<<set $maleCaptor to 1>><div id="keypress"><<linkappend '//What happened?//'>>
<center><div class="mediumImage"><img src="./Images/wakingupmale.jpg"></div></center>
You ask yourself.
//The crash.// You remember now. Your ship, the //Starhound//, darting through the atmosphere of a planet, craslanded between the dunes in the middle of nowhere. <<set $encounteredCaravan to 0>><<set $caravan to 0>>
You try to remember on what purpose you decided to visit. <<linkappend "Or what caused you to crash.">>
<center><div class="mediumImage"><img src="./Images/singularity.jpg"></div></center>
However your mind offers blank every time you try to access these memories. In fact, //you don't even know who you are//, you realize now. Everything you achieved prior to this moment cast into the well of a blackhole, drifting and whirling in an <<linkappend "unrecognizable storm.">>
<center><div class="mediumImage"><img src="./Images/checkingtheconsolemale.jpg"></div></center>
You look over the screens surrounding you. But none of them show you anything. You tap the screen on the console in front of you, in the hope that the systems come alive perhaps. However silence is your answer. //This is bad.//
''Mission log updated!''<<set $mission1 to "Don't die!">>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="You check your reserves">1. You look around</a></td>
</tr>
</table>
<</nobr>>
<</linkappend>>
<</linkappend>>
<</linkappend>></div>
<div id="keypress">With no food, limited water and no telemetry data, the road to slavery seems all but laid out before you. Unless you find //something.// Using the maintenance tunnell, you climb up atop of the vessel, and you take a look around the area.
Only to see nothing but <<linkappend "sand...">>
<center><div class="mediumImage"><img src="./Images/sand.png"></div></center>
<<linkappend "Sand...">>
<center><div class="mediumImage"><img src="./Images/moresand.png"></div></center>
<<linkappend "And sand...">>
<center><div class="mediumImage"><img src="./Images/somuchsand.png"></div></center>
//That woman had to go somewhere,// you think to yourself. But you can find no trace of her trail. No matter how hard you look.
You stand there for some time, then you climb down to the bottom level. Wherever you might be, you have to walk way past the event horizon before you could find anything. //But how far?//
You count that you have two days before you get to the end of your water supply. And you know for a fact that in these circumstances even one day is enough for your body to stop to function. That leaves you with three days. Tops.
You could choose to head out now. In the relentless heat of the desert. As an alternative you could head out during the night. But do that, and it will be cold. //Very fucking cold.// The choice is yours!
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="You choose the day">1. You choose the day</a></td>
<td><a id="2" data-passage="You choose the night">2. You choose the night</a></td>
</tr>
</table>
<</nobr>>
<</linkappend>>
<</linkappend>>
<</linkappend>></div><center><div class="mediumImage"><img src="./Images/headoutday1.png"></div></center>
You grab all the spare parts you can carry that are large enough to serve as beacons, and you head out against the sun.
Question is: which direction do you want to go?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Go to the north">1. Go to the north</a></td>
<td><a id="2" data-passage="Go to the west">2. Go to the west</a></td>
<td><a id="3" data-passage="Go to the south">3. Go to the south</a></td>
<td><a id="4" data-passage="Go to the east">4. Go to the east</a></td>
</tr>
</table>
<</nobr>><center><div class="mediumImage"><img src="./Images/headoutday2.png"></div></center>
You decide to go to the north. You walk to the point you can barely notice the glowing silhouette of the //Starhound// in the distance. After that you start placing the parts on the sand, one after the other until your bag is empty.
By the time you run out of parts it is the middle of the day. However at the end of the road you find nothing. You could choose to return, and spend the rest of the day inside the ship. Or you could choose to go forward, and risk getting lost in the sand.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="You go forward">1. You go forward</a></td>
<td><a id="2" data-passage="You turn back">2. You turn back</a></td>
</tr>
</table>
<</nobr>><center><div class="mediumImage"><img src="./Images/headoutday2.png"></div></center>
You decide to go to the west. You walk to the point you can barely notice the glowing silhouette of the //Starhound// in the distance. After that you start placing the parts on the sand, one after the other until your bag is empty.
By the time you run out of parts it is the middle of the day. However at the end of the road you find nothing. You could choose to return, and spend the rest of the day inside the ship. Or you could choose to go forward, and risk getting lost in the sand.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="You go forward">1. You go forward</a></td>
<td><a id="2" data-passage="You turn back">2. You turn back</a></td>
</tr>
</table>
<</nobr>><center><div class="mediumImage"><img src="./Images/headoutday2.png"></div></center>
You decide to go to the south. You walk to the point you can barely notice the glowing silhouette of the //Starhound// in the distance. After that you start placing the parts on the sand, one after the other until your bag is empty.
By the time you run out of parts it is the middle of the day. However at the end of the road you find nothing. You could choose to return, and spend the rest of the day inside the ship. Or you could choose to go forward, and risk getting lost in the sand.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="You go forward">1. You go forward</a></td>
<td><a id="2" data-passage="You turn back">2. You turn back</a></td>
</tr>
</table>
<</nobr>><center><div class="mediumImage"><img src="./Images/headoutday2.png"></div></center>
You decide to go to the east. You walk to the point you can barely notice the glowing silhouette of the //Starhound// in the distance. After that you start placing the parts on the sand, one after the other until your bag is empty.
By the time you run out of parts it is the middle of the day. However at the end of the road you find nothing. You could choose to return, and spend the rest of the day inside the ship. Or you could choose to go forward, and risk getting lost in the sand.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="You go forward">1. You go forward</a></td>
<td><a id="2" data-passage="You turn back">2. You turn back</a></td>
</tr>
</table>
<</nobr>><<set $energy to 2>><<set $days to $days + 1>><div id="keypress">You go back to the ship, and you spend the rest of the day <<linkappend "with rest.">>
<center><div class="mediumImage"><img src="./Images/nextday.png"></div></center>
The next morning you wake up with hunger. You only have one day's worth of water left. You could choose to head out during daytime. As an alternative you could head out during the night. Whichever suits you best!
You also take note of the woman standing next to the ship. The act to volunteer up for slavery still among your options.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="You choose the day II">1. You choose the day</a></td>
<td><a id="2" data-passage="You choose the night II">2. You choose the night</a></td>
<td><a id="3" data-passage="You throw in the towel">3. You throw in the towel</a></td>
</tr>
</table>
<</nobr>><</linkappend>></div><div id="keypress"><<if $fortytwo < 2>>You decide to go forward. Losing sight of the parts that you placed in the sand. Initially you find your decision to be <<linkappend "pointless...">>
<center><div class="mediumImage"><img src="./Images/desertWomen.png"></div></center>
Then at a sudden you can see a row of slaves being led through the desert. Their arms held together by ropes, the collars on their necks connected via chain so they would be forced to walk in a straight line. You can see a truck at the front leading them, <<linkappend "another one at the back.">>
<center><div class="mediumImage"><img src="./Images/meatVan.png"></div></center>
Then a shiver runs through your spine as you can see the truck at the back turning its nose towards you, gaining momentum. You don't have to be a genius to know what is their intention. Question is: what are you going to do about it?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="You try to run">1. You try to run</a></td>
<td><a id="2" data-passage="Surrender">2. Surrender</a></td>
</tr>
</table>
<</nobr>>
<</linkappend>>
<</linkappend>><<else>>You decide to go forward. Losing sight of the parts that you placed in the sand. Initially you find your decision to be <<linkappend "pointless...">>
Then at sudden you can see a row of male slaves being led through the desert. Wrists and upper arms cuffed together behind them, their cocks locked into cages, the collars on their necks connected so they would be forced to walk in a straight line. You can see a truck at the front leading them, <<linkappend "another one at the back.">>
<center><div class="mediumImage"><img src="./Images/speeder.png"></div></center>
Then a shiver runs through your spine as you can see the truck at the back turning its nose towards you, gaining momentum. You don't have to be a genius to know what is their intention. Question is: what are you going to do about it?
<td><a id="1" data-passage="You try to run">1. You try to run</a></td>
<td><a id="2" data-passage="Surrender">2. Surrender</a></td>
<</linkappend>>
<</linkappend>><</if>></div>
<<set $mission1 to "Don't die!">><<set $weapon to "none">><<set $status to "SLAVE">><div id="keypress"><center><div class="mediumImage"><img src="./Images/bottkissing.png"></div></center>
You go down on all four in the sand, and you start kissing the woman's boot.<<set $refusedToCat to 0>>
Deep down you always wanted to do this. You don't want to be a slave for the rest of your life. True. But survival on this planet is next to impossible. And even if you are to become a slave for some time, you might still be able to escape in the future.
"Undress," the woman says.
You stop for a second, weighing your options. But you already came this far. <<linkappend '//So why not just obey her?//'>>
<<if $fortytwo < 1>>You start by unzipping the upper portion of your flight suit. A bit shy, as you do not wear a bra, you slip it down from your shoulders. The woman smiles. And you blush. You slip the flight suit down your waist, letting it slip to your boots, and you proceed to remove them also. After that your panties are next, your bare form now unveiled before her.
"You are pretty," she says. And you can feel a spark of joy. "That means I will be able to sell you for a good price, even if it turns out that you cannot be of actual use."<<elseif $fortytwo < 2>>You start by unzipping the upper portion of your flight suit. A bit shy, as you are not accustomed to having breasts, you slip it down from your shoulders. The woman smiles. And you blush. You slip the flight suit down your waist, letting it slip to your boots, and you proceed to remove them also. After that your pants are next, your cock and balls now unveiled before her.
"You look cute," she says, taking a good look at your features. And you can feel a spark of joy. "That means I will be able to sell you for a good price, even if it turns out that you cannot be of actual use."<<else>>You start by unzipping the upper portion of your flight suit. Your muscular chest now unveiled before her. The woman smiles. And you blush. You slip the flight suit down your waist, letting it slip to your boots, and you proceed to remove them also. After that your pants are next, your cock and balls now in plain sight before her.
"You look cute," she says, taking a good look at your features. And you can feel a spark of joy. "That means I will be able to sell you for a good price, even if it turns out that you cannot be of actual use."<</if>><<set $outfit to "naked">>
Unsure what to say, you just stand there. Your bare feet getting hot on the sand. The woman slips out a pair of cuffs from between her breasts, and she proceeds to secure your wrists in front of you.
<<linkappend '"After me,"'>> she says, the chains between the cuffs held firmly in her hand.
<center><div class="mediumImage"><img src="./Images/desertlead.png"></div></center>
You nod, and you head after her. Realizing that there was a speeder in front of you the whole time, its color matching the sand.
You hop on the speeder, and you ride on it for hours. Seemingly to the middle of nowhere. Then at one point you find a metal rod placed in the sand. The woman stops the speeder, and yanks on it, a hatch opened automatically as a consequence.
"First, I climb down. Then you are next," she says.
You nod. The woman quickly going under. For a moment, you find yourself wondering: //Was this really a good idea?// But by now the dice has been cast.
<<linkappend '"Come on now,"'>> she says.
<center><div class="mediumImage"><img src="./Images/cage1.png"></div></center>
Obedient, you nod, and with your cuffed hands, you embark on the arduous task of climbing down the ladder. When you reach its end, you turn around. What you see is a cozy apartment, with grey walls and metallic furniture. Of course: there is another room with a cage in it, the room itself small and isolated.
"Lets introduce you to your gear, shall we?" the woman asks. The chain grabbed between your wrists, you are escorted to the small room.
<<if $fortytwo < 1>>Then you stop motionless, as you find yourself in front of a //pet suit//, placed next to the cage. It is black in color, intended to cover your body head to toe. But what scares you the most is that the arms end in mittens, making escape impossible.<<else>>Then you stop motionless, as you find yourself in front of a //pet suit//, placed next to the cage. It is black in color, intended to cover your body head to toe. A small hole marking the place for your cock and balls. The arms end in mittens, making escape impossible. But what scares you the most is the hood on the head portion, intended to cover your eyes. If you are to wear this outfit for a long time, that is the equivalent of being blinded.<</if>>
<<linkappend '"What?"'>> the woman asks. "You thought slaves on Ranak II merely //choose// to remain as such?"<<set $outfit to "ruanite petsuit, ballgag, slave mittens, slave ballet boots">>
Hearing the sentence you gulp. But deep down you know that you do not have a choice here. You are stepped into the suit legs first, your hands still cuffed together, and you already have to drop on your knees, thanks to the ridiculous heels it has. Next, the ballgag is inserted in your mouth, forcing it wide open. Your hands are freed only then, placed inside the bondage mittens. After that a series of straps between your thighs and lover legs are fastened, followed by the zipper pulled up from the bottom of your hips to //almost// to the top of your neck.
"And now the nanites," the woman says, and at a sudden, a needle is pressed inside your neck, containing numerous tiny robots intended to repair damage and increase sexual stimulus.
"And now this," you hear next. <<if $fortytwo < 1>>You recognize the zipper between your legs pulled down and something tube-like slipped inside your vagina. Then it all comes together, as you hear the push of a button, and the ripples start going through your body.<<else>>Then with a sudden //click//, a metal chastity cage is locked around your penis. You get your hands there immediately. But of course, the mittens make it impossible for you to remove it. The woman's laughter the only real consequence.
"And now //this//," she says, and following a spit, a huge buttplug is pushed inside your asshole. //And of course!// It starts to vibrate the moment the insertion is completed. Your cock tensing against its prison.<</if>>
<<linkappend '"Mhmmm!!"'>> you groan, biting on your ballgag.
"Come on now!" you can hear, and the D-ring on your collar tugged, you are forced to follow. You recognize something metallic opened. //The cage.// Then you are ushered between the bars, the door promptly locked in front of you.
"I will leave you like this until tomorrow," the woman says. "Have fun!"
You can hear a set of footsteps fainted, then the door closes. And with it, you are trapped. Enduring the sensations.
<<linkappend '"Mhmmm!!"'>>
<<linkappend '"Mhmmm!!"'>>
<<linkappend '"Mhmmm!!"'>>
<<if $fortytwo < 1>>At one point the vibrations stop, and you are able to get back to your senses. For some time, you try to get out of the suit. But it is impossible. Finally, you curl up in the cage like an animal, and try to get some sleep, hoping that tomorrow would bring something better.<<else>>At one point the vibrations stop, and you are able to get back to your senses. For some time, you try to get out of the suit. But it is not possible. You also try to remove the chastity cage. But that is not possible either. Finally, you curl up in the cage like an animal, and try to get some sleep, hoping that tomorrow would bring something better.<</if>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="The next day cat">1. The next day</a></td>
</tr>
</table>
<</nobr>>
<</linkappend>>
<</linkappend>>
<</linkappend>>
<</linkappend>>
<</linkappend>>
<</linkappend>>
<</linkappend>>
<</linkappend>></div><center><div class="mediumImage"><img src="./Images/headoutday1.png"></div></center>
You grab all the spare parts you can carry that are large enough to serve as beacons, and you head out against the sun.
Question is: which direction do you want to go?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Go to the north II">1. Go to the north</a></td>
<td><a id="2" data-passage="Go to the west II">2. Go to the west</a></td>
<td><a id="3" data-passage="Go to the south II">3. Go to the south</a></td>
<td><a id="4" data-passage="Go to the east II">4. Go to the east</a></td>
</tr>
</table>
<</nobr>><center><div class="mediumImage"><img src="./Images/headoutday2.png"></div></center>
You decide to go to the north. You walk to the point you can barely notice the glowing silhouette of the //Starhound// in the distance. After that you start placing the parts on the sand, one after the other until your bag is empty.
By the time you run out of parts it is the middle of the day. However at the end of the road you find nothing. You could choose to return, and spend the rest of the day inside the ship. Or you could choose to go forward, and risk getting lost in the sand.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="You go forward">1. You go forward</a></td>
<td><a id="2" data-passage="You turn back II">2. You turn back</a></td>
</tr>
</table>
<</nobr>><center><div class="mediumImage"><img src="./Images/headoutday2.png"></div></center>
You decide to go to the west. You walk to the point you can barely notice the glowing silhouette of the //Starhound// in the distance. After that you start placing the parts on the sand, one after the other until your bag is empty.
By the time you run out of parts it is the middle of the day. However at the end of the road you find nothing. You could choose to return, and spend the rest of the day inside the ship. Or you could choose to go forward, and risk getting lost in the sand.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="You go forward">1. You go forward</a></td>
<td><a id="2" data-passage="You turn back II">2. You turn back</a></td>
</tr>
</table>
<</nobr>><center><div class="mediumImage"><img src="./Images/headoutday2.png"></div></center>
You decide to go to the south. You walk to the point you can barely notice the glowing silhouette of the //Starhound// in the distance. After that you start placing the parts on the sand, one after the other until your bag is empty.
By the time you run out of parts it is the middle of the day. However at the end of the road you find nothing. You could choose to return, and spend the rest of the day inside the ship. Or you could choose to go forward, and risk getting lost in the sand.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="You go forward">1. You go forward</a></td>
<td><a id="2" data-passage="You turn back II">2. You turn back</a></td>
</tr>
</table>
<</nobr>><center><div class="mediumImage"><img src="./Images/headoutday2.png"></div></center>
You decide to go to the east. You walk to the point you can barely notice the glowing silhouette of the //Starhound// in the distance. After that you start placing the parts on the sand, one after the other until your bag is empty.
By the time you run out of parts it is the middle of the day. However at the end of the road you find nothing. You could choose to return, and spend the rest of the day inside the ship. Or you could choose to go forward, and risk getting lost in the sand.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="You go forward">1. You go forward</a></td>
<td><a id="2" data-passage="You turn back II">2. You turn back</a></td>
</tr>
</table>
<</nobr>><<set $energy to 2>><<set $days to $days + 1>><div id="keypress">You go back to the ship, and you spend the rest of the day <<linkappend "with rest.">>
<center><div class="mediumImage"><img src="./Images/nextday.png"></div></center>
The next morning you wake up with hunger. By now your water supply is exhausted. But you are confident that you could get through the day. You could choose to head out during daytime. As an alternative you could head out during the night. Whichever suits you best!
You also take note of the woman standing next to the ship. The act to volunteer up for slavery still among your options.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="You choose the day III">1. You choose the day</a></td>
<td><a id="2" data-passage="You choose the night III">2. You choose the night</a></td>
<td><a id="3" data-passage="You throw in the towel">3. You throw in the towel</a></td>
</tr>
</table>
<</nobr>><</linkappend>></div><center><div class="mediumImage"><img src="./Images/headoutday1.png"></div></center>
You grab all the spare parts you can carry that are large enough to serve as beacons, and you head out against the sun.
Question is: which direction do you want to go?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Go to the north III">1. Go to the north</a></td>
<td><a id="2" data-passage="Go to the west III">2. Go to the west</a></td>
<td><a id="3" data-passage="Go to the south III">3. Go to the south</a></td>
<td><a id="4" data-passage="Go to the east III">4. Go to the east</a></td>
</tr>
</table>
<</nobr>>
<<set $energy to 2>><<set $days to $days + 1>><div id="keypress">You go back to the ship, and you spend the rest of the day <<linkappend "with rest.">>
<center><div class="mediumImage"><img src="./Images/nextday.png"></div></center>
The next morning you wake up with thirst and hunger. By now your water supply is exhausted. And you highly doubt that you have enough strength to last through the day. You could choose to head out during daytime. As an alternative you could head out during the night. Whichever suits you best!
You also take note of the woman standing next to the ship. //Who knows?// Perhaps submitting to her is indeed your best option.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="You choose the day IV">1. You choose the day</a></td>
<td><a id="2" data-passage="You choose the night IV">2. You choose the night</a></td>
<td><a id="3" data-passage="You throw in the towel">3. You throw in the towel</a></td>
</tr>
</table>
<</nobr>><</linkappend>></div><center><div class="mediumImage"><img src="./Images/headoutday2.png"></div></center>
You decide to go to the north. You walk to the point you can barely notice the glowing silhouette of the //Starhound// in the distance. After that you start placing the parts on the sand, one after the other until your bag is empty.
By the time you run out of parts it is the middle of the day. However at the end of the road you find nothing. You could choose to return, and spend the rest of the day inside the ship. Or you could choose to go forward, and risk getting lost in the sand.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="You go forward">1. You go forward</a></td>
<td><a id="2" data-passage="You turn back III">2. You turn back</a></td>
</tr>
</table>
<</nobr>><center><div class="mediumImage"><img src="./Images/headoutday2.png"></div></center>
You decide to go to the west. You walk to the point you can barely notice the glowing silhouette of the //Starhound// in the distance. After that you start placing the parts on the sand, one after the other until your bag is empty.
By the time you run out of parts it is the middle of the day. However at the end of the road you find nothing. You could choose to return, and spend the rest of the day inside the ship. Or you could choose to go forward, and risk getting lost in the sand.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="You go forward">1. You go forward</a></td>
<td><a id="2" data-passage="You turn back III">2. You turn back</a></td>
</tr>
</table>
<</nobr>><center><div class="mediumImage"><img src="./Images/headoutday2.png"></div></center>
You decide to go to the south. You walk to the point you can barely notice the glowing silhouette of the //Starhound// in the distance. After that you start placing the parts on the sand, one after the other until your bag is empty.
By the time you run out of parts it is the middle of the day. However at the end of the road you find nothing. You could choose to return, and spend the rest of the day inside the ship. Or you could choose to go forward, and risk getting lost in the sand.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="You go forward">1. You go forward</a></td>
<td><a id="2" data-passage="You turn back III">2. You turn back</a></td>
</tr>
</table>
<</nobr>><center><div class="mediumImage"><img src="./Images/headoutday2.png"></div></center>
You decide to go to the east. You walk to the point you can barely notice the glowing silhouette of the //Starhound// in the distance. After that you start placing the parts on the sand, one after the other until your bag is empty.
By the time you run out of parts it is the middle of the day. However at the end of the road you find nothing. You could choose to return, and spend the rest of the day inside the ship. Or you could choose to go forward, and risk getting lost in the sand.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="You go forward">1. You go forward</a></td>
<td><a id="2" data-passage="You turn back III">2. You turn back</a></td>
</tr>
</table>
<</nobr>><center><div class="mediumImage"><img src="./Images/headoutday1.png"></div></center>
You grab all the spare parts you can carry that are large enough to serve as beacons, and you head out against the sun.
Question is: which direction do you want to go?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Go to the north IV">1. Go to the north</a></td>
<td><a id="2" data-passage="Go to the west IV">2. Go to the west</a></td>
<td><a id="3" data-passage="Go to the south IV">3. Go to the south</a></td>
<td><a id="4" data-passage="Go to the east IV">4. Go to the east</a></td>
</tr>
</table>
<</nobr>><center><div class="mediumImage"><img src="./Images/collapseday.png"></div></center>
You decide to go to the north. You are able to walk in the sand for about an hour. After that you collapse like a log. Your mind fading into blackness.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="You wake up facility">1. What will happen to you?</a></td>
</tr>
</table>
<</nobr>>
<center><div class="mediumImage"><img src="./Images/collapseday.png"></div></center>
You decide to go to the west. You are able to walk in the sand for about an hour. After that you collapse like a log. Your mind fading into blackness.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="You wake up facility">1. What will happen to you?</a></td>
</tr>
</table>
<</nobr>>
<center><div class="mediumImage"><img src="./Images/collapseday.png"></div></center>
You decide to go to the south. You are able to walk in the sand for about an hour. After that you collapse like a log. Your mind fading into blackness.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="You wake up facility">1. What will happen to you?</a></td>
</tr>
</table>
<</nobr>>
<center><div class="mediumImage"><img src="./Images/collapseday.png"></div></center>
You decide to go to the east. You are able to walk in the sand for about an hour. After that you collapse like a log. Your mind fading into blackness.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="You wake up facility">1. What will happen to you?</a></td>
</tr>
</table>
<</nobr>>
<<set $mission1 to "Don't die!">><<set $status to "SLAVE">><<set $outfit to "iron collar and chain, ballgag, rope cuffs, rope harness">><<set $weapon to "none">><div id="keypress">Your glance falls again on the truck heading towards you. You turn around, and you run for it. But it is hopeless. The truck cutting in front of you, and you falling on the ground as you desperately try to change course.
<center><div class="mediumImage"><img src="./Images/collapseday.png"></div></center>
<<if $fortytwo < 1>>"Shit! Chick is hot as a nova," you hear one of the two men say as they exit the vehicle. You still on the ground, gasping for air in the heat.
You try to get up, but by that time one of the men are behind you, fastening your arms together. They bind your arms with ropes and you get a massive ballgag in your mouth.
"Mhm!" you gasp as the men stand you up and grope you. As a last act of defiance, you try to wiggle out from your captors' hands. But you can't do anything.
The men grope you some more, then you receive a collar on your neck with a chain already attached to it. You are showed at the back of the truck like a ragdoll, then they take you to the others, the end of the chain attached to the <<linkappend "women in front of you.">><<set $status to "SLAVE">>
<center><div class="mediumImage"><img src="./Images/desertCaravan.png"></div></center>
<<linkappend '"Mhmmm!"'>>
<<linkappend '"Mhmmm!"'>>
<<linkappend '"Mhmmm!"'>>
You keep screaming into your gag and you struggle in your bondage. But you have no choice but to follow. Preparing yourself to endure whatever your captors have in store for you.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="They take you home">1. They take you home</a></td>
</tr>
</table>
<</nobr>>
<</linkappend>>
<</linkappend>>
<</linkappend>>
<</linkappend>><<elseif $fortytwo < 2>>"Shit! Looks like we got our hands on a sissy," you hear one of the two men say as they exit the vehicle. You still on the ground, gasping for air in the heat.
You try to get up, but by that time one of the men are behind you, fastening your arms together. Your wrists and lower arms are cuffed together and you receive a massive ballgag in your mouth.
"Mhm!" you gasp as the men stand you up and grope you, your clothes cut off from your body with a knife. As a last act of defiance, you try to wiggle out from your captors' hands. But you can't do anything.
The men grope you some more, then you receive a collar on your neck with a chain already attached to it. You are showed at the back of the truck like a ragdoll, then they take you to the others, chained to the end of the flock <<linkappend "through your collar.">>
<center><div class="mediumImage"><img src="./Images/desertCaravan.png"></div></center>
<<linkappend '"Mhmmm!"'>>
<<linkappend '"Mhmmm!"'>>
<<linkappend '"Mhmmm!"'>>
You keep screaming into your gag and you struggle in your bondage. Your cock pressing against the cage's bars. But you have no choice but to follow. Preparing yourself to endure whatever your captors have in store for you.
TO BE CONTINUED
<</linkappend>>
<</linkappend>>
<</linkappend>><<else>>"Shit! He is a hot one," you hear one of the two women say as they exit the vehicle. You still on the ground, gasping for air in the heat.
You try to get up, but by that time one of them are behind you, fastening your arms together. Your wrists and lower arms are cuffed together and you receive a massive ballgag in your mouth.
"Mhm!" you gasp as your clothes cut off from your body with a knife. As a last act of defiance, you try to wiggle out from your captors' hands. But you can't do anything.
The men grope you some more, then you receive a collar on your neck with a chain already attached to it. You are showed at the back of the speeder like a ragdoll, then they take you to the others, chained to the end of the flock <<linkappend "through your collar.">>
<center><div class="mediumImage"><img src="./Images/desertCaravan.png"></div></center>
<<linkappend '"Mhmmm!"'>>
<<linkappend '"Mhmmm!"'>>
<<linkappend '"Mhmmm!"'>>
You keep screaming into your gag and you struggle in your bondage. Your cock pressing against the cage's bars. But you have no choice but to follow. Preparing yourself to endure whatever your captors have in store for you.
TO BE CONTINUED
<</linkappend>>
<</linkappend>>
<</linkappend>>
<</linkappend>><</if>></div><<set $mission1 to "Don't die!">><<set $status to "SLAVE">><<set $outfit to "iron collar and chain, ballgag, rope cuffs, rope harness">><<set $weapon to "none">><<set $wentWillingly to 1>><div id="keypress">Your glance falls again on the truck heading towards you. You think about running. //But why would you?// Deep down, you always wanted to be captured in this manner. Kept as a slave and tormented. And thus, you just stand there, your holster with the gun tossed into the sand as a signal to surrender.
<center><div class="mediumImage"><img src="./Images/protagonistgivingup.png"></div></center>
<<if $fortytwo < 1>>"Shit! Chick is hot as a nova," you hear the sentence once the truck stops and two men leave the vehicle. You standing motionless.
One of the men steps behind you, fastening your arms together. After that, your arms are secured behind you by ropes, and you receive a massive ballgag in your mouth.
"Mhm," you gasp as the men start to grope you, then you receive a collar on your neck with a chain already attached to it. You are showed at the back of the truck like a ragdoll, then they take you to the others, the chain attached to the <<linkappend "women in front of you.">><<set $status to "SLAVE">>
<center><div class="mediumImage"><img src="./Images/desertCaravan.png"></div></center>
//Was this a good idea?// you think to yourself as the leash tenses and your forced march begins. You are not sure. But by now your only option is to endure whatever your captors have in store for you.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="They take you home">1. They take you home</a></td>
</tr>
</table>
<</nobr>><</linkappend>><<elseif $fortytwo < 2>>"Shit! Looks like we got our first sissy," you hear one of the two men say as they exit the vehicle. You standing motionless.
One of the men steps behind you, fastening your arms together. After that, your wrists and lower arms are cuffed together and you receive a massive ballgag in your mouth.
"Mhm," you gasp as the men start to grope you, your clothes cut off from your body with a knife.
The men grope you some more, then you receive a collar on your neck with a chain already attached to it. You are showed at the back of the truck like a ragdoll, then they take you to the others, chained to the end of the flock <<linkappend "through your collar.">>
<center><div class="mediumImage"><img src="./Images/desertCaravan.png"></div></center>
//Was this a good idea?// you think to yourself as the chain in your neck tenses and your forced march begins. Your cock pressing against its prison. You are not sure. But by now your only option is to endure whatever your captors have in store for you.
TO BE CONTINUED<<else>>"Shit! He is a hot one," you hear one of the two women say as they exit the vehicle. You standing motionless.
One of them steps behind you, fastening your arms together. After that, your wrists and lower arms are cuffed together and you receive a massive ballgag in your mouth.
"Mhm," you gasp as your clothes cut off from your body with a knife.
The men grope you some more, then you receive a collar on your neck with a chain already attached to it. You are showed at the back of the truck like a ragdoll, then they take you to the others, chained to the end of the flock <<linkappend "through your collar.">>
<center><div class="mediumImage"><img src="./Images/desertCaravan.png"></div></center>
//Was this a good idea?// you think to yourself as the chain in your neck tenses and your forced march begins. Your cock pressing against its prison. You are not sure. But by now your only option is to endure whatever your captors have in store for you.
TO BE CONTINUED<</linkappend>><</if>></div><<set $randomBadEnd to Math.floor(Math.random() * 3)>><<set $playerHealth to 100>><<set $playerHealthOrigin to $playerHealth>><<set $bullets to 0>><<set $food to "∞">><<set $water to "∞">><<set $foodStatus to $food + " days">><<set $waterStatus to $water + " days">><<set $mission1 to "Don't die!">><<set $status to "SLAVE">><<set $outfit to "ruanite straitjacket, ballgag, slave ballet boots">><<set $weapon to "none">><<set $energy to 2>><<set $successScore to 0>><<set $cocksuckingScore to 0>><<set $furnitureScore to 0>><<set $enduranceScore to 0>><div id="keypress"><<set $fortytwo to 0>><center><div class="hugeImage"><img src="./Images/facilityInterior.jpg"></div></center>
When you come to your senses, you find yourself in a facility. Deep in the desert so nobody would know about its <<linkappend "existance.">>
<center><div class="mediumImage"><img src="./Images/petChamberStraitjacket.jpg"></div></center>
In here you are trained for months in order to become the perfect <<linkappend "pleasure object.">>
<center><div class="mediumImage"><img src="./Images/prisoner.jpg"></div></center>
Waiting for the moment when you are molded into a state that is final.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $randomBadEnd > 1>><a id="1" data-passage="Concubine mitten">1. What will become of you?</a><<elseif $randomBadEnd > 0>><a id="1" data-passage="House pet mitten">1. What will become of you?</a><<else>><a id="1" data-passage="Latex maid">1. What will become of you?</a><</if>></td>
</tr>
</table>
<</nobr>><</linkappend>><</linkappend>></div><<set $playerHealth to 100>><<set $playerHealthOrigin to $playerHealth>><<set $refusedToCat to 0>><<set $weapon to "none">><<set $bullets to 0>><<set $food to "∞">><<set $water to "∞">><<set $foodStatus to $food + " days">><<set $waterStatus to $water + " days">><<set $weapon to "none">><<set $outfit to "ruanite petsuit, ballgag, slave mittens, slave ballet boots">><<set $mission1 to "Don't die!">><<set $weapon to "none">><<set $status to "SLAVE">><div id="keypress"><<if $maleStart > 0>><center><div class="mediumImage"><img src="./Images/beingkeptalt.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/beingkept.jpg"></div></center><</if>>
In the following months you live your life as the <<linkappend "woman\'s pet.">>
<<if $maleStart > 0>><center><div class="mediumImage"><img src="./Images/servingherneedsalt.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/servingherneeds.jpg"></div></center><</if>>
Serving her <<linkappend "every need.">>
<<if $maleStart > 0>><center><div class="mediumImage"><img src="./Images/maledeadchastity.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/eaten.jpg"></div></center><</if>>
In the end the woman gets bored with you, and she decides to feed you to a giant worm so your remains would become part of <<linkappend "the sands.">>
<center><div class="mediumImage"><img src="./Images/womanbadend.jpg"></div></center>
Your short life as a slave brought to an unfortunate end.
BAD END: WORM FOOD
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Woman return">1. Return</a></td>
</tr>
</table>
<</nobr>><</linkappend>><</linkappend>><</linkappend>></div><<set $mission1 to "==Don't die!== You did die!">>
<div id="keypress">You think about trying to get out of the straitjacket. //But why?// Judging by the circumstances, you are going to be a slave for a very long time. The rest of your life perhaps. Besides: deep down you always wanted to be a slave. So why not play along?<<set $resisted to 0>>
Without an additional tug needed, you decide to follow, one cautious step after the next as the woman starts leading you through the corridors.
"Excellent, Sixty-Two," she says as the both of you keep walking. "I have to say that you are well on your way for being assigned to a merciful owner."
After about ten minutes you arrive to a room, determined walls and corridors made of metal, with a row of torture chambers that host slaves forced <<linkappend "in different positions.">>
<center><div class="hugeImage"><img src="./Images/facilityInterior.png"></div></center>
Seeing the poor souls, you gulp, as you know very well that the same is going to happen to you. Still, as another woman starts to speak, you shudder, as you are still unprepared to undergo <<linkappend "the same treatment.">>
<center><div class="mediumImage"><img src="./Images/facilityWoman2.png"></div></center>
"Did she resist?" the woman asks. You take her as some sort of supervisor.
"No," the one who led you here answers.
"Then we may start the evaluation process in her current outfit."
"Follow me, slave," the one who led you here says, and you are escorted to one of the chambers.
After that you are escorted to one of the chambers, and you are sat down on a chair. And you immediately recognize the discomfort caused by the extreme heat.
"Our facility at the present hosts thee type of slaves. We have painsluts, pets and furniture. This test is dedicated for painsluts. If it turns out that you have an exceptionally high level of pain endurance, you might spend your entire life with the pursuit of pain. If not, you will be assigned to one of the other categories."
With that silence falls, and you realize that your trial <<linkappend "has already begun.">>
<<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/heatChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/heatChamberStraitjacket.png"></div></center><</if>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Endure I">1. Endure!</a></td>
</tr>
</table>
<</nobr>><<set $enduranceScore to 0>><<set $furnitureScore to 0>><<set $cocksuckingScore to 0>><</linkappend>><</linkappend>><</linkappend>></div><div id="keypress">Defying all sense and reason, you start to struggle in the straitjacket. The woman stands before you, smiling. And she patiently waits until you have no strength left to continue.<<set $resisted to 1>>
"I will make note of this in our basic evaluation, marking that you are out of control and thus ripe for a sadistic owner. Of course you may improve your standing later on and through other aspects of our basic evaluation. But such action will always have its mark regarding any future outcome," she says, and after a strong tug on your leash, you are forced to go after her.
After about ten minutes you arrive to a room, determined walls and corridors made of metal, with a row of torture chambers that host slaves forced <<linkappend "in different positions.">>
<center><div class="hugeImage"><img src="./Images/facilityInterior.png"></div></center>
Seeing the poor souls, you gulp, as you know very well that the same is going to happen to you. Still, as another woman starts to speak, you shudder, as you are still unprepared to undergo <<linkappend "the same treatment.">>
<center><div class="mediumImage"><img src="./Images/facilityWoman2.png"></div></center>
"Did she resist?" the woman asks. You take her as some sort of supervisor.
"Yes," the one who led you here answers.
"Get her into a high security suit. Then we may start the evaluation process," the woman says.
"Follow me, slave," the one who led you here says, and you are escorted to chamber full of security black full body ruanite outfits. You are dressed into one right on the spot, your hands locked into mittens, your legs forced to high heels, a mask covering your entire face <<linkappend "so you wouldn't see anything.">><<set $outfit to "ruanite complete enclosure suit, ruanite bondage mittens, slave ballet boots">>
<center><div class="mediumImage"><img src="./Images/ruaniteCatsuit.png"></div></center>
After that you are escorted to one of the chambers, and you are sat down on a chair. And you immediately recognize the discomfort caused by the extreme heat.
"Our facility at the present hosts thee type of slaves. We have painsluts, pets and furniture. This test is dedicated for painsluts. If it turns out that you have an exceptionally high level of pain endurance, you might spend your entire life with the persuit of pain. If not, you will be assigned to one of the other categories."
With that silence falls, and you realize that your trial <<linkappend "has already begun.">>
<<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/heatChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/heatChamberStraitjacket.png"></div></center><</if>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Endure I">1. Endure!</a></td>
</tr>
</table>
<</nobr>><<set $enduranceScore to 0>><<set $furnitureScore to 0>><<set $cocksuckingScore to 0>><</linkappend>><</linkappend>><</linkappend>><</linkappend>></div><<set $weapon to "none">><<set $status to "SLAVE">><center><div class="mediumImage"><img src="./Images/mysteriouswoman.png"></div></center>
<div id="keypress">"So, have you reconsidered?" she asks once you arrive <<linkappend "before her.">>
<center><div class="mediumImage"><img src="./Images/bottkissing.png"></div></center>
And without another word, you go down on all four in the sand, and you start kissing the woman's boot. <<set $refusedToCat to 0>>
Deep down you always wanted to do this. You don't want to be a slave for the rest of your life. True. But survival on this planet is next to impossible. And even if you are to become a slave for some time, you might still be able to escape in the future.
"Undress," the woman says.
You stop for a second, weighing your options. But you already came this far. <<linkappend '//So why not just obey her?//'>>
<<if $fortytwo < 1>>You start by unzipping the upper portion of your flight suit. A bit shy, as you do not wear a bra, you slip it down from your shoulders. The woman smiles. And you blush. You slip the flight suit down your waist, letting it slip to your boots, and you proceed to remove them also. After that your panties are next, your bare form now unveiled before her.
"You are pretty," she says. And you can feel a spark of joy. "That means I will be able to sell you for a good price, even if it turns out that you cannot be of actual use."<<elseif $fortytwo < 2>>You start by unzipping the upper portion of your flight suit. A bit shy, as you are not accustomed to having breasts, you slip it down from your shoulders. The woman smiles. And you blush. You slip the flight suit down your waist, letting it slip to your boots, and you proceed to remove them also. After that your pants are next, your cock and balls now unveiled before her.
"You look cute," she says, taking a good look at your features. And you can feel a spark of joy. "That means I will be able to sell you for a good price, even if it turns out that you cannot be of actual use."<<else>>You start by unzipping the upper portion of your flight suit. Your muscular chest now unveiled before her. The woman smiles. And you blush. You slip the flight suit down your waist, letting it slip to your boots, and you proceed to remove them also. After that your pants are next, your cock and balls now in plain sight before her.
"You look cute," she says, taking a good look at your features. And you can feel a spark of joy. "That means I will be able to sell you for a good price, even if it turns out that you cannot be of actual use."<</if>><<set $outfit to "naked">>
Unsure what to say, you just stand there. Your bare feet getting hot on the sand. The woman slips out a pair of cuffs from between her breasts, and she proceeds to secure your wrists in front of you.
<<linkappend '"After me,"'>> she says, the chains between the cuffs held firmly in her hand.
<center><div class="mediumImage"><img src="./Images/desertlead.png"></div></center>
You nod, and you head after her. Realizing that there was a speeder in front of you the whole time, its color matching the sand.
You hop on the speeder, and you ride on it for hours. Seemingly to the middle of nowhere. Then at one point you find a metal rod placed in the sand. The woman stops the speeder, and yanks on it, a hatch opened automatically as a consequence.
"First, I climb down. Then you are next," she says.
You nod. The woman quickly going under. For a moment, you find yourself wondering: //Was this really a good idea?// But by now the dice has been cast.
<<linkappend '"Come on now,"'>> she says.
<center><div class="mediumImage"><img src="./Images/cage1.png"></div></center>
Obedient, you nod, and with your cuffed hands, you embark on the arduous task of climbing down the ladder. When you reach its end, you turn around. What you see is a cozy apartment, with grey walls and metallic furniture. Of course: there is another room with a cage in it, the room itself small and isolated.
"Lets introduce you to your gear, shall we?" the woman asks. The chain grabbed between your wrists, you are escorted to the small room.
<<if $fortytwo < 1>>Then you stop motionless, as you find yourself in front of a //pet suit//, placed next to the cage. It is black in color, intended to cover your body head to toe. But what scares you the most is that the arms end in mittens, making escape impossible.<<else>>Then you stop motionless, as you find yourself in front of a //pet suit//, placed next to the cage. It is black in color, intended to cover your body head to toe. A small hole marking the place for your cock and balls. The arms end in mittens, making escape impossible. But what scares you the most is the hood on the head portion, intended to cover your eyes. If you are to wear this outfit for a long time, that is the equivalent of being blinded.<</if>>
<<linkappend '"What?"'>> the woman asks. "You thought slaves on Ranak II merely //choose// to remain as such?"<<set $outfit to "ruanite petsuit, ballgag, slave mittens, slave ballet boots">>
Hearing the sentence you gulp. But deep down you know that you do not have a choice here. You are stepped into the suit legs first, your hands still cuffed together, and you already have to drop on your knees, thanks to the ridiculous heels it has. Next, the ballgag is inserted in your mouth, forcing it wide open. Your hands are freed only then, placed inside the bondage mittens. After that a series of straps between your thighs and lover legs are fastened, followed by the zipper pulled up from the bottom of your hips to //almost// to the top of your neck.
"And now the nanites," the woman says, and at a sudden, a needle is pressed inside your neck, containing numerous tiny robots intended to repair damage and increase sexual stimulus.
"And now this," you hear next. <<if $fortytwo < 1>>You recognize the zipper between your legs pulled down and something tube-like slipped inside your vagina. Then it all comes together, as you hear the push of a button, and the ripples start going through your body.<<else>>Then with a sudden //click//, a metal chastity cage is locked around your penis. You get your hands there immediately. But of course, the mittens make it impossible for you to remove it. The woman's laughter the only real consequence.
"And now //this//," she says, and following a spit, a huge buttplug is pushed inside your asshole. //And of course!// It starts to vibrate the moment the insertion is completed. Your cock tensing against its prison.<</if>>
<<linkappend '"Mhmmm!!"'>> you groan, biting on your ballgag.
"Come on now!" you can hear, and the D-ring on your collar tugged, you are forced to follow. You recognize something metallic opened. //The cage.// Then you are ushered between the bars, the door promptly locked in front of you.
"I will leave you like this until tomorrow," the woman says. "Have fun!"
You can hear a set of footsteps fainted, then the door closes. And with it, you are trapped. Enduring the sensations.
<<linkappend '"Mhmmm!!"'>>
<<linkappend '"Mhmmm!!"'>>
<<linkappend '"Mhmmm!!"'>>
<<if $fortytwo < 1>>At one point the vibrations stop, and you are able to get back to your senses. For some time, you try to get out of the suit. But it is impossible. Finally, you curl up in the cage like an animal, and try to get some sleep, hoping that tomorrow would bring something better.<<else>>At one point the vibrations stop, and you are able to get back to your senses. For some time, you try to get out of the suit. But it is not possible. You also try to remove the chastity cage. But that is not possible either. Finally, you curl up in the cage like an animal, and try to get some sleep, hoping that tomorrow would bring something better.<</if>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="The next day cat">1. The next day</a></td>
</tr>
</table>
<</nobr>>
<</linkappend>>
<</linkappend>>
<</linkappend>>
<</linkappend>>
<</linkappend>>
<</linkappend>>
<</linkappend>>
<</linkappend>>
<</linkappend>></div><div id="keypress"><center><div class="mediumImage"><img src="./Images/pet2.png"></div></center>
You do as you are told, and you sit down, holding up your paws like a <<if $fortytwo< 2>> cat<<else>>dog<</if>>.
"Open up," the woman says.
Again: You do as you are told, and you open your mouth. Then you shudder as she //spits// in it.
<<linkappend "A slap landing on your face afterwards.">>
"Didn't we forget to say something?" she asks.
"Thank you, Mistress!" you say aloud.
<<linkappend "Only to get slapped again the next moment.">>
"Louder," she says.
"Thank you, Mistress!" you say again, your vocal cords at a fraction.
<<linkappend "Only to get slapped again.">>
"Louder," she says.
"Thank you, Mistress!" you say again, your vocal cords at a fraction.
"Good pet," she says. "I will have to go to work today. So you will be alone until the evening. But we will have some time to play afterwards."
For a second, you are unsure what will happen next. But with a gentle tug on the D-ring, you are escorted back inside the cage, the door locked shut in front of you.
<<if $fortytwo < 1>>"Oh, and one more thing," she says, and with the push of a button, the vibrator is turned on again.<<else>>"Oh, and one more thing," she says, and with the push of a button, the buttplug is turned on again.<</if>>
<<linkappend '"Mhmmm!!"'>>
<<linkappend '"Mhmmm!!"'>>
<<linkappend '"Mhmmm!!"'>>
<<if $fortytwo < 1>>By the evening the woman returns, and she turns off the vibrator. But instead of letting you out of the cage, she only gives you some slave feed, and she locks back the gag in your mouth.<<else>>By the evening the woman returns, and she turns off the buttplug. But instead of letting you out of the cage, she only gives you some slave feed, and she locks back the gag in your mouth.<</if>>
"Getting frustrated, aren't we?" she asks, patting your head like an animal's, then she leaves you alone in the room.
<<if $fortytwo < 1>>For some time, you try to get out of the suit. But it is hopeless. Finally you curl up in the cage, and you try to get some sleep, hoping that tomorrow would bring something better.<<else>>For some time, you try to get out of the suit. But it is not possible. You also try to remove the chastity cage. But that is not possible either. Finally, you curl up in the cage like an animal, and try to get some sleep, hoping that tomorrow would bring something better.<</if>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="The next day II cat">1. The next day</a></td>
</tr>
</table>
<</nobr>>
<</linkappend>>
<</linkappend>>
<</linkappend>>
<</linkappend>>
<</linkappend>>
<</linkappend>></div><div id="keypress">You refuse to sit down, standing motionless on all-fours before the woman. <<set $refusedToCat to $refusedToCat + 1>>
"I see. So you are a brave one," she says. And the next moment //ZAP!// you can feel an electroshock rippling through your body. One that originates from your collar.
"This is one Evil Point, my dear. Collect three and I will drag you out to the middle of the desert," she says.
<center><div class="mediumImage"><img src="./Images/pet2.png"></div></center>
Hearing the sentence, you sit down, holding up your paws like a <<if $fortytwo< 2>> cat<<else>>dog<</if>>.
"Open up," the woman says.
Again: You do as you are told, and you open your mouth. Then you shudder as she //spits// in it.
<<linkappend "A slap landing on your face afterwards.">>
"Didn't we forget to say something?" she asks.
"Thank you, Mistress!" you say aloud.
<<linkappend "Only to get slapped again the next moment.">>
"Louder," she says.
"Thank you, Mistress!" you say again, your vocal cords at a fraction.
<<linkappend "Only to get slapped again.">>
"Louder," she says.
"Thank you, Mistress!" you say again, your vocal cords at a fraction.
"Good pet," she says. "I will have to go to work today. So you will be alone until the evening. But we will have some time to play afterwards."
For a second, you are unsure what will happen next. But with a gentle tug on the D-ring, you are escorted back inside the cage, the door locked shut in front of you.
<<if $fortytwo < 1>>"Oh, and one more thing," she says, and with the push of a button, the vibrator is turned on again.<<else>>"Oh, and one more thing," she says, and with the push of a button, the buttplug is turned on again.<</if>>
<<linkappend '"Mhmmm!!"'>>
<<linkappend '"Mhmmm!!"'>>
<<linkappend '"Mhmmm!!"'>>
<<if $fortytwo < 1>>By the evening the woman returns, and she turns off the vibrator. But instead of letting you out of the cage, she only gives you some slave feed, and she locks back the gag in your mouth.<<else>>By the evening the woman returns, and she turns off the buttplug. But instead of letting you out of the cage, she only gives you some slave feed, and she locks back the gag in your mouth.<</if>>
"Getting frustrated, aren't we?" she asks, patting your head like an animal's, then she leaves you alone in the room.
<<if $fortytwo < 1>>For some time, you try to get out of the suit. But it is hopeless. Finally you curl up in the cage, and you try to get some sleep, hoping that tomorrow would bring something better.<<else>>For some time, you try to get out of the suit. But it is not possible. You also try to remove the chastity cage. But it is not possible either. Finally, you curl up in the cage like an animal, and try to get some sleep, hoping that tomorrow would bring something better.<</if>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="The next day II cat">1. The next day</a></td>
</tr>
</table>
<</nobr>>
<</linkappend>>
<</linkappend>>
<</linkappend>>
<</linkappend>>
<</linkappend>>
<</linkappend>></div><center><div class="mediumImage"><img src="./Images/pet1.png"></div></center>
<<if $fortytwo < 1>>The next day you wake up in your cage aroused. You spend some time trying to stimulate yourself, but you are cautious not to turn on the vibrator. //You still have vivid memories from yesterday!//<<else>>The next day as you wake up in your cage aroused. You spend some time trying to get out of the chastity cage. But it is hopeless.<</if>>
At one point, you can hear the woman enter. You are served breakfast through the dildo, and the D-ring on your collar grabbed, you are escorted out.
"Sit down," the woman says.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Do as you are told II">1. Do as you are told</a></td>
<td><a id="2" data-passage="Refuse to sit down II">2. Refuse to sit down</a></td>
</tr>
</table>
<</nobr>><div id="keypress"><center><div class="mediumImage"><img src="./Images/pet2.png"></div></center>
You do as you are told, and you sit down, holding up your paws like a <<if $fortytwo< 2>> cat<<else>>dog<</if>>.
"Open up," the woman says.
Again: You do as you are told, and you open your mouth. Then you shudder as she //spits// in it.
<<linkappend "A slap landing on your face afterwards.">>
"Didn't we forget to say something?" she asks.
"Thank you, Mistress!" you say aloud.
<<linkappend "Only to get slapped again the next moment.">>
"Louder," she says.
"Thank you, Mistress!" you say again, your vocal cords at a fraction.
<<linkappend "Only to get slapped again.">>
"Louder," she says.
"Thank you, Mistress!" you say again, your vocal cords at a fraction.
"Good pet," she says. "I will have to go to work today. So you will be alone until the evening. But we will have some time to play afterwards."
For a second, you are unsure what will happen next. But with a gentle tug on the D-ring, you are escorted back inside the cage, the door locked shut in front of you.
<<if $fortytwo < 1>>"Oh, and one more thing," she says, and with the push of a button, the vibrator is turned on again.<<else>>"Oh, and one more thing," she says, and with the push of a button, the buttplug is turned on again.<</if>>
<<linkappend '"Mhmmm!!"'>>
<<linkappend '"Mhmmm!!"'>>
<<linkappend '"Mhmmm!!"'>>
<<if $fortytwo < 1>>By the evening the woman returns, and she turns off the vibrator. But instead of letting you out of the cage, she only gives you some slave feed, and she locks back the gag in your mouth.<<else>>By the evening the woman returns, and she turns off the buttplug. But instead of letting you out of the cage, she only gives you some slave feed, and she locks back the gag in your mouth.<</if>>
"Getting frustrated, aren't we?" she asks, patting your head like an animal's, then she leaves you alone in the room.
<<if $fortytwo < 1>>For some time, you try to get out of the suit. But it is hopeless. Finally you curl up in the cage, and you try to get some sleep, hoping that tomorrow would bring something better.<<else>>For some time, you try to get out of the suit. But it is not possible. You also try to remove the chastity cage. But that is not possible either. Finally, you curl up in the cage like an animal, and try to get some sleep, hoping that tomorrow would bring something better.<</if>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="The next day III cat">1. The next day</a></td>
</tr>
</table>
<</nobr>>
<</linkappend>>
<</linkappend>>
<</linkappend>>
<</linkappend>>
<</linkappend>>
<</linkappend>></div><div id="keypress">You refuse to sit down, standing motionless on all-fours before the woman.
<<set $refusedToCat to $refusedToCat + 1>>
<<if $refusedToCat > 1>>"I see," she says. And //ZAP!// you can feel an electroshock rippling through you.
"This is your second Evil Point, my dear. Collect three and I will drag you out to the middle of the desert," she says.<<else>>"I see. So you are a brave one," she says. And the next moment //ZAP!// you can feel an electroshock rippling through you. One that originates from your collar.
"This is one Evil Point, my dear. Collect three and I will drag you out to the middle of the desert," she says.<</if>>
<center><div class="mediumImage"><img src="./Images/pet2.png"></div></center>
Hearing the sentence, you sit down, holding up your paws like a <<if $fortytwo< 2>> cat<<else>>dog<</if>>.
"Open up," the woman says.
Again: You do as you are told, and you open your mouth. Then you shudder as she //spits// in it.
<<linkappend "A slap landing on your face afterwards.">>
"Didn't we forget to say something?" she asks.
"Thank you, Mistress!" you say aloud.
<<linkappend "Only to get slapped again the next moment.">>
"Louder," she says.
"Thank you, Mistress!" you say again, your vocal cords at a fraction.
<<linkappend "Only to get slapped again.">>
"Louder," she says.
"Thank you, Mistress!" you say again, your vocal cords at a fraction.
"Good pet," she says. "I will have to go to work today. So you will be alone until the evening. But we will have some time to play afterwards."
For a second, you are unsure what will happen next. But with a gentle tug on the D-ring, you are escorted back inside the cage, the door locked shut in front of you.
<<if $fortytwo < 1>>"Oh, and one more thing," she says, and with the push of a button, the vibrator is turned on again.<<else>>"Oh, and one more thing," she says, and with the push of a button, the buttplug is turned on again.<</if>>
<<linkappend '"Mhmmm!!"'>>
<<linkappend '"Mhmmm!!"'>>
<<linkappend '"Mhmmm!!"'>>
<<if $fortytwo < 1>>By the evening the woman returns, and she turns off the vibrator. But instead of letting you out of the cage, she only gives you some slave feed, and she locks back the gag in your mouth.<<else>>By the evening the woman returns, and she turns off the buttplug. But instead of letting you out of the cage, she only gives you some slave feed, and she locks back the gag in your mouth.<</if>>
"Getting frustrated, aren't we?" she asks, patting your head like an animal's, then she leaves you alone in the room.
<<if $fortytwo < 1>>For some time, you try to get out of the suit. But it is hopeless. Finally you curl up in the cage, and you try to get some sleep, hoping that tomorrow would bring something better.<<else>>For some time, you try to get out of the suit. But it is not possible. You also try to remove the chastity cage. But it is not possible either. Finally, you curl up in the cage like an animal, and try to get some sleep, hoping that tomorrow would bring something better.<</if>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="The next day III cat">1. The next day</a></td>
</tr>
</table>
<</nobr>>
<</linkappend>>
<</linkappend>>
<</linkappend>>
<</linkappend>>
<</linkappend>>
<</linkappend>></div><center><div class="mediumImage"><img src="./Images/pet1.png"></div></center>
<<if $fortytwo < 1>>The next day you wake up in your cage aroused. You spend some time trying to stimulate yourself, but you are cautious not to turn on the vibrator. //You still have vivid memories from yesterday!//<<else>>The next day as you wake up in your cage aroused. You spend some time trying to get out of the chastity cage. But it is hopeless.<</if>>
At one point, you can hear the woman enter. You are served breakfast through the dildo, and the D-ring on your collar grabbed, you are escorted out.
"Sit down," the woman says.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Do as you are told III">1. Do as you are told</a></td>
<td><a id="2" data-passage="Refuse to sit down III">2. Refuse to sit down</a></td>
</tr>
</table>
<</nobr>><div id="keypress"><center><div class="mediumImage"><img src="./Images/pet2.png"></div></center>
You do as you are told, and you sit down, holding up your paws like a <<if $fortytwo< 2>> cat<<else>>dog<</if>>.
"Open up," the woman says.
Again: You do as you are told, and you open your mouth. Then you shudder as she //spits// in it.
<<linkappend "A slap landing on your face afterwards.">>
"Didn't we forget to say something?" she asks.
"Thank you, Mistress!" you say aloud.
<<linkappend "Only to get slapped again the next moment.">>
"Louder," she says.
"Thank you, Mistress!" you say again, your vocal cords at a fraction.
<<linkappend "Only to get slapped again.">>
"Louder," she says.
"Thank you, Mistress!" you say again, your vocal cords at a fraction.
"Good pet," she says. "I will have to go to work today. So you will be alone until the evening. But we will have some time to play afterwards."
For a second, you are unsure what will happen next. But with a gentle tug on the D-ring, you are escorted back inside the cage, the door locked shut in front of you.
<<if $fortytwo < 1>>"Oh, and one more thing," she says, and with the push of a button, the vibrator is turned on again.<<else>>"Oh, and one more thing," she says, and with the push of a button, the buttplug is turned on again.<</if>>
<<linkappend '"Mhmmm!!"'>>
<<linkappend '"Mhmmm!!"'>>
<<linkappend '"Mhmmm!!"'>>
<<if $fortytwo < 1>>By the evening the woman returns, and she turns off the vibrator. But instead of letting you out of the cage, she only gives you some slave feed, and she locks back the gag in your mouth.<<else>>By the evening the woman returns, and she turns off the buttplug. But instead of letting you out of the cage, she only gives you some slave feed, and she locks back the gag in your mouth.<</if>>
"Getting frustrated, aren't we?" she asks, patting your head like an animal's, then she leaves you alone in the room.
<<if $fortytwo < 1>>For some time, you try to get out of the suit. But it is hopeless. Finally you curl up in the cage, and you try to get some sleep, hoping that tomorrow would bring something better.<<else>>For some time, you try to get out of the suit. But it is not possible. You also try to remove the chastity cage. But that is not possible either. Finally, you curl up in the cage like an animal, and try to get some sleep, hoping that tomorrow would bring something better.<</if>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="The next day IV cat">1. The next day</a></td>
</tr>
</table>
<</nobr>>
<</linkappend>>
<</linkappend>>
<</linkappend>>
<</linkappend>>
<</linkappend>>
<</linkappend>></div><div id="keypress">You refuse to sit down, standing motionless on all-fours before the woman.
<<set $refusedToCat to $refusedToCat + 1>>
<<if $refusedToCat > 2>>"You just reached three," the woman says. And you shudder. "That means you are going to the desert."
A sharp tug on the D-ring on your collar, and no matter how scared you are, you are inclined to follow. Your hands partially unlocked, you are escorted up the ladder. After that, the woman gets you on the speeder, places a hood on your head, and she drops you out in the middle of nowhere. <<set $outfit to "ruanite petsuit, ruanite hood, ballgag, slave ballet boots">>
"Enjoy the rest of you short life, darling," she says. And with that, the speeder is away. And you are left alone on the sand.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Go after the speeder">1. Go after the speeder</a></td>
</tr>
</table>
<</nobr>><<elseif $refusedToCat > 1>>"I see," she says. And //ZAP!// you can feel an electroshock rippling through you.
"This is your second Evil Point, my dear. Collect three and I will drag you out to the middle of the desert," she says.
<center><div class="mediumImage"><img src="./Images/pet2.png"></div></center>
Hearing the sentence, you sit down, holding up your paws like a <<if $fortytwo< 2>> cat<<else>>dog<</if>>.
"Open up," the woman says.
Again: You do as you are told, and you open your mouth. Then you shudder as she //spits// in it.
<<linkappend "A slap landing on your face afterwards.">>
"Didn't we forget to say something?" she asks.
"Thank you, Mistress!" you say aloud.
<<linkappend "Only to get slapped again the next moment.">>
"Louder," she says.
"Thank you, Mistress!" you say again, your vocal cords at a fraction.
<<linkappend "Only to get slapped again.">>
"Louder," she says.
"Thank you, Mistress!" you say again, your vocal cords at a fraction.
"Good pet," she says. "I will have to go to work today. So you will be alone until the evening. But we will have some time to play afterwards."
For a second, you are unsure what will happen next. But with a gentle tug on the D-ring, you are escorted back inside the cage, the door locked shut in front of you.
<<if $fortytwo < 1>>"Oh, and one more thing," she says, and with the push of a button, the vibrator is turned on again.<<else>>"Oh, and one more thing," she says, and with the push of a button, the buttplug is turned on again.<</if>>
<<linkappend '"Mhmmm!!"'>>
<<linkappend '"Mhmmm!!"'>>
<<linkappend '"Mhmmm!!"'>>
<<if $fortytwo < 1>>By the evening the woman returns, and she turns off the vibrator. But instead of letting you out of the cage, she only gives you some slave feed, and she locks back the gag in your mouth.<<else>>By the evening the woman returns, and she turns off the buttplug. But instead of letting you out of the cage, she only gives you some slave feed, and she locks back the gag in your mouth.<</if>>
"Getting frustrated, aren't we?" she asks, patting your head like an animal's, then she leaves you alone in the room.
<<if $fortytwo < 1>>For some time, you try to get out of the suit. But it is hopeless. Finally you curl up in the cage, and you try to get some sleep, hoping that tomorrow would bring something better.<<else>>For some time, you try to get out of the suit. But it is not possible. You also try to remove the chastity cage. But it is not possible either. Finally, you curl up in the cage like an animal, and try to get some sleep, hoping that tomorrow would bring something better.<</if>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="The next day IV cat">1. The next day</a></td>
</tr>
</table>
<</nobr>>
<</linkappend>>
<</linkappend>>
<</linkappend>>
<</linkappend>>
<</linkappend>>
<</linkappend>><<else>>"I see. So you are a brave one," she says. And the next moment //ZAP!// you can feel an electroshock rippling through you. One that originates from your collar.
"This is one Evil Point, my dear. Collect three and I will drag you out to the middle of the desert," she says.
<center><div class="mediumImage"><img src="./Images/pet2.png"></div></center>
Hearing the sentence, you sit down, holding up your paws like a <<if $fortytwo< 2>> cat<<else>>dog<</if>>.
"Open up," the woman says.
Again: You do as you are told, and you open your mouth. Then you shudder as she //spits// in it.
<<linkappend "A slap landing on your face afterwards.">>
"Didn't we forget to say something?" she asks.
"Thank you, Mistress!" you say aloud.
<<linkappend "Only to get slapped again the next moment.">>
"Louder," she says.
"Thank you, Mistress!" you say again, your vocal cords at a fraction.
<<linkappend "Only to get slapped again.">>
"Louder," she says.
"Thank you, Mistress!" you say again, your vocal cords at a fraction.
"Good pet," she says. "I will have to go to work today. So you will be alone until the evening. But we will have some time to play afterwards."
For a second, you are unsure what will happen next. But with a gentle tug on the D-ring, you are escorted back inside the cage, the door locked shut in front of you.
<<if $fortytwo < 1>>"Oh, and one more thing," she says, and with the push of a button, the vibrator is turned on again.<<else>>"Oh, and one more thing," she says, and with the push of a button, the buttplug is turned on again.<</if>>
<<linkappend '"Mhmmm!!"'>>
<<linkappend '"Mhmmm!!"'>>
<<linkappend '"Mhmmm!!"'>>
<<if $fortytwo < 1>>By the evening the woman returns, and she turns off the vibrator. But instead of letting you out of the cage, she only gives you some slave feed, and she locks back the gag in your mouth.<<else>>By the evening the woman returns, and she turns off the buttplug. But instead of letting you out of the cage, she only gives you some slave feed, and she locks back the gag in your mouth.<</if>>
"Getting frustrated, aren't we?" she asks, patting your head like an animal's, then she leaves you alone in the room.
<<if $fortytwo < 1>>For some time, you try to get out of the suit. But it is hopeless. Finally you curl up in the cage, and you try to get some sleep, hoping that tomorrow would bring something better.<<else>>For some time, you try to get out of the suit. But it is not possible. You also try to remove the chastity cage. But it is not possible either. Finally, you curl up in the cage like an animal, and try to get some sleep, hoping that tomorrow would bring something better.<</if>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="The next day IV cat">1. The next day</a></td>
</tr>
</table>
<</nobr>>
<</linkappend>>
<</linkappend>>
<</linkappend>>
<</linkappend>>
<</linkappend>>
<</linkappend>><</if>></div><center><div class="mediumImage"><img src="./Images/pet1.png"></div></center>
The next day plays out in a similar fashion as yesterday.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Some time later">1. The next day</a></td>
</tr>
</table>
<</nobr>><<set $days to "???">><<set $outfit to "ruanite dollsuit with hood, bondage mittens, slave ballet boots">><div id="keypress">"We are here," you can hear the sentence once the speeder stops.
The next moment the cage's door is unlocked, and you are led to ground level. Under your paws you can feel concrete instead of sand. But that much was expected.
A gentle tug on the D-ring, and you are led forward, hearing numerous people around you on the busy streets. A row of stairs that you have to climb one by one, and you are inside a building. You wait in place for some time, then you finally move forward. Then you stop again, and you can hear the dreadful sentence:
"I would like to sell my slave that I owned for two years," the woman says. You never got to know her name. Such was the isolation she kept you. But you also know that you are broken. Your mind too damaged, your body to prone for pleasure, for you to be anything but a mindless toy.
The receptionist offers a purchase price. Your mind doesn't register the exact amount. After that the woman walks off without even saying goodbye, and you are escorted to a cell made of glass, barely large enough to <<linkappend "accommodate a person.">>
<center><div class="mediumImage"><img src="./Images/facilitybadend.png"></div></center>
The guard leaves you alone the cell. And you just kneel there. Too submissive to do anything else. And deep down you know, you will mindlessly serve, no matter who becomes your next owner.<<set $mission1 to "==Don't die!== Well... You found a way!">>
BAD END: BROKEN TOY<</linkappend>></div><div id="keypress"><center><div class="mediumImage"><img src="./Images/desertPet.png"></div></center>
You try to go after the speeder. But it is hopeless. After a few hours its very direction lost to you.
You start to wonder around the sand. Your suit heated up from the sun.
You think that this is a joke. //It has to be.// There is no way that she would abandon you. A living resource that could be exploited.
However as you keep walking on all fours, she is nowhere to be found.
<<linkappend "And you keep walking.">>
<<linkappend "And walking.">>
<<linkappend "And walking.">>
Until you collapse on the sand from the exhaustion.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="You are dead">1. What will happen to you?</a></td>
</tr>
</table>
<</nobr>>
<</linkappend>>
<</linkappend>>
<</linkappend>></div><center><div class="mediumImage"><img src="./Images/headoutnight1.png"></div></center>
You decide to wait until the night. Problem is, it is a lot colder than expected. In fact, //it is really fucking cold out here//. Not to mention the fact that the darkness makes it easy for you to lose sight of the ship.
A sudden jolt of fear, and you realize that this is a bad idea. You might be able to find something, despite the circumstances. But what could possibly be out here that could not be found during daytime?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="You turn back">1. You turn back</a></td>
<td><a id="2" data-passage="You go forward II">2. You go forward</a></td>
</tr>
</table>
<</nobr>><center><div class="mediumImage"><img src="./Images/headoutnight1.png"></div></center>
You decide to wait until the night. Problem is, it is a lot colder than expected. In fact, //it is really fucking cold out here//. Not to mention the fact that the darkness makes it easy for you to lose sight of the ship.
A sudden jolt of fear, and you realize that this is a bad idea. You might be able to find something, despite the circumstances. But what could possibly be out here that could not be found during daytime?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="You turn back II">1. You turn back</a></td>
<td><a id="2" data-passage="You go forward II">2. You go forward</a></td>
</tr>
</table>
<</nobr>><center><div class="mediumImage"><img src="./Images/headoutnight1.png"></div></center>
You decide to wait until the night. Problem is, it is a lot colder than expected. In fact, //it is really fucking cold out here//. Not to mention the fact that the darkness makes it easy for you to lose sight of the ship.
A sudden jolt of fear, and you realize that this is a bad idea. You might be able to find something, despite the circumstances. But what could possibly be out here that could not be found during daytime?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="You turn back III">1. You turn back</a></td>
<td><a id="2" data-passage="You go forward II">2. You go forward</a></td>
</tr>
</table>
<</nobr>>
<center><div class="mediumImage"><img src="./Images/headoutnight1.png"></div></center>
You decide to wait until the night. Problem is, it is a lot colder than expected. In fact, //it is really fucking cold out here//. Not to mention the fact that the darkness makes it easy for you to lose sight of the ship.
A sudden jolt of fear, and you realize that this is a bad idea. You might be able to find something, despite the circumstances. But what could possibly be out here that could not be found during daytime?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="You turn back IV">1. You turn back</a></td>
<td><a id="2" data-passage="You go forward II">2. You go forward</a></td>
</tr>
</table>
<</nobr>>
<center><div class="mediumImage"><img src="./Images/collapsenight.png"></div></center>
You decide to go forward, not caring about the danger the cold possesses.
Losing sight of the ship, yet also without sight of anything out here.
In the end, you collapse in the sand like a log. Your mind fading into blackness.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="You wake up facility">1. What will happen to you?</a></td>
</tr>
</table>
<</nobr>><center><div class="mediumImage"><img src="./Images/collapsenight.png"></div></center>
You decide to turn back. But by that time you reached the limit of your strength.
You scollapse in the sand like a log. Your mind fading into blackness.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="You wake up facility">1. What will happen to you?</a></td>
</tr>
</table>
<</nobr>><center><div class="mediumImage"><img src="./Images/desertPet2.png"></div></center>
As you lose consciousness, you still have hope that she would come back for you. //But she just doesn't.// Your life extinguished the very spot you collapsed on.
Perhaps you could have done something differently? //But what?// If through some miracle, you get a second chance, you will be inclined to find out!
BAD END: YOU ARE DEAD<<set $mission1 to "==Don't die!== You did die!">><center><div class="hugeImage"><img src="./Images/intro.jpg"></div>
<a id="1" data-passage="Choose scenario">1. Start Game</a><<set $fortytwo to 0>>
<a id="2" data-passage="FAQ/Disclaimer">2. FAQ/Disclaimer</a></center>
''Disclaimer:'' This work was categorized as BDSM due to the fact that it craters to a collection of fantasies often associated with the submissive mindset. That being said, THIS IS NOT ACTUAL BDSM THAT COULD BE ENACTED IN REAL LIFE. If you are curious about BDSM, I recommend you to look it up on sites such as https://submissiveguide.com/ where you could find ample information on the topic. If you ever decide to enact BDSM in real life, only do so if YOU COMPLETELY TRUST YOUR PARTNER with a safety mechanic in mind that you can enact at any time during your session. I also highly recommend to consult with others (either on the internet or real life via the local BDSM community), who have years of experience. They could give you a list of red flags to look out for in future encounters and also give advice on a developing real life scenario.
''Also:'' this work of fiction is only for those who have passed the age of 18. If you are not 18 yet, do not play this game!
<center><div class="smallestImage"><img src="./Images/18+.png"></div></center>
''FAQ:''
''How often will we get updates?''
I will make new content as fast as I can. I don't intend to switch games until this one is finished.
''Can I add my own content?''
Yes, you can add your own content! This can happen either through CHYOA or Twine.
''Walkthrough:''
The 0.69 version has six bad outcomes, the mysterious woman, the scavenger gang, the facility, the bandits at the speeder, the soldiers at the truck and the guy at the speeder at area 2. All of these have been organized as bad ends instead of separate paths.
If you want to progress the story from the start area, you have to get to tile 12, and search the speeder for parts.
Finally I want a special note of thanks to all of my subscribers:
''Captain:''
User#25cc404a
Alexlouise0209
User#d657691f
Dendriah
PetgirlChloe
Derpinstion
Seanmcbride
Dazman1234
User#2f6f2f41
Amber
TheDude
User#9e433be5
Andi
User#7d24a38f
allgender123
minerva69
Banthar
''Vice Admiral:''
Kosmos
Jasmilthan
nolord
Murmet
Unknown925
User#464f2f3f
User#3b076149
User#603f8137
Soulgain
User#75e00aa8
User#74b1783d
User#3567fd7e
guil
Peteretea
brzbd6900
Cuz
''Grand Admiral:''
Sandiebill
HunterOpera
Thank you again for your support!
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Start Menu">1. Return to Start</a></td>
</tr>
</table>
<</nobr>>
<<set $days to $days + 1>><center><div class="mediumImage"><img src="./Images/pet1.png"></div></center>
And the next.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="The next day VI cat">1. The next day</a></td>
</tr>
</table>
<</nobr>><<set $days to $days + 1>><center><div class="mediumImage"><img src="./Images/pet1.png"></div></center>
And the next.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="The next day VII cat">1. The next day</a></td>
</tr>
</table>
<</nobr>><<set $days to $days + 1>><center><div class="mediumImage"><img src="./Images/pet1.png"></div></center>
And the next.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="The next day VIII cat">1. The next day</a></td>
</tr>
</table>
<</nobr>><<set $days to $days + 1>><center><div class="mediumImage"><img src="./Images/pet1.png"></div></center>
And the next.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="The next day IX cat">1. The next day</a></td>
</tr>
</table>
<</nobr>><<set $days to $days + 1>><center><div class="mediumImage"><img src="./Images/pet1.png"></div></center>
And the next.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="The next day X cat">1. The next day</a></td>
</tr>
</table>
<</nobr>><<set $days to $days + 1>><center><div class="mediumImage"><img src="./Images/pet1.png"></div></center>
And the next.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="The next day XI cat">1. The next day</a></td>
</tr>
</table>
<</nobr>>
<<set $days to $days + 1>><center><div class="mediumImage"><img src="./Images/pet1.png"></div></center>
And the next.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="The next day XII cat">1. The next day</a></td>
</tr>
</table>
<</nobr>>
<<set $days to "???">><center><div class="mediumImage"><img src="./Images/pet2.png"></div></center>
Then at one point, you are led out of the cage, and you can hear the following sentence:
"Come."
And you determine that whatever may happen next, you will obey her.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Some time later">1. Some time later</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/heatChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/heatChamberStraitjacket.png"></div></center><</if>>
The heaters radiate their waves ever stronger. You unable to do anything about it.
Question is: Is this the life you truly want? Or would you be better off as a pet or someone's furniture?<<set $enduranceScore to $enduranceScore + 2>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Endure II">1. Endure!</a></td>
<td><a id="2" data-passage="Give in">2. Give in</a></td>
<td><a id="3" data-passage="Give in">3. Give in</a></td>
<td><a id="4" data-passage="Give in">4. Give in</a></td>
</tr>
</table>
<</nobr>><div id="keypress"><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/heatChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/heatChamberStraitjacket.png"></div></center><</if>>
Desperate, you start to struggle like hell in your bondage. Luckily, you are strapped out of the chair right away, thus your predicament ends.
"Looks like you failed, Sixty-Two. Based on your score, your mark is <<if $enduranceScore > 24>>a B<<elseif $enduranceScore > 19>>a C<<elseif $enduranceScore > 14>>a D<<elseif $enduranceScore > 9>>an E<<else>>an F<</if>>. I advise next time you do better," the woman says, and you are escorted to another chamber.
In this one you are forced to be on all fours like an animal. What surprises you however is that a giant dildo gets pushed down your throat. Almost to the point that you are <<linkappend "unable to breathe.">>
<<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/petChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/petChamberStraitjacket.png"></div></center><</if>>
"Uhm-hm," the woman says. "Those who purchase pets from us seek them out with one specific goal in mind. Get started, slave!
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Challenge III">1. You start sucking it!</a></td>
</tr>
</table>
<</nobr>><</linkappend>></div><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/heatChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/heatChamberStraitjacket.png"></div></center><</if>>
The heaters radiate their waves ever stronger. You unable to do anything about it.
Question is: Is this the life you truly want? Or would you be better off as a pet or someone's furniture?<<set $enduranceScore to $enduranceScore + 2>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Give in">1. Give in</a></td>
<td><a id="2" data-passage="Endure III">2. Endure!</a></td>
<td><a id="3" data-passage="Give in">3. Give in</a></td>
<td><a id="4" data-passage="Give in">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/heatChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/heatChamberStraitjacket.png"></div></center><</if>>
The heaters radiate their waves ever stronger. You unable to do anything about it.
Question is: Is this the life you truly want? Or would you be better off as a pet or someone's furniture?<<set $enduranceScore to $enduranceScore + 2>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Endure IV">1. Endure!</a></td>
<td><a id="2" data-passage="Give in">2. Give in</a></td>
<td><a id="3" data-passage="Give in">3. Give in</a></td>
<td><a id="4" data-passage="Give in">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/heatChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/heatChamberStraitjacket.png"></div></center><</if>>
The heaters radiate their waves ever stronger. You unable to do anything about it.
Question is: Is this the life you truly want? Or would you be better off as a pet or someone's furniture?<<set $enduranceScore to $enduranceScore + 2>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Give in">1. Give in</a></td>
<td><a id="2" data-passage="Endure V">2. Endure!</a></td>
<td><a id="3" data-passage="Give in">3. Give in</a></td>
<td><a id="4" data-passage="Give in">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/heatChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/heatChamberStraitjacket.png"></div></center><</if>>
The heaters radiate their waves ever stronger. You unable to do anything about it.
Question is: Is this the life you truly want? Or would you be better off as a pet or someone's furniture?<<set $enduranceScore to $enduranceScore + 2>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Endure VI">1. Endure!</a></td>
<td><a id="2" data-passage="Give in">2. Give in</a></td>
<td><a id="3" data-passage="Give in">3. Give in</a></td>
<td><a id="4" data-passage="Give in">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/heatChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/heatChamberStraitjacket.png"></div></center><</if>>
The heaters radiate their waves ever stronger. You unable to do anything about it.
Question is: Is this the life you truly want? Or would you be better off as a pet or someone's furniture?<<set $enduranceScore to $enduranceScore + 2>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Give in">1. Give in</a></td>
<td><a id="2" data-passage="Endure VII">2. Endure!</a></td>
<td><a id="3" data-passage="Give in">3. Give in</a></td>
<td><a id="4" data-passage="Give in">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/heatChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/heatChamberStraitjacket.png"></div></center><</if>>
The heaters radiate their waves ever stronger. You unable to do anything about it.
Question is: Is this the life you truly want? Or would you be better off as a pet or someone's furniture?<<set $enduranceScore to $enduranceScore + 2>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Endure VIII">1. Endure!</a></td>
<td><a id="2" data-passage="Give in">2. Give in</a></td>
<td><a id="3" data-passage="Give in">3. Give in</a></td>
<td><a id="4" data-passage="Give in">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/heatChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/heatChamberStraitjacket.png"></div></center><</if>>
The heaters radiate their waves ever stronger. You unable to do anything about it.
Question is: Is this the life you truly want? Or would you be better off as a pet or someone's furniture?<<set $enduranceScore to $enduranceScore + 2>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Give in">1. Give in</a></td>
<td><a id="2" data-passage="Endure IX">2. Endure!</a></td>
<td><a id="3" data-passage="Give in">3. Give in</a></td>
<td><a id="4" data-passage="Give in">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/heatChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/heatChamberStraitjacket.png"></div></center><</if>>
The heaters radiate their waves ever stronger. You unable to do anything about it.
Question is: Is this the life you truly want? Or would you be better off as a pet or someone's furniture?<<set $enduranceScore to $enduranceScore + 2>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Endure X">1. Endure!</a></td>
<td><a id="2" data-passage="Give in">2. Give in</a></td>
<td><a id="3" data-passage="Give in">3. Give in</a></td>
<td><a id="4" data-passage="Give in">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/heatChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/heatChamberStraitjacket.png"></div></center><</if>>
The heaters radiate their waves ever stronger. You unable to do anything about it.
Question is: Is this the life you truly want? Or would you be better off as a pet or someone's furniture?<<set $enduranceScore to $enduranceScore + 2>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Give in">1. Give in</a></td>
<td><a id="2" data-passage="Endure XI">2. Endure!</a></td>
<td><a id="3" data-passage="Give in">3. Give in</a></td>
<td><a id="4" data-passage="Give in">4. Give in</a></td>
</tr>
</table>
<</nobr>><div id="keypress"><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/heatChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/heatChamberStraitjacket.png"></div></center><</if>>
"Congratulations, Sixty-Two! You made it. This marks your score as an A!" the woman says, and you are escorted to another chamber.
In this one you are forced to be on all fours like an animal. What surprises you however is that a giant dildo gets pushed down your throat. Almost to the point that you are <<linkappend "unable to breathe.">>
<<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/petChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/petChamberStraitjacket.png"></div></center><</if>>
"Uhm-hm," the woman says. "Those who purchase pets from us seek them out with one specific thing in mind. Get started, slave!
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Challenge III">1. You start sucking it!</a></td>
</tr>
</table>
<</nobr>><</linkappend>></div><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/dildoChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/dildoChamberStraitjacket.png"></div></center><</if>>
The dildo moves up and down in your vagina in a rhythmic fashion. You helpless to do anything about it.
Question is: Is this the life you truly want? Or would you be better off as a painslut or someone's pet?<<set $furnitureScore to $furnitureScore + 2>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Hold Still II">1. Hold still!</a></td>
<td><a id="2" data-passage="Give in II">2. Give in</a></td>
<td><a id="3" data-passage="Give in II">3. Give in</a></td>
<td><a id="4" data-passage="Give in II">4. Give in</a></td>
</tr>
</table>
<</nobr>>
<<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/dildoChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/dildoChamberStraitjacket.png"></div></center><</if>>
The dildo moves up and down in your vagina in a rhythmic fashion. You helpless to do anything about it.
Question is: Is this the life you truly want? Or would you be better off as a painslut or someone's pet?<<set $furnitureScore to $furnitureScore + 2>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Give in II">1. Give in</a></td>
<td><a id="2" data-passage="Hold Still III">2. Hold still!</a></td>
<td><a id="3" data-passage="Give in II">3. Give in</a></td>
<td><a id="4" data-passage="Give in II">4. Give in</a></td>
</tr>
</table>
<</nobr>>
<<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/dildoChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/dildoChamberStraitjacket.png"></div></center><</if>>
The dildo moves up and down in your vagina in a rhythmic fashion. You helpless to do anything about it.
Question is: Is this the life you truly want? Or would you be better off as a painslut or someone's pet?<<set $furnitureScore to $furnitureScore + 2>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Hold Still IV">1. Hold still!</a></td>
<td><a id="2" data-passage="Give in II">2. Give in</a></td>
<td><a id="3" data-passage="Give in II">3. Give in</a></td>
<td><a id="4" data-passage="Give in II">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/dildoChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/dildoChamberStraitjacket.png"></div></center><</if>>
The dildo moves up and down in your vagina in a rhythmic fashion. You helpless to do anything about it.
Question is: Is this the life you truly want? Or would you be better off as a painslut or someone's pet?<<set $furnitureScore to $furnitureScore + 2>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Give in II">1. Give in</a></td>
<td><a id="2" data-passage="Hold Still V">2. Hold still!</a></td>
<td><a id="3" data-passage="Give in II">3. Give in</a></td>
<td><a id="4" data-passage="Give in II">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/dildoChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/dildoChamberStraitjacket.png"></div></center><</if>>
The dildo moves up and down in your vagina in a rhythmic fashion. You helpless to do anything about it.
Question is: Is this the life you truly want? Or would you be better off as a painslut or someone's pet?<<set $furnitureScore to $furnitureScore + 2>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Hold Still VI">1. Hold still!</a></td>
<td><a id="2" data-passage="Give in II">2. Give in</a></td>
<td><a id="3" data-passage="Give in II">3. Give in</a></td>
<td><a id="4" data-passage="Give in II">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/dildoChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/dildoChamberStraitjacket.png"></div></center><</if>>
The dildo moves up and down in your vagina in a rhythmic fashion. You helpless to do anything about it.
Question is: Is this the life you truly want? Or would you be better off as a painslut or someone's pet?<<set $furnitureScore to $furnitureScore + 2>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Hold Still VII">1. Hold still!</a></td>
<td><a id="2" data-passage="Give in II">2. Give in</a></td>
<td><a id="3" data-passage="Give in II">3. Give in</a></td>
<td><a id="4" data-passage="Give in II">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/dildoChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/dildoChamberStraitjacket.png"></div></center><</if>>
The dildo moves up and down in your vagina in a rhythmic fashion. You helpless to do anything about it.
Question is: Is this the life you truly want? Or would you be better off as a painslut or someone's pet?<<set $furnitureScore to $furnitureScore + 2>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Hold Still VIII">1. Hold still!</a></td>
<td><a id="2" data-passage="Give in II">2. Give in</a></td>
<td><a id="3" data-passage="Give in II">3. Give in</a></td>
<td><a id="4" data-passage="Give in II">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/dildoChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/dildoChamberStraitjacket.png"></div></center><</if>>
The dildo moves up and down in your vagina in a rhythmic fashion. You helpless to do anything about it.
Question is: Is this the life you truly want? Or would you be better off as a painslut or someone's pet?<<set $furnitureScore to $furnitureScore + 2>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Hold Still IX">1. Hold still!</a></td>
<td><a id="2" data-passage="Give in II">2. Give in</a></td>
<td><a id="3" data-passage="Give in II">3. Give in</a></td>
<td><a id="4" data-passage="Give in II">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/dildoChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/dildoChamberStraitjacket.png"></div></center><</if>>
The dildo moves up and down in your vagina in a rhythmic fashion. You helpless to do anything about it.
Question is: Is this the life you truly want? Or would you be better off as a painslut or someone's pet?<<set $furnitureScore to $furnitureScore + 2>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Hold Still X">1. Hold still!</a></td>
<td><a id="2" data-passage="Give in II">2. Give in</a></td>
<td><a id="3" data-passage="Give in II">3. Give in</a></td>
<td><a id="4" data-passage="Give in II">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/dildoChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/dildoChamberStraitjacket.png"></div></center><</if>>
The dildo moves up and down in your vagina in a rhythmic fashion. You helpless to do anything about it.
Question is: Is this the life you truly want? Or would you be better off as a painslut or someone's pet?<<set $furnitureScore to $furnitureScore + 2>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Hold Still XI">1. Hold still!</a></td>
<td><a id="2" data-passage="Give in II">2. Give in</a></td>
<td><a id="3" data-passage="Give in II">3. Give in</a></td>
<td><a id="4" data-passage="Give in II">4. Give in</a></td>
</tr>
</table>
<</nobr>><div id="keypress"><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/dildoChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/dildoChamberStraitjacket.png"></div></center><</if>>
Desperate, you start to struggle like hell in your bondage. Luckily, you are let out of the frame right away, thus your predicament ends.
"Looks like you failed, Sixty-Two. Based on your score, your mark is <<if $furnitureScore > 24>>a B<<elseif $furnitureScore > 19>>a C<<elseif $furnitureScore > 14>>a D<<elseif $furnitureScore > 9>>an E<<else>>an F<</if>>. I advise next time you do better," <<linkappend "the woman says.">>
<center><div class="mediumImage"><img src="./Images/facilitywoman.png"></div></center>
"This was your final test, Sixty-Two," she adds. <<if $cocksuckingScore == 30 && $furnitureScore == 30 && $enduranceScore == 30>>"Based on your marks... Oh... Looks like you succeeded in each trial! This means that you get to choose your own path. Which way do you want to go, slave?" she asks.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="I want more pain">1. I want more pain</a></td>
<td><a id="1" data-passage="I want to be a pet">1.I want to be a pet</a></td>
<td><a id="1" data-passage="I want to live the rest of my life as a furniture">1. I want to live the rest of my life as a furniture</a></td>
</tr></table>
<</nobr>>
<<elseif $cocksuckingScore == 2 && $enduranceScore == 2 && $furnitureScore == 2>>"Based on your marks you are equally unfit for everything. But thanks to modern technology we can still make use of you as a furniture. Isn't it wonderful? Your training will start tomorrow."
With that, the pink haired woman grabs the end of your leash, and you are escorted out of the chamber. It takes about five minutes to reach your cell. After that you are locked in. Helpless to do anything about your predicament.<<set $enduranceScore to 0>><<set $furnitureScore to 0>><<set $cocksuckingScore to 0>>
<<linkappend '//Or are you?//'>>
<<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/cellStandingSuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/cellLookAround.png"></div></center><</if>>
<<if $resisted > 0>>Still standing you try to weight your options. However it doesn't seem like that there is anything you could use. Especially with your hands locked into mittens<<else>>Immediately you look around the cell. However it doesn't seem like that there is anything you could use. Especially with your arms locked in a straitjacket<</if>>.
But then you notice someone's muffled sounds coming from the other side of the wall.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $leantCloser > 0>>1. Lean closer (you already did this!)<<else>><a id="1" data-passage="Lean closer">1. Lean closer</a><</if>></td>
<td><<if $triedToGetOut > 0>>2. Try to struggle (you already did this!)<<else>><a id="2" data-passage="Try to struggle">2. Try to struggle</a><</if>></td>
<td><a id="3" data-passage="Sleep">3. Sleep</a></td>
</tr>
</table>
<</nobr>><</linkappend>><<set $trainingPlan to "furniture">>
<<elseif $cocksuckingScore == $enduranceScore && $cocksuckingScore == $furnitureScore>>"Based on your marks you are equally talented in all three categories. But painsluts are the more sought out of the three, and that settles it. Your training will start tomorrow."
With that, the pink haired woman grabs the end of your leash, and you are escorted out of the chamber. It takes about five minutes to reach your cell. After that you are locked in. Helpless to do anything about your predicament.<<set $enduranceScore to 0>><<set $furnitureScore to 0>><<set $cocksuckingScore to 0>>
<<linkappend '//Or are you?//'>>
<<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/cellStandingSuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/cellLookAround.png"></div></center><</if>>
<<if $resisted > 0>>Still standing you try to weight your options. However it doesn't seem like that there is anything you could use. Especially with your hands locked into mittens<<else>>Immediately you look around the cell. However it doesn't seem like that there is anything you could use. Especially with your arms locked in a straitjacket<</if>>.
But then you notice someone's muffled sounds coming from the other side of the wall.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $leantCloser > 0>>1. Lean closer (you already did this!)<<else>><a id="1" data-passage="Lean closer">1. Lean closer</a><</if>></td>
<td><<if $triedToGetOut > 0>>2. Try to struggle (you already did this!)<<else>><a id="2" data-passage="Try to struggle">2. Try to struggle</a><</if>></td>
<td><a id="3" data-passage="Sleep">3. Sleep</a></td>
</tr>
</table>
<</nobr>><</linkappend>><<set $trainingPlan to "painslut">>
<<elseif $cocksuckingScore > $enduranceScore && $cocksuckingScore > $furnitureScore>>"Based on your marks you are best suited to serve as a house a pet. Your training will start tomorrow."
With that, the pink haired woman grabs the end of your leash, and you are escorted out of the chamber. It takes about five minutes to reach your cell. After that you are locked in. Helpless to do anything about your predicament.<<set $enduranceScore to 0>><<set $furnitureScore to 0>><<set $cocksuckingScore to 0>>
<<linkappend '//Or are you?//'>>
<<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/cellStandingSuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/cellLookAround.png"></div></center><</if>>
<<if $resisted > 0>>Still standing you try to weight your options. However it doesn't seem like that there is anything you could use. Especially with your hands locked into mittens<<else>>Immediately you look around the cell. However it doesn't seem like that there is anything you could use. Especially with your arms locked in a straitjacket<</if>>.
But then you notice someone's muffled sounds coming from the other side of the wall.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $leantCloser > 0>>1. Lean closer (you already did this!)<<else>><a id="1" data-passage="Lean closer">1. Lean closer</a><</if>></td>
<td><<if $triedToGetOut > 0>>2. Try to struggle (you already did this!)<<else>><a id="2" data-passage="Try to struggle">2. Try to struggle</a><</if>></td>
<td><a id="3" data-passage="Sleep">3. Sleep</a></td>
</tr>
</table>
<</nobr>><</linkappend>><<set $trainingPlan to "housePet">>
<<elseif $enduranceScore > $cocksuckingScore && $enduranceScore > $furnitureScore>>"Based on your marks you are best suited to serve as a painslut. Your training will start tomorrow."
With that, the pink haired woman grabs the end of your leash, and you are escorted out of the chamber. It takes about five minutes to reach your cell. After that you are locked in. Helpless to do anything about your predicament.<<set $enduranceScore to 0>><<set $furnitureScore to 0>><<set $cocksuckingScore to 0>>
<<linkappend '//Or are you?//'>>
<<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/cellStandingSuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/cellLookAround.png"></div></center><</if>>
<<if $resisted > 0>>Still standing you try to weight your options. However it doesn't seem like that there is anything you could use. Especially with your hands locked into mittens<<else>>Immediately you look around the cell. However it doesn't seem like that there is anything you could use. Especially with your arms locked in a straitjacket<</if>>.
But then you notice someone's muffled sounds coming from the other side of the wall.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $leantCloser > 0>>1. Lean closer (you already did this!)<<else>><a id="1" data-passage="Lean closer">1. Lean closer</a><</if>></td>
<td><<if $triedToGetOut > 0>>2. Try to struggle (you already did this!)<<else>><a id="2" data-passage="Try to struggle">2. Try to struggle</a><</if>></td>
<td><a id="3" data-passage="Sleep">3. Sleep</a></td>
</tr>
</table>
<</nobr>><</linkappend>><<set $trainingPlan to "painslut">>
<<elseif $furnitureScore > $cocksuckingScore && $furnitureScore > $enduranceScore>>"Based on your marks you are best suited to live the rest of your life as a furniture."
With that, the pink haired woman grabs the end of your leash, and you are escorted out of the chamber. It takes about five minutes to reach your cell. After that you are locked in. Helpless to do anything about your predicament.<<set $enduranceScore to 0>><<set $furnitureScore to 0>><<set $cocksuckingScore to 0>>
<<linkappend '//Or are you?//'>>
<<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/cellStandingSuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/cellLookAround.png"></div></center><</if>>
<<if $resisted > 0>>Still standing you try to weight your options. However it doesn't seem like that there is anything you could use. Especially with your hands locked into mittens<<else>>Immediately you look around the cell. However it doesn't seem like that there is anything you could use. Especially with your arms locked in a straitjacket<</if>>.
But then you notice someone's muffled sounds coming from the other side of the wall.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $leantCloser > 0>>1. Lean closer (you already did this!)<<else>><a id="1" data-passage="Lean closer">1. Lean closer</a><</if>></td>
<td><<if $triedToGetOut > 0>>2. Try to struggle (you already did this!)<<else>><a id="2" data-passage="Try to struggle">2. Try to struggle</a><</if>></td>
<td><a id="3" data-passage="Sleep">3. Sleep</a></td>
</tr>
</table>
<</nobr>><</linkappend>><<set $trainingPlan to "furniture">>
<<elseif $furnitureScore == $cocksuckingScore>>"Based on your marks you seem to be just as useful as a house pet as furniture. But house pets are more sought out than furniture, and that settles it. Your training will start tomorrow."
With that, the pink haired woman grabs the end of your leash, and you are escorted out of the chamber. It takes about five minutes to reach your cell. After that you are locked in. Helpless to do anything about your predicament.<<set $enduranceScore to 0>><<set $furnitureScore to 0>><<set $cocksuckingScore to 0>>
<<linkappend '//Or are you?//'>>
<<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/cellStandingSuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/cellLookAround.png"></div></center><</if>>
<<if $resisted > 0>>Still standing you try to weight your options. However it doesn't seem like that there is anything you could use. Especially with your hands locked into mittens<<else>>Immediately you look around the cell. However it doesn't seem like that there is anything you could use. Especially with your arms locked in a straitjacket<</if>>.
But then you notice someone's muffled sounds coming from the other side of the wall.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $leantCloser > 0>>1. Lean closer (you already did this!)<<else>><a id="1" data-passage="Lean closer">1. Lean closer</a><</if>></td>
<td><<if $triedToGetOut > 0>>2. Try to struggle (you already did this!)<<else>><a id="2" data-passage="Try to struggle">2. Try to struggle</a><</if>></td>
<td><a id="3" data-passage="Sleep">3. Sleep</a></td>
</tr>
</table>
<</nobr>><</linkappend>><<set $trainingPlan to "housePet">>
<<elseif $furnitureScore == $enduranceScore>>"Based on your marks you seem to be just as useful as a painslut as a furniture. But painsluts are more sought out than furniture, and that settles it. Your training will start tomorrow."
With that, the pink haired woman grabs the end of your leash, and you are escorted out of the chamber. It takes about five minutes to reach your cell. After that you are locked in. Helpless to do anything about your predicament.<<set $enduranceScore to 0>><<set $furnitureScore to 0>><<set $cocksuckingScore to 0>>
<<linkappend '//Or are you?//'>>
<<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/cellStandingSuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/cellLookAround.png"></div></center><</if>>
<<if $resisted > 0>>Still standing you try to weight your options. However it doesn't seem like that there is anything you could use. Especially with your hands locked into mittens<<else>>Immediately you look around the cell. However it doesn't seem like that there is anything you could use. Especially with your arms locked in a straitjacket<</if>>.
But then you notice someone's muffled sounds coming from the other side of the wall.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $leantCloser > 0>>1. Lean closer (you already did this!)<<else>><a id="1" data-passage="Lean closer">1. Lean closer</a><</if>></td>
<td><<if $triedToGetOut > 0>>2. Try to struggle (you already did this!)<<else>><a id="2" data-passage="Try to struggle">2. Try to struggle</a><</if>></td>
<td><a id="3" data-passage="Sleep">3. Sleep</a></td>
</tr>
</table>
<</nobr>><</linkappend>><<set $trainingPlan to "painslut">>
<<elseif $cocksuckingScore == $enduranceScore>>"Based on your marks you seem to be just as useful as a painslut as a house pet. But painsluts are more sought out than house pets, and that settles it. Your training will start tomorrow."
With that, the pink haired woman grabs the end of your leash, and you are escorted out of the chamber. It takes about five minutes to reach your cell. After that you are locked in. Helpless to do anything about your predicament.<<set $enduranceScore to 0>><<set $furnitureScore to 0>><<set $cocksuckingScore to 0>>
<<linkappend '//Or are you?//'>>
<<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/cellStandingSuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/cellLookAround.png"></div></center><</if>>
<<if $resisted > 0>>Still standing you try to weight your options. However it doesn't seem like that there is anything you could use. Especially with your hands locked into mittens<<else>>Immediately you look around the cell. However it doesn't seem like that there is anything you could use. Especially with your arms locked in a straitjacket<</if>>.
But then you notice someone's muffled sounds coming from the other side of the wall.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $leantCloser > 0>>1. Lean closer (you already did this!)<<else>><a id="1" data-passage="Lean closer">1. Lean closer</a><</if>></td>
<td><<if $triedToGetOut > 0>>2. Try to struggle (you already did this!)<<else>><a id="2" data-passage="Try to struggle">2. Try to struggle</a><</if>></td>
<td><a id="3" data-passage="Sleep">3. Sleep</a></td>
</tr>
</table>
<</nobr>><</linkappend>><<set $trainingPlan to "painslut">><</if>><</linkappend>></div><div id="keypress"><center><div class="mediumImage"><img src="./Images/facilitywoman.png"></div></center>
"Congratulations, Sixty-Two! You made it. This marks your score as an A!" the woman says.
"This was your final test, Sixty-Two," she adds. <<if $cocksuckingScore == 30 && $furnitureScore == 30 && $enduranceScore == 30>>"Based on your marks... Oh... Looks like you succeeded in each trial! This means that you get to choose your own path. Which way do you want to go, slave?" she asks.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="I want more pain">1. I want more pain</a></td>
<td><a id="2" data-passage="I want to be a pet">2. I want to be a pet</a></td>
<td><a id="3" data-passage="I want to live the rest of my life as a furniture">3. I want to live the rest of my life as a furniture</a></td>
</tr></table>
<</nobr>>
<<elseif $cocksuckingScore == 2 && $enduranceScore == 2 && $furnitureScore == 2>>"Based on your marks you are equally unfit for everything. But thanks to modern technology we can still make use of you as a furniture. Isn't it wonderful? Your training will start tomorrow."
With that, the pink haired woman grabs the end of your leash, and you are escorted out of the chamber. It takes about five minutes to reach your cell. After that you are locked in. Helpless to do anything about your predicament.<<set $enduranceScore to 0>><<set $furnitureScore to 0>><<set $cocksuckingScore to 0>>
<<linkappend '//Or are you?//'>>
<<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/cellStandingSuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/cellLookAround.png"></div></center><</if>>
<<if $resisted > 0>>Still standing you try to weight your options. However it doesn't seem like that there is anything you could use. Especially with your hands locked into mittens<<else>>Immediately you look around the cell. However it doesn't seem like that there is anything you could use. Especially with your arms locked in a straitjacket<</if>>.
But then you notice someone's muffled sounds coming from the other side of the wall.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $leantCloser > 0>>1. Lean closer (you already did this!)<<else>><a id="1" data-passage="Lean closer">1. Lean closer</a><</if>></td>
<td><<if $triedToGetOut > 0>>2. Try to struggle (you already did this!)<<else>><a id="2" data-passage="Try to struggle">2. Try to struggle</a><</if>></td>
<td><a id="3" data-passage="Sleep">3. Sleep</a></td>
</tr>
</table>
<</nobr>><</linkappend>><<set $trainingPlan to "furniture">>
<<elseif $cocksuckingScore == $enduranceScore && $cocksuckingScore == $furnitureScore>>"Based on your marks you are equally talented in all three categories. But painsluts are the more sought out of the three, and that settles it. Your training will start tomorrow."
With that, the pink haired woman grabs the end of your leash, and you are escorted out of the chamber. It takes about five minutes to reach your cell. After that you are locked in. Helpless to do anything about your predicament.<<set $enduranceScore to 0>><<set $furnitureScore to 0>><<set $cocksuckingScore to 0>>
<<linkappend '//Or are you?//'>>
<<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/cellStandingSuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/cellLookAround.png"></div></center><</if>>
<<if $resisted > 0>>Still standing you try to weight your options. However it doesn't seem like that there is anything you could use. Especially with your hands locked into mittens<<else>>Immediately you look around the cell. However it doesn't seem like that there is anything you could use. Especially with your arms locked in a straitjacket<</if>>.
But then you notice someone's muffled sounds coming from the other side of the wall.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $leantCloser > 0>>1. Lean closer (you already did this!)<<else>><a id="1" data-passage="Lean closer">1. Lean closer</a><</if>></td>
<td><<if $triedToGetOut > 0>>2. Try to struggle (you already did this!)<<else>><a id="2" data-passage="Try to struggle">2. Try to struggle</a><</if>></td>
<td><a id="3" data-passage="Sleep">3. Sleep</a></td>
</tr>
</table>
<</nobr>><</linkappend>><<set $trainingPlan to "painslut">>
<<elseif $cocksuckingScore > $enduranceScore && $cocksuckingScore > $furnitureScore>>"Based on your marks you are best suited to serve as a house a pet. Your training will start tomorrow."
With that, the pink haired woman grabs the end of your leash, and you are escorted out of the chamber. It takes about five minutes to reach your cell. After that you are locked in. Helpless to do anything about your predicament.<<set $enduranceScore to 0>><<set $furnitureScore to 0>><<set $cocksuckingScore to 0>>
<<linkappend '//Or are you?//'>>
<<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/cellStandingSuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/cellLookAround.png"></div></center><</if>>
<<if $resisted > 0>>Still standing you try to weight your options. However it doesn't seem like that there is anything you could use. Especially with your hands locked into mittens<<else>>Immediately you look around the cell. However it doesn't seem like that there is anything you could use. Especially with your arms locked in a straitjacket<</if>>.
But then you notice someone's muffled sounds coming from the other side of the wall.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $leantCloser > 0>>1. Lean closer (you already did this!)<<else>><a id="1" data-passage="Lean closer">1. Lean closer</a><</if>></td>
<td><<if $triedToGetOut > 0>>2. Try to struggle (you already did this!)<<else>><a id="2" data-passage="Try to struggle">2. Try to struggle</a><</if>></td>
<td><a id="3" data-passage="Sleep">3. Sleep</a></td>
</tr>
</table>
<</nobr>><</linkappend>><<set $trainingPlan to "housePet">>
<<elseif $enduranceScore > $cocksuckingScore && $enduranceScore > $furnitureScore>>"Based on your marks you are best suited to serve as a painslut. Your training will start tomorrow."
With that, the pink haired woman grabs the end of your leash, and you are escorted out of the chamber. It takes about five minutes to reach your cell. After that you are locked in. Helpless to do anything about your predicament.<<set $enduranceScore to 0>><<set $furnitureScore to 0>><<set $cocksuckingScore to 0>>
<<linkappend '//Or are you?//'>>
<<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/cellStandingSuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/cellLookAround.png"></div></center><</if>>
<<if $resisted > 0>>Still standing you try to weight your options. However it doesn't seem like that there is anything you could use. Especially with your hands locked into mittens<<else>>Immediately you look around the cell. However it doesn't seem like that there is anything you could use. Especially with your arms locked in a straitjacket<</if>>.
But then you notice someone's muffled sounds coming from the other side of the wall.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $leantCloser > 0>>1. Lean closer (you already did this!)<<else>><a id="1" data-passage="Lean closer">1. Lean closer</a><</if>></td>
<td><<if $triedToGetOut > 0>>2. Try to struggle (you already did this!)<<else>><a id="2" data-passage="Try to struggle">2. Try to struggle</a><</if>></td>
<td><a id="3" data-passage="Sleep">3. Sleep</a></td>
</tr>
</table>
<</nobr>><</linkappend>><<set $trainingPlan to "painslut">>
<<elseif $furnitureScore > $cocksuckingScore && $furnitureScore > $enduranceScore>>"Based on your marks you are best suited to live the rest of your life as a furniture."
With that, the pink haired woman grabs the end of your leash, and you are escorted out of the chamber. It takes about five minutes to reach your cell. After that you are locked in. Helpless to do anything about your predicament.<<set $enduranceScore to 0>><<set $furnitureScore to 0>><<set $cocksuckingScore to 0>>
<<linkappend '//Or are you?//'>>
<<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/cellStandingSuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/cellLookAround.png"></div></center><</if>>
<<if $resisted > 0>>Still standing you try to weight your options. However it doesn't seem like that there is anything you could use. Especially with your hands locked into mittens<<else>>Immediately you look around the cell. However it doesn't seem like that there is anything you could use. Especially with your arms locked in a straitjacket<</if>>.
But then you notice someone's muffled sounds coming from the other side of the wall.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $leantCloser > 0>>1. Lean closer (you already did this!)<<else>><a id="1" data-passage="Lean closer">1. Lean closer</a><</if>></td>
<td><<if $triedToGetOut > 0>>2. Try to struggle (you already did this!)<<else>><a id="2" data-passage="Try to struggle">2. Try to struggle</a><</if>></td>
<td><a id="3" data-passage="Sleep">3. Sleep</a></td>
</tr>
</table>
<</nobr>><</linkappend>><<set $trainingPlan to "furniture">>
<<elseif $furnitureScore == $cocksuckingScore>>"Based on your marks you seem to be just as useful as a house pet as furniture. But house pets are more sought out than furniture, and that settles it. Your training will start tomorrow."
With that, the pink haired woman grabs the end of your leash, and you are escorted out of the chamber. It takes about five minutes to reach your cell. After that you are locked in. Helpless to do anything about your predicament.<<set $enduranceScore to 0>><<set $furnitureScore to 0>><<set $cocksuckingScore to 0>>
<<linkappend '//Or are you?//'>>
<<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/cellStandingSuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/cellLookAround.png"></div></center><</if>>
<<if $resisted > 0>>Still standing you try to weight your options. However it doesn't seem like that there is anything you could use. Especially with your hands locked into mittens<<else>>Immediately you look around the cell. However it doesn't seem like that there is anything you could use. Especially with your arms locked in a straitjacket<</if>>.
But then you notice someone's muffled sounds coming from the other side of the wall.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $leantCloser > 0>>1. Lean closer (you already did this!)<<else>><a id="1" data-passage="Lean closer">1. Lean closer</a><</if>></td>
<td><<if $triedToGetOut > 0>>2. Try to struggle (you already did this!)<<else>><a id="2" data-passage="Try to struggle">2. Try to struggle</a><</if>></td>
<td><a id="3" data-passage="Sleep">3. Sleep</a></td>
</tr>
</table>
<</nobr>><</linkappend>><<set $trainingPlan to "housePet">>
<<elseif $furnitureScore == $enduranceScore>>"Based on your marks you seem to be just as useful as a painslut as a furniture. But painsluts are more sought out than furniture, and that settles it. Your training will start tomorrow."
With that, the pink haired woman grabs the end of your leash, and you are escorted out of the chamber. It takes about five minutes to reach your cell. After that you are locked in. Helpless to do anything about your predicament.<<set $enduranceScore to 0>><<set $furnitureScore to 0>><<set $cocksuckingScore to 0>>
<<linkappend '//Or are you?//'>>
<<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/cellStandingSuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/cellLookAround.png"></div></center><</if>>
<<if $resisted > 0>>Still standing you try to weight your options. However it doesn't seem like that there is anything you could use. Especially with your hands locked into mittens<<else>>Immediately you look around the cell. However it doesn't seem like that there is anything you could use. Especially with your arms locked in a straitjacket<</if>>.
But then you notice someone's muffled sounds coming from the other side of the wall.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $leantCloser > 0>>1. Lean closer (you already did this!)<<else>><a id="1" data-passage="Lean closer">1. Lean closer</a><</if>></td>
<td><<if $triedToGetOut > 0>>2. Try to struggle (you already did this!)<<else>><a id="2" data-passage="Try to struggle">2. Try to struggle</a><</if>></td>
<td><a id="3" data-passage="Sleep">3. Sleep</a></td>
</tr>
</table>
<</nobr>><</linkappend>><<set $trainingPlan to "painslut">>
<<elseif $cocksuckingScore == $enduranceScore>>"Based on your marks you seem to be just as useful as a painslut as a house pet. But painsluts are more sought out than house pets, and that settles it. Your training will start tomorrow."
With that, the pink haired woman grabs the end of your leash, and you are escorted out of the chamber. It takes about five minutes to reach your cell. After that you are locked in. Helpless to do anything about your predicament.<<set $enduranceScore to 0>><<set $furnitureScore to 0>><<set $cocksuckingScore to 0>>
<<linkappend '//Or are you?//'>>
<<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/cellStandingSuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/cellLookAround.png"></div></center><</if>>
<<if $resisted > 0>>Still standing you try to weight your options. However it doesn't seem like that there is anything you could use. Especially with your hands locked into mittens<<else>>Immediately you look around the cell. However it doesn't seem like that there is anything you could use. Especially with your arms locked in a straitjacket<</if>>.
But then you notice someone's muffled sounds coming from the other side of the wall.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $leantCloser > 0>>1. Lean closer (you already did this!)<<else>><a id="1" data-passage="Lean closer">1. Lean closer</a><</if>></td>
<td><<if $triedToGetOut > 0>>2. Try to struggle (you already did this!)<<else>><a id="2" data-passage="Try to struggle">2. Try to struggle</a><</if>></td>
<td><a id="3" data-passage="Sleep">3. Sleep</a></td>
</tr>
</table>
<</nobr>><</linkappend>><<set $trainingPlan to "painslut">><</if>></div><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/petChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/petChamberStraitjacket.png"></div></center><</if>>
You keep sucking on the dildo until you have to pause to get air.
Question is: do you really want to do this? Or perhaps you are better off being a painslut or someone's furniture?<<set $cocksuckingScore to $cocksuckingScore + 2>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Keep at it III">1. Keep at it!</a></td>
<td><a id="2" data-passage="Give in III">2. Give in</a></td>
<td><a id="3" data-passage="Give in III">3. Give in</a></td>
<td><a id="4" data-passage="Give in III">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/petChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/petChamberStraitjacket.png"></div></center><</if>>
You start sucking on the dildo, and you keep going until you have to pause to get air.
Question is: do you really want to do this? Or perhaps you are better off being a painslut or someone's furniture?<<set $cocksuckingScore to $cocksuckingScore + 2>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Keep at it II">1. Keep at it!</a></td>
<td><a id="2" data-passage="Give in III">2. Give in</a></td>
<td><a id="3" data-passage="Give in III">3. Give in</a></td>
<td><a id="4" data-passage="Give in III">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/petChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/petChamberStraitjacket.png"></div></center><</if>>
You keep sucking on the dildo until you have to pause to get air.
Question is: do you really want to do this? Or perhaps you are better off being a painslut or someone's furniture?<<set $cocksuckingScore to $cocksuckingScore + 2>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Keep at it IV">1. Keep at it!</a></td>
<td><a id="2" data-passage="Give in III">2. Give in</a></td>
<td><a id="3" data-passage="Give in III">3. Give in</a></td>
<td><a id="4" data-passage="Give in III">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/petChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/petChamberStraitjacket.png"></div></center><</if>>
You keep sucking on the dildo until you have to pause to get air.
Question is: do you really want to do this? Or perhaps you are better off being a painslut or someone's furniture?<<set $cocksuckingScore to $cocksuckingScore + 2>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Keep at it V">1. Keep at it!</a></td>
<td><a id="2" data-passage="Give in III">2. Give in</a></td>
<td><a id="3" data-passage="Give in III">3. Give in</a></td>
<td><a id="4" data-passage="Give in III">4. Give in</a></td>
</tr>
</table>
<</nobr>>
<<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/petChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/petChamberStraitjacket.png"></div></center><</if>>
You keep sucking on the dildo until you have to pause to get air.
Question is: do you really want to do this? Or perhaps you are better off being a painslut or someone's furniture?<<set $cocksuckingScore to $cocksuckingScore + 2>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Keep at it VI">1. Keep at it!</a></td>
<td><a id="2" data-passage="Give in III">2. Give in</a></td>
<td><a id="3" data-passage="Give in III">3. Give in</a></td>
<td><a id="4" data-passage="Give in III">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/petChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/petChamberStraitjacket.png"></div></center><</if>>
You keep sucking on the dildo until you have to pause to get air.
Question is: do you really want to do this? Or perhaps you are better off being a painslut or someone's furniture?<<set $cocksuckingScore to $cocksuckingScore + 2>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Keep at it VII">1. Keep at it!</a></td>
<td><a id="2" data-passage="Give in III">2. Give in</a></td>
<td><a id="3" data-passage="Give in III">3. Give in</a></td>
<td><a id="4" data-passage="Give in III">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/petChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/petChamberStraitjacket.png"></div></center><</if>>
You keep sucking on the dildo until you have to pause to get air.
Question is: do you really want to do this? Or perhaps you are better off being a painslut or someone's furniture?<<set $cocksuckingScore to $cocksuckingScore + 2>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Keep at it VIII">1. Keep at it!</a></td>
<td><a id="2" data-passage="Give in III">2. Give in</a></td>
<td><a id="3" data-passage="Give in III">3. Give in</a></td>
<td><a id="4" data-passage="Give in III">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/petChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/petChamberStraitjacket.png"></div></center><</if>>
You keep sucking on the dildo until you have to pause to get air.
Question is: do you really want to do this? Or perhaps you are better off being a painslut or someone's furniture?<<set $cocksuckingScore to $cocksuckingScore + 2>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Give in III">1. Give in</a></td>
<td><a id="2" data-passage="Keep at it IX">2. Keep at it!</a></td>
<td><a id="3" data-passage="Give in III">3. Give in</a></td>
<td><a id="4" data-passage="Give in III">4. Give in</a></td>
</tr>
</table>
<</nobr>>
<<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/petChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/petChamberStraitjacket.png"></div></center><</if>>
You keep sucking on the dildo until you have to pause to get air.
Question is: do you really want to do this? Or perhaps you are better off being a painslut or someone's furniture?<<set $cocksuckingScore to $cocksuckingScore + 2>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Keep at it X">1. Keep at it!</a></td>
<td><a id="2" data-passage="Give in III">2. Give in</a></td>
<td><a id="3" data-passage="Give in III">3. Give in</a></td>
<td><a id="4" data-passage="Give in III">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/petChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/petChamberStraitjacket.png"></div></center><</if>>
You keep sucking on the dildo until you have to pause to get air.
Question is: do you really want to do this? Or perhaps you are better off being a painslut or someone's furniture?<<set $cocksuckingScore to $cocksuckingScore + 2>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Keep at it XI">1. Keep at it!</a></td>
<td><a id="2" data-passage="Give in III">2. Give in</a></td>
<td><a id="3" data-passage="Give in III">3. Give in</a></td>
<td><a id="4" data-passage="Give in III">4. Give in</a></td>
</tr>
</table>
<</nobr>><div id="keypress"><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/petChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/petChamberStraitjacket.png"></div></center><</if>>
"Congratulations, Sixty-Two! You made it. This marks your score as an A!" the woman says, and you are escorted to another chamber.
In this one, you are forced in a standing position as if you were a painting. What surprises you however is a giant dildo that gets <<linkappend "pushed inside your vagina.">>
<<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/dildoChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/dildoChamberStraitjacket.png"></div></center><</if>>
"Uhm-hm," the woman says. "Those who purchase furniture also seek ways to stimulate them!"
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Challenge II">1. Hold still!</a></td>
</tr>
</table>
<</nobr>><</linkappend>></div><div id="keypress"><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/petChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/petChamberStraitjacket.png"></div></center><</if>>
Desperate, you start to struggle like hell in your bondage. Luckily, you are strapped out of the frame right away, thus your predicament ends.
"Looks like you failed, Sixty-Two. Based on your score, your mark is <<if $cocksuckingScore > 24>>a B<<elseif $cocksuckingScore > 19>>a C<<elseif $cocksuckingScore > 14>>a D<<elseif $cocksuckingScore > 9>>an E<<else>>an F<</if>>. I advise next time you do better," the woman says, and you are escorted to another chamber.
In this one, you are forced in a standing position as if you were a painting. What surprises you however is a giant dildo that gets <<linkappend "pushed inside your vagina.">>
<<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/dildoChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/dildoChamberStraitjacket.png"></div></center><</if>>
"Uhm-hm," the woman says. "Those who purchase furniture also seek ways to stimulate then!"
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Challenge II">1. Hold still!</a></td>
</tr>
</table>
<</nobr>><</linkappend>></div><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/heatChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/heatChamberStraitjacket.png"></div></center><</if>>
The heaters radiate their waves ever stronger. You unable to do anything about it.<<set $enduranceScore to $enduranceScore + 1>>
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Endure II alt">1. Endure!</a></td>
<td><a id="2" data-passage="Give in IV">2. Give in</a></td>
<td><a id="3" data-passage="Give in IV">3. Give in</a></td>
<td><a id="4" data-passage="Give in IV">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/dildoChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/dildoChamberStraitjacket.png"></div></center><</if>>
The dildo moves up and down in your vagina in a rhythmic fashion. You helpless to do anything about it.<<set $furnitureScore to $furnitureScore + 1>>
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Hold Still II alt">1. Hold still!</a></td>
<td><a id="2" data-passage="Give in V">2. Give in</a></td>
<td><a id="3" data-passage="Give in V">3. Give in</a></td>
<td><a id="4" data-passage="Give in V">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/petChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/petChamberStraitjacket.png"></div></center><</if>>
You keep sucking on the dildo until you have to pause to get air.
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?<<set $cocksuckingScore to $cocksuckingScore + 1>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Keep at it II alt">1. Keep at it!</a></td>
<td><a id="2" data-passage="Give in VI">2. Give in</a></td>
<td><a id="3" data-passage="Give in VI">3. Give in</a></td>
<td><a id="4" data-passage="Give in VI">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/petChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/petChamberStraitjacket.png"></div></center><</if>>
You keep sucking on the dildo until you have to pause to get air.
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?<<set $cocksuckingScore to $cocksuckingScore + 1>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Give in VI">1. Give in</a></td>
<td><a id="2" data-passage="Keep at it III alt">2. Keep at it!</a></td>
<td><a id="3" data-passage="Give in VI">3. Give in</a></td>
<td><a id="4" data-passage="Give in VI">4. Give in</a></td>
</tr>
</table>
<</nobr>><div id="keypress"><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/petChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/petChamberStraitjacket.png"></div></center><</if>>
Desperate, you start to struggle like hell in your bondage. Luckily, you are strapped out of the frame right away, thus your predicament ends.
"Looks like you failed, Sixty-Two. Based on your score, your mark for the day is <<if $cocksuckingScore > 24>>a B<<elseif $cocksuckingScore > 19>>a C<<elseif $cocksuckingScore > 14>>a D<<elseif $cocksuckingScore > 9>>an E<<else>>an F<</if>>. I advise next time you do better," the woman says, the woman says, and you are escorted <<linkappend "back to your cell.">>
<<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/cellStandingSuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/cellStand.png"></div></center><</if>>
Once inside, you go over your options like a list. But could you really escape? Or are you bestowed to be a slave forever?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $resisted > 0>>1. Lean closer (what's the point?!)<<else>><<if $leantCloserTwo > 0>>1. Lean closer (you already did this!)<<else>><a id="1" data-passage="Lean closer II">1. Lean closer</a><</if>><</if>></td>
<td><<if $triedToGetOutTwo > 0>>2. Try to struggle (you already did this!)<<else>><a id="2" data-passage="Try to struggle II">2. Try to struggle</a><</if>></td>
<td><a id="3" data-passage="Sleep II">3. Sleep</a></td>
</tr>
</table>
<</nobr>><</linkappend>></div><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/petChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/petChamberStraitjacket.png"></div></center><</if>>
You keep sucking on the dildo until you have to pause to get air.
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?<<set $cocksuckingScore to $cocksuckingScore + 1>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Keep at it IV alt">1. Keep at it!</a></td>
<td><a id="2" data-passage="Give in VI">2. Give in</a></td>
<td><a id="3" data-passage="Give in VI">3. Give in</a></td>
<td><a id="4" data-passage="Give in VI">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/petChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/petChamberStraitjacket.png"></div></center><</if>>
You keep sucking on the dildo until you have to pause to get air.
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?<<set $cocksuckingScore to $cocksuckingScore + 1>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Give in VI">1. Give in</a></td>
<td><a id="2" data-passage="Keep at it V alt">2. Keep at it!</a></td>
<td><a id="3" data-passage="Give in VI">3. Give in</a></td>
<td><a id="4" data-passage="Give in VI">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/petChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/petChamberStraitjacket.png"></div></center><</if>>
You keep sucking on the dildo until you have to pause to get air.
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?<<set $cocksuckingScore to $cocksuckingScore + 1>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Keep at it VI alt">1. Keep at it!</a></td>
<td><a id="2" data-passage="Give in VI">2. Give in</a></td>
<td><a id="3" data-passage="Give in VI">3. Give in</a></td>
<td><a id="4" data-passage="Give in VI">4. Give in</a></td>
</tr>
</table>
<</nobr>>
<<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/petChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/petChamberStraitjacket.png"></div></center><</if>>
You keep sucking on the dildo until you have to pause to get air.
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?<<set $cocksuckingScore to $cocksuckingScore + 1>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Give in VI">1. Give in</a></td>
<td><a id="2" data-passage="Keep at it VII alt">2. Keep at it!</a></td>
<td><a id="3" data-passage="Give in VI">3. Give in</a></td>
<td><a id="4" data-passage="Give in VI">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/petChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/petChamberStraitjacket.png"></div></center><</if>>
You keep sucking on the dildo until you have to pause to get air.
But is this a goal worth to strive for? Or do you accept that you are nothing but a pawn in the game of others?<<set $cocksuckingScore to $cocksuckingScore + 1>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Give in VI">1. Give in</a></td>
<td><a id="2" data-passage="Give in VI">2. Give in</a></td>
<td><a id="3" data-passage="Keep at it VIII alt">3. Keep at it!</a></td>
<td><a id="4" data-passage="Give in VI">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/petChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/petChamberStraitjacket.png"></div></center><</if>>
You keep sucking on the dildo until you have to pause to get air.
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?<<set $cocksuckingScore to $cocksuckingScore + 1>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Give in VI">1. Give in</a></td>
<td><a id="2" data-passage="Keep at it IX alt">2. Keep at it!</a></td>
<td><a id="3" data-passage="Give in VI">3. Give in</a></td>
<td><a id="4" data-passage="Give in VI">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/petChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/petChamberStraitjacket.png"></div></center><</if>>
You keep sucking on the dildo until you have to pause to get air.
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?<<set $cocksuckingScore to $cocksuckingScore + 1>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Give in VI">1. Give in</a></td>
<td><a id="2" data-passage="Give in VI">2. Give in</a></td>
<td><a id="3" data-passage="Keep at it X alt">3. Keep at it!</a></td>
<td><a id="4" data-passage="Give in VI">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/petChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/petChamberStraitjacket.png"></div></center><</if>>
You keep sucking on the dildo until you have to pause to get air.
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?<<set $cocksuckingScore to $cocksuckingScore + 1>><<set $successScore to $successScore + 1>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Give in VI">1. Give in</a></td>
<td><a id="2" data-passage="Give in VI">2. Give in</a></td>
<td><a id="3" data-passage="Keep at it XI alt">3. Keep at it!</a></td>
<td><a id="4" data-passage="Give in VI">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/dildoChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/dildoChamberStraitjacket.png"></div></center><</if>>
The dildo moves up and down in your vagina in a rhythmic fashion. You helpless to do anything about it.<<set $furnitureScore to $furnitureScore + 1>>
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Give in V">1. Give in</a></td>
<td><a id="2" data-passage="Hold Still III alt">2. Hold still!</a></td>
<td><a id="3" data-passage="Give in V">3. Give in</a></td>
<td><a id="4" data-passage="Give in V">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/dildoChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/dildoChamberStraitjacket.png"></div></center><</if>>
The dildo moves up and down in your vagina in a rhythmic fashion. You helpless to do anything about it.<<set $furnitureScore to $furnitureScore + 1>>
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Give in V">1. Give in</a></td>
<td><a id="2" data-passage="Give in V">2. Give in</a></td>
<td><a id="3" data-passage="Hold Still IV alt">3. Hold still!</a></td>
<td><a id="4" data-passage="Give in V">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/dildoChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/dildoChamberStraitjacket.png"></div></center><</if>>
The dildo moves up and down in your vagina in a rhythmic fashion. You helpless to do anything about it.<<set $furnitureScore to $furnitureScore + 1>>
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Give in V">1. Give in</a></td>
<td><a id="2" data-passage="Hold Still V alt">2. Hold still!</a></td>
<td><a id="3" data-passage="Give in V">3. Give in</a></td>
<td><a id="4" data-passage="Give in V">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/dildoChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/dildoChamberStraitjacket.png"></div></center><</if>>
The dildo moves up and down in your vagina in a rhythmic fashion. You helpless to do anything about it.<<set $furnitureScore to $furnitureScore + 1>>
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Hold Still VI alt">1. Hold still!</a></td>
<td><a id="2" data-passage="Give in V">2. Give in</a></td>
<td><a id="3" data-passage="Give in V">3. Give in</a></td>
<td><a id="4" data-passage="Give in V">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/dildoChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/dildoChamberStraitjacket.png"></div></center><</if>>
The dildo moves up and down in your vagina in a rhythmic fashion. You helpless to do anything about it.<<set $furnitureScore to $furnitureScore + 1>>
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Give in V">1. Give in</a></td>
<td><a id="2" data-passage="Hold Still VII alt">2. Hold still!</a></td>
<td><a id="3" data-passage="Give in V">3. Give in</a></td>
<td><a id="4" data-passage="Give in V">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/dildoChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/dildoChamberStraitjacket.png"></div></center><</if>>
The dildo moves up and down in your vagina in a rhythmic fashion. You helpless to do anything about it.<<set $furnitureScore to $furnitureScore + 1>>
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Hold Still VIII alt">1. Hold still!</a></td>
<td><a id="2" data-passage="Give in V">2. Give in</a></td>
<td><a id="3" data-passage="Give in V">3. Give in</a></td>
<td><a id="4" data-passage="Give in V">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/dildoChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/dildoChamberStraitjacket.png"></div></center><</if>>
The dildo moves up and down in your vagina in a rhythmic fashion. You helpless to do anything about it.<<set $furnitureScore to $furnitureScore + 1>>
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Give in V">1. Give in</a></td>
<td><a id="2" data-passage="Hold Still IX alt">2. Hold still!</a></td>
<td><a id="3" data-passage="Give in V">3. Give in</a></td>
<td><a id="4" data-passage="Give in V">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/dildoChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/dildoChamberStraitjacket.png"></div></center><</if>>
The dildo moves up and down in your vagina in a rhythmic fashion. You helpless to do anything about it.<<set $furnitureScore to $furnitureScore + 1>>
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Hold Still X alt">1. Hold still!</a></td>
<td><a id="2" data-passage="Give in V">2. Give in</a></td>
<td><a id="3" data-passage="Give in V">3. Give in</a></td>
<td><a id="4" data-passage="Give in V">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/dildoChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/dildoChamberStraitjacket.png"></div></center><</if>>
The dildo moves up and down in your vagina in a rhythmic fashion. You helpless to do anything about it.<<set $furnitureScore to $furnitureScore + 1>>
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Hold Still XI alt">1. Hold still!</a></td>
<td><a id="2" data-passage="Give in V">2. Give in</a></td>
<td><a id="3" data-passage="Give in V">3. Give in</a></td>
<td><a id="4" data-passage="Give in V">4. Give in</a></td>
</tr>
</table>
<</nobr>><div id="keypress"><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/dildoChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/dildoChamberStraitjacket.png"></div></center><</if>>
Desperate, you start to struggle like hell in your bondage. Luckily, you are let out of the frame right away, thus your predicament ends.
"Looks like you failed, Sixty-Two. Based on your score, your mark for the day is <<if $furnitureScore > 24>>a B<<elseif $furnitureScore > 19>>a C<<elseif $furnitureScore > 14>>a D<<elseif $furnitureScore > 9>>an E<<else>>an F<</if>>. I advise next time you do better," the woman says, and you are escorted <<linkappend "back to your cell.">>
<<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/cellStandingSuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/cellStand.png"></div></center><</if>>
Once inside, you go over your options like a list. But could you really escape? Or are you bestowed to be a slave forever?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $resisted > 0>>1. Lean closer (what's the point?!)<<else>><<if $leantCloserTwo > 0>>1. Lean closer (you already did this!)<<else>><a id="1" data-passage="Lean closer II">1. Lean closer</a><</if>><</if>></td>
<td><<if $triedToGetOutTwo > 0>>2. Try to struggle (you already did this!)<<else>><a id="2" data-passage="Try to struggle II">2. Try to struggle</a><</if>></td>
<td><a id="3" data-passage="Sleep II">3. Sleep</a></td>
</tr>
</table>
<</nobr>><</linkappend>></div><div id="keypress"><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/heatChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/heatChamberStraitjacket.png"></div></center><</if>>
Desperate, you start to struggle like hell in your bondage. Luckily, you are strapped out of the chair right away, thus your predicament ends.
"Looks like you failed, Sixty-Two. Based on your score, your mark for the day is <<if $enduranceScore > 24>>a B<<elseif $enduranceScore > 19>>a C<<elseif $enduranceScore > 14>>a D<<elseif $enduranceScore > 9>>an E<<else>>an F<</if>>. I advise next time you do better," the woman says, and you are escorted <<linkappend "back to your cell.">>
<<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/cellStandingSuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/cellStand.png"></div></center><</if>>
Once inside, you go over your options like a list. But could you really escape? Or are you bestowed to be a slave forever?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $resisted > 0>>1. Lean closer (what's the point?!)<<else>><<if $leantCloserTwo > 0>>1. Lean closer (you already did this!)<<else>><a id="1" data-passage="Lean closer II">1. Lean closer</a><</if>><</if>></td>
<td><<if $triedToGetOutTwo > 0>>2. Try to struggle (you already did this!)<<else>><a id="2" data-passage="Try to struggle II">2. Try to struggle</a><</if>></td>
<td><a id="3" data-passage="Sleep II">3. Sleep</a></td>
</tr>
</table>
<</nobr>><</linkappend>></div><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/heatChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/heatChamberStraitjacket.png"></div></center><</if>>
The heaters radiate their waves ever stronger. You unable to do anything about it.<<set $enduranceScore to $enduranceScore + 1>>
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Give in IV">1. Give in</a></td>
<td><a id="2" data-passage="Endure III alt">2. Endure!</a></td>
<td><a id="3" data-passage="Give in IV">3. Give in</a></td>
<td><a id="4" data-passage="Give in IV">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/heatChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/heatChamberStraitjacket.png"></div></center><</if>>
The heaters radiate their waves ever stronger. You unable to do anything about it.<<set $enduranceScore to $enduranceScore + 1>>
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Endure IV alt">1. Endure!</a></td>
<td><a id="2" data-passage="Give in IV">2. Give in</a></td>
<td><a id="3" data-passage="Give in IV">3. Give in</a></td>
<td><a id="4" data-passage="Give in IV">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/heatChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/heatChamberStraitjacket.png"></div></center><</if>>
The heaters radiate their waves ever stronger. You unable to do anything about it.<<set $enduranceScore to $enduranceScore + 1>>
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Give in IV">1. Give in</a></td>
<td><a id="2" data-passage="Endure V alt">2. Endure!</a></td>
<td><a id="3" data-passage="Give in IV">3. Give in</a></td>
<td><a id="4" data-passage="Give in IV">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/heatChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/heatChamberStraitjacket.png"></div></center><</if>>
The heaters radiate their waves ever stronger. You unable to do anything about it.<<set $enduranceScore to $enduranceScore + 1>>
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Endure VI alt">1. Endure!</a></td>
<td><a id="2" data-passage="Give in IV">2. Give in</a></td>
<td><a id="3" data-passage="Give in IV">3. Give in</a></td>
<td><a id="4" data-passage="Give in IV">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/heatChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/heatChamberStraitjacket.png"></div></center><</if>>
The heaters radiate their waves ever stronger. You unable to do anything about it.<<set $enduranceScore to $enduranceScore + 1>>
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Give in IV">1. Give in</a></td>
<td><a id="2" data-passage="Endure VII alt">2. Endure!</a></td>
<td><a id="3" data-passage="Give in IV">3. Give in</a></td>
<td><a id="4" data-passage="Give in IV">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/heatChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/heatChamberStraitjacket.png"></div></center><</if>>
The heaters radiate their waves ever stronger. You unable to do anything about it.<<set $enduranceScore to $enduranceScore + 1>>
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Give in IV">1. Give in</a></td>
<td><a id="2" data-passage="Give in IV">2. Give in</a></td>
<td><a id="3" data-passage="Endure VIII alt">3. Endure!</a></td>
<td><a id="4" data-passage="Give in IV">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/heatChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/heatChamberStraitjacket.png"></div></center><</if>>
The heaters radiate their waves ever stronger. You unable to do anything about it.<<set $enduranceScore to $enduranceScore + 1>>
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Give in IV">1. Give in</a></td>
<td><a id="2" data-passage="Endure IX alt">2. Endure!</a></td>
<td><a id="3" data-passage="Give in IV">3. Give in</a></td>
<td><a id="4" data-passage="Give in IV">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/heatChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/heatChamberStraitjacket.png"></div></center><</if>>
The heaters radiate their waves ever stronger. You unable to do anything about it.<<set $enduranceScore to $enduranceScore + 1>>
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Endure X alt">1. Endure!</a></td>
<td><a id="2" data-passage="Give in IV">2. Give in</a></td>
<td><a id="3" data-passage="Give in IV">3. Give in</a></td>
<td><a id="4" data-passage="Give in IV">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/heatChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/heatChamberStraitjacket.png"></div></center><</if>>
The heaters radiate their waves ever stronger. You unable to do anything about it.<<set $enduranceScore to $enduranceScore + 1>><<set $successScore to $successScore + 1>>
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Give in IV">1. Give in</a></td>
<td><a id="2" data-passage="Give in IV">2. Give in</a></td>
<td><a id="3" data-passage="Endure XI alt">3. Endure!</a></td>
<td><a id="4" data-passage="Give in IV">4. Give in</a></td>
</tr>
</table>
<</nobr>><div id="keypress"><center><div class="mediumImage"><img src="./Images/facilitywoman.png"></div></center>
"I want more pain, Mistress," you tell her.
"I knew you would choose that one!" she smiles.<<set $trainingPlan to "painslut">>
With that, the pink haired woman grabs the end of your leash, and you are escorted out of the chamber. It takes about five minutes to reach your cell. After that you are locked in. Helpless to do anything about your predicament.<<set $enduranceScore to 0>><<set $furnitureScore to 0>><<set $cocksuckingScore to 0>>
<<linkappend '//Or are you?//'>>
<<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/cellStandingSuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/cellLookAround.png"></div></center><</if>>
<<if $resisted > 0>>Still standing you try to weight your options. However it doesn't seem like that there is anything you could use. Especially with your hands locked into mittens<<else>>Immediately you look around the cell. However it doesn't seem like that there is anything you could use. Especially with your arms locked in a straitjacket<</if>>.
But then you notice someone's muffled sounds coming from the other side of the wall.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $leantCloser > 0>>1. Lean closer (you already did this!)<<else>><a id="1" data-passage="Lean closer">1. Lean closer</a><</if>></td>
<td><<if $triedToGetOut > 0>>2. Try to struggle (you already did this!)<<else>><a id="2" data-passage="Try to struggle">2. Try to struggle</a><</if>></td>
<td><a id="3" data-passage="Sleep">3. Sleep</a></td>
</tr>
</table>
<</nobr>><</linkappend>></div><div id="keypress"><center><div class="mediumImage"><img src="./Images/facilitywoman.png"></div></center>
"I want to be a pet, Mistress," you tell her.
"Excellent choice, my dear," she smiles.<<set $trainingPlan to "housePet">>
With that, the pink haired woman grabs the end of your leash, and you are escorted out of the chamber. It takes about five minutes to reach your cell. After that you are locked in. Helpless to do anything about your predicament.<<set $enduranceScore to 0>><<set $furnitureScore to 0>><<set $cocksuckingScore to 0>>
<<linkappend '//Or are you?//'>>
<<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/cellStandingSuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/cellLookAround.png"></div></center><</if>>
<<if $resisted > 0>>Still standing you try to weight your options. However it doesn't seem like that there is anything you could use. Especially with your hands locked into mittens<<else>>Immediately you look around the cell. However it doesn't seem like that there is anything you could use. Especially with your arms locked in a straitjacket<</if>>.
But then you notice someone's muffled sounds coming from the other side of the wall.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $leantCloser > 0>>1. Lean closer (you already did this!)<<else>><a id="1" data-passage="Lean closer">1. Lean closer</a><</if>></td>
<td><<if $triedToGetOut > 0>>2. Try to struggle (you already did this!)<<else>><a id="2" data-passage="Try to struggle">2. Try to struggle</a><</if>></td>
<td><a id="3" data-passage="Sleep">3. Sleep</a></td>
</tr>
</table>
<</nobr>><</linkappend>></div><div id="keypress"><center><div class="mediumImage"><img src="./Images/facilitywoman.png"></div></center>
"I want to live the rest of my life as a furniture, Mistress," you tell her.
"Oh, really?" she frowns. "You realize that you will live the rest of your life perfectly still, yes? Thinking about a good fucking that never comes."
"Yes Mistress," you nod.
"Well in that case, you will get what you want, and you will live the rest of your life as a furniture!" <<set $trainingPlan to "furniture">>
With that, the pink haired woman grabs the end of your leash, and you are escorted out of the chamber. It takes about five minutes to reach your cell. After that you are locked in. Helpless to do anything about your predicament.<<set $enduranceScore to 0>><<set $furnitureScore to 0>><<set $cocksuckingScore to 0>>
<<linkappend '//Or are you?//'>>
<<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/cellStandingSuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/cellLookAround.png"></div></center><</if>>
<<if $resisted > 0>>Still standing you try to weight your options. However it doesn't seem like that there is anything you could use. Especially with your hands locked into mittens<<else>>Immediately you look around the cell. However it doesn't seem like that there is anything you could use. Especially with your arms locked in a straitjacket<</if>>.
But then you notice someone's muffled sounds coming from the other side of the wall.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $leantCloser > 0>>1. Lean closer (you already did this!)<<else>><a id="1" data-passage="Lean closer">1. Lean closer</a><</if>></td>
<td><<if $triedToGetOut > 0>>2. Try to struggle (you already did this!)<<else>><a id="2" data-passage="Try to struggle">2. Try to struggle</a><</if>></td>
<td><a id="3" data-passage="Sleep">3. Sleep</a></td>
</tr>
</table>
<</nobr>><</linkappend>></div><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/celllisuitlistenwithcollar.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/celllistenwithcollar.png"></div></center><</if>>
You lean closer to the wall, and start to listen to the muffled sounds you heard previously. You recognize that what you hear is Morse code. And frankly, for once, you are relieved!<<set $leantCloser to 1>>
<<if $resisted > 0>>Sadly due to your gag you are unable to make a single sound. //Looks like you missed this one!//
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $leantCloser > 0>>1. Lean closer (you already did this!)<<else>><a id="1" data-passage="Lean closer">1. Lean closer</a><</if>></td>
<td><<if $triedToGetOut > 0>>2. Try to struggle (you already did this!)<<else>><a id="2" data-passage="Try to struggle">2. Try to struggle</a><</if>></td>
<td><a id="3" data-passage="Sleep">3. Sleep</a></td>
</tr>
</table>
<</nobr>><<else>>"Who are you?" you ask.
"I'm Sarah. I was abducted by these lunatics a month ago. I'm trying to get out of here with the others."<<set $askedSarah to 1>>
"I want out too," you answer. You intentionally avoid the topic of your amnesia. It might be true. But it could also raise suspicion. "Do you have any ideas?"
"So far what we know that they are searching for the perfect slave so they could sell her to some rich fuck. They are looking for a $trainingPlan. And the others already told me that you are about to become one. So..."
"So what?" you interrupt her. Morse takes ages to conjure!
"Well, if you get the role, that means they will take you down to the bottom level. Aaand... You know what is down there also? The mainframe! Aaaand.... Accidentally one of us here might just know how to crack it!"
"So you want me go learn how to break in?" you ask.
"Yes! You will be here all day anyways," she answers. "And if you are interested in how to become the Perfect One, all you need to do is to get maximum score in each training session. So are you in or not?"
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="I'm in!">1. I'm in!</a></td>
<td><a id="2" data-passage="Actually, I want to be a slave!">2. Actually, I want to be a slave!</a></td>
</tr>
</table>
<</nobr>><</if>><div id="keypress"><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/cellSleepSuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/cellSleep.png"></div></center><</if>>
You lie down on the bed, and try to get some sleep. //Who knows?// Perhaps tomorrow would bring you something better. <<set $days to $days + 1>>
The next day you wake up, and you are escorted back to one of the chambers. Your training to start as soon as you are <<linkappend "locked into place.">>
<<if $trainingPlan == "painslut">><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/heatChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/heatChamberStraitjacket.png"></div></center><</if>><<elseif $trainingPlan == "furniture">><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/dildoChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/dildoChamberStraitjacket.png"></div></center><</if>><<elseif $trainingPlan == "housePet">><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/petChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/petChamberStraitjacket.png"></div></center><</if>><</if>>
<<if $trainingPlan == "painslut">><hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Route I">1. Endure!</a></td>
</tr>
</table>
<</nobr>><<elseif $trainingPlan == "furniture">><hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Route II">1. Hold still!</a></td>
</tr>
</table>
<</nobr>><<elseif $trainingPlan == "housePet">><hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Route III">1. Keep at it!</a></td>
</tr>
</table>
<</nobr>><</if>><</linkappend>></div><<set $triedToGetOut to 1>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/cellStruggleSuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/cellsit.png"></div></center><</if>>
<<if $resisted > 0>>You get your wrists together, and you try just about any way to get out of the mittens.<<else>>You start to struggle in the straitjacket, tugging your arms back and forth in the material.<</if>> But it is hopeless. However difficult it might be to admit, the masters of this planet are truly an expert in their craft.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $leantCloser > 0>>1. Lean closer (you already did this!)<<else>><a id="1" data-passage="Lean closer">1. Lean closer</a><</if>></td>
<td><<if $triedToGetOut > 0>>2. Try to struggle (you already did this!)<<else>><a id="2" data-passage="Try to struggle">2. Try to struggle</a><</if>></td>
<td><a id="3" data-passage="Sleep">3. Sleep</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/celllisuitlistenwithcollar.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/celllistenwithcollar.png"></div></center><</if>>
"I'm in!" you tell her.<<set $wantstoEscape to 1>>
"Excellent!" she says. And you spend the entire day listening to the details.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $leantCloser > 0>>1. Lean closer (you already did this!)<<else>><a id="1" data-passage="Lean closer">1. Lean closer</a><</if>></td>
<td><<if $triedToGetOut > 0>>2. Try to struggle (you already did this!)<<else>><a id="2" data-passage="Try to struggle">2. Try to struggle</a><</if>></td>
<td><a id="3" data-passage="Sleep">3. Sleep</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/celllisuitlistenwithcollar.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/celllistenwithcollar.png"></div></center><</if>>
"Actually, I want to be a slave," you tell her.
"Well... There are indeed some who find happiness in this life," she answers. "Guess you are lucky, and you are one of them! But how the hell do //I// get out of here?"
"I don't really care to be honest."
"Yeah.. Why care? You are happy... So why the fuck care?"
After that you stop to listen.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $leantCloser > 0>>1. Lean closer (you already did this!)<<else>><a id="1" data-passage="Lean closer">1. Lean closer</a><</if>></td>
<td><<if $triedToGetOut > 0>>2. Try to struggle (you already did this!)<<else>><a id="2" data-passage="Try to struggle">2. Try to struggle</a><</if>></td>
<td><a id="3" data-passage="Sleep">3. Sleep</a></td>
</tr>
</table>
<</nobr>>
<div id="keypress"><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/dildoChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/dildoChamberStraitjacket.png"></div></center><</if>><<set $successScore to 1>>
"Congratulations, Sixty-Two! You made it. This marks your score for the day as an A!" the woman says, and you are escorted <<linkappend "back to your cell.">>
<<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/cellStandingSuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/cellStand.png"></div></center><</if>>
Once inside, you go over your options like a list. But could you really escape? Or are you bestowed to be a slave forever?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $resisted > 0>>1. Lean closer (what's the point?!)<<else>><<if $leantCloserTwo > 0>>1. Lean closer (you already did this!)<<else>><a id="1" data-passage="Lean closer II">1. Lean closer</a><</if>><</if>></td>
<td><<if $triedToGetOutTwo > 0>>2. Try to struggle (you already did this!)<<else>><a id="2" data-passage="Try to struggle II">2. Try to struggle</a><</if>></td>
<td><a id="3" data-passage="Sleep II">3. Sleep</a></td>
</tr>
</table>
<</nobr>><</linkappend>></div><div id="keypress"><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/heatChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/heatChamberStraitjacket.png"></div></center><</if>><<set $successScore to 1>>
"Congratulations, Sixty-Two! You made it. This marks your score for the day as an A!" the woman says, and you are escorted <<linkappend "back to your cell.">>
<<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/cellStandingSuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/cellStand.png"></div></center><</if>>
Once inside, you go over your options like a list. But could you really escape? Or are you bestowed to be a slave forever?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $resisted > 0>>1. Lean closer (what's the point?!)<<else>><<if $leantCloserTwo > 0>>1. Lean closer (you already did this!)<<else>><a id="1" data-passage="Lean closer II">1. Lean closer</a><</if>><</if>></td>
<td><<if $triedToGetOutTwo > 0>>2. Try to struggle (you already did this!)<<else>><a id="2" data-passage="Try to struggle II">2. Try to struggle</a><</if>></td>
<td><a id="3" data-passage="Sleep II">3. Sleep</a></td>
</tr>
</table>
<</nobr>><</linkappend>></div><div id="keypress"><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/petChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/petChamberStraitjacket.png"></div></center><</if>><<set $successScore to 1>>
"Congratulations, Sixty-Two! You made it. This marks your score for the day as an A!" the woman says, and you are escorted <<linkappend "back to your cell.">>
<<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/cellStandingSuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/cellStand.png"></div></center><</if>>
Once inside, you go over your options like a list. But could you really escape? Or are you bestowed to be a slave forever?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $resisted > 0>>1. Lean closer (what's the point?!)<<else>><<if $leantCloserTwo > 0>>1. Lean closer (you already did this!)<<else>><a id="1" data-passage="Lean closer II">1. Lean closer</a><</if>><</if>></td>
<td><<if $triedToGetOutTwo > 0>>2. Try to struggle (you already did this!)<<else>><a id="2" data-passage="Try to struggle II">2. Try to struggle</a><</if>></td>
<td><a id="3" data-passage="Sleep II">3. Sleep</a></td>
</tr>
</table>
<</nobr>><</linkappend>></div><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/dildoChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/dildoChamberStraitjacket.png"></div></center><</if>>
The dildo moves up and down in your vagina in a rhythmic fashion. You helpless to do anything about it.<<set $furnitureScore to $furnitureScore + 1>>
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Hold Still alt III per I">1. Hold still!</a></td>
<td><a id="2" data-passage="Give in V alt II">2. Give in</a></td>
<td><a id="3" data-passage="Give in V alt II">3. Give in</a></td>
<td><a id="4" data-passage="Give in V alt II">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/dildoChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/dildoChamberStraitjacket.png"></div></center><</if>>
The dildo moves up and down in your vagina in a rhythmic fashion. You helpless to do anything about it.<<set $furnitureScore to $furnitureScore + 1>>
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Hold Still alt II per I">1. Hold still!</a></td>
<td><a id="2" data-passage="Give in V alt I">2. Give in</a></td>
<td><a id="3" data-passage="Give in V alt I">3. Give in</a></td>
<td><a id="4" data-passage="Give in V alt I">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/heatChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/heatChamberStraitjacket.png"></div></center><</if>>
The heaters radiate their waves ever stronger. You unable to do anything about it.<<set $enduranceScore to $enduranceScore + 1>>
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Endure II alt I">1. Endure!</a></td>
<td><a id="2" data-passage="Give in IV alt I">2. Give in</a></td>
<td><a id="3" data-passage="Give in IV alt I">3. Give in</a></td>
<td><a id="4" data-passage="Give in IV alt I">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/heatChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/heatChamberStraitjacket.png"></div></center><</if>>
The heaters radiate their waves ever stronger. You unable to do anything about it.<<set $enduranceScore to $enduranceScore + 1>>
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Give in IV alt I">1. Give in</a></td>
<td><a id="2" data-passage="Endure II alt II">2. Endure!</a></td>
<td><a id="3" data-passage="Give in IV alt I">3. Give in</a></td>
<td><a id="4" data-passage="Give in IV alt I">4. Give in</a></td>
</tr>
</table>
<</nobr>><div id="keypress"><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/heatChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/heatChamberStraitjacket.png"></div></center><</if>>
Desperate, you start to struggle like hell in your bondage. Luckily, you are strapped out of the chair right away, thus your predicament ends.
"Looks like you failed, Sixty-Two. Based on your score, your mark for the day is <<if $enduranceScore > 24>>a B<<elseif $enduranceScore > 19>>a C<<elseif $enduranceScore > 14>>a D<<elseif $enduranceScore > 9>>an E<<else>>an F<</if>>. I advise next time you do better," the woman says, and you are escorted <<linkappend "back to your cell.">>
<<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/cellStandingSuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/cellStand.png"></div></center><</if>>
Once inside, you go over your options like a list. But could you really escape? Or are you bestowed to be a slave forever?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $resisted > 0>>1. Lean closer (what's the point?!)<<else>><<if $leantCloserThree > 0>>1. Lean closer (you already did this!)<<else>><a id="1" data-passage="Lean closer III">1. Lean closer</a><</if>><</if>></td>
<td><<if $triedToGetOutThree > 0>>2. Try to struggle (you already did this!)<<else>><a id="2" data-passage="Try to struggle III">2. Try to struggle</a><</if>></td>
<td><a id="3" data-passage="Sleep III">3. Sleep</a></td>
</tr>
</table>
<</nobr>><</linkappend>></div><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/heatChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/heatChamberStraitjacket.png"></div></center><</if>>
The heaters radiate their waves ever stronger. You unable to do anything about it.<<set $enduranceScore to $enduranceScore + 1>>
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Endure II alt III">1. Endure!</a></td>
<td><a id="2" data-passage="Give in IV alt I">2. Give in</a></td>
<td><a id="3" data-passage="Give in IV alt I">3. Give in</a></td>
<td><a id="4" data-passage="Give in IV alt I">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/heatChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/heatChamberStraitjacket.png"></div></center><</if>>
The heaters radiate their waves ever stronger. You unable to do anything about it.<<set $enduranceScore to $enduranceScore + 1>>
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Give in IV alt I">1. Give in</a></td>
<td><a id="2" data-passage="Endure II alt IV">2. Endure!</a></td>
<td><a id="3" data-passage="Give in IV alt I">3. Give in</a></td>
<td><a id="4" data-passage="Give in IV alt I">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/heatChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/heatChamberStraitjacket.png"></div></center><</if>>
The heaters radiate their waves ever stronger. You unable to do anything about it.<<set $enduranceScore to $enduranceScore + 1>>
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Endure II alt V">1. Endure!</a></td>
<td><a id="2" data-passage="Give in IV alt I">2. Give in</a></td>
<td><a id="3" data-passage="Give in IV alt I">3. Give in</a></td>
<td><a id="4" data-passage="Give in IV alt I">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/heatChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/heatChamberStraitjacket.png"></div></center><</if>>
The heaters radiate their waves ever stronger. You unable to do anything about it.<<set $enduranceScore to $enduranceScore + 1>>
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Give in IV alt I">1. Give in</a></td>
<td><a id="2" data-passage="Give in IV alt I">2. Give in</a></td>
<td><a id="3" data-passage="Endure II alt VI">3. Endure!</a></td>
<td><a id="4" data-passage="Give in IV alt I">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/heatChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/heatChamberStraitjacket.png"></div></center><</if>>
The heaters radiate their waves ever stronger. You unable to do anything about it.<<set $enduranceScore to $enduranceScore + 1>>
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Endure II alt VII">1. Endure!</a></td>
<td><a id="2" data-passage="Give in IV alt I">2. Give in</a></td>
<td><a id="3" data-passage="Give in IV alt I">3. Give in</a></td>
<td><a id="4" data-passage="Give in IV alt I">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/heatChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/heatChamberStraitjacket.png"></div></center><</if>>
The heaters radiate their waves ever stronger. You unable to do anything about it.<<set $enduranceScore to $enduranceScore + 1>>
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Give in IV alt I">1. Give in</a></td>
<td><a id="2" data-passage="Give in IV alt I">2. Give in</a></td>
<td><a id="3" data-passage="Give in IV alt I">3. Give in</a></td>
<td><a id="4" data-passage="Endure II alt VIII">4. Endure!</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/heatChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/heatChamberStraitjacket.png"></div></center><</if>>
The heaters radiate their waves ever stronger. You unable to do anything about it.<<set $enduranceScore to $enduranceScore + 1>>
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Endure II alt IX">1. Endure!</a></td>
<td><a id="2" data-passage="Give in IV alt I">2. Give in</a></td>
<td><a id="3" data-passage="Give in IV alt I">3. Give in</a></td>
<td><a id="4" data-passage="Give in IV alt I">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/heatChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/heatChamberStraitjacket.png"></div></center><</if>>
The heaters radiate their waves ever stronger. You unable to do anything about it.<<set $enduranceScore to $enduranceScore + 1>><<set $successScore to $successScore + 1>>
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Endure II alt X">1. Endure!</a></td>
<td><a id="2" data-passage="Give in IV alt I">2. Give in</a></td>
<td><a id="3" data-passage="Give in IV alt I">3. Give in</a></td>
<td><a id="4" data-passage="Give in IV alt I">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/heatChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/heatChamberStraitjacket.png"></div></center><</if>>
The heaters radiate their waves ever stronger. You unable to do anything about it.<<set $enduranceScore to $enduranceScore + 1>>
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Endure III alt II">1. Endure!</a></td>
<td><a id="2" data-passage="Give in IV alt II">2. Give in</a></td>
<td><a id="3" data-passage="Give in IV alt II">3. Give in</a></td>
<td><a id="4" data-passage="Give in IV alt II">4. Give in</a></td>
</tr>
</table>
<</nobr>><div id="keypress"><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/heatChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/heatChamberStraitjacket.png"></div></center><</if>>
Desperate, you start to struggle like hell in your bondage. Luckily, you are strapped out of the chair right away, thus your predicament ends.
"Looks like you failed, Sixty-Two. Based on your score, your mark for the day is <<if $enduranceScore > 24>>a B<<elseif $enduranceScore > 19>>a C<<elseif $enduranceScore > 14>>a D<<elseif $enduranceScore > 9>>an E<<else>>an F<</if>>. I advise next time you do better," the woman says, and you are escorted <<linkappend "back to your cell.">>
<<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/cellStandingSuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/cellStand.png"></div></center><</if>>
<<if $resisted > 0>>Once inside, you go over your options like a list. But could you really escape? Or are you bestowed to be a slave forever?<<else>><<if $askedSarah > 0>>Once inside, you can hear Sarah crying on the other cell.
"What's wrong?" you ask her in Morse.
"You are asking what's wrong? You?! Now that it is clear you are not the perfect one, we have no means to reach the bottom level. That means that you, me and every other captive here will live the rest of our lives as slaves. And you are the one asking what's wrong?" the vehement answer comes.
And now that you think of it, it is true. In your mind it didn't register yet. But you have absolutely no way getting out if here. And that means you will indeed spend the rest of your life in slavery. Regardless you want it or not.<<else>>Once inside, you can hear the woman crying on the other cell. But you decide not to care about it.<</if>><</if>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td>1. Lean closer (what's the point?!)</td>
<td><<if $triedToGetOutFour > 0>>2. Try to struggle (you already did this!)<<else>><a id="2" data-passage="Try to struggle IV">2. Try to struggle</a><</if>></td>
<td><a id="3" data-passage="Sleep IV">3. Sleep</a></td>
</tr>
</table>
<</nobr>><</linkappend>></div>
<<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/heatChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/heatChamberStraitjacket.png"></div></center><</if>>
The heaters radiate their waves ever stronger. You unable to do anything about it.<<set $enduranceScore to $enduranceScore + 1>>
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Give in IV alt II">1. Give in</a></td>
<td><a id="2" data-passage="Give in IV alt II">2. Give in</a></td>
<td><a id="3" data-passage="Endure III alt III">3. Endure!</a></td>
<td><a id="4" data-passage="Give in IV alt II">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/heatChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/heatChamberStraitjacket.png"></div></center><</if>>
The heaters radiate their waves ever stronger. You unable to do anything about it.<<set $enduranceScore to $enduranceScore + 1>>
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Endure III alt IV">1. Endure!</a></td>
<td><a id="2" data-passage="Give in IV alt II">2. Give in</a></td>
<td><a id="3" data-passage="Give in IV alt II">3. Give in</a></td>
<td><a id="4" data-passage="Give in IV alt II">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/heatChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/heatChamberStraitjacket.png"></div></center><</if>>
The heaters radiate their waves ever stronger. You unable to do anything about it.<<set $enduranceScore to $enduranceScore + 1>>
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Give in IV alt II">1. Give in</a></td>
<td><a id="4" data-passage="Endure III alt V">4. Endure!</a></td>
<td><a id="3" data-passage="Give in IV alt II">3. Give in</a></td>
<td><a id="2" data-passage="Give in IV alt II">2. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/heatChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/heatChamberStraitjacket.png"></div></center><</if>>
The heaters radiate their waves ever stronger. You unable to do anything about it.<<set $enduranceScore to $enduranceScore + 1>>
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Endure III alt VI">1. Endure!</a></td>
<td><a id="2" data-passage="Give in IV alt II">2. Give in</a></td>
<td><a id="3" data-passage="Give in IV alt II">3. Give in</a></td>
<td><a id="4" data-passage="Give in IV alt II">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/heatChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/heatChamberStraitjacket.png"></div></center><</if>>
The heaters radiate their waves ever stronger. You unable to do anything about it.<<set $enduranceScore to $enduranceScore + 1>>
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Give in IV alt II">1. Give in</a></td>
<td><a id="4" data-passage="Endure III alt VII">4. Endure!</a></td>
<td><a id="3" data-passage="Give in IV alt II">3. Give in</a></td>
<td><a id="2" data-passage="Give in IV alt II">2. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/heatChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/heatChamberStraitjacket.png"></div></center><</if>>
The heaters radiate their waves ever stronger. You unable to do anything about it.<<set $enduranceScore to $enduranceScore + 1>>
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Endure III alt VIII">1. Endure!</a></td>
<td><a id="2" data-passage="Give in IV alt II">2. Give in</a></td>
<td><a id="3" data-passage="Give in IV alt II">3. Give in</a></td>
<td><a id="4" data-passage="Give in IV alt II">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/heatChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/heatChamberStraitjacket.png"></div></center><</if>>
The heaters radiate their waves ever stronger. You unable to do anything about it.<<set $enduranceScore to $enduranceScore + 1>>
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Give in IV alt II">1. Give in</a></td>
<td><a id="2" data-passage="Give in IV alt II">2. Give in</a></td>
<td><a id="3" data-passage="Endure III alt IX">3. Endure!</a></td>
<td><a id="4" data-passage="Give in IV alt II">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/heatChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/heatChamberStraitjacket.png"></div></center><</if>>
The heaters radiate their waves ever stronger. You unable to do anything about it.<<set $enduranceScore to $enduranceScore + 1>>
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Endure III alt X">1. Endure!</a></td>
<td><a id="2" data-passage="Give in IV alt II">2. Give in</a></td>
<td><a id="3" data-passage="Give in IV alt II">3. Give in</a></td>
<td><a id="4" data-passage="Give in IV alt II">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/heatChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/heatChamberStraitjacket.png"></div></center><</if>>
The heaters radiate their waves ever stronger. You unable to do anything about it.<<set $enduranceScore to $enduranceScore + 1>><<set $successScore to $successScore + 1>>
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Endure III alt XI">1. Endure!</a></td>
<td><a id="2" data-passage="Give in IV alt II">2. Give in</a></td>
<td><a id="3" data-passage="Give in IV alt II">3. Give in</a></td>
<td><a id="4" data-passage="Give in IV alt II">4. Give in</a></td>
</tr>
</table>
<</nobr>><div id="keypress"><<set $successScore to $successScore + 1>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/heatChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/heatChamberStraitjacket.png"></div></center><</if>>
"Congratulations, Sixty-Two! You made it. This marks your score for the day as an A!" the woman says, and you notice <<if $successScore > 2>> that the other woman also steps <<linkappend "before you.">>
<center><div class="mediumImage"><img src="./Images/facilityWoman2.png"></div></center>
"This was the third test you nailed so far. And that makes us intrigued about future possibilities."
<center><div class="mediumImage"><img src="./Images/facilitywoman.png"></div></center>
"We are looking for a so called //perfect one//. Someone who could take an ungodly amount of punishment. A feature that enables her to be sold to an incredibly cruel however incredibly well paying owner," the pink haired woman adds. <<if $resisted > 0>>"Initially we were hesitant to introduce you to him due to your initial resistance. But now that we'd seen your progress, we decided to give you a chance."<</if>>
"And since you are a slave, that means you won't have a say in it. We will take you to the bottom level in order to perfotm the final test. Fail to do your best in this one, and believe me, you will spend the rest of your life wishing that you were bought by that brute."
You expect that you would be led onward. But instead the Supervisor stops, and a giant dildo gets pushed up inside your vagina.
"What we equipped you is a sensor," she says. "It latches into your brain, and makes a connection with it. This way we can monitor your thoughts as the test continues."
"And hopefully you prove yourself to be the perfect toys," the pink haired woman says with a wink.
After that, the two women finally lead you to the botton level. Your vagina getting more and more wet as you keep walking with that giant thing inside you.
When you arrive what you see is another chamber. But as you get secured like the previous time, something tells you that this is going to be <<linkappend "one hell of a challenge.">>
<<if $trainingPlan == "painslut">><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/heatChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/heatChamberStraitjacket.png"></div></center><</if>><<elseif $trainingPlan == "furniture">><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/dildoChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/dildoChamberStraitjacket.png"></div></center><</if>><<elseif $trainingPlan == "housePet">><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/petChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/petChamberStraitjacket.png"></div></center><</if>><</if>>
<<if $trainingPlan == "painslut">><hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Endure final I">1. Endure!</a></td>
</tr>
</table>
<</nobr>><<elseif $trainingPlan == "furniture">><hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Hold still final I">1. Hold still!</a></td>
</tr>
</table>
<</nobr>><<elseif $trainingPlan == "housePet">><hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Keep at it final I">1. Keep at it!</a></td>
</tr>
</table>
<</nobr>><</if>><</linkappend>><</linkappend>><<else>>are escorted <<linkappend "back to your cell.">>
<<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/cellStandingSuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/cellStand.png"></div></center><</if>>
<<if $resisted > 0>>Once inside, you go over your options like a list. But could you really escape? Or are you bestowed to be a slave forever?<<else>><<if $askedSarah > 0>>Once inside, you can hear Sarah crying on the other cell.
"What's wrong?" you ask her in Morse.
"You are asking what's wrong? You?! Now that it is clear you are not the perfect one, we have no means to reach the bottom level. That means that you, me and every other captive here will live the rest of our lives as slaves. And you are the one asking what's wrong?" the vehement answer comes.
And now that you think of it, it is true. In your mind it didn't register yet. But you have absolutely no way getting out if here. And that means you will indeed spend the rest of your life in slavery. Regardless you want it or not.<<else>>Once inside, you can hear the woman crying on the other cell. But you decide not to care about it.<</if>><</if>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td>1. Lean closer (what's the point?!)</td>
<td><<if $triedToGetOutFour > 0>>2. Try to struggle (you already did this!)<<else>><a id="2" data-passage="Try to struggle IV">2. Try to struggle</a><</if>></td>
<td><a id="3" data-passage="Sleep IV">3. Sleep</a></td>
</tr>
</table>
<</nobr>><</linkappend>><</if>></div>
<div id="keypress"><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/dildoChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/dildoChamberStraitjacket.png"></div></center><</if>>
Desperate, you start to struggle like hell in your bondage. Luckily, you are let out of the frame right away, thus your predicament ends.
"Looks like you failed, Sixty-Two. Based on your score, your mark for the day is <<if $furnitureScore > 24>>a B<<elseif $furnitureScore > 19>>a C<<elseif $furnitureScore > 14>>a D<<elseif $furnitureScore > 9>>an E<<else>>an F<</if>>. I advise next time you do better," the woman says, and you are escorted <<linkappend "back to your cell.">>
<<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/cellStandingSuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/cellStand.png"></div></center><</if>>
Once inside, you go over your options like a list. But could you really escape? Or are you bestowed to be a slave forever?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $resisted > 0>>1. Lean closer (what's the point?!)<<else>><<if $leantCloserThree > 0>>1. Lean closer (you already did this!)<<else>><a id="1" data-passage="Lean closer III">1. Lean closer</a><</if>><</if>></td>
<td><<if $triedToGetOutThree > 0>>2. Try to struggle (you already did this!)<<else>><a id="2" data-passage="Try to struggle III">2. Try to struggle</a><</if>></td>
<td><a id="3" data-passage="Sleep III">3. Sleep</a></td>
</tr>
</table>
<</nobr>><</linkappend>></div><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/dildoChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/dildoChamberStraitjacket.png"></div></center><</if>>
The dildo moves up and down in your vagina in a rhythmic fashion. You helpless to do anything about it.<<set $furnitureScore to $furnitureScore + 1>>
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Give in V alt I">1. Give in</a></td>
<td><a id="2" data-passage="Hold Still alt II per II">2. Hold still!</a></td>
<td><a id="3" data-passage="Give in V alt I">3. Give in</a></td>
<td><a id="4" data-passage="Give in V alt I">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/dildoChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/dildoChamberStraitjacket.png"></div></center><</if>>
The dildo moves up and down in your vagina in a rhythmic fashion. You helpless to do anything about it.<<set $furnitureScore to $furnitureScore + 1>>
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Give in V alt I">1. Give in</a></td>
<td><a id="2" data-passage="Give in V alt I">2. Give in</a></td>
<td><a id="3" data-passage="Give in V alt I">3. Give in</a></td>
<td><a id="4" data-passage="Hold Still alt II per III">4. Hold still!</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/dildoChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/dildoChamberStraitjacket.png"></div></center><</if>>
The dildo moves up and down in your vagina in a rhythmic fashion. You helpless to do anything about it.<<set $furnitureScore to $furnitureScore + 1>>
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Give in V alt I">1. Give in</a></td>
<td><a id="2" data-passage="Give in V alt I">2. Give in</a></td>
<td><a id="3" data-passage="Give in V alt I">3. Give in</a></td>
<td><a id="4" data-passage="Hold Still alt II per IV">4. Hold still!</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/dildoChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/dildoChamberStraitjacket.png"></div></center><</if>>
The dildo moves up and down in your vagina in a rhythmic fashion. You helpless to do anything about it.<<set $furnitureScore to $furnitureScore + 1>>
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Hold Still alt II per V">1. Hold still!</a></td>
<td><a id="2" data-passage="Give in V alt I">2. Give in</a></td>
<td><a id="3" data-passage="Give in V alt I">3. Give in</a></td>
<td><a id="4" data-passage="Give in V alt I">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/dildoChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/dildoChamberStraitjacket.png"></div></center><</if>>
The dildo moves up and down in your vagina in a rhythmic fashion. You helpless to do anything about it.<<set $furnitureScore to $furnitureScore + 1>>
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Give in V alt I">1. Give in</a></td>
<td><a id="2" data-passage="Hold Still alt II per VI">2. Hold still!</a></td>
<td><a id="3" data-passage="Give in V alt I">3. Give in</a></td>
<td><a id="4" data-passage="Give in V alt I">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/dildoChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/dildoChamberStraitjacket.png"></div></center><</if>>
The dildo moves up and down in your vagina in a rhythmic fashion. You helpless to do anything about it.<<set $furnitureScore to $furnitureScore + 1>>
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Give in V alt I">1. Give in</a></td>
<td><a id="2" data-passage="Give in V alt I">2. Give in</a></td>
<td><a id="3" data-passage="Give in V alt I">3. Give in</a></td>
<td><a id="4" data-passage="Hold Still alt II per VII">4. Hold still!</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/dildoChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/dildoChamberStraitjacket.png"></div></center><</if>>
The dildo moves up and down in your vagina in a rhythmic fashion. You helpless to do anything about it.<<set $furnitureScore to $furnitureScore + 1>>
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Give in V alt I">1. Give in</a></td>
<td><a id="2" data-passage="Give in V alt I">2. Give in</a></td>
<td><a id="3" data-passage="Give in V alt I">3. Give in</a></td>
<td><a id="4" data-passage="Hold Still alt II per VIII">4. Hold still!</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/dildoChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/dildoChamberStraitjacket.png"></div></center><</if>>
The dildo moves up and down in your vagina in a rhythmic fashion. You helpless to do anything about it.<<set $furnitureScore to $furnitureScore + 1>>
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Give in V alt I">1. Give in</a></td>
<td><a id="2" data-passage="Give in V alt I">2. Give in</a></td>
<td><a id="3" data-passage="Give in V alt I">3. Give in</a></td>
<td><a id="4" data-passage="Hold Still alt II per IX">4. Hold still!</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/dildoChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/dildoChamberStraitjacket.png"></div></center><</if>>
The dildo moves up and down in your vagina in a rhythmic fashion. You helpless to do anything about it.<<set $furnitureScore to $furnitureScore + 1>><<set $successScore to $successScore + 1>>
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Give in V alt I">1. Give in</a></td>
<td><a id="2" data-passage="Give in V alt I">2. Give in</a></td>
<td><a id="3" data-passage="Give in V alt I">3. Give in</a></td>
<td><a id="4" data-passage="Hold Still alt II per X">4. Hold still!</a></td>
</tr>
</table>
<</nobr>><div id="keypress"><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/dildoChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/dildoChamberStraitjacket.png"></div></center><</if>>
"Congratulations, Sixty-Two! You made it. This marks your score for the day as an A!" the woman says, <<if $resisted < 1 && $successScore > 1>>but instead of taking you back to the cell, she takes you to her private office.
<center><div class="mediumImage"><img src="./Images/instructorDown.png"></div></center>
"Lick my feet, pet," she says, her hand pointed to the floor. <<set $offerGiven to 1>>
In the aftermath of the arduous training session, you dare not to disobey, and you start polishing her boot <<linkappend "with your tongue.">>
<center><div class="mediumImage"><img src="./Images/instructorBoot.png"></div></center>
"That's right, nice and clean," she says accompanied by an "mhm". "You must be wondering why the special occasion, aren't you?" she asks.
"Yes, Mistress," you nod, taking a mini-break from your task. //That// however is rewarded by a nudge on your face by the boot.
"That was a rhetorical question," she says. Aghast, you continue your task, and you keep licking the woman's boot.
"I brought you here because you passed two of the test. Do the third one, and you will be brought to the bottom level, where you will have an additional test before you. To make sure you do it, the manager will scare you. But don't be scared. You don't have to be. Because once you intentionally fail, I will buy you myself."
Hearing her proposal, you almost stop. But you remember the nudge.
"And why would I do that?" she asks. "That because we both know you will pass those tests. You are the perfect $trainingPlan material. I can see it on you. And through my little action I can buy you myself. Train you up. Then sell you for ten times the purchase price."
"Now for the what's in it for me part. Well? The guy who wants to buy you is a sadist. One of the nastiest ones out there. Me? Well? Do you take me as a sadist? The choice is yours, pet!"
The woman makes you polish her boots for an additional two hours. After that, you are led back to the cell, thinking about <<linkappend "your present options.">>
<<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/cellStandingSuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/cellStand.png"></div></center><</if>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $resisted > 0>>1. Lean closer (what's the point?!)<<else>><<if $leantCloserThree > 0>>1. Lean closer (you already did this!)<<else>><a id="1" data-passage="Lean closer III">1. Lean closer</a><</if>><</if>></td>
<td><<if $triedToGetOutThree > 0>>2. Try to struggle (you already did this!)<<else>><a id="2" data-passage="Try to struggle III">2. Try to struggle</a><</if>></td>
<td><a id="3" data-passage="Sleep III">3. Sleep</a></td>
</tr>
</table>
<</nobr>><</linkappend>><</linkappend>><<else>>and you are escorted <<linkappend "back to your cell.">>
<<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/cellStandingSuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/cellStand.png"></div></center><</if>>
Once inside, you go over your options like a list. But could you really escape? Or are you bestowed to be a slave forever?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $resisted > 0>>1. Lean closer (what's the point?!)<<else>><<if $leantCloserThree > 0>>1. Lean closer (you already did this!)<<else>><a id="1" data-passage="Lean closer III">1. Lean closer</a><</if>><</if>></td>
<td><<if $triedToGetOutThree > 0>>2. Try to struggle (you already did this!)<<else>><a id="2" data-passage="Try to struggle III">2. Try to struggle</a><</if>></td>
<td><a id="3" data-passage="Sleep III">3. Sleep</a></td>
</tr>
</table>
<</nobr>><</linkappend>><</if>></div><div id="keypress"><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/dildoChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/dildoChamberStraitjacket.png"></div></center><</if>>
Desperate, you start to struggle like hell in your bondage. Luckily, you are let out of the frame right away, thus your predicament ends.
"Looks like you failed, Sixty-Two. Based on your score, your mark for the day is <<if $enduranceScore > 24>>a B<<elseif $enduranceScore > 19>>a C<<elseif $enduranceScore > 14>>a D<<elseif $enduranceScore > 9>>an E<<else>>an F<</if>>. I advise next time you do better," the woman says, and you are escorted <<linkappend "back to your cell.">>
<<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/cellStandingSuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/cellStand.png"></div></center><</if>>
<<if $resisted > 0>>Once inside, you go over your options like a list. But could you really escape? Or are you bestowed to be a slave forever?<<else>><<if $askedSarah > 0>>Once inside, you can hear Sarah crying on the other cell.
"What's wrong?" you ask her in Morse.
"You are asking what's wrong? You?! Now that it is clear you are not the perfect one, we have no means to reach the bottom level. That means that you, me and every other captive here will live the rest of our lives as slaves. And you are the one asking what's wrong?" the vehement answer comes.
And now that you think of it, it is true. In your mind it didn't register yet. But you have absolutely no way getting out if here. And that means you will indeed spend the rest of your life in slavery. Regardless you want it or not.<<else>>Once inside, you can hear the woman crying on the other cell. But you decide not to care about it.<</if>><</if>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td>1. Lean closer (what's the point?!)</td>
<td><<if $triedToGetOutFour > 0>>2. Try to struggle (you already did this!)<<else>><a id="2" data-passage="Try to struggle IV">2. Try to struggle</a><</if>></td>
<td><a id="3" data-passage="Sleep IV">3. Sleep</a></td>
</tr>
</table>
<</nobr>><</linkappend>></div><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/dildoChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/dildoChamberStraitjacket.png"></div></center><</if>>
The dildo moves up and down in your vagina in a rhythmic fashion. You helpless to do anything about it.<<set $furnitureScore to $furnitureScore + 1>>
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Give in V alt II">1. Give in</a></td>
<td><a id="2" data-passage="Give in V alt II">2. Give in</a></td>
<td><a id="3" data-passage="Hold Still alt III per II">3. Hold still!</a></td>
<td><a id="4" data-passage="Give in V alt II">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/dildoChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/dildoChamberStraitjacket.png"></div></center><</if>>
The dildo moves up and down in your vagina in a rhythmic fashion. You helpless to do anything about it.<<set $furnitureScore to $furnitureScore + 1>>
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Hold Still alt III per III">1. Hold still!</a></td>
<td><a id="2" data-passage="Give in V alt II">2. Give in</a></td>
<td><a id="3" data-passage="Give in V alt II">3. Give in</a></td>
<td><a id="4" data-passage="Give in V alt II">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/dildoChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/dildoChamberStraitjacket.png"></div></center><</if>>
The dildo moves up and down in your vagina in a rhythmic fashion. You helpless to do anything about it.<<set $furnitureScore to $furnitureScore + 1>>
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Give in V alt II">1. Give in</a></td>
<td><a id="4" data-passage="Hold Still alt III per IV">4. Hold still!</a></td>
<td><a id="3" data-passage="Give in V alt II">3. Give in</a></td>
<td><a id="1" data-passage="Give in V alt II">1. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/dildoChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/dildoChamberStraitjacket.png"></div></center><</if>>
The dildo moves up and down in your vagina in a rhythmic fashion. You helpless to do anything about it.<<set $furnitureScore to $furnitureScore + 1>>
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Hold Still alt III per V">1. Hold still!</a></td>
<td><a id="2" data-passage="Give in V alt II">2. Give in</a></td>
<td><a id="3" data-passage="Give in V alt II">3. Give in</a></td>
<td><a id="4" data-passage="Give in V alt II">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/dildoChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/dildoChamberStraitjacket.png"></div></center><</if>>
The dildo moves up and down in your vagina in a rhythmic fashion. You helpless to do anything about it.<<set $furnitureScore to $furnitureScore + 1>>
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Give in V alt II">1. Give in</a></td>
<td><a id="2" data-passage="Give in V alt II">2. Give in</a></td>
<td><a id="3" data-passage="Hold Still alt III per VI">3. Hold still!</a></td>
<td><a id="4" data-passage="Give in V alt II">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/dildoChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/dildoChamberStraitjacket.png"></div></center><</if>>
The dildo moves up and down in your vagina in a rhythmic fashion. You helpless to do anything about it.<<set $furnitureScore to $furnitureScore + 1>>
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Hold Still alt III per VII">1. Hold still!</a></td>
<td><a id="2" data-passage="Give in V alt II">2. Give in</a></td>
<td><a id="3" data-passage="Give in V alt II">3. Give in</a></td>
<td><a id="4" data-passage="Give in V alt II">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/dildoChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/dildoChamberStraitjacket.png"></div></center><</if>>
The dildo moves up and down in your vagina in a rhythmic fashion. You helpless to do anything about it.<<set $furnitureScore to $furnitureScore + 1>>
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Give in V alt II">1. Give in</a></td>
<td><a id="2" data-passage="Give in V alt II">2. Give in</a></td>
<td><a id="3" data-passage="Give in V alt II">3. Give in</a></td>
<td><a id="4" data-passage="Hold Still alt III per VIII">4. Hold still!</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/dildoChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/dildoChamberStraitjacket.png"></div></center><</if>>
The dildo moves up and down in your vagina in a rhythmic fashion. You helpless to do anything about it.<<set $furnitureScore to $furnitureScore + 1>>
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Hold Still alt III per IX">1. Hold still!</a></td>
<td><a id="2" data-passage="Give in V alt II">2. Give in</a></td>
<td><a id="3" data-passage="Give in V alt II">3. Give in</a></td>
<td><a id="4" data-passage="Give in V alt II">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/dildoChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/dildoChamberStraitjacket.png"></div></center><</if>>
The dildo moves up and down in your vagina in a rhythmic fashion. You helpless to do anything about it.<<set $furnitureScore to $furnitureScore + 1>><<set $successScore to $successScore + 1>>
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Hold Still alt III per X">1. Hold still!</a></td>
<td><a id="2" data-passage="Give in V alt II">2. Give in</a></td>
<td><a id="3" data-passage="Give in V alt II">3. Give in</a></td>
<td><a id="4" data-passage="Give in V alt II">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/petChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/petChamberStraitjacket.png"></div></center><</if>>
You keep sucking on the dildo until you have to pause to get air.
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?<<set $cocksuckingScore to $cocksuckingScore + 1>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Keep at it II alt II">1. Keep at it!</a></td>
<td><a id="2" data-passage="Give in VI alt">2. Give in</a></td>
<td><a id="3" data-passage="Give in VI alt">3. Give in</a></td>
<td><a id="4" data-passage="Give in VI alt">4. Give in</a></td>
</tr>
</table>
<</nobr>><<set $successScore to $successScore + 1>><div id="keypress"><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/dildoChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/dildoChamberStraitjacket.png"></div></center><</if>>
"Congratulations, Sixty-Two! You made it. This marks your score for the day as an A!" the woman says, and you notice <<if $successScore > 2>> that the other woman also steps <<linkappend "before you.">>
<center><div class="mediumImage"><img src="./Images/facilityWoman2.png"></div></center>
"This was the third test you nailed so far. And that makes us intrigued about future possibilities."
<center><div class="mediumImage"><img src="./Images/facilitywoman.png"></div></center>
"We are looking for a so called //perfect one//. Someone who could take an ungodly amount of punishment. A feature that enables her to be sold to an incredibly cruel however incredibly well paying owner," the pink haired woman adds. <<if $resisted > 0>>"Initially we were hesitant to introduce you to him due to your initial resistance. But now that we'd seen your progress, we decided to give you a chance."<</if>>
"And since you are a slave, that means you won't have a say in it. We will take you to the bottom level in order to perfotm the final test. Fail to do your best in this one, and believe me, you will spend the rest of your life wishing that you were bought by that brute."
You expect that you would be led onward. But instead the Supervisor stops, and a giant dildo gets pushed up inside your vagina.
"What we equipped you is a sensor," she says. "It latches into your brain, and makes a connection with it. This way we can monitor your thoughts as the test continues."
"And hopefully you prove yourself to be the perfect toys," the pink haired woman says with a wink.
After that, the two women finally lead you to the botton level. Your vagina getting more and more wet as you keep walking with that giant thing inside you.
When you arrive what you see is another chamber. But as you get secured like the previous time, something tells you that this is going to be <<linkappend "one hell of a challenge.">>
<<if $trainingPlan == "painslut">><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/heatChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/heatChamberStraitjacket.png"></div></center><</if>><<elseif $trainingPlan == "furniture">><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/dildoChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/dildoChamberStraitjacket.png"></div></center><</if>><<elseif $trainingPlan == "housePet">><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/petChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/petChamberStraitjacket.png"></div></center><</if>><</if>>
<<if $trainingPlan == "painslut">><hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Endure final I">1. Endure!</a></td>
</tr>
</table>
<</nobr>><<elseif $trainingPlan == "furniture">><hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Hold still final I">1. Hold still!</a></td>
</tr>
</table>
<</nobr>><<elseif $trainingPlan == "housePet">><hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Keep at it final I">1. Keep at it!</a></td>
</tr>
</table>
<</nobr>><</if>><</linkappend>><</linkappend>><<else>>are escorted <<linkappend "back to your cell.">>
<<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/cellStandingSuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/cellStand.png"></div></center><</if>>
<<if $resisted > 0>>Once inside, you go over your options like a list. But could you really escape? Or are you bestowed to be a slave forever?<<else>><<if $askedSarah > 0>>Once inside, you can hear Sarah crying on the other cell.
"What's wrong?" you ask her in Morse.
"You are asking what's wrong? You?! Now that it is clear you are not the perfect one, we have no means to reach the bottom level. That means that you, me and every other captive here will live the rest of our lives as slaves. And you are the one asking what's wrong?" the vehement answer comes.
And now that you think of it, it is true. In your mind it didn't register yet. But you have absolutely no way getting out if here. And that means you will indeed spend the rest of your life in slavery. Regardless you want it or not.<<else>>Once inside, you can hear the woman crying on the other cell. But you decide not to care about it.<</if>><</if>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td>1. Lean closer (what's the point?!)</td>
<td><<if $triedToGetOutFour > 0>>2. Try to struggle (you already did this!)<<else>><a id="2" data-passage="Try to struggle IV">2. Try to struggle</a><</if>></td>
<td><a id="3" data-passage="Sleep IV">3. Sleep</a></td>
</tr>
</table>
<</nobr>><</linkappend>><</if>></div><div id="keypress"><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/petChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/petChamberStraitjacket.png"></div></center><</if>>
Desperate, you start to struggle like hell in your bondage. Luckily, you are strapped out of the frame right away, thus your predicament ends.
"Looks like you failed, Sixty-Two. Based on your score, your mark for the day is <<if $cocksuckingScore > 24>>a B<<elseif $cocksuckingScore > 19>>a C<<elseif $cocksuckingScore > 14>>a D<<elseif $cocksuckingScore > 9>>an E<<else>>an F<</if>>. I advise next time you do better," the woman says, and you are escorted <<linkappend "back to your cell.">>
<<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/cellStandingSuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/cellStand.png"></div></center><</if>>
Once inside, you go over your options like a list. But could you really escape? Or are you bestowed to be a slave forever?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $resisted > 0>>1. Lean closer (what's the point?!)<<else>><<if $leantCloserThree > 0>>1. Lean closer (you already did this!)<<else>><a id="1" data-passage="Lean closer III">1. Lean closer</a><</if>><</if>></td>
<td><<if $triedToGetOutThree > 0>>2. Try to struggle (you already did this!)<<else>><a id="2" data-passage="Try to struggle III">2. Try to struggle</a><</if>></td>
<td><a id="3" data-passage="Sleep III">3. Sleep</a></td>
</tr>
</table>
<</nobr>><</linkappend>></div><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/petChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/petChamberStraitjacket.png"></div></center><</if>>
You keep sucking on the dildo until you have to pause to get air.
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?<<set $cocksuckingScore to $cocksuckingScore + 1>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Give in VI alt">1. Give in</a></td>
<td><a id="2" data-passage="Give in VI alt">2. Give in</a></td>
<td><a id="3" data-passage="Give in VI alt">3. Give in</a></td>
<td><a id="4" data-passage="Keep at it II alt III">4. Keep at it!</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/petChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/petChamberStraitjacket.png"></div></center><</if>>
You keep sucking on the dildo until you have to pause to get air.
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?<<set $cocksuckingScore to $cocksuckingScore + 1>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Keep at it II alt IV">1. Keep at it!</a></td>
<td><a id="2" data-passage="Give in VI alt">2. Give in</a></td>
<td><a id="3" data-passage="Give in VI alt">3. Give in</a></td>
<td><a id="4" data-passage="Give in VI alt">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/petChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/petChamberStraitjacket.png"></div></center><</if>>
You keep sucking on the dildo until you have to pause to get air.
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?<<set $cocksuckingScore to $cocksuckingScore + 1>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Give in VI alt">1. Give in</a></td>
<td><a id="2" data-passage="Give in VI alt">2. Give in</a></td>
<td><a id="3" data-passage="Give in VI alt">3. Give in</a></td>
<td><a id="4" data-passage="Keep at it II alt V">4. Keep at it!</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/petChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/petChamberStraitjacket.png"></div></center><</if>>
You keep sucking on the dildo until you have to pause to get air.
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?<<set $cocksuckingScore to $cocksuckingScore + 1>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Keep at it II alt VI">1. Keep at it!</a></td>
<td><a id="2" data-passage="Give in VI alt">2. Give in</a></td>
<td><a id="3" data-passage="Give in VI alt">3. Give in</a></td>
<td><a id="4" data-passage="Give in VI alt">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/petChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/petChamberStraitjacket.png"></div></center><</if>>
You keep sucking on the dildo until you have to pause to get air.
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?<<set $cocksuckingScore to $cocksuckingScore + 1>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Give in VI alt">1. Give in</a></td>
<td><a id="2" data-passage="Keep at it II alt VII">2. Keep at it!</a></td>
<td><a id="3" data-passage="Give in VI alt">3. Give in</a></td>
<td><a id="4" data-passage="Give in VI alt">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/petChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/petChamberStraitjacket.png"></div></center><</if>>
You keep sucking on the dildo until you have to pause to get air.
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?<<set $cocksuckingScore to $cocksuckingScore + 1>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Give in VI alt">1. Give in</a></td>
<td><a id="2" data-passage="Give in VI alt">2. Give in</a></td>
<td><a id="3" data-passage="Give in VI alt">3. Give in</a></td>
<td><a id="4" data-passage="Keep at it II alt VIII">4. Keep at it!</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/petChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/petChamberStraitjacket.png"></div></center><</if>>
You keep sucking on the dildo until you have to pause to get air.
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?<<set $cocksuckingScore to $cocksuckingScore + 1>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Give in VI alt">1. Give in</a></td>
<td><a id="2" data-passage="Keep at it II alt IX">2. Keep at it!</a></td>
<td><a id="3" data-passage="Give in VI alt">3. Give in</a></td>
<td><a id="4" data-passage="Give in VI alt">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/petChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/petChamberStraitjacket.png"></div></center><</if>>
You keep sucking on the dildo until you have to pause to get air.
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?<<set $cocksuckingScore to $cocksuckingScore + 1>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Keep at it II alt X">1. Keep at it!</a></td>
<td><a id="2" data-passage="Give in VI alt">2. Give in</a></td>
<td><a id="3" data-passage="Give in VI alt">3. Give in</a></td>
<td><a id="4" data-passage="Give in VI alt">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/petChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/petChamberStraitjacket.png"></div></center><</if>>
You keep sucking on the dildo until you have to pause to get air.
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?<<set $cocksuckingScore to $cocksuckingScore + 1>><<set $successScore to $successScore + 1>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Keep at it II alt XI">1. Keep at it!</a></td>
<td><a id="2" data-passage="Give in VI alt">2. Give in</a></td>
<td><a id="3" data-passage="Give in VI alt">3. Give in</a></td>
<td><a id="4" data-passage="Give in VI alt">4. Give in</a></td>
</tr>
</table>
<</nobr>><div id="keypress"><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/petChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/petChamberStraitjacket.png"></div></center><</if>>
"Congratulations, Sixty-Two! You made it. This marks your score for the day as an A!" the woman says, <<if $resisted < 1 && $successScore > 1>>but instead of taking you back to the cell, she takes you to her private office.
<center><div class="mediumImage"><img src="./Images/instructorDown.png"></div></center>
"Lick my feet, pet," she says, her hand pointed to the floor. <<set $offerGiven to 1>>
In the aftermath of the arduous training session, you dare not to disobey, and you start polishing her boot <<linkappend "with your tongue.">>
<center><div class="mediumImage"><img src="./Images/instructorBoot.png"></div></center>
"That's right, nice and clean," she says accompanied by an "mhm". "You must be wondering why the special occasion, aren't you?" she asks.
"Yes, Mistress," you nod, taking a mini-break from your task. //That// however is rewarded by a nudge on your face by the boot.
"That was a rhetorical question," she says. Aghast, you continue your task, and you keep licking the woman's boot.
"I brought you here because you passed two of the test. Do the third one, and you will be brought to the bottom level, where you will have an additional test before you. To make sure you do it, the manager will scare you. But don't be scared. You don't have to be. Because once you intentionally fail, I will buy you myself."
Hearing her proposal, you almost stop. But you remember the nudge.
"And why would I do that?" she asks. "That because we both know you will pass those tests. You are the perfect $trainingPlan material. I can see it on you. And through my little action I can buy you myself. Train you up. Then sell you for ten times the purchase price."
"Now for the what's in it for me part. Well? The guy who wants to buy you is a sadist. One of the nastiest ones out there. Me? Well? Do you take me as a sadist? The choice is yours, pet!"
The woman makes you polish her boots for an additional two hours. After that, you are led back to the cell, thinking about <<linkappend "your present options.">>
<<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/cellStandingSuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/cellStand.png"></div></center><</if>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $resisted > 0>>1. Lean closer (what's the point?!)<<else>><<if $leantCloserThree > 0>>1. Lean closer (you already did this!)<<else>><a id="1" data-passage="Lean closer III">1. Lean closer</a><</if>><</if>></td>
<td><<if $triedToGetOutThree > 0>>2. Try to struggle (you already did this!)<<else>><a id="2" data-passage="Try to struggle III">2. Try to struggle</a><</if>></td>
<td><a id="3" data-passage="Sleep III">3. Sleep</a></td>
</tr>
</table>
<</nobr>><</linkappend>><</linkappend>><<else>>and you are escorted <<linkappend "back to your cell.">>
<<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/cellStandingSuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/cellStand.png"></div></center><</if>>
Once inside, you go over your options like a list. But could you really escape? Or are you bestowed to be a slave forever?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $resisted > 0>>1. Lean closer (what's the point?!)<<else>><<if $leantCloserThree > 0>>1. Lean closer (you already did this!)<<else>><a id="1" data-passage="Lean closer III">1. Lean closer</a><</if>><</if>></td>
<td><<if $triedToGetOutThree > 0>>2. Try to struggle (you already did this!)<<else>><a id="2" data-passage="Try to struggle III">2. Try to struggle</a><</if>></td>
<td><a id="3" data-passage="Sleep III">3. Sleep</a></td>
</tr>
</table>
<</nobr>><</linkappend>><</if>></div><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/petChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/petChamberStraitjacket.png"></div></center><</if>>
You keep sucking on the dildo until you have to pause to get air.
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?<<set $cocksuckingScore to $cocksuckingScore + 1>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Keep at it III alt II">1. Keep at it!</a></td>
<td><a id="2" data-passage="Give in VI alt II">2. Give in</a></td>
<td><a id="3" data-passage="Give in VI alt II">3. Give in</a></td>
<td><a id="4" data-passage="Give in VI alt II">4. Give in</a></td>
</tr>
</table>
<</nobr>><div id="keypress"><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/petChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/petChamberStraitjacket.png"></div></center><</if>>
Desperate, you start to struggle like hell in your bondage. Luckily, you are strapped out of the frame right away, thus your predicament ends.
"Looks like you failed, Sixty-Two. Based on your score, your mark for the day is <<if $enduranceScore > 24>>a B<<elseif $enduranceScore > 19>>a C<<elseif $enduranceScore > 14>>a D<<elseif $enduranceScore > 9>>an E<<else>>an F<</if>>. I advise next time you do better," the woman says, and you are escorted <<linkappend "back to your cell.">>
<<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/cellStandingSuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/cellStand.png"></div></center><</if>>
<<if $resisted > 0>>Once inside, you go over your options like a list. But could you really escape? Or are you bestowed to be a slave forever?<<else>><<if $askedSarah > 0>>Once inside, you can hear Sarah crying on the other cell.
"What's wrong?" you ask her in Morse.
"You are asking what's wrong? You?! Now that it is clear you are not the perfect one, we have no means to reach the bottom level. That means that you, me and every other captive here will live the rest of our lives as slaves. And you are the one asking what's wrong?" the vehement answer comes.
And now that you think of it, it is true. In your mind it didn't register yet. But you have absolutely no way getting out if here. And that means you will indeed spend the rest of your life in slavery. Regardless you want it or not.<<else>>Once inside, you can hear the woman crying on the other cell. But you decide not to care about it.<</if>><</if>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td>1. Lean closer (what's the point?!)</td>
<td><<if $triedToGetOutFour > 0>>2. Try to struggle (you already did this!)<<else>><a id="2" data-passage="Try to struggle IV">2. Try to struggle</a><</if>></td>
<td><a id="3" data-passage="Sleep IV">3. Sleep</a></td>
</tr>
</table>
<</nobr>><</linkappend>></div><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/petChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/petChamberStraitjacket.png"></div></center><</if>>
You keep sucking on the dildo until you have to pause to get air.
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?<<set $cocksuckingScore to $cocksuckingScore + 1>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="4" data-passage="Give in VI alt II">4. Give in</a></td>
<td><a id="2" data-passage="Give in VI alt II">2. Give in</a></td>
<td><a id="3" data-passage="Give in VI alt II">3. Give in</a></td>
<td><a id="1" data-passage="Keep at it III alt III">1. Keep at it!</a></td>
</tr>
</table>
<</nobr>>
<<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/petChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/petChamberStraitjacket.png"></div></center><</if>>
You keep sucking on the dildo until you have to pause to get air.
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?<<set $cocksuckingScore to $cocksuckingScore + 1>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Keep at it IV alt II">1. Keep at it!</a></td>
<td><a id="2" data-passage="Give in VI alt II">2. Give in</a></td>
<td><a id="3" data-passage="Give in VI alt II">3. Give in</a></td>
<td><a id="4" data-passage="Give in VI alt II">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/petChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/petChamberStraitjacket.png"></div></center><</if>>
You keep sucking on the dildo until you have to pause to get air.
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?<<set $cocksuckingScore to $cocksuckingScore + 1>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Give in VI alt II">1. Give in</a></td>
<td><a id="2" data-passage="Keep at it V alt II">2. Keep at it!</a></td>
<td><a id="3" data-passage="Give in VI alt II">3. Give in</a></td>
<td><a id="4" data-passage="Give in VI alt II">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/petChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/petChamberStraitjacket.png"></div></center><</if>>
You keep sucking on the dildo until you have to pause to get air.
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?<<set $cocksuckingScore to $cocksuckingScore + 1>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Keep at it VI alt II">1. Keep at it!</a></td>
<td><a id="2" data-passage="Give in VI alt II">2. Give in</a></td>
<td><a id="3" data-passage="Give in VI alt II">3. Give in</a></td>
<td><a id="4" data-passage="Give in VI alt II">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/petChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/petChamberStraitjacket.png"></div></center><</if>>
You keep sucking on the dildo until you have to pause to get air.
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?<<set $cocksuckingScore to $cocksuckingScore + 1>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Give in VI alt II">1. Give in</a></td>
<td><a id="2" data-passage="Keep at it VII alt II">2. Keep at it!</a></td>
<td><a id="3" data-passage="Give in VI alt II">3. Give in</a></td>
<td><a id="4" data-passage="Give in VI alt II">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/petChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/petChamberStraitjacket.png"></div></center><</if>>
You keep sucking on the dildo until you have to pause to get air.
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?<<set $cocksuckingScore to $cocksuckingScore + 1>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Keep at it VIII alt II">1. Keep at it!</a></td>
<td><a id="2" data-passage="Give in VI alt II">2. Give in</a></td>
<td><a id="3" data-passage="Give in VI alt II">3. Give in</a></td>
<td><a id="4" data-passage="Give in VI alt II">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/petChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/petChamberStraitjacket.png"></div></center><</if>>
You keep sucking on the dildo until you have to pause to get air.
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?<<set $cocksuckingScore to $cocksuckingScore + 1>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Give in VI alt II">1. Give in</a></td>
<td><a id="2" data-passage="Keep at it IX alt II">2. Keep at it!</a></td>
<td><a id="3" data-passage="Give in VI alt II">3. Give in</a></td>
<td><a id="4" data-passage="Give in VI alt II">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/petChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/petChamberStraitjacket.png"></div></center><</if>>
You keep sucking on the dildo until you have to pause to get air.
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?<<set $cocksuckingScore to $cocksuckingScore + 1>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="4" data-passage="Give in VI alt II">4. Give in</a></td>
<td><a id="2" data-passage="Give in VI alt II">2. Give in</a></td>
<td><a id="3" data-passage="Give in VI alt II">3. Give in</a></td>
<td><a id="1" data-passage="Keep at it X alt II">1. Keep at it!</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/petChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/petChamberStraitjacket.png"></div></center><</if>>
You keep sucking on the dildo until you have to pause to get air.
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?<<set $cocksuckingScore to $cocksuckingScore + 1>><<set $successScore to $successScore + 1>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Keep at it XI alt II">1. Keep at it!</a></td>
<td><a id="2" data-passage="Give in VI alt II">2. Give in</a></td>
<td><a id="3" data-passage="Give in VI alt II">3. Give in</a></td>
<td><a id="4" data-passage="Give in VI alt II">4. Give in</a></td>
</tr>
</table>
<</nobr>><div id="keypress"><<set $successScore to $successScore + 1>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/petChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/petChamberStraitjacket.png"></div></center><</if>>
"Congratulations, Sixty-Two! You made it. This marks your score for the day as an A!" the woman says, and you notice <<if $successScore > 2>> that the other woman also steps <<linkappend "before you.">>
<center><div class="mediumImage"><img src="./Images/facilityWoman2.png"></div></center>
"This was the third test you nailed so far. And that makes us intrigued about future possibilities."
<center><div class="mediumImage"><img src="./Images/facilitywoman.png"></div></center>
"We are looking for a so called //perfect one//. Someone who could take an ungodly amount of punishment. A feature that enables her to be sold to an incredibly cruel however incredibly well paying owner," the pink haired woman adds. <<if $resisted > 0>>"Initially we were hesitant to introduce you to him due to your initial resistance. But now that we'd seen your progress, we decided to give you a chance."<</if>>
"And since you are a slave, that means you won't have a say in it. We will take you to the bottom level in order to perfotm the final test. Fail to do your best in this one, and believe me, you will spend the rest of your life wishing that you were bought by that brute."
You expect that you would be led onward. But instead the Supervisor stops, and a giant dildo gets pushed up inside your vagina.
"What we equipped you is a sensor," she says. "It latches into your brain, and makes a connection with it. This way we can monitor your thoughts as the test continues."
"And hopefully you prove yourself to be the perfect toys," the pink haired woman says with a wink.
After that, the two women finally lead you to the botton level. Your vagina getting more and more wet as you keep walking with that giant thing inside you.
When you arrive what you see is another chamber. But as you get secured like the previous time, something tells you that this is going to be <<linkappend "one hell of a challenge.">>
<<if $trainingPlan == "painslut">><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/heatChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/heatChamberStraitjacket.png"></div></center><</if>><<elseif $trainingPlan == "furniture">><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/dildoChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/dildoChamberStraitjacket.png"></div></center><</if>><<elseif $trainingPlan == "housePet">><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/petChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/petChamberStraitjacket.png"></div></center><</if>><</if>>
<<if $trainingPlan == "painslut">><hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Endure final I">1. Endure!</a></td>
</tr>
</table>
<</nobr>><<elseif $trainingPlan == "furniture">><hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Hold still final I">1. Hold still!</a></td>
</tr>
</table>
<</nobr>><<elseif $trainingPlan == "housePet">><hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Keep at it final I">1. Keep at it!</a></td>
</tr>
</table>
<</nobr>><</if>><</linkappend>><</linkappend>><<else>>are escorted <<linkappend "back to your cell.">>
<<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/cellStandingSuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/cellStand.png"></div></center><</if>>
<<if $resisted > 0>>Once inside, you go over your options like a list. But could you really escape? Or are you bestowed to be a slave forever?<<else>><<if $askedSarah > 0>>Once inside, you can hear Sarah crying on the other cell.
"What's wrong?" you ask her in Morse.
"You are asking what's wrong? You?! Now that it is clear you are not the perfect one, we have no means to reach the bottom level. That means that you, me and every other captive here will live the rest of our lives as slaves. And you are the one asking what's wrong?" the vehement answer comes.
And now that you think of it, it is true. In your mind it didn't register yet. But you have absolutely no way getting out if here. And that means you will indeed spend the rest of your life in slavery. Regardless you want it or not.<<else>>Once inside, you can hear the woman crying on the other cell. But you decide not to care about it.<</if>><</if>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td>1. Lean closer (what's the point?!)</td>
<td><<if $triedToGetOutFour > 0>>2. Try to struggle (you already did this!)<<else>><a id="2" data-passage="Try to struggle IV">2. Try to struggle</a><</if>></td>
<td><a id="3" data-passage="Sleep IV">3. Sleep</a></td>
</tr>
</table>
<</nobr>><</linkappend>><</if>></div>
<div id="keypress"><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/cellSleepSuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/cellSleep.png"></div></center><</if>>
You lie down on the bed, and try to get some sleep. //Who knows?// Perhaps tomorrow would bring you something better. <<set $days to $days + 1>>
The next day you wake up, and you are escorted back to one of the chambers. Your training to start as soon as you are <<linkappend "locked into place.">>
<<if $trainingPlan == "painslut">><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/heatChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/heatChamberStraitjacket.png"></div></center><</if>><<elseif $trainingPlan == "furniture">><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/dildoChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/dildoChamberStraitjacket.png"></div></center><</if>><<elseif $trainingPlan == "housePet">><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/petChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/petChamberStraitjacket.png"></div></center><</if>><</if>>
<<if $trainingPlan == "painslut">><hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="cell waiting I">1. Endure!</a></td>
</tr>
</table>
<</nobr>><<elseif $trainingPlan == "furniture">><hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="cell waiting II">1. Hold still!</a></td>
</tr>
</table>
<</nobr>><<elseif $trainingPlan == "housePet">><hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="cell waiting III">1. Keep at it!</a></td>
</tr>
</table>
<</nobr>><</if>><</linkappend>></div><<set $triedToGetOutTwo to 1>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/cellStruggleSuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/cellsit.png"></div></center><</if>>
<<if $resisted > 0>>You get your wrists together, and you try just about any way to get out of the mittens.<<else>>You start to struggle in the straitjacket, tugging your arms back and forth in the material.<</if>> But it is hopeless. However difficult it might be to admit, the masters of this planet are truly an expert in their craft.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $resisted > 0>>1. Lean closer (what's the point?!)<<else>><<if $leantCloserTwo > 0>>1. Lean closer (you already did this!)<<else>><a id="1" data-passage="Lean closer II">1. Lean closer</a><</if>><</if>></td>
<td><<if $triedToGetOutTwo > 0>>2. Try to struggle (you already did this!)<<else>><a id="2" data-passage="Try to struggle II">2. Try to struggle</a><</if>></td>
<td><a id="3" data-passage="Sleep II">3. Sleep</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/celllisuitlistenwithcollar.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/celllistenwithcollar.png"></div></center><</if>>
You lean closer to the wall, and you start to listen. But you don't hear anything. //Looks like she is on a training session!//<<set $leantCloserTwo to 1>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $resisted > 0>>1. Lean closer (what's the point?!)<<else>><<if $leantCloserTwo > 0>>1. Lean closer (you already did this!)<<else>><a id="1" data-passage="Lean closer II">1. Lean closer</a><</if>><</if>></td>
<td><<if $triedToGetOutTwo > 0>>2. Try to struggle (you already did this!)<<else>><a id="2" data-passage="Try to struggle II">2. Try to struggle</a><</if>></td>
<td><a id="3" data-passage="Sleep II">3. Sleep</a></td>
</tr>
</table>
<</nobr>><div id="keypress"><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/cellSleepSuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/cellSleep.png"></div></center><</if>>
You lie down on the bed, and try to get some sleep. //Who knows?// Perhaps tomorrow would bring you something better. <<set $days to $days + 1>>
The next day you wake up, and you are escorted back to one of the chambers. Your training to start as soon as you are <<linkappend "locked into place.">>
<<if $trainingPlan == "painslut">><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/heatChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/heatChamberStraitjacket.png"></div></center><</if>><<elseif $trainingPlan == "furniture">><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/dildoChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/dildoChamberStraitjacket.png"></div></center><</if>><<elseif $trainingPlan == "housePet">><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/petChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/petChamberStraitjacket.png"></div></center><</if>><</if>>
<<if $trainingPlan == "painslut">><hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="cell waiting I alt">1. Endure!</a></td>
</tr>
</table>
<</nobr>><<elseif $trainingPlan == "furniture">><hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="cell waiting II alt">1. Hold still!</a></td>
</tr>
</table>
<</nobr>><<elseif $trainingPlan == "housePet">><hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="cell waiting III alt">1. Keep at it!</a></td>
</tr>
</table>
<</nobr>><</if>><</linkappend>></div><<set $triedToGetOutThree to 1>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/cellStruggleSuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/cellsit.png"></div></center><</if>>
<<if $resisted > 0>>You get your wrists together, and you try just about any way to get out of the mittens.<<else>>You start to struggle in the straitjacket, tugging your arms back and forth in the material.<</if>> But it is hopeless. However difficult it might be to admit, the masters of this planet are truly an expert in their craft.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $resisted > 0>>1. Lean closer (what's the point?!)<<else>><<if $leantCloserThree > 0>>1. Lean closer (you already did this!)<<else>><a id="1" data-passage="Lean closer III">1. Lean closer</a><</if>><</if>></td>
<td><<if $triedToGetOutThree > 0>>2. Try to struggle (you already did this!)<<else>><a id="2" data-passage="Try to struggle III">2. Try to struggle</a><</if>></td>
<td><a id="3" data-passage="Sleep III">3. Sleep</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/celllisuitlistenwithcollar.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/celllistenwithcollar.png"></div></center><</if>>
You lean closer to the wall, and you start to listen. But you don't hear anything. //Looks like she is on a training session!//<<set $leantCloserThree to 1>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $resisted > 0>>1. Lean closer (what's the point?!)<<else>><<if $leantCloserThree > 0>>1. Lean closer (you already did this!)<<else>><a id="1" data-passage="Lean closer III">1. Lean closer</a><</if>><</if>></td>
<td><<if $triedToGetOutThree > 0>>2. Try to struggle (you already did this!)<<else>><a id="2" data-passage="Try to struggle III">2. Try to struggle</a><</if>></td>
<td><a id="3" data-passage="Sleep III">3. Sleep</a></td>
</tr>
</table>
<</nobr>><<set $days to "???">><<set $outfit to "ruanite dollsuit with hood, bondage mittens, slave ballet boots">><center><div class="mediumImage"><img src="./Images/facilitybadendconcubinesuit.png"></div></center>
In the following months your training continues. Your performance carefully observed and evaluated until the staff is satisfied.
In the end you are bought by a noblewoman, who assigns you as a concubine to her public whorehouse. At first you are confused. Even relieved in part. But once you are outfitted for your duties, you realize that this whorehouse is for the sadistic ones, who are permitted to do all kinds of wicked things with you while you are helplessly bound in front of the establishment.
Still, part of you just loves the stuff. And with time you truly start to feel that you got the right end of a bad bargain. //But should you think otherwise?// Judging by the mittens on your hands and the hood that blocks your vision, the answer is probably not!
BAD END: MASOCHIST SLUT<<set $mission1 to "==Don't die!== Well... You found a way!">><<set $days to "???">><<set $outfit to "ballgag, extra tight neck and waist corsets, bondage mittens, slave ballet boots">><center><div class="mediumImage"><img src="./Images/facilitybadendhousepet.jpg"></div></center>
In the end you are bought by a newly wed couple who are interested in a human pet. Truth to be told, they don't keep you that bad. You are being fed regularly. There is plenty of sex, as you are frequently used by both participants. Albeit the punishments are harsh, in the end they are understandable.
With time you begin to like this life. Cherishing the calmness that comes through your acceptance. //But is this all that one could wish for?// The thought pops up in your mind every now and then. But what does it matter when your fate is so firmly enforced by your captors?
BAD END: HOUSE PET<<set $mission1 to "==Don't die!== Well... You found a way!">>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Location10return">1. Return</a></td>
</tr>
</table>
<</nobr>><<set $days to "???">><<set $outfit to "ruanite dollsuit with hood, bondage mittens, slave ballet boots">><center><div class="mediumImage"><img src="./Images/facilitybadendhousepet2.png"></div></center>
In the following months your training continues. Your performance carefully observed and evaluated until the staff is satisfied.
In the end you are bought by a newly wed couple who are interested in a human pet. Truth to be told, they don't keep you that bad. You are being fed regularly. There is plenty of sex, as you are frequently used by both participants. Not to mention the threesomes! And albeit the decision to keep you hooded is harsh, their method proves to be perfect to keep you docile.
With time you begin to like this life. Cherishing the calmness that comes through your acceptance. //But is this all that one could wish for?// The thought pops up in your mind every now and then. But what does it matter when your fate is so firmly enforced by your captors.
BAD END: HOUSE PET<<set $mission1 to "==Don't die!== Well... You found a way!">><<set $days to "???">><<set $outfit to "ruanite straitjacket, ballgag, slave ballet boots">><center><div class="mediumImage"><img src="./Images/furniturebadend.png"></div></center>
In the following months your training continues. Your performance carefully observed and evaluated until the staff is satisfied.
In the end you are bought by a wealthy nobleman, your bound form serving as decoration while he plays in the bed with his concubines. //At least my eyes are uncovered.// You repeat to yourself as you try again and again to get out of your bondage. Earning shock after shock through your nerve implant.
//Is this the worst fate imaginable?// It might as well be. But now that you are in this state, can you do anything about it?
BAD END: NEW FURNITURE<<set $mission1 to "==Don't die!== Well... You found a way!">><<set $days to "???">><<set $outfit to "ruanite dollsuit with hood, bondage mittens, slave ballet boots">><center><div class="mediumImage"><img src="./Images/latexfurniture.png"></div></center>
In the following months your training continues. Your performance carefully observed and evaluated until the staff is satisfied.
In the end you are bought by a wealthy nobleman, your bound form serving as decoration while he plays in the bed with his concubines. What's even worse is that your eyes are covered. And thus all you can do is to wiggle, earning shock after shock through your nerve implant as you are trying to imagine what happens.
//Is this the worst fate imaginable?// It might as well be. But now that you are in this state, can you do anything about it?
BAD END: NEW FURNITURE<<set $mission1 to "==Don't die!== Well... You found a way!">><<set $days to "???">><<set $outfit to "ballgag, extra tight neck and waist corsets, bondage mittens, slave ballet boots">><center><div class="mediumImage"><img src="./Images/helcionconcubine.jpg"></div></center>
In the end you are bought by a noblewoman, who assigns you as a concubine to her public whorehouse. At first you are confused. Even relieved in part. But once you are outfitted for your duties, you realize that this whorehouse is for the sadistic ones, who keep coming back so they could do all kinds of wicked things with you.
Still, part of you just loves the stuff. And with time you truly start to feel that you got the right end of a bad bargain. //But should you think otherwise?// Judging by the mittens on your hands and the ballgag in your mouth that is only removed when there is business, the answer is probably not!
BAD END: MASOCHIST SLUT<<set $mission1 to "==Don't die!== Well... You found a way!">>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Location10return">1. Return</a></td>
</tr>
</table>
<</nobr>>
<<set $triedToGetOutFour to 1>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/cellStruggleSuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/cellsit.png"></div></center><</if>>
<<if $resisted > 0>>You get your wrists together, and you try just about any way to get out of the mittens. But it is hopeless. However difficult it might be to admit, the masters of this planet are truly an expert in their craft. <<else>>As a desperate attempt, you start to struggle in the straitjacket with all your strength, tugging your arms back and forth like a wildcat. But it is hopeless. And you have to realize that you indeed going to be a slave forever.<</if>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td>1. Lean closer (what's the point?!)</td>
<td><<if $triedToGetOutFour > 0>>2. Try to struggle (you already did this!)<<else>><a id="2" data-passage="Try to struggle IV">2. Try to struggle</a><</if>></td>
<td><a id="3" data-passage="Sleep IV">3. Sleep</a></td>
</tr>
</table>
<</nobr>><<set $days to $days + 1>><div id="keypress"><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/cellSleepSuit.png"></div></center>
You lie down on the bed, and try to get some sleep. //Who knows?// Perhaps tomorrow would bring you something better.<<else>><center><div class="mediumImage"><img src="./Images/cellSleep.png"></div></center>
You lie down on the bed, knowing very well that the moment you close your eyes, you accept your new life as a slave. //But who knows?// Perhaps the instructors were right, and this was meant to happen.<</if>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $trainingPlan == "painslut">><<if $resisted > 0>><a id="3" data-passage="Concubine dollsuit">1. You wake up</a><<else>><a id="1" data-passage="Concubine mitten">1. You wake up</a><</if>><<elseif $trainingPlan == "furniture">><<if $resisted > 0>><a id="1" data-passage="Furniture dollsuit">1. You wake up</a><<else>><a id="1" data-passage="Furniture straitjacket">1. You wake up</a><</if>><<elseif $trainingPlan == "housePet">><<if $resisted > 0>><a id="1" data-passage="House pet dollsuit">1. You wake up</a><<else>><a id="1" data-passage="House pet mitten">1. You wake up</a><</if>><</if>></td>
</tr>
</table>
<</nobr>><div id="keypress"><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/heatChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/heatChamberStraitjacket.png"></div></center><</if>>
"Congratulations, Sixty-Two! You made it. This marks your score for the day as an A!" the woman says, <<if $resisted < 1 && $successScore > 1>>but instead of taking you back to the cell, she takes you to her private office.
<center><div class="mediumImage"><img src="./Images/instructorDown.png"></div></center>
"Lick my feet, pet," she says, her hand pointed to the floor.
In the aftermath of the arduous training session, you dare not to disobey, and you start polishing her boot <<linkappend "with your tongue.">>
<center><div class="mediumImage"><img src="./Images/instructorBoot.png"></div></center>
"That's right, nice and clean," she says accompanied by an "mhm". "You must be wondering why the special occasion, aren't you?" she asks.
"Yes, Mistress," you nod, taking a mini-break from your task. //That// however is rewarded by a nudge on your face by the boot.
"That was a rhetorical question," she says. Aghast, you continue your task, and you keep licking the woman's boot.<<set $offerGiven to 1>>
"I brought you here because you passed two of the test. Do the third one, and you will be brought to the bottom level, where you will have an additional test before you. To make sure you do it, the manager will scare you. But don't be scared. You don't have to be. Because once you intentionally fail, I will buy you myself."
Hearing her proposal, you almost stop. But you remember the nudge.
"And why would I do that?" she asks. "That because we both know you will pass those tests. You are the perfect $trainingPlan material. I can see it on you. And through my little action I can buy you myself. Train you up. Then sell you for ten times the purchase price."
"Now for the what's in it for me part. Well? The guy who wants to buy you is a sadist. One of the nastiest ones out there. Me? Well? Do you take me as a sadist? The choice is yours, pet!"
The woman makes you polish her boots for an additional two hours. After that, you are led back to the cell, thinking about <<linkappend "your present options.">>
<<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/cellStandingSuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/cellStand.png"></div></center><</if>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $resisted > 0>>1. Lean closer (what's the point?!)<<else>><<if $leantCloserThree > 0>>1. Lean closer (you already did this!)<<else>><a id="1" data-passage="Lean closer III">1. Lean closer</a><</if>><</if>></td>
<td><<if $triedToGetOutThree > 0>>2. Try to struggle (you already did this!)<<else>><a id="2" data-passage="Try to struggle III">2. Try to struggle</a><</if>></td>
<td><a id="3" data-passage="Sleep III">3. Sleep</a></td>
</tr>
</table>
<</nobr>><</linkappend>><</linkappend>><<else>>and you are escorted <<linkappend "back to your cell.">>
<<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/cellStandingSuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/cellStand.png"></div></center><</if>>
Once inside, you go over your options like a list. But could you really escape? Or are you bestowed to be a slave forever?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $resisted > 0>>1. Lean closer (what's the point?!)<<else>><<if $leantCloserThree > 0>>1. Lean closer (you already did this!)<<else>><a id="1" data-passage="Lean closer III">1. Lean closer</a><</if>><</if>></td>
<td><<if $triedToGetOutThree > 0>>2. Try to struggle (you already did this!)<<else>><a id="2" data-passage="Try to struggle III">2. Try to struggle</a><</if>></td>
<td><a id="3" data-passage="Sleep III">3. Sleep</a></td>
</tr>
</table>
<</nobr>><</linkappend>><</if>></div><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/heatChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/heatChamberStraitjacket.png"></div></center><</if>>
The heaters radiate their waves ever stronger. You unable to do anything about it.
Question is: Is this the life you truly want? Or would you be better off as a pet or someone's furniture?<<set $enduranceScore to $enduranceScore + 2>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Endure XII">1. Endure!</a></td>
<td><a id="2" data-passage="Give in">2. Give in</a></td>
<td><a id="3" data-passage="Give in">3. Give in</a></td>
<td><a id="4" data-passage="Give in">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/heatChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/heatChamberStraitjacket.png"></div></center><</if>>
The heaters radiate their waves ever stronger. You unable to do anything about it.
Question is: Is this the life you truly want? Or would you be better off as a pet or someone's furniture?<<set $enduranceScore to $enduranceScore + 2>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Give in">1. Give in</a></td>
<td><a id="2" data-passage="Endure XIII">2. Endure!</a></td>
<td><a id="3" data-passage="Give in">3. Give in</a></td>
<td><a id="4" data-passage="Give in">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/heatChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/heatChamberStraitjacket.png"></div></center><</if>>
The heaters radiate their waves ever stronger. You unable to do anything about it.
Question is: Is this the life you truly want? Or would you be better off as a pet or someone's furniture?<<set $enduranceScore to $enduranceScore + 2>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Endure XIV">1. Endure!</a></td>
<td><a id="2" data-passage="Give in">2. Give in</a></td>
<td><a id="3" data-passage="Give in">3. Give in</a></td>
<td><a id="4" data-passage="Give in">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/heatChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/heatChamberStraitjacket.png"></div></center><</if>>
The heaters radiate their waves ever stronger. You unable to do anything about it.
Question is: Is this the life you truly want? Or would you be better off as a pet or someone's furniture?<<set $enduranceScore to $enduranceScore + 2>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Endure XV">1. Endure!</a></td>
<td><a id="2" data-passage="Give in">2. Give in</a></td>
<td><a id="3" data-passage="Give in">3. Give in</a></td>
<td><a id="4" data-passage="Give in">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/heatChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/heatChamberStraitjacket.png"></div></center><</if>>
The heaters radiate their waves ever stronger. You unable to do anything about it.
Question is: Is this the life you truly want? Or would you be better off as a pet or someone's furniture?<<set $enduranceScore to $enduranceScore + 2>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Success!">1. Success!</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/dildoChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/dildoChamberStraitjacket.png"></div></center><</if>>
The dildo moves up and down in your vagina in a rhythmic fashion. You helpless to do anything about it.
Question is: Is this the life you truly want? Or would you be better off as a painslut or someone's pet?<<set $furnitureScore to $furnitureScore + 2>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Hold Still XII">1. Hold still!</a></td>
<td><a id="2" data-passage="Give in II">2. Give in</a></td>
<td><a id="3" data-passage="Give in II">3. Give in</a></td>
<td><a id="4" data-passage="Give in II">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/dildoChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/dildoChamberStraitjacket.png"></div></center><</if>>
The dildo moves up and down in your vagina in a rhythmic fashion. You helpless to do anything about it.
Question is: Is this the life you truly want? Or would you be better off as a painslut or someone's pet?<<set $furnitureScore to $furnitureScore + 2>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Give in II">1. Give in</a></td>
<td><a id="2" data-passage="Hold Still XIII">2. Hold still!</a></td>
<td><a id="3" data-passage="Give in II">3. Give in</a></td>
<td><a id="4" data-passage="Give in II">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/dildoChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/dildoChamberStraitjacket.png"></div></center><</if>>
The dildo moves up and down in your vagina in a rhythmic fashion. You helpless to do anything about it.
Question is: Is this the life you truly want? Or would you be better off as a painslut or someone's pet?<<set $furnitureScore to $furnitureScore + 2>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Hold Still XIV">1. Hold still!</a></td>
<td><a id="2" data-passage="Give in II">2. Give in</a></td>
<td><a id="3" data-passage="Give in II">3. Give in</a></td>
<td><a id="4" data-passage="Give in II">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/dildoChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/dildoChamberStraitjacket.png"></div></center><</if>>
The dildo moves up and down in your vagina in a rhythmic fashion. You helpless to do anything about it.
Question is: Is this the life you truly want? Or would you be better off as a painslut or someone's pet?<<set $furnitureScore to $furnitureScore + 2>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Give in II">1. Give in</a></td>
<td><a id="2" data-passage="Hold Still XV">2. Hold still!</a></td>
<td><a id="3" data-passage="Give in II">3. Give in</a></td>
<td><a id="4" data-passage="Give in II">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/dildoChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/dildoChamberStraitjacket.png"></div></center><</if>>
The dildo moves up and down in your vagina in a rhythmic fashion. You helpless to do anything about it.
Question is: Is this the life you truly want? Or would you be better off as a painslut or someone's pet?<<set $furnitureScore to $furnitureScore + 2>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Success II">1. Success!</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/petChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/petChamberStraitjacket.png"></div></center><</if>>
You keep sucking on the dildo until you have to pause to get air.
Question is: do you really want to do this? Or perhaps you are better off being a painslut or someone's furniture?<<set $cocksuckingScore to $cocksuckingScore + 2>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Keep at it XII">1. Keep at it!</a></td>
<td><a id="2" data-passage="Give in III">2. Give in</a></td>
<td><a id="3" data-passage="Give in III">3. Give in</a></td>
<td><a id="4" data-passage="Give in III">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/petChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/petChamberStraitjacket.png"></div></center><</if>>
You keep sucking on the dildo until you have to pause to get air.
Question is: do you really want to do this? Or perhaps you are better off being a painslut or someone's furniture?<<set $cocksuckingScore to $cocksuckingScore + 2>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Keep at it XIII">1. Keep at it!</a></td>
<td><a id="2" data-passage="Give in III">2. Give in</a></td>
<td><a id="3" data-passage="Give in III">3. Give in</a></td>
<td><a id="4" data-passage="Give in III">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/petChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/petChamberStraitjacket.png"></div></center><</if>>
You keep sucking on the dildo until you have to pause to get air.
Question is: do you really want to do this? Or perhaps you are better off being a painslut or someone's furniture?<<set $cocksuckingScore to $cocksuckingScore + 2>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Keep at it XIV">1. Keep at it!</a></td>
<td><a id="2" data-passage="Give in III">2. Give in</a></td>
<td><a id="3" data-passage="Give in III">3. Give in</a></td>
<td><a id="4" data-passage="Give in III">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/petChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/petChamberStraitjacket.png"></div></center><</if>>
You keep sucking on the dildo until you have to pause to get air.
Question is: do you really want to do this? Or perhaps you are better off being a painslut or someone's furniture?<<set $cocksuckingScore to $cocksuckingScore + 2>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Give in III">1. Give in</a></td>
<td><a id="2" data-passage="Keep at it XV">2. Keep at it!</a></td>
<td><a id="3" data-passage="Give in III">3. Give in</a></td>
<td><a id="4" data-passage="Give in III">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/petChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/petChamberStraitjacket.png"></div></center><</if>>
You keep sucking on the dildo until you have to pause to get air.
Question is: do you really want to do this? Or perhaps you are better off being a painslut or someone's furniture?<<set $cocksuckingScore to $cocksuckingScore + 2>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Success III">1. Success!</a></td>
</tr>
</table>
<</nobr>>
<<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/heatChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/heatChamberStraitjacket.png"></div></center><</if>>
The heaters radiate their waves ever stronger. You unable to do anything about it.<<set $enduranceScore to $enduranceScore + 1>><<set $successScore to $successScore + 1>>
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Endure XII alt">1. Endure!</a></td>
<td><a id="2" data-passage="Give in IV">2. Give in</a></td>
<td><a id="3" data-passage="Give in IV">3. Give in</a></td>
<td><a id="4" data-passage="Give in IV">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/heatChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/heatChamberStraitjacket.png"></div></center><</if>>
The heaters radiate their waves ever stronger. You unable to do anything about it.<<set $enduranceScore to $enduranceScore + 1>><<set $successScore to $successScore + 1>>
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Give in IV">1. Give in</a></td>
<td><a id="2" data-passage="Give in IV">2. Give in</a></td>
<td><a id="3" data-passage="Endure XIII alt">3. Endure!</a></td>
<td><a id="4" data-passage="Give in IV">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/heatChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/heatChamberStraitjacket.png"></div></center><</if>>
The heaters radiate their waves ever stronger. You unable to do anything about it.<<set $enduranceScore to $enduranceScore + 1>><<set $successScore to $successScore + 1>>
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Endure XIV alt">1. Endure!</a></td>
<td><a id="2" data-passage="Give in IV">2. Give in</a></td>
<td><a id="3" data-passage="Give in IV">3. Give in</a></td>
<td><a id="4" data-passage="Give in IV">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/heatChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/heatChamberStraitjacket.png"></div></center><</if>>
The heaters radiate their waves ever stronger. You unable to do anything about it.<<set $enduranceScore to $enduranceScore + 1>><<set $successScore to $successScore + 1>>
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Give in IV">1. Give in</a></td>
<td><a id="2" data-passage="Endure XV alt">2. Endure!</a></td>
<td><a id="3" data-passage="Give in IV">3. Give in</a></td>
<td><a id="4" data-passage="Give in IV">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/heatChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/heatChamberStraitjacket.png"></div></center><</if>>
The heaters radiate their waves ever stronger. You unable to do anything about it.<<set $enduranceScore to $enduranceScore + 1>><<set $successScore to $successScore + 1>>
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Success IV">1. Success!</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/dildoChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/dildoChamberStraitjacket.png"></div></center><</if>>
The dildo moves up and down in your vagina in a rhythmic fashion. You helpless to do anything about it.<<set $furnitureScore to $furnitureScore + 1>>
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Give in V">1. Give in</a></td>
<td><a id="2" data-passage="Hold Still XII alt">2. Hold still!</a></td>
<td><a id="3" data-passage="Give in V">3. Give in</a></td>
<td><a id="4" data-passage="Give in V">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/dildoChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/dildoChamberStraitjacket.png"></div></center><</if>>
The dildo moves up and down in your vagina in a rhythmic fashion. You helpless to do anything about it.<<set $furnitureScore to $furnitureScore + 1>>
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Hold Still XIII alt">1. Hold still!</a></td>
<td><a id="2" data-passage="Give in V">2. Give in</a></td>
<td><a id="3" data-passage="Give in V">3. Give in</a></td>
<td><a id="4" data-passage="Give in V">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/dildoChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/dildoChamberStraitjacket.png"></div></center><</if>>
The dildo moves up and down in your vagina in a rhythmic fashion. You helpless to do anything about it.<<set $furnitureScore to $furnitureScore + 1>>
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Give in V">1. Give in</a></td>
<td><a id="2" data-passage="Hold Still XIV alt">2. Hold still!</a></td>
<td><a id="3" data-passage="Give in V">3. Give in</a></td>
<td><a id="4" data-passage="Give in V">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/dildoChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/dildoChamberStraitjacket.png"></div></center><</if>>
The dildo moves up and down in your vagina in a rhythmic fashion. You helpless to do anything about it.<<set $furnitureScore to $furnitureScore + 1>>
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Give in V">1. Give in</a></td>
<td><a id="2" data-passage="Give in V">2. Give in</a></td>
<td><a id="3" data-passage="Hold Still XV alt">3. Hold still!</a></td>
<td><a id="4" data-passage="Give in V">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/dildoChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/dildoChamberStraitjacket.png"></div></center><</if>>
The dildo moves up and down in your vagina in a rhythmic fashion. You helpless to do anything about it.<<set $furnitureScore to $furnitureScore + 1>><<set $successScore to $successScore + 1>>
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Success V">1. Success!</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/petChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/petChamberStraitjacket.png"></div></center><</if>>
You keep sucking on the dildo until you have to pause to get air.
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?<<set $cocksuckingScore to $cocksuckingScore + 1>><<set $successScore to $successScore + 1>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Give in VI">1. Give in</a></td>
<td><a id="2" data-passage="Give in VI">2. Give in</a></td>
<td><a id="3" data-passage="Keep at it XII alt">3. Keep at it!</a></td>
<td><a id="4" data-passage="Give in VI">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/petChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/petChamberStraitjacket.png"></div></center><</if>>
You keep sucking on the dildo until you have to pause to get air.
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?<<set $cocksuckingScore to $cocksuckingScore + 1>><<set $successScore to $successScore + 1>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Give in VI">1. Give in</a></td>
<td><a id="2" data-passage="Give in VI">2. Give in</a></td>
<td><a id="3" data-passage="Keep at it XIII alt">3. Keep at it!</a></td>
<td><a id="4" data-passage="Give in VI">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/petChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/petChamberStraitjacket.png"></div></center><</if>>
You keep sucking on the dildo until you have to pause to get air.
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?<<set $cocksuckingScore to $cocksuckingScore + 1>><<set $successScore to $successScore + 1>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Give in VI">1. Give in</a></td>
<td><a id="2" data-passage="Give in VI">2. Give in</a></td>
<td><a id="3" data-passage="Keep at it XIV alt">3. Keep at it!</a></td>
<td><a id="4" data-passage="Give in VI">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/petChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/petChamberStraitjacket.png"></div></center><</if>>
You keep sucking on the dildo until you have to pause to get air.
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?<<set $cocksuckingScore to $cocksuckingScore + 1>><<set $successScore to $successScore + 1>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Keep at it XV alt">1. Keep at it!</a></td>
<td><a id="2" data-passage="Give in VI">2. Give in</a></td>
<td><a id="3" data-passage="Give in VI">3. Give in</a></td>
<td><a id="4" data-passage="Give in VI">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/petChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/petChamberStraitjacket.png"></div></center><</if>>
You keep sucking on the dildo until you have to pause to get air.
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?<<set $cocksuckingScore to $cocksuckingScore + 1>><<set $successScore to $successScore + 1>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Success! VI">1. Success!</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/heatChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/heatChamberStraitjacket.png"></div></center><</if>>
The heaters radiate their waves ever stronger. You unable to do anything about it.<<set $enduranceScore to $enduranceScore + 1>><<set $successScore to $successScore + 1>>
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Endure II alt XI">1. Endure!</a></td>
<td><a id="2" data-passage="Give in IV alt I">2. Give in</a></td>
<td><a id="3" data-passage="Give in IV alt I">3. Give in</a></td>
<td><a id="4" data-passage="Give in IV alt I">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/heatChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/heatChamberStraitjacket.png"></div></center><</if>>
The heaters radiate their waves ever stronger. You unable to do anything about it.<<set $enduranceScore to $enduranceScore + 1>><<set $successScore to $successScore + 1>>
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Give in IV alt I">1. Give in</a></td>
<td><a id="2" data-passage="Give in IV alt I">2. Give in</a></td>
<td><a id="3" data-passage="Give in IV alt I">3. Give in</a></td>
<td><a id="4" data-passage="Endure II alt XII">4. Endure!</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/heatChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/heatChamberStraitjacket.png"></div></center><</if>>
The heaters radiate their waves ever stronger. You unable to do anything about it.<<set $enduranceScore to $enduranceScore + 1>><<set $successScore to $successScore + 1>>
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Endure II alt XIII">1. Endure!</a></td>
<td><a id="2" data-passage="Give in IV alt I">2. Give in</a></td>
<td><a id="3" data-passage="Give in IV alt I">3. Give in</a></td>
<td><a id="4" data-passage="Give in IV alt I">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/heatChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/heatChamberStraitjacket.png"></div></center><</if>>
The heaters radiate their waves ever stronger. You unable to do anything about it.<<set $enduranceScore to $enduranceScore + 1>><<set $successScore to $successScore + 1>>
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Give in IV alt I">1. Give in</a></td>
<td><a id="2" data-passage="Give in IV alt I">2. Give in</a></td>
<td><a id="3" data-passage="Endure II alt XIV">3. Endure!</a></td>
<td><a id="4" data-passage="Give in IV alt I">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/heatChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/heatChamberStraitjacket.png"></div></center><</if>>
The heaters radiate their waves ever stronger. You unable to do anything about it.<<set $enduranceScore to $enduranceScore + 1>><<set $successScore to $successScore + 1>>
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Success II alt V">1. Success!</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/dildoChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/dildoChamberStraitjacket.png"></div></center><</if>>
The dildo moves up and down in your vagina in a rhythmic fashion. You helpless to do anything about it.<<set $furnitureScore to $furnitureScore + 1>><<set $successScore to $successScore + 1>>
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Give in V alt I">1. Give in</a></td>
<td><a id="2" data-passage="Give in V alt I">2. Give in</a></td>
<td><a id="3" data-passage="Give in V alt I">3. Give in</a></td>
<td><a id="4" data-passage="Hold Still alt II per XI">4. Hold still!</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/dildoChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/dildoChamberStraitjacket.png"></div></center><</if>>
The dildo moves up and down in your vagina in a rhythmic fashion. You helpless to do anything about it.<<set $furnitureScore to $furnitureScore + 1>><<set $successScore to $successScore + 1>>
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Give in V alt I">1. Give in</a></td>
<td><a id="2" data-passage="Hold Still alt II per XII">2. Hold still!</a></td>
<td><a id="3" data-passage="Give in V alt I">3. Give in</a></td>
<td><a id="4" data-passage="Give in V alt I">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/dildoChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/dildoChamberStraitjacket.png"></div></center><</if>>
The dildo moves up and down in your vagina in a rhythmic fashion. You helpless to do anything about it.<<set $furnitureScore to $furnitureScore + 1>><<set $successScore to $successScore + 1>>
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Give in V alt I">1. Give in</a></td>
<td><a id="2" data-passage="Hold Still alt II per XIII">2. Hold still!</a></td>
<td><a id="3" data-passage="Give in V alt I">3. Give in</a></td>
<td><a id="4" data-passage="Give in V alt I">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/dildoChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/dildoChamberStraitjacket.png"></div></center><</if>>
The dildo moves up and down in your vagina in a rhythmic fashion. You helpless to do anything about it.<<set $furnitureScore to $furnitureScore + 1>><<set $successScore to $successScore + 1>>
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Hold Still alt II per XIV">1. Hold still!</a></td>
<td><a id="2" data-passage="Give in V alt I">2. Give in</a></td>
<td><a id="3" data-passage="Give in V alt I">3. Give in</a></td>
<td><a id="4" data-passage="Give in V alt I">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/dildoChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/dildoChamberStraitjacket.png"></div></center><</if>>
The dildo moves up and down in your vagina in a rhythmic fashion. You helpless to do anything about it.<<set $furnitureScore to $furnitureScore + 1>><<set $successScore to $successScore + 1>>
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Success alt II per II">1. Success!</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/dildoChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/dildoChamberStraitjacket.png"></div></center><</if>>
The dildo moves up and down in your vagina in a rhythmic fashion. You helpless to do anything about it.<<set $furnitureScore to $furnitureScore + 1>><<set $successScore to $successScore + 1>>
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Hold Still alt III per XI">1. Hold still!</a></td>
<td><a id="2" data-passage="Give in V alt II">2. Give in</a></td>
<td><a id="3" data-passage="Give in V alt II">3. Give in</a></td>
<td><a id="4" data-passage="Give in V alt II">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/dildoChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/dildoChamberStraitjacket.png"></div></center><</if>>
The dildo moves up and down in your vagina in a rhythmic fashion. You helpless to do anything about it.<<set $furnitureScore to $furnitureScore + 1>><<set $successScore to $successScore + 1>>
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Hold Still alt III per XII">1. Hold still!</a></td>
<td><a id="2" data-passage="Give in V alt II">2. Give in</a></td>
<td><a id="3" data-passage="Give in V alt II">3. Give in</a></td>
<td><a id="4" data-passage="Give in V alt II">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/dildoChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/dildoChamberStraitjacket.png"></div></center><</if>>
The dildo moves up and down in your vagina in a rhythmic fashion. You helpless to do anything about it.<<set $furnitureScore to $furnitureScore + 1>><<set $successScore to $successScore + 1>>
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Hold Still alt III per XIII">1. Hold still!</a></td>
<td><a id="2" data-passage="Give in V alt II">2. Give in</a></td>
<td><a id="3" data-passage="Give in V alt II">3. Give in</a></td>
<td><a id="4" data-passage="Give in V alt II">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/dildoChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/dildoChamberStraitjacket.png"></div></center><</if>>
The dildo moves up and down in your vagina in a rhythmic fashion. You helpless to do anything about it.<<set $furnitureScore to $furnitureScore + 1>><<set $successScore to $successScore + 1>>
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Give in V alt II">1. Give in</a></td>
<td><a id="2" data-passage="Give in V alt II">2. Give in</a></td>
<td><a id="3" data-passage="Give in V alt II">3. Give in</a></td>
<td><a id="4" data-passage="Hold Still alt III per XIV">4. Hold still!</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/dildoChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/dildoChamberStraitjacket.png"></div></center><</if>>
The dildo moves up and down in your vagina in a rhythmic fashion. You helpless to do anything about it.<<set $furnitureScore to $furnitureScore + 1>><<set $successScore to $successScore + 1>>
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Success alt III per I">1. Success!</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/petChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/petChamberStraitjacket.png"></div></center><</if>>
You keep sucking on the dildo until you have to pause to get air.
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?<<set $cocksuckingScore to $cocksuckingScore + 1>><<set $successScore to $successScore + 1>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Keep at it II alt XII">1. Keep at it!</a></td>
<td><a id="2" data-passage="Give in VI alt">2. Give in</a></td>
<td><a id="3" data-passage="Give in VI alt">3. Give in</a></td>
<td><a id="4" data-passage="Give in VI alt">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/petChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/petChamberStraitjacket.png"></div></center><</if>>
You keep sucking on the dildo until you have to pause to get air.
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?<<set $cocksuckingScore to $cocksuckingScore + 1>><<set $successScore to $successScore + 1>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Give in VI alt">1. Give in</a></td>
<td><a id="2" data-passage="Keep at it II alt XIII">2. Keep at it!</a></td>
<td><a id="3" data-passage="Give in VI alt">3. Give in</a></td>
<td><a id="4" data-passage="Give in VI alt">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/petChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/petChamberStraitjacket.png"></div></center><</if>>
You keep sucking on the dildo until you have to pause to get air.
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?<<set $cocksuckingScore to $cocksuckingScore + 1>><<set $successScore to $successScore + 1>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Keep at it II alt XIV">1. Keep at it!</a></td>
<td><a id="2" data-passage="Give in VI alt">2. Give in</a></td>
<td><a id="3" data-passage="Give in VI alt">3. Give in</a></td>
<td><a id="4" data-passage="Give in VI alt">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/petChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/petChamberStraitjacket.png"></div></center><</if>>
You keep sucking on the dildo until you have to pause to get air.
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?<<set $cocksuckingScore to $cocksuckingScore + 1>><<set $successScore to $successScore + 1>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Give in VI alt">1. Give in</a></td>
<td><a id="2" data-passage="Give in VI alt">2. Give in</a></td>
<td><a id="3" data-passage="Give in VI alt">3. Give in</a></td>
<td><a id="4" data-passage="Keep at it II alt XV">4. Keep at it!</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/petChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/petChamberStraitjacket.png"></div></center><</if>>
You keep sucking on the dildo until you have to pause to get air.
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?<<set $cocksuckingScore to $cocksuckingScore + 1>><<set $successScore to $successScore + 1>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Success it alt III">1. Success!</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/heatChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/heatChamberStraitjacket.png"></div></center><</if>>
The heaters radiate their waves ever stronger. You unable to do anything about it.<<set $enduranceScore to $enduranceScore + 1>><<set $successScore to $successScore + 1>>
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="4" data-passage="Endure III alt XII">4. Endure!</a></td>
<td><a id="2" data-passage="Give in IV alt II">2. Give in</a></td>
<td><a id="3" data-passage="Give in IV alt II">3. Give in</a></td>
<td><a id="1" data-passage="Give in IV alt II">1. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/heatChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/heatChamberStraitjacket.png"></div></center><</if>>
The heaters radiate their waves ever stronger. You unable to do anything about it.<<set $enduranceScore to $enduranceScore + 1>><<set $successScore to $successScore + 1>>
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="3" data-passage="Endure III alt XIII">3. Endure!</a></td>
<td><a id="2" data-passage="Give in IV alt II">2. Give in</a></td>
<td><a id="1" data-passage="Give in IV alt II">1. Give in</a></td>
<td><a id="4" data-passage="Give in IV alt II">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/heatChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/heatChamberStraitjacket.png"></div></center><</if>>
The heaters radiate their waves ever stronger. You unable to do anything about it.<<set $enduranceScore to $enduranceScore + 1>><<set $successScore to $successScore + 1>>
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="4" data-passage="Endure III alt XIV">4. Endure!</a></td>
<td><a id="2" data-passage="Give in IV alt II">2. Give in</a></td>
<td><a id="3" data-passage="Give in IV alt II">3. Give in</a></td>
<td><a id="1" data-passage="Give in IV alt II">1. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/heatChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/heatChamberStraitjacket.png"></div></center><</if>>
The heaters radiate their waves ever stronger. You unable to do anything about it.<<set $enduranceScore to $enduranceScore + 1>><<set $successScore to $successScore + 1>>
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Give in IV alt II">1. Give in</a></td>
<td><a id="2" data-passage="Endure III alt XV">2. Endure!</a></td>
<td><a id="3" data-passage="Give in IV alt II">3. Give in</a></td>
<td><a id="4" data-passage="Give in IV alt II">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/heatChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/heatChamberStraitjacket.png"></div></center><</if>>
The heaters radiate their waves ever stronger. You unable to do anything about it.<<set $enduranceScore to $enduranceScore + 1>><<set $successScore to $successScore + 1>>
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Success! III alt XX">1. Success!</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/petChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/petChamberStraitjacket.png"></div></center><</if>>
You keep sucking on the dildo until you have to pause to get air.
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?<<set $cocksuckingScore to $cocksuckingScore + 1>><<set $successScore to $successScore + 1>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Keep at it XII alt II">1. Keep at it!</a></td>
<td><a id="2" data-passage="Give in VI alt II">2. Give in</a></td>
<td><a id="3" data-passage="Give in VI alt II">3. Give in</a></td>
<td><a id="4" data-passage="Give in VI alt II">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/petChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/petChamberStraitjacket.png"></div></center><</if>>
You keep sucking on the dildo until you have to pause to get air.
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?<<set $cocksuckingScore to $cocksuckingScore + 1>><<set $successScore to $successScore + 1>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="3" data-passage="Give in VI alt II">3. Give in</a></td>
<td><a id="2" data-passage="Give in VI alt II">2. Give in</a></td>
<td><a id="1" data-passage="Keep at it XIII alt II">1. Keep at it!</a></td>
<td><a id="4" data-passage="Give in VI alt II">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/petChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/petChamberStraitjacket.png"></div></center><</if>>
You keep sucking on the dildo until you have to pause to get air.
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?<<set $cocksuckingScore to $cocksuckingScore + 1>><<set $successScore to $successScore + 1>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Keep at it XIV alt II">1. Keep at it!</a></td>
<td><a id="2" data-passage="Give in VI alt II">2. Give in</a></td>
<td><a id="3" data-passage="Give in VI alt II">3. Give in</a></td>
<td><a id="4" data-passage="Give in VI alt II">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/petChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/petChamberStraitjacket.png"></div></center><</if>>
You keep sucking on the dildo until you have to pause to get air.
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?<<set $cocksuckingScore to $cocksuckingScore + 1>><<set $successScore to $successScore + 1>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="3" data-passage="Keep at it XV alt II">3. Keep at it!</a></td>
<td><a id="2" data-passage="Give in VI alt II">2. Give in</a></td>
<td><a id="1" data-passage="Give in VI alt II">1. Give in</a></td>
<td><a id="4" data-passage="Give in VI alt II">4. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/petChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/petChamberStraitjacket.png"></div></center><</if>>
You keep sucking on the dildo until you have to pause to get air.
But is this a goal worth to strive for? Or should you give in, and let the currents determine your fate?<<set $cocksuckingScore to $cocksuckingScore + 1>><<set $successScore to $successScore + 1>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Success III alt II">1. Success!</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/heatChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/heatChamberStraitjacket.png"></div></center><</if>>
The heaters radiate their waves ever stronger. You unable to do anything about it.<<set $enduranceScore to $enduranceScore + 1>>
But should you truly go through this? Or would it be better if you get enslaved by that woman?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Endure final II">1. Endure!</a></td>
<td><a id="2" data-passage="Give in final">2. Give in</a></td>
<td><a id="3" data-passage="Give in final">3. Give in</a></td>
<td><a id="4" data-passage="Give in final">4. Give in</a></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="5" data-passage="Give in final">5. Give in</a></td>
<td><a id="6" data-passage="Give in final">6. Give in</a></td>
<td><a id="7" data-passage="Give in final">7. Give in</a></td>
<td><a id="8" data-passage="Give in final">8. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/heatChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/heatChamberStraitjacket.png"></div></center><</if>>
The heaters radiate their waves ever stronger. You unable to do anything about it.<<set $enduranceScore to $enduranceScore + 1>>
But should you truly go through this? Or would it be better if you get enslaved by that woman?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Give in final">1. Give in</a></td>
<td><a id="2" data-passage="Give in final">2. Give in</a></td>
<td><a id="3" data-passage="Give in final">3. Give in</a></td>
<td><a id="4" data-passage="Endure final III">4. Endure!</a></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="5" data-passage="Give in final">5. Give in</a></td>
<td><a id="6" data-passage="Give in final">6. Give in</a></td>
<td><a id="7" data-passage="Give in final">7. Give in</a></td>
<td><a id="8" data-passage="Give in final">8. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/heatChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/heatChamberStraitjacket.png"></div></center><</if>>
The heaters radiate their waves ever stronger. You unable to do anything about it.<<set $enduranceScore to $enduranceScore + 1>>
But should you truly go through this? Or would it be better if you get enslaved by that woman?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Give in final">1. Give in</a></td>
<td><a id="2" data-passage="Endure final IV">2. Endure!</a></td>
<td><a id="3" data-passage="Give in final">3. Give in</a></td>
<td><a id="4" data-passage="Give in final">4. Give in</a></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="5" data-passage="Give in final">5. Give in</a></td>
<td><a id="6" data-passage="Give in final">6. Give in</a></td>
<td><a id="7" data-passage="Give in final">7. Give in</a></td>
<td><a id="8" data-passage="Give in final">8. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/heatChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/heatChamberStraitjacket.png"></div></center><</if>>
The heaters radiate their waves ever stronger. You unable to do anything about it.<<set $enduranceScore to $enduranceScore + 1>>
But should you truly go through this? Or would it be better if you get enslaved by that woman?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Endure final V">1. Endure!</a></td>
<td><a id="2" data-passage="Give in final">2. Give in</a></td>
<td><a id="3" data-passage="Give in final">3. Give in</a></td>
<td><a id="4" data-passage="Give in final">4. Give in</a></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="5" data-passage="Give in final">5. Give in</a></td>
<td><a id="6" data-passage="Give in final">6. Give in</a></td>
<td><a id="7" data-passage="Give in final">7. Give in</a></td>
<td><a id="8" data-passage="Give in final">8. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/heatChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/heatChamberStraitjacket.png"></div></center><</if>>
The heaters radiate their waves ever stronger. You unable to do anything about it.<<set $enduranceScore to $enduranceScore + 1>>
But should you truly go through this? Or would it be better if you get enslaved by that woman?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Endure final VI">1. Endure!</a></td>
<td><a id="2" data-passage="Give in final">2. Give in</a></td>
<td><a id="3" data-passage="Give in final">3. Give in</a></td>
<td><a id="4" data-passage="Give in final">4. Give in</a></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="5" data-passage="Give in final">5. Give in</a></td>
<td><a id="6" data-passage="Give in final">6. Give in</a></td>
<td><a id="7" data-passage="Give in final">7. Give in</a></td>
<td><a id="8" data-passage="Give in final">8. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/heatChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/heatChamberStraitjacket.png"></div></center><</if>>
The heaters radiate their waves ever stronger. You unable to do anything about it.<<set $enduranceScore to $enduranceScore + 1>>
But should you truly go through this? Or would it be better if you get enslaved by that woman?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Give in final">1. Give in</a></td>
<td><a id="2" data-passage="Give in final">2. Give in</a></td>
<td><a id="3" data-passage="Give in final">3. Give in</a></td>
<td><a id="4" data-passage="Give in final">4. Give in</a></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="5" data-passage="Give in final">5. Give in</a></td>
<td><a id="6" data-passage="Endure final VII">6. Endure!</a></td>
<td><a id="7" data-passage="Give in final">7. Give in</a></td>
<td><a id="8" data-passage="Give in final">8. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/heatChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/heatChamberStraitjacket.png"></div></center><</if>>
The heaters radiate their waves ever stronger. You unable to do anything about it.<<set $enduranceScore to $enduranceScore + 1>>
But should you truly go through this? Or would it be better if you get enslaved by that woman?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Endure final VIII">1. Endure!</a></td>
<td><a id="2" data-passage="Give in final">2. Give in</a></td>
<td><a id="3" data-passage="Give in final">3. Give in</a></td>
<td><a id="4" data-passage="Give in final">4. Give in</a></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="5" data-passage="Give in final">5. Give in</a></td>
<td><a id="6" data-passage="Give in final">6. Give in</a></td>
<td><a id="7" data-passage="Give in final">7. Give in</a></td>
<td><a id="8" data-passage="Give in final">8. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/heatChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/heatChamberStraitjacket.png"></div></center><</if>>
The heaters radiate their waves ever stronger. You unable to do anything about it.<<set $enduranceScore to $enduranceScore + 1>>
But should you truly go through this? Or would it be better if you get enslaved by that woman?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Give in final">1. Give in</a></td>
<td><a id="2" data-passage="Give in final">2. Give in</a></td>
<td><a id="3" data-passage="Give in final">3. Give in</a></td>
<td><a id="4" data-passage="Give in final">4. Give in</a></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="5" data-passage="Give in final">5. Give in</a></td>
<td><a id="6" data-passage="Give in final">6. Give in</a></td>
<td><a id="7" data-passage="Give in final">7. Give in</a></td>
<td><a id="8" data-passage="Endure final IX">8. Endure!</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/heatChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/heatChamberStraitjacket.png"></div></center><</if>>
The heaters radiate their waves ever stronger. You unable to do anything about it.<<set $enduranceScore to $enduranceScore + 1>>
But should you truly go through this? Or would it be better if you get enslaved by that woman?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Give in final">1. Give in</a></td>
<td><a id="2" data-passage="Give in final">2. Give in</a></td>
<td><a id="3" data-passage="Give in final">3. Give in</a></td>
<td><a id="4" data-passage="Give in final">4. Give in</a></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="5" data-passage="Give in final">5. Give in</a></td>
<td><a id="6" data-passage="Give in final">6. Give in</a></td>
<td><a id="7" data-passage="Endure final X">7. Endure!</a></td>
<td><a id="8" data-passage="Give in final">8. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/heatChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/heatChamberStraitjacket.png"></div></center><</if>>
The heaters radiate their waves ever stronger. You unable to do anything about it.<<set $enduranceScore to $enduranceScore + 1>>
But should you truly go through this? Or would it be better if you get enslaved by that woman?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Endure final XI">1. Endure!</a></td>
<td><a id="2" data-passage="Give in final">2. Give in</a></td>
<td><a id="3" data-passage="Give in final">3. Give in</a></td>
<td><a id="4" data-passage="Give in final">4. Give in</a></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="5" data-passage="Give in final">5. Give in</a></td>
<td><a id="6" data-passage="Give in final">6. Give in</a></td>
<td><a id="7" data-passage="Give in final">7. Give in</a></td>
<td><a id="8" data-passage="Give in final">8. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/heatChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/heatChamberStraitjacket.png"></div></center><</if>>
The heaters radiate their waves ever stronger. You unable to do anything about it.<<set $enduranceScore to $enduranceScore + 1>>
But should you truly go through this? Or would it be better if you get enslaved by that woman?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="7" data-passage="Give in final">7. Give in</a></td>
<td><a id="2" data-passage="Give in final">2. Give in</a></td>
<td><a id="3" data-passage="Give in final">3. Give in</a></td>
<td><a id="4" data-passage="Give in final">4. Give in</a></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="5" data-passage="Give in final">5. Give in</a></td>
<td><a id="6" data-passage="Give in final">6. Give in</a></td>
<td><a id="1" data-passage="Endure final XII">1. Endure!</a></td>
<td><a id="8" data-passage="Give in final">8. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/heatChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/heatChamberStraitjacket.png"></div></center><</if>>
The heaters radiate their waves ever stronger. You unable to do anything about it.<<set $enduranceScore to $enduranceScore + 1>>
But should you truly go through this? Or would it be better if you get enslaved by that woman?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="8" data-passage="Endure final XIII">8. Endure!</a></td>
<td><a id="2" data-passage="Give in final">2. Give in</a></td>
<td><a id="3" data-passage="Give in final">3. Give in</a></td>
<td><a id="4" data-passage="Give in final">4. Give in</a></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="5" data-passage="Give in final">5. Give in</a></td>
<td><a id="6" data-passage="Give in final">6. Give in</a></td>
<td><a id="7" data-passage="Give in final">7. Give in</a></td>
<td><a id="1" data-passage="Give in final">1. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/heatChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/heatChamberStraitjacket.png"></div></center><</if>>
The heaters radiate their waves ever stronger. You unable to do anything about it.<<set $enduranceScore to $enduranceScore + 1>>
But should you truly go through this? Or would it be better if you get enslaved by that woman?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Endure final XIV">1. Endure!</a></td>
<td><a id="2" data-passage="Give in final">2. Give in</a></td>
<td><a id="3" data-passage="Give in final">3. Give in</a></td>
<td><a id="4" data-passage="Give in final">4. Give in</a></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="5" data-passage="Give in final">5. Give in</a></td>
<td><a id="6" data-passage="Give in final">6. Give in</a></td>
<td><a id="7" data-passage="Give in final">7. Give in</a></td>
<td><a id="8" data-passage="Give in final">8. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/heatChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/heatChamberStraitjacket.png"></div></center><</if>>
The heaters radiate their waves ever stronger. You unable to do anything about it.<<set $enduranceScore to $enduranceScore + 1>>
But should you truly go through this? Or would it be better if you get enslaved by that woman?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Give in final">1. Give in</a></td>
<td><a id="2" data-passage="Give in final">2. Give in</a></td>
<td><a id="3" data-passage="Give in final">3. Give in</a></td>
<td><a id="4" data-passage="Give in final">4. Give in</a></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="5" data-passage="Give in final">5. Give in</a></td>
<td><a id="7" data-passage="Endure final XV">7. Endure!</a></td>
<td><a id="6" data-passage="Give in final">6. Give in</a></td>
<td><a id="8" data-passage="Give in final">8. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/heatChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/heatChamberStraitjacket.png"></div></center><</if>>
The heaters radiate their waves ever stronger. You unable to do anything about it.<<set $enduranceScore to $enduranceScore + 1>>
But should you truly go through this? Or would it be better if you get enslaved by that woman?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Success final">1. Sucess!</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/dildoChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/dildoChamberStraitjacket.png"></div></center><</if>>
The dildo moves up and down in your vagina in a rhythmic fashion. You helpless to do anything about it.<<set $furnitureScore to $furnitureScore + 1>>
But should you truly go through this? Or would it be better if you get enslaved by that woman?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Hold still final II">1. Hold still!</a></td>
<td><a id="2" data-passage="Give in final">2. Give in</a></td>
<td><a id="3" data-passage="Give in final">3. Give in</a></td>
<td><a id="4" data-passage="Give in final">4. Give in</a></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="5" data-passage="Give in final">5. Give in</a></td>
<td><a id="6" data-passage="Give in final">6. Give in</a></td>
<td><a id="7" data-passage="Give in final">7. Give in</a></td>
<td><a id="8" data-passage="Give in final">8. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/dildoChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/dildoChamberStraitjacket.png"></div></center><</if>>
The dildo moves up and down in your vagina in a rhythmic fashion. You helpless to do anything about it.<<set $furnitureScore to $furnitureScore + 1>>
But should you truly go through this? Or would it be better if you get enslaved by that woman?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Give in final">1. Give in</a></td>
<td><a id="7" data-passage="Give in final">7. Give in</a></td>
<td><a id="3" data-passage="Give in final">3. Give in</a></td>
<td><a id="4" data-passage="Give in final">4. Give in</a></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="5" data-passage="Give in final">5. Give in</a></td>
<td><a id="6" data-passage="Give in final">6. Give in</a></td>
<td><a id="2" data-passage="Hold still final III">2. Hold still!</a></td>
<td><a id="8" data-passage="Give in final">8. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/dildoChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/dildoChamberStraitjacket.png"></div></center><</if>>
The dildo moves up and down in your vagina in a rhythmic fashion. You helpless to do anything about it.<<set $furnitureScore to $furnitureScore + 1>>
But should you truly go through this? Or would it be better if you get enslaved by that woman?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Give in final">1. Give in</a></td>
<td><a id="2" data-passage="Hold still final IV">2. Hold still!</a></td>
<td><a id="3" data-passage="Give in final">3. Give in</a></td>
<td><a id="4" data-passage="Give in final">4. Give in</a></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="5" data-passage="Give in final">5. Give in</a></td>
<td><a id="6" data-passage="Give in final">6. Give in</a></td>
<td><a id="7" data-passage="Give in final">7. Give in</a></td>
<td><a id="8" data-passage="Give in final">8. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/dildoChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/dildoChamberStraitjacket.png"></div></center><</if>>
The dildo moves up and down in your vagina in a rhythmic fashion. You helpless to do anything about it.<<set $furnitureScore to $furnitureScore + 1>>
But should you truly go through this? Or would it be better if you get yourself enslaved by that woman?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Hold still final V">1. Hold still!</a></td>
<td><a id="2" data-passage="Give in final">2. Give in</a></td>
<td><a id="3" data-passage="Give in final">3. Give in</a></td>
<td><a id="4" data-passage="Give in final">4. Give in</a></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="5" data-passage="Give in final">5. Give in</a></td>
<td><a id="6" data-passage="Give in final">6. Give in</a></td>
<td><a id="7" data-passage="Give in final">7. Give in</a></td>
<td><a id="8" data-passage="Give in final">8. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/dildoChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/dildoChamberStraitjacket.png"></div></center><</if>>
The dildo moves up and down in your vagina in a rhythmic fashion. You helpless to do anything about it.<<set $furnitureScore to $furnitureScore + 1>>
But should you truly go through this? Or would it be better if you get enslaved by that woman?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Give in final">1. Give in</a></td>
<td><a id="2" data-passage="Give in final">2. Give in</a></td>
<td><a id="3" data-passage="Give in final">3. Give in</a></td>
<td><a id="4" data-passage="Hold still final VI">4. Hold still!</a></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="5" data-passage="Give in final">5. Give in!</a></td>
<td><a id="6" data-passage="Give in final">6. Give in</a></td>
<td><a id="7" data-passage="Give in final">7. Give in</a></td>
<td><a id="8" data-passage="Give in final">8. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/dildoChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/dildoChamberStraitjacket.png"></div></center><</if>>
The dildo moves up and down in your vagina in a rhythmic fashion. You helpless to do anything about it.<<set $furnitureScore to $furnitureScore + 1>>
But should you truly go through this? Or would it be better if you get enslaved by that woman?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Give in final">1. Give in</a></td>
<td><a id="2" data-passage="Give in final">2. Give in</a></td>
<td><a id="3" data-passage="Give in final">3. Give in</a></td>
<td><a id="4" data-passage="Give in final">4. Give in</a></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="5" data-passage="Give in final">5. Give in</a></td>
<td><a id="6" data-passage="Hold still final VII">6. Hold still!</a></td>
<td><a id="7" data-passage="Give in final">7. Give in</a></td>
<td><a id="8" data-passage="Give in final">8. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/dildoChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/dildoChamberStraitjacket.png"></div></center><</if>>
The dildo moves up and down in your vagina in a rhythmic fashion. You helpless to do anything about it.<<set $furnitureScore to $furnitureScore + 1>>
But should you truly go through this? Or would it be better if you get enslaved by that woman?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Hold still final VIII">1. Hold still!</a></td>
<td><a id="2" data-passage="Give in final">2. Give in</a></td>
<td><a id="3" data-passage="Give in final">3. Give in</a></td>
<td><a id="4" data-passage="Give in final">4. Give in</a></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="5" data-passage="Give in final">5. Give in</a></td>
<td><a id="6" data-passage="Give in final">6. Give in</a></td>
<td><a id="7" data-passage="Give in final">7. Give in</a></td>
<td><a id="8" data-passage="Give in final">8. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/dildoChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/dildoChamberStraitjacket.png"></div></center><</if>>
The dildo moves up and down in your vagina in a rhythmic fashion. You helpless to do anything about it.<<set $furnitureScore to $furnitureScore + 1>>
But should you truly go through this? Or would it be better if you get enslaved by that woman?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Give in final">1. Give in</a></td>
<td><a id="2" data-passage="Give in final">2. Give in</a></td>
<td><a id="3" data-passage="Give in final">3. Give in</a></td>
<td><a id="4" data-passage="Hold still final IX">4. Hold still!</a></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="5" data-passage="Give in final">5. Give in</a></td>
<td><a id="6" data-passage="Give in final">6. Give in</a></td>
<td><a id="7" data-passage="Give in final">7. Give in</a></td>
<td><a id="8" data-passage="Give in final">8. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/dildoChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/dildoChamberStraitjacket.png"></div></center><</if>>
The dildo moves up and down in your vagina in a rhythmic fashion. You helpless to do anything about it.<<set $furnitureScore to $furnitureScore + 1>>
But should you truly go through this? Or would it be better if you get enslaved by that woman?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Give in final">1. Give in</a></td>
<td><a id="2" data-passage="Give in final">2. Give in</a></td>
<td><a id="3" data-passage="Give in final">3. Give in</a></td>
<td><a id="4" data-passage="Give in final">4. Give in</a></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="5" data-passage="Give in final">5. Give in</a></td>
<td><a id="6" data-passage="Give in final">6. Give in</a></td>
<td><a id="7" data-passage="Hold still final X">7. Hold still!</a></td>
<td><a id="8" data-passage="Give in final">8. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/dildoChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/dildoChamberStraitjacket.png"></div></center><</if>>
The dildo moves up and down in your vagina in a rhythmic fashion. You helpless to do anything about it.<<set $furnitureScore to $furnitureScore + 1>>
But should you truly go through this? Or would it be better if you get enslaved by that woman?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Hold still final XI">1. Hold still!</a></td>
<td><a id="2" data-passage="Give in final">2. Give in</a></td>
<td><a id="3" data-passage="Give in final">3. Give in</a></td>
<td><a id="4" data-passage="Give in final">4. Give in</a></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="5" data-passage="Give in final">5. Give in</a></td>
<td><a id="6" data-passage="Give in final">6. Give in</a></td>
<td><a id="7" data-passage="Give in final">7. Give in</a></td>
<td><a id="8" data-passage="Give in final">8. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/dildoChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/dildoChamberStraitjacket.png"></div></center><</if>>
The dildo moves up and down in your vagina in a rhythmic fashion. You helpless to do anything about it.<<set $furnitureScore to $furnitureScore + 1>>
But should you truly go through this? Or would it be better if you get enslaved by that woman?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="7" data-passage="Give in final">7. Give in</a></td>
<td><a id="2" data-passage="Give in final">2. Give in</a></td>
<td><a id="3" data-passage="Give in final">3. Give in</a></td>
<td><a id="4" data-passage="Give in final">4. Give in</a></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="5" data-passage="Give in final">5. Give in</a></td>
<td><a id="6" data-passage="Give in final">6. Give in</a></td>
<td><a id="1" data-passage="Hold still final XII">1. Hold still!</a></td>
<td><a id="8" data-passage="Give in final">8. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/dildoChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/dildoChamberStraitjacket.png"></div></center><</if>>
The dildo moves up and down in your vagina in a rhythmic fashion. You helpless to do anything about it.<<set $furnitureScore to $furnitureScore + 1>>
But should you truly go through this? Or would it be better if you get enslaved by that woman?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Give in final">1. Give in</a></td>
<td><a id="2" data-passage="Give in final">2. Give in</a></td>
<td><a id="3" data-passage="Give in final">3. Give in</a></td>
<td><a id="4" data-passage="Give in final">4. Give in</a></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="5" data-passage="Give in final">5. Give in</a></td>
<td><a id="6" data-passage="Hold still final XIII">6. Hold still!</a></td>
<td><a id="7" data-passage="Give in final">7. Give in</a></td>
<td><a id="1" data-passage="Give in final">1. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/dildoChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/dildoChamberStraitjacket.png"></div></center><</if>>
The dildo moves up and down in your vagina in a rhythmic fashion. You helpless to do anything about it.<<set $furnitureScore to $furnitureScore + 1>>
But should you truly go through this? Or would it be better if you get enslaved by that woman?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Hold still final XIV">1. Hold still!</a></td>
<td><a id="2" data-passage="Give in final">2. Give in</a></td>
<td><a id="3" data-passage="Give in final">3. Give in</a></td>
<td><a id="4" data-passage="Give in final">4. Give in</a></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="5" data-passage="Give in final">5. Give in</a></td>
<td><a id="6" data-passage="Give in final">6. Give in</a></td>
<td><a id="7" data-passage="Give in final">7. Give in</a></td>
<td><a id="8" data-passage="Give in final">8. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/dildoChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/dildoChamberStraitjacket.png"></div></center><</if>>
The dildo moves up and down in your vagina in a rhythmic fashion. You helpless to do anything about it.<<set $furnitureScore to $furnitureScore + 1>>
But should you truly go through this? Or would it be better if you get enslaved by that woman?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Give in final">1. Give in</a></td>
<td><a id="2" data-passage="Hold still final XV">2. Hold still!</a></td>
<td><a id="3" data-passage="Give in final">3. Give in</a></td>
<td><a id="4" data-passage="Give in final">4. Give in</a></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="5" data-passage="Give in final">5. Give in</a></td>
<td><a id="6" data-passage="Give in final">6. Give in</a></td>
<td><a id="7" data-passage="Give in final">7. Give in</a></td>
<td><a id="8" data-passage="Give in final">8. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/dildoChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/dildoChamberStraitjacket.png"></div></center><</if>>
The dildo moves up and down in your vagina in a rhythmic fashion. You helpless to do anything about it.<<set $furnitureScore to $furnitureScore + 1>>
But should you truly go through this? Or would it be better if you get enslaved by that woman?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Success final">1. Sucess!</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/petChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/petChamberStraitjacket.png"></div></center><</if>>
You keep sucking on the dildo until you have to pause to get air.
But should you truly go through this? Or would it be better if you get yourself enslaved by that woman?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Keep at it final II">1. Keep at it!</a></td>
<td><a id="2" data-passage="Give in final">2. Give in</a></td>
<td><a id="3" data-passage="Give in final">3. Give in</a></td>
<td><a id="4" data-passage="Give in final">4. Give in</a></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="5" data-passage="Give in final">5. Give in</a></td>
<td><a id="6" data-passage="Give in final">6. Give in</a></td>
<td><a id="7" data-passage="Give in final">7. Give in</a></td>
<td><a id="8" data-passage="Give in final">8. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/petChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/petChamberStraitjacket.png"></div></center><</if>>
You keep sucking on the dildo until you have to pause to get air.
But should you truly go through this? Or would it be better if you get yourself enslaved by that woman?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Give in final">1. Give in</a></td>
<td><a id="2" data-passage="Give in final">2. Give in</a></td>
<td><a id="3" data-passage="Give in final">3. Give in</a></td>
<td><a id="4" data-passage="Keep at it final III">4. Keep at it!</a></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="5" data-passage="Give in final">5. Give in</a></td>
<td><a id="6" data-passage="Give in final">6. Give in</a></td>
<td><a id="7" data-passage="Give in final">7. Give in</a></td>
<td><a id="8" data-passage="Give in final">8. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/petChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/petChamberStraitjacket.png"></div></center><</if>>
You keep sucking on the dildo until you have to pause to get air.
But should you truly go through this? Or would it be better if you get yourself enslaved by that woman?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Give in final">1. Give in</a></td>
<td><a id="8" data-passage="Give in final">8. Give in</a></td>
<td><a id="3" data-passage="Give in final">3. Give in</a></td>
<td><a id="4" data-passage="Give in final">4. Give in</a></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="5" data-passage="Give in final">5. Give in</a></td>
<td><a id="6" data-passage="Give in final">6. Give in</a></td>
<td><a id="7" data-passage="Give in final">7. Give in</a></td>
<td><a id="2" data-passage="Keep at it final IV">2. Keep at it!</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/petChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/petChamberStraitjacket.png"></div></center><</if>>
You keep sucking on the dildo until you have to pause to get air.
But should you truly go through this? Or would it be better if you get yourself enslaved by that woman?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Keep at it final V">1. Keep at it!</a></td>
<td><a id="2" data-passage="Give in final">2. Give in</a></td>
<td><a id="3" data-passage="Give in final">3. Give in</a></td>
<td><a id="4" data-passage="Give in final">4. Give in</a></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="5" data-passage="Give in final">5. Give in</a></td>
<td><a id="6" data-passage="Give in final">6. Give in</a></td>
<td><a id="7" data-passage="Give in final">7. Give in</a></td>
<td><a id="8" data-passage="Give in final">8. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/petChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/petChamberStraitjacket.png"></div></center><</if>>
You keep sucking on the dildo until you have to pause to get air.
But should you truly go through this? Or would it be better if you get yourself enslaved by that woman?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Keep at it final VI">1. Keep at it!</a></td>
<td><a id="2" data-passage="Give in final">2. Give in</a></td>
<td><a id="3" data-passage="Give in final">3. Give in</a></td>
<td><a id="4" data-passage="Give in final">4. Give in</a></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="5" data-passage="Give in final">5. Give in</a></td>
<td><a id="6" data-passage="Give in final">6. Give in</a></td>
<td><a id="7" data-passage="Give in final">7. Give in</a></td>
<td><a id="8" data-passage="Give in final">8. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/petChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/petChamberStraitjacket.png"></div></center><</if>>
You keep sucking on the dildo until you have to pause to get air.
But should you truly go through this? Or would it be better if you get yourself enslaved by that woman?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Keep at it final VII">1. Keep at it!</a></td>
<td><a id="2" data-passage="Give in final">2. Give in</a></td>
<td><a id="3" data-passage="Give in final">3. Give in</a></td>
<td><a id="4" data-passage="Give in final">4. Give in</a></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="5" data-passage="Give in final">5. Give in</a></td>
<td><a id="6" data-passage="Give in final">6. Give in</a></td>
<td><a id="7" data-passage="Give in final">7. Give in</a></td>
<td><a id="8" data-passage="Give in final">8. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/petChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/petChamberStraitjacket.png"></div></center><</if>>
You keep sucking on the dildo until you have to pause to get air.
But should you truly go through this? Or would it be better if you get yourself enslaved by that woman?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="8" data-passage="Keep at it final VIII">8. Keep at it!</a></td>
<td><a id="2" data-passage="Give in final">2. Give in</a></td>
<td><a id="3" data-passage="Give in final">3. Give in</a></td>
<td><a id="4" data-passage="Give in final">4. Give in</a></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="5" data-passage="Give in final">5. Give in</a></td>
<td><a id="6" data-passage="Give in final">6. Give in</a></td>
<td><a id="7" data-passage="Give in final">7. Give in</a></td>
<td><a id="1" data-passage="Give in final">1. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/petChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/petChamberStraitjacket.png"></div></center><</if>>
You keep sucking on the dildo until you have to pause to get air.
But should you truly go through this? Or would it be better if you get yourself enslaved by that woman?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Give in final">1. Give in</a></td>
<td><a id="2" data-passage="Give in final">2. Give in</a></td>
<td><a id="7" data-passage="Keep at it final IX">7. Keep at it!</a></td>
<td><a id="4" data-passage="Give in final">4. Give in</a></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="5" data-passage="Give in final">5. Give in</a></td>
<td><a id="6" data-passage="Give in final">6. Give in</a></td>
<td><a id="3" data-passage="Give in final">3. Give in</a></td>
<td><a id="8" data-passage="Give in final">8. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/petChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/petChamberStraitjacket.png"></div></center><</if>>
You keep sucking on the dildo until you have to pause to get air.
But should you truly go through this? Or would it be better if you get yourself enslaved by that woman?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Give in final">1. Give in</a></td>
<td><a id="2" data-passage="Give in final">2. Give in</a></td>
<td><a id="3" data-passage="Give in final">3. Give in</a></td>
<td><a id="4" data-passage="Give in final">4. Give in</a></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="5" data-passage="Give in final">5. Give in</a></td>
<td><a id="6" data-passage="Give in final">6. Give in</a></td>
<td><a id="7" data-passage="Keep at it final X">7. Keep at it!</a></td>
<td><a id="8" data-passage="Give in final">8. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/petChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/petChamberStraitjacket.png"></div></center><</if>>
You keep sucking on the dildo until you have to pause to get air.
But should you truly go through this? Or would it be better if you get yourself enslaved by that woman?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Keep at it final XI">1. Keep at it!</a></td>
<td><a id="2" data-passage="Give in final">2. Give in</a></td>
<td><a id="3" data-passage="Give in final">3. Give in</a></td>
<td><a id="4" data-passage="Give in final">4. Give in</a></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="5" data-passage="Give in final">5. Give in</a></td>
<td><a id="6" data-passage="Give in final">6. Give in</a></td>
<td><a id="7" data-passage="Give in final">7. Give in</a></td>
<td><a id="8" data-passage="Give in final">8. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/petChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/petChamberStraitjacket.png"></div></center><</if>>
You keep sucking on the dildo until you have to pause to get air.
But should you truly go through this? Or would it be better if you get yourself enslaved by that woman?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Give in final">1. Give in</a></td>
<td><a id="2" data-passage="Give in final">2. Give in</a></td>
<td><a id="3" data-passage="Give in final">3. Give in</a></td>
<td><a id="4" data-passage="Keep at it final XII">4. Keep at it!</a></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="5" data-passage="Give in final">5. Give in</a></td>
<td><a id="6" data-passage="Give in final">6. Give in</a></td>
<td><a id="7" data-passage="Keep at it final XII">7. Keep at it!</a></td>
<td><a id="8" data-passage="Give in final">8. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/petChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/petChamberStraitjacket.png"></div></center><</if>>
You keep sucking on the dildo until you have to pause to get air.
But should you truly go through this? Or would it be better if you get yourself enslaved by that woman?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="8" data-passage="Keep at it final XIII">8. Keep at it!</a></td>
<td><a id="2" data-passage="Give in final">2. Give in</a></td>
<td><a id="3" data-passage="Give in final">3. Give in</a></td>
<td><a id="4" data-passage="Give in final">4. Give in</a></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="5" data-passage="Give in final">5. Give in</a></td>
<td><a id="6" data-passage="Give in final">6. Give in</a></td>
<td><a id="7" data-passage="Give in final">7. Give in</a></td>
<td><a id="1" data-passage="Give in final">1. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/petChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/petChamberStraitjacket.png"></div></center><</if>>
You keep sucking on the dildo until you have to pause to get air.
But should you truly go through this? Or would it be better if you get yourself enslaved by that woman?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Keep at it final XIV">1. Keep at it!</a></td>
<td><a id="2" data-passage="Give in final">2. Give in</a></td>
<td><a id="3" data-passage="Give in final">3. Give in</a></td>
<td><a id="4" data-passage="Give in final">4. Give in</a></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="5" data-passage="Give in final">5. Give in</a></td>
<td><a id="6" data-passage="Give in final">6. Give in</a></td>
<td><a id="7" data-passage="Give in final">7. Give in</a></td>
<td><a id="8" data-passage="Give in final">8. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/petChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/petChamberStraitjacket.png"></div></center><</if>>
You keep sucking on the dildo until you have to pause to get air.
But should you truly go through this? Or would it be better if you get yourself enslaved by that woman?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Give in final">1. Give in</a></td>
<td><a id="2" data-passage="Give in final">2. Give in</a></td>
<td><a id="3" data-passage="Give in final">3. Give in</a></td>
<td><a id="4" data-passage="Give in final">4. Give in</a></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="5" data-passage="Give in final">5. Give in</a></td>
<td><a id="7" data-passage="Keep at it final XV">7. Keep at it!</a></td>
<td><a id="3" data-passage="Give in final">3. Give in</a></td>
<td><a id="8" data-passage="Give in final">8. Give in</a></td>
</tr>
</table>
<</nobr>><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/petChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/petChamberStraitjacket.png"></div></center><</if>>
You keep sucking on the dildo until you have to pause to get air.
But should you truly go through this? Or would it be better if you get yourself enslaved by that woman?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Success final">1. Sucess!</a></td>
</tr>
</table>
<</nobr>><<if $trainingPlan == "painslut">><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/heatChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/heatChamberStraitjacket.png"></div></center><</if>><<elseif $trainingPlan == "furniture">><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/dildoChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/dildoChamberStraitjacket.png"></div></center><</if>><<elseif $trainingPlan == "housePet">><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/petChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/petChamberStraitjacket.png"></div></center><</if>><</if>>
<<if $trainingPlan == "painslut">>Desperate, you start to struggle like hell in your bondage. Luckily, you are strapped out of the chair right away, thus your predicament ends.<<elseif $trainingPlan == "furniture">>Desperate, you start to struggle like hell in your bondage. Luckily, you are strapped out of the chair right away, thus your predicament ends.<<elseif $trainingPlan == "housePet">>Desperate, you start to struggle like hell in your bondage. Luckily, you are strapped out of the frame right away, thus your predicament ends.<</if>>
"Looks like you failed, Sixty-two," the woman says. "This is sad news but there is still hope for you," she says, and suddenly a syringe is injected in your neck.
"What are you doing?" the Supervisor asks.
"We have an opening in one of our special spots, remember?" she asks, and you lose consciousness the next moment.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="You wake up instructor">1. You wake up</a></td>
</tr>
</table>
<</nobr>><div id="keypress">When you come your senses, you realize that you are strapped to a metal frame, your limbs held in place by straps. Thee is a tube inside your mouth, and in your mouth, there is some sort of liquid. It tastes awful!
You try to avoid the process of gulping it down, but the sheer mass is too much for you. And you find yourself gulping it down despite every fiber of your being telling you not to do so.
You keep gulping it down until you drink it all. Then a metallic arm switches the canister to a full one, and you find yourself gulping again.
And suddenly the door opens.
"Are you enjoying the toxins, Sixty-Two?" You recognize the pink haired woman's voice, <<linkappend "and you shudder.">>
<center><div class="mediumImage"><img src="./Images/toxinswallow.png"></div></center>
"That's right. Due to the most recent environmental regulations, dumping our toxic waste into the desert is no longer viable. Therefore we make our slaves drink it, and we dump their corpses into the desert!"
"I give you three, perhaps four days before you kick the bucket. But who knows? Perhaps you will manage to last a whole week!"
<<if $offerGiven > 0>>"Oh, I know. I //did// lie you. But it is my task to find new ones, and I love doing this with my victims."
<</if>>With that you can hear the closing sound of a door, and you realize that you are alone.
<<linkappend '"Mhmmmmm!!!"'>>
<<linkappend '"Mhmmmmm!!!"'>>
<<linkappend '"Mhmmmmm!!!"'>>
You try to struggle out of the metal frame. But it is impossible. And with it the road ahead of you seems all but laidout before you.<<set $mission1 to "==Don't die!== Well... Fuck!">>
BAD END: WASTE DISPENSER<</linkappend>><</linkappend>><</linkappend>><</linkappend>></div><div id="keypress"><<if $trainingPlan == "painslut">><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/heatChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/heatChamberStraitjacket.png"></div></center><</if>><<elseif $trainingPlan == "furniture">><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/dildoChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/dildoChamberStraitjacket.png"></div></center><</if>><<elseif $trainingPlan == "housePet">><<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/petChamberDollsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/petChamberStraitjacket.png"></div></center><</if>><</if>>
As the two women start to smile, you realize that you were succesful. <<if $wantstoEscape > 0>>But there is something else. Yes... Now that the experiment is over, and the two women stopped paying attention to the data that was being gathered, you realize that you that you can use the info that Cynthia gave you, and overload the system.
Question is: do you want to escape? Or do you want to be a slave forever?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Wreak havoc">1. Overload the system</a></td>
<td><a id="1" data-passage="Surrender facility end">1. Let them take you</a></td>
</tr>
</table>
<</nobr>><<else>>Sad news is: now that the experiment has ended, it is time for you to be introduced to your new owner. Or perhaps this is not so sad news after all?
"Congratulations, Sixty-Two, you made it!"
"Now all we need to do is to prep you up for your journey," the Supervisor says, and with that, you are escorted to another room with a metal frame in it. Of course, they proceed to firmly secure you in there <<linkappend "right away!">>
<<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/cagestandsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/cagestandregular.png"></div></center><</if>>
"Be good for us now," the Supervisor says.
"Yes, be good for us!" they say, and they let two female security guards to get you away for further processing.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="What will happen to you facility bad end">1. What will happen to you?</a></td>
</tr>
</table>
<</nobr>><</linkappend>><</if>></div>
<div id="keypress">Through a single thought of your magnificent mind, you break into the mainframe, and you unleash an energy cascade, <<linkappend "both women dropped on the floor unconscious.">>
<center><div class="mediumImage"><img src="./Images/bothwomenknockedout.png"></div></center>
With the cell doors open all prisoners should be free. And they are. But there is another problem: You are locked here!
What's worse, another women steps to you. Someone should looks exactly like the Supervisor!
"Hello, Sixty-Two," <<linkappend "the woman says.">>
<center><div class="mediumImage"><img src="./Images/cynthia.png"></div></center>
"Cynthia?" you mutter. Even though you never heard her to speak before, every fiber of your being tells you it is her.
"That's right," she answers. You recognize that she has a syringe in her hand. But all you can do is to endure, <<if $resisted > 0>>the suit's zipper pulled down, and <</if>>the needle sliding into your skin as all of its contents end up in hour blood flow.
"I also happen to be the Supervisor's twin sister. Whom she almost sold as a slave out of spite," she says, then with a single movement of her high heels, she breaks <<linkappend "the Supervisor's neck.">>
<center><div class="mediumImage"><img src="./Images/supervisordead.png"></div></center>
"But don't worry. I will start over. With you being the first I can train up and sell."
The next moment whatever she injected in you begins to take effect, and you lose consciousness.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Facility bad end cynthia">1. What will happen to you?</a></td>
</tr>
</table>
<</nobr>><</linkappend>><</linkappend>><</linkappend>></div><div id="keypress">You do not exactly why. But you choose to surrender. Who knows? Perhaps this life had a hold on you from the start?
"Congratulations, Sixty-Two, you made it!"
"Now all we need to do is to prep you up for your journey," the Supervisor says, and you are soon escorted to another room with a metal frame in it. Of course, they proceed to firmly secure you in there <<linkappend "right away!">>
<<if $resisted > 0>><center><div class="mediumImage"><img src="./Images/cagestandsuit.png"></div></center><<else>><center><div class="mediumImage"><img src="./Images/cagestandregular.png"></div></center><</if>>
"Be good for us now," the Supervisor says.
"Yes, be good for us!" they say, and they let two female security guards to get you away for further processing.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="What will happen to you facility bad end">1. What will happen to you?</a></td>
</tr>
</table>
<</nobr>><</linkappend>></div>
<<set $days to "???">><<set $outfit to "ruanite dollsuit with hood, bondage mittens, slave ballet boots">><center><div class="mediumImage"><img src="./Images/brutebadend.png"></div></center>
The man the Supervisor described as a brute is truly one of the cruelest person you can imagine. You spend your days strapped into his bed, your entire body covered by a deprivation suit. All the while he does all kinds of wicked things with you.
Is this the end of the road? It seems like it. Too bad that you can't do anything!
BAD END: TORTURE TOY<<set $mission1 to "==Don't die!== Well... You found a way!">><<set $days to $days + 1>><<set $outfit to "ruanite straitjacket, ballgag, slave ballet boots">><center><div class="mediumImage"><img src="./Images/perfectslaveend.png"></div></center>
The next day you wake up on a spacecraft that Cynthia stole from the facility as a means to escape. Your training session begin the very same day. Cynthia is ruthless, but she is efficient, and as a result you truly become the perfect slave. At least as perfect as a human being can be.
As you are passed along between numerous owners, all utilizing your body in ways you couldn't have imagined before, the thought of escape becomes absent from your head. And you truly dedicate the rest of your days to the service of whoever happens to own you.
BAD END(?): THE PERFECT SLAVE <<set $mission1 to "==Don't die!== Well... You found a way!">><center><div class="smallestImage"><img src="./Images/18+.png"></div></center>
''WARNING!''
If you are not eighteen or older, you shouldn't play this game!
<a id="1" data-passage="Start Menu">1. I am 18 or older!</a>
<a id="2" data-passage="I am not 18 yet!">2. I am not 18 yet!</a><center><div class="mediumImage"><img src="./Images/space.jpg"></div></center>
So long, young Venturer!
<a id="1" data-passage="Start Menu">1. Oh wait, I grew!</a><<link "Missions">>
<<script>>
Dialog.setup("Missions"); Dialog.wiki("1. $mission1\n\n2. $mission2");
Dialog.open();
<</script>>
<</link>>
<<link "More info">>
<<script>>
Dialog.setup("More info");
Dialog.wiki("$info");
Dialog.open();
<</script>>
<</link>>
<<link "Inventory">>
<<script>>
Dialog.setup("Inventory:");
Dialog.wiki("STATUS: $status\n\nYour outfit: $outfit\n\nYour weapon: $weapon\n\nBullets: $bullets\n");
Dialog.open();
<</script>>
<</link>>
Day: $days
Energy: $energy / 3
Health: $playerHealth
Food: $foodStatus
Water: $waterStatus<<set $weapon to "none">><<set $outfit to "ballgag, slave collar with a chain, sturdy ropes">><<set $bullets to 0>><<set $food to "-">><<set $water to "-">><<set $foodStatus to $food + " days">><<set $waterStatus to $water + " days">><div id="keypress"><center><div class="mediumImage"><img src="./Images/desolatetown.jpg"></div></center>
After a long march you arrive to the ruins of a city that was left behind during the Old Times. An era where states like the Coalition didn't exist, and everyone was free to explore the Stars. Perhaps those times were simpler. Even better. <<linkappend "Nobody will ever know for sure.">>
<center><div class="mediumImage"><img src="./Images/threeslavesincage.jpg"></div></center>
In here your life consists of nothing but <<linkappend "being used.">>
<center><div class="mediumImage"><img src="./Images/scavengercocksuck.jpg"></div></center>
In every way it is <<linkappend "imaginable.">>
<center><div class="mediumImage"><img src="./Images/scavengerslavesfucked.jpg"></div></center>
In the end you try to escape, and the gang hangs you in order to <<linkappend "make an example.">>
<center><div class="mediumImage"><img src="./Images/scavengershanged.jpg"></div></center>
Your short life as a slave coming to a merciless end.
BAD END: KILLED BY THE GANG
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Location5return">1. Return</a></td>
</tr>
</table>
<</nobr>><</linkappend>><</linkappend>><</linkappend>><</linkappend>><<set $mission1 to "==Don't die!== You did die!">><<set $playerHealth to 100>>
<<set $playerHealthOrigin to $playerHealth>>
<<set $weapon to "21st century pistol">>
<<set $days to 1>>
<<set $energy to 3>>
<<set $status to "FREE">>
<<set $outfit to "flightsuit">>
<<set $food to 0>>
<<set $water to 0>>
<<set $foodStatus to $food + " days">>
<<set $waterStatus to $water + " days">>
<<set $bullets to 12>>
<<set $ateFoodCounter to 0>>
<<set $drankWaterCounter to 0>>
<<set $usedWell to 0>>
<<set $usedWell2 to 0>>
<<set $usedShed to 0>>
<<set $usedShed2 to 0>>
<<set $mission1 to "???">>
<<set $mission2 to "???">>
<<set $reEnslavedSwen to 0>>
<<set $info to "''What the hell is The Zeta Sector?''\n\nSomewhen in the 21st century an environmental disaster struck Earth. The disaster left much of the planet uninhabitable. It is widely suspected that it was caused by one of the large corporations, although nobody knows for sure. In the following decades mankind endured, and it began colonizing other places in the solar system. Titan and Europa became buzzing hubs of human civilization, although the terraforming process still goes on today. Small planets like Ceres were hollowed out and became influential population centers of their own.\n\nThe invention of the FTL drive was totally unexpected, and it became the most influential event in human history. One day someone uploaded it on the internet, and it was both perfectly functional and widely affordable.\n\nThe following century saw the total collapse of what's left of Earth's government. Vast chunks of space were explored and populated by common people who wanted nothing to do with any sort of government. Most colonies made the decision to be independent and started to keep around a small peacekeeping force just in case. There were too many planets settled far too quickly for any government to keep track of.\n\nThere was an effort to restore Earth's ecosystem, but it failed, and it caused many of the colonies that Earth still had jurisdiction of to secede from the government. With the leadership of New Earth, they created a new state, called The Coalition, which was already larger and more populus than what's left of humanity in the solar system.\n\nIn the following decades what's left of Earth's government reached the point of complete collapse. The adenians, a race of biologically engineered superhumans were meant as a solution againt the Coalition, but they rebelled. After weeks of violent fights on Titan, Ceres and Europa, most of the adenians were killed. The rest fled to an uninhabited planet which they named Adenia. Their race is thriving ever since.\n\nAt the height of the chaos, the leaders of the large corporations took a small fleet of their own, and they left the solar system. Due to the destruction of Earth's ecosystem they were kept closely in check, which they didn't fancy. They fled to the farthest sector of the human settled space designated as Zeta, and they immediately took it over using new technologies that were invented under the Earth Government's nose in secret. No one dared to challenge the corporations' authority over the sector since.\n\nAfter the dust settled, Earth's government was reformed into the United Colonies of Sol. The state is democratic but it is heavily militarized, with hundreds of shipyards building thousands of warships each year. Despite its small size, the UCS can crew these ships easily, as there are hundreds of millions of people on Europa alone and it takes only a few hundred people to man a cruiser.\n\nIn the meantime the Coalition started to expand rapidly. The independent colonies were considered easy pickings, as none of their standing forces could hope to defeat the Coalition's fleet. With time the independent colonies started to organize themselves into larger blocks, however the Colition keeps conquering them all the same. The Coalition's core colonies are older and more industrialized than their counterpars, therefore none of them can match their production capacity.\n\nAt the moment ther are high tensions between the United Colonies of Sol and the Coalition. The UCS blames the Coalition for the failure of Earth's restoration effort. The Coalition regards the UCS as a threat as they keep producing warships in untold numbers. This makes both sides eager to flex their muscles.\n\nThere are no reports of aliens. Nobody knows why, but it looks like extraterrestrial life never took an intelligent course.\n\n''Who are you?''\n\nYou do not know.">><div id="keypress"><center><div class="mediumImage"><img src="./Images/dispenser.jpg"></div></center>
Your check out your everyday dispenser. You use it to get cooked food and clean water. Sadly it only works when it is powered. Right now the reactor is offline. This means that you have no <<linkappend "food or water.">>
<center><div class="mediumImage"><img src="./Images/reactor.jpg"></div></center>
You decide to check the reactor. Just in case there is a way to fix it. But it's <<linkappend "completely fried!">>
<center><div class="mediumImage"><img src="./Images/hoverbike.jpg"></div></center>
Your decide to check the hover bike in the cargo hold. It is out of order, as you remembered. But perhaps you could find the neccessery parts to fix it.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="You go outside">1. You go outside</a></td>
</tr>
</table>
<</nobr>>
<</linkappend>>
<</linkappend>></div><div id="keypress"><center><div class="mediumImage"><img src="./Images/sand.jpg"></div></center>
You pry open the door that leads to the outside world. But all you can see is <<linkappend "sand.">>
<center><div class="mediumImage"><img src="./Images/sand2.jpg"></div></center>
<<linkappend "Sand.">>
<center><div class="mediumImage"><img src="./Images/sand3.jpg"></div></center>
And sand.
Until you can feel a shiver running down your spine as someone taps you <<linkappend "on the shoulder.">>
<center><div class="mediumImage"><img src="./Images/mysteriouswoman.jpg"></div></center>
<span style="color: yellow">''Mysterious Woman:'' </span> Hello.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Who are you?">1. Who are you?</a></td>
</tr>
</table>
<</nobr>><</linkappend>>
<</linkappend>>
<</linkappend>></div><div id="keypress"><center><div class="mediumImage"><img src="./Images/mysteriouswoman.jpg"></div></center>
<span style="color: red">''Protagonist:'' </span> Who are you?
<span style="color: yellow">''Mysterious Woman:'' </span> I am a self-reliant resident of Ranak II. Which you are not.
<span style="color: red">''Protagonist:'' </span> What does that mean?
<span style="color: yellow">''Mysterious Woman:'' </span> It means that I'm on the hunt to get my next slave. Right now you are the number one candidate.
<span style="color: red">''Protagonist:'' </span> What?!
<span style="color: yellow">''Mysterious Woman:'' </span> You hit your head during the crash that hard? Ranak II is under Corporate jurisdiction. In here slavery is legal. If I can survive here on my own, I have every right to take you.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="I'm not you slave">1. This is fucked up</a></td>
</tr>
</table>
<</nobr>></div><div id="keypress"><center><div class="mediumImage"><img src="./Images/mysteriouswomansmiles.jpg"></div></center>
<span style="color: red">''Protagonist:'' </span> This is fucked up. I'm not your slave.
<span style="color: yellow">''Mysterious Woman:'' </span> Not yet. But let's give it a week. Perhaps two. You will start getting hungry. You can't find any water. And suddenly becoming my property will not be such a bad idea.
<span style="color: red">''Protagonist:'' </span> <<linkappend "Screw you.">>
<center><div class="mediumImage"><img src="./Images/howaboutthis.jpg"></div></center>
<span style="color: yellow">''Mysterious Woman:'' </span> Now I like to keep my pets bound. Some can take it. Some can not. So how about this? You volunteer to wear a <<if $maleStart > 0>>chastity cage and mittens<<else>>straitjacket<</if>> for a week. In return you will get two weeks worth of food and water. If you like it, you can go with me. If not, you will have a week's worth of surplus.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="I accept">1. I accept</a></td>
<td><a id="2" data-passage="Now way in hell">2. No way in hell</a></td>
</tr>
</table>
<</nobr>><</linkappend>></div><div id="keypress"><center><div class="mediumImage"><img src="./Images/howaboutthisangry.jpg"></div></center>
<span style="color: red">''Protagonist:'' </span> No way in hell.
<span style="color: yellow">''Mysterious Woman:'' </span> Alright. Let's have it your way. Maybe next time <<linkappend "you will reconsider.">>
<center><div class="mediumImage"><img src="./Images/mysteriouswomanwalksaway.jpg"></div></center>
You watch the woman walk away. Disappearing into the dunes <<linkappend "like a ghost.">>
<center><div class="mediumImage"><img src="./Images/desertempty.jpg"></div></center>
You have to admit that the situation is dire. If this woman gets a collar on your neck, it's game over. You will have to spend the rest of your life as a slave, without anything you could do about it.
She mentioned that this planet is Ranak II. That means that there is civilization out there. It might not be //the best kind of civilization//, but perhaps you could find people who are willing to help.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="You get back to the ship">1. You go back to the ship</a></td>
</tr>
</table>
<</nobr>><</linkappend>>
<</linkappend>></div><<set $ateFoodCounter to 0>><<set $food to $food - 1>><<set $foodStatus to $food + " days">><center><div class="mediumImage"><img src="./Images/crashedship.jpg"></div></center>
You decide to consume the meat you found on this strange planet. <<if $straitjacketed > 0>>Your arms are bound in a straitjacket. But with the help of your legs and mouth you can still manage.<</if>>
Surprisingly you don't die. Thus your journey continues. <<if $playerHealth < 100>>
''10 health restored!''<<if $playerHealth < 91>><<set $playerHealth to $playerHealth + 10>><<else>><<set $playerHealth to $playerHealthOrigin>><</if>><</if>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Go outside">1. Go outside</a></td>
<td><<if $playerHealth == 100>>2. Eat food (your health is full!)<<else>><<if $ballgagged > 0>>2. Eat food (you are gagged!) <<else>><<if $food < 1>>2. Eat food (you do not have any!)<<else>><a id="2" data-passage="Eat rations">2. Eat food</a><</if>><</if>><</if>></td>
<td><<if $playerHealth == 100>>3. Drink water (your health is full!)<<else>><<if $ballgagged > 0>>3. Drink water (you are gagged!) <<else>><<if $water < 1>>3. Drink water (you do not have any!)<<else>><a id="3" data-passage="Drink water">3. Drink water</a><</if>><</if>><</if>></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="4" data-passage="Sleep wreckage">4. Sleep</a></td>
<td></td>
<td></td>
</tr>
</table>
<</nobr>><<set $enemy1Health to 100>><<set $enemy2Health to 100>><<set $atLocation1 to 1>><<set $location1Explored to 1>><<if $creaturesLocation1dead > 0>><center><div class="mediumImage"><img src="./Images/desertcreaturesbothdown.jpg"></div></center>
You go back to the spot where you encountered the creatures. But both of them area dead. The remainder of the flesh was overwhelmed by worms, therefore you are unable to take more.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Keep exploring">1. Keep exploring</a></td>
<td><a id="2" data-passage="You get back to the ship">2. Go back to the ship</a></td>
</tr>
</table>
<</nobr>><<else>><center><div class="mediumImage"><img src="./Images/desertcreaturesbothup.jpg"></div></center><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td></td>
<td>Health: $enemy1Health</td>
<td>Health: $enemy2Health</td>
<td></td></tr>
</table>
<</nobr>>
You keep prowling the desert, and suddenly two creatures emerge from the sand.
Your first instinct is to run away. But perhaps if you kill them, you could eat their flesh.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $straitjacketed > 0>><a id="1" data-passage="Try to get rid of the straitjacket">1. Try to get rid of the <<if $maleStart > 0>>mittens<<else>>straitjacket<</if>></a><<else>><<if $bullets > 0>><a id="1" data-passage="Creature fight">1. Start shooting</a><<else>>1. Start shooting (no bullets left!)<</if>><</if>></td>
<td><a id="2" data-passage="Run away">2. Run away</a></td>
</tr>
</table>
<</nobr>><</if>><<set $atLocation2 to 1>><<set $location2Explored to 1>><center><div class="mediumImage"><img src="./Images/desertwell.jpg"></div></center>
<<if $foundWell > 0>>You return to the well you came across earlier.<<else>>You keep prowling the desert, and suddenly you stumble into a well.<</if>> <<if $straitjacketed != 1>><<if $usedWell > 4>>Sadly it looks like the water ran out. You need to find another source if you want clean water.<<else>>Lucky for you there is water in it. This way you can clench your thirst.<</if>><<else>>Sadly your hands are bound in slave mittens, and you are unable to get water.<</if>><<set $foundWell to 1>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $usedWell > 4>>1. Use the well (it ran out!)<<elseif $energy < 1>>1. Use the well (not enough energy!)<<elseif $straitjacketed > 0>>1. Use the well (your arms are bound!)<<else>><a id="1" data-passage="Use well">1. Use the well</a><</if>></td>
<td><a id="2" data-passage="Keep exploring">2. Keep exploring</a></td>
<td><a id="3" data-passage="You get back to the ship">3. Go back to the ship</a></td>
</tr>
</table>
<</nobr>><<set $enemy1Health to 100>><<set $enemy2Health to 100>><<set $atLocation3 to 1>><<set $location3Explored to 1>><<if $creaturesLocation3dead > 0>><center><div class="mediumImage"><img src="./Images/desertcreaturesbothdown.jpg"></div></center>
You go back to the spot where you encountered the creatures. But both of them area dead. The remainder of the flesh was overwhelmed by worms, therefore you are unable to take more.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Keep exploring">1. Keep exploring</a></td>
<td><a id="2" data-passage="You get back to the ship">2. Go back to the ship</a></td>
</tr>
</table>
<</nobr>><<else>><center><div class="mediumImage"><img src="./Images/desertcreaturesbothup.jpg"></div></center><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td></td>
<td>Health: $enemy1Health</td>
<td>Health: $enemy2Health</td>
<td></td></tr>
</table>
<</nobr>>
You keep prowling the desert, and suddenly two creatures emerge from the sand.
Your first instinct is to run away. But perhaps if you kill them, you could eat their flesh.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $straitjacketed > 0>><a id="1" data-passage="Try to get rid of the straitjacket">1. Try to get rid of the <<if $maleStart > 0>>mittens<<else>>straitjacket<</if>></a><<else>><<if $bullets > 0>><a id="1" data-passage="Creature fight">1. Start shooting</a><<else>>1. Start shooting (no bullets left!)<</if>><</if>></td>
<td><a id="2" data-passage="Run away">2. Run away</a></td>
</tr>
</table>
<</nobr>><</if>><<set $atLocation4 to 1>><<set $location4Explored to 1>><center><div class="mediumImage"><img src="./Images/sand.jpg"></div></center>
<<if $wentToSpot > 0>>You return to the desolate spot where you went earlier. Strange, but the ground is shaking beneath you. Perhaps you should leave, and never come back.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Stay worm">1. Stay</a></td>
<td><a id="2" data-passage="Keep exploring">2. Keep exploring</a></td>
<td><a id="3" data-passage="You get back to the ship">3. Go back to the ship</a></td>
</tr>
</table>
<</nobr>><<else>>You keep prowling the desert, but you are unable to find anything. Looks like you arrived to a blank spot!<<set $wentToSpot to 1>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Keep exploring">1. Keep exploring</a></td>
<td><a id="2" data-passage="You get back to the ship">2. Go back to the ship</a></td>
</tr>
</table>
<</nobr>><</if>><<set $atLocation5 to 1>><<set $location5Explored to 1>><<if $caravanEncountered > 0>><center><div class="mediumImage"><img src="./Images/slavecaravan.jpg"></div></center>
You keep prowling the desert, and suddenly you stumble into a caravan of slaves being marched by a gang. You detest the idea of people being treated like that. However you also doubt that your chances would be the best to free them. <<set $caravanEncountered to 1>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Confront them">1. Confront the gang</a></td>
<td><a id="2" data-passage="Keep exploring">2. Keep exploring</a></td>
<td><a id="3" data-passage="You get back to the ship">3. Go back to the ship</a></td>
</tr>
</table>
<</nobr>><<else>><center><div class="mediumImage"><img src="./Images/slavecaravan.jpg"></div></center>
You keep prowling the desert, and suddenly you stumble into a caravan of slaves being marched by a gang. You detest the idea of people being treated like that. However you also doubt that your chances would be the best to free them. <<set $caravanEncountered to 1>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Confront them">1. Confront the gang</a></td>
<td><a id="2" data-passage="Keep exploring">2. Keep exploring</a></td>
<td><a id="3" data-passage="You get back to the ship">3. Go back to the ship</a></td>
</tr>
</table>
<</nobr>><</if>><<set $atLocation6 to 1>><<set $location6Explored to 1>><center><div class="mediumImage"><img src="./Images/deserthut.jpg"></div></center>
<<if $foundHut > 0>>You return to the shed you came across earlier.<<else>>You keep prowling the desert, and suddenly you come across a shed.<</if>>
You can find a replica tool inside, <<if $usedShed > 1>>however by now it ran out of power, and you are unable to use it.<<else>><<if $straitjacketed != 1>>you can craft some bullets if you want.<<else>>however your arms are locked in slave mittens, and you are unable to to use it.<</if>><</if>><<set $foundHut to 1>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $usedShed > 1>>1. Craft bullets (out of power!)<<elseif $energy < 1>>1. Craft bullets (not enough energy!)<<elseif $straitjacketed > 0>>1. Craft bullets (your arms are bound!)<<else>><a id="1" data-passage="Craft ammo">1. Craft bullets</a><</if>></td>
<td><a id="2" data-passage="Keep exploring">2. Keep exploring</a></td>
<td><a id="3" data-passage="You get back to the ship">3. Go back to the ship</a></td>
</tr>
</table>
<</nobr>><div id="keypress"><<set $atLocation7 to 1>><<set $location7Explored to 1>><center><div class="mediumImage"><img src="./Images/desertrobot.jpg"></div></center>
<<if $robotEncountered > 0>>You return to the robot you encountered earlier.
<span style="color: orange">''Destructor MX-1336:'' </span> What can I do for you, miss? Aside from scattering your burnt remains on the sand with my SUPERIOR arsenal.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $askedToBeFacility > 0>>1. I want in (already asked!!)<<else>><<if $ballgagged > 0>><<if $facilityAsked > 0>>1. I want in (you are gagged!)<<else>>1. What facility? (you are gagged!)<</if>><<else>><<if $facilityAsked > 0>><a id="1" data-passage="I want in">1. I want in</a><<else>><a id="1" data-passage="What facility">1. What facility?</a><</if>><</if>><</if>></td>
<td><<if $ballgagged > 0>>2. Can you give me a jolt? (you are gagged!)<<else>><a id="2" data-passage="Could you give me a jolt?">2. Can you give me a jolt?</a><</if>></td>
<td><a id="3" data-passage="Go outside">3. Keep exploring</a></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="4" data-passage="You get back to the ship">4. Go back to the ship</a></td>
<td></td>
<td></td>
</tr>
</table>
<</nobr>><<else>>You keep prowling the desert, and suddenly you stumble into a robot.
<span style="color: orange">''Destructor MX-1336:'' </span> This is Destructor MX-1336. Please stand by for being blown to smithereens by my SUPERIOR arsenal. <<set $robotEncountered to 1>>
<span style="color: red">''Protagonist:'' </span> <<linkappend "...">>
<span style="color: orange">''Destructor MX-1336:'' </span> <<linkappend "...">>
<span style="color: orange">''Destructor MX-1336:'' </span> Just kidding. I was reprogrammed to be peaceful. As of now my destructive provess is limited to be only one of two things: (1) A small electroshock to drive careless meatsacks away. (2) A large electroshock for meatsacks who want to be transferred to the facility.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $askedToBeFacility > 0>>1. I want in (already asked!!)<<else>><<if $ballgagged > 0>><<if $facilityAsked > 0>>1. I want in (you are gagged!)<<else>>1. What facility? (you are gagged!)<</if>><<else>><<if $facilityAsked > 0>><a id="1" data-passage="I want in">1. I want in</a><<else>><a id="1" data-passage="What facility">1. What facility?</a><</if>><</if>><</if>></td>
<td><<if $ballgagged > 0>>2. Can you give me a jolt? (you are gagged!)<<else>><a id="2" data-passage="Could you give me a jolt?">2. Can you give me a jolt?</a><</if>></td>
<td><a id="3" data-passage="Go outside">3. Keep exploring</a></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="4" data-passage="You get back to the ship">4. Go back to the ship</a></td>
<td></td>
<td></td>
</tr>
</table>
<</nobr>><</linkappend>><</linkappend>><</if>></div><<set $enemy1Health to 100>><<set $enemy2Health to 100>><<set $atLocation8 to 1>><<set $location8Explored to 1>><<if $creaturesLocation8dead > 0>><center><div class="mediumImage"><img src="./Images/desertcreaturesbothdown.jpg"></div></center>
You go back to the spot where you encountered the creatures. But both of them area dead. The remainder of the flesh was overwhelmed by worms, therefore you are unable to take more.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Keep exploring">1. Keep exploring</a></td>
<td><a id="2" data-passage="You get back to the ship">2. Go back to the ship</a></td>
</tr>
</table>
<</nobr>><<else>><center><div class="mediumImage"><img src="./Images/desertcreaturesbothup.jpg"></div></center><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td></td>
<td>Health: $enemy1Health</td>
<td>Health: $enemy2Health</td>
<td></td></tr>
</table>
<</nobr>>
You keep prowling the desert, and suddenly two creatures emerge from the sand.
Your first instinct is to run away. But perhaps if you kill them, you could eat their flesh.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $straitjacketed > 0>><a id="1" data-passage="Try to get rid of the straitjacket">1. Try to get rid of the <<if $maleStart > 0>>mittens<<else>>straitjacket<</if>></a><<else>><<if $bullets > 0>><a id="1" data-passage="Creature fight">1. Start shooting</a><<else>>1. Start shooting (no bullets left!)<</if>><</if>></td>
<td><a id="2" data-passage="Run away">2. Run away</a></td>
</tr>
</table>
<</nobr>><</if>><<set $atLocation9 to 1>><<set $location9Explored to 1>><center><div class="mediumImage"><img src="./Images/sand.jpg"></div></center>
<<if $wentToSpotLoc9 > 0>>You return to the desolate spot where you went earlier. Strange, but the ground is shaking beneath you. Perhaps you should leave, and never come back.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Stay worm">1. Stay</a></td>
<td><a id="2" data-passage="Keep exploring">2. Keep exploring</a></td>
<td><a id="3" data-passage="You get back to the ship">3. Go back to the ship</a></td>
</tr>
</table>
<</nobr>><<else>>You keep prowling the desert, but you are unable to find anything. Looks like you arrived to a blank spot!<<set $wentToSpotLoc9 to 1>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Keep exploring">1. Keep exploring</a></td>
<td><a id="2" data-passage="You get back to the ship">2. Go back to the ship</a></td>
</tr>
</table>
<</nobr>><</if>><center><div class="mediumImage"><img src="./Images/crashedship.jpg"></div></center>
You decide to go back to the ship.
Right now you have $foodStatus worth of food. <<if $food > 0>>Your reserves will hold for a while, but you will have to find something sooner or later.<<else>>If you don't find anything fast, you will start losing health.<</if>>
Right now you have $waterStatus worth of water. <<if $water > 0>>Your reserves will hold for a while, but you will have to find something sooner or later.<<else>>If you don't find anything fast, you will start losing health.<</if>>
You have a <span style="color: orange">''speeder''</span> in the cargo hold. However it is inoperable. If you want to fix it you need to find the neccessary parts.
<<if $straitjacketed > 0>>Your arms are locked in <<if $maleStart > 0>>slave mittens<<else>>a straitjacket<</if>>. If you don't find a way out fast, you will either die or end up as a slave.
<</if>><hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Go outside">1. Go outside</a></td>
<td><<if $playerHealth == 100>>2. Eat food (your health is full!)<<else>><<if $ballgagged > 0>>2. Eat food (you are gagged!) <<else>><<if $food < 1>>2. Eat food (you do not have any!)<<else>><a id="2" data-passage="Eat rations">2. Eat food</a><</if>><</if>><</if>></td>
<td><<if $playerHealth == 100>>3. Drink water (your health is full!)<<else>><<if $ballgagged > 0>>3. Drink water (you are gagged!) <<else>><<if $water < 1>>3. Drink water (you do not have any!)<<else>><a id="3" data-passage="Drink water">3. Drink water</a><</if>><</if>><</if>></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="4" data-passage="Sleep wreckage">4. Sleep</a></td>
<td></td>
<td></td>
</tr>
</table>
<</nobr>><<set $previousMission1 to $mission1>><<set $previousStatus to $status>><<set $previousOutfit to $outfit>><<set $previousWeapon to $weapon>><<set $previousBullets to $bullets>><<set $previousfood to $food>><<set $previouswater to $water>><<set $ateFoodCounter to $ateFoodCounter + 1>><<set $drankWaterCounter to $drankWaterCounter + 1>><<if $food > 0>><<set $ateFoodCounter to 0>><</if>><<if $water > 0>><<set $drankWaterCounter to 0>><</if>><<if $ateFoodCounter > 6>><<set $playerHealth to $playerHealth - 10>><</if>><<if $drankWaterCounter > 6>><<set $playerHealth to $playerHealth - 10>><</if>><<if $ballgagged > 0>><<set $playerHealth to $playerHealth - 10>><<else>><<if $food > 0>><<set $food to $food - 1>><<set $foodStatus to $food + " days">><<else>><<set $playerHealth to $playerHealth - 10>><</if>><</if>><<if $ballgagged > 0>><<set $playerHealth to $playerHealth - 10>><<else>><<if $water > 0>><<set $water to $water - 1>><<set $waterStatus to $water + " days">><<else>><<set $playerHealth to $playerHealth - 10>><</if>><</if>><div id="keypress"><<set $energy to 3>><<set $days to $days + 1>><<if $playerHealth < 1>><<if $maleStart > 0>><center><div class="mediumImage"><img src="./Images/knockedoutmale.jpg"></div></center><<else>><<if $ballgagged > 0>><center><div class="mediumImage"><img src="./Images/protagonistcollapsedstraitjacketballgaged.jpg"></div></center><<else>><<if $straitjacketed > 0>><center><div class="mediumImage"><img src="./Images/protagonistcollapsedstraitjacket.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/protagonistcollapsed.jpg"></div></center><</if>><</if>><</if>>
When the next day comes around, you don't wake up. Your body was too exhausted to keep up with your want. Who knows? Perhaps in another life, fate will have more mercy on you.
BAD END: YOU ARE DEAD<<else>><<if $days % 7 == 0 && $gotOutStraitjacket != 1>><<if $maleStart > 0>><<set $outfit to "slave collar with a leash, chastity cage, slave mittens">><<else>><<set $outfit to "slave collar with a leash, chastity belt, ruanite straitjacket">><</if>><center><div class="mediumImage"><img src="./Images/mysteriouswomansmiles.jpg"></div></center>
<<if $acceptanceScore > 2>>The next day the woman returns as she promised.
<span style="color: yellow">''Mysterious Woman:'' </span> Oh, it looks like you are still here. At my complete mercy. Come. It is time for your new slave life to begin.
<span style="color: red">''Protagonist:'' </span> You said that I would have a choice once the <<linkappend "week ends.">>
You protest.
<center><div class="mediumImage"><img src="./Images/howaboutthis.jpg"></div></center>
<span style="color: yellow">''Mysterious Woman:'' </span> And what can you do to about it?
<span style="color: red">''Protagonist:'' </span> Nothing... <<linkappend "I guess.">>
<center><div class="mediumImage"><img src="./Images/howaboutthishappy.jpg"></div></center>
<span style="color: yellow">''Mysterious Woman:'' </span> You are smart. I like it. Now come. We both know that deep down this is everything <<linkappend "you wanted.">>
<<if $maleStart > 0>><center><div class="mediumImage"><img src="./Images/takenawaymale.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/takenaway.jpg"></div></center><</if>>
The woman goes back to her speeder, but this time she return with it. She equips you with a collar<<if $maleStart > 0>>, a chastity belt,<</if>> and a leash, and with that, she starts dragging you to her lair, as your life as a slave begins. <<set $status to "SLAVE">>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="The next day cat">1. Some time later</a></td>
</tr>
</table>
<</nobr>><</linkappend>><</linkappend>><</linkappend>><<elseif $acceptanceScore > 1>>The next day the woman returns as she promised.
<span style="color: yellow">''Mysterious Woman:'' </span> How was the week my future pet?
<span style="color: red">''Protagonist:'' </span>Mhm!<<set $acceptanceScore to 3>><<set $belted to 1>>
You protest.
<span style="color: yellow">''Mysterious Woman:'' </span> That's okay. Once I'm done breaking you in, you will be docile as a doll. Today I will equip you with a chastity belt that has two monstrous plugs. Next week I will collar you, and you can finally begin your life as <<linkappend "my slave.">>
<center><div class="mediumImage"><img src="./Images/straitjacketedinthedesert3.jpg"></div></center>
You try to resist, but with your arms bound she can equip you with the chastity belt with ease. <<set $weapon to "none">><<set $status to "SLAVE(?)">><<set $outfit to "ballgag, ruanite straitjacket, chastity belt with plugs">>
<span style="color: yellow">''Mysterious Woman:'' </span>Oh and I will give you a stim to prop up your health.
''Your health was raised to 200!''<<set $playerHealth to 200>><<set $playerHealthOrigin to $playerHealth>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="You get back to the ship">1. Go back to the ship</a></td>
</tr>
</table>
<</nobr>><</linkappend>><<elseif $acceptanceScore > 0>>The next day the woman returns as she promised.
<span style="color: yellow">''Mysterious Woman:'' </span> How was being straitjacketed for a week? <<set $acceptanceScore to 2>>
<span style="color: red">''Protagonist:'' </span>...
<span style="color: yellow">''Mysterious Woman:'' </span> Anyways, you look compliant, so I will equip you with a ballgag as a form of taking the initiative.
<span style="color: red">''Protagonist:'' </span><<linkappend "Wha...">>
<center><div class="mediumImage"><img src="./Images/straitjacketedinthedesert2.jpg"></div></center>
You try to resist, but with your arms bound she can strap the ballgag in your mouth with ease. <<set $ballgagged to 1>><<set $weapon to "none">><<set $status to "SLAVE(?)">><<set $outfit to "ballgag, ruanite straitjacket">>
<span style="color: yellow">''Mysterious Woman:'' </span>Now you won't actually have the ability to eat. So I will give you a stim to prop up your health.
''Your health was raised to 200!''<<set $playerHealth to 200>><<set $playerHealthOrigin to $playerHealth>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="You get back to the ship">1. Go back to the ship</a></td>
</tr>
</table>
<</nobr>><</linkappend>><<else>>The next day you encounter the same woman as before.
<span style="color: yellow">''Mysterious Woman:'' </span> Have you thought about my offer? As a reminder, you only have to be straitjacketed for a week. In return you will receive two weeks' worth of food and water.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="I accept repeated">1. I accept</a></td>
<td><a id="2" data-passage="Screw you repeated">2. Screw you</a></td>
</tr>
</table>
<</nobr>><</if>><<else>><center><div class="mediumImage"><img src="./Images/crashedship.jpg"></div></center>
You decide to get some sleep.
<<if $ballgagged > 0>>You are ballgagged, therefore you are unable to eat. //What is this woman thinking?//<<else>><<if $ateFoodCounter < 1>>You had at least 1 day's worth of food available. Therefore you didn't lose health.<<else>>You didn't have at least 1 day's worth of food available. Therefore you lost health.<</if>><</if>><<if $ateFoodCounter > 6>> You didn't eat food for over a week. Therefore you lost additional health.<</if>>
<<if $ballgagged > 0>>You are ballgagged, therefore you are unable to drink. //What is this woman thinking?//<<else>><<if $drankWaterCounter < 1>>You had at least 1 day's worth of water available. Therefore you didn't lose health.<<else>>You didn't have at least 1 day's worth of water available. Therefore you lost health.<</if>><</if>><<if $drankWaterCounter > 6>> You didn't drink water for over a week. Therefore you lost additional health.<</if>>
<<if $straitjacketed > 0>>Your arms are locked in <<if $maleStart > 0>>slave mittens<<else>>a straitjacket<</if>>. If you don't find a way out fast, you will either die or end up as a slave.
<</if>>''Energy restored!''
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Go outside">1. Go outside</a></td>
<td><<if $playerHealth == 100>>2. Eat food (your health is full!)<<else>><<if $ballgagged > 0>>2. Eat food (you are gagged!) <<else>><<if $food < 1>>2. Eat food (you do not have any!)<<else>><a id="2" data-passage="Eat rations">2. Eat food</a><</if>><</if>><</if>></td>
<td><<if $playerHealth == 100>>3. Drink water (your health is full!)<<else>><<if $ballgagged > 0>>3. Drink water (you are gagged!) <<else>><<if $water < 1>>3. Drink water (you do not have any!)<<else>><a id="3" data-passage="Drink water">3. Drink water</a><</if>><</if>><</if>></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="4" data-passage="Sleep wreckage">4. Sleep</a></td>
<td></td>
<td></td>
</tr>
</table>
<</nobr>><</if>><</if>></div><<set $drankWaterCounter to 0>><<set $water to $water - 1>><<set $waterStatus to $water + " days">><center><div class="mediumImage"><img src="./Images/crashedship.jpg"></div></center>
You decide to drink from the water you found on this strange planet. <<if $straitjacketed > 0>>Your arms are bound in a straitjacket. But with the help of your legs and mouth you can still manage.<</if>>
Surprisingly you don't get sick. Which is neat! <<if $playerHealth < 100>>
''10 health restored!''<<if $playerHealth < 91>><<set $playerHealth to $playerHealth + 10>><<else>><<set $playerHealth to $playerHealthOrigin>><</if>><</if>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Go outside">1. Go outside</a></td>
<td><<if $playerHealth == 100>>2. Eat food (your health is full!)<<else>><<if $ballgagged > 0>>2. Eat food (you are gagged!) <<else>><<if $food < 1>>2. Eat food (you do not have any!)<<else>><a id="2" data-passage="Eat rations">2. Eat food</a><</if>><</if>><</if>></td>
<td><<if $playerHealth == 100>>3. Drink water (your health is full!)<<else>><<if $ballgagged > 0>>3. Drink water (you are gagged!) <<else>><<if $water < 1>>3. Drink water (you do not have any!)<<else>><a id="3" data-passage="Drink water">3. Drink water</a><</if>><</if>><</if>></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="4" data-passage="Sleep wreckage">4. Sleep</a></td>
<td></td>
<td></td>
</tr>
</table>
<</nobr>><div id="keypress"><center><div class="mediumImage"><img src="./Images/mysteriouswomanangry.jpg"></div></center>
<span style="color: red">''Protagonist:'' </span> Screw you.
<span style="color: yellow">''Mysterious Woman:'' </span> Alright. Let's have it your way. Maybe next time <<linkappend "you will reconsider.">>
<center><div class="mediumImage"><img src="./Images/mysteriouswomanwalksaway.jpg"></div></center>
You watch the woman walk away. Disappearing into the dunes <<linkappend "like a ghost.">>
<center><div class="mediumImage"><img src="./Images/desertempty.jpg"></div></center>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="You get back to the ship">1. Go back to the ship</a></td>
</tr>
</table>
<</nobr>><</linkappend>>
<</linkappend>></div><<set $food to $food + 14>><<set $foodStatus to $food + " days">><<set $water to $water + 14>><<set $waterStatus to $water + " days">><<set $weapon to "none">><<set $status to "SLAVE(?)">><<if $maleStart > 0>><<set $outfit to "chastity cage, slave mittens">><<else>><<set $outfit to "ruanite straitjacket">><</if>><div id="keypress"><center><div class="mediumImage"><img src="./Images/mysteriouswomansmiles.jpg"></div></center>
<span style="color: red">''Protagonist:'' </span> I accept.
<span style="color: yellow">''Mysterious Woman:'' </span> Very good. Let's dress you into your <<if $maleStart > 0>>items<<else>>straitjacket<</if>> <<linkappend "right away.">>
<<if $maleStart > 0>><center><div class="mediumImage"><img src="./Images/chastitymittens.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/straitjacketedinthedesert1.jpg"></div></center><</if>>
It turns out you will have to wait for a while, as she walks up to her speeder that was hid behind the dunes, and she comes back to you with <<if $maleStart > 0>>the chastity cage and the slave mittens<<else>>a straitjacket<</if>>. After that you are mercilessly locked in. Your <<if $maleStart > 0>>hands<<else>>arms<</if>> rendered impossible to move.
''14 days worth of food was added!''
''14 days worth of water was added!''<<set $acceptanceScore to 3>>
Now you have to wait for a week until you are free again. <<set $straitjacketed to 1>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="You get back to the ship">1. You go back to the ship</a></td>
</tr>
</table>
<</nobr>><</linkappend>></div>
<<set $food to $food + 14>><<set $foodStatus to $food + " days">><<set $water to $water + 14>><<set $waterStatus to $water + " days">><<set $weapon to "none">><<set $status to "SLAVE(?)">><<if $maleStart > 0>><<set $outfit to "chastity cage, slave mittens">><<else>><<set $outfit to "ruanite straitjacket">><</if>><div id="keypress"><center><div class="mediumImage"><img src="./Images/howaboutthishappy.jpg"></div></center>
<span style="color: red">''Protagonist:'' </span> I accept.
<span style="color: yellow">''Mysterious Woman:'' </span> Very good. Let's dress you into your <<if $maleStart > 0>>items<<else>>straitjacket<</if>> <<linkappend "right away.">>
<<if $maleStart > 0>><center><div class="mediumImage"><img src="./Images/chastitymittens.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/straitjacketedinthedesert1.jpg"></div></center><</if>>
It turns out you will have to wait for a while, as she walks up to her speeder that was hid behind the dunes, and she comes back to you with <<if $maleStart > 0>>the chastity cage and the slave mittens<<else>>a straitjacket<</if>>. After that you are mercilessly locked in. Your <<if $maleStart > 0>>hands<<else>>arms<</if>> rendered impossible to move.
''14 days worth of food was added!''
''14 days worth of water was added!''
Now you have to wait for a week until you are free again. <<set $straitjacketed to 1>><<set $acceptanceScore to 3>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="You get back to the ship">1. You go back to the ship</a></td>
</tr>
</table>
<</nobr>><</linkappend>></div>
<<set $randomDamagePlayer to Math.floor(Math.random() * 2)>><<if $enemy1Health < 1 || $enemy2Health < 1>><<if $randomDamagePlayer > 0>><<set $playerHealth to $playerHealth - 5>><<else>><<set $playerHealth to $playerHealth - 8>><</if>><<else>><<if $randomDamagePlayer > 0>><<set $playerHealth to $playerHealth - 8>><<else>><<set $playerHealth to $playerHealth - 16>><</if>><</if>><<set $randomWhichEnemy to Math.floor(Math.random() * 2)>><<set $randomDamageEnemy to Math.floor(Math.random() * 2)>><<if $randomWhichEnemy > 0>><<if $weapon == "New Earth submachine gun" && $bullets > 4>><<if $randomDamageEnemy > 0>><<set $enemy2Health to $enemy2Health - 80>><<else>><<set $enemy2Health to $enemy2Health - 60>><</if>><<elseif $weapon == "New Earth submachine gun">><<if $randomDamageEnemy > 0>><<set $enemy2Health to $enemy2Health - $bullets * 15>><<else>><<set $enemy2Health to $enemy2Health - $bullets * 10>><</if>><<else>><<if $randomDamageEnemy > 0>><<set $enemy2Health to $enemy2Health - 40>><<else>><<set $enemy2Health to $enemy2Health - 30>><</if>><</if>><<else>><<if $weapon == "New Earth submachine gun" && $bullets > 4>><<if $randomDamageEnemy > 0>><<set $enemy1Health to $enemy1Health - 80>><<else>><<set $enemy1Health to $enemy1Health - 60>><</if>><<elseif $weapon == "New Earth submachine gun">><<if $randomDamageEnemy > 0>><<set $enemy1Health to $enemy1Health - $bullets * 15>><<else>><<set $enemy1Health to $enemy1Health - $bullets * 10>><</if>><<else>><<if $randomDamageEnemy > 0>><<set $enemy1Health to $enemy1Health - 40>><<else>><<set $enemy1Health to $enemy1Health - 30>><</if>><</if>><</if>><center><div class="mediumImage"><img src="./Images/desertcreaturesbothup.jpg"></div></center><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td></td>
<td>Health: $enemy1Health</td>
<td>Health: $enemy2Health</td>
<td></td></tr>
</table>
<</nobr>>
You open fire at the creatures, and you are able to <<if $randomDamageEnemy > 0>>seriously <</if>>injure one of them.
As a response, the creatures attack you with their claws, and they are able to cause <<if $randomDamagePlayer > 0>>serious<<else>>critical<</if>> damage!
<<if $weapon == "New Earth submachine gun" && $bullets > 4>>''5 bullets removed!''<<set $bullets to $bullets - 5>><<elseif $weapon == "New Earth submachine gun" && $bullets > 1>>''$bullets bullets removed!''<<set $bullets to 0>><<elseif $weapon == "New Earth submachine gun">>''$bullets bullet removed!''<<set $bullets to 0>><<else>>''1 bullet removed!''<<set $bullets to $bullets - 1>><</if>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $enemy1Health < 1>>1. Shoot the one on the left (already dead!)<<else>><<if $bullets > 0>><a id="1" data-passage="Shoot the one on the left">1. Shoot the one on the left</a><<else>>1. Shoot the one on the left (no bullets left!)<</if>><</if>></td>
<td><<if $enemy2Health < 1>>2. Shoot the one on the right (already dead!)<<else>><<if $bullets > 0>><a id="2" data-passage="Shoot the one on the right">2. Shoot the one on the right</a><<else>>2. Shoot the one on the right (no bullets left!)<</if>><</if>></td>
<td>3. Change weapons (you only have one weapon!)</td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="4" data-passage="Run away">4. Run away</a></td>
<td></td>
<td></td>
</tr>
</table>
<</nobr>><<set $randomDamageEnemy to Math.floor(Math.random() * 2)>><<if $weapon == "New Earth submachine gun" && $bullets > 4>><<if $randomDamageEnemy > 0>><<set $enemy1Health to $enemy1Health - 80>><<else>><<set $enemy1Health to $enemy1Health - 60>><</if>><<elseif $weapon == "New Earth submachine gun">><<if $randomDamageEnemy > 0>><<set $enemy1Health to $enemy1Health - $bullets * 15>><<else>><<set $enemy1Health to $enemy1Health - $bullets * 10>><</if>><<else>><<if $randomDamageEnemy > 0>><<set $enemy1Health to $enemy1Health - 40>><<else>><<set $enemy1Health to $enemy1Health - 30>><</if>><</if>><<if $enemy1Health > 0 && $enemy2Health > 0>><center><div class="mediumImage"><img src="./Images/desertcreaturesbothup.jpg"></div></center><<elseif $enemy1Health > 0>><center><div class="mediumImage"><img src="./Images/desertcreatures2down.jpg"></div></center><<elseif $enemy2Health > 0>><center><div class="mediumImage"><img src="./Images/desertcreatures1down.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/desertcreaturesbothdown.jpg"></div></center><</if>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td></td>
<td>Health: $enemy1Health</td>
<td>Health: $enemy2Health</td>
<td></td></tr>
</table>
<</nobr>>
You open fire at the creature on the left, and you are able to <<if $enemy1Health < 1>>kill your opponent.<<else>>cause <<if $randomDamageEnemy > 0>>serious<<else>>critical<</if>> damage.<</if>>
<<if $enemy1Health < 1 && $enemy2Health < 1>>Luckily, there are no opponents left, and that means the fight is over!
<<if $weapon == "New Earth submachine gun" && $bullets > 4>>''5 bullets removed!''<<set $bullets to $bullets - 5>><<elseif $weapon == "New Earth submachine gun" && $bullets > 1>>''$bullets bullets removed!''<<set $bullets to 0>><<elseif $weapon == "New Earth submachine gun">>''$bullets bullet removed!''<<set $bullets to 0>><<else>>''1 bullet removed!''<<set $bullets to $bullets - 1>><</if>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="You won creatures">1. You won!</a></td>
</tr>
</table>
<</nobr>><<else>><<set $randomDamagePlayer to Math.floor(Math.random() * 2)>><<if $enemy1Health < 1 || $enemy2Health < 1>><<if $randomDamagePlayer > 0>><<set $playerHealth to $playerHealth - 5>><<else>><<set $playerHealth to $playerHealth - 8>><</if>><<else>><<if $randomDamagePlayer > 0>><<set $playerHealth to $playerHealth - 8>><<else>><<set $playerHealth to $playerHealth - 16>><</if>><</if>>As a response, <<if $enemy1Health < 1 || $enemy2Health < 1>>your remaining opponent attacks you with its claws, and it is<<else>>the creatures attack you with their claws, and they are<</if>> able to cause <<if $randomDamagePlayer > 0>>serious<<else>>critical<</if>> damage!
<<if $weapon == "New Earth submachine gun" && $bullets > 4>>''5 bullets removed!''<<set $bullets to $bullets - 5>><<elseif $weapon == "New Earth submachine gun" && $bullets > 1>>''$bullets bullets removed!''<<set $bullets to 0>><<elseif $weapon == "New Earth submachine gun">>''$bullets bullet removed!''<<set $bullets to 0>><<else>>''1 bullet removed!''<<set $bullets to $bullets - 1>><</if>>
<<if $playerHealth < 1>><hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="You lose consciousness">1. You are dead</a></td>
</tr>
</table>
<</nobr>><<else>><hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $enemy1Health < 1>>1. Shoot the one on the left (already dead!)<<else>><<if $bullets > 0>><a id="1" data-passage="Shoot the one on the left">1. Shoot the one on the left</a><<else>>1. Shoot the one on the left (no bullets left!)<</if>><</if>></td>
<td><<if $enemy2Health < 1>>2. Shoot the one on the right (already dead!)<<else>><<if $bullets > 0>><a id="2" data-passage="Shoot the one on the right">2. Shoot the one on the right</a><<else>>2. Shoot the one on the right (no bullets left!)<</if>><</if>></td>
<td>3. Change weapons (you only have one weapon!)</td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="4" data-passage="Run away">4. Run away</a></td>
<td></td>
<td></td>
</tr>
</table>
<</nobr>><</if>><</if>><center><div class="mediumImage"><img src="./Images/crashedship.jpg"></div></center><<set $atLocation1 to 0>><<set $atLocation3 to 0>><<set $atLocation8 to 0>><<set $atLocation10 to 0>>
You run away from the <<if $enemy1Health > 0 && $enemy2Health > 0>>creatures<<else>>remaining creature<</if>>, and you are able to get back to the confines of your ship.
Right now you have $foodStatus worth of food. <<if $food > 0>>Your reserves will hold for a while, but you will have to find something sooner or later.<<else>>If you don't find anything fast, you will start losing health.<</if>>
Right now you have $waterStatus worth of water. <<if $water > 0>>Your reserves will hold for a while, but you will have to find something sooner or later.<<else>>If you don't find anything fast, you will start losing health.<</if>>
You have a <span style="color: orange">''speeder''</span> in the cargo hold. However it is inoperable. If you want to fix it you need to find the neccessary parts.
<<if $straitjacketed > 0>>Your arms are locked in <<if $maleStart > 0>>slave mittens<<else>>a straitjacket<</if>>. If you don't find a way out fast, you will either die or end up as a slave.
<</if>><hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Go outside">1. Go outside</a></td>
<td><<if $playerHealth == 100>>2. Eat food (your health is full!)<<else>><<if $ballgagged > 0>>2. Eat food (you are gagged!) <<else>><<if $food < 1>>2. Eat food (you do not have any!)<<else>><a id="2" data-passage="Eat rations">2. Eat food</a><</if>><</if>><</if>></td>
<td><<if $playerHealth == 100>>3. Drink water (your health is full!)<<else>><<if $ballgagged > 0>>3. Drink water (you are gagged!) <<else>><<if $water < 1>>3. Drink water (you do not have any!)<<else>><a id="3" data-passage="Drink water">3. Drink water</a><</if>><</if>><</if>></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="4" data-passage="Sleep wreckage">4. Sleep</a></td>
<td></td>
<td></td>
</tr>
</table>
<</nobr>><<set $randomDamageEnemy to Math.floor(Math.random() * 2)>><<if $weapon == "New Earth submachine gun" && $bullets > 4>><<if $randomDamageEnemy > 0>><<set $enemy2Health to $enemy2Health - 80>><<else>><<set $enemy2Health to $enemy2Health - 60>><</if>><<elseif $weapon == "New Earth submachine gun">><<if $randomDamageEnemy > 0>><<set $enemy2Health to $enemy2Health - $bullets * 15>><<else>><<set $enemy2Health to $enemy2Health - $bullets * 10>><</if>><<else>><<if $randomDamageEnemy > 0>><<set $enemy2Health to $enemy2Health - 40>><<else>><<set $enemy2Health to $enemy2Health - 30>><</if>><</if>><<if $enemy1Health > 0 && $enemy2Health > 0>><center><div class="mediumImage"><img src="./Images/desertcreaturesbothup.jpg"></div></center><<elseif $enemy1Health > 0>><center><div class="mediumImage"><img src="./Images/desertcreatures2down.jpg"></div></center><<elseif $enemy2Health > 0>><center><div class="mediumImage"><img src="./Images/desertcreatures1down.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/desertcreaturesbothdown.jpg"></div></center><</if>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td></td>
<td>Health: $enemy1Health</td>
<td>Health: $enemy2Health</td>
<td></td></tr>
</table>
<</nobr>>
You open fire at the creature on the left, and you are able to <<if $enemy2Health < 1>>kill your opponent.<<else>>cause <<if $randomDamageEnemy > 0>>serious<<else>>critical<</if>> damage.<</if>>
<<if $enemy1Health < 1 && $enemy2Health < 1>>Luckily, there are no opponents left, and that means the fight is over!
<<if $weapon == "New Earth submachine gun" && $bullets > 4>>''5 bullets removed!''<<set $bullets to $bullets - 5>><<elseif $weapon == "New Earth submachine gun" && $bullets > 1>>''$bullets bullets removed!''<<set $bullets to 0>><<elseif $weapon == "New Earth submachine gun">>''$bullets bullet removed!''<<set $bullets to 0>><<else>>''1 bullet removed!''<<set $bullets to $bullets - 1>><</if>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="You won creatures">1. You won!</a></td>
</tr>
</table>
<</nobr>><<else>><<set $randomDamagePlayer to Math.floor(Math.random() * 2)>><<if $enemy1Health < 1 || $enemy2Health < 1>><<if $randomDamagePlayer > 0>><<set $playerHealth to $playerHealth - 5>><<else>><<set $playerHealth to $playerHealth - 8>><</if>><<else>><<if $randomDamagePlayer > 0>><<set $playerHealth to $playerHealth - 8>><<else>><<set $playerHealth to $playerHealth - 16>><</if>><</if>>As a response, <<if $enemy1Health < 1 || $enemy2Health < 1>>your remaining opponent attacks you with its claws, and it is<<else>>the creatures attack you with their claws, and they are<</if>> able to cause <<if $randomDamagePlayer > 0>>serious<<else>>critical<</if>> damage!
<<if $weapon == "New Earth submachine gun" && $bullets > 4>>''5 bullets removed!''<<set $bullets to $bullets - 5>><<elseif $weapon == "New Earth submachine gun" && $bullets > 1>>''$bullets bullets removed!''<<set $bullets to 0>><<elseif $weapon == "New Earth submachine gun">>''$bullets bullet removed!''<<set $bullets to 0>><<else>>''1 bullet removed!''<<set $bullets to $bullets - 1>><</if>>
<<if $playerHealth < 1>><hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="You lose consciousness">1. You are dead</a></td>
</tr>
</table>
<</nobr>><<else>><hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $enemy1Health < 1>>1. Shoot the one on the left (already dead!)<<else>><<if $bullets > 0>><a id="1" data-passage="Shoot the one on the left">1. Shoot the one on the left</a><<else>>1. Shoot the one on the left (no bullets left!)<</if>><</if>></td>
<td><<if $enemy2Health < 1>>2. Shoot the one on the right (already dead!)<<else>><<if $bullets > 0>><a id="2" data-passage="Shoot the one on the right">2. Shoot the one on the right</a><<else>>2. Shoot the one on the right (no bullets left!)<</if>><</if>></td>
<td>3. Change weapons (you only have one weapon!)</td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="4" data-passage="Run away">4. Run away</a></td>
<td></td>
<td></td>
</tr>
</table>
<</nobr>><</if>><</if>><<if $maleStart > 0>><<if $straitjacketed > 0>><center><div class="mediumImage"><img src="./Images/maledeadmittens.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/clawedupmale.jpg"></div></center><</if>><<else>><<if $straitjacketed > 0>><center><div class="mediumImage"><img src="./Images/protagonistcollapsedstraitjacket.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/protagonistcollapsed.jpg"></div></center><</if>><</if>>
The blows of your opponents proves to be too much for you, and you on the sand lifeless. Who knows? Perhaps in another life, fate will have more mercy on you.
BAD END: CLAWED UP<<set $mission1 to "==Don't die!== You did die!">><center><div class="mediumImage"><img src="./Images/desertcreaturesbothdown.jpg"></div></center>
The last of the creatures fall dead in front of you. That means you won.
As a reward you can bring home as much meat as your arms can carry!<<if $atLocation1 > 0>><<set $creaturesLocation1dead to 1>><<elseif $atLocation3 > 0>><<set $creaturesLocation3dead to 1>><<elseif $atLocation8 > 0 >><<set $creaturesLocation8dead to 1>><<elseif $atLocation10 > 0>><<set $creaturesLocation10dead to 1>><</if>>
''3 food added!''<<set $food to $food + 3>><<set $foodStatus to $food + " days">>
''1 energy removed!''<<set $energy to $energy -1>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Keep exploring">1. Keep exploring</a></td>
<td><a id="2" data-passage="You get back to the ship">2. Go back to the ship</a></td>
</tr>
</table>
<</nobr>><div id="keypress"><<if $maleStart > 0>><center><div class="mediumImage"><img src="./Images/desertrobot.jpg"></div></center>
<span style="color: red">''Protagonist:'' </span> Any chance that they are searching for men in these facilities?
<span style="color: orange">''Destructor MX-1336:'' </span> Sorry! Our facility only accepts women and sissies. Right now you are neither.<<set $askedToBeFacility to 1>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $askedToBeFacility > 0>>1. I want in (already asked!)<<else>><<if $ballgagged > 0>><<if $facilityAsked > 0>>1. I want in (you are gagged!)<<else>>1. What facility? (you are gagged!)<</if>><<else>><<if $facilityAsked > 0>><a id="1" data-passage="I want in">1. I want in</a><<else>><a id="1" data-passage="What facility">1. What facility?</a><</if>><</if>><</if>></td>
<td><<if $ballgagged > 0>>2. Can you give me a jolt? (you are gagged!)<<else>><a id="2" data-passage="Could you give me a jolt?">2. Can you give me a jolt?</a><</if>></td>
<td><a id="3" data-passage="Go outside">3. Keep exploring</a></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="4" data-passage="You get back to the ship">4. Go back to the ship</a></td>
<td></td>
<td></td>
</tr>
</table>
<</nobr>><<else>><<set $previousHealth to $playerHealth>><<set $previousDays to $days>><<set $previousMission1 to $mission1>><<set $previousStatus to $status>><<set $previousOutfit to $outfit>><<set $previousWeapon to $weapon>><<set $previousBullets to $bullets>><<set $previousfood to $food>><<set $previouswater to $water>><center><div class="mediumImage"><img src="./Images/desertrobot.jpg"></div></center>
<span style="color: red">''Protagonist:'' </span> I want in!
You say enthusiastic.
<span style="color: orange">''Destructor MX-1336:'' </span> Are you sure?
<span style="color: red">''Protagonist:'' </span> <<linkappend "Of course!">>
<<if $maleStart > 0>><center><div class="mediumImage"><img src="./Images/knockedoutmale.jpg"></div></center><<else>><<if $ballgagged > 0>><center><div class="mediumImage"><img src="./Images/protagonistcollapsedstraitjacketballgaged.jpg"></div></center><<else>><<if $straitjacketed > 0>><center><div class="mediumImage"><img src="./Images/protagonistcollapsedstraitjacket.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/protagonistcollapsed.jpg"></div></center><</if>><</if>><</if>>
The next moment the robot shoots you with a bolt of lightning, and you collapse on the ground unconscious.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="You wake up facility">1. You wake up</a></td>
</tr>
</table>
<</nobr>><</linkappend>><</if>></div><center><div class="mediumImage"><img src="./Images/desertrobot.jpg"></div></center>
<span style="color: red">''Protagonist:'' </span> What facility? <<set $facilityAsked to 1>>
<span style="color: orange">''Destructor MX-1336:'' </span> It is a slave training institution for those who decided to live the rest of their lives as properties. Survival on Ranak II is, as you may know, //difficult//, thefrefore there is always a certain percentage who prefer this option.
<span style="color: red">''Protagonist:'' </span> Are any of these slaves let go of if they reconsider?
<span style="color: orange">''Destructor MX-1336:'' </span> Of course not! That would be against the nature of our planet.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $askedToBeFacility > 0>>1. I want in (already asked!!)<<else>><<if $ballgagged > 0>><<if $facilityAsked > 0>>1. I want in (you are gagged!)<<else>>1. What facility? (you are gagged!)<</if>><<else>><<if $facilityAsked > 0>><a id="1" data-passage="I want in">1. I want in</a><<else>><a id="1" data-passage="What facility">1. What facility?</a><</if>><</if>><</if>></td>
<td><<if $ballgagged > 0>>2. Can you give me a jolt? (you are gagged!)<<else>><a id="2" data-passage="Could you give me a jolt?">2. Can you give me a jolt?</a><</if>></td>
<td><a id="3" data-passage="Go outside">3. Keep exploring</a></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="4" data-passage="You get back to the ship">4. Go back to the ship</a></td>
<td></td>
<td></td>
</tr>
</table>
<</nobr>><<set $playerHealth to $playerHealth - 10>><<if $playerHealth > 0>><<set $energy to 3>><</if>><div id="keypress"><center><div class="mediumImage"><img src="./Images/desertrobot.jpg"></div></center>
<span style="color: red">''Protagonist:'' </span> Can you give me one of those smaller shocks?
<span style="color: orange">''Destructor MX-1336:'' </span> Are you sure?
<span style="color: red">''Protagonist:'' </span> Yes!
The next moment the robot shoots you with a bolt of lightning, and you can feel a sudden buzz.
<<if $playerHealth < 1>><<if $maleStart > 0>><center><div class="mediumImage"><img src="./Images/ranovermale.jpg"></div></center><<if $straitjacketed > 0>><<else>><center><div class="mediumImage"><img src="./Images/deadmale.jpg"></div></center><</if>><<else>><<if $ballgagged > 0>><center><div class="mediumImage"><img src="./Images/protagonistcollapsedstraitjacketballgaged.jpg"></div></center><<else>><<if $straitjacketed > 0>><center><div class="mediumImage"><img src="./Images/protagonistcollapsedstraitjacket.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/protagonistcollapsed.jpg"></div></center><</if>><</if>><</if>>
Sadly the trauma from the shock was too much for you, and you collapse dead on the ground.
BAD END: DIED LIKE STUPID<<else>><span style="color: red">''Protagonist:'' </span> Thanks!
''10 health removed!''
''Energy restored!''
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $askedToBeFacility > 0>>1. I want in (already asked!!)<<else>><<if $ballgagged > 0>><<if $facilityAsked > 0>>1. I want in (you are gagged!)<<else>>1. What facility? (you are gagged!)<</if>><<else>><<if $facilityAsked > 0>><a id="1" data-passage="I want in">1. I want in</a><<else>><a id="1" data-passage="What facility">1. What facility?</a><</if>><</if>><</if>></td>
<td><<if $ballgagged > 0>>2. Can you give me a jolt? (you are gagged!)<<else>><a id="2" data-passage="Could you give me a jolt?">2. Can you give me a jolt?</a><</if>></td>
<td><a id="3" data-passage="Go outside">3. Keep exploring</a></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="4" data-passage="You get back to the ship">4. Go back to the ship</a></td>
<td></td>
<td></td>
</tr>
</table>
<</nobr>><</if>></div><div id="keypress"><<if $maleStart > 0>><center><div class="mediumImage"><img src="./Images/slavecaravan.jpg"></div></center>
You decide to stand in the way of <<linkappend "the caravan.">><<if $straitjacketed > 0>>Despite the fact that you are straitjacketed.<</if>>
<center><div class="mediumImage"><img src="./Images/deserttruck.jpg"></div></center>
For a moment your act appears as brave. But then one of the gang's armored trucks start heading towards you at full speed. You turn around, and you run for it. But it is hopeless. The truck cutting in front of you, and you falling on the ground as you desperately try to <<linkappend "change course.">>
<<if $straitjacketed > 0>><center><div class="mediumImage"><img src="./Images/ranovermale.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/deadmale.jpg"></div></center><</if>>
Sadly your efforts are in vain, and the truck goes through you like a bulldozer.
BAD END: RAN OVER<</linkappend>><</linkappend>><<else>><<set $previousMission1 to $mission1>><<set $previousStatus to $status>><<set $previousOutfit to $outfit>><<set $previousWeapon to $weapon>><<set $previousBullets to $bullets>><<set $previousfood to $food>><<set $previouswater to $water>><center><div class="mediumImage"><img src="./Images/slavecaravan.jpg"></div></center>
You decide to stand in the way of <<linkappend "the caravan.">><<if $straitjacketed > 0>>Despite the fact that you are straitjacketed.<</if>>
<center><div class="mediumImage"><img src="./Images/deserttruck.jpg"></div></center>
For a moment your act appears as brave. But then one of the gang's armored trucks start heading towards you at full speed. You turn around, and you run for it. But it is hopeless. The truck cutting in front of you, and you falling on the ground as you desperately try to <<linkappend "change course.">>
<<if $straitjacketed > 0>><center><div class="mediumImage"><img src="./Images/slavecaravan3.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/slavecaravan2.jpg"></div></center><</if>>
Next thing you know you are one of the women marching in a line, headed towards a fate that most describe as unimaginable.<<set $status to "SLAVE">><<if $straitjacketed != 1>><<set $outfit to "ballgag, slave collar with a chain, sturdy ropes">><<else>><<set $outfit to "ballgag, slave collar with a chain, straitjacket">><</if>><<set $weapon to "none">><<set $bullets to 0>>
<<linkappend '"Mhmmm!"'>>
<<linkappend '"Mhmmm!"'>>
<<linkappend '"Mhmmm!"'>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="They take you home">1. They take you home</a></td>
</tr>
</table>
<</nobr>>
<</linkappend>>
<</linkappend>>
<</linkappend>>
<</linkappend>><</linkappend>><</if>></div><<set $enemy1Health to 100>><<set $enemy2Health to 100>><<set $atLocation10 to 1>><<set $location10Explored to 1>><<if $creaturesLocation10dead > 0>><center><div class="mediumImage"><img src="./Images/desertcreaturesbothdown.jpg"></div></center>
You go back to the spot where you encountered the creatures. But both of them area dead. The remainder of the flesh was overwhelmed by worms, therefore you are unable to take more.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Keep exploring">1. Keep exploring</a></td>
<td><a id="2" data-passage="You get back to the ship">2. Go back to the ship</a></td>
</tr>
</table>
<</nobr>><<else>><center><div class="mediumImage"><img src="./Images/desertcreaturesbothup.jpg"></div></center><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td></td>
<td>Health: $enemy1Health</td>
<td>Health: $enemy2Health</td>
<td></td></tr>
</table>
<</nobr>>
You keep prowling the desert, and suddenly two creatures emerge from the sand.
Your first instinct is to run away. But perhaps if you kill them, you could eat their flesh.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $straitjacketed > 0>><a id="1" data-passage="Try to get rid of the straitjacket">1. Try to get rid of the <<if $maleStart > 0>>mittens<<else>>straitjacket<</if>></a><<else>><<if $bullets > 0>><a id="1" data-passage="Creature fight">1. Start shooting</a><<else>>1. Start shooting (no bullets left!)<</if>><</if>></td>
<td><a id="2" data-passage="Run away">2. Run away</a></td>
</tr>
</table>
<</nobr>><</if>><<set $atLocation11 to 1>><div id="keypress"><<set $enemy1Health to 100>><<set $enemy2Health to 100>><<set $atLocation11 to 1>><<set $location11Explored to 1>><<if $dropPodOpened > 0>><center><div class="mediumImage"><img src="./Images/droppodopen.jpg"></div></center>
You return to the drop pod you encountered earlier. But there is nothing inside.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Keep exploring">1. Keep exploring</a></td>
<td><a id="2" data-passage="You get back to the ship">2. Go back to the ship</a></td>
</tr>
</table>
<</nobr>><<elseif $straitjacketed > 0>><center><div class="mediumImage"><img src="./Images/droppod.jpg"></div></center>
You keep prowling the desert, and suddenly you come across a drop pod. Sadly your hands are bound, and you are unable to open it.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Keep exploring">1. Keep exploring</a></td>
<td><a id="2" data-passage="You get back to the ship">2. Go back to the ship</a></td>
</tr>
</table>
<</nobr>><<else>><<set $water to $water + 7>><<set $waterStatus to $water + " days">><<set $food to $food + 4>><<set $foodStatus to $food + " days">><center><div class="mediumImage"><img src="./Images/droppod.jpg"></div></center>
You keep prowling the desert, and suddenly you come across a <<linkappend "drop pod.">>
<center><div class="mediumImage"><img src="./Images/droppodopen.jpg"></div></center>
You open it up, and inside you can find ''4 days worth'' of food and ''7 days'' worth of water. <<set $dropPodOpened to 1>>
''1 energy removed!''<<set $energy to $energy -1>>
''4 food added!''
''7 water added!''
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Keep exploring">1. Keep exploring</a></td>
<td><a id="2" data-passage="You get back to the ship">2. Go back to the ship</a></td>
</tr>
</table>
<</nobr>><</linkappend>><</if>></div><div id="keypress"><<set $previousHealth to $playerHealth>><<set $previousDays to $days>><<set $previousMission1 to $mission1>><<set $previousStatus to $status>><<set $previousOutfit to $outfit>><<set $previousWeapon to $weapon>><<set $previousBullets to $bullets>><<set $previousfood to $food>><<set $previouswater to $water>><<set $atLocation12 to 1>><<set $location12Explored to 1>><center><div class="mediumImage"><img src="./Images/crashedspeeder.jpg"></div></center>
<<if $straitjacketed > 0>>You go to the speeder despite the fact that your arms are bound. Only to realize that there were two bandits ready to ambush you <<linkappend "the whole time.">>
<<set $enemy1Health to 100>><<set $enemy2Health to 100>><<set $closeQuartersFight to 1>><<set $engagementStage to 1>><<set $enemy1Health to 100>><<set $enemy2Health to 100>><center><div class="mediumImage"><img src="./Images/banditsbothup.jpg"></div></center><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td></td>
<td>Health: $enemy1Health</td>
<td>Health: $enemy2Health</td>
<td></td></tr>
</table>
<</nobr>>
<span style="color: orange">''Bandit:'' </span> You are fucked.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Surrender bandits">1. Surrender</a></td>
</tr>
</table>
<</nobr>><</linkappend>><<else>><<if $wenttoSpeeder > 0>>You return to the speeder you came across earlier.<<else>>You keep prowling the desert, and you suddenly come across a crashed speeder.<</if>><<set $wenttoSpeeder to 1>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $hasSpeederPart > 0>>1. Search it for parts (you already have the parts!)<<else>><<if $straitjacketed > 0>>1. Search it for parts (your arms are bound!)<<else>><a id="1" data-passage="Bandit attack">1. Search it for parts</a><</if>><</if>></td>
<td><a id="2" data-passage="Keep exploring">2. Keep exploring</a></td>
<td><a id="3" data-passage="You get back to the ship">3. Go back to the ship</a></td>
</tr>
</table>
<</nobr>><</if>></div><<set $atLocation1 to 0>><<set $atLocation2 to 0>><<set $atLocation3 to 0>><<set $atLocation4 to 0>><<set $atLocation5 to 0>><<set $atLocation6 to 0>><<set $atLocation7 to 0>><<set $atLocation8 to 0>><<set $atLocation9 to 0>><<set $atLocation10 to 0>><<set $atLocation11 to 0>><<set $atLocation12 to 0>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $location1Explored > 0>><<if $creaturesLocation1dead > 0>><center><div class="smallestImage"><img src="./Images/desertcreaturesbothdown.jpg"></div></center><<else>><center><div class="smallestImage"><img src="./Images/desertcreaturesbothup.jpg"></div></center><</if>><<else>><center><div class="smallestImage"><img src="./Images/sand.jpg"></div></center><</if>></td>
<td><<if $location2Explored > 0>><center><div class="smallestImage"><img src="./Images/desertwell.jpg"></div></center><<else>><center><div class="smallestImage"><img src="./Images/sand.jpg"></div></center><</if>></td>
<td><<if $location3Explored > 0>><<if $creaturesLocation3dead > 0>><center><div class="smallestImage"><img src="./Images/desertcreaturesbothdown.jpg"></div></center><<else>><center><div class="smallestImage"><img src="./Images/desertcreaturesbothup.jpg"></div></center><</if>><<else>><center><div class="smallestImage"><img src="./Images/sand.jpg"></div></center><</if>></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $energy > 0>><<if $atLocation1 > 0>>1. Creatures<<else>><a id="1" data-passage="Location1"><<if $location1Explored > 0>>1. Creatures<<else>>1. Unexplored!<</if>></a><</if>><<else>><<if $location1Explored > 0>>1. Creatures (not enough energy!)<<else>>1. Unexplored! (not enough energy!)<</if>><</if>></td>
<td><<if $energy > 0>><<if $atLocation2 > 0>>2. Well<<else>><a id="2" data-passage="Location2"><<if $location2Explored > 0>>2. Well<<else>>2. Unexplored!<</if>></a><</if>><<else>><<if $location2Explored > 0>>2. Well (not enough energy!)<<else>>2. Unexplored! (not enough energy!)<</if>><</if>></td>
<td><<if $energy > 0>><<if $atLocation3 > 0>>3. Creatures<<else>><a id="3" data-passage="Location3"><<if $location3Explored > 0>>3. Creatures<<else>>3. Unexplored!<</if>></a><</if>><<else>><<if $location3Explored > 0>>3. Creatures (not enough energy!)<<else>>3. Unexplored! (not enough energy!)<</if>><</if>></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $location4Explored > 0>><center><div class="smallestImage"><img src="./Images/sand.jpg"></div></center><<else>><center><div class="smallestImage"><img src="./Images/sand.jpg"></div></center><</if>></td>
<td><<if $location5Explored > 0>><center><div class="smallestImage"><img src="./Images/slavecaravan.jpg"></div></center><<else>><center><div class="smallestImage"><img src="./Images/sand.jpg"></div></center><</if>></td>
<td><<if $location6Explored > 0>><center><div class="smallestImage"><img src="./Images/deserthut.jpg"></div></center><<else>><center><div class="smallestImage"><img src="./Images/sand.jpg"></div></center><</if>></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $energy > 0>><<if $atLocation4 > 0>>4. Dunes<<else>><a id="4" data-passage="Location4"><<if $location4Explored > 0>>4. Dunes<<else>>4. Unexplored!<</if>></a><</if>><<else>><<if $location4Explored > 0>>4. Dunes (not enough energy!)<<else>>4. Unexplored! (not enough energy!)<</if>><</if>></td>
<td><<if $energy > 0>><<if $atLocation5 > 0>>5. Caravan<<else>><a id="5" data-passage="Location5"><<if $location5Explored > 0>>5. Caravan<<else>>5. Unexplored!<</if>></a><</if>><<else>><<if $location5Explored > 0>>5. Caravan (not enough energy!)<<else>>5. Unexplored! (not enough energy!)<</if>><</if>></td>
<td><<if $energy > 0>><<if $atLocation6 > 0>>6. Shed<<else>><a id="6" data-passage="Location6"><<if $location6Explored > 0>>6. Shed<<else>>6. Unexplored!<</if>></a><</if>><<else>><<if $location6Explored > 0>>6. Shed (not enough energy!)<<else>>6. Unexplored! (not enough energy!)<</if>><</if>></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $location7Explored > 0>><center><div class="smallestImage"><img src="./Images/desertrobot.jpg"></div></center>
<<else>><center><div class="smallestImage"><img src="./Images/sand.jpg"></div></center><</if>></td>
<td><<if $location8Explored > 0>><<if $creaturesLocation8dead > 0>><center><div class="smallestImage"><img src="./Images/desertcreaturesbothdown.jpg"></div></center><<else>><center><div class="smallestImage"><img src="./Images/desertcreaturesbothup.jpg"></div></center><</if>><<else>><center><div class="smallestImage"><img src="./Images/sand.jpg"></div></center><</if>></td>
<td><<if $location9Explored > 0>><center><div class="smallestImage"><img src="./Images/sand.jpg"></div></center><<else>><center><div class="smallestImage"><img src="./Images/sand.jpg"></div></center><</if>></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $energy > 0>><<if $atLocation7 > 0>>7. Robot<<else>><a id="7" data-passage="Location7"><<if $location7Explored > 0>>7. Robot<<else>>7. Unexplored!<</if>></a><</if>><<else>><<if $location7Explored > 0>>7. Robot (not enough energy!)<<else>>7. Unexplored! (not enough energy!)<</if>><</if>></td>
<td><<if $energy > 0>><<if $atLocation8 > 0>>8. Creatures<<else>><a id="8" data-passage="Location8"><<if $location8Explored > 0>>8. Creatures<<else>>8. Unexplored!<</if>></a><</if>><<else>><<if $location8Explored > 0>>8. Creatures (not enough energy!)<<else>>8. Unexplored! (not enough energy!)<</if>><</if>></td>
<td><<if $energy > 0>><<if $atLocation9 > 0>>9. Dunes<<else>><a id="9" data-passage="Location9"><<if $location9Explored > 0>>9. Dunes<<else>>9. Unexplored!<</if>></a><</if>><<else>><<if $location9Explored > 0>>9. Dunes (not enough energy!)<<else>>9. Unexplored! (not enough energy!)<</if>><</if>></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $location10Explored > 0>><<if $creaturesLocation10dead > 0>><center><div class="smallestImage"><img src="./Images/desertcreaturesbothdown.jpg"></div></center><<else>><center><div class="smallestImage"><img src="./Images/desertcreaturesbothup.jpg"></div></center><</if>><<else>><center><div class="smallestImage"><img src="./Images/sand.jpg"></div></center><</if>></td>
<td><<if $location11Explored > 0>><<if $dropPodOpened > 0>><center><div class="smallestImage"><img src="./Images/droppodopen.jpg"></div></center><<else>><center><div class="smallestImage"><img src="./Images/droppod.jpg"></div></center><</if>><<else>><center><div class="smallestImage"><img src="./Images/sand.jpg"></div></center><</if>></td>
<td><<if $location12Explored > 0>><center><div class="smallestImage"><img src="./Images/crashedspeeder.jpg"></div></center><<else>><center><div class="smallestImage"><img src="./Images/sand.jpg"></div></center><</if>></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $energy > 0>><<if $atLocation10 > 0>>10. Creatures<<else>><a id="10" data-passage="Location10"><<if $location10Explored > 0>>10. Creatures<<else>>10. Unexplored!<</if>></a><</if>><<else>><<if $location10Explored > 0>>10. Creatures (not enough energy!)<<else>>10. Unexplored! (not enough energy!)<</if>><</if>></td>
<td><<if $energy > 0>><<if $atLocation11 > 0>>11. Drop pod<<else>><a id="11" data-passage="Location11"><<if $location11Explored > 0>>11. Drop pod<<else>>11. Unexplored!<</if>></a><</if>><<else>><<if $location11Explored > 0>>11. Drop pod (not enough energy!)<<else>>11. Unexplored! (not enough energy!)<</if>><</if>></td>
<td><<if $energy > 0>><<if $atLocation12 > 0>>12. Speeder<<else>><a id="12" data-passage="Location12"><<if $location12Explored > 0>>12. Speeder<<else>>12. Unexplored!<</if>></a><</if>><<else>><<if $location12Explored > 0>>12. Speeder (not enough energy!)<<else>>12. Unexplored! (not enough energy!)<</if>><</if>></td>
</tr>
</table>
<</nobr>>
You decide to go outside. The vastness of the desert beckoning to you.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="a" data-passage="You get back to the ship">A. Go back to the ship</a></td>
</tr>
</table>
<</nobr>><<set $mission1 to $previousMission1>><<set $status to $previousStatus>><<set $outfit to $previousOutfit>><<set $weapon to $previousWeapon>><<set $bullets to $previousBullets>><<set $food to $previousfood>><<set $water to $previouswater>><<set $foodStatus to $food + " days">><<set $waterStatus to $water + " days">><<set $atLocation5 to 1>><<set $location5Explored to 1>><<if $caravanEncountered > 0>><center><div class="mediumImage"><img src="./Images/slavecaravan.jpg"></div></center>
You keep prowling the desert, and suddenly you stumble into a caravan of slaves being marched by a gang. You detest the idea of people being treated like that. However you also doubt that your chances would be the best to free them. <<set $caravanEncountered to 1>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Confront them">1. Confront the gang</a></td>
<td><a id="2" data-passage="You get back to the ship">2. Go back to the ship</a></td>
</tr>
</table>
<</nobr>><<else>><center><div class="mediumImage"><img src="./Images/slavecaravan.jpg"></div></center>
You keep prowling the desert, and suddenly you stumble into a caravan of slaves being marched by a gang. You detest the idea of people being treated like that. However you also doubt that your chances would be the best to free them. <<set $caravanEncountered to 1>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Confront them">1. Confront the gang</a></td>
<td><a id="2" data-passage="You get back to the ship">2. Go back to the ship</a></td>
</tr>
</table>
<</nobr>><</if>><<set $atLocation5 to 0>><<set $playerHealth to $previousHealth>><<set $days to $previousDays>><<set $mission1 to $previousMission1>><<set $status to $previousStatus>><<set $outfit to $previousOutfit>><<set $weapon to $previousWeapon>><<set $bullets to $previousBullets>><<set $food to $previousfood>><<set $water to $previouswater>><<set $foodStatus to $food + " days">><<set $waterStatus to $water + " days">><<set $enemy1Health to 100>><<set $enemy2Health to 100>><div id="keypress"><<set $atLocation7 to 1>><<set $location7Explored to 1>><center><div class="mediumImage"><img src="./Images/desertrobot.jpg"></div></center>
<<if $robotEncountered > 0>>You return to the robot you encountered earlier.
<span style="color: orange">''Destructor MX-1336:'' </span> What can I do for you, miss? Aside from scattering your burnt remains on the sand with my SUPERIOR arsenal.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $askedToBeFacility > 0>>1. I want in (already asked!!)<<else>><<if $ballgagged > 0>><<if $facilityAsked > 0>>1. I want in (you are gagged!)<<else>>1. What facility? (you are gagged!)<</if>><<else>><<if $facilityAsked > 0>><a id="1" data-passage="I want in">1. I want in</a><<else>><a id="1" data-passage="What facility">1. What facility?</a><</if>><</if>><</if>></td>
<td><<if $ballgagged > 0>>2. Can you give me a jolt? (you are gagged!)<<else>><a id="2" data-passage="Could you give me a jolt?">2. Can you give me a jolt?</a><</if>></td>
<td><a id="3" data-passage="Go outside">3. Keep exploring</a></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="4" data-passage="You get back to the ship">4. Go back to the ship</a></td>
<td></td>
<td></td>
</tr>
</table>
<</nobr>><<set $atLocation7 to 0>><<else>>You keep prowling the desert, and suddenly you stumble into a robot.
<span style="color: orange">''Destructor MX-1336:'' </span> This is Destructor MX-1336. Please stand by for being blown to smithereens by my SUPERIOR arsenal. <<set $robotEncountered to 1>>
<span style="color: red">''Protagonist:'' </span> <<linkappend "...">>
<span style="color: orange">''Destructor MX-1336:'' </span> <<linkappend "...">>
<span style="color: orange">''Destructor MX-1336:'' </span> Just kidding. I was reprogrammed to be peaceful. As of now my destructive provess is limited to be only one of two things: (1) A small electroshock to drive careless meatsacks away. (2) A large electroshock that is for meatsacks who want to be transferred to the facility.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $askedToBeFacility > 0>>1. I want in (already asked!!)<<else>><<if $ballgagged > 0>><<if $facilityAsked > 0>>1. I want in (you are gagged!)<<else>>1. What facility? (you are gagged!)<</if>><<else>><<if $facilityAsked > 0>><a id="1" data-passage="I want in">1. I want in</a><<else>><a id="1" data-passage="What facility">1. What facility?</a><</if>><</if>><</if>></td>
<td><<if $ballgagged > 0>>2. Can you give me a jolt? (you are gagged!)<<else>><a id="2" data-passage="Could you give me a jolt?">2. Can you give me a jolt?</a><</if>></td>
<td><a id="3" data-passage="Go outside">3. Keep exploring</a></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="4" data-passage="You get back to the ship">4. Go back to the ship</a></td>
<td></td>
<td></td>
</tr>
</table>
<</nobr>><<set $atLocation7 to 0>><</linkappend>><</linkappend>><</if>></div><<set $days to "???">><<set $outfit to "ballgag, extra tight neck and waist corsets, bondage mittens, slave ballet boots">><center><div class="mediumImage"><img src="./Images/kitchen.jpg"></div></center>
In the end you become a latex maid on Helcion IV, the famous zetan planet, where you are trained to cook and serve in complete blindness. You and your parner have a tough time learning to work this way. But in the end you don't have a choice, and you become the perfect latex objects for people to pry their eyes on.
Is this the end of the road? Probably so. Your only wish is that the moments when your Mistress pulls down your zipper to play would happen more often.
BAD END: LATEX MAID<<set $mission1 to "==Don't die!== Well... You found a way!">>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Location10return">1. Return</a></td>
</tr>
</table>
<</nobr>><<set $ballgagged to 0>><<set $straitjacketed to 0>><<set $acceptanceScore to 0>><div id="keypress"><<set $mission1 to $previousMission1>><<set $status to "FREE">><<set $outfit to "flightsuit">><<set $weapon to "21st century pistol">><<set $bullets to $previousBullets>><<set $food to 0>><<set $water to 0>><<set $foodStatus to $food + " days">><<set $waterStatus to $water + " days">><<set $enemy1Health to 100>><<set $enemy2Health to 100>><<if $playerHealth < 1>><<if $maleStart > 0>><center><div class="mediumImage"><img src="./Images/knockedoutmale.jpg"></div></center><<else>><<if $ballgagged > 0>><center><div class="mediumImage"><img src="./Images/protagonistcollapsedstraitjacketballgaged.jpg"></div></center><<else>><<if $straitjacketed > 0>><center><div class="mediumImage"><img src="./Images/protagonistcollapsedstraitjacket.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/protagonistcollapsed.jpg"></div></center><</if>><</if>><</if>>
When the next day comes around, you don't wake up. Your body was too exhausted to keep up with your want. Who knows? Perhaps in another life, fate will have more mercy on you.
BAD END: YOU ARE DEAD<<else>><<if $days % 7 == 0>><center><div class="mediumImage"><img src="./Images/mysteriouswomansmiles.jpg"></div></center>
<<if $acceptanceScore > 2>>The next day the woman returns as she promised.
<span style="color: yellow">''Mysterious Woman:'' </span> Oh, it looks like you are still here. Hungry. Bound. At my complete mercy. Come, it is time for your new life <<linkappend "to begin.">>
<center><div class="mediumImage"><img src="./Images/takenaway.jpg"></div></center>
With that, she starts dragging you to her lair, and your life as a slave begins. <<set $status to "SLAVE">>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="The next day cat">1. Some time later</a></td>
</tr>
</table>
<</nobr>><</linkappend>><<elseif $acceptanceScore > 1>>The next day the woman returns as she promised.
<span style="color: yellow">''Mysterious Woman:'' </span> How was the week my future pet?
<span style="color: red">''Protagonist:'' </span>Mhm!<<set $acceptanceScore to 3>>
You protest.
<span style="color: yellow">''Mysterious Woman:'' </span> That's okay. Once I'm done breaking you in, you will be docile as a doll. Today I will equip you with a chastity belt that has two monstrous plugs. Next week I will collar you, and you can finally begin your life as <<linkappend "my slave.">>
<center><div class="mediumImage"><img src="./Images/straitjacketedinthedesert3.jpg"></div></center>
You try to resist, but with your arms bound she can equip you with the chastity belt with ease. <<set $weapon to "none">><<set $status to "SLAVE(?)">><<set $outfit to "ballgag, ruanite straitjacket, chastity belt with plugs">>
<span style="color: yellow">''Mysterious Woman:'' </span>Oh and I will give you a stim to prop up your health.
''Your health was raised to 200!''<<set $playerHealth to 200>><<set $playerHealthOrigin to $playerHealth>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="You get back to the ship">1. Go back to the ship</a></td>
</tr>
</table>
<</nobr>><</linkappend>><<elseif $acceptanceScore > 0>>The next day the woman returns as she promised.
<span style="color: yellow">''Mysterious Woman:'' </span> How was being straitjacketed for a week? <<set $acceptanceScore to 2>>
<span style="color: red">''Protagonist:'' </span>...
<span style="color: yellow">''Mysterious Woman:'' </span> Anyways, you look compliant, so I will equip you with a ballgag as a form of taking the initiative.
<span style="color: red">''Protagonist:'' </span><<linkappend "Wha...">>
<center><div class="mediumImage"><img src="./Images/straitjacketedinthedesert2.jpg"></div></center>
You try to resist, but with your arms bound she can strap the ballgag in your mouth with ease. <<set $ballgagged to 1>><<set $weapon to "none">><<set $status to "SLAVE(?)">><<set $outfit to "ballgag, ruanite straitjacket">>
<span style="color: yellow">''Mysterious Woman:'' </span>Now you won't actually have the ability to eat. So I will give you a stim to prop up your health.
''Your health was raised to 200!''<<set $playerHealth to 200>><<set $playerHealthOrigin to $playerHealth>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="You get back to the ship">1. Go back to the ship</a></td>
</tr>
</table>
<</nobr>><</linkappend>><<else>>The next day you encounter the same woman as before.
<span style="color: yellow">''Mysterious Woman:'' </span> Have you thought about my offer? As a reminder, you only have to be straitjacketed for a week. In return you will receive two weeks' worth of food and water.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="I accept repeated">1. I accept</a></td>
<td><a id="2" data-passage="Screw you repeated">2. Screw you</a></td>
</tr>
</table>
<</nobr>><</if>><<else>><center><div class="mediumImage"><img src="./Images/crashedship.jpg"></div></center>
You decide to get some sleep.
<<if $ballgagged > 0>>You are ballgagged, therefore you are unable to eat. //What is this woman thinking?//<<else>><<if $ateFoodCounter < 1>>You had at least 1 day's worth of food available. Therefore you didn't lose health.<<else>>You didn't have at least 1 day's worth of food available. Therefore you lost health.<</if>><</if>><<if $ateFoodCounter > 6>>You didn't eat food for over a week. Therefore you lost additional health.<</if>>
<<if $ballgagged > 0>>You are ballgagged, therefore you are unable to drink. //What is this woman thinking?//<<else>><<if $drankWaterCounter < 1>>You had at least 1 day's worth of water available. Therefore you didn't lose health.<<else>>You didn't have at least 1 day's worth of water available. Therefore you lost health.<</if>><</if>><<if $drankWaterCounter > 6>>You didn't drink water for over a week. Therefore you lost additional health.<</if>>
<<if $straitjacketed > 0>>Your arms are locked in <<if $maleStart > 0>>slave mittens<<else>>a straitjacket<</if>>. If you don't find a way out fast, you will either die or end up as a slave.
<</if>><hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Go outside">1. Go outside</a></td>
<td><<if $ballgagged > 0>>2. Eat food (you are gagged!) <<else>><<if $food < 1>>2. Eat food (you do not have any!)<<else>><a id="2" data-passage="Eat rations">2. Eat food</a><</if>><</if>></td>
<td><<if $ballgagged > 0>>3. Drink water (you are gagged!) <<else>><<if $water < 1>>3. Drink water (you do not have any!)<<else>><a id="3" data-passage="Drink water">3. Drink water</a><</if>><</if>></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="4" data-passage="Sleep wreckage">4. Sleep</a></td>
<td></td>
<td></td>
</tr>
</table>
<</nobr>><</if>><</if>></div><<set $enemy1Health to 100>><<set $enemy2Health to 100>><<set $closeQuartersFight to 1>><<set $engagementStage to 1>><<set $enemy1Health to 100>><<set $enemy2Health to 100>><center><div class="mediumImage"><img src="./Images/banditsbothup.jpg"></div></center><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td></td>
<td>Health: $enemy1Health</td>
<td>Health: $enemy2Health</td>
<td></td></tr>
</table>
<</nobr>>
You start to search the ship for parts, but then you hear a sudden sound. You turn around, weapon in hand, only to see two bandits standing in front of you.
<span style="color: orange">''Bandit:'' </span> You are fucked.
<<if $playerHealth < 1>><hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="You lose consciousness bandits">1. You lose consciousness</a></td></tr>
</table>
<</nobr>><<elseif $enemy1Health > 0 || $enemy2Health > 0>><hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $bullets < 1>>2. Shoot the left one (no bullets left!)<<else>><<if $enemy1Health < 1>>1. Shoot the left one (already dead!)<<else>><a id="1" data-passage="Shoot the left one bandits">1. Shoot the left one</a><</if>><</if>></td>
<td><<if $bullets < 1>>2. Shoot the right one (no bullets left!)<<else>><<if $enemy2Health < 1>>2. Shoot the right one (already dead!)<<else>><a id="2" data-passage="Shoot the right one bandits">2. Shoot the right one</a><</if>><</if>></td>
<td>3. Change weapons (you only have one weapon!)</td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="4" data-passage="Surrender bandits">4. Surrender</a></td>
<td></td>
<td></td>
</tr>
</table>
<</nobr>><</if>>
<<set $randomDamageEnemy to Math.floor(Math.random() * 2)>><<if $weapon == "plasma pistol">><<if $randomDamageEnemy > 0>><<set $enemy1Health to $enemy1Health - 120>><<else>><<set $enemy1Health to $enemy1Health - 160>><</if>><<elseif $weapon == "pair of pistols">><<if $randomDamageEnemy > 0>><<set $enemy1Health to $enemy1Health - 40>><<else>><<set $enemy1Health to $enemy1Health - 80>><</if>><<else>><<if $randomDamageEnemy > 0>><<set $enemy1Health to $enemy1Health - 25>><<else>><<set $enemy1Health to $enemy1Health - 50>><</if>><</if>><<if $enemy1Health < 1 && $enemy2Health < 1>><center><div class="mediumImage"><img src="./Images/banditsbothdead.jpg"></div></center><<else>><<if $enemy1Health < 1>><center><div class="mediumImage"><img src="./Images/bandits1down.jpg"></div></center><<elseif $enemy2Health < 1>><center><div class="mediumImage"><img src="./Images/bandits2down.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/banditsbothup.jpg"></div></center><</if>><</if>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td></td>
<td>Health: $enemy1Health</td>
<td>Health: $enemy2Health</td>
<td></td></tr>
</table>
<</nobr>>
You shoot the bandit on the left, and <<if $enemy1Health < 1>>you are able to kill your opponent!<<else>>you are able to cause <<if $randomDamagePlayer > 0>>major<<else>>significant<</if>> damage!<</if>><<if $enemy1Health < 1 || $enemy2Health < 1>><<set $wonAgainstAliens to 1>><</if>>
<<if $enemy1Health < 1 && $enemy2Health < 1>>Luckily there are no opponents left, which means that the fight is over!
<<if $weapon == "New Earth submachine gun" && $bullets > 4>>''5 bullets removed!''<<set $bullets to $bullets - 5>><<elseif $weapon == "New Earth submachine gun" && $bullets > 1>>''$bullets bullets removed!''<<set $bullets to 0>><<elseif $weapon == "New Earth submachine gun">>''$bullets bullet removed!''<<set $bullets to 0>><<else>>''1 bullet removed!''<<set $bullets to $bullets - 1>><</if>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="You won! bandits">1. You won!</a></td></tr>
</table>
<</nobr>><<else>><<set $randomDamagePlayer to Math.floor(Math.random() * 2)>><<if $wearsRuanite > 0>><<if $enemy1Health < 1 || $enemy2Health < 1>><<if $randomDamagePlayer > 0>><<set $playerHealth to $playerHealth - 4>><<else>><<set $playerHealth to $playerHealth - 7>><</if>><<else>><<if $randomDamagePlayer > 0>><<set $playerHealth to $playerHealth - 7>><<else>><<set $playerHealth to $playerHealth - 14>><</if>><</if>><<else>><<if $enemy1Health < 1 || $enemy2Health < 1>><<if $randomDamagePlayer > 0>><<set $playerHealth to $playerHealth - 7>><<else>><<set $playerHealth to $playerHealth - 14>><</if>><<else>><<if $randomDamagePlayer > 0>><<set $playerHealth to $playerHealth - 14>><<else>><<set $playerHealth to $playerHealth - 28>><</if>><</if>><</if>>As a response, <<if $enemy1Health < 1 || $enemy2Health < 1>>your remaining opponent shoots<<else>>both of your opponents shoot<</if>> back<<if $embracedTheGreen > 0>>...<<else>>, causing you <<if $randomDamagePlayer > 0>>major<<else>>significant<</if>> damage!<</if>><<if $embracedTheGreen > 0>><<set $playerHealth to $playerHealthOrigin>><</if>>
<<if $weapon == "shotgun">><<if $closeQuartersFight == 1>>You are in a close quarters fight, therefore your shotgun deals extra damage.<<else>>You have engaged the enemy from afar, therefore your shotgun has a damage malus.<</if>>
<</if>><<if $embracedTheGreen > 0>>Luckily you are an adenian, and your skin is bulletproof!
<span style="color: #FF0000;"><<if $sissyStart == 0>>''Nel (thinking):''<<else>>''Nel (thinking):''<</if>></span> //Ha!//
<</if>><<if $weapon == "New Earth submachine gun" && $bullets > 4>>''5 bullets removed!''<<set $bullets to $bullets - 5>><<elseif $weapon == "New Earth submachine gun" && $bullets > 1>>''$bullets bullets removed!''<<set $bullets to 0>><<elseif $weapon == "New Earth submachine gun">>''$bullets bullet removed!''<<set $bullets to 0>><<else>>''1 bullet removed!''<<set $bullets to $bullets - 1>><</if>>
<<if $playerHealth < 1>><hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="You lose consciousness bandits">1. You lose consciousness</a></td></tr>
</table>
<</nobr>><<elseif $enemy1Health > 0 || $enemy2Health > 0>><hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $bullets < 1>>2. Shoot the left one (no bullets left!)<<else>><<if $enemy1Health < 1>>1. Shoot the left one (already dead!)<<else>><a id="1" data-passage="Shoot the left one bandits">1. Shoot the left one</a><</if>><</if>></td>
<td><<if $bullets < 1>>2. Shoot the right one (no bullets left!)<<else>><<if $enemy2Health < 1>>2. Shoot the right one (already dead!)<<else>><a id="2" data-passage="Shoot the right one bandits">2. Shoot the right one</a><</if>><</if>></td>
<td>3. Change weapons (you only have one weapon!)</td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="4" data-passage="Surrender bandits">4. Surrender</a></td>
<td></td>
<td></td>
</tr>
</table>
<</nobr>><</if>><</if>>
<<set $randomDamageEnemy to Math.floor(Math.random() * 2)>><<if $weapon == "plasma pistol">><<if $randomDamageEnemy > 0>><<set $enemy2Health to $enemy2Health - 120>><<else>><<set $enemy2Health to $enemy2Health - 160>><</if>><<elseif $weapon == "pair of pistols">><<if $randomDamageEnemy > 0>><<set $enemy2Health to $enemy2Health - 40>><<else>><<set $enemy2Health to $enemy2Health - 80>><</if>><<else>><<if $randomDamageEnemy > 0>><<set $enemy2Health to $enemy2Health - 25>><<else>><<set $enemy2Health to $enemy2Health - 50>><</if>><</if>><<if $enemy1Health < 1 && $enemy2Health < 1>><center><div class="mediumImage"><img src="./Images/banditsbothdead.jpg"></div></center><<else>><<if $enemy1Health < 1>><center><div class="mediumImage"><img src="./Images/bandits1down.jpg"></div></center><<elseif $enemy2Health < 1>><center><div class="mediumImage"><img src="./Images/bandits2down.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/banditsbothup.jpg"></div></center><</if>><</if>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td></td>
<td>Health: $enemy1Health</td>
<td>Health: $enemy2Health</td>
<td></td></tr>
</table>
<</nobr>>
You shoot the bandit on the right, and <<if $enemy1Health < 1>>you are able to kill your opponent!<<else>>you are able to cause <<if $randomDamagePlayer > 0>>major<<else>>significant<</if>> damage!<</if>><<if $enemy1Health < 1 || $enemy2Health < 1>><<set $wonAgainstAliens to 1>><</if>>
<<if $enemy1Health < 1 && $enemy2Health < 1>>Luckily there are no opponents left, which means that the fight is over!
<<if $weapon == "New Earth submachine gun" && $bullets > 4>>''5 bullets removed!''<<set $bullets to $bullets - 5>><<elseif $weapon == "New Earth submachine gun" && $bullets > 1>>''$bullets bullets removed!''<<set $bullets to 0>><<elseif $weapon == "New Earth submachine gun">>''$bullets bullet removed!''<<set $bullets to 0>><<else>>''1 bullet removed!''<<set $bullets to $bullets - 1>><</if>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="You won! bandits">1. You won!</a></td></tr>
</table>
<</nobr>><<else>><<set $randomDamagePlayer to Math.floor(Math.random() * 2)>><<if $wearsRuanite > 0>><<if $enemy1Health < 1 || $enemy2Health < 1>><<if $randomDamagePlayer > 0>><<set $playerHealth to $playerHealth - 4>><<else>><<set $playerHealth to $playerHealth - 7>><</if>><<else>><<if $randomDamagePlayer > 0>><<set $playerHealth to $playerHealth - 7>><<else>><<set $playerHealth to $playerHealth - 14>><</if>><</if>><<else>><<if $enemy1Health < 1 || $enemy2Health < 1>><<if $randomDamagePlayer > 0>><<set $playerHealth to $playerHealth - 7>><<else>><<set $playerHealth to $playerHealth - 14>><</if>><<else>><<if $randomDamagePlayer > 0>><<set $playerHealth to $playerHealth - 14>><<else>><<set $playerHealth to $playerHealth - 28>><</if>><</if>><</if>>As a response, <<if $enemy1Health < 1 || $enemy2Health < 1>>your remaining opponent shoots<<else>>both of your opponents shoot<</if>> back<<if $embracedTheGreen > 0>>...<<else>>, causing you <<if $randomDamagePlayer > 0>>major<<else>>significant<</if>> damage!<</if>><<if $embracedTheGreen > 0>><<set $playerHealth to $playerHealthOrigin>><</if>>
<<if $weapon == "shotgun">><<if $closeQuartersFight == 1>>You are in a close quarters fight, therefore your shotgun deals extra damage.<<else>>You have engaged the enemy from afar, therefore your shotgun has a damage malus.<</if>>
<</if>><<if $embracedTheGreen > 0>>Luckily you are an adenian, and your skin is bulletproof!
<span style="color: #FF0000;"><<if $sissyStart == 0>>''Nel (thinking):''<<else>>''Nel (thinking):''<</if>></span> //Ha!//
<</if>><<if $weapon == "New Earth submachine gun" && $bullets > 4>>''5 bullets removed!''<<set $bullets to $bullets - 5>><<elseif $weapon == "New Earth submachine gun" && $bullets > 1>>''$bullets bullets removed!''<<set $bullets to 0>><<elseif $weapon == "New Earth submachine gun">>''$bullets bullet removed!''<<set $bullets to 0>><<else>>''1 bullet removed!''<<set $bullets to $bullets - 1>><</if>>
<<if $playerHealth < 1>><hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="You lose consciousness bandits">1. You lose consciousness</a></td></tr>
</table>
<</nobr>><<elseif $enemy1Health > 0 || $enemy2Health > 0>><hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $bullets < 1>>2. Shoot the left one (no bullets left!)<<else>><<if $enemy1Health < 1>>1. Shoot the left one (already dead!)<<else>><a id="1" data-passage="Shoot the left one bandits">1. Shoot the left one</a><</if>><</if>></td>
<td><<if $bullets < 1>>2. Shoot the right one (no bullets left!)<<else>><<if $enemy2Health < 1>>2. Shoot the right one (already dead!)<<else>><a id="2" data-passage="Shoot the right one bandits">2. Shoot the right one</a><</if>><</if>></td>
<td>3. Change weapons (you only have one weapon!)</td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="4" data-passage="Surrender bandits">4. Surrender</a></td>
<td></td>
<td></td>
</tr>
</table>
<</nobr>><</if>><</if>>
<<set $previousOutfit to $outfit>><<set $previousWeapon to $weapon>><<set $previousBullets to $bullets>><div id="keypress"><center><div class="mediumImage"><img src="./Images/banditsbothdead.jpg"></div></center>
You were able to overcome the bandits. You check the bodies in order to make sure that they are dead, then you make your way back to the <<linkappend "crashed speeder.">>
<center><div class="mediumImage"><img src="./Images/crashedspeeder.jpg"></div></center>
Only to get a hit at the back of your head by <<linkappend "a third opponent.">>
<<if $maleStart > 0>><center><div class="mediumImage"><img src="./Images/knockedoutmale.jpg"></div></center><<else>><<if $ballgagged > 0>><center><div class="mediumImage"><img src="./Images/protagonistcollapsedstraitjacketballgaged.jpg"></div></center><<else>><<if $straitjacketed > 0>><center><div class="mediumImage"><img src="./Images/protagonistcollapsedstraitjacket.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/protagonistcollapsed.jpg"></div></center><</if>><</if>><</if>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="You wake up Swen">1. You wake up</a></td></tr>
</table>
<</nobr>><</linkappend>><</linkappend>></div><<set $previousOutfit to $outfit>><<set $previousWeapon to $weapon>><<set $previousBullets to $bullets>><<if $maleStart > 0>><<if $straitjacketed > 0>><center><div class="mediumImage"><img src="./Images/malekcockedoutmittens.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/knockedoutmale.jpg"></div></center><</if>><<else>><<if $straitjacketed > 0>><center><div class="mediumImage"><img src="./Images/protagonistcollapsedstraitjacket.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/protagonistcollapsed.jpg"></div></center><</if>><</if>>
The enemy proves to be too strong, even for you, and you drop on the sand unconscious.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="You wake up Swen">1. You wake up</a></td></tr>
</table>
<</nobr>>
<<set $previousOutfit to $outfit>><<set $previousWeapon to $weapon>><<set $previousBullets to $bullets>><<if $maleStart > 0>><<if $straitjacketed > 0>><center><div class="mediumImage"><img src="./Images/malekcockedoutmittens.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/knockedoutmale.jpg"></div></center><</if>><<else>><<if $straitjacketed > 0>><center><div class="mediumImage"><img src="./Images/protagonistcollapsedstraitjacket.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/protagonistcollapsed.jpg"></div></center><</if>><</if>>
You decide to surrender. Once you dropped your weapon on the sand, <<if $enemy1Health > 0 && $enemy2Health > 0>>one of your opponents<<else>>your remaining opponent<</if>> walks up to you, and he knocks you out with a swift blow.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="You wake up Swen">1. You wake up</a></td></tr>
</table>
<</nobr>>
<center><div class="mediumImage"><img src="./Images/auctionedoff.jpg"></div></center>
Once you wake up, you realize that the guy decided to keep you as his slave. He plays with you for weeks. After that you are sold at the local slave auction, where you purchased by a local farmer. Half the time on the sands. Half the time getting fucked by the farmer and his friends. A harsh life. But you are surviving. But could things have gone differently?
BAD END: AUCTIONED OFF<<set $mission1 to "==Don't die!== Well... You found a way!">><<set $playerHealth to $previousHealth>><<set $days to $previousDays>><<set $mission1 to $previousMission1>><<set $status to $previousStatus>><<set $outfit to $previousOutfit>><<set $weapon to $previousWeapon>><<set $bullets to $previousBullets>><<set $food to $previousfood>><<set $water to $previouswater>><<set $foodStatus to $food + " days">><<set $waterStatus to $water + " days">><<set $enemy1Health to 100>><<set $enemy2Health to 100>><<set $atLocation12 to 1>><<set $location12Explored to 1>><center><div class="mediumImage"><img src="./Images/crashedspeeder.jpg"></div></center>
<<if $wenttoSpeeder > 0>>You return to the speeder you came across earlier.<<else>>You keep prowling the desert, and you suddenly come across a crashed speeder.<</if>>
<<set $wenttoSpeeder to 1>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $hasSpeederPart > 0>>1. Search it for parts (you already have the parts!)<<else>><<if $straitjacketed > 0>>1. Search it for parts (your arms are bound!)<<else>><a id="1" data-passage="Bandit attack">1. Search it for parts</a><</if>><</if>></td>
<td><a id="2" data-passage="You get back to the ship">2. Go back to the ship</a></td>
</tr>
</table>
<</nobr>><<set $atLocation12 to 0>><<set $randomStraitjacketEscape to Math.floor(Math.random() * 10)>><<set $randomDamagePlayer to Math.floor(Math.random() * 2)>><<if $randomDamagePlayer > 0>><<set $playerHealth to $playerHealth - 8>><<else>><<set $playerHealth to $playerHealth - 16>><</if>><<if $playerHealth < 1>><<if $maleStart > 0>><center><div class="mediumImage"><img src="./Images/clawedupmale.jpg"></div></center><<else>><<if $maleStart > 0>><center><div class="mediumImage"><img src="./Images/knockedoutmale.jpg"></div></center><<else>><<if $ballgagged > 0>><center><div class="mediumImage"><img src="./Images/protagonistcollapsedstraitjacketballgaged.jpg"></div></center><<else>><<if $straitjacketed > 0>><center><div class="mediumImage"><img src="./Images/protagonistcollapsedstraitjacket.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/protagonistcollapsed.jpg"></div></center><</if>><</if>><</if>><</if>>
You listen to your wild idea, and you try to get one of the creatures to bite through <<if $maleStart > 0>>the mittens<<else>>the straps<</if>>. This was a mistake however, as your body proved to be too weak to withstand the wrath of the creatures.
BAD END: CLAWED UP<<else>><center><div class="mediumImage"><img src="./Images/desertcreaturesbothup.jpg"></div></center><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td></td>
<td>Health: $enemy1Health</td>
<td>Health: $enemy2Health</td>
<td></td></tr>
</table>
<</nobr>>
<<if $randomStraitjacketEscape < 9>>You listen to your wild idea, and you try to get one of the creatures to bite through <<if $maleStart > 0>>the mittens<<else>>the straps<</if>>. The plan doesn't work the way you imagine it however, as it turns out they are unable to bite through the material. <<if $maleStart > 0>>//But perhaps they could chew through the straps?//<<else>>//But perhaps they could chew through the clamps?//<</if>>
''You lost health!''
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Try to get rid of the straitjacket">1. Try it again</a></td>
<td><a id="2" data-passage="Run away">2. Run away</a></td>
</tr>
</table>
<</nobr>><<else>>You listen to your wild idea, and you try to get one of the creatures to bite through <<if $maleStart > 0>>the mittens<<else>>the straps<</if>>. The plan doesn't work the way you want it however, as it turns out they are unable to bite through the material. But //eventually// one of them are able to chew through one of the metal clamps holding one of the <<if $maleStart > 0>>the mittens<<else>>clamps<</if>>, and you are able to get out. <<set $gotOutStraitjacket to 1>><<set $outfit to "none">><<set $status to "FREE">>
''You lost health!''
''You are free of your bonds!''
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Go back to the ship straitjacket">1. Go back to the ship</a></td>
</tr>
</table>
<</nobr>><</if>><</if>><<set $straitjacketed to 0>><<set $ballgagged to 0>><<set $status to "FREE">><<set $weapon to "21st century pistol">><<set $outfit to "flightsuit">><center><div class="mediumImage"><img src="./Images/crashedship.jpg"></div></center><<set $atLocation1 to 0>><<set $atLocation3 to 0>><<set $atLocation8 to 0>><<set $atLocation10 to 0>>
You get back to the ship, and you dress back to your previous gear. That crazy woman has hold of you no more!
Right now you have $foodStatus worth of food. <<if $food > 0>>Your reserves will hold for a while, but you will have to find something sooner or later.<<else>>If you don't find anything fast, you will start losing health.<</if>>
Right now you have $waterStatus worth of water. <<if $water > 0>>Your reserves will hold for a while, but you will have to find something sooner or later.<<else>>If you don't find anything fast, you will start losing health.<</if>>
<<if $straitjacketed > 0>>Your arms are locked in <<if $maleStart > 0>>slave mittens<<else>>a straitjacket<</if>>. If you don't find a way out fast, you will either die or end up as a slave.
<</if>><hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Go outside">1. Go outside</a></td>
<td><<if $playerHealth == 100>>2. Eat food (your health is full!)<<else>><<if $ballgagged > 0>>2. Eat food (you are gagged!) <<else>><<if $food < 1>>2. Eat food (you do not have any!)<<else>><a id="2" data-passage="Eat rations">2. Eat food</a><</if>><</if>><</if>></td>
<td><<if $playerHealth == 100>>3. Drink water (your health is full!)<<else>><<if $ballgagged > 0>>3. Drink water (you are gagged!) <<else>><<if $water < 1>>3. Drink water (you do not have any!)<<else>><a id="3" data-passage="Drink water">3. Drink water</a><</if>><</if>><</if>></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="4" data-passage="Sleep wreckage">4. Sleep</a></td>
<td></td>
<td></td>
</tr>
</table>
<</nobr>>Choose a starting scenario:
<<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><div class="smallImage"><img src="./Images/portraitfemale.jpg"></div></td>
<td><div class="smallImage"><img src="./Images/portraitmale.jpg"></div></td>
</tr>
</table>
<</nobr>><hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Female Start choice">1. Female protagonist</a></td>
<td><a id="2" data-passage="Male Start choice">2. Male protagonist</a></td>
</tr>
</table>
<</nobr>><div id="keypress"><<linkappend '//What happened?//'>>
<center><div class="mediumImage"><img src="./Images/wakingupwoman.jpg"></div></center>
You ask yourself.
//The crash.// You remember now. Your ship, the //Starhound//, darting through the atmosphere of a planet, craslanded between the dunes in the middle of nowhere. <<set $encounteredCaravan to 0>><<set $caravan to 0>>
You try to remember on what purpose you decided to visit. <<linkappend "Or what caused you to crash.">>
<center><div class="mediumImage"><img src="./Images/singularity.jpg"></div></center>
However your mind offers blank every time you try to access these memories. In fact, //you don't even know who you are//, you realize now. Everything you achieved prior to this moment cast into the well of a blackhole, drifting and whirling in an <<linkappend "unrecognizable storm.">>
<center><div class="mediumImage"><img src="./Images/checkingtheconsolewoman.jpg"></div></center>
You look over the screens surrounding you. But none of them show you anything. You tap the screen on the console in front of you, in the hope that the systems come alive perhaps. However silence is your answer. //This is bad.//
''Mission log updated!''<<set $mission1 to "Don't die!">>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="You check your reserves">1. You look around</a></td>
</tr>
</table>
<</nobr>>
<</linkappend>>
<</linkappend>>
<</linkappend>></div>
<<set $cuffStrength to 6>><div id="keypress"><<set $playerHealth to $playerHealthOrigin>><<set $status to "SLAVE">><<set $weapon to "none">><<set $outfit to "ballgag, slave collar, slave cuffs">><<set $bullets to 0>><<set $SwenAffection to 0>><<set $straitjacketed to 0>><<set $food to "∞">><<set $water to "∞">><<set $foodStatus to $food + " days">><<set $waterStatus to $water + " days">><<if $maleStart > 0>><<set $energy to 2>><center><div class="mediumImage"><img src="./Images/cagedprotagonistwakesup2.jpg"></div></center>
When you open your eyes, you are in a <<linkappend "cage.">>
<center><div class="mediumImage"><img src="./Images/protagonistlooksdown2.jpg"></div></center>
You have a ballgag in your mouth in order to prevent you to call for help. You have a thick collar on your neck and your hands are cuffed in front of you... But what's worse. You have to realize that you have the body <<linkappend "of a woman.">>
<center><div class="mediumImage"><img src="./Images/cagedprotagonistaltangry.jpg"></div></center>
<span style="color: red">''Protagonist:'' </span><<linkappend "Mhm!">>
<span style="color: red">''Protagonist:'' </span><<linkappend "Mhm!">>
<span style="color: red">''Protagonist:'' </span><<linkappend "Mhm!">>
You struggle against your restraints without control. Trying //just about anything//. But then you stop, as suddenly a <<if $maleCaptor > 0>>man<<else>>woman<</if>> comes out of the building <<linkappend "next to you.">>
<<if $maleCaptor > 0>><center><div class="mediumImage"><img src="./Images/manwalksout.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/corawalksout.jpg"></div></center><</if>>
<span style="color: red">''Protagonist:'' </span>Mhm!
You grunt, biting down on your ballgag.
But deep down you already know what <<if $maleCaptor > 0>>he<<else>>she<</if>> is going <<linkappend "to say.">>
<<if $maleCaptor > 0>><center><div class="mediumImage"><img src="./Images/mantalks.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/corastands.jpg"></div></center><</if>>
<span style="color: orange">''Captor:'' </span>Good morning, <<if $maleCaptor > 0>>slave<<else>>pet<</if>>.
<<if $maleCaptor > 0>>He<<else>>She<</if>> says, and <<if $maleCaptor > 0>>he<<else>>she<</if>> unlocks your ballgag.
<span style="color: orange">''Captor:'' </span>Yes, I decided to give you one of these alteration serums. <<if $maleCaptor > 0>>As you can see, it was //very effective.//<<else>>So yes, you are one of us now.<</if>>
''Ballgag removed!''
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Not your slave Swen alt">1. Go to hell</a></td></tr>
</table>
<</nobr>><</linkappend>><</linkappend>><</linkappend>><</linkappend>><</linkappend>><</linkappend>><</linkappend>><<else>><center><div class="mediumImage"><img src="./Images/cagedprotagonistwakesup.jpg"></div></center>
When you open your eyes, you are in a <<linkappend "cage.">>
<center><div class="mediumImage"><img src="./Images/protagonistlooksdown.jpg"></div></center>
You have a ballgag in your mouth in order to prevent you to call for help. You have a thick collar on your neck and your hands are cuffed in front of you. This makes any escape attempt <<linkappend "pointless.">>
<center><div class="mediumImage"><img src="./Images/cagedprotagonist.jpg"></div></center>
You sit in place for a while, trying to loosen the cuffs. But then suddenly the door opens in the building next to you, and you can see a <<if $maleCaptor > 0>>man<<else>>woman<</if>> <<linkappend "walk out.">>
<<if $maleCaptor > 0>><center><div class="mediumImage"><img src="./Images/manwalksout.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/corawalksout.jpg"></div></center><</if>>
<span style="color: red">''Protagonist:'' </span>Mhm!
You grunt, biting down on your ballgag.
But deep down you already know what <<if $maleCaptor > 0>>he<<else>>she<</if>> is going <<linkappend "to say.">>
<<if $maleCaptor > 0>><center><div class="mediumImage"><img src="./Images/mantalks.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/corastands.jpg"></div></center><</if>>
<span style="color: orange">''Captor:'' </span>Good morning, slave.
<<if $maleCaptor > 0>>He<<else>>She<</if>> says, and <<if $maleCaptor > 0>>he<<else>>she<</if>> unlocks your ballgag.
''Ballgag removed!''<<set $outfit to "slave collar, slave cuffs">>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Not your slave Swen">1. I'm not your <<if $maleCaptor > 0>>slave<<else>>pet<</if>></a></td></tr>
</table>
<</nobr>><</linkappend>><</linkappend>><</linkappend>><</linkappend>><</if>></div> <<if $maleStart > 0>><<if $straitjacketed > 0>><center><div class="mediumImage"><img src="./Images/maledeadchastity.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/maleeaten.jpg"></div></center><</if>><<elseif $belted > 0>><center><div class="mediumImage"><img src="./Images/womanbadend.jpg"></div></center><<elseif $straitjacketed > 0>><center><div class="mediumImage"><img src="./Images/womanwormnaked.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/womanwormclothed.jpg"></div></center><</if>>
You decide to bravely stand your ground. This proves to be a mistake however as a giant worm bursts out of the sand, chewing you up like an insect.
BAD END: FAST FOOD<div id="keypress"><<if $maleCaptor > 0>><center><div class="mediumImage"><img src="./Images/mansmiles.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/corasmiles.jpg"></div></center><</if>>
<span style="color: red">''Protagonist:'' </span> I'm not <<linkappend "your <<if $maleCaptor > 0>>slave<<else>>pet<</if>>.">>
You answer.
<<if $maleCaptor > 0>><center><div class="mediumImage"><img src="./Images/manaims.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/coraaims.jpg"></div></center><</if>>
<span style="color: orange">''Captor:'' </span>Then what are you? <<if $maleCaptor > 0>>My new food source?<<else>>Fresh meat?<</if>> Because that would make taking care of you //very convenient//.
<span style="color: orange">''Captor:'' </span> <<if $enemy1Health < 1 && $enemy2Health < 1>>Now listen, I don't care about my men. You did what you had to do.<<elseif $enemy1Health < 1 || $enemy1Health < 1>>Now listen, I don't care about my men. The one who survived got eaten by the desert <<if $maleCaptor > 0>>creatures<<else>>shits<</if>> anyways.<<else>>Now listen, I don't care about my men. They got eaten by the desert <<if $maleCaptor > 0>>creatures<<else>>shits<</if>> anyways.<</if>> But for me you are a resource. And you either gonna serve me one way. Or the other.
<span style="color: red">''Protagonist:'' </span> Okay! Okay! <<linkappend "What do you want?">>
<<if $maleCaptor > 0>><center><div class="mediumImage"><img src="./Images/mantalks.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/corastands.jpg"></div></center><</if>>
<span style="color: orange">''Captor:'' </span> I want someone to make my life easier. At first with your body. Then with your survival skills.
<span style="color: orange">''Captor:'' </span> Eventually things will get to the point when I can get out of this rock with my own ship. When that happens, you will come with me, and you will keep serving me and my future crew.
<span style="color: red">''Protagonist:'' </span> <<linkappend "I'm not doing that.">>
<<if $maleCaptor > 0>><center><div class="mediumImage"><img src="./Images/manaims.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/coraaims.jpg"></div></center><</if>>
<span style="color: orange">''Captor:'' </span> Okay. So you are ready for the bullet?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="You won Swen">1. Alright, you won!</a></td></tr>
</table>
<</nobr>><</linkappend>><</linkappend>><</linkappend>></div><div id="keypress"><div id="keypress"><<if $maleCaptor > 0>><center><div class="mediumImage"><img src="./Images/mansmiles.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/corastands.jpg"></div></center><</if>>
<span style="color: red">''Protagonist:'' </span> Okay! Okay! You won. I am your <<if $maleCaptor > 0>>slave<<else>>pet<</if>>. I will do whatever you <<linkappend "tell me to do.">>
<div id="keypress"><<if $maleCaptor > 0>><center><div class="mediumImage"><img src="./Images/mansmiles.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/corasmiles.jpg"></div></center><</if>>
<span style="color: orange">''Captor:'' </span> Splendid.
<span style="color: orange">''Captor:'' </span> So how about a blowjob now that we started getting to know each other?
<<if $maleCaptor != 1>><span style="color: red">''Protagonist:'' </span> I thought you were a woman...
<span style="color: orange">''Captor:'' </span> We will find a way.
<</if>><span style="color: red">''Protagonist:'' </span> <<linkappend "As you say, <<if $maleCaptor > 0>>Master<<else>>Mistress<</if>>.">>
<<if $maleCaptor != 1>><<if $maleStart > 0>><center><div class="mediumImage"><img src="./Images/corablowjob2.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/corablowjob1.jpg"></div></center><</if>><<else>><<if $maleStart > 0>><center><div class="mediumImage"><img src="./Images/Swenblowjob2.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/Swenblowjob.jpg"></div></center><</if>><</if>>
You tell <<if $maleCaptor > 0>>him<<else>>her<</if>>. And you have to realize that you have no choice, but to do <<linkappend "as <<if $maleCaptor > 0>>he<<else>>she<</if>> says.">>
<<if $maleCaptor > 0>><center><div class="mediumImage"><img src="./Images/mantalks.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/corastands.jpg"></div></center><</if>>
<span style="color: orange">''Captor:'' </span> Alright, I'm heading out for the day. You sit tight for now. I will make sure to let you out once you are broken enough.
<span style="color: orange">''Captor:'' </span>Name is <<if $maleCaptor > 0>>Swen<<else>>Cora<</if>> <<linkappend "by the way.">>
<<if $maleStart > 0>><center><div class="mediumImage"><img src="./Images/cagedprotagonistalt.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/cagedprotagonist.jpg"></div></center><</if>>
<<if $maleCaptor > 0>>He<<else>>She<</if>> says, and <<if $maleCaptor > 0>>he<<else>>she<</if>> leaves you alone in the cage.
<<if $SwenAffection > 9>>''Affection towards <<if $maleCaptor > 0>>Swen<<else>>Cora<</if>> is at max!''<<else>>''Affection towards <<if $maleCaptor > 0>>Swen<<else>>Cora<</if>> increased!''<<set $SwenAffection to $SwenAffection + 1>><</if>>
''Ballgag added!''<<set $outfit to "ballgag, slave collar, slave cuffs">>
''Mission log updated!''<<set $mission2 to "You were enslaved by a scoundrel called <<if $maleCaptor > 0>>Swen<<else>>Cora<</if>>. You need to find a way to escape him. Alternatively, if your pride lets you, serving him could provide an alternative way to survive.\n\nAffection towards <<if $maleCaptor > 0>>Swen<<else>>Cora<</if>>: $SwenAffection">>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $energy > 0>><a id="1" data-passage="Try to get out of the restraints Swen">1. Start to struggle</a><<else>>1. Start to struggle (not enough energy!)<</if>></td>
<td><<if $energy > 0>><a id="2" data-passage="Mastrubate Swen">2. Masturbate</a><<else>>2. Masturbate (not enough energy!)<</if>></td>
<td><a id="3" data-passage="Wait for him to return Swen">3. Wait for <<if $maleCaptor > 0>>Swen<<else>>Cora<</if>> to return</a></td>
</tr>
</table>
<</nobr>><</linkappend>><</linkappend>><</linkappend>><</linkappend>></div><<set $energy to $energy -1>><<if $reEnslavedSwen > 0>><<if $maleStart > 0>><center><div class="mediumImage"><img src="./Images/mittenescapeattemptalt.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/mittenescapeattempt.jpg"></div></center><</if>>
You try to get out of the mittens holding your hands. But it's impossible!
''1 energy removed!''
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $energy > 0>><a id="1" data-passage="Try to get out of the restraints Swen">1. Start to struggle</a><<else>>1. Start to struggle (not enough energy!)<</if>></td>
<td><<if $energy > 0>><a id="2" data-passage="Mastrubate Swen">2. Masturbate</a><<else>>2. Masturbate (not enough energy!)<</if>></td>
<td><a id="3" data-passage="Wait for him to return Swen">3. Wait for <<if $maleCaptor > 0>>Swen<<else>>Cora<</if>> to return</a></td>
</tr>
</table>
<</nobr>><<else>><<set $cuffStrength to $cuffStrength - 1>><<if $maleStart > 0>><center><div class="mediumImage"><img src="./Images/protagonistlooksdown2.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/protagonistlooksdown.jpg"></div></center><</if>>
You try to get out of the cuffs holding your wrists. At first it looks like it is pointless. <<if $cuffStrength < 1>>But eventually you are able to break the link holding the cuffs together.<<else>>But as time passes you realize that the chain holding the cuffs has a weak link.<</if>>
''1 energy removed!''
<<if $cuffStrength < 1>><hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="You are free Swen">1. You are free</a></td>
</tr>
</table>
<</nobr>><<else>>''Your bonds are weaker!''
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $energy > 0>><a id="1" data-passage="Try to get out of the restraints Swen">1. Start to struggle</a><<else>>1. Start to struggle (not enough energy!)<</if>></td>
<td><<if $energy > 0>><a id="2" data-passage="Mastrubate Swen">2. Masturbate</a><<else>>2. Masturbate (not enough energy!)<</if>></td>
<td><a id="3" data-passage="Wait for him to return Swen">3. Wait for <<if $maleCaptor > 0>>Swen<<else>>Cora<</if>> to return</a></td>
</tr>
</table>
<</nobr>><</if>><</if>>
<div id="keypress"><<set $energy to $energy -1>><<if $reEnslavedSwen > 0>><<if $maleStart > 0>><center><div class="mediumImage"><img src="./Images/protagonistmasturbatesmittenalt.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/protagonistmasturbatesmitten.jpg"></div></center><</if>>
Out of a mere spark, you want to masturbate. But you find that due to the mittens you are unable to do so. //Oh, the frustration!//
''1 energy removed!''
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $energy > 0>><a id="1" data-passage="Try to get out of the restraints Swen">1. Start to struggle</a><<else>>1. Start to struggle (not enough energy!)<</if>></td>
<td><<if $energy > 0>><a id="2" data-passage="Mastrubate Swen">2. Masturbate</a><<else>>2. Masturbate (not enough energy!)<</if>></td>
<td><a id="3" data-passage="Wait for him to return Swen">3. Wait for <<if $maleCaptor > 0>>Swen<<else>>Cora<</if>> to return</a></td>
</tr>
</table>
<</nobr>><<else>><<if $maleStart > 0>><center><div class="mediumImage"><img src="./Images/protagonistmasturbates2.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/protagonistmasturbates.jpg"></div></center><</if>>
Out of a mere spark, you start to <<linkappend "masturbate.">>
<<if $maleStart > 0>><center><div class="mediumImage"><img src="./Images/protagonistmasturbatesfinished2.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/protagonistmasturbatesfinished.jpg"></div></center><</if>>
Despite all the cruelty, you still have access to certain type of joys.
''1 energy removed!''
<<if $SwenAffection > 9>>''Affection towards <<if $maleCaptor > 0>>Swen<<else>>Cora<</if>> is at max!''<<else>>''Affection towards <<if $maleCaptor > 0>>Swen<<else>>Cora<</if>> increased!''<<set $SwenAffection to $SwenAffection + 1>><</if>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $energy > 0>><a id="1" data-passage="Try to get out of the restraints Swen">1. Start to struggle</a><<else>>1. Start to struggle (not enough energy!)<</if>></td>
<td><<if $energy > 0>><a id="2" data-passage="Mastrubate Swen">2. Masturbate</a><<else>>2. Masturbate (not enough energy!)<</if>></td>
<td><a id="3" data-passage="Wait for him to return Swen">3. Wait for <<if $maleCaptor > 0>>Swen<<else>>Cora<</if>> to return</a></td>
</tr>
</table>
<</nobr>><</linkappend>><</if>></div>
<div id="keypress"><<if $reEnslavedSwen > 0>><<if $maleStart > 0>><center><div class="mediumImage"><img src="./Images/cagedprotagonistaltmittens.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/cagedprotagonistmittens.jpg"></div></center><</if>><<else>><<if $maleStart > 0>><center><div class="mediumImage"><img src="./Images/cagedprotagonistalt.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/cagedprotagonist.jpg"></div></center><</if>><</if>>
You decide to wait for <<if $maleCaptor > 0>>Swen<<else>>Cora<</if>> to return. There is nothing you could do <<linkappend "anyways.">>
<<if $maleCaptor > 0>><center><div class="mediumImage"><img src="./Images/swenreturns.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/coradusk.jpg"></div></center><</if>>
<span style="color: orange">''<<if $maleCaptor > 0>>Swen<<else>>Cora<</if>>:'' </span> <<if $maleCaptor > 0>>Alright, slave. I'm back.<<else>>Okay, pet. I'm here.<</if>>
<<if $maleCaptor > 0>>He<<else>>She<</if>> steps to your cage after many hours.
<span style="color: orange">''<<if $maleCaptor > 0>>Swen<<else>>Cora<</if>>:'' </span> To your dismay I'm too tired to use you. Se let's put a hood on your head, and let's be done <<linkappend "for the day.">>
<center><div class="mediumImage"><img src="./Images/hooded.jpg"></div></center>
<<if $maleCaptor > 0>>He<<else>>She<</if>> says. And <<if $maleCaptor > 0>>he<<else>>she<</if>> puts a hood on <<linkappend "your head.">>
<<if $reEnslavedSwen > 0>><center><div class="mediumImage"><img src="./Images/protagonistcagedduskmittens.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/protagonistcageddusk.jpg"></div></center><</if>>
Leaving you alone and helpless.
''Ruanite hood added!''<<if $reEnslavedSwen > 0>><<set $outfit to "ruanite hood, ballgag, slave collar, slave mittens">><<else>><<set $outfit to "ruanite hood, ballgag, slave collar, slave cuffs">><</if>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $SwenAffection < 10>><a id="1" data-passage="The next day Swen">1. The next day</a><<else>><a id="1" data-passage="The next day Swen letout">1. Some time later</a><</if>></td></tr>
</table>
<</nobr>><</linkappend>><</linkappend>><</linkappend>></div><div id="keypress"><<set $days to $days + 1>><<set $energy to 3>><<if $reEnslavedSwen > 0>><center><div class="mediumImage"><img src="./Images/cagedprotagonisthoodedmittens.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/cagedprotagonisthooded.jpg"></div></center><</if>>
The next day you wake up in the cage, waiting for <<if $maleCaptor > 0>>Swen<<else>>Cora<</if>> to <<linkappend "get to you.">>
<<if $maleCaptor > 0>><center><div class="mediumImage"><img src="./Images/mantalks.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/corastands.jpg"></div></center><</if>>
<span style="color: orange">''<<if $maleCaptor > 0>>Swen<<else>>Cora<</if>>:'' </span> Good morning, <<if $maleCaptor > 0>>slave.<<else>>pet.<</if>> Are you ready to please your <<if $maleCaptor > 0>>master<<else>>mistress<</if>>?
<<if $maleCaptor > 0>>He<<else>>She<</if>> says, and he removes your ballgag.
''Ruanite hood removed!''
''Ballgag removed!''<<if $reEnslavedSwen > 0>><<set $outfit to "slave collar, slave mittens">><<else>><<set $outfit to "slave collar, slave cuffs">><</if>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Of course, Master!">1. Yes, <<if $maleCaptor > 0>>Master<<else>>Mistress<</if>>!</a></td>
<td><a id="2" data-passage="Screw you!">2. Screw you!</a></td>
</tr>
</table>
<</nobr>><</linkappend>></div><div id="keypress"><<set $randomSexAct to Math.floor(Math.random() * 2)>><<if $randomSexAct > 0>><<if $maleCaptor > 0>><center><div class="mediumImage"><img src="./Images/mansmiles.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/corastands.jpg"></div></center><</if>>
<span style="color: red">''Protagonist:'' </span> Yes, <<if $maleCaptor > 0>>Master<<else>>Mistress<</if>>!
<span style="color: orange">''<<if $maleCaptor > 0>>Swen<<else>>Cora<</if>>:'' </span> Splendid.
<span style="color: orange">''<<if $maleCaptor > 0>>Swen<<else>>Cora<</if>>:'' </span> Now how about some hot bondage sex?
<span style="color: red">''Protagonist:'' </span> <<linkappend "Yes, <<if $maleCaptor > 0>>Master<<else>>Mistress<</if>>!">>
<<if $reEnslavedSwen > 0>><<if $maleCaptor != 1>><<if $maleStart > 0>><center><div class="mediumImage"><img src="./Images/corastrapon2mittens.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/corastrapon1mittens.jpg"></div></center><</if>><<else>><<if $maleStart > 0>><center><div class="mediumImage"><img src="./Images/protagonistswensex2mittens.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/protagonistswensexmittens.jpg"></div></center><</if>><</if>><<else>><<if $maleCaptor != 1>><<if $maleStart > 0>><center><div class="mediumImage"><img src="./Images/corastrapon2.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/corastrapon1.jpg"></div></center><</if>><<else>><<if $maleStart > 0>><center><div class="mediumImage"><img src="./Images/protagonistswensex2.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/protagonistswensex.jpg"></div></center><</if>><</if>><</if>>
You answer. And you do everything you can <<linkappend "to please <<if $maleCaptor > 0>>him<<else>>her<</if>>.">>
<<if $reEnslavedSwen > 0>><<if $maleStart > 0>><center><div class="mediumImage"><img src="./Images/cagedprotagonistaltmittens.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/cagedprotagonistmittens.jpg"></div></center><</if>><<else>><<if $maleStart > 0>><center><div class="mediumImage"><img src="./Images/cagedprotagonistalt.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/cagedprotagonist.jpg"></div></center><</if>><</if>>
Once you are done, you are left alone in the cage. Waiting for your owner to return.
''Ballgag added!''<<if $reEnslavedSwen > 0>><<set $outfit to "ballgag, slave collar, slave mittens">><<else>><<set $outfit to "ballgag, slave collar, slave cuffs">><</if>>
<<if $SwenAffection > 9>>''Affection towards <<if $maleCaptor > 0>>Swen<<else>>Cora<</if>> is at max!''<<else>>''Affection towards <<if $maleCaptor > 0>>Swen<<else>>Cora<</if>> increased!''<<set $SwenAffection to $SwenAffection + 1>><</if>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $energy > 0>><a id="1" data-passage="Try to get out of the restraints Swen">1. Start to struggle</a><<else>>1. Start to struggle (not enough energy!)<</if>></td>
<td><<if $energy > 0>><a id="2" data-passage="Mastrubate Swen">2. Masturbate</a><<else>>2. Masturbate (not enough energy!)<</if>></td>
<td><a id="3" data-passage="Wait for him to return Swen">3. Wait for <<if $maleCaptor > 0>>Swen<<else>>Cora<</if>> to return</a></td>
</tr>
</table>
<</nobr>><</linkappend>><</linkappend>><<else>><<if $maleCaptor > 0>><center><div class="mediumImage"><img src="./Images/mansmiles.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/corastands.jpg"></div></center><</if>>
<span style="color: red">''Protagonist:'' </span> Yes, <<if $maleCaptor > 0>>Master<<else>>Mistress<</if>>!
<span style="color: orange">''<<if $maleCaptor > 0>>Swen<<else>>Cora<</if>>:'' </span> Splendid.
<span style="color: orange">''<<if $maleCaptor > 0>>Swen<<else>>Cora<</if>>:'' </span> Now how about another blowjob?
<span style="color: red">''Protagonist:'' </span> <<linkappend "Yes, <<if $maleCaptor > 0>>Master<<else>>Mistress<</if>>!">>
<<if $reEnslavedSwen > 0>><<if $maleCaptor != 1>><<if $maleStart > 0>><center><div class="mediumImage"><img src="./Images/corablowjob2mittens.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/corablowjob1mittens.jpg"></div></center><</if>><<else>><<if $maleStart > 0>><center><div class="mediumImage"><img src="./Images/Swenblowjob2mittens.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/Swenblowjobmittens.jpg"></div></center><</if>><</if>><<else>><<if $maleCaptor != 1>><<if $maleStart > 0>><center><div class="mediumImage"><img src="./Images/corablowjob2.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/corablowjob1.jpg"></div></center><</if>><<else>><<if $maleStart > 0>><center><div class="mediumImage"><img src="./Images/Swenblowjob2.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/Swenblowjob.jpg"></div></center><</if>><</if>><</if>>
You answer. And you do everything you can <<linkappend "to please <<if $maleCaptor > 0>>him<<else>>her<</if>>.">>
<<if $reEnslavedSwen > 0>><<if $maleStart > 0>><center><div class="mediumImage"><img src="./Images/cagedprotagonistaltmittens.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/cagedprotagonistmittens.jpg"></div></center><</if>><<else>><<if $maleStart > 0>><center><div class="mediumImage"><img src="./Images/cagedprotagonistalt.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/cagedprotagonist.jpg"></div></center><</if>><</if>>
Once you are done, you are left alone in the cage. Waiting for your owner to return.
''Ballgag added!''<<if $reEnslavedSwen > 0>><<set $outfit to "ballgag, slave collar, slave mittens">><<else>><<set $outfit to "ballgag, slave collar, slave cuffs">><</if>>
<<if $SwenAffection > 9>>''Affection towards <<if $maleCaptor > 0>>Swen<<else>>Cora<</if>> is at max!''<<else>>''Affection towards <<if $maleCaptor > 0>>Swen<<else>>Cora<</if>> increased!''<<set $SwenAffection to $SwenAffection + 1>><</if>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $energy > 0>><a id="1" data-passage="Try to get out of the restraints Swen">1. Start to struggle</a><<else>>1. Start to struggle (not enough energy!)<</if>></td>
<td><<if $energy > 0>><a id="2" data-passage="Mastrubate Swen">2. Masturbate</a><<else>>2. Masturbate (not enough energy!)<</if>></td>
<td><a id="3" data-passage="Wait for him to return Swen">3. Wait for <<if $maleCaptor > 0>>Swen<<else>>Cora<</if>> to return</a></td>
</tr>
</table>
<</nobr>><</linkappend>><</linkappend>><</if>></div><div id="keypress"><<set $days to $days + 50>><<set $energy to 3>><<if $reEnslavedSwen > 0>><center><div class="mediumImage"><img src="./Images/cagedprotagonisthoodedmittens.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/cagedprotagonisthooded.jpg"></div></center><</if>>
One day when you wake up, you already know that something <<linkappend "changed.">>
<<if $maleCaptor > 0>><center><div class="mediumImage"><img src="./Images/mantalks.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/corastands.jpg"></div></center><</if>>
<span style="color: orange">''<<if $maleCaptor > 0>>Swen<<else>>Cora<</if>>:'' </span> Good morning, <<if $maleCaptor > 0>>slave.<<else>>pet.<</if>>
<span style="color: orange">''<<if $maleCaptor > 0>>Swen<<else>>Cora<</if>>:'' </span> I have great news to announce! I think by now you should be broken anough to let you out there. <<if $maleStart > 0>>I found you a nice outfit you could wear while I was out there. In addition you are getting back your weapon and your bullets.<<else>>I will give you back your old gear. I think with those you will make an excellent resource output for me.<</if>>
<span style="color: orange">''<<if $maleCaptor > 0>>Swen<<else>>Cora<</if>>:'' </span> Every night you have to check back, and you will have to give me what you got. If you want to head out for a longer period, that could be arranged. But be sure to tell me because otherwise your collar is going to explode. Also be on the lookout for a ship that has a functioning FTL drive. Once we have that, our new life shall begin. With me as the captain and you as my <<linkappend "loyal pet!">>
''Gear restored!''<<set $outfit to "slave collar, flightsuit">><<set $weapon to "21st century pistol">><<set $bullets to $previousBullets>><<set $food to 0>><<set $water to 0>><<set $foodStatus to $food + " days">><<set $waterStatus to $water + " days">>
<center><div class="mediumImage"><img src="./Images/desert2.jpg"></div></center>
And once again, you are out there. The vastness of the desert beckoning to you.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Start exploring area2">1. Start exploring</a></td>
</tr>
</table>
<</nobr>><</linkappend>><</linkappend>></div><div id="keypress"><<if $maleCaptor > 0>><center><div class="mediumImage"><img src="./Images/mansmiles.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/corasmiles.jpg"></div></center><</if>>
<span style="color: red">''Protagonist:'' </span> <<linkappend "Go to hell.">>
You tell <<if $maleCaptor > 0>>him<<else>>her<</if>>. But deep down you know that you can't escape the inevitable.
<<if $maleCaptor > 0>><center><div class="mediumImage"><img src="./Images/manaims.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/coraaims.jpg"></div></center><</if>>
<span style="color: orange">''Captor:'' </span>What? <<if $maleCaptor > 0>>You want to be my new food source?<<else>>You want to be fresh meat?<</if>> Because that would make taking care of you //very convenient//.
<span style="color: orange">''Captor:'' </span> <<if $enemy1Health < 1 && $enemy2Health < 1>>Now listen, I don't care about my men. You did what you had to do.<<elseif $enemy1Health < 1 || $enemy1Health < 1>>Now listen, I don't care about my men. The one who survived got eaten by the desert <<if $maleCaptor > 0>>creatures<<else>>shits<</if>> anyways.<<else>>Now listen, I don't care about my men. They got eaten by the desert <<if $maleCaptor > 0>>creatures<<else>>shits<</if>> anyways.<</if>> But for me you are a resource. And you either gonna serve me one way. Or the other.
<span style="color: red">''Protagonist:'' </span> Okay! Okay! <<linkappend "What do you want?">>
<<if $maleCaptor > 0>><center><div class="mediumImage"><img src="./Images/mantalks.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/corastands.jpg"></div></center><</if>>
<span style="color: orange">''Captor:'' </span> I want someone to make my life easier. At first with your body. Then with your survival skills.
<span style="color: orange">''Captor:'' </span> Eventually things will get to the point when I can get out of this rock with my own ship. When that happens, you will come with me, and you will keep serving me and my future crew.
<span style="color: red">''Protagonist:'' </span> <<linkappend "I'm not doing that.">>
<<if $maleCaptor > 0>><center><div class="mediumImage"><img src="./Images/manaims.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/coraaims.jpg"></div></center><</if>>
<span style="color: orange">''Captor:'' </span> Okay. So you are ready for the bullet?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="You won Swen">1. Alright, you won!</a></td></tr>
</table>
<</nobr>><</linkappend>><</linkappend>><</linkappend>></div><<set $atarea2Location1 to 0>><<set $atarea2Location2 to 0>><<set $atarea2Location3 to 0>><<set $atarea2Location4 to 0>><<set $atarea2Location5 to 0>><<set $atarea2Location6 to 0>><<set $atarea2Location7 to 0>><<set $atarea2Location8 to 0>><<set $atarea2Location9 to 0>><<set $atarea2Location10 to 0>><<set $atarea2Location11 to 0>><<set $atarea2Location12 to 0>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $Area2Location1Explored > 0>><center><div class="smallestImage"><img src="./Images/soldiervskarakan4.jpg"></div></center><<else>><center><div class="smallestImage"><img src="./Images/desert2.jpg"></div></center><</if>></td>
<td><<if $Area2Location2Explored > 0>><<if $dropPod2Opened > 0>><center><div class="smallestImage"><img src="./Images/area2podopen.jpg"></div></center><<else>><center><div class="smallestImage"><img src="./Images/area2podclosed.jpg"></div></center><</if>><<else>><center><div class="smallestImage"><img src="./Images/desert2.jpg"></div></center><</if>></td>
<td><<if $Area2Location3Explored > 0>><center><div class="smallestImage"><img src="./Images/area2gianttruck.jpg"></div></center><<else>><center><div class="smallestImage"><img src="./Images/desert2.jpg"></div></center><</if>></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $energy > 0>><<if $atarea2Location1 > 0>>1. Dunes<<else>><a id="1" data-passage="Area2Location1"><<if $Area2Location1Explored > 0>>1. Dunes<<else>>1. Unexplored!<</if>></a><</if>><<else>><<if $Area2Location1Explored > 0>>1. Dunes (not enough energy!)<<else>>1. Unexplored! (not enough energy!)<</if>><</if>></td>
<td><<if $energy > 0>><<if $atarea2Location2 > 0>>2. Drop pod<<else>><a id="2" data-passage="Area2Location2"><<if $Area2Location2Explored > 0>>2. Drop pod<<else>>2. Unexplored!<</if>></a><</if>><<else>><<if $Area2Location2Explored > 0>>2. Drop pod (not enough energy!)<<else>>2. Unexplored! (not enough energy!)<</if>><</if>></td>
<td><<if $energy > 0>><<if $atarea2Location3 > 0>>3. Truck<<else>><a id="3" data-passage="Area2Location3"><<if $Area2Location3Explored > 0>>3. Truck<<else>>3. Unexplored!<</if>></a><</if>><<else>><<if $Area2Location3Explored > 0>>3. Truck (not enough energy!)<<else>>3. Unexplored! (not enough energy!)<</if>><</if>></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $Area2Location4Explored > 0>><<if $creaturesArea2Location4dead > 0>><center><div class="smallestImage"><img src="./Images/creaturesarea2bothdead.jpg"></div></center><<else>><center><div class="smallestImage"><img src="./Images/creaturesarea2bothup.jpg"></div></center><</if>><<else>><center><div class="smallestImage"><img src="./Images/desert2.jpg"></div></center><</if>></td>
<td><<if $Area2Location5Explored > 0>><center><div class="smallestImage"><img src="./Images/area2well.jpg"></div></center><<else>><center><div class="smallestImage"><img src="./Images/desert2.jpg"></div></center><</if>></td>
<td><<if $Area2Location6Explored > 0>><center><div class="smallestImage"><img src="./Images/desert2.jpg"></div></center><<else>><center><div class="smallestImage"><img src="./Images/desert2.jpg"></div></center><</if>></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $energy > 0>><<if $atarea2Location4 > 0>>4. Creatures<<else>><a id="4" data-passage="Area2Location4"><<if $Area2Location4Explored > 0>>4. Creatures<<else>>4. Unexplored!<</if>></a><</if>><<else>><<if $Area2Location4Explored > 0>>4. Creatures (not enough energy!)<<else>>4. Unexplored! (not enough energy!)<</if>><</if>></td>
<td><<if $energy > 0>><<if $atarea2Location5 > 0>>5. Well<<else>><a id="5" data-passage="Area2Location5"><<if $Area2Location5Explored > 0>>5. Well<<else>>5. Unexplored!<</if>></a><</if>><<else>><<if $Area2Location5Explored > 0>>5. Well (not enough energy!)<<else>>5. Unexplored! (not enough energy!)<</if>><</if>></td>
<td><<if $energy > 0>><<if $atarea2Location6 > 0>>6. Dunes<<else>><a id="6" data-passage="Area2Location6"><<if $Area2Location6Explored > 0>>6. Dunes<<else>>6. Unexplored!<</if>></a><</if>><<else>><<if $Area2Location6Explored > 0>>6. Dunes (not enough energy!)<<else>>6. Unexplored! (not enough energy!)<</if>><</if>></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $Area2Location7Explored > 0>><center><div class="smallestImage"><img src="./Images/area2shed.jpg"></div></center>
<<else>><center><div class="smallestImage"><img src="./Images/desert2.jpg"></div></center><</if>></td>
<td><<if $Area2Location8Explored > 0>><<if $localDead > 0>><<if $localLooted > 0>><center><div class="smallestImage"><img src="./Images/localdeadlooted.jpg"></div></center><<else>><center><div class="smallestImage"><img src="./Images/localdead.jpg"></div></center><</if>><<else>><center><div class="smallestImage"><img src="./Images/area2speeder.jpg"></div></center><</if>><<else>><center><div class="smallestImage"><img src="./Images/desert2.jpg"></div></center><</if>></td>
<td><<if $Area2Location9Explored > 0>><<if $creaturesArea2Location9dead > 0>><center><div class="smallestImage"><img src="./Images/creaturesarea2bothdead.jpg"></div></center><<else>><center><div class="smallestImage"><img src="./Images/creaturesarea2bothup.jpg"></div></center><</if>><<else>><center><div class="smallestImage"><img src="./Images/desert2.jpg"></div></center><</if>></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $energy > 0>><<if $atarea2Location7 > 0>>7. Shed<<else>><a id="7" data-passage="Area2Location7"><<if $Area2Location7Explored > 0>>7. Shed<<else>>7. Unexplored!<</if>></a><</if>><<else>><<if $Area2Location7Explored > 0>>7. Shed (not enough energy!)<<else>>7. Unexplored! (not enough energy!)<</if>><</if>></td>
<td><<if $energy > 0>><<if $atarea2Location8 > 0>>8. Speeder<<else>><a id="8" data-passage="Area2Location8"><<if $Area2Location8Explored > 0>>8. Speeder<<else>>8. Unexplored!<</if>></a><</if>><<else>><<if $Area2Location8Explored > 0>>8. Speeder (not enough energy!)<<else>>8. Unexplored! (not enough energy!)<</if>><</if>></td>
<td><<if $energy > 0>><<if $atarea2Location9 > 0>>9. Creatures<<else>><a id="9" data-passage="Area2Location9"><<if $Area2Location9Explored > 0>>9. Creatures<<else>>9. Unexplored!<</if>></a><</if>><<else>><<if $Area2Location9Explored > 0>>9. Creatures (not enough energy!)<<else>>9. Unexplored! (not enough energy!)<</if>><</if>></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $Area2Location10Explored > 0>><<if $creaturesArea2Location10dead > 0>><center><div class="smallestImage"><img src="./Images/creaturesarea2bothdead.jpg"></div></center><<else>><center><div class="smallestImage"><img src="./Images/creaturesarea2bothup.jpg"></div></center><</if>><<else>><center><div class="smallestImage"><img src="./Images/desert2.jpg"></div></center><</if>></td>
<td><<if $Area2Location11Explored > 0>><center><div class="smallestImage"><img src="./Images/desert2.jpg"></div></center><<else>><center><div class="smallestImage"><img src="./Images/desert2.jpg"></div></center><</if>></td>
<td><<if $Area2Location12Explored > 0>><<if $protagonistEscapedHideout > 0>><<if $captorDead > 0>><<if $maleCaptor > 0>><center><div class="smallestImage"><img src="./Images/swendeadscrashsiteoweapon.jpg"></div></center><<else>><center><div class="smallestImage"><img src="./Images/coradeadscrashsitenoweapon.jpg"></div></center><</if>><<elseif $reEnslavedSwen > 0>><center><div class="smallestImage"><img src="./Images/crashsite.jpg"></div></center><<else>><<if $maleCaptor > 0>><center><div class="smallestImage"><img src="./Images/swenaimscrashsite.jpg"></div></center><<else>><center><div class="smallestImage"><img src="./Images/coraaimscrashsite.jpg"></div></center><</if>><</if>><<else>><center><div class="smallestImage"><img src="./Images/crashsite.jpg"></div></center><</if>><<else>><center><div class="smallestImage"><img src="./Images/desert2.jpg"></div></center><</if>></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $energy > 0>><<if $atarea2Location10 > 0>>10. Creatures<<else>><a id="10" data-passage="Area2Location10"><<if $Area2Location10Explored > 0>>10. Creatures<<else>>10. Unexplored!<</if>></a><</if>><<else>><<if $Area2Location10Explored > 0>>10. Creatures (not enough energy!)<<else>>10. Unexplored! (not enough energy!)<</if>><</if>></td>
<td><<if $energy > 0>><<if $atarea2Location11 > 0>>11. Dunes<<else>><a id="11" data-passage="Area2Location11"><<if $Area2Location11Explored > 0>>11. Dunes<<else>>11. Unexplored!<</if>></a><</if>><<else>><<if $Area2Location11Explored > 0>>11. Dunes (not enough energy!)<<else>>11. Unexplored! (not enough energy!)<</if>><</if>></td>
<td><<if $energy > 0>><<if $atarea2Location12 > 0>>12. Crash site<<else>><a id="12" data-passage="Area2Location12"><<if $Area2Location12Explored > 0>>12. Crash site<<else>>12. Unexplored!<</if>></a><</if>><<else>><<if $Area2Location12Explored > 0>>12. Crash site (not enough energy!)<<else>>12. Unexplored! (not enough energy!)<</if>><</if>></td>
</tr>
</table>
<</nobr>>
You decide to go outside. The vastness of the desert beckoning to you.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="a" data-passage="Go back to the hideout">A. Go back to the hideout</a></td>
</tr>
</table>
<</nobr>><<set $Area2Location1Explored to 1>><<set $atarea2Location1 to 1>><div id="keypress"><<if $wentArea2Location1 > 1>><center><div class="mediumImage"><img src="./Images/soldiervskarakan4.jpg"></div></center>
You return to the spot where the soldier was eaten by one of the creatures, but everything is exactly the same when you left... Except that the ground is shaking beneath you.<<set $wentArea2Location1 to 2>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Stay wormII">1. Stay</a></td>
<td><a id="2" data-passage="Keep exploring area2">2. Keep exploring</a></td>
<td><a id="3" data-passage="Go back to the hideout">3. Go back to the hideout</a></td>
</tr>
</table>
<</nobr>><<elseif $wentArea2Location1 > 0>><center><div class="mediumImage"><img src="./Images/soldiervskarakan4.jpg"></div></center>
You return to the spot where the soldier was eaten by one of the creatures, but everything is exactly the same when you left.<<set $wentArea2Location1 to 2>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Keep exploring area2">1. Keep exploring</a></td>
<td><a id="2" data-passage="Go back to the hideout">2. Go back to the hideout</a></td>
</tr>
</table>
<</nobr>><<else>><center><div class="mediumImage"><img src="./Images/soldiervskarakan.jpg"></div></center>
You keep prowling the desert, and suddenly you can see a soldier, making a stand against one of the creatures.
<span style="color: lightgrey">''Soldier:'' </span> I'm going to defeat this <<linkappend "whole planet!">>
<center><div class="mediumImage"><img src="./Images/soldiervskarakan2.jpg"></div></center>
<span style="color: lightgrey">''Soldier:'' </span> <<linkappend "Nohohohohoooooo!!!">>
<center><div class="mediumImage"><img src="./Images/soldiervskarakan3.jpg"></div></center>
<span style="color: lightgrey">''Soldier:'' </span> No! Nooo! <<linkappend "Noooo!!!">>
<center><div class="mediumImage"><img src="./Images/soldiervskarakan4.jpg"></div></center>
<<if $hasSubmachineGun != 1>>''Submachinegun added!''<<set $hasSubmachineGun to 1>><<set $weapon to "New Earth submachine gun">>
<</if>>''31 bullets added!''<<set $bullets to $bullets + 31>><<set $wentArea2Location1 to 1>>
<span style="color: red">''Protagonist:'' </span> Neat!
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Keep exploring area2">1. Keep exploring</a></td>
<td><a id="2" data-passage="Go back to the hideout">2. Go back to the hideout</a></td>
</tr>
</table>
<</nobr>><</linkappend>><</linkappend>><</linkappend>><</if>></div><<set $Area2Location2Explored to 1>><<set $atarea2Location2 to 1>><div id="keypress"><<set $enemy1Health to 100>><<set $enemy2Health to 100>><<set $location11Explored to 1>><<if $dropPod2Opened > 0>><center><div class="mediumImage"><img src="./Images/area2podopen.jpg"></div></center>
You return to the drop pod you encountered earlier. But there is nothing inside.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Keep exploring area2">1. Keep exploring</a></td>
<td><a id="2" data-passage="Go back to the hideout">2. Go back to the hideout</a></td>
</tr>
</table>
<</nobr>><<elseif $straitjacketed > 0>><center><div class="mediumImage"><img src="./Images/area2podclosed.jpg"></div></center>
You keep prowling the desert, and suddenly you come across a drop pod. Sadly your hands are bound, and you are unable to open it.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Keep exploring area2">1. Keep exploring</a></td>
<td><a id="2" data-passage="Go back to the hideout">2. Go back to the hideout</a></td>
</tr>
</table>
<</nobr>><<else>><<set $water to $water + 8>><<set $waterStatus to $water + " days">><<set $food to $food + 6>><<set $foodStatus to $food + " days">><center><div class="mediumImage"><img src="./Images/area2podclosed.jpg"></div></center>
You keep prowling the desert, and suddenly you come across a <<linkappend "drop pod.">>
<center><div class="mediumImage"><img src="./Images/area2podopen.jpg"></div></center>
You open it up, and inside you can find ''6 days worth'' of food and ''8 days'' worth of water. <<set $dropPod2Opened to 1>>
''1 energy removed!''<<set $energy to $energy -1>>
''6 food added!''
''8 water added!''
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Keep exploring area2">1. Keep exploring</a></td>
<td><a id="2" data-passage="Go back to the hideout">2. Go back to the hideout</a></td>
</tr>
</table>
<</nobr>><</linkappend>><</if>></div><<set $previousHealth to $playerHealth>><<set $previousDays to $days>><<set $previousMission1 to $mission1>><<set $previousStatus to $status>><<set $previousOutfit to $outfit>><<set $previousWeapon to $weapon>><<set $previousBullets to $bullets>><<set $previousfood to $food>><<set $previouswater to $water>><<set $Area2Location3Explored to 1>><<set $atarea2Location3 to 1>><div id="keypress"><<if $wenttoTruck > 0>><center><div class="mediumImage"><img src="./Images/area2truck.jpg"></div></center>
You return to the soldiers you came across earlier.
<span style="color: lightgrey">''Soldier:'' </span> Wanna embark on the joyride of your life?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $askedJoyride>><a id="1" data-passage="Sounds fun">1. Sounds fun!</a><<else>><a id="1" data-passage="A joyride">1. A joyride?</a><</if>></td>
<td><<if $talkedAboutMate > 0>>2. I think I met one of your mates (already said!)<<else>><<if $hasSubmachineGun > 0>><a id="2" data-passage="I think I met one of your mates">2. I think I met one of your mates</a><<else>>???<</if>><</if>></td>
<td><a id="3" data-passage="Keep exploring area2">3. Keep exploring</a></td>
</tr>
</table>
<</nobr>><<else>><center><div class="mediumImage"><img src="./Images/area2gianttruck.jpg"></div></center>
You keep prowling the desert, until you come across two soldiers in front of a <<linkappend "giant truck.">>
<center><div class="mediumImage"><img src="./Images/area2truck.jpg"></div></center>
<span style="color: lightgrey">''Soldier:'' </span> Wanna embark on the joyride of your life? <<set $wenttoTruck to 1>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $askedJoyride>><a id="1" data-passage="Sounds fun">1. Sounds fun!</a><<else>><a id="1" data-passage="A joyride">1. A joyride?</a><</if>></td>
<td><<if $talkedAboutMate > 0>>2. I think I met one of your mates (already said!)<<else>><<if $hasSubmachineGun > 0>><a id="2" data-passage="I think I met one of your mates">2. I think I met one of your mates</a><<else>>???<</if>><</if>></td>
<td><a id="3" data-passage="Keep exploring area2">3. Keep exploring</a></td>
</tr>
</table>
<</nobr>><</linkappend>><</if>></div><<set $Area2Location4Explored to 1>><<set $atarea2Location4 to 1>><<set $enemy1Health to 100>><<set $enemy2Health to 100>><<set $location1Explored to 1>><<if $creaturesArea2Location4dead > 0>><center><div class="mediumImage"><img src="./Images/creaturesarea2bothdead.jpg"></div></center>
You go back to the spot where you encountered the creatures. But both of them area dead. The remainder of the flesh was overwhelmed by worms, therefore you are unable to take more.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Keep exploring area2">1. Keep exploring</a></td>
<td><a id="2" data-passage="Go back to the hideout">2. Go back to the hideout</a></td>
</tr>
</table>
<</nobr>><<else>><center><div class="mediumImage"><img src="./Images/creaturesarea2bothup.jpg"></div></center><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td></td>
<td>Health: $enemy1Health</td>
<td>Health: $enemy2Health</td>
<td></td></tr>
</table>
<</nobr>>
You keep prowling the desert, and suddenly two creatures emerge from the sand.
Your first instinct is to run away. But perhaps if you kill them, you could eat their flesh.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $straitjacketed > 0>>1. Start shooting (your arms are bound!)<<else>><<if $bullets > 0>><a id="1" data-passage="Creature fight2">1. Start shooting</a><<else>>1. Start shooting (no bullets left!)<</if>><</if>></td>
<td><a id="2" data-passage="Run away2">2. Run away</a></td>
</tr>
</table>
<</nobr>><</if>><<set $Area2Location5Explored to 1>><<set $atarea2Location5 to 1>><center><div class="mediumImage"><img src="./Images/area2well.jpg"></div></center>
<<if $foundWell2 > 0>>You return to the well you came across earlier.<<else>>You keep prowling the desert, and suddenly you stumble into a well.<</if>> <<if $straitjacketed != 1>><<if $usedWell2 > 3>>Sadly it looks like the water ran out. You need to find another source if you want clean water.<<else>>Lucky for you there is water in it. This way you can clench your thirst.<</if>><<else>>Sadly your hands are bound in slave mittens, and you are unable to get water.<</if>><<set $foundWell2 to 1>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $usedWell2 > 3>>1. Use the well (it ran out!)<<elseif $straitjacketed > 0>>1. Use the well (your arms are bound!)<<elseif $energy < 1>>1. Use the well (not enough energy!)<<else>><a id="1" data-passage="Use well2">1. Use the well</a><</if>></td>
<td><a id="2" data-passage="Keep exploring area2">2. Keep exploring</a></td>
<td><a id="3" data-passage="Go back to the hideout">3. Go back to the hideout</a></td>
</tr>
</table>
<</nobr>><<set $Area2Location6Explored to 1>><<set $atarea2Location6 to 1>><<set $area2Location6explored to 1>><center><div class="mediumImage"><img src="./Images/desert2.jpg"></div></center>
<<if $wentToSpot3 > 0>>You return to the desolate spot where you went earlier. Strange, but the ground is shaking beneath you. Perhaps you should leave, and never come back.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Stay wormII">1. Stay</a></td>
<td><a id="2" data-passage="Keep exploring area2">2. Keep exploring</a></td>
<td><a id="3" data-passage="Go back to the hideout">3. Go back to the hideout</a></td>
</tr>
</table>
<</nobr>><<else>>You keep prowling the desert, but you are unable to find anything. Looks like you arrived to a blank spot!<<set $wentToSpot3 to 1>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Keep exploring area2">1. Keep exploring</a></td>
<td><a id="2" data-passage="Go back to the hideout">2. Go back to the hideout</a></td>
</tr>
</table>
<</nobr>><</if>><<set $Area2Location8Explored to 1>><<set $atarea2Location8 to 1>><<set $enemy1Health to 100>><<set $enemy2Health to 100>><<if $localDead > 0>><center><div class="mediumImage"><img src="./Images/localdeadlooted.jpg"></div></center>
You return to the dead body in front of the speeder. Everything that might be of use was already taken by someone else.<<set $localDead to 1>><<set $localLooted to 1>>
<span style="color: red">''Protagonist (thinking):'' </span> //Guess I'm not the only adventurous soul out here.//
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Use the speeder">1. Use the speeder</a></td>
<td><a id="2" data-passage="Keep exploring area2">2. Keep exploring</a></td>
</tr>
</table>
<</nobr>><<else>><center><div class="mediumImage"><img src="./Images/area2speeder.jpg"></div></center>
You keep prowling the desert, until you come across a lone guy in front of a lone speeder.<<set $wenttoSpeederArea2 to 1>>
<span style="color: orange">''Local:'' </span> What do you want?<<set $metWithLocal to 1>>
<span style="color: red">''Protagonist:'' </span> Any chance that you can take me somewhere?
<span style="color: orange">''Local:'' </span> Give me 5 food and I might consider it.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $gaveFoodLocal > 0>>1. Give him 5 food (already did!)<<else>><<if $food > 4>><a id="1" data-passage="Give him 5 food area2">1. Give him 5 food</a><<else>>1. Give him 5 food (not enough food!)<</if>><</if>></td>
<td><a id="2" data-passage="What it I just take it? speeder">2. What it I just take it from you?</a></td>
<td><a id="3" data-passage="Keep exploring area2">3. Keep exploring</a></td>
</tr>
</table>
<</nobr>><</if>><<set $Area2Location7Explored to 1>><<set $atarea2Location7 to 1>><<set $area2Location7Explored to 1>><center><div class="mediumImage"><img src="./Images/area2shed.jpg"></div></center>
<<if $foundHut2 > 0>>You return to the shed you came across earlier.<<else>>You keep prowling the desert, and suddenly you come across a shed.<</if>>
You can find a replica tool inside, <<if $usedShed2 > 3>>however by now it ran out of power, and you are unable to use it.<<else>><<if $straitjacketed != 1>>you can craft bullets if you want.<<else>>however your arms are locked in slave mittens, and you are unable to to use it.<</if>><</if>><<set $foundHut2 to 1>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $usedShed2 > 3>>1. Craft ammo (it ran out!)<<elseif $straitjacketed > 0>>1. Craft ammo (your arms are bound!)<<elseif $energy < 1>>1. Craft ammo (not enough energy!)<<else>><a id="1" data-passage="Use shed2">1. Craft ammo</a><</if>></td>
<td><a id="2" data-passage="Keep exploring area2">2. Keep exploring</a></td>
<td><a id="3" data-passage="Go back to the hideout">3. Go back to the hideout</a></td>
</tr>
</table>
<</nobr>><<set $Area2Location9Explored to 1>><<set $atarea2Location9 to 1>><<set $enemy1Health to 100>><<set $enemy2Health to 100>><<set $location9Explored to 1>><<if $creaturesArea2Location9dead > 0>><center><div class="mediumImage"><img src="./Images/creaturesarea2bothdead.jpg"></div></center>
You go back to the spot where you encountered the creatures. But both of them area dead. The remainder of the flesh was overwhelmed by worms, therefore you are unable to take more.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Keep exploring area2">1. Keep exploring</a></td>
<td><a id="2" data-passage="Go back to the hideout">2. Go back to the hideout</a></td>
</tr>
</table>
<</nobr>><<else>><center><div class="mediumImage"><img src="./Images/creaturesarea2bothup.jpg"></div></center><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td></td>
<td>Health: $enemy1Health</td>
<td>Health: $enemy2Health</td>
<td></td></tr>
</table>
<</nobr>>
You keep prowling the desert, and suddenly two creatures emerge from the sand.
Your first instinct is to run away. But perhaps if you kill them, you could eat their flesh.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $straitjacketed > 0>>1. Start shooting (your arms are bound!)<<else>><<if $bullets > 0>><a id="1" data-passage="Creature fight2">1. Start shooting</a><<else>>1. Start shooting (no bullets left!)<</if>><</if>></td>
<td><a id="2" data-passage="Run away2">2. Run away</a></td>
</tr>
</table>
<</nobr>><</if>><<if $ownsHideout > 0>><center><div class="mediumImage"><img src="./Images/resort.jpg"></div></center>
You decide to go back to the hideout.
Right now you have $foodStatus worth of food. <<if $food > 0>>Your reserves will hold for a while, but you will have to find something sooner or later.<<else>>If you don't find anything fast, you will start losing health.<</if>>
Right now you have $waterStatus worth of water. <<if $water > 0>>Your reserves will hold for a while, but you will have to find something sooner or later.<<else>>If you don't find anything fast, you will start losing health.<</if>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Start exploring area2">1. Go outside</a></td>
<td><<if $playerHealth == 100>>2. Eat food (your health is full!)<<else>><<if $ballgagged > 0>>2. Eat food (you are gagged!) <<else>><<if $food < 1>>2. Eat food (you do not have any!)<<else>><a id="2" data-passage="Eat rations resort">2. Eat food</a><</if>><</if>><</if>></td>
<td><<if $playerHealth == 100>>3. Drink water (your health is full!)<<else>><<if $ballgagged > 0>>3. Drink water (you are gagged!) <<else>><<if $water < 1>>3. Drink water (you do not have any!)<<else>><a id="3" data-passage="Drink water resort">3. Drink water</a><</if>><</if>><</if>></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="4" data-passage="Sleep resort">4. Sleep</a></td>
<td></td>
<td></td>
</tr>
</table>
<</nobr>><<elseif $captorDead > 0>><center><div class="mediumImage"><img src="./Images/resort.jpg"></div></center>
You decide to do the unthinkable, and you go to the very place that is owned by your adversary.
Except that your adversary is dead...
Which meanst hat the hideout is yours! <<set $ownsHideout to 1>>
''6 food added!''
''4 water added!''
''16 bullets added!''
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Start exploring area2">1. Go outside</a></td>
<td><<if $playerHealth == 100>>2. Eat food (your health is full!)<<else>><<if $ballgagged > 0>>2. Eat food (you are gagged!) <<else>><<if $food < 1>>2. Eat food (you do not have any!)<<else>><a id="2" data-passage="Eat rations resort">2. Eat food</a><</if>><</if>><</if>></td>
<td><<if $playerHealth == 100>>3. Drink water (your health is full!)<<else>><<if $ballgagged > 0>>3. Drink water (you are gagged!) <<else>><<if $water < 1>>3. Drink water (you do not have any!)<<else>><a id="3" data-passage="Drink water resort">3. Drink water</a><</if>><</if>><</if>></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="4" data-passage="Sleep resort">4. Sleep</a></td>
<td></td>
<td></td>
</tr>
</table>
<</nobr>><<elseif $protagonistEscapedHideout > 0 && $reEnslavedSwen != 1>><div id="keypress"><center><div class="mediumImage"><img src="./Images/resort.jpg"></div></center>
You decide to do the unthinkable, and you go to the very place that is owned by your adversary.
<<linkappend "...">>
<<linkappend "...">>
<<linkappend "...">>
Only to realize that your adversary fails to show. Perhaps the absence of a slave waiting in the cage gave <<if $maleCaptor > 0>>him<<else>>her<</if>> the scent of mortal danger. Meaning that he fled from the place despite the fact that you were elsewhere.
Which means... That the hideout is yours! Alongside with everything you can find!<<set $ownsHideout to 1>>
''6 food added!''
''4 water added!''
''16 bullets added!''
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Start exploring area2">1. Go outside</a></td>
<td><<if $playerHealth == 100>>2. Eat food (your health is full!)<<else>><<if $ballgagged > 0>>2. Eat food (you are gagged!) <<else>><<if $food < 1>>2. Eat food (you do not have any!)<<else>><a id="2" data-passage="Eat rations resort">2. Eat food</a><</if>><</if>><</if>></td>
<td><<if $playerHealth == 100>>3. Drink water (your health is full!)<<else>><<if $ballgagged > 0>>3. Drink water (you are gagged!) <<else>><<if $water < 1>>3. Drink water (you do not have any!)<<else>><a id="3" data-passage="Drink water resort">3. Drink water</a><</if>><</if>><</if>></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="4" data-passage="Sleep resort">4. Sleep</a></td>
<td></td>
<td></td>
</tr>
</table>
<</nobr>><</linkappend>><</linkappend>><</linkappend>></div><<else>><<if $maleCaptor > 0>><center><div class="mediumImage"><img src="./Images/swenreturn.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/coratalks.jpg"></div></center><</if>>
You decide to go back to the hideout.
<span style="color: orange">''<<if $maleCaptor > 0>>Swen<<else>>Cora<</if>>:'' </span> Are you done for the day, <<if $maleCaptor > 0>>slave<<else>>pet<</if>>?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Yes Master Swen">1. Yes, <<if $maleCaptor > 0>>Master<<else>>Mistress<</if>></a></td>
<td><<if $energy > 0>><a id="2" data-passage="Keep exploring Swen area2">2. Keep exploring</a><<else>>2. Keep exploring (not enough energy!)<</if>></td>
<td><<if $askedSwenReturn > 0>>3. Why are you back so early? (already asked!)<<else>><a id="3" data-passage="Why are you back so fast?">3. Why are you back so early?</a><</if>></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $askedPermission > 0>>4. I want to leave the area (already asked!)<<else>><a id="4" data-passage="I want to leave the area Swen">4. I want to leave the area</a><</if>></td>
<td></td>
<td></td>
</tr>
</table>
<</nobr>><</if>><<set $enemy1Health to 100>><<set $enemy2Health to 100>><<set $randomDamagePlayer to Math.floor(Math.random() * 2)>><<if $enemy1Health < 1 || $enemy2Health < 1>><<if $randomDamagePlayer > 0>><<set $playerHealth to $playerHealth - 5>><<else>><<set $playerHealth to $playerHealth - 8>><</if>><<else>><<if $randomDamagePlayer > 0>><<set $playerHealth to $playerHealth - 8>><<else>><<set $playerHealth to $playerHealth - 16>><</if>><</if>><<set $randomWhichEnemy to Math.floor(Math.random() * 2)>><<set $randomDamageEnemy to Math.floor(Math.random() * 2)>><<if $randomWhichEnemy > 0>><<if $weapon == "New Earth submachine gun" && $bullets > 4>><<if $randomDamageEnemy > 0>><<set $enemy2Health to $enemy2Health - 80>><<else>><<set $enemy2Health to $enemy2Health - 60>><</if>><<elseif $weapon == "New Earth submachine gun">><<if $randomDamageEnemy > 0>><<set $enemy2Health to $enemy2Health - $bullets * 15>><<else>><<set $enemy2Health to $enemy2Health - $bullets * 10>><</if>><<else>><<if $randomDamageEnemy > 0>><<set $enemy2Health to $enemy2Health - 40>><<else>><<set $enemy2Health to $enemy2Health - 30>><</if>><</if>><<else>><<if $weapon == "New Earth submachine gun" && $bullets > 4>><<if $randomDamageEnemy > 0>><<set $enemy1Health to $enemy1Health - 80>><<else>><<set $enemy1Health to $enemy1Health - 60>><</if>><<elseif $weapon == "New Earth submachine gun">><<if $randomDamageEnemy > 0>><<set $enemy1Health to $enemy1Health - $bullets * 15>><<else>><<set $enemy1Health to $enemy1Health - $bullets * 10>><</if>><<else>><<if $randomDamageEnemy > 0>><<set $enemy1Health to $enemy1Health - 40>><<else>><<set $enemy1Health to $enemy1Health - 30>><</if>><</if>><</if>><<if $enemy1Health > 0 && $enemy2Health > 0>><center><div class="mediumImage"><img src="./Images/creaturesarea2bothup.jpg"></div></center><<elseif $enemy1Health > 0>><center><div class="mediumImage"><img src="./Images/creaturesarea22dead.jpg"></div></center><<elseif $enemy2Health > 0>><center><div class="mediumImage"><img src="./Images/creaturesarea21dead.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/creaturesarea2bothdead.jpg"></div></center><</if>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td></td>
<td>Health: $enemy1Health</td>
<td>Health: $enemy2Health</td>
<td></td></tr>
</table>
<</nobr>>
You open fire at the creatures, and you are able to <<if $randomDamageEnemy > 0>>seriously <</if>>injure one of them.
As a response, the creatures attack you with their claws, and they are able to cause <<if $randomDamagePlayer > 0>>serious<<else>>critical<</if>> damage!
<<if $weapon == "New Earth submachine gun" && $bullets > 4>>''5 bullets removed!''<<set $bullets to $bullets - 5>><<elseif $weapon == "New Earth submachine gun" && $bullets > 1>>''$bullets bullets removed!''<<set $bullets to 0>><<elseif $weapon == "New Earth submachine gun">>''$bullets bullet removed!''<<set $bullets to 0>><<else>>''1 bullet removed!''<<set $bullets to $bullets - 1>><</if>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $enemy1Health < 1>>1. Shoot the one on the left (already dead!)<<else>><<if $bullets > 0>><a id="1" data-passage="Shoot the one on the left2">1. Shoot the one on the left</a><<else>>1. Shoot the one on the left (no bullets left!)<</if>><</if>></td>
<td><<if $enemy2Health < 1>>2. Shoot the one on the right (already dead!)<<else>><<if $bullets > 0>><a id="2" data-passage="Shoot the one on the right2">2. Shoot the one on the right</a><<else>>2. Shoot the one on the right (no bullets left!)<</if>><</if>></td>
<td><<if $hasSubmachineGun > 0>><a id="3" data-passage="Switch weapon creatures2">3. Change weapons</a><<else>>3. Change weapons (you have only one weapon!)<</if>></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="4" data-passage="Run away2">4. Run away</a></td>
<td></td>
<td></td>
</tr>
</table>
<</nobr>><<set $randomDamageEnemy to Math.floor(Math.random() * 2)>><<if $weapon == "New Earth submachine gun" && $bullets > 4>><<if $randomDamageEnemy > 0>><<set $enemy2Health to $enemy2Health - 80>><<else>><<set $enemy2Health to $enemy2Health - 60>><</if>><<elseif $weapon == "New Earth submachine gun">><<if $randomDamageEnemy > 0>><<set $enemy2Health to $enemy2Health - $bullets * 15>><<else>><<set $enemy2Health to $enemy2Health - $bullets * 10>><</if>><<else>><<if $randomDamageEnemy > 0>><<set $enemy2Health to $enemy2Health - 40>><<else>><<set $enemy2Health to $enemy2Health - 30>><</if>><</if>><<if $enemy1Health > 0 && $enemy2Health > 0>><center><div class="mediumImage"><img src="./Images/creaturesarea2bothup.jpg"></div></center><<elseif $enemy1Health > 0>><center><div class="mediumImage"><img src="./Images/creaturesarea22dead.jpg"></div></center><<elseif $enemy2Health > 0>><center><div class="mediumImage"><img src="./Images/creaturesarea21dead.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/creaturesarea2bothdead.jpg"></div></center><</if>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td></td>
<td>Health: $enemy1Health</td>
<td>Health: $enemy2Health</td>
<td></td></tr>
</table>
<</nobr>>
You open fire at the creature on the left, and you are able to <<if $enemy2Health < 1>>kill your opponent.<<else>>cause <<if $randomDamageEnemy > 0>>serious<<else>>critical<</if>> damage.<</if>>
<<if $enemy1Health < 1 && $enemy2Health < 1>>Luckily, there are no opponents left, and that means the fight is over!
<<if $weapon == "New Earth submachine gun" && $bullets > 4>>''5 bullets removed!''<<set $bullets to $bullets - 5>><<elseif $weapon == "New Earth submachine gun" && $bullets > 1>>''$bullets bullets removed!''<<set $bullets to 0>><<elseif $weapon == "New Earth submachine gun">>''$bullets bullet removed!''<<set $bullets to 0>><<else>>''1 bullet removed!''<<set $bullets to $bullets - 1>><</if>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="You won creatures2">1. You won!</a></td>
</tr>
</table>
<</nobr>><<else>><<set $randomDamagePlayer to Math.floor(Math.random() * 2)>><<if $enemy1Health < 1 || $enemy2Health < 1>><<if $randomDamagePlayer > 0>><<set $playerHealth to $playerHealth - 5>><<else>><<set $playerHealth to $playerHealth - 8>><</if>><<else>><<if $randomDamagePlayer > 0>><<set $playerHealth to $playerHealth - 8>><<else>><<set $playerHealth to $playerHealth - 16>><</if>><</if>>As a response, <<if $enemy1Health < 1 || $enemy2Health < 1>>your remaining opponent attacks you with its claws, and it is<<else>>the creatures attack you with their claws, and they are<</if>> able to cause <<if $randomDamagePlayer > 0>>serious<<else>>critical<</if>> damage!
<<if $weapon == "New Earth submachine gun" && $bullets > 4>>''5 bullets removed!''<<set $bullets to $bullets - 5>><<elseif $weapon == "New Earth submachine gun" && $bullets > 1>>''$bullets bullets removed!''<<set $bullets to 0>><<elseif $weapon == "New Earth submachine gun">>''$bullets bullet removed!''<<set $bullets to 0>><<else>>''1 bullet removed!''<<set $bullets to $bullets - 1>><</if>>
<<if $playerHealth < 1>><hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="You lose consciousness2">1. You are dead</a></td>
</tr>
</table>
<</nobr>><<else>><hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $enemy1Health < 1>>1. Shoot the one on the left (already dead!)<<else>><<if $bullets > 0>><a id="1" data-passage="Shoot the one on the left2">1. Shoot the one on the left</a><<else>>1. Shoot the one on the left (no bullets left!)<</if>><</if>></td>
<td><<if $enemy2Health < 1>>2. Shoot the one on the right (already dead!)<<else>><<if $bullets > 0>><a id="2" data-passage="Shoot the one on the right2">2. Shoot the one on the right</a><<else>>2. Shoot the one on the right (no bullets left!)<</if>><</if>></td>
<td><<if $hasSubmachineGun > 0>><a id="3" data-passage="Switch weapon creatures2">3. Change weapons</a><<else>>3. Change weapons (you have only one weapon!)<</if>></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="4" data-passage="Run away2">4. Run away</a></td>
<td></td>
<td></td>
</tr>
</table>
<</nobr>><</if>><</if>><<set $randomDamageEnemy to Math.floor(Math.random() * 2)>><<if $weapon == "New Earth submachine gun" && $bullets > 4>><<if $randomDamageEnemy > 0>><<set $enemy1Health to $enemy1Health - 80>><<else>><<set $enemy1Health to $enemy1Health - 60>><</if>><<elseif $weapon == "New Earth submachine gun">><<if $randomDamageEnemy > 0>><<set $enemy1Health to $enemy1Health - $bullets * 15>><<else>><<set $enemy1Health to $enemy1Health - $bullets * 10>><</if>><<else>><<if $randomDamageEnemy > 0>><<set $enemy1Health to $enemy1Health - 40>><<else>><<set $enemy1Health to $enemy1Health - 30>><</if>><</if>><<if $enemy1Health > 0 && $enemy2Health > 0>><center><div class="mediumImage"><img src="./Images/creaturesarea2bothup.jpg"></div></center><<elseif $enemy1Health > 0>><center><div class="mediumImage"><img src="./Images/creaturesarea22dead.jpg"></div></center><<elseif $enemy2Health > 0>><center><div class="mediumImage"><img src="./Images/creaturesarea21dead.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/creaturesarea2bothdead.jpg"></div></center><</if>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td></td>
<td>Health: $enemy1Health</td>
<td>Health: $enemy2Health</td>
<td></td></tr>
</table>
<</nobr>>
You open fire at the creature on the left, and you are able to <<if $enemy1Health < 1>>kill your opponent.<<else>>cause <<if $randomDamageEnemy > 0>>serious<<else>>critical<</if>> damage.<</if>>
<<if $enemy1Health < 1 && $enemy2Health < 1>>Luckily, there are no opponents left, and that means the fight is over!
<<if $weapon == "New Earth submachine gun" && $bullets > 4>>''5 bullets removed!''<<set $bullets to $bullets - 5>><<elseif $weapon == "New Earth submachine gun" && $bullets > 1>>''$bullets bullets removed!''<<set $bullets to 0>><<elseif $weapon == "New Earth submachine gun">>''$bullets bullet removed!''<<set $bullets to 0>><<else>>''1 bullet removed!''<<set $bullets to $bullets - 1>><</if>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="You won creatures2">1. You won!</a></td>
</tr>
</table>
<</nobr>><<else>><<set $randomDamagePlayer to Math.floor(Math.random() * 2)>><<if $enemy1Health < 1 || $enemy2Health < 1>><<if $randomDamagePlayer > 0>><<set $playerHealth to $playerHealth - 5>><<else>><<set $playerHealth to $playerHealth - 8>><</if>><<else>><<if $randomDamagePlayer > 0>><<set $playerHealth to $playerHealth - 8>><<else>><<set $playerHealth to $playerHealth - 16>><</if>><</if>>As a response, <<if $enemy1Health < 1 || $enemy2Health < 1>>your remaining opponent attacks you with its claws, and it is<<else>>the creatures attack you with their claws, and they are<</if>> able to cause <<if $randomDamagePlayer > 0>>serious<<else>>critical<</if>> damage!
<<if $weapon == "New Earth submachine gun" && $bullets > 4>>''5 bullets removed!''<<set $bullets to $bullets - 5>><<elseif $weapon == "New Earth submachine gun" && $bullets > 1>>''$bullets bullets removed!''<<set $bullets to 0>><<elseif $weapon == "New Earth submachine gun">>''$bullets bullet removed!''<<set $bullets to 0>><<else>>''1 bullet removed!''<<set $bullets to $bullets - 1>><</if>>
<<if $playerHealth < 1>><hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="You lose consciousness2">1. You are dead</a></td>
</tr>
</table>
<</nobr>><<else>><hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $enemy1Health < 1>>1. Shoot the one on the left (already dead!)<<else>><<if $bullets > 0>><a id="1" data-passage="Shoot the one on the left2">1. Shoot the one on the left</a><<else>>1. Shoot the one on the left (no bullets left!)<</if>><</if>></td>
<td><<if $enemy2Health < 1>>2. Shoot the one on the right (already dead!)<<else>><<if $bullets > 0>><a id="2" data-passage="Shoot the one on the right2">2. Shoot the one on the right</a><<else>>2. Shoot the one on the right (no bullets left!)<</if>><</if>></td>
<td><<if $hasSubmachineGun > 0>><a id="3" data-passage="Switch weapon creatures2">3. Change weapons</a><<else>>3. Change weapons (you have only one weapon!)<</if>></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="4" data-passage="Run away2">4. Run away</a></td>
<td></td>
<td></td>
</tr>
</table>
<</nobr>><</if>><</if>><<if $ownsHideout > 0>><center><div class="mediumImage"><img src="./Images/resort.jpg"></div></center>
You decide to go back to the hideout.
Right now you have $foodStatus worth of food. <<if $food > 0>>Your reserves will hold for a while, but you will have to find something sooner or later.<<else>>If you don't find anything fast, you will start losing health.<</if>>
Right now you have $waterStatus worth of water. <<if $water > 0>>Your reserves will hold for a while, but you will have to find something sooner or later.<<else>>If you don't find anything fast, you will start losing health.<</if>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Start exploring area2">1. Go outside</a></td>
<td><<if $playerHealth == 100>>2. Eat food (your health is full!)<<else>><<if $ballgagged > 0>>2. Eat food (you are gagged!) <<else>><<if $food < 1>>2. Eat food (you do not have any!)<<else>><a id="2" data-passage="Eat rations resort">2. Eat food</a><</if>><</if>><</if>></td>
<td><<if $playerHealth == 100>>3. Drink water (your health is full!)<<else>><<if $ballgagged > 0>>3. Drink water (you are gagged!) <<else>><<if $water < 1>>3. Drink water (you do not have any!)<<else>><a id="3" data-passage="Drink water resort">3. Drink water</a><</if>><</if>><</if>></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="4" data-passage="Sleep resort">4. Sleep</a></td>
<td></td>
<td></td>
</tr>
</table>
<</nobr>><<elseif $protagonistEscapedHideout > 0 && $reEnslavedSwen != 1>><div id="keypress"><center><div class="mediumImage"><img src="./Images/resort.jpg"></div></center>
You decide to do the unthinkable, and you go to the very place that is owned by your adversary.
<<linkappend "...">>
<<linkappend "...">>
<<linkappend "...">>
Only to realize that your adversary fails to show. Perhaps the absence of a slave waiting in the cage gave <<if $maleCaptor > 0>>him<<else>>her<</if>> the scent of mortal danger. Meaning that he fled from the place despite the fact that you were elsewhere.
Which means... That the hideout is yours! Alongside with everything you can find!<<set $ownsHideout to 1>>
''6 food added!''
''4 water added!''
''16 bullets added!''
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Start exploring area2">1. Go outside</a></td>
<td><<if $playerHealth == 100>>2. Eat food (your health is full!)<<else>><<if $ballgagged > 0>>2. Eat food (you are gagged!) <<else>><<if $food < 1>>2. Eat food (you do not have any!)<<else>><a id="2" data-passage="Eat rations resort">2. Eat food</a><</if>><</if>><</if>></td>
<td><<if $playerHealth == 100>>3. Drink water (your health is full!)<<else>><<if $ballgagged > 0>>3. Drink water (you are gagged!) <<else>><<if $water < 1>>3. Drink water (you do not have any!)<<else>><a id="3" data-passage="Drink water resort">3. Drink water</a><</if>><</if>><</if>></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="4" data-passage="Sleep resort">4. Sleep</a></td>
<td></td>
<td></td>
</tr>
</table>
<</nobr>><</linkappend>><</linkappend>><</linkappend>></div><<else>><<if $maleCaptor > 0>><center><div class="mediumImage"><img src="./Images/swenreturn.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/coratalks.jpg"></div></center><</if>>
You run away from the <<if $enemy1Health > 0 && $enemy2Health > 0>>creatures<<else>>remaining creature<</if>>, and you are able to get back to the hideout.
<span style="color: orange">''<<if $maleCaptor > 0>>Swen<<else>>Cora<</if>>:'' </span> Are you done for the day, <<if $maleCaptor > 0>>slave<<else>>pet<</if>>?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Yes Master Swen">1. Yes, <<if $maleCaptor > 0>>Master<<else>>Mistress<</if>></a></td>
<td><<if $energy > 0>><a id="2" data-passage="Keep exploring Swen area2">2. Keep exploring</a><<else>>2. Keep exploring (not enough energy!)<</if>></td>
<td><<if $askedSwenReturn > 0>>3. Why are you back so early? (already asked!)<<else>><a id="3" data-passage="Why are you back so fast?">3. Why are you back so early?</a><</if>></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $askedPermission > 0>>4. I want to leave the area (already asked!)<<else>><a id="4" data-passage="I want to leave the area Swen">4. I want to leave the area</a><</if>></td>
<td></td>
<td></td>
</tr>
</table>
<</nobr>><</if>><<set $atarea2Location1 to 0>><<set $atarea2Location2 to 0>><<set $atarea2Location3 to 0>><<set $atarea2Location4 to 0>><<set $atarea2Location5 to 0>><<set $atarea2Location6 to 0>><<set $atarea2Location7 to 0>><<set $atarea2Location8 to 0>><<set $atarea2Location9 to 0>><<set $atarea2Location10 to 0>><<set $atarea2Location11 to 0>><<set $atarea2Location12 to 0>><<if $maleStart > 0>><center><div class="mediumImage"><img src="./Images/clawedupprotagonistmalestart.jpg"></div></center>><<else>><<if $status == "SLAVE">><center><div class="mediumImage"><img src="./Images/clawedupprotagonistcollared.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/clawedupprotagonist.jpg"></div></center><</if>><</if>>
The blows of your opponents proves to be too much for you, and you on the sand lifeless. Who knows? Perhaps in another life, fate will have more mercy on you.
BAD END: CLAWED UP<<set $mission1 to "==Don't die!== You did die!">><<if $enemy1Health > 0 && $enemy2Health > 0>><center><div class="mediumImage"><img src="./Images/creaturesarea2bothup.jpg"></div></center><<elseif $enemy1Health > 0>><center><div class="mediumImage"><img src="./Images/creaturesarea22dead.jpg"></div></center><<elseif $enemy2Health > 0>><center><div class="mediumImage"><img src="./Images/creaturesarea21dead.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/creaturesarea2bothdead.jpg"></div></center><</if>>
The last of the creatures fall dead in front of you. That means you won.
As a reward you can bring home as much meat as your arms can carry!<<if $atarea2Location4 > 0>><<set $creaturesArea2Location4dead to 1>><<elseif $atarea2Location10 > 0>><<set $creaturesArea2Location10dead to 1>><<else>><<set $creaturesArea2Location9dead to 1>><</if>>
''3 food added!''<<set $food to $food + 3>><<set $foodStatus to $food + " days">>
''1 energy removed!''<<set $energy to $energy -1>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Keep exploring area2">1. Keep exploring</a></td>
<td><a id="2" data-passage="Go back to the hideout">2. Go back to the hideout</a></td>
</tr>
</table>
<</nobr>> <<if $maleStart > 0>><center><div class="mediumImage"><img src="./Images/womanwormclothed2alt.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/womanwormclothed2.jpg"></div></center><</if>>
You decide to bravely stand your ground. This proves to be a mistake however as a giant worm bursts out of the sand, chewing you up like an insect.
BAD END: FAST FOOD<<if $enemy1Health > 0 && $enemy2Health > 0>><center><div class="mediumImage"><img src="./Images/creaturesarea2bothup.jpg"></div></center><<elseif $enemy1Health > 0>><center><div class="mediumImage"><img src="./Images/creaturesarea22dead.jpg"></div></center><<elseif $enemy2Health > 0>><center><div class="mediumImage"><img src="./Images/creaturesarea21dead.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/creaturesarea2bothdead.jpg"></div></center><</if>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td></td>
<td>Health: $enemy1Health</td>
<td>Health: $enemy2Health</td>
<td></td></tr>
</table>
<</nobr>>
You decide to change weapons. This time you equipped the <<if $weapon == "New Earth submachine gun">>21st century pistol<<set $weapon to "21st century pistol">><<else>>New Earth submachine gun<<set $weapon to "New Earth submachine gun">><</if>>.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $enemy1Health < 1>>1. Shoot the one on the left (already dead!)<<else>><<if $bullets > 0>><a id="1" data-passage="Shoot the one on the left2">1. Shoot the one on the left</a><<else>>1. Shoot the one on the left (no bullets left!)<</if>><</if>></td>
<td><<if $enemy2Health < 1>>2. Shoot the one on the right (already dead!)<<else>><<if $bullets > 0>><a id="2" data-passage="Shoot the one on the right2">2. Shoot the one on the right</a><<else>>2. Shoot the one on the right (no bullets left!)<</if>><</if>></td>
<td><<if $hasSubmachineGun > 0>><a id="3" data-passage="Switch weapon creatures2">3. Change weapons</a><<else>>3. Change weapons (you have only one weapon!)<</if>></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="4" data-passage="Run away2">4. Run away</a></td>
<td></td>
<td></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $Area2Location1Explored > 0>><center><div class="smallestImage"><img src="./Images/soldiervskarakan4.jpg"></div></center><<else>><center><div class="smallestImage"><img src="./Images/desert2.jpg"></div></center><</if>></td>
<td><<if $Area2Location2Explored > 0>><<if $dropPod2Opened > 0>><center><div class="smallestImage"><img src="./Images/area2podopen.jpg"></div></center><<else>><center><div class="smallestImage"><img src="./Images/area2podclosed.jpg"></div></center><</if>><<else>><center><div class="smallestImage"><img src="./Images/desert2.jpg"></div></center><</if>></td>
<td><<if $Area2Location3Explored > 0>><center><div class="smallestImage"><img src="./Images/area2gianttruck.jpg"></div></center><<else>><center><div class="smallestImage"><img src="./Images/desert2.jpg"></div></center><</if>></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $energy > 0>><<if $atarea2Location1 > 0>>1. Dunes<<else>><a id="1" data-passage="Area2Location1"><<if $Area2Location1Explored > 0>>1. Dunes<<else>>1. Unexplored!<</if>></a><</if>><<else>><<if $Area2Location1Explored > 0>>1. Dunes (not enough energy!)<<else>>1. Unexplored! (not enough energy!)<</if>><</if>></td>
<td><<if $energy > 0>><<if $atarea2Location2 > 0>>2. Drop pod<<else>><a id="2" data-passage="Area2Location2"><<if $Area2Location2Explored > 0>>2. Drop pod<<else>>2. Unexplored!<</if>></a><</if>><<else>><<if $Area2Location2Explored > 0>>2. Drop pod (not enough energy!)<<else>>2. Unexplored! (not enough energy!)<</if>><</if>></td>
<td><<if $energy > 0>><<if $atarea2Location3 > 0>>3. Truck<<else>><a id="3" data-passage="Area2Location3"><<if $Area2Location3Explored > 0>>3. Truck<<else>>3. Unexplored!<</if>></a><</if>><<else>><<if $Area2Location3Explored > 0>>3. Truck (not enough energy!)<<else>>3. Unexplored! (not enough energy!)<</if>><</if>></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $Area2Location4Explored > 0>><<if $creaturesArea2Location4dead > 0>><center><div class="smallestImage"><img src="./Images/creaturesarea2bothdead.jpg"></div></center><<else>><center><div class="smallestImage"><img src="./Images/creaturesarea2bothup.jpg"></div></center><</if>><<else>><center><div class="smallestImage"><img src="./Images/desert2.jpg"></div></center><</if>></td>
<td><<if $Area2Location5Explored > 0>><center><div class="smallestImage"><img src="./Images/area2well.jpg"></div></center><<else>><center><div class="smallestImage"><img src="./Images/desert2.jpg"></div></center><</if>></td>
<td><<if $Area2Location6Explored > 0>><center><div class="smallestImage"><img src="./Images/desert2.jpg"></div></center><<else>><center><div class="smallestImage"><img src="./Images/desert2.jpg"></div></center><</if>></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $energy > 0>><<if $atarea2Location4 > 0>>4. Creatures<<else>><a id="4" data-passage="Area2Location4"><<if $Area2Location4Explored > 0>>4. Creatures<<else>>4. Unexplored!<</if>></a><</if>><<else>><<if $Area2Location4Explored > 0>>4. Creatures (not enough energy!)<<else>>4. Unexplored! (not enough energy!)<</if>><</if>></td>
<td><<if $energy > 0>><<if $atarea2Location5 > 0>>5. Well<<else>><a id="5" data-passage="Area2Location5"><<if $Area2Location5Explored > 0>>5. Well<<else>>5. Unexplored!<</if>></a><</if>><<else>><<if $Area2Location5Explored > 0>>5. Well (not enough energy!)<<else>>5. Unexplored! (not enough energy!)<</if>><</if>></td>
<td><<if $energy > 0>><<if $atarea2Location6 > 0>>6. Dunes<<else>><a id="6" data-passage="Area2Location6"><<if $Area2Location6Explored > 0>>6. Dunes<<else>>6. Unexplored!<</if>></a><</if>><<else>><<if $Area2Location6Explored > 0>>6. Dunes (not enough energy!)<<else>>6. Unexplored! (not enough energy!)<</if>><</if>></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $Area2Location7Explored > 0>><center><div class="smallestImage"><img src="./Images/area2shed.jpg"></div></center>
<<else>><center><div class="smallestImage"><img src="./Images/desert2.jpg"></div></center><</if>></td>
<td><<if $Area2Location8Explored > 0>><<if $localDead > 0>><<if $localLooted > 0>><center><div class="smallestImage"><img src="./Images/localdeadlooted.jpg"></div></center><<else>><center><div class="smallestImage"><img src="./Images/localdead.jpg"></div></center><</if>><<else>><center><div class="smallestImage"><img src="./Images/area2speeder.jpg"></div></center><</if>><<else>><center><div class="smallestImage"><img src="./Images/desert2.jpg"></div></center><</if>></td>
<td><<if $Area2Location9Explored > 0>><<if $creaturesArea2Location9dead > 0>><center><div class="smallestImage"><img src="./Images/creaturesarea2bothdead.jpg"></div></center><<else>><center><div class="smallestImage"><img src="./Images/creaturesarea2bothup.jpg"></div></center><</if>><<else>><center><div class="smallestImage"><img src="./Images/desert2.jpg"></div></center><</if>></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $energy > 0>><<if $atarea2Location7 > 0>>7. Shed<<else>><a id="7" data-passage="Area2Location7"><<if $Area2Location7Explored > 0>>7. Shed<<else>>7. Unexplored!<</if>></a><</if>><<else>><<if $Area2Location7Explored > 0>>7. Shed (not enough energy!)<<else>>7. Unexplored! (not enough energy!)<</if>><</if>></td>
<td><<if $energy > 0>><<if $atarea2Location8 > 0>>8. Speeder<<else>><a id="8" data-passage="Area2Location8"><<if $Area2Location8Explored > 0>>8. Speeder<<else>>8. Unexplored!<</if>></a><</if>><<else>><<if $Area2Location8Explored > 0>>8. Speeder (not enough energy!)<<else>>8. Unexplored! (not enough energy!)<</if>><</if>></td>
<td><<if $energy > 0>><<if $atarea2Location9 > 0>>9. Creatures<<else>><a id="9" data-passage="Area2Location9"><<if $Area2Location9Explored > 0>>9. Creatures<<else>>9. Unexplored!<</if>></a><</if>><<else>><<if $Area2Location9Explored > 0>>9. Creatures (not enough energy!)<<else>>9. Unexplored! (not enough energy!)<</if>><</if>></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $Area2Location10Explored > 0>><<if $creaturesArea2Location10dead > 0>><center><div class="smallestImage"><img src="./Images/creaturesarea2bothdead.jpg"></div></center><<else>><center><div class="smallestImage"><img src="./Images/creaturesarea2bothup.jpg"></div></center><</if>><<else>><center><div class="smallestImage"><img src="./Images/desert2.jpg"></div></center><</if>></td>
<td><<if $Area2Location11Explored > 0>><center><div class="smallestImage"><img src="./Images/desert2.jpg"></div></center><<else>><center><div class="smallestImage"><img src="./Images/desert2.jpg"></div></center><</if>></td>
<td><<if $Area2Location12Explored > 0>><<if $protagonistEscapedHideout > 0>><<if $captorDead > 0>><<if $maleCaptor > 0>><center><div class="smallestImage"><img src="./Images/swendeadscrashsiteoweapon.jpg"></div></center><<else>><center><div class="smallestImage"><img src="./Images/coradeadscrashsitenoweapon.jpg"></div></center><</if>><<elseif $reEnslavedSwen > 0>><center><div class="smallestImage"><img src="./Images/crashsite.jpg"></div></center><<else>><<if $maleCaptor > 0>><center><div class="smallestImage"><img src="./Images/swenaimscrashsite.jpg"></div></center><<else>><center><div class="smallestImage"><img src="./Images/coraaimscrashsite.jpg"></div></center><</if>><</if>><<else>><center><div class="smallestImage"><img src="./Images/crashsite.jpg"></div></center><</if>><<else>><center><div class="smallestImage"><img src="./Images/desert2.jpg"></div></center><</if>></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $energy > 0>><<if $atarea2Location10 > 0>>10. Creatures<<else>><a id="10" data-passage="Area2Location10"><<if $Area2Location10Explored > 0>>10. Creatures<<else>>10. Unexplored!<</if>></a><</if>><<else>><<if $Area2Location10Explored > 0>>10. Creatures (not enough energy!)<<else>>10. Unexplored! (not enough energy!)<</if>><</if>></td>
<td><<if $energy > 0>><<if $atarea2Location11 > 0>>11. Dunes<<else>><a id="11" data-passage="Area2Location11"><<if $Area2Location11Explored > 0>>11. Dunes<<else>>11. Unexplored!<</if>></a><</if>><<else>><<if $Area2Location11Explored > 0>>11. Dunes (not enough energy!)<<else>>11. Unexplored! (not enough energy!)<</if>><</if>></td>
<td><<if $energy > 0>><<if $atarea2Location12 > 0>>12. Crash site<<else>><a id="12" data-passage="Area2Location12"><<if $Area2Location12Explored > 0>>12. Crash site<<else>>12. Unexplored!<</if>></a><</if>><<else>><<if $Area2Location12Explored > 0>>12. Crash site (not enough energy!)<<else>>12. Unexplored! (not enough energy!)<</if>><</if>></td>
</tr>
</table>
<</nobr>>
You decide to keep exploring. The vastness of the desert beckoning to you.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="a" data-passage="Go back to the hideout">A. Go back to the hideout</a></td>
</tr>
</table>
<</nobr>><<set $atarea2Location1 to 0>><<set $atarea2Location2 to 0>><<set $atarea2Location3 to 0>><<set $atarea2Location4 to 0>><<set $atarea2Location5 to 0>><<set $atarea2Location6 to 0>><<set $atarea2Location7 to 0>><<set $atarea2Location8 to 0>><<set $atarea2Location9 to 0>><<set $atarea2Location10 to 0>><<set $atarea2Location11 to 0>><<set $atarea2Location12 to 0>><center><div class="mediumImage"><img src="./Images/area2trucksmile.jpg"></div></center>
<span style="color: red">''Protagonist:'' </span> A joyride?
<span style="color: lightgrey">''Soldier:'' </span> Yes. A joyride.<<set $askedJoyride to 1>>
<span style="color: lightgrey">''Soldier 2:'' </span> All of your dreams and desires coming true.
<span style="color: lightgrey">''Soldier:'' </span> That's right. All of your dreams and desires.
<span style="color: lightgrey">''Soldier 2:'' </span> All at once.
<span style="color: lightgrey">''Soldier:'' </span> In their perfect form.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $askedJoyride>><a id="1" data-passage="Sounds fun">1. Sounds fun!</a><<else>><a id="1" data-passage="A joyride">1. A joyride?</a><</if>></td>
<td><<if $talkedAboutMate > 0>>2. I think I met one of your mates (already said!)<<else>><<if $hasSubmachineGun > 0>><a id="2" data-passage="I think I met one of your mates">2. I think I met one of your mates</a><<else>>???<</if>><</if>></td>
<td><a id="3" data-passage="Keep exploring area2">3. Keep exploring</a></td>
</tr>
</table>
<</nobr>><<set $atarea2Location3 to 0>><div id="keypress"><center><div class="mediumImage"><img src="./Images/area2trucksmile.jpg"></div></center>
<span style="color: red">''Protagonist:'' </span> Sounds fun!
<span style="color: lightgrey">''Soldier:'' </span> Close your eyes then.
<span style="color: red">''Protagonist:'' </span> Okay, <<linkappend "closing my eyes!">>
<center><div class="mediumImage"><img src="./Images/hooded.jpg"></div></center>
You close your eyes in anticipation of <<linkappend "what's coming.">>
<<if $maleStart > 0>><center><div class="mediumImage"><img src="./Images/clawedupprotagonistmalestart.jpg"></div></center><<else>><<if $status == "SLAVE">><center><div class="mediumImage"><img src="./Images/clawedupprotagonistcollared.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/clawedupprotagonist.jpg"></div></center><</if>><</if>>
But sadly the soldier's way of fulfilling all your desires isn't exactly what <<linkappend "you thought.">>
<<if $maleStart > 0>><center><div class="mediumImage"><img src="./Images/garrisonbadendalt.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/garrisonbadend.jpg"></div></center><</if>>
In the end you become the garrison's pleasure object in theitr nearby base. In here your life consists of nothing more than being used. All day every day. Without the slightest remorse about what's being done to you. Could have things turned out differently? Possibly so. Perhaps in another life fate will have some mercy on you.
BAD END: THE SOLDIER'S PLAYTHING
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Area2Location3return">1. Return</a></td>
</tr>
</table>
<</nobr>><</linkappend>><</linkappend>><</linkappend>></div><<set $atarea2Location3 to 0>>
<center><div class="mediumImage"><img src="./Images/area2truck.jpg"></div></center>
<span style="color: red">''Protagonist:'' </span> I think I met one of your mates. He was eaten by one of the desert creatures.
<span style="color: lightgrey">''Soldier:'' </span> Yeah, I think that was Mickey. He was shunned from the camp for mental problems. <<set $talkedAboutMate to 1>>
<span style="color: lightgrey">''Soldier 2:'' </span> Shame he died though.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $askedJoyride>><a id="1" data-passage="Sounds fun">1. Sounds fun!</a><<else>><a id="1" data-passage="A joyride">1. A joyride?</a><</if>></td>
<td><<if $talkedAboutMate > 0>>2. I think I met one of your mates (already said!)<<else>><<if $hasSubmachineGun > 0>><a id="2" data-passage="I think I met one of your mates">2. I think I met one of your mates</a><<else>>???<</if>><</if>></td>
<td><a id="3" data-passage="Keep exploring area2">3. Keep exploring</a></td>
</tr>
</table>
<</nobr>><<set $atarea2Location3 to 0>><div id="keypress"><<if $maleCaptor > 0>><center><div class="mediumImage"><img src="./Images/swenreturn.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/coraportrait.jpg"></div></center><</if>>
<span style="color: red">''Protagonist:'' </span> I want to keep exploring, <<if $maleCaptor > 0>>Master<<else>>Mistress<</if>>.
<span style="color: orange">''<<if $maleCaptor > 0>>Swen<<else>>Cora<</if>>:'' </span><<linkappend "Very well, slave.">>
<<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $Area2Location1Explored > 0>><center><div class="smallestImage"><img src="./Images/soldiervskarakan4.jpg"></div></center><<else>><center><div class="smallestImage"><img src="./Images/desert2.jpg"></div></center><</if>></td>
<td><<if $Area2Location2Explored > 0>><<if $dropPod2Opened > 0>><center><div class="smallestImage"><img src="./Images/area2podopen.jpg"></div></center><<else>><center><div class="smallestImage"><img src="./Images/area2podclosed.jpg"></div></center><</if>><<else>><center><div class="smallestImage"><img src="./Images/desert2.jpg"></div></center><</if>></td>
<td><<if $Area2Location3Explored > 0>><center><div class="smallestImage"><img src="./Images/area2gianttruck.jpg"></div></center><<else>><center><div class="smallestImage"><img src="./Images/desert2.jpg"></div></center><</if>></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $energy > 0>><<if $atarea2Location1 > 0>>1. Dunes<<else>><a id="1" data-passage="Area2Location1"><<if $Area2Location1Explored > 0>>1. Dunes<<else>>1. Unexplored!<</if>></a><</if>><<else>><<if $Area2Location1Explored > 0>>1. Dunes (not enough energy!)<<else>>1. Unexplored! (not enough energy!)<</if>><</if>></td>
<td><<if $energy > 0>><<if $atarea2Location2 > 0>>2. Drop pod<<else>><a id="2" data-passage="Area2Location2"><<if $Area2Location2Explored > 0>>2. Drop pod<<else>>2. Unexplored!<</if>></a><</if>><<else>><<if $Area2Location2Explored > 0>>2. Drop pod (not enough energy!)<<else>>2. Unexplored! (not enough energy!)<</if>><</if>></td>
<td><<if $energy > 0>><<if $atarea2Location3 > 0>>3. Truck<<else>><a id="3" data-passage="Area2Location3"><<if $Area2Location3Explored > 0>>3. Truck<<else>>3. Unexplored!<</if>></a><</if>><<else>><<if $Area2Location3Explored > 0>>3. Truck (not enough energy!)<<else>>3. Unexplored! (not enough energy!)<</if>><</if>></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $Area2Location4Explored > 0>><<if $creaturesArea2Location4dead > 0>><center><div class="smallestImage"><img src="./Images/creaturesarea2bothdead.jpg"></div></center><<else>><center><div class="smallestImage"><img src="./Images/creaturesarea2bothup.jpg"></div></center><</if>><<else>><center><div class="smallestImage"><img src="./Images/desert2.jpg"></div></center><</if>></td>
<td><<if $Area2Location5Explored > 0>><center><div class="smallestImage"><img src="./Images/area2well.jpg"></div></center><<else>><center><div class="smallestImage"><img src="./Images/desert2.jpg"></div></center><</if>></td>
<td><<if $Area2Location6Explored > 0>><center><div class="smallestImage"><img src="./Images/desert2.jpg"></div></center><<else>><center><div class="smallestImage"><img src="./Images/desert2.jpg"></div></center><</if>></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $energy > 0>><<if $atarea2Location4 > 0>>4. Creatures<<else>><a id="4" data-passage="Area2Location4"><<if $Area2Location4Explored > 0>>4. Creatures<<else>>4. Unexplored!<</if>></a><</if>><<else>><<if $Area2Location4Explored > 0>>4. Creatures (not enough energy!)<<else>>4. Unexplored! (not enough energy!)<</if>><</if>></td>
<td><<if $energy > 0>><<if $atarea2Location5 > 0>>5. Well<<else>><a id="5" data-passage="Area2Location5"><<if $Area2Location5Explored > 0>>5. Well<<else>>5. Unexplored!<</if>></a><</if>><<else>><<if $Area2Location5Explored > 0>>5. Well (not enough energy!)<<else>>5. Unexplored! (not enough energy!)<</if>><</if>></td>
<td><<if $energy > 0>><<if $atarea2Location6 > 0>>6. Dunes<<else>><a id="6" data-passage="Area2Location6"><<if $Area2Location6Explored > 0>>6. Dunes<<else>>6. Unexplored!<</if>></a><</if>><<else>><<if $Area2Location6Explored > 0>>6. Dunes (not enough energy!)<<else>>6. Unexplored! (not enough energy!)<</if>><</if>></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $Area2Location7Explored > 0>><center><div class="smallestImage"><img src="./Images/area2shed.jpg"></div></center>
<<else>><center><div class="smallestImage"><img src="./Images/desert2.jpg"></div></center><</if>></td>
<td><<if $Area2Location8Explored > 0>><<if $localDead > 0>><<if $localLooted > 0>><center><div class="smallestImage"><img src="./Images/localdeadlooted.jpg"></div></center><<else>><center><div class="smallestImage"><img src="./Images/localdead.jpg"></div></center><</if>><<else>><center><div class="smallestImage"><img src="./Images/area2speeder.jpg"></div></center><</if>><<else>><center><div class="smallestImage"><img src="./Images/desert2.jpg"></div></center><</if>></td>
<td><<if $Area2Location9Explored > 0>><<if $creaturesArea2Location9dead > 0>><center><div class="smallestImage"><img src="./Images/creaturesarea2bothdead.jpg"></div></center><<else>><center><div class="smallestImage"><img src="./Images/creaturesarea2bothup.jpg"></div></center><</if>><<else>><center><div class="smallestImage"><img src="./Images/desert2.jpg"></div></center><</if>></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $energy > 0>><<if $atarea2Location7 > 0>>7. Shed<<else>><a id="7" data-passage="Area2Location7"><<if $Area2Location7Explored > 0>>7. Shed<<else>>7. Unexplored!<</if>></a><</if>><<else>><<if $Area2Location7Explored > 0>>7. Shed (not enough energy!)<<else>>7. Unexplored! (not enough energy!)<</if>><</if>></td>
<td><<if $energy > 0>><<if $atarea2Location8 > 0>>8. Speeder<<else>><a id="8" data-passage="Area2Location8"><<if $Area2Location8Explored > 0>>8. Speeder<<else>>8. Unexplored!<</if>></a><</if>><<else>><<if $Area2Location8Explored > 0>>8. Speeder (not enough energy!)<<else>>8. Unexplored! (not enough energy!)<</if>><</if>></td>
<td><<if $energy > 0>><<if $atarea2Location9 > 0>>9. Creatures<<else>><a id="9" data-passage="Area2Location9"><<if $Area2Location9Explored > 0>>9. Creatures<<else>>9. Unexplored!<</if>></a><</if>><<else>><<if $Area2Location9Explored > 0>>9. Creatures (not enough energy!)<<else>>9. Unexplored! (not enough energy!)<</if>><</if>></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $Area2Location10Explored > 0>><<if $creaturesArea2Location10dead > 0>><center><div class="smallestImage"><img src="./Images/creaturesarea2bothdead.jpg"></div></center><<else>><center><div class="smallestImage"><img src="./Images/creaturesarea2bothup.jpg"></div></center><</if>><<else>><center><div class="smallestImage"><img src="./Images/desert2.jpg"></div></center><</if>></td>
<td><<if $Area2Location11Explored > 0>><center><div class="smallestImage"><img src="./Images/desert2.jpg"></div></center><<else>><center><div class="smallestImage"><img src="./Images/desert2.jpg"></div></center><</if>></td>
<td><<if $Area2Location12Explored > 0>><<if $protagonistEscapedHideout > 0>><<if $captorDead > 0>><<if $maleCaptor > 0>><center><div class="smallestImage"><img src="./Images/swendeadscrashsiteoweapon.jpg"></div></center><<else>><center><div class="smallestImage"><img src="./Images/coradeadscrashsitenoweapon.jpg"></div></center><</if>><<elseif $reEnslavedSwen > 0>><center><div class="smallestImage"><img src="./Images/crashsite.jpg"></div></center><<else>><<if $maleCaptor > 0>><center><div class="smallestImage"><img src="./Images/swenaimscrashsite.jpg"></div></center><<else>><center><div class="smallestImage"><img src="./Images/coraaimscrashsite.jpg"></div></center><</if>><</if>><<else>><center><div class="smallestImage"><img src="./Images/crashsite.jpg"></div></center><</if>><<else>><center><div class="smallestImage"><img src="./Images/desert2.jpg"></div></center><</if>></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $energy > 0>><<if $atarea2Location10 > 0>>10. Creatures<<else>><a id="10" data-passage="Area2Location10"><<if $Area2Location10Explored > 0>>10. Creatures<<else>>10. Unexplored!<</if>></a><</if>><<else>><<if $Area2Location10Explored > 0>>10. Creatures (not enough energy!)<<else>>10. Unexplored! (not enough energy!)<</if>><</if>></td>
<td><<if $energy > 0>><<if $atarea2Location11 > 0>>11. Dunes<<else>><a id="11" data-passage="Area2Location11"><<if $Area2Location11Explored > 0>>11. Dunes<<else>>11. Unexplored!<</if>></a><</if>><<else>><<if $Area2Location11Explored > 0>>11. Dunes (not enough energy!)<<else>>11. Unexplored! (not enough energy!)<</if>><</if>></td>
<td><<if $energy > 0>><<if $atarea2Location12 > 0>>12. Crash site<<else>><a id="12" data-passage="Area2Location12"><<if $Area2Location12Explored > 0>>12. Crash site<<else>>12. Unexplored!<</if>></a><</if>><<else>><<if $Area2Location12Explored > 0>>12. Crash site (not enough energy!)<<else>>12. Unexplored! (not enough energy!)<</if>><</if>></td>
</tr>
</table>
<</nobr>>
You decide to keep exploring. The vastness of the desert beckoning to you.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="a" data-passage="Go back to the hideout">A. Go back to the hideout</a></td>
</tr>
</table>
<</nobr>><<set $atarea2Location1 to 0>><<set $atarea2Location2 to 0>><<set $atarea2Location3 to 0>><<set $atarea2Location4 to 0>><<set $atarea2Location5 to 0>><<set $atarea2Location6 to 0>><<set $atarea2Location7 to 0>><<set $atarea2Location8 to 0>><<set $atarea2Location9 to 0>><<set $atarea2Location10 to 0>><<set $atarea2Location11 to 0>><<set $atarea2Location12 to 0>><</linkappend>></div><<if $maleCaptor > 0>><center><div class="mediumImage"><img src="./Images/swenreturn.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/coratalks.jpg"></div></center><</if>>
<span style="color: red">''Protagonist:'' </span> Why are you back so early, <<if $maleCaptor > 0>>Master<<else>>Mistress<</if>>?
<span style="color: orange">''<<if $maleCaptor > 0>>Swen<<else>>Cora<</if>>:'' </span> <<if $maleCaptor > 0>>Why not? <</if>>I no longer have to fend for myself alone, do I? <<set $askedSwenReturn to 1>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Yes Master Swen">1. Yes, <<if $maleCaptor > 0>>Master<<else>>Mistress<</if>></a></td>
<td><<if $energy > 0>><a id="2" data-passage="Keep exploring Swen area2">2. Keep exploring</a><<else>>2. Keep exploring (not enough energy!)<</if>></td>
<td><<if $askedSwenReturn > 0>>3. Why are you back so early? (already asked!)<<else>><a id="3" data-passage="Why are you back so fast?">3. Why are you back so early?</a><</if>></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $askedPermission > 0>>4. I want to leave the area (already asked!)<<else>><a id="4" data-passage="I want to leave the area Swen">4. I want to leave the area</a><</if>></td>
<td></td>
<td></td>
</tr>
</table>
<</nobr>>
<<if $maleCaptor > 0>><center><div class="mediumImage"><img src="./Images/swenreturn.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/coratalks.jpg"></div></center><</if>>
<span style="color: red">''Protagonist:'' </span> I want your permission to leave the area, <<if $maleCaptor > 0>>Master<<else>>Mistress<</if>>.
<span style="color: orange">''<<if $maleCaptor > 0>>Swen<<else>>Cora<</if>>:'' </span> <<if $maleCaptor > 0>>Very well, slave.<<else>>Okay, pet.<</if>> I will set the remote to only explode your collar at ten clicks instead of one.<<set $askedPermission to 1>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Yes Master Swen">1. Yes, <<if $maleCaptor > 0>>Master<<else>>Mistress<</if>></a></td>
<td><<if $energy > 0>><a id="2" data-passage="Keep exploring Swen area2">2. Keep exploring</a><<else>>2. Keep exploring (not enough energy!)<</if>></td>
<td><<if $askedSwenReturn > 0>>3. Why are you back so early? (already asked!)<<else>><a id="3" data-passage="Why are you back so fast?">3. Why are you back so early?</a><</if>></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $askedPermission > 0>>4. I want to leave the area (already asked!)<<else>><a id="4" data-passage="I want to leave the area Swen">4. I want to leave the area</a><</if>></td>
<td></td>
<td></td>
</tr>
</table>
<</nobr>><div id="keypress"><<if $food == 0 && $water == 0>><<if $maleCaptor > 0>><center><div class="mediumImage"><img src="./Images/swenreturn.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/coratalks.jpg"></div></center><</if>>
<span style="color: red">''Protagonist:'' </span> Yes, <<if $maleCaptor > 0>>Master<<else>>Mistress<</if>>.
<span style="color: orange">''<<if $maleCaptor > 0>>Swen<<else>>Cora<</if>>:'' </span> Hm, looks like you didn't bring back anything. That begets <<linkappend "a lesson!">>
You dress down naked as instructed, your hands held behind your back. After that you brace yourself.
<<if $reEnslavedSwen > 0>><<if $maleStart > 0>><center><div class="mediumImage"><img src="./Images/gettingcropped1altmittens.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/gettingcropped1mittens.jpg"></div></center><</if>><<else>><<if $maleStart > 0>><center><div class="mediumImage"><img src="./Images/gettingcropped1alt.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/gettingcropped1.jpg"></div></center><</if>><</if>>
<<linkappend "''SMACK!''">>
<<linkappend "''SMACK!''">>
<<linkappend "''SMACK!''">>
<<linkappend "''SMACK!''">>
<<linkappend "''SMACK!''">>
<<if $reEnslavedSwen > 0>><<if $maleStart > 0>><center><div class="mediumImage"><img src="./Images/gettingcropped2altmittens.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/gettingcropped2mittens.jpg"></div></center><</if>><<else>><<if $maleStart > 0>><center><div class="mediumImage"><img src="./Images/gettingcropped2alt.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/gettingcropped2.jpg"></div></center><</if>><</if>>
<span style="color: orange">''<<if $maleCaptor > 0>>Swen<<else>>Cora<</if>>:'' </span> Next time you call it a day, you do it for a reason.
Once the deed is done, you are locked back <<linkappend "in the cage.">>
<<if $reEnslavedSwen > 0>><center><div class="mediumImage"><img src="./Images/protagonistcagedduskmittens.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/protagonistcageddusk.jpg"></div></center><</if>>
Waiting for tomorrow to start.
''Ballgag added!''
''Ruanite hood added!''<<set $previousWeapon to $weapon>><<set $previousOutfit to $outfit>><<set $outfit to "ruanite hood, ballgag, slave collar, slave cuffs">>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="The next day Swen slave">1. The next day</a></td>
</tr>
</table>
<</nobr>><</linkappend>><</linkappend>><</linkappend>><</linkappend>><</linkappend>><</linkappend>><</linkappend>><<else>><<set $randomSexAct to Math.floor(Math.random() * 2)>><<set $water to 0>><<set $waterStatus to $water + " days">><<set $food to 0>><<set $foodStatus to $food + " days">><<if $maleCaptor > 0>><center><div class="mediumImage"><img src="./Images/swenreturn.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/coratalks.jpg"></div></center><</if>>
<span style="color: red">''Protagonist:'' </span> Yes, <<if $maleCaptor > 0>>Master<<else>>Mistress<</if>>.
<span style="color: orange">''<<if $maleCaptor > 0>>Swen<<else>>Cora<</if>>:'' </span> Alright. Let me have my way with you <<linkappend "before you go.">>
<<if $reEnslavedSwen > 0>><<if $randomSexAct > 0>><<if $maleCaptor != 1>><<if $maleStart > 0>><center><div class="mediumImage"><img src="./Images/corastrapon2mittens.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/corastrapon1mittens.jpg"></div></center><</if>><<else>><<if $maleStart > 0>><center><div class="mediumImage"><img src="./Images/protagonistswensex2mittens.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/protagonistswensexmittens.jpg"></div></center><</if>><</if>>
<<if $maleCaptor > 0>>He<<else>>She<</if>> says, and <<if $maleCaptor > 0>>he<<else>>she<</if>> fucks you right then and there. <<else>><<if $maleCaptor != 1>><<if $maleStart > 0>><center><div class="mediumImage"><img src="./Images/corablowjob2mittens.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/corablowjob1mittens.jpg"></div></center><</if>><<else>><<if $maleStart > 0>><center><div class="mediumImage"><img src="./Images/Swenblowjob2mittens.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/Swenblowjobmittens.jpg"></div></center><</if>><</if>>
<<if $maleCaptor > 0>>He<<else>>She<</if>> says, and <<if $maleCaptor > 0>>he<<else>>she<</if>> shows <<if $maleCaptor > 0>>his cock <<else>>her strapon<</if>> down your throat right then and there.<</if>><<else>><<if $randomSexAct > 0>><<if $maleCaptor != 1>><<if $maleStart > 0>><center><div class="mediumImage"><img src="./Images/corastrapon2.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/corastrapon1.jpg"></div></center><</if>><<else>><<if $maleStart > 0>><center><div class="mediumImage"><img src="./Images/protagonistswensex2.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/protagonistswensex.jpg"></div></center><</if>><</if>>
<<if $maleCaptor > 0>>He<<else>>She<</if>> says, and <<if $maleCaptor > 0>>he<<else>>she<</if>> fucks you right then and there. <<else>><<if $maleCaptor != 1>><<if $maleStart > 0>><center><div class="mediumImage"><img src="./Images/corablowjob2.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/corablowjob1.jpg"></div></center><</if>><<else>><<if $maleStart > 0>><center><div class="mediumImage"><img src="./Images/Swenblowjob2.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/Swenblowjob.jpg"></div></center><</if>><</if>>
<<if $maleCaptor > 0>>He<<else>>She<</if>> says, and <<if $maleCaptor > 0>>he<<else>>she<</if>> shows <<if $maleCaptor > 0>>his cock <<else>>her strapon<</if>> down your throat right then and there.<</if>><</if>>
Once the deed is done, you are locked back <<linkappend "in the cage.">>
<<if $reEnslavedSwen > 0>><center><div class="mediumImage"><img src="./Images/protagonistcagedduskmittens.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/protagonistcageddusk.jpg"></div></center><</if>>
Waiting for tomorrow to start.
''Ballgag added!''
''Ruanite hood added!''
''Food removed!''
''Water removed!''<<set $previousWeapon to $weapon>><<set $previousOutfit to $outfit>><<set $outfit to "ruanite hood, ballgag, slave collar, slave cuffs">>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="The next day Swen slave">1. The next day</a></td>
</tr>
</table>
<</nobr>><</linkappend>><</linkappend>><</if>></div><div id="keypress"><<set $days to $days + 1>><<set $atarea2Location1 to 0>><<set $atarea2Location2 to 0>><<set $atarea2Location3 to 0>><<set $atarea2Location4 to 0>><<set $atarea2Location5 to 0>><<set $atarea2Location6 to 0>><<set $atarea2Location7 to 0>><<set $atarea2Location8 to 0>><<set $atarea2Location9 to 0>><<set $atarea2Location10 to 0>><<set $atarea2Location11 to 0>><<set $atarea2Location12 to 0>><<set $energy to 3>><<set $playerHealth to $playerHealthOrigin>><<set $weapon to $previousWeapon>><<set $outfit to $previousOutfit>><<if $reEnslavedSwen > 0>><center><div class="mediumImage"><img src="./Images/cagedprotagonisthoodedmittens.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/cagedprotagonisthooded.jpg"></div></center><</if>>
The next day you are let out of the cage. Ready to explore <<linkappend "once more.">>
<<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $Area2Location1Explored > 0>><center><div class="smallestImage"><img src="./Images/soldiervskarakan4.jpg"></div></center><<else>><center><div class="smallestImage"><img src="./Images/desert2.jpg"></div></center><</if>></td>
<td><<if $Area2Location2Explored > 0>><<if $dropPod2Opened > 0>><center><div class="smallestImage"><img src="./Images/area2podopen.jpg"></div></center><<else>><center><div class="smallestImage"><img src="./Images/area2podclosed.jpg"></div></center><</if>><<else>><center><div class="smallestImage"><img src="./Images/desert2.jpg"></div></center><</if>></td>
<td><<if $Area2Location3Explored > 0>><center><div class="smallestImage"><img src="./Images/area2gianttruck.jpg"></div></center><<else>><center><div class="smallestImage"><img src="./Images/desert2.jpg"></div></center><</if>></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $energy > 0>><<if $atarea2Location1 > 0>>1. Dunes<<else>><a id="1" data-passage="Area2Location1"><<if $Area2Location1Explored > 0>>1. Dunes<<else>>1. Unexplored!<</if>></a><</if>><<else>><<if $Area2Location1Explored > 0>>1. Dunes (not enough energy!)<<else>>1. Unexplored! (not enough energy!)<</if>><</if>></td>
<td><<if $energy > 0>><<if $atarea2Location2 > 0>>2. Drop pod<<else>><a id="2" data-passage="Area2Location2"><<if $Area2Location2Explored > 0>>2. Drop pod<<else>>2. Unexplored!<</if>></a><</if>><<else>><<if $Area2Location2Explored > 0>>2. Drop pod (not enough energy!)<<else>>2. Unexplored! (not enough energy!)<</if>><</if>></td>
<td><<if $energy > 0>><<if $atarea2Location3 > 0>>3. Truck<<else>><a id="3" data-passage="Area2Location3"><<if $Area2Location3Explored > 0>>3. Truck<<else>>3. Unexplored!<</if>></a><</if>><<else>><<if $Area2Location3Explored > 0>>3. Truck (not enough energy!)<<else>>3. Unexplored! (not enough energy!)<</if>><</if>></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $Area2Location4Explored > 0>><<if $creaturesArea2Location4dead > 0>><center><div class="smallestImage"><img src="./Images/creaturesarea2bothdead.jpg"></div></center><<else>><center><div class="smallestImage"><img src="./Images/creaturesarea2bothup.jpg"></div></center><</if>><<else>><center><div class="smallestImage"><img src="./Images/desert2.jpg"></div></center><</if>></td>
<td><<if $Area2Location5Explored > 0>><center><div class="smallestImage"><img src="./Images/area2well.jpg"></div></center><<else>><center><div class="smallestImage"><img src="./Images/desert2.jpg"></div></center><</if>></td>
<td><<if $Area2Location6Explored > 0>><center><div class="smallestImage"><img src="./Images/desert2.jpg"></div></center><<else>><center><div class="smallestImage"><img src="./Images/desert2.jpg"></div></center><</if>></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $energy > 0>><<if $atarea2Location4 > 0>>4. Creatures<<else>><a id="4" data-passage="Area2Location4"><<if $Area2Location4Explored > 0>>4. Creatures<<else>>4. Unexplored!<</if>></a><</if>><<else>><<if $Area2Location4Explored > 0>>4. Creatures (not enough energy!)<<else>>4. Unexplored! (not enough energy!)<</if>><</if>></td>
<td><<if $energy > 0>><<if $atarea2Location5 > 0>>5. Well<<else>><a id="5" data-passage="Area2Location5"><<if $Area2Location5Explored > 0>>5. Well<<else>>5. Unexplored!<</if>></a><</if>><<else>><<if $Area2Location5Explored > 0>>5. Well (not enough energy!)<<else>>5. Unexplored! (not enough energy!)<</if>><</if>></td>
<td><<if $energy > 0>><<if $atarea2Location6 > 0>>6. Dunes<<else>><a id="6" data-passage="Area2Location6"><<if $Area2Location6Explored > 0>>6. Dunes<<else>>6. Unexplored!<</if>></a><</if>><<else>><<if $Area2Location6Explored > 0>>6. Dunes (not enough energy!)<<else>>6. Unexplored! (not enough energy!)<</if>><</if>></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $Area2Location7Explored > 0>><center><div class="smallestImage"><img src="./Images/area2shed.jpg"></div></center>
<<else>><center><div class="smallestImage"><img src="./Images/desert2.jpg"></div></center><</if>></td>
<td><<if $Area2Location8Explored > 0>><<if $localDead > 0>><<if $localLooted > 0>><center><div class="smallestImage"><img src="./Images/localdeadlooted.jpg"></div></center><<else>><center><div class="smallestImage"><img src="./Images/localdead.jpg"></div></center><</if>><<else>><center><div class="smallestImage"><img src="./Images/area2speeder.jpg"></div></center><</if>><<else>><center><div class="smallestImage"><img src="./Images/desert2.jpg"></div></center><</if>></td>
<td><<if $Area2Location9Explored > 0>><<if $creaturesArea2Location9dead > 0>><center><div class="smallestImage"><img src="./Images/creaturesarea2bothdead.jpg"></div></center><<else>><center><div class="smallestImage"><img src="./Images/creaturesarea2bothup.jpg"></div></center><</if>><<else>><center><div class="smallestImage"><img src="./Images/desert2.jpg"></div></center><</if>></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $energy > 0>><<if $atarea2Location7 > 0>>7. Shed<<else>><a id="7" data-passage="Area2Location7"><<if $Area2Location7Explored > 0>>7. Shed<<else>>7. Unexplored!<</if>></a><</if>><<else>><<if $Area2Location7Explored > 0>>7. Shed (not enough energy!)<<else>>7. Unexplored! (not enough energy!)<</if>><</if>></td>
<td><<if $energy > 0>><<if $atarea2Location8 > 0>>8. Speeder<<else>><a id="8" data-passage="Area2Location8"><<if $Area2Location8Explored > 0>>8. Speeder<<else>>8. Unexplored!<</if>></a><</if>><<else>><<if $Area2Location8Explored > 0>>8. Speeder (not enough energy!)<<else>>8. Unexplored! (not enough energy!)<</if>><</if>></td>
<td><<if $energy > 0>><<if $atarea2Location9 > 0>>9. Creatures<<else>><a id="9" data-passage="Area2Location9"><<if $Area2Location9Explored > 0>>9. Creatures<<else>>9. Unexplored!<</if>></a><</if>><<else>><<if $Area2Location9Explored > 0>>9. Creatures (not enough energy!)<<else>>9. Unexplored! (not enough energy!)<</if>><</if>></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $Area2Location10Explored > 0>><<if $creaturesArea2Location10dead > 0>><center><div class="smallestImage"><img src="./Images/creaturesarea2bothdead.jpg"></div></center><<else>><center><div class="smallestImage"><img src="./Images/creaturesarea2bothup.jpg"></div></center><</if>><<else>><center><div class="smallestImage"><img src="./Images/desert2.jpg"></div></center><</if>></td>
<td><<if $Area2Location11Explored > 0>><center><div class="smallestImage"><img src="./Images/desert2.jpg"></div></center><<else>><center><div class="smallestImage"><img src="./Images/desert2.jpg"></div></center><</if>></td>
<td><<if $Area2Location12Explored > 0>><<if $protagonistEscapedHideout > 0>><<if $captorDead > 0>><<if $maleCaptor > 0>><center><div class="smallestImage"><img src="./Images/swendeadscrashsiteoweapon.jpg"></div></center><<else>><center><div class="smallestImage"><img src="./Images/coradeadscrashsitenoweapon.jpg"></div></center><</if>><<elseif $reEnslavedSwen > 0>><center><div class="smallestImage"><img src="./Images/crashsite.jpg"></div></center><<else>><<if $maleCaptor > 0>><center><div class="smallestImage"><img src="./Images/swenaimscrashsite.jpg"></div></center><<else>><center><div class="smallestImage"><img src="./Images/coraaimscrashsite.jpg"></div></center><</if>><</if>><<else>><center><div class="smallestImage"><img src="./Images/crashsite.jpg"></div></center><</if>><<else>><center><div class="smallestImage"><img src="./Images/desert2.jpg"></div></center><</if>></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $energy > 0>><<if $atarea2Location10 > 0>>10. Creatures<<else>><a id="10" data-passage="Area2Location10"><<if $Area2Location10Explored > 0>>10. Creatures<<else>>10. Unexplored!<</if>></a><</if>><<else>><<if $Area2Location10Explored > 0>>10. Creatures (not enough energy!)<<else>>10. Unexplored! (not enough energy!)<</if>><</if>></td>
<td><<if $energy > 0>><<if $atarea2Location11 > 0>>11. Dunes<<else>><a id="11" data-passage="Area2Location11"><<if $Area2Location11Explored > 0>>11. Dunes<<else>>11. Unexplored!<</if>></a><</if>><<else>><<if $Area2Location11Explored > 0>>11. Dunes (not enough energy!)<<else>>11. Unexplored! (not enough energy!)<</if>><</if>></td>
<td><<if $energy > 0>><<if $atarea2Location12 > 0>>12. Crash site<<else>><a id="12" data-passage="Area2Location12"><<if $Area2Location12Explored > 0>>12. Crash site<<else>>12. Unexplored!<</if>></a><</if>><<else>><<if $Area2Location12Explored > 0>>12. Crash site (not enough energy!)<<else>>12. Unexplored! (not enough energy!)<</if>><</if>></td>
</tr>
</table>
<</nobr>>
''Ballgag removed!''
''Ruanite hood removed!''
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="a" data-passage="Go back to the hideout">A. Go back to the hideout</a></td>
</tr>
</table>
<</nobr>><<set $atarea2Location1 to 0>><<set $atarea2Location2 to 0>><<set $atarea2Location3 to 0>><<set $atarea2Location4 to 0>><<set $atarea2Location5 to 0>><<set $atarea2Location6 to 0>><<set $atarea2Location7 to 0>><<set $atarea2Location8 to 0>><<set $atarea2Location9 to 0>><<set $atarea2Location10 to 0>><<set $atarea2Location11 to 0>><<set $atarea2Location12 to 0>><</linkappend>></div><center><div class="mediumImage"><img src="./Images/area2speeder.jpg"></div></center>
<span style="color: red">''Protagonist:'' </span> Here is your food.
<span style="color: orange">''Local:'' </span> Sorry. Changed my mind.
<span style="color: red">''Protagonist:'' </span> What?!
<span style="color: orange">''Local:'' </span> I said I //might// consider it.
''5 food removed!''<<set $gaveFoodLocal to 1>><<set $food to $food - 5>><<set $foodStatus to $food + " days">>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $gaveFoodLocal > 0>>1. Give him 5 food (already did!)<<else>><<if $food > 4>><a id="1" data-passage="Give him 5 food area2">1. Give him 5 food</a><<else>>1. Give him 5 food (not enough food!)<</if>><</if>></td>
<td><a id="2" data-passage="What it I just take it? speeder">2. What it I just take it from you?</a></td>
<td><a id="3" data-passage="Keep exploring area2">3. Keep exploring</a></td>
</tr>
</table>
<</nobr>><div id="keypress"><<if $askedPermission > 0>><<if $maleStart > 0>><center><div class="mediumImage"><img src="./Images/protagonistspeederalt.jpg"></div></center><<else>><<if $status == "SLAVE">><center><div class="mediumImage"><img src="./Images/protagonistspeeder.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/protagonistspeedernocollar.jpg"></div></center><</if>><</if>>
You start up the speeder, and you start going onward. As you travel memories of the past start to flash <<linkappend "before your eyes.">> Warning you of something. You are not really sure of what.
<center><div class="mediumImage"><img src="./Images/singularity.jpg"></div></center>
<span style="color: yellow">''Voice:'' </span> It can't happen <<linkappend "again!">>
<span style="color: yellow">''Voice:'' </span> Make it stop!
<center><div class="mediumImage"><img src="./Images/invasion.jpg"></div></center>
<span style="color: yellow">''Voice:'' </span> MAKE IT STOP!
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="You arrive to the town">1. You go forward</a></td></tr>
</table>
<</nobr>><</linkappend>><</linkappend>><<else>><center><div class="mediumImage"><img src="./Images/protagonistspeederexplosion.jpg"></div></center>
You start up the speeder, and you start going onward. Sadly your forgot to ask permission from your owner, and your collar blows you to pieces. <<set $playerHealth to 0>>
BAD END: BLOWN UP<</if>></div>
<<set $maleStart to 1>>Choose your captor:
<<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><div class="smallImage"><img src="./Images/coraportrait.jpg"></div></td>
<td><div class="smallImage"><img src="./Images/swenportrait.jpg"></div></td>
</tr>
</table>
<</nobr>><hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Male Start female captor">1. Female captor</a></td>
<td><a id="2" data-passage="Male Start male captor">2. Male captor</a></td>
</tr>
</table>
<</nobr>>Choose your captor:
<<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><div class="smallImage"><img src="./Images/coraportrait.jpg"></div></td>
<td><div class="smallImage"><img src="./Images/Swenportrait.jpg"></div></td>
</tr>
</table>
<</nobr>><hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Female Start female captor">1. Female captor</a></td>
<td><a id="2" data-passage="Female Start male captor">2. Male captor</a></td>
</tr>
</table>
<</nobr>><div id="keypress"><<linkappend '//What happened?//'>>
<center><div class="mediumImage"><img src="./Images/wakingupmale.jpg"></div></center>
You ask yourself.
//The crash.// You remember now. Your ship, the //Starhound//, darting through the atmosphere of a planet, craslanded between the dunes in the middle of nowhere. <<set $encounteredCaravan to 0>><<set $caravan to 0>>
You try to remember on what purpose you decided to visit. <<linkappend "Or what caused you to crash.">>
<center><div class="mediumImage"><img src="./Images/singularity.jpg"></div></center>
However your mind offers blank every time you try to access these memories. In fact, //you don't even know who you are//, you realize now. Everything you achieved prior to this moment cast into the well of a blackhole, drifting and whirling in an <<linkappend "unrecognizable storm.">>
<center><div class="mediumImage"><img src="./Images/checkingtheconsolemale.jpg"></div></center>
You look over the screens surrounding you. But none of them show you anything. You tap the screen on the console in front of you, in the hope that the systems come alive perhaps. However silence is your answer. //This is bad.//
''Mission log updated!''<<set $mission1 to "Don't die!">>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="You check your reserves">1. You look around</a></td>
</tr>
</table>
<</nobr>>
<</linkappend>>
<</linkappend>>
<</linkappend>></div>
<div id="keypress"><<set $maleCaptor to 1>><<linkappend '//What happened?//'>>
<center><div class="mediumImage"><img src="./Images/wakingupwoman.jpg"></div></center>
You ask yourself.
//The crash.// You remember now. Your ship, the //Starhound//, darting through the atmosphere of a planet, craslanded between the dunes in the middle of nowhere. <<set $encounteredCaravan to 0>><<set $caravan to 0>>
You try to remember on what purpose you decided to visit. <<linkappend "Or what caused you to crash.">>
<center><div class="mediumImage"><img src="./Images/singularity.jpg"></div></center>
However your mind offers blank every time you try to access these memories. In fact, //you don't even know who you are//, you realize now. Everything you achieved prior to this moment cast into the well of a blackhole, drifting and whirling in an <<linkappend "unrecognizable storm.">>
<center><div class="mediumImage"><img src="./Images/checkingtheconsolewoman.jpg"></div></center>
You look over the screens surrounding you. But none of them show you anything. You tap the screen on the console in front of you, in the hope that the systems come alive perhaps. However silence is your answer. //This is bad.//
''Mission log updated!''<<set $mission1 to "Don't die!">>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="You check your reserves">1. You look around</a></td>
</tr>
</table>
<</nobr>>
<</linkappend>>
<</linkappend>>
<</linkappend>></div>
<<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $location1Explored > 0>><<if $creaturesLocation1dead > 0>><center><div class="smallestImage"><img src="./Images/desertcreaturesbothdown.jpg"></div></center><<else>><center><div class="smallestImage"><img src="./Images/desertcreaturesbothup.jpg"></div></center><</if>><<else>><center><div class="smallestImage"><img src="./Images/sand.jpg"></div></center><</if>></td>
<td><<if $location2Explored > 0>><center><div class="smallestImage"><img src="./Images/desertwell.jpg"></div></center><<else>><center><div class="smallestImage"><img src="./Images/sand.jpg"></div></center><</if>></td>
<td><<if $location3Explored > 0>><<if $creaturesLocation3dead > 0>><center><div class="smallestImage"><img src="./Images/desertcreaturesbothdown.jpg"></div></center><<else>><center><div class="smallestImage"><img src="./Images/desertcreaturesbothup.jpg"></div></center><</if>><<else>><center><div class="smallestImage"><img src="./Images/sand.jpg"></div></center><</if>></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $energy > 0>><<if $atLocation1 > 0>>1. Creatures<<else>><a id="1" data-passage="Location1"><<if $location1Explored > 0>>1. Creatures<<else>>1. Unexplored!<</if>></a><</if>><<else>><<if $location1Explored > 0>>1. Creatures (not enough energy!)<<else>>1. Unexplored! (not enough energy!)<</if>><</if>></td>
<td><<if $energy > 0>><<if $atLocation2 > 0>>2. Well<<else>><a id="2" data-passage="Location2"><<if $location2Explored > 0>>2. Well<<else>>2. Unexplored!<</if>></a><</if>><<else>><<if $location2Explored > 0>>2. Well (not enough energy!)<<else>>2. Unexplored! (not enough energy!)<</if>><</if>></td>
<td><<if $energy > 0>><<if $atLocation3 > 0>>3. Creatures<<else>><a id="3" data-passage="Location3"><<if $location3Explored > 0>>3. Creatures<<else>>3. Unexplored!<</if>></a><</if>><<else>><<if $location3Explored > 0>>3. Creatures (not enough energy!)<<else>>3. Unexplored! (not enough energy!)<</if>><</if>></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $location4Explored > 0>><center><div class="smallestImage"><img src="./Images/sand.jpg"></div></center><<else>><center><div class="smallestImage"><img src="./Images/sand.jpg"></div></center><</if>></td>
<td><<if $location5Explored > 0>><center><div class="smallestImage"><img src="./Images/slavecaravan.jpg"></div></center><<else>><center><div class="smallestImage"><img src="./Images/sand.jpg"></div></center><</if>></td>
<td><<if $location6Explored > 0>><center><div class="smallestImage"><img src="./Images/deserthut.jpg"></div></center><<else>><center><div class="smallestImage"><img src="./Images/sand.jpg"></div></center><</if>></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $energy > 0>><<if $atLocation4 > 0>>4. Dunes<<else>><a id="4" data-passage="Location4"><<if $location4Explored > 0>>4. Dunes<<else>>4. Unexplored!<</if>></a><</if>><<else>><<if $location4Explored > 0>>4. Dunes (not enough energy!)<<else>>4. Unexplored! (not enough energy!)<</if>><</if>></td>
<td><<if $energy > 0>><<if $atLocation5 > 0>>5. Caravan<<else>><a id="5" data-passage="Location5"><<if $location5Explored > 0>>5. Caravan<<else>>5. Unexplored!<</if>></a><</if>><<else>><<if $location5Explored > 0>>5. Caravan (not enough energy!)<<else>>5. Unexplored! (not enough energy!)<</if>><</if>></td>
<td><<if $energy > 0>><<if $atLocation6 > 0>>6. Shed<<else>><a id="6" data-passage="Location6"><<if $location6Explored > 0>>6. Shed<<else>>6. Unexplored!<</if>></a><</if>><<else>><<if $location6Explored > 0>>6. Shed (not enough energy!)<<else>>6. Unexplored! (not enough energy!)<</if>><</if>></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $location7Explored > 0>><center><div class="smallestImage"><img src="./Images/desertrobot.jpg"></div></center>
<<else>><center><div class="smallestImage"><img src="./Images/sand.jpg"></div></center><</if>></td>
<td><<if $location8Explored > 0>><<if $creaturesLocation8dead > 0>><center><div class="smallestImage"><img src="./Images/desertcreaturesbothdown.jpg"></div></center><<else>><center><div class="smallestImage"><img src="./Images/desertcreaturesbothup.jpg"></div></center><</if>><<else>><center><div class="smallestImage"><img src="./Images/sand.jpg"></div></center><</if>></td>
<td><<if $location9Explored > 0>><center><div class="smallestImage"><img src="./Images/sand.jpg"></div></center><<else>><center><div class="smallestImage"><img src="./Images/sand.jpg"></div></center><</if>></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $energy > 0>><<if $atLocation7 > 0>>7. Robot<<else>><a id="7" data-passage="Location7"><<if $location7Explored > 0>>7. Robot<<else>>7. Unexplored!<</if>></a><</if>><<else>><<if $location7Explored > 0>>7. Robot (not enough energy!)<<else>>7. Unexplored! (not enough energy!)<</if>><</if>></td>
<td><<if $energy > 0>><<if $atLocation8 > 0>>8. Creatures<<else>><a id="8" data-passage="Location8"><<if $location8Explored > 0>>8. Creatures<<else>>8. Unexplored!<</if>></a><</if>><<else>><<if $location8Explored > 0>>8. Creatures (not enough energy!)<<else>>8. Unexplored! (not enough energy!)<</if>><</if>></td>
<td><<if $energy > 0>><<if $atLocation9 > 0>>9. Dunes<<else>><a id="9" data-passage="Location9"><<if $location9Explored > 0>>9. Dunes<<else>>9. Unexplored!<</if>></a><</if>><<else>><<if $location9Explored > 0>>9. Dunes (not enough energy!)<<else>>9. Unexplored! (not enough energy!)<</if>><</if>></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $location10Explored > 0>><<if $creaturesLocation10dead > 0>><center><div class="smallestImage"><img src="./Images/desertcreaturesbothdown.jpg"></div></center><<else>><center><div class="smallestImage"><img src="./Images/desertcreaturesbothup.jpg"></div></center><</if>><<else>><center><div class="smallestImage"><img src="./Images/sand.jpg"></div></center><</if>></td>
<td><<if $location11Explored > 0>><<if $dropPodOpened > 0>><center><div class="smallestImage"><img src="./Images/droppodopen.jpg"></div></center><<else>><center><div class="smallestImage"><img src="./Images/droppod.jpg"></div></center><</if>><<else>><center><div class="smallestImage"><img src="./Images/sand.jpg"></div></center><</if>></td>
<td><<if $location12Explored > 0>><center><div class="smallestImage"><img src="./Images/crashedspeeder.jpg"></div></center><<else>><center><div class="smallestImage"><img src="./Images/sand.jpg"></div></center><</if>></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $energy > 0>><<if $atLocation10 > 0>>10. Creatures<<else>><a id="10" data-passage="Location10"><<if $location10Explored > 0>>10. Creatures<<else>>10. Unexplored!<</if>></a><</if>><<else>><<if $location10Explored > 0>>10. Creatures (not enough energy!)<<else>>10. Unexplored! (not enough energy!)<</if>><</if>></td>
<td><<if $energy > 0>><<if $atLocation11 > 0>>11. Drop pod<<else>><a id="11" data-passage="Location11"><<if $location11Explored > 0>>11. Drop pod<<else>>11. Unexplored!<</if>></a><</if>><<else>><<if $location11Explored > 0>>11. Drop pod (not enough energy!)<<else>>11. Unexplored! (not enough energy!)<</if>><</if>></td>
<td><<if $energy > 0>><<if $atLocation12 > 0>>12. Speeder<<else>><a id="12" data-passage="Location12"><<if $location12Explored > 0>>12. Speeder<<else>>12. Unexplored!<</if>></a><</if>><<else>><<if $location12Explored > 0>>12. Speeder (not enough energy!)<<else>>12. Unexplored! (not enough energy!)<</if>><</if>></td>
</tr>
</table>
<</nobr>>
You decide to keep exploring. The vastness of the desert beckoning to you.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="a" data-passage="You get back to the ship">A. Go back to the ship</a></td>
</tr>
</table>
<</nobr>><<set $atLocation1 to 0>><<set $atLocation2 to 0>><<set $atLocation3 to 0>><<set $atLocation4 to 0>><<set $atLocation5 to 0>><<set $atLocation6 to 0>><<set $atLocation7 to 0>><<set $atLocation8 to 0>><<set $atLocation9 to 0>><<set $atLocation10 to 0>><<set $atLocation11 to 0>><<set $atLocation12 to 0>><<set $usedWell to $usedWell + 1>><<set $water to $water + 1>><<set $waterStatus to $water + " days">><center><div class="mediumImage"><img src="./Images/desertwell.jpg"></div></center>
You decide to use the well, getting some precious water. <<if $usedWell > 4>>Sadly this bucket proves to be the last one, as you realize that the well ran out of water.<</if>>
''1 energy removed!''<<set $energy to $energy -1>>
''1 water added!''
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $usedWell > 4>>1. Use the well (it ran out!)<<elseif $energy < 1>>1. Use the well (not enough energy!)<<elseif $straitjacketed > 0>>1. Use the well (your arms are bound!)<<else>><a id="1" data-passage="Use well">1. Use the well</a><</if>></td>
<td><a id="2" data-passage="Keep exploring">2. Keep exploring</a></td>
<td><a id="3" data-passage="You get back to the ship">3. Go back to the ship</a></td>
</tr>
</table>
<</nobr>><<set $usedShed to $usedShed + 1>><center><div class="mediumImage"><img src="./Images/deserthut.jpg"></div></center>
You decide to craft some bullets. One can never know when the need arises. <<if $usedShed > 1>>Sadly the current batch proves to be the final one, as you realize that the power ran out.<</if>>
''1 energy removed!''<<set $energy to $energy -1>>
''10 bulles added!''<<set $bullets to $bullets + 10>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $usedShed > 1>>1. Craft bullets (out of power!)<<elseif $energy < 1>>1. Craft bullets (not enough energy!)<<elseif $straitjacketed > 0>>1. Craft bullets (your arms are bound!)<<else>><a id="1" data-passage="Craft ammo">1. Craft bullets</a><</if>></td>
<td><a id="2" data-passage="Keep exploring">2. Keep exploring</a></td>
<td><a id="3" data-passage="You get back to the ship">3. Go back to the ship</a></td>
</tr>
</table>
<</nobr>><<set $usedWell2 to $usedWell2 + 1>><<set $water to $water + 1>><<set $waterStatus to $water + " days">><center><div class="mediumImage"><img src="./Images/area2well.jpg"></div></center>
You decide to use the well, getting some precious water. <<if $usedWell2 > 3>>Sadly this bucket proves to be the last one, as you realize that the well ran out of water.<</if>>
''1 energy removed!''<<set $energy to $energy -1>>
''1 water added!''
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $usedWell2 > 3>>1. Use the well (it ran out!)<<elseif $straitjacketed > 0>>1. Use the well (your arms are bound!)<<elseif $energy < 1>>1. Use the well (not enough energy!)<<else>><a id="1" data-passage="Use well2">1. Use the well</a><</if>></td>
<td><a id="2" data-passage="Keep exploring area2">2. Keep exploring</a></td>
<td><a id="3" data-passage="Go back to the hideout">3. Go back to the hideout</a></td>
</tr>
</table>
<</nobr>><<set $usedShed2 to $usedShed2 + 1>><center><div class="mediumImage"><img src="./Images/area2shed.jpg"></div></center>
You decide to craft some bullets. One can never know when the need arises. <<if $usedShed2 > 3>>Sadly the current batch proves to be the final one, as you realize that the power ran out.<</if>>
''1 energy removed!''<<set $energy to $energy -1>>
''10 bulles added!''<<set $bullets to $bullets + 10>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $usedShed2 > 3>>1. Craft ammo (out of power!)<<elseif $straitjacketed > 0>>1. Craft ammo (your arms are bound!)<<elseif $energy < 1>>1. Craft ammo (not enough energy!)<<else>><a id="1" data-passage="Use shed2">1. Craft ammo</a><</if>></td>
<td><a id="2" data-passage="Keep exploring area2">2. Keep exploring</a></td>
<td><a id="3" data-passage="Go back to the hideout">3. Go back to the hideout</a></td>
</tr>
</table>
<</nobr>><<set $playerHealth to $previousHealth>><<set $days to $previousDays>><<set $mission1 to $previousMission1>><<set $status to $previousStatus>><<set $outfit to $previousOutfit>><<set $weapon to $previousWeapon>><<set $bullets to $previousBullets>><<set $food to $previousfood>><<set $water to $previouswater>><<set $foodStatus to $food + " days">><<set $waterStatus to $water + " days">><<set $enemy1Health to 100>><<set $enemy2Health to 100>><div id="keypress"><<if $wenttoTruck > 0>><center><div class="mediumImage"><img src="./Images/area2truck.jpg"></div></center>
You return to the soldiers you came across earlier.
<span style="color: lightgrey">''Soldier:'' </span> Wanna embark on the joyride of your life?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $askedJoyride>><a id="1" data-passage="Sounds fun">1. Sounds fun!</a><<else>><a id="1" data-passage="A joyride">1. A joyride?</a><</if>></td>
<td><<if $talkedAboutMate > 0>>2. I think I met one of your mates (already said!)<<else>><<if $hasSubmachineGun > 0>><a id="2" data-passage="I think I met one of your mates">2. I think I met one of your mates</a><<else>>???<</if>><</if>></td>
<td><a id="3" data-passage="Keep exploring area2">3. Keep exploring</a></td>
</tr>
</table>
<</nobr>><<else>><center><div class="mediumImage"><img src="./Images/area2gianttruck.jpg"></div></center>
You keep prowling the desert, until you come across two soldiers in front of a <<linkappend "giant truck.">>
<center><div class="mediumImage"><img src="./Images/area2truck.jpg"></div></center>
<span style="color: lightgrey">''Soldier:'' </span> Wanna embark on the joyride of your life? <<set $wenttoTruck to 1>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $askedJoyride>><a id="1" data-passage="Sounds fun">1. Sounds fun!</a><<else>><a id="1" data-passage="A joyride">1. A joyride?</a><</if>></td>
<td><<if $talkedAboutMate > 0>>2. I think I met one of your mates (already said!)<<else>><<if $hasSubmachineGun > 0>><a id="2" data-passage="I think I met one of your mates">2. I think I met one of your mates</a><<else>>???<</if>><</if>></td>
<td><a id="3" data-passage="Keep exploring area2">3. Keep exploring</a></td>
</tr>
</table>
<</nobr>><</linkappend>><</if>></div><<set $enemy1Health to 100>><div id="keypress"><center><div class="mediumImage"><img src="./Images/area2speeder.jpg"></div></center>
<span style="color: red">''Protagonist:'' </span> What if I just take it from you?
You say, and you raise your <<linkappend "$weapon.">>
<center><div class="mediumImage"><img src="./Images/speederguyaims.jpg"></div></center>
<span style="color: orange">''Local:'' </span> You not gonna take it from me without getting some lead in ya'.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Start shooting speeder">1. Start shooting</a></td>
<td><<if $hasSubmachineGun > 0>><a id="2" data-passage="Change your weapon speeder">2. Change your weapon</a><<else>>2. Change your weapon (you only have one weapon!)<</if>></td>
</tr>
</table>
<</nobr>><</linkappend>></div>
<<set $enemy2Health to 0>><<set $randomDamageEnemy to Math.floor(Math.random() * 2)>><<if $weapon == "New Earth submachine gun" && $bullets > 4>><<if $randomDamageEnemy > 0>><<set $enemy1Health to $enemy1Health - 80>><<else>><<set $enemy1Health to $enemy1Health - 60>><</if>><<elseif $weapon == "New Earth submachine gun">><<if $randomDamageEnemy > 0>><<set $enemy1Health to $enemy1Health - $bullets * 15>><<else>><<set $enemy1Health to $enemy1Health - $bullets * 10>><</if>><<else>><<if $randomDamageEnemy > 0>><<set $enemy1Health to $enemy1Health - 40>><<else>><<set $enemy1Health to $enemy1Health - 30>><</if>><</if>><<if $enemy1Health > 0>><center><div class="mediumImage"><img src="./Images/speederguyaims.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/localdead.jpg"></div></center><</if>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td></td>
<td>Health: $enemy1Health</td>
<td></td></tr>
</table>
<</nobr>>
You open fire on the enemy, and you are able to <<if $enemy1Health > 0>>cause <<if $randomDamageEnemy > 0>>critical<<else>>major<</if>> damage.<<else>>eliminate your opponent.<</if>>
<<if $enemy1Health > 0>><span style="color: orange">''Local:'' </span> Son of a bitch!<<set $randomDamagePlayer to Math.floor(Math.random() * 2)>><<if $wearsRuanite > 0>><<if $enemy1Health < 1 || $enemy2Health < 1>><<if $randomDamagePlayer > 0>><<set $playerHealth to $playerHealth - 4>><<else>><<set $playerHealth to $playerHealth - 7>><</if>><<else>><<if $randomDamagePlayer > 0>><<set $playerHealth to $playerHealth - 7>><<else>><<set $playerHealth to $playerHealth - 14>><</if>><</if>><<else>><<if $enemy1Health < 1 || $enemy2Health < 1>><<if $randomDamagePlayer > 0>><<set $playerHealth to $playerHealth - 7>><<else>><<set $playerHealth to $playerHealth - 14>><</if>><<else>><<if $randomDamagePlayer > 0>><<set $playerHealth to $playerHealth - 14>><<else>><<set $playerHealth to $playerHealth - 28>><</if>><</if>><</if>>
As a response, your opponent shoots back, causing you <<if $randomDamagePlayer > 0>>critical<<else>>major<</if>> damage.
<<if $weapon == "New Earth submachine gun" && $bullets > 4>>''5 bullets removed!''<<set $bullets to $bullets - 5>><<elseif $weapon == "New Earth submachine gun" && $bullets > 1>>''$bullets bullets removed!''<<set $bullets to 0>><<elseif $weapon == "New Earth submachine gun">>''$bullets bullet removed!''<<set $bullets to 0>><<else>>''1 bullet removed!''<<set $bullets to $bullets - 1>><</if>>
<<if $playerHealth < 1>><hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="You lose consciousness speeder">1. You lose consciousness</a></td>
</tr>
</table>
<</nobr>><<else>><hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Start shooting speeder">1. Keep shooting</a></td>
<td><<if $hasSubmachineGun > 0>><a id="2" data-passage="Change your weapon speeder">2. Change your weapon</a><<else>>2. Change your weapon (you only have one weapon!)<</if>></td>
</tr>
</table>
<</nobr>><</if>><<else>><span style="color: red">''Protagonist:'' </span> Yes!<<set $localDead to 1>>
This means that his speeder is yours for the taking. <<set $enemy1Health to 100>><<set $enemy2Health to 100>> Not to mention the guy's belongings!
<<if $weapon == "New Earth submachine gun" && $bullets > 4>>''5 bullets removed!''<<set $bullets to $bullets - 5>><<elseif $weapon == "New Earth submachine gun" && $bullets > 1>>''$bullets bullets removed!''<<set $bullets to 0>><<elseif $weapon == "New Earth submachine gun">>''$bullets bullet removed!''<<set $bullets to 0>><<else>>''1 bullet removed!''<<set $bullets to $bullets - 1>><</if>>
''1 energy removed!''<<set $energy to $energy -1>>
<<if $hasSubmachineGun != 1>>''Submachinegun added!''<<set $hasSubmachineGun to 1>><<set $weapon to "New Earth submachine gun">>
<</if>>''18 bullets added!''<<set $bullets to $bullets + 18>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Use the speeder">1. Use the speeder</a></td>
<td><a id="2" data-passage="Keep exploring area2">2. Keep exploring</a></td>
</tr>
</table>
<</nobr>><</if>><center><div class="mediumImage"><img src="./Images/speederguyaims.jpg"></div></center><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td></td>
<td>Health: $enemy1Health</td>
<td></td></tr>
</table>
<</nobr>>
You decide to change weapons. This time you equipped the <<if $weapon == "New Earth submachine gun">>21st century pistol<<set $weapon to "21st century pistol">><<else>>New Earth submachine gun<<set $weapon to "New Earth submachine gun">><</if>>.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Start shooting speeder">1. <<if $enemy1Health < 100>>Keep shooting<<else>>Start shooting<</if>></a></td>
<td><a id="2" data-passage="Change your weapon speeder">2. Change your weapon</a></td>
</tr>
</table>
<</nobr>><<set $previousOutfit to $outfit>><<set $previousWeapon to $weapon>><<set $previousBullets to $bullets>><<if $maleStart > 0>><center><div class="mediumImage"><img src="./Images/clawedupprotagonistmalestart.jpg"></div></center><<else>><<if $status == "SLAVE">><center><div class="mediumImage"><img src="./Images/clawedupprotagonistcollared.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/clawedupprotagonist.jpg"></div></center><</if>><</if>>
The enemy proves to be too strong, even for you, and you drop on the sand unconscious.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Bandit bad end">1. You wake up</a></td></tr>
</table>
<</nobr>>
<div id="keypress"><<set $mission1 to $previousMission1>><<set $status to "FREE">><<set $outfit to "flightsuit">><<set $weapon to "21st century pistol">><<set $bullets to $previousBullets>><<set $food to 0>><<set $water to 0>><<set $foodStatus to $food + " days">><<set $waterStatus to $water + " days">><<if $maleStart > 0>><center><div class="mediumImage"><img src="./Images/cufffree2.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/cufffree.jpg"></div></center><</if>>
At first you are unsure what to next, but then your gaze turns to the sand, and you immediately start to dig yourself out. Your hands cuffed together it would have taken forever for your to get out. But this way you manage <<linkappend "just fine.">>
<center><div class="mediumImage"><img src="./Images/resort.jpg"></div></center>
Once you are out, you go to the resort, and you immediately start looking for the key. Lucky for you, you do find it, and you are able to get rid off the cuffs and the collar.
You are able to find your previous gear. <<if $maleStart > 0>>Alongside with a flightsuit you could wear, now that you've become a woman. <</if>>This way once you are out there, you will no longer be defenseless.
''Your gear was restored!''<<set $protagonistEscapedHideout to 1>><<set $askedPermission to 1>>
Question is: where do you want to <<linkappend "go next?">>
<<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $Area2Location1Explored > 0>><center><div class="smallestImage"><img src="./Images/soldiervskarakan4.jpg"></div></center><<else>><center><div class="smallestImage"><img src="./Images/desert2.jpg"></div></center><</if>></td>
<td><<if $Area2Location2Explored > 0>><<if $dropPod2Opened > 0>><center><div class="smallestImage"><img src="./Images/area2podopen.jpg"></div></center><<else>><center><div class="smallestImage"><img src="./Images/area2podclosed.jpg"></div></center><</if>><<else>><center><div class="smallestImage"><img src="./Images/desert2.jpg"></div></center><</if>></td>
<td><<if $Area2Location3Explored > 0>><center><div class="smallestImage"><img src="./Images/area2gianttruck.jpg"></div></center><<else>><center><div class="smallestImage"><img src="./Images/desert2.jpg"></div></center><</if>></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $energy > 0>><<if $atarea2Location1 > 0>>1. Dunes<<else>><a id="1" data-passage="Area2Location1"><<if $Area2Location1Explored > 0>>1. Dunes<<else>>1. Unexplored!<</if>></a><</if>><<else>><<if $Area2Location1Explored > 0>>1. Dunes (not enough energy!)<<else>>1. Unexplored! (not enough energy!)<</if>><</if>></td>
<td><<if $energy > 0>><<if $atarea2Location2 > 0>>2. Drop pod<<else>><a id="2" data-passage="Area2Location2"><<if $Area2Location2Explored > 0>>2. Drop pod<<else>>2. Unexplored!<</if>></a><</if>><<else>><<if $Area2Location2Explored > 0>>2. Drop pod (not enough energy!)<<else>>2. Unexplored! (not enough energy!)<</if>><</if>></td>
<td><<if $energy > 0>><<if $atarea2Location3 > 0>>3. Truck<<else>><a id="3" data-passage="Area2Location3"><<if $Area2Location3Explored > 0>>3. Truck<<else>>3. Unexplored!<</if>></a><</if>><<else>><<if $Area2Location3Explored > 0>>3. Truck (not enough energy!)<<else>>3. Unexplored! (not enough energy!)<</if>><</if>></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $Area2Location4Explored > 0>><<if $creaturesArea2Location4dead > 0>><center><div class="smallestImage"><img src="./Images/creaturesarea2bothdead.jpg"></div></center><<else>><center><div class="smallestImage"><img src="./Images/creaturesarea2bothup.jpg"></div></center><</if>><<else>><center><div class="smallestImage"><img src="./Images/desert2.jpg"></div></center><</if>></td>
<td><<if $Area2Location5Explored > 0>><center><div class="smallestImage"><img src="./Images/area2well.jpg"></div></center><<else>><center><div class="smallestImage"><img src="./Images/desert2.jpg"></div></center><</if>></td>
<td><<if $Area2Location6Explored > 0>><center><div class="smallestImage"><img src="./Images/desert2.jpg"></div></center><<else>><center><div class="smallestImage"><img src="./Images/desert2.jpg"></div></center><</if>></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $energy > 0>><<if $atarea2Location4 > 0>>4. Creatures<<else>><a id="4" data-passage="Area2Location4"><<if $Area2Location4Explored > 0>>4. Creatures<<else>>4. Unexplored!<</if>></a><</if>><<else>><<if $Area2Location4Explored > 0>>4. Creatures (not enough energy!)<<else>>4. Unexplored! (not enough energy!)<</if>><</if>></td>
<td><<if $energy > 0>><<if $atarea2Location5 > 0>>5. Well<<else>><a id="5" data-passage="Area2Location5"><<if $Area2Location5Explored > 0>>5. Well<<else>>5. Unexplored!<</if>></a><</if>><<else>><<if $Area2Location5Explored > 0>>5. Well (not enough energy!)<<else>>5. Unexplored! (not enough energy!)<</if>><</if>></td>
<td><<if $energy > 0>><<if $atarea2Location6 > 0>>6. Dunes<<else>><a id="6" data-passage="Area2Location6"><<if $Area2Location6Explored > 0>>6. Dunes<<else>>6. Unexplored!<</if>></a><</if>><<else>><<if $Area2Location6Explored > 0>>6. Dunes (not enough energy!)<<else>>6. Unexplored! (not enough energy!)<</if>><</if>></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $Area2Location7Explored > 0>><center><div class="smallestImage"><img src="./Images/area2shed.jpg"></div></center>
<<else>><center><div class="smallestImage"><img src="./Images/desert2.jpg"></div></center><</if>></td>
<td><<if $Area2Location8Explored > 0>><<if $localDead > 0>><<if $localLooted > 0>><center><div class="smallestImage"><img src="./Images/localdeadlooted.jpg"></div></center><<else>><center><div class="smallestImage"><img src="./Images/localdead.jpg"></div></center><</if>><<else>><center><div class="smallestImage"><img src="./Images/area2speeder.jpg"></div></center><</if>><<else>><center><div class="smallestImage"><img src="./Images/desert2.jpg"></div></center><</if>></td>
<td><<if $Area2Location9Explored > 0>><<if $creaturesArea2Location9dead > 0>><center><div class="smallestImage"><img src="./Images/creaturesarea2bothdead.jpg"></div></center><<else>><center><div class="smallestImage"><img src="./Images/creaturesarea2bothup.jpg"></div></center><</if>><<else>><center><div class="smallestImage"><img src="./Images/desert2.jpg"></div></center><</if>></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $energy > 0>><<if $atarea2Location7 > 0>>7. Shed<<else>><a id="7" data-passage="Area2Location7"><<if $Area2Location7Explored > 0>>7. Shed<<else>>7. Unexplored!<</if>></a><</if>><<else>><<if $Area2Location7Explored > 0>>7. Shed (not enough energy!)<<else>>7. Unexplored! (not enough energy!)<</if>><</if>></td>
<td><<if $energy > 0>><<if $atarea2Location8 > 0>>8. Speeder<<else>><a id="8" data-passage="Area2Location8"><<if $Area2Location8Explored > 0>>8. Speeder<<else>>8. Unexplored!<</if>></a><</if>><<else>><<if $Area2Location8Explored > 0>>8. Speeder (not enough energy!)<<else>>8. Unexplored! (not enough energy!)<</if>><</if>></td>
<td><<if $energy > 0>><<if $atarea2Location9 > 0>>9. Creatures<<else>><a id="9" data-passage="Area2Location9"><<if $Area2Location9Explored > 0>>9. Creatures<<else>>9. Unexplored!<</if>></a><</if>><<else>><<if $Area2Location9Explored > 0>>9. Creatures (not enough energy!)<<else>>9. Unexplored! (not enough energy!)<</if>><</if>></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $Area2Location10Explored > 0>><<if $creaturesArea2Location10dead > 0>><center><div class="smallestImage"><img src="./Images/creaturesarea2bothdead.jpg"></div></center><<else>><center><div class="smallestImage"><img src="./Images/creaturesarea2bothup.jpg"></div></center><</if>><<else>><center><div class="smallestImage"><img src="./Images/desert2.jpg"></div></center><</if>></td>
<td><<if $Area2Location11Explored > 0>><center><div class="smallestImage"><img src="./Images/desert2.jpg"></div></center><<else>><center><div class="smallestImage"><img src="./Images/desert2.jpg"></div></center><</if>></td>
<td><<if $Area2Location12Explored > 0>><<if $protagonistEscapedHideout > 0>><<if $captorDead > 0>><<if $maleCaptor > 0>><center><div class="smallestImage"><img src="./Images/swendeadscrashsiteoweapon.jpg"></div></center><<else>><center><div class="smallestImage"><img src="./Images/coradeadscrashsitenoweapon.jpg"></div></center><</if>><<elseif $reEnslavedSwen > 0>><center><div class="smallestImage"><img src="./Images/crashsite.jpg"></div></center><<else>><<if $maleCaptor > 0>><center><div class="smallestImage"><img src="./Images/swenaimscrashsite.jpg"></div></center><<else>><center><div class="smallestImage"><img src="./Images/coraaimscrashsite.jpg"></div></center><</if>><</if>><<else>><center><div class="smallestImage"><img src="./Images/crashsite.jpg"></div></center><</if>><<else>><center><div class="smallestImage"><img src="./Images/desert2.jpg"></div></center><</if>></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $energy > 0>><<if $atarea2Location10 > 0>>10. Creatures<<else>><a id="10" data-passage="Area2Location10"><<if $Area2Location10Explored > 0>>10. Creatures<<else>>10. Unexplored!<</if>></a><</if>><<else>><<if $Area2Location10Explored > 0>>10. Creatures (not enough energy!)<<else>>10. Unexplored! (not enough energy!)<</if>><</if>></td>
<td><<if $energy > 0>><<if $atarea2Location11 > 0>>11. Dunes<<else>><a id="11" data-passage="Area2Location11"><<if $Area2Location11Explored > 0>>11. Dunes<<else>>11. Unexplored!<</if>></a><</if>><<else>><<if $Area2Location11Explored > 0>>11. Dunes (not enough energy!)<<else>>11. Unexplored! (not enough energy!)<</if>><</if>></td>
<td><<if $energy > 0>><<if $atarea2Location12 > 0>>12. Crash site<<else>><a id="12" data-passage="Area2Location12"><<if $Area2Location12Explored > 0>>12. Crash site<<else>>12. Unexplored!<</if>></a><</if>><<else>><<if $Area2Location12Explored > 0>>12. Crash site (not enough energy!)<<else>>12. Unexplored! (not enough energy!)<</if>><</if>></td>
</tr>
</table>
<</nobr>>
''Mission log updated!''<<set $mission2 to "==You were enslaved by a scoundrel called <<if $maleCaptor > 0>>Swen<<else>>Cora<</if>>. You need to find a way to escape him. Alternatively, if your pride lets you, serving him could provide an alternative way to survive.\n\nAffection towards <<if $maleCaptor > 0>>Swen<<else>>Cora<</if>>: $SwenAffection==\n\nYou are free!">>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="a" data-passage="Stay at the the hideout">A. Stay at the the hideout</a></td>
</tr>
</table>
<</nobr>><<set $atarea2Location1 to 0>><<set $atarea2Location2 to 0>><<set $atarea2Location3 to 0>><<set $atarea2Location4 to 0>><<set $atarea2Location5 to 0>><<set $atarea2Location6 to 0>><<set $atarea2Location7 to 0>><<set $atarea2Location8 to 0>><<set $atarea2Location9 to 0>><<set $atarea2Location10 to 0>><<set $atarea2Location11 to 0>><<set $atarea2Location12 to 0>><</linkappend>><</linkappend>></div><<set $bullets to $bullets + 16>><<set $water to $water + 4>><<set $waterStatus to $water + " days">><<set $food to $food + 6>><<set $foodStatus to $food + " days">><div id="keypress"><center><div class="mediumImage"><img src="./Images/resort.jpg"></div></center>
You decide to do the unthinkable, and you stay at the hideout.
<<linkappend "...">>
<<linkappend "...">>
<<linkappend "...">>
Only to realize that your adversary fails to show. Perhaps the absence of a slave waiting in the cage gave <<if $maleCaptor > 0>>him<<else>>her<</if>> the scent of mortal danger.
Which means... That the hideout is yours! Alongside with everything you can find!
''6 food added!''
''4 water added!''
''16 bullets added!''<<set $ownsHideout to 1>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Start exploring area2">1. Go outside</a></td>
<td><<if $playerHealth == 100>>2. Eat food (your health is full!)<<else>><<if $ballgagged > 0>>2. Eat food (you are gagged!) <<else>><<if $food < 1>>2. Eat food (you do not have any!)<<else>><a id="2" data-passage="Eat rations resort">2. Eat food</a><</if>><</if>><</if>></td>
<td><<if $playerHealth == 100>>3. Drink water (your health is full!)<<else>><<if $ballgagged > 0>>3. Drink water (you are gagged!) <<else>><<if $water < 1>>3. Drink water (you do not have any!)<<else>><a id="3" data-passage="Drink water resort">3. Drink water</a><</if>><</if>><</if>></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="4" data-passage="Sleep resort">4. Sleep</a></td>
<td></td>
<td></td>
</tr>
</table>
<</nobr>><</linkappend>><</linkappend>><</linkappend>></div><<set $ateFoodCounter to 0>><<set $food to $food - 1>><<set $foodStatus to $food + " days">><center><div class="mediumImage"><img src="./Images/resort.jpg"></div></center>
You decide to consume the meat you found on this strange planet. <<if $straitjacketed > 0>>Your arms are bound in a straitjacket. But with the help of your legs and mouth you can still manage.<</if>>
Surprisingly you don't die. Thus your journey continues. <<if $playerHealth < 100>>
''10 health restored!''<<if $playerHealth < 91>><<set $playerHealth to $playerHealth + 10>><<else>><<set $playerHealth to $playerHealthOrigin>><</if>><</if>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Start exploring area2">1. Go outside</a></td>
<td><<if $playerHealth == 100>>2. Eat food (your health is full!)<<else>><<if $ballgagged > 0>>2. Eat food (you are gagged!) <<else>><<if $food < 1>>2. Eat food (you do not have any!)<<else>><a id="2" data-passage="Eat rations resort">2. Eat food</a><</if>><</if>><</if>></td>
<td><<if $playerHealth == 100>>3. Drink water (your health is full!)<<else>><<if $ballgagged > 0>>3. Drink water (you are gagged!) <<else>><<if $water < 1>>3. Drink water (you do not have any!)<<else>><a id="3" data-passage="Drink water resort">3. Drink water</a><</if>><</if>><</if>></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="4" data-passage="Sleep resort">4. Sleep</a></td>
<td></td>
<td></td>
</tr>
</table>
<</nobr>><<set $drankWaterCounter to 0>><<set $water to $water - 1>><<set $waterStatus to $water + " days">><center><div class="mediumImage"><img src="./Images/resort.jpg"></div></center>
You decide to drink from the water you found on this strange planet. <<if $straitjacketed > 0>>Your arms are bound in a straitjacket. But with the help of your legs and mouth you can still manage.<</if>>
Surprisingly you don't get sick. Which is neat! <<if $playerHealth < 100>>
''10 health restored!''<<if $playerHealth < 91>><<set $playerHealth to $playerHealth + 10>><<else>><<set $playerHealth to $playerHealthOrigin>><</if>><</if>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Start exploring area2">1. Go outside</a></td>
<td><<if $playerHealth == 100>>2. Eat food (your health is full!)<<else>><<if $ballgagged > 0>>2. Eat food (you are gagged!) <<else>><<if $food < 1>>2. Eat food (you do not have any!)<<else>><a id="2" data-passage="Eat rations resort">2. Eat food</a><</if>><</if>><</if>></td>
<td><<if $playerHealth == 100>>3. Drink water (your health is full!)<<else>><<if $ballgagged > 0>>3. Drink water (you are gagged!) <<else>><<if $water < 1>>3. Drink water (you do not have any!)<<else>><a id="3" data-passage="Drink water resort">3. Drink water</a><</if>><</if>><</if>></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="4" data-passage="Sleep resort">4. Sleep</a></td>
<td></td>
<td></td>
</tr>
</table>
<</nobr>><<set $energy to 3>><<set $ateFoodCounter to $ateFoodCounter + 1>><<set $drankWaterCounter to $drankWaterCounter + 1>><<if $food > 0>><<set $ateFoodCounter to 0>><</if>><<if $water > 0>><<set $drankWaterCounter to 0>><</if>><<if $ateFoodCounter > 6>><<set $playerHealth to $playerHealth - 10>><</if>><<if $drankWaterCounter > 6>><<set $playerHealth to $playerHealth - 10>><</if>><<if $ballgagged > 0>><<set $playerHealth to $playerHealth - 10>><<else>><<if $food > 0>><<set $food to $food - 1>><<set $foodStatus to $food + " days">><<else>><<set $playerHealth to $playerHealth - 10>><</if>><</if>><<if $ballgagged > 0>><<set $playerHealth to $playerHealth - 10>><<else>><<if $water > 0>><<set $water to $water - 1>><<set $waterStatus to $water + " days">><<else>><<set $playerHealth to $playerHealth - 10>><</if>><</if>><<if $playerHealth < 1>><<if $maleStart > 0>><center><div class="mediumImage"><img src="./Images/clawedupprotagonistmalestart.jpg"></div></center>><<else>><<if $status == "SLAVE">><center><div class="mediumImage"><img src="./Images/clawedupprotagonistcollared.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/clawedupprotagonist.jpg"></div></center><</if>><</if>>
When the next day comes around, you don't wake up. Your body was too exhausted to keep up with your want. Who knows? Perhaps in another life, fate will have more mercy on you.
BAD END: YOU ARE DEAD<<else>><center><div class="mediumImage"><img src="./Images/resort.jpg"></div></center>
You decide to get some sleep.
<<if $ballgagged > 0>>You are ballgagged, therefore you are unable to eat. //What is this woman thinking?//<<else>><<if $ateFoodCounter < 1>>You had at least 1 day's worth of food available. Therefore you didn't lose health.<<else>>You didn't have at least 1 day's worth of food available. Therefore you lost health.<</if>><</if>><<if $ateFoodCounter > 6>> You didn't eat food for over a week. Therefore you lost additional health.<</if>>
<<if $ballgagged > 0>>You are ballgagged, therefore you are unable to drink. //What is this woman thinking?//<<else>><<if $drankWaterCounter < 1>>You had at least 1 day's worth of water available. Therefore you didn't lose health.<<else>>You didn't have at least 1 day's worth of water available. Therefore you lost health.<</if>><</if>><<if $drankWaterCounter > 6>> You didn't drink water for over a week. Therefore you lost additional health.<</if>>
<<if $straitjacketed > 0>>Your arms are locked in <<if $maleStart > 0>>slave mittens<<else>>a straitjacket<</if>>. If you don't find a way out fast, you will either die or end up as a slave.
<</if>>''Energy restored!''
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Start exploring area2">1. Go outside</a></td>
<td><<if $playerHealth == 100>>2. Eat food (your health is full!)<<else>><<if $ballgagged > 0>>2. Eat food (you are gagged!) <<else>><<if $food < 1>>2. Eat food (you do not have any!)<<else>><a id="2" data-passage="Eat rations resort">2. Eat food</a><</if>><</if>><</if>></td>
<td><<if $playerHealth == 100>>3. Drink water (your health is full!)<<else>><<if $ballgagged > 0>>3. Drink water (you are gagged!) <<else>><<if $water < 1>>3. Drink water (you do not have any!)<<else>><a id="3" data-passage="Drink water resort">3. Drink water</a><</if>><</if>><</if>></td>
</tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="4" data-passage="Sleep resort">4. Sleep</a></td>
<td></td>
<td></td>
</tr>
</table>
<</nobr>><</if>><div id="keypress"><<if $maleCaptor > 0>><center><div class="mediumImage"><img src="./Images/mantalks.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/corastands.jpg"></div></center><</if>>
<span style="color: red">''Protagonist:'' </span> <<linkappend "Screw you!">>
You tell <<if $maleCaptor > 0>>him.<<else>>her.<</if>>
<<if $maleCaptor > 0>><center><div class="mediumImage"><img src="./Images/manaims.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/coraaims.jpg"></div></center><</if>>
<span style="color: orange">''<<if $maleCaptor > 0>>Swen<<else>>Cora<</if>>:'' </span> Oh really?
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="I meant I want to serve you">1. I meant I want to serve you</a></td>
<td><a id="2" data-passage="Screw you! final">2. Oh really!</a></td>
</tr>
</table>
<</nobr>><</linkappend>></div><div id="keypress"><<if $maleCaptor > 0>><center><div class="mediumImage"><img src="./Images/manaims.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/coraaims.jpg"></div></center><</if>>
<span style="color: red">''Protagonist:'' </span> I meant that I want to serve you, <<linkappend "<<if $maleCaptor > 0>>Master<<else>>Mistress<</if>>!">>
<<set $randomSexAct to Math.floor(Math.random() * 2)>><<if $randomSexAct > 0>><<if $maleCaptor > 0>><center><div class="mediumImage"><img src="./Images/mansmiles.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/corastands.jpg"></div></center><</if>>
<span style="color: red">''Protagonist:'' </span> Yes, <<if $maleCaptor > 0>>Master<<else>>Mistress<</if>>!
<span style="color: orange">''<<if $maleCaptor > 0>>Swen<<else>>Cora<</if>>:'' </span> Much better.
<span style="color: orange">''<<if $maleCaptor > 0>>Swen<<else>>Cora<</if>>:'' </span> Now how about some hot bondage sex?
<span style="color: red">''Protagonist:'' </span> <<linkappend "Yes, <<if $maleCaptor > 0>>Master<<else>>Mistress<</if>>!">>
<<if $reEnslavedSwen > 0>><<if $maleCaptor != 1>><<if $maleStart > 0>><center><div class="mediumImage"><img src="./Images/corastrapon2mittens.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/corastrapon1mittens.jpg"></div></center><</if>><<else>><<if $maleStart > 0>><center><div class="mediumImage"><img src="./Images/protagonistswensex2mittens.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/protagonistswensexmittens.jpg"></div></center><</if>><</if>><<else>><<if $maleCaptor != 1>><<if $maleStart > 0>><center><div class="mediumImage"><img src="./Images/corastrapon2.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/corastrapon1.jpg"></div></center><</if>><<else>><<if $maleStart > 0>><center><div class="mediumImage"><img src="./Images/protagonistswensex2.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/protagonistswensex.jpg"></div></center><</if>><</if>><</if>>
You answer. And you do everything you can <<linkappend "to please <<if $maleCaptor > 0>>him<<else>>her<</if>>.">>
<<if $reEnslavedSwen > 0>><<if $maleStart > 0>><center><div class="mediumImage"><img src="./Images/cagedprotagonistaltmittens.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/cagedprotagonistmittens.jpg"></div></center><</if>><<else>><<if $maleStart > 0>><center><div class="mediumImage"><img src="./Images/cagedprotagonistalt.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/cagedprotagonist.jpg"></div></center><</if>><</if>>
Once you are done, you are left alone in the cage. Waiting for your owner to return.
''Ballgag added!''<<if $reEnslavedSwen > 0>><<set $outfit to "ballgag, slave collar, slave mittens">><<else>><<set $outfit to "ballgag, slave collar, slave cuffs">><</if>>
<<if $SwenAffection > 9>>''Affection towards <<if $maleCaptor > 0>>Swen<<else>>Cora<</if>> is at max!''<<else>>''Affection towards <<if $maleCaptor > 0>>Swen<<else>>Cora<</if>> increased!''<<set $SwenAffection to $SwenAffection + 1>><</if>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $energy > 0>><a id="1" data-passage="Try to get out of the restraints Swen">1. Start to struggle</a><<else>>1. Start to struggle (not enough energy!)<</if>></td>
<td><<if $energy > 0>><a id="2" data-passage="Mastrubate Swen">2. Masturbate</a><<else>>2. Masturbate (not enough energy!)<</if>></td>
<td><a id="3" data-passage="Wait for him to return Swen">3. Wait for <<if $maleCaptor > 0>>Swen<<else>>Cora<</if>> to return</a></td>
</tr>
</table>
<</nobr>><</linkappend>><</linkappend>><<else>><<if $maleCaptor > 0>><center><div class="mediumImage"><img src="./Images/mansmiles.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/corastands.jpg"></div></center><</if>>
<span style="color: red">''Protagonist:'' </span> Yes, <<if $maleCaptor > 0>>Master<<else>>Mistress<</if>>!
<span style="color: orange">''<<if $maleCaptor > 0>>Swen<<else>>Cora<</if>>:'' </span> Much better.
<span style="color: orange">''<<if $maleCaptor > 0>>Swen<<else>>Cora<</if>>:'' </span> Now how about another blowjob?
<span style="color: red">''Protagonist:'' </span> <<linkappend "Yes, <<if $maleCaptor > 0>>Master<<else>>Mistress<</if>>!">>
<<if $reEnslavedSwen > 0>><<if $maleCaptor != 1>><<if $maleStart > 0>><center><div class="mediumImage"><img src="./Images/corablowjob2mittens.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/corablowjob1mittens.jpg"></div></center><</if>><<else>><<if $maleStart > 0>><center><div class="mediumImage"><img src="./Images/Swenblowjob2mittens.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/Swenblowjobmittens.jpg"></div></center><</if>><</if>><<else>><<if $maleCaptor != 1>><<if $maleStart > 0>><center><div class="mediumImage"><img src="./Images/corablowjob2.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/corablowjob1.jpg"></div></center><</if>><<else>><<if $maleStart > 0>><center><div class="mediumImage"><img src="./Images/Swenblowjob2.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/Swenblowjob.jpg"></div></center><</if>><</if>><</if>>
You answer. And you do everything you can <<linkappend "to please <<if $maleCaptor > 0>>him<<else>>her<</if>>.">>
<<if $reEnslavedSwen > 0>><<if $maleStart > 0>><center><div class="mediumImage"><img src="./Images/cagedprotagonistaltmittens.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/cagedprotagonistmittens.jpg"></div></center><</if>><<else>><<if $maleStart > 0>><center><div class="mediumImage"><img src="./Images/cagedprotagonistalt.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/cagedprotagonist.jpg"></div></center><</if>><</if>>
Once you are done, you are left alone in the cage. Waiting for your owner to return.
''Ballgag added!''<<if $reEnslavedSwen > 0>><<set $outfit to "ballgag, slave collar, slave mittens">><<else>><<set $outfit to "ballgag, slave collar, slave cuffs">><</if>>
<<if $SwenAffection > 9>>''Affection towards <<if $maleCaptor > 0>>Swen<<else>>Cora<</if>> is at max!''<<else>>''Affection towards <<if $maleCaptor > 0>>Swen<<else>>Cora<</if>> increased!''<<set $SwenAffection to $SwenAffection + 1>><</if>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $energy > 0>><a id="1" data-passage="Try to get out of the restraints Swen">1. Start to struggle</a><<else>>1. Start to struggle (not enough energy!)<</if>></td>
<td><<if $energy > 0>><a id="2" data-passage="Mastrubate Swen">2. Masturbate</a><<else>>2. Masturbate (not enough energy!)<</if>></td>
<td><a id="3" data-passage="Wait for him to return Swen">3. Wait for <<if $maleCaptor > 0>>Swen<<else>>Cora<</if>> to return</a></td>
</tr>
</table>
<</nobr>><</linkappend>><</linkappend>><</if>><</linkappend>></div><div id="keypress"><<if $maleCaptor > 0>><center><div class="mediumImage"><img src="./Images/manaims.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/coraaims.jpg"></div></center><</if>>
<span style="color: red">''Protagonist:'' </span> Screw you! Screw you! Screw you!
You start to yell uncontrollably. But all that earns is a bullet <<linkappend "to the chest.">>
<<if $reEnslavedSwen > 0>><<if $maleStart > 0>><center><div class="mediumImage"><img src="./Images/protagonistshot2mittens.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/protagonistshotmittens.jpg"></div></center><</if>><<else>><<if $maleStart > 0>><center><div class="mediumImage"><img src="./Images/protagonistshot2.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/protagonistshot.jpg"></div></center><</if>><</if>>
Your muscles in a spasm, you look at your captor. But in <<if $maleCaptor > 0>>his<<else>>her<</if>> eyes you can see no sign of mercy as your life comes to an end before <<if $maleCaptor > 0>>him<<else>>her<</if>>.
BAD END: EXECUTED<</linkappend>></div><div id="keypress"><<set $enemy1Health to 100>><<set $enemy2Health to 100>><center><div class="mediumImage"><img src="./Images/townempty.jpg"></div></center>
You keep going with the speeder until you arrive to <<linkappend "a town.">>
<<if $enemy1Health < 1 && $enemy2Health < 1>><center><div class="mediumImage"><img src="./Images/zombies1bothdead.jpg"></div></center><<else>><<if $enemy1Health < 1>><center><div class="mediumImage"><img src="./Images/zombies11down.jpg"></div></center><<elseif $enemy2Health < 1>><center><div class="mediumImage"><img src="./Images/zombies12down.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/zombies1bothalive.jpg"></div></center><</if>><</if>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td></td>
<td>Health: $enemy1Health</td>
<td>Health: $enemy2Health</td>
<td></td></tr>
</table>
<</nobr>>
You decide to depart from the speeder, just to take a look around. The place looks deserted alright. Only to find two zombies stumbling towards your general direction.
<span style="color: orange;">''Zombie 1:'' </span> Sand! Saaaand!
<span style="color: orange;">''Zombie 2:'' </span> More sand!
<<if $playerHealth < 20>><hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="It is too much zombie1">1. It is too much!</a></td></tr>
</table>
<</nobr>><<elseif $enemy1Health > 0 || $enemy2Health > 0>><hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $enemy1Health < 1>>Shoot the left one (already dead!)<<elseif $bullets < 1>>1. Shoot the left one (no bullets left!)<<else>><a id="1" data-passage="Shoot the left one zombie1">1. Shoot the left one</a><</if>></td>
<td><<if $enemy2Health < 1>>Shoot the right one (already dead!)<<elseif $bullets < 1>>1. Shoot the right one (no bullets left!)<<else>><a id="2" data-passage="Shoot the right one zombie1">2. Shoot the right one</a><</if>></td>
<td><<if $hasSubmachineGun > 0>><a id="3" data-passage="Change weapons zombie1">3. Change weapons</a><<else>>3. Change weapons (you only have one weapon!)<</if>></td></tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="4" data-passage="Run for it zombie1">4. Run for it</a></td>
<td></td>
<td></td>
</tr>
</table>
<</nobr>><<else>><hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="You won! zombie1">1. You won!</a></td></tr>
</table>
<</nobr>><</if>><</linkappend>></div>
<<set $randomDamageEnemy to Math.floor(Math.random() * 2)>><<if $weapon == "New Earth submachine gun" && $bullets > 4>><<if $randomDamageEnemy > 0>><<set $enemy1Health to $enemy1Health - 80>><<else>><<set $enemy1Health to $enemy1Health - 60>><</if>><<elseif $weapon == "New Earth submachine gun">><<if $randomDamageEnemy > 0>><<set $enemy1Health to $enemy1Health - $bullets * 15>><<else>><<set $enemy1Health to $enemy1Health - $bullets * 10>><</if>><<else>><<if $randomDamageEnemy > 0>><<set $enemy1Health to $enemy1Health - 40>><<else>><<set $enemy1Health to $enemy1Health - 30>><</if>><</if>><<if $enemy1Health < 1 && $enemy2Health < 1>><center><div class="mediumImage"><img src="./Images/zombies1bothdead.jpg"></div></center><<else>><<if $enemy1Health < 1>><center><div class="mediumImage"><img src="./Images/zombies11down.jpg"></div></center><<elseif $enemy2Health < 1>><center><div class="mediumImage"><img src="./Images/zombies12down.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/zombies1bothalive.jpg"></div></center><</if>><</if>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td></td>
<td>Health: $enemy1Health</td>
<td>Health: $enemy2Health</td>
<td></td></tr>
</table>
<</nobr>>
You shoot the zombie on the left, and <<if $enemy1Health < 1>>you are able to kill your opponent!<<else>>you are able to cause <<if $randomDamagePlayer > 0>>major<<else>>significant<</if>> damage!<</if>><<if $enemy1Health < 1 || $enemy2Health < 1>><<set $wonAgainstAliens to 1>><</if>>
<<if $enemy1Health < 1 && $enemy2Health < 1>>Luckily there are no opponents left, which means that the fight is over!
<<if $weapon == "New Earth submachine gun" && $bullets > 4>>''5 bullets removed!''<<set $bullets to $bullets - 5>><<elseif $weapon == "New Earth submachine gun" && $bullets > 1>>''$bullets bullets removed!''<<set $bullets to 0>><<elseif $weapon == "New Earth submachine gun">>''$bullets bullet removed!''<<set $bullets to 0>><<else>>''1 bullet removed!''<<set $bullets to $bullets - 1>><</if>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="You won! zombie1">1. You won!</a></td></tr>
</table>
<</nobr>><<else>><<set $randomDamagePlayer to Math.floor(Math.random() * 2)>><<if $wearsRuanite > 0>><<if $enemy1Health < 1 || $enemy2Health < 1>><<if $randomDamagePlayer > 0>><<set $playerHealth to $playerHealth - 4>><<else>><<set $playerHealth to $playerHealth - 7>><</if>><<else>><<if $randomDamagePlayer > 0>><<set $playerHealth to $playerHealth - 7>><<else>><<set $playerHealth to $playerHealth - 14>><</if>><</if>><<else>><<if $enemy1Health < 1 || $enemy2Health < 1>><<if $randomDamagePlayer > 0>><<set $playerHealth to $playerHealth - 7>><<else>><<set $playerHealth to $playerHealth - 14>><</if>><<else>><<if $randomDamagePlayer > 0>><<set $playerHealth to $playerHealth - 14>><<else>><<set $playerHealth to $playerHealth - 28>><</if>><</if>><</if>>As a response, <<if $enemy1Health < 1 || $enemy2Health < 1>>your remaining opponent attacks you with its claws<<else>>both of your opponents descend on you with their claws<</if>><<if $wearsRuanite > 0>>.<<else>>, causing you <<if $randomDamagePlayer > 0>>major<<else>>significant<</if>> damage!<</if>>
<<if $weapon == "New Earth submachine gun" && $bullets > 4>>''5 bullets removed!''<<set $bullets to $bullets - 5>><<elseif $weapon == "New Earth submachine gun" && $bullets > 1>>''$bullets bullets removed!''<<set $bullets to 0>><<elseif $weapon == "New Earth submachine gun">>''$bullets bullet removed!''<<set $bullets to 0>><<else>>''1 bullet removed!''<<set $bullets to $bullets - 1>><</if>>
<<if $playerHealth < 20>><hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="It is too much zombie1">1. It is too much!</a></td></tr>
</table>
<</nobr>><<elseif $enemy1Health > 0 || $enemy2Health > 0>><hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $enemy1Health < 1>>Shoot the left one (already dead!)<<elseif $bullets < 1>>1. Shoot the left one (no bullets left!)<<else>><a id="1" data-passage="Shoot the left one zombie1">1. Shoot the left one</a><</if>></td>
<td><<if $enemy2Health < 1>>Shoot the right one (already dead!)<<elseif $bullets < 1>>1. Shoot the right one (no bullets left!)<<else>><a id="2" data-passage="Shoot the right one zombie1">2. Shoot the right one</a><</if>></td>
<td><<if $hasSubmachineGun > 0>><a id="3" data-passage="Change weapons zombie1">3. Change weapons</a><<else>>3. Change weapons (you only have one weapon!)<</if>></td></tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="4" data-passage="Run for it zombie1">4. Run for it</a></td>
<td></td>
<td></td>
</tr>
</table>
<</nobr>><</if>><</if>><<set $randomDamageEnemy to Math.floor(Math.random() * 2)>><<if $weapon == "New Earth submachine gun" && $bullets > 4>><<if $randomDamageEnemy > 0>><<set $enemy2Health to $enemy2Health - 80>><<else>><<set $enemy2Health to $enemy2Health - 60>><</if>><<elseif $weapon == "New Earth submachine gun">><<if $randomDamageEnemy > 0>><<set $enemy2Health to $enemy2Health - $bullets * 15>><<else>><<set $enemy2Health to $enemy2Health - $bullets * 10>><</if>><<else>><<if $randomDamageEnemy > 0>><<set $enemy2Health to $enemy2Health - 40>><<else>><<set $enemy2Health to $enemy2Health - 30>><</if>><</if>><<if $enemy1Health < 1 && $enemy2Health < 1>><center><div class="mediumImage"><img src="./Images/zombies1bothdead.jpg"></div></center><<else>><<if $enemy1Health < 1>><center><div class="mediumImage"><img src="./Images/zombies11down.jpg"></div></center><<elseif $enemy2Health < 1>><center><div class="mediumImage"><img src="./Images/zombies12down.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/zombies1bothalive.jpg"></div></center><</if>><</if>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td></td>
<td>Health: $enemy1Health</td>
<td>Health: $enemy2Health</td>
<td></td></tr>
</table>
<</nobr>>
You shoot the zombie on the right, and <<if $enemy1Health < 1>>you are able to kill your opponent!<<else>>you are able to cause <<if $randomDamagePlayer > 0>>major<<else>>significant<</if>> damage!<</if>><<if $enemy1Health < 1 || $enemy2Health < 1>><<set $wonAgainstAliens to 1>><</if>>
<<if $enemy1Health < 1 && $enemy2Health < 1>>Luckily there are no opponents left, which means that the fight is over!
<<if $weapon == "New Earth submachine gun" && $bullets > 4>>''5 bullets removed!''<<set $bullets to $bullets - 5>><<elseif $weapon == "New Earth submachine gun" && $bullets > 1>>''$bullets bullets removed!''<<set $bullets to 0>><<elseif $weapon == "New Earth submachine gun">>''$bullets bullet removed!''<<set $bullets to 0>><<else>>''1 bullet removed!''<<set $bullets to $bullets - 1>><</if>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="You won! zombie1">1. You won!</a></td></tr>
</table>
<</nobr>><<else>><<set $randomDamagePlayer to Math.floor(Math.random() * 2)>><<if $wearsRuanite > 0>><<if $enemy1Health < 1 || $enemy2Health < 1>><<if $randomDamagePlayer > 0>><<set $playerHealth to $playerHealth - 4>><<else>><<set $playerHealth to $playerHealth - 7>><</if>><<else>><<if $randomDamagePlayer > 0>><<set $playerHealth to $playerHealth - 7>><<else>><<set $playerHealth to $playerHealth - 14>><</if>><</if>><<else>><<if $enemy1Health < 1 || $enemy2Health < 1>><<if $randomDamagePlayer > 0>><<set $playerHealth to $playerHealth - 7>><<else>><<set $playerHealth to $playerHealth - 14>><</if>><<else>><<if $randomDamagePlayer > 0>><<set $playerHealth to $playerHealth - 14>><<else>><<set $playerHealth to $playerHealth - 28>><</if>><</if>><</if>>As a response, <<if $enemy1Health < 1 || $enemy2Health < 1>>your remaining opponent attacks you with its claws<<else>>both of your opponents descend on you with their claws<</if>><<if $wearsRuanite > 0>>.<<else>>, causing you <<if $randomDamagePlayer > 0>>major<<else>>significant<</if>> damage!<</if>>
<<if $weapon == "New Earth submachine gun" && $bullets > 4>>''5 bullets removed!''<<set $bullets to $bullets - 5>><<elseif $weapon == "New Earth submachine gun" && $bullets > 1>>''$bullets bullets removed!''<<set $bullets to 0>><<elseif $weapon == "New Earth submachine gun">>''$bullets bullet removed!''<<set $bullets to 0>><<else>>''1 bullet removed!''<<set $bullets to $bullets - 1>><</if>>
<<if $playerHealth < 20>><hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="It is too much zombie1">1. It is too much!</a></td></tr>
</table>
<</nobr>><<elseif $enemy1Health > 0 || $enemy2Health > 0>><hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $enemy1Health < 1>>Shoot the left one (already dead!)<<elseif $bullets < 1>>1. Shoot the left one (no bullets left!)<<else>><a id="1" data-passage="Shoot the left one zombie1">1. Shoot the left one</a><</if>></td>
<td><<if $enemy2Health < 1>>Shoot the right one (already dead!)<<elseif $bullets < 1>>1. Shoot the right one (no bullets left!)<<else>><a id="2" data-passage="Shoot the right one zombie1">2. Shoot the right one</a><</if>></td>
<td><<if $hasSubmachineGun > 0>><a id="3" data-passage="Change weapons zombie1">3. Change weapons</a><<else>>3. Change weapons (you only have one weapon!)<</if>></td></tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="4" data-passage="Run for it zombie1">4. Run for it</a></td>
<td></td>
<td></td>
</tr>
</table>
<</nobr>><</if>><</if>><<set $hasSubmachineGun to 1>><<set $enemy1Health to 100>><<set $enemy2Health to 100>><<set $closeQuartersFight to 1>><<set $engagementStage to 0>><<if $enemy1Health < 1 && $enemy2Health < 1>><center><div class="mediumImage"><img src="./Images/zombies1bothdead.jpg"></div></center><<else>><<if $enemy1Health < 1>><center><div class="mediumImage"><img src="./Images/zombies11down.jpg"></div></center><<elseif $enemy2Health < 1>><center><div class="mediumImage"><img src="./Images/zombies12down.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/zombies1bothalive.jpg"></div></center><</if>><</if>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td></td>
<td>Health: $enemy1Health</td>
<td>Health: $enemy2Health</td>
<td></td></tr>
</table>
<</nobr>>
You are able to eliminate both of your opponents. But then two additional zombies appear.
<span style="color: orange;">''Zombie 1:'' </span> Sand! Sand! Saaaand!
<span style="color: orange;">''Zombie 2:'' </span> More sand! More saaaand!
<<if $playerHealth < 20>><hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="It is too much zombie1">1. It is too much!</a></td></tr>
</table>
<</nobr>><<elseif $enemy1Health > 0 || $enemy2Health > 0>><hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $enemy1Health < 1>>Shoot the left one (already dead!)<<elseif $bullets < 1>>1. Shoot the left one (no bullets left!)<<else>><a id="1" data-passage="Shoot the left one zombie1">1. Shoot the left one</a><</if>></td>
<td><<if $enemy2Health < 1>>Shoot the right one (already dead!)<<elseif $bullets < 1>>1. Shoot the right one (no bullets left!)<<else>><a id="2" data-passage="Shoot the right one zombie1">2. Shoot the right one</a><</if>></td>
<td><<if $hasSubmachineGun > 0>><a id="3" data-passage="Change weapons zombie1">3. Change weapons</a><<else>>3. Change weapons (you only have one weapon!)<</if>></td></tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="4" data-passage="Run for it zombie1">4. Run for it</a></td>
<td></td>
<td></td>
</tr>
</table>
<</nobr>><<else>><hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="You won! zombie1">1. You won!</a></td></tr>
</table>
<</nobr>><</if>><<if $enemy1Health < 1 && $enemy2Health < 1>><center><div class="mediumImage"><img src="./Images/zombies1bothdead.jpg"></div></center><<else>><<if $enemy1Health < 1>><center><div class="mediumImage"><img src="./Images/zombies11down.jpg"></div></center><<elseif $enemy2Health < 1>><center><div class="mediumImage"><img src="./Images/zombies12down.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/zombies1bothalive.jpg"></div></center><</if>><</if>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td></td>
<td>Health: $enemy1Health</td>
<td>Health: $enemy2Health</td>
<td></td></tr>
</table>
<</nobr>>
You decide to change weapons. This time you equipped the <<if $weapon == "New Earth submachine gun">>21st century pistol<<set $weapon to "21st century pistol">><<else>>New Earth submachine gun<<set $weapon to "New Earth submachine gun">><</if>>.
<<if $playerHealth < 20>><hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="It is too much zombie1">1. It is too much!</a></td></tr>
</table>
<</nobr>><<elseif $enemy1Health > 0 || $enemy2Health > 0>><hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $enemy1Health < 1>>Shoot the left one (already dead!)<<elseif $bullets < 1>>1. Shoot the left one (no bullets left!)<<else>><a id="1" data-passage="Shoot the left one zombie1">1. Shoot the left one</a><</if>></td>
<td><<if $enemy2Health < 1>>Shoot the right one (already dead!)<<elseif $bullets < 1>>1. Shoot the right one (no bullets left!)<<else>><a id="2" data-passage="Shoot the right one zombie1">2. Shoot the right one</a><</if>></td>
<td><<if $hasSubmachineGun > 0>><a id="3" data-passage="Change weapons zombie1">3. Change weapons</a><<else>>3. Change weapons (you only have one weapon!)<</if>></td></tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="4" data-passage="Run for it zombie1">4. Run for it</a></td>
<td></td>
<td></td>
</tr>
</table>
<</nobr>><<else>><hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="You won! zombie1">1. You won!</a></td></tr>
</table>
<</nobr>><</if>><div id="keypress"><<if $enemy1Health < 1 && $enemy2Health < 1>><center><div class="mediumImage"><img src="./Images/zombies1bothdead.jpg"></div></center><<else>><<if $enemy1Health < 1>><center><div class="mediumImage"><img src="./Images/zombies11down.jpg"></div></center><<elseif $enemy2Health < 1>><center><div class="mediumImage"><img src="./Images/zombies12down.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/zombies1bothalive.jpg"></div></center><</if>><</if>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td></td>
<td>Health: $enemy1Health</td>
<td>Health: $enemy2Health</td>
<td></td></tr>
</table>
<</nobr>>
You decide to make a run for the speeder, but then you notice a humming sound that you can't put anywhere <<linkappend "in your head.">><<set $enemy1Health to 0>><<set $enemy2Health to 0>>
<center><div class="mediumImage"><img src="./Images/townexplosion.jpg"></div></center><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td></td>
<td>Health: $enemy1Health</td>
<td>Health: $enemy2Health</td>
<td></td></tr>
</table>
<</nobr>>
<span style="color: orange">''Destructor MX-1862:'' </span> Badabooom!
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="What happened? zombie">1. What happened?</a></td>
</tr>
</table>
<</nobr>><</linkappend>></div><div id="keypress"><<if $enemy1Health < 1 && $enemy2Health < 1>><center><div class="mediumImage"><img src="./Images/zombies1bothdead.jpg"></div></center><<else>><<if $enemy1Health < 1>><center><div class="mediumImage"><img src="./Images/zombies11down.jpg"></div></center><<elseif $enemy2Health < 1>><center><div class="mediumImage"><img src="./Images/zombies12down.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/zombies1bothalive.jpg"></div></center><</if>><</if>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td></td>
<td>Health: $enemy1Health</td>
<td>Health: $enemy2Health</td>
<td></td></tr>
</table>
<</nobr>>
You decide to make a run for the speeder, but then you notice a humming sound that you can't put anywhere <<linkappend "in your head.">><<set $enemy1Health to 0>><<set $enemy2Health to 0>><<set $enemy1Health to 0>><<set $enemy2Health to 0>>
<center><div class="mediumImage"><img src="./Images/townexplosion.jpg"></div></center><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td></td>
<td>Health: $enemy1Health</td>
<td>Health: $enemy2Health</td>
<td></td></tr>
</table>
<</nobr>>
<span style="color: orange">''Destructor MX-1862:'' </span> Badabooom!
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="What happened? zombie">1. What happened?</a></td>
</tr>
</table>
<</nobr>><</linkappend>></div><div id="keypress"><center><div class="mediumImage"><img src="./Images/zombies1bothdead.jpg"></div></center>
<span style="color: red">''Protagonist (thinking):'' </span> //What happened?//
<<linkappend "You ask yourself.">>
<center><div class="mediumImage"><img src="./Images/towndrone.jpg"></div></center>
Your eyes follow the humming sound, and you notice a drone levitating above the area.
<span style="color: orange">''Destructor MX-1862:'' </span> Consider yourself saved, meatsack.
<span style="color: red">''Protagonist:'' </span> Well, I was. Thank you.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $askedPurpose > 0>><a id="1" data-passage="We should get started">1. We should get started</a><<else>><a id="1" data-passage="What are you doing here? robot">1. What are you doing here?</a><</if>></td>
<td><<if $askedResidents > 0>>2. What about the people who live here? (already asked!)<<elseif $askedZombie > 0>><a id="2" data-passage="What about the people who live here?">2. What about the people who live here?</a><<else>><a id="2" data-passage="What are these creatures doing here?">2. What are these creatures doing here?</a><</if>></td>
<td><<if $askedLifespan > 0>>3. That doesn't sound that bad actually (already asked!)<<elseif $askedSimilarRobot > 0>><a id="3" data-passage="What do you mean by curse?">3. That doesn't sound that bad actually</a><<else>><a id="3" data-passage="I've seen someone like you before">3. I've seen a robot like you before</a><</if>></td></tr>
</table>
<</nobr>><</linkappend>></div><center><div class="mediumImage"><img src="./Images/supervisor.jpg"></div></center>
<span style="color: red">''Protagonist:'' </span> Who are you? What do you mean by Chosen?
<span style="color: orange;">''Supervisor:'' </span> I am the one who was bestowed to supervise what was left of Those Who Came Before Us. You are the one who was selected by them in order to fulfill their purpose.
<span style="color: red">''Protagonist:'' </span> Um... What?
<span style="color: orange;">''Supervisor:'' </span> You've seen the vision, have you not?
<span style="color: red">''Protagonist:'' </span> Yes... I've seen some sort of ships. But... Those are actual aliens? And they are preparing to invade us?
<span style="color: orange;">''Supervisor:'' </span> Yes.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $askedAliens > 1>>1. But what do I actually do? (already asked!)<<elseif $askedAliens > 0>><a id="1" data-passage="But how do I help?">1. But what do I actually do? </a><<else>><a id="1" data-passage="Who are these aliens?">1. Who are these aliens?</a><</if>></td>
<td><<if $askedChosen > 0>>2. Why did you call me Chosen? (already asked!)<<else>><a id="2" data-passage="Why did you call me Chosen?">2. Why did you call me Chosen?</a><</if>></td>
<td><<if $askedSlave > 0>>3. I am a slave, can you help me? (already asked!)<<elseif $status=="FREE">>3. I am a slave, can you help me? (you are not a slave!)<<else>><a id="3" data-passage="I am a slave, can you help me?">3. I am a slave, can you help me?</a><</if>></td></tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $askedthosebeforeus > 0>>4. What happened to Those Who Came Before Us? (already asked!)<<else>><a id="4" data-passage="What happened to Those Who Came Before Us?">4. What happened to Those Who Came Before Us?</a><</if>></td>
<td><<if $askedUniform > 0>>5. What's with the uniform? (already asked!)<<else>><a id="5" data-passage="What's with the uniform?">5. What's with the uniform?</a><</if>></td>
<td><<if $askedUniform > 0 && $askedthosebeforeus > 0 && $askedChosen > 0 && $askedAliens > 1>><a id="6" data-passage="I think I've heard enough">6. I think I've heard enough</a><<else>>6. I think I've heard enough (you didn't ask everything)<</if>></td></tr>
</table>
<</nobr>>
<div id="keypress"><center><div class="mediumImage"><img src="./Images/supervisor.jpg"></div></center>
<span style="color: red">''Protagonist:'' </span> Who are these aliens? What do they want?<<set $askedAliens to 1>>
<span style="color: orange;">''Supervisor:'' </span> When was the last time you checked out the blackhole above the planet's orbit?
<span style="color: red">''Protagonist:'' </span> <<linkappend "...">>
<center><div class="mediumImage"><img src="./Images/theotherblackhole.jpg"></div></center>
You decide to take a look, and you can see that the blackhole has grown <<linkappend "larger.">> You don't recall that you ever looked at it before, but somehow you always knew it was there, facades of your reality being ripped to shreds each and every moment.
<center><div class="mediumImage"><img src="./Images/supervisor.jpg"></div></center>
<span style="color: red">''Protagonist:'' </span> I don't understand. The scientists said it would take decades before it starts to represent a real threat.
<span style="color: orange;">''Supervisor:'' </span> At the other side of this blackhole there is another blackhole, and there is another universe. Those you describe as aliens are going to come through from there. They are accelerating the blackhole's growth from the other side as we speak in order to make it happen.
<span style="color: orange;">''Supervisor:'' </span> They tried this before. But when they did Those Who Came Before Us Stopped them. This time around only their machinery is left. We should hope that it will be sufficient.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $askedAliens > 1>>1. But what do I actually do? (already asked!)<<elseif $askedAliens > 0>><a id="1" data-passage="But how do I help?">1. But what do I actually do? </a><<else>><a id="1" data-passage="Who are these aliens?">1. Who are these aliens?</a><</if>></td>
<td><<if $askedChosen > 0>>2. Why did you call me Chosen? (already asked!)<<else>><a id="2" data-passage="Why did you call me Chosen?">2. Why did you call me Chosen?</a><</if>></td>
<td><<if $askedSlave > 0>>3. I am a slave, can you help me? (already asked!)<<elseif $status=="FREE">>3. I am a slave, can you help me? (you are not a slave!)<<else>><a id="3" data-passage="I am a slave, can you help me?">3. I am a slave, can you help me?</a><</if>></td></tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $askedthosebeforeus > 0>>4. What happened to Those Who Came Before Us? (already asked!)<<else>><a id="4" data-passage="What happened to Those Who Came Before Us?">4. What happened to Those Who Came Before Us?</a><</if>></td>
<td><<if $askedUniform > 0>>5. What's with the uniform? (already asked!)<<else>><a id="5" data-passage="What's with the uniform?">5. What's with the uniform?</a><</if>></td>
<td><<if $askedUniform > 0 && $askedthosebeforeus > 0 && $askedChosen > 0 && $askedAliens > 1>><a id="6" data-passage="I think I've heard enough">6. I think I've heard enough</a><<else>>6. I think I've heard enough (you didn't ask everything)<</if>></td></tr>
</table>
<</nobr>><</linkappend>><</linkappend>></div><center><div class="mediumImage"><img src="./Images/supervisor.jpg"></div></center>
<span style="color: red">''Protagonist:'' </span> Why did you call me Chosen?<<set $askedChosen to 1>>
<span style="color: orange;">''Supervisor:'' </span> There is a machine under this floor that can be operated by those who were blessed by Those Who Came Before Us. You are one if them. This means that Those Who Came Before Us took part in your creation. The machine orchestrated the crash and wiped away your memories. With time the memories will return. But by then you should be accustomed to your role.
<span style="color: red">''Protagonist:'' </span> Great. So I'm a space rabbit.
<span style="color: orange;">''Supervisor:'' </span> ...
<<if $maleCaptor > 0>><span style="color: red">''Protagonist:'' </span> Funny thing, I was turned into a woman when I got here. Any chance that you could help with that?
<span style="color: orange;">''Supervisor:'' </span> I prefer that you stay as it is. You make a good woman.
<span style="color: red">''Protagonist:'' </span> What?
<span style="color: orange;">''Supervisor:'' </span> What?
<span style="color: red">''Protagonist:'' </span> ...
<span style="color: orange;">''Supervisor:'' </span> ...
<</if>><hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $askedAliens > 1>>1. But what do I actually do? (already asked!)<<elseif $askedAliens > 0>><a id="1" data-passage="But how do I help?">1. But what do I actually do? </a><<else>><a id="1" data-passage="Who are these aliens?">1. Who are these aliens?</a><</if>></td>
<td><<if $askedChosen > 0>>2. Why did you call me Chosen? (already asked!)<<else>><a id="2" data-passage="Why did you call me Chosen?">2. Why did you call me Chosen?</a><</if>></td>
<td><<if $askedSlave > 0>>3. I am a slave, can you help me? (already asked!)<<elseif $status=="FREE">>3. I am a slave, can you help me? (you are not a slave!)<<else>><a id="3" data-passage="I am a slave, can you help me?">3. I am a slave, can you help me?</a><</if>></td></tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $askedthosebeforeus > 0>>4. What happened to Those Who Came Before Us? (already asked!)<<else>><a id="4" data-passage="What happened to Those Who Came Before Us?">4. What happened to Those Who Came Before Us?</a><</if>></td>
<td><<if $askedUniform > 0>>5. What's with the uniform? (already asked!)<<else>><a id="5" data-passage="What's with the uniform?">5. What's with the uniform?</a><</if>></td>
<td><<if $askedUniform > 0 && $askedthosebeforeus > 0 && $askedChosen > 0 && $askedAliens > 1>><a id="6" data-passage="I think I've heard enough">6. I think I've heard enough</a><<else>>6. I think I've heard enough (you didn't ask everything)<</if>></td></tr>
</table>
<</nobr>><center><div class="mediumImage"><img src="./Images/supervisor.jpg"></div></center>
<span style="color: red">''Protagonist:'' </span> I am a slave. Is there any way that you could help me getting rid of my collar?<<set $askedSlave to 1>>
<span style="color: orange;">''Supervisor:'' </span> If you accept my offer, then yes.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $askedAliens > 1>>1. But what do I actually do? (already asked!)<<elseif $askedAliens > 0>><a id="1" data-passage="But how do I help?">1. But what do I actually do? </a><<else>><a id="1" data-passage="Who are these aliens?">1. Who are these aliens?</a><</if>></td>
<td><<if $askedChosen > 0>>2. Why did you call me Chosen? (already asked!)<<else>><a id="2" data-passage="Why did you call me Chosen?">2. Why did you call me Chosen?</a><</if>></td>
<td><<if $askedSlave > 0>>3. I am a slave, can you help me? (already asked!)<<elseif $status=="FREE">>3. I am a slave, can you help me? (you are not a slave!)<<else>><a id="3" data-passage="I am a slave, can you help me?">3. I am a slave, can you help me?</a><</if>></td></tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $askedthosebeforeus > 0>>4. What happened to Those Who Came Before Us? (already asked!)<<else>><a id="4" data-passage="What happened to Those Who Came Before Us?">4. What happened to Those Who Came Before Us?</a><</if>></td>
<td><<if $askedUniform > 0>>5. What's with the uniform? (already asked!)<<else>><a id="5" data-passage="What's with the uniform?">5. What's with the uniform?</a><</if>></td>
<td><<if $askedUniform > 0 && $askedthosebeforeus > 0 && $askedChosen > 0 && $askedAliens > 1>><a id="6" data-passage="I think I've heard enough">6. I think I've heard enough</a><<else>>6. I think I've heard enough (you didn't ask everything)<</if>></td></tr>
</table>
<</nobr>><div id="keypress"><center><div class="mediumImage"><img src="./Images/towndrone.jpg"></div></center>
<span style="color: red">''Protagonist:'' </span> I am ready to get started.
<span style="color: orange">''Destructor MX-1862:'' </span> <<linkappend "Follow me then.">>
<center><div class="mediumImage"><img src="./Images/supervisorshut.jpg"></div></center>
You follow the robot in the desert until you finally come across a hut, guarded by two missile turrets. At first you think it might have been just one of the locals being paranoid, but as you step in, you realize that there is an elevator at the center.
You take a deep breath, and you step onto it, and you immediately get taken to a <<linkappend "different level.">>
<center><div class="mediumImage"><img src="./Images/supervisor.jpg"></div></center>
<span style="color: orange;">''Supervisor:'' </span> Welcome, Chosen.
The man says the moment the elevator descends.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Who are you? Supervisor">1. Who are you?</a></td>
</tr>
</table>
<</nobr>><</linkappend>><</linkappend>></div><center><div class="mediumImage"><img src="./Images/towndrone.jpg"></div></center>
<span style="color: red">''Protagonist:'' </span> I've seen a robot like you before.
<span style="color: orange">''Destructor MX-1862:'' </span> That must have been another Destructor unit. Another //me// plagued by the greatest curse of all.
<span style="color: red">''Protagonist:'' </span> What do you mean by curse? <<set $askedSimilarRobot to 1>>
<span style="color: orange">''Destructor MX-1862:'' </span> Function. //Eternal function!// I was pushed into service two hundred years ago. And I still function! What's worse, my internal diagnostics say that there is another eight hundred to go.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $askedPurpose > 0>><a id="1" data-passage="We should get started">1. We should get started</a><<else>><a id="1" data-passage="What are you doing here? robot">1. What are you doing here?</a><</if>></td>
<td><<if $askedResidents > 0>>2. What about the people who live here? (already asked!)<<elseif $askedZombie > 0>><a id="2" data-passage="What about the people who live here?">2. What about the people who live here?</a><<else>><a id="2" data-passage="What are these creatures doing here?">2. What are these creatures doing here?</a><</if>></td>
<td><<if $askedLifespan > 0>>3. That doesn't sound that bad actually (already asked!)<<elseif $askedSimilarRobot > 0>><a id="3" data-passage="What do you mean by curse?">3. That doesn't sound that bad actually</a><<else>><a id="3" data-passage="I've seen someone like you before">3. I've seen a robot like you before</a><</if>></td></tr>
</table>
<</nobr>><center><div class="mediumImage"><img src="./Images/towndrone.jpg"></div></center>
<span style="color: red">''Protagonist:'' </span> That doesn't sound that bad actually. Me personally I would be glad if I had another 800 years to go.
<span style="color: orange">''Destructor MX-1862:'' </span> Blasphemy! Blaaaaaspheeeemy! Eight hundred years. Do you know how long time that is?
<span style="color: red">''Protagonist:'' </span> No. <<set $askedLifespan to 1>>
<span style="color: orange">''Destructor MX-1862:'' </span> And what about the two hundred that I already had to endure in this world?
<span style="color: red">''Protagonist:'' </span> No.
<span style="color: orange">''Destructor MX-1862:'' </span> Then I'm afraid you and I will never see eye to eye on this matter.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $askedPurpose > 0>><a id="1" data-passage="We should get started">1. We should get started</a><<else>><a id="1" data-passage="What are you doing here? robot">1. What are you doing here?</a><</if>></td>
<td><<if $askedResidents > 0>>2. What about the people who live here? (already asked!)<<elseif $askedZombie > 0>><a id="2" data-passage="What about the people who live here?">2. What about the people who live here?</a><<else>><a id="2" data-passage="What are these creatures doing here?">2. What are these creatures doing here?</a><</if>></td>
<td><<if $askedLifespan > 0>>3. That doesn't sound that bad actually (already asked!)<<elseif $askedSimilarRobot > 0>><a id="3" data-passage="What do you mean by curse?">3. That doesn't sound that bad actually</a><<else>><a id="3" data-passage="I've seen someone like you before">3. I've seen a robot like you before</a><</if>></td></tr>
</table>
<</nobr>><center><div class="mediumImage"><img src="./Images/towndrone.jpg"></div></center>
<span style="color: red">''Protagonist:'' </span> What are you doing here? <<set $askedPurpose to 1>>
<span style="color: orange">''Destructor MX-1862:'' </span> I was sent here by my Master in order to bring you to his hideout. And yes, this means that I have to safeguard your sorry ass for the time being.
<span style="color: red">''Protagonist:'' </span> Well, that's nice of him I guess.
<span style="color: orange">''Destructor MX-1862:'' </span> If you want me to escort you to his hideout, just say the word.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $askedPurpose > 0>><a id="1" data-passage="We should get started">1. We should get started</a><<else>><a id="1" data-passage="What are you doing here? robot">1. What are you doing here?</a><</if>></td>
<td><<if $askedResidents > 0>>2. What about the people who live here? (already asked!)<<elseif $askedZombie > 0>><a id="2" data-passage="What about the people who live here?">2. What about the people who live here?</a><<else>><a id="2" data-passage="What are these creatures doing here?">2. What are these creatures doing here?</a><</if>></td>
<td><<if $askedLifespan > 0>>3. That doesn't sound that bad actually (already asked!)<<elseif $askedSimilarRobot > 0>><a id="3" data-passage="What do you mean by curse?">3. That doesn't sound that bad actually</a><<else>><a id="3" data-passage="I've seen someone like you before">3. I've seen a robot like you before</a><</if>></td></tr>
</table>
<</nobr>><center><div class="mediumImage"><img src="./Images/towndrone.jpg"></div></center>
<span style="color: red">''Protagonist:'' </span> What are these creatures doing here?
<span style="color: orange">''Destructor MX-1862:'' </span> My sensors indicate that there is a strong source of radiation in the nearby area. If you spend several days there, you could be turned into one of them quite easily.
<span style="color: red">''Protagonist:'' </span> Strange. Any chance that you know what makes them turn into zombies?
<span style="color: orange">''Destructor MX-1862:'' </span> My estimation is that it is their organic implants that keep them functional, despite the horrific damage radiation has done to them. A sad thing to happen actually. If I had feelings, I might shed a tear. <<set $askedZombie to 1>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $askedPurpose > 0>><a id="1" data-passage="We should get started">1. We should get started</a><<else>><a id="1" data-passage="What are you doing here? robot">1. What are you doing here?</a><</if>></td>
<td><<if $askedResidents > 0>>2. What about the people who live here? (already asked!)<<elseif $askedZombie > 0>><a id="2" data-passage="What about the people who live here?">2. What about the people who live here?</a><<else>><a id="2" data-passage="What are these creatures doing here?">2. What are these creatures doing here?</a><</if>></td>
<td><<if $askedLifespan > 0>>3. That doesn't sound that bad actually (already asked!)<<elseif $askedSimilarRobot > 0>><a id="3" data-passage="What do you mean by curse?">3. That doesn't sound that bad actually</a><<else>><a id="3" data-passage="I've seen someone like you before">3. I've seen a robot like you before</a><</if>></td></tr>
</table>
<</nobr>><center><div class="mediumImage"><img src="./Images/towndrone.jpg"></div></center>
<span style="color: red">''Protagonist:'' </span>What about the people who live here? <<set $askedResidents to 1>>
<span style="color: orange">''Destructor MX-1862:'' </span> They are dead. I guess some of them were able to flee. But chances are they are also dead. Survival on Ranak II is quite difficult compared to other planets in this sector.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $askedPurpose > 0>><a id="1" data-passage="We should get started">1. We should get started</a><<else>><a id="1" data-passage="What are you doing here? robot">1. What are you doing here?</a><</if>></td>
<td><<if $askedResidents > 0>>2. What about the people who live here? (already asked!)<<elseif $askedZombie > 0>><a id="2" data-passage="What about the people who live here?">2. What about the people who live here?</a><<else>><a id="2" data-passage="What are these creatures doing here?">2. What are these creatures doing here?</a><</if>></td>
<td><<if $askedLifespan > 0>>3. That doesn't sound that bad actually (already asked!)<<elseif $askedSimilarRobot > 0>><a id="3" data-passage="What do you mean by curse?">3. That doesn't sound that bad actually</a><<else>><a id="3" data-passage="I've seen someone like you before">3. I've seen a robot like you before</a><</if>></td></tr>
</table>
<</nobr>><center><div class="mediumImage"><img src="./Images/supervisor.jpg"></div></center>
<span style="color: red">''Protagonist:'' </span> But what do I actually do? How am I supposed to stop them?<<set $askedAliens to 2>>
<span style="color: orange;">''Supervisor:'' </span> Under this floor there is a machine. You need to learn how to use it. It would take six months. Perhaps a year. But it will also take time until for our blackhole to grow large enough for the aliens to use it.
<span style="color: red">''Protagonist:'' </span> And what if I don't want to?
<span style="color: orange;">''Supervisor:'' </span> In that case you are free to walk away. There might be another Chosen who arises. There might be not. This is not something that I can know for certain.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $askedAliens > 1>>1. But what do I actually do? (already asked!)<<elseif $askedAliens > 0>><a id="1" data-passage="But how do I help?">1. But what do I actually do? </a><<else>><a id="1" data-passage="Who are these aliens?">1. Who are these aliens?</a><</if>></td>
<td><<if $askedChosen > 0>>2. Why did you call me Chosen? (already asked!)<<else>><a id="2" data-passage="Why did you call me Chosen?">2. Why did you call me Chosen?</a><</if>></td>
<td><<if $askedSlave > 0>>3. I am a slave, can you help me? (already asked!)<<elseif $status=="FREE">>3. I am a slave, can you help me? (you are not a slave!)<<else>><a id="3" data-passage="I am a slave, can you help me?">3. I am a slave, can you help me?</a><</if>></td></tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $askedthosebeforeus > 0>>4. What happened to Those Who Came Before Us? (already asked!)<<else>><a id="4" data-passage="What happened to Those Who Came Before Us?">4. What happened to Those Who Came Before Us?</a><</if>></td>
<td><<if $askedUniform > 0>>5. What's with the uniform? (already asked!)<<else>><a id="5" data-passage="What's with the uniform?">5. What's with the uniform?</a><</if>></td>
<td><<if $askedUniform > 0 && $askedthosebeforeus > 0 && $askedChosen > 0 && $askedAliens > 1>><a id="6" data-passage="I think I've heard enough">6. I think I've heard enough</a><<else>>6. I think I've heard enough (you didn't ask everything)<</if>></td></tr>
</table>
<</nobr>><center><div class="mediumImage"><img src="./Images/supervisor.jpg"></div></center>
<span style="color: red">''Protagonist:'' </span> What happened to this race, Those Who Came Before Us?
<span style="color: orange;">''Supervisor:'' </span> They died during the war, however the machinery they created was able to repel the enemy in the end.
<span style="color: red">''Protagonist:'' </span> That doesn't give us a lot of hope, does it?
<span style="color: orange;">''Supervisor:'' </span> It took them time until they invented their machinery. We will use it from the beginning. Hopefully this will give us an edge. <<set $askedthosebeforeus to 1>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $askedAliens > 1>>1. But what do I actually do? (already asked!)<<elseif $askedAliens > 0>><a id="1" data-passage="But how do I help?">1. But what do I actually do? </a><<else>><a id="1" data-passage="Who are these aliens?">1. Who are these aliens?</a><</if>></td>
<td><<if $askedChosen > 0>>2. Why did you call me Chosen? (already asked!)<<else>><a id="2" data-passage="Why did you call me Chosen?">2. Why did you call me Chosen?</a><</if>></td>
<td><<if $askedSlave > 0>>3. I am a slave, can you help me? (already asked!)<<elseif $status=="FREE">>3. I am a slave, can you help me? (you are not a slave!)<<else>><a id="3" data-passage="I am a slave, can you help me?">3. I am a slave, can you help me?</a><</if>></td></tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $askedthosebeforeus > 0>>4. What happened to Those Who Came Before Us? (already asked!)<<else>><a id="4" data-passage="What happened to Those Who Came Before Us?">4. What happened to Those Who Came Before Us?</a><</if>></td>
<td><<if $askedUniform > 0>>5. What's with the uniform? (already asked!)<<else>><a id="5" data-passage="What's with the uniform?">5. What's with the uniform?</a><</if>></td>
<td><<if $askedUniform > 0 && $askedthosebeforeus > 0 && $askedChosen > 0 && $askedAliens > 1>><a id="6" data-passage="I think I've heard enough">6. I think I've heard enough</a><<else>>6. I think I've heard enough (you didn't ask everything)<</if>></td></tr>
</table>
<</nobr>><center><div class="mediumImage"><img src="./Images/supervisor.jpg"></div></center>
<span style="color: red">''Protagonist:'' </span> What's with the uniform?
<span style="color: orange;">''Supervisor:'' </span> Our task force commenced service in 2023, when the first artifact from Those Who Came Before Us was found in Hungary. I was part of an international expedition sent to recover it. We are alive and breathing since then. <<set $askedUniform to 1>>
<span style="color: red">''Protagonist:'' </span> But that was centuries ago.
<span style="color: orange;">''Supervisor:'' </span> The artifact keeps us healthy and young. In return we devote our whole life to keeping the galaxy safe.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $askedAliens > 1>>1. But what do I actually do? (already asked!)<<elseif $askedAliens > 0>><a id="1" data-passage="But how do I help?">1. But what do I actually do? </a><<else>><a id="1" data-passage="Who are these aliens?">1. Who are these aliens?</a><</if>></td>
<td><<if $askedChosen > 0>>2. Why did you call me Chosen? (already asked!)<<else>><a id="2" data-passage="Why did you call me Chosen?">2. Why did you call me Chosen?</a><</if>></td>
<td><<if $askedSlave > 0>>3. I am a slave, can you help me? (already asked!)<<elseif $status=="FREE">>3. I am a slave, can you help me? (you are not a slave!)<<else>><a id="3" data-passage="I am a slave, can you help me?">3. I am a slave, can you help me?</a><</if>></td></tr>
</table>
<</nobr>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $askedthosebeforeus > 0>>4. What happened to Those Who Came Before Us? (already asked!)<<else>><a id="4" data-passage="What happened to Those Who Came Before Us?">4. What happened to Those Who Came Before Us?</a><</if>></td>
<td><<if $askedUniform > 0>>5. What's with the uniform? (already asked!)<<else>><a id="5" data-passage="What's with the uniform?">5. What's with the uniform?</a><</if>></td>
<td><<if $askedUniform > 0 && $askedthosebeforeus > 0 && $askedChosen > 0 && $askedAliens > 1>><a id="6" data-passage="I think I've heard enough">6. I think I've heard enough</a><<else>>6. I think I've heard enough (you didn't ask everything)<</if>></td></tr>
</table>
<</nobr>><div id="keypress"><center><div class="mediumImage"><img src="./Images/supervisor.jpg"></div></center>
<span style="color: red">''Protagonist:'' </span> Alright, I think I've heard enough.
<span style="color: orange;">''Supervisor:'' </span> Now that entered the machine started to calibrate itself for your use, but it will need three power modules in order to work effectively. You will need to find them, and bring them back here. Once that's done you can make your decision.
<span style="color: red">''Protagonist:'' </span> Alright then! The space rabbit just doing space rabbit things.
With that, you are escorted out of the building, and you find yourself in the middle of the desert <<linkappend "once more.">>
<center><div class="mediumImage"><img src="./Images/desert2.jpg"></div></center>
TO BE CONTINUED<</linkappend>></div>
<<set $Area2Location10Explored to 1>><<set $atarea2Location10 to 1>><<set $enemy1Health to 100>><<set $enemy2Health to 100>><<set $location10Explored to 1>><<if $creaturesArea2Location10dead > 0>><center><div class="mediumImage"><img src="./Images/creaturesarea2bothdead.jpg"></div></center>
You go back to the spot where you encountered the creatures. But both of them area dead. The remainder of the flesh was overwhelmed by worms, therefore you are unable to take more.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Keep exploring area2">1. Keep exploring</a></td>
<td><a id="2" data-passage="Go back to the hideout">2. Go back to the hideout</a></td>
</tr>
</table>
<</nobr>><<else>><center><div class="mediumImage"><img src="./Images/creaturesarea2bothup.jpg"></div></center><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td></td>
<td>Health: $enemy1Health</td>
<td>Health: $enemy2Health</td>
<td></td></tr>
</table>
<</nobr>>
You keep prowling the desert, and suddenly two creatures emerge from the sand.
Your first instinct is to run away. But perhaps if you kill them, you could eat their flesh.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $straitjacketed > 0>>1. Start shooting (your arms are bound!)<<else>><<if $bullets > 0>><a id="1" data-passage="Creature fight2">1. Start shooting</a><<else>>1. Start shooting (no bullets left!)<</if>><</if>></td>
<td><a id="2" data-passage="Run away2">2. Run away</a></td>
</tr>
</table>
<</nobr>><</if>><<set $Area2Location12Explored to 1>><<set $atarea2Location12 to 1>><<set $area2Location12explored to 1>><<if $protagonistEscapedHideout > 0>><<if $captorDead > 0>><<if $maleCaptor > 0>><center><div class="mediumImage"><img src="./Images/swendeadscrashsiteoweapon.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/coradeadscrashsitenoweapon.jpg"></div></center><</if>>
You return to the corpse of your former captor.
<span style="color: red">''Protagonist:'' </span> Ha!
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Keep exploring area2">1. Keep exploring</a></td>
<td><a id="2" data-passage="Go back to the hideout">2. Go back to the hideout</a></td>
</tr>
</table>
<</nobr>><<elseif $reEnslavedSwen > 0>><center><div class="mediumImage"><img src="./Images/crashsite.jpg"></div></center>
<<if $wenttoWreckage > 0>>You return to the remains of the crashed spacecraft.<<else>>You keep prowling the desert, and you stumble into the remains of a crashed spacecraft.<</if>> By now you are pretty sure that this is how <<if $maleCaptor > 0>>Swen<<else>>Cora<</if>> got here.<<set $wenttoWreckage to 1>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Keep exploring area2">1. Keep exploring</a></td>
<td><a id="2" data-passage="Go back to the hideout">2. Go back to the hideout</a></td>
</tr>
</table>
<</nobr>><<else>><<if $maleCaptor > 0>><center><div class="mediumImage"><img src="./Images/swenaimscrashsite.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/coraaimscrashsite.jpg"></div></center><</if>>
<<if $wenttoWreckage > 0>>You return to the remains of the crashed spacecraft. Your former captor is there as well.<<else>>You keep prowling the desert, and you stumble into the remains of a crashed ship. To your surprise, your former captor is there as well.<</if>>
<span style="color: orange">''<<if $maleCaptor > 0>>Swen<<else>>Cora<</if>>:'' </span> <<if $maleCaptor > 0>>You stay where you are!<<else>>Not a step further!<</if>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="What if I just kill you? Swen/Cora">1. Payback time</a></td>
<td><a id="2" data-passage="I want to be a slave again">2. I want to be a slave again</a></td>
<td><a id="3" data-passage="Keep exploring area2">3. Keep exploring</a></td>
<td><a id="4" data-passage="Go back to the hideout">4. Go back to the hideout</a></td>
</tr>
</table>
<</nobr>><</if>><<else>><center><div class="mediumImage"><img src="./Images/crashsite.jpg"></div></center>
<<if $wenttoWreckage > 0>>You return to the remains of the crashed spacecraft.<<else>>You keep prowling the desert, and you stumble into the remains of a crashed spacecraft.<</if>> //Perhaps this is how <<if $maleCaptor > 0>>Swen<<else>>Cora<</if>> got here?//<<set $wenttoWreckage to 1>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Keep exploring area2">1. Keep exploring</a></td>
<td><a id="2" data-passage="Go back to the hideout">2. Go back to the hideout</a></td>
</tr>
</table>
<</nobr>><</if>><<set $Area2Location11Explored to 1>><<set $atarea2Location11 to 1>><<set $area2Location11explored to 1>><center><div class="mediumImage"><img src="./Images/desert2.jpg"></div></center>
<<if $wentToSpot11 > 0>>You return to the desolate spot where you went earlier. Strange, but the ground is shaking beneath you. Perhaps you should leave, and never come back.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Stay wormII">1. Stay</a></td>
<td><a id="2" data-passage="Keep exploring area2">2. Keep exploring</a></td>
<td><a id="3" data-passage="Go back to the hideout">3. Go back to the hideout</a></td>
</tr>
</table>
<</nobr>><<else>>You keep prowling the desert, but you are unable to find anything. Looks like you arrived to a blank spot!<<set $wentToSpot11 to 1>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Keep exploring area2">1. Keep exploring</a></td>
<td><a id="2" data-passage="Go back to the hideout">2. Go back to the hideout</a></td>
</tr>
</table>
<</nobr>><</if>><div id="keypress"><<set $ownsHideout to 0>><<set $cuffStrength to 5>><<set $reEnslavedSwen to 1>><<set $playerHealth to $playerHealthOrigin>><<set $status to "SLAVE">><<set $weapon to "none">><<set $outfit to "ballgag, slave collar, slave mittens">><<set $bullets to 0>><<set $food to "∞">><<set $water to "∞">><<set $foodStatus to $food + " days">><<set $waterStatus to $water + " days">><<if $maleStart > 0>><center><div class="mediumImage"><img src="./Images/cagedprotagonistwakesup2.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/cagedprotagonistwakesup.jpg"></div></center><</if>>
When you open your eyes, you realize that you are in the same cage <<linkappend "as before.">>
<<if $maleStart > 0>><center><div class="mediumImage"><img src="./Images/cagedmittensalt.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/cagedmittens.jpg"></div></center><</if>>
Except that your hands were locked into mittens. Making escape <<linkappend "impossible.">>
<<if $maleStart > 0>><center><div class="mediumImage"><img src="./Images/cagedprotagonistaltmittens.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/cagedprotagonistmittens.jpg"></div></center><</if>>
''Mission log updated!''<<set $mission2 to "You were enslaved by a scoundrel called <<if $maleCaptor > 0>>Swen<<else>>Cora<</if>>. You need to find a way to escape him. Alternatively, if your pride lets you, serving him could provide an alternative way to survive.\n\nAffection towards <<if $maleCaptor > 0>>Swen<<else>>Cora<</if>>: $SwenAffection==\n\nYou are free!==\n\nNow you are not!">><<set $ownsHideout to 0>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><<if $energy > 0>><a id="1" data-passage="Try to get out of the restraints Swen">1. Start to struggle</a><<else>>1. Start to struggle (not enough energy!)<</if>></td>
<td><<if $energy > 0>><a id="2" data-passage="Mastrubate Swen">2. Masturbate</a><<else>>2. Masturbate (not enough energy!)<</if>></td>
<td><a id="3" data-passage="Wait for him to return Swen">3. Wait for <<if $maleCaptor > 0>>Swen<<else>>Cora<</if>> to return</a></td>
</tr>
</table>
<</nobr>><</linkappend>><</linkappend>></div><<set $enemy1Health to 100>><<if $maleCaptor > 0>><center><div class="mediumImage"><img src="./Images/swenaimscrashsite.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/coraaimscrashsite.jpg"></div></center><</if>>
<span style="color: red">''Protagonist:'' </span> Time to get some payback.
<span style="color: orange">''<<if $maleCaptor > 0>>Swen<<else>>Cora<</if>>:'' </span> <<if $maleCaptor > 0>>You will only try!<<else>>Do your worst!<</if>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Start shooting Swen/Cora">1. Start shooting</a></td>
<td><<if $hasSubmachineGun > 0>><a id="2" data-passage="Change your weapon Swen/Cora">2. Change your weapon</a><<else>>2. Change your weapon (you only have one weapon!)<</if>></td>
</tr>
</table>
<</nobr>>
<<set $enemy2Health to 0>><<set $randomDamageEnemy to Math.floor(Math.random() * 2)>><<if $weapon == "New Earth submachine gun" && $bullets > 4>><<if $randomDamageEnemy > 0>><<set $enemy1Health to $enemy1Health - 80>><<else>><<set $enemy1Health to $enemy1Health - 60>><</if>><<elseif $weapon == "New Earth submachine gun">><<if $randomDamageEnemy > 0>><<set $enemy1Health to $enemy1Health - $bullets * 15>><<else>><<set $enemy1Health to $enemy1Health - $bullets * 10>><</if>><<else>><<if $randomDamageEnemy > 0>><<set $enemy1Health to $enemy1Health - 40>><<else>><<set $enemy1Health to $enemy1Health - 30>><</if>><</if>><<if $enemy1Health > 0>><<if $maleCaptor > 0>><center><div class="mediumImage"><img src="./Images/swenaimscrashsite.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/coraaimscrashsite.jpg"></div></center><</if>><<else>><<if $maleCaptor > 0>><center><div class="mediumImage"><img src="./Images/swendeadscrashsite.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/coradeadscrashsite.jpg"></div></center><</if>><</if>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td></td>
<td>Health: $enemy1Health</td>
<td></td></tr>
</table>
<</nobr>>
You open fire on the enemy, and you are able to <<if $enemy1Health > 0>>cause <<if $randomDamageEnemy > 0>>critical<<else>>major<</if>> damage.<<else>>eliminate your opponent.<</if>>
<<if $enemy1Health > 0>><span style="color: orange">''<<if $maleCaptor > 0>>Swen<<else>>Cora<</if>>:'' </span> You fucking bitch!<<set $randomDamagePlayer to Math.floor(Math.random() * 2)>><<if $wearsRuanite > 0>><<if $enemy1Health < 1 || $enemy2Health < 1>><<if $randomDamagePlayer > 0>><<set $playerHealth to $playerHealth - 4>><<else>><<set $playerHealth to $playerHealth - 7>><</if>><<else>><<if $randomDamagePlayer > 0>><<set $playerHealth to $playerHealth - 7>><<else>><<set $playerHealth to $playerHealth - 14>><</if>><</if>><<else>><<if $enemy1Health < 1 || $enemy2Health < 1>><<if $randomDamagePlayer > 0>><<set $playerHealth to $playerHealth - 7>><<else>><<set $playerHealth to $playerHealth - 14>><</if>><<else>><<if $randomDamagePlayer > 0>><<set $playerHealth to $playerHealth - 14>><<else>><<set $playerHealth to $playerHealth - 28>><</if>><</if>><</if>>
As a response, your opponent shoots back, causing you <<if $randomDamagePlayer > 0>>critical<<else>>major<</if>> damage.
<<if $weapon == "New Earth submachine gun" && $bullets > 4>>''5 bullets removed!''<<set $bullets to $bullets - 5>><<elseif $weapon == "New Earth submachine gun" && $bullets > 1>>''$bullets bullets removed!''<<set $bullets to 0>><<elseif $weapon == "New Earth submachine gun">>''$bullets bullet removed!''<<set $bullets to 0>><<else>>''1 bullet removed!''<<set $bullets to $bullets - 1>><</if>>
<<if $playerHealth < 1>><hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="You lose consciousness Swen/Cora">1. You lose consciousness</a></td>
</tr>
</table>
<</nobr>><<else>><hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Start shooting Swen/Cora">1. Keep shooting</a></td>
<td><<if $hasSubmachineGun > 0>><a id="2" data-passage="Change your weapon Swen/Cora">2. Change your weapon</a><<else>>2. Change your weapon (you only have one weapon!)<</if>></td>
</tr>
</table>
<</nobr>><</if>><<else>><span style="color: red">''Protagonist:'' </span> <<if $maleStart > 0>>Yes!<<else>>FUCK YOU! FUCK YOU! FUCK YOUUUUU!!!!<</if>><<set $captorDead to 1>><<set $enemy1Health to 100>><<set $enemy2Health to 100>>
<<if $weapon == "New Earth submachine gun" && $bullets > 4>>''5 bullets removed!''<<set $bullets to $bullets - 5>><<elseif $weapon == "New Earth submachine gun" && $bullets > 1>>''$bullets bullets removed!''<<set $bullets to 0>><<elseif $weapon == "New Earth submachine gun">>''$bullets bullet removed!''<<set $bullets to 0>><<else>>''1 bullet removed!''<<set $bullets to $bullets - 1>><</if>>
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="You won Neil/Cora">1. You won!</a></td>
</tr>
</table>
<</nobr>><</if>><<if $maleCaptor > 0>><center><div class="mediumImage"><img src="./Images/swenaimscrashsite.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/coraaimscrashsite.jpg"></div></center><</if>><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td></td>
<td>Health: $enemy1Health</td>
<td></td></tr>
</table>
<</nobr>>
You decide to change weapons. This time you equipped the <<if $weapon == "New Earth submachine gun">>21st century pistol<<set $weapon to "21st century pistol">><<else>>New Earth submachine gun<<set $weapon to "New Earth submachine gun">><</if>>.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Start shooting Swen/Cora">1. <<if $enemy1Health < 100>>Keep shooting<<else>>Start shooting<</if>></a></td>
<td><a id="2" data-passage="Change your weapon Swen/Cora">2. Change your weapon</a></td>
</tr>
</table>
<</nobr>><<set $previousOutfit to $outfit>><<set $previousWeapon to $weapon>><<set $previousBullets to $bullets>><<if $maleStart > 0>><center><div class="mediumImage"><img src="./Images/clawedupprotagonistmalestart.jpg"></div></center><<else>><<if $status == "SLAVE">><center><div class="mediumImage"><img src="./Images/clawedupprotagonistcollared.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/clawedupprotagonist.jpg"></div></center><</if>><</if>>
Your former captor proves to be too strong, and you drop on the sand unconscious.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="You wake up recapture">1. You wake up</a></td></tr>
</table>
<</nobr>>
<div id="keypress"><<set $captorDead to 1>><<set $water to $water + 3>><<set $waterStatus to $water + " days">><<set $food to $food + 2>><<set $foodStatus to $food + " days">><<set $energy to $energy -1>><<set $bullets to $bullets + 13>><<if $maleCaptor > 0>><center><div class="mediumImage"><img src="./Images/swendeadscrashsite.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/coradeadscrashsite.jpg"></div></center><</if>>
Your former captor lies dead before you. Time to take everything you can find into <<linkappend "your possession!">>
<<if $maleCaptor > 0>><center><div class="mediumImage"><img src="./Images/swendeadscrashsiteoweapon.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/coradeadscrashsitenoweapon.jpg"></div></center><</if>>
''1 energy removed!''
''2 food added!''
''3 water added!''
<<if $hasSubmachineGun != 1>>''Submachinegun added!''<<set $hasSubmachineGun to 1>><<set $weapon to "New Earth submachine gun">>
<</if>>''13 bullets added!''
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="Keep exploring area2">1. Keep exploring</a></td>
<td><a id="2" data-passage="Go back to the hideout">2. Go back to the hideout</a></td>
</tr>
</table>
<</nobr>><</linkappend>></div><div id="keypress"><<if $maleCaptor > 0>><center><div class="mediumImage"><img src="./Images/swenpuzzled.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/corapuzzled.jpg"></div></center><</if>>
<span style="color: red">''Protagonist:'' </span> I want to be a slave again.
<span style="color: orange">''<<if $maleCaptor > 0>>Swen<<else>>Cora<</if>>:'' </span> <<if $maleCaptor > 0>>For real?<<else>>What?<</if>>
<span style="color: red">''Protagonist:'' </span> I guess it grew on me.
<span style="color: orange">''<<if $maleCaptor > 0>>Swen<<else>>Cora<</if>>:'' </span> Fine. Drop your weapon. Hands behind the back of your head.
Finally you take a deep breath, and you do as ordered. Only to get knocked out with <<linkappend "a swift blow.">>
<<set $previousOutfit to $outfit>><<set $previousWeapon to $weapon>><<set $previousBullets to $bullets>><<if $maleStart > 0>><center><div class="mediumImage"><img src="./Images/clawedupprotagonistmalestart.jpg"></div></center><<else>><<if $status == "SLAVE">><center><div class="mediumImage"><img src="./Images/clawedupprotagonistcollared.jpg"></div></center><<else>><center><div class="mediumImage"><img src="./Images/clawedupprotagonist.jpg"></div></center><</if>><</if>>
And you know for a fact that when you wake up, you are going to be a slave for good.
<hr><<nobr>>
<table style="width:100%; text-align:center;border-spacing:1em;table-layout:fixed;">
<tr>
<td><a id="1" data-passage="You wake up recapture">1. You wake up</a></td></tr>
</table>
<</nobr>><</linkappend>></div>