<<set $showpics = true>>
<<set $breakVersion = 0.400>> /*last version where saves will break*/
<<set $currentVersion = 0.400>> /*current version*/
/* ! If there's a new break version, remember to update the dismissal variable in Passage Footer! */
/*Stats*/
<<set $stress = 0>>
<<set $maxStress = 20>>
<<set $minStress = 0>>
<<set $water = 0>>
<<set $gold = 0>>
<<set $magic = 0>>
<<set $awoken = 0>> /*0=no magic, 1=self, 2=lesson, 3=full self, 4=full taught, 5=wytch*/
<<set $oldAwoken = 0>> /* used if magic is reset>>
<<set $practiceStep = 0>> /*magic practice*/
<<set $practiceDone = false>> /*practiced magic today*/
<<set $firstSexWytch = 0>> /*times sex with wytch as a female*/
<<set $firstSex = false>> /*has had sex with a man as a female*/
<<set $firstSelf = false>> /* first masturbation as female*/
/*Book*/
<<set $bookDone = false>>
<<set $nextChapter = 0>>
<<set $magicPassageDone = false>>
<<set $escapePassageDone = false>>
<<set $bookReadToday = false>>
/*Walks*/
<<set $walkdone = false>>
<<set $firstWalkDone = false>>
<<set $walkTimes = 0>>
<<set $flowerEventDone = false>>
<<set $escapeEventDone = false>>
/*Woodsman*/
<<set $woodsmanOn = false>> /*Hans is coming over today or not*/
<<set $woodsmanSuki = 0>> /*How much you like Hans*/
<<set $woodsmanTimes = 0>> /*number of times you've Hansed*/
<<set $woodsmanAsks = 0>> /*number of times you've asked Hans over*/
<<set $woodsmanTime = 30>>
<<set $woodsmanDone = false>>
/*Hunter*/
<<set $hunterSeen = false>>
<<set $hunterRevealKnow = false>> /*Told Cassy you know him*/
<<set $hunterRitual = false>> /*Whether you know about the hunter's ritual*/
<<set $hunterRitualKnow = false>> /*Told Cassy about ritual*/
<<set $hunterWarn = -1>> 0=unseen, 1=no warning, 2=warned once, 3=return, 4=closed*/
<<set $hunterClockOn = false>> /*Show hunter clock*/
<<set $hunterInBar = 0>> /*0=bar, 1=room, 2=gone*/
<<set $askBartenderAboutHunter = false>>
<<set $hunterTitle = "Hunter">> /*What you call hunter*/
<<set $hunterDays = 1000>> /*Days until arrival*/
<<set $hunterNic = "Kid">> /*What hunter calls you*/
<<set $hunterTrick = false>> /*Plan to trick hunter*/
<<set $hunterTricked = false>> /*Trick worked*/
<<set $hunterBack = 1000>> /*The day when the hunter will return (trick)*/
<<set $toldHunter = false>> /* Told hunter your identity */
<<set $hunterConvo = 0>> /*State of conversation WITH hunter*/
<<set $hunterTalkToday = false>> /*Talked to Hunter Today*/
<<set $hunterReturn = "You again, what do you want this time?">> /* Blurb for QA Hub*/
<<set $hunterInfoDone = false>>
<<set $hunterOfferHelp = false>>
<<set $hunterSeduce = false>>
<<set $hunterAskLeave = false>>
/*Time*/
<<set $time = 720>>
<<set $timeWaste = []>>
<<set $tempTime = 0>>
<<set $tempTimeFirst = true>>
<<set $hours = 6>>
<<set $minutes = 0>>
/*Town*/
<<set $townOk = true>>
<<set $townVisits = 0>>
<<set $townSex = 0>>
<<set $townSexTotal = 0>>
<<set $shopJug = {stock:1, price:3, cart:0}>>
<<set $shopCollar = {stock:1, price:5, cart:0}>>
<<set $shopMeat = {price:1, cart:0}>>
<<set $shopVeg = {price:1, cart:0}>>
<<set $cartTot = 0>>
<<set $batteryDrain = 0>>
/*Change*/
<<set $changetotal = 0>>
<<set $change = 0>>
<<set $lastEquipment = 0>>
<<set $eqAfterMssg = "">>
<<set $equipment = 0>>
<<set $baseH = 0.25>>
<<set $magH = 0>>
<<set $HMod = 0>>
<<set $SelfToday = 0>> /* times of masturbation*/
<<set $reward = 0>>
<<set $level = 0>>
<<set $maxLevel = 4>>
<<set $dessert = false>>
<<set $days = 1>>
<<set $forcedOption = true>>
<<set $forcedChangeThreshold = 3>>
<<set $firstForced = true>>
<<set $changed = false>>
<<set $LU = false>>
<<set $LD = false>>
/*Endings*/
<<set $dogEnd = 0>>
<<set $batteryEnd = 0>>
/*Achievements*/
<<set $endings = []>>
<<if recall('Complete')>><<set $endings.pushUnique('Complete')>><</if>>
<<if recall('LocalLegend')>><<set $endings.pushUnique('LocalLegend')>><</if>>
<<if recall('BookEnd')>><<set $endings.pushUnique('BookEnd')>><</if>>
<<if recall('RealDogEnd')>><<set $endings.pushUnique('RealDogEnd')>><</if>>
<<if recall('GuildWenchEnd')>><<set $endings.pushUnique('GuildWenchEnd')>><</if>>
<<if recall('WalkAwaySad')>><<set $endings.pushUnique('WalkAwaySad')>><</if>>
<<if recall('WalkAwayHappy')>><<set $endings.pushUnique('WalkAwayHappy')>><</if>>
<<if recall('RunAway')>><<set $endings.pushUnique('RunAway')>><</if>>
<<if recall('WickedWytchEnd')>><<set $endings.pushUnique('WickedWytchEnd')>><</if>>
<<if recall('StayWithHerEnd')>><<set $endings.pushUnique('StayWithHerEnd')>><</if>>
<<if recall('HuntersTwo')>><<set $endings.pushUnique('HuntersTwo')>><</if>>
<<if recall('HuntressEnd')>><<set $endings.pushUnique('HuntressEnd')>><</if>>
<<if recall('LoveEnd')>><<set $endings.pushUnique('LoveEnd')>><</if>>
<<if recall('WalkEscapeEnd')>><<set $endings.pushUnique('WalkEscapeEnd')>><</if>>
<<if recall('BatteryEnd')>><<set $endings.pushUnique('BatteryEnd')>><</if>>
<<if recall('CatgirlEnd')>><<set $endings.pushUnique('CatgirlEnd')>><</if>>
<<if recall('MaidEnd')>><<set $endings.pushUnique('MaidEnd')>><</if>>
<<if recall('EvilWytch')>><<set $endings.pushUnique('EvilWytch')>><</if>>
<<if recall('OfficalWaifu')>><<set $endings.pushUnique('OfficalWaifu')>><</if>>
<<if recall('LocketEnd')>><<set $endings.pushUnique('LocketEnd')>><</if>>
/*Relationship*/
<<set $rel = 0>> /*Applied relationship points*/
<<set $relGap = 7>> /*The amount of points you need to level up*/
<<set $relLevelUp = $rel + $relGap>> /*Points for level up*/
<<set $relLevelDown = $rel - $relGap>> /*Points for level down*/
<<set $relLvl = 0>>
/* Relationship Levels: -2 terrible, -1 bad, 0 neutral, 1 good, 2 great */
<<set $dinnerConvo = []>>
<<set $dinnerUp = "DinnerFirst">>
<<set $dinnerDown = "DinnerFirst">>
<<set $dinnerConvo.push({name:"DinnerFirst",priority:100})>>
<<set $MissNic = "the Wytch">>
<<set $homeComment = "">>
<<set $girlTalk = false>> /*have discussed being a girl*/
/* Inventory */
<<set $jugs = 1>>
<<set $jugval = 3>> /* how much water the jugs hold */
<<set $fireStarted = false>>
/*Misc*/
<<set $newDay = true>>
<<set $fireMagicTry = false>>
<<set $WytchSex = {}>>
<<set $Masturbation = {}>>
<<set $under = {}>>
<<set $npc = "">>
<<set $WytchSatisfaction = 0>> /*for debugging, can remove*/
<<set $townOk = false>>
/*Task list*/
<<set $fireTask = false>>
<<set $cleanupTask = false>>
<<set $dinnerTask = false>>
<<set $washingTask = false>>
/* Chores */
<<set $swept = {done: false, time: 10, magic: 6}>>
<<set $dusted = {done: false, time: 15, magic: 6}>>
<<set $pot = {state: 1, clocktime: 60, clockOn: false, magic: 2, time: 30, onFire: true}>>
<<set $clothes = {state: "dirty", clocktime: 60, clockOn: false, magic: 2, time: 10, foldtime: 5}>>
<<set $rags = {state: "dirty", clocktime: 60, clockOn: false, magic: 2, time: 10, foldtime: 5}>>
<<set $ragsText = "While cleaning up, you gathered all the dirty rags.">>
<<set $veg = {kazu: 1, done: false, time: 10, magic: 5}>>
<<set $meat = {kazu: 1, done: false, time: 10, magic: 5}>>
<<set $wood = {done: false, time: 20, magic: 2}>>
<<set $fire = {done: false, time: 10, magic: 1}>>
<<set $clean = {done: false, time: 15, magic: 2}>>
<<set $stew = {magic: 5}>>
<<set $water = {kazu: 0, time: 5, magic: 1}>>
<<set $cleanup = {done: false, time: 15, magic: 3}>>
<<set $moveTime = 2>>
/*Initial chore settings*/
<<set $fireTask = true>>
<<set $cleanupTask = true>>
<<set $dinnerTask = false>>
<<set $washingTask = false>>
<<set $taskNum = 2>>
<<set $time = 120 + $tempTime>>
<<set $timeChange = 5>>
<<set $clothes.state = "hung">>
<<set $rags.state = "hung">>
/*Laundry: dirty, wet, hung, dry, clean, folded */
/*Pot: 1=dirty, 2=clean, 3=full, 4=boiling, 5=ready, 6=starting to burn, 7=burnt */
/* Changes */
<<display "Changes">>
<<set $changeRequestTimes = -1>>
<<set $drankPotion = false>>
/* Equipment */
<<display "EquipmentDB">>
/* Magic */
<<display "Magic">>
/*Relationship*/
<<display "StoryDB">>
/*Inventory*/
<<display "InventoryDB">>
/*Initial Body Description & settings*/
<<set $defaultMood = 'angry.png'>>
<<set $haircount = 0>>
<<set $bodyLvl = 1>>
<<set $bodyMax = 2>>
<<set $buttLvl = 1>>
<<set $buttMax = 4>>
<<set $hairLvl = 0>>
<<set $hairMax = 3>>
<<set $boobLvl = 1>>
<<set $boobMax = 5>>
<<set $bigLips = false>>
<<set $dress = false>>
<<set $voice = 1>>
<<set $selfImage = 'They call you the Blackwolf, a famous warrior and wytch-hunter. Tall, dark and strong, you cut a very imposing figure as an'>>
<<set $bodyShort = 'adonis'>>
<<set $selfShort = 'warrior'>>
<<set $hairLong = 'in a close cut, masculine style'>>
<<set $eyeColor = 'green'>>
<<set $lipsLong = 'thin, hard lips'>>
<<set $bodyWaist = 'six-packed trunk'>>
<<set $hipsLong = 'narrow masculine hips'>>
<<set $buttLong = 'tight butt so hard you could break logs off it'>>
<<set $boobsLong = 'broad, manly chest with massive pectoral muscles'>>
<<set $top = "shirt">>
<<set $bottom = "trousers">>
<<set $pants = "underwear">>
<<set $blushLvl = 0>> /*blush level, 0=none, 1=a little, 2=a lot*//*<<set _stressDisplay = ($stress/2)*10>>
<strong>Stats:</strong><br>
Stress: _stressDisplay%<br>
Water: $water.kazu<br>
Gold: $gold<br>
Magic: $magic<br>
Time: $hours:<<if $minutes < 10>>0<</if>>$minutes<br>
<br>
<strong>Checklist</strong><br>
<<if $cleanupTask == true>>Clean Up: <<if $cleanup.done == true && $swept.done == true && $dusted.done == true>>✓<<else>>☐<</if>><br><</if>>
<<if $washingTask == true>>Washing: <<if $rags.state == "folded" && $clothes.state == "folded">>✓<<else>>☐<</if>><br><</if>>
<<if $dinnerTask == true>>Dinner: <<if $pot.state == 5 || $pot.state == 6>>✓<<else>>☐<</if>><br><</if>>
<<if $fireTask == true>>Fire: <<if $fire.done == true>>✓<<else>>☐<</if>><</if>>
<br><br>
<<link "Description" "Description">><</link>>
<<link "Show images" $return>><<set $showpics = true>><</link>><br>
<<link "Hide images" $return>><<set $showpics = false>><</link>><br>
Images currently: <<if $showpics == true>>Shown<<else>>Hidden<</if>>*/<<set $return = "Outside">>
<<set $water.max = $jugs * $jugval>>
<<set $faceMood = $defaultMood>>
<<if $stress >= $maxStress>>
<<set $storymode = true>>
<<else>>
<<set $storymode = false>>
<</if>>
<<display "timer">>
<<display "EXT">>
<div class="imgLinkWrap">
<<if $stress < $maxStress>>
/* Chop Firewood */
<span class="gameLink" id="woodLink">
<span class="gameLinkWrap">
<<if $wood.done == false>>
<<set _timedisp = $wood.time + $woodResult.TMod>>
<<link "Chop wood (_timedisp)" "Result">>
<<set $wood.done = true>>
<<set $timeChange = $wood.time>>
<<set $message = $woodResult.Message>>
<<set $HChange = $woodResult.HMod + $baseH>>
<</link>>
<<if $magic >= 2 && $magicChores == true>>
<<link "(<i>use magic 2</i>)" "MagicResult">>
<<set $wood.done = true>>
<<set $message = $woodMagic>>
<<set $timeChange = 0>>
<<set $magic -= 2>>
<</link>>
<</if>>
<<else>>
<disabled>You have enough wood.</disabled>
<</if>>
</span></span>
/*Water*/
<span class="gameLink" id="waterlink">
<span class="gameLinkWrap">
<<if $water.kazu < $water.max>>
<<set _timedisp = $water.time + $pumpSingleResult.TMod>>
<<link "Pump water (_timedisp)" "Result">>
<<set $water.kazu = $water.max>>
<<if $jugs > 1>>
<<set $message = $pumpMultiResult.Message>>
<<set $HChange = $pumpMultiResult.HMod + $baseH>>
<<else>>
<<set $message = $pumpSingleResult.Message>>
<<set $HChange = $pumpSingleResult.HMod + $baseH>>
<</if>>
<<set $timeChange = $water.time>>
<</link>><br>
<<if $magic >= 2 && $magicChores == true>>
<<link "(<i>use magic 1</i>)" "MagicResult">>
<<set $water.kazu = $water.max>>
<<set $magic -= 1>>
<<if $jugs > 1>>
<<set $message = $pumpMultiMagic>>
<<else>>
<<set $message = $pumpSingleMagic>>
<</if>>
<<set $timeChange = 1>>
<</link>><br>
<</if>>
<<else>>
<disabled>You have all the water you can carry.</disabled>
<</if>>
</span></span>
/* Escape */
<span class="gameLink" id="townLink">
<span class="gameLinkWrap">
<<if $walkdone == false>>
<<if $firstWalkDone == false>>
The woods - and freedom - lie tantalizingly close, no more than a few steps away. Would it work to just walk away?<br><br>
<<link "Explore the woods" "Walks">><</link>><br>
<<else>>
<<link "Go for a walk (20)" "Walks">><</link>><br>
<</if>>
<<if $escapeEventDone == true>>
<<link "Try to escape through the woods" "WalkEscape">><</link>><br>
<</if>>
<<else>>
<disabled>Go to the woods - you've already done this once today.</disabled><br>
<</if>>
<<if $townOk == true>>
<<link "Go to town" "GoToTown">><</link>>
<</if>>
</span></span>
/* Clothes Line */
<<if $rags.state == "wet" || $clothes.state == "wet" || $rags.state == "hung" || $clothes.state == "hung" || $rags.state == "dry" || $clothes.state == "dry">>
<span class="gameLink" id="clotheslinelink">
<span class="gameLinkWrap">
<<if $rags.state == "wet" && $clothes.state != "wet">>
<<set _timedisp = $rags.time + $hangRagsResult.TMod>>
<<link "Hang up wet rags (_timedisp)" "Result">>
<<set $rags.state = "hung">>
<<set $message = $hangRagsResult.Message>>
<<set $HChange = $hangRagsResult.HMod + $baseH>>
<<set $rags.clocktime = 60>>
<<set $rags.clockOn = true>>
<<set $timeChange = $rags.time>>
<</link>><br>
<</if>>
<<if $clothes.state == "wet" && $rags.state != "wet">>
<<set _timedisp = $clothes.time + $hangClothesResult.TMod>>
<<link "Hang up wet clothes (_timedisp)" "Result">>
<<set $clothes.state = "hung">>
<<set $message = $hangClothesResult.Message>>
<<set $HChange = $hangClothesResult.HMod + $baseH>>
<<set $timeChange = $clothes.time>>
<<set $clothes.clocktime = 60>>
<<set $clothes.clockOn = true>>
<</link>><br>
<</if>>
<<if $rags.state == "wet" && $clothes.state == "wet">>
<<set _timedisp = $clothes.time + $hangBothResult.TMod>>
<<link "Hang laundry (_timedisp)" "Result">>
<<set $clothes.state = "hung">>
<<set $rags.state = "hung">>
<<set $message = $hangBothResult.Message>>
<<set $HChange = $hangBothResult.HMod + $baseH>>
<<set $timeChange = $clothes.time>>
<<set $rags.clockOn = true>>
<<set $clothes.clockOn = true>>
<<set $rags.clocktime = 60>>
<<set $clothes.clocktime = 60>>
<</link>><br>
<</if>>
<<if $rags.state == "hung">>
The rags are hung on the line and
<<if $rags.clocktime <= 0>> dry.
<<set $rags.state = "dry">>
<<elseif $rags.clocktime <= 15>> almost dry ($rags.clocktime min).
<<elseif $rags.clocktime <= 30>> damp ($rags.clocktime min).
<<elseif $rags.clocktime <= 45>> still wet ($rags.clocktime min).
<<elseif $rags.clocktime <= 60>> wet ($rags.clocktime min).<</if>><br>
<</if>>
<<if $clothes.state == "hung">>
The clothes are hung on the line and
<<if $clothes.clocktime <= 0>> dry.
<<set $clothes.state = "dry">>
<<elseif $clothes.clocktime <= 15>> almost dry ($clothes.clocktime min).
<<elseif $clothes.clocktime <= 30>> damp ($clothes.clocktime min).
<<elseif $clothes.clocktime <= 45>> still wet ($clothes.clocktime min).
<<elseif $clothes.clocktime <= 60>> wet ($clothes.clocktime min).<</if>><br>
<</if>>
/*Fold laundry*/
<<if $rags.state == "dry" && $clothes.state == "dry">>
<<set _timedisp = $clothes.foldtime + $foldClothesResult.TMod>>
<<link "Take in & fold laundry (_timedisp)" "Result">>
<<set $return = "Outside">>
<<set $clothes.state = "folded">>
<<set $rags.state = "folded">>
<<set $message = $foldLaundryResult.Message>>
<<set $HChange = $foldLaundryResult.HMod + $baseH>>
<<set $timeChange = $clothes.foldtime>>
<</link>><br>
<</if>>
/*Fold rags*/
<<if $rags.state == "dry" && $clothes.state != "dry">>
<<set _timedisp = $rags.foldtime + $foldRagsResult.TMod>>
<<link "Take in & fold rags (_timedisp)" "Result">>
<<set $return = "Outside">>
<<set $rags.state = "folded">>
<<set $message = $foldRagsResult.Message>>
<<set $HChange = $foldRagsResult.HMod + $baseH>>
<<set $timeChange = $rags.foldtime>>
<</link>><br>
<</if>>
/*Fold clothes*/
<<if $clothes.state == "dry" && $rags.state != "dry">>
<<set _timedisp = $clothes.foldtime + $foldLaundryResult.TMod>>
<<link "Take in & fold clothes (_timedisp)" "Result">>
<<set $return = "Outside">>
<<set $clothes.state = "folded">>
<<set $message = $foldClothesResult.Message>>
<<set $HChange = $foldClothesResult.HMod + $baseH>>
<<set $timeChange = $clothes.foldtime>>
<</link>><br>
<</if>>
</span></span>
<</if>>
<</if>> /*Closing if for stress */
<span class="gameLink" id="inLink">
<span class="gameLinkWrap">
<<if $stress >= $maxStress>>
You are too horny to do anything but masturbate in the bedroom.<br>
<</if>>
<<link "Go Inside ($moveTime)" "Inside">>
<<set $timeChange = $moveTime>>
<</link>>
</span></span>
</div><<set $faceMood = $defaultMood>>
<<set $blushLvl = 0>><<set $storymode = true>>
<<if $return == "Outside">>
<<display "EXT">>
<<else>>
<<display "INT">>
<</if>>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<<if $message == "">>
It takes about $timeChange.
<<else>>
$message
<</if>>
<<set $stress += $HChange>>
<<set _halfStress = $maxStress/2>>
<<set _threequarterStress = $maxStress * 0.75>>
<<if $stress >= $maxStress>>
<<set $stress = $maxStress>>
<br><br>That last chore has tipped you over the edge. You're so turned on right now, you can think of nothing else but getting off. You'll need to find relief before doing anything else.
<<elseif $stress > _threequarterStress>>
<br><br>You are so horny, it's difficult to concentrate on your tasks. You hands keep "accidentally" bumping into and brushing against certain areas, and you occasionally catch those brushes lasting longer than expected. <<set $timeChange += 3>>
<<elseif $stress > _halfStress>>
<br><br>As you work, you find yourself constantly thinking of $MissNic, her incredible body, and the things you'd like to do to it. How are you still getting horny in this situation? No matter the reason, your mind keeps wandering to various dirty thoughts.
<<set $timeChange += 2>>
<</if>>
<<display "timer">>
<<if $fireTask == true || $dinnerTask == true || $cleanupTask == true || $washingTask == true>>
<<if $hunterAttack == true && $return != "Outside">>
<br><br><<link "Back" "HunterAttack">><</link>>
<<elseif $woodsmanOn == true && $woodsmanDone == false && $return != "Outside">>
<br><br><<link "Back" "Woodsman">><</link>>
<<else>>
<br><br><<link "Back" $return>><</link>>
<</if>>
<</if>>
</div></div>
<<set $message = "">>
<<set $HChange = 0>>
<<set $newDay = false>><<set $return = "Inside">>
<<set $faceMood = $defaultMood>>
<<if $stress >= $maxStress>>
<<set $storymode = true>>
<<else>>
<<set $storymode = false>>
<</if>>
<<display "timer">>
<<display "INT">>
<div class="imgLinkWrap">
<<if $stress < $maxStress>>
/*outside*/
<span class="gameLink" id="outLink">
<span class="gameLinkWrap">
<<link "Go Outside ($moveTime)" "Outside">>
<<set $timeChange = $moveTime>>
<</link>>
</span></span>
/*Pot*/
<<if $dinnerTask == true>>
<span class="gameLink" id="potLink">
<span class="gameLinkWrap">
<<switch $pot.state>>
<<case 1>>
A dirty cauldron hangs in the hearth.<br>
<<case 2>>
A black cauldron hangs in the hearth.<br>
<<case 3>>
A cauldron hangs in the hearth, full of stew ready to be cooked.<br>
<<case 4>>
A cauldron of bubbling stew hangs above the fire, filling the cottage with a warm, delicious smell. It should be ready in about $pot.clocktime minutes.<br>
<<case 5>>
<<set _stewRemainTime = 60 + $pot.clocktime>>
A cauldron of bubbling stew hangs above the fire, filling the cottage with a warm, delicious smell. You should stir it within _stewRemainTime minutes so it doesn't burn.<br>
<<case 6>>
A cauldron of bubbling stew hangs above the fire - perhaps a little too long, as it's starting to smell burnt. You should stir it now so it doesn't burn.<br>
<<case 7>>
A ruined pot of stew hangs over the fire, burnt beyond salvation and inedible.<br>
<</switch>>
/*Mix stew*/
<<if $pot.state == 1 && $water.kazu > 0>>
<<set _timedisp = $pot.time + $scrubResult.TMod>>
<<link "Clean cauldron. (_timedisp)" "Result">>
<<set $timeChange = $pot.time>>
<<set $message = $scrubResult.Message>>
<<set $HChange = $scrubResult.HMod + $baseH>>
<<set $pot.state = 2>>
<<set $water.kazu -= 1>>
<<set $rags.state = "dirty">>
<<set $ragsText = "Dirty rags from cleaning out the cauldron.">>
<</link>>
<<if $magicChores == true && $magic >= $pot.magic>>
<<link "(<i>use magic $pot.magic</i>)" "MagicResult">>
<<set $timeChange = 1>>
<<set $message = $scrubMagic>>
<<set $pot.state = 2>>
<<set $magic -= $pot.magic>>
<</link>>
<</if>>
<<elseif $pot.state == 1 && $water.kazu < 1>>
<disabled>Clean cauldron - you need more water.</disabled>
<<if $magicChores == true && $magic >= $pot.magic>>
<<link "(<i>use magic $pot.magic</i>)" "MagicResult">>
<<set $timeChange = 1>>
<<set $message = $scrubMagic>>
<<set $pot.state = 2>>
<<set $magic -= $pot.magic>>
<</link>>
<</if>>
<<elseif $pot.state < 3 && $veg.done == false>>
<disabled>Make Stew - you need more vegetables.</disabled>
<<elseif $pot.state < 3 && $meat.done == false>>
<disabled>Make Stew - you need more meat.</disabled>
<<elseif $pot.state < 3 && $water.kazu < 2>>
<disabled>Make Stew - you need more water.</disabled>
<<elseif $pot.state < 3 && $pot.state == 1>>
<disabled>Make Stew - pot is not clean.</disabled>
<<elseif $pot.state < 3 && $fire.done == false>>
<disabled>Make Stew - you need a fire to cook with.</disabled>
<<elseif $pot.state == 5>>
<<set _timedisp = 5 + $stirStewResult.TMod>>
<<link "Stir Stew. (_timedisp)" $return>>
<<set $timeChange = 5>>
<<set $pot.state = 5>>
<<set $pot.clocktime = 0>>
<</link>>
<<elseif $pot.state == 6>>
<<set _timedisp = 5 + $stirStewResult.TMod>>
<<link "Stir Stew. (_timedisp)" $return>>
<<set $timeChange = 5>>
<<set $pot.state = 5>>
<<set $pot.clocktime = 0>>
<</link>>
<<elseif $pot.state == 7>>
<<set _timedisp = 5 + $throwStewResult.TMod>>
<<link "Throw out burnt stew (_timedisp)" "Result">>
<<set $timeChange = 5>>
<<set $message = $throwStewResult.Message>>
<<set $HChange = $throwStewResult.HMod + $baseH>>
<<set $pot.clocktime = 60>>
<<set $pot.state = 1>>
<<set $pot.clockOn = false>>
<</link>>
<<elseif $pot.state < 3>>
<<set _timedisp = $pot.time + $mixStewResult.TMod>>
<<link "Make Stew. (_timedisp)" "Result">>
<<set $timeChange = $pot.time>>
<<set $message = $mixStewResult.Message>>
<<set $HChange = $mixStewResult.HMod + $baseH>>
<<set $water.kazu -= 2>>
<<set $pot.state = 4>>
<<set $pot.clockOn = true>>
<<set $pot.clocktime = 90>>
<</link>>
<<if $magicChores == true && $magic >= $cleanup.magic>>
<<link "(<i>use magic $meat.magic</i>)" "MagicResult">>
<<set $timeChange = 1>>
<<set $message = $mixStewMagic>>
<<set $meat.done = true>>
<<set $veg.done = true>>
<<set $veg.kazu -= 1>>
<<set $meat.kazu -= 1>>
<<set $water.kazu -= 2>>
<<set $magic -= $meat.magic>>
<<set $pot.state = 5>>
<<if $fire.done == true>>
<<set $pot.clockOn = true>>
<<set $pot.clocktime = 60>>
<</if>>
<</link>>
<</if>>
<</if>>
<<if $magicChores == true && $pot.state < 5>>
<<if $magic >= $veg.magic>>
<<if ($wood.done == true || $fire.done == true) && $water.kazu > 1 && ($veg.kazu > 0 || $veg.done == true) && ($meat.kazu > 0 || $meat.done == true)>>
<br><<link "(<i>Make stew with magic $veg.magic</i>)" "MagicResult">>
<<set $timeChange = 1>>
<<set $message = $mixStewMagic>>
<<if $veg.done == false>>
<<set $veg.kazu -= 1>>
<<set $veg.done = true>>
<</if>>
<<if $meat.done == false>>
<<set $meat.done = true>>
<<set $meat.kazu -= 1>>
<</if>>
<<set $water.kazu -= 2>>
<<set $fire.done = true>>
<<set $wood.done = false>>
<<set $dinnerDone = true>>
<<set $magic -= $veg.magic>>
<<set $timeChange = 5>>
<<set $pot.state = 5>>
<<set $pot.clocktime = 0>>
<</link>>
<<else>>
<br><disabled>Make stew with magic - You need water, wood, meat, and vegetables to make stew</disabled>
<</if>>
<<else>>
<br><disabled>Make stew with magic - You need more magic to make stew</disabled>
<</if>>
<</if>>
</span></span>
<</if>>
/*Fire Text*/
<<if $fireTask == true && $fire.done == false>>
<span class="gameLink" id="fireLink">
<span class="gameLinkWrap">
<<if $fire.done == false>>
The room is a little cold, with the hearth sitting dark.<br>
<</if>>
/*Start Fire*/
<<if $fire.done == false && $wood.done == true>>
<<set _timedisp = $fire.time + $startFireResult.TMod>>
<<link "Start Fire (_timedisp)" "Result">>
<<set $fire.done = true>>
<<set $wood.done = false>>
<<set $timeChange = $fire.time>>
<<set $message = $startFireResult.Message>>
<<set $HChange = $startFireResult.HMod + $baseH>>
<</link>>
<<if $magic >= 1 && $awoken > 2>>
<<link "(<i>use magic 1</i>)" "MagicResult">>
<<set $timeChange = 1>>
<<set $fireMagicTry = true>>
<<set $message = $startFireMagic>>
<<set $fire.done = true>>
<<set $wood.done = false>>
<</link>>
<</if>>
<<elseif $fire.done == false && $wood.done == false>>
<disabled>Start Fire - you need firewood first.</disabled>
<</if>>
</span></span>
<</if>>
/*time control*/
<span class="gameLink" id="timeLink">
<span class="gameLinkWrap">
<cap>$MissNic</cap> will be back in <<if $hours > 0>>$hours hour<<if $hours != 1>>s<</if>> and <</if>><<if $minutes < 10>>0<</if>>$minutes minutes<<if $hours > 0>>.<<else>>!<</if>><br>
<<set _waitTime = $time - 15>>
<<if _waitTime <= 0 && $newDay == false>>
<<link "Wait 15 minutes (15)" "Review">>
<<set $timeWaste.push("sitting around")>>
<</link>><br>
<<else>>
<<link "Wait 15 minutes (15)" $return>>
<<set $timeWaste.push("sitting around")>>
<<set $timeChange = 15>>
<<set $stress += $baseH>>
<</link>><br>
<</if>>
<<link "Wait until $MissNic comes home" "Review">>
<<set $timeWaste.push("sitting around")>>
<<set $stress += $baseH>>
<</link>>
</span></span>
/*Wash rags Link*/
<<if $washingTask == true && $cleanup.done == true && $rags.state == "dirty">>
<span class="gameLink" id="ragsLink">
<span class="gameLinkWrap">
<<if ($cleanup.done == true && $clothes.state == "dirty") || ($cleanup.done == true && $rags.state == "dirty") >>
$ragsText<br>
<</if>>
/*Wash rags*/
<<if $rags.state == "dirty" && $cleanup.done == true && $water.kazu > 0>>
<<set _timedisp = $rags.time + $washRagsResult.TMod>>
<<link "Wash rags only (_timedisp)" "Result">>
<<set $rags.state = "wet">>
<<set $message = $washRagsResult.Message>>
<<set $HChange = $washRagsResult.HMod + $baseH>>
<<set $timeChange = $rags.time>>
<<set $water.kazu -= 1>>
<</link>>
<<if $magicChores == true && $magic >= $rags.magic>>
<<link "(<i>use magic $rags.magic</i>)" "MagicResult">>
<<set $timeChange = 1>>
<<set $message = $washRagsMagic>>
<<set $rags.state = "folded">>
<<set $magic -= $rags.magic>>
<</link>>
<</if>>
<<elseif $rags.state == "dirty" && $cleanup.done == true && $water.kazu < 1>>
<disabled>Wash Rags - you need more water.</disabled>
<<if $magicChores == true && $magic >= $rags.magic>>
<<link "(<i>use magic $rags.magic</i>)" "MagicResult">>
<<set $timeChange = 1>>
<<set $message = $washRagsMagic>>
<<set $rags.state = "folded">>
<<set $magic -= $rags.magic>>
<</link>>
<</if>>
<<elseif $rags.state == "wet" && $cleanup.done == true>>
<<link "Hang up outside (5)" "Outside">><<set $timeChange = 5>><</link>>
<</if>>
/*Wash both*/
<<if $clothes.state == "dirty" && $rags.state == "dirty" && $cleanup.done == true && $water.kazu > 1>>
<<set _washbothtime = ($rags.time + $clothes.time) - 10>>
<<set _washbothmagic = $rags.magic + $clothes.magic - 1>>
<<set _timedisp = _washbothtime + $washBothResult.TMod>>
<br><<link "Wash both clothes and rags (_timedisp)" "Result">>
<<set $clothes.state = "wet">>
<<set $rags.state = "wet">>
<<set $water.kazu -= 2>>
<<set $message = $washBothResult.Message>>
<<set $HChange = $washBothResult.HMod + $baseH>>
<<set $timeChange = _washbothtime>>
<</link>>
<<if $magicChores == true && $magic >= _washbothmagic>>
<<link "(<i>use magic _washbothmagic</i>)" "MagicResult">>
<<set $timeChange = 1>>
<<set $message = $washBothMagic>>
<<set $rags.state = "folded">>
<<set $clothes.state = "folded">>
<<set $magic -= _washbothmagic>>
<</link>>
<</if>>
<<elseif $clothes.state == "dirty" && $rags.state == "dirty" && $cleanup.done == true && $water.kazu < 2>>
<br><disabled>Wash Laundry - you need more water.</disabled>
<<if $magicChores == true && $magic >= _washbothmagic>>
<<link "(<i>use magic _washbothmagic</i>)" "MagicResult">>
<<set $timeChange = 1>>
<<set $message = $washBothMagic>>
<<set $rags.state = "folded">>
<<set $clothes.state = "folded">>
<<set $magic -= _washbothmagic>>
<</link>>
<</if>>
<</if>>
</span></span>
<</if>>
/*Cleanup Text*/
/*<<if $cleanupTask == true && $cleanup.done == false || $swept.done == false || $dusted.done == false>>*/
<span class="gameLink" id="cleanupLink">
<span class="gameLinkWrap">
<<if $cleanup.done == false>>
The room is a mess, with rags and clothes scattered all around.
<<elseif ($cleanup.done == true && $swept.done == false) || ($cleanup.done == true && $dusted.done == false)>>
The room is much better now, though dirt and dust still litters the <<if $swept.done == false>>floor<</if>> <<if $swept.done == false && $dusted.done == false>>and<</if>> <<if $dusted.done == false>>shelves<</if>>.
<<else>>
The room is now spotlessly clean.
<</if>>
/*Clean Up*/
<<if $cleanup.done == false>>
<<set _timedisp = $cleanup.time + $cleanupResult.TMod>>
<br><<link "Clean the room. (_timedisp)" "Result">>
<<set $timeChange = $cleanup.time>>
<<set $message = $cleanupResult.Message>>
<<set $HChange = $cleanupResult.HMod + $baseH>>
<<set $cleanup.done = true>>
<<set $ragsText = "While cleaning up, you gathered all the dirty rags for washing.">>
<</link>>
<<if $magicChores == true && $magic >= $cleanup.magic>>
<<link "(<i>use magic $cleanup.magic</i>)" "MagicResult">>
<<set $timeChange = 1>>
<<set $message = $cleanMagic>>
<<set $cleanup.done = true>>
<<set $swept.done = true>>
<<set $dusted.done = true>>
<<set $magic -= $cleanup.magic>>
<</link>>
<</if>>
<<if $magic < 1 && $awoken == 1>>
<br><disabled>Practice magic - You don't have enough magic.</disabled>
<<elseif $awoken == 1>>
<br><disabled>Practice magic - You should clean up first.</disabled>
<</if>>
<</if>>
/*Sweep*/
<<if $swept.done == false && $cleanup.done == true>>
<<set _timedisp = $swept.time + $sweepResult.TMod>>
<br><<link "Sweep up. (_timedisp)" "Result">>
<<set $timeChange = $swept.time>>
<<set $message = $sweepResult.Message>>
<<set $HChange = $sweepResult.HMod + $baseH>>
<<set $swept.done = true>>
<</link>>
<<if $magicChores == true && $magic >= $cleanup.magic>>
<<link "(<i>use magic $cleanup.magic</i>)" "MagicResult">>
<<set $timeChange = 1>>
<<set $message = $cleanMagic>>
<<set $cleanup.done = true>>
<<set $swept.done = true>>
<<set $dusted.done = true>>
<<set $magic -= $cleanup.magic>>
<</link>>
<</if>>
<<if $dusted.done && $awoken == 1>>
<br><disabled>Practice magic - You should clean up first.</disabled>
<</if>>
<</if>>
/*Dust*/
<<if $dusted.done == false && $cleanup.done == true>>
<<set _timedisp = $dusted.time + $dustResult.TMod>>
<br><<link "Dust the room. (_timedisp)" "Result">>
<<set $timeChange = $dusted.time>>
<<set $message = $dustResult.Message>>
<<set $HChange = $dustResult.HMod + $baseH>>
<<set $dusted.done = true>>
<<set $swept.done = false>>
<</link>>
<<if $magicChores == true && $magic >= $cleanup.magic>>
<<link "(<i>use magic $cleanup.magic</i>)" "MagicResult">>
<<set $timeChange = 1>>
<<set $message = $cleanMagic>>
<<set $cleanup.done = true>>
<<set $swept.done = true>>
<<set $dusted.done = true>>
<<set $magic -= $cleanup.magic>>
<</link>>
<</if>>
<<if $awoken == 1>><br><disabled>Practice magic - You should clean up first.</disabled><</if>>
<</if>>
<<if $dusted.done == true && $cleanup.done == true && $swept.done == true>>
<<if $time < 11>>
<br><disabled>You don't have enough time to search.</disabled>
<<else>>
<br><<link "Search the room. (10)" "Search">><</link>>
<<if $awoken == 1 && $magic >= 1>><br><<link "Practice Magic" "MagicPractice">><</link>><</if>>
<<if $awoken == 1 && $magic < 1>><br><disabled>Practice magic - You don't have enough magic.</disabled><</if>>
<<if $awoken == 2>><br><disabled>Practice magic - You should ask about your next lesson.</disabled><</if>>
<</if>>
<</if>>
</span></span>
/*<</if>>*/
/*Washing Text*/
<<if $washingTask == true && $cleanup.done == true && $clothes.state == "dirty">>
<span class="gameLink" id="clothesLink">
<span class="gameLinkWrap">
<<if ($cleanup.done == true && $clothes.state == "dirty") || ($cleanup.done == true && $rags.state == "dirty") >>
While cleaning up, you gathered all the dirty
<<if $clothes.state == "dirty">>clothes<</if>>
<<if $clothes.state == "dirty" && $rags.state == "dirty">>and<</if>>
<<if $rags.state == "dirty">>cleaning rags<</if>>
into piles for washing.<br>
<</if>>
/*Wash clothes Link*/
<<if $clothes.state == "dirty" && $cleanup.done == true && $water.kazu > 0>>
<<set _timedisp = $clothes.time + $washClothesResult.TMod>>
<<link "Wash clothes only (_timedisp)" "Result">>
<<set $clothes.state = "wet">>
<<set $message = $washClothesResult.Message>>
<<set $HChange = $washClothesResult.HMod + $baseH>>
<<set $timeChange = $clothes.time>>
<<set $water.kazu -= 1>>
<</link>>
<<if $magicChores == true && $magic >= $clothes.magic>>
<<link "(<i>use magic $clothes.magic</i>)" "MagicResult">>
<<set $timeChange = 1>>
<<set $message = $washClothesMagic>>
<<set $clothes.state = "folded">>
<<set $magic -= $clothes.magic>>
<</link>>
<</if>>
<<elseif $clothes.state == "dirty" && $cleanup.done == true && $water.kazu < 1>>
<disabled>Wash Clothes - you need more water.</disabled>
<<if $magicChores == true && $magic >= $clothes.magic>>
<<link "(<i>use magic $clothes.magic</i>)" "MagicResult">>
<<set $timeChange = 1>>
<<set $message = $washClothesMagic>>
<<set $clothes.state = "folded">>
<<set $magic -= $clothes.magic>>
<</link>>
<</if>>
<<elseif $clothes.state == "wet" && $cleanup.done == true>>
<<link "Hang up outside (5)" "Outside">><<set $timeChange = 5>><</link>>
<</if>>
/*Wash both*/
<<if $clothes.state == "dirty" && $rags.state == "dirty" && $cleanup.done == true && $water.kazu > 1>>
<<set _washbothtime = ($rags.time + $clothes.time) - 10>>
<<set _washbothmagic = $rags.magic + $clothes.magic - 1>>
<<set _timedisp = _washbothtime + $washBothResult.TMod>>
<br><<link "Wash both rags and clothes (_timedisp)" "Result">>
<<set $clothes.state = "wet">>
<<set $rags.state = "wet">>
<<set $water.kazu -= 2>>
<<set $message = $washBothResult.Message>>
<<set $HChange = $washBothResult.HMod + $baseH>>
<<set $timeChange = _washbothtime>>
<</link>>
<<if $magicChores == true && $magic >= _washbothmagic>>
<<link "(<i>use magic _washbothmagic</i>)" "MagicResult">>
<<set $timeChange = 1>>
<<set $message = $washBothMagic>>
<<set $rags.state = "folded">>
<<set $clothes.state = "folded">>
<<set $magic -= _washbothmagic>>
<</link>>
<</if>>
<<elseif $clothes.state == "dirty" && $rags.state == "dirty" && $cleanup.done == true && $water.kazu < 2>>
<br><disabled>Wash Laundry - you need more water.</disabled>
<<if $magicChores == true && $magic >= _washbothmagic>>
<<link "(<i>use magic _washbothmagic</i>)" "MagicResult">>
<<set $timeChange = 1>>
<<set $message = $washBothMagic>>
<<set $rags.state = "folded">>
<<set $clothes.state = "folded">>
<<set $magic -= _washbothmagic>>
<</link>>
<</if>>
<</if>>
</span></span>
<</if>>
/*chopping*/
<<if $dinnerTask == true>>
/*Chop veg*/
<<if $veg.kazu >= 1 && $veg.done == false>>
<span class="gameLink" id="vegLink">
<span class="gameLinkWrap">
<<set _timedisp = $veg.time + $chopVegResult.TMod>>
<<link "Chop Vegetables. (_timedisp)" "Result">>
<<set $timeChange = $veg.time>>
<<set $message = $chopVegResult.Message>>
<<set $HChange = $chopVegResult.HMod + $baseH>>
<<set $veg.done = true>>
<<set $veg.kazu -= 1>>
<</link>>
<<if $magicChores == true && $magic >= $veg.magic>>
<br><<link "(<i>Make stew with magic $veg.magic</i>)" "MagicResult">>
<<set $timeChange = 1>>
<<set $message = $mixStewMagic>>
<<set $fire.done = true>>
<<set $wood.done = false>>
<<set $veg.kazu -= 1>>
<<set $meat.kazu -= 1>>
<<set $water.kazu -= 2>>
<<set $meat.done = true>>
<<set $veg.done = true>>
<<set $dinnerDone = true>>
<<set $magic -= $veg.magic>>
<<set $pot.state = 5>>
<<if $pot.onFire == true>>
<<set $pot.clockOn = true>>
<<set $pot.clocktime = 60>>
<</if>>
<</link>>
<</if>>
</span></span>
<<elseif $veg.kazu < 1 && $veg.done == false>>
<span class="gameLink" id="vegLink">
<span class="gameLinkWrap">
<<if $noIngredients == true>>
<disabled>You're out of vegetables, you'll have to tell $MissNic about this!</disabled>
<<elseif $townOk == true>>
<disabled>You're out of vegetables, you'll have to go to town to buy more.</disabled>
<<else>>
<disabled>Chop Vegetables - you need more vegetables.</disabled>
<</if>>
</span></span>
<</if>>
/*Chop meat*/
<<if $meat.kazu >= 1 && $meat.done == false>>
<span class="gameLink" id="meatLink">
<span class="gameLinkWrap">
<<set _timedisp = $meat.time + $chopMeatResult.TMod>>
<<link "Prepare meat. (_timedisp)" "Result">>
<<set $timeChange = $meat.time>>
<<set $message = $chopMeatResult.Message>>
<<set $HChange = $chopMeatResult.HMod + $baseH>>
<<set $meat.done = true>>
<<set $meat.kazu -= 1>>
<</link>>
<<if $magicChores == true && $magic >= $meat.magic>>
<br><<link "(<i>Make stew with magic $meat.magic</i>)" "MagicResult">>
<<set $timeChange = 1>>
<<set $message = $mixStewMagic>>
<<set $fire.done = true>>
<<set $wood.done = false>>
<<set $meat.done = true>>
<<set $veg.done = true>>
<<set $veg.kazu -= 1>>
<<set $meat.kazu -= 1>>
<<set $water.kazu -= 2>>
<<set $magic -= $meat.magic>>
<<set $dinnerDone = true>>
<<set $pot.state = 5>>
<<if $pot.onFire == true>>
<<set $pot.clockOn = true>>
<<set $pot.clocktime = 60>>
<</if>>
<</link>>
<</if>>
</span></span>
<<elseif $meat.kazu < 1 && $meat.done == false>>
<span class="gameLink" id="meatLink">
<span class="gameLinkWrap">
<<if $noIngredients == true>>
<disabled>You're out of meat, you'll have to tell $MissNic about this!</disabled>
<<elseif $townOk == true>>
<disabled>You're out of meat, you'll have to go to town to buy more.</disabled>
<<else>>
<disabled>Chop Meat - you need more meat.</disabled>
<</if>>
</span></span>
<</if>>
<</if>>
<</if>>
<span class="gameLink" id="upLink">
<span class="gameLinkWrap">
<<if $stress >= $maxStress>>
You are too horny to do anything but masturbate upstairs.<br>
<</if>>
<<link "Go Upstairs ($moveTime)" "Upstairs">>
<<set $timeChange = $moveTime>>
<</link>>
</span></span>
</div>
/*clear special classes*/
<<script>>
$(document).on(':passagedisplay', function (ev) {
$('.frame').removeClass('grown');
$('.frame').removeClass('shrinked')
});
<</script>>
<<if $time < 1>><<goto "Review">><</if>><<switch $change>>
<<case 0>>
/*0-default*/<<set $woodResult = {Message: 'Your strong body, honed by years of strife and swordplay makes quick work of the logs. You pile split wood near the cottage door for the fire.', HMod: 0, TMod: 0}>><<set $escapeResult = {Message: 'You spend about 20 minutes searching the surrounding clearing for a way to escape, but nothing. <cap>$MissNic</cap>'s magic bars your feet once you reach the edge of the clearing.<br><br>The key is likely in outsmarting her magic itself. If only there were some way to research that...', tried: false, TMod: 1}>><<set $hangRagsResult = {Message: 'You hang the wet rags on the line, grinding your teeth at the humiliation.', HMod: 0, TMod: 0}>><<set $hangClothesResult = {Message: 'You hang the wytch's wet clothes on the line. Torn between the humiliation of the act, and the excitement of imagining her ripe bottom encased in the lacy undergarments you’re holding.', HMod: 0, TMod: 0}>><<set $hangBothResult = {Message: 'You hang the wet rags and wytch's wet clothes on the line. Torn between the humiliation of the act, and the excitement of imagining her ripe bottom encased in the lacy undergarments you’re holding.', HMod: 0, TMod: 0}>><<set $pumpSingleResult = {Message: 'You give the old well a few good pumps while holding the large clay jug under the spigot. After a few gurgles, fresh water pours out. You fill your jug and set it in the house.', HMod: 0, TMod: 0}>><<set $pumpMultiResult = {Message: 'You give the old well a few good pumps while holding the large clay jug under the spigot. After a few gurgles, fresh water pours out. You fill your jugs and heft the lot into the house.', HMod: 0, TMod: 0}>><<set $sweepResult = {Message: 'You sweep up the cottage floor, muttering under your breath the whole time.', HMod: 0, TMod: 0}>><<set $dustResult = {Message: 'You roughly brush around shelves and furniture, taking in all the odd, arcane knick-knacks. Jar of newt eyes; a shriveled hand; ...<br><br>Unfortunately, your work knocks dirt and dust onto the floor. You’ll need to sweep.', HMod: 0, TMod: 0}>><<set $scrubResult = {Message: 'You heft the huge and heavy iron cauldron down on to the floor with a loud clank. Scrubbing it out with a brush and several cleaning rags takes ages, and you work up quite a sweat in the effort.', HMod: 0, TMod: 0}>><<set $washClothesResult = {Message: 'You fill a basin with water and soap, then run the dirty clothes back and forth across an old washboard. Like a common washer woman in the village. With each stroke, you swear the demon will pay for forcing this humiliation on you.<br><br><disabled>Note: This task requires you wash all laundry (both clothes and rags) as well as hang it outside to dry.</disabled>', HMod: 0, TMod: 0}>><<set $washRagsResult = {Message: 'You fill a basin with water and soap, then run the dirty rags back and forth across an old washboard. Like a common washer woman in the village. With each stroke, you swear the demon will pay for forcing this humiliation on you.<br><br><disabled>Note: This task requires you wash all laundry (both clothes and rags) as well as hang it outside to dry.</disabled>', HMod: 0, TMod: 0}>><<set $washBothResult = {Message: 'You fill a basin with water and soap, then run the dirty laundry back and forth across an old washboard. Like a common washer woman in the village. With each stroke, you swear the demon will pay for forcing this humiliation on you.<br><br><disabled>Note: This task requires you wash all laundry (both clothes and rags) as well as hang it outside to dry.</disabled>', HMod: 0, TMod: 0}>><<set $chopVegResult = {Message: 'You chop up the pile of vegetables with ease. It’s not exactly gutting goblins, but it is nice to hold a knife in your hand again.', HMod: 0, TMod: 0}>><<set $chopMeatResult = {Message: 'You slice and cut the slab of meat with ease. It’s not exactly gutting goblins, but it is nice to hold a knife in your hand again.', HMod: 0, TMod: 0}>><<set $mixStewResult = {Message: 'You mix all the ingredients in with a bit of stock and water to make for a hearty stew. You’re happy with the result - $MissNic has a good collection of spices, and you’ve spent enough time on camp fires to know how to season a meal well.', HMod: 0, TMod: 0}>><<set $boilStewResult = {Message: 'Just need to let it boil for an hour or so. Don’t overdo it.', HMod: 0, TMod: 0}>><<set $foldClothesResult = {Message: 'You fold $MissNic's clothes into a few rough squares. At least you try, there’s so many tapers and straps - you’re not even sure what’s top or bottom on half the garments.', HMod: 0, TMod: 0}>><<set $foldRagsResult = {Message: 'You fold and stack the rags neatly on a shelf.', HMod: 0, TMod: 0}>><<set $foldLaundryResult = {Message: 'You fold $MissNic's clothes into a few rough squares. At least you try, there’s so many tapers and straps - you’re not even sure what’s top or bottom on half the garments. You also fold and stack the cleaning rags neatly on a shelf.', HMod: 0, TMod: 0}>><<set $startFireResult = {Message: 'You spend a few minutes lighting tinder and kindling, and eventually get a nice fire going.', HMod: 0, TMod: 0}>><<set $cleanupResult = {Message: 'You growl and make your way about the cottage, picking up dishes, trash and carelessly discarded piles of clothes.', HMod: 0, TMod: 0}>><<set $dayStartResult = {Message: 'Due to that damned spell, you’re a prisoner here, forced to do $MissNic’s bidding. Might as well get started.', HMod: 0, TMod: 0}>><<set $throwStewResult = {Message: 'You haul the ruined stew out to the edge of the clearing next to the cabin and dump it out in the bushes. Swearing angrily to yourself the entire time.', HMod: 0, TMod: 0}>><<set $stirStewResult = {Message: 'You stir the bubbling pot of stew to keep it from burning. Your stomach rumbles at the delicious smells coming from within.', HMod: 0, TMod: 0}>><<set $changeDesc = {Message: 'A cold wind seems to blow over you, slowly growing in strength. As it blows stronger, you hear your armor buckle and creak. Suddenly, impossibly, it starts to dissolve, as if it were made of nothing but sand. The particles of your sword and armor are picked up in the otherworldly wind, swirling around you before going away entirely. Before long, you are left in your underclothes, standing frozen before the wytch.', HMod: 0, TMod: 0}>><<set $descOverride = 'They call you the Blackwolf, a famous warrior and wytch-hunter. Tall, dark and strong, you cut a very imposing figure - an image you cultivate with a suit of dark banded armor across your broad chest, and a cape made from a jet-black wolf pelt which matches the color of your short-cropped hair. The pelt is where you originally got your nickname, by slaying a giant wolf that was terrorizing a town. A scar over your left eye and steely glare from your right completes the perfect image of a capable, battle-hardened warrior.'>><<set $townwalk = 'It would be a nice walk if not for the circumstance.'>><<set $wakeUp = {Message: 'You wake up at the sunrise, the first soft beams of light creeping up the mountain and into the bedroom. It would be a nice morning, but the wytch's soft breathing next to you reminds you of your perilous situation.', HMod: 0, TMod: 0}>><<set $preSleep = 'You're still mostly awake, staring at the darkness, alone with your thoughts.'>><<set $nickname = 'my big, bad Blackwolf'>><<set $nicknameS = 'Blackwolf'>><<set $WytchSex.Disrobe = 'The magic compels you to obey, but after hours of her teasing with magic and her perfect body, you're not sure you could resist anyway. You disrobe in a hurry, the soft candlelight catching the hard lines of your masculine body. You catch her staring and give her a chance to enjoy the view before going in.'>><<set $WytchSex.Body = 'You lean forward and begin running your hands along her body, traveling along its winding curves. You run kisses along her neck and shoulders, drag your tongue down her chest and sides, and simply enjoy touching every inch of her body. Her skin is soft as velvet and warm to the touch, it feels so good to place your hands, face, and lips against her. Her body responds to you too, every place you touch turns taut and goose-bumpy, and her coos of pleasure grow louder and longer.'>><<set $WytchSex.Boobs = 'You move to worship those incredible, succulent tits of hers. Using both hands to grasp one, you run your tongue in circles around it, tasting and feeling her creamy, inviting flesh. It is so soft and yielding, enveloping your lips and sending shivers of excitement back to you. As you circle around, growing ever closer to the center, her skin grows taut and excited, and you can see her nipples poking out even further, rosy red and aching for touch.<br><br>After endless circles and kisses, you reach the soft rise of her areola and lick around the bumpy surface. She draws in a deep breath, and at long last, you latch on to her nipple.<br><br>She moans loudly and squeezes up against you, her pussy catching and grinding against your thigh.<br><br>You suck and nuzzle the rubbery nipple in your mouth, flicking it rapidly with your tongue.<br><br>Her moans grow louder and her legs wrap around you tightly as a mini orgasm wracks through her. Her body shakes, jiggling her incredible breasts right in front of your eyes, much to your pleasure as well.'>><<set $WytchSex.Oral = 'You trail kisses downward across her body, pausing to lay a few extra around her smooth and soft stomach. Then down further to her rich, creamy thighs, where you sprinkle yet more kisses and tickles, opening them like a gateway to her anxiously waiting pussy.<br><br>She is already slick with desire, a few small licks would probably send her over the edge. But you've picked up a few tricks here and there, and know how to drive her wild.<br><br>You gently run your tongue up and down her sex, the sweet juices mixing with your saliva, making it slick and pliant. She's already beginning to quiver and whimper when you narrow your tongue, driving it between the folds.<br><br>After a few strokes, you find the tiny button of pleasure at the top and begin rapidly rubbing it with the tip of your tongue. Already near the edge, she screams in pleasure and wraps her legs around your shoulders, shaking violently in ecstasy.'>><<set $Masturbation.Body = 'You close your eyes, visions of the wytch dancing through your imagination. In your mind, you’re the one dominating her, using your great strength to bend her over the table downstairs, forcing her magnificent ass to bulge out towards you. Her pussy, peeking out her thigh-gap, glistens in the soft light of the hearth...you imagine yourself so strong and in control.'>><<set $layer1 = '<img src="resources/avatar/blank.png" />'>><<set $layer4 = '<img src="resources/avatar/layer4/face_blush_dark.png" />'>><<set $accChoker = '<img src="resources/avatar/blank.png" />'>><<set $accFlower = '<img src="resources/avatar/blank.png" />'>><<set $accHood = '<img src="resources/avatar/layer9/accessories_armor.png" />'>><<set $faceState = 'scar'>><<set $faceMood = 'annoyed.png'>><<set $wear = 'shirt'>><<set $bodyState = 'a'>><<set $hairMask = 'hair'>><<set $hairStyle = 'hair-male'>><<set $hood = false>><<set $hairLvl = 1>><<set $boobLvl = 1>><<set $dress = false>><<set $lips = false>><<set $mood = 1>><<set $bodyLvl = 1>><<set $bodyMax = 3>><<set $buttLvl = 1>><<set $buttMax = 3>><<set $hairLvl = 0>><<set $hairMax = 3>><<set $boobLvl = 1>><<set $boobMax = 5>><<set $bigLips = false>><<set $dress = false>><<set $selfImage = 'They call you the Blackwolf, a famous warrior and wytch-hunter. Tall, dark and strong, you cut a very imposing figure as an adonis of a man.'>><<set $bodyShort = 'adonis'>><<set $selfShort = 'warrior'>><<set $hairLong = 'in a close cut, masculine style'>><<set $eyeColor = 'green'>><<set $lipsLong = 'thin, hard lips'>><<set $bodyWaist = 'six-packed trunk'>><<set $hipsLong = 'narrow masculine hips'>><<set $buttLong = 'tight butt so hard you could break logs off it'>><<set $boobsLong = 'broad, manly chest with massive pectoral muscles'>><<set $boobSize = 'nonexistent'>><<set $buttSize = 'flat, hard'>>
<<case 1>>
/*1-muscle*/<<set $woodResult = {Message: 'Splitting logs used to be child's play for you, but with the loss of your muscles, you find it requires much more effort. You're still keen with an axe though, and manage to split most logs in a single swipe. The effort leaves you sweaty and sore by the time you pile the chopped wood by the door.', HMod: 0, TMod: 0}>><<set $hangRagsResult = {Message: 'You hang the wet rags on the line, grinding your teeth at the humiliation.', HMod: 0, TMod: 0}>><<set $hangClothesResult = {Message: 'You hang $MissNic’s wet clothes on the line. Torn between the humiliation of the act, and the excitement of imagining her ripe bottom encased in the lacy undergarments you’re holding.', HMod: 0, TMod: 0}>><<set $hangBothResult = {Message: 'You hang the wet rags and clothes on the line. Torn between the humiliation of the act, and the excitement of imagining her ripe bottom encased in the lacy undergarments you’re holding.', HMod: 0, TMod: 0}>><<set $pumpSingleResult = {Message: 'You give the old well a few good pumps while holding the large clay jug under the spigot. After a few gurgles, fresh water pours out. You fill your jug and heft it into the house, surprised at the weight of it now.', HMod: 0, TMod: 0}>><<set $pumpMultiResult = {Message: 'You give the old well a few good pumps while holding the large clay jug under the spigot. After a few gurgles, fresh water pours out. You fill your jugs and heft the lot into the house, you wouldn't have even thought about the weight before, but now, with your weakened body, you barely manage to carry more than one at a time.', HMod: 0, TMod: 0}>><<set $sweepResult = {Message: 'You sweep up the cottage floor, muttering under your breath the whole time.', HMod: 0, TMod: 0}>><<set $dustResult = {Message: 'You roughly brush around shelves and furniture, taking in all the odd, arcane knick-knacks. Jar of newt eyes; a shriveled hand; ...<br><br>Unfortunately, your work knocks dirt and dust onto the floor. You’ll need to sweep.', HMod: 0, TMod: 0}>><<set $scrubResult = {Message: 'You pull up the huge and heavy iron cauldron down on to the floor with a loud grunt and clank. You definitely notice the weight today, and how much heavier it felt than before. Scrubbing it out with a brush and several cleaning rags takes ages, and you work up quite a sweat in the effort.', HMod: 0, TMod: 0}>><<set $washClothesResult = {Message: 'You fill a basin with water and soap, then run the dirty clothes back and forth across an old washboard. Like a common washer woman in the village. With each stroke, you swear $MissNic will pay for forcing this humiliation on you.<br><br><disabled>Note: This task requires you wash all laundry (both clothes and rags) as well as hang it outside to dry.</disabled>', HMod: 0, TMod: 0}>><<set $washRagsResult = {Message: 'You fill a basin with water and soap, then run the dirty rags back and forth across an old washboard. Like a common washer woman in the village. With each stroke, you swear $MissNic will pay for forcing this humiliation on you.<br><br><disabled>Note: This task requires you wash all laundry (both clothes and rags) as well as hang it outside to dry.</disabled>', HMod: 0, TMod: 0}>><<set $washBothResult = {Message: 'You fill a basin with water and soap, then run the dirty laundry back and forth across an old washboard. Like a common washer woman in the village. With each stroke, you swear $MissNic will pay for forcing this humiliation on you.<br><br><disabled>Note: This task requires you wash all laundry (both clothes and rags) as well as hang it outside to dry.</disabled>', HMod: 0, TMod: 0}>><<set $chopVegResult = {Message: 'You chop up the pile of vegetables with ease. It’s not exactly gutting goblins, but it is nice to hold a knife in your hand again.', HMod: 0, TMod: 0}>><<set $chopMeatResult = {Message: 'You slice and cut the slab of meat with ease. It’s not exactly gutting goblins, but it is nice to hold a knife in your hand again.', HMod: 0, TMod: 0}>><<set $mixStewResult = {Message: 'You mix all the ingredients in with a bit of stock and water to make for a hearty stew. You’re happy with the result - $MissNic has a good collection of spices, and you’ve spent enough time on camp fires to know how to season a meal well.', HMod: 0, TMod: 0}>><<set $boilStewResult = {Message: 'Just need to let it boil for an hour or so. Don’t overdo it.', HMod: 0, TMod: 0}>><<set $foldClothesResult = {Message: 'You fold $MissNic's clothes into a few rough squares. At least you try, there’s so many tapers and straps - you’re not even sure what’s top or bottom on half the garments.', HMod: 0, TMod: 0}>><<set $foldRagsResult = {Message: 'You fold and stack the rags neatly on a shelf.', HMod: 0, TMod: 0}>><<set $foldLaundryResult = {Message: 'You fold $MissNic's clothes into a few rough squares. At least you try, there’s so many tapers and straps - you’re not even sure what’s top or bottom on half the garments. You also fold and stack the cleaning rags neatly on a shelf.', HMod: 0, TMod: 0}>><<set $startFireResult = {Message: 'You spend a few minutes lighting tinder and kindling, and eventually get a nice fire going.', HMod: 0, TMod: 0}>><<set $cleanupResult = {Message: 'You growl and make your way about the cottage, picking up dishes, trash and carelessly discarded piles of clothes.', HMod: 0, TMod: 0}>><<set $dayStartResult = {Message: 'Due to that damned spell, you’re a prisoner here, forced to do $MissNic’s bidding. Might as well get started.', HMod: 0, TMod: 0}>><<set $throwStewResult = {Message: 'You haul the ruined stew out to the edge of the clearing next to the cabin and dump it out in the bushes. Swearing angrily to yourself the entire time.', HMod: 0, TMod: 0}>><<set $stirStewResult = {Message: 'You stir the bubbling pot of stew to keep it from burning. Your stomach rumbles at the delicious smells coming from within.', HMod: 0, TMod: 0}>><<set $changeCom = {Message: 'She draws a line around the angles of your chest with a fingernail, sending shivers down your spine. <w>"You are so strong...and dangerous...perhaps a little too much so. Let's do something about that."</w><br><br><w>"<magic>My,what </magic> a <i>svelte</i> build you have for a full-grown man."</w><br><br>', HMod: 0, TMod: 0}>><<set $changeDesc = {Message: 'That unearthly wind flows again across your body, making your skin go all taught and goose-bumpy. A bubbling...almost fizzing sensation rolls across you, like you were taking a bath in soda water. It penetrates deeper into your body, until the numbing bubbly sensation is all you can feel. The smell hits first, flesh and sweat...then you can see it. The fizzing sensation roils through you, causing a red mist to drift out of your skin. As the mist flows and evaporates into the air, you can see your body getting smaller. Your muscles, once honed and iron-hard, are shrinking, evaporating like steam off a stew. When it’s all over, you’re a shadow of yourself - easily 5 stone lighter. While your build is still big and strong, you're missing the thick and defined muscles you had moments before.<br><br>', HMod: 0, TMod: 0}>><<set $changeFollow = {Message: '', HMod: 0, TMod: 0}>><<set $descOverride = 'They call you the Blackwolf, a famous warrior and wytch-hunter. Though you'll need a lot of training to regain the fame. The Scarlet Wytch of Ridinghood has drained you of your once-impressive strength. You are still quite tall and broad, but your large, toned muscles are gone. That said, you're sure you're still a match for any but the strongest of beasts.'>><<set $homeComment = '<w>"Strange, have you lost weight?"</w>'>><<set $townwalk = 'Hard to imagine so much trouble in such an idyllic setting.'>><<set $wakeUp = {Message: 'You wake up at the sunrise, the first soft beams of light creeping up the mountain and into the bedroom. It would be a nice morning, but $MissNic's soft breathing next to you reminds you of your perilous situation.', HMod: 0, TMod: 0}>><<set $preSleep = 'You're still mostly awake, staring at the darkness, alone with your thoughts.'>><<set $nickname = 'my big, bad Blackwolf'>><<set $nicknameS = 'Blackwolf'>><<set $WytchSex.Disrobe = 'The magic compels you to obey, but after hours of her teasing with magic and her perfect body, you're not sure you could resist anyway. You disrobe in a hurry, the soft candlelight glinting off the hard lines of your masculine body. You catch her staring and give her a chance to enjoy the view before going in.'>><<set $WytchSex.Body = 'You lean forward and begin running your hands along her body, traveling along its winding curves. You run kisses along her neck and shoulders, drag your tongue down her chest and sides, and simply enjoy touching every inch of her body. Her skin is soft as velvet and warm to the touch, it feels so good to place your hands, face, and lips against her. Her body responds to you too, every place you touch turns taut and goose-bumpy, and her coos of pleasure grow louder and longer.'>><<set $WytchSex.Boobs = 'You move to worship those incredible, succulent tits of hers. Using both hands to grasp one, you run your tongue in circles around it, tasting and feeling her creamy, inviting flesh. It is so soft and yielding, enveloping your lips and sending shivers of excitement back to you. As you circle around, growing ever closer to the center, her skin grows taut and excited, and you can see her nipples poking out even further, rosy red and aching for touch.<br><br>After endless circles and kisses, you reach the soft rise of her areola and lick around the bumpy surface. She draws in a deep breath, and at long last, you latch on to her nipple.<br><br>She moans loudly and squeezes up against you, her pussy catching and grinding against your thigh.<br><br>You suck and nuzzle the rubbery nipple in your mouth, flicking it rapidly with your tongue.<br><br>Her moans grow louder and her legs wrap around you tightly as a mini orgasm wracks through her. Her body shakes, jiggling her incredible breasts right in front of your eyes, much to your pleasure as well.'>><<set $WytchSex.Oral = 'You trail kisses downward across her body, pausing to lay a few extra around her smooth and soft stomach. Then down further to her rich, creamy thighs, where you sprinkle yet more kisses and tickles, opening them like a gateway to her anxiously waiting pussy.<br><br>She is already slick with desire, a few small licks would probably send her over the edge. But you've picked up a few tricks here and there, and know how to drive her wild.<br><br>You gently run your tongue up and down her sex, the sweet juices mixing with your saliva, making it slick and pliant. She's already beginning to quiver and whimper when you narrow your tongue, driving it between the folds.<br><br>After a few strokes, you find the tiny button of pleasure at the top and begin rapidly rubbing it with the tip of your tongue. Already near the edge, she screams in pleasure and wraps her legs around your shoulders, shaking violently in ecstasy.'>><<set $Masturbation.Body = 'You close your eyes, visions of $MissNic dancing through your imagination. In your mind, you’re the one dominating her, using your great strength to bend her over the table downstairs, forcing her magnificent ass to bulge out towards you. Her pussy, peeking out her thigh-gap, glistens in the soft light of the hearth...you imagine yourself so strong and in control.'>><<set $bodyState = 'b'>><<set $selfImage = 'They call you the Blackwolf, a famous warrior and wytch-hunter. Tall, dark and...still quite a strong though you need to work out a bit.'>><<set $bodyShort = 'adonis'>><<set $selfShort = 'man'>><<set $hairLong = 'in a close cut, masculine style'>><<set $eyeColor = 'green'>><<set $lipsLong = 'thin, hard lips'>><<set $bodyWaist = 'strong, thick trunk'>><<set $hipsLong = 'narrow masculine hips'>><<set $buttLong = 'tight little butt'>><<set $boobsLong = 'broad, manly chest'>><<set $boobSize = 'nonexistent'>><<set $buttSize = 'flat, hard'>>
<<case 2>>
/*2-skin*/<<set $woodResult = {Message: 'Splitting logs used to be child's play for you, but with the loss of your muscles, you find it requires much more effort. But you're still keen with an axe, and manage to split most logs in a single swipe. The worst part is your skin though. Pale and soft, it almost burns from the rough axe handle - how odd you've never really noticed the texture of your tools or weapons.<br><br>On the plus side, you seem to be sweating less, despite the work and heat of the day.', HMod: 0, TMod: 0}>><<set $hangRagsResult = {Message: 'You hang the wet rags on the clothes line.', HMod: 0, TMod: 0}>><<set $hangClothesResult = {Message: 'You hang $MissNic’s wet clothes on the line. You're still unhappy about having to do her laundry, but get excited imagining her ripe bottom encased in the lacy undergarments you’re holding. ', HMod: 0, TMod: 0}>><<set $hangBothResult = {Message: 'You hang the wet rags and $MissNic’s wet clothes on the line. You're still unhappy about having to do her laundry, but get excited imagining her ripe bottom encased in the lacy undergarments you’re holding.', HMod: 0, TMod: 0}>><<set $pumpSingleResult = {Message: 'You give the old well a few good pumps while holding the large clay jug under the spigot. After a few gurgles, fresh water pours out. You fill your jug and heft it into the house, surprised at the weight of it now.', HMod: 0, TMod: 0}>><<set $pumpMultiResult = {Message: 'You give the old well a few good pumps while holding the large clay jug under the spigot. After a few gurgles, fresh water pours out. You fill your jugs and heft the lot into the house, you wouldn't have even thought about the weight before, but now, with your weakened body, you barely manage to carry more than one at a time.', HMod: 0, TMod: 0}>><<set $sweepResult = {Message: 'You sweep up the cottage floor, once accidentally scraping your shin with the broom. Your skin is so sensitive now that even this causes you noticeable pain.', HMod: 0, TMod: 0}>><<set $dustResult = {Message: 'You roughly brush around shelves and furniture, taking in all the odd, arcane knick-knacks. Jar of newt eyes; a shriveled hand; ...<br><br>Unfortunately, your work knocks dirt and dust onto the floor. You’ll need to sweep.', HMod: 0, TMod: 0}>><<set $scrubResult = {Message: 'You pull up the huge and heavy iron cauldron down on to the floor with a loud grunt and clank. You definitely notice the weight today, and how much heavier it felt than before. Scrubbing it out with a brush and several cleaning rags takes ages. At least you seem to sweat less now with you changed skin.', HMod: 0, TMod: 0}>><<set $washClothesResult = {Message: 'You fill a basin with water and soap, then run the dirty clothes back and forth across an old washboard. You find repeatedly dunking your hands in the water has actually made you quite chilly! You're not sure if this is to do with less muscles generating heat, or your new softer skin, but it is covered with goosebumps regardless.<br><br><disabled>Note: This task requires you wash all laundry (both clothes and rags) as well as hang it outside to dry.</disabled>', HMod: 0, TMod: 0}>><<set $washRagsResult = {Message: 'You fill a basin with water and soap, then run the dirty rags back and forth across an old washboard. You find repeatedly dunking your hands in the water has actually made you quite chilly! You're not sure if this is to do with less muscles generating heat, or your new softer skin, but it is covered with goosebumps regardless.<br><br><disabled>Note: This task requires you wash all laundry (both clothes and rags) as well as hang it outside to dry.</disabled>', HMod: 0, TMod: 0}>><<set $washBothResult = {Message: 'You fill a basin with water and soap, then run the dirty laundry back and forth across an old washboard. You find repeatedly dunking your hands in the water has actually made you quite chilly! You're not sure if this is to do with less muscles generating heat, or your new softer skin, but it is covered with goosebumps regardless.<br><br><disabled>Note: This task requires you wash all laundry (both clothes and rags) as well as hang it outside to dry.</disabled>', HMod: 0, TMod: 0}>><<set $chopVegResult = {Message: 'You chop up the pile of vegetables with ease. It’s not exactly gutting goblins, but it is nice to hold a knife in your hand again.', HMod: 0, TMod: 0}>><<set $chopMeatResult = {Message: 'You slice and cut the slab of meat with ease. It’s not exactly gutting goblins, but it is nice to hold a knife in your hand again.', HMod: 0, TMod: 0}>><<set $mixStewResult = {Message: 'You mix all the ingredients in with a bit of stock and water to make for a hearty stew. You’re happy with the result - $MissNic has a good collection of spices, and you’ve spent enough time on camp fires to know how to season a meal well.', HMod: 0, TMod: 0}>><<set $boilStewResult = {Message: 'Just need to let it boil for an hour or so. Don’t overdo it.', HMod: 0, TMod: 0}>><<set $foldClothesResult = {Message: 'You fold $MissNic's clothes into a few rough squares. At least you try, there’s so many tapers and straps - you’re not even sure what’s top or bottom on half the garments.', HMod: 0, TMod: 0}>><<set $foldRagsResult = {Message: 'You fold and stack the rags neatly on a shelf.', HMod: 0, TMod: 0}>><<set $foldLaundryResult = {Message: 'You fold $MissNic's clothes into a few rough squares. At least you try, there’s so many tapers and straps - you’re not even sure what’s top or bottom on half the garments. You also fold and stack the cleaning rags neatly on a shelf.', HMod: 0, TMod: 0}>><<set $startFireResult = {Message: 'You spend a few minutes lighting tinder and kindling, and eventually get a nice fire going.', HMod: 0, TMod: 0}>><<set $cleanupResult = {Message: 'You make your way about the cottage, picking up dishes, trash and carelessly discarded piles of clothes.', HMod: 0, TMod: 0}>><<set $dayStartResult = {Message: 'Another day trapped by the wytch. Might as well get started.', HMod: 0, TMod: 0}>><<set $throwStewResult = {Message: 'You haul the ruined stew out to the edge of the clearing next to the cabin and dump it out in the bushes. Swearing angrily to yourself the entire time.', HMod: 0, TMod: 0}>><<set $stirStewResult = {Message: 'You stir the bubbling pot of stew to keep it from burning. Your stomach rumbles at the delicious smells coming from within.', HMod: 0, TMod: 0}>><<set $changeCom = {Message: 'She leans close to you. So close you can feel the warmth from her soft skin. So close you can smell the lavender sent she uses in her shimmering scarlet hair.<br><br>She runs a fingertip down the side of your face, tracing the scar and your blind eye. The touch sends shivers of fear and desire - despite your best efforts.<br><br><w>"This must have been painful,"</w> she says, almost sympathetically. It only lasts a moment before her face switches to a mocking smile, <w>"Some girls find scars a turn on, you know. Fighting is so tough and manly. That was never really my cup of tea though. I prefer <i>my</i> men...flawless."</w><br><br>She takes a step back, that teasing smile still stuck on her face.<br><br><w>"<magic>My,what</magic> a <i>soft</i> and <i>flawless</i> face you have."</w><br><br>', HMod: 0, TMod: 0}>><<set $changeDesc = {Message: 'A brief breeze blows across your skin, followed by a strange stretching and kneading sensation. As if invisible hands were giving you a face massage. You shake your head, blink twice, then open your eyes.<br><br><i>Both eyes.</i><br><br>Years ago, you lost your right eye in battle, leaving you with a horrific scar. Now though, it seems completely healed. Your trembling hands reach up to feel your renewed features. There, you find a second surprise. The skin on your face, normally hard and weatherbeaten, is now extremely smooth. Not just smooth, but incredibly soft! It feels like a silk-and-down pillow!<br><br>', HMod: 0, TMod: 0}>><<set $changeFollow = {Message: '', HMod: 0, TMod: 0}>><<set $descOverride = 'They call you the Blackwolf, a famous warrior and wytch-hunter. Though now you're unsure how well you'd hold the title. Sure you could still swing a sword deftly, but would you even be strong enough to slice through some monster? The Scarlet wytch of Ridinghood has drained of your once-impressive strength. You are still quite tall and broad, but your large, toned muscles are gone. You look more like a pampered merchant, with soft, pale skin and no definition. Still, you have your skills, and muscle can be rebuilt - you just have to escape this place.<br><br>Your face is still angular face and masculine, but with radiant, impossibly soft and smooth skin. Not to mention a perfectly good left eye where a horrific scar used to be.'>><<set $homeComment = '<w>"Oh, I didn't notice what lovely eyes you have,"</w> $MissNic teases, noting your repaired eye.'>><<set $townwalk = 'You "feel" the breeze more than you remember in the past, the hair on your arms pricking up at the sensation. Though you wouldn't admit this to $MissNic, your body feels more "alive" than ever before.'>><<set $wakeUp = {Message: 'You wake up at the sunrise, the first soft beams of light creeping up the mountain and into the bedroom. You stretch a little before getting up, enjoying how slick and smooth the bedsheets feel against your sensitive skin. The thought wakes you up immediately, reminding you exactly where you are and what is happening.', HMod: 0, TMod: 0}>><<set $preSleep = 'You're still mostly awake, staring at the darkness, alone on the soft silks, with only your thoughts.'>><<set $nickname = 'my big, beautiful Blackwolf'>><<set $nicknameS = 'Blackwolf'>><<set $WytchSex.Disrobe = 'You don't even need the magical compulsion to go at her. You disrobe in a hurry, the candlelight softly refracting off your delicate, porcelain skin. You catch her staring and give her a chance to enjoy the view before going in.'>><<set $WytchSex.Body = 'You lean forward and begin running your hands along her body, traveling along its winding curves. You run kisses along her neck and shoulders, drag your tongue down her chest and sides, and simply enjoy touching every inch of her body. Her skin is soft as velvet and warm to the touch, it feels so good to place your hands, face, and lips against it. Her body responds to you too, every place you touch turns taut and goose-bumpy, and her coos of pleasure grow louder and longer.<br><br>Amazingly, your own skin, now so similar in feel, is reacting the same. It's so much softer and more sensitive than ever before, that you begin to groan as your bodies make contact. As your thighs slip softly against hers, it sends shivers up and down your limbs too, causing your cock to twitch even more strongly.'>><<set $WytchSex.Boobs = 'You move to worship those incredible, succulent tits of hers. Using both hands to grasp one, you run your tongue in circles around it, tasting and feeling her creamy, inviting flesh. It is so soft and yielding, enveloping your lips and sending shivers of excitement back to you. As you circle around, growing ever closer to the center, her skin grows taut and excited, and you can see her nipples poking out even further, rosy red and aching for touch.<br><br>After endless circles and kisses, you reach the soft rise of her areola and lick around the bumpy surface. She draws in a deep breath, and at long last, you latch on to her nipple.<br><br>She moans loudly and squeezes up against you, her pussy catching and grinding against your thigh.<br><br>You suck and nuzzle the rubbery nipple in your mouth, flicking it rapidly with your tongue.<br><br>Her moans grow louder and her legs wrap around you tightly as a mini orgasm wracks through her. Her body shakes, jiggling her incredible breasts right in front of your eyes, much to your pleasure as well.'>><<set $WytchSex.Oral = 'You trail kisses downward across her body, pausing to lay a few extra around her smooth and soft stomach. Then down further to her rich, creamy thighs, where you sprinkle yet more kisses and tickles, opening them like a gateway to her anxiously waiting pussy.<br><br>She is already slick with desire, a few small licks would probably send her over the edge. But you've picked up a few tricks here and there, and know how to drive her wild.<br><br>You gently run your tongue up and down her sex, the sweet juices mixing with your saliva, making it slick and pliant. She's already beginning to quiver and whimper when you narrow your tongue, driving it between the folds.<br><br>After a few strokes, you find the tiny button of pleasure at the top and begin rapidly rubbing it with the tip of your tongue. Already near the edge, she screams in pleasure and wraps her legs around your shoulders, shaking violently in ecstasy.'>><<set $Masturbation.Body = 'Normally, you'd go straight for your cock when masturbating, but now you start higher, all the way up at your shoulders. Your skin feels incredible! Under your hands, it feels every bit as pliant and smooth as the silk sheets of the bed, but also warm and velvety. Even better is the feeling your hands give back. Each little rub, each caress feels tenfold better than before this change. Your hands slowly work their way down your body, tickling and teasing. By the time you reach between your legs, you're already so turned on you could come that instant.'>><<set $bodyState = 'c'>><<set $layer4 = '<img src="resources/avatar/blank.png" />'>><<set $faceState = 'male'>><<set $faceMood = 'angry.png'>><<set $selfImage = 'They call you the Blackwolf, a famous warrior and wytch-hunter. Tall, dark and smoo...err strong.'>><<set $bodyShort = 'adonis'>><<set $selfShort = 'warrior'>><<set $hairLong = 'in a close cut, masculine style'>><<set $eyeColor = 'green'>><<set $lipsLong = 'thin, hard lips'>><<set $bodyWaist = 'six-packed trunk'>><<set $hipsLong = 'narrow masculine hips'>><<set $buttLong = 'tight butt so hard you could break logs off it'>><<set $boobsLong = 'broad, manly chest with massive pectoral muscles'>><<set $boobSize = 'nonexistent'>><<set $buttSize = 'flat, hard'>>
<<case 3>>
/*3-size*/<<set $woodResult = {Message: 'Splitting logs used to be child's play for you, but now it's a daunting task, you're huffing and puffing only three logs in. The worst part is your skin though. Pale and soft, it almost burns from the rough axe handle - how odd you've never really noticed the texture of your tools!<br><br>If there's any silver lining, you seem to be sweating less, despite the work and heat of the day.', HMod: 0, TMod: 0}>><<set $hangRagsResult = {Message: 'You hang the wet rags on the clothes line. You didn't really notice the change until now, but the clothesline looks ever so slightly higher than yesterday. Did you get shorter too?', HMod: 0, TMod: 0}>><<set $hangClothesResult = {Message: 'You hang $MissNic’s wet clothes on the line. You're still unhappy about having to do her laundry, but get excited imagining her ripe bottom encased in the lacy undergarments you’re holding. You didn't really notice the change until now, but the clothesline looks ever so slightly higher than yesterday. Did you get shorter too?', HMod: 0, TMod: 0}>><<set $hangBothResult = {Message: 'You hang the wet rags and $MissNic’s wet clothes on the line. You're still unhappy about having to do her laundry, but get excited imagining her ripe bottom encased in the lacy undergarments you’re holding. You didn't really notice the change until now, but the clothesline looks ever so slightly higher than yesterday. Did you get shorter too?', HMod: 0, TMod: 0}>><<set $pumpSingleResult = {Message: 'You give the old well a few good pumps and begin to fill the water jug. Yesterday you could hold the full jug while pumping. Today however, your arm is drooping and shaking with the weight of the jug when it's only half full! You sigh in resignation, setting down the pot under the spigot.', HMod: 0, TMod: 0}>><<set $pumpMultiResult = {Message: 'You give the old well a few good pumps and begin to fill the water jug. Yesterday you could hold the full jug while pumping. Today however, your arm is drooping and shaking with the weight of the jug when it's only half full! You sigh in resignation, setting down each pot in turn under the spigot.', HMod: 0, TMod: 0}>><<set $sweepResult = {Message: 'You sweep up the cottage floor, noticing how much thinner your arms look while holding the broom.', HMod: 0, TMod: 0}>><<set $dustResult = {Message: 'You roughly brush around shelves and furniture, taking in all the odd, arcane knick-knacks. Jar of newt eyes; a shriveled hand; ...<br><br>Unfortunately, your work knocks dirt and dust onto the floor. You’ll need to sweep.', HMod: 0, TMod: 0}>><<set $scrubResult = {Message: 'You barely manage to heft the huge and heavy iron cauldron down on to the floor with a loud grunt and clank. Scrubbing it out with a brush and several cleaning rags takes ages. At least you seem to sweat less now with you changed skin.', HMod: 0, TMod: 0}>><<set $washClothesResult = {Message: 'You fill a basin with water and soap, then run the dirty clothes back and forth across an old washboard. You find repeatedly dunking your hands in the water has actually made you quite chilly! You're not sure if this is to do with less muscles generating heat, or your new softer skin, but it is covered with goosebumps regardless.<br><br><disabled>Note: This task requires you wash all laundry (both clothes and rags) as well as hang it outside to dry.</disabled>', HMod: 0, TMod: 0}>><<set $washRagsResult = {Message: 'You fill a basin with water and soap, then run the dirty rags back and forth across an old washboard. You find repeatedly dunking your hands in the water has actually made you quite chilly! You're not sure if this is to do with less muscles generating heat, or your new softer skin, but it is covered with goosebumps regardless.<br><br><disabled>Note: This task requires you wash all laundry (both clothes and rags) as well as hang it outside to dry.</disabled>', HMod: 0, TMod: 0}>><<set $washBothResult = {Message: 'You fill a basin with water and soap, then run the dirty laundry back and forth across an old washboard. You find repeatedly dunking your hands in the water has actually made you quite chilly! You're not sure if this is to do with less muscles generating heat, or your new softer skin, but it is covered with goosebumps regardless.<br><br><disabled>Note: This task requires you wash all laundry (both clothes and rags) as well as hang it outside to dry.</disabled>', HMod: 0, TMod: 0}>><<set $chopVegResult = {Message: 'You chop up the pile of vegetables with ease. Lol, at least you're still a master of carrot slaying.', HMod: 0, TMod: 0}>><<set $chopMeatResult = {Message: 'You slice and cut the slab of meat, proud with how quickly and cleanly you could cut it up. You laugh to yourself, that roast never had a chance against you.', HMod: 0, TMod: 0}>><<set $mixStewResult = {Message: 'You mix all the ingredients in with a bit of stock and water to make for a hearty stew. You’re happy with the result - $MissNic has a good collection of spices, and you’ve always been handy over a cauldron.', HMod: 0, TMod: 0}>><<set $boilStewResult = {Message: 'Just need to let it boil for an hour or so. Don’t overdo it.', HMod: 0, TMod: 0}>><<set $foldClothesResult = {Message: 'You fold $MissNic's clothes into a few rough squares. You're starting to get used to her oddly shaped clothes and how to fold them.', HMod: 0, TMod: 0}>><<set $foldRagsResult = {Message: 'You fold and stack the rags neatly on a shelf.', HMod: 0, TMod: 0}>><<set $foldLaundryResult = {Message: 'You fold $MissNic's clothes into a few rough squares. You're starting to get used to her oddly shaped clothes and how to fold them. You also fold and stack the cleaning rags neatly on a shelf.', HMod: 0, TMod: 0}>><<set $startFireResult = {Message: 'You spend a few minutes lighting tinder and kindling, and eventually get a nice fire going.', HMod: 0, TMod: 0}>><<set $cleanupResult = {Message: 'You make your way about the cottage, picking up dishes, trash and carelessly discarded piles of clothes.', HMod: 0, TMod: 0}>><<set $dayStartResult = {Message: 'Another day trapped by the wytch. Might as well get started.', HMod: 0, TMod: 0}>><<set $throwStewResult = {Message: 'You haul the ruined stew out to the edge of the clearing next to the cabin and dump it out in the bushes. Huffing grumpily the whole time.', HMod: 0, TMod: 0}>><<set $stirStewResult = {Message: 'You stir the bubbling pot of stew to keep it from burning. Your stomach rumbles at the delicious smells coming from within.', HMod: 0, TMod: 0}>><<set $changeCom = {Message: '<w>I think it's all that toughness and manliness gone to your head. You might take things more seriously if you weren't such a musclebound brute."</w><br><br>You're in disbelief, <mc>"How can you take any more muscle? There's barely anything left!"</mc><br><br>She smiles again, somewhat more sure of her chances.<br><br><w>"<magic>My, what</magic> a <i>light</i> build you have. In fact, you barely look like an adult."</w><br><br>', HMod: 0, TMod: 0}>><<set $changeDesc = {Message: 'The magic of change swirls out her mouth and around you again. It seems to wrap and twist around you like an ever-tightening vortex. Closer and closer, tighter and tighter, until it's pressed up against and squeezing your body painfully. It doesn't stop there. Now your own skin and muscles have joined in the squeezing sensation and are pulling against each other, trying to clench together into a smaller and smaller space. It seems to be working too, you can see your shirt and pants loosening as you shrink into yourself. It continues for an agonizingly long time then suddenly stops as quickly as it started.<br><br>Shocked, you look at your body in horror. Losing muscle was one thing, but you've lost so much more now! Your arms, chest, and shoulders have lost inches in size. You could be mistaken for an adolescent teenager!<br><br>', HMod: 0, TMod: 0}>><<set $changeFollow = {Message: '', HMod: 0, TMod: 0}>><<set $descOverride = 'They call you the Blackwolf, a famous warrior and wytch-hunter. Nobody's calling you that now though, and you're not sure if they will again. You are being...changed by the Scarlet Wytch of Ridinghood, slowly drained of your size and strength. Is this torture? Is she trying to torment you for hunting her? Or does she have some other evil plan in mind?<br><br>Your white shirt hangs loosely on a scrawny frame reminiscent of a teenage boy, rather than the large imposing man you're supposed to be. Your muscles, once massive and rock-hard are now small and very average-at-best. The only silver lining you can find is that even though your body is alien, your face is still mostly yours. Angular and masculine, but with radiant, impossibly soft and smooth skin. Not to mention a perfectly good left eye where a horrific scar used to be. At least you still have your signature dark, black hair.'>><<set $homeComment = '<w>"Have you lost weight?"</w> $MissNic says with a wry smile. She definitely knows you used one of her potions.'>><<set $townwalk = 'You "feel" the breeze more than you remember in the past, the hair on your arms pricking up at the sensation, it's actually a little chilly - in a refreshing way.'>><<set $wakeUp = {Message: 'You wake up at the sunrise, the first soft beams of light creeping up the mountain and into the bedroom. You stretch a little before getting up, enjoying how slick and smooth the bedsheets feel against your sensitive skin - until you get a look at your shrunken body. You sigh and haul yourself out of bed.', HMod: 0, TMod: 0}>><<set $preSleep = 'You're still mostly awake, staring at the darkness. You feel around your body. Thankfully in the dark, it doesn't really <i>feel</i> much smaller. More than the size, the biggest difference is the missing curves and divots of your once impressive muscles. Everything is smoother, in both skin and shape.'>><<set $nickname = 'my beautiful Blackwolf'>><<set $nicknameS = 'Blackwolf'>><<set $WytchSex.Disrobe = 'You're shy about your smaller appearance, but still willing to have another go at $MissNic's incredible body. Pulling off your loose clothes, you look down at yourself in the soft candlelight. This is the first time to really see your whole, naked body. As you'd thought, you look like a teenager...or worse, with your delicate, soft skin, you look like a rich, pampered teenager.<br><br>The wytch laughs at your obvious staring, <w>"Yes yes, your body is all strange and new, now get over here and put it good use."</w>'>><<set $WytchSex.Body = 'You lean forward and begin running your hands along her body, traveling along its winding curves. You run kisses along her neck and shoulders, drag your tongue down her chest and sides, and simply enjoy touching every inch of her body. Her skin is soft as velvet and warm to the touch, it feels so good to place your hands, face, and lips against it. Her body responds to you too, every place you touch turns taut and goose-bumpy, and her coos of pleasure grow louder and longer.<br><br>Amazingly, your own skin, now so similar in feel, is reacting the same. It's so much softer and more sensitive than ever before, that you begin to groan as your bodies make contact.'>><<set $WytchSex.Boobs = 'You move to worship those incredible, succulent tits of hers. Using both hands to grasp one, you run your tongue in circles around it, tasting and feeling her creamy, inviting flesh. It is so soft and yielding, enveloping your lips and sending shivers of excitement back to you. As you circle around, growing ever closer to the center, her skin grows taut and excited, and you can see her nipples poking out even further, rosy red and aching for touch.<br><br>After endless circles and kisses, you reach the soft rise of her areola and lick around the bumpy surface. She draws in a deep breath, and at long last, you latch on to her nipple.<br><br>She moans loudly and squeezes up against you, her pussy catching and grinding against your thigh.<br><br>You suck and nuzzle the rubbery nipple in your mouth, flicking it rapidly with your tongue.<br><br>Her moans grow louder and her legs wrap around you tightly as a mini orgasm wracks through her. She squeezes tight enough to cause discomfort, but it's soon forgotten as her quivering orgasm is jiggling her incredible breasts right in front of your eyes.'>><<set $WytchSex.Oral = 'You trail kisses downward across her body, pausing to lay a few extra around her smooth and soft stomach. Then down further to her rich, creamy thighs - which look so much larger and more imposing than yesterday. There you sprinkle gentile kisses and tickles, opening her legs like a gateway to her anxiously waiting pussy.<br><br>She is already slick with desire, a few small licks would probably send her over the edge. But you've picked up a few tricks here and there, and know how to drive her wild.<br><br>You gently run your tongue up and down her sex, the sweet juices mixing with your saliva, making it slick and pliant. She's already beginning to quiver and whimper when you narrow your tongue, driving it between the folds.<br><br>After a few strokes, you find the tiny button of pleasure at the top and begin rapidly rubbing it with the tip of your tongue. Already near the edge, she screams in pleasure and wraps her legs around your shoulders, shaking violently in ecstasy, shaking you around with it.'>><<set $Masturbation.Body = 'Normally, you'd go straight for your cock when masturbating, but now you start higher, all the way up at your narrowed shoulders. Your body doesn't feel that much smaller, but it is a noticeable difference. But your skin is so sensitive, that your thoughts of size are forgotten in the first few caresses. You tell yourself you are inspecting your body's size, but each little rub, each caress feels so good that you don't care about the result. Your hands slowly work their way down your body, tickling and teasing. By the time you reach between your legs, you're already so turned on you could come that instant.'>><<set $bodyState = 'd'>><<set $selfImage = 'They called you the Blackwolf, a famous warrior and wytch-hunter. Nobody's calling you that now though, and you're not sure if they will again.'>><<set $bodyShort = 'adonis'>><<set $selfShort = 'warrior'>><<set $hairLong = 'in a close cut, masculine style'>><<set $eyeColor = 'green'>><<set $lipsLong = 'thin, hard lips'>><<set $bodyWaist = 'smooth torso'>><<set $hipsLong = 'narrow masculine hips'>><<set $buttLong = 'tight little butt'>><<set $boobsLong = 'flat, masculine chest'>><<set $boobSize = 'nonexistent'>><<set $buttSize = 'flat, hard'>><<set $shopkeepFam = false>><<set $bartenderFam = false>><<set $merchantFam = false>><<set $smithFam = false>><<set $cooperFam = false>><<set $shopkeepSex = false>><<set $bartenderSex = false>><<set $merchantSex = false>><<set $smithSex = false>><<set $cooperSex = false>>
<<case 4>>
/*4-red hair*/<<set $woodResult = {Message: 'Splitting logs used to be child's play for you, but now it's a daunting task, you're huffing and puffing only three logs in. The worst part is your skin though. Pale and soft, it almost burns from the rough axe handle - how odd you've never really noticed the texture of your tools!<br><br><mc>"At least I sweat less,"</mc> you think to yourself while sweeping a lock of red hair off your forehead.', HMod: 0, TMod: 0}>><<set $hangRagsResult = {Message: 'You hang the wet rags on the clothes line. You didn't really notice the change until now, but the clothesline looks ever so slightly higher than yesterday. Did you get shorter again?', HMod: 0, TMod: 0}>><<set $hangClothesResult = {Message: 'You hang $MissNic’s wet clothes on the line. You're still unhappy about having to do her laundry, but get excited imagining her ripe bottom encased in the lacy undergarments you’re holding. You didn't really notice the change until now, but the clothesline looks ever so slightly higher than yesterday. Did you get shorter again?', HMod: 0, TMod: 0}>><<set $hangBothResult = {Message: 'You hang the wet rags and $MissNic’s wet clothes on the line. You're still unhappy about having to do her laundry, but get excited imagining her ripe bottom encased in the lacy undergarments you’re holding. You didn't really notice the change until now, but the clothesline looks ever so slightly higher than yesterday. Did you get shorter again?', HMod: 0, TMod: 0}>><<set $pumpSingleResult = {Message: 'You give the old well a few good pumps and begin to fill the water jug. Yesterday you could hold the full jug while pumping. Today however, your arm is drooping and shaking with the weight of the jug when it's only half full! You sigh in resignation, setting down the pot under the spigot.', HMod: 0, TMod: 0}>><<set $pumpMultiResult = {Message: 'You give the old well a few good pumps and begin to fill the water jug. Yesterday you could hold the full jug while pumping. Today however, your arm is drooping and shaking with the weight of the jug when it's only half full! You sigh in resignation, setting down each pot in turn under the spigot.', HMod: 0, TMod: 0}>><<set $sweepResult = {Message: 'You sweep up the cottage floor, noticing how much thinner your arms look while holding the broom.', HMod: 0, TMod: 0}>><<set $dustResult = {Message: 'You brush around shelves and furniture, taking in all the odd, arcane knick-knacks. Jar of newt eyes; a shriveled hand; ...<br><br>Unfortunately, your work knocks dirt and dust onto the floor. You’ll need to sweep.', HMod: 0, TMod: 0}>><<set $scrubResult = {Message: 'You barely manage to heft the huge and heavy iron cauldron down on to the floor with a loud grunt and clank. Scrubbing it out with a brush and several cleaning rags takes ages. At least you seem to sweat less now with you changed skin.', HMod: 0, TMod: 0}>><<set $washClothesResult = {Message: 'You fill a basin with water and soap, then run the dirty clothes back and forth across an old washboard. You find repeatedly dunking your hands in the water has actually made you quite chilly! You're not sure if this is to do with less muscles generating heat, or your new softer skin, but it is covered with goosebumps regardless.', HMod: 0, TMod: 0}>><<set $washRagsResult = {Message: 'You fill a basin with water and soap, then run the dirty rags back and forth across an old washboard. You find repeatedly dunking your hands in the water has actually made you quite chilly! You're not sure if this is to do with less muscles generating heat, or your new softer skin, but it is covered with goosebumps regardless.', HMod: 0, TMod: 0}>><<set $washBothResult = {Message: 'You fill a basin with water and soap, then run the dirty laundry back and forth across an old washboard. You find repeatedly dunking your hands in the water has actually made you quite chilly! You're not sure if this is to do with less muscles generating heat, or your new softer skin, but it is covered with goosebumps regardless.', HMod: 0, TMod: 0}>><<set $chopVegResult = {Message: 'You chop up the pile of vegetables with ease. Lol, at least you're still a master of carrot slaying.', HMod: 0, TMod: 0}>><<set $chopMeatResult = {Message: 'You slice and cut the slab of meat, proud with how quickly and cleanly you could cut it up. You laugh to yourself, that roast never had a chance against you.', HMod: 0, TMod: 0}>><<set $mixStewResult = {Message: 'You mix all the ingredients in with a bit of stock and water to make for a hearty stew. You’re happy with the result - $MissNic has a good collection of spices, and you’ve always been handy over a cauldron.', HMod: 0, TMod: 0}>><<set $boilStewResult = {Message: 'Just need to let it boil for an hour or so. Don’t overdo it.', HMod: 0, TMod: 0}>><<set $foldClothesResult = {Message: 'You fold $MissNic's clothes into a few rough squares. You're starting to get used to her oddly shaped clothes and how to fold them.', HMod: 0, TMod: 0}>><<set $foldRagsResult = {Message: 'You fold and stack the rags neatly on a shelf. You notice a stray fire-red hair on the pile and pick it off, another reminder of the changes you're enduring.', HMod: 0, TMod: 0}>><<set $foldLaundryResult = {Message: 'You fold $MissNic's clothes into a few rough squares. You're starting to get used to her oddly shaped clothes and how to fold them. You also fold and stack the cleaning rags neatly on a shelf. You notice a stray fire-red hair on the pile and pick it off, another reminder of the changes you're enduring.', HMod: 0, TMod: 0}>><<set $startFireResult = {Message: 'You spend a few minutes lighting tinder and kindling, and eventually get a nice fire going.', HMod: 0, TMod: 0}>><<set $cleanupResult = {Message: 'You make your way about the cottage, picking up dishes, trash and carelessly discarded piles of clothes.', HMod: 0, TMod: 0}>><<set $dayStartResult = {Message: 'Another day of chores! Might as well get started.', HMod: 0, TMod: 0}>><<set $throwStewResult = {Message: 'You haul the ruined stew out to the edge of the clearing next to the cabin and dump it out in the bushes.', HMod: 0, TMod: 0}>><<set $stirStewResult = {Message: 'You stir the bubbling pot of stew to keep it from burning. Your stomach rumbles at the delicious smells coming from within.', HMod: 0, TMod: 0}>><<set $changeCom = {Message: 'You're terrified of the next change. Will she make you thinner still? Finally turn you into a frog?!?<br><br>Seeing the fear in your eyes, $MissNic smiles, almost kindly. <w>"Oh don't be such a scaredy-cat. I won't do anything too crazy…"</w><br><br>She stares at you, seemingly deep in thought. <w>"You know, you'd look really good with…"</w><br><br>Before you have a chance to even ask she casts her spell, <w>"<magic>My,what</magic> a lovely shade of red your hair is. Like the sun setting over the horizon."</w><br><br>', HMod: 0, TMod: 0}>><<set $changeDesc = {Message: 'This time is much faster than previous changes. The magic rushes towards you, curving up and rustling your hair - and only your hair - like a strong gust of wind.<br><br>It's over in an instant.<br><br>After the initial shock, you reach up and pluck out a strand of hair. It shimmers in your fingers with a subtle orange color, just like the sunset in the evening.<br><br>', HMod: 0, TMod: 0}>><<set $changeFollow = {Message: '<cap>$MissNic</cap> smiles. <w>"I don't think the <i>Big, Bad Blackwolf</i> nickname fits you anymore...I think Sexy, Red...Fox might fit better,"</w> she teases, ruffling your new hair with a giggle.<br><br>', HMod: 0, TMod: 0}>><<set $descOverride = 'They call you the Blackwolf...or they used to. It was on account of your rich black hair and a matching black wolf's pelt. But now...you look in the small mirror on the wall, still in shock over the warm red color of the hair on your head. Now the wytch has taken your namesakes from you. It feels like she removed some small part of who you were...are...<br><br>Your white shirt hangs loosely on a scrawny frame reminiscent of a teenage boy, rather than the large imposing man you're supposed to be. Your muscles, once massive and rock-hard are now small and very average-at-best. The only silver lining you can find is that even though your body is alien, your face is still mostly yours. Angular and masculine, but with radiant, impossibly soft and smooth skin. Not to mention a perfectly good left eye where a horrific scar used to be.'>><<set $homeComment = '<w>"Oh my gods! Your hair!"</w> you tense up, waiting for a chastising about using her potions, but she's beaming in delight. <w>"I love it! What a beautiful shade of red you've chosen!"</w> She rushes over to you and runs her fingers through it playfully.<br><br><w>"Though you know...I don't think the <i>Big, Bad Blackwolf</i> nickname fits you anymore...I think Sexy, Red...Fox might fit better,"</w> she teases with a final ruffle and a giggle.'>><<set $townwalk = 'You "feel" the breeze more than you remember in the past, the hair on your arms pricking up at the sensation, it's actually a little chilly - in a refreshing way.'>><<set $wakeUp = {Message: 'You wake up at the sunrise, the first soft beams of light creeping up the mountain and into the bedroom. You stretch a little before getting up, enjoying how slick and smooth the bedsheets feel against your sensitive skin. As you slide out of the sheets, you find a few red hairs on your pillow - a stark reminder of how much your body and life have changed.', HMod: 0, TMod: 0}>><<set $preSleep = 'You're still mostly awake, staring at the darkness. You reach up and run your fingers through your hair. You can't actually see the color change now, but you know it's there. Compared to your body, it's a relatively small change physically, but mentally...you're known for black hair...it almost feels like you're becoming an entirely new person.<br><br>You aimlessly twirl strands of your hair around your fingers, deep in thought.'>><<set $nickname = 'my sexy <i>red</i> fox'>><<set $nicknameS = 'Red-fox'>><<set $WytchSex.Disrobe = 'You're shy about your thinner appearance, but still willing to have another go at $MissNic's incredible body. Pulling off your loose clothes, you look down at yourself in the soft candlelight. As expected you still look like the young, pampered son of a merchant. Neither your slight build nor soft, velvet skin look like they've ever known a day of work in the sun.<br><br><cap>$MissNic</cap> laughs at your obvious staring, <w>"Yes red, your body is all strange and new, now get over here and put it good use."</w> you comply, wincing at a reminder of your new haircolor.'>><<set $WytchSex.Body = 'You lean forward and begin running your hands along her body, traveling along its winding curves. You run kisses along her neck and shoulders, drag your tongue down her chest and sides, and simply enjoy touching every inch of her body. Her skin is soft as velvet and warm to the touch, it feels so good to place your hands, face, and lips against it. Her body responds to you too, every place you touch turns taut and goose-bumpy, and her coos of pleasure grow louder and longer.<br><br>Amazingly, your own skin, now so similar in feel, is reacting the same. It's so much softer and more sensitive than ever before, that you begin to groan as your bodies make contact. As your thighs slip softly against hers, you notice that hers might actually be bigger around than yours - though more due to her supple cushioning.'>><<set $WytchSex.Boobs = 'You move to worship those incredible, succulent tits of hers. Using both hands to grasp one, you run your tongue in circles around it, tasting and feeling her creamy, inviting flesh. It is so soft and yielding, enveloping your lips and sending shivers of excitement back to you. As you circle around, growing ever closer to the center, her skin grows taut and excited, and you can see her nipples poking out even further, rosy red and aching for touch.<br><br>After endless circles and kisses, you reach the soft rise of her areola and lick around the bumpy surface. She draws in a deep breath, and at long last, you latch on to her nipple.<br><br>She moans loudly and squeezes up against you, her pussy catching and grinding against your thigh.<br><br>You suck and nuzzle the rubbery nipple in your mouth, flicking it rapidly with your tongue.<br><br>Her moans grow louder and her legs wrap around you tightly as a mini orgasm wracks through her. She squeezes tight enough to cause discomfort, but it's soon forgotten as her quivering orgasm is jiggling her incredible breasts right in front of your eyes.'>><<set $WytchSex.Oral = 'You trail kisses downward across her body, pausing to lay a few extra around her smooth and soft stomach. Then down further to her rich, creamy thighs - which look so much larger and more imposing than yesterday. There you sprinkle gentile kisses and tickles, opening her legs like a gateway to her anxiously waiting pussy.<br><br>She is already slick with desire, a few small licks would probably send her over the edge. But you've picked up a few tricks here and there, and know how to drive her wild.<br><br>You gently run your tongue up and down her sex, the sweet juices mixing with your saliva, making it slick and pliant. She's already beginning to quiver and whimper when you narrow your tongue, driving it between the folds.<br><br>After a few strokes, you find the tiny button of pleasure at the top and begin rapidly rubbing it with the tip of your tongue. Already near the edge, she screams in pleasure and wraps her legs around your shoulders, shaking violently in ecstasy, shaking you around with it.'>><<set $Masturbation.Body = 'You start taking off your clothes and pause when you look down at your lap. Your legs are so thin now. You look like a completely different person. You stretch your arms out and note their thinness again for what feels like the 100th time today. You feel around the rest of your body, chest, back, shoulders, neck. Everything feels strange and scrawny...but also good. Your skin is no less sensitive than before...in fact it might even feel better. Your explorations turn into caresses, turning you on even more. Soon you forget about your body's shape, engrossed in its feelings. Your hands slowly work their way down your body, tickling and teasing. By the time you reach between your legs, you're already so turned on you could come that instant.'>><<set $hairStyle = 'hair-male-red'>><<set $selfImage = 'They used to call you the Blackwolf, but that doesn't really seem appropriate anymore.'>><<set $bodyShort = 'adonis'>><<set $selfShort = 'warrior'>><<set $hairLong = 'in a close cut, masculine style'>><<set $eyeColor = 'green'>><<set $lipsLong = 'thin, hard lips'>><<set $bodyWaist = 'smooth torso'>><<set $hipsLong = 'narrow masculine hips'>><<set $buttLong = 'tight little butt'>><<set $boobsLong = 'flat, masculine chest'>><<set $boobSize = 'nonexistent'>><<set $buttSize = 'flat, hard'>><<set $shopkeepFam = false>><<set $bartenderFam = false>><<set $merchantFam = false>><<set $smithFam = false>><<set $cooperFam = false>><<set $shopkeepSex = false>><<set $bartenderSex = false>><<set $merchantSex = false>><<set $smithSex = false>><<set $cooperSex = false>>
<<case 5>>
/*5-tiny*/<<set $woodResult = {Message: 'And to think you complained before! Now, even lifting the weight of the axe is a major task! Your swings are wild and uncontrolled - and your best one barely makes it to the middle of the log. You're stuck having to hammer each piece of wood multiple times before splitting it into usable pieces. By the end, your muscles ache and your skin is sore from the rough handle of the axe.', HMod: 0, TMod: 0}>><<set $hangRagsResult = {Message: 'You hang the wet rags on the clothes line. It's painfully noticeable now that you have to reach up, far up, to hang the clothes. You must be a full foot shorter!', HMod: 0, TMod: 0}>><<set $hangClothesResult = {Message: 'You hang $MissNic’s wet clothes on the line. As usual, enjoying the image of her ripe bottom and large breasts encased in the lacy undergarments you’re holding.<br><br>It's painfully noticeable now that you have to reach up, far up, to hang the clothes. You must be a full foot shorter!', HMod: 0, TMod: 0}>><<set $hangBothResult = {Message: 'You hang the wet rags and $MissNic’s wet clothes on the line. As usual, enjoying the image of her ripe bottom and large breasts encased in the lacy undergarments you’re holding.<br><br>It's painfully noticeable now that you have to reach up, far up, to hang the clothes. You must be a full foot shorter!', HMod: 0, TMod: 0}>><<set $pumpSingleResult = {Message: 'You set down the jug under the spigot and start to pump...at least you try. Even with two hands, you have to put your whole body weight into pumping to get the water to begin flowing! It takes ages to finish!', HMod: 0, TMod: 0}>><<set $pumpMultiResult = {Message: 'You set down one of the jugs under the spigot and start to pump...at least you try. Even with two hands, you have to put your whole body weight into pumping to get the water to begin flowing! It takes ages to finish!', HMod: 0, TMod: 0}>><<set $sweepResult = {Message: 'You sweep up the cottage floor, noticing how absolutely tiny your arms look holding the broom...even in comparison to the broom itself!', HMod: 0, TMod: 0}>><<set $dustResult = {Message: 'You brush around shelves and furniture, taking in all the odd, arcane knick-knacks. You note how much harder it is to reach the top shelves now, and even have to climb up on the bookshelf to reach the top. At least it has no trouble supporting your tiny weight.<br><br>Unfortunately, your work knocks dirt and dust onto the floor. You’ll need to sweep.', HMod: 0, TMod: 0}>><<set $scrubResult = {Message: 'You go to lift the heavy cauldron out of the hearth for cleaning, and find that you're unable to! It's simply too heavy!<br><br>After many tries and lots of sweat and tears, you manage to unhook it and roll it over onto its side for cleaning.<br><br>That done, you find washing it out to be much easier. Still hard work, but you can fit your tiny, narrow shoulders inside to give it a good scrub!', HMod: 0, TMod: 0}>><<set $washClothesResult = {Message: 'You fill a basin with water and soap, then run the dirty clothes back and forth across an old washboard. You find repeatedly dunking your hands in the water has actually made you quite chilly! You're not sure if this is to do with being so tiny now, or due to your new softer skin, but by the end, your whole body is covered in goosebumps.', HMod: 0, TMod: 0}>><<set $washRagsResult = {Message: 'You fill a basin with water and soap, then run the dirty rags back and forth across an old washboard. You find repeatedly dunking your hands in the water has actually made you quite chilly! You're not sure if this is to do with being so tiny now, or due to your new softer skin, but by the end, your whole body is covered in goosebumps.', HMod: 0, TMod: 0}>><<set $washBothResult = {Message: 'You fill a basin with water and soap, then run the dirty laundry back and forth across an old washboard. You find repeatedly dunking your hands in the water has actually made you quite chilly! You're not sure if this is to do with being so tiny now, or due to your new softer skin, but by the end, your whole body is covered in goosebumps.', HMod: 0, TMod: 0}>><<set $chopVegResult = {Message: 'You chop up the pile of vegetables with ease, you're at least pleased you can still handle a knife. Even if it feels more like a shortsword in your smaller hand.', HMod: 0, TMod: 0}>><<set $chopMeatResult = {Message: 'You slice and cut the slab of meat, proud with how quickly and cleanly you could cut it up. You're at least pleased you can still handle a knife. Even if it feels more like a shortsword in your smaller hand.', HMod: 0, TMod: 0}>><<set $mixStewResult = {Message: 'You mix all the ingredients in with a bit of stock and water to make for a hearty stew. You’re happy with the result - $MissNic has a good collection of spices, and you’ve always been handy over a cauldron.', HMod: 0, TMod: 0}>><<set $boilStewResult = {Message: 'Just need to let it boil for an hour or so. Don’t overdo it.', HMod: 0, TMod: 0}>><<set $foldClothesResult = {Message: 'You fold $MissNic's clothes into a few rough squares. You're starting to get used to her oddly shaped clothes and how to fold them.', HMod: 0, TMod: 0}>><<set $foldRagsResult = {Message: 'You fold and stack the rags neatly on a shelf. You notice a stray fire-red hair on the pile and pick it off, another reminder of the changes you're enduring.', HMod: 0, TMod: 0}>><<set $foldLaundryResult = {Message: 'You fold $MissNic's clothes into a few rough squares. You're starting to get used to her oddly shaped clothes and how to fold them. You also fold and stack the cleaning rags neatly on a shelf. You notice a stray fire-red hair on the pile and pick it off, another reminder of the changes you're enduring.', HMod: 0, TMod: 0}>><<set $startFireResult = {Message: 'You spend a few minutes lighting tinder and kindling, and eventually get a nice fire going.', HMod: 0, TMod: 0}>><<set $cleanupResult = {Message: 'You make your way about the cottage, picking up dishes, trash and carelessly discarded piles of clothes.', HMod: 0, TMod: 0}>><<set $dayStartResult = {Message: 'Another day of chores! Might as well get started.', HMod: 0, TMod: 0}>><<set $throwStewResult = {Message: 'You roll and drag the ruined stew out to the edge of the clearing next to the cabin and dump it out in the bushes.', HMod: 0, TMod: 0}>><<set $stirStewResult = {Message: 'You stir the bubbling pot of stew to keep it from burning. Your stomach rumbles at the delicious smells coming from within.', HMod: 0, TMod: 0}>><<set $changeCom = {Message: '<w>I have to admit, I've enjoyed the last few nights,"</w> she says with a seductive smile and a jiggly step forward. <w>"You're so much easier to hold on to now that you're smaller. And I can't help wonder what it'd be like to throw you around for a change."</w><br><br>It takes you a moment to process what she means, by then it is too late. <w>"<magic>My, what</magic> a <i>small</i> and <i>delicate</i> body you have, you barely even look like a teenager!"</w><br><br><mc>"No! Not any smaller!"</mc> you cry out as her magic flows around you again.<br><br>', HMod: 0, TMod: 0}>><<set $changeDesc = {Message: 'Like before it seems to build pressure around you, stronger, and stronger! Until the pressure is so great you can no longer breathe. Your body, unable to take any more, begins collapsing in on itself. Shoulders crack as they collapse inwards, your chest groans as it deflates, limbs dwindling like a waterskin being sucked dry. When it's all over, you stare down at yourself in absolute shock. You're TINY!<br><br>Twig-like arms and legs connected to a small, narrow torso!<br><br>', HMod: 0, TMod: 0}>><<set $changeFollow = {Message: 'You look back to $MissNic in shock, and nearly fall over when you realize you have to look up at her.<br><br>', HMod: 0, TMod: 0}>><<set $descOverride = 'They call you the Blackwolf...or they used to. No one would even believe you if you claimed that name now.<br><br>Your body is radically different, a fraction of your former size and strength. Your white shirt hangs loosely on your thin frame and narrow, curved shoulders. Your large, toned muscles are now completely gone. Well, not gone...exactly, your muscles are still there - if you flex with all your might, you can see some slight definition - but no bulge whatsoever. Your arms are threads of yarn to what used to be thick ropes. The one semblance of your old self at least is your face. Angular and masculine, but even that now has radiant, impossibly soft skin. Not to mention a perfectly good left eye where a horrific scar used to be. And on top, a mane of shimmering red hair, the color of a fiery red sunset.'>><<set $homeComment = '<w>"$nicknameS! What have you done to yourself?!"</w> you tense up, waiting for a chastising about using her potions, but instead she rushes over and embraces you tightly. <w>"YOU. ARE. ADORABLE!"</w> she says squeeking in delight. You're far less enthusiastic, noting that her arms wrap fully around you...gods you're now shorter than her!'>><<set $townwalk = 'That said, the mountain air is also quite cold! You wish you had something to keep warm with.'>><<set $wakeUp = {Message: 'You wake up at the sunrise, the first soft beams of light creeping up the mountain and into the bedroom.<br><br>Even under the sheets, you can see how small your body is now. It wasn't a dream after all. You pull the covers aside and swing your feet over the edge of the bed, finding they don't even reach the floor. This is going to be a trying day.', HMod: 0, TMod: 0}>><<set $preSleep = 'You're still mostly awake, staring at the darkness. You feel around your body, still in shock and disbelief. Your limbs are so twiggy now, that even your shrunken hands can fit all the way around your wrist. You must look like someone with wasting disease, and are definitely the shrimpiest man you know. How will you live your life? What could someone of your size even do for a living?'>><<set $nickname = 'my sexy little red fox'>><<set $nicknameS = 'Little Red'>><<set $WytchSex.Disrobe = 'For the first time since you arrived here...maybe the first time in your life, you're too shy to remove your clothes. Here you are, across from a beautiful woman, demanding your $under.Short, but all you feel is shy and vulnerable. Not that anyone could blame you for feeling this way, after all, she's now bigger than you, and might even be stronger.<br><br>You're so lost in thought, that it barely registers that $MissNic has stood up and is moving closer to you.<br><br><w>"Come now $nickname, there's no need to be shy. I'm enjoying your body in all its shapes and sizes."</w><br><br>You feel a tugging at your clothes. She pulls your over-sized shirt up slowly, revealing your smooth, thin torso - the impeccably soft skin glowing in the candlelight. You want to resist partly out of the little pride you have left, partly out of shame. But those parts are not enough to overrule your body's desire. Biting your lip, you lift your arms slowly and timidly.<br><br>You expect her to lift your shirt off entirely, but she stops just above your chest, holding it there, trapping your arms and face inside.<br><br><mc>"What are you…"</mc> you begin to protest, but she shushes you with a breath only inches away from your stomach.<br><br>There she begins kissing you.<br><br>Your soft skin immediately goes taught and goose-bumpy, sending chills through your whole body.<br><br>You open your mouth again to say no, but before any words, a moan of pleasure escapes.<br><br><w>"I thought you might secretly like this kind of thing…"</w> you can hear that mischievous grin in her voice.<br><br>Without any of the slowness or gentleness she used on your top, she yanks down your pants and underwear - an easy task since they're so large on you now.<br><br><w>"Ooooh, looks like someone is excited."</w><br><br>She's not wrong. You're absolutely burning with desire.<br><br><w>"Come now, this is where you really earn your keep, $nickname."</w>'>><<set $WytchSex.Body = 'You lean forward and begin running your hands along her body, traveling along its winding curves. You run kisses along her neck and shoulders, drag your tongue down her chest and sides, and simply enjoy touching every inch of her body. Her skin is soft as velvet and warm to the touch, it feels so good to place your hands, face, and lips against it. Her body responds to you too, every place you touch turns taut and goose-bumpy, and her coos of pleasure grow louder and longer.<br><br>You're amazed at how big everything looks now, her arms and torso looked so narrow and delicate before, but now seem large and powerful. Her thighs, thick and supple are so large they seem to swallow your leg as it slips between them.<br><br>Laying and moving against her, you feel like she envelops you. All you can feel is her warm sexy skin, rubbing against yours.<br><br>Even facing ogres and giants, you've never really felt small before. Now, not only do you feel it...you think you might enjoy it!'>><<set $WytchSex.Boobs = 'You move up to what's become one of your favorite activities of late: attending her breasts. But suddenly you stop.<br><br>Her breasts were big before, just one easily overflowing one of your large hands. But now, they look positively enormous. You reach out and cup it with one, then both of your small hands, and there's still ample room left.<br><br><mc>"My gods…"</mc> you blurt out.<br><br><cap>$MissNic</cap> throws her head back, laughing loudly. <w>"Oh $nicknameS, you look like you're about to say a prayer to them."</w><br><br>You laugh too...or was it a giggle? But it passes soon, as her laughter has sent her breasts jiggling in your palms.<br><br>Seeing she's in a playful mood, you "play" a little too. Your tongue darts out and flicks the big rubbery nipple dancing in front of you. You repeat a few times, and soon $MissNic's laughs are replaced by coos of pleasure.<br><br>The flicks come faster and faster until you simply latch on. Her huge nipple must be as big around as your pinky now. So easy to manipulate with your lips and tongue. Soon she is wriggling and writhing beneath you - which is quite the ride since she's the larger one now!'>><<set $WytchSex.Oral = 'You trail kisses downward across her body, pausing to lay a few extra around her smooth and soft stomach. Then down further to her rich, creamy thighs. Your hands look so small on them now, soft pink pillars guarding her sex. You caress and tickle them, sprinkling licks and kisses slowly higher and higher to coax them open. It's really all you can do, since you probably couldn't force them open, even if you wanted to.<br><br>Not that it's necessary, she's more than willing. And as they part, you can see she's very anxious as well. Her perfect pussy is already wet with desire.<br><br>You don't waste time, gliding in and giving it your attention.<br><br>You gently run your tongue up and down her sex, the sweet juices mixing with your saliva, making it slick and pliant. She's already beginning to quiver and whimper when you narrow your tongue, driving it between the folds.<br><br>After a few strokes, you find the tiny button of pleasure at the top and begin rapidly rubbing it with the tip of your tongue. Already near the edge, she screams in pleasure and wraps her legs around your shoulders, squeezing you almost painfully and shaking you violently in her throws of passion.'>><<set $Masturbation.Body = 'Your brain is so confused. Looking down, you see your narrow, thin body. You look like you've only just started puberty. Who could be attracted to this? There's nothing but skin on tiny bone.<br><br>And yet, despite your look and disgust, you are so turned on, you can't help but feel the need to touch yourself. Your skin is so soft and sensitive that your own touch is like a drug. The chills that each caress gives are absolutely addictive. And before long, you find yourself running your fingers up and down your thighs and stomach, up around your chest and shoulders, even sighing out loud at the sensations. Enjoying the feeling your tiny little body gives you.'>><<set $bodyState = 'e'>><<set $hairStyle = 'hair-andro-red'>><<set $faceState = 'female'>><<set $faceMood = 'angry.png'>><<set $selfImage = 'They used to call you the Blackwolf, a famous warrior. But neither that nickname or profession suits you anymore. You're so small now, you might even have trouble passing for a teenager.'>><<set $bodyShort = 'adonis'>><<set $selfShort = 'warrior'>><<set $hairLong = 'in a close cut, masculine style'>><<set $eyeColor = 'green'>><<set $lipsLong = 'thin, hard lips'>><<set $bodyWaist = 'thin, smooth torso'>><<set $hipsLong = 'narrow masculine hips'>><<set $buttLong = 'tight little butt'>><<set $boobsLong = 'flat unmuscled chest'>><<set $boobSize = 'nonexistent'>><<set $buttSize = 'flat, featureless'>><<set $shopkeepFam = false>><<set $bartenderFam = false>><<set $merchantFam = false>><<set $smithFam = false>><<set $cooperFam = false>><<set $shopkeepSex = false>><<set $bartenderSex = false>><<set $merchantSex = false>><<set $smithSex = false>><<set $cooperSex = false>>
<<case 6>>
/*6-fen*/<<set $woodResult = {Message: 'And to think you complained before! Now, even lifting the weight of the axe is a major task! Your swings are wild and uncontrolled - and your best one barely makes it to the middle of the log. Worse of all, each swing makes your nipples rub around inside your shirt. Which makes them harder, which makes them rub more, which makes them harder...by the end, you're tired, sore and stupidly turned on!', HMod: 0, TMod: 0}>><<set $hangRagsResult = {Message: 'You hang the wet rags on the clothes line. It's painfully noticeable now that you have to reach up, far up, to hang the clothes. You must be a full foot shorter!', HMod: 0, TMod: 0}>><<set $hangClothesResult = {Message: 'You hang $MissNic’s wet clothes on the line. As usual, enjoying the image of her ripe bottom and large breasts encased in the lacy undergarments you’re holding.<br><br>You wonder if if some might actually fit you better now that your proportions have changed. You laugh the thought off right away. Your butt might be bigger than the nothing you had before, but it's still a molehill to $MissNic's mountain.', HMod: 0, TMod: 0}>><<set $hangBothResult = {Message: 'You hang the wet rags and $MissNic’s wet clothes on the line. As usual, enjoying the image of her ripe bottom and large breasts encased in the lacy undergarments you’re holding.<br><br>You hang $MissNic’s wet clothes on the line. As usual, enjoying the image of her ripe bottom and large breasts encased in the lacy undergarments you’re holding.<br><br>You wonder if if some might actually fit you better now that your proportions have changed. You laugh the thought off right away. Your butt might be bigger than the nothing you had before, but it's still a molehill to $MissNic's mountain.', HMod: 0, TMod: 0}>><<set $pumpSingleResult = {Message: 'You set down the jug under the spigot and start to pump with both hands, putting all your weight into it. It's a tiring and slow process, moving your whole body up and down just to pump water. What's worse, your shirt keeps rubbing against your nipples painfully...and somewhat pleasurably.', HMod: 0, TMod: 0}>><<set $pumpMultiResult = {Message: 'You set down each jug in turn under the spigot and start to pump with both hands, putting all your weight into it. It's a tiring and slow process, moving your whole body up and down just to pump water. What's worse, your shirt keeps rubbing against your nipples painfully...and somewhat pleasurably.', HMod: 0, TMod: 0}>><<set $sweepResult = {Message: 'You sweep up the cottage floor, noticing how absolutely tiny your arms look holding the broom...even in comparison to the broom itself!', HMod: 0, TMod: 0}>><<set $dustResult = {Message: 'You brush around shelves and furniture, taking in all the odd, arcane knick-knacks. You note how much harder it is to reach the top shelves now, and even have to climb up on the bookshelf to reach the top. At least it has no trouble supporting your tiny weight.<br><br>Unfortunately, your work knocks dirt and dust onto the floor. You’ll need to sweep.', HMod: 0, TMod: 0}>><<set $scrubResult = {Message: 'You go to lift the heavy cauldron out of the hearth for cleaning, and find that you're unable to! It's simply too heavy!<br><br>After many tries and lots of sweat and tears, you manage to unhook it and roll it over onto its side for cleaning.<br><br>That done, you find washing it out to be much easier. Still hard work, but you can fit your tiny, narrow shoulders inside to give it a good scrub!', HMod: 0, TMod: 0}>><<set $washClothesResult = {Message: 'You fill a basin with water and soap, then run the dirty clothes back and forth across an old washboard. As usual, dunking your hands in the cold water makes you quite chilly. But in addition to the goosebumps you're used to, you find big, puffy nipples have joined the party and are poking out of your shirt lewdly.', HMod: 0, TMod: 0}>><<set $washRagsResult = {Message: 'You fill a basin with water and soap, then run the dirty rags back and forth across an old washboard. As usual, dunking your hands in the cold water makes you quite chilly. But in addition to the goosebumps you're used to, you find big, puffy nipples have joined the party and are poking out of your shirt lewdly.', HMod: 0, TMod: 0}>><<set $washBothResult = {Message: 'You fill a basin with water and soap, then run the dirty laundry back and forth across an old washboard. As usual, dunking your hands in the cold water makes you quite chilly. But in addition to the goosebumps you're used to, you find big, puffy nipples have joined the party and are poking out of your shirt lewdly.', HMod: 0, TMod: 0}>><<set $chopVegResult = {Message: 'You chop up the pile of vegetables with ease, you're at least pleased you can still handle a knife. Even if it feels more like a shortsword in your smaller hand.', HMod: 0, TMod: 0}>><<set $chopMeatResult = {Message: 'You slice and cut the slab of meat, proud with how quickly and cleanly you could cut it up. You giggle at yourself for being proud of using a simple knife.', HMod: 0, TMod: 0}>><<set $mixStewResult = {Message: 'You mix all the ingredients in with a bit of stock and water to make for a hearty stew. You’re happy with the result - $MissNic has a good collection of spices, and you're very skilled over a cauldron.', HMod: 0, TMod: 0}>><<set $boilStewResult = {Message: 'Just need to let it boil for an hour or so. Don’t overdo it.', HMod: 0, TMod: 0}>><<set $foldClothesResult = {Message: 'You fold $MissNic's clothes into a few neat squares. You're starting to get used to her oddly shaped clothes...actually, noting how your own body is now shaped, you're starting to appreciate them.', HMod: 0, TMod: 0}>><<set $foldRagsResult = {Message: 'You fold and stack the rags neatly on a shelf. You notice a stray fire-red hair on the pile and pick it off, another reminder of the changes you're experiencing.', HMod: 0, TMod: 0}>><<set $foldLaundryResult = {Message: 'You fold $MissNic's clothes into a few neat squares. You're starting to get used to her oddly shaped clothes...actually, noting how your own body is now shaped, you're starting to appreciate them. You also fold and stack the cleaning rags neatly on a shelf. You notice a stray fire-red hair on the pile and pick it off, another reminder of the changes you're experiencing.', HMod: 0, TMod: 0}>><<set $startFireResult = {Message: 'You spend a few minutes lighting tinder and kindling, and eventually get a nice fire going.', HMod: 0, TMod: 0}>><<set $cleanupResult = {Message: 'You make your way about the cottage, picking up dishes, trash and carelessly discarded piles of clothes.', HMod: 0, TMod: 0}>><<set $dayStartResult = {Message: 'Another day of chores! Let's get started.', HMod: 0, TMod: 0}>><<set $throwStewResult = {Message: 'You roll and drag the ruined stew out to the edge of the clearing next to the cabin and dump it out in the bushes, very upset with yourself.', HMod: 0, TMod: 0}>><<set $stirStewResult = {Message: 'You stir the bubbling pot of stew to keep it from burning. Your tummy rumbles at the delicious smells coming from within.', HMod: 0, TMod: 0}>><<set $changeCom = {Message: '<w>"Last night was so fun with you. So shy and tiny, it reminded me of a village girl I knew once. She and I <i>knew</i> each other very well...and very often. I kind of missed that."</w><br><br><mc>"Village...girl?"</mc> you stammer out, <mc>"...but I'm…"</mc> once again she cuts you off, making your complaint meaningless - in more ways than one.<br><br><w>"<magic>My,how</magic> very <i>feminine</i> you are, I wouldn't have even guessed you were a boy."</w><br><br>', HMod: 0, TMod: 0}>><<set $changeDesc = {Message: 'As the magic flows in and around your body, you notice that it's not as drastic or violent as before. In fact, it's almost a tickly sensation. It seems to focus especially strongly around your hips and chest, centering on your...nipples? They're filled with the magical tingle, almost like they were being pinched by unseen hands. As the magic fades, you notice the feeling on your chest remains. Looking down, you can see your nipples - even through your shirt - poking out angrily and obviously from your shrunken chest.<br><br>', HMod: 0, TMod: 0}>><<set $changeFollow = {Message: '<cap>$MissNic'</cap>s grin spreads from ear to ear as she notices the little nubs as well. She reaches out to poke or grab one, but you turn away, covering them with your palms.<br><br><w>"Oh, shy are we? That's fine, it's only fair you should get the first go at them."</w> She teases you while laughing.<br><br>You fail to see the humor with your nipples now poking into your small hands, your own palms rubbing pleasurably and making them even harder.<br><br>You humph in anger at her, <span style="color:#c049ef;">"I don't want first go! I don't want…"</span><br><br>What was that? You try saying it again, <span style="color:#c049ef;">"I don't want…"</span><br><br>Even your voice has changed!<br><br>', HMod: 0, TMod: 0}>><<set $descOverride = 'They called you the Blackwolf, a famous warrior and wytch-hunter. Could you even claim that title anymore? At first you had simply lost some muscle and size, but now...now you feel you're starting to lose yourself. Your body is so different now - smooth, soft and delicate. Would anyone even recognize you if you returned to town? Would you recognize yourself? You're fairly certain that if you put on a dress right now, people would be calling you "miss".<br><br>What's worse, it's not just looks. When $MissNic called you "effeminate," she even saddled you with distinctly girlish features. Your hips are broader than should be for your scrawny body, and you know that boys nipples are not supposed to be as puffy as yours currently are...and definitely not as...active. The slightest bump with your arm or brush of your shirt, and they jut out, begging for attention and making little tents in your clothes.<br><br>Even your face has changed, becoming rounded and soft, with wider eyes, and a smaller nose. Somehow it all seems to suit your new sunset-red hair.'>><<set $homeComment = 'As she's dropping some papers she happens to glance at you and pauses, staring directly at your shirt...or rather the two bumps poking though it. Her eyes drift upwards to meet yours and she gives you a knowing smile. <w>"What's the matter $nicknameS? Is it that cold in here?"</w>'>><<set $townwalk = 'That said, the mountain air is also downright cold! Your nipples are diamond-hard in the cold and rubbing painfully against your shirt as you walk. You're glad you at least brought along a hood to keep you warm - and hide those embarrassing points!'>><<set $wakeUp = {Message: 'You wake up at the sunrise, the first soft beams of light creeping up the mountain and into the bedroom, falling on your soft uncovered skin. It's still a shock how tiny you are, but your body seems to have softened, like a layer of fat was added just under the skin. Your bones don't jut out, and your skin isn't sunken looking. You in fact look glowingly healthy...for a girl. Your puffy teats and proud nipples poking out into the morning air do even more to sell the image of what you've become...or what you are becoming?<br><br>You sigh and sit up, and try to push the thoughts from your mind. You fail, however, as your newly softer ass squishes noticeably underneath you. You sigh again and head downstairs to get dressed.', HMod: 0, TMod: 0}>><<set $preSleep = 'You're still mostly awake, staring at the darkness. You feel around your body, trying out the new sensations and feelings. It's still a shock how tiny and soft you are, but it's the new parts that are aching for attention...literally. You reach up, and after some hesitation, pinch your new nipple. You wince in pain. After all the attention $MissNic gave them, they are a little on the sore side. You settle for gently prodding and touching for investigation. It's so big, alien, and so feminine, but at the same time, it felt so good. You are again torn by emotion.'>><<set $nickname = 'my sexy little red fox'>><<set $nicknameS = 'Little Red'>><<set $WytchSex.Disrobe = 'You're still a little shy about showing your body, as strange and alien as it is. But you're also anxious, wanting to see what's happened to you. And scared of what you might see. Really, you're a mess of emotions at the moment.<br><br>Unlike before, $MissNic holds back, allowing you time to undress yourself. You take it slow, undoing each button and allowing the next few inches of your smooth flesh to show. When you've reached the last button, you grab each side of the shirt and pause, looking over at $MissNic.<br><br><w>"Oh you take your time dear, I'm really enjoying the show."</w> she emphasizes that last point by running a finger down her cleavage.<br><br>You snerk a little at that. Your chest is nothing like hers, you slowly pull your shirt open to see that it's as flat as...well, <i>almost</i> as flat as ever. Your chest is much softer and rounder now, but it seems extra "soft" across your pecs - if that makes any sense.<br><br>As you spread your shirt wider, your nipples finally come into view. They've changed color, still pink, but a much darker hue. The areola around them have changed too. Double or triple in size, they puff out noticeably from your chest, with tiny little bumps across the reddish surface.<br><br>You look at $MissNic, and see she's mirroring your actions, her top hanging open to reveal her own massive tits. Her nipples stand out proudly, thick and long as fingertips.<br><br>Your own nipples are nowhere near as big or sexy as hers, but they are much larger than before. As big as a ball bearing or even a child's marble toy. And they poke out aggressively, no less proud than $MissNic's own. You hesitantly touch one and are surprised at how sensitive they are. Even compared to your hair-trigger skin, the slight touch sends a wave of feeling through you.<br><br><span class="cap">$MissNic</span> is still following along, and is pinching her own teats. She seems to have had enough of the show.<br><br><w>"So you've seen them...care to try them out?"</w> she stands and comes towards you, her huge breasts jiggling just below your chin and filling your vision. She kneels down, and just like you've done to her and countless other women, she gives the tip a quick little lick.<br><br><mc>"Oooh!"</mc> you gasp...or was it a moan?<br><br><span class="cap">$MissNic</span> smiles that devil smile again and begins licking and sucking all around your chest.<br><br>Your knees become shaky, forcing you to sit on the bed. <span class="cap">$MissNic</span> follows, kneeling over you like a tigress getting ready to pounce on her prey.'>><<set $WytchSex.Body = '<span class="cap">$MissNic</span> looms over you, large and impossibly sexy. You reach upwards and feel her body, as she does the same to you. Soft silken flesh rubs against more of the same. You kiss her neck and shoulders while she explores yours, hands grope and grab.<br><br>In fact, you hadn't noticed yet how much your ass had filled out until she reaches back and is able to grab its softness. You return the favor by kneading and caressing her generous backside.<br><br>In moments you both are sighing and panting in the excitement of each other's beautiful bodies.'>><<set $WytchSex.Boobs = 'As $MissNic hovers over you, her magnificent breasts hang down heavily, rocking back and forth, occasionally grazing your own pointy and sensitive chest.<br><br>You grab one and lift it towards you with both hands. $MissNic arches her back to make easier access, thrusting it even closer.<br><br>Gods, it must be as big as your face! Which gives you an idea. Nibbling her hard nipple in your teeth, you bury your entire face into her massive tit. The pliant softness completely surrounds you rubbing against you as you chew and flick the tight nipple trapped in your teeth. She moans out approval, and returns the favor, pinching and flicking your own hyper-sensitive chest.<br><br>Soon you are both shaking and crying out, pinching and pulling in complete ecstasy.'>><<set $WytchSex.Oral = 'You trail kisses downward across her body, pausing to lay a few extra around her smooth and soft stomach. Then down further to her rich, creamy thighs. Your hands look so small on them now, soft pink pillars guarding her sex. You caress and tickle them, sprinkling licks and kisses slowly higher and higher to coax them open. It's really all you can do, since you probably couldn't force them open, even if you wanted to.<br><br>Not that it's necessary, she's more than willing. And as they part, you can see she's very anxious as well. Her perfect pussy is already wet with desire.<br><br>You don't waste time, gliding in and giving it your attention.<br><br>You gently run your tongue up and down her sex, the sweet juices mixing with your saliva, making it slick and pliant. She's already beginning to quiver and whimper when you narrow your tongue, driving it between the folds.<br><br>After a few strokes, you find the tiny button of pleasure at the top and begin rapidly rubbing it with the tip of your tongue. Already near the edge, she screams in pleasure and wraps her legs around your shoulders, squeezing you almost painfully and shaking you violently in her throws of passion.'>><<set $Masturbation.Body = 'You pull open your clothes to reveal your body. There's simply no denying it anymore. Smooth angles, soft, delicate skin, tapered hips, and a pair of puffy, pointy nipples on a soft chest - your body is a girl's one now. That's what people will see when they look at you. You wonder if you should consider yourself lucky that it's at least an attractive one. You trace a finger up your sensitive skin, letting the tingles of pleasure flow through you. Very attractive. Your finger reaches one of those hard, erect nipples and gives it a squeeze.<br><br><mc>"Mmmmm!"</mc> Your whole body tenses and your legs squeeze together. Your other hand drifts down there to explore even more.'>><<set $bodyState = 'f'>><<set $faceState = 'female'>><<set $faceMood = 'normal.png'>><<set $hairStyle = 'hair-andro-red-long'>><<set $boobLvl = 1>><<set $layer4 = '<img src="resources/avatar/layer4/face_blush_a.png" />'>><<set $defaultMood = 'normal.png'>><<set $boobsShort = 'barely-there little boobs'>><<set $selfImage = 'They used to call you the Blackwolf, a famous warrior. But neither that nickname or profession suits you anymore. Would anyone even recognize you if you returned to town? Would you recognize yourself? You're fairly certain that if you put on a dress right now, people would be calling you "miss".'>><<set $bodyShort = 'cute'>><<set $selfShort = 'person'>><<set $hairLong = 'in a close cut, masculine style'>><<set $eyeColor = 'green'>><<set $lipsLong = 'thin, soft lips'>><<set $bodyWaist = 'thin, smooth waist'>><<set $hipsLong = 'subtly rounded hips'>><<set $buttLong = 'soft little butt'>><<set $boobsLong = 'couple of dark pink, puffy areola and cute little nipples poking out from your chest'>><<set $boobSize = 'barely-there'>><<set $buttSize = 'soft little'>><<set $voice = 2>>
<<case 7>>
/*7-bob hair*/<<set $woodResult = {Message: 'And to think you complained before! Now, even lifting the weight of the axe is a major task! Your swings are wild and uncontrolled - and your best one barely makes it to the middle of the log. Worse of all, each swing makes your nipples rub around inside your shirt. Which makes them harder, which makes them rub more, which makes them harder! And this hair! It keeps getting in your face! By the end, you're not sure if you're more angry or horny, but you're lots of both!', HMod: 0, TMod: 0}>><<set $hangRagsResult = {Message: 'You hang the wet rags on the clothes line. It's painfully noticeable now that you have to reach up, far up, to hang the clothes. You must be a full foot shorter!', HMod: 0, TMod: 0}>><<set $hangClothesResult = {Message: 'You hang $MissNic’s wet clothes on the line. As usual, enjoying the mental image of her ripe bottom and large breasts encased in the lacy undergarments you’re holding. That said, now it's just as easy to imagine your own bulging body parts wrapped enticingly in the delicate fabrics.<br><br>Face reddening with embarrassment, you make sure the coast is clear, then try slipping her bra up to your chest.<br><br><<if $boobLvl == 5>>The cavernous looking cups slide neatly over your breasts, holding them delicately in a near-perfect fit. You're now the same size as a woman known for having huge breasts. While the concept rolls around in your head, another thought pops up: whether $MissNic would let you borrow a bra…<<elseif $boobLvl == 4>>Given that your breasts are straining at your clothes, you thought you might have a chance at filling $MissNic's bra. But the huge cups still cover your boobs with room to spare. You sigh meekly and…wait…did you just have boob-envy?<<elseif $boobLvl == 3>>You have what you consider a modest pair, cute and perky, nothing like $MissNic's massive melons. Unsurprisingly, the cavernous cups completely eclipse your chest. Gods, what must those things weigh? <<else>>Unsurprisingly, the cavernous cups completely eclipse your chest. Gods, what must those things weigh? You're glad you don't have to deal with the problems those would bring…still, you wonder what it would be like if you were a *little* bigger…<</if>>', HMod: 0, TMod: 0}>><<set $hangBothResult = {Message: 'You hang the wet rags and clothes on the line. As usual, enjoying the mental image of $MissNic's ripe bottom and large breasts encased in the lacy undergarments you’re holding. That said, now it's just as easy to imagine your own bulging body parts wrapped enticingly in the delicate fabrics.<br><br>Face reddening with embarrassment, you make sure the coast is clear, then try slipping her bra up to your chest.<br><br><<if $boobLvl == 5>>The cavernous looking cups slide neatly over your breasts, holding them delicately in a near-perfect fit. You're now the same size as a woman known for having huge breasts. While the concept rolls around in your head, another thought pops up: whether $MissNic would let you borrow a bra…<<elseif $boobLvl == 4>>Given that your breasts are straining at your clothes, you thought you might have a chance at filling $MissNic's bra. But the huge cups still cover your boobs with room to spare. You sigh meekly and…wait…did you just have boob-envy?<<elseif $boobLvl == 3>>You have what you consider a modest pair, cute and perky, nothing like $MissNic's massive melons. Unsurprisingly, the cavernous cups completely eclipse your chest. Gods, what must those things weigh?<<else>>Unsurprisingly, the cavernous cups completely eclipse your chest. Gods, what must those things weigh? You're glad you don't have to deal with the problems those would bring…still, you wonder what it would be like if you were a *little* bigger…<</if>>', HMod: 0, TMod: 0}>><<set $pumpSingleResult = {Message: 'You set down the jug under the spigot and start to pump with both hands, putting all your weight into it. It's a tiring and slow process, moving your whole body up and down just to pump water. What's worse, your shirt keeps rubbing against your nipples painfully...and somewhat pleasurably.', HMod: 0, TMod: 0}>><<set $pumpMultiResult = {Message: 'You set down each jug in turn under the spigot and start to pump with both hands, putting all your weight into it. It's a tiring and slow process, moving your whole body up and down just to pump water. What's worse, your shirt keeps rubbing against your nipples painfully...and somewhat pleasurably.', HMod: 0, TMod: 0}>><<set $sweepResult = {Message: 'You sweep up the cottage floor, noticing how absolutely tiny your arms look holding the broom...even in comparison to the broom itself!', HMod: 0, TMod: 0}>><<set $dustResult = {Message: 'You brush around shelves and furniture, taking in all the odd, arcane knick-knacks. You note how much harder it is to reach the top shelves now, and even have to climb up on the bookshelf to reach the top. At least it has no trouble supporting your tiny weight.<br><br>Unfortunately, your work knocks dirt and dust onto the floor. You’ll need to sweep.', HMod: 0, TMod: 0}>><<set $scrubResult = {Message: 'You go to lift the heavy cauldron out of the hearth for cleaning, and find that you're unable to! It's simply too heavy!<br><br>After many tries and lots of sweat and tears, you manage to unhook it and roll it over onto its side for cleaning.<br><br>That done, you find washing it out to be much easier. Still hard work, but you can fit your tiny, narrow shoulders inside to give it a good scrub!', HMod: 0, TMod: 0}>><<set $washClothesResult = {Message: 'You fill a basin with water and soap, then run the dirty clothes back and forth across an old washboard. Your longer hair keeps getting in the way, but you eventually figure out you can sweep it behind your ears to stay back. By the time you finish washing, you're sweeping it back unconsciously. ', HMod: 0, TMod: 0}>><<set $washRagsResult = {Message: 'You fill a basin with water and soap, then run the dirty rags back and forth across an old washboard. Your longer hair keeps getting in the way, but you eventually figure out you can sweep it behind your ears to stay back. By the time you finish washing, you're sweeping it back unconsciously.', HMod: 0, TMod: 0}>><<set $washBothResult = {Message: 'You fill a basin with water and soap, then run the dirty laundry back and forth across an old washboard. Your longer hair keeps getting in the way, but you eventually figure out you can sweep it behind your ears to stay back. By the time you finish washing, you're sweeping it back unconsciously. ', HMod: 0, TMod: 0}>><<set $chopVegResult = {Message: 'You chop up the pile of vegetables with ease, you're at least pleased you can still handle a knife. Even if it feels more like a shortsword in your smaller hand.', HMod: 0, TMod: 0}>><<set $chopMeatResult = {Message: 'You slice and cut the slab of meat, proud with how quickly and cleanly you could cut it up. You giggle at yourself for being proud of using a simple knife.', HMod: 0, TMod: 0}>><<set $mixStewResult = {Message: 'You mix all the ingredients in with a bit of stock and water to make for a hearty stew. You’re happy with the result - $MissNic has a good collection of spices, and you're very skilled over a cauldron.', HMod: 0, TMod: 0}>><<set $boilStewResult = {Message: 'Just need to let it boil for an hour or so. Don’t overdo it.', HMod: 0, TMod: 0}>><<set $foldClothesResult = {Message: 'You fold $MissNic's clothes into a few neat squares. You're starting to get used to her oddly shaped clothes...actually, noting how your own body is now shaped, you're starting to appreciate them.', HMod: 0, TMod: 0}>><<set $foldRagsResult = {Message: 'You fold and stack the rags neatly on a shelf. You notice a stray fire-red hair on the pile and pick it off, noting at how long it is now.', HMod: 0, TMod: 0}>><<set $foldLaundryResult = {Message: 'You fold $MissNic's clothes into a few neat squares. You're starting to get used to her oddly shaped clothes...actually, noting how your own body is now shaped, you're starting to appreciate them. You also fold and stack the cleaning rags neatly on a shelf. You notice a stray fire-red hair on the pile and pick it off, noticing at how long it is now.', HMod: 0, TMod: 0}>><<set $startFireResult = {Message: 'You spend a few minutes lighting tinder and kindling, and eventually get a nice fire going.', HMod: 0, TMod: 0}>><<set $cleanupResult = {Message: 'As you make your way around the cabin cleaning, you strangely spend most of the time thinking about your hair. You've never had long hair before, and the feeling is very alien. It keeps swishing around a second after you move...and of course brushing your neck, and it keeps your neck surprisingly warm. And it's heavy!', HMod: 0, TMod: 0}>><<set $dayStartResult = {Message: 'Time to clean this place up!', HMod: 0, TMod: 0}>><<set $throwStewResult = {Message: 'You roll and drag the ruined stew out to the edge of the clearing next to the cabin and dump it out in the bushes, very upset with yourself.', HMod: 0, TMod: 0}>><<set $stirStewResult = {Message: 'You stir the bubbling pot of stew to keep it from burning. Your tummy rumbles at the delicious smells coming from within.', HMod: 0, TMod: 0}>><<set $changeCom = {Message: 'She looks you up and down, seeming to consider what to do next. <w>"Hmmm…I love the color. I mean <i>love</i> it. Really outdid myself. But..."</w><br><br>You realize she's talking about your hair and reach up to touch it, <mc>"But what?"</mc><br><br><w>"But it's so short and mannish. You'd look so lovely with a nicer style."</w><br><br><mc>"What if I like the style I alre…"</mc><br><br>She shushes you without answering. <w>"<magic>My what</magic> beautiful, red, <i>shoulder length</i> hair you have, a perfect style for a young lady."</w><br><br>', HMod: 0, TMod: 0}>><<set $changeDesc = {Message: 'The cold breeze whips up again around you, swirling around your head and making your hair blow and ruffle. It's hard to describe, but as the wind blows, your hair seems to ruffle and pull a little more, as if it has more drag. The feeling increases until you can actually see it: Shimmering strands of sunset red hair, rippling and flowing around the edges of your vision. They whip and glide more and more, now occasionally blowing in your face - annoyingly. Just as it gets to be too much to bear, the wind suddenly stops. Your hair drops in place, to where you can feel it tickling your narrow shoulders.<br><br>', HMod: 0, TMod: 0}>><<set $changeFollow = {Message: '<cap>$MissNic</cap> is almost jumping up and down. <w>"Oh. My. Gods! I was right! That makes such a big difference! You're gorgeous! I'm an artist!"</w><br><br>', HMod: 0, TMod: 0}>><<set $descOverride = ''>><<set $homeComment = '<w>"Oh my, you changed your hair! I like it, the way it frames your face and neck. Good choice $nicknameS"</w>'>><<set $townwalk = 'You feel your longer hair swishing about your shoulders as you walk. You note there is one nice benefit, it keeps the back of your neck quite warm.'>><<set $goToTown = {Message: 'You heft your pack and head back through the woods to town, noting at how heavy it is now, even without all your hunter's tools and weapons. You enjoy the solitude and listening to the birds singing.', HMod: 0, TMod: 0}>><<set $wakeUp = {Message: 'You wake up at the sunrise, the first soft beams of light creeping up the mountain and into the bedroom, falling on your soft uncovered skin. You blink your eyes open, only to find a thin veil of red strands covering your face. You brush them away as you sit up, and feel them settle about your shoulders and tickling your neck. It's strange, longer hair isn't something that only women can do, but it changes your look so drastically. Looking at your reflection in a piece of glass, you seem unrecognizable...and worse...really, really cute.', HMod: 0, TMod: 0}>><<set $preSleep = 'You're still mostly awake, staring at the darkness. You feel around your body, trying out the new sensations and feelings. It's still a shock how tiny and soft you are all over...well, not all over. As you pass your jutting, hard nipples, you realize not everything is smaller or softer now. You force your hands away from the tempting little points to try and ignore the problem, only to catch yourself nervously twirling your new, longer hair a moment later.'>><<set $nickname = 'my sexy little red fox'>><<set $nicknameS = 'Red'>><<set $WytchSex.Disrobe = '<span class="cap">$MissNic</span> seems to have taken a liking to undressing you recently. She starts with brushing your hair, making it smooth and straight, which leads into kissing and nuzzling your neck. You hate how absolutely divine it feels, each kiss sending chills up and down your spine. Your traitorous nipples give away your desire, already poking out of your top mercilessly, begging for attention. And they get it. <span class="cap">$MissNic</span>'s hands run up and down your body, around your $bodyWaist and $hipsLong, up your chest to those little buttons of ecstasy. She flicks and pinches them through the material, each tweak causing you to jerk and shake in pleasure. Finally, she pulls your clothes off, raising them over your head - and makes sure to catch the hem on your nipples for one additional tease - before leading you down to the bed.'>><<set $WytchSex.Body = '<span class="cap">$MissNic</span> looms over you, large and impossibly sexy. You reach upwards and feel her body, as she does the same to you. Soft silken flesh rubs against more of the same. You kiss her neck and shoulders while she explores yours, hands grope and grab.<br><br>In fact, you hadn't noticed yet how much your ass had filled out until she reaches back and is able to grab its softness. You return the favor by kneading and caressing her generous backside.<br><br>In moments you both are sighing and panting in the excitement of each other's beautiful bodies.'>><<set $WytchSex.Boobs = 'As $MissNic hovers over you, her magnificent breasts hang down heavily, rocking back and forth, occasionally grazing your own pointy and sensitive chest.<br><br>You grab one and lift it towards you with both hands. $MissNic arches her back to make easier access, thrusting it even closer.<br><br>Gods, it must be as big as your face! Which gives you an idea. Nibbling her hard nipple in your teeth, you bury your entire face into her massive tit. The pliant softness completely surrounds you rubbing against you as you chew and flick the tight nipple trapped in your teeth. She moans out approval, and returns the favor, pinching and flicking your own hyper-sensitive chest.<br><br>Soon you are both shaking and crying out, pinching and pulling in complete ecstasy.'>><<set $WytchSex.Oral = 'You trail kisses downward across her body, pausing to lay a few extra around her smooth and soft stomach. Then down further to her rich, creamy thighs. Your hands look so small on them now, soft pink pillars guarding her sex. You caress and tickle them, sprinkling licks and kisses slowly higher and higher to coax them open. It's really all you can do, since you probably couldn't force them open, even if you wanted to.<br><br>Not that it's necessary, she's more than willing. And as they part, you can see she's very anxious as well. Her perfect pussy is already wet with desire.<br><br>You don't waste time, gliding in and giving it your attention.<br><br>You gently run your tongue up and down her sex, the sweet juices mixing with your saliva, making it slick and pliant. She's already beginning to quiver and whimper when you narrow your tongue, driving it between the folds.<br><br>After a few strokes, you find the tiny button of pleasure at the top and begin rapidly rubbing it with the tip of your tongue. Already near the edge, she screams in pleasure and wraps her legs around your shoulders, squeezing you almost painfully and shaking you violently in her throws of passion.'>><<set $Masturbation.Body = 'You pull open your clothes to reveal your body. There's simply no denying it anymore. Smooth angles, soft, delicate skin, tapered hips, and a pair of puffy, pointy nipples on a soft chest - your body is a girl's one now. That's what people will see when they look at you. You wonder if you should consider yourself lucky that it's at least an attractive one. You trace a finger up your sensitive skin, letting the tingles of pleasure flow through you. Very attractive. Your finger reaches one of those hard, erect nipples and gives it a squeeze.<br><br><mc>"Mmmmm!"</mc> Your whole body tenses and your legs squeeze together. Your other hand drifts down there to explore even more.'>><<set $hairStyle = 'hair-short'>><<set $selfImage = 'They used to call you the Blackwolf, a famous warrior. But neither that nickname or profession suits you anymore. Would anyone even recognize you if you returned to town? Would you recognize yourself? You're fairly certain that if you put on a dress right now, people would be calling you "miss".'>><<set $bodyShort = 'cute'>><<set $selfShort = 'person'>><<set $hairLong = 'in a cute, shoulder-length bob'>><<set $eyeColor = 'green'>><<set $lipsLong = 'thin, soft lips'>><<set $bodyWaist = 'thin, smooth waist'>><<set $hipsLong = 'subtly rounded hips'>><<set $buttLong = 'soft little butt'>><<set $boobsLong = 'couple of dark pink, puffy areola and cute little nipples poking out from your chest'>><<set $boobSize = 'barely-there'>><<set $buttSize = 'soft little'>><<set $boobsShort = 'barely-there little boobs'>><<set $selfImage = 'Once upon a time, you were the Blackwolf, a famous warrior. But neither that nickname or profession suits you anymore. The only thing anyone sees when they look at you is an attractive young woman.'>>
<<case 8>>
/*8-thin waist*/<<set $woodResult = {Message: 'How the hell do women get through the day? You have to put your whole body into swinging the axe, and even then it takes three hits to get through a log! But the worst part is, each swing, each hit makes your boobs jump wildly on your chest! Rubbing your poor, sensitive nipples against your clothes. Which makes them harder, which makes them rub more, which makes them harder...by the end, you're tired, frustrated, and stupidly turned on!', HMod: 0, TMod: 0}>><<set $hangRagsResult = {Message: 'You hang the wet rags on the clothesline. Who would have thought a basket full of wet clothes would be so heavy!', HMod: 0, TMod: 0}>><<set $hangClothesResult = {Message: 'You hang $MissNic’s wet clothes on the line. As usual, enjoying the mental image of her ripe bottom and large breasts encased in the lacy undergarments you’re holding. That said, now it's just as easy to imagine your own bulging body parts wrapped enticingly in the delicate fabrics.<br><br>Face reddening with embarrassment, you make sure the coast is clear, then try slipping her bra up to your chest.<br><br><<if $boobLvl == 5>>The cavernous-looking cups slide neatly over your breasts, holding them delicately in a near-perfect fit. You're now the same size as a woman known for having huge breasts. While the concept rolls around in your head, another thought pops up: whether $MissNic would let you borrow a bra…<<elseif $boobLvl == 4>>Given that your breasts are straining at your clothes, you thought you might have a chance at filling $MissNic's bra. But the huge cups still cover your boobs with room to spare. You sigh meekly and…wait…did you just have boob-envy?<<elseif $boobLvl == 3>>You have what you consider a modest pair, cute and perky, nothing like $MissNic's massive melons. Unsurprisingly, the cavernous cups completely eclipse your chest. Gods, what must those things weigh?<<else>>Unsurprisingly, the cavernous cups completely eclipse your chest. Gods, what must those things weigh? You're glad you don't have to deal with the problems those would bring…still, you wonder what it would be like if you were a *little* bigger…<</if>>', HMod: 0, TMod: 0}>><<set $hangBothResult = {Message: 'You hang the wet rags and clothes on the line. As usual, enjoying the mental image of $MissNic's ripe bottom and large breasts encased in the lacy undergarments you’re holding. That said, now it's just as easy to imagine your own bulging body parts wrapped enticingly in the delicate fabrics.<br><br>Face reddening with embarrassment, you make sure the coast is clear, then try slipping her bra up to your chest.<br><br><<if $boobLvl == 5>>The cavernous-looking cups slide neatly over your breasts, holding them delicately in a near-perfect fit. You're now the same size as a woman known for having huge breasts. While the concept rolls around in your head, another thought pops up: whether $MissNic would let you borrow a bra…<<elseif $boobLvl == 4>>Given that your breasts are straining at your clothes, you thought you might have a chance at filling $MissNic's bra. But the huge cups still cover your boobs with room to spare. You sigh meekly and…wait…did you just have boob-envy?<<elseif $boobLvl == 3>>You have what you consider a modest pair, cute and perky, nothing like $MissNic's massive melons. Unsurprisingly, the cavernous cups completely eclipse your chest. Gods, what must those things weigh?<<else>>Unsurprisingly, the cavernous cups completely eclipse your chest. Gods, what must those things weigh? You're glad you don't have to deal with the problems those would bring…still, you wonder what it would be like if you were a *little* bigger…<</if>>', HMod: 0, TMod: 0}>><<set $pumpSingleResult = {Message: 'You set down the jug under the spigot and start to pump with both hands, putting all your weight into it. It's a tiring and slow process, moving your whole body up and down just to pump water. <<if $boobLvl > 3>>This of course sends your boobs flying about, rubbing against your top and even bumping the handle more than once - painfully!<<elseif $boobLvl < 4>>This of course sends your new boobs jiggling up and down on your chest, rubbing your nipples on your top painfully...and somewhat pleasurably.<</if>>', HMod: 0, TMod: 0}>><<set $pumpMultiResult = {Message: 'You set down the jug under the spigot and start to pump with both hands, putting all your weight into it. It's a tiring and slow process, moving your whole body up and down just to pump water. <<if $boobLvl > 3>>This of course sends your boobs flying about, rubbing against your top and even bumping the handle more than once - painfully!<<elseif $boobLvl < 4>>This of course sends your new boobs jiggling up and down on your chest, rubbing your nipples on your top painfully...and somewhat pleasurably.<</if>>', HMod: 0, TMod: 0}>><<set $sweepResult = {Message: 'You sweep up the cottage floor. How does so much dust collect so quickly?!?', HMod: 0, TMod: 0}>><<set $dustResult = {Message: 'You brush around shelves and furniture, taking in all the odd, arcane knick-knacks. You note how much harder it is to reach the top shelves now, and even have to climb up on the bookshelf to reach the top. At least it has no trouble supporting your tiny weight.<br><br>Unfortunately, your work knocks dirt and dust onto the floor. You’ll need to sweep.', HMod: 0, TMod: 0}>><<set $scrubResult = {Message: 'You go to lift the heavy cauldron out of the hearth for cleaning, and find that you're unable to! It's simply too heavy!<br><br>After many tries and lots of sweat and tears, you manage to unhook it and roll it over onto its side for cleaning.<br><br>That done, you find washing it out to be much easier. Still hard work, but you can fit your tiny, narrow shoulders inside to give it a good scrub!', HMod: 0, TMod: 0}>><<set $washClothesResult = {Message: 'You fill a basin with water and soap, then run the dirty clothes back and forth across an old washboard. Looking down, you have to constantly sweep your red hair out of your face, tucking it behind your ear unconsciously in a quickly-formed habit.', HMod: 0, TMod: 0}>><<set $washRagsResult = {Message: 'You fill a basin with water and soap, then run the dirty rags back and forth across an old washboard. Looking down, you have to constantly sweep your red hair out of your face, tucking it behind your ear unconsciously in a quickly-formed habit.', HMod: 0, TMod: 0}>><<set $washBothResult = {Message: 'You fill a basin with water and soap, then run the dirty laundry back and forth across an old washboard. Looking down, you have to constantly sweep your red hair out of your face, tucking it behind your ear unconsciously in a quickly-formed habit.', HMod: 0, TMod: 0}>><<set $chopVegResult = {Message: 'You chop up the vegetables quickly and in fine little cubes. It's not like your old days of combat, but you're getting better and better at chopping veggies!', HMod: 0, TMod: 0}>><<set $chopMeatResult = {Message: 'You slice, debone, and trim meat quickly and smoothly. It's not like your old days of combat, but you're getting better and better at chopping veggies!', HMod: 0, TMod: 0}>><<set $mixStewResult = {Message: 'You mix all the ingredients in with a bit of stock and water to make for a hearty stew. You’re happy with the result - $MissNic has a good collection of spices, and you're very skilled over a cauldron.', HMod: 0, TMod: 0}>><<set $boilStewResult = {Message: 'Just needs to let it boil for an hour or so. Don’t overdo it.', HMod: 0, TMod: 0}>><<set $foldClothesResult = {Message: 'You fold $MissNic's clothes into a few neat squares. A few days ago, you were completely perplexed by her clothing, made up of straps, cups, and odd shapes. Now you've started to understand how it would fit on your body. Even how good it might look, accentuating your legs, breasts, or midriff…of course, all $MissNic's clothes are a bit too big now that you're so tiny.', HMod: 0, TMod: 0}>><<set $foldRagsResult = {Message: 'You fold and stack the rags neatly on a shelf. You notice a stray fire-red hair on the pile and pick it off, another reminder of the changes you're experiencing.', HMod: 0, TMod: 0}>><<set $foldLaundryResult = {Message: 'You fold $MissNic's laundry into a few neat squares. A few days ago, you were completely perplexed by her clothing, made up of straps, cups, and odd shapes. Now you've started to understand how it would fit on your body. Even how good it might look, accentuating your legs, breasts, or midriff…of course, all $MissNic's clothes are a bit too big now that you're so tiny.', HMod: 0, TMod: 0}>><<set $startFireResult = {Message: 'You spend a few minutes lighting tinder and kindling and eventually get a nice fire going.', HMod: 0, TMod: 0}>><<set $cleanupResult = {Message: 'You make your way about the cottage, picking up dishes, trash, and carelessly discarded piles of clothes.', HMod: 0, TMod: 0}>><<set $dayStartResult = {Message: 'Time to get this place cleaned up!', HMod: 0, TMod: 0}>><<set $throwStewResult = {Message: 'Nearly in tears, you roll and drag the ruined stew out to the edge of the clearing next to the cabin and dump it out in the bushes.', HMod: 0, TMod: 0}>><<set $stirStewResult = {Message: 'You stir the bubbling pot of stew to keep it from burning. Your tummy rumbles at the delicious smells coming from within.', HMod: 0, TMod: 0}>><<set $changeCom = {Message: '<w>"Hmmm…"</w> she taps her lips with a finger while pondering, obviously trying to decide what to do to you next.<br><br>You respond by tapping your foot, hinting at your impatience to just get it over with.<br><br><w>"You're such a square, $nicknameS."</w><br><br><mc>"What? Is that an insult?"</mc><br><br><w>"No no, what I meant was, you're softer, and a little rounder, but you're still mostly just…square."</w><br><br>You stare at her incredulously, <mc>"What are you talking about? I'm smaller and rounder than I've ever been!"</mc><br><br>You spin around for emphasis, <mc>"Even my ass sticks out now like a girl's!"</mc><br><br><w>"Pfft, that is not an ass, my dear...not yet anyway. But what I meant was, you may be a little softer at the edges, but you need some <i>curves</i>!"</w> her eyes light up as she emphasizes the last word.<br><br><w>"<magic>My what</magic> a dangerous set of curves you have there $nicknameS! That trim little waist really highlights your hips!"</w><br><br>', HMod: 0, TMod: 0}>><<set $changeDesc = {Message: 'The magical wind whips up again around you, swirling around you like a dervish. It seems to speed up and concentrate around your waist, causing your clothes to twist and flap about. Not only can you feel your waist being pulled inward, but each time your clothes flap open, you catch a glimpse of it - every time a little tighter, flatter, and…curvier.<br><br>When the wind and feelings finally dissipate, you reach up to feel the damage.<br><br>The curve of your hand wraps neatly around your narrow waist, a sexy little dip making the contrast between your upper and lower body - and accentuating both! Your hips haven't changed but they look much larger now just by comparison.<br><br>', HMod: 0, TMod: 0}>><<set $changeFollow = {Message: '$MissNic snakes her way up in front of you, and wraps her hands around you, nearly encircling your waist. <w>"Ooo, very nice. So much easier to hold!"</w><br><br>', HMod: 0, TMod: 0}>><<set $descOverride = ''>><<set $homeComment = '<w>"Something looks different about you $nicknameS, your clothes hang differently. Did you change something? Or did <i>you</i> change something?"</w>'>><<set $townwalk = 'The fresh breeze along the trail and birdsong make it a pleasant walk, though a bit chilly. You're thankful for the hood to keep you warm - and hide your nipples - already rock-hard from the cold mountain air.'>><<set $wakeUp = {Message: 'You wake up at sunrise, the first soft beams of light creeping up the mountain and into the bedroom, painfully striking you in the face. You roll over to avoid the bright rays, facing $MissNic's still-sleeping form.<br><br>You marvel again at the exaggerated curves of her body, as they dip steeply down from her shoulders to her waist, then back up again dramatically towards her hips.<br><br>Suddenly your eyes go wide as you remember your own similar transformation yesterday. You slowly look downward to see your own body mirroring the same kinds of hills and valleys. You have nowhere near the hourglass shape that $MissNic does, but your body has that unmistakable, lovely, S-shaped curve of a reclining woman.<br><br>You sigh and pull off the blankets, noting how they've bunched sexily around your hips. At least your hips are still relatively narrow for a…nevermind.', HMod: 0, TMod: 0}>><<set $preSleep = 'You're still mostly awake, staring at the darkness. You feel around your body, trying out the new sensations and feelings. You run your hands down your sides, feeling them dip inwards around your waist. You know it's only a few inches, but it feels dramatically different in the dark.<br><br>Your stomach feels different too. After you lost your amazing six-pack, your midriff was like a smooth, featureless cylinder. Now there seems to be some definition between the velvety softness of your tummy and the curve of your thighs/hips. Like a subtle line or indent, you trace the line around your stomach as it leads downward to between your legs…which is already starting to tingle in arousal again from all the touching.<br><br>You decide that's enough <i>exploring</i> for tonight and shut your eyes for sleep.'>><<set $WytchSex.Disrobe = '<span class="cap">$MissNic</span> seems to have taken a liking to undressing you recently. She comes up in front of you, then leans over to trace kisses down your soft neck. You coo and sigh in pleasure, and try to return the favor, running your hands along her body. She giggles and prowls around behind you, trailing kisses the entire way.<br><br>Once there, she takes your small hands in hers and places them low on your hips - slowly sliding them upwards.<br><br><w>"Isn't this nice,"</w> she whispers in your ear between licks and kisses, <w>"the smooth, sensual curve of your body? Doesn't it feel good when your hands trace this sexy, little midriff?"</w><br><br>She's right. It does. Your hands, guided by hers, dip inwards across the smooth plane of your tummy, sending tingles and bursts of pleasure as they slide upwards.<br><br><w>"Every part of you is so delicate, so sensitive, so alive! Enjoy it!"</w> her hands leave yours and trace back downwards with her long fingernails, while your own continue upwards to graze against your che…breasts.<br><br>The dual sensations - your fingertips circling your breasts, and $MissNic's tracing the lines around your crotch - it's almost enough to send you over the edge right now. Your shiver in pleasure and momentarily lose balance, leaning into $MissNic's embrace to keep from falling.<br><br><w>"Oh, somebody's on a hair trigger tonight? Let's move this to the bed before you melt completely."</w>'>><<set $WytchSex.Body = '<span class="cap">$MissNic</span> looms over you, large and impossibly sexy. You reach upwards and feel her body, as she does the same to you. Soft silken flesh rubs against more of the same. You kiss her neck and shoulders while she explores yours, hands grope and grab.<br><br>She presses her body against you, her massive breasts mashing against your $boobsShort.<br><br>In moments you both are sighing and panting in the excitement of each other's beautiful bodies.'>><<set $WytchSex.Boobs = '<span class="cap">$MissNic</span> sits up, making her magnificent breasts wobble and hang down heavily. <mc>"I'll never tire of seeing those."</mc> you say, thinking out loud. She reaches down to your own $boobsShort, <w>"Don't sell yourself short, you've got a lovely pair, and they're so responsive!"</w> she accents it with a nipple tweak that causes you to jump beneath her. You decide to pay her back with a pinch too, and before long you are pressed together, tickling, squeezing, kissing and sucking each other's breasts while moaning loudly. Your old self would have paid a month's wages to watch a scene like this.'>><<set $WytchSex.Oral = 'You trail kisses downward across her body, pausing to lay a few extra around her smooth and soft stomach. Then down further to her rich, creamy thighs. You caress and tickle them, sprinkling licks and kisses slowly higher and higher to coax them open. Not that coaxing is required, she's more than willing. And as they part, you can see she's very anxious as well. Her perfect pussy is already wet with desire.<br><br>You don't waste time, gliding in and giving it your attention.<br><br>You gently run your tongue up and down her sex, the sweet juices mixing with your saliva, making it slick and pliant. She's already beginning to quiver and whimper when you narrow your tongue, driving it between the folds.<br><br>After a few strokes, you find the tiny button of pleasure at the top and begin rapidly rubbing it with the tip of your tongue. Already near the edge, she screams in pleasure and wraps her legs around your shoulders, squeezing you almost painfully and shaking you violently in her throws of passion.'>><<set $Masturbation.Body = 'You waste no time going to the bed. Even pulling off your top is a sensual new experience! It's probably not even a couple of inches difference, but the way your thinner waist dips inward makes you look so much more feminine and…sexy! You can't help but trace a finger around the soft, smooth surface of your tummy. It sends a shiver through you, <<if $sex == "M">>making your dick twitch and strain in excitement<<else>>making you unconsciously squeeze your legs together, the growing dampness making itself known.<</if>><br><br>Not content with that simple touch, your hands trace their way upwards to grab at your breasts. You knead and squeeze them, your body heating up more and more. One hand begins pinching and twisting your rock-hard nipple, while the other desperately pulls at your underwear, kicking them off over the edge of the bed. Free to the cool bedroom air, your $under.Med twitches and begs for attention - which you are only too happy to provide.'>><<set $bodyWaist = 'curved, smooth torso'>><<set $selfImage = 'Once upon a time, you were the Blackwolf, a famous warrior. But that's not really who you are anymore. People who look at you only see an attractive young woman - and increasingly, that's how you look at yourself.'>>
<<case 9>>
/*9-tiny bewbs*/<<set $woodResult = {Message: 'How the hell do women get through the day? You have to put your whole body into swinging the axe, and even then, it barely makes it through a log. But the worst part is, each swing, each hit makes your boobs jump wildly on your chest! Rubbing your poor, sensitive nipples against your clothes. Which makes them harder, which makes them rub more, which makes them harder...by the end, you're tired, frustrated, and stupidly turned on! What are you going to do when they get bigger?<br><br>And why did you say "when"?', HMod: 0, TMod: 0}>><<set $hangRagsResult = {Message: 'You hang the wet rags on the clothes line. It's painfully noticeable now that you have to reach up, far up, to hang the clothes. You must be a full foot shorter!', HMod: 0, TMod: 0}>><<set $hangClothesResult = {Message: 'You hang the $MissNic's wet clothes on the line. As usual, enjoying the image of her ripe bottom and large breasts encased in the lacy undergarments you’re holding.<br><br>You're re-evaluating the bra now though. You used to think of them as nothing more than sexy garments, but judging by how much even your tiny breasts jiggle, this bra must be a lifesaver for $MissNic!', HMod: 0, TMod: 0}>><<set $hangBothResult = {Message: 'You hang the wet rags and $MissNic's wet clothes on the line. As usual, enjoying the image of her ripe bottom and large breasts encased in the lacy undergarments you’re holding.<br><br>You hang $MissNic’s wet clothes on the line. As usual, enjoying the image of her ripe bottom and large breasts encased in the lacy undergarments you’re holding.<br><br>You're re-evaluating the bra now though. You used to think of them as nothing more than sexy garments, but judging by how much even your tiny breasts jiggle, this bra must be a lifesaver for $MissNic!', HMod: 0, TMod: 0}>><<set $pumpSingleResult = {Message: 'You set down the jug under the spigot and start to pump with both hands, putting all your weight into it. It's a tiring and slow process, moving your whole body up and down just to pump water. This of course sends your new boobs flying up and down on your chest, rubbing your nipples on your top painfully...and somewhat pleasurably.', HMod: 0, TMod: 0}>><<set $pumpMultiResult = {Message: 'You set down each jug in turn under the spigot and start to pump with both hands, putting all your weight into it. It's a tiring and slow process, moving your whole body up and down just to pump water. This of course sends your new boobs flying up and down on your chest, rubbing your nipples on your top painfully...and somewhat pleasurably.', HMod: 0, TMod: 0}>><<set $sweepResult = {Message: 'You sweep up the cottage floor, noticing how absolutely tiny your arms look holding the broom...even in comparison to the broom itself!', HMod: 0, TMod: 0}>><<set $dustResult = {Message: 'You brush around shelves and furniture, taking in all the odd, arcane knick-knacks. You note how much harder it is to reach the top shelves now, and even have to climb up on the bookshelf to reach the top. At least it has no trouble supporting your tiny weight.<br><br>Unfortunately, your work knocks dirt and dust onto the floor. You’ll need to sweep.', HMod: 0, TMod: 0}>><<set $scrubResult = {Message: 'You go to lift the heavy cauldron out of the hearth for cleaning, and find that you're unable to! It's simply too heavy!<br><br>After many tries and lots of sweat and tears, you manage to unhook it and roll it over onto its side for cleaning.<br><br>That done, you find washing it out to be much easier. Still hard work, but you can fit your tiny, narrow shoulders inside to give it a good scrub!', HMod: 0, TMod: 0}>><<set $washClothesResult = {Message: 'You fill a basin with water and soap, then run the dirty clothes back and forth across an old washboard. As usual, dunking your hands in the cold water makes you quite chilly. But in addition to the goosebumps you're used to, you find big, puffy nipples have joined the party and are poking out of your $top lewdly.', HMod: 0, TMod: 0}>><<set $washRagsResult = {Message: 'You fill a basin with water and soap, then run the dirty rags back and forth across an old washboard. As usual, dunking your hands in the cold water makes you quite chilly. But in addition to the goosebumps you're used to, you find big, puffy nipples have joined the party and are poking out of your $top lewdly.', HMod: 0, TMod: 0}>><<set $washBothResult = {Message: 'You fill a basin with water and soap, then run the dirty laundry back and forth across an old washboard. As usual, dunking your hands in the cold water makes you quite chilly. But in addition to the goosebumps you're used to, you find big, puffy nipples have joined the party and are poking out of your $top lewdly.', HMod: 0, TMod: 0}>><<set $chopVegResult = {Message: 'You chop up the pile of vegetables with ease, you're at least pleased you can still handle a knife. Even if it feels more like a shortsword in your smaller hand.', HMod: 0, TMod: 0}>><<set $chopMeatResult = {Message: 'You slice and cut the slab of meat, proud with how quickly and cleanly you could cut it up. You giggle at yourself for being proud of using a simple knife.', HMod: 0, TMod: 0}>><<set $mixStewResult = {Message: 'You mix all the ingredients in with a bit of stock and water to make for a hearty stew. You’re happy with the result - $MissNic has a good collection of spices, and you're very skilled over a cauldron.', HMod: 0, TMod: 0}>><<set $boilStewResult = {Message: 'Just need to let it boil for an hour or so. Don’t overdo it.', HMod: 0, TMod: 0}>><<set $foldClothesResult = {Message: 'You fold $MissNic's clothes into a few neat squares. You're starting to get used to her oddly shaped clothes...actually, noting how your own body is now shaped, you're starting to appreciate the angles, colors and sizes.', HMod: 0, TMod: 0}>><<set $foldRagsResult = {Message: 'You fold and stack the rags neatly on a shelf. You notice a long, fire-red hair on the pile and pick it off, another reminder of the changes you're experiencing.', HMod: 0, TMod: 0}>><<set $foldLaundryResult = {Message: 'You fold $MissNic's clothes into a few neat squares. You're starting to get used to her oddly shaped clothes...actually, noting how your own body is now shaped, you're starting to appreciate them. You also fold and stack the cleaning rags neatly on a shelf. You notice a long, fire-red hair on the pile and pick it off, another reminder of the changes you're experiencing.', HMod: 0, TMod: 0}>><<set $startFireResult = {Message: 'You spend a few minutes lighting tinder and kindling, and eventually get a nice fire going.', HMod: 0, TMod: 0}>><<set $cleanupResult = {Message: 'You make your way about the cottage, picking up dishes, trash and carelessly discarded piles of clothes.', HMod: 0, TMod: 0}>><<set $dayStartResult = {Message: 'Right! Let's get this place cleaned up.', HMod: 0, TMod: 0}>><<set $throwStewResult = {Message: 'You roll and drag the ruined stew out to the edge of the clearing next to the cabin and dump it out in the bushes, nearly in tears at ruining the stew.', HMod: 0, TMod: 0}>><<set $stirStewResult = {Message: 'You stir the bubbling pot of stew to keep it from burning. Your tummy rumbles at the delicious smells coming from within.', HMod: 0, TMod: 0}>><<set $changeCom = {Message: 'She seductively snakes her way towards you, coming to stand right next to you.<br><br><w>"Hmm...what to do next?"</w> She presses up against you, her big breasts almost wrapping around your shoulder. She nuzzles your hair. You can't help but feel a little excited, and it becomes obvious. Not in the way you've always been used to, but up in your chest. It's such a strange feeling, like a faint tingling that coalesces into your nipples, as the blood rushes there. It's like a tightness as they clinch up and grow much more sensitive, reacting to the slightest brush of your top. You look down to see they're making two little dents in the material. <cap>$MissNic</cap> seems to notice too.<br><br><w>"Well aren't those just the cutest little nipples!"</w> she reaches up and begins flicking one through your top.<br><br>The sensation is so erotic, your knees shake a little. <mc>"Little!"</mc> you manage to stammer out between a few ragged breaths of pleasure, <mc>"they're twice the size they used to be!"</mc><br><br><w>"Oh please, this was about the smallest I could go without actually giving you a pair of tits...though that is an idea..."</w><br><br>Your eyes go wide as saucers, imagining yourself with a gigantic pair of breasts. You look down at $MissNic's huge melons squished up against your shoulder.<br><br><cap>$MissNic</cap> laughs again, sending those huge breasts of hers shaking wildly.<br><br><w>"Oh gods, you're so easy to set off $nicknameS!"</w> she wipes away a tear from laughing so hard. <w>"Firstly, you're wrong to be afraid, boobs are fantastic. But they do take some getting used to, how about I ease you into it?"</w><br><br><mc>"Why do you have to ease me into…"</mc><br><br><cap>$MissNic</cap> ignores your complaints and circles around behind you, mashing her tits against your back in a spooning posture. Your thoughts are less on her chest than your own. She takes your hands in hers and guides them up to your softened chest, cupping your pec.<br><br>She whispers softly in your ear, <w>"Let's enjoy this together."</w><w><magic>"My,what</magic> beautiful little titties you have. Like a young maiden, just starting to blossom."</w><br><br>', HMod: 0, TMod: 0}>><<set $changeDesc = {Message: 'Your hands cup your pecs, feeling warm and in contrast to the cool, tingling breeze that begins flowing past you. The tingles concentrate in your chest, causing your already hard nipples to clinch up even more. They twitch pleasurably, and seem to pulse even larger, poking out more between your fingers. The material of your top held taught so you can see every tiny, bumpy detail on those hard little nips as they surge again, and again. Now the flesh behind them is also starting to catch up, squeezing and bulging its way between your fingers. It feels like minutes of growth, but is actually over in a matter of seconds. Looking objectively, your breasts are tiny, you'd call a girl "flat" with these. Probably barely enough to jiggle when you walk. Though it is enough to grab and knead around…<br><br>', HMod: 0, TMod: 0}>><<set $changeFollow = {Message: 'which is exactly what $MissNic starts to do.<br><br><w>"See? I can show some restraint. These aren't so bad, right?"</w><br><br>You don't want to admit it, but the squeezing, the rubbing, and the way she pinches your bigger nipples between her fingers is making you weak in the knees. You end up accidentally answering her with a coo of pleasure. Godsdamit, she's got you "cooing" now.<br><br>', HMod: 0, TMod: 0}>><<set $descOverride = ''>><<set $homeComment = 'As she's dropping some papers she happens to glance at you and pauses, staring directly at your $top...or rather the two small mounds resting under it. Her eyes drift upwards to meet yours and she gives you a knowing smile. <w>"Aww...my little $nicknameS is growing up. I wonder how you managed that so fast."</w> You cross your arms over your chest, turning a little red.'>><<set $townwalk = 'You aren't able to enjoy it as much as usual though, you're constantly distracted by your breasts! Even as small as they are, they jiggle and bounce with each step. Your nipples, already hard from the cold mountain air, rub painfully against your $top with each jiggle.'>><<set $wakeUp = {Message: 'You wake up at the sunrise, the first soft beams of light creeping up the mountain and into the bedroom, falling on your soft uncovered skin. You can't believe how incredibly feminine you've become...or maybe still becoming<br><br>Your eyes fall on your chest. They are tiny boobs, but the gentle curve and round shape makes them unmistakable as boobs. You suppose they're still small enough to hide...but would it even matter? Your body and face would look no less feminine, it's not like people will suddenly see you as a man instead of a flat chested young girl…<br><br>You sigh and sit up, and try to push the thoughts from your mind. You fail, however, as your breasts shake with your motion and your nipples point in the cool morning air. You sigh again and head downstairs to get dressed.', HMod: 0, TMod: 0}>><<set $preSleep = 'You're still mostly awake, staring at the darkness. You feel around your body, trying out the new sensations and feelings. It's still a shock how tiny and soft you are, but it's the new parts that are aching for attention...literally. You reach up, and push against your nipple. It's still hard and pointy, even after all the attention. Laying down now, your...boobs...don't feel like much, probably spreading out a bit. You notice that you can push your nipple around though, as it slides, floating on a small cushion of softness that was not there before. You release and it jiggles back into place. You repeat a few times, giggling to yourself in the absurdness of it all. The giggle snaps you back to the reality of your situation...'>><<set $nickname = 'my sexy little red fox'>><<set $nicknameS = 'Red'>><<set $WytchSex.Disrobe = '<span class="cap">$MissNic</span> seems to have taken a liking to undressing you recently. She starts with brushing your hair, making it smooth and straight, which leads into kissing and nuzzling your neck. You hate how absolutely divine it feels, each kiss sending chills up and down your spine. Your traitorous nipples give away your desire, already poking out of your top mercilessly, begging for attention. And they get it. <span class="cap">$MissNic</span>'s hands run up and down your body, around your $bodyWaist and $hipsLong, up your chest to those little buttons of ecstasy. She flicks and pinches them through the material, each tweak causing you to jerk and shake in pleasure. Finally, she pulls your clothes off, raising them over your head - and makes sure to catch the hem on your nipples for one additional tease - before leading you down to the bed.'>><<set $WytchSex.Body = '<span class="cap">$MissNic</span> looms over you, large and impossibly sexy. You reach upwards and feel her body, as she does the same to you. Soft silken flesh rubs against more of the same. You kiss her neck and shoulders while she explores yours, hands grope and grab.<br><br>She presses her body against you, her massive breasts mashing against your $boobsShort.<br><br>In moments you both are sighing and panting in the excitement of each other's beautiful bodies.'>><<set $WytchSex.Boobs = '<span class="cap">$MissNic</span> sits up, making her magnificent breasts wobble and hang down heavily. <mc>"I'll never tire of seeing those."</mc> you say, thinking out loud. She reaches down to your own $boobsShort, <w>"Don't sell yourself short, you've got a lovely pair, and they're so responsive!"</w> she accents it with a nipple tweak that causes you to jump beneath her. You decide to pay her back with a pinch too, and before long you are pressed together, tickling, squeezing, kissing, and sucking each other's breasts while moaning loudly. Your old self would have paid a month's wages to watch a scene like this.'>><<set $WytchSex.Oral = 'You trail kisses downward across her body, pausing to lay a few extra around her smooth and soft stomach. Then down further to her rich, creamy thighs. You caress and tickle them, sprinkling licks and kisses slowly higher and higher to coax them open. Not that coaxing is required, she's more than willing. And as they part, you can see she's very anxious as well. Her perfect pussy is already wet with desire.<br><br>You don't waste time, gliding in and giving it your attention.<br><br>You gently run your tongue up and down her sex, the sweet juices mixing with your saliva, making it slick and pliant. She's already beginning to quiver and whimper when you narrow your tongue, driving it between the folds.<br><br>After a few strokes, you find the tiny button of pleasure at the top and begin rapidly rubbing it with the tip of your tongue. Already near the edge, she screams in pleasure and wraps her legs around your shoulders, squeezing you almost painfully and shaking you violently in her throws of passion.'>><<set $Masturbation.Body = 'You waste no time going to the bed. Your clothes aren't even off before you're kneading and squeezing your $boobsShort wildly. You fall forward on the bed (when did you start masturbating face down?), trapping your hand under your $boobSize breasts - not that you had any intention of stopping playing with them. Your other hand desperately pulls at your underwear, kicking them off over the edge of the bed. You have a passing flash of embarrassment, imagining if someone was to find you like this, your $buttLong jiggling in the air for anyone to see. The thought passes quickly, as your $under.Med - freed to the cool air of the bedroom - twitches and begs for attention - which you are only too happy to provide.'>><<set $boobLvl = 2>><<set $bodyState = 'g'>><<set $boobsShort = 'small, perky breasts'>><<set $boobsLong = 'pair of pink, puffy areola and hard little nipples poking out from your small breasts'>><<set $boobSize = 'barely-there'>><<set $selfImage = 'Once upon a time, you were the Blackwolf, a famous warrior. And while he's still a part of you, that's not who you are anymore. You're gradually coming to terms with being an attractive young woman.'>>
<<case 10>>
/*10-bewbs*/<<set $woodResult = {Message: 'How the hell do women get through the day? You have to put your whole body into swinging the axe, and even then it takes three chops to get through a single log! The worst part is definitely your new boobs though! Every time you hit the log, they rebound painfully on your chest. You hate to admit it, but you probably need a bra!', HMod: 0, TMod: 0}>><<set $hangRagsResult = {Message: 'You hang the wet rags on the clothesline. Who would have thought a basket full of wet clothes would be so heavy!', HMod: 0, TMod: 0}>><<set $hangClothesResult = {Message: 'You hang $MissNic’s wet clothes on the line. As usual, enjoying the mental image of her ripe bottom and large breasts encased in the lacy undergarments you’re holding. That said, now it's just as easy to imagine your own bulging body parts wrapped enticingly in the delicate fabrics.<br><br>Face reddening with embarrassment, you make sure the coast is clear, then try slipping her bra up to your chest.<br><br>You have what you consider a modest pair, cute and perky, nothing like $MissNic's massive melons. Unsurprisingly, the cavernous cups completely eclipse your chest. Gods, what must those things weigh? You're glad you don't have to deal with the problems those would bring…still, you wonder what it would be like if you were a *little* bigger…wait…did you just have breast envy?', HMod: 0, TMod: 0}>><<set $hangBothResult = {Message: 'You hang $MissNic’s wet clothes on the line. As usual, enjoying the mental image of her ripe bottom and large breasts encased in the lacy undergarments you’re holding. That said, now it's just as easy to imagine your own bulging body parts wrapped enticingly in the delicate fabrics.<br><br>Face reddening with embarrassment, you make sure the coast is clear, then try slipping her bra up to your chest.<br><br>You have what you consider a modest pair, cute and perky, nothing like $MissNic's massive melons. Unsurprisingly, the cavernous cups completely eclipse your chest. Gods, what must those things weigh? You're glad you don't have to deal with the problems those would bring…still, you wonder what it would be like if you were a *little* bigger…wait…did you just have breast envy?', HMod: 0, TMod: 0}>><<set $pumpSingleResult = {Message: 'You set down the jug under the spigot and start to pump with both hands, putting all your weight into it. It's a tiring and slow process, moving your whole body up and down just to pump water. And you thought the jiggling was bad before! Your new, bigger boobs flop back and forth like crazy! Rubbing against your top and bumping your arms as you pump!', HMod: 0, TMod: 0}>><<set $pumpMultiResult = {Message: 'You set down one of the jugs under the spigot and start to pump with both hands, putting all your weight into it. It's a tiring and slow process, moving your whole body up and down just to pump water. And you thought the jiggling was bad before! Your new, bigger boobs flop back and forth like crazy! Rubbing against your top and bumping your arms as you pump!', HMod: 0, TMod: 0}>><<set $sweepResult = {Message: 'You sweep up the cottage floor. How does so much dust collect so quickly?!?', HMod: 0, TMod: 0}>><<set $dustResult = {Message: 'You brush around shelves and furniture, taking in all the odd, arcane knick-knacks. Your breasts stick out far enough now that your nipples graze against the shelf as you dust. It feels so nice that you end up doing the best dusting job you've done in your life!', HMod: 0, TMod: 0}>><<set $scrubResult = {Message: 'As usual it takes many tries and lots of sweat and tears, but you manage to unhook the heavy cauldron and roll it over onto its side for cleaning.<br><br>Your tiny body fits inside easily to give it a good scrub - but with $MissNic being intent on growing your breasts, you wonder how much longer that will last.', HMod: 0, TMod: 0}>><<set $washClothesResult = {Message: 'You fill a basin with water and soap, then run the dirty clothes back and forth across an old washboard. Your new breasts jiggle and sway distractingly as you work - as with every other chore you've done today! These things get in the way of everything!', HMod: 0, TMod: 0}>><<set $washRagsResult = {Message: 'You fill a basin with water and soap, then run the dirty rags back and forth across an old washboard. Your new breasts jiggle and sway distractingly as you work - as with every other chore you've done today! These things get in the way of everything!', HMod: 0, TMod: 0}>><<set $washBothResult = {Message: 'You fill a basin with water and soap, then run the dirty laundry back and forth across an old washboard. Your new breasts jiggle and sway distractingly as you work - as with every other chore you've done today! These things get in the way of everything!', HMod: 0, TMod: 0}>><<set $chopVegResult = {Message: 'You chop up the vegetables quickly and in fine little cubes. It's not like your old days of combat, but you're getting better and better at chopping veggies!', HMod: 0, TMod: 0}>><<set $chopMeatResult = {Message: 'You slice, debone, and trim meat quickly and smoothly. It's not like your old days of combat, but you're getting better and better at chopping veggies!', HMod: 0, TMod: 0}>><<set $mixStewResult = {Message: 'You mix all the ingredients in with a bit of stock and water to make for a hearty stew. You’re happy with the result - $MissNic has a good collection of spices, and you're very skilled over a cauldron.', HMod: 0, TMod: 0}>><<set $boilStewResult = {Message: 'Just need to let it boil for an hour or so. Don’t overdo it.', HMod: 0, TMod: 0}>><<set $foldClothesResult = {Message: 'You fold $MissNic's clothes into a few neat squares. You hold one of the dresses up against your modest chest, a bit too roomy for your current boobage, but it's definitely your color. Maybe later?', HMod: 0, TMod: 0}>><<set $foldRagsResult = {Message: 'You fold and stack the rags neatly on a shelf.', HMod: 0, TMod: 0}>><<set $foldLaundryResult = {Message: 'You fold $MissNic's clothes into a few neat squares. You hold one of the dresses up against your modest chest, a bit too roomy for your current boobage, but it's definitely your color. Maybe later?', HMod: 0, TMod: 0}>><<set $startFireResult = {Message: 'You spend a few minutes lighting tinder and kindling, and eventually get a nice fire going.', HMod: 0, TMod: 0}>><<set $cleanupResult = {Message: 'You make your way about the cottage, picking up dishes, trash, and carelessly discarded piles of clothes.', HMod: 0, TMod: 0}>><<set $dayStartResult = {Message: 'Time to get this place cleaned up!', HMod: 0, TMod: 0}>><<set $throwStewResult = {Message: 'Nearly in tears, you roll and drag the ruined stew out to the edge of the clearing next to the cabin and dump it out in the bushes.', HMod: 0, TMod: 0}>><<set $stirStewResult = {Message: 'You stir the bubbling pot of stew to keep it from burning. Your tummy rumbles at the delicious smells coming from within.', HMod: 0, TMod: 0}>><<set $changeCom = {Message: '<w>"Now, let's see…what to improve next? You're already so adorable."</w><br><br>You snort sarcastically, <mc>"Improve? What more could you do? There's no trace of masculinity left, I look entirely like a little girl."</mc><br><br>She ignores your sarcasm, but as you finish talking, she seems to come up with an idea. <w>"You know $nicknameS, you're absolutely right. Nothing I could do could make you look any more girlish."</w><br><br>For the briefest moment, a feeling of hope flutters through your chest. Is she done with the changes?<br><br>The feeling doesn't last though, <w>"What we need to work on next is making you look more…<i>womanly</i>."</w><br><br>You don't even have time to wonder what it means before she speaks her spell, <w><magic>"My what</magic> lovely breasts you have, my dear. A healthy handful, firm and perky, while still being ever so soft and round."</w><br><br>', HMod: 0, TMod: 0}>><<set $changeDesc = {Message: 'The wind seems to rush in quickly, driving right through your chest and making the whole area hot and tingly. Your hands fly to your chest, covering the now-familiar soft mounds and hard nipples.<br><br>You feel the sensation in your nipples first, as they start to shift and slide against your top. The rough texture drags across them pleasurably - making you fight to resist the urge to pinch and tweak them.<br><br>The softness on your chest grows even more…soft, if that makes any sense. Pliant flesh growing underneath to fill your fingers more and more. You feel the rubbery bumps of your nipples being pushed against your palms as your hands fill.<br><br>In a few moments, they've grown so much you have to adjust your grip. Your hands are no longer flat against your chest, but rather cradling the two mounds in your palms!<br><br>Before, your "breasts" were more like cushions of fat on your flat chest. Sure, they jiggled and bounced, but it was more like your pecs were just bigger and shakier than before. But these, these are different. Only about a handful, but they actually come off your chest like two new body parts. And they have weight to them! You let them go and they drop, swaying and bouncing before settling proudly in front of you.<br><br>', HMod: 0, TMod: 0}>><<set $changeFollow = {Message: '<cap>$MissNic</cap> frowns a little, <w>"Hmm…not exactly what I was going for. I was thinking a handful for a man, but it looks like they're just about big enough for my hands. Oh well, plenty of time to improve them later!"</w><br><br>', HMod: 0, TMod: 0}>><<set $descOverride = ''>><<set $homeComment = '<w>"Oh my, seems you've had a couple of <i>developments</i> today! You're really blossoming now $nicknameS!"</w>'>><<set $townwalk = 'The walk to town is hardly a pleasant one. You spend the entire time focused on your breasts, and how much they sway, jump and wobble as you walk. It's like they have a mind of their own! It's not long before you wonder if the general store has a bra to help you regain control.'>><<set $wakeUp = {Message: 'You wake up at the sunrise, the first soft beams of light creeping up the mountain and into the bedroom, falling on your soft uncovered skin. You roll over to shut out the intrusive light, only to feel your breasts shift and plop down on the bed in front of you. No escaping it. You're going to have to get used to these things.', HMod: 0, TMod: 0}>><<set $preSleep = 'You're still mostly awake, staring at the darkness. You turn to your side and your breasts shift on your chest, splaying out in front of you. Lit in the blue glow of the moonlight, they look impossibly soft.<br><br>You reach up and cup one in your hand. It wobbles slightly as you hold it.<br><br>You give it a little shake and watch it jiggle in response.<br><br>You're familiar with breasts. You've sucked and fucked more than you can count…but you've never just sat and looked at one. The gentle, soft curve. The way it bulges slightly towards your areola, which also puffs out a tiny bit itself, before culminating in the bumpy cylinder of your nipple, sticking up proudly. It's so strange that this thing, this breast, is part of you, but separate from the rest of your body, like a new limb or something.<br><br>You try squeezing it in different directions, slipping it through your grasp, pulling it out by the nipple to see how far it will stretch (quite far actually).<br><br>All this attention has a side effect though. Your nipples and areola aren't soft anymore, having tightened up to become bumpy and rubbery. You feel the familiar pang of pleasure tingling through you from your breasts to your crotch.<br><br>You decide that's enough <i>exploration</i> for tonight and back to face the ceiling and ignore your pleading nipples.'>><<set $nickname = 'my sexy little red fox'>><<set $nicknameS = 'Red'>><<set $WytchSex.Disrobe = 'As has become routine, $MissNic takes the lead in undressing you. She runs her fingers around your increasingly curvy body, and nuzzling your hair.<br><br><w>"You're so cute $nicknameS,"</w> she says, running her hands upwards from your hips to your newly swollen breasts, <w>"but with these, you're starting to get <i>sexy</i>!"</w><br><br>She pulls up your $top - very slowly - and seems to relish as your breasts are first squeezed upwards in the material, before slipping back down and bouncing freely on your chest. <w>"I do such good work,"</w> she says, more to your chest than your face. Something you suppose you'll eventually have to get used to.<br><br>She reaches up to give them a good squeeze, and begins moving her thumbs back and forth, flicking your hardening nipples. In seconds they've stiffened up and are poking out obscenely. She leans in and kisses you deeply and forcefully, never stopping playing with your turgid nipples.<br><br>She keeps pushing you backwards until you trip on the end of the bed, falling onto the cushions with a painful bounce in your breasts. <mc>"Ow!"</mc> you say, rubbing the sensitive little orb.<br><br><cap>$MissNic</cap> giggles, <w>"yeah, they can get in the way sometimes, but trust me $nicknameS, you're going to love them. Boobs. Are. Amazing."</w>'>><<set $WytchSex.Body = '<span class="cap">$MissNic</span> looms over you, large and impossibly sexy. You reach upwards and feel her body, as she does the same to you. Soft silken flesh rubs against more of the same. You kiss her neck and shoulders while she explores yours, hands grope and grab.<br><br>She presses her body against you, her massive breasts mashing against your $boobsShort.<br><br>In moments you both are sighing and panting in the excitement of each other's beautiful bodies.'>><<set $WytchSex.Boobs = '<span class="cap">$MissNic</span> sits up, making her magnificent breasts wobble and hang down heavily. <mc>"I'll never tire of seeing those."</mc> you say, thinking out loud. She reaches down to your own $boobsShort, <w>"Don't sell yourself short, you've got a lovely pair, and they're so responsive!"</w> she accents it with a nipple tweak that causes you to jump beneath her. You decide to pay her back with a pinch too, and before long you are pressed together, tickling, squeezing, kissing and sucking each other's breasts while moaning loudly. Your old self would have paid a month's wages to watch a scene like this.'>><<set $WytchSex.Oral = 'You trail kisses downward across her body, pausing to lay a few extra around her smooth and soft stomach. Then down further to her rich, creamy thighs. You caress and tickle them, sprinkling licks and kisses slowly higher and higher to coax them open. Not that coaxing is required, she's more than willing. And as they part, you can see she's very anxious as well. Her perfect pussy is already wet with desire.<br><br>You don't waste time, gliding in and giving it your attention.<br><br>You gently run your tongue up and down her sex, the sweet juices mixing with your saliva, making it slick and pliant. She's already beginning to quiver and whimper when you narrow your tongue, driving it between the folds.<br><br>After a few strokes, you find the tiny button of pleasure at the top and begin rapidly rubbing it with the tip of your tongue. Already near the edge, she screams in pleasure and wraps her legs around your shoulders, squeezing you almost painfully and shaking you violently in her throws of passion.'>><<set $Masturbation.Body = 'You waste no time going to the bed. Your fingers are already clamped onto your nipples, twisting and pinching them through the fabric of your $top. You pull off the bothersome garment in a rush so you can get your hands back onto them.<br><br>Your breasts are so soft and warm, filling your hands squishily. Your new nipples are bigger and thicker than before - easier to pinch and squeeze - and are soooo pleasurable. You keep kneading and tugging at one breast, and let the other go to bounce and jiggle on your chest enticingly. Your other hand has a mission as you reach down between your legs.'>><<set $boobLvl = 3>><<set $bodyState = 'h'>><<set $dinnerConvo.push({name:"",priority:53})>><<set $dinnerConvo.push({name:"Dinner-Boobs",priority:52})>><<set $boobsShort = 'round, sexy breasts'>><<set $boobsLong = 'lovely pair of perky breasts and hard little nipples, sitting proudly on your chest'>><<set $boobSize = 'modest'>><<set $selfImage = 'It's been a long and winding road, but you're gradually coming to terms with being an attractive young woman. People only really know you by the nickname $MissNic gave you, "Red".'>>
<<case 11>>
/*11-Big bewbs*/<<set $woodResult = {Message: 'You have to put your whole body into swinging the axe, and even then it takes three chops to get through a single log! But the worst part is definitely your new boobs! Every time you hit the log, they rebound painfully on your chest. You hate to admit it, but you probably need a bra!', HMod: 0, TMod: 0}>><<set $hangRagsResult = {Message: 'You carry out the basket of rags to hang on the line. As you walk, your boobs bounce up and down, slapping against the basket. It doesn't really hurt, but it's funny how they just insist on drawing attention to themselves.', HMod: 0, TMod: 0}>><<set $hangClothesResult = {Message: 'You carry out the basket of clothes to hang on the line. As you walk, your boobs bounce up and down, slapping against the basket... It doesn't really hurt, but it's funny how they just insist on drawing attention to themselves.<br><br>When you reach the line, you hang $MissNic’s wet clothes. As usual, enjoying the mental image of her ripe bottom and large breasts encased in the lacy undergarments you’re hanging. That said, it's just as easy to imagine your own bulging body parts wrapped in the delicate fabrics now.<br><br>Face reddening with embarrassment, you make sure the coast is clear, then try slipping her bra up to your chest.<br><br><<if $boobLvl == 5>>The cavernous-looking cups slide neatly over your breasts, holding them delicately in a near-perfect fit. Oh shit. You're now the same size as a woman known for having huge breasts. While the concept rolls around in your head, another thought pops up: whether or not $MissNic would let you borrow a bra…<<elseif $boobLvl == 4>>Given that your breasts are straining at your clothes, you thought you might have a chance at filling $MissNic's bra. But the huge cups still cover your boobs with room to spare. You sigh meekly and…wait…did you just have boob-envy?<<elseif $boobLvl == 3>>You have what you consider a modest pair, cute and perky, nothing like $MissNic's massive melons. Unsurprisingly, the cavernous cups completely eclipse your chest. Gods, what must those things weigh? <<else>>Unsurprisingly, the cavernous cups completely eclipse your chest. Gods, what must those things weigh? You're glad you don't have to deal with the problems those would bring…still, you wonder what it would be like if you were a *little* bigger…<</if>>', HMod: 0, TMod: 0}>><<set $hangBothResult = {Message: 'You carry out the basket of laundry to hang on the line. As you walk, your boobs bounce up and down, slapping against the basket... It doesn't really hurt, but it's funny how they just insist on drawing attention to themselves.<br><br>When you reach the line, you hang $MissNic’s wet clothes. As usual, enjoying the mental image of her ripe bottom and large breasts encased in the lacy undergarments you’re hanging. That said, it's just as easy to imagine your own bulging body parts wrapped in the delicate fabrics now.<br><br>Face reddening with embarrassment, you make sure the coast is clear, then try slipping her bra up to your chest.<br><br><<if $boobLvl == 5>>The cavernous-looking cups slide neatly over your breasts, holding them delicately in a near-perfect fit. Oh shit. You're now the same size as a woman known for having huge breasts. While the concept rolls around in your head, another thought pops up: whether or not $MissNic would let you borrow a bra…<<elseif $boobLvl == 4>>Given that your breasts are straining at your clothes, you thought you might have a chance at filling $MissNic's bra. But the huge cups still cover your boobs with room to spare. You sigh meekly and…wait…did you just have boob-envy?<<elseif $boobLvl == 3>>You have what you consider a modest pair, cute and perky, nothing like $MissNic's massive melons. Unsurprisingly, the cavernous cups completely eclipse your chest. Gods, what must those things weigh? <<else>>Unsurprisingly, the cavernous cups completely eclipse your chest. Gods, what must those things weigh? You're glad you don't have to deal with the problems those would bring…still, you wonder what it would be like if you were a *little* bigger…<</if>>', HMod: 0, TMod: 0}>><<set $pumpSingleResult = {Message: 'You set down the jug under the spigot and start to pump with both hands, putting all your weight into it. It's a tiring and slow process, moving your whole body up and down just to pump water. You're still not used to having big boobs yet, and bump them painfully against the handle several times!', HMod: 0, TMod: 0}>><<set $pumpMultiResult = {Message: 'You set down one of the jugs under the spigot and start to pump with both hands, putting all your weight into it. It's a tiring and slow process, moving your whole body up and down just to pump water. You're still not used to having big boobs yet, and bump them painfully against the handle several times!', HMod: 0, TMod: 0}>><<set $sweepResult = {Message: 'You sweep up the cottage floor. Constantly bumping the broom with your new, large breasts. They just stick out so far!<br><br>Though you do find a neat new trick, they're big enough that you can wrap them all the way around the handle of the broom just like a…aaaaaanyway, back to cleaning.', HMod: 0, TMod: 0}>><<set $dustResult = {Message: 'You brush around shelves and furniture, taking in all the odd, arcane knick-knacks. Your breasts stick out far enough now that your nipples rub against the shelf constantly as you dust. It feels so nice that you end up doing the best dusting job you've done in your life!', HMod: 0, TMod: 0}>><<set $scrubResult = {Message: 'As usual it takes many tries and lots of sweat and tears, but you manage to unhook the heavy cauldron and roll it over onto its side for cleaning.<br><br>Your tiny body fits inside easily to give it a good scrub - but your breasts are big enough now that it's starting to be a bit tight. If $MissNic makes you any larger you'll have a tough time fitting in. Would she make you any bigger?', HMod: 0, TMod: 0}>><<set $washClothesResult = {Message: 'You fill a basin with water and soap, then run the dirty clothes back and forth across an old washboard. Your new breasts jiggle and sway distractingly, bumping into or flopping over the washboard - just like with every chore you've done today! These things get in the way of everything!', HMod: 0, TMod: 0}>><<set $washRagsResult = {Message: 'You fill a basin with water and soap, then run the dirty towels back and forth across an old washboard. Your new breasts jiggle and sway distractingly, bumping into or flopping over the washboard - just like with every chore you've done today! These things get in the way of everything!', HMod: 0, TMod: 0}>><<set $washBothResult = {Message: 'You fill a basin with water and soap, then run the dirty laundry back and forth across an old washboard. Your new breasts jiggle and sway distractingly, bumping into or flopping over the washboard - just like with every chore you've done today! These things get in the way of everything!', HMod: 0, TMod: 0}>><<set $chopVegResult = {Message: 'You chop up the vegetables quickly and in fine little cubes. You actually have to lean a little forward to see over the curve of your breasts now!', HMod: 0, TMod: 0}>><<set $chopMeatResult = {Message: 'You slice, debone, and trim meat quickly and smoothly. You actually have to lean a little forward to see over the curve of your breasts now!', HMod: 0, TMod: 0}>><<set $foldClothesResult = {Message: 'You fold $MissNic's clothes into a few neat squares. You hold one of the dresses up against your <<if $boobLvl > 4>>prodigious chest - oh, this would fit you nicely, and really accentuate the 'girls'.<<elseif $boobLvl == 3>>modest chest, a bit too roomy for your current boobage, but it's definitely your color. Maybe later?<<else>>chest, no way this would fit you, it's too large in the…well, everywhere now that you're so tiny.<</if>>', HMod: 0, TMod: 0}>><<set $foldLaundryResult = {Message: 'You fold $MissNic's clothes into a few neat squares. You hold one of the dresses up against your <<if $boobLvl > 4>>prodigious chest - oh, this would fit you nicely, and really accentuate the 'girls'.<<elseif $boobLvl == 3>>modest chest, a bit too roomy for your current boobage, but it's definitely your color. Maybe later?<<else>>chest, no way this would fit you, it's too large in the…well, everywhere now that you're so tiny.<</if>>', HMod: 0, TMod: 0}>><<set $changeCom = {Message: '<w>"Now, let's see…what next, what next?"</w> she crosses her arms under her breasts and taps her lips in thought. <br><br><i>Under</i> is definitely the appropriate word, as her arm simply disappears beneath those huge melons of hers. Even after all this time, the way they hang heavily - but buoyantly - still astounds and attracts you.<br><br><w>"Boys. No matter how much you change them, they never really change."</w><br><br><mc>"Huh?"</mc> you say, pulled out of your trance.<br><br><w>"You were staring, no, you were practically drooling at my chest. Boys just don't know what it's like, having large breasts…well, most boys."</w><br><br>You realize what's about to happen, <mc>"I'm sorry! They're just…I mean I was just…"</mc><br><br><w>"Don't worry, I’m not upset, I know they’re awesome. They can a real pain, but I love them. And I have a hunch that you will too."</w><br><br><w>"<magic>My what</magic> magnificent breasts you have! Large and full as any milknurse's, yet soft and perky as a young girl's. Any man would be lucky to have them overflowing his hands."</w><br><br>', HMod: 0, TMod: 0}>><<set $changeDesc = {Message: 'The wind seems to rush in quickly, driving right through your chest and making the whole area cold and tingly. You close your eyes and ball your fists as a shiver runs through you, twisting and swirling before centering on your breasts, making them almost feel as if they're filled with sparkling water. Your nipples especially, tingling so much that it’s almost painful.<br><br>When you open your eyes and look down, you're shocked! Your nipples are HUGE. They've swollen to the size of your fingertip and are poking furiously out of your clothes, rubbing painfully against the fabric.<br><br>You pull your $top up and nearly gasp at the sight again. It's not only your nipples that have grown considerably, but your areola have almost doubled in size! Stretching across the entire front of your breasts and puffing out considerably.<br><br>Your hands fly to your chest, cradling your poor breasts as they begin to stretch and swell. At first, you're holding them in your hands, but they're already filling the space and pushing up against your fingers. They continue puffing up, like filling bladders, until they're overflowing your hands. The soft, velvety flesh is pushing out between your fingers.<br><br>In seconds, they're large enough that you have to loosen your grip. You're no longer holding your breasts <i>in</i> your hands, you're supporting them <i>on</i> your hands.<br><br>You have no idea how much time has passed, simply staring in awe as your breasts grow larger and larger. When it's done and the breeze dies down, you stare in awe at an absolutely amazing pair of breasts. Excluding $MissNic's, they're as large as any girls' you've ever been with!<br><br>', HMod: 0, TMod: 0}>><<set $changeFollow = {Message: '<w>"Oh my, will you look at those!"</w> $MissNic exclaims, quickly crossing the room to kneel in front of you.<br><br>She scoops up one of your new breasts in both hands, rolling and squishing it around. <w>"I do INCREDIBLE work! Large, round, and softer than a gelatinous cube! And look at this!"</w><br><br>She pulls her hands away, letting the heavy orb bounce and settle on your chest. It sways, jiggles, and bounces into place.<br><br><w>"Look how perky they are!"</w> She's right, despite their size, your breasts seem to almost hover high and round on your chest, your large pink nipples nearly pointing at the ceiling. All this attention has made them even point up even more. You're so turned on you could explode right there.<br><br><w>"You're going to have so much fun with these! You're welcome!"</w> she says with a final, wobble-inducing pat.<br><br>', HMod: 0, TMod: 0}>><<set $homeComment = '<w>"Oh my, will you look at those!"</w> $MissNic exclaims, quickly crossing the room to kneel in front of your chest.<br><br>She scoops up one of your newly enlargened breasts in both hands, rolling and squishing it around. <w>"These are BEAUTIFUL! Large, round, and softer than a gelatinous cube! I am very impressed $nicknameS!"</w><br><br>She pulls her hands away, letting the heavy orb bounce and settle on your chest. It sways, jiggles, and bounces into place.<br><br><w>"And look how perky they are!"</w> She's right, despite how their size, your breasts seem to almost hover high and round on your chest, your large pink nipples nearly pointing at the ceiling. All this attention has made them even point up even more. You're so turned on you could explode right there.<br><br><w>"You're going to have so much fun with these!"</w> she says with a final, wobble-inducing pat.'>><<set $townwalk = 'The walk to town is hardly a pleasant one. You spend the entire time focused on your breasts and how much they sway, jump and wobble as you walk. It's like they have a mind of their own! It's not long before you wonder if the general store has a bra to help you regain control.'>><<set $wakeUp = {Message: 'You wake up at sunrise, squinting in the harsh morning light. You did not sleep well last night. You kept waking up after trying to roll onto your stomach and squishing your breasts painfully underneath your body. No wonder $MissNic always sleeps on her back!<br><br>You sigh as you sit up, feeling them shift and sway heavily on your chest. You can tell they will get in the way of every chore. It's going to be a long day.', HMod: 0, TMod: 0}>><<set $preSleep = 'You lay there in the darkness, feeling your body. You scoop up your breasts, feeling them squish and wobble in your hands. In the dark they seem so big! Hell, even when in the light they're big!<br><br>Your rational mind wants to be upset, to be horrified at this change. But right now, the way your hands sink deep into their softness, the pleasurable points of your big nipples as they poke into your palms, the way they're are sure to bounce seductively as you walk, they way they'll stretch out your $top and catch everyone's eye…you can't help but smile a little in pride as you drift off to sleep.'>><<set $WytchSex.Disrobe = 'As has become routine, $MissNic takes the lead in undressing you. She sits you on the bed and runs her fingers around your increasingly curvy body.<br><br>She pulls up your $top - very slowly - and giggles in delight as your breasts are squeezed upwards in the material before slipping out. They drop and bounce heavily, slapping audibly off your chest and each other.<br><br><cap>$MissNic</cap> grabs the sides, kneading and squishing them together, causing the skin to become taught and goosebumpy. She even pushes them together and mashes her face in between. <w>"It's nice to be able to do that to somebody else for a change!"</w><br><br>When she finally finishes playing and teasing you, she moves on to licking and sucking your nipples. Your tits have been bobbing and dancing about so much today that your nipples were already hard as iron and begging for attention. Now, you're on a knife's edge - biting your lip and panting girlishly.<br><br>When $MissNic grabs both nipples and pulls them together to suck both at the same time it throws you over the edge. Quivering and shaking in a mini foreplay orgasm.<br><br>As you come back down to your senses, you see $MissNic pulling open her top as well, letting her enormous breasts burst out towards you.<br><br><w>"Care to try out any of those moves yourself?"</w>'>><<set $WytchSex.Body = '<span class="cap">$MissNic</span> looms over you, large and impossibly sexy. You reach upwards and feel her body, as she does the same to you. Soft silken flesh rubs against more of the same. You kiss her neck and shoulders while she explores yours, hands grope and grab.<br><br>She presses her body against you, her huge breasts mashing against your own large pair, the masses bulging out both sides of your bodies.<br><br>In moments you both are sighing and panting in the excitement of each other's beautiful bodies.'>><<set $WytchSex.Boobs = 'You try some of those same tricks $MissNic used on you - licking and kissing the expanse of her breasts, sucking on both nipples at once - it works wonderfully, making her moan and writhe on top of you.'>><<set $WytchSex.Oral = 'You trail kisses downward across her body, pausing to lay a few extra around her smooth and soft stomach. Then down further to her rich, creamy thighs. You caress and tickle them, sprinkling licks and kisses slowly higher and higher to coax them open. Not that coaxing is required, she's more than willing. And as they part, you can see she's very anxious as well. Her perfect pussy is already wet with desire.<br><br>You don't waste time, gliding in and giving it your attention.<br><br>You gently run your tongue up and down her sex, the sweet juices mixing with your saliva, making it slick and pliant. She's already beginning to quiver and whimper when you narrow your tongue, driving it between the folds.<br><br>After a few strokes, you find the tiny button of pleasure at the top and begin rapidly rubbing it with the tip of your tongue. Already near the edge, she screams in pleasure and wraps her legs around your shoulders, squeezing you almost painfully and shaking you violently in her throws of passion.'>><<set $Masturbation.Body = 'You waste no time going to the bed. Your hands pawing and squeezing the large, soft masses on your chest. As you reach the bed, you practically rip off your top, allowing your girls to bounce free once again.<br><br>Not that they haven't been bouncing and dancing all day. That's most of the reason you're so turned on! They haven't stopped jiggling around and rubbing your nipples against your $top for even a moment all day!<br><br>Your nipples are as big and thick as your little fingertip now, long enough that you can grab on with three fingers to twist and roll and squeeze. It feels soooooo good. You can only imagine how good it would feel to have someone sucking on them right now…I wonder…<br><br>So close! You pull your breasts upwards, but can't quite reach your mouth. But you can reach them with your tongue.<br><br>Who could have imagined this fate? The famous monster hunter Blackwolf, once the epitome of a man, is now in the tiny, curvy body of a young girl, panting out high-pitched "mmm"s as she licks one of her own large titties with one hand, the other hand snaking down to her crotch.'>><<set $boobLvl = 4>><<set $bodyState = 'i'>><<set $boobsShort = 'large, heavy breasts'>><<set $boobsLong = 'large pair of sexy, full breasts, stretching out whatever you wear'>><<set $boobSize = 'large'>><<set $selfImage = 'You're gradually coming to terms with not only being a woman, but a sexy one at that. People only really know you by the nickname $MissNic gave you, "Red".'>>
<<case 12>>
/*12-Huge bewbs*/<<set $woodResult = {Message: 'This is starting to get ridiculous! It takes 4-5 swings to get through a single log - when you even manage to hit it, that is! It's these breasts! They’re so heavy and they swing so much that you practically lose balance every swing!', HMod: 0, TMod: 0}>><<set $hangRagsResult = {Message: 'You carry out the basket of rags to hang on the line. Thankfully your boobs aren’t slapping against the basket as you walk anymore. They’re big enough now that they just fill the basket, jiggling on top of the laundry.', HMod: 0, TMod: 0}>><<set $hangClothesResult = {Message: 'You carry out the basket of clothes to hang on the line. Thankfully your boobs aren’t slapping against the basket as you walk anymore. They’re big enough now that they just fill the basket, jiggling on top of the laundry.<br><br>When you reach the line, you hang $MissNic’s wet clothes. As usual, enjoying the mental image of her ripe bottom and large breasts encased in the lacy undergarments you’re hanging. That said, it's just as easy to imagine your own bulging body parts wrapped in the delicate fabrics now.<br><br>Face reddening with embarrassment, you make sure the coast is clear, then try slipping her bra up to your chest.<br><br><<if $boobLvl == 5>>The cavernous-looking cups slide neatly over your breasts, holding them delicately in a near-perfect fit. You're now the same size as a woman known for having huge breasts. While the concept rolls around in your head, another thought pops up: whether $MissNic would let you borrow a bra…<<elseif $boobLvl == 4>>Given that your breasts are straining at your clothes, you thought you might have a chance at filling $MissNic's bra. But the huge cups still cover your boobs with room to spare. You sigh meekly and…wait…did you just have boob-envy?<<elseif $boobLvl == 3>>You have what you consider a modest pair, cute and perky, nothing like $MissNic's massive melons. Unsurprisingly, the cavernous cups completely eclipse your chest. Gods, what must those things weigh? <<else>>Unsurprisingly, the cavernous cups completely eclipse your chest. Gods, what must those things weigh? You're glad you don't have to deal with the problems those would bring…still, you wonder what it would be like if you were a *little* bigger…<</if>>', HMod: 0, TMod: 0}>><<set $hangBothResult = {Message: 'You carry out the basket of clothes to hang on the line. Thankfully your boobs aren’t slapping against the basket as you walk anymore. They’re big enough now that they just fill the basket, jiggling on top of the laundry.<br><br>When you reach the line, you hang $MissNic’s wet clothes. As usual, enjoying the mental image of her ripe bottom and large breasts encased in the lacy undergarments you’re hanging. That said, it's just as easy to imagine your own bulging body parts wrapped in the delicate fabrics now.<br><br>Face reddening with embarrassment, you make sure the coast is clear, then try slipping her bra up to your chest.<br><br><<if $boobLvl == 5>>The cavernous-looking cups slide neatly over your breasts, holding them delicately in a near-perfect fit. You're now the same size as a woman known for having huge breasts. While the concept rolls around in your head, another thought pops up: whether $MissNic would let you borrow a bra…<<elseif $boobLvl == 4>>Given that your breasts are straining at your clothes, you thought you might have a chance at filling $MissNic's bra. But the huge cups still cover your boobs with room to spare. You sigh meekly and…wait…did you just have boob-envy?<<elseif $boobLvl == 3>>You have what you consider a modest pair, cute and perky, nothing like $MissNic's massive melons. Unsurprisingly, the cavernous cups completely eclipse your chest. Gods, what must those things weigh? <<else>>Unsurprisingly, the cavernous cups completely eclipse your chest. Gods, what must those things weigh? You're glad you don't have to deal with the problems those would bring…still, you wonder what it would be like if you were a *little* bigger…<</if>>', HMod: 0, TMod: 0}>><<set $pumpSingleResult = {Message: 'You lean over to set down the water jug, and are shocked by your boobs! Bent over like this, they hang heavily almost down to your knees! Instead of fighting the pump this time, you end up just laying down over the handle, letting your body weight do the work. Even then, it's still barely enough.', HMod: 0, TMod: 0}>><<set $pumpMultiResult = {Message: 'You lean over to set down one of the water jugs, and are shocked by your boobs! Bent over like this, they hang heavily almost down to your knees! Instead of fighting the pump this time, you end up just laying down over the handle, letting your body weight do the work. Even then, it's still barely enough.', HMod: 0, TMod: 0}>><<set $sweepResult = {Message: 'You sweep up the cottage floor. Thankfully you aren't bumping your breasts with the broom anymore, they're big enough now that they just kind of wrap around the broom handle, jiggling peacefully in between. Now, the bigger problem is that you can't actually see the floor in front of you as you sweep.', HMod: 0, TMod: 0}>><<set $dustResult = {Message: 'You brush around shelves and furniture, taking in all the odd, arcane knick-knacks.You’ve mostly gotten used to being short and having to climb to reach the top shelves - but you’re not used to your big boobs knocking everything off the lower shelves! Damnit!', HMod: 0, TMod: 0}>><<set $scrubResult = {Message: 'You roll the heavy cauldron onto its side and squeeze your small frame and big boobs inside to scrub. When you finish, you try to extract yourself, only to find that you're stuck! Your boobs slid inside easily enough, but are all squished up now and caught on the rim!<br><br>It takes a few minutes of panicked squeezing and wiggling to extract yourself. You can only imagine what it must look like from outside, your upper half trapped by your breasts and your <<if $buttLvl == 3>>huge butt sticking out - jiggling all over as you try to escape!<<elseif $buttLvl == 2>>big butt sticking out and wiggling all over as you try to escape!<<elseif $buttLvl == 1>>girlish butt sticking out, wiggling all over as you try to escape!<<else>>butt sticking out, wiggling all over as you try to escape!<</if>>', HMod: 0, TMod: 0}>><<set $washClothesResult = {Message: 'You fill a basin with water and soap, then run the dirty clothes back and forth across an old washboard. Surprisingly, your breasts don't bounce around and bother you anymore while washing! Instead of swaying and bouncing, they're big enough now to just hang over and rest on the washboard, pleasantly jiggling with your motions instead of swaying around wildly. Of course, the cold metal of the washboard and the jiggling does make your huge nipples poke out obscenely as you work, but they're too big to hide under clothing anymore, so it's not that much of a difference.', HMod: 0, TMod: 0}>><<set $washRagsResult = {Message: 'You fill a basin with water and soap, then run the dirty rags back and forth across an old washboard. Surprisingly, your breasts don't bounce around and bother you anymore while washing! Instead of swaying and bouncing, they're big enough now to just hang over and rest on the washboard, pleasantly jiggling with your motions instead of swaying around wildly. Of course, the cold metal of the washboard and the jiggling does make your huge nipples poke out obscenely as you work, but they're too big to hide under clothing anymore, so it's not that much of a difference.', HMod: 0, TMod: 0}>><<set $washBothResult = {Message: 'You fill a basin with water and soap, then run the dirty laundry back and forth across an old washboard. Surprisingly, your breasts don't bounce around and bother you anymore while washing! Instead of swaying and bouncing, they're big enough now to just hang over and rest on the washboard, pleasantly jiggling with your motions instead of swaying around wildly. Of course, the cold metal of the washboard and the jiggling does make your huge nipples poke out obscenely as you work, but they're too big to hide under clothing anymore, so it's not that much of a difference.', HMod: 0, TMod: 0}>><<set $chopVegResult = {Message: 'You chop up the vegetables quickly and in fine little cubes. Leaning forward to see over your breasts no longer helps…they're just too damn big. You actually have to take a step back from the counter to see what you're doing!', HMod: 0, TMod: 0}>><<set $chopMeatResult = {Message: 'You slice, debone, and trim meat quickly and smoothly. Leaning forward to see over your breasts no longer helps…they're just too damn big. You actually have to take a step back from the counter to see what you're doing!', HMod: 0, TMod: 0}>><<set $foldClothesResult = {Message: 'You fold $MissNic's clothes into a few neat squares. You hold one of the dresses up against your <<if $boobLvl > 4>>prodigious chest - oh, this would fit you nicely, and really accentuate the 'girls'.<<elseif $boobLvl == 3>>modest chest, a bit too roomy for your current boobage, but it's definitely your color. Maybe later?<<else>>chest, no way this would fit you, it's too large in the…well, everywhere now that you're so tiny.<</if>>', HMod: 0, TMod: 0}>><<set $foldLaundryResult = {Message: 'You fold $MissNic's clothes into a few neat squares. You hold one of the dresses up against your <<if $boobLvl > 4>>prodigious chest - oh, this would fit you nicely, and really accentuate the 'girls'.<<elseif $boobLvl == 3>>modest chest, a bit too roomy for your current boobage, but it's definitely your color. Maybe later?<<else>>chest, no way this would fit you, it's too large in the…well, everywhere now that you're so tiny.<</if>>', HMod: 0, TMod: 0}>><<set $changeCom = {Message: '<w>"I'll be honest, it's getting tough to think what to do with you anymore. You really are a beauty now, Red."</w><br><br>She steps closer and runs a hand from your shoulder down to your waist, <w>"And very sexy."</w><br><br>You shiver slightly at her caress, but try to remain aloof. <mc>"Well, maybe you don't need to change me anymore then? If I'm already beautiful and sexy enough."</mc><br><br><w>"Oh definitely not, Red. There isn't a sexy <i>enough</i>. I don't want you to be desirable, I want you to be <i>irresistible</i>. For me, there's no such thing as enough."</w><br><br>She takes a step back, <w>"Yes, more is definitely better…"</w><br><br>You feel another shiver run through you as she says that last part and prepares her spell.<br><br><w>"<magic>My what</magic> incredible, beautiful, and ENORMOUS breasts you have, my dear! You must be the talk of the realm with how LARGE and perfect they are!"</w><br><br>', HMod: 0, TMod: 0}>><<set $changeDesc = {Message: '<mc>"Oh gods."</mc><br><br>Your hands rush to cradle your breasts, as you feel the magic fill and swirl within them.<br><br>They're already big enough, too big even, you don't need any more!<br><br>And yet, as your hands sink into their softness and your nipples clench up into hard little points, you reconsider whether you might actually <i>want</i> more.<br><br>Of couse, you don't really have a choice. The swirling magic surges within your breasts and they begin to once again inflate.<br><br>The growth comes in waves, each surge adding more and more size to your bust. They already fill your hands to overflowing, but that seems to just be the start. Each pulse feels amazing, doubly so as the sensitive skin slides slowly across your palms.<br><br>In a few short moments, they're bigger than a man's handful, and moments after that they've outgrown human hand sizes altogether. Soon you can't even manage them with your hands, and have to hold them in your arms - and they still grow larger!<br><br>You're moaning in delight now, as each pulse wracks your senses with pleasure, struggling to hold onto the relentlessly expanding flesh.<br><br>When it finally dies down, you're holding them in your arms like you're cradling a child. Each breast is easily the size of your head!<br><br>', HMod: 0, TMod: 0}>><<set $changeFollow = {Message: '$MissNic smiles excitedly, <w>"Now those are boobs!"</w><br><br>You're in shock, barely able to register the drastic change in size. <mc>"Oh gods…"</mc><br><br><cap>$MissNic</cap> takes advantage of the situation and rushes in front of you, lifting one of your huge tits in her hand. It's so large you can't even see her fingers underneath the milky orb. Her other hand gently slides along the outer curve, she looks like a soothsayer peering into a crystal ball. Even this slight attention sends shivers through you, making your nipples clench up even harder than they already were - poking up wantonly towards the ceiling, as long and thick as a fingertip.<br><br><mc>"What did you do to me? These things are insane! No normal woman has breasts like this. Every man who sees me will only think of sex!"</mc><br><br><cap>$MissNic</cap> pulls back, letting your boob fall down - where it slaps audibly against your abdomen.<br><br><w>"Oh Red, that's the point."</w><br><br>', HMod: 0, TMod: 0}>><<set $homeComment = '$MissNic smiles excitedly, <w>"Now those are boobs!"</w><br><br>You're in shock, barely able to register the drastic change in size. <mc>"Oh gods…"</mc><br><br><cap>$MissNic</cap> takes advantage of the situation and rushes in front of you, lifting one of your huge tits in her hand. It's so large you can't even see her fingers underneath the milky orb. Her other hand gently slides along the outer curve, she looks like a soothsayer peering into a crystal ball. Even this slight attention sends shivers through you, making your nipples clench up even harder than they already were - poking up wantonly towards the ceiling, as long and thick as a fingertip.<br><br><mc>"What can I do,"</mc> you plead, <mc>"these things are insane! No normal woman has breasts like this. Every man who sees me will only think of sex!"</mc><br><br><cap>$MissNic</cap> pulls back, letting your boob fall down where it slaps audibly against your abdomen.<br><br><w>"Don't worry, Red. Women too!"</w>'>><<set $townwalk = 'The walk to town is downright difficult! When your breasts were simply "large", they bounced a bit, but didn't interfere with walking. These things though! They jiggle and sway with the tiniest movement, and are so large, they threaten to throw you off balance! Worse than that, you actually have trouble seeing the path in front of you, because they block out your feet! All you can see when looking down is a long line of cleavage!'>><<set $wakeUp = {Message: 'You wake up at sunrise, squinting in the harsh morning light. You didn't sleep well last night at all.<br><br>You were finally starting to get used to sleeping with big boobs, but these things! You can even feel their weight when laying down! They spread out to the sides and nearly cover your arms! There is no position, no movement where you aren't constantly reminded about your huge, jiggly breasts!<br><br>You turn over onto your side to sit up, letting them shift and roll across your chest to plop on top of each other. You could rest your arm on them like another pillow!<br><br>These things aren't going to just get in the way of your chores, you wonder whether you'll even be able to see your chores in front of you!', HMod: 0, TMod: 0}>><<set $preSleep = 'You lay there in the darkness, feeling your body. You use two hands to scoop up one of your huge breasts, feeling it squish and wobble in your fingers.<br><br><mc>"My gods, I'm huge,"</mc> you whisper again into the darkness.<br><br>There are so many subtle little cues on women's bodies that make them different from men. The soft skin, curved form, gentle features… But breasts are not one of the subtle cues. They're probably the most audacious signs of femininity. And now, you've got two massive signs of your own.<br><br>Not that your boobs were tiny before, but there's nothing you could wear now, nothing you could do to hide them. Everywhere you go from now on, your body will loudly advertise that you're a woman.<br><br>And a sexy one at that.'>><<set $WytchSex.Disrobe = 'As has become routine, $MissNic takes the lead in undressing you. She sits you on the bed and runs her fingers around your increasingly curvy body, finally reaching your breasts.<br><br>She cups and cradles them, flicking your huge, protruding nipples a few times before pulling your shirt up. Your boobs catch in the material and squish upwards, enveloping your entire face before they slip out and drop heavily, slapping audibly off your chest.<br><br><cap>$MissNic</cap> grabs the sides, kneading and squishing them together, causing the skin to become taught and goosebumpy. She even pushes them together and mashes her face in between. <w>"It's nice to be able to do that to somebody else for a change!"</w><br><br>When she finally finishes playing and teasing you, she moves on to licking and sucking your nipples. Your tits have been bobbing and dancing about so much today that your nipples were already hard as iron and begging for attention. Now, you're on a knife's edge - biting your lip and panting girlishly.<br><br>When $MissNic grabs both nipples and pulls them together to suck both at the same time it throws you over the edge. Quivering and shaking in a mini foreplay orgasm.<br><br>As you come back down to your senses, you see $MissNic pulling open her top as well, letting her enormous breasts burst out towards you.<br><br><w>"Care to try out any of those moves yourself?"</w>'>><<set $WytchSex.Body = '<span class="cap">$MissNic</span> looms over you, large and impossibly sexy. You reach upwards and feel her body, as she does the same to you. Soft silken flesh rubs against more of the same. You kiss her neck and shoulders while she explores yours, hands grope and grab.<br><br>She presses her body against you, her huge breasts mashing against your own enormous pair, the masses bulging out both sides of your bodies.<br><br>In moments you both are sighing and panting in the excitement of each other's beautiful bodies.'>><<set $WytchSex.Boobs = 'You try some of those same tricks $MissNic used on you - licking and kissing the expanse of her breasts, sucking on both nipples at once - it works wonderfully, making her moan and writhe on top of you.'>><<set $WytchSex.Oral = 'You trail kisses downward across her body, pausing to lay a few extra around her smooth and soft stomach. Then down further to her rich, creamy thighs. You caress and tickle them, sprinkling licks and kisses slowly higher and higher to coax them open. Not that coaxing is required, she's more than willing. And as they part, you can see she's very anxious as well. Her perfect pussy is already wet with desire.<br><br>You don't waste time, gliding in and giving it your attention.<br><br>You gently run your tongue up and down her sex, the sweet juices mixing with your saliva, making it slick and pliant. She's already beginning to quiver and whimper when you narrow your tongue, driving it between the folds.<br><br>After a few strokes, you find the tiny button of pleasure at the top and begin rapidly rubbing it with the tip of your tongue. Already near the edge, she screams in pleasure and wraps her legs around your shoulders, squeezing you almost painfully and shaking you violently in her throws of passion.'>><<set $Masturbation.Body = 'You waste no time going to the bed. Your hands pawing and squeezing the large, soft masses on your chest. As you reach the bed, you practically rip off your top, allowing your girls to bounce free once again.<br><br>Not that they haven't been bouncing and dancing all day. That's most of the reason you're so turned on! They haven't stopped jiggling around and rubbing your nipples against your shirt for even a moment all day!<br><br>Your nipples are as big and thick as a thumb tip now, and there's so much breast flesh, you can grab fistfulls of nipple and areola. You can only imagine how good it would feel to have someone sucking on them right now…I wonder…<br><br>Now your nipples easily reach your mouth. You go straight to work, gently nibbling and licking. It's so good! You only wish there were someone else here to suck on the other one for you!<br><br>Who could have imagined this fate? The famous monster hunter Blackwolf, once the epitome of a man, is now a tiny, busty, young woman, panting out high-pitched "mmm"s as she sucks one of her titties with one hand, the other hand snaking down to her crotch.'>><<set $boobLvl = 5>><<set $bodyState = 'j'>><<set $boobsShort = 'incredible, enormous breasts'>><<set $boobsLong = 'massive pair of perfect breasts, perkily jutting out nearly a foot in front of you.'>><<set $boobSize = 'enormous'>><<set $selfImage = 'You not only have the body of a woman, you have a body women dream about. People know you by the nickname $MissNic gave you, "Red", but with your amazing tits, it's getting rarer and rarer that they notice your hair color.'>>
<<case 13>>
/*13-tails*/<<set $woodResult = {Message: 'You notice while chopping wood that with each hit, your hair tails swing around in front of your vision. Just another thing on the growing list of body parts that shake, bounce and jiggle when you move.', HMod: 0, TMod: 0}>><<set $hangRagsResult = {Message: 'You turn back and forth between the laundry basket and the clothesline, causing your pigtails to flap about. At one point, one even swings around to slap you on the face! You laugh out loud at the silliness of it, glad nobody was there to see. You try shaking your head again, giggling as your hair dances back and forth, plaping you in the face and head a few more times.', HMod: 0, TMod: 0}>><<set $hangClothesResult = {Message: 'You turn back and forth between the laundry basket and the clothesline, causing your pigtails to flap about. At one point, one even swings around to slap you on the face! You laugh out loud at the silliness of it, glad nobody was there to see. You try shaking your head again, giggling as your hair dances back and forth, plaping you in the face and head a few more times.', HMod: 0, TMod: 0}>><<set $hangBothResult = {Message: 'You turn back and forth between the laundry basket and the clothesline, causing your pigtails to flap about. At one point, one even swings around to slap you on the face! You laugh out loud at the silliness of it, glad nobody was there to see. You try shaking your head again, giggling as your hair dances back and forth, plaping you in the face and head a few more times.', HMod: 0, TMod: 0}>><<set $dustResult = {Message: 'You brush around shelves and furniture, taking in all the odd, arcane knick-knacks. As you look around for other places to dust, you catch yourself idly twirling your pigtail around your finger.<br><br>Unfortunately, your work knocks dirt and dust onto the floor. You’ll need to sweep.', HMod: 0, TMod: 0}>><<set $washClothesResult = {Message: 'You fill a basin with water and soap, then run the dirty clothes back and forth across an old washboard. You notice for the first time in days, your hair isn't hanging in your face as you work - instead just dancing around your shoulders! There are some advantages to this hairstyle after all!', HMod: 0, TMod: 0}>><<set $washRagsResult = {Message: 'You fill a basin with water and soap, then run the dirty rags back and forth across an old washboard. You notice for the first time in days, your hair isn't hanging in your face as you work - instead just dancing around your shoulders! There are some advantages to this hairstyle after all!', HMod: 0, TMod: 0}>><<set $washBothResult = {Message: 'You fill a basin with water and soap, then run the dirty laundry back and forth across an old washboard. You notice for the first time in days, your hair isn't hanging in your face as you work - instead just dancing around your shoulders! There are some advantages to this hairstyle after all!', HMod: 0, TMod: 0}>><<set $foldRagsResult = {Message: 'You fold and stack the rags neatly on a shelf. You notice a stray fire-red hair on the pile and pick it off, another reminder of the changes you're experiencing.', HMod: 0, TMod: 0}>><<set $changeCom = {Message: '<w>"Let's see, what can we do today?"</w><br><br>You sigh heavily…and a little more loudly than intended. <cap>$MissNic</cap> seems to notice.<br><br><w>"Oh? You have some complaints?"</w><br><br><mc>"No…just waiting for the inevitable. Tits the size of watermelons or something,"</mc> you say with no lack of sarcasm.<br><br><w>"Well just so you know, I wasn't even thinking of changing your body this time. But if you insist…"</w><br><br>Your eyes go wide at the news, <mc>"Oh! No, no, whatever you had in mind is fine!"</mc><br><br>She smiles with smug satisfaction. <w>"Very well then. I've been thinking, since you're the cutest little thing I've ever seen, I think you need a hairstyle to match."</w><br><br>She raises her arms dramatically as she prepares a spell, <w>"<magic>My what </magic>precious little pigtails you have! They really make you look absolutely adorable!"</w><br><br>', HMod: 0, TMod: 0}>><<set $changeDesc = {Message: 'The cold breeze whips up again, swirling around your head and making your hair blow and ruffle. It's hard to describe, but as the wind blows, your hair seems to ruffle and pull a little more, as if it's being teased, pulled, and twisted. When the breeze and feeling finally subsides, you look at the nearest window to see your reflection…<br><br>…your hair has been pulled up into two pigtails! Not only that, but the tails have also taken on a kind of soft curl and wave. They look perfect, like you'd spent hours styling them. While it looks completely new, nothing <i>feels</i> too different, just a little tightness in your hair, and the tails bobbing and swaying a bit when you shake your head. Just another thing to add to the list of body parts that shake and jiggle.<br><br>You should be happy with this. It really is a minor change comparatively, and your body isn't any different than before. And yet, you're not happy at all. It's one thing to be stuck in this body, to happen to look like a cute, young girl. But with your hair done up like this, it gives the impression that you're <i>trying</i> to look cute and girlish. Even frowning, your reflection looks like an adorable little pout!<br><br>', HMod: 0, TMod: 0}>><<set $changeFollow = {Message: '<cap>$MissNic's</cap> squeal could shatter glass. <w>"OH MY GODS! $nicknameS, you are SOOO CUTE!"</w><br><br>She runs over and hugs you tightly while twirling, tugging, and teasing your new hair.<br><br>', HMod: 0, TMod: 0}>><<set $homeComment = 'When $MissNic notices your hair, her squeal could shatter glass. <w>"OH MY GODS! $nicknameS, did you change your hair?!? That style is SOOO CUTE!"</w><br><br>She runs over and hugs you tightly while twirling, tugging, and teasing your new hair.'>><<set $townwalk = 'The walk to town is fine, though the bouncing of your hair tails is a little distracting. Less distracting than your bouncing breasts, but you've at least started to get used to those.<br><br>You idly wonder what the townsfolk might think. Will they notice your new style? And when did you start caring?'>><<set $wakeUp = {Message: 'You wake up at sunrise, the first soft beams of light creeping up the mountain and into the bedroom, falling on your soft, uncovered skin. As you drift into wakefulness and think about the coming day, you catch yourself idly twirling your pigtail with your finger. A habit you seem to have picked up very fast.', HMod: 0, TMod: 0}>><<set $preSleep = 'In the darkness, you examine the newest change - your hair.<br><br>You stroke the cool, silky length of one of your pigtails. Even though they stick out from your head and don't quite touch your shoulders, you can tell your hair is much longer now - probably well past your shoulders if it were straight. You can even pull one in front of your face to examine the soft, sunset color directly. You decide to let it down to see how long it's become, and reach up to the tie.<br><br>There is no tie.<br><br>Whatever magic $MissNic used seems to have actually changed your hair to sit naturally in this shape. Even the subtle curls and waves are your hair's natural resting position now.<br><br>Of course, even though you don't need a tie, it would be super easy to add a couple of cute ribbons to your hair, or some glass beads or maybe…<br><br>You stop yourself, shaking the thoughts from your head (with a few last dances of your pigtails) before drifting off to sleep.'>><<set $WytchSex.Disrobe = 'You've been with so many girls in the past where well-tailored (and well padded) clothing gives them a greatly <i>exaggerated</i> look. But once naked, they lose about half their assets.<br><br><cap>$MissNic</cap> is the exact opposite. She slowly strips out of her clothes as she walks up to the room. Each button and strap bursts open as it's undone, giving way to bulging, creamy flesh.<br><br>She reaches the bed just as she's down to her tiny, lace panties.<br><br>She cocks an eyebrow at you, <w>"Have you just been staring the entire time? I'm flattered, but you're being unfair..."</w><br><br>You realize you did spend the entire time hypnotized by the sways and jiggles of her incredible body, and rush to undress too.<br><br>You yank your $top up over your head, remembering to cross your arms so it doesn't catch on your breasts - only for it to catch on your pigtails instead. You can already hear $MissNic snickering as you tug at the $top, your hair being painfully pulled.<br><br>You fumble around blindly for whatever is caught on your pigtail, arms restricted and eyes covered by the $top. You feel your tits shaking about wildly in this position, your nipples crinkling up in the cool night air.<br><br>Without warning, you feel something else on your nipple, warm and wet. You jump in shock at first, before realizing it's $MissNic, latching on to one of your wobbling breasts.<br><br><mc>"Hey! No fair, I just caught my….ohhh!"</mc> your complaints are interrupted as her hand pinches onto the other nipple, sending a shock of pleasure through you.<br><br>With your eyes and ears covered, you find yourself extremely sensitive to touch. Knees almost giving way as $MissNic licks and flicks your achingly hard little nubs.<br><br>You have neither the strength nor will to resist as she pulls you down to the bed, pleasuring you the entire way. You can feel her heavy breasts settle on your stomach while she keeps working at yours.<br><br>You can't stand it any longer and cry out girlishly in a mini orgasm, quivering under her on the bed.<br><br>Thankfully your shaking finally pulls off the $top, revealing $MissNic's hungry face smiling down at you.<br><br><w>"My turn."</w>'>><<set $hairStyle = 'hair-tails'>><<set $hairLong = 'in cute, wavy pigtails.'>><<set $selfImage = 'Once upon a time, you were the Blackwolf, a famous warrior. And while he's still a part of you, that's not who you are anymore. You're gradually coming to terms with being an attractive young woman.'>>
<<case 14>>
/*14-Long*/<<set $woodResult = {Message: 'Chopping wood is turning into a very complicated affair! You used to be able to just put down a log and hit it. Done.<br><br>Now, your tiny body needs three or four hits to get through a log! Your tits and ass bounce with every hit, throwing you off balance! And now your hair is constantly falling and getting in the way! You have to sweep it back again after every other swing! Why doesn't $MissNic have any hair ties?!?', HMod: 0, TMod: 0}>><<set $hangRagsResult = {Message: 'You turn back and forth between the laundry basket and the clothesline, feeling the swish of your hair as it flows behind you like a cape, only to plop on your butt again as it settles, making you giggle.', HMod: 0, TMod: 0}>><<set $hangClothesResult = {Message: 'You turn back and forth between the laundry basket and the clothesline, feeling the swish of your hair as it flows behind you like a cape, only to plop on your butt again as it settles, making you giggle.', HMod: 0, TMod: 0}>><<set $hangBothResult = {Message: 'You turn back and forth between the laundry basket and the clothesline, feeling the swish of your hair as it flows behind you like a cape, only to plop on your butt again as it settles, making you giggle.', HMod: 0, TMod: 0}>><<set $sweepResult = {Message: 'You sweep the room, taking every chance to spin and twirl, enjoying the feeling of your long hair flowing behind you like a cape. Despite how heavy and in-the-way it is, it somehow makes you feel so graceful while moving.', HMod: 0, TMod: 0}>><<set $dustResult = {Message: 'You brush around shelves and furniture, taking in all the odd, arcane knick-knacks.<br><br>Unfortunately, your long hair knocks some dust onto the floor, and you'll have to sweep again.', HMod: 0, TMod: 0}>><<set $scrubResult = {Message: 'You unhook the large cauldron to clean it, but stop abruptly.<br><br>If you climb inside like normal to clean it, your hair will hang down and get covered in old stew.<br><br>Ew.<br><br>You end up staying outside, stretching as best you can to scrub the inside of the pot. Sure, it takes a little longer, but your hair stays clean and soft.<br><br>You consider asking $MissNic for some hair tips to style it up for housework...then sarcastically laugh at the thought of her doing housework.', HMod: 0, TMod: 0}>><<set $washClothesResult = {Message: 'You fill a basin with water and soap. Before washing, you gather your hair and drape it over your shoulder so it doesn't go all over the place while you work. You amaze yourself at how quickly you've adapted to having long hair. Plus it's heavy enough to simply hang gracefully over your shoulder as you work, not flying or bouncing in your face. There are some advantages to this hairstyle after all!', HMod: 0, TMod: 0}>><<set $washRagsResult = {Message: 'You fill a basin with water and soap. Before washing, you gather your hair and drape it over your shoulder so it doesn't go all over the place while you work. You amaze yourself at how quickly you've adapted to having long hair. Plus it's heavy enough to simply hang gracefully over your shoulder as you work, not flying or bouncing in your face. There are some advantages to this hairstyle after all!', HMod: 0, TMod: 0}>><<set $washBothResult = {Message: 'You fill a basin with water and soap. Before washing, you gather your hair and drape it over your shoulder so it doesn't go all over the place while you work. You amaze yourself at how quickly you've adapted to having long hair. Plus it's heavy enough to simply hang gracefully over your shoulder as you work, not flying or bouncing in your face. There are some advantages to this hairstyle after all!', HMod: 0, TMod: 0}>><<set $foldRagsResult = {Message: 'You fold and stack the rags neatly on a shelf. You notice a looooong fire-red hair on the pile and pick it off, another reminder of the changes you're experiencing.', HMod: 0, TMod: 0}>><<set $changeCom = {Message: '<w>"I think we should do your hair again, but I can never just make up my mind which style looks better on you, Red. What do you think?"</w><br><br><mc>"How about short. And functional. And maybe black?"</mc><br><br><w>"Oh you’re so funny, Red! I was thinking we go with something classically feminine."</w><br><br><mc>"Why does it have to be…"</mc><br><br>She cuts you off, <w>"Shush, I’m concentrating."</w><br><br><w>"<magic>My what</magic> long and beautiful hair you have! Silky and flowing, like a shimmering red cape behind you."</w><br><br>', HMod: 0, TMod: 0}>><<set $changeDesc = {Message: 'The cold breeze whips up again, swirling around your head and making your hair blow and ruffle. You can feel it as it grows longer, tickling its way down your back. Two long bunches even begin drifting their way over your shoulders and down your front. When the breeze and growing feelings finally subside, you shake your head to try to feel the difference. It's so heavy! Like you've hung a sweater off the back of your head! What's more, as you shake your head, you can feel the ends of your hair tickling against your butt! It's <i>that</i> long?!<br><br>', HMod: 0, TMod: 0}>><<set $changeFollow = {Message: '<w>"Oh Red, you're absolutely stunning with long hair! So soft and flowing! You look like a princess right out of the fairy tales!"</w><br><br>She walks up close to you, gently pulling some over your shoulder. She's right. Not about the princess part (as far as you want to admit) but about it being so soft and silky. It shimmers in her hand like a gentle waterfall of crimson silk.<br><br><w>"Usually hair like this needs to be brushed out daily or it will turn into a tangled mess, but I made it so that it won't tangle, and will always stay straight and silky…at least until we change it again!"</w><br><br>She giggles at her own joke and places the strands in your hand to admire yourself.<br><br>', HMod: 0, TMod: 0}>><<set $homeComment = 'When $MissNic notices your hair, her squeal could shatter glass. <w>"OH MY GODS! $nicknameS, did you change your hair?!? You look incredible, like a princess out of a fairy tale!"</w><br><br>She runs over and hugs you tightly while twirling, tugging, and teasing your new hair.'>><<set $townwalk = 'The walk to town is fine, though the swishing and bouncing of your new hair is a little distracting. Less distracting than your bouncing breasts, but you've at least started to get used to those. There is one advantage though, it keeps the back of your neck warm the entire time!<br><br>You idly wonder what the townsfolk might think. Will they notice your new style? And when did you start caring?'>><<set $wakeUp = {Message: 'You wake up at sunrise, the first soft beams of light creeping up the mountain and into the bedroom, making you squint as it hits your face. You roll over and immediately feel the tug again of your long mane of hair. As you look over the bed, you notice that it's spread across the sheets, mixing with $MissNic's own auburn hair - it looks like a piece of art made up of shining red swirls.', HMod: 0, TMod: 0}>><<set $preSleep = 'Before laying down for the night, you examine the newest change - your hair.<br><br>You try different positions. Everything behind, pulled over one shoulder, split over both shoulders, some behind some in front. It's long and heavy enough to stay wherever you put it, so it's surprisingly manageable. Well, not manageable par se, but better than you expected.<br><br>You stroke the cool, silky length of one long strand. It really is beautiful, shining even in the moonlight now. You're not sure you want to admit this to $MissNic yet, but you can admit to yourself how gorgeous it is. Does that mean you like this change?<br><br>Pushing the thoughts aside, you lay down and find another quirk of long hair. It gets trapped under your body when you lay down. You end up having to flip it upwards over the pillow where it spills out across your side of the bed.<br><br>You drift off to sleep thinking about the 100% chance that you will at some point roll over in your sleep and yank on your own hair.'>><<set $WytchSex.Disrobe = '$MissNic does another impromptu strip show as she heads up the stairs. Each few steps, another piece of clothing is discarded and she reveals more of her smooth, perfect body. By the time you reach the bedroom, she's already down to just her tiny silk panties.<br><br><w>"You need to catch up, Red."</w> she says playfully.<br><br>She's right, you're behind, so you rush to get undressed. Normally, when you take off your $top, you pull it up over your head, then off each arm. This time though, you forget to account for your long hair. As you pull your arms down, you realize the $top is still attached to your hair. This traps your arms in the shirt behind you like a pair of manacles.<br><br>You laugh at yourself and are about to remove it when you hear $MissNic speak up, <w>"<magic>My what</magic> a difficult predicament you're in, trapped in your shirt like that."</w><br><br>The shirt suddenly contracts tightly, making it that you are actually restrained, just like a pair of manacles.<br><br><mc>"Wait, what are you doing?"</mc><br><br>$MissNic doesn't speak, instead wordlessly guiding you gently onto the bed. She begins tracing her nails lightly up and down your soft skin and sprinkling kisses everywhere.<br><br><w>"The safe word is "magic"."</w><br><br>You struggle in your bonds against the tickling pleasure that courses through your body. Naked and bound, you feel helpless, controlled, and EXTREMELY turned on. Between her touch and the chill night air on your naked body, your skin is goosebumpy and hyper-sensitive; your nipples are diamond hard on your jiggling breasts; and your <<if $sex == "M">>cock is pointed at the ceiling throbbing for release<<else>>pussy is already beginning to pulse with desire<</if>>.<br><br>She takes ages toying with you. You're so worked up that by the time she reaches your aching nipples, a simple lick sends you into a quivering orgasm.<br><br>She does this again and again until you've cum more times than your pleasure-wracked brain can count.<br><br>Finally, she releases her spell on your shirt, allowing you to free yourself. You pull it off, only to see her kneeling over you on the bed, ready for more.<br><br><w>"Gods watching you squirm has me just as hot as you are. Come now, my turn."</w>'>><<set $Masturbation.Body = 'You waste no time going to the bed. Your fingers are already clamped onto your nipples, twisting and pinching them through the fabric of your shirt. You pull off the bothersome garment in a rush, but end up getting it caught on your long hair. You'll have to remember that your arms come before your head when removing your shirt from now on. You push the intruding logical thoughts from your mind and refocus on your animalistic needs, one hand returning to knead your breasts while the other makes its way south towards your nethers.'>><<set $hairStyle = 'hair-long'>><<set $hairLong = 'in flowing waves down your back.'>>
<<case 15>>
/*15-Short Bob*/<<set $woodResult = {Message: 'The chopping is hard work and takes forever, but at least your hair is behaving now. Not slapping you in the face or blowing all over.', HMod: 0, TMod: 0}>><<set $hangRagsResult = {Message: 'You hang the wet towels on the line. As usual, enjoying the mental image of $MissNic's ripe bottom and large breasts encased in the lacy undergarments you’re holding. That said, now it's just as easy to imagine your own bulging body parts wrapped enticingly in the delicate fabrics.<br><br>Face reddening with embarrassment, you make sure the coast is clear, then try slipping her bra up to your chest.<br><br><<if $boobLvl == 5>>The cavernous-looking cups slide neatly over your breasts, holding them delicately in a near-perfect fit. You're now the same size as a woman known for having huge breasts. While the concept rolls around in your head, another thought pops up: whether $MissNic would let you borrow a bra…<<elseif $boobLvl == 4>>Given that your breasts are straining at your clothes, you thought you might have a chance at filling $MissNic's bra. But the huge cups still cover your boobs with room to spare. You sigh meekly and…wait…did you just have boob-envy?<<elseif $boobLvl == 3>>You have what you consider a modest pair, cute and perky, nothing like $MissNic's massive melons. Unsurprisingly, the cavernous cups completely eclipse your chest. Gods, what must those things weigh? <<else>>Unsurprisingly, the cavernous cups completely eclipse your chest. Gods, what must those things weigh? You're glad you don't have to deal with the problems those would bring…still, you wonder what it would be like if you were a *little* bigger…<</if>>', HMod: 0, TMod: 0}>><<set $hangClothesResult = {Message: 'You hang $MissNic’s wet clothes on the line. As usual, enjoying the mental image of her ripe bottom and large breasts encased in the lacy undergarments you’re holding. That said, now it's just as easy to imagine your own bulging body parts wrapped enticingly in the delicate fabrics.<br><br>Face reddening with embarrassment, you make sure the coast is clear, then try slipping her bra up to your chest.<br><br><<if $boobLvl == 5>>The cavernous looking cups slide neatly over your breasts, holding them delicately in a near-perfect fit. You're now the same size as a woman known for having huge breasts. While the concept rolls around in your head, another thought pops up: whether $MissNic would let you borrow a bra…<<elseif $boobLvl == 4>>Given that your breasts are straining at your clothes, you thought you might have a chance at filling $MissNic's bra. But the huge cups still cover your boobs with room to spare. You sigh meekly and…wait…did you just have boob-envy?<<elseif $boobLvl == 3>>You have what you consider a modest pair, cute and perky, nothing like $MissNic's massive melons. Unsurprisingly, the cavernous cups completely eclipse your chest. Gods, what must those things weigh? <<else>>Unsurprisingly, the cavernous cups completely eclipse your chest. Gods, what must those things weigh? You're glad you don't have to deal with the problems those would bring…still, you wonder what it would be like if you were a *little* bigger…<</if>>', HMod: 0, TMod: 0}>><<set $hangBothResult = {Message: 'You hang $MissNic’s wet clothes on the line. As usual, enjoying the mental image of her ripe bottom and large breasts encased in the lacy undergarments you’re holding. That said, now it's just as easy to imagine your own bulging body parts wrapped enticingly in the delicate fabrics.<br><br>Face reddening with embarrassment, you make sure the coast is clear, then try slipping her bra up to your chest.<br><br><<if $boobLvl == 5>>The cavernous looking cups slide neatly over your breasts, holding them delicately in a near-perfect fit. You're now the same size as a woman known for having huge breasts. While the concept rolls around in your head, another thought pops up: whether $MissNic would let you borrow a bra…<<elseif $boobLvl == 4>>Given that your breasts are straining at your clothes, you thought you might have a chance at filling $MissNic's bra. But the huge cups still cover your boobs with room to spare. You sigh meekly and…wait…did you just have boob-envy?<<elseif $boobLvl == 3>>You have what you consider a modest pair, cute and perky, nothing like $MissNic's massive melons. Unsurprisingly, the cavernous cups completely eclipse your chest. Gods, what must those things weigh? <<else>>Unsurprisingly, the cavernous cups completely eclipse your chest. Gods, what must those things weigh? You're glad you don't have to deal with the problems those would bring…still, you wonder what it would be like if you were a *little* bigger…<</if>>', HMod: 0, TMod: 0}>><<set $sweepResult = {Message: 'You sweep the room, still doing the occasional twirl and spin. It's not as much fun as with long hair sweeping behind you, but your hair still tickles your neck and brushes your shoulders pleasantly.', HMod: 0, TMod: 0}>><<set $dustResult = {Message: 'You brush around shelves and furniture, taking in all the odd, arcane knick-knacks.<br><br>Unfortunately, your work knocks some dust onto the floor, and you'll have to sweep again.', HMod: 0, TMod: 0}>><<set $scrubResult = {Message: 'You struggle with the heavy cauldron, barely able to unhook it from the hearth. You drop it with a thud and roll it over on its side for cleaning.<br><br><<if $boobLvl > 3>>You used to be able to squeeze inside the cauldron to scrub it, but you're not sure how well you'd fit anymore with these huge breasts. Sure they're soft enough to squeeze in, but you'd probably ruin the front of your $top. Instead, you elect to just reach in from the outside to wash as best you can.<<else>>With your narrow shoulders, you can easily fit inside to give it a good scrub!<</if>>', HMod: 0, TMod: 0}>><<set $washClothesResult = {Message: 'You fill a basin with water and soap, then run the dirty clothes back and forth across an old washboard. You sweep back your hair behind your ears to keep it out of your face as you wash - only to realize you did that completely out of habit. You're totally accustomed to having long, girly hair now!', HMod: 0, TMod: 0}>><<set $washRagsResult = {Message: 'You fill a basin with water and soap, then run the dirty rags back and forth across an old washboard. You sweep back your hair behind your ears to keep it out of your face as you wash - only to realize you did that completely out of habit. You're totally accustomed to having long, girly hair now!', HMod: 0, TMod: 0}>><<set $washBothResult = {Message: 'You fill a basin with water and soap, then run the dirty laundry back and forth across an old washboard. You sweep back your hair behind your ears to keep it out of your face as you wash - only to realize you did that completely out of habit. You're totally accustomed to having long, girly hair now!', HMod: 0, TMod: 0}>><<set $foldRagsResult = {Message: 'You fold and stack the rags neatly on a shelf.', HMod: 0, TMod: 0}>><<set $changeCom = {Message: '<w>"I think we should change your hair again, Red. But I just can't make up my mind which style looks best. What do you think?"</w><br><br><mc>"Can you go short at least? It's so hard to do my chores with it this long!"</mc><br><br><w>"Hmm, I prefer it long, but hair is so important to a girl, you should have some say. And you make a good point about your chores. How about that cute bob cut!"</w><br><br>Sure it'll still be feminine, and "cute" as $MissNic says, but you feel like you won a small victory in getting to choose your own style of hair. You smile to yourself as $MissNic begins her spell.<br><br><w>"<magic>My what</magic> a beautiful haircut, short and cute, perfectly framing that beautiful face of yours."</w><br><br>You smile slightly, feeling your cheeks redden in embarrassment at the description.<br><br>', HMod: 0, TMod: 0}>><<set $changeDesc = {Message: 'The cold breeze whips up again around you, swirling around your head and making your hair blow and ruffle. You can feel it stretching, pulling, and twisting in the breeze, reshaping itself to suit $MissNic's enchantment. When it finally finishes, your hair falls into place, tickling your narrow shoulders.<br><br>', HMod: 0, TMod: 0}>><<set $changeFollow = {Message: '<cap>$MissNic</cap> smiles and claps, <w>"Oh Red, you look so HOT with short hair! The way it frames your face and neck is just gorgeous! Sometimes I even impress myself."</w><br><br>You blush and smile too, pleased at the compliment.<br><br>', HMod: 0, TMod: 0}>><<set $homeComment = '<w>"Oh my, you changed your hair! I like it, the way it frames your face and neck. Good choice $nicknameS"</w>'>><<set $townwalk = 'The walk to town is fine, though the swishing and bouncing of your new hair is a little distracting. Less distracting than your bouncing breasts of course, but you've at least had time to get used to those.<br><br>You idly wonder what the townsfolk might think. Will they notice your new style? And when did you start caring?'>><<set $wakeUp = {Message: 'You wake up at sunrise, the first soft beams of light creeping up the mountain and into the bedroom, falling on your soft uncovered skin. You blink your eyes open, only to find a thin veil of red strands covering your face. You brush them away as you sit up, and feel them settle about your shoulders and tickling your neck. It still feels strange, despite not being your first time with this hairstyle. Looking at your reflection in a pane of glass, you realize $MissNic is right, this style frames your face really well and you look…hot.', HMod: 0, TMod: 0}>><<set $preSleep = 'You're still mostly awake, staring at the darkness. You're thinking idly about the day and your situation, though mostly trying to avoid spending yet another night pawing around your body. You force your hands away from idly stroking your breasts, only to catch yourself unconsciously twirling your newly styled hair a moment later.'>><<set $WytchSex.Disrobe = 'As soon as you enter the bedroom, $MissNic jumps up and embraces you from behind, holding you tight in her arms. She leans in to trace kisses down your soft neck. You coo and sigh in pleasure, and try to return the favor, running your hands along her body. She giggles and takes your small hands in hers and places them low on your hips - slowly sliding them upwards.<br><br><w>"Isn't this nice,"</w> she whispers in your ear between licks and kisses, <w>"the smooth, sensual curve of your body? Doesn't it feel good when your hands trace this sexy, little midriff?"</w><br><br>She's right. It does. Your hands, guided by hers, dip inwards across the smooth plane of your tummy, sending tingles and bursts of pleasure as they slide upwards.<br><br><w>"Every part of you is so delicate, so sensitive, so alive! Enjoy it!"</w> her hands leave yours and trace back downwards with her long fingernails. Your hands continue upwards to<<if $boobLvl > 3>>sink into the softness of your huge breasts, groping them and pulling on the hard, jutting nipples on top.<<elseif $boobLvl == 3>>grope and squeeze your breasts, pinching and squeezing the hard little nipples on top.<<elseif $boobLvl == 2>>cup and knead your little breasts and aching nipples.<<elseif $boobLvl == 1>>circle and tease your aching nipples.<</if>><br><br>The dual sensations - your fingers on your breasts, and $MissNic gently tracing your crotch - is almost enough to send you over the edge right now. Your shiver in pleasure and momentarily lose balance, leaning into $MissNic's embrace to keep from falling.<br><br><w>"Oh, somebody's on a hair trigger tonight? Let's move this to the bed before you melt completely."</w>'>><<set $Masturbation.Body = 'You waste no time going to the bed, ripping off your $top, and marveling at the tight, sexy little body beneath. You can't help but trace a finger around the soft, smooth surface of your tummy. It sends a shiver through you, <<if $sex == "M">>making your dick twitch and strain in excitement<<else>>making you unconsciously squeeze your legs together, the growing dampness making itself known.<</if>><br><br>Not content with that simple touch, your hands trace their way upwards to grab at your breasts. You knead and squeeze them, your body heating up more and more. One hand begins pinching and twisting your rock-hard nipple, while the other desperately pulls at your $pants, kicking them off over the edge of the bed. Free to the cool bedroom air, your $under.Med twitches and begs for attention - which you are only too happy to provide.'>><<set $hairStyle = 'hair-short'>><<set $hairLong = 'in a cute, shoulder-length bob'>>
<<case 16>>
/*16-Long Wave*/<<set $woodResult = {Message: 'Chopping wood is turning into a very complicated affair! You used to be able to just put down a log and hit it. Done.<br><br>Now, your tiny body needs three or four hits to get through a log! Your tits and ass bounce with every hit, throwing you off balance! And now your hair is constantly falling and getting in the way! You have to sweep it back again after every other swing! Why doesn't $MissNic have any hair ties?!?', HMod: 0, TMod: 0}>><<set $hangRagsResult = {Message: 'You turn back and forth between the laundry basket and the clothesline, feeling the swish of your hair as it flows behind you like a cape, only to plop on your butt again as it settles, making you giggle.', HMod: 0, TMod: 0}>><<set $hangClothesResult = {Message: 'You turn back and forth between the laundry basket and the clothesline, feeling the swish of your hair as it flows behind you like a cape, only to plop on your butt again as it settles, making you giggle.', HMod: 0, TMod: 0}>><<set $hangBothResult = {Message: 'You turn back and forth between the laundry basket and the clothesline, feeling the swish of your hair as it flows behind you like a cape, only to plop on your butt again as it settles, making you giggle.', HMod: 0, TMod: 0}>><<set $sweepResult = {Message: 'You sweep the room, taking every chance to spin and twirl, enjoying the feeling of your long hair flowing behind you like a cape. Despite how heavy and in-the-way it is, it somehow makes you feel so graceful while moving.', HMod: 0, TMod: 0}>><<set $dustResult = {Message: 'You brush around shelves and furniture, taking in all the odd, arcane knick-knacks.<br><br>Unfortunately, your long hair knocks some dust onto the floor, and you'll have to sweep again.', HMod: 0, TMod: 0}>><<set $scrubResult = {Message: 'You unhook the large cauldron to clean it, but stop abruptly.<br><br>If you climb inside like normal to clean it, your hair will hang down and get covered in old stew.<br><br>Ew.<br><br>You end up staying outside, stretching as best you can to scrub the inside of the pot. Sure, it takes a little longer, but your hair stays clean and soft.<br><br>You consider asking $MissNic for some hair tips to style it up for housework...then sarcastically laugh at the thought of her doing housework.', HMod: 0, TMod: 0}>><<set $washClothesResult = {Message: 'You fill a basin with water and soap. Before washing, you gather your hair and drape it over your shoulder, so it doesn't go all over the place while you work. You amaze yourself at how quickly you've adapted to having long hair. Plus it's heavy enough to simply hang gracefully over your shoulder as you work, not flying or bouncing in your face. There are some advantages to this hairstyle after all!', HMod: 0, TMod: 0}>><<set $washRagsResult = {Message: 'You fill a basin with water and soap. Before washing, you gather your hair and drape it over your shoulder, so it doesn't go all over the place while you work. You amaze yourself at how quickly you've adapted to having long hair. Plus it's heavy enough to simply hang gracefully over your shoulder as you work, not flying or bouncing in your face. There are some advantages to this hairstyle after all!', HMod: 0, TMod: 0}>><<set $washBothResult = {Message: 'You fill a basin with water and soap. Before washing, you gather your hair and drape it over your shoulder, so it doesn't go all over the place while you work. You amaze yourself at how quickly you've adapted to having long hair. Plus it's heavy enough to simply hang gracefully over your shoulder as you work, not flying or bouncing in your face. There are some advantages to this hairstyle after all!', HMod: 0, TMod: 0}>><<set $foldRagsResult = {Message: 'You fold and stack the rags neatly on a shelf. You notice a looooong fire-red hair on the pile and pick it off, another reminder of the changes you're experiencing.', HMod: 0, TMod: 0}>><<set $changeCom = {Message: '<w>"I think we should do your hair again, but I can never just make up my mind which style looks better on you, Red. What do you think?"</w><br><br><mc>"How about short. And functional. And maybe black?"</mc><br><br><w>"Oh you’re so funny, Red! I was thinking we go with something classically feminine."</w><br><br><mc>"Why does it have to be…"</mc><br><br>She cuts you off, <w>"Shush, I’m concentrating."</w><br><br><w>"<magic>My what</magic> long and beautiful hair you have! Silky and flowing, like a shimmering red cape behind you."</w><br><br>', HMod: 0, TMod: 0}>><<set $changeDesc = {Message: 'The cold breeze whips up again, swirling around your head and making your hair blow and ruffle. You can feel it as it grows longer, tickling its way down your back. Two long bunches even begin drifting their way over your shoulders and down your front. When the breeze and growing feelings finally subside, you shake your head to try to feel the difference. It's so heavy! Like you've hung a sweater off the back of your head! What's more, as you shake your head, you can feel the ends of your hair tickling against your butt! It's that long!<br><br>', HMod: 0, TMod: 0}>><<set $changeFollow = {Message: '<w>"Oh Red, you're absolutely stunning with long hair! So soft and flowing! You look like a princess right out of the fairy tales!"</w><br><br>She walks up close to you, gently pulling some over your shoulder. She's right. Not about the princess part (as far as you want to admit) but about it being so soft and silky. It shimmers in her hand like a gentle waterfall of silk.<br><br><w>"Usually hair like this needs to be brushed out daily or it will turn into a tangled mess, but I made it so that it won't tangle, and will always stay styled and silky…at least until we change it again!"</w><br><br>She giggles at her own joke and places the strands in your hand to admire yourself.<br><br>', HMod: 0, TMod: 0}>><<set $homeComment = 'When notices your hair, her squeal could shatter glass. <w>"OH MY GODS! $nicknameS, did you change your hair?!? You look incredible, like a princess out of a fairy tale!"</w><br><br>She runs over and hugs you tightly while twirling, tugging, and teasing your new hair.'>><<set $townwalk = 'The walk to town is fine, though the swishing and bouncing of your new hair is a little distracting. Less distracting than your bouncing breasts, but you've at least started to get used to those. There is one advantage though, it keeps the back of your neck warm the entire time!<br><br>You idly wonder what the townsfolk might think. Will they notice your new style? And when did you start caring?'>><<set $wakeUp = {Message: 'You wake up at sunrise, the first soft beams of light creeping up the mountain and into the bedroom, making you squint as it hits your face. You roll over and immediately feel the tug again of your long mane of hair. As you look over the bed, you notice that it's spread across the sheets, mixing with $MissNic's own auburn hair - it looks like a piece of art made up of shining red swirls.', HMod: 0, TMod: 0}>><<set $preSleep = 'Before laying down for the night, you examine the newest change - your hair.<br><br>You try different positions. Everything behind, pulled over one shoulder, split over both shoulders, some behind some in front. It's long and heavy enough to stay wherever you put it, so it's surprisingly manageable. Well, not manageable par se, but better than you expected.<br><br>You stroke the cool, silky length of one long strand. It really is beautiful, shining even in the moonlight now. You're not sure you want to admit this to $MissNic yet, but you can admit to yourself how gorgeous it is. Does that mean you like this change?<br><br>Pushing the thoughts aside, you lay down and find another quirk of long hair. It gets trapped under your body when you lay down. You end up having to flip it upwards over the pillow where it spills out across your side of the bed.<br><br>You drift off to sleep thinking about the 100% chance that you will at some point roll over in your sleep and yank on your own hair.'>><<set $WytchSex.Disrobe = '$MissNic does another impromptu strip show as she heads up the stairs. Each few steps, another piece of clothing is discarded and she reveals more of her smooth, perfect body. By the time you reach the bedroom, she's already down to just her tiny silk panties.<br><br><w>"You need to catch up, Red."</w> she says playfully.<br><br>She's right, you're behind, so you rush to get undressed. Normally, when you take off your $top, you pull it up over your head, then off each arm. This time though, you forget to account for your long hair. As you pull your arms down, you realize the $top is still attached to your hair. This traps your arms in the shirt behind you like a pair of manacles.<br><br>You laugh at yourself and are about to remove it when you hear $MissNic speak up, <w>"<magic>My what</magic> a difficult predicament you're in, trapped in your shirt like that."</w><br><br>The shirt suddenly contracts tightly, making it that you are actually restrained, just like a pair of manacles.<br><br><mc>"Wait, what are you doing?"</mc><br><br>$MissNic doesn't speak, instead wordlessly guiding you gently onto the bed. She begins tracing her nails lightly up and down your soft skin and sprinkling kisses everywhere.<br><br><w>"The safe word is "magic"."</w><br><br>You struggle in your bonds against the tickling pleasure that courses through your body. Naked and bound, you feel helpless, controlled, and EXTREMELY turned on. Between her touch and the chill night air on your naked body, your skin is goosebumpy and hyper-sensitive; your nipples are diamond hard on your jiggling breasts; and your <<if $sex == "M">>cock is pointed at the ceiling throbbing for release<<else>>pussy is already beginning to pulse with desire<</if>>.<br><br>She takes ages toying with you. You're so worked up that by the time she reaches your aching nipples, a simple lick sends you into a quivering orgasm.<br><br>She does this again and again until you've cum more times than your pleasure-wracked brain can count.<br><br>Finally, she releases her spell on your shirt, allowing you to free yourself. You pull it off, only to see her kneeling over you on the bed, ready for more.<br><br><w>"Gods watching you squirm has me just as hot as you are. Come now, my turn."</w>'>><<set $Masturbation.Body = 'You waste no time going to the bed. Your fingers are already clamped onto your nipples, twisting and pinching them through the fabric of your shirt. You pull off the bothersome garment in a rush, but end up getting it caught on your long hair. You'll have to remember that your arms come before your head when removing your shirt from now on. You push the intruding logical thoughts from your mind and refocus on your animalistic needs, one hand returning to knead your breasts while the other makes its way south towards your nethers.'>><<set $hairStyle = 'hair-long-curly'>><<set $hairLong = 'in long, dancing curls down your back.'>>
<<case 17>>
/*17-Short Wave*/<<set $woodResult = {Message: 'The chopping is hard work and takes forever, but at least your hair is behaving now. Not slapping you in the face or blowing all over.', HMod: 0, TMod: 0}>><<set $hangRagsResult = {Message: 'You hang the wet towels on the line. As usual, enjoying the mental image of $MissNic's ripe bottom and large breasts encased in the lacy undergarments you’re holding. That said, now it's just as easy to imagine your own bulging body parts wrapped enticingly in the delicate fabrics.<br><br>Face reddening with embarrassment, you make sure the coast is clear, then try slipping her bra up to your chest.<br><br><<if $boobLvl == 5>>The cavernous-looking cups slide neatly over your breasts, holding them delicately in a near-perfect fit. You're now the same size as a woman known for having huge breasts. While the concept rolls around in your head, another thought pops up: whether $MissNic would let you borrow a bra…<<elseif $boobLvl == 4>>Given that your breasts are straining at your clothes, you thought you might have a chance at filling $MissNic's bra. But the huge cups still cover your boobs with room to spare. You sigh meekly and…wait…did you just have boob-envy?<<elseif $boobLvl == 3>>You have what you consider a modest pair, cute and perky, nothing like $MissNic's massive melons. Unsurprisingly, the cavernous cups completely eclipse your chest. Gods, what must those things weigh? <<else>>Unsurprisingly, the cavernous cups completely eclipse your chest. Gods, what must those things weigh? You're glad you don't have to deal with the problems those would bring…still, you wonder what it would be like if you were a *little* bigger…<</if>>', HMod: 0, TMod: 0}>><<set $hangClothesResult = {Message: 'You hang $MissNic’s wet clothes on the line. As usual, enjoying the mental image of her ripe bottom and large breasts encased in the lacy undergarments you’re holding. That said, now it's just as easy to imagine your own bulging body parts wrapped enticingly in the delicate fabrics.<br><br>Face reddening with embarrassment, you make sure the coast is clear, then try slipping her bra up to your chest.<br><br><<if $boobLvl == 5>>The cavernous looking cups slide neatly over your breasts, holding them delicately in a near-perfect fit. You're now the same size as a woman known for having huge breasts. While the concept rolls around in your head, another thought pops up: whether $MissNic would let you borrow a bra…<<elseif $boobLvl == 4>>Given that your breasts are straining at your clothes, you thought you might have a chance at filling $MissNic's bra. But the huge cups still cover your boobs with room to spare. You sigh meekly and…wait…did you just have boob-envy?<<elseif $boobLvl == 3>>You have what you consider a modest pair, cute and perky, nothing like $MissNic's massive melons. Unsurprisingly, the cavernous cups completely eclipse your chest. Gods, what must those things weigh? <<else>>Unsurprisingly, the cavernous cups completely eclipse your chest. Gods, what must those things weigh? You're glad you don't have to deal with the problems those would bring…still, you wonder what it would be like if you were a *little* bigger…<</if>>', HMod: 0, TMod: 0}>><<set $hangBothResult = {Message: 'You hang $MissNic’s wet clothes on the line. As usual, enjoying the mental image of her ripe bottom and large breasts encased in the lacy undergarments you’re holding. That said, now it's just as easy to imagine your own bulging body parts wrapped enticingly in the delicate fabrics.<br><br>Face reddening with embarrassment, you make sure the coast is clear, then try slipping her bra up to your chest.<br><br><<if $boobLvl == 5>>The cavernous looking cups slide neatly over your breasts, holding them delicately in a near-perfect fit. You're now the same size as a woman known for having huge breasts. While the concept rolls around in your head, another thought pops up: whether $MissNic would let you borrow a bra…<<elseif $boobLvl == 4>>Given that your breasts are straining at your clothes, you thought you might have a chance at filling $MissNic's bra. But the huge cups still cover your boobs with room to spare. You sigh meekly and…wait…did you just have boob-envy?<<elseif $boobLvl == 3>>You have what you consider a modest pair, cute and perky, nothing like $MissNic's massive melons. Unsurprisingly, the cavernous cups completely eclipse your chest. Gods, what must those things weigh? <<else>>Unsurprisingly, the cavernous cups completely eclipse your chest. Gods, what must those things weigh? You're glad you don't have to deal with the problems those would bring…still, you wonder what it would be like if you were a *little* bigger…<</if>>', HMod: 0, TMod: 0}>><<set $sweepResult = {Message: 'You sweep the room, still doing the occasional twirl and spin. It's not as much fun as with long hair sweeping behind you, but your hair still tickles your neck and brushes your shoulders pleasantly. The curls seem to make your hair just <i>dance</i> around you!', HMod: 0, TMod: 0}>><<set $dustResult = {Message: 'You brush around shelves and furniture, taking in all the odd, arcane knick-knacks.<br><br>Unfortunately, your work knocks some dust onto the floor, and you'll have to sweep again.', HMod: 0, TMod: 0}>><<set $scrubResult = {Message: 'You struggle with the heavy cauldron, barely able to unhook it from the hearth. You drop it with a thud and roll it over on its side for cleaning.<br><br><<if $boobLvl > 3>>You used to be able to squeeze inside the cauldron to scrub it, but you're not sure how well you'd fit anymore with these huge breasts. Sure they're soft enough to squeeze in, but you'd probably ruin the front of your $top. Instead, you elect to just reach in from the outside to wash as best you can.<<else>>With your narrow shoulders, you can easily fit inside to give it a good scrub!<</if>>', HMod: 0, TMod: 0}>><<set $washClothesResult = {Message: 'You fill a basin with water and soap, then run the dirty clothes back and forth across an old washboard. You sweep back your hair behind your ears to keep it out of your face as you wash - only to realize you did that completely out of habit. You're totally accustomed to having long girly hair now!', HMod: 0, TMod: 0}>><<set $washRagsResult = {Message: 'You fill a basin with water and soap, then run the dirty rags back and forth across an old washboard. You sweep back your hair behind your ears to keep it out of your face as you wash - only to realize you did that completely out of habit. You're totally accustomed to having long girly hair now!', HMod: 0, TMod: 0}>><<set $washBothResult = {Message: 'You fill a basin with water and soap, then run the dirty laundry back and forth across an old washboard. You sweep back your hair behind your ears to keep it out of your face as you wash - only to realize you did that completely out of habit. You're totally accustomed to having long girly hair now!', HMod: 0, TMod: 0}>><<set $foldRagsResult = {Message: 'You fold and stack the rags neatly on a shelf.', HMod: 0, TMod: 0}>><<set $changeCom = {Message: '<w>"I think we should change your hair again, Red. But I just can't make up my mind which style looks best. What do you think?"</w><br><br><mc>"Can you go with short at least? It's so hard to do my chores with it this long!"</mc><br><br><w>"Hmm, I prefer it long and flowing myself. How about we split the difference? Short but flowing?"</w><br><br>You squint your eyes trying to imagine what she means, but can't come up with an image. <mc>"...ooookay…"</mc> you say suspiciously, knowing that you don't really have a choice in the end. <br><br><w>"<magic>My what</magic> a beautiful haircut, short but flowing, dancing in cute little curls around your shoulders."</w><br><br><mc>"Oh! Curls!"</mc> you exclaim, finally understanding what she means - just as the magic begins to make it so.<br><br>', HMod: 0, TMod: 0}>><<set $changeDesc = {Message: 'The cold breeze whips up again around you, swirling around your head and making your hair blow and ruffle. You can feel it stretching, pulling, and twisting in the breeze, reshaping itself to suit $MissNic's enchantment. When it finally finishes, your hair falls into place, tickling your narrow shoulders.<br><br>', HMod: 0, TMod: 0}>><<set $changeFollow = {Message: '<cap>$MissNic</cap> smiles and claps, <w>"Oh Red, you look so HOT with short hair! The way it frames your face and neck is just gorgeous! Sometimes I even impress myself."</w><br><br>You blush and smile too, pleased at the compliment.<br><br>', HMod: 0, TMod: 0}>><<set $homeComment = '<w>"Oh my, you changed your hair! Those curls are ADORABLE. Good choice $nicknameS"</w>'>><<set $townwalk = 'The walk to town is fine, though the swishing and bouncing of your new hair is a little distracting. The curls seem to make it dance on your shoulders. Less distracting than your bouncing breasts of course, but you've at least had time to get used to those.<br><br>You idly wonder what the townsfolk might think. Will they notice your new style? And when did you start caring?'>><<set $wakeUp = {Message: 'You wake up at sunrise, the first soft beams of light creeping up the mountain and into the bedroom, falling on your soft uncovered skin. You blink your eyes open, only to find a thin veil of red strands covering your face. You brush them away as you sit up, and feel them settle about your shoulders and tickling your neck. The curls seem to add a lot more bounce and life to your hair. Not that it sat still before, but it seems to be in constant motion now, swirling and swishing behind you as you move.', HMod: 0, TMod: 0}>><<set $preSleep = 'You're still mostly awake, staring at the darkness. Your thoughts idly meander about the day and your situation, though mostly trying to avoid spending yet another night pawing around your body. You force your hands away from idly stroking your breasts, only to catch yourself unconsciously twirling your newly styled hair a moment later.'>><<set $WytchSex.Disrobe = 'As soon as you enter the bedroom, $MissNic jumps up and embraces you from behind, holding you tight in her arms. She leans in to trace kisses down your soft neck. You coo and sigh in pleasure, and try to return the favor, running your hands along her body. She giggles and takes your small hands in hers and places them low on your hips - slowly sliding them upwards.<br><br><w>"Isn't this nice,"</w> she whispers in your ear between licks and kisses, <w>"the smooth, sensual curve of your body? Doesn't it feel good when your hands trace this sexy, little midriff?"</w><br><br>She's right. It does. Your hands, guided by hers, dip inwards across the smooth plane of your tummy, sending tingles and bursts of pleasure as they slide upwards.<br><br><w>"Every part of you is so delicate, so sensitive, so alive! Enjoy it!"</w> her hands leave yours and trace back downwards with her long fingernails. Your hands continue upwards to<<if $boobLvl > 3>>sink into the softness of your huge breasts, groping them and pulling on the hard, jutting nipples on top.<<elseif $boobLvl == 3>>grope and squeeze your breasts, pinching and squeezing the hard little nipples on top.<<elseif $boobLvl == 2>>cup and knead your little breasts and aching nipples.<<elseif $boobLvl == 1>>circle and tease your aching nipples.<</if>><br><br>The dual sensations - your fingers on your breasts, and $MissNic gently tracing your crotch - is almost enough to send you over the edge right now. Your shiver in pleasure and momentarily lose balance, leaning into $MissNic's embrace to keep from falling.<br><br><w>"Oh, somebody's on a hair trigger tonight? Let's move this to the bed before you melt completely."</w>'>><<set $Masturbation.Body = 'You waste no time going to the bed, ripping off your $top, and marveling at the tight, sexy little body beneath. You can't help but trace a finger around the soft, smooth surface of your tummy. It sends a shiver through you, <<if $sex == "M">>making your dick twitch and strain in excitement<<else>>making you unconsciously squeeze your legs together, the growing dampness making itself known.<</if>><br><br>Not content with that simple touch, your hands trace their way upwards to grab at your breasts. You knead and squeeze them, your body heating up more and more. One hand begins pinching and twisting your rock-hard nipple, while the other desperately pulls at your $pants, kicking them off over the edge of the bed. Free to the cool bedroom air, your $under.Med twitches and begs for attention - which you are only too happy to provide.'>><<set $hairStyle = 'hair-short-curly'>><<set $hairLong = 'in playful, dancing curls.'>>
<<case 18>>
/*18-Lips*/<<set $changeCom = {Message: '<w>"You know, something I noticed the other day when we…"</w> $MissNic trails off, stepping close to you.<br><br><mc>"Um, what's that?"</mc> you eye her suspiciously as she comes even closer.<br><br><w>"I just want to, you know, try something."</w> she's come even closer and is now only inches from your face.<br><br><mc>"Ok, what do you want to t…mmmmm!"</mc> your words are cut short as she pulls you into an embrace and kisses you deeply.<br><br>She's strong enough that you'd have trouble escaping, but you don't really put up a struggle. The feeling is incredible. Her soft, warm body pressed against yours, your breasts mashed together, your lips melting into hers. It's honestly bliss.<br><br>After a very long, and very enjoyable time, your lips pop apart as she pulls back away, leaving you staggered and horny.<br><br><w>"Yup, just as I thought,"</w> she says, licking her lips. <w>"You taste great, but you need a little more…padding."</w><br><br>Your hands fly to your breasts, terrified she means another few cup sizes. <mc>"More padding? What do you mean?"</mc><br><br>She laughs, <w>"All in due time, but for now, I meant your kiss."</w><br><br><w>"<magic>My what</magic> incredible lips you have, Red. So large, plump, and kissable. That pout just begs for a kiss!"</w><br><br>', HMod: 0, TMod: 0}>><<set $changeDesc = {Message: 'The magical wind whips up around you again, rushing through you and forcing it's way out your mouth like a sharp exhale. As it rushes past your lips it makes them tingle and tickle. Curious, you run your tongue across your top lip. It feels…mostly the same. You try the bottom lip. It's a little thicker…no thicker for sure, yes, definitely thicker. Wow, and getting thicker by the second.<br><br>You keep feeling your growing bottom lip when you feel your top lip bump into your tongue from the top - they've swollen enough to close around your tongue.<br><br>You keep puckering and licking, feeling them inflate into huge, thick, and <i>velvety soft</i> pillows.<br><br>By the time its over, you can actually feel the weight of them! They're so plump and heavy, your mouth is pulled into what feels like a natural pout!<br><br>', HMod: 0, TMod: 0}>><<set $changeFollow = {Message: '<w>"Oh yes, Red, that's what I'm talking about. You look so sultry now!"</w><br><br>You keep prodding and poking at them with your fingers and tongue, still stunned by the size.<br><br><mc>"They feel so mweird. Hweird. Weird."</mc> it takes you a couple trys to get the pronunciation right.<br><br><w>"But look so good. What I wouldn't give for a cock right now, to see those wrapped around it."</w><br><br>You frown at her, only to receive a wink. You realize your frown just looks extra pouty now.<br><br>', HMod: 0, TMod: 0}>><<set $homeComment = '<w>"Those lips are something else, Red, where did you get them? You look like you could suck the green off a goblin!"</w> she jokes, laughing hysterically.'>><<set $wakeUp = {Message: 'You wake up at sunrise, the first soft beams of light creeping up the mountain and into the bedroom, painfully striking you in the face. Time to face another day.<br><br>You sit up, feeling all the soft, jiggly, curvy changes to your body shifting about. As you look down to take stock, you notice that just under your nose, you can see the gentle curve of your newly inflated lips. It's only a tiny line in your vision, but you realize it's the first time you've ever been able to see your lips without a mirror or reflection.<br><br>You run your tongue over them and shiver in response.<br><br>Yup, still enormous, and so, so soft.', HMod: 0, TMod: 0}>><<set $preSleep = 'You're still mostly awake, staring at the darkness, going through your almost nightly routine of feeling all the newest curves and canyons of your ever-changing body.<br><br>Tonight is no exception, but is at least a little more subtle. Your hands reach up to feel your new lips, making contact much sooner than expected due to their new size.<br><br>Yup, still huge, thick and puffy. You poke at your bottom lip. It's so soft and pliant that your finger barely registers contact at first.<br><br>But your lip does. A soft tingle runs through them, even with this slight contact. They're so sensitive now!<br><br>You feel the top lip too, able to make out your sharply pronounced cupid's bow. More sensations and tingles run through you at the touch. It's even starting to turn you on.<br><br>You remember $MissNic joking about sucking before, and curiosity gets the better of you. You stick your finger in and give it a light pucker and suck.<br><br>Wow. Even your finger feels great, wrapped in their warm, pillowy softness. You can only imagine how nice these would feel<<if $sex == "F">>...erm, would have felt<</if>> on your cock.<br><br>The whole situation is getting you a little too turned on for sleep, so you decide to call it a night. You pull your finger out of your mouth and give it a velvety kiss for good measure before rolling over for sleep.'>><<set $WytchSex.Disrobe = '$MissNic changes her usual routine, sitting down on the bed instead of undressing you. She beckons you to come closer, wearing that sexy smirk on her face as always.<br><br>Not sure what she's playing at, you comply, walking up to the foot of the bed.<br><br>She takes your hands and gently guids you down to sitting sideways on her lap. Once again you're reminded how small you are, that an average-sized woman can comfortably hold you on her lap.<br><br><w>"Gods, I've been dreaming of falling into these all day."</w> she looks at you - or rather at your lips, grazing a finger across the bottom one. A shiver of pleasure runs through you, and it's all you can to keep from moaning right there.<br><br><mc>"I think I…"</mc><br><br><cap>$MissNic</cap> interrupts you, <w>"Shhh, let these do the talking for you."</w><br><br>Her finger traces down to your chin and pulls it up gently, you unconsciously pucker slightly and close your eyes.<br><br>As her lips meet yours a wave of sensation floods through you. It's not just arousal - though there's <i>plenty</i> of that. But also a feeling of calm and euphoria. Most of your body relaxes, leaning into $MissNic (though a couple notable points tense up instead, poking up through your clothing.)<br><br>Your lips are both so soft that it's hard to tell where yours stop and hers begin. It's like your mouths are melting together.<br><br>You're completely lost in the feeling and lean further into her, your hands reach up and sink into her soft breasts. Hers likewise find yours and gives you a sensual squeeze. You tense up in pleasure and push more into her, your kisses growing more intense.<br><br>The kissing and petting continues until you're straddling her, and moaning softly through the kisses. You aren't even able to respond when you feel her starting to peel off your clothes (not that you'd want to).'>><<set $faceState = 'lips'>><<set $eyeJoiner = ','>><<set $lipsLong = ', and plump, luscious lips'>><<set $bigLips = true>><<set $lips = true>>
<<case 19>>
/*19-dress*/<<set $woodResult = {Message: 'The dress actually helps a bit here, while the skirt part does flip around a lot, the cut of the top cradles and holds your boobs better than your old shirt did. They still bounce and get in the way, but it's a little better now.', HMod: 0, TMod: 0}>><<set $pumpSingleResult = {Message: 'You set down the jug under the spigot and start to pump with both hands, putting all your weight into it. It's a tiring and slow process, moving your whole body up and down just to pump water. Your body is as bouncy and disruptive as ever, but today your attention is taken by the dress. Every time you push the pump all the way down, you feel the skirt rise up in the back. Sure, it's long enough to cover everything, but you can't help feel like every pump, you're flashing your new panties at the woods.', HMod: 0, TMod: 0}>><<set $pumpMultiResult = {Message: 'You set down the jug under the spigot and start to pump with both hands, putting all your weight into it. It's a tiring and slow process, moving your whole body up and down just to pump water. Your body is as bouncy and disruptive as ever, but today your attention is taken by the dress. Every time you push the pump all the way down, you feel the skirt rise up in the back. Sure, it's long enough to cover everything, but you can't help feel like every pump, you're flashing your new panties at the woods.', HMod: 0, TMod: 0}>><<set $sweepResult = {Message: 'You sweep up the cottage floor. It's actually kind of fun today. Every time you turn to sweep a new area, your dress flips up slightly with the momentum. Before long you're exaggerating the movements for more, and eventually twirling and dancing around with the broom - laughing and enjoying how spinny your new skirt is!', HMod: 0, TMod: 0}>><<set $dustResult = {Message: 'You brush around shelves and furniture, taking in all the odd, arcane knick-knacks. You note how much harder it is to reach the top shelves now, and even have to climb up on the bookshelf to reach the top. At least it has no trouble supporting your tiny weight.<br><br>Unfortunately, your flowing dress knocks dirt and dust onto the floor. You’ll need to sweep.', HMod: 0, TMod: 0}>><<set $washClothesResult = {Message: 'You fill a basin with water and soap, then sit down to run the dirty clothes back and forth across an old washboard. As you sit down, the sudden cold of the floor against your bare bottom shocks you. You realize that you have to be careful how you sit from now on. If you don't pull your skirt behind you - or you'll end up with nothing between your ass and the seat.', HMod: 0, TMod: 0}>><<set $washRagsResult = {Message: 'You fill a basin with water and soap, then sit down to run the dirty rags back and forth across an old washboard. As you sit down, the sudden cold of the floor against your bare bottom shocks you. You realize that you have to be careful how you sit from now on. If you don't pull your skirt behind you - or you'll end up with nothing between your ass and the seat.', HMod: 0, TMod: 0}>><<set $washBothResult = {Message: 'You fill a basin with water and soap, then sit down to run the dirty laundry back and forth across an old washboard. As you sit down, the sudden cold of the floor against your bare bottom shocks you. You realize that you have to be careful how you sit from now on. If you don't pull your skirt behind you - or you'll end up with nothing between your ass and the seat.', HMod: 0, TMod: 0}>><<set $foldClothesResult = {Message: 'You fold $MissNic's clothes into a few neat squares. You pause more than once to compare the item you're folding to the items you're now wearing. You've jokingly considered trying on some of $MissNic's clothes before - but dressing like a woman seemed a step further than just looking like one. Like an admission of…something.<br><br>Anyway, now that you're already wearing a dress and panties, that barrier has been demolished; and you find yourself giving her clothes a second thought.<br><br>You decide against it, as it still probably wouldn't fit. <cap>$MissNic</cap> is bigger than you in pretty much every measurement.', HMod: 0, TMod: 0}>><<set $foldLaundryResult = {Message: 'You fold $MissNic's clothes into a few neat squares. You pause more than once to compare the item you're folding to the items you're now wearing. You've jokingly considered trying on some of $MissNic's clothes before - but dressing like a woman seemed a step further than just looking like one. Like an admission of…something.<br><br>Anyway, now that you're already wearing a dress and panties, that barrier has been demolished; and you find yourself giving her clothes a second thought.<br><br>You decide against it, as it still probably wouldn't fit. <cap>$MissNic</cap> is bigger than you in pretty much every measurement.', HMod: 0, TMod: 0}>><<set $changeCom = {Message: '<w>"I've actually been thinking about this for a while, and you'll be happy to hear I've decided not to change you tonight."</w><br><br>You immediately perk up in disbelief, <mc>"Really? That's um…great!"</mc><br><br>The strange mix of emotions comes as a bit of surprise, relief and joy, but also a bit of…disappointment? You're happy to not change…right? Aren't you?<br><br><cap>$MissNic</cap> studies your face after that hesitant response, but seems to go on with her speech anyway.<br><br><w>"Don't celebrate yet,"</w> she smiles, <w>"I said I wasn't going to change <i>you</i>, not that I wasn't going to make changes."</w><br><br><mc>"Wait, I don't get it, what are you…"</mc><br><br>She doesn't wait for your question, going right into her spell, <w>"<magic>My what</magic> a cute little dress you have there! The cut is really flattering for your figure!"</w><br><br>', HMod: 0, TMod: 0}>><<set $changeDesc = {Message: 'The unearthly wind picks up again, as it does whenever $MissNic uses her magic. This time though, it feels more natural. Usually, the wind seems to blow right through whatever you're wearing, but this time it blows and ruffles your clothes just like a normal breeze would.<br><br>You can see your clothes changing as the magic affects them. The shoulders of your tanktop pull thinner and narrower until they come to resemble straps, finally wrapping inward on themselves and actually becoming the narrow straps of a woman's dress. Buttons sprout and grow from the front like tiny plants emerging from the soil. Your trousers, flapping in the wind, begin to flap slower as they elongate and merge into a skirt, while at the same time, pulling shorter and shorter to end just above your knees.<br><br>When it's all over, you're in a very cute, very feminine dress.<br><br>You feel so exposed. Even though the top is only slightly less material than your tanktop was, the fabric is so much lighter and silkier, it almost feels as if you're topless. And the skirt! Sure it covers you down to the knees, but it doesn't really <i>cover</i> anything! Even without the magical wind you can still feel a breeze up against your…<br><br>Wait. Your underwear is different too. It feels tighter and smoother across the front, and fits across your rounded ass better than it has in days.<br><br>Your brain goes numb as it dawns on you: you're wearing panties.<br><br>', HMod: 0, TMod: 0}>><<set $changeFollow = {Message: 'You reach up under your dress to feel the smooth silky fabric and lacy edges of your panties.<br><br>You feel upset. Horrified. Maybe you'd just gotten used to your body changing, but to you, there's a difference between looking like a girl and acting like one. And wearing a dress and panties is definitely acting like one! Another pillar of your identity is fracturing and threatening to fall down. You fumble around the panties with what is likely a dumbfounded look on your face.<br><br><w>"Do you like them? I thought they would be a nice touch."</w><br><br><mc>"I…it's…"</mc> you stumble to find words, <mc>"they feel so weird…so smooth. I feel so exposed."</mc><br><br><w>"Trust me, you. look. amazing. You're going to have a very hard time avoiding the boys with that cute little getup."</w><br><br>Then she smiles devilishly with a wink, <w>"and some of the girls too…"</w><br><br>', HMod: 0, TMod: 0}>><<set $homeComment = '<w>"Oh! Someone's been playing "dress-up" today? You look lovely, $nicknameS, I'm so glad you're coming to accept your new body."</w>'>><<set $townwalk = 'You were dreading the walk to town. It was already chilly enough, but with a dress on, you assumed your legs would be freezing. They are still cold, but it's surprisingly not that bad. The skirt keeps the warm air trapped inside, making it as good as a pair of pants.<br><br>Or so you thought, until a cold breeze flies right up your skirt, causing you to shout out in surprise.<br><br>Damned skirts.'>><<set $preSleep = 'You lay in bed, thinking over the changes of the day. While your body hasn't changed today, you feel that things have very much changed.<br><br>Your hand reaches down to caress the soft silk of your underwear.<br><br><<if $sex == "F">><cap>$MissNic</cap> was right, they do fit much better. The cut rests flatly in the front, gently cupping your mound, and there's a much more generous cut in the back, giving room for your larger ass - while still barely covering any of it, you grumpily note. And the soft silk feels very nice. Smooth and delicate, much like your own skin has come to feel.<<else>><cap>$MissNic</cap> was half right about them, they do fit much better…in the back. There's a much more generous cut back there, giving room for your larger ass - while still barely covering any of it, you grumpily note. Of course in the front, it's a different story. The flat shape does nothing to hold your cock in place, either forcing it to tuck downward uncomfortably or spill out the sides. You're actually a little thankful for the skirt in that sense. It helps hide when your cock has fallen out of the panties and is flopping around.<</if>><br><br>Of course tracing your fingers around that area unsurprisingly has an effect, and you can feel the tingles of arousal beginning.<br><br>You decide to pull your hand away before things get too far.'>><<set $WytchSex.Disrobe = 'As has become routine, $MissNic takes the lead in undressing you. She sits you down on the bed and kisses you deeply while running her fingers through your sunset-red hair.<br><br>She teases you between kisses <w>"You want to know my favorite thing about having you in a dress?"</w><br><br>You can feel her hand on your leg, squeezing your knee gently and traveling upwards while she kisses your neck and shoulders. Arcs of pleasure dart between the two areas - you can feel your breathing quicken. One of the shoulder straps falls down.<br><br><mc>"Mmmm…what's…ahhh…that?"</mc> you have difficulty speaking as her hand slides higher, tickling and caressing your soft thighs.<br><br><w>"Easy access."</w> her hand reaches your crotch and begins petting and stroking. You inhale sharply as your whole body tenses up.<br><br>She pulls down the other shoulder strap and slides your dress off down your body, <<if $boobLvl == 5>>letting your huge tits spill out across your chest.<<elseif $boobLvl == 4>>letting your big breasts bounce free on your chest.<<elseif $boobLvl == 3>>letting your breasts pop out and wobble enticingly.<<elseif $boobLvl == 2>>revealing your perky little tits and rock-hard nipples.<<elseif $boobLvl == 1>>revealing your bare chest and puffy, rock-hard nipples.<</if>> <cap>$MissNic</cap> leans in to begin kissing around them, while down below sliding the silky <i>pink</i> panties down your legs.<br><br>She catches you looking and smiles, <w>"I know! Pink! Aren't they the <i>CUTEST!!</i>"</w>'>><<set $Masturbation.Body = 'You waste no time going to the bed. Your fingers are already clamped onto your nipples, twisting and pinching them through the fabric of your dress. You tug and pull at the skirt before realizing it might be easier to pull the whole thing downwards rather than up like you're used to.<br><br>Your brain only has a moment to mull over the oddities of women's clothes before your aching nipples remind you of your mission.<br><br>Your breasts are so soft and warm, filling your hands squishily. Your new nipples are bigger and thicker than before - easier to pinch and squeeze - and are soooo pleasurable. You keep kneading and tugging at your breast with one hand. The other hand slides down your smooth body to the silky pair of <i>pink</i> panties covering your crotch.<br><br><mc>"Of course they'd be pink,"</mc> your brain thinks before your body again usurps control and pull the panties off - not concerned with color.'>><<set $wear = 'dress'>><<set $dress = true>><<set $top = "top">><<set $bottom = "skirt">><<set $pants = "panties">>
<<case 20>>
/*20-butt 1*/<<set $woodResult = {Message: 'You were just starting to get used to having your boobs jiggling when you cut wood, and now your inflated butt has joined in! Every chop seems to make your whole body shake. How do women ever concentrate on anything?', HMod: 0, TMod: 0}>><<set $hangClothesResult = {Message: 'You hang $MissNic’s wet clothes on the line. While you usually pause to marvel at the enormous size of her bras, you pause to look at her panties today. Most are quite a bit racier than the pair you're wearing - including quite a few where there is no back-side, just a little string that goes between the cheeks. You idly wonder what that would feel like, stroking your enlargened rear end, pulling your bottoms a little tighter so they slide between your cheeks just a little bit. You're not sure if it's the changes to your skin or the recent growth, but it feels good…really good. You start getting turned on and decide to stop before things get out of control.', HMod: 0, TMod: 0}>><<set $hangBothResult = {Message: 'You hang $MissNic’s wet clothes on the line. While you usually pause to marvel at the enormous size of her bras, you pause to look at her panties today. Most are quite a bit racier than the pair you're wearing - including quite a few where there is no back-side, just a little string that goes between the cheeks. You idly wonder what that would feel like, stroking your enlargened rear end, pulling your bottoms a little tighter so they slide between your cheeks just a little bit. You're not sure if it's the changes to your skin or the recent growth, but it feels good…really good. You start getting turned on and decide to stop before things get out of control.', HMod: 0, TMod: 0}>><<set $pumpSingleResult = {Message: 'You set down the jug under the spigot and start to pump with both hands, putting all your weight into it. It's a tiring and slow process, moving your whole body up and down just to pump water. <<if $dress == true>>Even worse, as you lean down, you feel the hem of your dress pulling up due to your newly expanded ass. You check a few times to make sure it's not riding up too high, but thankfully, you're still decent…ish.<<else>>Even worse, as you lean down to pump, you can feel the tightness in your pants, as your newly expanded ass stretches the material.<</if>>', HMod: 0, TMod: 0}>><<set $pumpMultiResult = {Message: 'You set down one of the jugs under the spigot and start to pump with both hands, putting all your weight into it. It's a tiring and slow process, moving your whole body up and down just to pump water. <<if $dress == true>>Even worse, as you lean down, you feel the hem of your dress pulling up due to your newly expanded ass. You check a few times to make sure it's not riding up too high, but thankfully, you're still decent…ish.<<else>>Even worse, as you lean down to pump, you can feel the tightness in your pants, as your newly expanded ass stretches the material.<</if>>', HMod: 0, TMod: 0}>><<set $washClothesResult = {Message: 'You fill a basin with water and soap, then run the dirty clothes back and forth across an old washboard. On the bright side, your newly cushioned rear end makes sitting on the hard washing stool much more bearable!', HMod: 0, TMod: 0}>><<set $washRagsResult = {Message: 'You fill a basin with water and soap, then run the dirty rags back and forth across an old washboard. On the bright side, your newly cushioned rear end makes sitting on the hard washing stool much more bearable!', HMod: 0, TMod: 0}>><<set $washBothResult = {Message: 'You fill a basin with water and soap, then run the dirty laundry back and forth across an old washboard. On the bright side, your newly cushioned rear end makes sitting on the hard washing stool much more bearable!', HMod: 0, TMod: 0}>><<set $foldClothesResult = {Message: 'You fold $MissNic's clothes into a few neat squares. You hold up one of the dresses and note how it flares around the hips. You wonder if this would accentuate your new butt or hide it - after all, it is shaped properly and wouldn't stretch too much and it…<br><br>...wait, are you wondering if this dress would make your butt look too big?', HMod: 0, TMod: 0}>><<set $foldLaundryResult = {Message: 'You fold $MissNic's clothes into a few neat squares. You hold up one of the dresses and note how it flares around the hips. You wonder if this would accentuate your new butt or hide it - after all, it is shaped properly and wouldn't stretch too much and it…<br><br>...wait, are you wondering if this dress would make your butt look too big?', HMod: 0, TMod: 0}>><<set $dayStartResult = {Message: 'Time to get this place cleaned up!', HMod: 0, TMod: 0}>><<set $changeCom = {Message: '<cap>$MissNic</cap> crosses her arms under her pendulous breasts and stares at you with an analytical look. She walks closer and places a hand on your head.<br><br><w>"Hmm…what else can we do?"</w> Her hand traces your profile downwards.<br><br>Brushing your hair, <w>"Beautiful red hair and a cute face, the better to catch guys with…"</w><br><br>She caresses over your shoulders, <w>"...delicate shoulders and frame…"</w><br><br>Tracing a finger down to circle your chest, <w>"...adorable little boobs, we could add a little more here…"</w><br><br>Drifting down your waist, <w>"...trim, little tummy, makes you so easy to hold…"</w><br><br>She stops there, <w>"Ah, that's it! You're easy to hold, but we need something to grab on to!"</w><br><br><w>"<magic>My what</magic> a cute, little butt you have there! Big enough to be feminine, but not so big as to make the other girls jealous."</w><br><br>', HMod: 0, TMod: 0}>><<set $changeDesc = {Message: 'You feel a shiver go through you as magic builds again around you. The wind rushes between your legs then suddenly turns upwards, as if it was blowing into you, filling you up.<br><br>You feel your legs being stretched and squeezed, your thighs and bottom also stretching heavier and fuller. The feelings are not just inside. You can feel your underwear being pulled tighter and tighter against your crotch as your ass keeps expanding.<br><br>Your hands fly to your rear end, partly out of surprise, partly out of fear, but mostly out of curiosity. They're greeted with a handful of soft, squeezable flesh, growing softer by the moment. It fills and overflows your hand, not stopping until you feel as if you have a pillow attached to your backside.<br><br>In horror at how massive it feels, you turn around to look.<br><br>Thankfully it's not <i>that</i> huge…but it is round and cute, and very feminine.<br><br>It also dawns on you that this is the first time you've been able to actually see your ass. Normally you could turn and see your hips, or maybe a bit of cheek if you turned as far as possible. But now, with a simple turn, you can look back and see the gentle curve behind you.<br><br>', HMod: 0, TMod: 0}>><<set $changeFollow = {Message: '<cap>$MissNic</cap> wastes no time in testing it out, grabbing two generous handfuls and pulling you forcefully into her embrace. You would have landed hard against her chest if not for the generous cushioning of her breasts - which seem to envelop you in their jiggly softness.<br><br><mc>"Hey!"</mc> you complain from somewhere inside her pillowy bosom. <mc>"Not so rough! I'm smaller than you now!"</mc><br><br><w>"What's the matter, you don't enjoy it rough?"</w> she giggles down at you.<br><br><w>"You know, some girls like it that way."</w><br><br>You have to admit, her grabbing you like that was exciting. Not to mention that her hands kneading your backside and her breasts filling your field of vision, has turned you on. You decide to stick to your point though and push away from her.<br><br><mc>"Maybe, but you were squeezing so hard, it's like you want juice to come out."</mc><br><br>She throws her head back laughing, <w>"Well, now that you mention it, that is kind of the idea!"</w><br><br>', HMod: 0, TMod: 0}>><<set $homeComment = '<w>"My my, $nicknameS, have you gotten into my potions? As the scrap merchants in my village used to say, you have a bit of junk in the trunk now."</w>'>><<set $townwalk = 'The fresh breeze usually makes it a nice walk, but you're distracted today. Not just because of your bouncing boobs - you were starting to get used to them, but now your butt has joined. You can feel it jiggling behind you as you walk.'>><<set $wakeUp = {Message: 'You wake up at sunrise, the first soft beams of light creeping up the mountain and into the bedroom.<br><br><<if $boobLvl == 5>>Your eyes flutter open, only to be greeted with an instant reminder of your body: your huge breasts rise up in front of you like twin hills, slowly rising and falling with your breathing. Your nipples, thick as pinky fingers, wake up along with you and poke out visibly, despite the blanket covering them.<<elseif $boobLvl == 4>>As you roll to the side to avoid both the sun and your current situation, your breasts shift and spill down in front of you, stacking atop each other and making a long line of cleavage. Seems the situation is as unavoidable as the sunrise.<<elseif $boobLvl == 3>>Your eyes flutter open in the bright morning light. For the briefest of moments, you forgot where you were, remembering your old life. It only lasts a moment though, the second you move, the increasingly familiar wobble of your breasts snaps you back to the present.<<else>>Your eyes flutter open in the bright morning light. For the briefest of moments, you forgot where you were, remembering your old life. It only lasts a moment though, the second you glance down, you're faced with the soft, feminine curves of your body, not to mention the twin peaks of your hard, straining nipples, poking out in the chilly morning air.<</if>><br><br>You try to shut it out of your mind by sitting up, only to be reminded again by the cushiony feeling of your ass squishing out beneath you.', HMod: 0, TMod: 0}>><<set $preSleep = 'In the darkness, you take your time feeling the changes to your body. Your hips feel extremely wide! Especially in contrast to your shrunken torso. Traveling downwards, you notice that while you spent all day thinking about your butt, your thighs have also experienced a change. It's nowhere near as dramatic as your ass, but they are definitely softer and rounder than ever before.<br><br>When you've squished and squeezed those thoroughly, you reach back to the biggest change - your butt. Thankfully, it's not huge by any means - you've been with girls that would put you to shame. But it's definitely bigger, and much, much softer. Your hand simply sinks into the plush flesh, and it jiggles when you pull your hand away again.<br><br>"Cute", you decide as a final judgement. You don't have that much of a butt, so you figure you probably fit into the "cute butt" category.<br><br>As you drift off, you wonder if…or when your category will change…'>><<set $WytchSex.Disrobe = 'You reach the top of the steps and head into the bedroom and are surprised to see $MissNic already completely nude on the bed, and running a hand playfully between her legs.<br><br><w>"I've been on edge all day Red, I could barely keep from jumping you at the dinner table."</w><br><br>You reach up to start unbuttoning your $top, but she doesn't even let you finish that.<br><br><w><magic>"My what</magic> a little tease, already naked for me!"</w><br><br>You feel the wind of her magic blowing past you in a rapid, powerful gust. Somehow, even though it shouldn't be possible, it blows your clothes right off, dashing them against the wall. You don't even have a chance to react before $MissNic is on you. She nearly tackles you, and being larger than you now, slams you backwards against the closet door. Thankfully, you're cushioned from any damage by her massive breasts in the front, and from your newly cushioned ass behind.<br><br><w>"Hee hee, sometimes I don't know my own strength," she giggles.</w><br><br>She goes straight for that ass, grabbing two large, squishy handfuls of it and lifting you upward. You squeak in surprise as you're lifted off the ground. Her huge breasts squish and bulge around your shoulders, pinning your arms against the closet, while she covers you in licks and kisses.<br><br>You absolutely melt - squirming and panting, unable to resist the assault of pleasure. You don't even mind when you're twirled around and plopped on the bed, $MissNic crawling up over you, licking her lips.'>><<set $WytchSex.Body = '<span class="cap">$MissNic</span> looms over you, large and impossibly sexy. You reach upwards and feel her body, as she does the same to you. Soft silken flesh rubs against more of the same. You kiss her neck and shoulders while she explores yours, hands grope and grab.<br><br>She presses her body against you, her massive breasts mashing against your $boobsShort.<br><br>In moments you both are sighing and panting in the excitement of each other's beautiful bodies.'>><<set $WytchSex.Boobs = '<span class="cap">$MissNic</span> sits up, making her magnificent breasts wobble and hang down heavily. <mc>"I'll never tire of seeing those."</mc> you say, thinking out loud. She reaches down to your own $boobsShort, <w>"Don't sell yourself short, you've got a lovely pair, and they're so responsive!"</w> she accents it with a nipple tweak that causes you to jump beneath her. You decide to pay her back with a pinch too, and before long you are pressed together, tickling, squeezing, kissing and sucking each other's breasts while moaning loudly. Your old self would have paid a month's wages to watch a scene like this.'>><<set $WytchSex.Oral = 'You trail kisses downward across her body, pausing to lay a few extra around her smooth and soft stomach. Then down further to her rich, creamy thighs. You caress and tickle them, sprinkling licks and kisses slowly higher and higher to coax them open. Not that coaxing is required, she's more than willing. And as they part, you can see she's very anxious as well. Her perfect pussy is already wet with desire.<br><br>You don't waste time, gliding in and giving it your attention.<br><br>You gently run your tongue up and down her sex, the sweet juices mixing with your saliva, making it slick and pliant. She's already beginning to quiver and whimper when you narrow your tongue, driving it between the folds.<br><br>After a few strokes, you find the tiny button of pleasure at the top and begin rapidly rubbing it with the tip of your tongue. Already near the edge, she screams in pleasure and wraps her legs around your shoulders, squeezing you almost painfully and shaking you violently in her throws of passion.'>><<set $Masturbation.Body = 'You waste no time going to the bed, falling face down onto it. Your clothes aren't even off before you're kneading and squeezing your $boobsShort wildly. One hand stays there, pinching and pulling at a thick, engorged nipple, while the other desperately yanks at your $pants, pulling it down to somewhere mid-thigh. Pointed up in the air, with nothing restraining it, you're surprised how jiggly your new, bigger butt feels. You turn back and give it a quick wag to enjoy the sexy bounce it displays. You have a passing flash of embarrassment, imagining if someone was to find you like this, face down, blushing and wagging your ass in the air. The thought passes quickly, as your $under.Med - freed to the cool air of the bedroom - twitches and begs for attention - which you are only too happy to provide.'>><<set $buttLvl = 2>><<set $bodyWaist = 'curved, smooth torso'>><<set $hipsLong = 'softly rounded hips'>><<set $buttLong = 'sexy, heart-shaped butt'>><<set $selfImage = 'It's been a long and winding road, but you're gradually coming to terms with being an attractive young woman. People only really know you by the nickname $MissNic gave you, "Red".'>>
<<case 21>>
/*21-butt 2*/<<set $woodResult = {Message: 'You were just starting to get used to having your boobs jiggling when you cut wood, and now your inflated butt has joined in! Every chop seems to make your whole body shake. How do women ever concentrate on anything?', HMod: 0, TMod: 0}>><<set $hangRagsResult = {Message: 'While hanging, you find at least a small silver lining to your body. Your hips are wide enough now to prop the laundry basket against your body while you pin up the laundry. Not having to go back and forth saves you a little time at least.', HMod: 0, TMod: 0}>><<set $hangClothesResult = {Message: 'You hang the wet laundry on the line. While you usually pause to marvel at the enormous size of $MissNic's bras, you pause to look at her panties today, your expanded butt still fresh in your mind. Most are quite a bit racier than the pair you're wearing - including quite a few where there is no back-side, just a little string that goes between the cheeks. You idly wonder what that would feel like, before remembering that your underwear is effectively the same now, wedged in between your inflated cheeks. You "adjust" them slightly, and feel the cloth rub against your asshole. You're not sure if it's the changes to your skin or the recent growth, but it feels good…really good. You start getting turned on and decide to stop before things get out of control.<br><br>You find at least a small silver lining to your body. Your hips are wide enough now to prop the laundry basket against your body while hanging. Not having to go back and forth saves you a little time at least.', HMod: 0, TMod: 0}>><<set $hangBothResult = {Message: 'You hang the wet laundry on the line. While you usually pause to marvel at the enormous size of $MissNic's bras, you pause to look at her panties today, your expanded butt still fresh in your mind. Most are quite a bit racier than the pair you're wearing - including quite a few where there is no back-side, just a little string that goes between the cheeks. You idly wonder what that would feel like, before remembering that your underwear is effectively the same now, wedged in between your inflated cheeks. You "adjust" them slightly, and feel the cloth rub against your asshole. You're not sure if it's the changes to your skin or the recent growth, but it feels good…really good. You start getting turned on and decide to stop before things get out of control.<br><br>You find at least a small silver lining to your body. Your hips are wide enough now to prop the laundry basket against your body while hanging. Not having to go back and forth saves you a little time at least.', HMod: 0, TMod: 0}>><<set $pumpSingleResult = {Message: 'You set down the jug under the spigot and start to pump with both hands, putting all your weight into it. It's a tiring and slow process, moving your whole body up and down just to pump water. <<if $dress == true>>Even worse, as you lean down, you feel the hem of your dress pulling up and OVER your hips! Your new ass is big enough to peek out every time you pump!<<else>>Even worse, as you lean down to pump, you can feel the material strain against your expanded ass, creaking audibly against the stitches. You’re not sure if these pants will survive another expansion!<</if>>', HMod: 0, TMod: 0}>><<set $pumpMultiResult = {Message: 'You set down one of the jugs under the spigot and start to pump with both hands, putting all your weight into it. It's a tiring and slow process, moving your whole body up and down just to pump water. <<if $dress == true>>Even worse, as you lean down, you feel the hem of your dress pulling up and OVER your hips! Your new ass is big enough to peek out every time you pump!<<else>>Even worse, as you lean down to pump, you can feel the material strain against your expanded ass, creaking audibly against the stitches. You’re not sure if these pants will survive another expansion!<</if>>', HMod: 0, TMod: 0}>><<set $sweepResult = {Message: 'You sweep up the cottage floor as well as you can. You actually have a little trouble squeezing your new hips between the table and bookshelf!', HMod: 0, TMod: 0}>><<set $dustResult = {Message: 'You brush around shelves and furniture, taking in all the odd, arcane knick-knacks. You note how much harder it is to reach the top shelves now, and even have to climb up on the bookshelf to reach the top. At least it has no trouble supporting your tiny weight.<br><br>You're still getting used to your new butt, and keep knocking things off shelves and tables as you walk past. Unfortunately, you'll need to sweep again.', HMod: 0, TMod: 0}>><<set $scrubResult = {Message: 'You struggle as usual to unhook the heavy cauldron and roll it over onto its side for cleaning.<br><br>While moving it takes every ounce of your strength, washing it out is much easier. Still hard work of course, but your shoulders are so narrow now that you can squeeze right inside to scrub.<br><br>Good thing it’s only your shoulders you need to fit though, you’re not sure whether you could get your hips in anymore.', HMod: 0, TMod: 0}>><<set $washClothesResult = {Message: 'You fill a basin with water and soap, then run the dirty clothes back and forth across an old washboard. On the bright side, your newly cushioned rear end makes sitting on the hard washing stool much more bearable! Even if it does stick out over the sides of the stool a bit.', HMod: 0, TMod: 0}>><<set $washRagsResult = {Message: 'You fill a basin with water and soap, then run the dirty rags back and forth across an old washboard. On the bright side, your newly cushioned rear end makes sitting on the hard washing stool much more bearable! Even if it does stick out over the sides of the stool a bit.', HMod: 0, TMod: 0}>><<set $washBothResult = {Message: 'You fill a basin with water and soap, then run the dirty laundry back and forth across an old washboard. On the bright side, your newly cushioned rear end makes sitting on the hard washing stool much more bearable! Even if it does stick out over the sides of the stool a bit.', HMod: 0, TMod: 0}>><<set $foldClothesResult = {Message: 'You fold $MissNic's clothes into a few neat squares. You hold up one of the dresses and note how it flares around the hips. You wonder if this would accentuate your new butt or hide it - after all, it is shaped properly and wouldn't stretch too much and it…<br><br>...wait, are you wondering if this dress would make your butt look too big?', HMod: 0, TMod: 0}>><<set $foldLaundryResult = {Message: 'You fold $MissNic's clothes into a few neat squares. You hold up one of the dresses and note how it flares around the hips. You wonder if this would accentuate your new butt or hide it - after all, it is shaped properly and wouldn't stretch too much and it…<br><br>...wait, are you wondering if this dress would make your butt look too big?', HMod: 0, TMod: 0}>><<set $dayStartResult = {Message: 'Time to get this place cleaned up!', HMod: 0, TMod: 0}>><<set $changeCom = {Message: '<w>"Finally, I've been waiting for this opportunity, Red."</w><br><br><mc>"What opportunity?"</mc><br><br><w>"An excuse to change you again. You look so amazing now, all curvy and feminine and sexy…"</w><br><br><mc>"But?"</mc> you ask, knowing that it's coming.<br><br><w>"Exactly! Butt! I was watching you bend over the other day, and your butt just disappeared! We need to avoid that!"</w><br><br>You roll your eyes, <mc>"Gods forbid there's some position where I don't look like an idol to seduction."</mc><br><br><w>"See? You do understand! I think last time I said, we'd keep it small enough to not make other girls jealous…well to hell with them."</w><br><br>You brace yourself for the change.<br><br><w>"<magic>My what</magic> a sexy and luscious behind you have my dear! Round and pert as half a peach, and with those lovely thighs, just as juicy."</w> ', HMod: 0, TMod: 0}>><<set $changeDesc = {Message: 'You feel a shiver as magic builds again around you. The wind of it rushes between your legs, then suddenly turns upwards, as if it was blowing into you, filling you up.<br><br>Your lower half starts to push and stretch, as you get fuller, softer, and rounder. Your clothes shift and creep across your sensitive skin, sending shivers up and down your spine. It starts lower in your legs, rounding your calves. As it travels upwards, the intensity builds, pushing your thighs into thick, soft pillars. When the feeling reaches your ass, it seems to double in strength. Your swollen rear end gurgles like an empty stomach and begins pushing out against your clothes. Your underwear, already stretched to its limits, creaks and groans as the plush mass fills it to overflowing.<br><br>Turning back, you can clearly see the shape of your underwear from the line where your ass bulges out. As your rear keeps growing, your underwear begins losing the battle to contain all that flesh. As the poor garment surrenders, it slips into the crevasse between your relentlessly expanding cheeks. Before you know it, your underwear has essentially turned into a thong!<br><br>Your ass now bulges out massively, sticking out in a full half-circle behind you! Even worse, it shakes and jiggles with the tiniest movement! Of course, it doesn't help that your underwear provides no support - being bunched up and wedged deep inside. You can even feel the cloth rubbing against your asshole!<br><br>And it feels good. Damnit.<br><br>', HMod: 0, TMod: 0}>><<set $changeFollow = {Message: 'You're not sure when, but while you were preoccupied with your changes, $MissNic crept around behind you.<br><br>She whistles an impressed couple of notes, <w>"Wow Red. That is one fine-looking ass you've got there."</w><br><br><mc>"You say that like a surprise, you made it."</mc><br><br><w>"Oh I know, I'm just admiring my handiwork."</w><br><br>You feel her hand tracing the smooth lines down your lower back to the dramatic curve of your new rear-end. Her gentle caress tickles your skin and sends shivers through you. You're so distracted that you don't notice her raising her arm like an archer drawing their bow.<br><br>SMACK!<br><br><mc>"OW! GODSDAMNITALL!"</mc> you leap away, your ass reeling from the slap and shaking violently.<br><br><cap>$MissNic</cap> doubles over in laughter, <w>"I'm sorry! I'm sorry! But I had to, you should have seen the <i>jiggle</i>! We'll have to go upstairs later and see if I left a mark!"</w><br><br>', HMod: 0, TMod: 0}>><<set $descOverride = ''>><<set $homeComment = '<w>"My my, Red, looks like a full moon tonight! Have you gotten into my potions? I like it."</w>'>><<set $townwalk = 'The fresh breeze usually makes it a nice walk, but you're distracted today. It's not just your newly wide ass - which is jiggling all over the place - but your wider hips and thighs have changed the <i>way</i> you walk. Now each step makes your ass sway back and forth like some soft, bouncy pendulum.'>><<set $wakeUp = {Message: 'You wake up at the sunrise, the first soft beams of light creeping up the mountain and into the bedroom - hitting you right in the face.<br><br>You squeeze your eyes to shut out the invasive light, but you’re already awake. Might as well get the day started.<br><br>Sitting up, you happen to glance down at your lower half and are shocked again by the changes. Your thighs are so smooth and soft now that they seem to glow in the morning light. They’re so cushiony now that they squish out a bit when you sit…of course nowhere near as much as your ass, which bulges out on both sides like an overstuffed pillow.<br><br>They each fight for space so much that there's even a crease where your leg bends. You've got thigh cleavage!', HMod: 0, TMod: 0}>><<set $preSleep = 'In the darkness, you take your time feeling the changes to your body - your hand tracing down your shrunken waist and swerving out dramatically as you reach your hips. How can a person's body have so many curves! Even your legs taper outward now with a soft layer of flesh. You can actually grab and squeeze a little bit of meat from your inner thigh! Nothing compared to your ass now, but still a first-time experience. Speaking of which…<br><br>Your hand snakes back to your rear end, again curving out an unbelievable amount. It feels huge! As a man, you could cover an entire ass cheek with one hand. Now, the biggest handful you can manage isn't even half what's available. Of course, a man could probably grab much more, with his large, rough hands groping your sensitive skin, his muscled arms wrapping around you as he…<br><br><mc>"Woah…too far. Going too far,"</mc> you shake your head, trying to keep stray horny thoughts from getting the better of you.'>><<set $WytchSex.Disrobe = 'You reach the top of the steps and head into the bedroom and are surprised to see $MissNic already completely nude on the bed, and running a hand playfully between her legs.<br><br><w>"I've been on edge all day Red, I could barely keep from jumping you at the dinner table."</w><br><br>You reach up to start unbuttoning your $top, but she doesn't even let you finish that.<br><br><w><magic>"My what</magic> a little tease, already naked for me!"</w><br><br>You feel the wind of her magic blowing past you in a rapid, powerful gust. Somehow, even though it shouldn't be possible, it blows your clothes right off, dashing them against the wall. You don't even have a chance to react before $MissNic is on you. She nearly tackles you - and being larger than you now - slams you against the closet door. Thankfully, you're cushioned from any damage by her massive breasts in the front, and from your newly cushioned ass behind.<br><br><w>"Sorry, sometimes I don't know my own strength," she giggles.</w><br><br>She goes straight for your ass, grabbing two large, squishy handfuls, and lifting you upwards. You squeak in surprise as you're lifted off the ground.<br><br>Her huge breasts press and bulge around your shoulders, pinning your arms against the closet while she covers you in licks and kisses.<br><br>You absolutely melt - squirming and panting, unable to resist the assault of pleasure. You don't even mind when you're twirled around and plopped on the bed, $MissNic crawling up over you, licking her lips.'>><<set $WytchSex.Body = '<span class="cap">$MissNic</span> looms over you, large and impossibly sexy. You reach upwards and feel her body, as she does the same to you. Soft silken flesh rubs against more of the same. You kiss her neck and shoulders while she explores yours, hands grope and grab.<br><br>She presses her body against you, her massive breasts mashing against your $boobsShort.<br><br>In moments you both are sighing and panting in the excitement of each other's beautiful bodies.'>><<set $WytchSex.Boobs = '<span class="cap">$MissNic</span> sits up, making her magnificent breasts wobble and hang down heavily. <mc>"I'll never tire of seeing those."</mc> you say, thinking out loud. She reaches down to your own $boobsShort, <w>"Don't sell yourself short, you've got a lovely pair, and they're so responsive!"</w> she accents it with a nipple tweak that causes you to jump beneath her. You decide to pay her back with a pinch too, and before long you are pressed together, tickling, squeezing, kissing and sucking each other's breasts while moaning loudly. Your old self would have paid a month's wages to watch a scene like this.'>><<set $WytchSex.Oral = 'You trail kisses downward across her body, pausing to lay a few extra around her smooth and soft stomach. Then down further to her rich, creamy thighs. You caress and tickle them, sprinkling licks and kisses slowly higher and higher to coax them open. Not that coaxing is required, she's more than willing. And as they part, you can see she's very anxious as well. Her perfect pussy is already wet with desire.<br><br>You don't waste time, gliding in and giving it your attention.<br><br>You gently run your tongue up and down her sex, the sweet juices mixing with your saliva, making it slick and pliant. She's already beginning to quiver and whimper when you narrow your tongue, driving it between the folds.<br><br>After a few strokes, you find the tiny button of pleasure at the top and begin rapidly rubbing it with the tip of your tongue. Already near the edge, she screams in pleasure and wraps her legs around your shoulders, squeezing you almost painfully and shaking you violently in her throws of passion.'>><<set $Masturbation.Body = 'You waste no time going to the bed, falling face down onto it. Your clothes aren't even off before you're kneading and squeezing your $boobsShort wildly. One hand stays there, pinching and pulling at a thick, engorged nipple, while the other desperately yanks at your $pants, pulling it down to somewhere mid-thigh. Pointed up in the air, with nothing restraining it, your new, bigger ass is bouncing and jiggling all over the place. You turn back and give it a quick wag, causing even more sexy quivering. You have a passing flash of embarrassment, imagining if someone was to find you like this, face down, blushing and wagging your big butt in the air. The thought passes quickly, as your $under.Med - freed to the cool air of the bedroom - twitches and begs for attention…which you are only too happy to provide.'>><<set $buttLvl = 3>><<set $hipsLong = 'wide, womanly hips'>><<set $buttLong = 'round, bubble butt'>><<set $selfImage = 'You're gradually coming to terms with not only being a woman, but a sexy one at that. People only really know you by the nickname $MissNic gave you, "Red".'>>
<<case 22>>
/*22-butt3*/<<set $woodResult = {Message: 'You were just starting to get used to having your boobs jiggling when you cut wood, and now your inflated butt has joined in! Every chop seems to make your whole body jiggle and shake. How do women ever concentrate on anything?', HMod: 0, TMod: 0}>><<set $hangRagsResult = {Message: 'While hanging, you find at least a small benefit to your body. Your hips are wide enough now to prop the laundry basket against your body while you pin up the laundry. Not having to go back and forth saves you a little time at least.', HMod: 0, TMod: 0}>><<set $hangClothesResult = {Message: 'While hanging, you find at least a small benefit to your body. Your hips are wide enough now to prop the laundry basket against your body while you pin up the laundry. Not having to go back and forth saves you a little time at least.<br><br>As you hang the wet laundry on the line. While you usually pause to marvel at the enormous size of $MissNic's bras, you pause to look at her panties today, your expanded butt still top of mind. Her panties are much racier than the underwear you're wearing - including quite a few where there is no back-side, just a little string that goes between the cheeks. You idly wonder what that would feel like, before remembering that your underwear is effectively the same now, wedged in between your inflated cheeks. You "adjust" them slightly, and feel the cloth rub against your asshole. You're not sure if it's the changes to your skin or the recent growth, but it feels good…really good. You start getting turned on and decide to stop before things get out of control.', HMod: 0, TMod: 0}>><<set $hangBothResult = {Message: 'While hanging, you find at least a small benefit to your body. Your hips are wide enough now to prop the laundry basket against your body while you pin up the laundry. Not having to go back and forth saves you a little time at least.<br><br>As you hang the wet laundry on the line. While you usually pause to marvel at the enormous size of $MissNic's bras, you pause to look at her panties today, your expanded butt still top of mind. Her panties are much racier than the underwear you're wearing - including quite a few where there is no back-side, just a little string that goes between the cheeks. You idly wonder what that would feel like, before remembering that your underwear is effectively the same now, wedged in between your inflated cheeks. You "adjust" them slightly, and feel the cloth rub against your asshole. You're not sure if it's the changes to your skin or the recent growth, but it feels good…really good. You start getting turned on and decide to stop before things get out of control.', HMod: 0, TMod: 0}>><<set $pumpSingleResult = {Message: 'You set down the jug under the spigot and start to pump with both hands, putting all your weight into it. It's a tiring and slow process, moving your whole body up and down just to pump water. <<if $dress == true>>Even worse, as you lean down, you feel a blast of cool air against your butt! Your new ass is so big, it pops out of your dress every time you lean over!!<<else>>Even worse, as you lean down to pump, you feel a creak and popping sensation in your pants as your new ass splits them open! These pants were sized for when you were a large man, and even they can't contain your humongous rear end now!<</if>> Gods how embarrassing!', HMod: 0, TMod: 0}>><<set $pumpMultiResult = {Message: 'You set down one of the jugs under the spigot and start to pump with both hands, putting all your weight into it. It's a tiring and slow process, moving your whole body up and down just to pump water. <<if $dress == true>>Even worse, as you lean down, you feel a blast of cool air against your butt! Your new ass is so big, it pops out of your dress every time you lean over!!<<else>>Even worse, as you lean down to pump, you feel a creak and popping sensation in your pants as your new ass splits them open! These pants were sized for when you were a large man, and even they can't contain your humongous rear end now!<</if>> Gods how embarrassing!', HMod: 0, TMod: 0}>><<set $sweepResult = {Message: 'You sweep up the cottage floor as well as you can. You can BARELY fit your hips between the wall and the table to clean!', HMod: 0, TMod: 0}>><<set $dustResult = {Message: 'You brush around shelves and furniture, taking in all the odd, arcane knick-knacks. You note how much harder it is to reach the top shelves now, and even have to climb up on the bookshelf to reach the top. At least it has no trouble supporting your tiny weight.<br><br>You're still getting used to your new butt, and it keeps swaying and knocking things off shelves and tables as you walk past. Unfortunately, you'll need to sweep again.', HMod: 0, TMod: 0}>><<set $scrubResult = {Message: 'You struggle as usual to unhook the heavy cauldron and roll it over onto its side for cleaning.<br><br>While moving it takes every ounce of your strength, washing it out is much easier. Still hard work of course, but your shoulders are so narrow now that you can squeeze right inside to scrub.<br><br>Good thing it’s only your shoulders you need to fit though, you’re quite sure your voluminous ass wouldn't fit anymore.', HMod: 0, TMod: 0}>><<set $washClothesResult = {Message: 'You fill a basin with water and soap, then run the dirty clothes back and forth across an old washboard. On the bright side, your newly cushioned rear end makes sitting on the hard washing stool much more bearable! $MissNic was right though, it bulges out over the sides of the stool now lewdly.', HMod: 0, TMod: 0}>><<set $washRagsResult = {Message: 'You fill a basin with water and soap, then run the dirty rags back and forth across an old washboard. On the bright side, your newly cushioned rear end makes sitting on the hard washing stool much more bearable! $MissNic was right though, it bulges out over the sides of the stool now lewdly.', HMod: 0, TMod: 0}>><<set $washBothResult = {Message: 'You fill a basin with water and soap, then run the dirty laundry back and forth across an old washboard. On the bright side, your newly cushioned rear end makes sitting on the hard washing stool much more bearable! $MissNic was right though, it bulges out over the sides of the stool now lewdly.', HMod: 0, TMod: 0}>><<set $foldClothesResult = {Message: 'You fold $MissNic's clothes into a few neat squares. You hold up one of the dresses and note how it flares around the hips. You wonder if this would accentuate your new butt or hide it - after all, it is shaped properly and wouldn't stretch too much and it…<br><br>...wait, are you wondering if this dress would make your butt look too big?', HMod: 0, TMod: 0}>><<set $foldLaundryResult = {Message: 'You fold $MissNic's clothes into a few neat squares. You hold up one of the dresses and note how it flares around the hips. You wonder if this would accentuate your new butt or hide it - after all, it is shaped properly and wouldn't stretch too much and it…<br><br>...wait, are you wondering if this dress would make your butt look too big?', HMod: 0, TMod: 0}>><<set $dayStartResult = {Message: 'Time to get this place cleaned up!', HMod: 0, TMod: 0}>><<set $changeCom = {Message: '<w>"Now, what shall we do today?"</w> $MissNic taps her lips as her eyes run up and down your body.<br><br><w>"Hair again? Trim the waist a little? Maybe a cute new dress?"</w><br><br>Thank the gods she skipped over your ass again. As it is, you're constantly knocking things over when turning around. Any bigger and you'd have trouble fitting between the table and the wall.<br><br>Hell, any bigger and you'd have an ass as big as $MissNic's, you snicker to yourself.<br><br><w>"What?"</w><br><br>Oh shit. You pretend not to understand, <mc>"What?"</mc><br><br><w>"What were you laughing at?"</w><br><br><mc>"Nothing! Nothing at all."</mc><br><br><w>"Red…<i>do tell,</i> what were you laughing at?"</w><br><br>Her voice echoes slightly as her magic compels you to obey.<br><br><mc>"I was thinking that if my ass were any bigger, I'd have trouble knocking things over.."</mc> you try to resist continuing, your face turning red with effort.<br><br><w>"And….?"</w> she's smiling now, enjoying seeing you squirm.<br><br><mc>"....and that if it's any larger…it'll be as big as yours."</mc><br><br><cap>$MissNic</cap> cocks an eyebrow in surprise, before her grin grows larger.<br><br><w>"Is that so? Well, I suppose we can't have you looking too similar. I suppose there's one area I'll let you take the prize."</w><br><br><w>"<magic>My what</magic> womanly hips, soft thighs, and a BIG ass you have, Red. It's like, so round and…out there! But still so pert, smooth, soft."</w><br><br>', HMod: 0, TMod: 0}>><<set $changeDesc = {Message: 'You feel a shiver as magic builds again around you. Just like before, the wind rushes between your legs, blowing upwards and into you, filling and inflating you like a balloon.<br><br>Your hips and legs, already round and full, begin to push and swell. Your sensitive skin tickles as your clothes shift and drag across your expanding flesh. Your $pants, already a makeshift thong from a previous change, are completely swallowed up by your growing cheeks. Without your $pants covering it, you can feel every shift of your $bottom pulling across your growing ass, sending shivers of pleasure through you.<br><br>Your hips and thighs are not left out, curving and rounding out to give you a dramatic hourglass shape. There's no way you'll be able to walk now without an exaggerated sway to these wide, womanly hips.<br><br>Turning around you can easily see the huge bulge of your ass, sticking out behind you like a shelf! And the jiggle! Even after the last change, you could feel it bouncing and jiggling when you moved, but now, you can actually see the little shimmies and shakes in response to every movement!<br><br>', HMod: 0, TMod: 0}>><<set $changeFollow = {Message: 'When the wind has finally subsided, $MissNic gasps, <w>"now those are some killer curves, Red! I was focusing so closely on perfecting that peach, I didn't think about your body as a whole. But you are a FULL body now!"</w><br><br>She crosses the short distance between you, and places her hands on your hips. Amazingly, your body curves out so dramatically that her hands lay more horizontally on top of your hips than vertically beside them.<br><br><mc>"My gods, how big did you make me? Will I even fit through doors now?!?"</mc><br><br><w>"Oh don't be so dramatic, I didn't go overboard. You're curvy, but not freakishly so, you'll fit through doors fine. Stools might be an issue, but doors will be fine."</w><br><br>You look down again, turning back and forth, feeling the jiggle in your ass as it bobbles behind the wide arcs cut by your hips.<br><br><w>"Besides, this is a work of art!"</w> <cap>$MissNic's</cap> hands curve to your backside to cup the underside of your butt. <w>"No sag, no droop, but soft as sponge cake, and check this out!"</w><br><br>Her hands trace inwards, under your thighs, <<if $sex == "M">>tickling the underside of your balls<<else>>caressing lightly across your pussy lips<</if>> through your $pants. <w>"I even gave you a thigh gap!"</w><br><br>The touch makes you jump away, causing $MissNic to giggle. <mc>"Yeah, well done, amazing job,"</mc> you grumble sarcastically. <br><br><w>"See? It's the attention to detail that makes the pros stand out from the amateurs."</w><br><br>', HMod: 0, TMod: 0}>><<set $homeComment = '<w>"Look at you, Red! You might want to skip dinner tonight, it seems to have gone right to your hips."</w>'>><<set $townwalk = 'The fresh breeze usually makes it a nice walk, but you're distracted today. It's not just your huge rear - bouncing and jiggling behind you, but your newly wide hips too, as they sway back and forth in wide arcs.<br><br><<if $boobLvl > 3>>Between your large, jutting breasts, and now your prominent ass, even the loose riding hood can't hide how exaggeratedly feminine you've become.<<else>>You can even feel it pulling at the riding hood as you walk. Even the loose cloak can't hide how exaggeratedly feminine you've become.<</if>>'>><<set $wakeUp = {Message: 'You wake up at sunrise, the first soft beams of light creeping up the mountain and into the bedroom - hitting you right in the face.<br><br>You squeeze your eyes to shut out the intrusive light, but you’re already awake. Might as well get the day started.<br><br>Sitting up, you glance down at your lower half and are shocked again by the changes. Your thighs are so smooth and soft now that they seem to glow in the morning light. They’re so cushiony now that they squish out a bit when you sit…of course nowhere near as much as your ass, which bulges out on both sides like an overstuffed pillow.<br><br>They each fight for space so much that there's even a crease where your leg bends. You've got thigh cleavage!', HMod: 0, TMod: 0}>><<set $preSleep = 'In the darkness, you take your time feeling the changes to your body - your hand tracing down your shrunken waist and swerving out dramatically as you reach your hips. How can a person's body have so many curves? Even your legs taper outward now with a soft layer of flesh. You can actually grab and squeeze a handful of meat from your inner thigh!<br><br>Your hand drifts outwards, feeling the bulge of your thighs and ass squeezed out from under you. You give it a light slap, sending a ripple through the entire area. You slap again, a little harder, more jiggles and ripples. You can only imagine what a full slap might do.<br><br>Or when your hips slap up against someone else's when you're getting fucked!<br><br>You try to push away those thoughts, but the image is so sexy, it's hard to keep out of your mind as you drift off to sleep.'>><<set $WytchSex.Disrobe = 'You reach the top of the steps and head into the bedroom and are surprised to see $MissNic already completely nude on the bed, and running a hand playfully between her legs.<br><br><w>"I've been on edge all day Red, I could barely keep from jumping you at the dinner table."</w><br><br>You reach up to start unbuttoning your shirt, but she doesn't even let you finish that.<br><br><w><magic>"My what</magic> a little tease, already naked for me!"</w><br><br>You feel the wind of her magic blowing past you in a rapid, powerful gust. Somehow, even though it shouldn't be possible, it blows your clothes right off, dashing them against the wall. You don't even have a chance to react before $MissNic is on you. She nearly tackles you - and being larger than you now - slams you against the closet door. Thankfully, you're cushioned from any damage by her massive breasts in the front, and from your well-cushioned ass behind.<br><br><w>"Sorry, sometimes I don't know my own strength," she giggles.</w><br><br>She goes straight for your ass, grabbing two large, squishy handfuls, and lifting you upwards. You squeak in surprise as you're lifted off the ground.<br><br>Her huge breasts press and bulge around your shoulders, pinning your arms against the closet while she covers you in licks and kisses.<br><br>You absolutely melt - squirming and panting, unable to resist the assault of pleasure. You don't even mind when you're twirled around and plopped on the bed, $MissNic crawling up over you, licking her lips.'>><<set $WytchSex.Body = '<span class="cap">$MissNic</span> looms over you, large and impossibly sexy. You reach upwards and feel her body, as she does the same to you. Soft silken flesh rubs against more of the same. You kiss her neck and shoulders while she explores yours, hands grope and grab.<br><br>She presses her body against you, her massive breasts mashing against your $boobsShort.<br><br>In moments you both are sighing and panting in the excitement of each other's beautiful bodies.'>><<set $WytchSex.Boobs = '<span class="cap">$MissNic</span> sits up, making her magnificent breasts wobble and hang down heavily. <mc>"I'll never tire of seeing those."</mc> you say, thinking out loud. She reaches down to your own $boobsShort, <w>"Don't sell yourself short, you've got a lovely pair, and they're so responsive!"</w> she accents it with a nipple tweak that causes you to jump beneath her. You decide to pay her back with a pinch too, and before long you are pressed together, tickling, squeezing, kissing and sucking each other's breasts while moaning loudly. Your old self would have paid a month's wages to watch a scene like this.'>><<set $WytchSex.Oral = 'You trail kisses downward across her body, pausing to lay a few extra around her smooth and soft stomach. Then down further to her rich, creamy thighs. You caress and tickle them, sprinkling licks and kisses slowly higher and higher to coax them open. Not that coaxing is required, she's more than willing. And as they part, you can see she's very anxious as well. Her perfect pussy is already wet with desire.<br><br>You don't waste time, gliding in and giving it your attention.<br><br>You gently run your tongue up and down her sex, the sweet juices mixing with your saliva, making it slick and pliant. She's already beginning to quiver and whimper when you narrow your tongue, driving it between the folds.<br><br>After a few strokes, you find the tiny button of pleasure at the top and begin rapidly rubbing it with the tip of your tongue. Already near the edge, she screams in pleasure and wraps her legs around your shoulders, squeezing you almost painfully and shaking you violently in her throws of passion.'>><<set $Masturbation.Body = 'You waste no time going to the bed, falling face down onto it. Your clothes aren't even off before you're kneading and squeezing your $boobsShort wildly. One hand stays there, pinching and pulling at a thick, engorged nipple, while the other desperately yanks at your underwear, pulling it down to somewhere mid-thigh. Pointed up in the air, with nothing restraining it, your huge, wide ass is bouncing and jiggling all over the place. You turn back and give it a quick wag, causing even more sexy wobbling. You have a passing flash of embarrassment, imagining if someone was to find you like this, face down, blushing and wagging your big butt in the air. The thought passes quickly, as your $under.Med - freed to the cool air of the bedroom - twitches and begs for attention…which you are only too happy to provide.'>><<set $buttLvl = 4>><<set $hipsLong = 'wide, womanly hips'>><<set $buttLong = 'huge, round ass'>><<set $selfImage = 'You not only have the body of a woman, you have a body women dream about. People know you by the nickname $MissNic gave you, "Red", but with your amazing body, it's getting rarer and rarer that they notice your hair color.'>>
<<case 23>>
/*23-voice*/<<set $woodResult = {Message: 'You do your best chopping the wood, but it still takes three or four swings with all your might to get through a single log.<br><br>When swinging this hard, you've always let out a grunt of effort, but now your "grunt" is a high-pitched little squeak!<br><br>If you had walked by a girl squeaking this much while chopping wood, you would have stopped to help the poor thing!<br><br><<if $woodsmanTimes > 0>>Where's Hans when you need him?<</if>>', HMod: 0, TMod: 0}>><<set $pumpSingleResult = {Message: 'You set down the jug under the spigot and start to pump with both hands, putting all your weight into it.<br><br>You're not sure which squeaks more, the old pump handle, or your new voice as you put all your strength into pumping.', HMod: 0, TMod: 0}>><<set $pumpMultiResult = {Message: 'You set down the jug under the spigot and start to pump with both hands, putting all your weight into it.<br><br>You're not sure which squeaks more, the old pump handle, or your new voice as you put all your strength into pumping.', HMod: 0, TMod: 0}>><<set $sweepResult = {Message: 'You sweep around the room, humming a sweet little melody in your all-new soprano voice the whole while.', HMod: 0, TMod: 0}>><<set $dustResult = {Message: 'You brush around shelves and furniture, taking in all the odd, arcane knick-knacks, humming a sweet little tune as you clean.<br><br>Unfortunately, your work knocks dirt and dust onto the floor. You’ll need to sweep.', HMod: 0, TMod: 0}>><<set $cleanupResult = {Message: 'You make your way about the cottage, picking up dishes, trash and carelessly discarded piles of clothes.<br><br>You murmur to yourself idly as you clean, and notice that your voice sounds quite nice, strangely melodic. You try humming a few bars and surprisingly enjoy the tune.<br><br>You've never really liked the sound of your old voice much, but your new one is very soothing and nice to listen to.', HMod: 0, TMod: 0}>><<set $changeCom = {Message: '<w>"Let‘s see, what should we do today,”</w> $MissNic muses aloud while tapping her chin.<br><br>At this point, being changed in the evening has become more the norm than not - and after the long day today, you just want it to be done and get to dinner.<br><br><mc>"Whatever you want, just get it over with."</mc><br><br><w>"Come now, give me some love or some hate! It's no fun if you just grudgingly accept."</w><br><br><mc>"I'm sorry to disappoint. If you want me to sound nicer, why not just make me enjoy being changed?"</mc><br><br><w>"I wouldn't do that to you, Red, your mind is yours. But that gives me an idea. I can't make you talk sweeter, we can make you <i>sound</i> that way."</w><br><br>Magical winds begin swirling around the room as she begins her spell, <w>"<magic>My what</magic> a beautiful, sweet voice you have. Like a lark singing its love."</w><br><br>', HMod: 0, TMod: 0}>><<set $changeDesc = {Message: 'The magical wind swirls around you. It seems to hesitate for a moment, until you open your mouth to take a breath. At that moment, the wind rushes up and into your open mouth. It feels like you're being forced to take a deep breath, the strange swirling sensation filling your lungs.<br><br>It's over in an instant, the wind gone. All that's left is an odd tingling sensation in your throat.<br><br><mc style="color: #ff75e5;">"Is that it?"</mc> you pause.<br><br><mc style="color: #ff75e5;">"Is that it?"</mc> you say again, shocked at your own voice.<br><br><mc style="color: #ff75e5;">"Is that…me?"</mc><br><br>Your voice has changed dramatically. It's very high-pitched and has a sweet, endearing quality to it.<br><br><mc style="color: #ff75e5;">"Aaa…aaaa…aaa"</mc> you test it out a few more times.<br><br><mc style="color: #ff75e5;">"This is going to take some getting used to."</mc> you grumble. Though it sounds more cute than grumbly now.<br><br>', HMod: 0, TMod: 0}>><<set $changeFollow = {Message: '<w>"Oh wow, that sounds great! You're a soprano!"</w><br><br><mc style="color: #ff75e5;">"Well, you got your…"</mc> still not used to your voice, you try clearing your throat unconsciously. <br><br>Even your throat clearing <mc style="color: #ff75e5;">"ahem"</mc> is high-pitched and girly.<br><br><mc style="color: #ff75e5;">"Well, you got your wish. I also hate this."</mc><br><br>She looks at you for a moment before throwing her head back in laughter at your joke.<br><br>You can't help it and start laughing too.<br><br>It ends up sounding like two young maidens giggling over town gossip.<br><br>', HMod: 0, TMod: 0}>><<set $wakeUp = {Message: 'You wake up at sunrise, the first soft beams of light creeping up the mountain and into the bedroom, painfully striking you in the face.<br><br>You roll over in bed, feeling your feminine body shift and jiggle beneath you. It's amazing how quickly you've gotten used to your new body. Your smooth skin and red hair feels almost normal now. Your thin little twigs of arms just look like…well, arms. You feel you've adapted pretty well, though you're not sure if you'll ever get used to the way your chest jostles and swings.<br><br>You stretch and sit up, yawning in your new soprano voice. Reaching up, you feel your throat to see if there's any tactile difference. Your neck feels smoother, like the rest of your body, and…wait, your adam's apple! It's gone!<br><br>After the initial shock, you realize it's probably been gone for a while and you're only just noticing it now. <cap>$MissNic</cap> does some amazing work, she's got even the smallest details covered.', HMod: 0, TMod: 0}>><<set $preSleep = 'You're still mostly awake, staring at the darkness, thinking about tonight's changes.<br><br>You sigh heavily, noting that even that sounds higher pitched…"cute" even. You try clearing your throat. That sounds adorable too.<br><br><mc>"Ahhh ahhh"</mc> you quietly whisper, testing out your voice once more. In the dark, it half feels like there's another cute girl in the room, instead of these new sounds coming from you.<br><br>You try a couple more times, until $MissNic rolls over to sleepily, <w>"Mmm? Did you say something, Red?"</w><br><br><mc>"No sorry, just clearing my throat."</mc><br><br><<if $relLvl > 1>><w>"Okay, goodnight."</w> she says, kissing you softly on the forehead before rolling over back to sleep.<<else>>She nods and rolls over back to sleep.<</if>><br><br>You decide that's enough time "playing" with your voice and also close your eyes for sleep.'>><<set $WytchSex.Disrobe = '<cap>$MissNic</cap> seems to have taken a liking to undressing you recently. She comes up in front of you, then leans over to trace kisses down your soft neck. You sigh as a shiver of pleasure runs through you.<br><br>As she keeps kissing your neck, her hands slide around your midriff, tickling your smooth tummy and sliding upwards - taking your $top with it.<br><br>As she reaches your breasts, she grazes across one of your hard nipples. Another pang of pleasure shoots through you, causing you to moan out loud, <mc>"Mmmmmm"</mc><br><br>She pauses there, fingers tracing around your nipples teasingly, <w>"Oh Red, that voice! You sound sooo sexy now!"</w><br><br>She has you so turned on, you're starting to shudder in her arms. Your nipples are as hard as diamonds, screaming to be touched. <w>"Tonight, we're going to make you squeal."</w><br><br>With that she leans down and begins sucking on one nip and pinching the other. You're so pent up, it sends you over the edge. You let out a loud, shrill <mc>"Oooohhhh!"</mc> in your first orgasm of the night.<br><br><cap>$MissNic</cap> giggles, <w>"Well, that was easier than I thought. But no reason to stop at one…"</w>'>><<set $Masturbation.Body = 'You waste no time rushing to the bed, jumping onto it with a bounce. One of the nice things about being so small is not having to worry about breaking furniture with your weight or strength anymore. Not exactly a fair trade-off, but a silver lining at least.<br><br>You haven't even taken off your top yet and are already rubbing your body, circling your fingers around your increasingly hard nipples as they poke up noticeably under your $top.<br><br>Unable to resist your self-teasing, you give in and pinch them, causing you to arch your back and moan in pleasure.<br><br>It's not really a moan though. With your new high-pitched voice, it's closer to a coo or a squeal. It sounds…hot.<br><br>You grab at your breasts, squeezing them, and not holding your voice back, <mc>"Mmmmmmmm…oh yes."</mc><br><br>Gods, you sound so girlish, and so…sexy. You keep going, rubbing and pinching yourself while moaning and panting out loud. Too turned on by your own voice to hold any thought about how strange it is.<br><br>As your hands travel south towards your $under.Med, the only thought that makes it up to consciousness is how sexy you'll sound while orgasming.'>><<set $voice = 3>><<set $defaultMood = 'bimbo.png'>>
<</switch>><<if $pot.clockOn == true>>
<<set $pot.clocktime -= $timeChange>>
<<if $pot.clocktime <= -90>>
<<set $pot.state = 7>>
<<elseif $pot.clocktime <= -60>>
<<set $pot.state = 6>>
<<elseif $pot.clocktime <= 0>>
<<set $pot.state = 5>>
<<elseif $pot.clocktime >= 0>>
<<set $pot.state = 4>>
<</if>>
<</if>>
<<if $clothes.clockOn == true>>
<<set $clothes.clocktime -= $timeChange>>
<<if $clothes.clocktime == 0>>
<<set $clothes.state = "dry">>
<</if>>
<</if>>
<<if $rags.clockOn == true>>
<<set $rags.clocktime -= $timeChange>>
<<if $rags.clocktime == 0>>
<<set $rags.state = "dry">>
<</if>>
<</if>>
<<set $time -= $timeChange>>
<<set $timeChange = 0>>
<<if $time <= 4>>
<<set $newDay = true>>
<<set $return = "Review">>
<</if>>
<<set $hours = Math.floor($time/60)>>
<<set $minutes = $time % 60>><div id="backfix">
Sorry, looks like you've run into an error, sorry about this!<br>
<<link "Skip to New Day" "WakeUp">><</link>>
</div>
<<set $maxLevel = 4>>
/*Debugger*/
/*<div class="debugger" style="display:none;">
--Debugger--<br>
Endings: <<if $endings.length > 0>><<for _i to 0; _i lt $endings.length; _i++>>$endings[_i], <</for>><<else>>none<</if>><br>
Home Comment: $homeComment<br>
Changetot: $changetotal<br>
Shop familiarity level: $shopfam<br>
Shop known: $shopknown<br>
Save Version: $savedVersion<br>
Break Version: $breakVersion<br>
Stress: $stress<br>
Blush Level: $blushLvl<br>
High Stress: $highStress<br>
Level: $level<br>
Rel Level: $relLvl<br>
Rel: $rel<br>
Next Rel Up: $relLevelUp<br>
Next Rel Down: $relLevelDown<br>
Changes: $change<br>
Equipment: $equipment<br>
Sex: $sex<br>
Time: $time<br>
Temp Time: $tempTime<br>
New Day: $newDay<br>
BaseH: $baseH<br>
Self: $SelfToday<br>
Dog End Warnings: $dogEnd<br>
Battery End Warnings: $batteryEnd<br>
Dessert: $dessert<br>
Dinner Up: $dinnerUp<br>
Dinner Down: $dinnerDown<br>
Dinner This: $dinnerThis<br>
Dinner List: <<if $dinnerConvo.length > 0>><<for _i to 0; _i lt $dinnerConvo.length; _i++>>$dinnerConvo[_i].name ($dinnerConvo[_i].priority), <</for>><<else>>none<</if>><br>
Swept: $swept.done<br>
Dusted: $dusted.done<br>
Pot: $pot.state<br>
Pot time: $pot.clocktime<br>
Clothes: $clothes.state<br>
Rags: $rags.state<br>
Veg: $veg.done<br>
Meat: $meat.done<br>
Wood: $wood.done<br>
Fire: $fire.done<br>
Clean: $clean.done<br>
Cleanup: $cleanup.done<br>
Reward times: $reward<br>
Day: $days<br>
Forced Change Counter: $forcedChange<br>
Tried Escape: $escapeResult.tried<br>
Time Waste 1: $timeWaste[0]<br>
Time Waste 2: $timeWaste[1]<br>
Time Waste 3: $timeWaste[2]<br>
Time Waste 4: $timeWaste[3]<br>
Drank Potion: $drankPotion<br>
Woodsman activated: $woodsmanOn<br>
Woodsman Like Level: $woodsmanSuki<br>
Woodsman visit #: $woodsmanTimes<br>
Woodsman requests: $woodsmanAsks<br>
Woodsman Done: $woodsmanDone<br>
Town Allowed: $townOk<br>
Town Sex: $townSex<br>
Phone Inventory: $phone.have<br>
Meat: $meat.have<br>
Veg: $veg.have<br>
Ingredients: $noIngredients<br>
Hood: $hood<br>
Default Mood: $defaultMood<br>
Awoken State: $awoken<br>
Magic Level: $magic<br>
Batter offer? $batteryOffer<br>
Battery drain: $batteryDrain<br>
Doll unlocked: $dollunlock<br>
Doll identified: $doll.identified<br>
Locket unlocked: $locketunlock<br>
Locket id'd: $locket.identified<br>
Sketchbook unlocked: $sketchbookunlock<br>
Sketchbook id'd: $sketchbook.identified<br>
Warned Cassy of Hunter: $hunterWarn<br>
Hunter Seen: $hunterSeen<br>
Hunter in bar: $hunterInBar<br>
Hunter days: $hunterDays<br>
Hunter returns: $hunterBack<br>
Talked to Hunter today: $hunterTalkToday<br>
Hunter conversation step: $hunterConvo<br>
"Dinner Three" conversation: $dinnerThree<br>
<disabled>Debugging links, only use these for testing, they WILL break the story progress.</disabled><br>
<<link "Task requirements to 0" $return>><<set $taskNum = 0>><</link>><br>
<<link "Set Battery Drain 0" $return>><<set $batteryDrain = 0>><</link>><br>
<<link "Force Change" "Force Change">><</link>><br>
<<link "Activate woodsman" $return>><<set $woodsmanOn = true>><</link>><br>
<<link "Level up" $return>><<set $level += 1>><</link>><br>
<<link "Town Debug" "TownDebug">><</link>><br>
<<link "Awaken None" $return>><<set $awoken = 0>><</link>><br>
<<link "Awaken Practice" $return>><<set $awoken = 1>><</link>><br>
<<link "Awaken Lesson" $return>><<set $awoken = 2>><</link>><br>
<<link "Awaken Full" $return>><<set $awoken = 3>><</link>><br>
<<link "Add magic" $return>><<set $magic += 5>><</link>><br>
<<link "Locket test" "LocketTesd">><</link>><br>
<<link "Add doll" $return>><<set $doll.have =1>><</link>><br>
<<link "Add locket" $return>><<set $locket.have =1>><</link>><br>
<<link "Add sketchbook" $return>><<set $sketchbook.have =1>><</link>><br>
<<link "Add 10 days" $return>><<set $days += 10>><</link>><br>
<<link "Reset Hunter Return" $return>><<set $hunterBack = 1000>><</link>><br>
<<link "Reset Unlocks/Rewards" $return>><<run State.metadata.clear();>><</link>><br>
<<link "Refresh Inventory DB" "RefreshInventoryDB">><</link>>
</div>
<div id="debugger-button"></div>*/
/* Description */
<div id="description">
<div id="descriptionClose">×</div>
<<if $bigLips == false>>
<<set $eyeJoiner = ' and'>>
<<else>>
<<set $eyeJoiner = ','>>
<</if>>
<<if Math.abs($buttLvl - $bodyLvl) > 1>>
<<set $hipJoin = "and a surprisingly">>
<<else>>
<<set $hipJoin = "and">>
<</if>>
<<if $descOverride == "">>
$selfImage<br><br>
<<if $awoken == 1>>
Despite this, the biggest change is that you have unlocked the secret of magic and are slowly learning how to use it.<br><br>
<<elseif $awoken == 2>>
$MissNic has even taken you on as something of an apprentice, teaching her "little red fox" the ways of magic.<br><br>
<<elseif $awoken == 3>>
Despite this, the biggest change is that you have unlocked the secret of magic, and have become quite proficient at it. It looks like there might be more than one scarlet wytch in Ridinghood! Though the name fits you better - $MissNic's more of a burgundy red, while you're a proper scarlet red color.<br><br>
<<elseif $awoken > 3>>
$MissNic has even taken you on as something of an apprentice, and taught you the ways of magic. It looks like there might be more than one scarlet wytch in Ridinghood! Though the name fits you better - $MissNic's more of a burgundy red, while you're a proper scarlet red color.<br><br>
<</if>>
Your new nickname, "Little Red Fox," comes from the beautiful sunset-red hue of your hair, shimmering $hairLong. Beneath that is your cute feminine face$eyeJoiner sparkling $eyeColor eyes<<if $bigLips == true>>$lipsLong<</if>>.<br><br>
Your body is no less feminine, with soft curves tapering down to a $bodyWaist; $hipsLong; $hipJoin $buttLong. Your other notably feminine features are a $boobsLong.<br><br>
<<if $dress == true>>$under.Dress<<else>>$under.Pants<</if>> $under.Long<<if $dress == true>>$under.Panties<<else>>$under.Wear<</if>>
<<else>>
$descOverride
<<if $equipment != 0>><br><br>
<<if $dress == true>>$under.Dress<<else>>$under.Pants<</if>> $under.Long<<if $dress == true>>$under.Panties<<else>>$under.Wear<</if>>
<</if>>
<</if>>
</div>
/* *********** Inventory **************** */
<<display "InventoryBox">>
/* ************ Version Warning *************** */
<<if !($savedVersion >=0.4) && passage() != "MainMenu" && passage() != "Endings" && $ver0300WarningOff != true>>
<<set _here = passage()>>
<div id="versionwarning">This save is from a previous version and might cause stability problems. Recommend starting the game again from the beginning.<br><<link "Dismiss" _here>><<set $ver0300WarningOff = true>><</link>></div>
<</if>>/*Stats*/
<<set $time = 360>>
<<set $hours = 6>>
<<set $minutes = 0>>
<<set $newDay = true>>
<<set $SelfToday = 0>>
<<set $highStress = false>>
<<set $walkdone = false>>
<<set $bookReadToday = false>>
<<set $practiceDone = false>>
<<set $homeComment = ''>>
/* Chores */
<<set $swept = {done: false, time: 30, magic: 6}>>
<<set $dusted = {done: false, time: 20, magic: 6}>>
<<set $pot = {state: 1, clocktime: 60, clockOn: false, magic: 2, time: 30, onFire: true}>>
<<set $clothes = {state: "dirty", clocktime: 60, clockOn: false, magic: 2, time: 40}>>
<<set $rags = {state: "dirty", clocktime: 60, clockOn: false, magic: 2, time: 30}>>
<<set $veg = {kazu: 2, done: false, time: 20, magic: 8}>>
<<set $meat = {kazu: 2, done: false, time: 20, magic: 8}>>
<<set $wood = {done: false, time: 15, magic: 2}>>
<<set $fire = {done: false, time: 15, magic: 2}>>
<<set $clean = {done: false, time: 45, magic: 2}>>
<<set $water = {kazu: 0, time: 15, magic: 2}>>
<<set $cleanup = {done: false, time: 45, magic: 6}>>
/*Laundry: dirty, wet, hung, dry, clea, folded */
/*Pot: 1=dirty, 2=clean, 3=full, 4=boiling, 5=ready, 6=burnt, 7=cold */<<set $return = "Opening">>
<<set $storymode = true>>
<<set $faceMood = "smirk.png">>
<<set $miscpic = {type:'pic', src: 'misc/coins.jpg'}>>
<<display "MISC">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<npc>"So, it's a deal?"</npc><br><br>
The pile of coins glints, even in the dim, smoky light of the tavern anteroom. It's easily two, maybe even three months' worth of pay.<br><br>
This place must be desperate.<br><br>
Despite trying to maintain a cold expression, you can feel a slight smile force its way across your face. The man sitting across from you - the magistrate of this town - stares with hope in his eyes.<br><br>
<mc>"Deal,"</mc> you grunt matter-of-factly.<br><br>
The man exhales a breath he must have been holding for at least the last two minutes. He's older, but still strong and stocky looking, a short and unkempt beard on his chin.<br><br>
<npc>"We were afraid it wouldn't be enough,"</npc> he says, pushing the pile of coins towards you. <npc>"Ridinghood, our village, has been a peaceful little town for generations. This Wytch has cursed us all. Livestock missing, crops withering, marriages falling apart. We're at our wits end. When we heard the famous 'Blackwolf' was coming to town we gathered everything we could spare. You're our last hope!"</npc><br><br>
You let the smile linger for a moment before finishing the last swig of your drink. <mc>"People don't pay me for hope, they pay for results. I'll rid your town of this sorceress."</mc><br><br>
The man thanks you profusely and starts making his way out. Before he leaves, you call after him once more. <mc>"By the way, what was it you called her again? The red Wytch?"</mc><br><br>
His eyes dart around carefully, as if even saying the name summons ill fortune, <npc>"Uh, the Scarlet Wytch. On account of her long red hair."</npc><br><br>
With that he leaves you alone with a pile of gold and a mission to hunt a Wytch. You smirk to yourself at the name.<br><br>
<mc>"The Scarlet Wytch of Ridinghood."</mc><br><br>
[[Leave|Leave Anteroom]]<br>
<<if $tipsoff != true && $tip != "">>
<br><br><div class="tip">Tip: You can cycle through link options with the arrow keys or WASD, the currently selected link is marked with a ">".</div>
<<set $tip = "">>
<</if>>
</div></div>
<<set $savedVersion = $currentVersion>><<set $woodMagic = '<mc>"<magic>My what</magic> a nicely chopped pile of wood!"</mc><br><br>The wood shudders for a moment before neatly splitting in half and zooming over to stack itself by the door.'>>
<<set $pumpSingleMagic = '<mc>"<magic>My what</magic> a refreshing jug of water, filled to the brim,"</mc> you say out-loud, making the pump spring to life and fill your jug to the very top.'>>
<<set $pumpMultiMagic = '<mc>"<magic>My what</magic> refreshing jugs of water, each filled to the brim,"</mc> you say out-loud, making the pump spring to life and fill every jug to the very top.'>>
<<set $cleanMagic = '<mc>"<magic>My what</magic> a clean and spotless room!"</mc> You say with dramatic flourish, enjoying the power and novelty. A sparkle seems to fill the air as the room briefly comes to life. Clothes present themselves to you, trash bounces its way to the garbage as if blown by a swift wind, dust migrates into little piles before also being blown away and out the window.'>>
<<set $scrubMagic = '<mc>"<magic>My what</magic> a spotlessly clean pot!"</mc><br><br>The heavy cauldron seems to rumble and vibrate, as oil and spots of yesterday’s meal lift themselves and swirl into a ball which floats lazily out an open window into the forest - before splatting messily on a tree trunk.'>>
<<set $washClothesMagic = 'You flourish a bit, pointing at the pile of laundry dramatically, <mc>"<magic>My what</magic> clean and fresh clothes!"</mc><br><br>The pile of dirty garments jumps to attention. Wrapping itself into a single large roll, it twists in on itself. Like it were a giant towel being wrung out. The dirt and grim lifts away, as the clothes separate and arrange themselves in neat little folded piles.'>>
<<set $washRagsMagic = 'You flourish a bit, pointing at the pile of towels dramatically, <mc>"<magic>My what</magic> clean and fresh towels!"</mc><br><br>The pile of dirty rags jumps to attention. Wrapping itself into a single large roll, it twists in on itself. Like it were a giant towel being wrung out. The dirt and grim lifts away, as the towels separate and arrange themselves in neat little folded piles.'>>
<<set $washBothMagic = 'You flourish a bit, pointing at the pile of laundry dramatically, <mc>"<magic>My what</magic> clean and fresh laundry!"</mc><br><br>The pile of garments and dirty rags jumps to attention. Wrapping itself into a single large roll, it twists in on itself. Like it were a giant towel being wrung out. The dirt and grim lifts away, as the clothes and towels separate and arrange themselves in neat little folded piles.'>>
<<set $mixStewMagic = 'Knowing this is a bigger ask of magic, you plant your feet and bend your knees slightly. It’s not exactly a combat stance like you used to do, but old habits die hard.<br><br><mc>"<magic>My what</magic> a warm and delicious stew!"</mc><br><br>A wind rushes suddenly, blowing your hair about and dancing across your body before jetting towards the kitchen nook. Carrots, onions and potatoes flip up into the air, spinning then landing in the cauldron and exploding into small, perfectly diced cubes. The meat too perfectly cubes itself - meatier chunks flipping to the pot, fattier ones remaining behind. Spices, water and broth swirl and mix in a cloud over the pot before pouring in like a sudden burst of rain. The fire roars, supernaturally heating the mix until a warm, delicious smell fills the cottage.<br><br>You can’t help but laugh and clap your hands in excitement! Magic is amazing!'>>
<<set $startFireMagic = '<mc>"<magic>My what</magic> a warm and cozy fire!"</mc> kindling and matches dance to the fireplace in a duet with the logs you chopped earlier. They stack neatly atop each other, and within moments, a roaring fire is burning.'>><<set $storymode = true>>
<<set $faceMood = $defaultMood>>
<<display "MISC">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<<if $bigLips == false>>
<<set $eyeJoiner = ' and'>>
<<else>>
<<set $eyeJoiner = ','>>
<</if>>
<<if Math.abs($buttLvl - $bodyLvl) > 1>>
<<set $hipJoin = "and a surprisingly">>
<<else>>
<<set $hipJoin = "and">>
<</if>>
<<if $descOverride == ''>>
$selfImage<br><br>
Your new nickname, "Little Red Fox," comes from the beautiful sunset-red hue of your hair, shimmering $hairLong. Beneath that is your cute feminine face$eyeJoiner sparkling $eyeColor eyes<<if $bigLips == true>>$lipsLong<</if>>.<br><br>
Your body is no less feminine, with soft curves tapering down to a $bodyWaist; $hipsLong; $hipJoin $buttLong. Your other notably feminine features are a $boobsLong.<br><br>
<<if $dress == true>>$under.Dress<<else>>$under.Pants<</if>> $under.Long<<if $dress == true>>$under.Panties<<else>>$under.Wear<</if>>
<<else>>
$descOverride
<<if $equipment != 0>><br><br>
<<if $dress == true>>$under.Dress<<else>>$under.Pants<</if>> $under.Long<<if $dress == true>>$under.Panties<<else>>$under.Wear<</if>>
<</if>>
<</if>>
<br><br>
<<link "Back" $return>><<set $topless = false>><</link>>
</div></div><<set $return = "Leave Anteroom">>
<<set $storymode = true>>
<<set $faceMood = "smirk.png">>
<<set $miscpic = {type:'pic', src: 'misc/bar.jpg'}>>
<<display "TOWN">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
You leave the anteroom and walk back into the tavern, boots clomping heavily on the boardwood floor. A few patrons eye your passing warily - the same way gazelles watch a lion at a watering hole.<br><br>
[[Go up to the bar.|BarFirst]]<br>
[[Leave the tavern.|TownFirst]]
</div></div><<set $return = "BarFirst">>
<<set $storymode = true>>
<<set $faceMood = "smirk.png">>
<<set $miscpic = {type:'pic', src: 'misc/bar.jpg'}>>
<<display "MISC">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="npc barten"><img src="resources/npcs/bartender/barten-clothed.png"><img src="resources/npcs/bartender/barten-smile.png"></div>
You stop back at the bar and place the empty ale mug down with a thud.<br><br>
The bartender looks up from the cups he was washing. <npc>"Business was good, sir Blackwolf?"</npc><br><br>
<mc>"We made a deal, I'll hunt the Wytch."</mc> you mutter.<br><br>
<npc>"Then this one's on the house. I don't care what it cost to hire you, you're doing us a hell of a service."</npc><br><br>
<<if $barFirstQ1 == true>>
<disabled>What can you tell me about this wytch?</disabled>
<<else>>
<<link "What can you tell me about this wytch?" "BarAnswer">>
<<set $barAnswer = '<npc>"A demon she is. We call her the Scarlet Wytch...on account of her long red hair you see."</npc><br><br><mc>"I heard that from the magistrate as well. Must be her most prominent feature."</mc><br><br>The barkeep sets another full mug of ale in front of you. <npc>"A matter of some debate sir. She's got incredible eyes that look right through your soul. Not to mention…"</npc> he pauses to look around before continuing, <npc>"a massive pair of tits. Finest I've ever seen."</npc><br><br>You smirk at the sight of him holding out his arms a ridiculous distance in front of him.<br><br>'>>
<<set $barFirstQ1 = true>>
<</link>>
<</if>><br>
<<if $barFirstQ2 == true>>
<disabled>How long has this been going on?</disabled>
<<else>>
<<link "How long has this been going on?" "BarAnswer">>
<<set $barAnswer = '<npc>"Six months or so. Hard to say exactly, took people a while to notice the signs."</npc><br><br><mc>"What signs?"</mc><br><br><npc>"Livestock breaking loose, snakes in the village proper, people falling ill, the usual. I had a whole casket of wine go bad on me not more than one day after she walked through town. She'll visit men in the late hours and have her way with them!"</npc><br><br><mc>"If she looks half as good as the rumors say, doesn't sound too bad."</mc><br><br><npc>"True enough sir, but is it worth the price of one's soul?"</npc><br><br>'>>
<<set $barFirstQ2 = true>>
<</link>>
<</if>><br>
<<if $barFirstQ3 == true>>
<disabled>Where can I find the wytch?</disabled>
<<else>>
<<link "Where can I find the wytch?" "BarAnswer">>
<<set $barAnswer = '<npc>"A few hours walk up the forest path into the mountains. She lives in a little two-story cottage halfway up the mountain."</npc><br><br><mc>"Two stories? You sound like you've seen it."</mc><br><br><npc>"Well, no sir, but I hear rumors from hunters and trappers, some claim to have been inside,"</npc> he leans forward with a slow and deliberate wink, <npc>"if you know what I mean."</npc><br><br>'>>
<<set $barFirstQ3 = true>>
<</link>>
<</if>><br>
[[Leave|TownFirst]]
</div></div><<set $return = "TownFirst">>
<<set $storymode = true>>
<<set $faceMood = "annoyed.png">>
<<set $miscpic = {type:'vid', src: 'misc/town.mp4'}>>
<<display "MISC">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
You stroll out into the streets of Ridinghood.<br><br>
It's one of the countless tiny farming communities spread across the land. Stables, an inn & tavern, a general store, and a whole lot of nothing else - all squeezed in between farming plots in a river valley. At least it's a nice view, lush, green mountains and crisp, clear stream running through the center of town.<br><br>
<disabled>Go to tavern (already visited)</disabled><br>
<<if hasVisited("GenStore")>><disabled>Go to the general store (already visited)</disabled><<else>>
[[Go to the general store|GenStore]]<</if>><br>
[[Start up the mountain|MountainA]]
</div></div>
<<set $return = "BarAnswer">>
<<set $storymode = true>>
<<set $faceMood = "smirk.png">>
<<set $miscpic = {type:'pic', src: 'misc/bar.jpg'}>>
<<display "MISC">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="npc barten"><img src="resources/npcs/bartender/barten-clothed.png"><img src="resources/npcs/bartender/barten-upset.png"></div>
$barAnswer
<<link "Back" "BarSet">><</link>>
</div></div><<set $accHood = '<img src="resources/avatar/blank.png" />'>>
<<set $wytchWear = either("room","short","summer","white")>>
/*error fix for old system*/
<<if !(typeof $dinnerConvo == "object")>>
<<set $dinnerConvo = []>>
<</if>>
<<if $dinnerConvo.length > 0>> /*if dinner conversation array isn't empty*/
<<set $dinnerConvo.sort(function(b,a){return a.priority - b.priority;})>> /*sort by priority*/
<<set $dinnerThis = $dinnerConvo.shift().name>> /*pull top object*/
<</if>>
<<if $dinnerThis != "">>
<<goto $dinnerThis>> /*route to passage*/
<<else>>
<<set $dinnerThis = "none">> /*set to null value*/
<<if $rel >= $relLevelUp && $dinnerUp != "">>
<<set $relLevelUp = $rel + $relGap>>
<<set $relLevelDown = $rel - $relGap>>
<<set $relLvl = Math.clamp($relLvl + 1, -2, 2)>>
<<set $LU = true>>
<<goto $dinnerUp>>
<<elseif $rel <= $relLevelDown && $dinnerDown != "">>
<<set $relLevelUp = $rel + $relGap>>
<<set $relLevelDown = $rel - $relGap>>
<<set $relLvl = Math.clamp($relLvl -+ 1, -2, 2)>>
<<set $LD = true>>
<<goto $dinnerDown>>
<<else>>
<<switch $relLvl>>
<<case -2>>
<<goto "DinnerDefault-Terrible">>
<<case -1>>
<<goto "DinnerDefault-Bad">>
<<case 0>>
<<goto "DinnerDefault-Neutral">>
<<case 1>>
<<goto "DinnerDefault-Good">>
<<case 2>>
<<goto "DinnerDefault-Great">>
<</switch>>
<</if>>
<</if>>
Dinner this: $dinnerThis<br><br>
<<if $dinnerConvo.hasOwnProperty>>
<<link "Try to resolve" "DinnerRoute">><<set $dinnerConvo = []>><</link>><br>
<</if>>
<<link "Skip" "Dessert">><</link>> /*default link if broken*/
<<if $stress < 12>>
<<set $stress = 12>>
<</if>>
<<set $storymode = true>>
<<set $faceMood = "smile-2.png">>
<<set $blushLvl = 1>>
<<set $miscpic = {type:'vid', src: 'bedroom/dark.mp4'}>>
<<set $topless = true>>
<<display "MISC">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><img src="resources/npcs/wytch/birthday.png"><img src="resources/npcs/wytch/faces/smirk.png"></div>
$DessertIntro.Message<br><br>
Undoing the tie, she opens her silk robe, revealing her perfect body, naked and ready. Her large, pert nipples jutting out towards the ceiling, her sex already wet, glinting in the candlelight. <w>"Come here and satisfy me."</w><br><br>
$WytchSex.Disrobe<br><br>
<<link "Enjoy her body" "DessertResult">>
<<set $message = $WytchSex.Body>>
<<set $WytchSatisfaction += 1>>
<</link>><br>
<<link "Worship her breasts" "DessertResult">>
<<set $message = $WytchSex.Boobs>>
<<set $WytchSatisfaction += 2>>
<</link>><br>
<<link "Go down on her" "DessertResult">>
<<set $message = $WytchSex.Oral>>
<<set $WytchSatisfaction += 3>>
<</link>><br>
<<if $WytchSatisfaction > 2>>
<<link $WytchSex.Fuckword "DessertResult">>
<<if $sex == "F" && $firstSexWytch == 0>>
<<set $message = $firstGirlFuck>>
<<set $firstSexWytch += 1>>
<<elseif $sex == "F" && $firstSexWytch == 1>>
<<set $message = $secondGirlFuck>>
<<set $firstSexWytch += 1>>
<<else>>
<<set $message = $WytchSex.Fuck>>
<</if>>
<<set $WytchSatisfaction += 5>>
<</link>><br>
<<else>>
<disabled>$WytchSex.Fuckword (she needs to be more excited)</disabled>
<</if>>
</div></div><<set $stress = $maxStress>>
<<set $storymode = true>>
<<set $sleepDown = false>>
<<set $miscpic = {type:'pic', src: 'bedroom/night.png'}>>
<<set $faceMood = "pleasure-2.png">>
<<set $blushLvl = 2>>
<<set $topless = true>>
<<display "MISC">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><img src="resources/npcs/wytch/birthday.png"><img src="resources/npcs/wytch/faces/pleasure2.png"><img src="resources/npcs/wytch/faces/blush.png"></div>
<<if $WytchSatisfaction > 10>>
The pleasure too great, she can't hold back any longer. <cap>$MissNic</cap> cries out in pure pleasure <<if $change < 5>>and pulls herself tightly against you, her huge breasts crush against your chest and wobble as she quivers with a powerful orgasm. Her throws of passion push you over the edge as well, leaving you both panting and satisfied.<<else>>and pulls you tightly into her arms, shaking your whole body as she quivers in ecstasy. The shaking in passion, the tight embrace, <<if $boobLvl > 2>>the sight of your breasts crushed together and jiggling<<else>>her screams of ecstasy<</if>> push you over the edge as well, leaving you both panting and satisfied.<</if>>
Spent, she lays back panting and stroking your hair. <w>"That was incredible, $nicknameS, absolutely wonderful. I'm so glad I found you."</w><br><br>
It's not long before she falls asleep, exhausted and satisfied. $preSleep<br><br>
<<if $eqAfterMssg != "">>
$eqAfterMssg<br><br>
<<set $eqAfterMssg = "">>
<</if>>
<<else>>
She can't hold back any longer. <cap>$MissNic</cap> cries out in pure pleasure <<if $change < 5>>and pulls herself tightly against you, her huge breasts crush against your chest and wobble as she quivers with a powerful orgasm. Her throws of passion push you over the edge as well, leaving you both panting and satisfied.<<else>>and pulls you tightly into her arms, shaking your whole body as she quivers in ecstasy. The shaking in passion, the tight embrace, <<if $boobLvl > 2>>the sight of your breasts crushed together and jiggling<<else>>her screams of ecstasy<</if>> push you over the edge as well, leaving you both panting and satisfied.<</if>>
She lays back on the bed with a contented smile, <w>"A good way to finish the day, you're a special one $nicknameS."</w><br><br>
It's not long before she drifts off to sleep. $preSleep<br><br>
<<if $eqAfterMssg != "">>
$eqAfterMssg<br><br>
<<set $eqAfterMssg = "">>
<</if>>
<</if>>
<<set $stress = $minStress>>
<<set $WytchSatisfaction = 0>>
<<if $decision != "">>
<<link "Alone with your thoughts..." $decision>><</link>>
<<else>>
<<link "Drift off to sleep" "LevelChange">><</link>>
<</if>>
</div></div>/*Stats*/
<<set $time = 360>>
<<set $hours = 6>>
<<set $minutes = 0>>
<<set $newDay = true>>
<<set $SelfToday = 0>>
<<set $highStress = false>>
<<set $timeWaste = []>>
<<set $townSex = 0>>
<<display "StoryDB">>
<<display "EquipmentDB">>
/*NPCs*/
<<set $woodsmanDone = false>>
<<set $hunterTalkToday = false>>
/* Chores */
<<set $swept.done = false>>
<<set $dusted.done = false>>
<<set $pot = {state: 1, clocktime: 60, clockOn: false, magic: 2, time: 30, onFire: true}>>
<<set $clothes = {state: "dirty", clocktime: 60, clockOn: false, magic: 2, time: 10, foldtime: 5}>>
<<set $rags = {state: "dirty", clocktime: 60, clockOn: false, magic: 2, time: 10, foldtime: 5}>>
<<set $veg.done = false>>
<<set $meat.done = false>>
<<set $fire.done = false>>
<<set $clean.done = false>>
<<set $cleanup.done = false>>
<<set $sleepDown = false>>
<<set $dessert = false>>
<<set $walkdone = false>>
<<set $bookReadToday = false>>
<<set $drankPotion = false>>
<<set $practiceDone = false>>
<<if $level > $maxLevel>>
<<set $level = $maxLevel>>
<</if>>
/*hunter*/
<<set $hunterDays -= 1>>
<<if $hunterDays < 5 && $hunterWarn > 0 && $dinnerThree != true>>
<<set $dinnerThree = true>>
<<set $dinnerConvo.push({name:"Dinner3Days",priority:1000})>>
<</if>>
<<if $hunterDays == 1 && $hunterWarn > 0>>
<<set $dinnerThis = "DinnerLast">>
<</if>>
<<if $sex == "F" && $girlTalk == false>>
<<set $dinnerConvo.push({name:"Dinner-Girl",priority:55})>>
<<set $girlTalk = true>>
<</if>>
<<if $hunterSeen == false && $days > 20 && $awoken != 1 && $awoken != 2>>
<<if $relLvl > 0>>
<<set $dinnerConvo.push({name:"Dinner-LeaveGood",priority:100})>>
<<elseif $relLvl == 0>>
<<set $dinnerConvo.push({name:"Dinner-LeaveGrey",priority:100})>>
<<elseif $relLvl < 0>>
<<set $dinnerConvo.push({name:"WashOut",priority:100})>>
<</if>>
<</if>>
/*Laundry: dirty, wet, hung, dry, clean, folded */
/*Pot: 1=dirty, 2=clean, 3=full, 4=boiling, 5=ready, 6=burnt, 7=cold */
<<set $return = "WakeUp">>
<<set $storymode = true>>
<<set $topless = false>>
<<set $miscpic = {type:'vid', src: 'bedroom/day.mp4'}>>
<<display "MISC">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
Day $days<br><br>
$wakeUp.Message<br><br>
<<link "Look at $MissDesc" "LookWytch">><<set $stress += 2>><</link>><br>
<<link "Look at yourself" "Description">><<set $stress += 1>><</link>><br>
<<link "Head Downstairs" "Morning-Down">><</link>>
</div></div><<switch $relLvl>>
<<case -2>>
<<set $WytchLook = {Message: 'Sitting up, you glance over at $MissNic, facing away from you and sleeping soundly. The light spills over her body, drawing a highlight on her incredible curves. Soft shoulders race down to a narrow waist, only to swoop back upwards into her wide, womanly hips. A thin blanket lazily covers her legs from the hips down, but does little to hide the curve of her magnificent ass.<br><br>You still feel a tingle in between your legs at her incredible body, but your heart has nothing but hate for her. If her magic didn't stay your hand, it would be choking her now.', Hval: 1}>><<set $GoodMorning = {Message: '<cap>$MissNic</cap> ignores your greeting as she makes her way down the stairs, her voluptuous, sexy body bouncing and sways in every direction at once. She's wearing some kind of negligee nightdress, the sheer fabric providing little support and even less modesty.<br><br>You stare at the lurid display provided by her simply walking, getting turned on despite your best efforts. She ignores you completely as she gets ready, only acknowledging your presence when she lists off the tasks for the day.', Hval: 2}>><<set $Goodbye = {Message: 'As soon as she finishes the list, she turns again and walks out the door, not even giving you a goodbye.', Hval: 0}>><<set $dayStartMessage = {Message: 'You despise this place, this prison.', Hval: 0}>><<set $ImHome = {Message: 'The front door bursts open, filled with the curvaceous form of the Scarlet Wytch. As has become the norm, she ignores you as she walks in, undressing and dropping her clothes haphazardly on the floor. As she disrobes, she begins looking around the room for your inspection, <w>"Did you do anything today?"</w>', Hval: 0}>><<set $DessertIntro = {Message: 'She orders you into the bedroom and lays on the mattress, stretching her lithe and incredibly endowed body. <w>"Come now, pleasure me."</w>', Hval: 0}>><<set $SleepOption = {Message: '', Hval: 0}>><<set $MissDesc = 'your tormentor'>><<set $LevelUp = 'you finally drift off into sleep. At least she seemed less cold with you today, perhaps tomorrow's chores and changes won't be as severe.'>><<set $LevelDown = 'you finally drift off into sleep. You kept your pride alive and your objectives clear, despite how upset $MissDesc was. Your hand absentmindedly traces a line down your changed body, and you wonder if it was worth it, if it will be worth it...'>><<set $NoLevel = 'you finally drift off into sleep. Unsure what changes are in store for tomorrow.'>><<set $cuss = {out: 'You're barred from cursing her, so you simply glare and mouth the words, <mc>"Damn you."</mc>', banned: false, reply: '<w>"Interesting, you still have some fight left in you. Let's see what we can do about that."</w>'}>><<set $DinnerIntro = '<w>"Dinner."</w>'>><<set $MissFace = 'really'>>
<<case -1>>
<<set $WytchLook = {Message: 'Sitting up, you glance over at $MissNic, facing away from you and sleeping soundly. The light spills over her body, drawing a highlight on her incredible curves. Soft shoulders race down to a narrow waist, only to swoop back upwards into her wide, womanly hips. A thin blanket lazily covers her legs from the hips down, but does little to hide the curve of her magnificent ass.<br><br>Despite the stunning beauty on display, you're not truly moved. Little feeling but contempt remains when looking at her, despite how much her physical form turns you on.', Hval: 1}>><<set $GoodMorning = {Message: '<cap>$MissNic</cap> only smirks at your greeting as she makes her way down the stairs. Each step sends sexy little bounces and sways in her voluptuous body. She's wearing some kind of negligee nightdress, the sheer fabric providing little support and even less modesty.<br><br>You stare at the lurid display provided by her simply walking, getting turned on despite your best efforts. She regards you coolly with only a short <w>"Good morning"</w>, before listing off your duties for the day.', Hval: 2}>><<set $Goodbye = {Message: 'She finishes and gives you a smirk before heading out the door, leaving you alone to your tasks.', Hval: 0}>><<set $dayStartMessage = {Message: 'Due to that damned spell, you're a prisoner here, forced to do $MissNic's bidding. Might as well get started.', Hval: 0}>><<set $ImHome = {Message: 'The front door bursts open, filled with the curvaceous form of the Scarlet Wytch. <w>"Ugh, what a busy day."</w> she sighs as she walks in. As usual, her outdoor clothes are shed within moments, piling up on the floor. As she disrobes, she begins looking around the room for your inspection, <w>"Did you keep busy today, I wonder?"</w>', Hval: 0}>><<set $DessertIntro = {Message: 'She leads you into the bedroom and lays on the mattress, stretching her lithe and incredibly endowed body. <w>"Go on, make yourself useful and get undressed."</w>', Hval: 0}>><<set $SleepOption = {Message: '', Hval: 0}>><<set $MissDesc = 'your captor'>><<set $LevelUp = 'you finally drift off into sleep. At least she seemed pleased with you today, perhaps tomorrow's chores and changes won't be as severe.'>><<set $LevelDown = 'you finally drift off into sleep. You kept your pride alive and your objectives clear, despite how upset $MissDesc was. Your hand absentmindedly traces a line down your changed body, and you wonder if it was worth it, if it will be worth it...'>><<set $NoLevel = 'you finally drift off into sleep. Unsure what changes are in store for tomorrow.'>><<set $cuss = {out: 'Knowing what's coming next, you stare at her steely-eyed, "You'll never break me."', banned: false, reply: 'She smiles darkly, <w>"Challenge accepted."</w>'}>><<set $DinnerIntro = '<w>"Now that's done with, I'm hungry."</w>'>><<set $MissFace = 'upset'>>
<<case 0>>
<<set $WytchLook = {Message: 'Sitting up, you glance over at $MissNic, facing away from you and sleeping soundly. The light spills over her body, drawing a highlight on her incredible curves. Soft shoulders race down to a narrow waist, only to swoop back upwards into her wide, womanly hips. A thin blanket lazily covers her legs from the hips down, but does little to hide the curve of her magnificent ass.<br><br>Looking at her like this, you're a mess of emotions. On one hand, you want nothing more than to attack her while prone, to free yourself and this town. Constrained by her magic, however, you can only stew in frustration and anger. Another side of you calls for a different action, generating a wanton tingling between your legs.', Hval: 1}>><<set $GoodMorning = {Message: '<w>"Good morning to you too, $nickname!"</w> her sing-song voice drifts down to you. As she makes her way down the stairs, her voluptuous, sexy body bounces and sways in every direction at once. She's wearing some kind of negligee nightdress, the sheer fabric providing little support and even less modesty.<br><br>You stare at the lurid display provided by her simply walking, getting turned on in spite of yourself.', Hval: 2}>><<set $Goodbye = {Message: 'She finishes with a smile of encouragement before turning and heading out the door.', Hval: 0}>><<set $dayStartMessage = {Message: 'Due to that damned spell, you're a prisoner here, forced to do the witch's bidding. Might as well get started.', Hval: 0}>><<set $ImHome = {Message: 'The front door bursts open, filled with the curvy form of the Scarlet Wytch. <w>"I'm home, $nickname!"</w><br><br><w>"Were you a good little helper today?"</w><br><br>She seems to float across the room, all the while undressing from her outdoor clothes, simply dropping them on the floor as she walks - recreating the mess you worked so hard to clean up today.', Hval: 0}>><<set $DessertIntro = {Message: 'She leads you into the bedroom and leaps onto the mattress with a sigh and a laugh. <w>"I've had to handle more than a few men today, it's time for someone to manhandle me."</w>', Hval: 0}>><<set $SleepOption = {Message: '', Hval: 0}>><<set $MissDesc = 'your captor'>><<set $LevelUp = 'you finally drift off into sleep. At least she seemed pleased with you today, perhaps tomorrow's chores and changes won't be as severe.'>><<set $LevelDown = 'you finally drift off into sleep. You kept your pride alive and your objectives clear, despite how upset $MissDesc was. Your hand absentmindedly traces a line down your changed body, and you wonder if it was worth it, if it will be worth it...'>><<set $NoLevel = 'you finally drift off into sleep. Unsure what changes are in store for tomorrow.'>><<set $cuss = {out: 'Feeling her beginning to cast a spell, your emotions get the better of you. <mc>"Damn your infernal soul to flame and death!"</mc>', banned: false, reply: 'She doesn't even seem phased, just rolling her eyes, <w>"Gods what a little drama queen!"</w><br><br><w>"Seems I'm just not getting through to you. Perhaps another lesson will help convince you to be better behaved."</w>'}>><<set $DinnerIntro = '<w>"Good? Good. Now, let's eat."</w>'>><<set $MissFace = 'smirk'>>
<<case 1>>
<<set $WytchLook = {Message: 'Sitting up, you glance over at $MissNic, facing away from you and sleeping soundly. The light spills over her body, drawing a highlight on her incredible curves. Soft shoulders race down to a narrow waist, only to swoop back upwards into her wide, womanly hips. A thin blanket lazily covers her legs from the hips down, but does little to hide the curve of her magnificent ass.<br><br>What an absolutely incredible body, you think as a warm tingling gathers between your legs.', Hval: 1}>><<set $GoodMorning = {Message: '<w>"Good morning to you too, $nickname!"</w> her sing-song voice drifts down to you. As she makes her way down the stairs, her voluptuous, sexy body bounces and sways in every direction at once. She's wearing some kind of negligee nightdress, the sheer fabric providing little support and even less modesty. You can't help but stare at the lurid display provided by her simply walking. Your body reacts too, tingling all over and poking out your clothing. She smiles and gives you a playful flick as she passes by, causing you to wince in pleasure. ', Hval: 2}>><<set $Goodbye = {Message: 'She finishes with a sweet smile and blown kiss before turning and heading out the door.', Hval: 0}>><<set $dayStartMessage = {Message: 'Another day, another mess to clean up. Better get started!', Hval: 0}>><<set $ImHome = {Message: 'The front door bursts open, filled with the curvy form of the Scarlet Wytch. <w>"I'm home, $nickname!"</w><br><br><w>"Did you have a nice day?"</w><br><br>She seems to float across the room, all the while undressing from her outdoor clothes, revealing ever more of her delicious body.', Hval: 0}>><<set $DessertIntro = {Message: 'She leads you into the bedroom and leaps onto the mattress with a sigh and a laugh. <w>"It's been a long day, I need some of your special attention."</w>', Hval: 0}>><<set $SleepOption = {Message: '', Hval: 0}>><<set $MissDesc = 'the Wytch'>><<set $LevelUp = 'you finally drift off into sleep, smiling at the idea of a job well done and $MissNic pleased.'>><<set $LevelDown = 'you finally drift off into sleep. You didn't really make any progress today, but you remind yourself it could have been worse as your hand traces a line down your changed body.'>><<set $NoLevel = 'you finally drift off into sleep. Unsure what changes are in store for tomorrow.'>><<set $cuss = {out: 'Feeling her beginning to cast a spell, your emotions get the better of you. "Damn your infernal soul to flame and death!"', banned: false, reply: 'She doesn't even seem phased, just rolling her eyes, <w>"Gods what a little drama queen!"</w><br><br><w>"Seems I'm just not getting through to you. Perhaps another lesson will help convince you to be better behaved."</w>'}>><<set $DinnerIntro = '<w>"Good? Good. Now, let's eat."</w>'>><<set $MissFace = 'happy1'>>
<<case 2>>
<<set $WytchLook = {Message: 'Sitting up, you glance over at $MissNic, facing away from you and sleeping soundly. The light spills over her body, drawing a highlight on her incredible curves. Soft shoulders race down to a narrow waist, only to swoop back upwards into her wide, womanly hips. A thin blanket lazily covers her legs from the hips down, but does little to hide the curve of her magnificent ass.<br><br>"What an absolutely incredible woman", you think as a warm tingling gathers between your legs. You can't help but reach out and run a hand along her soft skin, watching it become taught and bumpy at your touch. She lets out a soft "mmmm" while still asleep. You stop yourself there and decide to let her sleep a little more.', Hval: 3}>><<set $GoodMorning = {Message: '<w>"Good morning $nickname!"</w> her sing-song voice drifts down to you. As she makes her way down the stairs, her voluptuous, sexy body bounces and sways in every direction at once. She's wearing her negligee nightdress, the sheer fabric providing little support and even less modesty. You stare hungrily at her beautiful assets straining against the fabric as she walks up to you and gives you a morning squeeze before going over today's list.', Hval: 2}>><<set $Goodbye = {Message: 'After giving you your chores and getting dressed, she gives you another hug and peck on the cheek before heading out for the day.', Hval: 0}>><<set $dayStartMessage = {Message: 'Another day of cleaning. Let's get this place shining!', Hval: 0}>><<set $ImHome = {Message: 'The front door bursts open, filled with the curvy form of the Scarlet Wytch. <w>"I'm home, $nickname!"</w><br><br><w>"Did you have a nice day?"</w><br><br>She seems to float across the room, all the while undressing from her outdoor clothes, revealing ever more of her delicious body.', Hval: 0}>><<set $DessertIntro = {Message: 'She leads you into the bedroom and leaps onto the mattress with a sigh and a laugh. <w>"Oh $nicknameS, I've been thinking of fucking you all day, come here!"</w>', Hval: 0}>><<set $SleepOption = {Message: '', Hval: 0}>><<set $MissDesc = $MissNic>><<set $LevelUp = 'you finally drift off into sleep, smiling at the idea of a job well done and $MissNic pleased.'>><<set $LevelDown = 'you finally drift off into sleep. You didn't really make any progress today, but you remind yourself it could have been worse as your hand traces a line down your changed body.'>><<set $NoLevel = 'you finally drift off into sleep. Unsure what changes are in store for tomorrow.'>><<set $cuss = {out: 'Feeling her beginning to cast a spell, your emotions get the better of you. "Damn your infernal soul to flame and death!"', banned: true, reply: 'She doesn't even seem phased, just rolling her eyes, <w>"Gods what a little drama queen!"</w><br><br><w>"Seems I'm just not getting through to you. Perhaps another lesson will help convince you to be better behaved."</w>'}>><<set $DinnerIntro = '<w>"Good? Good. Now, let's eat."</w>'>><<set $MissFace = 'happy2'>>
<</switch>><<set $return = "GenStore">>
<<set $storymode = true>>
<<set $miscpic = {type:'pic', src: 'misc/shop.jpg'}>>
<<display "MISC">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="npc shopkeep"><img src="resources/npcs/shopkeep/shopkeep-clothed.png"><img src="resources/npcs/shopkeep/shopkeep-sus.png"></div>
You enter the general goods shop. The owner glances at you, but quickly looks down again - intimidated by your large (and frankly scary) appearance.<br><br>
It's an average tiny general store in an average tiny town. A few essentials and farming implements….and very little else.<br><br>
<disabled>Nothing you need here at the moment.</disabled><br>
<br>
[[Leave|TownFirst]]
</div></div>
<<set $blushLvl = 0>>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
$WytchLook.Message<br><br>
<<link "Back" $return>><</link>>
</div></div><<set $return = "MountainA">>
<<set $faceMood = $defaultMood>>
<<display "EXT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
The birds and insects chirp merrily as you make your way up the steep mountain path. The scenic green trees against a blue sky make it hard to remember that dark sorcery dwells here. Knowing the danger, you don't let the serene sights distract you. You place every step carefully, aware of each snapped twig or rustle in the bushes - ready for an ambush at any moment...<br><br>
Thankfully, nothing happens. Before long you find yourself at a clearing around the Wytch's cabin. It's small, and in good condition, despite the distance from town. Truth be told, you're not sure whether to feel relieved or worried by how average it is.<br><br>
[[Investigate|OutsideFirst]]
</div></div>/*Temp vars assignments*/
<<set $fireTask = true>>
<<set $cleanupTask = true>>
<<set $dinnerTask = false>>
<<set $washingTask = true>>
<<set $taskNum = 3>>
<<set $accHood = '<img src="resources/avatar/blank.png" />'>>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
You make your way into the living room. The piles of clothes and dishes reminding you of the work that faces you today. You sigh and begin preparing for the day.<br><br>
Not long after, you hear creaking on the stairs as $MissNic is finally awake and coming down.<br><br>
<<set _levelSort = "Morning" + $level>>
<<if $hunterDays < 1 && $hunterWarn > 0>>
<<set $hunterDays = 0>>
<<link "Greet $MissNic" "Morning-Last">><</link>>
<<elseif $hunterDays < 1>>
<<set $hunterDays = 0>>
<<link "Greet $MissNic" "Morning-Last-Secret">><</link>>
<<else>>
<<link "Greet $MissNic" _levelSort>><<set $stress += 1>><</link>>
<</if>>
</div></div><<set $faceMood = "sleep.png">>
<<set $storymode = true>>
<<set $topless = false>>
<<set $layer1 = '<img src="resources/avatar/blank.png" />'>>
<<set $accHood = '<img src="resources/avatar/blank.png" />'>>
<<set $miscpic = {type:'vid', src: 'ext/night.mp4'}>>
<<display "MISC">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<<if $decision == "">><<set _decisionPre = "After a long day,">>
<<else>><<set _decisionPre = "Your decision made,">><</if>>
<<if $LU == true>>
_decisionPre $LevelUp
<<elseif $LD == true>>
_decisionPre $LevelDown
<<else>>
_decisionPre $NoLevel
<</if>><br><br>
<<if $sleepDown == true>>
<<if $changed == true>>
<<link "Inspect your changes" "Description">><<set $stress += 1>><<set $return = "LevelChange">><</link>><br>
<</if>>
<<link "Morning" "WakeUpAlone">><<set $days++>><</link>>
<<else>>
<<if $changed == true>>
<<link "Inspect your changes" "Description">><<set $return = "LevelChange">><</link>><br>
<</if>>
<<link "Morning" "WakeUp">><<set $days++>><</link>>
<</if>>
</div></div>
<<display "StoryDB">>
<<set $changed = false>>
<<set $LU = false>>
<<set $LD = false>>
/*Level Limiter*/
<<if $level > 4>>
<<set $level = 4>>
<</if>>
/*Clear out decision link*/
<<set $decision = "">>/*Temp vars assignments*/
<<set $fireTask = true>>
<<set $cleanupTask = true>>
<<set $dinnerTask = false>>
<<set $washingTask = true>>
<<set $taskNum = 3>>
<<set $accHood = '<img src="resources/avatar/blank.png" />'>>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
Recall test<br>
<<if typeof $slorp != 'undefined'>>
There is no slorp
<<else>>
Slorp 4eva
<</if>>
/* Script to insert avatar change in story, working*/
<<script>>
$(function() {$("#layer8 img").attr('src', 'resources/avatar/layer8/' + State.variables.faceState + '/laugh.png')});
<</script>>
</div></div><<switch $equipment>>
<<case -2>>
<<set $sex = 'M'>><<set $under.Pants = 'Nearly bursting through your trousers is'>><<set $under.Dress = 'Obscenely stretching tenting out the front of your dress is'>><<set $under.Long = 'a mind-boggling huge cock - as long as your forearm'>><<set $under.Med = 'gigantic dick'>><<set $under.Short = 'cock'>><<set $under.Wear = ', jutting obscenely out the side of your underwear.'>><<set $under.Panties = ', jutting obscenely out the side of your skin-tight panties.'>><<set $WytchSex.Fuckword = 'Fuck her'>><<set $WytchSex.Fuck = 'You pull back momentarily, enough time for her to look into your eyes and spread her legs wide. You lean back and let the your huge cock drift into view. You still can't get over the size, it's juts out straight from your body like a construction board, purple and twitching. You have to carefully maneuver it between her legs to avoid bumping her knees.<br><br>You lay the base of it across her glistening pussy, the end slapping up around her navel.<br><br><w>"Damn I do good work."</w> she says, probably to herself, eyes locked on the missile between her legs.<br><br><mc>"I'm not complaining, that's for sure,"</mc> you muse as you start to pull downward - dragging the long shaft between her wet folds.<br><br>You rub it up and down a few times this way, $MissNic cooing in delight, finally pulling all the way back and aligning the tip with her hole. You have no idea whether she'll be able to take this monster, it's probably three fingers thick. Slowly, her pussy parts, wrapping your cock in a warm slick wetness. It's tight, more than you've ever felt before. She's already biting her lip, partly in pleasure now, partly in expectation of taking the whole thing. You keep pushing, slowly, inch by inch. <cap>$MissNic</cap> is barely able to hold it together, beginning to quiver and shake, impaled on your massive staff. Half way in, she's fallen onto the bed, eyes rolled back with one hand grabbing the sheets for support, and the other kneading her own massive tit.<br><br>You pull back then plunge in again faster, eliciting a deep moan from her.<br><br>You keep going faster and faster. Both her hands now are clinging to the sheets for dear life, letting her huge breasts flop around on her chest.<br><br>Her moans turn into shrieks, her body tenses more each time your cock slams home.'>><<set $Masturbation.Act = 'Lost in feeling and fantasy, you grasp onto your leviathan of a cock, enjoying how you can grasp on to it with both hands - double the pleasure. It pulses as you begin long, slow strokes up and down the shaft. Your breathing gets faster, picking up pace with your stroking. Faster and faster, you begin to grunt and groan in pleasure. The twitching of the mammoth member is so strong, it pushes your hands. In less than a minute, your whole body tightens up in preparation for the main event. It hits you like a truck. You're racked with convulsions, losing control and falling back on the bed, while your flagpole of a cock waves wildly above you, spraying ropes of hot cum all over the room. This is going to take half the day to clean up!'>><<set $under.MascIntro = '<w>"<magic>My,what</magic> a magnificent specimen of a cock. That thing is as thick as my wrist and as long as my forearm! The girl that rides that beast that will have stories to tell."</w><br><br>'>><<set $under.Masc = 'A pulse seems to shoot through you, flowing into your sizable dick, warm and tingly. It radiates outward somewhat, creeping up into your abdomen, and filling your belly with warmth, before retreating back down to your cock again. It concentrates there, intensifying the feeling and pleasure.<br><br>It feels good, very good. You were never really soft, but you're definitely harder now - your cock again poking itself out the side of your underwear. It twitches and stretches longer. Then again, longer. And longer again. It slides along your leg, like a snake burrowing its way across your thigh. Before you were worried about stretching our your underwear, now you worry you might ruin your overclothes with your massive - and growing - member.<br><br>When it finally stops, you're in awe. Huge doesn't begin to describe it. As long as your forearm, and nearly as thick as your wrist, it bulges out of your underwear...hell, even your clothes obscenely. It twitches in response to the attention, shifting your clothes from your waist to your ankles.'>><<set $baseH = 3>><<set $minStress = 2>><<set $MascAfter = 'You look down your body to between your legs. Damn, you don't even need to open your bottoms to see it. Your cock is completely soft, but it still bulges out of your clothes lewdly - laying against your body like a sleeping snake. At least, it was sleeping. Just looking at it, thinking about it seems to set it off. It pulses and <i>inflates</i> sliding up along your body, its own weight too heavy to stick up properly. It pokes itself out of your underwear and keeps going, the bulbous, purple tip twitching against your stomach. While you decide not to beat off right now, you can't fully resist its demands, your hand stroking lazily up and down the looong shaft as you drift off to sleep.'>><<set $eqmax = 3>>
<<case -1>>
<<set $sex = 'M'>><<set $under.Pants = 'Barely contained in your trousers, is'>><<set $under.Dress = 'Blatantly obvious under your dress is'>><<set $under.Long = 'a <i>massive</i> cock - at least 10 inches long'>><<set $under.Med = 'huge cock'>><<set $under.Short = 'cock'>><<set $under.Wear = ', stretching your underwear to the limit.'>><<set $under.Panties = 'jutting obscenely out the side of your skin-tight panties.'>><<set $WytchSex.Fuckword = 'Fuck her'>><<set $WytchSex.Fuck = 'You pull back momentarily, enough time for her to look into your eyes and spread her legs wide. You smile and maneuver yourself on the bed, carefully aligning that huge cock against the folds of her glistening pussy.<br><br>You start to slowly push in, stretching her wide. She's already biting her lip, partly in pleasure now, partly in expectation of taking the whole thing. You keep pushing, slowly, inch by inch. <cap>$MissNic</cap> is barely able to hold it together, beginning to quiver and shake, impaled on your massive staff. By the time you're 80% inside, she's fallen onto the bed, eyes rolled back with one hand grabbing the sheets for support, and the other kneading her own massive tit.<br><br>You pull back then plunge in again faster, eliciting a deep moan from her.<br><br>You keep going faster and faster. Both her hands now are clinging to the sheets for dear life, letting her huge breasts flop around on her chest.<br><br>Her moans turn into shrieks, her body tenses more each time your cock slams home.'>><<set $Masturbation.Act = 'Lost in feeling and fantasy, you grasp onto your huge cock, enjoying how it completely fills your hand. It pulses as you begin long, slow strokes up and down the shaft. Your breathing gets faster, picking up pace with your stroking. Faster and faster, you begin to grunt and groan in pleasure. In less than a minute, your whole body tightens up in preparation for the main event. It hits you like a truck. You're racked with convulsions, making you throw your head back with a hefty grunt. Your cock spurts out load after load across the bedroom - yet another mess you have to clean up.'>><<set $under.MascIntro = '<w>"<magic>My,what</magic> an impressive tool you have! Hard, thick, and...oh I'd say 10 inches at least! Welcome to the big leagues, $nicknameS."</w><br><br>'>><<set $under.Masc = 'A pulse seems to shoot into you, flowing into your crotch, warm and tingly. It radiates outward somewhat, creeping up into your abdomen, and filling your belly with warmth, before retreating back down to your cock again. It concentrates there, intensifying the feeling and pleasure.<br><br>It feels good, very good. You start to get hard. Your cock twitches and stretches longer. Then again, longer. And longer again. A moment ago, it was tight in underwear, but now it's stretching them to the absolute limit. You start to worry you might run out of room when the head of your cock pops out the side hem, free to slide hotly along your leg.<br><br>Even under your clothes, you can see the huge bulge in your underwear, as well as where the head pops out. Somehow, seeing this makes you even hornier, causing your cock, and with it your clothes, to twitch in excitement.'>><<set $under.FemIntro = '<w>"<magic>My,what</magic> an impressive tool you have! Hard, thick, and...oh I'd say 10 inches at least! I think we need to bring you back to reality, don't you?"</w><br><br>'>><<set $under.Fem = 'A pulse seems to drift into your massive cock. The warm, tingly feeling radiates outward somewhat, creeping up into your abdomen, filling your belly with warmth, before retreating back down again. It concentrates there, intensifying the feeling and pleasure. The massive member, which has been constantly hard, seems to perk up even more. But then a stranger feeling...it's almost like the fleeting feeling when you lose an erection, but you remain just as hard as ever.<br><br>You feel it, sliding up against your leg like a python retreating into its nest. Then you realize, it's shrinking!<br><br>It pulls up and up, until it's a mere...or at least a manageable 10 inches long.<br><br>Sad as you are to lose what was surely a record-breaking fuck-tool, you're more than a little relieved to be able to walk normally. '>><<set $baseH = 2>><<set $minStress = 1.5>><<set $MascAfter = 'You look down your body to between your legs, pulling open your bottoms for inspection, revealing your newly huge cock. It lays against your pelvis like a weighty sausage. Just looking at it seems to wake it up, and it begins to inflate, pulsing larger and larger, until you don't need to hold the hem of your underpants anymore to see inside. It takes all your willpower to resist reaching down and stroking it, but you manage. Instead pulling up the blanket and pitching a tent for yourself.'>><<set $FemAfter = 'You look down your body to between your legs, pulling open your bottoms for inspection. It's still huge, laying like a massive sausage against your pelvis, but it's a more normal kind of huge now. Just looking at it seems to wake it up, and it begins to inflate, pulsing larger and larger, until you don't need to hold the hem of your underpants anymore to see inside. It takes all your willpower to resist reaching down and stroking it, but you manage. Instead pulling up the blanket and pitching a tent for yourself.'>><<set $eqmax = 3>>
<<case 0>>
<<set $sex = 'M'>><<set $under.Pants = 'Hidden in your trousers, is'>><<set $under.Dress = 'Bobbing under your dress is'>><<set $under.Long = 'your cock - a proud 8 inches long'>><<set $under.Med = 'large cock'>><<set $under.Short = 'cock'>><<set $under.Wear = ', tenting out your underwear.'>><<set $under.Panties = 'uncomfortably tucked in your panties.'>><<set $WytchSex.Fuckword = 'Fuck her'>><<set $WytchSex.Fuck = 'You pull back momentarily, enough time for her to look into your eyes and spread her legs wide. Wordlessly you understand and kneel on the bed below her, placing the tip of your throbbing cock against the folds of her glistening pussy.<br><br>She's already squirming in pleasure, and trying to push on to you. Without any tricks or play you push yourself deeeeep into her, burying your cock inside as far as it will go.<br><br>Her girlish panting gives way to a deep moan of pleasure as her eyes roll back and she bites her bottom lip.<br><br>You retract and then plunge in again, eliciting another moan, then again, then again, increasing the pace stroke by stroke until you are fucking her frantically on the bed.<br><br>Her enormous tits roll back and forth like ocean waves and her plush ass jiggles in time under you, slapping your balls violently.<br><br>Her moans turn into shrieks as her body tenses more each time your cock slams home.'>><<set $Masturbation.Act = 'Lost in feeling and fantasy, your hand tightens around your cock. It pulses in your grip as you stroke, your breath growing short and ragged, matching the increasing pace of your stroking. Faster and faster, your whole body tightens in preparation for the climax. Then it hits you like a hammer. You're racked with convulsions, making you throw your head back with a hefty grunt. Your cock spurts out its load across the bedroom - yet another mess you have to clean up.'>><<set $under.MascIntro = '<w>"<magic>My,what</magic> a lovely cock you have there, hard as iron and good bit above average, right? I can't imagine the relief you feel now to be back."</w><br><br>'>><<set $under.Masc = 'A pulse seems to drift into your crotch, warm and tingly. It radiates outward somewhat, creeping up into your abdomen, and filling your belly with warmth, before retreating back down to your short, little cock again. It concentrates there, intensifying the feeling and pleasure. Despite yourself, you start to get hard. Your cock twitches and stretches longer. Then again, longer. And longer again. You can feel it beginning to strain against your underwear, creeping along your leg as it grows in size.<br><br>It's back! You feel a modicum of joy as your cock is back to its original size. Hard and begging for release, but again normal!'>><<set $under.FemIntro = '<w>"<magic>My,what</magic> a lovely cock you have there, hard as iron and a good bit above average, right? I'm sure you were proud, but it was a bit much."</w><br><br>'>><<set $under.Fem = 'A pulse seems to drift into you from your massive cock. The warm, tingly feeling radiates outward somewhat, creeping up into your abdomen, filling your belly with warmth, before retreating back down again. It concentrates there, intensifying the feeling and pleasure. Despite yourself, the huge tool twitches hard again, poking its way out the side of your underwear. But then a stranger feeling...it's almost like the fleeting feeling when you lose an erection, but you remain just as hard. As your penis dips back into your underwear, you realize that it's shrinking!<br><br>Soon, your cock is back to its old self again. Still a very respectable length, but you do kind of miss being "upgraded".'>><<set $baseH = 1>><<set $minStress = 1>><<set $MascAfter = 'You look down your body to between your legs, pulling open your bottoms for inspection. For better or worse, you're back to your original size - you're "you" again. Despite all the other changes, seeing your wonderfully normal (well, slightly larger than normal) cock fills you with a sense of self again. You let your bottoms snap closed again and lay back with a smile.'>><<set $FemAfter = 'You look down your body to between your legs, pulling open your bottoms for inspection. For better or worse, you're back to your original size - you're "you" again. Despite all the other changes, seeing your wonderfully normal (well, slightly larger than normal) cock fills you with a sense of self again. You let your bottoms snap closed again and lay back with a smile.'>><<set $eqmax = 3>>
<<case 1>>
<<set $sex = 'M'>><<set $under.Pants = 'Hidden in your trousers, is'>><<set $under.Dress = 'Hidden under your dress is'>><<set $under.Long = 'a <i>tiny, little</i> cock - barely 3 inches long'>><<set $under.Med = 'tiny cock'>><<set $under.Short = 'prick'>><<set $under.Wear = ', bobbing around inside your underwear.'>><<set $under.Panties = 'tucked tightly in your panties.'>><<set $WytchSex.Fuckword = 'Fuck her'>><<set $WytchSex.Fuck = 'You pull back momentarily, enough time for her to look into your eyes and spread her legs wide. You know what she wants - hell, you want it too. You reach down to position your cock at her glistening entrance, and pause for a moment, remembering how small and diminished you are now - barely 3 inches raging hard.<br><br>She doesn't seem to notice or care, squirming and demanding you hurry. Swallowing your pride, you dive in, literally. Grinding your hips against her to get as deep inside as you can. It still feels amazing, and judging by her pants of excitement, she's enjoying it as well.<br><br>Surprisingly, with your smaller cock, you have an easier time maneuvering inside, finding and hitting the spots that make her yelp. Your gyrations are much more varied than usual, moving around to find the best position instead of the usual hammering back and forth.<br><br>Her too, she is also dancing around on the bed, getting the most out of your efforts.<br><br>Soon her panting turns into shrieking as her body tenses, she grabs your ass and pulls you as deep into her as possible...'>><<set $Masturbation.Act = 'Lost in feeling and fantasy, your fingers grasp your little cock in a pinch. You're not used to masturbating with your fingers instead of your palm, but it feels great! You pinch and twist, going faster and faster. Your little cock is twitching furiously and your whole body tightens in preparation for your climax. Then it hits you like a hammer. You're racked with convulsions, making you throw your head back with a breathy moan. Your cock shoots out a single spurt of cum across the bedroom.<br><br>You look at the pathetically small amount of semen from your shrunken little dick. <mc>"Well, at least it's easier to clean up,"</mc> you sigh to yourself.'>><<set $under.MascIntro = '<w>"You can have a little back, but you're still in trouble. <magic>My,what</magic> a cute little prick you have there, just more than a handful."</w> Seeing your crestfallen face, she wags a finger at you, <w>"Now now, beggars can't be choosers."</w><br><br>'>><<set $under.Masc = 'A pulse seems to drift into you, slowly flowing into your crotch, warm and tingly. It radiates outward somewhat, creeping up into your abdomen, and filling your belly with warmth, before retreating back down to your tiny little nub again. It concentrates there, intensifying the feeling and pleasure. You're not sure if it's the magic, the closeness to $MissNic, or the excitement of regaining some of your masculinity, but you start to get hard. Your cock twitches and stretches longer. Then again, longer. And longer again. Soon you can feel it - maybe not stretching - but at least filling your underwear again!<br><br>You're as relieved as you are horny. Now that you can fuck something again, you are very ready to do so.'>><<set $under.FemIntro = '<w>"<magic>My,what</magic> a cute little prick you have there, just more than a handful."</w>'>><<set $under.Fem = 'A pulse seems to drift into you, permeating your insides. The warm, tingly feeling radiates outward somewhat, creeping up into your abdomen, filling your belly with warmth, before retreating back down again. It concentrates there, intensifying the feeling and pleasure. You're filled with fear and anger, knowing what's coming next. Despite that, you feel your cock getting hard, unaware of what's about to happen.<br><br>It begins. Moments ago, you filled your underclothes to the brim. Now, you can feel a much looser fit, plenty of room for your diminished cock.<br><br>You're so distraught that you're almost ready to cry out, but you manage to hold on to some of your tongue and pride.'>><<set $baseH = 0.8>><<set $minStress = 0.2>><<set $MascAfter = 'You look down your body to between your legs, pulling open your bottoms for inspection. Your little cock stirs slightly at the attention, poking up a little. "Little" being the operative word, sure it's bigger than before, but it's still only about three inches long, even at full attention - which it is rapidly approaching. You ignore the pleading little appendage, instead laying back and staring at the ceiling, waiting for sleep to come.'>><<set $FemAfter = 'You look down your body to between your legs, pulling open your bottoms for inspection. Your little cock stirs slightly at the attention, poking up a little. "Little" being the operative word, even as it straightens up, begging for attention, it's still only about three inches long. You ignore the pleading little appendage, instead laying back and staring at the ceiling, waiting for sleep to come.'>><<set $eqmax = 3>>
<<case 2>>
<<set $sex = 'M'>><<set $under.Pants = 'Hidden in your pants, is'>><<set $under.Dress = 'Hidden under your dress is'>><<set $under.Long = 'a <i>tiny, little</i> nub of a cock - barely an inch or two long'>><<set $under.Med = 'nub of a cock'>><<set $under.Short = 'nub'>><<set $under.Wear = ', hardly noticeable even when erect.'>><<set $under.Panties = ', packed neatly in your panties.'>><<set $WytchSex.Fuckword = 'Try to fuck her with your microdick.'>><<set $WytchSex.Fuck = 'You pull back momentarily, enough time for her to look into your eyes and spread her legs wide. You know what she wants - you badly want it too. But can you? Your tiny excuse for a penis is hardly even an inch or two long, your fingers might do a better job - and they've shrunk too!<br><br>You dip into her. It still feels as good as ever, in some ways even better. The nerves of your cock seem to all still be there, just concentrated in a smaller space. The warm wetness of her pussy still wraps around you and pushes softly.<br><br>At the same time, it feels very different. You're used to a much longer entrance, slowly sliding in, and a tightness that is definitely not there now. Your partner usually gasps in pleasure at the mere feeling of you entering, that too is notably lacking. This will require some extra effort.<br><br>Thrusting is right out, since you barely prick her, so you try moving up and down instead, grinding your crotch against hers. It works surprisingly well. Each swipe, you pull up and catch your tiny (but still very hard) cock against her clit, then down and around the rest of her. She too is dancing around on the bed. Midway through, you switch positions, opening your legs opposite hers, like two pairs of scissors rubbing against each other.<br><br>Soon her panting turns into shrieking as her body tenses, she grabs your ass and pulls you as deep into her as possible...'>><<set $Masturbation.Act = 'Lost in feeling and fantasy, your fingers grasp your little cock in a pinch. You're not used to masturbating with your fingers instead of your palm, but it feels great! You pinch and twist, going faster and faster. Your little cock is twitching furiously and your whole body tightens in preparation for your climax. Then it hits you like a hammer. You're racked with convulsions, making you throw your head back with a breathy moan. Your cock shoots out a single spurt of cum across the bedroom.<br><br>You look at the pathetically small amount of semen from your shrunken little dick. <mc>"Well, at least it's easier to clean up,"</mc> you sigh to yourself.'>><<set $under.MascIntro = '<w>"<magic>My,what</magic> a tiny, little prick you have there, it can't be more than an inch long!"</w> You know you're only going back to a paltry one inch long, but you're still excited to get it back.<br><br>'>><<set $under.Masc = 'A pulse seems to drift into you, slowly flowing into your crotch, warm and tingly. It radiates outward somewhat, creeping up into your abdomen, and filling your belly with warmth, before retreating back down inside you, nestling in your...womb. It concentrates there, intensifying the feeling and pleasure. You're not sure if it's the magic, the closeness to $MissNic, or the excitement of regaining some of your masculinity, you feel the tingles of pleasure. Your insides seem to jumble and gather, pushing downwards and outwards. Stretching and reforming until you can feel resistance pushing against your underwear!<br><br>You've got a dick again!<br><br>It may be only a tiny nub, but you once again <i>technically</i> are a man. As relieved as you are horny. Now that you can fuck something again, you are very ready to do so.'>><<set $under.FemIntro = '<w>"<magic>My,what</magic> a tiny, little prick you have there, it can't be more than an inch long!"</w><br><br>You feel the blood rushing out of your face as you go white in surprise, <mc>"An...inch?!?"</mc><br><br>'>><<set $under.Fem = 'A pulse seems to drift into you, permeating your insides. The warm, tingly feeling radiates outward somewhat, creeping up into your abdomen, filling your belly with warmth, before retreating back down again. It concentrates there, intensifying the feeling and pleasure. You're filled with quiet resignation, knowing what's coming next. Your tiny cock, unaware of what's about to happen, gets hard, rubbing against your underwear...<br><br>Then it stops rubbing. Your eyes go wide. You can still feel it, twitching and hard, but it's not even long enough to touch your underwear. Gods, it must not even be an inch long now.<br><br>You're so distraught that you're almost ready to cry.'>><<set $baseH = 0.7>><<set $minStress = 0.1>><<set $MascAfter = 'You look down your body to between your legs, pulling open your bottoms for inspection. You're a "man" again. At least technically, and even then by only the barest measure. In fact, you probably only "measure" an inch long now, even fully erect. You sigh and try to ignore the pleading little appendage, instead laying back and staring at the ceiling, waiting for sleep to come.'>><<set $FemAfter = 'You look down your body to between your legs, pulling open your bottoms for inspection. The tiny remnant of your cock pokes up slightly. You can feel it straining, fully erect, and yet it barely pokes an inch off your pelvis. Even your shrunken fingertip might be longer now. You sigh and try to ignore the pleading little appendage, instead laying back and staring at the ceiling, waiting for sleep to come.'>><<set $eqmax = 3>>
<<case 3>>
<<set $sex = 'F'>><<set $under.Pants = 'Hidden in your pants is'>><<set $under.Dress = 'Hidden under your dress is'>><<set $under.Long = 'a hairless, pretty, little pussy'>><<set $under.Med = 'little pussy'>><<set $under.Short = 'pussy'>><<set $under.Wear = ', nestled in your now oversized underwear.'>><<set $under.Panties = ', tucked neatly in your panties.'>><<set $WytchSex.Fuckword = 'Sex'>><<set $WytchSex.Fuck = 'SNAP<br><br>Even though the intoxicating pleasure of $MissNic’s copious, sensual flesh, the loud click of her fingers registers with you.<br><br>You glance up to meet her eyes, finding a sultry grin.<br><br>You bite your lip excitedly, knowing exactly what she plans to do next. You even hear the plop of the animated phallus landing on the sheets behind you.<br><br><cap>$MissNic</cap> reaches up wordlessly and starts fondling your hard nipple, making it tense up even further and forcing another coo out of your mouth.<br><br>Tweaking it further, she pushes up and uses her grip to guide you onto your back on the bed. She keeps pinching and twisting that little nub of pleasure - keeping you whimpering and squirming in her fingers. Her other hand finds the phallus and begins playing at the folds of your anxious pussy with it.<br><br>As you feel the slippery, thick knob push against your folds, you try to hold still, grabbing onto the bedsheets for support. Your eyes squint and you unconsciously hold your breath as $MissNic slides it slowly inside. Pleasure races through you in bolts with each little bump and movement accompanies the slowly building feeling of being filled.<br><br>You’re already on the edge, even as $MissNic begins working the thick rod in and out of you. In seconds flat, you cry out as a mini-orgasm races through you.<br><br>As you lay there, panting on the bed, $MissNic smiles down at you, <w>"You’re so cute, $nicknameS! I just <i>love</i> fucking you.”</w><br><br>You feel your face turning red in embarrassment. <w>”See! Now you’re even blushing! Adorable!”</w><br><br>She then turns and straddles your hips, her huge boobs swaying over you ominously. Once set there, she takes the other end of the phallus, still deep inside you, and inserts it in her own pussy with a long sigh. It impossibly bends and flexes to curve around her pubic bone while remaining hard and rigid at the same time - turning itself into a pseudo-cock for her.<br><br>She starts rocking her hips back and forth, pumping into you. Even though you’d just orgasmed, you’re already rocketing back up again. And judging by her “oh”s and “ah”s, $MissNic is right there with you.<br><br>The pleasure keeps building as $MissNic pumps you faster and faster. You grab onto her enormous, swinging breasts to steady them (and play with her nipples). She returns the favor, <<if $boobLvl == 5>>her fingers sinking deep into your own prestigious mounds.<<elseif $boobLvl == 4>>steadying your own jiggling orbs.<<elseif $boobLvl == 3>>tweaking the hard, jutting nipples of your own, much smaller, breasts.<<else>>tweaking your own sensitive nipples.<</if>><br><br>Just when you think you can’t handle it anymore, she snaps her fingers again, causing the phallus to begin vibrating inside you.<br><br>You both scream out simultaneously, bucking wildly against each other, quivering and jiggling for all you’re worth.'>><<set $Masturbation.Act = 'Your hand finds the fiery little patch between your legs, already hot and wet to the touch.<br><br>You cup your hand over it, pushing and rubbing and kneading your pussy around sensually. Long "mmmmm"s creep out of your mouth unconsciously.<br><br>The moisture is building, and your fingers have started to get slippery. Your body has begun to squirm and buck on its own.<br><br>You tease yourself letting some of your fingers slip briefly into the hot, wet, little slit - rubbing inside as well as out, wracking you with pleasure.<br><br>You want more. Need more. Your middle finger curls and fully dips inside, finding and rubbing your aching clitoris. Your quiet "mmm"s quickly turn into louder sensual pants and moans.<br><br>You're close now, your eyes shut tight, back arched, <<if $boobLvl > 2>>hips bucking, tits jiggling, <<else>>hips bucking, <</if>>mouth crying out for release.<br><br>After what seems like ages of playing and rubbing, you finally fly over the edge, screaming out and convulsing on the bed in pleasure.<br><br>It takes a few minutes to recover, laying there naked and panting on the bed, but you're already promising to do that again.'>><<set $under.MascIntro = '<w>"<magic>My what</magic> a pretty little pussy you have there! Such a delicate little flower for all the boys to compete over."</w>'>><<set $under.Masc = 'A pulse seems to penetrate deep inside you, for once though, it feels like a cooling and relaxing energy. As if some of the raging fire within you has actually calmed for once.'>><<set $under.FemIntro = '<w>"<magic>My what</magic> a pretty little pussy you have there! Such a delicate little flower for all the boys to compete over."</w><br><br>'>><<set $under.Fem = 'A pulse seems to penetrate deep inside you, energy rushing inwards. Your cock is already so small that it's barely even visible beneath the curve of your abdomen, but you feel it tug and pull. There's a warmth and a tingling inside it that seems to drift deeper between your thighs, the energy concentrating and collecting in a warm nest in your lower abdomen. The feeling pulls up further and further until it is completely inside. The intensity of the energy fades, but you're still left with a warm tingling in your nethers. You try tensing the muscles there, and instead of the twitch of a penis, you feel the squeeze of your new vaginal muscles.<br><br>You don't react, speechless and frozen with emotion. It's gone. It's really all gone.<br><br>$MissNic smiles and embraces you softly, <w>"Welcome to womanhood, my dear."</w>'>><<set $baseH = 0.6>><<set $minStress = 0>><<set $firstGirlFuck = 'You pull back momentarily, enough time for her to look into your eyes and spread her legs wide. You look down at her glistening pussy, ready and waiting for you, and are completely stuck for what to you.<br><br><cap>$MissNic</cap> bursts out laughing. <w>"Oh my gods, you should see yourself! You look completely dumbfounded!"</w><br><br>Despite being embarrassed, frustrated, and very, very horny, you end up laughing too. <mc>"You're right, I have no idea what I'm doing with this damned thing."</mc><br><br><cap>$MissNic</cap> smiles warmly and sits back up coming in to embrace you - pulling you in so tight that you end up sitting on her lap. Her <<if $change > 1>>smooth, velvety skin rubbing and slipping against your own softness, her <</if>><<if $boobLvl == 5>>huge, soft breasts squishing against your own impressive pair, filling the space between you and bulging out the sides.<<elseif $boobLvl == 4>>huge, soft breasts squish against yours - the warm pillows filling the space between you sensually.<<elseif $boobLvl == 3>>huge, soft breasts eclipsing your own, but feeling so good as everything squishes between you.<<else>>huge, soft breasts feeling divine as they crush against your chest.<</if>><br><br>You feel her hot breath on your face as she whispers, quietly and slowly into your ear, <w>"Now now, $nicknameS…"</w><br><br>Her fingers start at your shoulders and tickle their way down your bare, sensitive back, sending shivers through you, <w>"...I think, if you give it a chance…"</w><br><br>She reaches your <<if $buttLvl == 2>>wide, round ass, and traces circles around the expansive perimeter.<<elseif $buttLvl == 1>>round, feminine ass, and traces circles around the entire perimeter.<<else>>softened ass, tracing circles around its curves.<</if>> <w>"...you'll come to find…"</w><br><br>Her arm dips down under the curve of your bottom, where it meets your waiting pussy. She runs two fingers, gently and softly across the outer lips. <w>"...a whole new world of…"</w><br><br>A single finger dips in, <w>"...pleasure."</w><br><br>She curls her finger upwards. It's almost like she found a magical button inside you, as you are flooded with pleasure. You shudder and shake, cumming hard in her soft embrace.<br><br>All from one finger.<br><br>When you finally stop shaking and come to your senses, you look her back in the eyes. <mc>"That was amazing."</mc><br><br><w>"Girl, we're only just getting started…"</w> she smiles and pulls you down on the bed so you can return the favor...'>><<set $secondGirlFuck = 'Suddenly, $MissNic pushes you back off her.<br><br><mc>"What? What's wrong?"</mc> you pant breathily.<br><br>She's panting herself in excitement, <w>"Oh nothing wrong, in fact, it's going so well, I wanted to up the game a bit."</w><br><br>She snaps her fingers, and something rolls off the bookshelf and plops down on the bed next to you. Your eyes go wide as you realize it's a huge, double-sided, phallus, fashioned from some kind of translucent, shiny material. You're shocked even further as it seems to move on its own, crawling like an inchworm across the bed to in between $MissNic's legs, where it seems to revert to an inanimate state.<br><br>It's more than a little unnerving.<br><br><w>"It took a while to craft this thing, but trust me, it was worth it. It's even self-cleaning!"</w><br><br>She picks it up and begins rubbing the long, hard instrument against her glistening pussy, voicing sensual "mmmm"s the whole time.<br><br><w>"Care to join me?"</w><br><br>You can't help but think about how your life has become a nonstop series of unimaginable new experiences. You pick up the other end as it shakes and bobs from $MissNic's play at the other end. Surprising how similar it is in size and shape to your old cock - and that somehow makes it even weirder.<br><br>You scootch forward on your ass and line it up with your pussy. Due to all the foreplay, and admittedly the excitement of trying this out, you're already very wet and ready. You rub it between the lips, parting them slightly. It sends a shiver through you.<br><br><w>"There's a good girl, try it out."</w><br><br>You close your eyes and pull it inside.<br><br>The dual sensations of rubbing against your clit and being filled inside force your eyes back open again, with an unfocused stare at the ceiling.<br><br>Still barely aware of your surroundings through the fog of pleasure, $MissNic pulls you down on the bed into a hug. Her <<if $change > 1>>smooth, velvety skin rubbing and slipping against your own softness, her <</if>><<if $boobLvl == 5>>huge, soft breasts squishing against your own impressive pair, filling the space between you and bulging out the sides.<<elseif $boobLvl == 4>>huge, soft breasts squish against yours - the warm pillows filling the space between you sensually.<<elseif $boobLvl == 3>>huge, soft breasts eclipsing your own, but feeling so good as everything squishes between you.<<else>>huge, soft breasts crushing against your chest.<</if>> Even the phallus filling each of you seems to flex and bend into a U shape to accommodate the new position.<br><br>Once there she begins rocking you back and forth with her, causing the phallus to twist around, pump in and out. Every little turn or movement seems to bump it up against some new area and send another explosion of pleasure through you - causing you to twist and turn seeking ever more internal bumps and rubs. Soon the two of you are panting, singing a chorus of "ooh"s and "mmm"s while writhing on top of each other.<br><br>The pressure keeps building and building, you're like a bomb with a lit fuse, a dam ready to burst.<br><br>You happen to glance down at $MissNic and see her, biting her lip and trying to hold back with all her might. She looks at you with pleading eyes and says, "Now?"<br><br>You don't know what she means, your pleasure-wracked mind probably couldn't comprehend if you did, all you can do is nod through the pants of ecstasy.<br><br>She snaps her fingers again, and the phallus begins to vibrate.<br><br>Your world goes white.'>><<set $firstGirlSelf = 'Muscle memory guides your hand south to where your cock should be, but you only find the soft plane of your pubic mound.<br><br><mc>"Oh yeah."</mc><br><br>Cautious, unsure fingers keep traveling south until you reach the lines of your new…pussy. You're confused and a little hesitant about what to do, but you're so worked up now that nothing can stop you.<br><br>You start by tickling the sides, running your fingers in circles around the lips. Each tiny caress sends another shiver through you. You already knew from experience with other women, how soft, warm, and pliant a woman's sex is. But the feeling of fingers against your own pussy is divine - and has you whimpering and biting your lip in sheer pleasure.<br><br>Moisture is building, and your fingers have started to get slippery. You inch closer to the opening, the delicate circle motions have changed into more of a rubbing. Your body has begun to squirm and buck on its own.<br><br>Soon you're at the entrance and begin rubbing inside as well as out, dipping into the warm, wet folds and filling yourself with pleasure.<br><br>Suddenly you twitch and gasp as one of your fingers accidentally drag across your clit. The surprise doesn't stop you - you want more. Need more. You continue rubbing that hot little pleasure button. Surprised gasps quickly turn into sensual pants and moans.<br><br>You're close now, your eyes close, back arched, <<if $boobLvl > 2>>hips bucking, tits jiggling, <<else>>hips bucking, <</if>>and crying out for release.<br><br>After what seems like ages of playing and rubbing, you fly over the edge, screaming out and convulsing on the bed in pleasure.<br><br>It takes a few minutes to recover, laying there naked and panting on the bed, but you're already promising to do that again.'>><<set $MascAfter = 'Not written yet'>><<set $FemAfter = 'You look down your body to between your legs, pulling open your bottoms for inspection. From this angle, you can't <i>see</i> anything, just a smooth mound curving downwards between your legs. But you can <i>feel</i> it, the cool night air against it, your bottoms tugging and rubbing as you hold them open. Even this small amount of friction sends a pang of pleasure through you, causing your…pussy to tingle in response. You let go of your underwear hem and let them snap back closed. "Welcome to womanhood" you whisper to yourself again in the dark.'>><<set $eqmax = 3>>
<<case 4>>
<<set $sex = 'F'>><<set $under.Pants = 'Hidden in your pants is'>><<set $under.Dress = 'Hidden under your dress is'>><<set $under.Long = 'a hairless, pretty, little pussy'>><<set $under.Med = 'little pussy'>><<set $under.Short = 'pussy'>><<set $under.Wear = ', nestled in your now oversized underwear.'>><<set $under.Panties = ', tucked neatly in your panties.'>><<set $WytchSex.Fuckword = 'Sex'>><<set $WytchSex.Fuck = 'SNAP<br><br>Even though the intoxicating pleasure of $MissNic’s copious, sensual flesh, the loud click of her fingers registers with you.<br><br>You glance up to meet her eyes, finding a sultry grin.<br><br>You bite your lip excitedly, knowing exactly what she plans to do next. You even hear the plop of the animated phallus landing on the sheets behind you.<br><br><cap>$MissNic</cap> reaches up wordlessly and starts fondling your hard nipple, making it tense up even further and forcing another coo out of your mouth.<br><br>Tweaking it further, she pushes up and uses her grip to guide you onto your back on the bed. She keeps pinching and twisting that little nub of pleasure - keeping you whimpering and squirming in her fingers. Her other hand finds the phallus and begins playing at the folds of your anxious pussy with it.<br><br>As you feel the slippery, thick knob push against your folds, you try to hold still, grabbing onto the bedsheets for support. Your eyes squint and you unconsciously hold your breath as $MissNic slides it slowly inside. Pleasure races through you in bolts with each little bump and movement accompanies the slowly building feeling of being filled.<br><br>You’re already on the edge, even as $MissNic begins working the thick rod in and out of you. In seconds flat, you cry out as a mini-orgasm races through you.<br><br>As you lay there, panting on the bed, $MissNic smiles down at you, <w>"You’re so cute, $nicknameS! I just <i>love</i> fucking you.”</w><br><br>You feel your face turning red in embarrassment. <w>”See! Now you’re even blushing! Adorable!”</w><br><br>She then turns and straddles your hips, her huge boobs swaying over you ominously. Once set there, she takes the other end of the phallus, still deep inside you, and inserts it in her own pussy with a long sigh. It impossibly bends and flexes to curve around her pubic bone while remaining hard and rigid at the same time - turning itself into a pseudo-cock for her.<br><br>She starts rocking her hips back and forth, pumping into you. Even though you’d just orgasmed, you’re already rocketing back up again. And judging by her “oh”s and “ah”s, $MissNic is right there with you.<br><br>The pleasure keeps building as $MissNic pumps you faster and faster. You grab onto her enormous, swinging breasts to steady them (and play with her nipples). She returns the favor, <<if $boobLvl == 5>>her fingers sinking deep into your own prestigious mounds.<<elseif $boobLvl == 4>>steadying your own jiggling orbs.<<elseif $boobLvl == 3>>tweaking the hard, jutting nipples of your own, much smaller, breasts.<<else>>tweaking your own sensitive nipples.<</if>><br><br>Just when you think you can’t handle it anymore, she snaps her fingers again, causing the phallus to begin vibrating inside you.<br><br>You both scream out simultaneously, bucking wildly against each other, quivering and jiggling for all you’re worth.'>><<set $Masturbation.Act = 'Your hand finds the fiery little patch between your legs, already hot and wet to the touch.<br><br>You cup your hand over it, pushing and rubbing and kneading your pussy around sensually. Long "mmmmm"s creep out of your mouth unconsciously.<br><br>The moisture is building, and your fingers have started to get slippery. Your body has begun to squirm and buck on its own.<br><br>You tease yourself letting some of your fingers slip briefly into the hot, wet, little slit - rubbing inside as well as out, wracking you with pleasure.<br><br>You want more. Need more. Your middle finger curls and fully dips inside, finding and rubbing your aching clitoris. Your quiet "mmm"s quickly turn into louder sensual pants and moans.<br><br>You're close now, your eyes shut tight, back arched, <<if $boobLvl > 2>>hips bucking, tits jiggling, <<else>>hips bucking, <</if>>mouth crying out for release.<br><br>After what seems like ages of playing and rubbing, you finally fly over the edge, screaming out and convulsing on the bed in pleasure.<br><br>It takes a few minutes to recover, laying there naked and panting on the bed, but you're already promising to do that again.'>><<set $under.MascIntro = '<w>"<magic>My what</magic> a pretty little pussy you have there! Such a delicate little flower for all the boys to compete over."</w>'>><<set $under.Masc = 'A pulse seems to penetrate deep inside you, for once though, it feels like a cooling and relaxing energy. As if some of the raging fire within you has actually calmed for once.'>><<set $under.FemIntro = '<w>"<magic>My what</magic> a pretty little pussy you have there! Such a delicate little flower for all the boys to compete over."</w><br><br>'>><<set $under.Fem = 'A pulse seems to penetrate deep inside you, energy rushing inwards. Your cock is already so small that it's barely even visible beneath the curve of your abdomen, but you feel it tug and pull. There's a warmth and a tingling inside it that seems to drift deeper between your thighs, the energy concentrating and collecting in a warm nest in your lower abdomen. The feeling pulls up further and further until it is completely inside. The intensity of the energy fades, but you're still left with a warm tingling in your nethers. You try tensing the muscles there, and instead of the twitch of a penis, you feel the squeeze of your new vaginal muscles.<br><br>You don't react, speechless and frozen with emotion. It's gone. It's really all gone.<br><br>$MissNic smiles and embraces you softly, <w>"Welcome to womanhood, my dear."</w>'>><<set $baseH = 0.6>><<set $minStress = 0>><<set $firstGirlFuck = 'You pull back momentarily, enough time for her to look into your eyes and spread her legs wide. You look down at her glistening pussy, ready and waiting for you, and are completely stuck for what to you.<br><br><cap>$MissNic</cap> bursts out laughing. <w>"Oh my gods, you should see yourself! You look completely dumbfounded!"</w><br><br>Despite being embarrassed, frustrated, and very, very horny, you end up laughing too. <mc>"You're right, I have no idea what I'm doing with this damned thing."</mc><br><br><cap>$MissNic</cap> smiles warmly and sits back up coming in to embrace you - pulling you in so tight that you end up sitting on her lap. Her <<if $change > 1>>smooth, velvety skin rubbing and slipping against your own softness, her <</if>><<if $boobLvl == 5>>huge, soft breasts squishing against your own impressive pair, filling the space between you and bulging out the sides.<<elseif $boobLvl == 4>>huge, soft breasts squish against yours - the warm pillows filling the space between you sensually.<<elseif $boobLvl == 3>>huge, soft breasts eclipsing your own, but feeling so good as everything squishes between you.<<else>>huge, soft breasts feeling divine as they crush against your chest.<</if>><br><br>You feel her hot breath on your face as she whispers, quietly and slowly into your ear, <w>"Now now, $nicknameS…"</w><br><br>Her fingers start at your shoulders and tickle their way down your bare, sensitive back, sending shivers through you, <w>"...I think, if you give it a chance…"</w><br><br>She reaches your <<if $buttLvl == 2>>wide, round ass, and traces circles around the expansive perimeter.<<elseif $buttLvl == 1>>round, feminine ass, and traces circles around the entire perimeter.<<else>>softened ass, tracing circles around its curves.<</if>> <w>"...you'll come to find…"</w><br><br>Her arm dips down under the curve of your bottom, where it meets your waiting pussy. She runs two fingers, gently and softly across the outer lips. <w>"...a whole new world of…"</w><br><br>A single finger dips in, <w>"...pleasure."</w><br><br>She curls her finger upwards. It's almost like she found a magical button inside you, as you are flooded with pleasure. You shudder and shake, cumming hard in her soft embrace.<br><br>All from one finger.<br><br>When you finally stop shaking and come to your senses, you look her back in the eyes. <mc>"That was amazing."</mc><br><br><w>"Girl, we're only just getting started…"</w> she smiles and pulls you down on the bed so you can return the favor...'>><<set $secondGirlFuck = 'Suddenly, $MissNic pushes you back off her.<br><br><mc>"What? What's wrong?"</mc> you pant breathily.<br><br>She's panting herself in excitement, <w>"Oh nothing wrong, in fact, it's going so well, I wanted to up the game a bit."</w><br><br>She snaps her fingers, and something rolls off the bookshelf and plops down on the bed next to you. Your eyes go wide as you realize it's a huge, double-sided, phallus, fashioned from some kind of translucent, shiny material. You're shocked even further as it seems to move on its own, crawling like an inchworm across the bed to in between $MissNic's legs, where it seems to revert to an inanimate state.<br><br>It's more than a little unnerving.<br><br><w>"It took a while to craft this thing, but trust me, it was worth it. It's even self-cleaning!"</w><br><br>She picks it up and begins rubbing the long, hard instrument against her glistening pussy, voicing sensual "mmmm"s the whole time.<br><br><w>"Care to join me?"</w><br><br>You can't help but think about how your life has become a nonstop series of unimaginable new experiences. You pick up the other end as it shakes and bobs from $MissNic's play at the other end. Surprising how similar it is in size and shape to your old cock - and that somehow makes it even weirder.<br><br>You scootch forward on your ass and line it up with your pussy. Due to all the foreplay, and admittedly the excitement of trying this out, you're already very wet and ready. You rub it between the lips, parting them slightly. It sends a shiver through you.<br><br><w>"There's a good girl, try it out."</w><br><br>You close your eyes and pull it inside.<br><br>The dual sensations of rubbing against your clit and being filled inside force your eyes back open again, with an unfocused stare at the ceiling.<br><br>Still barely aware of your surroundings through the fog of pleasure, $MissNic pulls you down on the bed into a hug. Her <<if $change > 1>>smooth, velvety skin rubbing and slipping against your own softness, her <</if>><<if $boobLvl == 5>>huge, soft breasts squishing against your own impressive pair, filling the space between you and bulging out the sides.<<elseif $boobLvl == 4>>huge, soft breasts squish against yours - the warm pillows filling the space between you sensually.<<elseif $boobLvl == 3>>huge, soft breasts eclipsing your own, but feeling so good as everything squishes between you.<<else>>huge, soft breasts crushing against your chest.<</if>> Even the phallus filling each of you seems to flex and bend into a U shape to accommodate the new position.<br><br>Once there she begins rocking you back and forth with her, causing the phallus to twist around, pump in and out. Every little turn or movement seems to bump it up against some new area and send another explosion of pleasure through you - causing you to twist and turn seeking ever more internal bumps and rubs. Soon the two of you are panting, singing a chorus of "ooh"s and "mmm"s while writhing on top of each other.<br><br>The pressure keeps building and building, you're like a bomb with a lit fuse, a dam ready to burst.<br><br>You happen to glance down at $MissNic and see her, biting her lip and trying to hold back with all her might. She looks at you with pleading eyes and says, "Now?"<br><br>You don't know what she means, your pleasure-wracked mind probably couldn't comprehend if you did, all you can do is nod through the pants of ecstasy.<br><br>She snaps her fingers again, and the phallus begins to vibrate.<br><br>Your world goes white.'>><<set $firstGirlSelf = 'Muscle memory guides your hand south to where your cock should be, but you only find the soft plane of your pubic mound.<br><br><mc>"Oh yeah."</mc><br><br>Cautious, unsure fingers keep traveling south until you reach the lines of your new…pussy. You're confused and a little hesitant about what to do, but you're so worked up now that nothing can stop you.<br><br>You start by tickling the sides, running your fingers in circles around the lips. Each tiny caress sends another shiver through you. You already knew from experience with other women, how soft, warm, and pliant a woman's sex is. But the feeling of fingers against your own pussy is divine - and has you whimpering and biting your lip in sheer pleasure.<br><br>Moisture is building, and your fingers have started to get slippery. You inch closer to the opening, the delicate circle motions have changed into more of a rubbing. Your body has begun to squirm and buck on its own.<br><br>Soon you're at the entrance and begin rubbing inside as well as out, dipping into the warm, wet folds and filling yourself with pleasure.<br><br>Suddenly you twitch and gasp as one of your fingers accidentally drag across your clit. The surprise doesn't stop you - you want more. Need more. You continue rubbing that hot little pleasure button. Surprised gasps quickly turn into sensual pants and moans.<br><br>You're close now, your eyes close, back arched, <<if $boobLvl > 2>>hips bucking, tits jiggling, <<else>>hips bucking, <</if>>and crying out for release.<br><br>After what seems like ages of playing and rubbing, you fly over the edge, screaming out and convulsing on the bed in pleasure.<br><br>It takes a few minutes to recover, laying there naked and panting on the bed, but you're already promising to do that again.'>><<set $MascAfter = 'Not written yet'>><<set $FemAfter = 'You look down your body to between your legs, pulling open your bottoms for inspection. From this angle, you can't <i>see</i> anything, just a smooth mound curving downwards between your legs. But you can <i>feel</i> it, the cool night air against it, your bottoms tugging and rubbing as you hold them open. Even this small amount of friction sends a pang of pleasure through you, causing your…pussy to tingle in response. You let go of your underwear hem and let them snap back closed. "Welcome to womanhood" you whisper to yourself again in the dark.'>><<set $eqmax = 3>>
<<case 5>>
<<set $sex = 'F'>><<set $under.Pants = 'Hidden in your pants is'>><<set $under.Dress = 'Hidden under your dress is'>><<set $under.Long = 'a hairless, pretty, little pussy'>><<set $under.Med = 'little pussy'>><<set $under.Short = 'pussy'>><<set $under.Wear = ', nestled in your now oversized underwear.'>><<set $under.Panties = ', tucked neatly in your panties.'>><<set $WytchSex.Fuckword = 'Sex'>><<set $WytchSex.Fuck = 'SNAP<br><br>Even though the intoxicating pleasure of $MissNic’s copious, sensual flesh, the loud click of her fingers registers with you.<br><br>You glance up to meet her eyes, finding a sultry grin.<br><br>You bite your lip excitedly, knowing exactly what she plans to do next. You even hear the plop of the animated phallus landing on the sheets behind you.<br><br><cap>$MissNic</cap> reaches up wordlessly and starts fondling your hard nipple, making it tense up even further and forcing another coo out of your mouth.<br><br>Tweaking it further, she pushes up and uses her grip to guide you onto your back on the bed. She keeps pinching and twisting that little nub of pleasure - keeping you whimpering and squirming in her fingers. Her other hand finds the phallus and begins playing at the folds of your anxious pussy with it.<br><br>As you feel the slippery, thick knob push against your folds, you try to hold still, grabbing onto the bedsheets for support. Your eyes squint and you unconsciously hold your breath as $MissNic slides it slowly inside. Pleasure races through you in bolts with each little bump and movement accompanies the slowly building feeling of being filled.<br><br>You’re already on the edge, even as $MissNic begins working the thick rod in and out of you. In seconds flat, you cry out as a mini-orgasm races through you.<br><br>As you lay there, panting on the bed, $MissNic smiles down at you, <w>"You’re so cute, $nicknameS! I just <i>love</i> fucking you.”</w><br><br>You feel your face turning red in embarrassment. <w>”See! Now you’re even blushing! Adorable!”</w><br><br>She then turns and straddles your hips, her huge boobs swaying over you ominously. Once set there, she takes the other end of the phallus, still deep inside you, and inserts it in her own pussy with a long sigh. It impossibly bends and flexes to curve around her pubic bone while remaining hard and rigid at the same time - turning itself into a pseudo-cock for her.<br><br>She starts rocking her hips back and forth, pumping into you. Even though you’d just orgasmed, you’re already rocketing back up again. And judging by her “oh”s and “ah”s, $MissNic is right there with you.<br><br>The pleasure keeps building as $MissNic pumps you faster and faster. You grab onto her enormous, swinging breasts to steady them (and play with her nipples). She returns the favor, <<if $boobLvl == 5>>her fingers sinking deep into your own prestigious mounds.<<elseif $boobLvl == 4>>steadying your own jiggling orbs.<<elseif $boobLvl == 3>>tweaking the hard, jutting nipples of your own, much smaller, breasts.<<else>>tweaking your own sensitive nipples.<</if>><br><br>Just when you think you can’t handle it anymore, she snaps her fingers again, causing the phallus to begin vibrating inside you.<br><br>You both scream out simultaneously, bucking wildly against each other, quivering and jiggling for all you’re worth.'>><<set $Masturbation.Act = 'Your hand finds the fiery little patch between your legs, already hot and wet to the touch.<br><br>You cup your hand over it, pushing and rubbing and kneading your pussy around sensually. Long "mmmmm"s creep out of your mouth unconsciously.<br><br>The moisture is building, and your fingers have started to get slippery. Your body has begun to squirm and buck on its own.<br><br>You tease yourself letting some of your fingers slip briefly into the hot, wet, little slit - rubbing inside as well as out, wracking you with pleasure.<br><br>You want more. Need more. Your middle finger curls and fully dips inside, finding and rubbing your aching clitoris. Your quiet "mmm"s quickly turn into louder sensual pants and moans.<br><br>You're close now, your eyes shut tight, back arched, <<if $boobLvl > 2>>hips bucking, tits jiggling, <<else>>hips bucking, <</if>>mouth crying out for release.<br><br>After what seems like ages of playing and rubbing, you finally fly over the edge, screaming out and convulsing on the bed in pleasure.<br><br>It takes a few minutes to recover, laying there naked and panting on the bed, but you're already promising to do that again.'>><<set $under.MascIntro = '<w>"<magic>My what</magic> a pretty little pussy you have there! Such a delicate little flower for all the boys to compete over."</w>'>><<set $under.Masc = 'A pulse seems to penetrate deep inside you, for once though, it feels like a cooling and relaxing energy. As if some of the raging fire within you has actually calmed for once.'>><<set $under.FemIntro = '<w>"<magic>My what</magic> a pretty little pussy you have there! Such a delicate little flower for all the boys to compete over."</w><br><br>'>><<set $under.Fem = 'A pulse seems to penetrate deep inside you, energy rushing inwards. Your cock is already so small that it's barely even visible beneath the curve of your abdomen, but you feel it tug and pull. There's a warmth and a tingling inside it that seems to drift deeper between your thighs, the energy concentrating and collecting in a warm nest in your lower abdomen. The feeling pulls up further and further until it is completely inside. The intensity of the energy fades, but you're still left with a warm tingling in your nethers. You try tensing the muscles there, and instead of the twitch of a penis, you feel the squeeze of your new vaginal muscles.<br><br>You don't react, speechless and frozen with emotion. It's gone. It's really all gone.<br><br>$MissNic smiles and embraces you softly, <w>"Welcome to womanhood, my dear."</w>'>><<set $baseH = 0.6>><<set $minStress = 0>><<set $firstGirlFuck = 'You pull back momentarily, enough time for her to look into your eyes and spread her legs wide. You look down at her glistening pussy, ready and waiting for you, and are completely stuck for what to you.<br><br><cap>$MissNic</cap> bursts out laughing. <w>"Oh my gods, you should see yourself! You look completely dumbfounded!"</w><br><br>Despite being embarrassed, frustrated, and very, very horny, you end up laughing too. <mc>"You're right, I have no idea what I'm doing with this damned thing."</mc><br><br><cap>$MissNic</cap> smiles warmly and sits back up coming in to embrace you - pulling you in so tight that you end up sitting on her lap. Her <<if $change > 1>>smooth, velvety skin rubbing and slipping against your own softness, her <</if>><<if $boobLvl == 5>>huge, soft breasts squishing against your own impressive pair, filling the space between you and bulging out the sides.<<elseif $boobLvl == 4>>huge, soft breasts squish against yours - the warm pillows filling the space between you sensually.<<elseif $boobLvl == 3>>huge, soft breasts eclipsing your own, but feeling so good as everything squishes between you.<<else>>huge, soft breasts feeling divine as they crush against your chest.<</if>><br><br>You feel her hot breath on your face as she whispers, quietly and slowly into your ear, <w>"Now now, $nicknameS…"</w><br><br>Her fingers start at your shoulders and tickle their way down your bare, sensitive back, sending shivers through you, <w>"...I think, if you give it a chance…"</w><br><br>She reaches your <<if $buttLvl == 2>>wide, round ass, and traces circles around the expansive perimeter.<<elseif $buttLvl == 1>>round, feminine ass, and traces circles around the entire perimeter.<<else>>softened ass, tracing circles around its curves.<</if>> <w>"...you'll come to find…"</w><br><br>Her arm dips down under the curve of your bottom, where it meets your waiting pussy. She runs two fingers, gently and softly across the outer lips. <w>"...a whole new world of…"</w><br><br>A single finger dips in, <w>"...pleasure."</w><br><br>She curls her finger upwards. It's almost like she found a magical button inside you, as you are flooded with pleasure. You shudder and shake, cumming hard in her soft embrace.<br><br>All from one finger.<br><br>When you finally stop shaking and come to your senses, you look her back in the eyes. <mc>"That was amazing."</mc><br><br><w>"Girl, we're only just getting started…"</w> she smiles and pulls you down on the bed so you can return the favor...'>><<set $secondGirlFuck = 'Suddenly, $MissNic pushes you back off her.<br><br><mc>"What? What's wrong?"</mc> you pant breathily.<br><br>She's panting herself in excitement, <w>"Oh nothing wrong, in fact, it's going so well, I wanted to up the game a bit."</w><br><br>She snaps her fingers, and something rolls off the bookshelf and plops down on the bed next to you. Your eyes go wide as you realize it's a huge, double-sided, phallus, fashioned from some kind of translucent, shiny material. You're shocked even further as it seems to move on its own, crawling like an inchworm across the bed to in between $MissNic's legs, where it seems to revert to an inanimate state.<br><br>It's more than a little unnerving.<br><br><w>"It took a while to craft this thing, but trust me, it was worth it. It's even self-cleaning!"</w><br><br>She picks it up and begins rubbing the long, hard instrument against her glistening pussy, voicing sensual "mmmm"s the whole time.<br><br><w>"Care to join me?"</w><br><br>You can't help but think about how your life has become a nonstop series of unimaginable new experiences. You pick up the other end as it shakes and bobs from $MissNic's play at the other end. Surprising how similar it is in size and shape to your old cock - and that somehow makes it even weirder.<br><br>You scootch forward on your ass and line it up with your pussy. Due to all the foreplay, and admittedly the excitement of trying this out, you're already very wet and ready. You rub it between the lips, parting them slightly. It sends a shiver through you.<br><br><w>"There's a good girl, try it out."</w><br><br>You close your eyes and pull it inside.<br><br>The dual sensations of rubbing against your clit and being filled inside force your eyes back open again, with an unfocused stare at the ceiling.<br><br>Still barely aware of your surroundings through the fog of pleasure, $MissNic pulls you down on the bed into a hug. Her <<if $change > 1>>smooth, velvety skin rubbing and slipping against your own softness, her <</if>><<if $boobLvl == 5>>huge, soft breasts squishing against your own impressive pair, filling the space between you and bulging out the sides.<<elseif $boobLvl == 4>>huge, soft breasts squish against yours - the warm pillows filling the space between you sensually.<<elseif $boobLvl == 3>>huge, soft breasts eclipsing your own, but feeling so good as everything squishes between you.<<else>>huge, soft breasts crushing against your chest.<</if>> Even the phallus filling each of you seems to flex and bend into a U shape to accommodate the new position.<br><br>Once there she begins rocking you back and forth with her, causing the phallus to twist around, pump in and out. Every little turn or movement seems to bump it up against some new area and send another explosion of pleasure through you - causing you to twist and turn seeking ever more internal bumps and rubs. Soon the two of you are panting, singing a chorus of "ooh"s and "mmm"s while writhing on top of each other.<br><br>The pressure keeps building and building, you're like a bomb with a lit fuse, a dam ready to burst.<br><br>You happen to glance down at $MissNic and see her, biting her lip and trying to hold back with all her might. She looks at you with pleading eyes and says, "Now?"<br><br>You don't know what she means, your pleasure-wracked mind probably couldn't comprehend if you did, all you can do is nod through the pants of ecstasy.<br><br>She snaps her fingers again, and the phallus begins to vibrate.<br><br>Your world goes white.'>><<set $firstGirlSelf = 'Muscle memory guides your hand south to where your cock should be, but you only find the soft plane of your pubic mound.<br><br><mc>"Oh yeah."</mc><br><br>Cautious, unsure fingers keep traveling south until you reach the lines of your new…pussy. You're confused and a little hesitant about what to do, but you're so worked up now that nothing can stop you.<br><br>You start by tickling the sides, running your fingers in circles around the lips. Each tiny caress sends another shiver through you. You already knew from experience with other women, how soft, warm, and pliant a woman's sex is. But the feeling of fingers against your own pussy is divine - and has you whimpering and biting your lip in sheer pleasure.<br><br>Moisture is building, and your fingers have started to get slippery. You inch closer to the opening, the delicate circle motions have changed into more of a rubbing. Your body has begun to squirm and buck on its own.<br><br>Soon you're at the entrance and begin rubbing inside as well as out, dipping into the warm, wet folds and filling yourself with pleasure.<br><br>Suddenly you twitch and gasp as one of your fingers accidentally drag across your clit. The surprise doesn't stop you - you want more. Need more. You continue rubbing that hot little pleasure button. Surprised gasps quickly turn into sensual pants and moans.<br><br>You're close now, your eyes close, back arched, <<if $boobLvl > 2>>hips bucking, tits jiggling, <<else>>hips bucking, <</if>>and crying out for release.<br><br>After what seems like ages of playing and rubbing, you fly over the edge, screaming out and convulsing on the bed in pleasure.<br><br>It takes a few minutes to recover, laying there naked and panting on the bed, but you're already promising to do that again.'>><<set $MascAfter = 'Not written yet'>><<set $FemAfter = 'You look down your body to between your legs, pulling open your bottoms for inspection. From this angle, you can't <i>see</i> anything, just a smooth mound curving downwards between your legs. But you can <i>feel</i> it, the cool night air against it, your bottoms tugging and rubbing as you hold them open. Even this small amount of friction sends a pang of pleasure through you, causing your…pussy to tingle in response. You let go of your underwear hem and let them snap back closed. "Welcome to womanhood" you whisper to yourself again in the dark.'>><<set $eqmax = 3>>
<</switch>><<widget "change">>
<<set $changetotal += 1>>
<<if $change < 8>>
<<set $change++>>
<<else>>
<<set _changeArr = []>>
<<if $buttLvl < $buttMax>><<set _changeArr.push("butt")>><</if>>
<<if $voice < 3>><<set _changeArr.push("voice")>><</if>>
<<if $boobLvl < $boobMax>><<set _changeArr.push("boob")>><</if>>
<<if $bigLips == false>><<set _changeArr.push("lips")>><</if>>
<<if $dress == false>><<set _changeArr.push("dress")>><</if>>
/*<<if $equipment < 3>><<set _changeArr.push("equipment")>><</if>>*/
<<set $haircount-->>
<<if $haircount < 1 || _changeArr.length == 0>><<set _changeArr.push("hair")>><</if>>
<<set _ChangeArrBound = _changeArr.length - 1>>
<<set _changeRoll = random(0, _ChangeArrBound)>>
<<set _changeResult = _changeArr[_changeRoll]>>
<<if _changeResult == "butt">>
<<if $buttLvl > $buttMax>><<set $buttLvl = $buttMax>><</if>>
<<set $change = 19 + $buttLvl>>
<<elseif _changeResult == "voice">>
<<set $voice = 3>>
<<set $change = 23>>
<<elseif _changeResult == "boob">>
<<if $boobLvl > $boobMax>><<set $boobLvl = 4>><</if>>
<<set $change = 8 + $boobLvl>>
<<elseif _changeResult == "hair">>
<<set _hairRoll = random(0, 4)>>
<<set $haircount = 2>>
<<if _hairRoll == 0>><<if $hairStyle == 'hair-tails'>><<set $change = 14>><<else>><<set $change = 13>><</if>><</if>>
<<if _hairRoll == 1>><<if $hairStyle == 'hair-long'>><<set $change = 15>><<else>><<set $change = 14>><</if>><</if>>
<<if _hairRoll == 2>><<if $hairStyle == 'hair-short'>><<set $change = 16>><<else>><<set $change = 15>><</if>><</if>>
<<if _hairRoll == 3>><<if $hairStyle == 'hair-long-curly'>><<set $change = 17>><<else>><<set $change = 16>><</if>><</if>>
<<if _hairRoll == 4>><<if $hairStyle == 'hair-short-curly'>><<set $change = 13>><<else>><<set $change = 17>><</if>><</if>>
<<elseif _changeResult == "lips">>
<<set $bigLips = true>>
<<set $change = 18>>
<<elseif _changeResult == "dress">>
<<set $dress = true>>
<<set $change = 19>>
<<elseif _changeResult == "equipment">>
<<set $equipment += 1>>
<</if>>
<</if>>
<<display "Changes">>
<<if $drankPotion == false>>$changeCom.Message<</if>>$changeDesc.Message<<if $drankPotion == false && $changeFollow != ''>>$changeFollow.Message<</if>>
<<set $changed = true>>
<</widget>><<set $faceMood = "pleasure-1.png">>
<<set $storymode = true>>
<<set $miscpic = {type:'vid', src: 'bedroom/day.mp4'}>>
<<set $topless = true>>
<<display "MISC">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<cap>$MissNic</cap> was not wrong, this place has definitely had an effect on you. You've never been as horny as often as you have been here. Your body is like a constantly coiled spring, ready to release at any moment - and ready to go again the very next moment.<br><br>
<<if $stress >= $maxStress>>
<<set $stress = $maxStress>>
You practically leap onto the bed, tearing your clothes off and freeing your body for debauchery and relief.<br><br>
<<elseif $stress > 13>>
You're not even sure it was conscious desire that brought you upstairs - or if your body was doing the driving while your mind made excuses. Nevertheless, you're here, on the bed, undoing your buttons. Your breath is already ragged and your body tingling with desire. You know you couldn't stop yourself now, even if you wanted to.<br><br>
<<else>>
You plop down on the bed, thankful for a brief rest. Absentmindedly, you run your hand across the smooth silk sheets, the cool, slippery surface sends a little tingle up your arm then back down your spine. You graze it again to repeat the pleasurable feeling. Enjoying the feeling immensely, you do it again...on your thigh...<br><br>
...Then between your thighs. Everything feels so good here! Before long, your light grazing has turned into rubbing, and you find yourself undoing your buttons...<br><br>
<</if>>
$Masturbation.Body <br><br>
<<if $sex == "F" && $firstSelf == false>>
$firstGirlSelf<br><br>
<<set $firstSelf = true>>
<<else>>
$Masturbation.Act <br><br>
<</if>>
<<set _masturbationTime = $time - 30>>
<<if _masturbationTime <= 0>>
As you finish, you hear the telltale sound of footsteps coming up the path. In a panicked rush you clean up and head downstairs.<br><br>
<<set $newDay = true>>
<<link "Back" "Review">><</link>>
<<else>>
<<link "Back" $return>><</link>>
<</if>>
</div></div>
<<set $timeChange = 30>>
<<set $timeWaste.push("beating off")>>
<<display "timer">>
<<set $HChange = 0>>
<<set $stress = $minStress>>
<<set $SelfToday += 1>>
<<set $topless = false>>Double-click this passage to edit it.<<set $faceMood = $defaultMood>>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/smirk.png"></div>
Soon enough, it's evening, and time for dinner.<br><br>
She heads to the cauldron, haphazardly dumping a basketful of raw meat and vegetables in. Confused, you watch as she leans down and whispers something into the pot. That same unearthly wind blows around the room and swirls over the pot. It shakes violently as the contents inside jump and convulse. In a few short moments, the whole cabin is filled with the delicious smell of warm stew. Despite a dozen demonstrations in the past day, you're still amazed at her magic - it even makes food.<br><br>
<w>"Yes, I can even make stew,"</w> she says with a smile. You're not sure if she is reading your mind, or if your flabbergasted expression was obvious enough - probably the latter.<br><br>
She motions to a couple of bowls on the table, <w>"Would you mind?"</w><br><br>
She plops down with a bounce at the table, as you serve portions for the both of you.<br><br>
<w>"So, how was your first day?"</w> she asks without irony through mouthfuls of dinner. She's talking as if you were a new farmhand, or a child back from their first day at school, instead of a prisoner.<br><br>
[[Curse her out]]<br>
[[Stay silent]]<br>
[[Play along]]
</div></div>
<<set $decision = "DinnerFirstDecision">>
<<set $dinnerUp = "Dinner-GoodJob">>
<<set $dinnerDown = "Dinner-BadJob">>
<<set $dinnerThis = "">>
<<set $relLvl = 0>>
/* Relationship Levels: -2 terrible, -1 bad, 0 neutral, 1 good, 2 great */ <<set $faceMood = "yelling.png">>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/angry.png"></div>
<<set $rel += -3>>
<mc>"Your soup be damned, wytch."</mc> you growl at her.<br><br>
For a moment, she looks genuinely hurt, before putting back on an aloof air. <w>"You're so dramatic."</w><br><br>
You slam your fist on the table with a loud thud, <mc>"Dramatic?! You've trapped me here, you demon! Am I supposed to happily eat stew and pretend I'm not your prisoner?!"</mc><br><br>
Completely unfazed, she takes her time to finish chewing. <w>"Yes."</w><br><br>
Your fist grows tighter and your jaw clenches more, <mc>"I swear I will…"</mc><br><br>
<w>"Oh shut up."</w> she cuts you off with a command, her spells compelling you to silence. <w>"You will eat your stew silently."</w> her words come slow and angry.<br><br>
<w>"I didn't have to do this you know. I could have erased your mind, left you a drooling mess. I could have turned you into a frog. No, I instead chose to keep you here in hopes I can change your mind."</w><br><br>
<w>"You call me unjust, a monster, <i>YOU</i> were the one who broke into my house looking to <i>KILL</i> me!"</w> she slams down her spoon, and looks away, tired and upset.<br><br>
After a few moments, she lets out a long sigh. <w>"I was so looking forward to fucking you half the night, but I'm too upset now. Finish up and sleep down here. You can speak again in the morning."</w><br><br>
She sulks off upstairs, leaving you alone with your thoughts and a pile of dishes.<br><br>
<<link "Go to sleep" "SleepDown">><</link>>
</div></div><<set $faceMood = "angry.png">>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/smirk.png"></div>
<<set $rel += 1>>
You sit silently, with her eyes on you, realizing that she will wait for you to answer. You grumble out a low, <mc>"Fine."</mc><br><br>
She smiles at you, <w>"So talkative. Well, I for one had a great day. I visited the blacksmith's son. Let me tell you, he is not only good at pounding iron."</w> She finishes with the wink of her heavily made-up lashes.<br><br>
You almost choke on a bite of dinner at her lack of decorum, which she finds hilarious, laughing loudly at the far end of the table.<br><br>
<w>"Oh, Blackwolf, you're so easy to rattle, it's adorable!"</w><br><br>
You clench your jaw and shoot her a stare...before realizing she's absolutely right, and just did it again. This makes you even angrier inside, but you choose to choke it down, and instead focus on your stew.<br><br>
She smiles at your restraint, <w>"I think this is going to work out fine."</w><br><br>
You look back up with a cocked eyebrow, <mc>"Fine?"</mc><br><br>
She explains, <w>"You see, when some [airquotes] <i>hero</i> shows up to kill one of us, we usually just erase them, or change them into a frog or a book or something."</w><br><br>
She pauses to take a mouthful of stew, then continues talking while chewing it, <w>"But that always seemed so excessive to me, I wondered if I could try rehabilitation instead. You, Blackwolf, are my experiment."</w><br><br>
<w>"After all,"</w> she swallows and points the spoon at you accusingly, <w>"you came here to kill me, I think you're getting off easy."</w><br><br>
The gravity of your situation washes over you, leaving you to sheepishly eat the rest of your stew in silence.<br><br>
Eventually, your bowls are empty, and your bellies are full.<br><br>
<<if $dessert == true>>
<w>"Ah! I do make a mean stew! Now that dinner is done my lovely Blackwolf...I think it's time for dessert."</w><br><br>
<<set $WytchSatisfaction = 0>>
<<link "Dessert" "Dessert">><</link>>
<<else>>
<w>"Ah! I do make a mean stew! Please clean up down here, and come to bed when finished."</w><br><br>
With that she leaves the mess and dishes as they are and heads upstairs. You finish cleaning and head up yourself later.<br><br>
<<link "Clean up then go upstairs to bed" "SleepUp">><</link>>
<</if>>
</div></div><<set $faceMood = "smile-1.png">>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/smirk.png"></div>
<<set $rel += 1>>
You cautiously examine her expression for sarcasm, but it seems a genuine question.<br><br>
<mc>"Not so bad, the chores weren't very hard."</mc><br><br>
She lights up considerably at your reply, <w>"See! I knew this would work out!"</w><br><br>
<mc>"Work out?"</mc><br><br>
She nods, <w>"You see, when some [airquotes] <i>hero</i> shows up to kill one of us, we usually just erase them, or change them into an animal or an object."</w><br><br>
She pauses to take a mouthful of stew, then continues talking while chewing it, <w>"But that always seemed so excessive to me, I wondered if I could try rehabilitation instead of turning you into a frog."</w><br><br>
The gravity of your situation washes over you, as it dawns on you what could have been.<br><br>
She sees your expression drop, and laughs again, <w>"Don't worry, I've never been into that frog thing. I have much more interesting kinks."</w><br><br>
<<if $dessert == true>>
Her expression changes into that sly smile and seductive eyes, <w>"Speaking of which, I've had enough dinner, how about a little dessert?"</w><br><br>
<<set $WytchSatisfaction = 0>>
<<link "Dessert" "Dessert">><</link>>
<<else>>
<w>"But that's for another day (wink). Please clean up down here, and come to bed when finished."</w><br><br>
With that she leaves the mess and dishes as they are and heads upstairs. You finish cleaning and head up yourself later.<br><br>
<<link "Head upstairs to bed" "SleepUp">><</link>>
<</if>>
</div></div><<if $stress < $maxStress>>
<<set $stress += 3>>
<</if>>
<<set $storymode = true>>
<<set $miscpic = {type:'vid', src: 'bedroom/dark.mp4'}>>
<<set $faceMood = "pleasure-1.png">>
<<set $blushLvl = 1>>
<<set $topless = true>>
<<set $changed = false>>
<<display "MISC">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><img src="resources/npcs/wytch/birthday.png"><img src="resources/npcs/wytch/faces/pleasure1.png"><img src="resources/npcs/wytch/faces/blush.png"></div>
<<if $WytchSatisfaction > 7>>
$message<br><br>
<<set $message = "">>
<<link "Climax" "Dayend">><</link>>
<<else>>
$message<br><br>
<<set $message = "">>
<<link "Enjoy her body" "DessertResult">>
<<set $message = $WytchSex.Body>>
<<set $WytchSatisfaction += 1>>
<</link>><br>
<<link "Worship her breasts" "DessertResult">>
<<set $message = $WytchSex.Boobs>>
<<set $WytchSatisfaction += 2>>
<</link>><br>
<<link "Go down on her" "DessertResult">>
<<set $message = $WytchSex.Oral>>
<<set $WytchSatisfaction += 3>>
<</link>><br>
<<if $WytchSatisfaction > 2>>
<<link $WytchSex.Fuckword "DessertResult">>
<<if $sex == "F" && $firstSexWytch == 0>>
<<set $message = $firstGirlFuck>>
<<set $firstSexWytch += 1>>
<<elseif $sex == "F" && $firstSexWytch == 1>>
<<set $message = $secondGirlFuck>>
<<set $firstSexWytch += 1>>
<<else>>
<<set $message = $WytchSex.Fuck>>
<</if>>
<<set $WytchSatisfaction += 5>>
<</link>><br>
<<else>>
<disabled>$WytchSex.Fuckword (she needs to be more excited)</disabled>
<</if>><</if>>
</div></div><<set $storymode = true>>
<<if $sleepDown == true>>
<<display "INT">>
<<else>>
<<set $miscpic = {type:'pic', src: 'bedroom/night.png'}>>
<<display "MISC">>
<</if>>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
The room is nearly pitch black, save for a little moonlight creeping in through the window.<br><br>
You're exhausted, but sleep is the last thing on your mind. <<if $change > 1>>Physically today was not difficult, but all the changes have left your body feeling used and alien. <</if>>More than your tired, you are emotionally drained. Stuck here with this woman whom you barely know, as she imprisons and enslaves you...you should absolutely despise her.<br><br>
And yet, she has a point. With her power, she could have ended you a dozen times over, or subjected you to fate worse than death. Not that this forgives everything else she's done...<br><br>
You squeeze your eyes closed, stuck in consideration, and decide to let sleep come. Moments before drifting off, your brain wanders to a final thought...<br><br>
<<link "It could be worse, and she has been kind, I will play along." "LevelChange">>
<<set $rel += 1>>
<</link>><br>
<<link "I need to play along to find an escape." "LevelChange">><</link>><br>
<<link "I need to fight her with all my being." "LevelChange">>
<<set $rel -= 1>>
<</link>>
</div></div>/*Remove Hood*/
<<if $hood == true>>
<<set $layer1 = '<img src="resources/avatar/blank.png" />'>>
<<set $accHood = '<img src="resources/avatar/blank.png" />'>>
<<set $hairMask = 'hair'>>
<<set $hood = false>>
<</if>>
<<if $topless == true>>
<html><style>
#layer1, #layer5 , #layer6, #accHood {visibility:hidden;}
</style></html>
<<else>>
<html><style>
#layer1, #layer5 , #layer6, #accHood {visibility:visible;}
</style></html>
<</if>>
<<if $voice == 3>>
<html><style>mc {color: #ff75e5;}</style></html>
<<elseif $voice == 2>>
<html><style>mc {color: #c049ef;}</style></html>
<<else>>
<html><style>mc {color: #1d9af3;}</style></html>
<</if>>
<<if $showpics != true>>
<html><style>
img.LROver, .wytchNpc, .frame {display: none;}
</style></html>
<<else>>
<html><style>
img.LROver, .wytchNpc, .frame {display: initial;}
</style></html>
<</if>>
/*Interior Image*/
<div class="pageWrap">
<<if $sleepDown == true>>
<<set _roomDir = "night">>
<<else>>
<<if $fire.done == false>>
<<set _roomDir = "dark">>
<<else>>
<<set _roomDir = "fire">>
<</if>>
<</if>>
<<if $sleepDown == true>>
<img width="1040" height="460" style="width: 100%; height: auto; top: 7%; position: absolute;" src="resources/bg/night/dirty.png">
<<else>>
<<if $fire.done == false>>
<<if $cleanup.done == false>>
<img width="1040" height="460" style="width: 100%; height: auto; top: 7%; position: absolute;" src="resources/bg/dark/dirty.png">
<<else>>
<img width="1040" height="460" style="width: 100%; height: auto; top: 7%; position: absolute;" src="resources/bg/dark/clean.png">
<</if>>
<<else>>
<<if $cleanup.done == false>>
<video width="1040" height="460" autoplay muted loop playsinline>
<<print '<source src="resources/bg/fire/dirty.mp4" type="video/mp4">'>>
</video>
<<else>>
<video width="1040" height="460" autoplay muted loop playsinline>
<<print '<source src="resources/bg/fire/clean.mp4" type="video/mp4">'>>
</video>
<</if>>
<</if>>
<</if>>
<<if $veg.kazu > 0 && $veg.done == false>>
<<print '<img class="bgimg" src="resources/bg/' + _roomDir + '/carrot.png" />'>>
<</if>>
<<if $meat.kazu > 0 && $meat.done == false>>
<<print '<img class="bgimg" src="resources/bg/' + _roomDir + '/meat.png" />'>>
<</if>>
<<if $clothes.state == "dirty">>
<<print '<img class="bgimg" src="resources/bg/' + _roomDir + '/clothes.png" />'>>
<</if>>
<<if $rags.state == "dirty">>
<<print '<img class="bgimg" src="resources/bg/' + _roomDir + '/rags.png" />'>>
<</if>>
<<if $wood.done == true && $fire.done == false>>
<<print '<img class="bgimg" src="resources/bg/' + _roomDir + '/wood.png" />'>>
<</if>>
<<if $dusted.done == false && $sleepDown != true>>
<<print '<img class="bgimg" src="resources/bg/dust.png" />'>>
<</if>>
<img class="LROver" src="resources/ui/overlay.png" />
<div id="menuButton"></div>
/*Stress calc*/
<<set _stressDisplay = ($stress/$maxStress)*100>>
<<if _stressDisplay > 100>>
<<set _stressDisplay = 100>>
<</if>>
/*blushcalc new*/
<<if $change > 1 && $change < 5>>
<<if _stressDisplay > 90 || $blushLvl == 2>>
<<set $layer4 = '<img src="resources/avatar/layer4/m/face_blush_b.png" />'>>
<<elseif _stressDisplay >= 50 || $blushLvl == 1>>
<<set $layer4 = '<img src="resources/avatar/layer4/m/face_blush_a.png" />'>>
<<else>>
<<set $layer4 = '<img src="resources/avatar/blank.png" />'>>
<</if>>
<<elseif $change > 4>>
<<if _stressDisplay > 90 || $blushLvl == 2>>
<<set $layer4 = '<img src="resources/avatar/layer4/f/face_blush_b.png" />'>>
<<elseif _stressDisplay >= 50 || $blushLvl == 1>>
<<set $layer4 = '<img src="resources/avatar/layer4/f/face_blush_a.png" />'>>
<<else>>
<<set $layer4 = '<img src="resources/avatar/blank.png" />'>>
<</if>>
<</if>>
<div class="avatar"></div>
<div class="frame">
<div id="layer1">$layer1</div> /* Hood back */
<div id="layer2"><<print '<img src="resources/avatar/layer2/' + $hairMask + '/' + $hairStyle + '.png"/>'>></div> /* Hair back */
<div id="layer3"><<print '<img src="resources/avatar/layer3/' + $bodyState + '.png"/>'>></div> /* Body */
<div id="layer4">$layer4</div> /* Blush */
<div id="layer5"><<print '<img src="resources/avatar/layer5/' + $wear + '/' + $bodyState + '.png"/>'>></div> /* Clothes */
/*<div id="layer6">$layer6</div> Pokies */
<div id="layer7"><<print '<img src="resources/avatar/layer7/' + $hairStyle + '.png"/>'>></div> /* Hair Front */
<div id="layer8"><<print '<img src="resources/avatar/layer8/' + $faceState + '/' + $faceMood + '" />'>></div> /* Face */
<div id="accChoker">$accChoker</div>/*neck*/
<div id="accFlower">$accFlower</div>/*head*/
<div id="accHood">$accHood</div>
<<if $storymode != true>>
<<if $topless == true>>
<a id="shirtButton" data-passage="$return" data-setter="$topless to false"><img src="resources/ui/icon-shirt.png"></a>
<<else>>
<a id="shirtButton" data-passage="$return" data-setter="$topless to true"><img src="resources/ui/icon-shirt.png"></a>
<</if>>
<div id="refButton"><img src="resources/ui/icon-look.png"></div>
<</if>>
/*Heart Display*/
<div id="heartMeter"><<print '<div id="heartval" style="height:' + _stressDisplay + '%"></div>'>>
<<if _stressDisplay > 90>>
<img src="resources/ui/icon-heart4.png" />
<<set $highStress = true>>
<<elseif _stressDisplay >= 50>>
<img src="resources/ui/icon-heart3.png" />
<<set $highStress = true>>
<<else>>
<img src="resources/ui/icon-heart2.png" />
<</if>>
</div>
</div>
<img class="picFrame" src="resources/ui/frame.png" />
<<if $storymode != true>>
<<if $hunterClockOn == true>>
<div class="hunterMark">
<span id="hunterTitle">The $hunterTitle<br>is coming</span>
<<if $hunterRitual == true>>
<span id="hunterDays">$hunterDays</span>
<span id="dayLabel">days</span>
<</if>>
</div>
<</if>>
<div class="infoBar">
<div id="tasks">
Tasks:
<<if $cleanupTask == true>> <<if $cleanup.done == true && $swept.done == true && $dusted.done == true>> <div class="taskCheck done" id="task1"></div> <<else>> <div class="taskCheck" id="task1"></div> <</if>><</if>>
<<if $washingTask == true>><<if $rags.state == "folded" && $clothes.state == "folded">><div class="taskCheck done" id="task2"></div><<else>><div class="taskCheck" id="task2"></div><</if>><</if>>
<<if $dinnerTask == true>><<if $pot.state == 5 || $pot.state == 6>><div class="taskCheck done" id="task3"></div><<else>><div class="taskCheck" id="task3"></div><</if>><</if>>
<<if $fireTask == true>><<if $fire.done == true>><div class="taskCheck done" id="task4"></div><<else>><div class="taskCheck" id="task4"></div><</if>><</if>>
<div class="taskDrop"></div>
</div>
<div id="fullTasks">
Tasks:<br>
<<if $cleanupTask == true>>Cleanup: <<if $cleanup.done == true && $swept.done == true && $dusted.done == true>> <div class="taskCheck done" id="task1"></div> <<else>> <div class="taskCheck" id="task1"></div> <</if>><br><</if>>
<<if $washingTask == true>>Washing: <<if $rags.state == "folded" && $clothes.state == "folded">><div class="taskCheck done" id="task2"></div><<else>><div class="taskCheck" id="task2"></div><</if>><br><</if>>
<<if $dinnerTask == true>>Dinner: <<if $pot.state == 5 || $pot.state == 6>><div class="taskCheck done" id="task3"></div><<else>><div class="taskCheck" id="task3"></div><</if>><br><</if>>
<<if $fireTask == true>>Fire: <<if $fire.done == true>><div class="taskCheck done" id="task4"></div><<else>><div class="taskCheck" id="task4"></div><</if>><</if>>
</div>
<div id="inventory">Inventory <div class="invenDrop"></div></div>
/* INVENTORY */
<div id="inventoryList">
<<if $doll.have > 0>>
<<if $doll.identified == true>>
<span class="inventoryLink" id="dollLink" data-target="doll">$doll.idnom</span>
<<else>>
<span class="inventoryLink" id="dollLink" data-target="doll">$doll.unnom</span>
<</if>>
<</if>>
<<if $pot_fem.have > 0>>
<<if $pot_fem.identified == true>>
<span class="inventoryLink" id="pot_femLink" data-target="pot_fem">$pot_fem.idnom ($pot_fem.have)</span>
<<else>>
<span class="inventoryLink" id="pot_femLink" data-target="pot_fem">$pot_fem.unnom ($pot_fem.have)</span>
<</if>>
<</if>>
<<if $pot_nostress.have > 0>>
<<if $pot_nostress.identified == true>>
<span class="inventoryLink" id="pot_nostressLink" data-target="pot_nostress">$pot_nostress.idnom ($pot_nostress.have)</span>
<<else>>
<span class="inventoryLink" id="pot_nostressLink" data-target="pot_nostress">$pot_nostress.unnom ($pot_nostress.have)</span>
<</if>>
<</if>>
<<if $pot_maxstress.have > 0>>
<<if $pot_maxstress.identified == true>>
<span class="inventoryLink" id="pot_maxstressLink" data-target="pot_maxstress">$pot_maxstress.idnom ($pot_maxstress.have)</span>
<<else>>
<span class="inventoryLink" id="pot_maxstressLink" data-target="pot_maxstress">$pot_maxstress.unnom ($pot_maxstress.have)</span>
<</if>>
<</if>>
<<if $pot_equp.have > 0>>
<<if $pot_equp.identified == true>>
<span class="inventoryLink" id="pot_equpLink" data-target="pot_equp">$pot_equp.idnom ($pot_equp.have)</span>
<<else>>
<span class="inventoryLink" id="pot_equpLink" data-target="pot_equp">$pot_equp.unnom ($pot_equp.have)</span>
<</if>>
<</if>>
<<if $pot_eqdn.have > 0>>
<<if $pot_eqdn.identified == true>>
<span class="inventoryLink" id="pot_eqdnLink" data-target="pot_eqdn">$pot_eqdn.idnom ($pot_eqdn.have)</span>
<<else>>
<span class="inventoryLink" id="pot_eqdnLink" data-target="pot_eqdn">$pot_eqdn.unnom ($pot_eqdn.have)</span>
<</if>>
<</if>>
<<if $pot_haste.have > 0>>
<<if $pot_haste.identified == true>>
<span class="inventoryLink" id="pot_hasteLink" data-target="pot_haste">$pot_haste.idnom ($pot_haste.have)</span>
<<else>>
<span class="inventoryLink" id="pot_hasteLink" data-target="pot_haste">$pot_haste.unnom ($pot_haste.have)</span>
<</if>>
<</if>>
<<if $locket.have > 0>>
<<if $locket.identified == true>>
<span class="inventoryLink" id="locketLink" data-target="locket">$locket.idnom</span>
<<else>>
<span class="inventoryLink" id="locketLink" data-target="locket">$locket.unnom</span>
<</if>>
<</if>>
<<if $locketB.have > 0>>
<<if $locketB.identified == true>>
<span class="inventoryLink" id="locketLink" data-target="locketB">$locketB.idnom</span>
<<else>>
<span class="inventoryLink" id="locketLink" data-target="locketB">$locketB.unnom</span>
<</if>>
<</if>>
<<if $pot_fly.have > 0>>
<<if $pot_fly.identified == true>>
<span class="inventoryLink" id="pot_flyLink" data-target="pot_fly">$pot_fly.idnom ($pot_fly.have)</span>
<<else>>
<span class="inventoryLink" id="pot_flyLink" data-target="pot_fly">$pot_fly.unnom ($pot_fly.have)</span>
<</if>>
<</if>>
<<if $pot_small.have > 0>>
<<if $pot_small.identified == true>>
<span class="inventoryLink" id="pot_smallLink" data-target="pot_small">$pot_small.idnom ($pot_small.have)</span>
<<else>>
<span class="inventoryLink" id="pot_smallLink" data-target="pot_small">$pot_small.unnom ($pot_small.have)</span>
<</if>>
<</if>>
<<if $pot_big.have > 0>>
<<if $pot_big.identified == true>>
<span class="inventoryLink" id="pot_bigLink" data-target="pot_big">$pot_big.idnom ($pot_big.have)</span>
<<else>>
<span class="inventoryLink" id="pot_bigLink" data-target="pot_big">$pot_big.unnom ($pot_big.have)</span>
<</if>>
<</if>>
<<if $pot_be.have > 0>>
<<if $pot_be.identified == true>>
<span class="inventoryLink" id="pot_beLink" data-target="pot_be">$pot_be.idnom ($pot_be.have)</span>
<<else>>
<span class="inventoryLink" id="pot_beLink" data-target="pot_be">$pot_be.unnom ($pot_be.have)</span>
<</if>>
<</if>>
<<if $pot_hair.have > 0>>
<<if $pot_hair.identified == true>>
<span class="inventoryLink" id="pot_hairLink" data-target="pot_hair">$pot_hair.idnom ($pot_hair.have)</span>
<<else>>
<span class="inventoryLink" id="pot_hairLink" data-target="pot_hair">$pot_hair.unnom ($pot_hair.have)</span>
<</if>>
<</if>>
<<if $sketchbook.have > 0>>
<<if $sketchbook.identified == true>>
<span class="inventoryLink" id="sketchbookLink" data-target="sketchbook">$sketchbook.idnom</span>
<<else>>
<span class="inventoryLink" id="sketchbookLink" data-target="sketchbook">$sketchbook.unnom</span>
<</if>>
<</if>>
<<if $mysketchbook.have > 0>>
<<if $mysketchbook.identified == true>>
<span class="inventoryLink" id="mysketchbookLink" data-target="mysketchbook">$mysketchbook.idnom</span>
<<else>>
<span class="inventoryLink" id="mysketchbookLink" data-target="mysketchbook">$mysketchbook.unnom</span>
<</if>>
<</if>>
<<if $pot_mint.have > 0>>
<<if $pot_mint.identified == true>>
<span class="inventoryLink" id="pot_mintLink" data-target="pot_mint">$pot_mint.idnom ($pot_mint.have)</span>
<<else>>
<span class="inventoryLink" id="pot_mintLink" data-target="pot_mint">$pot_mint.unnom ($pot_mint.have)</span>
<</if>>
<</if>>
<<if $spice.have > 0>>
<<if $spice.identified == true>>
<span class="inventoryLink" id="spice" data-target="spice">$spice.idnom ($spice.have)</span>
<<else>>
<span class="inventoryLink" id="spice" data-target="spice">$spice.unnom ($spice.have)</span>
<</if>>
<</if>>
<<if $toy.have > 0>>
<<if $toy.identified == true>>
<span class="inventoryLink" id="toyLink" data-target="toy">$toy.idnom ($toy.have)</span>
<<else>>
<span class="inventoryLink" id="toyLink" data-target="toy">$toy.unnom ($toy.have)</span>
<</if>>
<</if>>
<<if $flower.have > 0>>
<<if $flower.identified == true>>
<span class="inventoryLink" id="flowerLink" data-target="flower">$flower.idnom</span>
<<else>>
<span class="inventoryLink" id="flowerLink" data-target="flower">$flower.unnom</span>
<</if>>
<</if>>
<<if $collar.have > 0>>
<<if $collar.identified == true>>
<span class="inventoryLink" id="collarLink" data-target="collar">$collar.idnom</span>
<<else>>
<span class="inventoryLink" id="collarLink" data-target="collar">$collar.unnom</span>
<</if>>
<</if>>
<<if $phone.have > 0>>
<<if $phone.identified == true>>
<span class="inventoryLink" id="phoneLink" data-target="phone">$phone.idnom</span>
<<else>>
<span class="inventoryLink" id="phoneLink" data-target="phone">$phone.unnom</span>
<</if>>
<</if>>
<<if $sword.have > 0>>
<<if $sword.identified == true>>
<span class="inventoryLink" id="swordLink" data-target="sword">$sword.idnom</span>
<<else>>
<span class="inventoryLink" id="swordLink" data-target="sword">$sword.unnom</span>
<</if>>
<</if>>
<<if $doll.have == 0 && $pot_fem.have == 0 && $pot_nostress.have == 0 && $pot_maxstress.have == 0 && $pot_equp.have == 0 && $pot_eqdn.have == 0 && $pot_haste.have == 0 && $locket.have == 0 && $locketB.have == 0 && $pot_fly.have == 0 && $pot_small.have == 0 && $pot_big.have == 0 && $pot_be.have == 0 && $pot_hair.have == 0 && $sketchbook.have == 0 && $mysketchbook.have == 0 && $pot_mint.have == 0 && $spice.have == 0 && $toy.have == 0 && $flower.have == 0 && $collar.have == 0 && $phone.have == 0 && $sword.have == 0>>
<disabled>Inventory is empty.</disabled>
<</if>>
</div>
<span id="veg">$veg.kazu</span>
<span id="meat">$meat.kazu</span>
<span id="water">$water.kazu</span>
<<if $awoken > 0>><span id="magic">$magic</span><</if>>
<span id="money">$gold</span>
<<if $time < 1>>
<span id="time">0:00<br></span>
<<else>>
<span id="time">$hours:<<if $minutes < 10>>0<</if>>$minutes<br></span>
<</if>><</if>>
</div> /*end pagewrap */
<div class="spacer"></div>
/*Escape link hide*/
<html><style>
#backfix {display:none;}
</style></html><<set $faceMood = "pleasure-1.png">>
<<set $accHood = '<img src="resources/avatar/magic.png" />'>>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><img src="resources/npcs/wytch/work.png"><img src="resources/npcs/wytch/faces/smirk.png"></div>
<<change>>
She dusts her hands at a job done, and goes about getting ready for dinner <<if $changed == true>>as if she hadn't just finished warping and changing your body.<br><br>Completely disoriented by all the changes, you only manage to nod and follow along<</if>>.<br><br>
Change: $change<br><br>
<<link "Dinner" "Change Test 2">><</link>>
</div></div>
<<set $accHood = '<img src="resources/avatar/blank.png" />'>><<set $storymode = true>>
<<set $topless = false>>
<<set $miscpic = {type:'vid', src: 'bedroom/day.mp4'}>>
<<display "MISC">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<<if $bigLips == false>>
<<set $eyeJoiner = ' and'>>
<<else>>
<<set $eyeJoiner = ','>>
<</if>>
<<if Math.abs($buttLvl - $bodyLvl) > 1>>
<<set $hipJoin = "and a surprisingly">>
<<else>>
<<set $hipJoin = "and">>
<</if>>
<<if $descOverride == "">>
$selfImage<br><br>
Your new nickname, "Little Red Fox," comes from the beautiful sunset-red hue of your hair, shimmering $hairLong. Beneath that is your cute feminine face$eyeJoiner sparkling $eyeColor eyes<<if $bigLips == true>>$lipsLong<</if>>.<br><br>
Your body is no less feminine, with soft curves tapering down to a $bodyWaist; $hipsLong; $hipJoin $buttLong. Your other notably feminine features are a $boobsLong.<br><br>
<<if $dress == true>>
$under.Dress
<<else>>
$under.Pants
<</if>>
$under.Long
<<if $dress == true>>$under.Panties<<else>>$under.Wear<</if>>
<<else>>
$descOverride
<<if $equipment != 0>><br><br>
<<if $dress == true>>
$under.Dress
<<else>>
$under.Pants
<</if>>
$under.Long
<<if $dress == true>>$under.Panties<<else>>$under.Wear<</if>>
<</if>>
<</if>>
<br><br>
[[Change Test 1]]
</div></div>/*Temp vars assignments*/
<<set $fireTask = true>>
<<set $cleanupTask = true>>
<<set $washingTask = false>>
<<set $dinnerTask = false>>
<<set $taskNum = 2>>
<<set $accHood = '<img src="resources/avatar/blank.png" />'>>
/*<<set $time = 100 + $tempTime>>*/
<<set $clothes.state = "folded">>
<<set $rags.state = "folded">>
<<set $wytchWear = "work">>
<<set $homeComment = ''>>
<<timecalc>>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><img src="resources/npcs/wytch/morning.png"><<print '<img src="resources/npcs/wytch/faces/' + $MissFace + '.png"/>'>></div>
$GoodMorning.Message<br><br>
<w>"$nicknameS, same as yesterday, today I want you to:<br>
• Clean up the room<br>
• Make sure there's a nice warm fire when I get back."</w><br><br>
$Goodbye.Message <w>"I'll be back in about <<timeword>>.<<if $relLvl > -1>> Byyyeee!<</if>>"</w><br><br>
<<link "Start your day" "Inside">><</link>>
</div></div><<set $drankPotion = false>>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<<set _taskComplete = 0>>
<<set $tip = "">>
$ImHome.Message<br><br>
<<if $homeComment != ''>>$homeComment<br><br>
<w>"Anyway, let's see how you did..."</w> she begins her inspection of the room.<br><br>
<<else>>
<w>"Let's see how you did..."</w><br><br>
<</if>>
<<set $homeComment = ''>>
<<if $fireTask == true>>
She checks the fireplace,
<<if $fire.done == true>>
<w>"A lovely, warm fire. Good."</w>
<<set _taskComplete += 1>>
<<else>>
<w>"I know it's not the dead of winter, but it would be nice to come home to a warm house at least."</w>
<</if>><br><br>
<</if>>
<<if $dinnerTask == true>>
<<if ($pot.state == 4 && $pot.clocktime < $time) || $pot.state == 5 || $pot.state == 6>>
Pausing over the pot on the fire, she dips two fingers in, then licks them off...deliberately slow, making eye contact with you the entire time. <w>"Mmmmmm, no points for originality, but it is delicious."</w>
<<set _taskComplete += 1>>
<<elseif $pot.state == 7>>
Pausing over the pot, she waves away the black smoke of the badly burnt stew. <w>"Well, at least you tried to make dinner, but you have to learn to stir every once in a while. No marks for this."</w>
<<else>>
She looks at the pot inside and shakes her head in disappointment. <w>"I suppose dinner is on me again tonight? This is simply not acceptable, $nicknameS."</w>
<</if>><br><br>
<</if>>
<<if $cleanupTask == true>>
Moving around the rest of the room, she runs her fingers along the shelves checking for dust.
<<if $cleanup.done == true && $swept.done == true && $dusted.done == true>>
Not finding any, she smiles, <w>"Nice and clean, well done."</w>
<<set _taskComplete += 1>>
<<else>>
Finding a mess, she "tsks" you several times.
<</if>><br><br>
<</if>>
<<if $washingTask == true>>
<<if $rags.state == "folded" && $clothes.state == "folded">>
<<set _taskComplete += 1>>
Finally she settles on the folded pile of laundry and smiles. <w>"Excellent, finished washing! Though the folding is a little haphazard."</w><br>
<<else>>
Finally she gets to the laundry task and rolls her eyes. <w>"And what, exactly, am I supposed to wear tomorrow? I need <i>all</i> the laundry washed, dried and folded! Now I'll have to waste some magic on that as well."</w><br>
<</if>><br>
<</if>>
<<set _halfTask = $taskNum/2>>
/* ***************** */
/* **** Perfect **** */
/* ***************** */
<<if _taskComplete >= $taskNum>>
<<set $rel += 2>>
<<set $level++>>
<<set $tempTime = 0>>
<<set $reward++>>
<div class="wytchNpc"><img src="resources/npcs/wytch/work.png"><img src="resources/npcs/wytch/faces/happy3.png"></div>
<<set $tip = "">>
<<if $level == 3>>
<<set $dinnerConvo.push({name:"Dinner-HowsTheStew",priority:200})>>
<</if>>
<<if $reward >= $forcedChangeThreshold>>
<<set $reward = 0>>
<<if $firstForced == true>>
<w>"Well done, $nicknameS, you did everything perfectly."</w> she says, but without the usual smiles or flair. You'd say she sounds sad if anything.<br><br>
<mc>"Did I do something wrong?"</mc><br><br>
<w>"Hmm? Oh, no not really, you did great."</w><br><br>
You're not sure what the issue is, but decide not to press it. You turn away and get ready for dinner...until a voice drifts up from behind you.<br><br>
<w>"Well....now that you mention it..."</w> You turn to see her making apologetic, almost puppy-dog eyes at you. A bad feeling creeps up in your belly.<br><br>
<w>"You really have been doing well, so I will reward you as promised. But to be honest, you're doing a little <i>too</i> well. I was honestly looking forward to transforming you more. It really is so much fun."</w><br><br>
You close your eyes, realizing what's coming. <mc>"There's no way out of this, is there?"</mc><br><br>
She looks upwards, as if genuinely giving it some thought before answering, <w>"Nope!"</w><br><br>
<<set $firstForced = false>>
<<link "Next" "Force Change">><</link>>
<<else>>
<w>"Well done, $nicknameS, you did everything perfectly...again!"</w> she praises you lavishly, but there's something else to her voice.<br><br>
<mc>"Uh oh."</mc><br><br> You look up to see her giving you that same lost-puppy face. The one she makes when she wants to try something "new".<br><br>
<mc>"You're going to transform me again, aren't you?"</mc> you ask grimly.<br><br>
She nods a vigorously.<br><br>
<mc>"And you won't take no for an answer."</mc><br><br>
More nodding.<br><br>
You roll your eyes. <mc>"Fine, what will it be this time?"</mc><br><br>
<<link "Next" "Force Change">><</link>>
<</if>>
<<else>>
All in all, she seems very pleased with your work, smiling and clapping.<br><br><w>"Perfect! You deserve a reward!"</w><br><br>
<<link "Next" "Choicetime">><</link>>
<</if>>
/* ***************** */
/* **** Nothing **** */
/* ***************** */
<<elseif _taskComplete == 0>>
<<set $rel += -3>>
<<set $reward = 0>>
<<if $batteryEnd > 2>>
<div class="wytchNpc"><img src="resources/npcs/wytch/work.png"><img src="resources/npcs/wytch/faces/angry.png"></div>
<<script>>
$(function() {$("#layer8 img").attr('src', 'resources/avatar/layer8/' + State.variables.faceState + '/yelling.png')});
<</script>>
With each missed task she seems to grow more and more frustrated. <w>"Gods, you didn’t finish a single chore today!"</w><br><br>
You start to argue, but she throws up a hand to stop you, <w>"Yes I know you’ve come home with a belly full of magic - and who knows what else. I can feel it from here, I bet if I were a step closer, I could smell it too."</w><br><br>
That last part hurt a bit, but more than being embarrassed, you're angry. <mc>"What do you care? I followed your rules! You're just upset that I'm actually enjoying it!"</mc><br><br>
<w>"No, I want you to enjoy it, but this isn't enjoyment, it's addiction! That's literally all you did today! And it's not the first time either. Is that all you want to do? Go out and fuck all day?"</w><br><br>
<mc>"Yes!"</mc> You didn’t even need to think about it, the answer game straight out. You even surprised yourself with the admission.<br><br>
<w>"Say it then, say what you want to be…"</w><br><br>
You feel the slight tingle of compulsion in her words, she’s forcing you to tell the truth…not that you were planning on hiding it, <mc>"I want to spend the rest of my life fucking people with this hot little body. I want to be a slut."</mc><br><br>
<w>"So be it…"</w><br><br>
You can feel the wind beginning to rise around you as she prepares a spell.<br><br>
<<link "Much later..." "BatteryEnd">><</link>>
<<elseif $batteryOffer == true && $townSex >= $taskNum>>
<div class="wytchNpc"><img src="resources/npcs/wytch/work.png"><img src="resources/npcs/wytch/faces/really.png"></div>
<<set $batteryEnd += 1>>
<w>"Well, I see you didn't do any cleaning today,"</w> she sighs and rubs the bridge of her nose. <w>"Did you at least bring me some magic, or were you just completely useless?"</w><br><br>
Without waiting for an answer, she steps closer, holding out her hand to feel the magic within you, <w>"Aaaand there it is, a bit of mag…"</w> She stops mid-sentence, a look of surprise on her face, <w>"Oh, $nicknameS, that's more than a bit. You've been busy!"</w><br><br>
As she holds out her hand, you feel that odd breezy feeling again, the same as when she uses her magic on you. The strange thing is, even though you can feel it blowing towards $MissNic, you don't feel it behind you. Almost as if it's coming <i>from</i> you.<br><br>
When it finishes, $MissNic closes her hand and takes a deep breath. Her voice is stern, though without the anger from earlier, <w>"Well, you're off the hook today, $nicknameS, but not forever. You're here as punishment and as my helper. If you're just going to spend your days on your back in the village, we're going to have to alter our agreement."</w><br><br>
You want to shoot back that you'd been in several positions besides your back, but based on her tone, you decide it's probably best to keep it simple, <mc>"I understand."</mc><br><br>
She side-eyes you for a moment before shaking it off and returning to a smile, <w>"Alright then, magic gained, warning delivered, water under the bridge. What's for dinner?"</w><br><br>
<<link "Dinner" "DinnerRoute">><</link>>
<<else>>
With each inspection, she seems to get more upset, finally throwing her hands up in the air. <w>"You didn't complete a single chore today! I have no clothes for tomorrow, no food for dinner..."</w> She pauses a moment to regain her composure, rubbing the bridge of her nose.<br><br>
<<set $dogEnd += 1>>
<<set $relLvl -= 1>>
<div class="wytchNpc"><img src="resources/npcs/wytch/work.png"><img src="resources/npcs/wytch/faces/angry.png"></div>
<<set $tip = "Completing even one chore will help you avoid $MissNic's anger">>
<<if $dogEnd > 2>>
<w>"You show no remorse, and worse, no willingness to change your ways...I didn't want to do this, but I don't see as I have any choice."</w><br><br>
You feel her magic begin to ebb around you, but it feels darker this time, more threatening than before.<br><br>
<<link "Punishment" "DogEnd">><</link>>
<<else>>
<w>"Nevermind, I'm too angry for dinner. I'm going upstairs, you stay down here tonight!"</w><br><br>
She begins storming upstairs, but pauses midway, <w>"I warn you, $nicknameS, continue this, and your punishment shall be far more severe!"</w><br><br>
<<link "Go to sleep" "SleepDown">><<set $decision = "DissapointDecision">><</link>>
<</if>>
<</if>>
/* ********************* */
/* ** Some tasks done ** */
/* ********************* */
<<else>>
/* ************************ */
/* ** Battery Offer True ** */
/* ************************ */
<<if $batteryOffer == true && $townSex > 0>>
<<if $townSex + _taskComplete >= $taskNum>>
<<if $magic > 2>>
<<set $magic = 2>>
<<else>>
<<set $magic = 0>>
<</if>>
<<set $reward = 0>>
<div class="wytchNpc"><img src="resources/npcs/wytch/work.png"><img src="resources/npcs/wytch/faces/smirk.png"></div>
<<set $tip = "">>
<w>"Well, I suppose you did some of what I asked. Were you able to make up the rest with a little "work" in town?"</w><br><br>
She holds out a hand towards you, 'feeling' the magic within you, <w>"Oooh, $nicknameS...that is...more than enough magic. You little minx, you."</w><br><br>
As she holds out her hand, you feel that odd breezy feeling again, the same as when she uses her magic on you. The strange thing is, even though you can feel it blowing towards $MissNic, you don't feel it behind you. Almost as if it's coming <i>from</i> you.<br><br>
When it finishes, $MissNic smiles, <w>"I have to admit, I'm a little disappointed I don't get to "punish" you today, but fair's fair, that was a lot of magic. Heh, and you must be exhausted after a day like today!"</w><br><br>
She pauses to deliver a mischievous wink, <w>"Now, what's for dinner?"</w><br><br>
<<link "Dinner" "DinnerRoute">><</link>>
<<else>>
<<if $magic > 2>>
<<set $magic = 2>>
<<else>>
<<set $magic = 0>>
<</if>>
<<set $reward = 0>>
<div class="wytchNpc"><img src="resources/npcs/wytch/work.png"><img src="resources/npcs/wytch/faces/smirk.png"></div>
<<set $tip = "">>
<w>"Well, I suppose you did some of what I asked. Were you able to make up the rest with a little "work" in town?"</w><br><br>
She holds out a hand towards you, 'feeling' the magic within you, <w>"Oooh, not bad $nicknameS. Not enough, but not bad. At least you had a bit of fun."</w><br><br>
As she holds out her hand, you feel that odd breezy feeling again, the same as when she uses her magic on you. The strange thing is, even though you can feel it blowing towards $MissNic, you don't feel it behind you. Almost as if it's coming <i>from</i> you.<br><br>
When it finishes, $MissNic smiles, <w>"I just feel so lucky tonight. I get a fresh infusion of magic, <i>and</i> I get to punish you."</w><br><br>
She pauses a bit while her eyes twinkle mischievously, <w>"Now, speaking of punishment!"</w><br><br>
<<protestLink>>
<<link "Stay silent and accept your punishment." "ChangeTime">><</link>>
<</if>>
/* ************************* */
/* ** Battery Offer False ** */
/* ************************* */
<<else>>
<<if $SelfToday > 0 && $noIngredients != true>>
<<set $reward = 0>>
<div class="wytchNpc"><img src="resources/npcs/wytch/work.png"><img src="resources/npcs/wytch/faces/really.png"></div>
<<set $tip = either("If you are too horny, you can ask $MissNic's help, or find 'relief' from others.","Taking a walk can help you reduce your horniness.","")>>
Her eyes flash with annoyance then give way to amusement, <w>"So...did you just sit around all day beating off? I think a special punishment is in order. I'm going to enjoy this..."</w><br><br>
<<link "Punishment" "Double Change">><</link>>
<<elseif $townSex > 0>>
/* **************************************** */
/* **** Town-sex, steal some, no offer **** */
/* **************************************** */
<<set $reward = 0>>
<div class="wytchNpc"><img src="resources/npcs/wytch/work.png"><img src="resources/npcs/wytch/faces/smirk.png"></div>
<<set $tip = "">>
<w>"Well, I suppose you did some of what I asked. Still, you need a little punishment."</w><br><br>
<<if $sex == "F" && $townSex > 0 && $magic > 0>>
<<if $batteryDrain > 2 && $batteryOffer != true>>
<<set $dinnerConvo.pushUnique({name:"DinnerBattery",priority:120})>>
<<else>>
<<set $batteryDrain += 1>>
<</if>>
<<set $magic = 0>>
She stands up to begin casting her spell, but then pauses, looking at you curiously. She closes her eyes and holds a hand towards you, <w>"Ooh, that's interesting! You're absolutely brimming with magic! You definitely had some fun today, didn't you, girl? I could use some of that."</w><br><br>
As she holds out her hand, you feel that odd breezy feeling again, the same as when she uses her magic on you. The strange thing is, even though you can feel it blowing towards $MissNic, you don't feel it behind you. Almost as if it's coming <i>from</i> you.<br><br>
When it finishes, $MissNic smiles, <w>"What do you know, chores or not, you're proving to be even more useful than I thought $nicknameS!"</w><br><br>
<w>"Now where were we, ah yes, your punishment!"</w><br><br>
<</if>>
<<protestLink>>
<<link "Stay silent and accept your punishment." "ChangeTime">><</link>>
<<else>>
/* ****************** */
/* **** The rest **** */
/* ****************** */
<<set $reward = 0>>
<div class="wytchNpc"><img src="resources/npcs/wytch/work.png"><img src="resources/npcs/wytch/faces/smirk.png"></div>
<<set $tip = either("If you have extra time on one day, you can prep for the next day's chores - chopping wood or pumping water.", "You can protest and ask $MissNic for more time if you need it.", "Being horny slows you down, you can ask $MissNic for help or find others to help you.","Try to do chores in a different order for more efficient time.","Falling behind can get you stuck playing catchup the next day, making you fall behind again. If it's already late, it's probably better to do the minimum you need today, then prep for the next day. Use any extra time then exploring any story paths you like.", "Doing even one chore is enough to avoid the most severe punishments. Starting the fire and cleaning the room are the two quickest.","Consolidate indoor and outdoor tasks, again saves a few minutes here and there.","Save cutting wood as your last chore. There's no penalty for not having wood chopped, and you can complete the task even if you don't have the full 20 minutes left.","")>>
<w>"Well, I suppose you did some of what I asked. But we have an agreement about your chores and punishment."</w><br><br>
She pauses and smiles, <w>"To be honest, I think I might even prefer when I get to <i>play</i> with you..."</w><br><br>
<<protestLink>>
<<if $noIngredients != true>>
<<link "Stay silent and accept your punishment." "ChangeTime">><</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $tipsoff != true && $tip != "">>
<br><br><br>
<div class="tip">Tip> <span>$tip<br><<link "Don't show tips" "Review">><<set $tipsoff = true>><</link>></span></div>
<</if>>
</div></div><<set $faceMood = "pleasure-1.png">>
<<set $accHood = '<img src="resources/avatar/magic.png" />'>>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><img src="resources/npcs/wytch/work.png"><img src="resources/npcs/wytch/faces/smirk.png"></div>
<<change>>
She dusts her hands at a job done, and goes about changing her clothes and getting ready for dinner <<if $changed == true>>as if she hadn't just finished warping and changing your body.<br><br>Completely disoriented by all the changes, you only manage to nod and follow along<</if>>.<br><br>
<<link "Dinner" "DinnerRoute">><</link>>
</div></div>
<<set $accHood = '<img src="resources/avatar/blank.png" />'>><<widget "equipmentChange">>
<<display "EquipmentDB">>
<<if $equipment < -2>>
<<set $equipment = -2>>
<<elseif $equipment > 5>>
<<set $equipment = 5>>
<</if>>
<<if $equipment > $lastEquipment>>
<<if $drankPotion != true>>$under.FemIntro<</if>> $under.Fem
<<set $eqAfterMssg = $FemAfter>>
<<else>>
<<if $drankPotion != true>>$under.MascIntro<</if>> $under.Masc
<<set $eqAfterMssg = $MascAfter>>
<</if>>
<<set $lastEquipment = $equipment>>
<<set $changed = true>>
<</widget>><<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><img src="resources/npcs/wytch/work.png"><img src="resources/npcs/wytch/faces/smirk.png"></div>
<<if visited() == 1>>
<mc>"A reward?"</mc><br><br>
<w>"Absolutely! I'm a fair wytch! When you fail your duties, you get punished, but when you succeed, you are rewarded."</w><br><br>
<mc>"Can I ask for anything."</mc><br><br>
She smiles knowingly, <w>"within reason, $nickname"</w><br><br>
She turns sideways, pushing out her shoulder provocatively and giving you a suggestive wink, <w>"and just so you know...I've seen you watching when I undress. You can absolutely ask to undress me again."</w><br><br>
<<else>>
<w>"So what'll it be today? More time? Extra serving of dinner? Or..."</w><br><br>
she narrows her eyes and smiles, <w>"...maybe something a little more interesting?"</w><br><br>
<</if>>
/* *************************** */
/* ******** Hunter ******* */
/* *************************** */
<<if $hunterSeen == true>>
<<if $hunterWarn > 0>>
<<if $hunterDays == 1>>
<<link "Talk about Hunter" "DinnerLast">><</link>>
<<else>>
<<if $dinnerConvo.some((topc) => topc.name === "DinnerReasonResult") >>
<<link "Talk about Hunter" "DinnerReasonResult">><</link>>
<<elseif $dinnerConvo.some((topc) => topc.name === "DinnerTrickResult") >>
<<link "Talk about Hunter" "DinnerTrickResult">><</link>>
<<else>>
<<link "Talk about Hunter" "Warn her about hunter">><</link>>
<</if>>
<</if>>
<<else>>
<<link "Warn her about hunter!" "Warn her about hunter">><</link>>
<</if>><br>
<</if>>
/* *************************** */
/* ******** Questions ******* */
/* *************************** */
/* Doll */
<<if $dollunlock == true && $doll.identified == false>>
<<link "Ask about the doll you found." "ChoiceResult">><<set $ChoiceOption = "dollAsk">><</link>><br>
<</if>>
/* Locket */
<<if $locketunlock == true && $locket.identified == false>>
<<link "Ask about the locket you found." "ChoiceResult">><<set $ChoiceOption = "locketAsk">><</link>><br>
<</if>>
/* Give Locket */
<<if $locketB.have > 0>>
<<link "Give her the improved locket." "GiveLocket">><</link>><br>
<</if>>
/* Sketchbook */
<<if $sketchbookunlock == true && $sketchbook.identified == false>>
<<link "Ask about the sketchbook you found." "ChoiceResult">><<set $ChoiceOption = "sketchbookAsk">><</link>><br>
<</if>>
/* *************************** */
/* ******** Requests ******** */
/* *************************** */
<<if visited() < 3>>
/*Let me leave*/
<<if $letMeGoAsked != true>>
<<link ""Alright, let me go free." (It's worth a shot)" "ChoiceResult">><<set $ChoiceOption = "letMeGo">><</link>><br>
<</if>>
<</if>>
/*Change me back*/
<<if $changeMeBackAsked != true && $changetotal > 1>>
<<link ""Change me back into my old self!"" "ChoiceResult">><<set $ChoiceOption = "changeMeBack">><</link>><br>
<</if>>
/*Make Love*/
<<if visited() < 2>>
<<link "Sure, I'll bite. Undress." "ChoiceResult">><<set $ChoiceOption = "sexyTimeA">><<set $dessert = true>><</link>><br>
<<else>>
<<link "I request you...naked." "ChoiceResult">><<set $ChoiceOption = "sexyTimeB">><<set $dessert = true>><</link>><br>
<</if>>
/*Change me again*/
<<if $changetotal > 0>>
<<if $change < 2>>
<<link ""I'm curious, use your magic on me again."" "ChoiceResult">><<set $ChoiceOption = "changeMeAgain">><</link>><br>
<<else>>
<<link ""Change me again!"" "ChoiceResult">><<set $ChoiceOption = "changeMeAgain">><</link>><br>
<</if>>
<</if>>
/*Upgrade Equipment*/
<<if $equipment <= -2>>
<<link ""Can you...uh, upgrade me...you know, downstairs?"" "ChoiceResult">><<set $ChoiceOption = "upgradeMeTooMuch">><</link>><br>
<<elseif $equipment < 1>>
<<link ""Can you...uh, upgrade me...you know, downstairs?"" "ChoiceResult">><<set $ChoiceOption = "upgradeMe">><</link>><br>
<<else>>
<<link ""Can I just have my normal cock back?"" "ChoiceResult">><<set $ChoiceOption = "returnMe">><</link>><br>
<</if>>
/*I'm too horny!*/
<<if visited(passage()) > 1>>
<<if $woodsmanTimes > 0 && $woodsmanOn == false>>
<<link ""I'm a bit...horny, could you call Hans again?"" "ChoiceResult">><<set $ChoiceOption = "tooHorny">><</link>><br>
<<else>>
<<link ""I'm having trouble focusing. I'm horny all the time, can you help?"" "ChoiceResult">><<set $ChoiceOption = "tooHorny">><</link>><br>
<</if>>
<</if>>
/*I don't have enough time!*/
<<link ""I need more time to finish my chores."" "ChoiceResult">><<set $ChoiceOption = "moreTime">><</link>><br>
/*Let me go to the town.
<<if $townOk == false && $change > 3>>
<<link ""Can I go into town?"" "ChoiceResult">><<set $ChoiceOption = "townPlease">><</link>><br>
<</if>>*/
/*Money Please*/
<<if $townOk == true>>
<<link ""Can I have some money?"" "ChoiceResult">><<set $ChoiceOption = "moneyPlease">><</link>><br>
<</if>>
/*Teach me magic*/
<<if $awoken < 4>>
<<if $selfstudy == true>>
<disabled>Magic lesson - you need to practice more. You can practice in the cabin after your cleaning chore.</disabled><br>
<<elseif $relLvl > 0 && $sex == 'F' && $firstSex == true>>
<<if $awoken == 2>>
<<link ""Can you teach me another magic lesson?"" "ChoiceResult">><<set $ChoiceOption = "magicOk">><</link>><br>
<<else>>
<<link ""Can you teach me magic?"" "ChoiceResult">><<set $ChoiceOption = "magicOk">><</link>><br>
<</if>>
<<else>>
<<link ""Can you teach me magic?"" "ChoiceResult">><<set $ChoiceOption = "magicNo">><</link>><br>
<</if>>
<</if>>
/*Not enough magic*/
/*Protest*/
</div></div>/* Facemoods*/
<<if $ChoiceOption == "dollAsk" || $ChoiceOption == "locketAsk">>
<<set $faceMood = "shocked.png">>
<</if>>
<<if $ChoiceOption == "letMeGo" || $ChoiceOption == "changeMeBack" || $ChoiceOption == "moreTime" || $ChoiceOption == "moneyPlease">>
<<set $faceMood = "annoyed.png">>
<</if>>
<<if $ChoiceOption == "sexyTimeA" || $ChoiceOption == "sexyTimeB" || $ChoiceOption == "upgradeMeTooMuch" || $ChoiceOption == "upgradeMe" || $ChoiceOption == "returnMe">>
<<set $faceMood = "smirk.png">>
<</if>>
<<if $ChoiceOption == "changeMeAgain">>
<<set $accHood = '<img src="resources/avatar/magic.png" />'>>
<<set $faceMood = "pleasure-1.png">>
<<set $blushLvl = 1>>
<</if>>
<<if $ChoiceOption == "tooHorny">>
<<if $equipment < 3>>
<<set $accHood = '<img src="resources/avatar/magic.png" />'>>
<<set $faceMood = "pleasure-1.png">>
<<set $blushLvl = 1>>
<<else>>
<<if $woodsmanAsks == 0>>
<<set $faceMood = "annoyed.png">>
<<set $blushLvl = 1>>
<<elseif $woodsmanAsks == 1>>
<<set $faceMood = "bite.png">>
<<set $blushLvl = 2>>
<<elseif $woodsmanAsks > 1>>
<<set $faceMood = "bite.png">>
<<set $blushLvl = 2>>
<</if>>
<</if>>
<</if>>
/*Let me go to the town.*/
<<if $ChoiceOption == "townPlease">>
<<set $faceMood = "bimbo.png">>
<</if>>
/*Teach me magic ok*/
<<if $ChoiceOption == "magicOk">>
<<if $practiceStep > 8>>
<<if $magic > 0>>
<<set $faceMood = "smile-2.png">>
<<else>>
<<set $faceMood = "shocked.png">>
<<set $blushLvl = 2>>
<</if>>
<<else>>
<<set $faceMood = "delighted.png">>
<</if>>
<</if>>
/*Teach me magic No*/
<<if $ChoiceOption == "magicNo">>
<<if $relLvl < 1>>
<<set $faceMood = "annoyed.png">>
<<elseif $sex == "M">>
<<set $accHood = '<img src="resources/avatar/magic.png" />'>>
<<set $faceMood = "pleasure-1.png">>
<<set $blushLvl = 1>>
<<elseif $firstSex == false>>
<<set $faceMood = "bimbo.png">>
<</if>>
<</if>>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
/*Ask about doll*/
<<if $ChoiceOption == "dollAsk">>
<div class="wytchNpc"><img src="resources/npcs/wytch/work.png"><img src="resources/npcs/wytch/faces/wistful.png"></div>
You hold out the small raggedy doll, <mc>"Ok, could you tell me about this? I found it while cleaning."</mc><br><br>
$MissNic's eyes go wide at the sight of the doll. She rushes over, plucking it from you and hugging it tightly.<br><br>
<w>"I haven't seen this in ages! How did you find it?"</w><br><br>
<mc>"Looks like it had fallen behind the bookcase. It was pretty dusty."</mc><br><br>
<w>"Oh thank you, this doll means a lot to me!"</w>
She notes the puzzled look on your face and smiles again. <w>"Of course, you want to know about it. You serve out dinner and I'll tell you the story."</w><br><br>
<<link "Dinner" "DinnerDoll">><</link>>
<</if>>
/*Ask about locket*/
<<if $ChoiceOption == "locketAsk">>
<div class="wytchNpc"><img src="resources/npcs/wytch/work.png"><img src="resources/npcs/wytch/faces/wistful.png"></div>
<mc>"Actually, if you don't mind, I have a question…though it might be a little personal."</mc><br><br>
You hold out the small locket you found. $MissNic freezes in her tracks at the sight of it.<br><br>
She gently takes it from your grasp and looks at the picture…for a surprisingly long time.<br><br>
<w>"Yes, it is personal. This is…someone very special to me. She was my matriarch, the woman who made me a wytch."</w><br><br>
<mc>"She taught you magic?"</mc><br><br>
<w>"In a sense, but it's not quite as easy as that."</w><br><br>
<mc>"If she didn't teach you then how…"</mc><br><br>
/*<<if $relLvl < 1>>
She cuts you off, <w>"That's a very good question, but I don't think either of us is ready for that discussion yet."</w><br><br>
She smiles and passes you back the locket, <w>"Ask me again some other time,"</w> before walking away and getting ready for dinner.<br><br>
<<else>>*/
She cuts you off, <w>"That's a very good question...tell you what, you set dinner out, and I'll tell you all about it."</w><br><br>
<<link "Dinner" "DinnerLocketIntro">><</link>>
/*<</if>>*/
<</if>>
/*Ask about sketchbook*/
<<if $ChoiceOption == "sketchbookAsk">>
<div class="wytchNpc"><img src="resources/npcs/wytch/work.png"><img src="resources/npcs/wytch/faces/confused.png"><img src="resources/npcs/wytch/faces/blush.png"></div>
<mc>"Ok then, can you tell me about this sketchbook? Is it yours?"</mc><br><br>
Her eyes go wide and her cheeks turn red. <w>"Oh my gods, how did you find that?"</w><br><br>
<mc>"Just found it while cleaning."</mc><br><br>
<w>"You didn't…um…did you look inside?"</w><br><br>
You can see she's quite embarrassed about it, but at the same time, she's biting her lip expectantly. She really does want to know what you think!<br><br>
<<link "Compliment her" "SketchNice">><</link>><br>
<<link "Tease her about her drawings" "SketchTease">><</link>><br>
<<link "Criticize her drawings" "SketchMean">><</link>>
<<set $sketchbook.identified = true>>
<</if>>
/*Let me leave*/
<<if $ChoiceOption == "letMeGo">>
<<set $letMeGoAsked = true>>
<div class="wytchNpc"><img src="resources/npcs/wytch/work.png"><img src="resources/npcs/wytch/faces/happy3.png"></div>
<mc>"A request? Sure, let me leave."</mc><br><br>
She throws back her head in laughter. <w>"Oh, I should have expected that $nicknameS!"</w><br><br>She calms down wiping a tear of laughter from her eye, <w>"I suppose it was worth a try, but no. Not until I feel you've learned your lesson. Pity to waste your request like that."</w>
<br><br>She dusts her hands at a job done, and goes about changing her clothes and getting ready for dinner <<if $changed == true>>as if she hadn't just finished warping and changing your body.<br><br>Completely disoriented by all the changes, you only manage to nod and follow along<</if>>.<br><br>
<<link "Dinner" "DinnerRoute">><</link>>
<</if>>
/*Change me back*/
<<if $ChoiceOption == "changeMeBack">>
<div class="wytchNpc"><img src="resources/npcs/wytch/work.png"><img src="resources/npcs/wytch/faces/smirk.png"></div>
<<set $changeMeBackAsked = true>>
<mc>"Can you...change me back?"</mc> your voice almost cracks with a bit of hope.<br><br>
<w>"Oh $nicknameS, you're so cute."</w> she reaches over and gently strokes your cheek. <w>"You might not see it now, but this really is for the best."</w><br><br>She pulls back and turns towards the table. That seems to be the end of that conversation...and your chance at a request.
<br><br>She dusts her hands at a job done, and goes about changing her clothes and getting ready for dinner <<if $changed == true>>as if she hadn't just finished warping and changing your body.<br><br>Completely disoriented by all the changes, you only manage to nod and follow along<</if>>.<br><br>
<<link "Dinner" "DinnerRoute">><</link>>
<</if>>
/*Make Love*/
<<if $ChoiceOption == "sexyTimeA">>
<div class="wytchNpc"><img src="resources/npcs/wytch/work.png"><img src="resources/npcs/wytch/faces/smirk.png"></div>
<<set $dessert = true>>
<mc>"You're right,"</mc> you admit, <mc>"I'll bite. I have been watching you flaunt yourself near as naked around this house. Let's do it."</mc><br><br>
She claps her hands in excitement and triumph. <w>"Excellent, a proper dessert after dinner! We're going to get along so well, $nickname."</w>
<br><br>With that, she goes about changing her clothes and getting ready for dinner <<if $changed == true>>as if she hadn't just finished warping and changing your body.<br><br>Completely disoriented by all the changes, you only manage to nod and follow along<</if>>.<br><br>
<<link "Dinner" "DinnerRoute">><</link>>
<</if>>
<<if $ChoiceOption == "sexyTimeB">>
<div class="wytchNpc"><img src="resources/npcs/wytch/work.png"><img src="resources/npcs/wytch/faces/smirk.png"></div>
<<set $dessert = true>>
<mc>"I've been thinking about your body all day long. Nothing else has been able to satisfy me."</mc><br><br>
She looks at you, seemingly genuinely touched. <w>"Oh that's so sweet, $nicknameS! If dinner goes well, I can promise much satisfaction all around."</w>
<br><br>With that, she goes about changing her clothes and getting ready for dinner <<if $changed == true>>as if she hadn't just finished warping and changing your body.<br><br>Completely disoriented by all the changes, you only manage to nod and follow along<</if>>.<br><br>
<<link "Dinner" "DinnerRoute">><</link>>
<</if>>
/*Change me again*/
<<if $ChoiceOption == "changeMeAgain">>
<div class="wytchNpc"><img src="resources/npcs/wytch/work.png"><img src="resources/npcs/wytch/faces/smirk.png"></div>
<<set $changeRequestTimes += 1>>
<<switch $changeRequestTimes>>
<<case 0>>
A request? Can you really request anything? Would she let you leave? Change you back? Do you want to? A thousand thoughts and ideas race through your head at once. You see her starting to lose patience, and blurt out the last idea swimming through your brain.<br><br><mc>"Use your magic on me again."</mc><br><br><w>"What?"</w><br><br><i>What?</i> Why did you say that? Is that what you wanted? What has this place done to you?<br><br>That devilish smile creeps across her face, <w>"If that's what you want..."</w>
<<case 1>>
This again. There are so many things you could ask for, favors, leniency, even the carnal pleasures of this stunning woman before you. Despite all that, there's only one thought that bubbles up out of your consciousness.<br><br>You <i>want</i> her to change you again.<br><br>How is it possible to hate something yet want it at the same time? The stretching, the shrinking, your form traveling on a path you don't entirely control. It's exhilarating and terrifying.<br><br><cap>$MissNic</cap> breaks through the cacophony of your brain. <w>"You want me to change you again, don't you?"</w><br><br>It still takes a moment before you can admit it to her and yourself. Eventually, face burning red, you nod.<br><br><w>"Oh my god you are embarrassed about it! That's adorable!"</w> She squeals out in delight. <w>"Oh, I'd be happy to!"</w>
<<case 2>>
You can feel your face turn red in embarrassment. It's hard to admit it to $MissNic...it's hard to admit it to yourself. But you know what you want.<br><br>That feeling of her magic, changing you...indeed, the feeling of the change itself, pulling your body in strange, terrifying, and exhilarating directions.<br><br>You peek sideways to see $MissNic smiling at you, her expression somewhere between warm and mischievous - enjoying you fretting over yourself. Gods damn it, she probably finds you "cute" again.<br><br><w>"Go ahead, I want to hear you say it."</w><br><br>Damnit.<br><br><mc>"Change me again."</mc><br><br><w>"Sorry, I couldn't quite hear you, what was that?"</w><br><br>You say it as loudly as you can - which is still meek and quiet, <mc>"I want you to change me again, please."</mc><br><br><w>"Oh $nicknameS, it would be my pleasure."</w>
<<case 3>>
You can feel your face turn red in embarrassment. It's hard to admit it to $MissNic...it's hard to admit it to yourself. But you know what you want.<br><br>That feeling of her magic, changing you...indeed, the feeling of the change itself, pulling your body in strange, terrifying, and exhilarating directions.<br><br>You peek sideways to see $MissNic smiling at you, her expression somewhere between warm and mischievous - enjoying you fretting over yourself. Gods damn it, she probably finds you "cute" again.<br><br><w>"Go ahead, I want to hear you say it."</w><br><br>Damnit.<br><br><mc>"Change me again."</mc><br><br><w>"Sorry, I couldn't quite hear you, what was that?"</w><br><br>You say it as loudly as you can - which is still meek and quiet, <mc>"I want you to change me again, please."</mc><br><br><w>"Oh $nicknameS, it would be my pleasure."</w>
<<case 4>>
It's like a drug, and you're hooked. There's still a part of you that resists, that finds the whole situation strange and disgusting, but that part is much quieter now. Drowned out by your desire to change again. To become more...more cute. More beautiful. More sexy. More feminine.<br><br><cap>$MissNic</cap> laughs at you again, <w>"You <i>still</i> hesitate? We both know you want it."</w><br><br>She's right. How is it you've changed this much? Inside, that is. Did $MissNic's magic compel you to want this? No, she never said anything like it. This desire, for better or worse, is all yours.<br><br>That realization washes over you, as large an impact as one of $MissNic's spells. You really do want this.<br><br><mc>"Please, change me again."</mc><br><br>For the first time while saying it, you smile.
<<case 5>>
There's no hesitation now. You know exactly what you want, it's part of the reason you worked so hard all day. Hell, it might even be <i>the</i> reason.<br><br><mc>"Yes, change me again!"</mc><br><br><cap>$MissNic</cap> laughs at you again, <w>"You really are the cutest, $nicknameS! You're practically jumping up and down! Let's see if we can't make you even cuter."</w>
<<case 6>>
<cap>$MissNic</cap> rolls her eyes at you, then smiles in amusement, <w>"Stop, you don't even have to say it, I know what you want."</w><br><br>Is it that obvious? Probably, you can hardly sit still, the thought of changing more fills you with excitement and pleasure. You close your eyes and smile to yourself as she begins to speak her magic.
<<default>>
<cap>$MissNic</cap> rolls her eyes at you, then smiles in amusement, <w>"Stop, you don't even have to say it, I know what you want."</w><br><br>Is it that obvious? Probably, you can hardly sit still, the thought of changing more fills you with excitement and pleasure. You close your eyes and smile to yourself as she begins to speak her magic.
<</switch>><br><br>
<<change>>
She dusts her hands and smiles at a job well done, then continues changing her clothes and getting ready for dinner...stealing glances at you the whole time.<br><br>
<<link "Dinner" "DinnerRoute">><</link>>
<</if>>
/*Upgrade Equipment*/
<<if $ChoiceOption == "upgradeMeTooMuch">>
<div class="wytchNpc"><img src="resources/npcs/wytch/work.png"><img src="resources/npcs/wytch/faces/really.png"></div>
<<set $stress += 2>>
<<set $dessert = true>>
Your massive cock twitches underneath your clothes in anticipation. You have the biggest cock you've ever seen, ever even heard of - but you still want more. Maybe it's the addictive pleasure. Maybe it's compensation for your otherwise fleeting manhood. You're not really sure the reason.<br><br>
<mc>"Could I go just a little bigger? Down there?"</mc> you twitch again, the thick python sliding along your leg, spearing a little spot of precum on the inside of your clothes.<br><br>
<cap>$MissNic'</cap>s eyes go wide, <w>"You've got to be joking! That thing already rivals a minotaur."</w><br><br>
<mc>"Please?"</mc><br><br>
She remains firm, <w>"No. I said any request within reason, and that is frankly already an unreasonable size."</w><br><br>
You feel your spirits - and cock - deflate a little at the disappointment.<br><br>
Showing some sympathy, she walks closer to you and runs a finger slowly up the extremely long shaft. <w>"No reason we can't have fun with it as is, $nickname."</w><br><br>
You're instantly back at full attention, tenting out your clothes obscenely, and excited for dinner to finish.<br><br>
<<link "Dinner" "DinnerRoute">><</link>>
<</if>>
<<if $ChoiceOption == "upgradeMe">>
<div class="wytchNpc"><img src="resources/npcs/wytch/work.png"><img src="resources/npcs/wytch/faces/smirk.png"></div>
You know there is an infinite number of better choices, and yet...this situation, this place, this woman has you thinking entirely with your cock.<br><br>
And right now it wants more.<br><br>
<mc>"Can you...uh, upgrade me...you know, downstairs?"</mc> it twitches in anticipation.<br><br>
<cap>$MissNic</cap> laughs again at your request, <w>"I did not expect that! You've already got quite the weapon down there, you could be signing up for a lot of trouble."</w><br><br>
You hold firm, literally and figuratively.<br><br>
She looks at you as if in deep thought, <w>"Well, I can't say I'll be disappointed...but that feels like it's a little over generous..."</w><br><br>
She trails off in thought for a moment before an idea seems to strike her, exclaiming <w>"I know! I'll make you a deal! If you let me transform you again, I'll grant your request. That's fair, right?"</w><br><br>
You don't even know where to begin on the <i>fairness</i> of this entire situation...still you need to answer.<br><br>
<<link "Deal" "DDeal">><</link>><br>
<<link "No Deal" "NoDDeal">><</link>>
<</if>>
<<if $ChoiceOption == "returnMe">>
<div class="wytchNpc"><img src="resources/npcs/wytch/work.png"><img src="resources/npcs/wytch/faces/smirk.png"></div>
<<set $stress += 2>>
<<set $equipment -= 1>>
You know there is an infinite number of better choices, and yet, there's only one thing you want. It was such a part of your identity, who you were...who you are!<br><br>
<mc>"Can I just have my old dick back?"</mc><br><br>
You didn't mean for it to sound so pathetic, but $MissNic looks at you with sympathy, <w>"Aww, my poor little $nicknameS. I'm sorry but that's your punishment. Besides, it's not that big of a deal."</w><br><br>
You wince at her poor choice of words, looking down.<br><br>
She rolls her eyes, <w>"Save me the puppy dog routine. Fine, I'll give you a little back, but only because you were so good today."</w><br><br>
<<equipmentChange>><br><br>
However, the euphoria doesn't last long, you catch $MissNic staring at you pensively.<br><br>
<mc>"What?"</mc><br><br>
<w>"I mean, sure you did do a good job..but it feels like we're not really making any progress, like I'm spoiling you."</w><br><br>
You feel a cold sweat coming on, <mc>"No! I'm really making progress, really!"</mc><br><br>
<w>"Oh hush. Give a little, take a little. It's only fair..."</w><br><br>
<<change>>
<<link "Dinner" "DinnerRoute">><</link>>
<</if>>
/*I'm too horny!*/
<<if $ChoiceOption == "tooHorny">>
<div class="wytchNpc"><img src="resources/npcs/wytch/work.png"><img src="resources/npcs/wytch/faces/smirk.png"></div>
<<if $equipment < 3>>
<<set $equipment += 1>>
<mc>"Please help me! It's this place! I'm just horny all the time! I can't work, I can't focus! It's impossible!"</mc><br><br><cap>$MissNic</cap> smiles, her eyes shining like she's just won a battle against you. <w>"Oh I understand. If that little friend of yours is giving you so much trouble, maybe we can help you out with it."</w><br><br>Your eyes go wide, realizing what she means.<br><br><mc>"Oh no! Not that!"</mc> you cry out, even as the spell begins.<br><br>
<<equipmentChange>>
<<set $stress = $minStress>>
<br><br>She dusts her hands at a job done, and goes about changing her clothes and getting ready for dinner <<if $changed == true>>as if she hadn't just finished warping and changing your body.<br><br>Completely disoriented by all the changes, you only manage to nod and follow along<</if>>.<br><br>
<<link "Dinner" "DinnerRoute">><</link>>
<<else>>
<<if $woodsmanAsks == 0>>
You're scared to ask again, knowing what the last time brought you...but then your cock is already gone. What more could she do?<br><br>
<mc>"I hate to say it, but I'm still too horny! I can't concentrate to do all the tasks you ask! And you can't exactly blame my 'male urges' anymore."</mc><br><br>
One of her eyebrows lifts at that last part, and she pauses to think. <w>"I suppose you're right $nicknameS, maybe it is just your nature."</w>.<br><br>
Suddenly she claps her hands with an idea, <w>"Yes! Us girls have our needs too! And I know just the thing to help. Don't you worry, I'll take care of everything!"</w> she giggles and goes back to changing into her eveningwear.<br><br>
You wince internally at being called "girl" again, but decide not to push your luck - since it seems she's amiable to your request. You wait patiently for her to get settled in and…do whatever she plans to do.<br><br>
After a few minutes, she's finished changing and plops down at the table with a book to read. Leaving you still standing, waiting, and more than a little confused.<br><br>
Finally, after what feels like an embarrassingly long time, you clear your throat, <mc>"Um, so are you going to do anything?"</mc><br><br>
Her eyes peek devilishly over the edge of the book.<w> "Patience $nicknameS! I said I'd take care of you. Trust me, and when the time comes, <i>just try it, you'll like it.</i>"</w> she finishes with a slow wink.<br><br>
What has she got planned for you?<br><br>
<<set $woodsmanAsks += 1>>
<<set $woodsmanOn = true>>
<<set $woodsmanDone = false>>
<<elseif $woodsmanAsks == 1>>
Are you sure you want this? Even though your body has been transformed into a woman's, that doesn't mean you are a woman…or does it?<br><br>
After all, it's one thing to give into your body's passion in the heat of the moment. But it feels like another to willingly ask for it. To need it. To want it.<br><br>
But that's the trouble, you actually do need it, and you absolutely want it. That feeling of being filled and stretched and <i>manhandled</i>. Being thrown around and shaken until your mind is numb to everything but the intense pleasure of each stroke of that huge…hard…<br><br>
Gods, you're getting even hornier thinking about it now. Yes, this is what you want.<br><br>
You sheepishly look back up, summoning the courage to say it out loud.<br><br>
You don't even get the chance before $MissNic nearly falls over laughing. <w>"Don't bother, you don't need to say it."</w><br><br>
You look back down, and bite your lip in embarrassment, <mc>"Is it that obvious?"</mc><br><br>
She laughs again, <w>"You've got it bad, girl. I can see your cheeks burning, biting your lip like that. <<if $sex == "M">>You're even pitching a tent!<<else>>I bet your knickers are soaked!<</if>>"</w><br><br>
You hadn't really noticed, but she's absolutely right. The realization only makes your cheeks glow brighter.<br><br>
<w>"You're too much $nicknameS! You're so cute right now, I want to jump on you! Let's get to dinner before I can't stop myself."</w><br><br>
<<set $woodsmanAsks += 1>>
<<set $woodsmanSuki += 1>>
<<set $woodsmanOn = true>>
<<set $woodsmanDone = false>>
<<elseif $woodsmanAsks > 1>>
Just like the last time you asked for $MissNic to call the woodsman, your cheeks are burning red - but this time, it's not in embarrassment, but in anticipation.<br><br>
As before, you're not even able to get out the request. $MissNic takes one look at you and rolls her eyes.<br><br>
<w>"Oh gods, you're too much $nicknameS! You want the woodsman's log again, don't you?"</w><br><br>
You smile, biting your lip.<br><br>
<w>"Just don't get too used to that old oak tree, or you might not be able to enjoy the rest of the forest,"</w> she pauses and sighs, <w>"Not that I blame you, that man and his…gods now you're getting me riled up! Let's get dinner going before we both go crazy."</w><br><br>
<<set $woodsmanAsks += 1>>
<<set $woodsmanSuki += 1>>
<<set $woodsmanOn = true>>
<<set $woodsmanDone = false>>
<</if>>
<<link "Dinner" "DinnerRoute">><</link>>
<</if>>
<</if>>
/*I don't have enough time!*/
<<if $ChoiceOption == "moreTime">>
<div class="wytchNpc"><img src="resources/npcs/wytch/work.png"><img src="resources/npcs/wytch/faces/smirk.png"></div>
<<if $tempTimeFirst == true>>
<mc>"Can you...give me a little more time? It's hard to finish all my...duties."</mc><br><br>
<cap>$MissNic</cap> smiles, for once actually looking sympathetic. <w>"That's understandable, I do ask a lot of you...and you <i>did</i> work so hard to finish today, but I'm not supposed to make it too easy on you..."</w><br><br>
She trails off in thought for a moment before an idea seems to strike her, exclaiming <w>"I know! I'll make you a deal! If you let me transform you again, I'll give you more time. That's fair, right?"</w><br><br>
You don't even know where to begin on the <i>fairness</i> of this entire situation...still you need to answer.<br><br>
<<link "Deal" "Deal">><<set $tempTime += 30>><</link>><br>
<<link "No Deal" "NoDeal">><</link>>
<<else>>
<mc>"Can you...give me a little more time? It's hard to finish all my...duties."</mc><br><br>
<cap>$MissNic</cap> smiles and shrugs at you, <w>"Of course...but you know the deal. You get more time, I get to have a little fun with you."</w><br><br>
<<link "Deal" "Deal">><<set $tempTime += 30>><</link>><br>
<<link "No Deal" "NoDeal">><</link>>
<</if>>
<</if>>
/*Let me go to the town.*/
<<if $ChoiceOption == "townPlease">>
<div class="wytchNpc"><img src="resources/npcs/wytch/work.png"><img src="resources/npcs/wytch/faces/smirk.png"></div>
<mc>"I'm starting to feel so claustrophobic here, can I go out, maybe to town or something?"</mc><br><br>
She seems to think it over a minute, her eyes flitting up and down your body. <w>"Sure."</w>
You were ready to argue and defend your position, her agreeing so easily throws you, <mc>"What? Really?"</mc><br><br>
<w>"Sure! I don't think anyone would recognize you anymore, and afterall…<magic>My what</magic> a good little secret keeper you are. Never telling the villagers your real identity, about me, this cabin or magic."</w><br><br>
A wind of magic briefly blows by and you know what she says is now true.<br><br>
<w>"Here's a few gold. Head down to town and stock up on some meat and veggies for dinner!"</w><br><br>
<<link "Dinner" "DinnerRoute">><</link>>
<<set $townOk = true>>
<<set $gold += 2>>
<</if>>
/*Can I have some money?*/
<<if $ChoiceOption == "moneyPlease">>
<div class="wytchNpc"><img src="resources/npcs/wytch/work.png"><img src="resources/npcs/wytch/faces/really.png"></div>
<mc>"I uh…went to town,but I need more money."</mc><br><br>
She narrows her eyes at you, <w>"Didn't I give you some this morning? Wherever did you use it all? At the pub?"</w><br><br>
<mc>"Uh…sure, all at the pub. Sorry."</mc> you look down at the floor, trying not to make eye contact.<br><br>
She sighs heavily, passing you a few more coins, <w>"Ugh, you can take the boy out of the bar, but not the bar out of the boy…or girl…or something like that."</w> she waves the metaphor away, <w>"Anway, just be careful, a little thing like you can't handle as much liquor as you used to be able to."</w><br><br>
She cups your hand in hers, placing the coins in, but stops. <w>"You know, this doesn't exactly feel right, me just giving you coins without something in return. I think you owe me a little fun in return. What do you say?"</w><br><br>
<<link "Deal" "Deal">><<set $gold += 2>><</link>><br>
<<link "No Deal" "NoDeal">><</link>>
<</if>>
/*Teach me magic*/
<<if $ChoiceOption == "magicOk">>
<<if $practiceStep > 8>>
<<if $magic > 0>>
<div class="wytchNpc"><img src="resources/npcs/wytch/work.png"><img src="resources/npcs/wytch/faces/happy2.png"></div>
<w>"Yes, yes, let's get a little food in us and get right to it."</w><br><br>
<<link "Dinner" "PreMagicDinner">><</link>>
<<else>>
<div class="wytchNpc"><img src="resources/npcs/wytch/work.png"><img src="resources/npcs/wytch/faces/fuu.png"></div>
<div class="wytchNpc"><img src="resources/npcs/wytch/work.png"><img src="resources/npcs/wytch/faces/smirk.png"></div>
<w>"Hmmm, sorry $nicknameS, you don't have enough magic in you today. I'm afraid you'll need somebody to help with...filling you up first."</w><br><br>
<i>(huge, obvious wink)</i><br><br>
<<link "Dinner" "DinnerRoute">><</link>>
<<if $tipsoff != true && $tip != "">>
<br><br><div class="tip">Tip: You need to have sex (with someone other than $MissNic) to get more magic.</div>
<<set $tip = "">>
<</if>>
<</if>>
<<else>>
<div class="wytchNpc"><img src="resources/npcs/wytch/work.png"><img src="resources/npcs/wytch/faces/happy1.png"></div>
<mc>"Can you teach me magic?"</mc>
You expect a laugh or some pithy joke, but $MissNic remains silent. She just stares at you with a thoughtful look.<br><br>
<w>"The Blackwolf. The egotistical, angry brute who broke into my house intent on killing me in my own bed? I wouldn’t trust the Blackwolf with a pointy stick, much less magic."</w><br><br>
Her words sting, all the worse because you know they are true. You hunted and killed creatures that didn’t deserve it, all the while thinking you were the gods gift to the realm.<br><br>
<mc>"I’m sorry. If I had known…"</mc> is all you manage to squeak out.<br><br>
<w>"I’m not finished. I wouldn’t trust the Blackwolf. But that’s not who you are anymore. When I decided to punish you by taking away your strength and rough exterior, I didn’t realize I would find a kind, thoughtful person inside. I would be proud to train you, Red."</w><br><br>
<mc>"Really?!"</mc> you leap up to hug her, not even waiting for a replay.<br><br>
<w>"How could I say no to this much cuteness?"</w> She peels you off laughing, <w>"Now go get dinner ready, we’ll start after we eat."</w><br><br>
<<link "Dinner" "PreMagicDinner">><<set $oldAwoken = $awoken>><<set $awoken = 2>><<set $practiceStep = 8>><</link>>
<</if>>
<</if>>
<<if $ChoiceOption == "magicNo">>
<<if $relLvl < 1>>
<div class="wytchNpc"><img src="resources/npcs/wytch/work.png"><img src="resources/npcs/wytch/faces/really.png"></div>
<mc>"Can you teach me magic?"</mc><br><br>
She looks at you, her eyes narrowing in thought, <w>"I'm sorry, $nicknameS, you're not ready yet. Magic is a great and terrifying power, and I don't know that I can trust you with it. Do your chores to show your trustworthiness and dedication and we can think about it in the future."</w><br><br>
She turns and continues with her evening routine, letting you know the matter is not up for debate.<br><br>
<<elseif $sex == "M">>
<div class="wytchNpc"><img src="resources/npcs/wytch/work.png"><img src="resources/npcs/wytch/faces/lecture.png"></div>
/*Reject lessons - boy*/
<mc>"Can you teach me magic?"</mc><br><br>
<w>"Honestly, I hadn’t really considered it, $nicknameS. We have one small problem, you're a boy."</w><br><br>
<mc>"Only girls can be wytches?"</mc><br><br>
<w>"Well…technically no, but practically yes. It's a long story. Teaching you now would be a waste of time."</w><br><br>
You feel disappointed, and more than a little foolish for not already knowing, <mc>"I...oh...I understand."</mc><br><br>
<w>"Oh, you look so sad! I feel like I just kicked a puppy! I know, maybe we can help you with that problem!"</w><br><br>
<mc>"That’s not what I meant!"</mc><br><br>
<<set $equipment += 1>>
<<equipmentChange>><br><br>
<<elseif $firstSex == false>>
<div class="wytchNpc"><img src="resources/npcs/wytch/work.png"><img src="resources/npcs/wytch/faces/smirk.png"></div>
/*Reject lessons - town*/
<mc>"Can you teach me magic?"</mc><br><br>
<cap>$MissNic</cap> looks you over for a moment, before shaking her head, <w>"Sorry $nicknameS, you're close to being ready, but not quite there yet. You need to be a woman first."</w><br><br>
<mc>"What do you mean? You turned me into a woman. Last I checked, there's no dick down there! Are my boobs not big enough or something?"</mc><br><br>
You weren't trying to be funny, but she laughs anyway, <w>"That's not specifically the the problem, but it doesn't hurt! What I meant was that you're a girl for sure, but not yet a woman. You need magic, and for that, you'll need to have sex with a man. That part is up to you to solve."</w><br><br>
She turns to walk away, but pauses, <w>"Come to think of it, I might know just the thing to help. Don't you worry, I'll take care of everything!"</w> she giggles and goes back to changing into her eveningwear.<br><br>
You wait patiently for her to get settled in and…do whatever she plans to do.<br><br>
After a few minutes, she's finished changing and plops down at the table with a book to read. Leaving you still standing, waiting, and more than a little confused.<br><br>
Finally, after what feels like an embarrassingly long time, you clear your throat, <mc>"Um, so are you going to do something?"</mc><br><br>
Her eyes peek devilishly over the edge of the book.<w> "Patience $nicknameS! I said I'd take care of you. Trust me, and when the time comes, <i>just try it, you'll like it.</i>"</w> she finishes with a slow wink.<br><br>
What has she got planned for you?<br><br>
<<set $woodsmanOn = true>>
<<set $woodsmanAsks += 1>>
<<set $woodsmanDone = false>>
<</if>>
<w>"Now then, let's eat!"</w> she says without any pause. Leaving your head spinning and your request used-up.<br><br>
<<link "Dinner" "DinnerRoute">><</link>>
<</if>>
/*Not enough magic*/
/*Protest*/
</div></div><<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><img src="resources/npcs/wytch/work.png"><img src="resources/npcs/wytch/faces/smirk.png"></div>
$MissNic seems to catch something in your face...<w>"Come now, out with it. I can see you have something you want to say."</w><br><br>
/* *************************** */
/* ******** Hunter ******* */
/* *************************** */
<<if $hunterSeen == true>>
<<if $hunterWarn < 1>>
<<link ""There's a new hunter in town!"" "Warn her about hunter">><</link>><br>
<<else>>
<<if $hunterDays == 1 && $hunterWarn > 0>>
<<link "Talk about Hunter" "DinnerLast">><</link>>
<<else>>
<<if $dinnerConvo.includes("DinnerReasonResult")>>
<<link ""I went to talk to the hunter"" "DinnerReasonResult">><</link>>
<<elseif $dinnerConvo.includes("DinnerTrickResult")>>
<<link ""I went to talk to the hunter"" "DinnerTrickResult">><</link>>
<<else>>
<<link ""I went to talk to the hunter"" "ComplainResult">>
<<set $complaintResult = 9>>
<</link>>
<</if>>
<</if>>
<br>
<</if>>
<</if>>
/*You have no right*/
<<if $noRightSaid != true>>
<<link ""You have no right to keep me here!"" "ComplainResult">>
<<set $complaintResult = 1>>
<</link>><br>
<</if>>
/*Curse You!*/
<<if $cuss.banned != true>>
<<link ""Curse you!"" "ComplainResult">>
<<set $complaintResult = 2>>
<</link>><br>
<</if>>
/*Too horny*/
<<link ""I can't focus! It's this place! I'm horny all the time!"" "ComplainResult">>
<<set $complaintResult = 3>>
<</link>><br>
/*Not enough time*/
<<link ""I don't have enough time!"" "ComplainResult">>
<<set $complaintResult = 4>>
<</link>><br>
/*Too small*/
<<if $change > 1>>
<<link ""I'm too small/weak now!"" "ComplainResult">>
<<set $complaintResult = 5>>
<</link>><br>
<</if>>
/*No food*/
<<if $noIngredients == true>>
<<link ""I don't have enough ingredients!"" "ComplainResult">>
<<set $complaintResult = 6>>
<<set $noIngredients = false>>
<</link>><br>
<</if>>
/*No money*/
<<if $townOk == true>>
<<link ""I don't have enough gold!"" "ComplainResult">>
<<set $complaintResult = 7>>
<</link>><br>
<</if>>
/*No magic*/
<<if $awoken == 2 || $awoken == 4>>
<<link ""I don't have enough magic!"" "ComplainResult">>
<<set $complaintResult = 8>>
<</link>><br>
<</if>>
<<link "Say nothing." "ChangeTime">><</link>>
</div></div>/* //////////Complian link or not///////// */
<<widget "protestLink">>
/*Specil no food link*/
<<if $noIngredients == true>>
<<link ""I don't have enough ingredients!"" "ComplainResult">>
<<set $complaintResult = 6>>
<<set $noIngredients = false>>
<</link>><br>
<<else>>
<<if $noRightSaid != true || $cuss.banned != true || $highStress == true || $veg.kazu < 1 || $meat.kazu < 1 || $magic > -1>>
<<link "Protest" "ComplainTime">><</link>><br>
<</if>>
<</if>>
<</widget>><<set $accHood = '<img src="resources/avatar/magic.png" />'>>
<<set $faceMood = "pleasure-1.png">>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><img src="resources/npcs/wytch/work.png"><img src="resources/npcs/wytch/faces/smirk.png"></div>
/*You have no right*/
<<if $complaintResult == 1>>
<<set $noRightSaid = true>>
<mc>"You can't keep me here!"</mc><br><br>
That devilish smile slides across her plump red lips, <w>"No, $nicknameS, I think you'll find that I can. That and much more."</w><br><br>
With that, you feel the tingle of magic rising around you again.<br><br>
<<change>>
<</if>>
/*Curse You!*/
<<if $complaintResult == 2>>
<<set $rel += -2>>
$cuss.out<br><br>
$cuss.reply<br><br>
<<change>>
<</if>>
/*Too horny*/
<<if $complaintResult == 3>>
<<if $equipment < 3>>
<mc>"It's this place! I'm just horny all the time! I can't work, I can't focus! It's impossible!"</mc><br><br><cap>$MissNic</cap> smiles, her eyes shining like she's just won a battle against you. <w>"Oh I understand. If that little friend of yours is giving you so much trouble, maybe we can help you out with it."</w><br><br>Your eyes go wide, realizing what she means. <mc>"Oh no! Not that!"</mc><br><br>
She ignores your yell, <w>"first, your punishment for failing your chores..."</w><br><br>
<<change>>
<w>"And now, since you were so distracted by your naughty little <<if $sex == "M">>friend<<else>>pussy<</if>> down there, let's do something about that."</w><br><br>
<<set $equipment += 1>>
<<set $stress = $minStress>>
<<equipmentChange>>
<<else>>
<<if $woodsmanAsks == 0>>
You're scared to ask again, knowing what the last time brought you...but then your cock is already gone. What more could she do?<br><br>
<mc>"I hate to say it, but I'm still too horny! I can't concentrate to do all the tasks you ask! And you can't exactly blame my 'male urges' anymore."</mc><br><br>
One of her eyebrows lifts at that last part, and she pauses to think. <w>"I suppose you're right $nicknameS, maybe it is just your nature. You take your punishment, and I'll think it over."</w><br><br>
<<change>>
<w>"Now about your little <i>itch</i> shall we say. You're absolutely right! Us girls have our needs too! And I know just the thing to help. Don't you worry, I'll take care of everything!"</w> she giggles and goes back to changing into her eveningwear.<br><br>
You wince internally at being called "girl" again, but decide not to push your luck - since it seems she's amiable to your request. You wait patiently for her to get settled in and…do whatever she plans to do.<br><br>
After a few minutes, she's finished changing and plops down at the table with a book to read. Leaving you still standing, waiting, and more than a little confused.<br><br>
Finally, after what feels like an embarrassingly long time, you clear your throat, <mc>"Um, so are you going to do anything?"</mc><br><br>
Her eyes peek devilishly over the edge of the book.<w> "Patience $nicknameS! I said I'd take care of you. Trust me, and when the time comes, <i>just try it, you'll like it.</i>"</w> she finishes with a slow wink.<br><br>
What has she got planned for you?
<<elseif $woodsmanAsks == 1>>
<cap>$MissNic</cap> raises an eyebrow, <w>"Oh? Are you sure you want to complain about that? You remember who I asked to help out last time? Or maybe that’s actually what you want…"</w><br><br>
Are you sure you want this? Even though your body has been transformed into a woman's, that doesn't mean you are a woman…or does it?<br><br>
After all, it's one thing to give into your body's passion in the heat of the moment. But it feels like another to willingly ask for it. To need it. To want it.<br><br>
But there's the trouble, you actually do need it, and you absolutely want it. That feeling of being filled and stretched and <i>manhandled</i>. Being thrown around and shaken until your mind is numb to everything but the intense pleasure of each stroke of that huge…hard…<br><br>
Gods, you're getting even hornier thinking about it now. Yes, this is what you want.<br><br>
$MissNic has been analyzing your face this entire time, and shrugs, <w>"Alright, you asked for it. Let's see if we can't give Hans a little more eye candy while we're at it."</w><br><br>
<<change>>
<<set $woodsmanSuki += 1>>
<<else>>
<cap>$MissNic</cap> raises an eyebrow, <w>"Again? I had no idea you'd enjoy it this much."</w><br><br>
Without even thinking about it, you instinctively bite your lip. You can even feel your face heat up as it turns red out of shame and excitement.<br><br>
<cap>$MissNic</cap> just rolls her eyes, <w>"Oh gods you've got it bad. FINE, I'll give you a little extra help for your <i>date</i>."</w><br><br>
You can feel your face turn even redder, but you hold your tongue…after all, it's not like she's all that wrong…<br><br>
<<change>>
<<set $woodsmanSuki += 1>>
<</if>>
<<set $woodsmanOn = true>>
<<set $woodsmanAsks += 1>>
<<set $woodsmanDone = false>>
<</if>><br><br>
<</if>>
/*Not enough time */
<<if $complaintResult == 4>>
<<if $timeWaste == true>>
<<if $SelfToday > 1 && ($equipment > -2 && $equipment < $eqmax>>
<w>"Oh, I think I know why."</w> She says, seeming to float around you, arms wrapping around your waist. She cups her hands together over your crotch, sending a shiver of excitement racing up your spine. You're not sure if it's magic or her delicate touch, but an excited tingling is building between your legs. She seems to concentrate, and you feel that familiar tingle of her magic creeping up around you.<br><br>
<w>"I think you paid a little too much attention to this than to your chores."</w><br><br>
<<set $equipment += 1>>
<<equipmentChange>>
<<else>>
<mc>"I don't have enough time! It's impossible to finish everything you ask."</mc><br><br>
<cap>$MissNic</cap> frowns, seeming upset. <w>"Then I recommend you learn to work faster, $nickname. You think I don't know you spent half the day in the bedroom?"</w> She reaches out and runs a lock of your hair through her hand, the familiar feel of magic ebbing through you, <w>"Because you know the consequences when you don't."</w><br><br>
<<change>>
<</if>>
<<else>>
<mc>"I don't have enough time! It's impossible to finish everything you ask."</mc><br><br><cap>$MissNic</cap> smiles, for once actually looking sympathetic. <w>"That's understandable, I ask a lot of you. Very well, I'll give you a little extra time tomorrow. And you might need it after this..."</w><br><br>
<<set $tempTime += 30>>
<<change>>
<</if>>
<</if>>
/*Too small*/
<<if $complaintResult == 5>>
<mc>"It's your fault! I'm so tiny and weak now! I can hardly do anything!"</mc><br><br><cap>$MissNic</cap> frowns, seeming upset. <w>"You think you have it difficult? Women have been doing these chores for a thousand years! And they do it with their husbands hounding and babies at their breast! You don't know the half of it….but you soon will..."</w><br><br>With that, you feel the tingle of magic rising around you again.<br><br>
<<change>>
<</if>>
/*No food*/
<<if $complaintResult == 6>>
<<if $change > 2>>
<mc>"There's no food! It was impossible to make any dinner!"</mc> you nearly shout, pointing at the empty table.<br><br>
<w>"Shit, I completely forgot!"</w> she exclaims, throwing her hands in the air. <w>"I'm sorry $nicknameS, this one is on me. Argh, and I don't even have time to go to the market tomorrow! How about you just..."</w> she trails off mid-sentence, her eyes flitting up and down your body.<br><br>
<w>"...actually…why don't you go instead?"</w><br><br>
<mc>"What? Really?"</mc><br><br>
<w>"Sure! I don't want to spend half my day at the market, and afterall…<magic>My what</magic> a good little secret keeper you are. Never telling the villagers your real identity, about me, this cabin or magic."</w><br><br>
The wind of magic briefly blows by and you know what she says is now true.<br><br>
<mc>"If I can't say who I am, what will I do if somebody recognizes me?"</mc><br><br>
<w>"Oh, I'm not worried, I don't think anyone will recognize you…but good point. Just to make sure…"</w><br><br>
<<set $drankPotion = true>>
<<change>>
<<set $drankPotion = false>>
<w>"Perfect! Now here's some money, I hope you have a nice day out on the town tomorrow!"</w>
<<set $townOk = true>>
<<set $gold += 2>>
<<else>>
<w>"Ugh, fine I'll bring some back tomorrow. You can be so high maintenance $nicknameS,"</w> she says with a giggle. You're not sure whether that was a joke or not.<br><br>
<w>"Now for your punishment."</w><br><br>
<mc>"Punishment? Why? There was no food, this isn't fair!</mc><br><br>
<w>"Didn't we already discuss this? It's not <i>supposed</i> to be fair, it's <i>supposed</i> to be fun! Now hold still."</w><br><br>
<<change>>
<<set $veg.kazu += 1>>
<<set $meat.kazu += 1>>
<</if>>
<</if>>
/*No money*/
<<if $complaintResult == 7>>
<mc>"I uh…went to town,but I need more money."</mc>
She narrows her eyes at you, <w>"Didn't I give you some this morning? Wherever did you use it all? At the pub?"</w><br><br>
<mc>"Uh…sure, all at the pub. Sorry."</mc> you look down at the floor, trying not to make eye contact.<br><br>
She sighs heavily, passing you a few more coins, <w>"Ugh, you can take the boy out of the bar, but not the bar out of the boy…or girl…or something like that."</w> she waves the metaphor away, <w>"Anyway, just be careful, a little thing like you can't handle as much liquor as you used to be able to."</w><br><br>
<w>"Which reminds me…"</w><br><br>
<<change>>
<<set $gold += 2>>
<</if>>
/*Not enough magic*/
<<if $complaintResult == 8>>
<<if $equipment < 3>>
<mc>"I need more magic, I don't have the time to do all my chores otherwise!"</mc><br><br><cap>$MissNic</cap> smiles, <w>"I completely understand, but that's more of a <i>you</i> problem. I'm not just going to give you magic for free. You know what you need to rejoin the <i>sisterhood</i> of magic. But you already knew that when you asked, didn't you?"</w><br><br>You let your gaze drop, not wanting to admit the truth behind your request.<br><br>
She nods, <w>"I thought so. First, let's take care of your punishment for incomplete chores."</w><br><br>
<<change>>
<w>"And then there's the matter of turning you back into a proper wytch. Of course, this is only the equipment, you'll have to go get the magic yourself."</w><br><br>
<<set $equipment += 1>>
<<set $stress = $minStress>>
<<equipmentChange>>
<<else>>
<<if $woodsmanAsks == 0>>
<mc>"I need more magic, I don't have the time to do all my chores otherwise!"</mc><br><br>
One of her eyebrows lifts as she side-eyes you, <w>"An interesting problem, but I think you know how to handle it."</w><br><br>
<mc>"I do, but town is so far away, that takes up the same amount of time. There has to be an easier way."</mc><br><br>
She pauses and thinks for a moment, <w>"Well, I wouldn't say there's an <i>easier</i> way, but I know a faster one. If you're willing to try."</w><br><br>
It's your turn to side-eye, suspicious of her mischievous smile. But you relent, still wanting the help, <mc>"Okay, I'll try."</mc><br><br>
<w>"Excellent then, I'll set it up for tomorrow. And trust me, and when the time comes, <i>just try it, you'll like it.</i>"</w> she finishes with a slow wink.<br><br>
What has she got planned for you?<br><br>
She suddenly stops, <w>"Oh! I almost forgot your punishment for your chores!"</w><br><br>
<<change>>
<<elseif $woodsmanAsks == 1>>
<cap>$MissNic</cap> raises an eyebrow, <w>"Oh? Are you sure you want to complain about that? You remember who I asked to help out last time? or maybe that’s actually what you want…"</w><br><br>
Are you sure you want this? Even though your body has been transformed into a woman's, that doesn't mean you are a woman…or does it?<br><br>
After all, it's one thing to give into your body's passion in the heat of the moment. But it feels like another to willingly ask for it. To need it. To want it.<br><br>
But there's the trouble, you actually do need it, and you absolutely want it. That feeling of being filled and stretched and <i>manhandled</i>. Being thrown around and shaken until your mind is numb to everything but the intense pleasure of each stroke of that huge…hard…<br><br>
Gods, you're getting even hornier thinking about it now. Yes, this is what you want.<br><br>
$MissNic has been analyzing your face this entire time, and shrugs, <w>"Alright, you asked for it. Let's see if we can't give Hans a little more eye candy while we're at it."</w><br><br>
<<change>>
<<set $woodsmanSuki += 1>>
<<else>>
<cap>$MissNic</cap> raises an eyebrow, <w>"Oh? Are you sure you want to complain about that? You remember who I asked to <i>help</i> out last time? Then again, maybe that's the reason you're asking, no?"</w><br><br>
Without even thinking about it, you instinctively bite your lip. You can even feel your face heat up as it turns red out of shame and excitement.<br><br>
<cap>$MissNic</cap> just rolls her eyes, <w>"Oh gods you've got it bad. FINE, I'll give you a little extra help for your <i>date</i>."</w><br><br>
You can feel your face turn even redder, but you hold your tongue…after all, it's not like she's all that wrong…<br><br>
<<change>>
<<set $woodsmanSuki += 1>>
<</if>>
<<set $woodsmanOn = true>>
<<set $woodsmanAsks += 1>>
<<set $woodsmanDone = false>>
<</if>><br><br>
<</if>>
<<if $complaintResult == 9>>
<mc>"I went back into town to find out more about the hunter! I was trying to help!"</mc> you protest.<br><br>
<w>"Oh? $nicknameS, that's very sweet, but I told you before, I've got everything under control."</w><br><br>
She pauses for a moment, <w>"Oh gods, $nicknameS, I'm sorry, you look so sad. I appreciate your help! Tell me all about it after dinner."</w><br><br>
You hadn't realized you were looking sad until she mentioned it - but you're definitely pouting. Since when were you so emotional and expressive?<br><br>
She continues, <w>"But first, your punishment for being late."</w><br><br>
<mc>"You're still going to change me? After I was helping out?"</mc><br><br>
<w>"Please $nicknameS, you should know by now I'll take any excuse to."</w><br><br>
<<change>>
<<set $dinnerThis = "Warn her about hunter">>
<</if>>
She dusts her hands at a job done, and goes about changing her clothes and getting ready for dinner <<if $changed == true>>as if she hadn't just finished warping and changing your body.<br><br>Completely disoriented by all the changes, you only manage to nod and follow along<</if>>.<br><br>
<<link "Dinner" "DinnerRoute">><</link>>
</div></div><<set $fire.done = false>>
<<set $cleanup.done = false>>
<<set $sleepDown = true>>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
As the fire fades, the room slowly dims, eventually leaving you alone in the dark and cold.<br><br>
There is no sofa or bench, so you do the best you can with a makeshift pillow and blankets from $MissNic's discarded clothing.<br><br>
Eventually you drift off, but spend a long night restless and shivering. $preSleep<br><br>
<<if $eqAfterMssg != "">>
$eqAfterMssg<br><br>
<<set $eqAfterMssg = "">>
<</if>>
<<if $decision != "">>
<<link "Alone with your thoughts..." $decision>><</link>>
<<else>>
<<link "Drift off to sleep" "LevelChange">><</link>>
<</if>>
</div></div>Double-click this passage to edit it.<<set $fireTask = true>>
<<set $cleanupTask = true>>
<<set $dinnerTask = false>>
<<set $washingTask = true>>
<<set $taskNum = 3>>
/*<<set $accHood = '<img src="resources/avatar/magic.png" />'>>*/
/*<<set $faceMood = 'shocked.png'>>*/
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><img src="resources/npcs/wytch/work.png"><img src="resources/npcs/wytch/faces/smirk.png"></div>
$GoodMorning.Message<br><br>
/*<<change>>*/
<<set _levelSort = "Morning" + $level>>
<<link "Start Day" _levelSort>><<set $stress += 1>><</link>>
</div></div><<set $accHood = '<img src="resources/avatar/magic.png" />'>>
<<set $faceMood = "pleasure-1.png">>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><img src="resources/npcs/wytch/work.png"><img src="resources/npcs/wytch/faces/smirk.png"></div>
She seems to float around you, arms wrapping around your waist. She cups her hands together over your crotch, sending a shiver of excitement racing up your spine. You're not sure if it's magic or her delicate touch, but an excited tingling is building between your legs. She seems to concentrate, and you feel that familiar tingle of her magic creeping up around you.<br><br>
<<set $equipment += 1>>
<<equipmentChange>><br><br>
<br><br>She dusts her hands at a job done, and goes about changing her clothes and getting ready for dinner <<if $changed == true>>as if she hadn't just finished warping and changing your body.<br><br>Completely disoriented by all the changes, you only manage to nod and follow along<</if>>.<br><br>
<<link "Dinner" "DinnerRoute">><</link>>
</div></div><<set $faceMood = "yelling.png">>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><img src="resources/npcs/wytch/work.png"><img src="resources/npcs/wytch/faces/upset.png"></div>
<w>"Maybe I was just a fool to hope."</w><br><br>
You look over at $MissNic. Her expression is taught and hard, but her eyes show a hint of sadness.<br><br>
<mc>"What?"</mc><br><br>
<w>"Just what I said. I was hoping there was more to you, $nicknameS. I didn’t want to believe that all you had inside was anger and hate. But even after all this time, that’s all I get from you."</w><br><br>
<mc>"That’s all there is! You act like I’m supposed to enjoy this, being trapped here with you. Of course I’m full of hate and anger. I hate being trapped here! I hate being imprisoned! And I hate you for doing it to me."</mc><br><br>
<w>"I see that now, and that you'll never change."</w><br><br>
<mc>"The only changes here are the ones you’ve forced on me. You’ll never change how I feel about you!"</mc><br><br>
She sighs heavily, though you’re somewhere between frustration and exhaustion. <w>"So be it."</w><br><br>
<<if $sex == "M">>
<<set $bodyState = 'wolf'>>
<<link "Your fate..." "RealDogEnd" "Your fate...">><</link>>
<<else>>
<<set $bodyState = 'book'>>
<<link "Your fate..." "BookEnd">><</link>>
<</if>>
</div></div><div class="pageWrap">
<video width="1040" height="460" style="top:3%;" autoplay muted loop playsinline>
<<print '<source src="resources/bg/ext/ext.mp4" type="video/mp4">'>>
</video>
<img class="LROver" src="resources/ui/titleFrame.png" />
<div class="storytime"><div class="storytimeInner" tabindex="0">
Here is a list of all the endings you've unlocked. Click the link to see the ending again*<br><br>
<book>--Endings--</book>
<ul class="endingList">
<li><<if $endings.includes('LocalLegend')>><div class="endCheck endChecked"></div>1: <<link "Local Legend" "LocalLegend">><<set $bodyState = 'h'>><<set $hairStyle = 'hair-short'>><<set $wear = 'dress'>><<set $layer4 = '<img src="resources/avatar/blank.png" />'>><<set $accHood = '<img src="resources/avatar/blank.png" />'>><<set $voice = 2>><<set $faceState = 'female'>><</link>><<else>><div class="endCheck"></div>1: <</if>></li>
<li><<if $endings.includes('BookEnd')>><div class="endCheck endChecked"></div>2: <<link "Storybook Ending" "BookEnd">><<set $bodyState = 'book'>><</link>><<else>><div class="endCheck"></div>2: <</if>></li>
<li><<if $endings.includes('RealDogEnd')>><div class="endCheck endChecked"></div>3: <<link "Blackwolf the Black Wolf" "RealDogEnd">><<set $bodyState = 'wolf'>><</link>><<else>><div class="endCheck"></div>3: <</if>></li>
<li><<if $endings.includes('GuildWenchEnd')>><div class="endCheck endChecked"></div>4: <<link "Back to Hunters...in a way" "GuildWenchEnd">><<set $bodyState = 'h'>><<set $hairStyle = 'hair-short'>><<set $wear = 'dress'>><<set $layer4 = '<img src="resources/avatar/blank.png" />'>><<set $accHood = '<img src="resources/avatar/blank.png" />'>><<set $voice = 2>><<set $faceState = 'female'>><</link>><<else>><div class="endCheck"></div>4: <</if>></li>
<li><<if $endings.includes('WalkAwaySad')>><div class="endCheck endChecked"></div>5: <<link "Freedom, at a cost" "WalkAwaySad">><<set $bodyState = 'h'>><<set $hairStyle = 'hair-short'>><<set $wear = 'dress'>><<set $layer4 = '<img src="resources/avatar/blank.png" />'>><<set $accHood = '<img src="resources/avatar/blank.png" />'>><<set $voice = 2>><<set $faceState = 'female'>><</link>><<else>><div class="endCheck"></div>5: <</if>></li>
<li><<if $endings.includes('WalkAwayHappy')>><div class="endCheck endChecked"></div>6: <<link "New Life" "WalkAwayHappy">><<set $bodyState = 'h'>><<set $hairStyle = 'hair-short'>><<set $wear = 'dress'>><<set $layer4 = '<img src="resources/avatar/blank.png" />'>><<set $accHood = '<img src="resources/avatar/blank.png" />'>><<set $voice = 2>><<set $faceState = 'female'>><</link>><<else>><div class="endCheck"></div>6: <</if>></li>
<li><<if $endings.includes('RunAway')>><div class="endCheck endChecked"></div>7: <<link "Local Townsgirl" "RunAway">><<set $bodyState = 'h'>><<set $hairStyle = 'hair-short'>><<set $wear = 'dress'>><<set $layer4 = '<img src="resources/avatar/blank.png" />'>><<set $accHood = '<img src="resources/avatar/blank.png" />'>><<set $voice = 2>><<set $faceState = 'female'>><</link>><<else>><div class="endCheck"></div>7: <</if>></li>
<li><<if $endings.includes('WickedWytchEnd')>><div class="endCheck endChecked"></div>8: <<link "Wicked Wytch of Ridinghood" "WickedWytchEnd">><<set $bodyState = 'h'>><<set $hairStyle = 'hair-short'>><<set $wear = 'dress'>><<set $layer4 = '<img src="resources/avatar/blank.png" />'>><<set $accHood = '<img src="resources/avatar/blank.png" />'>><<set $voice = 2>><<set $faceState = 'female'>><</link>><<else>><div class="endCheck"></div>8: <</if>></li>
<li><<if $endings.includes('StayWithHerEnd')>><div class="endCheck endChecked"></div>9: <<link "Happy Homemaker" "StayWithHerEnd">><<set $bodyState = 'h'>><<set $hairStyle = 'hair-short'>><<set $wear = 'dress'>><<set $layer4 = '<img src="resources/avatar/blank.png" />'>><<set $accHood = '<img src="resources/avatar/blank.png" />'>><<set $voice = 2>><<set $faceState = 'female'>><</link>><<else>><div class="endCheck"></div>9: <</if>></li>
<li><<if $endings.includes('HuntersTwo')>><div class="endCheck endChecked"></div>10: <<link "Adventuring Party" "HuntersTwo">><<set $bodyState = 'h'>><<set $hairStyle = 'hair-short'>><<set $wear = 'dress'>><<set $layer4 = '<img src="resources/avatar/blank.png" />'>><<set $accHood = '<img src="resources/avatar/blank.png" />'>><<set $voice = 2>><<set $faceState = 'female'>><</link>><<else>><div class="endCheck"></div>10: <</if>></li>
<li><<if $endings.includes('HuntressEnd')>><div class="endCheck endChecked"></div>11: <<link "Huntress" "HuntressEnd">><<set $bodyState = 'h'>><<set $hairStyle = 'hair-short'>><<set $wear = 'dress'>><<set $layer4 = '<img src="resources/avatar/blank.png" />'>><<set $accHood = '<img src="resources/avatar/blank.png" />'>><<set $voice = 2>><<set $faceState = 'female'>><</link>><<else>><div class="endCheck"></div>11: <</if>></li>
<li><<if $endings.includes('LoveEnd')>><div class="endCheck endChecked"></div>12: <<link "Lovers" "LoveEnd">><<set $bodyState = 'h'>><<set $hairStyle = 'hair-short'>><<set $wear = 'dress'>><<set $layer4 = '<img src="resources/avatar/blank.png" />'>><<set $accHood = '<img src="resources/avatar/blank.png" />'>><<set $voice = 2>><<set $faceState = 'female'>><</link>><<else>><div class="endCheck"></div>12: <</if>></li>
</ul><br>
<book>--Special Endings--</book>
<ul class="endingList">
<li><<if $endings.includes('WalkEscapeEnd')>><div class="endCheck endChecked"></div>13: <<link "A Great Escape" "WalkEscapeEnd">><<set $bodyState = 'h'>><<set $hairStyle = 'hair-short'>><<set $wear = 'dress'>><<set $layer4 = '<img src="resources/avatar/blank.png" />'>><<set $accHood = '<img src="resources/avatar/blank.png" />'>><<set $voice = 2>><<set $faceState = 'female'>><</link>><<else>> <</if>></li>
<li><<if $endings.includes('BatteryEnd')>><div class="endCheck endChecked"></div>14: <<link "Coppertop" "BatteryEnd">><<set $bodyState = 'h'>><<set $hairStyle = 'hair-long-curly'>><<set $wear = 'dress'>><<set $layer4 = '<img src="resources/avatar/blank.png" />'>><<set $accHood = '<img src="resources/avatar/blank.png" />'>><<set $voice = 2>><<set $faceState = 'female'>><</link>><<else>> <</if>></li>
<li><<if $endings.includes('CatgirlEnd')>><div class="endCheck endChecked"></div>15: <<link "Cat-girl" "CatgirlEnd">><<set $bodyState = 'h'>><<set $hairStyle = 'hair-short'>><<set $wear = 'dress'>><<set $layer4 = '<img src="resources/avatar/blank.png" />'>><<set $accHood = '<img src="resources/avatar/blank.png" />'>><<set $voice = 2>><<set $faceState = 'female'>><</link>><<else>> <</if>></li>
<li><<if $endings.includes('MaidEnd')>><div class="endCheck endChecked"></div>16: <<link "Maid to Clean" "MaidEnd">><<set $bodyState = 'h'>><<set $hairStyle = 'hair-short'>><<set $wear = 'dress'>><<set $layer4 = '<img src="resources/avatar/blank.png" />'>><<set $accHood = '<img src="resources/avatar/blank.png" />'>><<set $voice = 2>><<set $faceState = 'female'>><</link>><<else>> <</if>></li>
<li><<if $endings.includes('EvilWytch')>><div class="endCheck endChecked"></div>17: <<link "New Scarlet Wytch" "EvilWytch">><<set $bodyState = 'h'>><<set $hairStyle = 'hair-short'>><<set $wear = 'dress'>><<set $layer4 = '<img src="resources/avatar/blank.png" />'>><<set $accHood = '<img src="resources/avatar/blank.png" />'>><<set $voice = 2>><<set $faceState = 'female'>><</link>><<else>> <</if>></li>
<li><<if $endings.includes('OfficalWaifu')>><div class="endCheck endChecked"></div>18: <<link "Wytch & Waifu" "OfficialWytch">><<set $bodyState = 'h'>><<set $hairStyle = 'hair-short'>><<set $wear = 'dress'>><<set $layer4 = '<img src="resources/avatar/blank.png" />'>><<set $accHood = '<img src="resources/avatar/blank.png" />'>><<set $voice = 2>><<set $faceState = 'female'>><</link>><<else>> <</if>></li>
<li><<if $endings.includes('LocketEnd')>><div class="endCheck endChecked"></div>19: <<link "Happily Ever After" "LocketEnd">><<set $bodyState = 'h'>><<set $hairStyle = 'hair-short'>><<set $wear = 'dress'>><<set $layer4 = '<img src="resources/avatar/blank.png" />'>><<set $accHood = '<img src="resources/avatar/blank.png" />'>><<set $voice = 2>><<set $faceState = 'female'>><<set $accChoker = '<img src="resources/avatar/layer9/locket.png" />'>><</link>><<else>> <</if>></li>
</ul><br>
<center><<link "Close" "MainMenu">><</link>></center><br><br>
*avatar states are not saved, default avatar will be shown.
</div></div>
/*Stats*/
<<set $time = 360>>
<<set $hours = 6>>
<<set $minutes = 0>>
<<set $newDay = true>>
<<set $SelfToday = 0>>
<<set $townSex = 0>>
<<set $highStress = false>>
<<set $timeWaste = []>>
<<display "StoryDB">>
<<set $walkdone = false>>
<<set $bookReadToday = false>>
<<display "StoryDB">>
<<display "EquipmentDB">>
/*NPCs*/
<<set $woodsmanDone = false>>
<<set $hunterTalkToday = false>>
/* Chores */
<<set $swept.done = false>>
<<set $dusted.done = false>>
<<set $pot = {state: 1, clocktime: 60, clockOn: false, magic: 2, time: 30, onFire: true}>>
<<set $clothes = {state: "dirty", clocktime: 60, clockOn: false, magic: 2, time: 10, foldtime: 5}>>
<<set $rags = {state: "dirty", clocktime: 60, clockOn: false, magic: 2, time: 10, foldtime: 5}>>
<<set $veg.done = false>>
<<set $meat.done = false>>
<<set $fire.done = false>>
<<set $clean.done = false>>
<<set $cleanup.done = false>>
<<set $sleepDown = false>>
<<set $dessert = false>>
<<set $walkdone = false>>
<<set $bookReadToday = false>>
<<set $drankPotion = false>>
<<set $practiceDone = false>>
<<if $level > $maxLevel>>
<<set $level = $maxLevel>>
<</if>>
/*hunter*/
<<set $hunterDays -= 1>>
<<if $hunterDays < 5 && $hunterWarn > -1 && $dinnerThree != true>>
<<set $dinnerThree = true>>
<<set $dinnerConvo.push({name:"Dinner3Days",priority:1000})>>
<</if>>
<<if $hunterDays == 1 && $hunterWarn > 0>>
<<set $dinnerThis = "DinnerLast">>
<</if>>
<<if $hunterSeen == false && $days > 20 && $awoken != 1 && $awoken != 2>>
<<if $relLvl > 0>>
<<set $dinnerConvo.push({name:"Dinner-LeaveGood",priority:100})>>
<<elseif $relLvl == 0>>
<<set $dinnerConvo.push({name:"Dinner-LeaveGrey",priority:100})>>
<<elseif $relLvl < 0>>
<<set $dinnerConvo.push({name:"WashOut",priority:100})>>
<</if>>
<</if>>
/*Laundry: dirty, wet, hung, dry, clean, folded */
/*Pot: 1=dirty, 2=clean, 3=full, 4=boiling, 5=ready, 6=burnt, 7=cold */
<<set $return = "WakeUp">>
<<set $sleepDown = false>>
<<set $storymode = true>>
<<set $topless = false>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
Day $days<br><br>
You wake up at the sunrise, a bright beam of light creeping in the window and hitting you square in the face.<br><br>
As rude an awakening as it is, you appreciate the warmth after a long, chilly night on the floor, surrounded by the mess you're expected to clean up again today. You sigh heavily and try to stretch out the kinks and aches of the night.<br><br>
Not long after, you hear creaking on the stairs as $MissNic is finally awake and coming down, all smiles despite her anger last night.<br><br>
<<set _levelSort = "Morning" + $level>>
<<if $hunterDays < 1 && $hunterWarn > -1>>
<<link "Head Downstairs" "Morning-Last">><</link>>
<<set $hunterDays = 0>>
<<link "Greet $MissNic" "Morning-Last">><</link>>
<<elseif $hunterDays < 1>>
<<set $hunterDays = 0>>
<<link "Greet $MissNic" "Morning-Last-Secret">><</link>>
<<else>>
<<link "Greet $MissNic" _levelSort>><<set $stress += 1>><</link>>
<</if>>
</div></div><<set $faceMood = "smile-1.png">>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/wistful.png"></div>
Soon enough, it's evening, and time for dinner.<br><br>
<<if $dinnerTask == false>>
She heads to the cauldron, haphazardly dumping a basketful of raw meat and vegetables in. Confused, you watch as she leans down and whispers something into the pot. That same unearthly wind blows around the room and swirls over the pot. It shakes violently as the contents inside jump and convulse. In a few short moments, the whole cabin is filled with the delicious smell of warm stew. Despite a dozen demonstrations in the past day, you're still amazed at her magic.<br><br>
<</if>>
You grab a couple of bowls and silverware and serve portions for each of you, while she plops down in her chair with a bounce.<br><br>
<w>"I'm so hungry! So what should we talk about tonight to chew the fat?"</w><br><br>
You pause for a moment to think, and realize you basically know nothing about her. <mc>"Ok, tell me a little about yourself."</mc><br><br>
A look of genuine surprise washes over her. <w>"Me?"</w><br><br>
<mc>"Yeah, I mean, if we're going to be here together for a while, we should get to know each other.."</mc><br><br>
Her surprise melts into a soft smile. <w>"Wow, $nicknameS, that's surprisingly sweet of you. So what is it you wanted to know?"</w><br><br>
<mc>"I suppose I should start with your real name."</mc><br><br>
Her face turns a little shy, then after a short pause, <w>"Cassandra. Cassandra Smith."</w><br><br>
You burst out laughing, <mc>"Smith?"</mc><br><br>
<w>"Hey, don't laugh! What's wrong with Smith?"</w><br><br>
<mc>"Nothing, nothing wrong...it's just, so normal. I expected something more, I don't know...magical? Like...Starloom or Emberflower or something like that."</mc><br><br>
She snerks in laughter along with you, <w>"<i>Starloom?</i> I'll take normal any day over that. Besides, we can't all be as blessed with nicknames as The Blackwolf."</w><br><br>
<mc>"Oh, I don't know, the Scarlet Wytch isn't bad at all."</mc><br><br>
She stops laughing as her smile fades, and she stares down into her stew. <w>"No, I suppose not."</w><br><br>
You're not sure why, but you can see she isn't a fan of her title.<br><br>
[[Try to Empathize]]<br>
[[Play it off]]<br>
</div></div>
<<set $decision = "Dinner-NameDecision">>
<<set $dinnerThis = "">>
<<set $dinnerUp = "Dinner-Hunted">>
<<set $dinnerDown = "Dinner-BadJob">>
<<set $relLvl = 1>>
/* Relationship Levels: -2 terrible, -1 bad, 0 neutral, 1 good, 2 great */ <<set $faceMood = "smile-2.png">>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/wistful.png"></div>
<mc>"I'm sorry, I didn't realize you didn't like it."</mc><br><br>
<w>"Don't worry about it, it's fine. There are far worse things for wytches to be called."</w><br><br>
You realize you don't know her past, and how hard things may have been for her...how hard they still might be. You find yourself sympathizing with her.<br><br>
Finally after a long while thinking, you speak up softly, <mc>"Well in that case, what would you like me to call you?"</mc><br><br>
The look of joy that washes over her is immense, she smiles nearly with tears in her eyes. <w>"Cassandra would be great."</w><br><br>
<<if $dessert == true>>
You finish dinner shortly after, and you automatically start cleaning up.<br><br>
She comes up behind you and wraps her arms around your waist.<br><br>
<w>"Leave that for tomorrow. You deserve a little special treatment tonight."</w><br><br>
<<set $rel += 4>>
<<set $WytchSatisfaction = 0>>
<<link "Dessert" "Dessert">><</link>>
<<else>>
You finish dinner shortly after, and you automatically start cleaning up.<br><br>
You're surprised by her arms wrapping around your waist. <w>"I just wanted to say thank you. Here I thought I was teaching you a lesson."</w><br><br>
With that she leaves the mess and dishes as they are and heads upstairs, smiling the whole time.<br><br>
<<set $rel += 4>>
<<link "Head upstairs to bed" "SleepUp">><</link>>
<</if>>
</div></div><<set $faceMood = "sad.png">>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/fuu.png"></div>
Seeing she's upset, you decide to try and play it off.<br><br>
<mc>"Hey! Don't worry about it, it's fine. There are far worse things for wytches to be called."</mc><br><br>
<w>"Yes, that's also very true,"</w> she replies darkly.<br><br>
Seems you've hit on a sore spot. You decide to play it safe and let dinner pass by in silence.<br><br>
<<if $dessert == true>>
When everything is finished, you automatically start cleaning up.<br><br>
She comes up behind you and starts tugging at your waistband.<br><br>
You turn to see that sly smile back on her face, <w>"C'mon upstairs. I need your...<i>help</i> to take my mind off things. By the way, you can call me Cassandra."</w><br><br>
<<set $WytchSatisfaction = 0>>
<<link "Dessert" "Dessert">><</link>>
<<else>>
You finish dinner shortly after, and you automatically start cleaning up.<br><br>
She's calmed down enough to thank you for dinner and cleanup. While she's heading upstairs to bed, she pauses with a smile and says, <w>"By the way, you can call me Cassandra."</w><br><br>
<<link "Finish cleaning, and head upstairs to bed" "SleepUp">><</link>>
<</if>>
</div></div><<set $fire.done = false>>
<<set $cleanup.done = false>>
<<set $sleepDown = false>>
<<set $storymode = true>>
<<set $miscpic = {type:'pic', src: 'bedroom/night.png'}>>
<<display "MISC">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
By the time you make it upstairs, she's already in the bed snoring deeply.<br><br>
Carefully you slip into the bed, as quiet as possible. $preSleep<br><br>
<<if $eqAfterMssg != "">>
$eqAfterMssg<br><br>
<<set $eqAfterMssg = "">>
<</if>>
<<if $decision != "">>
<<link "Alone with your thoughts..." $decision>><</link>>
<<else>>
<<link "Drift off to sleep" "LevelChange">><</link>>
<</if>>
</div></div><<set $storymode = true>>
<<if $sleepDown == true>>
<<display "INT">>
<<else>>
<<set $miscpic = {type:'pic', src: 'bedroom/night.png'}>>
<<display "MISC">>
<</if>>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
The room is nearly pitch black, save for a little moonlight creeping in through the window.<br><br>
Another day trapped here with $MissNic. But she seems to have warmed up to you a little, even given you her name. She seems to think of you more as a person than a prisoner.
As you begin to drift off, you're left wondering, do you feel the same?<br><br>
<<link "Yes, she is a person, and I'll call her Cassandra from now on." "LevelChange">>
<<set $rel += 1>>
<<set $MissNic = "Cassandra">>
<</link>><br>
<<link "No, she's still trapping me here, and I won't show her the respect of a name." "LevelChange">><</link>>
</div></div><<if $topless == true>>
<html><style>
#layer1, #layer5 , #layer6, #accHood {visibility:hidden;}
</style></html>
<<else>>
<html><style>
#layer1, #layer5 , #layer6, #accHood {visibility:visible;}
</style></html>
<</if>>
<<if $voice == 3>>
<html><style>mc {color: #ff75e5;}</style></html>
<<elseif $voice == 2>>
<html><style>mc {color: #c049ef;}</style></html>
<<else>>
<html><style>mc {color: #1d9af3;}</style></html>
<</if>>
<<if $showpics != true>>
<html><style>
img.LROver, .wytchNpc, .frame {display: none;}
</style></html>
<<else>>
<html><style>
img.LROver, .wytchNpc, .frame {display: initial;}
</style></html>
<</if>>
/*Interior Image*/
<div class="pageWrap">
<<if $rags.state == "hung" || $clothes.state == "hung" || $rags.state == "dry" || $clothes.state == "dry">>
<video width="1040" height="460" autoplay muted loop playsinline>
<<print '<source src="resources/bg/ext/laundry.mp4" type="video/mp4">'>>
</video>
<<else>>
<video width="1040" height="460" autoplay muted loop playsinline>
<<print '<source src="resources/bg/ext/ext.mp4" type="video/mp4">'>>
</video>
<</if>>
<img class="LROver" src="resources/ui/overlay.png" />
<div id="menuButton"></div>
/*Stress calc*/
<<set _stressDisplay = ($stress/2)*10>>
<<if _stressDisplay > 100>>
<<set _stressDisplay = 100>>
<</if>>
/*blushcalc new*/
<<if $change > 1 && $change < 5>>
<<if _stressDisplay > 90 || $blushLvl == 2>>
<<set $layer4 = '<img src="resources/avatar/layer4/m/face_blush_b.png" />'>>
<<elseif _stressDisplay >= 50 || $blushLvl == 1>>
<<set $layer4 = '<img src="resources/avatar/layer4/m/face_blush_a.png" />'>>
<<else>>
<<set $layer4 = '<img src="resources/avatar/blank.png" />'>>
<</if>>
<<elseif $change > 4>>
<<if _stressDisplay > 90 || $blushLvl == 2>>
<<set $layer4 = '<img src="resources/avatar/layer4/f/face_blush_b.png" />'>>
<<elseif _stressDisplay >= 50 || $blushLvl == 1>>
<<set $layer4 = '<img src="resources/avatar/layer4/f/face_blush_a.png" />'>>
<<else>>
<<set $layer4 = '<img src="resources/avatar/blank.png" />'>>
<</if>>
<</if>>
<div class="avatar"></div>
<div class="frame">
<div id="layer1">$layer1</div> /* Hood back */
<div id="layer2"><<print '<img src="resources/avatar/layer2/' + $hairMask + '/' + $hairStyle + '.png"/>'>></div> /* Hair back */
<div id="layer3"><<print '<img src="resources/avatar/layer3/' + $bodyState + '.png"/>'>></div> /* Body */
<div id="layer4">$layer4</div> /* Blush */
<div id="layer5"><<print '<img src="resources/avatar/layer5/' + $wear + '/' + $bodyState + '.png"/>'>></div> /* Clothes */
/*<div id="layer6">$layer6</div> Pokies */
<div id="layer7"><<print '<img src="resources/avatar/layer7/' + $hairStyle + '.png"/>'>></div> /* Hair Front */
<div id="layer8"><<print '<img src="resources/avatar/layer8/' + $faceState + '/' + $faceMood + '" />'>></div> /* Face */
<div id="accChoker">$accChoker</div>
<div id="accFlower">$accFlower</div>
<div id="accHood">$accHood</div>
<<if $storymode != true>>
<<if $topless == true>>
<a id="shirtButton" data-passage="$return" data-setter="$topless to false"><img src="resources/ui/icon-shirt.png"></a>
<<else>>
<a id="shirtButton" data-passage="$return" data-setter="$topless to true"><img src="resources/ui/icon-shirt.png"></a>
<</if>>
<div id="refButton"><img src="resources/ui/icon-look.png"></div>
<</if>>
/*Heart Display*/
<div id="heartMeter"><<print '<div id="heartval" style="height:' + _stressDisplay + '%"></div>'>>
<<if _stressDisplay > 90>>
<img src="resources/ui/icon-heart4.png" />
<<set $highStress == true>>
<<elseif _stressDisplay >= 50>>
<img src="resources/ui/icon-heart3.png" />
<<set $highStress == true>>
<<else>>
<img src="resources/ui/icon-heart2.png" />
<</if>>
</div>
</div>
<img class="picFrame" src="resources/ui/frame.png" />
<<if $storymode != true>>
<<if $hunterClockOn == true>>
<div class="hunterMark">
<span id="hunterTitle">The $hunterTitle<br>is coming</span>
<<if $hunterRitual == true>>
<span id="hunterDays">$hunterDays</span>
<span id="dayLabel">days</span>
<</if>>
</div>
<</if>>
<div class="infoBar">
<div id="tasks">
Tasks:
<<if $cleanupTask == true>> <<if $cleanup.done == true && $swept.done == true && $dusted.done == true>> <div class="taskCheck done" id="task1"></div> <<else>> <div class="taskCheck" id="task1"></div> <</if>><</if>>
<<if $washingTask == true>><<if $rags.state == "folded" && $clothes.state == "folded">><div class="taskCheck done" id="task2"></div><<else>><div class="taskCheck" id="task2"></div><</if>><</if>>
<<if $dinnerTask == true>><<if $pot.state == 5 || $pot.state == 6>><div class="taskCheck done" id="task3"></div><<else>><div class="taskCheck" id="task3"></div><</if>><</if>>
<<if $fireTask == true>><<if $fire.done == true>><div class="taskCheck done" id="task4"></div><<else>><div class="taskCheck" id="task4"></div><</if>><</if>>
<div class="taskDrop"></div>
</div>
<div id="fullTasks">
Tasks:<br>
<<if $cleanupTask == true>>Cleanup: <<if $cleanup.done == true && $swept.done == true && $dusted.done == true>> <div class="taskCheck done" id="task1"></div> <<else>> <div class="taskCheck" id="task1"></div> <</if>><br><</if>>
<<if $washingTask == true>>Washing: <<if $rags.state == "folded" && $clothes.state == "folded">><div class="taskCheck done" id="task2"></div><<else>><div class="taskCheck" id="task2"></div><</if>><br><</if>>
<<if $dinnerTask == true>>Dinner: <<if $pot.state == 5 || $pot.state == 6>><div class="taskCheck done" id="task3"></div><<else>><div class="taskCheck" id="task3"></div><</if>><br><</if>>
<<if $fireTask == true>>Fire: <<if $fire.done == true>><div class="taskCheck done" id="task4"></div><<else>><div class="taskCheck" id="task4"></div><</if>><</if>>
</div>
<span id="veg">$veg.kazu</span>
<span id="meat">$meat.kazu</span>
<span id="water">$water.kazu</span>
<<if $awoken > 0>><span id="magic">$magic</span><</if>>
<span id="money">$gold</span>
<<if $time < 1>>
<span id="time">0:00<br></span>
<<else>>
<span id="time">$hours:<<if $minutes < 10>>0<</if>>$minutes<br></span><</if>>
<</if>>
</div> /*end pagewrap */
<div class="spacer"></div>
/*Escape link hide*/
<html><style>
#backfix {display:none;}
</style></html><<set $faceMood = "smile-1.png">>
<<set $defaultMood = "normal.png">>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/happy1.png"></div>
Soon enough, it's evening, and time for dinner.<br><br>
You grab a couple of bowls and silverware and serve portions for each of you, while she plops down in her chair with a bounce.<br><br>
It's a surprisingly engaging dinner conversation. You and $MissNic talk about your days, your lives, and dozens of other topics. You even find yourself laughing more than once and...actually enjoying her company. Is this real?<br><br>
[[Yes, you're having fun]]<br>
[[No, but she doesn't need to know that.]]<br>
[[No!]]<br>
</div></div>
<<set $decision = "">>
<<set $dinnerThis = "">><<if $topless == true>>
<html><style>
#layer1, #layer5 , #layer6, #accHood {visibility:hidden;}
</style></html>
<<else>>
<html><style>
#layer1, #layer5 , #layer6, #accHood {visibility:visible;}
</style></html>
<</if>>
<<if $voice == 3>>
<html><style>mc {color: #ff75e5;}</style></html>
<<elseif $voice == 2>>
<html><style>mc {color: #c049ef;}</style></html>
<<else>>
<html><style>mc {color: #1d9af3;}</style></html>
<</if>>
<<if $showpics != true>>
<html><style>
img.LROver, .wytchNpc, .frame {display: none;}
</style></html>
<<else>>
<html><style>
img.LROver, .wytchNpc, .frame {display: initial;}
</style></html>
<</if>>
/*Interior Image*/
<div class="pageWrap">
<<if $miscpic.type == 'vid'>>
<video width="1040" height="460" autoplay muted loop playsinline>
<<print '<source src="resources/bg/' + $miscpic.src + '" type="video/mp4">'>>
</video>
<<else>>
<<print '<img width="1040" height="460" style="width: 100%; height: auto; top: 7%; position: absolute;" src="resources/bg/' + $miscpic.src + '"/>'>>
<</if>>
<img class="LROver" src="resources/ui/overlay.png" />
<div id="menuButton"></div>
/*Stress calc*/
<<set _stressDisplay = ($stress/$maxStress)*100>>
<<if _stressDisplay > 100>>
<<set _stressDisplay = 100>>
<</if>>
/*blushcalc new*/
<<if $change > 1 && $change < 5>>
<<if _stressDisplay > 90 || $blushLvl == 2>>
<<set $layer4 = '<img src="resources/avatar/layer4/m/face_blush_b.png" />'>>
<<elseif _stressDisplay >= 50 || $blushLvl == 1>>
<<set $layer4 = '<img src="resources/avatar/layer4/m/face_blush_a.png" />'>>
<<else>>
<<set $layer4 = '<img src="resources/avatar/blank.png" />'>>
<</if>>
<<elseif $change > 4>>
<<if _stressDisplay > 90 || $blushLvl == 2>>
<<set $layer4 = '<img src="resources/avatar/layer4/f/face_blush_b.png" />'>>
<<elseif _stressDisplay >= 50 || $blushLvl == 1>>
<<set $layer4 = '<img src="resources/avatar/layer4/f/face_blush_a.png" />'>>
<<else>>
<<set $layer4 = '<img src="resources/avatar/blank.png" />'>>
<</if>>
<</if>>
<div class="avatar"></div>
<div class="frame">
<div id="layer1">$layer1</div> /* Hood back */
<div id="layer2"><<print '<img src="resources/avatar/layer2/' + $hairMask + '/' + $hairStyle + '.png"/>'>></div> /* Hair back */
<div id="layer3"><<print '<img src="resources/avatar/layer3/' + $bodyState + '.png"/>'>></div> /* Body */
<div id="layer4">$layer4</div> /* Blush */
<div id="layer5"><<print '<img src="resources/avatar/layer5/' + $wear + '/' + $bodyState + '.png"/>'>></div> /* Clothes */
/*<div id="layer6">$layer6</div> Pokies */
<div id="layer7"><<print '<img src="resources/avatar/layer7/' + $hairStyle + '.png"/>'>></div> /* Hair Front */
<div id="layer8"><<print '<img src="resources/avatar/layer8/' + $faceState + '/' + $faceMood + '" />'>></div> /* Face */
<div id="accChoker">$accChoker</div>
<div id="accFlower">$accFlower</div>
<div id="accHood">$accHood</div>
<<if $storymode != true || passage() == "Description">>
<<if passage() == "Description">><<set _thisPassage = "Description">><<else>><<set _thisPassage = $return>><</if>>
<<if $topless == true>>
<<print '<a id="shirtButton" data-passage="' + _thisPassage + '" data-setter="$topless to false"><img src="resources/ui/icon-shirt.png"></a>'>>
<<else>>
<<print '<a id="shirtButton" data-passage="' + _thisPassage + '" data-setter="$topless to true"><img src="resources/ui/icon-shirt.png"></a>'>>
<</if>><</if>>
<<if $storymode != true>>
<div id="refButton"><img src="resources/ui/icon-look.png"></div>
<</if>>
/*Heart Display*/
<div id="heartMeter"><<print '<div id="heartval" style="height:' + _stressDisplay + '%"></div>'>>
<<if _stressDisplay > 90>>
<img src="resources/ui/icon-heart4.png" />
<<set $highStress = true>>
<<elseif _stressDisplay >= 50>>
<img src="resources/ui/icon-heart3.png" />
<<set $highStress = true>>
<<else>>
<img src="resources/ui/icon-heart2.png" />
<</if>>
</div>
</div>
<img class="picFrame" src="resources/ui/frame.png" />
<<if $storymode != true>>
<<if $hunterClockOn == true>>
<div class="hunterMark">
<span id="hunterTitle">The $hunterTitle<br>is coming</span>
<<if $hunterRitual == true>>
<span id="hunterDays">$hunterDays</span>
<span id="dayLabel">days</span>
<</if>>
</div>
<</if>>
<div class="infoBar">
<div id="tasks">
Tasks:
<<if $cleanupTask == true>> <<if $cleanup.done == true && $swept.done == true && $dusted.done == true>> <div class="taskCheck done" id="task1"></div> <<else>> <div class="taskCheck" id="task1"></div> <</if>><</if>>
<<if $washingTask == true>><<if $rags.state == "folded" && $clothes.state == "folded">><div class="taskCheck done" id="task2"></div><<else>><div class="taskCheck" id="task2"></div><</if>><</if>>
<<if $dinnerTask == true>><<if $pot.state == 5 || $pot.state == 6>><div class="taskCheck done" id="task3"></div><<else>><div class="taskCheck" id="task3"></div><</if>><</if>>
<<if $fireTask == true>><<if $fire.done == true>><div class="taskCheck done" id="task4"></div><<else>><div class="taskCheck" id="task4"></div><</if>><</if>>
<div class="taskDrop"></div>
</div>
<div id="fullTasks">
Tasks:<br>
<<if $cleanupTask == true>>Cleanup: <<if $cleanup.done == true && $swept.done == true && $dusted.done == true>> <div class="taskCheck done" id="task1"></div> <<else>> <div class="taskCheck" id="task1"></div> <</if>><br><</if>>
<<if $washingTask == true>>Washing: <<if $rags.state == "folded" && $clothes.state == "folded">><div class="taskCheck done" id="task2"></div><<else>><div class="taskCheck" id="task2"></div><</if>><br><</if>>
<<if $dinnerTask == true>>Dinner: <<if $pot.state == 5 || $pot.state == 6>><div class="taskCheck done" id="task3"></div><<else>><div class="taskCheck" id="task3"></div><</if>><br><</if>>
<<if $fireTask == true>>Fire: <<if $fire.done == true>><div class="taskCheck done" id="task4"></div><<else>><div class="taskCheck" id="task4"></div><</if>><</if>>
</div>
<span id="veg">$veg.kazu</span>
<span id="meat">$meat.kazu</span>
<span id="water">$water.kazu</span>
<<if $awoken > 0>><span id="magic">$magic</span><</if>>
<span id="money">$gold</span>
<<if $time < 1>>
<span id="time">0:00<br></span>
<<else>>
<span id="time">$hours:<<if $minutes < 10>>0<</if>>$minutes<br></span><</if>>
<</if>>
</div> /*end pagewrap */
<div class="spacer"></div>
/*Escape link hide*/
<html><style>
#backfix {display:none;}
</style></html><<set $return = "Enterfirst">>
<<set $fire.done = false>>
<<set $cleanup.done = false>>
<<set $faceMood = $defaultMood>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
You very slowly and cautiously push the door open, careful to not let it creak.<br><br>
The dimly lit interior is again average for a small cabin. A table and chairs sit across from a hearth. One window, one door, and a staircase - likely leading to the bedroom. The most notable detail you see is that it's an absolute mess. Ashes piled in the hearth; clothes, books, scrolls and dishes strewn about carelessly; it looks like it hasn't had a good cleaning in weeks or months. Abandoned?<br><br>
You look around carefully and silently - no easy task among the litter all over the floor. On the table are the remnants of a bowl of soup. It has a thick skin on top, but no mold, and the coals in the hearth still have some heat. Someone was here at least a day ago, if not this morning.<br><br>
As you near the staircase, you hear the quiet shuffle of fabric and creak of furniture from above. Fortune smiles, you may have caught the Wytch sleeping in bed!<br><br>
[[Go upstairs|UpstairsFirst]]
</div></div><<set $return = "UpstairsFirst">>
<<set $faceMood = $defaultMood>>
<<set $miscpic = {type:'vid', src: 'bedroom/day.mp4'}>>
<<display "MISC">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<img src="resources/npcs/beryl.png" class="berylNpc npcImg" />
Step by step, at an agonizingly slow pace, you make your way up the stairs. Careful not to make the slightest sound.<br><br>
…<br><br>
The bedroom is small, and save for a few bookshelves and a tiny closet to the side, it is almost entirely filled by a huge, down-stuffed bed.<br><br>
Sprawled out on the bed is a beautiful woman, sleeping soundly. Long and lithe limbs with a perfect balance of softness and muscle. A gently curving waist that flares out to a generous set of sensual hips. The breasts are larger than average and perky enough to point upwards even laying down. She's absolutely stunning, but she's not the Wytch.<br><br>
For one thing, her hair is pink.<br><br>
And her skin is purple.<br><br>
And she has horns.<br><br>
And a massive cock.<br><br>
Your face skews up at the lewd figure before you, a demon. This might be the Wytch's familiar...or just a plaything contracted from dark powers.<br><br>
She stirs slightly with a long, sensual <demon>"Mmmmmmmm"</demon><br><br>
That huge appendage between her legs twitches and begins to inflate, <demon>"Mistress, you're back earl…"</demon><br><br>
As her eyes flutter open she sees you, weapon raised and ready to strike. A look of surprise flashes through her eyes, before being replaced with one of fury.<br><br>
<demon>"YOU WILL NOT HARM MY MISTRESS!"</demon> she shrieks at you, leaping up from the bed with inhuman speed!<br><br>
Honed instinct takes over.<br><br>
In an instant, she is on you. Her claws wrapped around your throat, perfect body pressed up against your armor.<br><br>
The next instant she stops, your sword having found its mark - straight through her belly.<br><br>
She moans again - still managing to sound wanton and lustful, even in her death throes. Flame and smoke pours out the wound and consumes her in a burst. Within seconds, it's over and the demon is banished back to her realm.<br><br>
You barely have time to catch your breath when you hear a sound downstairs.<br><br>
<w>"Beryl! I'm home!"</w><br><br>
<mc>"Shit"</mc><br><br>
[[Hide|HideFirst]]
</div></div><<set $return = "HideFirst">>
<<set $faceMood = $defaultMood>>
<<set $miscpic = {type:'vid', src: 'bedroom/day.mp4'}>>
<<display "MISC">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><img src="resources/npcs/wytch/work.png"><img src="resources/npcs/wytch/faces/smirk.png"></div>
You can hear her rummaging about downstairs. Followed by the sound of something breaking and a string of profanities.<br><br>
<w>"Gods damn it all, we need somebody to clean this place up!"</w><br><br>
You have a few seconds to hide and prepare an ambush.<br><br>
Bed? Too open.<br><br>
Under the bed? Not enough room, bad angle.<br><br>
Closet? Closet.<br><br>
There's barely enough room for you to fit, but you manage to squeeze in, leaving only the slightest crack to see out of. Just in time too, as you can hear the other person coming up the stairs.<br><br>
<w>"Beryl, have you spent the whole day in bed? You'd better at least be hard and ready for me."</w><br><br>
As soon as she enters, you know it's the Wytch. The descriptions match her perfectly. Beautiful, enchanting eyes, long scarlet hair, and a massive pair of perfect breasts. <br><br>
She stops in confusion at not finding her companion, just a step too far for an attack. Just a little closer…<br><br>
<w>"Beryl?"</w> her eyes scan the room, stopping on the cracked door of the closet. A bead of sweat forms on your brow.<br><br>
<w>"Beryl, are you hiding in the closet? And why does the room stink of...sulfur…"</w><br><br>
A look of realization seems to cross over her, but rather than anger or fear, she smiles.<br><br>
<w><magic>"My,what</magic> a playful little game, with you <i>refusing</i> to come out of the closet like that."</w><br><br>
<mc>"Heh, the better to surprise you."</mc> you think to yourself.<br><br>
She steps forward, that smile growing playfully. You feel a breeze blowing past the closet doors against your face. Now is your chance! You burst from the closet to swing at her!<br><br>
Except that you don't. Your arms spasm and your sword jerks, knocking the closet open wide, but despite all your efforts, your legs will not move.<br><br>
<w>"I told you you'd <i>refuse</i> to leave the closet, magic can be very persuasive."</w> she stops drawing closer, but the devilish smile remains. Then her gaze drifts downward, <w>"Dangerous looking weapon you have there."</w><br><br>
Your grip tightens around your sword, <mc>"the better to run you through with, Wytch!"</mc><br><br>
<w>"Hardly what I meant, but you make a good point."</w> A look of concentration draws over her.<br><br>
<w><magic>"My,what</magic> an impressive sword and suit of armor you have. Too bad you <i>forgot</i> to bring them."</w><br><br>
Something about her words...unnatural...commanding. Not just commanding you, but as the phrase echoes in the small room, she seems to be commanding reality itself.<br><br>
[[Change|ChangeFirst]]
</div></div><<set $return = "ChangeFirst">>
<<set $accHood = '<img src="resources/avatar/magic.png" />'>>
<<set $faceMood = 'shocked.png'>>
<<set $miscpic = {type:'vid', src: 'bedroom/day.mp4'}>>
<<display "MISC">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><img src="resources/npcs/wytch/work.png"><img src="resources/npcs/wytch/faces/smirk.png"></div>
A cold wind blows over you, slowly growing in strength. As it blows stronger, you hear your armor buckle and creak. Suddenly, impossibly, it starts to dissolve, as if it were made of nothing but sand. The "grains" of your sword and armor are picked up in the otherworldly wind, swirling around you before disappearing entirely. In seconds, you are left in your underclothes, standing frozen before the Wytch.<br><br>
The blood drains from your face. She has you trapped, defenseless. For the first time in a very long time, you begin to feel real fear.<br><br>
<w>"Looks like I guessed right, handsome. You are well armed."</w><br><br>
You cover your body as much as you can, your face burning in anger and embarrassment. <mc>"You'll never best me, demon!"</mc><br><br>
<w>"No, I’m sure I haven’t got a chance against you,"</w> she says, rolling her eyes. <w>"Well, until you "best" me, whatever shall we do with you?"</w> She sits on the edge of the bed to ponder...almost getting within arms reach.<br><br>
<w>"You need some kind of punishment. You broke into my house, tried to kill me, and banished my lover. Do you know how hard they are to summon? I don't even know where I put her phallactary."</w><br><br>
<mc>"The world is better off with one less succubus monster."</mc><br><br>
<w>"Oh she wasn't hurting anybody! Aside from fucking, she spent most of her time lounging in bed. Barely cooked and never cleaned...this place is a complete mess and I..."</w> she pauses mid-sentence, a smile returning. <w>"I think I've decided your punishment."</w><br><br>
She stands up again, looking somehow imperious in her decision, <w><magic>"My,what</magic> a kind, obedient servant you are. Always trying to please your mistress. And you would <i>never</i> try to harm her."</w><br><br>
That feeling of a cold breeze again blows past your face, raising goose-bumps and ruffling your hair.<br><br>
<w>"What's your name?"</w><br><br>
You don’t want to tell her, but the words fall out regardless, <mc>"Jacob, they call me the Blackwolf."</mc><br><br>
She snickers a little, <w>"Alright, then Blackwolf. I think that's enough excitement for tonight. You may sleep downstairs, and you may not leave this place unless I say otherwise. Understood?"</w><br><br>
Your mind, your heart, every fiber of your being screams to attack, to launch and tackle the bitch, end her dark magic. Your muscles flex and strain, sweat forms at your brow, you open your mouth to yell a war cry…but all that comes out is,<br><br>
<mc>"Yes mistress."</mc><br><br>
[[Obey|FirstNight]]
</div></div>
<<set $sword.have = 0>><<set $return = "FirstNight">>
<<set $fire.done = false>>
<<set $cleanup.done = false>>
<<set $sleepDown = true>>
<<set $clothes.state = "folded">>
<<set $rags.state = "folded">>
<<set $accHood = '<img src="resources/avatar/blank.png" />'>>
<<set $faceMood = 'sad.png'>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
You descend into the darkened downstairs, trying hard not to trip on the clothes and clutter all over the floor. Unable to disobey.<br><br>
Dejected and exhausted, you find a stool and sit. Alone and terrified in the dark.<br><br>
[[Next Morning|MorningFirst]]
</div></div><<set $return = "MorningFirst">>
<<set $accHood = '<img src="resources/avatar/blank.png" />'>>
<<set $fire.done = false>>
<<set $cleanup.done = false>>
<<set $sleepDown = false>>
<<set $sword.have = 0>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><img src="resources/npcs/wytch/morning.png"><img src="resources/npcs/wytch/faces/smirk.png"></div>
The sun creeps in through the small window, hitting your tired eyes and making you squint.<br><br>
You didn't sleep.<br><br>
You tried to escape, dozens of times. You searched the place vainly over and over for something, some way to break the spell and escape.<br><br>
Nothing.<br><br>
By the morning you're exhausted, ragged looking, and somehow even angrier than before.<br><br>
<w>"Rough night?"</w> a sing-song voice drifts down from the stairs. The Wytch walks down the stairs, her voluptuous, sexy body bouncing and swaying in every direction at once. She's wearing some kind of negligee nightdress, the sheer fabric providing little support and even less modesty.<br><br>
You stare at the lurid display provided by her simply walking, getting turned on in spite of your burning anger.<br><br>
Without the slightest hint of shame, she strips off the skimpy nightgown, giving an even better view of her creamy skin bulging out of her underclothes. She smiles, purposefully and obviously trying to tempt you. It's working, your traitorous cock stiffening even more in your underwear.<br><br>
She definitely notices, <w>"Mmm, save that for tonight, stud, you have other chores to attend to first."</w><br><br>
She leans against the table, crossing her arms under her copious chest.<br><br>
<w>"So here's the deal, Jacob the Blackwolf. I have decided on the punishment for your transgressions. You will be my servant. I expect you to handle the chores around the house. You'll receive a list each day before I go out. If you do them well, you will be rewarded, if not, you will receive more punishment."</w><br><br>
You remain stone faced and angry. <mc>"How long?"</mc><br><br>
<w>"What?"</w><br><br>
<mc>"How long will this punishment last?"</mc><br><br>
<w>"Hmmm, good question. I guess until I feel you've redeemed yourself or are no longer a threat to me."</w><br><br>
<mc>"No longer a threat?"</mc><br><br>
She smiles broadly, <w>"Exactly. I think you're too used to being a big, powerful, warrior, and you're too dangerous to the magical world. Unless you serve me well and learn your lesson, I'm going to change you. To be less of a threat...and in ways that I find most pleasing."</w><br><br>
<mc>"Do your worst, wytch."</mc><br><br>
<w>"Oh no, Blackwolf, I'm going to do my best!"</w><br><br>
/*She pauses to see how you react, you do not.<br><br>
<w>"Well then, let's get you started..."</w><br><br>
With that you begin to feel the spark of magic flowing through the air.<br><br>*/
<<link "Chores" "FirstChores">><</link>>
<<if $tipsoff != true && $tip != "">>
<br><br><div class="tip">Tip: You can cycle through link options with the arrow keys or WASD, the currently selected link is marked with a ">".</div>
<<set $tip = "">>
<</if>>
</div></div>
<<set $savedVersion = $currentVersion>><<set $return = "FirstChange">>
<<set $accHood = '<img src="resources/avatar/magic.png" />'>>
<<set $fire.done = false>>
<<set $cleanup.done = false>>
<<set $faceMood = 'shocked.png'>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><img src="resources/npcs/wytch/morning.png"><img src="resources/npcs/wytch/faces/smirk.png"></div>
<<change>>
[[Chores|FirstChores]]
</div></div><<set $return = "FirstChores">>
/*Temp vars assignments*/
<<set $fireTask = true>>
<<set $cleanupTask = true>>
<<set $dinnerTask = false>>
<<set $washingTask = false>>
<<set $taskNum = 2>>
<<set $accHood = '<img src="resources/avatar/blank.png" />'>>
<<set $time = 120 + $tempTime>>
<<set $timeChange = 5>>
<<set $clothes.state = "folded">>
<<set $rags.state = "folded">>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><img src="resources/npcs/wytch/work.png"><img src="resources/npcs/wytch/faces/smirk.png"></div>
/*As your body completes its changes she goes about her morning routine, getting dressed and ready for the day.<br><br>*/
With that she strolls around the room, picking up clothes and getting ready to go out. All the while rattling off today's list of chores.<br><br>
<w>"Since it's your first day, I'll go easy on you. $nicknameS, today I want you to:<br>
• Clean up the room<br>
• Make sure there's a nice warm fire when I get back."</w><br><br>
$Goodbye.Message <w>"I'll be back in about two hours. Byyyeee!"</w><br><br>
<<link "Start your day" "Inside">><</link>>
</div></div><<set $return = "BarFirst">>
<<set $storymode = true>>
<<set $faceMood = "smirk.png">>
<<set $miscpic = {type:'pic', src: 'misc/bar.jpg'}>>
<<display "MISC">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="npc barten"><img src="resources/npcs/bartender/barten-clothed.png"><img src="resources/npcs/bartender/barten-smile.png"></div>
<npc>"Anything else you need, sir Blackwolf?"</npc><br><br>
<<if $barFirstQ1 == true>>
<disabled>What can you tell me about this wytch?</disabled>
<<else>>
<<link "What can you tell me about this wytch?" "BarAnswer">>
<<set $barAnswer = '<npc>"A demon she is. We call her the Scarlet Wytch...on account of her long red hair you see."</npc><br><br><mc>"I heard that from the magistrate as well. Must be her most prominent feature."</mc><br><br>The barkeep sets another full mug of ale in front of you. <npc>"A matter of some debate sir. She's got incredible, violet eyes that look right through your soul. Not to mention…"</npc> he pauses to look around before continuing, <npc>"a massive pair of tits. Finest I've ever seen."</npc><br><br>You smirk at the sight of him holding out his arms a ridiculous distance in front of him.<br><br>'>>
<<set $barFirstQ1 = true>>
<</link>>
<</if>><br>
<<if $barFirstQ2 == true>>
<disabled>How long has this been going on?</disabled>
<<else>>
<<link "How long has this been going on?" "BarAnswer">>
<<set $barAnswer = '<npc>"Six months or so. Hard to say exactly, took people a while to notice the signs."</npc><br><br><mc>"What signs?"</mc><br><br><npc>"Livestock breaking loose, snakes in the village proper, people falling ill, the usual. I had a whole casket of wine go bad on me not more than one day after she walked through town. She'll visit men in the late hours and have her way with them!"</npc><br><br><mc>"If she looks half as good as the rumors say, doesn't sound too bad."</mc><br><br><npc>"True enough sir, but is it worth the price of one's soul?"</npc><br><br>'>>
<<set $barFirstQ2 = true>>
<</link>>
<</if>><br>
<<if $barFirstQ3 == true>>
<disabled>Where can I find the wytch?</disabled>
<<else>>
<<link "Where can I find the wytch?" "BarAnswer">>
<<set $barAnswer = '<npc>"A few hours walk up the forest path into the mountains. She lives in a little two-story cottage halfway up the mountain."</npc><br><br><mc>"Two stories? You sound like you've seen it."</mc><br><br><npc>"Well, no sir, but I hear rumors from hunters and trappers, some claim to have been inside,"</npc> he leans forward with a slow and deliberate wink, <npc>"if you know what I mean."</npc><br><br>'>>
<<set $barFirstQ3 = true>>
<</link>>
<</if>><br>
[[Leave|TownFirst]]
</div></div>/*Interior Image*/
<div class="pageWrap">
<video width="1040" height="460" style="top:3%;" autoplay muted loop playsinline>
<<print '<source src="resources/bg/ext/ext.mp4" type="video/mp4">'>>
</video>
<img class="LROver" src="resources/ui/titleFrame.png" />
<div class="menulinks">
<div id="forceOption">Start</div>
<<link "Saves">><<script>>UI.saves()<</script>><</link>>
<<link "Endings" "Endings">><</link>>
<a href="https://desidee.itch.io/" target="_blank" style="color:#00cc66;">More games</a>
</div>
</div> /*end pagewrap */
/* *************************** */
<div class="forceOptionBox" id="forceOptionBox">
<div class="forceOptionBoxClose">×</div>
Thank you for trying this game! This is a work of fiction, and contains mature material - including nudity and sexual situations - which is not appropriate for young viewers. Only continue if you are of legal age in the location where you are viewing this and are interested in seeing it.<br><br>
<a id="justStart" data-passage="Opening">Start from the beginning</a><br>
<a id="skipStart" data-passage="MorningFirst">Skip the intro</a>
</div><<set $fire.done = false>>
<<set $cleanup.done = false>>
<<set $sleepDown = true>>
<<set $rel += -3>>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
The room is nearly pitch black, save for a little moonlight creeping in through the window.<br><br>
You didn't do any chores today. You definitely kept your pride and self...but at what cost? <cap>$MissNic</cap> seemed very upset with you. If you keep on the current course, you'll have to step lightly.<br><br>
<<link "Maybe it would be better to try and keep her happy." "LevelChange">>
<<set $rel += 1>>
<</link>><br>
<<link "No, I have to fight. When I escape, I want to still be myself." "LevelChange">>
<<set $rel -= 1>>
<</link>>
</div></div>
<<set $return = "Upstairs">>
<<set $water.max = $jugs * $jugval>>
<<set $faceMood = $defaultMood>>
<<if $stress >= $maxStress>>
<<set $storymode = true>>
<<else>>
<<set $storymode = false>>
<</if>>
<<display "timer">>
<<set $miscpic = {type:'vid', src: 'bedroom/day.mp4'}>>
<<display "MISC">>
/*Bedroom Description
The bedroom is small, and almost entirely filled by a huge down stuffed bed, save for a few bookshelves and a tiny closet to the side.<br><br>
*/
<div class="imgLinkWrap">
<<if $stress < $maxStress>>
/* Read */
<span class="gameLink" id="bookLink">
<span class="gameLinkWrap">
<<if $bookReadToday == false>>
<<if $sex == "F" && $firstSex == true && $awoken == 0 && $nextChapter > 4>>
<<link "Continue reading the book on magic. (30)" "BookExtra">><</link>>
<<elseif $bookDone == true>>
You've finished the books on magic. Read again?<br><br>
<<link "Chapter 1 - Beginning of the World (30)" "Book">><<set $nextChapter = 0>><</link>><br>
<<link "Chapter 2 - Adam's Betrayal (30)" "Book">><<set $nextChapter = 1>><</link>><br>
<<link "Chapter 3 - Birth of Eve (30)" "Book">><<set $nextChapter = 2>><</link>><br>
<<link "Chapter 4 - End of the Beginning (30)" "Book">><<set $nextChapter = 3>><</link>><br>
<<link "Chapter 5 - Source of Magic (30)" "Book">><<set $nextChapter = 4>><</link>><br>
<<link "Chapter 6 - Using Magic (30)" "Book">><<set $nextChapter = 5>><</link>><br>
<<link "Chapter 7 - Dangers of Magic (30)" "Book">><<set $nextChapter = 6>><</link>><br><br>
<<link "Close the book" $return>><</link>>
<<elseif $nextChapter == 0>>
<<link "Try to find a book on wytches or magic. (30)" "Book">><</link>>
<<else>>
<<link "Continue reading the book on magic. (30)" "Book">><</link>>
<</if>>
<<else>>
<disabled>You've read as much as you can handle today.</disabled>
<</if>>
</span></span>
/* Closet */
/*Adds backwards compatability to older saves*/
<<if typeof $endings == 'undefined'>>
<<set $endings = []>>
<<if recall('Complete')>><<set $endings.pushUnique('Complete')>><</if>>
<</if>>
<<if $endings.includes('Complete')>>
<span class="gameLink" id="closetLink">
<span class="gameLinkWrap">
<<link "Open Closet" "Closet">><</link>>
</span></span>
<</if>>
<</if>> /*Closing if for stress */
/* Stress */
<span class="gameLink" id="stressLink">
<span class="gameLinkWrap">
<<link "Masturbate (30)" "Relief">><</link>>
<<if $toy.have > 0>><br>
<<if visited("BerylFirst")>>
<<link "Use Beryl's phallactary" "BerylSummon">><</link>>
<<else>>
<<link "Use the sex toy (30)" "BerylFirst">><</link>>
<</if>>
<</if>>
</span></span>
<span class="gameLink" id="downLink">
<span class="gameLinkWrap">
<<link "Go Downstairs ($moveTime)" "Inside">>
<<set $timeChange = $moveTime>>
<</link>>
</span></span>
</div><<set $faceMood = "laugh.png">>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/happy3.png"></div>
<<set $rel += 0>>
Soon enough, it's evening, and time for dinner.<br><br>
You grab a couple of bowls and silverware, talking and laughing with $MissNic even before you've even sat down to eat.<br><br>
Even days ago, you couldn't have imagined this situation. Sitting here with a wytch, gabbing about life, magic, hair, clothes, whatever - and more than that, really enjoying it! You laugh genuinely at her jokes, empathize with her stories, tear up at her troubles...it almost feels like she's an old friend you grew up with, or maybe even something more?<br><br>
[[Enjoy it.]]<br>
[[Use it]]<br>
[[Fight it]]<br>
</div></div>
<<set $decision = "">>
<<set $dinnerThis = "">><<set $faceMood = "smile-2.png">>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/smirk.png"></div>
<<set $rel += 2>>
This may be wrong, it may be unnatural, but does that really matter? You're enjoying your time with another person, and she's enjoying yours. You're making each other happy, and right now at least, where you are feels much more important than how you got here.<br><br>
Dinner is over in the blink of an eye, and before you know it, it's nearly time to go to bed.<br><br>
<<if $dessert == true>>
...though nowhere near time to sleep, she tells you with a seductive wink.<br><br>
<<set $WytchSatisfaction = 0>>
<<link "Upstairs" "Dessert">><</link>>
<<else>>
<cap>$MissNic</cap> gives you a kiss on the cheek and heads upstairs to bed first.<br><br>
You finish cleaning and head up yourself later.<br><br>
<<link "Head upstairs to bed" "SleepUp">><</link>>
<</if>>
</div></div><<set $faceMood = "smirk.png">>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/wistful.png"></div>
Of course, it's not real. You can feel that $MissNic has genuinely started to open up to you, even to trust you. You can use this to plan your escape…eventually. You know, when you get around to it.<br><br>
Dinner is over in the blink of an eye, and before you know it, it's nearly time to go to bed.<br><br>
<<if $dessert == true>>
...though nowhere near time to sleep, she tells you with a seductive wink.<br><br>
<<set $WytchSatisfaction = 0>>
<<link "Upstairs" "Dessert">><</link>>
<<else>>
<cap>$MissNic</cap> gives you a kiss on the cheek and heads upstairs to bed first.<br><br>
You finish cleaning and head up yourself later.<br><br>
<<link "Head upstairs to bed" "SleepUp">><</link>>
<</if>>
</div></div><<set $faceMood = "smirk.png">>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/happy2.png"></div>
<<set $rel += -1>>
You're honestly having a great time,but this...is wrong. It doesn't matter how much fun you're having. This is not you. You don't gab over meals. You don't share hair tips. You have to stay strong and not let her get in your head.<br><br>
You struggle through the conversation, but keep having to remind yourself to not enjoy it. Eventually dinner and the conversation dies down and it's nearly time to go to bed.<br><br>
<<if $dessert == true>>
...though nowhere near time to sleep, she tells you with a seductive wink.<br><br>
<<set $WytchSatisfaction = 0>>
<<link "Upstairs" "Dessert">><</link>>
<<else>>
<cap>$MissNic</cap> gives you a warm <w>"goodnight"</w> and heads upstairs to bed first.<br><br>
You finish cleaning and head up yourself later.<br><br>
<<link "Head upstairs to bed" "SleepUp">><</link>>
<</if>>
</div></div><<set $faceMood = "angry.png">>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/really.png"></div>
Soon enough, it's evening, and time for dinner.<br><br>
You grab a couple of bowls and silverware and serve portions for each of you, while she sits down at the far end of the table.<br><br>
<w>"Thank you"</w> she says, coldly and matter-of-factly as you pass her the bowl.<br><br>
She doesn't wait for you to sit before she starts eating, pulling a scroll off the bookshelf and reading it to herself. You sit in the uncomfortable silence, the only sounds are the crackling of the fire and occasional slurp of soup.<br><br>
[[Try to make amends]]<br>
[[Say nothing]]<br>
[[Confront her]]<br>
</div></div>
<<set $decision = "">>
<<set $dinnerThis = "">><<set $faceMood = "normal.png">>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/really.png"></div>
She sits at the table, signifying she's ready for dinner. You grab a bowl of hot stew and set it down in front of her. She doesn't thank you...or even look at you for that matter, just turning to read a nearby book.<br><br>
Even after finishing her soup, she still continues reading for some time. Letting you stand there, the only sound your rumbling stomach.<br><br>
She's not angry or even disappointed anymore, she's just barely acknowledging you. Like you're no longer even a person to her. You have to admit to being a little worried by this treatment, but a part of you is also relieved that she's stopped trying to convert you to whatever evil plan she had.<br><br>
[[Serve her well]]<br>
[[Do the minimum]]<br>
</div></div>
<<set $decision = "">>
<<set $dinnerThis = "">><<set $faceMood = "normal.png">>
<<set $blushLvl = 1>>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/smirk.png"></div>
Soon enough, it's evening, and time for dinner.<br><br>
It's a mostly uneventful, though quite pleasant, dinner. You and $MissNic trade the events of your days and a few stories of your younger years.
Afterward, while cleaning up the bowls, you suddenly feel a pair of arms wrap around you from behind! $MissNic has snuck up behind you for a surprise hug! <<if $change > 4>>She squeezes you almost painfully tight - reminding you once again of how small and delicate you are now<<else>>She squeezes you tightly for a few moments<</if>> before letting go again with a satisfied sigh.<br><br>
<mc>"Dare I ask what that was for?"</mc><br><br>
She leans against the nearby bookshelf, all smiles, <w>"I know you don't always get it right, but you've been doing an excellent job, I just wanted to give you a nice thank you."</w><br><br>
[["You know, a great way to thank me would be letting me go."]]<br>
[["Thank you, it...hasn't been all bad."]]<br>
[[Pull away, "I don't need your thanks."]]<br>
</div></div>
<<set $decision = "Dinner-GoodJobDecision">>
<<set $dinnerUp = "Dinner-Name">>
<<set $dinnerDown = "Dinner-BadJob">>
<<set $dinnerThis = "">>
<<set $relLvl = 1>>
/* Relationship Levels: -2 terrible, -1 bad, 0 neutral, 1 good, 2 great */ <<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/smirk.png"></div>
Soon enough, it's evening, and time for dinner.<br><br>
You serve out the dinner and sit to eat. After the first few bites she speaks up, <w>"So…how’s my stew?"</w><br><br>
In truth, it’s not bad. You prefer a little heavier spicing all around, but it’s as good as you often get on the trail, and leagues better than iron rations or the like.<br><br>
[["Good"]]<br>
[["Could use more salt"]]<br>
[["Fine"]]<br>
</div></div>
<<set $decision = "">>
<<set $dinnerThis = "">><<set $faceMood = "sad.png">>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/sad.png"></div>
Soon enough, it's evening, and time for dinner.<br><br>
You grab a couple of bowls and silverware, talking and laughing with $MissNic even before you've even sat down to eat. Eventually, curiosity gets the better of you and you ask her about herself.<br><br>
<mc>"How long have you been living here?"</mc><br><br>
<w>"I think about two or three years now."</w><br><br>
That's a surprise, <mc>"Really? The townspeople said it was only a matter of months."</mc><br><br>
<w>"Yes, it took this town a while to notice me."</w><br><br>
<mc>"How did you keep it secret for so long? You'd think such a small town would notice all the missing people and animals."</mc><br><br>
<w>"Missing people...missing animals? What are you talking about?"</w><br><br>
<mc>"All the people and livestock you, uh,"</mc> you realize mid-sentence you don't actually know which rumors you've heard about wytches are actually true. <mc>"Um...that you abduct?"</mc><br><br>
She frowns at you, looking more hurt than upset. <w>"What do you think I am, some kind of troll? I don't abduct animals and much less people!"</w><br><br>
You look down, realizing how foolish you must look. <mc>"Sorry, the townsfolk said that…"</mc><br><br>
Anger flashes in her eyes, <w>"Townsfolk say a lot of things! They <i>do</i> a lot of things! That's why I've only been here for a couple of years. That's why I have to move every time <i>townsfolk</i> find out about me. They come with pitchforks and torches, or worse hunters and mercenaries."</w> She's obviously upset, punctuating that last point with a glare at you.<br><br>
You think about it a moment, as the weight of your profession comes to bear on you. You'd never really thought about the lives of the creatures your hunt. Your voice is soft and shaky with the size of the realization, <mc>"That sounds horrible...terrible. I'm...I'm sorry."</mc><br><br>
Her anger vanishes, and she looks down. You recognize the shakiness in her voice as trying to hold back tears. <w>"It is. For all the power and wonder magic brings, it has a price. Few tolerate us, and even fewer trust us. It's a very lonely life."</w><br><br>
She can't seem to bring herself to look at you, instead staring into the fireplace. You wonder, is that the real reason you're here? Is she keeping you as punishment, or is she actually just desperately lonely?<br><br>
You try to find words, <mc>"I…"</mc><br><br>
<w>"Don't say it. Just...just leave me be. I'll be fine in the morning."</w><br><br>
[[Do as she asks, leave her be]]<br>
[[Embrace her]]<br><br>
</div></div>
<<set $decision = "Dinner-HuntedDecision">>
<<set $dinnerUp = "Dinner-AboutYou">>
<<set $dinnerDown = "Dinner-YouWereDoingSoWell">>
<<set $dinnerThis = "">>
<<set $dinnerConvo.push({name:"",priority:51})>>
<<set $dinnerConvo.push({name:"DinnerMonsters",priority:50})>><<set $faceMood = "angry.png">>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/really.png"></div>
Soon enough, it's evening, and time for dinner.<br><br>
You grab a couple of bowls and silverware and serve portions for each of you, while she sits down at the far end of the table.<br><br>
<w>"Thank you, at least you did that."</w> she says, sarcasm dripping from her voice.<br><br>
<mc>"Did I not meet your expectations for a prisoner?"</mc> you say, trying to add your own helping of sarcasm.<br><br>
She's not dissuaded, <w>"As a matter of fact, no. I'm trying to teach you a lesson here, and you're obviously not learning. If things don't improve, I'll have to find another punishment."</w><br><br>
The way she says that last sentence sounds particularly dark. You get the feeling that whatever the other punishment is, it will not be pleasant.<br><br>
[[Apologize]]<br>
[[Agree to try harder]]<br>
[[Refuse]]<br>
</div></div>
<<set $decision = "Dinner-BadJobDecision">>
<<set $dinnerUp = "Dinner-GoodJob">>
<<set $dinnerDown = "Dinner-GoneTerrible">>
<<set $dinnerThis = "">>
<<set $relLvl = -1>>
/* Relationship Levels: -2 terrible, -1 bad, 0 neutral, 1 good, 2 great */ <<set $faceMood = "smile-1.png">>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/upset.png"></div>
<<set $rel += 1>>
<mc>"Hey um…"</mc> your breath catches in your throat. It's surprisingly hard to swallow your pride.<br><br>
<w>"Yeeees?"</w><br><br>
<mc>"I'm sorry, I should have done better today. I'll try harder tomorrow."</mc><br><br>
She keeps her tone cool and steady, you're not sure if she's still angry or just acting the part, <w>"Well...that's a good start. If you improve, I suppose we can make things work."</w><br><br>
<<if $dessert == true>>
The rest of the meal passes mostly quietly, but with a much lighter air. Eventually, she finishes and gives a long stretch.<br><br>
<w>"I'm glad you decided to make up."</w><br><br>
<mc>"Oh, why's that?"</mc><br><br>
<w>"Because $nickname, I'm horny as fuck."</w><br><br>
With that she grabs your hand and practically drags you up to the bedroom.<br><br>
<<set $WytchSatisfaction = 0>>
<<link "Upstairs" "Dessert">><</link>>
<<else>>
The rest of the meal passes mostly quietly, but with a much lighter air. Eventually, she finishes and gives a long stretch.<br><br>
<w>"I suppose that's enough heavy tension for one evening, I'm off to bed. I'll hold you to your promise."</w><br><br>
She gives a cursory <w>"Goodnight"</w> before going upstairs.<br><br>
You finish cleaning and head up yourself later.<br><br>
<<link "Head upstairs to bed" "SleepUp">><</link>>
<</if>>
</div></div><<set $faceMood = "angry.png">>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/really.png"></div>
<<set $rel += -2>>
You'll be damned if you give in to her. Making small talk like you were friends out to tea, instead of a monster keeping you against your will. You refuse to engage her and eat your dinner silently.
She quickly gets the hint, and dinner passes wordlessly and uncomfortably.
When finished, she gives a cursory <w>"Goodnight"</w> before going upstairs.<br><br>
You finish cleaning and head up yourself later.<br><br>
<<link "Head upstairs to bed" "SleepUp">><</link>>
</div></div><<set $faceMood = "yelling.png">>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/angry.png"></div>
<<set $rel += -2>>
Annoyed with her constant peeping, you decide to confront her about it.<br><br>
<mc>"What! What do you keep watching me for?!?"</mc> you spit out angrily.<br><br>
<w>"Gods $nicknameS, you are <<if $change > 3>>such a little drama queen<<else>>so emotional<</if>>."</w><br><br>
Of course, this redoubles your anger, you feel your face turn red. You suck in a deep breath to scream your rage at her, <mc>"You…"</mc><br><br>
<w>"Stop."</w><br><br>
A simple word, and her magic flows around you. You're stuck, frozen in place, shaking with rage. $MissNic on the other hand looks completely calm, still looking at her scroll. All your rage and indignation is less trouble than a fly to her.<br><br>
<w>"You're nothing more than a ball of rage. I wonder if there's any help for you afterall."</w> She calmly rolls up her scroll and prepares herself for bed.<br><br>
<w>"You can move now, but sleep down here tonight. We can see if you're in a better mood in the morning."</w><br><br>
With that, you're left alone with your anger and a slowly dying fire.<br><br>
<<link "Go to sleep" "SleepDown">><</link>>
</div></div><<set $faceMood = "smirk.png">>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/happy1.png"></div>
<<set $rel += 0>>
You weren't joking, but she still finds it quite funny. <w>"Touche $nicknameS! But not quite yet, you've still got a lot to learn. But if you keep this up, it might be sooner than you think!"</w><br><br>
Really? Did she just say she might let you go soon? You perk up immediately at the idea. Noticing this, she laughs again.<br><br>
<<if $dessert == true>>
<w>"Well if that didn't get you all excited? Let's go upstairs and share some of that excitement!"</w><br><br>
<<set $WytchSatisfaction = 0>>
<<link "Upstairs" "Dessert">><</link>>
<<else>>
<w>"Oh you are so cute! Looking all excited!"</w> she pinches your cheek and gives you a kiss goodnight before heading upstairs.<br><br>
You finish cleaning and head up yourself later.<br><br>
<<link "Head upstairs to bed" "SleepUp">><</link>>
<</if>>
</div></div><<set $faceMood = "smile-1.png">>
<<set $blushLvl = 2>>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/wistful.png"></div>
<<set $rel += 1>>
You're so surprised by the gesture, you're genuinely embarrassed, and happy at the praise. You even feel your cheeks turn a little red - at both the physical and emotional closeness.<br><br>
<mc>"Thank you, it...hasn't been all bad."</mc> The admission is pretty surprising to you both. She seems happy with it though, squeezing you a little tighter, and making your cheeks even redder.<br><br>
<<if $dessert == true>>
She whispers in your ear, <w>"Why don't we go upstairs and make it even better?"</w><br><br>
<<set $WytchSatisfaction = 0>>
<<link "Upstairs" "Dessert">><</link>>
<<else>>
You hear her satisfied voice from behind you, <w>"That makes me very happy to hear, $nicknameS."</w><br><br>
She lets you go and you two proceed to have a very pleasant dinner and evening.<br><br>
Eventually, the fire is burning low, and $MissNic is beginning to yawn. <w>"I think it's about time to head upstairs. I hope my bedsheets aren't too cold this evening."</w><br><br>
<<link "Take the hint, go have sex" "Dessert">><<set $WytchSatisfaction = 0>><</link>><br>
<<link "Play dumb, just sleep" "SleepUp">><</link>>
<</if>>
</div></div><<set $faceMood = "angry.png">>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/upset.png"></div>
<<set $rel += -3>>
You're not sure if she's toying with you or actually sincere in her thanks. Regardless, you're more than a little angry. As if offering thanks for forced service makes the act ok! She's either more evil or more delusional than you thought.<br><br>
You pull away from her hug<<if $change > 4>> (with some difficulty)<</if>>, <mc>"I don't want your thanks, wytch. I want to be free of you."</mc><br><br>
You look back at her, seeing a somewhat surprised and saddened look on her face - but only for a moment. Her eyes harden into an angry glare, <w>"You may get your wish sooner than you think."</w><br><br>
With that she turns and storms upstairs, leaving you to wonder exactly what she meant by that.<br><br>
<<link "Go to sleep" "SleepDown">><</link>>
</div></div><<set $faceMood = $defaultMood>>
<<set $storymode = true>>
<<if $sleepDown == true>>
<<set $fire.done = false>>
<<set $cleanup.done = false>>
<<display "INT">>
<<else>>
<<set $miscpic = {type:'pic', src: 'bedroom/night.png'}>>
<<display "MISC">>
<</if>>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<cap>$MissNic</cap> really seemed to warm up to you today, giving you a thanks and even a hug. Is it genuine? Is she trying to manipulate you? Could she really like you so much, so soon after you tried to kill her?<br><br>
<<link "She seems like a warm and very carefree person. You can’t help but feel closer to her as well." "LevelChange">>
<<set $rel += 1>>
<</link>><br>
<<link "She’s either naive or overconfident, but perhaps less malicious than you thought. In any case, you feel like you’re getting closer to escaping this place." "LevelChange">><</link>><br>
<<link "She is trying to trick you, to let down your guard for some evil plot, or even simple torture." "LevelChange">>
<<set $rel -= 1>>
<</link>>
</div></div><<set $faceMood = "normal.png">>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/smirk.png"></div>
</div></div>
<<set $decision = "">>
/*<<set $dinnerUp = "">>
<<set $dinnerDown = "">>*/
<<set $dinnerThis = "">><<set $faceMood = "shocked.png">>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/smirk.png"></div>
<<set $rel += 1>>
<mc>"It’s good, better than what I usually get."</mc><br><br>
She beams with a huge smile, <w>"I’m so glad you like it! Now you know the quality I expect."</w><br><br>
<mc>"The quality you expect?"</mc><br><br>
<w>"For when you cook! Starting tomorrow, I expect dinner ready when I return."</w><br><br>
Defeated, you frown internally and enjoy the last few bites of 'free' stew.<br><br>
Before you know it, dinner is long over and it's nearly time to go to bed.<br><br>
<<if $dessert == true>>
...though nowhere near time to sleep, she tells you with a seductive wink.<br><br>
<<link "Upstairs" "Dessert">><<set $WytchSatisfaction = 0>><</link>>
<<else>>
You finish cleaning and head up yourself later.<br><br>
<<link "Head upstairs to bed" "SleepUp">><</link>>
<</if>>
</div></div>
<<set $dinnerTask = true>><<set $faceMood = "shocked.png">>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/smirk.png"></div>
<<set $relChange += 0>>
<mc>"Not bad, could use some more salt & spices."</mc><br><br>
She puts on an overexaggerated, pout and crosses her arms under her substantial breasts <w>"Well, if you think you could do so much better, why don't you make it?"</w><br><br>
<mc>"Uh, no it's good, really!"</mc><br><br>
<w>"Oh no I insist, I'd like to see how your cooking is! Starting tomorrow, I expect dinner ready when I return."</w> she smiles again slyly as you realize that getting you to cook was the entire point of the question.<br><br>
Defeated, you frown internally and enjoy the last few bites of 'free' stew.<br><br>
Before you know it, dinner is long over and it's nearly time to go to bed.<br><br>
<<if $dessert == true>>
...though nowhere near time to sleep, she tells you with a seductive wink.<br><br>
<<link "Upstairs" "Dessert">><<set $WytchSatisfaction = 0>><</link>>
<<else>>
You finish cleaning and head up yourself later.<br><br>
<<link "Head upstairs to bed" "SleepUp">><</link>>
<</if>>
</div></div>
<<set $dinnerTask = true>><<set $faceMood = "shocked.png">>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/smirk.png"></div>
<<set $rel += -1>>
<mc>"Fine."</mc><br><br>
She puts on an overexaggerated, pout and crosses her arms under her substantial breasts <w>"Well, if you think you could do so much better, why don't you make it?"</w><br><br>
<mc>"Make it?"</mc><br><br>
<w>"Oh yes, it's your turn, $nicknameS. Starting tomorrow, I expect dinner ready when I return."</w> she smiles again slyly as you realize that getting you to cook was the entire point of the question.<br><br>
Defeated, you frown internally and enjoy the last few bites of 'free' stew.<br><br>
Before you know it, dinner is long over and it's nearly time to go to bed.<br><br>
<<if $dessert == true>>
...though nowhere near time to sleep, she tells you with a seductive wink.<br><br>
<<link "Upstairs" "Dessert">><<set $WytchSatisfaction = 0>><</link>>
<<else>>
You finish cleaning and head up yourself later.<br><br>
<<link "Head upstairs to bed" "SleepUp">><</link>>
<</if>>
</div></div>
<<set $dinnerTask = true>><<set $faceMood = "smile-2.png">>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/wistful.png"></div>
<<set $rel += 0>>
You think it's probably better to do as she asks and leave her be.<br><br>
You quietly go about cleaning up the dinner as she sits thinking for a few minutes.<br><br>
Eventually, she comes up behind you, giving you a hug. <w>"Thank you for listening, and for sympathizing. It's rare enough I get to share time with someone, even rarer I get to share feelings."</w> she gives you a little kiss on the back of the head and heads upstairs for bed.<br><br>
<<if $dessert == true>>
Partway up the stairs, she pauses and says seductively, <w>"Hurry up, I have a few things I'd like to <i>share</i> with you."</w><br><br>
<<link "Upstairs" "Dessert">><<set $WytchSatisfaction = 0>><</link>>
<<else>>
You finish cleaning and head up yourself later.<br><br>
<<link "Head upstairs to bed" "SleepUp">><</link>>
<</if>>
</div></div><<set $faceMood = "smile-2.png">>
<<set $blushLvl = 1>>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/crying.png"></div>
<<set $rel += 3>>
You've gotten used to seeing $MissNic as happy and carefree, but this is an entirely new side of her. You can feel th years of sadness and loneliness as she sits by the fire, struggling to hold back tears. Despite everything, you honestly feel bad for her, and want to help, so you do the first thing that comes to mind.<br><br>
You hug her.<br><br>
Initially, she flinches in surprise, but then relaxes, her mood and tension melting in your embrace. You can feel her tremble in your arms as her tears finally come out.<br><br>
She turns to you and reciprocates the hug, hugging you back so tightly it almost hurts.<br><br>
<w>"Oh $nicknameS! Thank you so much!"</w> you can hear the sadness in her voice replaced with tears of happiness, <w>"I'm so glad I found you."</w><br><br>
You hold each other for a long time. Eventually, she lets go and you go to clean up the dishes, but she stops you.<br><br>
<w>"Leave those, we have much more important things to do…<i>upstairs.</i>"</w><br><br>
<<link "Upstairs" "Dessert">><<set $WytchSatisfaction = 0>><</link>>
</div></div><<set $faceMood = "normal.png">>
<<set $storymode = true>>
<<if $sleepDown == true>>
<<set $fire.done = false>>
<<set $cleanup.done = false>>
<<display "INT">>
<<else>>
<<set $miscpic = {type:'pic', src: 'bedroom/night.png'}>>
<<display "MISC">>
<</if>>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
What a day! $MissNic really opened up to you and shared some of her most vulnerable feelings. What's more, you sympathized with them, and shared a moment with her. You're torn about your own feelings...how do you feel about this?<br><br>
<<link "Tonight we shared something special. It's crazy, but I'm starting to feel quite close to $MissNic." "LevelChange">>
<<set $rel += 1>>
<</link>><br>
<<link "<cap>$MissNic</cap> and I live in two strange worlds...but maybe we can help each other navigate them." "LevelChange">><</link>><br>
<<link "We all have traumas we deal with. As much as I sympathize, I'm her prisoner, not her doctor." "LevelChange">>
<<set $rel -= 1>>
<</link>>
</div></div><<set $faceMood = "sad.png">>
<<set $blushLvl = 1>>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/smirk.png"></div>
<<set $rel += 1>>
<mc>"Alright, I'm sorry."</mc><br><br>
<w>"Oh, sorry for what?"</w> you can see that subtle smirk on the side of her lips, she's loving watching you squirm.<br><br>
<mc>"For maybe, not doing exactly…"</mc> you catch her eye, and your pride softens considerably.<br><br>
<mc>"For disappointing you."</mc>
She keeps her tone cool and steady, you're not sure if she's still angry or just acting the part, <w>"Well...that's a good start. If you improve, I suppose we can make things work."</w><br><br>
<<if $dessert == true>>
The rest of the meal passes mostly quietly, but with a much lighter air. Eventually, she finishes and gives a long stretch.<br><br>
<w>"I'm so happy you decided to make up."</w><br><br>
<mc>"Oh, why's that?"</mc><br><br>
<w>"Because $nickname, I'm horny as fuck."</w><br><br>
With that, she grabs your hand and practically drags you up to the bedroom.
<<set $WytchSatisfaction = 0>>
<<link "Upstairs" "Dessert">><</link>>
<<else>>
The rest of the meal passes mostly quietly, but with a much lighter air. Eventually, she finishes and gives a long stretch.<br><br>
<w>"I'm really proud of you $nicknameS, you're a bigger person than I thought."</w><br><br>
<<if $change > 4>>The irony isn't lost on you that you're smaller than she is now. A point she drives home with a pat on the head before wishing you good night.<br><br>
<<else>>
The irony isn't lost on you that you're smaller than you've ever been - which you're pretty sure she implied on purpose.<br><br>You're left to ponder the truth as she heads off to bed.<br><br>
<</if>>
You finish cleaning and head up yourself later.<br><br>
<<link "Head upstairs to bed" "SleepUp">><</link>>
<</if>>
</div></div><<set $storymode = true>>
<<set $blushLvl = 1>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/upset.png"></div>
<<set $rel += 0>>
<mc>"Fine,"</mc> you say flatly, <mc>"I'll try harder."</mc> You may have to give into her magic, but not her will.<br><br>
She rolls her eyes, more annoyed than angry at your defiance. <w>"It doesn't have to be this hard, $nicknameS, but have it your way. The consequences are yours to deal with."</w><br><br>
<<if $dessert == true>>
<w>"Anyway,"</w> she stands up and stretches while asking, <w>"are we doing this?"</w><br><br>
<mc>"Doing what?"</mc><br><br>
She pinches the bridge of her nose, <w>"Gods $nicknameS. Sometimes you are thicker than your old suit of armor."</w><br><br>
You just look at her, confused.<br><br>
<w>"You're the one that asked! So...are we going upstairs to fuck, or what?"</w><br><br>
You're starting to get used to her bluntness, but are still surprised by the suddenness. Still, it'd be a shame to waste the opportunity.
<<set $WytchSatisfaction = 0>>
<<link "Upstairs" "Dessert">><</link>>
<<else>>
After a short pause, she stands up, <w>"Anyway, think about it. I'm off to bed."</w><br><br>
You finish cleaning and head up yourself later.<br><br>
<<link "Head upstairs to bed" "SleepUp">><</link>>
<</if>>
</div></div><<set $faceMood = "yelling.png">>
<<set $blushLvl = 2>>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/angry.png"></div>
<<set $rel += -3>>
Annoyed with her constant prattle of implied doom, you decide to confront her about it.<br><br>
<mc>"Like what? What could you do worse than keeping me here against my will, twisting my body like some toy?"</mc><br><br>
Her eyes go wide in surprise before narrowing again in suspicion. You can see her looking you over, considering how to react...and you begin to feel you've made a mistake in talking back so forcefully.<br><br>She sets her spoon down and turns to go upstairs, <w>"I might have misjudged you, $nicknameS. You're not the person I'd hoped you were."</w><br><br>
You open your mouth to protest, but she cuts you off with a flash of anger, <w>"Oh just shut up already! I don't want to hear from you for the rest of the night."</w><br><br>
As she storms up the stairs, you feel that breeze of magic flow past you. You sigh, realizing you won't be able to speak again until morning.<br><br>
<<link "Go to sleep" "SleepDown">><</link>>
</div></div><<set $faceMood = "annoyed.png">>
<<set $storymode = true>>
<<if $sleepDown == true>>
<<set $fire.done = false>>
<<set $cleanup.done = false>>
<<display "INT">>
<<else>>
<<set $miscpic = {type:'pic', src: 'bedroom/night.png'}>>
<<display "MISC">>
<</if>>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
What to do? You've tried your best to rebel against $MissNic, but all it's done is get you into more trouble. Now she's even talking about worse punishments. But what could be worse than this? If she was going to kill you, she'd have done it already, right? Is there still a chance at escape? Redemption? Revenge? Which do you even want?<br><br>
<<link "Maybe I've been too antagonistic, I'll work harder and try to get along with $MissNic." "LevelChange">>
<<set $rel += 1>>
<</link>><br>
<<link "The punishment really could be worse, I'll try and work harder. But she won't get my will." "LevelChange">><</link>><br>
<<link "I'll never give in. To hell with her and her "punishment"." "LevelChange">>
<<set $rel -= 1>>
<</link>>
</div></div><<set $storymode = true>>
<<if $sleepDown == true>>
<<set $fire.done = false>>
<<set $cleanup.done = false>>
<<display "INT">>
<<else>>
<<set $miscpic = {type:'pic', src: 'bedroom/night.png'}>>
<<display "MISC">>
<</if>>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
</div></div>
<<set $decision = "">><<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/smirk.png"></div>
<<set $rel += 0>>
</div></div><<set $faceMood = "smile-2.png">>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/happy2.png"></div>
<<set $rel += 1>>
You wouldn't have imagined it, but yes, you really are enjoying yourself. <cap>$MissNic</cap> is really funny, and interesting, and you seem to have many things in common!<br><br>
So you decide to relax, "go with the flow", and simply enjoy the dinner.<br><br>
Before you know it, dinner has long finished and it's nearly time to go to bed.<br><br>
<<if $dessert == true>>
...though nowhere near time to sleep, she tells you with a seductive wink.<br><br>
<<set $WytchSatisfaction = 0>>
<<link "Upstairs" "Dessert">><</link>>
<<else>>
<cap>$MissNic</cap> gives you a warm <w>"goodnight"</w> and heads upstairs to bed first.<br><br>
You finish cleaning and head up yourself later.<br><br>
<<link "Head upstairs to bed" "SleepUp">><</link>>
<</if>>
</div></div><<set $faceMood = "annoyed.png">>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/sad.png"></div>
<<set $rel += -1>>
You'll be damned if you give in to her. Making small talk like you were friends out to tea, instead of a monster keeping you against your will. Coming to your senses, you shut down the conversation and stop engaging.
She quickly gets the hint, though seems somewhat hurt by the sudden change. Dinner passes wordlessly and uncomfortably.
When finished, she gives a slightly sad and cursory <w>"Goodnight"</w> before going upstairs.<br><br>
You finish cleaning and head up yourself later.<br><br>
<<link "Head upstairs to bed" "SleepUp">><</link>>
</div></div><<set $faceMood = $defaultMood>>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/smirk.png"></div>
Soon enough, it's evening, and time for dinner.<br><br>
You grab a couple of bowls and silverware and serve portions for each of you, while she sits down in her chair with a bounce.<br><br>
It's a mostly uneventful dinner. You and $MissNic occasionally talk on various topics.<br><br>
[[Despite everything, some part of you is enjoying this]]<br>
[[You smile and nod to keep her happy.]]<br>
[[Don't talk]]<br>
</div></div>
<<set $decision = "">>
<<set $dinnerThis = "">><<set $faceMood = "angry.png">>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/content.png"></div>
<<set $rel += 0>>
You spend the dinner time nodding along, answering her questions, sometimes even smiling or laughing. But it's all an act to keep her happy - to keep her engaged. You actually spend your time probing her for weaknesses, always working on a plan to escape.<br><br>
Before you know it, dinner is long over and it's nearly time to go to bed.<br><br>
<<if $dessert == true>>
...though nowhere near time to sleep, she tells you with a seductive wink.<br><br>
<<set $WytchSatisfaction = 0>>
<<link "Upstairs" "Dessert">><</link>>
<<else>>
<cap>$MissNic</cap> wishes you <w>"goodnight"</w> and heads upstairs to bed first.<br><br>
You finish cleaning and head up yourself later.<br><br>
<<link "Head upstairs to bed" "SleepUp">><</link>>
<</if>>
</div></div><<set $faceMood = "angry.png">>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/really.png"></div>
<<set $rel += -2>>
You'll be damned if you give in to her. Making small talk like you were friends out to tea, instead of a monster keeping you against your will. You refuse to engage her and eat your dinner silently.
She quickly gets the hint, and dinner passes wordlessly and uncomfortably.
When finished, she gives a cursory <w>"Goodnight"</w> before going upstairs.<br><br>
You finish cleaning and head up yourself later.<br><br>
<<link "Head upstairs to bed" "SleepUp">><</link>>
</div></div><<set $faceMood = "angry.png">>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/upset.png"></div>
Soon enough, it's evening, and time for dinner.<br><br>
She sits down at the table, still quite upset.<br><br>
<w>"Bowls?"</w> she says, rubbing the bridge of her nose with her hand.<br><br>
[[Set out the bowls, sarcastically]]<br>
[[Ignore her]]
</div></div>
<<set $decision = "Dinner-GoneTerribleDecision">>
<<set $dinnerUp = "Dinner-Improving">>
<<set $dinnerDown = "WashOut">>
<<set $dinnerThis = "">>
<<set $relLvl = -2>>
/* Relationship Levels: -2 terrible, -1 bad, 0 neutral, 1 good, 2 great */ <<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/angry.png"></div>
<<set $rel += -3>>
You ignore her, not willing to comply with even the smallest request.<br><br>
She stands up again, slamming her hand on the table. <w>"Bowl now."</w> she uses the tone of voice that sets off her spell on you, and you're forced to obey. You pull out a bowl and set it in front of her, but you keep your eyes defiant and neglect to add any soup.<br><br>
This sets her off even more, <w>"I don't know what to do with you, $nicknameS! I just...you know what, I'm done. I'm done even trying with you."</w><br><br>
You wonder what she means when you feel her magic begin to flow around you.<br><br>
<w><magic>"My what</magic>an obedient little slave you are. You will do everything I ask without complaint, and from now on, you will only refer to me as Mistress."</w><br><br>
<<set $MissNic = "Mistress">>
You feel her magic wash over you again. Nothing changes physically, but you know all too well what she's done. You shudder internally - not sure if it's from the magic or from realizing what's just happened.<br><br>
She sits for a moment to let herself calm down. When she finally reaches room temperature again, she coolly looks at you and says, <w>"Dinner."</w><br><br>
No longer able to disobey or even say something back, you serve her a bowl of soup. You go to fill a bowl for yourself when you hear her speak, <w>"No, you will wait silently for me to finish."</w><br><br>
Turning back, she still isn't even looking at you, and you realize you have no choice. You obediently stand next to her while she eats.<br><br>
She takes her time with it, but the bowl eventually dwindles down to the bottom.<br><br>
She stands up and finally looks at you again, her voice calm but icy cold. <w>"You may eat, then clean the dishes. You sleep down here from now on."</w><br><br>
With that, she turns and heads upstairs. You hear the bedroom door close and are left with an empty room, a worried feeling, and a cold bowl of soup.<br><br>
<<link "Go to sleep" "SleepDown">><</link>>
</div></div><<set $faceMood = "annoyed.png">>
<<set $storymode = true>>
<<set $fire.done = false>>
<<set $cleanup.done = false>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
Despite your imprisonment being worse off than before, you feel like you've finally gotten through to her that you will not be broken and bent to her will. Sure you're essentially a slave now, but you've avoided harsher changes to your body and mind, which gives you a better chance to escape - if you can figure out how. That's the trouble though, whether or not you can escape. Maybe it would be better to try and please her, if only to get her guard down further.<br><br>
<<link "Stay the course, defy her with all your will." "LevelChange">><<set $rel += -1>><</link>><br>
<<link "Maybe try to salvage the situation...if that's even possible any more." "LevelChange">><<set $rel += -1>><</link>>
</div></div><<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/really.png"></div>
<<set $rel += -1>>
<w>"And now you listen?"</w> she says, throwing her hands up in the air.<br><br>
You shrug, not really having an answer.<br><br>
<w>"Do you need constant supervision or something? Or are you just trying to piss me off?"</w> she seems to be working herself up more. You're not really displeased, secretly happy you're able to get this much of a rise out of her. You even let a slight smirk out.<br><br>
Seeing this sets her off even more, <w>"I don't know what to do with you, $nicknameS! I just...you know what, I'm done. I'm done even trying with you."</w><br><br>
<w><magic>"My what</magic>an obedient little slave you are. You will do everything I ask without complaint, and from now on, you will only refer to me as Mistress."</w><br><br>
<<set $MissNic = "Mistress">>
You feel her magic wash over you again. Nothing changes physically, but you know all too well what she's done. You shudder internally - not sure if it's from the magic or from realizing what's just happened.<br><br>
She sits for a moment to let herself calm down. When she finally reaches room temperature again, she coolly looks at you and says, <w>"Dinner."</w><br><br>
No longer able to disobey or even say something back, you serve her a bowl of soup. You go to fill a bowl for yourself when you hear her speak, <w>"No, you will wait silently for me to finish."</w><br><br>
Turning back, she still isn't even looking at you, and you realize you have no choice. You obediently stand next to her while she eats.<br><br>
She takes her time with it, but the bowl eventually dwindles down to the bottom.<br><br>
She stands up and finally looks at you again, her voice calm but icy cold. <w>"You may eat, then clean the dishes. You sleep down here from now on."</w><br><br>
With that, she turns and heads upstairs. You hear the bedroom door close and are left with an empty room, a worried feeling, and a cold bowl of soup.<br><br>
<<link "Go to sleep" "SleepDown">><</link>>
</div></div><<set $faceMood = "angry.png">>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/upset.png"></div>
Soon enough, it's evening, and time for dinner.<br><br>
She sits at the table first and asks you to dish out dinner into bowls, not having a choice, you do as she asks.<br><br>
As you sit down to eat yours, you notice that she hasn't started eating yet - instead just looking at you.<br><br>
<mc>"Yes?"</mc><br><br>
<w>"I'm trying to figure you out."</w><br><br>
<mc>"What do you mean?"</mc><br><br>
Her face skews up even more, like somewhere between confused and upset, <w>"You were doing so well, I thought we were making such good progress. What happened?"</w><br><br>
[[Make a genuine apology]]<br>
[[Make an excuse]]<br>
[["Whatever."]]<br>
</div></div>
<<set $decision = "Dinner-YouWereDoingSoWellDecision">>
<<set $dinnerUp = "Dinner-Improving">>
<<set $dinnerDown = "Dinner-Frustrating">>
<<set $dinnerThis = "">><<set $faceMood = "smile-1.png">>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/wistful.png"></div>
<<set $rel += 0>>
<<set $rel += 2>>
You look down into your soup, <mc>"I'm...sorry. I really have been trying."</mc><br><br>
<w>"Have you? It doesn't really look that way when I come home."</w><br><br>
You keep your head down, genuinely feeling shame. <cap>$MissNic</cap> really did treat you well, you feel sorry for disappointing her. <mc>"It's just...so much to cope with, all these changes, all these chores, I don't even know who I am anymore."</mc><br><br>
<cap>$MissNic</cap>'s upset expression completely melts. She coos in sympathy, <w>"Awwww…$nicknameS! I had no idea you were taking it so hard!"</w><br><br>
She seems to ponder for a moment, then raps the table with her spoon like a gavel, <w>"Alright I accept your apology. Tomorrow is a new day. We'll start off again fresh! Sound good to you?"</w><br><br>
You smile and nod in agreement.<br><br>
<<if $dessert == true>>
But for tonight, you're still a bad <<if $sex == "M">>boy<<else>>girl<</if>>, so I expect you to act the part upstairs.<br><br>
<<link "Upstairs" "Dessert">><<set $WytchSatisfaction = 0>><</link>>
<<else>>
Dinner finishes mostly quiet, but peacefully. She gives you a warm squeeze before heading up to bed.<br><br>
You finish cleaning and head up yourself shortly after.<br><br>
<<link "Head upstairs to bed" "SleepUp">><</link>>
<</if>>
</div></div><<set $faceMood = "smile-1.png">>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/really.png"></div>
<<set $rel += 0>>
<<set $rel += 1>>
You look down into your soup, trying to avoid eye contact. You try to think of what to say to placate her <mc>"I'm...sorry. I really have been trying."</mc><br><br>
<w>"Have you? It doesn't really look that way when I come home."</w><br><br>
<mc>"It's just...so much to cope with, all these changes, all these chores, I don't even know who I am anymore."</mc> you answer. It's a great excuse because it's absolutely true.<br><br>
<cap>$MissNic</cap>'s looks at you sideways, trying to judge if you're being sincere. She seems to buy it, <w>"Well, I can't say I honestly blame you, it's a lot for anyone to cope with..."</w><br><br>
She seems to ponder for a moment, then raps the table with her spoon like a gavel, <w>"Alright I accept your apology. Tomorrow is a new day. We'll start off again fresh! Sound good to you?"</w><br><br>
You smile and nod in agreement.<br><br>
<<if $dessert == true>>
But for tonight, you're still a bad <<if $sex == "M">>boy<<else>>girl<</if>>, so I expect you to act the part upstairs.<br><br>
<<link "Upstairs" "Dessert">><<set $WytchSatisfaction = 0>><</link>>
<<else>>
Dinner finishes mostly quiet, but peacefully. She wishes you goodnight warmly before heading up to bed.<br><br>
You finish cleaning and head up yourself shortly after.<br><br>
<<link "Head upstairs to bed" "SleepUp">><</link>>
<</if>>
</div></div><<set $faceMood = "angry.png">>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/smirk.png"></div>
<<set $rel += 0>>
<<set $rel += -2>>
<mc>"Oh."</mc> you croak out a single syllable in response.<br><br>
She looks surprised and even more puzzled at your reply. <w>"You don't seem to care."</w><br><br>
You sigh long and slow, <mc>"Honestly, I don't. I'm tired of cleaning this damned house, eating this damned stew, and washing your damned clothes, and especially looking more like I fit into those clothes better every day!"<mc><br><br>
You expect her to yell back at you, but instead, she starts laughing out loud. <w>"Wait, did you actually try on my clothes?"</w><br><br>
You were just venting, and the thought hadn't occurred to you yet. For a moment the idea dances through your brain before you shut it out. You can feel your cheeks turning red with anger and embarrassment.
Eventually, her laughter simmers down, <w>"Thanks, I needed that, $nicknameS.If you feel the desire, you're free to try on my things. Some of them might just fit you now. Just be careful not to rip anything trying to get it on."</w><br><br>
She pauses for a moment to regain her composure, <w>"In any case, regardless of what you're wearing, I still expect better work from you in the future."</w><br><br>
</div></div><<set $storymode = true>>
<<if $sleepDown == true>>
<<set $fire.done = false>>
<<set $cleanup.done = false>>
<<display "INT">>
<<else>>
<<set $miscpic = {type:'pic', src: 'bedroom/night.png'}>>
<<display "MISC">>
<</if>>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<cap>$MissNic</cap> was not wrong, you had been getting along well for a while. But it kind of feels like you're back to zero with her now. Will you try harder and get back in her good graces? Or will you continue to try and defy her will?
<<link "I suppose I can give it another shot." "LevelChange">><<set $rel += 1>><</link>><br>
<<link "No, I owe her nothing, especially not obedience." "LevelChange">><<set $rel -= 1>><</link>>
</div></div><<set $faceMood = "yelling.png">>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/angry.png"></div>
Soon enough, it's evening, and time for dinner.<br><br>
She sits at the table first and asks you to dish out dinner into bowls, not having a choice, you do as she asks, but slowly and haphazardly.<br><br>
She watches you as you half-set, half-drop the messy bowl in front of her without any ceremony.<br><br>
<w>"Defiant to the last, you're not even trying are you?"</w><br><br>
You feel anger welling within you, <mc>"Trying?"</mc> you snap at her.<br><br>
She looks shocked at your sudden raised voice. Her look only makes you angrier.<br><br>
<mc>"Trying at what? At cleaning your damned house? At acting like a happy slave? Or at being your cute little dress-up experiment?"</mc><br><br>
For one of the first times since you've met her, she seems to be without a snappy comeback, <w>"That's not what I meant, what I wanted was…"</w><br><br>
You cut her off, <mc>"What you wanted? I don't care what you want. I don't want to be trapped here, I don't want to serve you, and I don't want to be ripped up and remolded every day!"</mc> By this point, you're standing up and yelling quite forcefully.<br><br>
She rises to meet you, literally, standing up at her end of the table. <w>"You know what, I don't care what you want either! You're arrogant and stubborn, and those are your best traits. You carve your way through magical creatures without a care for them having thoughts, emotions, families or being living creatures. You deserve far worse than what I've given you."</w><br><br>
Her eyes are flaring with anger, but also welling up with tears, <w>"You're so ungrateful, I've given you a second chance at life - a do-over most mortals can only dream of, and you spend the entire time wallowing in self-pity!"</w><br><br>
You start to speak, but it's her turn to cut you off, <w>"No, I've wasted enough words and enough magic on you. I'm going upstairs, you can sleep down here."</w><br><br>
<<link "Go to sleep" "SleepDown">><</link>>
</div></div>
<<set $decision = "Dinner-FrustratingDecision">>
<<set $dinnerUp = "Dinner-Improving">>
<<set $dinnerDown = "Dinner-GoneTerrible">>
<<set $dinnerThis = "">>
<<set $relLvl = -1>>
/* Relationship Levels: -2 terrible, -1 bad, 0 neutral, 1 good, 2 great */ <<set $faceMood = "annoyed.png">>
<<set $storymode = true>>
<<if $sleepDown == true>>
<<set $fire.done = false>>
<<set $cleanup.done = false>>
<<display "INT">>
<<else>>
<<set $miscpic = {type:'pic', src: 'bedroom/night.png'}>>
<<display "MISC">>
<</if>>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
This isn't the first time $MissNic's mentioned how much worse things could be for you. But what she said tonight, about a second chance, and you wallowing in self-pity did hit home. Is it a second chance worth taking?<br><br>
<<link "It might be, maybe your life did end when you attacked her, and this is the start of a new one." "LevelChange">>
<<set $rel += 1>>
<</link>><br>
<<link "No, you're not ready to give up on your old life just yet." "LevelChange">><</link>>
</div></div><<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/smirk.png"></div>
Soon enough, it's evening, and time for dinner.<br><br>
You grab a couple of bowls and silverware, serving out dinner for you and $MissNic.<br><br>
As you sit down to eat yours, you notice that she hasn't started eating yet - instead just looking at you.<br><br>
<mc>"Yes?"</mc> you say, half muffled through a mouthful of stew.<br><br>
<w>"I'm trying to figure you out."</w><br><br>
<mc>"What do you mean?"</mc><br><br>
She smiles slightly, <w>"I was ready to write you off honestly. Thought I'd made a mistake giving you a second chance. But you've really turned things around."</w><br><br>
<<set $MissNic = "Cassandra">>
[[It's the least I can do]]<br>
[[All the better to leave]]<br>
[[Shrug]]<br>
</div></div>
<<set $decision = "">>
<<set $dinnerUp = "">>
<<set $dinnerDown = "Dinner-Frustrating">>
<<set $dinnerThis = "">>
<<set $relLvl = 0>>
/* Relationship Levels: -2 terrible, -1 bad, 0 neutral, 1 good, 2 great */ <<set $faceMood = "smile-1.png">>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/smirk.png"></div>
<<set $rel += 2>>
You shrug, <mc>"I thought it over, and I figured, you were right. You did spare me after I attacked you, and you have treated me well. I suppose I can help clean up for a bit."</mc><br><br>
Her smile broadens across her face, and her eyes sparkle, <w>"I'm so happy to hear you say that $nicknameS! The last thing I want is to hurt you or anyone else! This really is my best try at helping you!"</w><br><br>
You shrug and smile back, <mc>"Honestly, it's pretty much the least I can do."</mc><br><br>
<w>"Well, keep it up, there are many to benefits doing things the easy way."</w> As she says that you feel her foot stroking your leg, creeping its way up your thigh.<br><br>
You catch her eyes, looking at you hungrily, <w>"<i>Many</i> benefits."</w><br><br>
<<link "Upstairs" "Dessert">><<set $WytchSatisfaction = 0>><</link>>
</div></div><<set $faceMood = "smile-1.png">>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/smirk.png"></div>
<<set $rel += 1>>
You shrug, <mc>"I thought it over, and I figured the best way to leave here in one piece is to go along with your plan, whatever it is."</mc><br><br>
Her smile broadens across her face, and she looks at you slyly, <w>"I'm glad you've come to see things my way."</w><br><br>
You shrug and smile back, <mc>"Honestly, I don't think I have much choice, but this route does seem easier."</mc><br><br>
<w>"Oh it is. Keep it up, there are many benefits to doing things the easy way."</w> As she says that you feel her foot stroking your leg, creeping its way up your thigh.<br><br>
You catch her eyes, looking at you hungrily, <w>"<i>Many</i> benefits."</w><br><br>
<<link "Upstairs" "Dessert">><<set $WytchSatisfaction = 0>><</link>>
</div></div><<set $faceMood = "smirk.png">>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/smirk.png"></div>
<<set $rel += -1>>
You hate conceding any ground, but there's no denying this is the easier route to escape. You simply shrug in response.<br><br>
She smiles slyly, <w>"I'm sure it's hard for you to do, so I appreciate the cooperation. There's benefit in doing things my way."</w><br><br>
You consider how to reply, but are surprised by the sudden feeling of her foot stroking your leg, creeping its way up your thigh.<br><br>
You catch her eyes, looking at you hungrily, <w>"<i>Many</i> benefits."</w><br><br>
<<link "Upstairs" "Dessert">><<set $WytchSatisfaction = 0>><</link>>
</div></div>
/* //////////Complian link or not///////// */
<<widget "timeword">>
<<if $time > 719>>tomorrow
<<elseif $time > 539>>tonight
<<elseif $time > 509>>eight and a half hours
<<elseif $time > 479>>eight hours
<<elseif $time > 449>>seven and a half hours
<<elseif $time > 419>>seven hours
<<elseif $time > 389>>six and a half hours
<<elseif $time > 359>>six hours
<<elseif $time > 329>>five and a half hours
<<elseif $time > 299>>five hours
<<elseif $time > 269>>four and a half hours
<<elseif $time > 239>>four hours
<<elseif $time > 209>>three and a half hours
<<elseif $time > 179>>three hours
<<elseif $time > 149>>two and a half hours
<<elseif $time > 119>>two hours
<<elseif $time > 89>>an hour and a half
<<elseif $time > 59>>an hour
<<elseif $time > 29>>half an hour
<<else>>soon
<</if>>
<</widget>>/*Temp vars assignments*/
<<set $fireTask = true>>
<<set $cleanupTask = true>>
<<set $washingTask = true>>
<<set $taskNum = 3>>
<<set $accHood = '<img src="resources/avatar/blank.png" />'>>
/*<<set $time = 150 + $tempTime>>*/
<<set $wytchWear = "work">>
<<set $homeComment = ''>>
<<timecalc>>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><img src="resources/npcs/wytch/morning.png"><<print '<img src="resources/npcs/wytch/faces/' + $MissFace + '.png"/>'>></div>
$GoodMorning.Message<br><br>
<w>"$nicknameS, <<if visited() == 1>>since you did so well with those basic tasks, <<else>>same as yesterday, <</if>>today I want you to:<br>
• Clean up the room<br>
• Wash your cleaning rags, and my clothes while you're at it.<br>
• Make sure there's a nice warm fire when I get back.<br>
</w><br>
$Goodbye.Message <w>"I'll be back in about <<timeword>>.<<if $relLvl > -1>> Byyyeee!<</if>>"</w><br><br>
<<link "Start your day" "Inside">><</link>>
</div></div>/*Temp vars assignments*/
<<set $fireTask = true>>
<<set $cleanupTask = true>>
<<set $washingTask = true>>
<<set $dinnerTask = true>>
<<set $taskNum = 4>>
<<if $veg.kazu < 1>><<set $veg.kazu = 1>><</if>>
<<if $meat.kazu < 1>><<set $meat.kazu = 1>><</if>>
<<set $accHood = '<img src="resources/avatar/blank.png" />'>>
/*<<set $time = 300 + $tempTime>>*/
<<set $wytchWear = "work">>
<<set $homeComment = ''>>
<<timecalc>>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><img src="resources/npcs/wytch/morning.png"><<print '<img src="resources/npcs/wytch/faces/' + $MissFace + '.png"/>'>></div>
$GoodMorning.Message<br><br>
<w>"$nicknameS, today I want you to:<br>
• Clean up the room<br>
• Wash your cleaning rags, and my clothes while you're at it.<br>
• Make sure there's a nice warm fire when I get back.<br>
• And prepare something nice for dinner."</w><br><br>
$Goodbye.Message <w>"I'll be back in about <<timeword>>.<<if $relLvl > -1>> Byyyeee!<</if>>"</w><br><br>
<<link "Start your day" "Inside">><</link>>
</div></div><<set $faceMood = "pleasure-1.png">>
<<set $accHood = '<img src="resources/avatar/magic.png" />'>>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><img src="resources/npcs/wytch/work.png"><img src="resources/npcs/wytch/faces/smirk.png"></div>
<w>"First, your regular punishment..."</w><br><br>
<<change>>
<<if $equipment < 3>>
<w>"And now, since you were so distracted by your naughty little <<if $sex == 'M'>>friend<<else>>pussy<</if>> down there, let's do something about that."</w><br><br>
<<set $equipment += 1>>
<<equipmentChange>>
<<else>>
<w>"And I think a second change, to teach you a proper lesson."</w><br><br>
<<change>>
<</if>>
She dusts her hands at a job done, and goes about changing her clothes and getting ready for dinner <<if $changed == true>>as if she hadn't just finished warping and changing your body.<br><br>Completely disoriented by all the changes, you only manage to nod and follow along<</if>>.<br><br>
<<link "Dinner" "DinnerRoute">><</link>>
</div></div>
<<set $accHood = '<img src="resources/avatar/blank.png" />'>>/*Temp vars assignments*/
<<set $level = 1>>
<<set $fireTask = true>>
<<set $cleanupTask = true>>
<<set $washingTask = false>>
<<set $dinnerTask = false>>
<<set $taskNum = 2>>
<<set $accHood = '<img src="resources/avatar/blank.png" />'>>
/*<<set $time = 100 + $tempTime>>*/
<<set $clothes.state = "folded">>
<<set $rags.state = "folded">>
<<set $wytchWear = "work">>
<<set $homeComment = ''>>
<<timecalc>>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><img src="resources/npcs/wytch/morning.png"><<print '<img src="resources/npcs/wytch/faces/' + $MissFace + '.png"/>'>></div>
$GoodMorning.Message<br><br>
<w>"$nicknameS, same as yesterday, today I want you to:<br>
• Clean up the room<br>
• Make sure there's a nice warm fire when I get back."</w><br><br>
$Goodbye.Message <w>"I'll be back in about <<timeword>>.<<if $relLvl > -1>> Byyyeee!<</if>>"</w><br><br>
<<link "Start your day" "Inside">><</link>>
</div></div>/*Temp vars assignments*/
<<set $fireTask = true>>
<<set $cleanupTask = true>>
<<set $washingTask = true>>
<<set $dinnerTask = true>>
<<set $taskNum = 4>>
<<set $accHood = '<img src="resources/avatar/blank.png" />'>>
<<set $wytchWear = "work">>
<<set $homeComment = ''>>
<<timecalc>>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><img src="resources/npcs/wytch/morning.png"><<print '<img src="resources/npcs/wytch/faces/' + $MissFace + '.png"/>'>></div>
$GoodMorning.Message<br><br>
<w>"$nicknameS, today I want you to:<br>
• Clean up the room<br>
• Wash your cleaning rags, and my clothes while you're at it.<br>
• Make sure there's a nice warm fire when I get back.<br>
• And prepare something nice for dinner.</w>
<<if ($veg.kazu < 1 || $meat.kazu < 1) && $townOk == true>><br><w>• You'll probably need to go shopping in town for some meat and vegetables. Here's a little gold too."</w><br><br>
<<if $change > 5 && $hoodintro != true>><w>"Oh, and it's chilly out, you can have this,"</w> she smiles, pulling a red riding cloak off the wall and handing it to you.<br><br><<set $hoodintro = true>><</if>>
<<set $gold += 4>>
<<elseif ($veg.kazu < 1 || $meat.kazu < 1) && $townOk == false && $change < 3>>
<<set $reward = ($forcedChangeThreshold - 1)>>
<w>Don't worry, I restocked the pantry for you."</w><br><br>
<<if $veg.kazu < 1>><<set $veg.kazu += 1>><</if>>
<<if $meat.kazu < 1>><<set $meat.kazu += 1>><</if>>
<<elseif ($veg.kazu < 1 || $meat.kazu < 1) && $townOk == false && $change > 2>>
<w>"</w><br><br>
<<set $noIngredients = true>>
<<else>>
<w>"</w><br><br>
<</if>>
$Goodbye.Message <w>"I'll be back in about <<timeword>>.<<if $relLvl > -1>> Byyyeee!<</if>>"</w><br><br>
<<link "Start your day" "Inside">><</link>>
</div></div><<set $faceMood = "normal.png">>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/really.png"></div>
<<set $rel += 0>>
You decide to try and serve her well, if for nothing else than to avoid any worse consequences.<br><br>
Not sure if you made any headway, but at least you've got the cold shoulder instead of cold stares.<br><br>
After what seems like ages, she yawns, closes the book, and begins to head upstairs. Purposely turning away so she doesn't make any eye contact.<br><br>
You hear the bedroom door close and are left with an empty room, a worried feeling, and a cold bowl of soup.<br><br>
<<link "Go to sleep" "SleepDown">><</link>>
</div></div><<set $faceMood = "angry.png">>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/really.png"></div>
<<set $rel += -2>>
So you do as she asks, and absolutely nothing more. Even in slavery, you can show some defiance.<br><br>
That said, you're not sure how much of an effect it has, as she's still ignoring you.<br><br>
After what seems like ages, she yawns, closes the book, and begins to head upstairs. Purposely turning away so she doesn't make any eye contact.<br><br>
You hear the bedroom door close and are left with an empty room, a worried feeling, and a cold bowl of soup.<br><br>
<<link "Go to sleep" "SleepDown">><</link>>
</div></div><<set $faceMood = "bimbo.png">>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/content.png"></div>
<<set $rel += 1>>
The weird thing is, you actually enjoy yourself. You've never been much of a talker, but she's an excellent conversationalist. Before you know it, dinner is long over and it's nearly time to go to bed.<br><br>
<<if $dessert == true>>
...though nowhere near time to sleep, she tells you with a seductive wink.<br><br>
<<set $WytchSatisfaction = 0>>
<<link "Upstairs" "Dessert">><</link>>
<<else>>
<cap>$MissNic</cap> wishes you <w>"goodnight"</w> and heads upstairs to bed first.<br><br>
You finish cleaning and head up yourself later.<br><br>
<<link "Head upstairs to bed" "SleepUp">><</link>>
<</if>>
</div></div><div id="trix" class="testA"></div><br>
<<script>>
$(document).on(':passagedisplay', function (ev) {
$('.testA').removeClass('blue')
});
<</script>>
<<link "To Test 1" "test1">><</link>><<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><img src="resources/npcs/wytch/work.png"><img src="resources/npcs/wytch/faces/smirk.png"></div>
<mc>"No deal, I'll figure it out myself...somehow."</mc><br><br>
She shrugs, <w>"Suit yourself,"</w> before giving you a very cheeky smile, <w>"Of course, if you have trouble with your chores, I get to do it anyway."</w><br><br>
<<link "Dinner" "DinnerRoute">><</link>>
</div></div>
<<set $accHood = '<img src="resources/avatar/blank.png" />'>><<set $faceMood = "pleasure-1.png">>
<<set $accHood = '<img src="resources/avatar/magic.png" />'>>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><img src="resources/npcs/wytch/work.png"><img src="resources/npcs/wytch/faces/smirk.png"></div>
She claps her hands, overjoyed at your acceptance.<br><br>
<<change>>
When it's all over, she dusts her hands and smiles at a job well done, then continues changing her clothes and getting ready for dinner...stealing glances back at you the whole time.<br><br>
<<link "Dinner" "DinnerRoute">><</link>>
</div></div>
<<set $accHood = '<img src="resources/avatar/blank.png" />'>><<switch $inventoryFocus>>
<<case 'doll'>>
<<set $faceMood = 'smile-2.png'>>
<<case 'pot_fem'>>
<<set $faceMood = 'shocked.png'>>
<<set $blushLvl = 1>>
<<case 'pot_nostress'>>
<<set $faceMood = 'sleep.png'>>
<<case 'pot_maxstress'>>
<<set $faceMood = 'pleasure-2.png'>>
<<set $blushLvl = 2>>
<<case 'pot_equp'>>
<<set $faceMood = 'smirk.png'>>
<<case 'pot_eqdn'>>
<<set $faceMood = 'shocked.png'>>
<<case 'pot_haste'>>
<<set $faceMood = 'smirk.png'>>
<<case 'pot_fly'>>
<<set $faceMood = 'laugh.png'>>
<<case 'sketchbook'>>
<<case 'toy'>>
<<set $layer4 = '<img src="resources/avatar/layer4/face_blush_b.png" />'>>
<<set $faceMood = 'bite.png'>>
<<set $blushLvl = 1>>
<<case 'pot_small'>>
<<set $topless = false>>
<<set $layer4 = '<img src="resources/avatar/layer4/face_blush_b.png" />'>>
<<set $faceMood = 'pleasure-2.png'>>
<<set $topless = true>>
<<script>>
$(document).on(':passagedisplay', function (ev) {
$('.frame').addClass('shrinked')
});
<</script>>
<<case 'pot_big'>>
<<set $topless = false>>
<<set $layer4 = '<img src="resources/avatar/layer4/face_blush_b.png" />'>>
<<set $faceMood = 'pleasure-2.png'>>
<<set $topless = true>>
<<case 'pot_be'>>
<<set $topless = false>>
<<set $layer4 = '<img src="resources/avatar/layer4/face_blush_b.png" />'>>
<<set $accHood = '<img src="resources/avatar/layer9/accessories_glass.png" />'>>
<<set $faceMood = 'shocked.png'>>
<<set $blushLvl = 2>>
<<case 'pot_hair'>>
<<set $faceMood = 'shocked.png'>>
<<case 'pot_mint'>>
<<set $faceMood = 'delighted.png'>>
<<case 'spice'>>
<<set $faceMood = 'smile-1.png'>>
<<case 'locket'>>
<<set $faceMood = 'smile-1.png'>>
<<case 'cash'>>
<<set $faceMood = 'delighted.png'>>
<<case 'flower'>>
<<set $accFlower = '<img src="resources/avatar/layer9/accessories_flower.png" />'>>
<<set $faceMood = 'smile-1.png'>>
<<case 'collar'>>
<<set $accChoker = '<img src="resources/avatar/layer9/accessories_choker.png" />'>>
<<set $faceMood = 'smile-1.png'>>
<<case 'locketwear'>>
<<set $accChoker = '<img src="resources/avatar/layer9/locket.png" />'>>
<<set $faceMood = 'smile-1.png'>>
<<case 'phone'>>
<<set $faceMood = 'shocked.png'>>
<<case 'sword'>>
<<set $faceMood = 'annoyed.png'>>
<</switch>>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<<switch $inventoryFocus>>
<<case 'doll'>>
You hug the doll tightly. You're not sure why, <<if $doll.identified == true>>but $MissNic was right<<else>>but<</if>>, holding its softness tightly does make you feel better - calming and relaxing all your pent-up stress.<br><br>
<<set $dollunlock = true>>
<<set $timeChange = 2>>
<<set $stress = ($stress - 3)>>
<<link "Back" $return>><</link>>
<<case 'pot_fem'>>
You drink the potion and wait for it to take effect. It doesn't take long before you feel that sensation of a cool breeze. You swallow hard knowing what comes next.<br><br>
<<set $drankPotion = true>>
<<change>>
<<set $pot_fem.identified = true>>
<<set $pot_fem.have -= 1>>
<<link "Back" $return>><</link>>
<<case 'pot_nostress'>>
You drink the dark brown potion and immediately feel a sense of relief and calm wash over you. You are no longer stressed out or horny.<br><br>
<<set $drankPotion = true>>
<<set $pot_nostress.identified = true>>
<<set $pot_nostress.have -= 1>>
<<set $stress = $minStress>>
<<link "Back" $return>><</link>>
<<case 'pot_maxstress'>>
You drink the fizzy reddish potion. A heat builds in your stomach before giving way to a pleasant tingling sensation. This sensation builds and spreads through your whole body. Soon you're hot and tingling all over. Your hands move on their own across your body, rubbing, grabbing, and squeezing. In moments, you're incredibly turned on and horny.<br><br>
<<set $drankPotion = true>>
<<set $pot_maxstress.identified = true>>
<<set $pot_maxstress.have -= 1>>
<<set $stress = 20>>
<<link "Back" $return>><</link>>
<<case 'pot_equp'>>
<<if $equipment > -2>>
You drink the pungent purple potion down in one gulp. You feel it travel heavily down your through and to your stomach, though it doesn't seem to stop there. It continues flowing down through your body all the way to your crotch.<br><br>
<<set $drankPotion = true>>
<<set $pot_equp.identified = true>>
<<set $equipment -= 1>>
<<equipmentChange>><br><br>
<<set $pot_equp.have -= 1>>
<<set $homeComment = 'She pauses to look at you for a moment, <w>"Did you change something? You look different today somehow...hard to put a finger on...like you're standing differently or something."</w>'>>
<<else>>
<<set $pot_equp.have -= 1>>
The potion doesn't seem to have any effect.<br><br>
<</if>>
<<link "Back" $return>><</link>>
<<case 'pot_eqdn'>>
<<if $equipment < $eqmax>>
You drink the pink flowery potion down in one gulp. You feel it dance lightly down your through and to your stomach, though it doesn't seem to stop there. It continues flowing down through your body all the way to your crotch.<br><br>
<<set $drankPotion = true>>
<<set $pot_eqdn.identified = true>>
<<set $equipment += 1>>
<<equipmentChange>><br><br>
<<set $pot_eqdn.have -= 1>>
<<set $homeComment = 'She pauses to look at you for a moment, <w>"Did you change something? You look different today somehow...hard to put a finger on...like you're standing differently or something."</w>'>>
<<else>>
<<set $pot_eqdn.have -= 1>>
The potion doesn't seem to have any effect.<br><br>
<</if>>
<<link "Back" $return>><</link>>
<<case 'pot_haste'>>
You drink down the swirling yellow potion quickly. You wonder for a moment if it's had any effect when you notice a bird flying past the window. It travels across the panes as if in slow motion, so slowly that you can watch each wing beat clearly. The trees too, blowing in the wind seem to move at a much slower pace than usual. Soon you realize it's not them that have slowed down, but you who've sped up! This potion makes you go faster.<br><br>
This should effectively give you much more time to do your chores!<br><br>
<<set $drankPotion = true>>
<<set $pot_haste.identified = true>>
<<set $pot_haste.have -= 1>>
<<set $timeChange = -60>>
<<link "Back" $return>><</link>>
<<case 'pot_fly'>>
You drink the foamy blue potion, feeling it flow and diffuse through you. It's a very pleasant feeling, very light and airy and uplifting. You close your eyes for a moment to enjoy what feels like a floating sensation, only to be interrupted by a bump on the head.<br><br>
You open your eyes and realize you are actually floating and just bumped your head on the ceiling of the cabin!<br><br>
You panic there for a few moments, wondering how to get down. But soon you learn that you can will yourself to move about through the air. This is a flying potion! Soon with a little practice, you're able to sloop and glide throughout the room! <br><br>
It only seems to last a short while, but you enjoy it immensely, flying around like a bird. Amazing that even trapped here in the cabin, for a few moments you feel freer than you've ever felt in your life. You hope to be able to experience this again.<br><br>
This will be something to keep in mind if you do get a chance to escape!<br><br>
<<set $drankPotion = true>>
<<set $pot_fly.identified = true>>
<<set $pot_fly.have -= 1>>
<<set $timeChange = 10>>
<<link "Back" $return>><</link>>
<<case 'sketchbook'>>
<<if $sketchbook.identified == false>>
You look at the small, leather-bound book of sketches and drawings, does this belong to $MissNic? She's quite good if so. Thumbing through the pages, you find several drawings of yourself.<br><br>
<<else>>
You look at the small, leather-bound book of $MissNic's sketches and drawings. She's quite good. Thumbing through the pages, you find several drawings of yourself.<br><br>
<</if>>
<<if $relLvl < -1>>
The drawings seemed to start out as a catalog of your changes and looks, but they quickly dissolve into caricatures and even cartoons. Soon you're being drawn with silly eyes and stupid expressions or in embarrassing - and a little insulting poses. Seems $MissNic is putting her frustrations about you into artistic form.
<br><br><<link "Back" $return>><</link>>
<<elseif $relLvl == -1>>
It seems very scholarly overall, mostly just a catalog of the changes you've gone through. You sigh, looking at the earlier pictures and realizing how much you've changed. You note however that the more recent pictures have a more exaggerated and caricaturish style to them, almost as if she was making fun of you in the pictures.
<br><br><<link "Back" $return>><</link>>
<<elseif $relLvl == 1>>
The pictures seem to start out as a catalog of your changes and looks, but as time goes on, they get more and more detailed, especially around your eyes and face. You're not sure when she made them, but there are even drawings of you sleeping. You're surprised at just how beautiful the pictures are and how much care $MissNic took in rendering you.
<br><br><<link "Back" $return>><</link>>
<<elseif $relLvl == 2>>
The pictures started out as a catalog of your changes and looks, but as time goes on, the notes and studied drawings are replaced with doodles and illustrations - all of you. Intricately detailed, carefully rendered, and in a variety of poses and moods. You're not sure when she made them, but there are even drawings of you sleeping. She even has pictures of you together. Hugging, kissing, holding hands. Honestly, it looks like the drawn history of two lovers…<br><br>
<<if $locket.have > 0 && $locket.identified == true>>
…suddenly it dawns on you - that‘s exactly what it is.<br><br>
While your relationship started out tense and forced, it’s something completely different now. You’ve shared each other’s feelings, secrets, and bodies; $MissNic comes home every day anxious to see you.<br><br>
The question is, do you feel the same?<br><br>
<<link "Yes" "LocketResult">><<set $locketLove = true>><</link>><br>
<<link "No" "LocketResult">><<set $locketLove = false>><</link>><br>
<<else>>
Staring at the beautiful images, you wonder if that's what it is...or what it could be.
<br><br><<link "Back" $return>><</link>>
<</if>>
<<else>>
It seems an eclectic mix between a scholarly catalog of the changes you've gone through and artistic renditions of you in various poses (and states of undress). You sigh, looking at the earlier pictures and realizing how much you've changed. You also note that the later pictures have more detail and refinement in them.
<br><br><<link "Close" $return>><</link>>
<</if>>
<<set $sketchbookunlock = true>>
<<set $timeChange = 10>>
<<case 'pot_small'>>
You hold the tiny dropper over your tongue, and let a drop fall. It immediately takes effect. It feels similar to when $MissNic shrank you before, like a pressure pushing inwards on you all at once. However, unlike last time, it just keeps going, pushing you more and more inward, further and further.<br><br>
As the pressure builds, you notice your perspective shifting. The table seems to be growing larger in front of you, the room expanding, even the small dropper in your hand has started to become a large dropper! You're shrinking!<br><br>
You begin to panic as you get smaller and smaller, the table passing your head, and the once-small dropper becoming large enough to fill your hand.<br><br>
Soon your body diminishes to the point it can't even hold your clothes and they fall down, pooling in a large soft nest around your tiny feet.<br><br>
In a matter of moments, you're left naked, cold, and shorter than the seat of a nearby stool! You're filled with panic, as fears wildly run through your head: How will you ever escape? How vulnerable you are! How will you finish your chores? How insanely horny you are!<br><br>
The fear doesn't really subside, but it's overtaken by lust. Whatever this potion did, it also made you uncontrollably horny!<br><br>
<<if $sex == "M">>
You can't help but reach down and begin pumping your cock rapidly. In an instant, you grunt loudly and spurt out your load (embarrassingly) onto the pile of clothes pooled around your feet.<br><br>
<<else>>
You desperately begin rubbing your pussy as the heat builds. In a daze of horniness, you look for the best thing to give you relief, and realize you're holding a very conveniently sized, smooth, glass dropper.<br><br>
It's cold at first, but warms quickly in the furnace of your crotch. You pump it in and out feverishly. The large, raised gradient lines bumping against your tiny clit makes you squeal out in pleasure - which sounds like a mouse squeak.<br><br>
In the blink of an eye, you cum, collapsing onto the large soft pile of your clothing behind you.<br><br>
<</if>>
Luckily, that seems to be the trigger for the potion, as soon as you cum, you shoot back to your regular size. Dazed, confused, and relieved - in more ways than one.<br><br>
You pick up your clothes and get dressed again, <<if $sex == "M">>snickering<<else>>giggling<</if>> at the absurdness and the tiny little wet spot you've left on them.<br><br>
Then you notice they're a little looser than you remember. Shit, it's left you an inch or two shorter than before!<br><br>
<<set $drankPotion = true>>
<<set $pot_small.identified = true>>
<<set $pot_small.have -= 1>>
<<set $stress = $minStress>>
<<set $timeChange = 15>>
<<set $homeComment = 'She pauses to look at you for a moment with a knowing smile, <w>"You somehow look shorter today, <i>extra</i> cute!"</w>'>>
<<link "Back" $return>><<set $topless = false>><</link>>
<<case 'pot_big'>>
You smile quizzically at the small cookie. I mean, it has "EAT ME" written on it, it's literally asking to be eaten. You toss it in your mouth in one bite. It's good, crispy and delicious.<br><br>
As you swallow it down, you're surprised at how filling it is. In fact, it seems to be filling you more and more!<br><br>
The strange "full" feeling spreads through you, leaving you feeling like you're busting at the seams. You look down and realize that you actually are!<br><br>
<<if $boobLvl < 3>>
Your chest has your clothes taught against it, as you've somehow grown in size!<br><br>
<<else>>
Your breasts, which were already large, are now mashed up and straining at your clothes! Somehow you seem to be growing!<br><br>
<</if>>
Acting fast, you pull off your too-small clothes before they rip off, stumbling backward in the process. You land (painfully) on your (curvy) backside with a thud that shakes the entire cabin, and realize that you're as tall now sitting as you were standing a moment ago!<br><br>
You keep growing, your legs sliding across the floor until they meet the opposite wall. By the time it stops, you have to duck to avoid hitting the ceiling - even though you're sitting down! You're probably taller than the entire house standing, the biggest person ever!<br><br>
<<if $sex == "M">>
You turn sideways to fit in the room a little better, accidentally swinging your hard cock into a chair and knocking it over. The complete absurdity and disorientation strike you, but nowhere near as hard as the realization that you are INCREDIBLY horny!<br><br>
You don't even have time to think about the consequences, your hands are all over your body, pumping your cock rapidly. In an instant, you grunt loudly and spurt out your load into a sloppy puddle on the floor.<br><br>
Luckily, that seems to be the trigger for the potion, as soon as you cum, you shoot back to your regular size. Dazed, confused, and relieved - in more ways than one.<br><br>
Sighing at bucket-load of semen you've got to clean off the floor now, you pick up your clothes and get dressed again.<br><br>
<<else>>
<<if $boobLvl > 3>>
You turn sideways to fit in the room a little better, causing your large breasts to roll across your chest and onto the floor, landing with a heavy thud and nearly crushing a chair with their sheer size and weight. The complete strangeness and disorientation strike you as silly, and a little erotic. Your nipples clinch up and harden, pushing out a good three or four inches from your chest. One rubs against the rough carpet, while the other is high enough to graze the top of the table. The pleasure and absurdity make for a heady mix as you realize that you are INCREDIBLY horny!<br><br>
You don't even have time to think about the consequences, your hands are all over your body, twisting your now fist-sized nipples, and working your fingers a foot deep into your burning pussy! Your huge breasts wobble back and forth by a matter of feet, knocking over piles of books from the table, turning you on even more. It doesn't take more than a minute before you cum loudly - your moan of pleasure rattling the windows.<br><br>
Luckily, your orgasm seems to be the trigger for the potion. As soon as you cum, you shoot back to your regular size. Dazed, confused, and relieved - in more ways than one.<br><br>
You pick up your clothes and get dressed again, then rearrange the pile of books on the table with a sly smile.<br><br>
<<else>>
You turn sideways to fit in the room a little better, and your erect nipple accidentally grazes across a pile of books. Normally not a big deal, but currently, the hard little nub is almost 4 inches long and attached to a foot-wide breast. The books go flying all over the floor and your nipples clinch up even tighter. The complete absurdity and disorientation strike you, but nowhere near as much as the pleasure from your nipple, and the realization that you are INCREDIBLY horny!<br><br>
You don't even have time to think about the consequences, your hands are all over your body, twisting your now fist-sized nipples, and working your fingers a foot deep into your burning pussy! It doesn't take more than a minute before you cum loudly - your moan of pleasure rattling the windows.<br><br>
Luckily, that seems to be the trigger for the potion, as soon as you cum, you shoot back to your regular size almost instantaneously. Dazed, confused, and relieved - in more ways than one.<br><br>
You pick up your clothes and get dressed again, then rearrange the pile of books with a sly smile.<br><br>
<</if>>
<</if>>
After getting dressed you notice that your clothes are a little more snug than you remember. You've gained a couple of inches from the potion!<br><br>
<<set $drankPotion = true>>
<<set $pot_big.identified = true>>
<<set $pot_big.have -= 1>>
<<set $stress = $minStress>>
<<set $timeChange = 15>>
<<set $homeComment = 'She pauses to look at you for a moment with a curious smile, <w>"You look a little taller today...strange but statuesque!"</w>'>>
<<link "Back" $return>><<set $topless = false>><</link>>
<<case 'pot_be'>>
You drink the clear, blobby potion. It feels warm and filling as it slowly makes its way down your throat…but it seems to stop mid-way. You're worried for a moment that you weren't able to swallow, but no gag reflex or sick feeling overtakes you. The fullness sits there in your chest, where it seems to bubble and boil for a moment, still not moving down…if anything it feels like it's moving outward into your…breasts…oh no.<br><br>
Your top seems to shift slightly on its own, and a wave of ecstasy shoots through you, centered on your nipples. They seem to poke out through the cloth having grown by a number of inches - thick and sensitive. Your trembling hand reaches up, hesitating about whether to touch it or not.<br><br>
Your boobs make the decision for you, instantly inflating by a dozen cup sizes at once. Your tits burst out of your top, one falling to slap lewdly against your chest and the other ramming itself into your open hand.<br><br>
Your huge, swollen nipple hardens even more in your grasp, the sensations almost too much to bear. Your eyes roll back and you let out a deep moan of pure pleasure. Your other hand finds its twin, grabbing and roughly tugging.<br><br>
Apparently, they're not finished yet, and another massive wave of energy pulses through you. Your breasts surge out again, resembling overstuffed pillows in size, filling your arms in warm, soft flesh. You fall to your knees, hands still kneading and pumping your impossibly huge nipples.<br><br>
Your breasts seem to tremble again as you near climax, and once more explode out from your chest. Too large to maintain your grip, they land on the floor with a thud, surging out several more feet in the process. The growth drags them across the rough carpeting, pleasuring your nipples beyond the breaking point.<br><br>
With a scream, you cum as hard as you ever have before, shuddering against the huge, velvety mass of your own tits.<br><br>
Minutes later, when you finally come to your senses, you find yourself laying on the floor, panting, sweaty, and topless, but at least with your normal-sized breasts again.<br><br>
Well…somewhat normal. As you fix your top back on, it feels a little tighter than before the potion, and you realize you've been left with a little extra boobage.<br><br>
<<set $drankPotion = true>>
<<set $accHood = '<img src="resources/avatar/blank.png" />'>>
<<set $pot_be.identified = true>>
<<set $pot_be.have -= 1>>
<<set $stress = $minStress>>
<<set $timeChange = 15>>
<<link "Back" $return>><</link>>
<<case 'pot_hair'>>
<disabled>Sorry, this one is not implemented yet</disabled><br><br>
/*You swallow down the fiery red potion. It's got a cinnamony taste, almost to the point of being spicy. It tickles and tingles your whole mouth, and seems to go right to your head…literally.<br><br>
<<long hair change>><br><br>
The feeling seems to rise upwards through your skull until your entire scalp tingles, even your hair seems to tickle!<br><br>
You're about to reach up to touch your hair, but are surprised when it touches you instead! You look down in shock and see long, shimmering tendrils of fiery red hair! You have long hair, and it's getting longer!<br><br>
You can feel the weight of it as it tickles down your back, and see tendrils that have spilt over your shoulders in waves.<br><br>
By the time it's done, your hair is long enough to brush against the top of your butt! And as you run it through your hands, you note that it's beautiful to boot. Thick, luxurious, with a subtle, natural wave and fire-red color.<br><br>*/
<<set $drankPotion = true>>
<<set $pot_hair.identified = true>>
<<set $pot_hair.have -= 1>>
<<link "Back" $return>><</link>>
<<case 'pot_mint'>>
You tilt back the light green potion. It's…delicious! A strong and piercing mint flavor. You swirl it around in your mouth for a moment before drinking it down.<br><br>
You wait for a few tense moments to see what kind of change will occur, but nothing seems to happen. Though it does leave your breath minty fresh!<br><br>
<<set $drankPotion = true>>
<<set $pot_mint.identified = true>>
<<set $pot_mint.have -= 1>>
<<link "Back" $return>><</link>>
<<case 'locket'>>
You turn the tiny locket around in your fingers. It's made of interlaced silver wire, twisted in intricate Celtic knotwork. Opening it reveals a beautifully rendered painting of <<if $locket.identified == true>>$MissNic's matriarch - <</if>>a regal-looking woman with piercing green eyes and bright strawberry red hair.<br><br>
<<set $locketunlock = true>>
<<if $change > 4>>
<<link "Wear" "InventoryResult">><<set $inventoryFocus = "locketwear">><</link>><br>
<<else>>
<disabled>The chain is a little tight for your neck. If only you were a little thinner.</disabled><br>
<</if>>
<<link "Back" $return>><</link>>
<<case 'locketB'>>
You turn the tiny locket around in your fingers. It's made of interlaced silver wire, twisted in intricate Celtic knotwork. Opening it reveals a beautifully rendered painting of <<if $locket.identified == true>>$MissNic's matriarch - <</if>>a regal-looking woman with piercing green eyes and bright strawberry red hair on one side of the locket. On the other side is a picture of you, carefully added from $MissNic's sketchbook.<br><br>
<<link "Back" $return>><</link>>
<<case 'spice'>>
A small collection of spices. These could be added to a soup to make it extra delicious.<br><br>
<<link "Back" $return>><</link>>
<<case 'flower'>>
You place the cute little flower in your hair, wondering if $MissNic will like it.<br><br>
<<set $homeComment = 'She stops and looks at your hair, <w>"oh $nicknameS, where did you get an Asleph flower? Those are my favorites!"</w><br><br><mc>"Um, just out in the woods, beyond the pump."</mc><br><br>She walks closer, lightly touching the flower, <w>"Well it's an excellent choice, it's beautiful."</w><br><br>Her hand continues past the flower and strokes your hair, <w>"and it looks beautiful on you."</w>'>>
<<link "Remove" $return>><<set $homeComment = ''>><<set $accFlower = '<img src="resources/avatar/blank.png" />'>><</link>><br>
<<link "Back" $return>><</link>>
<<case 'collar'>>
You wrap the cute little collar around your neck, closing it with a click. It's a little tight, but somehow that makes it feel even sexier. You wonder if $MissNic will like it.<br><br>
<<set $homeComment = '<w>"Where did you get that collar! That is <i>so hot</i>! I hope you leave that on tonight...and only that (wink)."</w>'>><<set $dessert = true>>
<<link "Remove" $return>><<set $accChoker = '<img src="resources/avatar/blank.png" />'>><<set $homeComment = ''>><<set $dessert =false>><</link>><br>
<<link "Back" $return>><</link>>
<<case 'locketwear'>>
You fumble a little with the clasp, but eventually attach the locket around your neck. It glitters beautifully on your chest. You wonder if $MissNic will like it.<br><br>
<<set $homeComment = '<w>"Oh! My old locket! It looks beautiful on you...<i>You</i> look beautiful."</w>'>>
<<link "Remove" $return>><<set $accChoker = '<img src="resources/avatar/blank.png" />'>><<set $homeComment = ''>><</link>><br>
<<link "Back" $return>><</link>>
<<case 'phone'>>
You turn the mysterious object around in your hands. It's a black, small, delicately crafted…um…rectangle. It feels almost like it's made of metal, but lighter, smoother and cooler to the touch. One face is as polished as a mirror, and has what looks like a button.<br><br>
Ever curious, you push the button. It vibrates violently in your hand and the mirror lights up, showing what looks like a piece of fruit with a bite missing. You quickly put it back before any dangerous magics take hold.<br><br>
<<set $phone.identified = true>>
<<link "Back" $return>><</link>>
<<case 'sword'>>
You swing your trusty sword in front of you a couple of times, enjoying the subtle singing tone as it slices through the air. Woe be to the foe that meets its edge.<br><br>
<<link "Back" $return>><</link>>
<</switch>>
</div></div>
<<display "timer">>
<<if $inventoryFocus == "pot_small">><<script>>
$(document).on(':passagedisplay', function (ev) {
$('.frame').addClass('shrinked')
});
<</script>><</if>>
<<if $inventoryFocus == "pot_big">><<script>>
$(document).on(':passagedisplay', function (ev) {
$('.frame').addClass('grown')
});
<</script>><</if>><<set $doll = {unnom: 'Small doll', idnom: 'Clara's Doll', have: 0, identified: false, id: 'doll', desc: 'A small patchwork doll, with button eyes and a cute stitched smile.', iddesc: '$MissNic received this as a gift from a young girl that saved her years ago.', action: 'Hug'}>>
<<set $pot_fem = {unnom: 'Dark Pink Potion', idnom: 'Body Feminization Potion', have: 0, identified: false, id: 'pot_fem', desc: 'A darker pink potion in a round flask.', iddesc: 'This potion changed your body again. Knowing $MissNic, it might have even been left out for you to find.', action: 'Drink'}>>
<<set $pot_nostress = {unnom: 'Dark Brown Potion', idnom: 'Relaxation Potion', have: 0, identified: false, id: 'pot_nostress', desc: 'A thick dark brown potion, not too dissimilar from maple syrup.', iddesc: 'This potion completely relaxed you, removing stress and tension.', action: 'Drink'}>>
<<set $pot_maxstress = {unnom: 'Fizzy Reddish Potion', idnom: 'Horny Potion', have: 0, identified: false, id: 'pot_maxstress', desc: 'A reddish liquid that constantly seems to fizz in its flask.', iddesc: 'This potion made you unbearably horny.', action: 'Drink'}>>
<<set $pot_equp = {unnom: 'Pungent Purple Potion', idnom: 'Masculization Potion', have: 0, identified: false, id: 'pot_equp', desc: 'A dark purple liquid that smells like it has a bit of a kick.', iddesc: 'This potion seems to change one's womanhood into manhood, or increases the size of the latter.', action: 'Drink'}>>
<<set $pot_eqdn = {unnom: 'Pink Flowery Potion', idnom: 'Feminization Potion', have: 0, identified: false, id: 'pot_eqdn', desc: 'A pinkish potion that smells slightly of flowers.', iddesc: 'This potion seems to shrink one's manhood, or converts it into womanhood if small enough.', action: 'Drink'}>>
<<set $pot_haste = {unnom: 'Yellow Swirl Potion', idnom: 'Haste Potion', have: 0, identified: false, id: 'pot_haste', desc: 'A light yellow colored potion that seems to swirl in constant motion.', iddesc: 'This potion speeds up the drinker, making it seem like there's more time in the day.', action: 'Drink'}>>
<<set $pot_fly = {unnom: 'Foamy Blue Potion', idnom: 'Flight Potion', have: 0, identified: false, id: 'pot_fly', desc: 'A light blue potion with a white foam at the top.', iddesc: 'This potion made you fly for a short time, though it was a little hard to get down', action: 'Drink'}>>
<<set $sketchbook = {unnom: 'Sketchbook', idnom: '$MissNic's Sketchbook', have: 0, identified: false, id: 'sketchbook', desc: 'A small, leather-bound book of sketches.', iddesc: 'This belongs to $MissNic, where she doodles, draws and makes notes, she's quite good. There are also several sketches of you.', action: 'Look'}>>
<<set $mysketchbook = {unnom: 'Sketchbook', idnom: 'Your Sketchbook', have: 0, identified: true, id: 'sketchbook', desc: 'A small, leather-bound book of sketches.', iddesc: 'A small leather sketchbook which $MissNic gave to you to practice your imagination for magic.', action: 'Look'}>>
<<set $toy = {unnom: 'Toy', idnom: 'phallactary', have: 0, identified: false, id: 'toy', desc: 'A large and realistic-looking sex toy. You...know what this is for.', iddesc: 'A large, black and purple "phallactary". Used for summoning Beryl, the succubus, as well as...other activities.', action: 'NA'}>>
<<set $pot_small = {unnom: 'Clear Potion', idnom: 'Shrinking Potion', have: 0, identified: false, id: 'pot_small', desc: 'A small glass vial containing a clear potion. A tag around the neck reads: "Drink Me".', iddesc: 'This potion shrank you down to the size of a mouse, and gave you quite a fright. Thankfully, it only lasted a few minutes.', action: 'Drink'}>>
<<set $pot_big = {unnom: 'Small Cookie', idnom: 'Growth Cookie', have: 0, identified: false, id: 'pot_big', desc: 'A small cookie with the words "Eat Me" written in frosting on top.', iddesc: 'This potion made you grow to fill the whole cottage. Thankfully, it only lasted a few minutes.', action: 'Eat'}>>
<<set $pot_be = {unnom: 'Bubbly Potion', idnom: 'Boob Potion', have: 0, identified: false, id: 'pot_be', desc: 'A clear potion with two large blobs of oil floating around.', iddesc: 'This potion made your breasts grow.', action: 'Drink'}>>
<<set $pot_hair = {unnom: 'fiery Red Potion', idnom: 'Hair Potion', have: 0, identified: false, id: 'pot_hair', desc: 'A fiery red potion.', iddesc: 'This made your hair grow extremely long. Now that you look closer, you note that it's actually the same color as your hair.', action: 'Drink'}>>
<<set $pot_mint = {unnom: 'Light Green Potion', idnom: 'Breath Potion', have: 0, identified: false, id: 'pot_mint', desc: 'A light green potion that smells strongly of mint.', iddesc: 'This potion made your breath minty fresh and pleasant. Quite a nice experience actually.', action: 'Drink'}>>
<<set $spice = {unnom: 'Spices', idnom: 'Spices', have: 0, identified: false, id: 'spice', desc: 'A small collection of spices. These could be added to a soup to make it extra delicious.', iddesc: 'A small collection of spices. These could be added to a soup to make it extra delicious.', action: 'NA'}>>
<<set $locket = {unnom: 'Silver Locket', idnom: '$MissNic's Locket', have: 0, identified: false, id: 'locket', desc: 'A small silver locket containing a tiny painting of a beautiful, regal looking woman with bright red hair.', iddesc: 'This was $MissNic's matriarch, someone who meant a lot to her.', action: 'Look'}>>
<<set $locketB = {unnom: 'Silver Locket', idnom: '$MissNic's Locket', have: 0, identified: false, id: 'locketB', desc: 'A small silver locket containing a tiny painting of a beautiful, regal looking woman with bright red hair on one side, and a picture of you on the other.', iddesc: '', action: 'Look'}>>
<<set $flower = {unnom: 'Flower', idnom: 'Flower', have: 0, identified: false, id: 'flower', desc: 'A small, cute flower you found out in the woods.', iddesc: '', action: 'Wear'}>>
<<set $phone = {unnom: 'Mysterious Rectangle', idnom: 'Mysterious Rectangle', have: 0, identified: false, id: 'phone', desc: 'A small delicately crafted rectangle. One face is as polished as a mirror, and has a small button.', iddesc: 'The mirror lights up, showing what looks like a piece of fruit with a bite missing. You quickly put it back before any dangerous magics take hold.', action: 'Look'}>>
<<set $sword = {unnom: 'Sword', idnom: 'Sword', have: 1, identified: false, id: 'sword', desc: 'Your trusty sword.', iddesc: 'A long, black, steel broadsword - your friend and companion through many adventures.', action: 'Swing'}>>
<<set $collar = {unnom: 'Cute Collar', idnom: 'Cute Collar', have: 0, identified: false, id: 'collar', desc: 'A cute, jeweled collar you bought in town.', iddesc: '', action: 'Wear'}>><<widget "timecalc">>
<<set _timecalc = 0>>
<<if $fireTask == true>>
<<set _timecalc += ($moveTime * 2) + $fire.time + $wood.time + $woodResult.TMod + $startFireResult.TMod>>
<</if>>
<<if $cleanupTask == true>>
<<set _timecalc += $clean.time + $swept.time + $dusted.time + $sweepResult.TMod + $dustResult.TMod + $cleanupResult.TMod>>
<</if>>
<<if $washingTask == true>>
<<set _timecalc += ($moveTime * 2) + $water.time + $pumpSingleResult.TMod + (($rags.time + $clothes.time) - 10) + $washBothResult.TMod + $clothes.time + $hangBothResult.TMod + $clothes.foldtime + $foldClothesResult.TMod + ($clothes.clocktime / 2)>>
<</if>>
<<if $dinnerTask == true>>
<<set _timecalc += ($moveTime * 2) + $water.time + $pumpSingleResult.TMod + $pot.time + $scrubResult.TMod + $veg.time + $chopVegResult.TMod + $meat.time + $chopMeatResult.TMod + ($pot.time / 2) + $mixStewResult.TMod>>
<</if>>
<<if $woodsmanOn == true && $woodsmanDone == false>>
<<set _timecalc += $woodsmanTime>>
<</if>>
<<if $townOk == true && ($veg.kazu < 1 || $meat.kazu < 1)>>
<<set _timecalc += 70>>
<</if>>
<<if $awoken == 1 || $awoken == 2>>
<<set _timecalc += 30>>
<</if>>
<<set $time = _timecalc + $tempTime>>
<<set $halfTime = $time - 20>>
<</widget>><<switch $nextChapter>>
<<case 0>>
<<set $faceMood = "bite.png">>
<<set $blushLvl = 2>>
<<set $stress += 0.2>>
<<case 1>>
<<set $faceMood = "bimbo.png">>
<<case 2>>
<<set $faceMood = "shocked.png">>
<<set $blushLvl = 2>>
<<case 3>>
<<set $faceMood = "delighted.png">>
<<case 4>>
<<set $faceMood = "shocked.png">>
<<case 5>>
<<set $faceMood = "bimbo.png">>
<<case 6>>
<<set $faceMood = "bimbo.png">>
<</switch>>
<<set $storymode = true>>
<<set $miscpic = {type:'vid', src: 'bedroom/day.mp4'}>>
<<display "MISC">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<<switch $nextChapter>>
<<case 0>>
You look around the bookshelves for a good place to start learning about Wytches and magic, eventually finding the perfect one. A huge, heavy book, bound in purple-dyed leather and gold inlay.<br><br>
<book>"A Wytch's Introduction to Magic"</book><br><br>
You doubt there could be a better place to start. The book creaks open and starts - rather appropriately - at the beginning of the world, with the wytch myth of creation.<br><br>
Apparently, Wytches believe that in the beginning, there were two brothers, Adam and Steve, alone in an empty void.<br><br>
Steve had the power to create anything he wished, completely out of nothing. Just by singing a song, he created mountains, rivers, trees, animals, everything we know. Steve essentially created the world.<br><br>
Adam had the power of change. He would take Steve's creations and speak them into a dazzling array of different colors, shapes, and sizes. He is responsible for the beauty and variety of plants and animals.<br><br>
The book also mentions how the brothers loved their creation, and describes graphically, and at length, how they loved each other. It's surprisingly erotic.<br><br>
By the end of the chapter, after reading about the two brothers "adventures", you're flushed and red-faced. You'll have to read more later…for, uh, studying purposes. You close the book in a hurry and get back to work.<br><br>
<<set _readTime = $time - 30>>
<<if _readTime <= 0>>
As you finish, you hear the telltale sound of footsteps coming up the path. In a panicked rush you return the book and head downstairs.<br><br>
<<set $newDay = true>>
<<link "Downstairs" "Review">><</link>>
<<else>>
<<if $woodsmanOn == true && $woodsmanDone == false && $time <= $halfTime>>
<<link "Finish reading" "Woodsman">><</link>>
<<else>>
<<link "Finish reading" $return>><</link>>
<</if>>
<</if>>
<<set $HChange = 1>>
<<case 1>>
You continue reading the book, lost in the mysterious tale Adam and Steve….<br><br>
It continues by describing how the brothers spent millennia travelling the world, creating new lands and new life. A paradise, wondrous to behold.<br><br>
"But it would not last," the book explains, "as time wore on, Adam began to become bored with his power. He wasn't content just modifying the things Steve had made, and wished to be able to create on his own.<br><br>
Boredom led to jealousy, which led to hatred. Soon Adam began making malicious changes to Steve's creation. Pitting animals against one another by making some predator and prey; turning enticing berries poisonous; making some creatures strong and dominant, but others weak and submissive."<br><br>
The chapter ends with Adam's ultimate betrayal, and turning his jealous eyes on his own brother Steve…<br><br>
Looking up, you notice the sunbeams have drifted quite a bit across the room. The book was so interesting, time completely escaped you. "I'll have to read more later," you think while close the book in a hurry to get back to work.<br><br>
<<set _readTime = $time - 30>>
<<if _readTime <= 0>>
As you finish, you hear the telltale sound of footsteps coming up the path. In a panicked rush you return the book and head downstairs.<br><br>
<<set $newDay = true>>
<<link "Downstairs" "Review">><</link>>
<<else>>
<<if $woodsmanOn == true && $woodsmanDone == false && $time <= $halfTime>>
<<link "Finish reading" "Woodsman">><</link>>
<<else>>
<<link "Finish reading" $return>><</link>>
<</if>>
<</if>>
<<case 2>>
You continue reading the book, anxious to see what happens next…<br><br>
You left off with Adam approaching Steve, ready to change his own brother out of envy.<br><br>
"Adam spoke Steve's form into something to soothe his burning jealousy. Something he could dominate and possess. Something smaller and softer, with soft curved lines where straight angles once were. Adam had intended to stop there, but looking on Steve's changed form, he found a new feeling behind his jealousy: attraction. His resentment was nearly gone, but he continued changing Steve in ways that now excited him. A sweet voice and delicate form; round hips and a plump bottom; swollen breasts with pointed nipples; and a soft, warm receptacle between her legs which would be perfect for Adam's hardening manhood."<br><br>
Your eyes widen as the book goes into some pretty graphic descriptions of what happens next.<br><br>
You slam the book closed, flustered and blushing. The story was getting a little too close to home. Time to do something else to occupy your time.<br><br>
<<set _readTime = $time - 30>>
<<if _readTime <= 0>>
As you finish, you hear the telltale sound of footsteps coming up the path. In a panicked rush you return the book and head downstairs.<br><br>
<<set $newDay = true>>
<<link "Downstairs" "Review">><</link>>
<<else>>
<<if $woodsmanOn == true && $woodsmanDone == false && $time <= $halfTime>>
<<link "Finish reading" "Woodsman">><</link>>
<<else>>
<<link "Finish reading" $return>><</link>>
<</if>>
<</if>>
<<set $HChange = 1>>
<<case 3>>
You continue reading the book with more than a little nervousness<<if $change > 4>>, Steve's fate is mirroring your own pretty disturbingly. You're even starting to identify with "her"<</if>>.<br><br>
It gets worse as you read further.<br><br>
The most worrying part to you: Steve doesn't even fight the changes. He accepts them wholeheartedly, even changes <i>her</i> name to "Eve". Adam's jealously calms, and the two return to being the lovers they once were.<br><br>
Eventually they even have children - who would go on to build the first civilizations.<br><br>
<mc>"CHILDREN?"</mc> you find yourself exclaiming aloud. <<if $change > 4>>
Is that's what's going to happen to you?<br><br>
Of course not, you still have a choice. Besides, $MissNic isn't Adam, or even a man...at least, she isn't now. That said, she seems to wield his power, to speak change into the world…<br><br>
<<else>>
This book is starting to get pretty out there.<br><br>
Does this have anything to do with $MissNic's magic? She's not a man...or at least, she isn't one now. But she does seem to have a power like Adam's, to speak change into the world…<br><br>
<</if>>
Frustrated with all this cryptic storytelling, you just want to quit reading and throw the book against the wall. But you force yourself to continue. You need to know more.<br><br>
Eventually, Adam and Eve's time in the world comes to an end. They decide to pass on their powers to all of their numerous children.<br><br>
The book explains that when two of Adam & Eve's children willingly join with another - as the two brothers-turned-lovers did - they are able to perform the same miracles as their parents. Creating life or bringing change on the world. All this is covered in the next chapter.<br><br>
<mc>"This is it!"</mc> you say out loud, finally making some progress. <br><br>
You've already spent quite a bit of time reading, do you continue?<br><br>
<<set _readTime = $time - 30>>
<<if _readTime <= 0>>
As you finish, you hear the telltale sound of footsteps coming up the path. In a panicked rush you return the book and head downstairs.<br><br>
<<set $newDay = true>>
<<link "Downstairs" "Review">><</link>>
<<else>>
<<if $woodsmanOn == true && $woodsmanDone == false && $time <= $halfTime>>
<<link "Finish reading" "Woodsman">><</link>>
<<else>>
<<link "Finish reading" $return>><</link>><br>
<<link "Keep reading (30)" "Book">><</link>>
<</if>>
<</if>>
<<case 4>>
You open the book to the next chapter, finally getting some traction on where wytch magic comes from.<br><br>
The book explains that magic is a natural part of everyone - as much as blood and bone - and is the animus to life. During sex, men pass their their magic on to their partners. Most women are unaware of this extra magic in their bodies and use it naturally and unconsciously to create life, as Eve did; or they simply let it pass back into the earth. But for those few touched by the powers of Adam, they can learn use the magic as Adam did - by speaking change into the world.<br><br>
However, the book warns, invoking the powers of Adam will seal one off from the powers of Eve. Those that use the magic of change can never have children of their own.<br><br>
The book's tone grows very serious here - warning about using magic on other people.<br><br>
"Using magic on another can awaken the same powers in them. Used carelessly, this could unleash horrors upon the world or even lead to the end of humanity. <strong>Do not use your powers on others lightly.</strong>"<br><br>
It goes on to explain why there are so few male wytches. It's partly due to the stigma against men having sex with each other, and partly due to them giving it away when they have sex. This also explains why wytches are so rare, they are very careful about using magic on other people - if they use magic on others, they might accidentally create more wytches!<br><br>
<<if $awoken == 2 || $awoken == 4>>
That's quite the revelation. Have you been able to use magic this entire time? Even before the lessons started?<br><br>
<<else>>
Your jaw drops open. <cap>$MissNic</cap> has used magic on you, many times. Does that mean you also have her power?<br><br>
<</if>>
<<if $sex == "F" && $firstSex == true && $awoken == 0>>
You think about your changed body, and the "experiences" you've had. It might just be true. You feel a little tingle in your pussy. Though you're not sure if it's excitement about the possibility of magic, or in recalling those experiences…<br><br>
<<elseif $sex == "F" && $firstSex == false>>
You look down at your changed body. It's possible, but the book says you'll need magic. That means you'll need to have sex with a man…is that even worth it?<br><br>
<<elseif $sex == "M">>
You look down at your crotch…probably not, you still have your cock. According to this, that means you've just been supplying $MissNic with magic. Still, it is valuable knowledge, and also means you have some leverage on her.<br><br>
<</if>>
This also brings up another question. If enchanting another can give them magic, why would she risk doing it to you?<br><br>
<<set _readTime = $time - 30>>
<<if _readTime <= 0>>
As you finish, you hear the telltale sound of footsteps coming up the path. In a panicked rush you return the book and head downstairs.<br><br>
<<set $newDay = true>>
<<link "Downstairs" "Review">><</link>>
<<else>>
<<link "This is too much, close the book" $return>><</link>><br>
<<link "Keep reading (30)" "Book">><</link>>
<</if>>
<<if $sex == "F" && $firstSex == true && $awoken == 0>>
<<set $awoken = 1>>
<<set $practiceStep = 1>>
<br><br><npc style="font-style:italic;">Self-taught magic unlocked! You can now try practicing magic downstairs after cleaning the room.</npc>
<</if>>
<<case 5>>
This time, you open the book with some excitement, looking forward to learning more about magic!<br><br>
The next chapter goes into how to use magic.<br><br>
Casting a spell is easy, the wytch simply invokes her words of power ($MissNic's seem to be "My what") and describes how she would like the thing to be. The universe will listen to the wytch and her subject and make it so.<br><br>
Casting a spell <i>correctly</i> however is very hard. The wytch must believe completely and wholly in their spell. She must see the change before it is done. If a wytch commands a rabbit to become a deer, even though her eyes, ears, and nose all scream that there is a rabbit in front of her, she must see, hear and smell a deer.<br><br>
This makes small changes simpler. If a woman has short black hair, it's relatively easy to picture her with long black hair. Picturing her with red hair is more difficult. Picturing her bald is more difficult still, as you must wholly create the shape of her head in your mind first.<br><br>
<<if $change > 3>>That example stings a little, as you think of your own changes. Is that why $MissNic has been changing you gradually?<br><br><</if>>
You read onward. The book warns again against using magic carelessly. Monsters of the imagination can become all too real. It even speculates that many of the monsters of the world - many of which you have fought - may have been created by untrained wytches. Ghosts might be incomplete resurrections, ogres might be misguided spells of strength and power.<br><br>
You shudder at the thought. You can understand why $MissNic is careful about her magic.<br><br>
Again you've gone and spent more time than intended reading. You carefully close the book, the dangers and weight of the magical world feeling heavy on your shoulders.<br><br>
<<set _readTime = $time - 30>>
<<if _readTime <= 0>>
As you finish, you hear the telltale sound of footsteps coming up the path. In a panicked rush you return the book and head downstairs.<br><br>
<<set $newDay = true>>
<<link "Downstairs" "Review">><</link>>
<<else>>
<<if $woodsmanOn == true && $woodsmanDone == false && $time <= $halfTime>>
<<link "Finish reading" "Woodsman">><</link>>
<<else>>
<<link "Finish reading" $return>><</link>>
<</if>>
<</if>>
<<case 6>>
You've grown to have mixed feelings about this book. On the one hand, it's opened your eyes to an entire new world of magic, but also to the horrors possible in that world. You're not sure if you want to be a part of it or not, but you are sure you want to know more.<br><br>
The next chapter is on the limitations and dangers of magic.<br><br>
As in the previous chapter, it goes to great pains to explain how one must be perfectly convinced of their power and invested in their spell. And how incomplete visualizations can lead to disastrous results.<br><br>
In this chapter, it continues by explaining that it's not only the wytch who crafts the spell. When changing, the universe also listens to the target and what <i>they</i> imagine. For animals and inanimate objects with weak wills and imagination it's often a non-issue, but humans have wild imaginations and strong wills of their own.<br><br>
If a wytch commands a person to be "strong", imagining well-built form, the person may end up only a little stronger, or as a hugely muscled adonis, depending on what they imagine by the word "strong".<br><br>
<<if $escapeEventDone == true>>
<mc>"My gods...this is it"</mc><br><br>
Your mouth drops open as you suddenly realize the connection! That's why you've been able to travel further into the forest recently. <cap>$MissNic</cap> told you not to leave "this place." But as you've felt more at home in the forest, your image of "this place" has grown. If you can convince yourself of a larger area, you might be able to escape!<br><br>
If you still want to...<br><br>
<</if>>
The book continues, so a wytch must be equally as skilled at convincing others as she is of herself.<br><br>
In this way, those with strong wills or unwavering resolve can sway or even overrule a wytch's spell. This extends to a wytch's own mind. Most know themselves all too well to imagine differently, so casting magic on oneself is nearly impossible and extremely dangerous.<br><br>
You drop the book to your lap, mind blown by the revelations.<br><br>
You close it slowly and stand up. This is a lot to think about.<br><br>
<<set _readTime = $time - 30>>
<<if _readTime <= 0>>
As you finish, you hear the telltale sound of footsteps coming up the path. In a panicked rush you return the book and head downstairs.<br><br>
<<set $newDay = true>>
<<link "Downstairs" "Review">><</link>>
<<else>>
<<if $woodsmanOn == true && $woodsmanDone == false && $time <= $halfTime>>
<<link "Finish reading" "Woodsman">><</link>>
<<else>>
<<link "Finish reading" $return>><</link>>
<</if>>
<</if>>
<<set $escapePassageDone = true>>
<<set $bookDone = true>>
<</switch>>
</div></div>
<<set $nextChapter += 1>>
<<set $timeChange = 30>>
<<set $timeWaste.push("reading")>>
<<display "timer">>
<<set $bookReadToday = false>><<set $storymode = true>>
<<set $return = "Outside">>
<<if $firstWalkDone != true>>
<<set $faceMood = 'smile-1.png'>>
<<elseif $escapePassageDone == true && $escapeEventDone == true>>
<<set $faceMood = 'delighted.png'>>
<<elseif $escapeEventDone == true>>
<<set $faceMood = 'annoyed.png'>>
<<elseif $walkTimes > 5>>
<<set $faceMood = 'smile-1.png'>>
<<elseif $walkTimes > 3 && $flowerEventDone == false>>
<<set $faceMood = 'delighted.png'>>
<<else>>
<<set $faceMood = 'smile-1.png'>>
<</if>>
<<if $change > 5 && $hoodintro == true>>
<<set $hood = true>>
<<set $layer1 = '<img src="resources/avatar/layer1/hoodback.png" />'>>
<<set $accHood = '<img src="resources/avatar/layer9/accessories_hood.png" />'>>
<<set $hairMask = 'masked'>>
<</if>>
<<display "EXT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
/* ***** First Walk ***** */
<<if $firstWalkDone != true>>
<<if $change > 5 && $hoodintro == true>>
It's a little chilly out, so you put on your hood and cape to keep warm.<br><br>
<</if>>
You spend about 20 minutes searching the surrounding clearing for a way to escape, but find nothing. You're able to go a few minutes away from the clearing, to where the cottage is barely out of sight. However, $MissNic's magic bars you from going any further.<br><br>
If you knew more about how her magic worked, or the limitations, you might be able to go a little further.<br><br>
<<set $stress = ($stress/2)>>
<<set $walkTimes += 1>>
<<set $firstWalkDone = true>>
<<set _walkTime = $time - 20>>
<<set $timeWaste.push("wandering around")>>
<<if _walkTime <= 0>>
You're feeling very refreshed and enjoying the walk so much, you lose track of time. The sun has already started to set! You're going to be late!<br><br>
<<set $newDay = true>>
<<link "Hurry back" "ReviewLate">><</link>>
<<else>>
That said, the walk did feel good and helped to relieve some stress. You wouldn't mind doing this more often.<br><br>
<<link "Head back" $return>>
<<set $timeChange = 20>>
<</link>>
<</if>>
/* ***** Notice hole (escape event) ***** */
<<elseif $walkTimes > 5 && $escapeEventDone != true>>
<<if $change > 5 && $hoodintro == true>>
It's a little chilly out, so you put on your hood and cape to keep warm.<br><br><</if>>
You go for another stroll out in the woods, hoping to clear your mind of its many loads: $MissNic, <<if $change < 4>>your red hair, <<else>>your changes,<</if>>your "punishment", <<if $boobLvl > 2>>and these damned breasts that never stop bouncing!<<else>>etc.<</if>><br><br>
After a while of walking and thinking, you look back and realize you can no longer see the cabin. You've wandered further into the forest than you ever have been able to before!<br><br>
How is this possible? Has the magic weakened or changed? Did you find a hole in whatever force is holding you here?<br><br>
It won't be much longer until $MissNic returns, so you head back, but promise to explore more in the future.<br><br>
<<set $stress = ($stress/2)>>
<<set $walkTimes += 1>>
<<set _walkTime = $time - 20>>
<<set $escapeEventDone = true>>
<<set $timeWaste.push("wandering around")>>
<<if _walkTime <= 0>>
You're feeling very refreshed and enjoying the walk so much, you lose track of time. The sun has already started to set! You're going to be late!<br><br>
<<set $newDay = true>>
<<link "Hurry back" "ReviewLate">><</link>>
<<else>>
That said, the walk did feel good and helped to relieve some stress. You wouldn't mind doing this more often.<br><br>
<<link "Head back" $return>>
<<set $timeChange = 20>>
<</link>>
<</if>>
/* ***** Flower event ***** */
<<elseif $walkTimes > 2 && $flowerEventDone != true>>
<<if $change > 5 && $hoodintro == true>>
It's a little chilly out, so you put on your hood and cape to keep warm.<br><br><</if>>
You stroll along through the woods, enjoying the gentle breeze and lack of chores - and hyperactive wytches.<br><br>
Along the way, you happen across a large, dark tree blooming with beautiful pink flowers. You recall having seen some in a small vase back in the cabin. <cap>$MissNic</cap> must like these.<br><br>
<<set $stress = ($stress/2)>>
<<set $walkTimes += 1>>
<<set _walkTime = $time - 20>>
<<set $flowerEventDone = true>>
<<set $timeWaste.push("wandering around")>>
<<if _walkTime <= 0>>
You're feeling very refreshed and enjoying the walk so much, you lose track of time. The sun has already started to set! You're going to be late!<br><br>
<<set $newDay = true>>
<<link "Collect a flower and hurry back" "ReviewLate">>
<<set $flower.have += 1>>
<<set $message = "You pick one of the small flowers and head back to the cabin.">>
<</link>><br>
<<link "Leave them and hurry back." "ReviewLate">><</link>>
<<else>>
<<link "Collect a flower" "Result">>
<<set $timeChange = 20>>
<<set $flower.have += 1>>
<<set $message = "You pick one of the small flowers and head back to the cabin.">>
<</link>><br>
<<link "Leave them and head back." $return>><<set $timeChange = 20>><</link>>
<</if>>
/* ***** Stnd Walk ***** */
<<elseif ($walkTimes % 2)>>
<<if $change > 5 && $hoodintro == true>>
It's a little chilly out, so you put on your hood and cape to keep warm.<br><br><</if>>
You head out for another walk, and spend about 20 minutes strolling around the woods. <<if $buttLvl > 2>>You're glad there are no other people out here, judging by the feeling of your huge butt jiggling and swaying behind you, you'd be putting on a hell of a show.<<elseif $buttLvl == 2>>You're glad there are no other people out here, judging by the feeling of your new butt wiggling behind you, you'd be putting on a something of a show.<<else>>The gentle breeze in the trees and birdsong helps you to relax.<</if>><br><br>
You're <i>almost</i> able to forget about your situation for a few minutes and relieve some stress.<br><br>
<<set $stress = ($stress/2)>>
<<set $walkTimes += 1>>
<<set _walkTime = $time - 20>>
<<set $timeWaste.push("wandering around")>>
<<if _walkTime <= 0>>
You're feeling very refreshed and enjoying the walk so much, you lose track of time. The sun has already started to set! You're going to be late!<br><br>
<<set $newDay = true>>
<<link "Hurry back" "ReviewLate">><</link>>
<<else>>
That said, the walk did feel good and helped to relieve some stress. You wouldn't mind doing this more often.<br><br>
<<link "Head back" $return>>
<<set $timeChange = 20>>
<</link>>
<</if>>
/* ***** Stnd Walk 2 ***** */
<<else>>
<<if $change > 5 && $hoodintro == true>>
It's a little chilly out, so you put on your hood and cape to keep warm.<br><br><</if>>
You head out for another walk, spending about 20 minutes strolling around the woods. The gentle breeze in the trees and birdsong helps you to relax<<if $boobLvl > 4>> - despite the distraction of your huge tits swaying with every step.<<elseif $boobLvl == 4>> - despite the distraction of your big tits bouncing heavily with each step.<<elseif $boobLvl == 3>> - despite the distraction of your tits jiggling with every step.<<else>>.<</if>><br><br>
You've walked these woods many times now, and are feeling more comfortable here.<br><br>
<<set $stress = ($stress/2)>>
<<set $walkTimes += 1>>
<<set _walkTime = $time - 20>>
<<set $timeWaste.push("wandering around")>>
<<if _walkTime <= 0>>
You're feeling very refreshed and enjoying the walk so much, you lose track of time. The sun has already started to set! You're going to be late!<br><br>
<<set $newDay = true>>
<<link "Hurry back" "ReviewLate">><</link>>
<<else>>
That said, the walk did feel good and helped to relieve some stress. You wouldn't mind doing this more often.<br><br>
<<link "Head back" $return>>
<<set $timeChange = 20>>
<</link>>
<</if>>
<</if>>
</div></div>
<<display "timer">>
<<set $walkdone = true>><<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<<set _searchRoll = random(1,10)>>
<<if _searchRoll < 8>>
You spend ten minutes searching around the small cabin, but don't find anything useful or interesting.<br>
<<else>>
<<set _searchArr = [$pot_fem,$pot_fem,$pot_fem,$pot_nostress,$pot_nostress,$pot_maxstress,$pot_mint,$pot_mint,"cash"]>>
<<if $sex == "M">><<set _searchArr.push($pot_eqdn)>><</if>>
<<if $doll.have == 0>><<set _searchArr.push($doll)>><</if>>
<<if $locket.have == 0 && $locketB.have == 0>><<set _searchArr.push($locket)>><</if>>
<<if $sex == "F" && $toy.have == 0>><<set _searchArr.push($toy)>><</if>>
<<if $sketchbook.have == 0>><<set _searchArr.push($sketchbook)>><</if>>
<<if $change > 5 && $toy.have == 0>><<set _searchArr.push($toy)>><</if>>
/*<<if $phone.have == 0>><<set _searchArr.push($phone)>><</if>>*/
<<if $pot_maxstress.have == 0>><<set _searchArr.push($pot_maxstress)>><</if>>
<<if $pot_fly.have == 0>><<set _searchArr.push($pot_fly)>><</if>>
<<if $pot_small.have == 0>><<set _searchArr.push($pot_small)>><</if>>
<<if $pot_big.have == 0>><<set _searchArr.push($pot_big)>><</if>>
<<if $pot_be.have == 0>><<set _searchArr.push($pot_be)>><</if>>
<<set _searchArrBound = _searchArr.length - 1>>
<<set _searchPoll = random(0,_searchArrBound)>>
<<set _searchResult = _searchArr[_searchPoll]>>
<<if _searchResult == "cash">>
You spend about ten minutes searching the small cabin and find a few coins.<br><br>
<<set $gold += 2>>
<<elseif _searchResult.identified == true>>
You spend about ten minutes searching the small cabin and find a _searchResult.idnom! It has been added to your inventory.<br><br>
<<set _searchResult.have += 1>>
<<else>>
You spend about ten minutes searching the small cabin and find a _searchResult.unnom! It has been added to your inventory.<br><br>
<<set _searchResult.have += 1>>
<</if>>
<</if>>
<br>
<<if $woodsmanOn == true && $woodsmanDone == false && $time <= $halfTime>>
<<link "Back" "Woodsman">><</link>>
<<else>>
<<link "Back" $return>><</link>>
<</if>>
/*Debug:<br>
<<link "search again" "Search">><</link>>*/
</div></div>
<<set $timeChange = 10>>
<<set $timeWaste.push("rummaging through my house")>>
<<display "timer">><div class="inventoryBox">
<div class="inventoryBoxClose inventoryBoxX">×</div>
<div class="inventoryitem" id="doll">
<div class="inventoryIcon"><img src="resources/item/doll.png"></div>
<div class="inventoryDesc">
<span class="intentoryTitle"><<if $doll.identified == false>>$doll.unnom<<else>>$doll.idnom<</if>></span><br><br>
$doll.desc<br><br>
<<if $doll.identified == true>>
$doll.iddesc<br><br>
<</if>>
<<link $doll.action "InventoryResult">><<set $inventoryFocus = $doll.id>><</link>>
<br><span class="fakelink inventoryBoxClose">Close</span>
</div>
</div>
<div class="inventoryitem" id="pot_fem">
<div class="inventoryIcon"><img src="resources/item/pot_fem.png"></div>
<div class="inventoryDesc">
<span class="intentoryTitle"><<if $pot_fem.identified == false>>$pot_fem.unnom<<else>>$pot_fem.idnom<</if>></span><br><br>
$pot_fem.desc<br><br>
<<if $pot_fem.identified == true>>
$pot_fem.iddesc<br><br>
<</if>>
<<link $pot_fem.action "InventoryResult">><<set $inventoryFocus = $pot_fem.id>><</link>>
<br><span class="fakelink inventoryBoxClose">Close</span>
</div>
</div>
<div class="inventoryitem" id="pot_nostress">
<div class="inventoryIcon"><img src="resources/item/pot_nostress.png"></div>
<div class="inventoryDesc">
<span class="intentoryTitle"><<if $pot_nostress.identified == false>>$pot_nostress.unnom<<else>>$pot_nostress.idnom<</if>></span><br><br>
$pot_nostress.desc<br><br>
<<if $pot_nostress.identified == true>>
$pot_nostress.iddesc<br><br>
<</if>>
<<link $pot_nostress.action "InventoryResult">><<set $inventoryFocus = $pot_nostress.id>><</link>>
<br><span class="fakelink inventoryBoxClose">Close</span>
</div>
</div>
<div class="inventoryitem" id="pot_maxstress">
<div class="inventoryIcon"><img src="resources/item/pot_maxstress.png"></div>
<div class="inventoryDesc">
<span class="intentoryTitle"><<if $pot_maxstress.identified == false>>$pot_maxstress.unnom<<else>>$pot_maxstress.idnom<</if>></span><br><br>
$pot_maxstress.desc<br><br>
<<if $pot_maxstress.identified == true>>
$pot_maxstress.iddesc<br><br>
<</if>>
<<link $pot_maxstress.action "InventoryResult">><<set $inventoryFocus = $pot_maxstress.id>><</link>>
<br><span class="fakelink inventoryBoxClose">Close</span>
</div>
</div>
<div class="inventoryitem" id="pot_equp">
<div class="inventoryIcon"><img src="resources/item/pot_equp.png"></div>
<div class="inventoryDesc">
<span class="intentoryTitle"><<if $pot_equp.identified == false>>$pot_equp.unnom<<else>>$pot_equp.idnom<</if>></span><br><br>
$pot_equp.desc<br><br>
<<if $pot_equp.identified == true>>
$pot_equp.iddesc<br><br>
<</if>>
<<link $pot_equp.action "InventoryResult">><<set $inventoryFocus = $pot_equp.id>><</link>>
<br><span class="fakelink inventoryBoxClose">Close</span>
</div>
</div>
<div class="inventoryitem" id="pot_eqdn">
<div class="inventoryIcon"><img src="resources/item/pot_eqdn.png"></div>
<div class="inventoryDesc">
<span class="intentoryTitle"><<if $pot_eqdn.identified == false>>$pot_eqdn.unnom<<else>>$pot_eqdn.idnom<</if>></span><br><br>
$pot_eqdn.desc<br><br>
<<if $pot_eqdn.identified == true>>
$pot_eqdn.iddesc<br><br>
<</if>>
<<link $pot_eqdn.action "InventoryResult">><<set $inventoryFocus = $pot_eqdn.id>><</link>>
<br><span class="fakelink inventoryBoxClose">Close</span>
</div>
</div>
<div class="inventoryitem" id="pot_haste">
<div class="inventoryIcon"><img src="resources/item/pot_haste.png"></div>
<div class="inventoryDesc">
<span class="intentoryTitle"><<if $pot_haste.identified == false>>$pot_haste.unnom<<else>>$pot_haste.idnom<</if>></span><br><br>
$pot_haste.desc<br><br>
<<if $pot_haste.identified == true>>
$pot_haste.iddesc<br><br>
<</if>>
<<link $pot_haste.action "InventoryResult">><<set $inventoryFocus = $pot_haste.id>><</link>>
<br><span class="fakelink inventoryBoxClose">Close</span>
</div>
</div>
<div class="inventoryitem" id="pot_fly">
<div class="inventoryIcon"><img src="resources/item/pot_fly.png"></div>
<div class="inventoryDesc">
<span class="intentoryTitle"><<if $pot_fly.identified == false>>$pot_fly.unnom<<else>>$pot_fly.idnom<</if>></span><br><br>
$pot_fly.desc<br><br>
<<if $pot_fly.identified == true>>
$pot_fly.iddesc<br><br>
<</if>>
<<link $pot_fly.action "InventoryResult">><<set $inventoryFocus = $pot_fly.id>><</link>>
<br><span class="fakelink inventoryBoxClose">Close</span>
</div>
</div>
<div class="inventoryitem" id="sketchbook">
<div class="inventoryIcon"><img src="resources/item/sketchbook.png"></div>
<div class="inventoryDesc">
<span class="intentoryTitle"><<if $sketchbook.identified == false>>$sketchbook.unnom<<else>>$sketchbook.idnom<</if>></span><br><br>
$sketchbook.desc<br><br>
<<if $sketchbook.identified == true>>
$sketchbook.iddesc<br><br>
<</if>>
<<link $sketchbook.action "InventoryResult">><<set $inventoryFocus = $sketchbook.id>><</link>>
<br><span class="fakelink inventoryBoxClose">Close</span>
</div>
</div>
<div class="inventoryitem" id="mysketchbook">
<div class="inventoryIcon"><img src="resources/item/mysketchbook.png"></div>
<div class="inventoryDesc">
<span class="intentoryTitle">Your Sketchbook</span><br><br>
$mysketchbook.iddesc<br><br>
<<link "Practice drawing" "SketchPractice">><</link>>
<br><span class="fakelink inventoryBoxClose">Close</span>
</div>
</div>
<div class="inventoryitem" id="toy">
<div class="inventoryIcon"><img src="resources/item/toy.png"></div>
<div class="inventoryDesc">
<span class="intentoryTitle"><<if $toy.identified == false>>$toy.unnom<<else>>$toy.idnom<</if>></span><br><br>
<<if $toy.identified == false>>$toy.desc<br><br><<else>>$toy.iddesc<br><br><</if>>
<disabled>This would probably be more useful upstairs in the bedroom.</disabled>
<br><span class="fakelink inventoryBoxClose">Close</span>
</div>
</div>
<div class="inventoryitem" id="pot_small">
<div class="inventoryIcon"><img src="resources/item/pot_small.png"></div>
<div class="inventoryDesc">
<span class="intentoryTitle"><<if $pot_small.identified == false>>$pot_small.unnom<<else>>$pot_small.idnom<</if>></span><br><br>
$pot_small.desc<br><br>
<<if $pot_small.identified == true>>
$pot_small.iddesc<br><br>
<</if>>
<<link $pot_small.action "InventoryResult">><<set $inventoryFocus = $pot_small.id>><<addclass ".frame" "shrinked">><<set $topless = true>><</link>>
<br><span class="fakelink inventoryBoxClose">Close</span>
</div>
</div>
<div class="inventoryitem" id="pot_big">
<div class="inventoryIcon"><img src="resources/item/pot_big.png"></div>
<div class="inventoryDesc">
<span class="intentoryTitle"><<if $pot_big.identified == false>>$pot_big.unnom<<else>>$pot_big.idnom<</if>></span><br><br>
$pot_big.desc<br><br>
<<if $pot_big.identified == true>>
$pot_big.iddesc<br><br>
<</if>>
<<link $pot_big.action "InventoryResult">><<set $inventoryFocus = $pot_big.id>><<addclass ".frame" "grown">><<set $topless = true>><</link>>
<br><span class="fakelink inventoryBoxClose">Close</span>
</div>
</div>
<div class="inventoryitem" id="pot_be">
<div class="inventoryIcon"><img src="resources/item/pot_be.png"></div>
<div class="inventoryDesc">
<span class="intentoryTitle"><<if $pot_be.identified == false>>$pot_be.unnom<<else>>$pot_be.idnom<</if>></span><br><br>
$pot_be.desc<br><br>
<<if $pot_be.identified == true>>
$pot_be.iddesc<br><br>
<</if>>
<<link $pot_be.action "InventoryResult">><<set $inventoryFocus = $pot_be.id>><</link>>
<br><span class="fakelink inventoryBoxClose">Close</span>
</div>
</div>
<div class="inventoryitem" id="pot_hair">
<div class="inventoryIcon"><img src="resources/item/pot_hair.png"></div>
<div class="inventoryDesc">
<span class="intentoryTitle"><<if $pot_hair.identified == false>>$pot_hair.unnom<<else>>$pot_hair.idnom<</if>></span><br><br>
$pot_hair.desc<br><br>
<<if $pot_hair.identified == true>>
$pot_hair.iddesc<br><br>
<</if>>
<<link $pot_hair.action "InventoryResult">><<set $inventoryFocus = $pot_hair.id>><</link>>
<br><span class="fakelink inventoryBoxClose">Close</span>
</div>
</div>
<div class="inventoryitem" id="pot_mint">
<div class="inventoryIcon"><img src="resources/item/pot_mint.png"></div>
<div class="inventoryDesc">
<span class="intentoryTitle"><<if $pot_mint.identified == false>>$pot_mint.unnom<<else>>$pot_mint.idnom<</if>></span><br><br>
$pot_mint.desc<br><br>
<<if $pot_mint.identified == true>>
$pot_mint.iddesc<br><br>
<</if>>
<<link $pot_mint.action "InventoryResult">><<set $inventoryFocus = $pot_mint.id>><</link>>
<br><span class="fakelink inventoryBoxClose">Close</span>
</div>
</div>
<div class="inventoryitem" id="spice">
<div class="inventoryIcon"><img src="resources/item/spice.png"></div>
<div class="inventoryDesc">
<span class="intentoryTitle"><<if $spice.identified == false>>$spice.unnom<<else>>$spice.idnom<</if>></span><br><br>
$spice.desc<br><br>
<disabled>These would probably go well with stew.</disabled>
<br><span class="fakelink inventoryBoxClose">Close</span>
</div>
</div>
<div class="inventoryitem" id="locket">
<div class="inventoryIcon"><img src="resources/item/locket1.png"></div>
<div class="inventoryDesc">
<span class="intentoryTitle"><<if $locket.identified == false>>$locket.unnom<<else>>$locket.idnom<</if>></span><br><br>
$locket.desc<br><br>
<<if $locket.identified == true>>
$locket.iddesc<br><br>
<</if>>
<<link $locket.action "InventoryResult">><<set $inventoryFocus = $locket.id>><</link>>
/*<<if $sketchbook.have > 0 && $sketchbook.identified == true>><<link "Add a picture from $MissNic's sketchbook." "LocketCombo">>
<<set $locket.have == 0>>
<<set $locketB.have == 1>>
<</link>><</if>>*/
<br><span class="fakelink inventoryBoxClose">Close</span>
</div>
</div>
<div class="inventoryitem" id="locketB">
<div class="inventoryIcon" style="width:40%;"><div class="locketframe">
<div style="background:#edd55b;"> </div>
<div id="layer1">$layer1</div> /* Hood back */
<div id="layer2"><<print '<img src="resources/avatar/layer2/' + $hairMask + '/' + $hairStyle + '.png"/>'>></div> /* Hair back */
<div id="layer3"><<print '<img src="resources/avatar/layer3/' + $bodyState + '.png"/>'>></div> /* Body */
<div id="layer4">$layer4</div> /* Blush */
<div id="layer5"><<print '<img src="resources/avatar/layer5/' + $wear + '/' + $bodyState + '.png"/>'>></div> /* Clothes */
/*<div id="layer6">$layer6</div> Pokies */
<div id="layer7"><<print '<img src="resources/avatar/layer7/' + $hairStyle + '.png"/>'>></div> /* Hair Front */
<div id="layer8"><<print '<img src="resources/avatar/layer8/' + $faceState + '/' + 'smile-1.png" />'>></div> /* Face */
<div id="accChoker">$accChoker</div>
<div id="accFlower">$accFlower</div>
<div id="accHood">$accHood</div>
<img src="resources/item/locket2.png">
</div></div>
<div class="inventoryDesc">
<span class="intentoryTitle"><<if $locketB.identified == false>>$locketB.unnom<<else>>$locketB.idnom<</if>></span><br><br>
$locketB.desc<br><br>
<<if $locketB.identified == true>>
$locketB.iddesc<br><br>
<</if>>
<<link $locketB.action "InventoryResult">><<set $inventoryFocus = $locketB.id>><</link>>
<br><span class="fakelink inventoryBoxClose">Close</span>
</div>
</div>
<div class="inventoryitem" id="flower">
<div class="inventoryIcon"><img src="resources/item/flower.png"></div>
<div class="inventoryDesc">
<span class="intentoryTitle">Flower</span>
$flower.desc<br><br>
<<if $flower.identified == true>>
$flower.iddesc<br><br>
<</if>>
<<link $flower.action "InventoryResult">><<set $inventoryFocus = $flower.id>><</link>>
<br><span class="fakelink inventoryBoxClose">Close</span>
</div>
</div>
<div class="inventoryitem" id="collar">
<div class="inventoryIcon"><img src="resources/item/collar.png"></div>
<div class="inventoryDesc">
<span class="intentoryTitle">Cute Collar</span>
$collar.desc<br><br>
<<if $collar.identified == true>>
$collar.iddesc<br><br>
<</if>>
<<link $collar.action "InventoryResult">><<set $inventoryFocus = $collar.id>><</link>>
<br><span class="fakelink inventoryBoxClose">Close</span>
</div>
</div>
<div class="inventoryitem" id="phone">
<div class="inventoryIcon"><img src="resources/item/phone.png"></div>
<div class="inventoryDesc">
<span class="intentoryTitle"><<if $phone.identified == false>>$phone.unnom<<else>>$phone.idnom<</if>></span><br><br>
$phone.desc<br><br>
<<if $phone.identified == true>>
$phone.iddesc<br><br>
<</if>>
<<link $phone.action "InventoryResult">><<set $inventoryFocus = $phone.id>><</link>>
<br><span class="fakelink inventoryBoxClose">Close</span>
</div>
</div>
<div class="inventoryitem" id="sword">
<div class="inventoryIcon"><img src="resources/item/sword.png"></div>
<div class="inventoryDesc">
<span class="intentoryTitle">Sword</span><br><br>
$sword.desc<br><br>
<<if $sword.identified == true>>
$sword.iddesc<br><br>
<</if>>
<<link $sword.action "InventoryResult">><<set $inventoryFocus = $sword.id>><</link>>
<br><span class="fakelink inventoryBoxClose">Close</span>
</div>
</div>
</div><<set $faceMood = "pleasure-1.png">>
<<set $accHood = '<img src="resources/avatar/magic.png" />'>>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><img src="resources/npcs/wytch/work.png"><img src="resources/npcs/wytch/faces/smirk.png"></div>
<<change>>
<w>"See! Wasn't that fun?"</w> she laughs - and predictably doesn't wait for an answer. <w>"Now for your reward, as promised."</w><br><br>
<<link "Next" "Choicetime">><</link>>
</div></div>
<<set $accHood = '<img src="resources/avatar/blank.png" />'>><<if $woodsmanAsks < 2>>
<<set $faceMood = "shocked.png">>
<<set $blushLvl = 1>>
<<else>>
<<if $woodsmanSuki > 6>>
<<set $faceMood = "laugh.png">>
<<set $blushLvl = 1>>
<<elseif $woodsmanSuki < 0>>
<<set $faceMood = "annoyed.png">>
<<else>>
<<set $faceMood = "bimbo.png">>
<<set $blushLvl = 1>>
<</if>>
<</if>>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<img class="woodsmanNpc npcImg" src="resources/npcs/woodsman/woodsman_clothed.png">
<<if $woodsmanAsks < 2>>
<strong>BAM BAM BAM</strong><br><br>
You freeze at the heavy knock on the door. Who the hell could that be? A visitor? Here?<br><br>
You creep forward towards the window to try and catch a glimpse of the person, but can only see his shadow. His <i>enormous</i> shadow. Ideas race through your head. A burglar? A lost traveler? Oh gods, another hunter looking for a red-haired wytch?!?<br><br>
<strong>BAM BAM BAM</strong><br><br>
The sound comes again. You calm yourself remembering that anyone dangerous probably wouldn't be bothering to knock.<br><br>
Only one way to find out.<br><br>
<mc>"Hello?"</mc> you squeak, your voice sounding exactly as small and scared as you feel.<br><br>
A heavily accented voice booms from the other side of the door, <npc>"Hello! I am Hans! Miss Wytch said I come here to help friend!"</npc><br><br>
There's a pause, and he speaks through the door again in a whisper that is still comically loud, <npc>"Is for helping her with the sex!"</npc><br><br>
You roll your eyes. This is what $MissNic meant by "helping" with your horniness. You sigh heavily and open the door to explain...and immediately lose your words as you see him.<br><br>
He's enormous. His frame absolutely fills the doorway - the top only coming to about the bridge of his nose. A thick, curly beard covers from his chin down to his broad, barrel chest. His massive arms are as thick as tree trunks and sit just outside the edges of the doorframe. Even before $MissNic's changes, he would have been larger than you, but as it is, he looms over you like a cliff face.<br><br>
<npc>"Ah! Hello! You must be wytch's little friend? You are very pretty, like wytch said! I come in house?"</npc><br><br>
<mc>"Um…listen, Hans I…you shouldn't be…"</mc> you begin to stammer out excuses for why you'd prefer him to not come in house. Hans either doesn't get it or doesn't care, ducking his huge frame through the door.<br><br>
He walks close to you, close enough that you can smell him - a mix of flannel and mountain air, with a hint of masculine sweat. His arms open in an embrace, <npc>"Don't worry pretty friend, Miss wytch told me everything."</npc><br><br>
You turn away, <mc>"Hans, I'm sorry but I…"</mc><br><br>
Before you can finish your sentence, $MissNic's voice drifts through your mind, <w><i>"just try it, you might like it."</i></w><br><br>
Was that a command? Are you being compelled? Her words give enough pause that Hans's embrace finds you. Hands that seem to span your entire torso wrap gently around your waist and begin sliding up, bunching your $top up with them. They reach your <<if $boobLvl > 4>>chest, kneading and squeezing your huge, soft breasts. The <<elseif $boobLvl > 2>>your soft, sensitive breasts, groping and squeezing wantonly. The <<elseif $boobLvl == 2>>hard, pointy nipples, the <<else>>smooth, sensitive chest, the<</if>> rough texture of his palms sending shivers across your body. Despite yourself, you let out a sigh of pleasure. You grab one of his big, hairy forearms with both hands and try to pull it down, but only succeed in guiding him closer to your crotch. He begins petting it roughly through your underwear, no doubt feeling <<if $sex == "M">>the growing stiffness there.<<else>> the dampness of your soaking pussy.<</if>><br><br>
Encouraged by your sighs and squirming in his grasp, <<if $change > 4>>Hans lifts you off the ground as if you weighed no more than a bag of wheat. You've never felt so small and delicate in your life. And whether it's the euphoria of your body or wytch magic - you love it.<<else>>he pushes you, gently but firmly, backwards to the table, then bends you down over it.<</if>><br><br>
<<set $stress = 20>>
<<link "Just try it..." "WoodsmanDeedFirst">><</link>><br>
<<link "Refuse" "WoodsmanRefuse">><</link>>
<<else>>
<<if $woodsmanSuki > 6>>
<strong>BAM BAM BAM</strong><br><br>
The loud banging causes you to jump. Not in surprise, but excitement, knowing exactly who's standing behind it.<br><br>
You throw open the door and are greeted with the wall of muscle, hair, and flannel that is Hans the lumberjack. He ducks inside immediately, arms open wide. <npc>"Little <<if $change > 4 && $sex == "F">>red-haired girl!<<elseif $sex == "F">>cute girl!<<else>>one!<</if>>"</npc><br><br>
You don't need any encouragement and jump into his embrace. He catches you up easily, squeezing you against his broad chest. You nuzzle against him, enjoying being completely wrapped up in his strong, hairy arms.<br><br>
<npc>"I miss you much."</npc><br><br>
You giggle, and wrap your arms around his neck, <mc>"I missed you much too."</mc><br><br>
He carries you across the room and gently lets go. You still hang on to his neck, smiling at how you seem to weigh nothing to him, then slowly let yourself slide down.<br><br>
Along the way, you bump against the impressive tent in his trousers.<br><br>
<mc>"Ooooh, I missed this much too,"</mc> you coo while opening the buttons and freeing the huge throbbing cock from inside. You run your hand along its length, savoring the warmth and smooth, silky texture. Leaning down, you give it a quick lick around the tip. It pulses violently and Hans shudders.<br><br>
<npc>"Oh! You are very uh, eager today!"</npc><br><br>
<mc>"You have no idea,"</mc> you giggle while keeping at your prep-work, running your tongue up and down his cock until it's slick with your saliva. That's all you need for foreplay, he's obviously more than ready<<if $sex == "F">>, and you're already so wet that you might as well be dripping.<<else>> and you are too.<</if>><br><br>
You turn and step towards the table, pulling at the hem of your <<if $dress == true>>skirt, tugging it down. The straps slide neatly off your shoulders, letting the whole dress fall to the floor and leaving you only in your panties.<<else>>shirt. It's large enough now that you can simply pull it downwards over your body, leaving you topless.<</if>> From behind you, you hear Hans exclaim surprise again.<br><br>
Another step, and you pull off your <<if $dress == true>>panties, <<else>>trousers and pants in a single move, <</if>>leaving you completely naked. You lean forward onto the table, sticking out your <<if $buttLvl == 4>>wide hips and prodigious rear<<elseif $buttLvl == 3>>womanly hips and round, sexy rear<<elseif $buttLvl == 2>>softly curving hips and plush bottom<<else>>ready ass<</if>> with a "come hither" glance.<br><br>
Hans makes no exclamation this time - instead, moving up against you. One hand grabs your hip at the waist, wrapping nearly all the way around. The other starts at your ass <<if $boobLvl == 5>>then slides up and around your body to cup and grope your huge tits, pinching and playing at your long, thick nipples, making you squirm and wiggle your ass against him.<<elseif $boobLvl == 4>>then slides up and around your body to cup and squeeze at your tits, pinching and playing at your diamond-hard nipples, making you squirm and wiggle your ass against him.<<elseif $boobLvl == 3>>then slides up and around your body to caress and tickle your tits, pinching and playing at the nipple in a way that makes you squirm and wiggle your ass against him.<<elseif $boobLvl > 1>>then slides up and around your body to caress and tickle your swollen, diamond-hard nipples - pinching and playing at them in a way that makes you squirm and wiggle your ass against him.<<else>>and curves around it, giving you an appreciative squeeze.<</if>><br><br>
The whole time, you can feel his massive rod, laying throbbing and hot between your cheeks. After getting enough groping of your body, he steps back allowing his dick to slide downwards, lining up for entry.<br><br>
<<set $stress = 20>>
<<link "Continue..." "WoodsmanDeed">><</link>><br>
<<link "Refuse" "WoodsmanRefuse">><</link>>
<<elseif $woodsmanSuki < 0>>
<strong>BAM BAM BAM</strong><br><br>
You close your eyes and let out a breath. It's the lumberjack.<br><br>
Slowly you step towards the door. Are you really doing this? Are you really that hard up?<br><br>
It feels good. Amazing even. Nothing else has come close to satisfying you like that. Your body wants it, and is already tingling. But do <i>you</i> want it?<br><br>
<strong>BAM BAM BAM</strong><br><br>
His booming voice comes through the door, <npc>"Little <<if $change > 4 && $sex == "F">>red-haired girl?<<elseif $sex == "F">>cute girl?<<else>>one?<</if>> Are you there?"</npc><br><br>
Sigh. Time to get this over with.<br><br>
You open the door and are greeted with the wall of muscle, hair, and flannel that is Hans the lumberjack. He ducks inside immediately, arms open wide. <npc>"Little <<if $change > 4 && $sex == "F">>red-haired girl!<<elseif $sex == "F">>cute girl!<<else>>one!<</if>>"</npc><br><br>
<mc>"Hello Hans."</mc><br><br>
<npc>"You are not happy to see me?"</npc><br><br>
<mc>"It's not that, it's…sorry…it's a bit complicated."</mc><br><br>
He bunches up his face, not really seeming to understand, <npc>"So…you do not want the sex?"</npc><br><br>
<mc>"To be honest Hans, I don't know. I haven't really decided."</mc><br><br>
Still confused, he stands inside the doorway awkwardly for a few moments. You look him over while thinking.<br><br>
He really is a unique specimen. Easily a head taller than you back at your full height. Massive barrel chest, with a hint of red chest hair poking out through the buttons. Strong, muscular arms, thick as trees. He's handsome too, cute even with that big, curly beard. And his cock, massively tenting the front of his trousers, and he's probably not even fully hard yet.<br><br>
Thinking about it has had an effect on your body,<<if $boobLvl > 1>> your nipples are poking out obscenely and<<else>> you're blushing furiously and<</if>><<if $sex == "M">> your $under.Med is hard as a rock.<<else>> your $pants are wet with anticipation.<</if>><br><br>
Hans has definitely noticed, staring at you.<br><br>
<npc>"Speaking honest, you look like you want the sex,"</npc> he says, slowly stepping closer.<br><br>
<mc>"I do want it, I'm just not sure I want it. Do you know what I mean?"</mc> you turn away.<br><br>
Hans is so close now that you feel the heat from his body.<br><br>
<npc>"No, I don't know what you mean…"</npc> his hands find your waist and wrap around it gently.<br><br>
He slowly begins sliding them <<if $sex == "F" && $boobLvl > 1>>upwards<<else>>downwards<</if>>, sending shivers through your body.<br><br>
<npc>"...but I will make you a deal."</npc><br><br>
<<if $sex == "M">>
His hands reach your crotch, cupping your $under.Med through your clothing. It twitches, pushing against his palm and firing a bolt of pleasure through your body. His large hand wraps around your manhood and squeezes, causing you to quiver and melt into him.
<<elseif $boobLvl == 5>>
His hands find your breasts, already tingling with desire. He gropes them, gently at first. The warm, soft flesh overflowing even his large hands.
<<elseif $boobLvl == 4>>
His hands find your breasts, already tingling with desire. He gropes them, gently at first. The warm, soft flesh filling even his large hands.
<<elseif $boobLvl > 2>>
His hands find your breasts, already tingling with desire. He gropes them, gently at first, kneading the warm, soft flesh in his large hands.
<<elseif $boobLvl > 1>>
His hands find your nipples, already aching with desire. He teases them, gently at first, rolling the hard little nubs between his fingers.
<<else>>
His rough palm sends pangs of pleasure as it rubs against your delicate, sensitive skin towards your burning pussy - making you quiver and melt into him.
<</if>><br><br>
<npc>"If you want me to stop, just say."</npc><br><br>
As he kneads and rubs your body, you couldn't ask him to stop - even if you wanted to. And right now, you don't want him to. Your body is alight with sensation and electric pleasure. You need to lean on the table for support of your shaking legs.<br><br>
He keeps teasing you, rubbing you, keeping you on the edge, all you can do is squirm and moan, even as he removes your bottoms, and you feel that huge, hot rod of his lining up against you. <br><br>
<<set $stress = 20>>
<<link "Continue..." "WoodsmanDeed">><</link>><br>
<<link "Refuse" "WoodsmanRefuse">><</link>>
<<else>>
<strong>BAM BAM BAM</strong><br><br>
You bite your lip at the sound. Knowing exactly what the loud, heavy pounding means. Your body responds too, heating up even more.<br><br>
Opening the door, and are greeted with the wall of muscle, hair, and flannel that is Hans the lumberjack.<br><br>
He smiles down at you through his thick, curly beard, <npc>"I'm happy to be seeing you again! I did not expect so soon!"</npc><br><br>
You smile up at him shyly, <mc>"I...didn't expect so soon either, but life is full of surprises. Come in, I need your help with...well, you know."</mc> You give your best suggestive wink.<br><br>
That beardy grin grows even bigger. He ducks inside the room, and in one smooth motion, wraps his huge hands around your hips, <<if $change > 4>>lifting you off the ground. Floating up in the air, you get that elated feeling of being small and cute.<<else>> grabbing and squeezing your entire ass with in their grip.<</if>> You can't help but let out a little "oooh!"<br><br>
He <<if $change > 4>>sets you down gently on<<else>>guides you gently to<</if>> the edge of the table (which you cleared out for just this eventuality), but does not let go. Instead, his hands drift upwards and pull at your <<if $dress == true>>top, tugging it down, the straps sliding neatly off your shoulders, <<else>>shirt, sliding it up, <</if>><<if $boobLvl == 5>>catching on your nipples momentarily, before letting your huge breasts pop out with a tantalizing wobble.<<elseif $boobLvl == 4>>catching on your nipples momentarily, before letting your big breasts pop out with a tantalizing wobble.<<elseif $boobLvl > 1>>letting your breasts pop out with a cute jiggle.<<else>>and revealing your bare chest.<</if>><br><br>
<<if $boobLvl == 5>>His eyes go wide as those glorious orbs wobble in front of him, and dives in to lick, grope and suck at them. You throw your head back in ecstasy, savoring the sparks of pleasure shooting up from your tits.<<elseif $boobLvl == 4>>He smiles hungrily at the jiggling display from your big, sexy tits. Wasting no time, he dives in to lick, grope and suck at them. You throw your head back in ecstasy, savoring the sparks of pleasure shooting up from your tits.<<elseif $boobLvl > 1>>He smiles hungrily at the jiggling display from your perky, dancing tits. Wasting no time, he dives in to lick, grope and suck at them. You throw your head back in ecstasy, savoring the sparks of pleasure shooting up from your tits.<<else>>He smiles and runs his hands up and down your naked chest, sending tingles of pleasure through your entire body.<</if>><br><br>
As his ministrations continue, he carefully pushes you downwards onto your back. His hands lift off of you as he straightens up. You look down across your body to see him undoing his trousers, once again revealing that MASSIVE red and throbbing cock. It's so large it dips and waves about under its own weight as it pulses.<br><br>
<<if $sex == "M">>Your own cock is also standing at full attention at this point, horny beyond reason or rational thought. Hans gives it a tap with his finger, laughing as it wiggles back and forth. You swallow in a gulp, mentally preparing for what's about to come. <<else>>Seeing this, you feel your pussy twitch in response, horny beyond reason or rational thought. You swallow in a gulp, mentally preparing for what's about to come. But Hans has one more surprise for you.<</if>><br><br>
He again wraps his huge hands around your hips, and in a quick, practiced motion, flips you over onto your front - with your ass and legs hanging off the end of the table.<br><br>
You're about to make some comment but are interrupted with an audible "plap" sound as his huge member lands on your <<if $buttLvl == 4>>ass, sending little ripples across the soft flesh.<<elseif $buttLvl == 3>>round, womanly butt.<<elseif $buttLvl == 2>>soft, girlish ass.<<else>>ass.<</if>><br><br>
It slowly slides down, lining up for entry. You bite your lip in anticipation.<br><br>
<<set $stress = 20>>
<<link "Continue..." "WoodsmanDeed">><</link>><br>
<<link "Refuse" "WoodsmanRefuse">><</link>>
<</if>>
<</if>>
</div></div>
<<set $woodsmanDone = true>> /*Hans is done today*/
<<set $woodsmanTimes += 1>>
<<set $storymode = true>>
<<set $faceMood = "pleasure-2.png">>
<<set $blushLvl = 2>>
<<set $topless = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<img class="woodsmanNpc npcImg" src="resources/npcs/woodsman/woodsman_naked.png">
You squeeze your eyes as his cock slowly pushes into your <<if $sex == "M">>ass<<else>>soaking pussy from behind<</if>>. You can feel the stretching, the fullness, every bump and vein of his cock registering to your senses and driving you wild. Your hands grip the tablecloth in bunches and you have to grit your teeth to keep from moaning loudly.<br><br>
After what seems like an eternity of pleasure, his cock is fully inside. He holds it there for a moment, both of you savoring the feeling. You're so full, feeling like a stretched sausage casing, your whole body buzzing with mind-numbing pleasure. All you can do is pant and whimper as you grip the table for dear life.<br><br>
Then he starts moving. Slowly at first, pulling his cock nearly all the way out before sliding it back in again. Pleasure races through you in crashing waves.<br><br>
The pace quickens, each wave crashing over you faster.<br><br>
Faster and faster! Deeper and deeper!<br><br>
Soon you really are holding onto the table for dear life. More plates and books fall off the far end as it jostles about. Your <<if $buttLvl > 2>>ass rippling in waves as he slams into you again and again.<<else>>ass making slapping sounds as he slams into you again and again.<</if>><br><br>
<<if $boobLvl == 5>>Your huge tits don't hang anymore - they're large enough to take up all the space between you and the table - squishing and bulging out to each side, but still shaking and wobbling wildly.<<elseif $boobLvl == 4>>Your tits hang down heavily to the top of the table, flopping wildly back and forth - the rock hard nipples grazing and catching the tablecloth for additional jolts of pleasure.<<elseif $boobLvl == 3>>Your tits fly back and forth wildly on your chest, adding to the cacophony of pleasure.<<elseif $boobLvl == 2>>Your tiny tits jiggle wildly on your chest, adding to the cacophony of pleasure.<<else>>Your moans grow louder and louder with each thrust..<</if>><br><br>
<<if $sex == "M">>Your own $under.Med, under the edge of the table, is also swinging back and forth, occasionally the tip will flip high enough to hit the underside of the table!<br><br><</if>>
At last, neither of you can hold out any longer. Hans grunts like a bear, and gives one final thrust, deeper than any before, it feels like he's halfway up your torso. You too scream out, your eyes clamped shut with more pleasure than you can tolerate.<br><br>
After you finish shaking, all you can do is lay there panting, legs hanging over the end of the table, ass stuck out and leaking semen, eyes barely able to focus. This might have been the best fuck of your life.<br><br>
Hans pulls out and wipes himself off with a nearby towel, and drapes another one over you so you don't get cold. It's a surprisingly touching gesture as he gets dressed to leave.<br><br>
<<link "Let him leave." "WoodsmanQ">><<set $woodsmanOn = false>><</link>><br>
<<link "Ask him to come back tomorrow." "WoodsmanQ">><<set $woodsmanOn = true>><</link>>
</div></div>
<<set $timeChange = $woodsmanTime>>
<<display "timer">>
<<set $HChange = 0>>
<<set $stress = 0>>
<<set $townSexTotal += 1>>
<<set $magic += 5>>
<<if $sex == "F">><<set $firstSex = true>><</if>>
<<set $baseH = 0.2>><<set $stress = 0>>
<<set $storymode = true>>
<<set $topless = true>>
<<set $faceMood = "yummy.png">>
<<set $blushLvl = 1>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<img class="woodsmanNpc npcImg" src="resources/npcs/woodsman/woodsman_half.png">
<<if $woodsmanOn == true>>
<mc>"Hans…if you're not too busy tomorrow…do you think you could…I mean, if you want to…maybe, come visit again?"</mc><br><br>
He turns back around, that huge grin plastered across his face again.<br><br>
<npc>"Then I'm seeing you tomorrow, little <<if $change > 4>>red<<else>>one<</if>>! It will be the best part of my day!"</npc><br><br>
He leans down and gives you a little kiss on the back of the head...and a pat on your <<if $buttLvl > 2>>ample <</if>>behind and he sees himself out - leaving you with a sizeable cleanup job.<br><br>
<<else>>
<npc>"You are amazing, little <<if $change > 4>>red<<else>>one<</if>>. I am looking forward to see you again."</npc><br><br>
With that, he gives you a pat on your <<if $buttLvl > 2>>ample <</if>>behind and he sees himself out - leaving you with a sizeable cleanup job.<br><br>
<</if>>
<<if $woodsmanSuki > 6>>
When your legs eventually start working again, you clean up the mess of fallen books, plates, clothes, and of course bodily fluids. You work mostly in a daze, your mind running the encounter over and over again, already looking forward to next time.<br><br>
<<link "Back" $return>><</link>><br>
<<else>>
When your legs eventually start working again, you clean up the mess of fallen books, plates, clothes, and of course bodily fluids. You work mostly in a daze, your mind running the encounter over and over again, trying to process it.<br><br>
The question is, did you enjoy it?<br><br>
<<link "Yes! Hans is amazing!" $return>><<set $woodsmanSuki += 1>><</link>><br>
<<link "It was an effective means to an end. You were horny, he helped." $return>><</link>><br>
<<link "No. It felt great, but it was wrong and coerced." $return>><<set $woodsmanSuki -= 2>><</link>>
<</if>>
</div></div>
<<set $topless = false>>Double-click this passage to edit it.<<if $change > 5>>
<<set $hood = true>>
<<set $layer1 = '<img src="resources/avatar/layer1/hoodback.png" />'>>
<<set $accHood = '<img src="resources/avatar/layer9/accessories_hood.png" />'>>
<<set $hairMask = 'masked'>>
<</if>>
<<set $return = "RidinghoodStreet">>
<<set $topless = false>>
<<set $storymode = true>>
<<set $miscpic = {type:'vid', src: 'misc/town.mp4'}>>
<<display "TOWN">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<<if $changetotal > 8>>
You heft your heavy pack and head back through the woods to town. Enjoying the peaceful trail and pleasant birdsong.<br><br>
$townwalk<br><br>
Before long you've made your way to the foot of the mountain and the edge of the town of Ridinghood. <<if visited() == 1>>It almost feels like being in a dream. Everything so familiar but different - a little off. The buildings and people are bigger, the way they look at you has changed, the smell and feel of the air is subtly off.<</if>><br><br>
You stroll out into the streets of Ridinghood. Things seem to have come full circle as far as being noticed - it seems you turn most heads in the town, though you note the majority are men. And few even manage to look at your face before their eyes drift down to leer at your body.
<<if $townsfolkUnlock != true && $sex == "F">>
<<set $dinnerConvo.pushUnique({name:"DinnerHottie",priority:95})>>
<<set $townsfolkUnlock = true>>
<</if>>
<<elseif $change > 6>>
You heft your heavy pack and head back through the woods to town. Enjoying the peaceful trail and pleasant birdsong.<br><br>
$townwalk<br><br>
Before long you've made your way to the foot of the mountain and the edge of the town of Ridinghood. <<if visited() == 1>>It almost feels like being in a dream. Everything so familiar but different - a little off. The buildings and people are bigger, the way they look at you has changed, the smell and feel of the air is subtly off.<</if>><br><br>
You stroll into the streets of Ridinghood. You're completely unnoticed. Not a single girl in the village seems to look your way. Though quite a few men do…hmmm…
<<if $townsfolkUnlock != true>>
<<set $dinnerConvo.pushUnique({name:"DinnerHottie",priority:95})>>
<<set $townsfolkUnlock = true>>
<</if>>
<<elseif $change > 4>>
You heft your heavy pack and head back through the woods to town. Enjoying the peaceful trail and pleasant birdsong.<br><br>
$townwalk<br><br>
Before long you've made your way to the foot of the mountain and the edge of the town of Ridinghood. <<if visited() == 1>>It almost feels like being in a dream. Everything so familiar but different - a little off. The buildings and people are bigger, the way they look at you has changed, the smell and feel of the air is subtly off.<</if>><br><br>
You stroll into the streets of Ridinghood. Nobody seems to take any notice of your arrival. For the first time in years, you completely blend in with the average villager. Not a single woman even gives you a second glance.
<<elseif $change > 3>>
You lift your pack and head back through the woods to town. Enjoying the peaceful trail and pleasant birdsong.<br><br>
$townwalk<br><br>
Before long you've made your way to the foot of the mountain and the edge of the town of Ridinghood. <<if visited() == 1>>It almost feels like being in a dream. Everything so familiar but different - a little off. The buildings and people are bigger, the way they look at you has changed, the smell and feel of the air is subtly off.<</if>><br><br>
You stroll into the streets of Ridinghood. The occasional townsperson looks your way, a smile from a passing maiden, but largely nobody takes notice.
<<else>>
You grab your pack and head back through the woods to town. Enjoying the peaceful trail and pleasant birdsong.<br><br>
$townwalk<br><br>
Before long you've made your way to the foot of the mountain and the edge of the village of Ridinghood. <<if visited() == 1>>It almost feels like being in a dream. Everything so familiar but different - a little off. The buildings and people are bigger, the way they look at you has changed, the smell and feel of the air is subtly off.<</if>><br><br>
You stroll into the streets of Ridinghood. The townsfolk cast cautious glances your way - no surprise, you being a huge, scarred warrior dressed all in black.
<</if>>
<<if visited() == 1>><br><br>Ridinghood is one of the countless tiny farming communities spreading across the realm. Complete with a few tiny shops, an inn & tavern, and a whole lot of nothing else - all squeezed in between farming plots in a river valley. At least it’s a nice area, with lush, green mountains and a crisp, clear stream running through the center of town.<</if>>
<<if $townVisits > 3 && $hunterSeen == false && $days > 13>>
<<set $hunterSeen = true>>
<br><br><<link "Next" "HunterGlimpse">><</link>>
<<else>>
<br><br><<link "Next" "RidinghoodStreet">><</link>>
<</if>>
</div></div>
<<set $timeChange = 30>>
<<display "timer">>
<<set $shopMeat.stock = either(2,3,4)>>
<<set $shopVeg.stock = either(2,3,4)>>
<<set $shopJug.stock = 1>>
<<set $shopJug.cart = 0>>
<<set $shopCollar.cart = 0>>
<<set $shopMeat.cart = 0>>
<<set $shopVeg.cart = 0>>
<<set $cartTot = 0>>
<<if $townVisits == 0>>
<<set $dinnerConvo.push({name:"DinnerTownFirst",priority:96})>>
<</if>>
<<set $townVisits += 1>><<if $change > 5>>
<<set $hood = true>>
<<set $layer1 = '<img src="resources/avatar/layer1/hoodback.png" />'>>
<<set $accHood = '<img src="resources/avatar/layer9/accessories_hood.png" />'>>
<<set $hairMask = 'masked'>>
<</if>>
<<set $return = "RidinghoodStreet">>
<<set $topless = false>>
<<set $storymode = true>>
<<set $miscpic = {type:'vid', src: 'misc/town.mp4'}>>
<<display "TOWN">>
<div class="imgLinkWrap">
/* Store */
<span class="gameLink" id="storeLink">
<span class="gameLinkWrap">
<<link "General Store" "InShop">><</link>><br>
</span></span>
/* Smith */
<span class="gameLink" id="smithLink">
<span class="gameLinkWrap">
<<link "Blacksmith" "InSmith">><</link>><br>
</span></span>
/* Townsfolk */
<<if $sex == "F" && $townsfolkUnlocked == true>>
<span class="gameLink" id="folkLink">
<span class="gameLinkWrap">
<<link "Get laid" "Townsfolk">><</link>><br>
</span></span>
<</if>>
/* Cooper */
<span class="gameLink" id="cooperLink">
<span class="gameLinkWrap">
<<link "Cooper" "InCooper">><</link>><br>
</span></span>
/* Inn */
<span class="gameLink" id="innLink">
<span class="gameLinkWrap">
<<link "Inn & Tavern" "InBar">><</link>><br>
</span></span>
/*Home*/
<span class="gameLink" id="homeLink">
<span class="gameLinkWrap">
<<link "Leave town" "ReturnHome">><</link>>
</span></span>
</div>
<<if $change > 5>>
<<set $hood = true>>
<<set $layer1 = '<img src="resources/avatar/layer1/hoodback.png" />'>>
<<set $accHood = '<img src="resources/avatar/layer9/accessories_hood.png" />'>>
<<set $hairMask = 'masked'>>
<</if>>
<<set $storymode = true>>
<<set $miscpic = {type:'vid', src: 'misc/town.mp4'}>>
<<display "TOWN">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<<if $changetotal > 8>>
Hefting your heavy pack again, you make your way back up to the cottage, tired from the day in town.
<<elseif $change > 5>>
Hefting your heavy pack again, you make your way back up to the cottage, tired from the day in town.
<<elseif $change > 4>>
Hefting your pack again, you make your way back up to the cottage, a quite tired from the day in town.
<<elseif $change > 3>>
Donning your pack again, you make your way back up to the cottage, a little tired from the day in town.
<<else>>
Donning your pack again, you make your way back up to the cottage, grumbling under your breath at having to return to your prison.
<</if>>
<<if $time < 30>>
<br><br><<link "Arrive" "ReviewLate">><</link>>
<<else>>
<br><br><<link "Arrive" "Outside">><</link>>
<</if>>
</div></div>
/*Reset Town vars*/
<<set $shopTalk = false>>
<<set $bartalkdone = false>>
<<set $smithTalk = false>>
<<set $coopertalkdone = false>>
<<set $barSeduce = false>>
<<set $merchantSeduce = false>>
<<set $shopSeduce = false>>
<<set $smithSeduce = false>>
<<set $cooperSeduce = false>>
<<set $hadDrink = false>>
<<set $townSexTotal += $townSex>>
<<set $timeChange = 30>>
<<display "timer">><<set $storymode = true>>
<<set $miscpic = {type:'pic', src: 'misc/shop.jpg'}>>
<<display "TOWN">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<<if $changetotal > 8>>
<div class="npc shopkeep"><img src="resources/npcs/shopkeep/shopkeep-clothed.png"><img src="resources/npcs/shopkeep/shopkeep-blush.png"></div>
<<if $return == "InShop">>
You're in the Ridinghood general store, browsing the wares. The owner is pretending to read a book while leering at you as you move around the store.
<<else>>
You enter the general goods shop. The owner glances up from a book he's reading to get a look at you. He pretends to go back to reading, but you can feel his eyes leering at you as you move around the shop.
<</if>>
<<elseif $change > 5>>
<div class="npc shopkeep"><img src="resources/npcs/shopkeep/shopkeep-clothed.png"><img src="resources/npcs/shopkeep/shopkeep-sus.png"></div>
<<if $return == "InShop">>
You're in the Ridinghood general store, browsing the wares. The owner is reading a book and occasionally glancing over at you.
<<else>>
You enter the general goods shop. The owner glances up from a book he's reading and gives a short nod of a greeting. His eyes follow you for a bit before he goes back to his book.
<</if>>
<<elseif $change > 4>>
<div class="npc shopkeep"><img src="resources/npcs/shopkeep/shopkeep-clothed.png"><img src="resources/npcs/shopkeep/shopkeep-sus.png"></div>
<<if $return == "InShop">>
You're in the Ridinghood general store, browsing the wares. The owner is reading a book and completely ignoring you.
<<else>>
You enter the general goods shop. The owner glances up from a book he's reading and gives a grunt of greeting before going back to his book.
<</if>>
<<elseif $change > 3>>
<div class="npc shopkeep"><img src="resources/npcs/shopkeep/shopkeep-clothed.png"><img src="resources/npcs/shopkeep/shopkeep-sus.png"></div>
<<if $return == "InShop">>
You're in the Ridinghood general store, browsing the wares. The owner watches you suspiciously as you wander about the store.
<<else>>
You enter the general goods shop. The owner looks up at you, watching you suspiciously as you wander about the store.
<</if>>
<<else>>
<div class="npc shopkeep"><img src="resources/npcs/shopkeep/shopkeep-clothed.png"><img src="resources/npcs/shopkeep/shopkeep-sus.png"></div>
<<if $return == "InShop">>
You're in the Ridinghood general store, browsing the wares. The shopkeeper is occasionally glancing your way, but pretending he's not.
<<else>>
You enter the general goods shop. The owner glances at you, but quickly looks down again - intimidated by your large (and frankly scary) appearance.
<</if>>
<</if>>
<br><br><<link "Buy goods" "Shopping">><</link>>
<<if $shopTalk != true>><br><<link "Talk to shopkeep" "ShopTalk">><</link>><</if>>
<<if $shopTalk == true && $shopSeduce != true>>
<br><<link "Seduce shopkeep" "ShopSeduce">><</link>><</if>>
<br><<link "Leave" "RidinghoodStreet">><<set $shopkeepFam = true>><</link>>
</div></div>
<<set $return = "InShop">>/*Remove Hood*/
<<if $hood == true>>
<<set $layer1 = '<img src="resources/avatar/blank.png" />'>>
<<set $accHood = '<img src="resources/avatar/blank.png" />'>>
<<set $hairMask = 'hair'>>
<<set $hood = false>>
<</if>>
<<set $storymode = true>>
<<set $faceMood = "yummy.png">>
<<set $miscpic = {type:'pic', src: 'misc/shop.jpg'}>>
<<display "TOWN">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<<if $change > 5>>
<div class="npc shopkeep"><img src="resources/npcs/shopkeep/shopkeep-clothed.png"><img src="resources/npcs/shopkeep/shopkeep-sus2.png"></div>
You lean against the counter<<if $boobLvl == 5>>, resting your huge tits on top of it. Not that they're anything subtle to begin with, but this pushes the two massive orbs up and out, making them bulge obscenely. The shopkeep's eyes nearly pop out of his head at the display.<<elseif $boobLvl == 4>>, resting your tits on top of it. They were already quite large, but this pushes them up and out in an overt (and very lewd) display. The shopkeep's eyes nearly pop out of his head at the display.<<elseif $boobLvl == 3>>, squishing your boobs against against it. The effect is sexy, making them look a little larger and a lot more obvious. The shopkeep's eyes shoot straight down to your chest, not even trying to be subtle.<<else>> and look into the shopkeep's eyes.<</if>><br><br>
<mc>"You know, maybe there is something you can help me with…"</mc> you breathily say with a slow wink.<br><br>
<<if $shopkeepFam == true>>
<<if $shopkeepSex == true>>
He looks around nervously <npc>"Miss Red, again? Are you trying to get a discount?"</npc><br><br>
You giggle flirtatiously, then jump up, hoisting yourself onto the counter. <mc>"Do you have a frequent shopper program?"</mc> You reach over and start playing with the buttons of his shirt.<br><br>
<npc>"Miss Red, what if another customer comes in?"</npc><br><br>
<mc>"Oooh, a two-for-one sale? You know how to entice your customers, don't you?"</mc><br><br>
<<else>>
He looks around nervously <npc>"Here? Now?"</npc><br><br>
You giggle flirtatiously, then jump up, hoisting yourself onto the counter. <mc>"That's where I am. Here, and now."</mc> you lean in closer with each word.<br><br>
<npc>"Miss Red, what if another customer comes in?"</npc><br><br>
<mc>"Oooh, a two-for-one sale? You know how to entice your customers, don't you?"</mc><br><br>
<</if>>
<<else>>
He looks around nervously <npc>"What do you mean?"</npc><br><br>
You giggle flirtatiously, then jump up, hoisting yourself onto the counter. <mc>"I mean, Mr. Shopkeeper, that I want you to ring me up."</mc> you lean in closer with each word.<br><br>
<npc>"Ok, I…wait, how old are you, young lady?"</npc><br><br>
<mc>"Old enough,"</mc> you frown at having to answer this damned question again, <mc>"Now do you want this, or should I go elsewhere?"</mc><br><br>
<</if>>
<<if $sex == "M">>
<<link "Sex with shopkeep" "ShopCancel">><</link>>
<<else>>
<<link "Sex with shopkeep" "ShopDeed">><</link>>
<</if>>
<<elseif $change > 4>>
<div class="npc shopkeep"><img src="resources/npcs/shopkeep/shopkeep-clothed.png"><img src="resources/npcs/shopkeep/shopkeep-sus.png"></div>
You lean your arms on the counter, noting how much higher it is for you now. You almost feel like a little kid again.<br><br>
<mc>"I see lots of wares here, but there's only one item I want,"</mc> you squeak out with a slow wink.<br><br>
He doesn't even look at you. <npc>"Sorry kid, we're probably all out."</npc><br><br>
You sigh and walk away, completely dejected.<br>
<<elseif $change > 3>>
<div class="npc shopkeep"><img src="resources/npcs/shopkeep/shopkeep-clothed.png"><img src="resources/npcs/shopkeep/shopkeep-panic.png"></div>
THUMP, your elbow lands hard on the counter. You try and flex, but it's a little disappointing.<br><br>
<mc>"I see lots of wares here, but there's only one item I want,"</mc> you say, with a slow wink. Your voice doesn't carry as much authority or power as before, but you give it your best regardless.<br><br>
He doesn't catch your intent at first. <npc>"Well, depending on what it is I might be able to order it."</npc><br><br>
You continue holding his gaze, <mc>"No, you definitely <i>have it</i>."</mc><br><br>
As your intention dawns on him, his eyes widen in surprise. His face turns a bit red, and he has trouble hiding a face of disgust, <npc>"No, I don't…please leave."</npc><br><br>
You shrug and go on your way. He's just not that into you it seems.<br>
<<else>>
<div class="npc shopkeep"><img src="resources/npcs/shopkeep/shopkeep-clothed.png"><img src="resources/npcs/shopkeep/shopkeep-panic.png"></div>
THUMP, your elbow lands hard on the counter. Your muscles bulge, flexed and on display; easily catching the shopkeep's attention.<br><br>
<mc>"I see lots of wares here, but there's only one item I want,"</mc> you say, cheesily with a slow wink.<br><br>
He doesn't catch it at first, answering carefully. <npc>"Well, depending on what it is I might be able to order it."</npc><br><br>
You continue holding his gaze, <mc>"No, you definitely <i>have it</i>."</mc><br><br>
As your intention dawns on him, his eyes widen in surprise. His face bright red, he manages to stammer out something between "Gods no!" and "I'm sorry."<br><br>
He's just not that into you it seems.<br>
<</if>>
<br><<link "Nevermind" "InShop">><</link>>
<br><<link "Leave" "RidinghoodStreet">><<set $shopkeepFam = true>><</link>>
</div></div>
<<set $timeChange = 5>>
<<display "timer">><<set $storymode = true>>
<<set $faceMood = "pleasure-2.png">>
<<set $blushLvl = 2>>
<<set $topless = true>>
<<set $miscpic = {type:'pic', src: 'misc/shop.jpg'}>>
<<display "TOWN">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="npc shopkeep"><img src="resources/npcs/shopkeep/shopkeep-naked.png"><img src="resources/npcs/shopkeep/shopkeep-deed.png"></div>
He doesn't need any more convincing. Grabbing you by the hips, he pulls you forward, sliding you across the counter towards him. You giggle again at being thrown around by a man - even one as scrawny as this guy.<br><br>
<<if $dress == true>>He yanks the top of your dress down<<else>>He pulls your shirt up roughly<</if>>
<<if $boobLvl == 5>>, making those huge tits of yours pop out and wobble sexily. He sinks his face into the soft flesh, finding your nipple - already hard and waiting - and begins to lick and suck for all he's worth.<<elseif $boobLvl == 4>>, making your tits of yours pop out and bounce sexily. He sinks his face into the soft flesh, finding your nipple - already hard and waiting - and begins to lick and suck for all he's worth.<<elseif $boobLvl == 3>>, revealing your tits with a sexy jiggle. He dives into the soft flesh, quickly latching onto your nipple - already hard and waiting - and begins to lick and suck for all he's worth.<<else>> and goes straight for your swollen, jutting nipples; licking and sucking for all he's worth.<</if>><br><br>
You squirm and moan in excitement at his frantic breast play. The way he dove in makes you pretty sure this guy doesn't get any on the regular, but he's no novice. While he licks and sucks at your nips, his hands are busy sliding off your bottoms. You can feel the cool air on your now exposed and sopping wet pussy.<br><br>
He pulls you closer again, squeaking your bare bottom across the counter. Somewhere along the line, he'd also gotten his pants off, and is now lining up his raging boner between your legs.<br><br>
You note with some amusement that it's a very similar shape to the rest of his body, long and thin. You don't have long to think about it though, as he wastes no time in slamming it into you.<br><br>
You cry out squeaks of pleasure as he frantically fucks your pussy, sliding you back and forth on the countertop.<br><br>
He leans forward to go back to sucking on your tits again, and you lean back to give better access. Somehow in the process, you trap the store bell under your back. With each thrust, it pings loudly through the store.<br><br>
It's almost a comedic display, him grunting and saying "oh yes", you panting and moaning, and the bell pinging non-stop.<br><br>
Finally, with one more final thrust, you both cum with yells of pleasure and one more loud PING.<br><br>
He collapses <<if $boobLvl > 2>>into your soft breasts, spent and breathing heavily.<<else>>onto your chest, spent and breathing heavily.<</if>><br><br>
You thank him for a good time and fix your clothing before heading back out.<br><br>
He's still collapsed on the counter, but manages to squeak out, <npc>"Thank you, please come again!"</npc>
<br><br><<link "Leave" "RidinghoodStreet">><<set $shopfam = $changetotal>><</link>>
</div></div>
<<if $sex == "F">><<set $firstSex = true>><</if>>
<<set $stress = 0>>
<<set $townSex += 1>>
<<set $magic += 4>>
<<set $timeChange = 20>>
<<display "timer">>
<<set $shopkeepSex = true>><<set $storymode = true>>
<<if $hunterSeen == true && $hunterInBar == 0>>
<<set $faceMood = "worried.png">>
<<elseif $changetotal > 8>>
<<set $faceMood = "smile-1.png">>
<<else>>
<<set $faceMood = "normal.png">>
<</if>>
<<set $miscpic = {type:'pic', src: 'misc/bar.jpg'}>>
<<display "TOWN">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<<if $return == "InBar">>
<<if $changetotal > 8>>
<div class="npc barten"><img src="resources/npcs/bartender/barten-clothed.png"><img src="resources/npcs/bartender/barten-sly.png"></div>
You're sitting in the pub of the little town of Ridinghood. The bartender and locals are enjoying their drinks while stealing glances at you.
<<elseif $change > 5>>
<div class="npc barten"><img src="resources/npcs/bartender/barten-clothed.png"><img src="resources/npcs/bartender/barten-sly.png"></div>
You're sitting in the pub of the little town of Ridinghood. The bartender and locals are enjoying their drinks while casting you a few leering glances.
<<elseif $change > 4>>
<div class="npc barten"><img src="resources/npcs/bartender/barten-clothed.png"><img src="resources/npcs/bartender/barten-neutral.png"></div>
You're leaning against the counter of the Ridinghood pub. The bartender and locals are enjoying their drinks around you.
<<set $merchantSeduce = true>>
<<elseif $change > 3>>
<div class="npc barten"><img src="resources/npcs/bartender/barten-clothed.png"><img src="resources/npcs/bartender/barten-neutral.png"></div>
You're leaning against the counter of the Ridinghood pub. The bartender and locals are enjoying their drinks around you.
<<else>>
<div class="npc barten"><img src="resources/npcs/bartender/barten-clothed.png"><img src="resources/npcs/bartender/barten-smile.png"></div>
You're leaning against the counter of the Ridinghood pub. The bartender and locals are eyeing you with a look of awe, caution, and a hint of fear.
<</if>>
<<else>>
<<if $changetotal > 8>>
<div class="npc barten"><img src="resources/npcs/bartender/barten-clothed.png"><img src="resources/npcs/bartender/barten-sly.png"></div>
You walk into the tavern, taking note of the patrons: a few old men playing a card game at a table and a fat traveling merchant at the bar.<br><br>
Conversations seem to stop dead, changing into excited whispers and quiet wolf whistles. You can feel everyone's eyes on your body as you strut across the wooden floor to the bar.<br><br>
The bartender greets you with a nod and a smile.<br><br>
<<if $bartenderFam == true>>
<npc>"Well if it isn't everyone's favorite little redhead. What can I do for you today?"</npc>
<<else>>
<npc>"Well hello miss. What can I get for you?"</npc>
<</if>>
<<if $bartenderSex == true>>
He gives you a quick wink as well.
<</if>>
<<elseif $change > 5>>
<div class="npc barten"><img src="resources/npcs/bartender/barten-clothed.png"><img src="resources/npcs/bartender/barten-sly.png"></div>
You walk into the tavern, taking note of the patrons: a few old men playing a card game at a table and a fat traveling merchant at the bar.<br><br>
The voices quiet down a little as you walk in. You can feel the eyes of the patrons looking at you as you cross the room and take a seat at the bar.<br><br>
<<if $bartenderFam == true>>
<npc>"Well if it isn't our local little redhead. What can I do for you today?"</npc><br><br>
<<else>>
The bartender greets you with a nod and a suspicious look. For a moment, you feel a flutter of hope that he still recognizes you.<br><br>
<npc>"Hello, uh, miss. Can I help you with something?"</npc><br><br>
Shit. He’s not wondering who you are, he’s wondering if you’re old enough to be in a bar.
<</if>>
<<if $bartenderSex == true>>
He gives you a quick wink as well.
<</if>>
<<elseif $change > 4>>
<div class="npc barten"><img src="resources/npcs/bartender/barten-clothed.png"><img src="resources/npcs/bartender/barten-neutral.png"></div>
You walk into the tavern, taking note of the patrons: a few old men playing a card game at a table and a fat traveling merchant at the bar.<br><br>
None of the patrons seems to even notice you coming in, completely ignoring you and going about their games and drinks.<br><br>
<<if $bartenderFam == true>>
The bartender glances at you, <npc>"Afternoon son, something you need today?"</npc><br><br>
<<else>>
The bartender at least acknowledges you with a nod and a suspicious glance. For a moment, you feel a flutter of hope that he still recognizes you.<br><br>
<npc>"Hi, can I help you with something son? Looking for somebody?"</npc><br><br>
Shit. He’s not wondering who you are, he’s wondering if you’re old enough to be in a bar.
<</if>>
<<set $merchantSeduce = true>>
<<elseif $change > 3>>
<div class="npc barten"><img src="resources/npcs/bartender/barten-clothed.png"><img src="resources/npcs/bartender/barten-neutral.png"></div>
You walk into the tavern, taking note of the patrons: a few old men playing a card game at a table and a fat merchant sitting at the bar.<br><br>
Nobody even notes you coming in, simply ignoring you as they go about their business.<br><br>
<<if $bartenderFam == true>>
Once you reach the bar, the bartender gives you a greeting and a nod.<br><br>
<npc>"Afternoon. What'll it be'?"</npc><br><br>
<<else>>
Once you reach the bar, the bartender gives you a greeting and a nod. You can see a glimmer of recognition in his eyes, but if he does know who you are, he doesn't let on.<br><br>
<npc>"Afternoon good sir, what can I get for you?"</npc><br><br>
You're half relieved he doesn't recognize you - so won't have to deal with anything awkward. At the same time, you're devastated that a man who served you so recently is clueless to your identity.
<</if>>
<<else>>
<div class="npc barten"><img src="resources/npcs/bartender/barten-clothed.png"><img src="resources/npcs/bartender/barten-smile.png"></div>
You walk into the tavern, boots clomping heavily on the hardwood floor. A few patrons eye your passing - the same way gazelles watch a lion at a watering hole.<br><br>
The bartender gives you a nod as you reach the bar.<br><br>
<npc>"Sir Blackwolf. Didn't expect you back so soon,"</npc> he carefully raises an eyebrow, <npc>"how goes the hunt?"</npc><br><br>
You grunt something in return and ask for an ale. The bartender already has it poured and sets it down immediately in front of you.
<</if>>
<</if>>
<<if $hunterSeen == true>>
<<if $hunterInBar == 0>>
<<set $hunterClockOn = true>>
<br><br>The hunter is here, sitting at a corner table, slowly nursing an ale. He's dressed in thick black armor - as is tradition for members of the Hunters Guild.<br><br>
You even recognize him. An young up-and-coming hunter, with a particular talent for hunting magical creatures<<if $awoken > 0>> - like you<</if>>.<br><br>
In fact, he's so good at ending curses and hauntings, that it became his nickname: <i>"The Ending."</i><br><br>
Despite his fearsome reputation - and the various wicked-looking weapons he's carrying - the most terrifying item he has is the book he's currently studying. Confirming your worst fears, the cover reads, "Defense against wytchcraft".
<<set $hunterBarMssg = "The table where the $hunterTitle sat is now empty - which is actually more frightening than when he was here.">>
<<set $hunterTitle = "Ending">>
<<elseif $hunterDays > $hunterBack>>
<br><br>You smile slightly seeing the empty table where the $hunterTitle usually sits - knowing that he's away on a wild goose chase of your design.
<<elseif $hunterInBar == 1>>
<br><br>The table where the hunter sat is empty - but the bartender informs you he's upstairs in his room.
<<else>>
<br><br>$hunterBarMssg
<</if>>
<</if>>
<br>
<<if $hadDrink != true>>
<<if $gold > 1>>
<br><<link "Buy a drink" "BarDrink">><</link>>
<<else>>
<br><disabled>Buy a drink (you need at least 2 coins)</disabled>
<</if>>
<</if>>
<<if $bartalkdone != true>><br><<link "Talk to barkeep" "BarTalk">><</link>><br><</if>>
<<if $bartalkdone == true>>
<<if $barSeduce != true>><br><<link "Seduce barkeep" "BartenderSeduce">><</link>><</if>>
<<if $merchantSeduce != true>><br><<link "Seduce Merchant" "MerchantSeduce">><</link>><br><</if>>
<</if>>
<<if $hunterSeen == true && $askBartenderAboutHunter == false>>
<<link "Ask about the hunter" "BarHunterAsk">><</link>><br>
<</if>>
<<if $hunterSeen == true && $hunterInBar < 2>>
<<if $hunterDays > $hunterBack>>
<disabled>Talk to the $hunterTitle - he's away right now.</disabled>
<<elseif $hunterTalkToday != true>>
<<link "Talk to the $hunterTitle" "HunterTalk">><</link>>
<<else>>
<disabled>Talk to the $hunterTitle - you've had enough of him for today</disabled>
<</if>>
<</if>>
<<if $hunterSeen == true && $hunterInBar == 0>>
<br><<link "Leave" "RidinghoodStreet">><<set $hunterInBar = 1>><<set $bartenderFam = true>><</link>>
<<else>>
<br><<link "Leave" "RidinghoodStreet">><<set $bartenderFam = true>><</link>>
<</if>>
</div></div>
<<set $return = "InBar">><<set $storymode = true>>
<<if $changetotal > 8>>
<<set $faceMood = "smile-1.png">>
<<elseif $change > 5>>
<<set $faceMood = "smile-1.png">>
<<elseif $change > 4>>
<<set $faceMood = "annoyed.png">>
<<elseif $change > 3>>
<<set $faceMood = "normal.png">>
<<else>>
<<set $faceMood = "annoyed.png">>
<</if>>
<<set $miscpic = {type:'pic', src: 'misc/shop.jpg'}>>
<<display "TOWN">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<<if $changetotal > 8>>
<<if $shopkeepFam == true>>/*Known*/
<div class="npc shopkeep"><img src="resources/npcs/shopkeep/shopkeep-clothed.png"><img src="resources/npcs/shopkeep/shopkeep-blush.png"></div>
<mc>"Afternoon!"</mc> you greet the shopkeep. Your voice comes out cheerier and cuter than expected.<br><br>
He smiles warmly, <npc>"Good afternoon Miss Red. <<if $shopkeepSex == true>>You're looking good today. How are you?<<else>>How are you today?<</if>>"</npc><br><br>
<mc>"Same old, same old. How's business?"</mc><br><br>
He shrugs, keeping his smile, <npc>"As good as can be expected. Nicer now that you're here to brighten my shop."</npc><br><br>
You blush and smile back, <mc>"Oh stop, you're too sweet!"</mc><br><br>
He blushes too before pretending to go back to his book again.
<<else>>/*New*/
<div class="npc shopkeep"><img src="resources/npcs/shopkeep/shopkeep-clothed.png"><img src="resources/npcs/shopkeep/shopkeep-blush.png"></div>
<mc>"Hi!"</mc> you greet the shopkeep. Your voice comes out cheerier and cuter than desired.<br><br>
He smiles warmly, <npc>"Hello, can I help you miss?"</npc><br><br>
<mc>"Not especially, just looking around the town. How's business?"</mc><br><br>
He shrugs, keeping his smile, <npc>"As good as can be expected. Nicer now that such a pretty lady has entered my shop."</npc><br><br>
You blush and smile back, <mc>"Oh stop, you're too sweet!"</mc><br><br>
He blushes too before pretending to go back to his book again.
<</if>>
<<elseif $change > 5>>
<<if $shopkeepFam == true>>/*Known*/
<div class="npc shopkeep"><img src="resources/npcs/shopkeep/shopkeep-clothed.png"><img src="resources/npcs/shopkeep/shopkeep-leer2.png"></div>
<mc>"Afternoon!"</mc> you greet the shopkeep. Your voice comes out cheerier and cuter than expected.<br><br>
He smiles warmly, <npc>"Good afternoon Ms. Red. <<if $shopkeepSex == true>>You're looking good today. How are you?<<else>>How are you today?<</if>>"</npc><br><br>
<mc>"Same old, same old. How's business?"</mc><br><br>
He shrugs, keeping his smile, <npc>"As good as can be expected. Let me know if you need anything!"</npc><br><br>
<mc>"Thanks!"</mc> you smile and go about your shopping...<br><br>
...though you do notice him still stealing peeks at you occasionally.
<<else>>/*New*/
<div class="npc shopkeep"><img src="resources/npcs/shopkeep/shopkeep-clothed.png"><img src="resources/npcs/shopkeep/shopkeep-leer2.png"></div>
<mc>"Hello!"</mc> you greet the shopkeep. Your voice comes out cheerier and cuter than intended.<br><br>
He looks up from his book and with a raised eyebrow, <npc>"Hello, can I help you miss?"</npc><br><br>
You wince at the "miss" but don't let it get to you, <mc>"Not especially, just looking around the town. How's business."</mc><br><br>
He pauses for a moment as if considering his answer, <npc>"As good as can be expected."</npc><br><br>
He's definitely not one for conversation, you decide to leave it there. <mc>"Oh…ok then, uh, hope it picks up!"</mc><br><br>
<npc>"Yeah, thanks."</npc> his eyes drift back down to the book. Though you do notice him still stealing peeks at you occasionally.
<</if>>
<<elseif $change > 4>>
<div class="npc shopkeep"><img src="resources/npcs/shopkeep/shopkeep-clothed.png"><img src="resources/npcs/shopkeep/shopkeep-sus.png"></div>
You try to make a little small talk with the shopkeeper, but he barely even acknowledges you talking to him.
<<elseif $change > 3>>
<div class="npc shopkeep"><img src="resources/npcs/shopkeep/shopkeep-clothed.png"><img src="resources/npcs/shopkeep/shopkeep-sus.png"></div>
You make a little small talk with the shopkeeper. He responds to your questions about the town, weather, etc, but shows less than zero interest.
<<else>>
<div class="npc shopkeep"><img src="resources/npcs/shopkeep/shopkeep-clothed.png"><img src="resources/npcs/shopkeep/shopkeep-sus.png"></div>
You make a little small talk with the shopkeeper. He nervously agrees with your opinions on the town, weather, etc. You decide it's not worth wasting more time on him.
<</if>>
<br><br><<link "Buy goods" "Shopping">><</link>>
<br><<link "Seduce shopkeep" "ShopSeduce">><</link>>
<br><<link "Back" "InShop">><</link>>
<br><<link "Leave" "RidinghoodStreet">><<set $shopkeepFam = true>><</link>>
</div></div>
<<set $shopTalk = true>>
<<set $timeChange = 5>>
<<display "timer">><<set $storymode = true>>
<<set $miscpic = {type:'pic', src: 'misc/shop.jpg'}>>
<<display "TOWN">>
<div class="storehide"></div><div class="storetime"><div class="storetimeInner">
<div class="store">
<div id="shop">
<<display "shop">>
</div>
<div id="cart">
<<display "cart">>
</div>
</div>
<br><br>
<span id="purchase"><<display "purchase">></span><br>
<<link "Back" "InShop">><</link>>
</div></div><<set $storymode = true>>
<<if $changetotal > 8>>
<<set $faceMood = "smile-1.png">>
<<elseif $change > 5>>
<<set $faceMood = "annoyed.png">>
<<set $blushLvl = 1>>
<<elseif $change > 4>>
<<set $faceMood = "annoyed.png">>
<<set $blushLvl = 2>>
<<elseif $change > 3>>
<<set $faceMood = "normal.png">>
<<else>>
<<set $faceMood = "annoyed.png">>
<</if>>
<<set $miscpic = {type:'pic', src: 'misc/bar.jpg'}>>
<<display "TOWN">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<<if $changetotal > 8>>
<div class="npc barten"><img src="resources/npcs/bartender/barten-clothed.png"><img src="resources/npcs/bartender/barten-sly.png"></div>
<div class="npc merchantBack"><img src="resources/npcs/merchant/merchant_clothed.png"><img src="resources/npcs/merchant/merchant_smilynampa.png"></div>
<<if $bartenderFam == true>>
<mc>"You boys having a nice day?"</mc> you say, trying to nonchalantly lean on the bar.<br><br>
The bartender shrugs, <npc>"Another day, another coin."</npc><br><br>
You're about to reply when you hear the merchant pipe up from down the bar, <npc>"Hi Miss Red! Nice weather today!"</npc><br><br>
You smile his way, giving him a greeting as well. He smiles back and turns red. It's actually really cute how happy he is to get your attention.<br>
<<else>>
<mc>"Any gossip in and about the town?"</mc> you say, trying to nonchalantly lean on the bar.<br><br>
The bartender shrugs, <npc>"Not much. Most I've heard is about this beautiful, mysterious woman who showed up at the local tavern recently."</npc><br><br>
<mc>"Ha ha,"</mc> you mock laugh, <mc>"you're smooth, I'll give you that."</mc><br><br>
The bartender chuckles and goes back to cleaning glasses.<br><br>
From down the bar, you hear the merchant pipe up, <npc>"Are you…a wytch?"</npc><br><br>
Your blood instantly runs cold. What does he mean? Have you been found out? You force a smile and turn his way.<br><br>
<npc>"Because you've totally cast a love spell on me!"</npc><br><br>
Internally, you sigh in relief and pass it off with a nervous laugh, it was just a cheesy pickup line, <mc>"This place is just full of funny jesters."</mc><br>
<</if>>
<<if $barSeduce != true>><br><<link "Seduce barkeep" "BartenderSeduce">><</link>><</if>>
<<if $merchantSeduce != true>><br><<link "Seduce Merchant" "MerchantSeduce">><</link>><</if>>
<<elseif $change > 5>>
<div class="npc barten"><img src="resources/npcs/bartender/barten-clothed.png"><img src="resources/npcs/bartender/barten-sly.png"></div>
<div class="npc merchantBack"><img src="resources/npcs/merchant/merchant_clothed.png"><img src="resources/npcs/merchant/merchant_smilynampa.png"></div>
<<if $bartenderFam == true>>
<mc>"Any new gossip?,"</mc> you say, leaning on the bar.
<<if $hunterSeen == true>>
<npc>"You mean, besides the huge warrior in black armor preparing to do battle with a supernatural creature hiding outside the town?"</npc> he shrugs, <npc>"Not much."</npc><br>
<<else>>
The bartender shrugs, <npc>"not much really, another day, another coin."</npc><br><br>
The merchant butts in from down the bar, <npc>"And right there's the problem with this town, nothing ever happens!"</npc><br><br>
The bartender rolls his eyes, <npc>"You that tipsy this early in the day?"</npc><br><br>
The merchant smiles sloppily, <npc>"Yes. But that doesn't mean I'm wrong," he then turns towards you, eyes leveled squarely on your chest, <npc>"If you're looking for a little excitement in this sleepy little town, I've got a room upstairs."</npc><br>
<</if>>
<<else>>
<mc>"Any gossip in and about the town?,"</mc> you say, trying to nonchalantly lean on the bar. <<if $boobLvl > 2>>You have the hardest time trying to decide whether to lay your boobs on top of the bar, under it, or squished up against it. Leaving you doing a silly looking dance for a few moments.<</if>><br><br>
The merchant sitting nearby snickers.<br><br>
You give him a glare - which is probably less menacing than you hope it is. <mc>"Something funny?"</mc><br><br>
He snickers, <npc>"first time at a bar, lass?"</npc><br><br>
Your face burns red, <mc>”No! I’m just not used to these…uh…the height of the bar."</mc><br><br>
<npc>"Oh, yes definitely. Looks terribly uncomfortable."</npc><br><br>
<mc>"I'll manage."</mc> you huff, turning back to the bar.<<if $boobLvl > 3>> You decide on slouching down and stuffing your breasts under the bar - less obvious that way.<</if>><br><br>
The merchant doesn't seem to know how to take a hint. <npc>"You know, if you're looking for some place more comfortable, my room here is lovely."</npc><br><br>
You sigh deeply. He laughs. Even the bartender snickers.<br>
<</if>>
<<if $barSeduce != true>><br><<link "Seduce barkeep" "BartenderSeduce">><</link>><</if>>
<<if $merchantSeduce != true>><br><<link "Seduce Merchant" "MerchantSeduce">><</link>><</if>>
<<elseif $change > 4>>
<div class="npc barten"><img src="resources/npcs/bartender/barten-clothed.png"><img src="resources/npcs/bartender/barten-shrug.png"></div>
<div class="npc merchantBack"><img src="resources/npcs/merchant/merchant_clothed.png"><img src="resources/npcs/merchant/merchant_smilynampa.png"></div>
<mc>"Any gossip in and about the town?,"</mc> you say, trying to nonchalantly lean on the bar.<br><br>
The fat merchant sitting nearby snickers.<br><br>
You give him a glare - which is probably less menacing than you hope it is. <mc>"Something funny?"</mc><br><br>
<npc>"Oh no sir!"</npc> he snickers, <npc>"Just wondering if your mates put you up to this or what."</npc><br><br>
Your temper flares at the nerve of this fat bastard, <mc>"You slimy son of a…"</mc><br><br>
Before you get into any serious trouble, the bartender reaches over and places a hand on your chest, stopping you. <npc>"Don't give the local drunks any more attention than they deserve, he's naught but a troll."</npc><br><br>
The merchant snickers again, but apologizes, <npc>"My apologies young sir."</npc><br><br>
You nod in a huff, but realize it's probably for the best. Looking down at your chest, you notice that the bartender's hand looks huge, covering most of your chest. Who knows how well you'd do in a fight. He's just a merchant, but he's also currently bigger than you are.<br>
<<if $barSeduce != true>><br><<link "Seduce barkeep" "BartenderSeduce">><</link>><</if>>
<<elseif $change > 3>>
<div class="npc barten"><img src="resources/npcs/bartender/barten-clothed.png"><img src="resources/npcs/bartender/barten-smile.png"></div>
<div class="npc merchantBack"><img src="resources/npcs/merchant/merchant_clothed.png"><img src="resources/npcs/merchant/merchant_bored.png"></div>
Besides the bartender, there's only one other person at the bar. A merchant by the looks of him, fat and dressed in finery. Probably stopped here to restock the store or similar.<br><br>
You ask the bartender about the state of the town.<br><br>
The bartender shrugs with a short sigh, <npc>"To be honest, nothing much has changed around here, in spite of our hopes. Isn't that right, George?"</npc> he says, nodding to the fat merchant.<br><br>
<npc>"Huh? Oh, yeah, uh…sure. And…um…you?"</npc> he stumbles awkwardly over his words, obviously surprised at being included in the conversation.<br><br>
You shrug, <mc>"We do what we can."</mc><br><br>
<npc>"Yeah, I…uh…I know the feeling."</npc> he smiles again awkwardly and raises a glass in agreement. You raise yours.<br><br>
An awkward silence follows.<br>
<<if $barSeduce != true>><br><<link "Seduce barkeep" "BartenderSeduce">><</link>><</if>>
<<if $merchantSeduce != true>><br><<link "Seduce Merchant" "MerchantSeduce">><</link>><</if>>
<<else>>
<div class="npc barten"><img src="resources/npcs/bartender/barten-clothed.png"><img src="resources/npcs/bartender/barten-smile.png"></div>
<div class="npc merchantBack"><img src="resources/npcs/merchant/merchant_clothed.png"><img src="resources/npcs/merchant/merchant_shocked.png"></div>
Besides the bartender, there's only one other person at the bar. A merchant by the looks of him, fat and dressed in finery. Probably stopped here to restock the store or similar.<br><br>
You ask the bartender about the state of the town.<br><br>
He shrugs, <npc>"Not much worth saying. People seem to have some hope now that you're here to vanquish the scarlet wytch."</npc> He pauses to nod at the merchant down the bar, <npc>"Ain't that right, George?"</npc><br><br>
The merchant turns towards you with nervous smile, <npc>"Uh…yes! Yes it is….uh…Sir wolf…erm Sir Blackwolf. How…how goes the hunt?"</npc> he stumbles awkwardly over his words, obviously intimidated.<br><br>
<mc>"You've heard about that?"</mc> you smile knowingly.<br><br>
<npc>"Yes sir, it's all the news as far as three villages over. You're a bit of a legend, um, sir. In fact, let me buy you a drink!"</npc><br><br>
<mc>"I won't say no to that. Thank you."</mc> you nod again accepting the fresh mug from the bartender.<br>
<<if $barSeduce != true>><br><<link "Seduce barkeep" "BartenderSeduce">><</link>><</if>>
<<if $merchantSeduce != true>><br><<link "Seduce Merchant" "MerchantSeduce">><</link>><br><</if>>
<</if>>
<<if $hadDrink != true>>
<<if $gold > 1>>
<br><<link "Buy a drink" "BarDrink">><</link>>
<<else>>
<br><disabled>Buy a drink (you need at least 2 coins)</disabled>
<</if>>
<</if>>
<br><<link "Back" "InBar">><</link>>
<br><<link "Leave" "RidinghoodStreet">><<set $bartenderFam = true>><</link>>
</div></div>
<<set $bartalkdone = true>>
<<set $timeChange = 5>>
<<display "timer">><<set $storymode = true>>
<<if $changetotal > 8>>
<<set $faceMood = "smile-1.png">>
<<elseif $change > 5>>
<<set $faceMood = "annoyed.png">>
<<set $blushLvl = 2>>
<<elseif $change > 4>>
<<set $faceMood = "annoyed.png">>
<<set $blushLvl = 1>>
<<elseif $change > 3>>
<<set $faceMood = "normal.png">>
<<else>>
<<set $faceMood = "annoyed.png">>
<</if>>
<<set $miscpic = {type:'pic', src: 'misc/bar.jpg'}>>
<<display "TOWN">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<<if $changetotal > 8>>
<div class="npc barten"><img src="resources/npcs/bartender/barten-clothed.png"><img src="resources/npcs/bartender/barten-sly.png"></div>
<mc>"An ale, please."</mc><br><br>
<npc>"That'll be two coin."</npc><br><br>
You come up from your coin purse to see him smiling and holding your drink, <npc>"Just kidding, on the house for a lovely like you."</npc><br>
<<elseif $change > 5>>
<div class="npc barten"><img src="resources/npcs/bartender/barten-clothed.png"><img src="resources/npcs/bartender/barten-neutral.png"></div>
<mc>"An ale, please."</mc><br><br>
The bartender gives you another look of suspicion. <npc>"How old are you, miss?"</npc><br><br>
You feel your face turn red in shame and embarrassment. <mc>"Older than I look,"</mc> you say through gritted teeth.<br><br>
He holds your eyes for a moment longer before shrugging and pouring the drink. <npc>"That'll be two coin. Anything else?"</npc><br>
<<set $gold -= 2>>
<<elseif $change > 4>>
<div class="npc barten"><img src="resources/npcs/bartender/barten-clothed.png"><img src="resources/npcs/bartender/barten-sigh.png"></div>
<mc>"An ale, please."</mc><br><br>
The bartender gives you another look of suspicion. <npc>"How old are you, son?"</npc><br><br>
You feel your face turn red in shame and embarrassment. <mc>"Older than I look,"</mc> you say through gritted teeth.<br><br>
He holds your eyes for a moment longer before shrugging and pouring the drink. <npc>"That'll be two coin. Anything else?"</npc><br>
<<set $gold -= 2>>
<<elseif $change > 3>>
<div class="npc barten"><img src="resources/npcs/bartender/barten-clothed.png"><img src="resources/npcs/bartender/barten-neutral.png"></div>
You order an ale. <npc>"Here you go, that'll be two coin."</npc><br>
<<set $gold -= 2>>
<<else>>
<div class="npc barten"><img src="resources/npcs/bartender/barten-clothed.png"><img src="resources/npcs/bartender/barten-smile.png"></div>
You order an ale, only to find that the bartender has it already poured, <npc>"On the house, for helping rid us of the wytch."</npc><br>
<</if>>
<<if $bartalkdone != true>><br><<link "Talk to barkeep" "BarTalk">><</link>><</if>>
<br><<link "Cheers" "InBar">><</link>>
<br><<link "Leave" "RidinghoodStreet">><</link>>
</div></div>
<<set $hadDrink = true>>
<<set $timeChange = 5>>
<<display "timer">>/*Remove Hood*/
<<if $hood == true>>
<<set $layer1 = '<img src="resources/avatar/blank.png" />'>>
<<set $accHood = '<img src="resources/avatar/blank.png" />'>>
<<set $hairMask = 'hair'>>
<<set $hood = false>>
<</if>>
<<set $storymode = true>>
<<set $faceMood = "yummy.png">>
<<set $miscpic = {type:'pic', src: 'misc/bar.jpg'}>>
<<display "TOWN">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<<if $changetotal > 8>>
<div class="npc barten"><img src="resources/npcs/bartender/barten-clothed.png"><img src="resources/npcs/bartender/barten-sly.png"></div>
You wait a little while until the fat merchant steps away for the bathroom. Seizing your chance, you lean across the bar<<if $boobLvl == 3>>, giving the bartender a nice view of your cleavage, and motion for the bartender to come closer.<<else>> and motion for the bartender to come closer.<</if>><br><br>
<<if $bartenderSex == true>>
He obliges and you whisper into his ear, <mc>"You mind I have another taste of your <i>special</i> stock under the counter?"</mc><br><br>
<<else>>
He obliges and you whisper into his ear, <mc>"You keep any <i>special</i> reserves…you know…under the counter?"</mc><br><br>
<</if>>
His eyes go wide at first then slide into a sly smile, <npc>"I'm sure we have something that can satisfy you. Want to come take a look?"</npc><br><br>
You smile back and make your way around the bar.<br><br>
<<link "Sex with barkeep" "BartenderDeed">><</link>>
<<elseif $change > 5>>
<div class="npc barten"><img src="resources/npcs/bartender/barten-clothed.png"><img src="resources/npcs/bartender/barten-sly.png"></div>
You wait a little while until the fat merchant steps away for the bathroom. Seizing your chance, you lean across the bar<<if $boobLvl == 3>>, giving the bartender a nice view of your cleavage, and motion for the bartender to come closer.<<else>> and motion for the bartender to come closer.<</if>><br><br>
<<if $bartenderSex == true>>
He obliges and you whisper into his ear, <mc>"You mind I have another taste of your <i>special</i> stock under the counter?"</mc><br><br>
<<else>>
He obliges and you whisper into his ear, <mc>"You keep any <i>special</i> reserves…you know…under the counter?"</mc><br><br>
<</if>>
His eyes go wide at first then slide into a sly smile, <npc>"I'm sure we have something that can satisfy you. Want to come take a look?"</npc><br><br>
You smile back and make your way around the bar.<br><br>
<<link "Sex with barkeep" "BartenderDeed">><</link>>
<<elseif $change > 4>>
<div class="npc barten"><img src="resources/npcs/bartender/barten-clothed.png"><img src="resources/npcs/bartender/barten-yell.png"></div>
You lean across the counter and motion for the bartender to lean closer.<br><br>
He obliges and you whisper into his ear, <mc>"You keep any special reserves…you know…under the counter?"</mc><br><br>
His eyes go wide. <npc>"Kid, look, it's one thing to let you come in here and have a drink, but another if you're going to be pulling shit like that."</npc><br><br>
He walks away and starts angrily washing glasses.<br>
<<elseif $change > 3>>
<div class="npc barten"><img src="resources/npcs/bartender/barten-clothed.png"><img src="resources/npcs/bartender/barten-sly.png"></div>
You lean across the bar and motion for the tender to lean closer.<br><br>
He obliges and you whisper into his ear, <mc>"You keep any special reserves…you know…under the counter?"</mc><br><br>
Your other hand reaches up and lightly strokes the side of his arm. You're surprised by the amount of muscle there, and wonder if it's similar to or surpassing yours now.<br><br>
He smiles warmly, <npc>"Well now, that's a real compliment from a handsome lad like yourself. But I don't mix business and pleasure."</npc><br><br>
You shrug and return to your drink.<br>
<<else>>
<div class="npc barten"><img src="resources/npcs/bartender/barten-clothed.png"><img src="resources/npcs/bartender/barten-smile.png"></div>
You lean across the bar and motion for the tender to lean closer.<br><br>
He obliges and you whisper into his ear, <mc>"You keep any special reserves…you know…under the counter?"</mc><br><br>
Your other hand reaches up and lightly strokes the side of his arm. He's well-muscled and handsome, even if nowhere near as strong as you are.<br><br>
He smiles warmly, <npc>"Well now, that's a real compliment, to he hit on by the famous Blackwolf! Sorry to say, I don't multi-class, but I'm honored. I'll be telling my grandkids I was once hit on by the famous Blackwolf."</npc><br>
<</if>>
<br><<link "Nevermind" "InBar">><</link>>
<br><<link "Leave" "RidinghoodStreet">><</link>>
</div></div>
<<set $barSeduce = true>>
<<set $timeChange = 5>>
<<display "timer">>/*Remove Hood*/
<<if $hood == true>>
<<set $layer1 = '<img src="resources/avatar/blank.png" />'>>
<<set $accHood = '<img src="resources/avatar/blank.png" />'>>
<<set $hairMask = 'hair'>>
<<set $hood = false>>
<</if>>
<<set $storymode = true>>
<<set $faceMood = "yummy.png">>
<<set $miscpic = {type:'pic', src: 'misc/bar.jpg'}>>
<<display "TOWN">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<<if $changetotal > 8>>
<div class="npc merchant"><img src="resources/npcs/merchant/merchant_clothed.png"><img src="resources/npcs/merchant/merchant_shyhappy.png"></div>
You know you shouldn't. There's nothing compelling you to.<br><br>
But right now, you're so horny that you're willing to trade quality for quantity.<br><br>
You close your eyes and down the last of your drink before scootching closer to the fat merchant.<br><br>
<<if $merchantSex == true>>
<mc>"So, you still have your room here?"</mc><br><br>
He nearly chokes on his drink as his false bravado completely evaporates. <npc>"Really? I…uh…I didn't actually think you would…you know, again."</npc><br><br>
You move a little closer still, leaning towards him, you can see he's starting to sweat with nerves, it's actually a little cute. <mc>"So is that a yes?"</mc><br><br>
He turns and looks you straight in the eye, seemingly unsure that you're serious. You hold his stare with as sultry look as possible.<br><br>
<npc>"Check please!"</npc><br><br>
<<else>>
<mc>"So, you staying here at the inn?"</mc><br><br>
His cocky jocular demeanor instantly changes to shy and unsure - nearly choking on his drink. Unsurprisingly, he was all bite and no bark. <npc>"What? I…uh…yes, just upstairs."</npc><br><br>
You move a little closer still, leaning towards him, you can see he's starting to sweat with nerves, it's actually a little cute. <mc>"That sounds nice, would you mind showing me?"</mc><br><br>
He turns and looks you straight in the eye, seemingly unsure that you're serious. You hold his stare with as sultry look as possible. He gulps and says meekly, <npc>"Yes! I mean…you and…erm…Really?"</npc><br><br>
<mc>"Really."</mc><br><br>
<npc>"Check please!"</npc><br><br>
<</if>>
<<if $sex == "M">>
<<link "Sex with merchant" "MerchantCancel">><</link>>
<<else>>
<<link "Sex with merchant" "MerchantDeed">><</link>>
<</if>>
<<elseif $change > 5>>
<div class="npc merchant"><img src="resources/npcs/merchant/merchant_clothed.png"><img src="resources/npcs/merchant/merchant_shyhappy.png"></div>
You know you shouldn't. There's nothing compelling you to.<br><br>
But right now, you're so horny that you're willing to trade quality for quantity.<br><br>
You close your eyes and down the last of your drink before scootching closer to the fat merchant.<br><br>
<<if $merchantSex == true>>
<mc>"So, you still have your room here?"</mc><br><br>
He nearly chokes on his drink as his false bravado completely evaporates. <npc>"Really? I…uh…I didn't actually think you would…you know, again."</npc><br><br>
You move a little closer still, leaning towards him, you can see he's starting to sweat with nerves, it's actually a little cute. <mc>"So is that a yes?"</mc><br><br>
He turns and looks you straight in the eye, seemingly unsure that you're serious. You hold his stare with as sultry look as possible.<br><br>
<npc>"Check please!"</npc><br><br>
<<else>>
<mc>"So you were saying your room is more comfortable?"</mc><br><br>
His cocky jocular demeanor instantly changes to shy and unsure - nearly choking on his drink. Unsurprisingly, he was all bite and no bark. <npc>"What? I…uh…you mean you…ummm…yes! Very comfortable."</npc><br><br>
You move a little closer still, leaning towards him, you can see he's starting to sweat with nerves, it's actually a little cute. <mc>"That sounds nice, would you mind showing me?"</mc><br><br>
He turns and looks you straight in the eye, seemingly unsure that you're serious. You hold his stare with as sultry look as possible. He gulps and says meekly, <npc>"Really?"</npc><br><br>
<mc>"Really."</mc><br><br>
<npc>"Check please!"</npc><br><br>
<</if>>
<<if $sex == "M">>
<<link "Sex with merchant" "MerchantCancel">><</link>>
<<else>>
<<link "Sex with merchant" "MerchantDeed">><</link>>
<</if>>
<<elseif $change > 4>>
<div class="npc merchant"><img src="resources/npcs/merchant/merchant_clothed.png"><img src="resources/npcs/merchant/merchant_bored.png"></div>
Hell no. No way you'd even want to try with that pig.<br>
<<elseif $change > 3>>
<div class="npc merchant"><img src="resources/npcs/merchant/merchant_clothed.png"><img src="resources/npcs/merchant/merchant_shyhappy.png"></div>
Scootching close to the merchant, you catch his eye and give him a smoldering look. <mc>"So, can I buy you a drink?"</mc><br><br>
<npc>"Oh, no I'm good thank you."</npc><br><br>
You move a little closer still, leaning towards him, trying to keep your eyes locked on his, <mc>"No? I could bring it up to your room for you."</mc><br><br>
Something clicks and he finally understands what you're implying. <npc>"Oh? Oh! I…uh…no. Sorry, I'm not into men."</npc> He gives you a weak smile, then returns to his drink, trying his best to pretend you aren't there.<br><br>
You shrug and head back to your own stool to finish your drink - not a big loss to not bed a fat man in a bar.<br>
<<else>>
<div class="npc merchant"><img src="resources/npcs/merchant/merchant_clothed.png"><img src="resources/npcs/merchant/merchant_shocked.png"></div>
Scootching close to the merchant, you catch his eye and give him a smoldering look. <mc>"So, what do I owe you for the drink?"</mc><br><br>
<npc>"Oh! Nothing, nothing at all! It's on me!"</npc><br><br>
You move a little closer, leaning towards him, using your impressive size to its full advantage. Your eyes stay locked on his, <mc>"No? I could help you with your room here at the inn."</mc><br><br>
Something clicks and he finally understands what you're implying. <npc>"Oh, I…uh…I mean, I can't…I mean, I don't…I mean…no thank you?"</npc> If he was stumbling over words before, he's absolutely falling over them now.<br><br>
You can't help but laugh at how flustered the poor man is. <mc>"Don't worry,"</mc> you give him a clap on the shoulder, <mc>"not everyone has a taste for adventure."</mc> Then head back to your own stool to finish your drink.<br>
<</if>>
<br><<link "Nevermind" "InBar">><</link>>
<br><<link "Leave" "RidinghoodStreet">><</link>>
</div></div>
<<set $merchantSeduce = true>>
<<set $timeChange = 5>>
<<display "timer">><<set $storymode = true>>
<<set $faceMood = "pleasure-2.png">>
<<set $blushLvl = 2>>
<<set $topless = true>>
<<set $miscpic = {type:'pic', src: 'misc/bar.jpg'}>>
<<display "TOWN">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<<if $bartenderSex == true>>
<div class="npc barten"><img src="resources/npcs/bartender/barten-naked.png"><img src="resources/npcs/bartender/barten-deed.png"></div>
Once around the bar, you duck down and make your way over to the bartender. You find that he's already pitching a tent, and more than ready for a nice "tip".<br><br>
Luckily for you, you'll get a little more than the tip. You snicker inwardly at your own horrible joke.<br><br>
You untie his belt and slide his britches downward, his cock springing out towards your face. You lick your lips hungrily.<br><br>
The first time you were in this position, you wondered idly about whether sucking off a bartender under the counter made you some kind of slut. Maybe or maybe not, but now that you're back doing it again, the answer is a yes.<br><br>
And you're enjoying every moment of it. Somewhere between sneaking around where you could be caught, causing this man to twitch and harden at the thought of you, and being so naughty and feminine, you're incredibly hot right now. He's not even touching you, but your body is burning up in pleasure!<br><br>
You reach up and stroke the smooth, warm skin of his cock, pale and veiny. It twitches for you, then wobbles back down. The bartender nonchalantly glances down and smiles at you, trying to pretend that nothing dubious is going on.<br><br>
You sit up a little higher, you lick the length again, slowly, running your tongue around the tip, savoring each time it twitches in response. <br><br>
You have to stifle a giggle of enjoyment. You can see the bartender struggling to keep his composure, stifling his moans of pleasure by fake coughing or clearing his throat as you take his cock in your mouth and begin to bob back and forth.<br><br>
He's not the only one having trouble keeping quiet, you're barely able to yourself. Your whole body is alight with pleasure. <<if $boobLvl == 5>>Your enormous, sexy breasts, jiggling on your chest despite being crammed into your overstuffed top; your achingly hard nipples, buzzing on your chest as they rub the fabric;<<elseif $boobLvl == 4>>These big, sexy breasts, bouncing on your chest in time with your bobbing head; your achingly hard nipples buzzing on your chest as they rub the fabric of your shirt;<<elseif $boobLvl == 3>>These sexy, pert breasts, jiggling on your chest in time with your bobbing head; your achingly hard nipples buzzing on your chest as they rub the fabric of your shirt;<<else>>These achingly hard nipples buzzing on your chest as they rub the fabric of your shirt;<</if>><<if $sex == "F">> your soaking wet pussy,<</if>> pulsing and tingling along with the rest of your hair-trigger body.<br><br>
The bartender is losing the battle to keep his composure. He's leaning on his elbows against the bar, face red and teeth clenched as he struggles to not yell out. His hips beginning to buck against your face.<br><br>
You're as close to the brink as he is, giving in to your own pleasure, rubbing your <<if $sex == "M">>throbbing $under.Med<<else>>burning pussy<</if>> through your <<if $dress == true>>panties<<else>>pants<</if>> and pinching and twisting on one of your turgid nipples through your top.<br><br>
Without warning, he thrusts hard and grunts out loudly, shoving you backwards into the bar and jamming his cock deep down your throat. You don't have time to think about swallowing or not. Trapped against the bar, you feel it splashing against, then sliding down your throat.<br><br>
You don't have the bandwidth to care. You're so turned by everything that's happening - the sexiness of sucking a man off as he throws you around, your hands rubbing and teasing your body, being such a naughty little slut - you can't hold back any longer and cum yourself - shakes and jolts racking your body. So much so that you knock a bottle off the shelf. It smashes on the floor.<br><br>
<npc>"Oh fuck!"</npc> he calls out, momentarily forgetting himself before saying loudly, <npc>"I uh…dropped a bottle,"</npc> trying to cover for his outburst.<br><br>
You smile up at him and give a sexy wink while fixing your clothes.<br><br>
As you sneak back out from behind the bar, you see the fat merchant has returned. He's staring at you wide-eyed, obviously aware of what just happened.<br><br>
You give him the same wink before striding confidently out the bar.<br>
<<else>>
<div class="npc barten"><img src="resources/npcs/bartender/barten-naked.png"><img src="resources/npcs/bartender/barten-deed.png"></div>
Once around the bar, you duck down and make your way over to the bartender. You find that he's already pitching a tent, and more than ready for a nice "tip".<br><br>
Luckily for you, you'll get a little more than the tip. You snicker inwardly at your own horrible joke.<br><br>
You untie his belt and slide his britches downward, his cock springing out towards your face. For a brief moment, it reminds you of one of the serpent men you fought in a jungle temple a few years ago…<br><br>
Gods, what would the old you have thought of this? Instead of charging on horseback, slaying ogres and harpies, you're sneaking behind the bar of a local tavern, ready to suck the bartender's cock.<br><br>
And enjoying every moment of it. Somewhere between sneaking around where you could be caught, causing this man to twitch and harden at the thought of you, and being so naughty and feminine, you're incredibly hot right now. He's probably not even able to touch you, but your body is burning up in pleasure!<br><br>
You reach up and stroke the smooth, warm skin of his cock, pale and veiny. It twitches for you, then wobbles back down. The bartender nonchalantly glances down and smiles at you, trying to pretend that nothing dubious is going on.<br><br>
You move up and run your tongue slowly from the base to the tip. It twitches again a few times in response. <br><br>
You have to stifle a giggle of enjoyment. As you sit up a little higher, you lick the length again, but this time take it in your mouth. You begin bobbing back and forth, slowly, running your tongue around the tip, savoring each twitch and motion. <br><br>
You can see the bartender struggling to keep his composure, stifling his moans of pleasure by fake coughing or clearing his throat.<br><br>
No, the old Blackwolf wouldn't have understood. How could he? He would have thought of you as immoral, depraved…as a slut.<br><br>
Maybe he'd be right. But he had no idea the pleasures your body is capable of. <<if $boobLvl == 5>>Your enormous, sexy breasts, jiggling on your chest despite being crammed into your overstuffed top; your achingly hard nipples, buzzing on your chest as they rub the fabric;<<elseif $boobLvl == 4>>These big, sexy breasts, bouncing on your chest in time with your bobbing head; your achingly hard nipples buzzing on your chest as they rub the fabric of your shirt;<<elseif $boobLvl == 3>>These sexy, pert breasts, jiggling on your chest in time with your bobbing head; your achingly hard nipples buzzing on your chest as they rub the fabric of your shirt;<<else>>These achingly hard nipples buzzing on your chest as they rub the fabric of your shirt;<</if>><<if $sex == "F">> your soaking wet pussy,<</if>> pulsing and tingling along with the rest of your hair-trigger body.<br><br>
The bartender is losing the battle to pleasure. He's leaning on his elbows against the bar, face red and teeth clenched as he struggles to not yell out. His hips beginning to buck against your face.<br><br>
You're as close to the brink as he is, giving in to your own pleasure, rubbing your <<if $sex == "M">>throbbing $under.Med<<else>>burning pussy<</if>> through your <<if $dress == true>>panties<<else>>pants<</if>> and pinching and twisting on one of your turgid nipples through your top.<br><br>
Without warning, he thrusts hard and grunts out loudly, shoving you backwards into the bar and jamming his cock deep down your throat. You don't have time to think about swallowing or not. Trapped against the bar, you feel it splashing against, then sliding down your throat.<br><br>
You don't have the bandwidth to care. You're so turned by everything that's happening - the sexiness of sucking a man off as he throws you around, your hands rubbing and teasing your body, being such a naughty little slut - you can't hold back any longer and cum yourself - shakes and jolts racking your body. So much so that you knock a bottle off the shelf. It smashes on the floor.<br><br>
<npc>"Oh fuck!"</npc> he calls out, momentarily forgetting himself before saying loudly, <npc>"I uh…dropped a bottle,"</npc> trying to cover for his outburst.<br><br>
You smile up at him and give a sexy wink while fixing your clothes.<br><br>
As you sneak back out from behind the bar, you see the fat merchant has returned. He's staring at you wide-eyed, obviously aware of what just happened.<br><br>
You give him the same wink before striding confidently out the bar.<br>
<</if>>
<br><<link "Leave" "RidinghoodStreet">><<set $bartenderFam = true>><</link>>
</div></div>
<<if $sex == "F">><<set $firstSex = true>><</if>>
<<set $stress = 0>>
<<set $townSex += 1>>
<<set $magic += 4>>
<<set $timeChange = 5>>
<<display "timer">>
<<set $bartenderSex = true>>
<<set $bartenderSex = true>><<set $storymode = true>>
<<set $faceMood = "smirk.png">>
<<set $miscpic = {type:'pic', src: 'misc/bar.jpg'}>>
<<display "TOWN">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<<if $merchantSex == true>>
<div class="npc merchant"><img src="resources/npcs/merchant/merchant_clothed.png"><img src="resources/npcs/merchant/merchant_nervous.png"></div>
<npc>"C'mon c'mon!"</npc> the fat merchant fumbles with his keys, trying to open the door to his room as quickly as possible.<br><br>
<mc>"Again? You have too many keys."</mc><br><br>
You can see him starting to sweat as he swears more at the lock and his shaking fingers.<br><br>
You can't help but giggle quietly to yourself. This man is bigger than you by every measure, probably twice your weight, stronger, and no doubt much richer and more influential, and yet, he is absolutely falling over himself to not lose your attention. It's cute...<br><br>
…and exciting, you note with a pleasurable tingling running through you.<br><br>
CLICK <npc>"YES!"</npc><br><br>
The lock pops open.<br><br>
He rushes in, holding the door for you, letting you stride past him like royalty.<br><br>
You take your usual position, sitting regally and sexily on the bed. You play it cool and disinterested, but inside, you're actually burning up with desire. You can even feel a bit of cool dampness soaking into your bottoms.<br><br>
The merchant seems to lose track of what he's doing, just standing and looking you over. His eyes flit back and forth, unable to choose a single part of your body to gawk at.<br><br>
<mc>"M'lord."</mc><br><br>
<npc>"Oh sorry! Yes?"</npc><br><br>
<mc>"Strip."</mc><br>
<<else>>
<div class="npc merchant"><img src="resources/npcs/merchant/merchant_clothed.png"><img src="resources/npcs/merchant/merchant_nervous.png"></div>
<npc>"C'mon c'mon!"</npc> the fat merchant fumbles with his keys, trying to open the door to his room as quickly as possible.<br><br>
<mc>"You know, I don't have all day."</mc><br><br>
You can see him starting to sweat as he swears more at the lock and his shaking fingers.<br><br>
You can't help but giggle quietly to yourself. This man is bigger than you by every measure, probably twice your weight, stronger, and no doubt much richer and more influential, and yet, he is absolutely falling over himself to not lose your attention.<br><br>
When you were the Blackwolf, people would do as you asked, but always while shaking in fear, looking for a way to get away from you. But now, this man would do anything in his power to win a few more moments with you. This feeling is very new…<br><br>
…and exciting, you note with a pleasurable tingling running through you.<br><br>
CLICK <npc>"YES!"</npc><br><br>
The lock pops open.<br><br>
He rushes in, holding the door for you, letting you stride past him like royalty.<br><br>
<mc>"Well, at least it's clean."</mc> you sigh, while sitting on the bed. You lean back slightly and cross your legs, mimicking the same sexy motions as you see from $MissNic. It seems to be working, his eyes flit back and forth, unable to choose a single part of your body to gawk at.<br><br>
<npc>"Can I get you uh…a drink or a…"</npc><br><br>
<mc>"Wine."</mc> you reply, cutting him off and sending him scurrying for a bottle. He returns a few moments later and pours you a glass of red.<br><br>
<npc>"So do you want to…or um…should I get…or how do we?"</npc><br><br>
This is amazing, he's so spellbound by you that he can't even speak.<br><br>
<mc>"Unless I'm missing something, we're here to fuck, aren't we?"</mc> you play it cool and disinterested, but inside, you're actually burning up with desire. You can even feel a bit of cool dampness soaking into your bottoms.<br><br>
He nods vigorously.<br><br>
<mc>"Well then, why are you still dressed?"</mc><br>
<</if>>
<br><br><<link "Get to it" "MerchantDeed2">><</link>>
</div></div>
<<set $timeChange = 20>>
<<display "timer">>
<<set $merchantSex = true>><<set $storymode = true>>
<<set $faceMood = "smirk.png">>
<<set $topless = true>>
<<set $miscpic = {type:'pic', src: 'misc/bar.jpg'}>>
<<display "TOWN">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="npc merchant"><img src="resources/npcs/merchant/merchant_naked.png"><img src="resources/npcs/merchant/merchant_shocked.png"></div>
He jumps into action, stripping as quickly as possible, revealing his soft, fat body, rolling and jiggling as he struggles with his undergarments. Conversely, you take your time, stripping slowly, first peeling off your top, <<if $boobLvl == 5>>letting your huge breasts bulge out to their full size, wobbling like overripe fruit on your chest.<<elseif $boobLvl == 4>>letting your full, sexy breasts pop out and wobble enticingly.<<elseif $boobLvl == 3>>revealing your sexy, pert breasts with a slight jiggle.<<else>>revealing your smooth, soft torso, complete with its hard, jutting nipples.<</if>><br><br>
You turn away from him to place your top carefully on the bed, then pull down your bottoms, slowly, <<if $buttLvl == 3>>your huge, sexy ass bulging out almost as much as your tits.<<elseif $buttLvl == 2>>your round, sexy ass wiggling out of your panties.<<else>>your cute, soft little butt wiggling out of your panties.<</if>><br><br>
You turn and sit again, keeping your legs crossed to hide your sopping wet nethers. He's standing there, waiting for you, watching and getting more turned on by the second. His rolls of fat almost shaking with desire. His gut is so large, you can barely see his dick hanging under it. His mouth will be much more useful. <br><br>
You smile, <mc>"How about we start here."</mc> You point to your left nipple, already pointed and aching for attention.<br><br>
He literally dives at you, <<if $boobLvl == 5>>both hands wrapping around your massive boob, and pushing his entire face in like a soft pillow. You can feel him latching on to your fat, turgid nipple - licking and sucking for all he's worth.<<elseif $boobLvl == 4>>sinking his face into your soft, creamy breast like a pillow. You can feel him latching on to your fat, turgid nipple - licking and sucking for all he's worth.<<else>>latching onto your hard, turgid nip - licking and sucking for all he's worth.<</if>><br><br>
Looking down at him there, worshiping at your breast gets you even more turned on. Your right nipple seems to be jealous, and is almost painfully erect now.<br><br>
<mc>"Seems the other one wants some attention too."</mc><br><br>
He doesn't say anything, wordlessly obeying. You'd intended him to switch, but he takes a bit of initiative, <<if $boobLvl == 5>>scooping up both your tits as best as he can, and mashing them together, going at both nipples at once!<<elseif $boobLvl == 4>>mashing your tits together, so he can go back and forth between each nipple.<<else>>alternating back and forth, pinching and teasing one with his fingers while mouthing and nibbling at the other!<</if>> You have to put your arm back on the bed to brace yourself from his frantic attention.<br><br>
The sensations are incredible, lightning bolts of pleasure shooting from your breasts to your crotch and back. You're beginning to lose your composure, squirming and rubbing your thighs together.<br><br>
When you almost can't handle it anymore, you reach down and lift his face by the chin.<br><br>
<mc>"You've been such a good boy, time for the main course."</mc><br><br>
With that you lean back further and slowly uncross your legs, finally revealing your dripping pussy to him.<br><br>
He goes down with as much fervor as he did at your chest. Eagerly lapping at your folds and rapidly tonguing your clit. You can't help but moan in pleasure.<br><br>
You reach down and push his head against you, demanding more as you buck and grind against his face. It doesn't take more than a few seconds for you to scream in ecstasy as you cum.<br>
<br><<link "Return the favor" "MerchantReturn">><</link>>
<br><<link "Leave" "MerchantLeave">><<set $bartenderFam = true>><</link>>
</div></div>
<<set $stress = 0>>
<<set $townSex += 1>>
<<set $magic += 4>>
<<if $sex == "F">><<set $firstSex = true>><</if>><<set $storymode = true>>
<<set $miscpic = {type:'pic', src: 'misc/smith.jpg'}>>
<<display "TOWN">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<img class="smithNpc npcImg" src="resources/npcs/blacksmith/smith_clothed.png">
<<if $return == "InSmith">>
<<if $change > 4>>
You are standing inside the blacksmith shop, the heat and loud clanging of metalwork assaulting your senses.<br>
<<else>>
You are standing inside the blacksmith shop, surrounded by the heat and loud clanging of metalwork.<br>
<</if>>
<<else>>
<<if $changetotal > 8>>
Two large racks frame the entrance of the blacksmith's hut. They're mostly filled with farming tools, but there are a small number of weapons. The memories of using weapons like these flash through your mind. But they all look so huge and heavy now, you wonder if you could even pick them up, much less use them now. And against who? The only people you're stronger than now are probably children. Pushing aside those thoughts you head in.<br><br>
Heat from the smithing fire hits you like a wall as you enter. The blacksmith is hammering away at some red hot piece of iron on his anvil. Even before you were changed, you were impressed by his size - now he towers over you, even from across the shop. Shirtless and only wearing a pair of overalls, you can see the strong physique of someone who makes his living beating steel, rippling muscle working under skin slick with sweat.<br><br>
<<if $smithFam == true>>He pauses between hammer swings to shout <npc>"G'day to ya lass! Just shout if you need anything!"</npc> before going back to hammering out his task.<br><<else>>
He pauses between hammer swings to shout <npc>"Hullo! Welcome! Name's Bernhard! Let me know if you need anything!"</npc> before going back to hammering out his task.<br>
<</if>>
<<elseif $change > 5>>
Two large racks frame the entrance of the blacksmith's hut. They're mostly filled with farming tools, but there are a small number of weapons. The memories of using weapons like these flash through your mind. But they all look so huge and heavy now, you wonder if you could even pick them up, much less use them now. And against who? The only people you're stronger than now are probably children. Pushing aside those thoughts you head in.<br><br>
Heat from the smithing fire hits you like a wall as you enter. The blacksmith is hammering away at some red hot piece of iron on his anvil. Even before you were changed, you were impressed by his size - now he towers over you, even from across the shop. Shirtless and only wearing a pair of overalls, you can see the strong physique of someone who makes his living beating steel, rippling muscle working under skin slick with sweat.<br><br>
<<if $smithFam == true>>He pauses between hammer swings to shout <npc>"G'day to ya lass! Just shout if you need anything!"</npc> before going back to hammering out his task.<br><<else>>
He pauses between hammer swings to shout <npc>"Hullo! Welcome! Name's Bernhard! Let me know if you need anything!"</npc> before going back to hammering out his task.<br>
<</if>>
<<elseif $change > 4>>
Two large racks frame the entrance of the blacksmith's hut. They're mostly filled with farming tools, but there are a small number of weapons. The thought of buying one to use in a possible escape briefly crosses your mind, but doubt soon replaces it. All the weapons look so large and heavy now, you’re not sure if you could put any kind of power behind them. Not to mention that, even without magic, $MissNic is probably stronger than you are now. You shake your head of the thoughts and head inside the small hut.<br><br>
Heat from the forge hits you like a wall as you enter. The blacksmith is hammering away at some red hot piece of iron on his anvil. Even before you were changed, you were impressed by his size - now you’re sure he would tower over you if you stood next to him. Shirtless and only wearing a pair of overalls, you can see the strong physique of someone who makes his living beating steel, rippling muscle working under skin slick with sweat.<br><br>
<<if $smithFam == true>>He pauses between hammer swings to shout <npc>"G'day to ya lad! Just shout if you need anything!"</npc> before going back to hammering out his task.<br><<else>>
He pauses between hammer swings to shout <npc>"Hullo! Welcome! Name's Bernhard! Let me know if you need anything!"</npc> before going back to hammering out his task.<br>
<</if>>
<<elseif $change > 3>>
Two large racks frame the entrance of the blacksmith's hut. They're mostly filled with farming tools, but there are a small number of weapons. Nothing you can use right now, but you keep them in mind. It's good to know where to get a weapon if things change with $MissNic.<br><br>
Inside the small hut is the blacksmith himself. He's a very big man, probably even larger than you now. Shirtless and only wearing a pair of overalls, you can see the strong physique of someone who makes his living beating steel. Heat from the forge hits you like a wall even before you enter the small hut.<br><br>
<<if $smithFam == true>>He pauses between hammer swings to shout <npc>"G'day to ya sir! Just shout if you need anything!"</npc> before going back to hammering out his task.<br><<else>>
He pauses between hammer swings to shout <npc>"Hullo! Welcome! Name's Bernhard! Let me know if you need anything!"</npc> before going back to hammering out his task.<br>
<</if>>
<<else>>
Two large racks frame the entrance of the blacksmith's hut. They're mostly filled with farming tools, but there are a small number of weapons. Nothing really of worth or interest to you as it's more fashioned for hunting animals than for hunting the creatures you're used to. <br><br>
Inside the small hut is the blacksmith himself. He's a very big man - almost matching your own size. Shirtless and only wearing a pair of overalls, you can see the strong physique of someone who makes his living beating steel. Heat from the forge hits you like a wall even before you enter the small hut.<br><br>
<<if $smithFam == true>>He pauses between hammer swings to shout <npc>"G'day to ya sir! Just shout if you need anything!"</npc> before going back to hammering out his task.<br><<else>>
He pauses between hammer swings to shout <npc>"Hullo! Welcome! Name's Bernhard! Let me know if you need anything!"</npc> before going back to hammering out his task.<br>
<</if>>
<</if>>
<</if>>
<<if $smithTalk != true>><br><<link "Talk to blacksmith" "SmithTalk">><</link>><</if>>
<<if $smithTalk == true && $smithSeduce != true>>
<br><<link "Seduce to blacksmith" "SmithSeduce">><</link>>
<</if>>
<br><<link "Leave" "RidinghoodStreet">><<set $smithFam = true>><</link>>
</div></div>
<<set $return = "InSmith"><<set $storymode = true>>
<<if $change > 5>>
<<set $faceMood = "smile-1.png">>
<<elseif $change > 4>>
<<set $faceMood = "normal.png">>
<<elseif $change > 3>>
<<set $faceMood = "normal.png">>
<<else>>
<<set $faceMood = "annoyed.png">>
<</if>>
<<set $miscpic = {type:'pic', src: 'misc/smith.jpg'}>>
<<display "TOWN">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<img class="smithNpc npcImg" src="resources/npcs/blacksmith/smith_clothed.png">
<<if $changetotal > 8>>
<<if $smithFam == true>>
He stops hammering as you approach, wiping his brow with a big, burly forearm. <npc>"What can I do for ya today, lass?"</npc><br><br>
<mc>"Nothing special, just looking." you say to him</mc><br><br>
He gives you a slightly confused look, <npc>"Do you need some new...uh farm tools? Something repaired?"</npc><br><br>
You turn a little red, realizing how out-of-place you probably look here. <mc>"I um...actually it's a little chilly, so I came in to warm up a little with your hearth."</mc> You flash him your best innocent eyes and smile.
He looks like he just might melt against your cuteness before letting out a roaring laugh. <npc>"Ha Ha! I suppose it is! Well, feel free to stay as long as you like! My hearth is your hearth!"</npc><br>
<<else>>
He stops hammering as you approach, wiping his brow with a big, burly forearm. <npc>"Can I help you, miss?"</npc><br><br>
<mc>"Just having a look about town. I see you have a few weapons?"</mc><br><br>
He gives you a sideways look for a moment, as if not sure you're serious. Carefully he replies, <npc>"A few yes, but not really my specialty, I mostly deal in farming tools. Heh, though I suppose a pitchfork is a polearm if you don't think about it too hard. I can repair something if you need it though."</npc><br><br>
You nod, <mc>"Not at the moment, but thank you, I'll keep that in mind."</mc><br><br>
His confused stare stays for a moment before he turns back to his work.<br>
<</if>>
<<elseif $change > 5>>
<<if $smithFam == true>>
He stops hammering as you approach, wiping his brow with a big, burly forearm. <npc>"What can I do for ya today, lass?"</npc><br><br>
<mc>"Nothing special, just looking." you say to him</mc><br><br>
He gives you a slightly confused look, <npc>"Do you need some new...uh farm tools? Something repaired?"</npc><br><br>
You turn a little red, realizing how out-of-place you probably look here. <mc>"I um...actually it's a little chilly, so I came in to warm up a little with your hearth."</mc> You flash him your best innocent eyes and smile.
He looks like he just might melt against your cuteness before letting out a roaring laugh. <npc>"Ha Ha! I suppose it is! Well, feel free to stay as long as you like! My hearth is your hearth!"</npc><br>
<<else>>
He stops hammering as you approach, wiping his brow with a big, burly forearm. <npc>"Can I help you, miss?"</npc><br><br>
<mc>"Just having a look about town. I see you have a few weapons?"</mc><br><br>
He gives you a sideways look for a moment, as if not sure you're serious. Carefully he replies, <npc>"A few yes, but not really my specialty, I mostly deal in farming tools. Heh, though I suppose a pitchfork is a polearm if you don't think about it too hard. I can repair something if you need it though."</npc><br><br>
You nod, <mc>"Not at the moment, but thank you, I'll keep that in mind."</mc><br><br>
His confused stare stays for a moment before he turns back to his work.<br>
<</if>>
<<elseif $change > 4>>
<<if $smithFam == true>>
He stops hammering as you approach, wiping his brow with a big, burly forearm. <npc>"What can I do for ya today, son?"</npc><br><br>
<mc>"Nothing special, just looking." you say to him</mc><br><br>
He gives you a smile, <npc>"Something for your pops?"</npc><br><br>
You feel your anger rising at being regarded as a kid...AGAIN. But you manage to swallow it back down to avoid trouble, <mc>"Yeah, something like that."</mc><br><br>
<<else>>
He stops hammering as you approach, wiping his brow with a big, burly forearm. <npc>"Can I help you, miss?"</npc><br><br>
<mc>"Just having a look about town. I see you have a few weapons?"</mc><br><br>
He gives you a sideways look for a moment, as if not sure you're serious. Carefully he replies, <npc>"A few yes, but not really my specialty, I mostly deal in farming tools. Heh, though I suppose a pitchfork is a polearm if you don't think about it too hard. I can repair something if you need it though."</npc><br><br>
You nod, <mc>"Not at the moment, but thank you, I'll keep that in mind."</mc><br><br>
His confused stare stays for a moment before he turns back to his work.<br>
<</if>>
<<elseif $change > 3>>
<<if $smithFam == true>>
He stops hammering as you approach, wiping his brow with a big, burly forearm. <npc>"What can I do for ya today, sir?"</npc><br><br>
<mc>"Nothing special, just looking." you say to him</mc><br><br>
He gives you a smile, <npc>"Aye then, I'm here if you need anything."</npc><br><br>
<<else>>
He stops hammering as you approach, wiping his brow with a big, burly forearm. <npc>"What can I do for you sir?"</npc><br><br>
<mc>"Just having a look about town. I see you have a few weapons?"</mc><br><br>
He gives you a sideways look for a moment, as if not sure you're serious. Carefully he replies, <npc>"A few yes, but not really my specialty, I mostly deal in farming tools. Heh, though I suppose a pitchfork is a polearm if you don't think about it too hard. I can repair something if you need it though."</npc><br><br>
You nod, <mc>"Not at the moment, but thank you, I'll keep that in mind."</mc><br>
<</if>>
<<else>>
<<if $smithFam == true>>
He stops hammering as you approach, wiping his brow with a big, burly forearm. <npc>"What can I do for ya today, sir Blackwolf?"</npc><br><br>
<mc>"Nothing special, just looking." you say to him</mc><br><br>
He gives you a smile, <npc>"Aye then, I'm here if you need anything."</npc><br><br>
<<else>>
Before you even get a chance to strike up a conversation with Bernhard, he speaks up to you in a low, strong voice, <npc>"So you must be the Blackwolf everyone is talking about."</npc><br><br>
You nod.<br><br>
<npc>"I'm honored you'd come into my shop, but I'll be honest, there's probably little here for you. I mostly deal in farming tools. I can repair something if you need it though."</npc><br><br>
You nod again, <mc>"Thank you, I'll keep that in mind."</mc><br>
<</if>>
<</if>>
<br><<link "Seduce to blacksmith" "SmithSeduce">><</link>>
<br><<link "Back" "InSmith">><</link>>
<br><<link "Leave" "RidinghoodStreet">><<set $smithFam = true>><</link>>
</div></div>
<<set $smithTalk = true>>
<<set $timeChange = 5>>
<<display "timer">>/*Remove Hood*/
<<if $hood == true>>
<<set $layer1 = '<img src="resources/avatar/blank.png" />'>>
<<set $accHood = '<img src="resources/avatar/blank.png" />'>>
<<set $hairMask = 'hair'>>
<<set $hood = false>>
<</if>>
<<set $storymode = true>>
<<if $change > 4>>
<<set $faceMood = "shocked.png">>
<<set $blushLvl = 2>>
<<else>>
<<set $faceMood = "yummy.png">>
<</if>>
<<set $miscpic = {type:'pic', src: 'misc/smith.jpg'}>>
<<display "TOWN">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<img class="smithNpc npcImg" src="resources/npcs/blacksmith/smith_clothed.png">
<<if $changetotal > 8>>
<mc>"Now that you mention it though, there is something I need."</mc><br><br>
You look directly into his eyes to fully convey your sultry purpose, <mc>"I would be interested in a bit of hammering of my own."</mc><br><br>
Bernhard bursts out with laughter, <npc>"Now that was unexpected. You're a real lady, you are."</npc><br><br>
You pout at him, trying to look upset.<br><br>
<npc>"Now now, nothing personal, I actually appreciate the directness. But I'm sorry lass, I don't mix work and pleasure. And I don't have the coin to spare at the moment."</npc><br><br>
You go from playful pout to full surprise. He thinks you're a prostitute!<br><br>
<mc>"No! I'm not offering that…I mean, I am, but not <i>like</i> that!"</mc> you stammer out excuses while your face turns bright red.<br><br>
The smith looks shocked as well but begins roaring in laughter again. <npc>"Haha! Well, I've gone and done it!"</npc><br><br>
The shock and shame are too much! you turn and run out of the shop, the smith's laughter echoing behind you.<br><br>
Gods how embarrassing!<br>
<<elseif $change > 5>>
<mc>"Now that you mention it though, there is something I need."</mc><br><br>
You look directly into his eyes to fully convey your sultry purpose, <mc>"I would be interested in a bit of hammering of my own."</mc><br><br>
Bernhard bursts out with laughter, <npc>"Now that was unexpected. You're a real lady, you are."</npc><br><br>
You pout at him, trying to look upset.<br><br>
<npc>"Now now, nothing personal, I actually appreciate the directness. But I'm sorry lass, I don't mix work and pleasure. And I don't have the coin to spare at the moment."</npc><br><br>
You go from playful pout to full surprise. He thinks you're a whore!<br><br>
<mc>"No! I'm not offering that…I mean, I am, but not <i>like</i> that!"</mc> you stammer out excuses while your face turns bright red.<br><br>
The smith looks shocked as well but begins roaring in laughter again. <npc>"Haha! Well, I've gone and done it!"</npc><br><br>
The shock and shame are too much! you turn and run out of the shop, the smith's laughter echoing behind you.<br><br>
Gods how embarrassing!<br>
<<elseif $change > 4>>
<mc>"Now that you mention it though, there is something I need."</mc><br><br>
You look directly into his eyes to try and convey your sultry purpose, <mc>"I would be interested in a bit of hammering of my own though."</mc><br><br>
Bernhard roars with laughter, <npc>"Now there’s a surprise! How old are you?"</npc><br><br>
<mc>"Older than I look,"</mc> you say, frowning with disappointment.<br><br>
<npc>"You aren’t somebody’s sissy or something?"</npc><br><br>
You roll your eyes, <mc>"Alright, whatever, I take it you’re not interested."</mc><br><br>
He shrugs, <npc>"I generally prefer my partners with a little more meat to them…and a few more years to be honest, but I’m not one to turn down an offer from such a cute little one like you."</npc> he emphasizes the last point with a ruffle of your hair.<br><br>
You roll your eyes again at this, but decide not to say anything and complicate it.
<br><br><<link "Sex with blacksmith" "SmithDeed">><</link>>
<<elseif $change > 3>>
<mc>"Now that you mention it though, there is something I need."</mc><br><br>
You look directly into his eyes to fully convey your sultry purpose, <mc>"I would be interested in a bit of hammering of my own though."</mc><br><br>
Bernhard roars with laughter, <npc>"I knew it! The moment you walked in!"</npc><br><br>
<mc>"You have a keen eye smith, I thought the same coming in here. Do you prefer the hammer or the anvil?"</mc><br><br>
He shrugs, <npc>"I not a picky man, enjoyment can be found in all walks of life."</npc><br><br>
<mc>"A blacksmith and a philosopher, I prefer the top to the bottom myself."</mc><br><br>
<npc>"Well then, let me show you my back room..."</npc>
<br><br>
<<link "" "">><</link>>
<<if $sex == "M">>
<<link "Sex with blacksmith" "SmithDeed">><</link>>
<<else>>
<<link "Sex with blacksmith" "SmithCancel">><</link>>
<</if>>
<<else>>
<mc>"Now that you mention it though, there is something I need."</mc><br><br>
You look directly into his eyes to fully convey your sultry purpose, <mc>"My sword is in serious need of a sheath - if you know what I mean."</mc><br><br>
Bernhard roars with laughter, <npc>"I knew it! The moment you walked in, I thought, this town finally has a man I'd like to hammer something out with."</npc><br><br>
<mc>"You have a keen eye smith, I thought the same coming in here. Do you prefer the hammer or the anvil?"</mc><br><br>
He shrugs, <npc>"I not a picky man, but I'm guessing you like to lead."</npc><br><br>
<mc>"As I said, keen eye."</mc>
<br><br>
<<if $sex == "M">>
<<link "Sex with blacksmith" "SmithDeed">><</link>>
<<else>>
<<link "Sex with blacksmith" "SmithCancel">><</link>>
<</if>>
<</if>>
<<if $change < 5>><br><<link "Nevermind" "InSmith">><</link>><</if>>
<br><<link "Leave" "RidinghoodStreet">><<set $smithFam = true>><</link>>
</div></div>
<<set $smithSeduce = true>>
<<set $timeChange = 5>>
<<display "timer">><<set $storymode = true>>
<<set $faceMood = "pleasure-2.png">>
<<set $blushLvl = 1>>
<<set $topless = true>>
<<set $miscpic = {type:'pic', src: 'misc/smith.jpg'}>>
<<display "TOWN">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<img class="smithNpc npcImg" src="resources/npcs/blacksmith/smith_naked.png">
<<if $change > 4>>
Bernhard closes the door of his hut and leads you to a smaller area behind the main workshop. He clears a few tools and scrap metal to make room in the tight space.<br><br>
You begin removing clothing as soon as you clear the threshold, all the while admiring his broad, strong, and slightly sweaty frame. By the time he turns back to you, you're throwing off the last of your clothes and standing at full attention, ready for him.<br><br>
<npc>"Right down to business, eh?"</npc><br><br>
<mc>"You wanted foreplay?"</mc><br><br>
He laughs again while slipping off his overalls, leaving him completely naked. He wasn't even wearing underwear. It's a little dark inside, but with little dots of sunlight peeking through the burlap curtains and dancing on his well-muscled frame. He almost sparkles with a thin sheen of sweat. His cock isn't the largest - surprising for a man of his size - but he's hard as a rock, jutting out from a thick patch of black hair. You spit into your hands to get ready, but he stops you.<br><br>
<npc>"Now now, we're a small village, but we're civilized."</npc><br><br>
He pulls a small bottle from the shelf and uncorks it, pours a generous helping into your hands, then leans back against the workbench. <npc>"Go on then, be a good boy and give me a good coating."</npc><br><br>
Your eyes go wide when you realize what he’s saying. You’re so used to being the dominant one that you never even considered he’d ask the alternative. Looks like he was making the same assumption.<br><br>
Not that you haven’t bottomed before, but it’s never been your preference. But it makes sense now - with you being so small and slight, you fucking him would be like a bird trying to ride a bison.<br><br>
With trembling hands you reach down and begin to rub oil onto his hard, pulsing cock.<br><br>
It twitches in response, and you encourage it with a few friendly tugs - getting him nice and excited. This is beginning to get you all hot as well. He shivers in pleasure and lets out a long, low sigh.<br><br>
<npc>"And here I thought you said no foreplay. You’re too good at this, boy! I'm halfway to finishing in your hand. Let’s try something we can both enjoy."</npc> As he speaks he places a hand on your back and leads you towards the anvil in the center of the room.<br><br>
<mc>"An anvil?"</mc><br><br>
<npc>"What can I say, I’m a man of my trade,"</npc> he says with a shrug, <npc>"Besides, I need a sturdy base for when I get going."</npc><br><br>
<mc>"As sturdy as an anvil?"</mc> you say with a bit of a tremble in your voice.<br><br>
He doesn’t respond, just slowly pushes you down over the anvil, until you’re resting on top of it.<br><br>
<<if $boobLvl > 1>>The cold iron on your puffy nipples makes them pucker and harden in response.<</if>>
You feel his oiled hands running all around your ass, sending shivers of anticipation and pleasure through you, doubly so when his large, thick, thumb slips deep between your cheeks and grazes your asshole. You even let out a little “eep!" at the touch.<br><br>
The sensation of his hands slides downward to grip your narrow hips. There you feel another part of him - hot, hard and throbbing - begin to slide against your backside.<br><br>
It slips downward, between the cheeks, and right up to your asshole.<br><br>
Without a word, he begins to push in. Your breath gets caught in your throat and a small jolt of pain lances upwards. <npc>"Good boy, you’re taking it well."</npc><br><br>
You squeeze your eyes shut, and sure enough, the pain begins to melt away, flowing across your body, and only leaving you with a warm, full, tingling sensation. <br><br>
As you finally fully relax, he pulls back and begins sloooowly pumping back and forth. The little jolts of pain mix with the tingles as pleasure begins to fill you up from down below.<br><br>
Soon you’re enjoying the feeling, squirming on top of him. The jolts of pleasure have merged into waves, and you begin to move on your own to buck back against him.<br><br>
He reads this and responds by thrusting more and more aggressively.<br><br>
The pleasure, speed, and passion all build until soon Bernhard is hammering you like one of his pieces of steel. You’re crying out, holding onto the anvil for all you’re worth.<br><br>
The anvil is rocking dangerously, and you can hear Bernhard hissing through clenched teeth. He’s on the edge, same as you. In a final growl of passion, he slams it into you, deep as possible. This sends you over the edge as well and you cry out in ecstasy.<br><br>
A few moments of silence pass, both of you left panting and spent, collapsed on the anvil.<br><br>
Eventually, Bernhard pulls off you. <npc>"That was impressive, boy, you know how to make an old man’s day."</npc><br><br>
He tosses a towel on top of you - as you’re still recovering on top of the anvil.<br><br>
<npc>"Take your time, nobody will bother you back here. And feel free to visit again any time, I haven’t had that good a fuck in ages!"</npc><br><br>
He laughs again heartily while returning to the front of his shop.<br><br>
Eventually, you’re able to peel yourself off the anvil, and slowly get dressed to leave.<br>
<<elseif $change > 3>>
Bernhard closes the door of his hut and leads you to a smaller area behind the main workshop. He clears a few tools and scrap metal to make room in the tight space.<br><br>
You begin removing clothing as soon as you clear the threshold, all the while admiring his broad, strong, and slightly sweaty frame. By the time he turns back to you, you're throwing off the last of your clothes and standing at full attention, ready for him.<br><br>
<npc>"Right down to business, eh?"</npc><br><br>
<mc>"You wanted foreplay?"</mc><br><br>
He laughs again while slipping off his overalls, leaving him completely naked. He wasn't even wearing underwear. It's a little dark inside, but with little dots of sunlight peeking through the burlap curtains and dancing on his well-muscled frame. He almost sparkles with a thin sheen of sweat. His cock isn't the largest - surprising for a man of his size - but he's hard as a rock, jutting out from a thick patch of black hair. You spit into your hands to get ready, but he stops you.<br><br>
<npc>"Now now, we're a small village, but we're civilized."</npc><br><br>
He pulls a small bottle from the shelf and uncorks it. The strong, unmistakable smell of cloves wafts over you as he pours some oil out into his large, calloused hand.<br><br>
He reaches down gently and wraps his well-oiled hand around your cock. He rubs it around with his hands - making sure to give you a few tugs and squeezes. Your dick twitches in response as a few pangs of pleasure shoot through you.<br><br>
<mc>"I guess there is some foreplay afterall."</mc><br><br>
He laughs again, <npc>"Huh, I guess so…well it's worked for me, I'm more than ready for you."</npc> with that he pulls you by your cock over to the huge anvil in the center of the room.<br><br>
<mc>"An anvil?"</mc><br><br>
<npc>"What can I say, I'm a man of my trade."</npc> He leans down and pulls you up to the crack of his ass, <npc>"Besides, with a man of my size, it holds up better than the workbench."</npc><br><br>
You shrug and pour a little more lube on his bottom, rubbing it around with a smack. You dip your thumb inside as well and find him already relaxed and waiting. He groans in approval at the feeling.<br><br>
Already lined up, you push into him. Slowly at first, causing another long sigh and groan of pleasure.<br><br>
You quickly pick up speed, each time getting a grunt of ecstasy from Bernhard, a thin layer of sweat beginning to build on you too in the hot room.<br><br>
You go faster and faster, he groans with each thrust, hugging the anvil with both arms.<br><br>
It's a quickie for sure, both of you hitting your peak in a few moments. You can feel a slow anal climax rolling through him, it's like your cock is being milked for all its worth in slow waves. As quickly as you both came, it seems like the
orgasms last for a few minutes in themselves.<br><br>
A few moments of silence pass, both of you left panting and spent, collapsed on the anvil.<br><br>
Eventually, you detach. He has a couple of sweat towels he passes to clean and dry off.<br><br>
<npc>"That was a fine way to finish off the afternoon, lad. Come back here any time, you'll always have a discount."</npc><br><br>
You laugh, <mc>"I can promise that. I don't have much need for pitchforks, but this shop has the best damn service in the realm."</mc><br><br>
Satisfied and smiling, you head back out into Ridinghood.<br>
<<else>>
Bernhard closes the door of his hut and leads you to a smaller area behind the main workshop. He clears a few tools and scrap metal to make room in the tight space.<br><br>
You begin removing clothing as soon as you clear the threshold, all the while admiring his broad, strong, and slightly sweaty frame. By the time he turns back to you, you're throwing off the last of your clothes and standing at full attention, ready for him.<br><br>
<npc>"Right down to business, eh?"</npc><br><br>
<mc>"You wanted foreplay?"</mc><br><br>
He laughs again while slipping off his overalls, leaving him completely naked. He wasn't even wearing underwear. It's a little dark inside, but with little dots of sunlight peeking through the burlap curtains and dancing on his well-muscled frame. He almost sparkles with a thin sheen of sweat. His cock isn't the largest - surprising for a man of his size - but he's hard as a rock, jutting out from a thick patch of black hair. You spit into your hands to get ready, but he stops you.<br><br>
<npc>"Please sir Blackwolf, we're a small village, but we're civilized."</npc><br><br>
He pulls a small bottle from the shelf and uncorks it. The strong, unmistakable smell of cloves wafts over you as he pours some oil out into his large, calloused hand.<br><br>
He reaches down gently and wraps his oiled hand around your cock, then rubs it around with his hands - making sure to give you a few tugs and squeezes. Your dick twitches in response as a few pangs of pleasure shoot through you.
<mc>"I guess there is some foreplay afterall."</mc><br><br>
He laughs again, <npc>"Huh, I guess so…well it's worked for me, I'm more than ready for you."</npc> with that he pulls you by your cock over to the huge anvil in the center of the room.<br><br>
<mc>"An anvil?"</mc><br><br>
<npc>"What can I say, I'm a man of my trade."</npc> He leans down and pulls you up to the crack of his ass, <npc>"Besides, with men of our size, it holds up better than the workbench."</npc><br><br>
You chuckle and pour a little more lube on his bottom, rubbing it around with a smack. You dip your thumb inside as well and find him already relaxed and waiting. He groans in approval at the feeling.<br><br>
Already lined up, you push into him. Slowly at first, causing another long sigh and groan of pleasure.<br><br>
You quickly pick up speed, each time getting a grunt of ecstasy from Bernhard, a thin layer of sweat beginning to build on you too in the hot room.<br><br>
You go faster and faster, causing him to hug the anvil with both arms. Even then it begins rocking back and forth dangerously with the force of your fucking.<br><br>
It's a quickie for sure, both of you hitting your peak in a few moments. You can feel a slow anal climax rolling through him, it's like your cock is being milked for all its worth in slow waves. As quickly as you both came, it seems like the
orgasms last for a few minutes in themselves.<br><br>
A few moments of silence pass, both of you left panting and spent, collapsed on the anvil.<br><br>
Eventually, you detach. He has a couple of sweat towels he passes to clean and dry off.<br><br>
<npc>"That was the best fucking I've had in an age, lad. Come back here any time, you'll always have a discount."</npc><br><br>
You laugh, <mc>"I can promise I will. I don't have much need for pitchforks, but this shop has the best damn service in the realm."</mc><br><br>
Satisfied and smiling, you head back out into Ridinghood.<br>
<</if>>
<br><<link "Leave" "RidinghoodStreet">><<set $smithFam = true>><</link>>
</div></div>
<<set $stress = 0>>
<<if $sex == "F">><<set $firstSex = true>><</if>>
<<set $townSex += 1>>
<<set $magic += 5>>
<<set $timeChange = 20>>
<<display "timer">>
<<set $smithSex = true>><<set $storymode = true>>
<<set $miscpic = {type:'pic', src: 'misc/cooper.jpg'}>>
<<display "TOWN">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="npc cooper"><img src="resources/npcs/cooper/cooper-full.png"><img src="resources/npcs/cooper/cooper-smirk.png"></div>
<<if $return == "InCooper">>
<<if $change > 5>>
You're standing in the small cooper shop in Ridinghood. Surrounded by barrels of all shapes and sizes. The owner is hard at work making a new barrel…all the while sneaking glances at you.<br>
<<else>>
<div class="npc cooper"><img src="resources/npcs/cooper/cooper-full.png"><img src="resources/npcs/cooper/cooper-happy.png"></div>
You're standing in the small cooper shop in Ridinghood. Surrounded by barrels of all shapes and sizes. Evie, the owner, is hard at work making a new barrel.<br>
<</if>>
<<else>>
<<if $change > 5>>
<<if $cooperFam == true>>
You head into the small cooper shop to find the owner, working hard as ever, leaning over a barrel. Her blouse is hanging down and you can't help but catch a glimpse of her breasts jiggling inside enticingly.<br><br>
<npc>"Oh, welcome back! I was hoping you'd come visit again."</npc> she says, rising to greet you with a smirk.<br><br>
<mc>"Oh? Nice to see you too!"</mc> you say, blushing slightly.<br><br>
She leans on the barrel she'd been working on and puts her hand on her hip. You can see a slight smile on her face as she looks you up and down. <npc>"What can I do for you? I assume you're not looking for another barrel?"</npc><br>
<<if $cooperSeduce != true>><br><<link "Talk to cooper" "CooperSeduce">><</link>><</if>>
<<else>>
You walk into the small cooper shop, despite not having any need for a barrel.<br><br>
As you enter, you're surprised to see a young woman hooping a barrel. She's cute! A beautiful face with strands of blonde hair hanging out from the kerchief tied around her head. She has a nice body too, lean and fit, with nice handful-sized breasts - which you can see bobbing inside her blouse as she works leaned over the barrel.<br><br>
<npc>"Oh, good afternoon ma'am, can I help you with something?"</npc> she says, rising to greet you.<br><br>
<mc>"Nothing in particular, I'm just taking a look around town."</mc><br><br>
She leans on the barrel she'd been working on and puts her hand on her hip. You can see a slight smile on her face as she looks you up and down. <npc>"Well you just take as long as you want looking, I'll be right here if you need anythin'."</npc><br>
<<if $coopertalkdone != true>><br><<link "Talk to cooper" "CooperTalk">><</link>><</if>>
<<if $coopertalkdone == true && $cooperSeduce != true>><br><<link "Seduce cooper" "CooperSeduce">><</link>><</if>>
<</if>>
<<elseif $change > 4>>
<<if $cooperFam == true>>
You head into the small cooper shop to find Evie, working hard as ever on a barrel.<br><br>
<npc>"Good day lad, what can I do for you today? Another order of no barrels?"</npc><br><br>
You laugh at a quip well delivered.<br>
<<else>>
You walk into the small cooper shop, despite not having any need for a barrel.<br><br>
As you enter, you're surprised to see a young woman hooping a barrel. She's lean, but strong and athletic-looking, with a cute face and strands of blonde hair hanging out from the kerchief tied around her head.<br><br>
<npc>"Oh, good afternoon uh…sir, what size'll you be needin' today?"</npc> she says, rising to greet you.<br><br>
<mc>"Sorry, none, I'm not here to buy a barrel."</mc><br><br>
She crosses her arms and eyes you suspiciously, <npc>"Pardon me askin' sir, but why'd you come into a barrel shop if you're not lookin' for a barrel? Sir…"</npc><br><br>
You shrug at a point well made, <mc>"Just getting a look at the town I suppose."</mc><br><br>
She crosses her arms in front of her chest, <npc>"Uh huh, a look at the <i>town</i>."</npc><br><br>
<mc>"I'm sorry, I didn't mean to offend, honestly, just exploring."</mc><br><br>
She seems to relax a little, <npc>"Fine fine, well then, welcome to Ridinghood. You know, you look incredibly familiar. Have we met before?"</npc><br><br>
<mc>"I...uh...don't think so."</mc><br><br>
She leans on the barrel she'd been working on and puts her hand on her hip. She narrows her eyes a little suspiciously. <npc>"Well you just take as long as you want looking, I'll be right here if you need anythin'."</npc><br>
<</if>>
<<if $coopertalkdone != true>><br><<link "Talk to cooper" "CooperTalk">><</link>><</if>>
<<if $coopertalkdone == true && $cooperSeduce != true>><br><<link "Seduce cooper" "CooperSeduce">><</link>><</if>>
<<elseif $change > 3>>
<<if $cooperFam == true>>
You head into the small cooper shop to find Evie, working hard as ever on a barrel.<br><br>
<npc>"Good day sir, what can I do for you today? Another order of no barrels?"</npc><br><br>
You laugh at a quip well delivered.<br>
<<else>>
You walk into the small cooper shop, despite not having any need for a barrel.<br><br>
As you enter, you're surprised to see a young woman hooping a barrel. She's lean, but strong and athletic-looking, with a cute face and strands of blonde hair hanging out from the kerchief tied around her head.<br><br>
<npc>"Oh, good afternoon m'lord, what size'll you be needin' today?"</npc> she says, rising to greet you.<br><br>
<mc>"Sorry, none, I'm not here to buy a barrel."</mc><br><br>
She crosses her arms and eyes you suspiciously, <npc>"Pardon me askin' sir, but why'd you come into a barrel shop if you're not lookin' for a barrel? Sir…"</npc><br><br>
You shrug at a point well made, <mc>"Just getting a look at the town I suppose."</mc><br><br>
She crosses her arms in front of her chest, <npc>"Uh huh, a look at the <i>town</i>."</npc><br><br>
<mc>"I'm sorry, I didn't mean to offend, honestly, just exploring."</mc><br><br>
She seems to relax a little, <npc>"Fine fine, well then, welcome to Ridinghood. Evie, nice to meet you."</npc><br><br>
<mc>"Jacob. Very nice to meet you Evie."</mc><br>
<</if>>
<<if $coopertalkdone != true>><br><<link "Talk to cooper" "CooperTalk">><</link>><</if>>
<<if $coopertalkdone == true && $cooperSeduce != true>><br><<link "Seduce cooper" "CooperSeduce">><</link>><</if>>
<<else>>
You walk into the small cooper shop, despite not having any need for a barrel.<br><br>
<<if $cooperFam == true>>
Evie is here, working hard as ever on a barrel.<br><br>
<npc>"Good day sir Blackwolf, what can I do for you today? Another order of no barrels?"</npc><br><br>
You laugh at a quip well delivered.<br>
<<else>>
As you enter, you're surprised to see a young woman hooping a barrel. She's lean, but strong and athletic-looking, with a cute face and strands of blonde hair hanging out from the kerchief tied around her head.<br><br>
<npc>"Oh, good afternoon m'lord, what size'll you be needin' today?"</npc> she says, rising to greet you.<br><br>
<mc>"Sorry, none, I'm not here to buy a barrel."</mc><br><br>
She crosses her arms and eyes you suspiciously, <npc>"Pardon me askin' sir, but why'd you come into a barrel shop if you're not lookin' for a barrel? Sir…"</npc><br><br>
You shrug at a point well made, <mc>"Just getting a look at the town I suppose. They call me Blackwolf."</mc><br><br>
<npc>"Oh! You're the hunter everyone's on about! Out to slay the wytch!"</npc><br><br>
<mc>"Yes, on both counts. And you are?"</mc><br><br>
<npc>"Evie, nice to meet you."</npc><br><br>
<mc>"You too Evie."</mc><br>
<</if>>
<<if $coopertalkdone != true>><br><<link "Talk to cooper" "CooperTalk">><</link>><</if>>
<<if $coopertalkdone == true && $cooperSeduce != true>><br><<link "Seduce cooper" "CooperSeduce">><</link>><</if>>
<</if>> /* closing change level*/
<</if>> /* closing enter/in */
<br><<link "Leave" "RidinghoodStreet">><<set $cooperFam = true>><</link>>
</div></div>
<<set $return = "InCooper">><<set $storymode = true>>
<<if $change > 5>>
<<set $faceMood = "smile-1.png">>
<<elseif $change > 4>>
<<set $faceMood = "smirk.png">>
<<elseif $change > 3>>
<<set $faceMood = "smirk.png">>
<<else>>
<<set $faceMood = "smirk.png">>
<</if>>
<<set $miscpic = {type:'pic', src: 'misc/cooper.jpg'}>>
<<display "TOWN">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="npc cooper"><img src="resources/npcs/cooper/cooper-full.png"><img src="resources/npcs/cooper/cooper-laugh.png"></div>
<<if $change > 5>>
<<if $cooperFam == true>>
<mc>"Business going well? Having a nice day?"</mc> you say, making small talk.<br><br>
She shoots you a sly smile <npc>"Great day today, the cutest little redhead in Ridinghood came into my shop today."</npc><br><br>
You blush slightly and giggle - which is odd...you'd usually be upset by something like that. Are you getting used to being called "cute"?<br>
<<else>>
<mc>"Not often you see a young lady as a cooper."</mc> you say, making small talk.<br><br>
She shoots you a sly smile <npc>"True, not something I imagined I'd be doin' either. But me father caught ill, and seein' as I had the skills and the shop, why not? That said, not often you find a young lady visiting a cooper."</npc><br><br>
<mc>"Touche."</mc><br>
<</if>>
<<elseif $change > 4>>
<<if $cooperFam == true>>
You look over her stock - it's all very well made - tight seams and even shapes. Hard to do with only one person and hand tools.<br><br>
<mc>"I have to say, you make some damn fine barrels, the craftsmanship is amazing."</mc> you say, making small talk.<br><br>
She shoots you a smile only briefly looking up from her work. <npc>"Thank you, took a while to get it down. You have to get a nice curve around the middle so they stay tight. Like me father always said, a good barrel is like a good pair of tits: size is important, but if they ain't nice 'n round, they ain't no good."</npc><br><br>
You chuckle at the phrase, <mc>"That's an interesting way to look at it."</mc><br><br>
She laughs too, <npc>"Yeah, me paw wasn't the most delicate man."</npc><br><br>
<mc>"But he was right, these are some fine barrels."</mc><br>
<<else>>
<mc>"Not often you see a young lady as a cooper."</mc> you say, making small talk.<br><br>
She shoots you a sarcastic smile only briefly looking up from her work. <npc>"True, not something I imagined I'd be doin' either. But me father caught ill, and seein' as I had the skills and the shop, why not? Turns out, I like it, and I'm damn good at it. You won't find a better cooper in the valley, tits or not!"</npc><br><br>
<mc>"Heh, yeah. Sorry, never doubted you for a second. Those are some fine barrels."</mc><br>
<</if>>
<<elseif $change > 3>>
<<if $cooperFam == true>>
You look over her stock - it's all very well made - tight seams and even shapes. Hard to do with only one person and hand tools.<br><br>
<mc>"I have to say, you make some damn fine barrels, the craftsmanship is amazing."</mc> you say, making small talk.<br><br>
She shoots you a smile only briefly looking up from her work. <npc>"Thank you, took a while to get it down. You have to get a nice curve around the middle so they stay tight. Like me father always said, a good barrel is like a good pair of tits: size is important, but if they ain't nice 'n round, they ain't no good."</npc><br><br>
You chuckle at the phrase, <mc>"That's an interesting way to look at it."</mc><br><br>
She laughs too, <npc>"Yeah, me paw wasn't the most delicate man."</npc><br><br>
<mc>"But he was right, these are some fine barrels."</mc><br>
<<else>>
<mc>"Not often you see a young lady as a cooper."</mc> you say, making small talk.<br><br>
She shoots you a sarcastic smile only briefly looking up from her work. <npc>"True, not something I imagined I'd be doin' either. But me father caught ill, and seein' as I had the skills and the shop, why not? Turns out, I like it, and I'm damn good at it. You won't find a better cooper in the valley, tits or not!"</npc><br><br>
<mc>"Never doubted you for a second. Those are some fine barrels."</mc><br>
<</if>>
<<else>>
<<if $cooperFam == true>>
You look over her stock - it's all very well made - tight seams and even shapes. Hard to do with only one person and hand tools.<br><br>
<mc>"I have to say, you make some damn fine barrels, the craftsmanship is amazing."</mc> you say, making small talk.<br><br>
She shoots you a smile only briefly looking up from her work. <npc>"Thank you, took a while to get it down. You have to get a nice curve around the middle so they stay tight. Like me father always said, a good barrel is like a good pair of tits: size is important, but if they ain't nice 'n round, they ain't no good."</npc><br><br>
You chuckle at the phrase, <mc>"That's an interesting way to look at it."</mc><br><br>
She laughs too, <npc>"Yeah, me paw wasn't the most delicate man."</npc><br><br>
<mc>"But he was right, these are some fine barrels."</mc><br>
<<else>>
<mc>"Not often you see a young lady working as a cooper."</mc> you say, making small talk.<br><br>
She looks up from her work long enough to shoot you a sarcastic smile. <npc>"True, not something I imagined I'd be doin' either. But me father caught ill, and seein' as I had the skills and the shop, why not? Turns out, I like it, and I'm damn good at it. You won't find a better cooper in the valley, tits or not!"</npc><br><br>
<mc>"Never doubted you for a second. Those are some fine barrels."</mc><br>
<</if>>
<</if>>
<br><<link "Seduce cooper" "CooperSeduce">><</link>>
<br><<link "Back" "InCooper">><</link>>
<br><<link "Leave" "RidinghoodStreet">><<set $cooperFam = true>><</link>>
</div></div>
<<set $timeChange = 5>>
<<display "timer">>
<<set $coopertalkdone = true>>/*Remove Hood*/
<<if $hood == true>>
<<set $layer1 = '<img src="resources/avatar/blank.png" />'>>
<<set $accHood = '<img src="resources/avatar/blank.png" />'>>
<<set $hairMask = 'hair'>>
<<set $hood = false>>
<</if>>
<<set $storymode = true>>
<<set $faceMood = "bite.png">>
<<set $blushLvl = 1>>
<<set $miscpic = {type:'pic', src: 'misc/cooper.jpg'}>>
<<display "TOWN">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<<if $change > 5>>
<<if $cooperSex == true>>
<div class="npc cooper"><img src="resources/npcs/cooper/cooper-half.png"><img src="resources/npcs/cooper/cooper-smirk.png"></div>
She excuses herself for a moment and walks into the back of the shop.<br><br>
You busy yourself looking at the various shapes and sizes of barrels lined along the walls.<br><br>
<npc>"See anything you like?"</npc> her voice surprises you, coming from right behind your head.<br><br>
You spin around to see her standing <i>extremely</i> close behind...wearing nothing except her apron!<br><br>
<<else>>
<div class="npc cooper"><img src="resources/npcs/cooper/cooper-full.png"><img src="resources/npcs/cooper/cooper-smirk.png"></div>
Trying to shift the conversation a little, you walk over to one of the barrels lined up against the wall. It's excellently constructed, smooth, with perfectly fitted staves and bands. <br><br>
<mc>"You do excellent work."</mc><br><br>
<npc>"Oh, you like my goods?"</npc> her voice surprises you, coming from right behind your head.<br><br>
You spin around to see her standing <i>extremely</i> close behind.<br><br>
<</if>>
<<if $sex == "M">>
<<link "Um...yes?" "CooperCancel">><</link>>
<<else>>
<<link "Um...yes?" "CooperDeed">><</link>>
<</if>>
<<elseif $change > 4>>
<div class="npc cooper"><img src="resources/npcs/cooper/cooper-full.png"><img src="resources/npcs/cooper/cooper-yelling.png"></div>
<mc>"And if you don't mind me saying so, some nice tits too."</mc><br><br>
It's not just small talk, hunched over the barrel you can catch a glimpse down her apron at the two soft orbs jiggling there. They are quite nice.<br><br>
She stops and stands up with a frown, <npc>"I knew it! That's why you stopped in!"</npc><br><br>
She makes her way up to you, making you realize that she's a hair taller than you. She jabs a finger into your chest, hard. <npc>"Two things. First, thank you, I'm proud of them. Second, get out, and go tell all your little friends that I'm a serious craftswoman, and not just some piece of ass for you kids to perv on."</npc><br><br>
She jabs you again in the chest for good measure and turns around in a huff.<br><br>
Well chastised, you turn and hurry back out into the street, face burning red.<br>
<<elseif $change > 3>>
<div class="npc cooper"><img src="resources/npcs/cooper/cooper-full.png"><img src="resources/npcs/cooper/cooper-upset.png"></div>
<mc>"And if you don't mind me saying so, some nice tits too."</mc><br><br>
It's not just small talk, hunched over the barrel you can catch a glimpse down her apron at the two soft orbs jiggling there. They are quite nice.<br><br>
She stops and stands up with a frown, <npc>"I knew it! That's why you stopped in!"</npc><br><br>
She makes her way up to you, and jabs a finger into your chest. <npc>"Two things. First, thank you, I'm proud of them. Second, you're not really my type. Nice try, big guy."</npc><br><br>
She traces a small X on your shirt with her finger and turns around in a huff.<br><br>
You shrug at the loss, but back out into the street.<br><br>
Didn't hurt to try at least.<br>
<<set $timeChange = 5>>
<<else>>
<div class="npc cooper"><img src="resources/npcs/cooper/cooper-full.png"><img src="resources/npcs/cooper/cooper-upset.png"></div>
<mc>"And if you don't mind me saying so, some nice tits too."</mc><br><br>
It's not just small talk, hunched over the barrel you can catch a glimpse down her apron at the two soft orbs jiggling there. They are quite nice.<br><br>
She stops and stands up with a frown, <npc>"Ah, so that's why you stopped in."</npc><br><br>
She makes her way up to you and jabs a finger into your broad chest. <npc>"Two things. First, thank you, I'm proud of them. Second, you're nowhere near my type, so thank you, but no thank you."</npc><br><br>
She traces a small X on your armor with her finger and turns around in a huff.<br><br>
You shrug at the loss, and head back out into the street.<br><br>
Didn't hurt to try at least.<br>
<<set $timeChange = 5>>
<</if>>
<br><<link "Leave" "RidinghoodStreet">><<set $cooperFam = true>><</link>>
</div></div>
<<display "timer">>
<<set $cooperSeduce = true>><<set $return = "Outside">>
<<set $water.max = $jugs * $jugval>>
<<set $faceMood = $defaultMood>>
<<display "EXT">>
/*Exterior Description
The forest looks calm and serene. A breeze playing through the lush trees sways them against a blue sky. Sunlight filters softly through their branches to illuminate the small clearing that holds the cottage you find yourself living in.
<br><br>
There's not much here beyond the basics needed to survive comfortably in the woods. A stump for chopping firewood, an old pump with a trough carved from a log, and a clothes line stretching from the cabin to a nearby tree.
*/
<div class="imgLinkWrap">
/* Chop Firewood */
<span class="gameLink" id="woodLink">
<span class="gameLinkWrap">
An axe sits buried in a chopping stump. No rust on the blade, it's been used recently.
</span></span>
/* Escape */
<span class="gameLink" id="townLink">
<span class="gameLinkWrap">
The path back to the mountain, and eventually town.
</span></span>
/* Clothes Line */
<span class="gameLink" id="clotheslinelink">
<span class="gameLinkWrap">
Women's clothes hung out to dry. A little bit too dainty and fashionable for someone living in the woods. Not to mention a very large bra. If what you've heard about the wytch is right, this is the place.
</span></span>
<span class="gameLink" id="waterlink">
<span class="gameLinkWrap">
A water pump. Dry, but no dirt in the basin, it's been used in the last few days.
</span></span>
<span class="gameLink" id="inLink">
<span class="gameLinkWrap">
<<link "Go Inside" "InsideFirst">>
<</link>>
</span></span>
</div><<set $return = "Inside">>
<<set $faceMood = $defaultMood>>
<<display "INT">>
/*Interior Description
You very slowly and cautiously push the door open, careful to not let it creak.<br><br>
The small cottage is nice enough, if...well, small. Sunlight trickles in from a single, simple window, dust dancing in the beams.*/
<div class="imgLinkWrap">
<span class="gameLink" id="fireLink">
<span class="gameLinkWrap">
The hearth is out, though there is still some heat in the high pile of ashes. A dirty black cauldron hangs inside.
</span></span>
<span class="gameLink" id="meatLink">
<span class="gameLinkWrap">
On the messy table, you find an old bowl of soup. Cold, and with a skin, but no mold. Someone was here as recently as this morning.
</span></span>
<span class="gameLink" id="cleanupLink">
<span class="gameLinkWrap">
The room is a mess, dishes, clothes, and books strewn about carelessly, dust on every shelf and in every corner. Whoever lives here hasn't cleaned in weeks.
</span></span>
<span class="gameLink" id="outLink">
<span class="gameLinkWrap">
<<link "Go back outside" "OutsideFirst">><</link>>
</span></span>
<span class="gameLink" id="upLink">
<span class="gameLinkWrap">
As you near the staircase, you hear the quiet shuffle of fabric and creak of furniture from above. Fortune smiles, you may have caught the Wytch sleeping in bed!<br><br>
<<link "Go upstairs" "UpstairsFirst">><</link>>
</span></span>
</div><<set $storymode = true>>
<<set $faceMood = "pleasure-2.png">>
<<set $blushLvl = 2>>
<<set $topless = true>>
<<set $miscpic = {type:'pic', src: 'misc/bar.jpg'}>>
<<display "TOWN">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="npc merchant"><img src="resources/npcs/merchant/merchant_naked.png"><img src="resources/npcs/merchant/merchant_deed.png"></div>
You sigh in the post-orgasm bliss. <mc>"Well done, you know your way around a girl (giggle). Exactly what I needed."</mc><br><br>
You peel his hands off your ass, and pull him up with you as you stand. Then turn him around and shove, pushing him down on the bed. Even as horny as you are right now, you don't want him on top of you, sliding that sweaty gut around. Not to mention, you like being in control.<br><br>
Once he's laying down, you crawl up on the bed slowly, <<if $boobLvl == 5>>letting your tits hang down pendulously and drag across his body.<<elseif $boobLvl == 4>>letting your tits hang down swaying beneath you.<<else>>prowling like a tiger.<</if>><br><br>
You reach his cock and straddle him to rub it against your pussy, which is already tingling again, ready for round two. He's not huge, but big enough to make you moan as you slip it inside. He moans as well, savoring your soft, warm insides.<br><br>
You begin to rock your hips back and forth, letting it slide in and out, bumping against all the most sensitive parts. He doesn't fill and stretch you out like others, but now that you're on top, you can control the motion and give attention to the places that feel best.<br><br>
You increase your pace, enjoying the feeling. He's beginning to rock back and forth beneath you, his waves of fat rippling back and forth. <<if $boobLvl == 5>>Parts of your body join in, your massive breasts shaking and flying around as well.<<elseif $boobLvl == 4>>Parts of your body join in, your big breasts shaking and bouncing all over as well.<<else>>Parts of your body join in, your tits jiggling and rippling in time with the motion.<</if>><br><br>
He's already panting through clenched teeth, and you realize you've only got seconds before he blows, so you increase the pace. Bucking wildly and grinding hard against his hips.<br><br>
You both cum, simultaneously, shouting out loud enough that you're sure the entire tavern downstairs heard you.<br><br>
You catch your breath and pat him on his bulging stomach, <mc>"Not bad, merchant, I may have to come calling again."</mc><br><br>
Utterly spent, he mutters something incomprehensible from the bed, not moving at all.<br><br>
You giggle again despite yourself as you gather your clothes and head out.
<br><br><<link "Leave" "RidinghoodStreet">><<set $bartenderFam = true>><</link>>
</div></div><<set $storymode = true>>
<<set $faceMood = "smirk.png">>
<<set $miscpic = {type:'pic', src: 'misc/bar.jpg'}>>
<<display "TOWN">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="npc merchant"><img src="resources/npcs/merchant/merchant_naked.png"><img src="resources/npcs/merchant/merchant_shocked.png"></div>
<mc>"That was fantastic, exactly what I needed."</mc><br><br>
You stand up and begin retrieving your clothes.<br><br>
He looks at you, shocked, his face covered in sweat and your juices, <npc>"But, what about…um I didn't…"</npc><br><br>
You place a hand on his plump cheek, <mc>"Don't worry darling, I'm not leaving town just yet. You'll get yours."</mc><br><br>
You get dressed and blow him a kiss before walking back outside, leaving him utterly in shock and stammering.<br>
<br><<link "Leave" "RidinghoodStreet">><<set $bartenderFam = true>><</link>>
</div></div><span class="storeTitle">Shop Stock</span><br>
/*Veg*/
<span class="storeItem">Vegetables</span>
<span class="storeInfo">(Stock: $shopVeg.stock | $shopVeg.price coin | <<if $shopVeg.stock > 0>><<link "Put in basket">><<set $shopVeg.stock -= 1>><<set $shopVeg.cart += 1>><<set $cartTot += $shopVeg.price>><<replace "#purchase">><<display "purchase">><</replace>><<replace "#cart">><<display "cart">><</replace>><<replace "#shop">><<display "shop">><</replace>><</link>><<else>><disabled>Out of stock</disabled><</if>>)</span><br>
/*Meat*/
<span class="storeItem">Meat</span>
<span class="storeInfo">(Stock: $shopMeat.stock | $shopMeat.price coin | <<if $shopMeat.stock > 0>><<link "Put in basket">><<set $shopMeat.stock -= 1>><<set $shopMeat.cart += 1>><<set $cartTot += $shopMeat.price>><<replace "#purchase">><<display "purchase">><</replace>><<replace "#cart">><<display "cart">><</replace>><<replace "#shop">><<display "shop">><</replace>><</link>><<else>><disabled>Out of stock</disabled><</if>>)</span><br>
/*Jug*/
<span class="storeItem">Clay Water Jug</span>
<span class="storeInfo">(Stock: $shopJug.stock | $shopJug.price coins | <<if $shopJug.stock > 0>><<link "Put in basket">><<set $shopJug.stock -= 1>><<set $shopJug.cart += 1>><<set $cartTot += $shopJug.price>><<replace "#purchase">><<display "purchase">><</replace>><<replace "#cart">><<display "cart">><</replace>><<replace "#shop">><<display "shop">><</replace>><</link>><<else>><disabled>Out of stock</disabled><</if>>)</span><br>
/*Collar*/
<span class="storeItem">Collar</span>
<span class="storeInfo">(Stock: $shopCollar.stock | $shopCollar.price coins | <<if $shopCollar.stock > 0>><<link "Put in basket">><<set $shopCollar.stock -= 1>><<set $shopCollar.cart += 1>><<set $cartTot += $shopCollar.price>><<replace "#purchase">><<display "purchase">><</replace>><<replace "#cart">><<display "cart">><</replace>><<replace "#shop">><<display "shop">><</replace>><</link>><<else>><disabled>Out of stock</disabled><</if>>)</span><br>
/*Spices
<disabled>Spices (not implemented yet)</disabled><br>*/<span class="storeTitle">Shopping Basket:</span><br>
<<if $shopVeg.cart > 0>>
<span class="storeItem">Vegetables</span>
<span class="storeInfo">( $shopVeg.cart | <<link "Remove">><<set $shopVeg.stock += 1>><<set $shopVeg.cart -= 1>><<set $cartTot -= $shopVeg.price>><<replace "#purchase">><<display "purchase">><</replace>><<replace "#shop">><<display "shop">><</replace>><<replace "#cart">><<display "cart">><</replace>><</link>>)</span><br>
<</if>>
<<if $shopMeat.cart > 0>>
<span class="storeItem">Meat</span>
<span class="storeInfo">( $shopMeat.cart | <<link "Remove">><<set $shopMeat.stock += 1>><<set $shopMeat.cart -= 1>><<set $cartTot -= $shopMeat.price>><<replace "#purchase">><<display "purchase">><</replace>><<replace "#shop">><<display "shop">><</replace>><<replace "#cart">><<display "cart">><</replace>><</link>>)</span><br>
<</if>>
<<if $shopJug.cart > 0>>
<span class="storeItem">Clay Water Jug</span>
<span class="storeInfo">( $shopJug.cart | <<link "Remove">><<set $shopJug.stock += 1>><<set $shopJug.cart -= 1>><<set $cartTot -= $shopJug.price>><<replace "#purchase">><<display "purchase">><</replace>><<replace "#shop">><<display "shop">><</replace>><<replace "#cart">><<display "cart">><</replace>><</link>>)</span><br>
<</if>>
<<if $shopCollar.cart > 0>>
<span class="storeItem">Collar</span>
<span class="storeInfo">( $shopCollar.cart | <<link "Remove">><<set $shopCollar.stock += 1>><<set $shopCollar.cart -= 1>><<set $cartTot -= $shopCollar.price>><<replace "#purchase">><<display "purchase">><</replace>><<replace "#shop">><<display "shop">><</replace>><<replace "#cart">><<display "cart">><</replace>><</link>>)</span>
<</if>>
<br><br><br>
<span id="cartTotal"><strong>Basket Total Cost:</strong> $cartTot</span>Gold: $gold<br>
<<if $cartTot == 0>>
<disabled>Purchase (No items in cart)</disabled>
<<elseif $gold >= $cartTot>>
<<link "Purchase" "ShopBuy">>
<<set $veg.kazu += $shopVeg.cart>>
<<set $meat.kazu += $shopMeat.cart>>
<<set $jugs += $shopJug.cart>>
<<set $collar.have += $shopCollar.cart>>
<<set $gold -= $cartTot>>
<</link>>
<<else>>
<disabled>Purchase (Not enough money)</disabled>
<</if>><<if $change > 5>>
<<set $hood = true>>
<<set $layer1 = '<img src="resources/avatar/layer1/hoodback.png" />'>>
<<set $accHood = '<img src="resources/avatar/layer9/accessories_hood.png" />'>>
<<set $hairMask = 'masked'>>
<</if>>
<<set $return = "RidinghoodStreet">>
<<set $topless = false>>
<<set $storymode = true>>
<<set $miscpic = {type:'vid', src: 'misc/town.mp4'}>>
<<display "TOWN">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<<if $changetotal > 8>>
You stroll out into the streets of Ridinghood. Things seem to have come full circle as far as being noticed - it seems you turn most heads in the town, though you note the majority are men. And few even manage to look at your face before drifting down to leer at your body.<br><br>
The town is one of the countless tiny farming communities spreading across the land. A stable, inn & tavern, general store, smith, and a whole lot of nothing else - all squeezed in between farming plots in a river valley. At least it’s a nice area, with lush, green mountains and a crisp, clear stream running through the center of town.
<<if $townsfolkUnlock != true>>
<<set $dinnerConvo.pushUnique({name:"DinnerHottie",priority:95})>>
<</if>>
<<elseif $change > 6>>
You stroll into the streets of Ridinghood. You're completely unnoticed. Not a single girl in the village seems to look your way. Though more than a few men do…hmmm…<br><br>
Ridinghood is one of the countless tiny farming communities spreading across the realm. Complete with a few tiny shops, an inn & tavern, and a whole lot of nothing else - all squeezed in between farming plots in a river valley. At least it’s a nice area, with lush, green mountains and a crisp, clear stream running through the center of town.
<<if $townsfolkUnlock != true>>
<<set $dinnerConvo.pushUnique({name:"DinnerHottie",priority:95})>>
<</if>>
<<elseif $change > 4>>
You stroll into the streets of Ridinghood. Nobody seems to take any notice of your arrival. For the first time in years, you completely blend in with the average villager. Not a single woman even gives you a second glance.<br><br>
Ridinghood is one of the countless tiny farming communities spreading across the realm. Complete with a few tiny shops, an inn & tavern, and a whole lot of nothing else - all squeezed in between farming plots in a river valley. At least it’s a nice area, with lush, green mountains and a crisp, clear stream running through the center of town.
<<elseif $change > 3>>
You stroll into the streets of Ridinghood. The occasional townsperson looks your way, a smile from a passing maiden, but largely nobody takes notice.<br><br>
Ridinghood is one of the countless tiny farming communities spreading across the realm. Complete with a few tiny shops, an inn & tavern, and a whole lot of nothing else - all squeezed in between farming plots in a river valley. At least it’s a nice area, with lush, green mountains and a crisp, clear stream running through the center of town.
<<else>>
You stroll into the streets of Ridinghood. The townsfolk cast cautious glances your way - no surprise, you being a huge, scarred warrior dressed all in black.<br><br>
Ridinghood is one of the countless tiny farming communities spreading across the realm. Complete with a few tiny shops, an inn & tavern, and a whole lot of nothing else - all squeezed in between farming plots in a river valley. At least it’s a nice area, with lush, green mountains and a crisp, clear stream running through the center of town.
<</if>>
<br><br><<link "Next" "RidinghoodStreet">><</link>>
</div></div>
<<set $shopMeat.stock = either(2,3,4)>>
<<set $shopVeg.stock = either(2,3,4)>>
<<set $shopJug.stock = 1>>
<<set $shopJug.cart = 0>>
<<set $shopCollar.cart = 0>>
<<set $shopMeat.cart = 0>>
<<set $shopVeg.cart = 0>>
<<set $cartTot = 0>>
<<set $townSex = 0>>
<<if $townVisits == 0>>
<<set $dinnerConvo.push({name:"DinnerTownFirst",priority:80})>>
<</if>>
<<set $townVisits += 1>><<set $storymode = true>>
<<set $miscpic = {type:'pic', src: 'misc/shop.jpg'}>>
<<display "TOWN">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<<if $changetotal > 8>>
<div class="npc shopkeep"><img src="resources/npcs/shopkeep/shopkeep-clothed.png"><img src="resources/npcs/shopkeep/shopkeep-blush.png"></div>
You place your wares on the counter. The shopkeeper rings it all up, looking you up and down the whole time.<br><br>
<<elseif $change > 5>>
<div class="npc shopkeep"><img src="resources/npcs/shopkeep/shopkeep-clothed.png"><img src="resources/npcs/shopkeep/shopkeep-leer2.png"></div>
You place your wares on the counter. The shopkeeper rings it all up, looking you up and down the whole time.<br><br>
<<elseif $change > 4>>
<div class="npc shopkeep"><img src="resources/npcs/shopkeep/shopkeep-clothed.png"><img src="resources/npcs/shopkeep/shopkeep-sus2.png"></div>
You place your wares on the counter. The shopkeeper rings it all up, not even looking at you.<br><br>
<<elseif $change > 3>>
<div class="npc shopkeep"><img src="resources/npcs/shopkeep/shopkeep-clothed.png"><img src="resources/npcs/shopkeep/shopkeep-sus2.png"></div>
You place your wares on the counter. The shopkeeper throws you a curious glance before adding everything up.<br><br>
<<else>>
<div class="npc shopkeep"><img src="resources/npcs/shopkeep/shopkeep-clothed.png"><img src="resources/npcs/shopkeep/shopkeep-sus2.png"></div>
You place your wares on the counter. The shopkeeper throws you a cautious glance before adding everything up.<br><br>
<</if>>
You have purchased:<br>
<<if $shopVeg.cart > 0>>$shopVeg.cart Vegetables<br><</if>>
<<if $shopMeat.cart > 0>>$shopMeat.cart Meat<br><</if>>
<<if $shopJug.cart > 0>>$shopJug.cart Jug<br><</if>>
<<if $shopCollar.cart > 0>>$shopCollar.cart Collar<br><</if>>
<<set $cartTot = 0>>
<<set $shopVeg.cart = 0>>
<<set $shopMeat.cart = 0>>
<<set $shopJug.cart = 0>>
<<set $shopCollar.cart = 0>>
<br>
<br><<link "Wander the shop more" "InShop">><</link>>
<br><<link "Leave" "RidinghoodStreet">><<set $shopkeepFam = true>><</link>>
</div></div>
<<set $hadDrink = false>>
<<set $timeChange = 20>>
<<display "timer">>Choose the level you want to see:<br><br>
---Male---<br><br>
<<link "Hottie" "GoToTown">>
<<set $sex = "M">>
<<set $equipment = 2>>
<<display "EquipmentDB">>
<<set $changetotal = 10>>
<<set $change = 6>>
<<set $accHood = '<img src="resources/avatar/layer9/accessories_hood.png" />'>>
<<set $faceState = 'female'>>
<<set $faceMood = 'normal.png'>>
<<set $defaultMood = 'bimbo.png'>>
<<set $layer4 = '<img src="resources/avatar/layer4/face_blush_a.png" />'>>
<<set $hairStyle = 'hair-short'>>
<<set $boobLvl = 5>>
<<set $bodyState = 'j'>>
<</link>><br>
<<link "Girl" "GoToTown">>
<<set $sex = "M">>
<<set $equipment = 1>>
<<display "EquipmentDB">>
<<set $changetotal = 1>>
<<set $change = 6>>
<<set $accHood = '<img src="resources/avatar/layer9/accessories_hood.png" />'>>
<<set $faceState = 'female'>>
<<set $faceMood = 'normal.png'>>
<<set $defaultMood = 'normal.png'>>
<<set $layer4 = '<img src="resources/avatar/layer4/face_blush_a.png" />'>>
<<set $hairStyle = 'hair-short'>>
<<set $boobLvl = 3>>
<<set $bodyState = 'h'>>
<</link>><br>
<<link "Boy" "GoToTown">>
<<set $sex = "M">>
<<set $equipment = 0>>
<<display "EquipmentDB">>
<<set $changetotal = 1>>
<<set $change = 5>>
<<set $layer4 = '<img src="resources/avatar/blank.png" />'>>
<<set $faceState = 'female'>>
<<set $faceMood = 'angry.png'>>
<<set $bodyState = 'e'>>
<<set $hairStyle = 'hair-andro-red'>>
<</link>><br>
<<link "Man" "GoToTown">>
<<set $sex = "M">>
<<set $equipment = -1>>
<<display "EquipmentDB">>
<<set $changetotal = 1>>
<<set $change = 4>>
<<set $faceState = 'male'>>
<<set $bodyState = 'd'>>
<<set $hairStyle = 'hair-male-red'>>
<</link>><br>
<<link "Blackwolf" "GoToTown">><<set $sex = "M">><<set $equipment = -2>>
<<display "EquipmentDB">><</link>><br><br>
---Female---<br><br>
<<link "Hottie" "GoToTown">>
<<set $sex = "F">>
<<set $equipment = 3>>
<<display "EquipmentDB">>
<<set $changetotal = 10>>
<<set $change = 6>>
<<set $accHood = '<img src="resources/avatar/layer9/accessories_hood.png" />'>>
<<set $faceState = 'female'>>
<<set $faceMood = 'normal.png'>>
<<set $defaultMood = 'bimbo.png'>>
<<set $layer4 = '<img src="resources/avatar/layer4/face_blush_a.png" />'>>
<<set $hairStyle = 'hair-short'>>
<<set $boobLvl = 5>>
<<set $bodyState = 'j'>>
<</link>><br>
<<link "Girl" "GoToTown">>
<<set $sex = "F">>
<<set $equipment = 3>>
<<display "EquipmentDB">>
<<set $changetotal = 1>>
<<set $change = 6>>
<<set $accHood = '<img src="resources/avatar/layer9/accessories_hood.png" />'>>
<<set $faceState = 'female'>>
<<set $faceMood = 'normal.png'>>
<<set $defaultMood = 'normal.png'>>
<<set $layer4 = '<img src="resources/avatar/layer4/face_blush_a.png" />'>>
<<set $hairStyle = 'hair-short'>>
<<set $boobLvl = 3>>
<<set $bodyState = 'h'>>
<</link>><br>
<<link "Boy" "GoToTown">>
<<set $sex = "F">>
<<set $equipment = 3>>
<<display "EquipmentDB">>
<<set $changetotal = 1>>
<<set $change = 5>>
<<set $layer4 = '<img src="resources/avatar/blank.png" />'>>
<<set $faceState = 'female'>>
<<set $faceMood = 'angry.png'>>
<<set $bodyState = 'e'>>
<<set $hairStyle = 'hair-andro-red'>>
<</link>><br>
<<link "Man" "GoToTown">>
<<set $sex = "F">>
<<set $equipment = 3>>
<<display "EquipmentDB">>
<<set $changetotal = 1>>
<<set $change = 4>>
<<set $faceState = 'male'>>
<<set $bodyState = 'd'>>
<<set $hairStyle = 'hair-male-red'>>
<</link>><br>
<<link "Blackwolf" "GoToTown">><<set $equipment = 3>>
<<display "EquipmentDB">><</link>><br><br>
<<link "Reset Familiarity" "TownDebug">>
<<set $shopkeepFam = false>>
<<set $bartenderFam = false>>
<<set $merchantFam = false>>
<<set $smithFam = false>>
<<set $cooperFam = false>>
<</link>><br>
<<link "Reset Sex" "TownDebug">>
<<set $shopkeepSex = false>>
<<set $bartenderSex = false>>
<<set $merchantSex = false>>
<<set $smithSex = false>>
<<set $cooperSex = false>>
<</link>><br>
<<link "Reset Both" "TownDebug">>
<<set $shopkeepFam = false>>
<<set $bartenderFam = false>>
<<set $merchantFam = false>>
<<set $smithFam = false>>
<<set $cooperFam = false>>
<<set $shopkeepSex = false>>
<<set $bartenderSex = false>>
<<set $merchantSex = false>>
<<set $smithSex = false>>
<<set $cooperSex = false>>
<</link>><br><br>
<<set $shopTalk = false>>
<<set $bartalkdone = false>>
<<set $smithTalk = false>>
<<set $coopertalkdone = false>>
<<set $hadDrink = false>>
<<set $barSeduce = false>>
<<set $merchantSeduce = false>>
<<set $shopSeduce = false>>
<<set $smithSeduce = false>>
<<set $cooperSeduce = false>>
<<set $gold = 10>>
<<set $time = 900>>
<<set $hood = true>><<if $topless == true>>
<html><style>
#layer1, #layer5 , #layer6, #accHood {visibility:hidden;}
</style></html>
<<set $layer1 = '<img src="resources/avatar/blank.png" />'>>
<<set $accHood = '<img src="resources/avatar/blank.png" />'>>
<<set $hairMask = 'hair'>>
<<else>>
<html><style>
#layer1, #layer5 , #layer6, #accHood {visibility:visible;}
</style></html>
<</if>>
<<if $voice == 3>>
<html><style>mc {color: #ff75e5;}</style></html>
<<elseif $voice == 2>>
<html><style>mc {color: #c049ef;}</style></html>
<<else>>
<html><style>mc {color: #1d9af3;}</style></html>
<</if>>
<<if $showpics != true>>
<html><style>
img.LROver, .wytchNpc, .frame {display: none;}
</style></html>
<<else>>
<html><style>
img.LROver, .wytchNpc, .frame {display: initial;}
</style></html>
<</if>>
/*Interior Image*/
<div class="pageWrap">
<<if $miscpic.type == 'vid'>>
<video width="1040" height="460" autoplay muted loop playsinline>
<<print '<source src="resources/bg/' + $miscpic.src + '" type="video/mp4">'>>
</video>
<<else>>
<<print '<img width="1040" height="460" style="width: 100%; height: auto; top: 7%; position: absolute;" src="resources/bg/' + $miscpic.src + '"/>'>>
<</if>>
<img class="LROver" src="resources/ui/overlay.png" />
<div id="menuButton"></div>
/*Stress calc*/
<<set _stressDisplay = ($stress/$maxStress)*100>>
<<if _stressDisplay > 100>>
<<set _stressDisplay = 100>>
<</if>>
/*blushcalc new*/
<<if $change > 1 && $change < 5>>
<<if _stressDisplay > 90 || $blushLvl == 2>>
<<set $layer4 = '<img src="resources/avatar/layer4/m/face_blush_b.png" />'>>
<<elseif _stressDisplay >= 50 || $blushLvl == 1>>
<<set $layer4 = '<img src="resources/avatar/layer4/m/face_blush_a.png" />'>>
<<else>>
<<set $layer4 = '<img src="resources/avatar/blank.png" />'>>
<</if>>
<<elseif $change > 4>>
<<if _stressDisplay > 90 || $blushLvl == 2>>
<<set $layer4 = '<img src="resources/avatar/layer4/f/face_blush_b.png" />'>>
<<elseif _stressDisplay >= 50 || $blushLvl == 1>>
<<set $layer4 = '<img src="resources/avatar/layer4/f/face_blush_a.png" />'>>
<<else>>
<<set $layer4 = '<img src="resources/avatar/blank.png" />'>>
<</if>>
<</if>>
<div class="avatar"></div>
<div class="frame">
<div id="layer1">$layer1</div> /* Hood back */
<div id="layer2"><<print '<img src="resources/avatar/layer2/' + $hairMask + '/' + $hairStyle + '.png"/>'>></div> /* Hair back */
<div id="layer3"><<print '<img src="resources/avatar/layer3/' + $bodyState + '.png"/>'>></div> /* Body */
<div id="layer4">$layer4</div> /* Blush */
<div id="layer5"><<print '<img src="resources/avatar/layer5/' + $wear + '/' + $bodyState + '.png"/>'>></div> /* Clothes */
/*<div id="layer6">$layer6</div> Pokies */
<div id="layer7"><<print '<img src="resources/avatar/layer7/' + $hairStyle + '.png"/>'>></div> /* Hair Front */
<div id="layer8"><<print '<img src="resources/avatar/layer8/' + $faceState + '/' + $faceMood + '" />'>></div> /* Face */
<div id="accChoker">$accChoker</div>
<div id="accFlower">$accFlower</div>
<div id="accHood">$accHood</div>
<<if $storymode != true || passage() == "Description">>
<<if passage() == "Description">><<set _thisPassage = "Description">><<else>><<set _thisPassage = $return>><</if>>
<<if $topless == true>>
<<print '<a id="shirtButton" data-passage="' + _thisPassage + '" data-setter="$topless to false"><img src="resources/ui/icon-shirt.png"></a>'>>
<<else>>
<<print '<a id="shirtButton" data-passage="' + _thisPassage + '" data-setter="$topless to true"><img src="resources/ui/icon-shirt.png"></a>'>>
<</if>><</if>>
<<if $storymode != true>>
<div id="refButton"><img src="resources/ui/icon-look.png"></div>
<</if>>
/*Heart Display*/
<div id="heartMeter"><<print '<div id="heartval" style="height:' + _stressDisplay + '%"></div>'>>
<<if _stressDisplay > 90>>
<img src="resources/ui/icon-heart4.png" />
<<set $highStress = true>>
<<elseif _stressDisplay >= 50>>
<img src="resources/ui/icon-heart3.png" />
<<set $highStress = true>>
<<else>>
<img src="resources/ui/icon-heart2.png" />
<</if>>
</div>
</div>
<img class="picFrame" src="resources/ui/frame.png" />
<<if $hunterClockOn == true>>
<div class="hunterMark">
<span id="hunterTitle">The $hunterTitle<br>is coming</span>
<<if $hunterRitual == true>>
<span id="hunterDays">$hunterDays</span>
<span id="dayLabel">days</span>
<</if>>
</div>
<</if>>
<div class="infoBar">
<div id="tasks">
Tasks:
<<if $cleanupTask == true>> <<if $cleanup.done == true && $swept.done == true && $dusted.done == true>> <div class="taskCheck done" id="task1"></div> <<else>> <div class="taskCheck" id="task1"></div> <</if>><</if>>
<<if $washingTask == true>><<if $rags.state == "folded" && $clothes.state == "folded">><div class="taskCheck done" id="task2"></div><<else>><div class="taskCheck" id="task2"></div><</if>><</if>>
<<if $dinnerTask == true>><<if $pot.state == 5 || $pot.state == 6>><div class="taskCheck done" id="task3"></div><<else>><div class="taskCheck" id="task3"></div><</if>><</if>>
<<if $fireTask == true>><<if $fire.done == true>><div class="taskCheck done" id="task4"></div><<else>><div class="taskCheck" id="task4"></div><</if>><</if>>
<<if $storymode != true>>
<div class="taskDrop"></div>
<</if>>
</div>
<div id="fullTasks">
Tasks:<br>
<<if $cleanupTask == true>>Cleanup: <<if $cleanup.done == true && $swept.done == true && $dusted.done == true>> <div class="taskCheck done" id="task1"></div> <<else>> <div class="taskCheck" id="task1"></div> <</if>><br><</if>>
<<if $washingTask == true>>Washing: <<if $rags.state == "folded" && $clothes.state == "folded">><div class="taskCheck done" id="task2"></div><<else>><div class="taskCheck" id="task2"></div><</if>><br><</if>>
<<if $dinnerTask == true>>Dinner: <<if $pot.state == 5 || $pot.state == 6>><div class="taskCheck done" id="task3"></div><<else>><div class="taskCheck" id="task3"></div><</if>><br><</if>>
<<if $fireTask == true>>Fire: <<if $fire.done == true>><div class="taskCheck done" id="task4"></div><<else>><div class="taskCheck" id="task4"></div><</if>><</if>>
</div>
<span id="veg">$veg.kazu</span>
<span id="meat">$meat.kazu</span>
<span id="water">$water.kazu</span>
<<if $awoken > 0>><span id="magic">$magic</span><</if>>
<span id="money">$gold</span>
<<if $time < 1>>
<span id="time">Late!<br></span>
<<else>>
<span id="time">$hours:<<if $minutes < 10>>0<</if>>$minutes<br></span>
<</if>>
</div>
</div> /*end pagewrap */
<div class="spacer"></div>
/*Escape link hide*/
<html><style>
#backfix {display:none;}
</style></html><<set $dinnerConvo = [{name:"DinnerReasonResult",priority:20},{name:"DinnerReasonTest",priority:20},{name:"DinnerReasonTestTest",priority:20}]>>
Test to remove option from dinner conversations by name.<br><br>
Initial array: <<for _i to 0; _i lt $dinnerConvo.length; _i++>>
$dinnerConvo[_i].name ($dinnerConvo[_i].priority),
<</for>><br><br>
Option to remove: DinnerReasonResult
<<for _i to 0; _i lt $dinnerConvo.length; _i++>>
<<if $dinnerConvo[_i].name == "DinnerReasonTest">>
<<set $dinnerConvo.deleteAt(_i)>>
<</if>>
<</for>>
<br><br>
New array: <<for _i to 0; _i lt $dinnerConvo.length; _i++>>
$dinnerConvo[_i].name ($dinnerConvo[_i].priority),
<</for>><br><br>
<<set $faceMood = "annoyed.png">>
<<set $blushLvl = 1>>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/smirk.png"></div>
<cap>$MissNic</cap> sits down to eat, looking at you the whole time, smiling that impish smile. You ignore her and serve out dinner.<br><br>
She doesn't eat…still just smiling at you. Finally you give in, <mc>"What?"</mc><br><br>
<w>"Don't <i>what</i> me! C'mon, Hans visited you, didn't he?"</w><br><br>
Your face instantly goes red.<br><br>
<w>"I knew it! I saw you walking around bow-legged! How was he?"</w><br><br>
<mc>"Fine, he's uh…fine. Very healthy guy there."</mc> Can your face get any redder?<br><br>
She laughs and playfully throws a napkin at you, <w>"Stop, you know that's not what I mean! <i>How waaaas he?</i>"</w><br><br>
You sigh, she's not giving up. <mc>"He was…huge, like, everywhere. Even down there. He came in, picked me up like I was nothing, threw me on the table right here."</mc><br><br>
<w>"Aaaand?"</w><br><br>
[[And I loved every second of it!]]<br>
[[It felt good, I admit it]]<br>
[[It was awful! You forced me!]]
</div></div>
<<set $decision = "">>
<<set $dinnerThis = "">>
<<set $decision = "Dinner-WoodsmanDecision">><<set $storymode = true>>
<<if $sleepDown == true>>
<<set $fire.done = false>>
<<set $cleanup.done = false>>
<<display "INT">>
<<else>>
<<set $miscpic = {type:'pic', src: 'bedroom/night.png'}>>
<<display "MISC">>
<</if>>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
Despite everything else, all you can think about was your encounter with Hans today.<br><br>
As amazing as it felt to have him ravaging you, is it something you want to continue? $MissNic offered to call him again if you need him. Will you?<br><br>
<<link "Definitely." "LevelChange">><<set $woodsmanSuki += 1>><</link>><br>
<<link "I just don't know yet" "LevelChange">><</link>><br>
<<link "Hell. No." "LevelChange">><<set $woodsmanSuki -= 1>><</link>>
</div></div><<set $storymode = true>>
<<set $blushLvl = 2>>
<<set $faceMood = "delighted.png">>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/smirk.png"></div>
<<set $rel += 1>>
<<set $woodsmanSuki += 1>>
<<set $rel += 1>>
<mc>"And…I loved it."</mc><br><br>
<cap>$MissNic</cap> nearly jumps out of her seat, <w>"I knew it! Right? He's incredible, isn't he?"</w><br><br>
<mc>"Oh my gods yes! The last time I got thrown around like that, I was fighting an ogre, it was exhilarating, and so hot!"</mc><br><br>
<w>"I knew you'd like it. I'm getting excited now just thinking about it, I wouldn't mind felling that tree again."</w><br><br>
<mc>"Me too! And I just had it this afternoon!"</mc><br><br>
She leans forward, slightly more serious, but still smiling, <w>"Are you being serious? Do you want to see Hans again?"</w><br><br>
You pause in thought…after all, you were just joking…weren't you?<br><br>
<mc>"I'll um…I'll let you know."</mc><br><br>
She keeps smiling slyly, but accepts your answer, going back to your soup.<br><br>
Before long, dinner is long over and it's nearly time to go to bed.<br><br>
<<if $dessert == true>>
<cap>$MissNic</cap> pulls you away before you can clean the dishes.<br><br>
<w>"Come on, let's go shake some trees of our own."</w><br><br>
<<link "Upstairs" "Dessert">><<set $WytchSatisfaction = 0>><</link>>
<<else>>
You finish cleaning and head up yourself later.<br><br>
<<link "Head upstairs to bed" "SleepUp">><</link>>
<</if>>
</div></div><<set $storymode = true>>
<<set $blushLvl = 1>>
<<set $faceMood = "shocked.png">>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/smirk.png"></div>
<<set $rel += 1>>
<mc>"And…it was good. I have to admit, I enjoyed it."</mc><br><br>
<w>"Enjoyed it? How sad of a description is that?"</w><br><br>
You shrug, not really wanting to admit more. Unfortunately, $MissNic isn't done ranting.<br><br>
<w>"Does he not still have a cock the size of an oak tree? I saw you glowing when I came home, you can't tell me he didn't blow your mind! Trust me, I know what it's like to be fucked by Hans!"</w><br><br>
Your face keeps getting redder as she goes on and on. You can't hide it, he really did blow your mind.<br><br>
<mc>"Maybe he did, but it still wasn't by choice, you forced me to fuck him with your magic."</mc><br><br>
She stops, her eyes grow wide with an even wider smile. <w>"Oh, sorry, $nicknameS, that was only to make you let him in. Everything after that was your choice. You…or at least some part of you, <i>wanted</i> to do what you did."</w><br><br>
Your eyes go wide as hers in surprise.<br><br>
She chuckles and goes back to her dinner, still smiling, <w>"Anyway, if you want him to blow your mind again, just let me know."</w><br><br>
Before long, dinner is long over and it's nearly time to go to bed.<br><br>
<<if $dessert == true>>
<cap>$MissNic</cap> pulls you away before you can clean the dishes.<br><br>
<w>"Come on, let's go shake some trees of our own."</w><br><br>
<<link "Upstairs" "Dessert">><<set $WytchSatisfaction = 0>><</link>>
<<else>>
You finish cleaning and head up yourself later.<br><br>
<<link "Head upstairs to bed" "SleepUp">><</link>>
<</if>>
</div></div><<set $storymode = true>>
<<set $faceMood = "shocked.png">>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/smirk.png"></div>
<<set $rel -= 1>>
<<set $woodsmanSuki -= 1>>
<mc>"And it was terrible! I was just too horny, and your solution was to have that brute come over and fuck me!"</mc><br><br>
Despite your ranting, she's still smiling at you devilishly. <w>"You asked for help, I got you some help. But I don't want to know how you felt about it, I want to know how it felt. Did you enjoy it?"</w><br><br>
<mc>"That's not the point!"</mc><br><br>
<w>"Are you avoiding the question?"</w><br><br>
You sigh in exasperation, <mc>"Fine. Yes. Is that what you wanted to hear? It was mind-blowing. I can't stop thinking about how good it felt! But that's not what matters! Even if it was great, I wouldn't have done it if you didn't compel me to."</mc><br><br>
<w>"What do you mean?"</w><br><br>
<mc>"Your damned spell, "just try it, you'll like it" forced me to let him in and then fuck him."</mc><br><br>
She stops, her eyes grow wide with an even wider smile. <w>"Oh, sorry, $nicknameS, that was only to make you let him in. Everything after that was your choice. You…or at least some part of you, <i>wanted</i> to do what you did."</w><br><br>
Your eyes go wide as hers in surprise.<br><br>
She chuckles and goes back to her dinner, still smiling, <w>"Anyway, if you want him to blow your mind again, just let me know."</w><br><br>
Before long, dinner is long over and it's nearly time to go to bed.<br><br>
<<if $dessert == true>>
<cap>$MissNic</cap> pulls you away before you can clean the dishes.<br><br>
<w>"Come on, let's go shake some trees of our own."</w><br><br>
<<link "Upstairs" "Dessert">><<set $WytchSatisfaction = 0>><</link>>
<<else>>
You finish cleaning and head up yourself later.<br><br>
<<link "Head upstairs to bed" "SleepUp">><</link>>
<</if>>
</div></div><<set $faceMood = "shocked.png">>
<<set $blushLvl = 1>>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/smirk.png"></div>
You grab a couple of bowls and silverware for dinner. <cap>$MissNic</cap> must be very hungry, she tucks in right away. You do the same.<br><br>
<w>"So how was town?"</w> she asks through mouthfuls of stew.<br><br>
<<if $townSex > 0>>
You stop mid spoonful, almost starting to sweat. Does she know you had sex? Would she be ok with it?<br><br>
<</if>>
[[It was…fine.]]<br>
[[It was good, I had fun.]]
</div></div>
<<set $decision = "">>
<<set $dinnerThis = "">><<set $faceMood = "smirk.png">>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/smirk.png"></div>
<<set $rel += 1>>
<mc>"It was fine."</mc> you say sheepishly.<br><br>
She rolls her eyes, <w>"oh what a drab answer! You're telling me a cute little redhead like you went into a sleepy country town and <i>nothing</i> happened? Your first chance to go down the mountain in days and you didn't do <i>anything</i>?"</w><br><br>
<mc>"The walk down the mountain was nice,"</mc> you say with a shrug<br><br>
<w>"Oh you're just no fun!"</w> she says in a huff, <w>"do yourself a favor next time and stop by the cooper's…or hey maybe the blacksmith if that's more your flavor. Just make sure you bring back details."</w><br><br>
Before you know it, dinner is long over and it's nearly time to go to bed.<br><br>
<<if $dessert == true>>
...though nowhere near time to sleep, she tells you with a seductive wink.<br><br>
<<link "Upstairs" "Dessert">><<set $WytchSatisfaction = 0>><</link>>
<<else>>
You finish cleaning and head up yourself later.<br><br>
<<link "Head upstairs to bed" "SleepUp">><</link>>
<</if>>
</div></div><<set $faceMood = "smirk.png">>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/smirk.png"></div>
<<set $rel += 1>>
<mc>"It was good, I had fun."</mc> you say with a smile.<br><br>
Her eyes open and she perks up at the prospect of gossip, <w>"Oh, come now, do tell!"</w><br><br>
You shrug, <mc>"It was nice getting out of the cabin. The walk down the mountain was nice,"</mc><br><br>
<w>"Getting out of the house?!"</w> she says in a huff, <w>"come on now, you have to tell me more than that!"</w><br><br>
You shrug again, smiling at how frustrated this is making her.<br><br>
She points her spoon at you accusingly, <w>"Fine $nicknameS, have it your way, but next time, I want details!"</w><br><br>
Before you know it, dinner is long over and it's nearly time to go to bed.<br><br>
<<if $dessert == true>>
<w>"I hope you didn't have too much fun in town, you'll need your energy for me…"</w><br><br>
<<link "Upstairs" "Dessert">><<set $WytchSatisfaction = 0>><</link>>
<<else>>
You finish cleaning and head up yourself later.<br><br>
<<link "Head upstairs to bed" "SleepUp">><</link>>
<</if>>
</div></div>/*Remove Hood*/
<<if $hood == true>>
<<set $layer1 = '<img src="resources/avatar/blank.png" />'>>
<<set $accHood = '<img src="resources/avatar/blank.png" />'>>
<<set $hairMask = 'hair'>>
<<set $hood = false>>
<</if>>
<<set $topless = true>>
<<set $storymode = true>>
<<set $faceMood = "pleasure-2.png">>
<<set $blushLvl = 2>>
<<set $miscpic = {type:'pic', src: 'misc/cooper.jpg'}>>
<<display "TOWN">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="npc cooper"><img src="resources/npcs/cooper/cooper-none.png"><img src="resources/npcs/cooper/cooper-pleasure.png"></div>
<<if $cooperSex == true>>
<mc>"Oh, nice...a change in uniform?"</mc> you try to quip back playfully, but are actually a little intimidated - she is taller than you after all.<br><br>
She steps even closer, <npc>"Something like that, just a way to make the customers feel <i>welcome</i>."</npc><br><br>
She leans in and places a hand on the wall, trapping you between her and it. To be trapped in, 'overpowered' in a sense by a woman you would have considered small a few weeks ago - it's strange, a bit frightening, and intoxicating.<br><br>
<mc>"I...uh...was...just stopping by and..."</mc> you stammer over yourself.<br><br>
<npc>"Pfft. We both know why you're here. And it ain't for barrels."</npc><br><br>
She steps closer again, sandwiching you between the wall and her soft, warm body. As her lips find yours for a deep, wet kiss, your senses are filled on all sides with <i>her</i>. It's so passionate, you barely register her pulling your $top off, only noting how good her warm, soft skin feels against yours.<br><br>
<<if $boobLvl == 5>>Her hands start at your waist and drift upwards to cup one of your massive breasts. She bounces and rolls it as it overflows her hand. <npc>"I missed these. Did I mention how they're magnificent!"</npc><<elseif $boobLvl == 4>>Her hands start at your waist and drift upwards to cup one of your breasts. She bounces and rolls it as it fills her hand. <npc>"Mmmm...I missed these."</npc><<elseif $buttLvl == 3>>Her hands start at your waist and travel down to your ripe ass, giving it a healthy squeeze, <npc>"Finally! I couldn't take my eyes off this ass since you came in!"</npc><<else>>Her hands start at your waist and travel down to the curve of your hips and ass, giving it a healthy squeeze, <npc>"Finally! I couldn't take my eyes off this ass since you came in!"</npc><</if>><br><br>
Lost in the cascade of sensation, you embrace her back, wrapping your arms around her. She kisses you even more passionately, tongue delving deep and wet into your mouth. You feel yourself being half led, half carried to a nearby bench and sat down.<br><br>
Straddling you, she pulls at the ties of her apron and manages to pull it off in a single smooth motion, now standing naked over you.<br><br>
<npc>"Now it's your turn!"</npc> she says, turning around. Her ass jiggles in front of you as she tugs at your $pants.<br><br>
The cool breeze of nakedness flows over your pussy, and you feel it pulse in response.<br><br>
<npc>"Oh, I was right again, you <i>are</i> a hot little one!"</npc><br><br>
She leans down, her hips lifting off your chest to hover over your face. You once again feel her lips kissing yours, but this time it's the bottom pair. You begin to squirm and squeak as she starts licking and kissing up and down your exposed pussy.<br><br>
Everything moved so fast, you had no chance to reply or protest, and now, it feels far too good to say anything.<br><br>
All you can think to do is return the favor.<br><br>
Reaching up, you pull at her hips towards you, revealing her womanhood. It's a little bigger than yours, with puffy lips, and has a tiny, cute tuft of blonde hair at the top. You start with a couple of light licks, savoring her taste - then move inward, tonguing up and down the warm folds.<br><br>
Soon, you're both writing around in a 69 on the bench, faces buried in each others' love, gripping each others' asses, and crying out in passion.<br><br>
You cum first, and squeeze her ass hard enough to leave nail marks. Your excitement drives her over the edge too and she returns the favor, including the nail marks.<br><br>
When it's all over, she sees you off with a kiss on the cheek and another quick grope of your bottom. <npc>"Don't be a stranger, I'm going to miss this."</npc><br>
<<else>>
You're still a little surprised, <mc>"Yes…very smooth lines."</mc><br><br>
She leans in even closer and places a hand on the wall, trapping you in. Only just now do you realize she's taller than you. You try to step back but stumble on a barrel, ending up stuck in the top, your ass stopping you from falling in.<br><br>
<npc>"You know, you've got some pretty smooth lines…or should I say curves?"</npc><br><br>
<<if $boobLvl == 5>>Her hands start at your waist and drift upwards to cup one of your massive breasts. She bounces and rolls it as it overflows her hand. <npc>"Damn, where did you get these? They're magnificent!"</npc><<elseif $boobLvl == 4>>Her hands start at your waist and drift upwards to cup one of your breasts. She bounces and rolls it as it fills her hand. <npc>"These are lovely, you don't see a pair like this every day!"</npc><<elseif $buttLvl == 3>>Her hands start at your waist and travel down to your ripe ass, overflowing the top of the barrel you're sitting on. She gives it a healthy squeeze, <npc>"This thing is gorgeous, I couldn't take my eyes off it since you came in!"</npc><<else>>Her hands start at your waist and travel down to the curve of your hips and ass, stuck in the barrel. She gives it a healthy squeeze, <npc>"This thing is gorgeous, I couldn't take my eyes off it since you came in!"</npc><</if>><br><br>
You start stammering excuses, trying to extract yourself from the barrel to escape. She leans in even closer, you can feel her breath now. <npc>"Please, a hot little thing like you, shopping for barrels? I saw you checking me out from the moment you walked in, weren't you?"</npc><br><br>
You blush again hard, <mc>"Well, yes, I was."</mc><br><br>
<npc>"So now what are you going to do about it?"</npc> she's so close you can feel the warmth from her skin, her lips are millimeters from yours...<br><br>
You give in and kiss her, wrapping your arms around her. She does the same and leans into you, her tongue delving deep and wet into your mouth.<br><br>
Of course, you have no leverage while sitting in the barrel, and it tilts, spilling you both onto the floor, with her on top of you (and the barrel). Not even that interrupts your kissing, which has now also moved onto groping and you fondle and squeeze each others' breasts.<br><br>
<<if $boobLvl > 3>>She manages to grab one of your fat, jutting nipples and gives it a tweak,<<else>>She manages to find one of your hard, jutting nipples and gives it a pinch,<</if>> eliciting a moan from you and breaking the kiss. She pulls back with a devilish smile.<br><br>
<npc>"Now let's see if we can't get you out."</npc> reminding you that you're still stuck in a barrel.<br><br>
She sits up, straddling you, then turns around to face the opposite direction. Her cute, round ass slides up to push against your breasts - which you find an incredibly sexy image.<br><br>
<npc>"You're stuck here pretty well!"</npc> she says. You can feel her tugging at the barrel around your hips. With a few more yanks, it slides off, freeing you.<br><br>
Then you feel something else…a cool breeze down below. You realize that she's removed your bottoms along with the barrel.<br><br>
<npc>"Oh, I was right again, you <i>are</i> a hot little one!"</npc><br><br>
She leans down, her hips lifting off your chest to hover over your face. You once again feel her lips kissing yours, but this time it's the other pair. You begin to squirm and squeak as she starts licking and kissing up and down your exposed pussy.<br><br>
Everything moved so fast, you had no chance to reply or protest, and now, it feels far too good to say anything.<br><br>
All you can think to do is return the favor.<br><br>
Reaching up, you pull at her britches as well, sliding them down and revealing her womanhood. It's a little bigger than yours, with puffy lips, and has a tiny, cute tuft of blonde hair at the top. You start with a couple of light licks, savoring her taste - then move inward, tonguing up and down the warm folds.<br><br>
She's started moaning herself and can't maintain the position, and rolls over to her side, but never breaking contact with your crotch. Soon, you're both writing around in a 69 on the floor, faces buried in each others love, gripping each other's asses, and crying out in passion.<br><br>
You cum first, and squeeze her ass hard enough to leave nail marks. Your excitement drives her over the edge too and she returns the favor, including the nail marks.<br><br>
After having calmed down, you help clean up, helping her to right her barrels and gathering your clothes.<br><br>
She watches you getting dressed, <npc>"Sorry about that, we made a mess of that cute bottom of yours."</npc><br><br>
You turn around, seeing the ring from the barrel and fingernail marks.<br><br>
You shrug, <mc>"I guess it's just something to remember you by."</mc> secretly hoping $MissNic doesn't notice later.<br><br>
She sees you off with a kiss on the cheek and another quick grope of your bottom.<br>
<</if>>
<br><<link "Leave" "RidinghoodStreet">><<set $cooperFam = true>><</link>>
</div></div>
<<set $townSex += 1>>
<<set $stress = 0>>
<<set $magic += 2>>
<<set $timeChange = 20>>
<<display "timer">>
<<set $cooperSex = true>><<set $storymode = true>>
<<set $faceMood = "annoyed.png">>
<<set $topless = true>>
<<set $miscpic = {type:'pic', src: 'misc/shop.jpg'}>>
<<display "TOWN">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="npc shopkeep"><img src="resources/npcs/shopkeep/shopkeep-clothed.png"><img src="resources/npcs/shopkeep/shopkeep-panic.png"></div>
As you pull off your clothes, your $under.Med pops into view. The shopkeep does a doubletake and stares at you wide-eyed.<br><br>
<npc>"Is that a…"</npc> his hand shakes a little while pointing at it.<br><br>
You give it a little flick and smile back at him, <mc>"Sure is. In the flesh, so to speak."</mc><br><br>
His face goes from shock to horror, <npc>"No! I'm not into…those! Please, leave, and take that thing with you!"</npc><br><br>
You shrug and hop back down, but be sure to take your time getting dressed, causing the shopkeep delicious amounts of discomfort.<br><br>
<npc>"Your loss!"</npc> you say as you walk out into the town.
<br><br><<link "Leave" "RidinghoodStreet">><<set $shopkeepFam = true>><</link>>
</div></div>
<<set $stress += 1>>
<<set $timeChange = 5>>
<<display "timer">><<set $storymode = true>>
<<set $faceMood = "smirk.png">>
<<set $topless = false>>
<<set $miscpic = {type:'pic', src: 'misc/bar.jpg'}>>
<<display "TOWN">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="npc merchant"><img src="resources/npcs/merchant/merchant_clothed.png"><img src="resources/npcs/merchant/merchant_shocked.png"></div>
You both head up to his room, the poor merchant nearly shaking with excitement. He fumbles with his keys trying to unlock the door, <npc>"C'mon c'mon!"</npc><br><br>
On the third attempt, he full drops his keys on the floor.<br><br>
<npc>"Sorry!"</npc> as he bends down to pick them up, he glances up for a peek at your body, and notices your $under.Med tenting out your clothes.<br><br>
He pauses there for a moment, his eyes going wide in surprise.<br><br>
Still bent over, he comedically asks to your crotch, <npc>"Uh…I uhhh…I don't mean to be rude, but is that…umm, is that a dick?"</npc><br><br>
You know where this is going, so you take the chance to have a little fun. You smile and lean backwards slightly, letting your cock poke out a little further. <npc>"Uh huh."</npc><br><br>
He straightens back up. <npc>"Uh, hey, I'm really sorry, but I uh…I'm not…you know…I don't…"</npc><br><br>
You laugh it off. <mc>"Don't worry about it, not everybody is up for adventure. To be honest, I'm still kind of getting used to this all myself."</mc><br><br>
<npc>"Still getting used to it?"</npc><br><br>
You don't answer, instead leaving him confused while you smile and walk away.
<br><br><<link "Leave" "RidinghoodStreet">><<set $bartenderFam = true>><</link>>
</div></div>
<<set $stress += 1>>
<<set $timeChange = 5>>
<<display "timer">><<set $storymode = true>>
<<set $faceMood = "laugh.png">>
<<set $topless = false>>
<<set $miscpic = {type:'pic', src: 'misc/cooper.jpg'}>>
<<display "TOWN">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="npc cooper"><img src="resources/npcs/cooper/cooper-full.png"><img src="resources/npcs/cooper/cooper-laugh.png"></div>
You're still a little surprised, <mc>"Yes…very smooth lines."</mc><br><br>
She leans in even closer and places a hand on the wall, trapping you in. Only just now do you realize she's taller than you. You try to step back but stumble on a barrel, ending up stuck in the top, your ass stopping you from falling in.<br><br>
<npc>"You know, you've got some pretty smooth lines…or should I say curves?"</npc><br><br>
Her other hand finds your knee and begins tickling upwards.<br><br>
<mc>"Um…hey, before we begin, there's something you should know…"</mc><br><br>
Your warning comes a little too late, as she reaches your crotch mid-sentence. Her hand bumps into your $under.Med and she stops.<br><br>
<npc>"Oh, well aren't you full of surprises!"</npc><br><br>
<mc>"I tried to warn you, but I'm absolutely still game."</mc><br><br>
She laughs, <npc>"As much as it pains me to say no to a hottie like you, I'm just not into penises. Never did anything for me. Sorry!"</npc><br><br>
You shrug, <mc>"No harm done…but uh…would you mind helping me out of this barrel?"</mc><br><br>
<npc>"Sure, heh, at least we both get to be awkward together."</npc><br><br>
You both laugh again before exchanging goodbyes.
<br><br><<link "Leave" "RidinghoodStreet">><<set $cooperFam = true>><</link>>
</div></div>
<<set $stress += 1>>
<<set $timeChange = 5>>
<<display "timer">><<set $storymode = true>>
<<set $faceMood = "pleasure-2.png">>
<<set $blushLvl = 2>>
<<set $topless = true>>
<<set $miscpic = {type:'pic', src: 'misc/smith.jpg'}>>
<<display "TOWN">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<img class="smithNpc npcImg" src="resources/npcs/blacksmith/smith_naked.png">
You begin removing clothing as soon as you clear the threshold, all the while admiring his broad, strong, and slightly sweaty frame. By the time he turns back to you, you're throwing off the last of your clothes and standing fully naked, wet, and ready.<br><br>
He looks down at your crotch, with more than a little surprise, <npc>"Oh! You're a girl, er, you have a girl's equipment?"</npc><br><br>
You laugh, more than a little embarrassed. You're still not used to having a pussy, <mc>"Uh…yeah, sorry I forgot to mention it. I..uh…kind of got caught up in the moment."</mc>
He shrugs, <npc>"I understand, at least, I think I do."</npc>
You're blushing at the awkwardness, but still very horny, <mc>"So…are we going to do this? Or have I ruined the mood?"</mc>
<npc>"Who am I to say no to a little afternoon fun? But that said, I generally prefer men, so would you mind if we take the back roads?"</npc>
<mc>"That's the least I can do for a fellow traveler."</mc>
He laughs again while slipping off his overalls, leaving him completely naked. He wasn't even wearing underwear. It's a little dark inside, but with little dots of sunlight peeking through the burlap curtains and dancing on his well-muscled frame. He almost sparkles with a thin sheen of sweat. His cock isn't the largest - surprising for a man of his size - but he's hard as a rock, jutting out from a thick patch of black hair. You spit into your hands to get ready, but he stops you.<br><br>
<npc>"Now now, we're a small village, but we're civilized."</npc><br><br>
He pulls a small bottle from the shelf and uncorks it, pours a generous helping into your hands, then leans back against the workbench. His cock bounces in front of you.<br><br>
You’re so used to being the dominant one that you never even considered this part of it. Of course, it makes sense now - not much other way it would work.<br><br>
With trembling hands you reach down and begin to rub oil onto his hard, pulsing cock.<br><br>
It twitches in response, and you encourage it with a few friendly tugs - getting him nice and excited. He shivers in pleasure and lets out a long, low sigh.<br><br>
<npc>"You’re too good at this, lad…er…lass! I'm halfway to finishing in your hand. Let’s try something we can both enjoy."</npc> As he speaks he places a hand on your back and leads you towards the anvil in the center of the room.<br><br>
<mc>"An anvil?"</mc><br><br>
<npc>"What can I say, I’m a man of my trade,"</npc> he says with a shrug, <npc>"Besides, I need a sturdy base for when I get going."</npc><br><br>
<mc>"As sturdy as an anvil?"</mc> you say with a bit of a tremble in your voice.<br><br>
He doesn’t respond, just slowly pushes you down over the anvil, until you’re resting on top of it.<br><br>
<<if $boobLvl > 1>>The cold iron on your puffy nipples makes them pucker and harden in response.<</if>>
You feel his oiled hands running all around your ass, sending shivers of anticipation and pleasure through you, doubly so when his large, thick, thumb slips deep between your cheeks and grazes your asshole. You even let out a little “eep!" at the touch.<br><br>
The sensation of his hands slides downward to grip your narrow hips. There you feel another part of him - hot, hard and throbbing - begin to slide against your backside.<br><br>
It slips downward, between the cheeks, and right up to your asshole.<br><br>
Without a word, he begins to push in. Your breath gets caught in your throat and a small jolt of pain lances upwards. <npc>"Good boy, you’re taking it well."</npc><br><br>
You squeeze your eyes shut, and sure enough, the pain begins to melt away, flowing across your body, and only leaving you with a warm, full, tingling sensation. <br><br>
As you finally fully relax, he pulls back and begins sloooowly pumping back and forth. The little jolts of pain mix with the tingles as pleasure begins to fill you up from down below.<br><br>
Soon you’re enjoying the feeling, squirming on top of him. The jolts of pleasure have merged into waves, and you begin to move on your own to buck back against him.<br><br>
He reads this and responds by thrusting more and more aggressively.<br><br>
The pleasure, speed, and passion all build until soon Bernhard is hammering you like one of his pieces of steel. You’re crying out, holding onto the anvil for all you’re worth.<br><br>
The anvil is rocking dangerously, and you can hear Bernhard hissing through clenched teeth. He’s on the edge, same as you. In a final growl of passion, he slams it into you, deep as possible. This sends you over the edge as well and you cry out in ecstasy.<br><br>
A few moments of silence pass, both of you left panting and spent, collapsed on the anvil.<br><br>
Eventually, Bernhard pulls off you. <npc>"That was impressive! You know how to make an old man’s day."</npc><br><br>
He tosses a towel on top of you - as you’re still recovering on top of the anvil.<br><br>
<npc>"Take your time, nobody will bother you back here. And feel free to visit again any time, I haven’t had that good a fuck in ages!"</npc><br><br>
He laughs again heartily while returning to the front of his shop.<br><br>
Eventually, you’re able to peel yourself off the anvil, and slowly get dressed to leave.<br>
<br><br><<link "Leave" "RidinghoodStreet">><<set $smithFam = true>><</link>>
</div></div>
<<set $townSex += 1>>
<<set $stress = 0>>
<<if $sex == "F">><<set $firstSex = true>><</if>>
<<set $timeChange = 20>>
<<display "timer">><<set $faceMood = "pleasure-1.png">>
<<set $accHood = '<img src="resources/avatar/magic.png" />'>>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><img src="resources/npcs/wytch/work.png"><img src="resources/npcs/wytch/faces/happy2.png"></div>
She claps her hands, overjoyed at your acceptance.<br><br>
<w>"Excellent! First one for you!"</w><br><br>
<<set $stress += 2>>
<<set $equipment -= 1>>
<<equipmentChange>><br><br>
<w>"And now one for me!"</w><br><br>
<<change>>
When it's all over, she dusts her hands and smiles at a job well done, then continues changing her clothes and getting ready for dinner...stealing glances back at you the whole time.<br><br>
<<link "Dinner" "DinnerRoute">><</link>>
</div></div>
<<set $accHood = '<img src="resources/avatar/blank.png" />'>>
<<set $dessert = true>><<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><img src="resources/npcs/wytch/work.png"><img src="resources/npcs/wytch/faces/smirk.png"></div>
<mc>"No deal, I'll make due with what I have."</mc><br><br>
She shrugs, <w>"Suit yourself, let me know if you change your mind, I'll have fun either way."</w> before giving you a very cheeky smile<br><br>
<<link "Dinner" "DinnerRoute">><</link>>
</div></div>
<<set $accHood = '<img src="resources/avatar/blank.png" />'>>/* **** Score Tasks **** */
<<set _taskComplete = 0>>
<<if $fireTask == true && $fire.done == true>>
<<set _taskComplete += 1>>
<</if>>
<<if $dinnerTask == true>>
<<if ($pot.state == 4 && $pot.clocktime < $time) || $pot.state == 5 || $pot.state == 6>>
<<set _taskComplete += 1>>
<</if>>
<</if>>
<<if $cleanupTask == true && $cleanup.done == true && $swept.done == true && $dusted.done == true>>
<<set _taskComplete += 1>>
<</if>>
<<if $washingTask == true && $rags.state == "folded" && $clothes.state == "folded">>
<<set _taskComplete += 1>>
<</if>>
/*Turn on fire if not done*/
<<set $fire.done = true>>
<<set $drankPotion = false>>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<<set _halfTask = $taskNum/2>>
The sun is almost set when you finally arrive back at the cabin, the warm glow of the fire within, shining out the windows.<br><br>
You slowly, carefully push the door open, trying to be as silent as possible. For a moment you have a flashback to your first time ever entering the cabin, when this all began.<br><br>
As the door swings fully open, you realize all your attempts at stealth were wasted. $MissNic is sitting near the table with a book, but looking straight at you with that ever-present smile.<br><br>
<w>"Well, well, well, look who's finally back. I trust you had a good time?"</w><br><br>
You look down at the floor, slightly ashamed, feeling like a teenager being caught by their parent.<br><br>
/* ***************** */
/* **** Perfect **** */
/* ***************** */
<<if _taskComplete >= $taskNum>>
<<set $level++>>
<<set $tempTime = 0>>
<<set $reward = 0>>
<div class="wytchNpc"><img src="resources/npcs/wytch/work.png"><img src="resources/npcs/wytch/faces/happy3.png"></div>
<<set $tip = "">>
You're surprised to hear her laughing, <w>"Oh $nicknameS! You look like a puppy that got scolded! You're so cute!"</w><br><br>
You manage to eek out a smile, partly in hopes of looking cuter.<br><br>
<w>"I suppose I can't be too angry at you, after all, you did finish all your chores. So I get a clean house, and I get to transform you as punishment…it's everything I want."</w><br><br>
She sets her book aside and stands up, <w>"Speaking of which, we have some changes to make, don't we?"</w><br><br>
<<change>>
She dusts her hands at a job done, and goes about changing her clothes and getting ready for dinner <<if $changed == true>>as if she hadn't just finished warping and changing your body.<br><br>Completely disoriented by all the changes, you only manage to nod and follow along<</if>>.<br><br>
<<link "Dinner" "DinnerRoute">><</link>>
/* ***************** */
/* **** Nothing **** */
/* ***************** */
<<elseif _taskComplete == 0>>
<<set $rel += -3>>
<<set $reward = 0>>
<<if $batteryEnd > 2>>
/*Battery End*/
<div class="wytchNpc"><img src="resources/npcs/wytch/work.png"><img src="resources/npcs/wytch/faces/angry.png"></div>
She sighs in frustration, <w>"I was hoping you'd at least have an excuse! It's one thing to be late, but you didn't do a single one of the chores I asked! I honestly expected better of you $nicknameS!"</w><br><br>
<<script>>
$(function() {$("#layer8 img").attr('src', 'resources/avatar/layer8/' + State.variables.faceState + '/yelling.png')});
<</script>>
She closes the book with a snap and stands up, eyes glinting in anger.<br><br>
You start to argue, but she throws up a hand to stop you, <w>"Yes I know you’ve come home with a belly full of magic - and who knows what else. I can feel it from here, I bet if I were a step closer, I could smell it too."</w><br><br>
That last part hurt a bit, but more than being embarrassed, you're angry. <mc>"What do you care? I followed your rules! You're just upset that I'm actually enjoying it!"</mc><br><br>
<w>"No, I want you to enjoy it, but this isn't enjoyment, it's addiction! That's literally all you did today! And it's not the first time either. Is that all you want to do? Go out and fuck all day?"</w><br><br>
<mc>"Yes! It's better than being stuck here with you!"</mc> you shoot back in anger - but it's not untrue.<br><br>
<cap>$MissNic</cap> looks shocked and hurt by your answer. It takes her a moment to process, but her eyes quickly narrow again in anger.<br><br>
<w>"Fine. But this is your choice."</w><br><br>
<<link "Punishment" "BatteryEnd">><</link>>
<<elseif $batteryOffer == true && $townSex >= $taskNum>>
/*Battery Warning*/
<div class="wytchNpc"><img src="resources/npcs/wytch/work.png"><img src="resources/npcs/wytch/faces/really.png"></div>
<<set $batteryEnd += 1>>
She sighs in frustration, <w>"I was hoping you'd at least have an excuse! It's one thing to be late, but you didn't do a single one of the chores I asked! I honestly expected better of you $nicknameS!"</w><br><br>
She closes the book with a sigh, <w>"Did you at least bring me some magic, or were you just completely useless?"</w><br><br>
Without waiting for an answer, she steps closer, holding out her hand to feel the magic within you, <w>"Aaaand there it is, a bit of mag…"</w> She stops mid-sentence, a look of surprise on her face, <w>"Oh, $nicknameS, that's more than a bit. You've been busy!"</w><br><br>
As she holds out her hand, you feel that odd breezy feeling again, the same as when she uses her magic on you. The strange thing is, even though you can feel it blowing towards $MissNic, you don't feel it behind you. Almost as if it's coming <i>from</i> you.<br><br>
When it finishes, $MissNic closes her hand and takes a deep breath. Her voice is stern, though without the anger from earlier, <w>"Well, you're off the hook today, $nicknameS, but not forever. You're here as punishment and as my helper. If you're just going to spend your days on your back in the village, we're going to have to alter our agreement."</w><br><br>
You want to shoot back that you'd been in several positions, but based on her tone, you decide it's probably best to keep it simple, <mc>"I understand."</mc><br><br>
She side-eyes you for a moment before shaking it off and returning to a smile, <w>"Alright then, magic gained, warning delivered, water under the bridge. What's for dinner?"</w><br><br>
<<link "Dinner" "DinnerRoute">><</link>>
<<else>>
She sighs in frustration, <w>"I was hoping you'd at least have an excuse! It's one thing to be late, but you didn't do a single one of the chores I asked! I honestly expected better of you $nicknameS!"</w><br><br>
She closes the book with a snap and stands up, eyes glinting in anger.<br><br>
<<set $dogEnd += 1>>
<div class="wytchNpc"><img src="resources/npcs/wytch/work.png"><img src="resources/npcs/wytch/faces/angry.png"></div>
<<set $tip = "Completing even one chore will help you avoid $MissNic's anger">>
<<if $dogEnd > 2>>
/*Dog End*/
<w>"You show no remorse, and worse, no willingness to change your ways...I didn't want to do this, but I don't see as I have any choice."</w><br><br>
You feel her magic begin to ebb around you, but it feels darker this time, more threatening than before.<br><br>
<<link "Punishment" "DogEnd">><</link>>
<<else>>
/*Dog warning End*/
<w>"Nevermind, I'm too angry for dinner. I'm going upstairs, you stay down here tonight!"</w><br><br>
She begins storming upstairs, but pauses midway, <w>"I warn you, $nicknameS, continue this, and your punishment shall be far more severe!"</w><br><br>
<<link "Go to sleep" "SleepDown">><<set $decision = "DissapointDecision">><</link>>
<</if>>
<</if>>
/* ********************* */
/* ** Some tasks done ** */
/* ********************* */
<<else>>
/* ************************ */
/* ** Battery Offer True ** */
/* ************************ */
<<if $batteryOffer == true && $townSex > 0>>
<<if $townSex + _taskComplete >= $taskNum>>
<<if $magic > 2>>
<<set $magic = 2>>
<<else>>
<<set $magic = 0>>
<</if>>
<<set $reward = 0>>
<div class="wytchNpc"><img src="resources/npcs/wytch/work.png"><img src="resources/npcs/wytch/faces/smirk.png"></div>
<<set $tip = "">>
She sighs at you, <w>"I'll be honest with you $nicknameS, I'm not really angry that you're late. I know you feel trapped here sometimes, and there's so many <i>distractions</i> out there. And you did do some chores...were you able to make up the rest with a little "work" in town?"</w><br><br>
She closes the book and stands up, holding out her hand to feel the magic within you, <w>"Oooh, $nicknameS...that is...more than enough magic. You little minx, you."</w><br><br>
As she holds out her hand, you feel that odd breezy feeling again, the same as when she uses her magic on you. The strange thing is, even though you can feel it blowing towards $MissNic, you don't feel it behind you. Almost as if it's coming <i>from</i> you.<br><br>
When it finishes, $MissNic smiles, <w>"I have to admit, I'm a little disappointed I don't get to "punish" you today, but fair's fair, that was a lot of magic. Heh, and you must be exhausted after a day like today!"</w><br><br>
She pauses to deliver a mischievous wink, <w>"Now, what's for dinner?"</w><br><br>
<<link "Dinner" "DinnerRoute">><</link>>
<<else>>
<<if $magic > 2>>
<<set $magic = 2>>
<<else>>
<<set $magic = 0>>
<</if>>
<<set $reward = 0>>
<div class="wytchNpc"><img src="resources/npcs/wytch/work.png"><img src="resources/npcs/wytch/faces/smirk.png"></div>
<<set $tip = "">>
<w>"Well, I suppose you did some of what I asked. Were you able to make up the rest with a little "work" in town?"</w><br><br>
She holds out a hand towards you, 'feeling' the magic within you, <w>"Oooh, not bad $nicknameS. Not enough, but not bad. At least you had a bit of fun."</w><br><br>
As she holds out her hand, you feel that odd breezy feeling again, the same as when she uses her magic on you. The strange thing is, even though you can feel it blowing towards $MissNic, you don't feel it behind you. Almost as if it's coming <i>from</i> you.<br><br>
When it finishes, $MissNic smiles, <w>"I just feel so lucky tonight. I get a fresh infusion of magic, <i>and</i> I get to punish you."</w><br><br>
She pauses a bit while her eyes twinkle mischievously, <w>"Now, speaking of punishment!"</w><br><br>
<<protestLink>>
<<link "Stay silent and accept your punishment." "ChangeTime">><</link>>
<</if>>
/* ************************* */
/* ** Battery Offer False ** */
/* ************************* */
<<else>>
<<if $SelfToday > 0 && $noIngredients != true>>
<<set $reward = 0>>
<div class="wytchNpc"><img src="resources/npcs/wytch/work.png"><img src="resources/npcs/wytch/faces/really.png"></div>
<<set $tip = either("If you are too horny, you can ask $MissNic's help, or find 'relief' from others.","Taking a walk can help you reduce your horniness.","")>>
Her eyes flash with annoyance then give way to amusement, <w>"So...did you just sit around all day beating off? I think a special punishment is in order. I'm going to enjoy this..."</w><br><br>
<<link "Punishment" "Double Change">><</link>>
<<elseif $townSex > 0>>
/* **************************************** */
/* **** Town-sex, steal some, no offer **** */
/* **************************************** */
<<set $reward = 0>>
<div class="wytchNpc"><img src="resources/npcs/wytch/work.png"><img src="resources/npcs/wytch/faces/smirk.png"></div>
<<set $tip = "">>
<w>"Well, I suppose you did some of what I asked. Still, you need a little punishment."</w><br><br>
<<if $sex == "F" && $townSex > 0 && $magic > 0>>
<<if $batteryDrain > 2 && $batteryOffer != true>>
<<set $dinnerConvo.pushUnique({name:"DinnerBattery",priority:120})>>
<<else>>
<<set $batteryDrain += 1>>
<</if>>
<<set $magic = 0>>
She stands up to begin casting her spell, but then pauses, looking at you curiously. She closes her eyes and holds a hand towards you, <w>"Ooh, that's interesting! You're absolutely brimming with magic! You definitely had some fun today, didn't you, girl? I could use some of that."</w><br><br>
As she holds out her hand, you feel that odd breezy feeling again, the same as when she uses her magic on you. The strange thing is, even though you can feel it blowing towards $MissNic, you don't feel it behind you. Almost as if it's coming <i>from</i> you.<br><br>
When it finishes, $MissNic smiles, <w>"What do you know, chores or not, you're proving to be even more useful than I thought $nicknameS!"</w><br><br>
<w>"Now where were we, ah yes, your punishment!"</w><br><br>
<</if>>
<<protestLink>>
<<link "Stay silent and accept your punishment." "ChangeTime">><</link>>
<<else>>
/* ****************** */
/* **** The rest **** */
/* ****************** */
<<set $reward = 0>>
<div class="wytchNpc"><img src="resources/npcs/wytch/work.png"><img src="resources/npcs/wytch/faces/smirk.png"></div>
<<set $tip = either("If you have extra time on one day, you can prep for the next day's chores - chopping wood or pumping water.", "You can protest and ask $MissNic for more time if you need it.", "Being horny slows you down, you can ask $MissNic for help or find others to help you.","Try to do chores in a different order for more efficient time.","Falling behind can get you stuck playing catchup the next day, making you fall behind again. If it's already late, it's probably better to do the minimum you need today, then prep for the next day. Use any extra time then exploring any story paths you like.", "Doing even one chore is enough to avoid the most severe punishments. Starting the fire and cleaning the room are the two quickest.","Consolidate indoor and outdoor tasks, again saves a few minutes here and there.","Save cutting wood as your last chore. There's no penalty for not having wood chopped, and you can complete the task even if you don't have the full 20 minutes left.","")>>
<w>"Well, I suppose you did some of what I asked. But we have an agreement about your chores and punishment."</w><br><br>
She pauses and smiles, <w>"To be honest, I think I might even prefer when I get to <i>play</i> with you..."</w><br><br>
<<protestLink>>
<<if $noIngredients != true>>
<<link "Stay silent and accept your punishment." "ChangeTime">><</link>>
<</if>>
<</if>>
<</if>>
<</if>>
<<if $tipsoff != true && $tip != "">>
<br><br><br>
<div class="tip">Tip> <span>$tip<br><<link "Don't show tips" "Review">><<set $tipsoff = true>><</link>></span></div>
<</if>>
</div></div><<set $faceMood = "smile-2.png">>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/happy2.png"></div>
<<set $rel += 0>>
Of course, it's not real. You can feel that $MissNic has genuinely started to open up to you, even to trust you. You can use this to plan your escape.<br><br>
Before you know it, dinner has long finished and it's nearly time to go to bed.<br><br>
<<if $dessert == true>>
...though nowhere near time to sleep, she tells you with a seductive wink.<br><br>
<<set $WytchSatisfaction = 0>>
<<link "Upstairs" "Dessert">><</link>>
<<else>>
<cap>$MissNic</cap> gives you a warm <w>"goodnight"</w> and heads upstairs to bed first.<br><br>
You finish cleaning and head up yourself later.<br><br>
<<link "Head upstairs to bed" "SleepUp">><</link>>
<</if>>
</div></div>
<div class="locketframeWrap">
<div class="locketframe">
<div style="background:#fff5c1;"> </div>
<div id="layer1">$layer1</div> /* Hood back */
<div id="layer2"><<print '<img src="resources/avatar/layer2/' + $hairMask + '/' + $hairStyle + '.png"/>'>></div> /* Hair back */
<div id="layer3"><<print '<img src="resources/avatar/layer3/' + $bodyState + '.png"/>'>></div> /* Body */
<div id="layer4">$layer4</div> /* Blush */
<div id="layer5"><<print '<img src="resources/avatar/layer5/' + $wear + '/' + $bodyState + '.png"/>'>></div> /* Clothes */
/*<div id="layer6">$layer6</div> Pokies */
<div id="layer7"><<print '<img src="resources/avatar/layer7/' + $hairStyle + '.png"/>'>></div> /* Hair Front */
<div id="layer8"><<print '<img src="resources/avatar/layer8/' + $faceState + '/' + 'smile-1.png" />'>></div> /* Face */
<div id="accChoker">$accChoker</div>
<div id="accFlower">$accFlower</div>
<div id="accHood">$accHood</div>
<img src="resources/item/locket2.png">
</div>
</div><div class="locketframeWrap">
<div class="locketframe">
<div style="background:#fff5c1;"> </div>
<div id="layer1">$layer1</div> /* Hood back */
<div id="layer2"><<print '<img src="resources/avatar/layer2/' + $hairMask + '/' + $hairStyle + '.png"/>'>></div> /* Hair back */
<div id="layer3"><<print '<img src="resources/avatar/layer3/' + $bodyState + '.png"/>'>></div> /* Body */
<div id="layer4">$layer4</div> /* Blush */
<div id="layer5"><<print '<img src="resources/avatar/layer5/' + $wear + '/' + $bodyState + '.png"/>'>></div> /* Clothes */
<div id="layer6">$layer6</div> /* Pokies */
<div id="layer7"><<print '<img src="resources/avatar/layer7/' + $hairStyle + '.png"/>'>></div> /* Hair Front */
<div id="layer8"><<print '<img src="resources/avatar/layer8/' + $faceState + '/' + 'smile-1.png" />'>></div> /* Face */
<div id="accChoker">$accChoker</div>
<div id="accFlower">$accFlower</div>
<div id="accHood">$accHood</div>
<img src="resources/item/locket2.png">
</div>
</div><<set $storymode = true>>
<<switch $practiceStep>>
<<case 1>>
<<set $faceMood = "delighted.png">>
<<display "INT">>
<<case 2>>
<<set $faceMood = "angry.png">>
<<set $blushLvl = 1>>
<<display "INT">>
<<case 3>>
<<set $faceMood = "shocked.png">>
<<set $blushLvl = 1>>
<<display "INT">>
<<case 4>>
<<set $faceMood = "smile-1.png">>
<<set $accHood = '<img src="resources/avatar/layer9/accessories_magichands.png" />'>>
<<display "INT">>
<<case 5>>
<<set $faceMood = "pleasure-1.png">>
<<set $blushLvl = 1>>
<<display "INT">>
<<case 6>>
<<set $faceMood = "sad.png">>
<<set $accHood = '<img src="resources/avatar/layer9/accessories_magichands.png" />'>>
<<display "INT">>
<<case 7>>
<<set $faceMood = "delighted.png">>
<<set $accHood = '<img src="resources/avatar/layer9/accessories_magichands.png" />'>>
<<display "INT">>
<<case 8>>
<<set $faceMood = "bimbo.png">>
<<display "INT">>
<<case 9>>
<<set $faceMood = "shocked.png">>
<<display "INT">>
<<case 10>>
<<set $faceMood = "sad.png">>
<<set $blushLvl = 1>>
<<display "INT">>
<<case 11>>
<<set $faceMood = "sad.png">>
<<set $blushLvl = 1>>
<<display "INT">>
<<case 12>>
<<set $faceMood = "smile-1.png">>
<<display "INT">>
<<case 13>>
<<set $faceMood = "smirk.png">>
<<display "INT">>
<<case 14>>
<<set $faceMood = "shocked.png">>
<<set $blushLvl = 2>>
<<display "INT">>
<<case 15>>
<<set $faceMood = "bimbo.png">>
<<set $blushLvl = 1>>
<<display "INT">>
<<case 16>>
<<set $faceMood = "shocked.png">>
<<set $blushLvl = 1>>
<<display "INT">>
<<case 17>>
<<set $faceMood = "delighted.png">>
<<set $accHood = '<img src="resources/avatar/layer9/accessories_magichands.png" />'>>
<<display "INT">>
<<case 18>>
<<set $faceMood = "smile-1.png">>
<<set $blushLvl = 1>>
<<set $accHood = '<img src="resources/avatar/layer9/accessories_magichands.png" />'>>
<<display "INT">>
<<case 19>>
<<set $faceMood = "pleasure-1.png">>
<<set $blushLvl = 2>>
<<display "INT">>
<<case 20>>
<<set $faceMood = "smile-2.png">>
<<set $blushLvl = 1>>
<<set $accHood = '<img src="resources/avatar/layer9/accessories_magichands.png" />'>>
<<display "INT">>
<<case 21>>
<<set $faceMood = "laugh.png">>
<<display "INT">>
<<case 22>>
<<set $faceMood = "smile-1.png">>
<<display "INT">>
<<case 23>>
<<set $faceMood = "shocked.png">>
<<display "INT">>
<<case 24>>
<<set $faceMood = "laugh.png">>
<<display "INT">>
<<case 25>>
<<set $faceMood = "bimbo.png">>
<<display "INT">>
<<case 26>>
<<set $faceMood = "shocked.png">>
<<set $accHood = '<img src="resources/avatar/layer9/accessories_magichands.png" />'>>
<<display "INT">>
<<case 27>>
<<set $faceMood = "shocked.png">>
<<display "INT">>
<<case 28>>
<<set $faceMood = "shocked.png">>
<<set $accHood = '<img src="resources/avatar/layer9/accessories_magichands.png" />'>>
<<display "INT">>
<<case 29>>
<<set $faceMood = "pleasure-2.png">>
<<set $blushLvl = 2>>
<<set $topless = true>>
<<display "INT">>
<<case 30>>
<<set $faceMood = "shocked.png">>
<<set $miscpic = {type:'vid', src: 'bedroom/dark.mp4'}>>
<<display "MISC">>
<<case 31>>
<<set $layer1 = '<img src="resources/avatar/layer1/accessories_hat_back.png" />'>>
<<set $accHood = '<img src="resources/avatar/layer9/accessories_hat_front.png" />'>>
<<set $faceMood = "annoyed.png">>
<<set $blushLvl = 2>>
<<set $miscpic = {type:'vid', src: 'bedroom/dark.mp4'}>>
<<display "MISC">>
<</switch>>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<<switch $practiceStep>>
<<case 0>>
You have nothing specific to practice right now, so simply spend the time making small changes to objects around the cabin and enjoying the wonder of magic.<br><br>
<<link "Back" "Inside">><</link>>
/*********************** Self 1-7 ***********************/
<<case 1>>
<mc>"Ok, magic!"</mc> you say to outloud, hyping yourself up. You feel a little nervous, recalling that magic requires a strong imagination. Not just because of the dire warnings about miscast spells, but you're also well aware that imagination was never your strongest skill. Best to start with something simple.<br><br>
There are plenty of possible targets, what could you experiment with? The room is already clean...you could try making a mess and cleaning it up? But you're worried about trying to imagine randomness...and you don't want to have to clean again it if it doesn't work.<br><br>
Maybe one of the books, using magic to pull it off the shelf onto the table. But you don't know what's on each page. Do you have to imagine that too? If you imagine it wrong or imperfectly, will it change the contents of the book?<br><br>
This is more complicated than you thought! You continue searching the room for something small, simple, easy.<br><br>
At last you find the perfect candidate: a single coin sitting on the table. It's small, inconspicuous, and most importantly, easy to imagine. You've used the coins of the realm your entire life - and are intimately familiar with how it looks on each side. Flipping it over should be an easy first trick.<br><br>
But first you need to summon magic.<br><br>
You close your eyes, focusing inwards. Deep within you, you can feel it, a tingly, breezy kind of sensation, swirling in your core. You let it tickle your insides as it shifts and shimmers. Strangely, you realize this isn't a new feeling. When you've been excited, nervous, felt 'butterflies' in your stomach, it's always been a part of you. Simmering inside, just beneath the surface of your consciousness. The question is whether $MissNic's magic has given you access to it, or you simply never noticed it before.<br><br>
You've never been one to shy away from danger, but you're still a little nervous, meddling with something so powerful and dangerous. You steel yourself and take a deep breath.<br><br>
<magic>"My what..."</magic><br><br>
The feeling surprises you enough to stop speaking. As you spoke, that swirling, random power suddenly aligned. For an instant, the whirlpool became a river within you. It was frightening and exhilarating all at once, but you accessed your power, your magic.<br><br>
<i>You can do magic.</i><br><br>
You haven't felt this excited in a long, long time. You're almost shaking with the possibilities and potential.<br><br>
You've already spent quite a bit of time practicing, and burned through most of your magic. Probably best to call it a day.<br><br>
<<set $practiceStep = 2>>
<<set _masturbationTime = $time - 30>>
<<if _masturbationTime <= 0>>
As you finish, you hear the telltale sound of footsteps coming up the path. You quickly clean up and smile, just as $MissNic reaches the cabin.<br><br>
<<set $newDay = true>>
<<link "Finish Practice" "Review">><</link>>
<<else>>
<<if $woodsmanOn == true && $woodsmanDone == false && $time <= $halfTime>>
<<link "Finish practice" "Woodsman">><</link>>
<<else>>
<<link "Finish practice" $return>><</link>>
<</if>>
<</if>>
<<case 2>>
/*Try something simple, fail.*/
<mc>"Best to start simple..."</mc> you say to yourself, looking back to the coin. It's sitting patiently on the table, ready to be flipped over.<br><br>
You focus again on your magic, feeling the ebb and flow of the powers within you.<br><br>
According to the book, you have to visualize the coin being flipped, to see and believe completely that it's turned over.<br><br>
You stare at the coin, brow furrowed in concentration. It's currently tails, but you try to imagine the heads side on top. It's harder than you expected, your eyes and brain fighting your imagination. You keep repeating "heads, heads..." over and over, but you still <i>see</i> tails.<br><br>
It takes ages to convince yourself. Your neck is aching from the constant tensing, your eyes are starting to lose focus. As a bead of sweat begins trickling down your brow, your eyes refocus and you can FINALLY see it. The coin looks like the heads side is facing up. Now is your chance!<br><br>
<mc>"<magic>My what</magic> a...um...a turned over coin?"</mc><br><br>
Shit.<br><br>
Unsure what to say, you stumble over your words, distracting your concentration. In an instant you lose the image an all your focus is gone.<br><br>
You sigh heavily, exhausted from the effort - with a bit of a headache. You decide that's enough for today.<br><br>
<<set $practiceStep = 3>>
<<set _masturbationTime = $time - 30>>
<<if _masturbationTime <= 0>>
As you finish, you hear the telltale sound of footsteps coming up the path. You quickly clean up and smile, just as $MissNic reaches the cabin.<br><br>
<<set $newDay = true>>
<<link "Finish Practice" "Review">><</link>>
<<else>>
<<if $woodsmanOn == true && $woodsmanDone == false && $time <= $halfTime>>
<<link "Finish practice" "Woodsman">><</link>>
<<else>>
<<link "Finish practice" $return>><</link>>
<</if>>
<</if>>
<<case 3>>
/*Duplicate coin*/
<mc>"Let's try this again."</mc> you say with determination.<br><br>
You find the coin again, placing it heads down on the table.<br><br>
You stare at it for a moment, gathering your concentration and confidence, then close your eyes to prepare.<br><br>
With your eyes closed, you picture your surroundings. The room, the table, and of course the coin. In your mind, you picture it in careful detail, sitting on the table, with its <i>heads side</i> on top. It comes much more easily than yesterday, but the biggest change is having your eyes closed! It's so much easier to picture without your eyes constantly disagreeing with you!<br><br>
When you are ready…when you perfectly see the coin with the heads on top, you take a deep breath, and say the phrase.<br><br>
<mc>"<magic>My what</magic> a lucky day! A coin with heads on top!"</mc><br><br>
You feel the swirling tingles of magic deep inside align then flow upwards and outwards. You feel that familiar breeze blowing from you into the room.<br><br>
The magic finishes in an instant, but you take your time to open your eyes - relishing the feelings before you check the result. Eventually you let go a breath you didn't know you'd been holding and open your eyes.<br><br>
Sitting in front of you is a coin.<br><br>
Heads side up.<br><br>
<mc>"Yessss!"</mc> you squeal in delight, not caring for a moment how high and girlish your voice sounds.<br><br>
You did it! You're a wytch! Err...wizard...or...whatever, you've got magic!<br><br>
You pick up the coin to admire your work. Heads!<br><br>
You flip it over. Heads!<br><br>
Wait, what?<br><br>
You flip it a few more times as it dawns on you what you just did. You didn't <i>flip</i> the coin. You pictured it with heads on top, and the top became heads...while the bottom didn't change.<br><br>
The book was right, this is more complicated than you thought. You can't help but laugh, still too happy at having completed a spell to worry that it didn't go quite right.<br><br>
You pocket your new "trick" coin, full of excitement to try again tomorrow.<br><br>
<<set $practiceStep = 4>>
<<set _masturbationTime = $time - 30>>
<<if _masturbationTime <= 0>>
As you finish, you hear the telltale sound of footsteps coming up the path. You quickly clean up and smile, just as $MissNic reaches the cabin.<br><br>
<<set $newDay = true>>
<<link "Finish Practice" "Review">><</link>>
<<else>>
<<if $woodsmanOn == true && $woodsmanDone == false && $time <= $halfTime>>
<<link "Finish practice" "Woodsman">><</link>>
<<else>>
<<link "Finish practice" $return>><</link>>
<</if>>
<</if>>
<<case 4>>
/*Flip over a coin, success.*/
Despite your little "mistake" yesterday, you're filled with excitement today.<br><br>
You slam a fresh coin on the table and take a step back.<br><br>
You're finding imagining gets easier with practice. Closing your eyes, you picture the coin first - this time in isolation. You see the two sides, heads and tails - with the heads side decidedly facing up. The rest of the scene drifts in around it, the table, the room, etc. Comfortable with your image, you speak the words.<br><br>
<mc>"<magic>My what</magic> luck, a heads-up coin."</mc><br><br>
Magic swirls again, the cooling breeze blowing from within you. It's a calming, pleasant feeling, like you are one with the world, connected by the magic flowing through you. It's something deeper and greater than yourself. It's so enjoyable, you almost lose focus of your image of the coin.<br><br>
When it finishes, you cautiously open your eyes.<br><br>
The coin sits heads up.<br><br>
You flip it over to find tails.<br><br>
Pride swells inside you. You're doing it! You're getting better!<br><br>
Since you arrived here, you've approached most days with anger, dread, or resignation. For the first time in many days, you're actually excited for what the future will bring.<br><br>
<<set $practiceStep = 5>>
<<set _masturbationTime = $time - 30>>
<<if _masturbationTime <= 0>>
As you finish, you hear the telltale sound of footsteps coming up the path. You quickly clean up and smile, just as $MissNic reaches the cabin.<br><br>
<<set $newDay = true>>
<<link "Finish Practice" "Review">><</link>>
<<else>>
<<if $woodsmanOn == true && $woodsmanDone == false && $time <= $halfTime>>
<<link "Finish practice" "Woodsman">><</link>>
<<else>>
<<link "Finish practice" $return>><</link>>
<</if>>
<</if>>
<<case 5>>
/*Try broom - mishap, goes for gold*/
High on your success with the coin, you decide to try something a little bigger…or at least more useful.<br><br>
Scanning the room for your next target, your eyes stop on the broom. You’re very familiar with it, having swept up more times than you care to count. Plus, seen $MissNic animate it to clean the room, so you know it's possible.<br><br>
You close your eyes and start with an image of the broom in careful detail, then add in the room around it, so it’s floating in the center.<br><br>
It's definitely harder with something moving - picturing all the different ways it can swoop about in the air. You remember to try imagining it whole to avoid changing anything. And after a long time of focus, you smile and speak.<br><br>
<mc>"<magic>My what</magic> an amazing broom, flying wherever I command!"</mc><br><br>
You feel the magic swirling out from inside, followed by the gentle breeze of magic surrounding you. When the spell completes and the wind stops, you cautiously open your eyes.<br><br>
The broom stands, floating silently in the center of the room, almost as if it were standing at attention.<br><br>
Your breath catches in your throat in excitement. It's actually working!<br><br>
After a few minutes of dancing in triumph, you decide to try and actually do something with your newly enchanted broom.<br><br>
<mc>"Um…go left?"</mc><br><br>
The broom floats to your left, setting off another round of excited dancing.<br><br>
<mc>"Go right!"</mc> the broom floats across the room to the right.<br><br>
<mc>"Sweep!"</mc> the broom lowers itself to the ground and begins sweeping.<br><br>
This is going to save you so much time! You're casting spells like a real wytch!<br><br>
Come to think of it, are you a real wytch? After all, you're a girl now…a girl with magic. Hell, you've even got a magical broomstick.<br><br>
You can't help but laugh, picturing yourself zooming around on a flying broomstick.<br><br>
<mc>"Eep!"</mc> you cry out in shock.<br><br>
The broom seems to have followed your imagination a little too closely, flying up between your legs and trying to lift you off the ground!<br><br>
You grab on, trying to maintain balance as it bucks and pushes upwards. It's struggling with your weight, but managing to hold you aloft - barely.<br><br>
You're in absolute awe of the power of magic. While not exactly zooming yet, you are actually, really, flying! At the same time, you also realize how dangerous this is. It was just the briefest image, a fleeting thought about flying, and the magic made it happen. You'll have to constantly be on your guard with this power.<br><br>
But first…you have to get down.<br><br>
<mc>"Go down!"</mc><br><br>
No response.<br><br>
<mc>"Uh…land!"</mc><br><br>
You try a few different variations, but the broom doesn't budge. Maybe it's because you're not imagining it? You're having a hard time imagining anything right now, suspended off the ground and struggling to keep your balance. Even worse, with the handle up between your legs, it's pushed up against your pussy. Each little shake feels really good, and you're starting to get quite excited. Truth be told, while you want to get down, you wouldn't mind the broom shaking just a little more.<br><br>
Finally, the broom responds…by shaking more! Exactly as you just imagined.<br><br>
Its shaking is getting smoother but much faster and more intense. You begin to breathe faster as the pleasure overtakes your senses and you have to keep an even tighter grip.<br><br>
Soon the broom is less shaking and more vibrating between your legs. You can feel your pussy pulsing and growing wet, smearing its juices on the broom as your hips begin to hump against it.<br><br>
It's too much! You lose your balance and are forced to wrap your arms and legs around the broom to avoid falling, your hips still bucking wildly. You can feel the vibrations through your whole body - against your legs, on your pussy, even between your breasts - tipping you over the edge into orgasm.<br><br>
You scream out, still wrapped tightly around the broom like it was your lover.<br><br>
You're tired and a little sore from holding on so tight for so long, but you manage to turn upside down and hang like a sloth before letting go. You manage to land without hurting yourself too badly. Not on the landing anyway - as soon as you hit the carpet, the spell seems to end, and the broom falls, conking you on the head.<br><br>
You laugh at the absurdity of the whole situation. You're going to have to be careful to not do that again…either that or do it again very soon.<br><br>
<<set $dinnerConvo.push({name:"",priority:81})>>
<<set $dinnerConvo.push({name:"DinnerBroomstick",priority:80})>>
<<set $practiceStep = 6>>
<<set _masturbationTime = $time - 30>>
<<set $stress = $minStress>>
<<if _masturbationTime <= 0>>
As you finish, you hear the telltale sound of footsteps coming up the path. You quickly clean up and smile, just as $MissNic reaches the cabin.<br><br>
<<set $newDay = true>>
<<link "Finish Practice" "Review">><</link>>
<<else>>
<<if $woodsmanOn == true && $woodsmanDone == false && $time <= $halfTime>>
<<link "Finish practice" "Woodsman">><</link>>
<<else>>
<<link "Finish practice" $return>><</link>>
<</if>>
<</if>>
<<case 6>>
/*Broom, manually directing doesn't save time…think about what to do*/
<mc>"Alright Broom, let's try this again."</mc> you say rubbing your hands together and eyeing your target.<br><br>
Despite the <i>interesting</i> result last time, you're eager to try the magic again.<br><br>
You begin the ritual as before, creating a snapshot of the room and broom in your mind, then merging it with images of the broom moving about on its own. This time you're sure to imagine it sweeping the floor, and careful to keep out any intrusive thoughts or fantasies.<br><br>
You allow yourself a little bit of pride, imagining your spells is coming more and more easily. You're actually starting to get pretty good at it! <br><br>
When you're satisfied with the picture in your mind, you take a deep breath and speak, <br><br>
<mc>"<magic>My what</magic> a helpful broom! Cleaning up like that!"</mc><br><br>
You smile and bite your lip. Even before you open your eyes, you hear the telltale swishing sound of the broom, sweeping up as you commanded. When you finally open your eyes you can't help but giggle.<br><br>
It's working! The broom is sweeping!<br><br>
You spend a few moments admiring your handiwork while the broom cleans. When the spot is clean, you direct it to move over and sweep another area, then the next, etc. Soon the room is looking much cleaner and it's only taken…about 20 minutes. The same amount of time it always takes.<br><br>
<mc>"Something's not right,"</mc><br><br>
Sure you're getting better at magic, but it's not actually saving any time. You still have to command the broom the entire time to get it to sweep where you want. When $MissNic does it, she cleans the whole room with only a moment's thought, but how can she imagine it sweeping every area at once? There's something you're missing.<br><br>
You shake your head. Too much to think about today.<br><br>
<<set $practiceStep = 7>>
<<set _masturbationTime = $time - 30>>
<<if _masturbationTime <= 0>>
As you finish, you hear the telltale sound of footsteps coming up the path. You quickly clean up and smile, just as $MissNic reaches the cabin.<br><br>
<<set $newDay = true>>
<<link "Finish Practice" "Review">><</link>>
<<else>>
<<if $woodsmanOn == true && $woodsmanDone == false && $time <= $halfTime>>
<<link "Finish practice" "Woodsman">><</link>>
<<else>>
<<link "Finish practice" $return>><</link>>
<</if>>
<</if>>
<<case 7>>
/*Just command it to be clean*/
<mc><i>Sigh</i></mc><br><br>
You stare at your nemesis from across the room. It stands there, mocking you.<br><br>
The broom.<br><br>
You go through the same process as the last few days, imagining the broom moving in the room, and then commanding it to do so.<br><br>
You've gotten much, much better at it. The whole process of casting a spell still takes effort, but you've got it down to a few seconds, compared to the minutes it took at first.<br><br>
But something is missing.<br><br>
When $MissNic cleans the room, she controls the duster, the broom, the clothes, the trash, all at once. Her imagination can't be that good - picturing every tool and piece of rubbish at once after just a glance.<br><br>
No, there's got to be another way.<br><br>
You sit down to think a moment, casually directing the broom to sweep around the room as you ponder.<br><br>
So $MissNic can command an entire roomful of objects to clean up at once. Maybe she quickly goes through them all and issues commands quickly? No, even that would take longer than she actually does.<br><br>
Ah! Maybe she already has everything pre-enchanted and she just commands it to "go". But no, that wouldn't account for whatever is on the floor. Besides, she doesn't seem to plan your looks before enchanting <i>you</i>.<br><br>
And she definitely isn't directing your changes, judging by her having plenty of time to tease and tickle your body when she does one of her spells. She just seems to say how she wants you to look in the end.<br><br>
<mc>"Of course!"</mc> you blurt aloud, causing the broom to stop in midair.<br><br>
She doesn't direct each moment of the spell, she just describes the end result and lets the magic do the rest! You realize you've unconsciously been doing the same thing, you stopped controlling every swish and sweep of the broom days ago, and were just telling it where to go.<br><br>
<mc>"Alright, let's do this!"</mc> you say to yourself while clapping your hands.<br><br>
Closing your eyes again, you picture the room: clean, swept, and spotless.<br><br>
<mc>"<magic>My what</magic> a clean and pristine room!"</mc><br><br>
You feel the magic swirl and dance within you, stronger than ever before. It flows out of every part of you, surrounding your body in a whirlwind.<br><br>
With your eyes still closed, you smile and raise your hands upwards, enjoying the pleasure of simply using magic - feeling it course through you.<br><br>
When you open your eyes, your smile turns into a look of shock and joy.<br><br>
The room is a storm of activity. Objects are flying about, sorting and putting themselves away. Rags are dusting shelves on their own. The broom is finishing its job, sweeping the last bits of dust out the front door (which even opened itself).<br><br>
Laughing, you dance and twirl around the room among the wonder, the chaos, and the refreshing, cool breeze of <i>your</i> magic.<br><br>
<npc style="font-style:italic;">You can now use magic to complete your chores!</npc><br><br>
<<set $practiceStep = 0>>
<<set $awoken = 3>>
<<set $magicChores = true>>
<<set _masturbationTime = $time - 30>>
<<if _masturbationTime <= 0>>
As you finish, you hear the telltale sound of footsteps coming up the path. You quickly clean up and smile, just as $MissNic reaches the cabin.<br><br>
<<set $newDay = true>>
<<link "Finish Practice" "Review">><</link>>
<<else>>
<<if $woodsmanOn == true && $woodsmanDone == false && $time <= $halfTime>>
<<link "Finish practice" "Woodsman">><</link>>
<<else>>
<<link "Finish practice" $return>><</link>>
<</if>>
<</if>>
/********************** Lessons 7- *********************/
<<case 8>>
/*Explain how it works*/
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/wistful.png"></div>
As you clear the table and wash the dishes, $MissNic pulls up a bench in front of the fire and places soft fur cover over it.<br><br>
<w>"For your first lesson, we’ll need two cups of tea. Would you mind?"</w><br><br>
You obediently prepare two piping hot cups of tea and bring them to the fire, setting them on a stool.<br><br>
<mc>"What's the tea for? Are we making some kind of potion?"</mc><br><br>
She giggles while taking a sip, <w>"Not exactly. They're for the conversation."</w><br><br>
<mc>"Conversation?"</mc><br><br>
<w>"Yes, lesson one is a frank conversation."</w> her voice takes on a serious tone, <w>"Magic is not a toy, it's powerful, dangerous, and bears a heavy cost. And I want to make sure you understand that before I teach you anything. A small mistake or lapse in concentration, and you can cause tremendous pain and damage."</w><br><br>
<mc>"Fair enough. I wouldn't want to accidentally blow anything up,"</mc> you say with a shrug, sipping your tea.<br><br>
She smiles back, <w>"Good. Though don't worry too much about that specifically, blowing stuff up isn't really a thing for wytch magic."</w><br><br>
<mc>"Really? What is your…our <i>thing</i>?"</mc><br><br>
<w>"Change. That's our thing."</w> She pauses to take another sip of tea. You nod along attentively.<br><br>
<w>"There are two kinds of magic. The magic of creation, and the magic of change. Our magic, the wytch's power, is the second one. We can change the world in nearly any way we like. A wytch only has to imagine things the way she wants them to be, and magic will make it happen."</w><br><br>
She pauses for a moment to make sure you have time to digest everything, <w>"Do you have any questions?"</w><br><br>
<<link "Where does magic come from?" "MagicPractice">><<set $practiceStep = 9>><<set $wheredoesmagiccomefrom = true>><</link>><br>
<<link "What is creation magic?" "MagicPractice">><<set $practiceStep = 10>><<set $whatiscreationmagic = true>><</link>><br>
<<link "No questions." "MagicPractice">><<set $practiceStep = 11>><</link>>
<<case 9>>
/*Where does the magic come from?*/
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/lecture.png"></div>
<mc>"Where does the magic come from?"</mc><br><br>
<<if $whatiscreationmagic == true>>She composes herself somewhat, and scratches her chin in thought. <</if>>
<w>"That's a big question. Originally? I'm not really sure. The legends say it's just a part of creation itself. I've got some old books upstairs that talk about it, but I don't know how much of those stories are true and how much is legend. I suppose the short answer is that there's magic everywhere and in everything."</w><br><br>
She pauses for a moment, smiling slyly <w>"Of course, that's not the most useful answer. Practically speaking, it comes from men."</w><br><br>
<mc>"Men? I don't get it."</mc><br><br>
<w>"There's magic in everyone and everything, but nobody has enough by themselves to go around casting spells like we do. In order to get enough magic, we need another creature to willingly give it to us. There's a few different methods, but the easiest is sex. A man fucking a woman passes nearly all of his magic to her in the act."</w><br><br>
Your eyes go wide, <mc>"And that's why wytches are only women!"</mc><br><br>
She nods, <w>"All that I know of. It's certainly possible for a man to be a wytch, but between preferences and prejudices, there aren't that many men who gather magic from other men. Not to mention that if he ever takes the top position, he'd give away all his magic."</w><br><br>
<mc>"So wait, is any woman who has sex with a man a wytch?"</mc><br><br>
<w>"She'll have the power yes, but having magic and using it are two different things. Change magic isn't like creation magic, it doesn't come naturally. If she doesn't use it for creation, it mostly dissipates over time. You have to have been touched by wytch magic to awaken it."</w><br><br>
<<if $whatiscreationmagic != true>>
<<link "What is creation magic?" "MagicPractice">><<set $practiceStep = 10>><<set $whatiscreationmagic = true>><</link>><br>
<<link "No more questions." "MagicPractice">><<set $practiceStep = 11>><</link>>
<<else>>
She pauses to finish the last of her tea. <w>"So, $nicknameS, what do you choose?"</w><br><br>
<br>
<<link "Accept enthusiastically, it's a great adventure" "MagicPractice">><<set $practiceStep = 12>><</link>><br>
<<link "Accept carefully, it's the best way to change back" "MagicPractice">><<set $practiceStep = 13>><</link>><br>
<<link "Change your mind, don't learn magic" "MagicPractice">><<set $practiceStep = 14>><</link>>
<</if>>
<<case 10>>
/*What is creation magic?*/
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/sad.png"></div>
<mc>"You mentioned creation magic, what's that?"</mc><br><br>
<w>"Just what it sounds like, the magic to create something. Like I said before, wytch magic, our magic, can only change things that already exist. Creation magic can make something entirely new - even creating new life."</w><br><br>
She pauses to take a sip of tea, staring off into the fire. <w>"It's…a very beautiful thing to behold."</w><br><br>
<mc>"So if wytches do change magic, who does creation magic?"</mc><br><br>
She pauses for a moment before answering, her gaze somewhere deep in the fire, <w>"Almost everyone."</w><br><br>
You're very confused, not only by the answer, but at her sudden hesitation in giving it. You're not sure it's the best thing to press on, but you need to know. <mc>"I don't get it, almost everyone? Like, everybody?"</mc><br><br>
She smiles weakly, <w>"Well sure, or did you still think storks bring babies?"</w><br><br>
<mc>"Wait, pregnancy? Kids? You're joking! You're telling me women cast spells when they want to have babies?"</mc><br><br>
Her smile quickly turns into a frown. She was obviously not joking. <w>"They don't cast a spell. As I said, creation magic comes naturally. Most don't even realize they're using it…but sometimes, when a woman receives magic from a man, she'll use it in the most wondrous way possible: Creating new life."</w><br><br>
<mc>"Animals too?"</mc><br><br>
<w>"Yes, animals too. And before you ask, bugs too."</w><br><br>
<mc>"But…you said "almost" everyone. Who doesn't then."</mc><br><br>
She turns back into the fire with that far-off look. You realize the answer even before she says it.<br><br>
<mc>"It's wytches, isn't it?"</mc><br><br>
She nods, obviously fighting back tears. It takes her a moment to compose herself.<br><br>
<w>"That's why I wanted to talk to you first. I know you're new to womanhood, and this is probably more than you've even thought to consider, but if we do this, you could be giving up something very precious. Many young wytches don't consider it deeply enough beforehand and many…come to regret it."</w><br><br>
She pauses again, turning back to you, her eyes misty with emotion. <w>"It's your choice, don't make it carelessly."</w><br><br>
<<if $wheredoesmagiccomefrom != true>>
<<link "Where does magic come from?" "MagicPractice">><<set $practiceStep = 9>><<set $wheredoesmagiccomefrom = true>><</link>><br>
<</if>>
<<link "Accept enthusiastically, it's a great adventure" "MagicPractice">><<set $practiceStep = 12>><</link>><br>
<<link "Accept carefully, it's the best way to change back" "MagicPractice">><<set $practiceStep = 13>><</link>><br>
<<link "Change your mind, don't learn magic" "MagicPractice">><<set $practiceStep = 14>><</link>>
<<case 11>>
/*No more questions.*/
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/sad.png"></div>
<mc>"No, I'm ready to learn!"</mc> you blurt out, more than a little eager to get started.<br><br>
Smiles a bit sadly, before turning to stare into the fire. <w>"I'm glad you're enthusiastic…but there's something else you need to know…"</w> she pauses a moment before continuing, <w>"Using one kind of magic, like Wytch magic, keeps you from accessing other kinds. For example, creation magic."</w><br><br>
<mc>"Creation magic? What's that?"</mc><br><br>
<w>"Just what it sounds like, the magic to create something. Like I said before, wytch magic, our magic, can only change things that already exist. Creation magic can make something entirely new - even creating new life."</w><br><br>
She pauses to take a sip of tea, staring off into the fire. <w>"It's…a very beautiful thing to behold."</w><br><br>
<mc>"So if wytches do change magic, who does creation magic?"</mc><br><br>
She pauses for a moment before answering, her gaze somewhere deep in the fire, <w>"Almost everyone."</w><br><br>
You're very confused, not only by the answer, but at her sudden hesitation in giving it. You're not sure it's the best thing to press on, but you need to know. <mc>"I don't get it, almost everyone? Like, everybody?"</mc><br><br>
She smiles weakly, <w>"Well sure, or did you still think storks bring babies?"</w><br><br>
<mc>"Wait, pregnancy? Kids? You're joking! You're telling me women cast spells when they want to have babies?"</mc><br><br>
Her smile quickly turns into a frown. She was obviously not joking. <w>"They don't cast a spell. As I said, creation magic comes naturally. Most don't even realize they're using it…but sometimes, when a woman receives magic from a man, she'll use it in the most wondrous way possible: Creating new life."</w><br><br>
<mc>"Animals too?"</mc><br><br>
<w>"Yes, animals too. And before you ask, bugs too."</w><br><br>
<mc>"But…you said "almost" everyone. Who doesn't then."</mc><br><br>
She turns back into the fire with that far-off look. You realize the answer even before she says it.<br><br>
<mc>"It's wytches, isn't it?"</mc><br><br>
She nods, obviously fighting back tears. It takes her a moment to compose herself.<br><br>
<w>"That's why I wanted to talk to you first. I know you're new to womanhood, and this is probably more than you've even thought to consider, but if we do this, you could be giving up something very precious. Many young wytches don't consider it deeply enough beforehand and many…come to regret it."</w><br><br>
She pauses again, turning back to you, her eyes misty with emotion. <w>"It's your choice, don't make it carelessly."</w><br><br>
<<link "Accept enthusiastically, it's a great adventure" "MagicPractice">><<set $practiceStep = 12>><</link>><br>
<<link "Accept carefully, it's the best way to change back" "MagicPractice">><<set $practiceStep = 13>><</link>><br>
<<link "Change your mind, don't learn magic" "MagicPractice">><<set $practiceStep = 14>><</link>>
<<case 12>>
/*Accept enthusiastically, it's a great adventure*/
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/smirk.png"></div>
It's a heavy choice, but you already know the answer.<br><br>
Sure you've <i>thought</i> about kids and settling down before, but it was never more than a fleeting consideration. There's a reason you became a hunter: your entire life you've been seeking excitement and challenge, the next mountain to climb, the next monster to vanquish, the next village to save. You don't need any time to think it over.<br><br>
You smile at $MissNic, <mc>"How could I pass up a whole new world of adventure, especially with you to guide me? Let's do this!"</mc><br><br>
<cap>$MissNic's</cap> eyes are still misty, but her emotion has turned to happiness. She dives forward and hugs you tightly.<br><br>
<w>"I'm so excited! My own apprentice! You're going to make a great wytch, Red!"</w><br><br>
You return the hug, holding each other tightly in the warm glow of the fire and companionship.<br><br>
Eventually, $MissNic lets go (allowing you to breathe again), a bright smile has returned to her face.<br><br>
<w>"Ok, so it's decided! Tomorrow we start your lessons,"</w> her smile turns a little sly, <w>"but don't think this gets you out of your chores!"</w><br><br>
<mc>"Yeah, yeah, I figured as much."</mc><br><br>
<w>"Good,"</w> she says through a yawn, <w>"Well, it was a successful first lesson, but now it's late. We should probably head upstairs."</w><br><br>
She stands up still holding your hand and pulling you behind her. <w>"...though I suppose we have time for one more thing if you like…"</w><br><br>
<<link "Take her suggestion and have sex" "Dessert">><<set $WytchSatisfaction = 0>><</link>><br>
<<link "You're tired, just go to bed" "SleepUp">><</link>>
<<set $practiceStep = 15>>
<<case 13>>
/*Accept carefully, it's the best way to change back*/
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/content.png"></div>
Now it's your turn to pensively look into the fire. $MissNic's eyes are locked on you, watching for your reply.<br><br>
Sure you'd occasionally thought about maybe settling down, but it was always as some kind of far-off future. And you were always too busy slaying monsters and having adventures. There were many women, even some very special ones - but none that made you want to settle down and start a family. And you'd never considered until just now that you'd be the one birthing them! Are any of these things you want? Family? Children? Being a mother?<br><br>
You shake your head to yourself, almost laughing at the thought. A family might still be in your future someday, but you want it on your terms. As the father…or at least with another woman. And the best course you can see right now is with magic. With that, you'll have a chance to get your manhood - and maybe even your old life - back.<br><br>
<mc>"Let's do it, teach me magic."</mc><br><br>
<w>"You're absolutely sure? There's no going back."</w><br><br>
You turn back to her to meet her eyes, <mc>"Yes, this is what I want."</mc><br><br>
She smiles warmly, and takes your hand, <w>"Well then $nicknameS, welcome to the sisterhood! Tomorrow we start your lessons,"</w> her smile turns a little sly, <w>"but don't think this gets you out of your chores!"</w><br><br>
<mc>"Yeah, yeah, I figured as much."</mc><br><br>
<w>"Good,"</w> she says through a yawn, <w>"Well, as exciting as it is, it's late. We should probably head upstairs."</w><br><br>
She stands up still holding your hand and pulling you behind her. <w>"...though I suppose we have time for one more thing if you like…"</w><br><br>
<<link "Take her suggestion and have sex" "Dessert">><<set $WytchSatisfaction = 0>><</link>><br>
<<link "You're tired, just go to bed" "SleepUp">><</link>>
<<set $practiceStep = 15>>
<<case 14>>
/*Change your mind, don't learn magic*/
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/smirk.png"></div>
Now it's your turn to pensively look into the fire. $MissNic's eyes are locked on you, watching for your reply.<br><br>
Sure you'd occasionally thought about maybe settling down, but it was always as some kind of far-off future. And you were always too busy slaying monsters and having adventures. There were many women, even some very special ones - but none that made you want to settle down and start a family. And you'd never considered until just now that you'd be the one birthing them! Family? Children? Are any of these things you want?<br><br>
This is all too much. How can you choose between your old life as a hunter, a new life as a wytch, and another as a normal woman?<br><br>
The obvious answer is that you can't. Not now…and maybe not ever. You simply don't know enough about what each option could mean - but you do know you don't want to cut off any possibilities before giving it proper thought.<br><br>
<mc>"I think you're right, I'm not ready to throw away any futures yet. I need more time to think it over."</mc><br><br>
<cap>$MissNic</cap> smiles warmly and places a hand on your arm comfortingly, <w>"Of course, $nicknameS, take all the time you need to think."</w><br><br>
She leaves her hand there for a moment, squeezing your arm, then lets go and returns to sipping her tea.<br><br>
After a few minutes, she turns back to you with one eyebrow cocked quizzically. <w>"So…does that mean that the huge, manly warrior - the Blackwolf himself - is considering becoming a mother someday?"</w><br><br>
Your eyes go wide and you freeze, nearly spurting your tea. You don't even know how to answer this to yourself, much less to her.<br><br>
She laughs out loud, <w>"I'm just teasing you! No need to think of such weighty topics now - besides, it's late and time for bed. We both have busy days tomorrow."</w>
With that she sands and heads upstairs. Leaving you with a hell of a lot to think about.<br><br>
<<link "Go to bed, eventually" "SleepUp">><</link>>
<<set $awoken = $oldAwoken>>
<<case 15>>
/*Nip flick trick*/
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/smirk.png"></div>
<w>"Alright!"</w> she says, clapping her hands together, <w>"time to get started, first, let me put on something a little more comfortable."</w><br><br>
She slips out of her dress (leaving it on the floor, you note) and puts on her room wear. Once changed, she saunters up to stand in front of you, her curvaceous body still looking incredible even in the casual outfit. <w>"First, close your eyes."</w><br><br>
<<link "Close eyes" "MagicDark">><<set $practiceStep = 16>><</link>><br>
<<case 16>>
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/smirk.png"></div>
<<if $shirtcolorright == true>>
<w>"Well well, I am impressed! All those years as a hunter did you some good."</w><br><br>
<mc>"Thanks for reminding me,"</mc> you grumble - noting how she used the past tense.<br><br>
<w>"Oh stop, I didn't mean anything by it. Anyway, open your eyes and take a good long look. I want you to see and remember every detail."</w><br><br>
<<else>>
She snickers, <w>"the great hunter strikes again, go ahead, open your eyes."</w><br><br>
You feel your cheeks burn in embarrassment - causing her to laugh out loud.<br><br>
<w>"Oh gods! You are so cute when you're embarrassed! Now let's try it again. Take a good look at me, take in all the details."</w><br><br>
<</if>>
You open your eyes seeing that wry smile of hers as she stands in front of you, <w>"Go ahead, take your time."</w><br><br>
You look her over, the flowing scarlet hair that seems to shimmer and dance in natural ringlets, her delicate features and sparkling, violet eyes. A long, graceful neck atop smooth shoulders. Of course her heaving, round breasts stretching out her shirt, including two little bumps where her nipples push out the fabric even further. A narrow, smooth waist down to subtly rounded hips. Finally a pair of eternally long, silken legs, rounded and tapering down to a cute pair of feet.<br><br>
By the end of the trip down her body, you've started feeling horny again, and you feel your own nipples clench up to resemble hers.<br><br>
She notices and rolls her eyes, <w>"There's a time and place, $nicknameS, focus on the lesson."</w><br><br>
<mc>"Sorry,"</mc> you say, slightly embarrassed again.<br><br>
She giggles, <w>"Anyway, close your eyes again, and picture me."</w><br><br>
You close your eyes and imagine her as she is, seeing her in your mind just like she is standing in front of you now.<br><br>
<w>"Now, I'm going to touch you somewhere. When you feel it, I want you to picture me in your mind, my body, my position, my pose, my clothes, everything.."</w><br><br>
A few seconds later, you feel a gentle caress running up your arm. You can easily see $MissNic in your imagination - reaching out her hand to graze your arm. You even get a little shiver of goosebumps at the soft touch. Your hard little nipples crinkle up a little more.<br><br>
<w>"Now open your eyes again."</w><br><br>
You see her standing next to you, arm outstretched and touching you in nearly the exact position you imagined. You even remembered that she's taller than you now and had to stoop down slightly.<br><br>
<w>"How did you do? Am I as you imagined?"</w><br><br>
<mc>"Yes, I think I got everything right. It was pretty easy."</mc><br><br>
<w>"You have a good eye for detail, that's extremely important. Without that, you'd have a very hard time learning magic. Care to try something a little more difficult?"</w><br><br>
<mc>"Yes!"</mc><br><br>
<w>"Ok, same thing. Close your eyes and picture me as I touch you."</w><br><br>
You again close your eyes and wait for another tickle or caress or, <mc>"Yow!"</mc> you jump as she gives one of your jutting nipples a squeeze!<br><br>
<mc>"Not fair! That hurt!"</mc> you grumble, rubbing your offended little nub. At least you managed to keep your eyes closed.<br><br>
<w>"Oh please, I've pulled on them much harder before, and you liked it! Anyway, that's not the point. The point is: did you see me pinch you, in your imagination?"</w><br><br>
<mc>"Yes, I saw you. Clear as day."</mc><br><br>
<w>"Ok, open your eyes."</w><br><br>
You open them and find a surprise, $MissNic is not standing in front of you anymore. She's actually sitting on a stool, all the way across the room, waving.<br><br>
<mc>"How did you get over there?"</mc><br><br>
<w>"I was here the whole time, I used a spell to pinch you. But that's not what you saw, was it?"</w><br><br>
<mc>"No,"</mc> you reply, somewhat shocked. <mc>"I saw you in my mind, without even trying. Pinching me with two fingers, you were even grinning."</mc><br><br>
<w>"So now you know, in a mere instant, you can see something that looks completely real to your mind's eye - even though it's not."</w><br><br>
She stands and walks towards you, <w>"That's all Wytch spells are - those images compelled with a little bit of magic."</w><br><br>
She reaches you and places her hands on your waist, resting them on the curve of your hips, <w>"Practice this skill, $nicknameS, and you'll be able to make your imagination…real!"</w><br><br>
She punctuates that last word by pinching your nipple, causing you to yelp in surprise again.<br><br>
When she finally stops laughing, you both decide it's quite late and time for bed.<br><br>
<<set $practiceStep = 17>>
<<link "Bedtime" "SleepUp">><</link>>
<<case 17>>
/*Broom trick*/
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/smirk.png"></div>
<<if $townSex > 1>>
As dinner finishes, you stand up to clear the dishes, but $MissNic stops you. <w>"Leave all that for later, today is finally the day we do some magic! And if I feel your magic right, you've topped yourself up for the occasion?"</w><br><br>You blush, knowing you were definitely "filled up" earlier.
<<else>>
As dinner finishes, you stand up to clear the dishes, but $MissNic stops you. <w>"Leave all that for later, today is finally the day we do some magic!</w><br><br>"Finally!" you say internally.
<</if>><br><br>
<cap>$MissNic</cap> seems to catch on to your thoughts and gives you a hug, <w>"Good for you, it's nice to have such an eager student,"</w> she finishes the compliment with a kiss on top of your head.<br><br>
It always makes you feel so tiny and strange when she does that…yet it's also oddly comforting and sweet.<br><br>
<w>"I think we should use a close friend of yours…where is he?"</w> she releases the hug and begins searching around the room.<br><br>
<mc>"Friend? I don't have any friends here…"</mc> you start to protest, but you realize the joke as she finds and pulls out the broom.<br><br>
<mc>"Oh. <i>Friend.</i>"</mc> She's not entirely wrong, you've spent lots of quality time with the broom over the past few weeks.<br><br>
<w>"<magic>My what</magic> a helpful broom you are, dancing about on command!"</w><br><br>
A light breeze seems to blow through the room, centering on the broom. It shudders for a moment then lifts itself out of $MissNic's hands, hovering in the air before her.<br><br>
<w>"Good boy! Now do us a favor and sweep right there for a moment."</w> she walks over to behind you as the broom complies, dipping and bobbing to sweep as it flies about the spot.<br><br>
$MissNic wraps her arms around your waist and holds you warmly. <w>"It's amazing, isn't it?"</w><br><br>
<mc>"Incredible,"</mc> you whisper. No matter how many times you see it, magic is wondrous to behold.<br><br>
Still holding you tight, she continues the lesson, <w>"Same as we practiced before, look at it, see it. No rush. Take in the detail. When you're ready, close your eyes and picture it in your mind."</w><br><br>
It's definitely harder with something moving - picturing all the different ways it can swoop about in the air. You let yourself mentally "feel" the broom, the weight and texture, the bristles at the end. It takes a while until you see it fully in your mind, but it comes eventually.<br><br>
<mc>"Yes, I see it."</mc><br><br>
<w>"Good, now speak the words, same as I did,"</w> she whispers in your ear.<br><br>
<mc>"<magic>My what</magic> a helpful broom, dancing on command."</mc><br><br>
You close your eyes, focusing inwards. Deep within you, you can feel it, a tingly, breezy kind of sensation, swirling in your core. You let it tickle your insides as it shifts and shimmers. Strangely, you realize this isn't a new feeling. When you've been excited, nervous, felt 'butterflies' in your stomach, it's always been a part of you. Simmering inside, just beneath the surface of your consciousness. The question is whether $MissNic's magic has given you access to it, or you simply never noticed it before.<br><br>
It's difficult to remain composed, but it works. You feel the swirling tingles of magic within you align and flow outward from you. You feel that familiar breeze blowing out from you and into the room. It's a calming, pleasant feeling, like you are one with the world, connected by the magic flowing through you. Like something deeper and greater than yourself. It's so enjoyable, you almost lose focus of your image of the broom.<br><br>
<w>"Open your eyes."</w> $MissNic's voice whispers in your ear.<br><br>
You cautiously open your eyes. The broom is the same, sweeping and floating in the same spot.<br><br>
<mc>"Did it work?"</mc> you ask cautiously.<br><br>
<w>"I stopped my spell right after you closed your eyes."</w><br><br>
<mc>"That means…"</mc><br><br>
<w>"You're a wytch!"</w> she squeals and hugs you so tight you can barely breathe.<br><br>
You turn and hug her back just as tightly, overjoyed with yourself. Soon you're both jumping up and down, hugging and shouting in celebration.<br><br>
After you both finish hugging and celebrating, she shows you that you can command the broom now, telling it which spots to clean and even to sweep the dust out the door.<br><br>
You're like a kid with a new toy, playing with it for a long while, the whole time $MissNic holding you and beaming.<br><br>
Eventually, she speaks up, <w>"You've done so well, $nicknameS. I want you to practice this. Use magic to sweep with. Only practice this, nothing else. Have it down perfect for our next lesson."</w><br><br>
You nod vigorously, already excited to try it again. But, it's quite late already and time for bed. <cap>$MissNic</cap> shows you how to release a spell by "letting go" of the magic you'd used, and the two of you retire upstairs for the evening, never having left each other's arms.<br><br>
<<set $practiceStep = 18>>
<<set $awoken = 1>>
<<set $selfstudy = true>>
<<link "Go to bed" "SleepUp">><</link>><br><br>
<npc style="font-style:italic;">$MissNic has asked you to practice on your own. You can practice in the cabin during the day, after cleaning up the room.</npc><br><br>
<<case 18>>
/*Practice 1 - fail*/
<mc>"Alright broom, just like yesterday."</mc> you say out loud, as if the inanimate object can hear you.<br><br>
Although, seeing it twirl and dance about yesterday, you're less sure of how 'inanimate' it is. You're less sure about many things in the world now that you've experienced and studied magic.<br><br>
You close your eyes, just like $MissNic taught you, and picture the broom. You carefully run over it in your mind, the knobby but smooth handle, the bundle of twigs making up the head, the little red thread tying them together. When you feel you have the image perfect in your head, you cautiously speak the spell.<br><br>
<mc>"<magic>My what</magic> an amazing broom, ready to sweep!"</mc><br><br>
You feel the magic stirring inside you, flowing upwards from somewhere deep in your abdomen and through your outstretched hand. You feel the wind picking up and open your eyes, only to see the broom racing towards you.<br><br>
BONK<br><br>
The last thing you feel before falling over is a hard knock against your forehead. You tumble to the floor, the broom clattering next to you.<br><br>
<mc>"What the name of the twelve hells was that?!?"</mc> you shout at the lifeless object sitting next to you.<br><br>
Thankfully the extra padding on your butt helped cushion the fall, but didn't help your head. You rub the sore bump as you stand back up.<br><br>
What went wrong? Why did it come and attack you?<br><br>
You run the image over again in your head. It was perfect, every little detail, each knob and knot, the shape of the twig bundle, you can see it all…extremely close.<br><br>
You slap your forehead as you realize your mistake. You were so caught up in the details of the broom, you pictured it extremely close up in your mind. The magic didn't fail, it just did exactly what you were picturing - the broom right in front of your eyes.<br><br>
$MissNic was right, this is more complicated than you thought. You can't help but laugh at yourself though, you must have looked a fool falling ungraciously on your ass. Still you completed a spell all on your own, and that's worth a small bump on the head.<br><br>
You pick the broom back up, full of excitement to try again tomorrow.<br><br>
<<set $practiceStep = 19>>
<<set _masturbationTime = $time - 30>>
<<if _masturbationTime <= 0>>
As you finish, you hear the telltale sound of footsteps coming up the path. You quickly clean up and smile, just as $MissNic reaches the cabin.<br><br>
<<set $newDay = true>>
<<link "Finish Practice" "Review">><</link>>
<<else>>
<<if $woodsmanOn == true && $woodsmanDone == false && $time <= $halfTime>>
<<link "Finish practice" "Woodsman">><</link>>
<<else>>
<<link "Finish practice" $return>><</link>>
<</if>>
<</if>>
<<case 19>>
/*Practice 2 - fun*/
<mc>"Today's the day."</mc> you look at the broom with steely determination<br><br>
You follow the same process as before, first grabbing an image of the room, then closing your eyes and merging it with your memories of the broom flying around.<br><br>
It's definitely harder with something moving - picturing all the different ways it can swoop about in the air. After a long time of focus, you feel confident you have a good image. Smiling, you speak:<br><br>
<mc>"<magic>My what</magic> an amazing broom, flying about as commanded!"</mc><br><br>
You feel the magic swirling outwards from deep inside, rushing out of you. It takes a moment, but eventually the stream of magic calms, and you cautiously open your eyes.<br><br>
The broom stands, floating silently in the center of the room, almost as if it were standing at attention.<br><br>
Your breath catches in your throat in excitement. It's actually working!<br><br>
After a few minutes of dancing in triumph, you decide to try and do something with your newly enchanted broom.<br><br>
<mc>"Um…go left?"</mc><br><br>
The broom floats to your left, setting off another round of excited dancing.<br><br>
<mc>"Go right!"</mc> the broom floats across the room to the right.<br><br>
<mc>"Sweep!"</mc> the broom lowers itself to the ground and begins sweeping.<br><br>
This is going to save you so much time! You're casting spells like a real wytch!<br><br>
No, just like $MissNic said, you <i>are</i> a real wytch now. Hell, you've even got a magical broomstick.<br><br>
You can't help but laugh, picturing yourself zooming around on a flying broomstick.<br><br>
<mc>"Eep!"</mc> you cry out in shock.<br><br>
The broom seems to have followed your imagination a little too closely, flying up between your legs and trying to lift you off the ground!<br><br>
You grab on, trying to maintain balance as it bucks and pushes upwards. It's struggling with your weight, but managing to hold you aloft - barely.<br><br>
You're in absolute awe of the power of magic. While not exactly zooming yet, you are actually, really, flying! At the same time, you also realize how dangerous this is. It was just the briefest image, a fleeting thought about flying, and the magic made it happen. You'll have to constantly be on your guard with this power.<br><br>
But first…you have to get down.<br><br>
<mc>"Go down!"</mc><br><br>
No response.<br><br>
<mc>"Uh…land!"</mc><br><br>
You try a few different variations, but the broom doesn't budge. Maybe it's because you're not imagining it? You're having a hard time imagining anything right now, suspended off the ground and struggling to keep your balance. Even worse, with the handle up between your legs, it's pushed up against your pussy. Each little shake feels really good, and you're starting to get quite excited. Truth be told, while you want to get down, you wouldn't mind the broom shaking just a little more.<br><br>
Finally, the broom responds…by shaking more! Exactly as you just imagined.<br><br>
Its shaking is getting smoother but much faster and more intense. You begin to breathe faster as the pleasure overtakes your senses and you have to keep an even tighter grip.<br><br>
Soon the broom is less shaking and more vibrating between your legs. You can feel your pussy pulsing and growing wet, smearing its juices on the broom as your hips begin to hump against it.<br><br>
It's too much! You lose your balance and are forced to wrap your arms and legs around the broom to avoid falling, your hips still bucking wildly. You can feel the vibrations through your whole body - against your legs, on your pussy, even between your breasts - tipping you over the edge into orgasm.<br><br>
You scream out, still wrapped tightly around the broom like it was your lover.<br><br>
You're tired and a little sore from holding on so tight for so long, but you manage to turn upside down and hang like a sloth before letting go. You manage to land without hurting yourself too badly. Not on the landing anyway - as soon as you hit the carpet, the spell seems to end, and the broom falls, conking you on the head.<br><br>
You laugh at the absurdity of the whole situation. You're going to have to be careful to not do that again…either that or do it again very soon.<br><br>
<<set $dinnerConvo.push({name:"",priority:81})>>
<<set $dinnerConvo.push({name:"DinnerBroomstick",priority:80})>>
<<set $practiceStep = 20>>
<<set _masturbationTime = $time - 30>>
<<if _masturbationTime <= 0>>
As you finish, you hear the telltale sound of footsteps coming up the path. You quickly clean up and smile, just as $MissNic reaches the cabin.<br><br>
<<set $newDay = true>>
<<link "Finish Practice" "Review">><</link>>
<<else>>
<<if $woodsmanOn == true && $woodsmanDone == false && $time <= $halfTime>>
<<link "Finish practice" "Woodsman">><</link>>
<<else>>
<<link "Finish practice" $return>><</link>>
<</if>>
<</if>>
<<case 20>>
/*Practice 3 - success*/
<mc>"Alright Broom, let's try this again."</mc> you say rubbing your hands together and eyeing your target.<br><br>
Despite the <i>interesting</i> result last time, you're eager to try the magic again.<br><br>
You begin the ritual as before, creating a snapshot of the room and broom in your mind, then merging it with images of the broom moving about on its own. This time you're sure to imagine it sweeping the floor, and careful to keep out any intrusive thoughts or fantasies.<br><br>
You allow yourself a little bit of pride, imagining your spells is coming more and more easily. You're actually starting to get pretty good at it!<br><br>
When you're satisfied with the picture in your mind, you take a deep breath and speak,<br><br>
<mc>"<magic>My what</magic> a helpful broom! Cleaning up like that!"</mc><br><br>
You smile and bite your lip. Even before you open your eyes, you hear the telltale swishing sound of the broom, sweeping up as you commanded. When you finally open your eyes you can't help but giggle.<br><br>
It's working! The broom is sweeping!<br><br>
You spend a few moments admiring your handiwork while the broom cleans. When the spot is clean, you direct it to move over and sweep another area, then the next, etc. Soon the room is looking much cleaner and it's only taken…about 20 minutes. The same amount of time it always takes.<br><br>
<mc>"Something's not right,"</mc><br><br>
Sure you're getting better at magic, but it's not actually saving any time. You still have to command the broom the entire time to get it to sweep where you want. When $MissNic does it, she cleans the whole room with only a moment's thought, but how can she imagine it sweeping every area at once? There's something you're missing.<br><br>
You shake your head. Too much to think about today, you'll need to ask her about it later.<br><br>
<<set $awoken = 2>>
<<set $selfstudy = false>>
<<set $practiceStep = 21>>
<<set _masturbationTime = $time - 30>>
<<if _masturbationTime <= 0>>
As you finish, you hear the telltale sound of footsteps coming up the path. You quickly clean up and smile, just as $MissNic reaches the cabin.<br><br>
<<set $newDay = true>>
<<link "Finish Practice" "Review">><</link>>
<<else>>
<<if $woodsmanOn == true && $woodsmanDone == false && $time <= $halfTime>>
<<link "Finish practice" "Woodsman">><</link>>
<<else>>
<<link "Finish practice" $return>><</link>>
<</if>>
<</if>>
<<case 21>>
/*Clean up trick*/
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/happy3.png"></div>
<mc>"<magic>My what</magic> an amazing broom, following my commands."</mc><br><br>
The broom shudders to life in the breeze of your magic, lifting off the floor and beginning to sweep.<br><br>
You can't help but show off a little, directing it with your finger to dance around a bit as it cleans - including a cute little twirl you both do together.<br><br>
<cap>$MissNic</cap> claps her hands, <w>"Well done, $nicknameS! I am impressed!"</w><br><br>
You and the broom take a bow together, getting a laugh from $MissNic. After she calms down, she asks, <w>"And how to you feel about it? Using magic that is."</w><br><br>
<mc>"It's good, I feel much more in control now,"</mc> you say while shrugging. To show your point, you motion the broom to its corner wordlessly, and release the magic, causing it to fall inanimate. You turn back to $MissNic with a confident smile at the smooth display. <mc>"Imagining things is coming easier too…"</mc><br><br>
<w>"But?"</w><br><br>
<mc>"But, it's not like your magic. I can control the broom pretty easily now. But I still have to sit and control it the whole time. Sure it's easier, but I'm not saving any time. When you do it, you make the whole room clean up at once. How do you imagine everything moving all at once?"</mc><br><br>
<w>"Excellent timing, $nicknameS! That's exactly what our lesson is today. Watch this…"</w> she smiles and begins a spell, <w>"<magic>My what</magic> a tiring day I've had, I'd like to sit down."</w><br><br>
You can feel the breeze pick up slightly as $MissNic's magic takes effect. A stool near the fireplace half-floats, half-bounces over to her and she sits down.<br><br>
You stay standing, not sure whether this is part of the lesson or not.<br><br>
<w>"So, what just happened? What did I do?"</w><br><br>
You know there's a trick somewhere in the question, but answer plainly, <mc>"You made the stool come over to you."</mc><br><br>
<w>"Good…anything else?"</w> she nods patiently like a schoolmarm talking to a child. <w>"Was it any different from the broom yesterday?"</w><br><br>
You pause to think for a moment before answering, <mc>"I suppose the way it moved? The broom was very graceful, but the stool kind of just dragged its way over."</mc><br><br>
Her face lights up and she claps cheerily, to be honest, it's starting to feel a little patronizing. <w>"Very good $nicknameS! Now for the tough question: why did it move like that?"</w><br><br>
You're happy to have gotten it right, but you're honestly clueless as to the reason. You spend a while thinking about it, but eventually end up making a guess, <mc>"Uh…it uses less magic?"</mc><br><br>
<w>"Not a bad guess,"</w> she smiles sweetly at you - ok, now it's definitely patronizing. She seems to be enjoying roleplaying as a school teacher.<br><br>
<w>"But not correct. The answer is, that's how it decided to come over."</w><br><br>
<mc>"The stool…decided?"</mc> you cock an eyebrow incredulously.<br><br>
She flusters for a moment, dropping the teacher role, <w>"Well no, it didn't decide. I mean, kind of. In a sense."</w><br><br>
She pauses to compose herself, <w>"Unlike the broom yesterday, I didn't guide the stool across the room. I simply imagined it here, ready for me to sit on. And let the magic do the rest."</w><br><br>
<mc>"You can do that?"</mc><br><br>
<w>"Of course,"</w> she looks a little surprised, <w>"when I changed your hair, do you think I pictured every individual strand?"</w><br><br>
Your shock gives way to sheepishness as you realize how obvious the answer is.<br><br>
<w>"But you have to be careful, your words and your imagination still control the result. If I had pictured the stool with four legs instead of three, it might have grown one on the way over. Gaps in the process are fine, but not in the result."</w> She slows down on the last part to emphasize its importance.<br><br>
<w>"Now it's your turn, $nicknameS. Pull up a chair."</w><br><br>
You do as she says, closing your eyes and imagining the other stool, its cushion, its <i>three</i> legs, its size, etc, but placing it right behind you in your mind.<br><br>
<mc>"<magic>My what</magic> a nice stool…um…here for me to sit on."</mc><br><br>
You hear $MissNic snicker at your clumsy spell.<br><br>
Before you have a chance to be upset, you hear the sound of the stool dragging and bouncing its way across the room and completely forget. <br><br>
<cap>$MissNic</cap> claps again excitedly, <w>"Amazing $nicknameS! On your first try!"</w><br><br>
You have to force yourself to sit down, because all you want to do right now is jump and dance in joy at your successful spell.<br><br>
<cap>$MissNic</cap> notices you fidgeting in your seat, <w>"Oh alright, that's enough for today, come here, you!"</w><br><br>
You practically leap up into her arms, and the two of you jump up and down again laughing. When the jumping stops, she pulls you in even tighter for a tender moment, <w>"I really am proud of how far you've come. Let's go celebrate."</w><br><br>
Hand in hand, you both head up for the night. Just before clearing the second floor, $MissNic glances back and mentions, casually, <w>"Just imagine how easy your chores will be with magic."</w><br><br>
<npc style="font-style:italic;">You can now use magic to complete your chores!</npc><br><br>
<<set $practiceStep = 22>>
<<link "Celebrate" "Dessert">><<set $WytchSatisfaction = 0>><</link>><br>
<<set $awoken = 2>>
<<set $magicChores = true>>
<<case 22>>
/*Sketchbook & rooster statue*/
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/smirk.png"></div>
As you clear up the dishes, $MissNic leaves the table and heads upstairs. You can hear the bumps and thumps of her searching around for a solid minute. Eventually, she comes bouncing down the stairs, with her hands behind her back and wearing a cheeky smile.<br><br>
You can't help but snicker at her, causing her to pout. <w>"What!"</w><br><br>
<mc>"Nothing…just wondering what you're up to."</mc><br><br>
<w>"Oh, not much,"</w> she smiles again and trying to look innocent, <w>"just that I got you some presents!"</w><br><br>
She throws her arms out in front of her to show the surprise. In one hand is a large book, and in the other is a small statue of a rooster.<br><br>
<mc>"Wow! Thank you so much…um, what are they?"</mc><br><br>
She sets the book down on the table and holds out the small rooster statue. It's about a hand's-length tall, and carved roughly out of wood.<br><br>
<w>"This is your next lesson. You've done very well with simple tricks, moving things around, and changing the state of an object, but now we're going to try something hard. Making an <i>actual</i> change."</w><br><br>
She passes you the statue so you can examine it. It's pretty roughly carved. Good enough that you can tell it's a rooster, but not any amazing craftsmanship. <mc>"Ok, how can I change it?"</mc><br><br>
As you look up, you notice that devil's grin on her face - and you know she's up to something. <w>"I want you to try forming it into a phallus."</w><br><br>
Your face skews up, <mc>"What?"</mc><br><br>
<w>"You know, a phallus, a penis. Turn that cock into a cock."</w> she's snickering now, having a very difficult time keeping from laughing at her own joke.<br><br>
<mc>"Yes, I get that part,"</mc> you say, cutting her off, <mc>"but that's such a weird request. Can't I just make it into…um a horse statue or something?"</mc><br><br>
<w>"Now now, this is a very important lesson $nicknameS."</w> she's still half talking, half laughing.<br><br>
<w>"I chose that for a few different reasons. First, since you used to be a well endowed man, you're doubtless very familiar with the subject matter. Second, something like that is very useful for a girl to have around. Third, I have a plan for the next lesson - but you'll have to complete this one first."</w><br><br>
You roll your eyes and say <mc>"Thank you,"</mc> knowing there's no sense in trying to talk her out of this.<br><br>
She smiles warmly, <w>"Don't worry, the next one is your actual present."</w><br><br>
She grabs the large book and holds it up to her chest - squishing it against her soft bosom. Leather-bound with silver embossing swirling around in intricate designs, it looks expensive.<br><br>
<w>"Have you ever heard about wytches' spell books?"</w><br><br>
Your eyes go wide, you have definitely heard of them. Stories from the hunter's guild - rumors telling of ancient tomes, full of lost and forbidden lore about the supernatural world. <mc>"Oh my gods! Yes! Is that going to be my spellbook? Does it have any spells?"</mc><br><br>
She blushes slightly, looking a little embarrassed, <w>"Well…yes…and no…"</w><br><br>
<<if $sketchbook.identified == true>>
<w>"Do you remember my sketchbook? I said I'd tell you about it later."</w><br><br>
You nod.<br><br>
<w>"Well, that <i>is</i> my spell book."</w><br><br>
<</if>>
<mc>"I don't understand."</mc> you feel a little saddened (and embarrassed) at your mistake.<br><br>
<w>"Sorry, I didn't mean to get you so excited. You see, wytch "spell books" aren't really a book full of spells. That's just another rumor that got a bit out of hand. But nearly every wytch has a <i>sketch</i> book. Since our magic is based on imagination and mental visions, it can be really helpful to practice drawing things out before casting a spell. It helps you focus on the detail to get everything right."</w><br><br>
She holds it out, <w>"And this one's for you."</w><br><br>
You take it and open it, completely blank, waiting to be filled - except for the inside cover, where $MissNic left a small message, <i>"To Little Red of Ridinghood, I can't wait to read your story. -Cassandra"</i><br><br>
You hug the book to your chest, squishing it against your own breasts, tears forming in your eyes.<br><br>
<mc>"Cassandra, I don't know what to say…thank you so much. I'll cherish it."</mc><br><br>
She embraces you with the book between you. Nothing else needs to be said, you both head upstairs to bed.<br><br>
<<set $practiceStep = 23>>
<<set $awoken = 1>>
<<set $selfstudy = true>>
<<set $mysketchbook.have = 1>>
<<link "Celebrate" "Dessert">><<set $WytchSatisfaction = 0>><</link>><br>
<<case 23>>
/*Practice 1 - with legs*/
<mc>"A cock, huh?"</mc> you hold the small rooster statue in your hand, wondering whether this was a cruel joke, or just a bad one.<br><br>
You also wonder what $MissNic has planned after you succeed. Of course, you have no doubt at all that this will end up inside you, but that also gives you more motivation to get it right. And if you do a good job, it might even feel pretty nice.<br><br>
You feel your pussy start to tingle slightly in anticipation.<br><br>
<mc>"Stop that! Not the right time."</mc> you complain to your body parts. They don't listen, but you try and ignore the feelings anyway and focus on your task.<br><br>
You hold out the statue in front of you. The body sits in your palm with the little chicken legs hanging down between your fingers.<br><br>
Closing your eyes, you try to picture it, using your old cock as a reference. Oddly, it's harder to remember than you expected. Sure you looked at it your entire life, but you never really <i>examined</i> it or tried to memorize it. Not like you thought you ever had to worry that it would someday disappear.<br><br>
<mc>"Just think of the end result,"</mc> you remind yourself.<br><br>
Slowly the idea starts to come into focus. Long, thick, with a bulbous head and a few ropy veins running along the length. You're vaguely aware that you're picturing something more out of dirty illustrations you've seen rather than any real specimen, but you run with it.<br><br>
With this lewd image in your mind, your body hasn't calmed down in the slightest. Your nipples are rock-hard and rubbing against your shirt, and you can already feel a bit of dampness down below.<br><br>
Despite the horniness, you focus as hard as possible to <i>NOT</i> imagine getting fucked by this thing. The memories of what happened with the broom are still fresh in your mind.<br><br>
After a few long, excruciating minutes, you feel confident with the image. A large, veiny, juicy, cock, sitting in the palm of your hand.<br><br>
<mc>"<magic>My what</magic> a delicious looking toy phallus. It looks almost real!"</mc> You decided to add a bit at the end to try and push the magic over the edge.<br><br>
As with the many times before, you feel the magic flow from inside. Gathering and dancing in a tiny dervish in your palm.<br><br>
When it finishes, you open your eyes.<br><br>
<mc>"It worked….and damn, it worked!"</mc><br><br>
Sitting in the palm of your hand is exactly what you'd imagined. A large, smooth, and surprisingly real-looking penis.<br><br>
<mc>"Oh gods, it's perfect."</mc><br><br>
You lift it up closer to your face to get a better look, picking it up by the shaft.<br><br>
You can feel the heat in you rising, your body practically begging to use the toy. You did after all just spend the last several minutes going up and down the length of this thing in extreme detail in your mind.<br><br>
Suddenly, you're pulled out of your trance as something pokes you in the hand…something sharp? You flip over the phallus to look at the underside and realize what it was.<br><br>
Chicken legs.<br><br>
Your dildo has chicken legs.<br><br>
You stare at it incredulously for a moment before you burst out laughing. It dawns on you what you just did. You visualized the statue as you saw it in your hand, only changing the part you could see. You have to remember to visualize the <i>whole</i> object for the spell to go right.<br><br>
<cap>$MissNic</cap> was right, this is more complicated than you thought. Setting the new statue down on its legs, you can't help but laugh again, wondering what $MissNic will say when she gets home.<br><br>
<<set $practiceStep = 24>>
<<set $dinnerConvo.push({name:"DinnerRooster",priority:100})>>
<<set _masturbationTime = $time - 30>>
<<if _masturbationTime <= 0>>
As you finish, you hear the telltale sound of footsteps coming up the path. You quickly clean up and smile, just as $MissNic reaches the cabin.<br><br>
<<set $newDay = true>>
<<link "Finish Practice" "Review">><</link>>
<<else>>
<<if $woodsmanOn == true && $woodsmanDone == false && $time <= $halfTime>>
<<link "Finish practice" "Woodsman">><</link>>
<<else>>
<<link "Finish practice" $return>><</link>>
<</if>>
<</if>>
<<case 24>>
/*Practice 2 - rooster success*/
<mc>"Ok little guy, let's try and fix you up."</mc> you pick up the half-chicken-half-penis off the table.<br><br>
You pet it a couple of times, feeling the smooth, veiny length of the shaft.<br><br>
A slight tingle of desire flows through you, but you quickly put it down again before you get too excited.<br><br>
You close your eyes and concentrate on the vision of the phallus. In your mind you can see it sitting on the table as if you were looking at it now.<br><br>
Carefully, slowly, you try to remove the legs from your imagination. The legs and chicken body are gone now, leaving nothing. Nothing except a smooth pair of testicles.<br><br>
<i>Wait, testicles?</i> Your imagination seems to have a will of its own. Why did you picture a pair of balls? Maybe it's just more natural looking? Was it easier to imagine something there rather than nothing? Gods…is that what you <i>wanted</i>?<br><br>
You decide to just go with it, no sense in fighting your own mind.<br><br>
You use the same phrase as before, <mc>"<magic>My what</magic> a delicious looking toy phallus. It looks almost real!"</mc><br><br>
The magic flows again, the cooling breeze, flowing from within you. It's a calming, pleasant feeling. It's so enjoyable, you almost lose focus of your image of the toy.<br><br>
When it finishes, you cautiously open your eyes.<br><br>
There on the table, is a perfect-looking cock. Complete with a round set of balls.<br><br>
Pride swells again within you. Magic is incredible! You grab it off the tabe and do an impromptu dance around the room, hugging it close like a trophy!<br><br>
A few steps and twirls later, you suddenly realize with a shock that you're squeezing a cock in between your breasts.<br><br>
Your cheeks blush, partly from embarrassment and partly from a different feeling…<br><br>
<<set $stress += 3>>
<<set $awoken = 2>>
<<set $selfstudy = false>>
<<link "Give in" "RoosterPlay">><</link>><br>
<<set $practiceStep = 25>>
<<set _masturbationTime = $time - 30>>
<<if _masturbationTime <= 0>>
<<set $newDay = true>>
<<link "Resist the urge ($MissNic will be home any moment)" "Review">><</link>>
<<else>>
<<if $woodsmanOn == true && $woodsmanDone == false && $time <= $halfTime>>
<<link "Resist the urge" "Woodsman">><</link>>
<<else>>
<<link "Resist the urge" $return>><</link>>
<</if>>
<</if>>
<<for _i to 0; _i lt $dinnerConvo.length; _i++>>
<<if $dinnerConvo[_i].name == "DinnerRooster">>
<<set $dinnerConvo.deleteAt(_i)>>
<</if>>
<</for>>
<<case 25>>
/*Try me & change back*/
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/smirk.png"></div>
<w>"Well, lets see your practice then, were you able to change it? Does it still have legs?"</w><br><br>
<mc>"Ha ha,"</mc> you roll your eyes at the joke, <mc>"I think I did alright this time."</mc><br><br>
You hold up the phallus to show her. You try hard to remain dispassionate and composed, but a small smile of pride and excitement creeps through.<br><br>
She takes it and gives it a close look, her face looking again like a teacher, cooly judging her student's work.<br><br>
<mc>"Is it ok? Did I do alright?"</mc><br><br>
<w>"Ok?"</w> she blurts out with a huge, excited smile, <w>"This is amazing! You've outdone yourself $nicknameS!"</w><br><br>
The flood of excitement comes back. You can't help but smile and jump at the praise. <mc>"Aww, thanks! I am pretty proud of it."</mc><br><br>
She continues gushing at your work, <w>"You should be, this is better than I've seen some artists make."</w><br><br>
Who would have ever thought you'd be in a situation like this? Giggling like a little girl in delight over a fake cock you'd conjured with magic. And yet, here you are, full of pride and happiness at that very thing. Life is truly strange.<br><br>
Eventually when $MissNic has finished lavishing you with praise and you both calm down a bit, she continues the lesson.<br><br>
<w>"Do you know why I had you make this?"</w> she asks idly, twirling the phallus back and forth.<br><br>
<mc>"Honestly I wasn't really sure whether it was some kind of joke at my expense, or just a bad pun. Or maybe so I have something to keep me company while you're away?"</mc> you wink at that last one.<br><br>
<w>"All good guesses, and mostly all true, but this was actually just practice."</w><br><br>
<mc>"For what?"</mc><br><br>
<w>"For me."</w><br><br>
<mc>"You?"</mc><br><br>
<w>"The hardest test of any wytch is changing another person. Objects and animals don't have strong imaginations, they just go along with whatever change is happening. People are different, the magic listens to them as well. If your imagination is not perfect, if your will is not strong, they can dispel your enchantment, change its effect, or even turn it against you."</w><br><br>
<mc>"So you want me cast a spell on you?"</mc><br><br>
She gets that devilish smile she always wears, and begins pulling off her clothes, revealing that perfect, curvy body of hers.<br><br>
<w>"Yes, $nicknameS, I want you to grow that fantastic cock on me,"</w> her voice is dripping with sensuality, <w>"but it won't be easy. I'm going to resist."</w><br><br>
<w>"<magic>My what</magic> an amazing student you've been. You may cast your spell on me now."</w><br><br>
You're shocked! Has she come to trust you this much? You had no idea $MissNic felt this confident about you - and about your abilities. You're not sure anyone has ever trusted you this much before.<br><br>
Or is it a test? You realize her words are very open, she didn't specify the spell. This could be your chance to escape - if you still want to.<br><br>
<<link "Cast the spell to give her a cock" "MagicPractice">><<set $practiceStep = 26>><</link>><br>
<<link "Cast a spell to escape" "MagicPractice">><<set $practiceStep = 28>><</link>>
<<case 26>>
/*Cast the spell to give her a cock*/
<div class="wytchNpc"><img src="resources/npcs/wytch/birthday.png"><img src="resources/npcs/wytch/faces/pleasure2.png"><img src="resources/npcs/wytch/gun.png"><img src="resources/npcs/wytch/w-magic.png"></div>
"No, she's placed her trust in me, and I won't betray her," you think to yourself.<br><br>
The only question is whether you can actually do it.<br><br>
You close your eyes, grabbing a view of $MissNic's amazing body to use in your mind. You carefully place the image of the penis on her - jutting out, hard and pulsing from her otherwise smooth and womanly thighs. You're careful to keep the rest of her body the same in your mind, to avoid any accidents. You take your time, knowing how delicate and distractable the process is, and when you're ready…<br><br>
<mc>"<magic>My what</magic> an amazing cock you have, $MissNic, you'd put most men to shame."</mc><br><br>
You feel the magic flows up from inside, swirling and pushing up out of you. A breeze rushes past your outstretched hand, but there it stops. It's almost as if the magic flows as far as your palm, but refuses to go any further.<br><br>
<w>"You're doing great, $nicknameS. I can see your image, don't lose it. I'm resisting your spell. Push through, and keep your vision!"</w> she says encouragingly.<br><br>
Until now, the magic had effortlessly flowed out of you, never needing a "push", but now you try, squeezing your insides and trying to force the magic out.<br><br>
It seems to be working, you can feel more and more of the river of magic within you rushing up towards your arm. The breeze around you has turned into a wind, and the pressure in front of your palm is building.<br><br>
<w>"Just a little more, you're almost there!"</w> $MissNic shouts over the wind.<br><br>
Your eyes are squeezed shut tightly, trying to hold on to the image in your mind of $MissNic sporting a huge, throbbing shaft, all the while pushing your body as hard as possible to force out the magic through your palm. You're beginning to shake and sweat at the exertion - but you feel that you're nearly there. The "wall" that your magic was bumping up against is shaking - your magic is pushing further forward.<br><br>
<mc>"Almost.."</mc><br><br>
<w>"Almost…"</w><br><br>
Suddenly, the dam breaks and your magic surges forth, the wind rushing forward with a low popping sound. You fall to the floor, exhausted.<br><br>
<w>"Well done again, $nicknameS. Just like I said, better than I've seen from some artists."</w><br><br>
<<link "Open your eyes" "MagicPractice">><<set $practiceStep = 27>><</link>>
<<case 27>>
<div class="wytchNpc"><img src="resources/npcs/wytch/birthday.png"><img src="resources/npcs/wytch/faces/smirk.png"><img src="resources/npcs/wytch/gun.png"></div>
As you open your eyes to see $MissNic standing over you. From this angle, she looks like the embodiment of sex. Her massive breasts surging off her chest, nearly blocking her face from view, and beneath that, past the smooth plane of her soft, feminine tummy, is the least feminine thing you've ever seen. That massive, thick cock, bobbing and twitching as it juts out from her wide, curvy hips.<br><br>
<mc>"Wow."</mc> you're very nearly speechless at the whole spectacle.<br><br>
Strangely the first thought to pop into your mind is not one of sex. You realize you're completely drained of magical energy, it took everything you had to push past her defenses.<br><br>
<mc>"I uh…I'm not sure I can change you back today. I don't have any magic left."</mc><br><br>
She laughs, causing the pole to jiggle and sway in front of you.<br><br>
<w>"Don't worry, I have a way to give you a little back."</w><br><br>
<<set $magic = 0>>
<<link "Get some magic back from $MissNic" "MagicPractice">><<set $practiceStep = 29>><</link>><br>
<<link "Thanks, but I'm exhaused...and it's a little weird." "MagicPractice">><<set $practiceStep = 30>><<set $earlyfinish = true>><<set $practiceStep = 30>><</link>>
<<case 28>>
/*Cast a spell to escape*/
<div class="wytchNpc"><img src="resources/npcs/wytch/cat-tail.png"><img src="resources/npcs/wytch/birthday.png"><img src="resources/npcs/wytch/faces/surprised.png"><img src="resources/npcs/wytch/cat.png"><img src="resources/npcs/wytch/w-magic.png"></div>
You don't want to hurt her, but this might be your only chance to escape. You close your eyes and imagine.<br><br>
Instead of giving her the cock as planned, you try to change her as a whole. Something harmless, like…a cat!<br><br>
You try to picture her body changing, shrinking down and growing ears and a tale. It takes some effort, but you eventually are happy with your image. A very cute, and very not dangerous cat.<br><br>
<mc>"<magic>My what</magic> a cute little cat you are!"</mc><br><br>
<w>"What!"</w><br><br>
You feel the magic flows up from inside, swirling and pushing up out of you. A breeze rushes past your outstretched hand, but there it stops. It's almost as if the magic flows as far as your palm, but refuses to go any further.<br><br>
<w>"Argh, you betrayed me! But you…uh…won't beat me…"</w> you can hear her grunting and struggling as she pushes back against your magic.<br><br>
Until now, the magic had effortlessly flowed out of you, never needing a "push", but now you try, squeezing your insides and trying to force the magic out.<br><br>
It seems to be working, you can feel more and more of the river of magic within you rushing up towards your arm. The breeze around you has turned into a wind, and the pressure in front of your palm is building.<br><br>
<w>"I'm…nya..not going to let you win!"</w> $MissNic shouts over the wind.<br><br>
Your eyes are squeezed shut tightly, trying to hold on to the image in your mind of $MissNic as a small cat, all the while pushing your body as hard as possible to force out the magic through your palm. You're beginning to shake and sweat at the exertion - but you feel that you're nearly there. The "wall" that your magic was bumping up against is shaking - your magic is pushing further forward.<br><br>
At once there's the feeling of a dam bursting as your magic surges forward. You stumble at the sudden release, before opening your eyes…<br><br>
<mc>"Oh my gods…"</mc><br><br>
<<if $catsketch == true>>
<<link "Next" "CatSuccess">><</link>><br>
<<else>>
<<link "Next" "CatFail">><</link>><br>
<</if>>
<<case 29>>
/*Futa secks*/
<div class="wytchNpc"><img src="resources/npcs/wytch/birthday.png"><img src="resources/npcs/wytch/faces/pleasure2.png"><img src="resources/npcs/wytch/gun.png"></div>
<w>"And the best part is, you don't even need to stand up."</w><br><br>
She reaches down and pulls you up to your knees. From here, her huge shaft bobs and sways right in front of your face. You can smell the pre-cum already starting to ooze at the tip.<br><br>
You pause for a moment as you watch it throbbing for your attention. Incredible that only moments ago, this thing only existed in your mind…or maybe in your desires.<br><br>
She mistakes your pause for reluctance (either that or she's just being impatient), <w>"Why the hesitation, $nicknameS? Surely you knew that this would end with me inside you."</w><br><br>
You smile and oblige, making up for your hesitation with a bit of a show. You gently grab the shaft and run your tongue up and down the length - slowly, making sure to keep eye contact with her.<br><br>
Truth be told, in the past few days, you've been touching, sucking, and fucking penises enough that you've lost what qualms you used to have. You've even started to appreciate the beauty in a stiff, velvety cock.<br><br>
<w>"Oh gods, that is so hot."</w> $MissNic's face is burning red in desire.<br><br>
You can't help but smile up at her as you continue lavishing attention on her throbbing cock. You even reach up and tickle her balls gently - a trick you learned from an old girlfriend in your previous life.<br><br>
$MissNic is beginning to lose her composure to the pleasure. That smirk she constantly carries around has been replaced by a look of open mouthed pleasure.<br><br>
<w>"Oh gods, so cute, so hot…"</w> it's becoming something of a mantra as she stares down into your eyes.<br><br>
You feel it too. Sucking on $MissNic, bringing her to climax is different than the random townspeople. With them it's just fulfilling your needs - for magic and pleasure. But this is so erotic…so emotional. You're as turned on as ever but haven't even touched your own body yet.<br><br>
<cap>$MissNic</cap> is nearly there. She's leaning back to rest her ass on the table to keep her balance, her head thrown back in passion. From your vantage point, all you can see are her massive twin orbs shaking and jiggling above you as she quivers in pleasure.<br><br>
You reach up and start pulling and kneading those huge, soft tits - pinching and tugging her nipples.<br><br>
That does the trick.<br><br>
<cap>$MissNic</cap> manages one more cry of <w>"Oh gods!"</w> before her body starts convulsing wildly. She thrusts her cock at you a little too hard, ramming it deep in your throat and just barely missing your gag reflex. Warm splashes of cum hit the back of your throat, forcing you to swallow it down - not that you mind.<br><br>
By now, $MissNic has collapsed backwards onto the table, out of breath and smiling.<br><br>
<w>"$nicknameS, that was incredible. I've had a blow job before, but nothing like that. You're an artist."</w><br><br>
You shrug, <mc>"I've had more than a few too, I know what feels good to a man…erm to a cock."</mc><br><br>
She laughs as much as her exhausted body will allow. <w>"I can see that. We may have to play this little game again. But for now, you should have enough magic to change me back. Of course I won't resist this time."</w><br><br>
<<set $awoken = 5>>
<<link "Change her back and retire for the night" "MagicPractice">><<set $practiceStep = 30>><<set $earlyfinish = true>><</link>><br>
<<link "Oh I don't know, I think I might need just a little more…" "Allday">><</link>><br>
<<case 30>>
<<if $earlyfinish == true>>
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/birthday.png"/>'>><img src="resources/npcs/wytch/faces/smirk.png"><img src="resources/npcs/wytch/gun.png"></div>
<w>"Wait...before that, come with me."</w><br><br>
She takes your hand and leads you up to the bedroom. Once there she sits you on the bed and stands in front of you coyly, a mischievous smile on her face.<br><br>
You know that smile, she's got something planned, and it's usually not for the better, <mc>"So, uh, what's this about? Something special here in the bedroom?"</mc> you ask nervously.<br><br>
<w>"You could say that, you've earned something today with all your hard work."</w><br><br>
<<else>>
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/smirk.png"></div>
After dinner, she stops you from clearing the dishes, <w>"You can do that later, I want to show you something upstairs for tonight's lesson."</w><br><br>
With that, she takes your hand and leads you up to the bedroom. Once there she sits you on the bed and stands in front of you coyly, a mischievous smile on her face.<br><br>
You know that smile, she's got something planned, and it's usually not for the better, <mc>"So, uh, what's today's lesson about? Something special here in the bedroom?"</mc> you ask nervously.<br><br>
<w>"Something like that, but you're only half right. Today is very special, but it's not a lesson."</w><br><br>
<</if>>
You cock your head to the side, not sure what she means. She raises her finger in her best schoolteacher impression, <w>"You still have a LOT to learn, $nicknameS, about spells, magic, and living as a wytch. BUT, you have done well with the basics, and have a firm grasp on summoning and controlling your magic. I think it's time to make it official."</w><br><br>
<mc>"Official? You mean…"</mc><br><br>
Her smile has grown, she's practically grinning from ear to ear, <w>"Yes. By the power vested in me by the West Mountains Coven, I officially pronounce you, apprentice wytch! Congratulations!"</w><br><br>
<mc>"I'm a wytch?"</mc> the shock hits you, followed by an incredible feeling of joy and accomplishment.
<w>"You're a wytch!"</w>
You aren't able to keep sitting and leap off the bed. <cap>$MissNic</cap> catches you in a tight embrace. <w>"I'm so proud of you!"</w><br><br>
<mc>"I couldn't have imagined this just weeks ago, this is incredible."</mc><br><br>
<w>"It is, and you're incredible! It's amazing how quickly you learned, you're a natural, Red."</w><br><br>
She releases the hug but still stands holding your hands, <w>"And you know,"</w> her voice turning lower and sultry, <w>"when a young woman becomes a wytch, we have a very special ceremony…"</w><br><br>
Her eyes are locked on yours and she's drawing closer, pulling your hands nearer. You can feel the tension in the air, <mc>"Oh? What kind of ceremony is that?"</mc><br><br>
She pulls you up against her, pressing her body against yours, lips pursing seductively, <w>"...we give our new sister…"</w><br><br>
<<link "Next" "MagicPractice">><<set $practiceStep = 31>><</link>><br>
<<case 31>>
<<if $earlyfinish == true>>
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/birthday.png"/>'>><img src="resources/npcs/wytch/faces/smirk.png"><img src="resources/npcs/wytch/gun.png"></div>
<<else>>
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/smirk.png"></div>
<</if>>
<w>"A HAT!"</w><br><br>
<mc>"What?"</mc><br><br>
From somewhere behind your back, $MissNic produces a huge, pointy wytch's cap! She steps back and pulls it onto your head roughly.<br><br>
<w>"Oh. My. Gods. IT IS SO CUTE!"</w> she claps excitedly while giggling.<br><br>
You want to be upset, but can't actually manage it. You're just too happy and proud of your accomplishment! Normally you'd never do something like this, but you smile and do your best cute wytch pose, laughing the entire time.<br><br>
<cap>$MissNic</cap> squeals at how cute you are.<br><br>
<<if $earlyfinish == true>>
Face red with embarrassment, you giggle too, and go to take off the hat, <mc>"Thank you, that was fun."</mc><br><br>
<w>"Oh $nicknameS, the fun is just getting started! I can't wait to see what you accomplish!"</w><br><br>
<<link "Finish the day" "SleepUp">><</link>>
<<else>>
Face red with embarrassment, you giggle too, and go to take off the hat, <mc>"Thank you, that was fun."</mc><br><br>
Her hand grabs your wrist, stopping you from taking off the hat. <w>"Oh $nicknameS, the fun is just getting started! Why do you think I brought you to the bedroom? The fun is just getting started!"</w><br><br>
<<set $WytchSatisfaction = 0>>
<<link "Next" "Dessert">><</link>>
<</if>>
<<if recall('OfficalWytch') != true>>
<br><br><npc style="font-style:italic">You have completed the magic path, congratulations! You have unlocked the "Wytch hat" accessory! This will be available in the bedroom closet in future playthroughs.</npc><br><br>
<</if>>
<<set $awoken = 5>>
<<run memorize ('OfficalWytch2', true)>>
<html><style>
#layer1, #accHood {visibility:visible !important;}
</style></html>
<</switch>>
</div></div>
<<set $magic = 0>>
<<set $practiceDone = true>>
<<set $timeChange = 30>>
<<set $timeWaste.push("fiddling with magic")>>
<<display "timer">>
<<set $accHood = '<img src="resources/avatar/blank.png" />'>><html><style>
.hunterMark {display:none;}
#versionwarning {display:none;}
</style></html>
<<if $change > 5>>
<<set $hood = true>>
<<set $layer1 = '<img src="resources/avatar/layer1/hoodback.png" />'>>
<<set $accHood = '<img src="resources/avatar/layer9/accessories_hood.png" />'>>
<<set $hairMask = 'masked'>>
<</if>>
<<set $faceMood = "smile-1.png">>
<<set $storymode = true>>
<<set $miscpic = {type:'pic', src: 'misc/green.jpg'}>>
<<display "MISC">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
Suddenly, something snaps and you tumble forward!<br><br>
<mc>"Owww!"</mc>, you groan while standing up.<br><br>
Looking around, you realize you're a few steps further than before, further than you've ever been from the cabin.<br><br>
<mc>"Did it work?"</mc><br><br>
Trepidatiously, you take another step forward. Whatever force was holding you back no longer effects you.<br><br>
<mc>"It worked!"</mc> you practically shout as you leap into the air with joy. You're free! You've escaped!<br><br>
You're so excited, you break into an impromptu run through the woods. Not caring where you're headed, just enjoying being able to go there.<br><br>
Eventually, you reach a natural cliff on the mountain. Panting and out of breath, you pause and take a look at the view down into the valley below. It feels like you can see the whole world spreading out before you. Nearby peaks, the little town of Ridinghood below, its river winding off into the distance where other towns surely lay. All of it there for you to explore and live again.<br><br>
<<display "walkaway">><br><br>
<div style="text-align:center">
<magic>The End</magic><br>
Ending #13: A Great Escape
</div><br><br>
<<if recall('WalkEscapeEnd') != true>>
<npc style="font-style:italic">Congratulations on completing the game! You have unlocked the "Scarf" accessory! This will be available in the bedroom closet in future playthroughs.</npc><br><br>
<</if>>
<<link "Restart Game">>
<<run memorize ('Complete', true)>>
<<run memorize ('WalkEscapeEnd', true)>>
<<run Engine.restart()>>
<</link>>
</div></div><<set $faceMood = "smile-1.png">>
<<set $storymode = true>>
<<set $wytchWear = either("room","short","summer","white")>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/smirk.png"></div>
Dinner passes by in a daze. You’re far too excited about learning magic to pay attention to the food or conversation.<br><br>
A point which $MissNic teases you about relentlessly.<br><br>
<<link "On to the lesson" "MagicPractice">><</link>>
</div></div>
<<set $decision = "">>
<<set $dinnerThis = "">><<set $faceMood = "sleep.png">>
<<set $storymode = true>>
<<set $miscpic = {type:'pic', src: 'misc/black.jpg'}>>
<<display "MISC">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
/*<<set $wytchWear = either("room","short","summer","white")>>*/
You comply, closing your eyes.<br><br>
<w>"The first thing you need to do is to learn to see. You need to take in all of your surroundings, all the time, and be able to see it in your mind."</w><br><br>
<mc>"Not a problem,"</mc> you say smugly. You feel pretty confident about yourself here, as a hunter, you've trained yourself to pick up small details and clues to find your target or give an edge in combat.<br><br>
<w>"Really? Let's give you a little test. What color is my top?"</w><br><br>
<<link "White" "MagicPractice">>
<<if $wytchWear == "white" || $wytchWear == "summer">>
<<set $shirtcolorright = true>>
<</if>>
<<set $practiceStep = 16>>
<</link>><br>
<<link "Green" "MagicPractice">>
<<if $wytchWear == "short">>
<<set $shirtcolorright = true>>
<</if>>
<<set $practiceStep = 16>>
<</link>><br>
<<link "Purple" "MagicPractice">>
<<if $wytchWear == "room">>
<<set $shirtcolorright = true>>
<</if>>
<<set $practiceStep = 16>>
<</link>><br>
</div></div><<set $faceMood = "laugh.png">>
<<set $blushLvl = 2>>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/smirk.png"></div>
<<set $rel += 1>>
You serve out the bowls and utensils as usual, filling each with stew for dinner as $MissNic finishes changing into her house clothes and relaxes.<br><br>
As you finish serving dinner, you notice $MissNic sitting at her end smiling mischievously. Very mischievously. She looks like a 5 year old trying to hold on to a secret.<br><br>
You sit down yourself slowly, giving her a hefty side-eye.<br><br>
<mc>"Yes?"</mc><br><br>
<w>"Hmmm?"</w> she feigns ignorance…very poorly.<br><br>
<mc>"Sigh. Out with it. What do you want to say?"</mc><br><br>
She giggles, <w>"While you were cooking dinner…I cast a spell."</w><br><br>
<mc>"Oh gods, what now?"</mc><br><br>
She's barely able to break her smile long enough to blow a sharp whistle.<br><br>
<mc>"What was that for?"</mc><br><br>
She doesn't have to answer. Almost as soon as the words leave your mouth, a little figure hops up on the table.<br><br>
Your face instantly goes bright red in embarrassment. It's your "statue" from today, animated in front of you and walking around on its chicken legs.<br><br>
It does a little bow, and then, to your horror, it begins dancing a tiny jig. It looks absurd, a penis hopping around on a pair of chicken legs.<br><br>
<cap>$MissNic</cap> is already starting to snicker and snort, unable to hold back the laughter anymore. She bursts out laughing so hard that tears are coming out.<br><br>
You can't help it and laugh along too, the whole time, the little penis keeps doing its dance.<br><br>
When you've both had a chance to calm down, $MissNic consoles you, <w>"Honestly, all jokes aside, you did a great job. The detail and texture are impeccable."</w><br><br>
You shrug, still catching your breath from the laughter, <mc>"Well, I have had quite a bit of first-hand experience."</mc><br><br>
Eventually, after a fair few more dirty jokes, dinner is over and it's nearly time to go to bed.<br><br>
<<if $dessert == true>>
<w>"Well, you've shown me the one you made," she says twirling the chicken penis around on the table, <w>"you want to come upstairs and see mine?"</w><br><br>
<<link "Upstairs" "Dessert">><<set $WytchSatisfaction = 0>><</link>>
<<else>>
Before heading upstairs for the night, she walks over and wraps an arm around your shoulders, giving you a kiss on the back of the head.<br><br>
<w>"You're doing amazing, Red, I'm very proud of you."</w><br><br>
You can't help blushing and smiling the entire time you finish cleaning up.<br><br>
<<link "Head upstairs to bed" "SleepUp">><</link>>
<</if>>
</div></div>
<<set $decision = "">>
<<set $dinnerThis = "">><<set $return = "Upstairs">>
<<set $faceMood = "pleasure-1.png">>
<<set $blushLvl = 2>>
<<set $storymode = true>>
<<set $miscpic = {type:'vid', src: 'bedroom/day.mp4'}>>
<<set $topless = true>>
<<display "MISC">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
A hungry smile spreads across your face.<br><br>
<mc>"Why not? I deserve a bit of a reward for a spell well cast, right?"</mc><br><br>
You head upstairs to the bedroom, casually swinging your prize along with you.<br><br>
By the time you reach the bed, your breath is already ragged and your body tingling with desire. You know you couldn't stop yourself now, even if you wanted to.<br><br>
$Masturbation.Body <br><br>
Legs already spread wide, you look down at your soft mound, already hot and tingling, ready for your attention.<br><br>
Pulling up the "cock" you created, you marvel once again at your handiwork. It really does look real - smooth, long, veiny and so very hard. You run it down the length of your body, up and down the flowing curves to your eagerly waiting sex. There you rub it up and down vertically a few times, coating it with your flowing juices.<br><br>
Once it's nice and slick, you re-aim it inwards, and slooooowly push.<br><br>
You feel your folds inside parting to make way for the girth, your lips wrapping smoothly around it as it slides in, deeper and deeper. Each bump, vein and tiny detail registering as another jolt of pleasure through you.<br><br>
You pull it out again and repeat the process, over and over, each time gaining a little more speed. <br><br>
Your whole body is getting into it, your hips bucking and back arching in rhythm with your hand as it thrusts the little pleasure device in and out of you furiously.<br><br>
Closer and closer to the edge, your voice cries out in sensual pants and moans.<br><br>
When you can't stand it any longer, you drive it in as deep as it will go!<br><br>
Your whole body tenses up and shakes violently on the bed in a quivering orgasm as you cum, <<if $boobLvl > 2>> tits jiggling wildly, and <</if>>screaming in pleasure.<br><br>It takes more than a few minutes to recover, laying there naked and panting on the bed, but you're already promising to do that again.<br><br>
<<set _masturbationTime = $time - 30>>
<<if _masturbationTime <= 0>>
As you finish, you hear the telltale sound of footsteps coming up the path. In a panicked rush you clean up and head downstairs.<br><br>
<<set $newDay = true>>
<<link "Back" "Review">><</link>>
<<else>>
<<link "Back" $return>><</link>>
<</if>>
</div></div>
<<set $timeChange = 30>>
<<set $timeWaste.push("beating off")>>
<<display "timer">>
<<set $HChange = 0>>
<<set $stress = $minStress>>
<<set $SelfToday += 1>>
<<set $topless = false>><html><style>
.hunterMark {display:none;}
#versionwarning {display:none;}
</style></html>
<<set $storymode = true>>
<<set $faceMood = "smile-2.png">>
<<set $blushLvl = 2>>
<<set $miscpic = {type:'pic', src: 'misc/happy.jpg'}>>
<<display "MISC">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><img src="resources/npcs/wytch/work.png"><img src="resources/npcs/wytch/faces/wistful.png"></div>
<<set $rel += 3>>
The two of you literally fuck all night. Every position, every method, toys and natural.<br><br>
The next day, $MissNic suggests you both just stay in bed. You have no argument, and spend nearly the entire day lounging and sleeping, curled in each other's arms.<br><br>
At one point, you wake up finding yourself being spooned by $MissNic. You're completely wrapped in her body. Her silken leg resting over yours, her arms squeezing you tightly, even one of her huge breasts is flopped over your waist. You feel warm, safe, enveloped…and loved. You've never felt so comfortable or so close to another person - it almost brings you to tears of happiness.<br><br>
The entire day passes between the bliss of each other's company and fits of passion. <br><br>
---<br><br>
Days, months, and years pass. You both stay happily together in the little cabin. Cassandra still ventures out to do her wytchy business and refill magic, though she travels further away to keep the nearby villagers from getting suspicious. You still leap into her embrace every time she comes home.<br><br>
You stay as the housemaker, cooking and cleaning, even learning to make something other than stew. You still find time to visit the town. The locals eventually forget about the tales of the Scarlet Wytch as they get to know you, their cute little neighbor from up the mountain. After some time, they even accept you as one of their own. A fact that Cassandra teases you with to no end with your newest nickname:<br><br>
"Little Red of Ridinghood."<br><br>
<div style="text-align:center">
<magic>The End</magic><br>
Ending #12: Lovers
</div><br><br>
<<if recall('LoveEnd') != true>>
<npc style="font-style:italic">Congratulations on completing the game! You have unlocked the "Comfy Sweater" outfit! This will be available in the bedroom closet in future playthroughs.</npc><br><br>
<</if>>
<<link "Restart Game">>
<<run memorize ('Complete', true)>>
<<run memorize ('LoveEnd', true)>>
<<run Engine.restart()>>
<</link>><br>
</div></div><<set $storymode = true>>
<<set $faceMood = "pleasure-2.png">>
<<set $blushLvl = 2>>
<<set $topless = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<img class="woodsmanNpc npcImg" src="resources/npcs/woodsman/woodsman_naked.png">
He wraps an arm around your waist to hold you, <<if $change > 4>>lifting you off the ground. Floating up in the air, you get that elated feeling of being small and cute.<<else>> grabbing and squeezing your entire ass with one massive hand.<</if>> You can't help but let out a little "oooh!"<br><br>
<<if $change > 4>>He carries you to the table<<else>>He guides you gently to the table<</if>> and uses his free hand to sweep open a space. Books and bowls tumbling to the floor. Neither of you care as he trails kisses and his tickly beard down your body working your pants downward as he moves.<br><br>
A tiny part of you wants to resist, but it feels too good. <w><i>"Just try it, you might like it."</i></w> the words almost become a mantra in your mind and you pant and moan and squirm on the table while Hans's tongue works wonders, lapping and teasing your burning pussy.<br><br>
Already as horny as humanly possible, it only takes moments for you to cum loudly, gripping the edges of the table for support.<br><br>
When your head finally clears and your body stops convulsing, you sit up and grasp some of the insanity of your situation. You went from cleaning the house alone to being naked and cumming on a table in about 3 minutes flat. Hans is good. Hans is also still here, at the end of the table and pulling out his massive oak tree of a cock.<br><br>
<mc>"Just try it, you might like it."</mc> you smile, not even realizing it's your own voice instead of $MissNic's this time.<br><br>
You wrap both hands around the huge member, still leaving room to spare. As you lean in you wonder, are your hands that tiny? Is his cock that big? Probably yes to both.<br><br>
You would have expected it to be much more difficult, that there would be some voice inside you screaming out against sucking a man off…but you're actually enjoying this. Here's this mountainous, strong man, and right now, his whole body is completely focused on and reacting to you! You feel so sexy and strangely powerful, but in a way you've never felt before. His eyes are glued on your body, and your every move you make is only causing the throbbing appendage in your hands to harden further.<br><br>
You start with a few licks, causing it to pulse and quiver, Hans's huge body doing the same. Eventually, you lean down and take it into your mouth, making Hans groan too.<br><br>
You keep going, the feelings of sexiness and lust building, mixing with Hans's reactions, his scent, and the pleasure of your fingers as they work your pussy (when did you start that?).<br><br>
Soon you both cum again, Hans roaring in release. His cock pops out of your mouth, firing his load onto your chest with an audible splat sound. You both end up laughing about it.<br><br>
<<link "Get cleaned up" "WoodsmanQ">><</link>>
<<set $dinnerConvo.push({name:"DinnerWoodsmanFirst",priority:90})>>
</div></div>
<<set $timeChange = $woodsmanTime>>
<<display "timer">>
<<set $HChange = 0>>
<<set $stress = 0>>
<<set $townSexTotal += 1>>
<<set $magic += 5>>
<<if $sex == "F">><<set $firstSex = true>><</if>>
<<set $woodsmanOn = false>>/*Remove Hood*/
<<if $hood == true>>
<<set $layer1 = '<img src="resources/avatar/blank.png" />'>>
<<set $accHood = '<img src="resources/avatar/blank.png" />'>>
<<set $hairMask = 'hair'>>
<<set $hood = false>>
<</if>>
<<set $topless = true>>
<<set $faceMood = "pleasure-2.png">>
<<set $blushLvl = 2>>
<<set $storymode = true>>
<<set $miscpic = {type:'vid', src: 'misc/town.mp4'}>>
<<display "TOWN">>
<<set _townsy = random(1,3)>>
<<set _townsyImg = random(1,3)>>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<<switch _townsyImg>>
<<case 1>>
<img class="townNpc npcImg" src="resources/npcs/boyo1.png">
<<case 2>>
<img class="townNpc npcImg" src="resources/npcs/boyo2.png">
<<case 3>>
<img class="townNpc npcImg" src="resources/npcs/boyo3.png">
<</switch>>
Having been one yourself in days past, you're well aware the best places to find lonely and horny young men. You make your way straight to
<<switch _townsy>>
<<case 1>>
the tavern. There's no shortage of boys here, their eyes glue to you as you strut in. You choose a group that looks nice (but not too nice) and ask if you can join.<br><br>
They practically fall over themselves accepting your company. In no time at all, you're seated with a drink in front of you and a boy on either side.<br><br>
It turns out they're a group of soldiers, stopping here on their way to the frontier.<br><br>
Though you couldn’t care less about their trades.<br><br>
The conversation is fun, no shortage of stories, laughs, and of course dice games. You don't play shy at all, giving out plenty of hugs, cheek-kisses, and <i>accidental</i> peeks down your top at your <<if $boobLvl > 3>>bulging tits.<<elseif $boobLvl > 2>>big tits.<<else>>perky tits.<</if>><br><br>
Eventually, the whole table is swimming in a heady brew of laughs, jibes, and sexual tension.<br><br>
Perfect time to say you have to leave.<br><br>
As they all cry and jeer at your leaving, so you offer one last game of dice. The winner gets a special goodbye.<br><br>
You’ve never seen people try so hard at dice! The looks of concentration at each die roll rivals the looks you've seen in life-or-death duels!<br><br>
On the last roll, cheers and howls of disappointment erupt from the table as the winner is decided, a healthy, strapping lad, with well-tanned muscles.<br><br>
<<if $boobLvl == 5>>You wrap yourself around his arm, enveloping it in your pillowy boobs,<<elseif $boobLvl == 4>>You wrap yourself around his arm, your breasts bulging around it,<<elseif $boobLvl == 3>>You wrap yourself around his arm, squishing your boobs up against him,<<else>>You wrap yourself around his arm, practically hanging off him,<</if>> as you drag him out the back door (though he doesn't give any resistance).<br><br>
Out in the back ally, there's a small area of stacked crates and barrels, making a semi-private little nook for you both. Neither of you waste any time getting into action. He tears open your top, spilling out your $boobsShort. You rip open his trousers, revealing his hard, throbbing cock. Hands and mouths fly everywhere groping, squeezing, kissing, and biting. After all the teasing in the bar and this fevered foreplay, you're practically dripping and ready for the "main course".<br><br>
You turn away from him for a moment and slide down your bottoms, rocking your hips seductively as you reveal your <<if $buttLvl == 3>>wide, succulent<<elseif $buttLvl == 2>>big, round<<elseif $buttLvl == 1>>round, curvy<<else>>soft, round<</if>> ass.<br><br>
You're just about to turn back around when you feel his hands roughly grasp your shoulders and push you forward against a wine barrel. You unconsciously bite your lip in anticipation, feeling his hands squeeze and lift your $buttLong to gain access to your dripping wet pussy.<br><br>
He slides in slowly at first, each little bump and twitch sending pangs of pleasure through you, forcing out a girly sigh of satisfaction.<br><br>
He pushes in as deep as he can go, nearly making you cum right there from the incredible full feeling - but you manage to hold out.<br><br>
As he begins to pump, you wrap your arms around the barrel for safety. There's no subtlety or softness to his movements, this is a straight-up fucking. He picks up speed immediately and thrusts into you - hard, fast, and deep.<br><br>
It's fantastic!<br><br>
He's going at you so hard the barrel itself is rocking back and forth with you on top of it. Each rock back practically impales you on his cock,<<if $boobLvl == 5>> your huge tits swaying and slapping against the hard wood of the barrel and <<elseif $boobLvl == 4>> your big tits bouncing wildly, grazing the barrel and <<elseif $boobLvl == 3>>your tits jiggling wildly on your chest and <<else>>slapping your cushy ass on his hips and <</if>> firing explosions of pleasure through you.<br><br>
It's all over too soon, you both erupt in pleasure, nearly toppling the barrel over in the process!<br><br>
He pulls out, exclaiming how amazing it was through panting breaths. You're exhausted too and return the compliment while laying on the barrel, enjoying the post-sex haze. He finishes dressing himself and thanks you again with a final, appreciative grope of your ass - then leaves you alone and mostly naked in the ally to dress yourself.<br><br>
Kids these days, no respect.
<<case 2>>
the nearest farm field. Out in the field, you see a handful of young farmhands work the fields. They look as ripe and delicious as the vegetables they're working on growing.<br><br>
You take off your cloak and lean up against the fence to watch - their toned muscles glistening with sweat as they plow the earth. You're already getting yourself worked up just watching them, imagining another type of plowing. It doesn't take long for one to notice you back and make his way over.<br><br>
<npc>"Hello M'lady, anything I can help you with?"</npc><br><br>
You smile, then straighten up and stretch, letting him get a good look at you - he obliges with more than a bit of a blush.<br><br>
<mc>"I'm so sorry to bother you, but I've had a long journey from another village. Would you be so kind as to let me use your barn to rest for a moment?"</mc><br><br>
He seems to think it over for a moment, wondering if there's a catch. You lean down against the fence again <<if $boobLvl == 5>>crushing your huge breasts up against it. They bulge out of your top obscenely, making a deep valley of cleavage.<<elseif $boobLvl == 4>>squishing your big boobs up against it. They bulge up, giving him a sexy look at your cleavage.<<elseif $boobLvl == 3>>giving him a good angle down your top at your cleavage pushed against the fence.<<else>> biting your lip and looking at him pleadingly.<</if>> He seems to melt under your charms and blushes even more.<br><br>
<npc>"I can't see the harm in that, make yourself at home."</npc><br><br>
You thank him profusely and climb over the fence. At the top, you jump down and "accidentally" land against him, <<if $boobLvl > 2>>your breasts squishing up against him this time.<<else>>giggling an apology.<</if>> Owing to his workman's strength and your tiny size, he catches you easily in his arms. All this teasing is working, you can feel his excitement…poking your leg.<br><br>
He shows you to the barn, and lets you inside. Inside it's cool and dim, with the pleasant smell of hay filling the air.<br><br>
You find a large pile of straw and lay your cloak down on top of it as a makeshift blanket.<br><br>
You can see it's taking all his willpower, but the farm boy is still being a gentleman, <npc>"Take as much time as you need to rest, ma'am. I'll be outside if you need anything."</npc><br><br>
<mc>"Wait!"</mc> you stop him, <mc>"you're not just going to leave me all alone?"</mc> You bite your lip and give him your best doe-eyes.<br><br>
That's his breaking point, he closes the barn door and rushes towards you, scooping you up in his arms and kissing you up and down the neck.<br><br>
He's not the biggest man, but you're so small that you're completely enveloped in his arms, surrounded by his musky scent. It's intoxicating. Even if you hadn't come here looking for sex, you don't think you'd be able to resist it right now.<br><br>
As he sets you down again, you pull him towards the straw, <mc>"You lay on the bottom, I don't want to get poked…at least, not by the hay."</mc><br><br>
He doesn't argue, falling backwards into the pile where he starts to undo his belt and trousers.<br><br>
You do the same, pulling off your clothes while spinning to give him the best view. His jaw drops as you reveal your $boobsShort and $buttLong in turn.<br><br>
With you both naked and ready, you crawl up the pile of hay, letting your body glide up against him. You feel his hard cock sliding down your stomach towards your eager pussy. You spin your hips teasingly, making his cock dance against your wetness. He plays with you too, <<if $boobLvl > 2>>reaching up and kneading your tits and rolling your hard nipples in his rough fingers. It's driving you crazy!<<else>>pinching your hard little nipples in his rough fingers and driving you wild!<</if>><br><br>
You're both too hot for much foreplay. Reaching down, you guide his throbbing cock into your pussy. A moan of ecstasy escapes your throat as each inch slowly squeezes into you. He groans too, his eyes rolling back as your wetness wraps around him.<br><br>
Unfortunately, the hay doesn't provide a good platform for fucking, not much for either of you to push against. Instead, you try doing a kind of dance on top of him. Alternating between rocking your hips back and forth and doing little circles on top of him. Steadying yourself by placing your tiny hands on his broad chest.<br><br>
It's incredible! On top, you can control where his cock goes, pushing it against all the sensitive spots. Increasingly, your "dance moves" are interrupted by quivers as you begin to succumb to the pleasure.<br><br>
He's enjoying it too, groaning with each thrust, his hands alternating between grabbing fistfuls of hay and fistfuls of your soft flesh.<br><br>
You're on the edge now, losing focus on your dance. You give up dancing and end up wildly humping him, milking his cock as you pant and cry out loudly.<br><br>
At once, you both cum loudly, you quivering wildly on top of him. You collapse down next to him on the straw, exhausted and very fulfilled.<br><br>
After some awkward thank yous, you both get dressed and go on your way. As you leave, you note that your cloak has picked up the pleasant smell of hay with a hint of farmer sweat. Delicious!
<<case 3>>
the river. You know this is the local town's best fishing spot, and there's sure to be more than a few men out grabbing a catch for their dinner tonight. The perfect place to do a little fishing of your own.<br><br>
You take off your clothes and fold them neatly on a rock, then walk, naked, into the freezing cold river.<br><br>
It's actually been a while since you've had a bath, and it feels <i>very</i> refreshing. This would be an afternoon well spent even if a guy doesn't show up.<br><br>
Luck is in your favor though. As you wash, you catch a glimpse of a young man peeking at you from the bushes. He sees you notice him.<br><br>
<npc>"Oh gods! I'm sorry! I didn't mean to stare! I was just out fishing and you were uh, there and, I'm sorry!"</npc><br><br>
You giggle at him as he stumbles over himself to apologize.<br><br>
<mc>"It's fine, accidents happen. Just one small favor, don't cast your line out over here."</mc> you smile at him seductively, <mc>"There are far easier ways to catch me than with a hook."</mc><br><br>
He gulps cartoonishly and tries to make some conversation, <npc>"I don't recognize you, are you from a nearby village?"</npc><br><br>
<mc>"No, I'm a water nymph, and you are trespassing on my river,"</mc> you joke back at him.<br><br>
He falls to his knees <npc>"Oh gods, please forgive me! I just came for dinner, I meant no harm!"</npc><br><br>
Oh shit, you were just joking, but he believes you. Huh. Well, when in Rome…<br><br>
You swim closer, getting into your nymph role, <mc>"Fret not mortal, I shall forgive you this trespass, if you please me."</mc><br><br>
He looks up from his groveling, <npc>"Pl…please you? How?"</npc><br><br>
You walk forward out of the water, revealing your body in all it's seductive glory. Water drips off your $boobsShort as they sway about, your nipples instantly hardening in the chill air. You purposefully sway your $hipsLong as you approach him.<br><br>
He seems frozen in awe and desire as you take him by the hand and lead him to a large, flat boulder and lay down on top of it, <mc>"forego your fishing pole, mortal, and give me your flesh pole."</mc><br><br>
Was that overdoing it? You're really enjoying this whole river-goddess roleplay. He doesn't give you time to ponder though, he tears open his trousers revealing his throbbing cock - a healthy size for a scrawny young man.<br><br>
<npc>"Forgive me goddess,"</npc> he takes your hips and delicately begins pushing into you. The warmth of his dick sliding into you feels amazing after the freezing cold water.<br><br>
<mc>"Mmmmm,"</mc> you sigh in contentment, and begin writhing your body side to side, grinding your hips back against him. <<if $boobLvl > 2>>Your hands reach up and squeeze your breasts and achingly hard nipples.<<else>>Your hands reach up, pinching and pulling your achingly hard little nipples.<</if>><br><br>
He was trepidatious at first, but seeing you enjoy yourself, he begins picking up the pace. He's not a big man, but he's still larger than you are, and his thrusting begins rocking you back and forth on the boulder.<br><br>
<mc>"Yes mortal! More!"</mc> you command him.<br><br>
He obeys his watery goddess and begins pounding you with every ounce of strength, rocking you back and forth on the boulder violently. You have to grab on to the stone with both hands to steady yourself from his passion, <<if $boobLvl == 5>>leaving your huge tits to surge up and down wildly, threatening to slap you in the face!<<elseif $boobLvl == 4>>leaving your tits to shake up and down wildly!<<elseif $boobLvl == 3>>leaving your tits to jump up and down wildly!<<else>>letting your perky boobs free to jiggle about wildly!<</if>><br><br>
You’ve stopped demanding more and are now just crying out <mc>”Yes, mortal, YES!”</mc> over and over.<br><br>
Finally, like a tidal wave crashing on the beach, you both cum loudly and collapse against the rock.<br><br>
He’s too exhausted to do or say much, so you leave him to rest.<br><br>
<mc>"You have pleased me. May your catch be as bountiful as mine was today."</mc> with that you slip into the water and swim away - giggling to yourself the whole time.
<</switch>>
<br><br><<link "Leave" "RidinghoodStreet">><</link>>
</div></div>
<<set $firstSex = true>>
<<set $townBoy = true>>
<<set $townSex += 1>>
<<set $stress = 0>>
<<set $magic += 4>>
<<set $timeChange = 15>>
<<display "timer">><<set $accHood = '<img src="resources/avatar/layer9/accessories_magichands.png" />'>>
<<set $hood = false>>
<<set $layer1 = '<img src="resources/avatar/blank.png" />'>>
<<set $hairMask = 'hair'>>
<<set $faceMood = "laugh.png">>
<<set $storymode = true>>
<<if $return == "Outside">>
<<display "EXT">>
<<else>>
<<display "INT">>
<</if>>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<<if $message == "">>
It takes about $timeChange.
<<else>>
$message
<</if>>
<<set $stress += $HChange>>
<<set _halfStress = $maxStress/2>>
<<set _threequarterStress = $maxStress * 0.75>>
<<if $stress >= $maxStress>>
<<set $stress = $maxStress>>
<br><br>That last chore has tipped you over the edge. You're so turned on right now, you can think of nothing else but getting off. You'll need to find relief before doing anything else.
<<elseif $stress > _threequarterStress>>
<br><br>You are so horny, it's difficult to concentrate on your tasks. You hands keep "accidentally" bumping into and brushing against certain areas, and you occasionally catch those brushes lasting longer than expected. <<set $timeChange += 1>>
<<elseif $stress > _halfStress>>
<br><br>As you work, you find yourself constantly thinking of $MissNic, her incredible body, and the things you'd like to do to it. How are you still getting horny in this situation? No matter the reason, your mind keeps wandering to various dirty thoughts.
<<set $timeChange += 2>>
<</if>>
<<display "timer">>
<<if $fireTask == true || $dinnerTask == true || $cleanupTask == true || $washingTask == true>>
<<if $hunterAttack == true && $return != "Outside">>
<br><br><<link "Back" "HunterAttack">><</link>>
<<elseif $woodsmanOn == true && $woodsmanDone == false && $return != "Outside">>
<br><br><<link "Back" "Woodsman">><</link>>
<<else>>
<br><br><<link "Back" $return>><</link>>
<</if>>
<</if>>
</div></div>
<<set $message = "">>
<<set $HChange = 0>>
<<set $newDay = false>>
<<set $accHood = '<img src="resources/avatar/blank.png" />'>><<set $faceMood = "shocked.png">>
<<set $blushLvl = 2>>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/happy3.png"></div>
<<set $rel += 1>>
<w>"Mmm, smells good today, $nicknameS, did they have something special at the market?"</w><br><br>
You shrug, <mc>"Just the usual I think, I…uh…wasn't really paying attention."</mc><br><br>
It's a half-truth. You weren't really paying attention to the wares at the store, but only because you were preoccupied with all the townsfolk who were paying attention to <i>you</i>.<br><br>
It was bound to happen. A small town that has trouble with "the scarlet wytch", then a red-haired woman nobody knows starts suddenly showing up, doesn't take a genius to put two and two together. They already knew about $MissNic, and now they probably know about you. They might <<if $awoken > 3>>know<<else>>think<</if>> you're a wytch too. They might even be planning the next attack on you now!<br><br>
<cap>$MissNic</cap> seems to notice you worrying about it, <w>"You look troubled, $nicknameS, everything ok? Something happen in town? If some boy took advantage of you, say the word and I'll turn him into a slug."</w><br><br>
You snicker at her joke despite yourself, <mc>"No, no, nothing like that…but I am a little worried. Recently in town, people have been…noticing me. They watch me when I'm in their shop, they turn back in the street after I pass by, I can feel their eyes on me everywhere I go. They might be watching us!"</mc><br><br>
<cap>$MissNic</cap> blinks twice before throwing her head back in laughter so hard that she nearly falls over.<br><br>
You fail to find the humor, <mc>"I'm serious! They might connect me with you, or think I'm a wytch!"</mc><br><br>
She shakes her head, trying hard to stop laughing - and absolutely failing, <w>"Oh gods, you're adorable! And so sweet to be looking out for me like that! But you have nothing to worry about, I'm sure."</w><br><br>
<mc>"So then why has everyone been watching me so closely in town?"</mc><br><br>
<w>"Because you're a hottie, $nicknameS! They aren't watching you, they're <i>watching</i> you."</w><br><br>
You're completely shocked, stunned by the news. <mc>"I'm…hot? You mean they're all just…"</mc><br><br>
<w>"Yup, probably trying to imagine you naked."</w><br><br>
<mc>"I never even considered it. I mean, I know what I look like, and I know that I would probably take a glance. But I didn't really expect it to be this bad, this obvious."</mc><br><br>
<w>"You don't know the half of it, girl. Men are dogs like that, they can't resist a pretty face and a tight little body. Or a nice rack, or a sweet ass - and girl, you're ranking pretty high on those criteria. Hell, I bet you could walk up to nearly any boy in town and have your way with him."</w><br><br>
<cap>$MissNic</cap> goes back to eating nonchalantly while you sit in stunned silence.<br><br>
You're a hottie.<br><br>
The implications swirl around your conflicted mind. Is this good? It's not exactly bad. Should you be happy? Angry? Could you really go out and pick up random guys?<br><br>
<w>"You know, you really ought to eat your dinner. You're going to need your strength if you want to catch a man next time you're in town."</w><br><br>
<<if $dessert == true>>
<w>"Though, you don't have to wait that long if you don't want to."</w><br><br>
<<link "Upstairs" "Dessert">><<set $WytchSatisfaction = 0>><</link>>
<<else>>
She eventually finishes and goes upstairs, leaving you to your thoughts…and a lot of dishes..<br><br>
<<link "Head upstairs to bed" "SleepUp">><</link>>
<</if>>
<br><br><npc style="font-style:italic">You can now use your looks to pick up random people for sex when in town.</npc>
</div></div>
<<set $decision = "">>
<<set $dinnerThis = "">>
<<set $townsfolkUnlocked = true>><<if $change > 5>>
<<set $hood = true>>
<<set $layer1 = '<img src="resources/avatar/layer1/hoodback.png" />'>>
<<set $accHood = '<img src="resources/avatar/layer9/accessories_hood.png" />'>>
<<set $hairMask = 'masked'>>
<</if>>
<<set $return = "RidinghoodStreet">>
<<set $topless = false>>
<<set $faceMood = "shocked.png">>
<<set $blushLvl = 1>>
<<set $storymode = true>>
<<set $miscpic = {type:'vid', src: 'misc/town.mp4'}>>
<<display "TOWN">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="hunterNpc"><img src="resources/npcs/hunter/hunter.png"><img src="resources/npcs/hunter/faces/calm.png"></div>
As you walk through the streets, you happen to catch a glance at a familiar sight walking in the opposite direction.<br><br>
The tell-tale black armor; scarred appearance; dangling weapons and tools for all manner of beasts; oh gods, the <i>swagger</i>. You'd recognize another hunter anywhere.<br><br>
<<if $townsfolkUnlocked == true>>He gives you a leer and a wink as he passes by, turning and heading into the tavern.<<else>>You feel the blood drain from your face as you watch him walk by and head into the inn and tavern.<</if>><br><br>
<mc>"Oh shit, this is bad"</mc>
<br><br><<link "Next" "RidinghoodStreet">><</link>>
</div></div>
<<set $hunterClockOn = true>>
<<set $hunterDays = 8>>
<<set $hunterInBar = 0>>
<<set $hunterBarMssg = "You saw the $hunterTitle enter the tavern before, but he doesn't seem to be here now.">>
<<set $askBartenderAboutHunter = false>>
<<set $dinnerConvo.push({name:"DinnerHunterSeen",priority:1000})>><<set $faceMood = "bimbo.png">>
<<set $blushLvl = 1>>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/smirk.png"></div>
<<set $rel += 1>>
You serve out the bowls and utensils as usual, filling each with stew for dinner as $MissNic finishes changing into her house clothes and relaxes.<br><br>
<w>"Oh $nicknameS! You wouldn't believe the day I've had."</w><br><br>
She puts her feet up on the bench and leans back, rubbing the bridge of her nose.<br><br>
<mc>"Oh?"</mc> you mutter, knowing full well she's about to tell you whether you want to hear it or not.<br><br>
<w>"Yes! So I met with a faery out in the woods today. She tried like three times to enchant me! I even told her I was a wytch and she didn't believe me! Said I didn't look like one! As if she expected me to fly down on a broom cackling with a pointy hat! The nerve of some people!"</w><br><br>
You chuckle nervously at her story, your experience with the broom flashing hotly in your mind. But was she being serious about it or not?<br><br>
Only one way to find out.<br><br>
<mc>"I'm kind of embarrassed to ask, but...is it true?"</mc><br><br>
She eyes you suspiciously, <w>"Is what true?"</w><br><br>
Your cheeks are getting hot again, <mc>"The...uh...broom thing? Do wytches actually ride them?"</mc><br><br>
Her eyes narrow as she stares at you, studying your face. Does she know about you and the broom? You can feel your cheeks blushing more and more as her eyes burrow into you.<br><br>
Finally, she bursts out laughing, <w>"Could your face get any redder $nicknameS? Gods you're so cute when you're being shy!"</w><br><br>
You feel an instant wave of relief knowing that your secret is safe.<br><br>
<w>"It's not a crazy question, but no, wytches don't really fly around on broomsticks. If you need to fly around for some reason, you could enchant something to fly, but a broomstick would be a lousy choice. Way too easy to fall off, I'd think. Worse, it's just too conspicuous. No better way to advertise there's a wytch nearby than for a dozen farmers to see her zoom by on a sweeper!"</w><br><br>
<mc>"That makes sense, but then why are wytches famous for riding them?"</mc><br><br>
Her lips curl in a playful smile, <w>"Because, my curious little red fox, wytches don't ride broomsticks, they <i>ride</i> broomsticks."</w><br><br>
You feel your face starting to turn red again as she explains.<br><br>
<w>"Think about it, a broomstick is about the right size and shape, nice and smooth, but also a bit bumpy. One of the first spells a young wytch learns is how to animate objects. Are you telling me a horny little firecracker like you hasn't at least thought of that?"</w><br><br>
You shake your head a little too hard and give a very unconvincing, <mc>"No!"</mc><br><br>
She side-eyes you, keeping her smile, <w>"Uh huh. Anyway, I'm sure some time, somewhere, a wytch or two has been seen "cleaning," and the rumors probably just spread from there."</w><br><br>
<<link "Admit what you did with the broom" "BroomstickBoom">><</link>><br>
<<link "Hide the truth!" "BroomstickBoom">><</link>><br>
</div></div>
<<set $decision = "">>
<<set $dinnerThis = "">><<set $faceMood = "shocked.png">>
<<set $blushLvl = 2>>
<<set $layer4 = '<img src="resources/avatar/layer4/face_blush_b.png" />'>>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/happy3.png"></div>
<<set $rel += 0>>
You chuckle nervously, feeling your cheeks reddening slightly, <mc>"Huh. That makes sense."</mc><br><br>
<cap>$MissNic</cap> doesn't answer, she just keeps watching you with that smile. Does she suspect? You feel yourself blushing even more.<br><br>
<mc>"I mean, I can see that…that it would…you know…fit…heh."</mc><br><br>
She's still smiling. Oh gods, she knows! How could she not, your face is burning up in embarrassment!<br><br>
<mc>"OK FINE! You caught me! I fucked the broom! And before you ask, yes it felt fantastic! Is that what you wanted to hear?"</mc><br><br>
She keeps smiling and nods, keeping her composure, <w>"Oh? Well that sounds nice."</w><br><br>
Ok that's not the answer you were expecting. Was she expecting that? How can she remain so composed? You sit in utter shock for a moment…at least until the snickering begins. <cap>$MissNic</cap> practically snorts into her bowl, unable to hold back the laughter anymore.<br><br>
You also start laughing so hard that you're both gasping for air.<br><br>
<w>"Oh Red, welcome to the club!"</w><br><br>
<<set $relChange += 0>>
Eventually you stop laughing and it's nearly time to go to bed.<br><br>
<<if $dessert == true>>
<w>"C'mon upstairs Red, let's have a little fun. Feel free to bring the broom if you like."</w><br><br>
<mc>"Ha ha, funny joke."</mc><br><br>
<mc>"That was a joke, right?"</mc><br><br>
<<link "Upstairs" "Dessert">><<set $WytchSatisfaction = 0>><</link>>
<<else>>
You finish cleaning and head up yourself later.<br><br>
<<link "Head upstairs to bed" "SleepUp">><</link>>
<</if>>
</div></div><<set $faceMood = "smirk.png">>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/smirk.png"></div>
<<set $rel += 1>>
You serve out dinner and sit down together to eat.<br><br>
She strikes up the conversation, <w>"So I've told you all about myself and my magic, how about you?"</w><br><br>
You shrug, <mc>"Um, ok. What do you want to know?"</mc><br><br>
<w>"Well…what's a hunter's life like? I know! What's the biggest monster you've ever fought."</w><br><br>
It's your turn to smile, you enjoy telling stories of your hunts.<br><br>
<mc>"That's not the question you want to ask,"</mc> you say dramatically, <mc>"You want the second biggest. It's a much better story."</mc><br><br>
<w>"Oooh, tell me about it!"</w> She leans in on her elbows, eyes sparkling with anticipation.<br><br>
<mc>"The biggest was a gorgeworm that got way too large for its own good. Big enough to wrap itself around this house..twice! But it was easy to take care of, winter was coming, so I just waited for it to go into hibernation and put a spear through its head."</mc> You stab a carrot with your fork for emphasis.<br><br>
<w>"Wow! Still brave of you, if it woke up, it could have eaten you whole!"</w><br><br>
You shrug, <mc>"They're heavy sleepers. Like I said, the worm wasn't that interesting. The second biggest, and nearly the size of a house itself, was an ogre!"</mc><br><br>
<cap>$MissNic</cap> gasps, covering her mouth, <w>"An ogre! I take it back, you’re not brave, you’re crazy! Even with magic I wouldn't mess with an ogre! They’ll eat an entire village in a night! Guards and all!"</w><br><br>
<mc>"Oh I know! In fact, this ogre had done just that. By the time I'd arrived, the town was empty, either deserted or just dessert. When I got there, he'd crushed in a thatch roof cottage, and was using the whole house like a makeshift chair while he finished eating a flock of sheep."</mc><br><br>
<w>"Did you wait for him to sleep too? Stab him in the head?"</w> she mimics the action, fully engrossed in the tale.<br><br>
You laugh, <mc>"Not this time. Ogres aren't only huge, they're hard to kill. Arms and legs are strong and wide, their bellies are huge and fat, and their skulls are thick with bone. There’s nowhere within reach where you can actually injure them. The only real vulnerable parts are their eyes or throat. But with this one sitting on a crushed house, there was no way to get up there sneakily for an attack."</mc><br><br>
<w>"What did you do?"</w><br><br>
<mc>"The only sensible thing, I threw a tomato at him."</mc><br><br>
<w>"What?"</w><br><br>
<mc>"Yup - Splat! Right across his forehead."</mc><br><br>
<w>"What the heck would that do, besides make him angry?"</w><br><br>
<mc>"That's the point, I wanted him to chase me. And he did! He was up and roaring in a flash! I could feel the ground shake with every footfall as he ran towards me. Thankfully, I made my way to the inn."</mc><br><br>
<w>"Wait, you said this thing was as big as a house, and even crushed one to make a chair. How would going into an inn protect you? Wouldn't he just crush it too?"</w><br><br>
<mc>"That’s what I was counting on. See, before I threw the tomato, I snuck around town a bit. This inn had a very nice, and very deep wine cellar. When the ogre tried to crush me, he went straight through the floor! I was already out the other side, ready to strike when he fell!"</mc> You pull a spoon across your throat and mine the death throes of the ogre.<br><br>
<cap>$MissNic</cap> claps in delight. <w>"What a story! Oh, I'm going to need more of those!"</w><br><br>
<mc>"It was a good one, hefty profit, and I found a good few unopened bottles of wine."</mc><br><br>
After a short pause, <mc>"How about you?"</mc><br><br>
<w>"What about me?"</w><br><br>
<mc>"You're a part of the world of magic, you must have some fantastical run-ins."</mc><br><br>
<w>"Me? Oh no. Some wytches go for those kinds of adventures, but most stay away from that life. It's a little weird, but I can't help feel a little guilty about monsters."</w><br><br>
<mc>"What do you mean?"</mc><br><br>
<w>"Most of the monsters in the world were made by wytches."</w><br><br>
<mc>"You made them?!?"</mc> you nearly drop your spoon.<br><br>
Her eyes flash in anger for a moment before cooling, <w>"No, not <i>me</i>! And not on purpose…usually. It's mostly inexperienced wytches who messed up their spells. Magic can be dangerous and unpredictable."</w><br><br>
<mc>"How does somebody mess up a spell and create an ogre?"</mc><br><br>
<w>"At a guess, probably a spell to make someone stronger, or taller, or both. But they overdid it, or didn’t control themselves when casting."</w><br><br>
Your eyes are wide and your jaw is nearly on the table, <mc>"And you're telling me most monsters came about this way?"</mc><br><br>
<w>"Wytch magic is very old and very powerful."</w><br><br>
<mc>"How about harpies?"</mc><br><br>
<w>"Flight spell."</w><br><br>
<mc>"Lizardfolk?"</mc><br><br>
<w>"Enchanted pet."</w><br><br>
<mc>"Gelatinous cubes?"</mc><br><br>
<w>"A fetish carried waaay too far."</w><br><br>
<mc>"Vampires?"</mc><br><br>
<w>"Ugh, trust me, you don't want to know."</w><br><br>
You sit back, absolutely stunned. Your world just got a whole lot larger and smaller at the same time.<br><br>
You feel the blood drain from your face as another realization comes over you, <mc>"So ogres were people."</mc><br><br>
<w>"At one point, yes, some people somewhere were turned into orges. Though now most are just born as ogres from ogre parents. Still though, kind of puts your profession in a new perspective, doesn't it?"</w><br><br>
That's an understatement, <mc>"I always thought I was protecting people from monsters."</mc><br><br>
<w>"Don't be too hard on yourself, you probably still saved quite a few people. Monsters are often…well, monsters. That ogre still ate a town. But they might not all have deserved it. It's just a little more complicated. Believe me, magic may seem like a shortcut to solve any problem, but it never makes anything simpler."</w><br><br>
You sit quietly for a long time, head still swimming with this new information.<br><br>
She giggles at your perplexed state, <w>"Well, I can see I've given you a lot to think about, and it's late. I think I'll head up for the night."</w><br><br>
<<if $dessert == true>>
<w>"...not to mention, I promised you another battle in the bedroom tonight."</w><br><br>
<<link "Upstairs" "Dessert">><<set $WytchSatisfaction = 0>><</link>>
<<else>>
She goes upstairs, leaving you to your thoughts…and a lot of dishes..<br><br>
<<link "Head upstairs to bed" "SleepUp">><</link>>
<</if>>
</div></div>
<<set $decision = "DinnerMonsters-Decision">>
<<set $dinnerThis = "">><<set $faceMood = "sad.png">>
<<set $storymode = true>>
<<if $sleepDown == true>>
<<set $fire.done = false>>
<<set $cleanup.done = false>>
<<display "INT">>
<<else>>
<<set $miscpic = {type:'pic', src: 'bedroom/night.png'}>>
<<display "MISC">>
<</if>>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
Your mind is still not at ease from the dinnertime discussion.<br><br>
You keep thinking back to all the monsters you've hunted over the years and how some of them might have been people.<br><br>
As $MissNic said, they were monsters. They were terrorizing towns…or so the townsfolk told you, but that's also what they said about $MissNic. And even if they really were evil, they were also still victims…<br><br>
You always considered yourself the righteous sword of justice. When situations had been weighed, the monsters found out, that's when the people sent you. You never had to think about the monsters, just kill them.<br><br>
You might not have been the one passing judgment, but you always avoided questioning it. Some part of you probably knew there were questionable parts of your profession. Ignoring the morals of your actions doesn't absolve you of them.<br><br>
So where does that leave you? Can you still see yourself being a hunter, even if you were to get out of here?<br><br>
<<link "No. I've got a new body and a new life now, I want to explore this path." "LevelChange">><</link>><br>
<<link "No. Even if I got my old body back, knowing what I know now, I couldn't be a hunter anymore." "LevelChange">><</link>><br>
<<link "Yes…but 'hunter' might not be the right word anymore. If a target is not dangerous, or repentant, I'd like to help them instead!" "LevelChange">><</link>><br>
<<link "Yes, while some 'monsters' might be victims, regular people are still getting hurt and even eaten by them every day. They need a protector." "LevelChange">><</link>>
</div></div><<set $faceMood = "annoyed.png">>
<<set $blushLvl = 1>>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/smirk.png"></div>
You set the table, as usual, dishing out dinner.<br><br>
<cap>$MissNic</cap> watches closely with her head propped up in her hands, smiling as always. You don’t know what, but she definitely has something on her mind.<br><br>
As you place her bowl in front of her she finally speaks up, <w>"So how are the girls treating you?"</w><br><br>
<mc>"The girls? You’re the only one here…aren’t you?"</mc> you ask nervously, worried some other strange magic is at work.<br><br>
This makes $MissNic burst out in laughter again.<br><br>
<w>"No, Red, <i>your</i> girls, your tits!"</w> she reaches up and bounces her breasts in emphasis.<br><br>
<mc>"Ohh! Yes, umm…my chest…"</mc><br><br>
<w>"Still in denial? That’s not a chest, Red, those are tits."</w><br><br>
She’s not wrong, there is still some part of you that resists calling them breasts, or tits, or whatever. Maybe it’s because they’re a new "part" of your body that you didn’t have before. Maybe it’s because they’re the most obvious part of your change - they practically scream out that you’re a girl. Even though every part of you looks like a girl now, for some reason, the one that you struggle with the most is your ch…are your breasts.<br><br>
And you do struggle.<br><br>
<mc>"Yeah yeah, I know. They’re a pain! They obstruct my view. They bump into everything. They never stop jiggling, and because they’re so sensitive, I feel EVERY jiggle!"</mc><br><br>
<w>"I know right? Guys just think they’re decorations, but they get in the way of everything!"</w><br><br>
<mc>"Gods yes, if they knew what it was really like they’d…"</mc> you stop, suddenly realizing what you’re saying.<br><br>
<cap>$MissNic</cap> is grinning ear to ear.<br><br>
You slowly release your boobs (which you were holding for emphasis), letting them plop down with a jiggle, <mc>"Ok, you’ve made your point."</mc><br><br>
There’s a few moments of silence before $MissNic pipes up again, <w>"But you love them, don’t you?"</w><br><br>
[[Yes, damnit!]]<br>
[[I don’t know, maybe]]<br>
[[No, I don't!]]
</div></div>
<<set $decision = "">>
<<set $dinnerThis = "">><<set $faceMood = "smile-2.png">>
<<set $blushLvl = 1>>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/smirk.png"></div>
<<set $rel += 1>>
<mc>"Yes, damnit!"</mc> you yell, half angry, half laughing.<br><br>
<mc>"They’re all the things I said. Heavy, annoying, always in the way, always bouncing. But I do love them. They’re so soft and warm, and they feel so good to hold and touch! I know this sounds crazy coming from me, but I even love the way they stretch out my shirt. I was attractive before, but now I feel…sexy."</mc><br><br>
<w>"Yes! You get it! They’re so bothersome, but I wouldn’t give them up for the world. Boobs are awesome."</w><br><br>
You nod sheepishly, surprised at how much you find yourself <i>adapting</i> to your new shape.<br><br>
Another moment of silence passes before you work up the will to ask a question that’s been burning in you for a few days.<br><br>
<mc>"So…are they real?"</mc><br><br>
<w>"Don’t you think that’s a bit personal, Red?"</w><br><br>
<mc>"Oh, sorry, I didn’t mean anything! I was just curious whether or not you used magic to, you know, enhance them."</mc><br><br>
She waves it off, <w>"Just kidding, I get it, I would be curious too. You don’t often find beauties like these naturally,"</w> she hefts them in her hands for a little shimmy.<br><br>
<w>"Well, <i>I</i> didn’t enhance them. My matron - the woman who taught me magic - did. It’s actually very difficult to use magic on oneself, so she helped me out as a gift. Actually, I was always pretty busty, but big boobs aren’t always the prettiest. They sag or get stretch marks or the like. She kept the size I already had, but gave me this impeccable shape…ok maybe a little extra size too."</w><br><br>
<mc>"Do wytches often enchant each other like that?"</mc><br><br>
She shakes her head as she chews on a bite of stew, <w>"It takes a lot of trust to allow another wytch to enchant you, they could do anything they want with your defenses down. So it’s not something we do regularly. But that said, a matron will usually give her apprentice some banging looks as a gift. Wytches power their magic with sex, so being drop-dead-gorgeous is kind of part of the trade."</w><br><br>
<mc>"Wait, are you planning on that for me? Are you going to give me huge tits too!?! This size is big enough!"</mc><br><br>
She grins at you, <w>"Well then, you’d better keep working hard at your chores! I think you get more delicious with each inch. Plus it’s nice to have somebody to complain to about big-boob problems."</w><br><br>
With that she stands up and stretches, finished with dinner.<br><br>
<<if $dessert == true>>
<w>"Anyway, come upstairs, I can show you some of the big-boob benefits."</w><br><br>
<<link "Upstairs" "Dessert">><<set $WytchSatisfaction = 0>><</link>>
<<else>>
You finish cleaning and head up yourself later.<br><br>
<<link "Head upstairs to bed" "SleepUp">><</link>>
<</if>>
</div></div><<set $faceMood = "shocked.png">>
<<set $blushLvl = 1>>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/smirk.png"></div>
<<set $rel += 1>>
<mc>"I don’t know, maybe?"</mc><br><br>
<w>"Maybe?</w><br><br>
<mc>"Yeah. I do like them. They’re so warm and soft, and they feel amazing to touch and hold. I mean, that's nothing new, what guy doesn't like playing with a pair of tits?"</mc><br><br>
You look down to find yourself unconsciously cupping them, <mc>"But it's still weird that they're on me."</mc><br><br>
<w>"It feels wrong?"</w><br><br>
<mc>"Maybe? Like I said, I like them. I'm not sure if I don't want them or I'm just not used to them yet."</mc><br><br>
<w>"If I offered to take them away, would you say yes?"</w><br><br>
<mc>"I know I'm supposed to say yes - that I'm a man and that men don't have boobs. But I'm not sure that's my answer any more. And that's the weirdest feeling of all."</mc><br><br>You trail off surprised at how much you find yourself <i>adapting</i> to your new shape.<br><br>
Another moment of silence passes before you work up the will to ask a question that’s been burning in you for a few days.<br><br>
<mc>"So…are they real?"</mc><br><br>
<w>"Don’t you think that’s a bit personal, Red?"</w><br><br>
<mc>"Oh, sorry, I didn’t mean anything! I was just curious whether or not you used magic to, you know, enhance them."</mc><br><br>
She waves it off, <w>"Just kidding, I get it, I would be curious too. You don’t often find beauties like these naturally,"</w> she hefts them in her hands for a little shimmy.<br><br>
<w>"Well, <i>I</i> didn’t enhance them. My matron - the woman who taught me magic - did. It’s actually very difficult to use magic on oneself, so she helped me out as a gift. Actually, I was always pretty busty, but big boobs aren’t always the prettiest. They sag or get stretch marks or the like. She kept the size I already had, but gave me this impeccable shape…ok maybe a little extra size too."</w><br><br>
<mc>"Do wytches often enchant each other like that?"</mc><br><br>
<w>"It takes a lot of trust to allow another wytch to enchant you, they could do anything they want with your defenses down. So it’s not something we do regularly. But that said, a matron will usually give her apprentice some banging looks as a gift. Wytches power their magic with sex, so being drop-dead-gorgeous is kind of part of the trade."</w><br><br>
<mc>"Wait, are you planning on that for me? Are you going to give me huge tits too!?! This size is big enough!"</mc><br><br>
She grins at you, <w>"Well then, you’d better keep working hard at your chores! I think you get more delicious with each inch. Plus it’s nice to have somebody to complain to about big-boob problems."</w><br><br>
With that she stands up and stretches, finished with dinner.<br><br>
<<if $dessert == true>>
<w>"Anyway, come upstairs, I can show you some of the big-boob benefits."</w><br><br>
<<link "Upstairs" "Dessert">><<set $WytchSatisfaction = 0>><</link>>
<<else>>
You finish cleaning and head up yourself later.<br><br>
<<link "Head upstairs to bed" "SleepUp">><</link>>
<</if>>
</div></div><<set $faceMood = "shocked.png">>
<<set $blushLvl = 1>>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/smirk.png"></div>
<<set $rel += 0>>
<mc>"No! Weren't you listening? They're heavy and annoying and get in the way of everything."</mc><br><br>
She smiles like she's in some kind of tavern debate, tracing a finger up her impressive chest, <w>"Counterpoint, they're also soft, sexy, and sensitive."</w><br><br>
<mc>"Sure, I like that part. They do <i>feel</i> amazing, but I'm a guy, I'm not even supposed to have them."</mc><br><br>
<w>"Wait, so you're telling me that the Blackwolf likes the feeling of playing with his soft tits? Even when we're talking?"</w><br><br>
Your face turns bright red as you realize you're unconsciously cradling them again, your nipples hard and poking out.<br><br>
<w>"At least you've seemed to adapt to them well."</w><br><br>
You nod sheepishly, surprised at how much you find yourself <i>adapting</i> to your new shape.<br><br>
Another moment of silence passes before you work up the will to ask a question that’s been burning in you for a few days.<br><br>
<mc>"So…are they real?"</mc><br><br>
<w>"Don’t you think that’s a bit personal, Red?"</w><br><br>
<mc>"Oh, sorry, I didn’t mean anything! I was just curious whether or not you used magic to, you know, enhance them."</mc><br><br>
She waves it off, <w>"Just kidding, I get it, I would be curious too. You don’t often find beauties like these naturally,"</w> she hefts them in her hands for a little shimmy.<br><br>
<w>"Well, <i>I</i> didn’t enhance them. My matron - the woman who taught me magic - did. It’s actually very difficult to use magic on oneself, so she helped me out as a gift. Actually, I was always pretty busty, but big boobs aren’t always the prettiest. They sag or get stretch marks or the like. She kept the size I already had, but gave me this impeccable shape…ok maybe a little extra size too."</w><br><br>
<mc>"Do watches often enchant each other like that?"</mc><br><br>
<w>"It takes a lot of trust to allow another wytch to enchant you, they could do anything they want with your defenses down. So it’s not something we do regularly. But that said, a matron will usually give her apprentice some banging looks as a gift. Wytches power their magic with sex, so being drop-dead-gorgeous is kind of part of the trade."</w><br><br>
<mc>"Wait, are you planning on that for me? Are you going to give me huge tits too!?! This size is big enough!"</mc><br><br>
She grins at you, <w>"Well then, you’d better keep working hard at your chores! I think you get more delicious with each inch. Plus it’s nice to have somebody to complain to about big-boob problems."</w><br><br>
With that she stands up and stretches, finished with dinner.<br><br>
<<if $dessert == true>>
<w>"Anyway, come upstairs, I can show you some of the big-boob benefits."</w><br><br>
<<link "Upstairs" "Dessert">><<set $WytchSatisfaction = 0>><</link>>
<<else>>
You finish cleaning and head up yourself later.<br><br>
<<link "Head upstairs to bed" "SleepUp">><</link>>
<</if>>
</div></div><<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
You open your sketchbook and grab a stick of charcoal to practice some drawing.<br><br>
<<link "Sketch the broom" "Sketch">><<set $sketchtype = "broom">><</link>><br>
<<link "Sketch $MissNic" "Sketch">><<set $sketchtype = "cassy">><</link>><br>
<<link "Sketch a caricature of $MissNic" "Sketch">><<set $sketchtype = "funny">><</link>><br>
<<link "Just draw" "Sketch">><<set $sketchtype = "cat">><</link>><br>
<<link "Look at $MissNic's sketchbook for inspiration" "InventoryResult">><<set $inventoryFocus = $sketchbook.id>><</link>>
</div></div><<set $faceMood = "smile-1.png">>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<<if $sketchtype == "broom">>
You spend a little time sketching out your magic practice partner: the broom.<br><br>
For such a simple shape, you have a surprisingly difficult time drawing it out - getting all the lines and bristles to look good - and accurate.<br><br>
<</if>>
<<if $sketchtype == "cassy">>
You decide to sketch out $MissNic for some drawing practice. After all, she's constantly on your mind, and an easy visual reference. Not to mention that you see her every day - in excessive detail.<br><br>
You start with her face, carefully sketching every detail as you see it in your mind. The curves of her eyes and lips, her cute nose, and her immaculately shaped eyebrows. You even surprise yourself with how well you're able to recall and draw out her face. Maybe this practice is working!<br><br>
You even allow yourself some time to sketch further down her body. Her slender neck and shoulders, and of course her surging breasts - though looking it over, you may have taken a little artistic license with them.<br><br>
When you pause to check your work, you're surprised to see how much time has passed. You really got into drawing her!<br><br>
<</if>>
<<if $sketchtype == "funny">>
You're not really in the mood to carefully sketch something for practice - can't find the inspiration. Instead, you just let yourself go and draw a caricature of $MissNic.<br><br>
It's not much more than a few crudely drawn, smirking stick figures with long hair and big circle boobs. It's more silly than malicious, but you have a good giggle at the result - it definitely helps you relieve some stress.<br><br>
<<set $stress -= 2>>
<</if>>
<<if $sketchtype == "cat">>
You start off drawing another picture of $MissNic, but don't really feel like just copying reality…after all, you're supposed to be practicing your imagination, so why not imagine?<br><br>
You try drawing different versions of $MissNic - short hair, bigger boobs, a different nose…etc. It's surprisingly fun, you even understand a little more about the entertainment she gets out of changing you.<br><br>
You keep going, drawing some wild stuff. <cap>$MissNic</cap> with a tail or a beak. You even draw a "cat" version of her - a small, cute, burgundy cat with violet eyes.<br><br>
You like it so much, you even draw a few more versions of "$MissNic cat".<br><br>
You giggle to yourself at the silliness of your drawings, a small part of you wondering just how far you can go with magic once you learn more.<br><br>
<<set $catsketch = true>>
<</if>>
<<set _drawTime = $time - 30>>
<<set $timeWaste.push("doodling")>>
<<if _drawTime <= 0>>
Right as you finish, you hear the telltale sound of footsteps coming up the path. You spent so long drawing that $MissNic is already home!<br><br>
<<set $newDay = true>>
<<link "Back" "Review">><</link>>
<<else>>
<<link "Back" $return>><</link>>
<</if>>
</div></div>
<<set $timeChange = 30>>
<<display "timer">><<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<<if $locketLove == true>>
Over the time you've been here, you've changed a lot, in ways obvious and some less so. <cap>$MissNic</cap> gave you a chance to re-examine…no…to re-make your entire life. And you’re happy with the result, happy being with her.<br><br>
You decide right there that it’s time to tell her how you feel, and you have just the idea how!<br><br>
Jumping up, you run to the bookshelf to fetch the small silver locket you found a few days ago. You pop it open, in the left half is the tiny painting of $MissNic's matriarch, Sophie, however, the right half is empty - for now. You grab a knife and get to work, cutting out an appropriate-sized picture of yourself from the sketchbook.<br><br>
After a little trimming and positioning, you have it carefully set in the frame - a locket with Sophie on one side and you on the other.<br><br>
You smile at the result, a feeling of happiness and warmth coming over you as you realize how big of a step this is. You can only hope $MissNic likes it!<br><br>
<<link "Close Book" $return>><</link>><br><br>
<<set $locket.have = 0>>
<<set $locketB.have = 1>>
<npc style="font-style:italic">Congratulations! You have unlocked the "Locket " special ending! Giving the locket to $MissNic will end the game.</npc>
<<else>>
And the answer is no.<br><br>
It's not that you hate the idea, you've seen the best qualities of $MissNic, and you realize that getting closer to her would be an adventure full of passion and excitement - but it wouldn't be honest.<br><br>
As you look over the paintings, you can see how much she cares about you, but it's something you just don't share…at least not now.<br><br>
You sigh heavily and close the book, deciding to put these pictures and emotions away for today.<br><br>
<<link "Close Book" $return>><</link>>
<</if>>
</div></div>
<<display "timer">><<set $faceMood = "bimbo.png">>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/smirk.png"></div>
You grab a couple of bowls and silverware, hurrying to get dinner ready.<br><br>
<cap>$MissNic</cap> watches you silently, reclining in her chair as if deep in thought.<br><br>
Just as you finish dishing out the food and sitting down yourself, she decides to pipe up, <w>"So, $nicknameS, I wanted to talk about your new…<i>hobbies</i> down in town. Sexing up all the villagers, I mean."</w><br><br>
You feel your face going red from embarrassment, but manage to croak, <mc>"Yes?"</mc><br><br>
She smiles, <w>"It's nothing to be embarrassed about. We all have temptations and urges."</w><br><br>
You're not sure where she's going with this, but nod along. <mc>"Thanks for understanding, I guess."</mc><br><br>
She continues, <w>"I get it, you're anxious, frustrated with being here, and what's more, you've got looks that make men line up to talk to you. The temptation to throw off your responsibilities and give in to desire is simply overwhelming."</w><br><br>
You feel like a teenager getting a lecture from a parent, despite the fact that you're actually older than she is…<br><br>
<w>"And the truth is, this helps me out as well. You come back, dripping in magic, saving me the need to go and recharge. So I've decided to make you an offer."</w><br><br>
Finally, the point.<br><br>
<w>"For each person's worth of magic you bring me, I will forgive one chore for the day."</w><br><br>
<mc>"Wait, really? I can get out of the house, have sex, <i>and</i> it will get me out of work? What's the catch?"</mc><br><br>
<w>"No catch, but you'll be responsible for your end of the deal. Don't use up the magic before giving it to me. And most of all, don't make it your life to fuck random townsfolk day in and day out. You're worth more than the pleasure you can get and give."</w><br><br>
[[It's a deal!]]<br>
[[Sounds risky, but I agree]]<br>
[[No, I don't want that]]
</div></div>
<<set $decision = "">>
<<set $dinnerThis = "">><<set $faceMood = "delighted.png">>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/smirk.png"></div>
<<set $rel += 0>>
<<set $relChange += 0>>
<<set $batteryOffer = true>>
You don't even need to give it a second thought. Fewer chores, freedom outside, and the price in return is getting to fuck all day long? Just the idea sends a little tingle of pleasure through you, your $under.Med getting excited at the thought.<br><br>
<mc>"Deal!"</mc><br><br>
<w>"Well, that didn't take long,"</w> she sighs, <w>"at first I was worried this was my doing, but I think this was always you - and I've just let you free."</w><br><br>
<mc>"What do you mean, 'always me'?"</mc><br><br>
<w>"Nothing, forget I said it. You have fun in town. Like I said, just don't make it your life…or else."</w> her tone turns a bit dark on the "or else". You feel like she means it.<br><br>
It passes quickly though, and she returns to her chipper self, <w>"Anyway, I'm heading up to bed."</w><br><br>
<<if $dessert == true>>
She pauses at the stairway, <w>"…you want to come up and get a head start on your new tasks?"</w><br><br>
<<link "Upstairs" "Dessert">><<set $WytchSatisfaction = 0>><</link>>
<<else>>
Leaving you to the dinner cleaning and questioning whether you've made the right decision.<br><br>
<<link "Head upstairs to bed" "SleepUp">><</link>>
<</if>>
</div></div><<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/smirk.png"></div>
<<set $rel += 0>>
<<set $relChange += 0>>
<<set $batteryOffer = true>>
Fewer chores, freedom outside, and the price in return is getting to fuck all day long? Even the thought sends a little tingle of pleasure through you, your $under.Med getting excited at the thought.<br><br>
You stop yourself, taking back control from your little friend downstairs. The reason it sounds too good to be true is because it is.<br><br>
What kind of person spends all day fucking? What kind of life would that be? Hell, $MissNic even said it, you're worth more than simple carnal pleasure.<br><br>
But you're also not a priest. No reason you can't have the best of both worlds. You already know you're going to go back to town, and you're going to have sex at some point, why not get a little something out of it?<br><br>
<w>"Well?"</w> her impatience breaks you out of your thoughts.<br><br>
<mc>"Ok, deal, I guess."</mc><br><br>
She smiles that sly smile at you, <w>"I thought so. You know, at first, I was worried this was my doing, but I think this was always you - and I've just let you free."</w><br><br>
<mc>"What do you mean, 'always me'?"</mc><br><br>
<w>"Nothing, forget I said it. You have fun in town. Like I said, just don't make it your life…or else."</w> her tone turns a bit dark on the "or else". You feel like she means it.<br><br>
It passes quickly though, and she returns to her chipper self, <w>"Anyway, I'm heading up to bed."</w><br><br>
<<if $dessert == true>>
She pauses at the stairway, <w>"…you want to come up and get a head start on your new chore list?"</w><br><br>
<<link "Upstairs" "Dessert">><<set $WytchSatisfaction = 0>><</link>>
<<else>>
Leaving you to the dinner cleaning and questioning whether you've made the right decision.<br><br>
<<link "Head upstairs to bed" "SleepUp">><</link>>
<</if>>
</div></div><<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/smirk.png"></div>
<<set $rel += 0>>
<<set $relChange += 0>>
Fewer chores, freedom outside, and the price in return is getting to fuck all day long? Even the thought sends a little tingle of pleasure through you, your $under.Med getting excited at the thought.<br><br>
You shake your head, taking back control from your little friend downstairs. The reason it sounds too good to be true is because it is.<br><br>
What kind of person spends all day fucking? What kind of life would that be? Hell, $MissNic even said it, you're worth more than simple carnal pleasure.<br><br>
<mc>"No, you're right, I can do better, I can <i>be</i> better than just a sex object."</mc><br><br>
She smiles, <w>"Well now, maybe you really are the virtuous hunter you claimed to be. I look forward to seeing how well you resist temptation."</w><br><br>
You're about to get angry and give her a piece of your mind, when she abruptly stands up and stretches, <w>"Anyway, heading up to bed, my chivalrous little Red Fox."</w><br><br>
<<if $dessert == true>>
She pauses at the stairway, <w>"You know, we could start the whole virtuous thing tomorrow…"</w><br><br>
<<link "Upstairs" "Dessert">><<set $WytchSatisfaction = 0>><</link>>
<<else>>
Leaving you to the dinner cleaning and questioning whether you've made the right decision.<br><br>
<<link "Head upstairs to bed" "SleepUp">><</link>>
<</if>>
</div></div><html><style>
.hunterMark {display:none;}
#versionwarning {display:none;}
</style></html>
<<set $bodyState = 'j'>>
<<set $faceState = 'lips'>>
<<set $accFlower = '<img src="resources/avatar/layer9/earrings.png" />'>>
<<set $boobLvl = 5>>
<<set $voice = 3>>
<<set $blushLvl = 2>>
<<set $layer4 = '<img src="resources/avatar/layer4/face_blush_a.png" />'>>
<<set $faceMood = "smile-1.png">>
<<set $topless = true>>
<<set $storymode = true>>
<<set $miscpic = {type:'pic', src: 'misc/bar.jpg'}>>
<<display "TOWN">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><img src="resources/npcs/wytch/birthday.png"><img src="resources/npcs/wytch/faces/smirk.png"></div>
...Months later...<br><br>
You scream out in extacy as you quiver and shake in another orgasm. Your partner, whatever his name is, likewise grunts in pleasure as he slams into you with his own climax.<br><br>
That has to be your fourteenth or fifteenth orgasam of the day - though it’s hard to remember. Not that you care about the number, just that they keep coming.<br><br>
You stand on wobbly legs to thank your partner as he leaves. Both of you promising to meet again soon.<br><br>
<w>"Well, that was fun to watch!"</w><br><br>
You jump in shock from the voice, but spin around as soon as you recognize it.<br><br>
<mc>"Cassy!"</mc><br><br>
You see her standing near the closet, in a space that was empty a moment ago. She must have teleported in, or turned invisible, or some other wytchy thing.<br><br>
<w>"Hi Red, I…OOF"</w> she’s interrupted as you run over and give her a great big hug.<br><br>
<mc>"Sorry! It’s just so good to see you! You haven't come to visit me in a fortnight at least!"</mc><br><br>
<w>"Something like that, I’ve been busy. I’ve actually been made head of my coven - thanks in no small part to all the magic you've given me! And it’s nice to see you too."</w><br><br>
She looks you up and down, <w>“especially so much of you,"</w> noting your nakedness.<br><br>
You giggle, not really bothered - you spend most of your time naked these days - but look for your robe anyway.<br><br>
<cap>$MissNic</cap> stops you, <w>"Oh don’t worry about that, I’m always happy to enjoy my artwork…in fact…"</w><br><br>
She trails off for a moment, squinting at you, before moving close and kneeling down to your chest.<br><br>
<w>"Have you…grown?"</w> she reaches out and lifts one of your enormous breasts. It takes both of her hands, and even then her fingers disappear under the soft, pale curve of your boob.<br><br>
<w>"I thought I made you as big as me, but I think you might have outclassed me!"</w><br><br>
In a smooth, well practiced motion, she pulls down her top, letting her own mountainous breasts bounce free.<br><br>
She lines herself up against you. It’s not too dramatic, but you definitely have a notable size advantage on her.<br><br>
<w>"It must be residual magic from the spell…or maybe the magic took your own desires into account…it might even be…"</w><br><br>
She’s interrupted by a knock on the door.<br><br>
You blush red, <mc>"That’s probably one of my clients."</mc><br><br>
<w>"Wait, didn’t one <i>just</i> leave?"</w><br><br>
You blush a little harder in embarrassment (but just a little).<br><br>
She rolls her eyes, <w>"I’ve created a monster! Well, let him in, no sense in keeping him waiting."</w><br><br>
When you let him in, his jaw nearly hits the floor as he sees two nearly naked, impossibly busty redheads waiting for him.<br><br>
He probably thinks he's the luckiest person in the world. But you know the truth. With your incredible body and a life of nearly constant pleasure, there's noone luckier than you.<br><br>
<div style="text-align:center">
<magic>The End</magic><br>
Ending #14: Coppertop
</div><br><br>
<<if recall('BatteryEnd') != true>>
<npc style="font-style:italic">Congratulations on completing the game! You have unlocked the "Earrings" accessory! This will be available in the bedroom closet in future playthroughs.</npc><br><br>
<</if>>
<<link "Restart Game">>
<<run memorize ('Complete', true)>>
<<run memorize ('BatteryEnd', true)>>
<<run Engine.restart()>>
<</link>><br>
</div></div><<set $faceMood = "bimbo.png">>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/wistful.png"></div>
<<set $rel += 2>>
You dutifully lay out the bowls of hot stew as she goes into her tale.<br><br>
<w>"I was a much younger wytch then, and a lot more naive. I'd moved into a small village in some far-off province. Of course, my matron - the wytch who taught me - warned me against getting too close to villagers, but I was so confident and headstrong. I've always been good with people so I was sure I'd be the exception to how most wytches live. I thought that I could live right there, in the middle of town. That I'd be able to change their minds or win their hearts, or maybe even just blend in. As I said, young and naive. I even tried to open a little potion and medicine shop."</w> she chuckles a little at herself, but you can see a hint of sadness in her eyes.<br><br>
<w>"Anyway, one day a man rushes into my shop, begging my help. His daughter is deathly sick with fever, and he and his wife were in an absolute panic."</w> $MissNic's eyes have dropped down, almost as if she's retelling the story to the doll instead of you.<br><br>
<w>"I follow him to their home, and find their daughter is in bad shape, on death's door. I want to help, but I'd been making potions all day and didn't have enough magic left to cast any spells."</w><br><br>
<mc>"What did you do?"</mc> you ask, rapt in her story.<br><br>
<w>"I did what I had to. I sucked off the father right there."</w><br><br>
You almost choke on your stew. <mc>"You what?!"</mc><br><br>
Her eyes momentarily flash with anger, <w>"it's not what I <i>wanted</i> to do, but I needed magic to help! Nothing more to it than that."</w><br><br>
<<if $awoken == 0>>
She calms herself down with a deep breath, <w>"Sorry, I shouldn't have snapped at you. Sex is how we wytches refill our magic. I was only trying to save the girl.</w><br><br>
<</if>>
<w>"And it worked. I got my magic and saved Clara - that was her name. I got to walk around town with my head high, feeling great about myself."</w><br><br>
She pauses, looking sad again, <w>"It lasted about three days. The man's wife found out and accused me of enchanting and bewitching her husband. He went along with her story, and before you knew it the town was blaming me for everything, including making Clara sick in the first place.<br><br>
"That very night, there's another unexpected knock on my door, this time it's Clara herself. She thanks me for everything and warns me that the villagers have made a mob and are coming to burn my shop - and maybe me too. So I decided to run. She gave me her doll - because it had always kept her safe and made her feel better. I owe little Clara my life for warning me that day."</w><br><br>
<mc>"I'm sorry, I thought it might be a childhood toy or something. I didn't realize it was so important to you."</mc><br><br>
She sniffs and wipes at her eyes. <w>"No…it's fine…it's actually a happy memory. It reminds me that there are some good people out there."</w><br><br>
She stands up from the table, pushing away her barely-touched stew. <w>"That story just about did me in, I think I'll turn in a little early tonight."</w><br><br>
Before heading upstairs, she smiles down at the doll again, then looks back at you, <w>"You know what, she's protected me for long enough, I think it's time I passed her on. You keep her, giving her a good squeeze always makes me feel better."</w><br><br>
She tosses the doll in your direction and disappears up the stairs. You look at the doll for a little while before cleaning up the dishes and heading up yourself.<br><br>
<<link "Head upstairs to bed" "SleepUp">><</link>>
</div></div>
<<set $doll.identified = true>>
<<set $decision = "DinnerDoll-Decision">>
<<set $dinnerThis = "">><<set $storymode = true>>
<<if $sleepDown == true>>
<<set $fire.done = false>>
<<set $cleanup.done = false>>
<<display "INT">>
<<else>>
<<set $miscpic = {type:'pic', src: 'bedroom/night.png'}>>
<<display "MISC">>
<</if>>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
So…now you've got a doll.<br><br>
It's not an especially cute or feminine doll…but nonetheless, it feels kind of cute and feminine to just have it.<br><br>
<cap>$MissNic</cap> isn't trying to trick you into being more girly, is she?<br><br>
Probably not, she's not that kind of tricky. And her story sounded touchingly sincere and sweet.<br><br>
But if that's true, it means she's trying to support you emotionally…while changing you physically…<br><br>
…which completely messes with your head.<br><br>
You rub your eyes and sigh. It's too late to think about something so confusing.<br><br>
The only pressing question is whether you plan to take her up on the offer and use the doll occasionally.<br><br>
<<link "It can't hurt to give it a try at least." "LevelChange">><</link>><br>
<<link "Probably not. Only if I really need to." "LevelChange">><</link>><br>
<<link "No matter what I look like, I'm not a girl and I don't need a girl's toy." "LevelChange">><</link>>
</div></div>
<<set $decision = "">><<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/happy2.png"></div>
<<set $rel += 2>>
She sits down and smiles at the locket again, <w>"It's amazing you found this, I hadn't thought about it in awhile. This was Sophie, my matriarch,"</w> she continues, opening the locket to show you the picture, <w>"that's what we wytches call those who give us our magic. Though she was also my mentor, my friend, and much more."</w><br><br>
You study the tiny image, it's an intricately rendered painting of a regal-looking woman with piercing green eyes and bright, strawberry-red hair. <<if $sketchbook.have != 0>>Moreover, you recognize the painting style as $MissNic's from her sketchbook - she painted this.<</if>><br><br>
<mc>"She must have meant a lot to you."</mc><br><br>
<w>"Yes…she literally saved my life when she woke me up to magic."</w><br><br>
<mc>"Saved you? Were you a slave or a criminal or something?"</mc><br><br>
<w>"Oh no,"</w> she exclaims with a chuckle, <w>"nothing so dramatic or cliche as that. My family was actually quite well off. Not nobility, but my father was a very wealthy merchant. I was his only daughter. I was pampered, tutored, and doted on hand and foot."</w><br><br>
You snerk at that with an eye roll, <mc>"Oh how horrible. Thank goodness you were rescued."</mc><br><br>
She shoots you a glare and frown. <w>"Yes, I am thankful. You have no idea the life of a wealthy woman. We are raised without a care in the world, without any worry or responsibility - the most comfortable hell you can imagine. How would you feel if you had no say in where you lived, what you eat, how you speak and dress, who you fuck, who you marry? Women in that world are not people, we're trophies. Would you want such a life?"</w><br><br>
You're taken aback, both by her old life and the passion she speaks about it. Moreover, you agree completely. You wouldn't want to be chained to a husband - even if the chain was made of gold. <mc>"You're right, I couldn't stand that life. I wasn't rich or pampered, grew up as a farmhand, but I couldn't let my whole world be a single farm. I first started hunting just to get away from the fields."</mc><br><br>
/*<<if $relLvl > 0 && $sex == 'F' && $firstSex == true && $magic < 1>>
<w>"I thought so, from the first conversation we had, I thought you were like me. There's so much in the world to see, to taste, to <i>feel</i>! Being a wytch gives you the freedom to experience all of it."</w><br><br>
<mc>"But I'm not a wytch."</mc><br><br>
<w>"Not yet."</w><br><br>
<mc>"What does that mean?"</mc><br><br>
<w>"Finish your chores well tomorrow, and our magic lessons will begin."</w><br><br>
You're so excited, you don't know how to respond, blubbering disbelief and thank yous. <cap>$MissNic</cap> laughs at the display, and ruffles your red hair.<br><br>
<w>"Now let's get some sleep, you'll need your energy for tomorrow."</w><br><br>
<<link "Head upstairs to bed" "SleepUp">><</link>>
<<else>>*/
<w>"I thought so, from the first conversation we had, I thought you were like me. There's so much in the world to see, to taste, to <i>feel</i>! I hope you remember that out in the world."</w><br><br>"
You raise an eyebrow, <mc>"I'd try, but first I'd have to actually be...you know, free."</mc><br><br>
<w>"Yes yes, touche. This isn't a life sentence, you're only here as long as you need to be...or choose to be. Just as it was for me."</w><br><br>
Your eyebrow jumps up a little further in curiosity, <mc>"What does that mean?"</mc><br><br>
Her usual smirk comes back, <w>"It's getting late, let's leave it there for now. Tell you what, you keep the locket for now, as a reminder that this can all be a positive experience. Trust me on that."</w><br><br>
With that, she stretches and heads upstairs for the night. Leaving you with a mystery and a pile of dishes.<br><br>
<<link "Finish the dishes and head upstairs to bed" "SleepUp">><</link>>
/*<</if>>*/
</div></div>
<<set $locket.identified = true>>
<<set $decision = "">>
<<set $dinnerThis = "">><<set $faceMood = "smile-2.png">>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/confused.png"><img src="resources/npcs/wytch/faces/blush.png"></div>
You can't help but smile and bounce on your heels as you speak with $MissNic.<br><br>
She cocks an eyebrow at your ear-to-ear grin, <w>"What's got you so excited? Did you get into my potions again or something?"</w><br><br>
<mc>"Nope, I've got something for you."</mc><br><br>
<w>"For me? What do you mean."</w><br><br>
You thrust your hands forward, showing her the locket.<br><br>
She doesn't understand at first, <w>"My locket, I already know about that. Thank you again for finding it."</w><br><br>
You roll your eyes at her being obtuse for once, <mc>"No...open it."</mc><br><br>
Looking confused, she takes the locket from your hands and cracks it open.<br><br>
<w>"Oh Red..."</w> she stares at it with a shocked look on her face. At first, you're worried you've done something wrong. Is she mad at you cutting up her sketchbook?<br><br>
You try to explain yourself, <mc>"I thought you might like it, you know the two redheads in your life..."</mc><br><br>
Without a word, $MissNic rushes towards you with tears in her eyes, wrapping her arms around you.<br><br>
She's holding you so tight you can hardly breathe, your head swallowed in the deep softness of her bountiful chest.<br><br>
<w>"Oh Red..."</w> she says again through the tears, <w>"this is the sweetest thing anyone's ever done for me!"</w><br><br>
She pulls you back long enough to let you breathe again only to shower your face with kisses before burying you again in another hug.<br><br>
<mc>"So I take it you like it?"</mc><br><br>
She releases her hug but still holds you close, <w>"I don't have words to describe how much I love it. Wherever did you get the idea?"</w><br><br>
<mc>"I found your sketchbook, and figured, if you have this keepsake of your matriarch, you might want one of your...well, of me."</mc><br><br>
<w>"I do. I didn't think I would ever be as close to anyone as my matriarch until I found you. You've changed me Red, maybe more than I've changed you and...I.."</w> she leans you back again, staring deep into your eyes,<br><br>
<w>"Red, I…you’ve come to mean so much to me. I can’t imagine this cabin - or my life - without you,"</w> she pauses as if summoning up the courage.<br><br>
<w>"There's something I've been thinking about for some time now. Would you like to stay with me? No deal, no compulsion, just you and me, together?"</w><br><br>
<<link "Of course!" "LocketEnd">><</link>>
</div></div><html><style>
.hunterMark {display:none;}
#versionwarning {display:none;}
</style></html>
<<set $faceMood = "delighted.png">>
<<set $storymode = true>>
<<set $miscpic = {type:'pic', src: 'misc/happy.jpg'}>>
<<display "MISC">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/happy3.png"></div>
<mc>"Yes! I feel the same way, I want to be with you too!"</mc><br><br>
<cap>$MissNic</cap> squeals in delight and lifts you off the ground in another suffocatingly tight hug. She half leads, half carries you up to the bedroom.<br><br>
The two of you spend the rest of the night (and most of the next day) there. Alternating between bouts of passion and cuddling in each other’s arms.<br><br>
Strangely, despite all your adventures as a hunter and your strange transformative experience at the cabin, looking back, this moment is when your story truly began.<br><br>
With newfound confidence and freedom, you and Cassandra left the little cabin behind and set out to see the world. You traveled continents, saw empires, met countless people, tasted incredible cuisines, and left a trail of satisfied and exhausted men in your wake.<br><br>
You two become the kind of couple that fables are written about. In fact, many were - folktales sprang up worldwide of a pair of mysterious, beautiful, red-haired women who would appear and disappear after a night of unimaginable pleasures.<br><br>
Some of the tales say there are still out there to this day, exploring all the sights, sounds, and pleasures the world has to offer.<br><br>
<div style="text-align:center">
<magic>The End</magic><br>
Ending #19: Happily Ever After
</div><br><br>
<<if recall('LocketEnd') != true>>
<npc style="font-style:italic">Huge congratulations! This ending is the most rare and difficult in the game! Well done!<br><br>
You have unlocked the "Locket" accessory! This will be available in the bedroom closet in future playthroughs.</npc><br><br>
<</if>>
<<link "Restart Game">>
<<run memorize ('Complete', true)>>
<<run memorize ('LocketEnd', true)>>
<<run Engine.restart()>>
<</link>><br>
</div></div>
<<set $storymode = true>>
<<set $faceMood = "smile-2.png">>
<<set $blushLvl = 2>>
<<set $miscpic = {type:'vid', src: 'bedroom/dark.mp4'}>>
<<set $topless = true>>
<<display "MISC">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><img src="resources/npcs/wytch/birthday.png"><img src="resources/npcs/wytch/faces/wistful.png"><img src="resources/npcs/wytch/faces/blush.png"><img src="resources/npcs/wytch/gun.png"></div>
<<set $rel += 3>>
You take your turn to smile slyly. You do feel the pleasant tingle of magic in you again, but there's a much stronger tingling.<br><br>
You reach down and begin stroking that thick cock again. Even after your workout, it still twitches in response to your touch.<br><br>
<mc>"Oh I don't know, I think I might need just a little more…"</mc><br><br>
<cap>$MissNic's</cap> eyes go wide and she smiles again. Her cock twitches and begins to re-inflate.<br><br>
The two of you literally fuck all night. Every position, every method, toys and natural.<br><br>
It's not until nearly sunrise that you eventually get around to returning her form to normal - after a few mistakes, including one with a detached penis flopping off the bed and onto the floor.<br><br>
The next day, $MissNic suggests you both just stay in bed. You have no argument, and spend nearly the entire day lounging and sleeping, curled in each other's arms.<br><br>
<<if $rel > 1>>
<<if $hunterWarn < 1>>
At one point, you wake up finding yourself being spooned by $MissNic. You're completely wrapped in her body. Her silken leg resting over yours, her arms squeezing you tightly, even one of her huge breasts is flopped over your waist. You feel warm, safe, enveloped…and loved. You've never felt so comfortable or so close to another person.<br><br>
Her sleepy voice drifts up from behind you, <w>"Are you awake Red?"</w><br><br>
<mc>"Yeah."</mc><br><br>
<w>"I want to ask you something."</w><br><br>
<mc>"Yeah?"</mc><br><br>
<w>"I know this might seem strange or sudden...but you've come to mean so much to me. If you're willing...I’d like you to stay with me."</w><br><br>
<mc>"I’ve been with you all day, I’m not going anywhere."</mc><br><br>
You feel a light slap on your ass, <w>"That’s not what I mean, and you know it. I mean, I want you to stay with me. For good. No magic compulsion, no deals, just you and me. Together."</w><br><br>
<<link "Yes (This option will end the game)" "OfficialWytch">><</link>><br>
<<link "I don't know (This option will continue the game)" "StayTemp">><</link>><br>
<<link "I'm sorry (This option will end the game)" "DontStay">><</link>>
<<else>>
At one point, you wake up finding yourself being spooned by $MissNic. You're completely wrapped in her body. Her silken leg resting over yours, her arms squeezing you tightly, even one of her huge breasts is flopped over your waist. You feel warm, safe, enveloped…and loved. You've never felt so comfortable or so close to another person.<br><br>
Her sleepy voice drifts up from behind you, <w>"Are you awake Red?"</w><br><br>
<mc>"Yeah."</mc><br><br>
<w>"I want to ask you something."</w><br><br>
<mc>"Yeah?"</mc><br><br>
<w>"I know this might seem strange or sudden...but you've come to mean so much to me. If you're willing...I’d like you to stay with me."</w><br><br>
<mc>"I’ve been with you all day, I’m not going anywhere."</mc><br><br>
You feel a light slap on your ass, <w>"That’s not what I mean, and you know it. I mean, I want you to stay with me. For good. No magic compulsion, no deals, just you and me. Together."</w><br><br>
<mc>"But what about the hunter?"</mc><br><br>
<w>"Screw him?"</w><br><br>
<mc>"Didn't you say we didn't have a choice? He would come after us one way or the other."</mc><br><br>
<w>"Only if he can catch us, and even then, I don't think he could handle two of us. So what do you say?"</w><br><br>
<<link "Yes (This option will end the game)" "OfficialWytch">><</link>><br>
<<link "I don't know (This option will continue the game)" "StayTemp">><</link>><br>
<<link "I'm sorry (This option will end the game)" "DontStay">><</link>>
<</if>>
<<else>>
At one point, you wake up finding yourself being spooned by $MissNic. You're completely wrapped in her body. Her silken leg resting over yours, her arms squeezing you tightly, even one of her huge breasts is flopped over your waist. You feel warm, safe, enveloped…and loved. You've never felt so comfortable or so close to another person - it almost brings you to tears of happiness.<br><br>
The entire day passes between the bliss of each other's company and fits of passion. <br><br>
<<link "Wake up the next day" "WakeUp">><<set $days+= 2>><<set $hunterDays -= 1>>
<</if>>
</div></div>
<<set $magic += 6>>
<<set $topless = false>><<set $faceMood = "shocked.png">>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><img src="resources/npcs/wytch/fullcat.png"></div>
<mc>"It worked?"</mc><br><br>
You can hardly believe your eyes. Sitting on the ground in front of you is a small, burgundy, and very confused-looking cat!<br><br>
<mc>"It worked,"</mc> you sigh in relief and collapse onto your knees on the floor.
You're exhausted and drained. Not only from the spell, but emotionally as well. Your feelings about $MissNic were…complicated to say the least, as was the decision to turn on her. But now that it's done, you feel a huge weight lifting off your shoulders. Almost literally, as her enchantments keeping you in the cabin evaporate off you. You feel lighter, relieved, and free again.<br><br>
Your internal monologue is interrupted by a brushing sensation on your leg.<br><br>
You'd almost forgotten about Cassandra the cat, but she's now gently rubbing your shin.<br><br>
<mc>"Hey there, do you remember me? Do you know who I am?"</mc> You reach down to stroke her red fur.<br><br>
She jumps up into your lap and nuzzles you softly.<br><br>
<mc>"What do I do with you now?"</mc> you wonder.<br><br>
<mc>"Actually, what do I do with myself now?"</mc><br><br>
You’ll have to start your life over with nothing except a cat…<br><br>
Well, techincally - you realize looking around - you also have a cabin now...<br><br>
And a full wardrobe of fancy clothes and magical trinkets…<br><br>
And the ability to use magic - the ability to do nearly anything you want…<br><br>
A smile slowly spreads across your face.<br><br>
<<link "Later..." "EvilWytch">><</link>>
</div></div><<set $faceMood = "shocked.png">>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><img src="resources/npcs/wytch/cat-tail.png"><img src="resources/npcs/wytch/birthday.png"><img src="resources/npcs/wytch/faces/upset.png"><img src="resources/npcs/wytch/cat.png"></div>
Your spell failed…well, not exactly failed, but it didn’t quite work either. <cap>$MissNic</cap> still stands in front of you, though quite different from a moment ago. She now has tiny feline whiskers, an adorable pair of cat ears, and a long tail twitching angrily behind her.<br><br>
<w>"Don’t move a muscle!”</w> she commands angrily, reasserting her magic’s control over you. You freeze instantly, unable to move or speak.<br><br>
<w>”What in the seven kingdoms did you do to me?”</w> she looks over her changed body, feeling the tail and ears.<br><br>
<w>”Is this some kind of new kink? Answer me truthfully.”</w><br><br>
You find yourself able to speak again, the words coming out without much chance to edit them, <mc>”I was trying to turn you into a cat, so I could escape.”</mc><br><br>
<w>”Oh Red, really?”</w> She actually looks a little hurt.<br><br>
<w>”After all we’ve done together, all I’ve taught you. I spared you from a fate as an animal, but you’d do that to me? I thought I knew you better…I thought I meant at least a little more to you,”</w> as she speaks, you can see the hurt building in her eyes.<br><br>
Your emotions are likewise a maelstrom at the moment. You feel angry that your spell didn’t work, scared of her reprisal, and even guilt at betraying her trust and hurting her.<br><br>
She’s pacing back and forth now, her emotions easily as conflicted as yours. It shows on her face, as well as her surprisingly expressive ears and tail. When she finally speaks, you hear her voice wavering on the verge of tears, <w>”Gods Red, I thought for once, I might actually have found somebody who wouldn’t betray me. Somebody who I could share myself with. You’re worse than all the torch waving villagers put together!”</w><br><br>
You wish you could apologize - or do anything really, besides standing here looking stupid.<br><br>
<cap>$MissNic</cap> continues pacing for ages, considering her options, sniffing back tears the entire time, <w>”What am I going to do now? Obviously, you can’t be trusted - so I can’t just let you leave. Especially not with magic, you’d be a danger to everyone. I suppose I could turn <i>you</i> into a cat, but I never wanted to do that. Besides…”</w><br><br>
She walks forward and places a hand softly on your cheek. Her eyes finally giving over to tears, <w>”Besides, you might not care about me, but I care about you. I’ve gotten used to you being here, Red…I actually like you. What am I going to do?”</w><br><br>
She thinks about it for a long time, sniffing through the tears. At one point, one of her pointy ears twitches. As she reaches up to scratch it, her eyes brighten somewhat.<br><br>
<w>”You know, you might have accidentally come up with the perfect solution...”</w><br><br>
Wind rushes around you as she begins casting her spell. Your vision blurs slightly as the magic takes its effect.<br><br>
<<link "Later..." "CatgirlEnd">><</link>>
</div></div><html><style>
.hunterMark {display:none;}
#versionwarning {display:none;}
</style></html>
<<set $wear = "wytch">>
<<set $accChoker = '<img src="resources/avatar/layer9/collar.png" />'>>
<<set $accFlower = '<img src="resources/avatar/blank.png" />'>>
<<set $faceMood = "smirk.png">>
<<set $storymode = true>>
<<set $miscpic = {type:'vid', src: 'misc/town.mp4'}>>
<<display "TOWN">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><img src="resources/npcs/wytch/fullcat.png"></div>
Of course, you had to play things a little more carefully, at least at first.<br><br>
You stayed out of sight and out of town for a few months. Traveling to distant towns to recharge your magic, and rarely visiting the same place twice.<br><br>
That doesn't stop rumors from spreading about you. A mysterious, red-haired beauty who suddenly appears and seduces the townsfolk.<br><br>
It's funny how things have almost come full circle.<br><br>
When you used to arrive in town as the Blackwolf, people would stare at you, lock their doors, and whisper rumors of hunters and monsters.<br><br>
Now when you saunter through a village, it's nearly the same. People still stare - though it's more of a leer now, women clutch their men, and you overhear tales and warnings of wytches and seductresses mixed with whistles and innuendo.<br><br>
You enjoy it just as much now as you did then.<br><br>
While a wytch's life doesn't have the perilous moments of life and death that hunting did, you're absolutely loving it. Traveling wherever looks ripe for enjoyment, doing whatever strikes your fancy, taking anything you like, and fucking your way through droves of men for power and pleasure.<br><br>
Truth be told, while you were a good hunter…you make an <i>excellent</i> Scarlet Wytch.<br><br>
<div style="text-align:center">
<magic>The End</magic><br>
Ending #17: New Scarlet Wytch
</div><br><br>
<<if recall('EvilWytch') != true>>
<npc style="font-style:italic">Congratulations on completing the game! You have unlocked the "Scarlet Wytch" outfit! This will be available in the bedroom closet in future playthroughs.</npc><br><br>
<</if>>
<<link "Restart Game">>
<<run memorize ('Complete', true)>>
<<run memorize ('EvilWytch', true)>>
<<run Engine.restart()>>
<</link>><br>
</div></div><html><style>
.hunterMark {display:none;}
#versionwarning {display:none;}
</style></html>
<<set $faceMood = "delighted.png">>
<<set $accHood = '<img src="resources/avatar/layer9/cat.png" />'>>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/smirk.png"></div>
You open your eyes blinking, and give a looong stretch. Did you fall asleep?<br><br>
You feel good, so you must have slept. You look up at Mistress, sitting on the bench by the fire. She seems tired, and her eyes are all red. Was she crying?<br><br>
You cock your head in curiosity, feeling one of your tall, pointy ears twitch.<br><br>
<mc>”Mistress, are you alright?”</mc><br><br>
<w>”I…I think so, Red. I hope so. How are you?”</w><br><br>
You pad your way over to the bench and lay down on it, placing your head in her lap. From here you can feel the warmth of her body, though you have a little trouble seeing her face over those huge boobs of hers.<br><br>
<mc>”Good!”</mc> you stretch again and sigh adorably, <mc>”I just had a nap, so I feel great. Good enough to…um…maybe have another nap.”</mc><br><br>
She laughs heartily at that, your joke seemed to make her feel much better. Not that it was actually a joke…<br><br>
From your position on her lap, you’re mesmerized by her breasts, the way they’re bouncing with her laughter right in front of your face. You can’t help but reach up and bat at one, watching it bounce back and forth even more.<br><br>
<w>”Red! Stop it!”</w> she says still giggling. You’re only encouraged, and flip over “play” with them some more, burying your entire face into the warm softness.<br><br>
<w>”No matter what I do, some things never change with you.”</w><br><br>
Your face pops out from deep inside her cleavage, unsure what she means by that.<br><br>
<w>”Oh gods, you’re too adorable!”</w> she hugs you, squeezing your face back into her chest - not that you mind.<br><br>
<w>”Come on, it’s late, let's go upstairs. I'll give you a better look.”</w><br><br>
Your tail whips back and forth excitedly, giving her all the answer she needs.<br><br>
<div style="text-align:center">
<magic>The End</magic><br>
Ending #15: Cat-girl
</div><br><br>
<<if recall('CatgirlEnd') != true>>
<npc style="font-style:italic">Congratulations on completing the game! You have unlocked the "Cat-girl" accessory! This will be available in the bedroom closet in future playthroughs.</npc><br><br>
<</if>>
<<link "Restart Game">>
<<run memorize ('Complete', true)>>
<<run memorize ('CatgirlEnd', true)>>
<<run Engine.restart()>>
<</link>>
</div></div><html><style>
.hunterMark {display:none;}
#versionwarning {display:none;}
</style></html>
<<set $faceMood = "angry.png">>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><img src="resources/npcs/wytch/work.png"><img src="resources/npcs/wytch/faces/sad.png"></div>
She stands up, her voice taking on a cold, commanding tone that seems to echo in the small room, <w>"I’ve tried to reform you, but for all the outward changes, the Blackwolf is still the same angry dog that came here to kill me. Maybe it’s time your appearance better suits your nickname."</w><br><br>
You can feel the wind of her magic whipping up around you, a cold chill runs down your spine as you realize this is likely it for you.<br><br>
<w>"<magic>My what</magic> a magnificent creature! A big, shaggy, black hound. But apart from your fearsome look, a sweet and loyal friend."</w><br><br>
You can already feel the magic working, your body shrinking and restructuring itself, your mind beginning to slip away into something else, something not human…<br><br>
---<br><br>
Years later, the town of Ridinghood has returned to a peaceful state.<br><br>
Sightings of wytches are rare and mostly dismissed as mistakes or tall tales. The few townsfolk who remember the Blackwolf assume he did his job and ended their troubles.<br><br>
<cap>$MissNic</cap> takes care these days to travel further to avoid rumor and trouble. Never wanting what happened with the Blackwolf to happen again.<br><br>
For you, life is wonderful! You spend your days playing with a ball, sleeping, watching squirrels through the window, and waiting eagerly for your master to arrive home.<br><br>
She's a wonderful master, and takes such good care of you. She always greets your licks and wagging tail with joy, even brings home treats sometimes!<br><br>
Sometimes though, you get a sense of sadness when she looks at you. So you give her extra licks to make her feel better! There's not much else you can, afterall, the complexities of human emotion are a little beyond you...<br><br>
...and besides, it's time for a walk!<br><br>
<div style="text-align:center">
<magic>The End</magic><br>
Ending #3: Blackwolf the Black Wolf
</div><br><br>
<<if recall('RealDogEnd') != true>>
<npc style="font-style:italic">Congratulations on completing the game! You have unlocked the "Spiked Collar" accessory! This will be available in the bedroom closet in future playthroughs.</npc><br><br>
<</if>>
<<link "Restart Game">>
<<run memorize ('Complete', true)>>
<<run memorize ('RealDogEnd', true)>>
<<run Engine.restart()>>
<</link>><br>
</div></div>
<<script>>
$(document).on(':passagedisplay', function (ev) {
$('.frame #layer1, .frame #layer2, .frame #layer4, .frame #layer5, .frame #layer7, .frame #layer8, .frame #accChoker, .frame #accFlower, .frame #accHood, .frame #heartMeter').hide();
});
<</script>>
<html><style>
.hunterMark {display:none;}
#versionwarning {display:none;}
</style></html>
<<set $faceMood = "angry.png">>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><img src="resources/npcs/wytch/work.png"><img src="resources/npcs/wytch/faces/upset.png"></div>
She stands up, her voice taking on a cold, commanding tone that seems to echo even in the small room, <w>"I’ve tried to reform you, but for all the outward changes, you’re still the same old hateful hunter you always were. Maybe the most use you can be to this world is as a cautionary tale…literally!"</w><br><br>
You can feel the wind of her magic whipping up around you, but it's different this time - colder and darker then you've felt before. A chill runs down your spine as you realize this is likely the end for you.<br><br>
<w>"<magic>My what</magic> a sad tale, little Red of Ridinghood and the trecherous Blackwolf that consumed her. Of course, I'm taking a little creative license when telling it - I hope you inspire future generations to live better lives than the one you've wasted."</w><br><br>
You’re not really sure what she means, but you can already feel the changes starting. Your body is shrinking, reforming into something…else...something not human.<br><br>
It's nearly instantanious, your body compresses, flattens and folds in on itself a hundred times over. In the briefest of moments, all that's left of you is a small book which tumbles to the floor.<br><br>
The story of a little girl named Red from Ridinghiod, who went into the woods to meet a nice wytch, but was devoured by the anger of the Blackwolf.<br><br>
It became quite popular - read the world over. Of course, the title and details have changed over time - you might have even heard a version of the story today.<br><br>
<div style="text-align:center">
<magic>The End</magic><br>
Ending #2: Storybook Ending
</div><br><br>
<<if recall('BookEnd') != true>>
<npc style="font-style:italic">Congratulations on completing the game! You have unlocked the "Glasses" accessory! This will be available in the bedroom closet in future playthroughs.</npc><br><br>
<</if>>
<<link "Restart Game">>
<<run memorize ('Complete', true)>>
<<run memorize ('BookEnd', true)>>
<<run Engine.restart()>>
<</link>><br>
</div></div>
<<script>>
$(document).on(':passagedisplay', function (ev) {
$('.frame #layer1, .frame #layer2, .frame #layer4, .frame #layer5, .frame #layer7, .frame #layer8, .frame #accChoker, .frame #accFlower, .frame #accHood, .frame #heartMeter').hide();
});
<</script>>Hunter
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/happy2.png"></div>
She sits down and smiles at the locket again, <w>"It's amazing you found this, I hadn't thought about it in awhile. This was Sophie, my matriarch,"</w> she continues, opening the locket to show you the picture, <w>"that's what we wytches call those who give us our magic. Though she was also my mentor, my friend, and much more."</w><br><br>
You study the tiny image, it's an intricately rendered painting of a regal-looking woman with piercing green eyes and bright, strawberry-red hair. <<if $sketchbook.have != 0>>Moreover, you recognize the painting style as $MissNic's from her sketchbook - she painted this.<</if>><br><br>
<mc>"She must have meant a lot to you."</mc><br><br>
<w>"Yes…she literally saved my life when she woke me up to magic."</w><br><br>
<mc>"Saved you? Were you a slave or a criminal or something?"</mc><br><br>
<w>"Oh no,"</w> she exclaims with a chuckle, <w>"nothing so dramatic or cliche as that. My family was actually quite well off. Not nobility, but my father was a very wealthy merchant. I was his only daughter. I was pampered, tutored, and doted on hand and foot."</w><br><br>
You snerk at that with an eye roll, <mc>"Oh how horrible. Thank goodness you were rescued."</mc><br><br>
She shoots you a glare and frown. <w>"Yes, I am thankful. You have no idea the life of a wealthy woman. We are raised without a care in the world, without any worry or responsibility - the most comfortable hell you can imagine. How would you feel if you had no say in where you lived, what you eat, how you speak and dress, who you fuck, who you marry? Women in that world are not people, we're trophies. Would you want such a life?"</w><br><br>
You're taken aback, both by her old life and the passion she speaks about it. Moreover, you agree completely. You wouldn't want to be chained to a husband - even if the chain was made of gold. <mc>"You're right, I couldn't stand that life. I wasn't rich or pampered, grew up as a farmhand, but I couldn't let my whole world be a single farm. I first started hunting just to get away from the fields."</mc><br><br>
<w>"I thought so, from the first conversation we had, I thought you were like me. There's so much in the world to see, to taste, to <i>feel</i>! I hope you remember that out in the world."</w><br><br>"
You raise an eyebrow, <mc>"I'd try, but first I'd have to actually be...you know, free."</mc><br><br>
<w>"Yes yes, touche. This isn't a life sentence, you're only here as long as you need to be...or choose to be. Just as it was for me."</w><br><br>
Your eyebrow jumps up a little further in curiosity, <mc>"What does that mean?"</mc><br><br>
Her usual smirk comes back, <w>"It's getting late, let's leave it there for now. Tell you what, you keep the locket for now, as a reminder that this can all be a positive experience. Trust me on that."</w><br><br>
With that, she stretches and heads upstairs for the night. Leaving you with a mystery and a pile of dishes.<br><br>
<<link "Finish the dishes and head upstairs to bed" "SleepUp">><</link>>
</div></div>
<<set $sketchbook.identified = true>>
<<set $decision = "">>
<<set $dinnerThis = "">><<set $faceMood = "smile-2.png">>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/happy2.png"><img src="resources/npcs/wytch/faces/blush.png"></div>
<mc>"I did, and they're incredible!"</mc> you gush over her drawings, praising them.<br><br>
The blush in her cheeks spreads to her entire face. <w>"Stop! I'm not that good."</w> she gives you a light slap in mock anger while smiling, for once you're the one embarrassing her. <w>"Besides,"</w> she says with a sly smile, <w>"it's easy when I've got such a beautiful subject."</w><br><br>
Now is your turn to blush, causing you both to giggle. She ends up inviting you to pose for the next drawing.<br><br>
It would be a nude study of course.<br><br>
Upstairs.<br><br>
Now.<br><br>
<<set $WytchSatisfaction = 0>>
<<link "Upstairs" "Dessert">><</link>>
</div></div><<set $faceMood = "smile-2.png">>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/happy2.png"><img src="resources/npcs/wytch/faces/blush.png"></div>
<mc>"Meh, I've seen better."</mc><br><br>
<cap>$MissNic</cap> seems shocked by you just passing off her drawings, <w>"Oh, well, yes, I'm not that good…"</w><br><br>
You smile at her and laugh, <mc>"Just kidding, you're very talented. You take a lot of pride in your pictures, don't you?"</mc><br><br>
The blush in her cheeks spreads to her entire face. She gives you a light slap in mock anger while smiling, for once you're the one embarrassing her.<br><br>
After dinner is done, $MissNic excuses herself upstairs, but notes that she'd be fine if you left the dishes for tomorrow...<br><br>
<<link "Just do the dishes." "SleepUp">><</link>><br>
<<link "Forget the dishes! Go upstairs!" "Dessert">><<set $WytchSatisfaction = 0>><</link>>
</div></div><<set $faceMood = "annoyed.png">>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/sad.png"><img src="resources/npcs/wytch/faces/blush.png"></div>
<mc>"Meh, I've seen better."</mc><br><br>
<cap>$MissNic</cap> seems totally deflated by you just passing off her drawings. The blush in her cheeks spreads to her whole face, <w>"Oh, well yes, I'm not really that good."</w><br><br>
She avoids your face while setting out dinner. It seems you've hurt her feelings quite a bit.<br><br>
Eventually, after eating, $MissNic excuses herself upstairs, leaving you to clean up.<br><br>
<<link "Just do the dishes." "SleepUp">><</link>>
</div></div><<set $storymode = true>>
<<set $faceMood = "shocked.png">>
<<set $miscpic = {type:'pic', src: 'misc/bar.jpg'}>>
<<display "TOWN">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="npc barten"><img src="resources/npcs/bartender/barten-clothed.png"><img src="resources/npcs/bartender/barten-sly.png"></div>
<<if $hunterInBar == 0>>
When the bartender eventually comes over to you, you lean across the bar to talk. In your best naive-sounding whisper you ask, <mc>"Is that one of those hunters?"</mc><br><br>
He leans down close, <npc>"Sure is. They sure do stand out, don't they?"</npc><br><br>
<mc>"They? Is there more than one?"</mc><br><br>
<npc>"Oh, no…well…maybe? Not sure. We had one come through town a ways back. Pretty famous, you might have heard of him, the Blackwolf. He tried to help us out but…I don't think he made it."</npc><br><br>
<mc>"The Blackwolf! Yes, he's famous! What happened? Did some monster eat him? Is it dangerous here?"</mc><br><br>
He chuckles a bit, but puts on a reassuring tone, <npc>"not exactly. I wouldn't want to scare you, but we have a bit of a wytch problem in sleepy little Ridinghood."</npc><br><br>
<mc>"A wytch! Oh my, how terrifying!"</mc> you exclaim in mock surprise. You're enjoying acting the part of a skittish young lass.<br><br>
<npc>"There there,"</npc> he pats your shoulder for comfort, <npc>"she mostly goes after men. Nothing for a young lady like you to worry about. Besides, who knows - maybe the Blackwolf just ran off with the money."</npc><br><br>
<mc>"He wouldn't do that!"</mc> you shoot back...maybe a little too quickly.<br><br>
The bartender raises an eyebrow for a moment before continuing, <npc>"No, I don't actually think he would, but you never know with these hunters. If it weren't for the wytch, I wouldn't want any of them in town. At least the Blackwolf had the decency to bugger off to do his job. This one barely drinks anything, just sits and takes up a table."</npc><br><br>
<<elseif $hunterInBar == 1>>
You order a drink and try to strike up a casual-sounding conversation, <mc>"Say, what happened to that big guy in the black armor? The “hunter" was it?"</mc><br><br>
<<set $hunterTitle = "Ending">>
The bartender rolls his eyes, <npc>"Oh him, the <i>Ending</i>, they call him. He's still here, up in his room."</npc><br><br>
<<if $hunterTitle == "Hunter">>
<<set $hunterTitle = "Ending">>
The Ending? Uh oh, you know that name. He's almost as famous as the Blackwolf. An older hunter, specializing in dealing with hauntings and magical creatures...<<if $awoken > 0>>like you<</if>>.<br><br>
His nickname actually comes from being able to "end" those problems so well.<br><br>
<</if>>
<mc>"Oh? That's an interesting nickname."</mc><br><br>
<npc>"Yeah, well I wish he'd 'end' his job already. Doing some kind of focus-ritualy-thing for days now. Not like the rest of us have to deal with a wytch problem while he dallies about. At least he's not taking up a table anymore."</npc><br><br>
<<if $hunterRitual != true>>
<<set $hunterRitual = true>>
The Focusing Ritual! Of course! You've heard of it before, a week's worth of chastity and intense meditation to guard oneself against magic. You never put much stock into it, but <<if $awoken > 0>> now that you know magical energy is fueled by sex and imagination, it makes perfect sense. For a man, a week of meditation with no sex would probably build a reasonable defense against magic.<<else>>that was before you really knew much about magic.<</if>><br><br>
At least you have a rough timeframe for when he's coming...but that doesn't ease the knot of fear in your stomach.<br><br>
<<set $hunterDays = 7>>
<<set $hunterRitual = true>>
<</if>>
<<else>>
You order a drink and try to strike up a casual-sounding conversation, <mc>"Say, what happened to that big guy in the black armor? The “hunter" was it?"</mc><br><br>
The bartender rolls his eyes, <npc>"Oh him, the <i>Ending</i>, they call him. He finally decided to get to work I guess. Left already."</npc><br><br>
<<if $hunterTricked == true>>
<mc>"Oh, that's a shame,"</mc> you say, having difficulty keeping from smiling as you take a sip of your drink.<br><br>
<<else>>
<mc>"Oh, that's a shame,"</mc> you say worriedly. You take a sip of your drink to hide the rising fear you feel.<br><br>
<</if>>
The bartender smiles slyly back at you, <npc>"Why you asking? Fancy him?"</npc><br><br>
You nearly spill your drink all over yourself in surprise, leaving the bartender laughing at his own joke.<br><br>
<</if>>
<<link "Back" "InBar">><</link>>
<br><<link "Leave" "RidinghoodStreet">><<set $bartenderFam = true>><</link>>
</div></div>
<<set $askBartenderAboutHunter = true>>
<<set $timeChange = 5>>
<<display "timer">>/*Remove Hood*/
<<if $hood == true>>
<<set $layer1 = '<img src="resources/avatar/blank.png" />'>>
<<set $accHood = '<img src="resources/avatar/blank.png" />'>>
<<set $hairMask = 'hair'>>
<<set $hood = false>>
<</if>>
<<if $hunterConvo < 2>>
<<set $faceMood = "shocked.png">>
<<set $blushLvl = 2>>
<<elseif $hunterConvo == 2>>
<<set $faceMood = "bimbo.png">>
<<set $blushLvl = 1>>
<<elseif $hunterConvo > 2>>
<<set $faceMood = "annoyed.png">>
<<set $blushLvl = 1>>
<</if>>
<<set $storymode = true>>
<<set $miscpic = {type:'pic', src: 'misc/bar.jpg'}>>
<<display "TOWN">>
<<if $toldHunter == true>>
<<set $hunterNic = "Blackwolf">>
<<elseif $changetotal > 8>>
<<set $hunterNic = "cutie">>
<<elseif $change > 5>>
<<set $hunterNic = "m'lady">>
<<elseif $change > 4>>
<<set $hunterNic = "kid">>
<<else>>
<<set $hunterNic = "sir">>
<</if>>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
/*
1 talk to hunter x1
2 talk to hunter x2
3 No help
4 Tell about Cassy
5 Lie
6 I'm a prisoner
7 I'm the Blackwolf
8 Variable, giving info
*/
<<if $hunterConvo == 0>>
<<set $hunterConvo = 1>>
<</if>>
/* ********************************************************************************* */
<<if $hunterConvo == 1>> /* Talk #1 */
/* ********************************************************************************* */
<<if $hunterInBar == 0>>
You cautiously approach the table where the $hunterTitle sits. He doesn't even look up from his book.
<<else>>
You head upstairs to the inn's rooms. It might be the bartender's choice or just a cruel coincidence, but the $hunterTitle has the same room as you did when you stayed here. You take a deep breath and knock softly on the door.
<</if>><br><br>
<mc>"Um, hello, sir."</mc> you decide to make your voice sound hesitant and a little afraid. It's surprisingly easy because you're quite hesitant and a little afraid.<br><br>
<<if $hunterInBar == 0>>
<<set $hunterInBar = 1>>
He sighs and puts down his book.
<<else>>
He takes his time but eventually opens the door.
<</if>><br><br>
<<if $townsfolkUnlocked == true>>
<div class="hunterNpc"><img src="resources/npcs/hunter/hunter.png"><img src="resources/npcs/hunter/faces/wink.png"></div>
His eyes slide up and down your body, <<if $boobLvl >2>>coming to a stop squarely on your chest.<<else>>managing to look both pervy and judgmental at the same time.<</if>><br><br>
<npc>"Well hello there, pleasure to see a real beauty in a little hovel like this."</npc><br><br>
<mc>"I'm sorry to bother you, but I heard some rumors, and I wanted to ask. Are you…a hunter?"</mc><br><br>
<npc>"Aye, that I am,"</npc> he smiles with a patronizing little roll of his eyes. <br><br>
He reaches inside one of the pockets on his belt, and pulls out a small card, all the while continuing to talk, <npc>"and while it pains me to say no to a rare beauty like yourself, please understand, I'm a very busy man."</npc><br><br>
He hands you the card. It bears a small stamped sigil of the hunter's guild and a signature: "The Ending".<br><br>
His autograph.<br><br>
<npc>"There you go. Take that to keep me in mind. When I finish the job, do look me up. I know how to slay more than just monsters,"</npc> he finishes with a slow, leery wink.<br><br>
He thought you were a fan? Worse, he thought you wanted to…<br><br>
Ew!<br><br>
Your face turns bright red as you realize what just happened.<br><br>
Mortified, you quickly thank him and rush out of the inn.<br><br>
<<else>>
<div class="hunterNpc"><img src="resources/npcs/hunter/hunter.png"><img src="resources/npcs/hunter/faces/calm.png"></div>
He looks you over, sizing you up as a threat…before obviously and disappointingly deciding you aren't.<br><br>
<npc>"Yes?"</npc><br><br>
<mc>"I'm sorry to bother you, but I heard some rumors, and I wanted to ask. Are you…a hunter?"</mc><br><br>
<npc>"Aye, that I am,"</npc> he smiles with a patronizing little roll of his eyes. <br><br>
He reaches inside one of the pockets on his belt, and pulls out a small card, all the while continuing to talk, <npc>"Listen kid, really pleased to meet you, but I hope you'll understand, I'm a very busy man."</npc><br><br>
He hands you the card. It bears a small stamped sigil of the hunter's guild and a signature: "The Ending".<br><br>
His autograph.
<npc>"There you go then. Take that, I'm sure all your friends will be very jealous."</npc><br><br>
Your face turns bright red as you realize what just happened.<br><br>
He thought you were a fan!<br><br>
Mortified and nearly speechless, you quickly thank him and rush out of the inn.<br><br>
<</if>>
<<link "Leave" "RidinghoodStreet">><</link>>
<<set $hunterConvo = 2>>
<<set $hunterTalkToday = true>>
/* ********************************************************************************* */
<<elseif $hunterConvo == 2>> /* Talk #2 */
/* ********************************************************************************* */
<div class="hunterNpc"><img src="resources/npcs/hunter/hunter.png"><img src="resources/npcs/hunter/faces/calm.png"></div>
The bartender confirms the $hunterTitle is upstairs in his room. It might be the bartender's choice or just a cruel coincidence, but the $hunterTitle has the same room as you did when you stayed here.<br><br>
You take a deep breath before knocking on the door.<br><br>
<mc>"Mr. hunter...um, Sir Ending??"</mc><br><br>
The door opens quickly this time, causing you to jump in surprise.<br><br>
<npc>"Oh, you again."</npc><br><br>
<mc>"I'm sorry to disturb you…"</mc><br><br>
He cuts you off with a dismissive wave, <npc>"Listen $hunterNic, I'm flattered, really. But I'm busy now trying to cleanse and focus for my hunt. So unless you've got something that's going to help me with that, I'll wish you a good day."</npc><br><br>
<<if $hunterRitual != true>>
Cleanse? The Focusing Ritual! Of course! You've heard of it before, a week's worth of chastity and intense meditation to guard oneself against magic. You never put much stock into it, but <<if $awoken > 0>> now that you know magical energy is fueled by sex and imagination, it makes perfect sense. For a man, a week of meditation with no sex would probably build a reasonable defense against magic.<<else>>that was before you really knew much about magic.<</if>><br><br>
At least you have a rough timeframe for when he's coming...but that doesn't ease the knot of fear in your stomach.<br><br>
<<set $hunterDays = 5>>
<<set $hunterRitual = true>>
<<script>>
$(function() {$("#layer8 img").attr('src', 'resources/avatar/layer8/' + State.variables.faceState + '/smirk.png')});
<</script>>
<</if>>
<<link "Just leave" "HunterTalk">><<set $hunterConvo = 3>><</link>><br>
<<link "Tell him about $MissNic" "HunterTalk">><<set $hunterConvo = 4>><</link>>
/* ********************************************************************************* */
<<elseif $hunterConvo == 3>> /* Just leave */
/* ********************************************************************************* */
<mc>"Oh, I see. Ok, I'll just…uh…go. Sorry to bother you again!"</mc><br><br>
<<if $townsfolkUnlocked == true>>
<div class="hunterNpc"><img src="resources/npcs/hunter/hunter.png"><img src="resources/npcs/hunter/faces/calm.png"></div>
<npc>"Nah, I get it. I have that effect on the ladies. Tell you what, I'll be swinging back through town after the hunt. Look me up then and we can have a bit of fun."</npc><br><br>
With that, he gives you a sly wink and closes the door, leaving you a little grossed out and alone in the hallway.
<<else>>
<div class="hunterNpc"><img src="resources/npcs/hunter/hunter.png"><img src="resources/npcs/hunter/faces/wink.png"></div>
He just nods gruffly and slams the door, leaving you embarrassed and alone in the hallway.
<</if>><br><br>
<<link "Leave" "RidinghoodStreet">><</link>>
<<set $hunterTalkToday = true>>
<<set $hunterConvo = 8>>
<<set $hunterReturn = "<npc>"You again? What do you want?"</npc>">>
/* ********************************************************************************* */
<<elseif $hunterConvo == 4>> /* Tell about Cassy */
/* ********************************************************************************* */
<div class="hunterNpc"><img src="resources/npcs/hunter/hunter.png"><img src="resources/npcs/hunter/faces/unamused.png"></div>
You smile coyly, <mc>"I'm glad you asked. That actually is the reason I came. I have some information that might help your hunt."</mc><br><br>
He narrows his eyes at you before nodding and opening the door. <npc>"Ok, I'm listening."</npc><br><br>
<mc>"I know the wytch. I've seen her cabin in the mountains, I've even been inside."</mc><br><br>
He leans against the door frame, keeping his suspicious look. <npc>"Really? And how is it you know all this?"</npc><br><br>
<<link "Lie" "HunterTalk">><<set $hunterConvo = 5>><</link>><br>
<<link "Admit you're her prisoner" "HunterTalk">><<set $hunterConvo = 6>><</link>><br>
<<link "Admit you're the Blackwolf" "HunterTalk">><<set $hunterConvo = 7>><</link>><br>
/* ********************************************************************************* */
<<elseif $hunterConvo == 5>> /* Lie */
/* ********************************************************************************* */
<div class="hunterNpc"><img src="resources/npcs/hunter/hunter.png"><img src="resources/npcs/hunter/faces/smirk.png"></div>
<mc>"I…uh…also live in the mountains. I've seen her coming and going, we talk on occasion, I've even picked up things for her from the market. Not to mention I know a few woodsmen, and she's no stranger to them…if you know what I mean."</mc><br><br>
<npc>"Seems like you know her pretty well, why turn her in to me?"</npc><br><br>
<mc>"Self preservation! She hasn't done anything to me yet, but I don't know if it will last forever. Also, in case you haven't noticed, I'm also a redhead, I'd hate for a hunter like you to make a mistake and come after me instead!"</mc><br><br>
A smile curls up his lips, <npc>"I'll be honest, I thought so too at first. But your eyes are the wrong color. <<if $boobLvl < 3>>And your tits don't match the stories.<</if>>"</npc><br><br>
<<if $boobLvl < 3>>You're shocked at how direct - and insulting - he is about your chest! <</if>>You’re relieved to not be under suspicion, especially as you notice a glint of light behind the door frame and realize he's been holding a sword this entire time. Looking at the polished blade, you shiver a little at the thought of how close you were to danger.<br><br>
He snickers a little as you stare at the sword. <npc>"Can't be too prepared. So what can you tell me about the wytch?"</npc><br><br>
<<display "HunterQA">>
<<set $hunterConvo = 8>>
/* ********************************************************************************* */
<<elseif $hunterConvo == 6>> /* Admit you're her prisoner */
/* ********************************************************************************* */
<div class="hunterNpc"><img src="resources/npcs/hunter/hunter.png"><img src="resources/npcs/hunter/faces/smirk.png"></div>
<mc>"I…actually I live there."</mc><br><br>
He chuckles slightly and takes a step back. <npc>"Mysterious redhead <<if $boobLvl > 3>> with huge knockers, <</if>>coming down from the mountain just to talk to me. I knew it!"</npc> as he moves, you catch the glint of a blade from behind the door! Combat instinct kicks in and you sidestep his his first lunge at you.<br><br>
You spin off your dodge in a fluid motion and rush forward to shove him off balance. Hopefully that will give yourself a chance to explain, or at least escape.<br><br>
This time however, your instincts fail you. You learned your combat moves when you were much larger and much, much stronger - you push against him with all your weight and it does nothing!<br><br>
It's like pushing against a stone wall!<br><br>
The hunter takes the advantage to grab and slam you - painfully - against the door.<br><br>
You cry out in desperation as he raises his sword to finish you off, <mc>"I'm her servant! Her prisoner!"</mc><br><br>
He's still holding his sword up, ready to strike, but pauses, <npc>"And how do I know you're not the wytch, come here to get me first?"</npc><br><br>
<mc>"I've had plenty of chances to cast a spell on you, and I didn't. And my eyes are green! Surely the villagers told you the wytch's eyes are violet, right?"</mc><br><br>
He seems to think it over for a few seconds before slowly lowering his blade and releasing you.<br><br>
<npc>"Fair enough,"</npc> he glances downwards, <<if $boobLvl > 3>><npc>"in my defense though, they emphasized the tits more, and well…"</npc><<else>><npc>"now that you mention it, the tits don't match the stories either."</npc><</if>><br><br>
<mc>"Yeah, thanks for reminding me,"</mc> you're suddenly feeling very self-conscious, and try to cover yourself by crossing your arms.<br><br>
Unfazed, he continues, <npc>"so you want me to help your situation? To escape her?"</npc><br><br>
<mc>"YES! I've been trapped there for weeks!"</mc><br><br>
<npc>"Well, you've come to the right place, a hunter is exactly what you need. But..."</npc> a crooked smile crawls across his face, <npc>"there is the matter of price. We hunters don't work for free."</npc><br><br>
What? This son-of-an-ogre wants you to pay him? After the town already has?<br><br>
<mc>"I'm sorry, but as I told you, I'm a slave. I have nothing to pay you with."</mc> your face has started to turn red, this time in anger.<br><br>
He misreads your emotions again, <npc>"No need to be shy, lass. You have plenty to pay with."</npc> he emphisizes his slimy request with a slow, obvious look up and down your body.<br><br>
You turn away, trying your best to calm yourself down before you explode.<br><br>
He relents for the moment, <npc>"Tell you what, as I said, I'm fasting at the moment, so we'd have to wait until later for such pleasantries. For now, why don't you tell me what you know about the wytch?"</npc><br><br>
<<display "HunterQA">>
<<set $hunterConvo = 8>>
/* ********************************************************************************* */
<<elseif $hunterConvo == 7>> /* Admit you're the Blackwolf */
/* ********************************************************************************* */
<div class="hunterNpc"><img src="resources/npcs/hunter/hunter.png"><img src="resources/npcs/hunter/faces/smirk.png"></div>
<mc>"I…actually I live there."</mc><br><br>
He chuckles slightly and takes a step back. <npc>"Mysterious redhead <<if $boobLvl > 3>> with huge knockers,<</if>> coming down from the mountain just to talk to me. I knew it!"</npc> as he moves, you catch the glint of a blade from behind the door! Combat instinct kicks in and you sidestep his his first lunge at you.<br><br>
You spin off your dodge in a fluid motion and rush forward to shove him off balance. Hopefully that will give yourself a chance to explain.<br><br>
This time however, your instincts fail you. You learned all your moves when you were much larger and much, much stronger - you push against him with all your weight and it does nothing!<br><br>
It's like pushing against a stone wall!<br><br>
The hunter takes the advantage to grab and slam you - painfully - against the door.<br><br>
You cry out in desperation as he raises his sword to finish you off, <mc>"I'm the Blackwolf!"</mc><br><br>
He's still holding his sword up, ready to strike, but pauses, <npc>"What?"</npc><br><br>
<mc>"The first hunter sent to kill the wytch was the Blackwolf. She caught me and changed me into a…into this."</mc><br><br>
Despite the being pinned up against a wall, admitting this makes you drop your eyes in shame.<br><br>
The next thing you hear is raukous laughter as he lets you go.<br><br>
<npc>"Gods! You are Blackwolf! I see it in your eyes! Now this is a surprise! Got yourself in a fine mess."</npc><br><br>
Your face burns bright red, <mc>"It wasn't my fault, she had a succubus that distracted me!"</mc><br><br>
<npc>"Did you prepare against spells to protect yourself? Of course not. Never send a beast hunter to do a wytch hunter's job. Rushing in cock-first. Looks like that won't be an issue for you anymore! Nice tits though."</npc><br><br>
<mc>"Yeah, thanks for reminding me,"</mc> you"re suddenly feeling very self-conscious, and try to cover yourself by crossing your arms.<br><br>
When he finally finishes laughing, he puts away his sword and gets to business, <npc>"And I suppose you want my help to finish your job?"</npc><br><br>
<mc>"No, it's not that!"</mc> you blurt out defensitely.<br><br>
<npc>"You want help with your…situation then?"</npc> He narrows his eyes, <npc>"Not that I wouldn't help if I could, but you know as well as I do that we don't dabble in magic. And I won't risk asking the wytch - too dangerous giving her a chance to speak. Best I can offer you now is a good fucking after we slay the wytch."</npc><br><br>
You drop yor gaze again as a flood of conflicting emotions come over you. Your feelings fight between the Guild and $MissNic, your old body and this new one, and whether you want to slap this hunter in the face or kick him in the balls more.<br><br>
He seems to mistake your thinking for disappointment, and pats you on the head, <npc>"Sorry Blackwolf, that was unkind. Tell you what, I can put in a good word for you with the Guild. Women aren't allowed to be hunters, but maybe they could find something for you. Maybe a cook or something?<br><br>
“First thing’s first though, we have to defeat the wytch. What can you tell me about her?"</npc><br><br>
<<display "HunterQA">>
<<set $toldHunter = true>>
<<set $hunterConvo = 8>>
/* ********************************************************************************* */
<<elseif $hunterConvo == 8>> /* Q&A Hub */
/* ********************************************************************************* */
<div class="hunterNpc"><img src="resources/npcs/hunter/hunter.png"><img src="resources/npcs/hunter/faces/calm.png"></div>
$hunterReturn<br><br>
<<display "HunterQA">>
<<set $hunterTalkToday = true>>
<</if>>
</div></div><<if $hunterInfoDone != true>>
<<link "Give him information" "HunterAnswer">><<set $hunterAnswer = "info">><</link>><br>
<<else>>
<disabled>Give info - You've already done this</disabled><br>
<</if>>
<<if $hunterTricked != true>>
<<link "Trick/Delay him" "HunterAnswer">><<set $hunterAnswer = "trick">><</link>><br>
<<else>>
<disabled>Trick/Delay him - You've already tried this</disabled><br>
<</if>>
<<if $hunterOfferHelp != true && $hunterTricked != true>>
<<link "Offer to help" "HunterAnswer">><<set $hunterAnswer = "offer">><</link>><br>
<<else>>
<disabled>Offer to help - You've already tried this</disabled><br>
<</if>>
<<if $hunterSeduce != true>>
<<link "Seduce him" "HunterAnswer">><<set $hunterAnswer = "seduce">><</link>><br>
<<else>>
<disabled>Seduce him - You've already tried this</disabled><br>
<</if>>
<<if $hunterOfferHelp != true>>
<<if $hunterAskLeave != true>>
<<link "Reason with him, tell him to leave" "HunterAnswer">><<set $hunterAnswer = "reason">><</link>><br>
<<else>>
<disabled>Reason with him - You've already tried this</disabled><br>
<</if>>
<</if>>
<<if $hunterTalkToday == true>>
<<link "Nothing else" "HunterAnswer">><<set $hunterAnswer = "nomore">><</link>>
<<else>>
<<link "Leave" "HunterAnswer">><<set $hunterAnswer = "leave">><</link>>
<</if>><<if $hunterAnswer == "info">>
<<set $faceMood = "bite.png">>
<<elseif $hunterAnswer == "trick">>
<<set $faceMood = "smirk.png">>
<<elseif $hunterAnswer == "offer">>
<<set $faceMood = "bite.png">>
<<elseif $hunterAnswer == "seduce">>
<<set $faceMood = "yummy.png">>
<<elseif $hunterAnswer == "reason">>
<<set $faceMood = "shocked.png">>
<<elseif $hunterAnswer == "leave">>
<<set $faceMood = "shocked.png">>
<</if>>
<<set $storymode = true>>
<<set $miscpic = {type:'pic', src: 'misc/bar.jpg'}>>
<<display "TOWN">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
/* ********************************************************************************* */
<<if $hunterAnswer == "info">> /* Give Info */
/* ********************************************************************************* */
<div class="hunterNpc"><img src="resources/npcs/hunter/hunter.png"><img src="resources/npcs/hunter/faces/smirk.png"></div>
Patience doesn’t seem to be one of his virtues, <npc>"Well then? What can you tell me about the wytch?"</npc><br><br>
<mc>"You've probably already heard about her cabin. It's about halfway up the mountain in a little clearing. Very unassuming little place. The wytch is there most evenings, but she goes out most of the day."</mc><br><br>
<npc>"I see, any guards or traps?"</npc><br><br>
<mc>"No traps or guards that I know about. <<if $toldHunter == true>>Well, like I said, there was a demon guarding the place, but at least I was able to destroy that..<</if>>"</mc><br><br>
<npc>"What's her key?"</npc><br><br>
You look at him, slightly puzzled, <mc>"Key? I don't think she locks her doors."</mc><br><br>
<npc>"No, her key phrase. The words she uses to cast her magic."</npc><br><br>
<mc>"Oh of course! (embarrassed laugh) She says ‘My, what', before every spell"</mc> you shiver slightly thinking about the power of those words.<br><br>
<npc>"Good good, would you say is she a heavy sleeper?"</npc><br><br>
<mc>"Fairly, yes. She doesn't usually wake up at night that I'm aware of."</mc><br><br>
<npc>"Excellent, that helps immensely, she won't stand a chance."</npc><br><br>
The dark tone of that last line emphasizes the grim reality of his task. You swallow a worried lump in your throat.<br><br>
<<link "Continue" "HunterTalk">><<set $hunterConvo = 8>><</link>>
<<set $hunterInfoDone = true>>
<<set $hunterReturn = "<npc>"Was there anything else?"</npc>">>
/* ********************************************************************************* */
<<elseif $hunterAnswer == "trick">> /* Try to trick */
/* ********************************************************************************* */
<div class="hunterNpc"><img src="resources/npcs/hunter/hunter.png"><img src="resources/npcs/hunter/faces/smirk.png"></div>
<mc>"Wait! I want to help, there's something about the wytch you need to know!"</mc><br><br>
He's still eyeing you suspiciously, but stops trying to shoo you out. <npc>"Oh, and what might that be?"</npc><br><br>
<mc>"I don't know how she does it, but she goes out to recharge her magic every day."</mc><br><br>
<npc>"Every day? Busy girl."</npc><br><br>
You pretend to not know what he means, <mc>"I'll take your word for it. She's mentioned it a few times, she goes to a place called Lorn's Peak. Like I said, I don't know what she does there, but if it's where she goes to 'recharge', that's probably where you'd find her at her weakest. Or at least, with the least amount of magic."</mc><br><br>
As you speak, his mouth curls into a huge grin, <npc>"Now <i>that</i> is some helpful advice, $hunterNic! Without magic a wytch is nothing but another frail little woman. You've done me and this town a great service."</npc><br><br>
He approaches and touches you softly on the cheek, <npc>"We'll rid you of this scourge, I can promise. Now, I must finish preparing."</npc><br><br>
His words make you want to roll your eyes again, but the softness of his touch, the concern in those deep blue eyes give you a little flutter in your chest. You nod, face turning red again, and show yourself out, quietly closing the door behind you.<br><br>
<<if $hunterTrick == true>>Gods, he bought it! You can't wait to tell $MissNic.<br><br><</if>>
You make your way back out of the inn-and-tavern, head spinning with this new development. You've bought yourself a few more days!<br><br>
<<set $hunterBack = $hunterDays>>
<<set $hunterDays += 5>>
<<set $htrick = true>>
<<set $hunterTricked = true>>
<<link "Leave" "RidinghoodStreet">><</link>>
<<set $hunterInfoDone = true>>
<<set $hunterReturn = "<npc>"You. Your "tip" was a waste of time. Come back to help?"</npc>">>
<<set $dinnerConvo.push({name:"DinnerTrickResult",priority:500})>>
/* ********************************************************************************* */
<<elseif $hunterAnswer == "offer">> /* Offer to help */
/* ********************************************************************************* */
<div class="hunterNpc"><img src="resources/npcs/hunter/hunter.png"><img src="resources/npcs/hunter/faces/smirk.png"></div>
<mc>"I want to help!"</mc><br><br>
He looks stunned, <npc>"What?"</npc><br><br>
<mc>"I want to help you defeat the wytch,"</mc> you say again, more forcefully - more than a little annoyed at his reaction.<br><br>
<npc>"Listen $hunterNic, I appreciate the offer, but… Well, look at you! You can't even weigh seven stone. Can you even lift a proper sword?<<if $toldHunter == true>> I get you want payback for what she's done to you, but you'd just be putting your life - and mine - in danger.<</if>>"</npc><br><br>
<mc>"Ugh, I know, but thanks for reminding me,"</mc> you roll your eyes extra hard at him for pointing out the obvious, <mc>"I know I'm no good in a fight, but I can help in other ways. I can signal when the coast is clear, let you in the cabin, help you hide, distract the wytch. Don't discount me just because I'm a woman!"</mc><br><br>
That felt weird to say, but you say it with genuine passion. It has some effect, the Ending leans back and strokes his chin.<br><br>
<npc>"Good point…you could be useful."</npc><br><br>
Your heart is pounding in your chest, this could be your best chance - your only chance. What if he doesn't accept? What if he still suspects you're the wytch? Why is he taking so long? Why does he have to look at my chest while thinking? You're nearly ready to blurt out another plea when he finally speaks.<br><br>
<npc>"Alright."</npc><br><br>
<mc>"Yes! Thank you!"</mc> you're so relieved, jump up without even thinking about it, and give him a huge hug.<br><br>
It only strikes you how odd this is when you're already squeezed up against him. When did you become a hugger? You let go, face turning red again with embarrassment.<br><br>
The Ending seems likewise surprised (and a little embarrassed), <npc>"Ahem, yes, well, I'm glad to help<<if $toldHunter == true>>, um…Blackwolf<<else>>, $hunterNic.<</if>>"</npc><br><br>
As he readjusts his tunic…(and trousers, ew)…he goes on to explain his plan. <npc>"I'll finish preparations in $hunterDays days, on the <<print $hunterDays + 1>>th day, be in the cabin. Leave the door unlocked and help me prepare for when the wytch comes home. Don't worry about fighting, I'll handle that part so you don't get hurt."</npc><br><br>
He approaches and touches you softly on the cheek, <npc>"We'll rid you of this scourge, I can promise. Now, I must finish preparing. $hunterDays days, be ready."</npc><br><br>
His words make you want to roll your eyes again, but the softness of his touch, the concern in those deep blue eyes give you a little flutter in your chest. You nod, face turning red again, and show yourself out, quietly closing the door behind you.<br><br>
You make your way back out of the inn-and-tavern. Now it's only a matter of time: $hunterDays days left.<br><br>
<<link "Leave" "RidinghoodStreet">><</link>>
<<set $hunterInfoDone = true>>
<<set $hunterOfferHelp = true>>
<<set $hunterReturn = "<npc>"You again, what do you want this time?"</npc>">>
/* ********************************************************************************* */
<<elseif $hunterAnswer == "seduce">> /* Seduce */
/* ********************************************************************************* */
<div class="hunterNpc"><img src="resources/npcs/hunter/hunter.png"><img src="resources/npcs/hunter/faces/wink.png"></div>
<mc>"Wait,"</mc> you put a hand on the door to stop him, he waits.<br><br>
<<if $toldHunter == true>>
You use your finger to trace the wood-grain lines in the door and give your best pout. <mc>"I've heard about your exploits, Ending, and your impressive skills. Maybe you could…show me a few of your techniques?"</mc><br><br>
He blinks a few times dumbly, before bursting out laughing.<br><br>
<npc>"Oh Blackwolf, what the gods did she do to you? Can you even hear yourself? You sound like a street harlot!"</npc><br><br>
Your face turns bright red as he keeps laughing, <mc>"No! I just…learned to make the best of this situation!"</mc><br><br>
That only makes him laugh harder. When he finally calms down, he wipes a tear from his eye. <npc>"Well, as much as I'd love to try out that magnificent ass you've got now, I'm still doing a fast for the Focusing ritual, so I'll have to decline."</npc><br><br>
You're not sure if you're more disappointed by his reaction or by not getting sex. You shrug and do your best to seem unfazed, <mc>"Too bad. I can tell you, especially from a man's perspective, this is a hell of a body."</mc><br><br>
He nods in agreement, <npc>"I'll admit, I'm impressed with the wytch's work. If the curse isn't lifted after I end her, I'll take you up on your offer."</npc><br><br>
As you leave, he emphasizes his promise with a quick swat on your jiggly butt.<br><br>
Before you can reply the door closes again, his laughter still audible behind it.<br><br>
<<else>>
You use your finger to trace the wood-grain lines in the door and meet his gaze with a smile. <mc>"I've heard legends of hunters. and your impressive skills. Maybe you could…show me a few of your techniques?"</mc><br><br>
<npc>"Ah $hunterNic,"</npc> he smiles as his eyes take a slow trip up and down your body, <npc>"you have no idea how hard it is to say no…but I can't. I'm in a fast, preparing for my hunt. I can't take any carnal pleasures…and you're about as carnal as they come."</npc><br><br>
<mc>"Surely one quick bout wouldn't hurt?"</mc><br><br>
<npc>"Sadly it would, that's how wytch magic works actually…"</npc><br><br>
He pauses and runs a hand down the side of your arm to your waist, <npc>"…but, once this wytch business is settled, I'll be stopping back in town, if you're still interested."</npc> he reaches around behind and <<if $buttLvl > 1>>grabs a generous handful of your ass.<<else>>cops a feel of your jiggly butt.<br><br><</if>>
<</if>>
You shiver slightly from his touch, <mc>"Mmmm, I look forward to your return then."</mc><br><br>
You turn and walk away, but not before he has another go at your ass, smacking it as you walk away.<br><br>
<<link "Leave" "RidinghoodStreet">><</link>>
<<set $hunterInfoDone = true>>
<<set $hunterSeduce = true>>
<<set $hunterReturn = "<npc>"You again, what do you want this time?"</npc>">>
/* ********************************************************************************* */
<<elseif $hunterAnswer == "reason">> /* Reason/Tell to leave */
/* ********************************************************************************* */
<<set $hreason = true>>
<div class="hunterNpc"><img src="resources/npcs/hunter/hunter.png"><img src="resources/npcs/hunter/faces/sus.png"></div>
<mc>"You should leave."</mc><br><br>
He draws back, looking more confused than anything else, <npc>"What?"</npc><br><br>
<mc>"Leave this town, forget this job. Return the money, or take it for all I care."</mc><br><br>
<npc>"Have you gone mad? I'm a hunter, this is what we do! We rid the world of monsters!"</npc><br><br>
<mc>"I know, but what if they aren't all monsters? What if some just want to live in peace in their cabins in the woods? She hasn't even visited this town in weeks! What harm is she doing?"</mc><br><br>
<<if $toldHunter == true>>
<npc>"How can you, of all people, say that? After what she's done to you!"</npc><br><br>
You sigh. You wouldn't have imagined you'd be defending $MissNic's actions, but here you are. <mc>"I know, it's not like I'm happy about these changes, but you have to understand, she could have killed me, but she didn't. I think she only wanted me to see her point of view."</mc><br><br>
His eyes soften for a moment, <npc>"I didn't even consider this..."</npc><br><br>
You feel a wave of relief flowing over you, not to mention pride at diffusing the situation, <mc>"I know it's hard to consider after all you've seen as a hunter, but it's true. Not all the monsters we face are evil."</mc><br><br>
<npc>"No."</npc><br><br>
<mc>"No?"</mc><br><br>
Your relief changes to worry as he closes his eyes, his face crunches together again in anger, <npc>"I hadn't considered that you'd actually fallen for her."</npc><br><br>
<mc>"No...that's not it!"</mc> you take a step back, realizing how quickly and how bad the conversation just turned.<br><br>
<npc>"I've heard of this before, prisoners falling for their captors."</npc><br><br>
<<else>>
His eyes soften for a moment, as he seems to consider your words.<br><br>
You feel a wave of hope flowing over you, <mc>"I know it's hard to consider after all you've seen as a hunter, but it's true. Not all the monsters you face are evil."</mc><br><br>
<npc>"No."</npc><br><br>
<mc>"No?"</mc><br><br>
Your relief changes to worry as he closes his eyes, his face crunches together again in anger, <npc>"You're trying to help her. Or at least protect her."</npc><br><br>
<mc>"No...that's not it!"</mc> you take a step back, realizing how quickly and how bad the conversation just turned.<br><br>
<npc>"I've heard of this before, victims falling for their captors."</npc><br><br>
<</if>>
<mc>"That's sooo not what I'm talking about"</mc> you try to explain more but stop as his dark eyes shoot back open. They stare right into you, filled with anger and purpose.<br><br>
<npc>"You may not understand this now, but I'm fighting to save you too. Heed this warning, it's the only one you'll get. If you're not going to help me, stay out of my way. You may harbor misgivings or feelings about her, but they will lead to your ruin one way or another. And if you try to keep me from her, your fate will be the same as hers."</npc><br><br>
The door closes quickly, before you can reply. Leaving you alone in the hallway with only a foreboding sense of dread.<br><br>
<<link "Leave" "RidinghoodStreet">><</link>>
<<set $hunterInfoDone = true>>
<<set $hunterAskLeave = true>>
<<set $hunterReturn = "<npc>"You again, what do you want this time?"</npc>">>
<<set $dinnerConvo.push({name:"DinnerReasonResult",priority:500})>>
/* ********************************************************************************* */
<<elseif $hunterAnswer == "nomore">> /* Leave (have already talked) */
/* ********************************************************************************* */
<div class="hunterNpc"><img src="resources/npcs/hunter/hunter.png"><img src="resources/npcs/hunter/faces/wink.png"></div>
<mc>"I don't think so.</mc> you say in an unsure, shaky tone.<br><br>
<npc>"Ok. I'll move as soon as I finish my ritual. If you think of anything else, do visit again."</npc><br><br>
With that he ushers you back into the hall and closes the door. You make your way back out to the streets of Ridinghood, thinking over the consequences of what you've done.<br><br>
<<link "Leave" "RidinghoodStreet">><</link>>
<<set $hunterInfoDone = true>>
<<set $hunterReturn = "<npc>"You again, what do you want this time?"</npc>">>
/* ********************************************************************************* */
<<elseif $hunterAnswer == "leave">> /* Leave */
/* ********************************************************************************* */
<div class="hunterNpc"><img src="resources/npcs/hunter/hunter.png"><img src="resources/npcs/hunter/faces/sus.png"></div>
<mc>"I'm sorry, there isn't much I can tell."</mc><br><br>
He narrows his eyes in suspicion at you. <npc>"So you just stopped by to say you have nothing to tell me?"</npc><br><br>
<mc>"No! I wanted you to see me, so you didn't mistake me for the Scarlet Wytch!"</mc><br><br>
<npc>"Look, I'm busy, and I'm sure you are too with your...work. Good day then."</npc><br><br>
You turn to walk away, but hear his voice once more from behind you, <npc>"Oh and one more thing. If you're not going to help me, stay out of my way. I know you're not the Scarlet Wytch, but if you try to keep me from her, your fate will be the same."</npc><br><br>
The door closes quickly, before you can reply. Leaving you alone in the hallway with only a foreboding sense of dread.<br><br>
<<link "Leave" "RidinghoodStreet">><</link>>
<<set $hunterInfoDone = true>>
<<set $hunterReturn = "<npc>"You again, what do you want this time?"</npc>">>
/* ********************************************************************************* */
<</if>>
</div></div>
<<set $hunterTalkToday = true>><<set $faceMood = "bimbo.png">>
<<set $blushLvl = 2>>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/smirk.png"></div>
You set out the dinner bowls and silverware as usual, while $MissNic settles into her nightly routine of chatting, changes, and chow. You nod along, but your mind is still in town, thinking about the hunter you saw earlier.<br><br>
Suddenly she stops, <w>"Are you alright $nicknameS? You're quieter than usual."</w><br><br>
Shit, she noticed.<br><br>
[[Warn her so she doesn't get hurt!|Warn her about hunter]]<br>
[[Warn her - after all, you might be a target too!|Warn her about hunter]]<br>
[[Play it off, don't tell her about the hunter]]
</div></div>
<<set $decision = "DinnerHunterSeenDecision">>
/*<<set $dinnerUp = "">>
<<set $dinnerDown = "">>*/
<<set $dinnerThis = "">>
<<set $hunterWarn = 0>><<set $faceMood = "annoyed.png">>
<<set $blushLvl = 2>>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/smirk.png"></div>
<<set $rel += 0>>
The blood rushes to your face as you blush, <mc>”Uh, nothing. I’m fine.”</mc><br><br>
She side eyes you hard as you critically fail to play it off. <w>”Nice try, you’re hiding something. Come on, out with it! What did you see in town today?”</w><br><br>
You can feel her magic inside you, compelling you to tell the truth. Thankfully, she was being playful and it’s more of a nudge than a push - so you try a half-truth.<br><br>
<mc>”I saw a new guy in town today, very tall, dark, and handsome.”</mc><br><br>
She seems surprised for a moment, then smiles mischievously, <w>”Tall, dark, <i>and</i> handsome? A real triple threat. Why were you so shy about it, did you think he was cute?”</w><br><br>
<mc>”Yes!”</mc> your face burns even redder as you answer.<br><br>
<w>”Well, well, well, who knew you had a type?”</w> she laughs and ruffles your hair before heading upstairs for the night.<br><br>
<mc>”I don't have a type!”</mc> you shout after her.<br><br>
You realize a moment later that you were under a truth compulsion when you answered yes…is he your “type” afterall?<br><br>
<<if $dessert == true>>
You don’t get long to think about it as $MissNic calls you from upstairs, <w>”If you’re done dreaming, there’s a tall, red, and hot one waiting for you up here.”</w><br><br>
<<set $WytchSatisfaction = 0>>
<<link "Upstairs" "Dessert">><</link>>
<<else>>
You shove the thoughts from your mind as you get on with the dishes.<br><br>
<<link "Go upstairs to sleep" "SleepUp">><</link>>
<</if>>
</div></div><<set $faceMood = "sad.png">>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/smirk.png"></div>
<<set $rel += 0>>
<<if $hunterWarn < 1>>
<<set $hunterWarn = 1>>
<mc>"There's a new hunter in town!"</mc> you blurt out, not sure how to put it any more delicately.<br><br>
She stops, the smile drifting away from her face. <w>"Oh, well that is some big news."</w><br><br>
<<else>>
<mc>"I have a little more information on the hunter."</mc><br><br>
Her eyes light up, looking as if you'd offered her some juicy gossip, <w>"Well then, let's talk!"</w><br><br>
<</if>>
<<if $hunterTitle == "Ending" && $hunterRevealKnow != true>>
<<set $hunterRevealKnow = true>>
<mc>"Actually, I know him."</mc><br><br>
<w>"You what!? Well this is a little awkward. Not to be rude to an old friend of yours, but is he any good?"</w><br><br>
You sigh and bite your lip, unhappy to deliver the bad news, <mc>"He's not a friend, but he is good. His nickname is 'The Ending', he's...a specialist in hauntings and wytches."</mc><br><br>
She rubs the bridge of her nose in frustration <w>"Damn it. I was hoping that if they lost one hunter, the village might just give up on sending another. I didn't know how dead-set they were on it. Honestly, I haven't even been to town in ages, I usually just send…"</w> she looks up at you suddenly, turning white in concern, <w>"Wait, did he see you?"</w><br><br>
<<if $hunterConvo > 0>>
<mc>"Um…kind of. I uh…talked to him."</mc>
<<else>>
<mc>"I don't think so, but I did follow him a little."</mc>
<</if>><br><br>
<w>"What? $nicknameS, don't you know how dangerous that is? He's hunting a red-haired wytch! Have you looked at yourself recently?"</w><br><br>
<mc>"I was careful. Besides, I just <i>might</i> know a thing or two about hunters."</mc><br><br>
<w>"Well, that's a…very good point actually,"</w> she acknowledges, relaxing a little crossing her arms, <w>"but still, a hunter is dangerous, and a prepared one…that's deadly. We have to take this very seriously, $nicknameS."</w><br><br>
<</if>>
<<if $hunterRitual == true && $hunterRitualKnow != true>>
<<set $hunterRitualKnow = true>>
<mc>"He's doing something called a "Focusing" ritual. It's an old hunter ritual of fasting and meditation, designed to protect one against magic. I didn't put much faith in it, though in hindsight, I probably should have."</mc><br><br>
Her eyes widen at the news, <w>"That's…brilliant actually, you wouldn't be immune, but fasting would save up your magic, and meditation would focus your mind. Casting a spell on him would be very difficult. Terrifying, but brilliant."</w><br><br>
<mc>"It's also the one bit of good news. The ritual takes quite a while. We have a little time before he's ready. $hunterDays, by my guess."</mc><br><br>
<</if>>
<<display "hunterchoices">>
</div></div>
<<for _i to 0; _i lt $dinnerConvo.length; _i++>>
<<if $dinnerConvo[_i].name == "DinnerHunterSeen">>
<<set $dinnerConvo.deleteAt(_i)>>
<</if>>
<</for>>
<<set $dinnerThis = "">><<set $storymode = true>>
<<if $sleepDown == true>>
<<set $fire.done = false>>
<<set $cleanup.done = false>>
<<display "INT">>
<<else>>
<<set $miscpic = {type:'pic', src: 'bedroom/night.png'}>>
<<display "MISC">>
<</if>>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
You lay awake in bed, heavy thoughts running through your mind.<br><br>
Another hunter! What does this mean?<br><br>
Did the town give up on the Blackwolf? You hate to admit it to yourself, but you failed your task by nearly every measure. But why are they still hunting $MissNic? She doesn't seem to bother the town. Hell she hasn't even been there since she sends…<br><br>
Your eyes shoot wide open. Oh shit, you go all the time, do they think you're the Scarlet Wytch now?<br><br>
What to do?<br><br>
<<link "Help $MissNic…you've come to care about her and don't want to see her hurt." "LevelChange">><</link>><br>
<<link "Help $MissNic, not for her sake, but because the hunter is probably after you too." "LevelChange">><</link>><br>
<<link "Help the hunter, this might be your best chance to escape!" "LevelChange">><</link>>
</div></div>
<<set $decision = "">><<if $hyourun != true && $hwerun != true>>
<<link "You should run (without me)!" "HunterChoiceResult">><<set $hwerun = true>><<set $hunterresult = "yourun">><<set $hyourun = true>><</link>><br>
<</if>>
<<if $hyourun != true && $hwerun != true>>
<<link "We should run (together)!" "HunterChoiceResult">><<set $hunterresult = "werun">><<set $hwerun = true>><</link>><br>
<</if>>
<<if $hreason != true>>
<<link "Maybe I can reason with him." "HunterChoiceResult">><<set $hunterresult = "hunterreason">><</link>><br>
<</if>>
<<if $htrick != true>>
<<link "I have an idea, maybe I can buy a little more time." "HunterChoiceResult">><<set $hunterresult = "trick">><</link>><br>
<</if>>
<<if $hfight != true>>
<<link "Hunters don't give up. I think we have to fight." "HunterChoiceResult">><<set $hunterresult = "fight">><<set $hfight = true>><</link>><br>
<</if>>
<<if $hunterWarn > 1>>
<<link "Nothing else" "HunterChoiceResult">><<set $hunterresult = "nadenade">><</link>>
<</if>>
<<if $hunterresult == "yourun">>
<<set $faceMood = "annoyed.png">>
<<elseif $hunterresult == "werun">>
<<set $faceMood = "sad.png">>
<<elseif $hunterresult == "hunterreason">>
<<set $faceMood = "annoyed.png">>
<<set $blushLvl = 2>>
<<elseif $hunterresult == "try">>
<<set $faceMood = "smile-2.png">>
<<elseif $hunterresult == "trick">>
<<set $faceMood = "annoyed.png">>
<<set $blushLvl = 2>>
<<elseif $hunterresult == "fight">>
<<set $faceMood = "sad.png">>
<<elseif $hunterresult == "nadenade">>
<<set $faceMood = "annoyed.png">>
<<set $blushLvl = 2>>
<</if>>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
/* ************************************************************************ */
<<if $hunterresult == "yourun">> /* You run */
/* ************************************************************************ */
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/smirk.png"></div>
<<set $hyourun = true>>
<mc>"Run! Just go, there's no need for you to face the danger."</mc><br><br>
<w>"And I just leave you here?"</w><br><br>
<mc>"Gods, is my "punishment" so important to you that you'd risk your life for it? I'm trying to help you."</mc><br><br>
<w>"No, I meant I was worried to leave you, a RED-HAIRED girl, alone in the cabin of the Scarlet Wytch. The hunter wouldn't give you a chance to explain. He'd cut you down without a second thought and go collect the bounty"</w><br><br>
She's right of course, but you put on a brave face, <mc>"I'll be fine, I know all about hunters."</mc><br><br>
<w>"You know about hunting. But I know what it's like to be hunted! It's not just a job - the $hunterTitle won't just give up if he finds an empty cabin. He'll keep going until one or both of us are dead. You know that's true!"</w><br><br>
You pause and drop your gaze, your false bravado draining away. She's right, hunters take payment, but their mission is to rid the world of monsters. And if the $hunterTitle's reputation is at all true, he takes that mission very seriously.<br><br>
After a few moments of silence, $MissNic speaks up again, <w>"I have an idea…a proposal really. If you help me to defeat the hunter, I'll consider our deal complete. You'll be free to go."</w><br><br>
<mc>"And you'll change me back?"</mc><br><br>
<w>"Into a hunter? Just after ridding the world of one? I don't think so."</w><br><br>
You take your time to think about it. It's not fair, but then nothing about your situation with $MissNic or the $hunterTitle is. Plus, you've come to know very well how stubborn $MissNic can be.<br><br>
<mc>"Deal."</mc> you say, matter-of-factly. You may not get your body back - yet - but you will get your freedom, and there's nothing you want more.<br><br>
<<if $hreason != true>><<link "We could try reasoning with him." "HunterChoiceResult">><<set $hunterresult = "hunterreason">><</link>><br><</if>>
<<if $htrick != true>><<link "We can try to delay him." "HunterChoiceResult">><<set $hunterresult = "trick">><</link>><br><</if>>
<<if $hfight != true>><<link "Ok, let's fight." "HunterChoiceResult">><<set $hunterresult = "fight">><<set $hfight = true>><</link>><br><</if>>
<<link "Nothing else (finish discussion)" "HunterChoiceResult">><<set $hunterresult = "nadenade">><</link>>
/* ************************************************************************ */
<<elseif $hunterresult == "werun">> /* We run */
/* ************************************************************************ */
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/wistful.png"><img src="resources/npcs/wytch/faces/blush.png"></div>
<<set $hwerun = true>>
<mc>"Run."</mc><br><br>
<w>"Run? Just give up and leave?"</w><br><br>
<mc>"Yes! We could probably fight, or trick him, but that's taking a risk we don't have to. Why not just leave? "</mc><br><br>
<w>"I don't know. Maybe it's a risk worth taking. I mean, I like this place. Isn't one supposed to defend their home?"</w><br><br>
Why is she holding out? You're surprised (and a little frustrated) at her resistance, <mc>"Over this place? Sure it's a cozy little cabin, but what does Ridinghood have that you can't find in a hundred other little towns?"</mc><br><br>
Her eyes flare in anger, <w>"maybe I'm just tired of upending my entire life every time a bunch of superstitious villages get wind of me living anywhere near!"</w><br><br>
She turns away, looking at the fire. You don't answer right away - magic and your situation aside, she has had a tough life. You can't help but feel sympathy for her.<br><br>
After a few moments she speaks again, <w>"That's…that's not true."</w><br><br>
<mc>"What?"</mc><br><br>
<w>"I'm sorry for the outburst. It's true that I like this place. I haven't felt as comfortable or happy anywhere else in a long time. I hadn't really thought about the reasons until just now."</w><br><br>
<mc>"This place? What's so special about it?"</mc><br><br>
She smiles warmly at you, <w>"You, Red. You've turned this place into a home. You've helped me feel like I finally belong somewhere. I don't know that I've ever felt it before."</w><br><br>
<mc>"So then we run away together."</mc><br><br>
<w>"We could, but I don't think it would last. You know how tenacious hunters are, the $hunterTitle would follow us. Or worse, if gets word back to the guild, then you'll have a mark on you too."</w><br><br>
You pause and drop your gaze. She's right, hunters take payment, but it's not about the money. Their mission is to rid the world of monsters. And the only thing you're sure about the $hunterTitle is how driven he is in that mission.<br><br>
<<if $hreason != true>><<link "We could try reasoning with him." "HunterChoiceResult">><<set $hunterresult = "hunterreason">><</link>><br><</if>>
<<if $htrick != true>><<link "We can try to delay him first, give ourselves more time." "HunterChoiceResult">><<set $hunterresult = "trick">><</link>><br><</if>>
<<if $hfight != true>><<link "So we fight." "HunterChoiceResult">><<set $hunterresult = "fight">><<set $hfight = true>><</link>><br><</if>>
<<link "Nothing else (finish discussion)" "HunterChoiceResult">><<set $hunterresult = "nadenade">><</link>>
/* ************************************************************************ */
<<elseif $hunterresult == "hunterreason">> /* Reason */
/* ************************************************************************ */
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/wistful.png"></div>
<mc>"Maybe we can reason with him?"</mc><br><br>
$MissNic actually snorts in laughter, <w>"Reason? With a hunter?"</w><br><br>
<mc>"What? Hunters aren't just big, rampaging brutes. You have to be smart and resourceful too!"</mc> you say with a bit of annoyance.<br><br>
<w>"Oh? Did I touch a bit of a nerve?"</w><br><br>
Your face turns red, embarrassed at being so defensive.<br><br>
She smirks, <w>"I'm not saying he's stupid, I'm saying he's probably stubborn, and more probably suspicious. Those traits serve a hunter well, but it makes them hard to reason with. When you found me, would you have listened if I told you I was just a peaceful wytch living alone in a cabin?"</w><br><br>
Your face turns redder still, realizing she's right. <mc>"No, I wouldn't have. Probably would have only made me more suspicious."</mc><br><br>
<w>"Don't feel bad, Red. You spend long enough looking for monsters, eventually that's all you'll see. I'm just glad people can change."</w><br><br>
She smiles and places a hand on your cheek. You smile at her kindness, turning at least one more shade of red.<br><br>
<<if $hreason != true>><<link "At least let me try" "HunterChoiceResult">><<set $hunterresult = "try">><<set $hreason = true>><</link>><br><</if>>
<<if $hyourun != true>><<link "You should run (without me)!" "HunterChoiceResult">><<set $hwerun = true>><<set $hunterresult = "yourun">><<set $hyourun = true>><</link>><br><</if>>
<<if $hwerun != true>><<link "We should run (together)!" "HunterChoiceResult">><<set $hunterresult = "werun">><<set $hunterresult = "yourun">><<set $hwerun = true>><</link>><br><</if>>
<<if $htrick != true>><<link "Can we trick him? Delay him a little?" "HunterChoiceResult">><<set $hunterresult = "trick">><</link>><br><</if>>
<<if $hfight != true>><<link "So we fight then?" "HunterChoiceResult">><<set $hunterresult = "fight">><<set $hfight = true>><</link>><br><</if>>
<<link "Nothing else (finish discussion)" "HunterChoiceResult">><<set $hunterresult = "nadenade">><</link>>
/* ************************************************************************ */
<<elseif $hunterresult == "try">> /* Try */
/* ************************************************************************ */
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/happy2.png"></div>
<mc>"At least let me try!"</mc> you ball your fists, giving her a confident stare.<br><br>
<cap>$MissNic</cap> looks you up and down. <w>"Gods, how can I say no to those doe's eyes?"</w><br><br>
Doe's eyes? You were going for strong and confident, apparently you only managed cute and pleading.<br><br>
Oh well, as long as she agreed. <mc>"Thanks, trust me, it will work."</mc><br><br>
She smiles, <w>"I hope so too,"</w> before patting you on the head and heading upstairs.<br><br>
You finish the dishes from dinner and head up yourself later.<br><br>
<<link "Head upstairs to bed" "SleepUp">><<set $hunterWarn = 2>><</link>>
/* ************************************************************************ */
<<elseif $hunterresult == "trick">> /* Trick */
/* ************************************************************************ */
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/smirk.png"></div>
<mc>"Maybe we can trick him, throw him off the scent. That could at least buy us a little more time."</mc><br><br>
Her mischievous smirk returns, <w>"Oh? What did you have in mind?"</w><br><br>
<<if $hunterConvo > 0>>
<mc>"I think he trusts me enough to accept a clue."</mc><br><br>
<<else>>
<mc>"I could talk to him, you know, as a concerned citizen of Ridinghood, give him a lead."</mc><br><br>
<</if>>
<w>"I don't know about this, $nicknameS. Sounds dangerous, how do you know he'll take the bait? Or won't see through it and just attack you?"</w><br><br>
<mc>"Hey now, I can be very convincing!"</mc> You strike a confident pose with your hand on your hip, <mc>"and besides, I know how a hunter thinks, I know what would entice him."</mc><br><br>
She looks at your pose, <w>"…enticing? $nicknameS, are you going to seduce him?"</w><br><br>
You break your pose immediately and turn bright red, <mc>"Not like that!"</mc><br><br>
<cap>$MissNic</cap> nearly falls over in laughter as you continue explaining, <mc>"I meant some clue about wytches! Convince him to look for you somewhere else - he'd waste a few days traveling there and back."</mc><br><br>
She's finally stopped laughing, wiping a tear from her eye, <w>"I'm sorry for laughing, for a moment I thought the student had surpassed the teacher! It's a good plan, but I still think it's too dangerous."</w><br><br>
<<if $htrick != true>><<link "At least let me try" "HunterChoiceResult">><<set $hunterresult = "try">><<set $htrick = true>><<set $hunterTrick = true>><</link>><br><</if>>
<<if $hyourun != true>><<link "You should run then (without me)!" "HunterChoiceResult">><<set $hwerun = true>><<set $hunterresult = "yourun">><<set $hyourun = true>><</link>><br><</if>>
<<if $hwerun != true>><<link "We should run then (together)!" "HunterChoiceResult">><<set $hunterresult = "werun">><<set $hunterresult = "yourun">><<set $hwerun = true>><</link>><br><</if>>
<<if $hreason != true>><<link "We could try reasoning with him." "HunterChoiceResult">><<set $hunterresult = "hunterreason">><</link>><br><</if>>
<<if $hfight != true>><<link "So we fight then?" "HunterChoiceResult">><<set $hunterresult = "fight">><<set $hfight = true>><</link>><br><</if>>
<<link "Nothing else (finish discussion)" "HunterChoiceResult">><<set $hunterresult = "nadenade">><</link>>
/* ************************************************************************ */
<<elseif $hunterresult == "fight">> /* Fight */
/* ************************************************************************ */
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/smirk.png"></div>
<<set $hfight = true>>
<mc>"So it's a fight then?"</mc><br><br>
<cap>$MissNic</cap> sighs long and solemnly, <w>"Yes, I don't see another choice. Like I said before, hunters don't stop, they don't give up."</w><br><br>
<mc>"Surely he can't be stronger than magic. You can literally do anything, right? I knew you were dangerous when I first came here, and look at how much I underestimated you!"</mc> you gesture at your body to emphasize the point.<br><br>
She giggles at that, seeming to relax some. <w>"I hope so, don't take this the wrong way, but this hunter is well prepared, you were not. He's storing up his own magical energy - whether he knows it or not - and preparing his mind. Magic will be much less effective against him"</w><br><br>
A cold shiver runs through you, a foreboding feeling you haven't felt since the first night you stayed here.<br><br>
<w>"Still,"</w> she says with a smile, <w>"his biggest advantage was surprise, and you, my little red spy, have robbed him of that."</w> she pats your head in appreciation, making you relax. When did you start loving headpats so much?<br><br>
She goes upstairs while finish the dishes from dinner and head up yourself later.<br><br>
<<link "Head upstairs to bed" "SleepUp">><<set $hunterWarn = 2>><</link>>
<<set $decision = "FightDecision">>
/* ************************************************************************ */
<<elseif $hunterresult == "nadenade">> /* なでなでやん */
/* ************************************************************************ */
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/happy3.png"></div>
<w>"Don't worry, $nicknameS, I promise everything will be fine."</w> she pats your head assuringly.<br><br>
You don't <i>feel</i> fine. Why isn't she preparing? Is there something you've missed?<br><br>
You're simply left wondering as she heads over to the table for dinner.<br><br>
<<link "Dinner" "DinnerRoute">><</link>>
<</if>>
</div></div>
<<set $storymode = true>>
<<if $sleepDown == true>>
<<set $fire.done = false>>
<<set $cleanup.done = false>>
<<display "INT">>
<<else>>
<<set $miscpic = {type:'pic', src: 'bedroom/night.png'}>>
<<display "MISC">>
<</if>>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
You stare at the ceiling in the dark. Despite how tired you are, the swirling thoughts in your head keep you from sleeping.<br><br>
Life is so strange. You've had many sleepless nights before a hunt. Preparing yourself to attack some monster somewhere…but now you're on the other side, wide awake and worrying about a hunter coming after you.<br><br>
Fate, it seems, is not without a sense of irony.<br><br>
You wonder if any of the creatures you'd hunted ever felt this way. Hunters go after creatures bigger and stronger than humans, so you'd never really thought they had reason to be scared…but then, you defeated all of them.<br><br>
Well, almost all of them. You look over at $MissNic, gently breathing in her sleep, the covers slowly rising and falling over her voluminous chest.<br><br>
You don't look at her, or monsters the same way anymore. Hell, you don't look at yourself the same way anymore. Body changes aside, how do you feel about your old profession? Would you want to go back to being a hunter?<br><br>
<<link "Without hesitation." "LevelChange">><</link>><br>
<<link "Maybe, but I think I'd be more carful about my targets." "LevelChange">><</link>><br>
<<link "No, that's not my life anymore." "LevelChange">><</link>><br>
</div></div>
<<set $decision = "">>
<<set $faceMood = "laugh.png">>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/happy3.png"></div>
<mc>"It. Actually. Worked!"</mc><br><br>
<w>"What now?"</w><br><br>
<mc>"Remember I was talking about the Ending, and…erm…enticing him?"</mc><br><br>
<w>"You seduced him?"</w> her eyes go as wide as her grin.<br><br>
<<if $hunterSeduce == true>>
Your face turns bright red, <mc>"Well, actually I tried, but he's too devoted to his ritual. He wouldn't bite."</mc><br><br>
<<else>>
Your face turns bright red, <mc>"No! I tricked him, with a fake clue!"</mc><br><br>
<</if>>
<w>"Ohhhh, and here I was about to say how impressed I was."</w><br><br>
You ignore her teasing, <mc>"I told him that you travel to Lorn's Peak every day to, you know, <i>recharge</i> your magic - so you'd be at your weakest there. Of course, Lorn's Peak is a day and a half journey away."</mc><br><br>
<w>"Oh that's brilliant!"</w> she giggles along with you mischievously.<br><br>
You're giggling too now, <mc>"That's not the best part. The best part is that there's a band of trolls living there."</mc><br><br>
<w>"Oh my gods, you're absolutely wicked! He will be sour with you when he gets back!"</w><br><br>
<mc>"If he gets back. But he might just believe me anyway…I mean, I don't know where you go to <i>recharge</i>,"</mc> you smile, teasing her for once.<br><br>
<w>"Oh gods, $nicknameS. I don't have the highest standards, but I have <i>some</i> standards!"</w> <<if $relLvl > 0>>she shoves you playfully as you both giggle away the evening.<</if>><br><br>
<<if $dessert == true>>
Eventually dinner finishes. You go to start the dishes, but $MissNic takes your hand to lead you upstairs.<br><br>
<w>"Come on, let's go celebrate your success."</w><br><br>
<<set $WytchSatisfaction = 0>>
<<link "Upstairs" "Dessert">><</link>>
<<else>>
Eventually dinner finishes. <cap>$MissNic</cap> gives you a warm <w>"goodnight"</w> and heads upstairs to bed first.<br><br>
You finish cleaning and head up yourself later.<br><br>
<<link "Head upstairs to bed" "SleepUp">><</link>>
<</if>>
</div></div>
<<for _i to 0; _i lt $dinnerConvo.length; _i++>>
<<if $dinnerConvo[_i].name == "DinnerTrickResult">>
<<set $dinnerConvo.deleteAt(_i)>>
<</if>>
<</for>>
<<set $decision = "">>
/*<<set $dinnerUp = "">>
<<set $dinnerDown = "">>*/
<<set $dinnerThis = "">><<set $faceMood = "normal.png">>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/sad.png"></div>
<w>"Reasoning with him didn't work, did it?"</w><br><br>
<mc>"Is it that obvious?"</mc><br><br>
<w>"Kind of. I know you pretty well by now, $nicknameS. If it had worked, you'd be bouncing off the walls in excitement."</w><br><br>
<mc>"So much for being a man of mystery,"</mc> you sigh.<br><br>
<w>"Not to put too fine a point on it, but you're lacking on both those qualities."</w><br><br>
<mc>"Yeah, thanks for reminding me."</mc> you wonder if you've become this excitable during your time here, or if $MissNic just let out your true self.<br><br>
<w>"Don't worry, I'll spare you the 'I told you so' bit. I just have a lot of experience with how stubborn hunters can be,"</w> she smiles and ruffles your hair.<br><br>
<mc>"Stubborn is one thing, I used to be stubborn. But you didn't see him. The rage and conviction he has...it's frightening. You were right, I don't think there's anything I could do or say that would dissuade him."</mc><br><br>
<<if $relLvl > 0>>
<w>"That's what makes him a hunter - and also what makes you special, $nicknameS. Because you're not like that anymore."</w><br><br>
You smile weakly, it's very sweet. But you still have the larger problem of an angry hunter.<br><br>
<</if>>
<<if $dessert == true>>
Eventually dinner finishes. You go to start the dishes, but $MissNic takes your hand to lead you upstairs.<br><br>
<w>"C'mon, let's see if I can't help improve your mood..."</w><br><br>
<<set $WytchSatisfaction = 0>>
<<link "Upstairs" "Dessert">><</link>>
<<else>>
Eventually dinner finishes. <cap>$MissNic</cap> gives you a warm <w>"goodnight"</w> and heads upstairs to bed first.<br><br>
You finish cleaning and head up yourself later.<br><br>
<<link "Head upstairs to bed" "SleepUp">><</link>>
<</if>>
</div></div>
<<for _i to 0; _i lt $dinnerConvo.length; _i++>>
<<if $dinnerConvo[_i].name =="DinnerReasonResult">>
<<set $dinnerConvo.deleteAt(_i)>>
<</if>>
<</for>>
<<set $decision = "">>
/*<<set $dinnerUp = "">>
<<set $dinnerDown = "">>*/
<<set $dinnerThis = "">><<set $faceMood = "bimbo.png">>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/smirk.png"></div>
You set out the bowls for dinner as usual. $MissNic sits in her usual spot, smiling away.<br><br>
<w>"Let me tell you $nicknameS, I had a DAY today. Seriously, if you ever need to talk magical property rights with an gnome…just don't. So not worth it."</w><br><br>
How does she sit here taking about gnomes like it's any other day? Has she forgotten about the hunter? Does she not care? Does she have some trick prepared that you don't know about?<br><br>
She must have noticed your frustration, <w>"You look upset, $nicknameS, are you alright?"</w><br><br>
<mc>"I don't know! We're only $hunterDays days away from the hunter bursting through that door, and you seem fine with it. Taking about gnomes! Aren't you at least worried?"</mc><br><br>
<w>"Worried? Of course I'm worried, I'm terrified! I just don't want to let it ruin my day."</w><br><br>
<mc>"Ruin your day? You know what might also ruin your day? A sword in your belly!"</mc> you snap back at her.<br><br>
She sighs, looking at you sympatheticly, <w>"I'm sorry $nicknameS, I forget this is the first time you've been hunted like this. I didn't mean to be flippant. I know how dangerous of a situation we're in. I just find that going about my regular business helps me stay calm."</w><br><br>
<mc>"But shouldn't we be preparing?"</mc><br><br>
She grins at you, <w>"It's so cute that you're concerned! And yes, I have been preparing. I have a little something ready for when our friend arrives."</w><br><br>
You lean in closer, eyes wide in curiosity, <mc>"Really? What is it?"</mc><br><br>
<cap>$MissNic</cap> leans in close too, <w>"A secret."</w> then taps you on the nose with a <w>"boop!"</w><br><br>
You rub your nose grumpily, <mc>"Oh come on!"</mc><br><br>
<w>"Sorry $nicknameS, the less you know, the better it will work."</w><br><br>
<mc>"But what about me? I feel like I should be training or practicing or…something!"</mc><br><br>
<w>"Training? As in fighting? I love the spirit, but have you measured yourself recently? I don't think you could take me, much less a hunter."</w><br><br>
<<if $awoken == 2 || $awoken > 3>><mc>"What about magic then?"</mc><br><br>
<w>"Even worse. You don't have nearly enough control yet to use magic on somebody, especially in a fight. You could end up making it far worse."</w><br><br>
<</if>>
<mc>"I can't just sit here though. I feel so useless!"</mc><br><br>
<cap>$MissNic</cap> surprises you by bursting out laughing, <w>"You're still such a boy!"</w><br><br>
<mc>"What? What does that have to do with anything?"</mc><br><br>
<w>"It's such a male thing to need to feel useful. I get it, everybody tells little boys that they have to be useful and active to have value."</w><br><br>
<<if $relLvl > 0>>
She walks close to you, placing her hands gently on your shoulders, <w>"But that's not true. You have value just because of who you are to others."</w><br><br>
She pulls her hands together, sliding you into a gentle hug, your face pressed deeply into the softness of her breasts. <w>"And it's ok to let someone else protect you for once."</w><br><br>
You go from scared of the coming danger to feeling as warm and safe as you ever have before.<br><br>
<<else>>
You're not sure whether to feel insulted or comforted.<br><br>
<</if>>
<<if $dessert == true>>
Now, if you're interested, I know a little something we can do to take you mind off it...<br><br>
<<set $WytchSatisfaction = 0>>
<<link "Upstairs" "Dessert">><</link>>
<<else>>
<w>"Anyway,"</w> she exclaims, clapping her hands, <w>"It's late, and I'm tired of such thoughts. Be a sweetheart and clean up?"</w><br><br>
She winks before heading upstairs and leaving you with the dishes.<br><br>
You finish cleaning and head up yourself later.<br><br>
<<link "Head upstairs to bed" "SleepUp">><</link>>
<</if>>
</div></div>
<<for _i to 0; _i lt $dinnerConvo.length; _i++>>
<<if $dinnerConvo[_i].name =="Dinner3Days">>
<<set $dinnerConvo.deleteAt(_i)>>
<</if>>
<</for>>
<<set $decision = "">>
/*<<set $dinnerUp = "">>
<<set $dinnerDown = "">>*/
<<set $dinnerThis = "">>/*Temp vars assignments*/
<<set $fireTask = true>>
<<set $cleanupTask = true>>
<<set $washingTask = true>>
<<set $dinnerTask = true>>
<<set $taskNum = 4>>
<<set $accHood = '<img src="resources/avatar/blank.png" />'>>
<<set $wytchWear = "work">>
<<set $homeComment = ''>>
<<timecalc>>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><img src="resources/npcs/wytch/morning.png"><<print '<img src="resources/npcs/wytch/faces/' + $MissFace + '.png"/>'>></div>
$GoodMorning.Message<br><br>
She goes through her usual routine of explaining the day's chores.
You try your best to listen and pretend nothing is wrong, but you can barely manage knowing today is the day the $hunterTitle is coming.<br><br>
<<if ($veg.kazu < 1 || $meat.kazu < 1) && $townOk == true>>
<<set $gold += 4>>
<<elseif ($veg.kazu < 1 || $meat.kazu < 1) && $townOk == false && $change < 3>>
<<set $reward = ($forcedChangeThreshold - 1)>>
<<if $veg.kazu < 1>><<set $veg.kazu += 1>><</if>>
<<if $meat.kazu < 1>><<set $meat.kazu += 1>><</if>>
<<elseif ($veg.kazu < 1 || $meat.kazu < 1) && $townOk == false && $change > 2>>
<<set $noIngredients = true>>
<<else>>
<</if>>
$Goodbye.Message <w>"I'll be back in about <<timeword>>.<<if $relLvl > -1>> Byyyeee!<</if>>"</w><br><br>
As the door slams, you're snapped out of your thoughts. Only a matter of time now.<br><br>
<<link "Start your day" "Inside">><</link>>
</div></div>
<<set $hunterAttack = true>><<set $faceMood = "sleepy.png">>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/content.png"></div>
You set out dinner as usual, though it's eerily quiet. Neither of you seem to be very talkative tonight.<br><br>
Eventually after sitting in silence for awhile, $MissNic speaks up, <w>"So, we gonna talk about it?"</w><br><br>
<mc>"The Hunter? Yeah, I suppose we should."</mc><br><br>
<w>"How are you?"</w><br><br>
<mc>"Nervous, a little sad, very unprepared…"</mc><br><br>
<w>"...and scared?" she adds.</w><br><br>
<mc>"…yeah."</mc> Even after all the changes to your body and your personality, it's difficult to admit being scared - some last refuge of your masculinity. But you are.<br><br>
<w>"Me too."</w><br><br>
Another long pause passes as you both pick at your dinners.<br><br>
<w>"Sorry, the stew's good. I'm just not very hungry."</w><br><br>
<mc>"Yeah, me neither."</mc><br><br>
Suddenly, she pushes the bowl away and stands up. <w>"Come on then, no point wasting the evening at opposite ends of the table."</w><br><br>
She grabs your hand and leads you to the bench by the fire, wrapping her arms around you and pulling a blanket over you both.<br><br>
<w>"If we're not going to eat or talk together, let's just spend a little time being together."</w><br><br>
<<if $relLvl > 1>>
You lean against her, feeling the warmth and velvety softness of her body. It's so blissful and comforting your eyes begin to flutter into sleep, <mc>"Even with the hunter coming tomorrow, you make me feel safe here. I wish I knew what to say to make you feel better too."</mc><br><br>
<w>"You don't need to say anything. Just holding you makes me feel better."</w><br><br>
<<link "Let yourself sleep" "Last-Wake">><</link>><br>
<<link "Don't sleep yet" "DinnerLastPlus">><</link>><br>
<<else>>
You hesitate at first, but eventually accept her embrace and lean against her. The warmth and velvety softness of her body is extremely comfortable, it doesn't take long before your eyes begin to flutter into sleep.<br><br>
<<link "Sleep" "Last-Wake">><</link>>
<</if>>
</div></div>
<<set $decision = "">>
/*<<set $dinnerUp = "">>
<<set $dinnerDown = "">>*/
<<set $dinnerThis = "">>/*Temp vars assignments*/
<<set $fireTask = true>>
<<set $cleanupTask = true>>
<<set $washingTask = true>>
<<set $dinnerTask = true>>
<<set $taskNum = 4>>
<<set $accHood = '<img src="resources/avatar/blank.png" />'>>
<<set $wytchWear = "work">>
<<set $homeComment = ''>>
<<timecalc>>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><img src="resources/npcs/wytch/morning.png"><<print '<img src="resources/npcs/wytch/faces/' + $MissFace + '.png"/>'>></div>
$GoodMorning.Message<br><br>
You're shocked, hearing the list of things she expects you to do! <mc>”Wait, you're leaving me here alone? The hunter could show up any minute!”</mc><br><br>
<w>”Don't worry yourself, like I said, I'm prepared.”</w><br><br>
<mc>”But I'm not! I need you here. I don't like to admit it, but I don't have a chance against him on my own. In all the ways that count, I <i>am</i> a tiny woman!”</mc><br><br>
<w>”As I've said before, you have nothing to worry about! I'll be back before you know it - and before the hunter comes. You just take care of the house as usual. But I must go now to make it in time.”</w><br><br>
With that she rushes out the door, leaving you alone in the cabin.<br><br>
<mc>”What?! You still want me to clean?!?”</mc> you shout incredulously to the empty room.<br><br>
<<if ($veg.kazu < 1 || $meat.kazu < 1) && $townOk == true>>
<<set $gold += 4>>
<<elseif ($veg.kazu < 1 || $meat.kazu < 1) && $townOk == false && $change < 3>>
<<set $reward = ($forcedChangeThreshold - 1)>>
<<if $veg.kazu < 1>><<set $veg.kazu += 1>><</if>>
<<if $meat.kazu < 1>><<set $meat.kazu += 1>><</if>>
<<elseif ($veg.kazu < 1 || $meat.kazu < 1) && $townOk == false && $change > 2>>
<<set $noIngredients = true>>
<<else>>
<</if>>
<<link "Start your day" "Inside">><</link>>
</div></div>
<<set $hunterAttack = true>><<set $faceMood = "bimbo.png">>
<<set $blushLvl = 1>>
<<set $storymode = true>>
<<set $topless = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><img src="resources/npcs/wytch/birthday.png"><img src="resources/npcs/wytch/faces/smirk.png"><img src="resources/npcs/wytch/faces/blush.png"></div>
As you doze off, you feel something else besides $MissNic's tight embrace. At first, it almost seems like a dream, a gentle tickling on your right breast. As you float back towards consciousness, you realize it's $MissNic, gently caressing your chest.<br><br>
While it's just idle petting, the first tingles of pleasure trickle through your body, making you twist against her.<br><br>
Encouraged, her fingers start taking longer trips around the <<if $boobLvl > 3>>wide <</if>>curve of your breast. You can feel your skin tightening, and even see your nipple poke its way through your shirt as it cinches up.<br><br>
<cap>$MissNic</cap> notices it popping up too, and swirls her fingers inward into tighter and tighter circles, creeping closer to the turgid little bud. You're having a hard time keeping still against her, squirming in pleasure.<br><br>
<mc>"You know I was almost asleep."</mc><br><br>
<w>"I know. I just didn't want you to miss out."</w><br><br>
You turn over on her lap, looking up at her, <mc>"Miss out? On what?"</mc><br><br>
<w>"On what I'm going to do to you tonight."</w> In one smooth, quick motion she flips your loose $top up over your head and down your arms.<br><br>
You giggle at her joke (and impressive disrobing moves). No sense in fighting it now that you're half-naked.<br><br>
<mc>"Good point, this might be our last night…"</mc><br><br>
<w>"Shhh!"</w> she cuts you off, <w>"I don't want to think about that right now. Let's just enjoy ourselves."</w><br><br>
She pushes you back into a reclining position, running her hands down your body. When she reaches your hips, she tugs down your $pants too.<br><br>
<<if $sex == "M">>
Your $under.Med springs up, already pulsing and twitching, ready for attention.<br><br>
<cap>$MissNic</cap> smiles and bites her lip while looking at it, <w>"Besides, it wouldn't hurt for me to get a little extra charge before tomorrow."</w><br><br>
She leans down and wraps her hand around your shaft - making you shiver in pleasure. She keeps one hand there, squeezing you and keeping you on a knife's edge, while her other hand pulls off her own panties.<br><br>
Chucking the lacy undergarments aside, she slides forward on the bench to straddle you, guiding your cock into the soft, wetness of her pussy. You both groan in pleasure.<br><br>
Her arms are wrapped around you in an embrace, your head is lost between her huge breasts, and your cock is buried deep inside her; you feel entirely enveloped by her, in a world of flesh and pleasure.<br><br>
She begins rocking back and forth, twisting her hips and grinding against you. You try and pump along to the rhythm, but you're really just along for the ride. It's less of an in-out motion and more sliding back and forth. With each stroke, her pubic bone slips and grinds against the top of your cock. It's incredible!<br><br>
She's moving against you fast and faster, making you moan along in pleasure with every stroke. She leans back slightly, grabbing the bench behind her for more stability than your tiny body provides.<br><br>
In this position, there's just enough distance that her massive tits are bouncing right in front of your face, slapping against you occasionally.<br><br>
Making the best of a difficult situation, you grab hold of the huge, dancing orbs, and begin squeezing in time with her grinding, even latching on to one of the fat, jutting nipples.<br><br>
Already close, your sucking, nibbling, and squeezing sends $MissNic over the edge. She jolts on top of you, and leans forward again to hug you as she shudders into climax. This drives your cock deeeeeep inside her and crushes your face fully into her breasts, sending you into orgasm as well. You both cry out simultaneously in ecstasy.<br><br>
Eventually, you come down from the highs of pleasure and settle back into a nude spooning position in front of the fire.<br><br>
<w>"You know, if the hunter is out there tonight, he owes us."</w><br><br>
<mc>"What do you mean?"</mc><br><br>
<w>"We just put on a hell of a show."</w><br><br>
You laugh together at the joke, still panting slightly from the exertion a few minutes before.<br><br>
<<else>>
As she pulls them down your legs, she lets one finger trace itself along your pussy, which twitches and tingles in response.<br><br>
Even from the light teasing a moment ago, you're already wet and blushing.<br><br>
You reach forward and start to tug at her clothes too, but she stops you, <w>"Don't worry $nicknameS, I said I like keeping busy to keep my mind off the situation. So you just relax, and I'll keep myself busy."</w><br><br>
You want to protest but places a finger against your lips to quiet you, pushing you back until you're laying down.<br><br>
Staring at the ceiling, you bite your lip in anticipation as she tickles open your soft thighs. Her first lick is slow and broad against your pussy. It's a warm and squishy feeling that makes your body tense up with a moan. A few more gentle laps have you already breathing hard.<br><br>
She changes tecnhique and flexes her tongue into a point, moving it up and down just barely inside you, making you buck and shiver in delight.<br><br>
Panting and red-faced, you look down across your body, down the smooth, soft curves to your creamy thighs, where $MissNic's burgundy mane of hair is bobbing as she works on you. Your chest rises and falls quickly with your breath, your $boobsShort jiggling along in time.<br><br>
Suddenly she pauses and looks up to catch your eye. While her mouth is hidden behind your mound, you can tell she's smiling mischievously again.<br><br>
<w>"Ready?"</w>
She doesn't wait for an answer, instead diving back down on you. Her tongue begins flicking in and out, tickling your clit rapidly. Your eyes go wide and a loud moan bursts out of your mouth.<br><br>
You can't help but squirm and writhe around on the bench as wave after wave of pleasure courses through you. <cap>$MissNic</cap> wraps her arms around your legs to help keep you steady. Your shaking sends your tits jostling so much, you have to grab on to steady them.<br><br>
<cap>$MissNic</cap> doesn't relent for a moment, each little variation sends another orgasmic explosion through you, punctuated by loud moans and cries of <mc>"Yes! Yes!"</mc>.<br><br>
If the hunter is out there watching somewhere, he's getting treated to quite the scene - a tiny red-head kneading her own tits and thrashing about on bench as she's eaten out by a buxom burgandy.<br><br>
Your orgasm hits like warhammer! You arch your back, and buck your hips as you shake violently on the bench. <cap>$MissNic</cap> kindly keeps a hold on your legs, so you don't go flying off onto the floor.<br><br>
It feels like you're quivering in orgasm for ten minutes before you finally settle back down to earth.<br><br>
<mc>”That was…incredible. Where did you learn that technique?”</mc><br><br>
<w>”Ha, lesbian is practically my prestige class!”</w> she laughs as she helps you off the bench.<br><br>
<mc>”I don't get it”</mc> you say as she guides you to the floor, you both end up spooning in a blanket in front of the fire, her arms wrapped tightly around you.<br><br>
She chuckles again, <w>”Don't worry about it. But it's definitely a skill I'll teach you in time!”</w><br><br>
<mc>”Yeah…in time.”</mc> you both come back to the reality of tomorrow and are quiet for a while.<br><br>
<</if>>
<w>"Do you think he's out there?"</w><br><br>
<mc>"Could be, probably wouldn't attack at night though. A lot of the creatures hunters face are stronger in the dark, we usually wait for daylight."</mc><br><br>
You feel her nod behind you.<br><br>
She doesn't talk for a few minutes, only the sound of the crackling fire breaking the silence.<br><br>
<w>"$nicknameS?"</w><br><br>
<mc>"Yes?"</mc><br><br>
<w>"Whatever happens tomorrow, I'm glad I'm facing it with you."</w><br><br>
You hold her arms to show support and she squeezes you even tighter.<br><br>
Eventually, you both sleep, wrapped in each other's arms by the fire.<br><br>
<<link "Sleep" "Last-Wake">><</link>>
</div></div>/*Stats*/
<<set $time = 360>>
<<set $hours = 6>>
<<set $minutes = 0>>
<<set $newDay = true>>
<<set $SelfToday = 0>>
<<set $townSex = 0>>
<<set $highStress = false>>
<<set $timeWaste = []>>
<<display "StoryDB">>
<<set $walkdone = false>>
<<set $bookReadToday = false>>
<<display "StoryDB">>
<<display "EquipmentDB">>
/*NPCs*/
<<set $woodsmanDone = false>>
<<set $hunterTalkToday = false>>
/* Chores */
<<set $swept.done = false>>
<<set $dusted.done = false>>
<<set $pot = {state: 1, clocktime: 60, clockOn: false, magic: 2, time: 30, onFire: true}>>
<<set $clothes = {state: "dirty", clocktime: 60, clockOn: false, magic: 2, time: 10, foldtime: 5}>>
<<set $rags = {state: "dirty", clocktime: 60, clockOn: false, magic: 2, time: 10, foldtime: 5}>>
<<set $veg.done = false>>
<<set $meat.done = false>>
<<set $fire.done = false>>
<<set $clean.done = false>>
<<set $cleanup.done = false>>
<<set $sleepDown = false>>
<<set $dessert = false>>
<<set $walkdone = false>>
<<set $bookReadToday = false>>
<<set $drankPotion = false>>
<<set $practiceDone = false>>
<<if $level > $maxLevel>>
<<set $level = $maxLevel>>
<</if>>
<<set $hunterDays =0>>
/*Laundry: dirty, wet, hung, dry, clean, folded */
/*Pot: 1=dirty, 2=clean, 3=full, 4=boiling, 5=ready, 6=burnt, 7=cold */
<<set $faceMood = "shocked.png">>
<<set $return = "WakeUp">>
<<set $sleepDown = false>>
<<set $storymode = true>>
<<set $topless = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><img src="resources/npcs/wytch/work.png"><img src="resources/npcs/wytch/faces/smirk.png"></div>
Day $days<br><br>
You wake up on the floor where you slept last night. The warm beams of mid-morning sun falling on you.<br><br>
Mid-morning! You overslept! You hear the sounds of movement in the room behind you.<br><br>
You jump up <<if $boobLvl > 2>>so quickly, your naked breasts jerk painfully on your chest<<else>>with a jolt<</if>>.<br><br>
Thankfully it's just $MissNic cleaning up some dishes. For the first time in memory, she's is actually up and about before you.<br><br>
<w>”Good morning sleepyhead. I have some errands to run, so I have to pop out quick. I'll be back before…well, you know.”</w><br><br>
You're shocked, <mc>”Wait, you're leaving me here alone? The hunter could show up any minute!”</mc><br><br>
<w>”Don't worry! As I said, I'm prepared.”</w><br><br>
<mc>”But I'm not! I need you here. I don't like admitting it, but I don't have a chance against him on my own. In all the ways that count, I <i>am</i> a tiny woman!”</mc><br><br>
<w>”And a mostly naked one at that,”</w> she says with her signature smirk.<br><br>
You gasp, having forgotten about your state of dress - and scramble to retrieve & re-adjust your clothes from last night.<br><br>
She giggles as you put your clothes back on, <w>”Like I said, I'll be back before you know it - and before the hunter comes. You just take care of the house as usual. But I must go now to make it in time.”</w><br><br>
With that she rushes out the door, leaving you alone in the cabin.<br><br>
<mc>”What?! You still want me to clean?!?”</mc> you shout incredulously to the empty room.<br><br>
<<link "Start your day" "Inside">><</link>>
</div></div>
<<set $topless = false>>
<<set $hunterAttack = true>><<set $faceMood = "shocked.png">>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="hunterNpc"><img src="resources/npcs/hunter/hunter.png"><img src="resources/npcs/hunter/faces/helmet.png"></div>
As you go about your business, a sudden wave of fear washes over you. Your trained senses noticing a change.<br><br>
The birds have stopped singing outside. Something is out there.<br><br>
<<if $hunterWarn > 0>>
<mc>"Damnit, you said you'd be back,"</mc> you swear at $MissNic under your breath.<br><br>
<</if>>
You jump into action, grabbing items to defend yourself. You probably look a little silly, dual-wielding a broom and a kitchen knife, but beggars can't be choosers.<br><br>
Not a moment too soon either! Seconds later, you hear a heartstopping slam as a large figure in black hunter's armor bursts through the front door wielding an ax.<br><br>
The black helmet on his head swivels, scanning the room; its narrow eye-slit stopping on you.<br><br>
<npc>"You?!? YOU'RE the Scarlet Wytch?!?"</npc><br><br>
Before you have a chance to answer, he charges at you with a yell.<br><br>
Your combat senses are on overdrive, reading every movement. A charge was a bad choice in such close quarters, no time to build up momentum. You easily dodge low, out of the angle of his ax, and aim the broom handle up towards his neck.<br><br>
His own momentum makes it a solid hit, wrenching his head sideways and knocking his helmet clean off.<br><br>
Disoriented, he plows right into a bookshelf with a wall-shaking crash. You hear a groan from under the pile of books and wood as he scrambles back to his feet.<br><br>
Suddenly the air next to you shimmers and $MissNic appears out of nowhere!<br><br>
<w>"<magic>My what</magic> a shame you can't move!"</w><br><br>
The hunter freezes in place, still as a statue.<br><br>
<<if $hunterWarn > 0>>
<w>"Told you I'd be here, $nicknameS."</w> $MissNic says proudly, <w>"you have NO idea how difficult an invisibility spell is!"</w><br><br>
<<else>>
<w>"Men, so predictable."</w><br><br>
<</if>>
You only half listen, focused on the unmasked face of the hunter. Or rather, not the face of the hunter.<br><br>
He's wearing the right armor, but that's <<if $townBoy == true>>a local boy you “know" from town<<else>>definitely not him<</if>>.<br><br>
<mc>"Wait, that's not…"</mc><br><br>
You don't have time to finish before noticing the glint of a blade from the top of the stairs. The real hunter must have climbed in the second floor window!<br><br>
He leaps from the mid-stairs and plows right into $MissNic, laying her flat on the ground and knocking the wind out of her.<br><br>
He doesn't quite stick the landing and also stumbles to the ground.<br><br>
They're both on the floor, giving you a chance to act.<br><br>
[[Attack the hunter!]]<br>
[[Do Nothing|Wait]]<br>
[[Help the hunter!]]
</div></div><<set $storymode = true>>
<<set $miscpic = {type:'pic', src: 'misc/bar.jpg'}>>
<<display "TOWN">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="hunterNpc reverse"><img src="resources/npcs/hunter/sword.png"/><img src="resources/npcs/hunter/faces/angry.png"></div>
<div class="wytchNpc"><img src="resources/npcs/wytch/work.png"><img src="resources/npcs/wytch/faces/angry.png"></div>
You leap forward at the hunter, bringing the kitchen knife up to slash at him.<br><br>
He's just as fast as you, blocking with his arm. You only manage to slice his shoulder lightly, barely drawing blood.<br><br>
<<if $toldHunter == true>>
<npc>"You traitorous bitch"</npc> he hisses at you, <npc>"looks like she took your loyalty along with your balls. I'll <i>deal</i> with you in a moment."</npc>
<<elseif $hunterConvo > 0>>
<npc>"Treacherous bitch."</npc> he hisses at you, <npc>"I'll <i>deal</i> with you properly for lying to me!"</npc>
<<else>>
<npc>"You bitch!"</npc> he hisses at you, <npc>"I'll deal with you in a moment."</npc>
<</if>><br><br>
He lets loose his free arm which slams into your chest. Even his backhand feels like a charging horse. You're sent sprawling across the room, landing hard on the floor near the fire.<br><br>
Still, you bought $MissNic enough time to cast another spell, <w>"<magic>My what</magic> a shame you can't move!"</w><br><br>
<<link "Next" "HunterAttack2">><</link>>
</div></div>
<<set $helpedHunter = false>><<set $faceMood = "shocked.png">>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="hunterNpc reverse"><img src="resources/npcs/hunter/dagger.png"><img src="resources/npcs/hunter/faces/angry.png"></div>
<div class="wytchNpc"><img src="resources/npcs/wytch/work.png"><img src="resources/npcs/wytch/faces/crying.png"></div>
Astoundingly, he turns with a grunt of concentration and <i>catches</i> the spell with his sword. The sword freezes in place, hanging in mid-air. But the Ending doesn't miss a step, leaving the sword stuck where it is and advancing unaffected.<br><br>
You barely have enough time to be in awe of his skill against magic before he's on $MissNic. She starts speaking another spell, but he bodyslams her against the wall, pinning her by the neck with his forearm.<br><br>
She can only barely gasp for air, only managing to rasp out, <w>"$nicknameS..."</w><br><br>
<npc>"Silence, bitch! Your perversion ends here!"</npc><br><br>
<<if $awoken < 1>>
<<if $helpedHunter == true>>
[[Do nothing (help hunter)|Do nothing (helped hunter)]]<br>
<<else>>
[[Stay down (help hunter)|Do nothing (helped wytch)]]<br>
<</if>>
<<else>>
[[Do nothing (help hunter)|Do nothing (magic)]]<br>
<</if>>
<<link "Attack hunter (help $MissNic)" "Attack hunter">><</link>><br>
<<if $awoken > 3>>
<<link "Cast a spell on the hunter (help $MissNic)" "Cast a spell on the hunter">><</link>><br>
[[Betray them both]]<br>
<</if>>
<<link "Run away" "RunAway">><</link>>
</div></div><<set $faceMood = "shocked.png">>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="hunterNpc reverse"><img src="resources/npcs/hunter/dagger.png"><img src="resources/npcs/hunter/faces/angry.png"></div>
<div class="wytchNpc"><img src="resources/npcs/wytch/work.png"><img src="resources/npcs/wytch/faces/angry.png"></div>
You don't even think about the danger or the consequences. Scrambling to your feet you charge at the hunter, leaping onto his back!<br><br>
It's not a practiced combat maneuver you learned as a hunter, or a planned cautious attack, it's an act of desparation and emotion.<br><br>
<<if $toldHunter == true>>
<npc>"You...godsdamned traitor..."</npc> he snarls at you through gritted teeth.
<<else>>
<npc>"You godsdamned bitch, I knew you were one of them!"</npc> he snarls at you through gritted teeth.
<</if>><br><br>
<mc>"Hrrrrrrrrgh!"</mc> all you can do is grunt in reply, pulling on his head and neck with all your strength. You're literally digging your knees into his shoulders for leverage. Even then, you only manage to pull his head backwards a tiny amount.<br><br>
But it's enough to take some of the pressure off $MissNic's neck.<br><br>
She rasps out, <w>"<magic>My what</magic> a cute little bird!"</w><br><br>
The wind of magic suddenly surges around you like a wave crashing on the beach.<br><br>
Papers, cloth, and trinkets are whipped up in the storm-force gale that rips through the small cabin - roaring so loudly you can barely hear the hunter bellowing in rage underneath you.<br><br>
<<link "Next" "Attack hunter2">><</link>>
</div></div><<set $faceMood = "yelling.png">>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="hunterNpc reverse"><img src="resources/npcs/hunter/dagger.png"><img src="resources/npcs/hunter/faces/angry.png"></div>
<div class="wytchNpc"><img src="resources/npcs/wytch/work.png"><img src="resources/npcs/wytch/faces/angry.png"></div>
Panic and despair wash over you. Even $MissNic's spell didn't work on him. There's nothing you can do! He's too large, too fast, and way too strong.<br><br>
But then, at one point, you were too. And you still ended up cleaning this cabin every day. That gives you an idea, a spell you know won't fail.<br><br>
<mc>"<magic>My what</magic> a helpful broom!"</mc><br><br>
The broom leaps to life, just like the dozens of times you've practiced, and flies directly into the Ending's face!<br><br>
<<if $toldHunter == true>>
<npc>"You...godsdamned traitor...you're one of them!"</npc> he snarls at you through gritted teeth.
<<else>>
<npc>"You godsdamned bitch, I knew you were one of them!"</npc> he snarls at you through gritted teeth.
<</if>><br><br>
You don't answer, spending all your concentration keeping the broom harrassing him. Sweat is beginning to trickle down your brow. You can't let the broom stop, you WON'T let it stop!<br><br>
He keeps swatting at it until he manages to get a grip. You try to yank it backwards, even as you hear it begin to creak and splinter in his grip. You're concentrating so hard that you're almost shaking with effort. Even then, you're barely able to pull him more than a few inches backwards.<br><br>
But it's enough to take some of the pressure off $MissNic's neck.<br><br>
She rasps out, <w>"<magic>My what</magic> a cute little bird!"</w><br><br>
The wind of magic suddenly surges around you like a wave crashing on the beach.<br><br>
Papers, cloth, and trinkets are whipped up in the storm-force gale, the rips through the small cabin - roaring so loudly you can barely hear the hunter bellowing in rage.<br><br>
<<link "Next" "CastSpell2">><</link>>
</div></div><<set $faceMood = "angry.png">>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="hunterNpc"><img src="resources/npcs/hunter/dagger.png"><img src="resources/npcs/hunter/faces/sus.png"></div>
You close your eyes, unable to watch.<br><br>
In an instant, her rasping breathing stops and you hear the unmistakable sound of a body slumping to the floor.<br><br>
<npc>"Came to your senses did you?"</npc><br><br>
You open your eyes to see the hunter standing over you.<br><br>
<npc>"I've half a mind to slit your throat for attacking me…but I have a much better use for it."</npc><br><br>
You recoil in shock as he begins unbuckling his belt.<br><br>
<<if $toldHunter == true>>
<npc>"Come now, Blackwolf, put those pretty new lips to work as a thanks for saving you. Hell, maybe I'll put in a good word for you at the guild."</npc>
<<else>>
<npc>"Come on now, bitch, show me some proper thanks for saving you. Hell, I might even forget I found you consorting with a monster."</npc>
<</if>><br><br>
Your face begins burning, not in embarrassment like so many other times recently, but in rage.<br><br>
The sheer audacity, the damnable insensitivity, the <i>arrogance</i>. <cap>$MissNic</cap> was one thing, but it's clear to you that there's no shortage of monsters here.<br><br>
As he finishes opening his trousers, his cock bobs out in front of your face. Large, thick and veiny. You realize he's not going to take no for an answer.<br><br>
After weeks of imprisonment, humiliation, anger, now this. Something inside you snaps. This world is filled with monsters. You've been fighting against them for as long as you can remember, and now even your <i>rescuer</i> turns out to be one.<br><br>
Maybe fighting against them is not the answer. If you can't beat them, afterall, maybe it's better to join them.<br><br>
As your rage dissapates, it's replaced with a cold acceptance. Perhaps turnabout is fair play.<br><br>
An evil smile spreads across your lips as you speak, <mc>"<magic>My what</magic> a shame you can't move..."</mc><br><br>
<<link "Later..." "WickedWytchEnd">><</link>>
</div></div><html><style>
.hunterMark {display:none;}
#versionwarning {display:none;}
</style></html>
<<set $faceMood = "bimbo.png">>
<<set $layer1 = '<img src="resources/avatar/layer1/hoodback.png" />'>>
<<set $accHood = '<img src="resources/avatar/layer9/accessories_hood.png" />'>>
<<set $hairMask = 'masked'>>
<<set $storymode = true>>
<<set $miscpic = {type:'vid', src: 'misc/town.mp4'}>>
<<display "TOWN">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
You shut your eyes tight. You can't watch this, you can't even listen.<br><br>
It's all too much. After weeks of imprisonment, changes, and too many emotions to process, you can't take it anymore. There is only one way to escape. And that's to run.<br><br>
You bolt up from the floor and out the door, leaving it all behind you. You hear the sounds of shouting behind you, unsure whether your escape gave $MissNic a chance or not.<br><br>
You keep running, driven by fear and excitement to be free again.<br><br>
You eventually reach Ridinghood, panting and exhausted, and hide among the river docks for days. Terrified that the hunter or a vengefull wytch might show up looking for you.<br><br>
Neither ever come.<br><br>
Eventually the need for food and lodging force you to rejoin society.<br><br>
You're even able to get a job at the local tavern, where you're endlessly popular for your cute looks and wild stories about wytches, hunters, and monsters.<br><br>
With nothing better coming to mind, you even keep your new nickname, "Little Red of Ridinghood".<br><br>
Months pass, but eventually your curiosity and guilt get the better of you, and you sneak back up the mountain to the old cabin.<br><br>
It looks completely abandoned. Plants overgrowing the doors and windows, dust and dirt covering everything inside.<br><br>
You search, but aren't able to find any clues about what happened after you left...until you pass by the fireplace.<br><br>
A tiny glint catches your eye. There, hidden among the burnt logs is a small, silver locket. You open it up to find two pictures inside, carefully and beautifully painted. One of yourself, and another of Cassandra.<br><br>
You hold the locket close and try to sniff back a mixture of happy and sad tears before heading back down the mountain to town.<br><br>
<div style="text-align:center">
<magic>The End</magic><br>
Ending #7: Local Townsgirl
</div><br><br>
<<if recall('RunAway') != true>>
<npc style="font-style:italic">Congratulations on completing the game! You have unlocked the "Traditional Dress" outfit! This will be available in the bedroom closet in future playthroughs.</npc><br><br>
<</if>>
<<link "Restart Game">>
<<run memorize ('Complete', true)>>
<<run memorize ('RunAway', true)>>
<<run Engine.restart()>>
<</link>><br>
</div></div><<set $faceMood = "sad.png">>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="hunterNpc"><img src="resources/npcs/hunter/dagger.png"><img src="resources/npcs/hunter/faces/smirk.png"></div>
<cap>$MissNic</cap> looks at you pleadingly as The Ending pulls a knife.<br><br>
You close your eyes, unable to watch.<br><br>
In an instant, her rasping breathing stops and you hear the unmistakable sound of a body slumping to the floor.<br><br>
<npc>"It's over."</npc> the gruff voice announces.<br><br>
You slowly open your eyes to see The Ending finishing wrapping a blanket around $MissNic's body.<br><br>
He stands back up and walks over to the frozen local and rubs his temples, <npc>"Well shit, this won't go down well in town. Let's keep this between us."</npc><br><br>
He picks up the boy and carries him outside, only to return a moment later and picks up $MissNic.<br><br>
<npc>"I understand this was emotional for you, take your time here to celebrate or grieve as you will. I have to burn the bodies."</npc><br><br>
He's right, you're completely lost in emotion, only able to sit and stare. Your ordeal is over.<br><br>
<<link "Next" "GuildWenchEnd">><</link>>
</div></div><<set $faceMood = "sad.png">>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="hunterNpc"><img src="resources/npcs/hunter/dagger.png"><img src="resources/npcs/hunter/faces/smirk.png"></div>
<cap>$MissNic</cap> looks at you pleadingly as The Ending pulls a knife.<br><br>
You close your eyes, unable to watch.<br><br>
In an instant, her rasping breathing stops and you hear the unmistakable sound of a body slumping to the floor.<br><br>
<npc>"Came to your senses did you?"</npc><br><br>
You open your eyes to see the hunter standing over you.<br><br>
<npc>"I've half a mind to slit your throat for attacking me…but I have a much better use for it."</npc><br><br>
You recoil in shock as he begins unbuckling his belt.<br><br>
<<if $firstSex == true>>
He laughs at you pulling back, <npc>"Oh? Now you've got standards? I heard half the town has had your lips around their cocks."</npc>
<<else>>
He laughs at you pulling back, <npc>"Now she's shy? Or maybe you're not into men?"</npc>
<</if>><br><br>
<mc>"Maybe I'm not into sucking somebody off in a room full of dead people."</mc> you snap at him. The flood of different emotions is threatening to overwhelm you. You can feel tears welling in your eyes.<br><br>
He only laughs, <npc>"What a waste."</npc><br><br>
He turns away, giving you a brief moment to try and choke back the tears. It's a losing battle.<br><br>
He returns a moment later holding a burning log from the fireplace. <npc>"I'm going to finish the job, this whole place has to go. You might want to leave before that."</npc><br><br>
<<link "Leave" "WalkAwaySad">><</link>>
</div></div><<set $faceMood = "shocked.png">>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="hunterNpc"><img src="resources/npcs/hunter/dagger.png"><img src="resources/npcs/hunter/faces/sus.png"></div>
<cap>$MissNic</cap> looks at you pleadingly as The Ending pulls a knife.<br><br>
You close your eyes, unable to watch.<br><br>
In an instant, her rasping breathing stops and you hear the unmistakable sound of a body slumping to the floor.<br><br>
<npc>"Thanks for not interfering, but that's not going to help you."</npc><br><br>
You open your eyes to see the hunter standing over you, dagger still in hand.<br><br>
<mc>"What do you mean? I'm…I'm not the wytch, you saw her casing spells, not me!"</mc> you stammer and start to crawl backwards.<br><br>
<npc>"Do you think I don't know how to sense magic? You think didn't feel it in you from the first moment? You might not be a wytch yet, but you've obviously been corrupted by her, tainted by their darkness. It's only a matter of time."</npc><br><br>
He lifts his dagger again and comes towards you...<br><br>
<<link "Next" "LocalLegend">><</link>>
</div></div><html><style>
.hunterMark {display:none;}
#versionwarning {display:none;}
</style></html>
<<set $wear = "town">>
<<set $faceMood = "normal.png">>
<<set $storymode = true>>
<<set $miscpic = {type:'pic', src: 'misc/castle.jpg'}>>
<<display "MISC">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
The next few hours and days pass by in a blur, scenes forever etched in your memory. The cabin burning, the trip back to Ridinghood where the Ending is hailed as a hero. The long trek back to the hunter's guild.<br><br>
You explain your situation to the guild, begging to be reinstated - but are refused every time. Perhaps, knowing the other side, your heart isn't in it anymore. Perhaps the guild masters are suspicious that you were tainted by magic. Maybe they're just unable to get over the "no women" rule for hunters.<br><br>
They are kind enough to offer you lodging and employment.<br><br>
Time passes and you eventually get into a routine, working as a maid for the guild. You find yourself wondering about irony and fate in the universe, as you're still spending your days cooking and cleaning, just for trainee hunters instead of a wytch. <<if $townSexTotal > 0>>At least the sex is better than what Ridinghood had to offer…and you're VERY popular among all the young boys.<</if>><br><br>
As the days wear on, you often find yourself staring out a window at the horizon, wondering what could have been if you had made different choices. You never dwell on it too long though, there's always another group of young hunters ready for their next meal.<br><br>
<div style="text-align:center">
<magic>The End</magic><br>
Ending #4: "Back to the Hunters...in a way"
</div><br><br>
<<if recall('GuildWenchEnd') != true>>
<npc style="font-style:italic">Congratulations on completing the game! You have unlocked the "Traditional Dress" outfit! This will be available in the bedroom closet in future playthroughs.</npc><br><br>
<</if>>
<<link "Restart Game">>
<<run memorize ('Complete', true)>>
<<run memorize ('GuildWenchEnd', true)>>
<<run Engine.restart()>>
<</link>><br>
</div></div><html><style>
.hunterMark {display:none;}
#versionwarning {display:none;}
</style></html>
<<if $change > 5>>
<<set $hood = true>>
<<set $layer1 = '<img src="resources/avatar/layer1/hoodback.png" />'>>
<<set $accHood = '<img src="resources/avatar/layer9/accessories_hood.png" />'>>
<<set $hairMask = 'masked'>>
<</if>>
<<set $faceMood = "bimbo.png">>
<<set $storymode = true>>
<<set $miscpic = {type:'pic', src: 'misc/green.jpg'}>>
<<display "MISC">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
You take his warning to heart and leave quickly, rushing away without even looking at the cabin behind you.<br><br>
You tell yourself you don't look back to keep from angering the hunter any further, but you know the real reason - you can't. Your eyes are already welling up with tears as you go. All you want to do right now is get away and forget everything that's happened here.<br><br>
As you reach the treeline, you're practically in a run, and tears are flowing freely from the flood of emotion. Fear of the future, joy at escape, guilt about $MissNic, it's all so overwhelming.<br><br>
You don't know how long or far you've run until you reach a natural cliff on the mountain. Panting and out of breath, you pause and take a look at the view down the mountain.<br><br>
The serene view helps you calm down. It feels like you can see the whole world spreading out before you. Nearby peaks, the little town of Ridinghood below, its river winding off into the distance where other towns surely lay. For a brief moment, you feel a glimmer of hope. All of it is there for you to explore and live again.<br><br>
<<display "walkaway">><br><br>
<div style="text-align:center">
<magic>The End</magic><br>
Ending #5: Freedom, at a cost
</div><br><br>
<<if recall('WalkAwaySad') != true>>
<npc style="font-style:italic">Congratulations on completing the game! You have unlocked the "Scarf" accessory! This will be available in the bedroom closet in future playthroughs.</npc><br><br>
<</if>>
<<link "Restart Game">>
<<run memorize ('Complete', true)>>
<<run memorize ('WalkAwaySad', true)>>
<<run Engine.restart()>>
<</link>><br>
</div></div>
<html><style>
.hunterMark {display:none;}
#versionwarning {display:none;}
</style></html>
<<if $change > 5>>
<<set $hood = true>>
<<set $layer1 = '<img src="resources/avatar/layer1/hoodback.png" />'>>
<<set $accHood = '<img src="resources/avatar/layer9/accessories_hood.png" />'>>
<<set $hairMask = 'masked'>>
<</if>>
<<set $faceMood = "smile-1.png">>
<<set $storymode = true>>
<<set $miscpic = {type:'pic', src: 'misc/green.jpg'}>>
<<display "MISC">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
And just like that, it's over.<br><br>
Of all the changes you've gone through this one feels the most abrupt - your head is still spinning trying to take it in.<br><br>
After packing your belongings - a few clothes given to you by $MissNic and a travel tankard of stew - you head out.<br><br>
In the front yard, a breeze plays through the lush trees, swaying them against a blue sky. Sunlight filters softly through their branches to illuminate the small clearing that holds the little cabin. After the past few weeks, you've grown familiar with the sights and sounds, but they seem different now that you'll be leaving them behind. As you pass the chopping block, you run your hand along the smooth axe handle that you've gotten to know so well - and relish not having to pick it up ever again.<br><br>
Reaching the edge of the yard, you take one last look at the little cabin. So serene and peaceful, it's hard to believe how such an unassuming little place completely changed your life. You give yourself a few final moments to remember the scene before turning down the mountain path.<br><br>
As you walk, the mountain valley comes into view, it feels like you can see the whole world spreading out before you. Nearby peaks, the little town of Ridinghood below, its river winding off into the distance where other towns surely lay. All of it there for you to explore and live again.<br><br>
<<display "walkaway">><br><br>
<div style="text-align:center">
<magic>The End</magic><br>
Ending #6: New life
</div><br><br>
<<if recall('WalkAwayHappy') != true>>
<npc style="font-style:italic">Congratulations on completing the game! You have unlocked the "Scarf" accessory! This will be available in the bedroom closet in future playthroughs.</npc><br><br>
<</if>>
<<link "Restart Game">>
<<run memorize ('Complete', true)>>
<<run memorize ('WalkAwayHappy', true)>>
<<run Engine.restart()>>
<</link>><br>
</div></div>
<html><style>
.hunterMark {display:none;}
#versionwarning {display:none;}
</style></html>
<<set $faceMood = "smile-2.png">>
<<set $storymode = true>>
<<set $miscpic = {type:'pic', src: 'misc/happy.jpg'}>>
<<display "MISC">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><img src="resources/npcs/wytch/work.png"><img src="resources/npcs/wytch/faces/happy2.png"></div>
<mc>"Cassandra…"</mc><br><br>
You can feel her holding your breath in anticipation of your answer.<br><br>
<mc>"There’s nothing I’d like more."</mc><br><br>
She hugs you again, squeezing so tight you can barely breathe. When she finally gives you enough slack to move, you look up into her eyes.<br><br>
<w>"Red, you make me so happy."</w><br><br>
You don't answer, instead kissing her deeply..<br><br>
---<br><br>
Days, months, and years pass. You both stay happily together in the little cabin. Cassandra still ventures out to do her wytchy business and refill magic, though she travels further away to keep the nearby villagers from getting suspicious. You still leap into her embrace every time she comes home.<br><br>
You stay as the housemaker, cooking and cleaning, even learning to make something other than stew. You still find time to visit the town. The locals eventually forget about the tales of the Scarlet Wytch as they get to know you, their cute little neighbor from up the mountain. After some time, they even accept you as one of their own. A fact that Cassandra teases you with to no end with your newest nickname:<br><br>
"Little Red of Ridinghood."<br><br>
<div style="text-align:center">
<magic>The End</magic><br>
Ending #9: Happy Homemaker
</div><br><br>
<<if recall('StayWithHerEnd') != true>>
<npc style="font-style:italic">Congratulations on completing the game! You have unlocked the "Comfy sweater" accessory! This will be available in the bedroom closet in future playthroughs.</npc><br><br>
<</if>>
<<link "Restart Game">>
<<run memorize ('Complete', true)>>
<<run memorize ('StayWithHerEnd', true)>>
<<run Engine.restart()>>
<</link>><br>
</div></div>
<<set $faceMood = "bite.png">>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><img src="resources/npcs/wytch/work.png"><img src="resources/npcs/wytch/faces/wistful.png"></div>
<mc>"Cassandra, I…"</mc><br><br>
You feel her holding her breath in anticipation.<br><br>
<mc>"There’s nothing I want more right now…"</mc><br><br>
She's able to read your hesitation, <w>"…but"</w><br><br>
You sigh sadly, <mc>"But I can’t. As much as I enjoy this life here with you, it's not <i>my</i> life. I need to live for myself."</mc><br><br>
You can see tears welling up in her eyes, <w>"I...understand."</w><br><br>
She moves to embrace you once more, squeezing you tight. <w>"You've grown into such an amazing person here $nicknameS, and you've helped me too. I hate to see you go, but I think your time here is complete."</w><br><br>
You pull back, <mc>"You mean it? I'm free to go?"</mc><br><br>
Tears are still on her cheeks, but she smiles and nods.<br><br>
<<link "Pack up and leave" "WalkAwayHappy">><</link>>
</div></div>
<html><style>
.hunterMark {display:none;}
#versionwarning {display:none;}
</style></html>
<<set $wear = "armor">>
<<set $accHood = '<img src="resources/avatar/layer9/band.png" />'>>
<<set $faceMood = "smirk.png">>
<<set $miscpic = {type:'pic', src: 'misc/happy.jpg'}>>
<<display "MISC">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><img src="resources/npcs/wytch/work.png"><img src="resources/npcs/wytch/faces/smirk.png"></div>
<mc>"You know, that does sound crazy, but crazy enough to work."</mc><br><br>
<w>"You...agree?"</w> she sounds surprised, not expecting you'd go along with it.<br><br>
<mc>"Let's do it."</mc><br><br>
She squeels and jumps in excitement, <w>"Yay! I'm going to magic us up the CUTEST adventuring gear!"</w><br><br>
You sigh and wonder what you've gotten yourself into now.<br><br>
----<br><br>
That was the real start of your story.<br><br>
Together, you and Cassandra set out and became adventurers. With your knowledge and her magic, it wasn't long before you became the most famous and sought-after hunters in the entire kingdom.<br><br>
Afterall, who would want to hire those dour, grim hunters from the guild - when instead they could get a pair of eye-popping beauties?<br>
You saved countless towns from monsters, as well as countless innocent creatures labled as "monsters" by fearful townsfolk. Not to mention you also left a trail of countless satisfied men wherever you went - though always ending back with each other.<br><br>
Together, you brought a new era of understanding about magic and monsters.<br><br>
You became legends and lovers - tales of your exploits being told for centuries: of the Scarlet Wych...<br><br>
...and Little Red of Ridinghood.<br><br>
<div style="text-align:center">
<magic>The End</magic><br>
Ending #10: Adventuring Party
</div><br><br>
<<if recall('HuntersTwo') != true>>
<npc style="font-style:italic">Congratulations on completing the game! You have unlocked the "Adventurer" outfit! This will be available in the bedroom closet in future playthroughs.</npc><br><br>
<</if>>
<<link "Restart Game">>
<<run memorize ('Complete', true)>>
<<run memorize ('HuntersTwo', true)>>
<<run Engine.restart()>>
<</link>><br>
</div></div>
<html><style>
.hunterMark {display:none;}
#versionwarning {display:none;}
</style></html>
<<set $wear = "evil">>
<<set $accHood = '<img src="resources/avatar/layer9/crown.png" />'>>
<<set $faceMood = "smirk.png">>
<<set $storymode = true>>
<<set $miscpic = {type:'pic', src: 'misc/bad.jpg'}>>
<<display "MISC">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
The Ending wasn't ready for your spell, or any of the ones you used afterwards. You used him, drained him, toyed with him, and eventually threw him away.<br><br>
And what's more, you enjoyed it.<br><br>
Years later, the town of Ridinghood - and the surrounding area - is a much changed place.<br><br>
The superstition of wytches has grown into outright fear. The Scarlet Wytch is no longer a rumor, but common knowledge, as her tower looms dark out of the corrupted woods above the town.<br><br>
You no longer have to go down to town to find men. The village willingly delivers them to you as tribute. You use them, draining their magic to feed your power. You don't even need anymore to bewitch a man into giving you everything. Irresistable curves and flawless skin flaunted in tight, skimpy dresses - your looks easily entice men even when they're quaking with fear.<br><br>
And they're right to fear you, for you are the great and terrible Scarlet Wytch of Ridinghood.<br><br>
<div style="text-align:center">
<magic>The End</magic><br>
Ending #8: Wicked Wytch of Ridinghood
</div><br><br>
<<if recall('WickedWytchEnd') != true>>
<npc style="font-style:italic">Congratulations on completing the game! You have unlocked the "Wicked Wytch" outfit! This will be available in the bedroom closet in future playthroughs.</npc><br><br>
<</if>>
<<link "Restart Game">>
<<run memorize ('Complete', true)>>
<<run memorize ('WickedWytchEnd', true)>>
<<run Engine.restart()>>
<</link>><br>
</div></div>
<<set $storymode = true>>
<<set $return = "Outside">>
<<if $firstWalkDone != true>>
<<set $faceMood = 'smile-1.png'>>
<<elseif $escapePassageDone == true && $escapeEventDone == true>>
<<set $faceMood = 'delighted.png'>>
<<elseif $escapeEventDone == true>>
<<set $faceMood = 'annoyed.png'>>
<<elseif $walkTimes > 5>>
<<set $faceMood = 'smile-1.png'>>
<<elseif $walkTimes > 3 && $flowerEventDone == false>>
<<set $faceMood = 'delighted.png'>>
<<else>>
<<set $faceMood = 'smile-1.png'>>
<</if>>
<<if $change > 5 && $hoodintro == true>>
<<set $hood = true>>
<<set $layer1 = '<img src="resources/avatar/layer1/hoodback.png" />'>>
<<set $accHood = '<img src="resources/avatar/layer9/accessories_hood.png" />'>>
<<set $hairMask = 'masked'>>
<</if>>
<<display "EXT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
/* ***** Escape ***** */
<<if $escapePassageDone == true>>
<<if $change > 5 && $hoodintro == true>>
It's a little chilly out, so you put on your hood and cape to keep warm.<br><br>
<</if>>
You can hardly contain your excitement about going back into the woods. Thinking, hoping somehow you've found a way to escape.<br><br>
You rush back out to the area you went last time<<if $boobLvl == 5>>, your huge tits nearly throwing you off balance as you jump over rocks and branches,<<elseif $boobLvl == 4>>, your big boobs bouncing wildly as you jump over rocks and branches,<<elseif $boobLvl == 3>>, your boobs jiggling as you jump over rocks and branches,<<else>>.<</if>><br><br>
As with before, you can head fairly deep into the woods, though eventually your surroundings become less familiar and you are again blocked by an unseen force.<br><br>
<mc>"This is it,"</mc> you breathe quietly to yourself.<br><br>
You think back to $MissNic's book on magic, recalling how much of it is based on the wytch's beliefs. Well, that and the target's beliefs.<br><br>
You're almost certain that it's not $MissNic's magic that's changed. It's you.<br><br>
You've been out here walking almost every day. You feel at home…at place in these woods now. $MissNic's orders were to not leave "this place". Your mind reels at the possibility. If you could somehow convince yourself that "your place" is larger than just the cabin, you might be able to go further!<br><br>
You relax every muscle in your body and let your mind clear.<br><br>
You think about your place in the world. It's not $MissNic's cabin. It's not the woods surrounding it. You were born into the entire world. You belong in the world. It is your place. Everyone's place.<br><br>
You continue these thoughts over and over, falling into a mantra of "the world is my place."<br><br>
As you keep repeating it, you feel yourself believing it more and more, feeling less constrained each time.<br><br>
The question is whether it's working or not.<br><br>
Sometime later, you realize the sun has begun to sink, and it's getting late. If you head back now, you can still get home in time to meet $MissNic. Or you can stay here and continue trying, but if you've failed, she will be furious.<br><br>
<<link "Hurry back" "Result">>
<<set $message = "You arrive back at the cottage with only minutes to spare.">>
<<set $return = "Review">>
<<set $time = 0>>
<</link>><br>
<<if $awoken < 3>>
<<link "Keep trying" "Result">>
<<set $return = "ReviewLate">>
<<set $time = 0>>
<<set $message = "You try with all your might, and you do feel you're making progress! Just not enough to escape. If you got better at magic, you might have a chance. Of course, you have a much bigger concern right now. You're late.">>
<</link>>
<<else>>
<<link "Keep trying" "WalkEscapeEnd">><</link>>
<</if>>
<<set $timeWaste.push("wandering around")>>
<<set $walkTimes += 1>>
/* ***** Nearing Escape ***** */
<<else>>
<<if $change > 5 && $hoodintro == true>>
It's a little chilly out, so you put on your hood and cape to keep warm.<br><br><</if>>
You can hardly contain your excitement about going back into the woods. Thinking…hoping somehow you've found a way to escape.<br><br>
You rush back out to the area you went last time<<if $boobLvl == 5>>, your huge tits nearly throwing you off balance as you jump over rocks and branches,<<elseif $boobLvl == 4>>, your big boobs bouncing wildly as you jump over rocks and branches,<<elseif $boobLvl == 3>>, your boobs jiggling as you jump over rocks and branches,<<else>>.<</if>><br><br>
It's not just one area, the whole perimeter you can travel seems to have expanded, allowing you a much greater space to explore - but to your heartbreak, you don't seem to be able to go further than last time. Still, you are able to enjoy a little time away from the cottage to de-stress a bit.<br><br>
You feel you need to learn more about $MissNic's magic or how it works to figure this out. Is there some way you can research it?<br><br>
<<set $stress = ($stress/2)>>
<<set $walkTimes += 1>>
<<set _walkTime = $time - 20>>
<<set $timeWaste.push("wandering around")>>
<<if _walkTime <= 0>>
You're feeling very refreshed and enjoying the walk so much, you lose track of time. The sun has already started to set! You're going to be late!<br><br>
<<set $newDay = true>>
<<link "Hurry back" "ReviewLate">><</link>>
<<else>>
That said, the walk did feel good and helped to relieve some stress. You wouldn't mind doing this more often.<br><br>
<<link "Head back" $return>>
<<set $timeChange = 20>>
<</link>>
<</if>>
<</if>>
</div></div>
<<display "timer">>
<<set $walkdone = true>><<set $faceMood = "shocked.png">>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/smirk.png"></div>
You grudgingly pull out the bowls and serve dinner.<br><br>
You both sit in a tense silence for some time, the only sound being your spoons occasionally clacking the bowls.<br><br>
<cap>$MissNic</cap> finally lets out a loud sigh, <w>"You know what, I think I’m done."</w><br><br>
<mc>"Okay,"</mc> you reply blankly - noting that she’s only half way finished with her dinner.<br><br>
<w>"Done with <i>you</i>, $nicknameS. Sure you do most of your chores decently enough, but you don’t <i>try</i> to learn or communicate at all. I thought changing your body might change your perspective, but it hasn’t. You’re completely unrepentant. I don’t think there’s really any point to trying with you anymore."</w><br><br>
You try to keep a steady face, but you’re actually completely shocked by this. Did you just…win?<br><br>
<mc>"Wait, are you saying we’re done, over? Are you letting me go?"</mc><br><br>
You see a wicked smile creep across her face, <w>"Letting you go? Oh no, you haven’t changed your mind, even with that cute little body you have now, you’re still too dangerous. I meant I’m done trying to convince you. Besides, you’re too good at cleaning."</w><br><br>
As you feel the air around you begin to stir with magic, the blood drains from your face. This is bad…<br><br>
<w>"<magic>My what</magic> a cute little apron you have there…"</w><br><br>
<<link "Later..." "MaidEnd">><</link>>
</div></div><<set $faceMood = "smile-2.png">>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="hunterNpc reverse"><img src="resources/npcs/hunter/crow.png"></div>
<div class="wytchNpc"><img src="resources/npcs/wytch/work.png"><img src="resources/npcs/wytch/faces/wistful.png"></div>
As suddenly as it started, the room falls silent. You, $MissNic, and all the objects caught up in the wind come clattering down to the floor.<br><br>
As you try to take stock of what's happened, you see the Ending has been replaced by a large, black raven - which looks just as confused as you.<br><br>
<w>"You saved me!"</w> you're immediately tackled into a hug from $MissNic. She squeezes you so tighlty, you're afraid you might not survive the day after all.<br><br>
<mc>"I couldn't let him kill you. I didn't even think about it."</mc><br><br>
Your celebration is cut short by frantic flapping. The hunter-turned-raven flutters clumsily to the top of a bookshelf, squaking and cawing angrily at the both of you.<br><br>
<mc>"Does he still...um...is he..."</mc> you stumble over your question, not sure how to ask.<br><br>
<w>"Not entirely, I wouldn't trap a human's mind in an animal, that's just cruel. He's still him, but a crow inside and out. He definitely knows that he hates us, but probably doesn't understand why. We'll probably have to watch our heads when we go outside for awhile."</w><br><br>
<mc>"That's good...I think? Probably should have gone for something smaller than a raven in that case."</mc><br><br>
<w>"I did!"</w> she exclaims, <w>"I was trying to turn him into a little sparrow or something. Even without magic of his own, he was able to keep enough of himself to change into this. He really was good!"</w><br><br>
To drive the point home, the raven swoops across the room cawing angrily.<br><br>
<w>"We should probably get him outside before he breaks something. I'll deal with the frozen sword and our towns boy here."</w><br><br>
---<br><br>
It takes you ten full minutes to chase the aggressive bird outside. When you finish, you see $MissNic smiling at you.<br><br>
<mc>"You enjoyed watching that?"</mc><br><br>
She laughs, <w>"I can't lie, I did."</w> her laugh softens into a smile, <w>"Listen, $nicknameS, I want to ask you something."</w><br><br>
<mc>"Yeah?"</mc><br><br>
She blushes, (one of the few times you've gotten her to), <w>"We've been through so much. This hunter and everything leading up to it. I've gotten used to having you here. I like it...in fact, it's hard to imagine being here without you."</w>
She pauses to take a deep breath, building up the courage, <w>"I want you to stay with me. Here. For good. No magic compulsion, no deals, just you and me. Together."</w><br><br>
<<link "Yes" "StayWithHerEnd">><</link>><br>
<<link "No" "DontStay">><</link>>
</div></div><<set $faceMood = "shocked.png">>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="hunterNpc reverse"><img src="resources/npcs/hunter/crow.png"></div>
<div class="wytchNpc"><img src="resources/npcs/wytch/work.png"><img src="resources/npcs/wytch/faces/happy3.png"></div>
As suddenly as it started, the room falls silent. You, $MissNic, the broom, and all the objects caught up in the wind come clattering down to the floor.<br><br>
As you try to take stock of what's happened, you see the Ending has been replaced by a large, black raven - which looks just as confused as you.<br><br>
<w>"You saved me! WITH MAGIC!"</w> you're immediately tackled into a hug from $MissNic. She squeezes you so tighlty, you're afraid you might not survive the day after all.<br><br>
<mc>"I couldn't let him kill you. I didn't even think about it."</mc><br><br>
Your celebration is cut short by frantic flapping. The hunter-turned-raven flutters clumsily to the top of a bookshelf, squaking and cawing angrily at the both of you.<br><br>
<mc>"Does he still...um...is he..."</mc> you stumble over your question, not sure how to ask.<br><br>
<w>"Not entirely, I wouldn't trap a human's mind in an animal, that's just cruel. He's still him, but a crow inside and out. He definitely knows that he hates us, but probably doesn't understand why. We'll probably have to watch our heads when we go outside for awhile."</w><br><br>
<mc>"That's good...I think? Probably should have gone for something smaller than a raven then."</mc><br><br>
<w>"I did!"</w> she exclaims, <w>"I was trying to turn him into a little sparrow or something. Even without magic of his own, he was able to keep enough of himself to change into this. He really was good! That was genius to use the broom! A spell directly on him probably wouldn't have worked."</w><br><br>
<mc>"Probably not..."</mc> you gulp down, looking at the large sword, still stuck in mid-air in the middle of the room.<br><br>
It's a little hard to talk over the noise of the cawing. You agree to chase the Ending out of the house, while $MissNic deals with the frozen sword and town boy.<br><br>
It takes you ten full minutes to chase the aggressive bird outside. When you finish, you see $MissNic smiling at you.<br><br>
<mc>"You enjoyed watching that, didn't you?"</mc><br><br>
She laughs softly, <w>"I did. Actually, is it weird that I enjoyed it all? Now that it's over I mean."</w><br><br>
You laugh loudly, <mc>"Yes and no. I mean, yes, it's a bit weird, but I know exactly what you mean. I haven't felt that exhillerated since my hunting days."</mc><br><br>
<w>"Yes, exactly! Exhilleration! I've spent most of my life running, and it felt amazing to fight back. To know this hunter, at least, won't be coming back after me!"</w><br><br>
You smile knowingly, letting her enjoy her adrenaline rush. After a minutes, when she's calmed down, she asks, <w>"Do you miss it?"</w><br><br>
<mc>"Hunting? Yes, I don't really miss the life on the road or lonliness, but the job itself was fun."</mc><br><br>
<w>"This might sound crazy, but I have an idea. Would you like to hunt again? With me?"</w><br><br>
Oh boy, she's hooked, <mc>"What?"</mc><br><br>
<w>"Think about it! With our knowledge and magic, we would make great hunters! And maybe, we could help some of these monsters, instead of just killing them!"</w><br><br>
You have to admit, it does sound like a pretty solid proposal. And you wouldn't have to clean anymore.<br><br>
<<link "Agree" "HuntersTwo">><</link>><br>
<<link "No" "DontStay">><</link>>
</div></div><<set $faceMood = "shocked.png">>
<<set $blushLvl = 2>>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/smirk.png"></div>
You serve out the bowls for dinner. Almost as soon as you sit down to eat, $MissNic drops a hell of a question on you.<br><br>
<w>"Sooo. How do you like being a giiiiiirl? Having a pussy instead of a cock, I mean."</w><br><br>
You almost choke on your stew! <mc>"That’s a hell of a question to ask during dinner time!"</mc><br><br>
She almost falls back laughing. <w>"I know, but I couldn't wait! I'm dying to know what you think!"</w><br><br>
<<if $firstSex == true>>[[Weird, but fun so far]]<br><</if>>
[[Strange]]<br>
[[I hate it]]
</div></div>
<<set $decision = "">>
/*<<set $dinnerUp = "">>
<<set $dinnerDown = "">>*/
<<set $dinnerThis = "">><<set $faceMood = "bite.png">>
<<set $blushLvl = 2>>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/smirk.png"></div>
<<set $rel += 0>>
You choke down the last mouthful of stew, face already turning red with embarrassment.<br><br>
<mc>"It’s…weird, I guess. It doesn’t really feel like anything. Like, less than anything, there’s no more…flopping, like there was with my dick, and it doesn’t stick to my leg. Most of the time, I don’t feel anything."</mc><br><br>
<w>"Most of the time?"</w> she smirks again, lifting an eyebrow.<br><br>
<mc>"Well, yeah, I feel it when I’m horny. It gets all warm, and tingly, and slippery. But now that I think about it, getting horny feels different too, like, my whole body gets into it, I feel that tingle everywhere. Maybe those feelings were always there, but the sensation of getting hard was so overwhelming that I didn’t notice the other, subtler sensations."</mc><br><br>
Describing it in detail like this, you’re starting to feel some of those subtle sensations now. $MissNic seems to be getting into it as well, smiling and biting her lip.<br><br>
<w>"Sounds like you like this more than having a dick?"</w><br><br>
<mc>"I don’t know, maybe. With a dick, everything is so intense, and it’s all completely focused at that one point. But with a pussy…sex basically feels the same, but there’s just more to the experience. Just like getting horny, my whole body gets into it, and when I cum, it’s like waves rolling over my whole body, and all I can do is lay there and quiver. Not to mention I <i>love</i> the feeling of being filled up."</mc><br><br>
You stop, face turning bright red as you realize how much detail you’re going into. You hadn’t intended to go so far, but it was actually nice having someone to unload it to.<br><br>
<mc>"Sorry, I suppose that was a bit too much information."</mc><br><br>
<cap>$MissNic</cap> just laughs, <w>"No way! Us <i>girls</i> usually go into all the dirty little details."</w><br><br>
That doesn’t help make your face any less red.<br><br>
<<if $dessert == true>>
<w>"Well, if you like, you can show me instead...upstairs..."</w><br><br>
<<set $WytchSatisfaction = 0>>
<<link "Upstairs" "Dessert">><</link>>
<<else>>
<w>"Oh you are so cute! Looking all flushed!"</w> she pinches your cheek and gives you a kiss goodnight before heading upstairs.<br><br>
You finish cleaning and head up yourself later.<br><br>
<<link "Head upstairs to bed" "SleepUp">><</link>>
<</if>>
</div></div><<set $faceMood = "bite.png">>
<<set $blushLvl = 2>>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/smirk.png"></div>
<<set $rel += 0>>
You choke down the last mouthful of stew, face already turning red with embarrassment.<br><br>
<mc>"It’s…weird, I guess. It doesn’t really feel like anything. Like, less than anything, there’s no more…flopping, like there was with my dick, and it doesn’t stick to my leg. Most of the time, I don’t feel anything."</mc><br><br>
<w>"Most of the time?"</w> she smirks again, lifting an eyebrow.<br><br>
<mc>"Well, yeah, I feel it when I’m horny. It gets all warm, and tingly, and slippery. But now that I think about it, getting horny feels different too, like, my whole body gets into it, I feel that tingle everywhere. Maybe those feelings were always there, but the sensation of getting hard was so overwhelming that I didn’t notice the other, subtler sensations."</mc><br><br>
Describing it in detail like this, you’re starting to feel some of those subtle sensations now. You stop yourself, face turning bright red as you realize how much detail you’re going into. You hadn’t intended to go so far, but it was nice having someone to unload it to.<br><br>
<mc>"Sorry, I suppose that was a bit too much information."</mc><br><br>
<cap>$MissNic</cap> just laughs, <w>"No way! Us girls usually go into all the dirty little details."</w><br><br>
That doesn’t help make your face any less red.<br><br>
<<if $dessert == true>>
<w>"Well, if you like, you can show me instead...upstairs..."</w><br><br>
<<set $WytchSatisfaction = 0>>
<<link "Upstairs" "Dessert">><</link>>
<<else>>
<w>"Oh you are so cute! Looking all flushed!"</w> she pinches your cheek and gives you a kiss goodnight before heading upstairs.<br><br>
You finish cleaning and head up yourself later.<br><br>
<<link "Head upstairs to bed" "SleepUp">><</link>>
<</if>>
</div></div><<set $faceMood = "bimbo.png">>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/lecture.png"></div>
<<set $rel += 0>>
<mc>"I don’t. I don’t like it. I don’t want it."</mc><br><br>
She pouts, <w>"Oh come now, it can’t be that bad. It’s not like it flops around like a cock all day - you barely even feel it most of the time."</w><br><br>
<mc>"The problem isn’t that I feel it! The problem is that it’s there! It’s not mine. I don’t want it, I want my cock back!"</mc> you shoot back at her.<br><br>
She matches your anger back, <w>"Good! Then that will give you motivation to do your chores perfectly!"</w><br><br>
After a moment, she calms slightly, taking on an aloof, preachy tone, <w>"If you work hard enough, I’ll give you back what you’ve lost."</w><br><br>
That sparks a bit of hope in you, <mc>"You’ll change me back into a man?"</mc><br><br>
She keeps her tone, <w>"Technically speaking, yes. Though it might look a bit weird on that curvy little body of yours. Because <i>that’s</i> yours to keep."</w><br><br>
She finishes her stew and heads upstairs for the night - leaving you with the dishes and quite a dilemma.<br><br>
<<link "Head upstairs to bed" "SleepUp">><</link>>
</div></div><<set $faceMood = "delighted.png">>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/happy1.png"></div>
You grab a couple of bowls and silverware, dishing out the stew, and sitting down to eat.<br><br>
<w>"So $nicknameS,"</w> she says through mouthfulls of stew, <w>"tell me more about you."</w><br><br>
<mc>"Me? What do you want to know?"</mc><br><br>
<w>"Well, for example, how did you end up a hunter?"</w><br><br>
You shrug, <mc>"not that exciting a story, honestly. I was a poor farm boy growing up. So was my brother, and my dad, and my grandpa, and so on for as many generations back as I know about. And I didn't want to just be another boring link in a boring chain. I wanted to see the world, to find adventure and riches!"</mc> You flourish your spoon around like a sword.<br><br>
She giggles, <w>"but why hunting? You could have been a merchant, or a sailor, lots of things less dangerous than hunting."</w><br><br>
<mc>"Danger was part of the draw! Honestly, 'seeing the world' was the secondary goal. More than that, I wanted the adventure and the riches."</mc><br><br>
<w>"So did you just like, walk up to the hunters guild and ask for a job?"</w><br><br>
<mc>"Actually, I got invited. It wasn't too long after I'd left the farm. I was walking through the woods, off to someplace I could find work, and I heard a commotion in the brush."</mc><br><br>
<w>"Ooooh, storytime!"</w> she leans in, listening intently.<br><br>
You smile and put on a storytelling flair, <mc>"So I'm in the forest, and I hear a commotion. Growling, snarling, and yelling. I move as quickly - but quietly - as I can. When I get close enough, I peer through the bushes and I see the craziest scene. A huge warrior, bellowing out in anger, wearing all black, and..."</mc> pause for dramatic tension <mc>"...hanging upside down!"</mc><br><br>
<cap>$MissNic's</cap> is hanging on every word, eyes locked on you, <mc>"And underneath him, there were all these goblins dancing around him, talking about how they were going to cook him for dinner."</mc> you shake poke your spoon into the air like a goblin with a spear.<br><br>
<cap>$MissNic</cap> is enraptured, <w>"Oh no! Goblins! Such nasty little things!"</w><br><br>
<mc>"Right?! Sharp teeth too!"</mc> you agree before delving back into your tale, <mc>"Luckliy, the big guy saw me, and motioned with his eyes to his sword on the ground nearby. I don't honestly remember the fight that well, I just grabbed it and started swinging with everything I had!"</mc> you change your spoon into a sword and swipe it back and forth with two hands.<br><br>
<cap>$MissNic</cap> covers her mouth in shock, <w>"All by yourself! Without any training!"</w><br><br>
You blush a little at the praise and put on a bit of modestly, <mc>"It wasn't like slaying a dragon or anything. I'd always been a big guy, and farm work builds a fair bit of muscle. Plus goblins are only a little over waist high, one good swing can take out two of them. It wasn't an easy fight, but I drove them off. And as thanks, the big guy introduced me to the guild."</mc><br><br>
<w>"That's amazing!"</w> she claps in excitement.<br><br>
You smile at the praise, <mc>"anything else you wanted to know?"</mc><br><br>
<w>"So much, I have a million questions. Why the black armor? Why do you guys always work alone? What's with the weird nicknames? Is the guild in charge, or is it like a freelance agent kind of thing?"</w><br><br>
You eyes go wide at the deluge of questions, causing her to laugh, <w>"Buuuut maybe those are best saved for another dinner. It's about time to head upstairs for bed."</w><br><br>
<<if $dessert == true>>
<w>"...though nowhere near time to sleep,"</w> she tells you with a seductive wink.<br><br>
<<link "Upstairs" "Dessert">><<set $WytchSatisfaction = 0>><</link>>
<<else>>
After she retires, you finish cleaning and head up yourself later.<br><br>
<<link "Head upstairs to bed" "SleepUp">><</link>>
<</if>>
</div></div>
<<set $decision = "">>
<<set $dinnerUp = "Dinner-GladIMetYou">>
<<set $dinnerDown = "Dinner-YouWereDoingSoWell">>
<<set $dinnerThis = "">>
<<set $faceMood = "bimbo.png">>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/wistful.png"><img src="resources/npcs/wytch/faces/blush.png"></div>
You grab a couple of bowls and silverware, talking and laughing with $MissNic even before you've even sat down to eat. You two have built a pretty good rapport over dinner.<br><br>
While laughing over some joke or another you look up to see $MissNic smiling at you warmly.<br><br>
<mc>"What?"</mc><br><br>
<w>"Nothing."</w><br><br>
<mc>"C'mon! Don't give me that look then leave me hanging."</mc><br><br>
<w>"I was just thinking, I'm really glad you came here."</w><br><br>
<mc>"You're glad I was hunting you?"</mc><br><br>
She rolls her eyes, <w>"Not that specifically, but in a way...yes. It's what brought you here after all. It's just,"</w> she turns away blushing, <w>"I thought I was punishing you, teaching you a lesson by trapping you here. But it feels like it's much more than that now. Like you're teaching me things about the world and myself too. I'm just...I'm really glad you came here."</w><br><br>
[[I am too]]<br>
[[I'm glad I met you, but...]]<br>
[[So lesson complete? Can I go?]]
</div></div>
<<set $decision = "">>
/*<<set $dinnerUp = "">>
<<set $dinnerDown = "">>*/
<<set $dinnerThis = "">><<set $faceMood = "smile-1.png">>
<<set $blushLvl = 1>>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/smirk.png"></div>
<<set $rel += 0>>
<mc>"I...I actually feel the same way. I think I've learned a lot about myself too."</mc><br><br>
<w>"So you don't hate me for keeping you here?"</w> this is the first time you remember her looking guilty about your situation.<br><br>
<mc>"I mean, I'm not exactly happy about it, but there are far worse prisons to be trapped in."</mc><br><br>
She seems genuinely relieved, but tries to cover it with a joke, <w>"And most wardens aren't this hot right?"</w><br><br>
You laugh, <mc>"No, no they're not."</mc><br><br>
<w>"Of course, most prisoners aren't as cute as you either."</w> she says with a wink.<br><br>
She finishes her dinner and walks over to give you a kiss on top of your head.<br><br>
<<if $dessert == true>>
...then whispers in your ear, <w>"Now come upstairs for your conjugal visit"</w><br><br>
<<link "Upstairs" "Dessert">><<set $WytchSatisfaction = 0>><</link>>
<<else>>
<w>"That's for being a model prisoner...and for helping with the cleaning."</w><br><br>
With that she heads up, leaving you with the dishes as promised.<br><br>
<<link "Head upstairs to bed" "SleepUp">><</link>>
<</if>>
</div></div><<set $faceMood = "annoyed.png">>
<<set $blushLvl = 1>>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/smirk.png"></div>
<<set $rel += 0>>
<mc>"I...I actually feel the same way. I think I've learned a lot about myself too, but..."</mc><br><br>
She finishes your sentence for you, <w>"...but, you don't like being stuck here."</w> this is the first time you remember her looking guilty about your situation.<br><br>
<mc>"No matter how comfortable, a prison is still a prison."</mc><br><br>
<w>"On one hand I regret doing this to you...I don't <i>want</i> to punish anyone. But on the other hand, you have to admit, it's worked really well."</w><br><br>
<mc>"It has?"</mc><br><br>
<w>"You went from an agressive brute trying to kill magical creatures to having a pleasent dinner with one."</w><br><br>
You frown at the label, <mc>"aggressive brute?"</mc><br><br>
She laughs at successfully riling you up and walks over to give you a kiss on top of your head.<br><br>
<<if $dessert == true>>
<w>"Don't worry, you're the cutest little brute I've ever met. Now come upstairs to work out a little more of that aggression."</w><br><br>
<<link "Upstairs" "Dessert">><<set $WytchSatisfaction = 0>><</link>>
<<else>>
<w>"Don't worry, you're the cutest little brute I've ever met. And you're amazing at cleaning dishes."</w><br><br>
With that she heads up, leaving you with the dishes as promised.<br><br>
<<link "Head upstairs to bed" "SleepUp">><</link>>
<</if>>
</div></div><<set $faceMood = "annoyed.png">>
<<set $blushLvl = 1>>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/wistful.png"></div>
<mc>"I've learned a lot too. Maybe even enough that you might consider letting me go."</mc><br><br>
<w>"I'll be honest $nicknameS, I've thought about it. You're far less the aggressive brute than when you came here. But if you have to ask, you're not ready."</w><br><br>
<mc>"Aggressive brute?"</mc><br><br>
She laughs as she finishes dinner, and walks over to give you a kiss on top of your head.<br><br>
<<if $dessert == true>>
<w>"Don't worry, you're the cutest little brute I've ever met. Now come upstairs to work out a little more of that aggression."</w><br><br>
<<link "Upstairs" "Dessert">><<set $WytchSatisfaction = 0>><</link>>
<<else>>
<w>"Don't worry, you're the cutest little brute I've ever met. And you're amazing at cleaning dishes."</w><br><br>
With that she heads up, leaving you with the dishes as promised.<br><br>
<<link "Head upstairs to bed" "SleepUp">><</link>>
<</if>>
</div></div>
<<set $decision = "">>
/*<<set $dinnerUp = "">>
<<set $dinnerDown = "">>*/
<<set $dinnerThis = "">><<set $faceMood = "shocked.png">>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/wistful.png"></div>
You serve out the bowls for dinner as usual, but $MissNic stops you with a soft touch to your arm.<br><br>
<w>"$nicknameS, could you sit down? There's something I'd like to talk to you about."</w><br><br>
You're surprised, this is the first time she's sat you down for a "talk" since you first arrived - and that didn't exactly turn out well. Still, you sit as asked, and she sits right next to you. Not touching, but close enough to feel the warmth of her body.<br><br>
She speaks sincerely and softly, looking right into your eyes. <w>"I've mentioned it before, but I am so, so thankful you came here, regardless of your reasons for coming. It's been an amazing experience getting to know you. I've watched you grow from an angry hunter to the beautiful, kind person you are now. In doing so, you've also taught me so much about myself, I feel like I'm a better person too for having known you."</w><br><br>
You were NOT prepared for this kind of admission and outpouring of emotion. You can even see the beginnings of tears in $MissNic's eyes, and it's begging to get to you too, you feel a lump forming in your throat.<br><br>
<w>"And that's what I wanted to talk about. I don't think you're the same person I caught all those weeks ago. You're someone entirely new, and I don't feel right holding <<if $sex == "M">>you<<else>>her<</if>> any longer."</w><br><br>
All the blood drains from your face. You were even less prepared for this news. Since you arrived here, you'd been hoping for this - to get your freedom back. But now that the moment is here, you're completely dumbfounded, and actually a little hesitant.<br><br>
<mc>"Are you saying you're letting me go?"</mc><br><br>
She manages a sad smile, <w>"Yes, say the word, and the spell is lifted."</w><br><br>
[[I don't want to leave]]<br>
/*[[Can I stay a little longer?]]<br>*/
[[Thank you, I'll go]]
</div></div>
<<set $decision = "">>
/*<<set $dinnerUp = "">>
<<set $dinnerDown = "">>*/
<<set $dinnerThis = "">><<set $faceMood = "shocked.png">>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/lecture.png"></div>
As you set out the bowls for dinner, you suddenly feel a soft touch on your arm.<br><br>
<w>"$nicknameS, before you do that, I have something to talk to you about. Could you please sit?"</w><br><br>
You feel one of your eyebrows raise in suspicion, but follow her in sitting.<br><br>
She takes a deep breath, as if she’s been preparing this speech for a while.<br><br>
<w>"$nicknameS, you’ve done a good job. Not great, but good enough. It wasn’t really what I was hoping for - or even expecting, but you’ve served me well and kept your word."</w><br><br>
Your breath has stopped in your throat in anticipation and hope of where this might be going, <mc>"Thank you?"</mc><br><br>
<w>"It's true. I have to admit, you’re stronger than I thought. You never broke, you held on to yourself...</w><br><br>
<w>"Despite all the…changes…"</w> she gestures up and down at your body, <w>"you haven’t really changed that much. I don’t see much reason to keep you longer. Your punishment is over."</w><br><br>
You’re surprised, shocked even. Is this a trick, is it really happening? You can barely mumble out a single word, <mc>"R…really?"</mc><br><br>
She breaks her practiced expression and smiles softly, <w>"Really."</w><br><br>
<mc>"Are you going to change me back?"</mc><br><br>
She keeps the smile, but it takes on that mischievous slant, almost as if she was waiting for you to ask, <w>"Oh no, $nicknameS. You’d still be too dangerous in your old body. Besides, I think you should have a chance to try out a new life. You’re free to go…but you'll stay as you are."</w><br><br>
<<link "Leave" "WalkAwayHappy">><</link>>
</div></div><<set $faceMood = "smile-2.png">>
<<set $blushLvl = 1>>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/happy3.png"></div>
So it's done, you can leave. This long ordeal is finally over. You should be jumping and dancing for joy...so why aren't you?<br><br>
"Because it's not that easy."<br><br>
"You have nowhere to go."<br><br>
"No coin." <br><br>
"You don't even have an identity any more."<br><br>
Those are all the excuses that run through your head, but another nagging little voice is there too, and it's telling the truth:<br><br>
"I don't want to go."<br><br>
Have you grown so comfortable here? Have you come to like $MissNic that much?<br><br>
"Yes," says the little voice.<br><br>
Cautiously, you say the words out loud, <mc>"I...don't think I want to leave. I like being here with you."</mc><br><br>
<cap>$MissNic</cap> has none of the hesitation you have, she practically leaps at you, <w>"I was hoping you'd say that!"</w><br><br>
You nearly fall on the floor, but you manage to stay with her hugging her back.<br><br>
<w>"I've gotten so used to you being here, $nicknameS! I honestly don't know what I'd do without you. Thank you for staying with me!"</w><br><br>
She stands up and grabs you by the hand, pulling you towards the stairs. <w>"Come on, let's go celebrate this decision!"</w><br><br>
You don't feel like you have a choice in the matter<br><br>
<<link "Upstairs" "LoveEnd">><</link>>
</div></div><<set $faceMood = "smile-2.png">>
<<set $blushLvl = 1>>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/happy3.png"></div>
<<set $rel += 0>>
So it's done, you can leave. This long ordeal is finally over. You should be jumping and dancing for joy...so why aren't you?<br><br>
You realize there are a dozen reasons. "It's not that easy;"<br><br>
"You have nowhere to go."<br><br>
"No coin." <br><br>
"You don't even have an identity anymore."<br><br>
Those are all the excuses that run through your head, but another nagging little voice is there too, and it's telling the truth:<br><br>
"I don't want to go."<br><br>
Have you grown so comfortable here? Have you come to like $MissNic that much?<br><br>
"Yes," says the little voice.<br><br>
Cautiously, you say the words out loud, <mc>"I...don't think I want to leave. I like being here with you."</mc><br><br>
<cap>$MissNic</cap> has none of the hesitation you have, she practically leaps at you, <w>"I was hoping you'd say that!"</w><br><br>
You nearly fall on the floor, but you manage to stay with her hugging her back.<br><br>
<w>"I've gotten so used to you being here, $nicknameS! I honestly don't know what I'd do without you. Thank you for staying with me!"</w><br><br>
She stands up and grabs you by the hand, pulling you towards the stairs. <w>"Come on, let's go celebrate this decision!"</w><br><br>
You don't feel like you have a choice in the matter<br><br>
<<link "Upstairs" "LoveEnd">><</link>>
</div></div><<set $faceMood = "sad.png">>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><<print '<img src="resources/npcs/wytch/' + $wytchWear + '.png"/>'>><img src="resources/npcs/wytch/faces/wistful.png"></div>
<mc>"I...really wasn't expecting this, sorry, I'm still getting over the shock. There's a big part of me that wants to stay…"</mc><br><br>
<w>"But…"</w> she says, feeling what's coming next.<br><br>
You smile softly, <mc>"But I can't. As much as the stay here has meant to me, as much as it's taught me, it's not <i>my</i> life. I need to live for myself."</mc><br><br>
You can see tears welling up in her eyes, <w>"I...understand."</w><br><br>
She stands, crossing the room to embrace you once more. <w>"You've grown into such an amazing person here $nicknameS, and you've helped me grow too. I hate to see you go, but your time here is complete."</w><br><br>
You pull back, <mc>"And that's it. I'm free to go?"</mc><br><br>
Tears are still on her cheeks, but she smiles and nods.<br><br>
<<link "Leave" "WalkAwayHappy">><</link>>
</div></div>…but as who?<br><br>
One thing is for sure, you're not the Blackwolf anymore. <cap>$MissNic</cap> kept true to her promise, you're hardly a danger to magical creatures.<br><br>
<<if $awoken > 2>>
Hell, you <i>are</i> one now. Despite the feminine curves and $boobsShort pushing out the front of your $top, easily the biggest change is that you're not a normal person anymore. You're a wytch now…<br><br>
...aren't you?<br><br>
What does it even mean if you are? Will you live like one? Do you go build your own cabin on a mountain somewhere?<br><br>
"Or maybe a mansion…or a palace?" you think, smiling. With magic, literally, anything is possible.<br><br>
You spent your whole time with $MissNic yearning for freedom from her, but now you've gained that and so much more. Not just freedom from the cabin, but from a normal life. Even from the constraints of reality itself!<br><br>
While there are new dangers from nosy villagers and hunters, you can go anywhere and do anything you want!<br><br>
<<elseif $awoken > 0>>
Hell, you might even be one now. In addition to the obvious changes - the feminine curves and $boobsShort pushing out the front of your $top - there's the issue of magic.<br><br>
You're still only learning, but you have been "awoken" as $MissNic said. Does that make you a wytch? If not, do you want to become one?<br><br>
The idea is attractive, but there are definite trade-offs. There are the obvious dangers, nosy villagers and hunters. You'll have to have sex with men for your magic…lots of them. While you feel a small tingle of excitement at the thought, you're not sure that's the fate you want for the rest of your life.<br><br>
…so much to decide.<br><br>
<<else>>
<<if $changetotal > 8>>
You could barely even lift a sword now. And it's not like the hunters guild would take someone your size. You glance down at your changed body, jiggling along the path - not to mention, they don't allow women as hunters.<br><br>
If you had escaped a few weeks ago, you might have still passed as a man. But now, with your feminine curves and $boobsShort pushing out the front of your $top, there's no way anyone will believe that you're not a woman.<br><br>
<<if $sex == "M">>
Sure, you could whip it out and prove that you’re still "technically" a man, but that still doesn’t fix the problem that you've got a beautiful feminine face and a stunningly sexy body. No, you’d have better luck with work as a barmaid or a brothel. Actually, as a girl with a cock, you could probably turn a good coin at the latter if you tried…<br><br>
<<else>>
And there’s no denying it, you are a woman now. And a hell of a woman at that. You've got the kind of body that wars are fought over, and the kind of face that poems are written about. <cap>$MissNic</cap> ensured you won't be a hunter again, but with looks like this, there are so many other opportunities. Of course, you'd have to <i>use</i> your looks...<br><br>
...and that means embracing being a woman. It's one thing to play the part in the cabin under $MissNic's watch, but another when you're free to choose. Will you buy your own dresses to wear? Get your hair done? Court men? Have children?!? <br><br>
<</if>>
<<elseif $change > 5>>
You could barely even lift a sword now. And it's not like the hunters guild would take someone your size. You glance down at your changed body - not to mention, they don't allow women as hunters.<br><br>
If you had escaped a few weeks ago, you might have still passed as a man. But now, with your feminine curves, there's no way anyone will believe that you're not a woman.<br><br>
<<if $sex == "M">>
Sure, you could whip it out and prove that you’re still "technically" a man, but that still doesn’t fix the problem that your body is still small, soft, and cute. No, you’d have better luck with work as a barmaid or a brothel. Actually, as a girl with a cock, you could probably turn a good coin at the latter if you tried…<br><br>
<<else>>
And there’s no denying it, that’s what you are now. You have a girl’s body, down to the plumbing. And while you avoided being turned into some avatar of sexuality like $MissNic, everyone you meet from now on will only see a cute girl.<br><br>
Will you embrace it? It's one thing to play the part in the cabin under $MissNic's watch, but another when you're free to choose. Will you buy your own dresses to wear? Get your hair done? Court men? Have children?!? <br><br>
<</if>>
<<elseif $change > 4>>
You could barely even swing a sword now. And it's not like the hunters guild would take someone your size, even if you could convince them you're not actually a teenager.<br><br>
<<if $sex == "F">>
..or a girl. Even if you look <i>mostly</i> male, you’re technically not one anymore, and the guild doesn’t usually take women.<br><br>
You could lean into it, being a girl. It’s probably easier to explain being a boyish-looking female than a man with a vagina. That would at least fit better with your current size and build. But then, all the hard work you did in saving your masculinity at the cabin was a waste - if you’ll spend the rest of your life wearing dresses. What to do…<br><br>
<</if>>
<<else>>
Sure you could probably still swing a sword, but you don't have the size or strength for combating monsters anymore. Maybe you could get a job as a merchant or a sailor?<br><br>
<<if $sex == "F">>
No, not a sailor. They consider women on a ship to be bad luck. Even if you still look outwardly like a man, you wouldn’t want to chance being the only pussy trapped on a ship with dozens of dicks.<br><br>
<</if>>
<</if>> /*Changes end*/
<</if>> /*Magic end*/
You shake the thoughts out of your head. You'll have plenty of time to worry about the future, for now, it's best to take things one step at a time.<br><br>
And with that, you take your first step down the mountain and into your new life.<html><style>
.hunterMark {display:none;}
#versionwarning {display:none;}
</style></html>
<<set $wear = "maid">>
<<set $faceMood = "smile-2.png">>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<i>Many months later...</i><br><br>
You sniff at the delicious smells coming from the fire. Dinner is almost ready!<br><br>
<mc>"Mistress will be so pleased!"</mc> you giggle to yourself, surveying the small cabin as it practically sparkles with cleanliness.<br><br>
Just in time too, Mistress will be home soon. Straightening out your uniform, you feel a deep sense of pride and satisfaction at pleasing Mistress.<br><br>
You have another feeling too, a warm, wet tingling feeling between your legs - thinking of all the other ways you’ll be able to <i>please</i> Mistress.<br><br>
For a brief moment, there's a flicker of something else in your mind. A flash of a feeling - that you shouldn't be here. That this all is wrong. That you don't actually want to spend each day cleaning this house and each night cuddled next to your Mistress.<br><br>
As soon as the thought comes, it passes again. Chased away from your mind before it could take hold.<br><br>
"How silly of me!" you tell yourself while shaking your head. How could you even hope for something more perfect than this? You straighten your apron once more and smile in happy bliss.<br><br>
<div style="text-align:center">
<magic>The End</magic><br>
Ending #16: Maid to Clean
</div><br><br>
<<if recall('MaidEnd') != true>>
<npc style="font-style:italic">Congratulations on completing the game! You have unlocked the "Maid" outfit! This will be available in the bedroom closet in future playthroughs.</npc><br><br>
<</if>>
<<link "Restart Game">>
<<run memorize ('Complete', true)>>
<<run memorize ('MaidEnd', true)>>
<<run Engine.restart()>>
<</link>><br>
</div></div><<set $faceMood = "bite.png">>
<<set $blushLvl = 1>>
<<set $topless = true>>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<img class="woodsmanNpc npcImg" src="resources/npcs/woodsman/woodsman_clothed.png">
There's nothing you want more right now than Hans.<br><br>
Your body is going right along with the flow - every touch, every caress feels amazing, your $under.Med <<if $sex == "M">>is as hard as possible, twitching, and on a hair trigger<<else>>is sopping wet and quivering with desire<</if>>.<br><br>
And yet, somewhere, deep inside you, something says to wait.<br><br>
This isn't really what you want. Wait.<br><br>
<mc>"WAIT!"</mc> you blurt out suddenly as the tiny voice gets a moment's hold.<br><br>
Hans freezes in place, the only movement the twitching and bobbing of his massive cock.<br><br>
You stop too, trying to compose yourself for a moment.<br><br>
Hans looks confused, <npc>"Yes, I am waiting. You are okay?"</npc><br><br>
<mc>"Hans, I'm sorry…I can't do this.."</mc><br><br>
<npc>"You are changing your mind?"</npc><br><br>
Now that the heat of the moment is gone, you feel extremely exposed and more than a little embarrassed. You shift around to cover yourself and appear a little less indecent.<br><br>
<mc>”I am, sorry, part of me isn’t quite ready for this. For…you.”</mc><br><br>
Hans smiles warmly, though doesn't seem as concerned about indecency, standing as proudly exposed as ever, <npc>”Ha ha! Yes, I am understanding! Hans is too much for many girls!”</npc><br><br>
He grabs a nearby blanket and offers it to cover yourself with, you accept it happily.<br><br>
<npc>”Besides, they say that changing the mind is woman’s prerogative, no?”</npc><br><br>
<mc>”I guess so, thank you for understanding.”</mc> you smile back, happy to accept the excuse while he gets dressed. Even clothed, he’s still tenting out the front of this trousers obscenely.<br><br>
<npc>”But,”</npc> his voice snaps your attention back to his face and away from his pants, <npc>”if you change your mind again, tell Ms. Wytch to call me again?”</npc><br><br>
You nod carefully, not sure how you feel about that.<br><br>
He accepts it with a wink and a smile and squeezes himself back out the door frame.<br><br>
You’re alone again, mostly naked, and confused…<br><br>
…which seems to be a fairly regular occurrence these days.<br><br>
<<link "Back" $return>><</link>>
</div></div>
<<set $woodsmanDone = true>> /*Hans is done today*/
<<set $woodsmanAsks += 1>>
<<set $woodsmanOn = false>> /*turns Hans encounter back off until next ask*/
<<set $timeChange = 5>>
<<set $stress = 18>><<set $faceMood = "shocked.png">>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="hunterNpc reverse"><img src="resources/npcs/hunter/sword.png"/><img src="resources/npcs/hunter/faces/smirk.png"></div>
<div class="wytchNpc"><img src="resources/npcs/wytch/work.png"><img src="resources/npcs/wytch/faces/angry.png"></div>
He nods with a smirk, <npc>"There's a good girl."</npc><br><br>
He turns back towards $MissNic and raises his sword.<br><br>
She's barely able to come to her senses and shout another spell, <w>"<magic>My what</magic> a shame you can't move!"</w><br><br>
<<link "Next" "HunterAttack2">><</link>>
</div></div>
<<set $helpedHunter = true>>Beryl<<set $stress = $maxStress>>
<<set $blushLvl = 1>>
<<set $faceMood = "pleasure-1.png">>
<<set $storymode = true>>
<<set $miscpic = {type:'vid', src: 'bedroom/day.mp4'}>>
<<set $topless = true>>
<<display "MISC">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
You plop down on the bed, already biting your lip in anticipation of using your new toy.<br><br>
Even though you're the only one here, you look around to make sure the coast is clear before pulling it out. You're so nervous, it almost feels like there’s someone watching you. Your face is flushed, partly from desire, partly from being a little scared of what you’re about to do.<br><br>
<<if $sex == "F">>
Because there’s no excuse or cover for your masculinity.<br><br>
When you touch yourself, you can rationalize and pretend you’re just exploring your body.<br><br>
When you fuck a man, you can justify it that he’s the one doing the pushing and inserting.<br><br>
But this, putting a dildo into your pussy, there's no way to cover that. You’re fucking yourself as a woman would.<br><br>
And you’re looking forward to it.<br><br>
<</if>>
You pull out the toy. It looks to be made of stone - black, polished marble, with streaks of purple running through it like fire. Although it’s a little lighter and a little warmer than you would have expected for stone.<br><br>
The apprehensive part of your mind tries to stall for time, examining the long, thick, organic shape. Running your hands up and back down, feeling the smooth texture. Of course, all this ends up doing is getting you more excited. Your entire body is on edge, begging for the pleasure this object promises.<br><br>
<<if $sex == "M">>
You slide it up your thigh to between your ass cheeks, lining it up for entry. You tease the rim of your hole by wiggling it back and forth, unconsciously eliciting a shiver and a moan of pleasure.
<<else>>
You slide it down your tummy to your hips, lining it up for entry. You tease the lips of your pussy by wiggling it back and forth, unconsciously eliciting a shiver and a coo of pleasure.
<</if>><br><br>
As you push it in, you close your eyes. You sigh deeply, letting out a breath you didn't realize you were holding and savoring a shiver of pleasure that ripples through you.<br><br>
<demon>"Now that's pretty hot,"</demon> a voice from the corner of the room rips you back to alertness and your eyes shoot open.<br><br>
<<link "Next" "BerylMeet">><</link>>
</div></div>
<<set $toy.identified = true>><<set $faceMood = "shocked.png">>
<<set $blushLvl = 1>>
<<set $storymode = true>>
<<set $miscpic = {type:'vid', src: 'bedroom/day.mp4'}>>
<<set $topless = true>>
<<display "MISC">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<img src="resources/npcs/beryl.png" class="berylNpc npcImg" />
Terrified, you bolt up into a seated position<<if $boobLvl > 1>>, your tits jiggling painfully<</if>>.<br><br>
Standing in the corner of the room is a familiar figure. Long and lithe, with large, round breasts, a perfect heart-shaped ass, purple skin, and a huge veiny cock. It's the succubus you banished when you first arrived here!<br><br>
<mc>"You! What are you doing back here?"</mc> your voice has no small amount of fear. You’re unarmed, naked, and tiny - about as vulnerable as possible.<br><br>
She smirks at you, <demon>"Why, you summoned me, mortal. And I must say, you put on an excellent show in the process. Well done. Even with a completed phallactary, it takes a powerful lust to pull me here. In fact you…"</demon><br><br>
She stops and squints suspiciously, <demon>"Wait, what do you mean ‘back’ here? Have we met?"</demon><br><br>
Before you can even think of a response, she darts up to the bed, stopping mere inches away from your face. You can feel the unearthly heat emanating from her skin as she examines you.<br><br>
She inhales deeply, as if trying to smell you. Likewise, her scent wafts over you - a heady mix of perfumes, sulfur, and lust.<br><br>
<demon>"Wait a minute, you’re that hunter! The one who banished me!"</demon><br><br>
She falls over on the bed next to you, rolling in laughter. All you can do is pout in reply.<br><br>
<demon>"Oh wow, she did a number on you!<<if $boobLvl > 3>> Look at those tits!<<elseif $buttLvl > 1>> What an ass!<</if>> This is even better than if she’d killed you!"</demon><br><br>
<mc>"Laugh all you want, at least I bested you,"</mc> you grumble, still pouting.<br><br>
<demon>"I’m not so sure it was you that did…"</demon> she teases, still smiling mockingly.<br><br>
<mc>"No? I distinctly remember my sword in your belly."</mc><br><br>
<demon>"Not what I mean, lovely. You did stab me, but don’t think it was exactly <i>you</i> that did it. It’s not just your body that’s changed,"</demon> she runs a clawed finger up your thigh. <demon>"Your soul is different too. That’s why I didn’t recognize you right at first. I like it, by the way."</demon><br><br>
The rest of her fingers join in, grasping and caressing your inner thigh and sending a shiver of pleasure through you.<br><br>
You pull away, <mc>"Stay back, I don’t care how much my soul has changed, it’s still mine, not yours."</mc><br><br>
She snickers again, <demon>"You have a lot to learn about demons. We don’t take souls, we take emotions. I feed on lust, and darling, you’re soaked in it right now. I can smell it, I know you want it, you know you want it, why don’t we help each other out a little?"</demon><br><br>
<<link "Accept" "BerylDeed">><</link>><br>
<<link "Refuse" "BerylNo1">><</link>>
</div></div>
<<set $faceMood = "pleasure-2.png">>
<<set $blushLvl = 2>>
<<set $storymode = true>>
<<set $miscpic = {type:'vid', src: 'bedroom/day.mp4'}>>
<<set $topless = true>>
<<display "MISC">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<img src="resources/npcs/beryl.png" class="berylNpc npcImg" />
<<if visited() > 1>>
Wrapped in her arms and a haze of pleasure, you manage to speak between sighs, <mc>"Enough teasing, you know what I summoned you for."</mc><br><br>
<demon>"Right to the point too. Yup, I think you're my favorite!"</demon><br><br>
She walks around to your front, tracing a little circle with her claws on your sensitive skin and sending tingles down your spine. Then she pushes you onto the bed.<br><br>
It was scary at first, being tossed onto the bed, but you've come to enjoy it. You land with a bounce and a giggle.<br><br>
She jumps on you too, rolling out that long tongue of hers and running it up and down your entire body. <<if $boobLvl > 1>>It’s long enough to wrap around and squeeze your breasts, but delicate enough to flick and tease your nipples expertly.<</if>> <br><br>
You feel another sensation below, <<if $sex == "M">>creeping up between your ass cheeks<<else>>a rubbing against your nethers<</if>>. You look down, between your soft bodies and <<if $boobLvl > 1>>jiggling breasts<<else>>her jiggling breasts<</if>>, to see her tail curling between your legs, <<if $sex == "M">>pushing into your ass and rubbing against the hole<<else>>laying against your pussy and rubbing up and down<</if>>.<br><br>
You’ve never felt like this before, sensations on almost every part of your body. Her tail on your <<if $sex == "M">>asshole<<else>>pussy<</if>>, her tongue on your nipples, her nails pinching your skin, her breasts brushing against your torso, it’s almost too much! But you don’t cum, she expertly keeps you riding on a knife’s edge. Your head is thrashing back and forth, eyes rolled back, your hips bucking involuntarily, hands gripping the sheets, it’s euphoric torture!<br><br>
<demon>"Mmmm, so much lust, so good. Are you ready for more?"</demon><br><br>
You're squirming back and forth, panting in ecstasy, <mc>"Yes, I can't wait anymore!"</mc><br><br>
She keeps teasing you, extending your torture. Her eyes glint wickedly as she smiles, <demon>"Then say it. I like hearing you beg."</demon><br><br>
<mc>"YES! PLEASE! FUCK ME! FUCK ME!"</mc> you shout in absolute desperation.<br><br>
She was already lined up and ready, and slams it into you. Your eyes go wide, but lose all focus as you're <i>filled</i> with a white-hot burst of pure pleasure.<br><br>
It’s like an explosion inside you. You can’t see, think or even hear your own screams of pleasure. Everything - your entire world - is that single point of pleasure, the succubus’s cock hammering at your <<if $sex == "M">>ass<<else>>pussy<</if>>.<br><br>
You don’t know if it’s seconds or hours. You’ve lost any sense of time, space, or control. This isn’t some kind of delicate, sensual caressing, this is wild, uncontrolled, raw fucking.<br><br>
When you finally finish wave after wave of orgasm, you simply flop down on the bed, too exhausted to move.<br><br>
When your senses finally drift back to this world, you find yourself alone again in the room. The demoness is gone, the only trace of her is a slight glow to the strange dildo, still hanging halfway out of you <<if $sex == "M">>on the bed<<else>>and soaked in your juices<</if>>.<br><br>
<<else>>
She’s right of course, you can barely contain yourself. You’re so wet you can feel it running down your leg, <mc>"Ugh, I might regret this later, but I can’t even think straight right now. Ok, let’s do this."</mc><br><br>
She reaches out, smiling wickedly, <demon>"Oh this is going to be so much fun!"</demon><br><br>
She places a hand on your chest softly, tracing a little circle with her claws on your sensitive skin and sending tingles down your spine. Then she pushes you.<br><br>
Hard!<br><br>
Her strength is incredible, much more powerful than her thin, smooth frame would suggest. You find yourself flung backwards and landing on the bed with a bounce!<br><br>
It’s so fast and violent, you flinch away thinking it’s an attack.<br><br>
At least you try to.<br><br>
The succubus is on you even before you finished bouncing. She’s pinned your arms and hooked her legs over yours - trapping and holding you spread-eagle. All while wearing a hungry, lustful grin.<br><br>
<mc>"This is a bit…uh…much…can you maybe let my arms free?"</mc> you try to gently coax her, knowing you’re not strong enough to push her off you.<br><br>
She doesn’t reply, instead, she opens her mouth and rolls out her tongue. It's freakishly long, easily the length of your entire hand!<br><br>
You squirm and whimper, trapped in her grip, while she runs her tongue up and down your entire body. <<if $boobLvl > 1>>It’s long enough to wrap around and squeeze your breasts, but delicate enough to flick and tease your nipples expertly.<</if>> <br><br>
You feel another sensation below, <<if $sex == "M">>creeping up between your ass cheeks<<else>>a rubbing against your nethers<</if>>. You look down, between your soft bodies and <<if $boobLvl > 1>>jiggling breasts<<else>>her jiggling breasts<</if>>, to see her tail curling between your legs, <<if $sex == "M">>pushing into your ass and rubbing against the hole<<else>>laying against your pussy and rubbing up and down<</if>>.<br><br>
You’ve never felt like this before, sensations on almost every part of your body. Her tail on your <<if $sex == "M">>asshole<<else>>pussy<</if>>, her tongue on your nipples, her nails pinching your skin, her breasts brushing against your torso, it’s almost too much! But you don’t cum, she expertly keeps you riding on a knife’s edge. Your head is thrashing back and forth, eyes rolled back, your hips bucking involuntarily, hands gripping the sheets, it’s euphoric torture!<br><br>
<demon>"So hot, little one! I can see why Cassie didn’t get rid of you. Are you ready for me yet?"</demon><br><br>
Her words barely make it through the cacophony of pleasure in your senses, but you are ready. So ready. It’s the only thing you can think of.<br><br>
Between constant pants and moans, you beg her, <mc>"Uh huh, I’m read…mmmm…I…oh gods!"</mc><br><br>
She keeps teasing you, extending your torture <demon>"Was that a yes? Do you want me to fuck you?"</demon><br><br>
<mc>"YES! PLEASE! FUCK ME! FUCK ME!"</mc> you shout in absolute desperation.<br><br>
She was already lined up and ready, and slams it into you. Your eyes go wide, but lose all focus as you're <i>filled</i> with a white-hot burst of pure pleasure.<br><br>
It’s like an explosion inside you. You can’t see, think or even hear your own screams of pleasure. Everything - your entire world - is that single point of pleasure, the succubus’s cock hammering at your <<if $sex == "M">>ass<<else>>pussy<</if>>.<br><br>
You don’t know if it’s seconds or hours. You’ve lost any sense of time, space, or control. This isn’t some kind of delicate, sensual caressing, this is wild, uncontrolled, raw fucking.<br><br>
When you finally finish wave after wave of orgasm, you simply flop down on the bed, too exhausted to move.<br><br>
When your senses finally drift back to this world, you find yourself alone again in the room. The demoness is gone, the only trace of her is a slight glow to the strange dildo, still hanging halfway out of you <<if $sex == "M">>on the bed<<else>>and soaked in your juices<</if>>.<br><br>
<</if>>
<<set _masturbationTime = $time - 30>>
<<if _masturbationTime <= 0>>
Not more than a few minutes later, you hear the telltale sound of footsteps coming up the path. In a panicked rush you clean up and head downstairs.<br><br>
<<set $newDay = true>>
<<link "Back" "Review">><</link>>
<<else>>
<<link "Back" $return>><</link>>
<</if>>
</div></div>
<<set $timeChange = 30>>
<<set $timeWaste.push("beating off")>>
<<display "timer">>
<<set $HChange = 0>>
<<set $stress = $minStress>>
<<set $SelfToday += 1>>
<<set $topless = false>><<set $faceMood = "angry.png">>
<<set $blushLvl = 2>>
<<set $storymode = true>>
<<set $miscpic = {type:'vid', src: 'bedroom/day.mp4'}>>
<<set $topless = true>>
<<display "MISC">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<img src="resources/npcs/beryl.png" class="berylNpc npcImg" />
<mc>"No, I know better than to consort with your kind,"</mc> you pull away from her.<br><br>
<demon>"My kind?"</demon> she mocks sarcastically, <demon>"Aren’t we judgmental? Come on, I can see you’re barely holding it together."</demon><br><br>
She's absolutely right, whether she helps or not, you're going to need to get off before getting anything else done.
The only question is if it's worth taking that risk.<br><br>
<<link "Give in" "BerylDeed">><</link>><br>
<<link "Refuse!" "BerylNo2">><</link>>
</div></div>
<<set $stress = $maxStress>>
<<set $faceMood = "pleasure-1.png">>
<<set $blushLvl = 2>>
<<set $storymode = true>>
<<set $miscpic = {type:'vid', src: 'bedroom/day.mp4'}>>
<<set $topless = true>>
<<display "MISC">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<img src="resources/npcs/beryl.png" class="berylNpc npcImg" />
<mc>"I said no, demon,"</mc> you shoot back at her with all the force you can muster - tiny as it is.<br><br>
She shrugs, <demon>"Your loss, mortal,"</demon> she lifts a hand to your chest, tracing a delicate curve around your nipple.<br><br>
<demon>"I would have liked to try out this body you were given."</demon><br><br>
You pull back from her again, <mc>"Messing with magical creatures like you is what got me this body in the first place. Now I know better. Be gone!"</mc><br><br>
She rolls her eyes, <demon>"Fine, I'll 'be gone'. If you want to try again, just 'rub the lamp' as it were."</demon><br><br>
With that, there's a puff of smoke and you find yourself alone again in the room. The demoness is gone, the only trace of her is a slight smell of sulfur and a faint glow to the strange dildo, still hanging halfway out of you <<if $sex == "M">>on the bed<<else>>and soaked in your juices<</if>>.<br><br>
You breathe a sigh of relief having taken care of that. Of course, there's still one more thing you have to take care of before leaving the bed…<br><br>
<<link "Masturbate alone" "Relief">><</link>>
</div></div>
<<set $stress = $maxStress>>
<<set $faceMood = "bite.png">>
<<set $blushLvl = 1>>
<<set $storymode = true>>
<<set $miscpic = {type:'vid', src: 'bedroom/day.mp4'}>>
<<set $topless = true>>
<<display "MISC">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
You sit down on the bed and pull out Beryl's "phallactary".<br><br>
In hindsight, you probably should have guessed it was something special. The intricate black and purple marbling, the suspiciously organic shape, and the unnatural warmth should all have been signs that this wasn't just a normal sex toy. Of course, any sex toy you find in a wytch's house should probably be suspect.<br><br>
You idly wonder if you're really going to use it again. There don't seem to have been any downsides so far. Honestly, you recall with a tingle of pleasure, it's all been pretty positive. Consideration on whether to use the device meanders into remembering your last bout with the succubus…<br><br>
…before you know it, you're even hornier than when you started, your free hand unconsciously stroking one of your nipples.<br><br>
You shake your head and sigh. There's no denying how much you want this.<br><br>
You remove your clothes, hands still idly touching yourself, from your achingly hard nipples down to your <<if $sex == "M">>throbbingly erect cock<<else>>ever-moistening slit<</if>>.<br><br>
You bring the object to your <<if $sex == "M">>ass<<else>>crotch<</if>> and begin rubbing up and down. A ripple of pleasure rushes though you before the smell of perfume and sulfur wafts through the air.<br><br>
She's here.<br><br>
A hand cups your <<if $boobLvl == 5>>enormous breast, sinking deep into it and teasing the hard nipple.<<elseif $boobLvl == 4>>breast, kneading it and teasing the hard nipple.<<elseif $boobLvl == 3>>breast, squeezing it and teasing the hard nipple.<<else>>chest, rolling and teasing your hard nipple.<</if>> Another hand takes over rubbing your <<if $sex == "M">>ass<<else>>pussy<</if>> in place of the dildo.<br><br>
<demon>"Well, that didn't take long. You fed me so much lust last time, and now you've called me back again so soon! You're getting to be my favorite mortal."</demon><br><br>
<<link "Accept" "BerylDeed">><</link>>
</div></div>
<<set $faceMood = "yelling.png">>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="hunterNpc reverse"><img src="resources/npcs/hunter/sword.png"/><img src="resources/npcs/hunter/faces/angry.png"></div>
<div class="wytchNpc"><img src="resources/npcs/wytch/work.png"><img src="resources/npcs/wytch/faces/angry.png"></div>
This is your chance! Your mind races at what to do.<br><br>
You look at the knife in your hand, realizing it’s worthless - your curse keeps you from harming $MissNic.<br><br>
But not from helping someone else!<br><br>
<cap>$MissNic</cap>'s barely on her feet when you plow into her.<br><br>
<w>"$nicknameS! What are you…"</w> her question is cut short as you grab her and cover her mouth to keep her from speaking a spell or a command.<br><br>
She thrashes back and forth in your hold, trying to escape. The hunter is back on his feet and grabbing his sword. Only a second longer! You hold on with all of your strength, fueled by anger, fear, and the hope of freedom.<br><br>
But it’s not enough. Even giving it your all, you're so much smaller and weaker than $MissNic now, you can't hold her. $MissNic turns hard, actually lifting you off the floor and throwing you sideways off her back!<br><br>
You land cleanly, rolling into position to attack again. As you look up, you see $MissNic, her face skewed in anger, glaring at the hunter, <w>"<magic>My what</magic> a shame you can't move!"</w><br><br>
<mc>"Shit,"</mc> you curse, realizing that’s probably the ‘end’ for the Ending. Your hand tightens around the kitchen knife. Curse or not, you’re determined to escape.<br><br>
What happens next takes you and $MissNic by complete surprise. <br><br>
Astoundingly, incredibly, just as the wind of $MissNic’s magic hits the Ending, he turns with a grunt of concentration and <i>catches</i> the spell with his sword. The sword freezes in place, hanging in mid-air!<br><br><br><br>
You still have a chance!<br><br>
<mc>"Ending!"</mc> you shout, tossing the knife to him.<br><br>
He spins and catches it and in a single smooth motion, driving it directly into $MissNic’s stomach!<br><br>
The look of anger evaporates from her face, leaving an expression of shock.<br><br>
<<if $relLvl > 0>>
She manages to turn to you and croak out, <w>"Red…I…,"</w> before slumping to the ground.
<<else>>
She manages to croak out, <w>"My what…"</w> before slumping to the ground, unable to finish her spell.
<</if>><br><br>
[[It's Over]]
</div></div>
<<set $helpedHunter = true>><html><style>
.hunterMark {display:none;}
#versionwarning {display:none;}
</style></html>
<<set $bodyState = 'grave'>>
<<set $storymode = true>>
<<set $miscpic = {type:'vid', src: 'misc/town.mp4'}>>
<<display "TOWN">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
You do your best to fight, dodge, escape, but in the end, he's bigger and faster. Maybe with help you could have made it, but you stood no chance on your own.<br><br>
<<if $hunterTitle == "Ending">>
"The Ending" lives up to his name once more, completing his grim mission.
<<else>>
The hunter completes his grim mission.
<</if>><br><br>
With his quarry bested, he sets fire to the inside of the cabin to burn away the taint of evil. As the sun sets over the mountains, the first flames begin to flicker through the windows of the small cabin.<br><br>
It takes a few minutes, but soon the entire structure is engulfed in fire, including the bodies of those inside.<br><br>
The $hunterTitle solemnly watches. Making sure the fire doesn’t spread to the forest, and that there are no final tricks from the monsters within.<br><br>
No tricks come, and by morning, there’s nothing left of the cabin but a charred frame and ash.<br><br>
Life goes on for the residents of Ridinghood, years pass and memories fade. But small towns love their tales of magic and wonder, even though it passes from history to legend, the story isn't forgotten.<br><br>
Even generations later parents still tell their children the bittersweet stories of scarlet wytches, heroic hunters, and the mysterious little redhead caught between them.<br><br>
<div style="text-align:center">
<magic>The End</magic><br>
Ending #1: Local Legend
</div><br><br>
<<if recall('LocalLegend') != true>>
<npc style="font-style:italic">Congratulations on completing the game! You have unlocked the "Cute Headband" accessory! This will be available in the bedroom closet in future playthroughs.</npc><br><br>
<</if>>
<<link "Restart Game">>
<<run memorize ('Complete', true)>>
<<run memorize ('LocalLegend', true)>>
<<run Engine.restart()>>
<</link>><br>
</div></div>
<<script>>
$(document).on(':passagedisplay', function (ev) {
$('.frame #layer1, .frame #layer2, .frame #layer4, .frame #layer5, .frame #layer7, .frame #layer8, .frame #accChoker, .frame #accFlower, .frame #accHood, .frame #heartMeter').hide();
});
<</script>>
<<set $faceMood = "yelling.png">>
<<set $storymode = true>>
<<display "INT">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="hunterNpc"><img src="resources/npcs/hunter/sword.png"/><img src="resources/npcs/hunter/faces/happy.png"></div>
<npc>"It’s over,"</npc> the $hunterTitle says, catching his breath.<br><br>
<mc>"It’s over.</mc><br><br>
A weight seems to be floating off your shoulders, you can feel her magic lifting. You’re not sure how you know, but you know that you’re no longer bound to her or this place.<br><br>
A flood of emotions cascades over you. Relief, guilt, excitement, sadness, everything coming at once.<br><br>
It’s overwhelming, all you can do right now is sit on the floor, staring at the body of $MissNic on the floor in front of you.<br><br>
You’re finally snapped out of it by a black-gloved hand appearing in front of your face.<br><br>
The $hunterTitle helps pull you to your feet again, <npc>"You really pulled through. I have to admit, until the very end I wasn’t sure you'd be capable, or even on my side."</npc><br><br>
You’re still looking down, <mc>"I…wasn’t even sure about it myself. Not to mention, she cursed me so I couldn’t attack her. Not directly anyway."</mc><br><br>
<npc>"And yet you found a way around it. I have to admit, I’m impressed."</npc><br><br>
You finally break your eyes away from $MissNic and meet the Ending’s. They look softer than before. He even gives you a small smile (for a very brief moment) before clapping you on the shoulder.<br><br>
You smile too, <mc>"Thank you. Really. Thank you."</mc><br><br>
He pulls the carpet from the fireplace and begins wrapping the body for burning. As he works, he speaks up again, <npc>"So what now?"</npc><br><br>
<<if $toldHunter == true>>
<mc>"I’m not sure. Try to find a way to change back? Honestly, I was so focused on escaping that I didn’t think much about what to do afterward."</mc><br><br>
<npc>"Why not get back into hunting? You’re not as strong as you used to be, but you still have the knowledge, and the moves - just have to train to use your body as it is now."</npc><br><br>
You cock an eyebrow at him, <mc>"You know as well as I do that the guild doesn’t admit women."</mc><br><br>
<npc>"Maybe it’s about time we change that. Besides, technically, you’re already a hunter."</npc><br><br>
He offers you back your kitchen knife, and you happily take it.<br><br>
<<else>>
<mc>"I’m not sure. I’ve been so focused on finding a way to escape, I didn’t give much thought about what to do afterward."</mc><br><br>
<npc>"You’re smart, brave enough to attack a wytch, and I saw the way you handled yourself in the fight. With a little work, you’d make a fine hunter."</npc><br><br>
It’s incredibly hard to keep from laughing out loud, <mc>"I think I could handle that. But I thought the guild doesn’t take women."</mc>
<npc>"They don’t. But maybe it’s about time we change that."</npc><br><br>
He offers you back your kitchen knife, and you happily take it.<br><br>
<</if>>
<<link "Next" "HuntressEnd">><</link>>
</div></div><html><style>
.hunterMark {display:none;}
#versionwarning {display:none;}
</style></html>
<<set $wear = "huntress">>
<<set $faceMood = "smirk.png">>
<<set $storymode = true>>
<<set $miscpic = {type:'pic', src: 'misc/green.jpg'}>>
<<display "MISC">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
It was hard work, retraining yourself to fight with a much smaller and weaker body.<br><br>
It was even harder work convincing the guild to admit you.<br><br>
But no one could argue with the results.<br><br>
Afterall, most supernatural creatures are bigger and stronger than humans anyway, so losing your strength wasn’t as daunting a problem as you'd worried. Hunting has always been more a game of wits than strength.<br><br>
Your unique experience - not to mention a newfound empathy for magical creatures - made you one of the most famous and successful hunters in guild history. You even managed to change guild policy, helping to reform and make peace with magical creatures once thought irredeemable.<br><br>
Sometimes, you still think back to your time in the cabin with $MissNic. Even years later you still feel mixed emotions about it.<br><br>
It was hard moving on, and you never managed to find a way to change back.<br><br>
Of course now, years later, you’re not sure you would change back if you could. Those experiences made you who you are today, and you’re glad to remember them, even if bittersweetly. You even kept your old cloak from the cabin as a keepsake - which earned you your new hunter name:<br><br>
Little Red Hood<br><br>
<div style="text-align:center">
<magic>The End</magic><br>
Ending #11: Huntress
</div><br><br>
<<if recall('HuntressEnd') != true>>
<npc style="font-style:italic">Congratulations on completing the game! You have unlocked the "Huntress" outfit! This will be available in the bedroom closet in future playthroughs.</npc><br><br>
<</if>>
<<link "Restart Game">>
<<run memorize ('Complete', true)>>
<<run memorize ('HuntressEnd', true)>>
<<run Engine.restart()>>
<</link>><br>
</div></div>
<<set $faceMood = "smile-1.png">>
<<set $storymode = true>>
<<set $miscpic = {type:'vid', src: 'bedroom/day.mp4'}>>
<<display "MISC">>
/*Adds backwards compatability with older saves*/
<<if typeof $endings == 'undefined'>>
<<set $endings = []>>
<<if recall('LocalLegend')>><<set $endings.pushUnique('LocalLegend')>><</if>>
<<if recall('BookEnd')>><<set $endings.pushUnique('BookEnd')>><</if>>
<<if recall('RealDogEnd')>><<set $endings.pushUnique('RealDogEnd')>><</if>>
<<if recall('GuildWenchEnd')>><<set $endings.pushUnique('GuildWenchEnd')>><</if>>
<<if recall('WalkAwaySad')>><<set $endings.pushUnique('WalkAwaySad')>><</if>>
<<if recall('WalkAwayHappy')>><<set $endings.pushUnique('WalkAwayHappy')>><</if>>
<<if recall('RunAway')>><<set $endings.pushUnique('RunAway')>><</if>>
<<if recall('WickedWytchEnd')>><<set $endings.pushUnique('WickedWytchEnd')>><</if>>
<<if recall('StayWithHerEnd')>><<set $endings.pushUnique('StayWithHerEnd')>><</if>>
<<if recall('HuntersTwo')>><<set $endings.pushUnique('HuntersTwo')>><</if>>
<<if recall('HuntressEnd')>><<set $endings.pushUnique('HuntressEnd')>><</if>>
<<if recall('LoveEnd')>><<set $endings.pushUnique('LoveEnd')>><</if>>
<<if recall('WalkEscapeEnd')>><<set $endings.pushUnique('WalkEscapeEnd')>><</if>>
<<if recall('BatteryEnd')>><<set $endings.pushUnique('BatteryEnd')>><</if>>
<<if recall('CatgirlEnd')>><<set $endings.pushUnique('CatgirlEnd')>><</if>>
<<if recall('MaidEnd')>><<set $endings.pushUnique('MaidEnd')>><</if>>
<<if recall('EvilWytch')>><<set $endings.pushUnique('EvilWytch')>><</if>>
<<if recall('OfficalWaifu')>><<set $endings.pushUnique('OfficalWaifu')>><</if>>
<<if recall('LocketEnd')>><<set $endings.pushUnique('LocketEnd')>><</if>>
<</if>>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<<if visited() < 2>>
<npc style="font-style:italic">You can change your outfits here. Completing endings unlocks new outfits and accessories!</npc><br><br>
<</if>>
---Outfits---<br>
<<link "Shirt" "Closet">>
<<set $wear = "shirt">>
<<set $dress = false>>
<<set $top = "shirt">>
<<set $bottom = "trousers">>
<<set $pants = "underwear">>
<</link>><br>
<<if $change > 4>>
<<link "Dress" "Closet">>
<<set $wear = "dress">>
<<set $dress = true>>
<<set $top = "top">>
<<set $bottom = "skirt">>
<<set $pants = "panties">>
<</link>><br>
<<if $endings.includes('GuildWenchEnd') || recall('RunAway')>>
<<link "Traditional Dress" "Closet">>
<<set $wear = "town">>
<<set $dress = true>>
<<set $top = "top">>
<<set $bottom = "skirt">>
<<set $pants = "panties">>
<</link>><br>
<</if>>
<<if $endings.includes('WickedWytchEnd')>>
<<link "Wicked Wytch" "Closet">>
<<set $wear = "evil">>
<<set $accFlower = '<img src="resources/avatar/layer9/crown.png" />'>>
<<set $accChoker = '<img src="resources/avatar/blank.png" />'>>
<<set $dress = true>>
<<set $top = "top">>
<<set $bottom = "skirt">>
<<set $pants = "panties">>
<</link>><br>
<</if>>
<<if $endings.includes('LoveEnd') || recall('StayWithHerEnd')>>
<<link "Comfy Sweater" "Closet">>
<<set $wear = "sweater">>
<<set $accChoker = '<img src="resources/avatar/blank.png" />'>>
<<set $dress = false>>
<<set $top = "sweater">>
<<set $bottom = "bottoms">>
<<set $pants = "panties">>
<</link>><br>
<</if>>
<<if $endings.includes('EvilWytch')>>
<<link "Scarlet Wytch" "Closet">>
<<set $wear = "wytch">>
<<set $accChoker = '<img src="resources/avatar/layer9/collar.png" />'>>
<<set $dress = true>>
<<set $top = "top">>
<<set $bottom = "skirt">>
<<set $pants = "panties">>
<</link>><br>
<</if>>
<<if $endings.includes('HuntressEnd')>>
<<link "Huntress" "Closet">>
<<set $wear = "huntress">>
<<set $accChoker = '<img src="resources/avatar/blank.png" />'>>
<<set $dress = true>>
<<set $top = "tunic">>
<<set $bottom = "trousers">>
<<set $pants = "panties">>
<</link>><br>
<</if>>
<<if $endings.includes('HuntersTwo')>>
<<link "Adventurer" "Closet">>
<<set $wear = "armor">>
<<set $accFlower = '<img src="resources/avatar/layer9/band.png" />'>>
<<set $dress = true>>
<<set $top = "shirt">>
<<set $bottom = "trousers">>
<<set $pants = "panties">>
<</link>><br>
<</if>>
<<if $endings.includes('MaidEnd')>>
<<link "Maid" "Closet">>
<<set $wear = "maid">>
<<set $accChoker = '<img src="resources/avatar/blank.png" />'>>
<<set $dress = true>>
<<set $top = "top">>
<<set $bottom = "skirt">>
<<set $pants = "panties">>
<</link>><br>
<</if>>
<br>---Head Accessory---<br>
<<link "Remove Head Accessory" "Closet">>
<<set $accFlower = '<img src="resources/avatar/blank.png" />'>>
<</link>><br>
<<if $flower.have > 0>>
<<link "Flower" "Closet">>
<<set $accFlower = '<img src="resources/avatar/layer9/accessories_flower.png" />'>>
<</link>>
<<else>>
<disabled>Flower - can be found in the woods.</disabled>
<</if>><br>
<<if $endings.includes('LocalLegend')>>
<<link "Headband" "Closet">>
<<set $accFlower = '<img src="resources/avatar/layer9/accessories_headband.png" />'>>
<</link>><br>
<</if>>
<<if $endings.includes('BookEnd')>>
<<link "Glasses" "Closet">>
<<set $accFlower = '<img src="resources/avatar/layer9/accessories_glasses.png" />'>>
<</link>><br>
<</if>>
<<if $endings.includes('BatteryEnd')>>
<<link "Earrings" "Closet">>
<<set $accFlower = '<img src="resources/avatar/layer9/earrings.png" />'>>
<</link>><br>
<</if>>
<<if $endings.includes('HuntersTwo')>>
<<link "Headband (Adventurer)" "Closet">>
<<set $accFlower = '<img src="resources/avatar/layer9/band.png" />'>>
<</link>><br>
<</if>>
<<if $endings.includes('WickedWytchEnd')>>
<<link "Crown (Wicked Wytch)" "Closet">>
<<set $accFlower = '<img src="resources/avatar/layer9/crown.png" />'>>
<</link>><br>
<</if>>
<<if $endings.includes('CatgirlEnd')>>
<<link "Catgirl (uses head & neck slots)" "Closet">>
<<set $accFlower = '<img src="resources/avatar/layer9/cat.png" />'>>
<<set $accChoker = '<img src="resources/avatar/blank.png" />'>>
<</link>><br>
<</if>>
<br>---Neck Accessory---<br>
<<link "Remove Neck Accessory" "Closet">>
<<set $accChoker = '<img src="resources/avatar/blank.png" />'>>
<</link>><br>
<<if $collar.have > 0>>
<<link "Cute Collar" "Closet">>
<<set $accChoker = '<img src="resources/avatar/layer9/accessories_choker.png" />'>>
<</link>>
<<else>>
<disabled>Cute Collar - Available at the town shop.</disabled>
<</if>><br>
<<if $endings.includes('EvilWytch')>>
<<link "Wytch Collar (Scarlet Wytch)" "Closet">>
<<set $accChoker = '<img src="resources/avatar/layer9/collar.png" />'>>
<</link>><br>
<</if>>
<<if $endings.includes('RealDogEnd')>>
<<link "Spiked Collar" "Closet">>
<<set $accChoker = '<img src="resources/avatar/layer9/spike-collar.png" />'>>
<</link>><br>
<</if>>
<<if $endings.includes('WalkAwaySad') || recall('WalkAwayHappy') || recall('WalkEscapeEnd')>>
<<link "Scarf" "Closet">>
<<set $accChoker = '<img src="resources/avatar/layer9/scarf.png" />'>>
<</link>><br>
<</if>>
<<if $endings.includes('CatgirlEnd')>>
<<link "Catgirl (uses head & neck slots)" "Closet">>
<<set $accFlower = '<img src="resources/avatar/layer9/cat.png" />'>>
<<set $accChoker = '<img src="resources/avatar/blank.png" />'>>
<</link>><br>
<</if>>
<<if $endings.includes('LocketEnd')>>
<<link "Locket" "Closet">>
<<set $accChoker = '<img src="resources/avatar/layer9/locket.png" />'>>
<</link>><br>
<</if>>
<br>---Other Accessory (Hood Slot)---<br>
<<link "Remove Others" "Closet">><<set $layer1 = '<img src="resources/avatar/blank.png" />'>>
<<set $accHood = '<img src="resources/avatar/blank.png" />'>><</link>><br>
<<if $endings.includes('OfficalWytch') || recall('OfficalWytch2')>>
<<link "Wytch hat (Hood slot)" "Closet">>
<<set $layer1 = '<img src="resources/avatar/layer1/accessories_hat_back.png" />'>>
<<set $accHood = '<img src="resources/avatar/layer9/accessories_hat_front.png" />'>>
<</link>><br>
<</if>>
<<if $endings.includes('OfficalWytch') || recall('OfficalWaifu')>>
<<link "Apron (Hood slot)" "Closet">>
<<set $layer1 = '<img src="resources/avatar/blank.png" />'>>
<<set $accHood = '<img src="resources/avatar/layer9/apron.png" />'>>
<</link>><br>
<</if>>
<br><<link "Back" "Upstairs">><</link>>
<<else>>/*else for size condition*/
<disabled>There doesn't seem to be much that will fit you...yet.</disabled><br>
<br><<link "Back" "Upstairs">><</link>>
<</if>>/*closing size condition*/
</div></div><<set $faceMood = "bimbo.png">>
<<set $storymode = true>>
<<set $miscpic = {type:'vid', src: 'bedroom/day.mp4'}>>
<<display "MISC">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
You open the book again and skim through the pages, the topics careening between lurid descriptions of ancient stories and dire warnings of the misuse of magic.<br><br>
One passage catches your eye again…the part where it mentions how wytches gain their magic:<br><br>
<i>When a woman is touched by another wytch's magic and has sex with a man.</i><br><br>
A breath catches in your throat as a sudden realization hits you.<br><br>
You're a woman (at least technically)…<br><br>
<cap>$MissNic</cap> has used magic on you many times…<br><br>
You've had sex with a man…<br><br>
You feel a tingle of excitement run through you. You meet all the conditions. Is it possible? Could you have magic too?<br><br>
Only one way to find out!<br><br>
<npc style="font-style:italic;">Self-taught magic unlocked! You can now try practicing magic downstairs after cleaning the room.</npc><br><br>
<<set _readTime = $time - 30>>
<<if _readTime <= 0>>
As you finish, you hear the telltale sound of footsteps coming up the path. In a panicked rush you return the book and head downstairs.<br><br>
<<set $newDay = true>>
<<link "Downstairs" "Review">><</link>>
<<else>>
<<link "Finish reading" $return>><</link>><</if>>
</div></div>
<<set $awoken = 1>>
<<set $practiceStep = 1>>
<<set $timeChange = 30>>
<<set $timeWaste.push("reading")>>
<<display "timer">>
<<set $bookReadToday = false>>
<<display "InventoryDB">>
Inventory DB updated<br><br>
<<link "Back" $return>><</link>><<set $storymode = true>>
<<set $faceMood = "smile-2.png">>
<<set $blushLvl = 2>>
<<set $miscpic = {type:'vid', src: 'bedroom/dark.mp4'}>>
<<set $topless = true>>
<<display "MISC">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><img src="resources/npcs/wytch/birthday.png"><img src="resources/npcs/wytch/faces/wistful.png"><img src="resources/npcs/wytch/faces/blush.png"><img src="resources/npcs/wytch/gun.png"></div>
Your eyes go wide at the idea.<br><br>
The idea of staying is daunting. Could you actually stay here? Is that what you want? Could this be your life?<br><br>
But leaving is no less frightening. If you left now, what would you do? What life would you pursue?<br><br>
You take so long in thinking about it that $MissNic speaks up, her voice quiet and a little sad, <w>"If you don't feel the same, tell me. Be honest with me."</w><br><br>
<mc>"I…I don't know. And that is being honest. It's not like I want to escape anymore, but I'm also not sure this is want I want my life to be…"</mc><br><br>
She squeezes you again. <w>"I understand, and thank you for being honest. Both with me and with yourself."</w><br><br>
You pull her arms tighter around you, <mc>"you too, we'll find out together. For the moment though, there's nowhere else I want to be than in bed with you."</mc><br><br>
You can feel her magically created cock stiffening up against you, pushing up between your legs, <w>"Well then, let's at least enjoy this moment."</w><br><br>
The rest day passes between the bliss of each other's company and fits of passion. <br><br>
<<link "Wake up the next day" "WakeUp">><<set $days+= 2>><<set $hunterDays -= 1>><</link>>
</div></div><html><style>
.hunterMark {display:none;}
#versionwarning {display:none;}
</style></html>
<<set $faceMood = "smile-2.png">>
<<set $storymode = true>>
<<set $miscpic = {type:'pic', src: 'misc/happy.jpg'}>>
<<display "MISC">>
<div class="storyhide"></div><div class="storytime"><div class="storytimeInner" tabindex="0">
<div class="wytchNpc"><img src="resources/npcs/wytch/work.png"><img src="resources/npcs/wytch/faces/happy2.png"></div>
<mc>"Cassandra…"</mc><br><br>
You can feel her holding your breath in anticipation of your answer.<br><br>
<mc>"There’s nothing I’d like more."</mc><br><br>
She hugs you again, squeezing so tight you can barely breathe. When she finally gives you enough slack to move, you look up into her eyes.<br><br>
<w>"Red, you make me so happy."</w><br><br>
You don't answer, instead kissing her deeply..<br><br>
---<br><br>
Days, months, and years pass. You both stay happily together in the little cabin. Cassandra still ventures out to do her wytchy business and refill magic, but now you get to tag along for the "ride".<br><br>
And with two incredibly hot red-heads, it never takes long to find some boys to ride. Of course, you both travel much further now to avoid suspicion, and try not to go to the same town too often.<br><br>
When you're not off with Cassandra, you stay at the cabin as the housemaker - happily cleaning, cooking, and washing. Though it's much easier with magic - giving you plenty of time to visit the town. The locals eventually forget about the tales of the Scarlet Wytch as they get to know you, their cute little neighbor from up the mountain. After some time, they even accept you as one of their own. A fact that Cassandra teases you with to no end with your newest nickname:<br><br>
"Little Red of Ridinghood."<br><br>
<div style="text-align:center">
<magic>The End</magic><br>
Ending #18: Wytch & Waifu
</div><br><br>
<<if recall('OfficalWaifu') != true>>
<br><br><npc style="font-style:italic">Congratulations on completing the game! You have unlocked the "Apron" accessory! This will be available in the bedroom closet in future playthroughs.</npc><br><br>
<</if>>
<<link "Restart Game">>
<<run memorize ('Complete', true)>>
<<run memorize ('OfficalWaifu', true)>>
<<run Engine.restart()>>
<</link>><br>
</div></div>