<<widget "charSheet">><<nobr>>
<<include "characterTexts">>
<div id="character-profile">
<button id="ui-dialog-close" class="ui-close" tabindex="0" aria-label="Close"></button>
<div id="character-profile-contents">
<div id="character-profile-header">
<div id="character-profile-agency">
<img src="media/ui/agencyLogos/cia.png" />
<h2 class="label-top-secret">
Top secret
</h2>
</div>
<div id="character-profile-personal">
<div class="profile-image-container">
<<= '<img src='+ $imagePath.ui + "characterSheet/profile-image-placeholder.png"+' >'>>
/*
<div class="profile-image-container-inner">
<div class="profile-image-container-inner-2">
<div class="profile-image-container-inner-3">
<!-- The containers are necessary in order to hide the avatar,
which is usually much larger than the portrait we'll be
showing -->
<<avatar>>
</div>
</div>
</div>
*/
</div>
<div class="character-profile-record">
<h3 class="label-personnel-record">
Service personnel record
</h3>
<div class="character-profile-details">
<h2 class="character-name">
<<= $kate.firstName >>
<<= $kate.surname >>
</h2>
<div class="character-title"><<if $mainquest eq 0>>Human Resources Officer<<else>>Operational Officer<</if>></div>
<div class="character-assignment">Current Assignment: <<if $mainquest eq 0>>None<<else>>Operation URANUS<</if>></div>
</div>
</div>
</div>
</div>
<div id="character-profile-stats" class="tabs">
<div class="tabs-header">
<a href="#" class="tab-active" data-tab="tab-1">Status</a>
/*<a href="#" data-tab="tab-2">Profile</a>*/
<a href="#" data-tab="tab-2">Skills</a>
<a href="#" data-tab="tab-3">Personal</a>
<a href="#" data-tab="tab-4">Bio</a>
<a href="#" data-tab="tab-5">Mission</a>
</div>
<div class="tabs-content">
<div class="tab tab-active" data-tab="tab-1">
<div class="accordion-item">
<header>Main Stats</header>
<div class="accordion-item-content">
<b>Transition</b>: $transition <br>
<b>Attraction</b>: $attraction <br>
<b>Money</b>: $money <<if $mainquest lt 2>>dollars<<elseif $mainquest lt 6>>pounds<<else>>euros<</if>> <br>
</div>
</div>
<div class="accordion-item">
<header>Status Effects</header>
<div class="accordion-item-content">
<b>Arousal</b>: $arousal <br>
<b>Stress</b>: $stress <br>
<b>Drunk</b>: $drunk <br>
<b>High</b>: $high <br>
</div>
</div>
</div>
<div class="tab" data-tab="tab-2">
<div class="accordion-item">
<header>Girl Skills</header>
<div class="accordion-item-content">
<b>Allure</b>: $skillallure <br>
<b>Seduction</b>: $skillseduction <br>
<b>Sex</b>: $skillsex <br>
</div>
</div>
<div class="accordion-item">
<header>Spy Skills</header>
<div class="accordion-item-content">
<b>Insight</b>: $skillinsight <br>
<b>Dexterity</b>: $skilldexterity <br>
<b>Fitness</b>: $skillfitness <br>
</div>
</div>
</div>
<div class="tab" data-tab="tab-3">
<div class="accordion-item">
<header>Relationships</header>
<div class="accordion-item-content">
<div class="character-achievements">
<div class="accordion-item-content">
<<Relationships>>
<div class="character-stat">
<div class="stat-description">
</div>
</div>
</div>
</div>
</div>
</div>
</div>
<div class="tab" data-tab="tab-4">
<div class="accordion-item">
<header>Achievements</header>
<div class="accordion-item-content">
<div class="character-achievements">
<div class="accordion-item-content">
<<for _i to 0; _i lt $achievements.length; _i++>>
<<print _i + 1>>. <<if $achievements[_i].lock eq 1>><<print $achievements[_i].name>><<else>><span class="green"><<print $achievements[_i].name>></span><</if>>
<div class="character-stat">
<div class="stat-description">
<i><<if $achievements[_i].lock eq 1>>Locked<<else>><<print $achievements[_i].description>><</if>></i>
</div>
</div>
<</for>>
</div>
</div>
</div>
</div>
</div>
<div class="tab" data-tab="tab-5">
<div class="accordion-item">
<header>Active Missions</header>
<div class="accordion-item-content">
<<for _i to 0; _i lt $activequests.length; _i++>>
<<print _i + 1>>. <<print $activequests[_i].name>>
<div class="character-stat">
<div class="stat-description">
<i><<print $activequests[_i].description>></i>
</div>
</div>
<</for>>
</div>
</div>
<div class="accordion-item">
<header>Completed Missions</header>
<div class="accordion-item-content">
<<for _i to 0; _i lt $completedquests.length; _i++>>
<<print _i + 1>>. <<print $completedquests[_i].name>>
<div class="character-stat">
<div class="stat-description">
<i><<print $completedquests[_i].description>></i>
</div>
</div>
<</for>>
</div>
</div>
</div>
</div>
</div>
</div>
</div>
<</nobr>><</widget>><<widget "wear-bohoBrownLeatherBag">><<nobr>>
<<set _pathClothing to "clothing/accessories/bohoBrownLeatherBag/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("handbag")>>
/*FRONT*/
<<set $avatar.foreground.pushUnique((_pathClothing+"60_bag-bohoBrownLeatherBag"))>>
/*BACK*/
<<set $avatar.foreground.pushUnique((_pathClothing+"60_bag-bohoBrownLeatherBag-rear"))>>
<</nobr>><</widget>>
<<widget "remove-bohoBrownLeatherBag">><<nobr>>
<<set _pathClothing to "clothing/accessories/bohoBrownLeatherBag/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("handbag")>>
/*FRONT*/
<<set $avatar.foreground.delete((_pathClothing+"60_bag-bohoBrownLeatherBag"))>>
/*BACK*/
<<set $avatar.foreground.delete((_pathClothing+"60_bag-bohoBrownLeatherBag-rear"))>>
<</nobr>><</widget>>
<<widget "wear-blackAviators">><<nobr>>
<<set _pathClothing to "clothing/accessories/blackAviators/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("glasses")>>
/*FRONT*/
<<set $avatar.foreground.pushUnique((_pathClothing+"60_sunglasses-blackAviators"))>>
/*BACK*/
<</nobr>><</widget>>
<<widget "remove-blackAviators">><<nobr>>
<<set _pathClothing to "clothing/accessories/blackAviators/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("glasses")>>
/*FRONT*/
<<set $avatar.foreground.delete((_pathClothing+"60_sunglasses-blackAviators"))>>
/*BACK*/
<</nobr>><</widget>>
<<widget "wear-ogBackpack">><<nobr>>
<<set _pathClothing to "clothing/accessories/ogBackpack/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("backpack")>>
/*FRONT*/
<<set $avatar.foreground.pushUnique((_pathClothing+"9_backpack-ogBackpackStraps"))>>
<<set $avatar.background.pushUnique((_pathClothing+"80_backpack-ogBackpackBag"))>>
/*BACK*/
<<set $avatar.foreground.pushUnique((_pathClothing+"60_backpack-ogBackpackStraps-rear"))>>
<</nobr>><</widget>>
<<widget "remove-ogBackpack">><<nobr>>
<<set _pathClothing to "clothing/accessories/ogBackpack/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("backpack")>>
/*FRONT*/
<<set $avatar.foreground.delete((_pathClothing+"9_backpack-ogBackpackStraps"))>>
<<set $avatar.background.delete((_pathClothing+"80_backpack-ogBackpackBag"))>>
/*BACK*/
<<set $avatar.foreground.delete((_pathClothing+"60_backpack-ogBackpackStraps-rear"))>>
<</nobr>><</widget>>
<<widget "wear-bigBlackSunglasses">><<nobr>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("glasses")>>
/*FRONT*/
<<set $avatar.foreground.pushUnique((_pathClothing+"60_sunglasses-blackLensesWithBlackFrameOversized"))>>
/*BACK*/
<</nobr>><</widget>>
<<widget "remove-bigBlackSunglasses">><<nobr>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("glasses")>>
/*FRONT*/
<<set $avatar.foreground.delete((_pathClothing+"60_sunglasses-blackLensesWithBlackFrameOversized"))>>
/*BACK*/
<</nobr>><</widget>>
<<widget "wear-blueLatexSurgicalGloves">><<nobr>>
<<set _pathClothing to "clothing/accessories/blueLatexSurgicalGloves/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("gloves")>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_blueLatexSurgicalGloves"))>>
<<set $avatar.clothing.pushUnique((_pathClothing+"20_blueLatexSurgicalGloves-rear"))>>
/*BACK*/
<</nobr>><</widget>>
<<widget "remove-blueLatexSurgicalGloves">><<nobr>>
<<set _pathClothing to "clothing/accessories/blueLatexSurgicalGloves/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("gloves")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"20_blueLatexSurgicalGloves"))>>
<<set $avatar.clothing.delete((_pathClothing+"20_blueLatexSurgicalGloves-rear"))>>
/*BACK*/
<</nobr>><</widget>>
<<widget "wear-clearLatexSurgicalGloves">><<nobr>>
<<remove-bracelet-friendshipBraceletsLeftWrist>>
<<set _pathClothing to "clothing/accessories/clearLatexSurgicalGloves/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("gloves")>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_clearLatexSurgicalGloves"))>>
<<set $avatar.clothing.pushUnique((_pathClothing+"20_clearLatexSurgicalGloves-rear"))>>
/*BACK*/
<</nobr>><</widget>>
<<widget "remove-clearLatexSurgicalGloves">><<nobr>>
<<wear-bracelet-friendshipBraceletsLeftWrist>>
<<set _pathClothing to "clothing/accessories/clearLatexSurgicalGloves/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("gloves")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"20_clearLatexSurgicalGloves"))>>
<<set $avatar.clothing.delete((_pathClothing+"20_clearLatexSurgicalGloves-rear"))>>
/*BACK*/
<</nobr>><</widget>>
<<widget "wear-khakiFourPocketBackpackWithStripes">><<nobr>>
<<set _pathClothing to "accessories/khakiFourPocketBackpackWithStripes/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("backpack")>>
/*FRONT*/
<<set $avatar.foreground.pushUnique(_pathClothing+"60_bag-khakiFourPocketBackpackWithStripes")>>
/*BACK*/
<<set $avatar.foreground.pushUnique(_pathClothing+"60_bag-khakiFourPocketBackpackWithStripes-rear")>>
<</nobr>><</widget>>
<<widget "remove-khakiFourPocketBackpackWithStripes">><<nobr>>
<<set _pathClothing to "accessories/khakiFourPocketBackpackWithStripes/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("backpack")>>
/*FRONT*/
<<set $avatar.foreground.delete(_pathClothing+"60_bag-khakiFourPocketBackpackWithStripes")>>
/*BACK*/
<<set $avatar.foreground.delete(_pathClothing+"60_bag-khakiFourPocketBackpackWithStripes-rear")>>
<</nobr>><</widget>>
<<widget "wear-multicolouredMalaysianCrossBodyBag">><<nobr>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("handbag")>>
/*FRONT*/
<<set $avatar.foreground.pushUnique((_pathClothing+"60_bag-multicolouredMalaysianCrossBodyBag"))>>
<<set $avatar.background.pushUnique((_pathClothing+"60_bag-multicolouredMalaysianCrossBodyBagBackgroundStrap"))>>
/*BACK*/
<<set $avatar.foreground.pushUnique((_pathClothing+"8_bag-multicolouredMalaysianCrossBodyBag-rear"))>>
<<set $avatar.background.pushUnique((_pathClothing+"60_bag-multicolouredMalaysianCrossBodyBagBackgroundStrap-rear"))>>
<</nobr>><</widget>>
<<widget "remove-multicolouredMalaysianCrossBodyBag">><<nobr>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("handbag")>>
/*FRONT*/
<<set $avatar.foreground.delete((_pathClothing+"60_bag-multicolouredMalaysianCrossBodyBag"))>>
<<set $avatar.background.delete((_pathClothing+"60_bag-multicolouredMalaysianCrossBodyBagBackgroundStrap"))>>
/*BACK*/
<<set $avatar.foreground.delete((_pathClothing+"8_bag-multicolouredMalaysianCrossBodyBag-rear"))>>
<<set $avatar.background.delete((_pathClothing+"60_bag-multicolouredMalaysianCrossBodyBagBackgroundStrap-rear"))>>
<</nobr>><</widget>>
<<widget "wear-tanLeatherHandbag">><<nobr>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("handbag")>>
/*FRONT*/
<<set $avatar.foreground.pushUnique((_pathClothing+"60_bag-tanLeatherHandbag"))>>
/*BACK*/
<<set $avatar.foreground.pushUnique((_pathClothing+"60_bag-tanLeatherHandbag-rear"))>>
<</nobr>><</widget>>
<<widget "remove-tanLeatherHandbag">><<nobr>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("handbag")>>
/*FRONT*/
<<set $avatar.foreground.delete((_pathClothing+"60_bag-tanLeatherHandbag"))>>
/*BACK*/
<<set $avatar.foreground.delete((_pathClothing+"60_bag-tanLeatherHandbag-rear"))>>
<</nobr>><</widget>><<widget "removeBra">><<silently>>
<<if $kate.isWearing.includes("bra")>>
<<= '<<remove-bra-' + $kate.lastWornBra + '>>'>>
<</if>>
<</silently>><</widget>>
/*Black plunge bra with pink and invisible against fair coloured skin bow.*/
<<widget "wear-bra-blackPlungeWithPinkBow">><<nobr>>
/* if kate is wearing a bra already, take it off */
<<if $kate.isWearing.includes("bra")>>
<<= '<<remove-bra-' + $kate.lastWornBra + '>>'>>
<</if>>
<<set _pathUnderWear to "clothing/underwear/blackPlungeBraWithPinkBow/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter +=1>>
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("bra"),
$kate.lastWornBra to "blackPlungeWithPinkBow">>
/*FRONT*/
<<set _size to (_pathUnderWear +"30_bra-blackPlungeWithPinkBow-" +$kate.braSize)>>
<<set $avatar.underwear.pushUnique(_size)>>
/*BACK*/
<<set $avatar.underwear.pushUnique((_pathUnderWear+"30_bra-blackPlungeWithPinkBow-rear"))>>
<</nobr>><</widget>>
<<widget "remove-bra-blackPlungeWithPinkBow">><<nobr>>
<<set _pathUnderWear to "clothing/underwear/blackPlungeBraWithPinkBow/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter -=1>>
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("bra")>>
/*FRONT*/
<<set _size to _pathUnderWear+"30_bra-blackPlungeWithPinkBow-" +$kate.braSize>>
<<set $avatar.underwear.delete(_size)>>
/*BACK*/
<<set $avatar.underwear.delete(_pathUnderWear+"30_bra-blackPlungeWithPinkBow-rear")>>
<</nobr>><</widget>>
<<widget "wear-bra-blackUnderArmourSportsBra">><<nobr>>
/* if kate is wearing a bra already, take it off */
<<if $kate.isWearing.includes("bra")>>
<<= '<<remove-bra-' + $kate.lastWornBra + '>>'>>
<</if>>
<<set _pathUnderWear to "clothing/underwear/blackUnderArmourSportsUnderwear/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter +=1>>
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("bra"),
$kate.lastWornBra to "blackUnderArmourSportsBra">>
/*FRONT*/
<<set _size to (_pathUnderWear +"30_bra-blackUnderArmourSportsBra-" +$kate.braSize)>>
<<set $avatar.underwear.pushUnique(_size)>>
/*BACK*/
<<set $avatar.underwear.pushUnique((_pathUnderWear+"30_bra-blackUnderArmourSportsBra-rear"))>>
<</nobr>><</widget>>
<<widget "remove-bra-blackUnderArmourSportsBra">><<nobr>>
<<set _pathUnderWear to "clothing/underwear/blackUnderArmourSportsUnderwear/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter -=1>>
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("bra")>>
/*FRONT*/
<<set _size to _pathUnderWear+"30_bra-blackUnderArmourSportsBra-" +$kate.braSize>>
<<set $avatar.underwear.delete(_size)>>
/*BACK*/
<<set $avatar.underwear.delete(_pathUnderWear+"30_bra-blackUnderArmourSportsBra-rear")>>
<</nobr>><</widget>>
<<widget "wear-bra-cherryRedPlunge">><<nobr>>
/* if kate is wearing a bra already, take it off */
<<if $kate.isWearing.includes("bra")>>
<<= '<<remove-bra-' + $kate.lastWornBra + '>>'>>
<</if>>
<<set _pathClothing to "clothing/underwear/cherryRedPlungeBra/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter +=1>>
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("bra"),
$kate.lastWornBra to "cherryRedPlunge">>
/*FRONT*/
<<set $avatar.underwear.pushUnique((_pathClothing+"30_bra-cherryRedPlunge-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.underwear.pushUnique((_pathClothing+"30_bra-cherryRedPlunge-rear"))>>
<</nobr>><</widget>>
<<widget "remove-bra-cherryRedPlunge">><<nobr>>
<<set _pathClothing to "clothing/underwear/cherryRedPlungeBra/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter -=1>>
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("bra")>>
/*FRONT*/
<<set $avatar.underwear.delete((_pathClothing+"30_bra-cherryRedPlunge-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.underwear.delete((_pathClothing+"30_bra-cherryRedPlunge-rear"))>>
<</nobr>><</widget>>
<<widget "wear-bra-nudeStrapless">><<nobr>>
/* if kate is wearing a bra already, take it off */
<<if $kate.isWearing.includes("bra")>>
<<= '<<remove-bra-' + $kate.lastWornBra + '>>'>>
<</if>>
<<set _pathUnderWear to "clothing/underwear/nudeStraplessBra/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter +=1>>
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("bra"),
$kate.lastWornBra to "nudeStrapless">>
/*FRONT*/
<<set _size to (_pathUnderWear +"30_bra-nudeStrapless-" +$kate.braSize)>>
<<set $avatar.underwear.pushUnique(_size)>>
/*BACK*/
<<set $avatar.underwear.pushUnique((_pathUnderWear+"30_bra-nudeStrapless-rear"))>>
<</nobr>><</widget>>
<<widget "remove-bra-nudeStrapless">><<nobr>>
<<set _pathUnderWear to "clothing/underwear/nudeStraplessBra/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter -=1>>
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("bra")>>
/*FRONT*/
<<set _size to _pathUnderWear+"30_bra-nudeStrapless-" +$kate.braSize>>
<<set $avatar.underwear.delete(_size)>>
/*BACK*/
<<set $avatar.underwear.delete(_pathUnderWear+"30_bra-nudeStrapless-rear")>>
<</nobr>><</widget>>
<<widget "wear-bra-pinkSheerWithCentralBow">><<nobr>>
/* if kate is wearing a bra already, take it off */
<<if $kate.isWearing.includes("bra")>>
<<= '<<remove-bra-' + $kate.lastWornBra + '>>'>>
<</if>>
<<set _pathUnderWear to "clothing/underwear/pinkSheerBraWithCentralBow/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter +=1>>
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("bra"),
$kate.lastWornBra to "pinkSheerWithCentralBow">>
/*FRONT*/
<<set _size to (_pathUnderWear +"30_bra-pinkSheerBraWithCentralPinkBow-" +$kate.braSize)>>
<<set $avatar.underwear.pushUnique(_size)>>
/*BACK*/
<<set $avatar.underwear.pushUnique((_pathUnderWear+"30_bra-pinkSheerBraWithCentralPinkBow-rear"))>>
<</nobr>><</widget>>
<<widget "remove-bra-pinkSheerWithCentralBow">><<nobr>>
<<set _pathUnderWear to "clothing/underwear/pinkSheerBraWithCentralBow/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter -=1>>
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("bra")>>
/*FRONT*/
<<set _size to _pathUnderWear+"30_bra-pinkSheerBraWithCentralPinkBow-" +$kate.braSize>>
<<set $avatar.underwear.delete(_size)>>
/*BACK*/
<<set $avatar.underwear.delete(_pathUnderWear+"30_bra-pinkSheerBraWithCentralPinkBow-rear")>>
<</nobr>><</widget>>
<<widget "wear-bra-whiteHalfCupCentralDart">><<nobr>>
/* if kate is wearing a bra already, take it off */
<<if $kate.isWearing.includes("bra")>>
<<= '<<remove-bra-' + $kate.lastWornBra + '>>'>>
<</if>>
<<set _pathUnderWear to "clothing/underwear/whiteHalfCupBraCentralDart/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter +=1>>
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("bra"),
$kate.lastWornBra to "whiteHalfCupCentralDart">>
/*FRONT*/
<<set _size to (_pathUnderWear +"30_bra-whiteHalfCupCentralDart-" +$kate.braSize)>>
<<set $avatar.underwear.pushUnique(_size)>>
/*BACK*/
<<set $avatar.underwear.pushUnique((_pathUnderWear+"30_bra-whiteHalfCupCentralDart-rear"))>>
<</nobr>><</widget>>
<<widget "remove-bra-whiteHalfCupCentralDart">><<nobr>>
<<set _pathUnderWear to "clothing/underwear/whiteHalfCupBraCentralDart/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter -=1>>
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("bra")>>
/*FRONT*/
<<set _size to (_pathUnderWear +"30_bra-whiteHalfCupCentralDart-" +$kate.braSize)>>
<<set $avatar.underwear.delete(_size)>>
/*BACK*/
<<set $avatar.underwear.delete((_pathUnderWear+"30_bra-whiteHalfCupCentralDart-rear"))>>
<</nobr>><</widget>><<widget "removeClothesThatConflictWithDresses">>
/* if kate is wearing a dress already, take it off */
<<if $kate.isWearing.includes("dress")>>
<<= '<<remove-dress-' + $kate.lastWornDress + '>>'>>
<</if>>
/* if kate is wearing trousers, take them off */
<<if $kate.isWearing.includes("trousers")>>
<<= '<<remove-trousers-' + $kate.lastWornTrousers + '>>'>>
<</if>>
/* if kate is wearing shorts, take them off */
<<if $kate.isWearing.includes("shorts")>>
<<= '<<remove-shorts-' + $kate.lastWornShorts + '>>'>>
<</if>>
/* if kate is wearing a skirt, take it off */
<<if $kate.isWearing.includes("skirt")>>
<<= '<<remove-skirt-' + $kate.lastWornSkirt + '>>'>>
<</if>>
/* if kate is wearing a top, take it off */
<<if $kate.isWearing.includes("top")>>
<<= '<<remove-top-' + $kate.lastWornTop + '>>'>>
<</if>>
<</widget>>
<<widget "removeDress">><<silently>>
<<if $kate.isWearing.includes("dress")>>
<<= '<<remove-dress-' + $kate.lastWornDress + '>>'>>
<</if>>
<</silently>><</widget>>
<<widget "wear-dress-blackBodyconSleevelessMiniDress">><<nobr>>
<<set _pathClothing to "clothing/dresses/blackBodyconSleevelessMiniDress/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter +=1>>
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("dress")>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_dress-blackBodyconSleevelessMiniDress-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_dress-blackBodyconSleevelessMiniDress-rear"))>>
<</nobr>><</widget>>
<<widget "remove-dress-blackBodyconSleevelessMiniDress">><<nobr>>
<<set _pathClothing to "clothing/dresses/blackBodyconSleevelessMiniDress/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter -=1>>
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("dress")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"20_dress-blackBodyconSleevelessMiniDress-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"20_dress-blackBodyconSleevelessMiniDress-rear"))>>
<</nobr>><</widget>>
<<widget "wear-dress-blackDeepVDualSlitJerseyMaxi">><<nobr>>
<<removeClothesThatConflictWithDresses>>
<<set _pathClothing to "clothing/dresses/blackDeepVDualSlitJerseyMaxi/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("dress"),
$kate.lastWornDress to ("blackDeepVDualSlitJerseyMaxi")>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_dress-blackDeepVDualSlitJerseyMaxi-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_dress-blackDeepVDualSlitJerseyMaxi-rear"))>>
<</nobr>><</widget>>
<<widget "remove-dress-blackDeepVDualSlitJerseyMaxi">><<nobr>>
<<set _pathClothing to "clothing/dresses/blackDeepVDualSlitJerseyMaxi/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*IS WEARING*/
<<set $kate.isWearing.delete("dress")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"30_dress-blackDeepVDualSlitJerseyMaxi-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"30_dress-blackDeepVDualSlitJerseyMaxi-rear"))>>
<</nobr>><</widget>>
<<widget "wear-dress-blackOneShoulderCutOutThighSlitGown">><<nobr>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("dress")>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_dress-blackOneShoulderCutOutThighSlitGown-barefoot-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_dress-blackOneShoulderCutOutThighSlitGown-barefoot-rear"))>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_dress-blackOneShoulderCutOutThighSlitGown-highHeels-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_dress-blackOneShoulderCutOutThighSlitGown-highHeels-rear"))>>
<</nobr>><</widget>>
<<widget "remove-dress-blackOneShoulderCutOutThighSlitGown">><<nobr>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("dress")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"30_dress-blackOneShoulderCutOutThighSlitGown-barefoot-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"30_dress-blackOneShoulderCutOutThighSlitGown-barefoot-rear"))>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"30_dress-blackOneShoulderCutOutThighSlitGown-highHeels-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"30_dress-blackOneShoulderCutOutThighSlitGown-highHeels-rear"))>>
<</nobr>><</widget>>
<<widget "wear-dress-blackSleevelessSkater">><<nobr>>
<<set _pathClothing to "clothing/dresses/blackSleevelessSkaterDress/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter +=1>>
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("dress")>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_dress-blackSleevelessSkater-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_dress-blackSleevelessSkater-rear"))>>
<</nobr>><</widget>>
<<widget "remove-dress-blackSleevelessSkater">><<nobr>>
<<set _pathClothing to "clothing/dresses/blackSleevelessSkaterDress/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter -=1>>
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("dress")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"30_dress-blackSleevelessSkater-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"30_dress-blackSleevelessSkater-rear"))>>
<</nobr>><</widget>>
<<widget "wear-dress-cherryRedOffTheShoulderFishtailGown">><<nobr>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter +=1>>
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("dress")>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_dress-cherryRedOffTheShoulderFishtailGown-barefoot-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_dress-cherryRedOffTheShoulderFishtailGown-barefoot-rear"))>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_dress-cherryRedOffTheShoulderFishtailGown-highHeels-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_dress-cherryRedOffTheShoulderFishtailGown-highHeels-rear"))>>
<</nobr>><</widget>>
<<widget "remove-dress-cherryRedOffTheShoulderFishtailGown">><<nobr>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter -=1>>
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("dress")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"30_dress-cherryRedOffTheShoulderFishtailGown-barefoot-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"30_dress-cherryRedOffTheShoulderFishtailGown-barefoot-rear"))>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"30_dress-cherryRedOffTheShoulderFishtailGown-highHeels-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"30_dress-cherryRedOffTheShoulderFishtailGown-highHeels-rear"))>>
<</nobr>><</widget>>
<<widget "wear-dress-cobaltBlueButtonedMaxi">><<nobr>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("dress")>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_dress-cobaltBlueButtonedMaxiWithSpaghettiStraps-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_dress-cobaltBlueButtonedMaxiWithSpaghettiStraps-rear"))>>
<</nobr>><</widget>>
<<widget "remove-dress-cobaltBlueButtonedMaxi">><<nobr>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.dress("dress")>>
/*FRONT*/
<<set $avatar.clothing.dress((_pathClothing+"30_dress-cobaltBlueButtonedMaxiWithSpaghettiStraps-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.dress((_pathClothing+"30_dress-cobaltBlueButtonedMaxiWithSpaghettiStraps-rear"))>>
<</nobr>><</widget>>
<<widget "wear-dress-kittenWetLookBlackCrissCrossDress">><<nobr>>
<<removeClothesThatConflictWithDresses>>
<<set _pathClothing to "clothing/dresses/kittenWetLookBlackCrissCrossDress/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter +=0>>
/*SET tiptoes OR NOT*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("dress"),
$kate.lastWornDress to ("kittenWetLookBlackCrissCrossDress")>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_dress-kittenWetLookBlackCrissCrossDress-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_dress-kittenWetLookBlackCrissCrossDress-rear"))>>
<</nobr>><</widget>>
<<widget "remove-dress-kittenWetLookBlackCrissCrossDress">><<nobr>>
<<set _pathClothing to "clothing/dresses/kittenWetLookBlackCrissCrossDress/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter -=1>>
/*SET tiptoes OR NOT*/
/*IS WEARING*/
<<set $kate.isWearing.delete("dress")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"30_dress-kittenWetLookBlackCrissCrossDress-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"30_dress-kittenWetLookBlackCrissCrossDress-rear"))>>
<</nobr>><</widget>>
<<widget "wear-dress-onePieceCowlNeckBurgundyMiniDress">><<nobr>>
<<removeClothesThatConflictWithDresses>>
<<set _pathClothing to "clothing/dresses/onePieceCowlNeckBurgundyMiniDress/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("dress"),
$kate.lastWornDress to ("onePieceCowlNeckBurgundyMiniDress")>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_dress-onePieceCowlNeckBurgundyMiniDress-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_dress-onePieceCowlNeckBurgundyMiniDress-rear"))>>
<</nobr>><</widget>>
<<widget "remove-dress-onePieceCowlNeckBurgundyMiniDress">><<nobr>>
<<set _pathClothing to "clothing/dresses/onePieceCowlNeckBurgundyMiniDress/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*IS WEARING*/
<<set $kate.isWearing.delete("dress")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"30_dress-onePieceCowlNeckBurgundyMiniDress-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"30_dress-onePieceCowlNeckBurgundyMiniDress-rear"))>>
<</nobr>><</widget>>
<<widget "wear-dress-purpleOpaqueLongSleeveCutOutFront">><<nobr>>
<<removeClothesThatConflictWithDresses>>
<<remove-bracelet-friendshipBraceletsLeftWrist>>
<<set _pathClothing to "clothing/dresses/purpleOpaqueLongSleeveCutOutFront/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("dress"),
$kate.lastWornDress to ("purpleOpaqueLongSleeveCutOutFront")>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_dress-purpleOpaqueLongSleeveCutOutFront-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_dress-purpleOpaqueLongSleeveCutOutFront-rear"))>>
<</nobr>><</widget>>
<<widget "remove-dress-purpleOpaqueLongSleeveCutOutFront">><<nobr>>
<<set _pathClothing to "clothing/dresses/purpleOpaqueLongSleeveCutOutFront/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*IS WEARING*/
<<set $kate.isWearing.delete("dress")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"30_dress-purpleOpaqueLongSleeveCutOutFront-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"30_dress-purpleOpaqueLongSleeveCutOutFront-rear"))>>
<<wear-bracelet-friendshipBraceletsLeftWrist>>
<</nobr>><</widget>>
<<widget "wear-dress-wineMultiStrapGown">><<nobr>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("dress")>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_dress-wineMultiStrapGown-barefoot-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_dress-wineMultiStrapGown-barefoot-rear"))>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_dress-wineMultiStrapGown-highHeels-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_dress-wineMultiStrapGown-highHeels-rear"))>>
<</nobr>><</widget>>
<<widget "remove-dress-wineMultiStrapGown">><<nobr>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("dress")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"30_dress-wineMultiStrapGown-barefoot-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"30_dress-wineMultiStrapGown-barefoot-rear"))>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"30_dress-wineMultiStrapGown-highHeels-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"30_dress-wineMultiStrapGown-highHeels-rear"))>>
<</nobr>><</widget>>
/* NEW CODE DRESSES */
<<widget "wear-dress-wetYellowHalterNeckSummerDress">><<nobr>>
<<removeClothesThatConflictWithDresses>>
<<set _pathClothing to "clothing/dresses/wetYellowHalterNeckSummerDress/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter +=1>>
/*SET tiptoes OR NOT*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("dress"),
$kate.lastWornDress to ("wetYellowHalterNeckSummerDress")>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_dress-wetYellowHalterNeckSummerDress2-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_dress-wetYellowHalterNeckSummerDress2-rear"))>>
<</nobr>><</widget>>
<<widget "remove-dress-wetYellowHalterNeckSummerDress">><<nobr>>
<<set _pathClothing to "clothing/dresses/wetYellowHalterNeckSummerDress/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter -=1>>
/*SET tiptoes OR NOT*/
/*IS WEARING*/
<<set $kate.isWearing.delete("dress")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"30_dress-wetYellowHalterNeckSummerDress2-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"30_dress-wetYellowHalterNeckSummerDress2-rear"))>>
<</nobr>><</widget>>
<<widget "wear-dress-whiteMiniSmockSummerDress">><<nobr>>
<<removeClothesThatConflictWithDresses>>
<<set _pathClothing to "clothing/dresses/whiteMiniSmockSummerDress/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter +=1>>
/*SET tiptoes OR NOT*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("dress"),
$kate.lastWornDress to ("whiteMiniSmockSummerDress")>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_dress-whiteMiniSmockSummerDress3-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_dress-whiteMiniSmockSummerDress3-rear"))>>
<</nobr>><</widget>>
<<widget "remove-dress-whiteMiniSmockSummerDress">><<nobr>>
<<set _pathClothing to "clothing/dresses/whiteMiniSmockSummerDress/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter -=1>>
/*SET tiptoes OR NOT*/
/*IS WEARING*/
<<set $kate.isWearing.delete("dress")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"30_dress-whiteMiniSmockSummerDress3-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"30_dress-whiteMiniSmockSummerDress3-rear"))>>
<</nobr>><</widget>>
<<widget "wear-dress-yellowHalterNeckSummerDress">><<nobr>>
<<removeClothesThatConflictWithDresses>>
<<set _pathClothing to "clothing/dresses/yellowHalterNeckSummerDress/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter +=1>>
/*SET tiptoes OR NOT*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("dress"),
$kate.lastWornDress to ("yellowHalterNeckSummerDress")>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_dress-yellowHalterNeckSummerDress-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_dress-yellowHalterNeckSummerDress-rear"))>>
<</nobr>><</widget>>
<<widget "remove-dress-yellowHalterNeckSummerDress">><<nobr>>
<<set _pathClothing to "clothing/dresses/yellowHalterNeckSummerDress/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter -=1>>
/*SET tiptoes OR NOT*/
/*IS WEARING*/
<<set $kate.isWearing.delete("dress")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"30_dress-yellowHalterNeckSummerDress-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"30_dress-yellowHalterNeckSummerDress-rear"))>>
<</nobr>><</widget>><<widget "removeHosiery">>
/* if kate is wearing hosiery, take it off */
<<if $kate.isWearing.includes("hosiery")>>
<<= '<<remove-hosiery-' + $kate.lastWornHosiery + '>>'>>
<</if>>
<</widget>>
<<widget "wear-hosiery-blackCottonTrainerSocksWithDarkGreyHeels">><<nobr>>
<<set _pathClothing to "clothing/hosiery/blackCottonTrainerSocksWithDarkGreyHeels/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("socks"),
$kate.lastWornHosiery to "blackCottonTrainerSocksWithDarkGreyHeels">>
/*FRONT*/
<<set $avatar.underwear.pushUnique((_pathClothing+"10_socks-blackCottonTrainerSocksWithDarkGreyHeels"))>>
/*BACK*/
<<set $avatar.underwear.pushUnique((_pathClothing+"10_socks-blackCottonTrainerSocksWithDarkGreyHeels-rear"))>>
<</nobr>><</widget>>
<<widget "remove-hosiery-blackCottonTrainerSocksWithDarkGreyHeels">><<nobr>>
<<set _pathClothing to "clothing/hosiery/blackCottonTrainerSocksWithDarkGreyHeels/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("socks")>>
/*FRONT*/
<<set $avatar.underwear.delete((_pathClothing+"10_socks-blackCottonTrainerSocksWithDarkGreyHeels"))>>
/*BACK*/
<<set $avatar.underwear.delete((_pathClothing+"10_socks-blackCottonTrainerSocksWithDarkGreyHeels-rear"))>>
<</nobr>><</widget>>
<<widget "wear-hosiery-blackTrainerSocks">><<nobr>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("hosiery"),
$kate.lastWornHosiery to "blackTrainerSocks">>
/*FRONT*/
<<set $avatar.underwear.pushUnique((_pathClothing+"10_blackTrainerSocks"))>>
/*BACK*/
<<set $avatar.underwear.pushUnique((_pathClothing+"10_blackTrainerSocks-rear"))>>
<</nobr>><</widget>>
<<widget "remove-hosiery-blackTrainerSocks">><<nobr>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("hosiery")>>
/*FRONT*/
<<set $avatar.underwear.delete((_pathClothing+"10_blackTrainerSocks"))>>
/*BACK*/
<<set $avatar.underwear.delete((_pathClothing+"10_blackTrainerSocks-rear"))>>
<</nobr>><</widget>>
<<widget "wear-hosiery-plainBlackHoldUpStockings">><<nobr>>
<<set _pathClothing to "clothing/hosiery/plainBlackHoldUpStockings/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("stockings"),
$kate.lastWornHosiery to "plainBlackHoldUpStockings">>
/*FRONT*/
<<set $avatar.underwear.pushUnique((_pathClothing+"10_hosiery-plainBlackHoldUpStockings"))>>
/*BACK*/
<<set $avatar.underwear.pushUnique((_pathClothing+"10_hosiery-plainBlackHoldUpStockings-rear"))>>
<</nobr>><</widget>>
<<widget "remove-hosiery-plainBlackHoldUpStockings">><<nobr>>
<<set _pathClothing to "clothing/hosiery/plainBlackHoldUpStockings/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("stockings")>>
/*FRONT*/
<<set $avatar.underwear.delete((_pathClothing+"10_hosiery-plainBlackHoldUpStockings"))>>
/*BACK*/
<<set $avatar.underwear.delete((_pathClothing+"10_hosiery-plainBlackHoldUpStockings-rear"))>>
<</nobr>><</widget>><<widget "removeClothesThatConflictWithJackets">><<silently>>
/* if kate is wearing a jacket, take it off */
<<if $kate.isWearing.includes("jacket")>>
<<= '<<remove-jacket-' + $kate.lastWornJacket + '>>'>>
<</if>>
<</silently>><</widget>>
<<widget "removeJacket">><<silently>>
/* if kate is wearing a jacket, take it off */
<<if $kate.isWearing.includes("jacket")>>
<<= '<<remove-jacket-' + $kate.lastWornJacket + '>>'>>
<</if>>
<</silently>><</widget>>
<<widget "wear-jacket-classicCamelBlazer">><<nobr>>
<<set _pathClothing to "clothing/jackets/classicCamelBlazer/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("jacket"),
$kate.lastWornJacket to "classicCamelBlazer">>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"50_jacket-classicCamelBlazer"))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"50_jacket-classicCamelBlazer-rear"))>>
<</nobr>><</widget>>
<<widget "remove-jacket-classicCamelBlazer">><<nobr>>
<<set _pathClothing to "clothing/jackets/classicCamelBlazer/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("jacket")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"50_jacket-classicCamelBlazer"))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"50_jacket-classicCamelBlazer-rear"))>>
<</nobr>><</widget>>
/* OLD CODE JACKETS BELOW */
<<widget "wear-jacket-blackShortLeatherJacketWithSleevesRolledUp">><<nobr>>
<<set _pathClothing to "clothing/jackets/blackShortLeatherJacketWithRolledUpSleeves/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("jacket")>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"50_jacket-blackShortLeatherJacketWithSleevesRolledUp"))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"50_jacket-blackShortLeatherJacketWithSleevesRolledUp-rear"))>>
<</nobr>><</widget>>
<<widget "remove-jacket-blackShortLeatherJacketWithSleevesRolledUp">><<nobr>>
<<set _pathClothing to "clothing/jackets/blackShortLeatherJacketWithRolledUpSleeves/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("jacket")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"50_jacket-blackShortLeatherJacketWithSleevesRolledUp"))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"50_jacket-blackShortLeatherJacketWithSleevesRolledUp-rear"))>>
<</nobr>><</widget>>
<<widget "wear-jacket-tanTwinButtonSuitJacketWithRolledUpSleeves">><<nobr>>
<<set _pathClothing to "clothing/jackets/tanTwinButtonSuitJacketWithRolledUpSleeves/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("jacket")>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"50_jacket-tanTwinButtonSuitJacketWithRolledUpSleevesFixed"))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"50_jacket-tanTwinButtonSuitJacketWithRolledUpSleevesFixed-rear"))>>
<</nobr>><</widget>>
<<widget "remove-jacket-tanTwinButtonSuitJacketWithRolledUpSleeves">><<nobr>>
<<set _pathClothing to "clothing/jackets/tanTwinButtonSuitJacketWithRolledUpSleeves/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("jacket")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"50_jacket-tanTwinButtonSuitJacketWithRolledUpSleevesFixed"))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"50_jacket-tanTwinButtonSuitJacketWithRolledUpSleevesFixed-rear"))>>
<</nobr>><</widget>>/*Friendship bracelets left wrist*/
<<widget "wear-bracelet-friendshipBraceletsLeftWrist">><<nobr>>
<<set _pathClothing to "clothing/jewellery/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("braceletLeft")>>
/*FRONT*/
<<set $avatar.underwear.pushUnique((_pathClothing+"50_bracelet-friendshipBraceletsLeftWrist"))>>
/*BACK*/
<<set $avatar.underwear.pushUnique((_pathClothing+"50_bracelet-friendshipBraceletsLeftWrist-rear"))>>
<</nobr>><</widget>>
<<widget "remove-bracelet-friendshipBraceletsLeftWrist">><<nobr>>
<<set _pathClothing to "clothing/jewellery/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("braceletLeft")>>
/*FRONT*/
<<set $avatar.underwear.delete((_pathClothing+"50_bracelet-friendshipBraceletsLeftWrist"))>>
/*BACK*/
<<set $avatar.underwear.delete((_pathClothing+"50_bracelet-friendshipBraceletsLeftWrist-rear"))>>
<</nobr>><</widget>>
<<widget "wear-necklace-turquoiseSpyNecklace">><<nobr>>
<<set _pathClothing to "clothing/jewellery/turquoiseSpyNecklace/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("necklace")>>
/*FRONT*/
<<set $avatar.underwear.pushUnique((_pathClothing+"50_necklace-turquoiseSpyNecklace"))>>
/*BACK*/
<<set $avatar.underwear.pushUnique((_pathClothing+"50_necklace-turquoiseSpyNecklace-rear"))>>
<</nobr>><</widget>>
<<widget "remove-necklace-turquoiseSpyNecklace">><<nobr>>
<<set _pathClothing to "clothing/jewellery/turquoiseSpyNecklace/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("necklace")>>
/*FRONT*/
<<set $avatar.underwear.delete((_pathClothing+"50_necklace-turquoiseSpyNecklace"))>>
/*BACK*/
<<set $avatar.underwear.delete((_pathClothing+"50_necklace-turquoiseSpyNecklace-rear"))>>
<</nobr>><</widget>>
<<widget "wear-ring-transmitterRing">><<nobr>>
<<set _pathClothing to "clothing/jewellery/transmitterRing/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("ringRight")>>
/*FRONT*/
<<set $avatar.underwear.pushUnique((_pathClothing+"50_transmitterRing"))>>
/*BACK*/
<<set $avatar.underwear.pushUnique((_pathClothing+"50_transmitterRing-rear"))>>
<</nobr>><</widget>>
<<widget "remove-ring-transmitterRing">><<nobr>>
<<set _pathClothing to "clothing/jewellery/transmitterRing/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("ringRight")>>
/*FRONT*/
<<set $avatar.underwear.delete((_pathClothing+"50_transmitterRing"))>>
/*BACK*/
<<set $avatar.underwear.delete((_pathClothing+"50_transmitterRing-rear"))>>
<</nobr>><</widget>><<widget "removeKnickers">><<silently>>
<<if $kate.isWearing.includes("knickers")>>
<<= '<<remove-knickers-' + $kate.lastWornKnickers + '>>'>>
<</if>>
<</silently>><</widget>>
<<widget "wear-knickers-blackAndLimeGreenThreeSideStrapGanjaString">><<nobr>>
/* if kate is wearing knickers already, take them off */
<<if $kate.isWearing.includes("knickers")>>
<<= '<<remove-knickers-' + $kate.lastWornKnickers + '>>'>>
<</if>>
<<set _pathUnderWear to "clothing/underwear/blackAndLimeGreenThreeSideStrapGanjaString/">>
/*SET CLEAVAGE OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("knickers"),
$kate.lastWornKnickers to "blackAndLimeGreenThreeSideStrapGanjaString">>
/*FRONT*/
<<set $avatar.underwear.pushUnique((_pathUnderWear+"30_knickers-blackAndLimeGreenThreeSideStrapGanjaString"))>>
/*BACK*/
<<set $avatar.underwear.pushUnique((_pathUnderWear+"30_knickers-blackAndLimeGreenThreeSideStrapGanjaString-rear"))>>
<<set $knickers to {},
$knickers.type to "gString",
$knickers.description to [],
$knickers.pronoun to "it",
$knickers.material to "lycra">>
<<set $knickers.description.push("thong", "g-string")>>
<</nobr>><</widget>>
<<widget "remove-knickers-blackAndLimeGreenThreeSideStrapGanjaString">><<nobr>>
<<set _pathUnderWear to "clothing/underwear/blackAndLimeGreenThreeSideStrapGanjaString/">>
/*SET CLEAVAGE OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("knickers")>>
/*FRONT*/
<<set $avatar.underwear.delete((_pathUnderWear+"30_knickers-blackAndLimeGreenThreeSideStrapGanjaString"))>>
/*BACK*/
<<set $avatar.underwear.delete((_pathUnderWear+"30_knickers-blackAndLimeGreenThreeSideStrapGanjaString-rear"))>>
<<unset $knickers>>
<</nobr>><</widget>>
<<widget "wear-knickers-blackMeshWithHotPinkBowsCrotchlessString">><<nobr>>
/* if kate is wearing knickers already, take them off */
<<if $kate.isWearing.includes("knickers")>>
<<= '<<remove-knickers-' + $kate.lastWornKnickers + '>>'>>
<</if>>
<<set _pathUnderWear to "clothing/underwear/blackMeshWithHotPinkBowsCrotchlessString/">>
/*SET CLEAVAGE OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("knickers"),
$kate.lastWornKnickers to "blackMeshWithHotPinkBowsCrotchlessString">>
/*FRONT*/
<<set $avatar.underwear.pushUnique((_pathUnderWear+"30_knickers-blackMeshWithHotPinkBowsCrotchlessString"))>>
/*BACK*/
<<set $avatar.underwear.pushUnique((_pathUnderWear+"30_knickers-blackMeshWithHotPinkBowsCrotchlessString-rear"))>>
<<set $knickers to {},
$knickers.type to "gString",
$knickers.description to [],
$knickers.pronoun to "it",
$knickers.material to "lace">>
<<set $knickers.description.push("thong", "g-string")>>
<</nobr>><</widget>>
<<widget "remove-knickers-blackMeshWithHotPinkBowsCrotchlessString">><<nobr>>
<<set _pathUnderWear to "clothing/underwear/blackMeshWithHotPinkBowsCrotchlessString/">>
/*SET CLEAVAGE OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("knickers")>>
/*FRONT*/
<<set $avatar.underwear.delete((_pathUnderWear+"30_knickers-blackMeshWithHotPinkBowsCrotchlessString"))>>
/*BACK*/
<<set $avatar.underwear.delete((_pathUnderWear+"30_knickers-blackMeshWithHotPinkBowsCrotchlessString-rear"))>>
<<unset $knickers>>
<</nobr>><</widget>>
<<widget "wear-knickers-blackWithPinkPolkaDotsString">><<nobr>>
/* if kate is wearing knickers already, take them off */
<<if $kate.isWearing.includes("knickers")>>
<<= '<<remove-knickers-' + $kate.lastWornKnickers + '>>'>>
<</if>>
<<set _pathUnderWear to "clothing/underwear/blackStringWithPinkPolkaDots/">>
/*SET CLEAVAGE OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("knickers"),
$kate.lastWornKnickers to "blackWithPinkPolkaDotsString">>
/*FRONT*/
<<set $avatar.underwear.pushUnique((_pathUnderWear+"30_pants-blackWithPinkPolkaDotsString"))>>
/*BACK*/
<<set $avatar.underwear.pushUnique((_pathUnderWear+"30_pants-blackWithPinkPolkaDotsString-rear"))>>
<<set $knickers to {},
$knickers.type to "gString",
$knickers.pronoun to "it",
$knickers.material to "lycra">>
<</nobr>><</widget>>
<<widget "remove-knickers-blackWithPinkPolkaDotsString">><<nobr>>
<<set _pathUnderWear to "clothing/underwear/blackStringWithPinkPolkaDots/">>
/*SET CLEAVAGE OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("knickers")>>
/*FRONT*/
<<set $avatar.underwear.delete((_pathUnderWear+"30_pants-blackWithPinkPolkaDotsString"))>>
/*BACK*/
<<set $avatar.underwear.delete((_pathUnderWear+"30_pants-blackWithPinkPolkaDotsString-rear"))>>
<</nobr>><</widget>>
<<widget "wear-knickers-blackLaceStringWithBlackCentralBow">><<nobr>>
/* if kate is wearing knickers already, take them off */
<<if $kate.isWearing.includes("knickers")>>
<<= '<<remove-knickers-' + $kate.lastWornKnickers + '>>'>>
<</if>>
<<set _pathUnderWear to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("knickers"),
$kate.lastWornKnickers to "blackLaceStringWithBlackCentralBow">>
/*FRONT*/
<<set $avatar.underwear.pushUnique((_pathUnderWear+"30_pants-blackLaceStringWithBlackCentralBow"))>>
/*BACK*/
<<set $avatar.underwear.pushUnique((_pathUnderWear+"30_pants-blackLaceStringWithBlackCentralBow-rear"))>>
<<set $knickers to {},
$knickers.type to "thong",
$knickers.description to ["thong", "black thong", "lacy thong", "skimpy thong"],
$knickers.pronoun to "it",
$knickers.material to "lace">>
<</nobr>><</widget>>
<<widget "remove-knickers-blackLaceStringWithBlackCentralBow">><<nobr>>
<<set _pathUnderWear to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("knickers")>>
/*FRONT*/
<<set $avatar.underwear.delete((_pathUnderWear+"30_pants-blackLaceStringWithBlackCentralBow"))>>
/*BACK*/
<<set $avatar.underwear.delete((_pathUnderWear+"30_pants-blackLaceStringWithBlackCentralBow-rear"))>>
<<unset $knickers>>
<</nobr>><</widget>>
<<widget "wear-knickers-blackMicroMiniGString">><<nobr>>
/* if kate is wearing knickers already, take them off */
<<if $kate.isWearing.includes("knickers")>>
<<= '<<remove-knickers-' + $kate.lastWornKnickers + '>>'>>
<</if>>
<<set _pathUnderWear to "clothing/underwear/blackMicroMiniGString/">>
/*SET CLEAVAGE OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("knickers"),
$kate.lastWornKnickers to "blackMicroMiniGString">>
/*FRONT*/
<<set $avatar.underwear.pushUnique((_pathUnderWear+"30_knickers-blackMicroMiniGString"))>>
/*BACK*/
<<set $avatar.underwear.pushUnique((_pathUnderWear+"30_knickers-blackMicroMiniGString-rear"))>>
<<set $knickers to {},
$knickers.type to "thong",
$knickers.description to ["g-string", "black g-string", "skimpy g-string"],
$knickers.pronoun to "it",
$knickers.material to "lycra">>
<</nobr>><</widget>>
<<widget "remove-knickers-blackMicroMiniGString">><<nobr>>
<<set _pathUnderWear to "clothing/underwear/blackMicroMiniGString/">>
/*SET CLEAVAGE OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("knickers")>>
/*FRONT*/
<<set $avatar.underwear.delete((_pathUnderWear+"30_knickers-blackMicroMiniGString"))>>
/*BACK*/
<<set $avatar.underwear.delete((_pathUnderWear+"30_knickers-blackMicroMiniGString-rear"))>>
<<unset $knickers>>
<</nobr>><</widget>>
<<widget "wear-knickers-blackUnderArmourSportsKnickers">><<nobr>>
/* if kate is wearing knickers already, take them off */
<<if $kate.isWearing.includes("knickers")>>
<<= '<<remove-knickers-' + $kate.lastWornKnickers + '>>'>>
<</if>>
<<set _pathClothing to "clothing/underwear/blackUnderArmourSportsUnderwear/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("knickers"),
$kate.lastWornKnickers to ("blackUnderArmourSportsKnickers")>>
/*FRONT*/
<<set $avatar.underwear.pushUnique((_pathClothing+"30_pants-blackUnderArmourKnickers"))>>
/*BACK*/
<<set $avatar.underwear.pushUnique((_pathClothing+"30_pants-blackUnderArmourKnickers-rear"))>>
<<set $knickers to {},
$knickers.type to "knickers",
$knickers.description to [],
$knickers.pronoun to "them",
$knickers.material to "lycra">>
<<if $kate.agency == "cia" or $kate.agency == "csis">>
<<set $knickers.description.push("panties", "sporty panties")>>
<<elseif $kate.agency == "mi6">>
<<set $knickers.description.push("knickers", "sporty knickers")>>
<<elseif $kate.agency == "asis" or $kate.agency == "nzsis">>
<<set $knickers.description.push("undies", "sporty undies")>>
<</if>>
<</nobr>><</widget>>
<<widget "remove-knickers-blackUnderArmourSportsKnickers">><<nobr>>
<<set _pathClothing to "clothing/underwear/blackUnderArmourSportsUnderwear/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("knickers")>>
/*FRONT*/
<<set $avatar.underwear.delete((_pathClothing+"30_pants-blackUnderArmourKnickers"))>>
/*BACK*/
<<set $avatar.underwear.delete((_pathClothing+"30_pants-blackUnderArmourKnickers-rear"))>>
<<unset $knickers>>
<</nobr>><</widget>>
<<widget "wear-knickers-cherryRedMidiWithSplitSide">><<nobr>>
/* if kate is wearing knickers already, take them off */
<<if $kate.isWearing.includes("knickers")>>
<<= '<<remove-knickers-' + $kate.lastWornKnickers + '>>'>>
<</if>>
<<set _pathClothing to "clothing/underwear/cherryRedMidiKnickers/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("knickers"),
$kate.lastWornKnickers to "cherryRedMidiWithSplitSide">>
/*FRONT*/
<<set $avatar.underwear.pushUnique((_pathClothing+"30_pants-cherryRedMidiWithSplitSide"))>>
/*BACK*/
<<set $avatar.underwear.pushUnique((_pathClothing+"30_pants-cherryRedMidiWithSplitSide-rear"))>>
<<set $knickers to {},
$knickers.type to "knickers",
$knickers.description to [],
$knickers.pronoun to "them",
$knickers.material to "lycra">>
<<if $kate.agency == "cia" or $kate.agency == "csis">>
<<set $knickers.description.push("panties", "red panties", "bright red panties")>>
<<elseif $kate.agency == "mi6">>
<<set $knickers.description.push("knickers", "red knickers", "bright red knickers")>>
<<elseif $kate.agency == "asis" or $kate.agency == "nzsis">>
<<set $knickers.description.push("undies", "red undies", "bright red undies")>>
<</if>>
<</nobr>><</widget>>
<<widget "remove-knickers-cherryRedMidiWithSplitSide">><<nobr>>
<<set _pathClothing to "clothing/underwear/cherryRedMidiKnickers/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("knickers")>>
/*FRONT*/
<<set $avatar.underwear.delete((_pathClothing+"30_pants-cherryRedMidiWithSplitSide"))>>
/*BACK*/
<<set $avatar.underwear.delete((_pathClothing+"30_pants-cherryRedMidiWithSplitSide-rear"))>>
<<unset $knickers>>
<</nobr>><</widget>>
<<widget "wear-knickers-cherryRedTwoSideStrapWithGoldLoopsString">><<nobr>>
/* if kate is wearing knickers already, take them off */
<<if $kate.isWearing.includes("knickers")>>
<<= '<<remove-knickers-' + $kate.lastWornKnickers + '>>'>>
<</if>>
<<set _pathUnderWear to "clothing/underwear/cherryRedTwoSideStrapWithGoldLoopsString/">>
/*SET CLEAVAGE OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("knickers"),
$kate.lastWornKnickers to "cherryRedTwoSideStrapWithGoldLoopsString">>
/*FRONT*/
<<set $avatar.underwear.pushUnique((_pathUnderWear+"30_knickers-cherryRedTwoSideStrapWithGoldLoopsString"))>>
/*BACK*/
<<set $avatar.underwear.pushUnique((_pathUnderWear+"30_knickers-cherryRedTwoSideStrapWithGoldLoopsString-rear"))>>
<<set $knickers to {},
$knickers.type to "gString",
$knickers.description to [],
$knickers.pronoun to "it",
$knickers.material to "lycra">>
<<set $knickers.description.push("thong", "g-string")>>
<</nobr>><</widget>>
<<widget "remove-knickers-cherryRedTwoSideStrapWithGoldLoopsString">><<nobr>>
<<set _pathUnderWear to "clothing/underwear/cherryRedTwoSideStrapWithGoldLoopsString/">>
/*SET CLEAVAGE OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("knickers")>>
/*FRONT*/
<<set $avatar.underwear.delete((_pathUnderWear+"30_knickers-cherryRedTwoSideStrapWithGoldLoopsString"))>>
/*BACK*/
<<set $avatar.underwear.delete((_pathUnderWear+"30_knickers-cherryRedTwoSideStrapWithGoldLoopsString-rear"))>>
<<unset $knickers>>
<</nobr>><</widget>>
<<widget "wear-knickers-hotPinkCottonBoyshorts">><<nobr>>
/* if kate is wearing knickers already, take them off */
<<if $kate.isWearing.includes("knickers")>>
<<= '<<remove-knickers-' + $kate.lastWornKnickers + '>>'>>
<</if>>
<<set _pathUnderWear to "clothing/underwear/hotPinkCottonBoyshorts/">>
/*SET CLEAVAGE OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("knickers"),
$kate.lastWornKnickers to "hotPinkCottonBoyshorts">>
/*FRONT*/
<<set $avatar.underwear.pushUnique((_pathUnderWear+"30_knickers-hotPinkCottonBoyshorts"))>>
/*BACK*/
<<set $avatar.underwear.pushUnique((_pathUnderWear+"30_knickers-hotPinkCottonBoyshorts-rear"))>>
<<set $knickers to {},
$knickers.type to "knickers",
$knickers.description to ["boyshorts"],
$knickers.pronoun to "them",
$knickers.material to "cotton">>
<</nobr>><</widget>>
<<widget "remove-knickers-hotPinkCottonBoyshorts">><<nobr>>
<<set _pathUnderWear to "clothing/underwear/hotPinkCottonBoyshorts/">>
/*SET CLEAVAGE OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("knickers")>>
/*FRONT*/
<<set $avatar.underwear.delete((_pathUnderWear+"30_knickers-hotPinkCottonBoyshorts"))>>
/*BACK*/
<<set $avatar.underwear.delete((_pathUnderWear+"30_knickers-hotPinkCottonBoyshorts-rear"))>>
<<unset $knickers>>
<</nobr>><</widget>>
<<widget "wear-knickers-ivoryStrappyString">><<nobr>>
/* if kate is wearing knickers already, take them off */
<<if $kate.isWearing.includes("knickers")>>
<<= '<<remove-knickers-' + $kate.lastWornKnickers + '>>'>>
<</if>>
<<set _pathUnderWear to "/clothing/underwear/ivoryStrappyString/">>
/*SET CLEAVAGE OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("knickers"),
$kate.lastWornKnickers to "ivoryStrappyString">>
/*FRONT*/
<<set $avatar.underwear.pushUnique((_pathUnderWear+"30_knickers-ivoryStrappyString"))>>
/*BACK*/
<<set $avatar.underwear.pushUnique((_pathUnderWear+"30_knickers-ivoryStrappyString-rear"))>>
<<set $knickers to {},
$knickers.type to "thong",
$knickers.description to ["thong"],
$knickers.pronoun to "it",
$knickers.material to "lycra">>
<</nobr>><</widget>>
<<widget "remove-knickers-ivoryStrappyString">><<nobr>>
<<set _pathUnderWear to "/clothing/underwear/ivoryStrappyString/">>
/*SET CLEAVAGE OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("knickers")>>
/*FRONT*/
<<set $avatar.underwear.delete((_pathUnderWear+"30_knickers-ivoryStrappyString"))>>
/*BACK*/
<<set $avatar.underwear.delete((_pathUnderWear+"30_knickers-ivoryStrappyString-rear"))>>
<<unset $knickers>>
<</nobr>><</widget>>
<<widget "wear-knickers-leopardPrintMidiWithSplitSide">><<nobr>>
/* if kate is wearing knickers already, take them off */
<<if $kate.isWearing.includes("knickers")>>
<<= '<<remove-knickers-' + $kate.lastWornKnickers + '>>'>>
<</if>>
<<set _pathUnderWear to "clothing/underwear/leopardPrintMidiWithSplitSide/">>
/*SET CLEAVAGE OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("knickers"),
$kate.lastWornKnickers to "leopardPrintMidiWithSplitSide">>
/*FRONT*/
<<set $avatar.underwear.pushUnique((_pathUnderWear+"30_knickers-leopardPrintMidiWithSplitSide"))>>
/*BACK*/
<<set $avatar.underwear.pushUnique((_pathUnderWear+"30_knickers-leopardPrintMidiWithSplitSide-rear"))>>
<<set $knickers to {},
$knickers.type to "knickers",
$knickers.description to [],
$knickers.pronoun to "them",
$knickers.material to "lycra">>
<<if $kate.agency == "cia" or $kate.agency == "csis">>
<<set $knickers.description.push("panties", "leopard print panties")>>
<<elseif $kate.agency == "mi6">>
<<set $knickers.description.push("knickers", "leopard print knickers")>>
<<elseif $kate.agency == "asis" or $kate.agency == "nzsis">>
<<set $knickers.description.push("undies", "leopard print undies")>>
<</if>>
<</nobr>><</widget>>
<<widget "remove-knickers-leopardPrintMidiWithSplitSide">><<nobr>>
<<set _pathUnderWear to "clothing/underwear/leopardPrintMidiWithSplitSide/">>
/*SET CLEAVAGE OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("knickers")>>
/*FRONT*/
<<set $avatar.underwear.delete((_pathUnderWear+"30_knickers-leopardPrintMidiWithSplitSide"))>>
/*BACK*/
<<set $avatar.underwear.delete((_pathUnderWear+"30_knickers-leopardPrintMidiWithSplitSide-rear"))>>
<<unset $knickers>>
<</nobr>><</widget>>
<<widget "wear-knickers-maroonGlitterString">><<nobr>>
/* if kate is wearing knickers already, take them off */
<<if $kate.isWearing.includes("knickers")>>
<<= '<<remove-knickers-' + $kate.lastWornKnickers + '>>'>>
<</if>>
<<set _pathUnderWear to "/clothing/underwear/maroonGlitterString/">>
/*SET CLEAVAGE OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("knickers"),
$kate.lastWornKnickers to "maroonGlitterString">>
/*FRONT*/
<<set $avatar.underwear.pushUnique((_pathUnderWear+"30_knickers-maroonGlitterString"))>>
/*BACK*/
<<set $avatar.underwear.pushUnique((_pathUnderWear+"30_knickers-maroonGlitterString-rear"))>>
<<set $knickers to {},
$knickers.type to "thong",
$knickers.description to ["thong"],
$knickers.pronoun to "it",
$knickers.material to "lycra">>
<</nobr>><</widget>>
<<widget "remove-knickers-maroonGlitterString">><<nobr>>
<<set _pathUnderWear to "/clothing/underwear/maroonGlitterString/">>
/*SET CLEAVAGE OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("knickers")>>
/*FRONT*/
<<set $avatar.underwear.delete((_pathUnderWear+"30_knickers-maroonGlitterString"))>>
/*BACK*/
<<set $avatar.underwear.delete((_pathUnderWear+"30_knickers-maroonGlitterString-rear"))>>
<<unset $knickers>>
<</nobr>><</widget>>
<<widget "wear-knickers-nudeStringWithTwoBowsOnStraps">><<nobr>>
/* if kate is wearing knickers already, take them off */
<<if $kate.isWearing.includes("knickers")>>
<<= '<<remove-knickers-' + $kate.lastWornKnickers + '>>'>>
<</if>>
<<set _pathUnderWear to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("knickers"),
$kate.lastWornKnickers to "nudeStringWithTwoBowsOnStraps">>
/*FRONT*/
<<set $avatar.underwear.pushUnique((_pathUnderWear+"30_pants-nudeStringWithTwoBowsOnStraps"))>>
/*BACK*/
<<set $avatar.underwear.pushUnique((_pathUnderWear+"30_pants-nudeStringWithTwoBowsOnStraps-rear"))>>
<<set $knickers to {},
$knickers.type to "thong",
$knickers.description to ["thong", "skimpy thong"],
$knickers.pronoun to "it",
$knickers.material to "lycra">>
<</nobr>><</widget>>
<<widget "remove-knickers-nudeStringWithTwoBowsOnStraps">><<nobr>>
<<set _pathUnderWear to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("knickers")>>
/*FRONT*/
<<set $avatar.underwear.delete((_pathUnderWear+"30_pants-nudeStringWithTwoBowsOnStraps"))>>
/*BACK*/
<<set $avatar.underwear.delete((_pathUnderWear+"30_pants-nudeStringWithTwoBowsOnStraps-rear"))>>
<<unset $knickers>>
<</nobr>><</widget>>
<<widget "wear-knickers-oceanDotStringBikiniPanties">><<nobr>>
/* if kate is wearing knickers already, take them off */
<<if $kate.isWearing.includes("knickers")>>
<<= '<<remove-knickers-' + $kate.lastWornKnickers + '>>'>>
<</if>>
<<set _pathUnderWear to "clothing/underwear/oceanDotStringBikiniPanties/">>
/*SET CLEAVAGE OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("knickers"),
$kate.lastWornKnickers to "oceanDotStringBikiniPanties">>
/*FRONT*/
<<set $avatar.underwear.pushUnique((_pathUnderWear+"30_knickers-oceanDotStringBikiniPanties"))>>
/*BACK*/
<<set $avatar.underwear.pushUnique((_pathUnderWear+"30_knickers-oceanDotStringBikiniPanties-rear"))>>
<<set $knickers to {},
$knickers.type to "knickers",
$knickers.description to [],
$knickers.pronoun to "them",
$knickers.material to "lycra">>
<<if $kate.agency == "cia" or $kate.agency == "csis">>
<<set $knickers.description.push("panties")>>
<<elseif $kate.agency == "mi6">>
<<set $knickers.description.push("knickers")>>
<<elseif $kate.agency == "asis" or $kate.agency == "nzsis">>
<<set $knickers.description.push("undies")>>
<</if>>
<</nobr>><</widget>>
<<widget "remove-knickers-oceanDotStringBikiniPanties">><<nobr>>
<<set _pathUnderWear to "clothing/underwear/oceanDotStringBikiniPanties/">>
/*SET CLEAVAGE OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("knickers")>>
/*FRONT*/
<<set $avatar.underwear.delete((_pathUnderWear+"30_knickers-oceanDotStringBikiniPanties"))>>
/*BACK*/
<<set $avatar.underwear.delete((_pathUnderWear+"30_knickers-oceanDotStringBikiniPanties-rear"))>>
<<unset $knickers>>
<</nobr>><</widget>>
<<widget "wear-knickers-pinkSheerBikiniCutKnickers">><<nobr>>
/* if kate is wearing knickers already, take them off */
<<if $kate.isWearing.includes("knickers")>>
<<= '<<remove-knickers-' + $kate.lastWornKnickers + '>>'>>
<</if>>
<<set _pathClothing to "clothing/underwear/pinkSheerBikiniCutKnickers/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("knickers"),
$kate.lastWornKnickers to "pinkSheerBikiniCutKnickers">>
/*FRONT*/
<<set $avatar.underwear.pushUnique((_pathClothing+"30_pants-pinkSheerBikiniCutPantsWithCentralPinkBow"))>>
/*BACK*/
<<set $avatar.underwear.pushUnique((_pathClothing+"30_pants-pinkSheerBikiniCutPantsWithCentralPinkBow-rear"))>>
<<set $knickers to {},
$knickers.type to "knickers",
$knickers.description to [],
$knickers.pronoun to "them",
$knickers.material to "lace">>
<<if $kate.agency == "cia" or $kate.agency == "csis">>
<<set $knickers.description.push("panties", "pink panties", "sheer pink panties")>>
<<elseif $kate.agency == "mi6">>
<<set $knickers.description.push("knickers", "pink knickers", "sheer pink knickers")>>
<<elseif $kate.agency == "asis" or $kate.agency == "nzsis">>
<<set $knickers.description.push("undies", "pink undies", "sheer pink undies")>>
<</if>>
<</nobr>><</widget>>
<<widget "remove-knickers-pinkSheerBikiniCutKnickers">><<nobr>>
<<set _pathClothing to "clothing/underwear/pinkSheerBikiniCutKnickers/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("knickers")>>
/*FRONT*/
<<set $avatar.underwear.delete((_pathClothing+"30_pants-pinkSheerBikiniCutPantsWithCentralPinkBow"))>>
/*BACK*/
<<set $avatar.underwear.delete((_pathClothing+"30_pants-pinkSheerBikiniCutPantsWithCentralPinkBow-rear"))>>
<<unset $knickers>>
<</nobr>><</widget>>
<<widget "wear-knickers-pinkThongWithCentralBow">><<nobr>>
/* if kate is wearing knickers already, take them off */
<<if $kate.isWearing.includes("knickers")>>
<<= '<<remove-knickers-' + $kate.lastWornKnickers + '>>'>>
<</if>>
<<set _pathUnderWear to "/clothing/underwear/pinkThongWithCentralBow/">>
/*SET CLEAVAGE OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("knickers"),
$kate.lastWornKnickers to "pinkThongWithCentralBow">>
/*FRONT*/
<<set $avatar.underwear.pushUnique((_pathUnderWear+"30_knickers-pinkThongWithCentralBow"))>>
/*BACK*/
<<set $avatar.underwear.pushUnique((_pathUnderWear+"30_knickers-pinkThongWithCentralBow-rear"))>>
<<set $knickers to {},
$knickers.type to "thong",
$knickers.description to ["thong", "pink thong"],
$knickers.pronoun to "it",
$knickers.material to "lycra">>
<</nobr>><</widget>>
<<widget "remove-knickers-pinkThongWithCentralBow">><<nobr>>
<<set _pathUnderWear to "/clothing/underwear/pinkThongWithCentralBow/">>
/*SET CLEAVAGE OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("knickers")>>
/*FRONT*/
<<set $avatar.underwear.delete((_pathUnderWear+"30_knickers-pinkThongWithCentralBow"))>>
/*BACK*/
<<set $avatar.underwear.delete((_pathUnderWear+"30_knickers-pinkThongWithCentralBow-rear"))>>
<<unset $knickers>>
<</nobr>><</widget>>
<<widget "wear-knickers-palePinkNetAndRedVelvetMultiStrapThong">><<nobr>>
/* if kate is wearing knickers already, take them off */
<<if $kate.isWearing.includes("knickers")>>
<<= '<<remove-knickers-' + $kate.lastWornKnickers + '>>'>>
<</if>>
<<set _pathUnderWear to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("knickers"),
$kate.lastWornKnickers to "palePinkNetAndRedVelvetMultiStrapThong">>
/*FRONT*/
<<set $avatar.underwear.pushUnique((_pathUnderWear+"30_pants-palePinkNetAndRedVelvetMultiStrapThong"))>>
/*BACK*/
<<set $avatar.underwear.pushUnique((_pathUnderWear+"30_pants-palePinkNetAndRedVelvetMultiStrapThong-rear"))>>
<<set $knickers to {},
$knickers.type to "thong",
$knickers.description to ["thong", "strappy thong"],
$knickers.pronoun to "it",
$knickers.material to "lace">>
<</nobr>><</widget>>
<<widget "remove-knickers-palePinkNetAndRedVelvetMultiStrapThong">><<nobr>>
<<set _pathUnderWear to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("knickers")>>
/*FRONT*/
<<set $avatar.underwear.delete((_pathUnderWear+"30_pants-palePinkNetAndRedVelvetMultiStrapThong"))>>
/*BACK*/
<<set $avatar.underwear.delete((_pathUnderWear+"30_pants-palePinkNetAndRedVelvetMultiStrapThong-rear"))>>
<<unset $knickers>>
<</nobr>><</widget>>
<<widget "wear-knickers-redLowRiseThong">><<nobr>>
/* if kate is wearing knickers already, take them off */
<<if $kate.isWearing.includes("knickers")>>
<<= '<<remove-knickers-' + $kate.lastWornKnickers + '>>'>>
<</if>>
<<set _pathUnderWear to "/clothing/underwear/redLowRiseThong/">>
/*SET CLEAVAGE OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("knickers"),
$kate.lastWornKnickers to "redLowRiseThong">>
/*FRONT*/
<<set $avatar.underwear.pushUnique((_pathUnderWear+"30_knickers-redLowRiseThong"))>>
/*BACK*/
<<set $avatar.underwear.pushUnique((_pathUnderWear+"30_knickers-redLowRiseThong-rear"))>>
<<set $knickers to {},
$knickers.type to "thong",
$knickers.description to ["thong", "red thong"],
$knickers.pronoun to "it",
$knickers.material to "lycra">>
<</nobr>><</widget>>
<<widget "remove-knickers-redLowRiseThong">><<nobr>>
<<set _pathUnderWear to "/clothing/underwear/redLowRiseThong/">>
/*SET CLEAVAGE OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("knickers")>>
/*FRONT*/
<<set $avatar.underwear.delete((_pathUnderWear+"30_knickers-redLowRiseThong"))>>
/*BACK*/
<<set $avatar.underwear.delete((_pathUnderWear+"30_knickers-redLowRiseThong-rear"))>>
<<unset $knickers>>
<</nobr>><</widget>>
<<widget "wear-knickers-redWineThongWith2Bows">><<nobr>>
/* if kate is wearing knickers already, take them off */
<<if $kate.isWearing.includes("knickers")>>
<<= '<<remove-knickers-' + $kate.lastWornKnickers + '>>'>>
<</if>>
<<set _pathUnderWear to "/clothing/underwear/redWineThongWith2Bows/">>
/*SET CLEAVAGE OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("knickers"),
$kate.lastWornKnickers to "redWineThongWith2Bows">>
/*FRONT*/
<<set $avatar.underwear.pushUnique((_pathUnderWear+"30_knickers-redWineThongWith2Bows"))>>
/*BACK*/
<<set $avatar.underwear.pushUnique((_pathUnderWear+"30_knickers-redWineThongWith2Bows-rear"))>>
<<set $knickers to {},
$knickers.type to "thong",
$knickers.description to ["thong", "red thong"],
$knickers.pronoun to "it",
$knickers.material to "lycra">>
<</nobr>><</widget>>
<<widget "remove-knickers-redWineThongWith2Bows">><<nobr>>
<<set _pathUnderWear to "/clothing/underwear/redWineThongWith2Bows/">>
/*SET CLEAVAGE OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("knickers")>>
/*FRONT*/
<<set $avatar.underwear.delete((_pathUnderWear+"30_knickers-redWineThongWith2Bows"))>>
/*BACK*/
<<set $avatar.underwear.delete((_pathUnderWear+"30_knickers-redWineThongWith2Bows-rear"))>>
<<unset $knickers>>
<</nobr>><</widget>>
<<widget "wear-knickers-vsPinkHeartsKnickers">><<nobr>>
/* if kate is wearing knickers already, take them off */
<<if $kate.isWearing.includes("knickers")>>
<<= '<<remove-knickers-' + $kate.lastWornKnickers + '>>'>>
<</if>>
<<set _pathUnderWear to "clothing/underwear/vsPinkHeartsKnickers/">>
/*SET CLEAVAGE OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("knickers"),
$kate.lastWornKnickers to "vsPinkHeartsKnickers">>
/*FRONT*/
<<set $avatar.underwear.pushUnique((_pathUnderWear+"30_knickers-vsPinkHeartsKnickers"))>>
/*BACK*/
<<set $avatar.underwear.pushUnique((_pathUnderWear+"30_knickers-vsPinkHeartsKnickers-rear"))>>
<<set $knickers to {},
$knickers.type to "knickers",
$knickers.description to [],
$knickers.pronoun to "them",
$knickers.material to "lace">>
<<if $kate.agency == "cia" or $kate.agency == "csis">>
<<set $knickers.description.push("panties")>>
<<elseif $kate.agency == "mi6">>
<<set $knickers.description.push("knickers")>>
<<elseif $kate.agency == "asis" or $kate.agency == "nzsis">>
<<set $knickers.description.push("undies")>>
<</if>>
<</nobr>><</widget>>
<<widget "remove-knickers-vsPinkHeartsKnickers">><<nobr>>
<<set _pathUnderWear to "clothing/underwear/vsPinkHeartsKnickers/">>
/*SET CLEAVAGE OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("knickers")>>
/*FRONT*/
<<set $avatar.underwear.delete((_pathUnderWear+"30_knickers-vsPinkHeartsKnickers"))>>
/*BACK*/
<<set $avatar.underwear.delete((_pathUnderWear+"30_knickers-vsPinkHeartsKnickers-rear"))>>
<<unset $knickers>>
<</nobr>><</widget>>
<<widget "wear-knickers-whiteBikiniPantsRipley">><<nobr>>
/* if kate is wearing knickers already, take them off */
<<if $kate.isWearing.includes("knickers")>>
<<= '<<remove-knickers-' + $kate.lastWornKnickers + '>>'>>
<</if>>
<<set _pathUnderWear to "clothing/underwear/whiteBikiniPantsRipley/">>
/*SET CLEAVAGE OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("knickers"),
$kate.lastWornKnickers to "whiteBikiniPantsRipley">>
/*FRONT*/
<<set $avatar.underwear.pushUnique((_pathUnderWear+"10_knickers-whiteBikiniPantsRipley"))>>
/*BACK*/
<<set $avatar.underwear.pushUnique((_pathUnderWear+"10_knickers-whiteBikiniPantsRipley-rear"))>>
<<set $knickers to {},
$knickers.type to "thong",
$knickers.description to ["thong", "skimpy thong"],
$knickers.pronoun to "it",
$knickers.material to "cotton">>
<</nobr>><</widget>>
<<widget "remove-knickers-whiteBikiniPantsRipley">><<nobr>>
<<set _pathUnderWear to "clothing/underwear/whiteBikiniPantsRipley/">>
/*SET CLEAVAGE OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("knickers")>>
/*FRONT*/
<<set $avatar.underwear.delete((_pathUnderWear+"10_knickers-whiteBikiniPantsRipley"))>>
/*BACK*/
<<set $avatar.underwear.delete((_pathUnderWear+"10_knickers-whiteBikiniPantsRipley-rear"))>>
<<unset $knickers>>
<</nobr>><</widget>>
<<widget "wear-knickers-whiteBrazilianCutWithLaceHem">><<nobr>>
/* if kate is wearing knickers already, take them off */
<<if $kate.isWearing.includes("knickers")>>
<<= '<<remove-knickers-' + $kate.lastWornKnickers + '>>'>>
<</if>>
<<set _pathUnderWear to "clothing/underwear/whiteBrazilianCutPantiesWithLaceHem/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("knickers"),
$kate.lastWornKnickers to "whiteBrazilianCutWithLaceHem">>
/*FRONT*/
<<set $avatar.underwear.pushUnique((_pathUnderWear+"30_pants-whiteBrazilianCutWithLaceHem"))>>
/*BACK*/
<<set $avatar.underwear.pushUnique((_pathUnderWear+"30_pants-whiteBrazilianCutWithLaceHem-rear"))>>
<<set $knickers to {},
$knickers.type to "knickers",
$knickers.description to [],
$knickers.pronoun to "them",
$knickers.material to "lycra">>
<<if $kate.agency == "cia" or $kate.agency == "csis">>
<<set $knickers.description.push("panties", "silky panties")>>
<<elseif $kate.agency == "mi6">>
<<set $knickers.description.push("knickers", "silky knickers")>>
<<elseif $kate.agency == "asis" or $kate.agency == "nzsis">>
<<set $knickers.description.push("undies", "silky undies")>>
<</if>>
<</nobr>><</widget>>
<<widget "remove-knickers-whiteBrazilianCutWithLaceHem">><<nobr>>
<<set _pathUnderWear to "clothing/underwear/whiteBrazilianCutPantiesWithLaceHem/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("knickers")>>
/*FRONT*/
<<set $avatar.underwear.delete((_pathUnderWear+"30_pants-whiteBrazilianCutWithLaceHem"))>>
/*BACK*/
<<set $avatar.underwear.delete((_pathUnderWear+"30_pants-whiteBrazilianCutWithLaceHem-rear"))>>
<<unset $knickers>>
<</nobr>><</widget>><<widget "lifepath-8yrAvatar-school">><<nobr>>
<<set _path to "age8/">>
<<set $avatar.body.delete(_path+"20_body-yellowSkirtAndBlackSweater-"+$kate.complexion)>>
<<set $avatar.body.pushUnique(_path+"20_body-ukSchoolUniform-"+$kate.complexion)>>
/*GLASSES FOR BATARIAN!!*/
<<if $kate.quirks.includes("batarian")>>
<<set $avatar.clothing.pushUnique(_path+"10_pink-rectangular-glasses")>>
<</if>>
<</nobr>><</widget>>
<<widget "lifepath-12yrAvatarNoBlazer">><<nobr>>
<<set _path to "age12/">>
<<set $avatar.clothing to []>>
<<set $avatar.clothing.pushUnique(_path+"10_ukSchoolUniform")>>
<<set $avatar.foreground.pushUnique(_path+"10_hairclip")>>
<<if $kate.quirks.includes("batarian")>>
<<set $avatar.clothing.pushUnique(_path+"10_purple-rectangular-glasses")>>
<</if>>
<</nobr>><</widget>>
<<widget "lifepath-12yrAvatarJeansAndHoodie">><<nobr>>
<<set _path to "age12/">>
<<set $avatar.clothing to []>>
<<set $avatar.body.delete(_path+"20_body-ukSchoolUniform-"+$kate.complexion)>>
<<set $avatar.body.pushUnique(_path+"20_body-jeansAndHoodie-"+$kate.complexion)>>
<<set $avatar.foreground.pushUnique(_path+"10_hairclip")>>
<<if $kate.quirks.includes("batarian")>>
<<set $avatar.clothing.pushUnique(_path+"10_purple-rectangular-glasses")>>
<</if>>
<</nobr>><</widget>><<widget "wear-bathRobe-whiteBathRobe">><<nobr>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavage to false>>
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("bathrobe")>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_bathrobe-whiteRobeWithWaistTie"))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_bathrobe-whiteRobeWithWaistTie-rear"))>>
<</nobr>><</widget>>
<<widget "remove-bathRobe-whiteBathRobe">><<nobr>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavage to false>>
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("bathrobe")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"30_bathrobe-whiteRobeWithWaistTie"))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"30_bathrobe-whiteRobeWithWaistTie-rear"))>>
<</nobr>><</widget>>
<<widget "wear-towel-whiteBathSheet">><<nobr>>
<<set _pathClothing to "clothing/towels/whiteBathTowel/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavage to false>>
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("towel")>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_towel-whiteBathSheet-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_towel-whiteBathSheet-rear"))>>
<</nobr>><</widget>>
<<widget "remove-towel-whiteBathSheet">><<nobr>>
<<set _pathClothing to "clothing/towels/whiteBathTowel/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavage to false>>
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("towel")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"20_towel-whiteBathSheet-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"20_towel-whiteBathSheet-rear"))>>
<</nobr>><</widget>>
<<widget "wear-scarf-greyScarf">><<nobr>>
<<set _pathClothing to "clothing/accessories/greyScarf/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("scarf")>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"50_scarf-greyScarf"))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"50_scarf-greyScarf-rear"))>>
<</nobr>><</widget>>
<<widget "remove-scarf-greyScarf">><<nobr>>
<<set _pathClothing to "clothing/accessories/greyScarf/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("scarf")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"50_scarf-greyScarf"))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"50_scarf-greyScarf-rear"))>>
<</nobr>><</widget>><<widget "removeClothesThatConflictWithShoes">>
/* if kate is wearing shoes, take them off */
<<if $kate.isWearing.includes("shoes")>>
<<= '<<remove-shoes-' + $kate.lastWornShoes + '>>'>>
<</if>>
<</widget>>
<<widget "removeShoes">><<silently>>
<<if $kate.isWearing.includes("shoes")>>
<<= '<<remove-shoes-' + $kate.lastWornShoes + '>>'>>
<</if>>
<</silently>><</widget>>
<<widget "wear-shoes-whiteAndGreyStripeAdidasTrainers">><<nobr>>
<<removeClothesThatConflictWithShoes>>
<<set _pathClothing to "clothing/shoes/whiteAndGreyStripeAdidasTrainers/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
<<set $avatar.barefoot to true>>
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("shoes"),
$kate.lastWornShoes to "whiteAndGreyStripeAdidasTrainers">>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_shoes-whiteAndGreyStripeAdidasTrainers"))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_shoes-whiteAndGreyStripeAdidasTrainers-rear"))>>
<</nobr>><</widget>>
<<widget "remove-shoes-whiteAndGreyStripeAdidasTrainers">><<nobr>>
<<set _pathClothing to "clothing/shoes/whiteAndGreyStripeAdidasTrainers/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
<<set $avatar.barefoot to true>>
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("shoes")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"20_shoes-whiteAndGreyStripeAdidasTrainers"))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"20_shoes-whiteAndGreyStripeAdidasTrainers-rear"))>>
<</nobr>><</widget>>
<<widget "wear-shoes-beigeMaryJanePumps">><<nobr>>
<<removeClothesThatConflictWithShoes>>
<<set _pathClothing to "clothing/shoes/beigeMaryJanePumps/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
<<set $avatar.barefoot to false>>
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("shoes"),
$kate.lastWornShoes to "beigeMaryJanePumps">>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_shoes-beigeMaryJanePumps"))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_shoes-beigeMaryJanePumps-rear"))>>
<</nobr>><</widget>>
<<widget "remove-shoes-beigeMaryJanePumps">><<nobr>>
<<set _pathClothing to "clothing/shoes/beigeMaryJanePumps/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
<<set $avatar.barefoot to true>>
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("shoes")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"20_shoes-beigeMaryJanePumps"))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"20_shoes-beigeMaryJanePumps-rear"))>>
<</nobr>><</widget>>
<<widget "wear-shoes-blackAndWhiteConverseLowTops">><<nobr>>
<<removeClothesThatConflictWithShoes>>
<<set _pathClothing to "clothing/shoes/blackAndWhiteConverseLowTopTrainers/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
<<set $avatar.barefoot to true>>
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("shoes"),
$kate.lastWornShoes to "blackAndWhiteConverseLowTops">>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_shoes-blackAndWhiteConverseTrainers"))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_shoes-blackAndWhiteConverseTrainers-rear"))>>
<</nobr>><</widget>>
<<widget "remove-shoes-blackAndWhiteConverseLowTops">><<nobr>>
<<set _pathClothing to "clothing/shoes/blackAndWhiteConverseLowTopTrainers/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
<<set $avatar.barefoot to true>>
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("shoes")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"20_shoes-blackAndWhiteConverseTrainers"))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"20_shoes-blackAndWhiteConverseTrainers-rear"))>>
<</nobr>><</widget>>
<<widget "wear-shoes-blackAndWhiteStripeAdidasTrainers">><<nobr>>
<<removeClothesThatConflictWithShoes>>
<<set _pathClothing to "clothing/shoes/blackAndWhiteStripeAdidasTrainers/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
<<set $avatar.barefoot to true>>
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("shoes"),
$kate.lastWornShoes to "blackAndWhiteStripeAdidasTrainers">>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_shoes-blackAndWhiteStripeAdidasTrainers"))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_shoes-blackAndWhiteStripeAdidasTrainers-rear"))>>
<</nobr>><</widget>>
<<widget "remove-shoes-blackAndWhiteStripeAdidasTrainers">><<nobr>>
<<set _pathClothing to "clothing/shoes/blackAndWhiteStripeAdidasTrainers/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
<<set $avatar.barefoot to true>>
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("shoes")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"20_shoes-blackAndWhiteStripeAdidasTrainers"))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"20_shoes-blackAndWhiteStripeAdidasTrainers-rear"))>>
<</nobr>><</widget>>
<<widget "wear-shoes-blackPatentHeels">><<nobr>>
<<removeClothesThatConflictWithShoes>>
<<set _pathClothing to "clothing/shoes/blackPatentHeels/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
<<set $avatar.barefoot to false>>
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("shoes"),
$kate.lastWornShoes to "blackPatentHeels">>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_shoes-blackPatentHeels"))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_shoes-blackPatentHeels-rear"))>>
<</nobr>><</widget>>
<<widget "remove-shoes-blackPatentHeels">><<nobr>>
<<set _pathClothing to "clothing/shoes/blackPatentHeels/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
<<set $avatar.barefoot to true>>
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("shoes")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"20_shoes-blackPatentHeels"))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"20_shoes-blackPatentHeels-rear"))>>
<</nobr>><</widget>>
<<widget "wear-shoes-blackElegantPumps">><<nobr>>
<<removeClothesThatConflictWithShoes>>
<<set _pathClothing to "clothing/shoes/blackElegantPumps/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
<<set $avatar.barefoot to false>>
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("shoes"),
$kate.lastWornShoes to "blackElegantPumps">>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"15_shoes-blackElegantPumps"))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"15_shoes-blackElegantPumps-rear"))>>
<</nobr>><</widget>>
<<widget "remove-shoes-blackElegantPumps">><<nobr>>
<<set _pathClothing to "clothing/shoes/blackElegantPumps/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
<<set $avatar.barefoot to true>>
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("shoes")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"15_shoes-blackElegantPumps"))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"15_shoes-blackElegantPumps-rear"))>>
<</nobr>><</widget>>
<<widget "wear-shoes-blackStrappyGladiatorFlatSandals">><<nobr>>
<<removeClothesThatConflictWithShoes>>
<<removeHosiery>>
<<set _pathClothing to "clothing/shoes/blackStrappyGladiatorFlatSandals/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
<<set $avatar.barefoot to true>>
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("shoes"),
$kate.lastWornShoes to "blackStrappyGladiatorFlatSandals">>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_shoes-blackStrappyGladiatorFlatSandals"))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_shoes-blackStrappyGladiatorFlatSandals-rear"))>>
<</nobr>><</widget>>
<<widget "remove-shoes-blackStrappyGladiatorFlatSandals">><<nobr>>
<<set _pathClothing to "clothing/shoes/blackStrappyGladiatorFlatSandals/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
<<set $avatar.barefoot to true>>
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("shoes")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"20_shoes-blackStrappyGladiatorFlatSandals"))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"20_shoes-blackStrappyGladiatorFlatSandals-rear"))>>
<</nobr>><</widget>>
<<widget "wear-shoes-blackSuedeAnklePlatformHeels">><<nobr>>
<<removeClothesThatConflictWithShoes>>
<<set _pathClothing to "clothing/shoes/blackSuedeAnklePlatformHeels/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
<<set $avatar.barefoot to false>>
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("shoes"),
$kate.lastWornShoes to "blackSuedeAnklePlatformHeels">>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"15_shoes-blackSuedeAnklePlatformHeels"))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"15_shoes-blackSuedeAnklePlatformHeels-rear"))>>
<</nobr>><</widget>>
<<widget "remove-shoes-blackSuedeAnklePlatformHeels">><<nobr>>
<<set _pathClothing to "clothing/shoes/blackSuedeAnklePlatformHeels/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
<<set $avatar.barefoot to true>>
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("shoes")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"15_shoes-blackSuedeAnklePlatformHeels"))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"15_shoes-blackSuedeAnklePlatformHeels-rear"))>>
<</nobr>><</widget>>
<<widget "wear-shoes-blackSuedeAnklePlatformHeelsOverTrousers">><<nobr>>
<<set _pathClothing to "clothing/shoes/blackSuedeAnklePlatformHeelsOverTrousers/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
<<set $avatar.barefoot to false>>
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("shoes"),
$kate.lastWornShoes to "blackSuedeAnklePlatformHeelsOverTrousers">>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"25_shoes-blackSuedeAnklePlatformHeels"))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"25_shoes-blackSuedeAnklePlatformHeels-rear"))>>
<</nobr>><</widget>>
<<widget "remove-shoes-blackSuedeAnklePlatformHeelsOverTrousers">><<nobr>>
<<set _pathClothing to "clothing/shoes/blackSuedeAnklePlatformHeelsOverTrousers/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
<<set $avatar.barefoot to true>>
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("shoes")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"25_shoes-blackSuedeAnklePlatformHeels"))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"25_shoes-blackSuedeAnklePlatformHeels-rear"))>>
<</nobr>><</widget>>
<<widget "wear-shoes-brownAnkleHighStrappyFlatSandals">><<nobr>>
<<removeClothesThatConflictWithShoes>>
<<removeHosiery>>
<<set _pathClothing to "clothing/shoes/brownAnkleHighStrappyFlatSandals/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
<<set $avatar.barefoot to true>>
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("shoes"),
$kate.lastWornShoes to "brownAnkleHighStrappyFlatSandals">>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_shoes-brownAnkleHighStrappyFlatSandals"))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_shoes-brownAnkleHighStrappyFlatSandals-rear"))>>
<</nobr>><</widget>>
<<widget "remove-shoes-brownAnkleHighStrappyFlatSandals">><<nobr>>
<<set _pathClothing to "clothing/shoes/brownAnkleHighStrappyFlatSandals/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
<<set $avatar.barefoot to true>>
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("shoes")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"20_shoes-brownAnkleHighStrappyFlatSandals"))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"20_shoes-brownAnkleHighStrappyFlatSandals-rear"))>>
<</nobr>><</widget>>
<<widget "wear-shoes-creamBSKSandals">><<nobr>>
<<removeClothesThatConflictWithShoes>>
<<removeHosiery>>
<<set _pathClothing to "clothing/shoes/creamBSKSandals/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
<<set $avatar.barefoot to true>>
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("shoes"),
$kate.lastWornShoes to "creamBSKSandals">>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_shoes-creamBSKSandals"))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_shoes-creamBSKSandals-rear"))>>
<</nobr>><</widget>>
<<widget "remove-shoes-creamBSKSandals">><<nobr>>
<<set _pathClothing to "clothing/shoes/creamBSKSandals/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
<<set $avatar.barefoot to true>>
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("shoes")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"20_shoes-creamBSKSandals"))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"20_shoes-creamBSKSandals-rear"))>>
<</nobr>><</widget>>
<<widget "wear-shoes-greyToeThongFlipFlops">><<nobr>>
<<removeClothesThatConflictWithShoes>>
<<removeHosiery>>
<<set _pathClothing to "clothing/shoes/greyToeThongFlipFlops/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
<<set $avatar.barefoot to true>>
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("shoes"),
$kate.lastWornShoes to "greyToeThongFlipFlops">>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_shoes-greyToeThongFlipFlops"))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_shoes-greyToeThongFlipFlops-rear"))>>
<</nobr>><</widget>>
<<widget "remove-shoes-greyToeThongFlipFlops">><<nobr>>
<<set _pathClothing to "clothing/shoes/greyToeThongFlipFlops/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
<<set $avatar.barefoot to true>>
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("shoes")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"20_shoes-greyToeThongFlipFlops"))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"20_shoes-greyToeThongFlipFlops-rear"))>>
<</nobr>><</widget>>
/* OLD FORMAT SHOES */
<<widget "wear-shoes-brownPatentHeelsWithBlackToe">><<nobr>>
<<removeClothesThatConflictWithShoes>>
<<set _pathClothing to "clothing/shoes/brownPatentHeelsWithBlackToe/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
<<set $avatar.barefoot to false>>
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("shoes"),
$kate.lastWornShoes to "brownPatentHeelsWithBlackToe">>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_shoes-brownPatentHeelsWithBlackToe"))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_shoes-brownPatentHeelsWithBlackToe-rear"))>>
<</nobr>><</widget>>
<<widget "remove-shoes-brownPatentHeelsWithBlackToe">><<nobr>>
<<set _pathClothing to "clothing/shoes/brownPatentHeelsWithBlackToe/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
<<set $avatar.barefoot to true>>
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("shoes")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"20_shoes-brownPatentHeelsWithBlackToe"))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"20_shoes-brownPatentHeelsWithBlackToe-rear"))>>
<</nobr>><</widget>>
<<widget "wear-shoes-blackStrappyGladiatorStilettoSandals">><<nobr>>
<<removeClothesThatConflictWithShoes>>
<<removeHosiery>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
<<set $avatar.barefoot to false>>
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("shoes"),
$kate.lastWornShoes to "blackStrappyGladiatorStilettoSandals">>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_shoes-blackStrappyGladiatorStilettoSandals"))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_shoes-blackStrappyGladiatorStilettoSandals-rear"))>>
<</nobr>><</widget>>
<<widget "remove-shoes-blackStrappyGladiatorStilettoSandals">><<nobr>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
<<set $avatar.barefoot to true>>
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("shoes")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"20_shoes-blackStrappyGladiatorStilettoSandals"))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"20_shoes-blackStrappyGladiatorStilettoSandals-rear"))>>
<</nobr>><</widget>>
<<widget "wear-boots-blackSuedeAnkleStillettosWithBuckles">><<nobr>>
<<set _pathClothing to "clothing/shoes/blackSuedeAnkleStilettosWithBuckles/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
<<set $avatar.barefoot to false>>
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("boots")>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_boots-blackSuedeAnkleStillettosWithBuckles"))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_boots-blackSuedeAnkleStillettosWithBuckles-rear"))>>
<</nobr>><</widget>>
<<widget "remove-boots-blackSuedeAnkleStillettosWithBuckles">><<nobr>>
<<set _pathClothing to "clothing/shoes/blackSuedeAnkleStilettosWithBuckles/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
<<set $avatar.barefoot to true>>
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("boots")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"20_boots-blackSuedeAnkleStillettosWithBuckles"))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"20_boots-blackSuedeAnkleStillettosWithBuckles-rear"))>>
<</nobr>><</widget>>
<<widget "wear-shoes-blackAndGreyTBarStrapStilettos">><<nobr>>
<<removeClothesThatConflictWithShoes>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
<<set $avatar.barefoot to false>>
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("shoes"),
$kate.lastWornShoes to "blackAndGreyTBarStrapStilettos">>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_shoes-blackAndGreyTBarStrapStilettos"))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_shoes-blackAndGreyTBarStrapStilettos-rear"))>>
<</nobr>><</widget>>
<<widget "remove-shoes-blackAndGreyTBarStrapStilettos">><<nobr>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
<<set $avatar.barefoot to true>>
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("shoes")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"20_shoes-blackAndGreyTBarStrapStilettos"))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"20_shoes-blackAndGreyTBarStrapStilettos-rear"))>>
<</nobr>><</widget>>
<<widget "wear-shoes-goldStrappyGladiatorStilettoSandals">><<nobr>>
<<removeClothesThatConflictWithShoes>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
<<set $avatar.barefoot to false>>
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("shoes"),
$kate.lastWornShoes to "goldStrappyGladiatorStilettoSandals">>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_shoes-goldStrappyGladiatorStilettoSandals"))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_shoes-goldStrappyGladiatorStilettoSandals-rear"))>>
<</nobr>><</widget>>
<<widget "remove-shoes-goldStrappyGladiatorStilettoSandals">><<nobr>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
<<set $avatar.barefoot to true>>
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("shoes")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"20_shoes-goldStrappyGladiatorStilettoSandals"))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"20_shoes-goldStrappyGladiatorStilettoSandals-rear"))>>
<</nobr>><</widget>>
<<widget "wear-shoes-greenHikingShoesWithWhiteSocks">><<nobr>>
<<set _pathClothing to "clothing/shoes/greenHikingShoesWithWhiteSocks/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
<<set $avatar.barefoot to true>>
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("shoes")>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_shoes-greenHikingShoesWithWhiteSocks"))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_shoes-greenHikingShoesWithWhiteSocks-rear"))>>
<</nobr>><</widget>>
<<widget "remove-shoes-greenHikingShoesWithWhiteSocks">><<nobr>>
<<set _pathClothing to "clothing/shoes/greenHikingShoesWithWhiteSocks/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
<<set $avatar.barefoot to true>>
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("shoes")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"20_shoes-greenHikingShoesWithWhiteSocks"))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"20_shoes-greenHikingShoesWithWhiteSocks-rear"))>>
<</nobr>><</widget>>
<<widget "wear-shoes-greyStrappyWedgeSandals">><<nobr>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
<<set $avatar.barefoot to false>>
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("shoes")>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_shoes-greyStrappyWedgeSandals"))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_shoes-greyStrappyWedgeSandals-rear"))>>
<</nobr>><</widget>>
<<widget "wear-shoes-khakiFlatEspadrilles">><<nobr>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
<<set $avatar.barefoot to true>>
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("shoes"),
$kate.lastWornShoes to "khakiFlatEspadrilles">>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_shoes-khakiFlatEspadrilles"))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_shoes-khakiFlatEspadrilles-rear"))>>
<</nobr>><</widget>>
<<widget "remove-shoes-khakiFlatEspadrilles">><<nobr>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
<<set $avatar.barefoot to true>>
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("shoes")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"20_shoes-khakiFlatEspadrilles"))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"20_shoes-khakiFlatEspadrilles-rear"))>>
<</nobr>><</widget>>
<<widget "wear-shoes-leopardStrappyHighHeelSandals">><<nobr>>
<<removeClothesThatConflictWithShoes>>
<<set _pathClothing to "clothing/shoes/leopardStrappyHighHeelSandals/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
<<set $avatar.barefoot to false>>
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("shoes"),
$kate.lastWornShoes to "leopardStrappyHighHeelSandals">>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"15_shoes-leopardStrappyHighHeelSandals"))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"15_shoes-leopardStrappyHighHeelSandals-rear"))>>
<</nobr>><</widget>>
<<widget "remove-shoes-leopardStrappyHighHeelSandals">><<nobr>>
<<set _pathClothing to "clothing/shoes/leopardStrappyHighHeelSandals/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
<<set $avatar.barefoot to true>>
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("shoes")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"15_shoes-leopardStrappyHighHeelSandals"))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"15_shoes-leopardStrappyHighHeelSandals-rear"))>>
<</nobr>><</widget>>
<<widget "wear-shoes-nudePeepToeHeels">><<nobr>>
<<removeClothesThatConflictWithShoes>>
<<set _pathClothing to "clothing/shoes/nudePeepToeHeels/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
<<set $avatar.barefoot to false>>
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("shoes"),
$kate.lastWornShoes to "nudePeepToeHeels">>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"15_shoes-nudePeepToeHeels"))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"15_shoes-nudePeepToeHeels-rear"))>>
<</nobr>><</widget>>
<<widget "remove-shoes-nudePeepToeHeels">><<nobr>>
<<set _pathClothing to "clothing/shoes/nudePeepToeHeels/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
<<set $avatar.barefoot to true>>
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("shoes")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"15_shoes-nudePeepToeHeels"))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"15_shoes-nudePeepToeHeels-rear"))>>
<</nobr>><</widget>>
<<widget "wear-shoes-pinkStrappyStilettoHeelSandals">><<nobr>>
<<removeClothesThatConflictWithShoes>>
<<set _pathClothing to "clothing/shoes/pinkStrappyStilettoHeelSandals/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
<<set $avatar.barefoot to false>>
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("shoes"),
$kate.lastWornShoes to "pinkStrappyStilettoHeelSandals">>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"15_shoes-pinkStrappyStilettoHeelSandals"))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"15_shoes-pinkStrappyStilettoHeelSandals-rear"))>>
<</nobr>><</widget>>
<<widget "remove-shoes-pinkStrappyStilettoHeelSandals">><<nobr>>
<<set _pathClothing to "clothing/shoes/pinkStrappyStilettoHeelSandals/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
<<set $avatar.barefoot to true>>
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("shoes")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"15_shoes-pinkStrappyStilettoHeelSandals"))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"15_shoes-pinkStrappyStilettoHeelSandals-rear"))>>
<</nobr>><</widget>>
<<widget "wear-shoes-redValentinoStilettos">><<nobr>>
<<removeClothesThatConflictWithShoes>>
<<set _pathClothing to "clothing/shoes/redValentinoStilettos/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
<<set $avatar.barefoot to false>>
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("shoes"),
$kate.lastWornShoes to "redValentinoStilettos">>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"15_shoes-redValentinoStilettos"))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"15_shoes-redValentinoStilettos-rear"))>>
<</nobr>><</widget>>
<<widget "remove-shoes-redValentinoStilettos">><<nobr>>
<<set _pathClothing to "clothing/shoes/redValentinoStilettos/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
<<set $avatar.barefoot to true>>
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("shoes")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"15_shoes-redValentinoStilettos"))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"15_shoes-redValentinoStilettos-rear"))>>
<</nobr>><</widget>>
<<widget "wear-shoes-redVelvetCrissCrossStrappyStilettoHeelSandals">><<nobr>>
<<removeClothesThatConflictWithShoes>>
<<set _pathClothing to "clothing/shoes/redVelvetCrissCrossStrappyStilettoHeelSandals/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
<<set $avatar.barefoot to false>>
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("shoes"),
$kate.lastWornShoes to "redVelvetCrissCrossStrappyStilettoHeelSandals">>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"15_shoes-redVelvetCrissCrossStrappyStilettoHeelSandals"))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"15_shoes-redVelvetCrissCrossStrappyStilettoHeelSandals-rear"))>>
<</nobr>><</widget>>
<<widget "remove-shoes-redVelvetCrissCrossStrappyStilettoHeelSandals">><<nobr>>
<<set _pathClothing to "clothing/shoes/redVelvetCrissCrossStrappyStilettoHeelSandals/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
<<set $avatar.barefoot to true>>
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("shoes")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"15_shoes-redVelvetCrissCrossStrappyStilettoHeelSandals"))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"15_shoes-redVelvetCrissCrossStrappyStilettoHeelSandals-rear"))>>
<</nobr>><</widget>>
<<widget "wear-shoes-silverStrappyStilettoSandals">><<nobr>>
<<removeClothesThatConflictWithShoes>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
<<set $avatar.barefoot to false>>
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("shoes"),
$kate.lastWornShoes to "silverStrappyStilettoSandals">>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_shoes-silverStrappyStilettoSandals"))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_shoes-silverStrappyStilettoSandals-rear"))>>
<</nobr>><</widget>>
<<widget "remove-shoes-silverStrappyStilettoSandals">><<nobr>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
<<set $avatar.barefoot to true>>
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("shoes")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"20_shoes-silverStrappyStilettoSandals"))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"20_shoes-silverStrappyStilettoSandals-rear"))>>
<</nobr>><</widget>>
<<widget "wear-shoes-tanAnkleHighStrappyFlatSandals">><<nobr>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
<<set $avatar.barefoot to true>>
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("shoes")>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_shoes-tanAnkleHighStrappyFlatSandals"))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_shoes-tanAnkleHighStrappyFlatSandals-rear"))>>
<</nobr>><</widget>>
<<widget "remove-shoes-tanAnkleHighStrappyFlatSandals">><<nobr>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
<<set $avatar.barefoot to true>>
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("shoes")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"20_shoes-tanAnkleHighStrappyFlatSandals"))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"20_shoes-tanAnkleHighStrappyFlatSandals-rear"))>>
<</nobr>><</widget>>
<<widget "wear-shoes-whiteAdidasTrainers">><<nobr>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
<<set $avatar.barefoot to true>>
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("shoes")>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_shoes-whiteAndGreyStripeAdidasTrainers"))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_shoes-whiteAndGreyStripeAdidasTrainers-rear"))>>
<</nobr>><</widget>>
<<widget "remove-shoes-whiteAdidasTrainers">><<nobr>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
<<set $avatar.barefoot to true>>
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("shoes")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"20_shoes-whiteAndGreyStripeAdidasTrainers"))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"20_shoes-whiteAndGreyStripeAdidasTrainers-rear"))>>
<</nobr>><</widget>>
<<widget "wear-shoes-whiteFlatEspadrilles">><<nobr>>
<<set _pathClothing to "clothing/shoes/whiteFlatEspadrilles/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
<<set $avatar.barefoot to true>>
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("shoes"),
$kate.lastWornShoes to "whiteFlatEspadrilles">>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_shoes-whiteFlatEspadrilles"))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_shoes-whiteFlatEspadrilles-rear"))>>
<</nobr>><</widget>>
<<widget "remove-shoes-whiteFlatEspadrilles">><<nobr>>
<<set _pathClothing to "clothing/shoes/whiteFlatEspadrilles/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
<<set $avatar.barefoot to true>>
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("shoes")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"20_shoes-whiteFlatEspadrilles"))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"20_shoes-whiteFlatEspadrilles-rear"))>>
<</nobr>><</widget>><<widget "removeClothesThatConflictWithShorts">>
/* if kate is wearing a dress, take it off */
<<if $kate.isWearing.includes("dress")>>
<<= '<<remove-dress-' + $kate.lastWornDress + '>>'>>
<</if>>
/* if kate is wearing trousers, take them off */
<<if $kate.isWearing.includes("trousers")>>
<<= '<<remove-trousers-' + $kate.lastWornTrousers + '>>'>>
<</if>>
/* if kate is wearing shorts, take them off */
<<if $kate.isWearing.includes("shorts")>>
<<= '<<remove-shorts-' + $kate.lastWornShorts + '>>'>>
<</if>>
/* if kate is wearing a skirt, take it off */
<<if $kate.isWearing.includes("skirt")>>
<<= '<<remove-skirt-' + $kate.lastWornSkirt + '>>'>>
<</if>>
<</widget>>
<<widget "removeShorts">><<silently>>
<<if $kate.isWearing.includes("shorts")>>
<<= '<<remove-shorts-' + $kate.lastWornShorts + '>>'>>
<</if>>
<</silently>><</widget>>
<<widget "wear-shorts-blackDenimDaisyDukes">><<nobr>>
<<removeClothesThatConflictWithShorts>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("shorts"),
$kate.lastWornShorts to "blackDenimDaisyDukes">>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_shorts-blackDenimDaisyDukes"))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_shorts-blackDenimDaisyDukes-rear"))>>
<</nobr>><</widget>>
<<widget "remove-shorts-blackDenimDaisyDukes">><<nobr>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("shorts")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"20_shorts-blackDenimDaisyDukes"))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"20_shorts-blackDenimDaisyDukes-rear"))>>
<</nobr>><</widget>>
<<widget "wear-shorts-blackHikerShortsWithBrownBelt">><<nobr>>
<<removeClothesThatConflictWithShorts>>
<<set _pathClothing to "clothing/trousers/blackHikerShortsWithBrownBelt/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("shorts"),
$kate.lastWornShorts to "blackHikerShortsWithBrownBelt">>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_shorts-blackHikerShortsWithBrownBelt"))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_shorts-blackHikerShortsWithBrownBelt-rear"))>>
<</nobr>><</widget>>
<<widget "remove-shorts-blackHikerShortsWithBrownBelt">><<nobr>>
<<set _pathClothing to "clothing/trousers/blackHikerShortsWithBrownBelt/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("shorts")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"20_shorts-blackHikerShortsWithBrownBelt"))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"20_shorts-blackHikerShortsWithBrownBelt-rear"))>>
<</nobr>><</widget>>
<<widget "wear-shorts-blackShortSportsShorts">><<nobr>>
<<set _pathClothing to "clothing/trousers/blackShortSportsShorts/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("shorts")>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_shorts-blackShortSportsShorts"))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_shorts-blackShortSportsShorts-rear"))>>
<</nobr>><</widget>>
<<widget "remove-shorts-blackShortSportsShorts">><<nobr>>
<<set _pathClothing to "clothing/trousers/blackShortSportsShorts/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("shorts")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"20_shorts-blackShortSportsShorts"))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"20_shorts-blackShortSportsShorts-rear"))>>
<</nobr>><</widget>>
<<widget "wear-shorts-blackStripperBootyShorts">><<nobr>>
<<removeClothesThatConflictWithShorts>>
<<set _pathClothing to "clothing/shorts/blackStripperBootyShorts/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("shorts"),
$kate.lastWornShorts to "blackStripperBootyShorts">>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_shorts-blackStripperBootyShorts"))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_shorts-blackStripperBootyShorts-rear"))>>
<</nobr>><</widget>>
<<widget "remove-shorts-blackStripperBootyShorts">><<nobr>>
<<set _pathClothing to "clothing/shorts/blackStripperBootyShorts/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("shorts")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"20_shorts-blackStripperBootyShorts"))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"20_shorts-blackStripperBootyShorts-rear"))>>
<</nobr>><</widget>>
<<widget "wear-shorts-blueDenimDaisyDukes">><<nobr>>
<<removeClothesThatConflictWithShorts>>
<<set _pathClothing to "clothing/shorts/blueDenimDaisyDukes2/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("shorts"),
$kate.lastWornShorts to "blueDenimDaisyDukes">>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_shorts-blueDenimDaisyDukes"))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_shorts-blueDenimDaisyDukes-rear"))>>
<</nobr>><</widget>>
<<widget "remove-shorts-blueDenimDaisyDukes">><<nobr>>
<<set _pathClothing to "clothing/shorts/blueDenimDaisyDukes2/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("shorts")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"20_shorts-blueDenimDaisyDukes"))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"20_shorts-blueDenimDaisyDukes-rear"))>>
<</nobr>><</widget>>
<<widget "wear-shorts-darkGreyShortsWithBeltLoops">><<nobr>>
<<removeClothesThatConflictWithShorts>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("shorts"),
$kate.lastWornShorts to "darkGreyShortsWithBeltLoops">>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_shorts-darkGreyShortsWithBeltLoops"))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_shorts-darkGreyShortsWithBeltLoops-rear"))>>
<</nobr>><</widget>>
<<widget "remove-shorts-darkGreyShortsWithBeltLoops">><<nobr>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("shorts")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"20_shorts-darkGreyShortsWithBeltLoops"))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"20_shorts-darkGreyShortsWithBeltLoops-rear"))>>
<</nobr>><</widget>>
<<widget "wear-shorts-offWhiteVelour70sTrackShorts">><<nobr>>
<<removeClothesThatConflictWithShorts>>
<<set _pathClothing to "clothing/shorts/offWhiteVelour70sTrackShorts/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("shorts"),
$kate.lastWornShorts to "offWhiteVelour70sTrackShorts">>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_shorts-offWhiteVelour70sTrackShorts"))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_shorts-offWhiteVelour70sTrackShorts-rear"))>>
<</nobr>><</widget>>
<<widget "remove-shorts-offWhiteVelour70sTrackShorts">><<nobr>>
<<set _pathClothing to "clothing/shorts/offWhiteVelour70sTrackShorts/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("shorts")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"20_shorts-offWhiteVelour70sTrackShorts"))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"20_shorts-offWhiteVelour70sTrackShorts-rear"))>>
<</nobr>><</widget>>
<<widget "wear-shorts-pinkBootyShorts">><<nobr>>
<<removeClothesThatConflictWithShorts>>
<<set _pathClothing to "clothing/shorts/pinkBootyShorts/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("shorts"),
$kate.lastWornShorts to "pinkBootyShorts">>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_shorts-pinkBootyShorts"))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_shorts-pinkBootyShorts-rear"))>>
<</nobr>><</widget>>
<<widget "remove-shorts-pinkBootyShorts">><<nobr>>
<<set _pathClothing to "clothing/shorts/pinkBootyShorts/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("shorts")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"20_shorts-pinkBootyShorts"))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"20_shorts-pinkBootyShorts-rear"))>>
<</nobr>><</widget>><<widget "removeClothesThatConflictWithSkirts">>
/* if kate is wearing a dress, take it off */
<<if $kate.isWearing.includes("dress")>>
<<= '<<remove-dress-' + $kate.lastWornDress + '>>'>>
<</if>>
/* if kate is wearing trousers, take them off */
<<if $kate.isWearing.includes("trousers")>>
<<= '<<remove-trousers-' + $kate.lastWornTrousers + '>>'>>
<</if>>
/* if kate is wearing shorts, take them off */
<<if $kate.isWearing.includes("shorts")>>
<<= '<<remove-shorts-' + $kate.lastWornShorts + '>>'>>
<</if>>
/* if kate is wearing a skirt, take it off */
<<if $kate.isWearing.includes("skirt")>>
<<= '<<remove-skirt-' + $kate.lastWornSkirt + '>>'>>
<</if>>
<</widget>>
<<widget "removeSkirt">><<silently>>
<<if $kate.isWearing.includes("skirt")>>
<<= '<<remove-skirt-' + $kate.lastWornSkirt + '>>'>>
<</if>>
<</silently>><</widget>>
<<widget "wear-skirt-blackMiniPencil">><<nobr>>
<<set _pathClothing to "clothing/skirts/blackMiniPencil/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("skirt")>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_skirt-blackMiniPencil"))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_skirt-blackMiniPencil-rear"))>>
<</nobr>><</widget>>
<<widget "remove-skirt-blackMiniPencil">><<nobr>>
<<set _pathClothing to "clothing/skirts/blackMiniPencil/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("skirt")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"20_skirt-blackMiniPencil"))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"20_skirt-blackMiniPencil-rear"))>>
<</nobr>><</widget>>
<<widget "wear-skirt-blackMiniWorkSkirt">><<nobr>>
<<set _pathClothing to "clothing/skirts/blackMiniWorkSkirt/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("skirt"),
$kate.lastWornSkirt to "blackMiniWorkSkirt">>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_skirt-blackMiniWorkSkirt2"))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_skirt-blackMiniWorkSkirt-rear"))>>
<</nobr>><</widget>>
<<widget "remove-skirt-blackMiniWorkSkirt">><<nobr>>
<<set _pathClothing to "clothing/skirts/blackMiniWorkSkirt/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("skirt")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"20_skirt-blackMiniWorkSkirt2"))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"20_skirt-blackMiniWorkSkirt-rear"))>>
<</nobr>><</widget>>
<<widget "wear-skirt-blackShortWorkSkirt">><<nobr>>
<<set _pathClothing to "clothing/skirts/blackShortWorkSkirt2/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("skirt"),
$kate.lastWornSkirt to "blackShortWorkSkirt">>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_skirt-blackShortWorkSkirt2"))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_skirt-blackShortWorkSkirt2-rear"))>>
<</nobr>><</widget>>
<<widget "remove-skirt-blackShortWorkSkirt">><<nobr>>
<<set _pathClothing to "clothing/skirts/blackShortWorkSkirt2/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("skirt")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"20_skirt-blackShortWorkSkirt2"))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"20_skirt-blackShortWorkSkirt2-rear"))>>
<</nobr>><</widget>>
<<widget "wear-skirt-blackSideSlitMini">><<nobr>>
<<set _pathClothing to "clothing/skirts/blackSideSlitMini/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("skirt")>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_skirt-blackSideSlitMini"))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_skirt-blackSideSlitMini-rear"))>>
<</nobr>><</widget>>
<<widget "remove-skirt-blackSideSlitMini">><<nobr>>
<<set _pathClothing to "clothing/skirts/blackSideSlitMini/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("skirt")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"20_skirt-blackSideSlitMini"))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"20_skirt-blackSideSlitMini-rear"))>>
<</nobr>><</widget>>
<<widget "wear-skirt-bloomingLavenderFlippyMini">><<nobr>>
<<removeClothesThatConflictWithSkirts>>
<<set _pathClothing to "clothing/skirts/bloomingLavenderFlippyMini/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("skirt"),
$kate.lastWornSkirt to "bloomingLavenderFlippyMini">>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_skirt-bloomingLavenderFlippyMini"))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_skirt-bloomingLavenderFlippyMini-rear"))>>
<</nobr>><</widget>>
<<widget "remove-skirt-bloomingLavenderFlippyMini">><<nobr>>
<<set _pathClothing to "clothing/skirts/bloomingLavenderFlippyMini/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*IS WEARING*/
<<set $kate.isWearing.delete("skirt")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"20_skirt-bloomingLavenderFlippyMini"))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"20_skirt-bloomingLavenderFlippyMini-rear"))>>
<</nobr>><</widget>>
<<widget "wear-skirt-blueAndRedEthnicPatternFlippyMini">><<nobr>>
<<removeClothesThatConflictWithSkirts>>
<<set _pathClothing to "clothing/skirts/blueAndRedEthnicPatternFlippyMini/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("skirt"),
$kate.lastWornSkirt to "blueAndRedEthnicPatternFlippyMini">>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_skirt-blueAndRedEthnicPatternFlippyMini3"))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_skirt-blueAndRedEthnicPatternFlippyMini4-rear"))>>
<</nobr>><</widget>>
<<widget "remove-skirt-blueAndRedEthnicPatternFlippyMini">><<nobr>>
<<set _pathClothing to "clothing/skirts/blueAndRedEthnicPatternFlippyMini/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*IS WEARING*/
<<set $kate.isWearing.delete("skirt")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"20_skirt-blueAndRedEthnicPatternFlippyMini3"))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"20_skirt-blueAndRedEthnicPatternFlippyMini4-rear"))>>
<</nobr>><</widget>>
<<widget "wear-skirt-mustardMaxiSkirt">><<nobr>>
<<set _pathClothing to "clothing/skirts/mustardMaxiSkirt/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("skirt")>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_skirt-mustardMaxiSkirt"))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_skirt-mustardMaxiSkirt-rear"))>>
<</nobr>><</widget>>
<<widget "remove-skirt-mustardMaxiSkirt">><<nobr>>
<<set _pathClothing to "clothing/skirts/mustardMaxiSkirt/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("skirt")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"20_skirt-mustardMaxiSkirt"))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"20_skirt-mustardMaxiSkirt-rear"))>>
<</nobr>><</widget>>
<<widget "wear-skirt-ogKhakiMini">><<nobr>>
<<removeClothesThatConflictWithSkirts>>
<<set _pathClothing to "clothing/skirts/ogKhakiMini/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("skirt"),
$kate.lastWornSkirt to "ogKhakiMini">>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_skirt-ogKhakiMini"))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_skirt-ogKhakiMini-rear"))>>
<</nobr>><</widget>>
<<widget "remove-skirt-ogKhakiMini">><<nobr>>
<<set _pathClothing to "clothing/skirts/ogKhakiMini/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*IS WEARING*/
<<set $kate.isWearing.delete("skirt")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"20_skirt-ogKhakiMini"))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"20_skirt-ogKhakiMini-rear"))>>
<</nobr>><</widget>><<widget "wear-apMazzyPinkAndBlackSwimsuit">><<nobr>>
<<set _pathUnderWear to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter +=1>>
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("swimsuit")>>
/*FRONT*/
<<set _size to (_pathUnderWear +"10_swimsuit-blackAndPinkAPMazzySwimsuit-" +$kate.braSize)>>
<<set $avatar.underwear.pushUnique(_size)>>
/*BACK*/
<<set $avatar.underwear.pushUnique((_pathUnderWear+"10_swimsuit-blackAndPinkAPMazzySwimsuit-rear"))>>
<</nobr>><</widget>>
<<widget "remove-apMazzyPinkAndBlackSwimsuit">><<nobr>>
<<set _pathUnderWear to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter +=1>>
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("swimsuit")>>
/*FRONT*/
<<set _size to (_pathUnderWear +"10_swimsuit-blackAndPinkAPMazzySwimsuit-" +$kate.braSize)>>
<<set $avatar.underwear.delete(_size)>>
/*BACK*/
<<set $avatar.underwear.delete((_pathUnderWear+"10_swimsuit-blackAndPinkAPMazzySwimsuit-rear"))>>
<</nobr>><</widget>>
<<widget "wear-hallesBikiniBottoms">><<nobr>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("knickers")>>
/*FRONT*/
<<set $avatar.underwear.pushUnique((_pathClothing+"10_bikiniBottoms-orangeTieSideBikiniBottoms"))>>
/*BACK*/
<<set $avatar.underwear.pushUnique((_pathClothing+"10_bikiniBottoms-orangeTieSideBikiniBottoms-rear"))>>
<</nobr>><</widget>>
<<widget "remove-hallesBikiniBottoms">><<nobr>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("knickers")>>
/*FRONT*/
<<set $avatar.underwear.delete((_pathClothing+"10_bikiniBottoms-orangeTieSideBikiniBottoms"))>>
/*BACK*/
<<set $avatar.underwear.delete((_pathClothing+"10_bikiniBottoms-orangeTieSideBikiniBottoms-rear"))>>
<</nobr>><</widget>>
<<widget "wear-hallesBikiniTop">><<nobr>>
<<set _pathUnderWear to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter +=1>>
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("bra")>>
/*FRONT*/
<<set _size to (_pathUnderWear +"10_bikiniTop-orangeHalterTieBikiniTop-" +$kate.braSize)>>
<<set $avatar.underwear.pushUnique(_size)>>
/*BACK*/
<<set $avatar.underwear.pushUnique((_pathUnderWear+"10_bikiniTop-orangeHalterTieBikiniTop-rear"))>>
<</nobr>><</widget>>
<<widget "remove-hallesBikiniTop">><<nobr>>
<<set _pathUnderWear to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter -=1>>
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("bra")>>
/*FRONT*/
<<set _size to (_pathUnderWear +"10_bikiniTop-orangeHalterTieBikiniTop-" +$kate.braSize)>>
<<set $avatar.underwear.delete(_size)>>
/*BACK*/
<<set $avatar.underwear.delete((_pathUnderWear+"10_bikiniTop-orangeHalterTieBikiniTop-rear"))>>
<</nobr>><</widget>>
<<widget "wear-hallesBikiniTop-undone">><<nobr>>
<<set _pathUnderWear to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("bra")>>
/*FRONT*/
<<set _size to (_pathUnderWear +"10_bikiniTop-orangeHalterTieBikiniTop-undone-" +$kate.braSize)>>
<<set $avatar.underwear.pushUnique(_size)>>
/*BACK*/
<<set $avatar.underwear.pushUnique((_pathUnderWear+"10_bikiniTop-orangeHalterTieBikiniTop-undone-rear"))>>
<</nobr>><</widget>>
<<widget "remove-hallesBikiniTop-undone">><<nobr>>
<<set _pathUnderWear to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("bra")>>
/*FRONT*/
<<set _size to (_pathUnderWear +"10_bikiniTop-orangeHalterTieBikiniTop-undone-" +$kate.braSize)>>
<<set $avatar.underwear.delete(_size)>>
/*BACK*/
<<set $avatar.underwear.delete((_pathUnderWear+"10_bikiniTop-orangeHalterTieBikiniTop-undone-rear"))>>
<</nobr>><</widget>><<widget "removeClothesThatConflictWithTops">>
/* if kate is wearing a dress, take it off */
<<if $kate.isWearing.includes("dress")>>
<<= '<<remove-dress-' + $kate.lastWornDress + '>>'>>
<</if>>
/* if kate is wearing a top, take it off */
<<if $kate.isWearing.includes("top")>>
<<= '<<remove-top-' + $kate.lastWornTop + '>>'>>
<</if>>
<</widget>>
<<widget "removeTop">><<silently>>
<<if $kate.isWearing.includes("top")>>
<<= '<<remove-top-' + $kate.lastWornTop + '>>'>>
<</if>>
<</silently>><</widget>>
<<widget "wear-top-beigeSilkCollarlessFittedBlouseWithFoldedSleeves">><<nobr>>
<<removeClothesThatConflictWithTops>>
<<set _pathClothing to "clothing/tops/beigeSilkCollarlessFittedBlouseWithFoldedSleeves/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter +=1>>
/*SET tiptoes OR NOT*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("top"),
$kate.lastWornTop to "beigeSilkCollarlessFittedBlouseWithFoldedSleeves">>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_top-beigeSilkCollarlessFittedBlouseWithFoldedSleeves-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_top-beigeSilkCollarlessFittedBlouseWithFoldedSleeves-rear"))>>
<</nobr>><</widget>>
<<widget "remove-top-beigeSilkCollarlessFittedBlouseWithFoldedSleeves">><<nobr>>
<<set _pathClothing to "clothing/tops/beigeSilkCollarlessFittedBlouseWithFoldedSleeves/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter -=1>>
/*SET tiptoes OR NOT*/
/*IS WEARING*/
<<set $kate.isWearing.delete("top")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"30_top-beigeSilkCollarlessFittedBlouseWithFoldedSleeves-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"30_top-beigeSilkCollarlessFittedBlouseWithFoldedSleeves-rear"))>>
<</nobr>><</widget>>
<<widget "wear-top-babyBlueSemiSheerVNeckTop">><<nobr>>
<<removeClothesThatConflictWithTops>>
<<set _pathClothing to "clothing/tops/babyBlueSemiSheerVNeckTop/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter +=1>>
/*SET tiptoes OR NOT*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("top"),
$kate.lastWornTop to "babyBlueSemiSheerVNeckTop">>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_top-babyBlueSemiSheerVNeckTop-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_top-babyBlueSemiSheerVNeckTop-rear"))>>
<</nobr>><</widget>>
<<widget "remove-top-babyBlueSemiSheerVNeckTop">><<nobr>>
<<set _pathClothing to "clothing/tops/babyBlueSemiSheerVNeckTop/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter -=1>>
/*SET tiptoes OR NOT*/
/*IS WEARING*/
<<set $kate.isWearing.delete("top")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"30_top-babyBlueSemiSheerVNeckTop-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"30_top-babyBlueSemiSheerVNeckTop-rear"))>>
<</nobr>><</widget>>
<<widget "wear-top-blackHardCockCafeCropTop">><<nobr>>
<<removeClothesThatConflictWithTops>>
<<if $kate.piercings.includes("nipplesSilverBarbells")>>
<<set _pokies to "piercedPokies">>
<<else>>
<<set _pokies to "pokies">>
<</if>>
<<set _pathClothing to "clothing/tops/blackHardCockCafeCropTop/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter +=1>>
/*SET tiptoes OR NOT*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("top"),
$kate.lastWornTop to "blackHardCockCafeCropTop">>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_top-blackHardCockCafeCropTop-" + _pokies + "-" + $kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_top-blackHardCockCafeCropTop-rear"))>>
<</nobr>><</widget>>
<<widget "remove-top-blackHardCockCafeCropTop">><<nobr>>
<<if $kate.piercings.includes("nipplesSilverBarbells")>>
<<set _pokies to "piercedPokies">>
<<else>>
<<set _pokies to "pokies">>
<</if>>
<<set _pathClothing to "clothing/tops/blackHardCockCafeCropTop/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter -=1>>
/*SET tiptoes OR NOT*/
/*IS WEARING*/
<<set $kate.isWearing.delete("top")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"20_top-blackHardCockCafeCropTop-" + _pokies + "-" + $kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"20_top-blackHardCockCafeCropTop-rear"))>>
<</nobr>><</widget>>
<<widget "wear-top-blackVestWithSpaghettiStraps">><<nobr>>
<<removeClothesThatConflictWithTops>>
<<set _pathClothing to "clothing/tops/blackVestWithSpaghettiStraps/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter +=1>>
/*SET tiptoes OR NOT*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("top"),
$kate.lastWornTop to "blackVestWithSpaghettiStraps">>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_top-blackVestWithSpaghettiStraps2-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_top-blackVestWithSpaghettiStraps-rear"))>>
<</nobr>><</widget>>
<<widget "remove-top-blackVestWithSpaghettiStraps">><<nobr>>
<<set _pathClothing to "clothing/tops/blackVestWithSpaghettiStraps/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter -=1>>
/*SET tiptoes OR NOT*/
/*IS WEARING*/
<<set $kate.isWearing.delete("top")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"30_top-blackVestWithSpaghettiStraps2-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"30_top-blackVestWithSpaghettiStraps-rear"))>>
<</nobr>><</widget>>
<<widget "wear-top-greyBohoShirt">><<nobr>>
<<removeClothesThatConflictWithTops>>
<<set _pathClothing to "clothing/tops/greyBohoShirt/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter +=1>>
/*SET tiptoes OR NOT*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("top"),
$kate.lastWornTop to "greyBohoShirt">>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_top-greyBohoShirt-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_top-greyBohoShirt-rear"))>>
<</nobr>><</widget>>
<<widget "remove-top-greyBohoShirt">><<nobr>>
<<set _pathClothing to "clothing/tops/greyBohoShirt/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter -=1>>
/*SET tiptoes OR NOT*/
/*IS WEARING*/
<<set $kate.isWearing.delete("top")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"30_top-greyBohoShirt-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"30_top-greyBohoShirt-rear"))>>
<</nobr>><</widget>>
<<widget "wear-top-petrolBlueDeathHornetCropTop">><<nobr>>
<<removeClothesThatConflictWithTops>>
<<set _pathClothing to "clothing/tops/petrolBlueDeathHornetCropTop/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter +=1>>
/*SET tiptoes OR NOT*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("top"),
$kate.lastWornTop to "petrolBlueDeathHornetCropTop">>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_top-petrolBlueDeathHornetCropTop-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_top-petrolBlueDeathHornetCropTop-rear"))>>
<</nobr>><</widget>>
<<widget "remove-top-petrolBlueDeathHornetCropTop">><<nobr>>
<<set _pathClothing to "clothing/tops/petrolBlueDeathHornetCropTop/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter -=1>>
/*SET tiptoes OR NOT*/
/*IS WEARING*/
<<set $kate.isWearing.delete("top")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"20_top-petrolBlueDeathHornetCropTop-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"20_top-petrolBlueDeathHornetCropTop-rear"))>>
<</nobr>><</widget>>
/* OLD CODE AND SOME NEW CODE TOPS SHIRTS SWEATERS JUMPERS*/
<<widget "wear-jumper-blackTurtleNeckWithRolledUpSleeves">><<nobr>>
<<set _pathClothing to "clothing/sweaters/blackTurtleNeckWithRolledUpSleeves/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter +=1>>
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("jumper")>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_jumper-blackTurtleNeckWithRolledUpSleevesFixed-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_jumper-blackTurtleNeckWithRolledUpSleevesFixed-rear"))>>
<</nobr>><</widget>>
<<widget "remove-jumper-blackTurtleNeckWithRolledUpSleeves">><<nobr>>
<<set _pathClothing to "clothing/sweaters/blackTurtleNeckWithRolledUpSleeves/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter -=1>>
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("jumper")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"30_jumper-blackTurtleNeckWithRolledUpSleevesFixed-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"30_jumper-blackTurtleNeckWithRolledUpSleevesFixed-rear"))>>
<</nobr>><</widget>>
<<widget "wear-top-greenRibbedSweaterWithWhiteCollarAndShirtTails">><<nobr>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter +=1>>
/*SET tiptoes OR NOT*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("top")>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_jumper-greenRibbedSweaterWithWhiteCollarAndShirtTails-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_jumper-greenRibbedSweaterWithWhiteCollarAndShirtTails-rear"))>>
<</nobr>><</widget>>
<<widget "remove-top-greenRibbedSweaterWithWhiteCollarAndShirtTails">><<nobr>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter -=1>>
/*SET tiptoes OR NOT*/
/*IS WEARING*/
<<set $kate.isWearing.delete("top")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"30_jumper-greenRibbedSweaterWithWhiteCollarAndShirtTails-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"30_jumper-greenRibbedSweaterWithWhiteCollarAndShirtTails-rear"))>>
<</nobr>><</widget>>
<<widget "wear-sweater-greyHoodlessSweater">><<nobr>>
<<set _pathClothing to "clothing/sweaters/greyHoodlessSweater/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter +=1>>
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("sweater")>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_sweater-greyHoodlessSweater-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_sweater-greyHoodlessSweater-rear"))>>
<</nobr>><</widget>>
<<widget "remove-sweater-greyHoodlessSweater">><<nobr>>
<<set _pathClothing to "clothing/sweaters/greyHoodlessSweater/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter -=1>>
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("sweater")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"30_sweater-greyHoodlessSweater-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"30_sweater-greyHoodlessSweater-rear"))>>
<</nobr>><</widget>>
<<widget "wear-shirt-beigeSilkCollarlessBlouse">><<nobr>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter +=1>>
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("shirt")>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_shirt-beigeSilkCollarlessFittedBlouseWithFoldedSleeves-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_shirt-beigeSilkCollarlessFittedBlouseWithFoldedSleeves-rear"))>>
<</nobr>><</widget>>
<<widget "remove-shirt-beigeSilkCollarlessBlouse">><<nobr>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter -=1>>
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("shirt")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"30_shirt-beigeSilkCollarlessFittedBlouseWithFoldedSleeves-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"30_shirt-beigeSilkCollarlessFittedBlouseWithFoldedSleeves-rear"))>>
<</nobr>><</widget>>
<<widget "wear-shirt-paleGreyAndWhiteButtonedUpShirtWithRolledUpSleeves">><<nobr>>
<<set _pathClothing to "clothing/shirts/paleGreyAndWhiteShirtWithRolledUpSleeves/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter +=1>>
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("shirt")>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_shirt-paleGreyAndWhiteButtonedUpShirtWithRolledUpSleeves-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_shirt-paleGreyAndWhiteButtonedUpShirtWithRolledUpSleeves-rear"))>>
<</nobr>><</widget>>
<<widget "remove-shirt-paleGreyAndWhiteButtonedUpShirtWithRolledUpSleeves">><<nobr>>
<<set _pathClothing to "clothing/shirts/paleGreyAndWhiteShirtWithRolledUpSleeves/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter -=1>>
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("shirt")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"20_shirt-paleGreyAndWhiteButtonedUpShirtWithRolledUpSleeves-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"20_shirt-paleGreyAndWhiteButtonedUpShirtWithRolledUpSleeves-rear"))>>
<</nobr>><</widget>>
<<widget "wear-top-blackRibbedButtonUpCroppedTShirt">><<nobr>>
<<removeClothesThatConflictWithTops>>
<<set _pathClothing to "clothing/tops/blackRibbedButtonFrontCroppedTShirt/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter +=1>>
/*SET tiptoes OR NOT*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("top"),
$kate.lastWornTop to "blackRibbedButtonUpCroppedTShirt">>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_top-blackRibbedButtonFrontCroppedTShirt-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_top-blackRibbedButtonFrontCroppedTShirt-rear"))>>
<</nobr>><</widget>>
<<widget "remove-top-blackRibbedButtonUpCroppedTShirt">><<nobr>>
<<set _pathClothing to "clothing/tops/blackRibbedButtonFrontCroppedTShirt/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter -=1>>
/*SET tiptoes OR NOT*/
/*IS WEARING*/
<<set $kate.isWearing.delete("top")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"30_top-blackRibbedButtonFrontCroppedTShirt-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"30_top-blackRibbedButtonFrontCroppedTShirt-rear"))>>
<</nobr>><</widget>>
<<widget "wear-top-shellPinkVNeckWrapLongSleevedBlouse">><<nobr>>
<<set _pathClothing to "clothing/tops/shellPinkVNeckWrapLongSleevedBlouse/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter +=1>>
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("top")>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_top-shellPinkVNeckWrapLongSleevedBlouse-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_top-shellPinkVNeckWrapLongSleevedBlouse-rear"))>>
<</nobr>><</widget>>
<<widget "remove-top-shellPinkVNeckWrapLongSleevedBlouse">><<nobr>>
<<set _pathClothing to "clothing/tops/shellPinkVNeckWrapLongSleevedBlouse/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter -=1>>
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("top")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"30_top-shellPinkVNeckWrapLongSleevedBlouse-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"30_top-shellPinkVNeckWrapLongSleevedBlouse-rear"))>>
<</nobr>><</widget>>
<<widget "wear-top-darkGreyVNeckLongSleevedFlared">><<nobr>>
<<set _pathClothing to "clothing/tops/darkGreyVNeckLongSleevedFlaredTop/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter +=1>>
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("top")>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_top-darkGreyVNeckLongSleevedFlared-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_top-darkGreyVNeckLongSleevedFlared-rear"))>>
<</nobr>><</widget>>
<<widget "remove-top-darkGreyVNeckLongSleevedFlared">><<nobr>>
<<set _pathClothing to "clothing/tops/darkGreyVNeckLongSleevedFlaredTop/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter -=1>>
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("top")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"30_top-darkGreyVNeckLongSleevedFlared-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"30_top-darkGreyVNeckLongSleevedFlared-rear"))>>
<</nobr>><</widget>>
<<widget "wear-top-foxHugTShirt">><<nobr>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter +=1>>
/*SET tiptoes OR NOT*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("top")>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_top-whiteFlaredLongTShirtFoxHug-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_top-whiteFlaredLongTShirtFoxHug-rear"))>>
<</nobr>><</widget>>
<<widget "remove-top-foxHugTShirt">><<nobr>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter -=1>>
/*SET tiptoes OR NOT*/
/*IS WEARING*/
<<set $kate.isWearing.delete("top")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"30_top-whiteFlaredLongTShirtFoxHug-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"30_top-whiteFlaredLongTShirtFoxHug-rear"))>>
<</nobr>><</widget>>
<<widget "wear-top-whiteFlaredVestWithSpaghettiStraps">><<nobr>>
<<removeClothesThatConflictWithTops>>
<<set _pathClothing to "clothing/tops/whiteFlaredVestWithSpaghettiStraps/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter +=1>>
/*SET tiptoes OR NOT*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("top"),
$kate.lastWornTop to "whiteFlaredVestWithSpaghettiStraps">>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_top-whiteFlaredVestWithSpaghettiStraps-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_top-whiteFlaredVestWithSpaghettiStraps-rear"))>>
<</nobr>><</widget>>
<<widget "remove-top-whiteFlaredVestWithSpaghettiStraps">><<nobr>>
<<set _pathClothing to "clothing/tops/whiteFlaredVestWithSpaghettiStraps/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter -=1>>
/*SET tiptoes OR NOT*/
/*IS WEARING*/
<<set $kate.isWearing.delete("top")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"30_top-whiteFlaredVestWithSpaghettiStraps-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"30_top-whiteFlaredVestWithSpaghettiStraps-rear"))>>
<</nobr>><</widget>>
<<widget "wear-top-whiteFrillySpaghettiStrapVest">><<nobr>>
<<set _pathClothing to "clothing/tops/whiteFrillySpaghettiStrapVest/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter +=1>>
/*SET tiptoes OR NOT*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("top")>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_top-whiteFrillySpaghettiStrapVest-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_top-whiteFrillySpaghettiStrapVest-rear"))>>
<</nobr>><</widget>>
<<widget "remove-top-whiteFrillySpaghettiStrapVest">><<nobr>>
<<set _pathClothing to "clothing/tops/whiteFrillySpaghettiStrapVest/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter -=1>>
/*SET tiptoes OR NOT*/
/*IS WEARING*/
<<set $kate.isWearing.delete("top")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"20_top-whiteFrillySpaghettiStrapVest-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"20_top-whiteFrillySpaghettiStrapVest-rear"))>>
<</nobr>><</widget>>
<<widget "wear-top-whiteSpaghettiStrapsVestTop">><<nobr>>
<<removeClothesThatConflictWithTops>>
<<set _pathClothing to "clothing/tops/whiteSpaghettiStrapsVestTop/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter +=1>>
/*SET tiptoes OR NOT*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("top"),
$kate.lastWornTop to "whiteSpaghettiStrapsVestTop">>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_top-whiteSpaghettiStrapsVestTop-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_top-whiteSpaghettiStrapsVestTop-rear"))>>
<</nobr>><</widget>>
<<widget "remove-top-whiteSpaghettiStrapsVestTop">><<nobr>>
<<set _pathClothing to "clothing/tops/whiteSpaghettiStrapsVestTop/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter -=1>>
/*SET tiptoes OR NOT*/
/*IS WEARING*/
<<set $kate.isWearing.delete("top")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"30_top-whiteSpaghettiStrapsVestTop-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"30_top-whiteSpaghettiStrapsVestTop-rear"))>>
<</nobr>><</widget>>
<<widget "wear-top-mustardYellowVNeckLongSleevedFlared">><<nobr>>
<<set _pathClothing to "clothing/tops/mustardYellowVNeckLongSleevedFlaredTop/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter +=1>>
/*SET tiptoes OR NOT*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("top")>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_top-mustardYellowVNeckLongSleevedFlared-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_top-mustardYellowVNeckLongSleevedFlared-rear"))>>
<</nobr>><</widget>>
<<widget "remove-top-mustardYellowVNeckLongSleevedFlared">><<nobr>>
<<set _pathClothing to "clothing/tops/mustardYellowVNeckLongSleevedFlaredTop/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter -=1>>
/*SET tiptoes OR NOT*/
/*IS WEARING*/
<<set $kate.isWearing.delete("top")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"30_top-mustardYellowVNeckLongSleevedFlared-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"30_top-mustardYellowVNeckLongSleevedFlared-rear"))>>
<</nobr>><</widget>>
<<widget "wear-top-rustVNeckShortCrinkleSleevedTop">><<nobr>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter +=1>>
/*SET tiptoes OR NOT*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("top")>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_top-rustVNeckShortCrinkleSleevedTop-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_top-rustVNeckShortCrinkleSleevedTop-rear"))>>
<</nobr>><</widget>>
<<widget "remove-top-rustVNeckShortCrinkleSleevedTop">><<nobr>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter -=1>>
/*SET tiptoes OR NOT*/
/*IS WEARING*/
<<set $kate.isWearing.delete("top")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"30_top-rustVNeckShortCrinkleSleevedTop-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"30_top-rustVNeckShortCrinkleSleevedTop-rear"))>>
<</nobr>><</widget>>
<<widget "wear-top-vsHenleySleepTank">><<nobr>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("top")>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_top-vsHenleySleepTank-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_top-vsHenleySleepTank-rear"))>>
<</nobr>><</widget>>
<<widget "remove-top-vsHenleySleepTank">><<nobr>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*IS WEARING*/
<<set $kate.isWearing.delete("top")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"20_top-vsHenleySleepTank-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"20_top-vsHenleySleepTank-rear"))>>
<</nobr>><</widget>>
<<widget "wear-top-whiteTightCropTop">><<nobr>>
<<set _pathClothing to "clothing/tops/whiteTightCropTop/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter +=1>>
/*SET tiptoes OR NOT*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("top")>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_top-whiteTightCropTop-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_top-whiteTightCropTop-rear"))>>
<</nobr>><</widget>>
<<widget "remove-top-whiteTightCropTop">><<nobr>>
<<set _pathClothing to "clothing/tops/whiteTightCropTop/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter -=1>>
/*SET tiptoes OR NOT*/
/*IS WEARING*/
<<set $kate.isWearing.delete("top")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"20_top-whiteTightCropTop-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"20_top-whiteTightCropTop-rear"))>>
<</nobr>><</widget>>
<<widget "wear-top-yellowAndBlackCottonFlaredVest">><<nobr>>
<<set _pathClothing to "clothing/tops/yellowAndBlackCottonFlaredVest/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter +=1>>
/*SET tiptoes OR NOT*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("top")>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_top-yellowAndBlackCottonFlaredVest-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_top-yellowAndBlackCottonFlaredVest-rear"))>>
<</nobr>><</widget>>
<<widget "remove-top-yellowAndBlackCottonFlaredVest">><<nobr>>
<<set _pathClothing to "clothing/tops/yellowAndBlackCottonFlaredVest/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter -=1>>
/*SET tiptoes OR NOT*/
/*IS WEARING*/
<<set $kate.isWearing.delete("top")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"30_top-yellowAndBlackCottonFlaredVest-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"30_top-yellowAndBlackCottonFlaredVest-rear"))>>
<</nobr>><</widget>>
<<widget "wear-top-whiteRibbedButtonUpCroppedTShirt">><<nobr>>
<<removeClothesThatConflictWithTops>>
<<set _pathClothing to "clothing/tops/whiteRibbedButtonFrontCroppedTShirt/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter +=1>>
/*SET tiptoes OR NOT*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("top"),
$kate.lastWornTop to "whiteRibbedButtonUpCroppedTShirt">>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_top-whiteRibbedButtonFrontCroppedTShirt-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_top-whiteRibbedButtonFrontCroppedTShirt-rear"))>>
<</nobr>><</widget>>
<<widget "remove-top-whiteRibbedButtonUpCroppedTShirt">><<nobr>>
<<set _pathClothing to "clothing/tops/whiteRibbedButtonFrontCroppedTShirt/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter -=1>>
/*SET tiptoes OR NOT*/
/*IS WEARING*/
<<set $kate.isWearing.delete("top")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"30_top-whiteRibbedButtonFrontCroppedTShirt-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"30_top-whiteRibbedButtonFrontCroppedTShirt-rear"))>>
<</nobr>><</widget>>
<<widget "wear-top-whiteRipleyVest">><<nobr>>
<<removeClothesThatConflictWithTops>>
<<set _pathClothing to "clothing/underwear/whiteRipleyVest/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter +=0>>
/*SET tiptoes OR NOT*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("top"),
$kate.lastWornTop to "whiteRipleyVest">>
/*FRONT*/
<<if $kate.piercings.includes("nipplesSilverBarbells")>>
<<set $avatar.underwear.pushUnique((_pathClothing+"10_top-whiteRipleyVestPierced2-"+$kate.braSize))>>
<<else>>
<<set $avatar.underwear.pushUnique((_pathClothing+"10_top-whiteRipleyVest2-"+$kate.braSize))>>
<</if>>
/*BACK*/
<<set $avatar.underwear.pushUnique((_pathClothing+"10_top-whiteRipleyVest-rear"))>>
<</nobr>><</widget>>
<<widget "remove-top-whiteRipleyVest">><<nobr>>
<<set _pathClothing to "clothing/underwear/whiteRipleyVest/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter -=0>>
/*SET tiptoes OR NOT*/
/*IS WEARING*/
<<set $kate.isWearing.delete("top")>>
/*FRONT*/
<<if $kate.piercings.includes("nipplesSilverBarbells")>>
<<set $avatar.underwear.delete((_pathClothing+"10_top-whiteRipleyVestPierced2-"+$kate.braSize))>>
<<else>>
<<set $avatar.underwear.delete((_pathClothing+"10_top-whiteRipleyVest2-"+$kate.braSize))>>
<</if>>
/*BACK*/
<<set $avatar.underwear.delete((_pathClothing+"10_top-whiteRipleyVest-rear"))>>
<</nobr>><</widget>>
<<widget "wear-top-blackPlungeHalterneckTop">><<nobr>>
<<removeClothesThatConflictWithTops>>
<<set _pathClothing to "clothing/tops/blackPlungeHalterneckTop/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter +=1>>
/*SET tiptoes OR NOT*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("top"),
$kate.lastWornTop to "blackPlungeHalterneckTop">>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_top-blackPlungeHalterneckTop-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_top-blackPlungeHalterneckTop-rear"))>>
<</nobr>><</widget>>
<<widget "remove-top-blackPlungeHalterneckTop">><<nobr>>
<<set _pathClothing to "clothing/tops/blackPlungeHalterneckTop/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter -=1>>
/*SET tiptoes OR NOT*/
/*IS WEARING*/
<<set $kate.isWearing.delete("top")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"30_top-blackPlungeHalterneckTop-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"30_top-blackPlungeHalterneckTop-rear"))>>
<</nobr>><</widget>>
<<widget "wear-top-darkGreyTankTop">><<nobr>>
<<removeClothesThatConflictWithTops>>
<<set _pathClothing to "clothing/tops/darkGreyTankTop/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter +=1>>
/*SET tiptoes OR NOT*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("top"),
$kate.lastWornTop to "darkGreyTankTop">>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_top-darkGreyTankTop-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_top-darkGreyTankTop-rear"))>>
<</nobr>><</widget>>
<<widget "remove-top-darkGreyTankTop">><<nobr>>
<<set _pathClothing to "clothing/tops/darkGreyTankTop/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter -=1>>
/*SET tiptoes OR NOT*/
/*IS WEARING*/
<<set $kate.isWearing.delete("top")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"30_top-darkGreyTankTop-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"30_top-darkGreyTankTop-rear"))>>
<</nobr>><</widget>>
<<widget "wear-top-lightGreyScoopNeckSleevelessTankVest">><<nobr>>
<<removeClothesThatConflictWithTops>>
<<set _pathClothing to "clothing/tops/lightGreyScoopNeckSleevelessTankVest/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter +=1>>
/*SET tiptoes OR NOT*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("top"),
$kate.lastWornTop to "lightGreyScoopNeckSleevelessTankVest">>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_top-lightGreyScoopNeckSleevelessTankVest-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_top-lightGreyScoopNeckSleevelessTankVest-rear"))>>
<</nobr>><</widget>>
<<widget "remove-top-lightGreyScoopNeckSleevelessTankVest">><<nobr>>
<<set _pathClothing to "clothing/tops/lightGreyScoopNeckSleevelessTankVest/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter -=1>>
/*SET tiptoes OR NOT*/
/*IS WEARING*/
<<set $kate.isWearing.delete("top")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"30_top-lightGreyScoopNeckSleevelessTankVest-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"30_top-lightGreyScoopNeckSleevelessTankVest-rear"))>>
<</nobr>><</widget>>
<<widget "wear-top-orangeHighNeckHalterTop">><<nobr>>
<<removeClothesThatConflictWithTops>>
<<set _pathClothing to "clothing/tops/orangeHighNeckHalterTop/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter +=1>>
/*SET tiptoes OR NOT*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("top"),
$kate.lastWornTop to "orangeHighNeckHalterTop">>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_top-orangeHighNeckHalterTop-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_top-orangeHighNeckHalterTop-rear"))>>
<</nobr>><</widget>>
<<widget "remove-top-orangeHighNeckHalterTop">><<nobr>>
<<set _pathClothing to "clothing/tops/orangeHighNeckHalterTop/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter -=1>>
/*SET tiptoes OR NOT*/
/*IS WEARING*/
<<set $kate.isWearing.delete("top")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"30_top-orangeHighNeckHalterTop-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"30_top-orangeHighNeckHalterTop-rear"))>>
<</nobr>><</widget>>
<<widget "wear-top-taupeWorkShirt">><<nobr>>
<<removeClothesThatConflictWithTops>>
<<set _pathClothing to "clothing/tops/taupeWorkShirt/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter +=1>>
/*SET tiptoes OR NOT*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("top"),
$kate.lastWornTop to "taupeWorkShirt">>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_top-taupeWorkShirt-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_top-taupeWorkShirt-rear"))>>
<</nobr>><</widget>>
<<widget "remove-top-taupeWorkShirt">><<nobr>>
<<set _pathClothing to "clothing/tops/taupeWorkShirt/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter -=1>>
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("top")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"30_top-taupeWorkShirt-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"30_top-taupeWorkShirt-rear"))>>
<</nobr>><</widget>>
<<widget "wear-top-whiteBacklessSatinHalterCropTopWithBigBow">><<nobr>>
<<removeClothesThatConflictWithTops>>
<<set _pathClothing to "clothing/tops/whiteBacklessSatinHalterCropTopWithBigBow/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter +=1>>
/*SET tiptoes OR NOT*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("top"),
$kate.lastWornTop to "whiteBacklessSatinHalterCropTopWithBigBow">>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_top-whiteBacklessSatinHalterCropTopWithBigBow-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_top-whiteBacklessSatinHalterCropTopWithBigBow-rear"))>>
<</nobr>><</widget>>
<<widget "remove-top-whiteBacklessSatinHalterCropTopWithBigBow">><<nobr>>
<<set _pathClothing to "clothing/tops/whiteBacklessSatinHalterCropTopWithBigBow/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter -=1>>
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("top")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"30_top-whiteBacklessSatinHalterCropTopWithBigBow-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"30_top-whiteBacklessSatinHalterCropTopWithBigBow-rear"))>>
<</nobr>><</widget>>
<<widget "wear-top-whiteCutOutKnitTop">><<nobr>>
<<removeClothesThatConflictWithTops>>
<<set _pathClothing to "clothing/tops/whiteCutOutKnitTop/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter +=1>>
/*SET tiptoes OR NOT*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("top"),
$kate.lastWornTop to "whiteCutOutKnitTop">>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_top-whiteCutOutKnitTop-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_top-whiteCutOutKnitTop-rear"))>>
<</nobr>><</widget>>
<<widget "remove-top-whiteCutOutKnitTop">><<nobr>>
<<set _pathClothing to "clothing/tops/whiteCutOutKnitTop/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter -=1>>
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("top")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"30_top-whiteCutOutKnitTop-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"30_top-whiteCutOutKnitTop-rear"))>>
<</nobr>><</widget>>
<<widget "wear-top-whiteTShirtWithRuffledSleevesKnottedAtWaist">><<nobr>>
<<removeClothesThatConflictWithTops>>
<<set _pathClothing to "clothing/tops/whiteTShirtWithRuffledSleevesKnottedAtWaist/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter +=1>>
/*SET tiptoes OR NOT*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("top"),
$kate.lastWornTop to "whiteTShirtWithRuffledSleevesKnottedAtWaist">>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_top-whiteTShirtWithRuffledSleevesKnottedAtWaist-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_top-whiteTShirtWithRuffledSleevesKnottedAtWaist-rear"))>>
<</nobr>><</widget>>
<<widget "remove-top-whiteTShirtWithRuffledSleevesKnottedAtWaist">><<nobr>>
<<set _pathClothing to "clothing/tops/whiteTShirtWithRuffledSleevesKnottedAtWaist/">>
/*SET CLEAVAGE OR NOT*/
<<set $avatar.cleavageCounter -=1>>
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("top")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"30_top-whiteTShirtWithRuffledSleevesKnottedAtWaist-"+$kate.braSize))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"30_top-whiteTShirtWithRuffledSleevesKnottedAtWaist-rear"))>>
<</nobr>><</widget>><<widget "removeClothesThatConflictWithTrousers">>
/* if kate is wearing a dress, take it off */
<<if $kate.isWearing.includes("dress")>>
<<= '<<remove-dress-' + $kate.lastWornDress + '>>'>>
<</if>>
/* if kate is wearing trousers, take them off */
<<if $kate.isWearing.includes("trousers")>>
<<= '<<remove-trousers-' + $kate.lastWornTrousers + '>>'>>
<</if>>
/* if kate is wearing shorts, take them off */
<<if $kate.isWearing.includes("shorts")>>
<<= '<<remove-shorts-' + $kate.lastWornShorts + '>>'>>
<</if>>
/* if kate is wearing a skirt, take it off */
<<if $kate.isWearing.includes("skirt")>>
<<= '<<remove-skirt-' + $kate.lastWornSkirt + '>>'>>
<</if>>
<</widget>>
<<widget "removeTrousers">><<silently>>
<<if $kate.isWearing.includes("trousers")>>
<<= '<<remove-trousers-' + $kate.lastWornTrousers + '>>'>>
<</if>>
<</silently>><</widget>>
<<widget "wear-trousers-darkBlueDenimSkinnyJeans">><<nobr>>
<<removeClothesThatConflictWithTrousers>>
<<set _pathClothing to "clothing/trousers/darkBlueDenimSkinnyJeans/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("trousers"),
$kate.lastWornTrousers to "darkBlueDenimSkinnyJeans">>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_trousers-darkBlueDenimSkinnyJeans-barefoot"))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_trousers-darkBlueDenimSkinnyJeans-barefoot-rear"))>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_trousers-darkBlueDenimSkinnyJeans-highHeels"))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_trousers-darkBlueDenimSkinnyJeans-highHeels-rear"))>>
<</nobr>><</widget>>
<<widget "remove-trousers-darkBlueDenimSkinnyJeans">><<nobr>>
<<set _pathClothing to "clothing/trousers/darkBlueDenimSkinnyJeans/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*IS WEARING*/
<<set $kate.isWearing.delete("trousers")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"20_trousers-darkBlueDenimSkinnyJeans-barefoot"))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"20_trousers-darkBlueDenimSkinnyJeans-barefoot-rear"))>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"20_trousers-darkBlueDenimSkinnyJeans-highHeels"))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"20_trousers-darkBlueDenimSkinnyJeans-highHeels-rear"))>>
<</nobr>><</widget>>
<<widget "wear-trousers-blackTailoredWorkTrousers">><<nobr>>
<<removeClothesThatConflictWithTrousers>>
<<set _pathClothing to "clothing/trousers/blackTailoredWorkTrousers/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("trousers"),
$kate.lastWornTrousers to "blackTailoredWorkTrousers">>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_trousers-blackTailoredWorkTrousers"))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_trousers-blackTailoredWorkTrousers-rear"))>>
<</nobr>><</widget>>
<<widget "remove-trousers-blackTailoredWorkTrousers">><<nobr>>
<<set _pathClothing to "clothing/trousers/blackTailoredWorkTrousers/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*IS WEARING*/
<<set $kate.isWearing.delete("trousers")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"20_trousers-blackTailoredWorkTrousers"))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"20_trousers-blackTailoredWorkTrousers-rear"))>>
<</nobr>><</widget>>
<<widget "wear-trousers-greyTailoredWorkTrousers">><<nobr>>
<<removeClothesThatConflictWithTrousers>>
<<set _pathClothing to "clothing/trousers/greyTailoredWorkTrousers/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("trousers"),
$kate.lastWornTrousers to "greyTailoredWorkTrousers">>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_trousers-greyTailoredWorkTrousers"))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_trousers-greyTailoredWorkTrousers-rear"))>>
<</nobr>><</widget>>
<<widget "remove-trousers-greyTailoredWorkTrousers">><<nobr>>
<<set _pathClothing to "clothing/trousers/greyTailoredWorkTrousers/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*IS WEARING*/
<<set $kate.isWearing.delete("trousers")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"20_trousers-greyTailoredWorkTrousers"))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"20_trousers-greyTailoredWorkTrousers-rear"))>>
<</nobr>><</widget>>
<<widget "wear-trousers-oliveGreenCapriCargoPants">><<nobr>>
<<removeClothesThatConflictWithTrousers>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("trousers"),
$kate.lastWornTrousers to "oliveGreenCapriCargoPants">>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_trousers_oliveGreenCapriCargoPants"))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_trousers_oliveGreenCapriCargoPants-rear"))>>
<</nobr>><</widget>>
<<widget "remove-trousers-oliveGreenCapriCargoPants">><<nobr>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*IS WEARING*/
<<set $kate.isWearing.delete("trousers")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"20_trousers_oliveGreenCapriCargoPants"))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"20_trousers_oliveGreenCapriCargoPants-rear"))>>
<</nobr>><</widget>>
<<widget "wear-trousers-oliveGreenCargoTrousers">><<nobr>>
<<removeClothesThatConflictWithTrousers>>
<<set _pathClothing to "clothing/trousers/oliveGreenCargoTrousers/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("trousers"),
$kate.lastWornTrousers to "oliveGreenCargoTrousers">>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_trousers-oliveGreenCargoTrousers2"))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_trousers-oliveGreenCargoTrousers-rear"))>>
<</nobr>><</widget>>
<<widget "remove-trousers-oliveGreenCargoTrousers">><<nobr>>
<<set _pathClothing to "clothing/trousers/oliveGreenCargoTrousers/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*IS WEARING*/
<<set $kate.isWearing.delete("trousers")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"30_trousers-oliveGreenCargoTrousers2"))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"30_trousers-oliveGreenCargoTrousers-rear"))>>
<</nobr>><</widget>>
/*TROUSERS LEGGINGS OLD CODE */
<<widget "wear-leggings-blackCottonLeggings">><<nobr>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("leggings")>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"10_blackLeggings"))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"10_blackLeggings-rear"))>>
<</nobr>><</widget>>
<<widget "remove-leggings-blackCottonLeggings">><<nobr>>
<<set _pathClothing to "malaysia/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("leggings")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"10_blackLeggings"))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"10_blackLeggings"))>>
<</nobr>><</widget>>
<<widget "wear-trousers-darkBlueDenimBootcutJeans">><<nobr>>
<<set _pathClothing to "clothing/trousers/bootcutBlueJeans/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("trousers")>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_trousers-darkBlueDenimBootcutJeans-barefoot"))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_trousers-darkBlueDenimBootcutJeans-barefoot-rear"))>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_trousers-darkBlueDenimBootcutJeans-highHeels"))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_trousers-darkBlueDenimBootcutJeans-highHeels-rear"))>>
<</nobr>><</widget>>
<<widget "remove-trousers-darkBlueDenimBootcutJeans">><<nobr>>
<<set _pathClothing to "clothing/trousers/bootcutBlueJeans/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("trousers")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"30_trousers-darkBlueDenimBootcutJeans-barefoot"))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"30_trousers-darkBlueDenimBootcutJeans-barefoot-rear"))>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"30_trousers-darkBlueDenimBootcutJeans-highHeels"))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"30_trousers-darkBlueDenimBootcutJeans-highHeels-rear"))>>
<</nobr>><</widget>>
<<widget "wear-trousers-blackStraightcutTrousers">><<nobr>>
<<set _pathClothing to "clothing/trousers/blackStraightcutTrousers/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("trousers")>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_trousers-blackStraightcutTrousers-barefoot"))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_trousers-blackStraightcutTrousers-barefoot-rear"))>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_trousers-blackStraightcutTrousers-highHeels"))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"30_trousers-blackStraightcutTrousers-highHeels-rear"))>>
<</nobr>><</widget>>
<<widget "remove-trousers-blackStraightcutTrousers">><<nobr>>
<<set _pathClothing to "clothing/trousers/blackStraightcutTrousers/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("trousers")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"30_trousers-blackStraightcutTrousers-barefoot"))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"30_trousers-blackStraightcutTrousers-barefoot-rear"))>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"30_trousers-blackStraightcutTrousers-highHeels"))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"30_trousers-blackStraightcutTrousers-highHeels-rear"))>>
<</nobr>><</widget>>
<<widget "wear-trousers-darkBlueDenimSkinnyJeansx">><<nobr>>
<<set _pathClothing to "clothing/trousers/skinnyBlueJeans/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.pushUnique("trousers")>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_trousers-darkBlueDenimSkinnyJeans-barefoot"))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_trousers-darkBlueDenimSkinnyJeans-barefoot-rear"))>>
/*FRONT*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_trousers-darkBlueDenimSkinnyJeans-highHeels"))>>
/*BACK*/
<<set $avatar.clothing.pushUnique((_pathClothing+"20_trousers-darkBlueDenimSkinnyJeans-highHeels-rear"))>>
<</nobr>><</widget>>
<<widget "remove-trousers-darkBlueDenimSkinnyJeansx">><<nobr>>
<<set _pathClothing to "clothing/trousers/skinnyBlueJeans/">>
/*SET CLEAVAGE OR NOT*/
/*SET tiptoes OR NOT*/
/*Include conflict detection widget detection widget*/
/*IS WEARING*/
<<set $kate.isWearing.delete("trousers")>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"20_trousers-darkBlueDenimSkinnyJeans-barefoot"))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"20_trousers-darkBlueDenimSkinnyJeans-barefoot-rear"))>>
/*FRONT*/
<<set $avatar.clothing.delete((_pathClothing+"20_trousers-darkBlueDenimSkinnyJeans-highHeels"))>>
/*BACK*/
<<set $avatar.clothing.delete((_pathClothing+"20_trousers-darkBlueDenimSkinnyJeans-highHeels-rear"))>>
<</nobr>><</widget>><<widget "avatar">><<nobr>>
/*Avatar Display widget*/
<<avatar-checkCleavage>>
<<avatar-checkBarefoot>>
/*BEHIND AVATAR*/
<<if def $avatar.background and $avatar.background.length>>
<<set $avatar.background to window.sortAvatar($avatar.background)>>
<<for _i to 0; _i lt $avatar.background.length ; _i++>>
<<set _check to true>>
<<if ($avatar.showRear and !window.stringContains($avatar.background[_i],"-rear"))>>
<<if !window.stringContains($avatar.background[_i],"both")>>
<<set _check to false>>
<</if>>
<<elseif !$avatar.showRear and window.stringContains($avatar.background[_i],"-rear")>>
<<set _check to false>>
<<else>>
/*Nothing*/
<</if>>
<<if $avatar.barefoot and window.stringContains($avatar.background[_i],"highHeels")>>
<<set _check to false>>
<<elseif !$avatar.barefoot and window.stringContains($avatar.background[_i],"barefoot")>>
<<set _check to false>>
<<else>>
/*Nothing*/
<</if>>
<<if _check>>
<<= "<img src='" + $imagePath.avatar + $avatar.background[_i] +".png" + "' style='position: absolute; left: 0; top: " + $avatar.top + "px'>" >>
<<else>>
/*Nothing should happen*/
<</if>>
<</for>>
<</if>>
/*BODY*/
<<if def $avatar.body and $avatar.body.length>>
<<set $avatar.body to window.sortAvatar($avatar.body)>>
<<for _i to 0; _i lt $avatar.body.length ; _i++>>
<<set _check to true>>
<<if ($avatar.showRear and !window.stringContains($avatar.body[_i],"-rear")) >>
<<set _check to false>>
<<elseif !$avatar.showRear and window.stringContains($avatar.body[_i],"-rear")>>
<<set _check to false>>
<<else>>
/*Nothing*/
<</if>>
<<if $avatar.barefoot and window.stringContains($avatar.body[_i],"highHeels")>>
<<set _check to false>>
<<elseif !$avatar.barefoot and window.stringContains($avatar.body[_i],"barefoot")>>
<<set _check to false>>
<<else>>
/*Nothing*/
<</if>>
<<if $kate.isWearing.includes("knickers") and ($forceshowpenis neq 1) and window.stringContains($avatar.body[_i],"penis")>>
<<set _check to false>>
<<else>>
/*Nothing*/
<</if>>
<<if $avatar.cleavage and (window.stringContains($avatar.body[_i],"bare") and !window.stringContains($avatar.body[_i],"barefoot"))>>
<<set _check to false>>
<<elseif !$avatar.cleavage and window.stringContains($avatar.body[_i],"cleavage")>>
<<set _check to false>>
<<else>>
/*Nothing*/
<</if>>
<<if _check>>
<<set _serach to $avatar.body[_i].search("closed")>>
<<if _serach neq -1 and $avatar.blink>>
<span class = "animated2 infinite eyeBlink">
<<= "<img src='" + $imagePath.avatar + $avatar.body[_i] +".png" + "' style='position: absolute; left: 0; top: " + $avatar.top + "px'>" >>
</span>
<<else>>
<<= "<img src='" + $imagePath.avatar + $avatar.body[_i] +".png" + "' style='position: absolute; left: 0; top: " + $avatar.top + "px'>" >>
<</if>>
<<else>>
/*Nothing should happen*/
<</if>>
<</for>>
<</if>>
/*BODYMODS*/
<<if def $avatar.bodyMods and $avatar.bodyMods.length>>
<<set $avatar.bodyMods to window.sortAvatar($avatar.bodyMods)>>
<<for _i to 0; _i lt $avatar.bodyMods.length ; _i++>>
<<set _check to true>>
<<if ($avatar.showRear and !window.stringContains($avatar.bodyMods[_i],"-rear")) >>
<<set _check to false>>
<<elseif !$avatar.showRear and window.stringContains($avatar.bodyMods[_i],"-rear")>>
<<set _check to false>>
<<else>>
/*Nothing*/
<</if>>
<<if $avatar.barefoot and window.stringContains($avatar.bodyMods[_i],"highHeels")>>
<<set _check to false>>
<<elseif !$avatar.barefoot and window.stringContains($avatar.bodyMods[_i],"barefoot")>>
<<set _check to false>>
<<else>>
/*Nothing*/
<</if>>
<<if _check>>
<<= "<img src='" + $imagePath.avatar + $avatar.bodyMods[_i] +".png" + "' style='position: absolute; left: 0; top: " + $avatar.top + "px'>" >>
<<else>>
/*Nothing should happen*/
<</if>>
<</for>>
<</if>>
/*UNDERWEAR*/
<<if def $avatar.underwear and $avatar.underwear.length>>
<<set $avatar.underwear to window.sortAvatar($avatar.underwear)>>
<<for _i to 0; _i lt $avatar.underwear.length ; _i++>>
<<set _check to true>>
<<if ($avatar.showRear and !window.stringContains($avatar.underwear[_i],"-rear")) >>
<<set _check to false>>
<<elseif !$avatar.showRear and window.stringContains($avatar.underwear[_i],"-rear")>>
<<set _check to false>>
<<else>>
/*Nothing*/
<</if>>
<<if $avatar.barefoot and window.stringContains($avatar.underwear[_i],"highHeels")>>
<<set _check to false>>
<<elseif !$avatar.barefoot and window.stringContains($avatar.underwear[_i],"barefoot")>>
<<set _check to false>>
<<else>>
/*Nothing*/
<</if>>
<<if _check>>
<<= "<img src='" + $imagePath.avatar + $avatar.underwear[_i] +".png" + "' style='position: absolute; left: 0; top: " + $avatar.top + "px'>" >>
<<else>>
/*Nothing should happen*/
<</if>>
<</for>>
<</if>>
/*CLOTHES*/
<<if def $avatar.clothing and $avatar.clothing.length>>
<<set $avatar.clothing to window.sortAvatar($avatar.clothing)>>
<<for _i to 0; _i lt $avatar.clothing.length ; _i++>>
<<set _check to true>>
<<if ($avatar.showRear and !window.stringContains($avatar.clothing[_i],"-rear")) >>
<<set _check to false>>
<<elseif !$avatar.showRear and window.stringContains($avatar.clothing[_i],"-rear")>>
<<set _check to false>>
<<else>>
/*Nothing*/
<</if>>
<<if $avatar.barefoot and window.stringContains($avatar.clothing[_i],"highHeels")>>
<<set _check to false>>
<<elseif !$avatar.barefoot and window.stringContains($avatar.clothing[_i],"barefoot")>>
<<set _check to false>>
<<else>>
/*Nothing*/
<</if>>
<<if _check>>
<<= "<img src='" + $imagePath.avatar + $avatar.clothing[_i] +".png" + "' style='position: absolute; left: 0; top: " + $avatar.top + "px'>" >>
<<else>>
/*Nothing should happen*/
<</if>>
<</for>>
<</if>>
/*IN FRONT OF AVATAR*/
<<if def $avatar.foreground and $avatar.foreground.length>>
<<set $avatar.foreground to window.sortAvatar($avatar.foreground)>>
<<for _i to 0; _i lt $avatar.foreground.length ; _i++>>
<<set _check to true>>
<<if $avatar.showRear and !window.stringContains($avatar.foreground[_i],"-rear")>>
<<set _check to false>>
<<elseif !$avatar.showRear and window.stringContains($avatar.foreground[_i],"-rear")>>
<<set _check to false>>
<<else>>
/*Nothing*/
<</if>>
<<if $avatar.barefoot and window.stringContains($avatar.foreground[_i],"highHeels")>>
<<set _check to false>>
<<elseif !$avatar.barefoot and window.stringContains($avatar.foreground[_i],"barefoot")>>
<<set _check to false>>
<<else>>
/*Nothing*/
<</if>>
<<if _check>>
<<= "<img src='" + $imagePath.avatar + $avatar.foreground[_i] +".png" + "' style='position: absolute; left: 0; top: " + $avatar.top + "px'>" >>
<<else>>
/*Nothing should happen*/
<</if>>
<</for>>
<</if>>
/*END OF AVATAR WIDGET*/
<</nobr>><</widget>>
<<widget "characterCreator-updateAvatar">><<nobr>>
<<silently>>
<<characterCreator-clearAvatar>>
<<characterCreator-setShadow>>
<<characterCreator-setBody>>
<<characterCreator-setFeet>>
<<characterCreator-setHair>>
<<characterCreator-setBreasts>>
<<characterCreator-setHead>>
<<characterCreator-setFreckles>>
<<characterCreator-setArms>>
<<wear-knickers-whiteBrazilianCutWithLaceHem>>
<<wear-bra-whiteHalfCupCentralDart>>
<<wear-skirt-blackMiniPencil>>
<<wear-shirt-paleGreyAndWhiteButtonedUpShirtWithRolledUpSleeves>>
<<if $kate.agency == "mi6" or $kate.agency == "csis">>
<<wear-hosiery-plainBlackHoldUpStockings>>
<</if>>
<<wear-shoes-blackPatentHeels>>
<<characterCreator-setSecurityPass>>
<<if $kate.quirks.includes("batarian")>>
<<characterCreator-setHipsterGlasses>>
<</if>>
<<characterCreator-setNose>>
<<characterCreator-setMouth>>
<<characterCreator-setBrows>>
<<characterCreator-setEyeColour>>
<<characterCreator-setEyeShape>>
<</silently>>
<</nobr>><</widget>>
/*SET AVATAR WIDGETS*/
/*-------------------*/
/*Behind Avatar*/
<<widget "characterCreator-setShadow">><<nobr>>
<<characterCreator-unsetShadow>>
<<if $args.includes("barefoot")>>
<<set $avatar.background.pushUnique("11_shadow-barefoot")>>
<<set $avatar.background.pushUnique("11_shadow-barefoot-rear")>>
<<else>>
<<set $avatar.background.pushUnique("11_shadow-highHeels")>>
<<set $avatar.background.pushUnique("11_shadow-highHeels-rear")>>
<</if>>
<<set $avatar.background.pushUnique("02_glow-both")>>
<</nobr>><</widget>>
<<widget "characterCreator-unsetShadow">><<nobr>>
<<set $avatar.background.delete("11_shadow-barefoot","11_shadow-barefoot-rear","11_shadow-highHeels","11_shadow-highHeels-rear","02_glow-both")>>
<<set $avatar.background.delete("10_shadow-barefoot","10_shadow","10_shadow-both","10_shadow-both-barefoot")>>
<</nobr>><</widget>>
/*Body*/
<<widget "characterCreator-setBody">><<nobr>>
<<characterCreator-removeBody>>
<<set $avatar.body.pushUnique("20_body-"+$kate.complexion)>>
<<set $avatar.body.pushUnique("21_penis-"+$kate.complexion)>>
<<if !$avatar.body.includes("20_body-"+$kate.complexion+"-rear")>>
<<set $avatar.body.pushUnique(("20_body-"+$kate.complexion+"-rear"))>>
<</if>>
<</nobr>><</widget>>
<<widget "characterCreator-removeBody">><<nobr>>
<<set $avatar.body.delete("20_body-"+$kate.complexion)>>
<<set $avatar.body.delete("21_penis-"+$kate.complexion)>>
<<set $avatar.body.delete(("20_body-"+$kate.complexion+"-rear"))>>
<</nobr>><</widget>>
<<widget "characterCreator-setFeet">><<nobr>>
<<set $avatar.body.delete(("10_feet-"+$kate.complexion+"-barefoot"))>>
<<set $avatar.body.delete(("10_feet-"+$kate.complexion+"-tiptoes"))>>
<<set $avatar.body.delete(("30_feet-"+$kate.complexion+"-barefoot-rear"))>>
<<set $avatar.body.delete(("30_feet-"+$kate.complexion+"-tiptoes-rear"))>>
<<if $args[0] eq "barefoot">>
<<set _feet to ("10_feet-"+$kate.complexion+"-barefoot")>>
<<set _feetBack to (("30_feet-"+$kate.complexion+"-barefoot-rear"))>>
<<else>>
<<set _feet to ("10_feet-"+$kate.complexion+"-tiptoes")>>
<<set _feetBack to (("30_feet-"+$kate.complexion+"-tiptoes-rear"))>>
<</if>>
<<set $avatar.body.pushUnique(_feet)>>
<<set $avatar.body.pushUnique(_feetBack)>>
<</nobr>><</widget>>
<<widget "characterCreator-setBreasts">><<nobr>>
<<set $avatar.body.delete(("30_breasts-" +$kate.braSize+ "-" +$kate.complexion +"-bare"))>>
<<set $avatar.body.delete(("30_breasts-" +$kate.braSize+ "-" +$kate.complexion +"-cleavage"))>>
<<set $avatar.body.delete(_size)>>
<<if $args[0] eq "bare">>
<<set _size to "30_breasts-" +$kate.braSize+ "-" +$kate.complexion +"-bare">>
<<set $avatar.body.pushUnique(_size)>>
<<else>>
<<set _size to "30_breasts-" +$kate.braSize+"-" +$kate.complexion +"-cleavage">>
<<set $avatar.body.pushUnique(_size)>>
<</if>>
<</nobr>><</widget>>
<<widget "characterCreator-clearBreasts">><<nobr>>
<<set $avatar.body.delete(("30_breasts-" +$kate.braSize+"-" +$kate.complexion +"-cleavage"))>>
<<set $avatar.body.delete(("30_breasts-" +$kate.braSize+ "-" +$kate.complexion +"-bare"))>>
<</nobr>><</widget>>
<<widget "characterCreator-setHead">><<nobr>>
/*diamond, heart, oval, round, square*/
<<set _shape to "30_head-" +$kate.complexion+"-" +$kate.faceShape.toLowerCase()>>
<<if !$avatar.body.includes(_shape)>>
<<set $avatar.body.push(_shape)>>
<</if>>
<</nobr>><</widget>>
<<widget "characterCreator-setFreckles">><<nobr>>
<<if $kate.quirks.includes("freckles")>>
<<set $avatar.body.pushUnique("60_freckles")>>
<</if>>
<</nobr>><</widget>>
<<widget "characterCreator-setArms">><<nobr>>
<<set $avatar.body.pushUnique("25_arms-"+$kate.complexion+"-relaxed")>>
<<set $avatar.body.pushUnique("30_arms-"+$kate.complexion+"-relaxed-rear")>>
<</nobr>><</widget>>
<<widget "characterCreator-setNose">><<nobr>>
/*headshapes: diamond, heart, oval, round, square*/
/*noseshapes: celestial, greek, nubian, princess, princess*/
<<set _shape to "/113Expressions/50_nose-" + $kate.complexion+ "-" +$kate.noseShape.toLowerCase()>>
<<if !$avatar.body.includes(_shape)>>
<<set $avatar.body.push(_shape)>>
<</if>>
<</nobr>><</widget>>
<<widget "characterCreator-setMouth">><<nobr>>
/*headshapes: diamond, heart, oval, round, square*/
/*mouthhapes: cupid, hollywood, pearlique, rubina, thin*/
<<set _shape to "/113Expressions/50_mouth-" +$kate.complexion+"-"+$kate.mouthShape.toLowerCase()>>
<<if !$avatar.body.includes(_shape)>>
<<set $avatar.body.push(_shape)>>
<</if>>
<</nobr>><</widget>>
<<widget "characterCreator-setEyeColour">><<nobr>>
/*eyecolour: blue, chestnut, emerald, grey, hazelnut, sapphire*/
/*eyeshape: almond, cat, downturned, round, wide*/
<<set _shape to "/113Expressions/50_eyeColour-" +$kate.eyeColour.toLowerCase() +"-" +$kate.eyeShape.toLowerCase()>>
<<if !$avatar.body.includes(_shape)>>
<<set $avatar.body.push(_shape)>>
<</if>>
<</nobr>><</widget>>
<<widget "characterCreator-unsetEyes">><<nobr>>
<<set _shape to "/113Expressions/50_eyeColour-" +$kate.eyeColour.toLowerCase() +"-" +$kate.eyeShape.toLowerCase()>>
<<set $avatar.body.delete(_shape)>>
<<set _shape to "/113Expressions/40_eyeShape-"+$kate.complexion+"-" +$kate.eyeShape.toLowerCase()>>
<<set $avatar.body.delete(_shape)>>
<</nobr>><</widget>>
<<widget "characterCreator-setBrows">><<nobr>>
/*headshapes: diamond, heart, oval, round, square*/
/*mouthhapes: cupid, hollywood, pearlique, rubina, thin*/
<<switch $kate.hairColour>>
<<case "Black" "black">>
<<set _hairColour to "black">>
<<case "Blonde" "blonde">>
<<set _hairColour to "blonde">>
<<case "Ginger" "ginger">>
<<set _hairColour to "ginger">>
<<case "Brown" "brown">>
<<set _hairColour to "brown">>
<<case "Auburn" "auburn">>
<<set _hairColour to "auburn">>
<<case "Champagne" "champagne">>
<<set _hairColour to "mousy">>
<</switch>>
<<set _shape to "/113Brows/60_brows-"+_hairColour +"-calm">>
<<if !$avatar.body.includes(_shape)>>
<<set $avatar.body.push(_shape)>>
<</if>>
<</nobr>><</widget>>
<<widget "characterCreator-setEyeShape">><<nobr>>
/*headshapes: diamond, heart, oval, round, square*/
/*eyeshape: almond, cat, downturned, round, wide*/
<<set _shape to "/113Expressions/40_eyeShape-"+$kate.complexion+"-" +$kate.eyeShape.toLowerCase()>>
<<if !$avatar.body.includes(_shape)>>
<<set $avatar.body.push(_shape)>>
<</if>>
<</nobr>><</widget>>
/*Underwear*/
<<widget "characterCreator-setStockings">><<nobr>>
<<if !$avatar.underwear.includes("10_holdUps-40denier-black")>>
<<set $avatar.underwear.push("10_holdUps-40denier-black")>>
<</if>>
<</nobr>><</widget>>
<<widget "characterCreator-setBra">><<nobr>>
<<set _size to "30_bra-plain-nude-" +$kate.braSize>>
<<if !$avatar.underwear.includes(_size)>>
<<set $avatar.underwear.push(_size)>>
<</if>>
<</nobr>><</widget>>
<<widget "characterCreator-setPanties">><<nobr>>
<<if !$avatar.underwear.includes("30_thong-plain-nude")>>
<<set $avatar.underwear.push("30_thong-plain-nude")>>
<</if>>
<</nobr>><</widget>>
/*Clothes*/
<<widget "characterCreator-setShirt">><<nobr>>
<<set _size to "20_shirt-fittedBlouse-white-"+$kate.braSize>>
<<if !$avatar.clothing.includes(_size)>>
<<set $avatar.clothing.push(_size)>>
<</if>>
<</nobr>><</widget>>
<<widget "characterCreator-setShoes">><<nobr>>
<<if !$avatar.clothing.includes("20_highHeels-patent-black")>>
<<set $avatar.clothing.push("20_highHeels-patent-black")>>
<</if>>
<</nobr>><</widget>>
<<widget "characterCreator-setSkirt">><<nobr>>
<<if !$avatar.clothing.includes("30_skirt-atkWorkSkirt-black")>>
<<set $avatar.clothing.push("30_skirt-atkWorkSkirt-black")>>
<</if>>
<</nobr>><</widget>>
<<widget "characterCreator-setHair">><<nobr>>
<<switch $kate.hairColour>>
<<case "Black" "black">>
<<set _hairColour to "black">>
<<case "Blonde" "blonde">>
<<set _hairColour to "blonde">>
<<case "Ginger" "ginger">>
<<set _hairColour to "ginger">>
<<case "Brown" "brown">>
<<set _hairColour to "brown">>
<<case "Auburn" "auburn">>
<<set _hairColour to "auburn">>
<<case "Champagne" "champagne">>
<<set _hairColour to "mousy">>
<</switch>>
<<switch $kate.hairStyle>>
<<case "longStraight" "Long straight">>
/*Long*/:
<<set _hair to "longHair-straight-"+_hairColour>>
<<case "longCurly" "Long curly">>
/*Curly*/
<<set _hair to "longHair-curls-"+_hairColour>>
<<case "short" "Short" "shortSuperShort" "Super short">>
/*Short*/
<<set _hair to "shortHair-superShort-"+_hairColour>>
<<case "shortBob" "Short bob" "Medium bob">>
/*ShortBob*/
<<set _hair to "mediumHair-bob-"+_hairColour>>
<<case "longHair-bunWithBangs" "bunWithBangs" "Bun with bangs">>
/*longHair-bunWithBangs*/
<<set _hair to "longHair-bunWithBangs-"+_hairColour>>
<<case "mediumHair-wavyBob" "wavyBob" "Wavy bob">>
/*ShortBob*/
<<set _hair to "mediumHair-wavyBob-"+_hairColour>>
<</switch>>
<<set $avatar.foreground.pushUnique("/113Hair/10_"+_hair+"-front"),
$avatar.foreground.pushUnique("/113Hair/10_"+_hair+"-rear"),
$avatar.background.pushUnique("/113Hair/90_"+_hair+"-back")>>
<</nobr>><</widget>>
<<widget "characterCreator-unsetHair">><<nobr>>
/*Deletes hairStyles found in checklist from avatar*/
<<set _checklist to ["longHair-straight","longHair-curls","shortHair-superShort","mediumHair-bob","mediumHair-wavyBob","longHair-bunWithBangs"]>>
<<set _index to []>>
<<for _i to 0; _i lt $avatar.foreground.length; _i++>>
<<for _j to 0; _j lt _checklist.length; _j++>>
<<set _hairSearch to $avatar.foreground[_i].search(_checklist[_j])>>
<<if _hairSearch neq -1>>
<<set _index.push(_i)>>
<</if>>
<</for>>
<</for>>
<<for _i to 0; _i lt _index.length; _i++>>
<<set $avatar.foreground.deleteAt(_index[_i])>>
<</for>>
<<set _index to []>>
<<for _i to 0; _i lt $avatar.background.length; _i++>>
<<for _j to 0; _j lt _checklist.length; _j++>>
<<set _hairSearch to $avatar.background[_i].search(_checklist[_j])>>
<<if _hairSearch neq -1>>
<<set _index.push(_i)>>
<</if>>
<</for>>
<</for>>
<<for _i to 0; _i lt _index.length; _i++>>
<<set $avatar.background.deleteAt(_index[_i])>>
<</for>>
<</nobr>><</widget>>
/*In front of Avatar*/
<<widget "characterCreator-setSecurityPass">><<nobr>>
/*Front*/
<<if !$avatar.foreground.includes("60_belt-ID-pass")>>
<<set $avatar.foreground.push("60_belt-ID-pass")>>
<</if>>
<</nobr>><</widget>>
<<widget "remove-securityPass">><<nobr>>
/*Front*/
<<set $avatar.foreground.delete("60_belt-ID-pass")>>
<</nobr>><</widget>>
<<widget "characterCreator-setHipsterGlasses">><<nobr>>
/*Front*/
<<if $kate.quirks.includes("batarian")>>
<<set $avatar.foreground.pushUnique("10_hipsterGlasses")>>
<</if>>
<</nobr>><</widget>>
<<widget "characterCreator-reloadStoryCaption">><<nobr>>
<<replace "#avatar">><<include "StoryCaption">><</replace>>
<</nobr>><</widget>>
/*END*/
/*Other widgets*/
<<widget "avatar-stripNaked">><<nobr>>
/*<<avatar-stripNaked>>*/
/*This widget will give you an adult naked avatar*/
/*<<avatar-stripNaked barefoot braless>> will set a barefoot braless avatar*/
<<characterCreator-clearAvatar>>
<<characterCreator-setBody>>
<<characterCreator-setHead>>
<<if $args.includes("barefoot") or $avatar.barefoot>>
<<set $avatar.barefoot to true>>
<<characterCreator-setShadow "barefoot">>
<<characterCreator-setFeet "barefoot">>
<<characterCreator-setArms>>
<<if settings.avatarSize == "XXS">>
<<set $avatar.top to 12>>
<<elseif settings.avatarSize == "XS">>
<<set $avatar.top to 16>>
<<elseif settings.avatarSize == "S">>
<<set $avatar.top to 20>>
<<elseif settings.avatarSize == "M">>
<<set $avatar.top to 22>>
<<elseif settings.avatarSize == "L">>
<<set $avatar.top to 26>>
<<elseif settings.avatarSize == "XL">>
<<set $avatar.top to 30>>
<<elseif settings.avatarSize == "XXL">>
<<set $avatar.top to 35>>
<</if>>
<<elseif $args.includes("tiptoes") or !$avatar.barefoot>>
<<set $avatar.barefoot to false>>
<<characterCreator-setFeet>>
<<characterCreator-setArms>>
<<characterCreator-setShadow>>
<<set $avatar.top to 0>>
<<else>>
<<characterCreator-setFeet>>
<<characterCreator-setArms>>
<<characterCreator-setShadow>>
<<set $avatar.top to 0>>
<</if>>
<<characterCreator-setHead>>
<<characterCreator-setHair>>
<<if !$args.includes("braless") or $avatar.cleavage>>
<<set $avatar.cleavage to true>>
<<set $avatar.cleavageCounter to 0>>
<<characterCreator-setBreasts "bare">>
<<update-avatar-tattoo-piercing "bare">>
<<elseif $args.includes("braless") or !$avatar.cleavage>>
<<set $avatar.cleavage to false>>
<<set $avatar.cleavageCounter to 0>>
<<characterCreator-setBreasts>>
<<update-avatar-tattoo-piercing>>
<<else>>
<<characterCreator-setBreasts>>
<<update-avatar-tattoo-piercing>>
<</if>>
<<avatar-normal>>
<<characterCreator-setFreckles>>
<<if $avatar.sixPack>>
<<set $avatar.body.pushUnique("23_abs-sixPack-" + $kate.complexion)>>
<</if>>
<<if $kate.wasWearing.includes("manicure")>>
<<= '<<apply-makeup-manicure-' + $kate.lastWornManicure + '>>'>>
<</if>>
<<if $kate.wasWearing.includes("pedicure")>>
<<= '<<apply-makeup-pedicure-' + $kate.lastWornPedicure + '>>'>>
<</if>>
<<emote-calm>>
<</nobr>><</widget>>
<<widget "avatar-checkCleavage">><<nobr>>
<<if $avatar.cleavageCounter gt 0>>
<<set $avatar.cleavage to true>>
<<else>>
<<set $avatar.cleavage to false>>
<</if>>
<<if !$kate.isWearing.includesAny("top","bra","sweater","jumper","shirt","dress") and $avatar.cleavageCounter gt 0>>
<<consoleLog "Check failure in cleavage counter">>
<</if>>
<<if !$avatar.cleavage>>
<<characterCreator-setBreasts "bare">>
<<update-avatar-tattoo-piercing "bare">>
<<else>>
<<characterCreator-setBreasts>>
<<update-avatar-tattoo-piercing>>
<</if>>
<</nobr>><</widget>>
<<widget "avatar-checkBarefoot">><<nobr>>
<<if $avatar.barefoot>>
<<characterCreator-setShadow "barefoot">>
<<characterCreator-setFeet "barefoot">>
<<characterCreator-setArms>>
<<if settings.avatarSize == "XXS">>
<<set $avatar.top to 12>>
<<elseif settings.avatarSize == "XS">>
<<set $avatar.top to 16>>
<<elseif settings.avatarSize == "S">>
<<set $avatar.top to 20>>
<<elseif settings.avatarSize == "M">>
<<set $avatar.top to 22>>
<<elseif settings.avatarSize == "L">>
<<set $avatar.top to 26>>
<<elseif settings.avatarSize == "XL">>
<<set $avatar.top to 30>>
<<elseif settings.avatarSize == "XXL">>
<<set $avatar.top to 35>>
<</if>>
<<else>>
<<characterCreator-setFeet>>
<<characterCreator-setArms>>
<<characterCreator-setShadow>>
<<set $avatar.top to 0>>
<</if>>
<</nobr>><</widget>>
<<widget "characterCreator-clearAvatar">>
<<set $avatar.background to [],
$avatar.body to [],
$avatar.underwear to [],
$avatar.clothing to [],
$avatar.foreground to [],
$kate.wasWearing to $kate.isWearing,
$kate.isWearing to [],
$avatar.cleavage to false,
$avatar.cleavageCounter to 0,
$avatar.barefoot to true>>
<</widget>>
<<widget "avatar-undress">><<nobr>>
<<consoleLog $kate.isWearing>>
<<set _checkAgainst to $kate.isWearing>>
<<set _itemlist to []>>
<<for _j to 0; _j lt (_checkAgainst.length); _j++>>
<<set _searchTerm to "_" + _checkAgainst[_j]>>
<<consoleLog _searchTerm>>
<<set _result to "None">>
<<for _k to 0; _k lt $avatar.foreground.length; _k++>>
<<set _foundTerm to $avatar.foreground[_k].search(_searchTerm)>>
<<if _foundTerm neq -1>>
<<set _result to $avatar.foreground[_k]>>
<<set _split to $avatar.foreground[_k].split(_searchTerm)>>
<<set _split to _split[1].split("-")>>
<<set _item to _split[1]>>
<</if>>
<</for>>
<<if _result neq "None">>
<<consoleLog _item>>
<<set _itemlist.push(_checkAgainst[_j] +"-"+_item)>>
<</if>>
<<set _result to "None">>
<<for _k to 0; _k lt $avatar.clothing.length; _k++>>
<<set _foundTerm to $avatar.clothing[_k].search(_searchTerm)>>
<<if _foundTerm neq -1>>
<<set _result to $avatar.clothing[_k]>>
<<set _split to $avatar.clothing[_k].split(_searchTerm)>>
<<set _split to _split[1].split("-")>>
<<set _item to _split[1]>>
<</if>>
<</for>>
<<if _result neq "None">>
<<consoleLog _item>>
<<set _itemlist.push(_checkAgainst[_j] +"-"+_item)>>
<</if>>
<<set _result to "None">>
<<for _k to 0; _k lt $avatar.underwear.length; _k++>>
<<set _foundTerm to $avatar.underwear[_k].search(_searchTerm)>>
<<if _foundTerm neq -1>>
<<set _result to $avatar.underwear[_k]>>
<<set _split to $avatar.underwear[_k].split(_searchTerm)>>
<<set _split to _split[1].split("-")>>
<<set _item to _split[1]>>
<</if>>
<</for>>
<<if _result neq "None">>
<<consoleLog _item>>
<<set _itemlist.push(_checkAgainst[_j] +"-"+_item)>>
<</if>>
<<set _result to "None">>
<<for _k to 0; _k lt $avatar.background.length; _k++>>
<<set _foundTerm to $avatar.background[_k].search(_searchTerm)>>
<<if _foundTerm neq -1>>
<<set _result to $avatar.background[_k]>>
<<set _split to $avatar.underwear[_k].split(_searchTerm)>>
<<set _split to _split[1].split("-")>>
<<set _item to _split[1]>>
<</if>>
<</for>>
<<if _result neq "None">>
<<consoleLog _item>>
<<set _itemlist.push(_checkAgainst[_j] +"-"+_item)>>
<</if>>
<</for>>
<<for _k to 0; _k lt _itemlist.length; _k++>>
<<= "<<remove-"+_itemlist[_k]+">>">>
<</for>>
<</nobr>><</widget>>
<<widget "avatar-undressScene">><<nobr>>
<<set _title to $args[0]>>
<<set _location to $args[1]>>
<<if $kate.isWearing.includes("knickers") and !$kate.isWearing.includesAny("trousers", "leggings","skirt", "dress")>>
<<link "Pants">><<replace "#undressID">><<avatar-remove-indivualItem "pants">> <<avatar-undressScene _title _location>> <</replace>><<replace "#avatar-container">><<avatar>><</replace>><</link>><br>
<</if>>
<<if $kate.isWearing.includes("bra") and !$kate.isWearing.includesAny("sweater", "jumper","skirt", "dress", "top", "shirt", "jacket")>>
<<link "Bra">><<replace "#undressID">><<avatar-remove-indivualItem "bra">> <<avatar-undressScene _title _location>> <</replace>><<replace "#avatar-container">><<avatar>><</replace>><</link>><br>
<</if>>
<<if $kate.isWearing.includes("shoes")>>
<<link "Shoes">><<replace "#undressID">><<avatar-remove-indivualItem "shoes">> <<avatar-undressScene _title _location>> <</replace>><<replace "#avatar-container">><<avatar>><</replace>><</link>><br>
<</if >>
<<if $kate.isWearing.includes("trousers")>>
<<link "Trousers">><<replace "#undressID">><<avatar-remove-indivualItem "trousers">> <<avatar-undressScene _title _location>> <</replace>><<replace "#avatar-container">><<avatar>><</replace>><</link>><br>
<</if>>
<<if $kate.isWearing.includes("sweater")>>
<<link "Sweater">><<replace "#undressID">><<avatar-remove-indivualItem "sweater">> <<avatar-undressScene _title _location>> <</replace>><<replace "#avatar-container">><<avatar>><</replace>><</link>><br>
<</if>>
<<if $kate.isWearing.includes("jumper")>>
<<link "Jumper">><<replace "#undressID">><<avatar-remove-indivualItem "jumper">> <<avatar-undressScene _title _location>> <</replace>><<replace "#avatar-container">><<avatar>><</replace>><</link>><br>
<</if>>
<<if $kate.isWearing.includes("top")>>
<<link "Top">><<replace "#undressID">><<avatar-remove-indivualItem "top">> <<avatar-undressScene _title _location>> <</replace>><<replace "#avatar-container">><<avatar>><</replace>><</link>><br>
<</if>>
<<if $kate.isWearing.includes("leggings")>>
<<link "Legging">><<replace "#undressID">><<avatar-remove-indivualItem "leggings">> <<avatar-undressScene _title _location>> <</replace>><<replace "#avatar-container">><<avatar>><</replace>><</link>><br>
<</if>>
<<if $kate.isWearing.includes("boots")>>
<<link "Boots">><<replace "#undressID">><<avatar-remove-indivualItem "boots">> <<avatar-undressScene _title _location>> <</replace>><<replace "#avatar-container">><<avatar>><</replace>><</link>><br>
<</if>>
<<if $kate.isWearing.includes("jacket")>>
<<link "Jacket">><<replace "#undressID">><<avatar-remove-indivualItem "jacket">> <<avatar-undressScene _title _location>> <</replace>><<replace "#avatar-container">><<avatar>><</replace>><</link>><br>
<</if>>
<<if $kate.isWearing.includes("dress")>>
<<link "Dress">><<replace "#undressID">><<avatar-remove-indivualItem "dress">> <<avatar-undressScene _title _location>><</replace>><<replace "#avatar-container">><<avatar>><</replace>><</link>><br>
<</if>>
<<if $kate.isWearing.includes("skirt")>>
<<link "Skirt">><<replace "#undressID">><<avatar-remove-indivualItem "skirt">> <<avatar-undressScene _title _location>> <</replace>><<replace "#avatar-container">><<avatar>><</replace>><</link>><br>
<</if>>
<<if $kate.isWearing.includes("shirt")>>
<<link "Shirt">><<replace "#undressID">><<avatar-remove-indivualItem "shirt">> <<avatar-undressScene _title _location>> <</replace>><<replace "#avatar-container">><<avatar>><</replace>><</link>><br>
<</if>>
<<if $kate.isWearing.length eq 0>>
<<if $avatar.cleavageCounter gt 0>>
<<consoleLog "FAILURE OF DRESSDOWN cleavage counter GT 0 ">>
<<set $avatar.cleavageCounter to 0>>
<</if>>
<<link _title _location>><</link>>
<</if>>
<</nobr>><</widget>>
<<widget "avatar-remove-indivualItem">><<nobr>>
<<set _itemToRemove to $args[0]>>
<<set _itemlist to []>>
<<set _searchTerm to "_" + _itemToRemove>>
<<set _result to "None">>
<<for _k to 0; _k lt $avatar.foreground.length; _k++>>
<<set _foundTerm to $avatar.foreground[_k].search(_searchTerm)>>
<<if _foundTerm neq -1>>
<<set _result to $avatar.foreground[_k]>>
<<set _split to $avatar.foreground[_k].split(_searchTerm)>>
<<set _split to _split[1].split("-")>>
<<set _item to _split[1]>>
<</if>>
<</for>>
<<if _result neq "None">>
<<set _itemlist.push(_itemToRemove +"-"+_item)>>
<</if>>
<<set _result to "None">>
<<for _k to 0; _k lt $avatar.clothing.length; _k++>>
<<set _foundTerm to $avatar.clothing[_k].search(_searchTerm)>>
<<if _foundTerm neq -1>>
<<set _result to $avatar.clothing[_k]>>
<<set _split to $avatar.clothing[_k].split(_searchTerm)>>
<<set _split to _split[1].split("-")>>
<<set _item to _split[1]>>
<</if>>
<</for>>
<<if _result neq "None">>
<<set _itemlist.push(_itemToRemove +"-"+_item)>>
<</if>>
<<set _result to "None">>
<<for _k to 0; _k lt $avatar.underwear.length; _k++>>
<<set _foundTerm to $avatar.underwear[_k].search(_searchTerm)>>
<<if _foundTerm neq -1>>
<<set _result to $avatar.underwear[_k]>>
<<set _split to $avatar.underwear[_k].split(_searchTerm)>>
<<set _split to _split[1].split("-")>>
<<set _item to _split[1]>>
<</if>>
<</for>>
<<if _result neq "None">>
<<set _itemlist.push(_itemToRemove +"-"+_item)>>
<</if>>
<<set _result to "None">>
<<for _k to 0; _k lt $avatar.background.length; _k++>>
<<set _foundTerm to $avatar.background[_k].search(_searchTerm)>>
<<if _foundTerm neq -1>>
<<set _result to $avatar.background[_k]>>
<<set _split to $avatar.underwear[_k].split(_searchTerm)>>
<<set _split to _split[1].split("-")>>
<<set _item to _split[1]>>
<</if>>
<</for>>
<<if _result neq "None">>
<<set _itemlist.push(_itemToRemove +"-"+_item)>>
<</if>>
<<for _k to 0; _k lt _itemlist.length; _k++>>
<<= "<<remove-"+_itemlist[_k]+">>">>
<</for>>
<</nobr>><</widget>>
<<widget "avatar-clothing-removeConflict">><<nobr>>
<<set _clothingPiece to $args[0]>>
<<set _conflictList to []>>
<<if _clothingPiece eq "pants" >>
<<set _conflictList to ["pants"]>>
<</if>>
<<if _clothingPiece eq "bra">>
<<set _conflictList to ["bra"]>>
<</if>>
<<if _clothingPiece eq "shoes">>
<<set _conflictList to ["shoes","boots"]>>
<</if >>
<<if _clothingPiece eq "trousers">>
<<set _conflictList to ["trousers","leggings","skirt","dress"]>>
<</if>>
<<if _clothingPiece eq "sweater">>
<<set _conflictList to ["sweater","jumper","top","shirt","dress"]>>
<</if>>
<<if _clothingPiece eq "jumper">>
<<set _conflictList to ["sweater","jumper","top","shirt","dress"]>>
<</if>>
<<if _clothingPiece eq "top">>
<<set _conflictList to ["sweater","jumper","top","shirt","dress"]>>
<</if>>
<<if _clothingPiece eq "leggings">>
<<set _conflictList to ["trousers","leggings","skirt","dress"]>>
<</if>>
<<if _clothingPiece eq "boots">>
<<set _conflictList to ["shoes","boots"]>>
<</if>>
<<if _clothingPiece eq "shoes">>
<<set _conflictList to ["shoes","boots"]>>
<</if>>
<<if _clothingPiece eq "jacket">>
<<set _conflictList to ["jacket"]>>
<</if>>
<<if _clothingPiece eq "dress">>
<<set _conflictList to ["sweater","jumper","top","shirt","dress"]>>
<</if>>
<<if _clothingPiece eq "skirt">>
<<set _conflictList to ["trousers","leggings","skirt","dress"]>>
<</if>>
<<if _clothingPiece eq "shirt">>
<<set _conflictList to ["sweater","jumper","top","shirt","dress"]>>
<</if>>
<<for _m to 0; _m lt _conflictList.length; _m++>>
<<avatar-remove-indivualItem _conflictList[_m]>>
<</for>>
<</nobr>><</widget>>
/*LIFEPATH WIDGETS---------------------------------------------------------------------------------------------lifepath*/
/*BABY*/
<<widget "lifepathSetBabyAvatar">><<nobr>>
<<characterCreator-clearAvatar>>
<<set $avatar.body.push("baby/10_baby-"+$kate.complexion)>>
<<set _shape to "baby/10_baby-eyes-" +$kate.eyeColour.toLowerCase()>>
<<if !$avatar.foreground.includes(_shape)>>
<<set $avatar.foreground.push(_shape)>>
<</if>>
<<switch $kate.hairColour>>
<<case "Black" "black">>
<<set _hairColour to "black">>
<<case "Blonde" "blonde">>
<<set _hairColour to "blonde">>
<<case "Ginger" "ginger">>
<<set _hairColour to "ginger">>
<<case "lightBrown" "Light brown" "Light Brown" "light brown">>
<<set _hairColour to "lightBrown">>
<</switch>>
<<set _hair to "baby/10_baby-hair-"+_hairColour>>
<<set $avatar.foreground.pushUnique(_hair)>>
<<set $avatar.foreground.pushUnique("baby/20_baby-rabbitAndBow")>>
<</nobr>><</widget>>
/*8 YR*/
<<widget "lifepath-8yrAvatar">><<nobr>>
<<characterCreator-clearAvatar>>/*clear avatar*/
<<set _path to "age8/">>
/*GLASSES FOR BATARIAN!!*/
<<if $kate.quirks.includes("batarian")>>
<<set $avatar.clothing.pushUnique(_path+"10_pink-rectangular-glasses")>>
<</if>>
/*Shadow*/
<<set $avatar.background.pushUnique(_path+"10_shadow")>>
/*Body*/
<<set $avatar.body.pushUnique(_path+"20_body-yellowSkirtAndBlackSweater-"+$kate.complexion)>>
/*Hair*/
<<switch $kate.hairColour>>
<<case "Black" "black">>
<<set _hairColour to "black">>
<<case "Blonde" "blonde">>
<<set _hairColour to "blonde">>
<<case "Ginger" "ginger">>
<<set _hairColour to "ginger">>
<<case "lightBrown" "Light brown" "Light Brown" "light brown">>
<<set _hairColour to "lightBrown">>
<</switch>>
<<set $avatar.foreground.pushUnique(_path+"10_hair-"+_hairColour+"-front"),
$avatar.background.pushUnique(_path+"90_hair-"+_hairColour+"-back")>>
/*Brows*/
<<set _brows to _path+"60_brows-"+_hairColour>>
<<set $avatar.body.pushUnique(_brows)>>
/*Eyes*/
<<set _shape to _path+"40_eyeShape-"+$kate.complexion+"-" +$kate.eyeShape.toLowerCase()>>
<<set $avatar.body.pushUnique(_shape)>>
<<set _shape to _path+"50_eyeColour-"+$kate.complexion+"-" +$kate.eyeColour.toLowerCase() +"-" +$kate.eyeShape.toLowerCase()>>
<<set $avatar.body.pushUnique(_shape)>>
<</nobr>><</widget>>
/*12 YR*/
<<widget "lifepath-12yrAvatar">><<nobr>>
<<characterCreator-clearAvatar>>/*clear avatar*/
<<set _path to "age12/">>
/*Clothes*/
<<set $avatar.foreground.pushUnique(_path+"10_hairclip")>>
/*GLASSES FOR BATARIAN!!*/
<<if $kate.quirks.includes("batarian")>>
<<set $avatar.clothing.pushUnique(_path+"10_purple-rectangular-glasses")>>
<</if>>
/*Shadow*/
<<set $avatar.background.pushUnique(_path+"10_shadow")>>
/*Body*/
<<set $avatar.body.pushUnique(_path+"20_body-ukSchoolUniform-"+$kate.complexion)>>
<<set $avatar.clothing.pushUnique(_path+"20-ukSchoolBlazer")>>
/*Hair*/
<<switch $kate.hairColour>>
<<case "Black" "black">>
<<set _hairColour to "black">>
<<case "Blonde" "blonde">>
<<set _hairColour to "blonde">>
<<case "Ginger" "ginger">>
<<set _hairColour to "ginger">>
<<case "lightBrown" "Light brown" "Light Brown" "light brown" "ligtbrown">>
<<set _hairColour to "lightBrown">>
<</switch>>
<<set $avatar.foreground.pushUnique(_path+"10_hair-"+_hairColour+"-front"),
$avatar.background.pushUnique(_path+"90_hair-"+_hairColour+"-back")>>
/*Brows*/
<<set _brows to _path+"60_brows-"+_hairColour>>
<<set $avatar.body.pushUnique(_brows)>>
/*Eyes*/
<<set _shape to _path+"40_eyeShape-"+$kate.complexion+"-" +$kate.eyeShape.toLowerCase()>>
<<set $avatar.body.pushUnique(_shape)>>
<<set _shape to _path+"50_eyeColour-"+$kate.complexion+"-" +$kate.eyeColour.toLowerCase() +"-" +$kate.eyeShape.toLowerCase()>>
<<set $avatar.body.pushUnique(_shape)>>
<<set _mouth to _path+"/113Expressions/50_mouth-"+$kate.complexion+"-" +$kate.mouthShape.toLowerCase()>>
<<set $avatar.body.pushUnique(_mouth)>>
<</nobr>><</widget>>
/*16 YR*/
<<widget "lifepath-16yrAvatar">><<nobr>>
/*ONLY BODY, NO CLOTHES*/
<<set _path to "age16/">>
<<characterCreator-clearAvatar>>/*clear avatar*/
/*Shadow*/
<<set $avatar.background.pushUnique(_path+"10_shadow")>>
/*Body*/
<<set $avatar.body.pushUnique(_path+"20_body-"+$kate.complexion+"-" +$kate.braSize+"-cleavage")>>
/*Feet, Only barefoot, set tiptoes in clothing - <<set $avatar.body.delete(_path+"10_feet-"+$kate.complexion+"-barefoot")>>*/
<<set _feet to (_path+"10_feet-"+$kate.complexion+"-barefoot")>>
<<set $avatar.body.pushUnique(_feet)>>
/*Hair*/
<<switch $kate.hairColour>>
<<case "Black" "black">>
<<set _hairColour to "black">>
<<case "Blonde" "blonde">>
<<set _hairColour to "blonde">>
<<case "Ginger" "ginger">>
<<set _hairColour to "ginger">>
<<case "lightBrown" "Light brown" "Light Brown" "light brown" "ligtbrown">>
<<set _hairColour to "lightBrown">>
<</switch>>
<<set $avatar.foreground.pushUnique(_path+"10_hair-loose-"+_hairColour+"-front"),
$avatar.background.pushUnique(_path+"90_hair-loose-"+_hairColour+"-back")>>
<<set _head to _path+"30_head-"+ $kate.complexion +"-"+ $kate.faceShape.toLowerCase() >>
<<set $avatar.body.pushUnique(_head)>>
/*Brows*/
<<set _brows to _path+"60_brows-"+_hairColour>>
<<set $avatar.body.pushUnique(_brows)>>
/*Eyes*/
<<set _shape to _path+"40_eyeShape-"+$kate.complexion+"-"+$kate.faceShape.toLowerCase()+"-" +$kate.eyeShape.toLowerCase()>>
<<set $avatar.body.pushUnique(_shape)>>
<<set _shape to _path+"50_eyeColour-"+$kate.eyeColour.toLowerCase() +"-" +$kate.eyeShape.toLowerCase()>>
<<set $avatar.body.pushUnique(_shape)>>
<<set _mouth to _path+"/113Expressions/50_mouth-"+$kate.complexion+"-" +$kate.mouthShape.toLowerCase()>>
<<set $avatar.body.pushUnique(_mouth)>>
<<set _nose to _path+"/113Expressions/50_nose-"+$kate.complexion+"-"+$kate.noseShape.toLowerCase()>>
<<set $avatar.body.pushUnique(_nose)>>
<</nobr>><</widget>>
<<widget "lifepath-16yrAvatarClearHair">><<nobr>>
<<set _path to "age16/">>
<<switch $kate.hairColour>>
<<case "Black" "black">>
<<set _hairColour to "black">>
<<case "Blonde" "blonde">>
<<set _hairColour to "blonde">>
<<case "Ginger" "ginger">>
<<set _hairColour to "ginger">>
<<case "lightBrown" "Light brown" "Light Brown" "light brown" "ligtbrown">>
<<set _hairColour to "lightBrown">>
<</switch>>
<<set $avatar.foreground.delete(_path+"10_hair-promUpdo-"+_hairColour+"-front"),
$avatar.background.delete(_path+"90_hair-promUpdo-"+_hairColour+"-back")>>
<<if $avatar.foreground.includes((_path+"10_hair-ponytail-"+_hairColour+"-front"))>>
<<set $avatar.foreground.delete(_path+"10_hair-ponytail-"+_hairColour+"-front")>>
<<set $avatar.background.delete(_path+"90_hair-ponytail-"+_hairColour+"-back")>>
<<elseif $avatar.foreground.includes((_path+"10_hair-loose-"+_hairColour+"-front"))>>
<<set $avatar.foreground.delete(_path+"10_hair-loose-"+_hairColour+"-front")>>
<<set $avatar.background.delete(_path+"90_hair-loose-"+_hairColour+"-back")>>
<<set $avatar.foreground.delete(_path+"10_pinkFlowersHairclip")>>
<<set $avatar.foreground.delete(_path+"10_pinkSkullsHairclip")>>
<<elseif $temp.leiaWig>>
<<set $avatar.foreground.delete(_path+"10_hair-leiaBuns-black-front")>>
<<set $avatar.background.delete(_path+"90_hair-leiaBuns-black-back")>>
/* return Kate's brows to their natural colour */
<<set $avatar.body.delete(_path+"60_brows-black")>>
<<switch $kate.hairColour>>
<<case "Black" "black">>
<<set _hairColour to "black">>
<<case "Blonde" "blonde">>
<<set _hairColour to "blonde">>
<<case "Ginger" "ginger">>
<<set _hairColour to "ginger">>
<<case "lightBrown" "Light brown" "Light Brown" "light brown" "ligtbrown">>
<<set _hairColour to "lightBrown">>
<</switch>>
<<set _brows to _path+"60_brows-"+_hairColour>>
<<set $avatar.body.pushUnique(_brows)>>
<</if>>
<</nobr>><</widget>>
<<widget "lifepath-16yrAvatarClearBuns">><<nobr>>
<<for _i to 0; _i lt $avatar.foreground.length; _i++>>
<<set _bunSearch to $avatar.foreground[_i].search("Buns")>>
<<if _bunSearch neq -1>>
<<set $avatar.foreground.deleteAt(_i)>>
<</if>>
<</for>>
<<for _i to 0; _i lt $avatar.background.length; _i++>>
<<set _bunSearch to $avatar.background[_i].search("Buns")>>
<<if _bunSearch neq -1>>
<<set $avatar.background.deleteAt(_i)>>
<</if>>
<</for>>
<</nobr>><</widget>>
<<widget "lifepath-16yrAvatarHairLoose">><<nobr>>
<<lifepath-16yrAvatarClearHair>>
<<switch $kate.hairColour>>
<<case "Black" "black">>
<<set _hairColour to "black">>
<<case "Blonde" "blonde">>
<<set _hairColour to "blonde">>
<<case "Ginger" "ginger">>
<<set _hairColour to "ginger">>
<<case "lightBrown" "Light brown" "Light Brown" "light brown" "ligtbrown">>
<<set _hairColour to "lightBrown">>
<</switch>>
<<set $avatar.foreground.pushUnique(_path+"10_hair-loose-"+_hairColour+"-front"),
$avatar.background.pushUnique(_path+"90_hair-loose-"+_hairColour+"-back")>>
<<if $kate.quirks.includes("rockChick")>>
<<set $avatar.foreground.pushUnique(_path+"10_pinkSkullHairclip")>>
<<else>>
<<set $avatar.foreground.pushUnique(_path+"10_pinkFlowersHairclip")>>
<</if>>
<</nobr>><</widget>>
<<widget "lifepath-16yrAvatarHairPony">><<nobr>>
<<lifepath-16yrAvatarClearHair>>
<<switch $kate.hairColour>>
<<case "Black" "black">>
<<set _hairColour to "black">>
<<case "Blonde" "blonde">>
<<set _hairColour to "blonde">>
<<case "Ginger" "ginger">>
<<set _hairColour to "ginger">>
<<case "lightBrown" "Light brown" "Light Brown" "light brown" "ligtbrown">>
<<set _hairColour to "lightBrown">>
<</switch>>
<<set $avatar.foreground.pushUnique(_path+"10_hair-ponytail-"+_hairColour+"-front"),
$avatar.background.pushUnique(_path+"90_hair-ponytail-"+_hairColour+"-back")>>
<</nobr>><</widget>>
<<widget "lifepath-16yrAvatarTiptoes">><<nobr>>
<<set _path to "age16/">>
<<set $avatar.body.delete(_path+"10_feet-"+$kate.complexion+"-barefoot")>>
<<set _feet to (_path+"10_feet-"+$kate.complexion+"-tiptoes")>>
<<set $avatar.body.pushUnique(_feet)>>
<</nobr>><</widget>>
<<widget "lifepath-16yrAvatarBarefoot">><<nobr>>
<<set _path to "age16/">>
<<set $avatar.body.delete(_path+"10_feet-"+$kate.complexion+"-tiptoes")>>
<<set _feet to (_path+"10_feet-"+$kate.complexion+"-barefoot")>>
<<set $avatar.body.pushUnique(_feet)>>
<</nobr>><</widget>>
<<widget "lifepath-16yrAvatarSportStarClothes1">><<nobr>>
<<set _path to "age16/">>
<<set $avatar.clothing.pushUnique(_path+"10_ukNetballUniform")>>
<<lifepath-16yrAvatarHairPony>>
<</nobr>><</widget>>
<<widget "lifepath-16yrAvatarSportStarClothes2">><<nobr>>
<<set $avatar.clothing to []>>
<<set _path to "age16/">>
<<set $avatar.clothing.pushUnique(_path+"10_ukSchoolShirt-"+$kate.braSize)>>
<<set $avatar.clothing.pushUnique(_path+"20_ukSchoolSkirt-sporty")>>
/*GLASSES FOR BATARIAN!!*/
<<if $kate.quirks.includes("batarian")>>
<<set $avatar.clothing.pushUnique(_path+"10_blackRectangularFramedGlasses")>>
<</if>>
<<lifepath-16yrAvatarHairLoose>>
<</nobr>><</widget>>
<<widget "lifepath-16yrAvatarSportStarKino">><<nobr>>
<<set $avatar.clothing.pushUnique(_path+"30_kinoTape")>>/*Clothing*/
<</nobr>><</widget>>
<<widget "lifepath-16yrAvatarSportStarWorkOutGear">><<nobr>>
<<set $avatar.clothing to []>>
<<set _path to "age16/">>
<<set $avatar.clothing.pushUnique(_path+"10_workoutGear-"+$kate.braSize)>>
<</nobr>><</widget>>
<<widget "lifepath-16yrAvatarSportStarTrackGear">><<nobr>>
<<set $avatar.clothing to []>>
<<set _path to "age16/">>
<<set $avatar.clothing.pushUnique(_path+"10_trackUniform-"+$kate.braSize)>>
<<lifepath-16yrAvatarHairPony>>
<</nobr>><</widget>>
<<widget "lifepath-16yrAvatarSportStarPubGear">><<nobr>>
<<set $avatar.clothing to []>>
<<set _path to "age16/">>
<<set $avatar.clothing.pushUnique(_path+"20_pubEscapadeTop-"+$kate.braSize)>>
<<set $avatar.clothing.pushUnique(_path+"10_pubEscapadeSkirtAndBoots")>>
<<lifepath-16yrAvatarHairLoose>>
<</nobr>><</widget>>
<<widget "lifepath-16yrAvatarCasual">><<nobr>>
<<if $kate.quirks.includes("sportsStar")>>
<<lifepath-16yrAvatarCasualSportsStar>>
<<elseif $kate.quirks.includes("rockChick")>>
<<lifepath-16yrAvatarCasualRock>>
<<elseif $kate.quirks.includes("alphaFemale")>>
<<lifepath-16yrAvatarCasualAlpha>>
<<elseif $kate.quirks.includes("geekGirl")>>
<<lifepath-16yrAvatarCasualGeek>>
<<else>>
<</if>>
<<lifepath-16yrAvatarBatarian>>
<</nobr>><</widget>>
<<widget "lifepath-16yrAvatarBatarian">><<nobr>>
<<if $kate.quirks.includes("batarian")>>
<<if $kate.quirks.includes("geekGirl")>>
<<set $avatar.clothing.pushUnique(_path+"10_geekGlasses")>>
<<else>>
<<set $avatar.clothing.pushUnique(_path+"10_blackRectangularFramedGlasses")>>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "lifepath-16yrAvatarCasualSportsStar">><<nobr>>
<<set $avatar.clothing to []>>
<<set _path to "age16/">>
<<set $avatar.clothing.pushUnique(_path+"10_sportyCasualLeggingsAndHoodie")>>
<<lifepath-16yrAvatarHairLoose>>
<</nobr>><</widget>>
<<widget "lifepath-16yrAvatarCasualGeek">><<nobr>>
<<set $avatar.clothing to []>>
<<set _path to "age16/">>
<<set $avatar.clothing.pushUnique(_path+"10_geekJeansAndTrainers")>>
<<set $avatar.clothing.pushUnique(_path+"20_alderaanTee-"+$kate.braSize)>>
<</nobr>><</widget>>
<<widget "lifepath-16yrAvatarCasualRock">><<nobr>>
<<set $avatar.clothing to []>>
<<set _path to "age16/">>
<<set $avatar.clothing.pushUnique(_path+"10_rockerShortsAndBoots")>>
<<set $avatar.clothing.pushUnique(_path+"20_rockerJacket-"+$kate.braSize)>>
<</nobr>><</widget>>
<<widget "lifepath-16yrAvatarCasualAlpha">><<nobr>>
<<set $avatar.clothing to []>>
<<set _path to "age16/">>
<<set $avatar.clothing.pushUnique(_path+"10_alphaSkirtAndBoots")>>
<<lifepath-16yrAvatarTiptoes>>
<<set $avatar.clothing.pushUnique(_path+"20_alphaSweater-"+$kate.braSize)>>
<</nobr>><</widget>>
<<widget "lifepath-16yrAvatarStudyBuddyClothes">><<nobr>>
<<set $avatar.clothing to []>>
<<set _path to "age16/">>
<<if $kate.quirks.includes("rockChick")>>
<<set $avatar.clothing.pushUnique(_path+"10_rocker-studyBuddyShortsAndSocks")>>
<<set $avatar.clothing.pushUnique(_path+"20_rocker-casualRamonesTee-"+$kate.braSize)>>
<<elseif $kate.quirks.includes("geekGirl")>>
<<set $avatar.clothing.pushUnique(_path+"10_geek-studyBuddyLeggingsAndSocks")>>
<<set $avatar.clothing.pushUnique(_path+"20_geek-casualStarBearTee-"+$kate.braSize)>>
<<elseif $kate.quirks.includes("sportsStar")>>
<<set $avatar.clothing.pushUnique(_path+"10_sportsStar-studyBuddySkirtAndSocks")>>
<<set $avatar.clothing.pushUnique(_path+"20_sportsStar-casualCardigan-"+$kate.braSize)>>
<<elseif $kate.quirks.includes("alphaFemale")>>
<<lifepath-16yrAvatarBarefoot>>
<<set $avatar.clothing.pushUnique(_path+"10_alpha-layeredPinkVestOverWhiteTee-"+$kate.braSize)>>
<<set $avatar.clothing.pushUnique(_path+"20_alpha-studyBuddySkirtAndSocks")>>
<</if>>
<<lifepath-16yrAvatarHairLoose>>
<<lifepath-16yrAvatarBatarian>>
<</nobr>><</widget>>
<<widget "lifepath-16yrAvatarGeekClothes1">><<nobr>>
<<set _path to "age16/">>
<<set $avatar.clothing.pushUnique(_path+"10_ukSchoolShirt-"+$kate.braSize)>>
<<set $avatar.clothing.pushUnique(_path+"20_ukSchoolSkirt-geek")>>
<<set $avatar.clothing.pushUnique(_path+"30_ukSchoolBlazer")>>
/*GLASSES FOR BATARIAN!!*/
<<if $kate.quirks.includes("batarian")>>
<<set $avatar.clothing.pushUnique(_path+"10_geekGlasses")>>
<</if>>
<</nobr>><</widget>>
<<widget "lifepath-16yrAvatarGeekCosplayLara">><<nobr>>
<<set _path to "age16/">>
<<set $avatar.clothing to []>>
<<lifepath-16yrAvatarHairPony>>
<<set $avatar.clothing.pushUnique(_path+"20_tombRaiderTop-"+$kate.braSize)>>
<<set $avatar.clothing.pushUnique(_path+"10_tombRaiderShorts")>>
<</nobr>><</widget>>
<<widget "lifepath-16yrAvatarGeekCosplayStarTrek">><<nobr>>
<<set _path to "age16/">>
<<set $avatar.clothing to []>>
<<set $avatar.clothing.pushUnique(_path+"10_starfleetUniform-"+$kate.braSize)>>
<</nobr>><</widget>>
<<widget "lifepath-16yrAvatarGeekCosplaySomeStarWarsCharacterIDontKnow">><<nobr>>
<<set _path to "age16/">>
<<lifepath-16yrAvatarClearHair>>
<<set $avatar.clothing to []>>
<<switch $kate.hairColour>>
<<case "Black" "black">>
<<set _hairColour to "black">>
<<case "Blonde" "blonde">>
<<set _hairColour to "blonde">>
<<case "Ginger" "ginger">>
<<set _hairColour to "ginger">>
<<case "lightBrown" "Light brown" "Light Brown" "light brown" "ligtbrown">>
<<set _hairColour to "lightBrown">>
<</switch>>
<<if $temp.leiaWig>>
<<set $avatar.body.delete(_path+"60_brows-"+_hairColour)>>
<<set _hairColour to "black">>
<<set $avatar.foreground.pushUnique(_path+"10_hair-leiaBuns-"+_hairColour+"-front"),
$avatar.background.pushUnique(_path+"90_hair-leiaBuns-"+_hairColour+"-back")>>
<<set _brows to _path+"60_brows-black">>
<<set $avatar.body.pushUnique(_path+"60_brows-"+_hairColour)>>
<<else>>
<<set $avatar.foreground.pushUnique(_path+"10_hair-leiaBuns-"+_hairColour+"-front"),
$avatar.background.pushUnique(_path+"90_hair-leiaBuns-"+_hairColour+"-back")>>
<</if>>
<<set $avatar.clothing.pushUnique(_path+"10_leiaRobes-"+$kate.braSize)>>
<</nobr>><</widget>>
<<widget "lifepath-16yrAvatarAlphaClothes1">><<nobr>>
<<set _path to "age16/">>
<<set $avatar.clothing.pushUnique(_path+"20_ukSchoolShirt-alpha-"+$kate.braSize)>>
<<set $avatar.clothing.pushUnique(_path+"10_ukSchoolSkirt-alpha")>>
<<set $avatar.clothing.pushUnique(_path+"30_ukSchoolBlazer")>>
<<set $avatar.foreground.pushUnique(_path+"20_alphaHeadband")>>
/*GLASSES FOR BATARIAN!!*/
<<if $kate.quirks.includes("batarian")>>
<<set $avatar.clothing.pushUnique(_path+"10_blackRectangularFramedGlasses")>>
<</if>>
<</nobr>><</widget>>
<<widget "lifepath-16yrAvatarAlphaProm">><<nobr>>
<<set _path to "age16/">>
<<lifepath-16yrAvatarClearHair>>
<<set $avatar.clothing to []>>
<<switch $kate.hairColour>>
<<case "Black" "black">>
<<set _hairColour to "black">>
<<case "Blonde" "blonde">>
<<set _hairColour to "blonde">>
<<case "Ginger" "ginger">>
<<set _hairColour to "ginger">>
<<case "lightBrown" "Light brown" "Light Brown" "light brown" "ligtbrown">>
<<set _hairColour to "lightBrown">>
<</switch>>
<<lifepath-16yrAvatarTiptoes>>
<<set $avatar.clothing.pushUnique(_path+"10_gabriellaPromDressAndHeels-"+$kate.braSize)>>
<<set $avatar.foreground.pushUnique(_path+"10_hair-promUpdo-"+_hairColour+"-front"),
$avatar.background.pushUnique(_path+"90_hair-promUpdo-"+_hairColour+"-back")>>
<<set $avatar.foreground.delete(_path+"20_alphaHeadband")>>
<</nobr>><</widget>>
<<widget "lifepath-16yrAvatarAlphaPromQueen">><<nobr>>
<<set _path to "age16/">>
<<set $avatar.foreground.pushUnique(_path+"20_promQueenSashAndTiara")>>
<</nobr>><</widget>>
<<widget "lifepath-16yrAvatarRockChickClothes1">><<nobr>>
<<set _path to "age16/">>
<<set $avatar.clothing.pushUnique(_path+"10_ukSchoolShirt-"+$kate.braSize)>>
<<set $avatar.clothing.pushUnique(_path+"20_ukSchoolSkirt-rock")>>
<<set $avatar.clothing.pushUnique(_path+"30_ukSchoolBlazer")>>
/*GLASSES FOR BATARIAN!!*/
<<if $kate.quirks.includes("batarian")>>
<<set $avatar.clothing.pushUnique(_path+"10_blackRectangularFramedGlasses")>>
<</if>>
<</nobr>><</widget>>
<<widget "lifepath-16yrAvatarRockChickBOTB">><<nobr>>
<<set _path to "age16/">>
<<lifepath-16yrAvatarClearHair>>
<<set $avatar.clothing to []>>
<<switch $kate.hairColour>>
<<case "Black" "black">>
<<set _hairColour to "black">>
<<case "Blonde" "blonde">>
<<set _hairColour to "blonde">>
<<case "Ginger" "ginger">>
<<set _hairColour to "ginger">>
<<case "lightBrown" "Light brown" "Light Brown" "light brown" "ligtbrown">>
<<set _hairColour to "lightBrown">>
<</switch>>
<<set $avatar.foreground.delete(_path+"10_pinkSkullHairclip")>>
<<if $temp.metalMakeover>>
<<set $avatar.clothing.pushUnique(_path+"10_rockerDress-"+$kate.braSize)>>
<<else>>
<<set $avatar.clothing.pushUnique(_path+"20_fooFightersTee-"+$kate.braSize)>>
<<set $avatar.clothing.pushUnique(_path+"10_rockerJeansAndBoots")>>
<</if>>
<<set $avatar.foreground.pushUnique(_path+"10_hair-spaceBuns-"+_hairColour+"-front"),
$avatar.background.pushUnique(_path+"90_hair-spaceBuns-"+_hairColour+"-back")>>
<</nobr>><</widget>>
<<widget "lifepath-16yrAvatarRemoveBlazer">><<nobr>>
<<set _path to "age16/">>
<<if $avatar.clothing.includesAny("age16/30_ukSchoolBlazer")>>
<<set $avatar.clothing.delete('age16/30_ukSchoolBlazer')>>
<</if>>
<</nobr>><</widget>>
<<widget "lifepath-16yrAvatarSchoolUniform">><<nobr>>
<<set $avatar.clothing to []>>
<<if $avatar.foreground.includesAny("age16/20_pizzaPupStaffCap")>>
<<set $avatar.foreground.delete('age16/20_pizzaPupStaffCap')>>
<</if>>
<<if $kate.quirks.includes("sportsStar")>>
<<lifepath-16yrAvatarSportStarClothes2>>
<<elseif $kate.quirks.includes("geekGirl")>>
<<lifepath-16yrAvatarGeekClothes1>>
<<lifepath-16yrAvatarRemoveBlazer>>
<<elseif $kate.quirks.includes("alphaFemale")>>
<<lifepath-16yrAvatarAlphaClothes1>>
<<lifepath-16yrAvatarRemoveBlazer>>
<<elseif $kate.quirks.includes("rockChick")>>
<<lifepath-16yrAvatarRockChickClothes1>>
<<lifepath-16yrAvatarRemoveBlazer>>
<</if>>
<</nobr>><</widget>>
<<widget "lifepath-16yrAvatarWaitress">><<nobr>>
<<set _path to "age16/">>
<<lifepath-16yrAvatarHairPony>>
<<set $avatar.clothing to []>>
<<set $avatar.clothing.pushUnique(_path+"10_waitressUniform-"+$kate.braSize)>>
/*GLASSES FOR BATARIAN!!*/
<<if $kate.quirks.includes("batarian")>>
<<if $kate.quirks.includes("geekGirl")>>
<<set $avatar.clothing.pushUnique(_path+"10_geekGlasses")>>
<<else>>
<<set $avatar.clothing.pushUnique(_path+"10_blackRectangularFramedGlasses")>>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "lifepath-16yrAvatarPizza">><<nobr>>
<<set _path to "age16/">>
<<lifepath-16yrAvatarHairPony>>
<<set $avatar.clothing to []>>
<<set $avatar.clothing.pushUnique(_path+"10_blueConverseSneakers")>>
<<set $avatar.clothing.pushUnique(_path+"20_noughtiesBootCutJeans")>>
<<set $avatar.foreground.pushUnique(_path+"20_pizzaPupStaffCap")>>
<<set $avatar.clothing.pushUnique(_path+"30_pizzaPupStaffTee-"+$kate.braSize)>>
/*GLASSES FOR BATARIAN!!*/
<<if $kate.quirks.includes("batarian")>>
<<if $kate.quirks.includes("geekGirl")>>
<<set $avatar.clothing.pushUnique(_path+"10_geekGlasses")>>
<<else>>
<<set $avatar.clothing.pushUnique(_path+"10_blackRectangularFramedGlasses")>>
<</if>>
<</if>>
<</nobr>><</widget>>
/*18 YR*/
<<widget "lifepath-18yrAvatarBirthday">><<silently>>
<<set _path to "teenRom/">>
<<avatar-stripNaked>>
<<characterCreator-clearBreasts>>
<<set $avatar.background.pushUnique(_path+"20_18TodayBalloons")>>
<<if $kate.quirks.includes("rockChick")>>
<<characterCreator-setBreasts>>
<<lifepath-18yrAvatarHairLongMessy>>
<<set $avatar.clothing.pushUnique(_path+"20_skirt-blackSideSlitMini")>>
<<set $avatar.clothing.pushUnique(_path+"30_tshirt-gnrSkinnyFit-"+$kate.braSize)>>
<<set $avatar.clothing.pushUnique(_path+"20_boots-blackSuedeOverTheKneeBoots")>>
<<set $avatar.clothing.pushUnique(_path+"50_jacket-blackLeatherBiker")>>
<<characterCreator-setHipsterGlasses>>
<<elseif $kate.quirks.includes("geekGirl")>>
<<characterCreator-setBreasts>>
<<lifepath-18yrAvatarHairLongMessy>>
<<set $avatar.underwear.pushUnique(_path+"10_stockings-sheerWithHearts")>>
<<set $avatar.clothing.pushUnique(_path+"20_skirt-blackCatFaceMini")>>
<<set $avatar.clothing.pushUnique(_path+"40_sweater-pinkRibbedWithWhiteLaceCollar-"+$kate.braSize)>>
<<set $avatar.clothing.pushUnique(_path+"20_boots-blackSuedeAnkleStillettosWithBuckles")>>
<<characterCreator-setHipsterGlasses>>
<<else>>
<<characterCreator-setBreasts "bare">>
<<lifepath-18yrAvatarHairUpdo>>
<<set $avatar.clothing.pushUnique(_path+"20_trousers-partyFlares-white")>>
<<set $avatar.clothing.pushUnique(_path+"20_top-lowCutGoingOutCropTop-olive-"+$kate.braSize)>>
<<characterCreator-setHipsterGlasses>>
<<characterCreator-setShoes>>/*High heels patent black*/
<</if>>
<</silently>><</widget>>
<<widget "lifepath-18yrAvatarHairLongMessy">><<nobr>>
<<characterCreator-unsetHair>>
<<set _path1 to "teenRom/">>
<<switch $kate.hairColour>>
<<case "Black" "black">>
<<set _hairColour to "black">>
<<case "Blonde" "blonde">>
<<set _hairColour to "blonde">>
<<case "Ginger" "ginger">>
<<set _hairColour to "ginger">>
<<case "lightBrown" "Light brown" "Light Brown" "light brown" "ligtbrown" "Brown" "brown">>
<<set _hairColour to "lightBrown">>
<</switch>>
<<set $avatar.foreground.pushUnique(_path1+"10_longHair-longMessy-"+_hairColour+"-front"),
$avatar.background.pushUnique(_path1+"90_longHair-longMessy-"+_hairColour+"-back")>>
<</nobr>><</widget>>
<<widget "lifepath-18yrAvatarHairPonytail">><<nobr>>
<<characterCreator-unsetHair>>
<<set _path1 to "teenRom/">>
<<switch $kate.hairColour>>
<<case "Black" "black">>
<<set _hairColour to "black">>
<<case "Blonde" "blonde">>
<<set _hairColour to "blonde">>
<<case "Ginger" "ginger">>
<<set _hairColour to "ginger">>
<<case "lightBrown" "Light brown" "Light Brown" "light brown" "ligtbrown">>
<<set _hairColour to "lightBrown">>
<</switch>>
<<set $avatar.foreground.pushUnique(_path1+"10_longHair-ponytail-"+_hairColour+"-front"),
$avatar.background.pushUnique(_path1+"90_longHair-ponytail-"+_hairColour+"-back")>>
<</nobr>><</widget>>
<<widget "lifepath-18yrAvatarHairUpdo">><<nobr>>
<<characterCreator-unsetHair>>
<<set _path1 to "teenRom/">>
<<switch $kate.hairColour>>
<<case "Black" "black">>
<<set _hairColour to "black">>
<<case "Blonde" "blonde">>
<<set _hairColour to "blonde">>
<<case "Ginger" "ginger">>
<<set _hairColour to "ginger">>
<<case "lightBrown" "Light brown" "Light Brown" "light brown" "ligtbrown">>
<<set _hairColour to "lightBrown">>
<</switch>>
<<set $avatar.foreground.pushUnique(_path1+"10_longHair-updo-"+_hairColour+"-front"),
$avatar.background.pushUnique(_path1+"90_longHair-updo-"+_hairColour+"-back")>>
<</nobr>><</widget>>
/*Piercing -------------------------------------------------------------------------------*/
<<widget "piercing-bellybutton-diamondBarbell">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.pushUnique(_path2+"20_piercing-bellybutton-diamondBarbell")>>
<</nobr>><</widget>>
<<widget "piercing-remove-bellybutton-diamondBarbell">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-bellybutton-diamondBarbell")>>
<</nobr>><</widget>>
<<widget "piercing-bottomLip-silverLabretSpike">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.pushUnique(_path2+"20_piercing-bottomLip-silverLabretSpike")>>
<</nobr>><</widget>>
<<widget "piercing-remove-bottomLip-silverLabretSpike">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-bottomLip-silverLabretSpike")>>
<</nobr>><</widget>>
<<widget "piercing-bottomLip-silverLabretSpike-beam">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.pushUnique(_path2+"20_piercing-bottomLip-silverLabretSpike-beam")>>
<</nobr>><</widget>>
<<widget "piercing-remove-bottomLip-silverLabretSpike-beam">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-bottomLip-silverLabretSpike-beam")>>
<</nobr>><</widget>>
<<widget "piercing-bottomLip-silverLabretSpike-openWide">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.pushUnique(_path2+"20_piercing-bottomLip-silverLabretSpike-openWide")>>
<</nobr>><</widget>>
<<widget "piercing-remove-bottomLip-silverLabretSpike-openWide">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-bottomLip-silverLabretSpike-openWide")>>
<</nobr>><</widget>>
<<widget "piercing-bottomLip-silverLabretSpike-talk">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.pushUnique(_path2+"20_piercing-bottomLip-silverLabretSpike-talk")>>
<</nobr>><</widget>>
<<widget "piercing-remove-bottomLip-silverLabretSpike-talk">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-bottomLip-silverLabretSpike-talk")>>
<</nobr>><</widget>>
<<widget "piercing-chest-silverBarbells">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.pushUnique(_path2+"20_piercing-chest-silverBarbells")>>
<</nobr>><</widget>>
<<widget "piercing-remove-chest-silverBarbells">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-chest-silverBarbells")>>
<</nobr>><</widget>>
<<widget "piercing-forehead-diamondStud">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.pushUnique(_path2+"20_piercing-forehead-diamondStud")>>
<</nobr>><</widget>>
<<widget "piercing-remove-forehead-diamondStud">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-forehead-diamondStud")>>
<</nobr>><</widget>>
<<widget "piercing-leftCheek-silverStud">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.pushUnique(_path2+"20_piercing-leftCheek-silverStud")>>
<</nobr>><</widget>>
<<widget "piercing-remove-leftCheek-silverStud">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-leftCheek-silverStud")>>
<</nobr>><</widget>>
<<widget "piercing-leftEyebrow-silverSpikedBarbell">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.pushUnique(_path2+"20_piercing-leftEyebrow-silverSpikedBarbell")>>
<</nobr>><</widget>>
<<widget "piercing-remove-leftEyebrow-silverSpikedBarbell">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-leftEyebrow-silverSpikedBarbell")>>
<</nobr>><</widget>>
<<widget "piercing-leftEyebrow-silverSpikedBarbell-frown">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.pushUnique(_path2+"20_piercing-leftEyebrow-silverSpikedBarbell-frown")>>
<</nobr>><</widget>>
<<widget "piercing-remove-leftEyebrow-silverSpikedBarbell-frown">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-leftEyebrow-silverSpikedBarbell-frown")>>
<</nobr>><</widget>>
<<widget "piercing-leftEyebrow-silverSpikedBarbell-raised">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.pushUnique(_path2+"20_piercing-leftEyebrow-silverSpikedBarbell-raised")>>
<</nobr>><</widget>>
<<widget "piercing-remove-leftEyebrow-silverSpikedBarbell-raised">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-leftEyebrow-silverSpikedBarbell-raised")>>
<</nobr>><</widget>>
<<widget "piercing-leftEyebrow-silverSpikedBarbell-rogerMoore">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.pushUnique(_path2+"20_piercing-leftEyebrow-silverSpikedBarbell-rogerMoore")>>
<</nobr>><</widget>>
<<widget "piercing-remove-leftEyebrow-silverSpikedBarbell-rogerMoore">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-leftEyebrow-silverSpikedBarbell-rogerMoore")>>
<</nobr>><</widget>>
<<widget "piercing-leftEyebrow-silverSpikedBarbell-worried">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.pushUnique(_path2+"20_piercing-leftEyebrow-silverSpikedBarbell-worried")>>
<</nobr>><</widget>>
<<widget "piercing-remove-leftEyebrow-silverSpikedBarbell-worried">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-leftEyebrow-silverSpikedBarbell-worried")>>
<</nobr>><</widget>>
<<widget "piercing-leftHelix-diamondStud">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.pushUnique(_path2+"20_piercing-leftHelix-diamondStud-" + $kate.faceShape)>>
<</nobr>><</widget>>
<<widget "piercing-remove-leftHelix-diamondStud">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-leftHelix-diamondStud-" + $kate.faceShape)>>
<</nobr>><</widget>>
<<widget "piercing-leftHighLobe-lowerSilverRings">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.pushUnique(_path2+"20_piercing-leftHighLobe-lowerSilverRings-" + $kate.faceShape)>>
<</nobr>><</widget>>
<<widget "piercing-remove-leftHighLobe-lowerSilverRings">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-leftHighLobe-lowerSilverRings-" + $kate.faceShape)>>
<</nobr>><</widget>>
<<widget "piercing-leftHighLobe-upperSilverRing">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.pushUnique(_path2+"20_piercing-leftHighLobe-upperSilverRing")>>
<</nobr>><</widget>>
<<widget "piercing-remove-leftHighLobe-upperSilverRing">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-leftHighLobe-upperSilverRing")>>
<</nobr>><</widget>>
<<widget "piercing-leftNipple-silverBarbell">><<nobr>>
<<set _path2 to "piercings/">>
<<if $args.includes("bare")>>
<<set $avatar.bodyMods.pushUnique(_path2+"20_piercing-leftNipple-silverBarbell-"+$kate.braSize+"-bare")>>
<<else>>
<<set $avatar.bodyMods.pushUnique(_path2+"20_piercing-leftNipple-silverBarbell-"+$kate.braSize+"-cleavage")>>
<</if>>
<</nobr>><</widget>>
<<widget "piercing-remove-leftNipple-silverBarbell">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-leftNipple-silverBarbell-"+$kate.braSize+"-bare")>>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-leftNipple-silverBarbell-"+$kate.braSize+"-cleavage")>>
<</nobr>><</widget>>
<<widget "piercing-leftNostril-blackStud">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.pushUnique(_path2+"20_piercing-leftNostril-blackStud")>>
<</nobr>><</widget>>
<<widget "piercing-remove-leftNostril-blackStud">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-leftNostril-blackStud")>>
<</nobr>><</widget>>
<<widget "piercing-nose-silverSeptumRingWithBall">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.pushUnique(_path2+"20_piercing-nose-silverSeptumRingWithBall")>>
<</nobr>><</widget>>
<<widget "piercing-remove-nose-silverSeptumRingWithBall">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-nose-silverSeptumRingWithBall")>>
<</nobr>><</widget>>
<<widget "piercing-noseBridge-silverBarbell">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.pushUnique(_path2+"20_piercing-noseBridge-silverBarbell")>>
<</nobr>><</widget>>
<<widget "piercing-remove-noseBridge-silverBarbell">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-noseBridge-silverBarbell")>>
<</nobr>><</widget>>
<<widget "piercing-rightCheek-silverStud">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.pushUnique(_path2+"20_piercing-rightCheek-silverStud")>>
<</nobr>><</widget>>
<<widget "piercing-remove-rightCheek-silverStud">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-rightCheek-silverStud")>>
<</nobr>><</widget>>
<<widget "piercing-rightEar-industrialBarbell">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.pushUnique(_path2+"20_piercing-rightEar-industrialBarbell-" + $kate.faceShape)>>
<</nobr>><</widget>>
<<widget "piercing-remove-rightEar-industrialBarbell">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-rightEar-industrialBarbell-" + $kate.faceShape)>>
<</nobr>><</widget>>
<<widget "piercing-rightNipple-silverBarbell">><<nobr>>
<<set _path2 to "piercings/">>
<<if $args.includes("bare")>>
<<set $avatar.bodyMods.pushUnique(_path2+"20_piercing-rightNipple-silverBarbell-"+$kate.braSize+"-bare")>>
<<else>>
<<set $avatar.bodyMods.pushUnique(_path2+"20_piercing-rightNipple-silverBarbell-"+$kate.braSize+"-cleavage")>>
<</if>>
<</nobr>><</widget>>
<<widget "piercing-remove-rightNipple-silverBarbell">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-rightNipple-silverBarbell-"+$kate.braSize+"-bare")>>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-rightNipple-silverBarbell-"+$kate.braSize+"-cleavage")>>
<</nobr>><</widget>>
<<widget "piercing-rightNostril-blackStud">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.pushUnique(_path2+"20_piercing-rightNostril-blackStud")>>
<</nobr>><</widget>>
<<widget "piercing-remove-rightNostril-blackStud">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-rightNostril-blackStud")>>
<</nobr>><</widget>>
<<widget "piercing-rightUpperHelix-silverRing">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.pushUnique(_path2+"20_piercing-rightUpperHelix-silverRing")>>
<</nobr>><</widget>>
<<widget "piercing-remove-rightUpperHelix-silverRing">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-rightUpperHelix-silverRing")>>
<</nobr>><</widget>>
<<widget "piercing-nose-silverSeptumRingWithBall">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.pushUnique(_path2+"20_piercing-nose-silverSeptumRingWithBall")>>
<</nobr>><</widget>>
<<widget "piercing-remove-nose-silverSeptumRingWithBall">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-nose-silverSeptumRingWithBall")>>
<</nobr>><</widget>>
<<widget "piercing-topLip-diamondMedusaStud">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.pushUnique(_path2+"20_piercing-topLip-diamondMedusaStud")>>
<</nobr>><</widget>>
<<widget "piercing-topLip-diamondMedusaStud-talk">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.pushUnique(_path2+"20_piercing-topLip-diamondMedusaStud-talk")>>
<</nobr>><</widget>>
<<widget "piercing-remove-topLip-diamondMedusaStud-talk">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-topLip-diamondMedusaStud-talk")>>
<</nobr>><</widget>>
<<widget "piercing-topLip-diamondMedusaStud-snarl">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.pushUnique(_path2+"20_piercing-topLip-diamondMedusaStud-snarl")>>
<</nobr>><</widget>>
<<widget "piercing-remove-topLip-diamondMedusaStud-snarl">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-topLip-diamondMedusaStud-snarl")>>
<</nobr>><</widget>>
<<widget "piercing-topLip-diamondMedusaStud-smirk">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.pushUnique(_path2+"20_piercing-topLip-diamondMedusaStud-smirk")>>
<</nobr>><</widget>>
<<widget "piercing-remove-topLip-diamondMedusaStud-smirk">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-topLip-diamondMedusaStud-smirk")>>
<</nobr>><</widget>>
<<widget "piercing-topLip-diamondMedusaStud-sexyMouth">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.pushUnique(_path2+"20_piercing-topLip-diamondMedusaStud-sexyMouth")>>
<</nobr>><</widget>>
<<widget "piercing-remove-topLip-diamondMedusaStud-sexyMouth">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-topLip-diamondMedusaStud-sexyMouth")>>
<</nobr>><</widget>>
<<widget "piercing-topLip-diamondMedusaStud-sad">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.pushUnique(_path2+"20_piercing-topLip-diamondMedusaStud-sad")>>
<</nobr>><</widget>>
<<widget "piercing-remove-topLip-diamondMedusaStud-sad">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-topLip-diamondMedusaStud-sad")>>
<</nobr>><</widget>>
<<widget "piercing-topLip-diamondMedusaStud-pout">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.pushUnique(_path2+"20_piercing-topLip-diamondMedusaStud-pout")>>
<</nobr>><</widget>>
<<widget "piercing-remove-topLip-diamondMedusaStud-pout">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-topLip-diamondMedusaStud-pout")>>
<</nobr>><</widget>>
<<widget "piercing-topLip-diamondMedusaStud-openWide">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.pushUnique(_path2+"20_piercing-topLip-diamondMedusaStud-openWide")>>
<</nobr>><</widget>>
<<widget "piercing-remove-topLip-diamondMedusaStud-openWide">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-topLip-diamondMedusaStud-openWide")>>
<</nobr>><</widget>>
<<widget "piercing-topLip-diamondMedusaStud-closedSmile">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.pushUnique(_path2+"20_piercing-topLip-diamondMedusaStud-closedSmile")>>
<</nobr>><</widget>>
<<widget "piercing-remove-topLip-diamondMedusaStud-closedSmile">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-topLip-diamondMedusaStud-closedSmile")>>
<</nobr>><</widget>>
<<widget "piercing-topLip-diamondMedusaStud-beam">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.pushUnique(_path2+"20_piercing-topLip-diamondMedusaStud-beam")>>
<</nobr>><</widget>>
<<widget "piercing-remove-topLip-diamondMedusaStud-beam">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-topLip-diamondMedusaStud-beam")>>
<</nobr>><</widget>>
<<widget "piercing-remove-topLip-diamondMedusaStud">><<nobr>>
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-topLip-diamondMedusaStud")>>
<</nobr>><</widget>>
/*Brow silverSpikedBarbell facial expressions*/
<<widget "piercings-remove-facial-expressions-brow">>
/*Removes all bottom lip piercings */
<<piercing-remove-leftEyebrow-silverSpikedBarbell>>
<<piercing-remove-leftEyebrow-silverSpikedBarbell-worried>>
<<piercing-remove-leftEyebrow-silverSpikedBarbell-rogerMoore>>
<<piercing-remove-leftEyebrow-silverSpikedBarbell-frown>>
<<piercing-remove-leftEyebrow-silverSpikedBarbell-raised>>
<</widget>>
<<widget "piercings-facial-expressions-brow-normal">>
<<if $kate.piercings.includes("browSilverSpikedBarbell")>>
<<piercings-remove-facial-expressions-brow>>
<<piercing-leftEyebrow-silverSpikedBarbell>>
<</if>>
<</widget>>
<<widget "piercings-facial-expressions-brow-worried">>
<<if $kate.piercings.includes("browSilverSpikedBarbell")>>
<<piercings-remove-facial-expressions-brow>>
<<piercing-leftEyebrow-silverSpikedBarbell-worried>>
<</if>>
<</widget>>
<<widget "piercings-facial-expressions-brow-rogerMoore">>
<<if $kate.piercings.includes("browSilverSpikedBarbell")>>
<<piercings-remove-facial-expressions-brow>>
<<piercing-leftEyebrow-silverSpikedBarbell-rogerMoore>>
<</if>>
<</widget>>
<<widget "piercings-facial-expressions-brow-frown">>
<<if $kate.piercings.includes("browSilverSpikedBarbell")>>
<<piercings-remove-facial-expressions-brow>>
<<piercing-leftEyebrow-silverSpikedBarbell-frown>>
<</if>>
<</widget>>
<<widget "piercings-facial-expressions-brow-raised">>
<<if $kate.piercings.includes("browSilverSpikedBarbell")>>
<<piercings-remove-facial-expressions-brow>>
<<piercing-leftEyebrow-silverSpikedBarbell-raised>>
<</if>>
<</widget>>
/*Top lip diamondMedusaStud facial expressions*/
<<widget "piercings-remove-facial-expressions-topLip">>
/*Removes all top lip piercings */
<<piercing-remove-topLip-diamondMedusaStud>>
<<piercing-remove-topLip-diamondMedusaStud-talk>>
<<piercing-remove-topLip-diamondMedusaStud-snarl>>
<<piercing-remove-topLip-diamondMedusaStud-smirk>>
<<piercing-remove-topLip-diamondMedusaStud-sexyMouth>>
<<piercing-remove-topLip-diamondMedusaStud-sad>>
<<piercing-remove-topLip-diamondMedusaStud-pout>>
<<piercing-remove-topLip-diamondMedusaStud-openWide>>
<<piercing-remove-topLip-diamondMedusaStud-closedSmile>>
<<piercing-remove-topLip-diamondMedusaStud-beam>>
<</widget>>
<<widget "piercings-facial-expressions-topLip-normal">>
/*Normal top lip piercing*/
<<if $kate.piercings.includes("faceMedusaDiamondStud")>>
<<piercings-remove-facial-expressions-topLip>>
<<piercing-topLip-diamondMedusaStud>>
<</if>>
<</widget>>
<<widget "piercings-facial-expressions-topLip-talk">>
/*Normal top lip piercing*/
<<if $kate.piercings.includes("faceMedusaDiamondStud")>>
<<piercings-remove-facial-expressions-topLip>>
<<piercing-topLip-diamondMedusaStud-talk>>
<</if>>
<</widget>>
<<widget "piercings-facial-expressions-topLip-snarl">>
/*Normal top lip piercing*/
<<if $kate.piercings.includes("faceMedusaDiamondStud")>>
<<piercings-remove-facial-expressions-topLip>>
<<piercing-topLip-diamondMedusaStud-snarl>>
<</if>>
<</widget>>
<<widget "piercings-facial-expressions-topLip-smirk">>
/*Normal top lip piercing*/
<<if $kate.piercings.includes("faceMedusaDiamondStud")>>
<<piercings-remove-facial-expressions-topLip>>
<<piercing-topLip-diamondMedusaStud-smirk>>
<</if>>
<</widget>>
<<widget "piercings-facial-expressions-topLip-sexyMouth">>
/*Normal top lip piercing*/
<<if $kate.piercings.includes("faceMedusaDiamondStud")>>
<<piercings-remove-facial-expressions-topLip>>
<<piercing-topLip-diamondMedusaStud-sexyMouth>>
<</if>>
<</widget>>
<<widget "piercings-facial-expressions-topLip-sad">>
/*Normal top lip piercing*/
<<if $kate.piercings.includes("faceMedusaDiamondStud")>>
<<piercings-remove-facial-expressions-topLip>>
<<piercing-topLip-diamondMedusaStud-sad>>
<</if>>
<</widget>>
<<widget "piercings-facial-expressions-topLip-pout">>
/*Normal top lip piercing*/
<<if $kate.piercings.includes("faceMedusaDiamondStud")>>
<<piercings-remove-facial-expressions-topLip>>
<<piercing-topLip-diamondMedusaStud-pout>>
<</if>>
<</widget>>
<<widget "piercings-facial-expressions-topLip-openWide">>
/*Normal top lip piercing*/
<<if $kate.piercings.includes("faceMedusaDiamondStud")>>
<<piercings-remove-facial-expressions-topLip>>
<<piercing-topLip-diamondMedusaStud-openWide>>
<</if>>
<</widget>>
<<widget "piercings-facial-expressions-topLip-closedSmile">>
/*Normal top lip piercing*/
<<if $kate.piercings.includes("faceMedusaDiamondStud")>>
<<piercings-remove-facial-expressions-topLip>>
<<piercing-topLip-diamondMedusaStud-closedSmile>>
<</if>>
<</widget>>
<<widget "piercings-facial-expressions-topLip-beam">>
/*Normal top lip piercing*/
<<if $kate.piercings.includes("faceMedusaDiamondStud")>>
<<piercings-remove-facial-expressions-topLip>>
<<piercing-topLip-diamondMedusaStud-beam>>
<</if>>
<</widget>>
/*Bottom lip silverLabretSpike facial expressions */
<<widget "piercings-remove-facial-expressions-bottomLip">>
/*Removes all bottom lip piercings */
<<piercing-remove-bottomLip-silverLabretSpike-openWide>>
<<piercing-remove-bottomLip-silverLabretSpike-beam>>
<<piercing-remove-bottomLip-silverLabretSpike-talk>>
<<piercing-remove-bottomLip-silverLabretSpike>>
<</widget>>
<<widget "piercings-facial-expressions-bottomLip-normal">>
/*Normal bottom lip piercing*/
<<if $kate.piercings.includes("faceSilverSpikedLabret")>>
<<piercings-remove-facial-expressions-bottomLip>>
<<piercing-bottomLip-silverLabretSpike>>
<</if>>
<</widget>>
<<widget "piercings-facial-expressions-bottomLip-beam">>
/*beam bottom lip piercing*/
<<if $kate.piercings.includes("faceSilverSpikedLabret")>>
<<piercings-remove-facial-expressions-bottomLip>>
<<piercing-bottomLip-silverLabretSpike-beam>>
<</if>>
<</widget>>
<<widget "piercings-facial-expressions-bottomLip-talk">>
/*talk bottom lip piercing*/
<<if $kate.piercings.includes("faceSilverSpikedLabret")>>
<<piercings-remove-facial-expressions-bottomLip>>
<<piercing-bottomLip-silverLabretSpike-talk>>
<</if>>
<</widget>>
<<widget "piercings-facial-expressions-bottomLip-openWide">>
/*talk bottom lip piercing*/
<<if $kate.piercings.includes("faceSilverSpikedLabret")>>
<<piercings-remove-facial-expressions-bottomLip>>
<<piercing-bottomLip-silverLabretSpike-openWide>>
<</if>>
<</widget>>
<<widget "piercings-facial-expressions-removeAll">><<nobr>>
<<piercings-remove-facial-expressions-bottomLip>>
<<piercings-remove-facial-expressions-topLip>>
<<piercings-remove-facial-expressions-brow>>
<</nobr>><</widget>>
<<widget "piercing-UPDATE">><<nobr>>
<<if $kate.piercings.includes("earSilverHighLobeRings")>>
<<piercing-leftHighLobe-upperSilverRing>>
<</if>>
<<if $kate.piercings.includes("earSilverBarbell")>>
<<piercing-rightEar-industrialBarbell>>
<</if>>
<<if $kate.piercings.includes("earDiamondHelixStud")>>
<<piercing-leftHelix-diamondStud>>
<</if>>
<<if $kate.piercings.includes("earSilverHelixRing")>>
<<piercing-rightUpperHelix-silverRing>>
<</if>>
<<if $kate.piercings.includes("browSilverSpikedBarbell")>>
<<piercing-leftEyebrow-silverSpikedBarbell>>
<</if>>
<<if $kate.piercings.includes("faceMedusaDiamondStud")>>
<<piercing-topLip-diamondMedusaStud>>
<</if>>
<<if $kate.piercings.includes("faceSilverDimpleStuds")>>
<<piercing-rightCheek-silverStud>>
<<piercing-leftCheek-silverStud>>
<</if>>
<<if $kate.piercings.includes("faceSilverSpikedLabret")>>
<<piercing-bottomLip-silverLabretSpike>>
<</if>>
<<if $kate.piercings.includes("faceThirdEyeDiamondStud")>>
<<piercing-forehead-diamondStud>>
<</if>>
<<if $kate.piercings.includes("noseBlackNasalang")>>
<<piercing-rightNostril-blackStud>>
<<piercing-leftNostril-blackStud>>
<</if>>
<<if $kate.piercings.includes("noseSilverBarbell")>>
<<piercing-noseBridge-silverBarbell>>
<</if>>
<<if $kate.piercings.includes("chestSilverBarbell")>>
<<piercing-chest-silverBarbells>>
<</if>>
<<if $kate.piercings.includes("navelSilverBarbell")>>
<<piercing-bellybutton-diamondBarbell>>
<</if>>
<<if $kate.piercings.includes("nosesilverSeptumRingWithBall")>>
<<piercing-nose-silverSeptumRingWithBall>>
<</if>>
<<if $kate.piercings.includes("nipplesSilverBarbells")>>
<<if $args.includes("bare")>>
<<piercing-rightNipple-silverBarbell "bare">>
<<piercing-leftNipple-silverBarbell "bare">>
<<else>>
<<piercing-rightNipple-silverBarbell>>
<<piercing-leftNipple-silverBarbell>>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "piercings-removeFacialPiercings">><<nobr>>
/*This widget will remove all the facial piercings form the avatar*/
/*To re show : <<update-avatar-tattoo-piercing>>*/
<<set _path2 to "piercings/">>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-bottomLip-silverLabretSpike")>>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-forehead-diamondStud")>>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-leftCheek-silverStud")>>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-leftEyebrow-silverSpikedBarbell")>>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-leftHelix-diamondStud-" + $kate.faceShape)>>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-leftHighLobe-lowerSilverRings-" + $kate.faceShape)>>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-leftHighLobe-upperSilverRing-" + $kate.faceShape)>>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-leftNostril-blackStud")>>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-nose-silverSeptumRingWithBall")>>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-noseBridge-silverBarbell")>>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-rightCheek-silverStud")>>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-rightEar-industrialBarbell-" + $kate.faceShape)>>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-rightNostril-blackStud")>>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-rightUpperHelix-silverRing")>>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-nose-silverSeptumRingWithBall")>>
<<set $avatar.bodyMods.delete(_path2+"20_piercing-topLip-diamondMedusaStud")>>
<<replace "#avatar-container">><<avatar>><</replace>>
<</nobr>><</widget>>
/*TATTOOS*/
<<widget "tattoo-ChestSwallows">><<nobr>>
/**/
<<set _path2 to "tattoos/">>
<<set $avatar.bodyMods.pushUnique(_path2+"10_tattoo-chest-swallows")>>
<</nobr>><</widget>>
<<widget "tattoo-bohoMandala">><<nobr>>
/**/
<<set _path2 to "tattoos/">>
<<set $avatar.bodyMods.pushUnique(_path2+"10_tattoo-chestAndSolarPlexus-bohoMandala")>>
<</nobr>><</widget>>
<<widget "tattoo-leftAnkle-diamond">><<nobr>>
/**/
<<set _path2 to "tattoos/">>
<<set $avatar.bodyMods.pushUnique(_path2+"10_tattoo-leftAnkle-diamond")>>
<</nobr>><</widget>>
<<widget "tattoo-leftAnkle-triyang">><<nobr>>
/**/
<<set _path2 to "tattoos/">>
<<set $avatar.bodyMods.pushUnique(_path2+"10_tattoo-leftAnkle-triyang")>>
<</nobr>><</widget>>
<<widget "tattoo-leftForearm-aeroplane">><<nobr>>
/**/
<<set _path2 to "tattoos/">>
<<set $avatar.bodyMods.pushUnique(_path2+"10_tattoo-leftForearm-aeroplane")>>
<</nobr>><</widget>>
<<widget "tattoo-leftHip-tribal">><<nobr>>
/**/
<<set _path2 to "tattoos/">>
<<set $avatar.bodyMods.pushUnique(_path2+"10_tattoo-leftHip-tribal")>>
<</nobr>><</widget>>
<<widget "tattoo-leftHipBone-jacob">><<nobr>>
/**/
<<set _path2 to "tattoos/">>
<<set $avatar.bodyMods.pushUnique(_path2+"10_tattoo-leftHipBone-jacob")>>
<</nobr>><</widget>>
<<widget "tattoo-leftThigh-tribalBand">><<nobr>>
/**/
<<set _path2 to "tattoos/">>
<<set $avatar.bodyMods.pushUnique(_path2+"10_tattoo-leftThigh-tribalBand")>>
<</nobr>><</widget>>
<<widget "tattoo-leftUpperArm-stayGoldSlogan">><<nobr>>
/**/
<<set _path2 to "tattoos/">>
<<set $avatar.bodyMods.pushUnique(_path2+"10_tattoo-leftUpperArm-stayGoldSlogan")>>
<</nobr>><</widget>>
<<widget "tattoo-leftUpperArm-tribal">><<nobr>>
/**/
<<set _path2 to "tattoos/">>
<<set $avatar.bodyMods.pushUnique(_path2+"10_tattoo-leftUpperArm-tribal")>>
<</nobr>><</widget>>
<<widget "tattoo-pubicMound-hotZoneSlogan">><<nobr>>
/**/
<<set _path2 to "tattoos/">>
<<set $avatar.bodyMods.pushUnique(_path2+"10_tattoo-pubicMound-hotZoneSlogan")>>
<</nobr>><</widget>>
<<widget "tattoo-pubicMound-tribalLoveCrest">><<nobr>>
/**/
<<set _path2 to "tattoos/">>
<<set $avatar.bodyMods.pushUnique(_path2+"10_tattoo-pubicMound-tribalLoveCrest")>>
<</nobr>><</widget>>
<<widget "tattoo-rightAnkle-dove">><<nobr>>
/**/
<<set _path2 to "tattoos/">>
<<set $avatar.bodyMods.pushUnique(_path2+"10_tattoo-rightAnkle-dove")>>
<</nobr>><</widget>>
<<widget "tattoo-rightCalf-cowgirl">><<nobr>>
/**/
<<set _path2 to "tattoos/">>
<<set $avatar.bodyMods.pushUnique(_path2+"10_tattoo-rightCalf-cowgirl")>>
<</nobr>><</widget>>
<<widget "tattoo-rightForearm-d10Die">><<nobr>>
/**/
<<set _path2 to "tattoos/">>
<<set $avatar.bodyMods.pushUnique(_path2+"10_tattoo-rightForearm-d10Die")>>
<</nobr>><</widget>>
<<widget "tattoo-rightForearm-rosesSleeve">><<nobr>>
/**/
<<set _path2 to "tattoos/">>
<<set $avatar.bodyMods.pushUnique(_path2+"10_tattoo-rightForearm-rosesSleeve")>>
<</nobr>><</widget>>
<<widget "tattoo-rightHand-paperPlane">><<nobr>>
/**/
<<set _path2 to "tattoos/">>
<<set $avatar.bodyMods.pushUnique(_path2+"10_tattoo-rightHand-paperPlane")>>
<</nobr>><</widget>>
<<widget "tattoo-rightHip-ashley">><<nobr>>
/**/
<<set _path2 to "tattoos/">>
<<set $avatar.bodyMods.pushUnique(_path2+"10_tattoo-rightHip-ashley")>>
<</nobr>><</widget>>
<<widget "tattoo-rightHip-rose">><<nobr>>
/**/
<<set _path2 to "tattoos/">>
<<set $avatar.bodyMods.pushUnique(_path2+"10_tattoo-rightHip-rose")>>
<</nobr>><</widget>>
<<widget "tattoo-rightNeck-stars">><<nobr>>
/**/
<<set _path2 to "tattoos/">>
<<set $avatar.bodyMods.pushUnique(_path2+"10_tattoo-rightNeck-stars")>>
<</nobr>><</widget>>
<<widget "tattoo-rightThigh-tribal">><<nobr>>
/**/
<<set _path2 to "tattoos/">>
<<set $avatar.bodyMods.pushUnique(_path2+"10_tattoo-rightThigh-tribal")>>
<</nobr>><</widget>>
<<widget "tattoo-rightThigh-tribal">><<nobr>>
/**/
<<set _path2 to "tattoos/">>
<<set $avatar.bodyMods.pushUnique(_path2+"10_tattoo-rightThigh-tribal")>>
<</nobr>><</widget>>
<<widget "tattoo-rightUnderboob-wave">><<nobr>>
/**/
<<set _path2 to "tattoos/">>
<<set $avatar.bodyMods.pushUnique(_path2+"10_tattoo-rightUnderboob-wave")>>
<</nobr>><</widget>>
<<widget "tattoo-leftCollarbone-8BitHearts">><<nobr>>
/**/
<<set _path2 to "tattoos/">>
<<set $avatar.bodyMods.pushUnique(_path2+"10_tattoo-leftCollarbone-8BitHearts")>>
<</nobr>><</widget>>
<<widget "tattoo-leftCollarbone-CaffeineStructure">><<nobr>>
/**/
<<set _path2 to "tattoos/">>
<<set $avatar.bodyMods.pushUnique(_path2+"10_tattoo-leftCollarbone-caffeineStructure")>>
<</nobr>><</widget>>
<<widget "tattoo-leftForearm-Elvish">><<nobr>>
/**/
<<set _path2 to "tattoos/">>
<<set $avatar.bodyMods.pushUnique(_path2+"10_tattoo-leftForearm-elvish")>>
<</nobr>><</widget>>
<<widget "tattoo-piercing-CLEAR">><<nobr>>
/*Also clears bikiniLines!!!*/
<<set $avatar.bodyMods to []>>
<</nobr>><</widget>>
<<widget "tattoo-UPDATE">><<nobr>>
<<if $kate.tattoos.includes("chestBohoMandela")>>
<<tattoo-bohoMandala>>
<</if>>
<<if $kate.tattoos.includes("chestSwallows")>>
<<tattoo-ChestSwallows>>
<</if>>
<<if $kate.tattoos.includes("rightNeckStars")>>
<<tattoo-rightNeck-stars>>
<</if>>
<<if $kate.tattoos.includes("rightUnderboobWave")>>
<<tattoo-rightUnderboob-wave>>
<</if>>
<<if $kate.tattoos.includes("rightHipRose")>>
<<tattoo-rightHip-rose>>
<</if>>
<<if $kate.tattoos.includes("leftHipBoneJacob")>>
<<tattoo-leftHipBone-jacob>>
<</if>>
<<if $kate.tattoos.includes("leftHipTribal")>>
<<tattoo-leftHip-tribal>>
<</if>>
<<if $kate.tattoos.includes("pubicMoundHotZoneSlogan")>>
<<tattoo-pubicMound-hotZoneSlogan>>
<</if>>
<<if $kate.tattoos.includes("pubicMoundTribalLoveCrest")>>
<<tattoo-pubicMound-tribalLoveCrest>>
<</if>>
<<if $kate.tattoos.includes("leftUpperArmStayGoldSlogan")>>
<<tattoo-leftUpperArm-stayGoldSlogan>>
<</if>>
<<if $kate.tattoos.includes("leftUpperArmTribal")>>
<<tattoo-leftUpperArm-tribal>>
<</if>>
<<if $kate.tattoos.includes("leftForearmAeroplane")>>
<<tattoo-leftForearm-aeroplane>>
<</if>>
<<if $kate.tattoos.includes("rightForearmD10Die")>>
<<tattoo-rightForearm-d10Die>>
<</if>>
<<if $kate.tattoos.includes("rightForearmRosesSleeve")>>
<<tattoo-rightForearm-rosesSleeve>>
<</if>>
<<if $kate.tattoos.includes("rightHandPaperPlane")>>
<<tattoo-rightHand-paperPlane>>
<</if>>
<<if $kate.tattoos.includes("rightThighTribal")>>
<<tattoo-rightThigh-tribal>>
<</if>>
<<if $kate.tattoos.includes("rightThighAshley")>>
<<tattoo-rightHip-ashley>>
<</if>>
<<if $kate.tattoos.includes("rightCalfCowgirl")>>
<<tattoo-rightCalf-cowgirl>>
<</if>>
<<if $kate.tattoos.includes("rightAnkleDove")>>
<<tattoo-rightAnkle-dove>>
<</if>>
<<if $kate.tattoos.includes("leftThighTribalBand")>>
<<tattoo-leftThigh-tribalBand>>
<</if>>
<<if $kate.tattoos.includes("leftAnkleDiamond")>>
<<tattoo-leftAnkle-diamond>>
<</if>>
<<if $kate.tattoos.includes("leftAnkleTriyang")>>
<<tattoo-leftAnkle-triyang>>
<</if>>
<<if $kate.tattoos.includes("leftCollarbone8BitHearts")>>
<<tattoo-leftCollarbone-8BitHearts>>
<</if>>
<<if $kate.tattoos.includes("leftCollarboneCaffeineStructure")>>
<<tattoo-leftCollarbone-CaffeineStructure>>
<</if>>
<<if $kate.tattoos.includes("leftForearmElvish")>>
<<tattoo-leftForearm-Elvish>>
<</if>>
<</nobr>><</widget>>
<<widget "update-avatar-tattoo-piercing">><<nobr>>
<<tattoo-piercing-CLEAR>>
<<if $args.includes("bare")>>
<<tattoo-UPDATE "bare">>
<<piercing-UPDATE "bare">>
<<else>>
<<tattoo-UPDATE>>
<<piercing-UPDATE>>
<</if>>
<<update-avatar-bikinilines>>
/*<<replace "#avatar-container">><<avatar>><</replace>>*/
<</nobr>><</widget>>
<<widget "lifepath-ukTeenRom-bikiniLines">><<nobr>>
<<set _path to "teenRom/">>
<<avatar-stripNaked "barefoot">>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.clothing.pushUnique(_path+"10_bikiniBottoms-blackTropicalPrintWithTieSidesBikiniBottoms")>>
<<set $avatar.clothing.pushUnique(_path+"10_bikiniTop-fuchsiaAndBlackBikiniTop-"+$kate.braSize)>>
<<characterCreator-setHipsterGlasses>>
<</nobr>><</widget>>
<<widget "lifepath-ukTeenRom-drugdealer">><<nobr>>
<<set _path to "teenRom/">>
<<avatar-stripNaked>>
<<lifepath-18yrAvatarHairLongMessy>>
<<if $kate.quirks.includes("rockChick")>>
<<set $avatar.clothing.pushUnique(_path+"20_rockerSkirt-blackAndPurpleTartanWithBucklesMini")>>
<<set $avatar.clothing.pushUnique(_path+"30_rockerTop-blackCottonVest-"+$kate.braSize)>>
<<set $avatar.clothing.pushUnique(_path+"20_rockerBoots-blackDMFlatformAnkleBoots")>>
<<set $avatar.underwear.pushUnique(_path+"10_rockerSocks-blackOverTheKneeSocks-barefoot")>>
<<elseif $kate.quirks.includes("geekGirl")>>
<<set $avatar.underwear.pushUnique(_path+"10_geekSocks-blackOverTheKneeSocks-highHeels")>>
<<set $avatar.clothing.pushUnique(_path+"20_geekSkirt-khakiFlippyMiniWithFrontButtons")>>
<<set $avatar.clothing.pushUnique(_path+"30_geekTop-blackCottonVestWithEmblem-"+$kate.braSize)>>
<<set $avatar.clothing.pushUnique(_path+"20_geekBoots-backSuedeAnkleStillettosWithBuckles")>>/*Heels*/
<<elseif $kate.quirks.includes("sportsStar")>>
<<set $avatar.clothing.pushUnique(_path+"30_sportyPlaysuit-greySleevelessWithSideTieBelt-"+$kate.braSize)>>
<<set $avatar.clothing.pushUnique(_path+"20_sportyBoots-blackSuedeOverTheKneeHighHeeledBoots")>>/*Heels*/
<<else>>/*alpha*/
<<set $avatar.clothing.pushUnique(_path+"30_alphaShorts-pinkChiffonWithFrontTieBeltShorts")>>
<<set $avatar.clothing.pushUnique(_path+"20_alphaTop-whiteCroppedVestWithSpaghettiStraps-"+$kate.braSize)>>
<<set $avatar.clothing.pushUnique(_path+"20_alphaShoes-tanHighHeeledStrappySandals")>>/*Heels*/
<</if>>
<<characterCreator-setHipsterGlasses>>
<</nobr>><</widget>>
<<widget "lifepath-ukTeenRom-drugdealer">><<nobr>>
<<set _path to "teenRom/">>
<<avatar-stripNaked>>
<<lifepath-18yrAvatarHairLongMessy>>
<<if $kate.quirks.includes("rockChick")>>
<<avatar-stripNaked "barefoot">>
<<lifepath-18yrAvatarHairLongMessy>>
<<set $avatar.clothing.pushUnique(_path+"20_rockerSkirt-blackAndPurpleTartanWithBucklesMini")>>
<<set $avatar.clothing.pushUnique(_path+"30_rockerTop-blackCottonVest-"+$kate.braSize)>>
<<set $avatar.clothing.pushUnique(_path+"20_rockerBoots-blackDMFlatformAnkleBoots")>>
<<set $avatar.underwear.pushUnique(_path+"10_rockerSocks-blackOverTheKneeSocks-barefoot")>>
<<elseif $kate.quirks.includes("geekGirl")>>
<<set $avatar.underwear.pushUnique(_path+"10_geekSocks-blackOverTheKneeSocks-highHeels")>>
<<set $avatar.clothing.pushUnique(_path+"20_geekSkirt-khakiFlippyMiniWithFrontButtons")>>
<<set $avatar.clothing.pushUnique(_path+"30_geekTop-blackCottonVestWithEmblem-"+$kate.braSize)>>
<<set $avatar.clothing.pushUnique(_path+"20_geekBoots-backSuedeAnkleStillettosWithBuckles")>>/*Heels*/
<<elseif $kate.quirks.includes("sportsStar")>>
<<set $avatar.clothing.pushUnique(_path+"30_sportyPlaysuit-greySleevelessWithSideTieBelt-"+$kate.braSize)>>
<<set $avatar.clothing.pushUnique(_path+"20_sportyBoots-blackSuedeOverTheKneeHighHeeledBoots")>>/*Heels*/
<<else>>/*alpha*/
<<set $avatar.clothing.pushUnique(_path+"30_alphaShorts-pinkChiffonWithFrontTieBeltShorts")>>
<<set $avatar.clothing.pushUnique(_path+"20_alphaTop-whiteCroppedVestWithSpaghettiStraps-"+$kate.braSize)>>
<<set $avatar.clothing.pushUnique(_path+"20_alphaShoes-tanHighHeeledStrappySandals")>>/*Heels*/
<</if>>
<<characterCreator-setHipsterGlasses>>
<</nobr>><</widget>>
<<widget "lifepath-ukTeenRom-AlevelResults">><<nobr>>
<<set _path to "teenRom/">>
<<avatar-stripNaked "barefoot">>
<<lifepath-18yrAvatarHairLongMessy>>
<<if $kate.quirks.includes("rockChick")>>
<<set $avatar.clothing.pushUnique(_path+"10_rockerLeggings-blackCottonLeggings")>>
<<set $avatar.clothing.pushUnique(_path+"30_rockerTop-blackAndGreyCottonFlaredRideOrDieVest-"+$kate.braSize)>>
<<set $avatar.clothing.pushUnique(_path+"20_rockerBoots-blackDMFlatformAnkleBoots")>>
<<elseif $kate.quirks.includes("geekGirl")>>
<<set $avatar.clothing.pushUnique(_path+"20_geekSkirt-lightBlueDenimMiniWithBrownBelt")>>
<<set $avatar.clothing.pushUnique(_path+"30_geekTop-blackSkinnyfitWinTshirt-"+$kate.braSize)>>
<<set $avatar.clothing.pushUnique(_path+"20_geekShoes-pinkAndWhiteConverseTrainers")>>
<<elseif $kate.quirks.includes("sportsStar")>>
<<set $avatar.clothing.pushUnique(_path+"30_sportyTop-whiteCottonFlaredVestWithSpaghettiStraps-"+$kate.braSize)>>
<<set $avatar.clothing.pushUnique(_path+"10_sportyLeggings-sheerBlackCottonLeggings")>>
<<set $avatar.clothing.pushUnique(_path+"20_sportyShoes-whiteAndBlackAddidasTrainers")>>
<<else>>/*alpha*/
<<set $avatar.clothing.pushUnique(_path+"20_alphaJeans-darkBlueDenimSkinnyJeans")>>
<<set $avatar.clothing.pushUnique(_path+"30_alphaTop-blackCottonFlaredYouMeVest-"+$kate.braSize)>>
<<set $avatar.clothing.pushUnique(_path+"20_alphaShoes-pinkAndWhiteConverseTrainers")>>
<</if>>
<<characterCreator-setHipsterGlasses>>
<</nobr>><</widget>>
<<widget "lifepath-ukTeenRom-kateTries">><<nobr>>
<<set _path to "teenRom/">>
<<avatar-stripNaked>>
<<lifepath-18yrAvatarHairLongMessy>>
<<if $kate.quirks.includes("rockChick")>>
<<avatar-stripNaked "barefoot">>
<<lifepath-18yrAvatarHairLongMessy>>
<<set $avatar.underwear.pushUnique(_path+"10_rockerNecklace-blackThinChoker")>>
<<set $avatar.underwear.pushUnique(_path+"10_rockerStockings-blackSheerWideGreyBand-barefoot")>>
<<set $avatar.clothing.pushUnique(_path+"20_rockerShorts-blackDenimDaisyDukes")>>
<<set $avatar.clothing.pushUnique(_path+"30_rockerTop-blackCottonFlaredVestWithSpaghettiStraps-"+$kate.braSize)>>
<<set $avatar.clothing.pushUnique(_path+"20_rockerShoes-blackPatentSlipOnFlatformLoafers")>>
<<set $avatar.clothing.pushUnique(_path+"50_rockerJacket-blackLeatherBikerJacket")>>
<<elseif $kate.quirks.includes("geekGirl")>>
<<avatar-stripNaked "barefoot">>
<<lifepath-18yrAvatarHairLongMessy>>
<<set $avatar.underwear.pushUnique(_path+"10_geekStockings-blackSheerNarrowBlackBand-barefoot")>>
<<set $avatar.clothing.pushUnique(_path+"40_geekDress-purpleCorduroyDungareeDressWithFrontPockets")>>
<<set $avatar.clothing.pushUnique(_path+"30_geekTop-whiteBohoBlouse-"+$kate.braSize)>>
<<set $avatar.clothing.pushUnique(_path+"20_geekShoes-blackPatentSlipOnLoafers")>>
<<elseif $kate.quirks.includes("sportsStar")>>
<<set $avatar.clothing.pushUnique(_path+"20_sportyTop-blackLongSleevedCroppedTieWaistTop-"+$kate.braSize)>>
<<set $avatar.clothing.pushUnique(_path+"30_sportyJeans-darkBlueDenimBootcutJeans")>>
<<set $avatar.clothing.pushUnique(_path+"20_sportyShoes-blackSlipOnHighHeels")>>
<<else>>/*alpha*/
<<set $avatar.clothing.pushUnique(_path+"30_alphaJeans-darkBlueDenimBootcutJeans")>>
<<set $avatar.clothing.pushUnique(_path+"30_alphaTop-whiteBohoBlouse-"+$kate.braSize)>>
<<set $avatar.underwear.pushUnique("30_bra-plain-nude-"+$kate.braSize)>>
<<set $avatar.clothing.pushUnique(_path+"20_alphaShoes-tanHighHeeledStrappySandals")>>
<</if>>
<<characterCreator-setHipsterGlasses>>
<</nobr>><</widget>>
<<widget "lifepath-ukTeenRom-aftermath">><<nobr>>
<<set _path to "teenRom/">>
<<avatar-stripNaked "barefoot">>
<<lifepath-18yrAvatarHairLongMessy>>
<<if $kate.quirks.includes("rockChick")>>
<<set $avatar.underwear.pushUnique(_path+"10_rockerSocks-blackCottonAnkleSocks")>>
<<set $avatar.clothing.pushUnique(_path+"20_rockerShorts-lightBlueDenimDaisyDukes")>>
<<set $avatar.clothing.pushUnique(_path+"30_rockerTop-blackAndYellowRamonesTshirt-"+$kate.braSize)>>
<<elseif $kate.quirks.includes("geekGirl")>>
<<set $avatar.underwear.pushUnique(_path+"10_geekSocks-palePinkWithPinkHeartsCottonAnkleSocks")>>
<<set $avatar.clothing.pushUnique(_path+"30_geekTop-oldCreamSpaceKittyTshirt-"+$kate.braSize)>>
<<set $avatar.clothing.pushUnique(_path+"30_geekShorts-blueAndWhiteStripedBoxerShorts")>>
<<elseif $kate.quirks.includes("sportsStar")>>
<<set $avatar.underwear.pushUnique(_path+"10_sportySocks-pinkCottonAnkleSocks")>>
<<set $avatar.clothing.pushUnique(_path+"10_sportyLeggings-greyAndDuckeggStripeCroppedLycraLeggings")>>
<<set $avatar.clothing.pushUnique(_path+"40_sportyTop-greyDidntWantToComeSweater")>>
<<else>>/*alpha*/
<<set $avatar.underwear.pushUnique(_path+"10_alphaSocks-yellowWithPinkHeartsCottonAnkleSocks")>>
<<set $avatar.clothing.pushUnique(_path+"20_alphaTop-orangeCroppedExoticVestWithSpaghettiStraps-"+$kate.braSize)>>
<<set $avatar.clothing.pushUnique(_path+"30_alphaShorts-blueAndWhiteStripedBoxerShorts")>>
<<set $avatar.clothing.pushUnique(_path+"30_alphaTop-oldGreyZipUpHoodie-"+$kate.braSize)>>
<</if>>
<<characterCreator-setHipsterGlasses>>
<</nobr>><</widget>>
<<widget "lifepath-BJFORTB-setup-clothes">><<nobr>>
<<set _path to "teenRom/">>
<<avatar-stripNaked "barefoot">>
<<lifepath-18yrAvatarHairLongMessy>>
<<if $kate.quirks.includes("rockChick")>>
<<set $avatar.underwear.pushUnique(_path+"10_rockerSocks-blackCottonTrainerSocksWithGreyCuffs")>>
<<set $avatar.underwear.pushUnique(_path+"30_bra-pinkAndChampagneCandyStripeBra-"+$kate.braSize)>>
<<set $avatar.clothing.pushUnique(_path+"20_rockerJeans-darkBlueDenimRippedSkinnyJeans")>>
<<set $avatar.clothing.pushUnique(_path+"30_rockerTop-blackAndRedSkinnyfitSlipknotTshirt-"+$kate.braSize)>>
<<elseif $kate.quirks.includes("geekGirl")>>
<<set $avatar.underwear.pushUnique(_path+"10_geekSocks-blackCottonTrainerSocksWithGreyCuffs")>>
<<set $avatar.underwear.pushUnique(_path+"30_bra-pinkAndChampagneCandyStripeBra-"+$kate.braSize)>>
<<set $avatar.clothing.pushUnique(_path+"30_geekTop-PinkFlaredVestNatural20-"+$kate.braSize)>>
<<set $avatar.clothing.pushUnique(_path+"20_geekJeans-darkBlueDenimSkinnyJeans")>>
<<elseif $kate.quirks.includes("sportsStar")>>
<<set $avatar.underwear.pushUnique(_path+"10_sportySocks-hotPinkCottonTrainerSocksWithPalePinkCuffs")>>
<<set $avatar.underwear.pushUnique(_path+"30_bra-pinkAndChampagneCandyStripeBra-"+$kate.braSize)>>
<<set $avatar.clothing.pushUnique(_path+"30_sportyTop-hotPinkLooseCroppedVestNoGames-"+$kate.braSize)>>
<<set $avatar.clothing.pushUnique(_path+"20_sportyJeans-darkBlueDenimSkinnyJeans")>>
<<else>>/*alpha*/
<<set $avatar.underwear.pushUnique(_path+"30_bra-pinkAndChampagneCandyStripeBra-"+$kate.braSize)>>
<<set $avatar.clothing.pushUnique(_path+"30_alphaTop-whiteCottonFlaredVestWithSpaghettiStraps-"+$kate.braSize)>>
<<set $avatar.clothing.pushUnique(_path+"20_alphaJeans-darkBlueDenimSkinnyJeans")>>
<</if>>
<<characterCreator-setHipsterGlasses>>
<</nobr>><</widget>>
<<widget "lifepath-BJ-MenageAMoi-clothes">><<nobr>>
<<set _path to "teenRom/">>
<<avatar-stripNaked>>
<<lifepath-18yrAvatarHairLongMessy>>
<<characterCreator-unsetShadow>>
<<characterCreator-unsetEyes>>
<<set $avatar.clothing.pushUnique(_path+"50_katesBedsheets")>>
<</nobr>><</widget>>
<<widget "lifepath-ukRomance-OtherPartners-clothes">><<nobr>>
<<set _path to "teenRom/">>
<<avatar-stripNaked "barefoot">>
<<lifepath-18yrAvatarHairLongMessy>>
<<if $kate.quirks.includes("rockChick")>>
<<set $avatar.underwear.pushUnique(_path+"10_rockerNecklace-blackThinChoker")>>
<<set $avatar.underwear.pushUnique(_path+"10_rockerStockings-blackSheerWideGreyBand-barefoot")>>
<<set $avatar.clothing.pushUnique(_path+"20_rockerShorts-blackDenimDaisyDukes")>>
<<set $avatar.clothing.pushUnique(_path+"20_rockerShoes-blackPatentSlipOnFlatformLoafers")>>
<<set $avatar.clothing.pushUnique(_path+"50_rockerJacket-blackLeatherBikerJacket")>>
<<set $avatar.clothing.pushUnique(_path+"30_rockerTop-blackCottonFlaredVestWithSpaghettiStraps-"+$kate.braSize)>>
<<elseif $kate.quirks.includes("geekGirl")>>
<<set $avatar.clothing.pushUnique(_path+"30_geekTop-whiteBohoBlouse-"+$kate.braSize)>>
<<set $avatar.clothing.pushUnique(_path+"40_geekDress-purpleCorduroyDungareeDressWithFrontPockets")>>
<<set $avatar.clothing.pushUnique(_path+"20_geekShoes-blackPatentSlipOnLoafers")>>
<<elseif $kate.quirks.includes("sportsStar")>>
<<set $avatar.underwear.pushUnique(_path+"10_sportySocks-paleMintWithDarkMintHeartsCottonAnkleSocks")>>
<<set $avatar.clothing.pushUnique(_path+"30_sportyTop-navyWaterfallHemTshirtShark-"+$kate.braSize)>>
<<set $avatar.clothing.pushUnique(_path+"20_sportyShorts-lightBlueDenimDaisyDukes")>>
<<else>>/*alpha*/
<<avatar-stripNaked>>
<<lifepath-18yrAvatarHairLongMessy>>
<<set $avatar.clothing.pushUnique(_path+"30_alphaTop-whiteBohoBlouse-"+$kate.braSize)>>
<<set $avatar.clothing.pushUnique(_path+"30_alphaJeans-darkBlueDenimBootcutJeans")>>
<<set $avatar.clothing.pushUnique(_path+"20_alphaShoes-tanHighHeeledStrappySandals")>>
<</if>>
<<characterCreator-setHipsterGlasses>>
<</nobr>><</widget>>
<<widget "lifepath-bj-aftermath">><<nobr>>
<<set _path to "teenRom/">>
<<avatar-stripNaked "barefoot">>
<<lifepath-18yrAvatarHairLongMessy>>
<<if $kate.quirks.includes("rockChick")>>
<<set $avatar.underwear.pushUnique(_path+"10_rockerSocks-darkGreyCottonAnkleSocksWithBlackHeels")>>
<<set $avatar.clothing.pushUnique(_path+"20_rockerShorts-darkGreyBoxerShorts")>>
<<set $avatar.clothing.pushUnique(_path+"40_rockerCardigan-blackCardigan")>>
<<set $avatar.clothing.pushUnique(_path+"30_rockerTop-lightGreyWaterfallHemTshirtRockRollFestival-"+$kate.braSize)>>
<<elseif $kate.quirks.includes("geekGirl")>>
<<set $avatar.underwear.pushUnique(_path+"10_geekSocks-palePinkWithPinkHeartsCottonAnkleSocks")>>
<<set $avatar.clothing.pushUnique(_path+"40_geekTop-pinkHoodieSweater-"+$kate.braSize)>>
<<set $avatar.clothing.pushUnique(_path+"30_geekShorts-blueAndWhiteStripedBoxerShorts")>>
<<elseif $kate.quirks.includes("sportsStar")>>
<<set $avatar.underwear.pushUnique(_path+"10_sportySocks-pinkCottonAnkleSocks")>>
<<set $avatar.clothing.pushUnique(_path+"10_sportyLeggings-greyAndDuckeggStripeCroppedLycraLeggings")>>
<<set $avatar.clothing.pushUnique(_path+"40_sportyTop-greyDidntWantToComeSweater")>>
<<else>>/*alpha*/
<<set $avatar.clothing.pushUnique(_path+"10_rockerLeggings-blackCottonLeggings")>>
<<set $avatar.clothing.pushUnique(_path+"20_alphaTop-blueGreenVest-"+$kate.braSize)>>
<</if>>
<<characterCreator-setHipsterGlasses>>
<</nobr>><</widget>>
<<widget "util-avatarValuesToCamel">><<nobr>>
<<switch $kate.hairColour>>
<<case "Black" "black">>
<<set $kate.hairColour to "black">>
<<case "Blonde" "blonde">>
<<set $kate.hairColour to "blonde">>
<<case "Ginger" "ginger">>
<<set $kate.hairColour to "ginger">>
<<case "lightBrown" "Light brown" "Light Brown" "light brown" "lightbrown" "Lightbrown">>
<<set $kate.hairColour to "lightBrown">>
<</switch>>
<<switch $kate.hairStyle>>
<<case "longStraight" "Long straight" "Long Straight" "long straight" "longstraight">>
<<set $kate.hairStyle to "longStraight">>
<<case "longCurly" "Long curly" "Long Curly" "long curly" "longcurly">>
<<set $kate.hairStyle to "longCurly">>
<<case "short" "Short" "shortSuperShort" "Super short">>
<<set $kate.hairStyle to "short">>
<<case "shortBob" "Short bob" "Medium bob">>
<<set $kate.hairStyle to "shortBob">>
<<case "longHair-bunWithBangs" "bunWithBangs" "Bun with bangs">>
/*longHair-bunWithBangs*/
<<set $kate.hairStyle to "bunWithBangs">>
<<case "mediumHair-wavyBob" "wavyBob" "Wavy bob">>
/*Wavy*/
<<set $kate.hairStyle to "wavyBob">>
<</switch>>
<<set $kate.faceShape to $kate.faceShape.toLowerCase()>>
<<set $kate.noseShape to $kate.noseShape.toLowerCase()>>
<<set $kate.mouthShape to $kate.mouthShape.toLowerCase()>>
<<set $kate.eyeColour to $kate.eyeColour.toLowerCase()>>
<<set $kate.eyeShape to $kate.eyeShape.toLowerCase()>>
<<set $kate.complexion to $kate.complexion.toLowerCase()>>
<</nobr>><</widget>>
<<widget "update-avatar-bikinilines">><<nobr>>
<<switch $kate.hairColour>>
<<case "Black" "black">>
<<set _hairColour to "black">>
<<case "Blonde" "blonde">>
<<set _hairColour to "blonde">>
<<case "Ginger" "ginger">>
<<set _hairColour to "ginger">>
<<case "Brown" "brown">>
<<set _hairColour to "brown">>
<<case "Auburn" "auburn">>
<<set _hairColour to "auburn">>
<<case "Champagne" "champagne">>
<<set _hairColour to "mousy">>
<</switch>>
<<set _path3 to "/113BikiniLines/">>
<<set $avatar.bodyMods.pushUnique(_path3+"15_bikiniLine-"+$kate.bikiniLine+"-"+_hairColour)>>
<</nobr>><</widget>>/*Clearing widgets -----------------------------------------------------------------*/
<<widget "avatar-clearFace">><<nobr>>
/*This avatar widget will clear the face of nose, mouth, eyes and brows*/
/* <<avatar-clearFace>> */
<<set $avatar.blink to false>>
<<avatar-clearBrows>>
<<avatar-clearEyes>>
<<avatar-clearNose>>
<<avatar-clearMouth>>
<<piercings-facial-expressions-removeAll>>
<<avatar-expr-removeBlush>>
<<avatar-expr-removeCheeksBJ>>
<<avatar-expr-removeTongue-out>>
<</nobr>><</widget>>
<<widget "avatar-clearBrows">><<nobr>>
<<for _i to 0; _i lt $avatar.body.length; _i++>>
<<set _toCheck to $avatar.body[_i]>>
<<if _toCheck.includes("brows")>>
<<set $avatar.body.deleteAt(_i)>>
<</if>>
<</for>>
<<piercings-remove-facial-expressions-brow>>
<</nobr>><</widget>>
<<widget "avatar-clearEyecolour">><<nobr>>
<<for _i to 0; _i lt $avatar.body.length; _i++>>
<<set _toCheck to $avatar.body[_i]>>
<<if _toCheck.includes("eyeColour")>>
<<set $avatar.body.deleteAt(_i)>>
<</if>>
<</for>>
<</nobr>><</widget>>
<<widget "avatar-clearEyeshape">><<nobr>>
<<for _i to 0; _i lt $avatar.body.length; _i++>>
<<set _toCheck to $avatar.body[_i]>>
<<if _toCheck.includes("eyeShape")>>
<<set $avatar.body.deleteAt(_i)>>
<</if>>
<</for>>
<</nobr>><</widget>>
<<widget "avatar-clearNose">><<nobr>>
<<for _i to 0; _i lt $avatar.body.length; _i++>>
<<set _toCheck to $avatar.body[_i]>>
<<if _toCheck.includes("nose")>>
<<set $avatar.body.deleteAt(_i)>>
<</if>>
<</for>>
<</nobr>><</widget>>
<<widget "avatar-clearMouth">><<nobr>>
<<for _i to 0; _i lt $avatar.body.length; _i++>>
<<set _toCheck to $avatar.body[_i]>>
<<if _toCheck.includes("mouth")>>
<<set $avatar.body.deleteAt(_i)>>
<</if>>
<</for>>
<<piercings-remove-facial-expressions-bottomLip>>
<<piercings-remove-facial-expressions-topLip>>
<<if $kate.isWearing.includes("lipstick")>>
<<set $avatar.clothing.delete("/114Lipsticks/10_lipstick-" + $kate.lastWornLipstick + "-" + $kate.mouthShape)>>
<<set $avatar.clothing.delete("/114Lipsticks/10_lipstick-" + $kate.lastWornLipstick + "-" + $kate.mouthShape + "-beam")>>
<<set $avatar.clothing.delete("/114Lipsticks/10_lipstick-" + $kate.lastWornLipstick + "-" + $kate.mouthShape + "-oh")>>
<<set $avatar.clothing.delete("/114Lipsticks/10_lipstick-" + $kate.lastWornLipstick + "-" + $kate.mouthShape + "-open")>>
<<set $avatar.clothing.delete("/114Lipsticks/10_lipstick-" + $kate.lastWornLipstick + "-" + $kate.mouthShape + "-pout")>>
<<set $avatar.clothing.delete("/114Lipsticks/10_lipstick-" + $kate.lastWornLipstick + "-" + $kate.mouthShape + "-sad")>>
<<set $avatar.clothing.delete("/114Lipsticks/10_lipstick-" + $kate.lastWornLipstick + "-" + $kate.mouthShape + "-sexy")>>
<<set $avatar.clothing.delete("/114Lipsticks/10_lipstick-" + $kate.lastWornLipstick + "-" + $kate.mouthShape + "-smile")>>
<<set $avatar.clothing.delete("/114Lipsticks/10_lipstick-" + $kate.lastWornLipstick + "-" + $kate.mouthShape + "-smirk")>>
<<set $avatar.clothing.delete("/114Lipsticks/10_lipstick-" + $kate.lastWornLipstick + "-" + $kate.mouthShape + "-upset")>>
<<set $avatar.clothing.delete("/114Lipsticks/10_lipstick-" + $kate.lastWornLipstick + "-" + $kate.mouthShape + "-wideSmile")>>
<</if>>
<</nobr>><</widget>>
<<widget "avatar-clearEyes">>
<<avatar-clearEyecolour>>
<<avatar-clearEyeshape>>
<</widget>>
/*Cheeks--------------------------------------------*/
<<widget "avatar-expr-blush">><<nobr>>
<<set $avatar.body.pushUnique("60_cheeks-blush")>>
<</nobr>><</widget>>
<<widget "avatar-expr-removeBlush">><<nobr>>
<<set $avatar.body.delete("60_cheeks-blush")>>
<</nobr>><</widget>>
<<widget "avatar-expr-cheeksBJ">><<nobr>>
<<set $avatar.body.pushUnique("60_cheeks-blowJob")>>
<</nobr>><</widget>>
<<widget "avatar-expr-removeCheeksBJ">><<nobr>>
<<set $avatar.body.delete("60_cheeks-blowJob")>>
<</nobr>><</widget>>
/*Brows---------------------------------------------*/
<<widget "avatar-expr-eyebrows-calm">><<nobr>>
/*Normal/ Default*/
<<avatar-clearBrows>>
<<set $avatar.body.pushUnique("60_brows-"+$kate.hairColour+"-calm")>>
<<piercings-facial-expressions-brow-normal>>
<</nobr>><</widget>>
<<widget "avatar-expr-removeEyebrows-calm">><<nobr>>
<<set $avatar.body.delete("60_brows-"+$kate.hairColour+"-calm")>>
<<piercings-remove-facial-expressions-brow>>
<</nobr>><</widget>>
<<widget "avatar-expr-eyebrows-rogerMoore">><<nobr>>
<<avatar-clearBrows>>
<<set $avatar.body.pushUnique("60_brows-"+$kate.hairColour+"-rogerMoore")>>
<<piercings-facial-expressions-brow-rogerMoore>>
<</nobr>><</widget>>
<<widget "avatar-expr-removeEyebrows-rogerMoore">><<nobr>>
<<set $avatar.body.delete("60_brows-"+$kate.hairColour+"-rogerMoore")>>
<<piercings-remove-facial-expressions-brow>>
<</nobr>><</widget>>
<<widget "avatar-expr-eyebrows-raised">><<nobr>>
<<avatar-clearBrows>>
<<set $avatar.body.pushUnique("60_brows-"+$kate.hairColour+"-raised")>>
<<piercings-facial-expressions-brow-raised>>
<</nobr>><</widget>>
<<widget "avatar-expr-removeEyebrows-raised">><<nobr>>
<<set $avatar.body.delete("60_brows-"+$kate.hairColour+"-raised")>>
<<piercings-remove-facial-expressions-brow>>
<</nobr>><</widget>>
<<widget "avatar-expr-eyebrows-frown">><<nobr>>
<<avatar-clearBrows>>
<<set $avatar.body.pushUnique("60_brows-"+$kate.hairColour+"-frown")>>
<<piercings-facial-expressions-brow-frown>>
<</nobr>><</widget>>
<<widget "avatar-expr-removeEyebrows-frown">><<nobr>>
<<set $avatar.body.delete("60_brows-"+$kate.hairColour+"-frown")>>
<<piercings-remove-facial-expressions-brow>>
<</nobr>><</widget>>
<<widget "avatar-expr-eyebrows-worried">><<nobr>>
<<avatar-clearBrows>>
<<set $avatar.body.pushUnique("60_brows-"+$kate.hairColour+"-worried")>>
<<piercings-facial-expressions-brow-worried>>
<</nobr>><</widget>>
<<widget "avatar-expr-removeEyebrows-worried">><<nobr>>
<<set $avatar.body.delete("60_brows-"+$kate.hairColour+"-worried")>>
<<piercings-remove-facial-expressions-brow>>
<</nobr>><</widget>>
/* Eyes ---------------------------------------------------------------------*/
<<widget "avatar-expr-eyes-big">><<nobr>>
<<avatar-clearEyes>>
<<set _shape to "40_eyeShape-"+$kate.complexion+"-" + $kate.faceShape.toLowerCase() +"-" +$kate.eyeShape.toLowerCase()+"-big">>
<<set $avatar.body.pushUnique(_shape)>>
<<set _shape to "50_eyeColour-" +$kate.eyeColour.toLowerCase() +"-" +$kate.eyeShape.toLowerCase()+"-big">>
<<set $avatar.body.pushUnique(_shape)>>
<</nobr>><</widget>>
<<widget "avatar-expr-removeEyes-big">><<nobr>>
<<set _shape to "40_eyeShape-"+$kate.complexion+"-" + $kate.faceShape.toLowerCase() +"-" +$kate.eyeShape.toLowerCase()+"-big">>
<<set $avatar.body.delete("_shape)>>
<<set _shape to "50_eyeColour-" +$kate.eyeColour.toLowerCase() +"-" +$kate.eyeShape.toLowerCase()+"-big">>
<<set $avatar.body.delete("_shape)>>
<</nobr>><</widget>>
<<widget "avatar-expr-eyes-normal">><<nobr>>
<<avatar-clearEyes>>
<<characterCreator-setEyeShape>>
<<characterCreator-setEyeColour>>
<</nobr>><</widget>>
/*Noses-------------------------------------------------------------------------*/
<<widget "avatar-expr-nose-normal">><<nobr>>
<<avatar-clearNose>>
<<characterCreator-setNose>>
<</nobr>><</widget>>
<<widget "avatar-expr-removeNose-normal">><<nobr>>
<<avatar-clearNose>>
<</nobr>><</widget>>
<<widget "avatar-expr-nose-scrunch">><<nobr>>
<<avatar-clearNose>>
<<set _shape to "/113Expressions/50_nose-"+$kate.complexion+"-" +$kate.noseShape.toLowerCase()+"-scrunch">>
<<set $avatar.body.pushUnique(_shape)>>
<</nobr>><</widget>>
<<widget "avatar-expr-removeNose-scrunch">><<nobr>>
<<avatar-clearNose>>
<</nobr>><</widget>>
/*Mouths-------------------------------------------------------------------------------------*/
<<widget "avatar-expr-mouth-normal">><<nobr>>
<<avatar-clearMouth>>
<<characterCreator-setMouth>>
<<piercings-facial-expressions-bottomLip-normal>>
<<piercings-facial-expressions-topLip-normal>>
<</nobr>><</widget>>
<<widget "avatar-expr-removeMouth-normal">><<nobr>>
<<avatar-clearMouth>>
<</nobr>><</widget>>
<<widget "avatar-expr-mouth-smirk">><<nobr>>
<<avatar-clearMouth>>
<<set _shape to "50_mouth-" +$kate.complexion+"-"+$kate.faceShape.toLowerCase()+"-" +$kate.mouthShape.toLowerCase()+"-smirk">>
<<set $avatar.body.pushUnique(_shape)>>
<<piercings-facial-expressions-bottomLip-normal>>
<<piercings-facial-expressions-topLip-smirk>>
<</nobr>><</widget>>
<<widget "avatar-expr-removeMouth-smirk">><<nobr>>
<<avatar-clearMouth>>
<</nobr>><</widget>>
<<widget "avatar-expr-mouth-sad">><<nobr>>
<<avatar-clearMouth>>
<<set _shape to "50_mouth-" +$kate.complexion+"-"+$kate.faceShape.toLowerCase()+"-" +$kate.mouthShape.toLowerCase()+"-sad">>
<<set $avatar.body.pushUnique(_shape)>>
<<piercings-facial-expressions-bottomLip-normal>>
<<piercings-facial-expressions-topLip-sad>>
<</nobr>><</widget>>
<<widget "avatar-expr-removeMouth-sad">><<nobr>>
<<avatar-clearMouth>>
<</nobr>><</widget>>
<<widget "avatar-expr-mouth-pout">><<nobr>>
<<avatar-clearMouth>>
<<set _shape to "50_mouth-" +$kate.complexion+"-"+$kate.faceShape.toLowerCase()+"-" +$kate.mouthShape.toLowerCase()+"-pout">>
<<set $avatar.body.pushUnique(_shape)>>
<<piercings-facial-expressions-bottomLip-normal>>
<<piercings-facial-expressions-topLip-pout>>
<</nobr>><</widget>>
<<widget "avatar-expr-removeMouth-pout">><<nobr>>
<<avatar-clearMouth>>
<</nobr>><</widget>>
<<widget "avatar-expr-mouth-sexy">><<nobr>>
<<avatar-clearMouth>>
<<set _shape to "50_mouth-" +$kate.complexion+"-"+$kate.faceShape.toLowerCase()+"-" +$kate.mouthShape.toLowerCase()+"-sexy">>
<<set $avatar.body.pushUnique(_shape)>>
<<piercings-facial-expressions-bottomLip-normal>>
<<piercings-facial-expressions-topLip-sexyMouth>>
<</nobr>><</widget>>
<<widget "avatar-expr-removeMouth-sexy">><<nobr>>
<<avatar-clearMouth>>
<</nobr>><</widget>>
<<widget "avatar-expr-mouth-smile">><<nobr>>
<<avatar-clearMouth>>
<<set _shape to "50_mouth-" +$kate.complexion+"-"+$kate.faceShape.toLowerCase()+"-" +$kate.mouthShape.toLowerCase()+"-smile">>
<<set $avatar.body.pushUnique(_shape)>>
<<piercings-facial-expressions-bottomLip-normal>>
<<piercings-facial-expressions-topLip-closedSmile>>
<</nobr>><</widget>>
<<widget "avatar-expr-removeMouth-smile">><<nobr>>
<<avatar-clearMouth>>
<</nobr>><</widget>>
<<widget "avatar-expr-mouth-snarl">><<nobr>>
<<avatar-clearMouth>>
<<set _shape to "50_mouth-" +$kate.complexion+"-"+$kate.faceShape.toLowerCase()+"-" +$kate.mouthShape.toLowerCase()+"-snarl">>
<<set $avatar.body.pushUnique(_shape)>>
<<piercings-facial-expressions-bottomLip-normal>>
<<piercings-facial-expressions-topLip-snarl>>
<</nobr>><</widget>>
<<widget "avatar-expr-removeMouth-snarl">><<nobr>>
<<avatar-clearMouth>>
<</nobr>><</widget>>
<<widget "avatar-expr-mouth-openWide">><<nobr>>
<<avatar-clearMouth>>
<<set _shape to "50_mouth-" +$kate.complexion+"-"+$kate.faceShape.toLowerCase()+"-" +$kate.mouthShape.toLowerCase()+"-openWide">>
<<set $avatar.body.pushUnique(_shape)>>
<<piercings-facial-expressions-bottomLip-openWide>>
<<piercings-facial-expressions-topLip-openWide>>
<</nobr>><</widget>>
<<widget "avatar-expr-removeMouth-openWide">><<nobr>>
<<avatar-clearMouth>>
<</nobr>><</widget>>
<<widget "avatar-expr-mouth-talk">><<nobr>>
<<avatar-clearMouth>>
<<set _shape to "50_mouth-" +$kate.complexion+"-"+$kate.faceShape.toLowerCase()+"-" +$kate.mouthShape.toLowerCase()+"-talk">>
<<set $avatar.body.pushUnique(_shape)>>
<<piercings-facial-expressions-bottomLip-talk>>
<<piercings-facial-expressions-topLip-talk>>
<</nobr>><</widget>>
<<widget "avatar-expr-removeMouth-talk">><<nobr>>
<<avatar-clearMouth>>
<</nobr>><</widget>>
<<widget "avatar-expr-mouth-beam">><<nobr>>
<<avatar-clearMouth>>
<<set _shape to "50_mouth-" +$kate.complexion+"-"+$kate.faceShape.toLowerCase()+"-" +$kate.mouthShape.toLowerCase()+"-beam">>
<<set $avatar.body.pushUnique(_shape)>>
<<piercings-facial-expressions-bottomLip-beam>>
<<piercings-facial-expressions-topLip-beam>>
<</nobr>><</widget>>
<<widget "avatar-expr-removeMouth-beam">><<nobr>>
<<avatar-clearMouth>>
<</nobr>><</widget>>
/*Tongue-------------------------------------------------------------------------------*/
<<widget "avatar-expr-tongue-out">><<nobr>>
<<avatar-expr-removeTongue-out>>
<<set _shape to "60_tongue-"+$kate.mouthShape.toLowerCase()+"-rollingStone">>
<<set $avatar.body.pushUnique(_shape)>>
<</nobr>><</widget>>
<<widget "avatar-expr-removeTongue-out">><<nobr>>
<<set _shape to "60_tongue-"+$kate.mouthShape.toLowerCase()+"-rollingStone">>
<<set $avatar.body.delete(_shape)>>
<</nobr>><</widget>>
/*Eyelids-------------------------------------------------------------------------------*/
<<widget "avatar-expr-eyelid-normal">><<nobr>>
<<avatar-expr-removeEyelid-squint>>
<<avatar-expr-removeEyelid-tearful>>
<<avatar-expr-removeEyelid-closed>>
<</nobr>><</widget>>
<<widget "avatar-expr-eyelid-squint">><<nobr>>
<<avatar-expr-eyelid-normal>>
<<set _shape to "55_eyelids-"+$kate.complexion+ "-" +$kate.eyeShape.toLowerCase()+"-squint">>
<<set $avatar.body.pushUnique(_shape)>>
<</nobr>><</widget>>
<<widget "avatar-expr-removeEyelid-squint">><<nobr>>
<<set _shape to "55_eyelids-"+$kate.complexion+ "-" +$kate.eyeShape.toLowerCase()+"-squint">>
<<set $avatar.body.delete(_shape)>>
<</nobr>><</widget>>
<<widget "avatar-expr-eyelid-tearful">><<nobr>>
<<avatar-expr-eyelid-normal>>
<<set _shape to "55_eyelids-"+$kate.complexion+ "-" +$kate.eyeShape.toLowerCase()+"-tearful">>
<<set $avatar.body.pushUnique(_shape)>>
<</nobr>><</widget>>
<<widget "avatar-expr-removeEyelid-tearful">><<nobr>>
<<set _shape to "/113Expressions/55_eyelids-"+$kate.eyeShape.toLowerCase()+ "-" +$kate.complexion+"-tearful">>
<<set $avatar.body.delete(_shape)>>
<</nobr>><</widget>>
<<widget "avatar-expr-eyelid-closed">><<nobr>>
<<avatar-expr-eyelid-normal>>
<<set _shape to "55_eyelids-"+$kate.complexion+ "-" +$kate.eyeShape.toLowerCase()+"-closed">>
<<set $avatar.body.pushUnique(_shape)>>
<</nobr>><</widget>>
<<widget "avatar-expr-removeEyelid-closed">><<nobr>>
<<set _shape to "55_eyelids-"+$kate.complexion+ "-" +$kate.eyeShape.toLowerCase()+"-closed">>
<<set $avatar.body.delete(_shape)>>
<</nobr>><</widget>>
/*AVATAR 16 expression parts -------------------------------------------------------------------------*/
<<widget "avatar-age16-expr-eyebrows-normal">><<nobr>>
<<avatar-clearBrows>>
<<set _path to "age16/">>
<<set _brows to _path+"60_brows-"+ $kate.hairColour>>
<<set $avatar.body.pushUnique(_brows)>>
<</nobr>><</widget>>
<<widget "avatar-age16-expr-eyebrows-raised">><<nobr>>
<<avatar-clearBrows>>
<<set _path to "age16/">>
<<set $avatar.body.pushUnique(_path+"60_brows-"+$kate.hairColour+"-raised")>>
<</nobr>><</widget>>
<<widget "avatar-age16-expr-removeEyebrows-raised">><<nobr>>
<<set _path to "age16/">>
<<set $avatar.body.delete(_path+"60_brows-"+$kate.hairColour+"-raised")>>
<</nobr>><</widget>>
<<widget "avatar-age16-expr-eyebrows-frown">><<nobr>>
<<avatar-clearBrows>>
<<set _path to "age16/">>
<<set $avatar.body.pushUnique(_path+"60_brows-"+$kate.hairColour+"-frown")>>
<</nobr>><</widget>>
<<widget "avatar-age16-expr-removeEyebrows-frown">><<nobr>>
<<set _path to "age16/">>
<<set $avatar.body.delete(_path+"60_brows-"+$kate.hairColour+"-frown")>>
<</nobr>><</widget>>
<<widget "avatar-age16-expr-eyebrows-worried">><<nobr>>
<<avatar-clearBrows>>
<<set _path to "age16/">>
<<set $avatar.body.pushUnique(_path+"60_brows-"+$kate.hairColour+"-worried")>>
<</nobr>><</widget>>
<<widget "avatar-age16-expr-removeEyebrows-worried">><<nobr>>
<<set _path to "age16/">>
<<set $avatar.body.delete(_path+"60_brows-"+$kate.hairColour+"-worried")>>
<</nobr>><</widget>>
<<widget "avatar-age16-expr-eyes-normal">><<nobr>>
<<avatar-clearEyes>>
<<set _path to "age16/">>
<<set _shape to _path+"40_eyeShape-"+$kate.complexion+"-"+$kate.faceShape.toLowerCase()+"-" +$kate.eyeShape.toLowerCase()>>
<<set $avatar.body.pushUnique(_shape)>>
<<set _shape to _path+"50_eyeColour-" +$kate.eyeColour.toLowerCase() +"-" +$kate.eyeShape.toLowerCase()>>
<<set $avatar.body.pushUnique(_shape)>>
<</nobr>><</widget>>
<<widget "avatar-age16-expr-eyes-big">><<nobr>>
<<avatar-clearEyes>>
<<set _path to "age16/">>
<<set _shape to _path+"40_eyeShape-"+$kate.complexion+"-" + $kate.faceShape.toLowerCase() +"-" +$kate.eyeShape.toLowerCase()+"-big">>
<<set $avatar.body.pushUnique(_shape)>>
<<set _shape to _path+"50_eyeColour-" +$kate.eyeColour.toLowerCase() +"-" +$kate.eyeShape.toLowerCase()+"-big">>
<<set $avatar.body.pushUnique(_shape)>>
<</nobr>><</widget>>
<<widget "avatar-age16-expr-removeEyes-big">><<nobr>>
<<set _path to "age16/">>
<<set _shape to _path+"40_eyeShape-"+$kate.complexion+"-" + $kate.faceShape.toLowerCase() +"-" +$kate.eyeShape.toLowerCase()+"-big">>
<<set $avatar.body.delete("_shape)>>
<<set _shape to _path+"50_eyeColour-" +$kate.eyeColour.toLowerCase() +"-" +$kate.eyeShape.toLowerCase()+"-big">>
<<set $avatar.body.delete("_shape)>>
<</nobr>><</widget>>
<<widget "avatar-age16-expr-eyelid-normal">><<nobr>>
<<avatar-age16-expr-removeEyelid-squint>>
<</nobr>><</widget>>
<<widget "avatar-age16-expr-eyelid-squint">><<nobr>>
<<avatar-age16-expr-removeEyelid-squint>>
<<set _path to "age16/">>
<<set _shape to _path+"55_eyelids-"+$kate.complexion+ "-" +$kate.eyeShape.toLowerCase()+"-squint">>
<<set $avatar.body.pushUnique(_shape)>>
<</nobr>><</widget>>
<<widget "avatar-age16-expr-removeEyelid-squint">><<nobr>>
<<set _path to "age16/">>
<<set _shape to _path+"55_eyelids-"+$kate.complexion+ "-" +$kate.eyeShape.toLowerCase()+"-squint">>
<<set $avatar.body.delete(_shape)>>
<</nobr>><</widget>>
<<widget "avatar-age16-expr-mouth-normal">><<nobr>>
<<avatar-clearMouth>>
<<set _path to "age16/">>
<<set _mouth to _path+"50_mouth-"+$kate.complexion+"-" +$kate.mouthShape.toLowerCase()>>
<<set $avatar.body.pushUnique(_mouth)>>
<</nobr>><</widget>>
<<widget "avatar-age16-expr-removeMouth-normal">><<nobr>>
<<avatar-clearMouth>>
<</nobr>><</widget>>
<<widget "avatar-age16-expr-mouth-smirk">><<nobr>>
<<avatar-clearMouth>>
<<set _path to "age16/">>
<<set _shape to _path+"50_mouth-" +$kate.complexion+"-"+$kate.faceShape.toLowerCase()+"-" +$kate.mouthShape.toLowerCase()+"-smirk">>
<<set $avatar.body.pushUnique(_shape)>>
<</nobr>><</widget>>
<<widget "avatar-age16-expr-removeMouth-smirk">><<nobr>>
<<avatar-clearMouth>>
<</nobr>><</widget>>
<<widget "avatar-age16-expr-mouth-sad">><<nobr>>
<<avatar-clearMouth>>
<<set _path to "age16/">>
<<set _shape to _path+"50_mouth-" +$kate.complexion+"-"+$kate.faceShape.toLowerCase()+"-" +$kate.mouthShape.toLowerCase()+"-sad">>
<<set $avatar.body.pushUnique(_shape)>>
<</nobr>><</widget>>
<<widget "avatar-age16-expr-removeMouth-sad">><<nobr>>
<<avatar-clearMouth>>
<</nobr>><</widget>>
<<widget "avatar-age16-expr-mouth-smile">><<nobr>>
<<avatar-clearMouth>>
<<set _path to "age16/">>
<<set _shape to _path+"50_mouth-" +$kate.complexion+"-"+$kate.faceShape.toLowerCase()+"-" +$kate.mouthShape.toLowerCase()+"-smile">>
<<set $avatar.body.pushUnique(_shape)>>
<</nobr>><</widget>>
<<widget "avatar-age16-expr-removeMouth-smile">><<nobr>>
<<avatar-clearMouth>>
<</nobr>><</widget>>
<<widget "avatar-age16-expr-mouth-snarl">><<nobr>>
<<avatar-clearMouth>>
<<set _path to "age16/">>
<<set _shape to _path+"50_mouth-" +$kate.complexion+"-"+$kate.faceShape.toLowerCase()+"-" +$kate.mouthShape.toLowerCase()+"-snarl">>
<<set $avatar.body.pushUnique(_shape)>>
<</nobr>><</widget>>
<<widget "avatar-age16-expr-removeMouth-snarl">><<nobr>>
<<avatar-clearMouth>>
<</nobr>><</widget>>
<<widget "avatar-age16-expr-mouth-beam">><<nobr>>
<<avatar-clearMouth>>
<<set _path to "age16/">>
<<set _shape to _path+"50_mouth-" +$kate.complexion+"-"+$kate.faceShape.toLowerCase()+"-" +$kate.mouthShape.toLowerCase()+"-beam">>
<<set $avatar.body.pushUnique(_shape)>>
<</nobr>><</widget>>
<<widget "avatar-age16-expr-blush">><<nobr>>
<<set _path to "age16/">>
<<set $avatar.body.pushUnique(_path+"60_cheeks-blush")>>
<</nobr>><</widget>>
<<widget "avatar-age16-expr-removeBlush">><<nobr>>
<<set _path to "age16/">>
<<set $avatar.body.delete(_path+"60_cheeks-blush")>>
<</nobr>><</widget>>
<<widget "avatar-age16-expr-removeMouth-beam">><<nobr>>
<<avatar-clearMouth>>
<</nobr>><</widget>>
<<widget "avatar-age16-expr-normal">><<nobr>>
<<set _path to "age16/">>
<<set _brows to _path+"60_brows-"+ $kate.hairColour>>
<<set $avatar.body.pushUnique(_brows)>>
<<set _shape to _path+"40_eyeShape-"+$kate.complexion+"-"+$kate.faceShape.toLowerCase()+"-" +$kate.eyeShape.toLowerCase()>>
<<set $avatar.body.pushUnique(_shape)>>
<<set _shape to _path+"50_eyeColour-"+$kate.complexion+"-" +$kate.eyeColour.toLowerCase() +"-" +$kate.eyeShape.toLowerCase()>>
<<set $avatar.body.pushUnique(_shape)>>
<<set _mouth to _path+"50_mouth-"+$kate.complexion+"-" +$kate.mouthShape.toLowerCase()>>
<<set $avatar.body.pushUnique(_mouth)>>
<<set _nose to _path+"/113Expressions/50_nose-"+$kate.complexion+"-" +$kate.noseShape.toLowerCase()>>
<<set $avatar.body.pushUnique(_nose)>>
<<avatar-age16-expr-removeBlush>>
<</nobr>><</widget>>
<<widget "avatar-age16-expr-nose-normal">><<nobr>>
<<set _path to "age16/">>
<<set _nose to _path+"/113Expressions/50_nose-"+$kate.complexion+"-" +$kate.noseShape.toLowerCase()>>
<<set $avatar.body.pushUnique(_nose)>>
<</nobr>><</widget>>
/*AGE 12 Expression parts----------------------------------------------------------------------------------------------------*/
<<widget "avatar-age12-expr-eyebrows-normal">><<nobr>>
<<avatar-clearBrows>>
<<set _path to "age12/">>
<<set _brows to _path+"60_brows-"+$kate.hairColour>>
<<set $avatar.body.pushUnique(_brows)>>
<</nobr>><</widget>>
<<widget "avatar-age12-expr-eyebrows-sad">><<nobr>>
<<avatar-clearBrows>>
<<set _path to "age12/">>
<<set $avatar.body.pushUnique(_path+"60_brows-"+$kate.hairColour+"-sad")>>
<</nobr>><</widget>>
<<widget "avatar-age12-expr-mouth-pout">><<nobr>>
<<avatar-clearMouth>>
<<set _path to "age12/">>
<<set _shape to _path+"50_mouth-" +$kate.complexion+"-" +$kate.mouthShape.toLowerCase()+"-pout">>
<<set $avatar.body.pushUnique(_shape)>>
<</nobr>><</widget>>
<<widget "avatar-age12-expr-mouth-smile">><<nobr>>
<<avatar-clearMouth>>
<<set _path to "age12/">>
<<set _shape to _path+"50_mouth-" +$kate.complexion+"-" +$kate.mouthShape.toLowerCase()+"-smile">>
<<set $avatar.body.pushUnique(_shape)>>
<</nobr>><</widget>>
<<widget "avatar-age12-expr-mouth-normal">><<nobr>>
<<avatar-clearMouth>>
<<set _path to "age12/">>
<<set _shape to _path+"50_mouth-" +$kate.complexion+"-" +$kate.mouthShape.toLowerCase()>>
<<set $avatar.body.pushUnique(_shape)>>
<</nobr>><</widget>>
/*Age 8 expression parts---------------------------------------------------------------------------*/
<<widget "avatar-age8-expr-eyebrows-normal">><<nobr>>
<<avatar-clearBrows>>
<<set _path to "age8/">>
<<set _brows to _path+"60_brows-"+$kate.hairColour>>
<<set $avatar.body.pushUnique(_brows)>>
<</nobr>><</widget>>
<<widget "avatar-age8-expr-eyebrows-raised">><<nobr>>
<<avatar-clearBrows>>
<<set _path to "age8/">>
<<set _brows to _path+"60_brows-"+$kate.hairColour+"-raised">>
<<set $avatar.body.pushUnique(_brows)>>
<</nobr>><</widget>>
<<widget "avatar-age8-expr-eyebrows-rogerMoore">><<nobr>>
<<avatar-clearBrows>>
<<set _path to "age8/">>
<<set _brows to _path+"60_brows-"+$kate.hairColour+"-rogerMoore">>
<<set $avatar.body.pushUnique(_brows)>>
<</nobr>><</widget>>
<<widget "avatar-age8-expr-mouth-normal">><<nobr>>
<<avatar-clearMouth>>
<<set _path to "age8/">>
<<set _shape to _path+"50_mouth-" +$kate.complexion>>
<<set $avatar.body.pushUnique(_shape)>>
<</nobr>><</widget>>
<<widget "avatar-age8-expr-mouth-beam">><<nobr>>
<<avatar-clearMouth>>
<<set _path to "age8/">>
<<set _shape to _path+"50_mouth-" +$kate.complexion+"-beam">>
<<set $avatar.body.pushUnique(_shape)>>
<</nobr>><</widget>>
<<widget "avatar-age8-expr-mouth-open">><<nobr>>
<<avatar-clearMouth>>
<<set _path to "age8/">>
<<set _shape to _path+"50_mouth-" +$kate.complexion+"-open">>
<<set $avatar.body.pushUnique(_shape)>>
<</nobr>><</widget>>
<<widget "avatar-age8-expr-mouth-smirk">><<nobr>>
<<avatar-clearMouth>>
<<set _path to "age8/">>
<<set _shape to _path+"50_mouth-" +$kate.complexion+"-smirk">>
<<set $avatar.body.pushUnique(_shape)>>
<</nobr>><</widget>>
/*ACTUAL EXPRESSIONS--------------------------------------------------------------------------------------------------Expression combinations*/
/*Age 8*/
<<widget "avatar-age8-normal">><<nobr>>
<<avatar-age8-expr-eyebrows-normal>>
<<avatar-age8-expr-mouth-normal>>
<</nobr>><</widget>>
<<widget "avatar-age8-smile">><<nobr>>
<<avatar-age8-expr-eyebrows-normal>>
<<avatar-age8-expr-mouth-beam>>
<</nobr>><</widget>>
<<widget "avatar-age8-shock">><<nobr>>
<<avatar-age8-expr-eyebrows-raised>>
<<avatar-age8-expr-mouth-open>>
<</nobr>><</widget>>
<<widget "avatar-age8-smirk">><<nobr>>
<<avatar-age8-expr-eyebrows-rogerMoore>>
<<avatar-age8-expr-mouth-smirk>>
<</nobr>><</widget>>
/*Age 12*/
<<widget "avatar-age12-normal">><<nobr>>
<<avatar-age12-expr-eyebrows-normal>>
<<avatar-age12-expr-mouth-normal>>
<</nobr>><</widget>>
<<widget "avatar-age12-sad">><<nobr>>
<<avatar-age12-expr-eyebrows-sad>>
<<avatar-age12-expr-mouth-pout>>
<</nobr>><</widget>>
<<widget "avatar-age12-smile">><<nobr>>
<<avatar-age12-expr-eyebrows-normal>>
<<avatar-age12-expr-mouth-smile>>
<</nobr>><</widget>>
/*Age 16*/
<<widget "avatar-age16-normal">><<nobr>>
<<avatar-age16-expr-normal>>
<<avatar-age16-expr-eyebrows-normal>>
<<avatar-age16-expr-eyes-normal>>
<<avatar-age16-expr-eyelid-normal>>
<<avatar-age16-expr-mouth-normal>>
<<avatar-age16-expr-nose-normal>>
<</nobr>><</widget>>
<<widget "avatar-age16-lol">><<nobr>>
/*Genuine smile / Lol*/
<<avatar-age16-expr-removeBlush>>
<<avatar-age16-expr-eyebrows-raised>>
<<avatar-age16-expr-eyes-normal>>
<<avatar-age16-expr-eyelid-normal>>
<<avatar-age16-expr-mouth-beam>>
<<avatar-age16-expr-nose-normal>>
<</nobr>><</widget>>
<<widget "avatar-age16-sad">><<nobr>>
<<avatar-age16-expr-removeBlush>>
<<avatar-age16-expr-eyebrows-worried>>
<<avatar-age16-expr-eyes-normal>>
<<avatar-age16-expr-eyelid-normal>>
<<avatar-age16-expr-mouth-sad>>
<<avatar-age16-expr-nose-normal>>
<</nobr>><</widget>>
<<widget "avatar-age16-restingBitchFace">><<nobr>>
<<avatar-age16-expr-removeBlush>>
<<avatar-age16-expr-eyebrows-normal>>
<<avatar-age16-expr-eyes-normal>>
<<avatar-age16-expr-eyelid-squint>>
<<avatar-age16-expr-mouth-sad>>
<<avatar-age16-expr-nose-normal>>
<</nobr>><</widget>>
<<widget "avatar-age16-anger">><<nobr>>
/*Anger / indignation */
<<avatar-age16-expr-removeBlush>>
<<avatar-age16-expr-eyebrows-frown>>
<<avatar-age16-expr-eyes-normal>>
<<avatar-age16-expr-eyelid-normal>>
<<avatar-age16-expr-mouth-snarl>>
<<avatar-age16-expr-nose-normal>>
<</nobr>><</widget>>
<<widget "avatar-age16-embarrassed2">><<nobr>>
<<avatar-age16-expr-eyebrows-worried>>
<<avatar-age16-expr-eyes-big>>
<<avatar-age16-expr-eyelid-normal>>
<<avatar-age16-expr-mouth-smirk>>
<<avatar-age16-expr-blush>>
<<avatar-age16-expr-nose-normal>>
<</nobr>><</widget>>
<<widget "avatar-age16-pain">><<nobr>>
/*Pain / Shock */
<<avatar-age16-expr-removeBlush>>
<<avatar-age16-expr-eyebrows-worried>>
<<avatar-age16-expr-eyes-big>>
<<avatar-age16-expr-eyelid-normal>>
<<avatar-age16-expr-mouth-snarl>>
<<avatar-age16-expr-nose-normal>>
<</nobr>><</widget>>
<<widget "avatar-age16-thrilled">><<nobr>>
<<avatar-age16-expr-eyebrows-raised>>
<<avatar-age16-expr-removeBlush>>
<<avatar-age16-expr-eyes-big>>
<<avatar-age16-expr-eyelid-normal>>
<<avatar-age16-expr-mouth-beam>>
<<avatar-age16-expr-nose-normal>>
<</nobr>><</widget>>
<<widget "avatar-age16-smile">><<nobr>>
<<avatar-age16-expr-removeBlush>>
<<avatar-age16-expr-eyebrows-raised>>
<<avatar-age16-expr-eyes-normal>>
<<avatar-age16-expr-eyelid-normal>>
<<avatar-age16-expr-mouth-smile>>
<<avatar-age16-expr-nose-normal>>
<</nobr>><</widget>>
/*Adult avatar Expressions-------------------------*/
<<widget "avatar-normal">><<nobr>>
<<set $avatar.blink to true>>
/*This is only the face expression*/
<<if $kate.quirks.includes("resting bitch face")>>
<<avatar-restingBitchFace>>
<<set $avatar.blink to true>>
<<else>>
<<avatar-clearFace>>
<<set $avatar.blink to true>>
<<avatar-expr-eyebrows-calm>>
<<avatar-expr-eyes-normal>>
<<avatar-expr-eyelid-normal>>
<<avatar-expr-eyelid-closed>>
<<avatar-expr-nose-normal>>
<<avatar-expr-mouth-normal>>
<</if>>
<</nobr>><</widget>>
<<widget "avatar-talking">><<nobr>>
/*talking*/
<<avatar-clearFace>>
<<avatar-expr-eyebrows-calm>>
<<avatar-expr-eyes-normal>>
<<avatar-expr-eyelid-normal>>
<<avatar-expr-nose-normal>>
<<avatar-expr-mouth-talk>>
<</nobr>><</widget>>
<<widget "avatar-stern">><<nobr>>
/*stern / resentful*/
<<avatar-clearFace>>
<<avatar-expr-eyebrows-frown>>
<<avatar-expr-eyes-normal>>
<<avatar-expr-eyelid-normal>>
<<avatar-expr-nose-normal>>
<<avatar-expr-mouth-pout>>
<</nobr>><</widget>>
<<widget "avatar-sternTalking">><<nobr>>
/**/
<<avatar-clearFace>>
<<avatar-expr-eyebrows-frown>>
<<avatar-expr-eyes-normal>>
<<avatar-expr-eyelid-normal>>
<<avatar-expr-nose-normal>>
<<avatar-expr-mouth-talk>>
<</nobr>><</widget>>
<<widget "avatar-uncertain">><<nobr>>
/*uncertain /worried /sullen*/
<<avatar-clearFace>>
<<avatar-expr-eyebrows-worried>>
<<avatar-expr-eyes-normal>>
<<avatar-expr-eyelid-normal>>
<<avatar-expr-nose-normal>>
<<avatar-expr-mouth-pout>>
<</nobr>><</widget>>
<<widget "avatar-uncertainTalking">><<nobr>>
/*Uncertain / talking / surprise */
<<avatar-clearFace>>
<<avatar-expr-eyebrows-worried>>
<<avatar-expr-eyes-normal>>
<<avatar-expr-eyelid-normal>>
<<avatar-expr-nose-normal>>
<<avatar-expr-mouth-talk>>
<</nobr>><</widget>>
<<widget "avatar-asleep">><<nobr>>
/*asleep*/
<<avatar-clearFace>>
<<avatar-expr-eyebrows-calm>>
<<avatar-expr-eyes-normal>>
<<avatar-expr-eyelid-closed>>
<<avatar-expr-nose-normal>>
<<avatar-expr-mouth-normal>>
<</nobr>><</widget>>
<<widget "avatar-sassy">><<nobr>>
/*sassy / Mocking*/
<<avatar-clearFace>>
<<avatar-expr-eyebrows-rogerMoore>>
<<avatar-expr-eyes-normal>>
<<avatar-expr-eyelid-normal>>
<<avatar-expr-nose-scrunch>>
<<avatar-expr-mouth-smirk>>
<</nobr>><</widget>>
<<widget "avatar-niceToMeetYou">><<nobr>>
/* Nice to meet you / High morale*/
<<avatar-clearFace>>
<<avatar-expr-eyebrows-calm>>
<<avatar-expr-eyes-normal>>
<<avatar-expr-eyelid-normal>>
<<avatar-expr-nose-normal>>
<<avatar-expr-mouth-smile>>
<</nobr>><</widget>>
<<widget "avatar-satisfied">><<nobr>>
/*satisfied / Understanding */
<<avatar-clearFace>>
<<avatar-expr-eyebrows-calm>>
<<avatar-expr-eyes-normal>>
<<avatar-expr-eyelid-squint>>
<<avatar-expr-nose-normal>>
<<avatar-expr-mouth-smile>>
<</nobr>><</widget>>
<<widget "avatar-lol">><<nobr>>
/*Genuine smile / Lol*/
<<avatar-clearFace>>
<<avatar-expr-eyebrows-raised>>
<<avatar-expr-eyes-normal>>
<<avatar-expr-eyelid-normal>>
<<avatar-expr-nose-normal>>
<<avatar-expr-mouth-beam>>
<</nobr>><</widget>>
<<widget "avatar-photoSmile">><<nobr>>
/*Photo smile / Charming*/
<<avatar-clearFace>>
<<avatar-expr-eyebrows-calm>>
<<avatar-expr-eyes-normal>>
<<avatar-expr-eyelid-normal>>
<<avatar-expr-nose-normal>>
<<avatar-expr-mouth-normal>>
<</nobr>><</widget>>
<<widget "avatar-sad">><<nobr>>
/* sad */
<<avatar-clearFace>>
<<avatar-expr-eyebrows-worried>>
<<avatar-expr-eyes-normal>>
<<avatar-expr-eyelid-normal>>
<<avatar-expr-nose-normal>>
<<avatar-expr-mouth-sad>>
<</nobr>><</widget>>
<<widget "avatar-crying">><<nobr>>
/* */
<<avatar-clearFace>>
<<avatar-expr-eyebrows-worried>>
<<avatar-expr-eyes-normal>>
<<avatar-expr-eyelid-tearful>>
<<avatar-expr-nose-normal>>
<<avatar-expr-mouth-sad>>
<</nobr>><</widget>>
<<widget "avatar-anguish">><<nobr>>
/* anguish / Bad Sex Face */
<<avatar-clearFace>>
<<avatar-expr-eyebrows-worried>>
<<avatar-expr-eyes-normal>>
<<avatar-expr-eyelid-closed>>
<<avatar-expr-nose-normal>>
<<avatar-expr-mouth-pout>>
<</nobr>><</widget>>
<<widget "avatar-restingBitchFace">><<nobr>>
/* RBF */
<<avatar-clearFace>>
<<avatar-expr-eyebrows-calm>>
<<avatar-expr-eyes-normal>>
<<avatar-expr-eyelid-squint>>
<<avatar-expr-nose-normal>>
<<avatar-expr-mouth-sad>>
<</nobr>><</widget>>
<<widget "avatar-mildDisgust">><<nobr>>
/* Mild Disgust / Sex Face*/
<<avatar-clearFace>>
<<avatar-expr-eyebrows-frown>>
<<avatar-expr-eyes-normal>>
<<avatar-expr-eyelid-closed>>
<<avatar-expr-nose-scrunch>>
<<avatar-expr-mouth-normal>>
<</nobr>><</widget>>
<<widget "avatar-anger">><<nobr>>
/* Anger / Indignation */
<<avatar-clearFace>>
<<avatar-expr-eyebrows-frown>>
<<avatar-expr-eyes-normal>>
<<avatar-expr-eyelid-normal>>
<<avatar-expr-nose-normal>>
<<avatar-expr-mouth-snarl>>
<</nobr>><</widget>>
<<widget "avatar-sexFace">><<nobr>>
/* Sex Face */
<<avatar-clearFace>>
<<avatar-expr-eyebrows-raised>>
<<avatar-expr-eyes-normal>>
<<avatar-expr-eyelid-closed>>
<<avatar-expr-nose-normal>>
<<avatar-expr-mouth-snarl>>
<</nobr>><</widget>>
<<widget "avatar-orgasmFace">><<nobr>>
/* Orgasm Face */
<<avatar-clearFace>>
<<avatar-expr-eyebrows-worried>>
<<avatar-expr-eyes-normal>>
<<avatar-expr-eyelid-closed>>
<<avatar-expr-nose-normal>>
<<avatar-expr-mouth-openWide>>
<<avatar-expr-blush>>
<</nobr>><</widget>>
<<widget "avatar-goingDown">><<nobr>>
/* Going Down on a girl */
<<avatar-clearFace>>
<<avatar-expr-eyebrows-worried>>
<<avatar-expr-eyes-normal>>
<<avatar-expr-eyelid-closed>>
<<avatar-expr-nose-normal>>
<<avatar-expr-mouth-openWide>>
<<avatar-expr-tongue-out>>
<</nobr>><</widget>>
<<widget "avatar-horny">><<nobr>>
/* horny Face / Model Photo Face*/
<<avatar-clearFace>>
<<avatar-expr-eyebrows-calm>>
<<avatar-expr-eyes-normal>>
<<avatar-expr-eyelid-squint>>
<<avatar-expr-nose-normal>>
<<avatar-expr-mouth-sexy>>
<</nobr>><</widget>>
<<widget "avatar-bjFace">><<nobr>>
/*Bj Face */
<<avatar-clearFace>>
<<avatar-expr-eyebrows-raised>>
<<avatar-expr-eyes-normal>>
<<avatar-expr-eyelid-closed>>
<<avatar-expr-nose-normal>>
<<avatar-expr-mouth-openWide>>
<<avatar-expr-cheeksBJ>>
<</nobr>><</widget>>
<<widget "avatar-kissing">><<nobr>>
/* Kissing */
<<avatar-clearFace>>
<<avatar-expr-eyebrows-calm>>
<<avatar-expr-eyes-normal>>
<<avatar-expr-eyelid-closed>>
<<avatar-expr-nose-normal>>
<<avatar-expr-mouth-sexy>>
<</nobr>><</widget>>
<<widget "avatar-embarrassed1">><<nobr>>
/*embarrassed 1 */
<<avatar-clearFace>>
<<avatar-expr-eyebrows-worried>>
<<avatar-expr-eyes-big>>
<<avatar-expr-eyelid-normal>>
<<avatar-expr-nose-normal>>
<<avatar-expr-mouth-beam>>
<</nobr>><</widget>>
<<widget "avatar-embarrassed2">><<nobr>>
/* embarrassed2 */
<<avatar-clearFace>>
<<avatar-expr-eyebrows-worried>>
<<avatar-expr-eyes-big>>
<<avatar-expr-eyelid-normal>>
<<avatar-expr-nose-scrunch>>
<<avatar-expr-mouth-smirk>>
<<avatar-expr-blush>>
<</nobr>><</widget>>
<<widget "avatar-screamHelp">><<nobr>>
/* Screaming for help */
<<avatar-clearFace>>
<<avatar-expr-eyebrows-worried>>
<<avatar-expr-eyes-big>>
<<avatar-expr-eyelid-normal>>
<<avatar-expr-nose-normal>>
<<avatar-expr-mouth-openWide>>
<</nobr>><</widget>>
<<widget "avatar-dieMotherfucker">><<nobr>>
/* Screaming Die Motherfucker*/
<<avatar-clearFace>>
<<avatar-expr-eyebrows-frown>>
<<avatar-expr-eyes-big>>
<<avatar-expr-eyelid-normal>>
<<avatar-expr-nose-normal>>
<<avatar-expr-mouth-openWide>>
<</nobr>><</widget>>
<<widget "avatar-pain">><<nobr>>
/* Pain Shock */
<<avatar-clearFace>>
<<avatar-expr-eyebrows-worried>>
<<avatar-expr-eyes-big>>
<<avatar-expr-eyelid-normal>>
<<avatar-expr-nose-normal>>
<<avatar-expr-mouth-snarl>>
<</nobr>><</widget>>
<<widget "avatar-thrilled">><<nobr>>
/* Thrilled / On Drugs */
<<avatar-clearFace>>
<<avatar-expr-eyebrows-raised>>
<<avatar-expr-eyes-big>>
<<avatar-expr-eyelid-normal>>
<<avatar-expr-nose-normal>>
<<avatar-expr-mouth-beam>>
<</nobr>><</widget>>
<<widget "avatar-resentful">><<nobr>>
/* Resentful */
<<avatar-clearFace>>
<<avatar-expr-eyebrows-frown>>
<<avatar-expr-eyes-normal>>
<<avatar-expr-eyelid-squint>>
<<avatar-expr-nose-scrunch>>
<<avatar-expr-mouth-pout>>
<</nobr>><</widget>>
<<widget "avatar-sarcastic">><<nobr>>
/*sarcastic / Ironic */
<<avatar-clearFace>>
<<avatar-expr-eyebrows-rogerMoore>>
<<avatar-expr-eyes-normal>>
<<avatar-expr-eyelid-normal>>
<<avatar-expr-nose-normal>>
<<avatar-expr-mouth-normal>>
<</nobr>><</widget>>
<<widget "avatar-disgusted">><<nobr>>
/* disgusted / grossed out*/
<<avatar-clearFace>>
<<avatar-expr-eyebrows-rogerMoore>>
<<avatar-expr-eyes-normal>>
<<avatar-expr-eyelid-normal>>
<<avatar-expr-nose-scrunch>>
<<avatar-expr-mouth-snarl>>
<</nobr>><</widget>>
<<widget "avatar-amazed">><<nobr>>
/*Amazed / suprised */
<<avatar-clearFace>>
<<avatar-expr-eyebrows-raised>>
<<avatar-expr-eyes-big>>
<<avatar-expr-eyelid-normal>>
<<avatar-expr-nose-normal>>
<<avatar-expr-mouth-openWide>>
<</nobr>><</widget>>
<<widget "avatar-wetHair">><<silently>>
<<switch $kate.hairColour>>
<<case "Black" "black">>
<<set _hairColour to "black">>
<<case "Blonde" "blonde">>
<<set _hairColour to "blonde">>
<<case "Ginger" "ginger">>
<<set _hairColour to "ginger">>
<<case "Brown" "brown">>
<<set _hairColour to "brown">>
<<case "Auburn" "auburn">>
<<set _hairColour to "auburn">>
<<case "Champagne" "champagne">>
<<set _hairColour to "mousy">>
<</switch>>
<<switch $kate.hairStyle>>
<<case "longStraight" "Long straight">>
/*Long*/:
<<set _wetHair to "longHair-straight-wet-"+_hairColour,
_dryHair to "longHair-straight-"+_hairColour>>
<<case "longCurly" "Long curly">>
/*Curly*/
<<set _wetHair to "longHair-curls-wet-"+_hairColour,
_dryHair to "longHair-curls-"+_hairColour>>
<<case "short" "Short" "shortSuperShort" "Super short">>
/*Short*/
<<set _wetHair to "shortHair-superShort-wet-"+_hairColour,
_dryHair to "shortHair-superShort-"+_hairColour>>
<<case "shortBob" "Short bob" "Medium bob">>
/*ShortBob*/
<<set _wetHair to "mediumHair-bob-wet-"+_hairColour,
_dryHair to "mediumHair-bob-"+_hairColour>>
<<case "longHair-bunWithBangs" "bunWithBangs" "Bun with bangs">>
/*longHair-bunWithBangs*/
<<set _wetHair to "longHair-bunWithBangs-wet-"+_hairColour,
_dryHair to "longHair-bunWithBangs-"+_hairColour>>
<<case "mediumHair-wavyBob" "wavyBob" "Wavy bob">>
/*ShortBob*/
<<set _wetHair to "mediumHair-wavyBob-wet-"+_hairColour,
_dryHair to "mediumHair-wavyBob-"+_hairColour>>
<</switch>>
<<set $avatar.foreground.delete("/113Hair/10_"+_dryHair+"-front"),
$avatar.foreground.delete("/113Hair/10_"+_dryHair+"-rear"),
$avatar.background.delete("/113Hair/90_"+_dryHair+"-back")>>
<<set $avatar.foreground.pushUnique("/113WetLook/10_"+_wetHair+"-front"),
$avatar.foreground.pushUnique("/113WetLook/10_"+_wetHair+"-rear"),
$avatar.background.pushUnique("/113WetLook/90_"+_wetHair+"-back")>>
<</silently>><</widget>>
<<widget "avatar-wetBody">><<silently>>
<<set $avatar.body.pushUnique("/113WetLook/60_skin-wet-front")>>
<</silently>><</widget>>
<<widget "avatar-dryBody">><<silently>>
<<set $avatar.body.delete("/113WetLook/60_skin-wet-front")>>
<</silently>><</widget>>
<<widget "avatar-dryHair">><<silently>>
<<switch $kate.hairColour>>
<<case "Black" "black">>
<<set _hairColour to "black">>
<<case "Blonde" "blonde">>
<<set _hairColour to "blonde">>
<<case "Ginger" "ginger">>
<<set _hairColour to "ginger">>
<<case "Brown" "brown">>
<<set _hairColour to "brown">>
<<case "Auburn" "auburn">>
<<set _hairColour to "auburn">>
<<case "Champagne" "champagne">>
<<set _hairColour to "mousy">>
<</switch>>
<<switch $kate.hairStyle>>
<<case "longStraight" "Long straight">>
/*Long*/:
<<set _wetHair to "longHair-straight-wet-"+_hairColour,
_dryHair to "longHair-straight-"+_hairColour>>
<<case "longCurly" "Long curly">>
/*Curly*/
<<set _wetHair to "longHair-curls-wet-"+_hairColour,
_dryHair to "longHair-curls-"+_hairColour>>
<<case "short" "Short" "shortSuperShort" "Super short">>
/*Short*/
<<set _wetHair to "shortHair-superShort-wet-"+_hairColour,
_dryHair to "shortHair-superShort-"+_hairColour>>
<<case "shortBob" "Short bob" "Medium bob">>
/*ShortBob*/
<<set _wetHair to "mediumHair-bob-wet-"+_hairColour,
_dryHair to "mediumHair-bob-"+_hairColour>>
<<case "longHair-bunWithBangs" "bunWithBangs" "Bun with bangs">>
/*longHair-bunWithBangs*/
<<set _wetHair to "longHair-bunWithBangs-wet-"+_hairColour,
_dryHair to "longHair-bunWithBangs-"+_hairColour>>
<<case "mediumHair-wavyBob" "wavyBob" "Wavy bob">>
/*ShortBob*/
<<set _wetHair to "mediumHair-wavyBob-wet-"+_hairColour,
_dryHair to "mediumHair-wavyBob-"+_hairColour>>
<</switch>>
<<set $avatar.foreground.pushUnique("/113Hair/10_"+_dryHair+"-front"),
$avatar.foreground.pushUnique("/113Hair/10_"+_dryHair+"-rear"),
$avatar.background.pushUnique("/113Hair/90_"+_dryHair+"-back")>>
<<set $avatar.foreground.delete("/113WetLook/10_"+_wetHair+"-front"),
$avatar.foreground.delete("/113WetLook/10_"+_wetHair+"-rear"),
$avatar.background.delete("/113WetLook/90_"+_wetHair+"-back")>>
<</silently>><</widget>>
<<widget "avatar-getWet">><<silently>>
<<avatar-wetBody>>
<<avatar-wetHair>>
<</silently>><</widget>>
<<widget "avatar-dryOff">><<silently>>
<<avatar-dryBody>>
<<avatar-dryHair>>
<</silently>><</widget>><<widget "emote-brows-attentive">><<silently>>
<<avatar-clearBrows>>
<<switch $kate.hairColour>>
<<case "Black" "black">>
<<set _hairColour to "black">>
<<case "Blonde" "blonde">>
<<set _hairColour to "blonde">>
<<case "Ginger" "ginger">>
<<set _hairColour to "ginger">>
<<case "Brown" "brown">>
<<set _hairColour to "brown">>
<<case "Auburn" "auburn">>
<<set _hairColour to "auburn">>
<<case "Champagne" "champagne">>
<<set _hairColour to "mousy">>
<</switch>>
<<set $avatar.body.pushUnique("/113Brows/60_brows-"+_hairColour+"-attentive")>>
<</silently>><</widget>>
<<widget "emote-brows-calm">><<silently>>
<<avatar-clearBrows>>
<<switch $kate.hairColour>>
<<case "Black" "black">>
<<set _hairColour to "black">>
<<case "Blonde" "blonde">>
<<set _hairColour to "blonde">>
<<case "Ginger" "ginger">>
<<set _hairColour to "ginger">>
<<case "Brown" "brown">>
<<set _hairColour to "brown">>
<<case "Auburn" "auburn">>
<<set _hairColour to "auburn">>
<<case "Champagne" "champagne">>
<<set _hairColour to "mousy">>
<</switch>>
<<set $avatar.body.pushUnique("/113Brows/60_brows-"+_hairColour+"-calm")>>
<</silently>><</widget>>
<<widget "emote-brows-frown">><<silently>>
<<avatar-clearBrows>>
<<switch $kate.hairColour>>
<<case "Black" "black">>
<<set _hairColour to "black">>
<<case "Blonde" "blonde">>
<<set _hairColour to "blonde">>
<<case "Ginger" "ginger">>
<<set _hairColour to "ginger">>
<<case "Brown" "brown">>
<<set _hairColour to "brown">>
<<case "Auburn" "auburn">>
<<set _hairColour to "auburn">>
<<case "Champagne" "champagne">>
<<set _hairColour to "mousy">>
<</switch>>
<<set $avatar.body.pushUnique("/113Brows/60_brows-"+_hairColour+"-frown")>>
<</silently>><</widget>>
<<widget "emote-brows-naughty">><<silently>>
<<avatar-clearBrows>>
<<switch $kate.hairColour>>
<<case "Black" "black">>
<<set _hairColour to "black">>
<<case "Blonde" "blonde">>
<<set _hairColour to "blonde">>
<<case "Ginger" "ginger">>
<<set _hairColour to "ginger">>
<<case "Brown" "brown">>
<<set _hairColour to "brown">>
<<case "Auburn" "auburn">>
<<set _hairColour to "auburn">>
<<case "Champagne" "champagne">>
<<set _hairColour to "mousy">>
<</switch>>
<<set $avatar.body.pushUnique("/113Brows/60_brows-"+_hairColour+"-naughty")>>
<</silently>><</widget>>
<<widget "emote-brows-raised">><<silently>>
<<avatar-clearBrows>>
<<switch $kate.hairColour>>
<<case "Black" "black">>
<<set _hairColour to "black">>
<<case "Blonde" "blonde">>
<<set _hairColour to "blonde">>
<<case "Ginger" "ginger">>
<<set _hairColour to "ginger">>
<<case "Brown" "brown">>
<<set _hairColour to "brown">>
<<case "Auburn" "auburn">>
<<set _hairColour to "auburn">>
<<case "Champagne" "champagne">>
<<set _hairColour to "mousy">>
<</switch>>
<<set $avatar.body.pushUnique("/113Brows/60_brows-"+_hairColour+"-raised")>>
<</silently>><</widget>>
<<widget "emote-brows-rogerMoore">><<silently>>
<<avatar-clearBrows>>
<<switch $kate.hairColour>>
<<case "Black" "black">>
<<set _hairColour to "black">>
<<case "Blonde" "blonde">>
<<set _hairColour to "blonde">>
<<case "Ginger" "ginger">>
<<set _hairColour to "ginger">>
<<case "Brown" "brown">>
<<set _hairColour to "brown">>
<<case "Auburn" "auburn">>
<<set _hairColour to "auburn">>
<<case "Champagne" "champagne">>
<<set _hairColour to "mousy">>
<</switch>>
<<set $avatar.body.pushUnique("/113Brows/60_brows-"+_hairColour+"-rogerMoore")>>
<</silently>><</widget>>
<<widget "emote-brows-worried">><<silently>>
<<avatar-clearBrows>>
<<switch $kate.hairColour>>
<<case "Black" "black">>
<<set _hairColour to "black">>
<<case "Blonde" "blonde">>
<<set _hairColour to "blonde">>
<<case "Ginger" "ginger">>
<<set _hairColour to "ginger">>
<<case "Brown" "brown">>
<<set _hairColour to "brown">>
<<case "Auburn" "auburn">>
<<set _hairColour to "auburn">>
<<case "Champagne" "champagne">>
<<set _hairColour to "mousy">>
<</switch>>
<<set $avatar.body.pushUnique("/113Brows/60_brows-"+_hairColour+"-worried")>>
<</silently>><</widget>>
<<widget "emote-calm">><<silently>>
<<emote-brows-calm>>
<<emote-eyes-calm>>
<<emote-mouth-calm>>
<<emote-nose-calm>>
<<set $avatar.body.delete("/113Expressions/60_cheeks-blush")>>
<<set $avatar.body.delete("/113Expressions/60_chest-flushed")>>
<<set $avatar.body.delete("/113Expressions/60_cheeks-blush-75Percent")>>
<<set $avatar.body.delete("/113Expressions/60_chest-flushed-75Percent")>>
<</silently>><</widget>>
<<widget "emote-cheeks-blush">><<silently>>
<<set $avatar.body.pushUnique("/113Expressions/60_cheeks-blush")>>
<</silently>><</widget>>
<<widget "emote-cheeks-blush-fading">><<silently>>
<<set $avatar.body.delete("/113Expressions/60_cheeks-blush")>>
<<set $avatar.body.pushUnique("/113Expressions/60_cheeks-blush-75Percent")>>
<</silently>><</widget>>
<<widget "emote-chest-flush">><<silently>>
<<set $avatar.body.pushUnique("/113Expressions/60_chest-flushed")>>
<</silently>><</widget>>
<<widget "emote-chest-flush-fading">><<silently>>
<<set $avatar.body.delete("/113Expressions/60_chest-flushed")>>
<<set $avatar.body.pushUnique("/113Expressions/60_chest-flushed-75Percent")>>
<</silently>><</widget>>
<<widget "emote-eyes-big">><<silently>>
<<avatar-clearEyes>>
<<set _eyeShape to "/113Expressions/40_eyeShape-"+$kate.complexion+"-" +$kate.eyeShape.toLowerCase()+"-big">>
<<set $avatar.body.pushUnique(_eyeShape)>>
<<set _eyeColour to "/113Expressions/50_eyeColour-" +$kate.eyeColour.toLowerCase() +"-" +$kate.eyeShape.toLowerCase()+"-big">>
<<set $avatar.body.pushUnique(_eyeColour)>>
<</silently>><</widget>>
<<widget "emote-eyes-calm">><<silently>>
<<avatar-clearEyes>>
<<set $avatar.body.delete("/113Expressions/55_eyelids-" + $kate.eyeShape.toLowerCase() + "-" + $kate.complexion + "-closed")>>
<<set $avatar.body.delete("/113Expressions/55_eyelids-" + $kate.eyeShape.toLowerCase() + "-" + $kate.complexion + "-squint")>>
<<set $avatar.body.delete("/113Expressions/55_eyelids-" + $kate.eyeShape.toLowerCase() + "-" + $kate.complexion + "-tearful")>>
<<set _eyeShape to "/113Expressions/40_eyeShape-"+$kate.complexion+"-" +$kate.eyeShape.toLowerCase()>>
<<set $avatar.body.pushUnique(_eyeShape)>>
<<set _eyeColour to "/113Expressions/50_eyeColour-" +$kate.eyeColour.toLowerCase() +"-" +$kate.eyeShape.toLowerCase()>>
<<set $avatar.body.pushUnique(_eyeColour)>>
<<if $kate.isWearing.includes("eyeshadow")>>
<<remove-makeup-eyeshadow>>
<<= "<<apply-makeup-eyeshadow-"+$kate.lastWornEyeshadow+">>">>
<</if>>
<<if $kate.isWearing.includes("eyeliner")>>
<<remove-makeup-eyeliner>>
<<= "<<apply-makeup-eyeliner-"+$kate.lastWornEyeliner+">>">>
<</if>>
<<set $avatar.blink to true>>
<</silently>><</widget>>
<<widget "emote-eyes-closed">><<silently>>
<<emote-eyes-calm>>
<<set $avatar.blink to false>>
<<set _eyeShape to "/113Expressions/40_eyeShape-"+$kate.complexion+"-" +$kate.eyeShape.toLowerCase()>>
<<set $avatar.body.delete(_eyeShape)>>
<<set _eyeColour to "/113Expressions/50_eyeColour-" +$kate.eyeColour.toLowerCase() +"-" +$kate.eyeShape.toLowerCase()>>
<<set $avatar.body.delete(_eyeColour)>>
<<if not $kate.isWearing.includesAny("eyeshadow", "eyeliner")>>
<<set $avatar.body.pushUnique("/113Expressions/55_eyelids-" + $kate.eyeShape.toLowerCase() + "-" + $kate.complexion + "-closed")>>
<</if>>
<<if $kate.isWearing.includes("eyeshadow")>>
<<set $avatar.clothing.delete("/makeup/eyeshadow/10_eyeshadow-" + $kate.lastWornEyeshadow + "-" + $kate.eyeShape)>>
<<set $avatar.clothing.pushUnique("/makeup/eyeshadow/10_eyeshadow-" + $kate.lastWornEyeshadow + "-" + $kate.eyeShape + "-closed")>>
<</if>>
<<if $kate.isWearing.includes("eyeliner")>>
<<set $avatar.clothing.delete("/makeup/eyeliner/20_eyeliner-" + $kate.lastWornEyeliner + "-" + $kate.eyeShape)>>
<<set $avatar.clothing.pushUnique("/makeup/eyeliner/20_eyeliner-" + $kate.lastWornEyeliner + "-" + $kate.eyeShape + "-closed")>>
<</if>>
<</silently>><</widget>>
<<widget "emote-eyes-squint">><<silently>>
<<emote-eyes-calm>>
<<set $avatar.body.pushUnique("/113Expressions/55_eyelids-" + $kate.eyeShape.toLowerCase() + "-" + $kate.complexion + "-squint")>>
<</silently>><</widget>>
<<widget "emote-eyes-tearful">><<silently>>
<<emote-eyes-calm>>
<<set $avatar.body.pushUnique("/113Expressions/55_eyelids-" + $kate.eyeShape.toLowerCase() + "-" + $kate.complexion + "-tearful")>>
<</silently>><</widget>>
<<widget "emote-mouth-beam">><<silently>>
<<avatar-clearMouth>>
<<set $avatar.body.pushUnique("/113Expressions/50_mouth-"+$kate.complexion+"-" +$kate.mouthShape.toLowerCase() + "-beam")>>
<<if $kate.isWearing.includes("lipstick")>>
<<set $avatar.clothing.pushUnique("/114Lipsticks/10_lipstick-" + $kate.lastWornLipstick + "-" + $kate.mouthShape + "-beam")>>
<</if>>
<</silently>><</widget>>
<<widget "emote-mouth-blowjob">><<silently>>
<<avatar-clearMouth>>
<<set $avatar.body.pushUnique("/113Expressions/50_mouth-"+$kate.complexion+"-" +$kate.mouthShape.toLowerCase() + "-open")>>
<<set $avatar.body.pushUnique("/113Expressions/60_mouthOverlay-"+$kate.complexion+"-" +$kate.mouthShape.toLowerCase() + "-blowjob")>>
<<if $kate.isWearing.includes("lipstick")>>
<<set $avatar.clothing.pushUnique("/114Lipsticks/10_lipstick-" + $kate.lastWornLipstick + "-" + $kate.mouthShape + "-open")>>
<</if>>
<</silently>><</widget>>
<<widget "emote-mouth-calm">><<silently>>
<<avatar-clearMouth>>
<<set $avatar.body.delete("/113Expressions/60_mouthOverlay-"+$kate.complexion+"-" +$kate.mouthShape.toLowerCase() + "-blowjob")>>
<<set $avatar.clothing.delete("/113Expressions/60_mouthOverlay-"+$kate.complexion+"-" +$kate.mouthShape.toLowerCase() + "-tongue")>>
<<set $avatar.body.pushUnique("/113Expressions/50_mouth-"+$kate.complexion+"-" +$kate.mouthShape.toLowerCase())>>
<<if $kate.isWearing.includes("lipstick")>>
<<set $avatar.clothing.pushUnique("/114Lipsticks/10_lipstick-" + $kate.lastWornLipstick + "-" + $kate.mouthShape)>>
<</if>>
<</silently>><</widget>>
<<widget "emote-mouth-oh">><<silently>>
<<avatar-clearMouth>>
<<set $avatar.body.pushUnique("/113Expressions/50_mouth-"+$kate.complexion+"-" +$kate.mouthShape.toLowerCase() + "-oh")>>
<<if $kate.isWearing.includes("lipstick")>>
<<set $avatar.clothing.pushUnique("/114Lipsticks/10_lipstick-" + $kate.lastWornLipstick + "-" + $kate.mouthShape + "-oh")>>
<</if>>
<</silently>><</widget>>
<<widget "emote-mouth-open">><<silently>>
<<avatar-clearMouth>>
<<set $avatar.body.pushUnique("/113Expressions/50_mouth-"+$kate.complexion+"-" +$kate.mouthShape.toLowerCase() + "-open")>>
<<if $kate.isWearing.includes("lipstick")>>
<<set $avatar.clothing.pushUnique("/114Lipsticks/10_lipstick-" + $kate.lastWornLipstick + "-" + $kate.mouthShape + "-open")>>
<</if>>
<</silently>><</widget>>
<<widget "emote-mouth-pout">><<silently>>
<<avatar-clearMouth>>
<<set $avatar.body.pushUnique("/113Expressions/50_mouth-"+$kate.complexion+"-" +$kate.mouthShape.toLowerCase() + "-pout")>>
<<if $kate.isWearing.includes("lipstick")>>
<<set $avatar.clothing.pushUnique("/114Lipsticks/10_lipstick-" + $kate.lastWornLipstick + "-" + $kate.mouthShape + "-pout")>>
<</if>>
<</silently>><</widget>>
<<widget "emote-mouth-sad">><<silently>>
<<avatar-clearMouth>>
<<set $avatar.body.pushUnique("/113Expressions/50_mouth-"+$kate.complexion+"-" +$kate.mouthShape.toLowerCase() + "-sad")>>
<<if $kate.isWearing.includes("lipstick")>>
<<set $avatar.clothing.pushUnique("/114Lipsticks/10_lipstick-" + $kate.lastWornLipstick + "-" + $kate.mouthShape + "-sad")>>
<</if>>
<</silently>><</widget>>
<<widget "emote-mouth-sexy">><<silently>>
<<avatar-clearMouth>>
<<set $avatar.body.pushUnique("/113Expressions/50_mouth-"+$kate.complexion+"-" +$kate.mouthShape.toLowerCase() + "-sexy")>>
<<if $kate.isWearing.includes("lipstick")>>
<<set $avatar.clothing.pushUnique("/114Lipsticks/10_lipstick-" + $kate.lastWornLipstick + "-" + $kate.mouthShape + "-sexy")>>
<</if>>
<</silently>><</widget>>
<<widget "emote-mouth-smile">><<silently>>
<<avatar-clearMouth>>
<<set $avatar.body.pushUnique("/113Expressions/50_mouth-"+$kate.complexion+"-" +$kate.mouthShape.toLowerCase() + "-smile")>>
<<if $kate.isWearing.includes("lipstick")>>
<<set $avatar.clothing.pushUnique("/114Lipsticks/10_lipstick-" + $kate.lastWornLipstick + "-" + $kate.mouthShape + "-smile")>>
<</if>>
<</silently>><</widget>>
<<widget "emote-mouth-smirk">><<silently>>
<<avatar-clearMouth>>
<<set $avatar.body.pushUnique("/113Expressions/50_mouth-"+$kate.complexion+"-" +$kate.mouthShape.toLowerCase() + "-smirk")>>
<<if $kate.isWearing.includes("lipstick")>>
<<set $avatar.clothing.pushUnique("/114Lipsticks/10_lipstick-" + $kate.lastWornLipstick + "-" + $kate.mouthShape + "-smirk")>>
<</if>>
<</silently>><</widget>>
<<widget "emote-mouth-talking">><<silently>>
<<if $avatar.body.includes("/113Expressions/50_mouth-"+$kate.complexion+"-" +$kate.mouthShape.toLowerCase() + "-oh")>>
<<emote-mouth-sexy>>
<<elseif $avatar.body.includes("/113Expressions/50_mouth-"+$kate.complexion+"-" +$kate.mouthShape.toLowerCase() + "-sexy")>>
<<emote-mouth-oh>>
<<else>>
<<set _coinToss to either("heads", "tails")>>
<<if _coinToss == "heads">>
<<emote-mouth-oh>>
<<else>>
<<emote-mouth-sexy>>
<</if>>
<</if>>
<</silently>><</widget>>
<<widget "emote-mouth-lick">><<silently>>
<<avatar-clearMouth>>
<<set $avatar.body.pushUnique("/113Expressions/50_mouth-"+$kate.complexion+"-" +$kate.mouthShape.toLowerCase() + "-open")>>
<<set $avatar.clothing.pushUnique("/113Expressions/60_mouthOverlay-"+$kate.complexion+"-" +$kate.mouthShape.toLowerCase() + "-tongue")>>
<<if $kate.isWearing.includes("lipstick")>>
<<set $avatar.clothing.pushUnique("/114Lipsticks/10_lipstick-" + $kate.lastWornLipstick + "-" + $kate.mouthShape + "-open")>>
<</if>>
<</silently>><</widget>>
<<widget "emote-mouth-upset">><<silently>>
<<avatar-clearMouth>>
<<set $avatar.body.pushUnique("/113Expressions/50_mouth-"+$kate.complexion+"-" +$kate.mouthShape.toLowerCase() + "-upset")>>
<<if $kate.isWearing.includes("lipstick")>>
<<set $avatar.clothing.pushUnique("/114Lipsticks/10_lipstick-" + $kate.lastWornLipstick + "-" + $kate.mouthShape + "-upset")>>
<</if>>
<</silently>><</widget>>
<<widget "emote-mouth-wideSmile">><<silently>>
<<avatar-clearMouth>>
<<set $avatar.body.pushUnique("/113Expressions/50_mouth-"+$kate.complexion+"-" +$kate.mouthShape.toLowerCase() + "-wideSmile")>>
<<if $kate.isWearing.includes("lipstick")>>
<<set $avatar.clothing.pushUnique("/114Lipsticks/10_lipstick-" + $kate.lastWornLipstick + "-" + $kate.mouthShape + "-wideSmile")>>
<</if>>
<</silently>><</widget>>
<<widget "emote-nose-calm">><<silently>>
<<avatar-clearNose>>
<<set $avatar.body.pushUnique("/113Expressions/50_nose-"+$kate.complexion+"-" +$kate.noseShape.toLowerCase())>>
<</silently>><</widget>>
<<widget "emote-nose-scrunch">><<silently>>
<<avatar-clearNose>>
<<set $avatar.body.pushUnique("/113Expressions/50_nose-"+$kate.complexion+"-" +$kate.noseShape.toLowerCase()+"-scrunch")>>
<</silently>><</widget>>
<<widget "emote-nose-wrinkle">><<silently>>
<<avatar-clearNose>>
<<set $avatar.body.pushUnique("/113Expressions/50_nose-"+$kate.complexion+"-" +$kate.noseShape.toLowerCase()+"-wrinkle")>>
<</silently>><</widget>>/*----------*/
/* BLUSHER */
/*--------*/
<<widget "remove-makeup-blusher">><<silently>>
<<if $kate.isWearing.includes("blusher")>>
<<= '<<remove-makeup-blusher-' + $kate.lastWornBlusher + '>>'>>
<</if>>
<</silently>><</widget>>
<<widget "apply-makeup-blusher-apricot">><<silently>>
<<remove-makeup-blusher>>
<<set $kate.isWearing.pushUnique("blusher")>>
<<set $kate.lastWornBlusher to "apricot">>
<<set $avatar.clothing.pushUnique("/makeup/blush/15_blush-apricot")>>
<</silently>><</widget>>
<<widget "remove-makeup-blusher-apricot">><<silently>>
<<set $kate.isWearing.delete("blusher")>>
<<set $avatar.clothing.delete("/makeup/blush/15_blush-apricot")>>
<</silently>><</widget>>
<<widget "apply-makeup-blusher-contour">><<silently>>
<<remove-makeup-blusher>>
<<set $kate.isWearing.pushUnique("blusher")>>
<<set $kate.lastWornBlusher to "contour">>
<<set $avatar.clothing.pushUnique("/makeup/blush/15_blush-contour")>>
<</silently>><</widget>>
<<widget "remove-makeup-blusher-contour">><<silently>>
<<set $kate.isWearing.delete("blusher")>>
<<set $avatar.clothing.delete("/makeup/blush/15_blush-contour")>>
<</silently>><</widget>>
<<widget "apply-makeup-blusher-peach">><<silently>>
<<remove-makeup-blusher>>
<<set $kate.isWearing.pushUnique("blusher")>>
<<set $kate.lastWornBlusher to "peach">>
<<set $avatar.clothing.pushUnique("/makeup/blush/15_blush-peach")>>
<</silently>><</widget>>
<<widget "remove-makeup-blusher-peach">><<silently>>
<<set $kate.isWearing.delete("blusher")>>
<<set $avatar.clothing.delete("/makeup/blush/15_blush-peach")>>
<</silently>><</widget>>
<<widget "apply-makeup-blusher-rosy">><<silently>>
<<remove-makeup-blusher>>
<<set $kate.isWearing.pushUnique("blusher")>>
<<set $kate.lastWornBlusher to "rosy">>
<<set $avatar.clothing.pushUnique("/makeup/blush/15_blush-rosy")>>
<</silently>><</widget>>
<<widget "remove-makeup-blusher-rosy">><<silently>>
<<set $kate.isWearing.delete("blusher")>>
<<set $avatar.clothing.delete("/makeup/blush/15_blush-rosy")>>
<</silently>><</widget>>
/*-----------*/
/* EYELINER */
/*---------*/
<<widget "remove-makeup-eyeliner">><<silently>>
<<if $kate.isWearing.includes("eyeliner")>>
<<= '<<remove-makeup-eyeliner-' + $kate.lastWornEyeliner + '>>'>>
<</if>>
<</silently>><</widget>>
<<widget "apply-makeup-eyeliner-elizabeth">><<silently>>
<<remove-makeup-eyeliner>>
<<set $kate.isWearing.pushUnique("eyeliner")>>
<<set $kate.lastWornEyeliner to "elizabeth">>
<<set $avatar.clothing.pushUnique("/makeup/eyeliner/20_eyeliner-elizabeth-" + $kate.eyeShape + "")>>
<</silently>><</widget>>
<<widget "remove-makeup-eyeliner-elizabeth">><<silently>>
<<set $kate.isWearing.delete("eyeliner")>>
<<set $avatar.clothing.delete("/makeup/eyeliner/20_eyeliner-elizabeth-" + $kate.eyeShape + "")>>
<<set $avatar.clothing.delete("/makeup/eyeliner/20_eyeliner-elizabeth-" + $kate.eyeShape + "-closed")>>
<</silently>><</widget>>
<<widget "apply-makeup-eyeliner-jessica">><<silently>>
<<remove-makeup-eyeliner>>
<<set $kate.isWearing.pushUnique("eyeliner")>>
<<set $kate.lastWornEyeliner to "jessica">>
<<set $avatar.clothing.pushUnique("/makeup/eyeliner/20_eyeliner-jessica-" + $kate.eyeShape + "")>>
<</silently>><</widget>>
<<widget "remove-makeup-eyeliner-jessica">><<silently>>
<<set $kate.isWearing.delete("eyeliner")>>
<<set $avatar.clothing.delete("/makeup/eyeliner/20_eyeliner-jessica-" + $kate.eyeShape + "")>>
<<set $avatar.clothing.delete("/makeup/eyeliner/20_eyeliner-jessica-" + $kate.eyeShape + "-closed")>>
<</silently>><</widget>>
<<widget "apply-makeup-eyeliner-lina">><<silently>>
<<remove-makeup-eyeliner>>
<<set $kate.isWearing.pushUnique("eyeliner")>>
<<set $kate.lastWornEyeliner to "lina">>
<<set $avatar.clothing.pushUnique("/makeup/eyeliner/20_eyeliner-lina-" + $kate.eyeShape + "")>>
<</silently>><</widget>>
<<widget "remove-makeup-eyeliner-lina">><<silently>>
<<set $kate.isWearing.delete("eyeliner")>>
<<set $avatar.clothing.delete("/makeup/eyeliner/20_eyeliner-lina-" + $kate.eyeShape + "")>>
<<set $avatar.clothing.delete("/makeup/eyeliner/20_eyeliner-lina-" + $kate.eyeShape + "-closed")>>
<</silently>><</widget>>
<<widget "apply-makeup-eyeliner-ramona">><<silently>>
<<remove-makeup-eyeliner>>
<<set $kate.isWearing.pushUnique("eyeliner")>>
<<set $kate.lastWornEyeliner to "ramona">>
<<set $avatar.clothing.pushUnique("/makeup/eyeliner/20_eyeliner-ramona-" + $kate.eyeShape + "")>>
<</silently>><</widget>>
<<widget "remove-makeup-eyeliner-ramona">><<silently>>
<<set $kate.isWearing.delete("eyeliner")>>
<<set $avatar.clothing.delete("/makeup/eyeliner/20_eyeliner-ramona-" + $kate.eyeShape + "")>>
<<set $avatar.clothing.delete("/makeup/eyeliner/20_eyeliner-ramona-" + $kate.eyeShape + "-closed")>>
<</silently>><</widget>>
/*------------*/
/* EYESHADOW */
/*----------*/
<<widget "remove-makeup-eyeshadow">><<silently>>
<<if $kate.isWearing.includes("eyeshadow")>>
<<= '<<remove-makeup-eyeshadow-' + $kate.lastWornEyeshadow + '>>'>>
<</if>>
<</silently>><</widget>>
<<widget "apply-makeup-eyeshadow-amethyst">><<silently>>
<<remove-makeup-eyeshadow>>
<<set $kate.isWearing.pushUnique("eyeshadow")>>
<<set $kate.lastWornEyeshadow to "amethyst">>
<<set $avatar.clothing.pushUnique("/makeup/eyeshadow/10_eyeshadow-" + $kate.lastWornEyeshadow + "-" + $kate.eyeShape + "")>>
<<set $avatar.body.pushUnique("/makeup/eyeshadow/blinkLayers/55_eyeshadow-" + $kate.lastWornEyeshadow + "-" + $kate.eyeShape + "-closed")>>
<<set $avatar.body.delete("55_eyelids-" + $kate.complexion + "-" + $kate.eyeShape.toLowerCase() + "-closed")>>
<</silently>><</widget>>
<<widget "remove-makeup-eyeshadow-amethyst">><<silently>>
<<set $kate.isWearing.delete("eyeshadow")>>
<<set $avatar.clothing.delete("/makeup/eyeshadow/10_eyeshadow-" + $kate.lastWornEyeshadow + "-" + $kate.eyeShape + "")>>
<<set $avatar.clothing.delete("/makeup/eyeshadow/10_eyeshadow-" + $kate.lastWornEyeshadow + "-" + $kate.eyeShape + "-closed")>>
<<set $avatar.body.pushUnique("55_eyelids-" + $kate.complexion + "-" + $kate.eyeShape.toLowerCase() + "-closed")>>
<<set $avatar.body.delete("/makeup/eyeshadow/blinkLayers/55_eyeshadow-" + $kate.lastWornEyeshadow + "-" + $kate.eyeShape + "-closed")>>
<</silently>><</widget>>
<<widget "apply-makeup-eyeshadow-galaxy">><<silently>>
<<remove-makeup-eyeshadow>>
<<set $kate.isWearing.pushUnique("eyeshadow")>>
<<set $kate.lastWornEyeshadow to "galaxy">>
<<set $avatar.clothing.pushUnique("/makeup/eyeshadow/10_eyeshadow-" + $kate.lastWornEyeshadow + "-" + $kate.eyeShape + "")>>
<<set $avatar.body.pushUnique("/makeup/eyeshadow/blinkLayers/55_eyeshadow-" + $kate.lastWornEyeshadow + "-" + $kate.eyeShape + "-closed")>>
<<set $avatar.body.delete("55_eyelids-" + $kate.complexion + "-" + $kate.eyeShape.toLowerCase() + "-closed")>>
<</silently>><</widget>>
<<widget "remove-makeup-eyeshadow-galaxy">><<silently>>
<<set $kate.isWearing.delete("eyeshadow")>>
<<set $avatar.clothing.delete("/makeup/eyeshadow/10_eyeshadow-" + $kate.lastWornEyeshadow + "-" + $kate.eyeShape + "")>>
<<set $avatar.clothing.delete("/makeup/eyeshadow/10_eyeshadow-" + $kate.lastWornEyeshadow + "-" + $kate.eyeShape + "-closed")>>
<<set $avatar.body.pushUnique("55_eyelids-" + $kate.complexion + "-" + $kate.eyeShape.toLowerCase() + "-closed")>>
<<set $avatar.body.delete("/makeup/eyeshadow/blinkLayers/55_eyeshadow-" + $kate.lastWornEyeshadow + "-" + $kate.eyeShape + "-closed")>>
<</silently>><</widget>>
<<widget "apply-makeup-eyeshadow-lust">><<silently>>
<<remove-makeup-eyeshadow>>
<<set $kate.isWearing.pushUnique("eyeshadow")>>
<<set $kate.lastWornEyeshadow to "lust">>
<<set $avatar.clothing.pushUnique("/makeup/eyeshadow/10_eyeshadow-" + $kate.lastWornEyeshadow + "-" + $kate.eyeShape + "")>>
<<set $avatar.body.pushUnique("/makeup/eyeshadow/blinkLayers/55_eyeshadow-" + $kate.lastWornEyeshadow + "-" + $kate.eyeShape + "-closed")>>
<<set $avatar.body.delete("55_eyelids-" + $kate.complexion + "-" + $kate.eyeShape.toLowerCase() + "-closed")>>
<</silently>><</widget>>
<<widget "remove-makeup-eyeshadow-lust">><<silently>>
<<set $kate.isWearing.delete("eyeshadow")>>
<<set $avatar.clothing.delete("/makeup/eyeshadow/10_eyeshadow-" + $kate.lastWornEyeshadow + "-" + $kate.eyeShape + "")>>
<<set $avatar.clothing.delete("/makeup/eyeshadow/10_eyeshadow-" + $kate.lastWornEyeshadow + "-" + $kate.eyeShape + "-closed")>>
<<set $avatar.body.pushUnique("55_eyelids-" + $kate.complexion + "-" + $kate.eyeShape.toLowerCase() + "-closed")>>
<<set $avatar.body.delete("/makeup/eyeshadow/blinkLayers/55_eyeshadow-" + $kate.lastWornEyeshadow + "-" + $kate.eyeShape + "-closed")>>
<</silently>><</widget>>
<<widget "apply-makeup-eyeshadow-rio">><<silently>>
<<remove-makeup-eyeshadow>>
<<set $kate.isWearing.pushUnique("eyeshadow")>>
<<set $kate.lastWornEyeshadow to "rio">>
<<set $avatar.clothing.pushUnique("/makeup/eyeshadow/10_eyeshadow-" + $kate.lastWornEyeshadow + "-" + $kate.eyeShape + "")>>
<<set $avatar.body.pushUnique("/makeup/eyeshadow/blinkLayers/55_eyeshadow-" + $kate.lastWornEyeshadow + "-" + $kate.eyeShape + "-closed")>>
<<set $avatar.body.delete("55_eyelids-" + $kate.complexion + "-" + $kate.eyeShape.toLowerCase() + "-closed")>>
<</silently>><</widget>>
<<widget "remove-makeup-eyeshadow-rio">><<silently>>
<<set $kate.isWearing.delete("eyeshadow")>>
<<set $avatar.clothing.delete("/makeup/eyeshadow/10_eyeshadow-" + $kate.lastWornEyeshadow + "-" + $kate.eyeShape + "")>>
<<set $avatar.clothing.delete("/makeup/eyeshadow/10_eyeshadow-" + $kate.lastWornEyeshadow + "-" + $kate.eyeShape + "-closed")>>
<<set $avatar.body.pushUnique("55_eyelids-" + $kate.complexion + "-" + $kate.eyeShape.toLowerCase() + "-closed")>>
<<set $avatar.body.delete("/makeup/eyeshadow/blinkLayers/55_eyeshadow-" + $kate.lastWornEyeshadow + "-" + $kate.eyeShape + "-closed")>>
<</silently>><</widget>>
<<widget "apply-makeup-eyeshadow-smoky">><<silently>>
<<remove-makeup-eyeshadow>>
<<set $kate.isWearing.pushUnique("eyeshadow")>>
<<set $kate.lastWornEyeshadow to "smoky">>
<<set $avatar.clothing.pushUnique("/makeup/eyeshadow/10_eyeshadow-" + $kate.lastWornEyeshadow + "-" + $kate.eyeShape + "")>>
<<set $avatar.body.pushUnique("/makeup/eyeshadow/blinkLayers/55_eyeshadow-" + $kate.lastWornEyeshadow + "-" + $kate.eyeShape + "-closed")>>
<<set $avatar.body.delete("55_eyelids-" + $kate.complexion + "-" + $kate.eyeShape.toLowerCase() + "-closed")>>
<</silently>><</widget>>
<<widget "remove-makeup-eyeshadow-smoky">><<silently>>
<<set $kate.isWearing.delete("eyeshadow")>>
<<set $avatar.clothing.delete("/makeup/eyeshadow/10_eyeshadow-" + $kate.lastWornEyeshadow + "-" + $kate.eyeShape + "")>>
<<set $avatar.clothing.delete("/makeup/eyeshadow/10_eyeshadow-" + $kate.lastWornEyeshadow + "-" + $kate.eyeShape + "-closed")>>
<<set $avatar.body.pushUnique("55_eyelids-" + $kate.complexion + "-" + $kate.eyeShape.toLowerCase() + "-closed")>>
<<set $avatar.body.delete("/makeup/eyeshadow/blinkLayers/55_eyeshadow-" + $kate.lastWornEyeshadow + "-" + $kate.eyeShape + "-closed")>>
<</silently>><</widget>>
/*-----------*/
/* LIPSTICK */
/*---------*/
<<widget "remove-makeup-lipstick">><<silently>>
<<if $kate.isWearing.includes("lipstick")>>
<<= '<<remove-makeup-lipstick-' + $kate.lastWornLipstick + '>>'>>
<</if>>
<</silently>><</widget>>
<<widget "apply-makeup-lipstick-missMagenta">><<silently>>
<<remove-makeup-lipstick>>
<<set $kate.isWearing.pushUnique("lipstick")>>
<<set $kate.lastWornLipstick to "missMagenta">>
<<set $avatar.clothing.pushUnique("/114Lipsticks/10_lipstick-missMagenta-" + $kate.mouthShape)>>
<</silently>><</widget>>
<<widget "remove-makeup-lipstick-missMagenta">><<silently>>
<<set $kate.isWearing.delete("lipstick")>>
<<set $avatar.clothing.delete("/114Lipsticks/10_lipstick-" + $kate.lastWornLipstick + "-" + $kate.mouthShape)>>
<<set $avatar.clothing.delete("/114Lipsticks/10_lipstick-" + $kate.lastWornLipstick + "-" + $kate.mouthShape + "-beam")>>
<<set $avatar.clothing.delete("/114Lipsticks/10_lipstick-" + $kate.lastWornLipstick + "-" + $kate.mouthShape + "-oh")>>
<<set $avatar.clothing.delete("/114Lipsticks/10_lipstick-" + $kate.lastWornLipstick + "-" + $kate.mouthShape + "-open")>>
<<set $avatar.clothing.delete("/114Lipsticks/10_lipstick-" + $kate.lastWornLipstick + "-" + $kate.mouthShape + "-pout")>>
<<set $avatar.clothing.delete("/114Lipsticks/10_lipstick-" + $kate.lastWornLipstick + "-" + $kate.mouthShape + "-sad")>>
<<set $avatar.clothing.delete("/114Lipsticks/10_lipstick-" + $kate.lastWornLipstick + "-" + $kate.mouthShape + "-sexy")>>
<<set $avatar.clothing.delete("/114Lipsticks/10_lipstick-" + $kate.lastWornLipstick + "-" + $kate.mouthShape + "-smile")>>
<<set $avatar.clothing.delete("/114Lipsticks/10_lipstick-" + $kate.lastWornLipstick + "-" + $kate.mouthShape + "-smirk")>>
<<set $avatar.clothing.delete("/114Lipsticks/10_lipstick-" + $kate.lastWornLipstick + "-" + $kate.mouthShape + "-upset")>>
<<set $avatar.clothing.delete("/114Lipsticks/10_lipstick-" + $kate.lastWornLipstick + "-" + $kate.mouthShape + "-wideSmile")>>
<</silently>><</widget>>
<<widget "apply-makeup-lipstick-rubyWoo">><<silently>>
<<remove-makeup-lipstick>>
<<set $kate.isWearing.pushUnique("lipstick")>>
<<set $kate.lastWornLipstick to "rubyWoo">>
<<set $avatar.clothing.pushUnique("/114Lipsticks/10_lipstick-rubyWoo-" + $kate.mouthShape)>>
<</silently>><</widget>>
<<widget "remove-makeup-lipstick-rubyWoo">><<silently>>
<<set $kate.isWearing.delete("lipstick")>>
<<set $avatar.clothing.delete("/114Lipsticks/10_lipstick-" + $kate.lastWornLipstick + "-" + $kate.mouthShape)>>
<<set $avatar.clothing.delete("/114Lipsticks/10_lipstick-" + $kate.lastWornLipstick + "-" + $kate.mouthShape + "-beam")>>
<<set $avatar.clothing.delete("/114Lipsticks/10_lipstick-" + $kate.lastWornLipstick + "-" + $kate.mouthShape + "-oh")>>
<<set $avatar.clothing.delete("/114Lipsticks/10_lipstick-" + $kate.lastWornLipstick + "-" + $kate.mouthShape + "-open")>>
<<set $avatar.clothing.delete("/114Lipsticks/10_lipstick-" + $kate.lastWornLipstick + "-" + $kate.mouthShape + "-pout")>>
<<set $avatar.clothing.delete("/114Lipsticks/10_lipstick-" + $kate.lastWornLipstick + "-" + $kate.mouthShape + "-sad")>>
<<set $avatar.clothing.delete("/114Lipsticks/10_lipstick-" + $kate.lastWornLipstick + "-" + $kate.mouthShape + "-sexy")>>
<<set $avatar.clothing.delete("/114Lipsticks/10_lipstick-" + $kate.lastWornLipstick + "-" + $kate.mouthShape + "-smile")>>
<<set $avatar.clothing.delete("/114Lipsticks/10_lipstick-" + $kate.lastWornLipstick + "-" + $kate.mouthShape + "-smirk")>>
<<set $avatar.clothing.delete("/114Lipsticks/10_lipstick-" + $kate.lastWornLipstick + "-" + $kate.mouthShape + "-upset")>>
<<set $avatar.clothing.delete("/114Lipsticks/10_lipstick-" + $kate.lastWornLipstick + "-" + $kate.mouthShape + "-wideSmile")>>
<</silently>><</widget>>
/*-----------*/
/* MANICURE */
/*---------*/
<<widget "remove-makeup-manicure">><<silently>>
<<if $kate.isWearing.includes("manicure")>>
<<= '<<remove-makeup-manicure-' + $kate.lastWornManicure + '>>'>>
<</if>>
<</silently>><</widget>>
<<widget "apply-makeup-manicure-blueMovie">><<silently>>
<<remove-makeup-manicure>>
<<set $kate.isWearing.pushUnique("manicure")>>
<<set $kate.lastWornManicure to "blueMovie">>
<<set $avatar.clothing.pushUnique("/makeup/manicure/5_manicure-blueMovie")>>
<<set $avatar.clothing.pushUnique("/makeup/manicure/5_manicure-blueMovie-rear")>>
<</silently>><</widget>>
<<widget "remove-makeup-manicure-blueMovie">><<silently>>
<<set $kate.isWearing.delete("manicure")>>
<<set $avatar.clothing.delete("/makeup/manicure/5_manicure-blueMovie")>>
<<set $avatar.clothing.delete("/makeup/manicure/5_manicure-blueMovie-rear")>>
<</silently>><</widget>>
<<widget "apply-makeup-manicure-camOh">><<silently>>
<<remove-makeup-manicure>>
<<set $kate.isWearing.pushUnique("manicure")>>
<<set $kate.lastWornManicure to "camOh">>
<<set $avatar.clothing.pushUnique("/makeup/manicure/5_manicure-camOh")>>
<<set $avatar.clothing.pushUnique("/makeup/manicure/5_manicure-camOh-rear")>>
<</silently>><</widget>>
<<widget "remove-makeup-manicure-camOh">><<silently>>
<<set $kate.isWearing.delete("manicure")>>
<<set $avatar.clothing.delete("/makeup/manicure/5_manicure-camOh")>>
<<set $avatar.clothing.delete("/makeup/manicure/5_manicure-camOh-rear")>>
<</silently>><</widget>>
<<widget "apply-makeup-manicure-cherryPopped">><<silently>>
<<remove-makeup-manicure>>
<<set $kate.isWearing.pushUnique("manicure")>>
<<set $kate.lastWornManicure to "cherryPopped">>
<<set $avatar.clothing.pushUnique("/makeup/manicure/5_manicure-cherryPopped")>>
<<set $avatar.clothing.pushUnique("/makeup/manicure/5_manicure-cherryPopped-rear")>>
<</silently>><</widget>>
<<widget "remove-makeup-manicure-cherryPopped">><<silently>>
<<set $kate.isWearing.delete("manicure")>>
<<set $avatar.clothing.delete("/makeup/manicure/5_manicure-cherryPopped")>>
<<set $avatar.clothing.delete("/makeup/manicure/5_manicure-cherryPopped-rear")>>
<</silently>><</widget>>
<<widget "apply-makeup-manicure-flamingoPunch">><<silently>>
<<remove-makeup-manicure>>
<<set $kate.isWearing.pushUnique("manicure")>>
<<set $kate.lastWornManicure to "flamingoPunch">>
<<set $avatar.clothing.pushUnique("/makeup/manicure/5_manicure-flamingoPunch")>>
<<set $avatar.clothing.pushUnique("/makeup/manicure/5_manicure-flamingoPunch-rear")>>
<</silently>><</widget>>
<<widget "remove-makeup-manicure-flamingoPunch">><<silently>>
<<set $kate.isWearing.delete("manicure")>>
<<set $avatar.clothing.delete("/makeup/manicure/5_manicure-flamingoPunch")>>
<<set $avatar.clothing.delete("/makeup/manicure/5_manicure-flamingoPunch-rear")>>
<</silently>><</widget>>
<<widget "apply-makeup-manicure-midnightMission">><<silently>>
<<remove-makeup-manicure>>
<<set $kate.isWearing.pushUnique("manicure")>>
<<set $kate.lastWornManicure to "midnightMission">>
<<set $avatar.clothing.pushUnique("/makeup/manicure/5_manicure-midnightMission")>>
<<set $avatar.clothing.pushUnique("/makeup/manicure/5_manicure-midnightMission-rear")>>
<</silently>><</widget>>
<<widget "remove-makeup-manicure-midnightMission">><<silently>>
<<set $kate.isWearing.delete("manicure")>>
<<set $avatar.clothing.delete("/makeup/manicure/5_manicure-midnightMission")>>
<<set $avatar.clothing.delete("/makeup/manicure/5_manicure-midnightMission-rear")>>
<</silently>><</widget>>
<<widget "apply-makeup-manicure-redHotNights">><<silently>>
<<remove-makeup-manicure>>
<<set $kate.isWearing.pushUnique("manicure")>>
<<set $kate.lastWornManicure to "redHotNights">>
<<set $avatar.clothing.pushUnique("/makeup/manicure/5_manicure-redHotNights")>>
<<set $avatar.clothing.pushUnique("/makeup/manicure/5_manicure-redHotNights-rear")>>
<</silently>><</widget>>
<<widget "remove-makeup-manicure-redHotNights">><<silently>>
<<set $kate.isWearing.delete("manicure")>>
<<set $avatar.clothing.delete("/makeup/manicure/5_manicure-redHotNights")>>
<<set $avatar.clothing.delete("/makeup/manicure/5_manicure-redHotNights-rear")>>
<</silently>><</widget>>
/*-----------*/
/* PEDICURE */
/*---------*/
<<widget "remove-makeup-pedicure">><<silently>>
<<if $kate.isWearing.includes("pedicure")>>
<<= '<<remove-makeup-pedicure-' + $kate.lastWornPedicure + '>>'>>
<</if>>
<</silently>><</widget>>
<<widget "apply-makeup-pedicure-blueMovie">><<silently>>
<<remove-makeup-pedicure>>
<<set $kate.isWearing.pushUnique("pedicure")>>
<<set $kate.lastWornPedicure to "blueMovie">>
<<set $avatar.clothing.pushUnique("/makeup/pedicure/5_pedicure-blueMovie-barefoot")>>
<<set $avatar.clothing.pushUnique("/makeup/pedicure/5_pedicure-blueMovie-barefoot-rear")>>
<<set $avatar.clothing.pushUnique("/makeup/pedicure/5_pedicure-blueMovie-highHeels")>>
<<set $avatar.clothing.pushUnique("/makeup/pedicure/5_pedicure-blueMovie-highHeels-rear")>>
<</silently>><</widget>>
<<widget "remove-makeup-pedicure-blueMovie">><<silently>>
<<set $kate.isWearing.delete("pedicure")>>
<<set $avatar.clothing.delete("/makeup/pedicure/5_pedicure-blueMovie-barefoot")>>
<<set $avatar.clothing.delete("/makeup/pedicure/5_pedicure-blueMovie-barefoot-rear")>>
<<set $avatar.clothing.delete("/makeup/pedicure/5_pedicure-blueMovie-highHeels")>>
<<set $avatar.clothing.delete("/makeup/pedicure/5_pedicure-blueMovie-highHeels-rear")>>
<</silently>><</widget>>
<<widget "apply-makeup-pedicure-camOh">><<silently>>
<<remove-makeup-pedicure>>
<<set $kate.isWearing.pushUnique("pedicure")>>
<<set $kate.lastWornPedicure to "camOh">>
<<set $avatar.clothing.pushUnique("/makeup/pedicure/5_pedicure-camOh-barefoot")>>
<<set $avatar.clothing.pushUnique("/makeup/pedicure/5_pedicure-camOh-barefoot-rear")>>
<<set $avatar.clothing.pushUnique("/makeup/pedicure/5_pedicure-camOh-highHeels")>>
<<set $avatar.clothing.pushUnique("/makeup/pedicure/5_pedicure-camOh-highHeels-rear")>>
<</silently>><</widget>>
<<widget "remove-makeup-pedicure-camOh">><<silently>>
<<set $kate.isWearing.delete("pedicure")>>
<<set $avatar.clothing.delete("/makeup/pedicure/5_pedicure-camOh-barefoot")>>
<<set $avatar.clothing.delete("/makeup/pedicure/5_pedicure-camOh-barefoot-rear")>>
<<set $avatar.clothing.delete("/makeup/pedicure/5_pedicure-camOh-highHeels")>>
<<set $avatar.clothing.delete("/makeup/pedicure/5_pedicure-camOh-highHeels-rear")>>
<</silently>><</widget>>
<<widget "apply-makeup-pedicure-cherryPopped">><<silently>>
<<remove-makeup-pedicure>>
<<set $kate.isWearing.pushUnique("pedicure")>>
<<set $kate.lastWornPedicure to "cherryPopped">>
<<set $avatar.clothing.pushUnique("/makeup/pedicure/5_pedicure-cherryPopped-barefoot")>>
<<set $avatar.clothing.pushUnique("/makeup/pedicure/5_pedicure-cherryPopped-barefoot-rear")>>
<<set $avatar.clothing.pushUnique("/makeup/pedicure/5_pedicure-cherryPopped-highHeels")>>
<<set $avatar.clothing.pushUnique("/makeup/pedicure/5_pedicure-cherryPopped-highHeels-rear")>>
<</silently>><</widget>>
<<widget "remove-makeup-pedicure-cherryPopped">><<silently>>
<<set $kate.isWearing.delete("pedicure")>>
<<set $avatar.clothing.delete("/makeup/pedicure/5_pedicure-cherryPopped-barefoot")>>
<<set $avatar.clothing.delete("/makeup/pedicure/5_pedicure-cherryPopped-barefoot-rear")>>
<<set $avatar.clothing.delete("/makeup/pedicure/5_pedicure-cherryPopped-highHeels")>>
<<set $avatar.clothing.delete("/makeup/pedicure/5_pedicure-cherryPopped-highHeels-rear")>>
<</silently>><</widget>>
<<widget "apply-makeup-pedicure-flamingoPunch">><<silently>>
<<remove-makeup-pedicure>>
<<set $kate.isWearing.pushUnique("pedicure")>>
<<set $kate.lastWornPedicure to "flamingoPunch">>
<<set $avatar.clothing.pushUnique("/makeup/pedicure/5_pedicure-flamingoPunch-barefoot")>>
<<set $avatar.clothing.pushUnique("/makeup/pedicure/5_pedicure-flamingoPunch-barefoot-rear")>>
<<set $avatar.clothing.pushUnique("/makeup/pedicure/5_pedicure-flamingoPunch-highHeels")>>
<<set $avatar.clothing.pushUnique("/makeup/pedicure/5_pedicure-flamingoPunch-highHeels-rear")>>
<</silently>><</widget>>
<<widget "remove-makeup-pedicure-flamingoPunch">><<silently>>
<<set $kate.isWearing.delete("pedicure")>>
<<set $avatar.clothing.delete("/makeup/pedicure/5_pedicure-flamingoPunch-barefoot")>>
<<set $avatar.clothing.delete("/makeup/pedicure/5_pedicure-flamingoPunch-barefoot-rear")>>
<<set $avatar.clothing.delete("/makeup/pedicure/5_pedicure-flamingoPunch-highHeels")>>
<<set $avatar.clothing.delete("/makeup/pedicure/5_pedicure-flamingoPunch-highHeels-rear")>>
<</silently>><</widget>>
<<widget "apply-makeup-pedicure-midnightMission">><<silently>>
<<remove-makeup-pedicure>>
<<set $kate.isWearing.pushUnique("pedicure")>>
<<set $kate.lastWornPedicure to "midnightMission">>
<<set $avatar.clothing.pushUnique("/makeup/pedicure/5_pedicure-midnightMission-barefoot")>>
<<set $avatar.clothing.pushUnique("/makeup/pedicure/5_pedicure-midnightMission-barefoot-rear")>>
<<set $avatar.clothing.pushUnique("/makeup/pedicure/5_pedicure-midnightMission-highHeels")>>
<<set $avatar.clothing.pushUnique("/makeup/pedicure/5_pedicure-midnightMission-highHeels-rear")>>
<</silently>><</widget>>
<<widget "remove-makeup-pedicure-midnightMission">><<silently>>
<<set $kate.isWearing.delete("pedicure")>>
<<set $avatar.clothing.delete("/makeup/pedicure/5_pedicure-midnightMission-barefoot")>>
<<set $avatar.clothing.delete("/makeup/pedicure/5_pedicure-midnightMission-barefoot-rear")>>
<<set $avatar.clothing.delete("/makeup/pedicure/5_pedicure-midnightMission-highHeels")>>
<<set $avatar.clothing.delete("/makeup/pedicure/5_pedicure-midnightMission-highHeels-rear")>>
<</silently>><</widget>>
<<widget "apply-makeup-pedicure-redHotNights">><<silently>>
<<remove-makeup-pedicure>>
<<set $kate.isWearing.pushUnique("pedicure")>>
<<set $kate.lastWornPedicure to "redHotNights">>
<<set $avatar.clothing.pushUnique("/makeup/pedicure/5_pedicure-redHotNights-barefoot")>>
<<set $avatar.clothing.pushUnique("/makeup/pedicure/5_pedicure-redHotNights-barefoot-rear")>>
<<set $avatar.clothing.pushUnique("/makeup/pedicure/5_pedicure-redHotNights-highHeels")>>
<<set $avatar.clothing.pushUnique("/makeup/pedicure/5_pedicure-redHotNights-highHeels-rear")>>
<</silently>><</widget>>
<<widget "remove-makeup-pedicure-redHotNights">><<silently>>
<<set $kate.isWearing.delete("pedicure")>>
<<set $avatar.clothing.delete("/makeup/pedicure/5_pedicure-redHotNights-barefoot")>>
<<set $avatar.clothing.delete("/makeup/pedicure/5_pedicure-redHotNights-barefoot-rear")>>
<<set $avatar.clothing.delete("/makeup/pedicure/5_pedicure-redHotNights-highHeels")>>
<<set $avatar.clothing.delete("/makeup/pedicure/5_pedicure-redHotNights-highHeels-rear")>>
<</silently>><</widget>><<widget attribute-description>><<nobr>>
<<include "characterTexts">>
<div class="col col-6">
<h1> </h1>
<div class="character-editor-explanation">
<<if _selectedAttribute >>
<<set _value to $kate.attributes[_selectedAttribute] >>
<div class="explanation-inner">
<div class="name">
<<= _selectedAttribute.toUpperFirst()>>
</div>
<div class="description">
<<print setup.info.attributeExplanations[_selectedAttribute] >>
</div>
<div class="effects">
<<set _descriptionTitles to setup.info.attributeDescriptionTitles[_selectedAttribute][_value] >>
<<for _j to 0; _j lt _descriptionTitles.length; _j++>>
<div class="attribute-effect">
_descriptionTitles[_j]
</div>
<</for>>
</div>
<div class="description">
<<set _descriptions to setup.info.attributeDescriptions[_selectedAttribute][_value] >>
<<for _j to 0; _j lt _descriptions.length; _j++>>
<div class="attribute-effect">
_descriptions[_j]
</div>
<</for>>
</div>
</div>
<</if>>
</div>
</div>
<</nobr>><</widget>>
<<widget "character-creator-BreastSize">><<nobr>>
<div class="col col-5b col-highlight row">
<div class="col col-12b">
<div class="input">
<div class="label">Bra Size:</div>
<div class="radio-inputs">
<div class="radio-input">
</div>
<<set $onclick = "functionBraSize(this.value, '<<replace \"#avatar-container\">><<characterCreator-updateAvatar>><<avatar>><</replace>><<replace \"#characterCreatorBraSize\">><<character-creator-BreastSize>><</replace>>')">>
<div class="radio-input">
<<if $kate.braSize == "small">>
<input type="radio" name="bra-size" @onclick="$onclick" id="bra-size-small" value="small" checked/>
<<else>>
<input type="radio" name="bra-size" @onclick="$onclick" id="bra-size-small" value="small" />
<</if>>
<label for="bra-size-small">S</label>
</div>
<div class="radio-input">
</div>
</div>
</div>
</div>
<</nobr>><</widget>>
<<widget "character-creator">><<nobr>>
<<if $kate.agency eq "mi6">>
<<set _agencyTitle to "top secret strap3 uk eyes only",
_subtitle to "Service Personnel Record">>
<<set _ethnicityChoices to ["English"]>>
<<set _natioChoices to ["British"]>>
<<elseif $kate.agency eq "cia">>
<<set _agencyTitle to "top secret{{{//}}}hsc-o orcon/noforn",
_subtitle to "Agency Personnel File">>
<<set _ethnicityChoices to ["Anglo American", "Irish American", "Italian American", "Polish American"]>>
<<set _natioChoices to ["American"]>>
<<elseif $kate.agency eq "asis">>
<<set _agencyTitle to "top secret austeo",
_subtitle to "Personal Service Record">>
<<set _ethnicityChoices to ["Anglo Australian"]>>
<<set _natioChoices to ["Australian"]>>
<<elseif $kate.agency eq "csis">>
<<set _agencyTitle to "top secret/canadian eyes only",
_subtitle to "Trés Secret/Réservé aux Canadiens">>
<<set _ethnicityChoices to ["Anglo Canadian","French Canadian"]>>
<<set _natioChoices to ["Canadian"]>>
<<elseif $kate.agency eq "nzsis">>
<<set _agencyTitle to "top secret nzeo",
_subtitle to "Tuhinga O Mua NZEO">>
<<set _ethnicityChoices to ["NZ European"]>>
<<set _natioChoices to ["New Zealander"]>>
<<else>>
<<set _agencyTitle to "top secret strap3 walrus eyes only">>
<</if>>
<<set _ageRange to ["24","25","26"]>>
<div class="row">
<div class="col col-4 group contents-centered">
<<agency-logo>>
</div>
<div class="col col-8 group">
<h1>_agencyTitle</h1>
<h3>_subtitle</h3>
<hr/>
<div class="row">
<div class="col col-6">
<div class="input">
<label for="firstname">First Name: </label>
<div>
<span id="firstNameRandom"><<textbox "$kate.firstName" $kate.firstName>></span>
<span class="randomizer"><<link "">><<story-setKateFirstName>><<replace "#firstNameRandom">><<textbox "$kate.firstName" $kate.firstName>><</replace>><</link>></span>
</div>
</div>
<div class="input">
<label for="surname">Surname: </label>
<div>
<span id="surNameRandom"><<textbox "$kate.surname" $kate.surname>></span>
<span class="randomizer"><<link "">><<story-setKateSurName>><<replace "#surNameRandom">><<textbox "$kate.surname" $kate.surname>><</replace>><</link>></span>
</div>
</div>
</div>
<div class="col col-6">
<div class="input">
<label for="age">Age: </label>
<span class="input-align-left" id="age" style="font-size: 1.34375rem">
<<dropdownCustom "$kate.age" _ageRange>>
<</dropdownCustom>>
</span>
/*
<div class="label">Age:</div>
<span class="input-align-left" id="age" style="font-size: 1.34375rem">26</span>
*/
</div>
<div class="input">
<div class="label">Rank:</div>
<span class="input-align-left" id="rank" style="font-size: 1.34375rem">Intelligence Officer</span>
</div>
</div>
</div>
</div>
</div>
<div class="row">
<div class="col col-12">
<h2 class="group-heading">Physical Description</h2>
</div>
</div>
<div class="physical-description group">
<div class="row basics">
<div class="col col-12 col-highlight row">
<div class="col col-4">
<div class="input">
<label for="nationality">Nationality: </label>
<<dropdownCustom "$kate.nationality" _natioChoices >>
<<replace "#avatar-container">><<characterCreator-updateAvatar>><<avatar>><</replace>>
<</dropdownCustom>>
</div>
</div>
<div class="col col-4">
<div class="input">
<label for="ethnicity">Ethnicity: </label>
<<dropdownCustom "$kate.ethnicity" _ethnicityChoices >>
<<replace "#characterCreatorBraSize">><<story-setKateSurName>><<character-creator>><</replace>>
<</dropdownCustom>>
</div>
</div>
<div class="col col-4">
<div class="input">
<label for="complexion">Complexion: </label>
<select id="complexion" name="complexion">
<option value="fair">Fair</option>
</select>
</div>
</div>
</div>
</div>
<div class="row details">
<div class="col col-4 col-highlight row">
<div class="col col-12">
<div class="input">
<label for="hair">Hair: </label>
<<dropdownCustom "$kate.hairStyle" "Short bob" "Long straight" "Long curly" "Short" "Wavy bob" "Bun with bangs">>
<<replace "#avatar-container">><<characterCreator-updateAvatar>><<avatar>><</replace>>
<</dropdownCustom>>
</div>
<div class="input">
<label for="hair-colour">Color: </label>
<<dropdownCustom "$kate.hairColour" "Brown" "Black" "Blonde" "Ginger" "Auburn" "Champagne">>
<<replace "#avatar-container">><<characterCreator-updateAvatar>><<avatar>><</replace>>
<</dropdownCustom>>
</div>
</div>
</div>
<div class="col col-4 col-highlight row">
<div class="col col-12">
<div class="input">
<label for="eyes">Eyes: </label>
<<dropdownCustom "$kate.eyeShape" "Almond" "Cat" "Downturned" "Round" "Wide">>
<<replace "#avatar-container">><<characterCreator-updateAvatar>><<avatar>><</replace>>
<</dropdownCustom>>
</div>
<div class="input">
<label for="eye-colour">Colour: </label>
<<dropdownCustom "$kate.eyeColour" "Blue" "Chestnut" "Emerald" "Grey" "Hazelnut" "Sapphire">>
<<replace "#avatar-container">><<characterCreator-updateAvatar>><<avatar>><</replace>>
<</dropdownCustom>>
</div>
</div>
</div>
<div class="col col-4 col-highlight row">
<div class="col col-12">
<div class="input">
<label for="nose">Nose: </label>
<<dropdownCustom "$kate.noseShape" "Celestial" "Greek" "Nubian" "Princess" "Roman">>
<<replace "#avatar-container">><<characterCreator-updateAvatar>><<avatar>><</replace>>
<</dropdownCustom>>
</div>
<div class="input">
<label for="mouth">Mouth: </label>
<<dropdownCustom "$kate.mouthShape" "Cupid" "Hollywood" "Pearlique" "Rubina" "Thin">>
<<replace "#avatar-container">><<characterCreator-updateAvatar>><<avatar>><</replace>>
<</dropdownCustom>>
</div>
</div>
</div>
</div>
<div class="row details">
<div class="col col-7 col-highlight row">
<div class="col col-12">
<div class="input input-face-shape">
<div class="label">Face Shape:</div>
<div class="radio-inputs">
<div class="radio-input">
<<set $onclick = "functionHeadShape(this.value, '<<replace \"#avatar-container\">><<characterCreator-updateAvatar>><<avatar>><</replace>>')">>
<<if $kate.faceShape == "round">>
<input type="radio" name="face-shape" @onclick="$onclick" id="face-shape-round" value="round" checked/>
<<else>>
<input type="radio" name="face-shape" @onclick="$onclick" id="face-shape-round" value="round" />
<</if>>
<label for="face-shape-round">
Round
<svg xmlns="http://www.w3.org/2000/svg" width="21.073" height="21.073" viewBox="0 0 21.073 21.073">
<circle cx="10.537" cy="10.537" r="10.537" />
</svg>
</label>
</div>
<div class="radio-input">
<<if $kate.faceShape == "heart">>
<input type="radio" name="face-shape" @onclick="$onclick" id="face-shape-heart" value="heart" checked/>
<<else>>
<input type="radio" name="face-shape" @onclick="$onclick" id="face-shape-heart" value="heart" />
<</if>>
<label for="face-shape-heart">
Heart
<svg xmlns="http://www.w3.org/2000/svg" width="21.721" height="21.073" viewBox="0 0 21.721 21.073">
<path d="M467.919,742.948a5.843,5.843,0,0,0-5.3-3.542,5.709,5.709,0,0,0-5.183,3.324,5.709,5.709,0,0,0-5.183-3.324,5.843,5.843,0,0,0-5.3,3.542,5.748,5.748,0,0,0-.231,3.393,13.243,13.243,0,0,0,1.608,3.893,39.707,39.707,0,0,0,9.1,10.245h0a39.725,39.725,0,0,0,9.1-10.245,13.214,13.214,0,0,0,1.607-3.893A5.74,5.74,0,0,0,467.919,742.948Z" transform="translate(-446.579 -739.406)" />
</svg>
</label>
</div>
<div class="radio-input">
<<if $kate.faceShape == "square">>
<input type="radio" name="face-shape" @onclick="$onclick" id="face-shape-square" value="square" checked/>
<<else>>
<input type="radio" name="face-shape" @onclick="$onclick" id="face-shape-square" value="square" />
<</if>>
<label for="face-shape-square">
Square
<svg xmlns="http://www.w3.org/2000/svg" width="14.378" height="21.073" viewBox="0 0 14.378 21.073">
<rect width="14.378" height="21.073" />
</svg>
</label>
</div>
<div class="radio-input">
<<if $kate.faceShape == "diamond">>
<input type="radio" name="face-shape" @onclick="$onclick" id="face-shape-diamond" value="diamond" checked/>
<<else>>
<input type="radio" name="face-shape" @onclick="$onclick" id="face-shape-diamond" value="diamond" />
<</if>>
<label for="face-shape-diamond">
Diamond
<svg xmlns="http://www.w3.org/2000/svg" width="17.277" height="21.48" viewBox="0 0 17.277 21.48">
<path d="M623.586,739l-8.639,10.428,8.639,11.051,8.639-11.051Z" transform="translate(-614.947 -739)" />
</svg>
</label>
</div>
<div class="radio-input">
<<if $kate.faceShape == "oval">>
<input type="radio" name="face-shape" @onclick="$onclick" id="face-shape-oval" value="oval" checked/>
<<else>>
<input type="radio" name="face-shape" @onclick="$onclick" id="face-shape-oval" value="oval" />
<</if>>
<label for="face-shape-oval">
Oval
<svg xmlns="http://www.w3.org/2000/svg" width="14.378" height="21.073" viewBox="0 0 14.378 21.073">
<rect width="14.378" height="21.073" rx="7.189" />
</svg>
</label>
</div>
</div>
</div>
</div>
</div>
<div class="col col-5 col-highlight row">
<div class="col col-12">
<div class="input">
<div class="label">Bra Size:</div>
<div class="radio-inputs">
<div class="radio-input">
</div>
<<set $onclick = "functionBraSize(this.value, '<<replace \"#avatar-container\">><<characterCreator-updateAvatar>><<avatar>><</replace>><<replace \"#characterCreatorBraSize\">><<character-creator>><</replace>>')">>
<div class="radio-input">
<<if $kate.braSize == "small">>
<input type="radio" name="bra-size" @onclick="$onclick" id="bra-size-small" value="small" checked/>
<<else>>
<input type="radio" name="bra-size" @onclick="$onclick" id="bra-size-small" value="small" />
<</if>>
<label for="bra-size-small">S</label>
</div>
<div class="radio-input">
<<if $kate.braSize == "medium">>
<input type="radio" name="bra-size" @onclick="$onclick" id="bra-size-medium" value="medium" checked/>
<<else>>
<input type="radio" name="bra-size" @onclick="$onclick" id="bra-size-medium" value="medium" />
<</if>>
<label for="bra-size-medium">M</label>
</div>
<<if setup.thisIsTheFreeEdition or $thisIsTheFreeEdition>>
/*FREE EDITION*/
<div class="radio-input">
<<if $kate.braSize == "large">>
<input type="radio" name="bra-size" @onclick="$onclick" id="bra-size-large" value="large" checked />
<<else>>
<input type="radio" name="bra-size" @onclick="$onclick" id="bra-size-large" value="large" />
<</if>>
<label for="bra-size-large">L</label>
</div>
<<else>>
<</if>>
</div>
</div>
</div>
</div>
</div>
<div class="row details">
<div class="col col-12 col-highlight row">
<div class="col col-4">
<div class="input">
<button class="btn avatar-toggle">Toggle Avatar</button>
</div>
</div>
</div>
</div>
</div>
<div class="row buttons">
<div class="button-secondary">
<<button "Random Agent" character-creator >>
<<characterCreator-randomiseKate>>
<<replace "#avatar-container">><<characterCreator-updateAvatar>><<avatar>><</replace>>
<</button>>
</div>
<span class="or">or</span>
<<button "Start with this agent" kinks-select>><<set $kate.age to Number($kate.age)>><</button>> /*attributes-select if you want to revert*/
</div>
<</nobr>><</widget>>
<<widget attributes-select>><<nobr>>
<<include "characterTexts">>
<<set _attributes to [
"openness",
"conscientiousness",
"extraversion",
"agreeableness",
"neuroticism",
"intellect",
"coordination",
"height",
"beauty",
],
_attributeMin to -2,
_attributeMax to +2,
_attributeExplanations to {
"openness": "How curious, abstract and imaginative you are.",
"conscientiousness": "How organized, productive and responsible you are.",
"extraversion": "How sociable, assertive and cheery you are.",
"agreeableness": "How compassionate, respectful and trusting you are.",
"neuroticism": "Your tendencies towards anxiety and depression.",
"intellect": "Your general intelligence.",
"coordination": "Your natural grace and dexterity.",
"height": "How tall you are.",
"beauty": "How conventionally attractive you are.",
},
_attributeDescriptionTitles to {
"openness": {
"-2": [ "Orthodox (3% of people)" ],
"-1": [ "Preserver (13% of people)" ],
"0": [ "Balanced (7 in 10 people)" ],
"1": [ "Explorer (13% of people)" ],
"2": [ "Pioneer (3% of people)" ],
},
"conscientiousness": {
"-2": [ "Maverick (3% of people)" ],
"-1": [ "Spontaneous (13% of people)" ],
"0": [ "Competent (7 in 10 people)" ],
"1": [ "Focused (13% of people)" ],
"2": [ "Controlled (3% of people)" ],
},
"extraversion": {
"-2": [ "Loner (3% of people)" ],
"-1": [ "Introvert (13% of people)" ],
"0": [ "Ambivert (7 in 10 people)" ],
"1": [ "Extravert (13% of people)" ],
"2": [ "Entertainer (3% of people)" ],
},
"agreeableness": {
"-2": [ "Hostile (3% of people)" ],
"-1": [ "Challenger (13% of people)" ],
"0": [ "Sympathetic (7 in 10 people)" ],
"1": [ "Kind (13% of people)" ],
"2": [ "Martyr (3% of people)" ],
},
"neuroticism": {
"-2": [ "Fearless (3% of people)" ],
"-1": [ "Resilient (13% of people)" ],
"0": [ "Reactive (7 in 10 people)" ],
"1": [ "Worrier (13% of people)" ],
"2": [ "Unstable (3% of people)" ],
},
"intellect": {
"-2": [ "Borderline (3% of people)" ],
"-1": [ "Dull (13% of people)" ],
"0": [ "Normal (7 in 10 people)" ],
"1": [ "Bright (13% of people)" ],
"2": [ "Superior (3% of people)" ],
},
"coordination": {
"-2": [ "Dyspraxic (3% of people)" ],
"-1": [ "Clumsy (13% of people)" ],
"0": [ "Normal (7 in 10 people)" ],
"1": [ "Athletic (13% of people)" ],
"2": [ "Amazonian (3% of people)" ],
},
"height": {
"-2": [ "Very Short (3% of women)" ],
"-1": [ "Short (13% of women)" ],
"0": [ "Average (7 in 10 women)" ],
"1": [ "Tall (13% of women)" ],
"2": [ "Very Tall (3% of women)" ],
},
"beauty": {
"-2": [ "Butterface (3% of women)" ],
"-1": [ "Plain Jane (13% of women)" ],
"0": [ "Average (7 in 10 women)" ],
"1": [ "Hot (13% of women)" ],
"2": [ "Striking (3% of women)" ],
},
},
_attributeDescriptions to {
"openness": {
"-2": [ "Set firmly in your ways, you tend to think and do as you always have done. (Score too low to join MI6)" ],
"-1": [ "Conventional, pragmatic and traditional, you dislike change and resist new ideas. (Score too low to join MI6)" ],
"0": [ "Like most people, you're mainly down to earth, but you sometimes get excited by a new idea or seek out a new experience." ],
"1": [ "Curious and open minded, you're intrigued by new experiences and new perspectives." ],
"2": [ "An original and creative – some would say weird – thinker, you crave new ideas and experiences. You love art and find abstract ideas fascinating." ],
},
"conscientiousness": {
"-2": [ "Inconsistent, disorganised and unreliable; you don't follow rules and you ignore the requirements placed on you." ],
"-1": [ "Laid back and not very reliable; although you're aware of them, you're just not interested in following all the rules or completing every objective. You struggle to be punctual and to honour your commitments." ],
"0": [ "Like most people, when there's a job to be done you'll get on with it...eventually, sometimes after prompting from interested parties. You can mostly be relied upon to do what you've promised and to get to appointments on time." ],
"1": [ "Responsible and dependable. You're naturally inclined to pour organisation and effort into your goals, with no need for outside control." ],
"2": [ "Persistent and exacting; you focus naturally on detail and order. Hard work, organisation and innate self-discipline are the keys to your success." ],
},
"extraversion": {
"-2": [ "Painfully reserved and quiet; the ideal situation for you is alone, with no requirement to interact with other human beings. (Score too low to join MI6)" ],
"-1": [ "Groups of strangers (and sometimes even friends) are not your thing. You get much more out of spending most of your time pursuing activities quietly and alone. Reserved and passive, you rarely express your views to others." ],
"0": [ "Like most people, you like spending time with friends and family, and you enjoy meeting new people from time to time. Taking your cues from social situations, you're sometimes talkative and sometimes more inclined to listen. You're also happy to spend time alone." ],
"1": [ "Talkative, optimistic and fun, you enjoy meeting new people and are stimulated by social occasions. You're likely to sacrifice the future for the present when there's a chance of getting together with a group of people." ],
"2": [ "The center of attention in large, loud crowds of people is where you love to be. Self-disclosing and quick to speak, you aim to entertain and energise. You love to party and you get bored if you spend much time alone." ],
},
"agreeableness": {
"-2": [ "Skeptical and stubborn, what you want always comes first: you enjoy conflict and you can be ruthless to get what you want. You're antagonistic in your dealings with others, as you won't excuse their errors and their emotions won't sway your views." ],
"-1": [ "Honest and dispassionate, you're ready and willing to compete with others to get what you want. You refuse to be pushed around, and will bluntly challenge the commonly accepted views and practices. You don't sacrifice long-term stability for short-term peace." ],
"0": [ "Like most people, you're naturally kind, forgiving and affable; especially with loved ones and those whose goodwill you value. However, you dislike being taken advantage of, and will stand up for yourself when it really matters. You largely aim for peaceful relations." ],
"1": [ "Flexible and compassionate, you're quick to help others and do what you can to oil the wheels of a social situation. You're quick to forgive and naturally trusting." ],
"2": [ "Trusting, helpful and self-sacrificing, you're naturally swayed by the needs and desires of other people. You dislike competition and conflict, and prefer capitulation to confrontation. This can leave you feeling resentful or angry, but you prefer feeling that way to upsetting others." ],
},
"neuroticism": {
"-2": [ "Unemotional and self-satisfied, you confidently engage in a world containing very few things that can rattle you. You have exceptional tolerance for stress, and you accept failures and setbacks without concern. Your lack of respect for threats can lead you to take bold risks." ],
"-1": [ "You're calm and secure in your emotions, rarely feeling anxious or sad. Although you're aware of them, the negative elements of the past, present and future have little impact on your approach to the world." ],
"0": [ "Like most people, you acknowledge past negative experiences and use them to make plans to avoid the insecurities of the future. You sometimes feel worried and emotional, but this doesn't restrict your actions." ],
"1": [ "Emotionally sensitive, you're prone to stress and anxiety. You often see the worst in a situation, and feel insecurity about your past and fears for the future. Your natural caution can stultify your actions." ],
"2": [ "Painfully anxious and self-conscious. All the negative emotions in you hold sway, and you're variously racked with shame, guilt, defensive anger and self pity. (Score too high to join MI6)" ],
},
"intellect": {
"-2": [ "With an IQ below 70, you're borderline retarded. Although you can live mostly independently, very few modern jobs are open to you. (Score too low to join MI6)" ],
"-1": [ "With an IQ below 85, you're of low intelligence. You're best suited to careers involving manual labour. (Score too low to join MI6)" ],
"0": [ "With an IQ around 100, you're of average intelligence. The bulk of white- and blue-collar careers are open to you. (Score too low to join MI6)" ],
"1": [ "With an IQ above 115, you're university material. Careers you're capable of include engineering, management and teaching." ],
"2": [ "With an IQ above 130, you're the smartest person in most rooms. Careers you're capable of include STEM scientist, barrister, medical doctor, and university lecturer." ],
},
"coordination": {
"-2": [ "You're mildly dyspraxic, which means you struggle with coordination skills - like playing sports or driving - and fine motor skills, like writing or using small objects." ],
"-1": [ "You're not a very physical person. Running and catching don't come naturally to you. You're capable of being fit and healthy, but you have to work harder than most people." ],
"0": [ "You're of average natural athleticism: capable of great feats if you train hard, or great fats if you don't bother." ],
"1": [ "Naturally graceful and dextrous; you were probably attracted to sports or dance at school." ],
"2": [ "You have the genetic potential to be an Olympian athlete. Although you'd never know this without actually training like an Olympian, you do have excellent natural balance and dexterity. You pick up physical skills like climbing and shooting very quickly." ],
},
"height": {
"-2": [ "You're around 4'10 (147cm) tall." ],
"-1": [ "You're around 5' (152cm) tall." ],
"0": [ "You're around 5'4 (162cm) tall." ],
"1": [ "You're around 5'7 (170cm) tall." ],
"2": [ "You're around 5'9 (175cm) tall." ],
},
"beauty": {
"-2": [ "They say true beauty is on the inside. (Score too low to be recruited for this mission)" ],
"-1": [ "You're a bit of a butterface. (Score too low to be recruited for this mission)" ],
"0": [ "You're a 5 without makeup; the girl next door. (Score too low to be recruited for this mission)" ],
"1": [ "Naturally attractive – beautiful when you make an effort – you're the hot girl next door." ],
"2": [ "Effortlessly, strikingly beautiful, you could have been a professional model or actress." ],
},
}
>>
<div id="attributes-select" class="row character-editor">
<div class="col col-6">
<h1>Attributes</h1>
<div id="attributesSelectedCheck" class="attributes character-editor-fields">
<<set _lock to ["openness",
"conscientiousness",
"extraversion",
"agreeableness",
"neuroticism",
"intellect",
"coordination",
"height",
"beauty"]>>
<<for _i to 0; _i lt setup.info.attributes.length; _i++>>
<<set _attribute to setup.info.attributes[_i]>>
<<if _lock.includes(_attribute)>>
<<set _value to $kate.attributes[_attribute] || 0 >>
<<capture _attribute >>
<<set _class to "attribute">>
<<if _selectedAttribute == _attribute>>
<<set _class to _class + ' selected'>>
<</if>>
<<if (_attribute == 'openness' and _value lt 0) or
(_attribute == 'extraversion' and _value lte -2) or
(_attribute == 'neuroticism' and $kate.attributes.neuroticism gte 2) or
(_attribute == 'intellect' and $kate.attributes.intellect lte 0) or
(_attribute == 'beauty' and $kate.attributes.beauty lte 0)
>>
<<set _class to _class + ' invalid'>>
<</if>>
<div @class=_class>
<header>
<<link _attribute>>
<<set _selectedAttribute to _attribute>>
<<replace "#passage-attributes-select">><<attributes-select>><</replace>>
<</link>>
</header>
<div class="values" @data-value="_value">
<<for _j to setup.info.attributeMin; _j lte setup.info.attributeMax; _j++>>
<<capture _j>>
<<link "<span @data-value=_j>_j</span>">>
<<set $kate.attributes[_attribute] to _j >>
<<set _selectedAttribute to _attribute>>
<<replace "#passage-attributes-select">><<attributes-select>><</replace>>
<</link>>
<</capture>>
<</for>>
</div>
</div>
<</capture>>
<</if>>
<</for>>
</div>
</div>
<<attribute-description>>
<footer id="page-navigation" class="buttons col col-12">
<<return "Back">>
<<if $kate.attributes.beauty gt 0 and $kate.attributes.intellect gt 0 and $kate.attributes.neuroticism lt 2 and $kate.attributes.extraversion gt -2 and $kate.attributes.openness gte 0>>
<<button Kinks kinks-select>><</button>>
<<else>>
<div class="button-invalid">
<<button Alert!>>
<<script>>
Dialog.setup("Alert");
Dialog.wiki("Officer does not fit mission profile. <<attributes-check>>");
Dialog.open();
<</script>>
<</button>>
</div>
<</if>>
</footer>
</div>
<</nobr>><</widget>>
<<widget "Secondary-Attributes">><<nobr>>
/*Initial Setup*/
<<set $kate.attributes.confidence to {}>>
<<set $kate.attributes.creativity to {}>>
<<set $kate.attributes.daring to {}>>
<<set $kate.attributes.fitness to {}>>
<<set $kate.attributes.painThreshold to {}>>
<<set $kate.attributes.strength to {}>>
<<set $kate.attributes.confidence.level to (($kate.attributes.extraversion.level + $kate.attributes.beauty.level + $kate.attributes.height.level)/3)>>
<<set $kate.attributes.confidence.xp to 0>>
<<set $kate.attributes.creativity.level to $kate.attributes.openness.level>>
<<set $kate.attributes.creativity.xp to 0>>
<<set $kate.attributes.daring.level to (($kate.attributes.extraversion.level - $kate.attributes.neuroticism.level)/2)>>
<<set $kate.attributes.daring.xp to 0>>
<<set $kate.attributes.fitness.level to 0>>
<<set $kate.attributes.fitness.xp to 0>>
<<if $kate.hairColour eq "ginger">>
<<set $kate.attributes.painThreshold.level to -1>>
<<else>>
<<set $kate.attributes.painThreshold.level to 0>>
<</if>>
<<set $kate.attributes.painThreshold.level to 0>>
<<set $kate.attributes.painThreshold.xp to 0>>
<<set $kate.attributes.strength.level to ($kate.attributes.height.level-1)>>
<<set $kate.attributes.strength.xp to 0>>
<</nobr>><</widget>>
<<widget "Primary-Attributes">><<nobr>>
/*Initial Setup*/
<<set _tempAttr to $kate.attributes>>
<<set $kate.attributes to {}>>
<<set $kate.attributes.openness to {} >>
<<set $kate.attributes.openness.level to _tempAttr.openness >>
<<set $kate.attributes.openness.xp to "NaN">>
<<set $kate.attributes.conscientiousness to {} >>
<<set $kate.attributes.conscientiousness.level to _tempAttr.conscientiousness >>
<<set $kate.attributes.conscientiousness.xp to "NaN">>
<<set $kate.attributes.extraversion to {} >>
<<set $kate.attributes.extraversion.level to _tempAttr.extraversion >>
<<set $kate.attributes.extraversion.xp to "NaN">>
<<set $kate.attributes.agreeableness to {} >>
<<set $kate.attributes.agreeableness.level to _tempAttr.agreeableness >>
<<set $kate.attributes.agreeableness.xp to "NaN">>
<<set $kate.attributes.neuroticism to {} >>
<<set $kate.attributes.neuroticism.level to _tempAttr.neuroticism >>
<<set $kate.attributes.neuroticism.xp to "NaN">>
<<set $kate.attributes.intellect to {} >>
<<set $kate.attributes.intellect.level to _tempAttr.intellect >>
<<set $kate.attributes.intellect.xp to "NaN">>
<<set $kate.attributes.coordination to {} >>
<<set $kate.attributes.coordination.level to _tempAttr.coordination >>
<<set $kate.attributes.coordination.xp to "NaN">>
<<set $kate.attributes.height to {} >>
<<set $kate.attributes.height.level to _tempAttr.height >>
<<set $kate.attributes.height.xp to "NaN">>
<<set $kate.attributes.beauty to {} >>
<<set $kate.attributes.beauty.level to _tempAttr.beauty >>
<<set $kate.attributes.beauty.xp to "NaN">>
<<Secondary-Attributes>>
<</nobr>><</widget>>
<<widget "awardXP">><<nobr>>
<<script>>
let keysAttrib = Object.keys(State.variables.kate.attributes);
let keysSkills = Object.keys(State.variables.kate.skills);
let name = State.variables.args[0].toLowerCase();
let xpValue = State.variables.args[1];
let levelIncreaseValues = [0,500,1000,2000,4000,8000,16000,32000,64000,128000,256000,512000, 1024000, 2048000,4096000];
State.temporary.tempVar1 = "";
if(keysAttrib.includes(name)){
if( State.variables.kate.attributes[name].xp != "NaN"){
let newLevel = 0;
let increase = 0;
let targetXP = State.variables.kate.attributes[name].xp + xpValue;
State.variables.kate.attributes[name].xp = State.variables.kate.attributes[name].xp + xpValue;
for( let j = 0; j < levelIncreaseValues.length; j++){
if(levelIncreaseValues[j]<= targetXP && targetXP < levelIncreaseValues[j+1]){
newLevel= j;
j = 200;
}
}
if (newLevel > 0){
increase = newLevel - Math.abs(State.variables.kate.attributes[name].level);
State.variables.kate.attributes[name].level = Math.round(newLevel);
State.temporary.tempVar1 = State.variables.args[0] + " +" + increase;
State.temporary.tempVar2 = State.variables.args[0] + " increased to level " + Math.round(newLevel);
} else {
/*console.log("No level increase");*/
}
} else {
console.log(name + " is a primary attribute, you can't add xp.");
}
} else if(keysSkills.includes(name)) {
let levelingXp= [-4,0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15];
let newLevel = 0;
let increase = 0;
let targetXP = State.variables.kate.skills[name].xp + xpValue;
State.variables.kate.skills[name].xp = State.variables.kate.skills[name].xp + xpValue;
for( let j = 0; j < levelIncreaseValues.length; j++){
if(levelIncreaseValues[j]<= targetXP && targetXP < levelIncreaseValues[j+1]){
newLevel= j;
j = 200;
}
}
if (newLevel > 0){
newLevel = levelingXp[newLevel];
increase = Math.abs(newLevel - Math.abs(State.variables.kate.skills[name].level));
State.variables.kate.skills[name].level =Math.round(newLevel);
State.temporary.tempVar1 = State.variables.args[0] + " +" + increase;
State.temporary.tempVar2 = State.variables.args[0] + " skill permanently increased to level " + Math.round(newLevel);
} else {
/*console.log("No level increase");*/
}
} else {
console.log("Error! -> no skill or attribute by the name: "+ name+" found!");
};
<</script>>
<<if _tempVar1 != "">>
<<addNotification _tempVar1 _tempVar2>>
<</if>>
<</nobr>><</widget>>
<<widget "attributes-check">><<nobr>>
<<if $kate.attributes.openness lt 0 >>
<br>– $kate.firstName's <b>Openness</b> is too low to be recruited to MI6.
<</if>>
<<if $kate.attributes.extraversion lte -2 >>
<br>– $kate.firstName's <b>Extraversion</b> is too low to be recruited to MI6.
<</if>>
<<if $kate.attributes.neuroticism gte 2 >>
<br>– $kate.firstName's <b>Neuroticism</b> is too high to be recruited to MI6.
<</if>>
<<if$kate.attributes.intellect lte 0 >>
<br>– $kate.firstName's <b>Intellect</b> is too low to be recruited to MI6.
<</if>>
<<if $kate.attributes.beauty lte 0 >>
<br>– $kate.firstName's <b>Beauty</b> is too low to be selected for this mission.
<</if>>
<</nobr>><</widget>>
<<widget "agency-logo">><<nobr>>
<<if $kate.agency eq "mi6">>
<img src="media/ui/agencyLogos/mi6.png" />
<<elseif $kate.agency eq "cia">>
<img src="media/ui/agencyLogos/cia.png" />
<<elseif $kate.agency eq "asis">>
<img src="media/ui/agencyLogos/asis.png" />
<<elseif $kate.agency eq "csis">>
<img src="media/ui/agencyLogos/csis.png" />
<<elseif $kate.agency eq "nzsis">>
<img src="media/ui/agencyLogos/nzsis.png" />
<<else>>
<img src="media/ui/agencyLogos/mi6.png" />
<</if>>
<</nobr>><</widget>><<widget "agency-list">><<nobr>>
<div class="row flags" id="flags">
<<set $flagClass to 'flag flag-usa'>>
<<if $kate.agency == "cia">><<set $flagClass to $flagClass + ' active'>><</if>>
<div @class="$flagClass">
<<link "USA" `passage()`>>
<<set $kate.agency to "cia">>
<</link>>
</div>
<<set $flagClass to 'flag flag-uk'>>
<<if $kate.agency == "mi6">><<set $flagClass to $flagClass + ' active'>><</if>>
<div @class="$flagClass">
<<link "UK" `passage()`>>
<<set $kate.agency to "mi6">>
<</link>>
</div>
<<set $flagClass to 'flag flag-australia'>>
<<if $kate.agency == "asis">><<set $flagClass to $flagClass + ' active'>><</if>>
<div @class="$flagClass">
<<link "Australia" `passage()`>>
<<set $kate.agency to "asis">>
<</link>>
</div>
<<set $flagClass to 'flag flag-canada'>>
<<if $kate.agency == "csis">><<set $flagClass to $flagClass + ' active'>><</if>>
<div @class="$flagClass">
<<link "Canada" `passage()`>>
<<set $kate.agency to "csis">>
<</link>>
</div>
<<set $flagClass to 'flag flag-new-zealand'>>
<<if $kate.agency == "nzsis">><<set $flagClass to $flagClass + ' active'>><</if>>
<div @class="$flagClass">
<<link "New Zealand" `passage()`>>
<<set $kate.agency to "nzsis">>
<</link>>
</div>
</div>
<<if $kate.agency == 'cia'>>
<<set _agencyName to 'Central Intelligence Agency (CIA)' >>
<<set _agencyDescription to 'The backbone of the alliance, boasting the most advanced technical capabilities and the biggest budget.' >>
<<elseif $kate.agency == 'mi6'>>
<<set _agencyName to 'Secret Intelligence Service (MI6)' >>
<<set _agencyDescription to 'Specialists in human intelligence, with a unique reach into countries that were once part of the British Empire.' >>
<<elseif $kate.agency == 'csis'>>
<<set _agencyName to 'Canadian Security Intelligence Service (CSIS)' >>
<<set _agencyDescription to 'Canadian officers can deploy on missions without attracting as much scrutiny as their American or British counterparts.' >>
<<elseif $kate.agency == 'asis'>>
<<set _agencyName to 'Australian Secret Intelligence Service (ASIS)' >>
<<set _agencyDescription to 'Specialists in regional intelligence, providing the alliance with a window into the growing might of Asia.' >>
<<elseif $kate.agency == 'nzsis'>>
<<set _agencyName to 'NZ Security Intelligence Service (NZSIS)' >>
<<set _agencyDescription to 'Kiwi officers can deploy on missions without attracting as much scrutiny as their American or British counterparts.' >>
<</if>>
<div class="agency-description">
<div class="agency-name"><<print _agencyName >></div>
<<print _agencyDescription >>
</div>
<</nobr>>
<</widget>><<widget kink-description>><<nobr>>
<<include "characterTexts">>
<div class="col col-6">
<h1> </h1>
<div class="character-editor-explanation">
<<if _selectedKink >>
<div class="explanation-inner">
<div class="name">
<<= _selectedKink.toUpperFirst()>>
</div>
<div class="description">
<<print setup.info.kinkDescriptions[_selectedKink] >>
</div>
<div class="effects">
<<set _effects to setup.info.kinkEffects[_selectedKink] >>
<<for _j to 0; _j lt _effects.length; _j++>>
<div class="kink-effect">
_effects[_j]
</div>
<</for>>
</div>
</div>
<</if>>
</div>
</div>
<</nobr>><</widget>>
<<widget kinks-select>><<nobr>>
<<include "characterTexts">>
<div id="kinks-select" class="row character-editor">
<div class="col col-6">
<h1>Kinks</h1>
<div class="kinks character-editor-fields">
<<for _i to 0; _i lt setup.info.kinks.length; _i++>>
<<set _kink to setup.info.kinks[_i]>>
<<capture _kink >>
<<set _class to "kink">>
<<if _selectedKink == _kink>>
<<set _class to _class + ' selected'>>
<</if>>
<<if $kate.kinks.includesAny(_kink) >>
<<set _class to _class + ' owned'>>
<</if>>
<div @class=_class>
<header>
<<link _kink>>
<<set _selectedKink to _kink>>
<<replace "#passage-kinks-select">><<kinks-select>><</replace>>
<</link>>
</header>
<div class="toggle">
<<link +>>
<<set _selectedKink to _kink>>
<<if $kate.kinks.includesAny(_kink) >>
<<run $kate.kinks.delete(_kink) >>
<<else>>
<<if setup.thisIsTheFreeEdition or $thisIsTheFreeEdition>>
/*Free EDITION */
<<run $kate.kinks.delete("exhibitionist","masochist","submissive")>>
<<run $kate.kinks.push(_kink) >>
<<else>>
<</if>>
<</if>>
<<replace "#passage-kinks-select">><<kinks-select>><</replace>>
<</link>>
</div>
</div>
<</capture>>
<</for>>
</div>
</div>
<<kink-description>>
<footer id="page-navigation" class="buttons col col-12">
<<return "Back" >>
<<if $kate.kinks.length gt 0>>
<<button "Start" "AGENCY-999 Title card">><<Primary-Attributes>><<util-avatarValuesToCamel>><</button>>
<<else>>
<<button Alert>>
<<script>>
Dialog.setup("Alert");
Dialog.wiki("$kate.firstName must have at least one Kink.");
Dialog.open();
<</script>>
<</button>>
<</if>>
</footer>
</div>
<</nobr>><</widget>><<widget quirk-description>><<nobr>>
<<include "characterTexts">>
<div class="col col-6">
<h1> </h1>
<div class="character-editor-explanation">
<<if _selectedQuirk >>
<div class="explanation-inner">
<div class="name">
<<= _selectedQuirk.toUpperFirst()>>
</div>
<div class="description">
<<print setup.info.quirkDescriptions[_selectedQuirk] >>
</div>
<div class="effects">
<<set _effects to setup.info.quirkEffects[_selectedQuirk] >>
<<for _j to 0; _j lt _effects.length; _j++>>
<div class="quirk-effect">
_effects[_j]
</div>
<</for>>
</div>
</div>
<</if>>
</div>
</div>
<</nobr>><</widget>>
<<widget quirks-select>><<nobr>>
<<set
_quirks to {
"Appearance": [
"batarian",
"commando",
"resting bitch face",
"freckles",
],
"Social class": [
"elite",
"middle class",
"working class",
],
"Family": [
"single mum",
"big brother",
"big sister",
"kid brother",
"kid sister",
],
"Sexual": [
"easy",
"picky",
],
},
_quirkDescriptions to {
"batarian": "You wear glasses or contacts.",
"commando": "You don't habitually wear knickers.",
"resting bitch face": "Your neutral expression is a pout.",
"freckles" : "Your face is adorned with freckles.",
"elite": "Your family's part of the 1%. You had extra opportunities growing up, including a year at an elite Swiss finishing school.",
"middle class": "You're from a normal middle class background.",
"working class": "You're from a working class background. Money was tight growing up.",
"single mum": "You were raised by your mum on her own.",
"big brother": "You have a big brother.",
"big sister": "You have a big sister.",
"kid brother": "You have a kid brother.",
"kid sister": "You have a kid sister.",
"easy": "You project a slutty, attainable vibe.",
"picky": "You're choosy about who you go to bed with.",
},
_quirkEffects to {
"batarian": [
"-1 Perception (unaided vision)",
],
"commando": [
"Knickers removed from default outfits",
],
"resting bitch face": [
"-1 Approachability",
],
"freckles": [
"",
],
"elite": [
"",
],
"middle class": [
"",
],
"working class": [
"",
],
"single mum": [
"",
],
"big brother": [
"",
],
"big sister": [
"",
],
"kid brother": [
"",
],
"kid sister": [
"",
],
"easy": [
"+1 Approachability",
"More random partners generated during background"
],
"picky": [
"-1 Approachability",
"Fewer random partners generated during background"
],
}
>>
<div id="quirks-select" class="row character-editor">
<div class="col col-6">
<h1>Quirks</h1>
<div class="quirks character-editor-fields">
<<set _quirksGroups to Array.prototype.slice.call(Object.keys(_quirks)) >>
<<for _j to 0; _j < _quirksGroups.length; _j++>>
<<set _group to _quirksGroups[_j] >>
<div class="quirks-group">
<header>_group</header>
<<for _i to 0; _i lt _quirks[_group].length; _i++>>
<<set _quirk to _quirks[_group][_i]>>
<<capture _quirk >>
<<set _class to "quirk">>
<<if _selectedQuirk == _quirk>>
<<set _class to _class + ' selected'>>
<</if>>
<<if $kate.quirks.includesAny(_quirk) >>
<<set _class to _class + ' owned'>>
<</if>>
<div @class=_class>
<header>
<<link _quirk>>
<<set _selectedQuirk to _quirk>>
<<replace "#passage-quirks-select">><<quirks-select>><</replace>>
<<replace "#avatar-container">><<characterCreator-updateAvatar>><<avatar>><</replace>>
<</link>>
</header>
<div class="toggle">
<<link +>>
<<set _selectedQuirk to _quirk>>
<<if $kate.quirks.includesAny(_quirk) >>
<<run $kate.quirks.delete(_quirk) >>
<<else>>
<<if _quirk eq "elite" and $kate.quirks.includesAny("working class", "middle class")>>
<<set $kate.quirks.delete("elite","working class","middle class")>>
<</if>>
<<if _quirk eq "working class" and $kate.quirks.includesAny("elite","middle class")>>
<<set $kate.quirks.delete("elite","working class","middle class")>>
<</if>>
<<if _quirk eq "middle class" and $kate.quirks.includesAny("elite","working class")>>
<<set $kate.quirks.delete("elite","working class","middle class")>>
<</if>>
<<if _quirk eq "easy" and $kate.quirks.includes("picky")>>
<<set $kate.quirks.delete("picky")>>
<</if>>
<<if _quirk eq "picky" and $kate.quirks.includes("easy")>>
<<set $kate.quirks.delete("easy")>>
<</if>>
<<run $kate.quirks.push(_quirk) >>
<</if>>
<<replace "#passage-quirks-select">><<quirks-select>><</replace>>
<<replace "#avatar-container">><<characterCreator-updateAvatar>><<avatar>><</replace>>
<</link>>
</div>
</div>
<</capture>>
<</for>>
</div>
<</for>>
</div>
</div>
<<quirk-description>>
<footer id="page-navigation" class="buttons col col-12">
<<return "Back">>
<<if $kate.quirks.includesAll("elite","working class") or $kate.quirks.includesAll("elite","middle class") or $kate.quirks.includesAll("middle class","working class") or $kate.quirks.includesAll("elite","working class", "middle class")>>
<<button Alert!>>
<<script>>
Dialog.setup("Alert");
Dialog.wiki("$kate.firstName can't be more than one social class.");
Dialog.open();
<</script>>
<</button>>
<<elseif !$kate.quirks.includesAny("elite","working class", "middle class")>>
<<button Alert!>>
<<script>>
Dialog.setup("Alert");
Dialog.wiki("$kate.firstName must have a social class.");
Dialog.open();
<</script>>
<</button>>
<<else>>
<<button "Start" "UKYOUTH-1000 Title Card">><<Primary-Attributes>><</button>>
<</if>>
</footer>
</div>
<</nobr>><</widget>><<widget "newFeatureIcon">><<nobr>>
<div class="icon icon-new-feature"></div>
<</nobr>><</widget>>
<<widget "improvementIcon">><<nobr>>
<div class="icon icon-improvement"></div>
<</nobr>><</widget>>
<<widget "fixIcon">><<nobr>>
<div class="icon icon-bugfix"></div>
<</nobr>><</widget>>
<<widget "newSceneIcon">><<nobr>>
<div class="icon icon-new-scene"></div>
<</nobr>><</widget>>
<<widget "bugreport">><<nobr>><center>
Oh no! A bug!<br>
Please copy this text → <<print State.passage>> ← <br>
and follow the instructions on <a href="https://bitbucket.org/jtfn/fa-clean-code/issues/new">bitbucket</a> on how to report it.
</center><</nobr>><</widget>>
<<widget "getKatesBirthHospital">><<nobr>>
/* creates a temp var called _hospital or _HOSPITAL with the name of the hospital in which Kate was born */
<<if $kate.agency == "mi6">>
<<set _hospital to "St Thomas' Hospital",
_HOSPITAL to "ST THOMAS' HOSPITAL">>
<</if>>
<</nobr>><</widget>>
<<widget "getKatesHighSchool">><<nobr>>
/* creates a temp var called _highSchool or _HIGHSCHOOL with the name of the high school Kate went to. _HIGHSCHOOLLOCATION is used in the header. _highSchoolShortName is used conversationally */
<<if $kate.agency == "mi6">>
<<if $kate.quirks.includes("elite")>>
<<set _highSchool to "Eaton Square Senior School",
_HIGHSCHOOL to "EATON SQUARE SENIOR SCHOOL",
_HIGHSCHOOLLOCATION to "W LONDON",
_highSchoolShortName to "Eaton Square">>
<<elseif $kate.quirks.includes("working class")>>
<<set _highSchool to "Highgate Wood Secondary School",
_HIGHSCHOOL to "HIGHGATE WOOD SECONDARY SCHOOL",
_HIGHSCHOOLLOCATION to "N LONDON",
_highSchoolShortName to "Highgate Wood">>
<<else>> /* Kate is middle class */
<<set _highSchool to "Raynes Park High School",
_HIGHSCHOOL to "RAYNES PARK HIGH SCHOOL",
_HIGHSCHOOLLOCATION to "SW LONDON",
_highSchoolShortName to "Raynes Park">>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "getKatesPrimarySchool">><<nobr>>
/* creates a temp var called _primarySchool or _PRIMARYSCHOOL with the name of the primary school Kate went to. _primarySchoolShortName is used conversationally */
<<if $kate.agency == "mi6">>
<<if $kate.quirks.includes("elite")>>
<<set _primarySchool to "St. George's Primary School",
_PRIMARYSCHOOL to "ST. GEORGE'S PRIMARY SCHOOL",
_primarySchoolShortName to "St. Georges'">>
<<elseif $kate.quirks.includes("working class")>>
<<set _primarySchool to "Bruce Grove Primary School",
_PRIMARYSCHOOL to "BRUCE GROVE PRIMARY SCHOOL",
_primarySchoolShortName to "Bruce Grove">>
<<else>> /* Kate is middle class */
<<set _primarySchool to "All Saints' Primary School",
_PRIMARYSCHOOL to "ALL SAINTS' PRIMARY SCHOOL",
_primarySchoolShortName to "All Saints'">>
<</if>>
<</if>>
<</nobr>><</widget>>
<<widget "header">><<nobr>>
/*<<set $header.line1 to "''<span class='blinking'>_HOSPITAL,</span>'' LONDON",
$header.line2 to "APRIL 11, 1992 / 0657HRS">>*/
/*<span class='blinking'></span>*/
<header id="passage-header">
<div class="name">
<<if $kate.isUndercover>>
<<if $kate.isUsingHerStripperName>>
"$kate.stripperName"
<<else>>
"$kate.cover.firstName $kate.cover.surname"
<</if>>
<<else>>
$kate.firstName $kate.surname
<</if>>
</div>
<hr/>
<div class="location">
<span class="city">
$header.line1
</span>
</div>
<div class="extra-info">
<span class="year">
$header.line2
</span>
</div>
</header>
<</nobr>><</widget>>
<<widget "characterCreator-randomiseKateAttributes">>
/* Openness (minimum 0 to join MI6) */
<<set _d100 to random(1,100)>>
<<if _d100 gte 97>>
<<set $kate.attributes.openness to 2>>
<<elseif _d100 gte 87>>
<<set $kate.attributes.openness to 1>>
<<else>>
<<set $kate.attributes.openness to 0>>
<</if>>
/* Conscientiousness */
<<set _d100 to random(1,100)>>
<<if _d100 lte 3>>
<<set $kate.attributes.conscientiousness to -2>>
<<elseif _d100 lte 13>>
<<set $kate.attributes.conscientiousness to -1>>
<<elseif _d100 gte 97>>
<<set $kate.attributes.conscientiousness to 2>>
<<elseif _d100 gte 87>>
<<set $kate.attributes.conscientiousness to 1>>
<<else>>
<<set $kate.attributes.conscientiousness to 0>>
<</if>>
/* Extraversion (minimum -1 to join MI6) */
<<set _d100 to random(1,100)>>
<<if _d100 lte 13>>
<<set $kate.attributes.extraversion to -1>>
<<elseif _d100 gte 97>>
<<set $kate.attributes.extraversion to 2>>
<<elseif _d100 gte 87>>
<<set $kate.attributes.extraversion to 1>>
<<else>>
<<set $kate.attributes.extraversion to 0>>
<</if>>
/* Agreeableness */
<<set _d100 to random(1,100)>>
<<if _d100 lte 3>>
<<set $kate.attributes.agreeableness to -2>>
<<elseif _d100 lte 13>>
<<set $kate.attributes.agreeableness to -1>>
<<elseif _d100 gte 97>>
<<set $kate.attributes.agreeableness to 2>>
<<elseif _d100 gte 87>>
<<set $kate.attributes.agreeableness to 1>>
<<else>>
<<set $kate.attributes.agreeableness to 0>>
<</if>>
/* Neuroticism (maximum +1 to join MI6) */
<<set _d100 to random(1,100)>>
<<if _d100 lte 3>>
<<set $kate.attributes.neuroticism to -2>>
<<elseif _d100 lte 13>>
<<set $kate.attributes.neuroticism to -1>>
<<elseif _d100 gte 87>>
<<set $kate.attributes.neuroticism to 1>>
<<else>>
<<set $kate.attributes.neuroticism to 0>>
<</if>>
/* Intellect (minimum +1 to join MI6) */
<<set _d100 to random(1,100)>>
<<if _d100 gte 97>>
<<set $kate.attributes.intellect to 2>>
<<else>>
<<set $kate.attributes.intellect to 1>>
<</if>>
/* Coordination */
<<set _d100 to random(1,100)>>
<<if _d100 lte 3>>
<<set $kate.attributes.coordination to -2>>
<<elseif _d100 lte 13>>
<<set $kate.attributes.coordination to -1>>
<<elseif _d100 gte 97>>
<<set $kate.attributes.coordination to 2>>
<<elseif _d100 gte 87>>
<<set $kate.attributes.coordination to 1>>
<<else>>
<<set $kate.attributes.coordination to 0>>
<</if>>
/* Height */
<<set _d100 to random(1,100)>>
<<if _d100 lte 3>>
<<set $kate.attributes.height to -2>>
<<elseif _d100 lte 13>>
<<set $kate.attributes.height to -1>>
<<elseif _d100 gte 97>>
<<set $kate.attributes.height to 2>>
<<elseif _d100 gte 87>>
<<set $kate.attributes.height to 1>>
<<else>>
<<set $kate.attributes.height to 0>>
<</if>>
/* Beauty (minimum +1 to be selected) */
<<set _d100 to random(1,100)>>
<<if _d100 gte 97>>
<<set $kate.attributes.beauty to 2>>
<<else>>
<<set $kate.attributes.beauty to 1>>
<</if>>
<</widget>>
<<widget "countKatesSiblings">><<silently>>
<<set _brothers to 0,
_sisters to 0>>
<<if $kate.quirks.includes("big brother")>>
<<set _brothers += 1>>
<</if>>
<<if $kate.quirks.includes("big sister")>>
<<set _sisters += 1>>
<</if>>
<<if $kate.quirks.includes("kid brother")>>
<<set _brothers += 1>>
<</if>>
<<if $kate.quirks.includes("kid sister")>>
<<set _sisters += 1>>
<</if>>
<</silently>><</widget>>
<<widget "consoleLog">><<nobr>>
<<script>>
console.log(State.variables.args[0]);
<</script>>
<</nobr>><</widget>>
<<widget "characterCreator-randomiseKate">><<nobr>>
<<set $kate.kinks to []>>
<<set $kate.quirks to []>>
<<set $kate.attributes to {}>>
<<set _startingKink to either("exhibitionist", "masochist", "submissive"),
$kate.kinks.pushUnique(_startingKink)>>
/*
<<set _randomQuirks to random(1,100)>>
<<if _randomQuirks lte 20>>
<<set $kate.quirks.pushUnique("batarian")>>
<<elseif _randomQuirks gt 20 and _randomQuirks lte 30>>
<<set $kate.quirks.pushUnique("resting bitch face")>>
<<elseif _randomQuirks gt 30 and _randomQuirks lte 5>>
<<set $kate.quirks.pushUnique("commando")>>
<<else>>
<</if>>
*/
<<set _randomClass to random(1,100)>>
<<if _randomQuirks lte 17>>
<<set $kate.quirks.pushUnique("working class")>>
<<set _randomMOM to random(1,4)>>
<<if _randomMOM eq 1>>
<<set $kate.quirks.pushUnique("single mum")>>
<</if>>
<<elseif _randomQuirks gt 17 and _randomQuirks lte 84>>
<<set $kate.quirks.pushUnique("middle class")>>
<<set _randomMOM to random(1,10)>>
<<if _randomMOM eq 1>>
<<set $kate.quirks.pushUnique("single mum")>>
<</if>>
<<else>>
<<set $kate.quirks.pushUnique("elite")>>
<</if>>
<<set _randomSiblings to random(1,100)>>
<<set _siblingArray to ["big brother","big sister","kid brother","kid sister"]>>
<<if _randomSiblings lte 45>>
/*Noting*/
<<elseif _randomSiblings gt 45 and _randomSiblings lte 83>>
<<set $kate.quirks.pushUnique(_siblingArray.pluck())>>
<<elseif _randomSiblings gt 83 and _randomSiblings lte 95>>
<<set $kate.quirks.pushUnique(_siblingArray.pluck())>>
<<set $kate.quirks.pushUnique(_siblingArray.pluck())>>
<<elseif _randomSiblings gt 85 and _randomSiblings lte 99>>
<<set $kate.quirks.pushUnique(_siblingArray.pluck())>>
<<set $kate.quirks.pushUnique(_siblingArray.pluck())>>
<<set $kate.quirks.pushUnique(_siblingArray.pluck())>>
<<else>>
<<set $kate.quirks.pushUnique(_siblingArray.pluck())>>
<<set $kate.quirks.pushUnique(_siblingArray.pluck())>>
<<set $kate.quirks.pushUnique(_siblingArray.pluck())>>
<<set $kate.quirks.pushUnique(_siblingArray.pluck())>>
<</if>>
<<characterCreator-randomiseKateAttributes>>
<<set $kate.age to random(24,26)>>
<<if $kate.agency eq "mi6">>
<<set $kate.nationality to "british">>
<<set $kate.ethnicity to either("English")>>
<<elseif $kate.agency eq "cia">>
<<set $kate.nationality to "american">>
<<set $kate.ethnicity to either("Anglo American", "Irish American", "Italian American", "Polish American")>>
<<elseif $kate.agency eq "asis">>
<<set $kate.nationality to "australian">>
<<set $kate.ethnicity to either("Anglo Australian")>>
<<elseif $kate.agency eq "csis">>
<<set $kate.nationality to "canadian">>
<<set $kate.ethnicity to either("Anglo Canadian","French Canadian")>>
<<elseif $kate.agency eq "nzsis">>
<<set $kate.nationality to "New Zealander">>
<<set $kate.ethnicity to either("NZ European")>>
<</if>>
<<story-setKateName>>
<<set $kate.faceShape to either("round", "heart", "square", "diamond", "oval"),
$kate.noseShape to either("Celestial", "Greek", "Nubian", "Princess", "Roman"),
$kate.mouthShape to either("Cupid", "Hollywood", "Pearlique", "Rubina", "Thin"),
$kate.eyeShape to either("Almond", "Cat", "Downturned", "Round", "Wide"),
$kate.eyeColour to either("Blue", "Chestnut", "Emerald", "Grey", "Hazelnut", "Sapphire")>>
/* calculate Kate's hair colour */
<<set _coinToss to either("heads", "tails")>>
<<if _coinToss == "heads">>
<<set $kate.hairColour to ("Brown")>>
<<else>>
<<set $kate.hairColour to either("Brown", "Blonde", "Ginger", "Black", "Auburn", "Champagne")>>
<</if>>
<<if $kate.hairColour eq "Ginger">>
<<set _chanceFres to 80>>
<<else>>
<<set _chanceFres to 13>>
<</if>>
/*
<<set _random to random(1,100)>>
<<if _random < _chanceFres>>
<<set $kate.quirks.pushUnique("feckles")>>
<</if>>
*/
/* calculate Kate's hairstyle */
<<set $kate.hairStyle to either("Short bob","Long straight","Long curly","Short","Bun with bangs", "Wavy bob")>>
/* calculate Kate's bra size */
<<if setup.thisIsTheFreeEdition or $thisIsTheFreeEdition>>
<<set _d100 to random(1,100)>>
<<if _d100 lte 24>>
<<set $kate.braSize to "small">>
<<else>>
<<set $kate.braSize to "medium">>
<</if>>
<<else>>
<<set _d100 to random(1,100)>>
<<if _d100 lte 16>>
<<set $kate.braSize to "small">>
<<elseif _d100 gte 84>>
<<set $kate.braSize to "large">>
<<else>>
<<set $kate.braSize to "medium">>
<</if>>
<</if>>
<</nobr>><</widget>>
/*--------Notification Widgets---------*/
<<widget "notificationInfo">><<nobr>>
/*This widget will display an info notification*/
/*Takes 3 arguments, Title, text and duration*/
/*Duration is ms, default 7000*/
/*USE <<addNotification "Title" "Text">> !!!!!!!! instead of this one.*/
/*Use it in a link if you want to to appear on the next passage*/
<<set _title2 to $args[0]>>
<<set _text2 to $args[1]>>
<<if def $args[2]>>
<<set _duration2 to $args[2]>>
<<else>>
<<set _duration2 to 7000>>
<</if>>
<<if _duration2 gt 7000>>
<<set _timed2 to (_duration2 -7000-500)/1000>>
<<set _timed2 to _timed2.toString() + "s">>
<<else>>
<<set _timed2 to "0.5s">>
<</if>>
<<timed _timed2>>
<<script>>
SimpleNotification.info(State.temporary.title2, State.temporary.text2, {duration: State.temporary.duration2});
<</script>>
/*success,info,error,warning,message*/
<</timed>>
<</nobr>><</widget>>
<<widget "addNotification">><<nobr>>
/* <<addNotification "Title" "Text">> */
/*Use it in a link if you want to to appear on the next passage*/
<<set _title0 to $args[0]>>
<<set _text0 to $args[1]>>
<<set $notifications.list.push([_title0, _text0])>>
<</nobr>><</widget>>
<<widget "showNotifications">><<nobr>>
/*Widget for showing notifications. Should be placed in passage done */
/*<<set $notifications.list to [["Test1","TEST1"],["Test2","TEST2"],["Test3","TEST3"],["Test4","TEST4"],["Test5","TEST5"]]>>*/
<<set _length to $notifications.list.length>>
<<set _timings to ["0.5s","1.25s","2s","2.75s","3.5s","4.25s","5s","6.75s"]>>
<<for _i to 0; _i lt _length; _i++>>
<<set _time to _timings[_i]>>
<<timed _time>>
<<set _title to $notifications.list[0][0]>>
<<set _message to $notifications.list[0][1]>>
<<notificationInfo _title _message>>
<<set $notifications.list.deleteAt(0)>>
<</timed>>
<</for>>
<</nobr>><</widget>>
<<widget "image">><<nobr>>
/*<<image "imagePath.jpeg" 0 800 200 0>>*/
/*5 arguments, 1 string with path, 4 ints with clip from top left corner: top right bottom left. Values above are an exapmle*/
/*Specify image in image path with extention (femaleagent site is already there) so /folder/image.jpeg */
<<set _path to $imagePath.base+$args[0]>>
<div id="clipCont">
<div id="clipA"><<link [img[_path]]>><<nobr>>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[_path]]")>>
<<set Dialog.open()>>
<</nobr>><</link>></div></div>
<<timed 40ms>>
<<script>>
var top = State.variables.args[1];
var right = State.variables.args[2];
var bottom = State.variables.args[3];
var left = State.variables.args[4];
document.getElementById("clipA").style.clip = "rect("+top+"px, "+right+"px, "+bottom+"px, "+left+"px)";
document.getElementById("clipA").style.top = "-"+top+"px";
var wdth= bottom-top +50;
document.getElementById("clipCont").style.paddingTop = wdth+"px";
<</script>>
<</timed>>
<</nobr>><</widget>><<widget "KatecheckArousal">><<nobr>>
<<print $kate.arousal>>
<</nobr>><</widget>>
<<widget "kateAddArousal">><<nobr>>
<<if $kate.arousal lt 3>>
<<set $kate.arousal += 1>>
<</if>>
<</nobr>><</widget>>
<<widget "kateRemoveArousal">><<nobr>>
/*Removes one arousal*/
<<if $kate.arousal gt 0>>
<<set $kate.arousal -= 1>>
<</if>>
<</nobr>><</widget>>
<<widget "kateClearArousal">><<nobr>>
<<set $kate.arousal to 0>>
<</nobr>><</widget>>
<<widget "ukTeenRomance-bikiniLines">>\
<<update-avatar-bikinilines>>\
Wearing a bikini requires you to manage your bikini line. What style do you choose?
<<nobr>>
<table class="bikini-lines-Table">
<thead>
<tr>
<th class="bikini-lines-Table-item-header" colspan="4"><span style="font-weight:bold">Bikini lines</span></th>
</tr>
</thead>
<tbody>
<tr>
<<if $kate.bikiniLine eq "bikini">>
<td class="bikini-lines-Table-item"><<link [img[($imagePath.ui + "bikiniLineMenu/bikiniOn.png")]]>> <<replace "#bikiniLines">><<set $kate.bikiniLine to "bikini">><<ukTeenRomance-bikiniLines>><</replace>><<replace "#avatar-container">><<avatar>><</replace>><</link>><span style="color: #B1D0EF">Bikini</span></td>
<<else>>
<td class="bikini-lines-Table-item"><<link [img[($imagePath.ui + "bikiniLineMenu/bikiniOff.png")]]>> <<replace "#bikiniLines">><<set $kate.bikiniLine to "bikini">><<ukTeenRomance-bikiniLines>><</replace>><<replace "#avatar-container">><<avatar>><</replace>><</link>>Bikini</td>
<</if>>
<<if $kate.bikiniLine eq "brazilian">>
<td class="bikini-lines-Table-item"><<link [img[($imagePath.ui + "bikiniLineMenu/brazilianOn.png")]]>> <<replace "#bikiniLines">><<set $kate.bikiniLine to "brazilian">><<ukTeenRomance-bikiniLines>><</replace>><<replace "#avatar-container">><<avatar>><</replace>><</link>><span style="color: #B1D0EF">Brazilian</span></td>
<<else>>
<td class="bikini-lines-Table-item"><<link [img[($imagePath.ui + "bikiniLineMenu/brazilianOff.png")]]>> <<replace "#bikiniLines">><<set $kate.bikiniLine to "brazilian">><<ukTeenRomance-bikiniLines>><</replace>><<replace "#avatar-container">><<avatar>><</replace>><</link>>Brazilian</td>
<</if>>
<<if $kate.bikiniLine eq "georgeW">>
<td class="bikini-lines-Table-item"><<link [img[($imagePath.ui + "bikiniLineMenu/georgeWOn.png")]]>> <<replace "#bikiniLines">><<set $kate.bikiniLine to "georgeW">><<ukTeenRomance-bikiniLines>><</replace>><<replace "#avatar-container">><<avatar>><</replace>><</link>><span style="color: #B1D0EF">George W.</span></td>
<<else>>
<td class="bikini-lines-Table-item"><<link [img[($imagePath.ui + "bikiniLineMenu/georgeWOff.png")]]>> <<replace "#bikiniLines">><<set $kate.bikiniLine to "georgeW">><<ukTeenRomance-bikiniLines>><</replace>><<replace "#avatar-container">><<avatar>><</replace>><</link>>George W.</td>
<</if>>
<<if $kate.bikiniLine eq "landingStrip">>
<td class="bikini-lines-Table-item"><<link [img[($imagePath.ui + "bikiniLineMenu/landingStripOn.png")]]>> <<replace "#bikiniLines">><<set $kate.bikiniLine to "landingStrip">><<ukTeenRomance-bikiniLines>><</replace>><<replace "#avatar-container">><<avatar>><</replace>><</link>><span style="color: #B1D0EF">Landing Strip</span></td>
<<else>>
<td class="bikini-lines-Table-item"><<link [img[($imagePath.ui + "bikiniLineMenu/landingStripOff.png")]]>> <<replace "#bikiniLines">><<set $kate.bikiniLine to "landingStrip">><<ukTeenRomance-bikiniLines>><</replace>><<replace "#avatar-container">><<avatar>><</replace>><</link>>Landing Strip</td>
<</if>>
</tr>
<tr>
<<if $kate.bikiniLine eq "martiniGlass">>
<td class="bikini-lines-Table-item"><<link [img[($imagePath.ui + "bikiniLineMenu/martiniGlassOn.png")]]>> <<replace "#bikiniLines">><<set $kate.bikiniLine to "martiniGlass">><<ukTeenRomance-bikiniLines>><</replace>><<replace "#avatar-container">><<avatar>><</replace>><</link>><span style="color: #B1D0EF">Martini Glass</span></td>
<<else>>
<td class="bikini-lines-Table-item"><<link [img[($imagePath.ui + "bikiniLineMenu/martiniGlassOff.png")]]>> <<replace "#bikiniLines">><<set $kate.bikiniLine to "martiniGlass">><<ukTeenRomance-bikiniLines>><</replace>><<replace "#avatar-container">><<avatar>><</replace>><</link>>Martini Glass</td>
<</if>>
<<if $kate.bikiniLine eq "postageStamp">>
<td class="bikini-lines-Table-item"><<link [img[($imagePath.ui + "bikiniLineMenu/postageStampOn.png")]]>> <<replace "#bikiniLines">><<set $kate.bikiniLine to "postageStamp">><<ukTeenRomance-bikiniLines>><</replace>><<replace "#avatar-container">><<avatar>><</replace>><</link>><span style="color: #B1D0EF">Postage Stamp</span></td>
<<else>>
<td class="bikini-lines-Table-item"><<link [img[($imagePath.ui + "bikiniLineMenu/postageStampOff.png")]]>> <<replace "#bikiniLines">><<set $kate.bikiniLine to "postageStamp">><<ukTeenRomance-bikiniLines>><</replace>><<replace "#avatar-container">><<avatar>><</replace>><</link>>Postage Stamp</td>
<</if>>
<<if $kate.bikiniLine eq "hollywood">>
<td class="bikini-lines-Table-item"><<link [img[($imagePath.ui + "bikiniLineMenu/hollywoodOn.png")]]>> <<replace "#bikiniLines">><<set $kate.bikiniLine to "hollywood">><<ukTeenRomance-bikiniLines>><</replace>><<replace "#avatar-container">><<avatar>><</replace>><</link>><span style="color: #B1D0EF">Hollywood (bare)</span></td>
<<else>>
<td class="bikini-lines-Table-item"><<link [img[($imagePath.ui + "bikiniLineMenu/hollywoodOff.png")]]>> <<replace "#bikiniLines">><<set $kate.bikiniLine to "hollywood">><<ukTeenRomance-bikiniLines>><</replace>><<replace "#avatar-container">><<avatar>><</replace>><</link>>Hollywood (bare)</td>
<</if>>
<td class="bikini-lines-Table-item"></td>
</tr>
</tbody>
</table>
<</nobr>>
<<if def $kate.bikiniLine>>
<<link "//Continue.//" "UKTEENROM-1200 Body piercing parlour">><</link>>
<<else>>
Please select a style.
<</if>>
<</widget>>
<<widget "parlour-bikiniLines">>\
<<update-avatar-bikinilines>>\
<<nobr>>
<table class="bikini-lines-Table">
<thead>
<tr>
<th class="bikini-lines-Table-item-header" colspan="4"><span style="font-weight:bold">Bikini lines</span></th>
</tr>
</thead>
<tbody>
<tr>
<<if $kate.bikiniLine eq "bikini">>
<td class="bikini-lines-Table-item"><<link [img[($imagePath.ui + "bikiniLineMenu/bikiniOn.png")]]>> <<replace "#bikiniLines">><<set $kate.bikiniLine to "bikini">><<parlour-bikiniLines>><</replace>><<replace "#avatar-container">><<avatar>><</replace>><</link>><span style="color: #B1D0EF">Bikini</span></td>
<<else>>
<td class="bikini-lines-Table-item"><<link [img[($imagePath.ui + "bikiniLineMenu/bikiniOff.png")]]>> <<replace "#bikiniLines">><<set $kate.bikiniLine to "bikini">><<parlour-bikiniLines>><</replace>><<replace "#avatar-container">><<avatar>><</replace>><</link>>Bikini</td>
<</if>>
<<if $kate.bikiniLine eq "brazilian">>
<td class="bikini-lines-Table-item"><<link [img[($imagePath.ui + "bikiniLineMenu/brazilianOn.png")]]>> <<replace "#bikiniLines">><<set $kate.bikiniLine to "brazilian">><<parlour-bikiniLines>><</replace>><<replace "#avatar-container">><<avatar>><</replace>><</link>><span style="color: #B1D0EF">Brazilian</span></td>
<<else>>
<td class="bikini-lines-Table-item"><<link [img[($imagePath.ui + "bikiniLineMenu/brazilianOff.png")]]>> <<replace "#bikiniLines">><<set $kate.bikiniLine to "brazilian">><<parlour-bikiniLines>><</replace>><<replace "#avatar-container">><<avatar>><</replace>><</link>>Brazilian</td>
<</if>>
<<if $kate.bikiniLine eq "georgeW">>
<td class="bikini-lines-Table-item"><<link [img[($imagePath.ui + "bikiniLineMenu/georgeWOn.png")]]>> <<replace "#bikiniLines">><<set $kate.bikiniLine to "georgeW">><<parlour-bikiniLines>><</replace>><<replace "#avatar-container">><<avatar>><</replace>><</link>><span style="color: #B1D0EF">George W.</span></td>
<<else>>
<td class="bikini-lines-Table-item"><<link [img[($imagePath.ui + "bikiniLineMenu/georgeWOff.png")]]>> <<replace "#bikiniLines">><<set $kate.bikiniLine to "georgeW">><<parlour-bikiniLines>><</replace>><<replace "#avatar-container">><<avatar>><</replace>><</link>>George W.</td>
<</if>>
<<if $kate.bikiniLine eq "landingStrip">>
<td class="bikini-lines-Table-item"><<link [img[($imagePath.ui + "bikiniLineMenu/landingStripOn.png")]]>> <<replace "#bikiniLines">><<set $kate.bikiniLine to "landingStrip">><<parlour-bikiniLines>><</replace>><<replace "#avatar-container">><<avatar>><</replace>><</link>><span style="color: #B1D0EF">Landing Strip</span></td>
<<else>>
<td class="bikini-lines-Table-item"><<link [img[($imagePath.ui + "bikiniLineMenu/landingStripOff.png")]]>> <<replace "#bikiniLines">><<set $kate.bikiniLine to "landingStrip">><<parlour-bikiniLines>><</replace>><<replace "#avatar-container">><<avatar>><</replace>><</link>>Landing Strip</td>
<</if>>
</tr>
<tr>
<<if $kate.bikiniLine eq "martiniGlass">>
<td class="bikini-lines-Table-item"><<link [img[($imagePath.ui + "bikiniLineMenu/martiniGlassOn.png")]]>> <<replace "#bikiniLines">><<set $kate.bikiniLine to "martiniGlass">><<parlour-bikiniLines>><</replace>><<replace "#avatar-container">><<avatar>><</replace>><</link>><span style="color: #B1D0EF">Martini Glass</span></td>
<<else>>
<td class="bikini-lines-Table-item"><<link [img[($imagePath.ui + "bikiniLineMenu/martiniGlassOff.png")]]>> <<replace "#bikiniLines">><<set $kate.bikiniLine to "martiniGlass">><<parlour-bikiniLines>><</replace>><<replace "#avatar-container">><<avatar>><</replace>><</link>>Martini Glass</td>
<</if>>
<<if $kate.bikiniLine eq "postageStamp">>
<td class="bikini-lines-Table-item"><<link [img[($imagePath.ui + "bikiniLineMenu/postageStampOn.png")]]>> <<replace "#bikiniLines">><<set $kate.bikiniLine to "postageStamp">><<parlour-bikiniLines>><</replace>><<replace "#avatar-container">><<avatar>><</replace>><</link>><span style="color: #B1D0EF">Postage Stamp</span></td>
<<else>>
<td class="bikini-lines-Table-item"><<link [img[($imagePath.ui + "bikiniLineMenu/postageStampOff.png")]]>> <<replace "#bikiniLines">><<set $kate.bikiniLine to "postageStamp">><<parlour-bikiniLines>><</replace>><<replace "#avatar-container">><<avatar>><</replace>><</link>>Postage Stamp</td>
<</if>>
<<if $kate.bikiniLine eq "hollywood">>
<td class="bikini-lines-Table-item"><<link [img[($imagePath.ui + "bikiniLineMenu/hollywoodOn.png")]]>> <<replace "#bikiniLines">><<set $kate.bikiniLine to "hollywood">><<parlour-bikiniLines>><</replace>><<replace "#avatar-container">><<avatar>><</replace>><</link>><span style="color: #B1D0EF">Hollywood (bare)</span></td>
<<else>>
<td class="bikini-lines-Table-item"><<link [img[($imagePath.ui + "bikiniLineMenu/hollywoodOff.png")]]>> <<replace "#bikiniLines">><<set $kate.bikiniLine to "hollywood">><<parlour-bikiniLines>><</replace>><<replace "#avatar-container">><<avatar>><</replace>><</link>>Hollywood (bare)</td>
<</if>>
<td class="bikini-lines-Table-item"></td>
</tr>
</tbody>
</table>
<</nobr>>
<</widget>>
<<widget "ukTeenRomance-tattooParlour">><<nobr>>
<<update-avatar-tattoo-piercing>>
<<if ndef $kate.tattoos>>
<<set $kate.tattoos to []>>
<</if>>
<table class="wardrobe-Table">
<thead>
<tr>
<th class="wardrobe-Table-item-header" colspan="6"><span style="font-weight:bold"> Tattoo Parlour </span></th>
</tr>
</thead>
<tbody>
<tr>
<td class="wardrobe-Table-spacer-row" colspan="6"></td>
</tr>
<tr>
<td class="wardrobe-Table-spacer-right"></td>
<td class="wardrobe-Table-item-subheader" colspan="4">Upper Torso</td>
<td class="wardrobe-Table-spacer-left"></td>
</tr>
<tr>
<td class="wardrobe-Table-spacer-right"></td>
<<if $kate.tattoos.includes("chestBohoMandela")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/chestBohoMandelaOn.png")]]>><<replace "#wardrobeStore">><<set $kate.tattoos.delete("chestBohoMandela")>><<ukTeenRomance-tattooParlour>><</replace>><</link>><span style="color: #B1D0EF">Boho Mandela</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/chestBohoMandelaOff.png")]]>><<replace "#wardrobeStore">><<set $kate.tattoos.push("chestBohoMandela")>><<ukTeenRomance-tattooParlour>><</replace>><</link>>Boho Mandela</td>
<</if>>
<<if $kate.tattoos.includes("chestSwallows")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/chestSwallowsOn.png")]]>><<replace "#wardrobeStore">><<set $kate.tattoos.delete("chestSwallows")>><<ukTeenRomance-tattooParlour>><</replace>><</link>><span style="color: #B1D0EF">Swallows</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/chestSwallowsOff.png")]]>><<replace "#wardrobeStore">><<set $kate.tattoos.delete("rightNeckStars","leftCollarbone8BitHearts","chestSwallows","leftCollarboneCaffeineStructure")>><<set $kate.tattoos.push("chestSwallows")>><<ukTeenRomance-tattooParlour>><</replace>><</link>>Swallows</td>
<</if>>
<<if $kate.tattoos.includes("rightNeckStars")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/rightNeckStarsOn.png")]]>><<replace "#wardrobeStore">><<set $kate.tattoos.delete("rightNeckStars")>><<ukTeenRomance-tattooParlour>><</replace>><</link>><span style="color: #B1D0EF">Stars</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/rightNeckStarsOff.png")]]>><<replace "#wardrobeStore">><<set $kate.tattoos.delete("rightNeckStars","chestSwallows")>><<set $kate.tattoos.push("rightNeckStars")>><<ukTeenRomance-tattooParlour>><</replace>><</link>>Stars</td>
<</if>>
<<if $kate.tattoos.includes("rightUnderboobWave")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/rightUnderboobWaveOn.png")]]>><<replace "#wardrobeStore">><<set $kate.tattoos.delete("rightUnderboobWave")>><<ukTeenRomance-tattooParlour>><</replace>><</link>><span style="color: #B1D0EF">Wave</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/rightUnderboobWaveOff.png")]]>><<replace "#wardrobeStore">><<set $kate.tattoos.push("rightUnderboobWave")>><<ukTeenRomance-tattooParlour>><</replace>><</link>>Wave</td>
<</if>>
<td class="wardrobe-Table-spacer-left"></td>
</tr>
<tr>
<td class="wardrobe-Table-spacer-right"></td>
<<if $kate.tattoos.includes("leftCollarbone8BitHearts")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/leftCollarbone8BitHeartsOn.png")]]>><<replace "#wardrobeStore">><<set $kate.tattoos.delete("leftCollarbone8BitHearts")>><<ukTeenRomance-tattooParlour>><</replace>><</link>><span style="color: #B1D0EF">8 Bit Hearts</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/leftCollarbone8BitHeartsOff.png")]]>><<replace "#wardrobeStore">><<if $kate.quirks.includes("geekGirl")>><<set $kate.tattoos.delete("leftCollarbone8BitHearts","chestSwallows","leftCollarboneCaffeineStructure")>><<set $kate.tattoos.push("leftCollarbone8BitHearts")>><<else>><</if>><<ukTeenRomance-tattooParlour>><</replace>><</link>>8 Bit Hearts<<if !$kate.quirks.includes("geekGirl")>><br><span style="font-size:10px;">(Geek girl quirk required)</span><</if>></td>
<</if>>
<<if $kate.tattoos.includes("leftCollarboneCaffeineStructure")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/leftCollarboneCaffeineStructureOn.png")]]>><<replace "#wardrobeStore">><<set $kate.tattoos.delete("leftCollarboneCaffeineStructure")>><<ukTeenRomance-tattooParlour>><</replace>><</link>><span style="color: #B1D0EF">8 Bit Hearts</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/leftCollarboneCaffeineStructureOff.png")]]>><<replace "#wardrobeStore">><<if $kate.quirks.includes("geekGirl")>><<set $kate.tattoos.delete("leftCollarbone8BitHearts","chestSwallows","leftCollarboneCaffeineStructure")>><<set $kate.tattoos.push("leftCollarboneCaffeineStructure")>><<else>><</if>><<ukTeenRomance-tattooParlour>><</replace>><</link>>Caffeine structure<<if !$kate.quirks.includes("geekGirl")>><br><span style="font-size:10px;">(Geek girl quirk required)</span><</if>></td>
<</if>>
<td class="wardrobe-Table-item"></td>
<td class="wardrobe-Table-item"></td>
<td class="wardrobe-Table-spacer-left"></td>
</tr>
<tr>
<td class="wardrobe-Table-spacer-right"></td>
<td class="wardrobe-Table-item-subheader" colspan="4">Lower Torso</td>
<td class="wardrobe-Table-spacer-left"></td>
</tr>
<tr>
<td class="wardrobe-Table-spacer-right"></td>
<<if $kate.tattoos.includes("rightHipRose")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/rightHipRoseOn.png")]]>><<replace "#wardrobeStore">><<set $kate.tattoos.delete("rightHipRose")>><<ukTeenRomance-tattooParlour>><</replace>><</link>><span style="color: #B1D0EF">Rose</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/rightHipRoseOff.png")]]>><<replace "#wardrobeStore">><<set $kate.tattoos.push("rightHipRose")>><<ukTeenRomance-tattooParlour>><</replace>><</link>>Rose</td>
<</if>>
<<if $kate.tattoos.includes("leftHipBoneJacob")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/leftHipBoneJacobOn.png")]]>><<replace "#wardrobeStore">><<set $kate.tattoos.delete("leftHipBoneJacob")>><<ukTeenRomance-tattooParlour>><</replace>><</link>><span style="color: #B1D0EF">Jacob</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/leftHipBoneJacobOff.png")]]>><<replace "#wardrobeStore">><<set $kate.tattoos.delete("leftHipTribal","pubicMoundHotZoneSlogan","pubicMoundTribalLoveCrest","leftHipBoneJacob")>><<set $kate.tattoos.push("leftHipBoneJacob")>><<ukTeenRomance-tattooParlour>><</replace>><</link>>Jacob</td>
<</if>>
<<if $kate.tattoos.includes("leftHipTribal")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/leftHipTribalOn.png")]]>><<replace "#wardrobeStore">><<set $kate.tattoos.delete("leftHipTribal")>><<ukTeenRomance-tattooParlour>><</replace>><</link>><span style="color: #B1D0EF">Tribal</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/leftHipTribalOff.png")]]>><<replace "#wardrobeStore">><<set $kate.tattoos.delete("leftHipTribal","pubicMoundHotZoneSlogan","pubicMoundTribalLoveCrest","leftHipBoneJacob")>><<set $kate.tattoos.push("leftHipTribal")>><<ukTeenRomance-tattooParlour>><</replace>><</link>>Tribal</td>
<</if>>
<<if $kate.tattoos.includes("pubicMoundHotZoneSlogan")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/pubicMoundHotZoneSloganOn.png")]]>><<replace "#wardrobeStore">><<set $kate.tattoos.delete("pubicMoundHotZoneSlogan")>><<ukTeenRomance-tattooParlour>><</replace>><</link>><span style="color: #B1D0EF">Hot Zone</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/pubicMoundHotZoneSloganOff.png")]]>><<replace "#wardrobeStore">><<if $kate.quirks.includes("easy")>><<set $kate.tattoos.delete("pubicMoundHotZoneSlogan","leftHipTribal","pubicMoundTribalLoveCrest","leftHipBoneJacob")>><<set $kate.tattoos.push("pubicMoundHotZoneSlogan")>><<else>><<set $temp.easyAlert to true>><</if>><<ukTeenRomance-tattooParlour>><</replace>><</link>>Hot Zone <<if $temp.easyAlert>><span style="font-size:10px;">(Easy quirk required)</span><</if>> </td>
<</if>>
<td class="wardrobe-Table-spacer-left"></td>
</tr>
<tr>
<td class="wardrobe-Table-spacer-right"></td>
<<if $kate.tattoos.includes("pubicMoundTribalLoveCrest")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/pubicMoundTribalLoveCrestOn.png")]]>><<replace "#wardrobeStore">><<set $kate.tattoos.delete("pubicMoundTribalLoveCrest")>><<ukTeenRomance-tattooParlour>><</replace>><</link>><span style="color: #B1D0EF">Tribal Love Crest</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/pubicMoundTribalLoveCrestOff.png")]]>><<replace "#wardrobeStore">><<set $kate.tattoos.delete("pubicMoundTribalLoveCrest","leftHipTribal","pubicMoundHotZoneSlogan","leftHipBoneJacob")>><<set $kate.tattoos.push("pubicMoundTribalLoveCrest")>><<ukTeenRomance-tattooParlour>><</replace>><</link>>Tribal Love Crest</td>
<</if>>
<td class="wardrobe-Table-item"></td>
<td class="wardrobe-Table-item"></td>
<td class="wardrobe-Table-item"></td>
<td class="wardrobe-Table-spacer-left"></td>
</tr>
<tr>
<td class="wardrobe-Table-spacer-right"></td>
<td class="wardrobe-Table-item-subheader" colspan="4">Arms</td>
<td class="wardrobe-Table-spacer-left"></td>
</tr>
<tr>
<td class="wardrobe-Table-spacer-right"></td>
<<if $kate.tattoos.includes("leftUpperArmStayGoldSlogan")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/leftUpperArmStayGoldSloganOn.png")]]>><<replace "#wardrobeStore">><<set $kate.tattoos.delete("leftUpperArmStayGoldSlogan")>><<ukTeenRomance-tattooParlour>><</replace>><</link>><span style="color: #B1D0EF">Stay Gold</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/leftUpperArmStayGoldSloganOff.png")]]>><<replace "#wardrobeStore">><<set $kate.tattoos.delete("leftUpperArmStayGoldSlogan","leftUpperArmTribal")>><<set $kate.tattoos.push("leftUpperArmStayGoldSlogan")>><<ukTeenRomance-tattooParlour>><</replace>><</link>>Stay Gold</td>
<</if>>
<<if $kate.tattoos.includes("leftUpperArmTribal")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/leftUpperArmTribalOn.png")]]>><<replace "#wardrobeStore">><<set $kate.tattoos.delete("leftUpperArmTribal")>><<ukTeenRomance-tattooParlour>><</replace>><</link>><span style="color: #B1D0EF">Tribal</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/leftUpperArmTribalOff.png")]]>><<replace "#wardrobeStore">><<set $kate.tattoos.delete("leftUpperArmStayGoldSlogan","leftUpperArmTribal")>><<set $kate.tattoos.push("leftUpperArmTribal")>><<ukTeenRomance-tattooParlour>><</replace>><</link>>Tribal</td>
<</if>>
<<if $kate.tattoos.includes("leftForearmAeroplane")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/leftForearmAeroplaneOn.png")]]>><<replace "#wardrobeStore">><<set $kate.tattoos.delete("leftForearmAeroplane")>><<ukTeenRomance-tattooParlour>><</replace>><</link>><span style="color: #B1D0EF">Aeroplane</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/leftForearmAeroplaneOff.png")]]>><<replace "#wardrobeStore">><<set $kate.tattoos.delete("leftForearmElvish","leftForearmAeroplane")>><<set $kate.tattoos.push("leftForearmAeroplane")>><<ukTeenRomance-tattooParlour>><</replace>><</link>>Aeroplane</td>
<</if>>
<<if $kate.tattoos.includes("rightForearmD10Die")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/rightForearmD10DieOn.png")]]>><<replace "#wardrobeStore">><<set $kate.tattoos.delete("rightForearmD10Die")>><<ukTeenRomance-tattooParlour>><</replace>><</link>><span style="color: #B1D0EF">D10 Die</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/rightForearmD10DieOff.png")]]>><<replace "#wardrobeStore">><<if $kate.quirks.includes("geekGirl")>><<set $kate.tattoos.delete("rightForearmD10Die","rightForearmRosesSleeve")>><<set $kate.tattoos.push("rightForearmD10Die")>><</if>><<ukTeenRomance-tattooParlour>><</replace>><</link>>D10 Die <<if !$kate.quirks.includes("geekGirl")>><span style="font-size:10px;">(Geek girl quirk required)</span><</if>></td>
<</if>>
<td class="wardrobe-Table-spacer-left"></td>
</tr>
<tr>
<td class="wardrobe-Table-spacer-right"></td>
<<if $kate.tattoos.includes("rightForearmRosesSleeve")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/rightForearmRosesSleeveOn.png")]]>><<replace "#wardrobeStore">><<set $kate.tattoos.delete("rightForearmRosesSleeve")>><<ukTeenRomance-tattooParlour>><</replace>><</link>><span style="color: #B1D0EF">Roses Sleeve</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/rightForearmRosesSleeveOff.png")]]>><<replace "#wardrobeStore">><<set $kate.tattoos.delete("rightForearmD10Die","rightForearmRosesSleeve")>><<set $kate.tattoos.push("rightForearmRosesSleeve")>><<ukTeenRomance-tattooParlour>><</replace>><</link>>Roses Sleeve</td>
<</if>>
<<if $kate.tattoos.includes("rightHandPaperPlane")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/rightHandPaperPlaneOn.png")]]>><<replace "#wardrobeStore">><<set $kate.tattoos.delete("rightHandPaperPlane")>><<ukTeenRomance-tattooParlour>><</replace>><</link>><span style="color: #B1D0EF">Paper Plane</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/rightHandPaperPlaneOff.png")]]>><<replace "#wardrobeStore">><<set $kate.tattoos.push("rightHandPaperPlane")>><<ukTeenRomance-tattooParlour>><</replace>><</link>>Paper Plane</td>
<</if>>
<<if $kate.tattoos.includes("leftForearmElvish")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/leftForearmElvishOn.png")]]>><<replace "#wardrobeStore">><<set $kate.tattoos.delete("leftForearmElvish")>><<ukTeenRomance-tattooParlour>><</replace>><</link>><span style="color: #B1D0EF">Elvish</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/leftForearmElvishOff.png")]]>><<replace "#wardrobeStore">><<if $kate.quirks.includes("geekGirl")>><<set $kate.tattoos.delete("leftForearmElvish","leftForearmAeroplane")>><<set $kate.tattoos.push("leftForearmElvish")>><<else>><</if>><<ukTeenRomance-tattooParlour>><</replace>><</link>>Elvish <<if !$kate.quirks.includes("geekGirl")>><span style="font-size:10px;">(Geek girl quirk required)</span><</if>></td>
<</if>>
<td class="wardrobe-Table-item"></td>
<td class="wardrobe-Table-spacer-left"></td>
</tr>
<tr>
<td class="wardrobe-Table-spacer-right"></td>
<td class="wardrobe-Table-item-subheader" colspan="4">Legs</td>
<td class="wardrobe-Table-spacer-left"></td>
</tr>
<tr>
<td class="wardrobe-Table-spacer-right"></td>
<<if $kate.tattoos.includes("rightThighTribal")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/rightThighTribalOn.png")]]>><<replace "#wardrobeStore">><<set $kate.tattoos.delete("rightThighTribal")>><<ukTeenRomance-tattooParlour>><</replace>><</link>><span style="color: #B1D0EF">Tribal</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/rightThighTribalOff.png")]]>><<replace "#wardrobeStore">><<set $kate.tattoos.delete("rightThighTribal","rightThighAshley")>><<set $kate.tattoos.push("rightThighTribal")>><<ukTeenRomance-tattooParlour>><</replace>><</link>>Tribal</td>
<</if>>
<<if $kate.tattoos.includes("rightThighAshley")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/rightThighAshleyOn.png")]]>><<replace "#wardrobeStore">><<set $kate.tattoos.delete("rightThighAshley")>><<ukTeenRomance-tattooParlour>><</replace>><</link>><span style="color: #B1D0EF">Ashley</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/rightThighAshleyOff.png")]]>><<replace "#wardrobeStore">><<set $kate.tattoos.delete("rightThighTribal","rightThighAshley")>><<set $kate.tattoos.push("rightThighAshley")>><<ukTeenRomance-tattooParlour>><</replace>><</link>>Ashley</td>
<</if>>
<<if $kate.tattoos.includes("rightCalfCowgirl")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/rightCalfCowgirlOn.png")]]>><<replace "#wardrobeStore">><<set $kate.tattoos.delete("rightCalfCowgirl")>><<ukTeenRomance-tattooParlour>><</replace>><</link>><span style="color: #B1D0EF">Cowgirl</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/rightCalfCowgirlOff.png")]]>><<replace "#wardrobeStore">><<set $kate.tattoos.push("rightCalfCowgirl")>><<ukTeenRomance-tattooParlour>><</replace>><</link>>Cowgirl</td>
<</if>>
<<if $kate.tattoos.includes("rightAnkleDove")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/rightAnkleDoveOn.png")]]>><<replace "#wardrobeStore">><<set $kate.tattoos.delete("rightAnkleDove")>><<ukTeenRomance-tattooParlour>><</replace>><</link>><span style="color: #B1D0EF">Dove</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/rightAnkleDoveOff.png")]]>><<replace "#wardrobeStore">><<set $kate.tattoos.push("rightAnkleDove")>><<ukTeenRomance-tattooParlour>><</replace>><</link>>Dove</td>
<</if>>
<td class="wardrobe-Table-spacer-left"></td>
</tr>
<tr>
<td class="wardrobe-Table-spacer-right"></td>
<<if $kate.tattoos.includes("leftThighTribalBand")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/leftThighTribalBandOn.png")]]>><<replace "#wardrobeStore">><<set $kate.tattoos.delete("leftThighTribalBand")>><<ukTeenRomance-tattooParlour>><</replace>><</link>><span style="color: #B1D0EF">Tribal Band</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/leftThighTribalBandOff.png")]]>><<replace "#wardrobeStore">><<set $kate.tattoos.push("leftThighTribalBand")>><<ukTeenRomance-tattooParlour>><</replace>><</link>>Tribal Band</td>
<</if>>
<<if $kate.tattoos.includes("leftAnkleDiamond")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/leftAnkleDiamondOn.png")]]>><<replace "#wardrobeStore">><<set $kate.tattoos.delete("leftAnkleDiamond")>><<ukTeenRomance-tattooParlour>><</replace>><</link>><span style="color: #B1D0EF">Diamond</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/leftAnkleDiamondOff.png")]]>><<replace "#wardrobeStore">><<set $kate.tattoos.push("leftAnkleDiamond")>><<ukTeenRomance-tattooParlour>><</replace>><</link>>Diamond</td>
<</if>>
<<if $kate.tattoos.includes("leftAnkleTriyang")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/leftAnkleTriyangOn.png")]]>><<replace "#wardrobeStore">><<set $kate.tattoos.delete("leftAnkleTriyang")>><<ukTeenRomance-tattooParlour>><</replace>><</link>><span style="color: #B1D0EF">Triyang</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/leftAnkleTriyangOff.png")]]>><<replace "#wardrobeStore">><<set $kate.tattoos.push("leftAnkleTriyang")>><<ukTeenRomance-tattooParlour>><</replace>><</link>>Triyang</td>
<</if>>
<td class="wardrobe-Table-item"></td>
<td class="wardrobe-Table-spacer-left"></td>
</tr>
</tbody>
</table>
<</nobr>><</widget>>
<<widget "parlour-tattooParlour">><<nobr>>
<<update-avatar-tattoo-piercing>>
<<replace "#avatar-container">><<avatar>><</replace>>
<<if ndef $kate.tattoos>>
<<set $kate.tattoos to []>>
<</if>>
<table class="wardrobe-Table">
<thead>
<tr>
<th class="wardrobe-Table-item-header" colspan="6"><span style="font-weight:bold"> Tattoo Parlour </span></th>
</tr>
</thead>
<tbody>
<tr>
<td class="wardrobe-Table-spacer-row" colspan="6"></td>
</tr>
<tr>
<td class="wardrobe-Table-spacer-right"></td>
<td class="wardrobe-Table-item-subheader" colspan="4">Upper Torso</td>
<td class="wardrobe-Table-spacer-left"></td>
</tr>
<tr>
<td class="wardrobe-Table-spacer-right"></td>
/* <<if $kate.tattoos.includes("chestBohoMandela")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/chestBohoMandelaOn.png")]]>><<replace "#wardrobeStore1">><<set $kate.tattoos.delete("chestBohoMandela")>><<parlour-tattooParlour>><</replace>><</link>><span style="color: #B1D0EF">Boho Mandela</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/chestBohoMandelaOff.png")]]>><<replace "#wardrobeStore1">><<set $kate.tattoos.push("chestBohoMandela")>><<parlour-tattooParlour>><</replace>><</link>>Boho Mandela</td>
<</if>>
<<if $kate.tattoos.includes("chestSwallows")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/chestSwallowsOn.png")]]>><<replace "#wardrobeStore1">><<set $kate.tattoos.delete("chestSwallows")>><<parlour-tattooParlour>><</replace>><</link>><span style="color: #B1D0EF">Swallows</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/chestSwallowsOff.png")]]>><<replace "#wardrobeStore1">><<set $kate.tattoos.delete("rightNeckStars","leftCollarbone8BitHearts","chestSwallows","leftCollarboneCaffeineStructure")>><<set $kate.tattoos.push("chestSwallows")>><<parlour-tattooParlour>><</replace>><</link>>Swallows</td>
<</if>>
<<if $kate.tattoos.includes("rightNeckStars")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/rightNeckStarsOn.png")]]>><<replace "#wardrobeStore1">><<set $kate.tattoos.delete("rightNeckStars")>><<parlour-tattooParlour>><</replace>><</link>><span style="color: #B1D0EF">Stars</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/rightNeckStarsOff.png")]]>><<replace "#wardrobeStore1">><<set $kate.tattoos.delete("rightNeckStars","chestSwallows")>><<set $kate.tattoos.push("rightNeckStars")>><<parlour-tattooParlour>><</replace>><</link>>Stars</td>
<</if>> */
<<if $kate.tattoos.includes("rightUnderboobWave")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/rightUnderboobWaveOn.png")]]>><<replace "#wardrobeStore1">><<set $kate.tattoos.delete("rightUnderboobWave")>><<parlour-tattooParlour>><</replace>><</link>><span style="color: #B1D0EF">Wave</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/rightUnderboobWaveOff.png")]]>><<replace "#wardrobeStore1">><<set $kate.tattoos.push("rightUnderboobWave")>><<parlour-tattooParlour>><</replace>><</link>>Wave</td>
<</if>>
<<if $kate.tattoos.includes("leftCollarbone8BitHearts")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/leftCollarbone8BitHeartsOn.png")]]>><<replace "#wardrobeStore1">><<set $kate.tattoos.delete("leftCollarbone8BitHearts")>><<parlour-tattooParlour>><</replace>><</link>><span style="color: #B1D0EF">8 Bit Hearts</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/leftCollarbone8BitHeartsOff.png")]]>><<replace "#wardrobeStore1">><<set $kate.tattoos.delete("leftCollarbone8BitHearts","chestSwallows","leftCollarboneCaffeineStructure")>><<set $kate.tattoos.push("leftCollarbone8BitHearts")>><<parlour-tattooParlour>><</replace>><</link>>8 Bit Hearts</td>
<</if>>
<<if $kate.tattoos.includes("leftCollarboneCaffeineStructure")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/leftCollarboneCaffeineStructureOn.png")]]>><<replace "#wardrobeStore1">><<set $kate.tattoos.delete("leftCollarboneCaffeineStructure")>><<parlour-tattooParlour>><</replace>><</link>><span style="color: #B1D0EF">Caffeine structure</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/leftCollarboneCaffeineStructureOff.png")]]>><<replace "#wardrobeStore1">><<set $kate.tattoos.delete("leftCollarbone8BitHearts","chestSwallows","leftCollarboneCaffeineStructure")>><<set $kate.tattoos.push("leftCollarboneCaffeineStructure")>><<parlour-tattooParlour>><</replace>><</link>>Caffeine structure</td>
<</if>>
<td class="wardrobe-Table-spacer-left"></td>
</tr>
<tr>
<td class="wardrobe-Table-spacer-right"></td>
<td class="wardrobe-Table-item"></td>
<td class="wardrobe-Table-item"></td>
<td class="wardrobe-Table-spacer-left"></td>
</tr>
<tr>
<td class="wardrobe-Table-spacer-right"></td>
<td class="wardrobe-Table-item-subheader" colspan="4">Lower Torso</td>
<td class="wardrobe-Table-spacer-left"></td>
</tr>
<tr>
<td class="wardrobe-Table-spacer-right"></td>
/* <<if $kate.tattoos.includes("rightHipRose")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/rightHipRoseOn.png")]]>><<replace "#wardrobeStore1">><<set $kate.tattoos.delete("rightHipRose")>><<parlour-tattooParlour>><</replace>><</link>><span style="color: #B1D0EF">Rose</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/rightHipRoseOff.png")]]>><<replace "#wardrobeStore1">><<set $kate.tattoos.push("rightHipRose")>><<parlour-tattooParlour>><</replace>><</link>>Rose</td>
<</if>> */
<<if $kate.tattoos.includes("leftHipBoneJacob")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/leftHipBoneJacobOn.png")]]>><<replace "#wardrobeStore1">><<set $kate.tattoos.delete("leftHipBoneJacob")>><<parlour-tattooParlour>><</replace>><</link>><span style="color: #B1D0EF">Jacob</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/leftHipBoneJacobOff.png")]]>><<replace "#wardrobeStore1">><<set $kate.tattoos.delete("leftHipTribal","pubicMoundHotZoneSlogan","pubicMoundTribalLoveCrest","leftHipBoneJacob")>><<set $kate.tattoos.push("leftHipBoneJacob")>><<parlour-tattooParlour>><</replace>><</link>>Jacob</td>
<</if>>
<<if $kate.tattoos.includes("leftHipTribal")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/leftHipTribalOn.png")]]>><<replace "#wardrobeStore1">><<set $kate.tattoos.delete("leftHipTribal")>><<parlour-tattooParlour>><</replace>><</link>><span style="color: #B1D0EF">Tribal</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/leftHipTribalOff.png")]]>><<replace "#wardrobeStore1">><<set $kate.tattoos.delete("leftHipTribal","pubicMoundHotZoneSlogan","pubicMoundTribalLoveCrest","leftHipBoneJacob")>><<set $kate.tattoos.push("leftHipTribal")>><<parlour-tattooParlour>><</replace>><</link>>Tribal</td>
<</if>>
/* <<if $kate.tattoos.includes("pubicMoundHotZoneSlogan")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/pubicMoundHotZoneSloganOn.png")]]>><<replace "#wardrobeStore1">><<set $kate.tattoos.delete("pubicMoundHotZoneSlogan")>><<parlour-tattooParlour>><</replace>><</link>><span style="color: #B1D0EF">Hot Zone</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/pubicMoundHotZoneSloganOff.png")]]>><<replace "#wardrobeStore1">><<if $kate.quirks.includes("easy")>><<set $kate.tattoos.delete("pubicMoundHotZoneSlogan","leftHipTribal","pubicMoundTribalLoveCrest","leftHipBoneJacob")>><<set $kate.tattoos.push("pubicMoundHotZoneSlogan")>><<else>><<set $temp.easyAlert to true>><</if>><<parlour-tattooParlour>><</replace>><</link>>Hot Zone <<if $temp.easyAlert>><span style="font-size:10px;">(Easy quirk required)</span><</if>> </td>
<</if>> */
<td class="wardrobe-Table-spacer-left"></td>
</tr>
/* <tr>
<td class="wardrobe-Table-spacer-right"></td>
<<if $kate.tattoos.includes("pubicMoundTribalLoveCrest")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/pubicMoundTribalLoveCrestOn.png")]]>><<replace "#wardrobeStore1">><<set $kate.tattoos.delete("pubicMoundTribalLoveCrest")>><<parlour-tattooParlour>><</replace>><</link>><span style="color: #B1D0EF">Tribal Love Crest</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/pubicMoundTribalLoveCrestOff.png")]]>><<replace "#wardrobeStore1">><<set $kate.tattoos.delete("pubicMoundTribalLoveCrest","leftHipTribal","pubicMoundHotZoneSlogan","leftHipBoneJacob")>><<set $kate.tattoos.push("pubicMoundTribalLoveCrest")>><<parlour-tattooParlour>><</replace>><</link>>Tribal Love Crest</td>
<</if>>
<td class="wardrobe-Table-item"></td>
<td class="wardrobe-Table-item"></td>
<td class="wardrobe-Table-item"></td>
<td class="wardrobe-Table-spacer-left"></td>
</tr> */
<tr>
<td class="wardrobe-Table-spacer-right"></td>
<td class="wardrobe-Table-item-subheader" colspan="4">Arms</td>
<td class="wardrobe-Table-spacer-left"></td>
</tr>
<tr>
<td class="wardrobe-Table-spacer-right"></td>
<<if $kate.tattoos.includes("leftUpperArmStayGoldSlogan")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/leftUpperArmStayGoldSloganOn.png")]]>><<replace "#wardrobeStore1">><<set $kate.tattoos.delete("leftUpperArmStayGoldSlogan")>><<parlour-tattooParlour>><</replace>><</link>><span style="color: #B1D0EF">Stay Gold</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/leftUpperArmStayGoldSloganOff.png")]]>><<replace "#wardrobeStore1">><<set $kate.tattoos.delete("leftUpperArmStayGoldSlogan","leftUpperArmTribal")>><<set $kate.tattoos.push("leftUpperArmStayGoldSlogan")>><<parlour-tattooParlour>><</replace>><</link>>Stay Gold</td>
<</if>>
<<if $kate.tattoos.includes("leftUpperArmTribal")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/leftUpperArmTribalOn.png")]]>><<replace "#wardrobeStore1">><<set $kate.tattoos.delete("leftUpperArmTribal")>><<parlour-tattooParlour>><</replace>><</link>><span style="color: #B1D0EF">Tribal</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/leftUpperArmTribalOff.png")]]>><<replace "#wardrobeStore1">><<set $kate.tattoos.delete("leftUpperArmStayGoldSlogan","leftUpperArmTribal")>><<set $kate.tattoos.push("leftUpperArmTribal")>><<parlour-tattooParlour>><</replace>><</link>>Tribal</td>
<</if>>
/* <<if $kate.tattoos.includes("leftForearmAeroplane")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/leftForearmAeroplaneOn.png")]]>><<replace "#wardrobeStore1">><<set $kate.tattoos.delete("leftForearmAeroplane")>><<parlour-tattooParlour>><</replace>><</link>><span style="color: #B1D0EF">Aeroplane</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/leftForearmAeroplaneOff.png")]]>><<replace "#wardrobeStore1">><<set $kate.tattoos.delete("leftForearmElvish","leftForearmAeroplane")>><<set $kate.tattoos.push("leftForearmAeroplane")>><<parlour-tattooParlour>><</replace>><</link>>Aeroplane</td>
<</if>>
<<if $kate.tattoos.includes("rightForearmD10Die")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/rightForearmD10DieOn.png")]]>><<replace "#wardrobeStore1">><<set $kate.tattoos.delete("rightForearmD10Die")>><<parlour-tattooParlour>><</replace>><</link>><span style="color: #B1D0EF">D10 Die</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/rightForearmD10DieOff.png")]]>><<replace "#wardrobeStore1">><<if $kate.quirks.includes("geekGirl")>><<set $kate.tattoos.delete("rightForearmD10Die","rightForearmRosesSleeve")>><<set $kate.tattoos.push("rightForearmD10Die")>><</if>><<parlour-tattooParlour>><</replace>><</link>>D10 Die <<if !$kate.quirks.includes("geekGirl")>><span style="font-size:10px;">(Geek girl quirk required)</span><</if>></td>
<</if>>
<<if $kate.tattoos.includes("leftForearmElvish")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/leftForearmElvishOn.png")]]>><<replace "#wardrobeStore1">><<set $kate.tattoos.delete("leftForearmElvish")>><<parlour-tattooParlour>><</replace>><</link>><span style="color: #B1D0EF">Elvish</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/leftForearmElvishOff.png")]]>><<replace "#wardrobeStore1">><<set $kate.tattoos.delete("leftForearmElvish","leftForearmAeroplane")>><<set $kate.tattoos.push("leftForearmElvish")>><<parlour-tattooParlour>><</replace>><</link>>Elvish</td>
<</if>> */
<td class="wardrobe-Table-spacer-left"></td>
</tr>
/* <tr>
<td class="wardrobe-Table-spacer-right"></td>
<<if $kate.tattoos.includes("rightForearmRosesSleeve")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/rightForearmRosesSleeveOn.png")]]>><<replace "#wardrobeStore1">><<set $kate.tattoos.delete("rightForearmRosesSleeve")>><<parlour-tattooParlour>><</replace>><</link>><span style="color: #B1D0EF">Roses Sleeve</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/rightForearmRosesSleeveOff.png")]]>><<replace "#wardrobeStore1">><<set $kate.tattoos.delete("rightForearmD10Die","rightForearmRosesSleeve")>><<set $kate.tattoos.push("rightForearmRosesSleeve")>><<parlour-tattooParlour>><</replace>><</link>>Roses Sleeve</td>
<</if>>
<<if $kate.tattoos.includes("rightHandPaperPlane")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/rightHandPaperPlaneOn.png")]]>><<replace "#wardrobeStore1">><<set $kate.tattoos.delete("rightHandPaperPlane")>><<parlour-tattooParlour>><</replace>><</link>><span style="color: #B1D0EF">Paper Plane</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/rightHandPaperPlaneOff.png")]]>><<replace "#wardrobeStore1">><<set $kate.tattoos.push("rightHandPaperPlane")>><<parlour-tattooParlour>><</replace>><</link>>Paper Plane</td>
<</if>>
<td class="wardrobe-Table-item"></td>
<td class="wardrobe-Table-spacer-left"></td>
</tr> */
<tr>
<td class="wardrobe-Table-spacer-right"></td>
<td class="wardrobe-Table-item-subheader" colspan="4">Legs</td>
<td class="wardrobe-Table-spacer-left"></td>
</tr>
<tr>
<td class="wardrobe-Table-spacer-right"></td>
/* <<if $kate.tattoos.includes("rightThighTribal")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/rightThighTribalOn.png")]]>><<replace "#wardrobeStore1">><<set $kate.tattoos.delete("rightThighTribal")>><<parlour-tattooParlour>><</replace>><</link>><span style="color: #B1D0EF">Tribal</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/rightThighTribalOff.png")]]>><<replace "#wardrobeStore1">><<set $kate.tattoos.delete("rightThighTribal","rightThighAshley")>><<set $kate.tattoos.push("rightThighTribal")>><<parlour-tattooParlour>><</replace>><</link>>Tribal</td>
<</if>> */
<<if $kate.tattoos.includes("rightThighAshley")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/rightThighAshleyOn.png")]]>><<replace "#wardrobeStore1">><<set $kate.tattoos.delete("rightThighAshley")>><<parlour-tattooParlour>><</replace>><</link>><span style="color: #B1D0EF">Ashley</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/rightThighAshleyOff.png")]]>><<replace "#wardrobeStore1">><<set $kate.tattoos.delete("rightThighTribal","rightThighAshley")>><<set $kate.tattoos.push("rightThighAshley")>><<parlour-tattooParlour>><</replace>><</link>>Ashley</td>
<</if>>
<<if $kate.tattoos.includes("leftThighTribalBand")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/leftThighTribalBandOn.png")]]>><<replace "#wardrobeStore1">><<set $kate.tattoos.delete("leftThighTribalBand")>><<parlour-tattooParlour>><</replace>><</link>><span style="color: #B1D0EF">Tribal Band</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/leftThighTribalBandOff.png")]]>><<replace "#wardrobeStore1">><<set $kate.tattoos.push("leftThighTribalBand")>><<parlour-tattooParlour>><</replace>><</link>>Tribal Band</td>
<</if>>
/* <<if $kate.tattoos.includes("rightCalfCowgirl")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/rightCalfCowgirlOn.png")]]>><<replace "#wardrobeStore1">><<set $kate.tattoos.delete("rightCalfCowgirl")>><<parlour-tattooParlour>><</replace>><</link>><span style="color: #B1D0EF">Cowgirl</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/rightCalfCowgirlOff.png")]]>><<replace "#wardrobeStore1">><<set $kate.tattoos.push("rightCalfCowgirl")>><<parlour-tattooParlour>><</replace>><</link>>Cowgirl</td>
<</if>>
<<if $kate.tattoos.includes("rightAnkleDove")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/rightAnkleDoveOn.png")]]>><<replace "#wardrobeStore1">><<set $kate.tattoos.delete("rightAnkleDove")>><<parlour-tattooParlour>><</replace>><</link>><span style="color: #B1D0EF">Dove</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/rightAnkleDoveOff.png")]]>><<replace "#wardrobeStore1">><<set $kate.tattoos.push("rightAnkleDove")>><<parlour-tattooParlour>><</replace>><</link>>Dove</td>
<</if>> */
<td class="wardrobe-Table-spacer-left"></td>
</tr>
/* <tr>
<td class="wardrobe-Table-spacer-right"></td>
<<if $kate.tattoos.includes("leftAnkleDiamond")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/leftAnkleDiamondOn.png")]]>><<replace "#wardrobeStore1">><<set $kate.tattoos.delete("leftAnkleDiamond")>><<parlour-tattooParlour>><</replace>><</link>><span style="color: #B1D0EF">Diamond</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/leftAnkleDiamondOff.png")]]>><<replace "#wardrobeStore1">><<set $kate.tattoos.push("leftAnkleDiamond")>><<parlour-tattooParlour>><</replace>><</link>>Diamond</td>
<</if>>
<<if $kate.tattoos.includes("leftAnkleTriyang")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/leftAnkleTriyangOn.png")]]>><<replace "#wardrobeStore1">><<set $kate.tattoos.delete("leftAnkleTriyang")>><<parlour-tattooParlour>><</replace>><</link>><span style="color: #B1D0EF">Triyang</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "tattoosMenu/leftAnkleTriyangOff.png")]]>><<replace "#wardrobeStore1">><<set $kate.tattoos.push("leftAnkleTriyang")>><<parlour-tattooParlour>><</replace>><</link>>Triyang</td>
<</if>>
<td class="wardrobe-Table-item"></td>
<td class="wardrobe-Table-spacer-left"></td>
</tr> */
</tbody>
</table>
<</nobr>><</widget>>
<<widget "parlour-piercingParlour">><<nobr>>
<<update-avatar-tattoo-piercing>>
<<replace "#avatar-container">><<avatar>><</replace>>
<table class="wardrobe-Table">
<thead>
<tr>
<th class="wardrobe-Table-item-header" colspan="6"><span style="font-weight:bold"> Piercing Parlour </span></th>
</tr>
</thead>
<tbody>
<tr>
<td class="wardrobe-Table-spacer-row" colspan="6"></td>
</tr>
<tr>
<td class="wardrobe-Table-spacer-right"></td>
<td class="wardrobe-Table-item-subheader" colspan="4">Ears</td>
<td class="wardrobe-Table-spacer-left"></td>
</tr>
<tr>
<td class="wardrobe-Table-spacer-right"></td>
<<if $kate.piercings.includes("earSilverHighLobeRings")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/earSilverHighLobeRingsOn.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.delete("earSilverHighLobeRings")>><<parlour-piercingParlour>><</replace>><</link>><span style="color: #B1D0EF">Silver High Lobe Rings</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/earSilverHighLobeRingsOff.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.push("earSilverHighLobeRings")>><<parlour-piercingParlour>><</replace>><</link>>Silver High Lobe Rings</td>
<</if>>
<<if $kate.piercings.includes("earSilverBarbell")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/earSilverBarbellOn.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.delete("earSilverBarbell")>><<parlour-piercingParlour>><</replace>><</link>><span style="color: #B1D0EF">Silver Barbell</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/earSilverBarbellOff.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.push("earSilverBarbell")>><<parlour-piercingParlour>><</replace>><</link>>Silver Barbell</td>
<</if>>
<<if $kate.piercings.includes("earDiamondHelixStud")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/earDiamondHelixStudOn.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.delete("earDiamondHelixStud")>><<parlour-piercingParlour>><</replace>><</link>><span style="color: #B1D0EF">Diamond Helix Stud</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/earDiamondHelixStudOff.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.push("earDiamondHelixStud")>><<parlour-piercingParlour>><</replace>><</link>>Diamond Helix Stud</td>
<</if>>
<<if $kate.piercings.includes("earSilverHelixRing")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/earSilverHelixRingOn.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.delete("earSilverHelixRing")>><<parlour-piercingParlour>><</replace>><</link>><span style="color: #B1D0EF">Silver Helix Ring</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/earSilverHelixRingOff.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.push("earSilverHelixRing")>><<parlour-piercingParlour>><</replace>><</link>>Silver Helix Ring</td>
<</if>>
<td class="wardrobe-Table-spacer-left"></td>
</tr>
<tr>
<td class="wardrobe-Table-spacer-right"></td>
<td class="wardrobe-Table-item-subheader" colspan="4">Face</td>
<td class="wardrobe-Table-spacer-left"></td>
</tr>
<tr>
<td class="wardrobe-Table-spacer-right"></td>
<<if $kate.piercings.includes("browSilverSpikedBarbell")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/browSilverSpikedBarbellOn.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.delete("browSilverSpikedBarbell")>><<parlour-piercingParlour>><</replace>><</link>><span style="color: #B1D0EF">Silver Spiked Barbell</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/browSilverSpikedBarbellOff.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.push("browSilverSpikedBarbell")>><<parlour-piercingParlour>><</replace>><</link>>Silver Spiked Barbell</td>
<</if>>
<<if $kate.piercings.includes("nosesilverSeptumRingWithBall")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/noseSilverSeptumRingOn.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.delete("nosesilverSeptumRingWithBall")>><<parlour-piercingParlour>><</replace>><</link>><span style="color: #B1D0EF">Silver Septum Ring</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/noseSilverSeptumRingOff.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.delete("noseBlackNasalang","nosesilverSeptumRingWithBall")>><<set $kate.piercings.push("nosesilverSeptumRingWithBall")>><<parlour-piercingParlour>><</replace>><</link>>Silver Septum Ring</td>
<</if>>
/* <<if $kate.piercings.includes("faceMedusaDiamondStud")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/faceMedusaDiamondStudOn.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.delete("faceMedusaDiamondStud")>><<parlour-piercingParlour>><</replace>><</link>><span style="color: #B1D0EF">Medusa Diamond Stud</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/faceMedusaDiamondStudOff.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.delete("faceMedusaDiamondStud","faceSilverDimpleStuds","faceSilverSpikedLabret","faceThirdEyeDiamondStud")>><<set $kate.piercings.push("faceMedusaDiamondStud")>><<parlour-piercingParlour>><</replace>><</link>>Medusa Diamond Stud</td>
<</if>>
<<if $kate.piercings.includes("faceSilverDimpleStuds")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/faceSilverDimpleStudsOn.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.delete("faceSilverDimpleStuds")>><<parlour-piercingParlour>><</replace>><</link>><span style="color: #B1D0EF">Silver Dimple Studs</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/faceSilverDimpleStudsOff.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.delete("faceMedusaDiamondStud","faceSilverDimpleStuds","faceSilverSpikedLabret","faceThirdEyeDiamondStud")>><<set $kate.piercings.push("faceSilverDimpleStuds")>><<parlour-piercingParlour>><</replace>><</link>>Silver Dimple Studs</td>
<</if>>
<<if $kate.piercings.includes("faceSilverSpikedLabret")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/faceSilverSpikedLabretOn.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.delete("faceSilverSpikedLabret")>><<parlour-piercingParlour>><</replace>><</link>><span style="color: #B1D0EF">Silver Spiked Labret</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/faceSilverSpikedLabretOff.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.delete("faceMedusaDiamondStud","faceSilverDimpleStuds","faceSilverSpikedLabret","faceThirdEyeDiamondStud")>><<set $kate.piercings.push("faceSilverSpikedLabret")>><<parlour-piercingParlour>><</replace>><</link>>Silver Spiked Labret</td>
<</if>> */
<td class="wardrobe-Table-spacer-left"></td>
</tr>
/* <tr>
<td class="wardrobe-Table-spacer-right"></td>
<<if $kate.piercings.includes("faceThirdEyeDiamondStud")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/faceThirdEyeDiamondStudOn.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.delete("faceThirdEyeDiamondStud")>><<parlour-piercingParlour>><</replace>><</link>><span style="color: #B1D0EF">Third Eye Diamond Stud</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/faceThirdEyeDiamondStudOff.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.delete("faceMedusaDiamondStud","faceSilverDimpleStuds","faceSilverSpikedLabret","faceThirdEyeDiamondStud")>><<set $kate.piercings.push("faceThirdEyeDiamondStud")>><<parlour-piercingParlour>><</replace>><</link>>Third Eye Diamond Stud</td>
<</if>>
<<if $kate.piercings.includes("noseBlackNasalang")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/noseBlackNasalangOn.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.delete("noseBlackNasalang")>><<parlour-piercingParlour>><</replace>><</link>><span style="color: #B1D0EF">Black Nasalang</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/noseBlackNasalangOff.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.delete("noseBlackNasalang","noseSilverBarbell","nosesilverSeptumRingWithBall")>><<set $kate.piercings.push("noseBlackNasalang")>><<parlour-piercingParlour>><</replace>><</link>>Black Nasalang</td>
<</if>>
<<if $kate.piercings.includes("noseSilverBarbell")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/noseSilverBarbellOn.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.delete("noseSilverBarbell")>><<parlour-piercingParlour>><</replace>><</link>><span style="color: #B1D0EF">Silver Barbell</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/noseSilverBarbellOff.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.delete("noseBlackNasalang","noseSilverBarbell","nosesilverSeptumRingWithBall")>><<set $kate.piercings.push("noseSilverBarbell")>><<parlour-piercingParlour>><</replace>><</link>>Silver Barbell</td>
<</if>>
<td class="wardrobe-Table-spacer-left"></td>
</tr> */
<tr>
<td class="wardrobe-Table-spacer-right"></td>
<td class="wardrobe-Table-item-subheader" colspan="4">Body</td>
<td class="wardrobe-Table-spacer-left"></td>
</tr>
<tr>
<td class="wardrobe-Table-spacer-right"></td>
/* <<if $kate.piercings.includes("chestSilverBarbell")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/chestSilverBarbellOn.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.delete("chestSilverBarbell")>><<parlour-piercingParlour>><</replace>><</link>><span style="color: #B1D0EF">Silver Barbell (Chest)</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/chestSilverBarbellOff.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.push("chestSilverBarbell")>><<parlour-piercingParlour>><</replace>><</link>>Silver Barbell (Chest)</td>
<</if>> */
<<if $kate.piercings.includes("navelSilverBarbell")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/navelSilverBarbellOn.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.delete("navelSilverBarbell")>><<parlour-piercingParlour>><</replace>><</link>><span style="color: #B1D0EF">Silver Barbell (Navel)</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/navelSilverBarbellOff.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.push("navelSilverBarbell")>><<parlour-piercingParlour>><</replace>><</link>>Silver Barbell (Navel)</td>
<</if>>
<<if $kate.piercings.includes("nipplesSilverBarbells")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/nipplesSilverBarbellsOn.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.delete("nipplesSilverBarbells")>><<parlour-piercingParlour>><</replace>><</link>><span style="color: #B1D0EF">Silver Barbell (Nipples)</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/nipplesSilverBarbellsOff.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.push("nipplesSilverBarbells")>><<parlour-piercingParlour>><</replace>><</link>>Silver Barbell (Nipples)</td>
<</if>>
<td class="wardrobe-Table-item"></td>
<td class="wardrobe-Table-spacer-left"></td>
</tr>
</tbody>
</table>
<</nobr>><</widget>>
<<widget "ukTeenRomance-piercingParlour">><<nobr>>
<<update-avatar-tattoo-piercing>>
<table class="wardrobe-Table">
<thead>
<tr>
<th class="wardrobe-Table-item-header" colspan="6"><span style="font-weight:bold"> Piercing Parlour </span></th>
</tr>
</thead>
<tbody>
<tr>
<td class="wardrobe-Table-spacer-row" colspan="6"></td>
</tr>
<tr>
<td class="wardrobe-Table-spacer-right"></td>
<td class="wardrobe-Table-item-subheader" colspan="4">Ears</td>
<td class="wardrobe-Table-spacer-left"></td>
</tr>
<tr>
<td class="wardrobe-Table-spacer-right"></td>
<<if $kate.piercings.includes("earSilverHighLobeRings")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/earSilverHighLobeRingsOn.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.delete("earSilverHighLobeRings")>><<ukTeenRomance-piercingParlour>><</replace>><</link>><span style="color: #B1D0EF">Silver High Lobe Rings</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/earSilverHighLobeRingsOff.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.push("earSilverHighLobeRings")>><<ukTeenRomance-piercingParlour>><</replace>><</link>>Silver High Lobe Rings</td>
<</if>>
<<if $kate.piercings.includes("earSilverBarbell")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/earSilverBarbellOn.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.delete("earSilverBarbell")>><<ukTeenRomance-piercingParlour>><</replace>><</link>><span style="color: #B1D0EF">Silver Barbell</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/earSilverBarbellOff.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.push("earSilverBarbell")>><<ukTeenRomance-piercingParlour>><</replace>><</link>>Silver Barbell</td>
<</if>>
<<if $kate.piercings.includes("earDiamondHelixStud")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/earDiamondHelixStudOn.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.delete("earDiamondHelixStud")>><<ukTeenRomance-piercingParlour>><</replace>><</link>><span style="color: #B1D0EF">Diamond Helix Stud</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/earDiamondHelixStudOff.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.push("earDiamondHelixStud")>><<ukTeenRomance-piercingParlour>><</replace>><</link>>Diamond Helix Stud</td>
<</if>>
<<if $kate.piercings.includes("earSilverHelixRing")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/earSilverHelixRingOn.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.delete("earSilverHelixRing")>><<ukTeenRomance-piercingParlour>><</replace>><</link>><span style="color: #B1D0EF">Silver Helix Ring</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/earSilverHelixRingOff.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.push("earSilverHelixRing")>><<ukTeenRomance-piercingParlour>><</replace>><</link>>Silver Helix Ring</td>
<</if>>
<td class="wardrobe-Table-spacer-left"></td>
</tr>
<tr>
<td class="wardrobe-Table-spacer-right"></td>
<td class="wardrobe-Table-item-subheader" colspan="4">Face</td>
<td class="wardrobe-Table-spacer-left"></td>
</tr>
<tr>
<td class="wardrobe-Table-spacer-right"></td>
<<if $kate.piercings.includes("browSilverSpikedBarbell")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/browSilverSpikedBarbellOn.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.delete("browSilverSpikedBarbell")>><<ukTeenRomance-piercingParlour>><</replace>><</link>><span style="color: #B1D0EF">Silver Spiked Barbell</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/browSilverSpikedBarbellOff.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.push("browSilverSpikedBarbell")>><<ukTeenRomance-piercingParlour>><</replace>><</link>>Silver Spiked Barbell</td>
<</if>>
<<if $kate.piercings.includes("faceMedusaDiamondStud")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/faceMedusaDiamondStudOn.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.delete("faceMedusaDiamondStud")>><<ukTeenRomance-piercingParlour>><</replace>><</link>><span style="color: #B1D0EF">Medusa Diamond Stud</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/faceMedusaDiamondStudOff.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.delete("faceMedusaDiamondStud","faceSilverDimpleStuds","faceSilverSpikedLabret","faceThirdEyeDiamondStud")>><<set $kate.piercings.push("faceMedusaDiamondStud")>><<ukTeenRomance-piercingParlour>><</replace>><</link>>Medusa Diamond Stud</td>
<</if>>
<<if $kate.piercings.includes("faceSilverDimpleStuds")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/faceSilverDimpleStudsOn.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.delete("faceSilverDimpleStuds")>><<ukTeenRomance-piercingParlour>><</replace>><</link>><span style="color: #B1D0EF">Silver Dimple Studs</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/faceSilverDimpleStudsOff.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.delete("faceMedusaDiamondStud","faceSilverDimpleStuds","faceSilverSpikedLabret","faceThirdEyeDiamondStud")>><<set $kate.piercings.push("faceSilverDimpleStuds")>><<ukTeenRomance-piercingParlour>><</replace>><</link>>Silver Dimple Studs</td>
<</if>>
<<if $kate.piercings.includes("faceSilverSpikedLabret")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/faceSilverSpikedLabretOn.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.delete("faceSilverSpikedLabret")>><<ukTeenRomance-piercingParlour>><</replace>><</link>><span style="color: #B1D0EF">Silver Spiked Labret</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/faceSilverSpikedLabretOff.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.delete("faceMedusaDiamondStud","faceSilverDimpleStuds","faceSilverSpikedLabret","faceThirdEyeDiamondStud")>><<set $kate.piercings.push("faceSilverSpikedLabret")>><<ukTeenRomance-piercingParlour>><</replace>><</link>>Silver Spiked Labret</td>
<</if>>
<td class="wardrobe-Table-spacer-left"></td>
</tr>
<tr>
<td class="wardrobe-Table-spacer-right"></td>
<<if $kate.piercings.includes("faceThirdEyeDiamondStud")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/faceThirdEyeDiamondStudOn.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.delete("faceThirdEyeDiamondStud")>><<ukTeenRomance-piercingParlour>><</replace>><</link>><span style="color: #B1D0EF">Third Eye Diamond Stud</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/faceThirdEyeDiamondStudOff.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.delete("faceMedusaDiamondStud","faceSilverDimpleStuds","faceSilverSpikedLabret","faceThirdEyeDiamondStud")>><<set $kate.piercings.push("faceThirdEyeDiamondStud")>><<ukTeenRomance-piercingParlour>><</replace>><</link>>Third Eye Diamond Stud</td>
<</if>>
<<if $kate.piercings.includes("noseBlackNasalang")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/noseBlackNasalangOn.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.delete("noseBlackNasalang")>><<ukTeenRomance-piercingParlour>><</replace>><</link>><span style="color: #B1D0EF">Black Nasalang</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/noseBlackNasalangOff.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.delete("noseBlackNasalang","noseSilverBarbell","nosesilverSeptumRingWithBall")>><<set $kate.piercings.push("noseBlackNasalang")>><<ukTeenRomance-piercingParlour>><</replace>><</link>>Black Nasalang</td>
<</if>>
<<if $kate.piercings.includes("noseSilverBarbell")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/noseSilverBarbellOn.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.delete("noseSilverBarbell")>><<ukTeenRomance-piercingParlour>><</replace>><</link>><span style="color: #B1D0EF">Silver Barbell</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/noseSilverBarbellOff.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.delete("noseBlackNasalang","noseSilverBarbell","nosesilverSeptumRingWithBall")>><<set $kate.piercings.push("noseSilverBarbell")>><<ukTeenRomance-piercingParlour>><</replace>><</link>>Silver Barbell</td>
<</if>>
<<if $kate.piercings.includes("nosesilverSeptumRingWithBall")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/noseSilverSeptumRingOn.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.delete("nosesilverSeptumRingWithBall")>><<ukTeenRomance-piercingParlour>><</replace>><</link>><span style="color: #B1D0EF">Silver Septum Ring</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/noseSilverSeptumRingOff.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.delete("noseBlackNasalang","nosesilverSeptumRingWithBall")>><<set $kate.piercings.push("nosesilverSeptumRingWithBall")>><<ukTeenRomance-piercingParlour>><</replace>><</link>>Silver Septum Ring</td>
<</if>>
<td class="wardrobe-Table-spacer-left"></td>
</tr>
<tr>
<td class="wardrobe-Table-spacer-right"></td>
<td class="wardrobe-Table-item-subheader" colspan="4">Body</td>
<td class="wardrobe-Table-spacer-left"></td>
</tr>
<tr>
<td class="wardrobe-Table-spacer-right"></td>
<<if $kate.piercings.includes("chestSilverBarbell")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/chestSilverBarbellOn.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.delete("chestSilverBarbell")>><<ukTeenRomance-piercingParlour>><</replace>><</link>><span style="color: #B1D0EF">Silver Barbell (Chest)</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/chestSilverBarbellOff.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.push("chestSilverBarbell")>><<ukTeenRomance-piercingParlour>><</replace>><</link>>Silver Barbell (Chest)</td>
<</if>>
<<if $kate.piercings.includes("navelSilverBarbell")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/navelSilverBarbellOn.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.delete("navelSilverBarbell")>><<ukTeenRomance-piercingParlour>><</replace>><</link>><span style="color: #B1D0EF">Silver Barbell (Navel)</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/navelSilverBarbellOff.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.push("navelSilverBarbell")>><<ukTeenRomance-piercingParlour>><</replace>><</link>>Silver Barbell (Navel)</td>
<</if>>
<<if $kate.piercings.includes("nipplesSilverBarbells")>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/nipplesSilverBarbellsOn.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.delete("nipplesSilverBarbells")>><<ukTeenRomance-piercingParlour>><</replace>><</link>><span style="color: #B1D0EF">Silver Barbell (Nipples)</span></td>
<<else>>
<td class="wardrobe-Table-item"><<link [img[($imagePath.ui + "piercingsMenu/nipplesSilverBarbellsOff.png")]]>><<replace "#wardrobeStore">><<set $kate.piercings.push("nipplesSilverBarbells")>><<ukTeenRomance-piercingParlour>><</replace>><</link>>Silver Barbell (Nipples)</td>
<</if>>
<td class="wardrobe-Table-item"></td>
<td class="wardrobe-Table-spacer-left"></td>
</tr>
</tbody>
</table>
<</nobr>><</widget>>
<<widget "character-sheet-statusEffect">><<nobr>>
/*This widget will make a temporary object: _statusEffects to which images and descriptions can be assigned */
/*It will take the argument out of the statusEffects variable*/
<<if $args[0] eq "Tipsy" or $args[0] eq "tipsy">>
<<set _statusEffects to {}>>
<<set _statusEffects.name to "Tipsy",
_statusEffects.description to "You're a little drunk ",
_statusEffects.effects to "+1 Confidence, +1 Daring, -1 Coordination",
_statusEffects.image to "/Main/CharacterProfile/sample-image.svg">>
<</if>>
<<if $args[0] eq "Test" or $args[0] eq "test">>
<<set _statusEffects to {}>>
<<set _statusEffects.name to "Test",
_statusEffects.description to "This is a test effect ",
_statusEffects.effects to "NO EFFECTS",
_statusEffects.image to "/Main/CharacterProfile/sample-image.svg">>
<</if>>
<</nobr>><</widget>>
<<widget "character-sheet-achievements">><<nobr>>
/*This widget will make a temporary object: _cheevos to which images and descriptions can be assigned */
/*It will take the argument out of the achievements variable*/
<<if $args[0] eq "Test1" or $args[0] eq "test1">>
<<set _cheevos to {}>>
<<set _cheevos.name to "Test1",
_cheevos.description to "This is a placeholder test achievement 1 ",
_cheevos.image to "/Main/CharacterProfile/achievement-1.svg">>
<</if>>
<<if $args[0] eq "Test2" or $args[0] eq "test2">>
<<set _cheevos to {}>>
<<set _cheevos.name to "Test2",
_cheevos.description to "This is a placeholder test achievement 1 ",
_cheevos.image to "/Main/CharacterProfile/achievement-4.svg">>
<</if>>
<</nobr>><</widget>>
<<widget "dice-showModifiers">><<nobr>>
/*This widget expects an array with some nice modifiers*/
<<set _posMod to "">>
<<set _negMod to "">>
<<for _i to 0; _i lt _diceRollModifiers.length; _i++>>
<<if _diceRollModifiers[_i][0] gte 0>>
<<set _posMod to _posMod + " +" +_diceRollModifiers[_i][0] + " " + _diceRollModifiers[_i][1]>>
<<else>>
<<set _negMod to _negMod + " -" +_diceRollModifiers[_i][0] + " " + _diceRollModifiers[_i][1]>>
<</if>>
<</for>>
<i>Modifiers</i><br>
<span class="diceResultPositiveColor">_posMod</span> <span class="diceResultNegativeColor">_negMod</span>
<</nobr>><</widget>>
<<widget "dice-showDiceImage">><<nobr>>
/*This widget will show the correct dice image based on the supplied argument (e.g. <<dice-showDiceImage "d10">>) */
/*or will default to showing a d10 (and an error message in the console if the argument was misstyped*/
<<if $args.length gt 0>>
<<set _die to $args[0]>>
<<else>>
<<set _die to "d10">>
<</if>>
<<set _possibleDie to ["d10","d8","d6","d4"]>>
<<if !_possibleDie.includes(_die)>>
<<consoleLog "Wrong dice number!!! Choose d10, d8, d6 or d4."
<<set _die to "d10">>
<</if>>
<<set _diceImg to $imagePath.ui +"dice/"+_die+".png">>
<<= '<img src='+_diceImg+' style="float:left;">'>>
<</nobr>><</widget>>
<<widget "story-setKateName">><<nobr>>
/*This widget will set the name depending on the agency*/
<<if $kate.agency eq "mi6">>
<<if $kate.ethnicity eq "English" or $kate.ethnicity eq "english">>
<<set $kate.firstName to setup.englishFemaleFirstnames1990s.random(),
$kate.surname to setup.englishSurnames.random()>>
<</if>>
<<elseif $kate.agency eq "cia">>
<<if $kate.ethnicity eq "Anglo American" or $kate.ethnicity eq "angloAmerican">>
<<set $kate.firstName to setup.usFirstname.random(),
$kate.surname to setup.usSurname.random()>>
<<elseif $kate.ethnicity eq "Irish American" or $kate.ethnicity eq "irishAmerican">>
<<set $kate.firstName to setup.irishAmercanSurnames.random()>>
<<set $kate.firstName to setup.usFirstname.random()>>
<<elseif $kate.ethnicity eq "Italian American" or $kate.ethnicity eq "italianAmerican">>
<<set $kate.firstName to setup.italianAmericanSurnames.random()>>
<<set $kate.firstName to setup.usFirstname.random()>>
<<elseif $kate.ethnicity eq "Polish American" or $kate.ethnicity eq "polishAmerican">>
<<set $kate.firstName to setup.usFirstname.random(),
$kate.surname to setup.polishAmercanSurnames.random()>>
<</if>>
<<elseif $kate.agency eq "asis">>
<<if $kate.ethnicity eq "Anglo Australian" or $kate.ethnicity eq "angloAustralian">>
<<set $kate.firstName to setup.ausNZFirstname.random(),
$kate.surname to setup.ausNZSurname.random()>>
<</if>>
<<elseif $kate.agency eq "csis">>
<<if $kate.ethnicity eq "Anglo Canadian" or $kate.ethnicity eq "angloCanadian">>
<<set $kate.firstName to setup.canadianFirstname.random(),
$kate.surname to setup.canadianSurname.random()>>
<<elseif $kate.ethnicity eq "French Canadian" or $kate.ethnicity eq "frenchCanadian">>
<<set $kate.firstName to setup.canadianFirstname.random(),
$kate.surname to setup.frenchCanadianSurnames.random()>>
<</if>>
<<elseif $kate.agency eq "nzsis">>
<<if $kate.ethnicity eq "NZ European" or $kate.ethnicity eq "nzEuropean">>
<<set $kate.firstName to setup.ausNZFirstname.random(),
$kate.surname to setup.ausNZSurname.random()>>
<</if>>
<<else>>
<<set $kate.firstName to "Walrus",
$kate.surname to "Walrusson">>
<</if>>
<</nobr>><</widget>>
<<widget "story-setKateFirstName">><<nobr>>
<<if $kate.agency eq "mi6">>
<<if $kate.ethnicity eq "English">>
<<set $kate.firstName to setup.englishFemaleFirstnames1990s.random()>>
<</if>>
<<elseif $kate.agency eq "cia">>
<<if $kate.ethnicity eq "Anglo American">>
<<set $kate.firstName to setup.usFirstname.random()>>
<<elseif $kate.ethnicity eq "Irish American">>
<<set $kate.firstName to setup.usFirstname.random()>>
<<elseif $kate.ethnicity eq "Italian American">>
<<set $kate.firstName to setup.usFirstname.random()>>
<<elseif $kate.ethnicity eq "Polish American">>
<<set $kate.firstName to setup.usFirstname.random()>>
<</if>>
<<elseif $kate.agency eq "asis">>
<<if $kate.ethnicity eq "Anglo Australian">>
<<set $kate.firstName to setup.ausNZFirstname.random()>>
<</if>>
<<elseif $kate.agency eq "csis">>
<<if $kate.ethnicity eq "Anglo Canadian">>
<<set $kate.firstName to setup.canadianFirstname.random()>>
<<elseif $kate.ethnicity eq "French Canadian">>
<<set $kate.firstName to setup.canadianFirstname.random()>>
<</if>>
<<elseif $kate.agency eq "nzsis">>
<<if $kate.ethnicity eq "NZ European">>
<<set $kate.firstName to setup.ausNZFirstname.random()>>
<</if>>
<<else>>
<<set $kate.firstName to "Walrus",
$kate.surname to "Walrusson">>
<</if>>
<</nobr>><</widget>>
<<widget "story-setKateSurName">><<nobr>>
<<if $kate.agency eq "mi6">>
<<set $kate.nationality to "british">>
<<if $kate.ethnicity eq "English">>
<<set $kate.surname to setup.englishSurnames.random()>>
<</if>>
<<elseif $kate.agency eq "cia">>
<<if $kate.ethnicity eq "Anglo American">>
<<set $kate.surname to setup.usSurname.random()>>
<<elseif $kate.ethnicity eq "Irish American">>
<<set $kate.surname to setup.irishAmercanSurnames.random()>>
<<elseif $kate.ethnicity eq "Italian American">>
<<set $kate.surname to setup.italianAmericanSurnames.random()>>
<<elseif $kate.ethnicity eq "Polish American">>
<<set $kate.surname to setup.polishAmercanSurnames.random()>>
<</if>>
<<elseif $kate.agency eq "asis">>
<<if $kate.ethnicity eq "Anglo Australian">>
<<set $kate.surname to setup.ausNZSurname.random()>>
<</if>>
<<elseif $kate.agency eq "csis">>
<<if $kate.ethnicity eq "Anglo Canadian">>
<<set $kate.surname to setup.canadianSurname.random()>>
<<elseif $kate.ethnicity eq "French Canadian">>
<<set $kate.surname to setup.frenchCanadianSurnames.random()>>
<</if>>
<<elseif $kate.agency eq "nzsis">>
<<if $kate.ethnicity eq "NZ European">>
<<set $kate.surname to setup.ausNZSurname.random()>>
<</if>>
<<else>>
<<set $kate.firstName to "Walrus",
$kate.surname to "Walrusson">>
<</if>>
<</nobr>><</widget>>
<<widget "dataTab2">>
<div class="tab" data-tab="tab-2">
<div class="accordion-item">
<header>Psych Profile</header>
<div class="accordion-item-content">
<<set _PsychProfile to ["openness","conscientiousness","extraversion","agreeableness","neuroticism"]>>
<<for _i to 0; _i lt setup.info.attributes.length; _i++>>
<<set _attribute to setup.info.attributes[_i]>>
<<if _PsychProfile.includes(_attribute)>>
<<if def $kate.attributes[_attribute]>>
<<set _value to ($kate.attributes[_attribute]['level'] || 0).toString() >>
<div class="character-stat">
<header>
<<=_attribute.toUpperFirst()>>:
<strong>
<<= setup.info.attributeDescriptionTitles[_attribute][_value] >>
</strong>
</header>
<<set _descriptions to setup.info.attributeDescriptions[_attribute][_value] >>
<<for _j to 0; _j lt _descriptions.length; _j++>>
<div class="stat-description">
_descriptions[_j]
</div>
<</for>>
</div>
<</if>>
<</if>>
<</for>>
</div>
</div>
<div class="accordion-item">
<header>Stable Attributes</header>
<div class="accordion-item-content">
<<set _StableAttr to ["intellect","coordination","height","beauty"]>>
<<for _i to 0; _i lt setup.info.attributes.length; _i++>>
<<set _attribute to setup.info.attributes[_i]>>
<<if _StableAttr.includes(_attribute)>>
<<if def $kate.attributes[_attribute]>>
<<set _value to ($kate.attributes[_attribute]['level'] || 0).toString() >>
<div class="character-stat">
<header>
<<=_attribute.toUpperFirst()>>:
<strong>
<<= setup.info.attributeDescriptionTitles[_attribute][_value] >>
</strong>
</header>
<<set _descriptions to setup.info.attributeDescriptions[_attribute][_value] >>
<<for _j to 0; _j lt _descriptions.length; _j++>>
<div class="stat-description">
_descriptions[_j]
</div>
<</for>>
</div>
<</if>>
<</if>>
<</for>>
</div>
</div>
<div class="accordion-item">
<header>Fluid Attributes</header>
<div class="accordion-item-content">
<<set _fluidAttr to ["confidence","creativity","daring","fitness","painThreshold","strength"]>>
<<for _i to 0; _i lt setup.info.attributes.length; _i++>>
<<set _attribute to setup.info.attributes[_i]>>
<<if _fluidAttr.includes(_attribute)>>
<<if def $kate.attributes[_attribute]>>
<<set _value to (Math.round($kate.attributes[_attribute]['level'] || 0)).toString() >>
<div class="character-stat">
<header>
<<=_attribute.toUpperFirst()>>:
<strong>
_value
</strong>
</header>
<div class="stat-description">
Insert Description of fluid attribute here.
</div>
<<set _XP to $kate.attributes[_attribute]['xp'] >>
<<set _targetXP to 500 >> /*Calculations for target xp.*/
<<for _l to 0; _l lt 51; _l++>>
<<if _targetXP lte _XP>>
<<set _targetXP to _targetXP*2>>
<<else>>
<<break>>
<</if>>
<</for>>
<<set _width to 100 * (_XP-(_targetXP /2)) / _targetXP>>
<div class="progress-bar-container">
<div class="progress-bar">
<<= '<div class="progress-bar-filled" style="width:'+ _width +'%"></div>'>>
</div>
<div class="progress-bar-label">
_XP / _targetXP
</div>
</div>
</div>
<</if>>
<</if>>
<</for>>
</div>
</div>
</div>
<</widget>>
<<widget "corinth-dressup">><<nobr>>
<div class="wrapperAccordion">
<div class="wrap-1">
<input type="radio" id="tab-1" name="tabs">
<label for="tab-1"><div>Bras</div><div class="cross"></div></label>
<div class="contentAccordion">
<span id="bra-container">
<<corinth-bras>>
</span>
</div>
</div>
<div class="wrap-2">
<input type="radio" id="tab-2" name="tabs">
<label for="tab-2"><div>Pants</div><div class="cross"></div></label>
<div class="contentAccordion">
<span id="pants-container">
<<corinth-pants>>
</span>
</div>
</div>
<div class="wrap-3">
<input type="radio" id="tab-3" name="tabs">
<label for="tab-3"><div>Tops</div><div class="cross"></div></label>
<div class="contentAccordion">
<span id="tops-container">
<<corinth-tops>>
</span>
</div>
</div>
<div class="wrap-4">
<input type="radio" id="tab-4" name="tabs">
<label for="tab-4"><div>Shirts</div><div class="cross"></div></label>
<div class="contentAccordion">
<span id="shirts-container">
<<corinth-shirts>>
</span>
</div>
</div>
<div class="wrap-5">
<input type="radio" id="tab-5" name="tabs">
<label for="tab-5"><div>Jackets</div><div class="cross"></div></label>
<div class="contentAccordion">
<span id="jackets-container">
<<corinth-jackets>>
</span>
</div>
</div>
<div class="wrap-6">
<input type="radio" id="tab-6" name="tabs">
<label for="tab-6"><div>Shoes</div><div class="cross"></div></label>
<div class="contentAccordion">
<span id="shoes-container">
<<corinth-shoes>>
</span>
</div>
</div>
<div class="wrap-7">
<input type="radio" id="tab-7" name="tabs">
<label for="tab-7"><div>Trousers</div><div class="cross"></div></label>
<div class="contentAccordion">
<span id="trousers-container">
<<corinth-trousers>>
</span>
</div>
</div>
<div class="wrap-8">
<input type="radio" id="tab-8" name="tabs">
<label for="tab-8"><div>Skirts</div><div class="cross"></div></label>
<div class="contentAccordion">
<span id="skirts-container">
<<corinth-skirts>>
</span>
</div>
</div>
<div class="wrap-9">
<input type="radio" id="tab-9" name="tabs">
<label for="tab-9"><div>Dresses</div><div class="cross"></div></label>
<div class="contentAccordion">
<span id="dresses-container">
<<corinth-dresses>>
</span>
</div>
</div>
</div>
Once $kate.firstName is presetable
<span id="corinth-end">
(Wear either a dress or top and bottom, plus shoes)
</span>
<</nobr>><</widget>>
<<widget "corinth-bras">><<nobr>>
<br>
<<if !$avatar.underwear.includes("clothing/underwear/blackPlungeBraWithPinkBow/30_bra-blackPlungeWithPinkBow-rear")>>
<<link "Wear Black plunge bra with pink bow">>
<<avatar-clothing-removeConflict "bra">>
<<wear-bra-blackPlungeWithPinkBow>>
<<replace "#bra-container">>
<<corinth-bras>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<<else>>
<<link "Remove Black plunge bra with pink bow">>
<<remove-bra-blackPlungeWithPinkBow>>
<<replace "#bra-container">>
<<corinth-bras>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<</if>>
<br>
<<if !$avatar.underwear.includes("clothing/underwear/whiteHalfCupBraCentralDart/30_bra-whiteHalfCupCentralDart-rear")>>
<<link "Wear white halfcup central dart bra">>
<<avatar-clothing-removeConflict "bra">>
<<wear-bra-whiteHalfCupCentralDart>>
<<replace "#bra-container">>
<<corinth-bras>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<<else>>
<<link "Remove white halfcup central dart bra">>
<<remove-bra-whiteHalfCupCentralDart>>
<<replace "#bra-container">>
<<corinth-bras>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<</if>>
<br>
<<if !$avatar.underwear.includes("clothing/underwear/cherryRedPlungeBra/30_bra-cherryRedPlunge-rear")>>
<<link "Wear cherry red plunge bra">>
<<avatar-clothing-removeConflict "bra">>
<<wear-bra-cherryRedPlunge>>
<<replace "#bra-container">>
<<corinth-bras>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<<else>>
<<link "Remove cherry red plunge bra">>
<<remove-bra-cherryRedPlunge>>
<<replace "#bra-container">>
<<corinth-bras>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<</if>>
<br>
<</nobr>><</widget>>
<<widget "corinth-pants">><<nobr>>
<br>
<br>
<<if !$avatar.underwear.includes("clothing/underwear/blackStringWithPinkPolkaDots/30_pants-blackWithPinkPolkaDotsString-rear")>>
<<link "Wear black with pink polkadots string">>
<<avatar-clothing-removeConflict "pants">>
<<wear-knickers-blackWithPinkPolkaDotsString>>
<<replace "#pants-container">>
<<corinth-pants>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<<else>>
<<link "Remove black with pink polkadots string">>
<<remove-knickers-blackWithPinkPolkaDotsString>>
<<replace "#pants-container">>
<<corinth-pants>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<</if>>
<br>
<<if !$avatar.underwear.includes("clothing/underwear/whiteBrazilianCutPantiesWithLaceHem/30_pants-whiteBrazilianCutWithLaceHem-rear")>>
<<link "Wear white Brazilian Cut With Lace Hem pants">>
<<avatar-clothing-removeConflict "pants">>
<<wear-knickers-whiteBrazilianCutWithLaceHem>>
<<replace "#pants-container">>
<<corinth-pants>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<<else>>
<<link "Remove white Brazilian Cut With Lace Hem pants">>
<<remove-knickers-whiteBrazilianCutWithLaceHem>>
<<replace "#pants-container">>
<<corinth-pants>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<</if>>
<br>
<<if !$avatar.underwear.includes("clothing/underwear/cherryRedMidiKnickers/30_pants-cherryRedMidiWithSplitSide-rear")>>
<<link "Wear cherry Red Midi With Split Side pants">>
<<avatar-clothing-removeConflict "pants">>
<<wear-knickers-cherryRedMidiWithSplitSide>>
<<replace "#pants-container">>
<<corinth-pants>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<<else>>
<<link "Remove cherry Red Midi With Split Side pants">>
<<remove-knickers-cherryRedMidiWithSplitSide>>
<<replace "#pants-container">>
<<corinth-pants>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<</if>>
<br>
<</nobr>><</widget>>
<<widget "corinth-tops">><<nobr>>
<br>
<<if !$avatar.clothing.includes("clothing/sweaters/blackTurtleNeckWithRolledUpSleeves/30_jumper-blackTurtleNeckWithRolledUpSleeves-rear")>>
<<link "Wear black Turtleneck With Rolled Up Sleeves">>
<<avatar-clothing-removeConflict "top">>
<<wear-jumper-blackTurtleNeckWithRolledUpSleeves>>
<<replace "#tops-container">>
<<corinth-tops>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<<else>>
<<link "Remove black Turtleneck With Rolled Up Sleeves">>
<<remove-jumper-blackTurtleNeckWithRolledUpSleeves>>
<<replace "#tops-container">>
<<corinth-tops>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<</if>>
<br>
<<if !$avatar.clothing.includes("clothing/sweaters/greyHoodlessSweater/30_sweater-greyHoodlessSweater-rear")>>
<<link "Wear grey Hoodless Sweater">>
<<avatar-clothing-removeConflict "top">>
<<wear-sweater-greyHoodlessSweater>>
<<replace "#tops-container">>
<<corinth-tops>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<<else>>
<<link "Remove grey Hoodless Sweater">>
<<remove-sweater-greyHoodlessSweater>>
<<replace "#tops-container">>
<<corinth-tops>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<</if>>
<br>
<<if !$avatar.clothing.includes("clothing/tops/shellPinkVNeckWrapLongSleevedBlouse/30_top-shellPinkVNeckWrapLongSleevedBlouse-rear")>>
<<link "Wear shell Pink V Neck Wrap Long Sleeved Blouse">>
<<avatar-clothing-removeConflict "top">>
<<wear-top-shellPinkVNeckWrapLongSleevedBlouse>>
<<replace "#tops-container">>
<<corinth-tops>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<<else>>
<<link "Remove shell Pink V Neck Wrap Long Sleeved Blouse">>
<<remove-top-shellPinkVNeckWrapLongSleevedBlouse>>
<<replace "#tops-container">>
<<corinth-tops>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<</if>>
<br>
<<if !$avatar.clothing.includes("clothing/tops/whiteBacklessSatinHalterCropTopWithBigBow/20_top-whiteBacklessSatinHalterCropTopWithBigBow-rear")>>
<<link "Wear white Backless Satin Halter CropTop With Big Bow">>
<<avatar-clothing-removeConflict "top">>
<<wear-top-whiteBacklessSatinHalterCropTopWithBigBow>>
<<replace "#tops-container">>
<<corinth-tops>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<<else>>
<<link "Remove white Backless Satin Halter CropTop With Big Bow">>
<<remove-top-whiteBacklessSatinHalterCropTopWithBigBow>>
<<replace "#tops-container">>
<<corinth-tops>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<</if>>
<br>
<<if !$avatar.clothing.includes("clothing/tops/darkGreyVNeckLongSleevedFlaredTop/30_top-darkGreyVNeckLongSleevedFlared-rear")>>
<<link "Wear dark Grey VNeck LongSleeved Flared top">>
<<avatar-clothing-removeConflict "top">>
<<wear-top-darkGreyVNeckLongSleevedFlared>>
<<replace "#tops-container">>
<<corinth-tops>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<<else>>
<<link "Remove dark Grey VNeck LongSleeved Flared top">>
<<remove-top-darkGreyVNeckLongSleevedFlared>>
<<replace "#tops-container">>
<<corinth-tops>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<</if>>
<br>
<<if !$avatar.clothing.includes("clothing/tops/whiteFlaredVestWithSpaghettiStraps/30_top-whiteFlaredVestWithSpaghettiStraps-rear")>>
<<link "Wear white Flared Vest With Spaghettistraps">>
<<avatar-clothing-removeConflict "top">>
<<wear-top-whiteFlaredVestWithSpaghettiStraps>>
<<replace "#tops-container">>
<<corinth-tops>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<<else>>
<<link "Remove white Flared Vest With Spaghettistraps">>
<<remove-top-whiteFlaredVestWithSpaghettiStraps>>
<<replace "#tops-container">>
<<corinth-tops>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<</if>>
<br>
<<if !$avatar.clothing.includes("clothing/tops/mustardYellowVNeckLongSleevedFlaredTop/30_top-mustardYellowVNeckLongSleevedFlared-rear")>>
<<link "Wear mustard Yellow VNeck LongSleeved Flared top">>
<<avatar-clothing-removeConflict "top">>
<<wear-top-mustardYellowVNeckLongSleevedFlared>>
<<replace "#tops-container">>
<<corinth-tops>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<<else>>
<<link "Remove mustard Yellow VNeck LongSleeved Flared top">>
<<remove-top-mustardYellowVNeckLongSleevedFlared>>
<<replace "#tops-container">>
<<corinth-tops>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<</if>>
<br>
<</nobr>><</widget>>
<<widget "corinth-shirts">><<nobr>>
<br>
<<if !$avatar.clothing.includes("clothing/shirts/paleGreyAndWhiteShirtWithRolledUpSleeves/20_shirt-paleGreyAndWhiteButtonedUpShirtWithRolledUpSleeves-rear")>>
<<link "Wear paleGreyAndWhiteButtonedUpShirtWithRolledUpSleeves">>
<<avatar-clothing-removeConflict "top">>
<<wear-shirt-paleGreyAndWhiteButtonedUpShirtWithRolledUpSleeves>>
<<replace "#shirts-container">>
<<corinth-shirts>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<<else>>
<<link "Remove paleGreyAndWhiteButtonedUpShirtWithRolledUpSleeves">>
<<remove-shirt-paleGreyAndWhiteButtonedUpShirtWithRolledUpSleeves>>
<<replace "#shirts-container">>
<<corinth-shirts>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<</if>>
<br>
<</nobr>><</widget>>
<<widget "corinth-jackets">><<nobr>>
<br>
<<if !$avatar.clothing.includes("clothing/jackets/tanTwinButtonSuitJacketWithRolledUpSleeves/50_jacket-tanTwinButtonSuitJacketWithRolledUpSleeves-rear")>>
<<link "Wear tan Twin Button Suit Jacket With RolledUp Sleeves">>
<<avatar-clothing-removeConflict "jacket">>
<<wear-jacket-tanTwinButtonSuitJacketWithRolledUpSleeves>>
<<replace "#jackets-container">>
<<corinth-jackets>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<<else>>
<<link "Remove tan Twin Button Suit Jacket With RolledUp Sleeves">>
<<remove-jacket-tanTwinButtonSuitJacketWithRolledUpSleeves>>
<<replace "#jackets-container">>
<<corinth-jackets>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<</if>>
<br>
<<if !$avatar.clothing.includes("clothing/jackets/blackShortLeatherJacketWithRolledUpSleeves/50_jacket-blackShortLeatherJacketWithSleevesRolledUp-rear")>>
<<link "Wear black Short Leather Jacket With Sleeves RolledUp">>
<<avatar-clothing-removeConflict "jacket">>
<<wear-jacket-blackShortLeatherJacketWithSleevesRolledUp>>
<<replace "#jackets-container">>
<<corinth-jackets>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<<else>>
<<link "Remove black Short Leather Jacket With Sleeves RolledUp">>
<<remove-jacket-blackShortLeatherJacketWithSleevesRolledUp>>
<<replace "#jackets-container">>
<<corinth-jackets>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<</if>>
<br>
<</nobr>><</widget>>
<<widget "corinth-shoes">><<nobr>>
<br>
<<if !$avatar.clothing.includes("clothing/shoes/blackPatentHeels/20_shoes-blackPatentHeels-rear")>>
<<link "Wear black Patent Heels">>
<<avatar-clothing-removeConflict "shoes">>
<<wear-shoes-blackPatentHeels>>
<<replace "#shoes-container">>
<<corinth-shoes>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<<else>>
<<link "Remove black Patent Heels">>
<<remove-shoes-blackPatentHeels>>
<<replace "#shoes-container">>
<<corinth-shoes>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<</if>>
<br>
<<if !$avatar.clothing.includes("clothing/shoes/brownPatentHeelsWithBlackToe/20_shoes-brownPatentHeelsWithBlackToe-rear")>>
<<link "Wear brown Patent Heels With Black Toe">>
<<avatar-clothing-removeConflict "shoes">>
<<wear-shoes-brownPatentHeelsWithBlackToe>>
<<replace "#shoes-container">>
<<corinth-shoes>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<</link>><br>
<<else>>
<<link "Remove brown Patent Heels With Black Toe">>
<<remove-shoes-brownPatentHeelsWithBlackToe>>
<<replace "#shoes-container">>
<<corinth-shoes>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<</if>>
<br>
<<if !$avatar.clothing.includes("clothing/shoes/blackSuedeAnkleStilettosWithBuckles/20_boots-blackSuedeAnkleStillettosWithBuckles-rear")>>
<<link "Wear black Suede Ankle Stillettos With Buckles">>
<<avatar-clothing-removeConflict "shoes">>
<<wear-boots-blackSuedeAnkleStillettosWithBuckles>>
<<replace "#shoes-container">>
<<corinth-shoes>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<<else>>
<<link "Remove black Suede Ankle Stillettos With Buckles">>
<<remove-boots-blackSuedeAnkleStillettosWithBuckles>>
<<replace "#shoes-container">>
<<corinth-shoes>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<</if>>
<br>
<<if !$avatar.clothing.includes("clothing/shoes/blackSuedeAnklePlatformHeels/20_boots-blackSuedeAnklePlatformHeels-rear")>>
<<link "Wear black Suede Ankle Platform Heels">>
<<avatar-clothing-removeConflict "shoes">>
<<wear-boots-blackSuedeAnklePlatformHeels>>
<<replace "#shoes-container">>
<<corinth-shoes>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<<else>>
<<link "Remove black Suede Ankle Platform Heels">>
<<remove-boots-blackSuedeAnklePlatformHeels>>
<<replace "#shoes-container">>
<<corinth-shoes>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<</if>>
<br>
<</nobr>><</widget>>
<<widget "corinth-trousers">><<nobr>>
<br>
<<if !$avatar.clothing.includes("clothing/trousers/bootcutBlueJeans/30_trousers-darkBlueDenimBootcutJeans-highHeels-rear")>>
<<link "Wear dark Blue Denim Bootcut Jeans">>
<<avatar-clothing-removeConflict "trousers">>
<<wear-trousers-darkBlueDenimBootcutJeans>>
<<replace "#trousers-container">>
<<corinth-trousers>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<<else>>
<<link "Remove dark Blue Denim Bootcut Jeans">>
<<remove-trousers-darkBlueDenimBootcutJeans>>
<<replace "#trousers-container">>
<<corinth-trousers>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<</if>>
<br>
<<if !$avatar.clothing.includes("clothing/trousers/blackStraightcutTrousers/30_trousers-blackStraightcutTrousers-highHeels-rear")>>
<<link "Wear black Straightcut Trousers">>
<<avatar-clothing-removeConflict "trousers">>
<<wear-trousers-blackStraightcutTrousers>>
<<replace "#trousers-container">>
<<corinth-trousers>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<<else>>
<<link "Remove black Straightcut Trousers">>
<<remove-trousers-blackStraightcutTrousers>>
<<replace "#trousers-container">>
<<corinth-trousers>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<</if>>
<br>
<<if !$avatar.clothing.includes("clothing/trousers/skinnyBlueJeans/20_trousers-darkBlueDenimSkinnyJeans-highHeels-rear")>>
<<link "Wear dark Blue Denim Skinny Jeans">>
<<avatar-clothing-removeConflict "trousers">>
<<wear-trousers-darkBlueDenimSkinnyJeans>>
<<replace "#trousers-container">>
<<corinth-trousers>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<<else>>
<<link "Remove dark Blue Denim Skinny Jeans">>
<<remove-trousers-darkBlueDenimSkinnyJeans>>
<<replace "#trousers-container">>
<<corinth-trousers>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<</if>>
<br>
<<if !$avatar.clothing.includes("clothing/trousers/blackCottonLeggings/10_leggings-blackCottonLeggings-rear")>>
<<link "Wear black Cotton Leggings">>
<<avatar-clothing-removeConflict "leggings">>
<<wear-leggings-blackCottonLeggings>>
<<replace "#trousers-container">>
<<corinth-trousers>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<<else>>
<<link "Remove black Cotton Leggings">>
<<remove-leggings-blackCottonLeggings>>
<<replace "#trousers-container">>
<<corinth-trousers>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<</if>>
<br>
<</nobr>><</widget>>
<<widget "corinth-skirts">><<nobr>>
<br>
<<if !$avatar.clothing.includes("clothing/skirts/blackMiniPencil/20_skirt-blackMiniPencil-rear")>>
<<link "Wear black Mini Pencil skirt">>
<<avatar-clothing-removeConflict "skirt">>
<<wear-skirt-blackMiniPencil>>
<<replace "#skirts-container">>
<<corinth-skirts>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<<else>>
<<link "Remove black Mini Pencil skirt">>
<<remove-skirt-blackMiniPencil>>
<<replace "#skirts-container">>
<<corinth-skirts>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<</if>>
<br>
<<if !$avatar.clothing.includes("clothing/skirts/blackSideSlitMini/20_skirt-blackSideSlitMini-rear")>>
<<link "Wear black Side Slit Mini Skirt">>
<<avatar-clothing-removeConflict "skirt">>
<<wear-skirt-blackSideSlitMini>>
<<replace "#skirts-container">>
<<corinth-skirts>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<<else>>
<<link "Remove black Side Slit Mini Skirt">>
<<remove-skirt-blackSideSlitMini>>
<<replace "#skirts-container">>
<<corinth-skirts>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<</if>>
<br>
<</nobr>><</widget>>
<<widget "corinth-dresses">><<nobr>>
<br>
<<if !$avatar.clothing.includes("clothing/dresses/blackBodyconSleevelessMiniDress/20_dress-blackBodyconSleevelessMiniDress-rear")>>
<<link "Wear black Bodycon Sleeveless MiniDress">>
<<avatar-clothing-removeConflict "dress">>
<<wear-dress-blackBodyconSleevelessMiniDress>>
<<replace "#dresses-container">>
<<corinth-dresses>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<<else>>
<<link "Remove black Bodycon Sleeveless MiniDress">>
<<remove-dress-blackBodyconSleevelessMiniDress>>
<<replace "#dresses-container">>
<<corinth-dresses>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<</if>>
<br>
<<if !$avatar.clothing.includes("clothing/dresses/blackSleevelessSkaterDress/30_dress-blackSleevelessSkater-rear")>>
<<link "Wear black Sleeveless Skaterdress">>
<<avatar-clothing-removeConflict "dress">>
<<wear-dress-blackSleevelessSkater>>
<<replace "#dresses-container">>
<<corinth-dresses>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<<else>>
<<link "Remove black Sleeveless Skaterdress">>
<<remove-dress-blackSleevelessSkater>>
<<replace "#dresses-container">>
<<corinth-dresses>>
<</replace>>
<<replace "#avatar-container">>
<<avatar>>
<</replace>>
<<corinth-check-ending>>
<</link>><br>
<</if>>
<br>
<</nobr>><</widget>>
<<widget "corinth-check-ending">><<nobr>>
<<if ($kate.isWearing.includes("dress") or ($kate.isWearing.includesAny("top","sweater","jumper","shirt") and $kate.isWearing.includesAny("trousers","leggings","skirt"))) and $kate.isWearing.includesAny("shoes","boots")>>
<<replace "#corinth-end">>
<<link "//they can meet $corinthian.partner.name at Corinthian//" "CORINTH-16000 Arrival">><</link>>.
<</replace>>
<<else>>
<<replace "#corinth-end">>
(Wear either a dress or top and bottom, plus shoes)
<</replace>>
<</if>>
<</nobr>><</widget>>
<<widget "showRear">><<nobr>>
<<set $avatar.showRear to true>>
<<replace "#avatar-container">><<avatar>><</replace>>
<</nobr>><</widget>>
<<widget "showFront">><<nobr>>
<<set $avatar.showRear to false>>
<<replace "#avatar-container">><<avatar>><</replace>>
<</nobr>><</widget>>
<<widget "cover-setCoverFirstName">><<nobr>>
<<if $kate.agency eq "mi6">>
<<if $kate.ethnicity eq "English">>
<<set $kate.cover.firstname to setup.englishFemaleFirstnames1990s.random()>>
<</if>>
<<elseif $kate.agency eq "cia">>
<<if $kate.ethnicity eq "Anglo American">>
<<set $kate.cover.firstname to setup.usFirstname.random()>>
<<elseif $kate.ethnicity eq "Irish American">>
<<set $kate.cover.firstname to setup.usFirstname.random()>>
<<elseif $kate.ethnicity eq "Italian American">>
<<set $kate.cover.firstname to setup.usFirstname.random()>>
<<elseif $kate.ethnicity eq "Polish American">>
<<set $kate.cover.firstname to setup.usFirstname.random()>>
<</if>>
<<elseif $kate.agency eq "asis">>
<<if $kate.ethnicity eq "Anglo Australian">>
<<set $kate.cover.firstname to setup.ausNZFirstname.random()>>
<</if>>
<<elseif $kate.agency eq "csis">>
<<if $kate.ethnicity eq "Anglo Canadian">>
<<set $kate.cover.firstname to setup.canadianFirstname.random()>>
<<elseif $kate.ethnicity eq "French Canadian">>
<<set $kate.cover.firstname to setup.canadianFirstname.random()>>
<</if>>
<<elseif $kate.agency eq "nzsis">>
<<if $kate.ethnicity eq "NZ European">>
<<set $kate.cover.firstname to setup.ausNZFirstname.random()>>
<</if>>
<<else>>
<<set $kate.cover.firstname to "Walrus",
$kate.cover.surname to "Walrusson">>
<</if>>
<</nobr>><</widget>>
<<widget "cover-setCoverSurName">><<nobr>>
<<if $kate.agency eq "mi6">>
<<set $kate.nationality to "british">>
<<if $kate.ethnicity eq "English">>
<<set $kate.cover.surname to setup.englishSurnames.random()>>
<</if>>
<<elseif $kate.agency eq "cia">>
<<if $kate.ethnicity eq "Anglo American">>
<<set $kate.cover.surname to setup.usSurname.random()>>
<<elseif $kate.ethnicity eq "Irish American">>
<<set $kate.cover.surname to setup.irishAmercanSurnames.random()>>
<<elseif $kate.ethnicity eq "Italian American">>
<<set $kate.cover.surname to setup.italianAmericanSurnames.random()>>
<<elseif $kate.ethnicity eq "Polish American">>
<<set $kate.cover.surname to setup.polishAmercanSurnames.random()>>
<</if>>
<<elseif $kate.agency eq "asis">>
<<if $kate.ethnicity eq "Anglo Australian">>
<<set $kate.cover.surname to setup.ausNZSurname.random()>>
<</if>>
<<elseif $kate.agency eq "csis">>
<<if $kate.ethnicity eq "Anglo Canadian">>
<<set $kate.cover.surname to setup.canadianSurname.random()>>
<<elseif $kate.ethnicity eq "French Canadian">>
<<set $kate.cover.surname to setup.frenchCanadianSurnames.random()>>
<</if>>
<<elseif $kate.agency eq "nzsis">>
<<if $kate.ethnicity eq "NZ European">>
<<set $kate.cover.surname to setup.ausNZSurname.random()>>
<</if>>
<<else>>
<<set $kate.cover.firstname to "Walrus",
$kate.cover.surname to "Walrusson">>
<</if>>
<<if $kate.cover.surname eq $kate.surname>>
<<cover-setCoverSurName>>
<</if>>
<</nobr>><</widget>>
<<widget "cover-setKnownAs">><<nobr>>
<<if $kate.cover.firstname eq "Elizabeth">>
<<set $kate.cover.knownAs to either("Elizabeth", "Ellie", "Liz", "Beth")>>
<<else>>
<<set $kate.cover.knownAs to $kate.cover.firstname>>
<</if>>
<</nobr>><</widget>>
<<widget "cover-OperationName">><<nobr>>
<<set $kate.codename to setup.codeNames.random()>>
<</nobr>><</widget>>
<<widget "cover-names">>
<span class="colourclass">
CODENAME: <<textbox "$kate.codename" $kate.codename>>
\ <<link "(random)">><<cover-OperationName>><<replace "#coverNames">><<cover-names>><</replace>><</link>>
COVER FIRST NAME: <<textbox "$kate.cover.firstname" $kate.cover.firstname>>
\ <<link "(random)">><<cover-setCoverFirstName>><<cover-setKnownAs>><<replace "#coverNames">><<cover-names>><</replace>><</link>>
KNOWN AS: <span style="color: #212226; border:#212226; border-style:solid; border-width:thin; width:250px; padding-left:5px; padding-right:200px;">$kate.cover.knownAs</span>
\ <<link "(random)">><<cover-setKnownAs>><<replace "#coverNames">><<cover-names>><</replace>><</link>>
COVER SURNAME: <<textbox "$kate.cover.surname" $kate.cover.surname>>
\ <<link "(random)">><<cover-setCoverSurName>><<replace "#coverNames">><<cover-names>><</replace>><</link>>
</span>
<</widget>><<silently>>
<</silently>>\
<<page>>\
''** BETA TEST VERSION **''
This is a beta test of an upcoming sex scene from Female Agent. ''It's not the actual game.''
You can play the full game (for free!) <a href="https://www.femaleagentgame.com">here</a>.
[[Test the new scene.|BETA-2000 Beta briefing]]
<</page>><<silently>>
<</silently>>\
<<page>>\
You're 18-year old <b>Charlotte Drake.</b> In the future, you'll join MI6 as an officer; for now you're just a normal teenager.
The next scene is a test of a new kind of sex scene in Female Agent. In previous versions, sex scenes have focused purely on physical descriptions. We're trying to create scenes that are more about characters and situations.
This scene demonstrates a few new mechanics:
<ul>
<li>Dice rolls and player decisions change how the scene plays out</li>
<li>Charlotte's Arousal impacts her decisionmaking</li>
</ul>\
<<link "Begin" "BJFORTB-1000 Setup">>
<<set $kate.firstName to "Charlotte",
$kate.surname to "Drake",
$kate.faceShape to "round",
$kate.noseShape to "Greek",
$kate.mouthShape to "Pearlique",
$kate.eyeShape to "Round",
$kate.eyeColour to "Blue">>
/* calculate Kate's hair colour */
<<set $kate.hairColour to ("Blonde")>>
/* calculate Kate's hairstyle */
<<set $kate.hairStyle to "Short bob">>
<<set $kate.braSize to "small">>
<<set $kate.quirks.push("sportsStar", "elite")>>
<<set $header.line1 to "''MARK'S ROOM,'' W LONDON",
$header.line2 to "2010 / Age 18">>
<<lifepath-18yrAvatarBirthday>>
<<set $kate.attributes.openness to {},
$kate.attributes.conscientiousness to {},
$kate.attributes.extraversion to {},
$kate.attributes.agreeableness to {},
$kate.attributes.neuroticism to {}>>
<<set $kate.attributes.openness.level to 0,
$kate.attributes.conscientiousness.level to 0,
$kate.attributes.extraversion.level to 0,
$kate.attributes.agreeableness.level to 0,
$kate.attributes.neuroticism.level to 0,
$kate.arousal to 0>>
<</link>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
''*** END OF BETA TEST CONTENT ***''
You've reached the end of the test. We're aiming to implement this scene into the next version (release target: Nov 30 2020).
If you're playing this before the release, you've got time to suggest changes and improvements! Please give us feedback on <a href="https://discord.gg/eeXEnBS4S8">Discord</a> or <a href="https://www.patreon.com/crushstation">Patreon</a>.
<</page>><<silently>>
<<set setup.info = {}>>
<<set setup.info.quirkDescriptions to {
"batarian": "You wear glasses or contacts.",
"commando": "You don't habitually wear knickers.",
"resting bitch face": "Your neutral expression is a pout.",
"freckles": "You have freckles on your face.",
"elite": "Your family's part of the 1%. You had extra opportunities growing up, including a year at an elite Swiss finishing school.",
"middle class": "You're from a normal middle class background.",
"working class": "You're from a working class background. Money was tight growing up.",
"single mum": "You were raised by your mum on her own.",
"big brother": "You have a big brother.",
"big sister": "You have a big sister.",
"kid brother": "You have a kid brother.",
"kid sister": "You have a kid sister.",
"easy": "You project a slutty, attainable vibe.",
"picky": "You're choosy about who you go to bed with.",
}>>
<<set setup.info.quirkEffects to {
"batarian": [
"-1 Perception (unaided vision)",
],
"commando": [
"Knickers removed from default outfits",
],
"resting bitch face": [
"-1 Approachability",
],
"freckles": [
"",
],
"elite": [
"",
],
"middle class": [
"",
],
"working class": [
"",
],
"single mum": [
"",
],
"big brother": [
"",
],
"big sister": [
"",
],
"kid brother": [
"",
],
"kid sister": [
"",
],
"easy": [
"+1 Approachability",
"More random partners generated during background"
],
"picky": [
"-1 Approachability",
"Fewer random partners generated during background"
],
}>>
<<set setup.info.attributes to [
"openness",
"conscientiousness",
"extraversion",
"agreeableness",
"neuroticism",
"intellect",
"coordination",
"height",
"beauty",
"confidence",
"creativity",
"daring",
"fitness",
"painThreshold",
"strength",
],
setup.info.attributeMin to -2,
setup.info.attributeMax to +2,
setup.info.attributeExplanations to {
"openness": "How curious, abstract and imaginative you are.",
"conscientiousness": "How organized, productive and responsible you are.",
"extraversion": "How sociable, assertive and cheery you are.",
"agreeableness": "How compassionate, respectful and trusting you are.",
"neuroticism": "Your tendencies towards anxiety and depression.",
"intellect": "Your general intelligence.",
"coordination": "Your natural grace and dexterity.",
"height": "How tall you are.",
"beauty": "How conventionally attractive you are.",
"confidence": "Confidence description.Placeholder",
"creativity": "creativity description Placeholder",
"daring": "Daring description.Placeholder",
"fitness": "Fitness description Placeholder",
"painThreshold": "Pain Thershold description Placeholder.",
"strength": "Strength description Placeholder.",
},
setup.info.attributeDescriptionTitles to {
"openness": {
"-2": [ "Orthodox (3% of people)" ],
"-1": [ "Preserver (13% of people)" ],
"0": [ "Balanced (7 in 10 people)" ],
"1": [ "Explorer (13% of people)" ],
"2": [ "Pioneer (3% of people)" ],
},
"conscientiousness": {
"-2": [ "Maverick (3% of people)" ],
"-1": [ "Spontaneous (13% of people)" ],
"0": [ "Competent (7 in 10 people)" ],
"1": [ "Focused (13% of people)" ],
"2": [ "Controlled (3% of people)" ],
},
"extraversion": {
"-2": [ "Loner (3% of people)" ],
"-1": [ "Introvert (13% of people)" ],
"0": [ "Ambivert (7 in 10 people)" ],
"1": [ "Extravert (13% of people)" ],
"2": [ "Entertainer (3% of people)" ],
},
"agreeableness": {
"-2": [ "Hostile (3% of people)" ],
"-1": [ "Challenger (13% of people)" ],
"0": [ "Sympathetic (7 in 10 people)" ],
"1": [ "Kind (13% of people)" ],
"2": [ "Martyr (3% of people)" ],
},
"neuroticism": {
"-2": [ "Fearless (3% of people)" ],
"-1": [ "Resilient (13% of people)" ],
"0": [ "Reactive (7 in 10 people)" ],
"1": [ "Worrier (13% of people)" ],
"2": [ "Unstable (3% of people)" ],
},
"intellect": {
"-2": [ "Borderline (3% of people)" ],
"-1": [ "Dull (13% of people)" ],
"0": [ "Normal (7 in 10 people)" ],
"1": [ "Bright (13% of people)" ],
"2": [ "Superior (3% of people)" ],
},
"coordination": {
"-2": [ "Dyspraxic (3% of people)" ],
"-1": [ "Clumsy (13% of people)" ],
"0": [ "Normal (7 in 10 people)" ],
"1": [ "Athletic (13% of people)" ],
"2": [ "Amazonian (3% of people)" ],
},
"height": {
"-2": [ "Very Short (3% of women)" ],
"-1": [ "Short (13% of women)" ],
"0": [ "Average (7 in 10 women)" ],
"1": [ "Tall (13% of women)" ],
"2": [ "Very Tall (3% of women)" ],
},
"beauty": {
"-2": [ "Butterface (3% of women)" ],
"-1": [ "Plain Jane (13% of women)" ],
"0": [ "Average (7 in 10 women)" ],
"1": [ "Hot (13% of women)" ],
"2": [ "Striking (3% of women)" ],
},
"confidence": {
"-2": [ "confidence desc" ],
"-1": [ "confidence desc" ],
"0": [ "confidence desc" ],
"1": [ "confidence desc" ],
"2": [ "confidence desc" ],
},
"beauty": {
"-2": [ "Butterface (3% of women)" ],
"-1": [ "Plain Jane (13% of women)" ],
"0": [ "Average (7 in 10 women)" ],
"1": [ "Hot (13% of women)" ],
"2": [ "Striking (3% of women)" ],
},
"beauty": {
"-2": [ "Butterface (3% of women)" ],
"-1": [ "Plain Jane (13% of women)" ],
"0": [ "Average (7 in 10 women)" ],
"1": [ "Hot (13% of women)" ],
"2": [ "Striking (3% of women)" ],
},
"beauty": {
"-2": [ "Butterface (3% of women)" ],
"-1": [ "Plain Jane (13% of women)" ],
"0": [ "Average (7 in 10 women)" ],
"1": [ "Hot (13% of women)" ],
"2": [ "Striking (3% of women)" ],
},
},
setup.info.attributeDescriptions to {
"openness": {
"-2": [ "Set firmly in your ways, you tend to think and do as you always have done. (Score too low to join MI6)" ],
"-1": [ "Conventional, pragmatic and traditional, you dislike change and resist new ideas. (Score too low to join MI6)" ],
"0": [ "Like most people, you're mainly down to earth, but you sometimes get excited by a new idea or seek out a new experience." ],
"1": [ "Curious and open minded, you're intrigued by new experiences and new perspectives." ],
"2": [ "An original and creative – some would say weird – thinker, you crave new ideas and experiences. You love art and find abstract ideas fascinating." ],
},
"conscientiousness": {
"-2": [ "Inconsistent, disorganised and unreliable; you don't follow rules and you ignore the requirements placed on you." ],
"-1": [ "Laid back and not very reliable; although you're aware of them, you're just not interested in following all the rules or completing every objective. You struggle to be punctual and to honour your commitments." ],
"0": [ "Like most people, when there's a job to be done you'll get on with it...eventually, sometimes after prompting from interested parties. You can mostly be relied upon to do what you've promised and to get to appointments on time." ],
"1": [ "Responsible and dependable. You're naturally inclined to pour organisation and effort into your goals, with no need for outside control." ],
"2": [ "Persistent and exacting; you focus naturally on detail and order. Hard work, organisation and innate self-discipline are the keys to your success." ],
},
"extraversion": {
"-2": [ "Painfully reserved and quiet; the ideal situation for you is alone, with no requirement to interact with other human beings. (Score too low to join MI6)" ],
"-1": [ "Groups of strangers (and sometimes even friends) are not your thing. You get much more out of spending most of your time pursuing activities quietly and alone. Reserved and passive, you rarely express your views to others." ],
"0": [ "Like most people, you like spending time with friends and family, and you enjoy meeting new people from time to time. Taking your cues from social situations, you're sometimes talkative and sometimes more inclined to listen. You're also happy to spend time alone." ],
"1": [ "Talkative, optimistic and fun, you enjoy meeting new people and are stimulated by social occasions. You're likely to sacrifice the future for the present when there's a chance of getting together with a group of people." ],
"2": [ "The center of attention in large, loud crowds of people is where you love to be. Self-disclosing and quick to speak, you aim to entertain and energise. You love to party and you get bored if you spend much time alone." ],
},
"agreeableness": {
"-2": [ "Skeptical and stubborn, what you want always comes first: you enjoy conflict and you can be ruthless to get what you want. You're antagonistic in your dealings with others, as you won't excuse their errors and their emotions won't sway your views." ],
"-1": [ "Honest and dispassionate, you're ready and willing to compete with others to get what you want. You refuse to be pushed around, and will bluntly challenge the commonly accepted views and practices. You don't sacrifice long-term stability for short-term peace." ],
"0": [ "Like most people, you're naturally kind, forgiving and affable; especially with loved ones and those whose goodwill you value. However, you dislike being taken advantage of, and will stand up for yourself when it really matters. You largely aim for peaceful relations." ],
"1": [ "Flexible and compassionate, you're quick to help others and do what you can to oil the wheels of a social situation. You're quick to forgive and naturally trusting." ],
"2": [ "Trusting, helpful and self-sacrificing, you're naturally swayed by the needs and desires of other people. You dislike competition and conflict, and prefer capitulation to confrontation. This can leave you feeling resentful or angry, but you prefer feeling that way to upsetting others." ],
},
"neuroticism": {
"-2": [ "Unemotional and self-satisfied, you confidently engage in a world containing very few things that can rattle you. You have exceptional tolerance for stress, and you accept failures and setbacks without concern. Your lack of respect for threats can lead you to take bold risks." ],
"-1": [ "You're calm and secure in your emotions, rarely feeling anxious or sad. Although you're aware of them, the negative elements of the past, present and future have little impact on your approach to the world." ],
"0": [ "Like most people, you acknowledge past negative experiences and use them to make plans to avoid the insecurities of the future. You sometimes feel worried and emotional, but this doesn't restrict your actions." ],
"1": [ "Emotionally sensitive, you're prone to stress and anxiety. You often see the worst in a situation, and feel insecurity about your past and fears for the future. Your natural caution can stultify your actions." ],
"2": [ "Painfully anxious and self-conscious. All the negative emotions in you hold sway, and you're variously racked with shame, guilt, defensive anger and self pity. (Score too high to join MI6)" ],
},
"intellect": {
"-2": [ "With an IQ of around 70, you're borderline retarded. Although you can live mostly independently, very few modern jobs are open to you. (Score too low to join MI6)" ],
"-1": [ "With an IQ of around 80, you're of low intelligence. You're best suited to careers involving manual labour. (Score too low to join MI6)" ],
"0": [ "With an IQ of around 100, you're of average intelligence. The bulk of white- and blue-collar careers are open to you. (Score too low to join MI6)" ],
"1": [ "With an IQ of around 120, you're university material. Careers you're capable of include engineering, management and teaching." ],
"2": [ "With an IQ of around 130, you're the smartest person in most rooms. Careers you're capable of include STEM scientist, barrister, medical doctor, and university lecturer." ],
},
"coordination": {
"-2": [ "You're mildly dyspraxic, which means you struggle with coordination skills - like playing sports or driving - and fine motor skills, like writing or using small objects." ],
"-1": [ "You're not a very physical person. Running and catching don't come naturally to you. You're capable of being fit and healthy, but you have to work harder than most people." ],
"0": [ "You're of average natural athleticism: capable of great feats if you train hard, or great fats if you don't bother." ],
"1": [ "Naturally graceful and dextrous; you were probably attracted to sports or dance at school." ],
"2": [ "You have the genetic potential to be an Olympian athlete. Although you'd never know this without actually training like an Olympian, you do have excellent natural balance and dexterity. You pick up physical skills like climbing and shooting very quickly." ],
},
"height": {
"-2": [ "You're around 4'10 (147cm) tall." ],
"-1": [ "You're around 5' (152cm) tall." ],
"0": [ "You're around 5'4 (162cm) tall." ],
"1": [ "You're around 5'7 (170cm) tall." ],
"2": [ "You're around 5'9 (175cm) tall." ],
},
"beauty": {
"-2": [ "They say true beauty is on the inside. (Score too low to be recruited for this mission)" ],
"-1": [ "You're a bit of a butterface. (Score too low to be recruited for this mission)" ],
"0": [ "You're a 5 without makeup; the girl next door. (Score too low to be recruited for this mission)" ],
"1": [ "Naturally attractive – beautiful when you make an effort – you're the hot girl next door." ],
"2": [ "Effortlessly, strikingly beautiful, you could have been a professional model or actress." ],
},
}
>>
<<set
setup.info.kinks to [
"exhibitionist",
"masochist",
"submissive",
],
setup.info.kinkDescriptions to {
"exhibitionist": "You fantasise about being exposed and desired.",
"masochist": "You fantasise about rough sex and being physically dominated.",
"submissive": "You fantasise about being emotionally dominated and controlled.",
},
setup.info.kinkEffects to {
"exhibitionist": [
"+1 Arousal (public sex)",
"+1 Daring (public sex)",
"Extra dialogue options",
],
"masochist": [
"+1 Arousal (rough sex)",
"+2 Pain Threshold (rough sex)",
"Extra dialogue options"
],
"submissive": [
"+1 Arousal (domination)",
"+1 Pain Threshold (rough sex)",
"Extra dialogue options"
],
}
>>
<<set
setup.info.skillDescriptions to {
"academic": "skill description",
"agent": "skill description",
"athlete": "skill description",
"brawler": "skill description",
"charmer": "skill description",
"cook": "skill description",
"dancer": "skill description",
"driver": "skill description",
"musician": "skill description",
"partyAnimal": "skill description",
"sexpert": "skill description",
"shooter": "skill description",
"singer": "skill description",
"writer": "skill description",
},
setup.info.skillDescriptionTitles to {
"academic": {
"-2": "level -2 description",
"-1": "level -1 description",
"0": "(amateur)",
"1": "(experienced)",
"2": "(veteran)",
"3": "(elite)",
"4": "(expert)",
"5": "(expert)",
"6": "(expert)",
"7": "(expert",
"8": "(expert)",
"9": "(expert)",
"10": "(expert)"
},
"agent": {
"-2": "level -2 description",
"-1": "level -1 description",
"0": "(amateur)",
"1": "(experienced)",
"2": "(veteran)",
"3": "(elite)",
"4": "(expert)",
"5": "(expert)",
"6": "(expert)",
"7": "(expert)",
"8": "(expert)",
"9": "(expert)",
"10": "(expert)"
},
"athlete": {
"-2": "level -2 description",
"-1": "level -1 description",
"0": "(amateur)",
"1": "(experienced)",
"2": "(veteran)",
"3": "(elite)",
"4": "(expert)",
"5": "(expert)",
"6": "(expert)",
"7": "(expert)",
"8": "(expert)",
"9": "(expert)",
"10": "(expert)"
},
"brawler": {
"-2": "level -2 description",
"-1": "level -1 description",
"0": "(amateur)",
"1": "(experienced)",
"2": "(veteran)",
"3": "(elite)",
"4": "(expert)",
"5": "(expert)",
"6": "(expert)",
"7": "(expert)",
"8": "(expert)",
"9": "(expert)",
"10": "(expert)"
},
"charmer": {
"-2": "level -2 description",
"-1": "level -1 description",
"0": "(amateur)",
"1": "(experienced)",
"2": "(veteran)",
"3": "(elite)",
"4": "(expert)",
"5": "(expert)",
"6": "(expert)",
"7": "(expert)",
"8": "(expert)",
"9": "(expert)",
"10": "(expert)"
},
"cook": {
"-2": "level -2 description",
"-1": "level -1 description",
"0": "(amateur)",
"1": "(experienced)",
"2": "(veteran)",
"3": "(elite)",
"4": "(expert)",
"5": "(expert)",
"6": "(expert)",
"7": "(expert)",
"8": "(expert)",
"9": "(expert)",
"10": "(expert)"
},
"dancer": {
"-2": "level -2 description",
"-1": "level -1 description",
"0": "(amateur)",
"1": "(experienced)",
"2": "(veteran)",
"3": "(elite)",
"4": "(expert)",
"5": "(expert)",
"6": "(expert)",
"7": "(expert)",
"8": "(expert)",
"9": "(expert)",
"10": "(expert)"
},
"driver": {
"-2": "level -2 description",
"-1": "level -1 description",
"0": "(amateur)",
"1": "(experienced)",
"2": "(veteran)",
"3": "(elite)",
"4": "(expert)",
"5": "(expert)",
"6": "(expert)",
"7": "(expert)",
"8": "(expert)",
"9": "(expert)",
"10": "(expert)"
},
"musician": {
"-2": "level -2 description",
"-1": "level -1 description",
"0": "(amateur)",
"1": "(experienced)",
"2": "(veteran)",
"3": "(elite)",
"4": "(expert)",
"5": "(expert)",
"6": "(expert)",
"7": "(expert)",
"8": "(expert)",
"9": "(expert)",
"10": "(expert)"
},
"partyAnimal": {
"-2": "level -2 description",
"-1": "level -1 description",
"0": "(amateur)",
"1": "(experienced)",
"2": "(veteran)",
"3": "(elite)",
"4": "(expert)",
"5": "(expert)",
"6": "(expert)",
"7": "(expert)",
"8": "(expert)",
"9": "(expert)",
"10": "(expert)"
},
"sexpert": {
"-2": "level -2 description",
"-1": "level -1 description",
"0": "(amateur)",
"1": "(experienced)",
"2": "(veteran)",
"3": "(elite)",
"4": "(expert)",
"5": "(expert)",
"6": "(expert)",
"7": "(expert)",
"8": "(expert)",
"9": "(expert)",
"10": "(expert)"
},
"shooter": {
"-2": "level -2 description",
"-1": "level -1 description",
"0": "(amateur)",
"1": "(experienced)",
"2": "(veteran)",
"3": "(elite)",
"4": "(expert)",
"5": "(expert)",
"6": "(expert)",
"7": "(expert)",
"8": "(expert)",
"9": "(expert)",
"10": "(expert)"
},
"singer": {
"-2": "level -2 description",
"-1": "level -1 description",
"0": "(amateur)",
"1": "(experienced)",
"2": "(veteran)",
"3": "(elite)",
"4": "(expert)",
"5": "(expert)",
"6": "(expert)",
"7": "(expert)",
"8": "(expert)",
"9": "(expert)",
"10": "(expert)"
},
"writer": {
"-2": "level -2 description",
"-1": "level -1 description",
"0": "(amateur)",
"1": "(experienced)",
"2": "(veteran)",
"3": "(elite)",
"4": "(expert)",
"5": "(expert)",
"6": "(expert)",
"7": "(expert)",
"8": "(expert)",
"9": "(expert)",
"10": "(expert)"
},
}
>>
<</silently>><<silently>>
<<set $avatar.clothing.delete("teenRom/50_katesBedsheets2")>>
<<emote-mouth-calm>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
<b>Oh no!</b> You've reached the end of this episode! $kate.firstName began Operation Uranus, physically transitioned (and arguably mentally transitioned, too), and made contact with the nefarious Lord Ambrosia. Nice!
<b>What now?</b>
I made <b>Girl Spy</b> on a lark. It was a fun distraction from my actual game. Mostly, it's a love letter to <b>Female Agent</b>. Eventually, I figured may as well release a workable version of it, just for fun. If people like it, I could continue the story. We'll see what people think!
In the meantime, you can and should support <b>CrushStation</b> on <a href="https://www.patreon.com/crushstation">Patreon</a> and <a href="https://subscribestar.adult/femaleagent">Subscribestar</a>.
You could also check out my [[Subscribestar page|https://subscribestar.adult/lobsterman9999]], or my [[Discord|https://discord.gg/dbZVd9h]]!
<b>Thanks for playing Girl Spy!</b>
– <i>Lobsterman9999, January 2023</i>
<</page>><div id="game">
<header id="header">
<a href="#" data-target='#logo-dropdown'></a>
<div id="logo-dropdown" class="dropdown-content">
<a id="devToolsId" href="#">Dev Tools </a>
<a id="restartId" href="#">Restart</a>
</div>
<div id="ui-bar-history">
<button id="history-backward" tabindex="0"><</button>
<button id="history-forward" tabindex="0">></button>
</div>
<div id="menu">
<a id="restartId" href="#">Restart</a>
<a id="turnAvatar" href="#">Turn avatar</a>
<a id="characterId" href="#">Character sheet</a>
<a id="savesId" href="#">Saves</a>
<a id="settingsId" href="#">Settings</a>
<a id="devToolsId" href="#">DT</a>
</div>
</header>
<div id="game-inner">
<div id="avatar" class="avatar">
<div class="avatar-inner">
<div class="avatar-abs">
<div id="avatar-container" data-passage="StoryCaption" class="avatar-image">
</div>
</div>
</div>
</div>
<div id="passages" class="game-main detail-marker-container"></div>
</div>
<footer id="footer">
</footer>
</div>
<<nobr>>
<<avatar>>
<</nobr>><<set setup to {}>>
<<include "namelists">>
AVATAR VARIABLES
<<set $forceshowpenis = 0>>>
<<set $erect = 0>>
QUEST & ACH INVENTORIES
<<set $activequests = [] >>
<<set $completedquests = [] >>
<<set $achievements = [] >>
CORE PROGRESSION STATS
<<set $transition = 0>>
<<set $attraction = 0>>
<<set $money = 500>>
<<set $mainquest = 0>>
<<set $darkdesire = 0>>
INVENTORIES
The current state e.g. holding something. May be reset whenever
<<set $state = [] >>
Decisions made, will never be rest, just added to
<<set $decisions = [] >>
SPY SKILLS
<<set $skilldexterity = 0>>
<<set $skillinsight = 0>>
<<set $skillfitness = 0>>
GIRL SKILLS
<<set $skillseduction = 0>>
<<set $skillsex = 0>>
<<set $skillallure = 0>>
STATUS VARIABLES
<<set $stress = 0>>
<<set $drunk = 0>>
<<set $high = 0>>
<<set $arousal = 0>>
RELATIONSHIPS
<<set $affinity to { "jason": 0,
"jasonmet": 0,
"francis": 0,
"francismet": 0,
"beatrice": 0,
"beatricemet": 0,
"annie": 0,
"anniemet": 0,
"miles": 0,
"milesmet": 0,
"bruno": 0,
"brunomet": 0,
"duncan": 0,
"duncanmet": 0,
"temp1": 0,
"temp2": 0,
"temp3": 0,
"temp4": 0,
"temp5": 0,
"temp6": 0,
}>>
EXPERIENCES
<<set $experience to { "kiss": 0,
"strip": 0,
"handjob": 0,
"blowjob": 0,
"boobjob": 0,
"anal": 0,
"model": 0,
"weed": 0,
"coke": 0,
"mdma": 0,
}>>
MISC STARTING VARIABLES
<<showNotifications>><<nobr>>
<<silently>><<include "variables">><</silently>>
<<silently>><<include "characterTexts">><</silently>>
<div id="page">
<div class="page-inner">
<h1><span class="warning">Adult content warning</span></h1>
<h3><span class="warning">You must be 18 or older to play this game.</span></h3>
<div class="decisions">
<i> <a class="yes" data-passage="changelog"><span class="green">
I confirm that I’m over 18, that I know this game contains nudity and sexually explicit content, and that I’m not offended by such content.
</span></a>
<a class="no" href="https://www.youtube.com/watch?v=dQw4w9WgXcQ"><span class="red">I am under 18 and/or don’t want to play this game</span>
</a></i>
</div>
</div>
</div><</nobr>>
<<set $kate.firstName = "???">>\
<<set $kate.surname = "???">>\
<<RunQuests>>\
<<RunAch>><<nobr>>
<<= "<img class='hero-image' src='" + $imagePath.base + "ui/changelogBanner.jpg'>" >>
<<page>>
<div class="news-box">
<h1>Girl Spy? What's that?</h1>
<b>Girl Spy</b> is an affectionate parody mod for Crushstation's amazing adult sexpionage RPG, <b>Female Agent</b>. It uses the wonderful base RPG system and truly gorgeous avatar design to tell a similar (but different) spy story while poking a bit of fun at the base game.
<br>
<br>
I (Lobsterman9999) created this parody mod as a way to express my delight and appreciation for <b>Female Agent</b>. The game's only flaw is that <i>there isn't enough of it!</i> I hope playing <b>Girl Spy</b> feels a lot like playing Crushstation's original, but a bit more tongue-in-cheek and with my signature feminization spin. Maybe it will tide fans of the base game over while they wait for the next update!
<br>
<br>
Enjoy!
</div>
<div class="buttons">
<<button "Begin!" "Introduction">><</button>>
</div>
<div class="release">
<header>
<br />
<b>Version 0.1 </b>
<small>First release!</small>
</header>
<table><<nobr>>
<tr>
<td>
<<improvementIcon>>
</td>
<td>
<b>The game begins!</b> Get pulled into a dangerous mission for the CIA, and take a chance to secure your dream job.
</td>
</tr>
<</nobr>></table>
</div>
<div class="release">
<header>
<br />
<b>Important Links</b>
</header>
<table><<nobr>>
<tr>
<td>
Have you played Girl Spy but haven't yet tried Female Agent? [[Check out the original masterpiece|https://www.femaleagentgame.com/wp-content/uploads/media/test/Female-Agent-1161.html?]]!
</td>
</tr>
<tr>
<td>
Want to support Crushstation and Female Agent? Check out his [[Patreon page|https://www.patreon.com/crushstation]]!
</td>
</tr>
<tr>
<td>
Want to support Lobsterman9999 and Girl Spy? Check out his [[Subscribestar page|https://subscribestar.adult/lobsterman9999]]!
</td>
</tr>
<tr>
<td>
Want to talk about Female Agent? Check out Crushstation's [[Discord|https://discord.gg/eeXEnBS4S8]]!
</td>
</tr>
<tr>
<td>
Want to talk about Girl Spy? Check out Lobsterman9999's [[Discord|https://discord.gg/dbZVd9h]]!
</td>
</tr>
<</nobr>></table>
</div>
<div class="buttons">
<<button "Secret Button" "Test 1">><</button>>
</div>
<</page>>
<</nobr>><<set setup.englishSurnames to [
'Adams',
'Allen',
'Anderson',
'Atkinson',
'Bailey',
'Baker',
'Barker',
'Barnes',
'Bell',
'Bennett',
'Brooks',
'Brown',
'Burton',
'Butler',
'Campbell',
'Carter',
'Chapman',
'Clarke',
'Cole',
'Collins',
'Cook',
'Cooper',
'Cox',
'Davies',
'Dawson',
'Day',
'Edwards',
'Ellis',
'Evans',
'Fisher',
'Fletcher',
'Ford',
'Foster',
'Frost',
'Gibson',
'Graham',
'Gray',
'Green',
'Griffiths',
'Hall',
'Harris',
'Harrison',
'Harvey',
'Hill',
'Holmes',
'Hughes',
'Hunt',
'Jackson',
'James',
'Jenkins',
'Johnson',
'Jones',
'King',
'Knight',
'Lee',
'Lewis',
'Lloyd',
'Lowe',
'Marshall',
'Martin',
'Mason',
'Matthews',
'Miller',
'Mills',
'Mitchell',
'Moore',
'Morgan',
'Morris',
'Murphy',
'Murray',
'Owen',
'Palmer',
'Parker',
'Payne',
'Pearson',
'Phillips',
'Powell',
'Price',
'Reid',
'Reynolds',
'Richardson',
'Roberts',
'Robinson',
'Rogers',
'Russell',
'Saunders',
'Scott',
'Sharpe',
'Shaw',
'Simpson',
'Smith',
'Stevens',
'Stewart',
'Taylor',
'Thomas',
'Thompson',
'Turner',
'Walker',
'Walsh',
'Ward',
'Watson',
'Webb',
'West',
'White',
'Wilkinson',
'Williams',
'Wilson',
'Wood',
'Wright',
'Yates',
'Yeoman',
'Young'
]>>
<<set setup.englishFemaleFirstnames1990s to [
'Abbie',
'Aimee',
'Alexandra',
'Alice',
'Amelia',
'Amy',
'Anna',
'Ashleigh',
'Beth',
'Bethan',
'Caitlyn',
'Catherine',
'Chantelle',
'Charlotte',
'Chloe',
'Claire',
'Courtney',
'Danielle',
'Demi',
'Eleanor',
'Ellen',
'Ellie',
'Emily',
'Emma',
'Francesca',
'Gabrielle',
'Gemma',
'Georgina',
'Harriet',
'Heather',
'Helen',
'Hollie',
'Holly',
'Imogen',
'Jade',
'Jasmine',
'Jennifer',
'Jessica',
'Joanna',
'Jodie',
'Jordan',
'Katherine',
'Kate',
'Katie',
'Kayleigh',
'Kelly',
'Kerry',
'Kimberley',
'Kirsty',
'Lauren',
'Leah',
'Leanne',
'Lily',
'Lisa',
'Louise',
'Lucy',
'Lydia',
'Maria',
'Megan',
'Melissa',
'Molly',
'Naomi',
'Natalie',
'Natasha',
'Nicola',
'Nicole',
'Olivia',
'Paige',
'Rachael',
'Rebecca',
'Robyn',
'Rosie',
'Samantha',
'Sian',
'Sophie',
'Stacey',
'Stephanie',
'Toni',
'Victoria',
'Yasmin',
'Zoe'
]>>
<<set setup.canadianFirstname to [
'Alexis',
'Allison',
'Amy',
'Angélique',
'Annabelle',
'Annalise',
'Anne',
'Christine',
'Courtney',
'Crystal',
'Daina',
'Darlene',
'Deanna',
'Devon',
'Elise',
'Emily',
'Erin',
'Eva',
'Evelyn',
'Ginny',
'Holly',
'Janine',
'Jeananne',
'Jennifer',
'Jessica',
'Jill',
'Jo',
'Joanne',
'Kate',
'Keeley',
'Kelly',
'Kelsey',
'Kimberlyn',
'Leanne',
'Lindsay',
'Lisa',
'Lizzie',
'Lizzy',
'Lynda',
'Megan',
'Melissa',
'Modesty',
'Monica',
'Paige',
'Peggy',
'Rachel',
'Ramona',
'Renee',
'Rose',
'Ruth',
'Sadie',
'Samantha',
'Sarah',
'Sarah-Jayne',
'Sharon',
'Stacey',
'Stella',
'Susie',
'Tanya'
]>>
<<set setup.canadianSurname to [
'Belbin',
'Bettrill',
'Blaise',
'Borden',
'Boudrais',
'Brown',
'Brydon',
'Cartwright',
'Cockburn',
'Crawford',
'Daniels',
'Finch',
'Foster',
'Flowers',
'Frechette',
'Gough',
'Groves',
'Gregg',
'Greene',
'Hail',
'Haliwell',
'Hartley',
'Hefford',
'Heymans',
'Holmes',
'Hughes',
'Humphries',
'Hunter',
'Irwin',
'James',
'Johnston',
'Jones',
'Kellar',
'Kingsbury',
'Klassen',
'Knight',
'Labonte',
'Lauscher',
'Leroux',
'MacLeod',
'McCoy',
'McCrow',
'McIvor',
'May',
'Mikkelson',
'Moyse',
'Murphy',
'Nesbitt',
'Oullette',
'Overland',
'Perreault',
'Poulin',
'Pierce',
'Premont',
'Renner',
'Ricker',
'Roberge',
'Robichaud',
'Rochette',
'Sanchez',
'St-Gelais',
'St-Pierre',
'Stoddard',
'Sutherland',
'Upperton',
'Vaillancourt',
'van Halden',
'van Houten',
'Verbeek',
'Vincent',
'Waldorf',
'Walker',
'Ward',
'Watson',
'Weatherston',
'Webb',
'Whitney',
'Wickenheiser'
]>>
<<set setup.ausNZFirstname to [
'Alexis',
'Ally',
'Amy',
'Anna',
'Annabelle',
'Becky',
'Bella',
'Beth',
'Beverly',
'Bronwyn',
'Caitlin',
'Carla',
'Caroline',
'Cat',
'Cathy',
'Catherine',
'Charlene',
'Chloe',
'Chris',
'Christina',
'Christine',
'Colette',
'Courtney',
'Daisy',
'Daphne',
'Debbie',
'Dee',
'Donna',
'Elise',
'Elly',
'Emily',
'Emma',
'Erin',
'Eva',
'Eve',
'Evelyn',
'Fay',
'Gayle',
'Gemma',
'Georgia',
'Gillian',
'Hannah',
'Helen',
'Holly',
'Hope',
'Isabella',
'Jackie',
'Jade',
'Jaime',
'Jasmine',
'Jess',
'Jessica',
'Jo',
'Joanna',
'Jody',
'Kate',
'Katie',
'Katya',
'Keeley',
'Kendall',
'Kerry',
'Kimberlyn',
'Krista',
'Kim',
'Lara',
'Laura',
'Lauren',
'Libby',
'Linda',
'Lily',
'Lisa',
'Lizzie',
'Lizzy',
'Lorraine',
'Lucy',
'Madeleine',
'Melissa',
'Miranda',
'Natalie',
'Nell',
'Nicola',
'Nicolette',
'Nikki',
'Paige',
'Phoebe',
'Piper',
'Rachel',
'Raelee',
'Ramona',
'Rebecca',
'Rose',
'Rosie',
'Ruth',
'Sadie',
'Sarah',
'Saskia',
'Scarlett',
'Serena',
'Sharon',
'Sheila',
'Sheridan',
'Sienna',
'Simone',
'Sky',
'Sonya',
'Sophie',
'Stella',
'Steph',
'Stephanie',
'Summer',
'Susan',
'Tabitha',
'Teresa',
'Tessa',
'Tess',
'Tiffany',
'Zoe'
]>>
<<set setup.ausNZSurname to [
'Allen',
'Anderson',
'Atkins',
'Barnes',
'Beaumont',
'Bell',
'Bishop',
'Borden',
'Brennan',
'Bright',
'Brooks',
'Brown',
'Buckingham',
'Burke',
'Canning',
'Carpenter',
'Cartwright',
'Clarke',
'Cole',
'Daniels',
'Davies',
'Dennison',
'Duncan',
'Elliot',
'Finch',
'Fitzgerald',
'Flowers',
'Foster',
'Freedman',
'Gannon',
'Greenwood',
'Griggs',
'Haliwell',
'Hancock',
'Handley',
'Harris',
'Hartman',
'Healey',
'Holmes',
'Hyland',
'Hudson',
'Hunter',
'Jarrett',
'Jones',
'Kennedy',
'Kirk',
'Knight',
'Landers',
'Lawson',
'Maloney',
'Marshall',
'Martin',
'McClain',
'McCoy',
'McCrow',
'McLachlan',
'Mitchell',
'Napier',
'O\'Brien',
'O\'Neill',
'Parker',
'Pearson',
'Ramsay',
'Reeves',
'Rhodes',
'Riley',
'Robinson',
'Samuels',
'Sanchez',
'Scully',
'Stark',
'Steiger',
'Stoddard',
'Timmins',
'Tucker',
'Turner',
'Tyler',
'Upton',
'van Halden',
'van Houten',
'Villante',
'Waldorf',
'Walker',
'Watson',
'Watts',
'Webb',
'Wells',
'West',
'Whitney',
'Wilkinson',
'Williams',
'Willis',
'Yeats',
'Young'
]>>
<<set setup.usFirstname to [
'Abi',
'Abigail',
'Addison',
'Alex',
'Alexis',
'Allison',
'Amelia',
'Amy',
'Anna',
'Annabelle',
'Aria',
'Ava',
'Avery',
'Ash',
'Ashley',
'Autumn',
'Bella',
'Brianna',
'Britney',
'Brooklyn',
'Charlie',
'Charlotte',
'Chloe',
'Chris',
'Christine',
'Claire',
'Cora',
'Denise',
'Elise',
'Elizabeth',
'Ella',
'Ellie',
'Emma',
'Emily',
'Eva',
'Evelyn',
'Faith',
'Gabrielle',
'Gianna',
'Grace',
'Hadley',
'Hailey',
'Hannah',
'Harper',
'Hazel',
'Holly',
'Ivy',
'Jessica',
'Kat',
'Kate',
'Kayla',
'Kaylee',
'Keeley',
'Kendall',
'Kennedy',
'Kimberlyn',
'Kinsley',
'Kylie',
'Layla',
'Leah',
'Lillian',
'Lily',
'Liv',
'Liz',
'Lizzie',
'Lizzy',
'Lucy',
'Mackenzie',
'Madelyn',
'Madison',
'Maya',
'Mia',
'Mila',
'Molly',
'Monica',
'Morgan',
'Naomi',
'Natalie',
'Nicole',
'Norah',
'Olivia',
'Peyton',
'Piper',
'Phoebe',
'Rachel',
'Ramona',
'Riley',
'Rose',
'Ruth',
'Sadie',
'Samantha',
'Sara',
'Sarah',
'Savannah',
'Scarlett',
'Skylar',
'Sophia',
'Stella',
'Taylor',
'Teagan',
'Tori',
'Vanessa',
'Victoria',
'Willow',
'Zoe',
'Zoey'
]>>
<<set setup.usSurname to [
'Adams',
'Allen',
'Anderson',
'Bailey',
'Baker',
'Bennett',
'Borden',
'Brown',
'Campbell',
'Carter',
'Cartwright',
'Clark',
'Clayton',
'Collins',
'Cook',
'Cooper',
'Daniels',
'Davis',
'Edwards',
'Evans',
'Finch',
'Fisher',
'Flowers',
'Foster',
'Green',
'Haliwell',
'Hall',
'Hill',
'Harris',
'Holmes',
'Hughes',
'Hunter',
'Jackson',
'Kelly',
'King',
'Knight',
'Jones',
'Lee',
'Lewis',
'Long',
'Martin',
'McCoy',
'McCrow',
'Miller',
'Mitchell',
'Moore',
'Morris',
'Murphy',
'Myers',
'Nelson',
'North',
'Parker',
'Peterson',
'Phillips',
'Johnson',
'Jones',
'Reed',
'Roberts',
'Robinson',
'Rogers',
'Sanchez',
'Scott',
'Smith',
'Stewart',
'Stoddard',
'Sullivan',
'Taylor',
'Thomas',
'Thompson',
'Turner',
'Waldorf',
'Walker',
'Ward',
'Webb',
'Weiland',
'Watson',
'White',
'Whitney',
'Williams',
'Wilson',
'Wood',
'Wright',
'Young'
]>>
<<set setup.britFirstname to [
'Abbey',
'Abi',
'Addison',
'Alexis',
'Alice',
'Amanda',
'Amelia',
'Amy',
'Andrea',
'Angela',
'Angelica',
'Angelina',
'Anna',
'Annabelle',
'Antonia',
'Aria',
'Ashley',
'Ashlyn',
'Audrey',
'Bailey',
'Becky',
'Bella',
'Bethany',
'Beverley',
'Billie',
'Brittany',
'Brooke',
'Bryony',
'Callie',
'Camilla',
'Caroline',
'Cassandra',
'Cat',
'Catherine',
'Charley',
'Charlie',
'Charlotte',
'Chelsea',
'Chloe',
'Chris',
'Christine',
'Christy',
'Claire',
'Clare',
'Clarissa',
'Claudia',
'Daisy',
'Dawn',
'Diane',
'Edie',
'Eleanor',
'Elise',
'Eliza',
'Elizabeth',
'Ella',
'Ellen',
'Ellie',
'Emilia',
'Emily',
'Emma',
'Eva',
'Eve',
'Evelyn',
'Fawn',
'Fay',
'Fern',
'Florence',
'Freya',
'Gail',
'Gemma',
'Georgia',
'Grace',
'Hadley',
'Haley',
'Hannah',
'Harper',
'Harriet',
'Hazel',
'Hayley',
'Heather',
'Helen',
'Holly',
'Hunter',
'Imogen',
'Isabelle',
'Isla',
'Ivy',
'Jane',
'Jasmine',
'Jayne',
'Jess',
'Jessica',
'Jill',
'Jo',
'Julia',
'Juliet',
'Kat',
'Kate',
'Katherine',
'Katie',
'Katy',
'Kaye',
'Keeley',
'Kelly',
'Kendall',
'Kimberly',
'Kirsty',
'Laura',
'Leah',
'Leanne',
'Libby',
'Lily',
'Linda',
'Lindsay',
'Lisa',
'Liz',
'Lizzie',
'Lizzy',
'Louise',
'Lucy',
'Maddie',
'Madison',
'Maisie',
'Maitland',
'Marissa',
'Maggie',
'Megan',
'Melanie',
'Michelle',
'Millie',
'Molly',
'Olivia',
'Paige',
'Peony',
'Penny',
'Piper',
'Polly',
'Poppy',
'Queenie',
'Rachel',
'Ramona',
'Rebecca',
'Riley',
'Robyn',
'Rosa',
'Rose',
'Rosie',
'Rowan',
'Ruby',
'Ruth',
'Sadie',
'Saffron',
'Sally',
'Sam',
'Samantha',
'Sara',
'Sarah',
'Scarlett',
'Sidney',
'Skylar',
'Sophia',
'Sophie',
'Stella',
'Summer',
'Susannah',
'Vanessa',
'Veronica',
'Victoria',
'Virginia',
'Wednesday',
'Whitney',
'Willow',
'Zara',
'Zoe'
]>>
<<set setup.britSurname to [
'Abbott',
'Ackland',
'Adair',
'Adams',
'Addams',
'Adderley',
'Addington',
'Addison',
'Ainsworth',
'Aitken',
'Aldrich',
'Allen',
'Allport',
'Allsopp',
'Anderson',
'Andrews',
'Armstrong',
'Atkinson',
'Bailey',
'Baker',
'Barker',
'Barnes',
'Bell',
'Bennett',
'Berry',
'Booth',
'Borden',
'Bradley',
'Brooks',
'Brown',
'Butler',
'Campbell',
'Carter',
'Cartwright',
'Chambers',
'Chapman',
'Clark',
'Clarke',
'Cole',
'Collins',
'Cooper',
'Cox',
'Cunningham',
'Daniels',
'Davies',
'Davis',
'Dawson',
'Dean',
'Dixon',
'Edwards',
'Ellis',
'Evans',
'Finch',
'Fisher',
'Flowers',
'Foster',
'Fox',
'Gardner',
'Gibson',
'Gill',
'Gordon',
'Graham',
'Grant',
'Gray',
'Green',
'Griffiths',
'Haliwell',
'Hall',
'Hamilton',
'Harris',
'Harrison',
'Hart',
'Harvey',
'Hill',
'Holmes',
'Hudson',
'Hughes',
'Hunt',
'Hunter',
'Jackson',
'James',
'Jenkins',
'Johnson',
'Johnston',
'Jones',
'Kelly',
'Kennedy',
'King',
'Knight',
'Lane',
'Lawrence',
'Lawson',
'Lee',
'Lewis',
'Lloyd',
'Macdonald',
'Marshall',
'Martin',
'Mason',
'Matthews',
'McCoy',
'McCrow',
'Miller',
'Mills',
'Mitchell',
'Moore',
'Morgan',
'Morris',
'Murphy',
'Murray',
'Norton',
'Owen',
'Palmer',
'Parker',
'Pearce',
'Pearson',
'Phillips',
'Poole',
'Powell',
'Price',
'Reid',
'Reynolds',
'Richards',
'Roberts',
'Robertson',
'Robinson',
'Rogers',
'Ross',
'Russell',
'Ryan',
'Sanchez',
'Saunders',
'Scott',
'Shaw',
'Simpson',
'Smith',
'Spencer',
'Stevens',
'Stewart',
'Stoddard',
'Stone',
'Taylor',
'Thomas',
'Thompson',
'Thomson',
'Turner',
'van Halden',
'van Houten',
'Waldorf',
'Walker',
'Walsh',
'Ward',
'Watson',
'Watts',
'Webb',
'Wells',
'West',
'White',
'Whitney',
'Wilkinson',
'Williams',
'Williamson',
'Wilson',
'Wood',
'Wright',
'Young'
]>>
<<set setup.maleScottishFirstnames to [
'Jack',
'Ollie',
'James',
'Jimmy',
'Lewis',
'Alex',
'Charlie',
'Lucas',
'Luke',
'Dan',
'Fin',
'Jake',
'Leo',
'Harry',
'Alfie',
'Callum',
'Aaron',
'Adam',
'Tom',
'Ethan',
'Rory',
'Oscar',
'Matt',
'Nate',
'Josh',
'Brodie',
'Will',
'Billy',
'Liam',
'Ryan',
'Jamie',
'Joe',
'Dylan',
'Sam',
'David',
'Dave',
'Andy',
'Connor',
'Ben',
'Michael',
'Mike',
'Angus',
'Jude',
'Robbie',
'Paul',
'Peter',
'Pete',
'Jim']>>
<<set setup.scottishSurnames to [
'Smith',
'Brown',
'Wilson',
'Thomson',
'Robertson',
'Campbell',
'Anderson',
'Macdonald',
'Reid',
'Murray',
'Taylor',
'Clark',
'Mitchell',
'Ross',
'Walker',
'Paterson',
'Young',
'Watson',
'Morrison',
'Miller',
'Fraser',
'Davidson',
'Gray',
'McDonald',
'Henderson',
'Johnston',
'Hamilton',
'Kerr',
'Simpson',
'Martin',
'Ferguson',
'Cameron',
'Duncan',
'Hunter',
'Kelly',
'Bell',
'Mackenzie',
'Mackay',
'Allan',
'Black',
'Macleod',
'Maclean',
'Russell',
'Gibson',
'Wallace',
'Gordon']>>
<<set setup.swedishMaleFirstnames to [
"Acke",
"Adam",
"Adrian",
"Ake",
"Albin",
"Alex",
"Alexander",
"Alfred",
"Algot",
"Alvar",
"Alvin",
"Ame",
"Anderson",
"Andreas",
"Ansgar",
"Anton",
"Aron",
"Arvid",
"August",
"Axel",
"Balder",
"Baldhere",
"Beck",
"Bengt",
"Benjamin",
"Birger",
"Boje",
"Bore",
"Bosse",
"Bota",
"Botild",
"Brictwen",
"Burr",
"Caj",
"Calle",
"Carl",
"Casper",
"Caspian",
"Cenn",
"Charlie",
"Christer",
"Claes",
"Colin",
"Daavid",
"Dag",
"Daniel",
"David",
"Didrik",
"Dolph",
"Ebbe",
"Eddie",
"Edvard",
"Edvin",
"Edward",
"Egil",
"Egonia",
"Ehrenfried",
"Eidef",
"Eilhard",
"Einar",
"Elfred",
"Elias",
"Elimar",
"Elis",
"Elling",
"Elliot",
"Elof",
"Elton",
"Elvin",
"Emil",
"Engelard",
"Enok",
"Erik",
"Erling",
"Eugen",
"Eyvind",
"Felix",
"Filip",
"Finnick",
"Fiske",
"Flor",
"Folke",
"Frank",
"Frans",
"Fredrik",
"Fritjof",
"Gabriel",
"Geat",
"Georg",
"Gerhard",
"Gjord",
"Gosta",
"Gottfrid",
"Greger",
"Gudmund",
"Gunne",
"Guppa",
"Gustaff",
"Gustav",
"Gustave",
"Gusten",
"Haldo",
"Halen",
"Halvar",
"Hampus",
"Hannus",
"Harald",
"Hariulf",
"Harry",
"Hasse",
"Helmar",
"Hemming",
"Hendrik",
"Henke",
"Henry",
"Heorrenda",
"Hilmar",
"Hjalmar",
"Holger",
"Hugo",
"Ingemar",
"Ingolf",
"Isak",
"Ivar",
"Jack",
"Jacob",
"Jager",
"Janne",
"Jerk",
"Jerker",
"Joel",
"Joh",
"John",
"Jonathan",
"Josef",
"Julian",
"Jurdik",
"Kare",
"Kettil",
"Kevin",
"Kian",
"Kjell",
"Klas",
"Lasse",
"Lau",
"Lennart",
"Leo",
"Leon",
"Levi",
"Liam",
"Lias",
"Lindbergh",
"Linnaeus",
"Linne",
"Linnel",
"Linus",
"Loke",
"Lorens",
"Loui",
"Love",
"Lucas",
"Ludde",
"Ludvig",
"Magnar",
"Magne",
"Malte",
"Marric",
"Mats",
"Matteo",
"Max",
"Maximilian",
"Melker",
"Melvin",
"Mikkel",
"Milian",
"Milo",
"Milton",
"Mio",
"Nichlas",
"Nicolas",
"Niklas",
"Nils",
"Noah",
"Noel",
"Ohthere",
"Olander",
"Olaus",
"Olin",
"Oliver",
"Olle",
"Ollen",
"Olof",
"Omar",
"Ongentheow",
"Onlaf",
"Orpheus",
"Oscar",
"Oskar",
"Otto",
"Peder",
"Peer",
"Peik",
"Pelle",
"Per",
"Povel",
"Ragnar",
"Randulf",
"Rasmus",
"Regitze",
"Reimond",
"Reno",
"Rikke",
"Rikki",
"Roffe",
"Ruben",
"Rubert",
"Runar",
"Rurik",
"Salomon",
"Sam",
"Samuel",
"Sebastian",
"Sellen",
"Siger",
"Sigge",
"Sigstein",
"Sigvard",
"Simme",
"Simon",
"Sivert",
"Sixten",
"Staffan",
"Stefan",
"Stellan",
"Sten",
"Stian",
"Stieg",
"Stig",
"Stigr",
"Strom",
"Sture",
"Svante",
"Sven",
"Tage",
"Theo",
"Theodor",
"Thobias",
"Thor",
"Torbjorn",
"Tordis",
"Tore",
"Torgny",
"Ture",
"Ulf",
"Valter",
"Vidar",
"Viggo",
"Viktor",
"Vilgot",
"Ville",
"Vincent",
"Wilhelm",
"William",
"Wilmer"]>>
<<set setup.italianMaleFirstnames to [
"Adalberto",
"Agatho",
"Ale",
"Alessandro",
"Alessio",
"Alfio",
"Amadeo",
"Ambrogio",
"Amedeo",
"Amerigo",
"Andrea",
"Angelo",
"Antonio",
"Aretino",
"Aristide",
"Armani",
"Arrigo",
"Arsenio",
"Attilio",
"Aurelio",
"Benedetto",
"Benito",
"Benvenuto",
"Biaggio",
"Biondello",
"Bonavento",
"Borachio",
"Braulio",
"Bronze",
"Cajetan",
"Carmelo",
"Carmine",
"Celesto",
"Celso",
"Cesare",
"Christian",
"Cirrillo",
"Colombo",
"Colonel",
"Constanzo",
"Cornelio",
"Corrado",
"Cosimo",
"Cristian",
"Cristiano",
"Daniel",
"Daniele",
"Danilo",
"Dante",
"Davide",
"Demarco",
"Demonte",
"Deusdedit",
"Diego",
"Dino",
"Domenico",
"Donatello",
"Donato",
"Donus",
"Durante",
"Edoardo",
"Elia",
"Emanuele",
"Emilio",
"Enzo",
"Ercole",
"Eriberto",
"Ermanno",
"Ettore",
"Eugenio",
"Fabio",
"Fabrizio",
"Falito",
"Faustino",
"Fausto",
"Federico",
"Filippo",
"Fiorello",
"Flavio",
"Fleance",
"Floritzel",
"Fortino",
"Francesco",
"Franco",
"Gabriel",
"Gabriele",
"Gaetano",
"Galileo",
"Genovese",
"Geronimo",
"Giacomo",
"Giambattista",
"Giancarlo",
"Gianni",
"Gino",
"Gioacchino",
"Gioele",
"Giorgio",
"Giovanni",
"Giuliano",
"Giulio",
"Giuseppe",
"Gratiano",
"Honorius",
"Hormisdas",
"Hortensio",
"Indro",
"Jacopo",
"Jenoah",
"Lando",
"Lazzaro",
"Leonardo",
"Lombardi",
"Lorenzo",
"Luca",
"Luciano",
"Lucio",
"Luigi",
"Manuel",
"Marcello",
"Marco",
"Mariano",
"Marino",
"Mario",
"Martino",
"Massimo",
"Matteo",
"Mattia",
"Maurizio",
"Mauro",
"Maury",
"Mercury",
"Messala",
"Michelangelo",
"Michele",
"Napoleon",
"Nazario",
"Nek",
"Nero",
"Nicola",
"Nicolo",
"Nino",
"Nuncio",
"Othello",
"Ottavio",
"Paco",
"Palmiro",
"Pancrazio",
"Paolo",
"Paris",
"Pasquale",
"Philario",
"Pietro",
"Pino",
"Pisano",
"Placido",
"Porfirio",
"Primo",
"Proculeius",
"Prospero",
"Raffaele",
"Renato",
"Renzo",
"Riccardo",
"Rocco",
"Romano",
"Romeo",
"Romolo",
"Ruggerio",
"Salvatore",
"Samuel",
"Samuele",
"Santino",
"Santo",
"Saverio",
"Sebastiano",
"Sergio",
"Severin",
"Severino",
"Severo",
"Silvano",
"Silvestro",
"Silvio",
"Simone",
"Solanio",
"Soren",
"Stefano",
"Taddeo",
"Tancredo",
"Thomas",
"Tito",
"Tommaso",
"Tonio",
"Ugo",
"Umberto",
"Valentino",
"Valerio",
"Venezio",
"Ventura",
"Venturo",
"Vesuvio",
"Vincenzo",
"Vitale",
"Vitalian",
"Vito",
"Vittorio",
"Zanebono",
"Zanipolo"]>>
<<set setup.japaneseMaleFirstnames to [
"Aito",
"Akio",
"Akira",
"Aoto",
"Banko",
"Banzan",
"Bassui",
"Benjiro",
"Botan",
"Chimon",
"Chotan",
"Dai",
"Daichi",
"Daido",
"Dai-In",
"Daiki",
"Daisuke",
"Doryo",
"Eiichi",
"Eiji",
"Eita",
"Eito",
"Engu",
"Enki",
"Enmei",
"Eryu",
"Fudoki",
"Fujita",
"Fumihiro",
"Genko",
"Giichi",
"Goro",
"Hakaku",
"Hansuke",
"Haru",
"Haruki",
"Haruma",
"Haruto",
"Hayato",
"Hibiki",
"Hideaki",
"Hideo",
"Hikaru",
"Hinata",
"Hiroaki",
"Hirohito",
"Hiroki",
"Hiromasa",
"Hiromichi",
"Hiromitsu",
"Hironori",
"Hiroshi",
"Hiroto",
"Hiroyuki",
"Hisao",
"Hisashi",
"Hisato",
"Hisoka",
"Hitomu",
"Hitoshi",
"Hoshi",
"Hyousuke",
"Iachima",
"Ibuki",
"Ichiro",
"Ikki",
"Isao",
"Itsu",
"Itsuki",
"Itsuo",
"Izumi",
"Jikai",
"Jiro",
"Jiryu",
"Joben",
"Joji",
"Jomei",
"Junichiro",
"Kado",
"Kaisha",
"Kaito",
"Kakumyo",
"Kanaye",
"Kando",
"Kane",
"Kaori",
"Katsumi",
"Kazue",
"Kazumi",
"Kazuo",
"Keitaro",
"Kentaro",
"Kenzou",
"Kin",
"Kishi",
"Kisho",
"Kiyoshi",
"Kobe",
"Kogen",
"Koichi",
"Koji",
"Koki",
"Kosei",
"Kosuke",
"Kota",
"Kouichi",
"Kousuke",
"Kozan",
"Makoto",
"Mamoru",
"Manato",
"Manzo",
"Mareo",
"Maro",
"Masahiro",
"Masakazu",
"Masao",
"Masato",
"Masatoshi",
"Michio",
"Minato",
"Minoru",
"Mitsue",
"Montaro",
"Morio",
"Mugen",
"Mu-nan",
"Nan Shin",
"Naoki",
"Naoko",
"Naoyuki",
"Naozumi",
"Natsuo",
"Noritaka",
"Oki",
"Raiden",
"Raidon",
"Rei",
"Reiji",
"Ren",
"Rento",
"Riichi",
"Riku",
"Rikuto",
"Ringo",
"Roka",
"Ronin",
"Rui",
"Ryo",
"Ryogi",
"Ryoichi",
"Ryota",
"Ryozo",
"Ryuga",
"Ryuichi",
"Ryuki",
"Ryusei",
"Ryuto",
"Saburo",
"Sachihiro",
"Seiichi",
"Seiko",
"Senichi",
"Shinichi",
"Shiro",
"Shoichi",
"Shoma",
"Shota",
"Shuichi",
"Shunichi",
"Shunsuke",
"Shusuke",
"Soma",
"Sora",
"Soshi",
"Sosuke",
"Sota",
"Souji",
"Subaru",
"Tadaaki",
"Tadashi",
"Taichi",
"Taiga",
"Taisei",
"Takahiro",
"Takeru",
"Takeshi",
"Taku",
"Takumi",
"Taro",
"Tatsuki",
"Tatsuo",
"Tatsuya",
"Tetsu",
"Toma",
"Tomiichi",
"Tomo",
"Tomohiro",
"Tomomi",
"Toshiro",
"Toyo",
"Tsubasa",
"Tsukiya",
"Unkan",
"Usaku",
"Washi",
"Yamato",
"Yasahiro",
"Yasashiku",
"Yasuhiro",
"Yasuo",
"Yemon",
"Yo",
"Yogi",
"Yokuto",
"Yoshi",
"Yoshiaki",
"Yoshifumi",
"Yoshihiro",
"Yoshiki",
"Yoshimi",
"Yoshio",
"Yosuke",
"Yousuke",
"Yuito",
"Yuki",
"Yukio",
"Yuma",
"Yusei",
"Yushin",
"Yuta",
"Yutaka",
"Yuto",
"Zen"]>>
<<set setup.germanMaleFirstnames to [
"Aadne",
"Aaron",
"Aart",
"Abbe",
"Abbey",
"Abbot",
"Abbott",
"Abelard",
"Abelino",
"Abell",
"Abidin",
"Abie",
"Abijah",
"Abramo",
"Absalom",
"Absalon",
"Aby",
"Achaz",
"Achim",
"Acwulf",
"Ad",
"Adaire",
"Adal",
"Adalbeorht",
"Adalbert",
"Adalbrecht",
"Adalbrechta",
"Adalfieri",
"Adalgar",
"Adalhard",
"Adalheid",
"Adaliz",
"Adalric",
"Adalrik",
"Adalwen",
"Adalwin",
"Adalwine",
"Adalwolf",
"Adalwolfa",
"Adar",
"Addaley",
"Addie",
"Addler",
"Ade",
"Adelar",
"Adelard",
"Adelbert",
"Adelbrecht",
"Adelgund",
"Adelgunde",
"Adelhard",
"Adelhild",
"Adelis",
"Adeliz",
"Adelky",
"Adelmar",
"Adelmund",
"Adelram",
"Adelredus",
"Adelric",
"Adelrik",
"Adem",
"Ademar",
"Adie",
"Adim",
"Adima",
"Adiran",
"Adison",
"Adisson",
"Adken",
"Adkins",
"Adkyn",
"Adlar",
"Adlard",
"Adler",
"Adne",
"Ado",
"Adoff",
"Adolf",
"Adolph",
"Adolphe",
"Adolpho",
"Adolphus",
"Adorjan",
"Adrean",
"Adrian",
"Adriano",
"Adrianus",
"Adrien",
"Adrion",
"Adron",
"Adulf",
"Ady",
"Aebbe",
"Aebi",
"Aedilbert",
"Aedilburh",
"Aedilhum",
"Aedilhun",
"Aedwulf",
"Aegenwulf",
"Aelbehrt",
"Aelbert",
"Aelfa",
"Aelfryth",
"Affonso",
"Agilbert",
"Ahren",
"Ahti",
"Ailbert",
"Ailbriht",
"Ailwyn",
"Aimery",
"Alard",
"Alaric",
"Alasdair",
"Alaster",
"Albano",
"Alberic",
"Albern",
"Albert",
"Albertus",
"Albrecht",
"Alburn",
"Alburt",
"Alcuin",
"Aldous",
"Aldric",
"Aldrik",
"Aldrin",
"Ales",
"Alexander",
"Alexius",
"Alger",
"Alisann",
"Allard",
"Allin",
"Allon",
"Almar",
"Almaric",
"Almund",
"Alnoth",
"Aloin",
"Alois",
"Aloisio",
"Alon",
"Alonso",
"Aloysisus",
"Alpheus",
"Alphie",
"Altherr",
"Alvyn",
"Alwar",
"Alwin",
"Alwyn",
"Alwyne",
"Amacker",
"Ambros",
"Ambrosius",
"Ame",
"Americus",
"Amerigo",
"Amet",
"Amory",
"Anastasius",
"Anatol",
"Ancel",
"Andries",
"Angelus",
"Anna",
"Anno",
"Anse",
"Ansell",
"Anselm",
"Anselmi",
"Anselmo",
"Ansgar",
"Anshelm",
"Anton",
"Apollonius",
"Archibold",
"Ard",
"Are",
"Arent",
"Arland",
"Arlen",
"Armand",
"Armands",
"Armin",
"Armino",
"Armon",
"Armond",
"Armondo",
"Arnald",
"Arnaud",
"Arndt",
"Arnel",
"Arno",
"Arnold",
"Arnoldus",
"Arnott",
"Arrick",
"Arrigo",
"Artur",
"Arvy",
"Arwin",
"Ascher",
"Asmus",
"Asser",
"Astan",
"Aswine",
"Athanasius",
"Atre",
"Atreyu",
"Auberi",
"Audric",
"Audwin",
"August",
"Augustinus",
"Aurick",
"Aurik",
"Austell",
"Auster",
"Autry",
"Avicus",
"Axell",
"Axil",
"Bahr",
"Baldemar",
"Baldewin",
"Baldewyn",
"Baldovino",
"Baldrik",
"Baldwin",
"Baldwine",
"Baldwynn",
"Balldwin",
"Baltasar",
"Bamard",
"Bamey",
"Bannan",
"Bannruod",
"Bardric",
"Barduwulf",
"Barend",
"Baret",
"Barnard",
"Barnardel",
"Barnardo",
"Barnhard",
"Barnhardo",
"Barnim",
"Barny",
"Baron",
"Barrant",
"Barrat",
"Barratt",
"Barrey",
"Bartholome",
"Bartold",
"Bas",
"Basilius",
"Bastein",
"Bastian",
"Bau",
"Baudouin",
"Baudric",
"Baumar",
"Baumer",
"Bawer",
"Bayerd",
"Bearnard",
"Beat",
"Beltran",
"Beltrano",
"Bemot",
"Ben",
"Benedict",
"Benedicto",
"Benedikte",
"Benediktus",
"Beneger",
"Benek",
"Benjamin",
"Benjy",
"Bennet",
"Benny",
"Beno",
"Benz",
"Ber",
"Berchtwald",
"Berdy",
"Berengar",
"Berenger",
"Berg",
"Bergelmir",
"Bergen",
"Bergh",
"Berinhard",
"Berlinger",
"Berlyn",
"Berman",
"Bernald",
"Bernard",
"Bernardyn",
"Bernarr",
"Bernez",
"Bernhardo",
"Bernhold",
"Berno",
"Bernstein",
"Berowalt",
"Bert",
"Bertel",
"Berthoud",
"Bertie",
"Bertil",
"Bertram",
"Bertrando",
"Bertschy",
"Bertwin",
"Billy",
"Bingham",
"Bittan",
"Bitten",
"Blixa",
"Bogart",
"Bonifaz",
"Borris",
"Bosel",
"Botulf",
"Bracken",
"Brandeis",
"Brando",
"Branson",
"Brant",
"Bren",
"Brenner",
"Brohomaglus",
"Bronson",
"Bruno",
"Brunon",
"Bud",
"Burchard",
"Burckhard",
"Burg",
"Burhardt",
"Burke",
"Burkhardt",
"Burkhart",
"Burle",
"Burlin",
"Burnard",
"Burnell",
"Cariel",
"Carl",
"Carper",
"Carsten",
"Ceorl",
"Chlodwig",
"Christoph",
"Chuckie",
"Claus",
"Clay",
"Clemens",
"Clovis",
"Colbert",
"Colin",
"Conerad",
"Conrad",
"Conrade",
"Conradin",
"Conrado",
"Constantin",
"Corbinian",
"Cord",
"Corrado",
"Corty",
"Cramer",
"Cuma",
"Currau",
"Curt",
"Cusick",
"Dagobert",
"Dagoberto",
"Dahl",
"Dalbert",
"Dale",
"Damian",
"Daneal",
"Daniel",
"David",
"Dearil",
"Decker",
"Deiter",
"Delmar",
"Denzill",
"Denzin",
"Derek",
"Derrer",
"Dewitt",
"Dian",
"Dicca",
"Dicel",
"Dick",
"Dickinson",
"Dicky",
"Didyu",
"Diederich",
"Diedrich",
"Diedrick",
"Dierck",
"Diesel",
"Dietbald",
"Dieter",
"Dietmar",
"Dietrich",
"Dietz",
"Dik",
"Dillinger",
"Disler",
"Dolf",
"Dolphus",
"Dominic",
"Donar",
"Drake",
"Dresden",
"Drexel",
"Drogo",
"Drud",
"Durr",
"Dust",
"Dustan",
"Dutch",
"Eadwin",
"Earda",
"Earnest",
"Eawart",
"Eberhard",
"Eberhardt",
"Eberhart",
"Eberly",
"Ebersold",
"Ebert",
"Eburhardt",
"Ecgmund",
"Ecgwald",
"Ecgwulf",
"Eckard",
"Eckardt",
"Eckart",
"Eckbert",
"Ecke",
"Eckehard",
"Eckehardt",
"Eckerd",
"Eckert",
"Eckhard",
"Eckhardt",
"Eckhart",
"Edel",
"Edelhard",
"Edelmar",
"Edid",
"Ediline",
"Ediltrudis",
"Edina",
"Edingu",
"Edlyn",
"Edmon",
"Edmond",
"Edmonde",
"Edmondo",
"Edolf",
"Edsel",
"Edvinas",
"Egelbert",
"Eggen",
"Eginhard",
"Eginhardt",
"Egmont",
"Egon",
"Ehren",
"Eilert",
"Einhard",
"Einhardt",
"Eino",
"Ekerd",
"Ekhard",
"Ekkehard",
"Elbert",
"Eldredge",
"Eldrege",
"Elias",
"Ellard",
"Eller",
"Elman",
"Elsinger",
"Eluard",
"Elwald",
"Elys",
"Emeri",
"Emeric",
"Emerson",
"Emery",
"Emest",
"Emet",
"Emil",
"Emmerson",
"Emmersyn",
"Emmery",
"Emmet",
"Emmete",
"Emmit",
"Emmitt",
"Emo",
"Emond",
"Emory",
"Empa",
"Emps",
"Ems",
"Enando",
"Engel",
"Engelard",
"Engelbert",
"Enno",
"Eno",
"Enrico",
"Enzo",
"Eorcenbehrt",
"Eorcna",
"Eorconbeald",
"Eorconbehrt",
"Eorcongota",
"Eorconweald",
"Erardo",
"Erchanbold",
"Erchanhardt",
"Erchebald",
"Erchembaut",
"Erhard",
"Erhardt",
"Erhart",
"Erik",
"Erisman",
"Erkerd",
"Erl",
"Erland",
"Erman",
"Ermengild",
"Ernest",
"Ernst",
"Ernulf",
"Ernwyd",
"Erryn",
"Erth",
"Ervyn",
"Escher",
"Ethelard",
"Ethelheard",
"Ethelred",
"Etwald",
"Etzel",
"Eugen",
"Eugered",
"Eugeret",
"Everett",
"Everhardt",
"Evers",
"Evert",
"Everten",
"Everton",
"Evraud",
"Ewald",
"Fabian",
"Fadri",
"Fahrni",
"Falk",
"Falke",
"Falken",
"Falkner",
"Fassnacht",
"Faxon",
"Fedde",
"Felix",
"Ferd",
"Ferdinand",
"Ferdo",
"Fernand",
"Fessler",
"Fillip",
"Finn",
"Flak",
"Flora",
"Florian",
"Fonz",
"Fonzell",
"Fonzie",
"Fonzo",
"Fonzy",
"Franck",
"Franco",
"Franek",
"Frank",
"Franke",
"Franki",
"Frankie",
"Frants",
"Frantz",
"Franz",
"Franzen",
"Franziskus",
"Franzl",
"Fred",
"Freddie",
"Freddy",
"Fredek",
"Frederic",
"Frederich",
"Frederick",
"Frederico",
"Frederik",
"Frederyk",
"Fredi",
"Fredo",
"Fredric",
"Fredrick",
"Fredy",
"Freed",
"Freedman",
"Fremi",
"Fremont",
"Friederich",
"Friedhelm",
"Friedman",
"Friedmann",
"Friedrich",
"Friethjof",
"Frimunt",
"Frithebert",
"Frithegod",
"Frithel",
"Fritheswith",
"Frithswith",
"Frithugar",
"Frithugyth",
"Frithuric",
"Frithuwald",
"Frits",
"Fritz",
"Fritzchen",
"Fritzi",
"Fritzl",
"Fritzroy",
"Frod",
"Froda",
"Fryderyk",
"Fulbert",
"Fulhert",
"Fulk",
"Fur",
"Gabriel",
"Galfridus",
"Garald",
"Garet",
"Garis",
"Garit",
"Garold",
"Garven",
"Gary",
"Geert",
"Gehrig",
"Gellan",
"Gelle",
"Genevieve",
"Geofa",
"Geoffery",
"Geoffraie",
"Geoffrey",
"Geoffry",
"Geofrey",
"Geofry",
"Geomar",
"Georg",
"Ger",
"Gerald",
"Geralde",
"Geraldo",
"Gerard",
"Gerardo",
"Gerdt",
"Gere",
"Gereke",
"Gereon",
"Gerhard",
"Gerhardt",
"Gerhart",
"Gerik",
"Gerlac",
"Gerlach",
"Gerold",
"Geron",
"Gerrald",
"Gerran",
"Gerrell",
"Gerrit",
"Gerry",
"Gert",
"Gervase",
"Geuecok",
"Gherman",
"Gibbons",
"Gibbs",
"Gijsbert",
"Gilbert",
"Gilburt",
"Gilman",
"Giomar",
"Godbert",
"Godefridus",
"Godfrey",
"Godofredo",
"Gofraidh",
"Gösta",
"Gottfried",
"Gotthard",
"Gottlieb",
"Govert",
"Grentel",
"Grimbeald",
"Grimwold",
"Griswald",
"Griswold",
"Guenter",
"Gustav",
"Gustave",
"Gustavo",
"Gustavus",
"Gustaw",
"Gusztav",
"Haedda",
"Haegel",
"Hafis",
"Hagan",
"Hahn",
"Hamblin",
"Hamlyn",
"Hammet",
"Hannes",
"Hansh",
"Hansl",
"Hany",
"Hanz",
"Harbert",
"Harbin",
"Harlan",
"Harri",
"Harry",
"Harti",
"Hartmann",
"Hartwig",
"Hasse",
"Headda",
"Hega",
"Hegelina",
"Heibert",
"Heine",
"Heino",
"Heinrich",
"Heinrick",
"Heinz",
"Heliap",
"Heller",
"Hellewell",
"Helliwell",
"Helmand",
"Helmfried",
"Hemma",
"Henry",
"Henya",
"Heorstan",
"Herb",
"Herbert",
"Herbst",
"Herebert",
"Herman",
"Hernan",
"Herrick",
"Herrik",
"Hershel",
"Hersz",
"Herz",
"Heutte",
"Hilbrand",
"Hildebrand",
"Hildehrand",
"Hobart",
"Hoh",
"Hohberht",
"Hoppe",
"Hopson",
"Horsa",
"Horst",
"Hubert",
"Hubertus",
"Huey",
"Hugh",
"Hughe",
"Hughoc",
"Hugiet",
"Hugon",
"Hulbard",
"Hulbart",
"Huldiberaht",
"Hum",
"Humbert",
"Humfrey",
"Humfried",
"Humfry",
"Humph",
"Humphrey",
"Humphrie",
"Humphry",
"Humur",
"Hun",
"Hunfredo",
"Hunfried",
"Huni",
"Hurman",
"Hutch",
"Hyldeiard",
"Ing",
"Ingram",
"Ivo",
"Jaakob",
"Jacob",
"Jakobe",
"Jakobi",
"Jannes",
"Jannik",
"Jannis",
"Jans",
"Jantis",
"January",
"Jarell",
"Jarem",
"Jaret",
"Jarett",
"Jarman",
"Jarmann",
"Jarrad",
"Jarrell",
"Jaryl",
"Jayden",
"Jeff",
"Jefferie",
"Jefferies",
"Jeffery",
"Jeffree",
"Jeffrey",
"Jeffry",
"Jefri",
"Jefry",
"Jeorg",
"Jer",
"Jerald",
"Jerardo",
"Jeri",
"Jerri",
"Jerry",
"Jesaja",
"Jette",
"Joab",
"Joachim",
"Joah",
"Joakim",
"Joel",
"Johan",
"Johann",
"Johannes",
"John",
"Jona",
"Jonah",
"Jonas",
"Jonathan",
"Joram",
"Joseph",
"Joshua",
"Juanito",
"Jukka",
"Juku",
"Julian",
"Julius",
"Justus",
"Kagan",
"Kaiser",
"Kaizer",
"Kajetan",
"Kant",
"Karcher",
"Karl",
"Kasch",
"Kass",
"Kauzlarich",
"Kearn",
"Kellen",
"Kennen",
"Kepler",
"Kesler",
"Kettil",
"Kiefer",
"Kiker",
"Kilian",
"Kinchen",
"Kite",
"Klaus",
"Klein",
"Knut",
"Knute",
"Kolten",
"Konrad",
"Kord",
"Kurt",
"Kurtis",
"Lance",
"Lando",
"Lang",
"Lasse",
"Laverick",
"Lear",
"Leica",
"Lekso",
"Len",
"Lennard",
"Lennerd",
"Lennox",
"Lenny",
"Leo",
"Leon",
"Leonard",
"Leonhards",
"Leopoldo",
"Leorad",
"Levi",
"Levin",
"Liam",
"Lieb",
"Lindberg",
"Lindburg",
"Lindsai",
"Lindsay",
"Linfred",
"Linus",
"Liudolf",
"Lorencz",
"Lorentz",
"Lorenz",
"Loring",
"Louis",
"Luca",
"Ludwig",
"Lueis",
"Luis",
"Lukas",
"Luke",
"Luther",
"Lydon",
"Lynde",
"Lynsai",
"Lyo",
"Lyulf",
"Maiti",
"Malfred",
"Mallory",
"Malte",
"Malthe",
"Mandel",
"Manfred",
"Manfredo",
"Manfrid",
"Manfrit",
"Manheim",
"Mann",
"Manne",
"Mannes",
"Mannfred",
"Mannfryd",
"Mannis",
"Mannleah",
"Mannton",
"Mannus",
"Mansfeld",
"Mansfield",
"Mantel",
"Margit",
"Markell",
"Markus",
"Marlen",
"Marlon",
"Martell",
"Marvin",
"Marx",
"Mathe",
"Mathias",
"Mats",
"Matteo",
"Matthaus",
"Mattis",
"Mauer",
"Mauritius",
"Max",
"Maxim",
"Maximilian",
"Mayeer",
"Mayer",
"Maynard",
"Mayne",
"Maynhard",
"Mayor",
"Medard",
"Meier",
"Meinhard",
"Meinke",
"Meino",
"Meinolf",
"Meinrad",
"Meinyard",
"Memo",
"Menard",
"Meyer",
"Mika",
"Miles",
"Milo",
"Milou",
"Moritz",
"Nando",
"Napoleon",
"Nef",
"Nefen",
"Nevin",
"Nick",
"Nicklaus",
"Nicko",
"Niclaus",
"Nico",
"Niklas",
"Nils",
"Nisse",
"Noah",
"Noel",
"Norbert",
"Nordman",
"Oberon",
"Oberron",
"Obert",
"Obrecht",
"Ochs",
"Odaliz",
"Odall",
"Odalric",
"Odalys",
"Odalyz",
"Odard",
"Odell",
"Odette",
"Odie",
"Odilio",
"Odilo",
"Odis",
"Odolf",
"Odolff",
"Odwolf",
"Oeberon",
"Oethelwald",
"Olav",
"Olbrecht",
"Oldrik",
"Ole",
"Onfre",
"Onfroi",
"Onofredo",
"Orbert",
"Orlain",
"Orlan",
"Orland",
"Ormand",
"Ormanda",
"Osbald",
"Osbaldo",
"Osborn",
"Oskar",
"Osten",
"Otek",
"Othmann",
"Othmar",
"Othomann",
"Othon",
"Otis",
"Otmar",
"Otte",
"Ottis",
"Ottmar",
"Otto",
"Packer",
"Paco",
"Paris",
"Parsafal",
"Parsefal",
"Pasak",
"Paul",
"Paull",
"Paulos",
"Pennsylvania",
"Penrod",
"Penu",
"Pepe",
"Peppin",
"Percard",
"Pertti",
"Phil",
"Philbert",
"Philipp",
"Pippin",
"Porsche",
"Prailes",
"Primin",
"Quene",
"Rab",
"Rae",
"Rafael",
"Ragin",
"Raimon",
"Raimonds",
"Raimund",
"Rainar",
"Rainart",
"Raine",
"Rainer",
"Rainhard",
"Rainhardt",
"Rainier",
"Rainor",
"Rajmund",
"Rald",
"Ralf",
"Ralph",
"Rambert",
"Rami",
"Ramiro",
"Ramon",
"Ramonde",
"Ramos",
"Rand",
"Randal",
"Randall",
"Randell",
"Randle",
"Randolph",
"Randulfus",
"Randulph",
"Randwulf",
"Randy",
"Rashard",
"Raulf",
"Raulfe",
"Raulo",
"Ray",
"Raylan",
"Raylon",
"Rayman",
"Rayment",
"Raymund",
"Raynard",
"Raynor",
"Reamonn",
"Redmond",
"Reel",
"Reggie",
"Reginheraht",
"Reichard",
"Rein",
"Reinaldo",
"Reince",
"Reiner",
"Reinhard",
"Reinhardt",
"Reinhart",
"Reinhold",
"Renaldo",
"Renardo",
"Rence",
"Rendel",
"Renke",
"Renner",
"Renny",
"Renold",
"Reyen",
"Reymond",
"Reymundo",
"Reynardo",
"Reyne",
"Reyner",
"Reynold",
"Reynolds",
"Rezso",
"Rhen",
"Rhodri",
"Rhudi",
"Rhymer",
"Riccardo",
"Rich",
"Richan",
"Richard",
"Richenda",
"Richerd",
"Richmond",
"Richrit",
"Rigoberto",
"Rigocatus",
"Rihards",
"Rikard",
"Riker",
"Riku",
"Ring",
"Riobard",
"Riocard",
"Ripkin",
"Ritch",
"Ritchy",
"Ritter",
"Roald",
"Rob",
"Robb",
"Robbe",
"Robbey",
"Robbi",
"Robbie",
"Robert",
"Roberto",
"Roberts",
"Robin",
"Robley",
"Robrecht",
"Roburts",
"Robyn",
"Roch",
"Rochus",
"Rock",
"Rockford",
"Roden",
"Roderick",
"Roderik",
"Roderyck",
"Rodi",
"Rodman",
"Rodolf",
"Rodrik",
"Rodryk",
"Rody",
"Roger",
"Roland",
"Rolf",
"Rolfe",
"Rolla",
"Rollins",
"Rolph",
"Romuald",
"Romualdo",
"Romy",
"Roney",
"Roparzh",
"Ross",
"Roswald",
"Roswalt",
"Roswell",
"Roth",
"Rowland",
"Rozlyn",
"Rubo",
"Rudeger",
"Rudiger",
"Rudolf",
"Rudolph",
"Rudy",
"Rueben",
"Rune",
"Rupert",
"Ruprecht",
"Ryker",
"Ryszard",
"Ryter",
"Saacha",
"Saelac",
"Samuel",
"Saxan",
"Saxe",
"Saxons",
"Saxton",
"Scenwulf",
"Schaeffer",
"Schaffer",
"Schatzi",
"Schmidt",
"Schneider",
"Schroder",
"Schroeder",
"Schuler",
"Sebastian",
"Seifred",
"Seigmund",
"Selda",
"Selig",
"Selik",
"Senta",
"Sente",
"Sepp",
"Serle",
"Shadley",
"Shermon",
"Sherye",
"Sibert",
"Siegbert",
"Siegfrid",
"Siegfried",
"Sieghard",
"Siegmund",
"Sievert",
"Sig",
"Sigbert",
"Sige",
"Sigelac",
"Sigerith",
"Sigewulf",
"Sigfreda",
"Sigfried",
"Sigfriede",
"Sigfryd",
"Sighard",
"Sigismund",
"Sigmond",
"Sigmund",
"Sigreda",
"Sigwalt",
"Siler",
"Silvester",
"Simon",
"Sinbad",
"Siward",
"Siwardus",
"Somerhild",
"Sonnen",
"Spangler",
"Spengler",
"Stadler",
"Stadtler",
"Stark",
"Stefan",
"Steffen",
"Stein",
"Steiner",
"Stendre",
"Steno",
"Streiter",
"Strom",
"Sunqur",
"Tab",
"Tabb",
"Tabbart",
"Tahbert",
"Talebot",
"Tallbot",
"Tallbott",
"Tamino",
"Tancred",
"Tancredi",
"Tankred",
"Tannen",
"Tasman",
"Terel",
"Terrall",
"Terrelle",
"Terriel",
"Thebaldus",
"Thedric",
"Thedrick",
"Thelonius",
"Theo",
"Theobald",
"Theobaldus",
"Theobold",
"Theodbald",
"Theodgar",
"Theodlac",
"Theodoric",
"Theodulf",
"Thibaud",
"Thibaut",
"Thilo",
"Tidwulf",
"Tihalt",
"Til",
"Till",
"Tillo",
"Tillot",
"Tillote",
"Tilmund",
"Tim",
"Timo",
"Tinder",
"Tipp",
"Tiziana",
"Tobias",
"Tom",
"Toni",
"Topp",
"Toralf",
"Torhtsige",
"Torkel",
"Tota",
"Totavali",
"Totavalus",
"Traugott",
"Trayger",
"Treffen",
"Trost",
"Trott",
"Twilliam",
"Tybalt",
"Tyler",
"Tyson",
"Uben",
"Uberto",
"Ubrig",
"Ubrigens",
"Udo",
"Uhr",
"Ulas",
"Ulbrecht",
"Ulbrich",
"Ulexite",
"Ulgar",
"Ulman",
"Ulriah",
"Ulrich",
"Unser",
"Urs",
"Uwe",
"Vaduz",
"Valdermar",
"Valentin",
"Valters",
"Varick",
"Varner",
"Verile",
"Verner",
"Vid",
"Vilem",
"Vilmos",
"Vincent",
"Volker",
"Waggoner",
"Wagner",
"Walbert",
"Waldemar",
"Walden",
"Waldron",
"Walmond",
"Walten",
"Walter",
"Waltraut",
"Warner",
"Warren",
"Wes",
"Wilbert",
"Willermus",
"William",
"Willis",
"Wilmer",
"Wilson",
"Winfield",
"Wojciech",
"Wolfgang",
"Wolfram",
"Yale",
"Yohann",
"Zamael",
"Zelig"]>>
<<set setup.swissMaleFirstnames to [
"Aaron",
"Accola",
"Adalheid",
"Adam",
"Adank",
"Adolfus",
"Adrien",
"Aebi",
"Agon",
"Alessandro",
"Alessio",
"Alex",
"Alexander",
"Alexis",
"Altherr",
"Amacker",
"Andrea",
"Andrin",
"Anett",
"Anna",
"Antonio",
"Aram",
"Ardit",
"Armend",
"Arnborg",
"Balthis",
"Basile",
"Bastein",
"Bastien",
"Beat",
"Ben",
"Benjamin",
"Benziger",
"Beranger",
"Berlinger",
"Bertschy",
"Billeter",
"Blerim",
"Bryan",
"Caflisch",
"Camenzind",
"Caspari",
"Cedric",
"Charles",
"Chet",
"Chris",
"Christian",
"Colin",
"Dani luca",
"Daniel",
"Danuser",
"Dario",
"David",
"Davide",
"Derrer",
"Dettwiler",
"Diego",
"Dietiker",
"Disler",
"Dorian",
"Dritan",
"Dylan",
"Eberly",
"Ebersold",
"Eggen",
"Ehlii",
"Eiger",
"Elia",
"Elias",
"Eliott",
"Elov",
"Elsinger",
"Emanuele",
"Enea",
"Eric",
"Erisman",
"Ethan",
"Evan",
"Fabio",
"Fahrni",
"Fassnacht",
"Federico",
"Fessler",
"Filander",
"Filippo",
"Finn",
"Fisnik",
"Flamur",
"Florian",
"Francesco",
"Frédéric",
"Fricker",
"Frutiger",
"Gabriel",
"Gabriele",
"Giacomo",
"Gian",
"Gioele",
"Giona",
"Giuliano",
"Gösta",
"Guillaume",
"Hugo",
"Ives",
"Jacopo",
"Jan",
"Jason",
"Jérémie",
"Jérôme",
"Jessy",
"Jetmir",
"Jeton",
"Joachim",
"Joao",
"Joel",
"Johan",
"Jonas",
"Jonathan",
"Jorim",
"Julian",
"Julien",
"Juni",
"Kettil",
"Kevin",
"Kreshnik",
"Kushtrim",
"Kyledrick",
"Laurin",
"Leandro",
"Lenny",
"Leo",
"Leon",
"Leonardo",
"Léopold",
"Leutrim",
"Levin",
"Liam",
"Lian",
"Lionel",
"Livio",
"Lorenzo",
"Loris",
"Louis",
"Luca",
"Lucas",
"Luis",
"Lukas",
"Manuel",
"Marc",
"Markus",
"Marti",
"Martí",
"Marwan",
"Mathieu",
"Matteo",
"Matthias",
"Matthieu",
"Mattia",
"Max",
"Maxime",
"Maximilian",
"Michele",
"Miguel",
"Nathan",
"Nathanaël",
"Nevio",
"Nick",
"Nico",
"Nicola",
"Nicolas",
"Nicolo",
"Nils",
"Nino",
"Nisse",
"Noah",
"Noel",
"Oliver",
"Orell",
"Oscar",
"Patrick",
"Patrik",
"Philippe",
"Pierre",
"Pietro",
"Primin",
"Quentin",
"Rafael",
"Ramone",
"Raphael",
"Reto",
"Riccardo",
"Robin",
"Romain",
"Ruben",
"Ryan",
"Samuel",
"Samuele",
"Sebastian",
"Sebastiano",
"Sergio",
"Silvan",
"Simon",
"Simone",
"Stefano",
"Steffen",
"Steven",
"Sven",
"Theo",
"Théo",
"Thierry",
"Thomas",
"Tim",
"Timo",
"Tommaso",
"Toni",
"Torkel",
"Udo",
"Ulrich",
"Urs",
"Valentin",
"Walden",
"Wendell",
"Wilbur",
"Willard",
"Willermus",
"William",
"Wolfgang",
"Wubshet",
"Yacine",
"Yann",
"Yannick",
"Yohan",
"Yolan"]>>
<<set setup.frenchMaleFirstnames to [
"Aaron",
"Abel",
"Achille",
"Adam",
"Adrien",
"Aleron",
"Alexandre",
"Alexis",
"Algernon",
"Ames",
"Amiens",
"Amine",
"Antoine",
"Antonin",
"Aramis",
"Arthur",
"Audric",
"Auguste",
"Augustin",
"Axel",
"Baptiste",
"Basile",
"Beau",
"Benjamin",
"Blaise",
"Bonar",
"Boniface",
"Boyce",
"Briar",
"Bruce",
"Byron",
"Cabal",
"Cade",
"Camille",
"Campbell",
"Canaan",
"Canon",
"Carolus",
"Carvell",
"Chainey",
"Charles",
"Chevy",
"Ciel",
"Circinus",
"Clement",
"Colar",
"Colville",
"Côme",
"Courvoisier",
"Coyne",
"Dabney",
"Daniel",
"Dashiell",
"David",
"Dax",
"Delano",
"Demont",
"Destin",
"Didier",
"Dior",
"Donatien",
"Eden",
"Edgar",
"Elias",
"Eliott",
"Enzo",
"Ethan",
"Etienne",
"Evan",
"Fabron",
"Felix",
"Ferrand",
"Franchot",
"Francois",
"Frasier",
"Gabin",
"Gabriel",
"Gage",
"Garen",
"Gareth",
"Garland",
"Garner",
"Garrison",
"Gaspard",
"Gaston",
"Gaylord",
"Gerald",
"Germain",
"Geron",
"Giles",
"Glanville",
"Gower",
"Granger",
"Grant",
"Granville",
"Gustave",
"Guy",
"Hackett",
"Hadrien",
"Hector",
"Hello",
"Henri",
"Holland",
"Honore",
"Hugo",
"Isaac",
"Jacques",
"Jasper",
"Javier",
"Jean",
"Jemond",
"Jesper",
"Joseph",
"Joshua",
"Jules",
"Kaïs",
"Labaron",
"Lance",
"Landry",
"Laramie",
"Laron",
"Larrimore",
"Launcelot",
"Laurent",
"Leggett",
"Leo",
"Leon",
"Leonard",
"Leverett",
"Liam",
"Lionel",
"Louis",
"Luc",
"Lucas",
"Lucien",
"Maël",
"Mallory",
"Marceau",
"Marcel",
"Mardian",
"Marin",
"Marius",
"Marshall",
"Martin",
"Marvel",
"Mason",
"Mathis",
"Maxence",
"Maxime",
"Mehdi",
"Merrill",
"Milo",
"Montague",
"Montgomery",
"Montrell",
"Montrose",
"Mortimer",
"Naël",
"Nathan",
"Nazaire",
"Neville",
"Nicolas",
"Noah",
"Noam",
"Noe",
"Noel",
"Nolan",
"Odil",
"Odilon",
"Odo",
"Olier",
"Oliver",
"Olympe",
"Orane",
"Orleans",
"Orson",
"Orville",
"Oscar",
"Ouida",
"Page",
"Paris",
"Pascal",
"Paul",
"Percy",
"Pernell",
"Pierre",
"Platt",
"Porter",
"Quincy",
"Rafael",
"Rance",
"Ranger",
"Raphael",
"Raul",
"Ray",
"Rayan",
"Raynard",
"Remi",
"Robin",
"Romain",
"Ross",
"Royal",
"Ruben",
"Rupert",
"Rush",
"Russel",
"Saber",
"Sacha",
"Samuel",
"Sargent",
"Satch",
"Senior",
"Sennett",
"Sergeant",
"Severin",
"Seymour",
"Sezni",
"Sid",
"Similien",
"Simon",
"Sinclair",
"Sinjon",
"Solal",
"Sorrel",
"Sumner",
"Talbot",
"Telford",
"Tenenan",
"Theo",
"Theodore",
"Thibaud",
"Thomas",
"Timothée",
"Tom",
"Travis",
"Tremeur",
"Tugdual",
"Tujan",
"Turiau",
"Tyson",
"Ulysse",
"Umber",
"Vachel",
"Vadim",
"Valentin",
"Valeray",
"Varden",
"Varil",
"Varocher",
"Verdun",
"Vere",
"Verity",
"Vermont",
"Vernon",
"Verrier",
"Verrill",
"Victor",
"Villard",
"Villiers",
"William",
"Xebec",
"Yanis",
"Yannick"]>>
<<set setup.spanishMaleFirstnames to [
"Aaron",
"Abelardo",
"Abraham",
"Adalberto",
"Adam",
"Adelmo",
"Ademar",
"Adolfo",
"Adrià",
"Adrian",
"Agapetus",
"Aimar",
"Aimon",
"Aitor",
"Alberto",
"Aldo",
"Aleix",
"Alejandro",
"Alex",
"Alexandro",
"Alfonso",
"Alfredo",
"Alonso",
"Alonzo",
"Alvaro",
"Ambrosio",
"Amelio",
"Amias",
"Anastacio",
"Ander",
"Andres",
"Angel",
"Anselmo",
"Anso",
"Antonio",
"Apolonio",
"Archibaldo",
"Armando",
"Arnaldo",
"Arnau",
"Arsenio",
"Arturo",
"Asier",
"Aurelio",
"Bartolo",
"Beltran",
"Benito",
"Bernardo",
"Berto",
"Biel",
"Bolivar",
"Bonito",
"Bronco",
"Bruno",
"Calderon",
"Carlito",
"Carlitos",
"Carlos",
"Celso",
"Cesar",
"Chavez",
"Che",
"Cipriano",
"Cisco",
"Colorado",
"Conrado",
"Cordero",
"Cornelio",
"Cortez",
"Cristian",
"Cruz",
"Cuba",
"Damarion",
"Daniel",
"Danilo",
"Dario",
"David",
"Dejuan",
"Delmar",
"Desiderio",
"Diego",
"Dimos",
"Domingo",
"Dylan",
"Eberardo",
"Edgardo",
"Eduardo",
"Elonso",
"Emberto",
"Emilio",
"Enrico",
"Enrique",
"Enzo",
"Erardo",
"Eric",
"Erik",
"Ernesto",
"Esteban",
"Estefan",
"Eugenio",
"Eustacio",
"Everardo",
"Ezequias",
"Fabio",
"Fanuco",
"Faustino",
"Fausto",
"Federico",
"Felipe",
"Fernando",
"Flavio",
"Fraco",
"Francisco",
"Frisco",
"Gabriel",
"Gael",
"Geraldo",
"Gerard",
"Gerardo",
"Geronimo",
"Gervasio",
"Gig",
"Gilberto",
"Gonzalo",
"Gregorio",
"Guido",
"Guillermo",
"Gustavo",
"Hector",
"Henio",
"Hernan",
"Hilario",
"Hugo",
"Humberto",
"Ian",
"Ibai",
"Ignacio",
"Ignado",
"Iker",
"Isaac",
"Isandro",
"Isidro",
"Ismael",
"Ivan",
"Izador",
"Izan",
"Jaguar",
"Jaime",
"Jair",
"Jan",
"Javier",
"Jeronimo",
"Jerrold",
"Jesus",
"Joan",
"Joel",
"Jon",
"Jorge",
"Jose",
"José",
"Jose-luis",
"Josue",
"Juan",
"Julen",
"Lando",
"Larenzo",
"Lasaro",
"Leo",
"Leonardo",
"Lisandro",
"Loredo",
"Lorenzo",
"Luca",
"Lucas",
"Luciano",
"Lucio",
"Luis",
"Macario",
"Malvolio",
"Manfredo",
"Manolo",
"Manuel",
"Marc",
"Marco",
"Marcos",
"Marino",
"Mario",
"Marjun",
"Markel",
"Martí",
"Martin",
"Mateo",
"Mauro",
"Miguel",
"Mikel",
"Milo",
"Montana",
"Montego",
"Montel",
"Montenegro",
"Narciso",
"Nasario",
"Nazario",
"Nemesio",
"Neper",
"Neron",
"Nevada",
"Nicandro",
"Nicolas",
"Nil",
"Noah",
"Noe",
"Oier",
"Oihane",
"Oleos",
"Olindo",
"Oliver",
"Omar",
"Onofre",
"Ora",
"Orlando",
"Oro",
"Oscar",
"Osias",
"Ovidio",
"Pablo",
"Paco",
"Pancho",
"Pau",
"Pedro",
"Pol",
"Ponce",
"Porfio",
"Porfirio",
"Prospero",
"Quico",
"Quinto",
"Quiqui",
"Quito",
"Rafael",
"Ramiro",
"Ramon",
"Raul",
"Rayan",
"Raymundo",
"Rejinaldo",
"Renaldo",
"Renato",
"Reyes",
"Reynaldo",
"Rico",
"Rio",
"Roberto",
"Rodolfo",
"Rodrigo",
"Rogelio",
"Rolando",
"Roldan",
"Roman",
"Roque",
"Rosario",
"Ruben",
"Ryo",
"Sagaz",
"Salvador",
"Samuel",
"Sancho",
"Sandro",
"Santana",
"Santiago",
"Santos",
"Saturnin",
"Saul",
"Seferino",
"Selestino",
"Senon",
"Sergio",
"Severino",
"Severo",
"Sierra",
"Silvio",
"Socorro",
"Tajo",
"Tavares",
"Teodoro",
"Thiago",
"Timoteo",
"Tito",
"Tomas",
"Ugo",
"Umberto",
"Unai",
"Urvano",
"Valdez",
"Valerio",
"Vegas",
"Venacio",
"Vicente",
"Victor",
"Vidal",
"Vito",
"Xabat",
"Xalvador",
"Xaver",
"Xaverius",
"Xavier",
"Xavion",
"Xeres",
"Ximen",
"Yago",
"Youssef",
"Zelipe",
"Zenon"]>>
<<set setup.africanAmericanMaleFirstnames to [
"Aabinus",
"Aaron",
"Abanus",
"Abnus",
"Absolan",
"Adelram",
"Adie",
"Adiran",
"Adrean",
"Adrian",
"Adriano",
"Adrianus",
"Adric",
"Adrien",
"Adrik",
"Adrion",
"Adron",
"Adryan",
"Ajou",
"Akil",
"Akmad",
"Akrsna",
"Algernon",
"Alphonse",
"Alwan",
"Amadom",
"Aman",
"Amani",
"Amber",
"Amos",
"Andra",
"Andre",
"Andreas",
"Andrew",
"Andri",
"Andrian",
"Anjisnu",
"Anogopta",
"Antama",
"Anthone",
"Antiere",
"Antoine",
"Antonio",
"Aray",
"Arcus",
"Armstrong",
"Arold",
"Asitvaran",
"Atiyama",
"Autry",
"Azibo",
"Baron",
"Barrington",
"Bartt",
"Bellinor",
"Benjamin",
"Benton",
"Beorhtsige",
"Bevaun",
"Bisman",
"Blac",
"Black",
"Blagden",
"Blakey",
"Blamore",
"Booker",
"Bowie",
"Brendon",
"Bron",
"Bruns",
"Busta",
"Cahya",
"Calbert",
"Calvin",
"Cameron",
"Canard",
"Carl",
"Carnell",
"Cartier",
"Casim",
"Cassius",
"Cavin",
"Cerne",
"Chante",
"Christopher",
"Ciar",
"Ciaran",
"Cica",
"Cippa",
"Citoc",
"Clacc",
"Claec",
"Clarence",
"Clayton",
"Cleavant",
"Cleavon",
"Clement",
"Clendon",
"Clester",
"Cleveland",
"Clifton",
"Clinton",
"Cody",
"Cofa",
"Cofsi",
"Colby",
"Colemann",
"Coleridge",
"Coley",
"Colis",
"Collby",
"Collis",
"Colt",
"Colten",
"Colton",
"Colvin",
"Colys",
"Cordell",
"Corey",
"Cornelius",
"Cornell",
"Cornia",
"Cors",
"Cronan",
"Cufa",
"Cula",
"Curtiss",
"D\'andre",
"D\'angelo",
"D\'ante",
"D\'lon",
"D\'marco",
"D\'marcus",
"D\'marreio",
"D\'Sean",
"D\'shaun",
"Dade",
"Daegel",
"Daevin",
"Daevon",
"Dagen",
"Daghishat",
"Dajon",
"Da-Jon",
"Dajuan",
"Da-Juan",
"Dallan",
"Dallen",
"Dalton",
"Damarco",
"Damon",
"Damone",
"Dandrae",
"Dandras",
"Dangelo",
"Daquain",
"Daray",
"Darce",
"Darcio",
"Darel",
"Darell",
"Darik",
"Darius",
"Darnay",
"Darnel",
"Darnell",
"Darrian",
"Darryl",
"Daruk",
"Daryn",
"Da-Shawn",
"Dauntay",
"Davian",
"Davion",
"Dawayne",
"Dayton",
"De\'ron",
"De\'Shane",
"De\'vegas",
"Deaengelo",
"Deagan",
"Deandra",
"Deandrae",
"DeAndre",
"Deangelo",
"De-Angelo",
"Deaundra",
"Deaven",
"Dedrian",
"Deelon",
"Deion",
"Deiondre",
"Dejohn",
"De-John",
"Delane",
"Delaney",
"Delano",
"Delaynie",
"Dele",
"Delford",
"Dell",
"Delmar",
"Delon",
"Delonn",
"Delroy",
"Demaine",
"Demarion",
"Demery",
"Demetrius",
"Demonde",
"Demont",
"De-Morris",
"Dennard",
"Denzel",
"Deole",
"Deon",
"Dequain",
"Deron",
"Derrick",
"Deshane",
"DeShawn",
"Devain",
"Deval",
"Devan",
"Deven",
"Devondre",
"Devontae",
"Dewain",
"Dewan",
"Dewayne",
"Dexter",
"Dikembe",
"Diondre",
"Diron",
"Dixon",
"Dominique",
"Don",
"Donahue",
"Donall",
"Donavan",
"Donner",
"Donovan",
"Dontrell",
"Doogie",
"Dooley",
"Dorjan",
"Dorrin",
"Dorsey",
"Doue",
"Doughlas",
"Dougie",
"Douglas",
"Douglass",
"Dove",
"Dow",
"Duana",
"Duane",
"Duante",
"Dubal",
"Duff",
"Dugan",
"Duglas",
"Dulamah",
"Duncan",
"Dunn",
"Dunnere",
"Dunstan",
"Duron",
"Duval",
"Duwayne",
"Dwade",
"Dwain",
"Dwaine",
"Dwane",
"Dwayne",
"Eason",
"Ebany",
"Eddie",
"Edgerin",
"Edhem",
"Edward",
"Edwyn",
"Eldrick",
"Elroy",
"Elton",
"Emmet",
"Ennis",
"Ernard",
"Erskine",
"Ervan",
"Evander",
"Fayard",
"Ferric",
"Fiadh",
"Fie",
"Finias",
"Finneas",
"Fosco",
"Garfield",
"Garlan",
"Garon",
"Gerain",
"Geroy",
"Gethrude",
"Gethwine",
"Getla",
"Ghadra",
"Ghana",
"Glenden",
"Glendin",
"Glendon",
"Glover",
"Godrell",
"Gotam",
"Gotama",
"Goutam",
"Goutham",
"Grant",
"Gurutej",
"Guyton",
"Haben",
"Hades",
"Hareem",
"Harkan",
"Harken",
"Harkyn",
"Harnish",
"Hasan",
"Hethin",
"Hosea",
"Hraefn",
"Hunapo",
"Indíbil",
"Indigo",
"Isiah",
"Ivory",
"Jacoury",
"Jaedyn",
"Jahquil",
"Jalen",
"Jamaall",
"Jamaar",
"Jamal",
"Jamar",
"Jamarco",
"Jamarr",
"Jamel",
"Jamero",
"Janard",
"Janile",
"Jaquin",
"Jared",
"Jarek",
"Jarel",
"Jarell",
"Jaric",
"Jarmarr",
"Ja-ron",
"Jarrick",
"Jarvis",
"Jason",
"Jaumar",
"Javan",
"Jefferson",
"Jemarcus",
"Jenell",
"Jermain",
"Jermaine",
"Jerom",
"Jerome",
"Jeron",
"Jerrick",
"Jessan",
"Jevonte",
"Jimar",
"Jimarcus",
"John",
"Jolice",
"Jomo",
"Jonathon",
"Jorell",
"Jovan",
"Judean",
"Judge",
"Kaanan",
"Kadeem",
"Kadema",
"Kalmali",
"Kamau",
"Karam",
"Karlus",
"Karvannan",
"Kaseko",
"Kasen",
"Kaval",
"Kaven",
"Kaynard",
"Keandre",
"Kearney",
"Keary",
"Kedron",
"Keenan",
"Keeria",
"Keifer",
"Kenard",
"Kendell",
"Kendis",
"Kendrick",
"Kentay",
"Kenton",
"Kenyata",
"Keon",
"Kerr",
"Kerrim",
"Kerryn",
"Kerwinn",
"Keshawn",
"Keyair",
"Keyon",
"Khalon",
"Kier",
"Kieran",
"Kierian",
"Kieron",
"Kimbel",
"Kiralescense",
"Kirryn",
"Kofi",
"Kojo",
"Kol",
"Kolby",
"Kordae",
"Kordal",
"Kordell",
"Krishan",
"Krishay",
"Kristion",
"Kunta",
"Kuraim",
"Kwamie",
"Kwamin",
"Kyan",
"Kyrin",
"Kyrone",
"La Vonn",
"La-corey",
"Lado",
"Ladrus",
"Laken",
"Lakista",
"Lamar",
"Lamark",
"Lamarr",
"Lamech",
"Lamont",
"Lance",
"Laran",
"Larent",
"Larice",
"Larmar",
"Laron",
"La-Ron",
"Lasean",
"Lashawn",
"Lasil",
"Lason",
"Lathan",
"Latrell",
"Latrivis",
"Lavan",
"Lavar",
"Lavaughan",
"Lavaughn",
"Lavernus",
"Lavon",
"Lavonne",
"LeBron",
"Ledell",
"Lee-Ron",
"Lemar",
"Lemarr",
"Lemuel",
"Leron",
"Lester",
"Le-Vaughan",
"Levon",
"Lincoln",
"Liron",
"Lisimba",
"Lloyd",
"Louis",
"Lovell",
"Lucius",
"Ludacris",
"Lugobi",
"Luther",
"Lyron",
"Mablevi",
"Major",
"Malik",
"Mancel",
"Marcus",
"Maron",
"Marques",
"Marquis",
"Martel",
"Martin",
"Marvin",
"Mashawn",
"Maurica",
"Maurice",
"Mauricio",
"Maurilio",
"Maurin",
"Mauritius",
"Maurizio",
"Maurus",
"Maury",
"Mauryen",
"Mavra",
"Mavriki",
"Melaina",
"Merick",
"Merik",
"Merric",
"Meurig",
"Michael",
"Mikal",
"Minas",
"Mo",
"Mohtadi",
"Moise",
"Montel",
"Montell",
"Montez",
"Montraie",
"Morie",
"Moris",
"Morison",
"Moritz",
"Moriz",
"Morkere",
"Morly",
"Morris",
"Morrisey",
"Morse",
"Mouric",
"Mykelti",
"Nabulung",
"Napoleon",
"Nasr",
"Natrick",
"Neeshika",
"Nelson",
"Nero",
"Nigel",
"Nisang",
"Noah",
"Norrece",
"Nox",
"Obiajulu",
"Odell",
"Omari",
"Omarr",
"Onyx",
"Onzi",
"Orlando",
"Orpheus",
"Otis",
"Ovishkar",
"Patrice",
"Pearson",
"Peran",
"Perry",
"Pinye",
"Quaashie",
"Quaddus",
"Quadrees",
"Quannell",
"Quarren",
"Quashawn",
"Quenton",
"Quincy",
"Quintavius",
"Quinton",
"Quoitrel",
"Rachard",
"Radd",
"Raimy",
"Ramell",
"Randall",
"Rashan",
"Rashard",
"Rashon",
"Raymone",
"Raynard",
"Razi",
"Reggie",
"Reggis",
"Reginald",
"Reidel",
"Reshay",
"Revon",
"Rhashan",
"Robaire",
"Rodell",
"Rodney",
"Romain",
"Romeo",
"Romon",
"Romone",
"Romy",
"Rondall",
"Rondy",
"Roscoe",
"Roshaun",
"Rufus",
"Runako",
"Salim",
"Sammy",
"Samuel",
"Santana",
"Sayon",
"Sean",
"Sebastion",
"Serek",
"Shadow",
"Shan",
"Shandrel",
"Shantie",
"Shaquille",
"Shawnte",
"Sheik",
"Sherwin",
"Shevon",
"Shontae",
"Shyam",
"Siavash",
"Sidell",
"Simeon",
"Smokey",
"Souley",
"Spike",
"Steadman",
"Sterlin",
"Steve",
"Sulaiman",
"Sullivan",
"Suwayd",
"Sylvester",
"Tabansi",
"Tabari",
"Talin",
"Tamal",
"Tamarius",
"Tameron",
"Tamesis",
"Tamish",
"Tavarius",
"Tavon",
"Taye",
"Taylan",
"Terell",
"Terrance",
"Terrell",
"Terris",
"Tevaughn",
"Tevin",
"Tion",
"Todney",
"Travanis",
"Travaughn",
"Travon",
"Trayvon",
"Trece",
"Trejean",
"Tremaine",
"Trenton",
"Treshaun",
"Treven",
"Trevon",
"Trone",
"Trory",
"Tupac",
"Turell",
"Twain",
"Ty",
"Tyjon",
"Tyreck",
"Tyree",
"Tyreese",
"Tyrek",
"Tyrell",
"Tyrone",
"Tyrus",
"Uba",
"Ulan",
"Umar",
"Uzoma",
"Vance",
"Vandwon",
"Vashan",
"Vashon",
"Veltry",
"Verlyn",
"Vishon",
"Voshon",
"Wardell",
"Warwick",
"Waverly",
"Wayan",
"Wendell",
"Wesley",
"Wilburn",
"Willie",
"Winton",
"Wyclef",
"Xavier",
"Xayvion",
"Xyshaun",
"Yemane",
"Yobachi",
"Zachary",
"Zaid",
"Zareb",
"Zashawn",
"Zchon",
"Zeffross",
"Zeshaun",
"Zeshon",
"Zyshonne"]>>
<<set setup.swedishFemaleFirstnames to [
"Adahlia",
"Adele",
"Affton",
"Agata",
"Agda",
"Agnes",
"Agneta",
"Alfhild",
"Alice",
"Alicia",
"Alma",
"Alva",
"Alvinia",
"Amanda",
"Amelia",
"Andrine",
"Aninna",
"Anja",
"Anna",
"Annali",
"Annalies",
"Annaliese",
"Annalisa",
"Anneli",
"Annelie",
"Anneline",
"Annelis",
"Annelisa",
"Annely",
"Annica",
"Ase",
"Asta",
"Astrid",
"Atalie",
"Aurela",
"Axelina",
"Barbro",
"Bele",
"Bengta",
"Bianca",
"Bim",
"Blida",
"Bobba",
"Bodil",
"Borghild",
"Brigetta",
"Brite",
"Britt",
"Cajsa",
"Camilla",
"Caren",
"Carin",
"Carita",
"Carola",
"Celine",
"Christana",
"Cilla",
"Clara",
"Cleo",
"Cornelia",
"Dahlia",
"Duve",
"Ebba",
"Edeltrud",
"Edit",
"Edith",
"Edrit",
"Effe",
"Egefride",
"Egelfride",
"Eija",
"Eiji",
"Eina",
"Eira",
"Eldis",
"Eleonora",
"Elin",
"Elina",
"Elisabet",
"Elise",
"Ella",
"Ellen",
"Ellie",
"Ellinor",
"Elsa",
"Elvan",
"Elvinia",
"Elvira",
"Embla",
"Emeliana",
"Emelie",
"Emilia",
"Emma",
"Emmy",
"Engla",
"Erny",
"Errika",
"Ester",
"Felicia",
"Filippa",
"Fredrika",
"Freja",
"Germund",
"Gittan",
"Greta",
"Gull",
"Gunborg",
"Gunda",
"Gunhild",
"Gunilla",
"Gunvor",
"Gusten",
"Haidi",
"Haifa",
"Hanna",
"Hannus",
"Hedda",
"Hella",
"Helmi",
"Helvi",
"Hilda",
"Hildur",
"Hillevi",
"Hilma",
"Ida",
"Ines",
"Inez",
"Ingrid",
"Iris",
"Isabella",
"Isabelle",
"Jannicke",
"Jasmine",
"Joline",
"Jonna",
"Julia",
"Julie",
"Juni",
"Kajsa",
"Karina",
"Kerry",
"Kerstin",
"Kerstina",
"Kerstine",
"Kjerstin",
"Klara",
"Lajla",
"Laura",
"Leah",
"Leia",
"Leva",
"Lexandra",
"Lilly",
"Linn",
"Linna",
"Linnae",
"Linnaea",
"Linnea",
"Lisa",
"Liv",
"Livia",
"Lo",
"Lotta",
"Lova",
"Lovis",
"Lovisa",
"Luna",
"Lykke",
"Magna",
"Maj",
"Maja",
"Majken",
"Malena",
"Margareta",
"Maria",
"Marikka",
"Marriba",
"Marta",
"Märta",
"Matilda",
"Medeleine",
"Meja",
"Melissa",
"Mila",
"Minna",
"Mira",
"Moa",
"Molly",
"My",
"Nalle",
"Nathalie",
"Nea",
"Nellie",
"Nicole",
"Noah",
"Nora",
"Nova",
"Novalie",
"Olivia",
"Penny",
"Pernilla",
"Pixie",
"Quenby",
"Ragna",
"Rita",
"Ronja",
"Ronya",
"Ros",
"Rosel",
"Runa",
"Rut",
"Saga",
"Sally",
"Sanna",
"Sara",
"Sassa",
"Selma",
"Sidsel",
"Sigfrid",
"Signe",
"Signy",
"Sigrid",
"Sigrunn",
"Sire",
"Siri",
"Sissela",
"Siv",
"Sofia",
"Solvig",
"Stella",
"Stina",
"Sunni",
"Svea",
"Tekla",
"Teresia",
"Thea",
"Tilda",
"Tilde",
"Tindra",
"Trind",
"Tuva",
"Tyra",
"Ulla",
"Valborg",
"Vera",
"Victoria",
"Wilma"]>>
<<set setup.italianFemaleFirstnames to [
"Abriana",
"Adele",
"Agata",
"Alba",
"Alessa",
"Alessandra",
"Alessia",
"Alice",
"Allegra",
"Alma",
"Amanda",
"Anastasia",
"Angela",
"Angelica",
"Angelina",
"Anna",
"Antonia",
"Aria",
"Ariana",
"Arianna",
"Armida",
"Asia",
"Augusta",
"Aurelia",
"Aurora",
"Bambi",
"Barbara",
"Beatrice",
"Benedetta",
"Berenice",
"Bianca",
"Bibiana",
"Bice",
"Camilla",
"Capriana",
"Caprice",
"Cara",
"Carin",
"Carlotta",
"Carola",
"Cassandra",
"Caterina",
"Cecilia",
"Celeste",
"Celia",
"Cettina",
"Chiara",
"Clara",
"Clarissa",
"Claudia",
"Contessa",
"Cornelia",
"Cosima",
"Damiana",
"Daria",
"Delia",
"Diana",
"Domani",
"Donatella",
"Donna",
"Elena",
"Eleonora",
"Elisa",
"Emilia",
"Emily",
"Emma",
"Eugenia",
"Eulalia",
"Fabia",
"Fabiana",
"Fabiola",
"Faustina",
"Febe",
"Filippa",
"Fiorella",
"Fiorenza",
"Flavia",
"Flora",
"Francesca",
"Fulvia",
"Gaetana",
"Gaia",
"Giada",
"Gina",
"Ginevra",
"Gioia",
"Giordana",
"Giorgia",
"Giovanna",
"Giulia",
"Giustina",
"Gloria",
"Graziella",
"Greta",
"Ilaria",
"Irene",
"Isa",
"Isabella",
"Itala",
"Justina",
"Ladonna",
"Lanza",
"Laura",
"Lauretta",
"Lave",
"Lia",
"Liona",
"Lorena",
"Lorenza",
"Luca",
"Lucia",
"Luciana",
"Ludovica",
"Madonna",
"Marcella",
"Margherita",
"Maria",
"Mariabella",
"Marietta",
"Marina",
"Marissa",
"Marsala",
"Marta",
"Martina",
"Matilde",
"Melissa",
"Mia",
"Micaela",
"Michelle",
"Mila",
"Miriam",
"Natalia",
"Neroli",
"Nicole",
"Noemi",
"Nora",
"Olivia",
"Oriana",
"Ornella",
"Paola",
"Perla",
"Prima",
"Primavera",
"Priscilla",
"Quorra",
"Rebecca",
"Regina",
"Renata",
"Ricarda",
"Rita",
"Rocio",
"Roma",
"Romana",
"Rosa",
"Rosalia",
"Rosetta",
"Ruffina",
"Rufina",
"Sabina",
"Sabrina",
"Sara",
"Scilla",
"Serena",
"Sidonia",
"Sienna",
"Sistine",
"Sofia",
"Speranza",
"Stella",
"Tatiana",
"Tessa",
"Trilby",
"Uberta",
"Urbana",
"Valentina",
"Vedette",
"Venecia",
"Venetia",
"Verona",
"Veronica",
"Vincenza",
"Viola",
"Virginia",
"Vita",
"Vittoria",
"Zita",
"Zola"]>>
<<set setup.spanishFemaleFirstnames to [
"Abril",
"Adalia",
"Adora",
"Adoracion",
"Adriana",
"Africa",
"Agata",
"Agueda",
"Aidia",
"Aina",
"Ainara",
"Ainhoa",
"Aitana",
"Alba",
"Alejandra",
"Alexia",
"Alicia",
"Alma",
"Alva",
"Amparo",
"Ana",
"Anahi",
"Anastasia",
"Andrea",
"Ane",
"Angela",
"Anna",
"Antonia",
"Ariadna",
"Arlet",
"Aroa",
"Aureliano",
"Aurora",
"Aya",
"Azahara",
"Belinda",
"Berta",
"Bettina",
"Bibiana",
"Blanca",
"Bonita",
"Buena",
"Candela",
"Carey",
"Carla",
"Carlota",
"Carlotta",
"Carmen",
"Carolina",
"Cassandra",
"Cayetana",
"Cecilia",
"Celia",
"Charo",
"Chelo",
"Chiquita",
"Chloe",
"Cierra",
"Clara",
"Claudia",
"Cloe",
"Coco",
"Concepcion",
"Concetta",
"Concha",
"Conchita",
"Consolata",
"Consuelo",
"Cristina",
"Cruz",
"Damita",
"Daniela",
"Delfina",
"Delia",
"Delores",
"Diana",
"Dolores",
"Dores",
"Duena",
"Duenna",
"Dulce",
"Dulcie",
"Eldora",
"Elena",
"Elia",
"Elsa",
"Elvira",
"Emilia",
"Emma",
"Enriqua",
"Esmerelda",
"Esperanza",
"Estela",
"Eugenia",
"Eulalia",
"Eva",
"Fabiola",
"Fe",
"Febe",
"Flavia",
"Fonda",
"Frida",
"Friera",
"Gabriela",
"Genoveva",
"Gertrudes",
"Gitana",
"Gloria",
"Gotzone",
"Guadalupe",
"Haizea",
"Helena",
"Hermosa",
"Ines",
"Irati",
"Irene",
"Iria",
"Iris",
"Isa",
"Isabel",
"Itzel",
"Jade",
"Jana",
"Jardena",
"Jesenia",
"Jimena",
"Julia",
"Julitta",
"June",
"Kesare",
"Lacienega",
"Ladonna",
"Laia",
"Landrada",
"Lara",
"Laura",
"Lavada",
"Leire",
"Lela",
"Lenora",
"Leonor",
"Leya",
"Leyre",
"Lia",
"Liani",
"Linda",
"Lluvia",
"Lola",
"Lolita",
"Loma",
"Lorena",
"Lorenza",
"Lucia",
"Luisa",
"Lujuana",
"Luna",
"Lupita",
"Lux",
"Luz",
"Madeira",
"Madra",
"Maitane",
"Maitea",
"Majondra",
"Malak",
"Manda",
"Manuela",
"Mar",
"Mara",
"Maria",
"Maricruz",
"Marina",
"Mariola",
"Mariposa",
"Marisa",
"Marisol",
"Marissa",
"Marta",
"Martina",
"Melosa",
"Mercedes",
"Merche",
"Mia",
"Micaela",
"Milagros",
"Mio",
"Mira",
"Mireia",
"Miriam",
"Montana",
"Mora",
"Nadia",
"Nahia",
"Naia",
"Naiara",
"Natalia",
"Nayara",
"Neiva",
"Nerea",
"Nerita",
"Neva",
"Nevada",
"Neves",
"Nieve",
"Nieves",
"Nina",
"Noa",
"Noelia",
"Nora",
"Novia",
"Novyanna",
"Nuria",
"Oihane",
"Olivia",
"Ona",
"Ora",
"Osana",
"Paca",
"Palma",
"Palmira",
"Paloma",
"Paola",
"Paula",
"Perla",
"Placida",
"Puma",
"Querida",
"Queta",
"Quinceanos",
"Raeka",
"Rafaela",
"Ramona",
"Rana",
"Reyes",
"Ria",
"Rigoberta",
"Roana",
"Rocio",
"Rocío",
"Rosa",
"Rosalind",
"Rosalynda",
"Rosario",
"Rufina",
"Sally",
"Salma",
"Sancha",
"Sancho",
"Sandia",
"Santana",
"Santina",
"Sara",
"Savana",
"Savanna",
"Savannah",
"Seina",
"Senalda",
"Senona",
"Sierra",
"Silvia",
"Socorro",
"Sofia",
"Sofiel",
"Sol",
"Solana",
"Soledad",
"Sonora",
"Taina",
"Tea",
"Tejana",
"Terceiro",
"Teresa",
"Texcean",
"Tia",
"Tierra",
"Tina",
"Tranquilia",
"Trella",
"Triana",
"Tulia",
"Ursulina",
"Uxue",
"Valentina",
"Valeria",
"Vega",
"Vera",
"Verda",
"Verdad",
"Veta",
"Victoria",
"Vina",
"Virginia",
"Xalbadora",
"Xevera",
"Xiao",
"Xiomara",
"Yadra",
"Yesenia",
"Yomaris",
"Zaneta",
"Zarela",
"Zarita",
"Zavanna",
"Zaviera",
"Zequinha",
"Zoe",
"Zuriaa",
"Zurine"]>>
<<set setup.japaneseFemaleFirstnames to [
"Ai",
"Aiko",
"Airi",
"Akako",
"Akanah",
"Akari",
"Aki",
"Akina",
"Akira",
"Akiyama",
"Amarante",
"Amaya",
"Andrea",
"Aneko",
"Anna",
"Anzan",
"Anzu",
"Aoi",
"Asa",
"Ayaka",
"Ayame",
"Ayane ",
"Bankei",
"Chika",
"Chinshu",
"Chiyo",
"Cho",
"Chorei",
"Dai",
"Eido",
"Etsu",
"Fuka",
"Fuyo",
"Gyo Shin",
"Hakue",
"Hama",
"Hana",
"Hanako",
"Haruka",
"Haya",
"Hikaru",
"Himari",
"Hina",
"Hinata",
"Hisa",
"Hiyori",
"Honoka",
"Hoshi",
"Ichika",
"Ima",
"Ishi",
"Iva",
"Jakushitsu",
"Jimin",
"Jin",
"JoMei",
"Kaede",
"Kagami",
"Kaho",
"Kaida",
"Kaiya",
"Kameko",
"Kamin",
"Kane",
"Kanon",
"Kaori",
"Kaoru",
"Karin",
"Kata",
"Kaya",
"Kei",
"Keiko",
"Kiaria",
"Kichi",
"Kiku",
"Kimi",
"Kin",
"Kioko",
"Kira",
"Kita",
"Kiwa",
"Kiyoshi",
"Koge",
"Kogen",
"Kohana",
"Koharu",
"Kokona",
"Koto",
"Kozue",
"Kuma",
"Kumi",
"Kumiko",
"Kuniko",
"Kura",
"Kyoko",
"Leiko",
"Machi",
"Machiko",
"Maeko",
"Maemi",
"Mai",
"Maiko",
"Makiko",
"Mamiko",
"Mao",
"Mariko",
"Masago",
"Masako",
"Matsuko",
"Mayako",
"Mayuko",
"Mei",
"Michi",
"Michiko",
"Midori",
"Mieko",
"Mihoko",
"Mika",
"Miki",
"Minako",
"Mine",
"Mio",
"Misaki",
"Misako",
"Mitsuko",
"Miwa",
"Miya",
"Miyoko",
"Miyu",
"Miyuki",
"Momoka",
"Momoko",
"Mutsuko",
"Myoki",
"Nahoko",
"Nami",
"Nana",
"Nanako",
"Nanami",
"Naoko",
"Nariko",
"Natsuki",
"Natsuko",
"Nayoko",
"Nishi",
"Noa",
"Nori",
"Noriko",
"Nozomi",
"Nyoko",
"Oki",
"Rai",
"Raku",
"Rei",
"Reiko",
"Reina",
"Ren",
"Renora",
"Ría",
"Rieko",
"Rikako",
"Riko",
"Riku",
"Rin",
"Rina",
"Rinako",
"Rini",
"Rino",
"Rio",
"Risa",
"Risako",
"Roshin",
"Ruka",
"Rumiko",
"Ruri",
"Ryoko",
"Sachi",
"Sachiko",
"Sada",
"Saeko",
"Saiun",
"Saki",
"Sakiko",
"Sakuko",
"Sakura",
"Sakurako",
"Sana",
"Sanako",
"Sara",
"Sasa",
"Sashi",
"Sato",
"Satoko",
"Sawa",
"Sayo",
"Sayoko",
"Seki",
"Shika",
"Shikah",
"Shina",
"Shinko",
"Shiori",
"Shoko",
"Sora",
"Sorano",
"Suki",
"Sumi",
"Tadako",
"Taido",
"Taka",
"Takako",
"Takara",
"Taki",
"Tamaka",
"Tamiko",
"Tanaka",
"Taney",
"Tani",
"Taree",
"Tazu",
"Tennen",
"Tetsu",
"Tokiko",
"Tomi",
"Tomiko",
"Tora",
"Tori",
"Toyo",
"Umeko",
"Usagi",
"Wakana",
"Washi",
"Yachi",
"Yaki",
"Yama",
"Yasu",
"Yayoi",
"Yei",
"Yoi",
"Yoko",
"Yori",
"Yoshiko",
"Yua",
"Yui",
"Yuka",
"Yukako",
"Yukiko",
"Yume",
"Yumi",
"Yumiko",
"Yuna",
"Yuri",
"Yuriko",
"Yutsuko",
"Yuzuki",
"Zadhiya"]>>
<<set setup.germanFemaleFirstnames to [
"Aada",
"Aadelheide",
"Aalis",
"Ada",
"Adabelle",
"Adahlia",
"Adalaide",
"Adalee",
"Adaleigh",
"Adalena",
"Adalgisa",
"Adalheida",
"Adali",
"Adalia",
"Adalie",
"Adalina",
"Adallina",
"Adaly",
"Adalyn",
"Adalynn",
"Addalla",
"Addelyne",
"Addie",
"Addilyn",
"Addler",
"Adelade",
"Adelaid",
"Adelaide",
"Adelaine",
"Adelajda",
"Adeldreda",
"Adele",
"Adeleine",
"Adelena",
"Adelgunda",
"Adelheid",
"Adelheide",
"Adelia",
"Adelice",
"Adelicia",
"Adelid",
"Adelie",
"Adelien",
"Adelin",
"Adelind",
"Adelinda",
"Adeline",
"Adelisa",
"Adelise",
"Adelita",
"Adeliza",
"Adell",
"Adella",
"Adellah",
"Adellene",
"Adellufu",
"Adelredus",
"Adeluin",
"Adelyn",
"Adelyne",
"Adelynn",
"Adelyte",
"Aderine",
"Aderyn",
"Adette",
"Adhelina",
"Adilene",
"Adolfina",
"Adolpha",
"Adolphine",
"Aebba",
"Aelf",
"Aelfrun",
"Aelish",
"Aelive",
"Aemilia",
"Aerin",
"Ailne",
"Aimiliona",
"Alberta",
"Alberteen",
"Albertina",
"Albertine",
"Albertyna",
"Albertyne",
"Aldith",
"Aldona",
"Aldus",
"Aldys",
"Aleece",
"Aleesha",
"Aleksandra",
"Aleshia",
"Alice",
"Alicja",
"Alina",
"Aline",
"Aliosha",
"Alis",
"Alisanne",
"Alise",
"Alisha",
"Alishay",
"Alishia",
"Alisia",
"Aliska",
"Alisone",
"Alissandre",
"Alisse",
"Alisun",
"Alisz",
"Alita",
"Alitheea",
"Alitia",
"Aliz",
"Alize",
"Alla",
"Allar",
"Allaryce",
"Allcen",
"Allcenne",
"Allecia",
"Alleece",
"Alles",
"Alless",
"Allice",
"Allicea",
"Allicen",
"Allicenne",
"Allie",
"Alliree",
"Allis",
"Allisann",
"Allisanne",
"Allissa",
"Allisun",
"Allisunne",
"Allisyn",
"Allvar",
"Ally",
"Allys",
"Allyse",
"Allyssa",
"Almarine",
"Almas",
"Almeena",
"Almena",
"Almut",
"Aloisa",
"Aloisia",
"Alonsa",
"Alphie",
"Alvarie",
"Alverta",
"Alwyne",
"Alyana",
"Alyce",
"Alys",
"Alyse",
"Alysha",
"Alyshia",
"Alysia",
"Alysone",
"Alysse",
"Alyssia",
"Amelia",
"Amelie",
"Americus",
"Amerie",
"Amilia",
"Amy",
"Ann",
"Annabell",
"Anneliese",
"Annemarie",
"Annerose",
"Anni",
"Annika",
"Annmarie",
"Antje",
"Antonia",
"Arabella",
"Arabelle",
"Aria",
"Arla",
"Arlana",
"Arleana",
"Arleena",
"Arleene",
"Arlena",
"Arlenna",
"Arlette",
"Arlina",
"Arlinda",
"Arline",
"Arlyn",
"Arlyne",
"Armanda",
"Arnelle",
"Arnola",
"Arrietty",
"Arthurina",
"Arthurine",
"Auberi",
"Auberon",
"Aubrey",
"Aubriana",
"Aubrianne",
"Aubrielle",
"Aubry",
"Aude",
"Audene",
"Audre",
"Audrea",
"Audreana",
"Audreanna",
"Audri",
"Audria",
"Audriana",
"Audrianna",
"Audrie",
"Audrielle",
"Audris",
"Audry",
"Auelina",
"Ava",
"Avah",
"Avalee",
"Avaleigh",
"Avaley",
"Avalie",
"Avanda",
"Avas",
"Aveson",
"Avia",
"Aviana",
"Aviance",
"Avianna",
"Avicia",
"Avie",
"Avila",
"Avilina",
"Avlynn",
"Avys",
"Awilda",
"Aydia",
"Azelice",
"Azilis",
"Baldhild",
"Baldith",
"Balsam",
"Barbetta",
"Barrett",
"Bathilda",
"Bathilde",
"Belynda",
"Berendina",
"Berit",
"Berlynn",
"Bernadine",
"Berni",
"Bertha",
"Bertina",
"Betelgeuse",
"Betia",
"Billie",
"Binney",
"Bluma",
"Bobbe",
"Bruna",
"Callan",
"Caree",
"Carla",
"Carlotta",
"Catinka",
"Catja",
"Cecania",
"Charilette",
"Charla",
"Charlotte",
"Charoline",
"Cheryl",
"Cheryle",
"Chiara",
"Chole",
"Chriselda",
"Christianitye",
"Christin",
"Chryssi",
"Clara",
"Clarae",
"Claral",
"Clarimonda",
"Clarimonde",
"Claudette",
"Clay",
"Cleotilde",
"Clotild",
"Clotilda",
"Clotilde",
"Conradina",
"Constanze",
"Cordula",
"Cramer",
"Crescentia",
"Criseyde",
"Dagmar",
"Dale",
"Dame",
"Delaina",
"Delana",
"Delina",
"Delinda",
"Della",
"Delli",
"Delly",
"Deloise",
"Denica",
"Didrika",
"Dolf",
"Due",
"Dustan",
"Dustin",
"Eadaion",
"Eagle",
"Eamma",
"Earnestine",
"Eartha",
"Eatta",
"Ebba",
"Eberta",
"Edeline",
"Edelle",
"Edelmar",
"Edelot",
"Edeltraud",
"Edeltraut",
"Edeltrude",
"Edi",
"Edid",
"Edida",
"Edie",
"Edied",
"Edihe",
"Edith",
"Edony",
"Edvig",
"Edvige",
"Edwina",
"Eevonne",
"Egelina",
"Ehren",
"Eidel",
"Eidith",
"Eih",
"Eiichi",
"Eilieua",
"Eilieue",
"Eilika",
"Einilda",
"Elberthina",
"Elena",
"Elfreeda",
"Elfriede",
"Elica",
"Elif",
"Elina",
"Elisa",
"Elisabeth",
"Elita",
"Elke",
"Ella",
"Ellea",
"Ellfreeda",
"Ellfrida",
"Ellfrieda",
"Ellfrydah",
"Ellina",
"Ellsa",
"Elmeena",
"Elom",
"Elouise",
"Elsabe",
"Elsbeth",
"Else",
"Elsha",
"Elsje",
"Elske",
"Elvah",
"Elysant",
"Elza",
"Em",
"Emaline",
"Emallie",
"Emalyn",
"Emayn",
"Embe",
"Ember",
"Embeth",
"Emelie",
"Emeline",
"Emely",
"Emelyne",
"Emersyn",
"Emestine",
"Emilia",
"Emilie",
"Emily",
"Emm",
"Emma",
"Emmajean",
"Emmaleah",
"Emmaline",
"Emmalise",
"Emmaly",
"Emmalyn",
"Emmalynn",
"Emmeline",
"Emmer",
"Emmilene",
"Emmylou",
"Emota",
"Ems",
"Enelise",
"Engel",
"Engelbertha",
"Englbehrt",
"Enna",
"Enrica",
"Eorcengota",
"Eormenhilde",
"Eraman",
"Eramana",
"Erda",
"Ericka",
"Erla",
"Erma",
"Ermegarde",
"Ermengarda",
"Ermengarde",
"Ermengild",
"Ermine",
"Ermingard",
"Ermintrude",
"Ermyntrude",
"Ernesha",
"Ernestina",
"Ernestine",
"Erth",
"Ertha",
"Erykah",
"Escher",
"Estrild",
"Ethel",
"Ethelinde",
"Etta",
"Eva",
"Everleigh",
"Everley",
"Everly",
"Everlynn",
"Evi",
"Evon",
"Ewe",
"Fabienne",
"Faiga",
"Farica",
"Federica",
"Fenja",
"Ferda",
"Fernanda",
"Filiberta",
"Filma",
"Finja",
"Fiona",
"Firuz",
"Franka",
"Franziska",
"Freda",
"Freddi",
"Frederica",
"Fredericka",
"Frederika",
"Frederique",
"Fredricka",
"Fredrika",
"Freeda",
"Freedah",
"Freida",
"Frida",
"Frieda",
"Friederike",
"Frig",
"Frija",
"Frithela",
"Frithestan",
"Fritzie",
"Fuchsia",
"Galiana",
"Gari",
"Gartrude",
"Gena",
"Genevieve",
"Geoffrey",
"Gerald",
"Geralda",
"Geraldene",
"Geraldine",
"Geralyn",
"Gerardo",
"Gerda",
"Gerdi",
"Gerianne",
"Gerla",
"Gerri",
"Gerrianne",
"Gerrie",
"Gertraud",
"Gertrude",
"Gerty",
"Gesine",
"Geua",
"Geue",
"Ghislaine",
"Gilda",
"Gilly",
"Gresilda",
"Greta",
"Gretal",
"Gretchen",
"Gretel",
"Gretha",
"Grethe",
"Gretta",
"Grisel",
"Griselda",
"Gritt",
"Grizel",
"Grizelda",
"Grizelle",
"Gromer",
"Gronw",
"Guðrún",
"Haak",
"Hallam",
"Hannabelle",
"Hannah",
"Hanneli",
"Hannelore",
"Harriett",
"Harriette",
"Hattie",
"Hawisa",
"Hawise",
"Hawisia",
"Hawys",
"Haydee",
"Hedda",
"Hedi",
"Hedvig",
"Hedvika",
"Hehilde",
"Hei",
"Heida",
"Heide",
"Heidi",
"Heidie",
"Heidy",
"Heike",
"Heiko",
"Heila",
"Heilewis",
"Helena",
"Helene",
"Helevisa",
"Helewisa",
"Helewise",
"Helewys",
"Helewyse",
"Helmet",
"Henny",
"Henria",
"Henrienna",
"Henrietta",
"Herlinda",
"Herlinde",
"Herma",
"Hermelinda",
"Hermia",
"Hermila",
"Hermina",
"Herminia",
"Hettie",
"Hetty",
"Hida",
"Hilda",
"Hilde",
"Hildegard",
"Hildegarde",
"Hildegunn",
"Hildie",
"Hildreth",
"Hildur",
"Hildy",
"Hilma",
"Hiltrude",
"Hollye",
"Honey",
"Huberta",
"Hylda",
"Hylde",
"Ida",
"Idaia",
"Ilina",
"Ilsa",
"Imelda",
"Irma",
"Isabell",
"Isabella",
"Isela",
"Jakobie",
"Jana",
"Jarvia",
"Jaselle",
"Jasmin",
"Jauslyn",
"Jenell",
"Jeralee",
"Jeri",
"Jerolyn",
"Jerri",
"Jerrie",
"Jerrileen",
"Jette",
"Jo",
"Joaida",
"Joan",
"Joana",
"Joane",
"Joanelle",
"Johanna",
"Johannah",
"Jolaife",
"Jolanda",
"Jolina",
"Jolinn",
"Joona",
"Josephine",
"Joss",
"Jozette",
"Judeth",
"Jule",
"Julia",
"Julieann",
"Juliette",
"Kaja",
"Kalona",
"Kamrie",
"Karel",
"Karla",
"Karlotta",
"Kateri",
"Katharina",
"Katrin",
"Katrina",
"Kelby",
"Kerstin",
"Klarissa",
"Kornelia",
"Kreszentia",
"Kristol",
"Landra",
"Lara",
"Laura",
"Lawanda",
"Lea",
"Leisel",
"Lena",
"Leni",
"Lenna",
"Leoma",
"Leona",
"Leonie",
"Léonie",
"Leopoldina",
"Leota",
"Lerissa",
"Lia",
"Libelle",
"Liesa",
"Liese",
"Liesei",
"Liesel",
"Lieselotte",
"Liesi",
"Liesl",
"Liezel",
"Liezl",
"Lilly",
"Lina",
"Linda",
"Linde",
"Lindsai",
"Lindsay",
"Lindsea",
"Lindsee",
"Lisa",
"Lise",
"Liuete",
"Lizzet",
"Lizzette",
"Loralai",
"Loralee",
"Loralei",
"Loralie",
"Loralyn",
"Loranna",
"Lore",
"Lorelai",
"Lorelei",
"Loreley",
"Lorelii",
"Lorella",
"Lorenza",
"Lorilee",
"Lotta",
"Lotte",
"Louanna",
"Louisa",
"Louise",
"Loyce",
"Luana",
"Lucina",
"Lucy",
"Ludwiga",
"Luijzika",
"Luisa",
"Luisana",
"Luise",
"Luisina",
"Luna",
"Lurlene",
"Lurline",
"Luvisa",
"Lynda",
"Lynde",
"Lyndee",
"Lysa",
"Mactilda",
"Mactildis",
"Maddalen",
"Maddalene",
"Madelhari",
"Mafalda",
"Maganhildi",
"Magdalena",
"Magnhilda",
"Magnhilde",
"Magnild",
"Magnilda",
"Magnilde",
"Mahald",
"Mahalt",
"Mahault",
"Mahaut",
"Mahenyld",
"Maila",
"Maja",
"Malene",
"Malkyn",
"Mallory",
"Mandel",
"Manel",
"Maneld",
"Manild",
"Mara",
"Marai",
"Marelda",
"Margetud",
"Marhilda",
"Marhildi",
"Maria",
"Mariateresa",
"Marie",
"Mariel",
"Maritza",
"Markella",
"Marlana",
"Marlayna",
"Marleena",
"Marleina",
"Marleisha",
"Marlene",
"Marlenie",
"Marlenne",
"Marlina",
"Marlinda",
"Marlisa",
"Marliss",
"Marlynn",
"Martha",
"Mary",
"Mathila",
"Mathild",
"Mathilda",
"Mathilde",
"Mathildis",
"Matild",
"Matilda",
"Matilde",
"Matildis",
"Matilldis",
"Matthildur",
"Matti",
"Matylda",
"Maude",
"Maudie",
"Mautild",
"Mawde",
"Maysaunt",
"Mazie",
"Mechtild",
"Mehpare",
"Meika",
"Melda",
"Meliah",
"Melina",
"Melinda",
"Melisande",
"Melissa",
"Mendie",
"Merle",
"Meryl",
"Meta",
"Mette",
"Metti",
"Mia",
"Miata",
"Miette",
"Mila",
"Milena",
"Milicent",
"Milita",
"Milla",
"Millicent",
"Millie",
"Milly",
"Mimi",
"Mina",
"Mine",
"Minea",
"Minna",
"Minne",
"Minni",
"Minnie",
"Minny",
"Mira",
"Miriam",
"Mittie",
"Mitzie",
"Moana",
"Moanna",
"Moll",
"Molleigh",
"Mollye",
"Morgen",
"Nadja",
"Nanetta",
"Nanina",
"Nastassja",
"Nedra",
"Nele",
"Nina",
"Nixie",
"Noah",
"Nora",
"Norberta",
"Nordica",
"Notburga",
"Ode",
"Odela",
"Odelette",
"Odelia",
"Odelina",
"Odell",
"Odella",
"Odetta",
"Odilia",
"Odolina",
"Olaia",
"Olie",
"Olinda",
"Oma",
"Oriholt",
"Oriold",
"Oriolda",
"Orlanda",
"Orlantha",
"Ormanda",
"Otha",
"Othelia",
"Otilia",
"Ottie",
"Ottilia",
"Ottilie",
"Otway",
"Otylia",
"Patra",
"Paula",
"Paulina",
"Pauline",
"Pavia",
"Petri",
"Petronilla",
"Pia",
"Pietronella",
"Pippi",
"Porsche",
"Porsha",
"Priska",
"Quartz",
"Rae",
"Rainah",
"Ramonda",
"Randilyn",
"Rapunzel",
"Rayla",
"Rayma",
"Rayna",
"Raynel",
"Raynelle",
"Raynne",
"Reia",
"Reinheld",
"Reinhild",
"Reinhilde",
"Renilda",
"Reyna",
"Reynae",
"Reyne",
"Rhine",
"Rhoslyn",
"Richa",
"Richarda",
"Richel",
"Richella",
"Richelle",
"Richia",
"Richil",
"Richild",
"Richilene",
"Richmal",
"Richmalle",
"Ricka",
"Rieka",
"Rigmor",
"Rilla",
"Rillia",
"Rillie",
"Riqua",
"Rixa",
"Robbey",
"Robena",
"Roberte",
"Robertena",
"Robertene",
"Robette",
"Roderica",
"Rohine",
"Rokilda",
"Rolanda",
"Rolande",
"Rollande",
"Romilda",
"Romy",
"Ronja",
"Rory",
"Rosamond",
"Rosamund",
"Rosine",
"Roswitha",
"Rothais",
"Rowena",
"Roysia",
"Roz",
"Rozalia",
"Rozi",
"Rozlyn",
"Rozlynn",
"Rozmonda",
"Rudi",
"Rudie",
"Rudina",
"Rudolfa",
"Ruomhildi",
"Ruperta",
"Rupetta",
"Rycca",
"Saacha",
"Sarah",
"Sarilda",
"Sarlote",
"Sarohildi",
"Saskia",
"Saxa",
"Schatzi",
"Schmetterling",
"Sedehanna",
"Sedemai",
"Selina",
"Selma",
"Selmah",
"Senta",
"Serhild",
"Serhilda",
"Serhilde",
"Serihilda",
"Serihilde",
"Serilda",
"Serilde",
"Serrilda",
"Shadley",
"Sieglind",
"Sieglinde",
"Sigfreida",
"Sigfrieda",
"Sigfryda",
"Sigilwig",
"Sigismunda",
"Siglinda",
"Siglinde",
"Sigmonda",
"Sigmunda",
"Silke",
"Silko",
"Sina",
"Sofia",
"Sommer",
"Sonnenschein",
"Sophia",
"Sophie",
"Stanze",
"Stark",
"Steffi",
"Steffie",
"Stella",
"Sunhild",
"Sunhilde",
"Swanhilda",
"Swanhilde",
"Swanild",
"Swanilda",
"Tabea",
"Taleja",
"Talicia",
"Tamina",
"Tatjana",
"Tawanda",
"Tawanna",
"Teigra",
"Terrie",
"Theresa",
"Tila",
"Tilda",
"Tilles",
"Tilli",
"Tillie",
"Tilly",
"Tresa",
"Treza",
"Trianna",
"Trissa",
"Trude",
"Trudi",
"Trudie",
"Trudy",
"Trula",
"Truvy",
"Ulla",
"Ulrika",
"Ulva",
"Uschi",
"Uta",
"Valentina",
"Victoria",
"Viveka",
"Vreneli",
"Vreni",
"Walda",
"Wanda",
"Wibeke",
"Wibke",
"Wilhelmina",
"Wilma",
"Winola",
"Zelda",
"Zelinda",
"Zelma",
"Zenzi",
"Zipporah",
"Zoe",
"Zoey"]>>
<<set setup.swissFemaleFirstnames to [
"Adelheid",
"Agata",
"Agnetta",
"Alessandra",
"Alessia",
"Alexandra",
"Alexia",
"Alice",
"Alicia",
"Alina",
"Alyssa",
"Amanda",
"Ambra",
"Amelia",
"Amelie",
"Amélie",
"Amina",
"Amy",
"Anaïs",
"Anna",
"Annagret",
"Anne",
"Arianna",
"Arjeta",
"Asia",
"Audrey",
"Aurélia",
"Aurora",
"Babetta",
"Barbara",
"Barbel",
"Blanda",
"Blerina",
"Bothild",
"Cajsa",
"Camilla",
"Camille",
"Caroline",
"Caterina",
"Catherine",
"Célia",
"Celine",
"Céline",
"Charlotte",
"Chiara",
"Chloe",
"Chloé",
"Christelle",
"Christine",
"Clara",
"Dagmar",
"Deborah",
"Delphine",
"Diellza",
"Ehlii",
"Elena",
"Eleonora",
"Éléonore",
"Eliana",
"Elin",
"Elina",
"Elisa",
"Elizabeth",
"Ella",
"Emilia",
"Émilie",
"Emily",
"Emma",
"Erika",
"Estelle",
"Eva",
"Evia",
"Fabienne",
"Fiona",
"Floke",
"Friede",
"Gabriel",
"Gaëlle",
"Gaia",
"Giada",
"Ginevra",
"Gioia",
"Giorgia",
"Gittan",
"Giulia",
"Greta",
"Grete",
"Hanna",
"Heidi",
"Heilwig",
"Helga",
"Ines",
"Inge",
"Ingegerd",
"Ingram",
"Irene",
"Isabel",
"Jacqui",
"Jade",
"Jael",
"Jana",
"Jessica",
"Jolanda",
"Julia",
"Julie",
"Juliette",
"Justine",
"Karen",
"Kelly",
"kenza",
"Kristin",
"Ladina",
"Laetitia",
"Lara",
"Larissa",
"Laura",
"Lea",
"Léane",
"Leïla",
"Lena",
"Léna",
"Léonie",
"Lia",
"Liesl",
"Lili",
"Lina",
"Liridona",
"Lisa",
"Livia",
"Lorena",
"Louise",
"Luana",
"Lucie",
"Luisa",
"Lynn",
"Maeva",
"Magdalena",
"Manon",
"Manuela",
"Mara",
"Maria",
"Marie",
"Marine",
"Marion",
"Martina",
"Mary",
"Mathilde",
"Matilde",
"Maude",
"Meia",
"Mélanie",
"Melina",
"Melissa",
"Mélissa",
"Mia",
"Michelle",
"Mila",
"Monika",
"Morgane",
"Nadia",
"Nathalie",
"Nicole",
"Nina",
"Noah",
"Noemi",
"Noémi",
"Noémie",
"Nora",
"Océane",
"Olga",
"Olivia",
"Patricia",
"Pauline",
"Rachel",
"Rahel",
"Rebecca",
"Romane",
"Ronja",
"Sabrina",
"salomé",
"Samantha",
"Sandra",
"Sara",
"Sarah",
"Selina",
"Serena",
"Sira",
"Sofia",
"Sonja",
"Sophia",
"Sophie",
"Stephanie",
"Susanne",
"Sylvette",
"Sylvia",
"Sylviane",
"Tania",
"Tiffany",
"Uland",
"Ursel",
"Uschi",
"Ushi",
"Valentina",
"Vanessa",
"Verena",
"Verene",
"Victoria",
"Viola",
"Vittoria",
"Vreneli",
"Vreni",
"Waltraud",
"Xenia",
"Yasmina",
"Yasmine",
"Yves",
"Yvonne",
"Zoe",
"Zuna"]>>
<<set setup.frenchFemaleFirstnames to [
"Abril",
"Agathe",
"Aïcha",
"Alair",
"Alberta",
"Alize",
"Alma",
"Amour",
"Ava",
"Avril",
"Babette",
"Bailey",
"Bedelia",
"Bernadette",
"Caroline",
"Caron",
"Celia",
"Cerise",
"Chablis",
"Chanel",
"Charlotte",
"Cheriss",
"Cheryl",
"Claudette",
"Colette",
"Constance",
"Courtesy",
"Cydney",
"Daphne",
"Darcie",
"Darlene",
"Deja",
"Denise",
"Desiree",
"Destiny",
"Didina",
"Dior",
"Djab",
"Dominique",
"Doreen",
"Elaine",
"Elise",
"Elita",
"Elle",
"Eloise",
"Emeraude",
"Etoile",
"Eva",
"Evonne",
"Fifine",
"Fleur",
"Fontanna",
"Fortune",
"Gabrielle",
"Garance",
"Garland",
"Gay",
"Geneva",
"Gervaise",
"Ghislaine",
"Harriet",
"Heloise",
"Honor",
"Iris",
"Isabeau",
"Ivette",
"Jacqueline",
"Jaimie",
"Janel",
"Jolie",
"Juliet",
"Kadence",
"Kalet",
"Kordell",
"Kyrielle",
"Larue",
"Lauren",
"Laverne",
"Lea",
"Leala",
"Lena",
"Léonie",
"Leontyne",
"Lesh",
"Lisa",
"Lisette",
"Lisle",
"Lois",
"L\'Oréal",
"Loring",
"Louise",
"Lucetta",
"Lucie",
"Lunette",
"Lyla",
"Lyle",
"Maëlys",
"Maine",
"Mallory",
"Manon",
"Mardi",
"Margo",
"Mariam",
"Marianne",
"Maribel",
"Marie",
"Marion",
"Marvelle",
"Maureen",
"Mauve",
"Mavis",
"Maya",
"Melisenda",
"Merane",
"Merla",
"Merle",
"Merlyn",
"Meryl",
"Miette",
"Mignon",
"Monique",
"Moselle",
"Nadia",
"Naeva",
"Nanette",
"Narcisse",
"Nathaly",
"Ninon",
"Noella",
"Odetta",
"Odette",
"Odil",
"Opaline",
"Orane",
"Oriel",
"Ouida",
"Page",
"Pascale",
"Perry",
"Prunella",
"Purvis",
"Questa",
"Quiterie",
"Raylene",
"Remy",
"Renee",
"Riva",
"Rochelle",
"Roslin",
"Ruby",
"Rui",
"Sage",
"Salene",
"Sarotte",
"Satin",
"Scout",
"Searlait",
"Sebastiona",
"Sennett",
"Shannelle",
"Shantay",
"Shanton",
"Sharice",
"Shyann",
"Sidonie",
"Sigourney",
"Solange",
"Soleil",
"Sorrel",
"Sosie",
"Stella",
"Susie",
"Suzanne",
"Suzette",
"Sydney",
"Sydni",
"Symone",
"Tallis",
"Tallys",
"Tayce",
"Taylar",
"Tempest",
"Therese",
"Tiffany",
"Tilda",
"Tolena",
"Toni",
"Tracy",
"Troy",
"Turquoise",
"Vedette",
"Vilette",
"Violette",
"Yasmine",
"Yvonne",
"Zanette"]>>
<<set setup.spanishFemaleFirstnames to [
"Abril",
"Adalia",
"Adora",
"Adoracion",
"Adriana",
"Africa",
"Agata",
"Agueda",
"Aidia",
"Aina",
"Ainara",
"Ainhoa",
"Aitana",
"Alba",
"Alejandra",
"Alexia",
"Alicia",
"Alma",
"Alva",
"Amparo",
"Ana",
"Anahi",
"Anastasia",
"Andrea",
"Ane",
"Angela",
"Anna",
"Antonia",
"Ariadna",
"Arlet",
"Aroa",
"Aureliano",
"Aurora",
"Aya",
"Azahara",
"Belinda",
"Berta",
"Bettina",
"Bibiana",
"Blanca",
"Bonita",
"Buena",
"Candela",
"Carey",
"Carla",
"Carlota",
"Carlotta",
"Carmen",
"Carolina",
"Cassandra",
"Cayetana",
"Cecilia",
"Celia",
"Charo",
"Chelo",
"Chiquita",
"Chloe",
"Cierra",
"Clara",
"Claudia",
"Cloe",
"Coco",
"Concepcion",
"Concetta",
"Concha",
"Conchita",
"Consolata",
"Consuelo",
"Cristina",
"Cruz",
"Damita",
"Daniela",
"Delfina",
"Delia",
"Delores",
"Diana",
"Dolores",
"Dores",
"Duena",
"Duenna",
"Dulce",
"Dulcie",
"Eldora",
"Elena",
"Elia",
"Elsa",
"Elvira",
"Emilia",
"Emma",
"Enriqua",
"Esmerelda",
"Esperanza",
"Estela",
"Eugenia",
"Eulalia",
"Eva",
"Fabiola",
"Fe",
"Febe",
"Flavia",
"Fonda",
"Frida",
"Friera",
"Gabriela",
"Genoveva",
"Gertrudes",
"Gitana",
"Gloria",
"Gotzone",
"Guadalupe",
"Haizea",
"Helena",
"Hermosa",
"Ines",
"Irati",
"Irene",
"Iria",
"Iris",
"Isa",
"Isabel",
"Itzel",
"Jade",
"Jana",
"Jardena",
"Jesenia",
"Jimena",
"Julia",
"Julitta",
"June",
"Kesare",
"Lacienega",
"Ladonna",
"Laia",
"Landrada",
"Lara",
"Laura",
"Lavada",
"Leire",
"Lela",
"Lenora",
"Leonor",
"Leya",
"Leyre",
"Lia",
"Liani",
"Linda",
"Lluvia",
"Lola",
"Lolita",
"Loma",
"Lorena",
"Lorenza",
"Lucia",
"Luisa",
"Lujuana",
"Luna",
"Lupita",
"Lux",
"Luz",
"Madeira",
"Madra",
"Maitane",
"Maitea",
"Majondra",
"Malak",
"Manda",
"Manuela",
"Mar",
"Mara",
"Maria",
"Maricruz",
"Marina",
"Mariola",
"Mariposa",
"Marisa",
"Marisol",
"Marissa",
"Marta",
"Martina",
"Melosa",
"Mercedes",
"Merche",
"Mia",
"Micaela",
"Milagros",
"Mio",
"Mira",
"Mireia",
"Miriam",
"Montana",
"Mora",
"Nadia",
"Nahia",
"Naia",
"Naiara",
"Natalia",
"Nayara",
"Neiva",
"Nerea",
"Nerita",
"Neva",
"Nevada",
"Neves",
"Nieve",
"Nieves",
"Nina",
"Noa",
"Noelia",
"Nora",
"Novia",
"Novyanna",
"Nuria",
"Oihane",
"Olivia",
"Ona",
"Ora",
"Osana",
"Paca",
"Palma",
"Palmira",
"Paloma",
"Paola",
"Paula",
"Perla",
"Placida",
"Puma",
"Querida",
"Queta",
"Quinceanos",
"Raeka",
"Rafaela",
"Ramona",
"Rana",
"Reyes",
"Ria",
"Rigoberta",
"Roana",
"Rocio",
"Rocío",
"Rosa",
"Rosalind",
"Rosalynda",
"Rosario",
"Rufina",
"Sally",
"Salma",
"Sancha",
"Sancho",
"Sandia",
"Santana",
"Santina",
"Sara",
"Savana",
"Savanna",
"Savannah",
"Seina",
"Senalda",
"Senona",
"Sierra",
"Silvia",
"Socorro",
"Sofia",
"Sofiel",
"Sol",
"Solana",
"Soledad",
"Sonora",
"Taina",
"Tea",
"Tejana",
"Terceiro",
"Teresa",
"Texcean",
"Tia",
"Tierra",
"Tina",
"Tranquilia",
"Trella",
"Triana",
"Tulia",
"Ursulina",
"Uxue",
"Valentina",
"Valeria",
"Vega",
"Vera",
"Verda",
"Verdad",
"Veta",
"Victoria",
"Vina",
"Virginia",
"Xalbadora",
"Xevera",
"Xiao",
"Xiomara",
"Yadra",
"Yesenia",
"Yomaris",
"Zaneta",
"Zarela",
"Zarita",
"Zavanna",
"Zaviera",
"Zequinha",
"Zoe",
"Zuriaa",
"Zurine"]>>
<<set setup.africanAmericanSurnames to [
"Aaron",
"Abbott",
"Abdullah",
"Abernathy",
"Abney",
"Abraham",
"Abram",
"Abrams",
"Adams",
"Addison",
"Adkins",
"Agee",
"Agnew",
"Ahmed",
"Aiken",
"Aikens",
"Akins",
"Albert",
"Aldridge",
"Alexander",
"Alexis",
"Alford",
"Alfred",
"Ali",
"Allen",
"Alleyne",
"Allison",
"Alston",
"Ambrose",
"Amos",
"Anderson",
"Andre",
"Andrews",
"Anthony",
"Antoine",
"Applewhite",
"Arceneaux",
"Archer",
"Archie",
"Armour",
"Armstead",
"Armstrong",
"Arnold",
"Arrington",
"Arthur",
"Artis",
"Ash",
"Ashby",
"Ashe",
"Ashford",
"Ashley",
"Askew",
"Atkins",
"Atkinson",
"Auguste",
"Augustin",
"Augustine",
"Austin",
"Avant",
"Avery",
"Ayers",
"Bacon",
"Bagley",
"Bailey",
"Baines",
"Baker",
"Baldwin",
"Ball",
"Ballard",
"Bankhead",
"Banks",
"Bankston",
"Bannister",
"Baptiste",
"Barbee",
"Barber",
"Barbour",
"Barfield",
"Barker",
"Barkley",
"Barksdale",
"Barlow",
"Barner",
"Barnes",
"Barnett",
"Barney",
"Barr",
"Barrett",
"Barron",
"Barrow",
"Barry",
"Bartley",
"Barton",
"Baskerville",
"Baskin",
"Bass",
"Bassett",
"Bates",
"Batiste",
"Battle",
"Battles",
"Batts",
"Baugh",
"Baxter",
"Baylor",
"Beal",
"Beamon",
"Bean",
"Beard",
"Beasley",
"Beatty",
"Beavers",
"Beck",
"Beckett",
"Beckford",
"Bedford",
"Belcher",
"Bell",
"Bellamy",
"Belle",
"Belton",
"Bender",
"Benford",
"Benjamin",
"Bennett",
"Benoit",
"Benson",
"Bentley",
"Benton",
"Bernard",
"Berry",
"Bess",
"Best",
"Bethea",
"Bethel",
"Betts",
"Beverly",
"Bey",
"Bibbs",
"Biggs",
"Billings",
"Billingsley",
"Billups",
"Bingham",
"Bishop",
"Bivens",
"Bivins",
"Black",
"Blackburn",
"Blackman",
"Blackmon",
"Blackshear",
"Blackwell",
"Blair",
"Blake",
"Blakely",
"Blanchard",
"Bland",
"Blanding",
"Blanks",
"Blanton",
"Bledsoe",
"Blocker",
"Blount",
"Blue",
"Blunt",
"Boatwright",
"Bobo",
"Boddie",
"Bogan",
"Bolden",
"Boles",
"Bolling",
"Bolton",
"Bond",
"Bonds",
"Bonner",
"Booker",
"Boone",
"Booth",
"Borden",
"Borders",
"Bostic",
"Bostick",
"Boston",
"Boswell",
"Bowden",
"Bowen",
"Bowens",
"Bowers",
"Bowie",
"Bowles",
"Bowman",
"Bowser",
"Boyce",
"Boyd",
"Boyer",
"Boykin",
"Boykins",
"Bracey",
"Bradford",
"Bradley",
"Bradshaw",
"Brady",
"Bragg",
"Braggs",
"Branch",
"Brandon",
"Brannon",
"Brantley",
"Braswell",
"Brathwaite",
"Braxton",
"Bray",
"Breaux",
"Brent",
"Brewer",
"Brewington",
"Brewster",
"Brice",
"Bridges",
"Briggs",
"Bright",
"Brinkley",
"Brinson",
"Briscoe",
"Britt",
"Britton",
"Broadnax",
"Broadway",
"Brock",
"Brockington",
"Bronson",
"Brookins",
"Brooks",
"Broughton",
"Broussard",
"Brown",
"Browne",
"Browning",
"Brownlee",
"Bruce",
"Brumfield",
"Brunson",
"Bryan",
"Bryant",
"Bryson",
"Buchanan",
"Buck",
"Buckley",
"Buckner",
"Buford",
"Buggs",
"Buie",
"Bullard",
"Bullock",
"Bunch",
"Burch",
"Burden",
"Burgess",
"Burke",
"Burks",
"Burley",
"Burnett",
"Burnette",
"Burney",
"Burns",
"Burnside",
"Burrell",
"Burris",
"Burroughs",
"Burt",
"Burton",
"Burwell",
"Busby",
"Bush",
"Bussey",
"Butcher",
"Butler",
"Butts",
"Byers",
"Bynum",
"Byrd",
"Cade",
"Cadet",
"Caesar",
"Cage",
"Cain",
"Caldwell",
"Calhoun",
"Callahan",
"Callaway",
"Callender",
"Calloway",
"Calvin",
"Cameron",
"Camp",
"Campbell",
"Canada",
"Canady",
"Cannady",
"Cannon",
"Canty",
"Capers",
"Carey",
"Carlisle",
"Carlton",
"Carmichael",
"Carney",
"Carpenter",
"Carr",
"Carrington",
"Carroll",
"Carson",
"Carswell",
"Carter",
"Cartwright",
"Casey",
"Cash",
"Cason",
"Caston",
"Cathey",
"Cato",
"Causey",
"Ceasar",
"Celestin",
"Celestine",
"Chambers",
"Chambliss",
"Champion",
"Chance",
"Chandler",
"Chaney",
"Chapman",
"Chappell",
"Charles",
"Charleston",
"Chase",
"Chatman",
"Chavis",
"Cheatham",
"Cheek",
"Cheeks",
"Cherry",
"Chery",
"Chester",
"Chestnut",
"Childress",
"Childs",
"Chisholm",
"Chism",
"Chisolm",
"Choice",
"Christian",
"Christie",
"Christmas",
"Christopher",
"Church",
"Claiborne",
"Clanton",
"Clark",
"Clarke",
"Clay",
"Clayton",
"Clement",
"Clements",
"Clemmons",
"Clemons",
"Cleveland",
"Clifton",
"Clinton",
"Cloud",
"Coates",
"Coats",
"Cobb",
"Cobbs",
"Cochran",
"Cockrell",
"Cody",
"Coffey",
"Cofield",
"Cohen",
"Coker",
"Colbert",
"Cole",
"Coleman",
"Coles",
"Coley",
"Collier",
"Collins",
"Colvin",
"Combs",
"Comer",
"Compton",
"Coney",
"Conley",
"Conner",
"Connor",
"Conway",
"Conyers",
"Cook",
"Cooke",
"Cooks",
"Cooley",
"Cooper",
"Copeland",
"Corbett",
"Corbin",
"Corley",
"Cormier",
"Cornelius",
"Cornish",
"Cosby",
"Coston",
"Cotton",
"Coulter",
"Council",
"Courtney",
"Cousin",
"Cousins",
"Covington",
"Cowan",
"Coward",
"Cox",
"Craft",
"Craig",
"Crawford",
"Crawley",
"Crayton",
"Crenshaw",
"Crews",
"Crockett",
"Cromwell",
"Croom",
"Crosby",
"Cross",
"Crowder",
"Crowell",
"Crump",
"Crutcher",
"Crutchfield",
"Cruz",
"Culpepper",
"Culver",
"Cummings",
"Cunningham",
"Cureton",
"Currie",
"Curry",
"Curtis",
"Dabney",
"Dailey",
"Dale",
"Daley",
"Dallas",
"Dalton",
"Dancy",
"Dandridge",
"Daniel",
"Daniels",
"Dantzler",
"Darby",
"Darden",
"Davenport",
"David",
"Davidson",
"Davis",
"Davison",
"Dawkins",
"Dawson",
"Day",
"Daye",
"Deal",
"Dean",
"Deas",
"Deberry",
"Debose",
"Delaney",
"Deloach",
"Deloatch",
"Dennis",
"Denson",
"Dent",
"Denton",
"Desir",
"Dewberry",
"Diallo",
"Diaz",
"Dickens",
"Dickerson",
"Dickey",
"Dickson",
"Diggs",
"Dillard",
"Dillon",
"Dilworth",
"Dingle",
"Dinkins",
"Dix",
"Dixon",
"Dobbins",
"Dobbs",
"Dobson",
"Dockery",
"Dodd",
"Dodson",
"Doe",
"Donald",
"Donaldson",
"Dorsey",
"Dortch",
"Doss",
"Dotson",
"Douglas",
"Dove",
"Dowdell",
"Dowdy",
"Dowell",
"Downing",
"Downs",
"Doyle",
"Dozier",
"Drake",
"Draper",
"Drayton",
"Drew",
"Driver",
"Drummond",
"Dubose",
"Duckett",
"Dudley",
"Duke",
"Dukes",
"Dumas",
"Dunbar",
"Duncan",
"Dunham",
"Dunlap",
"Dunn",
"Dunson",
"Dunston",
"Dupree",
"Durant",
"Durden",
"Durham",
"Durr",
"Dye",
"Dyer",
"Dykes",
"Dyson",
"Eaddy",
"Eady",
"Ealy",
"Earl",
"Early",
"Easley",
"Eason",
"Easter",
"Easterling",
"Eaton",
"Echols",
"Edmond",
"Edmonds",
"Edmondson",
"Edward",
"Edwards",
"Elam",
"Elder",
"Eldridge",
"Eley",
"Ellington",
"Elliott",
"Ellis",
"Ellison",
"Elmore",
"Emanuel",
"Emerson",
"English",
"Epps",
"Ervin",
"Estes",
"Etheridge",
"Etienne",
"Eubanks",
"Eugene",
"Evans",
"Everett",
"Ewing",
"Ezell",
"Fair",
"Fairley",
"Faison",
"Farley",
"Farmer",
"Farr",
"Farrar",
"Farrell",
"Farris",
"Farrow",
"Faulk",
"Faulkner",
"Favors",
"Fears",
"Feaster",
"Felder",
"Felix",
"Felton",
"Fennell",
"Ferguson",
"Fernandez",
"Ferrell",
"Fields",
"Finch",
"Finley",
"Finney",
"Fisher",
"Fitzgerald",
"Fitzpatrick",
"Flagg",
"Flanagan",
"Fleming",
"Flemming",
"Fletcher",
"Flood",
"Florence",
"Flournoy",
"Flowers",
"Floyd",
"Fluellen",
"Fluker",
"Fontenot",
"Foote",
"Forbes",
"Ford",
"Forde",
"Foreman",
"Forrest",
"Fort",
"Forte",
"Fortson",
"Fortune",
"Foster",
"Fountain",
"Fowler",
"Fowlkes",
"Fox",
"Foy",
"France",
"Francis",
"Francois",
"Frank",
"Franklin",
"Franks",
"Fraser",
"Frasier",
"Frazier",
"Frederick",
"Freeman",
"French",
"Friday",
"Frierson",
"Frost",
"Frye",
"Fuller",
"Fulton",
"Fuqua",
"Gabriel",
"Gaddis",
"Gaddy",
"Gadsden",
"Gadson",
"Gage",
"Gaines",
"Gainey",
"Gaither",
"Gales",
"Galloway",
"Gamble",
"Gandy",
"Gant",
"Gantt",
"Garcia",
"Gardner",
"Garland",
"Garner",
"Garnett",
"Garrett",
"Garrison",
"Garvin",
"Gary",
"Gaskin",
"Gaskins",
"Gaston",
"Gates",
"Gatewood",
"Gatlin",
"Gatling",
"Gause",
"Gavin",
"Gay",
"Gayle",
"Gee",
"Gentry",
"George",
"Gerald",
"German",
"Germany",
"Geter",
"Gholston",
"Gibbons",
"Gibbs",
"Gibson",
"Gilbert",
"Gilchrist",
"Giles",
"Gill",
"Gillard",
"Gillespie",
"Gilliam",
"Gilliard",
"Gillis",
"Gilmore",
"Gipson",
"Gist",
"Gittens",
"Givens",
"Gladden",
"Gladney",
"Glasper",
"Glass",
"Glenn",
"Glover",
"Godfrey",
"Godwin",
"Goff",
"Goins",
"Golden",
"Goldsmith",
"Gomez",
"Gonzalez",
"Gooch",
"Good",
"Goode",
"Gooden",
"Goodman",
"Goodson",
"Goodwin",
"Goolsby",
"Gordon",
"Gore",
"Gorham",
"Goss",
"Gould",
"Govan",
"Grace",
"Grady",
"Graham",
"Granger",
"Grant",
"Graves",
"Gray",
"Grays",
"Grayson",
"Green",
"Greene",
"Greenwood",
"Greer",
"Gregg",
"Gregory",
"Gresham",
"Grey",
"Grice",
"Grier",
"Griffin",
"Griffith",
"Griggs",
"Grigsby",
"Grimes",
"Grooms",
"Gross",
"Groves",
"Guidry",
"Guillory",
"Gulley",
"Gunn",
"Gunter",
"Guy",
"Guyton",
"Hackett",
"Hadley",
"Haile",
"Hailey",
"Hairston",
"Hale",
"Haley",
"Hall",
"Ham",
"Hamilton",
"Hamlin",
"Hamm",
"Hammond",
"Hammonds",
"Hampton",
"Hancock",
"Handy",
"Haney",
"Hankerson",
"Hankins",
"Hanna",
"Hannah",
"Hanson",
"Hardaway",
"Hardeman",
"Harden",
"Hardin",
"Harding",
"Hardison",
"Hardwick",
"Hardy",
"Hargrove",
"Harley",
"Harmon",
"Harper",
"Harrell",
"Harrington",
"Harris",
"Harrison",
"Harry",
"Hart",
"Hartfield",
"Harvey",
"Haskins",
"Hassan",
"Hatcher",
"Hatchett",
"Hatten",
"Hawkins",
"Hawthorne",
"Hayden",
"Hayes",
"Haynes",
"Hayward",
"Haywood",
"Head",
"Heard",
"Hearn",
"Heath",
"Hebert",
"Hector",
"Hemingway",
"Hemphill",
"Henderson",
"Hendricks",
"Hendrix",
"Henley",
"Henry",
"Henson",
"Herbert",
"Hernandez",
"Herndon",
"Herring",
"Herron",
"Hester",
"Hewitt",
"Heyward",
"Hickman",
"Hicks",
"Hickson",
"Higgins",
"Higgs",
"High",
"Hightower",
"Hill",
"Hilliard",
"Hillman",
"Hills",
"Hilton",
"Hinds",
"Hines",
"Hinson",
"Hinton",
"Hobbs",
"Hobson",
"Hodge",
"Hodges",
"Hogan",
"Holden",
"Holder",
"Holiday",
"Holland",
"Holley",
"Holliday",
"Hollingsworth",
"Hollins",
"Hollis",
"Holloman",
"Holloway",
"Holly",
"Holman",
"Holmes",
"Holt",
"Hood",
"Hooker",
"Hooks",
"Hooper",
"Hoover",
"Hope",
"Hopkins",
"Hopson",
"Horn",
"Horne",
"Horton",
"Hoskins",
"House",
"Houston",
"Howard",
"Howell",
"Howze",
"Hubbard",
"Hudgins",
"Hudson",
"Huff",
"Huffman",
"Huggins",
"Hughes",
"Hughley",
"Hull",
"Humphrey",
"Humphries",
"Hunt",
"Hunter",
"Huntley",
"Hurd",
"Hurst",
"Hurt",
"Hutcherson",
"Hutchins",
"Hutchinson",
"Hutton",
"Hyde",
"Hylton",
"Hyman",
"Ingram",
"Irby",
"Irvin",
"Irving",
"Isaac",
"Isom",
"Ivery",
"Ivey",
"Ivory",
"Ivy",
"Jack",
"Jackson",
"Jacob",
"Jacobs",
"Jacques",
"Jamerson",
"James",
"Jamison",
"Jarrett",
"Jarvis",
"Jasper",
"Jean",
"Jeanbaptiste",
"Jeanlouis",
"Jeanpierre",
"Jefferies",
"Jeffers",
"Jefferson",
"Jeffery",
"Jeffries",
"Jemison",
"Jenkins",
"Jennings",
"Jernigan",
"Jeter",
"Jett",
"Jiles",
"Joe",
"John",
"Johns",
"Johnson",
"Johnston",
"Joiner",
"Jolly",
"Jones",
"Jordan",
"Jordon",
"Joseph",
"Joyce",
"Joyner",
"Julien",
"Justice",
"Kamara",
"Kearney",
"Keaton",
"Kee",
"Keith",
"Keller",
"Kelley",
"Kelly",
"Kemp",
"Kendall",
"Kendrick",
"Kennedy",
"Kenney",
"Kent",
"Kerr",
"Key",
"Keyes",
"Keys",
"Kidd",
"Kilgore",
"Kilpatrick",
"Kimble",
"Kimbrough",
"Kinard",
"King",
"Kinney",
"Kinsey",
"Kirby",
"Kirk",
"Kirkland",
"Kirksey",
"Kirkwood",
"Kitchen",
"Knight",
"Knowles",
"Knox",
"Kornegay",
"Kyle",
"Kyles",
"Lacey",
"Lackey",
"Lacy",
"Ladson",
"Lake",
"Lamar",
"Lamb",
"Lambert",
"Lampkin",
"Lancaster",
"Land",
"Landers",
"Landrum",
"Landry",
"Lane",
"Lang",
"Langford",
"Langley",
"Langston",
"Lanier",
"Larkin",
"Larkins",
"Larry",
"Lassiter",
"Laster",
"Latham",
"Latimer",
"Latimore",
"Lattimore",
"Law",
"Lawrence",
"Laws",
"Lawson",
"Lawton",
"Layne",
"Leach",
"Leak",
"Leary",
"Leblanc",
"Ledbetter",
"Lee",
"Leflore",
"Leggett",
"Lemon",
"Lemons",
"Leon",
"Leonard",
"Leslie",
"Lester",
"Lett",
"Levy",
"Lewis",
"Liddell",
"Liggins",
"Lightfoot",
"Ligon",
"Lilly",
"Lincoln",
"Lindsay",
"Lindsey",
"Linton",
"Lipscomb",
"Little",
"Littlejohn",
"Littles",
"Littleton",
"Livingston",
"Lloyd",
"Locke",
"Lockett",
"Lockhart",
"Lofton",
"Logan",
"Lomax",
"London",
"Long",
"Lopez",
"Lott",
"Louis",
"Love",
"Lovelace",
"Lovett",
"Loving",
"Lowe",
"Lowery",
"Loyd",
"Lucas",
"Luckett",
"Luckey",
"Luke",
"Lumpkin",
"Lundy",
"Luster",
"Lyles",
"Lynch",
"Lynn",
"Lyons",
"Mabry",
"Mack",
"Mackey",
"Macklin",
"Macon",
"Madden",
"Maddox",
"Madison",
"Magee",
"Mahone",
"Major",
"Majors",
"Malcolm",
"Mallard",
"Mallory",
"Malloy",
"Malone",
"Mangum",
"Manley",
"Mann",
"Manning",
"Manns",
"Manson",
"Manuel",
"Mapp",
"Marable",
"Marcus",
"Marion",
"Mark",
"Marks",
"Marsh",
"Marshall",
"Martin",
"Martinez",
"Mason",
"Massey",
"Mathews",
"Mathis",
"Matlock",
"Matthew",
"Matthews",
"Mattox",
"Maxey",
"Maxwell",
"May",
"Mayberry",
"Maye",
"Mayers",
"Mayes",
"Mayfield",
"Maynard",
"Mayo",
"Mays",
"Mcafee",
"Mcallister",
"Mcarthur",
"Mcbride",
"Mccain",
"Mccall",
"Mccallum",
"Mccann",
"Mccants",
"Mccarter",
"Mccarthy",
"Mccarty",
"Mccaskill",
"Mccauley",
"Mcclain",
"Mcclary",
"Mcclellan",
"Mcclendon",
"Mcclinton",
"Mccloud",
"Mcclure",
"Mccollum",
"Mcconnell",
"Mccord",
"Mccormick",
"Mccoy",
"Mccrary",
"Mccray",
"Mccree",
"Mccullough",
"Mccullum",
"Mcdade",
"Mcdaniel",
"Mcdaniels",
"Mcdonald",
"Mcdowell",
"Mcduffie",
"Mcelroy",
"Mcfadden",
"Mcfarland",
"Mcfarlane",
"Mcgee",
"Mcghee",
"Mcgill",
"Mcginnis",
"Mcgowan",
"Mcgraw",
"Mcgregor",
"Mcgriff",
"Mcgruder",
"Mcguire",
"Mchenry",
"Mcintosh",
"Mcintyre",
"Mciver",
"Mckay",
"Mckee",
"Mckenzie",
"Mckinley",
"Mckinney",
"Mckinnon",
"Mcknight",
"Mckoy",
"Mclaughlin",
"Mclaurin",
"Mclean",
"Mclemore",
"Mclendon",
"Mcleod",
"Mcmillan",
"Mcmillian",
"Mcmullen",
"Mcnair",
"Mcneal",
"Mcneil",
"Mcneill",
"Mcpherson",
"Mcqueen",
"Mcrae",
"Mcwilliams",
"Meadows",
"Means",
"Medley",
"Meeks",
"Melton",
"Melvin",
"Mensah",
"Mercer",
"Merchant",
"Meredith",
"Merritt",
"Merriweather",
"Metcalf",
"Meyers",
"Michael",
"Michel",
"Mickens",
"Middlebrooks",
"Middleton",
"Miles",
"Mill",
"Miller",
"Milligan",
"Mills",
"Milner",
"Milton",
"Mims",
"Mincey",
"Mingo",
"Minor",
"Minter",
"Mitchel",
"Mitchell",
"Mixon",
"Mobley",
"Moffett",
"Mohamed",
"Mohammed",
"Moise",
"Monroe",
"Montague",
"Montgomery",
"Moody",
"Moon",
"Moore",
"Moorer",
"Moran",
"Moreland",
"Morgan",
"Morris",
"Morrison",
"Morrow",
"Morse",
"Morton",
"Mosby",
"Moseley",
"Mosely",
"Moses",
"Mosley",
"Moss",
"Moten",
"Motley",
"Moton",
"Moultrie",
"Mouton",
"Moye",
"Muhammad",
"Muldrow",
"Mullen",
"Mullins",
"Murdock",
"Murphy",
"Murray",
"Murrell",
"Murry",
"Muse",
"Myers",
"Myles",
"Myrick",
"Nance",
"Napier",
"Narcisse",
"Nash",
"Nathan",
"Naylor",
"Neal",
"Nealy",
"Neely",
"Nelson",
"Nesbitt",
"Nesmith",
"Nettles",
"Newby",
"Newell",
"Newkirk",
"Newman",
"Newsom",
"Newsome",
"Newson",
"Newton",
"Nicholas",
"Nichols",
"Nicholson",
"Nickerson",
"Nix",
"Nixon",
"Noble",
"Nobles",
"Noel",
"Nolan",
"Norfleet",
"Norman",
"Norris",
"North",
"Norton",
"Norwood",
"Nunn",
"Oates",
"Oden",
"Odom",
"Oglesby",
"Ogletree",
"Oliver",
"Oneal",
"Oneil",
"Orange",
"Orr",
"Osborne",
"Outlaw",
"Overstreet",
"Overton",
"Owens",
"Pace",
"Pack",
"Page",
"Paige",
"Palmer",
"Pannell",
"Parham",
"Paris",
"Parker",
"Parks",
"Parnell",
"Parris",
"Parrish",
"Parson",
"Parsons",
"Pate",
"Patrick",
"Patterson",
"Patton",
"Paul",
"Payne",
"Payton",
"Peace",
"Peacock",
"Pearson",
"Peebles",
"Peeples",
"Pegues",
"Pendleton",
"Penn",
"Pennington",
"Penny",
"Peoples",
"Perdue",
"Perez",
"Perkins",
"Perry",
"Perryman",
"Person",
"Pete",
"Peters",
"Peterson",
"Pettaway",
"Pettiford",
"Pettigrew",
"Pettis",
"Pettus",
"Pettway",
"Petty",
"Peyton",
"Phelps",
"Phifer",
"Phillip",
"Phillips",
"Phipps",
"Pickens",
"Pickett",
"Pierce",
"Pierre",
"Pierrelouis",
"Pierson",
"Pinckney",
"Pinkney",
"Pinkston",
"Pitt",
"Pittman",
"Pitts",
"Pleasant",
"Plummer",
"Poe",
"Poindexter",
"Pointer",
"Polite",
"Polk",
"Pollard",
"Ponder",
"Poole",
"Pope",
"Porter",
"Portis",
"Posey",
"Potter",
"Potts",
"Powe",
"Powell",
"Powers",
"Prater",
"Prather",
"Pratt",
"Prescott",
"Presley",
"Pressley",
"Preston",
"Price",
"Pride",
"Prince",
"Pringle",
"Pritchett",
"Proctor",
"Pruitt",
"Pryor",
"Pugh",
"Pulley",
"Pulliam",
"Purnell",
"Purvis",
"Qualls",
"Quarles",
"Queen",
"Quick",
"Quinn",
"Radford",
"Ragin",
"Ragland",
"Raines",
"Rainey",
"Ramey",
"Ramos",
"Ramsey",
"Randall",
"Randle",
"Randolph",
"Rankin",
"Rankins",
"Ransom",
"Ratcliff",
"Ratliff",
"Rawls",
"Ray",
"Rayford",
"Raymond",
"Reaves",
"Redd",
"Reddick",
"Redding",
"Redmond",
"Reece",
"Reed",
"Reeder",
"Reese",
"Reeves",
"Reid",
"Rembert",
"Reynolds",
"Rhodes",
"Rhone",
"Rice",
"Rich",
"Richard",
"Richards",
"Richardson",
"Richmond",
"Ricketts",
"Ricks",
"Riddick",
"Riddle",
"Ridley",
"Riggins",
"Riggs",
"Riley",
"Rivera",
"Rivers",
"Roach",
"Robbins",
"Roberson",
"Robert",
"Roberts",
"Robertson",
"Robins",
"Robinson",
"Roby",
"Rodgers",
"Rodriguez",
"Rogers",
"Roland",
"Rolle",
"Rollins",
"Rooks",
"Roper",
"Rose",
"Ross",
"Rosser",
"Roundtree",
"Rouse",
"Rowe",
"Rowell",
"Rowland",
"Roy",
"Royal",
"Royster",
"Rozier",
"Rucker",
"Rudd",
"Rudolph",
"Ruff",
"Ruffin",
"Rumph",
"Rush",
"Rushing",
"Russ",
"Russell",
"Rutherford",
"Rutledge",
"Ryan",
"Saddler",
"Sadler",
"Sales",
"Salley",
"Salmon",
"Salter",
"Sam",
"Sample",
"Sampson",
"Sams",
"Samuel",
"Samuels",
"Sanchez",
"Sanders",
"Sandifer",
"Sands",
"Sanford",
"Santos",
"Sapp",
"Sargent",
"Satterwhite",
"Saunders",
"Savage",
"Savoy",
"Sawyer",
"Sayles",
"Scales",
"Scott",
"Scroggins",
"Scruggs",
"Seals",
"Searcy",
"Sears",
"Seay",
"Sellers",
"Session",
"Sessoms",
"Settles",
"Seward",
"Sewell",
"Seymore",
"Seymour",
"Shabazz",
"Shackelford",
"Shanks",
"Shannon",
"Sharp",
"Sharpe",
"Shavers",
"Shaw",
"Sheffield",
"Shelby",
"Shell",
"Shelton",
"Shepard",
"Shephard",
"Shepherd",
"Sheppard",
"Sherman",
"Sherrod",
"Shields",
"Shine",
"Shipman",
"Shipp",
"Shirley",
"Shivers",
"Short",
"Shorter",
"Shuler",
"Sibley",
"Silas",
"Silver",
"Simmons",
"Simms",
"Simon",
"Simons",
"Simpkins",
"Simpson",
"Sims",
"Sinclair",
"Singh",
"Singletary",
"Singleton",
"Skinner",
"Skipper",
"Slade",
"Slater",
"Slaughter",
"Sledge",
"Sloan",
"Small",
"Smalls",
"Smallwood",
"Smart",
"Smiley",
"Smith",
"Smoot",
"Smothers",
"Snead",
"Sneed",
"Snell",
"Snipes",
"Snow",
"Snowden",
"Snyder",
"Solomon",
"Sowell",
"Spain",
"Spann",
"Sparks",
"Sparrow",
"Spearman",
"Spears",
"Speed",
"Speight",
"Speller",
"Spence",
"Spencer",
"Spicer",
"Spikes",
"Spivey",
"Spriggs",
"Springer",
"Spruill",
"Stafford",
"Staley",
"Stallings",
"Stallworth",
"Stamps",
"Stanford",
"Stanley",
"Stanton",
"Staples",
"Starks",
"Starling",
"Starr",
"Staten",
"Staton",
"Steed",
"Steele",
"Stephen",
"Stephens",
"Stephenson",
"Sterling",
"Stevens",
"Stevenson",
"Steward",
"Stewart",
"Stinson",
"Stith",
"Stokes",
"Stone",
"Story",
"Stovall",
"Strange",
"Street",
"Streeter",
"Strickland",
"Stringer",
"Stroman",
"Strong",
"Strother",
"Stroud",
"Stuart",
"Stubblefield",
"Stubbs",
"Stuckey",
"Sturdivant",
"Styles",
"Suber",
"Suggs",
"Sullivan",
"Summers",
"Summerville",
"Sumpter",
"Sutherland",
"Sutton",
"Swain",
"Swan",
"Swann",
"Swanson",
"Sweeney",
"Sweet",
"Swift",
"Swinton",
"Sykes",
"Sylvester",
"Tabb",
"Talbert",
"Talley",
"Tanner",
"Tarver",
"Tate",
"Tatum",
"Taylor",
"Teague",
"Teasley",
"Temple",
"Terrell",
"Terry",
"Thames",
"Thibodeaux",
"Thigpen",
"Thomas",
"Thompkins",
"Thompson",
"Thorne",
"Thornton",
"Thorpe",
"Threatt",
"Thrower",
"Thurman",
"Thurmond",
"Tibbs",
"Tidwell",
"Tillery",
"Tillman",
"Timmons",
"Tinsley",
"Tisdale",
"Titus",
"Todd",
"Tolbert",
"Toliver",
"Tolliver",
"Tomlin",
"Tomlinson",
"Tompkins",
"Toney",
"Toomer",
"Torrence",
"Torres",
"Toussaint",
"Townes",
"Towns",
"Townsend",
"Trammell",
"Travis",
"Traylor",
"Trent",
"Trice",
"Trimble",
"Triplett",
"Tripp",
"Trotter",
"Truitt",
"Tubbs",
"Tucker",
"Tunstall",
"Turner",
"Tutt",
"Tyler",
"Tyson",
"Tyus",
"Underwood",
"Upshaw",
"Usher",
"Valentine",
"Vance",
"Vann",
"Varner",
"Vaughan",
"Vaughn",
"Veal",
"Venable",
"Vereen",
"Vernon",
"Vickers",
"Victor",
"Vincent",
"Vines",
"Vinson",
"Waddell",
"Wade",
"Wagner",
"Wakefield",
"Walden",
"Walker",
"Wall",
"Wallace",
"Waller",
"Walls",
"Walter",
"Walters",
"Walton",
"Ward",
"Ware",
"Warfield",
"Warner",
"Warren",
"Wash",
"Washington",
"Waters",
"Watkins",
"Watson",
"Watt",
"Watts",
"Way",
"Weathers",
"Weathersby",
"Weatherspoon",
"Weaver",
"Webb",
"Webber",
"Webster",
"Weeks",
"Weems",
"Welch",
"Weldon",
"Wellington",
"Wells",
"Wesley",
"West",
"Westbrook",
"Weston",
"Whaley",
"Wharton",
"Whatley",
"Wheeler",
"Whitaker",
"White",
"Whitehead",
"Whitehurst",
"Whiteside",
"Whitfield",
"Whiting",
"Whitley",
"Whitlock",
"Whitmore",
"Whitney",
"Whittaker",
"Whitted",
"Whittington",
"Whyte",
"Wicks",
"Wigfall",
"Wiggins",
"Wilborn",
"Wilburn",
"Wilcox",
"Wilder",
"Wiley",
"Wilkerson",
"Wilkes",
"Wilkins",
"Wilkinson",
"Wilks",
"William",
"Williams",
"Williamson",
"Willingham",
"Willis",
"Willoughby",
"Wills",
"Wilson",
"Wimberly",
"Wimbush",
"Winfield",
"Winfrey",
"Wingate",
"Wingfield",
"Winn",
"Winston",
"Winters",
"Wise",
"Witcher",
"Withers",
"Witherspoon",
"Wofford",
"Wolfe",
"Womack",
"Wood",
"Woodard",
"Wooden",
"Woodley",
"Woodruff",
"Woods",
"Woodson",
"Woody",
"Woolfolk",
"Wooten",
"Word",
"Worrell",
"Wortham",
"Worthy",
"Wren",
"Wright",
"Wyatt",
"Wyche",
"Wynn",
"Yancey",
"Yancy",
"Yarborough",
"Yarbrough",
"Yates",
"York",
"Young",
"Youngblood",
"Younger",
"Zeigler",
"Zimmerman"]>>
<<set setup.swedishSurnames to [
"Åberg",
"Abrahamsson",
"Adell",
"Adolfson",
"Adolphson",
"Ahl",
"Ahlberg",
"Ahlborn",
"Ahlgren",
"Ahlin",
"Ahlman",
"Ahlquist",
"Ahlstedt",
"Ahlstrand",
"Ahlstrom",
"Ahmed",
"Akerman",
"Akerson",
"Åkesson",
"Al",
"Alberg",
"Ali",
"Allender",
"Allin",
"Allinder",
"Alm",
"Alman",
"Almen",
"Almer",
"Almgren",
"Almquist",
"Alms",
"Alquist",
"Alstrom",
"Alvin",
"Ameen",
"Anderberg",
"Andersson",
"Andre",
"Andreasson",
"Andren",
"Anfinson",
"Angerman",
"Ansell",
"Antell",
"Appell",
"Ardell",
"Arn",
"Arnell",
"Arning",
"Arvidsson",
"Ask",
"Aslin",
"Asp",
"Asplund",
"Åström",
"Axelson",
"Axelsson",
"Backlund",
"Backman",
"Bagge",
"Balstad",
"Bankson",
"Barkman",
"Beckius",
"Beckman",
"Beckstrand",
"Bengtsson",
"Bennick",
"Berg",
"Bergdahl",
"Bergen",
"Bergendahl",
"Bergerson",
"Bergeson",
"Berggren",
"Bergin",
"Berglin",
"Berglund",
"Bergman",
"Bergmark",
"Bergner",
"Bergquist",
"Bergqvist",
"Bergstedt",
"Bergsten",
"Bergstrand",
"Bergstrom",
"Bergström",
"Bernson",
"Billing",
"Birger",
"Birke",
"Bjork",
"Björk",
"Bjorklund",
"Björklund",
"Bjorkman",
"Bjorkquist",
"Bjornberg",
"Bjur",
"Bjurstrom",
"Blaustein",
"Blink",
"Blix",
"Blixt",
"Blohm",
"Blom",
"Blomberg",
"Blome",
"Blomgren",
"Blomquist",
"Blomqvist",
"Blomstrom",
"Blondell",
"Blondin",
"Bloom",
"Bloome",
"Bloss",
"Blum",
"Blume",
"Blundell",
"Bly",
"Bobek",
"Boberg",
"Bockman",
"Bodeen",
"Bodell",
"Boden",
"Bodin",
"Boe",
"Boehmer",
"Boesen",
"Bogren",
"Bohl",
"Bohlander",
"Bohlen",
"Bohlender",
"Bohlin",
"Bohman",
"Bohner",
"Bohren",
"Bok",
"Bolander",
"Bold",
"Bolden",
"Boldin",
"Bolen",
"Bolin",
"Bolinder",
"Boll",
"Bolle",
"Bollin",
"Bolling",
"Bolten",
"Boman",
"Bond",
"Bondeson",
"Boner",
"Bong",
"Bonner",
"Boquist",
"Boren",
"Borgman",
"Borgstrom",
"Borr",
"Borreson",
"Bostrom",
"Boven",
"Braff",
"Brand",
"Brandel",
"Brandell",
"Branden",
"Brandin",
"Branstad",
"Branstrom",
"Branting",
"Bratt",
"Bratten",
"Brauner",
"Breden",
"Bredenberg",
"Broberg",
"Brodd",
"Broden",
"Brodin",
"Brogren",
"Brolin",
"Broman",
"Brostrom",
"Brunell",
"Brunn",
"Bruse",
"Bryngelson",
"Bursell",
"Byland",
"Bylund",
"Byman",
"Bystrom",
"Callander",
"Carbin",
"Carby",
"Carlberg",
"Carlin",
"Carling",
"Carlquist",
"Carlsson",
"Carlstedt",
"Carlstrom",
"Carnell",
"Casten",
"Castner",
"Cato",
"Ceder",
"Cederberg",
"Cedergren",
"Cederholm",
"Cederquist",
"Cederstrom",
"Charles",
"Christerson",
"Christoferson",
"Claesson",
"Clarin",
"Classon",
"Collin",
"Cornell",
"Corvin",
"Cronquist",
"Curlin",
"Dahlberg",
"Dahlen",
"Dahlgren",
"Dahlin",
"Dahlman",
"Dahlquist",
"Dahlstrom",
"Dahmen",
"Dalberg",
"Dalen",
"Dalin",
"Dalman",
"Danielsson",
"Degn",
"Dovell",
"Eck",
"Eckdahl",
"Edberg",
"Edelberg",
"Edgren",
"Edholm",
"Edlund",
"Edquist",
"Edstrom",
"Ehn",
"Ek",
"Ekberg",
"Ekblad",
"Ekdahl",
"Ekholm",
"Eklof",
"Eklund",
"Ekman",
"Ekstrand",
"Ekstrom",
"Ekström",
"Ekwall",
"Elander",
"Eld",
"Elg",
"Eliason",
"Eliasson",
"Ellstrom",
"Elm",
"Elmquist",
"Elofson",
"Enberg",
"Eng",
"Engberg",
"Engblom",
"Engdahl",
"Engelson",
"Engeman",
"Engh",
"Engholm",
"England",
"Englander",
"Englund",
"Engman",
"Engquist",
"Engstrand",
"Engstrom",
"Engström",
"Engwall",
"Enquist",
"Enstrom",
"Ericsson",
"Eriksson",
"Erland",
"Fager",
"Fagerstrom",
"Fahlgren",
"Fahlstrom",
"Falk",
"Farin",
"Farstad",
"Fellin",
"Ferm",
"Fernelius",
"Fernstrom",
"Finberg",
"Flink",
"Floberg",
"Floden",
"Flodin",
"Floren",
"Florin",
"Florman",
"Flygare",
"Fogelberg",
"Follin",
"Fors",
"Forsberg",
"Forsell",
"Forsgren",
"Forslund",
"Forsman",
"Forss",
"Forstrom",
"Fosberg",
"Fosburg",
"Fransson",
"Franzen",
"Freberg",
"Fred",
"Fredell",
"Fredenberg",
"Fredin",
"Fredlund",
"Fredman",
"Fredriksson",
"Frid",
"Fridell",
"From",
"Frykman",
"Gard",
"Garde",
"Gedman",
"Germundson",
"Göransson",
"Gradin",
"Grahn",
"Gran",
"Granat",
"Granath",
"Granberg",
"Granholm",
"Graning",
"Granlund",
"Granquist",
"Granstrom",
"Gren",
"Grendahl",
"Grinberg",
"Gronberg",
"Grondahl",
"Gronlund",
"Gronquist",
"Grundstrom",
"Gudmundson",
"Gullickson",
"Gullikson",
"Gunnarson",
"Gunnarsson",
"Gustafsson",
"Gustavsson",
"Haaf",
"Haag",
"Haak",
"Haake",
"Hagberg",
"Hagelin",
"Hageman",
"Hagen",
"Hagg",
"Hagge",
"Hagglund",
"Haggstrom",
"Haglund",
"Hagman",
"Hagstrom",
"Hak",
"Hakanson",
"Håkansson",
"Halberg",
"Halgren",
"Hallberg",
"Hallen",
"Hallgren",
"Hallin",
"Hallman",
"Hallquist",
"Hallstrom",
"Hammar",
"Hammarstrom",
"Hammerberg",
"Hamner",
"Hansen",
"Hansson",
"Hassan",
"Hassel",
"Hast",
"Hedberg",
"Hedeen",
"Hedeman",
"Hedin",
"Hedlund",
"Hedman",
"Hedquist",
"Hedstrom",
"Helander",
"Helgerson",
"Helgren",
"Helin",
"Hellberg",
"Hellen",
"Hellstrom",
"Hellström",
"Helsing",
"Helstrom",
"Henning",
"Henriksson",
"Hermansson",
"Hertzberg",
"Hessel",
"Hildahl",
"Hilding",
"Hillen",
"Hillstrom",
"Hjelm",
"Hjerpe",
"Hjort",
"Hogberg",
"Hogen",
"Hogland",
"Hoglund",
"Holm",
"Holmbeck",
"Holmberg",
"Holmer",
"Holmgren",
"Holmlund",
"Holmquist",
"Holmstrom",
"Holstrom",
"Hoog",
"Hook",
"Horn",
"Horne",
"Hoving",
"Hult",
"Hultberg",
"Hultgren",
"Hultin",
"Hultman",
"Hultquist",
"Hurtig",
"Huss",
"Hyland",
"Hylen",
"Ingerman",
"Ingerson",
"Isackson",
"Isakson",
"Isaksson",
"Isberg",
"Isenberg",
"Ivarsson",
"Jakobsson",
"Jansson",
"Jernberg",
"Joens",
"Johansson",
"Johnsson",
"Jonasson",
"Jonsson",
"Jönsson",
"Josefsson",
"Juhlin",
"Julin",
"Kahr",
"Kalberg",
"Kall",
"Kallberg",
"Kallen",
"Kallenberg",
"Kallgren",
"Kallin",
"Kallman",
"Kallstrom",
"Kalm",
"Kalmar",
"Karlberg",
"Karlen",
"Karlin",
"Karlsson",
"Karlstad",
"Karm",
"Kask",
"Kasten",
"Kernell",
"Kielman",
"Kilburg",
"Kindberg",
"Kindell",
"Kjar",
"Kjellberg",
"Klang",
"Kling",
"Klinge",
"Kolberg",
"Kring",
"Kronholm",
"Krook",
"Kroon",
"Kulberg",
"Kullberg",
"Kvistad",
"Lager",
"Lagergren",
"Lagerman",
"Lagerquist",
"Lagerstrom",
"Lagman",
"Lamberg",
"Lampa",
"Landberg",
"Landeen",
"Landen",
"Landgren",
"Landin",
"Landsberg",
"Landstrom",
"Larsson",
"Latt",
"Lauren",
"Ledin",
"Ledman",
"Leiman",
"Levander",
"Lidberg",
"Liden",
"Lidstrom",
"Lilja",
"Liljedahl",
"Liljegren",
"Liljenquist",
"Lillquist",
"Lind",
"Lindahl",
"Lindbeck",
"Lindberg",
"Lindblad",
"Lindblom",
"Lindbo",
"Lindborg",
"Lindeen",
"Lindell",
"Lindelof",
"Linden",
"Linder",
"Lindfors",
"Lindgren",
"Lindh",
"Lindholm",
"Lindland",
"Lindman",
"Lindmark",
"Lindquist",
"Lindqvist",
"Lindroth",
"Lindskog",
"Lindstedt",
"Lindstrand",
"Lindstrom",
"Lindström",
"Lindvall",
"Lindwall",
"Lingren",
"Linne",
"Linner",
"Linquist",
"Litle",
"Lo",
"Loden",
"Lofdahl",
"Loff",
"Lofgren",
"Löfgren",
"Lofquist",
"Lofstrom",
"Loften",
"Loftin",
"Lonn",
"Loren",
"Lorentson",
"Lovgren",
"Loving",
"Lubell",
"Lund",
"Lundahl",
"Lundberg",
"Lundblad",
"Lundborg",
"Lundeen",
"Lundell",
"Lunden",
"Lundgren",
"Lundholm",
"Lundin",
"Lundmark",
"Lundquist",
"Lundqvist",
"Lundstedt",
"Lundsten",
"Lundstrom",
"Lundström",
"Lundvall",
"Luthman",
"Magnusson",
"Mahlberg",
"Malberg",
"Malm",
"Malmberg",
"Malmborg",
"Malmgren",
"Malmquist",
"Malmstrom",
"Malstrom",
"Månsson",
"Marken",
"Markstrom",
"Markus",
"Markuson",
"Mårtensson",
"Martinsson",
"Mathiason",
"Mattsson",
"Melander",
"Melberg",
"Meldahl",
"Melin",
"Mellberg",
"Mellgren",
"Mellman",
"Melquist",
"Meske",
"Moberg",
"Moden",
"Moder",
"Modin",
"Modine",
"Moe",
"Mogren",
"Molander",
"Molen",
"Molin",
"Moman",
"Moren",
"Morton",
"Mossberg",
"Munsen",
"Naslund",
"Nilsson",
"Nobel",
"Nolen",
"Norberg",
"Norby",
"Nordahl",
"Nordberg",
"Nordby",
"Nordeen",
"Nordell",
"Norden",
"Norder",
"Nordgren",
"Nordholm",
"Nordin",
"Nordling",
"Nordlund",
"Nordmark",
"Nordquist",
"Nordstrand",
"Nordstrom",
"Nordström",
"Nordwall",
"Noreen",
"Norell",
"Noren",
"Norenberg",
"Norgaard",
"Norgren",
"Norin",
"Nork",
"Norlander",
"Norlin",
"Norling",
"Norman",
"Norquist",
"Norr",
"Norrell",
"Norstrom",
"Norum",
"Nyberg",
"Nygren",
"Nyholm",
"Nylander",
"Nylen",
"Nylin",
"Nyman",
"Nyquist",
"Nyren",
"Nystrom",
"Nyström",
"Oberg",
"Öberg",
"Ode",
"Oden",
"Ogren",
"Ohland",
"Ohlin",
"Ohlsson",
"Ohlund",
"Ohman",
"Ohrn",
"Ohs",
"Olan",
"Oland",
"Olander",
"Olden",
"Olen",
"Olin",
"Olofsson",
"Olsson",
"Oman",
"Oquist",
"Orell",
"Orn",
"Orne",
"Orrell",
"Osbeck",
"Oscarson",
"Osen",
"Oslin",
"Ostberg",
"Osteen",
"Osten",
"Oster",
"Osterberg",
"Ostergren",
"Osterholm",
"Osterling",
"Osterlund",
"Osterman",
"Ostling",
"Ostlund",
"Ostman",
"Ostrom",
"Otterstrom",
"Over",
"Overbeck",
"Overberg",
"Overgaard",
"Overgard",
"Palm",
"Palmberg",
"Palme",
"Palmer",
"Palmgren",
"Palmquist",
"Pålsson",
"Pehrson",
"Personius",
"Persson",
"Petersson",
"Petre",
"Pettersson",
"Piehl",
"Plahn",
"Quarnstrom",
"Quist",
"Rahr",
"Ramstad",
"Rank",
"Ranstrom",
"Rapp",
"Reierson",
"Ren",
"Renberg",
"Rendahl",
"Renstrom",
"Restad",
"Ringdahl",
"Ringquist",
"Roberg",
"Roden",
"Rodin",
"Rodine",
"Romm",
"Ron",
"Roos",
"Ros",
"Rosander",
"Rosberg",
"Rosdahl",
"Roseen",
"Rosell",
"Roselle",
"Rosen",
"Rosenberg",
"Rosendahl",
"Rosengard",
"Rosengren",
"Rosenlund",
"Rosenquist",
"Rosenson",
"Rosing",
"Roslund",
"Rozelle",
"Rubendall",
"Ruberg",
"Rudberg",
"Rudeen",
"Rudell",
"Ruden",
"Rudin",
"Rundberg",
"Rundell",
"Rundquist",
"Runquist",
"Rydberg",
"Rydeen",
"Rydell",
"Ryden",
"Rydman",
"Rylander",
"Ryman",
"Rystrom",
"Saam",
"Safstrom",
"Sahlberg",
"Sahlin",
"Sahlstrom",
"Salin",
"Sall",
"Salstrom",
"Samberg",
"Samuelsson",
"Sandahl",
"Sandau",
"Sandberg",
"Sandborn",
"Sandburg",
"Sandeen",
"Sandel",
"Sandelin",
"Sandell",
"Sanden",
"Sanderlin",
"Sandgren",
"Sandholm",
"Sandin",
"Sandlin",
"Sandman",
"Sando",
"Sandquist",
"Sandstedt",
"Sandstrom",
"Sandström",
"Sandvik",
"Sanner",
"Satterlund",
"Schelin",
"Sederstrom",
"Segerson",
"Segerstrom",
"Selander",
"Selberg",
"Selin",
"Sellen",
"Sellin",
"Selling",
"Setterberg",
"Settergren",
"Setterlund",
"Sidman",
"Silberg",
"Silverberg",
"Siren",
"Sjoberg",
"Sjöberg",
"Sjoblom",
"Sjodin",
"Sjogren",
"Sjögren",
"Sjolander",
"Sjoquist",
"Sjostrand",
"Sjostrom",
"Skarin",
"Skog",
"Skoglund",
"Skogman",
"Skold",
"Skoog",
"Slott",
"Smedberg",
"Soder",
"Soderberg",
"Söderberg",
"Sodergren",
"Soderholm",
"Soderlind",
"Soderlund",
"Soderman",
"Soderquist",
"Soderstrom",
"Söderström",
"Solberg",
"Solin",
"Solomonson",
"Spong",
"Spongberg",
"Stahlberg",
"Stahle",
"Steen",
"Sten",
"Stenberg",
"Stendahl",
"Stenlund",
"Stenquist",
"Stenstrom",
"Sternhagen",
"Stomberg",
"Strandberg",
"Strandell",
"Strid",
"Strom",
"Ström",
"Stromberg",
"Strömberg",
"Stromgren",
"Stromquist",
"Strutz",
"Sund",
"Sundahl",
"Sundberg",
"Sundblad",
"Sundell",
"Sunderlin",
"Sundgren",
"Sundholm",
"Sundin",
"Sundling",
"Sundman",
"Sundquist",
"Sundstrom",
"Sundström",
"Svensson",
"Swahn",
"Swanberg",
"Swanstrom",
"Swedberg",
"Swedlund",
"Sylvan",
"Tapper",
"Telander",
"Thelander",
"Thelen",
"Thelin",
"Tholl",
"Thomasson",
"Thorell",
"Thoren",
"Thornberg",
"Thorne",
"Thornell",
"Thorner",
"Thorngren",
"Thornquist",
"Thorsell",
"Thron",
"Thulin",
"Thull",
"Thun",
"Thunberg",
"Thunstrom",
"Thur",
"Tolleson",
"Torborg",
"Torell",
"Toren",
"Torkelson",
"Tornberg",
"Tornquist",
"Torstenson",
"Trana",
"Trest",
"Tulin",
"Turnquist",
"Underberg",
"Utter",
"Vaden",
"Vallin",
"Vardeman",
"Varn",
"Vass",
"Viklund",
"Wadell",
"Wahlgren",
"Wahlin",
"Wahlman",
"Wahlquist",
"Wahlstrom",
"Walberg",
"Walin",
"Wall",
"Wallander",
"Wallar",
"Wallen",
"Wallenberg",
"Wallerstedt",
"Wallgren",
"Wallin",
"Wallman",
"Wangberg",
"Wass",
"Weberg",
"Wedin",
"Wedman",
"Welander",
"Wellman",
"Wenberg",
"Wenman",
"Wennberg",
"Wenner",
"Wennerberg",
"Wennerstrom",
"Wenstrom",
"Westby",
"Westerberg",
"Westerdahl",
"Westergren",
"Westerholm",
"Westerlund",
"Westgard",
"Westin",
"Westling",
"Westlund",
"Westman",
"Westrom",
"Wiberg",
"Wiborg",
"Wickland",
"Wicklander",
"Wickstrom",
"Widell",
"Widen",
"Wider",
"Widing",
"Widman",
"Widmark",
"Wieberg",
"Wigren",
"Wiker",
"Wiklund",
"Wikman",
"Wikstrom",
"Wikström",
"Wilden",
"Wiman",
"Winberg",
"Wind",
"Windell",
"Wingard",
"Winge",
"Winger",
"Winquist",
"Wisell",
"Wist",
"Wistrom",
"Wolin",
"Younggren",
"Zetterberg"]>>
<<set setup.italianSurnames to [
"Abate",
"Abato",
"Abbruzzese",
"Abela",
"Abella",
"Abramo",
"Abruzzese",
"Abruzzo",
"Accardi",
"Accardo",
"Accetta",
"Accomando",
"Accordino",
"Aceto",
"Achille",
"Acierno",
"Acquaviva",
"Acquisto",
"Acri",
"Adami",
"Adamo",
"Addonizio",
"Adduci",
"Adinolfi",
"Adornetto",
"Adorno",
"Adragna",
"Affinito",
"Agnello",
"Agosta",
"Agosti",
"Agostinelli",
"Agostini",
"Agostino",
"Agosto",
"Agrella",
"Agresta",
"Agresti",
"Agro",
"Agrusa",
"Ajello",
"Alagna",
"Alaimo",
"Alario",
"Albani",
"Albano",
"Albergo",
"Alberici",
"Alberta",
"Albertelli",
"Alberti",
"Albertini",
"Albini",
"Albino",
"Aldi",
"Ale",
"Aleo",
"Ales",
"Alesi",
"Alessandrini",
"Alessandro",
"Alessi",
"Alessio",
"Alfano",
"Alfieri",
"Alfonsi",
"Alfonso",
"Algiere",
"Aliberti",
"Alioto",
"Allegra",
"Allegretti",
"Allegretto",
"Allegro",
"Allesi",
"Allessi",
"Allessie",
"Alleva",
"Allocca",
"Alma",
"Alo",
"Aloise",
"Aloisi",
"Aloisio",
"Alonge",
"Alongi",
"Altadonna",
"Altamura",
"Altavilla",
"Altera",
"Altieri",
"Altimari",
"Altobelli",
"Altobello",
"Altomare",
"Alu",
"Amabile",
"Amadeo",
"Amadio",
"Amalfitano",
"Amante",
"Amantea",
"Amara",
"Amarante",
"Amari",
"Amaro",
"Amato",
"Amatucci",
"Ambrogi",
"Ambrogio",
"Ambrosi",
"Ambrosia",
"Ambrosini",
"Ambrosino",
"Ambrosio",
"Amedeo",
"Amelio",
"Amici",
"Amico",
"Amicone",
"Amidei",
"Ammirati",
"Amodei",
"Amodeo",
"Amodio",
"Amore",
"Amorosi",
"Amoroso",
"Anastasi",
"Anastasia",
"Anastasio",
"Ancona",
"Andolina",
"Andrea",
"Andreano",
"Andreini",
"Andreola",
"Andreoli",
"Andreotti",
"Andreozzi",
"Andresano",
"Andriano",
"Andriola",
"Anello",
"Angeletti",
"Angeli",
"Angelico",
"Angelillo",
"Angelini",
"Angelino",
"Angelis",
"Angello",
"Angelo",
"Angelone",
"Angeloni",
"Angelotti",
"Angelucci",
"Angiolillo",
"Angotti",
"Aniello",
"Annese",
"Annunziata",
"Annunziato",
"Anselmi",
"Anselmo",
"Antico",
"Antolini",
"Antonelli",
"Antonellis",
"Antonetti",
"Antoni",
"Antonini",
"Antonino",
"Antonioli",
"Antonucci",
"Anzivino",
"Apollo",
"Aprea",
"Aquila",
"Aquilina",
"Aquilino",
"Aquino",
"Arabia",
"Arace",
"Aragona",
"Arata",
"Arcara",
"Arcari",
"Arcaro",
"Arco",
"Arcuri",
"Ardito",
"Ardizzone",
"Ardolino",
"Arduini",
"Arena",
"Argenio",
"Argenta",
"Argenti",
"Argentieri",
"Argento",
"Argenziano",
"Argiro",
"Argo",
"Arlotta",
"Armani",
"Armanini",
"Armato",
"Armellino",
"Armenia",
"Armenti",
"Armento",
"Armetta",
"Arno",
"Arnoldi",
"Arola",
"Arone",
"Arpino",
"Arrighi",
"Arrigo",
"Arrigoni",
"Artale",
"Artino",
"Artuso",
"Asaro",
"Assante",
"Asti",
"Astrella",
"Attanasio",
"Attardo",
"Auciello",
"Audi",
"Audia",
"Audino",
"Aufiero",
"Augello",
"Augeri",
"Augusta",
"Augustino",
"Aurelio",
"Auricchio",
"Auriemma",
"Aurilio",
"Avara",
"Avella",
"Avellino",
"Avena",
"Aveni",
"Avolio",
"Azzarello",
"Azzaro",
"Azzopardi",
"Babino",
"Baccaro",
"Bacci",
"Bacco",
"Bacigalupi",
"Bacino",
"Badami",
"Badamo",
"Badaracco",
"Badolato",
"Baffa",
"Baglio",
"Bagnoli",
"Baiamonte",
"Baio",
"Baiocchi",
"Balbi",
"Balbo",
"Balboni",
"Baldacci",
"Baldassano",
"Baldassare",
"Baldassari",
"Baldassarre",
"Baldelli",
"Baldi",
"Baldini",
"Baldino",
"Baldo",
"Baldocchi",
"Baldoni",
"Balducci",
"Balestra",
"Balestreri",
"Balestrieri",
"Balla",
"Ballerini",
"Balli",
"Ballo",
"Balma",
"Balotelli",
"Balzano",
"Balzarini",
"Bambino",
"Bamonte",
"Banchero",
"Bandi",
"Banducci",
"Baranello",
"Baratta",
"Barba",
"Barbagallo",
"Barbano",
"Barbara",
"Barbaria",
"Barbarino",
"Barbaro",
"Barbati",
"Barbato",
"Barbella",
"Barberi",
"Barberio",
"Barbetta",
"Barbieri",
"Barbo",
"Barbone",
"Barbuto",
"Barcellona",
"Barco",
"Bardi",
"Bardo",
"Barella",
"Baresi",
"Bari",
"Barile",
"Barilla",
"Barillaro",
"Barletta",
"Barna",
"Barnaba",
"Baroffio",
"Barone",
"Baroni",
"Barraco",
"Barrella",
"Barrese",
"Barresi",
"Barretta",
"Barretto",
"Barrile",
"Barsotti",
"Barto",
"Bartoletti",
"Bartoli",
"Bartolini",
"Bartolo",
"Bartolomei",
"Bartolomeo",
"Bartolomucci",
"Bartolone",
"Bartolotta",
"Bartolotti",
"Bartolucci",
"Basilio",
"Basilone",
"Bassani",
"Bassano",
"Bassetti",
"Bassi",
"Basso",
"Bastianelli",
"Bastone",
"Battaglia",
"Battaglini",
"Battaglino",
"Battista",
"Battistelli",
"Battisti",
"Battistoni",
"Baudo",
"Bava",
"Bavaro",
"Bazzano",
"Beatrice",
"Bedacholli",
"Beffa",
"Belardo",
"Belfi",
"Belfiore",
"Bella",
"Bellafiore",
"Bellanca",
"Bellante",
"Bellanti",
"Bellantoni",
"Bellavia",
"Belle",
"Bellezza",
"Belli",
"Bellia",
"Bellina",
"Bellini",
"Bellino",
"Bellisario",
"Bellissimo",
"Belloli",
"Bellomo",
"Bellone",
"Belloni",
"Bellotti",
"Bellucci",
"Belluomini",
"Belotti",
"Belsito",
"Beltrami",
"Beltramo",
"Belvedere",
"Ben",
"Benanti",
"Benassi",
"Bencivenga",
"Bencivengo",
"Bene",
"Benedetti",
"Benedetto",
"Benetti",
"Beneventi",
"Benevento",
"Benigni",
"Benigno",
"Beninati",
"Beninato",
"Bennardo",
"Bentivegna",
"Benveniste",
"Benvenuti",
"Benvenuto",
"Benza",
"Berardi",
"Berardinelli",
"Berardino",
"Berardo",
"Berarducci",
"Berenato",
"Bergamini",
"Bergamo",
"Bernabei",
"Bernacchi",
"Bernardi",
"Bernardini",
"Bernasconi",
"Bernero",
"Berni",
"Berretta",
"Bersani",
"Berta",
"Bertagnolli",
"Bertani",
"Bertelli",
"Berti",
"Bertini",
"Bertino",
"Berto",
"Bertocchi",
"Bertola",
"Bertolami",
"Bertoldi",
"Bertoli",
"Bertolini",
"Bertolino",
"Bertolotti",
"Bertolucci",
"Bertone",
"Bertoni",
"Bertorelli",
"Bertozzi",
"Bertucci",
"Bertuzzi",
"Betti",
"Bettin",
"Bettini",
"Bevacqua",
"Bevilacqua",
"Bezio",
"Biafore",
"Biaggi",
"Biagi",
"Biagini",
"Biagioni",
"Biagiotti",
"Biamonte",
"Biancalana",
"Biancardi",
"Bianchi",
"Bianchini",
"Bianco",
"Bianconi",
"Biasi",
"Biele",
"Biello",
"Biggio",
"Bila",
"Bilello",
"Bilotti",
"Binda",
"Binetti",
"Bini",
"Biondi",
"Biondo",
"Bisceglia",
"Bisesi",
"Bisio",
"Bisogno",
"Bisso",
"Bitto",
"Biviano",
"Bivona",
"Bizzaro",
"Bizzarro",
"Blancato",
"Blanco",
"Blanda",
"Blandino",
"Blando",
"Blasi",
"Bloise",
"Bocchino",
"Bocci",
"Boccia",
"Boccio",
"Boccuzzi",
"Boffa",
"Bolio",
"Bologna",
"Bolognese",
"Bombara",
"Bommarito",
"Bona",
"Bonacci",
"Bonaccorsi",
"Bonaccorso",
"Bonadies",
"Bonadio",
"Bonadonna",
"Bonafede",
"Bonagura",
"Bonanni",
"Bonanno",
"Bonano",
"Bonaparte",
"Bonardi",
"Bonasera",
"Bonato",
"Bonaventura",
"Bonavita",
"Bondi",
"Bonelli",
"Bonello",
"Bonetti",
"Bonfanti",
"Bonfiglio",
"Bongiorno",
"Bongiovanni",
"Boni",
"Bonica",
"Bonifacio",
"Bonini",
"Bonino",
"Bonito",
"Bono",
"Bonocchi",
"Bonomi",
"Bonomo",
"Bonsignore",
"Bontempo",
"Bonura",
"Bonventre",
"Bordonaro",
"Borgese",
"Borghese",
"Borgia",
"Borgo",
"Borino",
"Borroni",
"Borsa",
"Borsari",
"Boschetti",
"Bosco",
"Bosetti",
"Bosi",
"Bosio",
"Boso",
"Bossio",
"Bosso",
"Botta",
"Bottari",
"Bottaro",
"Botte",
"Botti",
"Botticelli",
"Bottiglieri",
"Bottini",
"Bottino",
"Botto",
"Bottone",
"Bottoni",
"Bova",
"Bove",
"Bovino",
"Bozza",
"Bozzelli",
"Bozzi",
"Bozzo",
"Bozzuto",
"Bracci",
"Braccia",
"Bracco",
"Bramante",
"Branca",
"Brancato",
"Branciforte",
"Branda",
"Brandi",
"Brando",
"Breda",
"Brenna",
"Brescia",
"Bresciani",
"Bressan",
"Bressi",
"Bria",
"Brichese",
"Brigandi",
"Brigante",
"Briganti",
"Briglia",
"Brindisi",
"Brizzi",
"Brocato",
"Brocco",
"Broccoli",
"Broggi",
"Brucato",
"Bruna",
"Brunelli",
"Brunetti",
"Brunetto",
"Bruni",
"Bruno",
"Bruschi",
"Brusco",
"Bruzzese",
"Bua",
"Bucca",
"Buccellato",
"Bucceri",
"Bucci",
"Bucciarelli",
"Bucciero",
"Buccini",
"Buccino",
"Buccio",
"Bucco",
"Buccola",
"Bucolo",
"Bueti",
"Bufalini",
"Bufalino",
"Buffa",
"Buffo",
"Buffon",
"Buffone",
"Buglione",
"Bugni",
"Bulla",
"Buonaiuto",
"Buonanno",
"Buonomo",
"Buonopane",
"Buratti",
"Burdi",
"Burgi",
"Burgio",
"Burgo",
"Buro",
"Busa",
"Busacca",
"Busalacchi",
"Bussa",
"Bussone",
"Butta",
"Buttacavoli",
"Buttitta",
"Butto",
"Buzza",
"Buzzelli",
"Buzzeo",
"Buzzi",
"Caccamise",
"Caccamo",
"Caccavale",
"Caccese",
"Cacchione",
"Caccia",
"Cacciatore",
"Cacciola",
"Cafarella",
"Cafarelli",
"Cafaro",
"Cafasso",
"Cafe",
"Cagnina",
"Caiazza",
"Caiazzo",
"Cairo",
"Caito",
"Calabrese",
"Calabretta",
"Calabria",
"Calabro",
"Calafiore",
"Calamari",
"Calandra",
"Calandro",
"Calarco",
"Calcagni",
"Calcagno",
"Calcaterra",
"Caldarella",
"Caldarelli",
"Caldarera",
"Caldarone",
"Calderaro",
"Calderone",
"Calegari",
"Calicchio",
"Caliendo",
"Califano",
"Calistro",
"Calitri",
"Caliva",
"Calla",
"Callegari",
"Caltabiano",
"Caltagirone",
"Calvanese",
"Calvano",
"Calvetti",
"Calvi",
"Camarata",
"Cambareri",
"Cambio",
"Cambria",
"Camelio",
"Camerino",
"Camilli",
"Camillo",
"Caminiti",
"Camino",
"Cammarano",
"Camozzi",
"Campagna",
"Campana",
"Campanale",
"Campanella",
"Campanelli",
"Campanile",
"Campi",
"Campione",
"Campise",
"Campitelli",
"Campo",
"Campobasso",
"Campodonico",
"Campoli",
"Campolo",
"Campopiano",
"Camporeale",
"Campus",
"Canal",
"Canale",
"Canali",
"Cancellieri",
"Candela",
"Candia",
"Candito",
"Candreva",
"Canepa",
"Canevari",
"Cangialosi",
"Cannada",
"Cannone",
"Cannova",
"Cantalupo",
"Cantarella",
"Cantone",
"Cantoni",
"Cantore",
"Canzano",
"Capaccio",
"Capaldi",
"Caparelli",
"Capella",
"Capelli",
"Capello",
"Capito",
"Capo",
"Capobianco",
"Capodanno",
"Capone",
"Caponera",
"Caponi",
"Caponigro",
"Caporale",
"Caporaso",
"Capotosto",
"Capozzi",
"Capparelli",
"Cappella",
"Cappelletti",
"Cappelli",
"Cappellini",
"Cappellino",
"Cappello",
"Cappetta",
"Cappiello",
"Cappo",
"Cappola",
"Capponi",
"Cappucci",
"Capra",
"Capretta",
"Capri",
"Capriglione",
"Caprio",
"Capriotti",
"Caproni",
"Capuano",
"Capurso",
"Caputa",
"Caputi",
"Caputo",
"Capuzzi",
"Carabello",
"Caracappa",
"Caracci",
"Caradonna",
"Caramanica",
"Caranci",
"Carangelo",
"Carangi",
"Carano",
"Caravella",
"Caravello",
"Carbonara",
"Carbone",
"Carboni",
"Carchidi",
"Carda",
"Cardamone",
"Cardarelli",
"Cardelli",
"Cardello",
"Cardi",
"Cardile",
"Cardillo",
"Cardinale",
"Cardinali",
"Cardo",
"Cardone",
"Cardoni",
"Cardosi",
"Carducci",
"Cardullo",
"Carella",
"Carelli",
"Carello",
"Carfagna",
"Carfagno",
"Carfora",
"Carico",
"Carideo",
"Caridi",
"Cariello",
"Carilli",
"Carinci",
"Carini",
"Carino",
"Carleo",
"Carli",
"Carlin",
"Carlini",
"Carlino",
"Carlisi",
"Carlo",
"Carlone",
"Carloni",
"Carlozzi",
"Carminati",
"Carmine",
"Carmosino",
"Carnaghi",
"Carnevale",
"Carnicelli",
"Caro",
"Carone",
"Caronia",
"Carosella",
"Caroselli",
"Carosi",
"Carota",
"Carotenuto",
"Carozza",
"Carpentieri",
"Carpinelli",
"Carpinello",
"Carpino",
"Carpio",
"Carra",
"Carraro",
"Carricato",
"Carriere",
"Carrieri",
"Carriero",
"Carro",
"Carrozza",
"Carta",
"Cartelli",
"Caruana",
"Caruso",
"Carusone",
"Carvelli",
"Casa",
"Casagranda",
"Casagrande",
"Casale",
"Casaletto",
"Casali",
"Casalino",
"Casamento",
"Casarella",
"Casasanta",
"Casassa",
"Casazza",
"Cascella",
"Casciani",
"Casciano",
"Casciato",
"Cascioli",
"Cascone",
"Casella",
"Caselli",
"Caserta",
"Casini",
"Casino",
"Cason",
"Cassani",
"Cassano",
"Cassaro",
"Cassella",
"Cassese",
"Cassetta",
"Cassinelli",
"Cassino",
"Cassone",
"Castagna",
"Castagno",
"Castagnola",
"Castaldi",
"Castaldo",
"Castellani",
"Castellano",
"Castelli",
"Castellini",
"Castello",
"Castellucci",
"Castelluccio",
"Castiglia",
"Castiglione",
"Castiglioni",
"Castoro",
"Castricone",
"Catalani",
"Catalano",
"Catalanotto",
"Catalino",
"Catania",
"Catano",
"Catanzano",
"Catanzaro",
"Catenacci",
"Caterina",
"Caterino",
"Catizone",
"Catone",
"Catrambone",
"Cattaneo",
"Catto",
"Catucci",
"Cava",
"Cavalcante",
"Cavaliere",
"Cavalieri",
"Cavalli",
"Cavallini",
"Cavallo",
"Cavanna",
"Cavataio",
"Cavicchi",
"Cecala",
"Ceccarelli",
"Cecchetti",
"Cecchi",
"Cecchini",
"Cecconi",
"Cece",
"Cecere",
"Ceci",
"Cedrone",
"Cefalo",
"Cefalu",
"Ceglia",
"Celani",
"Celano",
"Celentano",
"Celenza",
"Celia",
"Cella",
"Celli",
"Cellini",
"Cellucci",
"Cellura",
"Celona",
"Cena",
"Cenci",
"Cennamo",
"Centanni",
"Centofanti",
"Centola",
"Centore",
"Centrella",
"Centrone",
"Ceraso",
"Cerasoli",
"Cerasuolo",
"Ceravolo",
"Cerbone",
"Cercone",
"Cereghino",
"Ceresa",
"Cericola",
"Cerini",
"Cerino",
"Cerminaro",
"Cerniglia",
"Cerreta",
"Cerri",
"Cerrito",
"Cerro",
"Cerrone",
"Cerroni",
"Cerruti",
"Certa",
"Certo",
"Cerulli",
"Cerullo",
"Cerutti",
"Cervelli",
"Cervi",
"Cervini",
"Cervino",
"Cervone",
"Cesa",
"Cesare",
"Cesari",
"Cesarini",
"Cesario",
"Cesaro",
"Cesena",
"Cesta",
"Cestaro",
"Cestone",
"Cetta",
"Checchi",
"Cherico",
"Cherubini",
"Chiappini",
"Chiara",
"Chiaramonte",
"Chiarella",
"Chiarelli",
"Chiarello",
"Chiaro",
"Chiaverini",
"Chiavetta",
"Chiellini",
"Chiera",
"Chiesa",
"Chimienti",
"China",
"Chinnici",
"Chino",
"Chiodi",
"Chiodini",
"Chiodo",
"Chirco",
"Chirichella",
"Chirico",
"Chiumento",
"Chiusano",
"Ciabattoni",
"Ciaburri",
"Ciaccia",
"Ciaccio",
"Ciambrone",
"Ciampa",
"Ciampi",
"Cianci",
"Ciancio",
"Cianciola",
"Cianciolo",
"Cianciulli",
"Cianelli",
"Cianflone",
"Ciani",
"Ciano",
"Ciaramitaro",
"Ciaravino",
"Ciardullo",
"Ciarleglio",
"Ciarlo",
"Ciarrocchi",
"Cibelli",
"Cicala",
"Cicale",
"Cicalese",
"Ciccarelli",
"Ciccarello",
"Ciccarone",
"Cicchetti",
"Cicchini",
"Cicchino",
"Cicci",
"Cicciarelli",
"Ciccolella",
"Ciccone",
"Cicconi",
"Ciccotelli",
"Cicio",
"Cicone",
"Cieri",
"Ciervo",
"Cifaldi",
"Cifarelli",
"Cifelli",
"Cilento",
"Cillo",
"Cilluffo",
"Cima",
"Cimaglia",
"Ciminelli",
"Ciminera",
"Cimini",
"Cimino",
"Cimmino",
"Cimo",
"Cimorelli",
"Cinco",
"Cinelli",
"Cini",
"Cino",
"Cinotti",
"Cinque",
"Cinquemani",
"Ciocca",
"Ciocco",
"Cioffi",
"Ciolino",
"Ciolli",
"Cione",
"Cioni",
"Cioppa",
"Ciotola",
"Ciotti",
"Cipolla",
"Cipollone",
"Cipriani",
"Cipriano",
"Cira",
"Circo",
"Cirelli",
"Ciresi",
"Ciriello",
"Cirigliano",
"Cirilli",
"Cirillo",
"Cirincione",
"Cirino",
"Cirrincione",
"Cirrito",
"Citrano",
"Cittadino",
"Ciucci",
"Ciuffo",
"Ciufo",
"Ciulla",
"Ciullo",
"Civello",
"Civiello",
"Civitarese",
"Civitello",
"Clarizio",
"Claro",
"Clementi",
"Clerici",
"Clerico",
"Coca",
"Cocca",
"Cocchi",
"Cocchiola",
"Cocci",
"Cocco",
"Cociarelli",
"Coco",
"Cocozza",
"Cocuzza",
"Coda",
"Codella",
"Cofone",
"Cofrancesco",
"Coglianese",
"Cogliano",
"Coia",
"Coiro",
"Colabella",
"Colacino",
"Colaianni",
"Colaizzi",
"Colaluca",
"Colandrea",
"Colaneri",
"Colangelo",
"Colantoni",
"Colantonio",
"Colantuoni",
"Colantuono",
"Colao",
"Colapietro",
"Colarossi",
"Colarusso",
"Colasanti",
"Colasuonno",
"Colavita",
"Colavito",
"Colella",
"Colello",
"Coletta",
"Coletti",
"Coletto",
"Colicchio",
"Colina",
"Colla",
"Colletta",
"Colletti",
"Colli",
"Colombini",
"Colombo",
"Colona",
"Colone",
"Colosi",
"Colucci",
"Coluccio",
"Columbo",
"Comella",
"Comito",
"Como",
"Comolli",
"Compagno",
"Compagnone",
"Comunale",
"Cona",
"Conca",
"Condello",
"Conetta",
"Confalone",
"Conforti",
"Conigliaro",
"Coniglio",
"Conradi",
"Consigli",
"Consiglio",
"Console",
"Consoli",
"Consolo",
"Constantini",
"Constantino",
"Contarino",
"Conte",
"Contento",
"Contessa",
"Conti",
"Contini",
"Contino",
"Conto",
"Contrino",
"Coppi",
"Coppola",
"Coppolino",
"Corallo",
"Corazza",
"Corbello",
"Corbi",
"Corbo",
"Corcione",
"Corda",
"Cordano",
"Cordaro",
"Cordasco",
"Cordi",
"Cordisco",
"Cordone",
"Corella",
"Corelli",
"Corigliano",
"Cornacchia",
"Cornelia",
"Cornella",
"Cornetta",
"Corona",
"Corra",
"Corradetti",
"Corradi",
"Corradini",
"Corradino",
"Corrado",
"Corrao",
"Correale",
"Corrente",
"Correnti",
"Corriere",
"Corsa",
"Corsaro",
"Corsello",
"Corsentino",
"Corsetti",
"Corsi",
"Corsiglia",
"Corsini",
"Corsino",
"Corso",
"Corte",
"Cortese",
"Cortesi",
"Corti",
"Cortina",
"Cortopassi",
"Corvi",
"Corvino",
"Corvo",
"Coscia",
"Cosco",
"Cosio",
"Cosmo",
"Costa",
"Costanza",
"Costanzo",
"Costella",
"Cotrone",
"Cotroneo",
"Cotta",
"Covelli",
"Covello",
"Coviello",
"Covino",
"Cozza",
"Cozzi",
"Cozzo",
"Cozzolino",
"Cozzone",
"Cracchiolo",
"Cravotta",
"Crea",
"Crecco",
"Crescenzi",
"Crescenzo",
"Cresci",
"Cresta",
"Cresto",
"Cretella",
"Cribari",
"Crifasi",
"Crimi",
"Crisafi",
"Criscione",
"Crisco",
"Criscuolo",
"Crispi",
"Cristello",
"Cristiano",
"Cristofaro",
"Critelli",
"Crivelli",
"Crivello",
"Crocco",
"Croce",
"Crocetti",
"Croci",
"Crognale",
"Crovo",
"Crudele",
"Crudo",
"Cuccaro",
"Cucchi",
"Cucci",
"Cuccia",
"Cuccio",
"Cucco",
"Cucinotta",
"Cugini",
"Cuneo",
"Cunico",
"Cuoco",
"Cuomo",
"Cuozzo",
"Cupo",
"Cura",
"Curci",
"Curcuru",
"Curreri",
"Curti",
"Cusanelli",
"Cusano",
"Cusato",
"Cusenza",
"Cusimano",
"Cusmano",
"Cusumano",
"Cutaia",
"Cutillo",
"Cutone",
"Cuva",
"D\'Achille",
"D\'Acquisto",
"D\'Acunto",
"D\'Adamo",
"D\'Addario",
"D\'Addio",
"D\'Addona",
"D\'Agata",
"D\'Agosta",
"D\'Agostino",
"D\'Aiuto",
"D\'Aleo",
"D\'Alesandro",
"D\'Alesio",
"D\'Alessandro",
"D\'Alessio",
"D\'Alfonso",
"D\'Alia",
"D\'Alleva",
"D\'Aloia",
"D\'Aloisio",
"D\'Alonzo",
"D\'Alto",
"D\'Amato",
"D\'Ambra",
"D\'Ambrosi",
"D\'Ambrosia",
"D\'Ambrosio",
"D\'Amelio",
"D\'Amico",
"D\'Amore",
"D\'Andrea",
"D\'Angelo",
"D\'Aniello",
"D\'Annunzio",
"D\'Antona",
"D\'Antoni",
"D\'Antonio",
"D\'Antuono",
"D\'Apolito",
"D\'Aprile",
"D\'Aquila",
"D\'Aquino",
"D\'Arcangelo",
"D\'Arco",
"D\'Arezzo",
"D\'Arienzo",
"D\'Arpino",
"D\'Arrigo",
"D\'Asaro",
"D\'Ascanio",
"D\'Ascenzo",
"D\'Ascoli",
"D\'Atri",
"D\'Attilio",
"D\'Auria",
"D\'Avanzo",
"D\'Aversa",
"D\'Azzo",
"D\'Egidio",
"D\'Elia",
"D\'Emilio",
"D\'Ercole",
"D\'Errico",
"D\'Esposito",
"D\'Ettore",
"D\'Imperio",
"D\'Innocenzo",
"D\'Intino",
"D\'Orazio",
"D\'Oria",
"D\'Orio",
"D\'Orsi",
"D\'Orso",
"D\'Ottavio",
"D\'Ovidio",
"D\'Urbano",
"D\'Uva",
"Da Ponte",
"Da Pra",
"D\'Agostino",
"Daino",
"Dal Porto",
"Dal Santo",
"Damiani",
"Damiano",
"Damone",
"D\'Amore",
"Danella",
"Danese",
"Danesi",
"Daniele",
"Danieli",
"Dante",
"Danza",
"Danzi",
"Darin",
"Dato",
"Dattoli",
"Davi",
"Davia",
"Davide",
"Davino",
"Davoli",
"Daza",
"De Amicis",
"De Andrea",
"De Angelis",
"De Angelo",
"De Bacco",
"De Bari",
"De Bartolo",
"De Bella",
"De Bellis",
"De Bello",
"De Benedetti",
"De Benedetto",
"De Benedictis",
"De Berardinis",
"De Bernardi",
"De Bernardo",
"De Biase",
"De Blase",
"De Blasi",
"De Blasio",
"De Bona",
"De Bonis",
"De Bono",
"De Candia",
"De Canio",
"De Caprio",
"De Capua",
"De Carli",
"De Carlo",
"De Caro",
"De Carolis",
"De Cecco",
"De Cesare",
"De Chellis",
"De Cicco",
"De Cola",
"De Cosmo",
"De Crescenzo",
"De Cristofaro",
"De Cristoforo",
"De Domenico",
"De Dominicis",
"De Donato",
"De Fabio",
"De Falco",
"De Fazio",
"De Feo",
"De Filippis",
"De Filippo",
"De Fina",
"De Fino",
"De Fiore",
"De Florio",
"De Francesco",
"De Francisco",
"De Franco",
"De Fronzo",
"De Furia",
"De Gaetano",
"De Gennaro",
"De Giacomo",
"De Giorgio",
"De Girolamo",
"De Grado",
"De Grande",
"De Gregorio",
"De Laura",
"De Laurentis",
"De Lauro",
"De Lellis",
"De Lello",
"De Leonardis",
"De Lillo",
"De Lisi",
"De Lisio",
"De Lorenzo",
"De Luca",
"De Lucca",
"De Lucchi",
"De Lucia",
"De Luise",
"De Maggio",
"De Maio",
"De Marchi",
"De Marco",
"De Maria",
"De Marinis",
"De Mario",
"De Martini",
"De Martinis",
"De Martino",
"De Marzo",
"De Masi",
"De Mattei",
"De Matteis",
"De Matteo",
"De Mattia",
"De Mello",
"De Meo",
"De Michele",
"De Muro",
"De Napoli",
"De Nardis",
"De Nardo",
"De Natale",
"De Nigris",
"De Ninno",
"De Noia",
"De Nucci",
"De Nunzio",
"De Palma",
"De Palo",
"De Paola",
"De Paoli",
"De Paolis",
"De Paolo",
"De Pascale",
"De Pasquale",
"De Paula",
"De Paulis",
"De Petris",
"De Petro",
"De Piano",
"De Piero",
"De Pierro",
"De Pietro",
"De Pinto",
"De Polo",
"De Ponte",
"De Prima",
"De Prospero",
"De Renzo",
"De Rienzo",
"De Riggi",
"De Rita",
"De Robertis",
"De Rocco",
"De Rogatis",
"De Rose",
"De Rossi",
"De Rubeis",
"De Salvo",
"De Sanctis",
"De Santi",
"De Santis",
"De Santo",
"De Sario",
"De Sarno",
"De Sarro",
"De Sena",
"De Serio",
"De Simone",
"De Sisto",
"De Socio",
"De Sorbo",
"De Spirito",
"De Stasio",
"De Stefanis",
"De Stefano",
"De Toro",
"De Vico",
"De Vincentis",
"De Vincenzi",
"De Vincenzo",
"De Vita",
"De Vitis",
"De Vito",
"De Vitto",
"De Vivo",
"Dean",
"DeFilippis",
"Degan",
"Del Bene",
"Del Bianco",
"Del Buono",
"Del Carlo",
"Del Conte",
"Del Core",
"Del Duca",
"Del Gatto",
"Del Gaudio",
"Del Giorno",
"Del Giudice",
"Del Grande",
"Del Greco",
"Del Grosso",
"Del Guercio",
"Del Mastro",
"Del Medico",
"Del Monaco",
"Del Monico",
"Del Monte",
"Del Negro",
"Del Nero",
"Del Papa",
"Del Ponte",
"Del Pozzo",
"Del Prete",
"Del Priore",
"Del Re",
"Del Rossi",
"Del Rosso",
"Del Santo",
"Del Signore",
"Del Sordo",
"Del Tufo",
"Del Vecchio",
"Delfino",
"Delisa",
"Delise",
"Deliso",
"Dell\'Anno",
"Dell\'Aquila",
"Dell\'Olio",
"Della Croce",
"Della Penna",
"Della Porta",
"Della Rocca",
"Della Torre",
"Della Valle",
"Della Vecchia",
"Delle Donne",
"Delli Santi",
"Delligatti",
"Dello Russo",
"Dellucci",
"Demma",
"Demonte",
"Dena",
"Deni",
"Denisco",
"Dente",
"Dentice",
"Dentino",
"Deo",
"Depace",
"Deramo",
"Derasmo",
"Derico",
"Desiderio",
"Desio",
"Destro",
"Detti",
"DeVille",
"Devoto",
"Di Angelo",
"Di Antonio",
"Di Bari",
"Di Bartolo",
"Di Bartolomeo",
"Di Battista",
"Di Bella",
"Di Bello",
"Di Benedetto",
"Di Berardino",
"Di Bernardo",
"Di Biase",
"Di Biasi",
"Di Biasio",
"Di Blasi",
"Di Blasio",
"Di Bona",
"Di Buono",
"Di Camillo",
"Di Caprio",
"Di Capua",
"Di Carlo",
"Di Cecco",
"Di Cello",
"Di Cenzo",
"Di Cerbo",
"Di Cesare",
"Di Chiara",
"Di Chiaro",
"Di Cicco",
"Di Cioccio",
"Di Clemente",
"Di Cocco",
"Di Cola",
"Di Cosola",
"Di Costanzo",
"Di Cristofaro",
"Di Croce",
"Di Dio",
"Di Domenico",
"Di Domizio",
"Di Donato",
"Di Donna",
"Di Fabio",
"Di Falco",
"Di Fatta",
"Di Fazio",
"Di Filippo",
"Di Fiore",
"Di Fonzo",
"Di Francesco",
"Di Franco",
"Di Fronzo",
"Di Fulvio",
"Di Gaetano",
"Di Gangi",
"Di Gennaro",
"Di Genova",
"Di Geronimo",
"Di Giacinto",
"Di Giacomo",
"Di Gilio",
"Di Gioia",
"Di Giorgio",
"Di Giovanna",
"Di Giovanni",
"Di Girolamo",
"Di Giulio",
"Di Giuseppe",
"Di Grazia",
"Di Gregorio",
"Di Iorio",
"Di Julio",
"Di Lallo",
"Di Laura",
"Di Lauro",
"Di Lella",
"Di Lello",
"Di Liberti",
"Di Liberto",
"Di Lillo",
"Di Lisio",
"Di Lorenzo",
"Di Loreto",
"Di Luzio",
"Di Maggio",
"Di Maio",
"Di Marco",
"Di Mare",
"Di Maria",
"Di Marino",
"Di Mario",
"Di Martino",
"Di Marzio",
"Di Marzo",
"Di Mascio",
"Di Masi",
"Di Matteo",
"Di Mattia",
"Di Meglio",
"Di Menna",
"Di Meo",
"Di Michele",
"Di Mino",
"Di Modica",
"Di Moze",
"Di Muccio",
"Di Muro",
"Di Muzio",
"Di Napoli",
"Di Nardi",
"Di Nardo",
"Di Natale",
"Di Nelli",
"Di Nello",
"Di Nicola",
"Di Nino",
"Di Nitto",
"Di Noia",
"Di Nolfo",
"Di Norcia",
"Di Noto",
"Di Novo",
"Di Nucci",
"Di Nunzio",
"Di Nuzzo",
"Di Pace",
"Di Palma",
"Di Palo",
"Di Paola",
"Di Paolo",
"Di Pasqua",
"Di Pasquale",
"Di Piazza",
"Di Piero",
"Di Pierro",
"Di Pietrantonio",
"Di Pietro",
"Di Pinto",
"Di Pippo",
"Di Pirro",
"Di Placido",
"Di Prima",
"Di Re",
"Di Renzo",
"Di Rienzo",
"Di Rocco",
"Di Roma",
"Di Rosa",
"Di Russo",
"Di Sabatino",
"Di Sabato",
"Di Salvatore",
"Di Salvo",
"Di Sandro",
"Di Sano",
"Di Santi",
"Di Santis",
"Di Santo",
"Di Sanza",
"Di Sarro",
"Di Scenza",
"Di Sciullo",
"Di Silvestro",
"Di Simone",
"Di Spirito",
"Di Stasi",
"Di Stasio",
"Di Stefano",
"Di Taranto",
"Di Tomaso",
"Di Tommaso",
"Di Toro",
"Di Traglia",
"Di Tullio",
"Di Vincenzo",
"Di Virgilio",
"Di Vita",
"Di Vito",
"Di Vittorio",
"Diana",
"Diano",
"Diglio",
"Dina",
"Dini",
"Dino",
"Diodati",
"Diodato",
"Dioguardi",
"Dionisio",
"Dispenza",
"Dito",
"Ditta",
"Ditto",
"Dodaro",
"Dolce",
"Dolfi",
"Domanico",
"Domenici",
"Domenico",
"Domiano",
"Dominici",
"Domino",
"Don",
"Dona",
"Donatelli",
"Donati",
"Donato",
"Dondero",
"Donini",
"Donis",
"Donisi",
"Donna",
"Donnatiello",
"Doro",
"Dorsa",
"Doto",
"Draghi",
"Drago",
"Dragone",
"Dragonetti",
"Dragotta",
"Duca",
"Duce",
"Dugo",
"Dura",
"Durando",
"Durante",
"Duro",
"Elardo",
"Ellena",
"Elmo",
"Emanuele",
"Emilio",
"Emma",
"Emmi",
"Endrizzi",
"Enea",
"Eneide",
"Enrico",
"Epifano",
"Episcopo",
"Eppolito",
"Eramo",
"Ercolani",
"Ercole",
"Errante",
"Errico",
"Errigo",
"Esposito",
"Evangelista",
"Evangelisti",
"Evola",
"Fabbri",
"Fabbro",
"Fabiani",
"Fabiano",
"Fabio",
"Fabozzi",
"Fabri",
"Fabris",
"Fabrizi",
"Fabrizio",
"Fabro",
"Facciolo",
"Faenza",
"Fagin",
"Faiella",
"Failla",
"Faillace",
"Faiola",
"Falasco",
"Falbo",
"Falcione",
"Falco",
"Falcone",
"Falconi",
"Faletti",
"Fallaci",
"Fallo",
"Fallone",
"Falsetta",
"Falsetti",
"Falso",
"Falsone",
"Falvo",
"Falzarano",
"Falzon",
"Falzone",
"Fama",
"Famiglietti",
"Famularo",
"Fanella",
"Fanelli",
"Fant",
"Fantin",
"Fantini",
"Fanto",
"Fanton",
"Fantozzi",
"Fanucchi",
"Fanucci",
"Farace",
"Faraci",
"Faranda",
"Faraone",
"Fare",
"Farella",
"Farese",
"Fargnoli",
"Fariello",
"Farina",
"Farinacci",
"Farinella",
"Farinelli",
"Farino",
"Faro",
"Farone",
"Farro",
"Farruggia",
"Farruggio",
"Farrugia",
"Fasanella",
"Fasano",
"Fasciano",
"Fasolo",
"Fasone",
"Fassio",
"Fasullo",
"Fatica",
"Fatta",
"Fattore",
"Faugno",
"Faulmino",
"Faustini",
"Faustino",
"Fausto",
"Fava",
"Favale",
"Favaro",
"Favero",
"Favia",
"Favorito",
"Favro",
"Fazio",
"Fazzari",
"Fazzi",
"Fazzina",
"Fazzini",
"Fazzino",
"Fazzio",
"Fazzolari",
"Fazzone",
"Febo",
"Fede",
"Fedele",
"Fedeli",
"Federici",
"Federico",
"Felice",
"Felicetti",
"Felici",
"Feliciano",
"Fellin",
"Femia",
"Fenoglio",
"Feola",
"Feole",
"Fera",
"Feraco",
"Ferlazzo",
"Ferlita",
"Fernicola",
"Ferone",
"Ferragamo",
"Ferraioli",
"Ferraiolo",
"Ferraiuolo",
"Ferrandino",
"Ferrando",
"Ferrante",
"Ferranti",
"Ferrantino",
"Ferrara",
"Ferrari",
"Ferrarini",
"Ferrario",
"Ferraris",
"Ferraro",
"Ferrelli",
"Ferrentino",
"Ferrera",
"Ferrero",
"Ferretti",
"Ferri",
"Ferrin",
"Ferrini",
"Ferritto",
"Ferro",
"Ferron",
"Ferrone",
"Ferroni",
"Ferrucci",
"Ferullo",
"Fiacco",
"Fiano",
"Fiaschetti",
"Fiato",
"Ficca",
"Ficco",
"Fico",
"Fidanza",
"Fidel",
"Fierro",
"Figliola",
"Figone",
"Filardi",
"Filice",
"Filipi",
"Filippelli",
"Filippi",
"Filippini",
"Filippo",
"Filippone",
"Fina",
"Finamore",
"Finelli",
"Fini",
"Finizio",
"Fino",
"Finocchio",
"Fiocca",
"Fiocchi",
"Fiola",
"Fioravanti",
"Fiore",
"Fiorella",
"Fiorelli",
"Fiorello",
"Fiorentino",
"Fiorenza",
"Fioretti",
"Fiori",
"Fiorilli",
"Fiorini",
"Fiorino",
"Fiorito",
"Fiorucci",
"Fischetti",
"Fisco",
"Fittipaldi",
"Flaim",
"Flaminio",
"Flocco",
"Flore",
"Florentino",
"Flori",
"Florian",
"Florio",
"Foglia",
"Foglio",
"Folino",
"Folliero",
"Fontana",
"Fontanella",
"Fontecchio",
"Fonti",
"Fonzi",
"Foppiano",
"Forcina",
"Forcucci",
"Foresta",
"Forgione",
"Forino",
"Forlano",
"Forlenza",
"Forlini",
"Formato",
"Formisano",
"Fornaro",
"Forner",
"Forni",
"Forte",
"Forti",
"Fortini",
"Fortino",
"Fortuna",
"Fortunato",
"Fosco",
"Foto",
"Frabotta",
"Fracassi",
"Fracasso",
"Fradella",
"Fragale",
"Fragola",
"Fraioli",
"Franca",
"Franceschi",
"Franceschini",
"Francesco",
"Francesconi",
"Francese",
"Franchetti",
"Franchi",
"Franchina",
"Franchini",
"Franchino",
"Francia",
"Francione",
"Franciosa",
"Franco",
"Francone",
"Frangella",
"Frangipane",
"Franza",
"Franze",
"Franzone",
"Franzoni",
"Frascone",
"Fratangelo",
"Frate",
"Fratello",
"Fraticelli",
"Frattaroli",
"Frazzini",
"Freda",
"Frederico",
"Frediani",
"Fredo",
"Fresco",
"Fricano",
"Frigo",
"Frisella",
"Frisina",
"Frisone",
"Froio",
"Frongillo",
"Frontiero",
"Frontino",
"Fucci",
"Fuccillo",
"Fuda",
"Fugazzi",
"Fulco",
"Fulgenzi",
"Fulginiti",
"Fumo",
"Funari",
"Funaro",
"Fuoco",
"Furfaro",
"Furia",
"Furino",
"Furno",
"Fusaro",
"Fuscaldo",
"Fusco",
"Fusillo",
"Gabriele",
"Gabrielli",
"Gaccione",
"Gaeta",
"Gaetani",
"Gaetano",
"Gagliano",
"Gagliardi",
"Gaglione",
"Gaia",
"Gaito",
"Galano",
"Galante",
"Galanti",
"Galassi",
"Galasso",
"Galati",
"Galbo",
"Galdi",
"Galea",
"Galeazzi",
"Galella",
"Galgano",
"Galiano",
"Galioto",
"Galla",
"Gallerani",
"Galletta",
"Galletti",
"Galli",
"Gallia",
"Galliano",
"Gallicchio",
"Gallina",
"Gallino",
"Gallo",
"Gallucci",
"Galluccio",
"Galluzzo",
"Gamba",
"Gambale",
"Gambaro",
"Gambetta",
"Gambini",
"Gambino",
"Gambone",
"Ganci",
"Gandolfi",
"Gandolfo",
"Gangemi",
"Garafalo",
"Garafola",
"Garavaglia",
"Garbarini",
"Garbarino",
"Garbo",
"Gardella",
"Gargano",
"Garibaldi",
"Garofano",
"Garone",
"Garramone",
"Garritano",
"Garufi",
"Garza",
"Garzone",
"Gasbarro",
"Gaspari",
"Gasparini",
"Gasparro",
"Gasperini",
"Gatta",
"Gatti",
"Gatto",
"Gattone",
"Gattuso",
"Gauci",
"Gaudino",
"Gaudio",
"Gaudioso",
"Gavino",
"Gazzara",
"Gazzo",
"Gazzola",
"Gelardi",
"Gelli",
"Gelo",
"Gelsomino",
"Gemelli",
"Gemignani",
"Gemma",
"Gencarelli",
"Genco",
"Genetti",
"Gengo",
"Gennarelli",
"Gennari",
"Gennaro",
"Gennusa",
"Gennuso",
"Genova",
"Genovese",
"Genovesi",
"Gentilcore",
"Gentile",
"Gentili",
"Gentilini",
"Genua",
"Gerace",
"Geraci",
"Gerardi",
"Gerbasi",
"Gerbino",
"Germani",
"Germano",
"Gervasi",
"Gervasio",
"Gesualdi",
"Gesualdo",
"Getto",
"Gherardi",
"Ghezzi",
"Ghilardi",
"Ghilarducci",
"Giaccone",
"Giachetti",
"Giacinto",
"Giacobbe",
"Giacomelli",
"Giacometti",
"Giacomini",
"Giacomo",
"Giacona",
"Giacone",
"Gialanella",
"Giallombardo",
"Giambalvo",
"Giambattista",
"Giambra",
"Giambrone",
"Giambruno",
"Giammanco",
"Giammarco",
"Giammarino",
"Giammona",
"Giampa",
"Giampaolo",
"Giampapa",
"Giampietro",
"Giancola",
"Gianelli",
"Gianfrancesco",
"Giangiulio",
"Giangrande",
"Giangrasso",
"Giangreco",
"Giangregorio",
"Gianino",
"Giannantonio",
"Giannattasio",
"Giannelli",
"Giannetta",
"Giannetti",
"Giannetto",
"Gianni",
"Giannini",
"Giannino",
"Giannola",
"Giannone",
"Giannoni",
"Giannotti",
"Giannuzzi",
"Gianotti",
"Giaquinto",
"Giardina",
"Giardini",
"Giardino",
"Giarraputo",
"Giarrusso",
"Gibilisco",
"Gigante",
"Giganti",
"Giglia",
"Giglio",
"Gigliotti",
"Gilardi",
"Gilberti",
"Gilberto",
"Giliberti",
"Giliberto",
"Gilio",
"Gillotti",
"Ginnetti",
"Ginocchio",
"Gioe",
"Gioffre",
"Gioia",
"Gionfriddo",
"Gionta",
"Giordani",
"Giordano",
"Giorgi",
"Giorgianni",
"Giorgio",
"Giorlando",
"Giorno",
"Giovacchini",
"Giovanelli",
"Giovanetti",
"Giovanini",
"Giovannelli",
"Giovannetti",
"Giovanni",
"Giovanniello",
"Giovannini",
"Giovannoni",
"Giovannucci",
"Giove",
"Giovenco",
"Giovinazzo",
"Giovinco",
"Giraldi",
"Girardi",
"Giro",
"Girolami",
"Girolamo",
"Gironda",
"Girone",
"Gismondi",
"Gitto",
"Giudice",
"Giudici",
"Giuffrida",
"Giuliani",
"Giuliano",
"Giunta",
"Giuntoli",
"Giusti",
"Giustino",
"Giusto",
"Gizzi",
"Glaviano",
"Glorioso",
"Gobbi",
"Godino",
"Goffredo",
"Goglia",
"Gola",
"Golia",
"Golini",
"Golino",
"Gonnella",
"Gorgone",
"Gotelli",
"Gotta",
"Gotti",
"Gotto",
"Governale",
"Govoni",
"Grado",
"Grammatico",
"Grana",
"Granata",
"Granato",
"Grande",
"Grandi",
"Grandin",
"Grandinetti",
"Granelli",
"Granese",
"Granieri",
"Granillo",
"Granito",
"Grano",
"Granucci",
"Grassi",
"Grassia",
"Grasso",
"Gravina",
"Gravino",
"Graziadei",
"Graziani",
"Graziano",
"Grazioli",
"Graziosi",
"Grazioso",
"Greco",
"Gregori",
"Gregorio",
"Grella",
"Grieco",
"Griffo",
"Grilli",
"Grillo",
"Grima",
"Grimaldi",
"Grippi",
"Grippo",
"Grisanti",
"Grossi",
"Grosso",
"Gruttadauria",
"Guadagni",
"Guadagnino",
"Guadagno",
"Guadagnoli",
"Guagenti",
"Guagliardo",
"Gualdoni",
"Gualtieri",
"Guarascio",
"Guardino",
"Guarente",
"Guariglia",
"Guarini",
"Guarino",
"Guarnera",
"Gucci",
"Gucciardo",
"Guccio",
"Guccione",
"Guercio",
"Guerino",
"Guerra",
"Guerrera",
"Guerrieri",
"Guerriero",
"Guerrini",
"Guglielmetti",
"Guglielmi",
"Guglielmino",
"Guglielmo",
"Gugliotta",
"Gugliotti",
"Gugliuzza",
"Guida",
"Guidetti",
"Guidi",
"Guido",
"Guidone",
"Guidotti",
"Guiluliani",
"Gulino",
"Gulla",
"Gulli",
"Gullotti",
"Gulotta",
"Gurrieri",
"Guzzetta",
"Guzzi",
"Guzzo",
"Iaccarino",
"Iacobelli",
"Iacobucci",
"Iacovelli",
"Iacovone",
"Iadanza",
"Iadarola",
"Iadevaia",
"Iannaccone",
"Iannarelli",
"Iannello",
"Iannetta",
"Ianni",
"Ianniello",
"Iannone",
"Iannotti",
"Iannucci",
"Iannuzzi",
"Iantosca",
"Iaquinta",
"Iarussi",
"Iezzi",
"Ilacqua",
"Ilardi",
"Imbesi",
"Imbriale",
"Imbrogno",
"Imburgia",
"Imondi",
"Imparato",
"Impastato",
"Imperato",
"Imperatore",
"Imperiale",
"Indelicato",
"Indovina",
"Infante",
"Infanti",
"Infantino",
"Inga",
"Ingargiola",
"Ingemi",
"Ingenito",
"Inglese",
"Innamorato",
"Innocenti",
"Insalaco",
"Insana",
"Inserra",
"Insigne",
"Insinga",
"Interrante",
"Intrieri",
"Inverso",
"Iocco",
"Iosue",
"Iozzo",
"Ippoliti",
"Ippolito",
"Isabella",
"Isola",
"Italiano",
"Iuliano",
"Izzi",
"Jacaruso",
"Jacobucci",
"Jilani",
"La Barbera",
"La Bella",
"La Bianca",
"La Cava",
"La Civita",
"La Corte",
"La Duca",
"La Falce",
"La Fata",
"La Fauci",
"La Fazia",
"La Femina",
"La Forgia",
"La Forte",
"La Franchi",
"La Fratta",
"La Greca",
"La Macchia",
"La Martina",
"La Monda",
"La Monica",
"La Monte",
"La Morte",
"La Motta",
"La Neve",
"La Padula",
"La Paglia",
"La Penna",
"La Penta",
"La Pera",
"La Petina",
"La Piana",
"La Pietra",
"La Placa",
"La Polla",
"La Raia",
"La Rossa",
"La Ruffa",
"La Sala",
"La Scala",
"La Scola",
"La Sorsa",
"La Spada",
"La Stella",
"La Tella",
"La Tona",
"La Valla",
"La Via",
"La Viola",
"Labate",
"Labbate",
"Labriola",
"Labruzzo",
"Lacovara",
"Lagomarsino",
"Lagorio",
"Laguardia",
"Laino",
"Lalama",
"Lalla",
"Lalli",
"Lamagna",
"Lamattina",
"Lamberti",
"Lambo",
"Lamendola",
"Lampo",
"Lancellotti",
"Lanci",
"Lancia",
"Landi",
"Landini",
"Landino",
"Lando",
"Landolfi",
"Landucci",
"Lanese",
"Langella",
"Langone",
"Lano",
"Lanza",
"Lanzetta",
"Lanzillo",
"Lanzo",
"Lanzone",
"Laporta",
"Larese",
"Lariccia",
"Lasco",
"LaSpina",
"Laterza",
"Latessa",
"Latina",
"Latini",
"Latino",
"Lato",
"Latronica",
"Lattanzi",
"Lattanzio",
"Lattuca",
"Laudano",
"Laudato",
"Laudicina",
"Lauletta",
"Laura",
"Laurenti",
"Laurenzi",
"Laurenzo",
"Lauri",
"Lauria",
"Lauricella",
"Laurino",
"Laurita",
"Laurito",
"Lauro",
"Laviano",
"Lavigna",
"Lavorgna",
"Lazio",
"Lazzara",
"Lazzari",
"Lazzarini",
"Lazzaro",
"Lazzeri",
"Le Donne",
"Le Rose",
"Leandro",
"Leano",
"Lecce",
"Leccese",
"Lefave",
"Legato",
"Leggio",
"Lella",
"Lelli",
"Lello",
"Lemma",
"Lemme",
"Lemmo",
"Lena",
"Lenci",
"Lencioni",
"Lentine",
"Lentini",
"Lento",
"Lenza",
"Lenzi",
"Lenzini",
"Lenzo",
"Leo",
"Leombruno",
"Leonardi",
"Leonardis",
"Leonardo",
"Leone",
"Leonelli",
"Leonetti",
"Leoni",
"Leonti",
"Lepera",
"Lepre",
"Lerro",
"Letizia",
"Leto",
"Lettiere",
"Lettieri",
"Leuzzi",
"Levatino",
"Levere",
"Leverone",
"Leveroni",
"Li Causi",
"Li Cavoli",
"Li Fonti",
"Li Pani",
"Li Santi",
"Li Vecchi",
"Li Voti",
"Libera",
"Liberati",
"Liberatore",
"Liberi",
"Liberti",
"Liberto",
"Libonati",
"Licata",
"Licciardello",
"Licciardi",
"Licursi",
"Lieto",
"Liggio",
"Liguori",
"Lilla",
"Lillo",
"Lina",
"Lionetti",
"Liotta",
"Lipari",
"Lippa",
"Lippi",
"Liquori",
"Lisa",
"Liscio",
"Lisi",
"Liuzza",
"Liuzzi",
"Liuzzo",
"Lizza",
"Lizzi",
"Lizzio",
"Lo Biondo",
"Lo Bue",
"Lo Castro",
"Lo Cicero",
"Lo Duca",
"Lo Faro",
"Lo Faso",
"Lo Galbo",
"Lo Giudice",
"Lo Piano",
"Lo Pilato",
"Lo Priore",
"Lo Sacco",
"Lo Schiavo",
"Lo Squadro",
"Lo Tito",
"Lo Vullo",
"Locatelli",
"Locati",
"Lodato",
"Lodi",
"Lodico",
"Loffredo",
"Loggia",
"Loi",
"Lombardi",
"Lombardino",
"Lombardo",
"Lombardozzi",
"Lona",
"Lonardo",
"Longhi",
"Longino",
"Longo",
"Lopardo",
"Lorello",
"Lorenzetti",
"Lorenzi",
"Lorenzini",
"Lorenzo",
"Loretta",
"Lori",
"Loria",
"Lorino",
"Lorio",
"Lotti",
"Lotto",
"Lovera",
"Loy",
"Lozzi",
"Luberto",
"Lubrano",
"Luca",
"Lucarelli",
"Lucca",
"Lucchese",
"Lucchesi",
"Lucchetti",
"Lucci",
"Lucciano",
"Lucente",
"Luchetti",
"Luchini",
"Lucian",
"Luciani",
"Luciano",
"Lucibello",
"Lucidi",
"Lucido",
"Ludovici",
"Ludovico",
"Lui",
"Luisi",
"Lullo",
"Lumetta",
"Lumia",
"Lunetta",
"Luongo",
"Luoni",
"Lupi",
"Lupia",
"Lupica",
"Lupinacci",
"Lupo",
"Lupoli",
"Luppino",
"Lusardi",
"Lusco",
"Luzi",
"Luzzi",
"Macaluso",
"Macari",
"Macario",
"Macchi",
"Macchia",
"Macchio",
"Macchione",
"Maccini",
"Machi",
"Macina",
"Macioce",
"Macri",
"Maddalena",
"Maddalone",
"Maddaloni",
"Madonna",
"Maestri",
"Maffei",
"Maffeo",
"Maffia",
"Maffucci",
"Magaldi",
"Maggi",
"Maggiacomo",
"Maggio",
"Maggiore",
"Magistro",
"Magliano",
"Magliaro",
"Maglio",
"Magliocca",
"Maglione",
"Magliozzi",
"Magnani",
"Magnano",
"Magni",
"Magnifico",
"Magno",
"Magnone",
"Magnotti",
"Magri",
"Magrini",
"Magrino",
"Magro",
"Mainella",
"Mainiero",
"Mainini",
"Maio",
"Maiocco",
"Maiolo",
"Maisto",
"Malara",
"Malaspina",
"Malatesta",
"Malena",
"Malerba",
"Maletta",
"Malfitano",
"Malito",
"Malizia",
"Mallo",
"Mallozzi",
"Malnati",
"Maltese",
"Malzone",
"Mammone",
"Mamo",
"Manca",
"Mancera",
"Mancia",
"Mancinelli",
"Mancini",
"Mancino",
"Mancuso",
"Mandala",
"Mandarino",
"Mandracchia",
"Manera",
"Manetta",
"Manfre",
"Manfredi",
"Manfredo",
"Manfredonia",
"Manganiello",
"Mangano",
"Mangieri",
"Manginelli",
"Mangione",
"Mango",
"Mangone",
"Manieri",
"Manna",
"Mannarino",
"Mannella",
"Manni",
"Mannina",
"Mannino",
"Manno",
"Mansi",
"Mantini",
"Mantione",
"Mantovani",
"Manuele",
"Manza",
"Manzella",
"Manzi",
"Manzione",
"Manzo",
"Manzolillo",
"Marabella",
"Maraldo",
"Marandola",
"Marano",
"Maranto",
"Marcantonio",
"Marcelli",
"Marcellino",
"Marcello",
"Marchello",
"Marcheschi",
"Marchese",
"Marchesi",
"Marchetti",
"Marchi",
"Marchini",
"Marchionda",
"Marchitelli",
"Marcia",
"Marcolini",
"Marcon",
"Marcone",
"Marconi",
"Marcucci",
"Mare",
"Marella",
"Marelli",
"Marenco",
"Marengo",
"Mareno",
"Maresco",
"Margo",
"Margotta",
"Mari",
"Mariani",
"Mariano",
"Mariconda",
"Marietta",
"Marietti",
"Marin",
"Marinacci",
"Marinaccio",
"Marinari",
"Marinaro",
"Marinelli",
"Marinello",
"Marini",
"Marino",
"Marinucci",
"Mario",
"Mariotti",
"Marmo",
"Maro",
"Marocco",
"Marolda",
"Marone",
"Maroni",
"Marotta",
"Marotto",
"Marra",
"Marrano",
"Marrazzo",
"Marre",
"Marrese",
"Marrocco",
"Marsella",
"Marsicano",
"Marsiglia",
"Marsili",
"Marsilio",
"Marsocci",
"Marte",
"Martelli",
"Marti",
"Martignetti",
"Martina",
"Martinell",
"Martinelli",
"Martinetti",
"Martini",
"Martino",
"Martire",
"Martocci",
"Martorano",
"Martorella",
"Martorelli",
"Marucci",
"Marullo",
"Marzella",
"Marzilli",
"Marzo",
"Mascari",
"Mascaro",
"Mascioli",
"Masella",
"Masi",
"Masin",
"Masini",
"Masino",
"Mason",
"Masone",
"Masotti",
"Massara",
"Massarelli",
"Massaro",
"Massetti",
"Massi",
"Massimino",
"Massimo",
"Masso",
"Massoni",
"Massucci",
"Mastrandrea",
"Mastrianni",
"Mastriano",
"Mastrogiacomo",
"Mastromarino",
"Mastromatteo",
"Masucci",
"Masullo",
"Matarazzo",
"Matarese",
"Matarrese",
"Matassa",
"Matera",
"Matrone",
"Mattaliano",
"Mattei",
"Matteis",
"Matteo",
"Mattera",
"Matteucci",
"Mattiace",
"Mattiello",
"Mattina",
"Mattioli",
"Matto",
"Mattucci",
"Maturo",
"Mauceri",
"Mauri",
"Mauriello",
"Maurin",
"Maurizio",
"Mauro",
"Mautino",
"Mazza",
"Mazzaferro",
"Mazzanti",
"Mazzara",
"Mazzarella",
"Mazzarelli",
"Mazzarese",
"Mazzariello",
"Mazzaro",
"Mazzeo",
"Mazzetti",
"Mazzi",
"Mazzilli",
"Mazzio",
"Mazziotta",
"Mazziotti",
"Mazzo",
"Mazzocchi",
"Mazzocco",
"Mazzoli",
"Mazzone",
"Mazzoni",
"Mazzotta",
"Mazzotti",
"Mazzuca",
"Mazzucco",
"Mazzullo",
"Mecca",
"Meccia",
"Medici",
"Medico",
"Meglio",
"Megna",
"Mei",
"Melara",
"Melaragno",
"Melchiori",
"Melchiorre",
"Mele",
"Meli",
"Melia",
"Melino",
"Melis",
"Melita",
"Mello",
"Mellone",
"Meloni",
"Melucci",
"Memoli",
"Menapace",
"Menconi",
"Menditto",
"Mendola",
"Mendolia",
"Menghini",
"Menicucci",
"Menna",
"Menotti",
"Mento",
"Menza",
"Meo",
"Meola",
"Meoli",
"Meranda",
"Merante",
"Mercaldo",
"Merenda",
"Merendino",
"Merli",
"Merlini",
"Merlino",
"Merlo",
"Mero",
"Messano",
"Messina",
"Messore",
"Mestre",
"Meucci",
"Mezzanotte",
"Mezzatesta",
"Micalizzi",
"Micciche",
"Miccio",
"Micco",
"Michela",
"Michele",
"Micheletti",
"Micheli",
"Michelini",
"Michelotti",
"Michetti",
"Micucci",
"Migliaccio",
"Miglio",
"Migliorini",
"Migliozzi",
"Mignone",
"Milan",
"Milani",
"Milano",
"Milardo",
"Milazzo",
"Milillo",
"Milito",
"Minadeo",
"Minardi",
"Minelli",
"Mineo",
"Minerva",
"Minervini",
"Minervino",
"Minetti",
"Mingione",
"Mini",
"Miniati",
"Minichiello",
"Minicozzi",
"Minicucci",
"Minieri",
"Minneci",
"Minotti",
"Minucci",
"Mion",
"Mione",
"Mira",
"Mirabella",
"Mirabelli",
"Mirabile",
"Mirando",
"Mirro",
"Mirto",
"Mistretta",
"Mitri",
"Mizzi",
"Mobilia",
"Moccia",
"Moccio",
"Moceri",
"Modena",
"Modica",
"Moffa",
"Mogavero",
"Moglia",
"Moise",
"Mola",
"Mole",
"Molinari",
"Molinaro",
"Molinelli",
"Molini",
"Molino",
"Mona",
"Monacelli",
"Monachino",
"Monaco",
"Monaldo",
"Monastero",
"Monda",
"Mondelli",
"Mondello",
"Mondi",
"Mondo",
"Monet",
"Moneta",
"Monetti",
"Monforte",
"Mongelli",
"Mongelluzzo",
"Mongiello",
"Mongillo",
"Monica",
"Monico",
"Monopoli",
"Montagna",
"Montagnino",
"Montalbo",
"Montalti",
"Montalto",
"Montana",
"Montanari",
"Montanaro",
"Montani",
"Montanino",
"Montano",
"Montante",
"Monte",
"Montecalvo",
"Monteforte",
"Monteleone",
"Montella",
"Montello",
"Montelongo",
"Montemarano",
"Monteverde",
"Monti",
"Monticello",
"Montini",
"Montone",
"Montoro",
"Montuori",
"Monzo",
"Mora",
"Morabito",
"Morace",
"Morandi",
"Morando",
"Morano",
"Morasco",
"Morea",
"Morella",
"Morelli",
"Moreschi",
"Moresco",
"Moresi",
"Moretti",
"Moretto",
"Morga",
"Morganelli",
"Morgano",
"Morgante",
"Morganti",
"Morgese",
"Morgillo",
"Mori",
"Morici",
"Moriconi",
"Morin",
"Morini",
"Morino",
"Mormino",
"Moro",
"Morocco",
"Morone",
"Moroni",
"Morra",
"Morreale",
"Mortara",
"Mortellaro",
"Mortillaro",
"Mosca",
"Moscaritolo",
"Moscatelli",
"Moscatello",
"Moscato",
"Moschella",
"Moschetti",
"Moschetto",
"Mosco",
"Moscone",
"Mosconi",
"Mose",
"Mossa",
"Mosso",
"Motola",
"Motta",
"Motto",
"Mucci",
"Mucciarone",
"Muccino",
"Muccio",
"Muffoletto",
"Muglia",
"Mule",
"Munafo",
"Mundo",
"Munno",
"Muoio",
"Mura",
"Muraca",
"Muraco",
"Murano",
"Muratori",
"Murgia",
"Murgo",
"Murra",
"Musacchia",
"Musante",
"Musarra",
"Muscarello",
"Muscatello",
"Muscato",
"Musco",
"Musella",
"Musilli",
"Musolino",
"Musso",
"Mustafa",
"Musto",
"Muto",
"Mutti",
"Muzzarelli",
"Muzzi",
"Naclerio",
"Nalbone",
"Nanna",
"Nanni",
"Nannini",
"Napoleone",
"Napolitano",
"Nappi",
"Nardella",
"Nardelli",
"Nardi",
"Nardiello",
"Nardini",
"Nardo",
"Nardolillo",
"Nardone",
"Nardozzi",
"Narducci",
"Nargi",
"Nasi",
"Naso",
"Nasso",
"Nastri",
"Nasuti",
"Natale",
"Natali",
"Natoli",
"Nauta",
"Navone",
"Nazzaro",
"Necci",
"Neglia",
"Negri",
"Negro",
"Nelli",
"Nenni",
"Nenno",
"Neri",
"Nero",
"Nerone",
"Nese",
"Nespoli",
"Nesta",
"Nestico",
"Netti",
"Netto",
"Neve",
"Niccoli",
"Nicola",
"Nicolai",
"Nicolazzo",
"Nicolella",
"Nicoletta",
"Nicoletti",
"Nicoli",
"Nicolini",
"Nicolosi",
"Nicosia",
"Nini",
"Nino",
"Niro",
"Nitti",
"Nobile",
"Noce",
"Nocella",
"Nocerino",
"Nocito",
"Nole",
"Nolfi",
"Nora",
"Norcia",
"Norelli",
"Nori",
"Notarangelo",
"Notarianni",
"Notaro",
"Noto",
"Notte",
"Nova",
"Novara",
"Novella",
"Novelli",
"Novello",
"Noviello",
"Nucci",
"Nuccio",
"Nudo",
"Nunno",
"Nunziata",
"Nunziato",
"Nuti",
"Nutile",
"Oberto",
"Occhino",
"Occhiogrosso",
"Occhipinti",
"Oddi",
"Oddo",
"Odierno",
"Odorizzi",
"Offredi",
"Ognibene",
"Oldani",
"Oliva",
"Oliveri",
"Oliverio",
"Oliveto",
"Olivieri",
"Oliviero",
"Olmo",
"Oneto",
"Ongaro",
"Onio",
"Onofrio",
"Opizzi",
"Oppedisano",
"Orecchio",
"Orio",
"Orlandi",
"Orlandini",
"Orlando",
"Orrico",
"Orsi",
"Orsini",
"Orsino",
"Orso",
"Ortolani",
"Ortolano",
"Oscuro",
"Ossani",
"Ossi",
"Osso",
"Oteri",
"Ottaviani",
"Ottaviano",
"Paccione",
"Paccioretti",
"Pace",
"Pacella",
"Pacelli",
"Pacetti",
"Paci",
"Paciello",
"Pacific",
"Pacifico",
"Pacilio",
"Pacini",
"Pacino",
"Pacione",
"Pacitti",
"Pacitto",
"Padalino",
"Padovani",
"Padovano",
"Paduano",
"Paganelli",
"Pagani",
"Paganini",
"Pagano",
"Paglia",
"Pagliarini",
"Paglione",
"Pagni",
"Pagnotta",
"Pagnotto",
"Pagnozzi",
"Paino",
"Pais",
"Pala",
"Paladini",
"Paladino",
"Palagi",
"Palaia",
"Palange",
"Palazzi",
"Palazzo",
"Palazzola",
"Palazzolo",
"Palermo",
"Palese",
"Paletta",
"Paliotta",
"Palla",
"Palladino",
"Pallante",
"Palleschi",
"Pallone",
"Pallotta",
"Palmeri",
"Palmiere",
"Palmieri",
"Palmiero",
"Palmiotto",
"Palo",
"Palomba",
"Palombi",
"Palombo",
"Palone",
"Palumbo",
"Paluzzi",
"Panarello",
"Panarese",
"Panariello",
"Panaro",
"Panciera",
"Pandolfi",
"Pandolfo",
"Pane",
"Panebianco",
"Panella",
"Panelli",
"Panepinto",
"Panetta",
"Panetti",
"Paniccia",
"Panico",
"Panicucci",
"Panno",
"Pannone",
"Pannullo",
"Panozzo",
"Pantaleo",
"Pantalone",
"Pantano",
"Pantone",
"Pantuso",
"Panza",
"Panzarella",
"Panzarino",
"Panzera",
"Panzica",
"Paola",
"Paolantonio",
"Paolella",
"Paoletta",
"Paoletti",
"Paoli",
"Paolillo",
"Paolini",
"Paolino",
"Paolo",
"Paolucci",
"Paone",
"Paonessa",
"Papa",
"Papaleo",
"Papalia",
"Papandrea",
"Papania",
"Paparella",
"Paparo",
"Papetti",
"Papi",
"Papini",
"Pappalardo",
"Pappano",
"Paradiso",
"Paratore",
"Parco",
"Pardi",
"Pardini",
"Pardo",
"Parella",
"Parente",
"Parenti",
"Paretti",
"Parillo",
"Parise",
"Parisi",
"Pariso",
"Parlapiano",
"Parlatore",
"Parma",
"Paro",
"Parodi",
"Parola",
"Parrella",
"Parrilla",
"Parrilli",
"Parrillo",
"Parrinello",
"Parrino",
"Parro",
"Parrotta",
"Partipilo",
"Parziale",
"Pascarella",
"Pascarelli",
"Pasco",
"Pascucci",
"Pascuzzi",
"Pasini",
"Pasqua",
"Pasqual",
"Pasquale",
"Pasquali",
"Pasqualini",
"Pasqualone",
"Pasquarella",
"Pasquarelli",
"Pasquarello",
"Pasquariello",
"Pasquinelli",
"Pasquini",
"Passafiume",
"Passalacqua",
"Passamonte",
"Passanante",
"Passanisi",
"Passantino",
"Passarella",
"Passarelli",
"Passarello",
"Passaretti",
"Passariello",
"Passeri",
"Passero",
"Passini",
"Passino",
"Pastore",
"Pastori",
"Pastorino",
"Pata",
"Patalano",
"Patania",
"Patella",
"Paterniti",
"Paterno",
"Paternostro",
"Patierno",
"Patino",
"Patitucci",
"Patricelli",
"Patrizi",
"Patrizio",
"Patrone",
"Patruno",
"Patti",
"Pavan",
"Pavese",
"Pavia",
"Pavon",
"Pavone",
"Pazienza",
"Pecchia",
"Pecci",
"Pecora",
"Pecoraro",
"Pecorella",
"Pedalino",
"Pedone",
"Pedrotti",
"Pedulla",
"Peduto",
"Peduzzi",
"Peirano",
"Pelino",
"Pella",
"Pelle",
"Pellecchia",
"Pellegrin",
"Pellegrini",
"Pellegrino",
"Pellerito",
"Pellicane",
"Pelliccia",
"Pellino",
"Pellitteri",
"Pelosi",
"Peloso",
"Peluso",
"Pendola",
"Penna",
"Pennacchio",
"Pennella",
"Pennino",
"Pennisi",
"Pensabene",
"Pensiero",
"Penso",
"Penta",
"Penza",
"Pepe",
"Pepi",
"Pepitone",
"Peppe",
"Pera",
"Peragine",
"Peraino",
"Perazzo",
"Perella",
"Perelli",
"Peretti",
"Perfetti",
"Perfetto",
"Pergola",
"Peri",
"Perilli",
"Perillo",
"Perin",
"Perini",
"Perino",
"Perito",
"Perla",
"Perna",
"Perniciaro",
"Perno",
"Pero",
"Peron",
"Perona",
"Perone",
"Peroni",
"Perotti",
"Perra",
"Perrella",
"Perrelli",
"Perretta",
"Perretti",
"Perri",
"Perricone",
"Perriello",
"Perrino",
"Perro",
"Perron",
"Perrone",
"Perrotta",
"Perrotti",
"Perrotto",
"Perrucci",
"Persichetti",
"Persico",
"Perugini",
"Peruzzi",
"Pesavento",
"Pescatore",
"Pesce",
"Pesci",
"Pesola",
"Pessolano",
"Petillo",
"Petito",
"Petitti",
"Petitto",
"Petosa",
"Petracca",
"Petraglia",
"Petralia",
"Petrarca",
"Petrecca",
"Petrella",
"Petrelli",
"Petri",
"Petricca",
"Petriello",
"Petrilla",
"Petrilli",
"Petrillo",
"Petrini",
"Petrino",
"Petrizzi",
"Petrizzo",
"Petro",
"Petrocelli",
"Petrone",
"Petronella",
"Petroni",
"Petronio",
"Petrosino",
"Petruccelli",
"Petrucci",
"Petrucelli",
"Petruzzelli",
"Petruzzi",
"Petruzziello",
"Petta",
"Petti",
"Pettinato",
"Pettine",
"Pettinelli",
"Pezza",
"Pezzano",
"Pezzella",
"Pezzi",
"Pezzino",
"Pezzullo",
"Pezzuti",
"Pezzuto",
"Pia",
"Piacente",
"Piacentini",
"Piacentino",
"Piacenza",
"Piana",
"Pianalto",
"Piano",
"Piazza",
"Pica",
"Picano",
"Picardi",
"Picarelli",
"Picarello",
"Picariello",
"Picchi",
"Picciano",
"Piccini",
"Piccinini",
"Piccininni",
"Piccio",
"Piccione",
"Piccioni",
"Piccirilli",
"Picco",
"Piccola",
"Piccoli",
"Piccolo",
"Piccone",
"Picerno",
"Pico",
"Picone",
"Picozzi",
"Piemonte",
"Pieretti",
"Pieri",
"Pierini",
"Piermarini",
"Pieroni",
"Pierotti",
"Pierro",
"Pietrangelo",
"Pietrantonio",
"Pietri",
"Pietro",
"Pietropaolo",
"Pignato",
"Pignone",
"Pignotti",
"Pilato",
"Pileggi",
"Pilla",
"Pilotti",
"Pinelli",
"Pini",
"Pinna",
"Pino",
"Pinta",
"Pinto",
"Pio",
"Pioli",
"Pipia",
"Pipitone",
"Piraino",
"Pirani",
"Piras",
"Pirillo",
"Pirlo",
"Piro",
"Pirolli",
"Pirone",
"Pirozzi",
"Pirrello",
"Pirri",
"Pirro",
"Pirrone",
"Pisa",
"Pisani",
"Pisano",
"Pisapia",
"Pisciotta",
"Piscitelli",
"Piscitello",
"Piselli",
"Pisoni",
"Pistilli",
"Pistone",
"Pitre",
"Pitrone",
"Pitta",
"Pitti",
"Pittillo",
"Pivirotto",
"Pizzano",
"Pizzi",
"Pizzimenti",
"Pizzini",
"Pizzino",
"Pizzitola",
"Pizzo",
"Pizzoferrato",
"Pizzolato",
"Pizzurro",
"Pizzuti",
"Pizzuto",
"Plano",
"Platania",
"Pluchino",
"Po",
"Poccia",
"Podesta",
"Poggi",
"Poggioli",
"Pola",
"Polcari",
"Polce",
"Poletti",
"Poli",
"Policastro",
"Polidori",
"Polidoro",
"Polimeni",
"Polino",
"Pollara",
"Polletta",
"Polli",
"Pollina",
"Pollino",
"Pollio",
"Polo",
"Polselli",
"Polsinelli",
"Polumbo",
"Poma",
"Pomarico",
"Pompa",
"Pompei",
"Pompeo",
"Pompilio",
"Pomponio",
"Pontarelli",
"Pontecorvo",
"Ponti",
"Ponticello",
"Pontillo",
"Pontrelli",
"Ponzi",
"Ponzio",
"Ponzo",
"Popolizio",
"Poppa",
"Porcaro",
"Porcella",
"Porcelli",
"Porcello",
"Porchia",
"Porco",
"Porpora",
"Porrazzo",
"Porreca",
"Porretta",
"Porta",
"Portanova",
"Portella",
"Portelli",
"Portera",
"Porto",
"Posa",
"Posillico",
"Postiglione",
"Poveromo",
"Pozza",
"Pozzi",
"Prata",
"Pratico",
"Prato",
"Presti",
"Presutti",
"Prete",
"Pretti",
"Pretto",
"Previte",
"Previti",
"Preziosi",
"Prezioso",
"Primavera",
"Primerano",
"Primiano",
"Primo",
"Principato",
"Principe",
"Prinzi",
"Priola",
"Priolo",
"Priore",
"Prisco",
"Prizzi",
"Procaccini",
"Procida",
"Procopio",
"Profeta",
"Proia",
"Proietti",
"Proscia",
"Prosperi",
"Prospero",
"Proto",
"Provenza",
"Provenzano",
"Prudente",
"Puccetti",
"Pucci",
"Puccia",
"Pucciarelli",
"Puccinelli",
"Puccini",
"Puccio",
"Pucillo",
"Puglia",
"Pugliano",
"Pugliese",
"Pugliesi",
"Puglise",
"Puglisi",
"Pula",
"Pulcini",
"Puleo",
"Puliafico",
"Pulice",
"Pulito",
"Pulizzi",
"Pullano",
"Pullara",
"Pulli",
"Pullo",
"Puma",
"Pumilia",
"Puopolo",
"Pupa",
"Pupillo",
"Pupo",
"Puricelli",
"Puro",
"Purpura",
"Pusateri",
"Puzio",
"Quaglia",
"Quagliata",
"Quaranto",
"Quartararo",
"Quarto",
"Quartuccio",
"Quattro",
"Quattrone",
"Quattrucci",
"Quercia",
"Querin",
"Quilici",
"Quintiliani",
"Quinto",
"Rabito",
"Racanelli",
"Racca",
"Raccio",
"Racioppi",
"Raciti",
"Raco",
"Radice",
"Rado",
"Radosta",
"Raffa",
"Raffaele",
"Raffaelli",
"Raffetto",
"Raffin",
"Raffo",
"Ragazzo",
"Raggio",
"Ragno",
"Rago",
"Ragona",
"Ragone",
"Ragonese",
"Ragosta",
"Ragozzino",
"Ragucci",
"Ragusa",
"Raia",
"Raimo",
"Raimondi",
"Raimondo",
"Rainaldi",
"Raineri",
"Raiola",
"Rallo",
"Rama",
"Ramaglia",
"Ramella",
"Rametta",
"Rampino",
"Rampone",
"Rampulla",
"Ranalli",
"Ranallo",
"Randazzo",
"Rando",
"Raneri",
"Ranieri",
"Ranno",
"Ranucci",
"Rao",
"Rapa",
"Rapisarda",
"Rapone",
"Rappa",
"Rapuano",
"Raso",
"Raspa",
"Rassi",
"Rastelli",
"Ratta",
"Ratti",
"Ratto",
"Rau",
"Rauseo",
"Razza",
"Razzano",
"Re",
"Reale",
"Reali",
"Realmuto",
"Rebecca",
"Recchia",
"Recchio",
"Recine",
"Recla",
"Recupero",
"Reda",
"Rega",
"Regalia",
"Reggio",
"Regina",
"Reginato",
"Regis",
"Reina",
"Reino",
"Reitano",
"Rella",
"Renaldi",
"Renaldo",
"Renda",
"Rende",
"Rendina",
"Rendine",
"Renzetti",
"Renzi",
"Renzo",
"Renzoni",
"Renzulli",
"Reo",
"Repetti",
"Repetto",
"Reppucci",
"Rescigno",
"Ressa",
"Resta",
"Restaino",
"Restifo",
"Restivo",
"Restuccia",
"Revello",
"Ricca",
"Riccardi",
"Riccardo",
"Riccelli",
"Ricci",
"Ricciardelli",
"Ricciardi",
"Riccio",
"Riccitelli",
"Ricciuti",
"Ricco",
"Riccobono",
"Richardi",
"Richichi",
"Ricigliano",
"Rienzo",
"Rigali",
"Rigano",
"Riggi",
"Riggio",
"Righetti",
"Righi",
"Rigoli",
"Rigoni",
"Rinaldi",
"Rinaldo",
"Rinaudo",
"Rindone",
"Rinella",
"Rini",
"Riolo",
"Riotto",
"Ripa",
"Risi",
"Riso",
"Rispoli",
"Risso",
"Ristaino",
"Rita",
"Ritacco",
"Riva",
"Rivelli",
"Rivera",
"Riviello",
"Riviera",
"Rizza",
"Rizzi",
"Rizzio",
"Rizzo",
"Rizzolo",
"Rizzotti",
"Rizzotto",
"Robello",
"Roberti",
"Roberto",
"Robino",
"Robustelli",
"Rocca",
"Roccaforte",
"Rocchi",
"Rocchio",
"Rocco",
"Rodia",
"Rodino",
"Rolando",
"Rolla",
"Rolleri",
"Rolli",
"Roma",
"Romagnoli",
"Romanelli",
"Romanello",
"Romani",
"Romaniello",
"Romano",
"Romeo",
"Romito",
"Ronca",
"Ronchetti",
"Ronchetto",
"Ronco",
"Roncone",
"Rondinelli",
"Rondon",
"Roppolo",
"Rosa",
"Rosamilia",
"Rosania",
"Rosano",
"Rosario",
"Rosasco",
"Rosati",
"Rosato",
"Roselli",
"Rosellini",
"Rosetta",
"Rosetti",
"Rosi",
"Rosica",
"Rosiello",
"Rosini",
"Roso",
"Rossa",
"Rossano",
"Rosselli",
"Rossello",
"Rossetti",
"Rossetto",
"Rossi",
"Rossin",
"Rossini",
"Rosso",
"Rosson",
"Rota",
"Rotella",
"Rotelli",
"Roti",
"Rotondi",
"Rotondo",
"Rotta",
"Rotunda",
"Rotundo",
"Rotunno",
"Rovito",
"Rozzi",
"Rua",
"Rubano",
"Rubbo",
"Ruberti",
"Ruberto",
"Rubin",
"Rubino",
"Rucci",
"Ruffini",
"Ruffino",
"Ruffolo",
"Rufo",
"Rugani",
"Ruggeri",
"Ruggero",
"Ruggiano",
"Ruggieri",
"Ruggiero",
"Ruggirello",
"Ruisi",
"Rulli",
"Rullo",
"Runco",
"Runfola",
"Ruocco",
"Ruotolo",
"Ruscio",
"Ruscitti",
"Rusco",
"Rusconi",
"Russi",
"Russo",
"Russomanno",
"Ruta",
"Rutigliano",
"Ruvolo",
"Ruzzo",
"Sabatelli",
"Sabatine",
"Sabatini",
"Sabatino",
"Sabbatini",
"Sabella",
"Sabetta",
"Sabino",
"Saccente",
"Sacchi",
"Sacco",
"Saccoccio",
"Saccomanno",
"Saccone",
"Saeli",
"Sagese",
"Saggese",
"Saggio",
"Sagona",
"Saitta",
"Sal",
"Sala",
"Saladino",
"Salamone",
"Salata",
"Salatino",
"Salce",
"Saldutti",
"Salemi",
"Salera",
"Saletta",
"Salmeri",
"Salomone",
"Salone",
"Salvadore",
"Salvadori",
"Salvaggio",
"Salvati",
"Salvato",
"Salvatore",
"Salvatori",
"Salvetti",
"Salvi",
"Salvini",
"Salvino",
"Salvo",
"Salvucci",
"Salzano",
"Salzillo",
"Sammarco",
"Sammartino",
"San Severino",
"Sandretto",
"Sandri",
"Sanfilippo",
"Sanfratello",
"Sangermano",
"Sangiacomo",
"Sangiovanni",
"Sanguinetti",
"Sani",
"Sanna",
"Sano",
"Sansalone",
"Sansone",
"Sant",
"Santa Croce",
"Santa Maria",
"Santagata",
"Santaniello",
"Santarelli",
"Santarossa",
"Santarsiero",
"Santavicca",
"Santel",
"Santell",
"Santella",
"Santelli",
"Santeramo",
"Santi",
"Santilli",
"Santillo",
"Santini",
"Santino",
"Santo",
"Santo Pietro",
"Santoli",
"Santomauro",
"Santone",
"Santoni",
"Santora",
"Santore",
"Santorelli",
"Santori",
"Santoriello",
"Santoro",
"Santostefano",
"Santosuosso",
"Santucci",
"Sanzo",
"Sanzone",
"Saponaro",
"Sapone",
"Saporito",
"Saputo",
"Saracco",
"Saraceno",
"Saracino",
"Sardella",
"Sardi",
"Sardina",
"Sardo",
"Sardone",
"Sarli",
"Sarni",
"Sarno",
"Sarra",
"Sarracino",
"Sarro",
"Sarti",
"Sartin",
"Sartini",
"Sarto",
"Sartore",
"Sartori",
"Sarubbi",
"Saso",
"Sassano",
"Sassi",
"Sasso",
"Sassone",
"Satriano",
"Saulino",
"Sauro",
"Sava",
"Savaria",
"Savarino",
"Savastano",
"Savelli",
"Saverino",
"Saviano",
"Savignano",
"Savini",
"Savino",
"Savio",
"Savo",
"Savoca",
"Savoia",
"Saya",
"Sbarra",
"Sberna",
"Scaccia",
"Scacco",
"Scagnelli",
"Scala",
"Scalera",
"Scaletta",
"Scalone",
"Scalzi",
"Scalzitti",
"Scalzo",
"Scamardo",
"Scanga",
"Scanio",
"Scannapieco",
"Scaramella",
"Scarangella",
"Scarantino",
"Scarcelli",
"Scarcello",
"Scardina",
"Scardino",
"Scarfo",
"Scarlata",
"Scarlato",
"Scarola",
"Scarpa",
"Scarpace",
"Scarpati",
"Scarpato",
"Scarpelli",
"Scarpinato",
"Scarpino",
"Scarpone",
"Scarsella",
"Scatena",
"Scaturro",
"Scavo",
"Scavone",
"Scavuzzo",
"Scelfo",
"Scelza",
"Scenna",
"Scerbo",
"Schena",
"Schenone",
"Schettini",
"Schettino",
"Schiano",
"Schiappa",
"Schiavi",
"Schiavo",
"Schiavone",
"Schiavoni",
"Schira",
"Schiraldi",
"Schirra",
"Schirripa",
"Sciacca",
"Scialabba",
"Scialdone",
"Sciandra",
"Scianna",
"Sciara",
"Sciarra",
"Sciarretta",
"Sciarrino",
"Scibelli",
"Scibetta",
"Scibilia",
"Scigliano",
"Scime",
"Scimeca",
"Scinta",
"Scioli",
"Sciortino",
"Scioscia",
"Scipio",
"Scipione",
"Scipioni",
"Scire",
"Sciulli",
"Sciullo",
"Sciuto",
"Sclafani",
"Scola",
"Scolari",
"Scolaro",
"Scoma",
"Scopel",
"Scopelliti",
"Scordato",
"Scorsone",
"Scorza",
"Scotti",
"Scotto",
"Scozzafava",
"Scozzari",
"Scrima",
"Scrivani",
"Scuderi",
"Scungio",
"Scutari",
"Sebastiani",
"Sebastiano",
"Segreti",
"Segreto",
"Sella",
"Sellitti",
"Sellitto",
"Selvaggi",
"Selvaggio",
"Semenza",
"Senatore",
"Seneca",
"Senerchia",
"Senese",
"Senna",
"Senne",
"Seno",
"Sepe",
"Seppi",
"Sera",
"Serafine",
"Serafini",
"Serafino",
"Serena",
"Sereno",
"Sergi",
"Sergio",
"Serino",
"Serio",
"Serpe",
"Serpico",
"Serra",
"Serrata",
"Serratore",
"Serritella",
"Servedio",
"Servello",
"Servi",
"Servidio",
"Sesto",
"Seta",
"Setaro",
"Severini",
"Severino",
"Severo",
"Sferra",
"Sferrazza",
"Sforza",
"Sgambati",
"Sgarlata",
"Sibilia",
"Sica",
"Sicignano",
"Sicilia",
"Siciliano",
"Sico",
"Siconolfi",
"Sicurella",
"Sidoti",
"Siena",
"Signor",
"Signorelli",
"Signorello",
"Signorino",
"Sigona",
"Siino",
"Silano",
"Sileo",
"Silla",
"Silvani",
"Silvano",
"Silveri",
"Silveria",
"Silvestri",
"Silvestro",
"Silvi",
"Simiele",
"Simione",
"Simoncini",
"Simone",
"Simonelli",
"Simonet",
"Simonetta",
"Simonette",
"Simonetti",
"Simoni",
"Simonini",
"Sinacore",
"Sinagra",
"Sinatra",
"Sindoni",
"Sinibaldi",
"Sinopoli",
"Siracusa",
"Siragusa",
"Siravo",
"Siri",
"Sirianni",
"Sirico",
"Sirna",
"Sisco",
"Sisti",
"Sisto",
"Smaldone",
"Smeriglio",
"Soave",
"Socci",
"Soccio",
"Sodaro",
"Solano",
"Solazzo",
"Soldan",
"Soldano",
"Soldo",
"Soli",
"Solimine",
"Sollami",
"Sollecito",
"Somma",
"Soprano",
"Soracco",
"Sorace",
"Soranno",
"Sorbello",
"Sorbo",
"Sorci",
"Sordillo",
"Sorge",
"Sorgi",
"Sorice",
"Sorrento",
"Sortino",
"Soscia",
"Sottosanti",
"Spada",
"Spadaccini",
"Spadafore",
"Spadea",
"Spadoni",
"Spagna",
"Spagnoletti",
"Spagnoli",
"Spagnolo",
"Spagnuolo",
"Spallino",
"Spallone",
"Spano",
"Spata",
"Spatafora",
"Spatafore",
"Spataro",
"Spatola",
"Spaziani",
"Spaziano",
"Spedale",
"Sperandeo",
"Sperandio",
"Speranza",
"Sperduti",
"Sperduto",
"Speroni",
"Sperrazza",
"Spezia",
"Spicola",
"Spicuzza",
"Spiezio",
"Spina",
"Spinazzola",
"Spinello",
"Spinnato",
"Spino",
"Spinola",
"Spinosa",
"Spirito",
"Spizzirri",
"Sposato",
"Sposito",
"Squicciarini",
"Squillante",
"Squitieri",
"Stabile",
"Staffa",
"Staffieri",
"Stagnaro",
"Stagnitta",
"Stagno",
"Stallone",
"Stanco",
"Stano",
"Stanzione",
"Stasio",
"Stavola",
"Stefanelli",
"Stefani",
"Stefanini",
"Stefano",
"Stella",
"Stellato",
"Stello",
"Stephani",
"Stigliano",
"Storino",
"Storti",
"Storto",
"Strada",
"Strazza",
"Striano",
"Strinati",
"Strollo",
"Stumpo",
"Sturniolo",
"Subia",
"Sulla",
"Sulpizio",
"Sunseri",
"Supino",
"Susco",
"Susi",
"Sutera",
"Tabacchi",
"Tabone",
"Taddei",
"Taddeo",
"Taddonio",
"Tafuri",
"Tagliaferri",
"Tagliaferro",
"Taglieri",
"Taibi",
"Talarico",
"Talerico",
"Taliercio",
"Tallarico",
"Tallo",
"Talone",
"Tamasi",
"Tambasco",
"Tambellini",
"Tamborello",
"Tamburello",
"Tamburino",
"Tamburo",
"Tamburri",
"Tamburrino",
"Tamburro",
"Tammaro",
"Tancredi",
"Tango",
"Tangredi",
"Tani",
"Tano",
"Tantalo",
"Tantillo",
"Tanzi",
"Taormina",
"Tarantino",
"Taranto",
"Taravella",
"Tarolli",
"Tarquinio",
"Tarsi",
"Tartaglia",
"Tartaglione",
"Tarulli",
"Tasca",
"Tassi",
"Tassinari",
"Tasso",
"Tassone",
"Tata",
"Tauriello",
"Tauro",
"Tavani",
"Tavella",
"Taverna",
"Tavolacci",
"Tedeschi",
"Tedesco",
"Tedone",
"Telesca",
"Telesco",
"Tella",
"Tello",
"Tempesta",
"Tenaglia",
"Tenuta",
"Tepedino",
"Terenzi",
"Teresi",
"Terracciano",
"Terracina",
"Terrano",
"Terreri",
"Terzi",
"Tesauro",
"Tesoriero",
"Tesoro",
"Tessaro",
"Tessitore",
"Testa",
"Testani",
"Testo",
"Teti",
"Tiano",
"Tiberi",
"Tiberio",
"Tierno",
"Timpone",
"Tine",
"Tino",
"Tinti",
"Tirabassi",
"Tirone",
"Tiso",
"Tito",
"Titone",
"Tobia",
"Tocci",
"Tocco",
"Toce",
"Todaro",
"Todora",
"Tofani",
"Tognetti",
"Toia",
"Tolerico",
"Tolomeo",
"Toma",
"Tomaino",
"Tomarchio",
"Tomaselli",
"Tomasello",
"Tomasetti",
"Tomasi",
"Tomasini",
"Tomasino",
"Tomaso",
"Tomassetti",
"Tomassi",
"Tomassini",
"Tomasso",
"Tomasulo",
"Tomei",
"Tomeo",
"Tonelli",
"Toni",
"Tonini",
"Tonti",
"Toppi",
"Torchia",
"Torcivia",
"Torelli",
"Torello",
"Toriello",
"Torino",
"Tornabene",
"Tornatore",
"Tornetta",
"Torno",
"Toro",
"Torre",
"Torregrossa",
"Torres",
"Torri",
"Torrisi",
"Torti",
"Tortora",
"Tortorella",
"Tortorelli",
"Tortorello",
"Tortorice",
"Tortorici",
"Toscani",
"Toscano",
"Tosi",
"Toso",
"Tosti",
"Tota",
"Toti",
"Totino",
"Toto",
"Tozzi",
"Trabucco",
"Traficante",
"Traina",
"Traino",
"Trama",
"Tramontana",
"Tramontano",
"Tramonte",
"Tramontozzi",
"Tranchina",
"Trani",
"Travaglini",
"Traverso",
"Travisano",
"Trento",
"Trevisan",
"Trevisani",
"Trezza",
"Trifiletti",
"Triglia",
"Trillo",
"Trimboli",
"Trinca",
"Tringale",
"Tringali",
"Triola",
"Triolo",
"Tripi",
"Tripodi",
"Tripoli",
"Trivisonno",
"Troccoli",
"Troia",
"Troiani",
"Troiano",
"Troilo",
"Troise",
"Troisi",
"Trombetta",
"Trombino",
"Troncone",
"Tronolone",
"Tropea",
"Tropeano",
"Tropiano",
"Trotta",
"Trotti",
"Trotto",
"Trovato",
"Trozzo",
"Trubiano",
"Truglio",
"Trunzo",
"Trupiano",
"Tucci",
"Tucciarone",
"Tuccillo",
"Tuccio",
"Tufano",
"Tufaro",
"Tufo",
"Tulli",
"Tullio",
"Tullo",
"Tumbarello",
"Tuminello",
"Tumminello",
"Tumminia",
"Tumolo",
"Turano",
"Turchi",
"Turco",
"Turi",
"Turiano",
"Turo",
"Turri",
"Turrisi",
"Turro",
"Tursi",
"Turturro",
"Tusa",
"Tuscano",
"Tutino",
"Tuzzolino",
"Uberti",
"Uccello",
"Ucci",
"Udinese",
"Udinesi",
"Ugolini",
"Uliano",
"Ungaro",
"Urbani",
"Urciuoli",
"Urgo",
"Ursillo",
"Ursini",
"Ursino",
"Urso",
"Uva",
"Uzzo",
"Vacanti",
"Vacca",
"Vaccarella",
"Vaccarelli",
"Vaccarello",
"Vaccari",
"Vaccariello",
"Vaccarino",
"Vaccaro",
"Vacco",
"Vadala",
"Vagnoni",
"Vairo",
"Vala",
"Valent",
"Valente",
"Valenti",
"Valentini",
"Valentino",
"Valenza",
"Valeri",
"Valiante",
"Valla",
"Vallario",
"Vallese",
"Valli",
"Vallone",
"Valore",
"Valvano",
"Valvo",
"Vanacore",
"Vanella",
"Vannelli",
"Vanni",
"Vannucci",
"Vanore",
"Varallo",
"Varano",
"Varda",
"Vario",
"Varisco",
"Varni",
"Varone",
"Varriale",
"Varricchio",
"Varrone",
"Vars",
"Varvaro",
"Vasile",
"Vassallo",
"Vasta",
"Vastano",
"Vastola",
"Vecchi",
"Vecchiarelli",
"Vecchio",
"Vecchione",
"Vece",
"Vecellio",
"Vecera",
"Vecoli",
"Vellucci",
"Velotta",
"Veltre",
"Vena",
"Venanzi",
"Vendetti",
"Venditti",
"Venditto",
"Venezia",
"Veneziale",
"Veneziano",
"Venezio",
"Venier",
"Venneri",
"Veno",
"Venti",
"Ventimiglia",
"Vento",
"Ventola",
"Ventre",
"Ventrella",
"Ventresca",
"Ventrone",
"Ventura",
"Venturella",
"Venturelli",
"Venturi",
"Venturini",
"Venturino",
"Venturo",
"Venuti",
"Venuto",
"Venzon",
"Verde",
"Verderame",
"Verderosa",
"Verdi",
"Verdone",
"Verducci",
"Verga",
"Verna",
"Vernetti",
"Verni",
"Verno",
"Vero",
"Verona",
"Veronesi",
"Verrastro",
"Verratti",
"Verrico",
"Verrilli",
"Verrone",
"Vertucci",
"Verucchi",
"Vescio",
"Vesco",
"Vescovi",
"Vespa",
"Vetere",
"Vetrone",
"Vettraino",
"Viale",
"Vian",
"Viani",
"Viano",
"Vicari",
"Vicario",
"Vicini",
"Vicino",
"Vida",
"Viel",
"Vietti",
"Viglione",
"Vigliotti",
"Vigna",
"Vignali",
"Vignola",
"Vignone",
"Vilardo",
"Villa",
"Villani",
"Villano",
"Villanova",
"Villella",
"Villone",
"Vincelli",
"Vincenti",
"Vincenzo",
"Vinci",
"Viola",
"Violante",
"Virgili",
"Virgilio",
"Virginia",
"Virzi",
"Visalli",
"Viscardi",
"Visco",
"Viscomi",
"Visconti",
"Viscuso",
"Viselli",
"Vita",
"Vitacco",
"Vitale",
"Vitali",
"Vitanza",
"Vitela",
"Vitelli",
"Vitello",
"Viti",
"Vitiello",
"Vito",
"Vitolo",
"Vitrano",
"Vitti",
"Vittone",
"Vittori",
"Vittoria",
"Vittorio",
"Vitucci",
"Vitulli",
"Vitullo",
"Vivenzio",
"Viviani",
"Viviano",
"Vivirito",
"Vivolo",
"Vivona",
"Vizza",
"Vizzini",
"Voce",
"Voci",
"Volante",
"Volino",
"Vollaro",
"Volpe",
"Volpi",
"Volpicelli",
"Volta",
"Vona",
"Vota",
"Votta",
"Vozzella",
"Vullo",
"Vultaggio",
"Vuono",
"Zaccagnini",
"Zaccagnino",
"Zaccardi",
"Zaccardo",
"Zaccaria",
"Zaccheo",
"Zaccone",
"Zadra",
"Zaffino",
"Zaffuto",
"Zaino",
"Zambelli",
"Zambon",
"Zamboni",
"Zambrano",
"Zammit",
"Zampa",
"Zampella",
"Zampini",
"Zampino",
"Zanardi",
"Zanca",
"Zandi",
"Zane",
"Zanella",
"Zanelli",
"Zanetti",
"Zangari",
"Zanghi",
"Zangrilli",
"Zani",
"Zanin",
"Zanni",
"Zannini",
"Zanon",
"Zanone",
"Zanoni",
"Zanotti",
"Zappa",
"Zappala",
"Zappone",
"Zappulla",
"Zara",
"Zarcone",
"Zarella",
"Zarlengo",
"Zaro",
"Zarrella",
"Zarrilli",
"Zarro",
"Zavaglia",
"Zecca",
"Zegarelli",
"Zella",
"Zello",
"Zema",
"Zeni",
"Zeno",
"Zeoli",
"Zeolla",
"Zeppieri",
"Zetticci",
"Zezza",
"Zingale",
"Zingarelli",
"Zingaro",
"Zini",
"Zinni",
"Zinno",
"Zino",
"Zirpoli",
"Zisa",
"Zito",
"Zizzi",
"Zizzo",
"Zocchi",
"Zocco",
"Zoda",
"Zola",
"Zolezzi",
"Zolla",
"Zollo",
"Zona",
"Zoppi",
"Zorzi",
"Zotti",
"Zottola",
"Zucca",
"Zuccarelli",
"Zuccarello",
"Zuccaro",
"Zucco",
"Zulli",
"Zullo",
"Zumbo",
"Zummo",
"Zumpano",
"Zunino",
"Zurlo"]>>
<<set setup.japaneseSurnames to [
"Abe",
"Adachi",
"Akagi",
"Akamine",
"Aki",
"Akiyama",
"Amano",
"Amari",
"Amaya",
"Ando",
"Anno",
"Anzai",
"Aoki",
"Aoyama",
"Arai",
"Arakaki",
"Arakawa",
"Araki",
"Arata",
"Araya",
"Arima",
"Arita",
"Asa",
"Asai",
"Asano",
"Asato",
"Ashikaga",
"Azuma",
"Baba",
"Ban",
"Bando",
"Chiba",
"Chinen",
"Chino",
"Date",
"Doi",
"Domen",
"Eguchi",
"Endo",
"Enomoto",
"Eto",
"Fujii",
"Fujikawa",
"Fujimori",
"Fujimoto",
"Fujimura",
"Fujino",
"Fujioka",
"Fujita",
"Fujiwara",
"Fukuda",
"Fukuhara",
"Fukui",
"Fukumoto",
"Fukunaga",
"Fukushima",
"Funai",
"Furukawa",
"Furuta",
"Furutani",
"Furuya",
"Fuse",
"Gima",
"Go",
"Goda",
"Goto",
"Goya",
"Hada",
"Haga",
"Hagiwara",
"Hamada",
"Hamamoto",
"Hamasaki",
"Handa",
"Hano",
"Hara",
"Harada",
"Hase",
"Hasegawa",
"Hashimoto",
"Hata",
"Hatanaka",
"Hattori",
"Hayakawa",
"Hayashi",
"Hayashida",
"Higa",
"Higashi",
"Higuchi",
"Himura",
"Hino",
"Hirabayashi",
"Hirai",
"Hirano",
"Hiraoka",
"Hirata",
"Hirayama",
"Hironaka",
"Hirose",
"Hirota",
"Hisakawa",
"Hoga",
"Hokama",
"Honda",
"Hora",
"Hori",
"Horie",
"Horiuchi",
"Hoshino",
"Ichikawa",
"Ida",
"Ide",
"Igarashi",
"Ige",
"Iha",
"Iida",
"Ike",
"Ikeda",
"Ikehara",
"Imada",
"Imai",
"Imamura",
"Inaba",
"Inoue",
"Inouye",
"Isa",
"Iseri",
"Ishibashi",
"Ishida",
"Ishihara",
"Ishii",
"Ishikawa",
"Ishimoto",
"Isobe",
"Ito",
"Itoh",
"Itou",
"Iwai",
"Iwamoto",
"Iwasaki",
"Iwata",
"Izumi",
"Jin",
"Jo",
"Juba",
"Kaba",
"Kagawa",
"Kai",
"Kajiwara",
"Kamei",
"Kamiya",
"Kanai",
"Kanda",
"Kaneko",
"Kanemoto",
"Kaneshiro",
"Kanno",
"Kano",
"Kasai",
"Kase",
"Kataoka",
"Katayama",
"Kato",
"Katou",
"Kawabata",
"Kawaguchi",
"Kawahara",
"Kawai",
"Kawakami",
"Kawamoto",
"Kawamura",
"Kawano",
"Kawasaki",
"Kawashima",
"Kawata",
"Kaya",
"Kibe",
"Kida",
"Kido",
"Kikuchi",
"Kimoto",
"Kimura",
"Kinoshita",
"Kishi",
"Kishimoto",
"Kita",
"Kitagawa",
"Kitamura",
"Kiyabu",
"Kobashigawa",
"Kobayashi",
"Kobe",
"Koda",
"Kodama",
"Koga",
"Koike",
"Koizumi",
"Kojima",
"Komatsu",
"Kon",
"Konda",
"Kondo",
"Konishi",
"Konno",
"Kono",
"Konya",
"Koyama",
"Koyanagi",
"Kuba",
"Kubo",
"Kubota",
"Kudo",
"Kumagai",
"Kuno",
"Kuramoto",
"Kurata",
"Kure",
"Kurihara",
"Kuroda",
"Kurokawa",
"Kurosawa",
"Kuse",
"Kusumoto",
"Kuwahara",
"Machi",
"Machida",
"Mae",
"Maeda",
"Maekawa",
"Maita",
"Maki",
"Makino",
"Mano",
"Maruyama",
"Masaki",
"Mase",
"Masuda",
"Matsubara",
"Matsuda",
"Matsui",
"Matsumoto",
"Matsumura",
"Matsunaga",
"Matsuno",
"Matsuo",
"Matsuoka",
"Matsushima",
"Matsushita",
"Matsuura",
"Matsuyama",
"Matsuzaki",
"Mayeda",
"Mihara",
"Mikami",
"Miki",
"Minami",
"Minamoto",
"Mino",
"Mita",
"Miura",
"Miya",
"Miyagawa",
"Miyahara",
"Miyahira",
"Miyake",
"Miyamoto",
"Miyasaki",
"Miyasato",
"Miyashiro",
"Miyashita",
"Miyata",
"Miyazaki",
"Miyoshi",
"Mizuno",
"Mizushima",
"Mochizuki",
"Mori",
"Morikawa",
"Morimoto",
"Morine",
"Morino",
"Morioka",
"Morishige",
"Morishita",
"Morita",
"Moriyama",
"Moto",
"Mukai",
"Mura",
"Murai",
"Murakami",
"Muramoto",
"Muranaka",
"Murano",
"Muraoka",
"Murata",
"Murayama",
"Muto",
"Nagai",
"Nagamine",
"Nagano",
"Nagao",
"Nagasawa",
"Nagata",
"Naito",
"Nakada",
"Nakagawa",
"Nakahara",
"Nakai",
"Nakajima",
"Nakama",
"Nakamoto",
"Nakamura",
"Nakanishi",
"Nakano",
"Nakao",
"Nakashima",
"Nakasone",
"Nakata",
"Nakatani",
"Nakatomi",
"Nakayama",
"Nakazawa",
"Namba",
"Nii",
"Nishi",
"Nishida",
"Nishihara",
"Nishikawa",
"Nishimoto",
"Nishimura",
"Nishioka",
"Nishiyama",
"Nitta",
"Niwa",
"No",
"Noda",
"Noguchi",
"Nomura",
"Nonaka",
"Noya",
"Oba",
"Obara",
"Obi",
"Oda",
"Oe",
"Ogasawara",
"Ogata",
"Ogawa",
"Ogino",
"Ogura",
"Oh",
"Ohara",
"Ohashi",
"Ohno",
"Ohta",
"Oishi",
"Oka",
"Okabe",
"Okada",
"Okamoto",
"Okamura",
"Okane",
"Okano",
"Okawa",
"Okazaki",
"Oki",
"Okimoto",
"Okino",
"Okita",
"Okubo",
"Okuda",
"Okuma",
"Okumura",
"Okura",
"Omori",
"Omura",
"Onaga",
"Onishi",
"Ono",
"Orio",
"Osada",
"Osaki",
"Ose",
"Oshima",
"Oshiro",
"Oshita",
"Ota",
"Otake",
"Otani",
"Otsuka",
"Ouchi",
"Oyama",
"Oye",
"Ozaki",
"Ozawa",
"Sada",
"Sadow",
"Saeki",
"Saiki",
"Saito",
"Saitou",
"Sakaguchi",
"Sakai",
"Sakamoto",
"Sakata",
"Sako",
"Sakuma",
"Sakurai",
"Sama",
"Sanda",
"Sando",
"Sano",
"Sasaki",
"Sato",
"Satou",
"Satow",
"Sawa",
"Sawada",
"Sawaya",
"Sazama",
"Seki",
"Sekiguchi",
"Seno",
"Seo",
"Sera",
"Seta",
"Seto",
"Shiba",
"Shibata",
"Shibuya",
"Shima",
"Shimabukuro",
"Shimada",
"Shimamoto",
"Shimizu",
"Shimoda",
"Shimomura",
"Shinohara",
"Shinsato",
"Shintani",
"Shirai",
"Shiraishi",
"Shiraki",
"Shiro",
"Shiroma",
"Shishido",
"Shoda",
"Shoji",
"Soda",
"Soga",
"Soma",
"Sone",
"Sonoda",
"Suda",
"Sugai",
"Sugawara",
"Sugihara",
"Sugimoto",
"Sugita",
"Sugiyama",
"Suko",
"Sumida",
"Sunada",
"Suto",
"Suzuki",
"Tabata",
"Tachibana",
"Tada",
"Tagawa",
"Taguchi",
"Tahara",
"Taira",
"Tajima",
"Takada",
"Takagi",
"Takahashi",
"Takai",
"Takaki",
"Takamoto",
"Takano",
"Takara",
"Takashima",
"Takata",
"Takayama",
"Takeda",
"Takei",
"Takemoto",
"Takenaka",
"Takeshita",
"Taketa",
"Takeuchi",
"Tamaki",
"Tamanaha",
"Tamashiro",
"Tamura",
"Tanabe",
"Tanaka",
"Tani",
"Tanigawa",
"Taniguchi",
"Tanimoto",
"Tanji",
"Tano",
"Tao",
"Tashiro",
"Tengan",
"Terada",
"Teramoto",
"Teruya",
"Teshima",
"Tobe",
"Toda",
"Tokuda",
"Tokunaga",
"Toma",
"Tominaga",
"Tomita",
"Tone",
"Toyama",
"Toyoda",
"Tsuchida",
"Tsuchiya",
"Tsuda",
"Tsuji",
"Tsukamoto",
"Tsukuda",
"Tsutsui",
"Tsutsumi",
"Uchida",
"Uchiyama",
"Ueda",
"Uehara",
"Uemura",
"Ueno",
"Umeda",
"Umemoto",
"Uno",
"Usui",
"Uyeda",
"Uyehara",
"Uyemura",
"Uyeno",
"Wada",
"Wakabayashi",
"Watanabe",
"Yagi",
"Yamada",
"Yamagata",
"Yamaguchi",
"Yamakawa",
"Yamamoto",
"Yamamura",
"Yamanaka",
"Yamane",
"Yamaoka",
"Yamasaki",
"Yamashiro",
"Yamashita",
"Yamauchi",
"Yamazaki",
"Yanagi",
"Yano",
"Yasuda",
"Yasui",
"Yasutake",
"Yogi",
"Yokota",
"Yokoyama",
"Yonamine",
"Yoneda",
"Yoshida",
"Yoshihara",
"Yoshikawa",
"Yoshimoto",
"Yoshimura",
"Yoshinaga",
"Yoshino",
"Yoshioka",
"Yukimura"]>>
<<set setup.germanSurnames to [
"Abbe",
"Abegglen",
"Abel",
"Abeln",
"Abend",
"Abendroth",
"Aber",
"Abitz",
"Abke",
"Abt",
"Abts",
"Ach",
"Achatz",
"Achen",
"Achenbach",
"Achorn",
"Achter",
"Achterhof",
"Achziger",
"Ackermann",
"Ackert",
"Ackmann",
"Acord",
"Adami",
"Adamy",
"Addleman",
"Adel",
"Adelberg",
"Adelmann",
"Adelsberger",
"Adelsperger",
"Adelstein",
"Ader",
"Aderman",
"Aders",
"Adler",
"Adolf",
"Afflerbach",
"Affolter",
"Agler",
"Agricola",
"Ahl",
"Ahlbrecht",
"Ahles",
"Ahlf",
"Ahlgrim",
"Ahmann",
"Ahn",
"Ahr",
"Airey",
"Albach",
"Alberding",
"Alberg",
"Albitz",
"Albracht",
"Albrecht",
"Albus",
"Aldag",
"Alder",
"Aldinger",
"Alexy",
"Alger",
"Alig",
"Alleman",
"Allenbach",
"Allendorf",
"Aller",
"Allers",
"Allert",
"Allgaier",
"Allgeier",
"Allgeyer",
"Alling",
"Allinger",
"Allman",
"Alman",
"Almendinger",
"Almer",
"Alpert",
"Alpha",
"Alsdorf",
"Alsman",
"Alspach",
"Alt",
"Altemose",
"Altenbach",
"Altenburg",
"Altenburger",
"Altendorf",
"Altenhofen",
"Altepeter",
"Alter",
"Altergott",
"Althaus",
"Altheide",
"Althen",
"Althoff",
"Altig",
"Altmann",
"Altmeyer",
"Altringer",
"Altstadt",
"Altvater",
"Amacher",
"Amaker",
"Amann",
"Amberg",
"Amberger",
"Amborn",
"Ambrosius",
"Ambs",
"Ambuehl",
"Amelung",
"Amend",
"Amendt",
"Ament",
"Ames",
"Ammer",
"Ammon",
"Amrhein",
"Amsel",
"Amsler",
"Amthor",
"Anacker",
"Andelman",
"Ander",
"Anderer",
"Anderle",
"Anderman",
"Anders",
"Andes",
"Anding",
"Andler",
"Andra",
"Andrae",
"Andre",
"Andreae",
"Andris",
"Andrle",
"Angel",
"Angerhofer",
"Angerman",
"Angermeier",
"Angert",
"Anhalt",
"Anhorn",
"Anker",
"Anklam",
"Annen",
"Anschuetz",
"Anselmi",
"Anslinger",
"Ansorge",
"Anspach",
"Ansted",
"Antes",
"Anthes",
"Anthon",
"Antoni",
"Apfel",
"Apfelbaum",
"App",
"Appel",
"Appelhans",
"Appelt",
"Appenzeller",
"Appold",
"Aprill",
"Apt",
"Arant",
"Arb",
"Arbeiter",
"Ardinger",
"Arendt",
"Arensdorf",
"Arentz",
"Arenz",
"Aretz",
"Arling",
"Arlinghaus",
"Arlt",
"Arman",
"Armbrecht",
"Armbrust",
"Armbruster",
"Armes",
"Armold",
"Arms",
"Arndt",
"Arner",
"Arnhart",
"Arnhold",
"Arnholt",
"Arning",
"Arnoldi",
"Arnoldy",
"Arnot",
"Arnstein",
"Arp",
"Arras",
"Arth",
"Artz",
"Artzer",
"Arzt",
"Asch",
"Aschenbach",
"Aschenbrenner",
"Ascher",
"Aschoff",
"Asp",
"Assmann",
"Ast",
"Aster",
"Astle",
"Ater",
"Athmann",
"Attig",
"Aubel",
"Aubert",
"Aubrecht",
"Aue",
"Auen",
"Auer",
"Auerbach",
"Aufderheide",
"Aug",
"Auge",
"Augenstein",
"Auger",
"Augsburger",
"Augspurger",
"Aukamp",
"Aul",
"Aulbach",
"Aulenbach",
"Aull",
"Ault",
"Aumann",
"Aupperle",
"Aurich",
"Auringer",
"Auslander",
"Ausman",
"Aust",
"Austen",
"Auster",
"Austerman",
"Austgen",
"Austin",
"Auth",
"Aven",
"Averbach",
"Averbeck",
"Awe",
"Ax",
"Axt",
"Aydt",
"Aye",
"Baab",
"Baal",
"Baar",
"Baars",
"Babe",
"Babel",
"Baber",
"Babler",
"Babst",
"Bach",
"Bache",
"Bacher",
"Bachert",
"Bachhuber",
"Bachmann",
"Bachmeier",
"Bachtel",
"Backe",
"Backes",
"Backhaus",
"Backman",
"Backs",
"Bader",
"Badertscher",
"Baecker",
"Baeder",
"Baehler",
"Baehr",
"Baer",
"Baerg",
"Baerwald",
"Baese",
"Baessler",
"Baetz",
"Bahe",
"Bahler",
"Bahlmann",
"Bahn",
"Bahner",
"Bahre",
"Bahrenburg",
"Bahrke",
"Baier",
"Bailen",
"Bainter",
"Baitinger",
"Bake",
"Balbach",
"Balder",
"Baldinger",
"Baldner",
"Balfanz",
"Balk",
"Balke",
"Ballas",
"Baller",
"Balles",
"Ballin",
"Balling",
"Ballis",
"Ballmann",
"Ballweber",
"Ballweg",
"Balmer",
"Balow",
"Balsam",
"Balser",
"Balsiger",
"Balsinger",
"Balster",
"Balter",
"Balthazor",
"Baltz",
"Baltzer",
"Balz",
"Balzer",
"Bamber",
"Bamberg",
"Bamberger",
"Ban",
"Bandel",
"Bandemer",
"Bander",
"Bandler",
"Bandow",
"Bandt",
"Banes",
"Bang",
"Bange",
"Bangert",
"Banghart",
"Bank",
"Banke",
"Banker",
"Bankert",
"Bann",
"Banner",
"Banning",
"Banse",
"Bantle",
"Bantz",
"Banwart",
"Banzhaf",
"Bapst",
"Barbe",
"Barck",
"Bareis",
"Bares",
"Barfknecht",
"Barfuss",
"Barie",
"Baringer",
"Barkey",
"Barlage",
"Barmann",
"Barndt",
"Barnick",
"Baron",
"Barsch",
"Bart",
"Bartel",
"Bartelme",
"Bartels",
"Bartelt",
"Barth",
"Barthe",
"Barthel",
"Barthelmes",
"Barthelmess",
"Barthels",
"Barthol",
"Bartholomay",
"Bartimus",
"Bartl",
"Bartle",
"Bartling",
"Bartmess",
"Barton",
"Bartosch",
"Bartsch",
"Bartz",
"Baruth",
"Barz",
"Basch",
"Basche",
"Base",
"Basel",
"Basgall",
"Basler",
"Basner",
"Bason",
"Bass",
"Basse",
"Bassler",
"Bassman",
"Bast",
"Basten",
"Bastian",
"Batcher",
"Batdorf",
"Batenhorst",
"Bath",
"Bathe",
"Bathke",
"Batt",
"Batterman",
"Batzer",
"Bau",
"Bauch",
"Bauchman",
"Baudendistel",
"Bauder",
"Bauer",
"Bauerlein",
"Bauermeister",
"Bauers",
"Bauersfeld",
"Bauknecht",
"Bauler",
"Baum",
"Baumann",
"Baumbach",
"Baumberger",
"Baumeister",
"Baumer",
"Baumert",
"Baumgard",
"Baumgardt",
"Baumgarner",
"Baumgart",
"Baumgarten",
"Baumgartner",
"Baumhardt",
"Baumhover",
"Baumler",
"Baumstark",
"Baumunk",
"Baunach",
"Baures",
"Baus",
"Baust",
"Baustian",
"Baute",
"Bax",
"Bay",
"Bayer",
"Bayerl",
"Bayers",
"Bayha",
"Baze",
"Bebber",
"Bech",
"Bechen",
"Becher",
"Becherer",
"Bechler",
"Bechtol",
"Beck",
"Becka",
"Beckendorf",
"Beckerman",
"Beckert",
"Beckmeyer",
"Beder",
"Bedner",
"Beemer",
"Beers",
"Beese",
"Beetz",
"Begeman",
"Beh",
"Beha",
"Behe",
"Behl",
"Behle",
"Behlen",
"Behler",
"Behling",
"Behlke",
"Behm",
"Behme",
"Behmer",
"Behner",
"Behr",
"Behre",
"Behring",
"Behringer",
"Behrle",
"Behrmann",
"Behymer",
"Beichler",
"Beier",
"Beierle",
"Beiermann",
"Beiler",
"Beilfuss",
"Beilke",
"Beilstein",
"Bein",
"Beiner",
"Beinlich",
"Beise",
"Beisel",
"Beiser",
"Beissel",
"Beiswanger",
"Beiswenger",
"Beiter",
"Beiting",
"Beitz",
"Belch",
"Belger",
"Belke",
"Belle",
"Bellenger",
"Beller",
"Bellin",
"Belling",
"Bellinger",
"Bellinghausen",
"Bellm",
"Bellmer",
"Below",
"Belser",
"Belt",
"Belter",
"Belzer",
"Bendele",
"Bender",
"Bendig",
"Bendler",
"Bendorf",
"Bendt",
"Bene",
"Benedum",
"Benfer",
"Benge",
"Bengel",
"Bening",
"Benitz",
"Benker",
"Benninghoff",
"Bensch",
"Bense",
"Bensel",
"Bensen",
"Benshoff",
"Bensing",
"Benter",
"Benthin",
"Bentler",
"Bentrup",
"Bentzel",
"Benzel",
"Benzschawel",
"Berber",
"Berchtold",
"Berding",
"Berend",
"Berendes",
"Berg",
"Berge",
"Bergen",
"Bergener",
"Berger",
"Berges",
"Bergfeld",
"Bergholz",
"Berghorst",
"Bergmann",
"Bergmeier",
"Bergner",
"Bergold",
"Bergschneider",
"Bergt",
"Berhorst",
"Beringer",
"Berk",
"Berka",
"Berke",
"Berkel",
"Berkemeier",
"Berkemeyer",
"Berkner",
"Berl",
"Berling",
"Bermann",
"Bermel",
"Bern",
"Bernardy",
"Bernau",
"Bernauer",
"Bernd",
"Bernecker",
"Berner",
"Bernert",
"Bernhagen",
"Bernhardt",
"Bernhart",
"Berni",
"Bernick",
"Bernier",
"Bernius",
"Bernstein",
"Bero",
"Berres",
"Berreth",
"Bersch",
"Bertel",
"Bertels",
"Bertelsen",
"Berth",
"Bertha",
"Berthel",
"Berthold",
"Bertholf",
"Bertram",
"Bertsch",
"Bertsche",
"Bertz",
"Berwald",
"Besel",
"Besemer",
"Besler",
"Bess",
"Bessel",
"Besselman",
"Besser",
"Bessinger",
"Bessler",
"Best",
"Beste",
"Bester",
"Bestgen",
"Betler",
"Betschart",
"Bettendorf",
"Bettenhausen",
"Better",
"Bettger",
"Betthauser",
"Bettin",
"Bettinger",
"Bettner",
"Betzer",
"Betzler",
"Betzner",
"Betzold",
"Beutel",
"Beutler",
"Bevers",
"Beversdorf",
"Beydler",
"Beyer",
"Beyerle",
"Beyerlein",
"Beyers",
"Beyersdorf",
"Beyke",
"Beyler",
"Bezner",
"Bezold",
"Biber",
"Bick",
"Bickel",
"Bickhart",
"Bicking",
"Bickle",
"Bickler",
"Bidinger",
"Bieber",
"Biedenbach",
"Biederman",
"Biedermann",
"Biediger",
"Bieger",
"Biegert",
"Biehl",
"Biehle",
"Biehn",
"Bieker",
"Biel",
"Biela",
"Bielefeld",
"Bielenberg",
"Bieler",
"Bielke",
"Bien",
"Bieneman",
"Biener",
"Bier",
"Bierbaum",
"Bierlein",
"Bierly",
"Biermann",
"Bierschbach",
"Bierschenk",
"Bierwagen",
"Bierwirth",
"Biese",
"Biesecker",
"Bieser",
"Biesinger",
"Biesterfeld",
"Bietz",
"Biever",
"Bigalke",
"Bigner",
"Bihl",
"Bihler",
"Bihm",
"Bihn",
"Bilderback",
"Bilger",
"Biller",
"Billerbeck",
"Billheimer",
"Billick",
"Billig",
"Billing",
"Billinger",
"Billman",
"Billmeyer",
"Biltz",
"Bilz",
"Bindel",
"Binder",
"Bindner",
"Bingel",
"Bingenheimer",
"Binger",
"Binner",
"Binsfeld",
"Binstock",
"Bintz",
"Binz",
"Birenbaum",
"Biringer",
"Birk",
"Birkenfeld",
"Birkhofer",
"Birkle",
"Birkner",
"Birnbaum",
"Birner",
"Birr",
"Birschbach",
"Birt",
"Birth",
"Bischof",
"Bischoff",
"Bisping",
"Bissen",
"Bitler",
"Bittel",
"Bitter",
"Bitterman",
"Bittick",
"Bitting",
"Bittinger",
"Bittner",
"Bitzer",
"Blacker",
"Blackert",
"Bladow",
"Blaeser",
"Blaesing",
"Blaich",
"Blanck",
"Blanke",
"Blankenbeckler",
"Blankenburg",
"Blankenheim",
"Blankenhorn",
"Blaschke",
"Blaschko",
"Blaser",
"Blasing",
"Blasius",
"Blass",
"Blatt",
"Blattenberger",
"Blau",
"Blauert",
"Blaufuss",
"Blauser",
"Blech",
"Blecha",
"Blecher",
"Blechinger",
"Blechman",
"Blehm",
"Bleich",
"Bleicher",
"Bleichner",
"Bleier",
"Bleil",
"Bleile",
"Bleiler",
"Bleiweiss",
"Blend",
"Blender",
"Blenker",
"Blessing",
"Blessinger",
"Blessman",
"Bley",
"Bleyer",
"Blick",
"Bliese",
"Bliesner",
"Blind",
"Blinder",
"Blinn",
"Bliss",
"Blitz",
"Blitzer",
"Bloch",
"Blocher",
"Block",
"Blocker",
"Bloedow",
"Blom",
"Blomberg",
"Blome",
"Blose",
"Bloss",
"Blouch",
"Blucher",
"Bludau",
"Bluhm",
"Blum",
"Blumberg",
"Blume",
"Blumenauer",
"Blumenberg",
"Blumenfeld",
"Blumenschein",
"Blumer",
"Blumhagen",
"Blumhardt",
"Blunck",
"Blunk",
"Blust",
"Bluth",
"Bly",
"Bobb",
"Bobeck",
"Bobek",
"Boberg",
"Bobinger",
"Bobst",
"Bobzien",
"Boch",
"Boche",
"Bock",
"Bockenstedt",
"Bockhorst",
"Bockoven",
"Bodamer",
"Bodden",
"Bode",
"Boden",
"Bodenheimer",
"Bodenschatz",
"Bodenstein",
"Bodensteiner",
"Bodin",
"Bodman",
"Bodner",
"Boebel",
"Boeder",
"Boedigheimer",
"Boegel",
"Boeglin",
"Boeh",
"Boehl",
"Boehle",
"Boehler",
"Boehlert",
"Boehlke",
"Boehm",
"Boehme",
"Boehmer",
"Boehnlein",
"Boehringer",
"Boelter",
"Boenig",
"Boenker",
"Boers",
"Boerst",
"Boes",
"Boese",
"Boesel",
"Boetcher",
"Boettcher",
"Boettger",
"Boettner",
"Boff",
"Bogen",
"Bogenrief",
"Bogenschutz",
"Boger",
"Bogner",
"Bogus",
"Bohland",
"Bohlander",
"Bohle",
"Bohlen",
"Bohler",
"Bohlinger",
"Bohm",
"Bohmann",
"Bohmer",
"Bohn",
"Bohnen",
"Bohnenkamp",
"Bohner",
"Bohnert",
"Bohnet",
"Bohnhoff",
"Bohnsack",
"Bohnstedt",
"Bohr",
"Bohrer",
"Bokelman",
"Boker",
"Boland",
"Bolander",
"Bolch",
"Bold",
"Boldman",
"Boldt",
"Boler",
"Bolich",
"Boll",
"Bolland",
"Bolle",
"Bollenbach",
"Bollenbacher",
"Bolles",
"Bolling",
"Bollmann",
"Bolls",
"Bolster",
"Bolt",
"Bolte",
"Bolten",
"Bolter",
"Boltz",
"Bolz",
"Bomberger",
"Bommer",
"Bommersbach",
"Bonenberger",
"Boner",
"Bongard",
"Bonitz",
"Bonn",
"Bonne",
"Bonson",
"Bontrager",
"Boock",
"Booe",
"Book",
"Bookman",
"Bopp",
"Borde",
"Bordes",
"Bordner",
"Borgerding",
"Borges",
"Borgmeyer",
"Bork",
"Borke",
"Borkenhagen",
"Bornheimer",
"Bornhoft",
"Bornholdt",
"Bornhorst",
"Bornmann",
"Bornt",
"Borntrager",
"Borries",
"Borrmann",
"Bors",
"Borsch",
"Borst",
"Borth",
"Bortner",
"Bortz",
"Bosch",
"Bose",
"Bosecker",
"Boseman",
"Bosen",
"Boser",
"Bosler",
"Boss",
"Bosserman",
"Bosshard",
"Bosshardt",
"Bosshart",
"Bossler",
"Bost",
"Bostian",
"Botsch",
"Bottcher",
"Bottenfield",
"Bottorf",
"Bottorff",
"Botz",
"Bowsher",
"Boxberger",
"Boyer",
"Brabender",
"Brach",
"Brachman",
"Bracht",
"Brack",
"Bracke",
"Bracken",
"Bracker",
"Brackmann",
"Brader",
"Bradow",
"Bradtke",
"Braeger",
"Brahler",
"Brahm",
"Brahms",
"Bram",
"Bramel",
"Bramer",
"Brammeier",
"Brammer",
"Brand",
"Brandau",
"Brandel",
"Brandenberg",
"Brandenburg",
"Brandenburger",
"Brandenstein",
"Brander",
"Brandes",
"Brandl",
"Brandmeyer",
"Brands",
"Brandstetter",
"Brandt",
"Branner",
"Branning",
"Branstetter",
"Brantner",
"Brasch",
"Brasel",
"Brass",
"Brassel",
"Bratsch",
"Bratz",
"Braucher",
"Brauchle",
"Braucht",
"Braun",
"Braunagel",
"Braune",
"Brauner",
"Brauning",
"Braunlich",
"Braunschweig",
"Brause",
"Brausen",
"Brautigam",
"Brech",
"Brecheisen",
"Brecher",
"Breck",
"Brecke",
"Brecker",
"Breckner",
"Bredemeyer",
"Bredow",
"Bredthauer",
"Breer",
"Breese",
"Brege",
"Bregenzer",
"Breger",
"Bregman",
"Brehm",
"Brehmer",
"Brei",
"Breidenbach",
"Breidenstein",
"Breiding",
"Breidinger",
"Breier",
"Breig",
"Breihan",
"Breiner",
"Breinholt",
"Breinig",
"Breining",
"Breininger",
"Breisch",
"Breit",
"Breitbach",
"Breitbart",
"Breitbarth",
"Breitenbach",
"Breitenfeldt",
"Breitenstein",
"Breithaupt",
"Breitinger",
"Breitkreutz",
"Breitling",
"Breitner",
"Breitwieser",
"Brelje",
"Brem",
"Bremer",
"Bremmer",
"Bremser",
"Brendemuehl",
"Brender",
"Brendlinger",
"Brenn",
"Brenneis",
"Brenneman",
"Brenner",
"Brenning",
"Brensinger",
"Brentlinger",
"Brenzel",
"Breske",
"Breslauer",
"Bressler",
"Brest",
"Brester",
"Brethauer",
"Bretl",
"Bretschneider",
"Bretthauer",
"Brettschneider",
"Bretz",
"Breu",
"Breuer",
"Breuker",
"Breunig",
"Breuninger",
"Brick",
"Brickle",
"Brief",
"Briegel",
"Brieger",
"Briel",
"Briese",
"Brieske",
"Brietzke",
"Brill",
"Brillhart",
"Brimmer",
"Brinkmeier",
"Brinks",
"Briski",
"Britt",
"Britz",
"Brixius",
"Brobeck",
"Brobst",
"Brockel",
"Brockelman",
"Brockert",
"Brockhaus",
"Brockhoff",
"Brockmeier",
"Brockner",
"Brockschmidt",
"Broda",
"Brodbeck",
"Broeckel",
"Broge",
"Brohl",
"Broich",
"Broll",
"Brom",
"Bromm",
"Brommer",
"Bronnenberg",
"Bronner",
"Brosch",
"Brose",
"Brosi",
"Brosig",
"Brosius",
"Brosmer",
"Bross",
"Brossman",
"Brost",
"Broten",
"Brott",
"Brotz",
"Brotzman",
"Brox",
"Broxterman",
"Brubach",
"Brubacher",
"Bruch",
"Bruck",
"Brucker",
"Bruckman",
"Brucks",
"Bruder",
"Brueck",
"Brueckner",
"Brueggen",
"Bruehl",
"Bruemmer",
"Bruesch",
"Bruesewitz",
"Brugge",
"Bruhl",
"Bruhns",
"Brum",
"Brumbach",
"Brumer",
"Brumm",
"Brummer",
"Brummund",
"Brune",
"Brunell",
"Bruner",
"Brunet",
"Brungard",
"Brungardt",
"Brunger",
"Brunken",
"Brunker",
"Brunkhorst",
"Brunn",
"Brunner",
"Brunow",
"Brunswick",
"Bruntz",
"Brunz",
"Bruse",
"Bruske",
"Brusky",
"Bruss",
"Brust",
"Bryers",
"Bubeck",
"Bubel",
"Bublitz",
"Buboltz",
"Bubolz",
"Buch",
"Buchberger",
"Buchbinder",
"Buche",
"Buchen",
"Bucher",
"Buchert",
"Buchheim",
"Buchheit",
"Buchholtz",
"Buchholz",
"Buchinger",
"Buchler",
"Buchmann",
"Buchmeier",
"Buchner",
"Buchs",
"Buchsbaum",
"Buchta",
"Buchwald",
"Buchwalter",
"Buck",
"Buckel",
"Buckels",
"Budde",
"Budden",
"Buddenhagen",
"Buder",
"Budinger",
"Budke",
"Budner",
"Buechler",
"Buechner",
"Buecker",
"Buege",
"Buehner",
"Buehrer",
"Buehring",
"Buelow",
"Bueltel",
"Buenger",
"Buening",
"Buerge",
"Buerger",
"Buerk",
"Buerkle",
"Buermann",
"Buescher",
"Buetow",
"Buettner",
"Buff",
"Buffenbarger",
"Bugenhagen",
"Buhl",
"Buhler",
"Buhr",
"Buhrman",
"Buker",
"Bulen",
"Bulgrin",
"Bull",
"Buller",
"Bulow",
"Bultemeier",
"Bultman",
"Bumb",
"Bunde",
"Bundschuh",
"Bungard",
"Bunge",
"Bunger",
"Bunke",
"Bunker",
"Bunn",
"Bunner",
"Bunning",
"Bunt",
"Bunte",
"Bunten",
"Bunting",
"Buntrock",
"Bupp",
"Burant",
"Burau",
"Burbach",
"Burchardt",
"Burckhardt",
"Buren",
"Burg",
"Burgdorf",
"Burge",
"Burgener",
"Burger",
"Burgert",
"Burggraf",
"Burghard",
"Burghardt",
"Burghart",
"Burgmeier",
"Burgner",
"Burgstahler",
"Burgus",
"Burhans",
"Burich",
"Burk",
"Burkard",
"Burke",
"Burkel",
"Burkert",
"Burkhard",
"Burkhardt",
"Burkhart",
"Burkheimer",
"Burlage",
"Buroker",
"Burow",
"Burr",
"Burrer",
"Burrichter",
"Bursch",
"Burse",
"Burst",
"Burt",
"Bury",
"Busch",
"Busche",
"Buscher",
"Buschmann",
"Buseman",
"Buser",
"Buske",
"Buss",
"Busscher",
"Busse",
"Bussen",
"Busser",
"Bussert",
"Bussler",
"Bussmann",
"Butikofer",
"Butsch",
"Butt",
"Butter",
"Butters",
"Buttke",
"Buttler",
"Buttner",
"Butz",
"Butzen",
"Butzer",
"Butzin",
"Butzke",
"Butzlaff",
"Buxbaum",
"Campe",
"Candler",
"Cantor",
"Capito",
"Carlin",
"Carp",
"Caspar",
"Caspary",
"Casper",
"Chelius",
"Christ",
"Christel",
"Christen",
"Christl",
"Christlieb",
"Christmann",
"Christoffer",
"Christoph",
"Christophel",
"Ciske",
"Clauer",
"Clemen",
"Clemens",
"Closs",
"Colbeck",
"Commer",
"Conradi",
"Conrady",
"Conrardy",
"Cornatzer",
"Cotta",
"Cramm",
"Crecelius",
"Cripps",
"Criste",
"Cronister",
"Cruse",
"Cuda",
"Dach",
"Dachs",
"Dade",
"Daenzer",
"Dagel",
"Dagg",
"Dahle",
"Dahlem",
"Dahlen",
"Dahler",
"Dahlheimer",
"Dahling",
"Dahlinger",
"Dahlmann",
"Dahm",
"Dahmen",
"Dahms",
"Dahn",
"Dahnke",
"Daiber",
"Daigh",
"Dall",
"Dallenbach",
"Dallmann",
"Dallmeyer",
"Dalluge",
"Dalpiaz",
"Dalsing",
"Dambach",
"Damitz",
"Damm",
"Dammann",
"Damme",
"Dammer",
"Dampf",
"Damrau",
"Damrow",
"Damschroder",
"Dang",
"Dangler",
"Danke",
"Dankel",
"Danker",
"Dankers",
"Dann",
"Dannecker",
"Danneman",
"Dannenberg",
"Dannenfelser",
"Danner",
"Danser",
"Danz",
"Danzeisen",
"Danzer",
"Dapp",
"Darr",
"Dasch",
"Dase",
"Dasinger",
"Datz",
"Daub",
"Daube",
"Daubenspeck",
"Dauber",
"Dauberman",
"Daubert",
"Daubner",
"Dauer",
"Daul",
"Daum",
"Daun",
"Daunhauer",
"Daus",
"Dausman",
"Dautel",
"Dauterman",
"Dawes",
"De Paulis",
"Debban",
"Debes",
"Debold",
"Debolt",
"Debus",
"Dech",
"Dechant",
"Dechert",
"Deckelman",
"Decker",
"Deckert",
"Deckman",
"Deeken",
"Deerman",
"Dees",
"Deese",
"Deffner",
"Degen",
"Degenhardt",
"Degenhart",
"Degenstein",
"Deger",
"Degler",
"Degn",
"Dehler",
"Dehlinger",
"Dehm",
"Dehnel",
"Dehner",
"Dehnert",
"Dehring",
"Deibel",
"Deibert",
"Deibler",
"Deich",
"Deichert",
"Deichmann",
"Deimler",
"Dein",
"Deininger",
"Deis",
"Deiss",
"Deist",
"Deister",
"Deiter",
"Deitering",
"Deiters",
"Deland",
"Delger",
"Delker",
"Dell",
"Deller",
"Delling",
"Dellinger",
"Delmar",
"Delp",
"Delventhal",
"Delzer",
"Deman",
"Demand",
"Demar",
"Demel",
"Demerath",
"Demeter",
"Deml",
"Demler",
"Demme",
"Demmer",
"Demmin",
"Demming",
"Demmy",
"Demus",
"Demuth",
"Dencker",
"Denecke",
"Dengel",
"Denger",
"Dengler",
"Denhart",
"Denk",
"Denke",
"Denker",
"Denner",
"Dennert",
"Denning",
"Denninger",
"Dennler",
"Dentel",
"Dentinger",
"Dentler",
"Dentz",
"Denz",
"Denzel",
"Denzer",
"Denzin",
"Denzler",
"Depner",
"Deppen",
"Depperschmidt",
"Derbes",
"Derflinger",
"Dering",
"Deringer",
"Derleth",
"Dermer",
"Dern",
"Dernbach",
"Derner",
"Derringer",
"Dertinger",
"Deschler",
"Deschner",
"Desens",
"Dessauer",
"Detloff",
"Detmers",
"Dettinger",
"Dettlaff",
"Dettling",
"Dettloff",
"Dettmann",
"Detweiler",
"Detzel",
"Deubner",
"Deuser",
"Deuster",
"Deuter",
"Deutmeyer",
"Deutsch",
"Deutscher",
"Deutschmann",
"Dewald",
"Dewitz",
"Dexheimer",
"Dey",
"Dibbern",
"Dichter",
"Dick",
"Dicke",
"Dickel",
"Dicker",
"Dickerman",
"Dickert",
"Dickhaut",
"Dickler",
"Dickmann",
"Dickmeyer",
"Diebel",
"Diebold",
"Diefenbach",
"Diefendorf",
"Dieffenbach",
"Diegel",
"Diehl",
"Diehr",
"Dieker",
"Diel",
"Dieleman",
"Dielman",
"Diem",
"Diener",
"Dienes",
"Dienst",
"Dierlam",
"Dierolf",
"Diersing",
"Dies",
"Diestler",
"Dietel",
"Dieter",
"Dieterich",
"Dietert",
"Dietl",
"Dietlin",
"Dietrich",
"Dietz",
"Dietze",
"Dietzel",
"Dietzen",
"Dietzler",
"Dietzman",
"Diez",
"Digman",
"Dilcher",
"Dilg",
"Dilger",
"Dill",
"Dille",
"Dillen",
"Dillenburg",
"Diller",
"Dilling",
"Dillinger",
"Dillman",
"Dillner",
"Dilly",
"Diltz",
"Dimler",
"Dimmer",
"Dimmig",
"Dinda",
"Dingeldein",
"Dinger",
"Dinges",
"Dingfelder",
"Dingler",
"Dingmann",
"Dinkelman",
"Dippold",
"Dirlam",
"Dirnberger",
"Disch",
"Dischinger",
"Disque",
"Diss",
"Dissinger",
"Distel",
"Distler",
"Ditmars",
"Ditsch",
"Dittberner",
"Ditter",
"Dittmann",
"Dittrich",
"Dittus",
"Ditz",
"Ditzel",
"Dobberstein",
"Dobbert",
"Dobbertin",
"Dobeck",
"Dober",
"Dobmeier",
"Dobner",
"Dobratz",
"Dobrick",
"Docken",
"Dockendorf",
"Dockstader",
"Dockweiler",
"Dodenhoff",
"Dodt",
"Doebler",
"Doede",
"Doeden",
"Doehring",
"Doell",
"Doelling",
"Doenges",
"Doerflein",
"Doerflinger",
"Doerge",
"Doering",
"Doerner",
"Doerr",
"Doerrer",
"Doffing",
"Dohm",
"Dohn",
"Dohner",
"Dohrer",
"Dohse",
"Doktor",
"Dolch",
"Dold",
"Dolder",
"Dolen",
"Dolle",
"Dollinger",
"Dombrow",
"Domeier",
"Domer",
"Domm",
"Dommer",
"Domres",
"Donath",
"Dondlinger",
"Doner",
"Doniger",
"Donner",
"Donsbach",
"Dooner",
"Dopke",
"Dopp",
"Doppler",
"Doren",
"Dorer",
"Dorfman",
"Doring",
"Dorman",
"Dorn",
"Dornbusch",
"Dorner",
"Dornfeld",
"Doron",
"Dorow",
"Dorr",
"Dorries",
"Dorschner",
"Dorst",
"Dorsten",
"Dort",
"Dorwart",
"Dose",
"Doser",
"Doss",
"Dosser",
"Dost",
"Doster",
"Dotter",
"Dotterer",
"Dotterweich",
"Dotzler",
"Doup",
"Drabant",
"Drach",
"Drachenberg",
"Dragan",
"Drage",
"Draheim",
"Drass",
"Drath",
"Draudt",
"Drechsel",
"Drechsler",
"Drees",
"Dreiling",
"Dreis",
"Dreisbach",
"Dreith",
"Drendel",
"Dresbach",
"Dresch",
"Drescher",
"Dresden",
"Dresel",
"Dresen",
"Dresner",
"Dress",
"Dressel",
"Dresser",
"Dressler",
"Dressman",
"Dreves",
"Drexel",
"Drexler",
"Drey",
"Dreyer",
"Drilling",
"Droessler",
"Droge",
"Droll",
"Drollinger",
"Dross",
"Druffel",
"Drum",
"Drumm",
"Drummer",
"Druschel",
"Duberstein",
"Dubner",
"Dubs",
"Duck",
"Duckwitz",
"Dudenhoeffer",
"Duderstadt",
"Dudick",
"Dueck",
"Duecker",
"Duehring",
"Duell",
"Duellman",
"Duer",
"Duerr",
"Duerst",
"Duesing",
"Duesler",
"Duffner",
"Dufner",
"Duhl",
"Dukart",
"Dulberg",
"Dull",
"Dumke",
"Dumler",
"Dumm",
"Dummer",
"Dunk",
"Dunkel",
"Dunne",
"Dunner",
"Dunst",
"Dupper",
"Duren",
"Durian",
"During",
"Durk",
"Durman",
"Durner",
"Durr",
"Durre",
"Durrenberger",
"Durrer",
"Durst",
"Dusch",
"Dusel",
"Dusing",
"Dutt",
"Duve",
"Dux",
"Dylla",
"Ebach",
"Eben",
"Eberhard",
"Eberhardt",
"Eberhart",
"Eberl",
"Eberle",
"Eberlein",
"Eberlin",
"Eberspacher",
"Eberts",
"Eberwein",
"Ebinger",
"Eble",
"Eblen",
"Ebnet",
"Echternach",
"Eck",
"Eckard",
"Eckardt",
"Eckart",
"Eckelman",
"Eckels",
"Ecker",
"Eckermann",
"Eckert",
"Eckman",
"Eckmann",
"Eckrich",
"Eckstein",
"Edel",
"Edelmann",
"Eden",
"Ediger",
"Eding",
"Edinger",
"Edler",
"Edling",
"Effertz",
"Effinger",
"Effler",
"Ege",
"Egeler",
"Egelhoff",
"Eger",
"Egert",
"Egge",
"Eggebrecht",
"Eggeman",
"Eggemeyer",
"Egle",
"Egloff",
"Egolf",
"Ehart",
"Ehinger",
"Ehlen",
"Ehlinger",
"Ehnert",
"Ehnes",
"Ehr",
"Ehren",
"Ehrenberg",
"Ehrenfeld",
"Ehrenreich",
"Ehresmann",
"Ehret",
"Ehrgott",
"Ehrhard",
"Ehrhardt",
"Ehrhart",
"Ehrle",
"Ehrler",
"Ehrlich",
"Ehrmann",
"Ehrsam",
"Eib",
"Eich",
"Eichacker",
"Eichberger",
"Eichel",
"Eichelberg",
"Eichelberger",
"Eichen",
"Eichenauer",
"Eichenbaum",
"Eichenberg",
"Eichenberger",
"Eichenlaub",
"Eicher",
"Eichert",
"Eichholz",
"Eichhorn",
"Eichinger",
"Eichmann",
"Eichner",
"Eichstaedt",
"Eichten",
"Eicke",
"Eidam",
"Eidem",
"Eiden",
"Eidenschink",
"Eidman",
"Eidt",
"Eiermann",
"Eifler",
"Eigen",
"Eigner",
"Eike",
"Eiker",
"Eiler",
"Eilts",
"Einck",
"Einhorn",
"Einspahr",
"Einstein",
"Eirich",
"Eiring",
"Eis",
"Eisch",
"Eischeid",
"Eischen",
"Eischens",
"Eisemann",
"Eisen",
"Eisenach",
"Eisenbeis",
"Eisenberg",
"Eisenberger",
"Eisenbraun",
"Eisenhardt",
"Eisenhauer",
"Eisenhut",
"Eisenlohr",
"Eisenmann",
"Eisenmenger",
"Eisenreich",
"Eisenstein",
"Eisenzimmer",
"Eiser",
"Eiserman",
"Eisiminger",
"Eisman",
"Eisner",
"Eiss",
"Eissler",
"Eister",
"Eiswerth",
"Eitel",
"Eiting",
"Eitner",
"Eitzen",
"Ekstein",
"Elbe",
"Elbel",
"Elbrecht",
"Eleazer",
"Eley",
"Elfman",
"Elgart",
"Elhard",
"Ell",
"Ellebracht",
"Elleman",
"Ellenberg",
"Ellenberger",
"Ellenbogen",
"Ellenburg",
"Eller",
"Ellerbeck",
"Ellerbusch",
"Ellifritz",
"Ellig",
"Ellinger",
"Ellner",
"Ellwanger",
"Ellwein",
"Elm",
"Elman",
"Elsaesser",
"Elsass",
"Elsasser",
"Elsbernd",
"Elsenpeter",
"Elsing",
"Elsner",
"Elster",
"Elter",
"Elting",
"Eltz",
"Elzer",
"Embler",
"Emel",
"Emge",
"Emich",
"Emick",
"Emig",
"Eminger",
"Emler",
"Emmer",
"Emmerich",
"Emmerling",
"Emmert",
"Emminger",
"Emmrich",
"Emrich",
"Ems",
"Emter",
"Ende",
"Enders",
"Endler",
"Endlich",
"Endorf",
"Endres",
"Endris",
"Enfinger",
"Eng",
"Engbrecht",
"Enge",
"Engel",
"Engelbert",
"Engelbrecht",
"Engeldinger",
"Engelhard",
"Engelhardt",
"Engelhaupt",
"Engelmann",
"Engels",
"Engelsman",
"Engemann",
"Englert",
"Englerth",
"Engman",
"Enis",
"Enns",
"Ens",
"Enser",
"Ensing",
"Ensinger",
"Ensminger",
"Ensz",
"Enter",
"Entler",
"Entringer",
"Entz",
"Enzweiler",
"Eplin",
"Epling",
"Eppich",
"Epping",
"Eppinger",
"Epstein",
"Epting",
"Erath",
"Erb",
"Erbach",
"Erbacher",
"Erbe",
"Erben",
"Erber",
"Erbes",
"Erdmann",
"Erhard",
"Erhardt",
"Erhart",
"Erion",
"Erk",
"Erker",
"Erlanger",
"Erle",
"Erler",
"Erling",
"Erlinger",
"Ermel",
"Ermer",
"Erne",
"Ernesti",
"Erno",
"Ernst",
"Ernsting",
"Erpelding",
"Erpenbach",
"Ertz",
"Erwin",
"Erxleben",
"Esch",
"Eschbach",
"Esche",
"Eschen",
"Eschenbach",
"Eschenbacher",
"Eschenbrenner",
"Eschenburg",
"Escher",
"Eschler",
"Eschmann",
"Eschrich",
"Esker",
"Esler",
"Espe",
"Espenschied",
"Esper",
"Espey",
"Esse",
"Esselman",
"Essen",
"Esser",
"Essert",
"Essig",
"Essinger",
"Essler",
"Esslinger",
"Essman",
"Essner",
"Esswein",
"Ester",
"Esther",
"Etter",
"Ettinger",
"Ettlinger",
"Etzkorn",
"Etzler",
"Eucker",
"Eulberg",
"Euler",
"Eversman",
"Eveslage",
"Evinger",
"Ewig",
"Exner",
"Eyer",
"Eyerman",
"Eyman",
"Eyrich",
"Eyring",
"Eyster",
"Faatz",
"Fabacher",
"Fabrizius",
"Fackelman",
"Facklam",
"Fackler",
"Factor",
"Faden",
"Faerber",
"Faeth",
"Fager",
"Fahl",
"Fahle",
"Fahn",
"Fahnestock",
"Fahr",
"Fahrbach",
"Fahrenholz",
"Fahrenkrug",
"Fahrer",
"Fahringer",
"Fahrner",
"Faigle",
"Faist",
"Fait",
"Faix",
"Fakler",
"Falb",
"Falck",
"Falen",
"Falk",
"Falke",
"Falkenberg",
"Falkenhagen",
"Falkenstein",
"Falkner",
"Fall",
"Fallin",
"Fandrey",
"Fandrich",
"Fang",
"Fanger",
"Fank",
"Fansler",
"Farber",
"Farin",
"Farner",
"Farr",
"Farrenkopf",
"Farrer",
"Farwick",
"Fasel",
"Fasold",
"Fass",
"Fassbender",
"Fasse",
"Fassler",
"Faubel",
"Fauerbach",
"Faulstich",
"Faupel",
"Faus",
"Faust",
"Fauth",
"Feazel",
"Feazell",
"Fecher",
"Fechner",
"Fecht",
"Fedde",
"Feder",
"Federer",
"Federman",
"Feese",
"Feeser",
"Fehl",
"Fehler",
"Fehlman",
"Fehrenbach",
"Fehrenbacher",
"Fehring",
"Feichter",
"Feick",
"Feickert",
"Feider",
"Feidt",
"Feierabend",
"Feiertag",
"Feig",
"Feige",
"Feigel",
"Feigen",
"Feil",
"Feiler",
"Fein",
"Feinauer",
"Feind",
"Feiner",
"Feist",
"Feith",
"Felber",
"Feld",
"Feldbauer",
"Feldberg",
"Felde",
"Felder",
"Feldhaus",
"Feldhausen",
"Feldmann",
"Feldmeier",
"Feldner",
"Feldpausch",
"Felgenhauer",
"Felger",
"Felkel",
"Felker",
"Felkner",
"Fellbaum",
"Fellenbaum",
"Fellenz",
"Feller",
"Fellinger",
"Fellman",
"Fellner",
"Fels",
"Felsen",
"Felser",
"Felsing",
"Felske",
"Felten",
"Feltenberger",
"Felter",
"Feltner",
"Fenchel",
"Fendler",
"Fendrich",
"Fendt",
"Fenger",
"Fengler",
"Fenrich",
"Fenster",
"Fenstermacher",
"Fent",
"Fenter",
"Fenzel",
"Ferber",
"Ferch",
"Ferderer",
"Ferdinand",
"Ferg",
"Ferge",
"Fergen",
"Ferger",
"Fernau",
"Fernbach",
"Ferner",
"Fernholz",
"Fernow",
"Fersch",
"Ferst",
"Ferster",
"Fertig",
"Ferwerda",
"Feser",
"Fesperman",
"Fess",
"Fessler",
"Fest",
"Fester",
"Feth",
"Fetsch",
"Fetter",
"Fettes",
"Fettig",
"Fettinger",
"Fetty",
"Fetzer",
"Feucht",
"Feuer",
"Feuerbach",
"Feuerbacher",
"Feuerborn",
"Feuerhelm",
"Feuerstein",
"Feuling",
"Feulner",
"Feurer",
"Fey",
"Feyen",
"Fichter",
"Fichtner",
"Fickel",
"Ficken",
"Ficker",
"Fickert",
"Fickes",
"Fiddler",
"Fiebelkorn",
"Fieber",
"Fiebig",
"Fiebiger",
"Fiechter",
"Fiechtner",
"Fiedler",
"Fieger",
"Fiegl",
"Fies",
"Fieseler",
"Fieser",
"Fietz",
"Figge",
"Fillers",
"Fillinger",
"Fillman",
"Filsinger",
"Filtz",
"Filzen",
"Finck",
"Fincke",
"Findeisen",
"Finder",
"Findling",
"Finfrock",
"Fingerhut",
"Fink",
"Finkbeiner",
"Finke",
"Finkel",
"Finken",
"Finn",
"Finneman",
"Finner",
"Finster",
"Fintel",
"Finzel",
"Fisch",
"Fischbach",
"Fischer",
"Fischman",
"Fiscus",
"Fissel",
"Fistler",
"Fitting",
"Fitz",
"Fitzke",
"Fitzner",
"Fix",
"Fizer",
"Flach",
"Flad",
"Fladung",
"Flagel",
"Flagler",
"Flaig",
"Flak",
"Flake",
"Flam",
"Flamer",
"Flaming",
"Flammer",
"Flansburg",
"Flasch",
"Flatau",
"Flath",
"Flatow",
"Flaum",
"Flechsig",
"Fleck",
"Fleckenstein",
"Flecker",
"Flegel",
"Fleig",
"Fleisch",
"Fleischer",
"Fleischhacker",
"Fleischhauer",
"Fleischmann",
"Fleissner",
"Fleitz",
"Fleming",
"Flemmer",
"Flemming",
"Flenner",
"Flesch",
"Flesner",
"Flick",
"Flicker",
"Flickinger",
"Flickner",
"Fliegel",
"Flieger",
"Flier",
"Flinner",
"Floch",
"Flock",
"Floerchinger",
"Floerke",
"Flohr",
"Flor",
"Florer",
"Florman",
"Floss",
"Floto",
"Fluckiger",
"Fluegel",
"Flug",
"Fluhr",
"Flusche",
"Focht",
"Fochtman",
"Fockler",
"Foell",
"Foeller",
"Foerst",
"Foerster",
"Foertsch",
"Fohl",
"Fohn",
"Fokken",
"Foland",
"Folck",
"Folger",
"Folkers",
"Folkert",
"Folkerts",
"Folkner",
"Folland",
"Follmer",
"Follweiler",
"Fonger",
"Forberg",
"Forcht",
"Forer",
"Forker",
"Fornwalt",
"Forsman",
"Forst",
"Forster",
"Forstner",
"Forth",
"Fortmann",
"Fortner",
"Fosselman",
"Fossen",
"Fraas",
"Frack",
"Frady",
"Fraedrich",
"Fraenkel",
"Frager",
"Franciscus",
"Frank",
"Frankart",
"Franke",
"Frankel",
"Frankenberg",
"Frankenberger",
"Frankenstein",
"Frankhauser",
"Frankl",
"Frantz",
"Franz",
"Franzel",
"Franzman",
"Frase",
"Fratzke",
"Frech",
"Fredenburg",
"Frederking",
"Freeh",
"Frei",
"Freiberg",
"Freiberger",
"Freiburger",
"Freier",
"Freiermuth",
"Freiheit",
"Freihofer",
"Freilich",
"Freiling",
"Freiman",
"Freimark",
"Freimuth",
"Frein",
"Freisinger",
"Freitag",
"Frels",
"Frentz",
"Frentzel",
"Fretheim",
"Fretz",
"Freud",
"Freudenberg",
"Freudenberger",
"Freund",
"Freundlich",
"Frey",
"Freye",
"Freyer",
"Freyermuth",
"Freyman",
"Freymiller",
"Freytag",
"Friberg",
"Frick",
"Fricke",
"Frickel",
"Fricker",
"Frie",
"Friebel",
"Fried",
"Friedberg",
"Friede",
"Friedel",
"Friedemann",
"Frieder",
"Friederich",
"Friederichs",
"Friedland",
"Friedlander",
"Friedlein",
"Friedmann",
"Friedrich",
"Friedrichs",
"Friel",
"Frieling",
"Friemel",
"Fries",
"Friese",
"Friesen",
"Friesenhahn",
"Friesner",
"Friess",
"Friesz",
"Fringer",
"Frisch",
"Frischkorn",
"Frischmann",
"Friske",
"Fritsch",
"Fritsche",
"Fritz",
"Fritzen",
"Fritzinger",
"Fritzler",
"Fritzsche",
"Froebel",
"Froehle",
"Froehlich",
"Froelich",
"Froh",
"Frohlich",
"Frohman",
"Frohn",
"Frolich",
"Fromer",
"Fromm",
"Fromme",
"Frommelt",
"Frommer",
"Froneberger",
"Froning",
"Froom",
"Frosch",
"Frueh",
"Fruehauf",
"Fruehling",
"Fruhling",
"Frum",
"Fruth",
"Fryer",
"Fryling",
"Fuchs",
"Fuehrer",
"Fuemmeler",
"Fuerst",
"Fuerstenau",
"Fuerstenberg",
"Fuess",
"Fuge",
"Fugler",
"Fuhr",
"Fuhrmann",
"Fuhrmeister",
"Fuhs",
"Fuld",
"Fullmer",
"Fulmer",
"Funck",
"Funk",
"Funke",
"Furst",
"Furstenberg",
"Furth",
"Fuse",
"Fuss",
"Fusselman",
"Fussner",
"Futter",
"Gaa",
"Gaar",
"Gabbert",
"Gabe",
"Gabel",
"Gabelman",
"Gaber",
"Gabert",
"Gabler",
"Gach",
"Gacke",
"Gackle",
"Gade",
"Gaebel",
"Gaebler",
"Gaede",
"Gaertner",
"Gaetz",
"Gaff",
"Gaffke",
"Gagel",
"Gagen",
"Gager",
"Gahm",
"Gahn",
"Gaier",
"Gail",
"Gaiser",
"Gallenstein",
"Gallentine",
"Galler",
"Galley",
"Gallinger",
"Gallmeyer",
"Galm",
"Galster",
"Gambel",
"Gamber",
"Game",
"Gamm",
"Gammel",
"Gang",
"Gange",
"Gangel",
"Ganger",
"Gangloff",
"Gangwer",
"Gann",
"Gans",
"Ganschow",
"Gansemer",
"Ganser",
"Ganske",
"Ganster",
"Gansz",
"Gant",
"Ganter",
"Gantert",
"Ganther",
"Gantz",
"Gantzer",
"Ganz",
"Ganzel",
"Ganzer",
"Gapp",
"Garb",
"Garbe",
"Garbisch",
"Garbrecht",
"Gardon",
"Gareis",
"Garen",
"Garger",
"Garing",
"Garinger",
"Garis",
"Garl",
"Garlick",
"Garlin",
"Garlitz",
"Garman",
"Garn",
"Garringer",
"Garris",
"Garriss",
"Garski",
"Garst",
"Garten",
"Garth",
"Garthe",
"Gartner",
"Garven",
"Garver",
"Gasch",
"Gaschler",
"Gase",
"Gaskamp",
"Gasner",
"Gasper",
"Gassel",
"Gassen",
"Gasser",
"Gassler",
"Gassner",
"Gast",
"Gaster",
"Gathings",
"Gathman",
"Gatz",
"Gatza",
"Gatzemeyer",
"Gau",
"Gaub",
"Gauck",
"Gauer",
"Gauerke",
"Gauger",
"Gauker",
"Gaul",
"Gaumer",
"Gaus",
"Gausman",
"Gauss",
"Gaw",
"Gawel",
"Gawron",
"Gayer",
"Gayler",
"Gayman",
"Gear",
"Gebauer",
"Gebel",
"Gebers",
"Gebert",
"Gebhard",
"Gebhardt",
"Gebhart",
"Gebler",
"Geck",
"Geckle",
"Geckler",
"Geese",
"Geffner",
"Gefroh",
"Gegenheimer",
"Gegner",
"Gehl",
"Gehlbach",
"Gehle",
"Gehlen",
"Gehler",
"Gehlert",
"Gehlhausen",
"Gehling",
"Gehm",
"Gehr",
"Gehres",
"Gehret",
"Gehrig",
"Gehring",
"Gehringer",
"Gehris",
"Gehrt",
"Geib",
"Geibel",
"Geier",
"Geil",
"Geiling",
"Geiman",
"Geimer",
"Geis",
"Geise",
"Geisel",
"Geiselman",
"Geisen",
"Geiser",
"Geisert",
"Geisinger",
"Geiss",
"Geisser",
"Geissinger",
"Geissler",
"Geist",
"Geister",
"Geisz",
"Geitner",
"Geitz",
"Gelhar",
"Gelhaus",
"Gell",
"Geller",
"Gellert",
"Gelles",
"Gellman",
"Gellner",
"Gelnett",
"Gelsinger",
"Geltz",
"Gemar",
"Gembala",
"Gemme",
"Gemmel",
"Gemmer",
"Genest",
"Genge",
"Gengenbach",
"Genn",
"Gens",
"Gensel",
"Gensemer",
"Genser",
"Gensheimer",
"Gent",
"Genthe",
"Genther",
"Gentz",
"Genz",
"Genzer",
"Georg",
"Georgen",
"Georger",
"Georgi",
"Gepner",
"Geppert",
"Gera",
"Gerads",
"Gerber",
"Gerberding",
"Gerberich",
"Gerbig",
"Gerbitz",
"Gerbracht",
"Gerde",
"Gerdeman",
"Gerdon",
"Gerfen",
"Gerg",
"Gergen",
"Gerhard",
"Gerhardstein",
"Gerhardt",
"Gerhart",
"Gerhartz",
"Gerhold",
"Gerich",
"Gerig",
"Geringer",
"Gerke",
"Gerl",
"Gerlach",
"Gerleman",
"Gerlich",
"Gerling",
"Gerloff",
"Gerlt",
"German",
"Germann",
"Germer",
"Gernand",
"Gerndt",
"Gerner",
"Gernert",
"Gernhardt",
"Gero",
"Gerold",
"Gersch",
"Gerst",
"Gerstein",
"Gerstel",
"Gersten",
"Gerstenberger",
"Gerstman",
"Gerten",
"Gerth",
"Gertler",
"Gertner",
"Gervin",
"Gerwe",
"Gerwig",
"Gerwin",
"Geschwind",
"Gesell",
"Geske",
"Gess",
"Gessert",
"Gessner",
"Geter",
"Gettel",
"Gettig",
"Getting",
"Gettinger",
"Gettler",
"Gettman",
"Getz",
"Geyer",
"Gibbens",
"Gibler",
"Giebel",
"Giebler",
"Gieck",
"Giedd",
"Giefer",
"Gieger",
"Giegerich",
"Giel",
"Gienger",
"Gier",
"Gierach",
"Giere",
"Giering",
"Gieringer",
"Gierke",
"Giersch",
"Giertz",
"Giesbrecht",
"Giese",
"Giesecke",
"Giesel",
"Gieseler",
"Gieser",
"Giesler",
"Gietzen",
"Gift",
"Gil",
"Gilb",
"Gilberg",
"Gilcher",
"Gildehaus",
"Gildner",
"Gilgen",
"Gilgenbach",
"Gilger",
"Gill",
"Gille",
"Gillen",
"Giller",
"Gilles",
"Gillig",
"Gillitzer",
"Gillman",
"Gilly",
"Gilmer",
"Gilsdorf",
"Gilster",
"Giltz",
"Gimbel",
"Gimpel",
"Gimple",
"Ginder",
"Gindt",
"Ging",
"Ginger",
"Ginkel",
"Ginter",
"Gintz",
"Gipp",
"Gipple",
"Girman",
"Girten",
"Girtz",
"Gish",
"Gitchel",
"Gitt",
"Gitter",
"Gittinger",
"Givler",
"Glaab",
"Gladbach",
"Glade",
"Gladis",
"Glaeser",
"Glahn",
"Glander",
"Glandorf",
"Glandt",
"Glantz",
"Glas",
"Glaser",
"Glasner",
"Glass",
"Glassel",
"Glasser",
"Glassman",
"Glassmeyer",
"Glassner",
"Glatz",
"Glatzer",
"Glaub",
"Glauber",
"Glauner",
"Glave",
"Glawe",
"Gleich",
"Gleicher",
"Gleim",
"Gleissner",
"Glende",
"Glenz",
"Gless",
"Glessner",
"Glissman",
"Glock",
"Glockner",
"Glod",
"Gloden",
"Gloeckner",
"Glore",
"Glos",
"Gloss",
"Glosser",
"Glossner",
"Glotzbach",
"Glotzer",
"Gluck",
"Gluckman",
"Glueck",
"Glueckert",
"Glunz",
"Gluth",
"Gmitter",
"Gnau",
"Gneiting",
"Gobel",
"Goben",
"Gober",
"Gobert",
"Goblirsch",
"Gobrecht",
"Gocke",
"Godding",
"Godel",
"Goding",
"Goeb",
"Goebel",
"Goeckner",
"Goede",
"Goeden",
"Goedken",
"Goeglein",
"Goehring",
"Goeke",
"Goellner",
"Goelz",
"Goelzer",
"Goens",
"Goerdt",
"Goeringer",
"Goerner",
"Goertz",
"Goertzen",
"Goessling",
"Goethe",
"Goetsch",
"Goetschius",
"Goett",
"Goetter",
"Goetting",
"Goettsch",
"Goettsche",
"Goetze",
"Goetzinger",
"Gogel",
"Gogolin",
"Gohn",
"Gohr",
"Gohring",
"Goike",
"Going",
"Golberg",
"Golda",
"Goldammer",
"Goldbach",
"Goldbeck",
"Goldberg",
"Golde",
"Golder",
"Goldhammer",
"Golding",
"Goldinger",
"Goldman",
"Goldmann",
"Goldner",
"Goldrick",
"Goldschmidt",
"Goldstein",
"Goldwasser",
"Goll",
"Goller",
"Gollin",
"Gollinger",
"Gollub",
"Golly",
"Golub",
"Golz",
"Goman",
"Gomberg",
"Gongaware",
"Gonnerman",
"Gonser",
"Gonter",
"Goosman",
"Goracke",
"Gorder",
"Gorenflo",
"Gorges",
"Goring",
"Gorman",
"Gorr",
"Gosch",
"Gose",
"Gosling",
"Goss",
"Gosser",
"Gossman",
"Goth",
"Gothard",
"Gotsch",
"Gott",
"Gotter",
"Gottfried",
"Gotthardt",
"Gotthelf",
"Gottlieb",
"Gottlob",
"Gottman",
"Gottsch",
"Gottschalk",
"Gottschall",
"Gottstein",
"Gottula",
"Govert",
"Goy",
"Grab",
"Grabe",
"Graben",
"Grabenstein",
"Graber",
"Grabert",
"Grabner",
"Grad",
"Graddick",
"Grade",
"Gradel",
"Gradin",
"Gradwohl",
"Graeber",
"Graebner",
"Graefe",
"Graeser",
"Graeter",
"Graetz",
"Graf",
"Grafe",
"Graff",
"Grahl",
"Graichen",
"Grall",
"Gramann",
"Gramer",
"Gramke",
"Gramlich",
"Gramm",
"Grammer",
"Grams",
"Gran",
"Grand",
"Grande",
"Grandt",
"Graner",
"Grannemann",
"Gransee",
"Granzow",
"Gras",
"Grasmick",
"Grasse",
"Grassl",
"Grassman",
"Grassmyer",
"Grater",
"Gratzer",
"Grau",
"Grauberger",
"Graue",
"Grauel",
"Grauer",
"Graul",
"Graulich",
"Graumann",
"Graunke",
"Graupman",
"Graupner",
"Graver",
"Grebe",
"Greber",
"Grebner",
"Gregor",
"Gregorius",
"Greif",
"Greiff",
"Greil",
"Greimann",
"Grein",
"Greinke",
"Greis",
"Greiser",
"Greiss",
"Greiwe",
"Grell",
"Grelle",
"Grems",
"Grenke",
"Grenz",
"Gresens",
"Gress",
"Gresser",
"Gressler",
"Gressman",
"Greth",
"Gretz",
"Gretzinger",
"Greubel",
"Greuel",
"Greulich",
"Greven",
"Grewe",
"Grey",
"Grief",
"Grieger",
"Grieme",
"Griesbach",
"Griesbaum",
"Griesemer",
"Grieshop",
"Griesinger",
"Griesmer",
"Griess",
"Griest",
"Griff",
"Griffel",
"Grifka",
"Grill",
"Grimm",
"Grimme",
"Grimmer",
"Grindel",
"Gring",
"Gripp",
"Grittner",
"Grob",
"Grobe",
"Grober",
"Groden",
"Groeber",
"Groebner",
"Groeger",
"Groeschel",
"Groesser",
"Groetsch",
"Grof",
"Grogg",
"Groh",
"Grohe",
"Grohmann",
"Grohs",
"Groll",
"Groman",
"Gromer",
"Gronau",
"Gronbach",
"Grone",
"Gronemeyer",
"Groner",
"Gronert",
"Groninger",
"Gropp",
"Groppe",
"Gropper",
"Grosch",
"Groshans",
"Groskopf",
"Groskreutz",
"Gross",
"Grossberg",
"Grosse",
"Grosser",
"Grosshans",
"Grossheim",
"Grosskopf",
"Grosskreutz",
"Grossmann",
"Grubbe",
"Grube",
"Gruben",
"Gruber",
"Grubert",
"Grubman",
"Gruel",
"Gruen",
"Grueneberg",
"Gruener",
"Gruenke",
"Grueser",
"Grueter",
"Gruetzmacher",
"Grulke",
"Grumet",
"Grun",
"Grunberg",
"Grund",
"Grunden",
"Grundmeier",
"Gruner",
"Grunert",
"Grunfeld",
"Grunke",
"Grunow",
"Grunst",
"Grunwald",
"Grupp",
"Gruss",
"Grussing",
"Grutzmacher",
"Gubbels",
"Guckenberger",
"Gudde",
"Gude",
"Gudger",
"Guebert",
"Guell",
"Guenther",
"Guenthner",
"Guenzel",
"Guertler",
"Guess",
"Guetschow",
"Gugel",
"Gulden",
"Guldner",
"Gumm",
"Gummer",
"Gumpert",
"Gums",
"Gumz",
"Gund",
"Gunder",
"Gunderman",
"Gundlach",
"Gundling",
"Gundrum",
"Gunkel",
"Gunsch",
"Gunst",
"Gunter",
"Gunther",
"Gunzenhauser",
"Gurian",
"Gurr",
"Gurtler",
"Gurtner",
"Gurwell",
"Guse",
"Gusler",
"Guss",
"Gussler",
"Gussman",
"Gust",
"Guster",
"Gustin",
"Gustus",
"Gut",
"Gutekunst",
"Gutermuth",
"Guth",
"Gutheil",
"Guthier",
"Guthman",
"Gutkin",
"Gutsch",
"Gutschow",
"Gutt",
"Guttenberg",
"Gutting",
"Guttmann",
"Gutwein",
"Gutzler",
"Gutzman",
"Haab",
"Haag",
"Haage",
"Haagen",
"Haake",
"Haan",
"Haar",
"Haase",
"Habel",
"Habenicht",
"Haber",
"Haberberger",
"Haberer",
"Haberkorn",
"Haberl",
"Haberland",
"Haberman",
"Habermann",
"Habermehl",
"Haberstroh",
"Habetz",
"Habicht",
"Habig",
"Habiger",
"Hable",
"Hach",
"Hache",
"Hachtel",
"Hackbart",
"Hackbarth",
"Hacke",
"Hackel",
"Hackenberg",
"Hacker",
"Hackert",
"Hackl",
"Hackler",
"Hackmann",
"Hadel",
"Haden",
"Hader",
"Hadler",
"Haeberle",
"Haecker",
"Haeffner",
"Haefner",
"Haeg",
"Haegele",
"Haeger",
"Haehn",
"Haehnel",
"Haenel",
"Haener",
"Haer",
"Haerr",
"Haertel",
"Haertling",
"Haese",
"Haessig",
"Haessler",
"Hafer",
"Haferkamp",
"Haffer",
"Haffner",
"Haft",
"Hage",
"Hagedorn",
"Hagel",
"Hagele",
"Hagelstein",
"Hagemann",
"Hagemeier",
"Hagemeyer",
"Hagen",
"Hagenbuch",
"Hager",
"Hagert",
"Hagle",
"Hagler",
"Hagmann",
"Hagner",
"Hahl",
"Hahm",
"Hahn",
"Hahne",
"Hahner",
"Hahs",
"Hain",
"Haisler",
"Haitz",
"Halbach",
"Halberg",
"Halberstadt",
"Halbig",
"Halbleib",
"Halbur",
"Halder",
"Halderman",
"Haling",
"Hallbauer",
"Halle",
"Halleck",
"Haller",
"Halling",
"Halt",
"Halter",
"Hamacher",
"Hamann",
"Hambel",
"Hamberg",
"Hamberger",
"Hambrecht",
"Hamburg",
"Hamburger",
"Hamel",
"Hamiter",
"Hamler",
"Hamm",
"Hammann",
"Hammer",
"Hammerbeck",
"Hammerle",
"Hammerman",
"Hammermeister",
"Hammers",
"Hammerschmidt",
"Hammerstein",
"Hamp",
"Hampe",
"Hampel",
"Hamper",
"Hanauer",
"Handel",
"Handke",
"Handler",
"Handlos",
"Handorf",
"Handrich",
"Handrick",
"Handschuh",
"Handt",
"Handwerker",
"Hanel",
"Hanen",
"Haner",
"Hanf",
"Hanft",
"Hangartner",
"Hanig",
"Hanisch",
"Hank",
"Hann",
"Hanna",
"Hannasch",
"Hannemann",
"Hannen",
"Hanner",
"Hannes",
"Hanni",
"Hannibal",
"Hanno",
"Hanold",
"Hanover",
"Hans",
"Hansberger",
"Hansch",
"Hanse",
"Hansel",
"Hanselman",
"Hansler",
"Hantz",
"Hanz",
"Hanzel",
"Happ",
"Happe",
"Happel",
"Harb",
"Hardbarger",
"Hardebeck",
"Hardt",
"Hardwick",
"Hargesheimer",
"Harig",
"Harl",
"Harlacher",
"Harleman",
"Harless",
"Harlin",
"Harling",
"Harlos",
"Harmann",
"Harmeling",
"Harmeyer",
"Harnack",
"Harner",
"Harnick",
"Harnisch",
"Harnsberger",
"Harold",
"Harp",
"Harpe",
"Harpel",
"Harps",
"Harried",
"Harriger",
"Harring",
"Harruff",
"Harsch",
"Harshberger",
"Hart",
"Hartbarger",
"Hartel",
"Hartell",
"Hartenstein",
"Harter",
"Hartfiel",
"Harth",
"Hartig",
"Harting",
"Hartinger",
"Hartke",
"Hartkopf",
"Hartle",
"Hartleben",
"Hartlieb",
"Hartling",
"Hartmann",
"Hartnagel",
"Hartner",
"Hartranft",
"Hartrick",
"Hartstein",
"Hartter",
"Hartung",
"Hartwig",
"Hartz",
"Hartzheim",
"Hartzler",
"Harwick",
"Harz",
"Hasch",
"Haschke",
"Hase",
"Haselhorst",
"Haselhuhn",
"Hasemann",
"Hasenauer",
"Hasenstab",
"Haser",
"Haskamp",
"Haske",
"Haslinger",
"Haspel",
"Hasper",
"Hass",
"Hasse",
"Hassel",
"Hasselbach",
"Hasser",
"Hassig",
"Hassing",
"Hassinger",
"Hassler",
"Hasslinger",
"Hassman",
"Hast",
"Hastert",
"Hasz",
"Hattendorf",
"Hatz",
"Hatzenbuhler",
"Hauber",
"Haubert",
"Haubner",
"Haubold",
"Haubrich",
"Hauch",
"Hauck",
"Hauenstein",
"Hauer",
"Hauf",
"Haufe",
"Hauff",
"Haufler",
"Haug",
"Hauge",
"Hauk",
"Hauke",
"Haumann",
"Haun",
"Haupert",
"Haupt",
"Hauptmann",
"Haus",
"Hausauer",
"Hausch",
"Hauschild",
"Hauschildt",
"Hause",
"Hausen",
"Hauser",
"Hauserman",
"Haushalter",
"Hausknecht",
"Hausladen",
"Hausman",
"Hausmann",
"Hausner",
"Hauss",
"Hausser",
"Haussler",
"Haussmann",
"Hauswirth",
"Haut",
"Hauter",
"Hauth",
"Havener",
"Hay",
"Haydt",
"Haye",
"Hayn",
"Hayner",
"Hebel",
"Hebenstreit",
"Heber",
"Heberle",
"Hebert",
"Hebl",
"Hebrank",
"Hechler",
"Hecht",
"Heck",
"Heckaman",
"Heckel",
"Heckendorf",
"Heckendorn",
"Hecker",
"Heckerman",
"Heckert",
"Heckler",
"Heckmann",
"Hecksel",
"Hector",
"Hedrich",
"Heeg",
"Heeke",
"Heep",
"Heermann",
"Hefel",
"Heffner",
"Hefler",
"Hefner",
"Heft",
"Hefter",
"Hege",
"Hegemann",
"Heger",
"Hegewald",
"Hegner",
"Hehl",
"Hehn",
"Hehr",
"Heiberg",
"Heiberger",
"Heichel",
"Heichelbech",
"Heid",
"Heide",
"Heidebrecht",
"Heidel",
"Heidelberg",
"Heidelberger",
"Heideman",
"Heidemann",
"Heiden",
"Heidenreich",
"Heider",
"Heidkamp",
"Heidmann",
"Heidner",
"Heidrich",
"Heidt",
"Heidtke",
"Heidtman",
"Heien",
"Heifner",
"Heigel",
"Heiges",
"Heil",
"Heilbrun",
"Heilbrunn",
"Heileman",
"Heilig",
"Heiliger",
"Heilmann",
"Heimann",
"Heimbach",
"Heimberg",
"Heimberger",
"Heimbuch",
"Heimburger",
"Heimerdinger",
"Heimerl",
"Heimerman",
"Heimgartner",
"Heimlich",
"Heimsoth",
"Hein",
"Heinbach",
"Heine",
"Heinemann",
"Heinemeyer",
"Heiner",
"Heinig",
"Heiniger",
"Heininger",
"Heinisch",
"Heinitz",
"Heinke",
"Heinkel",
"Heinlein",
"Heino",
"Heinold",
"Heinrich",
"Heinrichs",
"Heinritz",
"Heintschel",
"Heintz",
"Heintze",
"Heintzelman",
"Heintzman",
"Heinz",
"Heinze",
"Heinzelman",
"Heinzen",
"Heinzer",
"Heiserman",
"Heishman",
"Heisinger",
"Heisler",
"Heisner",
"Heisser",
"Heisserer",
"Heist",
"Heistand",
"Heit",
"Heiting",
"Heitmann",
"Heitmeyer",
"Heitner",
"Heizer",
"Helberg",
"Helbig",
"Helbing",
"Held",
"Helderman",
"Heldman",
"Heldt",
"Helfenstein",
"Helferich",
"Helfert",
"Helfgott",
"Helfman",
"Helfrich",
"Helget",
"Hell",
"Helle",
"Heller",
"Helling",
"Hellinger",
"Hellman",
"Hellmann",
"Hellmuth",
"Hellner",
"Hellriegel",
"Hellstern",
"Hellweg",
"Hellwege",
"Helm",
"Helmbrecht",
"Helme",
"Helmer",
"Helmes",
"Helmich",
"Helmick",
"Helmig",
"Helmlinger",
"Helmreich",
"Helmrich",
"Helmstetter",
"Helmuth",
"Helsing",
"Helt",
"Heltemes",
"Heltzel",
"Helwig",
"Hemauer",
"Hemberger",
"Hemken",
"Hemker",
"Hemler",
"Hemm",
"Hemme",
"Hemmelgarn",
"Hemmer",
"Hemmerich",
"Hemmerle",
"Hemmerling",
"Hemmert",
"Hemming",
"Hemminger",
"Hemp",
"Hempe",
"Hempel",
"Hempfling",
"Hemple",
"Hemsath",
"Henck",
"Henckel",
"Hendel",
"Hendler",
"Hendrich",
"Hendricksen",
"Heng",
"Hengel",
"Hengen",
"Hengesbach",
"Hengst",
"Henige",
"Heninger",
"Henk",
"Henke",
"Henkel",
"Henkelman",
"Henkels",
"Henle",
"Henne",
"Henneberg",
"Henneberger",
"Hennemann",
"Henner",
"Hennig",
"Henniger",
"Henninger",
"Henny",
"Hensch",
"Henschel",
"Henschen",
"Hensel",
"Henseler",
"Hensler",
"Hentschel",
"Hentz",
"Hentze",
"Henz",
"Henzel",
"Hepner",
"Hepp",
"Heppe",
"Heppner",
"Hepting",
"Her",
"Herb",
"Herbel",
"Herber",
"Herberg",
"Herberger",
"Herbers",
"Herbert",
"Herbig",
"Herbold",
"Herbolsheimer",
"Herbst",
"Herbster",
"Herbstritt",
"Herde",
"Herdegen",
"Herder",
"Herdman",
"Herdrich",
"Herdt",
"Hereth",
"Herfel",
"Herford",
"Herfurth",
"Hergenreder",
"Hergenrother",
"Herget",
"Hergott",
"Hering",
"Heringer",
"Herkert",
"Herl",
"Herling",
"Herlinger",
"Hermann",
"Hermesch",
"Hermreck",
"Herold",
"Herpel",
"Herpich",
"Herr",
"Herrboldt",
"Herre",
"Herren",
"Herres",
"Herrig",
"Herriges",
"Herring",
"Herrle",
"Herrling",
"Herrmann",
"Hersch",
"Herschbach",
"Herschberger",
"Herschel",
"Herscher",
"Herstein",
"Hert",
"Hertel",
"Hertenstein",
"Herter",
"Hertig",
"Herting",
"Hertle",
"Hertlein",
"Hertler",
"Hertling",
"Hertwig",
"Hertz",
"Hertzberg",
"Hertzog",
"Herwick",
"Herwig",
"Herz",
"Herzberg",
"Herzberger",
"Herzer",
"Herzfeld",
"Herzig",
"Herzing",
"Herzog",
"Hesch",
"Heschke",
"Heser",
"Hesler",
"Hespe",
"Hess",
"Hesse",
"Hessel",
"Hessen",
"Hesser",
"Hessert",
"Hessinger",
"Hessler",
"Hessling",
"Hessman",
"Hessong",
"Hesterberg",
"Hetler",
"Hettich",
"Hettinger",
"Hettwer",
"Hetz",
"Hetzel",
"Hetzer",
"Hetzler",
"Hetzner",
"Heuberger",
"Heuck",
"Heuer",
"Heuermann",
"Heuman",
"Heumann",
"Heun",
"Heuring",
"Heuss",
"Heussner",
"Hey",
"Heyd",
"Heyde",
"Heyden",
"Heyder",
"Heydinger",
"Heydt",
"Heyen",
"Heyer",
"Heying",
"Heyl",
"Heymann",
"Heyn",
"Heyob",
"Hibben",
"Hibbler",
"Hibner",
"Hickel",
"Hidde",
"Hieb",
"Hieber",
"Hiebert",
"Hiegel",
"Hielscher",
"Hiemenz",
"Hiestand",
"Hiester",
"Hilber",
"Hilberg",
"Hilbig",
"Hilbrich",
"Hild",
"Hilde",
"Hildebrand",
"Hildebrandt",
"Hildebrant",
"Hilden",
"Hildenbrand",
"Hildenbrandt",
"Hilderbrandt",
"Hildman",
"Hildner",
"Hilgart",
"Hilger",
"Hilgert",
"Hilker",
"Hilkert",
"Hill",
"Hillegas",
"Hillegass",
"Hilleman",
"Hillenburg",
"Hiller",
"Hillerman",
"Hillesheim",
"Hilligoss",
"Hillner",
"Hilmer",
"Hilmes",
"Hilpert",
"Hils",
"Hilscher",
"Hilsinger",
"Hilsman",
"Hilt",
"Hiltbrand",
"Himler",
"Himmel",
"Himmelberg",
"Himmelberger",
"Himmelreich",
"Himmelsbach",
"Himmelspach",
"Himmelstein",
"Himmler",
"Himsel",
"Hinck",
"Hinden",
"Hinderman",
"Hinders",
"Hinger",
"Hink",
"Hinkel",
"Hinkelman",
"Hinners",
"Hinsch",
"Hintermeister",
"Hintz",
"Hintze",
"Hintzen",
"Hintzman",
"Hinz",
"Hinze",
"Hinzmann",
"Hipke",
"Hipp",
"Hippe",
"Hippen",
"Hippler",
"Hipskind",
"Hirchert",
"Hirn",
"Hirner",
"Hirsch",
"Hirschberg",
"Hirschey",
"Hirschfeld",
"Hirschhorn",
"Hirschler",
"Hirschmann",
"Hirst",
"Hirt",
"Hirte",
"Hirth",
"Hirtz",
"Hirzel",
"Hiss",
"Hitt",
"Hittinger",
"Hitz",
"Hitzemann",
"Hix",
"Hoben",
"Hober",
"Hoberg",
"Hoberman",
"Hobert",
"Hobler",
"Hoch",
"Hochberg",
"Hochhalter",
"Hochman",
"Hochmuth",
"Hochrein",
"Hochschild",
"Hochstadt",
"Hochstatter",
"Hochstein",
"Hock",
"Hockemeyer",
"Hocker",
"Hockert",
"Hockman",
"Hodum",
"Hoechst",
"Hoeck",
"Hoecker",
"Hoefer",
"Hoefert",
"Hoeffel",
"Hoeffner",
"Hoefler",
"Hoeflich",
"Hoefling",
"Hoefner",
"Hoeft",
"Hoeger",
"Hoehl",
"Hoehn",
"Hoehne",
"Hoehner",
"Hoell",
"Hoelle",
"Hoeller",
"Hoelter",
"Hoelting",
"Hoeltzel",
"Hoemann",
"Hoen",
"Hoene",
"Hoenes",
"Hoepfner",
"Hoerauf",
"Hoerig",
"Hoerl",
"Hoerle",
"Hoerman",
"Hoermann",
"Hoerning",
"Hoerr",
"Hoerter",
"Hoerth",
"Hoes",
"Hoesch",
"Hoeschen",
"Hoese",
"Hoesing",
"Hof",
"Hofacker",
"Hofbauer",
"Hoffacker",
"Hoffart",
"Hoffarth",
"Hoffberg",
"Hoffecker",
"Hoffer",
"Hoffert",
"Hoffler",
"Hoffman",
"Hoffmann",
"Hoffmeier",
"Hoffmeister",
"Hoffmeyer",
"Hoffner",
"Hofius",
"Hofmann",
"Hofmeister",
"Hofmeyer",
"Hofrichter",
"Hofstetter",
"Hoft",
"Hoger",
"Hogg",
"Hoh",
"Hoheisel",
"Hohenberger",
"Hohensee",
"Hohenstein",
"Hohertz",
"Hohl",
"Hohler",
"Hohm",
"Hohmann",
"Hohnstein",
"Hoing",
"Hoke",
"Holbach",
"Holbeck",
"Holbein",
"Holberg",
"Hold",
"Holdeman",
"Holden",
"Holder",
"Holderbaum",
"Holderman",
"Holl",
"Hollander",
"Hollar",
"Hollars",
"Hollatz",
"Holle",
"Hollenbach",
"Hollenberg",
"Hollender",
"Holler",
"Hollerbach",
"Holling",
"Hollmann",
"Hollopeter",
"Hollstein",
"Holschbach",
"Holschuh",
"Holsing",
"Holstein",
"Holtermann",
"Holtmeier",
"Holtz",
"Holtzen",
"Holtzer",
"Holtzinger",
"Holweger",
"Holz",
"Holzapfel",
"Holzberg",
"Holzberger",
"Holzem",
"Holzemer",
"Holzer",
"Holzhauer",
"Holzhauser",
"Holzheimer",
"Holzknecht",
"Holzmann",
"Holzschuh",
"Holzwarth",
"Homberg",
"Homburg",
"Homeier",
"Homeyer",
"Hommel",
"Hommerding",
"Homrich",
"Homuth",
"Honaker",
"Honeck",
"Honecker",
"Honegger",
"Honig",
"Honigman",
"Honkomp",
"Honnold",
"Honold",
"Honsberger",
"Honse",
"Honsinger",
"Hoose",
"Hop",
"Hopf",
"Hopfer",
"Hopfinger",
"Hoppel",
"Hoppenrath",
"Hopper",
"Horath",
"Horch",
"Horchler",
"Horen",
"Horger",
"Horlacher",
"Hormann",
"Hormel",
"Hornbacher",
"Hornberger",
"Hornburg",
"Hornecker",
"Horney",
"Horning",
"Hornstein",
"Hornung",
"Horr",
"Horsch",
"Horter",
"Horth",
"Hortman",
"Horwedel",
"Hosang",
"Hosbach",
"Hosch",
"Hose",
"Hosfeld",
"Hosler",
"Hosman",
"Hosner",
"Hosp",
"Hoss",
"Hossfeld",
"Host",
"Hoster",
"Hosterman",
"Hotte",
"Hottel",
"Hottenstein",
"Hottinger",
"Hottman",
"Hotz",
"Hotze",
"Houtz",
"Hoverman",
"Howald",
"Hoying",
"Hoyler",
"Hoyman",
"Hubach",
"Hubacher",
"Hubel",
"Huber",
"Huberman",
"Hubert",
"Hubler",
"Hubner",
"Hubscher",
"Huck",
"Hucke",
"Huckfeldt",
"Huckle",
"Huebel",
"Huebert",
"Huebner",
"Huebsch",
"Huegel",
"Huelsmann",
"Huenefeld",
"Huerter",
"Hueser",
"Hueter",
"Huether",
"Huett",
"Huetter",
"Huettner",
"Huff",
"Huffer",
"Hufnagel",
"Hug",
"Huge",
"Hugel",
"Huger",
"Hugger",
"Huggler",
"Hugo",
"Huhn",
"Huiras",
"Hulbert",
"Hulcher",
"Hulke",
"Huller",
"Hulsing",
"Humbert",
"Humburg",
"Humke",
"Huml",
"Hummel",
"Hummer",
"Hummert",
"Hund",
"Hundertmark",
"Hundt",
"Huneke",
"Huner",
"Hunger",
"Hunke",
"Hunkele",
"Hunker",
"Hunn",
"Hunsberger",
"Hunsinger",
"Huntsberger",
"Huntzinger",
"Hupf",
"Hupp",
"Huppe",
"Huppert",
"Hurm",
"Hurst",
"Hurt",
"Hurter",
"Hurtgen",
"Hurtig",
"Huscher",
"Husen",
"Huske",
"Huss",
"Husser",
"Hust",
"Huster",
"Huter",
"Huth",
"Huther",
"Hutmacher",
"Hutman",
"Hutner",
"Hutt",
"Hutter",
"Huttner",
"Hutzel",
"Huwe",
"Hux",
"Huxhold",
"Huy",
"Hyden",
"Ibach",
"Ibe",
"Ickes",
"Ifft",
"Igel",
"Ihlenfeld",
"Ihm",
"Ihrig",
"Ilg",
"Ilgen",
"Ilgenfritz",
"Ille",
"Illes",
"Illg",
"Illian",
"Illig",
"Ilse",
"Imber",
"Imdieke",
"Imfeld",
"Imgrund",
"Imholte",
"Imig",
"Immekus",
"Immer",
"Immerman",
"Indorf",
"Ines",
"Ingber",
"Inge",
"Ingman",
"Insel",
"Inselman",
"Ipsen",
"Irion",
"Irlbeck",
"Irmen",
"Irrgang",
"Isaak",
"Iselin",
"Isensee",
"Iszler",
"Itzen",
"Jachim",
"Jack",
"Jackel",
"Jackels",
"Jacko",
"Jacobitz",
"Jacobsohn",
"Jaeckel",
"Jaeckle",
"Jaeger",
"Jaegers",
"Jaekel",
"Jaenicke",
"Jaeschke",
"Jagels",
"Jager",
"Jago",
"Jagusch",
"Jahn",
"Jahner",
"Jahns",
"Jahr",
"Jahraus",
"Jakob",
"Jandt",
"Janick",
"Janisch",
"Janowitz",
"Jantzi",
"Japp",
"Jarchow",
"Jarka",
"Jasman",
"Jass",
"Jehle",
"Jehn",
"Jelle",
"Jenke",
"Jenner",
"Jenniges",
"Jenning",
"Jennings",
"Jentzsch",
"Jerge",
"Jerke",
"Jesberger",
"Jeschke",
"Jessel",
"Jessen",
"Jester",
"Jett",
"Jette",
"Jetter",
"Jevne",
"Jex",
"Joachim",
"Jobst",
"Jochem",
"Jochim",
"Jochum",
"Jock",
"Jockisch",
"Joeckel",
"Joerg",
"Joh",
"Johann",
"Johannes",
"Jokerst",
"Jonassen",
"Jonke",
"Jubert",
"Judd",
"Juedes",
"Juenemann",
"Juengel",
"Juenger",
"Juengling",
"Juergens",
"Juhl",
"Juhnke",
"Julich",
"Juncker",
"Jundt",
"Jung",
"Jungbluth",
"Junge",
"Jungels",
"Junger",
"Junghans",
"Jungling",
"Jungman",
"Jungmann",
"Jungwirth",
"Junker",
"Justen",
"Justman",
"Justus",
"Jutte",
"Kabel",
"Kach",
"Kachel",
"Kacher",
"Kade",
"Kaden",
"Kader",
"Kadinger",
"Kadish",
"Kadow",
"Kaechele",
"Kaeding",
"Kaefer",
"Kaelber",
"Kaercher",
"Kaeser",
"Kaestner",
"Kafer",
"Kaffenberger",
"Kage",
"Kagel",
"Kahl",
"Kahle",
"Kahler",
"Kahmann",
"Kahn",
"Kahnke",
"Kahr",
"Kahre",
"Kahrs",
"Kaiser",
"Kalb",
"Kalbach",
"Kalberer",
"Kalbfleisch",
"Kalen",
"Kaler",
"Kalich",
"Kalk",
"Kalkbrenner",
"Kalkman",
"Kalkstein",
"Kall",
"Kallen",
"Kallenbach",
"Kallenberg",
"Kallenberger",
"Kaller",
"Kallhoff",
"Kallies",
"Kallmeyer",
"Kalloch",
"Kallsen",
"Kallus",
"Kalm",
"Kalmbach",
"Kalmer",
"Kalmes",
"Kalp",
"Kalt",
"Kaltenbach",
"Kalter",
"Kalthoff",
"Kaltman",
"Kamber",
"Kamel",
"Kamens",
"Kamerer",
"Kamholz",
"Kamin",
"Kamins",
"Kamm",
"Kammann",
"Kammeraad",
"Kammerdiener",
"Kammerer",
"Kammerman",
"Kammerzell",
"Kammeyer",
"Kampe",
"Kamper",
"Kampf",
"Kampfer",
"Kamprath",
"Kamps",
"Kampwerth",
"Kamradt",
"Kamrath",
"Kan",
"Kandel",
"Kandler",
"Kandt",
"Kanis",
"Kanitz",
"Kann",
"Kanne",
"Kannenberg",
"Kanner",
"Kanning",
"Kant",
"Kanter",
"Kantner",
"Kantor",
"Kantz",
"Kanz",
"Kanzler",
"Kapaun",
"Kaper",
"Kapfer",
"Kapitan",
"Kapke",
"Kaplan",
"Kapler",
"Kapp",
"Kappel",
"Kappeler",
"Kappelman",
"Kappen",
"Kappenman",
"Kapper",
"Kappes",
"Kappler",
"Kappus",
"Kaps",
"Kapsch",
"Karas",
"Karau",
"Karber",
"Karch",
"Karcher",
"Karchner",
"Kares",
"Karg",
"Karge",
"Karger",
"Karges",
"Karhoff",
"Kari",
"Karis",
"Karl",
"Karle",
"Karlen",
"Karlin",
"Karls",
"Karlson",
"Karmann",
"Karn",
"Karnatz",
"Karner",
"Karow",
"Karp",
"Karpel",
"Karpen",
"Karper",
"Karpf",
"Karr",
"Karras",
"Karre",
"Karren",
"Karrer",
"Karsch",
"Karschner",
"Karst",
"Karstetter",
"Karter",
"Kasch",
"Kasdorf",
"Kase",
"Kaseman",
"Kasinger",
"Kaska",
"Kaske",
"Kaskel",
"Kaspar",
"Kasper",
"Kassel",
"Kasselman",
"Kassen",
"Kasser",
"Kassing",
"Kassinger",
"Kassler",
"Kassman",
"Kassner",
"Kast",
"Kastan",
"Kaste",
"Kastel",
"Kasten",
"Kaster",
"Kasting",
"Kastl",
"Kastle",
"Kastler",
"Kastner",
"Kastor",
"Kasun",
"Katch",
"Katcher",
"Kathan",
"Katter",
"Kattner",
"Katz",
"Katzenberg",
"Katzenberger",
"Katzenmeyer",
"Katzenstein",
"Katzer",
"Kaucher",
"Kauer",
"Kaufenberg",
"Kaufer",
"Kaufhold",
"Kaufmann",
"Kaul",
"Kaun",
"Kaus",
"Kausch",
"Kaut",
"Kauth",
"Kautz",
"Kautzer",
"Kautzman",
"Kayl",
"Kayser",
"Kazimer",
"Kazimir",
"Kazmaier",
"Keck",
"Keding",
"Kees",
"Keese",
"Keesecker",
"Kegel",
"Kegerreis",
"Kegler",
"Kehl",
"Kehler",
"Kehm",
"Kehn",
"Kehr",
"Kehrer",
"Kehres",
"Keicher",
"Keifer",
"Keil",
"Keiler",
"Keilholtz",
"Keilman",
"Keim",
"Keimig",
"Keinath",
"Keiner",
"Keip",
"Keiper",
"Keisler",
"Keitel",
"Keiter",
"Keith",
"Keitz",
"Kelber",
"Kelch",
"Kelchner",
"Kelker",
"Kell",
"Kellar",
"Kelle",
"Kellen",
"Kellenberger",
"Keller",
"Kellerhals",
"Kellermann",
"Kelling",
"Kellman",
"Kelln",
"Kellner",
"Kelner",
"Kelnhofer",
"Kelter",
"Kelting",
"Keltner",
"Kelzer",
"Kem",
"Kembel",
"Kemerer",
"Kemerling",
"Kemme",
"Kemmer",
"Kemmerer",
"Kemmerlin",
"Kemmerling",
"Kemna",
"Kemner",
"Kemnitz",
"Kempa",
"Kempel",
"Kempen",
"Kemper",
"Kempf",
"Kempfer",
"Kempker",
"Kempkes",
"Kemplin",
"Kempner",
"Kemps",
"Kempter",
"Kenner",
"Kenning",
"Kenter",
"Kentner",
"Kepler",
"Kepp",
"Keppel",
"Keppler",
"Kerber",
"Kerch",
"Kerchner",
"Kerl",
"Kern",
"Kerner",
"Kerper",
"Kersch",
"Kerscher",
"Kerschner",
"Kershner",
"Kerst",
"Kerstein",
"Kersting",
"Kerth",
"Kertz",
"Kesecker",
"Keske",
"Kesler",
"Kesner",
"Kessel",
"Kesselman",
"Kesselring",
"Kessenich",
"Kessinger",
"Kessler",
"Kessner",
"Kestel",
"Kesten",
"Kestenbaum",
"Kestler",
"Kestner",
"Ketelhut",
"Ketler",
"Ketner",
"Kett",
"Kettel",
"Ketter",
"Ketterer",
"Ketterhagen",
"Ketterman",
"Kettinger",
"Kettner",
"Ketz",
"Keune",
"Keusch",
"Kibel",
"Kiblinger",
"Kice",
"Kichler",
"Kick",
"Kiecker",
"Kiedaisch",
"Kiefer",
"Kieffer",
"Kiefner",
"Kiehl",
"Kiehne",
"Kiel",
"Kielman",
"Kien",
"Kienast",
"Kienbaum",
"Kienholz",
"Kienitz",
"Kienle",
"Kienlen",
"Kientz",
"Kieper",
"Kies",
"Kiesel",
"Kieser",
"Kiesewetter",
"Kiesler",
"Kiesling",
"Kiesow",
"Kiess",
"Kiessling",
"Kietzman",
"Kiff",
"Kihn",
"Kikel",
"Kilber",
"Kilgus",
"Kilian",
"Kill",
"Kille",
"Killian",
"Killinger",
"Killings",
"Killmer",
"Killmeyer",
"Kilmer",
"Kilzer",
"Kimbel",
"Kimler",
"Kimm",
"Kimmel",
"Kimmer",
"Kimmerle",
"Kimmerling",
"Kimmich",
"Kimmick",
"Kimminau",
"Kind",
"Kindel",
"Kinder",
"Kinderknecht",
"Kindig",
"Kindl",
"Kindler",
"Kinkel",
"Kinn",
"Kinnamon",
"Kinne",
"Kinneman",
"Kinner",
"Kint",
"Kinter",
"Kintop",
"Kintz",
"Kintzel",
"Kintzer",
"Kinzel",
"Kinzler",
"Kipfer",
"Kiphart",
"Kiplinger",
"Kipp",
"Kipper",
"Kippes",
"Kipping",
"Kirch",
"Kirchberg",
"Kirchen",
"Kircher",
"Kirchgessner",
"Kirchhof",
"Kirchhofer",
"Kirchhoff",
"Kirchmann",
"Kirchmeier",
"Kirchner",
"Kirkman",
"Kirmse",
"Kirn",
"Kirner",
"Kirsch",
"Kirschbaum",
"Kirschenbaum",
"Kirschenmann",
"Kirschke",
"Kirschling",
"Kirschman",
"Kirschner",
"Kirstein",
"Kirtz",
"Kisker",
"Kisler",
"Kisner",
"Kispert",
"Kiss",
"Kissel",
"Kisselburg",
"Kissinger",
"Kissler",
"Kissling",
"Kist",
"Kister",
"Kistler",
"Kistner",
"Kittel",
"Kitterman",
"Kittinger",
"Kittler",
"Kittner",
"Kitto",
"Kitz",
"Kitzerow",
"Kitzinger",
"Kitzmann",
"Klabunde",
"Klahr",
"Klaiber",
"Klamer",
"Klamm",
"Klammer",
"Klann",
"Klaphake",
"Klapp",
"Klapper",
"Klapperich",
"Klar",
"Klare",
"Klase",
"Klatt",
"Klatte",
"Klauber",
"Klaudt",
"Klauer",
"Klaus",
"Klauser",
"Klausing",
"Klausman",
"Klausner",
"Klauss",
"Klay",
"Klayman",
"Kleban",
"Klebe",
"Kleber",
"Kleck",
"Klecker",
"Klee",
"Kleeman",
"Kleemann",
"Klees",
"Kleffman",
"Kleffner",
"Kleiber",
"Kleiman",
"Klein",
"Kleinberg",
"Kleindienst",
"Kleine",
"Kleiner",
"Kleinert",
"Kleinfeld",
"Kleinfelder",
"Kleingartner",
"Kleinhans",
"Kleinheksel",
"Kleinhenz",
"Kleinke",
"Kleinknecht",
"Kleinman",
"Kleinmann",
"Kleinow",
"Kleinpeter",
"Kleinsasser",
"Kleinschmidt",
"Kleinschmit",
"Kleinsorge",
"Kleis",
"Kleiser",
"Kleiss",
"Kleist",
"Klem",
"Klemens",
"Klemm",
"Klemme",
"Klemmer",
"Klemp",
"Klemz",
"Klenk",
"Klenz",
"Klepfer",
"Klepper",
"Kleppinger",
"Kless",
"Klessig",
"Klett",
"Klette",
"Kleve",
"Kleven",
"Klever",
"Kley",
"Klich",
"Klick",
"Kliebert",
"Kliewer",
"Klinck",
"Kling",
"Klingaman",
"Klingbeil",
"Klingberg",
"Klinge",
"Klingel",
"Klingele",
"Klingenberg",
"Klinger",
"Klingerman",
"Klingler",
"Klingman",
"Klingner",
"Klingshirn",
"Klingsporn",
"Klink",
"Klinke",
"Klinkenberg",
"Klinker",
"Klinkhammer",
"Klinkner",
"Klinner",
"Klint",
"Klipfel",
"Klitz",
"Klitzke",
"Klockow",
"Kloehn",
"Kloepfer",
"Kloeppel",
"Kloes",
"Kloesel",
"Klohr",
"Kloiber",
"Klopf",
"Klopfenstein",
"Klopp",
"Kloppenburg",
"Klose",
"Kloss",
"Klossner",
"Kloster",
"Klostermann",
"Klotz",
"Klotzbach",
"Klover",
"Kluck",
"Kludt",
"Kluender",
"Kluever",
"Klug",
"Kluge",
"Kluger",
"Klugman",
"Klumb",
"Klump",
"Klumpp",
"Klunder",
"Klundt",
"Klunk",
"Kluthe",
"Klutz",
"Kluver",
"Knab",
"Knabb",
"Knabe",
"Knack",
"Knackstedt",
"Knake",
"Knape",
"Knapke",
"Knapp",
"Knappe",
"Knappenberger",
"Knapper",
"Knauber",
"Knauer",
"Knauf",
"Knauff",
"Knaup",
"Knaus",
"Knauss",
"Knaust",
"Knauth",
"Knebel",
"Knecht",
"Knechtel",
"Knee",
"Kneer",
"Kneifl",
"Kneipp",
"Kneller",
"Knepp",
"Knepper",
"Knerr",
"Knetter",
"Knick",
"Knief",
"Kniep",
"Knier",
"Knieriem",
"Knierim",
"Knies",
"Kniess",
"Knill",
"Knipfer",
"Knipp",
"Knippenberg",
"Knippers",
"Kniskern",
"Knispel",
"Knittel",
"Knitter",
"Knobel",
"Knoblauch",
"Knoblich",
"Knobloch",
"Knoch",
"Knoche",
"Knochel",
"Knock",
"Knocke",
"Knodel",
"Knoebel",
"Knoell",
"Knoke",
"Knoll",
"Knolle",
"Knollenberg",
"Knollman",
"Knopf",
"Knopp",
"Knorr",
"Knost",
"Knoth",
"Knothe",
"Knott",
"Knueppel",
"Knull",
"Knupp",
"Knuppel",
"Knuteson",
"Knuth",
"Knutzen",
"Koback",
"Kobal",
"Kobbe",
"Kobe",
"Kobel",
"Kober",
"Koberstein",
"Kobes",
"Kobler",
"Koblitz",
"Kobold",
"Kobs",
"Koch",
"Kochel",
"Kochenderfer",
"Kochendorfer",
"Kocher",
"Kochersperger",
"Kochert",
"Kochman",
"Kock",
"Koebel",
"Koebler",
"Koecher",
"Koeck",
"Koegel",
"Koegler",
"Koehler",
"Koehnlein",
"Koel",
"Koelbl",
"Koelker",
"Koelle",
"Koeller",
"Koelling",
"Koellner",
"Koelsch",
"Koelzer",
"Koenecke",
"Koeneke",
"Koenig",
"Koenigs",
"Koenigsberg",
"Koeninger",
"Koep",
"Koepf",
"Koepke",
"Koepp",
"Koeppe",
"Koeppel",
"Koeppen",
"Koepsel",
"Koerber",
"Koering",
"Koerner",
"Koerper",
"Koerth",
"Koestler",
"Koestner",
"Koeth",
"Koether",
"Koetter",
"Koetting",
"Koetz",
"Koffman",
"Kofler",
"Kogel",
"Kogler",
"Kohl",
"Kohlbeck",
"Kohlberg",
"Kohlenberg",
"Kohler",
"Kohles",
"Kohlhaas",
"Kohlhepp",
"Kohlhoff",
"Kohlmann",
"Kohlmeier",
"Kohlmeyer",
"Kohls",
"Kohne",
"Kohnen",
"Kohnert",
"Kohnke",
"Kohorst",
"Kohrman",
"Kohrs",
"Kohtz",
"Kolander",
"Kolb",
"Kolbe",
"Kolbeck",
"Kolber",
"Kolberg",
"Kolbert",
"Kolbo",
"Kolbus",
"Kolden",
"Koler",
"Kolich",
"Kolker",
"Koll",
"Kollars",
"Kollasch",
"Kollath",
"Kolle",
"Koller",
"Kollin",
"Kollmann",
"Kollmar",
"Kollmeyer",
"Kollmorgen",
"Kolm",
"Kolp",
"Kolpack",
"Kolpin",
"Kolson",
"Kolter",
"Kolterman",
"Koltes",
"Koltz",
"Komm",
"Kommer",
"Konig",
"Konitzer",
"Konkel",
"Konkler",
"Konkol",
"Konold",
"Konow",
"Konrad",
"Konrath",
"Kontz",
"Konz",
"Konzen",
"Koob",
"Koop",
"Koops",
"Koos",
"Kooser",
"Kopas",
"Koper",
"Kopf",
"Kopfer",
"Kopischke",
"Kopitzke",
"Koplin",
"Kopp",
"Koppel",
"Kopper",
"Koppinger",
"Kopplin",
"Kops",
"Korb",
"Korber",
"Kordes",
"Kordsmeier",
"Korell",
"Korf",
"Korff",
"Korfhage",
"Korman",
"Kormann",
"Korn",
"Kornberg",
"Kornely",
"Korner",
"Kornfeld",
"Kornhauser",
"Kornick",
"Kornman",
"Korp",
"Korst",
"Kort",
"Korte",
"Korth",
"Kortum",
"Kortz",
"Korver",
"Kos",
"Kosel",
"Koske",
"Koss",
"Kossack",
"Kosse",
"Kossler",
"Kossman",
"Kossmann",
"Kost",
"Kosten",
"Kostenbader",
"Kosterman",
"Kostman",
"Kostner",
"Koth",
"Kothe",
"Kothmann",
"Kotler",
"Kott",
"Kotter",
"Kottke",
"Kottler",
"Kottman",
"Kottwitz",
"Kotz",
"Kotzen",
"Kover",
"Kowalke",
"Kowall",
"Kowalske",
"Kowis",
"Kowitz",
"Koy",
"Kraak",
"Kraatz",
"Krach",
"Krack",
"Kracke",
"Kracker",
"Kraeger",
"Kraemer",
"Krafft",
"Kraft",
"Krage",
"Krager",
"Krah",
"Krahe",
"Krahl",
"Krahling",
"Krahmer",
"Krahn",
"Krakauer",
"Krall",
"Kram",
"Kramb",
"Krambeck",
"Kramer",
"Kramlich",
"Kramm",
"Kramme",
"Krammer",
"Krammes",
"Kramp",
"Krampe",
"Krampf",
"Krampitz",
"Kraner",
"Kranich",
"Kraning",
"Krank",
"Krans",
"Krantz",
"Kranz",
"Kranzler",
"Krapf",
"Krapp",
"Krasner",
"Krass",
"Krassner",
"Kratt",
"Kratz",
"Kratzer",
"Kratzke",
"Krauel",
"Kraus",
"Krause",
"Krauser",
"Kraushaar",
"Krauskopf",
"Krauss",
"Krausse",
"Kraut",
"Krauter",
"Krauth",
"Krautheim",
"Krautkramer",
"Kray",
"Krayer",
"Krebbs",
"Krebs",
"Krebsbach",
"Krech",
"Kreft",
"Kregel",
"Kreger",
"Kreh",
"Kreher",
"Kreider",
"Kreidler",
"Kreie",
"Kreifels",
"Kreiger",
"Kreikemeier",
"Kreil",
"Kreiling",
"Kreiner",
"Kreis",
"Kreisberg",
"Kreischer",
"Kreisel",
"Kreiser",
"Kreisler",
"Kreiss",
"Kreiter",
"Kreitler",
"Kreitman",
"Kreitner",
"Kreitz",
"Kreitzer",
"Krekel",
"Krekeler",
"Krell",
"Kreller",
"Kremer",
"Krengel",
"Krenke",
"Krentz",
"Krenz",
"Krenzer",
"Krenzke",
"Krepp",
"Krepps",
"Kresch",
"Kress",
"Kresse",
"Kresser",
"Kressler",
"Kretlow",
"Kretschman",
"Kretschmar",
"Kretz",
"Kretzer",
"Kretzschmar",
"Kreuger",
"Kreul",
"Kreuscher",
"Kreuter",
"Kreutz",
"Kreutzberg",
"Kreutzer",
"Kreuz",
"Kreuzer",
"Krey",
"Kreyer",
"Kreyling",
"Kribs",
"Krichbaum",
"Krick",
"Kriebel",
"Krieg",
"Krieger",
"Kriegler",
"Kriegshauser",
"Kriel",
"Krienke",
"Krier",
"Kries",
"Kriese",
"Kriesel",
"Krieser",
"Kriete",
"Krietemeyer",
"Kriger",
"Krill",
"Krim",
"Krimm",
"Krimmel",
"Krimmer",
"Kring",
"Krings",
"Krinke",
"Krisch",
"Krise",
"Kriss",
"Kristan",
"Kriston",
"Kritz",
"Kritzman",
"Krob",
"Kroboth",
"Krock",
"Krocker",
"Krodel",
"Kroeger",
"Kroeker",
"Kroener",
"Kroening",
"Kroenke",
"Kroeplin",
"Kroger",
"Krogmann",
"Kroh",
"Krohn",
"Krohne",
"Krok",
"Kroll",
"Krome",
"Kromer",
"Kron",
"Kronberg",
"Kronberger",
"Krone",
"Kronebusch",
"Kronenberg",
"Kronenberger",
"Kronenwetter",
"Kroner",
"Krones",
"Kroninger",
"Kronk",
"Kropf",
"Kropp",
"Krosch",
"Kross",
"Kroth",
"Krotz",
"Krotzer",
"Kruck",
"Kruckeberg",
"Kruckenberg",
"Krueger",
"Kruel",
"Krug",
"Kruger",
"Krugman",
"Kruis",
"Krull",
"Krum",
"Krumenacker",
"Krumholz",
"Krumm",
"Krumme",
"Krummel",
"Krummen",
"Krump",
"Krumrey",
"Krupke",
"Krupp",
"Krus",
"Kruschke",
"Kruse",
"Krusemark",
"Kruser",
"Kruth",
"Krutsch",
"Krutz",
"Kubach",
"Kube",
"Kubler",
"Kuch",
"Kuchenbecker",
"Kuchenbrod",
"Kuchenmeister",
"Kucher",
"Kuck",
"Kuebel",
"Kueber",
"Kuebler",
"Kuechenmeister",
"Kuechler",
"Kueck",
"Kuecker",
"Kuefler",
"Kuehl",
"Kuehler",
"Kuehn",
"Kuehne",
"Kuehnel",
"Kuehner",
"Kuehnert",
"Kuehnl",
"Kuehnle",
"Kueker",
"Kuempel",
"Kuennen",
"Kuenning",
"Kuenstler",
"Kuepper",
"Kuester",
"Kueter",
"Kuethe",
"Kuether",
"Kufahl",
"Kuffel",
"Kuffner",
"Kugel",
"Kugler",
"Kuhl",
"Kuhle",
"Kuhlmann",
"Kuhn",
"Kuhne",
"Kuhnel",
"Kuhner",
"Kuhnert",
"Kuhnke",
"Kuhnle",
"Kuhrt",
"Kuhs",
"Kuka",
"Kukuk",
"Kull",
"Kullberg",
"Kullmann",
"Kulm",
"Kulow",
"Kulp",
"Kultgen",
"Kulzer",
"Kumler",
"Kummer",
"Kummerer",
"Kummerow",
"Kump",
"Kumpe",
"Kumpf",
"Kunau",
"Kunde",
"Kundinger",
"Kundrat",
"Kunert",
"Kunkel",
"Kunkler",
"Kuno",
"Kunst",
"Kunstman",
"Kuntz",
"Kuntzman",
"Kunz",
"Kunzelman",
"Kunzer",
"Kunzler",
"Kunzman",
"Kupfer",
"Kupferberg",
"Kupferer",
"Kupferman",
"Kupper",
"Kuriger",
"Kurilla",
"Kurk",
"Kurman",
"Kurr",
"Kurre",
"Kurschner",
"Kurt",
"Kurtenbach",
"Kurth",
"Kurtz",
"Kurtzer",
"Kurtzman",
"Kurtzweil",
"Kury",
"Kurz",
"Kurzweil",
"Kus",
"Kusch",
"Kuschel",
"Kuse",
"Kusel",
"Kuser",
"Kuske",
"Kuss",
"Kussman",
"Kussmaul",
"Kussow",
"Kuster",
"Kusterer",
"Kutach",
"Kuter",
"Kutner",
"Kutsch",
"Kutscher",
"Kutter",
"Kuttler",
"Kutz",
"Kutzer",
"Kutzke",
"Kutzler",
"Kutzner",
"Kyler",
"Kyser",
"Lab",
"Labahn",
"Labenz",
"Laber",
"Labus",
"Lacher",
"Lachmann",
"Lachner",
"Lackman",
"Lacks",
"Ladehoff",
"Laden",
"Lader",
"Ladig",
"Ladner",
"Laehn",
"Laessig",
"Lafler",
"Lafrentz",
"Lafrenz",
"Lahm",
"Lahn",
"Lahner",
"Lahr",
"Laib",
"Laible",
"Laidig",
"Laier",
"Lais",
"Lamberg",
"Lamberty",
"Lambrecht",
"Lamparter",
"Lampe",
"Lampman",
"Lamprecht",
"Landaker",
"Landau",
"Landauer",
"Landefeld",
"Lander",
"Landgraf",
"Landgrebe",
"Landherr",
"Landis",
"Landmann",
"Landmesser",
"Landsberg",
"Landsberger",
"Landsiedel",
"Landsman",
"Landt",
"Landwehr",
"Laner",
"Langager",
"Langbein",
"Langberg",
"Lange",
"Langel",
"Langen",
"Langenbach",
"Langenberg",
"Langendorf",
"Langenfeld",
"Langer",
"Langerman",
"Langfeldt",
"Langguth",
"Langhans",
"Langlitz",
"Langner",
"Langolf",
"Langreck",
"Langrehr",
"Langs",
"Langsam",
"Langsdorf",
"Lankenau",
"Lann",
"Lanser",
"Lanterman",
"Lantz",
"Lantzer",
"Lanz",
"Lanzer",
"Lape",
"Lapp",
"Lappe",
"Lappen",
"Larch",
"Larger",
"Larscheid",
"Lasch",
"Laser",
"Laske",
"Lasser",
"Lassig",
"Lassman",
"Last",
"Lastinger",
"Latsch",
"Lattner",
"Latz",
"Latzke",
"Lau",
"Laub",
"Laubach",
"Laubacher",
"Laube",
"Laubenstein",
"Laubenthal",
"Laubert",
"Laubhan",
"Lauck",
"Laucks",
"Laude",
"Laudenbach",
"Lauderman",
"Laudick",
"Laudon",
"Lauer",
"Lauerman",
"Lauersdorf",
"Lauf",
"Laufenberg",
"Laufer",
"Lauff",
"Lauffer",
"Laufman",
"Laug",
"Lauinger",
"Laumann",
"Laumer",
"Laun",
"Laur",
"Laurich",
"Lausch",
"Lauser",
"Lauster",
"Laut",
"Lautenbach",
"Lautenschlager",
"Lauter",
"Lauterbach",
"Lauth",
"Lautner",
"Lautt",
"Lautz",
"Lavis",
"Lax",
"Lay",
"Layer",
"Layher",
"Layman",
"Lazer",
"Leander",
"Lebeck",
"Leben",
"Lebens",
"Leber",
"Lebert",
"Leblang",
"Lebold",
"Lebrecht",
"Lebsack",
"Lebus",
"Lechler",
"Lechner",
"Leck",
"Lecker",
"Leder",
"Lederman",
"Ledermann",
"Leese",
"Leeser",
"Leffel",
"Leffler",
"Legleiter",
"Legler",
"Lehde",
"Lehl",
"Lehman",
"Lehmann",
"Lehmberg",
"Lehmer",
"Lehn",
"Lehne",
"Lehnen",
"Lehner",
"Lehnhardt",
"Lehnhoff",
"Lehning",
"Lehr",
"Lehrer",
"Lehrke",
"Lehrmann",
"Leibert",
"Leibfried",
"Leibold",
"Leibrock",
"Leicher",
"Leichner",
"Leicht",
"Leichter",
"Leid",
"Leidel",
"Leider",
"Leidig",
"Leiding",
"Leidner",
"Leiendecker",
"Leier",
"Leifer",
"Leifheit",
"Leimbach",
"Leimer",
"Leimkuehler",
"Leinart",
"Leinbach",
"Leinberger",
"Leindecker",
"Leinen",
"Leinenbach",
"Leingang",
"Leininger",
"Leins",
"Leinwand",
"Leinweber",
"Leipold",
"Leipzig",
"Leis",
"Leischner",
"Leise",
"Leisen",
"Leisenring",
"Leiser",
"Leisner",
"Leist",
"Leisten",
"Leister",
"Leistikow",
"Leistner",
"Leite",
"Leiter",
"Leiterman",
"Leitheiser",
"Leiting",
"Leitner",
"Leitschuh",
"Leitz",
"Leitzel",
"Leitzke",
"Lell",
"Lembeck",
"Lemberg",
"Lemberger",
"Lemert",
"Lemler",
"Lemmer",
"Lemmerman",
"Lemp",
"Lempert",
"Lender",
"Lenderman",
"Leng",
"Lenger",
"Lengerich",
"Lenhoff",
"Lenius",
"Lenke",
"Lenker",
"Lenning",
"Lenser",
"Lensing",
"Lenth",
"Lentner",
"Lentz",
"Lenz",
"Lenze",
"Lenzmeier",
"Lenzner",
"Leo",
"Leonhard",
"Leonhardt",
"Leonhart",
"Lepp",
"Lepper",
"Leppert",
"Lerch",
"Lerche",
"Lersch",
"Lesch",
"Lescher",
"Leseberg",
"Leser",
"Leshner",
"Leske",
"Lesser",
"Lessig",
"Lessing",
"Lessman",
"Lessner",
"Letcher",
"Letsch",
"Letsche",
"Lett",
"Letterman",
"Letz",
"Leubner",
"Leuenberger",
"Leuer",
"Leugers",
"Leupold",
"Leuschen",
"Leuthauser",
"Leuthner",
"Leutz",
"Levenhagen",
"Lex",
"Ley",
"Leyendecker",
"Leyes",
"Leyh",
"Leyrer",
"Libbert",
"Liber",
"Lich",
"Licht",
"Lichtenberg",
"Lichtenberger",
"Lichtenfeld",
"Lichtenfels",
"Lichtenstein",
"Lichtenwalner",
"Lichtenwalter",
"Lichter",
"Lickert",
"Lickteig",
"Lieb",
"Liebau",
"Liebe",
"Liebel",
"Liebelt",
"Liebenow",
"Lieber",
"Liebermann",
"Liebert",
"Liebhart",
"Liebich",
"Liebig",
"Liebl",
"Liebler",
"Liebling",
"Liebmann",
"Liebold",
"Liebrecht",
"Liebsch",
"Liebscher",
"Lied",
"Liedke",
"Liedl",
"Liedtke",
"Liefer",
"Liegel",
"Liegl",
"Liehr",
"Liem",
"Lienau",
"Lienemann",
"Lienhart",
"Lier",
"Lierz",
"Liesch",
"Liese",
"Lieser",
"Ligman",
"Lilienthal",
"Liller",
"Lillich",
"Lillig",
"Limbach",
"Limbacher",
"Limberg",
"Limburg",
"Limke",
"Limmer",
"Linck",
"Linda",
"Lindau",
"Lindauer",
"Linde",
"Lindekugel",
"Lindemann",
"Lindemuth",
"Lindenbaum",
"Lindenberg",
"Lindenberger",
"Lindenfelser",
"Lindenmayer",
"Lindenmeyer",
"Lindenmuth",
"Linder",
"Linderer",
"Linderman",
"Lindhorst",
"Lindig",
"Lindle",
"Lindler",
"Lindley",
"Lindner",
"Lindow",
"Lindstedt",
"Lindt",
"Linen",
"Ling",
"Lingel",
"Lingelbach",
"Lingner",
"Linhardt",
"Link",
"Linke",
"Linker",
"Linkhart",
"Linn",
"Linne",
"Linnebur",
"Linner",
"Lins",
"Linscheid",
"Linse",
"Linsenmeyer",
"Lintner",
"Lintz",
"Linz",
"Linzer",
"Linzmeier",
"Lipka",
"Lipke",
"Lipp",
"Lippard",
"Lippe",
"Lippert",
"Lippmann",
"Lippold",
"Lischer",
"Lissner",
"List",
"Litfin",
"Litka",
"Litke",
"Litscher",
"Littau",
"Litterer",
"Littig",
"Litzau",
"Litzinger",
"Livelsberger",
"Livings",
"Lobe",
"Lobel",
"Lober",
"Loberg",
"Lobitz",
"Lobner",
"Loch",
"Lochmann",
"Lochner",
"Lockert",
"Loder",
"Lodermeier",
"Loeb",
"Loebach",
"Loebel",
"Loeber",
"Loebig",
"Loebs",
"Loeffel",
"Loeffelholz",
"Loeffler",
"Loehr",
"Loehrer",
"Loehrke",
"Loertscher",
"Loerzel",
"Loesch",
"Loesche",
"Loescher",
"Loesel",
"Loeser",
"Loethen",
"Loetscher",
"Loew",
"Loewe",
"Loewenstein",
"Loewenthal",
"Loewer",
"Loffler",
"Lofink",
"Loga",
"Loge",
"Logel",
"Loges",
"Lohan",
"Lohmeier",
"Lohmeyer",
"Lohmiller",
"Lohn",
"Lohner",
"Lohnes",
"Lohr",
"Lohrenz",
"Lohrer",
"Lohrey",
"Lohrke",
"Lohrmann",
"Lohse",
"Loibl",
"Lonsinger",
"Loose",
"Looser",
"Lopp",
"Loppnow",
"Lorber",
"Lorch",
"Lorek",
"Lorentz",
"Lorenz",
"Lorey",
"Lorick",
"Lorig",
"Loris",
"Loschen",
"Loser",
"Loss",
"Lossing",
"Loth",
"Lotspeich",
"Lott",
"Lotter",
"Lottes",
"Lottman",
"Lotz",
"Lotze",
"Lotzer",
"Lowe",
"Lowenberg",
"Lowenstein",
"Lowenthal",
"Lowitz",
"Loy",
"Luber",
"Lubold",
"Luchs",
"Lucht",
"Lucius",
"Luck",
"Lucke",
"Luckenbach",
"Luckert",
"Luckhardt",
"Luckner",
"Ludeke",
"Ludemann",
"Ludens",
"Ludewig",
"Ludin",
"Ludke",
"Ludolph",
"Ludtke",
"Ludwig",
"Ludwin",
"Luecht",
"Lueck",
"Luedeke",
"Luedeman",
"Luepke",
"Luers",
"Luft",
"Luftig",
"Luger",
"Luh",
"Luhmann",
"Lukas",
"Lukefahr",
"Lulay",
"Lull",
"Lumm",
"Lumpp",
"Lunden",
"Lundt",
"Lung",
"Luntz",
"Lunz",
"Lunzer",
"Lupfer",
"Lupkes",
"Luplow",
"Lurz",
"Lusch",
"Luscher",
"Lust",
"Luster",
"Lustig",
"Luth",
"Luthe",
"Luther",
"Lutter",
"Lutterman",
"Lutz",
"Lutze",
"Lutzke",
"Lutzow",
"Lux",
"Luxenberg",
"Luy",
"Luz",
"Mabus",
"Machamer",
"Macher",
"Macht",
"Mackenthun",
"Macker",
"Mackert",
"Madaus",
"Mader",
"Mades",
"Madl",
"Madler",
"Maeder",
"Maenner",
"Maertz",
"Maerz",
"Magan",
"Magers",
"Mages",
"Magsamen",
"Magstadt",
"Mahle",
"Mahler",
"Mahlke",
"Mahlman",
"Mahlmann",
"Mahlstedt",
"Mahr",
"Mahrt",
"Maier",
"Maike",
"Maikranz",
"Mailand",
"Mailander",
"Maile",
"Mainz",
"Mainzer",
"Mais",
"Maisel",
"Maixner",
"Majer",
"Majerus",
"Malburg",
"Malchow",
"Maler",
"Malitz",
"Maller",
"Mallow",
"Malsch",
"Malter",
"Maltsberger",
"Malueg",
"Malwitz",
"Malz",
"Mammen",
"Manbeck",
"Mandel",
"Mander",
"Manderscheid",
"Maner",
"Manfred",
"Mang",
"Mangel",
"Mangelsdorf",
"Mangold",
"Manhardt",
"Mannel",
"Manner",
"Mannes",
"Manns",
"Mansbach",
"Mansberger",
"Manske",
"Mantei",
"Mantel",
"Manteufel",
"Mantey",
"Manthe",
"Manthei",
"Manthey",
"Manweiler",
"Manzer",
"Mar",
"Marbach",
"Marburger",
"Marcks",
"Marcus",
"Marder",
"Maren",
"Margheim",
"Margraf",
"Marien",
"Mark",
"Marker",
"Markert",
"Markgraf",
"Markman",
"Marks",
"Markt",
"Markus",
"Marolf",
"Marotz",
"Marquardt",
"Marquart",
"Marr",
"Marschall",
"Marschel",
"Marschke",
"Marschner",
"Marsteller",
"Mart",
"Marte",
"Marth",
"Marthaler",
"Marthaller",
"Martini",
"Martis",
"Marts",
"Martus",
"Martz",
"Marwitz",
"Marz",
"Marzolf",
"Masch",
"Mascher",
"Maschke",
"Masel",
"Maser",
"Mask",
"Maske",
"Masker",
"Masoner",
"Massing",
"Massoth",
"Mast",
"Masteller",
"Masur",
"Matern",
"Matheis",
"Mathern",
"Mathia",
"Mathwig",
"Matt",
"Matter",
"Mattern",
"Matthai",
"Mattheis",
"Matthes",
"Matthey",
"Matthias",
"Mattke",
"Mattus",
"Matzek",
"Matzen",
"Matzke",
"Matzner",
"Mauch",
"Mauck",
"Maue",
"Mauel",
"Mauer",
"Mauerman",
"Maugans",
"Mauk",
"Maul",
"Maule",
"Maurer",
"Mauritz",
"Maus",
"Mauser",
"Mausolf",
"Mauss",
"Mausser",
"Mauthe",
"Mautner",
"Mavis",
"Max",
"Mayen",
"Mayer",
"Mayers",
"Mayr",
"Mech",
"Mechler",
"Mechling",
"Meck",
"Mecke",
"Meckel",
"Meckes",
"Mecklenburg",
"Meckstroth",
"Meder",
"Medinger",
"Meese",
"Meetze",
"Meffert",
"Meger",
"Mehl",
"Mehle",
"Mehlenbacher",
"Mehler",
"Mehling",
"Mehlman",
"Mehr",
"Mehrer",
"Mehrhoff",
"Mehring",
"Mehringer",
"Meidinger",
"Meidl",
"Meier",
"Meilinger",
"Mein",
"Meinberg",
"Meinen",
"Meiner",
"Meinhardt",
"Meinhold",
"Meinholz",
"Meininger",
"Meins",
"Meinzer",
"Meiring",
"Meis",
"Meise",
"Meisel",
"Meisenbach",
"Meisenheimer",
"Meisenhelder",
"Meisenzahl",
"Meiser",
"Meisner",
"Meiss",
"Meissner",
"Meister",
"Meitner",
"Meitz",
"Meitzler",
"Meixner",
"Mekelburg",
"Melander",
"Melcher",
"Melchert",
"Melchior",
"Melder",
"Melhorn",
"Melis",
"Melius",
"Mell",
"Mellenthin",
"Meller",
"Mellert",
"Mellies",
"Mellin",
"Melling",
"Mellinger",
"Mellman",
"Meltzer",
"Melzer",
"Memmer",
"Menck",
"Mende",
"Menden",
"Mendler",
"Meng",
"Menge",
"Mengel",
"Menger",
"Menges",
"Menius",
"Menking",
"Menn",
"Menne",
"Menner",
"Mennig",
"Menning",
"Menninger",
"Menold",
"Mentel",
"Mentzer",
"Menze",
"Menzel",
"Menzer",
"Merck",
"Merfeld",
"Mergel",
"Mergens",
"Mergenthaler",
"Merges",
"Merk",
"Merkel",
"Merker",
"Merkl",
"Merklein",
"Merklin",
"Merkling",
"Merklinger",
"Merkt",
"Merle",
"Mersch",
"Mersinger",
"Mersman",
"Mertins",
"Mertz",
"Merz",
"Mesch",
"Mescher",
"Mesecher",
"Meseck",
"Meseke",
"Mesler",
"Mesman",
"Messer",
"Messerschmidt",
"Messimer",
"Messing",
"Messinger",
"Messler",
"Messman",
"Messmer",
"Meth",
"Methe",
"Methner",
"Metsch",
"Metscher",
"Metten",
"Metter",
"Mettert",
"Metty",
"Metz",
"Metze",
"Metzel",
"Metzen",
"Metzer",
"Metzinger",
"Metzler",
"Metzner",
"Meuer",
"Meurer",
"Meuser",
"Meuth",
"Mews",
"Meyer",
"Meyerhoff",
"Mezger",
"Michaelis",
"Michalk",
"Michelman",
"Michels",
"Michl",
"Mick",
"Mickel",
"Middendorf",
"Mierau",
"Mietz",
"Migl",
"Mihm",
"Mikles",
"Milbrandt",
"Milbrath",
"Milch",
"Milde",
"Mildenberger",
"Milich",
"Miltenberger",
"Miltner",
"Miltz",
"Milz",
"Minck",
"Minckler",
"Mincks",
"Minden",
"Mindt",
"Minge",
"Minges",
"Mingledorff",
"Mininger",
"Mink",
"Minke",
"Minkler",
"Minneman",
"Minner",
"Minnich",
"Minnig",
"Minning",
"Minor",
"Mintz",
"Misch",
"Mische",
"Mischel",
"Mischke",
"Mischo",
"Missel",
"Missimer",
"Missler",
"Mistler",
"Mitschke",
"Mittag",
"Mittel",
"Mittelman",
"Mittelstadt",
"Mittelstaedt",
"Mittendorf",
"Mitter",
"Mittleider",
"Mittler",
"Mittman",
"Moch",
"Mochel",
"Mock",
"Model",
"Moebius",
"Moeck",
"Moeckel",
"Moede",
"Moeder",
"Moehling",
"Moehn",
"Moellering",
"Moench",
"Moening",
"Moerke",
"Moers",
"Moesch",
"Moeser",
"Moessner",
"Mogck",
"Mogel",
"Mohler",
"Mohn",
"Mohr",
"Mohrbacher",
"Mohs",
"Molder",
"Moler",
"Molis",
"Moll",
"Molle",
"Mollman",
"Molt",
"Moltz",
"Molz",
"Molzahn",
"Momberger",
"Mon",
"Mondloch",
"Mondschein",
"Monheit",
"Moninger",
"Monn",
"Monnig",
"Monninger",
"Montag",
"Moog",
"Moos",
"Morasch",
"Morel",
"Moretz",
"Morgen",
"Morgenroth",
"Morgenstern",
"Morgenthaler",
"Mori",
"Moritz",
"Morlock",
"Mormann",
"Morris",
"Morsch",
"Mosbacher",
"Mosch",
"Mosel",
"Moseman",
"Mosler",
"Mosner",
"Mosser",
"Mossholder",
"Mossing",
"Mossman",
"Most",
"Mosteller",
"Motschenbacher",
"Mott",
"Motte",
"Motter",
"Mottern",
"Mower",
"Much",
"Muchow",
"Muck",
"Muckenfuss",
"Mucker",
"Muckerheide",
"Muckle",
"Mueck",
"Muecke",
"Muehl",
"Muehlbauer",
"Muehlberger",
"Muehleisen",
"Muehlhausen",
"Muehling",
"Mueller",
"Muellner",
"Muench",
"Muenchow",
"Muenks",
"Muenster",
"Muenz",
"Muenzer",
"Muessig",
"Mueth",
"Mueting",
"Mugge",
"Muhl",
"Muhlbach",
"Muhlbauer",
"Muhle",
"Muhlenkamp",
"Muhlestein",
"Muhlhauser",
"Muhr",
"Muhs",
"Mulder",
"Mullenbach",
"Muller",
"Mummert",
"Mumper",
"Munch",
"Mund",
"Mundhenk",
"Mundinger",
"Mundorf",
"Mundorff",
"Mundt",
"Munk",
"Munsinger",
"Munster",
"Munsterman",
"Muntz",
"Munz",
"Munzer",
"Murach",
"Murbach",
"Murman",
"Murr",
"Mursch",
"Muscat",
"Muskat",
"Muskopf",
"Musolf",
"Musser",
"Mussman",
"Muth",
"Muthig",
"Mutschler",
"Mutti",
"Naab",
"Naas",
"Naasz",
"Naatz",
"Naber",
"Nabers",
"Nabholz",
"Nachbar",
"Nacht",
"Nachtigal",
"Nachtigall",
"Nachtman",
"Nack",
"Nacke",
"Nadel",
"Nader",
"Nadig",
"Nadler",
"Naeger",
"Naeve",
"Nagel",
"Nagengast",
"Nager",
"Nagle",
"Nagler",
"Nahm",
"Nahrwold",
"Naiser",
"Nansel",
"Napp",
"Narr",
"Nartker",
"Nase",
"Naser",
"Nass",
"Nassau",
"Nasser",
"Nast",
"Nathe",
"Natter",
"Natzke",
"Nau",
"Nauer",
"Nauert",
"Nauman",
"Naumann",
"Naus",
"Nauss",
"Nave",
"Nazarenus",
"Nebel",
"Nebergall",
"Nebgen",
"Neder",
"Neeb",
"Neef",
"Neer",
"Neff",
"Nefzger",
"Neher",
"Nehrbass",
"Nehring",
"Neibert",
"Neider",
"Neiderer",
"Neidert",
"Neidhardt",
"Neidhart",
"Neidig",
"Neidlinger",
"Neier",
"Neifert",
"Neiger",
"Neils",
"Nein",
"Neis",
"Neisen",
"Neiser",
"Neises",
"Neisler",
"Neiss",
"Neiswonger",
"Neitz",
"Neitzel",
"Neitzke",
"Neller",
"Neltner",
"Nembhard",
"Nemetz",
"Nemmers",
"Nennig",
"Nenninger",
"Nentwig",
"Nepper",
"Neske",
"Ness",
"Nessel",
"Nesselrodt",
"Nessen",
"Nesser",
"Nestel",
"Nester",
"Nestler",
"Nestlerode",
"Neth",
"Nethers",
"Nett",
"Netter",
"Nettesheim",
"Netz",
"Netzel",
"Neu",
"Neubarth",
"Neubauer",
"Neubaum",
"Neubecker",
"Neuber",
"Neuberger",
"Neubert",
"Neuburger",
"Neudecker",
"Neuendorf",
"Neuenfeldt",
"Neuens",
"Neuenschwander",
"Neuer",
"Neufeld",
"Neufeldt",
"Neuffer",
"Neugebauer",
"Neuhardt",
"Neuhart",
"Neuhaus",
"Neuhauser",
"Neuhoff",
"Neujahr",
"Neukirch",
"Neumann",
"Neumeier",
"Neumeister",
"Neumeyer",
"Neupert",
"Neuroth",
"Neuse",
"Neuser",
"Neustadt",
"Neustadter",
"Neuwirth",
"Nevel",
"Nevius",
"New",
"Ney",
"Neyer",
"Nibert",
"Nichter",
"Nicklas",
"Nicklaus",
"Nickles",
"Nickol",
"Nickolaus",
"Nicks",
"Nida",
"Niebauer",
"Niebel",
"Nieberding",
"Niebling",
"Nieder",
"Niederberger",
"Niederer",
"Niederkorn",
"Niedermayer",
"Niedermeier",
"Niedermeyer",
"Niedert",
"Niedfeldt",
"Niedringhaus",
"Niemeier",
"Niemuth",
"Nienow",
"Nienstedt",
"Nier",
"Niermann",
"Niesen",
"Niess",
"Niessen",
"Nieters",
"Nietz",
"Nihart",
"Niklas",
"Nikodem",
"Nikolas",
"Nikolaus",
"Nimmer",
"Nimtz",
"Nimz",
"Nipp",
"Nipper",
"Nippert",
"Niss",
"Nissen",
"Nistler",
"Nitsche",
"Nitz",
"Nitzsche",
"Nix",
"Noa",
"Noack",
"Nobel",
"Nobis",
"Noble",
"Noelke",
"Noell",
"Noelle",
"Noeske",
"Noetzel",
"Noffsinger",
"Nofsinger",
"Noftz",
"Nofziger",
"Nohe",
"Nohl",
"Nohr",
"Nolde",
"Nolder",
"Nolf",
"Noll",
"Nolle",
"Nollen",
"Noller",
"Nolte",
"Nondorf",
"Nonnemacher",
"Nonnenmacher",
"Nopper",
"Norder",
"Nordhagen",
"Nordhaus",
"Nordhausen",
"Nordick",
"Nordman",
"Nordmann",
"Nordmeyer",
"Norenberg",
"Nork",
"Normann",
"Norr",
"North",
"Nortman",
"Noser",
"Nosko",
"Noss",
"Noth",
"Nothdurft",
"Nothstein",
"Nott",
"Notte",
"Notter",
"Notz",
"Nowack",
"Noyer",
"Nuckels",
"Nuding",
"Nuechterlein",
"Nuehring",
"Nuernberg",
"Nuernberger",
"Nuffer",
"Nuhn",
"Null",
"Nungesser",
"Nunn",
"Nurnberg",
"Nurnberger",
"Nuse",
"Nuss",
"Nussbaum",
"Nussbaumer",
"Nusz",
"Nuth",
"Nutsch",
"Nuxoll",
"Obenauer",
"Obenauf",
"Obenchain",
"Obenhaus",
"Oberbeck",
"Oberbroeckling",
"Oberdorf",
"Oberg",
"Obergfell",
"Oberhaus",
"Oberhausen",
"Oberhauser",
"Oberhelman",
"Oberholtzer",
"Oberholzer",
"Oberlander",
"Oberle",
"Oberlin",
"Oberman",
"Obermann",
"Obermark",
"Obermeier",
"Obermeyer",
"Oberst",
"Oberstein",
"Obert",
"Oblander",
"Obrecht",
"Obringer",
"Och",
"Ochs",
"Ochsner",
"Ocken",
"Ockenfels",
"Ocker",
"Ockerman",
"Ockert",
"Odem",
"Odenbach",
"Odendahl",
"Odenthal",
"Odenwald",
"Odenweller",
"Oder",
"Oechsner",
"Oeding",
"Oehl",
"Oehlerking",
"Oehlert",
"Oehm",
"Oehrlein",
"Oelkers",
"Oelrich",
"Oertel",
"Oesterling",
"Oesterreich",
"Oestreich",
"Oestreicher",
"Oeth",
"Oetting",
"Oettinger",
"Oetzel",
"Offen",
"Offenbacher",
"Offenberger",
"Offer",
"Offner",
"Ohl",
"Ohle",
"Ohlendorf",
"Ohler",
"Ohlhauser",
"Ohlinger",
"Ohlmann",
"Ohme",
"Ohmer",
"Ohmes",
"Ohnesorge",
"Ohr",
"Ohren",
"Olberding",
"Olbrich",
"Olding",
"Oley",
"Olheiser",
"Olinger",
"Oliva",
"Olk",
"Olle",
"Oller",
"Ollinger",
"Ollmann",
"Olm",
"Olmscheid",
"Olp",
"Olsen",
"Olsson",
"Olt",
"Oltmanns",
"Oltz",
"Oncken",
"Opatz",
"Opel",
"Opelt",
"Opferman",
"Opheim",
"Opp",
"Oppel",
"Oppelt",
"Oppenheim",
"Oppenheimer",
"Oppenlander",
"Opper",
"Orbach",
"Orban",
"Ordner",
"Orf",
"Orff",
"Orians",
"Orner",
"Ort",
"Ortel",
"Orth",
"Ortlieb",
"Ortmann",
"Ortmeier",
"Ortner",
"Ortt",
"Ory",
"Osen",
"Osman",
"Ossman",
"Ost",
"Osten",
"Ostendorf",
"Oster",
"Osterberg",
"Osterland",
"Ostermann",
"Ostermeier",
"Ostermeyer",
"Ostertag",
"Ostheimer",
"Osthoff",
"Ostler",
"Ostwald",
"Oswalt",
"Otte",
"Ottenbacher",
"Otterbein",
"Otterman",
"Ottinger",
"Ottmers",
"Otto",
"Overdorff",
"Oxner",
"Paas",
"Pabst",
"Pach",
"Pachter",
"Packer",
"Packman",
"Padberg",
"Paeth",
"Paetow",
"Paetz",
"Paetzold",
"Paffrath",
"Pagenkopf",
"Pahl",
"Pahls",
"Painter",
"Pake",
"Palas",
"Pallas",
"Palm",
"Palmer",
"Palmersheim",
"Pamer",
"Pamperin",
"Pangle",
"Pankau",
"Panke",
"Pankow",
"Pankratz",
"Panning",
"Panter",
"Panther",
"Pantle",
"Panzer",
"Pape",
"Papen",
"Papp",
"Pappert",
"Papst",
"Parchman",
"Pardon",
"Parduhn",
"Pardun",
"Parler",
"Parlow",
"Parman",
"Parpart",
"Parr",
"Parten",
"Partenheimer",
"Partsch",
"Pasch",
"Pasche",
"Paschen",
"Paschke",
"Paske",
"Pass",
"Passon",
"Passow",
"Paster",
"Pastor",
"Pastorius",
"Pate",
"Patschke",
"Patzer",
"Patzner",
"Pauk",
"Pauley",
"Pauli",
"Paulick",
"Paulik",
"Paulin",
"Paullus",
"Paulus",
"Paustian",
"Pautler",
"Pautsch",
"Pautz",
"Pax",
"Paxman",
"Payer",
"Payson",
"Pech",
"Pecher",
"Pechman",
"Pecht",
"Peckman",
"Peel",
"Peffers",
"Pegler",
"Peglow",
"Pehl",
"Pehlke",
"Peifer",
"Peiffer",
"Peikert",
"Peil",
"Peine",
"Peiser",
"Peitz",
"Pell",
"Pelle",
"Peller",
"Pelot",
"Pelster",
"Peltz",
"Peltzer",
"Pelz",
"Pelzel",
"Pelzer",
"Peninger",
"Penn",
"Penner",
"Penninger",
"Pense",
"Pentz",
"Peplow",
"Peppel",
"Pergande",
"Perl",
"Perle",
"Perleberg",
"Perlich",
"Perlick",
"Perlin",
"Perman",
"Permann",
"Permenter",
"Pernick",
"Perschke",
"Persing",
"Person",
"Perz",
"Peschel",
"Peschke",
"Peterlin",
"Petersheim",
"Petersohn",
"Peth",
"Petri",
"Petry",
"Petsch",
"Petschauer",
"Petter",
"Pettinger",
"Petz",
"Petzel",
"Petzke",
"Petzold",
"Petzoldt",
"Peyser",
"Pfahl",
"Pfahler",
"Pfalzgraf",
"Pfander",
"Pfau",
"Pfeffer",
"Pfefferkorn",
"Pfeifer",
"Pfeiffer",
"Pfeil",
"Pfeiler",
"Pfendler",
"Pfennig",
"Pfenning",
"Pfeuffer",
"Pfiester",
"Pfiffner",
"Pfingsten",
"Pfitzer",
"Pflaum",
"Pflaumer",
"Pfleger",
"Pfleiderer",
"Pflieger",
"Pflueger",
"Pflug",
"Pfluger",
"Pflughoeft",
"Pflum",
"Pfohl",
"Pfost",
"Pfoutz",
"Pfrommer",
"Pfuhl",
"Pfund",
"Phalin",
"Philipp",
"Philippi",
"Phillipp",
"Piatz",
"Pich",
"Piche",
"Pichler",
"Picht",
"Pickar",
"Pickard",
"Pickart",
"Picken",
"Picker",
"Pickert",
"Pickhardt",
"Pickler",
"Piehl",
"Piening",
"Piepenburg",
"Piepmeier",
"Pier",
"Pies",
"Pieske",
"Pietig",
"Pietsch",
"Pietz",
"Pilant",
"Pilger",
"Piller",
"Pilling",
"Pillman",
"Piltz",
"Pilz",
"Pine",
"Pingel",
"Pinger",
"Pingle",
"Pink",
"Pinkert",
"Pinner",
"Pinnick",
"Pinnow",
"Pioch",
"Pippert",
"Pippin",
"Pirkey",
"Pirner",
"Pirrung",
"Piske",
"Pistole",
"Pistorius",
"Pitman",
"Pitsch",
"Pitter",
"Pittinger",
"Pittman",
"Pittner",
"Pittsenbarger",
"Pitzen",
"Pixler",
"Plack",
"Placke",
"Plageman",
"Plagens",
"Plamann",
"Plambeck",
"Planck",
"Planz",
"Plasse",
"Plassmeyer",
"Plaster",
"Plate",
"Plath",
"Platner",
"Platt",
"Platte",
"Platter",
"Plattner",
"Platz",
"Plautz",
"Plein",
"Pleiss",
"Plenge",
"Plessner",
"Plett",
"Plier",
"Plitt",
"Plocher",
"Ploen",
"Ploetz",
"Ploss",
"Plotz",
"Pluemer",
"Pluff",
"Pluim",
"Plum",
"Plumhoff",
"Pluth",
"Pobanz",
"Pobst",
"Poch",
"Pock",
"Poehlein",
"Poehler",
"Poehlman",
"Poelker",
"Poellnitz",
"Poeppelman",
"Poepping",
"Poeschel",
"Poeschl",
"Pofahl",
"Poh",
"Pohl",
"Pohle",
"Poje",
"Pol",
"Polack",
"Poland",
"Polen",
"Polenz",
"Poley",
"Polich",
"Politz",
"Politzer",
"Polk",
"Polka",
"Poll",
"Pollan",
"Polland",
"Poller",
"Pollert",
"Pollman",
"Pollnow",
"Pollock",
"Polster",
"Polt",
"Polzer",
"Polzin",
"Pomerantz",
"Pomerenke",
"Pommer",
"Pommerening",
"Pomper",
"Pomplun",
"Pomrenke",
"Ponath",
"Pong",
"Ponting",
"Pontius",
"Ponto",
"Popke",
"Popp",
"Poppa",
"Poppe",
"Popper",
"Poppert",
"Poppler",
"Porath",
"Porche",
"Porr",
"Porsch",
"Port",
"Porth",
"Portz",
"Posch",
"Poser",
"Posner",
"Poss",
"Possehl",
"Possinger",
"Posson",
"Postel",
"Posten",
"Postler",
"Pothast",
"Potrykus",
"Pottebaum",
"Pottinger",
"Pottorff",
"Pottratz",
"Praeger",
"Prager",
"Prahl",
"Prall",
"Pralle",
"Pranger",
"Prante",
"Prasse",
"Prast",
"Prater",
"Prather",
"Prator",
"Pratz",
"Praus",
"Prause",
"Prechel",
"Pregler",
"Preheim",
"Preis",
"Preisinger",
"Preisler",
"Preiss",
"Preller",
"Premer",
"Prescher",
"Presler",
"Pressel",
"Presser",
"Pressler",
"Prestenbach",
"Pretz",
"Preus",
"Preuss",
"Preusser",
"Prey",
"Preyer",
"Pribbenow",
"Pribnow",
"Priem",
"Prien",
"Pries",
"Prieskorn",
"Priesmeyer",
"Priess",
"Priewe",
"Prigge",
"Prim",
"Primas",
"Primus",
"Prinster",
"Printz",
"Prinz",
"Prinzing",
"Pritz",
"Pritzl",
"Pritzlaff",
"Probst",
"Probus",
"Prochnow",
"Prock",
"Prodoehl",
"Proefrock",
"Proehl",
"Proell",
"Proffer",
"Proft",
"Prokosch",
"Proksch",
"Propes",
"Propson",
"Propst",
"Prosch",
"Prose",
"Prosen",
"Proske",
"Pross",
"Prost",
"Protz",
"Protzman",
"Prust",
"Pruter",
"Puch",
"Puck",
"Pudenz",
"Puder",
"Puderbaugh",
"Pudwill",
"Puetz",
"Puff",
"Puffer",
"Puhr",
"Pulley",
"Pullig",
"Pullman",
"Puls",
"Pulte",
"Pultz",
"Pulver",
"Pulvermacher",
"Pund",
"Pundt",
"Punke",
"Punt",
"Punzel",
"Puppe",
"Purucker",
"Pusch",
"Pust",
"Puthoff",
"Putzier",
"Pyland",
"Pylant",
"Pyron",
"Quaas",
"Quade",
"Quaderer",
"Quandt",
"Quant",
"Quantz",
"Quast",
"Quell",
"Quest",
"Quilling",
"Quillman",
"Quint",
"Quiram",
"Quiring",
"Raab",
"Raabe",
"Raak",
"Raap",
"Raasch",
"Raatz",
"Rabe",
"Rabel",
"Raben",
"Rabenberg",
"Rabenold",
"Rabenstein",
"Raber",
"Rabold",
"Raby",
"Rach",
"Rachel",
"Rachels",
"Rachow",
"Rack",
"Rackers",
"Rackow",
"Rad",
"Radach",
"Radant",
"Radatz",
"Raddatz",
"Radde",
"Radden",
"Radder",
"Radeke",
"Radel",
"Raden",
"Rader",
"Radermacher",
"Radi",
"Radke",
"Radle",
"Radler",
"Radmacher",
"Radmer",
"Radner",
"Raduenz",
"Radunz",
"Radwan",
"Radwanski",
"Rady",
"Raeder",
"Raether",
"Raetz",
"Raff",
"Raffel",
"Raffensperger",
"Rager",
"Ragle",
"Raglin",
"Raguse",
"Rahe",
"Rahl",
"Rahlf",
"Rahm",
"Rahming",
"Rahn",
"Rahner",
"Rahr",
"Rahrig",
"Raifsnider",
"Raimer",
"Rain",
"Rainer",
"Rais",
"Raisch",
"Raiser",
"Raiter",
"Raith",
"Raitz",
"Raker",
"Rall",
"Ramberg",
"Rambo",
"Rambow",
"Ramer",
"Ramig",
"Ramler",
"Ramm",
"Rammel",
"Rammer",
"Ramming",
"Ramp",
"Rampe",
"Ramsburg",
"Ramser",
"Ramthun",
"Ranck",
"Rand",
"Randell",
"Randt",
"Ranft",
"Rang",
"Range",
"Ranger",
"Rank",
"Ranke",
"Ranker",
"Ranly",
"Rannow",
"Rantz",
"Ranz",
"Rape",
"Rapp",
"Rappe",
"Rappel",
"Rappold",
"Rasch",
"Rasche",
"Rascher",
"Raschke",
"Rase",
"Raser",
"Raske",
"Rasmusson",
"Rasner",
"Rasnick",
"Rasp",
"Rassel",
"Rastetter",
"Ratay",
"Rater",
"Ratermann",
"Rath",
"Rathe",
"Rathel",
"Rather",
"Rathert",
"Rathfon",
"Rathgeber",
"Rathmann",
"Rathsack",
"Ratke",
"Ratte",
"Rattler",
"Ratz",
"Ratzel",
"Ratzlaff",
"Rau",
"Raub",
"Rauber",
"Rauch",
"Raue",
"Rauen",
"Rauer",
"Rauh",
"Rauls",
"Raum",
"Raun",
"Rauner",
"Raup",
"Raupp",
"Raus",
"Rausch",
"Rauschenbach",
"Rauschenberg",
"Rauschenberger",
"Rauscher",
"Rauser",
"Rautenberg",
"Raveling",
"Ravert",
"Rayman",
"Rebel",
"Reber",
"Rebert",
"Rebhan",
"Rebholz",
"Rebmann",
"Rebstock",
"Rech",
"Rechner",
"Recht",
"Reck",
"Recknagel",
"Recktenwald",
"Rector",
"Reddin",
"Redding",
"Reddix",
"Redel",
"Redenius",
"Redick",
"Redinger",
"Rediske",
"Redler",
"Redlich",
"Redlin",
"Redling",
"Redlinger",
"Redmann",
"Redner",
"Reeck",
"Reeg",
"Reek",
"Rees",
"Reese",
"Reeter",
"Reetz",
"Reff",
"Reffner",
"Regas",
"Regehr",
"Regel",
"Regen",
"Regenold",
"Reger",
"Regier",
"Regis",
"Regner",
"Reh",
"Rehbein",
"Rehberg",
"Rehberger",
"Rehfeld",
"Rehfeldt",
"Rehkopf",
"Rehl",
"Rehling",
"Rehm",
"Rehmert",
"Rehnberg",
"Rehrer",
"Rehrig",
"Reibel",
"Reiber",
"Reich",
"Reichard",
"Reichardt",
"Reichart",
"Reiche",
"Reichel",
"Reichelderfer",
"Reichelt",
"Reichenbach",
"Reichenberg",
"Reichenberger",
"Reicher",
"Reichert",
"Reichl",
"Reichle",
"Reichling",
"Reichman",
"Reichmann",
"Reichner",
"Reichow",
"Reichstein",
"Reichwein",
"Reicks",
"Reidel",
"Reidenbach",
"Reider",
"Reidinger",
"Reier",
"Reifert",
"Reiff",
"Reifschneider",
"Reifsteck",
"Reigel",
"Reiger",
"Reiher",
"Reihl",
"Reil",
"Reile",
"Reiling",
"Reim",
"Reimann",
"Reimel",
"Reimer",
"Reimold",
"Rein",
"Reinauer",
"Reinbold",
"Reindel",
"Reindl",
"Reineck",
"Reinecker",
"Reineke",
"Reinemann",
"Reiner",
"Reiners",
"Reinfeld",
"Reinhard",
"Reinhardt",
"Reinhart",
"Reinheimer",
"Reinhold",
"Reinholdt",
"Reinholtz",
"Reinholz",
"Reinig",
"Reiniger",
"Reininger",
"Reinitz",
"Reinkemeyer",
"Reinmuth",
"Reinoehl",
"Reinsch",
"Reinschmidt",
"Reis",
"Reisch",
"Reische",
"Reisdorf",
"Reise",
"Reisenauer",
"Reisert",
"Reish",
"Reisig",
"Reising",
"Reisinger",
"Reisler",
"Reisman",
"Reisner",
"Reiss",
"Reissig",
"Reissman",
"Reister",
"Reiswig",
"Reiten",
"Reiter",
"Reith",
"Reither",
"Reitman",
"Reitmeier",
"Reitmeyer",
"Reitter",
"Reitz",
"Reitzel",
"Rekow",
"Rembold",
"Remlinger",
"Remmel",
"Remp",
"Rempe",
"Rempel",
"Rempfer",
"Remus",
"Renck",
"Rendel",
"Render",
"Renfer",
"Renken",
"Renker",
"Renko",
"Rennaker",
"Rennhack",
"Renninger",
"Rensch",
"Renschler",
"Renter",
"Rentsch",
"Rentz",
"Renz",
"Renze",
"Repke",
"Replogle",
"Reppert",
"Requa",
"Reschke",
"Reske",
"Resler",
"Resner",
"Ress",
"Ressel",
"Ressler",
"Rest",
"Rester",
"Rettberg",
"Retter",
"Retterath",
"Retterer",
"Rettig",
"Rettinger",
"Rettke",
"Rettler",
"Retz",
"Retzer",
"Retzlaff",
"Reuber",
"Reuer",
"Reukauf",
"Reul",
"Reum",
"Reus",
"Reusch",
"Reuscher",
"Reuss",
"Reuter",
"Reuther",
"Reutlinger",
"Reutzel",
"Rewerts",
"Rex",
"Rexing",
"Rexroth",
"Rey",
"Reyer",
"Reymann",
"Rhee",
"Rhein",
"Rheingans",
"Rheinheimer",
"Rhine",
"Rhoda",
"Rhode",
"Rhoden",
"Rhody",
"Rhomberg",
"Rhone",
"Ribelin",
"Richardt",
"Richel",
"Richer",
"Richert",
"Richey",
"Richman",
"Richmeier",
"Richner",
"Richter",
"Richters",
"Rick",
"Ricke",
"Rickel",
"Rickelman",
"Rickels",
"Ricken",
"Rickenbach",
"Ricker",
"Ridinger",
"Ridler",
"Riebe",
"Riebel",
"Riebeling",
"Rieben",
"Rieber",
"Riechers",
"Riechmann",
"Rieckhoff",
"Ried",
"Riede",
"Rieder",
"Riederer",
"Riedesel",
"Riedinger",
"Riedman",
"Rief",
"Rieff",
"Rieg",
"Riegel",
"Rieger",
"Riegert",
"Riegler",
"Riehl",
"Riehle",
"Riehm",
"Riek",
"Rieke",
"Rieken",
"Riel",
"Rieland",
"Riels",
"Riemann",
"Riemenschneider",
"Riemer",
"Riepe",
"Ries",
"Riese",
"Riesen",
"Riesenberg",
"Rieser",
"Riess",
"Riessen",
"Riester",
"Rieth",
"Rietmann",
"Rietz",
"Riewe",
"Riff",
"Riffel",
"Rigg",
"Riggenbach",
"Rigler",
"Riker",
"Rill",
"Rilling",
"Rima",
"Rimmel",
"Rinck",
"Rind",
"Rinder",
"Rinderer",
"Rinderknecht",
"Rinderle",
"Rindfleisch",
"Rindt",
"Ring",
"Ringe",
"Ringeisen",
"Ringel",
"Ringenberg",
"Ringer",
"Ringgenberg",
"Ringger",
"Ringhofer",
"Ringle",
"Ringler",
"Ringling",
"Ringold",
"Ringwald",
"Rink",
"Rinke",
"Rinkel",
"Rinkenberger",
"Rinker",
"Rinks",
"Rinkus",
"Rinne",
"Rinner",
"Ripberger",
"Ripke",
"Ripp",
"Rippentrop",
"Ripper",
"Ripperger",
"Ripplinger",
"Ripps",
"Rische",
"Riske",
"Risler",
"Riss",
"Risse",
"Rissler",
"Rissman",
"Rist",
"Ristau",
"Rister",
"Ristow",
"Ritschel",
"Ritt",
"Rittel",
"Ritter",
"Ritterbusch",
"Ritthaler",
"Rittman",
"Rittner",
"Ritz",
"Ritzel",
"Ritzenthaler",
"Ritzer",
"Ritzert",
"Ritzinger",
"Ritzler",
"Ritzman",
"Rivinius",
"Robeck",
"Robel",
"Rober",
"Roberg",
"Robl",
"Robling",
"Roch",
"Roche",
"Rochman",
"Rochow",
"Rock",
"Rocke",
"Rockefeller",
"Rockel",
"Rockenbach",
"Rocker",
"Rockers",
"Rockman",
"Rockoff",
"Rockow",
"Rocks",
"Rockstroh",
"Rod",
"Roda",
"Rodd",
"Rode",
"Rodebaugh",
"Rodefer",
"Rodeffer",
"Rodeman",
"Rodemeyer",
"Roden",
"Rodenberger",
"Rodenburg",
"Roder",
"Rodewald",
"Rodich",
"Rodman",
"Rody",
"Roeber",
"Roecker",
"Roed",
"Roedel",
"Roeder",
"Roeger",
"Roeglin",
"Roegner",
"Roehl",
"Roehling",
"Roehm",
"Roehr",
"Roehrich",
"Roehrig",
"Roelfs",
"Roell",
"Roelle",
"Roemer",
"Roemhildt",
"Roemmich",
"Roen",
"Roeper",
"Roesch",
"Roese",
"Roesel",
"Roeseler",
"Roesener",
"Roeser",
"Roeske",
"Roesler",
"Roesner",
"Roessel",
"Roesser",
"Roessler",
"Roessner",
"Roeth",
"Roethel",
"Roether",
"Roethle",
"Roethler",
"Roetzel",
"Roetzer",
"Roffers",
"Roffman",
"Rogel",
"Rogg",
"Rogge",
"Roggenbuck",
"Roggow",
"Rogus",
"Roh",
"Rohde",
"Roher",
"Rohl",
"Rohland",
"Rohleder",
"Rohlf",
"Rohlfs",
"Rohling",
"Rohlman",
"Rohloff",
"Rohm",
"Rohmer",
"Rohn",
"Rohr",
"Rohrbach",
"Rohrbacher",
"Rohrbeck",
"Rohrer",
"Rohrich",
"Rohrig",
"Rohrman",
"Rohrs",
"Rohs",
"Rohwer",
"Roiger",
"Roker",
"Roll",
"Rolla",
"Rolle",
"Roller",
"Rollin",
"Rolling",
"Rollinger",
"Rom",
"Rombach",
"Romberg",
"Romberger",
"Romer",
"Romes",
"Romey",
"Romig",
"Rominger",
"Romm",
"Romp",
"Ronne",
"Ronnebaum",
"Ronning",
"Roof",
"Rook",
"Ropp",
"Rosacker",
"Rosauer",
"Rosch",
"Rosche",
"Rosel",
"Rosemann",
"Rosemeyer",
"Rosemond",
"Rosen",
"Rosenau",
"Rosenbach",
"Rosenbauer",
"Rosenbaum",
"Rosenbeck",
"Rosenberg",
"Rosenberger",
"Rosenblatt",
"Rosenburg",
"Rosendahl",
"Rosener",
"Rosenfeld",
"Rosenfeldt",
"Rosengarten",
"Rosenheim",
"Rosenkoetter",
"Rosenman",
"Rosenow",
"Rosenstein",
"Rosenstiel",
"Rosenstock",
"Rosenthal",
"Rosentreter",
"Rosenwald",
"Rosenwasser",
"Rosenwinkel",
"Rosenzweig",
"Roser",
"Rosin",
"Rosing",
"Roskam",
"Roske",
"Roskopf",
"Rosler",
"Rosman",
"Rosmarin",
"Rosner",
"Ross",
"Rossbach",
"Rossberg",
"Rosse",
"Rossen",
"Rosser",
"Rossin",
"Rossing",
"Rossler",
"Rossmann",
"Rossner",
"Rossow",
"Rossum",
"Rost",
"Roster",
"Rotenberg",
"Rotering",
"Rotert",
"Roth",
"Rothacker",
"Rothbart",
"Rothbauer",
"Rothberg",
"Rothe",
"Rothenbach",
"Rothenberg",
"Rothenberger",
"Rother",
"Rothermel",
"Rothermich",
"Rothermund",
"Rothert",
"Rothfuss",
"Rothgeb",
"Rothkopf",
"Rothlisberger",
"Rothman",
"Rothmann",
"Rothmeyer",
"Rothrock",
"Roths",
"Rothschild",
"Rothstein",
"Rothweiler",
"Rott",
"Rotter",
"Rottinghaus",
"Rottler",
"Rottmann",
"Rottner",
"Rotz",
"Rout",
"Routzahn",
"Rover",
"Rowekamp",
"Rubach",
"Ruback",
"Rubbelke",
"Rube",
"Rubeck",
"Rubel",
"Ruben",
"Rubenacker",
"Rubenzer",
"Rubert",
"Rubey",
"Rubi",
"Rubin",
"Ruble",
"Rubner",
"Rubsam",
"Ruch",
"Ruck",
"Ruckdeschel",
"Ruckel",
"Rucker",
"Ruckert",
"Ruckman",
"Rudder",
"Rude",
"Rudel",
"Ruden",
"Ruder",
"Ruderman",
"Rudi",
"Rudich",
"Rudiger",
"Rudloff",
"Rudner",
"Rudolf",
"Rueb",
"Ruebel",
"Ruecker",
"Rueckert",
"Ruediger",
"Ruedinger",
"Ruegg",
"Ruehl",
"Ruehle",
"Ruehling",
"Ruen",
"Ruesch",
"Ruess",
"Ruest",
"Rueter",
"Rueth",
"Ruether",
"Ruetten",
"Ruetz",
"Ruf",
"Rufe",
"Rufenacht",
"Rufer",
"Ruff",
"Ruffer",
"Ruffing",
"Ruffner",
"Ruge",
"Rugen",
"Rugenstein",
"Ruger",
"Ruhl",
"Ruhland",
"Ruhle",
"Ruhlman",
"Ruhnke",
"Ruhr",
"Ruhs",
"Ruland",
"Rullman",
"Rumberger",
"Rumbold",
"Rumer",
"Rummel",
"Rummler",
"Rump",
"Rumpel",
"Rumpf",
"Rumschlag",
"Runck",
"Rund",
"Runde",
"Rundel",
"Runge",
"Runk",
"Runke",
"Runkel",
"Runte",
"Ruopp",
"Rupe",
"Rupel",
"Rupiper",
"Ruple",
"Ruplinger",
"Rupnow",
"Rupp",
"Ruppe",
"Ruppenthal",
"Ruppert",
"Rupprecht",
"Ruprecht",
"Rusch",
"Rusche",
"Ruse",
"Russ",
"Russak",
"Russler",
"Russman",
"Russow",
"Rustemeyer",
"Rutenberg",
"Ruter",
"Ruthenberg",
"Ruther",
"Rutt",
"Rutten",
"Rutz",
"Rutzen",
"Rux",
"Rylander",
"Ryll",
"Rymer",
"Saal",
"Saalfeld",
"Saam",
"Saar",
"Saas",
"Sabel",
"Sachen",
"Sacher",
"Sachs",
"Sack",
"Sackmann",
"Sacksteder",
"Sadlier",
"Sadowsky",
"Saenger",
"Saffran",
"Safran",
"Sage",
"Sagehorn",
"Sagendorf",
"Sahl",
"Sahlberg",
"Sahm",
"Sahr",
"Sahs",
"Saile",
"Sailer",
"Salb",
"Saler",
"Saling",
"Salinger",
"Saller",
"Salm",
"Salow",
"Saltz",
"Saltzer",
"Salz",
"Salzberg",
"Salzer",
"Salzmann",
"Samberg",
"Samel",
"Sames",
"Samet",
"Sammet",
"Sandau",
"Sandbach",
"Sandberg",
"Sande",
"Sandel",
"Sander",
"Sandersfeld",
"Sandmann",
"Sandmeier",
"Sandmeyer",
"Sandner",
"Sandrock",
"Sandt",
"Sanft",
"Sang",
"Sanger",
"Sann",
"Sante",
"Santer",
"Sanz",
"Sapp",
"Sarauer",
"Sarge",
"Sartori",
"Sass",
"Sassman",
"Satter",
"Sattler",
"Sauber",
"Sauder",
"Sauer",
"Sauerland",
"Sauerwein",
"Saur",
"Saurer",
"Sauser",
"Sauter",
"Sautner",
"Sautter",
"Sawall",
"Saxe",
"Schaad",
"Schaadt",
"Schaaf",
"Schaal",
"Schaar",
"Schabacker",
"Schaben",
"Schaber",
"Schaberg",
"Schach",
"Schacher",
"Schack",
"Schade",
"Schadegg",
"Schader",
"Schadler",
"Schadt",
"Schaecher",
"Schaedel",
"Schaedler",
"Schaefbauer",
"Schaefer",
"Schaeffer",
"Schaf",
"Schafer",
"Schaff",
"Schaffer",
"Schaffert",
"Schaffler",
"Schaffner",
"Schaffran",
"Schaffter",
"Schager",
"Schaible",
"Schain",
"Schakel",
"Schalk",
"Schall",
"Schaller",
"Schallhorn",
"Schalow",
"Schambach",
"Schamber",
"Schamberger",
"Schanbacher",
"Schanen",
"Schank",
"Schantz",
"Schanzenbach",
"Schanzer",
"Schar",
"Schara",
"Scharber",
"Schardt",
"Scharer",
"Schares",
"Scharfenberg",
"Scharlau",
"Schartner",
"Schartz",
"Schatte",
"Schattner",
"Schatz",
"Schatzberg",
"Schatzel",
"Schatzle",
"Schatzman",
"Schaub",
"Schaubert",
"Schauble",
"Schauder",
"Schauer",
"Schauf",
"Schaufele",
"Schaufler",
"Schaum",
"Schaumann",
"Schaumberg",
"Schaumburg",
"Schaus",
"Schauss",
"Schauwecker",
"Schechinger",
"Schechner",
"Scheck",
"Scheckel",
"Schedler",
"Scheeler",
"Scheer",
"Scheerer",
"Scheffer",
"Scheffert",
"Schehr",
"Scheib",
"Scheibe",
"Scheibel",
"Scheiber",
"Scheibner",
"Scheid",
"Scheidel",
"Scheideler",
"Scheideman",
"Scheider",
"Scheiderer",
"Scheidler",
"Scheidt",
"Scheier",
"Scheihing",
"Scheiman",
"Schein",
"Scheiner",
"Scheirer",
"Schelb",
"Scheler",
"Schelin",
"Schell",
"Schelle",
"Schellenberg",
"Schellenberger",
"Schellenger",
"Scheller",
"Schellhaas",
"Schellhammer",
"Schellhase",
"Schellhorn",
"Schellin",
"Schelling",
"Schellinger",
"Schelske",
"Schemel",
"Schemenauer",
"Schemm",
"Schemmel",
"Schemmer",
"Schempp",
"Schenck",
"Schendel",
"Schenk",
"Schenke",
"Schenkel",
"Schenkelberg",
"Scher",
"Scherbarth",
"Scherber",
"Scherer",
"Scherf",
"Scherich",
"Scherle",
"Scherling",
"Scherman",
"Scherr",
"Scherrer",
"Scherschel",
"Schertz",
"Schertzer",
"Scherz",
"Scherzer",
"Schessler",
"Schettler",
"Scheuer",
"Scheuermann",
"Scheufler",
"Scheumann",
"Scheurer",
"Scheurich",
"Scheuring",
"Scheve",
"Scheyer",
"Schichtel",
"Schick",
"Schicker",
"Schickler",
"Schickling",
"Schieber",
"Schieck",
"Schied",
"Schiedel",
"Schiefelbein",
"Schiefen",
"Schiefer",
"Schieferstein",
"Schieffer",
"Schiek",
"Schiele",
"Schielke",
"Schiemann",
"Schierling",
"Schierman",
"Schiess",
"Schiesser",
"Schiewe",
"Schiff",
"Schiffbauer",
"Schiffer",
"Schiffhauer",
"Schiffler",
"Schiffman",
"Schiffner",
"Schilb",
"Schild",
"Schilder",
"Schildgen",
"Schildknecht",
"Schildt",
"Schill",
"Schille",
"Schiller",
"Schillig",
"Schilling",
"Schillinger",
"Schillo",
"Schilt",
"Schiltz",
"Schilz",
"Schimke",
"Schimmel",
"Schimmelpfennig",
"Schimmer",
"Schimmoeller",
"Schimpf",
"Schindel",
"Schindele",
"Schindler",
"Schinke",
"Schinkel",
"Schinker",
"Schirm",
"Schirmacher",
"Schirmer",
"Schirtzinger",
"Schissel",
"Schissler",
"Schkade",
"Schlabach",
"Schladweiler",
"Schlaefer",
"Schlafer",
"Schlaff",
"Schlagel",
"Schlager",
"Schlageter",
"Schlais",
"Schlamp",
"Schlangen",
"Schlarman",
"Schlater",
"Schlau",
"Schlauch",
"Schlechter",
"Schleder",
"Schlee",
"Schlegel",
"Schlegelmilch",
"Schlei",
"Schleich",
"Schleicher",
"Schleider",
"Schleif",
"Schleifer",
"Schleiger",
"Schlein",
"Schleis",
"Schleisman",
"Schlemmer",
"Schlenk",
"Schlenker",
"Schlenz",
"Schlepp",
"Schlereth",
"Schlesener",
"Schlesinger",
"Schlesselman",
"Schlesser",
"Schlessinger",
"Schleusner",
"Schley",
"Schleyer",
"Schlicher",
"Schlicht",
"Schlichte",
"Schlichter",
"Schlick",
"Schlicker",
"Schlies",
"Schliesman",
"Schlimgen",
"Schlinger",
"Schlink",
"Schlitt",
"Schlitter",
"Schlitz",
"Schloegel",
"Schloesser",
"Schloss",
"Schlosser",
"Schlossman",
"Schlotfeldt",
"Schlotthauer",
"Schlotzhauer",
"Schluckebier",
"Schlund",
"Schlundt",
"Schlup",
"Schlussel",
"Schmadeke",
"Schmader",
"Schmahl",
"Schmal",
"Schmall",
"Schmaltz",
"Schmalz",
"Schmalzried",
"Schmauch",
"Schmauder",
"Schmaus",
"Schmechel",
"Schmeck",
"Schmeckpeper",
"Schmeer",
"Schmeichel",
"Schmeisser",
"Schmeltz",
"Schmeltzer",
"Schmelz",
"Schmelzer",
"Schmelzle",
"Schmenk",
"Schmer",
"Schmidgall",
"Schmidlkofer",
"Schmidt",
"Schmidtberger",
"Schmidtke",
"Schmied",
"Schmieder",
"Schmiege",
"Schmier",
"Schmierer",
"Schminke",
"Schmith",
"Schmitter",
"Schmitz",
"Schmitzer",
"Schmoll",
"Schmuck",
"Schmuhl",
"Schmunk",
"Schnabel",
"Schnackenberg",
"Schnaible",
"Schnakenberg",
"Schnall",
"Schnapp",
"Schnarr",
"Schnaufer",
"Schneck",
"Schnee",
"Schneeberg",
"Schneeberger",
"Schneeman",
"Schneider",
"Schneiderhan",
"Schneiderman",
"Schneidewind",
"Schneidman",
"Schneier",
"Schneiter",
"Schnell",
"Schnelle",
"Schneller",
"Schnepf",
"Schnettler",
"Schnetzer",
"Schnetzler",
"Schnick",
"Schnider",
"Schnitz",
"Schnitzer",
"Schnitzius",
"Schnitzler",
"Schnoebelen",
"Schnorr",
"Schnupp",
"Schnur",
"Schnurbusch",
"Schnurr",
"Schobel",
"Schober",
"Schobert",
"Schock",
"Schoeck",
"Schoedel",
"Schoeder",
"Schoeff",
"Schoeffel",
"Schoell",
"Schoellkopf",
"Schoemann",
"Schoemer",
"Schoen",
"Schoenbachler",
"Schoenbauer",
"Schoenberg",
"Schoenberger",
"Schoenborn",
"Schoendorf",
"Schoene",
"Schoeneberg",
"Schoeneck",
"Schoenecker",
"Schoeneman",
"Schoenemann",
"Schoenenberger",
"Schoener",
"Schoenfeld",
"Schoenfelder",
"Schoenfeldt",
"Schoenhals",
"Schoenherr",
"Schoenig",
"Schoenike",
"Schoenrock",
"Schoenstein",
"Schoenthal",
"Schoenthaler",
"Schoenwald",
"Schoenwetter",
"Schoepf",
"Schoepke",
"Schoettle",
"Schoettmer",
"Schofer",
"Schoff",
"Scholer",
"Scholl",
"Scholler",
"Schollmeyer",
"Scholze",
"Schomberg",
"Schomburg",
"Schomer",
"Schomp",
"Schon",
"Schonauer",
"Schonberg",
"Schonberger",
"Schone",
"Schoneman",
"Schoner",
"Schonert",
"Schonfeld",
"Schoof",
"Schopf",
"Schopp",
"Schoppert",
"Schorer",
"Schorr",
"Schorsch",
"Schorzman",
"Schott",
"Schowalter",
"Schraeder",
"Schraer",
"Schrag",
"Schrage",
"Schrager",
"Schramel",
"Schramer",
"Schramm",
"Schrantz",
"Schranz",
"Schratz",
"Schraub",
"Schrauben",
"Schraut",
"Schrauth",
"Schrecengost",
"Schreck",
"Schreffler",
"Schreiber",
"Schreier",
"Schreifels",
"Schreiner",
"Schreiter",
"Schremmer",
"Schremp",
"Schrempp",
"Schrenk",
"Schrepfer",
"Schreyer",
"Schrick",
"Schricker",
"Schrider",
"Schrimpf",
"Schrock",
"Schrodt",
"Schroeck",
"Schroedel",
"Schroedl",
"Schroepfer",
"Schrom",
"Schroth",
"Schubach",
"Schubbe",
"Schubel",
"Schubert",
"Schubring",
"Schuch",
"Schuchardt",
"Schuchart",
"Schuchert",
"Schuchmann",
"Schuder",
"Schuele",
"Schueler",
"Schueneman",
"Schuenke",
"Schuessler",
"Schuetz",
"Schuetze",
"Schuff",
"Schug",
"Schuh",
"Schuhmacher",
"Schuhmann",
"Schuknecht",
"Schul",
"Schuld",
"Schuldt",
"Schule",
"Schulenberg",
"Schulke",
"Schull",
"Schulman",
"Schulmeister",
"Schultheis",
"Schultheiss",
"Schultz",
"Schultze",
"Schulz",
"Schulze",
"Schumacher",
"Schumann",
"Schumer",
"Schumpert",
"Schunk",
"Schunke",
"Schupbach",
"Schupp",
"Schuppe",
"Schuppert",
"Schur",
"Schurtz",
"Schurz",
"Schussler",
"Schuster",
"Schutz",
"Schutze",
"Schutzman",
"Schwaab",
"Schwab",
"Schwabauer",
"Schwabe",
"Schwager",
"Schwahn",
"Schwaiger",
"Schwalbach",
"Schwalbe",
"Schwalenberg",
"Schwalm",
"Schwamb",
"Schwamberger",
"Schwan",
"Schwanbeck",
"Schwaner",
"Schwaninger",
"Schwantes",
"Schwantz",
"Schwanz",
"Schwarm",
"Schwartz",
"Schwartzbauer",
"Schwartze",
"Schwartzenberger",
"Schwartzkopf",
"Schwartzman",
"Schwarz",
"Schwarzbach",
"Schwarze",
"Schwarzenbach",
"Schwarzer",
"Schwarzkopf",
"Schwebach",
"Schwebel",
"Schwebke",
"Schwed",
"Schweda",
"Schwede",
"Schweder",
"Schwegel",
"Schwehr",
"Schweich",
"Schweickert",
"Schweiger",
"Schweigert",
"Schweighardt",
"Schwein",
"Schweinfurth",
"Schweinsberg",
"Schweiss",
"Schweitz",
"Schweitzer",
"Schweizer",
"Schwemmer",
"Schwend",
"Schwendeman",
"Schwendemann",
"Schwender",
"Schwendiman",
"Schwendinger",
"Schwenke",
"Schwer",
"Schwerdt",
"Schwerdtfeger",
"Schwerin",
"Schwering",
"Schwertfeger",
"Schwertner",
"Schwery",
"Schwetz",
"Schwichtenberg",
"Schwickerath",
"Schwiebert",
"Schwimmer",
"Schwing",
"Schwinger",
"Schwinghammer",
"Schwinn",
"Schwitters",
"Schwitzer",
"Schwoch",
"Schworm",
"Sealander",
"Seba",
"Sebald",
"Sebastian",
"Sebert",
"Seckel",
"Seckinger",
"Seckler",
"Sedler",
"Seebach",
"Seeberger",
"Seeburger",
"Seedorf",
"Seefeldt",
"Seefried",
"Seeger",
"Seegert",
"Seehafer",
"Seelbach",
"Seelen",
"Seelig",
"Seeliger",
"Seeling",
"Seelinger",
"Seem",
"Seemann",
"Sees",
"Seese",
"Seewald",
"Sehnert",
"Seiberlich",
"Seiberling",
"Seibert",
"Seibold",
"Seid",
"Seide",
"Seidelman",
"Seideman",
"Seiden",
"Seidenberg",
"Seidensticker",
"Seidler",
"Seidlitz",
"Seidner",
"Seif",
"Seifer",
"Seifert",
"Seiferth",
"Seiffert",
"Seifried",
"Seiger",
"Seil",
"Seiler",
"Seiling",
"Seils",
"Seim",
"Seiser",
"Seiss",
"Seiter",
"Seith",
"Seither",
"Seitter",
"Seitzer",
"Seiz",
"Selbach",
"Selbe",
"Selders",
"Seliger",
"Seligman",
"Seligmann",
"Selinger",
"Selk",
"Selke",
"Sell",
"Selle",
"Sellen",
"Seller",
"Sellmeyer",
"Seltz",
"Seltzer",
"Selzer",
"Selzler",
"Semar",
"Semer",
"Semler",
"Semmel",
"Semmler",
"Semrau",
"Sendelbach",
"Senf",
"Senft",
"Senger",
"Sengstock",
"Senk",
"Senkbeil",
"Senne",
"Senseman",
"Sensenig",
"Sensing",
"Sentner",
"Sentz",
"Sepp",
"Seraphin",
"Serber",
"Serfling",
"Sermersheim",
"Serr",
"Servatius",
"Sessler",
"Setter",
"Setzer",
"Setzler",
"Seubert",
"Seufert",
"Sevin",
"Sewald",
"Sexauer",
"Seybert",
"Seybold",
"Seydel",
"Seyfarth",
"Seyfert",
"Seyferth",
"Seyfried",
"Seyler",
"Seyller",
"Shada",
"Shaft",
"Shafter",
"Sheckler",
"Sheler",
"Shiffman",
"Shortz",
"Shuda",
"Shuter",
"Sibert",
"Sichel",
"Sicher",
"Sickel",
"Sickler",
"Sidel",
"Siebenaler",
"Sieber",
"Sieberg",
"Siebert",
"Siebrecht",
"Siedler",
"Siefring",
"Sieg",
"Siegel",
"Siegelman",
"Siegenthaler",
"Sieger",
"Siegert",
"Siegfried",
"Siegler",
"Siegmund",
"Siegrist",
"Sielaff",
"Sieler",
"Sieloff",
"Siemen",
"Siemer",
"Sies",
"Sigl",
"Sigler",
"Sigmund",
"Sigrist",
"Silber",
"Silberberg",
"Silberg",
"Silberman",
"Silbernagel",
"Silberstein",
"Silbert",
"Siler",
"Sillman",
"Simbeck",
"Simler",
"Simm",
"Simmen",
"Simmer",
"Simmon",
"Simson",
"Sindel",
"Sinder",
"Sindler",
"Sindlinger",
"Sindt",
"Sing",
"Singer",
"Single",
"Singler",
"Sinkhorn",
"Sinn",
"Sipper",
"Sissel",
"Sitler",
"Sitter",
"Sittig",
"Sittler",
"Sittner",
"Sitz",
"Sitze",
"Sitzer",
"Sitzes",
"Sitzler",
"Sivers",
"Skroch",
"Slabach",
"Slinger",
"Slote",
"Slowiak",
"Snitker",
"Sobania",
"Sock",
"Soder",
"Soehner",
"Soergel",
"Sohl",
"Sohler",
"Sohmer",
"Sohn",
"Sohns",
"Sohr",
"Solberg",
"Solinger",
"Soll",
"Sollberger",
"Soller",
"Sollman",
"Soltau",
"Sommer",
"Sommerer",
"Sommerfeld",
"Sommerfeldt",
"Sonderman",
"Sonnabend",
"Sonne",
"Sonneborn",
"Sonnek",
"Sonneman",
"Sonnen",
"Sonnenberg",
"Sonnenburg",
"Sonnenfeld",
"Sonnenschein",
"Sonnentag",
"Sonntag",
"Sonsalla",
"Sontag",
"Sontheimer",
"Sopp",
"Sorber",
"Sorg",
"Sorge",
"Sorgen",
"Sorgenfrei",
"Sorger",
"Sornberger",
"Spaar",
"Spach",
"Spade",
"Spader",
"Spaeth",
"Spahn",
"Span",
"Spang",
"Spangenberg",
"Spangler",
"Spanier",
"Spann",
"Spannagel",
"Spar",
"Sparber",
"Sparger",
"Spargur",
"Spark",
"Sparr",
"Spartz",
"Spath",
"Spaude",
"Specht",
"Speck",
"Specker",
"Speer",
"Speich",
"Speicher",
"Speidel",
"Speier",
"Speiser",
"Spell",
"Speller",
"Spellman",
"Speltz",
"Spengler",
"Spenner",
"Sperber",
"Sperberg",
"Sperl",
"Speth",
"Spetz",
"Speyer",
"Speyrer",
"Spicher",
"Spickler",
"Spiegel",
"Spiegelberg",
"Spiegler",
"Spiekerman",
"Spielberg",
"Spieler",
"Spielmann",
"Spielvogel",
"Spier",
"Spiering",
"Spiers",
"Spies",
"Spiess",
"Spieth",
"Spigner",
"Spille",
"Spiller",
"Spillman",
"Spindel",
"Spitz",
"Spitzer",
"Spitznagel",
"Spitzner",
"Spoden",
"Spohn",
"Spohr",
"Sponholz",
"Sponsel",
"Spores",
"Sporn",
"Spors",
"Spott",
"Sprang",
"Spranger",
"Sprangers",
"Sprau",
"Sprecher",
"Spreitzer",
"Sprengel",
"Spring",
"Springborn",
"Springmeyer",
"Spross",
"Sprott",
"Sprung",
"Spuhler",
"Staab",
"Stabenow",
"Stablein",
"Stabler",
"Stach",
"Stache",
"Stachel",
"Stachler",
"Stack",
"Stade",
"Stadel",
"Stadelman",
"Stadick",
"Stadig",
"Stading",
"Stadler",
"Stadt",
"Stadtler",
"Stadtmueller",
"Staebler",
"Staehle",
"Stahl",
"Stahlberg",
"Stahle",
"Stahlecker",
"Stahler",
"Stahlhut",
"Stahlman",
"Stahr",
"Staib",
"Stallman",
"Stamm",
"Stamp",
"Stampe",
"Stang",
"Stange",
"Stangel",
"Stanger",
"Stanke",
"Stanzel",
"Stapf",
"Star",
"Starck",
"Stark",
"Starke",
"Starkel",
"Starker",
"Starner",
"Stasch",
"Stassen",
"State",
"Stater",
"Statz",
"Statzer",
"Staub",
"Staubach",
"Stauber",
"Stauch",
"Staudacher",
"Staude",
"Staudenmaier",
"Stauder",
"Staudt",
"Stauff",
"Stauffacher",
"Staup",
"Staus",
"Stavinoha",
"Stayer",
"Steber",
"Stecher",
"Steck",
"Steckbauer",
"Steckbeck",
"Steckel",
"Steckman",
"Steege",
"Steenbergen",
"Steff",
"Steffek",
"Stefl",
"Steg",
"Stege",
"Stegemann",
"Stegemoller",
"Steger",
"Stegmaier",
"Stegman",
"Stegmann",
"Stegmeier",
"Stegner",
"Stehl",
"Stehle",
"Stehlin",
"Stehr",
"Steib",
"Steiber",
"Steichen",
"Steidel",
"Steidl",
"Steidle",
"Steier",
"Steig",
"Steiger",
"Steigerwald",
"Steigman",
"Steil",
"Steiman",
"Steimel",
"Steimer",
"Steimle",
"Stein",
"Steinacker",
"Steinauer",
"Steinbach",
"Steinbacher",
"Steinbeck",
"Steinberg",
"Steinberger",
"Steinbock",
"Steinborn",
"Steinbrecher",
"Steinbrenner",
"Steinbrink",
"Steinbrunner",
"Steindorf",
"Steiner",
"Steinert",
"Steinfeld",
"Steinfeldt",
"Steingraber",
"Steinhagen",
"Steinhardt",
"Steinhauer",
"Steinhaus",
"Steinhauser",
"Steinhilber",
"Steinhofer",
"Steiniger",
"Steininger",
"Steinke",
"Steinkirchner",
"Steinle",
"Steinmann",
"Steinmetz",
"Steinmeyer",
"Steinruck",
"Steinwand",
"Steitz",
"Steller",
"Stelling",
"Stellmach",
"Stellmacher",
"Stellrecht",
"Stellwagen",
"Steltz",
"Stelzer",
"Stelzner",
"Stemmler",
"Stempel",
"Stemper",
"Stempler",
"Stengel",
"Stenger",
"Stenz",
"Stenzel",
"Stephan",
"Stephani",
"Stephanus",
"Stepp",
"Stepper",
"Sterbenz",
"Sterkel",
"Sterling",
"Stern",
"Sternberg",
"Sternberger",
"Sterner",
"Sternfeld",
"Sternhagen",
"Sterr",
"Stertz",
"Sterzinger",
"Stetter",
"Stettler",
"Stettner",
"Stetz",
"Stetzer",
"Steuber",
"Steubing",
"Steuer",
"Steuerwald",
"Steurer",
"Stever",
"Steyer",
"Stich",
"Stickel",
"Stickler",
"Stieb",
"Stiebel",
"Stieben",
"Stieber",
"Stief",
"Stiefel",
"Stiefvater",
"Stieg",
"Stiegler",
"Stiehl",
"Stiel",
"Stieler",
"Stielow",
"Stien",
"Stier",
"Stiers",
"Stiffler",
"Stifter",
"Stigler",
"Stiglitz",
"Still",
"Stiller",
"Stillings",
"Stilp",
"Stiltz",
"Stimmel",
"Stimmell",
"Stingle",
"Stipp",
"Stippich",
"Stirn",
"Stitz",
"Stitzel",
"Stob",
"Stober",
"Stock",
"Stocker",
"Stockert",
"Stockhausen",
"Stocklin",
"Stockman",
"Stockmann",
"Stockner",
"Stoebe",
"Stoebner",
"Stoecker",
"Stoeckle",
"Stoecklein",
"Stoeffler",
"Stoeger",
"Stoel",
"Stoessel",
"Stoesz",
"Stoffels",
"Stohler",
"Stohs",
"Stoiber",
"Stoick",
"Stolberg",
"Stoliker",
"Stoll",
"Stolle",
"Stollenwerk",
"Stoller",
"Stoltenberg",
"Stoltman",
"Stoltz",
"Stolz",
"Stolze",
"Stolzenberg",
"Stolzenburg",
"Stolzer",
"Stolzman",
"Stommel",
"Stoos",
"Stoots",
"Stophel",
"Stopher",
"Stopper",
"Storch",
"Storck",
"Stork",
"Storms",
"Storrer",
"Stortz",
"Storz",
"Stoskopf",
"Stoss",
"Stotz",
"Stoy",
"Stradtman",
"Strahl",
"Strahle",
"Strahler",
"Strahm",
"Stram",
"Strang",
"Strantz",
"Stranz",
"Strasburg",
"Strassburg",
"Strassburger",
"Strasser",
"Strassman",
"Strassner",
"Straub",
"Straube",
"Strauch",
"Straus",
"Strause",
"Strauser",
"Strauss",
"Straut",
"Streb",
"Strebe",
"Strebel",
"Streck",
"Strecker",
"Strege",
"Strehl",
"Strehle",
"Strehlow",
"Streib",
"Streich",
"Streicher",
"Streif",
"Streifel",
"Streiff",
"Streit",
"Streitz",
"Strelow",
"Streng",
"Strenge",
"Strenger",
"Strenk",
"Stretz",
"Streu",
"Streufert",
"Strey",
"Strick",
"Stricker",
"Strickfaden",
"Strickler",
"Strickling",
"Striebel",
"Stritzel",
"Stritzinger",
"Strobel",
"Strober",
"Strode",
"Stroder",
"Strodtman",
"Stroebel",
"Stroh",
"Strohecker",
"Strohm",
"Strohman",
"Strohmeier",
"Strohmeyer",
"Strohschein",
"Strom",
"Stromberg",
"Stromer",
"Strommer",
"Strop",
"Stroschein",
"Stross",
"Stroth",
"Strub",
"Strubel",
"Struckmeyer",
"Strumpf",
"Strutt",
"Strutz",
"Stubenrauch",
"Stuber",
"Stubler",
"Stuck",
"Stucke",
"Stucker",
"Stuckert",
"Stucki",
"Stuckman",
"Stuckwisch",
"Stucky",
"Stude",
"Student",
"Studer",
"Stueber",
"Stuebs",
"Stueck",
"Stuedemann",
"Stuermer",
"Stueven",
"Stuff",
"Stuhl",
"Stuhler",
"Stuhlman",
"Stull",
"Stuller",
"Stultz",
"Stulz",
"Stumm",
"Stumme",
"Stump",
"Stumpe",
"Stumpf",
"Stumpff",
"Stumph",
"Stumpp",
"Stunkel",
"Stuntz",
"Stupp",
"Stuppy",
"Sturm",
"Sturmer",
"Sturn",
"Sturtz",
"Stutheit",
"Stutz",
"Stutzman",
"Subbert",
"Suber",
"Sucher",
"Suchman",
"Suckow",
"Sudbeck",
"Suderman",
"Sudhoff",
"Suer",
"Suess",
"Suhl",
"Suhre",
"Sukow",
"Sullenger",
"Sultemeier",
"Sultzer",
"Sulzbach",
"Sulzberger",
"Sulzer",
"Summer",
"Summerlin",
"Sunderhaus",
"Sundermann",
"Sundheim",
"Sunkel",
"Supan",
"Suppes",
"Supple",
"Sur",
"Surges",
"Suss",
"Susser",
"Sussman",
"Suszek",
"Suter",
"Suther",
"Sutherlin",
"Sutor",
"Sutterer",
"Suver",
"Swartzfager",
"Swem",
"Synder",
"Taake",
"Tabbert",
"Tabert",
"Tacker",
"Tafel",
"Taflinger",
"Tag",
"Tager",
"Tagert",
"Tagge",
"Tandberg",
"Tanenbaum",
"Tann",
"Tannen",
"Tannenbaum",
"Tanzer",
"Tape",
"Taphorn",
"Tapp",
"Tappe",
"Tarnow",
"Tarter",
"Tasch",
"Taschner",
"Tasler",
"Tatsch",
"Taub",
"Taube",
"Tauber",
"Taubert",
"Taucher",
"Tauer",
"Tausch",
"Tauscher",
"Taute",
"Tautges",
"Tax",
"Tech",
"Tecklenburg",
"Tedrick",
"Tegen",
"Tegtmeier",
"Teich",
"Teicher",
"Teichert",
"Teichmann",
"Teig",
"Telkamp",
"Teller",
"Tellman",
"Templeman",
"Templin",
"Tendick",
"Tendler",
"Tengler",
"Tennenbaum",
"Tenner",
"Tenzer",
"Teplitz",
"Tepper",
"Ternes",
"Ternus",
"Terp",
"Terres",
"Tesch",
"Teschendorf",
"Teschke",
"Teschner",
"Teska",
"Teske",
"Tesler",
"Tesmer",
"Tesnow",
"Tess",
"Tessin",
"Tessler",
"Tessmann",
"Tessmer",
"Tester",
"Tetz",
"Teuber",
"Teubert",
"Teubner",
"Teufel",
"Teuscher",
"Tewes",
"Textor",
"Thal",
"Thalacker",
"Thalheimer",
"Thalmann",
"Thamm",
"Theesfeld",
"Theile",
"Theilen",
"Thein",
"Theisen",
"Thell",
"Then",
"Thering",
"Theune",
"Thewes",
"Thielbar",
"Thiemann",
"Thieme",
"Thien",
"Thier",
"Thierer",
"Thissell",
"Thissen",
"Thoma",
"Thomae",
"Thome",
"Thomes",
"Thometz",
"Thon",
"Thone",
"Thor",
"Thorn",
"Thorner",
"Thran",
"Thress",
"Thron",
"Thrun",
"Thul",
"Thull",
"Thum",
"Thuma",
"Thumm",
"Thummel",
"Thun",
"Thune",
"Thur",
"Thuringer",
"Thurm",
"Thurman",
"Thurn",
"Thurnau",
"Thurner",
"Thye",
"Thyen",
"Thyssen",
"Tiefenthaler",
"Tikalsky",
"Timmel",
"Tinder",
"Ting",
"Tingler",
"Tinnes",
"Tinsman",
"Tippen",
"Tipper",
"Tipple",
"Tischendorf",
"Tischer",
"Tischler",
"Titus",
"Titzer",
"Tobe",
"Toben",
"Tober",
"Tock",
"Todt",
"Toelke",
"Toelle",
"Toensing",
"Toepel",
"Toepfer",
"Toll",
"Tolle",
"Toller",
"Tolzman",
"Tolzmann",
"Tonge",
"Tonn",
"Tonne",
"Topel",
"Topf",
"Topp",
"Toppel",
"Topper",
"Torney",
"Tornow",
"Toth",
"Totzke",
"Trabert",
"Trabold",
"Trachsel",
"Tracht",
"Trader",
"Traeger",
"Trager",
"Trageser",
"Tragesser",
"Trampe",
"Tranel",
"Trank",
"Trapp",
"Traub",
"Traube",
"Traudt",
"Trauernicht",
"Traugott",
"Traum",
"Trausch",
"Traut",
"Trauth",
"Trautmann",
"Trautner",
"Trautwein",
"Travis",
"Trebesch",
"Trebing",
"Treder",
"Treiber",
"Treinen",
"Tremel",
"Treml",
"Tremmel",
"Trenkamp",
"Trenner",
"Tress",
"Tressel",
"Tressler",
"Trester",
"Tretter",
"Trettin",
"Treu",
"Trexler",
"Tribe",
"Trier",
"Trierweiler",
"Trilling",
"Trimbach",
"Trimberger",
"Trinklein",
"Tripp",
"Trippel",
"Trisko",
"Trisler",
"Trissel",
"Tritsch",
"Tritschler",
"Tritt",
"Tritz",
"Troeger",
"Troendle",
"Troester",
"Troll",
"Trommer",
"Tromp",
"Trompeter",
"Tropf",
"Tross",
"Trost",
"Trotter",
"Troudt",
"Troxel",
"Trucks",
"Trull",
"Trumbauer",
"Trumm",
"Trummer",
"Trump",
"Trunk",
"Tschetter",
"Tschirhart",
"Tschudy",
"Tubbesing",
"Tuch",
"Tuchman",
"Tuchscherer",
"Tuell",
"Tueller",
"Tuerk",
"Tulk",
"Tuller",
"Tullius",
"Tupa",
"Tupper",
"Turck",
"Turke",
"Tuss",
"Tutt",
"Tuxhorn",
"Ubel",
"Uber",
"Ubl",
"Ude",
"Udelhofen",
"Udelhoven",
"Uden",
"Uebel",
"Uebelacker",
"Uebele",
"Uehlein",
"Uehling",
"Ufer",
"Uffelman",
"Uhde",
"Uhl",
"Uhle",
"Uhler",
"Uhles",
"Uhlhorn",
"Uhlich",
"Uhlig",
"Uhlmann",
"Uhr",
"Uhrich",
"Uhrig",
"Ulberg",
"Ulbrich",
"Ulbricht",
"Ulland",
"Ullmann",
"Ullmer",
"Ullrich",
"Ulm",
"Ulman",
"Ulmen",
"Ulmer",
"Ulrich",
"Umberger",
"Umbreit",
"Umhoefer",
"Umholtz",
"Umlauf",
"Umscheid",
"Underkofler",
"Unfried",
"Ungar",
"Unger",
"Ungerer",
"Ungerleider",
"Ungerman",
"Unkel",
"Unrath",
"Unrau",
"Unrein",
"Unruh",
"Unterberger",
"Unverzagt",
"Unzicker",
"Uplinger",
"Urbach",
"Urbon",
"Urfer",
"Urich",
"Urlacher",
"Urlaub",
"Urschel",
"Urtz",
"Ury",
"Usner",
"Usselman",
"Utech",
"Utecht",
"Utesch",
"Uthe",
"Uthoff",
"Utke",
"Utsler",
"Utt",
"Uttech",
"Utzig",
"Vagts",
"Valerius",
"Vasel",
"Vath",
"Vatter",
"Vaupel",
"Veigel",
"Veil",
"Veit",
"Veitenheimer",
"Veith",
"Velte",
"Venhaus",
"Venn",
"Venne",
"Venteicher",
"Venter",
"Venzke",
"Verderber",
"Vermette",
"Verser",
"Vesper",
"Vesperman",
"Vest",
"Vester",
"Vette",
"Vettel",
"Vetter",
"Vetters",
"Vey",
"Viau",
"Viehmann",
"Viehweg",
"Viel",
"Viereck",
"Viering",
"Vierling",
"Viertel",
"Vieth",
"Vietmeier",
"Vietor",
"Vieweg",
"Vilhauer",
"Vink",
"Visel",
"Vitt",
"Vix",
"Voecks",
"Voegele",
"Voehl",
"Voeks",
"Voelkel",
"Voelker",
"Voeller",
"Voellinger",
"Voeltz",
"Voelz",
"Vogel",
"Vogele",
"Vogeler",
"Vogelgesang",
"Vogelman",
"Vogelsang",
"Vogelsberg",
"Vogl",
"Vogle",
"Vogler",
"Vogt",
"Vogts",
"Vogus",
"Vohs",
"Voigt",
"Voit",
"Volbrecht",
"Volk",
"Volker",
"Volkers",
"Volkert",
"Volkmann",
"Volkmar",
"Volkmer",
"Volland",
"Vollbrecht",
"Volle",
"Vollenweider",
"Vollman",
"Vollmar",
"Vollmer",
"Vollrath",
"Vollstedt",
"Volmer",
"Voltmer",
"Voltz",
"Volz",
"Von Bank",
"Von Bargen",
"Von Behren",
"Von Berg",
"Von Bergen",
"Von Der Ahe",
"Von Der Au",
"Von Der Heide",
"Von Eschen",
"Von Essen",
"Von Feldt",
"Von Glahn",
"Von Holten",
"Von Kaenel",
"Von Ruden",
"Von Stein",
"Von Wald",
"Vonada",
"Vondran",
"Vonnahme",
"Voos",
"Voran",
"Vorbeck",
"Vorderbruggen",
"Vorndran",
"Vorpagel",
"Vorpahl",
"Vorwald",
"Vorwerk",
"Voss",
"Waack",
"Waag",
"Waage",
"Waak",
"Waas",
"Waber",
"Wach",
"Wachholz",
"Wachs",
"Wachsman",
"Wachsmuth",
"Wachtel",
"Wachter",
"Wachtler",
"Wachtman",
"Wack",
"Wacker",
"Wackerle",
"Wadel",
"Waechter",
"Wage",
"Wageman",
"Wagemann",
"Wagenbach",
"Wagenblast",
"Wagener",
"Wagenknecht",
"Wagenman",
"Wager",
"Wages",
"Wagler",
"Wagman",
"Wagner",
"Wah",
"Wahl",
"Wahlberg",
"Wahle",
"Wahlen",
"Wahler",
"Wahlers",
"Wahlert",
"Wahlig",
"Wahls",
"Waibel",
"Waid",
"Waide",
"Waidelich",
"Wainer",
"Waisner",
"Walbeck",
"Walberg",
"Walbert",
"Walburg",
"Walch",
"Walcher",
"Walck",
"Wald",
"Walde",
"Waldeck",
"Waldecker",
"Waldemar",
"Walder",
"Waldinger",
"Waldmann",
"Waldner",
"Waldo",
"Waldoch",
"Waldorf",
"Waldow",
"Waldschmidt",
"Waldstein",
"Waldvogel",
"Walk",
"Walke",
"Walkenhorst",
"Walkes",
"Wall",
"Walla",
"Wallach",
"Wallberg",
"Wallenhorst",
"Wallenstein",
"Wallerich",
"Wallerstein",
"Walling",
"Wallinger",
"Wallisch",
"Wallman",
"Wallner",
"Walloch",
"Wallschlaeger",
"Walper",
"Walraven",
"Walsdorf",
"Walser",
"Walt",
"Waltemath",
"Walter",
"Walterman",
"Walterscheid",
"Walth",
"Walther",
"Walthers",
"Waltke",
"Waltman",
"Waltz",
"Walz",
"Wambach",
"Wambold",
"Wamboldt",
"Wambolt",
"Wamhoff",
"Wampler",
"Wamser",
"Wand",
"Wander",
"Wanderer",
"Waner",
"Wang",
"Wangelin",
"Wangen",
"Wanger",
"Wangler",
"Wank",
"Wanke",
"Wankel",
"Wann",
"Wannemacher",
"Wanner",
"Wanninger",
"Wantuch",
"Wantz",
"Wapner",
"Wardenburg",
"Warfel",
"Wargel",
"Warm",
"Warmke",
"Warmkessel",
"Warmuth",
"Warn",
"Warncke",
"Warneke",
"Warning",
"Warnke",
"Warnken",
"Warns",
"Warrenfeltz",
"Warstler",
"Wartenberg",
"Warth",
"Warthen",
"Was",
"Wascher",
"Wasem",
"Waser",
"Wasinger",
"Wasmer",
"Wass",
"Wassenberg",
"Wasser",
"Wasserman",
"Wassermann",
"Wassink",
"Wassmann",
"Wassmer",
"Wassmuth",
"Watling",
"Wattenberg",
"Watz",
"Webel",
"Weber",
"Weberg",
"Wechsler",
"Weck",
"Wecker",
"Weckesser",
"Weckman",
"Weckwerth",
"Wedde",
"Wedding",
"Wedeking",
"Wedel",
"Weder",
"Wedig",
"Weeber",
"Weech",
"Wees",
"Weese",
"Wege",
"Wegener",
"Weger",
"Weghorst",
"Wegmann",
"Wegner",
"Wehe",
"Wehinger",
"Wehle",
"Wehler",
"Wehmeier",
"Wehmeyer",
"Wehner",
"Wehr",
"Wehrenberg",
"Wehrer",
"Wehrheim",
"Wehrkamp",
"Wehrle",
"Wehrmann",
"Wehrs",
"Wehrung",
"Wehry",
"Weibel",
"Weible",
"Weich",
"Weichel",
"Weichert",
"Weichman",
"Weicht",
"Weick",
"Weickert",
"Weida",
"Weide",
"Weidel",
"Weidemann",
"Weiden",
"Weidenbach",
"Weidenfeller",
"Weidenhamer",
"Weidenhammer",
"Weider",
"Weidig",
"Weidinger",
"Weidler",
"Weidlich",
"Weidmann",
"Weidner",
"Weig",
"Weigand",
"Weigel",
"Weigelt",
"Weiger",
"Weigert",
"Weigl",
"Weigle",
"Weigman",
"Weigold",
"Weigt",
"Weigum",
"Weihe",
"Weiher",
"Weihl",
"Weihs",
"Weik",
"Weikart",
"Weikel",
"Weiker",
"Weikert",
"Weikum",
"Weiland",
"Weilbacher",
"Weiler",
"Weilert",
"Weill",
"Weimann",
"Weimar",
"Weimer",
"Weimerskirch",
"Weimert",
"Wein",
"Weinand",
"Weinberg",
"Weinberger",
"Weinbrecht",
"Weinbrenner",
"Weindel",
"Weinel",
"Weiner",
"Weinert",
"Weinfeld",
"Weinfurter",
"Weingard",
"Weingardt",
"Weinhardt",
"Weinheimer",
"Weinhold",
"Weinkauf",
"Weinke",
"Weinland",
"Weinmann",
"Weinmeister",
"Weinreb",
"Weinrich",
"Weinschenk",
"Weinstock",
"Weintraub",
"Weinzapfel",
"Weinzetl",
"Weipert",
"Weippert",
"Weirauch",
"Weirich",
"Weis",
"Weisbach",
"Weisbeck",
"Weisbecker",
"Weisberg",
"Weisberger",
"Weise",
"Weisel",
"Weisenbach",
"Weisenberg",
"Weisenberger",
"Weisenborn",
"Weisenburger",
"Weisenfeld",
"Weisensel",
"Weiser",
"Weisert",
"Weisfeld",
"Weisgerber",
"Weishaar",
"Weishaupt",
"Weisheit",
"Weishuhn",
"Weisiger",
"Weisinger",
"Weiske",
"Weiskopf",
"Weisler",
"Weismann",
"Weismantel",
"Weisner",
"Weiss",
"Weissberg",
"Weisse",
"Weissenberger",
"Weissenborn",
"Weisser",
"Weissert",
"Weissinger",
"Weissmann",
"Weist",
"Weister",
"Weisz",
"Weith",
"Weitz",
"Weitzel",
"Weitzman",
"Weitzner",
"Weix",
"Weixel",
"Welch",
"Welchel",
"Welcher",
"Welde",
"Welden",
"Welder",
"Weldin",
"Welge",
"Welk",
"Welke",
"Well",
"Wellbaum",
"Wellborn",
"Welle",
"Weller",
"Wellhausen",
"Welling",
"Wellmann",
"Wellnitz",
"Wels",
"Welsch",
"Welser",
"Welt",
"Welte",
"Welter",
"Weltman",
"Weltmer",
"Weltz",
"Welz",
"Wemmer",
"Wempe",
"Wenck",
"Wend",
"Wende",
"Wendel",
"Wender",
"Wenderoth",
"Wendl",
"Wendland",
"Wendlandt",
"Wendle",
"Wendler",
"Wendling",
"Wendorff",
"Wendt",
"Wendtland",
"Wener",
"Weng",
"Wengel",
"Wenger",
"Wengert",
"Wengler",
"Wenhold",
"Wenig",
"Weniger",
"Weninger",
"Wenk",
"Wenke",
"Wenker",
"Wenner",
"Wenning",
"Wenninger",
"Wenrich",
"Wensel",
"Wente",
"Wenthe",
"Wentz",
"Wentzel",
"Wentzell",
"Wenz",
"Wenzel",
"Wenzinger",
"Wenzl",
"Wenzler",
"Wenzlick",
"Weppler",
"Werber",
"Werden",
"Werfel",
"Werk",
"Werkheiser",
"Werking",
"Werkman",
"Werkmeister",
"Werle",
"Werlein",
"Werling",
"Werlinger",
"Werman",
"Wermers",
"Wermuth",
"Werner",
"Wernert",
"Wernet",
"Wernick",
"Wernicke",
"Wernig",
"Werning",
"Wernke",
"Wernsing",
"Wernsman",
"Werntz",
"Werra",
"Werre",
"Wersal",
"Werst",
"Werstler",
"Wert",
"Werth",
"Wertheim",
"Wertheimer",
"Werther",
"Werthmann",
"Wertman",
"Wertz",
"Wesch",
"Weschler",
"Weseloh",
"Wesner",
"Wess",
"Wessel",
"Wesselmann",
"Wessinger",
"Wessling",
"Wessman",
"Wessner",
"Westen",
"Westenberger",
"Westendorf",
"Wester",
"Westerberg",
"Westerfeld",
"Westerhaus",
"Westermeyer",
"Westfahl",
"Westfall",
"Westheimer",
"Westmark",
"Westmeyer",
"Westpfahl",
"Westphal",
"Westphalen",
"Westphall",
"Westrich",
"Westrick",
"Westrum",
"Westrup",
"Wetenkamp",
"Wetsch",
"Wettengel",
"Wetter",
"Wetterau",
"Wetterer",
"Wettig",
"Wettlaufer",
"Wetz",
"Wetzel",
"Wetzell",
"Wetzler",
"Wetzstein",
"Wexler",
"Weyenberg",
"Weyer",
"Weygand",
"Weygandt",
"Weyhrich",
"Weyl",
"Weyland",
"Weyrauch",
"Weyrich",
"Wiand",
"Wiant",
"Wibbenmeyer",
"Wichert",
"Wicht",
"Wicka",
"Wickel",
"Wickenheiser",
"Wicker",
"Wickers",
"Wickersheim",
"Wickert",
"Wickland",
"Wicklein",
"Wickman",
"Widder",
"Wideman",
"Widmaier",
"Widmann",
"Widmar",
"Widmer",
"Widmeyer",
"Widner",
"Widrig",
"Wieand",
"Wiebe",
"Wiebelhaus",
"Wieber",
"Wiebke",
"Wiebold",
"Wieboldt",
"Wiech",
"Wiechert",
"Wieck",
"Wied",
"Wiedel",
"Wiedeman",
"Wiedemann",
"Wiedemeier",
"Wiedenmann",
"Wieder",
"Wiederhold",
"Wiederholt",
"Wiederkehr",
"Wiedmaier",
"Wiedmeyer",
"Wiedner",
"Wiedrich",
"Wiegand",
"Wiegel",
"Wieger",
"Wiegmann",
"Wiegner",
"Wieland",
"Wiele",
"Wieler",
"Wiemer",
"Wien",
"Wiener",
"Wienke",
"Wiens",
"Wier",
"Wierman",
"Wies",
"Wiese",
"Wiesel",
"Wieseler",
"Wiesemann",
"Wiesen",
"Wiesenfeld",
"Wiesenthal",
"Wieser",
"Wiesinger",
"Wiesler",
"Wiesman",
"Wiesmann",
"Wiesner",
"Wiest",
"Wieters",
"Wiewel",
"Wigand",
"Wigger",
"Wiggers",
"Wigner",
"Wikert",
"Wilberding",
"Wilberg",
"Wilberger",
"Wilbers",
"Wilch",
"Wild",
"Wilda",
"Wildberger",
"Wilden",
"Wildenberg",
"Wildermuth",
"Wildhaber",
"Wilding",
"Wildman",
"Wildstein",
"Wildt",
"Wilfert",
"Wilger",
"Wilham",
"Wilharm",
"Wilhelm",
"Wilhelmi",
"Wilhelms",
"Wilhelmy",
"Wilhite",
"Wilkens",
"Wilker",
"Will",
"Willauer",
"Wille",
"Willen",
"Willenberg",
"Willenborg",
"Willenbring",
"Willenbrink",
"Willer",
"Willert",
"Willhelm",
"Willi",
"Williard",
"Willig",
"Willing",
"Willinger",
"Willkomm",
"Willmann",
"Willmer",
"Willner",
"Willrich",
"Wills",
"Willwerth",
"Wilm",
"Wilmer",
"Wilner",
"Wilt",
"Wiltz",
"Wiltzius",
"Wilz",
"Wimmer",
"Wimmers",
"Winchenbach",
"Winckler",
"Wind",
"Windels",
"Winden",
"Windholz",
"Windisch",
"Windler",
"Windschitl",
"Windt",
"Winge",
"Winger",
"Wingert",
"Wingerter",
"Wingler",
"Winiger",
"Wininger",
"Winings",
"Winkel",
"Winkelbauer",
"Winkeler",
"Winkelman",
"Winkelmann",
"Winkels",
"Winker",
"Winkleblack",
"Winkler",
"Winstel",
"Winterberg",
"Winterfeld",
"Winterfeldt",
"Winterhalter",
"Winterroth",
"Winterstein",
"Winther",
"Wintz",
"Winzeler",
"Winzer",
"Wion",
"Wipf",
"Wipperfurth",
"Wipperman",
"Wirgau",
"Wirsing",
"Wirt",
"Wirth",
"Wirtz",
"Wirz",
"Wischer",
"Wiskow",
"Wismer",
"Wisner",
"Wiss",
"Wisse",
"Wissel",
"Wisser",
"Wissing",
"Wissinger",
"Wissler",
"Wissmann",
"Wittenauer",
"Witter",
"Witters",
"Wittich",
"Wittig",
"Wittkamp",
"Wittke",
"Wittler",
"Wittlinger",
"Wittmann",
"Wittmer",
"Wittmeyer",
"Wittner",
"Wittwer",
"Witwer",
"Witz",
"Witzel",
"Witzig",
"Witzman",
"Wobschall",
"Woehler",
"Woehr",
"Woelfel",
"Woelfle",
"Woelk",
"Woelke",
"Woerner",
"Woertz",
"Woessner",
"Woeste",
"Wohl",
"Wohlfarth",
"Wohlfeil",
"Wohlgemuth",
"Wohlman",
"Wojahn",
"Wolbach",
"Wolber",
"Wolbers",
"Wolbert",
"Woldt",
"Wolf",
"Wolfanger",
"Wolfel",
"Wolfer",
"Wolfert",
"Wolff",
"Wolfgang",
"Wolfgram",
"Wolfinger",
"Wolfmeyer",
"Wolfrom",
"Wolfrum",
"Wolgast",
"Wolgemuth",
"Wolk",
"Wolke",
"Wolken",
"Woll",
"Wolle",
"Wollenberg",
"Wollenburg",
"Wollenhaupt",
"Wollenweber",
"Woller",
"Wollerman",
"Wollett",
"Wollin",
"Wollitz",
"Wollmann",
"Wollner",
"Wollschlager",
"Wolper",
"Wolpert",
"Woltmann",
"Woltz",
"Wolz",
"Wombacher",
"Womeldorf",
"Womelsdorf",
"Worl",
"Worm",
"Worms",
"Wormser",
"Wormuth",
"Worner",
"Worst",
"Worster",
"Wortz",
"Wragge",
"Wruck",
"Wuchter",
"Wuebker",
"Wuellner",
"Wuensch",
"Wuensche",
"Wuerth",
"Wuertz",
"Wuest",
"Wuesthoff",
"Wuethrich",
"Wulfekuhle",
"Wullschleger",
"Wunder",
"Wunderlich",
"Wunderlin",
"Wunsch",
"Wurdeman",
"Wurl",
"Wurm",
"Wurst",
"Wurster",
"Wurth",
"Wurtz",
"Wurz",
"Wurzbach",
"Wurzel",
"Wurzer",
"Wussow",
"Wuthrich",
"Wuttke",
"Wutzke",
"Wyland",
"Xander",
"Xanders",
"Zabel",
"Zabka",
"Zach",
"Zacharias",
"Zacher",
"Zachmann",
"Zachrich",
"Zacker",
"Zaeske",
"Zager",
"Zahl",
"Zahler",
"Zahm",
"Zahn",
"Zahner",
"Zahniser",
"Zahrt",
"Zamzow",
"Zand",
"Zander",
"Zanger",
"Zant",
"Zaring",
"Zarling",
"Zarr",
"Zarse",
"Zartman",
"Zaske",
"Zastrow",
"Zaun",
"Zaunbrecher",
"Zavitz",
"Zech",
"Zecher",
"Zeglin",
"Zeh",
"Zehler",
"Zehm",
"Zehner",
"Zehr",
"Zehring",
"Zehrung",
"Zeichner",
"Zeier",
"Zeiger",
"Zeilinger",
"Zeilman",
"Zeinert",
"Zeise",
"Zeiser",
"Zeiss",
"Zeitz",
"Zell",
"Zellar",
"Zellars",
"Zelle",
"Zeller",
"Zellmann",
"Zellmer",
"Zellner",
"Zelmer",
"Zelt",
"Zemke",
"Zemp",
"Zempel",
"Zender",
"Zens",
"Zent",
"Zentgraf",
"Zentner",
"Zentz",
"Zenz",
"Zepf",
"Zepp",
"Zerbe",
"Zerbel",
"Zerbst",
"Zerfas",
"Zerfoss",
"Zerger",
"Zern",
"Zessin",
"Zettel",
"Zettler",
"Zewe",
"Zibell",
"Ziebell",
"Ziegel",
"Ziegelbauer",
"Ziegenbein",
"Ziegenfuss",
"Ziegenhagen",
"Ziegenhorn",
"Zieger",
"Ziegler",
"Ziehl",
"Ziel",
"Zielke",
"Zielsdorf",
"Ziems",
"Zier",
"Zierden",
"Zierer",
"Zierke",
"Ziesemer",
"Zieser",
"Zietlow",
"Zilch",
"Zill",
"Ziller",
"Zilles",
"Zilliox",
"Zillman",
"Zillmer",
"Zills",
"Zima",
"Zimet",
"Zimmel",
"Zimmer",
"Zimmerer",
"Zimmermann",
"Zimmers",
"Zinck",
"Zindel",
"Zindler",
"Zingler",
"Zingsheim",
"Zink",
"Zinke",
"Zinn",
"Zinnecker",
"Zinnel",
"Zinner",
"Zins",
"Zinser",
"Zinsmeister",
"Zinter",
"Zipf",
"Zipfel",
"Zipp",
"Zipper",
"Zipperer",
"Zipprich",
"Zipse",
"Zipser",
"Zirbel",
"Zirbes",
"Zirk",
"Zirkel",
"Zirkelbach",
"Ziter",
"Zittel",
"Zobel",
"Zoch",
"Zoeller",
"Zoellick",
"Zoellner",
"Zoerb",
"Zoerner",
"Zoll",
"Zoller",
"Zollinger",
"Zollner",
"Zopf",
"Zorn",
"Zornes",
"Zornow",
"Zotter",
"Zuber",
"Zubke",
"Zuck",
"Zucker",
"Zuckerman",
"Zuehl",
"Zuehlke",
"Zuercher",
"Zufall",
"Zufelt",
"Zuhlke",
"Zuleger",
"Zumalt",
"Zumbach",
"Zumbrun",
"Zumbrunnen",
"Zumstein",
"Zumwalt",
"Zundel",
"Zunk",
"Zunker",
"Zurbuchen",
"Zurcher",
"Zurn",
"Zutz",
"Zuver",
"Zwack",
"Zwanziger",
"Zweber",
"Zweifel",
"Zweig",
"Zwerling",
"Zwicker",
"Zwiebel",
"Zwilling",
"Zwirn"]>>
<<set setup.swissSurnames to [
"Abderhalden",
"Abdorf",
"Abegglen",
"Adlischwil",
"Aebersold",
"Aebi",
"Aegerter",
"Aeschbacher",
"Aeschlimann",
"Affholtern",
"Affry",
"Aichou",
"Aichan",
"Airoloou",
"Airoly",
"Albenas",
"Almentz",
"Althausenou",
"Althusen",
"Altorf",
"Altsteten",
"Altwys",
"Ambring",
"Amenhusen",
"Ammann",
"Ammolteren",
"Ampringenou",
"Andelfingen",
"Andelon",
"Argau",
"Arnold",
"Attal",
"Auch",
"Aych",
"Bach",
"Bachmann",
"Baden",
"Badwegen",
"Baldoff",
"Ball",
"Balmoss",
"Balswyl",
"Banderet",
"Basel",
"Basserstoff",
"Basterot",
"Baumann",
"Baumgartner",
"Bazenberg",
"Beausobre",
"Beckenhofen",
"Beerli",
"Beinweil",
"Belsholz",
"Bentheim",
"Berenburg",
"Berger",
"Berlickon",
"Bernau",
"Berneck",
"Bernstos",
"Besenval",
"Besseningen",
"Besson",
"Bettwingen",
"Biberlisburg",
"Bidarich",
"Bieberstein",
"Biederthan",
"Biel",
"Bienburg",
"Bieri",
"Bilstein",
"Bischoff",
"Bizzenhoven",
"Blaser",
"Blasshorn",
"Blattenberg",
"Blatzheim",
"Bleuler",
"Bludenz",
"Blümenberg",
"Bochardt",
"Bodmann",
"Boltschhausen",
"Bondeli",
"Bonlant",
"Bonnivard",
"Bonstetten",
"Bossenstein",
"Bottensulz",
"Brechter",
"Bregenz",
"Bremgartz",
"Briner",
"Brofelden",
"Bruckthal",
"Brugger",
"Brünighofen",
"Brunnen",
"Brunnenfeldt",
"Brunner",
"Bubendorf",
"Buch",
"Buchberg",
"Bücheck",
"Buchennas",
"Buchenstein",
"Bucher",
"Buchhain",
"Buchman",
"Buhler",
"Bürglen",
"Burgthör",
"Bürkli",
"Burri",
"Burst",
"Busingen",
"Buttenstein",
"Buwenburg",
"Buzer",
"Carbonnier",
"Casselberg",
"Castella",
"Castelmur",
"Castris",
"Cazenove",
"Chalg",
"Chienstein",
"Chouppart",
"Christen",
"Clavel",
"Clingenberg",
"Courten",
"Crachenfels",
"Criech",
"Cussen",
"Dachsfelden",
"Dagstein",
"Desmartinez",
"Dienberg",
"Diesbach",
"Diess",
"Dinnbach",
"Dornach",
"Dübelstein",
"Durnach",
"Dürnten",
"Dux",
"Eberhart",
"Eckhart",
"Eckholt",
"Egbrecht",
"Egbret",
"Egger",
"Egli",
"Egoltsweil",
"Ehrenfels",
"Eichelberg",
"Ellgau",
"Elnhoven",
"Elsass",
"Empzou",
"Ems",
"Endgasser",
"Endikon",
"Engelsberg",
"Eppenberg",
"Eppenstein",
"Eptingen",
"Ergemer",
"Ergow",
"Ergsingen",
"Erischweil",
"Ertzlin",
"Eschentz",
"Escherny",
"Espinoy",
"Esslinger",
"Estbach",
"Falckner",
"Fankhauser",
"Farr",
"Favre",
"Federspihl",
"Feeren",
"First",
"Fischer",
"Fleckenstein",
"Flegelberg",
"Fluckiger",
"Fluntern",
"Flüntern",
"Focksberg",
"Fogelwerder",
"Folckenschweil",
"Frauwier",
"Frei",
"Freidenach",
"Frey",
"Freyburg",
"Friberg",
"Fridheim",
"Fridpolt",
"Friedberg",
"Frieneck",
"Frienstein",
"Friesenberg",
"Froburg",
"Frödenach",
"Fröhlich",
"Fronspurg",
"Frowyss",
"Fuchs",
"Fuessli",
"Fürberg",
"Furrer",
"Füssli",
"Gacheo",
"Gamerswang",
"Gärtringen",
"Gasser",
"Gaswyler",
"Geissriem",
"Gelterchingen",
"Geltern",
"Geltingen",
"Gerber",
"Germanstorff",
"Gex",
"Giel de",
"Giger",
"Gilgen",
"Gilgenberg",
"Gisler",
"Glatfelden",
"Gnaepfer",
"Goedli",
"Goessier",
"Gonzenbach",
"Gosser",
"Gotsch",
"Gowenstein",
"Graber",
"Graf",
"Grandson",
"Grasburg",
"Grassower",
"Greling",
"Grencken",
"Greüt",
"Grienenfels",
"Griess",
"Grimslen",
"Grosbach",
"Grunenberg",
"Grunenfels",
"Guetenfels",
"Guldinen",
"Gumoens",
"Gundisau",
"Guotenberg",
"Haben",
"Häberli",
"Haberlin",
"Habich",
"Hackbret",
"Hädern",
"Hadlickon",
"Hagenbach",
"Hagendorn",
"Haldenstein",
"Hall",
"Halten",
"Hane",
"Hans",
"Hansler",
"Hardegg",
"Hari",
"Hartmann",
"Hasenbain",
"Hasenweiler",
"Hasler",
"Hatingen",
"Hauser",
"Haydnow",
"Hechlingen",
"Hedingen",
"Heffelfinger",
"Hegenheim",
"Heggetzer",
"Hegnow",
"Helmshoven",
"Helt",
"Herlinberg",
"Herrschen",
"Hertenberg",
"Hess",
"Hessy",
"Hettlingen",
"Heudebert",
"Heutler",
"Hexendorf",
"Heydegger",
"Heymenstein",
"Hinweil",
"Hirseg",
"Hochenberg",
"Hochst",
"Hochuli",
"Hofer",
"Hoff",
"Hoffsteten",
"Hofmann",
"Hofstetten",
"Hoheneck",
"Hohenheim",
"Holtzhalb",
"Holtzhalben",
"Holzhausen",
"Honberg",
"Honbergou",
"Hondorf",
"Honrein",
"Hör",
"Horenberg",
"Horw",
"Hosthan",
"Hottingen",
"Huber",
"Huenou",
"Hueneberg",
"Huenen",
"Huet",
"Hug",
"Hugelshofen",
"Huirling",
"Hünerhausen",
"Huntzickon",
"Hunziker",
"Hurt-Binet",
"Hurus",
"Husswyl",
"Hutenberg",
"Hutsberg",
"Huwyler",
"Ibzich",
"Ifenthal",
"Ilickhausen",
"Illens",
"Illnoir",
"Imhof",
"Imthurn",
"In der Maur",
"Inggweil",
"Irmensee",
"Isnach",
"Itelhusen",
"Jaggi",
"Jegglin",
"Jemmendingen",
"Jestetten",
"Juncker",
"Juvalt",
"Kalin",
"Kammermeister",
"Kämrer",
"Kaplan",
"Kaufmann",
"Keller",
"Kemloten",
"Kemmat",
"Kenzingen",
"Keszwill",
"Ketschwyl",
"Kielholz",
"Kienberg",
"Kilchain",
"Kim",
"Kimmich",
"Klotten",
"Knoblauch",
"Koch",
"Koehl",
"Koenigstein",
"Kohler",
"Kohli",
"Koller",
"Königstein",
"Kopffenberg",
"Kornberg",
"Kraft",
"Krais",
"Krebser",
"Krenckingen",
"Kriechhen",
"Kromm",
"Kronthal",
"Kuhn",
"Kung",
"Kunz",
"Kurberg",
"Kürnbach",
"Kussenberg",
"Kussnach",
"Lagern",
"Laimeren",
"Laiterberg",
"Landerpfau",
"Landolt",
"Landskron",
"Lang",
"Langenstein",
"Langes de",
"Lanzhuet",
"Lauffe",
"Lauternau",
"Lavater",
"Lehmann",
"Leuenberger",
"Liebeck",
"Liebenburg",
"Liebenstein",
"Liechti",
"Liel",
"Lindiberg",
"Lindnack",
"Lindow",
"Littenhaidt",
"Littow",
"Lochnow",
"Lönburg",
"Lorack",
"Lörrach",
"Lotzweyl",
"Lubières",
"Lucadou",
"Lullin",
"Lummerins",
"Lunckhofen",
"Lussi",
"Lustenberger",
"Luterberg",
"Luthi",
"Lütolsdorf",
"Lutra",
"Luttersberg",
"Lygertz",
"Lynsy",
"Maa",
"Magelshofen",
"Magstat",
"Maienthal",
"Malrein",
"Malters",
"Maneck",
"Manegg",
"Mangoltshofen",
"Mannenbach",
"Manoël",
"Mansperg",
"Marbach",
"Marmels",
"Marolf",
"Marquardt",
"Marrer",
"Martdorf",
"Marti",
"Martin",
"Mascraniou",
"Mascrany",
"Massburg",
"Mattstetten",
"Maurer",
"Mazereller",
"Megenheim",
"Meggenheim",
"Megken",
"Meier",
"Merian",
"Messickhon",
"Metenwyl",
"Mettenbuch",
"Meyer",
"Meys",
"Michel",
"Miner",
"Monchsberg",
"Monier",
"Montsax",
"Monyer",
"Mos",
"Mosburg",
"Moser",
"Moss",
"Mosshart",
"Mossheim",
"Mowensee",
"Muff",
"Mülerein",
"Mülhain",
"Muller",
"Müller",
"Multberg",
"Munzingen",
"Münzmeister",
"Murckhart",
"Murer",
"Müris",
"Murnhart",
"Muxheim",
"Natterer",
"Nennickon",
"Neudeck",
"Neuenstein",
"Neuentuffen",
"Neufchâtel",
"Neuscheler",
"Nideg",
"Nordholz",
"Nordtholz",
"Norrenberg",
"Norttenberg",
"Nosickon",
"Nüfron",
"Nusslingen",
"Nüwenburg",
"Nyfar",
"Oberkam",
"Oberkampf",
"Oberriedern",
"Obrahoven",
"Obstfelden",
"Odermatt",
"Oentz",
"Oeringen",
"Om",
"Omen",
"Opffingen",
"Opfikon",
"Origny",
"Orstein",
"Osterbach",
"Ostzweil",
"Otandem",
"Ott de Pierbaum",
"Ottelfingen",
"Ottenbach",
"Ottenfels",
"Ottikon",
"Ottlikon",
"Ougsburg",
"Panigaden",
"Passellen",
"Pavier",
"Pestalozza",
"Peter",
"Pfaeffikon",
"Pfaff",
"Pfenninger",
"Pfister",
"Pfungen",
"Pfyfer",
"Pfyffer",
"Polweil",
"Portmann",
"Praegler",
"Praun",
"Prévost",
"Pubix",
"Puirs",
"Raevell",
"Rallemberg",
"Ramensperg",
"Ramstein",
"Rand",
"Randeck",
"Randeg",
"Räner",
"Rast",
"Ratolsdorf",
"Razenriet",
"Rechli",
"Reding",
"Reinold",
"Reinsberg",
"Remontstein",
"Rhinau",
"Rhynhart",
"Riaens",
"Richartzhoven",
"Richenbach",
"Richenburg",
"Riefern",
"Riehen",
"Riet",
"Riethusen",
"Rifferschweil",
"Rineck",
"Rinfelden",
"Rinow",
"Rinsfelden",
"Roggliesweil",
"Roggweil",
"Romanshorn",
"Rordorf",
"Rorschach",
"Roseck",
"Rosenberg",
"Rosenhatz",
"Rosnow",
"Rossberg",
"Rossliner d\'Altmanshofen",
"Rotelen",
"Rötenberg",
"Rotenstein",
"Roth",
"Röthlisberger",
"Rubisweil",
"Rubli",
"Ruchenstein",
"Ruchti",
"Rüdberg",
"Rüdischweil",
"Rudolf",
"Ruedt",
"Ruegg",
"Rüegg",
"Rüti",
"Ryffemberg",
"Saint Viner",
"Saladin",
"Salenstein",
"Salis",
"Sandolshain",
"Sarinow",
"Sausin",
"Sax",
"Schaffauser",
"Schalcken",
"Schar",
"Scharer",
"Schärer",
"Schauenber",
"Schauenburg",
"Schauenstein",
"Scheidegger",
"Schein",
"Schenck d\'Oberkilch",
"Schenck de Bremgarten",
"Schenck de Gossikon",
"Schenck de Landegg",
"Schenck de Liebenberg",
"Schenk von Basel",
"Scherrer",
"Scherzburg",
"Schilter",
"Schladt",
"Schläppi",
"Schliengen",
"Schlierbach",
"Schmid",
"Schmidt",
"Schmidtmayer",
"Schneeberg",
"Schneider",
"Schneitt",
"Schnelkh",
"Schneuwly",
"Schoch",
"Schollenberg",
"Schönau",
"Schönbächler",
"Schönbühel",
"Schonen",
"Schönen",
"Schönenwert",
"Schönkind",
"Schönno",
"Schopf",
"Schörlin",
"Schowenburg",
"Schowenstein",
"Schrennen",
"Schuler",
"Schulthais",
"Schultheis",
"Schupffhaim",
"Schussenriedt",
"Schwandeck",
"Schwaninger",
"Schwartzmurer",
"Schwarz",
"Schwegler",
"Schweizer",
"Schyterberg",
"Sebergüntz",
"Seeberg",
"Seedorf",
"Seiler",
"Seldenburen",
"Sempach",
"Senn",
"Sewen",
"Seymandy de",
"Siegenthaler",
"Siemeding",
"Sigelmann",
"Sigristlin",
"Simpelen",
"Sissach",
"Slutolx",
"Sommer",
"Sonnenberg",
"Soppensee",
"Spändli",
"Spilberg",
"Spulen",
"Spysser",
"St Gervais",
"Staal",
"Staheli",
"Staina",
"Stalder",
"Stampa",
"Stauffacher",
"Steffis",
"Stegen",
"Steineck",
"Steiner",
"Stelten",
"Stettiurth",
"Stickel",
"Stockarou",
"Stocker",
"Störi",
"Straleneck",
"Strass",
"Strausberg",
"Stuckar",
"Stucki",
"Studengast",
"Studer",
"Stuffis",
"Sturzenegger",
"Stussin",
"Sultz",
"Sunthain",
"Sürg",
"Sursee",
"Suter",
"Suther",
"Sutter",
"Tägerfeld",
"Tal",
"Talckenberg",
"Tallikam",
"Tallwyl",
"Talmesingen",
"Tannenfels",
"Tanner",
"Tartanac",
"Tascher",
"Tegerman",
"Tegernen",
"Teissier",
"Teller",
"Tengen",
"Terwenler",
"Tess",
"Tetnang",
"Tettnow",
"Textor",
"Thomé",
"Tieringer",
"Titenschein",
"Titler",
"Tobel",
"Toggenburg",
"Tor",
"Tosters",
"Trachselwald",
"Tribberg",
"Triboeck",
"Trimis",
"Trostberg",
"Trullerey",
"Trutgeselle",
"Tüdingen",
"Tüfel",
"Tuffenstein",
"Turber",
"Turnach",
"Twingenstein",
"Tyffen",
"Uetendorf",
"Uffenstein",
"Uffheim",
"Ufheim",
"Ulingen",
"Ulrich",
"Urburg",
"Urslingen",
"Utliburg",
"Utzingen",
"Varbüler",
"Venner",
"Verne de Luze",
"Veseneck",
"Vilingen",
"Villiger",
"Virkarn",
"Vogel",
"Vogt",
"Vonlanthen",
"Wabern",
"Wagenberg",
"Wagner",
"Waldenberg",
"Waldkirch",
"Waler",
"Walissellen",
"Waltenheim",
"Walterswyl",
"Waltpach",
"Walwis",
"Wangen",
"Wartensee",
"Wasserburg",
"Wassersteltz",
"Wath",
"Weber",
"Wedstain",
"Wegenstetten",
"Wegmann",
"Wellenberg",
"Wellener",
"Wenger",
"Wengi",
"Werdeck",
"Weriant",
"Weschhaus",
"Wesperspul",
"Wetzwyl",
"Wichser",
"Widmer",
"Wieladingen",
"Wiener",
"Wildenberg",
"Wildenfels",
"Wildenstein",
"Wildperg",
"Wildrich",
"Wile",
"Wilfendingen",
"Willers",
"Winckelzen",
"Winckles",
"Windeg",
"Winterberg",
"Wirtz",
"Wisnang",
"Wissenang",
"Wisskilch",
"Wissweil",
"Witnow",
"Wolen",
"Wölfflin",
"Wölfli",
"Wolishofen",
"Wolrow",
"Wolsattel",
"Wulffingen",
"Wulp",
"Wulpisberg",
"Würtz",
"Wuthrich",
"Wüthrich",
"Wyden",
"Wydenbach",
"Wydenhuber",
"Wyl",
"Wylberg",
"Wyler",
"Wynfelden",
"Wyss",
"Yffendal",
"Ylingen",
"Yllbrunn",
"Yoder",
"Yter",
"Zaugg",
"Zbinden",
"Zellweger",
"Zerkinden",
"Zesingen",
"Zgloltzweil",
"Zielwer",
"Zimmermann",
"Zinnicken",
"Zinnickon",
"Zollikon",
"Zollner",
"Zschokke",
"Zumthor",
"Zundel",
"Zurcher",
"Zureich",
"Zürnler",
"Zwicken",
"Zwiengenberg",
"Zwingenhofen",
"Zwyssig"]>>
<<set setup.frenchSurnames to [
"Abel",
"Abraham",
"Adam",
"Albert",
"Allard",
"André",
"Archambault",
"Arthur",
"Augustin",
"Babin",
"Babineaux",
"Barre",
"Baudin",
"Beauchêne",
"Beaufort",
"Beaulieu",
"Beaumont",
"Bélanger",
"Bellamy",
"Bellerose",
"Belmont",
"Belrose",
"Béranger",
"Berger",
"Béringer",
"Bernard",
"Bertrand",
"Blaise",
"Blanc",
"Blanchar",
"Blanchet",
"Blanchett",
"Boivin",
"Bonfils",
"Bonheur",
"Bonhomme",
"Bonnaire",
"Bonnay",
"Bonnet",
"Borde",
"Bouchard",
"Boucher",
"Bourdillon",
"Bourreau",
"Bret",
"Brisbois",
"Brodeur",
"Bureau",
"Caron",
"Chaput",
"Charbonneau",
"Charpentier",
"Charron",
"Chastain",
"Chevalier",
"Chevrolet",
"Christian",
"Clément",
"Cloutier",
"Colbert",
"Comtois",
"Coste",
"Côté",
"Courtemanche",
"Cousineau",
"Couture",
"D\'aramitz",
"Daniau",
"Daniel",
"Daviau",
"David",
"De La Fontaine",
"Deforest",
"Degarmo",
"Delacroix",
"Deniau",
"Deniaud",
"Deniel",
"Denis",
"Dennel",
"Deschamps",
"Descoteaux",
"Desjardins",
"Desroches",
"Desrosiers",
"Droit",
"Dubois",
"Duchamps",
"Dufort",
"Dufour",
"Duguay",
"Dumont",
"Dupond",
"Dupont",
"Durand",
"Durant",
"Duval",
"Émile",
"Fabien",
"Fabre",
"Fabron",
"Faucher",
"Faucheux",
"Faure",
"Favager",
"Favre",
"Favreau",
"Fay",
"Félix",
"Fèvre",
"Firmin",
"Fontaine",
"Forest",
"Forestier",
"Fortier",
"Fosse",
"Fournier",
"François",
"Gage",
"Gagneux",
"Gagnier",
"Gagnon",
"Garçon",
"Gardinier",
"Garnier",
"Gauthier",
"Germain",
"Géroux",
"Girard",
"Giroux",
"Gosse",
"Gosselin",
"Granger",
"Gros",
"Guérin",
"Guillory",
"Hardy",
"Hébert",
"Herbert",
"Jacques",
"Janvier",
"Jordan",
"Joubert",
"Labelle",
"Lachance",
"Lachapelle",
"Lamar",
"Lambert",
"Lane",
"Langlais",
"Langlois",
"Lapointe",
"Larue",
"Laurent",
"Lavigne",
"Lavoie",
"Leandres",
"Lebeau",
"Leblanc",
"Leclair",
"Leclerc",
"Lécuyer",
"Lefebvre",
"Lefèvre",
"Lefurgey",
"Legrand",
"Lemaire",
"Lémieux",
"Leon",
"Leroy",
"Lesauvage",
"Lestrange",
"Lévêque",
"Lévesque",
"Linville",
"Lucas",
"Lyon",
"Maçon",
"Marchand",
"Marie",
"Marion",
"Martel",
"Martin",
"Masson",
"Mathieu",
"Mercier",
"Merle",
"Michaud",
"Michel",
"Monet",
"Monette",
"Montagne",
"Moreau",
"Morel",
"Moulin",
"Mullins",
"Nicolas",
"Noel",
"Noyer",
"Olivier",
"Paget",
"Palomer",
"Pan",
"Pape",
"Paquet",
"Parent",
"Paris",
"Parris",
"Pascal",
"Patenaude",
"Paternoster",
"Paul",
"Pelletier",
"Perrault",
"Perreault",
"Perrin",
"Perrot",
"Petit",
"Pettigrew",
"Pierre",
"Plamondon",
"Plourde",
"Poirier",
"Porcher",
"Poulin",
"Proulx",
"Renaud",
"Rey",
"Reyer",
"Richard",
"Richelieu",
"Robert",
"Roche",
"Rome",
"Romilly",
"Rose",
"Rousseau",
"Roussel",
"Roux",
"Roy",
"Royer",
"Salmon",
"Salomon",
"Samson",
"Samuel",
"Sartre",
"Sault",
"Sauvage",
"Sauvageau",
"Sauvageon",
"Sauvageot",
"Sauveterre",
"Savatier",
"Segal",
"Sergeant",
"Séverin",
"Simon",
"Soucy",
"Sourd",
"St Martin",
"St Pierre",
"Tailler",
"Tasse",
"Thayer",
"Thibault",
"Thomas",
"Traver",
"Travere",
"Travers",
"Traverse",
"Travert",
"Tremblay",
"Tremble",
"Victor",
"Villeneuve",
"Vincent",
"Voclain"]>>
<<set setup.irishMaleFirstnames to [
"Aaron",
"Adam",
"Aidan",
"Alby",
"Alex",
"Alexander",
"Alfie",
"Andrew",
"Anthony",
"Aodh",
"Barry",
"Ben",
"Benjamin",
"Billy",
"Bobby",
"Braden",
"Brendan",
"Brian",
"Bryan",
"Byrne",
"Cairbre",
"Callum",
"Calum",
"Carey",
"Casey",
"Cassidy",
"Cathal",
"Charlie",
"Christopher",
"Cian",
"Ciaran",
"Cillian",
"Colin",
"Colm",
"Conall",
"Connor",
"Conor",
"Cormac",
"Courtney",
"Craig",
"Culkin",
"Cullen",
"Dáire",
"Dáithí",
"Daniel",
"Danny",
"Dara",
"Daragh",
"Darragh",
"Darren",
"David",
"Declan",
"Denis",
"Desmond",
"Dillon",
"Domnall",
"Donal",
"Donnacha",
"Donnchad",
"Dylan",
"Edward",
"Emmanuel",
"Emmet",
"Ennis",
"Eoghan",
"Eoin",
"Eric",
"Erskine",
"Ethan",
"Evan",
"Fergus",
"Filip",
"Finian",
"Finn",
"Finnian",
"Fionn",
"Flannery",
"Gary",
"George",
"Gerard",
"Gilroy",
"Glen",
"Harry",
"Henry",
"Hugh",
"Hugo",
"Ian",
"Isaac",
"Jack",
"Jacob",
"Jake",
"Jakub",
"James",
"Jamie",
"Jannon",
"Jayden",
"John",
"Jonathan",
"Jordan",
"Joseph",
"Josh",
"Joshua",
"Kacper",
"Kai",
"Karl",
"Kassidy",
"Kayden",
"Keiran",
"Keith",
"Kelly",
"Kevin",
"Kian",
"Kier",
"Kieran",
"Kiernan",
"Kieron",
"Killian",
"Kyle",
"Kyran",
"Leary",
"Leo",
"Leon",
"Liam",
"Logan",
"Lorcan",
"Luca",
"Lucas",
"Luke",
"Mannix",
"Marcas",
"Marcus",
"Mark",
"Martin",
"Mason",
"Matthew",
"Max",
"Michael",
"Nathan",
"Neil",
"Noah",
"Odhrán",
"Oisin",
"Oliver",
"Ollie",
"Oscar",
"Owen",
"Patrick",
"Patryk",
"Paul",
"Peadar",
"Peter",
"Philip",
"Quinn",
"Reagan",
"Regan",
"Rhys",
"Rian",
"Richard",
"Robert",
"Ronan",
"Rory",
"Rowan",
"Ruairí",
"Ryan",
"Sam",
"Samuel",
"Scott",
"Seamus",
"Sean",
"Sebastian",
"Senan",
"Shane",
"Shaun",
"Shay",
"Simon",
"Steven",
"Szymon",
"Tadhg",
"Thomas",
"Tom",
"Tomas",
"Tommy",
"Tristan",
"Tyler",
"William",
"Zach"]>>
<<set setup.irishSurnames to [
"Abraham",
"Agan",
"Agnew",
"Ahearn",
"Ahern",
"Aherne",
"Anglim",
"Anglin",
"Ansbro",
"Argue",
"Armstrong",
"Art",
"Ashe",
"Athey",
"Athy",
"Baldwin",
"Balfe",
"Ballagh",
"Bane",
"Banfield",
"Banfill",
"Banks",
"Bannan",
"Bannon",
"Banwell",
"Bardeen",
"Barnes",
"Baron",
"Barr",
"Barrington",
"Barry",
"Basnett",
"Beams",
"Beary",
"Beers",
"Begley",
"Behan",
"Beirne",
"Bell",
"Belton",
"Bergin",
"Berkery",
"Bermingham",
"Berne",
"Berrigan",
"Berry",
"Bigley",
"Bilbo",
"Bird",
"Birns",
"Blake",
"Blanchfield",
"Blaney",
"Blayney",
"Bleigh",
"Bligh",
"Blight",
"Boal",
"Boden",
"Bodkin",
"Bogan",
"Boggan",
"Bogue",
"Bohan",
"Bohanan",
"Bohannan",
"Bohannon",
"Bohanon",
"Bolan",
"Boland",
"Bole",
"Bolger",
"Bonar",
"Bonfield",
"Boran",
"Boreen",
"Boughan",
"Bovaird",
"Bow",
"Bowden",
"Bowen",
"Bowes",
"Bowlan",
"Boyce",
"Boylan",
"Boyland",
"Boyle",
"Boyles",
"Boyne",
"Brackeen",
"Bracken",
"Brackin",
"Bradeen",
"Braden",
"Bradigan",
"Bradley",
"Brady",
"Bragan",
"Brain",
"Branagan",
"Brandon",
"Braniff",
"Branigan",
"Brannan",
"Brannen",
"Brannick",
"Brannigan",
"Brannock",
"Brassil",
"Brawley",
"Brazeal",
"Brazel",
"Brazell",
"Braziel",
"Brazil",
"Brazill",
"Brazzel",
"Brazzle",
"Bready",
"Brean",
"Brecheen",
"Bredin",
"Bree",
"Breen",
"Breene",
"Breheny",
"Brennan",
"Breslin",
"Bresnahan",
"Bresnan",
"Brew",
"Brewin",
"Brian",
"Brians",
"Briant",
"Brick",
"Brickley",
"Bride",
"Brien",
"Briody",
"Broderick",
"Brodigan",
"Brodrick",
"Broe",
"Brogan",
"Bronaugh",
"Brophy",
"Brosnahan",
"Brosnan",
"Brosnihan",
"Brothers",
"Brown",
"Broy",
"Bruen",
"Brunty",
"Bryan",
"Bryson",
"Buckley",
"Burke",
"Burney",
"Burns",
"Busteed",
"Byrne",
"Byrnes",
"Byrns",
"Bywater",
"Cabe",
"Caden",
"Caffee",
"Cafferty",
"Caffery",
"Caffey",
"Caffrey",
"Cagney",
"Cahalan",
"Cahalane",
"Cahall",
"Cahan",
"Cahill",
"Cairney",
"Calahan",
"Caldon",
"Caley",
"Calhoon",
"Calhoun",
"Calkin",
"Calkins",
"Call",
"Callaghan",
"Callahan",
"Callan",
"Callanan",
"Callen",
"Callery",
"Calley",
"Calligan",
"Callihan",
"Callinan",
"Callins",
"Calnan",
"Calvey",
"Cambridge",
"Cammack",
"Campbell",
"Canaan",
"Canavan",
"Caniff",
"Cannan",
"Canney",
"Canniff",
"Canning",
"Cannon",
"Canny",
"Cantey",
"Cantlin",
"Canty",
"Carbary",
"Carberry",
"Carey",
"Cariker",
"Carlan",
"Carland",
"Carlin",
"Carlton",
"Carmody",
"Carnahan",
"Carnes",
"Carney",
"Carol",
"Carolan",
"Carolin",
"Caroline",
"Caroll",
"Carr",
"Carragher",
"Carraher",
"Carrick",
"Carrig",
"Carrigan",
"Carrol",
"Carroll",
"Carry",
"Carton",
"Carty",
"Carvell",
"Carver",
"Carvey",
"Carwell",
"Cary",
"Casey",
"Cashel",
"Cashell",
"Cashen",
"Cashin",
"Cashion",
"Cashman",
"Cashon",
"Caslin",
"Cassaday",
"Cassady",
"Cassedy",
"Casserly",
"Cassiday",
"Cassidy",
"Caughell",
"Caughey",
"Caughlin",
"Cauley",
"Caulkins",
"Cavan",
"Cavanagh",
"Cavanah",
"Cavanaugh",
"Caveney",
"Caveny",
"Cavey",
"Cavitt",
"Cawley",
"Charlton",
"Chism",
"Chivers",
"Claffey",
"Claflin",
"Clancey",
"Clancy",
"Clardy",
"Clare",
"Clarey",
"Clarke",
"Clary",
"Clavin",
"Claymore",
"Cleary",
"Clinton",
"Cloherty",
"Clohessy",
"Cloney",
"Cloonan",
"Clooney",
"Cloran",
"Clougherty",
"Clucas",
"Clune",
"Cluney",
"Clure",
"Clyne",
"Clynes",
"Coady",
"Coakley",
"Coan",
"Coday",
"Codd",
"Cody",
"Coen",
"Coffee",
"Coffeen",
"Coffey",
"Cogan",
"Coggan",
"Coggin",
"Coggins",
"Coghlan",
"Cogley",
"Cohea",
"Cohee",
"Coil",
"Coile",
"Coin",
"Cokeley",
"Cokely",
"Cokley",
"Colahan",
"Coleman",
"Colfer",
"Colgan",
"Colgin",
"Colleran",
"Colleton",
"Colley",
"Colligan",
"Collins",
"Collister",
"Colliton",
"Collopy",
"Colman",
"Colopy",
"Comb",
"Combe",
"Comber",
"Comerford",
"Comiskey",
"Comisky",
"Commerford",
"Commins",
"Common",
"Commons",
"Conaghan",
"Conahan",
"Conary",
"Conaty",
"Conboy",
"Concannon",
"Condon",
"Condran",
"Condron",
"Cone",
"Conery",
"Conkin",
"Conlan",
"Conley",
"Conlin",
"Conlon",
"Conly",
"Conmy",
"Conn",
"Connally",
"Connaughton",
"Connaway",
"Connealy",
"Conneely",
"Connel",
"Connell",
"Connelley",
"Connelly",
"Connely",
"Conner",
"Connerley",
"Connerly",
"Conners",
"Connery",
"Connick",
"Conniff",
"Connolley",
"Connolly",
"Connon",
"Connor",
"Connors",
"Conolly",
"Conoly",
"Conran",
"Conrey",
"Conroy",
"Conry",
"Considine",
"Convery",
"Convey",
"Conville",
"Conway",
"Conwell",
"Conwill",
"Coody",
"Coogan",
"Cook",
"Cool",
"Coole",
"Cooley",
"Coon",
"Coonan",
"Coonen",
"Cooney",
"Corban",
"Corbett",
"Corboy",
"Corby",
"Corcoran",
"Corkery",
"Corkill",
"Corkran",
"Corley",
"Corr",
"Corrick",
"Corrigan",
"Corrin",
"Corry",
"Cosgray",
"Cosgriff",
"Cosgrove",
"Coskey",
"Costello",
"Costigan",
"Costilow",
"Costine",
"Costley",
"Costlow",
"Cotter",
"Coughlan",
"Coughlin",
"Coulson",
"Counihan",
"Coursey",
"Court",
"Courtney",
"Coury",
"Covey",
"Cowley",
"Cox",
"Coy",
"Coyan",
"Coye",
"Coyle",
"Coyne",
"Crady",
"Crahan",
"Crain",
"Craney",
"Cranney",
"Cranor",
"Cratty",
"Craven",
"Cray",
"Creagan",
"Creagh",
"Crean",
"Creary",
"Creeden",
"Creegan",
"Creely",
"Creevy",
"Cregan",
"Crehan",
"Creighton",
"Cremin",
"Cremins",
"Crilley",
"Crilly",
"Crimmins",
"Croak",
"Croan",
"Crogan",
"Croghan",
"Croke",
"Croley",
"Cromley",
"Cronan",
"Crone",
"Cronen",
"Croney",
"Cronin",
"Crosby",
"Cross",
"Crossan",
"Crossen",
"Crossgrove",
"Crossin",
"Crotty",
"Crough",
"Crow",
"Crowe",
"Crowley",
"Croy",
"Crumley",
"Crumlish",
"Crumly",
"Cryan",
"Cudahy",
"Cuddihy",
"Cue",
"Cuff",
"Cuffee",
"Cuffie",
"Culhane",
"Culkin",
"Cullen",
"Cullens",
"Culleton",
"Culley",
"Culligan",
"Cullinan",
"Cullinane",
"Culliton",
"Cullivan",
"Cully",
"Cumber",
"Cumiskey",
"Cumming",
"Cummings",
"Cummins",
"Cummiskey",
"Cundiff",
"Cunnane",
"Cunneen",
"Cunniff",
"Cunniffe",
"Cunningham",
"Curley",
"Curran",
"Curren",
"Currin",
"Curry",
"Curtain",
"Curtin",
"Cusack",
"Dacey",
"Dacy",
"Dade",
"Dady",
"Dagnan",
"Dahill",
"Dailey",
"Daily",
"Dale",
"Daley",
"Dalley",
"Dally",
"Daly",
"Danaher",
"Danahy",
"Dane",
"Daniel",
"Danvers",
"Darby",
"Darcy",
"Dardis",
"Dargan",
"Darmody",
"Daugherty",
"Daughety",
"Davenport",
"Davern",
"Davin",
"Davitt",
"Davlin",
"Davoren",
"Daw",
"Dawley",
"Day",
"Dea",
"Deacon",
"Deacy",
"Deady",
"Dealy",
"Deam",
"Deamer",
"Dean",
"Deane",
"Dearmond",
"Dease",
"Deasy",
"Deaver",
"Deavers",
"Dee",
"Deegan",
"Deehan",
"Deeley",
"Deely",
"Deeney",
"Deere",
"Deery",
"Degan",
"Degnan",
"Deighan",
"Deignan",
"Deily",
"Delacey",
"Delacy",
"Delahunt",
"Delahunty",
"Delaney",
"Delap",
"Delay",
"Delee",
"Delehanty",
"Dempsey",
"Dempster",
"Denehy",
"Dennehy",
"Denning",
"Dennis",
"Denny",
"Derham",
"Dermody",
"Dermott",
"Derrick",
"Derrig",
"Derry",
"Derwin",
"Desmond",
"Devan",
"Devane",
"Devaney",
"Devanney",
"Devany",
"Deveney",
"Devenney",
"Devenny",
"Devenport",
"Dever",
"Devers",
"Devery",
"Devey",
"Devin",
"Devine",
"Devitt",
"Devlin",
"Devney",
"Devon",
"Devoy",
"Dewane",
"Diamond",
"Diffin",
"Diffley",
"Dignam",
"Dignan",
"Dillion",
"Dillon",
"Dilworth",
"Dimon",
"Dinan",
"Dineen",
"Dinkin",
"Dinneen",
"Diskin",
"Divan",
"Diven",
"Diver",
"Divine",
"Diviney",
"Doak",
"Doan",
"Doane",
"Dockens",
"Dockery",
"Dockins",
"Dodd",
"Doheny",
"Doherty",
"Dohoney",
"Dolan",
"Dole",
"Dolen",
"Dollahite",
"Dollard",
"Dollarhide",
"Dolly",
"Donaghey",
"Donaghue",
"Donaghy",
"Donaher",
"Donahey",
"Donaho",
"Donahoe",
"Donahue",
"Donavan",
"Donegan",
"Donelan",
"Donigan",
"Donivan",
"Donlan",
"Donlevy",
"Donley",
"Donlin",
"Donnally",
"Donnan",
"Donnell",
"Donnellan",
"Donnelley",
"Donnellon",
"Donnelly",
"Donoghue",
"Donoho",
"Donohoe",
"Donohoo",
"Donohue",
"Donovan",
"Doody",
"Doogan",
"Doolan",
"Doolen",
"Dooley",
"Doolin",
"Dooling",
"Dooly",
"Doonan",
"Dooner",
"Dooney",
"Doorley",
"Doran",
"Dorcas",
"Dorcey",
"Dore",
"Dorgan",
"Dorian",
"Doris",
"Dority",
"Dormady",
"Dormer",
"Dornan",
"Dorney",
"Dornon",
"Dorrian",
"Dorriety",
"Dorris",
"Dorrity",
"Doud",
"Dougharty",
"Dougher",
"Dougherty",
"Dovey",
"Dowd",
"Dowda",
"Dowdall",
"Dowdell",
"Dowell",
"Dowland",
"Dowley",
"Dowlin",
"Dowling",
"Downer",
"Downes",
"Downey",
"Downing",
"Doyal",
"Doyel",
"Doyle",
"Doyne",
"Drain",
"Drea",
"Drennan",
"Drennen",
"Drennon",
"Drew",
"Drinan",
"Drinnen",
"Driscoll",
"Driskel",
"Driskell",
"Driskill",
"Drisko",
"Drohan",
"Dromgoole",
"Droney",
"Drought",
"Drugan",
"Drum",
"Drumgoole",
"Drumm",
"Drury",
"Duane",
"Ducey",
"Duck",
"Duddy",
"Dudley",
"Duffin",
"Duffy",
"Dugan",
"Duggin",
"Duggins",
"Duignan",
"Dullea",
"Dunagin",
"Dunavan",
"Dunavin",
"Duncan",
"Dundon",
"Dunegan",
"Dungan",
"Dunigan",
"Dunivan",
"Dunkin",
"Dunlavey",
"Dunlavy",
"Dunlea",
"Dunleavy",
"Dunlevy",
"Dunlop",
"Dunn",
"Dunne",
"Dunnigan",
"Dunning",
"Dunphy",
"Durgan",
"Durgin",
"Duris",
"Durkan",
"Durkee",
"Durkin",
"Durley",
"Durnan",
"Durney",
"Durnin",
"Duross",
"Durrett",
"Dwan",
"Dwiggins",
"Dwyer",
"Dyer",
"Dynan",
"Dynes",
"Eagan",
"Eagen",
"Eakin",
"Earley",
"Early",
"Egan",
"English",
"Enis",
"Ennis",
"Enright",
"Evoy",
"Fagan",
"Fagen",
"Faherty",
"Fahey",
"Fahy",
"Fair",
"Falin",
"Fallin",
"Fallon",
"Falvey",
"Fannin",
"Fannon",
"Faragher",
"Farley",
"Farmer",
"Farnan",
"Farnen",
"Farrall",
"Farran",
"Farrel",
"Farrell",
"Farrelly",
"Farren",
"Farrens",
"Farrey",
"Faughnan",
"Faul",
"Fay",
"Feagan",
"Feagans",
"Feagin",
"Feagins",
"Fealy",
"Fedrick",
"Fee",
"Feehan",
"Feeley",
"Feely",
"Feeney",
"Feeny",
"Feerick",
"Fegan",
"Fenelon",
"Fenerty",
"Fenlon",
"Fennell",
"Fennelly",
"Fennessey",
"Fennessy",
"Fenton",
"Fereday",
"Fergus",
"Ferrall",
"Ferran",
"Ferrel",
"Ferrell",
"Ferrick",
"Ferrill",
"Ferrin",
"Ferris",
"Ferriss",
"Ferry",
"Feury",
"Fiddes",
"Finan",
"Finegan",
"Fineran",
"Finerty",
"Finigan",
"Finlan",
"Finn",
"Finnan",
"Finnegan",
"Finnen",
"Finneran",
"Finnerty",
"Finnigan",
"Finnin",
"Finucan",
"Finucane",
"Fisher",
"Fitzgerald",
"Fitzgibbon",
"Fitzgibbons",
"Fitzharris",
"Fitzhenry",
"Fitzherbert",
"Fitzmaurice",
"Fitzmorris",
"Fitzpatrick",
"Fitzroy",
"Fitzsimmons",
"Fitzsimons",
"Fitzwater",
"Flaharty",
"Flaherty",
"Flahive",
"Flanagan",
"Flanagin",
"Flanary",
"Flanery",
"Flanigan",
"Flannagan",
"Flannery",
"Flannigan",
"Flatley",
"Flattery",
"Flavin",
"Flinn",
"Flood",
"Flynn",
"Fogarty",
"Fogerty",
"Fohey",
"Folan",
"Foley",
"Follin",
"Foody",
"Foran",
"Forbes",
"Ford",
"Foren",
"Forkin",
"Forrestal",
"Fox",
"Foy",
"Fraher",
"Frawley",
"Freeman",
"Friel",
"Frizzell",
"Furey",
"Furry",
"Fury",
"Fye",
"Gaffey",
"Gaffin",
"Gaffney",
"Gagan",
"Gagen",
"Gahagan",
"Gahan",
"Gainer",
"Gainey",
"Gainor",
"Gallager",
"Gallagher",
"Gallahan",
"Gallaher",
"Gallahue",
"Gallaugher",
"Galleher",
"Gallery",
"Galligher",
"Galliher",
"Gallivan",
"Gallogly",
"Galvin",
"Galway",
"Ganley",
"Gann",
"Gannon",
"Gara",
"Gargan",
"Garity",
"Garman",
"Garmon",
"Garr",
"Garrahan",
"Garrigan",
"Garrity",
"Garry",
"Garvey",
"Garvin",
"Gary",
"Gatchel",
"Gatchell",
"Gately",
"Gatens",
"Gaugh",
"Gaughan",
"Gaughran",
"Gavaghan",
"Gavan",
"Gavigan",
"Gavin",
"Gawley",
"Gaynor",
"Geagan",
"Gearty",
"Geary",
"Gee",
"Geelan",
"Geery",
"Geoghagan",
"Geoghan",
"Geoghegan",
"Geraghty",
"Geraty",
"Gerety",
"Gerity",
"Gerrity",
"Ghee",
"Gibboney",
"Gibney",
"Giffen",
"Giffin",
"Gilboy",
"Gilbride",
"Gildea",
"Giles",
"Gilhooley",
"Gilhooly",
"Gillan",
"Gillen",
"Gilleran",
"Gillian",
"Gilliand",
"Gilligan",
"Gillilan",
"Gillin",
"Gillooly",
"Gilmartin",
"Gilmore",
"Gilpatrick",
"Gilpin",
"Gilroy",
"Gilsenan",
"Ging",
"Ginley",
"Ginn",
"Ginty",
"Given",
"Glacken",
"Glancey",
"Glancy",
"Glasgow",
"Glasheen",
"Glaspey",
"Glaspy",
"Glass",
"Glave",
"Glavin",
"Gleason",
"Gleeson",
"Glendon",
"Glenna",
"Glenney",
"Glennon",
"Glenny",
"Glow",
"Glynn",
"Goff",
"Goffney",
"Gogan",
"Gogerty",
"Goggin",
"Goggins",
"Going",
"Goings",
"Goins",
"Golden",
"Goldrick",
"Golightly",
"Golliher",
"Gookin",
"Gooley",
"Goonan",
"Gordon",
"Gorman",
"Gormley",
"Gormly",
"Gorry",
"Gory",
"Gosnell",
"Gough",
"Govern",
"Gowan",
"Gowers",
"Gowing",
"Goyne",
"Graddy",
"Grady",
"Graham",
"Granahan",
"Graney",
"Grannan",
"Grealish",
"Greaney",
"Greany",
"Green",
"Greenan",
"Greene",
"Grennan",
"Grew",
"Gribben",
"Gribbin",
"Gribbins",
"Gribbon",
"Griffee",
"Griffey",
"Griffie",
"Griffin",
"Griffy",
"Grimley",
"Groark",
"Grody",
"Grogan",
"Gromley",
"Growney",
"Grugan",
"Guffey",
"Guffin",
"Guffy",
"Guider",
"Guilfoil",
"Guilfoyle",
"Guinan",
"Guinane",
"Guinee",
"Guiney",
"Guinn",
"Gunnell",
"Gunnells",
"Gunning",
"Gurry",
"Guthrie",
"Guttery",
"Hackett",
"Hadden",
"Hade",
"Hafey",
"Haffey",
"Hafford",
"Hagan",
"Hagarty",
"Hagerty",
"Haggan",
"Haggerty",
"Hagin",
"Hague",
"Haig",
"Hainey",
"Hale",
"Hales",
"Halferty",
"Hallahan",
"Halleran",
"Halley",
"Halligan",
"Hallin",
"Hallinan",
"Hallisey",
"Halloran",
"Halpin",
"Halton",
"Hamil",
"Hamill",
"Hampson",
"Hamrock",
"Hanafin",
"Hanagan",
"Hanahan",
"Hanavan",
"Hanaway",
"Hanbury",
"Hand",
"Handlin",
"Handlon",
"Handly",
"Handrahan",
"Hanifan",
"Hanifin",
"Hanigan",
"Hanlan",
"Hanley",
"Hanlon",
"Hanna",
"Hannagan",
"Hannan",
"Hannaway",
"Hannegan",
"Hannigan",
"Hannon",
"Hanrahan",
"Hanratty",
"Hanson",
"Haran",
"Harbin",
"Harden",
"Hardiman",
"Hardman",
"Hardrick",
"Hardy",
"Hare",
"Haren",
"Harford",
"Hargadon",
"Hargan",
"Harkin",
"Harkins",
"Harley",
"Harman",
"Harmon",
"Harmond",
"Harnett",
"Harney",
"Harold",
"Harrell",
"Harren",
"Harrington",
"Harrity",
"Harron",
"Hart",
"Harte",
"Hartigan",
"Hartin",
"Hartley",
"Hartnett",
"Hartney",
"Harton",
"Harty",
"Harvey",
"Haskin",
"Haskins",
"Hassan",
"Hassett",
"Hassey",
"Hastie",
"Hastings",
"Hatton",
"Haugh",
"Haughey",
"Haughney",
"Haughton",
"Haven",
"Haverty",
"Havlin",
"Havron",
"Hawe",
"Hawkins",
"Hayden",
"Hayes",
"Haynes",
"Hays",
"Heagerty",
"Heagney",
"Healan",
"Healy",
"Heaney",
"Heaphy",
"Hearin",
"Hearn",
"Hearne",
"Hearns",
"Hearon",
"Hearron",
"Hearty",
"Heary",
"Heaven",
"Heelan",
"Heenan",
"Heeney",
"Heery",
"Hefferan",
"Heffern",
"Heffernan",
"Hefferon",
"Heffron",
"Hegarty",
"Hehir",
"Hellen",
"Henagan",
"Henchey",
"Heneghan",
"Henehan",
"Henery",
"Heney",
"Henigan",
"Hennegan",
"Hennelly",
"Hennesey",
"Hennessey",
"Hennessy",
"Hennesy",
"Hennigan",
"Henrick",
"Henry",
"Henson",
"Heraty",
"Herley",
"Herlihy",
"Hernon",
"Heron",
"Herr",
"Herrick",
"Herrity",
"Herron",
"Heskin",
"Heslin",
"Hession",
"Hester",
"Heuston",
"Heyne",
"Hickey",
"Higgins",
"Hilferty",
"Hinds",
"Hines",
"Hiney",
"Hinsey",
"Hiskey",
"Hoban",
"Hoctor",
"Hoey",
"Hogan",
"Hogarty",
"Hoggan",
"Holahan",
"Holey",
"Holian",
"Holihan",
"Holland",
"Holleran",
"Holloran",
"Holly",
"Hollywood",
"Holohan",
"Honan",
"Hood",
"Hooey",
"Hoolihan",
"Hopkins",
"Hora",
"Horan",
"Horgan",
"Horigan",
"Horkan",
"Horrigan",
"Hosey",
"Hough",
"Houlahan",
"Houlihan",
"Hourigan",
"Hourihan",
"Hovan",
"Howard",
"Howey",
"Howley",
"Hoyle",
"Hoyne",
"Huddy",
"Huey",
"Hughes",
"Hughey",
"Hunt",
"Hurley",
"Hurney",
"Hurrell",
"Hurst",
"Hussey",
"Hyland",
"Hynds",
"Hynes",
"Irvan",
"Irvin",
"Ivers",
"Johnston",
"Judge",
"Junkin",
"Junkins",
"Kahoe",
"Kahoun",
"Kane",
"Karn",
"Karnes",
"Karney",
"Karns",
"Kary",
"Kavanagh",
"Kavanaugh",
"Keady",
"Keahey",
"Kealy",
"Kean",
"Keane",
"Keaney",
"Kearn",
"Kearney",
"Kearns",
"Kearse",
"Keary",
"Keating",
"Keaveney",
"Keaveny",
"Kee",
"Keedy",
"Keef",
"Keefe",
"Keeffe",
"Keegan",
"Keehan",
"Keel",
"Keelan",
"Keelen",
"Keeley",
"Keeling",
"Keely",
"Keena",
"Keenan",
"Keeney",
"Keeny",
"Keever",
"Kegley",
"Kehoe",
"Keightley",
"Keilty",
"Keily",
"Keirn",
"Keirsey",
"Keleher",
"Keliher",
"Kelleher",
"Keller",
"Kelley",
"Kelliher",
"Kelly",
"Kemmet",
"Kemmis",
"Kenealy",
"Kenefick",
"Kenna",
"Kenneally",
"Kennealy",
"Kennedy",
"Kennelly",
"Kenney",
"Kennon",
"Kenny",
"Kenyon",
"Keogh",
"Keohane",
"Keon",
"Keough",
"Keown",
"Kerans",
"Kerin",
"Kerins",
"Kerley",
"Kerlin",
"Kermode",
"Kern",
"Kernaghan",
"Kernan",
"Kernes",
"Kerney",
"Kerns",
"Kerr",
"Kerrigan",
"Kerwick",
"Kerwin",
"Kevin",
"Kew",
"Key",
"Keyes",
"Kidney",
"Kielty",
"Kiely",
"Kieran",
"Kiernan",
"Kiggins",
"Kilbane",
"Kilbride",
"Kilcoyne",
"Kilcullen",
"Kilday",
"Kildow",
"Kilduff",
"Kiley",
"Kilfoyle",
"Kilgallen",
"Kilgallon",
"Kilkelly",
"Kilkenny",
"Killeen",
"Killelea",
"Killen",
"Killian",
"Killilea",
"Killin",
"Killion",
"Killip",
"Killips",
"Killoran",
"Killoren",
"Kilmartin",
"Kilpatrick",
"Kilroy",
"Kilty",
"Kinahan",
"Kinane",
"Kincannon",
"Kinch",
"King",
"Kinion",
"Kiniry",
"Kinlaw",
"Kinler",
"Kinna",
"Kinnan",
"Kinnane",
"Kinsella",
"Kirby",
"Kirgan",
"Kirker",
"Kirley",
"Kirlin",
"Kirvan",
"Kirven",
"Kirvin",
"Kirwan",
"Kirwin",
"Kissane",
"Knee",
"Knight",
"Knowland",
"Knowles",
"Kough",
"Koyle",
"Kyne",
"Laferty",
"Laffan",
"Lafferty",
"Laffey",
"Laffin",
"Lagan",
"Lahart",
"Lahiff",
"Lalley",
"Lally",
"Lalor",
"Lamb",
"Lambe",
"Lamore",
"Lanagan",
"Lanahan",
"Landrigan",
"Lane",
"Laney",
"Langan",
"Langin",
"Lanigan",
"Lannan",
"Lannen",
"Lannigan",
"Lannin",
"Lannon",
"Larkin",
"Laughlin",
"Laughrey",
"Lavell",
"Lavelle",
"Laverty",
"Lavery",
"Lavey",
"Lavin",
"Lawler",
"Lawlor",
"Layden",
"Leahey",
"Leahy",
"Lean",
"Lear",
"Leary",
"Leavey",
"Leday",
"Leddy",
"Lee",
"Leech",
"Lehan",
"Lehane",
"Lehigh",
"Lenahan",
"Lenane",
"Lenehan",
"Lenihan",
"Lennon",
"Lenon",
"Leonard",
"Lewin",
"Lewis",
"Leyden",
"Leydon",
"Liddy",
"Lillis",
"Limerick",
"Linch",
"Linden",
"Lindsay",
"Lindsey",
"Linehan",
"Linn",
"Linnane",
"Linnehan",
"Linskey",
"Linsky",
"Lipsett",
"Little",
"Livingston",
"Loftus",
"Logan",
"Loghry",
"Logue",
"Lohan",
"Lomasney",
"Londergan",
"Lonergan",
"Loney",
"Long",
"Longan",
"Looby",
"Looney",
"Loran",
"Lord",
"Lordan",
"Loudy",
"Lough",
"Loughlin",
"Loughnane",
"Loughney",
"Loughran",
"Loughrey",
"Louth",
"Lowery",
"Lowney",
"Luby",
"Lucey",
"Lucid",
"Lucy",
"Ludden",
"Luddy",
"Lundergan",
"Lundrigan",
"Lundy",
"Lunney",
"Lunny",
"Lyden",
"Lydon",
"Lynam",
"Lynaugh",
"Lynch",
"Lyne",
"Lynn",
"Lynott",
"Lynskey",
"Lyon",
"Lyons",
"Lysaght",
"MacBride",
"MacCarthy",
"MacCartney",
"MacDermott",
"MacDonald",
"MacDonell",
"MacDonnell",
"MacDonough",
"MacDowell",
"MacGuire",
"Macken",
"MacKenna",
"Mackin",
"Macklem",
"MacKnight",
"MacMahon",
"MacManus",
"MacMurray",
"MacNamara",
"MacNeal",
"MacNeil",
"MacNeill",
"Macomber",
"Macumber",
"Madden",
"Maddin",
"Madigan",
"Madill",
"Magaha",
"Magann",
"Magee",
"Magennis",
"Maginn",
"Maginnis",
"Magner",
"Magouirk",
"Magrath",
"Maguire",
"Mahady",
"Mahaffey",
"Mahan",
"Mahaney",
"Mahany",
"Mahar",
"Maher",
"Mahon",
"Mahone",
"Mahoney",
"Mahony",
"Mahood",
"Mahorney",
"Malady",
"Malarkey",
"Malbrough",
"Malcolm",
"Mallen",
"Malley",
"Mallon",
"Malloy",
"Mally",
"Malone",
"Maloney",
"Malony",
"Manahan",
"Manary",
"Manatt",
"Maneely",
"Maney",
"Mangan",
"Manix",
"Manley",
"Mannering",
"Manney",
"Manning",
"Mannings",
"Mannion",
"Mannis",
"Mannix",
"Manny",
"Manry",
"Mansfield",
"Manton",
"Manus",
"Mara",
"Maready",
"Maree",
"Mark",
"Markey",
"Markham",
"Marmion",
"Marn",
"Marnell",
"Maroney",
"Marrinan",
"Marron",
"Marry",
"Martin",
"Matthews",
"Mattimore",
"Maughan",
"Maun",
"Maune",
"Mavity",
"Mawn",
"Maxey",
"Maxwell",
"May",
"Maybin",
"Mayne",
"Maynes",
"McAbee",
"McAlhany",
"McAllen",
"McAmis",
"McAnallen",
"McAnany",
"McAnelly",
"McAneny",
"McAnnally",
"McAnulty",
"McArdle",
"McAuliff",
"McAuliffe",
"McBratney",
"McBrearty",
"McBreen",
"McBride",
"McBridge",
"McBrien",
"McCadden",
"McCafferty",
"McCaghren",
"McCague",
"McCahan",
"McCahill",
"McCahon",
"McCaig",
"McCain",
"McCall",
"McCalla",
"McCallen",
"McCallion",
"McCallon",
"McCally",
"McCan",
"McCane",
"McCann",
"McCanna",
"McCannon",
"McCarey",
"McCargar",
"McCarl",
"McCarley",
"McCarn",
"McCarrick",
"McCarroll",
"McCarron",
"McCarry",
"McCarthy",
"McCartin",
"McCarty",
"McCarver",
"McCarville",
"McCary",
"McCasland",
"McCaslin",
"McCathern",
"McCaughey",
"McCaul",
"McCawley",
"McClam",
"McClard",
"McClarnon",
"McClary",
"McClaskey",
"McClaugherty",
"McClaughry",
"McClave",
"McCleaf",
"McClearn",
"McCleave",
"McClenaghan",
"McClenahan",
"McClendon",
"McClenton",
"McClernon",
"McCleskey",
"McClone",
"McCloskey",
"McClosky",
"McCloughan",
"McClurkin",
"McCluskey",
"McClusky",
"McCoid",
"McCole",
"McColgan",
"McColley",
"McCollough",
"McColly",
"McComber",
"McComiskey",
"McCommon",
"McComsey",
"McCone",
"McConn",
"McConnell",
"McConnon",
"McCooey",
"McCool",
"McCort",
"McCory",
"McCoun",
"McCourt",
"McCourtney",
"McCoury",
"McCoy",
"McCrady",
"McCranie",
"McCrann",
"McCraven",
"McCraw",
"McCready",
"McCreedy",
"McCreery",
"McCreless",
"McCrickard",
"McCrohan",
"McCrossen",
"McCrossin",
"McCroy",
"McCuin",
"McCullagh",
"McCullen",
"McCullough",
"McCully",
"McCurley",
"McCurry",
"McCurtain",
"McCuskey",
"McDade",
"McDaid",
"McDaniels",
"McDavitt",
"McDermitt",
"McDermott",
"McDevitt",
"McDole",
"McDonagh",
"McDoniel",
"McDonnel",
"McDonnell",
"McDonough",
"McDorman",
"McDuffy",
"McDunn",
"McEachern",
"McElderry",
"McEleney",
"McElhaney",
"McElhannon",
"McElhenny",
"McElheny",
"McElhiney",
"McElhinney",
"McElhinny",
"McElhone",
"McElligott",
"McElmurray",
"McElrath",
"McElroy",
"McElveen",
"McElwain",
"McElwee",
"McElyea",
"McEnaney",
"McEnany",
"McEndree",
"McEneaney",
"McEnerney",
"McEnery",
"McEniry",
"McEnroe",
"McEntee",
"McEvilly",
"McEvoy",
"McFarren",
"McFatridge",
"McFeeley",
"McFeely",
"McGaffey",
"McGaha",
"McGahee",
"McGahey",
"McGalliard",
"McGann",
"McGannon",
"McGarity",
"McGarr",
"McGarrah",
"McGarrigle",
"McGarrity",
"McGarry",
"McGarty",
"McGarvey",
"McGary",
"McGaugh",
"McGaughey",
"McGaughy",
"McGauley",
"McGavock",
"McGeady",
"McGeary",
"McGee",
"McGeehan",
"McGeever",
"McGehee",
"McGeough",
"McGhan",
"McGibney",
"McGiboney",
"McGiffin",
"McGilberry",
"McGill",
"McGillen",
"McGillicuddy",
"McGimsey",
"McGinity",
"McGinley",
"McGinn",
"McGinnes",
"McGinness",
"McGinnis",
"McGinniss",
"McGinnity",
"McGinty",
"McGivney",
"McGlathery",
"McGlaun",
"McGlinchey",
"McGlinn",
"McGlocklin",
"McGloin",
"McGlone",
"McGlory",
"McGlynn",
"McGoey",
"McGoff",
"McGoldrick",
"McGonagle",
"McGonegal",
"McGonigal",
"McGonigle",
"McGoogan",
"McGorry",
"McGorty",
"McGory",
"McGougan",
"McGough",
"McGourty",
"McGovern",
"McGrade",
"McGrady",
"McGrail",
"McGranaghan",
"McGranahan",
"McGrane",
"McGrann",
"McGrath",
"McGreal",
"McGrew",
"McGriff",
"McGroarty",
"McGuane",
"McGuckin",
"McGuff",
"McGuffin",
"McGugan",
"McGuiggan",
"McGuiness",
"McGuinn",
"McGuinness",
"McGuire",
"McGuirk",
"McGuirl",
"McGuirt",
"McGurl",
"McGurn",
"McGurrin",
"McGuyer",
"McHale",
"McHan",
"McHarg",
"McHenry",
"McHone",
"McHugh",
"McIlhenny",
"McIlveen",
"McIlwee",
"McInally",
"McInerney",
"McInerny",
"McIntee",
"McInturf",
"McInturff",
"McIrvin",
"McJunkin",
"McJunkins",
"McKague",
"McKahan",
"McKanna",
"McKaughan",
"McKeehan",
"McKeel",
"McKeighan",
"McKelvey",
"McKendrick",
"McKendry",
"McKenna",
"McKennon",
"McKenrick",
"McKeough",
"McKern",
"McKethan",
"McKevitt",
"McKibben",
"McKibbin",
"McKibbon",
"McKnight",
"McKone",
"McKowen",
"McKown",
"McLamb",
"McLamore",
"McLaney",
"McLarney",
"McLarnon",
"McLaughlan",
"McLaughlin",
"McLean",
"McLear",
"McLeary",
"McLemore",
"McLernon",
"McLeroy",
"McLeskey",
"McLester",
"McLinden",
"McLoone",
"McLoughlin",
"McMackin",
"McMahan",
"McMahen",
"McMahon",
"McMain",
"McManama",
"McManaman",
"McManamon",
"McManamy",
"McManaway",
"McManis",
"McMann",
"McMannis",
"McManus",
"McMeen",
"McMellon",
"McMenamin",
"McMenamy",
"McMenemy",
"McMicken",
"McMillin",
"McMonagle",
"McMonigal",
"McMonigle",
"McMorran",
"McMorrow",
"McMurphy",
"McMurrin",
"McNalley",
"McNally",
"McNamar",
"McNamara",
"McNamee",
"McNamer",
"McNaney",
"McNary",
"McNaught",
"McNearney",
"McNeary",
"McNeely",
"McNees",
"McNeese",
"McNeff",
"McNeice",
"McNeil",
"McNeill",
"McNeish",
"McNelis",
"McNellis",
"McNerney",
"McNicholas",
"McNiff",
"McNinch",
"McNulty",
"McNutt",
"McOmber",
"McOwen",
"McPadden",
"McQuade",
"McQuaid",
"McQuaide",
"McQuaig",
"McQuain",
"McQuate",
"McQueeney",
"McQuerry",
"McQuigg",
"McQuiggan",
"McQuilkin",
"McQuillan",
"McQuillen",
"McQuillin",
"McQuinn",
"McQuoid",
"McRight",
"McRoy",
"McSharry",
"McShea",
"McSherry",
"McSweeney",
"McSweeny",
"McTague",
"McTeague",
"McTeer",
"McTernan",
"McTiernan",
"McTighe",
"McTigue",
"McVoy",
"McWade",
"McWain",
"McWeeney",
"McWethy",
"McWhirt",
"McWhite",
"McWilliams",
"McWright",
"Meade",
"Meagher",
"Mealey",
"Mealy",
"Meaney",
"Means",
"Meany",
"Meara",
"Meath",
"Mee",
"Meegan",
"Meehan",
"Meenan",
"Megahan",
"Megan",
"Mehaffey",
"Meharg",
"Mehegan",
"Meighan",
"Meighen",
"Melia",
"Mellett",
"Mellott",
"Melody",
"Melott",
"Meloy",
"Melville",
"Melvin",
"Menton",
"Merrick",
"Merrigan",
"Merriman",
"Merry",
"Meskill",
"Meyer",
"Meyers",
"Mick",
"Miles",
"Miley",
"Milford",
"Millea",
"Millen",
"Millerick",
"Millett",
"Millholland",
"Milligan",
"Millikan",
"Milliken",
"Millikin",
"Millin",
"Milling",
"Mills",
"Milroy",
"Mimnaugh",
"Minahan",
"Minch",
"Minehan",
"Minihan",
"Minish",
"Minnick",
"Minnis",
"Minogue",
"Minteer",
"Miskell",
"Miskelly",
"Moan",
"Mogan",
"Mohar",
"Moher",
"Mollen",
"Mollohan",
"Molloy",
"Moloney",
"Molony",
"Molyneux",
"Monaghan",
"Monagle",
"Monahan",
"Monday",
"Monds",
"Mone",
"Money",
"Mongan",
"Monhollen",
"Monk",
"Monohan",
"Montague",
"Moon",
"Moonan",
"Moone",
"Mooney",
"Mooneyhan",
"Moore",
"Morahan",
"Moran",
"Morein",
"Morey",
"Morgan",
"Moriarity",
"Moriarty",
"Morken",
"Moroney",
"Morphy",
"Morris",
"Morrisey",
"Morrisroe",
"Morrissey",
"Morrow",
"Morsey",
"Mortell",
"Moss",
"Mountain",
"Mountcastle",
"Mowen",
"Moy",
"Moyer",
"Moylan",
"Moyles",
"Moynahan",
"Moynihan",
"Muckleroy",
"Mulanax",
"Mulberry",
"Mulcahey",
"Mulcahy",
"Mulcare",
"Muldoon",
"Muldowney",
"Muldrew",
"Mulgrew",
"Mulhall",
"Mulhearn",
"Mulherin",
"Mulhern",
"Mulheron",
"Mulhollan",
"Mulholland",
"Mulhollen",
"Mulick",
"Mulkern",
"Mulkey",
"Mulkins",
"Mullady",
"Mullahy",
"Mullally",
"Mullaly",
"Mullan",
"Mullane",
"Mullaney",
"Mullany",
"Mullarkey",
"Mullee",
"Mullen",
"Mullenax",
"Mullenix",
"Mullennix",
"Mullery",
"Mullett",
"Mulley",
"Mullican",
"Mulligan",
"Mulliken",
"Mullikin",
"Mullin",
"Mullinax",
"Mullineaux",
"Mullinix",
"Mullinnix",
"Mullowney",
"Mulloy",
"Mulnix",
"Mulqueen",
"Mulready",
"Mulroney",
"Mulrooney",
"Mulroy",
"Mulry",
"Mulvaney",
"Mulvany",
"Mulvehill",
"Mulvenna",
"Mulvey",
"Mulvihill",
"Mulville",
"Mungovan",
"Munley",
"Munnelly",
"Munster",
"Munyan",
"Munyon",
"Murdoch",
"Murley",
"Murnahan",
"Murnan",
"Murnane",
"Murphey",
"Murphy",
"Murray",
"Murren",
"Murrin",
"Murrow",
"Murtagh",
"Murtaugh",
"Murtha",
"Murty",
"Myers",
"Myler",
"Mylott",
"Nace",
"Nagle",
"Nally",
"Nangle",
"Nary",
"Naugher",
"Naughton",
"Naulty",
"Nealey",
"Nealis",
"Neally",
"Nealon",
"Nealy",
"Neary",
"Neas",
"Nease",
"Neason",
"Nee",
"Neece",
"Needham",
"Neel",
"Neeld",
"Neeley",
"Neely",
"Neenan",
"Nees",
"Neese",
"Neeson",
"Neil",
"Neilan",
"Neild",
"Neill",
"Neils",
"Neily",
"Nelis",
"Nelligan",
"Nerney",
"Nesson",
"Nestor",
"Nett",
"Netterville",
"Nevells",
"Nevil",
"Nevill",
"Neville",
"Nevin",
"Newell",
"Ney",
"Neyland",
"Neylon",
"Niel",
"Nieland",
"Nield",
"Nihill",
"Nilan",
"Niland",
"Nix",
"Nolan",
"Noland",
"Nolen",
"Noon",
"Noonan",
"Noone",
"Nooney",
"Normile",
"Normoyle",
"North",
"Norton",
"Nowlan",
"Nulty",
"Nunan",
"Nunnally",
"Nutt",
"Nuzum",
"Nyhan",
"O\'Banion",
"O\'Bannon",
"O\'Bear",
"O\'Beirne",
"O\'Berry",
"O\'Boyle",
"O\'Brian",
"O\'Briant",
"O\'Brien",
"O\'Brion",
"O\'Bryan",
"O\'Bryant",
"O\'Bryon",
"O\'Byrne",
"O\'Cain",
"O\'Callaghan",
"O\'Callahan",
"O\'Carroll",
"O\'Connell",
"O\'Conner",
"O\'Connor",
"O\'Conor",
"O\'Daniel",
"O\'Day",
"O\'Dea",
"O\'Dean",
"O\'Doherty",
"O\'Donnel",
"O\'Donnell",
"O\'Donoghue",
"O\'Donohue",
"O\'Donovan",
"O\'Dowd",
"O\'Driscoll",
"O\'Dwyer",
"O\'Fallon",
"O\'Farrell",
"O\'Flaherty",
"O\'Flanagan",
"O\'Flynn",
"O\'Gara",
"O\'Gorman",
"O\'Grady",
"O\'Guin",
"O\'Guinn",
"O\'Hagan",
"O\'Hair",
"O\'Haire",
"O\'Halloran",
"O\'Hanlon",
"O\'Hara",
"O\'Hare",
"O\'Harra",
"O\'Harrow",
"O\'Haver",
"O\'Hearn",
"O\'Hern",
"O\'Herron",
"O\'Higgins",
"O\'Hora",
"O\'Kane",
"O\'Keefe",
"O\'Keeffe",
"O\'Kelley",
"O\'Kelly",
"O\'Laughlin",
"O\'Leary",
"O\'Loughlin",
"O\'Mahoney",
"O\'Mahony",
"O\'Maley",
"O\'Malley",
"O\'Mara",
"O\'Mary",
"O\'Meara",
"O\'Melia",
"O\'Neal",
"O\'Neall",
"O\'Neil",
"O\'Neill",
"O\'Ney",
"O\'Quinn",
"O\'Regan",
"O\'Reilly",
"O\'Riley",
"O\'Riordan",
"O\'Roark",
"O\'Rorke",
"O\'Rourke",
"O\'Ryan",
"O\'Shaughnessy",
"O\'Shea",
"O\'Shields",
"O\'Sullivan",
"O\'Tool",
"O\'Toole",
"Oakes",
"Ogan",
"Orman",
"Ormond",
"Oswald",
"Oswell",
"Owens",
"Padden",
"Paden",
"Padrick",
"Pallas",
"Palmer",
"Parlin",
"Parsons",
"Patterson",
"Paul",
"Pay",
"Payton",
"Peaden",
"Peck",
"Peek",
"Peery",
"Peoples",
"Peppard",
"Pepper",
"Perrigan",
"Perrill",
"Perrot",
"Peters",
"Pharis",
"Phariss",
"Pharris",
"Phelan",
"Philbin",
"Piatt",
"Pidgeon",
"Pike",
"Pillion",
"Pogue",
"Polan",
"Poland",
"Polin",
"Portis",
"Powderly",
"Powell",
"Power",
"Pray",
"Prendergast",
"Prey",
"Prior",
"Prunty",
"Pry",
"Quade",
"Quaid",
"Quaife",
"Quail",
"Quain",
"Qualey",
"Qualters",
"Quan",
"Quann",
"Quarry",
"Quealy",
"Queenan",
"Queeney",
"Query",
"Quigg",
"Quigley",
"Quill",
"Quillan",
"Quillen",
"Quillian",
"Quillin",
"Quilty",
"Quin",
"Quine",
"Quinlan",
"Quinlin",
"Quinlivan",
"Quinn",
"Quinney",
"Quirk",
"Quirke",
"Quitter",
"Rabbitt",
"Radigan",
"Rafferty",
"Rafter",
"Raftery",
"Rahill",
"Rahilly",
"Rainey",
"Rairdon",
"Rape",
"Ratchford",
"Rath",
"Ratigan",
"Rattigan",
"Raun",
"Rawl",
"Rayhill",
"Ready",
"Reagan",
"Reagh",
"Reagin",
"Reap",
"Rearden",
"Reardon",
"Reavey",
"Reddin",
"Reddy",
"Redican",
"Redmond",
"Reedy",
"Reen",
"Regan",
"Rehill",
"Reid",
"Reidy",
"Reiley",
"Reilley",
"Reilly",
"Reily",
"Relihan",
"Renehan",
"Rhatigan",
"Rhyan",
"Rian",
"Rider",
"Riely",
"Riley",
"Ring",
"Rinn",
"Riordan",
"Roache",
"Roan",
"Roane",
"Roark",
"Roarty",
"Robinson",
"Roche",
"Rodden",
"Roddy",
"Roden",
"Rogan",
"Roger",
"Ronan",
"Ronayne",
"Roney",
"Roon",
"Rooney",
"Rork",
"Rorke",
"Rotchford",
"Rourk",
"Rourke",
"Ruan",
"Ruane",
"Ruark",
"Rudden",
"Runion",
"Runnion",
"Runyan",
"Runyon",
"Rush",
"Ryan",
"Rynn",
"Rynne",
"Sage",
"Sally",
"Salmon",
"Sankey",
"Sarsfield",
"Savage",
"Savin",
"Sayers",
"Scadden",
"Scahill",
"Scallan",
"Scalley",
"Scallion",
"Scallon",
"Scally",
"Scanlan",
"Scanlon",
"Scannell",
"Scantling",
"Scarry",
"Scollon",
"Scott",
"Sculley",
"Scullin",
"Scullion",
"Scully",
"Scurry",
"Sealy",
"Sears",
"Seeney",
"Seery",
"Sennett",
"Sennott",
"Seward",
"Sexton",
"Shahan",
"Shallow",
"Shanahan",
"Shanley",
"Shannahan",
"Shannon",
"Sharkey",
"Sharp",
"Shaughnessy",
"Shawley",
"Shay",
"Shayne",
"Shea",
"Shead",
"Sheahan",
"Shealey",
"Shealy",
"Shean",
"Shearin",
"Shearon",
"Sheedy",
"Sheehan",
"Sheehe",
"Sheehy",
"Sheeley",
"Sheely",
"Sheen",
"Sheeran",
"Sheerin",
"Shehan",
"Shehane",
"Sheil",
"Sheilds",
"Sheley",
"Shera",
"Sheridan",
"Sherrow",
"Sherry",
"Shevlin",
"Shiel",
"Shield",
"Shields",
"Shiell",
"Shimmin",
"Shine",
"Shinners",
"Shinnick",
"Shirey",
"Shirkey",
"Shivers",
"Shortell",
"Shorten",
"Shovlin",
"Shugrue",
"Shurden",
"Siford",
"Siggins",
"Silk",
"Silke",
"Silkey",
"Sillery",
"Simonton",
"Sinnett",
"Sinon",
"Sisk",
"Skahill",
"Skeans",
"Skehan",
"Skelley",
"Skellie",
"Skelly",
"Skerry",
"Skillen",
"Slane",
"Slaney",
"Slattery",
"Slaven",
"Slavens",
"Slavin",
"Sleeth",
"Slevin",
"Sliney",
"Sloan",
"Sloane",
"Slowey",
"Smallen",
"Smith",
"Smollen",
"Smullen",
"Snee",
"Solan",
"Solly",
"Solon",
"Somer",
"Somers",
"Somerville",
"Speed",
"Spillane",
"Splain",
"Splaine",
"Stackpole",
"Stackpoole",
"Stake",
"Stapleton",
"Staunton",
"Stay",
"Stewart",
"Stout",
"Stoute",
"Stranahan",
"Suffern",
"Sughrue",
"Sugrue",
"Sullivan",
"Sullivant",
"Summer",
"Summers",
"Supple",
"Swanigan",
"Sweeney",
"Sweeny",
"Sweetnam",
"Sweeton",
"Sweney",
"Swift",
"Swiney",
"Sword",
"Swords",
"Synan",
"Syron",
"Taaffe",
"Taffe",
"Tague",
"Tallant",
"Talley",
"Tally",
"Talty",
"Tansey",
"Tarpey",
"Tarrant",
"Teague",
"Teahan",
"Teaney",
"Teehan",
"Tehan",
"Terrance",
"Terry",
"Tevlin",
"Thompson",
"Thornsberry",
"Thornton",
"Tiernan",
"Tierney",
"Tiger",
"Tighe",
"Tigue",
"Tilly",
"Timlin",
"Timmons",
"Timon",
"Timoney",
"Timothy",
"Tinney",
"Tivnan",
"Toal",
"Tobin",
"Toman",
"Tomb",
"Toner",
"Tonner",
"Toohey",
"Tool",
"Toolan",
"Toole",
"Tooley",
"Tooman",
"Toomey",
"Toran",
"Tormey",
"Torney",
"Torpey",
"Torpy",
"Torrence",
"Touhey",
"Towell",
"Towey",
"Toye",
"Tracey",
"Tracy",
"Trainor",
"Trant",
"Traynor",
"Treacy",
"Treanor",
"Trevor",
"Trim",
"Trower",
"Troy",
"Truell",
"Tubridy",
"Tucker",
"Tuhy",
"Tuite",
"Tully",
"Tumulty",
"Tunney",
"Tuohey",
"Tuohy",
"Turley",
"Twohey",
"Twohig",
"Twohy",
"Twombley",
"Twomey",
"Tydings",
"Tynan",
"Tyne",
"Tyrone",
"Vahey",
"Vail",
"Vallely",
"Varian",
"Vaugh",
"Veale",
"Vey",
"Vicker",
"Victory",
"Vincent",
"Vogan",
"Walch",
"Wall",
"Walsh",
"Walshe",
"Ward",
"Warner",
"Warren",
"Water",
"Waters",
"Wead",
"Weir",
"Welsh",
"Welshans",
"Whalen",
"Whalin",
"Whaling",
"Wheelan",
"Whelan",
"Whelihan",
"Whelton",
"White",
"Whitehead",
"Wholey",
"Wholley",
"Whooley",
"Wilde",
"Wilson",
"Windham",
"Winter",
"Wogan",
"Wolf",
"Wolfe",
"Woodlock",
"Woods",
"Woulfe",
"Wren",
"Wrinn",
"Wyer",
"Wynne",
"Wyse"]>>
<<set setup.irishFemaleFirstnames to [
"Abbie",
"Abigail",
"Adan",
"Aella",
"Afric",
"Aifric",
"Ailbhe",
"Ailis",
"Aimee",
"Aine",
"Aisling",
"Akaisha",
"Alana",
"Alanna",
"Alannah",
"Alexandra",
"Alice",
"Alicia",
"Alison",
"Amber",
"Amelia",
"Amy",
"Andrea",
"Anna",
"Annabelle",
"Annie",
"Aoibhe",
"Aoibheann",
"Aoibhinn",
"Aoife",
"Arlene",
"Ava",
"Bedelia",
"Berit",
"Biddy",
"Birgit",
"Birgitta",
"Birte",
"Breck",
"Bree",
"Breena",
"Brena",
"Brenda",
"Brianna",
"Brice",
"Bridget",
"Brigida",
"Brita",
"Britt",
"Cacey",
"Caitlin",
"Caitriona",
"Callan",
"Caoimhe",
"Cara",
"Carey",
"Carin",
"Casey",
"Cassidy",
"Catherine",
"Ceara",
"Charlotte",
"Chay",
"Chelsea",
"Chloe",
"Ciannait",
"Ciara",
"Claire",
"Clara",
"Clodagh",
"Colleen",
"Cordelia",
"Courtney",
"Daisy",
"Danielle",
"Darby",
"Darcie",
"Daryn",
"Derry",
"Dierdre",
"Donelle",
"Duvessa",
"Dymphna",
"Eabha",
"Earlene",
"Eimear",
"Elizabeth",
"Ella",
"Ellen",
"Ellie",
"Emer",
"Emilia",
"Emily",
"Emma",
"Ennis",
"Erin",
"Eva",
"Eve",
"Evie",
"Fallon",
"Farran",
"Faye",
"Feena",
"Fenella",
"Fiadh",
"Finola",
"Fiona",
"Fionola",
"Flannery",
"Freya",
"Gail",
"Gemma",
"Georgia",
"Gilda",
"Gittan",
"Glen",
"Gormlaith",
"Grace",
"Grainne",
"Guinevere",
"Haley",
"Hanna",
"Hannah",
"Hayley",
"Hazel",
"Hiolair",
"Hisolda",
"Hollie",
"Holly",
"Ilene",
"Ina",
"Innis",
"Isabella",
"Isabelle",
"Isla",
"Jade",
"Jessica",
"Jodie",
"Julia",
"Julie",
"Kacey",
"Kaci",
"Kaelin",
"Kalin",
"Kasey",
"Kasie",
"Kassidy",
"Kassie",
"Kate",
"Katelin",
"Katelyn",
"Katen",
"Kathleen",
"Katie",
"Katlin",
"Kayla",
"Kayleigh",
"Kayley",
"Keanna",
"Keara",
"Keavy",
"Keegan",
"Keeley",
"Keelia",
"Keelin",
"Keira",
"Kella",
"Kellen",
"Kelly",
"Kellyn",
"Kennedy",
"Kevina",
"Kianna",
"Kiarra",
"Kiera",
"Kiley",
"Killian",
"Kira",
"Kyara",
"Kyla",
"Kyle",
"Kyleigh",
"Kylene",
"Kyra",
"Lanni",
"Laoise",
"Lara",
"Lassie",
"Laura",
"Lauren",
"Layla",
"Leah",
"Leanne",
"Lee",
"Lena",
"Leona",
"Lexi",
"Liadan",
"Lilly",
"Lily",
"Lisa",
"Louise",
"Lucy",
"Mackenzie",
"Madison",
"Maegan",
"Maeron",
"Maeve",
"Maire",
"Maisie",
"Maja",
"Mallow",
"Margaret",
"Maria",
"Mary",
"Maura",
"Maureen",
"Maya",
"Meabh",
"Megan",
"Melissa",
"Meryl",
"Mia",
"Michaela",
"Michelle",
"Mila",
"Millie",
"Moira",
"Mollie",
"Molly",
"Mona",
"Morna",
"Muna",
"Muriel",
"Murphy",
"Naomi",
"Natalia",
"Nelda",
"Nessa",
"Neve",
"Nevina",
"Niamh",
"Nicola",
"Nicole",
"Nora",
"Nuala",
"Nya",
"Nyah",
"Nyasia",
"Ohnicio",
"Olivia",
"Oliwia",
"Onora",
"Oola",
"Oria",
"Orla",
"Piritta",
"Pirjo",
"Pirkko",
"Quinn",
"Rachel",
"Reagan",
"Rebecca",
"Regan",
"Reilley",
"Riana",
"Richael",
"Robyn",
"Roisin",
"Rosa",
"Rose",
"Rosie",
"Rowan",
"Ruby",
"Ruth",
"Ryan",
"Sadhbh",
"Sadie",
"Saoirse",
"Sara",
"Sarah",
"Shanessa",
"Shannon",
"Shauna",
"Shawnee",
"Shawnnessy",
"Shay",
"Shayla",
"Shaylee",
"Shea",
"Sheena",
"Shenna",
"Sienna",
"Sine",
"Sinead",
"Siobhan",
"Slaine",
"Sloane",
"Sofia",
"Sophia",
"Sophie",
"Sorcha",
"Sosanna",
"Taban",
"Tara",
"Teagan",
"Tully",
"Tyree",
"Ula",
"Victoria",
"Viona",
"Zara",
"Zenevieva",
"Zephan",
"Zoe"]>>
<<set setup.nigerianMaleFirstnames to ["Placeholder Bob",
"Placeholder Joe"]>>
<<set setup.nigerianSurnames to ["Placeholder Bob",
"Placeholder Joe"]>>
<<set setup.nigerianFemaleFirstnames to ["Placeholder Bob",
"Placeholder Joe"]>>
<<set setup.greekMaleFirstnames to [
"Achilles",
"Adonis",
"Adrian",
"Aegeus",
"Aeneas",
"Aesop",
"Agamemnon",
"Aindrea",
"Ajax",
"Alastair",
"Alcander",
"Alcibiades",
"Ale",
"Alec",
"Aleixo",
"Alejandro",
"Aleksander",
"Aleksanteri",
"Aleksy",
"Ales",
"Alessandro",
"Alex",
"Alexander",
"Alexandro",
"Alexei",
"Alexis",
"Alfio",
"Alika",
"Alistaire",
"Altair",
"Alyosha",
"Amar",
"Ambrogio",
"Ambroos",
"Ambrose",
"Ambrosio",
"Ambrus",
"Anacletus",
"Anastacio",
"Anastasius",
"Anatole",
"Anatoli",
"Anatolio",
"Andel",
"Ander",
"Anders",
"Anderson",
"Andras",
"Andre",
"Andreas",
"Andrei",
"Andres",
"Andrew",
"Andries",
"Andris",
"Andromeda",
"Andronicus",
"Andrzej",
"Andy",
"Ange",
"Angel",
"Angelo",
"Aniello",
"Anker",
"Anson",
"Anstice",
"Antenor",
"Antero",
"Anthony",
"Antigonus",
"Antreas",
"Apollo",
"Apolonio",
"Apostolos",
"Aquarius",
"Arastoo",
"Archelaus",
"Archimedes",
"Ares",
"Argos",
"Argus",
"Aries",
"Arion",
"Aristide",
"Aristides",
"Aristophanes",
"Aristotle",
"Arsen",
"Arsene",
"Arsenio",
"Artemas",
"Artyom",
"Asmodel",
"Aster",
"Athan",
"Athanasios",
"Athos",
"Atlas",
"Atreo",
"Atticus",
"Autolocus",
"Avel",
"Bacchus",
"Bandi",
"Baptist",
"Baptiste",
"Bart",
"Bartholomew",
"Bartlett",
"Bartolomej",
"Basil",
"Basilius",
"Bates",
"Bautista",
"Bazyli",
"Bemus",
"Bishop",
"Bronte",
"Broos",
"Caesar",
"Callister",
"Callisthenes",
"Callistus",
"Cancer",
"Carsten",
"Castor",
"Centaurus",
"Chaos",
"Charon",
"Chiron",
"Chris",
"Christian",
"Christoffel",
"Christopher",
"Chronos",
"Claes",
"Claus",
"Cleo",
"Cleon",
"Cletus",
"Coeus",
"Cohn",
"Cola",
"Colin",
"Collin",
"Collis",
"Colson",
"Corinthian",
"Corydon",
"Cosimo",
"Cosmo",
"Cristo",
"Cristobal",
"Cristovao",
"Cronus",
"Cyan",
"Cyd",
"Cypress",
"Cyril",
"Cyrus",
"Damasus",
"Damien",
"Damon",
"Dand",
"Dard",
"Darius",
"Deacon",
"Deion",
"Demetrius",
"Denes",
"Dennis",
"Denny",
"Deo",
"Deondre",
"Deorsa",
"Dima",
"Dimitri",
"Dinis",
"Diomedes",
"Dionte",
"Dionysus",
"Dooley",
"Doran",
"Dorian",
"Draco",
"Dre",
"Drew",
"Dryas",
"Dwight",
"Dyson",
"Egor",
"Elek",
"Elie",
"Eneas",
"Erasmo",
"Erasmus",
"Erastus",
"Ercole",
"Eris",
"Ermolai",
"Eros",
"Eskandar",
"Esteban",
"Estefan",
"Estevao",
"Euclid",
"Eugene",
"Eugenio",
"Eugeniusz",
"Eustace",
"Eustacio",
"Evagelos",
"Evander",
"Evangelista",
"Evgeni",
"Evzen",
"Fane",
"Felipe",
"Felipinho",
"Feofan",
"Ferris",
"Filib",
"Filip",
"Filipe",
"Filippus",
"Flavian",
"Flip",
"Galen",
"Gavriil",
"Gelasius",
"Gene",
"Geode",
"Geordi",
"Georg",
"George",
"Gergely",
"Gergo",
"Geronimo",
"Giles",
"Gino",
"Giorgio",
"Goran",
"Grear",
"Greer",
"Greg",
"Greger",
"Gregers",
"Gregor",
"Gregorio",
"Gregory",
"Gregson",
"Greig",
"Grigori",
"Griogair",
"Grisha",
"Grzegorz",
"Gyorgy",
"Gyuri",
"Hades",
"Hadrian",
"Hamon",
"Harmon",
"Heck",
"Hector",
"Heitor",
"Hektor",
"Helios",
"Hephaestus",
"Heracles",
"Hercules",
"Hermes",
"Heros",
"Hieronymus",
"Hipparchus",
"Hippias",
"Hippocrates",
"Homer",
"Horace",
"Hydrus",
"Hyginus",
"Hyperion",
"Hypnos",
"Iakobos",
"Icarus",
"Ilias",
"Indigo",
"Ioan",
"Iosif",
"Isadore",
"Isandro",
"Isaurus",
"Iskander",
"Iskinder",
"Istvan",
"Izador",
"Jace",
"Jacinto",
"Jason",
"Jedrick",
"Jedrzej",
"Jeroen",
"Jerome",
"Jeronimo",
"Jerzy",
"Jiri",
"Joran",
"Jordy",
"Jorg",
"Jorge",
"Jorgen",
"Jorginho",
"Jorn",
"Jory",
"Jurek",
"Jurgen",
"Juris",
"Jyri",
"Kai",
"Kalin",
"Kallen",
"Karey",
"Karsten",
"Kayson",
"Keandre",
"Keion",
"Keoki",
"Kester",
"Khronos",
"Kiril",
"Kirill",
"Kit",
"Klas",
"Klaus",
"Kolya",
"Konstantinos",
"Kosmo",
"Kozma",
"Krischnan",
"Kristoffer",
"Kronos",
"Krystof",
"Krzys",
"Krzysiek",
"Krzysztof",
"Kuzma",
"Kyros",
"Laertes",
"Leander",
"Leandre",
"Leandro",
"Leon",
"Leonidas",
"Lex",
"Linus",
"Lionel",
"Loikanos",
"Luc",
"Luca",
"Lucas",
"Lucky",
"Lukacs",
"Lukas",
"Lukasz",
"Luke",
"Luukas",
"Lykaios",
"Lyosha",
"Lyric",
"Lysander",
"Lysias",
"Macario",
"Manases",
"Marinos",
"Mateo",
"Mel",
"Melancton",
"Melun",
"Menelaus",
"Mete",
"Miklos",
"Mikolaj",
"Mikolas",
"Mikula",
"Mikulas",
"Minos",
"Momus",
"Mona",
"Morpheus",
"Myles",
"Myron",
"Narciso",
"Narcissus",
"Narcyz",
"Neacel",
"Nectarios",
"Nektarios",
"Neo",
"Nereus",
"Nestor",
"Nestori",
"Niccolo",
"Nicholas",
"Nicholson",
"Nick",
"Nicky",
"Nico",
"Nicodemus",
"Nicolai",
"Nicolau",
"Niels",
"Niilo",
"Nike",
"Nikita",
"Niklas",
"Nikodem",
"Nikola",
"Nikolai",
"Nikolaj",
"Nikos",
"Nils",
"Obelia",
"Obelix",
"Ocean",
"Oceana",
"Oceanus",
"Odea",
"Odele",
"Odessa",
"Odette",
"Odysseus",
"Olek",
"Olympia",
"Omega",
"Ondrej",
"Orea",
"Orestes",
"Orion",
"Orpheus",
"Orrin",
"Osanna",
"Osias",
"Otis",
"Owen",
"Pan",
"Panos",
"Panthea",
"Paris",
"Pasi",
"Patroclus",
"Peadar",
"Pearson",
"Peder",
"Pedro",
"Peer",
"Pekka",
"Pelle",
"Pello",
"Per",
"Pericles",
"Perkins",
"Perseus",
"Peter",
"Petr",
"Petri",
"Petteri",
"Petya",
"Phelps",
"Phil",
"Philander",
"Philemon",
"Philip",
"Philo",
"Philomenos",
"Philostrate",
"Philotus",
"Phoenix",
"Pierce",
"Pierre",
"Pika",
"Piotr",
"Pista",
"Plato",
"Platon",
"Pluto",
"Plutus",
"Poseidon",
"Priam",
"Prometheus",
"Proteus",
"Ptolemy",
"Pyotr",
"Pyrrhus",
"Rasmus",
"Rastus",
"Rehor",
"Reko",
"Rhodes",
"Ries",
"Risto",
"Sander",
"Sanders",
"Sandor",
"Sandro",
"Sandy",
"Sanyi",
"Saunder",
"Saunders",
"Saunderson",
"Sawney",
"Seoras",
"Sesame",
"Shura",
"Simonides",
"Sisyphus",
"Socrates",
"Sofronio",
"Solinus",
"Soteria",
"Soterios",
"Spiridon",
"Stacy",
"Staffan",
"Stamos",
"Stavros",
"Steafan",
"Stefan",
"Steffen",
"Stepan",
"Stephen",
"Stevie",
"Strom",
"Symeon",
"Szczepan",
"Tadeas",
"Tadeo",
"Tahvo",
"Talos",
"Tansy",
"Tapani",
"Taras",
"Tarasios",
"Ted",
"Teddy",
"Tenney",
"Tennyson",
"Teodor",
"Teodoro",
"Teppo",
"Teuvo",
"Thad",
"Thaddeus",
"Thanases",
"Thanos",
"Theo",
"Theodore",
"Theophanes",
"Theophilus",
"Theron",
"Theseus",
"Thomas",
"Tibalt",
"Tiger",
"Tim",
"Timeus",
"Timoleon",
"Timon",
"Timoteo",
"Timothy",
"Titus",
"Tivadar",
"Tony",
"Tracy",
"Tryphon",
"Tychon",
"Tyge",
"Tymon",
"Tymoteusz",
"Tyrone",
"Ulysses",
"Uranus",
"Urian",
"Urien",
"Vander",
"Vangelis",
"Vasil",
"Vasili",
"Vasilios",
"Vilppu",
"Vitaly",
"Vitas",
"Vivar",
"Volney",
"Xander",
"Xanthus",
"Xeno",
"Xenon",
"Xenophanes",
"Xenophon",
"Xerarch",
"Xuthus",
"Xylo",
"Xylon",
"Xyst",
"Xystum",
"Xystus",
"Yannis",
"Yegor",
"Yermolai",
"Yevgeni",
"York",
"Yuri",
"Zale",
"Zander",
"Zefirino",
"Zendo",
"Zeno",
"Zenobio",
"Zenon",
"Zenos",
"Zephyr",
"Zero",
"Zeth",
"Zeus",
"Zoello",
"Zorba",
"Zosimo"]>>
<<set setup.greekSurnames to [
"Adamos",
"Aetós",
"Afroudakis",
"Agne",
"Agnes",
"Alafouzos",
"Alanis",
"Alexakis",
"Alexandris",
"Alexandropoulos",
"Alexandrou",
"Alexiadis",
"Alexiou",
"Alexopoulos",
"Alexoudis",
"Ambrosia",
"Anagnos",
"Anagnostou",
"Anastas",
"Anastasiadis",
"Anastasopoulos",
"Anastopoulos",
"Anastos",
"Andino",
"Andreadis",
"Andreas",
"Andreou",
"Andrianopoulos",
"Andris",
"Androulakis",
"Anestis",
"Angelis",
"Angelopoulos",
"Angelos",
"Anthes",
"Anthis",
"Antoni",
"Antoniadis",
"Antoniou",
"Antonopoulos",
"Apostolidis",
"Apostolos",
"Apostolou",
"Argyropoulos",
"Argyros",
"Ariti",
"Artino",
"Arvanitis",
"Asker",
"Athan",
"Athanas",
"Athanasiadis",
"Athanasiou",
"Athanasoulas",
"Athans",
"Athas",
"Avramidis",
"Axiotis",
"Bakas",
"Bakirtzis",
"Bakoyannis",
"Balaban",
"Balaska",
"Balaskas",
"Ballas",
"Balli",
"Ballis",
"Banis",
"Barba",
"Barbas",
"Barberis",
"Barlas",
"Barlos",
"Baros",
"Bella",
"Bernardakis",
"Biros",
"Booras",
"Boosalis",
"Botsaris",
"Botsis",
"Bouras",
"Buros",
"Calathes",
"Calazans",
"Callas",
"Calligaris",
"Callis",
"Caras",
"Carras",
"Cassavetes",
"Castellanos",
"Chaconas",
"Chalkias",
"Chloros",
"Cholevas",
"Chondroyannos",
"Chontos",
"Chris",
"Christakis",
"Christakos",
"Christodoulopoulos",
"Christodoulou",
"Christoforou",
"Christopoulos",
"Christos",
"Christou",
"Christoyannopoulos",
"Chronis",
"Cirillo",
"Collias",
"Comis",
"Condos",
"Constantinides",
"Constantinou",
"Contos",
"Cora",
"Cosmos",
"Cosse",
"Costas",
"Coumantaros",
"Danielopoulos",
"Danielos",
"Daskalakis",
"Delis",
"Dellis",
"Demetriou",
"Demo",
"Demopoulos",
"Demos",
"Diakos",
"Diamandis",
"Diamantopoulos",
"Dimakos",
"Dimas",
"Dimitriadis",
"Dimitriou",
"Dimitropoulos",
"Dimopoulos",
"Doukas",
"Dousmanis",
"Doxiadis",
"Dragoumis",
"Drakos",
"Drivas",
"Dukakis",
"Dukas",
"Economides",
"Economos",
"Economou",
"Eliades",
"Elias",
"Eliopoulos",
"Filo",
"Florakis",
"Floros",
"Fotakis",
"Fotilas",
"Fotiou",
"Fotopoulos",
"Fotos",
"Fourlis",
"Frangopoulos",
"Frangos",
"Gabris",
"Galanis",
"Galanos",
"Galatas",
"Galifianakis",
"Ganas",
"Ganis",
"Garis",
"Gataki",
"Gavalas",
"Gavras",
"Gavril",
"Gazis",
"Gekas",
"Georgas",
"Georgiades",
"Georgiadis",
"Georgiou",
"Georgopoulos",
"German",
"Gerou",
"Giakoumakis",
"Gianakos",
"Giannakopoulos",
"Giannopoulos",
"Gianopoulos",
"Gikas",
"Gikopoulos",
"Glaros",
"Glezos",
"Goga",
"Gogola",
"Golias",
"Gonce",
"Goulandris",
"Goulas",
"Gounaris",
"Grammatikopoulou",
"Grivas",
"Halkias",
"Hallas",
"Hanas",
"Harris",
"Hatzi",
"Hatzidakis",
"Hatziioannou",
"Hatzimichalis",
"Hatzis",
"Hero",
"Herod",
"Hondros",
"Hrisoverghi",
"Iakovou",
"Iliopoulos",
"Ioannidis",
"Ioannou",
"Iraklidis",
"Kafatos",
"Kairis",
"Kaklamanis",
"Kakos",
"Kalfas",
"Kalivas",
"Kallas",
"Kallis",
"Kalogeras",
"Kalogeropoulos",
"Kamber",
"Kanakaris",
"Kanas",
"Kanellopoulos",
"Kanelos",
"Kappas",
"Kara",
"Karahalios",
"Karakatsanis",
"Karakostas",
"Karalis",
"Karas",
"Karavitis",
"Karras",
"Katechis",
"Katopodis",
"Katrakis",
"Katsaros",
"Katsifaras",
"Kazan",
"Kefalas",
"Kefalogiannis",
"Kellis",
"Kiriakidis",
"Kokes",
"Kokkinakis",
"Kokolakis",
"Kolettis",
"Kollias",
"Kondos",
"Kondylis",
"Konstantinidis",
"Konstantinopolites",
"Konstantinou",
"Konstantopoulos",
"Kontogouris",
"Kontos",
"Korba",
"Kordolaimi",
"Kormos",
"Kosko",
"Kosta",
"Kostas",
"Kostopoulos",
"Kotas",
"Kotzias",
"Koufos",
"Koundouros",
"Kourakis",
"Kouris",
"Koutsis",
"Koutsopoulos",
"Krestenitis",
"Kriezis",
"Kritikos",
"Kyrgios",
"Kyriakou",
"Kyriazis",
"Kyrkos",
"Labropoulos",
"Ladas",
"Lagana",
"Lagos",
"Lagoudakis",
"Lambrakis",
"Lambros",
"Lampros",
"Laskaris",
"Lasko",
"Latsis",
"Lazos",
"Leandros",
"Leichoudes",
"Lekas",
"Lekkas",
"Leon",
"Leos",
"Leva",
"Leventis",
"Levidis",
"Liakos",
"Lias",
"Lillis",
"Linard",
"Liourdis",
"Livas",
"Logo",
"Logothetis",
"Lois",
"Loris",
"Louganis",
"Louis",
"Loukanis",
"Loukas",
"Loverdos",
"Lykaios",
"Macris",
"Magoulas",
"Maheras",
"Maimonides",
"Makos",
"Makris",
"Makriyannis",
"Mallas",
"Mandrapilias",
"Manetas",
"Mangas",
"Maniatis",
"Manikas",
"Manis",
"Manolas",
"Manolis",
"Manos",
"Manousakis",
"Manousos",
"Mantalos",
"Mantzaris",
"Mantzios",
"Maragos",
"Marangos",
"Maras",
"Mardas",
"Margaritis",
"Marinakis",
"Marinos",
"Maris",
"Markakis",
"Markides",
"Markopoulos",
"Markos",
"Martinos",
"Martis",
"Masalis",
"Mate",
"Mates",
"Matis",
"Matraxia",
"Matsouka",
"Matsoukas",
"Mattas",
"Matthias",
"Matthiou",
"Mavridis",
"Mavros",
"Mega",
"Melis",
"Mellas",
"Mellis",
"Mena",
"Metaxas",
"Metro",
"Miaoulis",
"Michaelides",
"Michail",
"Michailidis",
"Michalidis",
"Michalos",
"Michel",
"Mihal",
"Mikos",
"Milas",
"Milonas",
"Mina",
"Minas",
"Minga",
"Mires",
"Miron",
"Misko",
"Mitropoulos",
"Mitsopoulos",
"Mitsotakis",
"Mitzou",
"Mola",
"Moraitis",
"Moralis",
"Moros",
"Moustakas",
"Moysiadis",
"Mula",
"Mundis",
"Mylonas",
"Myron",
"Nafpliotis",
"Nakos",
"Nanos",
"Nasso",
"Nephus",
"Nerantzis",
"Nevrakis",
"Nicolaides",
"Nicolaou",
"Nicoli",
"Nicolo",
"Nikas",
"Nikitas",
"Nikolaidis",
"Nikolaou",
"Nikolas",
"Nikolopoulos",
"Nikoloudis",
"Nini",
"Nino",
"Nomikos",
"Notaras",
"Oikonomopoulos",
"Oikonomou",
"Onasis",
"Orologas",
"Othonos",
"Pagonis",
"Palas",
"Pallas",
"Pallis",
"Panagakos",
"Panagiotidis",
"Panagiotopoulos",
"Panagopoulos",
"Panagos",
"Panas",
"Panayiotou",
"Panos",
"Panousis",
"Pantazis",
"Papa",
"Papachristodoulopoulos",
"Papachristos",
"Papadakis",
"Papadatos",
"Papademos",
"Papadiamantopoulos",
"Papadimitriou",
"Papadopoulos",
"Papageorgiou",
"Papageorgopoulos",
"Papagiannis",
"Papaioannou",
"Papajohn",
"Papakonstantinou",
"Papamichael",
"Papanastasiou",
"Papandreou",
"Papanikolaou",
"Papantoniou",
"Papapostolou",
"Papas",
"Papathanasiou",
"Papatonis",
"Papazoglou",
"Papoulias",
"Pappas",
"Paraschos",
"Paraskevas",
"Paraskevopoulos",
"Paschalidis",
"Patera",
"Patras",
"Paules",
"Paulos",
"Pavlides",
"Pavlidis",
"Pavlis",
"Pavlopoulos",
"Pavlou",
"Penna",
"Pepi",
"Peri",
"Peris",
"Perris",
"Perro",
"Persopoulos",
"Petimezas",
"Petinos",
"Petrakis",
"Petralia",
"Petras",
"Petrides",
"Petridis",
"Petro",
"Petropoulos",
"Petros",
"Petrou",
"Philippidis",
"Pipes",
"Polites",
"Politis",
"Poulos",
"Primo",
"Protopapas",
"Psaltis",
"Psomas",
"Pulos",
"Rallis",
"Raptis",
"Raskopoulos",
"Regas",
"Rella",
"Remes",
"Remis",
"Rigas",
"Rines",
"Roda",
"Rodi",
"Rodia",
"Rodis",
"Rodocanachi",
"Rokos",
"Romanos",
"Ronda",
"Rondo",
"Rosi",
"Rosso",
"Rota",
"Roubanis",
"Rouphos",
"Rousopoulos",
"Roussopoulos",
"Roussos",
"Rubis",
"Sagona",
"Sakellaridis",
"Sakellarios",
"Sakkari",
"Salis",
"Sallas",
"Sallis",
"Samaras",
"Sanna",
"Sarantos",
"Sarkis",
"Sarris",
"Sava",
"Savalas",
"Savas",
"Savva",
"Savvas",
"Scala",
"Schinas",
"Selinofoto",
"Servopoulos",
"Sgouros",
"Sica",
"Sideris",
"Sifakis",
"Simopoulos",
"Simos",
"Siopis",
"Sisinis",
"Siska",
"Sisko",
"Skarlatos",
"Skourletis",
"Soter",
"Sotir",
"Sotiropoulos",
"Soulis",
"Spanakos",
"Spanos",
"Speros",
"Spheeris",
"Spiliotopoulos",
"Spiros",
"Spyropoulos",
"Stamas",
"Stamatis",
"Stamatopoulos",
"Stamos",
"Stanis",
"Stasinopoulos",
"Stathakis",
"Stathis",
"Stathopoulos",
"Stathos",
"Stavridis",
"Stavropoulos",
"Stavros",
"Stavrou",
"Stefanopoulos",
"Stephanides",
"Stephanopoulos",
"Stratigos",
"Stratis",
"Straton",
"Stratos",
"Tadros",
"Takes",
"Taskasaplidis",
"Tassi",
"Tasso",
"Tavoularis",
"Teresi",
"Terzi",
"Terzis",
"Thanos",
"Theodorakis",
"Theodoridis",
"Theodoropoulos",
"Theodorou",
"Thoma",
"Tocci",
"Toles",
"Tomaras",
"Tombras",
"Toto",
"Trakas",
"Triantafyllou",
"Tripi",
"Tsakalidis",
"Tsakalotos",
"Tsakiris",
"Tsakonas",
"Tsaldaris",
"Tsamis",
"Tsaoussis",
"Tsekrekos",
"Tsitak",
"Tsitsipas",
"Tzavaras",
"Valaoritis",
"Valavanis",
"Valis",
"Vallas",
"Valli",
"Vallis",
"Vardinogiannis",
"Varela",
"Vasco",
"Vasil",
"Vasilakakis",
"Vasilakis",
"Vasileiou",
"Vasiliadis",
"Vasiliou",
"Vasilopoulos",
"Vassilakis",
"Vassos",
"Velis",
"Venizelos",
"Vgenopoulos",
"Vidales",
"Vitalis",
"Vlachodimos",
"Vlachopoulos",
"Vlachos",
"Vlahakis",
"Vlahos",
"Vlasopoulos",
"Vokos",
"Volikakis",
"Voskopoulos",
"Votsis",
"Vougiouklakis",
"Voulgaris",
"Voulgaropoulos",
"Vovos",
"Vranas",
"Vrettos",
"Xanthopoulos",
"Xanthos",
"Xenakis",
"Xenos",
"Xiphias",
"Xydakis",
"Yannakakis",
"Yiannopoulos",
"Zafeiriou",
"Zaimis",
"Zenon",
"Zervas",
"Zervos",
"Zika",
"Zochonis",
"Zografos"]>>
<<set setup.greekFemaleFirstnames to [
"Acantha",
"Adara",
"Adelpha",
"Adrienne",
"Aegle",
"Afrodite",
"Agafya",
"Agape",
"Agata",
"Agatha",
"Agda",
"Aggie",
"Aglaia",
"Agnes",
"Agneta",
"Agnete",
"Agnetha",
"Agnieszka",
"Agot",
"Agota",
"Agueda",
"Aileen",
"Alcina",
"Aldora",
"Alecta",
"Alecto",
"Alejandra",
"Alena",
"Alessa",
"Alessandra",
"Aleta",
"Alethea",
"Alex",
"Alexa",
"Alexandra",
"Alexis",
"Alice",
"Alida",
"Alisha",
"Alixia",
"Althea",
"Aludra",
"Alyona",
"Alyx",
"Amara",
"Ambrosia",
"Ambrosine",
"Amethyst",
"Aminta",
"Amphitrite",
"Anastasia",
"Anastazie",
"Anastazja",
"Andela",
"Andrea",
"Andreia",
"Andrina",
"Andromache",
"Andromeda",
"Andy",
"Andzelika",
"Anfisa",
"Angel",
"Angela",
"Angelica",
"Angelina",
"Angelique",
"Angie",
"Angyalka",
"Aniela",
"Anielka",
"Annis",
"Anstice",
"Anthea",
"Antigone",
"Antonia",
"Anysia",
"Aphrodite",
"Apus",
"Arachne",
"Arali",
"Aretha",
"Ariadne",
"Ariana",
"Arina",
"Arissa",
"Artemia",
"Artemis",
"Aspasia",
"Astra",
"Astrid",
"Athena",
"Atropos",
"Aune",
"Aurianna",
"Aurora",
"Avel",
"Azalea",
"Babs",
"Bara",
"Barabal",
"Barbara",
"Barbie",
"Barbora",
"Barbra",
"Barbro",
"Basalt",
"Basia",
"Basilia",
"Basilissa",
"Berenice",
"Bernice",
"Bloodstone",
"Bobbie",
"Borbala",
"Brisa",
"Bronte",
"Bryony",
"Caitlin",
"Caitriona",
"Cajsa",
"Calandra",
"Calantha",
"Calanthe",
"Calista",
"Calla",
"Calliope",
"Candace",
"Candra",
"Carin",
"Carina",
"Caris",
"Carisa",
"Carissa",
"Cassandra",
"Cassie",
"Cassiopeia",
"Catalina",
"Catherine",
"Catia",
"Catrina",
"Catriona",
"Celandia",
"Cerelia",
"Chalcedony",
"Charis",
"Charisma",
"Charissa",
"Charmaine",
"Chloe",
"Chris",
"Christina",
"Chrysanthe",
"Chryssa",
"Chrystal",
"Cindy",
"Cinnabar",
"Cintia",
"Cleo",
"Cleopatra",
"Clio",
"Cloe",
"Cloris",
"Clotho",
"Colette",
"Cora",
"Coral",
"Coralie",
"Corinna",
"Cosima",
"Cressida",
"Crystal",
"Cybill",
"Cyd",
"Cynthia",
"Damaris",
"Damia",
"Damiana",
"Danae",
"Daphne",
"Daria",
"Darja",
"Daryn",
"Dasha",
"Dea",
"Delbin",
"Delia",
"Della",
"Delphina",
"Delphine",
"Delta",
"Demetria",
"Demi",
"Denisa",
"Denise",
"Desdemona",
"Desma",
"Despina",
"Diamond",
"Diantha",
"Dike",
"Dionisia",
"Dionne",
"Dionysia",
"Diotama",
"Docia",
"Dolly",
"Dora",
"Dorcas",
"Doreen",
"Dorete",
"Doria",
"Dorian",
"Dorika",
"Dorinda",
"Doris",
"Dorit",
"Dorita",
"Dorota",
"Doroteia",
"Dorothy",
"Dorottya",
"Dorrit",
"Dorte",
"Dottie",
"Drea",
"Drew",
"Drucilla",
"Dysis",
"Ebony",
"Echo",
"Effie",
"Efigenia",
"Eileen",
"Eilidh",
"Eilionoir",
"Eireen",
"Elaina",
"Elaine",
"Elani",
"Eleanor",
"Electa",
"Electra",
"Elida",
"Eliina",
"Elin",
"Elina",
"Elke",
"Ella",
"Ellen",
"Ellie",
"Ellinor",
"Elma",
"Elodie",
"Emerald",
"Eos",
"Eppie",
"Erasma",
"Eris",
"Esmeralda",
"Estefania",
"Ethereal",
"Etiennette",
"Eudora",
"Eugenia",
"Eulalia",
"Eunice",
"Eunika",
"Euphemia",
"Euphrosyne",
"Eurydice",
"Euterpe",
"Evadne",
"Evangeline",
"Febe",
"Fedora",
"Filipina",
"Filippa",
"Filmena",
"Filomena",
"Frona",
"Gaea",
"Gaia",
"Gala",
"Galina",
"Gelasia",
"Gemini",
"Genesis",
"Genie",
"Gennadiya",
"Georgette",
"Georgia",
"Georgina",
"Giacinta",
"Greer",
"Greet",
"Greetje",
"Greta",
"Gretchen",
"Grete",
"Griet",
"Gyorgyi",
"Gyorgyike",
"Halina",
"Harmony",
"Hebe",
"Hecate",
"Hecuba",
"Heleentje",
"Helen",
"Helena",
"Hera",
"Hermia",
"Hermione",
"Hero",
"Hestia",
"Hilary",
"Hippolyta",
"Hyacinth",
"Hydra",
"Hypatia",
"Ianthe",
"Iines",
"Ileana",
"Ilena",
"Ilene",
"Ili",
"Ilka",
"Ilona",
"Indigo",
"Ines",
"Iole",
"Iolite",
"Iona",
"Ione",
"Iphigenia",
"Iren",
"Irena",
"Irene",
"Iria",
"Irina",
"Irinushka",
"Iris",
"Irja",
"Isadora",
"Isidore",
"Jacey",
"Jacinta",
"Jagienka",
"Jagna",
"Jagusia",
"Jakayla",
"Jekaterina",
"Jelena",
"Jirina",
"Jolanta",
"Jordy",
"Jorie",
"Jorja",
"Kaarina",
"Kacia",
"Kaethe",
"Kaia",
"Kaija",
"Kairi",
"Kairos",
"Kaisa",
"Kaj",
"Kajsa",
"Kakalina",
"Kalena",
"Kaley",
"Kali",
"Kalidas",
"Kalika",
"Kalista",
"Kalli",
"Kalliope",
"Kallista",
"Kalonice",
"Kalyca",
"Kanchana",
"Kandace",
"Kara",
"Karana",
"Karen",
"Kari",
"Karin",
"Karina",
"Karis",
"Karissa",
"Karlyn",
"Kasandra",
"Kasia",
"Kassandra",
"Kata",
"Katalin",
"Katalinka",
"Katariina",
"Katarina",
"Katarzyna",
"Kate",
"Katelijne",
"Katelyn",
"Katerina",
"Katherine",
"Kathleen",
"Kathy",
"Kati",
"Katina",
"Katka",
"Kato",
"Katri",
"Katrien",
"Katrina",
"Katrine",
"Katya",
"Kay",
"Kayla",
"Kaylee",
"Kekepania",
"Khina",
"Kineta",
"Kirsten",
"Kitti",
"Kitty",
"Klasina",
"Kolina",
"Kora",
"Koren",
"Korina",
"Kosma",
"Kristen",
"Kristi",
"Kristina",
"Kristine",
"Kristy",
"Kristyn",
"Krystal",
"Krysten",
"Krystina",
"Kseniya",
"Kynthia",
"Kyra",
"Kyrene",
"Kyria",
"Lacy",
"Lali",
"Laney",
"Lara",
"Lareina",
"Laria",
"Larina",
"Larisa",
"Larissa",
"Lasthenia",
"Latona",
"Layna",
"Leandra",
"Leda",
"Ledell",
"Leena",
"Lenka",
"Lenore",
"Leona",
"Leonor",
"Leonora",
"Leontine",
"Lesya",
"Leta",
"Letha",
"Lethia",
"Lexi",
"Lexie",
"Lidia",
"Lidka",
"Lidochka",
"Lieke",
"Lilika",
"Lina",
"Linore",
"Litsa",
"Livana",
"Livvy",
"Loida",
"Lois",
"Lotus",
"Lyanne",
"Lycorida",
"Lycoris",
"Lydia",
"Lydie",
"Lykaios",
"Lyra",
"Lyric",
"Lyris",
"Lysandra",
"Lyydia",
"Lyyti",
"Maarit",
"Macaria",
"Madalena",
"Madelia",
"Madeline",
"Madge",
"Maeve",
"Magan",
"Magdalen",
"Maggie",
"Maia",
"Mairead",
"Maisie",
"Mala",
"Malissa",
"Mamie",
"Mara",
"Margaret",
"Margareta",
"Margarida",
"Marge",
"Margit",
"Margita",
"Margot",
"Margrete",
"Marigold",
"Marilee",
"Marit",
"Marita",
"Marjorie",
"Marketa",
"Marlene",
"Marmara",
"Maya",
"Mazie",
"Meda",
"Medea",
"Medora",
"Megan",
"Megara",
"Mel",
"Melanctha",
"Melanie",
"Melba",
"Melenna",
"Melia",
"Melika",
"Melina",
"Melinda",
"Melissa",
"Melitta",
"Melody",
"Melora",
"Melpomene",
"Merete",
"Meta",
"Mette",
"Mindy",
"Minta",
"Missy",
"Mnemosyne",
"Mona",
"Monica",
"Moyna",
"Muse",
"Myda",
"Myrtle",
"Naia",
"Naida",
"Naiyah",
"Narcissa",
"Narella",
"Nastasya",
"Natasha",
"Nelda",
"Nell",
"Nellie",
"Nellis",
"Nelly",
"Nemesis",
"Neola",
"Neoma",
"Nephele",
"Nereida",
"Nerin",
"Nerina",
"Nerissa",
"Nes",
"Neske",
"Neysa",
"Nichole",
"Nicia",
"Nicki",
"Nicky",
"Nicolasa",
"Nicole",
"Nicolette",
"Nicoline",
"Nika",
"Nike",
"Nikita",
"Nikki",
"Nikol",
"Nikola",
"Nikolett",
"Niobe",
"Nitsa",
"Noire",
"Nonie",
"Noor",
"Noortje",
"Nora",
"Nyla",
"Nysa",
"Nyssa",
"Nyx",
"Obelia",
"Oceana",
"Odea",
"Odessa",
"Ofelia",
"Oksana",
"Olalla",
"Olena",
"Olympia",
"Omega",
"Onyx",
"Ophelia",
"Ophira",
"Orea",
"Oriana",
"Padgett",
"Pallas",
"Pam",
"Pamela",
"Pandora",
"Panphila",
"Panthea",
"Paris",
"Parthenia",
"Peggy",
"Peigi",
"Pelagia",
"Penelope",
"Penny",
"Persis",
"Peta",
"Petra",
"Petrina",
"Phaedra",
"Phedra",
"Philadelphia",
"Philana",
"Philippa",
"Philomena",
"Phoebe",
"Phoenix",
"Phyllis",
"Pirene",
"Prisma",
"Psyche",
"Ptolema",
"Pyhrrha",
"Pyrena",
"Pythia",
"Raisa",
"Raissa",
"Rasia",
"Reatha",
"Reeta",
"Rene",
"Ressie",
"Rhea",
"Rhoda",
"Rhodanthe",
"Rita",
"Rizpah",
"Saba",
"Sandra",
"Sandrin",
"Sandrine",
"Sandy",
"Sapphira",
"Sappho",
"Saundra",
"Seema",
"Selena",
"Selene",
"Selina",
"Sema",
"Senga",
"Senja",
"Shalonda",
"Sharmaine",
"Sherise",
"Shura",
"Sibley",
"Sibyl",
"Sindy",
"Sirena",
"Sofi",
"Sohvi",
"Sondra",
"Sonia",
"Sophia",
"Sophie",
"Sophronia",
"Spirituality",
"Spodumene",
"Stacia",
"Stacy",
"Stasya",
"Stefania",
"Steffi",
"Stephaney",
"Stephanie",
"Stesha",
"Stevie",
"Sybella",
"Sybil",
"Syna",
"Syntyche",
"Szandra",
"Tabitha",
"Talia",
"Talieya",
"Taliyah",
"Tallya",
"Tamesis",
"Tangela",
"Tanith",
"Tansy",
"Tarja",
"Taryn",
"Tasha",
"Tasia",
"Teca",
"Tedra",
"Teigra",
"Tekla",
"Telma",
"Tennie",
"Terentia",
"Terese",
"Teresinha",
"Terez",
"Tereza",
"Terezia",
"Teri",
"Terpsichore",
"Terri",
"Tess",
"Tessa",
"Thaddea",
"Thais",
"Thaisa",
"Thalassa",
"Thalia",
"Than",
"Thea",
"Theda",
"Thekla",
"Thelma",
"Themis",
"Theodora",
"Theodosia",
"Theola",
"Theone",
"Theophania",
"Theophilia",
"Thera",
"Theresa",
"Thisbe",
"Thomasa",
"Thracia",
"Thyra",
"Tiana",
"Tiara",
"Tienette",
"Tiffany",
"Timandra",
"Timothea",
"Titania",
"Titian",
"Tomai",
"Tona",
"Topaz",
"Treasure",
"Tresa",
"Tressa",
"Triana",
"Trifine",
"Trijntje",
"Trina",
"Trine",
"Tryna",
"Tryphena",
"Tryphosa",
"Ulyssa",
"Unice",
"Urania",
"Uriana",
"Vanessa",
"Varvara",
"Varya",
"Vasiliki",
"Vasilisa",
"Velma",
"Venus",
"Vitaliya",
"Voleta",
"Xandra",
"Xandria",
"Xandy",
"Xantha",
"Xanthe",
"Xenia",
"Xenobia",
"Xianthippe",
"Xylia",
"Xylona",
"Yekaterina",
"Yelena",
"Yevgeniya",
"Yolanda",
"Yolie",
"Zagros",
"Zale",
"Zanaide",
"Zandra",
"Zanita",
"Zanthe",
"Zebina",
"Zelia",
"Zena",
"Zenaida",
"Zenaide",
"Zenia",
"Zenobia",
"Zenon",
"Zera",
"Zeta",
"Zeuti",
"Zeva",
"Zina",
"Zinaida",
"Zinovia",
"Zoe",
"Zona",
"Zosia",
"Zosima",
"Zowie",
"Zoya",
"Zsofia",
"Zsofika"]>>
<<set setup.secretMaleFirstnames to ["Secret"]>>
<<set setup.secretSurnames to [" "]>>
<<set setup.secretFemaleFirstnames to ["Secret"]>>
<<set setup.scottishMaleFirstnames to ["Scottish Bob Placeholder",
"Placeholder Joe"]>>
<<set setup.scottishSurnames to ["Placeholder Bob",
"Placeholder Joe"]>>
<<set setup.scottishFemaleFirstnames to ["Placeholder Bob",
"Placeholder Joe"]>>
<<set setup.africanMaleFirstnames to [
"Aasir",
"Abbo",
"Abdalah",
"Abdalala",
"Abdalalim",
"Abdalla",
"Abdi",
"Abdou",
"Abdu",
"Abdulmuiz",
"Abdulkareem",
"Abdulkhaaliq",
"Abdullateef",
"Abdulmateen",
"Abdulraheem",
"Abdulrahmaan",
"Abdulraouf",
"Abdulrazaaq",
"Abdulsaboor",
"Abdultawaab",
"Abdulwaahid",
"Abdulwahaab",
"Abedi",
"Abeer",
"Abimbola",
"Abiola",
"Abioye",
"Absko",
"Abuchi",
"Abulmughayyis",
"Achebe",
"Addo",
"Ade",
"Adeben",
"Adebowale",
"Ademola",
"Adetokunbo",
"Adisa",
"Adom",
"Adric",
"Adwin",
"Afe",
"Afolabi",
"Afram",
"Africa",
"Agu",
"Ahanti",
"Ajahni",
"Ajaka",
"Ajala",
"Ajani",
"Akachi",
"Akhyar",
"Akuchi",
"Akuji",
"Alake",
"Amare",
"Amari",
"Anane",
"Andwele",
"Arali",
"Armani",
"Asante",
"Ato",
"Atu",
"Auni",
"Ayanda",
"Ayo",
"Ayodele",
"Ayomide",
"Ayotunde",
"Ayzize",
"Baako",
"Babajide",
"Babatunde",
"Bakari",
"Bandile",
"Banji",
"Barack",
"Barasa",
"Barke",
"Bayo",
"Belay",
"Bello",
"Bem",
"Berko",
"Biko",
"Biton",
"Bobo",
"Boipelo",
"Bokamoso",
"Bomani",
"Bongani",
"Bosede",
"Buru",
"Camar",
"Camarsa",
"Carrizoa",
"Cayman",
"Chacha",
"Chaga",
"Chata",
"Chege",
"Chi",
"Chiamaka",
"Chiazam",
"Chibueze",
"Chibuzo",
"Chidhatma",
"Chidi",
"Chidike",
"Chidubem",
"Chiedozie",
"Chike",
"Chikelu",
"Chikere",
"Chikodi",
"Chilemba",
"Chima",
"Chimalsi",
"Chimelu",
"Chitundu",
"Chiumbo",
"Chuks",
"Chukwuemeka",
"Clevon",
"Dabir",
"Dada",
"Dakarai",
"Dakari",
"Daktari",
"Damisi",
"Daquan",
"Darweshi",
"Davion",
"Davu",
"Dawit",
"Dayo",
"Deandre",
"Deion",
"Deiondre",
"Dele",
"Demarco",
"Dembe",
"Demond",
"Denzel",
"Deogracia",
"Deon",
"Deontay",
"Deonte",
"Desta",
"Dewayne",
"Diallo",
"Diello",
"Dikembe",
"Dion",
"Duante",
"Dubaku",
"Dubem",
"Duka",
"Dume",
"Dumi",
"Ebele",
"Ebi",
"Eega",
"Ekene",
"Ekundayo",
"Elon",
"Emeka",
"Emem",
"Emene",
"Enam",
"Enzokuhle",
"Essien",
"Etemaad",
"Eze",
"Fadhili",
"Fahmeeb",
"Faraji",
"Farhani",
"Fariji",
"Fehed",
"Femi",
"Feruzi",
"Feye",
"Firash",
"Firhun",
"Folami",
"Fynn",
"Gacoki",
"Gakere",
"Gakuru",
"Gamba",
"Gatete",
"Gathee",
"Gathii",
"Gatimu",
"Gazali",
"Genet",
"Geteye",
"Ghadhanfar",
"Ghana",
"Ghanapriya",
"Gichinga",
"Gicicio",
"Gikuyu",
"Gimbya",
"Githinji",
"Gitonga",
"Gogana",
"Goredenna",
"Gother",
"Guban",
"Gucauno",
"Gulussa",
"Gure",
"Haadhir",
"Haba",
"Haider",
"Haile",
"Hajari",
"Halif",
"Harbel",
"Harif",
"Harmalah",
"Haruni",
"Hasani",
"Hekima",
"Himayat",
"Huba",
"Hubaab",
"Hubab",
"Ibeamaka",
"Imamu",
"Imari",
"Jaali",
"Jabali",
"Jabari",
"Jabilo",
"Jabulani",
"Jaheem",
"Jaheim",
"Jahi",
"Jahiem",
"Jahir",
"Jaja",
"Jali",
"Jamar",
"Jawara",
"Jayvyn",
"Jaz",
"Jela",
"Jelaluddin",
"Jelani",
"Jengo",
"Jenue",
"Jettie",
"Jevonte",
"Jimiyu",
"Jioni",
"Jira",
"Jojo",
"Jomo",
"Jonbenet",
"Juji",
"Juma",
"Jumah",
"Jumoke",
"Junior",
"Juwan",
"Juwaun",
"Kabili",
"Kabonero",
"Kabonesa",
"Kadeem",
"Kafu",
"Kaikara",
"Kaikura",
"Kaleb",
"Kamau",
"Kame",
"Kamogelo",
"Kanelo",
"Kanye",
"Kasi",
"Katlego",
"Katungi",
"Kayen",
"Kayode",
"Kayonga",
"Kazi",
"Keanjaho",
"Keb",
"Keita",
"Keldon",
"Kendi",
"Kendis",
"Kentay",
"Kenyi",
"Keshawn",
"Kesia",
"Keyon",
"Khalon",
"Khamari",
"Khari",
"Khayone",
"Kiho",
"Kijana",
"Kijani",
"Kimoni",
"Kimotho",
"Kinfe",
"Kione",
"Kirabo",
"Kiros",
"Kitoko",
"Kofi",
"Kojo",
"Kosi",
"Kungawo",
"Kuron",
"Kwabena",
"Kwadwo",
"Kwame",
"Kwamin",
"Kwanza",
"Kwau",
"Kyan",
"Kyrone",
"Lado",
"Laken",
"Lakista",
"Lamech",
"Laquan",
"Lavaughn",
"Lebron",
"Leeto",
"Lekan",
"Lemma",
"Lencho",
"Lethabo",
"Limba",
"Lishan",
"Lisimba",
"Loba",
"Lolonyo",
"Lolovivi",
"Lonan",
"Lubanzi",
"Ludacris",
"Lugono",
"Luister",
"Luthando",
"Mablevi",
"Mahdi",
"Maitho",
"Makalo",
"Makena",
"Malomo",
"Mandela",
"Mandla",
"Manu",
"Manute",
"Marques",
"Masego",
"Mashaka",
"Mashawn",
"Mbwana",
"Mejdan",
"Melokuhle",
"Mensa",
"Mewelde",
"Mhina",
"Mikenna",
"Milandu",
"Mirembe",
"Miyanda",
"Montraie",
"Morathi",
"Mosi",
"Mpasa",
"Mpenda",
"Mpho",
"Mukami",
"Mykelti",
"Naaib",
"Naaji",
"Naashaad",
"Naasi",
"Nabeh",
"Nabulung",
"Naeem",
"Naftali",
"Naiser",
"Nanji",
"Napoleon",
"Naserian",
"Nathaar",
"Natine",
"Natori",
"Natoya",
"Ndamukong",
"Ndwiga",
"Neo",
"Ngozi",
"Nnamdi",
"Nuru",
"Nwa",
"Nyack",
"Nzinga",
"Obasi",
"Obi",
"Obiajulu",
"Obuya",
"Ochieng",
"Odikinyi",
"Odo",
"Odongo",
"Odour",
"Oghenerioborue",
"Ohon",
"Oja",
"Ojwang",
"Okal",
"Okapi",
"Okello",
"Okeyo",
"Okoth",
"Olajuwan",
"Olamide",
"Olamilekan",
"Olu",
"Olufemi",
"Olufunke",
"Oluoch",
"Oluyomi",
"Omariba",
"Omondi",
"Omwancha",
"Onaedo",
"Onkwani",
"Ontibile",
"Onyeka",
"Onyekachi",
"Opiyo",
"Oratilwe",
"Oringo",
"Orma",
"Osogo",
"Othenio",
"Othiambo",
"Otieno",
"Owiti",
"Owuor",
"Paki",
"Paulo",
"Peabo",
"Penda",
"Phornello",
"Pili",
"Polo",
"Pretoria",
"Qani",
"Quaashie",
"Quaddus",
"Quadrees",
"Quannell",
"Quarren",
"Quashawn",
"Quintavius",
"Quoitrel",
"Rael",
"Rafiki",
"Raimi",
"Raimy",
"Rashidi",
"Rashon",
"Rayle",
"Razi",
"Riitho",
"Roho",
"Roshaun",
"Ruguru",
"Ruhiu",
"Runako",
"Russom",
"Rutendo",
"Sadik",
"Safari",
"Salim",
"Sanga",
"Saran",
"Sarki",
"Seghen",
"Selas",
"Selassie",
"Senwe",
"Shange",
"Shaquan",
"Shaquille",
"Shevon",
"Shontae",
"Simba",
"Sindhile",
"Sisi",
"Siyabonga",
"Sokoro",
"Sondo",
"Sudi",
"Sulaiman",
"Sulayman",
"Tabansi",
"Tabari",
"Tadelesh",
"Tafadhdhal",
"Tafadzwa",
"Tafari",
"Tahir",
"Talib",
"Tamarius",
"Tambia",
"Tanisha",
"Tanishia",
"Tano",
"Tatenda",
"Tavarius",
"Tavon",
"Tedros",
"Tefo",
"Tegama",
"Tene",
"Tenen",
"Tennant",
"Teshi",
"Tevaughn",
"Tevin",
"Thabiti",
"Thabo",
"Thandiwe",
"Thato",
"Thulani",
"Tiassale",
"Tiwa",
"Tokunbo",
"Toure",
"Trory",
"Tuma",
"Tumaini",
"Tumelo",
"Tumo",
"Tuwile",
"Tyrell",
"Uba",
"Ubanwa",
"Udenwa",
"Ulan",
"Uland",
"Umi",
"Useni",
"Usi",
"Uzoma",
"Uzondu",
"Vandwon",
"Vashon",
"Veltry",
"Verlyn",
"Voshon",
"Vul",
"Wachiru",
"Waithaka",
"Waitimu",
"Waiyaki",
"Wamai",
"Wambua",
"Wamugunda",
"Wamukota",
"Wamwarav",
"Wangombe",
"Wangondu",
"Wanjala",
"Wanjohi",
"Waruhiu",
"Warui",
"Wasaki",
"Waweru",
"Wekesa",
"Xayvion",
"Xhosas",
"Xyshaun",
"Yafeu",
"Yaro",
"Yobachi",
"Zaid",
"Zaire",
"Zareb",
"Zashawn",
"Zuberi",
"Zula"]>>
<<set setup.africanSurnames to [
"Abara",
"Abebe",
"Abimbola",
"Abiodun",
"Abioye",
"Acheampong",
"Achebe",
"Adebayo",
"Adebisi",
"Adebowale",
"Adegoke",
"Adekunle",
"Adelakun",
"Adeleke",
"Ademola",
"Adesina",
"Adesiyan",
"Adeyemi",
"Adisa",
"Afia",
"Afolabi",
"Afolayan",
"Agrinya",
"Agu",
"Aguta",
"Agwuegbo",
"Akinjide",
"Akintola",
"Akinyemi",
"Akpabio",
"Aku",
"Alaneme",
"Alasa",
"Alioune",
"Amaechi",
"Amaike",
"Ameziane",
"Anenih",
"Aniefuna",
"Anotidaishe",
"Apara",
"Arendse",
"Asaju",
"Awolowo",
"Ayodele",
"Ba",
"Babangida",
"Babatunde",
"Bah",
"Ballo",
"Bankole",
"Banmeke",
"Biobaku",
"Botha",
"Buhle",
"Chamapiwa",
"Chidozie",
"Chidubem",
"Chuke",
"Chukwunyelu",
"Cisse",
"Contee",
"Conteh",
"Diallo",
"Dogo",
"Eesuola",
"Egebe",
"Eke",
"Ele",
"Emem",
"Etienam",
"Falade",
"Fall",
"Folorunsho",
"Furaha",
"Gcobani",
"Gowon",
"Idowu",
"Igbinedion",
"Igwe",
"Ihejirika",
"Jelani",
"Kamau",
"Kanye",
"Kariuki",
"Kayode",
"Keita",
"Kenyatta",
"Kikelomo",
"Kone",
"Ladipo",
"Maina",
"Mensah",
"Mmeremikwu",
"Mwanajuma",
"Ndiaye",
"Nenge",
"Nnadi",
"Nnamani",
"Nwachukwu",
"Nwadike",
"Nwangi",
"Nwosu",
"Obama",
"Obi",
"Obiakolam",
"Okafor",
"Okeke",
"Okiro",
"Okonkwo",
"Okorie",
"Okoro",
"Okoye",
"Okpara",
"Okusanya",
"Oladele",
"Oladoyinbo",
"Olanrewaju",
"Olatunji",
"Olayinka",
"Olowe",
"Oluwusi",
"Omenma",
"Omenuko",
"Onai",
"Onyeneme",
"Onyilogwu",
"Opeyemi",
"Orji",
"Osei",
"Otieno",
"Otueome",
"Owusu",
"Ọyáwálé",
"Oyekan",
"Oyinlola",
"Popoola",
"Pretorius",
"Sall",
"Sane",
"Sarpong",
"Sarr",
"Selassie",
"Sesay",
"Sow",
"Sy",
"Temitope",
"Tersoo",
"Toure",
"Traore",
"Turay",
"Uduike",
"Umburter",
"Yeboah",
"Zadzisai",
"Zivai"]>>
<<set setup.africanFemaleFirstnames to [
"Aba",
"Abana",
"Abeba",
"Abena",
"Abeni",
"Abiba",
"Abimbola",
"Abiona",
"Abla",
"Abmaba",
"Abraha",
"Absco",
"Abuya",
"Achebe",
"Achieng",
"Adabelle",
"Adaeh",
"Adamma",
"Adana",
"Adanne",
"Addiah",
"Adebola",
"Adebowale",
"Adenike",
"Adeola",
"Adhiambo",
"Adhra",
"Adilah",
"Adjoa",
"Adongo",
"Adwin",
"Affrica",
"Afi",
"Afia",
"Afiya",
"Afua",
"Ahanti",
"Ahnika",
"Aissa",
"Aiysha",
"Ajua",
"Akachi",
"Akello",
"Akeyo",
"Akia",
"Akinyi",
"Akosua",
"Akua",
"Akuchi",
"Aluna",
"Aluoch",
"Ama",
"Amahle",
"Amaka",
"Amandla",
"Amara",
"Amarachukwu",
"Amare",
"Amari",
"Amne",
"Amogelang",
"Amondi",
"Amurta",
"Anaya",
"Angweng",
"Anyango",
"Apiyo",
"Armani",
"Arogo",
"Arusi",
"Arziki",
"Asabi",
"Asha",
"Ashaki",
"Ashanti",
"Asis",
"Athiambo",
"Atieno",
"Avongara",
"Awino",
"Awo",
"Ayah",
"Ayana",
"Ayanna",
"Ayira",
"Ayo",
"Ayodele",
"Ayoka",
"Ayomide",
"Ayotunde",
"Aziza",
"Baako",
"Babetta",
"Baina",
"Bandele",
"Banji",
"Barongo",
"Bashira",
"Becca",
"Becka",
"Becky",
"Behati",
"Beheshta",
"Beka",
"Beyonce",
"Bikita",
"Binah",
"Binta",
"Bisa",
"Bishara",
"Boipelo",
"Bokamoso",
"Braima",
"Bunme",
"Bunmi",
"Busara",
"Cacey",
"Camara",
"Cassietta",
"Catava",
"Chalondra",
"Charminique",
"Chausiku",
"Chiamaka",
"Chibueze",
"Chibuzo",
"Chidhatma",
"Chidubem",
"Chiedozie",
"Chike",
"Chikelu",
"Chikere",
"Chinelo",
"Chineye",
"Chinue",
"Chipo",
"Chuki",
"Cleotha",
"Dabiku",
"Dada",
"Daisha",
"Dalilah",
"Dalma",
"Dayo",
"Debelah",
"Deiondre",
"Deka",
"Delu",
"Dembe",
"Dericia",
"Desta",
"Dhakiya",
"Diara",
"Diata",
"Dikeledi",
"Doli",
"Dubaku",
"Ducha",
"Dumi",
"Dumisani",
"Duni",
"Durah",
"Durra",
"Ebele",
"Ebere",
"Eega",
"Efia",
"Efua",
"Efuru",
"Eidi",
"Ekene",
"Ekua",
"Ekundayo",
"Ellema",
"Emem",
"Emene",
"Enzokuhle",
"Eshe",
"Esiankiki",
"Fabunni",
"Fadiya",
"Faika",
"Faizah",
"Fana",
"Fanaka",
"Fara",
"Faraja",
"Farashuu",
"Fayola",
"Feechi",
"Finnley",
"Firyali",
"Floarea",
"Flodwig",
"Fola",
"Folami",
"Fumnaya",
"Furaha",
"Gakeri",
"Gamada",
"Gasira",
"Gathoni",
"Gavivi",
"Gawahir",
"Gaynelle",
"Genet",
"Ghalyela",
"Ghana",
"Ghanima",
"Gheche",
"Gzifa",
"Habika",
"Hadaya",
"Hagos",
"Haiba",
"Hamisi",
"Hanuni",
"Hanzila",
"Haracha",
"Haseena",
"Hashiki",
"Hawa",
"Hawla",
"Hiari",
"Hidi",
"Hinaa",
"Hinna",
"Hiwot",
"Hoor",
"Hoyam",
"Huso",
"Ife",
"Imani",
"Iminathi",
"Indusa",
"Ingumba",
"Isoke",
"Jahia",
"Jahmelia",
"Jahzara",
"Jala",
"Jalah",
"Jamala",
"Jameelah",
"Jameila",
"Jamelia",
"Jamelle",
"Jamilia",
"Japera",
"Jariah",
"Jela",
"Jelani",
"Jendayi",
"Jenue",
"Jetta",
"Jettie",
"Jioni",
"Jira",
"Johari",
"Jojo",
"Jonbenet",
"Joos",
"Jozua",
"Juji",
"Julene",
"Jumapili",
"Jumoke",
"Juza",
"Jwahir",
"Kabibe",
"Kabili",
"Kabira",
"Kacela",
"Kacondra",
"Kadija",
"Kaikara",
"Kainda",
"Kalere",
"Kamaria",
"Kambo",
"Kande",
"Kanene",
"Kanesha",
"Kaniqua",
"Kanoni",
"Kapera",
"Kapuki",
"Karabo",
"Karasi",
"Karimah",
"Karna",
"Kasinda",
"Katlego",
"Kaula",
"Kaweria",
"Kaya",
"Kayin",
"Kecia",
"Keeya",
"Keilantra",
"Keisha",
"Keishla",
"Keita",
"Kelenna",
"Kendi",
"Kendis",
"Kendy",
"Kenia",
"Kenya",
"Kenyatta",
"Kerubo",
"Keshia",
"Keshon",
"Kesia",
"Kesin",
"Kesslee",
"Keyah",
"Kia",
"Kianga",
"Kiden",
"Kiho",
"Kijana",
"Kimani",
"Kimmie",
"Kimonia",
"Kimya",
"Kinfe",
"Kione",
"Kioni",
"Kirabo",
"Kiros",
"Kitoko",
"Kubwa",
"Kumani",
"Kunto",
"Kuron",
"Kwamboka",
"Kwashi",
"Kya",
"Kymbre",
"Lachelle",
"Lakin",
"Lanelle",
"Laquanna",
"Laqueta",
"Laquinta",
"Laquita",
"Lashawn",
"Latanya",
"Latifah",
"Latonya",
"Latoya",
"Layla",
"Ledisi",
"Leeda",
"Lehana",
"Lerato",
"Lesedi",
"Lethabo",
"Lewa",
"Lilovarti",
"Limber",
"Lindiwe",
"Lisimba",
"Lissa",
"Loba",
"Loloo",
"Lolovivi",
"Loveie",
"Lu lu",
"Lulana",
"Lulu",
"Lu\’lu",
"Luthando",
"Machupa",
"Madana",
"Maha",
"Mahari",
"Mahdi",
"Maisha",
"Maizah",
"Makena",
"Malaika",
"Malkia",
"Mandere",
"Mandisa",
"Manica",
"Mansa",
"Manyara",
"Mardea",
"Mariatu",
"Marini",
"Marjani",
"Marjean",
"Marka",
"Masara",
"Masego",
"Mashaka",
"Masika",
"Mbali",
"Mekell",
"Meleni",
"Melokuhle",
"Meron",
"Mesi",
"Messina",
"Mhina",
"Miah",
"Mikenna",
"Milandu",
"Minenhle",
"Miniya",
"Mirembe",
"Miyanda",
"Modupe",
"Moesha",
"Monifa",
"Montsho",
"Morathi",
"Mugure",
"Mukondi",
"Mumbi",
"Muncel",
"Murigo",
"Muthoni",
"Mwassaa",
"Naaila",
"Naataanii",
"Nafula",
"Nafuna",
"Nailah",
"Naiser",
"Naja",
"Najwa",
"Nakato",
"Nakeisha",
"Naki",
"Nakimera",
"Nala",
"Nalo",
"Nalorie",
"Narkaesha",
"Naserian",
"Nasha",
"Nashaly",
"Nataki",
"Nathaara",
"Nathifa",
"Natine",
"Natoya",
"Nduta",
"Neema",
"Neliah",
"Neo",
"Netta",
"Ngendo",
"Ngina",
"Ngozi",
"Nia",
"Niana",
"Nichelle",
"Niesha",
"Nimeesha",
"Nisar",
"Njeri",
"Njoki",
"Nkechi",
"Nkechinyere",
"Nkiru",
"Nkiruka",
"Nneka",
"Nnenia",
"Nnenna",
"Nnenne",
"Noma",
"Nomalanga",
"Nomasonto",
"Nombeko",
"Nomusa",
"Nomuula",
"Nontle",
"Noxolo",
"Nsombi",
"Nuru",
"Nuzhah",
"Nyaguthii",
"Nyah",
"Nyakio",
"Nyala",
"Nyambura",
"Nyanjera",
"Nyarai",
"Nyasha",
"Nyathera",
"Nyawira",
"Nyeki",
"Nyla",
"Nyoka",
"Nyokabi",
"Ode",
"Ogechi",
"Ogechukwukama",
"Okal",
"Okapi",
"Okoth",
"Olajuwan",
"Olamide",
"Olufemi",
"Olufunke",
"Oluyomi",
"Omolara",
"Omphile",
"Onaedo",
"Oni",
"Onnie",
"Ontibile",
"Onyeka",
"Onyekachi",
"Oratilwe",
"Orma",
"Osa",
"Osith",
"Otieno",
"Oya",
"Paka",
"Palesa",
"Pamojan",
"Panya",
"Panyin",
"Pasua",
"Pedzi",
"Peeta",
"Pemba",
"Penda",
"Penha",
"Phenyo",
"Phomello",
"Pita",
"Pretoria",
"Pulika",
"Quanella",
"Quanesha",
"Quisha",
"Rafiki",
"Raimy",
"Ranielle",
"Rashida",
"Raziya",
"Rethabile",
"Rhaxma",
"Roep",
"Ronnell",
"Rufaro",
"Russom",
"Rutendo",
"Saada",
"Sadaka",
"Sade",
"Safara",
"Safari",
"Safiya",
"Saidah",
"Sala",
"Salihah",
"Sanaa",
"Sanura",
"Sarafina",
"Sauda",
"Sekai",
"Semira",
"Serwa",
"Sesen",
"Shakila",
"Shakina",
"Shakini",
"Shandra",
"Shange",
"Shaquana",
"Sharik",
"Shasa",
"Shasmecka",
"Shateque",
"Sibongile",
"Sidone",
"Sika",
"Sima",
"Simisola",
"Sisi",
"Sitembile",
"Sitembileq",
"Siyanda",
"Subira",
"Sukutai",
"Tafadzwa",
"Tahira",
"Taifa",
"Taiwo",
"Taja",
"Takala",
"Takiyah",
"Talaitha",
"Tale",
"Taleisha",
"Talisa",
"Talisha",
"Tamasha",
"Tamika",
"Tamira",
"Tamyra",
"Tanasha",
"Tandice",
"Tanesha",
"Tanginika",
"Taniel",
"Tanisha",
"Tannie",
"Tapanga",
"Tapiwa",
"Taraji",
"Tarana",
"Tariana",
"Tarisai",
"Tatenda",
"Tawanda",
"Tawia",
"Tazara",
"Temima",
"Temwa",
"Tendai",
"Tene",
"Tenesha",
"Terehasa",
"Tererai",
"Teshi",
"Thandeka",
"Thandi",
"Thandie",
"Thandiwe",
"Thandolwethu",
"Thema",
"Thembeka",
"Tiaret",
"Timberly",
"Tinashe",
"Tinecia",
"Tineka-Jawana",
"Tiombe",
"Titilayo",
"Tiwa",
"Tokunbo",
"Tomika",
"Toure",
"Tshegofatso",
"Tumelo",
"Tyesha",
"Tyrell",
"Tyrina",
"Tyronica",
"Uchenna",
"Ulu",
"Urbi",
"Uwimana",
"Vatusia",
"Velinda",
"Visola",
"Waceera",
"Wairimu",
"Waitherero",
"Wakiuru",
"Walta",
"Wambui",
"Wamuhu",
"Wamuiru",
"Wamweru",
"Wangai",
"Wangari",
"Wangera",
"Wangu",
"Wanja",
"Wanjeri",
"Wanjiku",
"Wanjiru",
"Waseme",
"Winda",
"Winta",
"Wokabi",
"Wyetta",
"Xinavane",
"Xolani",
"Yaa",
"Yakini",
"Yejide",
"Yetty",
"Zabia",
"Zaci",
"Zahra",
"Zahwa",
"Zaila",
"Zaire",
"Zakiya",
"Zalika",
"Zanta",
"Zarina",
"Zasu",
"Zawadi",
"Zilli",
"Zina",
"Zoila",
"Zula"]>>
<<set setup.turkishMaleFirstnames to ["Placeholder Bob",
"Aagha",
"Aaghaa",
"Abay",
"Abdulkadir",
"Abdullah",
"Abi",
"Adalar",
"Adem",
"Adlee",
"Afridi",
"Afshin",
"Agha",
"Agin",
"Ahmet",
"Aimal",
"Ajdin",
"Ajnur",
"Akara",
"Akay",
"Ali",
"Alibek",
"Alp",
"Alperen",
"Altan",
"Anarbek",
"Aras",
"Arda",
"Arslan",
"Arystanbek",
"Asen",
"Asil",
"Asker",
"Aslan",
"Asuman",
"Asur",
"Ata",
"Ataa",
"Atil",
"Ayaz",
"Ayberk",
"Aydar",
"Aydin",
"Azizbek",
"Azzat",
"Bahadir",
"Baki",
"Bakytbek",
"Balian",
"Baran",
"Baris",
"Bariş",
"Bata",
"Batuhan",
"Bayar",
"Bayram",
"Bechir",
"Bedirhan",
"Beg",
"Behrem",
"Beibut",
"Bekarys",
"Berat",
"Berk",
"Berkan",
"Berkant",
"Berkay",
"Bilal",
"Bulut",
"Bünyamin",
"Buqat",
"Burak",
"Cahil",
"Can",
"Candana",
"Candanin",
"Candon",
"Cem",
"Cemil",
"Cenk",
"Cetin",
"Ceyhun",
"Çinar",
"Cumhur",
"Demir",
"Deniz",
"Derya",
"Devran",
"Devrim",
"Doruk",
"Đulaga",
"Đulizar",
"Duman",
"Ebubekir",
"Ediz",
"Edric",
"Efe",
"Ege",
"Egemen",
"Eldar",
"Elvan",
"Emin",
"Emir",
"Emirhan",
"Emmad",
"Emre",
"Emree",
"Emry",
"Enayat",
"Encarna",
"Ender",
"Enes",
"Engin",
"Ensar",
"Enver",
"Erdem",
"Eren",
"Ergin",
"Erol",
"Ertugrul",
"Eser",
"Eshaq",
"Esmaeel",
"Esmail",
"Etemad",
"Evren",
"Eymen",
"Eyüp",
"Fatih",
"Ferit",
"Firat",
"Furkan",
"Galip",
"Guney",
"Gyula",
"Hakan",
"Halil",
"Haluk",
"Hamit",
"Hamza",
"Harun",
"Hasad",
"Hasan",
"Hayri",
"Hidir",
"Hosmunt",
"Hüseyin",
"Ibrahim",
"Ihsan",
"Ilkay",
"Ilker",
"Ismail",
"Izzet",
"Kaan",
"Kadir",
"Kadri",
"Kahraman",
"Karawan",
"Kerem",
"Kiral",
"Koray",
"Kudret",
"Kuzey",
"Latafat",
"Latifah",
"Levent",
"Mahir",
"Mahmut",
"Mahzun",
"Mart",
"Mazhar",
"Mehmet",
"Mert",
"Mesich",
"Mesut",
"Mete",
"Metehan",
"Metin",
"Mirac",
"Miraç",
"Muahammed",
"Muhammed",
"Muhammet",
"Murat",
"Musa",
"Mustafa",
"Muzaffer",
"Nedim",
"Nesim",
"Nesip",
"Neval",
"Nijaz",
"Niroop",
"Nouis",
"Oguz",
"Okan",
"Olcay",
"Omer",
"Ömer",
"Onan",
"Onur",
"Orhan",
"Osman",
"Osmanek",
"Osmen",
"Otar",
"Ozan",
"Ozaner",
"Ozanich",
"Ozge",
"Poyraz",
"Ramazan",
"Rifaat",
"Roshan",
"Ruslan",
"Rüzgar",
"Sadi",
"Safak",
"Safet",
"Salih",
"Samet",
"Savas",
"Selim",
"Semih",
"Sencer",
"Serhan",
"Serhat",
"Serkan",
"Sevilin",
"Sevket",
"Shakirat",
"Sinan",
"Soner",
"Sukru",
"Suleyman",
"Süleyman",
"Tabib",
"Taha",
"Talha",
"Tamraz",
"Taner",
"Tanju",
"Tansu",
"Tarkan",
"Taylan",
"Tecer",
"Tengiz",
"Tercan",
"Tezer",
"Timur",
"Tolga",
"Toygar",
"Truong",
"Tuncay",
"Tuncer",
"Tutku",
"Ufuk",
"Ugur",
"Ulucan",
"Ulugbek",
"Umut",
"Utku",
"Volkan",
"Yadgar",
"Yagiz",
"Yağiz",
"Yakup",
"Yasin",
"Yavuz",
"Yigit",
"Yiğit",
"Yilmaz",
"Yucel",
"Yunus",
"Yusef",
"Yusuf",
"Zafer",
"Zehab",
"Zeki",
"Zeren",
"Zhumabek",
"Zoltan"
]>>
<<set setup.turkishSurnames to [
"Abaci",
"Abas",
"Abay",
"Abdallah",
"Abdil",
"Acar",
"Achik",
"Açik",
"Adali",
"Adanir",
"Adem",
"Adin",
"Adivar",
"Aga",
"Agaoglu",
"Agca",
"Agçay",
"Agchay",
"Ahmad",
"Ak",
"Akagunduz",
"Akalay",
"Akalin",
"Akan",
"Akar",
"Akarsu",
"Akbaba",
"Akbaş",
"Akbash",
"Akbay",
"Akbulut",
"Akburç",
"Akburch",
"Akça",
"Akçam",
"Akçatepe",
"Akcha",
"Akcham",
"Akchatepe",
"Akdag",
"Akdari",
"Akdemir",
"Akdeniz",
"Akgul",
"Akgun",
"Akin",
"Akinci",
"Akkaş",
"Akkash",
"Akkaya",
"Akkoyun",
"Akman",
"Akpinar",
"Akshit",
"Akşit",
"Aksoy",
"Aksu",
"Aktaş",
"Aktash",
"Aktuna",
"Akyildiz",
"Akyol",
"Akyurek",
"Akyuz",
"Alabora",
"Aladag",
"Albaf",
"Albayrak",
"Aldemir",
"Ali",
"Alican",
"Alişik",
"Alkan",
"Alpay",
"Alptekin",
"Altan",
"Altayoglu",
"Altin",
"Altinay",
"Altinkaynak",
"Altintaş",
"Altintop",
"Altinyildiz",
"Altiparmak",
"Altug",
"Altun",
"Apak",
"Arach",
"Araci",
"Arap",
"Aras",
"Arat",
"Arica",
"Aricanli",
"Arif",
"Arikan",
"Armagan",
"Arman",
"Arslan",
"Asani",
"Asena",
"Ashik",
"Aşik",
"Asim",
"Asker",
"Aslan",
"Aslanoglu",
"Ata",
"Atahan",
"Atakan",
"Atalar",
"Atalay",
"Ataman",
"Atan",
"Ataseven",
"Atay",
"Ateş",
"Atesh",
"Atil",
"Atli",
"Avci",
"Avni",
"Avsar",
"Aybar",
"Ayda",
"Aydan",
"Aydemir",
"Aydin",
"Aydinlar",
"Aydogan",
"Aydogdu",
"Aygun",
"Ayhan",
"Ayik",
"Aykaç",
"Aykach",
"Aykut",
"Ayral",
"Ayranci",
"Aytaç",
"Aytach",
"Aytekin",
"Ayvaz",
"Baba",
"Babacan",
"Babaoglu",
"Bachar",
"Badem",
"Bagci",
"Bahadir",
"Bahadirli",
"Bahar",
"Bahcheli",
"Bakkal",
"Bal",
"Balbay",
"Balcan",
"Balci",
"Balian",
"Balik",
"Balkan",
"Barak",
"Bardakchi",
"Bardakçi",
"Bariş",
"Barish",
"Başak",
"Basar",
"Başar",
"Başaran",
"Başer",
"Basgil",
"Bashak",
"Bashar",
"Basharan",
"Basher",
"Bashturk",
"Başturk",
"Bata",
"Batuk",
"Batur",
"Bayar",
"Bayat",
"Baybashin",
"Baybaşin",
"Baydar",
"Bayindir",
"Baykal",
"Baykara",
"Baykurt",
"Bayrak",
"Bayraktar",
"Bayram",
"Bayramoglu",
"Bedreddin",
"Beg",
"Behçet",
"Behchet",
"Behramoglu",
"Belciler",
"Bele",
"Benli",
"Bereket",
"Berk",
"Berker",
"Berkes",
"Besikci",
"Bilge",
"Bilgi",
"Bilgili",
"Bilgin",
"Bilici",
"Binark",
"Bingol",
"Binici",
"Birand",
"Birdal",
"Birkan",
"Birol",
"Birsen",
"Bolat",
"Bolukbashi",
"Bora",
"Boran",
"Boratav",
"Borazan",
"Boyaci",
"Boz",
"Bozbeyli",
"Bozdag",
"Bozer",
"Bozguney",
"Bozkir",
"Bozkurt",
"Boztepe",
"Bucak",
"Budak",
"Bugra",
"Buker",
"Bulbul",
"Buldan",
"Bulent",
"Bulut",
"Burakgazi",
"Burhanneddin",
"Buruk",
"Buyuk",
"Buyukakçay",
"Çagatay",
"Çaglar",
"Çaglayan",
"Cagman",
"Çagri",
"Cakar",
"Çakir",
"Çakmak",
"Çalik",
"Çaliş",
"Can",
"Canbulatoglu",
"Candan",
"Candemir",
"Caner",
"Çarkçi",
"Çatli",
"Çavdarli",
"Cavit",
"Cavus",
"Cebesoy",
"Celal",
"Çelebi",
"Çelik",
"Cengiz",
"Cerci",
"Ceren",
"Cetin",
"Çetin",
"Çetinkaya",
"Cetinok",
"Cevahir",
"Cevdet",
"Cevik",
"Çevik",
"Cevri",
"Ceylan",
"Chagatay",
"Chaglar",
"Chaglayan",
"Chagri",
"Chakir",
"Chakmak",
"Chalik",
"Chalish",
"Chandarli",
"Chark",
"Chatli",
"Chavdarli",
"Chelebi",
"Chelik",
"Chetin",
"Chetinkaya",
"Chevik",
"Chichek",
"Chiftchi",
"Chimen",
"Chinar",
"Chinchin",
"Chiray",
"Choban",
"Cholak",
"Cholasan",
"Chorlu",
"Chubukchu",
"Chuhadar",
"Çiçek",
"Çiftçi",
"Cig",
"Cigerci",
"Cihan",
"Cikirikci",
"Ciller",
"Çimen",
"Çinar",
"Çoban",
"Cobanoglu",
"Çolak",
"Comert",
"Corekci",
"Çorlu",
"Cosar",
"Coshkun",
"Coskun",
"Coşkun",
"Çubukçu",
"Cumali",
"Dagdelen",
"Dagli",
"Daglioglu",
"Dagtekin",
"Dal",
"Dalkiliç",
"Dalkilich",
"Dalman",
"Danishmend",
"Dede",
"Degirmenci",
"Deliktaş",
"Deliktash",
"Demir",
"Demirbaş",
"Demirbash",
"Demirci",
"Demirel",
"Demirkan",
"Demiroren",
"Demirtas",
"Demirtaş",
"Demirtash",
"Deniz",
"Denizli",
"Denkel",
"Denktaş",
"Denktash",
"Derbil",
"Dereli",
"Derici",
"Deringil",
"Derviş",
"Dervish",
"Dicle",
"Dikerdem",
"Dikmen",
"Dilaver",
"Dinç",
"Dinçer",
"Dinch",
"Dincher",
"Dink",
"Diyadin",
"Dogan",
"Dogançay",
"Doganchay",
"Dogramaci",
"Dogu",
"Donmez",
"Doruk",
"Duman",
"Durak",
"Durel",
"Durmaz",
"Durmuş",
"Durmushoglu",
"Dursun",
"Duzgun",
"Ebussuud",
"Ece",
"Ecevit",
"Edebali",
"Edip",
"Efendi",
"Effendi",
"Egemen",
"Ekici",
"Ekinci",
"Ekmekchi",
"Ekmekçi",
"Ekren",
"Ekshi",
"Ekşi",
"Elchi",
"Elipe",
"Elmaci",
"Elmas",
"Emer",
"Emin",
"Emir",
"Emirler",
"Emiroglu",
"Emre",
"Engin",
"Enver",
"Eray",
"Eraydin",
"Erbakan",
"Erbil",
"Ercan",
"Erçetin",
"Erchetin",
"Erdal",
"Erdem",
"Erdemir",
"Erden",
"Erdenk",
"Erdinç",
"Erdinch",
"Erdogan",
"Erduran",
"Erem",
"Eren",
"Erez",
"Ergen",
"Ergin",
"Ergun",
"Erim",
"Eriş",
"Erish",
"Erkal",
"Erkan",
"Erkin",
"Erkmen",
"Erkoç",
"Erkoch",
"Eroglu",
"Erol",
"Ersin",
"Ersoy",
"Ersoz",
"Ertegun",
"Ertem",
"Ertug",
"Ertugrul",
"Eser",
"Evlendi",
"Evren",
"Eyice",
"Eyuboglu",
"Fahri",
"Farhi",
"Feyzioglu",
"Firat",
"Fişek",
"Fishek",
"Fraşerli",
"Ganem",
"Ganim",
"Ganis",
"Gazi",
"Gazioglu",
"Gedik",
"Gelik",
"Genç",
"Gencay",
"Gencebay",
"Gench",
"Genchoglu",
"Genco",
"Gezmen",
"Ghanem",
"Giray",
"Gochek",
"Gokalp",
"Gokay",
"Gokbakar",
"Gokçe",
"Gokçek",
"Gokçen",
"Gokche",
"Gokchek",
"Gokchen",
"Gokdemir",
"Gokmen",
"Goktaş",
"Gollu",
"Goncu",
"Gonul",
"Gorgulu",
"Goyman",
"Goyunc",
"Gozubuyuk",
"Guçer",
"Gucher",
"Guchlu",
"Guçlu",
"Guder",
"Gul",
"Gulden",
"Gulech",
"Gulek",
"Gulen",
"Guler",
"Guleryuz",
"Gulpinar",
"Gultekin",
"Gulum",
"Gun",
"Gunay",
"Gunaydin",
"Gundogan",
"Gundogdu",
"Gunduz",
"Guneş",
"Gunesh",
"Guney",
"Gungor",
"Gunver",
"Gur",
"Gurani",
"Gurbuz",
"Gurcan",
"Gurler",
"Gursel",
"Gurses",
"Gursu",
"Guven",
"Guvenç",
"Guvench",
"Guzey",
"Hacioglu",
"Haktanir",
"Halefoglu",
"Halici",
"Halil",
"Halis",
"Halit",
"Hamdi",
"Hami",
"Hamzaoglu",
"Hanim",
"Haniminonu",
"Hashim",
"Haşim",
"Haydaroglu",
"Hayreddin",
"Hayrettin",
"Hazinedar",
"Haznedaroglu",
"Hekimoglu",
"Heper",
"Hikmet",
"Hoca",
"Hocaoglu",
"Hocazade",
"Hulusi",
"Hunkaroglu",
"Hussein",
"İbrahimoglu",
"Ihsanoglu",
"Ilahi",
"Ilgaz",
"Ilhan",
"İlkel",
"Ilker",
"Ilkin",
"Inal",
"Inalcik",
"Inan",
"İnan",
"Inanc",
"İnanç",
"Inanch",
"Ince",
"Incesu",
"İncesu",
"Inci",
"İnci",
"Inonu",
"İnonu",
"Ipekchi",
"İpekçi",
"Irmak",
"Isa",
"İşcan",
"Ishcan",
"Ishik",
"Işik",
"Isikli",
"Isler",
"İsmailoglu",
"Izzet",
"Jamaković",
"Jirecek",
"Kaan",
"Kaba",
"Kaçar",
"Kadri",
"Kahraman",
"Kahveci",
"Kahya",
"Kaldirim",
"Kalkan",
"Kaner",
"Kanibir",
"Kanmaz",
"Kapkin",
"Kaplan",
"Kaptan",
"Karabacak",
"Karabekir",
"Karabulut",
"Karaca",
"Karacan",
"Karadag",
"Karadayi",
"Karadeniz",
"Karadere",
"Karaduman",
"Karagoz",
"Karahan",
"Karakaş",
"Karakash",
"Karakaya",
"Karakoç",
"Karakoch",
"Karakuş",
"Karakush",
"Karaman",
"Karaosmanglu",
"Karasu",
"Karatash",
"Karatay",
"Karay",
"Karga",
"Karpat",
"Kartal",
"Kaş",
"Kasaba",
"Kasapoglu",
"Kash",
"Kashani",
"Katirci",
"Kavak",
"Kavur",
"Kaya",
"Kayhan",
"Kaymak",
"Kaynarca",
"Kaynetli",
"Kayyali",
"Kazancigil",
"Kazaz",
"Kekilli",
"Keleş",
"Kelesh",
"Kemal",
"Kemalettin",
"Kent",
"Kerimoglu",
"Keser",
"Keskin",
"Keyder",
"Kiliç",
"Kilich",
"Kilichli",
"Kiliçli",
"Killic",
"Kimyacioglu",
"Kinali",
"Kiraç",
"Kirach",
"Kiraz",
"Kirdar",
"Kivanç",
"Kivanch",
"Kizil",
"Kizilirmak",
"Kizilkaya",
"Kobal",
"Koc",
"Koç",
"Koca",
"Kocak",
"Koçak",
"Kocaman",
"Koçer",
"Koch",
"Kochak",
"Kocher",
"Kochyigit",
"Koçyigit",
"Koksal",
"Konca",
"Konukman",
"Koprulu",
"Koraltan",
"Koray",
"Korcan",
"Korkmaz",
"Korkut",
"Koruturk",
"Kose",
"Kostadinov",
"Koyuncu",
"Koz",
"Kozen",
"Kubat",
"Kubilay",
"Kuchuk",
"Kuçuk",
"Kundakchi",
"Kundakçi",
"Kunt",
"Kunter",
"Kuntman",
"Kurshun",
"Kurt",
"Kurtar",
"Kurtbek",
"Kurtoglu",
"Kurtulan",
"Kurtuluş",
"Kurtulush",
"Kuru",
"Kuş",
"Kuschu",
"Kuseyri",
"Kush",
"Kut",
"Kutay",
"Kutchuk",
"Kutlu",
"Kutsal",
"Levni",
"Lufi",
"Macar",
"Madakbas",
"Mahomet",
"Makal",
"Malas",
"Mandirali",
"Mansur",
"Marangoz",
"Mardin",
"Masuki",
"Mataraci",
"Mehmed",
"Melek",
"Melen",
"Memiş",
"Memish",
"Mencik",
"Menderes",
"Mercan",
"Meric",
"Merich",
"Metin",
"Mimaroglu",
"Mistikoglu",
"Mogul",
"Muaviye",
"Muftuoglu",
"Muge",
"Muhiddin",
"Muhtar",
"Mujde",
"Mumcu",
"Mungan",
"Murat",
"Musa",
"Mustafa",
"Mutlu",
"Nabi",
"Nacar",
"Nadi",
"Nalband",
"Nalci",
"Namik",
"Namli",
"Nas",
"Nazif",
"Nazli",
"Nazmi",
"Necipoglu",
"Necmi",
"Nedim",
"Neftchi",
"Nejdet",
"Neyzi",
"Niazi",
"Nisanci",
"Noor",
"Nur",
"Nuri",
"Ocak",
"Ocal",
"oçal",
"Ocalan",
"Ochal",
"Odabashi",
"Odabaşi",
"Ogun",
"Ogutmen",
"Oguz",
"Okay",
"Okte",
"Oktem",
"Okur",
"Okyar",
"Okyay",
"Olgun",
"Olmez",
"Onal",
"Onan",
"Onaral",
"Onarici",
"Onay",
"Oncel",
"Onder",
"Onut",
"Orbay",
"Oren",
"Orga",
"Orhan",
"Ornek",
"Osman",
"Osmanoglu",
"Oyan",
"Oz",
"Ozal",
"Ozalan",
"Ozan",
"Ozbek",
"Ozbey",
"Ozbilen",
"Ozbilgin",
"Ozbudun",
"Ozcan",
"ozçelik",
"Ozchekich",
"Ozchelik",
"Ozdaglaar",
"Ozdemir",
"Ozden",
"ozdilek",
"Ozek",
"Ozel",
"Ozen",
"Ozer",
"Ozergin",
"Ozgen",
"Ozgur",
"Ozhan",
"Ozkan",
"Ozker",
"Ozko",
"Ozkok",
"Ozkul",
"Ozmen",
"Ozmert",
"Ozoguz",
"Ozsoy",
"oztekin",
"Oztoprak",
"Oztorun",
"Ozturk",
"ozudogru",
"ozyurek",
"Ozyurt",
"Pakalin",
"Pamuk",
"Parlak",
"Pasha",
"Peker",
"Pekmezci",
"Periganovlu",
"Peynirci",
"Pirinçci",
"Poçan",
"Pochan",
"Polat",
"Polatkan",
"Poyraz",
"Rahim",
"Raif",
"Ramsaur",
"Recep",
"Reis",
"Remzi",
"Renda",
"Reza",
"Rifaioglu",
"Rumi",
"Rustemoglu",
"Rustu",
"Saatchi",
"Sabanci",
"Sabri",
"Sabuncu",
"Saçan",
"Sachan",
"Sadak",
"Sadik",
"Sadikoglu",
"Şafak",
"Safavi",
"Saffet",
"Sagiroglu",
"Saglam",
"Saglik",
"Şahan",
"Şahin",
"Saka",
"Şakir",
"Saltik",
"Şamdereli",
"Samet",
"Samim",
"Sancak",
"Sancakli",
"Sançar",
"Sanchar",
"Sandalli",
"Şanli",
"Sarcoglu",
"Sari",
"Sarica",
"Sarigul",
"Sarikaya",
"Sarp",
"Sarper",
"Şaşmaz",
"Savaş",
"Savash",
"Saydam",
"Saygi",
"Saygisunar",
"Sayin",
"Saylan",
"Sechkin",
"Sechmen",
"Segem",
"Şeker",
"Selaniki",
"Selchuk",
"Selçuk",
"Selen",
"Şen",
"Şener",
"Sengor",
"Şengul",
"Şensoy",
"Şenturk",
"Serif",
"Şerif",
"Sert",
"Sertel",
"Sevgi",
"Sevim",
"Seyfi",
"Seyh",
"Sezen",
"Sezer",
"Sezgin",
"Shafak",
"Shahan",
"Shahin",
"Shakir",
"Shamdereli",
"Shanli",
"Shashmaz",
"Sheker",
"Shen",
"Shener",
"Shengul",
"Shensoy",
"Shenturk",
"Sherif",
"Shimshek",
"Shipal",
"Shirin",
"Shishli",
"Shushud",
"Sihabeddin",
"Şimşek",
"Sinan",
"Şipal",
"Siper",
"Sirach",
"Şirin",
"Şişli",
"Skender",
"Sofuoglu",
"Sokmen",
"Sokullu",
"Solak",
"Sonmez",
"Soracaz",
"Soyadi",
"Soylu",
"Soysal",
"Sozen",
"Sporel",
"Suker",
"Suleymanoglu",
"Sumer",
"Sunalp",
"Sunay",
"Sunter",
"Suphi",
"Suvari",
"Suveydan",
"Tabak",
"Tagmach",
"Taher",
"Tahir",
"Talay",
"Talu",
"Tanaoglu",
"Tandogan",
"Taner",
"Tanir",
"Tanish",
"Tanju",
"Tansel",
"Tanyu",
"Tarcan",
"Tarhan",
"Tarik",
"Taş",
"Taşçi",
"Taşdemir",
"Tash",
"Tashchi",
"Tashdemir",
"Tashkiran",
"Tasilova",
"Taşkiran",
"Taskopruluzade",
"Tata",
"Tatli",
"Tatlises",
"Tavukcu",
"Tayfur",
"Taylan",
"Teke",
"Tekeli",
"Tekin",
"Tekoz",
"Teksoz",
"Temiz",
"Terzi",
"Terzioglu",
"Tezcan",
"Tezel",
"Tilki",
"Tiryaki",
"Togan",
"Togay",
"Toker",
"Toner",
"Top",
"Topal",
"Topaloglu",
"Topbaş",
"Topbash",
"Topchu",
"Topçu",
"Toprak",
"Topuz",
"Toraman",
"Torlak",
"Torumtay",
"Torun",
"Tosun",
"Tufan",
"Tufekchi",
"Tufekçi",
"Tugai",
"Tumer",
"Tuna",
"Tunc",
"Tunç",
"Tuncay",
"Tuncel",
"Tuncer",
"Tunch",
"Tural",
"Turan",
"Turel",
"Turgut",
"Turk",
"Turkan",
"Turkay",
"Turker",
"Turkes",
"Turkmen",
"Turkoglu",
"Turkyilmaz",
"Tuzmen",
"Tuzun",
"Uçar",
"Uchar",
"Uche",
"Uchuncu",
"uçuncu",
"Ugur",
"Ugurlu",
"Ugurluer",
"Ulash",
"Ulkumen",
"Ulusoy",
"Ulusu",
"Unal",
"Uner",
"Unsal",
"Urfali",
"Uruisamoglu",
"Usak",
"Uslu",
"Usta",
"Uyanik",
"Uygun",
"Uygur",
"Uysal",
"Uzer",
"Uzumcu",
"Uzun",
"Uzuncharsili",
"Uzunlar",
"Vaner",
"Vardar",
"Vedat",
"Veli",
"Virgin",
"Volkan",
"Vural",
"Vuran",
"Yagci",
"Yagcilar",
"Yagmur",
"Yakin",
"Yakut",
"Yalaz",
"Yalchin",
"Yalchinkaya",
"Yalçin",
"Yalçinkaya",
"Yalman",
"Yalpat",
"Yamak",
"Yaman",
"Yanki",
"Yardim",
"Yardimci",
"Yaşar",
"Yashar",
"Yasin",
"Yavaş",
"Yavash",
"Yavuz",
"Yazar",
"Yazici",
"Yazicioglu",
"Yazicizade",
"Yenal",
"Yener",
"Yerli",
"Yerlikaya",
"Yeshil",
"Yeshilnil",
"Yeşil",
"Yeşilnil",
"Yetiş",
"Yetish",
"Yigit",
"Yildirim",
"Yildiz",
"Yildizeli",
"Yildizoglu",
"Yilmanz",
"Yilmaz",
"Younan",
"Yuce",
"Yucel",
"Yuksel",
"Yumlu",
"Zafer",
"Zaganos",
"Zaim",
"Zaimoglu",
"Zarakolu",
"Zengin",
"Zeybek",
"Zorlu"
]>>
<<set setup.turkishFemaleFirstnames to [
"Ada",
"Aergul",
"Afet",
"Ahu",
"Aiyla",
"Akara",
"Akasma",
"Akay",
"Alara",
"Alev",
"Asli",
"Asmin",
"Asuman",
"Asya",
"Ayleen",
"Aylin",
"Aymelek",
"Aynur",
"Ayperi",
"Ayşe",
"Ayşegül",
"Aysel",
"Ayşenur",
"Aysima",
"Aysun",
"Ayten",
"Azra",
"Bahar",
"Banou",
"Banu",
"Basak",
"Belgin",
"Belinay",
"Beren",
"Berfin",
"Beril",
"Berna",
"Berra",
"Berrak",
"Beste",
"Betül",
"Beyza",
"Buğlem",
"Burcu",
"Büşra",
"Canan",
"Caria",
"Cemre",
"Ceren",
"Ceyda",
"Ceylan",
"Ceylin",
"Damla",
"Defne",
"Deniz",
"Derin",
"Derya",
"Dicle",
"Dilara",
"Dilay",
"Dilek",
"Doga",
"Duru",
"Ebrar",
"Ece",
"Ecrin",
"Eda",
"Edanur",
"Ekin",
"Ela",
"Elanur",
"Elif",
"Elifnur",
"Elmas",
"Elnara",
"Elvan",
"Emel",
"Emine",
"Emira",
"Emirhan",
"Emiri",
"Emre",
"Enfleda",
"Erva",
"Esana",
"Esen",
"Eser",
"Esila",
"Esin",
"Eslem",
"Esma",
"Esmanur",
"Esmeray",
"Esra",
"Evren",
"Eylul",
"Eylül",
"Fatma",
"Fatmanur",
"Feray",
"Feriha",
"Feyza",
"Filiz",
"Funda",
"Fusun",
"Gamze",
"Gaye",
"Gulizar",
"Gulya",
"Halime",
"Handan",
"Hande",
"Hatice",
"Havin",
"Hayrunnisa",
"Hazal",
"Hazan",
"Hilal",
"Hira",
"Hiranur",
"Hümeyra",
"Huseyin",
"İkra",
"İlayda",
"Ilkay",
"İpek",
"İrem",
"Irmak",
"Jale",
"Joozher",
"Jorawar",
"Juandalynn",
"Jubaila",
"Kader",
"Kadri",
"Kari",
"Karli",
"Kelebek",
"Kerzi",
"Kiral",
"Kiraz",
"Kübra",
"Lalam",
"Lale",
"Lunara",
"Makbule",
"Medine",
"Mehtap",
"Melek",
"Melike",
"Melis",
"Melisa",
"Meltem",
"Merve",
"Meryem",
"Mina",
"Mira",
"Miray",
"Nagihan",
"Naz",
"Nazik",
"Nazli",
"Necla",
"Nehir",
"Nerhim",
"Nermin",
"Neylan",
"Nilgun",
"Nisa",
"Nisanur",
"Nuray",
"Nurgul",
"Nurhan",
"Nurten",
"Olcay",
"Omer",
"Onur",
"Öykü",
"Ozge",
"Paša",
"Pembe",
"Pinar",
"Rabia",
"Rahsheda",
"Ravza",
"Reyhan",
"Rezan",
"Roshan",
"Roxelana",
"Rümeysa",
"Safak",
"Safiye",
"Sanem",
"Seda",
"Sefa",
"Sefika",
"Semanur",
"Semra",
"Serap",
"Sevda",
"Sevgili",
"Sevil",
"Sevinc",
"Şevval",
"Şeyma",
"Seyyal",
"Sezen",
"Shahinaz",
"Shakirat",
"Sibel",
"Sibeli",
"Sidika",
"Sila",
"Silaah",
"Songl",
"Sudenaz",
"Sumeyye",
"Sümeyye",
"Tansu",
"Toulin",
"Tuana",
"Tubba",
"Tuğba",
"Tutku",
"Umut",
"Yagmur",
"Yağmur",
"Yaren",
"Yeter",
"Yildiz",
"Yonca",
"Zambak",
"Zehra",
"Zel",
"Zerdali",
"Zeynep",
"Zlem",
"Zümra"
]>>
<<set setup.dutchMaleFirstnames to ["Wesley",
"Kevin",
"Jeroen",
"Thomas",
"Johannes",
"Robin",
"Dennis",
"Tim",
"Nick",
"Jan",
"Mark",
"Jeffrey",
"Rick",
"Mike",
"Tom",
"Bart",
"Stefan",
"Niels",
"Roy",
"Michael",
"Martijn",
"Sander",
"Patrick",
"Pieter",
"Richard",
"Niels",
"Paul",
"Sebastiaan",
"Rob",
"Marcel",
"Robin",
"Dirk",
"Joost",
"David",
"Johan",
"Jasper",
"Stephan",
"René",
"Marco",
"Nicky",
"Bram",
"Joris"]>>
<<set setup.dutchSurnames to ["de Jong",
"Jansen",
"de Vries",
"van den Berg",
"van Dijk",
"Bakker",
"Janssen",
"Visser",
"Smit",
"Meijer",
"de Boer",
"Mulder",
"de Groot",
"Bos",
"Vos",
"Peters",
"Hendriks",
"van Leeuwen",
"Dekker",
"Brouwer",
"de Wit",
"Dijkstra",
"Smits",
"de Graaf",
"van der Meer",
"Kok",
"Jacobs",
"van der Linden",
"de Haan",
"Vermeulen",
"van den Heuvel",
"van der Veen",
"van den Broek",
"de Bruin",
"Schouten",
"de Bruijn",
"Beek",
"van der Heijden",
"Willems",
"van Vliet",
"Hoekstra",
"Maas",
"Verhoeven",
"Koster",
"van Dam",
"Prins",
"Blom",
"Huisman",
"Peeters",
"de Jonge"]>>
<<set setup.dutchFemaleFirstnames to ["Lisa",
"Laura",
"Anne",
"Maria",
"Michelle",
"Iris",
"Sanne",
"Johanna",
"Melissa",
"Kim",
"Kelly",
"Anna",
"Anouk",
"Chantal",
"Denise",
"Manon",
"Tessa",
"Linda",
"Joyce",
"Esther",
"Eline",
"Daniëlle",
"Mandy",
"Eva",
"Charlotte",
"Lisanne",
"Lotte ",
"Maria",
"Patricia",
"Marjolein",
"Cornelia",
"Suzanne",
"Judith",
"Maaike",
"Marloes",
"Jessica",
"Monique",
"Tamara",
"Stephanie",
"Saskia"]>>
<<set setup.belgianMaleFirstnames to ["Marc",
"Patrick",
"Luc",
"Philippe",
"Jean",
"Peter",
"David",
"Jan",
"Johan",
"Dirk",
"Michel",
"Bart",
"Erik",
"Alain",
"Olivier",
"Simon",
"Hugo",
"Théo",
"Mathis",
"Thomas",
"Wout",
"Vincent",
"Geert",
"Pierre",
"Robin",
"Matteo",
"Wim",
"Steven",
"Paul",
"Eddy",
"Seppe",
"Mathias",
"Didier",
"Guy",
"Koen",
"Ruben",
"Tom",
"Daan",
"Danny",
"Frank",
"Julien",
"Jonathan",
"Aaron",
"Loïc",
"Elias",
"François",
"Guillaume",
"Benjamin",
"Stan",
"Tristan",
"Kristof",
"Stéphane",
"Kurt",
"Cédric",
"Florian",
"Arne",
"Axel",
"Tim",
"Jeroen",
"Julien",
"Quinter",
"Xander",
"Clément",
"Oscar",
"Dimitri",
"Hans",
"Sven",
"Alexis",
"Jelle",
"Noa",
"Steve",
"Mario",
"Jens",
"Tuur",
"Laurence",
"Wannes",
"Mats",
"Vince"]>>
<<set setup.belgianSurnames to ["Peeters",
"Janssens",
"Maes",
"Jacobs",
"Mertens",
"Willems",
"Claes",
"Goossens",
"Wouters",
"De Smet",
"Dubois",
"Lambert",
"Martin",
"Dupont",
"Simon",
"Leclercq",
"Dumont",
"Laurent",
"Lejeune",
"Renard",
"Van Damme",
"Van de Velde",
"Segers",
"Hendrickx",
"Coppens",
"Leroy",
"Van den Broeck",
"Wauters",
"François",
"De Cock",
"Verhoeven",
"Cools",
"Laurent",
"Denis",
"Renard",
"Timmermans",
"Vandenberghe",
"De Ridder",
"Lemaire",
"De Pauw",
"De Wilde",
"De Smedt",
"Moens",
"Wuyts",
"Michel",
"Vermeersch",
"Verstraeten",
"Claessens",
"Beckers",
"Heylen",
"Adam",
"Bogaerts",
"Van Acker",
"De Coster",
"Matthys",
"Mahieu",
"Legrand",
"Carlier",
"Van Hoof",
"Gielen",
"Thiry",
"Vandevelde",
"Luyten",
"Vervoort",
"Somers",
"Raes",
"Nys",
"Moreau",
"Collard",
"Delvaux",
"Parmentier",
"De Witte",
"Swinnen",
"Jacques",
"Verhulst",
"De Bock",
"Mortier",
"De Bruyn",
"Guillaume",
"Verbeek",
"Claus",
"De Wolf",
"Smeets",
"Leemans",
"Rousseau",
"Gillet",
"Léonard",
"Servais",
"Van Daele",
"Descamps",
"Goffin",
"Cleysters",
"Toussaint",
"Michel",
"De Wever",
"De Crem"]>>
<<set setup.belgianFemaleFirstnames to ["Maria",
"Emma",
"Marie",
"Louise",
"Nathalie",
"Martine",
"Isabelle",
"Anne",
"Christine",
"Elise",
"Sarah",
"Julie",
"Laura",
"Charlotte",
"Manon",
"Camille",
"Lisa",
"Chloé",
"Clara",
"Lucie",
"Lotte",
"Juliette",
"Olivia",
"Lina",
"Amber",
"Luna",
"Sara",
"Eva",
"Jade",
"Alice",
"Lore",
"Nina",
"Zoé",
"Anna",
"Noor",
"Ella",
"Elena",
"Pauline",
"Lena",
"Lara",
"Elisa",
"Ann",
"Carine",
"Patricia",
"Marleen",
"Véronique",
"Sophie",
"Els",
"Cindy",
"Sabine",
"Katrien",
"Nicole",
"Stéphanie",
"Monique"]>>
<<set setup.spanishSurnames to [
"Abadía",
"Abadiano",
"Abalo",
"Abarca",
"Abascal",
"Abasolo",
"Abrigo",
"Abril",
"Acevedo",
"Aceves",
"Acosta",
"Adames",
"Adan",
"Aguado",
"Agüera",
"Agüero",
"Aguilar",
"Aguinaga",
"Aguinis",
"Alas",
"Alba",
"Albacete",
"Albaladejo",
"Albareda",
"Albarracín",
"Albarrán",
"Alburquerque",
"Alcalá",
"Alcantara",
"Aldana",
"Alegre",
"Alegría",
"Alén",
"Alfonseca",
"Almánzar",
"Almirón",
"Almodóvar",
"Alonso",
"Alou",
"Altamira",
"Altamirano",
"Alvarado",
"Alvarez",
"Álvarez",
"Alvear",
"Alzamora",
"Amaya",
"Amescua",
"Andres",
"Anglada",
"Angulo",
"Anon",
"Aracil",
"Aragonés",
"Arancibia",
"Aranda",
"Araya",
"Arcaño",
"Arce",
"Arévalo",
"Arguello",
"Argüello",
"Arias",
"Ariza",
"Armenteros",
"Arraiza",
"Arrate",
"Arredondo",
"Arroyo",
"Arrúa",
"Arruabarrena",
"Arruebarrena",
"Artiñano",
"Asencio",
"Asensi",
"Asensio",
"Asín",
"Asquerino",
"Astudillo",
"Ávalos",
"Ávila",
"Avilés",
"Aznar",
"Azpilicueta",
"Azucena",
"Badillo",
"Balenciaga",
"Ballesta",
"Baltra",
"Banegas",
"Barbero",
"Barboza",
"Barea",
"Barquín",
"Barradas",
"Barragan",
"Barrientos",
"Barrionuevo",
"Barrios",
"Batista",
"Bautista",
"Baviera",
"Becerril",
"Bejarano",
"Bellido",
"Bello",
"Beltrán",
"Benavente",
"Benitez",
"Bermudez",
"Bernal",
"Bernárdez",
"Berrios",
"Betancor",
"Bettencourt",
"Bielsa",
"Bilbao",
"Blanco",
"Blandón",
"Blas",
"Bobadilla",
"Bolaño",
"Bolaños",
"Bonastre",
"Borges",
"Borla",
"Borrero",
"Bracamontes",
"Bracho",
"Bravo",
"Brenes",
"Brugués",
"Bueno",
"Buenvenida",
"Bustamante",
"Cabal",
"Caballero",
"Cabello",
"Cabrera",
"Calderón",
"Calvente",
"Calvo",
"Camargo",
"Campillo",
"Campos",
"Cañizares",
"Cannella",
"Cano",
"Caraballo",
"Carazo",
"Carbonell",
"Cárdenas",
"Cardona",
"Carmona",
"Carpintero",
"Carpio",
"Carrasco",
"Carrasquillo",
"Carrera",
"Carreras",
"Cartagena",
"Casablancas",
"Casas",
"Casilla",
"Casillas",
"Castañeda",
"Castelblanco",
"Castellano",
"Castellanos",
"Castillo",
"Castrillón",
"Castro",
"Ceballos",
"Cebrián",
"Cepeda",
"Cervantes",
"Cevallos",
"Chacón",
"Chávez",
"Cienfuegos",
"Cisneros",
"Cisternas",
"Claros",
"Claver",
"Collantes",
"Colomer",
"Colón",
"Congost",
"Copello",
"Cordero",
"Cordova",
"Coria",
"Coronado",
"Corrales",
"Correa",
"Cortes",
"Cortizo",
"Covarrubias",
"Crespi",
"Crespo",
"Cruz",
"Cuadra",
"Cubilla",
"Cuellar",
"Cuello",
"Cuesta",
"Cueto",
"Damirón",
"Dávila",
"De Argüello",
"De Jesus",
"De la Cruz",
"De la Fuente",
"De La Rosa",
"De la Vega",
"De León",
"De Los Santos",
"De Lucas",
"De Minaur",
"De Miñaur",
"De Ribera",
"De Soto",
"De Vargas",
"Del Granado",
"Del Negro",
"Del Rosario",
"Del Toro",
"Delfin",
"Delgado",
"Derbez",
"Desoto",
"Diaz",
"Díaz",
"Diego",
"Diez",
"Dimas",
"Dominguez",
"Domínguez",
"Dosman",
"Duarte",
"Duque",
"Duran",
"Echazú",
"Eizaguirre",
"Enríquez",
"Escalera",
"Escobar",
"Esguerra",
"Espejo",
"Espina",
"Espinal",
"Espinosa",
"Esteve",
"Estrada",
"Expósito",
"Fajardo",
"Falcon",
"Fandiño",
"Fernandez",
"Fernández",
"Ferreiro",
"Ferrer",
"Ferrero",
"Ferriz",
"Ferro",
"Figueras",
"Figuerola",
"Florencio",
"Flores",
"Florimón",
"Forero",
"Fuenmayor",
"Fuentes",
"Gabarain",
"Galarza",
"Galaz",
"Galdames",
"Galdón",
"Galdós",
"Gallardo",
"Gallego",
"Gallegos",
"Gallo",
"Galvan",
"Galvez",
"Gamboa",
"Garbajosa",
"Garci",
"Garcia",
"García",
"Garrido",
"Garza",
"Gay",
"Gil",
"Gimenez",
"Giraldo",
"Godínez",
"Godoy",
"Gomez",
"Gómez",
"Gonzalez",
"González",
"Gordon",
"Gracián",
"Grande",
"Guaita",
"Guajardo",
"Guardado",
"Guardia",
"Guerra",
"Guerrero",
"Gutierrez",
"Gutiérrez",
"Guzmán",
"Hechavarría",
"Henao",
"Heredia",
"Hermosillo",
"Hermoza",
"Hernandez",
"Hernández",
"Hernanz",
"Herrada",
"Herrera",
"Herrero",
"Herreros",
"Hervás",
"Hidalgo",
"Horta",
"Huertas",
"Hurtado",
"Ibanez",
"Ibáñez",
"Iglesias",
"Inciarte",
"Iniesta",
"Iraheta",
"Iturri",
"Izquierdo",
"Jaén",
"Jara",
"Jerónimo",
"Jimenez",
"Jiménez",
"Juárez",
"Kindelán",
"Landa",
"Lavalle",
"Lebrón",
"Leon",
"Leyva",
"Libertad",
"Lizano",
"Lizárraga",
"Llompart",
"Llorente",
"Lobo",
"Lopez",
"López",
"Lorenzo",
"Loya",
"Lozano",
"Lucena",
"Lucero",
"Lucio",
"Luengo",
"Lugo",
"Luna",
"Luz",
"Machuca",
"Macias",
"Madero",
"Madrazo",
"Madrigal",
"Maestre",
"Maldonado",
"Malla",
"Mancisidor",
"Mansilla",
"Marciano",
"Marcos",
"Mariano",
"Mariátegui",
"Marin",
"Marqués",
"Marquez",
"Marrero",
"Marron",
"Marroquín",
"Martin",
"Martinez",
"Martínez",
"Martos",
"Marzo",
"Mata",
"Mateo",
"Mateos",
"Máynez",
"Mayor",
"Mayoral",
"Maytín",
"Mazo",
"Medel",
"Medina",
"Mejía",
"Menaldo",
"Mendez",
"Mendia",
"Mendoza",
"Menem",
"Menendez",
"Menezes",
"Merino",
"Milian",
"Miranda",
"Molina",
"Molinero",
"Montana",
"Montaño",
"Montenegro",
"Montero",
"Montes",
"Mora",
"Morales",
"Moreno",
"Morillo",
"Morón",
"Moya",
"Mucciolo",
"Muniz",
"Munoz",
"Muñoz",
"Muralles",
"Murillo",
"Nabarro",
"Nápoles",
"Navarro",
"Navas",
"Negrin",
"Negro",
"Nieto",
"Nieves",
"Ñíguez",
"Noguera",
"Norales",
"Novoa",
"Nunez",
"Ocampos",
"Ochoa",
"Ojeda",
"Olivencia",
"Olmos",
"Oquendo",
"Ordóñez",
"Orjuela",
"Oropeza",
"Ortega",
"Ortiz",
"Oseguera",
"Otero",
"Ozuna",
"Pabón",
"Pacheco",
"Padilla",
"Palacios",
"Palazuelos",
"Palomo",
"Pardo",
"Paredes",
"Parejo",
"Parera",
"Parra",
"Partida",
"Pascual",
"Pastor",
"Pastrana",
"Paz",
"Pazmiño",
"Peguero",
"Peinado",
"Pena",
"Peña",
"Penagos",
"Peñate",
"Peralta",
"Perdomo",
"Perea",
"Perez",
"Pérez",
"Perroni",
"Perurena",
"Pestano",
"Picallo",
"Picazo",
"Pichardo",
"Pimentel",
"Pineda",
"Piñera",
"Pinto",
"Piquer",
"Polaco",
"Polanco",
"Ponce",
"Porcel",
"Portela",
"Posada",
"Postigo",
"Poveda",
"Prado",
"Prieto",
"Punto",
"Purita",
"Quesada",
"Quevedo",
"Quezada",
"Quintal",
"Quintana",
"Quintanilla",
"Quintero",
"Rada",
"Rafaeli",
"Ramirez",
"Ramírez",
"Ramiro",
"Ramos",
"Rascon",
"Recarte",
"Redondo",
"Renteria",
"Restrepo",
"Rey",
"Reyes",
"Ríos",
"Rivera",
"Riveros",
"Rodriguez",
"Rodríguez",
"Rojas",
"Rojo",
"Roman",
"Romaña",
"Romero",
"Rondon",
"Rosa",
"Rosario",
"Rubio",
"Ruiz",
"Ruvalcaba",
"Sacasa",
"Saez",
"Saiz",
"Salazar",
"Salcido",
"Saldaña",
"Saldívar",
"Sales",
"Salvador",
"Salvatierra",
"Samaniego",
"Sanchez",
"Sánchez",
"Sandoval",
"Santa Cruz",
"Santayana",
"Santiago",
"Santillán",
"Santisteban",
"Santos",
"Sanz",
"Sarasola",
"Sastre",
"Saucedo",
"Sedeño",
"Seguel",
"Sepúlveda",
"Serrano",
"Silvestre",
"Sinaloa",
"Siqueiros",
"Solana",
"Solano",
"Solarte",
"Soler",
"Sosa",
"Soto",
"Sotomayor",
"Suarez",
"Tatís",
"Tato",
"Tavarez",
"Taveras",
"Tejada",
"Tobón",
"Todero",
"Toledano",
"Toledo",
"Tomás",
"Topete",
"Torre",
"Torres",
"Totanés",
"Treviño",
"Triana",
"Truan",
"Trueba",
"Unzaga",
"Ureña",
"Uriarte",
"Urías",
"Uriburu",
"Urquía",
"Valbuena",
"Valderrama",
"Valdivieso",
"Vale",
"Valenciano",
"Valiente",
"Vallejos",
"Valverde",
"Vasquez",
"Vazquez",
"Vega",
"Velasco",
"Velazco",
"Velazquez",
"Velázquez",
"Verdasco",
"Vicario",
"Vicente",
"Victorino",
"Vidal",
"Vila",
"Vilana",
"Villa",
"Villalobos",
"Villanueva",
"Villaseñor",
"Viniegra",
"Yagüe",
"Yanes",
"Zamacois",
"Zambrano",
"Zapata",
"Zapatero",
"Zarazúa",
"Zayas",
"Zorrilla",
"Zuloaga"]>>
<<set setup.usBoyNames1990 to [
"Mike",
"Michael",
"Chris",
"Christopher",
"Matt",
"Matthew",
"Josh",
"Joshua",
"Dan",
"Daniel",
"Danny",
"David",
"Dave",
"Andrew",
"Andy",
"James",
"Jim",
"Jimmy",
"Justin",
"Joe",
"Joseph",
"Ryan",
"John",
"Johnny",
"Robert",
"Rob",
"Robbie",
"Nick",
"Nicholas",
"Ant",
"Anthony",
"Tony",
"William",
"Will",
"Billy",
"Jonathan",
"Kyle",
"Brandon",
"Jacob",
"Jake",
"Tyler",
"Zachary",
"Zach",
"Kevin",
"Kev",
"Eric",
"Steven",
"Steve",
"Thomas",
"Tom",
"Tommy",
"Brian",
"Alex",
"Alexander",
"Xander",
"Jordan",
"Tim",
"Timmy",
"Timothy",
"Cody",
"Adam",
"Benjamin",
"Ben",
"Benjy",
"Aaron",
"Richard",
"Richie",
"Rich",
"Patrick",
"Pat",
"Paddy",
"Sean",
"Charles",
"Charlie",
"Stephen",
"Jeremy",
"Jez",
"Jose",
"Travis",
"Jeff",
"Jeffrey",
"Nate",
"Nathan",
"Sam",
"Mark",
"Jason",
"Jase",
"Jesse",
"Paul",
"Dustin",
"Greg",
"Ken",
"Scott",
"Derek",
"Austin",
"Corey",
"Bryan",
"Ethan",
"Christian",
"Juan",
"Cam",
"Cameron",
"Jared",
"Taylor",
"Brad",
"Bradley",
"Luis",
"Cory",
"Edward",
"Shawn",
"Ian",
"Evan",
"Marcus",
"Marc",
"Shane",
"Peter",
"Pete",
"Carlos",
"Trevor",
"Antonio",
"Vincent",
"George",
"Vinny",
"Keith",
"Phil",
"Phillip",
"Vic",
"Victor",
"Dylan",
"Brett",
"Chad",
"Nathaniel",
"Don",
"Caleb",
"Casey",
"Blake",
"Ray",
"Raymond",
"Mitchell",
"Mitch",
"Adrian",
"Joel",
"Erik",
"Ronnie",
"Devin",
"Garrett",
"Gabe",
"Gabriel"]>>
<<set setup.ukBoyNames1984 to [
"Christopher",
"Chris",
"James",
"Jim",
"David",
"Dave",
"Dan",
"Danny",
"Mike",
"Michael",
"Matt",
"Matthew",
"Andrew",
"Andy",
"Richard",
"Rich",
"Ricky",
"Paul",
"Mark",
"Tom",
"Adam",
"Robert",
"Robbie",
"Rob",
"John",
"Lee",
"Ben",
"Steven",
"Steve",
"Jonathan",
"Craig",
"Stephen",
"Simon",
"Nick",
"Pete",
"Peter",
"Anthony",
"Ant",
"Tony",
"Alex",
"Alexander",
"Gary",
"Ian",
"Ryan",
"Luke",
"Jamie",
"Stu",
"Stuart",
"Phil",
"Philip",
"Darren",
"Will",
"William",
"Billy",
"Gareth",
"Gaz",
"Martin",
"Kevin",
"Kev",
"Scott",
"Dean",
"Joe",
"Joseph",
"Jason",
"Jase",
"Neil",
"Sam",
"Carl",
"Sean",
"Tim",
"Ollie",
"Oli",
"Ashley",
"Wayne",
"Ed",
"Shaun",
"Aaron",
"Mohammed",
"Gav",
"Liam",
"Nathan",
"Alan",
"Graham",
"Ross",
"Karl",
"Marc",
"Adrian",
"Phillip",
"Patrick",
"Paddy",
"Pat",
"Lewis",
"Colin",
"Russell",
"Russ",
"Charles",
"Charlie",
"Shane",
"George",
"Mathew",
"Jack",
"Dale",
"Josh",
"Dom",
"Dominic",
"Barry",
"Leon",
"Terry",
"Greg",
"Brian",
"Keith",
"Antony",
"Kieran",
"Justin",
"Bradley",
"Brad",
"Jordan",
"Martyn",
"Leigh",
"Damien",
"Robin",
"Ian",
"Stewart"
]>>
<<set setup.canadianBoyNames1990 to [
"Mike",
"Michael",
"Chris",
"Christopher",
"Matt",
"Matthew",
"Josh",
"Joshua",
"Dan",
"Daniel",
"Danny",
"David",
"Dave",
"Andrew",
"Andy",
"James",
"Jim",
"Jimmy",
"Justin",
"Joe",
"Joseph",
"Ryan",
"John",
"Johnny",
"Robert",
"Rob",
"Robbie",
"Nick",
"Nicholas",
"Ant",
"Anthony",
"Tony",
"William",
"Will",
"Billy",
"Jonathan",
"Kyle",
"Brandon",
"Jacob",
"Jake",
"Tyler",
"Zachary",
"Zach",
"Kevin",
"Kev",
"Eric",
"Steven",
"Steve",
"Thomas",
"Tom",
"Tommy",
"Brian",
"Alex",
"Alexander",
"Xander",
"Jordan",
"Tim",
"Timmy",
"Timothy",
"Cody",
"Adam",
"Benjamin",
"Ben",
"Benjy",
"Aaron",
"Richard",
"Richie",
"Rich",
"Patrick",
"Pat",
"Paddy",
"Sean",
"Charles",
"Charlie",
"Stephen",
"Jeremy",
"Jez",
"Travis",
"Jeff",
"Jeffrey",
"Nate",
"Nathan",
"Sam",
"Mark",
"Jason",
"Jase",
"Jesse",
"Paul",
"Dustin",
"Greg",
"Ken",
"Scott",
"Derek",
"Austin",
"Corey",
"Bryan",
"Ethan",
"Christian",
"Cam",
"Cameron",
"Jared",
"Taylor",
"Brad",
"Bradley",
"Cory",
"Edward",
"Shawn",
"Ian",
"Evan",
"Marcus",
"Marc",
"Shane",
"Peter",
"Pete",
"Carlos",
"Trevor",
"Vincent",
"George",
"Vinny",
"Keith",
"Phil",
"Phillip",
"Vic",
"Victor",
"Dylan",
"Brett",
"Chad",
"Nathaniel",
"Don",
"Caleb",
"Casey",
"Blake",
"Ray",
"Raymond",
"Mitchell",
"Mitch",
"Adrian",
"Joel",
"Erik",
"Ronnie",
"Devin",
"Garrett",
"Gabe",
"Gabriel",
"Gordy",
"Darcy",
"Graeme",
"Mathieu",
"Michel",
"Blair",
"Liam",
"Duncan",
"Simon",
"Nigel"]>>
<<set setup.aussieBoyNames1990 to [
"Matt",
"Matthew",
"James",
"Jim",
"Jimmy",
"Dan",
"Daniel",
"Danny",
"Josh",
"Joshua",
"Mike",
"Michael",
"Thomas",
"Tom",
"Tommy",
"Nick",
"Nicholas",
"Jack",
"Ben",
"Benjamin",
"Benjy",
"Luke",
"Chris",
"Christopher",
"Jake",
"Nate",
"Nathan",
"Andrew",
"Andy",
"Lachlan",
"Sam",
"Samuel",
"Dylan",
"Mitch",
"Mitchell",
"Alex",
"Alexander",
"Xander",
"Ryan",
"Jordan",
"Will",
"William",
"Billy",
"Dave",
"David",
"Liam",
"Aaron",
"Adam",
"Jacob",
"Tim",
"Timothy",
"Tony",
"Anthony",
"Ant",
"Jesse",
"Patrick",
"Pat",
"Cam",
"Cameron",
"Brad",
"Bradley",
"Jason",
"John",
"Johnny",
"Robert",
"Rob",
"Robbie",
"Justin",
"Joel",
"Zachary",
"Zach",
"Jayden",
"Kyle",
"Brandon",
"Pete",
"Peter",
"Steve",
"Steven",
"Jackson",
"Sean",
"Mark",
"Hayden",
"Joseph",
"Joe",
"Corey",
"Scott",
"Callum",
"Ash",
"Ashley",
"Dean",
"Jamie",
"Rhys",
"Harrison",
"Stephen",
"Paul",
"Jeremy",
"Jez",
"Jonathan",
"Jon",
"Brendan",
"Tyler",
"Adrian",
"Darcy",
"Jarrod",
"Shaun",
"Connor",
"Blake",
"Mathew",
"Ethan",
"Simon",
"Riley",
"George",
"Trent",
"Ed",
"Edward",
"Eddie",
"Christian",
"Harley",
"Marcus",
"Angus",
"Gus",
"Kevin",
"Kev",
"Shane",
"Oliver",
"Oli",
"Max",
"Lucas",
"Travis",
"Aidan",
"Tyson",
"Bailey",
"Richard",
"Richie",
"Charlie",
"Charles",
"Julian",
"Jules",
"Harry",
"Brayden",
"Bryce",
"Tristan",
"Brodie"]>>
<<set setup.survalGirlNames to [
"Adeline",
"Charlotte",
"Gloria",
"Natalia",
"Alexandria",
"Chelsea",
"Grace",
"Natasha",
"Alexis",
"Chloe",
"Hannah",
"Olivia",
"Amanda",
"Christina",
"Harper",
"Paige",
"Amelia",
"Claire",
"India",
"Paris",
"Anais",
"Clara",
"Isabelle",
"Penelope",
"Anastasia",
"Claudia",
"Isla",
"Peyton",
"Angelica",
"Colette",
"Jacqueline",
"Phoebe",
"Angelina",
"Danielle",
"Jane",
"Portia",
"Anne",
"Daphne",
"Josephine",
"Rosalind",
"Arabella",
"Davina",
"Julia",
"Scarlett",
"Arianna",
"Dominique",
"Juliet",
"Sloane",
"Ashley",
"Elizabeth",
"Kendra",
"Sophia",
"Ava",
"Eloise",
"Laura",
"Stella",
"Beatrice",
"Emery",
"Laurel",
"Tatiana",
"Blair",
"Emily",
"Leighton",
"Tiffany",
"Brittany",
"Emma",
"Lilian",
"Valentina",
"Brooke",
"Esme",
"Maeve",
"Vanessa",
"Camille",
"Felicia",
"Margaret",
"Veronica",
"Caroline",
"Francesca",
"Margot",
"Victoria",
"Catherine",
"Gabrielle",
"Millicent",
"Vivienne",
"Celeste",
"Georgia",
"Naomi",
"Whitney"]>>
<<set setup.survalBoyNames to [
"Adrien",
"Alberto",
"Albin",
"Aldo",
"Alessandro",
"Alexandre",
"Alois",
"Andre",
"Antoine",
"Armando",
"Arnaud",
"Axel",
"Baptiste",
"Bart",
"Bastien",
"Benoit",
"Bernard",
"Bertrand",
"Boris",
"Bruno",
"Carlo",
"Christophe",
"Claude",
"Constantin",
"Cyril",
"Damien",
"Daniele",
"Dario",
"Davide",
"Didier",
"Dieter",
"Dino",
"Dirk",
"Dominik",
"Eduardo",
"Egon",
"Elvin",
"Emmanuel",
"Enrico",
"Erik",
"Ernst",
"Fabien",
"Farid",
"Federico",
"Felix",
"Fernando",
"Flavio",
"Francis",
"Francois",
"Fritz",
"Gabriel",
"Gaston",
"Gautier",
"Gerard",
"Gianluca",
"Gianni",
"Gilberto",
"Giorgio",
"Gregoire",
"Guy",
"Hans",
"Harald",
"Henrik",
"Herve",
"Hugo",
"Ivan",
"Jacques",
"Joachim",
"Joerg",
"Jonas",
"Josef",
"Juergen",
"Kurt",
"Lars",
"Leon",
"Louis",
"Luc",
"Lukas",
"Marc",
"Marcel",
"Mario",
"Martyn",
"Max",
"Michel",
"Nico",
"Niklaus",
"Olaf",
"Olli",
"Pascal",
"Patrik",
"Paulo",
"Pieter",
"Phillipe",
"Pierre",
"Rafael",
"Ralf",
"Remy",
"Renaud",
"Roby",
"Rolf",
"Rudy",
"Sandro",
"Sebastien",
"Sepp",
"Stefan",
"Sven",
"Thierry",
"Tobias",
"Tomas",
"Valentin",
"Viktor",
"Walter",
"Werner",
"Willem",
"Willi",
"Xavier",
"Yannick"]>>
<<set setup.frenchCanadianSurnames to [
"Barbeau",
"Barbier",
"Beaudoin",
"Beaulieu",
"Bedard",
"Belanger",
"Belair",
"Bergeron",
"Boucher",
"Boissoneau",
"Cartier",
"Charpentier",
"Clermont",
"Cloutier",
"Cote",
"Desjardins",
"Dube",
"Dupis",
"Fortin",
"Fournier",
"Gagnon",
"Ganthier",
"Gendor",
"Grenier",
"Jourdian",
"Laferriere",
"Lafitte",
"Lapointe",
"Lavoie",
"Leblanc",
"Leclerc",
"Lefevre",
"Levesque",
"Martel",
"Morin",
"Nadeau",
"Ouellet",
"Pelletier",
"Poirier",
"Richard",
"Roussin",
"Roy",
"Simard",
"St Matte",
"Taylor",
"Thibault",
"Toussaint",
"Tremblay"
]>>
<<set setup.polishAmercanSurnames to [
"Nowak",
"Kowalski",
"Wiśniewski",
"Dabrowski",
"Kaminski",
"Kowalcyzk",
"Zielinski",
"Symanski",
"Wozniak",
"Kozlowski",
"Wojciechowski",
"Kwiatkowski",
"Kaczmarek",
"Piotrowski",
"Grabowski",
"Nowakowski",
"Pawlowski",
"Michalski",
"Nowicki",
"Adamczyk",
"Dudek",
"Zajac",
"Wieczorek",
"Jablonski",
"Krol",
"Majewski",
"Olszewski",
"Jaworski",
"Pawlak",
"Walczak",
"Gorski",
"Rutkowski",
"Ostrowski",
"Duda",
"Tomaszewski",
"Jasinski",
"Zawadzki",
"Chmielewski",
"Borkowski",
"Czarnecki",
"Sawicki",
"Sokolowski",
"Maciejewski",
"Szczepanski",
"Kucharski",
"Kalinowski",
"Wysocki",
"Adamski",
"Sobczak",
"Czerwinski"
]>>
<<set setup.irishAmercanSurnames to [
"Brennan",
"Brown",
"Boyle",
"Burke",
"Byrne",
"Callaghan",
"Campbell",
"Carroll",
"Clarke",
"Collins",
"Connell",
"Connolly",
"Connor",
"Daly",
"Doherty",
"Doyle",
"Duffy",
"Dunne",
"Farrell",
"Fitzgerald",
"Flynn",
"Gallagher",
"Healy",
"Hughes",
"Johnston",
"Kelly",
"Kennedy",
"Lynch",
"MacCarthy",
"Maguire",
"Mahony",
"Martin",
"McCracken",
"Moore",
"Murphy",
"Murray",
"Nolan",
"O'Brien",
"O'Donnell",
"O'Neill",
"Quinn",
"Reilly",
"Ryan",
"Shea",
"Smith",
"Sullivan",
"Sweeney",
"Thompson",
"Walsh",
"White"
]>>
<<set setup.italianAmericanSurnames to [
"Aiello",
"Amato",
"Barone",
"Bello",
"Bruno",
"Calabrese",
"Caputo",
"Carbone",
"Caruso",
"Castellano",
"Catalano",
"Conti",
"Coppola",
"D'Amico",
"D'Angelo",
"DeLuca",
"DeMarco",
"De Santis",
"Esposito",
"Ferrara",
"Fiore",
"Fusco",
"Gallo",
"Gentile",
"Greco",
"Giordano",
"Leone",
"Lombardo",
"Longo",
"Luciano",
"Mancini",
"Mancuso",
"Manzo",
"Marino",
"Messina",
"Orlando",
"Palumbo",
"Pagano",
"Piazza",
"Romano",
"Rossi",
"Ricci",
"Rizzo",
"Ruggiero",
"Russo",
"Salerno",
"Santoro",
"Vitale"
]>>
<<set setup.codeNames to [
"Rabbit",
"Walrus",
"Seal",
"Hare",
"Plimsoll",
"Pony",
"Peach",
"Persimmon",
"Terror",
"Freezer",
"Blue Beam",
"Green Beam",
"Crimson River",
"Dragon Rouge",
"Dragon Noire",
"Corporate",
"Keyhole",
"Red Bean",
"Sparrowhawk",
"Anakim",
"Krohcol",
"Livery",
"Sabre",
"Tepid Extremities",
"Erebus",
"Harmony",
"Granite",
"Blackout",
"Wunderkind",
"Brass Nightmare",
"Bad Voodoo",
"Grey Phantom",
"Interlude",
"Cyclone",
"Urgent Fury",
"Bold Mariner",
"Willing Disaster",
"Endless Love",
"Hidden Dragon",
"Crouching Tiger",
"Red Paladin",
"Blind Whirlwind",
"Phalat",
"Sourisak Montry",
"Black Lion",
"Southern Breeze",
"Death Trains",
"Firework Fanfare",
"Active Endeavour",
"Tigris",
"Haven"
]>>/* a place for widgets that just change words based on game logic. e.g. the parser <<Olivia>> displays "Olivia" unless Kate's name is Olivia, in which case it displays "Amanda" */
<<widget "Amanda">><<nobr>>
<<if $kate.firstName != "Amanda">>
\<<= "Amanda">>\
<<else>>
\<<= "Samantha">>\
<</if>>
<</nobr>><</widget>>
<<widget "apartment">><<nobr>>
<<if $kate.agency != "cia" and $kate.agency != "csis">>
\<<= "apartment">>\
<<else>>
\<<= "flat">>\
<</if>>
<</nobr>><</widget>>
<<widget "Campbell">><<nobr>>
<<if $kate.surname != "Campbell">>
\<<= "Campbell">>\
<<else>>
\<<= "Hynes">>\
<</if>>
<</nobr>><</widget>>
<<widget "Chen">><<nobr>>
<<if $kate.surname != "Chen">>
\<<= "Chen">>\
<<else>>
\<<= "Li">>\
<</if>>
<</nobr>><</widget>>
<<widget "Colby">><<nobr>>
<<if $kate.surname[0] != "C">>
\<<= "Colby">>\
<<else>>
\<<= "Downing">>\
<</if>>
<</nobr>><</widget>>
<<widget "Gina">><<nobr>>
<<if $kate.firstName != "Gina">>
\<<= "Gina">>\
<<else>>
\<<= "Kiara">>\
<</if>>
<</nobr>><</widget>>
<<widget "Greenwood">><<nobr>>
<<if $kate.surname[0] != "G">>
\<<= "Greenwood">>\
<<else>>
\<<= "Healy">>\
<</if>>
<</nobr>><</widget>>
<<widget "handbag">><<nobr>>
<<if $kate.agency != "cia" and $kate.agency != "csis">>
\<<= "handbag">>\
<<else>>
\<<= "purse">>\
<</if>>
<</nobr>><</widget>>
<<widget "holiday">><<nobr>>
<<if $kate.agency != "cia" and $kate.agency != "csis">>
\<<= "holiday">>\
<<else>>
\<<= "vacation">>\
<</if>>
<</nobr>><</widget>>
<<widget "Knickers">><<nobr>>
<<if $kate.agency == "cia" or $kate.agency == "csis">>
\<<= "Panties">>\
<<elseif $kate.agency == "mi6">>
\<<= "Knickers">>\
<<elseif $kate.agency == "asis" or $kate.agency == "nzsis">>
\<<= "Undies">>\
<<else>>\
\<<= "(ERROR IN KNICKERS PARSER)">>\
<</if>>
<</nobr>><</widget>>
<<widget "knickers">><<nobr>>
<<if $kate.agency == "cia" or $kate.agency == "csis">>
\<<= "panties">>\
<<elseif $kate.agency == "mi6">>
\<<= "knickers">>\
<<elseif $kate.agency == "asis" or $kate.agency == "nzsis">>
\<<= "undies">>\
<<else>>\
\<<= "(ERROR IN KNICKERS PARSER)">>\
<</if>>
<</nobr>><</widget>>
<<widget "lift">><<nobr>>
<<if $kate.agency != "cia" and $kate.agency != "csis">>
\<<= "lift">>\
<<else>>
\<<= "elevator">>\
<</if>>
<</nobr>><</widget>>
<<widget "McKenzie">><<nobr>>
<<if $kate.surname[0] != "M">>
\<<= "McKenzie">>\
<<else>>
\<<= "Healy">>\
<</if>>
<</nobr>><</widget>>
<<widget "Miller">><<nobr>>
<<if $kate.surname != "Miller">>
\<<= "Miller">>\
<<else>>
\<<= "Fisher">>\
<</if>>
<</nobr>><</widget>>
<<widget "Olivia">><<nobr>>
<<if $kate.firstName != "Olivia">>
\<<= "Olivia">>\
<<else>>
\<<= "Amanda">>\
<</if>>
<</nobr>><</widget>>
<<widget "OLIVIA">><<nobr>>
<<if $kate.firstName != "Olivia">>
\<<= "OLIVIA">>\
<<else>>
\<<= "AMANDA">>\
<</if>>
<</nobr>><</widget>>
<<widget "queue">><<nobr>>
<<if $kate.agency != "cia" and $kate.agency != "csis">>
\<<= "queue">>\
<<else>>
\<<= "line">>\
<</if>>
<</nobr>><</widget>>
<<widget "recruitHQ">><<nobr>>
<<if $kate.agency == "cia">>
\<<= "The Farm">>\
<<elseif $kate.agency == "mi6">>
\<<= "Fort Monckton">>\
<<elseif $kate.agency == "asis">>
\<<= "Swan Island">>\
<<elseif $kate.agency == "csis">>
\<<= "Dwyer Hill">>\
<<elseif $kate.agency == "nzsis">>
\<<= "Papakura Camp">>\
<<else>>
\<<= "(ERROR IN STAG PARSER)">>\
<</if>>
<</nobr>><</widget>>
<<widget "Sadie">><<nobr>>
<<if $kate.firstName != "Sadie">>
\<<= "Sadie">>\
<<else>>
\<<= "Mercedes">>\
<</if>>
<</nobr>><</widget>>
<<widget "stag">><<nobr>>
<<if $kate.agency == "cia">>
\<<= "bachelor">>\
<<elseif $kate.agency == "mi6" or $kate.agency == "csis">>
\<<= "stag">>\
<<elseif $kate.agency == "asis" or $kate.agency == "nzsis">>
\<<= "buck">>\
<<else>>
\<<= "(ERROR IN STAG PARSER)">>\
<</if>>
<</nobr>><</widget>>
<<widget "Talisker">><<nobr>>
<<if $kate.surname[0] != "T">>
\<<= "Talisker">>\
<<else>>
\<<= "Ellis">>\
<</if>>
<</nobr>><</widget>>
<<widget "trainer">><<nobr>>
<<if $kate.agency == "cia" or $kate.agency == "csis">>
\<<= "sneaker">>\
<<elseif $kate.agency == "mi6">>
\<<= "trainer">>\
<<elseif $kate.agency == "asis" or $kate.agency == "nzsis">>
\<<= "runner">>\
<<else>>
\<<= "(ERROR IN TRAINER PARSER)">>\
<</if>>
<</nobr>><</widget>>
<<widget "trousers">><<nobr>>
<<if $kate.agency != "cia" and $kate.agency != "csis">>
\<<= "trousers">>\
<<else>>
\<<= "pants">>\
<</if>>
<</nobr>><</widget>>
<<widget "Uni">><<nobr>>
<<if $kate.agency != "cia" and $kate.agency != "csis">>
\<<= "Uni">>\
<<else>>
\<<= "College">>\
<</if>>
<</nobr>><</widget>>
<<widget "uni">><<nobr>>
<<if $kate.agency != "cia" and $kate.agency != "csis">>
\<<= "uni">>\
<<else>>
\<<= "college">>\
<</if>>
<</nobr>><</widget>>
<<widget "University">><<nobr>>
<<if $kate.agency != "cia" and $kate.agency != "csis">>
\<<= "University">>\
<<else>>
\<<= "College">>\
<</if>>
<</nobr>><</widget>>
<<widget "university">><<nobr>>
<<if $kate.agency != "cia" and $kate.agency != "csis">>
\<<= "university">>\
<<else>>
\<<= "college">>\
<</if>>
<</nobr>><</widget>>
<<widget "Wheelan">><<nobr>>
<<if $kate.surname[0] != "W">>
\<<= "Wheelan">>\
<<else>>
\<<= "Healy">>\
<</if>>
<</nobr>><</widget>>
<<widget "Wheeler">><<nobr>>
<<if $kate.surname[0] != "W">>
\<<= "Wheeler">>\
<<else>>
\<<= "Turner">>\
<</if>>
<</nobr>><</widget>>
<<widget "zip">><<nobr>>
<<if $kate.agency != "cia" and $kate.agency != "csis">>
\<<= "zip">>\
<<else>>
\<<= "zipper">>\
<</if>>
<</nobr>><</widget>>
<<widget "Zo">><<nobr>>
<<if $kate.firstName != "Zoe" and $kate.firstName != "Zooey" and $kate.firstName != "Zoey" and $kate.firstName != "Zoë" and $kate.firstName != "Zoé">>
\<<= "Zo">>\
<<else>>
\<<= "Izzy">>\
<</if>>
<</nobr>><</widget>>
<<widget "Zoe">><<nobr>>
<<if $kate.firstName != "Zoe" and $kate.firstName != "Zooey" and $kate.firstName != "Zoey" and $kate.firstName != "Zoë" and $kate.firstName != "Zoé">>
\<<= "Zoe">>\
<<else>>
\<<= "Izzy">>\
<</if>>
<</nobr>><</widget>><<silently>>
<<set $thisIsTheFreeEdition to true>>
<<if $thisIsTheFreeEdition>>
<<set setup.thisIsTheFreeEdition to true>>
<</if>>
<<set $avatar = {
background: [],
body: [],
bodyMods: [],
underwear: [],
clothing: [],
foreground: [],
blink : false,
barefoot : false,
cleavage : true,
cleavageCounter : 0,
showRear : false,
sixPack : false,
rearViewEnabled : false
}>>
<<set $ui ={
avatarSize: 1,
textSize: 1
}>>
<<set $header to {}>>
<<set $temp to {}>>
<<set $kate = {
age: 24,
agency: "mi6",
complexion: "fair",
ethnicity: "english",
nationality: "british",
kinks: [],
quirks: [],
attributes: {},
statusEffects: [],
personalBio: [],
achievements: [],
relationshipHistory: [],
isWearing : []
}>>
<<set $kate.age to random(24,26)>>
<<set $kate.agency to either("mi6","cia","asis","csis","nzsis")>>
/*statusEffects: ["Test","Test","Test"],*/
/* personalBio: [{timestamp: "2018", entry: "Some placeholder test entry 1"},{timestamp: "2018", entry: "Some placeholder test entry 2"}],
achievements: ["test1","test2","test2","test2","test2"],
[[1,""],[2,"Jackson"]]
*/
/*$kate.statusEffects should be an array containing: the names of the Status effect. -> a widget will display it in the character sheet*/
/*$kate.personalBio should be an array with objects {timestamp: "2018", entry: "Some entry"}, oldest entry first in array*/
/*{header: "Operation placeholder", relations: []}*/
/*[{name: "Jacob", description: "Placeholder description one", effects:"Effect placeholder 1"}]*/
<<set _startingKink to either("exhibitionist", "masochist", "submissive"),
$kate.kinks.pushUnique(_startingKink)>>
/*
<<set _randomQuirks to random(1,100)>>
<<if _randomQuirks lte 20>>
<<set $kate.quirks.pushUnique("batarian")>>
<<elseif _randomQuirks gt 20 and _randomQuirks lte 30>>
<<set $kate.quirks.pushUnique("resting bitch face")>>
<<elseif _randomQuirks gt 30 and _randomQuirks lte 5>>
<<set $kate.quirks.pushUnique("commando")>>
<<else>>
<</if>>
*/
<<set _randomClass to random(1,100)>>
<<if _randomQuirks lte 17>>
<<set $kate.quirks.pushUnique("working class")>>
<<set _randomMOM to random(1,4)>>
<<if _randomMOM eq 1>>
<<set $kate.quirks.pushUnique("single mum")>>
<</if>>
<<elseif _randomQuirks gt 17 and _randomQuirks lte 84>>
<<set _randomMOM to random(1,10)>>
<<if _randomMOM eq 1>>
<<set $kate.quirks.pushUnique("single mum")>>
<</if>>
<<set $kate.quirks.pushUnique("middle class")>>
<<else>>
<<set $kate.quirks.pushUnique("elite")>>
<</if>>
<<set _randomSiblings to random(1,100)>>
<<set _siblingArray to ["big brother","big sister","kid brother","kid sister"]>>
<<if _randomSiblings lte 45>>
/*Noting*/
<<elseif _randomSiblings gt 45 and _randomSiblings lte 83>>
<<set $kate.quirks.pushUnique(_siblingArray.pluck())>>
<<elseif _randomSiblings gt 83 and _randomSiblings lte 95>>
<<set $kate.quirks.pushUnique(_siblingArray.pluck())>>
<<set $kate.quirks.pushUnique(_siblingArray.pluck())>>
<<elseif _randomSiblings gt 85 and _randomSiblings lte 99>>
<<set $kate.quirks.pushUnique(_siblingArray.pluck())>>
<<set $kate.quirks.pushUnique(_siblingArray.pluck())>>
<<set $kate.quirks.pushUnique(_siblingArray.pluck())>>
<<else>>
<<set $kate.quirks.pushUnique(_siblingArray.pluck())>>
<<set $kate.quirks.pushUnique(_siblingArray.pluck())>>
<<set $kate.quirks.pushUnique(_siblingArray.pluck())>>
<<set $kate.quirks.pushUnique(_siblingArray.pluck())>>
<</if>>
<<set _d100 to random(1,100)>>
<<if $kate.braSize == "large">>
<<set _d100 += 8>>
<</if>>
<<if _d100 lte 16>>
<<set $kate.quirks.pushUnique("picky")>>
<<elseif _d100 gte 84>>
<<set $kate.quirks.pushUnique("easy")>>
<</if>>
<<characterCreator-randomiseKateAttributes>>
<<set $kate.faceShape to either("round", "heart", "square", "diamond", "oval"),
$kate.noseShape to either("Celestial", "Greek", "Nubian", "Princess", "Roman"),
$kate.mouthShape to either("Cupid", "Hollywood", "Pearlique", "Rubina", "Thin"),
$kate.eyeShape to either("Almond", "Cat", "Downturned", "Round", "Wide"),
$kate.eyeColour to either("Blue", "Chestnut", "Emerald", "Grey", "Hazelnut", "Sapphire"),
$kate.bikiniLine to "georgeW"
>>
<<if $kate.agency eq "mi6">>
<<set $kate.nationality to "british">>
<<set $kate.ethnicity to either("English")>>
<<if $kate.ethnicity eq "English">>
<<set $kate.firstName to setup.englishFemaleFirstnames1990s.random(),
$kate.surname to setup.englishSurnames.random()>>
<</if>>
<<elseif $kate.agency eq "cia">>
<<set $kate.nationality to "american">>
<<set $kate.ethnicity to either("Anglo American", "Irish American", "Italian American", "Polish American")>>
<<if $kate.ethnicity eq "Anglo American">>
<<set $kate.firstName to setup.usFirstname.random(),
$kate.surname to setup.usSurname.random()>>
<<elseif $kate.ethnicity eq "Irish American">>
<<set $kate.firstName to setup.irishAmercanSurnames.random()>>
<<set $kate.firstName to setup.usFirstname.random()>>
<<elseif $kate.ethnicity eq "Italian American">>
<<set $kate.firstName to setup.italianAmericanSurnames.random()>>
<<set $kate.firstName to setup.usFirstname.random()>>
<<elseif $kate.ethnicity eq "Polish American">>
<<set $kate.firstName to setup.usFirstname.random(),
$kate.surname to setup.polishAmercanSurnames.random()>>
<</if>>
<<elseif $kate.agency eq "asis">>
<<set $kate.nationality to "australian">>
<<set $kate.ethnicity to either("Anglo Australian")>>
<<if $kate.ethnicity eq "Anglo Australian">>
<<set $kate.firstName to setup.ausNZFirstname.random(),
$kate.surname to setup.ausNZSurname.random()>>
<</if>>
<<elseif $kate.agency eq "csis">>
<<set $kate.nationality to "canadian">>
<<set $kate.ethnicity to either("Anglo Canadian","French Canadian")>>
<<if $kate.ethnicity eq "Anglo Canadian">>
<<set $kate.firstName to setup.canadianFirstname.random(),
$kate.surname to setup.canadianSurname.random()>>
<<elseif $kate.ethnicity eq "French Canadian">>
<<set $kate.firstName to setup.canadianFirstname.random(),
$kate.surname to setup.frenchCanadianSurnames.random()>>
<</if>>
<<elseif $kate.agency eq "nzsis">>
<<set $kate.nationality to "New Zealander">>
<<set $kate.ethnicity to either("NZ European")>>
<<if $kate.ethnicity eq "NZ European">>
<<set $kate.firstName to setup.ausNZFirstname.random(),
$kate.surname to setup.ausNZSurname.random()>>
<</if>>
<<else>>
<<set $kate.firstName to "Walrus",
$kate.surname to "Walrusson">>
<</if>>
<<set $kate.cover to {}>>
<<set $kate.cover.firstname to "",
$kate.cover.knownAs to "",
$kate.cover.surname to "">>
<<set $kate.codename to setup.codeNames.random()>>
<<set $kate.piercings to []>>
<<set $kate.tattoos to []>>
/* calculate Kate's hair colour */
<<set _coinToss to either("heads", "tails")>>
<<if _coinToss == "heads">>
<<set $kate.hairColour to ("Brown")>>
<<else>>
<<set $kate.hairColour to either("Brown", "Black", "Ginger", "Blonde", "Auburn", "Champagne")>>
<</if>>
/* calculate Kate's hairstyle */
<<set $kate.hairStyle to either("Short bob","Long straight","Long curly","Short", "Bun with bangs", "Wavy bob")>>
<<if $kate.hairColour eq "Ginger">>
<<set _chanceFres to 80>>
<<else>>
<<set _chanceFres to 13>>
<</if>>
/*
<<set _random to random(1,100)>>
<<if _random < _chanceFres>>
<<set $kate.quirks.pushUnique("freckles")>>
<</if>>
*/
<<if setup.thisIsTheFreeEdition or $thisIsTheFreeEdition>>
/* calculate Kate's bra size FREE EDITION*/
<<consoleLog 'Free Edition'>>
<<set _d100 to random(1,100)>>
<<switch _d100>>
<<case lte 25>>
<<set $kate.braSize to "small">>
<<default>>
<<set $kate.braSize to "medium">>
<</switch>>
<<else>>
<</if>>
<<set $kate.arousal to 0>> /*Value range (0-3)*/
<<set $kate.skills to {}>>
<<set $kate.skills.academic to {}>>
<<set $kate.skills.academic.level to -4,
$kate.skills.academic.xp to 0,
$kate.skills.academic.specialities to []>>
<<set $kate.skills.agent to {}>>
<<set $kate.skills.agent.level to -4,
$kate.skills.agent.xp to 0,
$kate.skills.agent.specialities to []>>
<<set $kate.skills.athlete to {}>>
<<set $kate.skills.athlete.level to -4,
$kate.skills.athlete.xp to 0,
$kate.skills.athlete.specialities to []>>
<<set $kate.skills.brawler to {}>>
<<set $kate.skills.brawler.level to -4,
$kate.skills.brawler.xp to 0,
$kate.skills.brawler.specialities to []>>
<<set $kate.skills.charmer to {}>>
<<set $kate.skills.charmer.level to -4,
$kate.skills.charmer.xp to 0,
$kate.skills.charmer.specialities to []>>
<<set $kate.skills.cook to {}>>
<<set $kate.skills.cook.level to -4,
$kate.skills.cook.xp to 0,
$kate.skills.cook.specialities to []>>
<<set $kate.skills.dancer to {}>>
<<set $kate.skills.dancer.level to -4,
$kate.skills.dancer.xp to 0,
$kate.skills.dancer.specialities to []>>
<<set $kate.skills.driver to {}>>
<<set $kate.skills.driver.level to -4,
$kate.skills.driver.xp to 0,
$kate.skills.driver.specialities to []>>
<<set $kate.skills.musician to {}>>
<<set $kate.skills.musician.level to -4,
$kate.skills.musician.xp to 0,
$kate.skills.musician.specialities to []>>
<<set $kate.skills.partyAnimal to {}>>
<<set $kate.skills.partyAnimal.level to -4,
$kate.skills.partyAnimal.xp to 0,
$kate.skills.partyAnimal.specialities to []>>
<<set $kate.skills.sexpert to {}>>
<<set $kate.skills.sexpert.level to -4,
$kate.skills.sexpert.xp to 0,
$kate.skills.sexpert.specialities to []>>
<<set $kate.skills.shooter to {}>>
<<set $kate.skills.shooter.level to -4,
$kate.skills.shooter.xp to 0,
$kate.skills.shooter.specialities to []>>
<<set $kate.skills.singer to {}>>
<<set $kate.skills.singer.level to -4,
$kate.skills.singer.xp to 0,
$kate.skills.singer.specialities to []>>
<<set $kate.skills.writer to {}>>
<<set $kate.skills.writer.level to -4,
$kate.skills.writer.xp to 0,
$kate.skills.writer.specialities to []>>
<<set $imagePath to {}>>
<<set $imagePath.base to "media/">>
<<set $imagePath.avatar to "media/avatar/">>
<<set $imagePath.ui to "media/ui/">>
<<set $avatar.top to 0>>
<<set $notifications to {}>>
<<set $notifications.list to []>>
<<set $statistics = new Map()>>
<</silently>><<silently>>
<<avatar-stripNaked>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("30_thong-plain-nude")>>
<<set $avatar.underwear.pushUnique("30_bra-plain-nude-" +$kate.braSize)>>
<<set $avatar.underwear.pushUnique("10_holdUps-40denier-black")>>
<<set $avatar.clothing.pushUnique("20_highHeels-patent-black")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/20_skirt-blackMiniPencil")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/30_top-pinkAndBlackPolkaDotShortSleevedBlouse-" +$kate.braSize)>>
<<characterCreator-setHipsterGlasses>>
<<set $header.line1 to "''SUN TOURS,'' WARDOUR ST">>
<<if $kate.firstName == "Rebecca" or $kate.firstName == "Becca" or $kate.firstName == "Becky">>
<<set _becky to "Natalie">>
<<else>>
<<set _becky to "Becky">>
<</if>>
<<if $kate.firstName == "Joanne" or $kate.firstName == "Joanna" or $kate.firstName == "Jo">>
<<set _jo to "Liz">>
<<else>>
<<set _jo to "Jo">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
You send in your application forms. A short while later, dressed as smartly as possible, you and $temp.firstFriend attend a group interview at the Sun Tours head office in central London.
You and ten others are interviewed by two attractive women in their thirties, wearing uniforms with flight attendant-style neckerchiefs. They introduce themselves as _becky and _jo, area managers.
From their demeanour you can tell they're a little reserved, not necessarily looking for wild party animals. One guy talks a lot about drinking and partying, and says that he wants a lively resort; you can just tell he's not going to get the job, and he's asked to leave at [[lunchtime|CORFU-1100 Presentation]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
In the afternoon you each have to give a solo presentation to the group. One girl – keen, pretty, and fluent in Spanish, who seemed all day like the model candidate – falls to pieces here, mumbling all through her presentation and then bursting into tears afterwards. You give her a pat on the shoulder to comfort her afterwards, but you know you'll never see her again.
<<if $kate.attributes.neuroticism.level gt -1>>You're tense and scared<<else>>You feel a twinge of stage fright<</if>> before your turn to present, but in the end it goes well. <<if $kate.attributes.extraversion.level lt 0>>Public speaking isn't something you enjoy, but having given a few class presentations at sixth form, you at least know what to expect.<<else>>In group work at sixth form you were often picked to give the class presentations, so you feel reasonably comfortable standing up and talking in front of a group.<</if>>
$temp.firstFriend sticks to the structure you helped her prepare, and her presentation also goes smoothly. You're reasonably confident that you'll both be invited back for a [[second interview|CORFU-1200 Job offer]].
<</page>><<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairLongMessy>>
<<avatar-niceToMeetYou>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/10_socks-greyCottonTrainerSocks")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/10_leggings-greyThreeQuarterLengthCottonLeggings")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/30_top-yellowAndBlackCottonFlaredVest-" +$kate.braSize)>>
<<characterCreator-setHipsterGlasses>>
<<set $header.line1 to "''TOTTENHAM,'' N LONDON">>
<</silently>>\
<<header>>\
<<page>>\
A few days later, you receive a letter from Sun Tour Holidays. You open it, hoping to be invited for a second interview – but instead find a job offer, as a holiday rep on the island of Corfu!
$temp.firstFriend gets a similar letter on the same day, and the two of you go for pints at The Bricklayers to celebrate. "Sun, sea, sand, blokes...I can't //wait,"// she squeals.
Your <<if $kate.quirks.includes("single mum")>>mum isn't<<else>>mum and dad aren't<</if>> so enthusiastic, but <<if $kate.quirks.includes("single mum")>>she takes<<else>>they take<</if>> some comfort in the fact $temp.firstFriend will be with you. (You have to swear a solemn oath to //her// mum that you'll look after her diligently.)
There's not much time to prep: Sun Tours want you on a [[5-day training course|CORFU-1200 Embus at Wardour St]] at the end of the month, flying out to Corfu just a few days later.
<</page>><<silently>>
<<avatar-stripNaked>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/30_jeans-darkBlueDenimBootcutJeans")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/20_shoes-blackHighHeeledStrappySandals")>>
<<set $avatar.underwear.pushUnique("30_bra-plain-nude-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/30_top-blackVNeckLongSheerSleevedBlouse-" +$kate.braSize)>>
<<characterCreator-setHipsterGlasses>>
<<set $header.line1 to "''SUN TOURS,'' WARDOUR ST",
$header.line2 to "A FEW WEEKS LATER...">>
<</silently>>\
<<header>>\
<<page>>\
When you return to head office to start your training course, you're in for a shock – you're among around 300 other young people who've been selected for holiday rep training!
"Not many blokes," observes $temp.firstFriend, and she's right – there must be seven or eight girls to every guy. An excited buzz takes hold of the group as it swells, hundreds of nervous teenagers waiting for the coaches that will transport you to the training course.
When you board [[your coach|CORFU-2000 Holiday Inn Stansted]], you take a seat beside one of the boys. Paul's a cheeky, confident 23-year old with a cleft chin and cute dimples. He's brags excitedly that he's going on to Ibiza, a party resort.
<</page>><<silently>>
<<set $header.line1 to "''HOLIDAY INN,'' STANSTED",
$header.line2 to "2010 / AGE 18">>
<</silently>>\
<<header>>\
<<page>>\
The company's booked out an entire hotel near Stansted Airport. You're met by a team of supervisors in their thirties, wearing Sun Tours uniforms and stern expressions.
"C'mon, you lot, hurry up!" They bark and hustle you around like they're sergeant majors in an army film, then organise you into groups based on the resorts you'll be working in. You and Jade are in a group of 19 who'll be working in Rhodes or Corfu: 13 girls, six blokes.
"Over the next five days we'll teach you everything about the job," the lead supervisor announces. "If you miss a session, you'll fail the course and go home. If you're late in the morning, you'll fail the course and go home. And if there's any reason any of us think you'll be a bad rep, you'll fail the course and go home. Is that clear?"
[[Clear!|CORFU-2100 Training course]]
<</page>><<silently>>
<<avatar-horny>>
<</silently>>\
<<header>>\
<<page>>\
The course is full-on, involving lots of presentations and roleplays as you learn the basics of transfers, welcome meetings, excursion guiding and handling complaints. Some people drop out, others are kicked off the course, but you and $temp.firstFriend perform pretty well.
After-training drinks in the hotel bar are compulsory – and probably good practice for the resorts. In these long, boozy sessions you get to know the others, including the surprising fact that many of the boys are gay. They want some time abroad so they can work things out without being judged by their families and friends.
You're 100% sure that Paul's not gay, though. He comes to look for you and Jade after every session, and seems like he's into you.
<<if $kate.quirks.includes("easy")>>\
//[Easy]// <<link "//Hook up with him.//" "CORFU-2200 Kate hooks up with Paul">><</link>>
<<else>>\
<span class="greyedOut">//[Easy] Hook up with him.//</span>
<</if>>\
<<link "//Concentrate on the course.//" "CORFU-2500 Jade hooks up with Paul">><</link>>
<</page>><<silently>>
<<avatar-horny>>
<<set $avatar.clothing.delete("/foreignAdventure/30_top-blackVNeckLongSheerSleevedBlouse-" +$kate.braSize)>>
<<set $avatar.underwear.pushUnique("30_bra-plain-nude-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/30_top-blackCottonFlaredVestWithSpaghettiStraps-" +$kate.braSize)>>
<<if $kate.quirks.includesAny("strictCondomPolicy")>>
<<set _protectedSex to true>>
<<else>>
<<set _d100 to random(1,100)>>
<<if $kate.quirks.includes("normalCondomPolicy")>>
<<if _d100 lte 80>>
<<set _protectedSex to true>>
<</if>>
<<elseif $kate.quirks.includes("laxCondomPolicy")>>
<<if _d100 lte 50>>
<<set _protectedSex to true>>
<</if>>
<</if>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
You end up having sex with him on the second night, slipping away from the bar and going up to his room together.
You snog in the lift, his hands all over your <<if $kate.braSize == "large">>boobs<<else>>butt<</if>>. Once you're in his bed he goes down on you very skillfully...then spreads your legs apart and thrusts his cock inside you. <<if not _protectedSex>>No condom.<</if>>
You're having a great time until his roommate comes back, a [[Welsh girl from one of the other groups|CORFU-2300 Coitus interruptus]] in tow.
<</page>><<silently>>
<<avatar-stripNaked barefoot braless>>
<<lifepath-18yrAvatarHairLongMessy>>
<<avatar-sexFace>>
<<if $kate.firstName == "Dionne" or $kate.firstName == "Diane" or $kate.firstName == "Diana">>
<<set _dionne to "Gwen">>
<<else>>
<<set _dionne to "Dionne">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
Paul rolls hastily off you, and you cover yourselves in the duvet. There's a brief negotiation, after which the roommate agrees to shag _dionne in the bathroom.
As soon as the door clicks shut, Paul resumes his affections, with renewed vigour. Soon your cries and moans are harmonising with _dionne's through the thin interior walls of the [[Holiday Inn Stansted|CORFU-2400 Walk of shame]].
<</page>><<silently>>
<<avatar-stripNaked>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/30_jeans-darkBlueDenimBootcutJeans")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/20_shoes-blackHighHeeledStrappySandals")>>
<<set $avatar.underwear.pushUnique("30_bra-plain-nude-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/30_top-blackCottonFlaredVestWithSpaghettiStraps-" +$kate.braSize)>>
<<lifepath-18yrAvatarHairLongMessy>>
<<avatar-embarrassed2>>
<</silently>>\
<<header>>\
<<page>>\
Jade giggles when you sneak back into your room later. "We haven't even left the country yet, babe," she says. "Might wanna [[pace yourself|CORFU-2600 Kit issue]]!"
<</page>><<silently>>
<<set $avatar.clothing.delete("/foreignAdventure/30_top-blackVNeckLongSheerSleevedBlouse-" +$kate.braSize)>>
<<set $avatar.underwear.pushUnique("30_bra-plain-nude-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/30_top-blackCottonFlaredVestWithSpaghettiStraps-" +$kate.braSize)>>
<</silently>>\
<<header>>\
<<page>>\
You play it cool with Paul, not wanting to find out if you can get kicked off the course for a romantic entanglement.
Your best friend has no such reservations, though. On the second night, you return to the twin room you share...and get greeted by the sight of Jade, naked on all fours, getting it doggy style from Paul.
[[I'll come back later...|CORFU-2600 Kit issue]]
<</page>><<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/20_jeans-darkBlueDenimSkinnyJeans")>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/10_socks-greyCottonTrainerSocks")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/20_shoes-blackAndWhiteConverseTrainers")>>
<<set $avatar.underwear.pushUnique("30_bra-plain-nude-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/30_top-blackCottonFlaredVestWithSpaghettiStraps-" +$kate.braSize)>>
<</silently>>\
<<header>>\
<<page>>\
At the end of the course, you're issued your uniforms, then sent home for the weekend.
It'll be the last weekend you spend in London for a while. On Monday, you and Jade are [[flying out to Corfu|CORFU-3000 Arriving Corfu]]!
<</page>><<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairLongMessy>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/10_socks-greyCottonTrainerSocks")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/20_shoes-blackAndWhiteConverseTrainers")>>
<<set $avatar.underwear.pushUnique("30_bra-plain-nude-" +$kate.braSize)>>
<<set $avatar.clothing.delete("/foreignAdventure/30_top-blackCottonFlaredVestWithSpaghettiStraps-" +$kate.braSize)>>
<<set $avatar.clothing.delete("/foreignAdventure/20_jeans-darkBlueDenimSkinnyJeans")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/30_top-yellowAndBlackCottonFlaredVest-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/20_skirt-lightBlueDenimMiniWithBrownBelt")>>
<<set $avatar.background.pushUnique("/foreignAdventure/20_airportLoungeWindow")>>
<<set $avatar.background.pushUnique("/foreignAdventure/30_airportLuggageWorkingClass")>>
<<set $avatar.background.pushUnique("/foreignAdventure/29_airportLuggageWorkingClassShadow")>>
<<if $kate.firstName == "Dionne" or $kate.firstName == "Diane" or $kate.firstName == "Diana">>
<<set _diana to "Helena">>
<<else>>
<<set _diana to "Diana">>
<</if>>
<<set $header.line1 to "''CORFU,'' GREECE">>
<</silently>>\
<<header>>\
<<page>>\
You fly out of London Gatwick on a drizzly grey Monday morning, landing three hours later in sunny Corfu! "We're doing it," Jade coos excitedly as you step off the aircraft, out into the blazing hot Mediterranean air. "We're really doing it!"
<<image "/locationPhotos/corfu/corfuTown.jpg" 0 1000 250 0>>\
You're met at the airport by a poised, suntanned rep named _diana. You and the other reps are taken by minibus to your accommodation, various small apartments scattered around Corfu town. You're sharing with Jade, and although your place is small, it's cute and has a little balcony looking out over some palm trees and scrubland.
You spend the [[first night|CORFU-3100 Shadowing Diana]] screaming and chasing lizards out of the apartment. By mid-season each of you will have a pet lizard living permanently in her bedroom, to protect you from the island's massive, scary spiders.
<</page>><<silently>>
<<avatar-stripNaked>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("30_thong-plain-nude")>>
<<set $avatar.underwear.pushUnique("30_bra-plain-nude-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/20_sunToursUniformShoes-navyPatentHeels")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/20_sunToursUniformSkirt-navyOverTheKneePencil")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/30_sunToursUniformTop-skyBlueShirtWithRolledUpSleevesAndNavyNeckScarf-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/40_sunToursUniformBelt-navyAndSkyBlueStripedBelt")>>
<<if $kate.firstName == "Dionne" or $kate.firstName == "Diane" or $kate.firstName == "Diana">>
<<set _diana to "Helena">>
<<else>>
<<set _diana to "Diana">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
The rookies are each assigned to an experienced rep to shadow for the first week. You get _diana.
In her late twenties, she has a dozen seasons under her belt, and it shows in the calm and knowledgeable way she conducts welcome meetings and transfers, directs the guests, and deals with problems and complaints.
Her days are long and busy, filled with guests peppering her with questions about the island and excursions that you'd have //no// idea how to answer. "You'll get the hang," she assures you. "In six months you'll know this place like the [[back of your hand|CORFU-3200 Island tour]]."
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
She introduces you to a bunch of local businessmen – bar owners, restaurateurs, shopkeepers, excursion guides – as her replacement. You get the sense they like and respect her, but are a little dubious about you.
On your last day together – her day off – she takes you on a long drive all around the island, showing you the landmarks and the sights.
<<image "/locationPhotos/corfu/restaurantViewOfIonianSea.jpg" 100 1000 450 0>>\
You sit and have a beer together in a hotel bar, gazing out over the warm waters of the Ionian Sea. Soaking in the heat and the spectacular view, you realise that – despite feeling unready, and despite all the running around of the last seven days – you don't want to be home.
<<link "//Continue//" "CORFU-3300 A day in the life of a rep">><</link>>
<</page>><<silently>>
<<if $kate.firstName == "Dionne" or $kate.firstName == "Diane" or $kate.firstName == "Diana">>
<<set _diana to "Helena">>
<<else>>
<<set _diana to "Diana">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
Then your mentor's gone, and you're a rep in your own right!
It's overwhelming at first. You have to herd several diverse groups of holidaymakers at a time, while hitting a sales target in excursion sales, and smoothing over emergencies as they arise.
You have to handle flight delays, a hire car write-off, disputes with the locals, a drunken brawl, and a frantic requirement for a morning after pill...and that's all in the first week!
The days are long, and there's after-work drinks every night. Sometimes you go clubbing or to a bar, and sometimes you and some other reps just sit and drink on a beach or a balcony under the stars.
You get one day off per week, to [[use how you like|CORTOP-1000 Moped rental]].
<</page>><<silently>>
<<avatar-stripNaked>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("30_thong-plain-nude")>>
<<set $avatar.underwear.pushUnique("30_bra-plain-nude-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/20_sunToursUniformShoes-navyPatentHeels")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/20_sunToursUniformSkirt-navyOverTheKneePencil")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/30_sunToursUniformTop-skyBlueShirtWithRolledUpSleevesAndNavyNeckScarf-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/40_sunToursUniformBelt-navyAndSkyBlueStripedBelt")>>
<<set $header.line1 to "''CORFU,'' GREECE">>
<</silently>>\
<<header>>\
<<page>>\
The weeks turn to months. "I can tell you're getting the hang of this," your mum tells you on one of your phone calls home. "You sound less stressed."
She's right; you've gotten more and more confident in the role. All the locals know you, and you're a practiced hand at managing the guests.
The pay's lousy, but it's almost impossible for you to spend money here anywhere that isn't a supermarket – you drink for free, you eat for free, vehicle hire and excursions are free. All the local businesses are desperate for you to steer tourists to them, so you feel like a celebrity every time you pop into one for a drink or a bite to eat.
<<image "/locationPhotos/corfu/sidariNight.jpg" 200 1000 550 0>>\
One night in Sidari, when a group of about twenty drunk blokes are hassling you and blocking your way, a bar owner called Lefteris comes running out into the street with one of his barmen, standing between you and the mob. For a moment you think it's going to turn into a massive street brawl, but Lefteris threatens to get them all blacklisted in every bar on the island, and they all back down and move on.
[[Wow, thanks, Lef.|CORFU-4100 Thanks Lef]]
<</page>><<silently>>
<<avatar-niceToMeetYou>>
<</silently>>\
<<header>>\
<<page>>\
He just shrugs and says, "We look after each other." Then he and his barman go back to work.
As to your job, the rules are simple: don't get drunk while you're working, don't smoke in front of the guests, and never "chicken". Chickening is when a rep spends all their time with guests of the opposite sex (other reps will walk past and cluck like a chicken if they think you're doing it).
Reps aren't encouraged to sleep with guests, because it can cause dramas. That said, it's very common, but it has to be after work and [[in secret|CORFU-4200 Chickening]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
The two straight male reps in your team are truly prolific, each sleeping with at least one or two guests per week.
$temp.firstFriend also throws herself pretty enthusiastically into the "holiday fling" thing, enough so that the rest of the team considers her "a bit of a slag" – even though her body count of hot guest and local hunks can't be half that of the guys.
What's your reputation?
<<if $kate.quirks.includes("easy")>>\
//[Easy] [[Easy Lover.|CORFU-4300 Love life][$temp.kateSays to "easy"]]//
<<else>>\
<span class="greyedOut">//[Easy] Easy Lover.//</span>
<</if>>\
[[Funloving.|CORFU-4300 Love life][$temp.kateSays to "normal"]]
<<if $kate.quirks.includes("picky")>>\
//[Picky] [[Ice Queen.|CORFU-4300 Love life][$temp.kateSays to "picky"]]//
<<else>>\
<span class="greyedOut">//[Picky] Ice Queen.//</span>
<</if>>\
<</page>><<silently>>
<<set $temp.jadesBodyCount to random(6,24)>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateSays == "easy">>\
//What happens in Corfu stays in Corfu,// you and $temp.firstFriend solemnly promised each other before you left. You came out here for fun and experiences, not to worry about gossip or labels, or exactly the name of every single sexual partner you've ever had.
The other girls on your team will each roll three 4-sided dice (3D4) to see how many holidy flings they'll have. You and $temp.firstFriend will roll 6D4 instead, because you're both //Easy.//
<<elseif $temp.kateSays == "normal">>\
You keep an open mind about holiday romances – they're all part of the experience, and the boys shouldn't have all the fun.
$temp.firstFriend will roll six 4-sided dice (6D4) to see how many holiday flings she has. Like the other girls on the team, you'll roll 3D4 instead.
<<elseif $temp.kateSays == "picky">>\
While you're not averse to the idea of a holiday romance, you're also not the kind of girl who just jumps into bed with just anyone. Some of the others tease you about this: when you tell $temp.firstFriend you're off to visit the monastery at Myrtidiotissa, she laughs and tells you not to let them turn you into a nun.
$temp.firstFriend will roll six 4-sided dice (6D4) to see how many holiday flings she has. You'll roll just 1D4, because you're //Picky.//
<<else>>\
(ERROR IN TEMP.KATESAYS VAR)
<</if>>\
<div id="dice-rolled">
<<button "Roll Dice">>
<<if $temp.kateSays == "easy">>
<<set _d41 to random(1,4)>>
<<set _d42 to random(1,4)>>
<<set _d43 to random(1,4)>>
<<set _d44 to random(1,4)>>
<<set _d45 to random(1,4)>>
<<set _d46 to random(1,4)>>
<<set _dice to "1d4 + 1d4 + 1d4 + 1d4 + 1d4 + 1d4 @ "+_d41 +" "+_d42 +" "+_d43 +" "+_d44 +" "+_d45 +" "+_d46>>
<<set _result to _d41 + _d42 + _d43 + _d44 + _d45 + _d46>>
<<elseif $temp.kateSays == "normal">>
<<set _d41 to random(1,4)>>
<<set _d42 to random(1,4)>>
<<set _d43 to random(1,4)>>
<<set _dice to "1d4 + 1d4 + 1d4 @ "+_d41 +" "+_d42 +" "+_d43 >>
<<set _result to _d41 + _d42 + _d43>>
<<else>>
<<set _d41 to random(1,4)>>
<<set _dice to "1d4 @ "+_d41>>
<<set _result to _d41>>
<</if>>
<<rollDice _dice>>
<<replace '#dice-rolled'>>
[[Result.|CORFU-4400 Body count][$temp.corfuBodyCount to _result]]
<</replace>>
<</rollDice>>
<</button>>
</div>\
<</page>><<silently>>
<<set _sexpertXP to $temp.corfuBodyCount * 100>>
<<awardXP sexpert _sexpertXP>>
<</silently>>\
<<header>>\
<<page>>\
You have $temp.corfuBodyCount holiday flings during the season. You gained _sexpertXP experience points in the Sexpert skill.
In this version, that's just a number, but in future versions a short bio of each sexual encounter will be published on your Character Sheet. You'll also gain Experience Points from each one.
<<link "//Continue//" "CORFU-4500 Dead tired">><</link>>
<</page>><<silently>>
<<avatar-normal>>
<</silently>>\
<<header>>\
<<page>>\
Repping's hard work! You have to project a happy, smiley attitude all the time – you're there to help the guests have the best 7 or 14 days of their lives – even when you don't feel like it.
As the season goes on, tiredness becomes chronic for all of you. The hours are long, and there's a drinking session every single night. Some reps quit and go home mid-season because they just can't hack the pace – which just increases the workload for everybody who's left.
<<link "//Continue//" "CORFU-4600 Dead sure">><</link>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
One night you're leaving the hotel at around midnight, about to go home, when a chubby northern lad runs up to you. He's drunk and agitated, saying that he can't find his mate.
[[He's probably in the bar.|CORFU-4700 Dead in the water][$temp.kateSays to "checkTheBar"]]
<<link "//(Sigh)// I'll help you find him." "CORFU-4700 Dead in the water">><<set $temp.kateSays to "letsFindHim">><</link>>
<</page>><<silently>>
<<avatar-uncertain>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateSays == "checkTheBar">>\
"He's probably in the bar," you say dismissively.
"No," he slurs, "we were //in// the bar. He said he fancied a swim."
<<elseif $temp.kateSays == "letsFindHim">>\
"Okay." You sigh and rub your temples, tiredly. "Where did you see him last?"
"In the bar," he slurs. "He said he fancied a swim."
<<else>>\
(ERROR IN TEMP.KATESAYS VAR)
<</if>>\
That concerns you because part of the pool area's taped off for refurbishment, and isn't that well-lit. If this lad's mate is as drunk as he is...
You lead him out to the area. It's windy and some of the pot plants and pool furniture has blown over. There's nothing in the main pool, so you head over to the taped-off area.
"Stay back," you tell the northern lad, but he ignores you and bumbles out into the darkness alongside you.
"Is that something at the bottom of the pool?" he asks.
<<link "//Look closer//" "CORFU-4800 The body">><</link>>
<</page>><<silently>>
<<set _d10 to random(1,10)>>
<<set _daring to $kate.attributes.daring.level>>
<<if _d10 + _daring gte 6>>
<<set _daringCheckPassed to true>>
<</if>>
<<avatar-normal>>
<<avatar-expr-eyebrows-raised>>
<<avatar-expr-eyes-big>>
<</silently>>\
<<header>>\
<<page>>\
There //is// something big in there, but in the windy darkness it's impossible to see. It could be some trash bags that somebody has thrown in, or...you fumble in your handbag for your little flashlight, and shine it into the water.
And see //a hand.// There's a person down there!
//[[Scream for help!|CORFU-4900 Man down!][$temp.kateSays to "eek"]]//
<<if _daringCheckPassed>>\
//[Routine Daring check ''passed''] [[Jump in!|CORFU-4900 Man down!][$temp.kateSays to "helpMe"]]//
<<else>>\
<span class="greyedOut">//[Routine Daring check ''failed''] Jump in!//</span>
<</if>>\
<</page>><<silently>>
<<avatar-pain>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateSays == "helpMe">>\
<<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<avatar-pain>>
<<set $avatar.background.pushUnique("/foreignAdventure/80_puddle")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/20_repUniformWet-" +$kate.braSize)>>
<</silently>>\
"Fuck!" Reacting immediately, you kick off your heels, then plunge into the cold pool.
Grabbing of a handful of his clothing, you try to drag him out, or at least get his head above the water.
It's only when you're struggling that you realise his friend isn't with you – you look back up to see him //just standing there// by the poolside, watching dumbly.
//"Help me!"// you shout, and he finally lurches into action, jumping into the pool with you to help drag his friend out of the water and up onto the poolside.
The body's still...and disturbingly cool. "Run inside and get help," you snap. Soon a group of people are gathered around the poolside, watching you perform CPR as you [[try to save his life|CORFU-5000 Aftermath]].
<<elseif $temp.kateSays == "eek">>\
You take a startled, involuntary step back. For a moment you can't do //anything...//then you turn back to the hotel and shout for help. (Witnesses will later describe hearing you //scream,// although that's not how you remember it.)
At first nothing happens...then a waiter comes out, then a barman and a couple of tourists. Once they realise what's happening, they drag the body out of the water, and up onto the poolside.
Nobody seems to know what to do. "I know CPR," you say, trying to remember what to do as you step forward. Soon a whole group of people are gathered around the poolside, watching you perform CPR as you [[try to save his life|CORFU-5000 Aftermath]].
<<else>>\
(ERROR IN TEMP.KATESAYS VAR)
<</if>>\
<</page>><<silently>>
<<avatar-sad>>
<</silently>>\
<<header>>\
<<page>>\
You try your hardest for what seems like forever, before an ambulance finally arrives to take over. In your heart you know it's too late, and it's no surprise when you're informed he was declared dead at the hospital.
The friends are devastated. You're too busy to be emotional – the police need to be called out, and Sun Tours need to be alerted so they can inform the family. As dawn comes up, you manage to grab a couple of hours' sleep in an unoccupied room.
<<link "//Continue//" "CORFU-5100 End of season">><</link>>
<</page>><<silently>>
<<avatar-stripNaked>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("30_thong-plain-nude")>>
<<set $avatar.underwear.pushUnique("30_bra-plain-nude-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/20_sunToursUniformShoes-navyPatentHeels")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/20_sunToursUniformSkirt-navyOverTheKneePencil")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/30_sunToursUniformTop-skyBlueShirtWithRolledUpSleevesAndNavyNeckScarf-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/40_sunToursUniformBelt-navyAndSkyBlueStripedBelt")>>
<<avatar-sad>>
<</silently>>\
<<header>>\
<<page>>\
Your big boss, a gruff half-Greek half-South African named Nectarios, visits the resort the next day.
You're tired and in no mood to tiptoe around his temper, not after //this.// But he's full of praise for your handling of the situation. It's the first time you've ever heard him say anything positive about something that isn't himself, and it's a struggle not to cry right there in his office.
The other reps are the best support. You find it helpful just to drink and talk with them about it. They all offer to work extra shifts to free you up for some R&R time, but you tell them that you'd [[prefer to work|CORFU-5200 No more dramas]].
<</page>><<silently>>
<<avatar-normal>>
<</silently>>\
<<header>>\
<<page>>\
Your busy work routine helps to keep your mind occupied. For the rest of the season, it's back to the normal dramas – excursion closures, delays, mix-ups, herding around droves of drunken Brits.
Six weeks pass. On the island, the air cools slightly after a scorching summer. You wave goodbye to one of your last groups at the airport, and get ready for a rep tradition: the [[end-of-season party|CORTUB-1000 End of season party]].
<</page>><<silently>>
<<avatar-stripNaked>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("30_thong-plain-nude")>>
<<set $avatar.underwear.pushUnique("30_bra-plain-nude-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/20_sunToursUniformShoes-navyPatentHeels")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/20_sunToursUniformSkirt-navyOverTheKneePencil")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/30_sunToursUniformTop-skyBlueShirtWithRolledUpSleevesAndNavyNeckScarf-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/40_sunToursUniformBelt-navyAndSkyBlueStripedBelt")>>
<</silently>>\
<<header>>\
<<page>>\
Next morning you crawl out of bed, put on some makeup, and head to the airport to pick up the winter season reps.
You're shadowed for a few days by a nervy 18-year old, who reminds you of yourself when you arrived here. You do your best to prepare her as well as you can, introducing her to your contacts and teaching her some tricks of the trade.
Then, at the end of the week, you and $temp.firstFriend board an easyJet back to London. You both sleep soundly through the whole flight. Josh picks you up at Gatwick Airport. "D'you think you'll do another season?" he asks as he loads your luggage into his tiny car.
You tell him it was the experience of a lifetime...but one season was enough! You're not sure you could take another long hot summer like that, working your ass off to entertain a bunch of random tourists.
//[[Continue|UKUNI-1000 A brief return home]]//
<</page>><<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairLongMessy>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/20_skirt-pinkCrazingEffectFlippyMini")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/20_top-blackCroppedVestWithSpaghettiStraps-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/20_shoes-hotPinkToeThongFlipFlops")>>
<</silently>>\
<<header>>\
<<page>>\
<<image "/locationPhotos/corfu/sunsetAtLaGrottaVerde.jpg" 200 1000 550 0>>\
The end of season party is a tradition for reps – a last chance to drink together as a team before you leave the resort. Yours is being held at La Grotta Verde hotel, built into the lush green hills of Agios Gordos, a half-hour drive out from Corfu town.
Your whole team's there, and you meet up with some other Sun Tours teams from other resorts on the island, like Lefkimmi and Kavos.
You have a barbecue down on the golden sandy beach, where everybody from the other teams wants to hear your true account of finding the body in the pool. Two other teams had tourist deaths this season, but both by natural causes, and your colleagues want to know [[every detail|CORTUB-1100 Hot tub]] about your experience.
<</page>><<silently>>
<<avatar-stripNaked barefoot braless>>
<<lifepath-18yrAvatarHairLongMessy>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/10_bikini-whiteBikiniBottoms")>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/10_bikini-whiteBikiniTop-" +$kate.braSize)>>
<<addNotification "Arousal +1" "You're a little drunk! You feel flirty and playful.">>
<<kateAddArousal>>
<</silently>>\
<<header>>\
<<page>>\
Some time around midnight, you and $temp.firstFriend are relaxing in the jacuzzi with Jonny and Gaz. They're the two straight male reps in your team, and $temp.firstFriend has had a long-standing crush on ruggedly handsome Jonny, so there's something of a flirty vibe.
You keep expecting some of the other reps to show up, but for the moment it's just the four of you, in a jacuzzi under the epic starry sky.
The warm water jets and buzz from a drinking session that started much earlier than usual are a great antidote to the exhaustion your body feels at the end of a six-month repping season.
<<link "//Chat and relax.//" "CORTUB-1200 Truth or dare">><</link>>
<</page>><<silently>>
<<avatar-horny>>
<</silently>>\
<<header>>\
<<page>>\
The chat turns into a game of Truth or Dare. It starts innoucuously, then escalates – you learn that the guys have each had sex with more than 50 girls this season! That makes your's and $temp.firstFriend's body counts – $temp.kateBodyCount and $temp.jadesBodyCount, respectively – pale in comparison.
Comparing the numbers leads to an interesting talk about how society judges men and women differently for this, with both the boys agreeing that it's unfair. Then $temp.firstFriend breaks up the serious mood by daring Jonny to swim a length in the pool naked. He does so, to much hilarity, then puts his shorts back on and gets back into the jacuzzi.
A waiter brings out yet another tray of chilled bottles of Ionian Lager – it's been so long since you've had to pay for a drink that you don't even notice they're free, anymore – and then it's your turn.
"$kate.firstName. Truth or Dare?"
[[Truth.|CORTUB-1300 Truth]]
[[Dare.|CORTUB-1500 Dare]]
<</page>><<silently>>
<<avatar-normal>>
<<avatar-expr-eyebrows-raised>>
<<avatar-expr-eyes-big>>
<</silently>>\
<<header>>\
<<page>>\
"Truth," you reply.
"Is it true," $temp.firstFriend asks, "that you once noshed off Mark Saunders //and// two of his mates?"
You nearly spit out your beer. "Who the hell told you that?"
"It's //true?"// Jade bursts out laughing. "I assumed it was bollocks!"
<<if $temp.friendsBlown == 0>>\
<<link "It //is// bollocks!" "CORTUB-1400 Kate answers the question">><</link>>
<<elseif $temp.friendsBlown == 1>>\
<<link "It's //mostly// bollocks." "CORTUB-1400 Kate answers the question">><</link>>
<<elseif $temp.friendsBlown == 2>>\
<<link "It's //partly// bollocks." "CORTUB-1400 Kate answers the question">><</link>>
<<elseif $temp.friendsBlown == 3>>\
[[He's got a big mouth.|CORTUB-1400 Kate answers the question]]
<<else>>\
(ERROR IN TEMP.FRIENDSBLOWN VAR)
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.friendsBlown == 0>>\
"It //is// bollocks!" you protest. "I know the night he's talking about. But I didn't touch him! That little shit. Did he tell you I did?"
"No, it was Tom," she says. "I knew it was bollocks."
"Hmm, I dunno," chimes in Jonny. "No smoke without fire."
"Yeah," says $temp.firstFriend thoughtfully. //"Something// must have happened. But you always said you was just friends?"
<<elseif $temp.friendsBlown == 1>>\
"Well...that's not what happened. I gave //Mark// a BJ, Tom and Josh were just...there."
"Wait, what? You always said you was just friends!"
<<elseif $temp.friendsBlown == 2>>\
"Well...him and //one// of his mates," you admit. "Tom. And Josh was there too, but I didn't touch him! Who told you?"
"Tom," she says. "You really did that? You always said you was just friends?"
<<elseif $temp.friendsBlown == 3>>\
"He's got a big mouth," you say.
"It wasn't actually him," she says, "it was Tom. But you always said you was just friends?"
<<else>>\
(ERROR IN TEMP.FRIENDSBLOWN VAR)
<</if>>\
"A toast," Gaz raises his beer in a salute. "To being friends. With $kate.firstName." $temp.firstFriend laughs so hard she snorts.
"Truth or Dare?" Jonny asks her.
"[[Dare|CORTUB-2000 Jade's dare]]," she replies immediately.
<</page>><<silently>>
<<avatar-normal>>
<<avatar-expr-mouth-sexy>>
<</silently>>\
<<header>>\
<<page>>\
"Dare," you reply.
"Top off for the rest of the game," says Gaz immediately.
You kind of knew this was coming, honestly. You glance around, but the poolside's deserted right now.
<<link "//Take off your top.//" "CORTUB-1600 Kate gets topless">><</link>>
<</page>><<silently>>
<<set $avatar.underwear.delete("/foreignAdventure/10_bikini-whiteBikiniTop-" +$kate.braSize)>>
<<characterCreator-setBreasts "bare">>
<<update-avatar-tattoo-piercing "bare">>
<<addNotification "Arousal +2" "You're turned on. You wouldn't mind making out.">>
<<kateAddArousal>>
<<avatar-normal>>
<<avatar-expr-eyebrows-raised>>
<<avatar-expr-nose-scrunch>>
<<avatar-expr-mouth-smirk>>
<</silently>>\
<<header>>\
<<page>>\
You untie your bikini top and slip it off, setting the sopping wet scrap of nylon down on the rim of the jacuzzi. "Ta da," you say, revealing your boobs.
"Nice<<if $avatar.bodyMods.includes("piercings/20_piercing-leftNipple-silverBarbell-"+$kate.braSize+"-bare")>> piercings<</if>>," says Jonny.
<<if $kate.braSize == "small">>\
<<set _jadesChest to "extra four cup sizes">>\
"Mmh," agrees Gaz. "There's something sexy about girls with small tits."
<<elseif $kate.braSize == "medium">>\
<<set _jadesChest to "extra two cup sizes">>\
"Mmh," agrees Gaz. "Nice size, too. A big handful."
<<elseif $kate.braSize == "large">>\
<<set _jadesChest to "similar">>\
"Mmh," agrees Gaz. "They're great, aren't they? She could do porn."
<</if>>\
"Absolutely," murmurs Jonny. Something about the way they're looking at you or talking about you is a turn-on, and you can feel your nipples harden right there. "Careful, mate," sniggers Jonny, "she'll have your eye out!"
"Oh, grow up," you protest, "it's just cold out of the water."
"Uh huh, sure," Gaz chuckles.
Beside you, $temp.firstFriend pretends to be casually sipping her beer and not paying much attention. But you notice her not-so-subtly arching her back, <<if $kate.braSize != "large">>presenting her extra <<if $kate.braSize == "medium">>two<<else>>five<</if>> cup sizes for comparison. //Bitch.//<<else>>accentuating her own smaller, perkier boobs as much as possible.<</if>>
"$temp.firstFriend, Truth or Dare?" asks Jonny.
"[[Dare|CORTUB-2000 Jade's dare]]," she replies instantly, eager to tear off her top and jump into your limelight.
<</page>><<silently>>
<<avatar-horny>>
<</silently>>\
<<header>>\
<<page>>\
"Snog $kate.firstName," says Jonny.
//"Yes!// Good one," affirms Gaz.
$temp.firstFriend looks to you, uncertainty written on her face. She shrugs slightly, wordlessly asking you the question.
//Do you wanna..?//
[[We're mates, guys, that'd be weird.|CORTUB-2100 Kate is reluctant]]
<<link "//Shrug back, uncertainly.//" "CORTUB-3000 BFF OMG">><</link>>
<</page>><<silently>>
<<avatar-uncertain>>
<</silently>>\
<<header>>\
<<page>>\
"We're best mates," you protest. "That'd be weird."
"C'mon," urges Jonny. "It's 2010, mates can snog mates."
"Yeah? How about you snog Gaz?" you retort, firing a warning shot about where this path could lead.
"Not my turn," says Jonny.
<<link "$temp.firstFriend...help me out here." "CORTUB-2200 Kate appeals to Jade">><</link>>
[[Meh, fine.|CORTUB-3000 BFF OMG]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Babe, help me out here," you appeal to $temp.firstFriend.
She glances at Jonny before she answers. "Well...it's just a game," she shrugs again, obviously wanting to impress him. "It doesn't //mean// anything."
<<link "//(Refuse to kiss)// Nope. Game's over." "CORTUB-5000 Game over">><</link>>
[[Meh, fine.|CORTUB-3000 BFF OMG]]
<</page>><<silently>>
<<characterCreator-unsetShadow>>
<<characterCreator-unsetEyes>>
<<set $avatar.body.pushUnique("/teenRom/50_genericClosedEyes")>>
<<avatar-kissing>>
<</silently>>\
<<header>>\
<<page>>\
<<if hasVisited("CORTUB-2100 Kate is reluctant")>>\
"Fine," you shrug. "What the hell." $temp.firstFriend sets down her beer, and turns to face you.
<<else>>\
You shrug a little in reply. //I guess..?//
<</if>>\
You approach each other tentatively, pausing when you're very close. <<if hasVisited("CORTUB-2100 Kate is reluctant")>>She<<else>>$temp.firstFriend<</if>> reaches up and curls your hair back behind your ear.
Then...slowly...you tilt in for the kiss.
Your lips meet. It feels anti-climactic in that first moment, non-sexual, like kissing a sister.
Then, her tongue slips into your mouth, softly exploring. Your stomach flips like you just did a somersault. //Oh, fuck!// You close your eyes and [[instinctively respond|CORTUB-3100 Girl/girl]].
<</page>><<silently>>
<<set $avatar.body.delete("/teenRom/50_genericClosedEyes")>>
<<characterCreator-setEyeColour>>
<<characterCreator-setEyeShape>>
<<addNotification "Arousal +3" "Your nipples are hard, your pussy's wet, you want to fuck.">>
<<kateAddArousal>>
<</silently>>\
<<header>>\
<<page>>\
Pretty soon, it's not just a kiss – but a sloppy, hot, lip-biting, tongue-tussling makeout session with your best friend.
It goes on for a long time, but eventually comes to a natural close and you let each other go, and back away from each other. You feel a hot slick wetness between your legs, and you know it's //nothing// to do with the jacuzzi.
"Wow," you murmur.
"Phew," Jade mocks fanning her face. Her nipples strain inside her bikini like stiff little bullets.
Jonny and Gaz are just [[staring at you|CORTUB-3200 Jade makes her move]], slack-jawed.
<</page>><<silently>>
<<avatar-horny>>
<</silently>>\
<<header>>\
<<page>>\
"Blimey. Okay," says Jade, picking this moment to make her move on Jonny. "I need to check if I'm still straight."
She crosses towards him in the jacuzzi, untying her bikini top as she goes, tossing it aside before she pounces on him. They make out passionately, Jade swaying slightly as she grinds on his crotch under the hot bubbling water.
Gaz scoots over beside you. He clinks his beer to yours, and nods over to your friends getting it on. "You wanna, um..?"
[[I'm gonna leave you guys to it.|CORTUB-5200 Kate bails]]
<<link "Sure." "CORTUB-4000 Gaz makeout">><</link>>
<</page>><<silently>>
<<avatar-kissing>>
<</silently>>\
<<header>>\
<<page>>\
"Sure," you shrug, and soon you're straddling Gaz in the jacuzzi, making out with him while behind your back $temp.firstFriend makes out with Jonny.
It feels so different from kissing her. His bushy beard is soft and tickly on your face. His kisses are clunkier, less sensual and emotional, more...functional.
But it still feels //good,// his stiff cock grinding into your bikini bottoms, his hands fondling your breasts non-stop. It feels good, just confusingly <<link "//different...//" "CORTUB-4100 Splat!">><</link>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if not hasVisited("CORTUB-1600 Kate gets topless")>>\
<<set $avatar.underwear.delete("/foreignAdventure/10_bikini-whiteBikiniTop-" +$kate.braSize)>>\
Gaz slips your bikini top off, with the practised ease of a man who undresses a new girl once or twice a week. It's off almost before you know it.
<</if>>\
He's kissing you more deeply, his cock grinding against your crotch, his fingers squeezing your nipples with //just// the right pressure, when you're interrupted suddenly. Something brightly coloured hits him in the side of the head with a wet //splat.//
Jonny and $temp.firstFriend burst out laughing as he peels her bikini bottoms off his head and tosses them away. He immediately starts sliding yours down, so he can retaliate...
<<link "//Stop him!//" "CORTUB-4200 Bikini bottoms tug of war">><</link>>
<<link "//Let him.//" "CORTUB-4300 Gaz retaliates">><</link>>
<</page>><<silently>>
<<avatar-embarrassed1>>
<</silently>>\
<<header>>\
<<page>>\
You yelp and try to twist away! $temp.firstFriend and Jonny laugh and splash you, while you fight Gaz in a tug of war over your bikini bottoms.
LATER INSERT A CONTEST HERE, KATE COORD VS GAZ STRENGTH TO SEE IF SHE WINS. FOR NOW ASSUME SHE WINS.
You eventually manage to wriggle out of the jacuzzi, with a grin on your face and your modesty mostly intact. "I'm gonna go find the others," you say as you scoop up your top.
You wrap yourself in a big towel and head [[up to your room|CORTUB-5100 Hotel room]].
<</page>><<silently>>
<<set $avatar.clothing.delete("/foreignAdventure/10_bikini-whiteBikiniBottoms")>>
<<avatar-sassy>>
<</silently>>\
<<header>>\
<<page>>\
You giggle and struggle – but not //too// much – as Gaz peels your bikini bottoms down your legs and off.
He flings them hard at Jonny's face, but his friend – forewarned – ducks aside. "Oh, great," you say as half your bikini flies out into the dark undergrowth. "Thanks Gaz."
The battle over due to lack of ammunition, you and $temp.firstFriend go back to your makeout sessions – naked this time. It's not long before Gaz's shorts are down and the tip of his dick is slipping <<if $kate.quirks.includes("strictCondomPolicy")>>[[between your lips|CORTUB-4350 Condom admin]].<<else>>[[into you|CORTUB-4400 Hot tub cowgirl]]<</if>>.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Condom," you say, reaching down and pushing his erection aside.
"Oh, c'mon," he protests, but a moment later he's padding naked along the poolside to find his wallet.
Jonny's already inside Jade by the time Gaz slips back into the water, his dick encased in a yellow latex sheath. You straddle him again, and [[guide him into you|CORTUB-4400 Hot tub cowgirl]].
<</page>><<silently>>
<<avatar-sexFace>>
<</silently>>\
<<header>>\
<<page>>\
His cock slides up inside you, making you gasp.
Gaz isn't especially your type, but you were very turned on before he even touched you, and he fucks you with the skill and confidence of a man who's had sex with 53 different women in the past six months.
You squeeze your pussy on his cock, trying to give him something more than all those other girls. Behind you, $temp.firstFriend cries out noisily as she comes.
<<link "//Come quietly.//" "CORTUB-4500 Kate orgasm">><<set $temp.kateSays to "yeahBaby">><</link>>
<<link "//Come noisily.//" "CORTUB-4500 Kate orgasm">><<set $temp.kateSays to "YEAHBABY">><</link>>
<</page>><<silently>>
<<avatar-orgasmFace>>
<</silently>>\
<<header>>
<<page>>
<<if $temp.kateSays == "yeahBaby">>\
While $temp.firstFriend trills noisily behind you, you orgasm more quietly and intimately, your arms wrapped around Gaz as his thrusting cock makes you come.
<<elseif $temp.kateSays == "YEAHBABY">>\
Your cries harmonise with your best friend's as the boys make you both come at the same time.
<<else>>\
(ERROR IN TEMP.KATESAYS VAR)
<</if>>\
When your senses return, it feels like Gaz is really close. You redouble your efforts to make him come, bouncing on his stiff cock frantically.
Although you can't see her, you can tell from the noise in the water that $temp.firstFriend is doing the same, trying to get her man off now her orgasm's been achieved. It almost feels like you're competing.
//Make a contested Sexpert roll versus Jade; highest roller wins. (If you tie, the game will toss a coin to decide the winner.)
You'll add your <i>Beauty</i> (<<if $kate.attributes.beauty.level gte 0>>+<</if>>$kate.attributes.beauty.level) to the roll. $temp.firstFriend will add +1 to her roll.//
<div id="dice-rolled">
<<button "Roll Dice">>
<<set _randomKate to random(1,10)>>
<<set _randomRival to random(1,10)>>
<<set _dice to "1d10 @ "+_randomKate>>
<<set _bonusRival to 1>>
<<set _beauty to $kate.attributes.beauty.level>>
<<set _resultKate to _randomKate + _beauty>>
<<set _resultRival to _randomRival + _bonusRival>>
<<rollDice _dice>>
<<replace '#dice-rolled'>>
$temp.firstFriend rolled _randomRival (+ _bonusRival) = _resultRival
<<nobr>>You rolled
<div class="tooltip"> _randomKate
<span class="tooltiptext">Dice roll</span>
</div>
+
<div class="tooltip"> _beauty
<span class="tooltiptext">Beauty score</span>
</div>
+
= _resultKate<</nobr>>
<<if _resultKate gt _resultRival>>\
[[Contest won!|CORTUB-4600 Money shots][$temp.kateSays to "winner"]]\
<<elseif _resultKate lt _resultRival>>\
[[Contest lost.|CORTUB-4600 Money shots][$temp.kateSays to "loser"]]\
<<else>>\
<<set _coin to random(1,2)>>\
<<if _coin eq 2>>\
(Tied! Coin toss...won!) [[Contest won!|CORTUB-4600 Money shots][$temp.kateSays to "winner"]]\
<<else>>\
(Tied! Coin toss...lost.) [[Contest lost.|CORTUB-4600 Money shots][$temp.kateSays to "loser"]]\
<</if>>\
<</if>>\
<</replace>>
<</rollDice>>
<</button>>
</div>
<</page>><<silently>>
<<avatar-horny>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateSays == "winner">>\
Gaz's cock feels stiff and sensitive inside you. It doesn't take long, and soon it's all over. He grips your shoulders tight as he comes.
You slither off him, <<if hasVisited("CORTUB-4350 Condom admin")>>and he tosses the used condom away, out into the night. //Probably landed on my bikini,// you think.<<else>>a little concerned that you just had unprotected sex with such a player. //Oh well, too late to worry about it now.//<</if>>
You and Gaz hold hands and sip your beers, chilling out while $temp.firstFriend works to get Jonny off. After a few more moments, he manhandles her into a new position, bending her over the side of the jacuzzi and fucking her hard.
Soon his cum is trickling out of her pussy, and she giggles as she slides back into the water. "Yep, still straight," she says. "Thanks Jonny."
<<else>>\
Jade gets Jonny off first, ending things behind you in just a few thrusts. Behind your back she slithers off him, and the two of them hold hands and sip their beers while they watch you work to make Gaz come.
After a few moments he manhandles you into a new position, bending you over the side of the jacuzzi and fucking you hard.
<<if hasVisited("CORTUB-4350 Condom admin")>>Soon his fingers dig into your hips as he fills up the condom. He pulls out, and throws it away into the night. //Probably landed on my bikini,// you think as you slide back into the water.<<else>>Soon his cum is tricking out of your pussy, and you slide back into the water.<</if>>
"Well, yep, I'm still straight," giggles $temp.firstFriend. "How about you, babe?"
<</if>>\
<<link "//Chill out.//" "CORTUB-4700 Post orgasmic chill">><</link>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You drink and chat together for a while longer, enjoying the post-orgasmic chill. A while later, some of the other reps join you. It doesn't escape their notice that you and $temp.firstFriend are both naked, but nobody seems to care.
At about 3am, you and $temp.firstFriend wriggle back into your bikinis, and head up to your room to [[sleep off the party|CORFU-6000 Handover]].
<</page>><<silently>>
<<avatar-restingBitchFace>>
<</silently>>\
<<header>>\
<<page>>\
"Game's over, guys," you say flatly. "I'm gonna go find the others."
You hoist yourself up onto the side of the jacuzzi<<if hasVisited("CORTUB-1600 Kate gets topless")>>, giving the boys their last eyeful of your naked breasts as you sit there and put your top back on<</if>>. "Killjoy," Jonny boos.
"It's alright," says $temp.firstFriend, while you wrap yourself in a big towel. //"I'm// still playing. Gimme a different dare, anything you like..."
You head back up to [[your room|CORTUB-5100 Hotel room]].
<</page>><<silently>>
<<avatar-stripNaked barefoot braless>>
<<characterCreator-unsetHair>>
<<set _path1 to "teenRom/">>
<<switch $kate.hairColour>>
<<case "Black" "black">>
<<set _hairColour to "black">>
<<case "Blonde" "blonde">>
<<set _hairColour to "blonde">>
<<case "Ginger" "ginger">>
<<set _hairColour to "ginger">>
<<case "lightBrown" "Light brown" "Light Brown" "light brown" "lightbrown">>
<<set _hairColour to "lightBrown">>
<</switch>>
<<set $avatar.foreground.pushUnique("/teenRom/10_longHair-longMessyWet-"+_hairColour+"-front"),
$avatar.background.pushUnique("/teenRom/90_longHair-longMessyWet-"+_hairColour+"-back")>>
<<set $avatar.background.pushUnique("/foreignAdventure/africa/20_wetTowel")>>
<<set $avatar.background.pushUnique("/foreignAdventure/africa/19_wetTowelShadow")>>
<<characterCreator-unsetShadow>>
<<characterCreator-unsetEyes>>
<<set $avatar.body.pushUnique("/teenRom/50_genericClosedEyes")>>
<<set _katesFantasy to $kate.kinks.random()>>
<<if hasVisited("CORTUB-3000 BFF OMG")>>
<<if _katesFantasy == "exhibitionist">>
<<set _fantasise to "replay your kiss with your best friend. She's coming back to this room later; you fantasise about sleeping naked tonight, leaving the bedsheets off so she can find you like that...">>
<<elseif _katesFantasy == "submissive">>
<<set _fantasise to "replay your kiss with your best friend. You fantasise about what it would have been like if Jonny and Gaz kept daring you, making you go further and further with each other...">>
<<elseif _katesFantasy == "masochist">>
<<set _fantasise to "replay your kiss with your best friend. Jonny and Gaz were so turned on; you fantasise about the two men just ravishing you both, no conversation, just the two of you bent over the hot tub with your bikinis yanked down while the guys fuck you hard...">>
<</if>>
<<else>>
<<if _katesFantasy == "exhibitionist">>
<<set _fantasise to "fantasise about what it would have been like to kiss another girl in front of Gaz and Jonny. Not your best friend, someone safer, one of the other reps...maybe the tarty one from the Kavos team. You imagine getting to grips with her in the jacuzzi while Gaz and Jonny watch...">>
<<elseif _katesFantasy == "submissive">>
<<set _fantasise to "fantasise about what it would have been like if Gaz and Jonny //made// you make out with her. If you //had// to. You imagine having no choice but to make out with your best friend while Gaz and Jonny watched...">>
<<elseif _katesFantasy == "masochist">>
<<set _fantasise to "fantasise about what it would have been like if they hadn't //let// you leave. You imagine Gaz and Jonny pulling you back into the pool, ripping off your bikini, calling you a cocktease, your best friend just watching while they take turns on you...">>
<</if>>
<</if>>
<<avatar-orgasmFace>>
<</silently>>\
<<header>>\
<<page>>\
Back in your room, you peel off your sopping wet bikini and jump under the shower.
You pull the showerhead down from the wall, set it in pulse mode, and aim it between your thighs.
The sensation's amazing, and between pulses you _fantasise
It doesn't take long, and soon you feel the familiar sensation building up. Using your free hand you caress your clit, working the orgasm to the surface.
It hits you suddenly, a powerful pulsing orgasm that buckles your legs and makes you nearly slip onto the tiles. Immediately you feel all the tension [[slip away|CORTUB-5900 Jade returns]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"I think I'm gonna leave you guys to it," you say.
You hoist yourself up onto the side of the jacuzzi<<if hasVisited("CORTUB-1600 Kate gets topless")>>, put your top back on<</if>> and head back [[into the hotel|CORTUB-5100 Hotel room]].
<</page>><<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairLongMessy>>
<<if $kate.quirks.includes("commando")>>
<<set $temp.kateIsWearing to["nightie"]>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/africa/40_africaTop-whiteFlaredLongSleepingTShirtFoxHug-" +$kate.braSize)>>
<<else>>
<<set $temp.kateIsWearing to["top", "knickers"]>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/africa/10_africaPants-whiteBikiniPantsRipley")>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/africa/10_africaVest-whiteRacerbackVestRipley-" +$kate.braSize)>>
<</if>>
<<characterCreator-unsetShadow>>
<<characterCreator-unsetEyes>>
<<set $avatar.body.pushUnique("/teenRom/50_genericClosedEyes")>>
<</silently>>\
<<header>>\
<<page>>\
You're asleep when Jade slips into the room, //much// later, and crashes out.
Gossip reaches you in the next few days that Jonny and Gaz spitroasted her in the jacuzzi after you left.
<<link "//Continue//" "CORFU-6000 Handover">><</link>>
<</page>><<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/20_shoes-hotPinkToeThongFlipFlops")>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/20_bikini-greenHalterTiePlungeBikiniTop-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/20_shorts-midBlueDenimDaisyDukes")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/20_top-orangeCroppedExoticVestWithSpaghettiStraps-" +$kate.braSize)>>
<<set $avatar.foreground.pushUnique("/foreignAdventure/10_beachBagStrap")>>
<<set $avatar.background.pushUnique("/foreignAdventure/80_beachBagSlung")>>
<<avatar-niceToMeetYou>>
<</silently>>\
<<header>>\
<<page>>\
Tourists like renting mopeds, even though they fall off them a lot. It's customary for the reps to hold a secret sweepstake after a new transfer, betting on which guest will come off a hire bike first.
<<if hasVisited("UKYOUTH-11200 Pizza delivery job")>>\
As an ex-pizza delivery girl in London, though, you're an expert on a moped. You use them all the time to get around Corfu.
<<else>>\
You were a little nervous about them at first, but after trying one for the first time, you were hooked – buzzing about on a moped is the best way to get around Corfu.
<</if>>\
The hire shops just lend you a bike whenever you need one, no charge – in fact, later in the season, they'll often slip you some Euros in an envelope marked <<= $kate.firstName.toUpperCase()>>, commission for the tourists you send their way.
<<link "//Borrow a moped//" "CORTOP-1100 Borrow a moped">><</link>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
It's your day off. Jade's working, and you're a little hung over, so you've decided to spend today just chilling out on the beach.
You don't want to be bothered by guests, so you borrow a moped and [[ride out to Kontogialos Beach|CORTOP-1200 Moped ride]]. It's only about ten miles away from Corfu town, but it's in a secluded bay and it won't be overrun by tourists.
<</page>><<silently>>
<<set $header.line1 to "''KONTOGIALOS BAY,'' CORFU">>
<</silently>>\
<<header>>\
<<page>>\
You enjoy a half-hour ride over the hot rugged island, buzzing through dramatic landscapes and sleepy villages. The fresh air adrenaline buzz clears away your hangover in the first couple of miles.
<<image "/locationPhotos/corfu/viewOverBay.jpg" 200 1000 600 0>>\
You park up on a scratchy clifftop above the beach, and spend a moment just gazing out over the Ionian Sea, watching white wavetips crash in a crystal blue ocean. //This is the life,// you muse, not missing London one bit.
Then you carry your stuff down the steep rugged path [[to the beach|CORTOP-1300 Beach setup]].
<</page>><<silently>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/20_shorts-midBlueDenimDaisyDukesOpenGreenBikiniBottoms")>>
<<set $avatar.foreground.delete("/foreignAdventure/10_beachBagStrap")>>
<<set $avatar.background.delete("/foreignAdventure/80_beachBagSlung")>>
<<set $avatar.clothing.delete("/foreignAdventure/20_shorts-midBlueDenimDaisyDukes")>>
<<set $avatar.background.push("/foreignAdventure/20_beachStuffUnpacked")>>
<<set $avatar.background.push("/foreignAdventure/19_beachStuffUnpackedShadow")>>
<<set $header.line1 to "''KONTOGIALOS BEACH,'' CORFU">>
<<if $kate.quirks.includes("andyMcNabFan")>>
<<set _readingMaterial to "the latest McNab novel">>
<<elseif $kate.quirks.includes("sportsStar")>>
<<set _readingMaterial to "Dame Kelly Holmes's autobiography, //Black & White//">>
<<elseif $kate.quirks.includes("geekGirl")>>
<<set _readingMaterial to "//A Feast for Crows// by George R. R. Martin">>
<<elseif $kate.quirks.includes("alphaFemale")>>
<<set _readingMaterial to "a copy of //Cosmo//">>
<<elseif $kate.quirks.includes("rockChick")>>
<<set _readingMaterial to "a kiss-and-tell backstage biography by a roadie for Mötley Crüe in the 80s">>
<<else>>
<<set _readingMaterial to "(ERROR IN READINGMATERIAL TEMP VAR)">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
Down on the beach it's pretty quiet – a few locals and tourists, nobody you recognise.
<<image "/locationPhotos/corfu/beach.jpg" 200 1000 550 0>>\
You find a quiet spot to lay out your beach towel, then unpack your gear: suntan lotion, water bottle, _readingMaterial.
<<link "//Strip down to your bikini//" "CORTOP-1400 Beach bikini strip">><</link>>
<</page>><<silently>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/20_bikini-greenFrillSidedBikiniBottoms")>>
<<set $avatar.clothing.delete("/foreignAdventure/20_shorts-midBlueDenimDaisyDukesOpenGreenBikiniBottoms")>>
<<set $avatar.clothing.delete("/foreignAdventure/20_top-orangeCroppedExoticVestWithSpaghettiStraps-" +$kate.braSize)>>
<<set $avatar.clothing.delete("/foreignAdventure/20_shoes-hotPinkToeThongFlipFlops")>>
<</silently>>\
<<header>>\
<<page>>\
You strip down to your bikini, and languidly oil yourself up with suntan lotion. <<if $kate.hairColour == "Ginger">>As a natural redhead, you'd die without this stuff.<</if>>
It's a hot day, but there's a lovely cooling breeze coming in off the ocean. //Perfect.//
<<link "//Sunbathe.//" "CORTOP-1500 Sunbathe">><</link>>
<</page>><<silently>>
<<avatar-asleep>>
<</silently>>\
<<header>>\
<<page>>\
You luxuriate in the sun's rays for a half hour or so, sometimes reading your book, sometimes wading out into the sea to cool off.
You can feel the stress caused by six long days of running around after gaggles of guests ebbing out of you, like an almost physical sensation.
A few more tourists have arrived, but the little beach is still quiet. Now's a good time to even up your tan.
<<link "//Go topless.//" "CORTOP-1600 Going topless">><</link>>
<<link "//Keep your top on.//" "CORTOP-1700 Sunbathing">><</link>>
<</page>><<silently>>
<<set $avatar.underwear.delete("/foreignAdventure/20_bikini-greenHalterTiePlungeBikiniTop-" +$kate.braSize)>>
<<characterCreator-setBreasts "bare">>
<<update-avatar-tattoo-piercing "bare">>
<</silently>>\
<<header>>\
<<page>>\
You take a subtle glance around, then sit up and untie your bikini top.
$temp.firstFriend says going topless feels like taking off a plaster, and you know what she means; freeing your breasts from a wet bikini, and letting them feel the sun and the breeze, feels incredibly natural and liberating.
You tuck your top away in your bag, apply some lotion to your bare breasts, then lay back and [[relax in the sun|CORTOP-1700 Sunbathing]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You read, swim, and bask in the glorious sunshine. It's so nice to have a day totally to yourself, away from all the guests and the other reps.
More tourists arrive, including a couple of hunky surfers, who pretend not to check you out as they carry their boards past you.
You pretend not to notice, but suck in your stomach and arch out your boobs as they pass. //Eat your hearts out, boys.//
Soon they're out in the ocean, picking up waves, and you go back to [[your book.|CORTOP-1800 Title Card]]
<</page>><<page>>\
[[SOME TIME LATER...|CORTOP-2000 Recognised!]]
<</page>><<silently>>
<<avatar-normal>>
<<avatar-expr-eyebrows-rogerMoore>>
<</silently>>\
<<header>>\
<<page>>\
"$kate.firstName?" You glance up at the voice approaching – and see four vaguely familiar faces break out into friendly grins. "Ah, we //thought// it was you!"
Propping yourself up on your elbows, you recognise Gethin and three of his mates. They're part of a larger group of Welsh boys who arrived yesterday, here on a lads holiday, now carrying beach bags and rented surfboards.
You ran their welcome meeting at the hotel, and sold them a bar crawl excursion, some golf and a booze cruise. You were wearing quite a lot more when you did that, of course!
[[Um...hi!|CORTOP-2100 Hello boys!]]
<</page>><<silently>>
<<avatar-normal>>
<<avatar-expr-eyebrows-worried>>
<<avatar-expr-eyes-big>>
<<avatar-expr-nose-scrunch>>
<<avatar-expr-mouth-smirk>>
<</silently>>\
<<header>>\
<<page>>\
"Uh...hi!" you say, feeling a bit startled.
"Mind if we join you?" Gethin asks, in his sing-song Welsh accent.
[[Uh, sure...|CORTOP-2200 The Welshies join][$temp.kateSays to "sure"]]
[[Actually, it's my day off...|CORTOP-2200 The Welshies join][$temp.kateSays to "dayOff"]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateSays == "sure">>\
"Er...sure!" you say.
<<elseif $temp.kateSays == "dayOff">>\
"Actually, it's my day off..." you explain.
"Ah, that's why you're out of uniform!" Gethin chuckles, not taking the hint.
<<else>>\
(ERROR IN TEMP.KATESAYS VAR)
<</if>>\
The Welshies set down their bags and boards around you and start unpacking. While doing so they ask you a bunch of questions...//is there a bar? Are there toilets? I saw an ice cream van, d'you want an ice cream?//
It looks like you're stuck with them.
<<if hasVisited("CORTOP-1600 Going topless")>>\
<<link "//Put your top back on.//" "CORTOP-2200 Kate covers up">><</link>>
<<link "//Stay topless.//" "CORTOP-2300 Kate stays topless">><</link>>
<<else>>\
<<link "//Help with their enquiries.//" "CORTOP-2300 Kate stays topless">><</link>>
<</if>>\
<</page>><<silently>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/20_bikini-greenHalterTiePlungeBikiniTop-" +$kate.braSize)>>
<<characterCreator-setBreasts>>
<<update-avatar-tattoo-piercing>>
<<avatar-normal>>
<<avatar-expr-eyebrows-rogerMoore>>
<<avatar-expr-blush>>
<</silently>>\
<<header>>\
<<page>>\
As they unpack, you rummage around in your bag for your bikini top, and slip it back on as fast as you can.
"Ah, don't dress up on our account!" laughs Gethin. "We don't mind, do we boys?"
There's a chorus of //no, not at all//s, but you decide to stay covered up for the [[rest of the afternoon|CORTOP-3000 Drinks?]].
<</page>><<silently>>
<<avatar-normal>>
<<avatar-expr-eyebrows-raised>>
<<avatar-expr-mouth-sexy>>
<</silently>>\
<<header>>\
<<page>>\
You answer their questions as best you can, even though this part of the island is a little bit outside your normal patch.
Sitting around <<if hasVisited("CORTOP-1600 Going topless")>>half-naked<<else>>in just your bikini<</if>> with a bunch of boys you just met yesterday – and supposedly have some authority over – feels a little weird. But they don't make a big deal out of it, so you just play it cool.
<<if hasVisited("CORTOP-1600 Going topless")>>\
Rhodri brings you an ice cream, and you watch their bags while they paddle out into the sea and try to [[catch some waves|CORTOP-2400 Take some pictures?]].
<<else>>\
Rhodri brings you an ice cream, and you watch their bags while they paddle out into the sea and try to catch some waves. You end up hanging with them for the [[rest of the day|CORTOP-3000 Drinks?]].
<</if>>\
<</page>><<silently>>
<<avatar-normal>>
<</silently>>\
<<header>>\
<<page>>\
During a break, Gethin asks if you can take some photos of them surfing and with their boards, for their friends back home.
He shows you how to take photos on his T-Mobile smartphone, and you wade out waist-deep into the water to catch a bunch of photos of the boys out on their boards on the low waves.
<<link "//Show Gethin the pictures.//" "CORTOP-2500 Kate shows the photos">><</link>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Back on the beach, Gethin stands beside you and watches while you click through the snaps you took. Some of them are pretty good!
"Nice," he says. He takes his phone back, then passes it immediately to Rhodri. "Rhod, get a picture of me with $kate.firstName."
[[You want a photo with me?|CORTOP-2600 You want a photo?]]
<<if $kate.kinks.includes("exhibitionist")>>\
//[Exhibitionist] [[Pose with Gethin.|CORTOP-2800 Kate poses with Gethin]]//
<<else>>\
<span class="greyedOut">//[Exhibitionist] Pose with Gethin.//</span>
<</if>>\
<</page>><<silently>>
<<avatar-expr-eyebrows-raised>>
<<avatar-expr-mouth-sexy>>
<</silently>>\
<<header>>\
<<page>>\
"You want a photo with me?" you ask.
"Yeah, yeah! Everybody back home will want to see our pretty holiday rep!"
//Yeah, topless!// you think cynically, but that part goes unspoken.
[[No photos.|CORTOP-2700 No photos]]
<<if $kate.kinks.includes("exhibitionist") or $kate.attributes.agreeableness.level gt 0>>\
//[Exhibitionist or Agreeable] [[Pose with Gethin.|CORTOP-2800 Kate poses with Gethin]]//
<<else>>\
<span class="greyedOut">//[Exhibitionist or Agreeable] Pose with Gethin.//</span>
<</if>>\
<</page>><<silently>>
<<avatar-normal>>
<</silently>>\
<<header>>\
<<page>>\
"No photos," you declare, not dumb enough to fall for that one.
"Damn. Lucky I've got a photographic memory," quips Gethin.
//"Byddwch yn ei ddefnyddio heno, Geth?"// asks Rhodri.
"I think we all will," Gethin laughs, then translates for you. "Sorry. He asked if I'd be using my 'photographic memory' tonight."
"Way to give the game away, Geth."
"She probably thought you said something //terrible,// Rhod, you tit. Speak English."
<<link "//Continue//" "CORTOP-3000 Drinks?">><</link>>
<</page>><<silently>>
<<avatar-horny>>
<</silently>>\
<<header>>\
<<page>>\
"Say cheese!" says Rhodri. You smile for the camera, an arm around Gethin's waist. //Click! Click! Click!//
Everybody wants one after that, of course. You spend the next five minutes smiling for various phone cameras, posing with various Welsh boys. //Click! Click! Click! Click! Click!// Everybody gets a turn.
You're pretty sure those photos will be doing the rounds among the rest of their group [[later|CORTOP-3000 Drinks?]].
<</page>><<silently>>
<<avatar-normal>>
<</silently>>\
<<header>>\
<<page>>\
Despite coming here to get //away// from the guests, the Welsh boys are actually pleasant company. Watching them out catching waves is quite impressive, and Lewys teaches you how to pronounce the longest place name in Wales: Llanfairpwllgwyngyllgogerychwyrndrobwllllantysiliogogogoch (which means //St. Mary's Church in the Hollow of the White Hazel near a Rapid Whirlpool and the Church of St Tysilio of the Red Cave).//
"We just call it Llanfair P.G., though," he admits.
As the sun starts to set and the air starts to cool, they start packing up their stuff. "We're going drinking," Gethin says, "wanna come?"
[[Sure!|CORTOP-3300 Drinking with the Welshies]]
[[Thanks but no.|CORTOP 3100 Kate bails]]
<</page>><<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/20_shoes-hotPinkToeThongFlipFlops")>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/20_bikini-greenHalterTiePlungeBikiniTop-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/20_shorts-midBlueDenimDaisyDukes")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/50_shirt-whiteVNeckThreeQuarterLengthSleevedBeachTop-" +$kate.braSize)>>
<<set $header.line1 to "''KONTOGIALOS BAY,'' CORFU">>
<</silently>>\
<<header>>\
<<page>>\
"Thanks," you say, "but I've gotta get my moped back."
They help you carry your bag back up the cliff, then shout cheery farewells as you buzz away into the warm evening. //Nice guys,// you think as you ride back across the island, but you're glad you're not on a pub crawl with them. You've got to [[work tomorrow|CORTOP-3200 Morning after]].
<</page>><<silently>>
<<avatar-stripNaked>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("30_thong-plain-nude")>>
<<set $avatar.underwear.pushUnique("30_bra-plain-nude-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/20_sunToursUniformShoes-navyPatentHeels")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/20_sunToursUniformSkirt-navyOverTheKneePencil")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/30_sunToursUniformTop-skyBlueShirtWithRolledUpSleevesAndNavyNeckScarf-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/40_sunToursUniformBelt-navyAndSkyBlueStripedBelt")>>
<</silently>>\
<<header>>\
<<page>>\
Next morning, Gethin and his friends look like zombies at the breakfast buffet. But they perk up when they see you, a little Welsh chorus of "Hi <<= $kate.firstName>>s" ringing out as you pass. <<if hasVisited("CORTOP-2800 Kate poses with Gethin")>>
Some of the keenest greetings come from the boys who weren't on the beach yesterday //– yeah, those pics have done the rounds,// you think.<</if>>
[[Hi guys, enjoy the golf.|CORTOP-3250 Enjoy the golf]]
<</page>><<silently>>
<<avatar-expr-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
"Morning boys," you beam as you walk past. "Enjoy the golf."
<<if hasVisited("CORTOP-3800 Morning after")>>\
There's a cheery round of //Bye <<= $kate.firstName>>s,// then one of them spoils it. "Bet you a tenner she took it up the arse," he sniggers when you're not //quite// out of earshot.
<<elseif hasVisited("CORTOP-3300 Drinking with the Welshies")>>\
There's a cheery round of //Bye <<= $kate.firstName>>s,// then one of them spoils it. "Can't believe none of you fucked that slag," he sniggers when you're not //quite// out of earshot.
<<else>>\
There's a cheery round of //Bye <<= $kate.firstName>>s,// then one of them spoils it. "Wouldn't mind sticking my wood in //that,"// he sniggers when you're not //quite// out of earshot.
<</if>>\
//Ugh, what a dickhead.// You keep walking, pretending you didn't hear.
<<link "//Continue//" "CORFU-4000 Getting the hang">><</link>>
<</page>><<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/20_shoes-hotPinkToeThongFlipFlops")>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/20_bikini-greenHalterTiePlungeBikiniTop-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/20_shorts-midBlueDenimDaisyDukes")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/50_shirt-whiteVNeckThreeQuarterLengthSleevedBeachTop-" +$kate.braSize)>>
<<set $avatar.foreground.pushUnique("/foreignAdventure/10_beachBagStrap")>>
<<set $avatar.background.pushUnique("/foreignAdventure/80_beachBagSlung")>>
<<set $header.line1 to "''ALEXANDROS TAVERNA,'' CORFU">>
<<set $temp.randomWelshie to either("Gethin", "Rhodri", "Lewys")>>
<</silently>>\
<<header>>\
<<page>>\
<<image "/locationPhotos/corfu/gyros.jpg" 300 1000 600 0>>\
Up in the garden of a clifftop taverna, you and your new Welsh friends wolf down freshly-cooked gyros (which are like donor kebabs, but much more delicious: with healthier, tastier meat, wrapped in fluffier, fresher bread). You wash them down with ice-cold Corfu Lagers, chatting and watching a dazzling pink and purple ocean sunset.
Then the boys call a taxi, and you ride back with them into Corfu town for a night of drinking, karaoke, and dancing on tables! You wisely avoid joining in with their rounds of raki and ouzo shots – "I've gotta work in the morning," you explain over and over again – but by midnight you're drunk anyway and it's time to go home.
<<if $kate.quirks.includes("Easy")>>\
<span class="greyedOut">//[Not Easy]// Go home alone</span>
<<else>>\
<<link "//Go home alone.//" "CORTOP-3400 Home alone">><</link>>
<</if>>\
<<link "//Go home with $temp.randomWelshie.//" "CORTOP-3500 Bringing back company">><</link>>
<</page>><<silently>>
<<set $header.line1 to "''YOUR APARTMENT,'' CORFU">>
<</silently>>\
<<header>>\
<<page>>\
You slip away from the Welshies and walk back to your apartment. Just like the last six days, you spent the day with guests and ended up drunk! So much for a restful day off!
You're looking forward to a cup of tea and a late-night chat with Jade about your day. But the sex noises emanating from her room tell you that your catchup will have to wait until breakfast. As you slip into bed, you wonder how many more hours the Welshies will be [[out drinking|CORTOP-3200 Morning after]] for.
<</page>><<silently>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/20_shorts-midBlueDenimDaisyDukesOpenGreenBikiniBottoms")>>
<<set $avatar.clothing.delete("/foreignAdventure/20_shorts-midBlueDenimDaisyDukes")>>
<<avatar-horny>>
<<set $header.line1 to "''YOUR APARTMENT,'' CORFU">>
<</silently>>\
<<header>>\
<<page>>\
You and $temp.randomWelshie slip away from the others, and walk hand-in-hand back to your apartment, stopping only for the occasional drunken makeout session with his tongue in your mouth and his hand down the front of your daisy dukes.
You sneak inside, giggling and trying not to wake Jade – but the sex noises emanating from her room tell you that you don't need to bother.
[[My room's this way.|CORTOP-3600 Welshie hookup]]
<</page>><<silently>>
<<avatar-stripNaked barefoot braless>>
<<lifepath-18yrAvatarHairLongMessy>>
<<avatar-horny>>
<</silently>>\
<<header>>\
<<page>>\
In your room you and $temp.randomWelshie make out and peel off each other's clothes.
As you're giving him a drunken BJ he pulls out his phone, obviously intending to take pictures.
[[No photos!|CORTOP-3600 No photos!]]
<<link "//Be photographed.//" "CORTOP-3700 Be photographed">><</link>>
<</page>><<silently>>
<<avatar-sexFace>>
<</silently>>\
<<header>>\
<<page>>\
"Mmh!" you hold a hand up to block the camera. He snaps a couple shots of your outstretched palm anyway; you //ever so gently// apply some teeth to the cock in your mouth, and $temp.randomWelshie gets the message.
His phone goes away, then a few moments later you're having a drunken but very enjoyable fuck in the missionary position.
Later you fall soundly asleep in his arms...only to be woken, much too soon, by the harsh buzz of your [[alarm clock|CORTOP-3800 Morning after]].
<</page>><<silently>>
<<avatar-bjFace>>
<</silently>>\
<<header>>\
<<page>>\
$temp.randomWelshie's phone clicks and flashes every few seconds, bathing you in white light as he creates a permanent record of your blowjob technique.
Afterwards he fucks you in three positions – getting plenty of photos of that, too – culminating in a shot of you gazing up at the camera with his sperm blasted across your lips and cheek.
Later you fall soundly asleep in his arms...only to be woken, much too soon, by the harsh buzz of your [[alarm clock|CORTOP-3800 Morning after]].
<</page>><<silently>>
<<avatar-stripNaked>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("30_thong-plain-nude")>>
<<set $avatar.underwear.pushUnique("30_bra-plain-nude-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/20_sunToursUniformShoes-navyPatentHeels")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/20_sunToursUniformSkirt-navyOverTheKneePencil")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/30_sunToursUniformTop-skyBlueShirtWithRolledUpSleevesAndNavyNeckScarf-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/40_sunToursUniformBelt-navyAndSkyBlueStripedBelt")>>
<<set $header.line1 to "''YOUR APARTMENT,'' CORFU">>
<</silently>>\
<<header>>\
<<page>>\
$temp.randomWelshie watches groggily as you crawl out of bed, and put on some makeup and your uniform. You kiss him on the head and leave him there as you head out for a day's work.
His friends look like zombies at the breakfast buffet. But they perk up when they see you, a little Welsh chorus of "Hi <<= $kate.firstName>>s" ringing out as you pass. <<if hasVisited("CORTOP-2800 Kate poses with Gethin")>>
Some of the keenest greetings come from the boys who weren't on the beach yesterday <<if hasVisited("CORTOP-3700 Be photographed")>>//- well, the topless pics have done the rounds already,//<<else>>//– yeah, those pics have done the rounds,//<</if>> you think.<</if>>
[[Hi guys, enjoy the golf.|CORTOP-3250 Enjoy the golf]]
<</page>><<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<avatar-expr-eyebrows-worried>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/surval/10_survalSocks-darkGreyToWhiteFadeCottonTrainerSocksWithWhiteCuffs")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/surval/20_survalJeans-lightBlueDenimSkinnyJeans")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/surval/30_survalTop-blackDGScriptFontSkinnyTshirt-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/surval/20_survalShoes-pinkAndWhiteStripeAdidasTrainers")>>
<</silently>>\
<<header>>\
<<page>>\
You'll be away from home for nearly a year! And you're not the only one. $temp.firstFriend's going to a girls' finishing school in France, and Tom, Mark and Josh are heading for university. (Tom finds it //hilarious// that they're starting uni, and you and $temp.firstFriend are being packed off learn table manners instead.) Your hangout sessions take on a somewhat melancholy vibe: it feels like the end of an era for you all.
Your mum is uncharacteristically tearful for your last week in London, which you find weird considering she seemed to be the prime mover in this whole thing. You seem to spend most of your time reassuring her that it'll be okay, rather than the other way around.
She looks totally distraught as she waves you off at the airport, which fills you with trepidation as you walk, alone, [[through the departure gates|MONTREUX-1100 Arrival in Switzerland]].<</page>><<silently>>
<<avatar-stripNaked>>
<<lifepath-18yrAvatarHairPonytail>>
<<avatar-normal>>
<<set $avatar.background.pushUnique("/foreignAdventure/20_airportLoungeWindow")>>
<<set $avatar.background.pushUnique("/foreignAdventure/30_airportLuggageElite")>>
<<set $avatar.background.pushUnique("/foreignAdventure/29_airportLuggageEliteShadow")>>
<<set $avatar.underwear.pushUnique("30_bra-plain-nude-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/surval/20_survalJeans-lightBlueDenimSkinnyJeans")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/surval/20_survalTop-brownFrillySpaghettiStrapVest-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/surval/20_survalShoes-brownSuedeStilettoStrappySandals")>>
<<set $header.line1 to "''MONTREUX,'' SWITZERLAND">>
<</silently>>\
<<header>>\
<<page>>\
You fly British Airways alone to Geneva Airport, where you're met by a chauffeur holding up a sign reading <<= $kate.firstName.toUpperCase()>> <<= $kate.surname.toUpperCase()>>. He helps you load your luggage into a slate grey Mercedes, and you set off for Montreux.
<<image "/locationPhotos/montreux/lakeGenevaDrive.jpg" 75 1000 300 0>>\
He takes you via the scenic route, a long highway drive around the French shore of Lake Geneva. You've seen it on a map, of course, but up close you realise "lake" doesn't do it justice: it's more like a sea. You gaze out in wonder at hundreds of miles of deep crystal blue water.
After a 90-minute drive through rolling Alpine countryside, you arrive in the [[mountain resort|MONTREUX-1200 Arrival in Montreux]] that will be your home for the next year.
<</page>><<silently>>
<<set $avatar.background.delete("/foreignAdventure/20_airportLoungeWindow")>>
<<set $avatar.background.delete("/foreignAdventure/30_airportLuggageElite")>>
<<set $avatar.background.delete("/foreignAdventure/29_airportLuggageEliteShadow")>>
<</silently>>\
<<header>>\
<<page>>\
<<image "/locationPhotos/montreux/montreuxPanorama.jpg" 50 1000 250 0>>\
Sat on the far eastern tip of Lake Geneva, nestled between two Swiss mountain ranges, is the pretty little resort town of Montreux.
Artists of all kinds have been drawn here for centuries: Byron, Shelley, Tolstoy, Hans Christian Andersen, Stravinsky and Nabokov have all lived here. More recently, so did David Bowie and Freddie Mercury. <<if $kate.quirks.includes("rockChick")>>And Deep Purple's //Smoke on the Water// was written here: //"Well we all went down to Montreux/On the Lake Geneva Shoreline..."//<</if>>
The picturesque winding streets, lined with cafés and shops and pastel-painted houses, cry out to be explored. You'll be staying on the Surval school campus itself, a [[grand converted hotel|MONTREUX-1300 Surval campus]] up on a steep hillside.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<image "/locationPhotos/montreux/survalCampusFull.jpg" 150 1000 600 0>>\
It's a beautiful setting, with stunning views of the lake and the mountains from wherever you stand. You meet the principal, who gives you a tour around the place, ending at your dorm room.
Your room has a balcony with a magnificent view out over Lake Geneva. There's something calming about being surrounded by such spectacular natural beauty; sipping a coffee on the balcony, watching the clouds gently drift over the mountain tops on the far shore of the lake, becomes your favourite way to start the day.
You'll be sharing this room with [[another girl|MONTREUX-1400 Meeting Roksana]], but you've arrived two days ahead of her. That gives you the chance to settle in and pick the bed you want before she gets here.
<</page>><<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<avatar-niceToMeetYou>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/surval/10_survalUniformSocks-whiteKneeHighCotton")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/surval/20_survalUniformSkirt-navyTwoPleatMini")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/surval/30_survalUniformTop-beigeLacostePoloTshirt-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/surval/20_survalUniformShoes-brownSuedeSlipOnPennyLoafers")>>
<<if $kate.eyeColour == "blue">>
<<set _paleBlue to "baltic grey">>
<<else>>
<<set _paleBlue to "pale blue">>
<</if>>
<<if $kate.hairColour == "blonde">>
<<set _platinumBlonde to "jet black">>
<<else>>
<<set _platinumBlonde to "platinum blonde">>
<</if>>
<<if $kate.attributes.extraversion.level lt 0>>
<<set _several to "a few">>
<<elseif $kate.attributes.extraversion.level == 0>>
<<set _several to "several">>
<<else>>
<<set _several to "many">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
Roksana Ilyina Fyodorova is a slavic beauty with _paleBlue eyes, _platinumBlonde hair, and cheekbones that could cut paper.
The eldest daughter of a Russian energy tycoon, she's so nervous when she meets you that her voice cracks when she introduces herself. You help her unpack, then show her around the grounds.
When the nerves subside and she comes out of her shell, you come to know her as bright and hilariously funny. She's one of _several new friends you'll make during your year here, [[living and studying|MONTREUX-1500 School]] with clever, pretty girls from all over the world.
<</page>><<silently>>
<<avatar-normal>>
<<awardXP charmer 500>>
<</silently>>\
<<header>>\
<<page>>\
You get to pick and choose your academic subjects, and chop and change them through the year as you like. It's surprising how much easier it is to learn when you're not competing with boys for the teacher's attention.
The topics you can't skip are the "finishing school" ones. Every Survalienne attends hours and hours of classes like //Etiquette & Savoir-vivre, Event Management// (how to throw parties), //International Relations// (about manners, not politics), //Fashion & Style Analysis// and //Makeup & Beauty.//
That said, these topics are taught from a modern, career-focused perspective. In Makeup & Beauty you learn first about the impact that wearing makeup to the office has on lifetime earnings, before you move on to experimenting with designer French lipsticks.
<<link "//Continue//" "MONTREUX-1510 Languages">><</link>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
The school has a strong international outlook, and every Survalienne leaves speaking fluent English and French. Since you're a native English speaker and you have a GCSE in French, you're required to pick a third language.
Roksana convinces you to choose Arabic, so you can help each other learn it: she wants to work in her father's energy firm, and maybe even lead it one day, and she fancies that speaking Arabic will help her when it comes to negotiating with sheiks and emirs.
<<link "//Continue//" "MONTREUX-1600 Sport">><</link>>
<</page>><<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/surval/10_survalSocks-darkToLightKhakiFadeCottonTrainerSocks")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/surval/10_survalLeggings-blackAndYellowStripeCroppedLycraLeggings")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/surval/30_survalTop-yellowAndBlackCottonFlaredVest-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/surval/20_survalShoes-whiteAndBlackStripeAdidasTrainers")>>
<<first>>
<<addNotification "Green links" "Click them for a location photo!">>
<</first>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kate.quirks.includes("sportsStar")>>Thankfully, there's<<else>>There's<</if>> plenty of sport available. On campus there are dance, tennis, yoga and gym sessions every day; and Survaliennes are often seen hiking, running and horse riding along the trails around it.
You take regular trips up the mountain for <span class="imageLink"><<link "ski and snowboard lessons">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/montreux/skiChick.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>, and during the balmy summer season you can <span class="imageLink"><<link "boat and waterski">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/montreux/jetSkiChick.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> out on the lake.
The school minibus regularly runs down to Montreux. You get to know the town well, enjoying strolls along the promenade, sipping hot chocolate in a street café, or shopping in the Riviera. In winter, the lakeside promenade becomes one of the <span class="imageLink"><<link "prettiest Christmas markets in Europe">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/montreux/christmasMarket.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>. You load up on amazing gifts for everybody back home.
There's technically a curfew, but Montreux is just a 20-minute walk away, so it's easy for senior girls to [[slip out after dark|MONTREUX-1700 Nightlife]] for access to alcohol, music and hot European boys.
<</page>><<silently>>
<<avatar-stripNaked>>
<<lifepath-18yrAvatarHairLongMessy>>
<<avatar-satisfied>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/surval/20_survalDress-blackVelvetBodyconWIthSpaghettiStrapHalterneck-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/surval/20_survalShoes-blackPatentHeels")>>
<</silently>>\
<<header>>\
<<page>>\
<<image "/locationPhotos/montreux/montreuxNight.jpg" 150 1000 375 0>>\
Montreux's a peaceful town for most of the year, but it does have a few expensive bars and nightclubs – and a casino! – to entertain youngsters, tourists, and senior Survaliennes ignoring their curfew.
Most weekends, you, Roksana, and a few of the other seniors glam up and head down for cocktails at Funky Claude's or Vinoteca, going on to dance the night away at Black Pearl or Millesime.
For some girls, Surval's their first experience away from overbearing, protective families – those girls are the ones who party hardest, and are most often spotted doing the "walk of shame" back into the school grounds rocking last night's party dress and tousled, just-been-fucked hair.
But it's more normal to flirt and party in the town, having just the occasional fling or gap year romance.
When it comes to men, what's your reputation in your friendship group?
<<if $kate.quirks.includes("easy")>>\
//[Easy]// <<link "//The slut.//" "MONTREUX-1800 Boys, boys, boys">><<set $temp.kateSays to "easy">><</link>>
<<else>>\
<span class="greyedOut">//[Easy] The slut.//</span>
<</if>>\
<<link "//Just one of the girls.//" "MONTREUX-1800 Boys, boys, boys">><<set $temp.kateSays to "normal">><</link>>
<<if $kate.quirks.includes("picky")>>\
//[Picky]// <<link "//The ice queen.//" "MONTREUX-1800 Boys, boys, boys">><<set $temp.kateSays to "picky">><</link>>
<<else>>\
<span class="greyedOut">//[Picky] The ice queen.//</span>
<</if>>\
<</page>><<silently>>
<<avatar-normal>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateSays == "easy">>\
Most of your friends will roll one 6-sided die (1D6) to see how many sexual partners they have in Switzerland. You'll roll 2D8, because you're //easy.//
<<elseif $temp.kateSays == "normal">>\
Like most of your friends, you'll roll one 6-sided die (1D6) to see how many sexual partners you have in Switzerland.
<<elseif $temp.kateSays == "picky">>\
Most of your friends will roll one 6-sided die (1D6) to see how many sexual partners they have in Switzerland. You'll roll 1D4, because you're more //picky// than them.
<<else>>\
(ERROR IN TEMP.KATESAYS VAR)
<</if>>\
<div id="dice-rolled">
<<button "Roll Dice">>
<<if $temp.kateSays == "easy">>
<<set _random1 to random(1,8)>>
<<set _random2 to random(1,8)>>
<<set _dice to "1d8 + 1d8 @ "+_random1 +" "+_random2>>
<<set $temp.montreuxBodyCount to _random1 + _random2>>
<<elseif $temp.kateSays == "normal">>
<<set _random to random(1,6)>>
<<set _dice to "1d6 @ "+_random>>
<<set $temp.montreuxBodyCount to _random>>
<<elseif $temp.kateSays == "picky">>
<<set _random to random(1,4)>>
<<set _dice to "1d4 @ "+_random>>
<<set $temp.montreuxBodyCount to _random>>
<<else>>
(ERROR IN TEMP.KATESAYS VAR)
<</if>>
<<rollDice _dice>>
<<replace '#dice-rolled'>>
<<link "Next." "MONTREUX-1900 Body count">>
<<set $temp.kateSucceeded to true>>
<</link>>
<</replace>>
<</rollDice>>
<</button>>
</div>\
<</page>><<silently>>
<<set _sexpertXP to $temp.montreuxBodyCount * 100>>
<<awardXP sexpert _sexpertXP>>
<</silently>>\
<<header>>\
<<page>>\
You have $temp.montreuxBodyCount new partner<<if $temp.montreuxBodyCount gt 1>>s<</if>> in Montreux. <<if $temp.montreuxBodyCount lte 4>>That's about the same as most of your friends.<<else>>Some of the other girls think you're a a bit of a slut, but Roksy says they're just jealous.<</if>> You gained _sexpertXP experience points in the Sexpert skill.
In this version, your "body count" is just a number, but in future versions a short bio of each sexual encounter will be published on your Character Sheet.
<<link "//Continue//" "PROVOC-1000 Knicker envy">><</link>>
<</page>><<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/surval/10_survalUniformSocks-whiteKneeHighCotton")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/surval/20_survalUniformSkirt-navyTwoPleatMini")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/surval/30_survalUniformTop-beigeLacostePoloTshirt-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/surval/20_survalUniformShoes-brownSuedeSlipOnPennyLoafers")>>
<<avatar-normal>>
<<if $kate.quirks.includes("single mum")>>
<<set _dad to "uncle">>
<<else>>
<<set _dad to "dad">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
Months roll slowly past. Your lifestyle's nice here, but you still miss home – it's a treat when family members fly out to visit (although your _dad perving over Roksana through an entire seven-course dinner at La Bellevue was a display you could seriously have done without).
The other girls are mostly nice – with the occasional bitchy feud that you'd expect out of a group of strong-willed teen girls. You do find yourself missing the laid-back, masculine camaraderie you got from Tom, Mark and Josh; you enjoy catching up with them on Facetime when you can.
<<link "//Continue//" "MONTREUX-2400 Charity work">><</link>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
All Survaliennes are being prepared for higher education. In your academic subjects, your tutors are constantly encouraging you to study in a "university style", and each girl gets lots of help and advice on how to craft her application forms and personal statements.
Oxford and Cambridge ("Oxbridge") are the UK's two most prestigious universities – among the most respected educational institutions in the world. Entry is fiercely competitive, but the principal encourages you to [[go for it|MONTREUX-2200 Uni application]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You carefully craft your application and personal statements to Oxford and Cambridge (and also some others as a backup).
Selling yourself feels hard, but the Surval faculty help you get everything just right, including a personal letter of recommendation from the principal.
<<silently>>
<<set _diceModifier to 0>>
<<if $kate.quirks.includes("elite")>>
<<set _diceModifier += 2>>
<<elseif $kate.quirks.includes("workingClass")>>
<<set _diceModifier -= 2>>
<</if>>
<</silently>>\
//Roll a D10 to see which university you're accepted at. The higher your roll, the more prestigious the university!
DEVNOTE this dice roll needs mods to take into account social class, grades, attributes and personal accomplishments (e.g. winning battle of the bands) but for now it's a straight D10. 1-5 = Cardiff, 6-9 = Durham, 10+ Magdalen College Oxford//
<div id="dice-rolled">
<<button "Apply to university!">>
<<set _random to random(1,10)>>
<<set _dice to "1d10 @ "+_random>>
<<set _result to _random>>
<<rollDice _dice>>
<<replace '#dice-rolled'>><<nobr>>You rolled
<div class="tooltip">_random
<span class="tooltiptext">Dice roll</span>
</div>
<</nobr>>
<<if _result gte 6>>\
<<set $kate.uni to {},
$kate.uni.name to "Oxford University",
$kate.uni.shortName to "Oxford">>
<<else>>\
<<set $kate.uni to {},
$kate.uni.name to "Durham University",
$kate.uni.shortName to "Durham">>
<</if>>\
<<link "//Continue//" "MONTREUX-2300 Uni acceptance">><</link>>
<</replace>>
<</rollDice>>
<</button>>
</div>\
<</page>><<silently>>
<<avatar-niceToMeetYou>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kate.uni.shortName == "Oxford">>\
You're thrilled when an acceptance letter comes back from Magdalen College. You're going to Oxford!<</if>>
<<elseif $kate.uni.shortName == "Durham">>\
You get rejection letters from Oxford and Cambridge. But Durham offers you an unconditional place! It's not Oxbridge...but it's pretty damn close.
<</if>>\
<<link "//Continue//" "MONTREUX-2400 Charity work">><</link>>
<</page>><<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/surval/10_survalSocks-blackCottonTrainerSocks")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/surval/20_survalTrousers-khakiCapriCargoTrousers")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/surval/30_survalTop-lightGreyFlaredTshirt-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/surval/20_survalShoes-greenHikingShoes")>>
<</silently>>\
<<header>>\
<<page>>\
Charity projects are a regular part of the curriculum. You pack and deliver free cartons of food to the poor; raise money for disabled kids in a sponsored half-marathon; and spend three weeks in Uganda, building a schoolhouse for an impoverished village.
<<image "/locationPhotos/montreux/africanSchoolhouse.jpg" 200 1000 550 0>>\
The African kids are so inspiring. It's amazing to see how cheery and hopeful they are, even though they live in such poverty. It really makes you appreciate how much everyone has, [[back in Europe|GAYBAR-1000 The girls are back in town]].
<</page>><<silently>>
<<avatar-stripNaked>>
<<lifepath-18yrAvatarHairPonytail>>
<<avatar-expr-mouth-smile>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/surval/30_survalTop-blackTopSectionVisibleUnderGraduationGown")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/surval/50_survalGraduationGown-navyBluePleatedWithFlutedSleeves")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/surval/20_survalShoes-blackPatentHeels")>>
<<set $avatar.foreground.pushUnique("/foreignAdventure/surval/30_survalGraduationMortarboard-navyBlueWIthRedTassleOnRight")>>
<</silently>>\
<<header>>\
<<page>>\
<<image "/locationPhotos/montreux/graduation.jpg" 150 1000 600 0>>\
On a hot sunny afternoon, you and the other seniors attend your graduation ceremony, held in the grounds of beautiful Chillon Castle. Each of you is named and applauded in turn by the families gathered to watch you collect your certificates.
"//Aseema// is a Sanskrit word, meaning 'limitless'," the principal says in her speech. "Today these bright young women graduate; tomorrow they take their next steps into a limitless future. Each will carve out her own powerful story, confident that she can travel anywhere in a global world, knowing how to conduct herself in any situation..."
It's an empowering message, and you can't help but wonder how it applies to you. You still don't know what career you want after university: what will //your// powerful story be? You imagine working internationally in some exotic role, pushed to your limits and beyond...it feels like anything's possible.
//[[Fly home.|UKUNI-1000 A brief return home]]//
<</page>><<silently>>
<<avatar-stripNaked barefoot>>
<<avatar-normal>>
<<characterCreator-unsetHair>>
<<switch $kate.hairColour>>
<<case "Black" "black">>
<<set _hairColour to "black">>
<<case "Blonde" "blonde">>
<<set _hairColour to "blonde">>
<<case "Ginger" "ginger">>
<<set _hairColour to "ginger">>
<<case "lightBrown" "Light brown" "Light Brown" "light brown" "ligtbrown">>
<<set _hairColour to "lightBrown">>
<</switch>>
<<set $avatar.foreground.pushUnique("/teenRom/10_longHair-ponytail-"+_hairColour+"-front")>>
<<set $avatar.foreground.pushUnique("/foreignAdventure/surval/20_towelhead-" +$kate.faceShape)>>
<<if $kate.quirks.includes("commando")>>
<<set $avatar.background.pushUnique("/foreignAdventure/surval/20_survalRoomMirrorCommando")>>
<<else>>
<<set $avatar.background.pushUnique("/foreignAdventure/surval/20_survalRoomMirror")>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/surval/20_knickers-blackTangaBriefsWithPinkPolkaDots")>>
<</if>>
<<set $avatar.background.pushUnique("/foreignAdventure/surval/19_survalRoomMirrorShadow")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/surval/30_survalUniformTop-beigeLacostePoloTshirt-" +$kate.braSize)>>
<</silently>>\
<<header>>\
<<page>>\
Something you've noticed from sharing a room with Roksana is how sexy her underwear always is.
It's kind of surprising, because she's not one of the man-eaters. But every Friday night, while you're picking out a pair of tights or a <<if $kate.braSize == "large">>bra supportive enough to dance in<<else>>push-up bra<</if>>, over in her half of the room Roksana is decorating her body with beautifully designed scraps of colourful lycra, lace and silk.
"You have such nice underwear," you muse one night while you're getting ready.
<<if $kate.quirks.includes("commando")>>\
"Ha," Roksana chuckles. "You don't even bother with it half the time."
<<else>>\
"Ha," Roksana chuckles. //"You// have underwear. //I// have lingerie."
<</if>>\
<<link "//Continue//" "PROVOC-1100 Agent Provocateur">><</link>>
<</page>><<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("30_bra-plain-nude-"+$kate.braSize)>>
<<set $avatar.underwear.pushUnique("30_thong-plain-nude")>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/surval/10_survalUniformSocks-whiteKneeHighCotton")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/surval/20_survalUniformSkirt-navyTwoPleatMini")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/surval/30_survalUniformTop-beigeLacostePoloTshirt-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/surval/20_survalUniformShoes-brownSuedeSlipOnPennyLoafers")>>
<</silently>>\
<<header>>\
<<page>>\
Something about the way she said that kind of stung. So, a few days later, you slip away after class for a private fitting session at Agent Provocateur.
<<image "/locationPhotos/montreux/agentProvocateur.jpg" 40 1000 500 0>>\
The store's on the fourth floor of Forum, Montreux's busiest shopping mall. You glance around self-consciously before [[stepping inside|PROVOC-1200 Bonjour mademoiselle]].
<</page>><<silently>>
<<avatar-talking>>
<</silently>>\
<<header>>\
<<page>>\
A pretty Swiss blonde, wearing a pale pink uniform dress, smiles politely. <div class="tooltip">//"Bonjour, mademoiselle."//<span class="tooltiptext">Hello, miss.</span></div>
<div class="tooltip">//"Bonjour. J'ai un rendezvous de l'essayage?"//<span class="tooltiptext">Hello. I have an appointment for a fitting?</span></div> Your French has gotten much better now you're using it every day.
<div class="tooltip">//"Bien sur. Et le nom?"//<span class="tooltiptext">Of course. And the name?</span></div>
"$kate.firstName $kate.surname."
<div class="tooltip">//"Très bien. Suivez-moi s'il vous plaît."//<span class="tooltiptext">Very good. Follow me please.</span></div>
<<link "//Follow her.//" "PROVOC-1300 Meeting the stylist">><</link>>
<</page>><<silently>>
<<avatar-normal>>
<</silently>>\
<<header>>\
<<page>>\
<<image "/locationPhotos/montreux/apFittingRoom.jpg" 200 1000 550 0>>\
She leads you to a small but lavish private dressing room to meet your stylist.
Manette is a dark-eyed woman in her thirties, with a deep, husky voice and a thick, curly mane of mahogany brown hair. She wears a pink uniform dress, the lacy trim of a sheer, scarlet bra peeping frequently out from her cleavage when she moves.
<div class="tooltip">//"Et vous seriez Mademoiselle $kate.firstName? Enchantée, Manette."//<span class="tooltiptext">And you must be Miss $kate.firstName! I'm enchanted to meet you.</span></div> She greets you with a warm smile and //la bise...//the cheek-kiss greeting that's common on the continent.
When you first practised this in International Relations, you made the common British faux-pas of adding a "mwah" sound with your voice. Now, after daily practise on staff members and fellow Survaliennes, you do //la bise// [[like a Parisienne|PROVOC-1400 Consultation]].
<</page>><<silently>>
<<avatar-expr-mouth-beam>>
<</silently>>\
<<header>>\
<<page>>\
<div class="tooltip">//"Asseyez-vous, je vous en prie."//<span class="tooltiptext">Please, sit.</span></div> she says, patting the ornate chaise-longue. "Champagne?"
Manette has a long chat with you, asking lots of questions about where you're from, how you're enjoying Surval, and your reasons for buying lingerie today.
Some event planned, she asks as she tops up your champagne, or someone special you want to drive wild? Here, try a strawberry macaron. Or is it just time for a new look?
She's very engaging and disarming – like a very cool auntie, and you find yourself relaxing and opening up to her. After a while, she glances at her watch, and looks startled. <div class="tooltip">//"Oh mon dieu! Mais regardez l’heure, j’ai trop parlé, hahaha!"//<span class="tooltiptext">Oh god! Look at the time, I talk too much!</span></div> she exclaims. "Okay," she gestures for you to stand. <div class="tooltip">//"Déshabillez-vous, s'il vous plaît, voyons à quoi nous avons à faire."//<span class="tooltiptext">Undress, please, let's see what we've got here.</span></div>
[[You want me to undress?|PROVOC-1500 Time to undress]]
<</page>><<silently>>
<<set $kate.isWearing to ["poloShirt", "skirt", "socks", "bra", "knickers", "shoes"]>>
<<avatar-normal>>
<<avatar-expr-eyebrows-raised>>
<</silently>>\
<<header>>\
<<page>>\
<div class="tooltip">//"Déshabiller?"//<span class="tooltiptext">Undress?</span></div> you ask, rising to your feet.
<div class="tooltip">//"Oui, oui,"//<span class="tooltiptext">Yes, yes.</span></div> she nods. <div class="tooltip">//"Mettez-vous à nu."//<span class="tooltiptext">Get naked.</span></div>
<<link "//Kick off your shoes.//" "PROVOC-1600 Schoolgirl strip">><<set $avatar.clothing.delete("/foreignAdventure/surval/20_survalUniformShoes-brownSuedeSlipOnPennyLoafers"), $kate.isWearing.delete("shoes"), $kate.action to "removeShoes">><</link>>
<<link "//Take off your top.//" "PROVOC-1600 Schoolgirl strip">><<set $avatar.clothing.delete("/foreignAdventure/surval/30_survalUniformTop-beigeLacostePoloTshirt-" +$kate.braSize), $kate.isWearing.delete("poloShirt"), $kate.action to "removeTop">><</link>>
<<link "//Take off your skirt.//" "PROVOC-1600 Schoolgirl strip">><<set $avatar.clothing.delete("/foreignAdventure/surval/20_survalUniformSkirt-navyTwoPleatMini"), $kate.isWearing.delete("skirt"), $kate.action to "removeSkirt">><</link>>
<</page>><<silently>>
<<avatar-normal>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kate.action == "removeTop">>\
You pull your Surval shirt up and off over your head, casting it onto the chaise-longue.
<<elseif $kate.action == "removeBra">>\
You slip off your bra, baring your <<if $kate.braSize == "small">>perky little breasts<<elseif $kate.braSize == "medium">>boobs<<else>>hefty boobs<</if>> to Manette. She cocks her head to the side, regarding them judiciously.
<<elseif $kate.action == "removeSkirt">>\
You unzip your little school skirt and step out of it.
<<elseif $kate.action == "removeShoes">>\
You kick off your loafers. The carpet is soft and plush underfoot.
<<elseif $kate.action == "removeSocks">>\
You slide off your socks, and tuck them into your shoes.
<<elseif $kate.action == "removeKnickers">>\
You peel down your thong, <<if $kate.bikiniLine == "hollywood">>revealing your bare pussy<<else>>baring your <<if $kate.bikiniLine == "landingStrip" or $kate.bikiniLine == "brazilian">>skinny bikini line<<else>>neatly trimmed bikini line<</if>><</if>> for Manette's inspection.
<<else>>\
FATAL ERROR IN KATE.ACTION VAR
<</if>>
<<if $kate.isWearing.includes("shoes")>>\
<<link "//Kick off your shoes.//" `passage()`>><<set $avatar.clothing.delete("/foreignAdventure/surval/20_survalUniformShoes-brownSuedeSlipOnPennyLoafers"), $kate.isWearing.delete("shoes"), $kate.action to "removeShoes">><</link>>
<</if>>\
<<if not $kate.isWearing.includes("shoes") and $kate.isWearing.includes("socks")>>\
<<link "//Take off your socks.//" `passage()`>><<set $avatar.underwear.delete("/foreignAdventure/surval/10_survalUniformSocks-whiteKneeHighCotton"), $kate.isWearing.delete("socks"), $kate.action to "removeSocks">><</link>>
<</if>>\
<<if $kate.isWearing.includes("poloShirt")>>\
<<link "//Take off your top.//" `passage()`>><<set $avatar.clothing.delete("/foreignAdventure/surval/30_survalUniformTop-beigeLacostePoloTshirt-" +$kate.braSize), $kate.isWearing.delete("poloShirt"), $kate.action to "removeTop">><</link>>
<</if>>\
<<if not $kate.isWearing.includes("poloShirt") and $kate.isWearing.includes("bra")>>\
<<link "//Remove your bra.//" `passage()`>><<set $avatar.underwear.delete("30_bra-plain-nude-"+$kate.braSize), $kate.isWearing.delete("bra"), $kate.action to "removeBra">><<characterCreator-setBreasts "bare">>
<<update-avatar-tattoo-piercing "bare">><</link>>
<</if>>\
<<if $kate.isWearing.includes("skirt")>>\
<<link "//Take off your skirt.//" `passage()`>><<set $avatar.clothing.delete("/foreignAdventure/surval/20_survalUniformSkirt-navyTwoPleatMini"), $kate.isWearing.delete("skirt"), $kate.action to "removeSkirt">><</link>>
<</if>>\
<<if not $kate.isWearing.includes("skirt") and $kate.isWearing.includes("knickers")>>\
<<link "//Lose the thong.//" `passage()`>><<set $avatar.underwear.delete("30_thong-plain-nude"), $kate.isWearing.delete("knickers"), $kate.action to "removeKnickers">><</link>>
<</if>>\
<<if not $kate.isWearing.includesAny("poloShirt", "skirt", "socks", "bra", "knickers", "shoes")>>\
<<link "//Continue.//" "PROVOC-1700 Appraisal">><</link>>
<</if>>\
<</page>><<silently>>
<<avatar-stripNaked barefoot braless>>
<<lifepath-18yrAvatarHairPonytail>>
<</silently>>\
<<header>>\
<<page>>\
She gazes up and down your naked body appraisingly, her expression inscrutable. <div class="tooltip">//"Tournez,"//<span class="tooltiptext">Turn.</span></div> she commands, making you strike a few different angles for her.
<div class="tooltip">//"Vous êtes si jeune et si belle,"//<span class="tooltiptext">You're so young and beautiful.</span></div> she finally pronounces, admiration in her husky voice. <div class="tooltip">//"Vous pourriez être mannequin, vous savez? Avec un tel corps, ça serait si facile, vous seriez splendide dans n'importe quel habillement!"//<span class="tooltiptext">You could be a model, you know this? This will be easy, you'll look great in everything!</span></div>
Manette stands, and scoops up a tape measure from a side table.
<<link "//Get measured up.//" "PROVOC-1800 Measurements">><</link>>
<</page>><<silently>>
<<avatar-normal>>
<<avatar-expr-eyebrows-raised>>
<<set $tempArrayOfBodyMods to []>>
<<if $avatar.bodyMods.includes("tattoos/10_tattoo-leftUpperArm-tribal")>>
<<set $tempArrayOfBodyMods.push("leftUpperArmTribal"),
$avatar.bodyMods.delete("tattoos/10_tattoo-leftUpperArm-tribal")>>
<</if>>
<<if $avatar.bodyMods.includes("tattoos/10_tattoo-leftForearm-elvish")>>
<<set $tempArrayOfBodyMods.push("leftForearm-elvish"),
$avatar.bodyMods.delete("tattoos/10_tattoo-leftForearm-elvish")>>
<</if>>
<<if $avatar.bodyMods.includes("tattoos/10_tattoo-leftForearm-aeroplane")>>
<<set $tempArrayOfBodyMods.push("leftForearm-aeroplane"),
$avatar.bodyMods.delete("tattoos/10_tattoo-leftForearm-aeroplane")>>
<</if>>
<<set $avatar.body.delete("25_arms-"+$kate.complexion+"-relaxed")>>
<<set $avatar.body.pushUnique("/foreignAdventure/surval/25_rightArm-"+$kate.complexion+"-relaxed")>>
<<if $tempArrayOfBodyMods.includes("leftUpperArmTribal")>>
<<set $avatar.foreground.pushUnique("/foreignAdventure/surval/10_leftArm-"+$kate.complexion+"-holdingTapeMeasure-tribal-" +$kate.braSize)>>
<<else>>
<<set $avatar.foreground.pushUnique("/foreignAdventure/surval/10_leftArm-"+$kate.complexion+"-holdingTapeMeasure-" +$kate.braSize)>>
<</if>>
<<set _turnedOnBy to $kate.kinks.random()>>
<<if _turnedOnBy == "exhibitionist">>
<<addNotification "Arousal +1" "There's something sexy about being totally naked in front of a fully-dressed older woman.">>
<<elseif _turnedOnBy == "submissive">>
<<addNotification "Arousal +1" "There's something sexy about being naked and bossed around by a fully-dressed older woman.">>
<<elseif _turnedOnBy == "masochist">>
<<addNotification "Arousal +1" "There's something sexy about being bossed around by a fully-dressed older woman.">>
<<else>>
<<addNotification "ERROR" "Error in turnedOnBy temp var.">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
<div class="tooltip">//"Ne bougez pas."//<span class="tooltiptext">Hold still.</span></div> She measures your bust first, curling the tape measure around your <<if $kate.braSize == "large">>large, heavy<<elseif $kate.braSize == "medium">>bare<<elseif $kate.braSize == "small">>small<<else>>(ERROR IN KATE.BRASIZE VAR)<</if>> breasts in three places. Your nipples stiffen up while she's doing this. <div class="tooltip">//"Le ruban est peut-être un peu froid?"//<span class="tooltiptext">Is the tape cold?</span></div> she asks.
<div class="tooltip">//"Oui, un peu,"//<span class="tooltiptext">Yes, a little.</span></div> you lie.
<div class="tooltip">//"Bien sûr,"//<span class="tooltiptext">Of course.</span></div> The slightest smirk plays on her lips. <div class="tooltip">//"Et maintenant la taille..."//<span class="tooltiptext">And now the waist...</span></div>
Manette measures you thoroughly, then for the next hour or so you try on dozens of different pieces. She coos appreciatively as you parade for her and the mirror in an assortment of beautifully made <<link "bras, corsets, knickers and suspender belts" "PROVOC-1900 Lingerie show">>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/surval/20_survalBodysuit-purpleLaceBodysuit-" +$kate.braSize)>>
<</link>>.
<</page>><<silently>>
<<avatar-expr-eyebrows-rogerMoore>>
<<avatar-expr-mouth-sexy>>
<<unset $tempArrayOfBodyMods to []>>
<</silently>>\
<<header>>\
<<page>>\
As you model piece after piece, you completely understand why Roksana bothers with this stuff. It's not just the look – you //feel// amazing in it. Even the skimpiest, sheerest pieces are so beautifully designed and made that it feels empowering to slip them on.
Manette talks you through how different styles can let different aspects of your personality shine through. You can feel <<link "kinky in a raunchy set" "PROVOC-1900 Lingerie show">>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/surval/20_survalKnickers-burgundyStrappyApKnickers")>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/surval/20_survalBra-burgundyStrappyApBra-" +$kate.braSize)>>
<</link>>, or ready to conquer the world with love in <<link "romantic pastel silks" "PROVOC-1900 Lingerie show">>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/surval/20_survalKnickers-babyBlueSilkApKnickers")>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/surval/20_survalBra-babyBlueSilkApBra-" +$kate.braSize)>>
<</link>>. You can feel pretty and girly <<link "in pinks and flowers" "PROVOC-1900 Lingerie show">>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/surval/20_survalKnickers-pinkFlowersAPKnickers")>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/surval/20_survalBra-pinkFlowersAPBra-" +$kate.braSize)>>
<</link>>, or dark and invincible <<link "in black lace" "PROVOC-1900 Lingerie show">>
<<avatar-stripNaked>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/surval/20_survalKnickers-blackLaceAPKnickers")>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/surval/20_survalBra-blackLaceAPBra-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("20_highHeels-patent-black")>>
<</link>>.
It's an eye-opening session, and you feel like Manette taught you a lot. You end up spending around 5,000 francs on a whole new range of lingerie, nightwear, accessories and shoes.
<<link "//Continue//" "PROVOC-2000 Back to school">><</link>>
<</page>><<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<avatar-expr-mouth-smile>>
<<set $avatar.body.delete("25_arms-"+$kate.complexion+"-relaxed")>>
<<set $avatar.body.pushUnique("/foreignAdventure/surval/25_rightArm-"+$kate.complexion+"-relaxed")>>
<<set $avatar.body.pushUnique("/foreignAdventure/surval/10_leftArm-"+$kate.complexion+"-holdingApBags")>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/surval/10_survalUniformSocks-whiteKneeHighCotton")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/surval/20_survalUniformSkirt-navyTwoPleatMini-minusLeftHandMask")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/surval/30_survalUniformTop-beigeLacostePoloTshirt-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/surval/20_survalUniformShoes-brownSuedeSlipOnPennyLoafers")>>
<<if $kate.quirks.includes("single mum")>>
<<set _dad to "mum",
_he to "she">>
<<else>>
<<set _dad to "dad",
_he to "he">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
As you leave the store, you feel a little pang of concern about what your _dad will say when _he sees <small>//£4000 AGENT PROVOCATEUR MONTREUX//</small> on your Amex statement. But no one ever mentions it, so it must be okay.
Roksana's thrilled at your new wardrobe! She gets you to model some of it when you get back to your room. From time to time, you shop at AP together, to pick up something beautiful to wear under your party dresses at the weekend.
<<link "//Continue//" "MONTREUX-2000 Homesick">><</link>>
<</page>><<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/surval/10_survalUniformSocks-whiteKneeHighCotton")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/surval/20_survalUniformSkirt-navyTwoPleatMini")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/surval/30_survalUniformTop-beigeLacostePoloTshirt-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/surval/20_survalUniformShoes-brownSuedeSlipOnPennyLoafers")>>
<</silently>>\
<<header>>\
<<page>>\
Returning from Uganda, you settle back into your normal routine in Montreux. Lessons and sports in the day, and frequent visits to the town to shop, or just sit by the riviera with a hot chocolate and watch the world go by.
<<link "//Continue//" "GAYBAR-1100 Girls night out">><</link>>
<</page>><<silently>>
<<avatar-stripNaked>>
<<lifepath-18yrAvatarHairLongMessy>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/surval/20_survalKnickers-pinkFlowersAPKnickers")>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/surval/20_survalBra-pinkFlowersAPBra-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/surval/20_survalDress-bluePartyDress-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/surval/20_survalShoes-manoloBlahnikHeels")>>
<</silently>>\
<<header>>\
<<page>>\
Friday night rolls around, and you and Roksana get dressed up for some drinks in town.
You've got a school trip up the mountain tomorrow, so you can't hit it //too// hard...although you also know for a fact that skiing and the mountain air cure hangovers pretty fast, so you don't need to be //too// sensible.
You decide to start with cocktails at [[Harry's Bar|GAYBAR-1200 Harry's Bar]], and see where the night takes you.
<</page>><<silently>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/surval/50_survalJacket-yellowLeatherJacket")>>
<</silently>>\
<<header>>\
<<page>>\
You walk down the hill into town, and head for Harry's Bar. It's up a cobbled side street, and you hold onto Roksana to steady each other on your heels.
<<image "/locationPhotos/montreux/harrysBar.jpg" 120 1000 500 0>>\
<div class="tooltip">//"Bonsoir mesdames!"//<span class="tooltiptext">Good evening, ladies!</span></div> Rolf, the owner greets you cheerily: you and Roksana are regulars here. <div class="tooltip">//"Comme d'hab?"//<span class="tooltiptext">The usual?</span></div>
[[Yes please!|GAYBAR-1300 Cocktails]]
<</page>><<silently>>
<<set $avatar.clothing.delete("/foreignAdventure/surval/50_survalJacket-yellowLeatherJacket")>>
<</silently>>\
<<header>>\
<<page>>\
<div class="tooltip">//"Oui s'il vous plaît, Rolf!"//<span class="tooltiptext">Yes please, Rolf!</span></div> <<if $kate.attributes.extraversion.level lt 0>>Roksana calls as you hang<<else>>you call, hanging<</if>> your coats by the door. It's early and only a handful of people are here – all older than you, and all much less glamorous.
Rolf mixes a Negroni for Roksana, and a Bourbon and Blood for you, serving them at the bar with a little bowl of salty, crunchy pretzels. <div class="tooltip">//"Voilà, mes belles,"//<span class="tooltiptext">Here you go, my beauties.</span></div> he beams. <div class="tooltip">//"Vos apéritifs."//<span class="tooltiptext">Your apéritifs.</span></div>
<<link "//Enjoy your apéritif.//" "GAYBAR-1400 Apéritif">><</link>>
<</page>><<silently>>
<<avatar-niceToMeetYou>>
<</silently>>\
<<header>>\
<<page>>\
Some people think an apéritif is a drink. As Survaliennes, you and Roksana know the word means both the drink itself, and the moment – that convivial first drink that marks the start of a meal, or a night out.
You've both been through hours of roleplays teaching you how to make people feel relaxed and welcome at this moment. They're not training you to be Stepford Wives, like you'd feared...but they most definitely //are// training you to be charming hostesses.
Roksana holds up her glass in a toast. "Cheers."
[[Cheers!|GAYBAR-1500 Cheers][$temp.kateSays to "cheers"]]
<<link "//(Toast her in Russian.)//" "GAYBAR-1500 Cheers">><<set $temp.kateSays to "tvajoZdarovje">><</link>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateSays == "cheers">>\
"Cheers!" you clink your glass to hers, and she smiles.
<<elseif $temp.kateSays == "tvajoZdarovje">>\
<div class="tooltip">//"Tvajo zdarovje!"//<span class="tooltiptext">Your health!</span></div> you clink your glass to hers, and she smiles.
<<else>>\
(ERROR IN TEMP.KATESAYS VAR)
<</if>>\
You take a long sip, savouring the cold, herby alcoholic kick. "So hey," you say, "you were going to tell me about that interning thing..."
<div class="tooltip">//"Da, konechno!"//<span class="tooltiptext">Yes, of course!</span></div> Her eyes light up as she tells you about an opportunity for her to intern at a family friend's new oil venture in Mexico, instead of going straight on to university after Surval. You sit and chat with her about it, enjoying the chance to unwind over a few drinks.
More people gradually flit into the bar: no hot guys, although a pair of older businessmen have been making eyes at you both since you arrived. From their accents, you guess they're American or Canadian.
Eventually, one of them makes his move, strategically taking a place at the bar next to <<if $kate.quirks.includes("easy")>>you<<else>>Roksana<</if>> so he can strike up a conversation.
<<link "//Have a drink with them.//" "GAYBAR-1600 Phillip and Chuck">><</link>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Phillip and Chuck are two big shots from a US industrial soap manufacturer, in town ahead of next week's 7th World Conference on Detergents, which is being held at the Convention Centre.
Both men are out-of-shape, self-absorbed, and old enough to be your dads. But watching Roksana use techniques from Etiquette & Savour-vivre class to maintain a long conversation about a soap manufacturers' convention is quite amusing.
You sit at their table for a while, and let them buy you a couple of cocktails – but only a couple. You're well aware these men are trying to get you drunk.
<<link "//Move on.//" "GAYBAR-1700 Ditching the guys">><</link>>
<</page>><<silently>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/surval/50_survalJacket-yellowLeatherJacket")>>
<<avatar-lol>>
<</silently>>\
<<header>>\
<<page>>\
"It was nice meeting you!" you coo as you ditch them. "Enjoy the conference!"
You and Roksana escape into the street, giggling as you steady each other along the cobbles down to the main road.
It's slow going in Manolos, and Phillip and Chuck leave soon after you – not quite soon enough to catch up with you at the taxi rank, though.
"Millésime, s'il vous plaît!" Roksana tells the driver, while you jump into the back. The engine purrs into life, and you cruise around the lakefront to one of Montreux's [[coolest nightspots|GAYBAR-1800 Millésime]].
<</page>><<silently>>
<<set $avatar.clothing.delete("/foreignAdventure/surval/50_survalJacket-yellowLeatherJacket")>>
<<avatar-normal>>
<<avatar-expr-eyebrows-raised>>
<<avatar-expr-eyes-big>>
<</silently>>\
<<header>>\
<<page>>\
Millésime's a slick club with a young crowd and a fun dance floor. <<if $kate.quirks.includes("rockChick")>>This is Roksana's favourite club – while you prefer The Rock Cave, you've had some pretty good nights here drinking cocktails and shaking your ass to EDM<<else>>You've had plenty of great Friday nights here, drinking cocktails and shaking your ass to EDM until the early hours<</if>>.
<<image "/locationPhotos/montreux/millesime.jpg" 120 1000 400 0>>\
But this time, you've arrived a little early. And while you're waiting for the floor to fill up, Phillip and Chuck arrive! They must have followed your taxi.
The last thing you want is to be stuck all night with the two oldest, fattest, most boringest guys in Millésime. You and Roksana ditch your drinks and try to [[slip away|GAYBAR-1900 Fleeing Millésime!]] before they spot you!
<</page>><<silently>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/surval/50_survalJacket-yellowLeatherJacket")>>
<<avatar-lol>>
<</silently>>\
<<header>>\
<<page>>\
"Hurry up! I think they saw us!" Giggling, you and Roksana bundle into another taxi...and head [[somewhere they'd never dare follow|GAYBAR-2000 Gay bar]].
<</page>><<silently>>
<<set $avatar.clothing.delete("/foreignAdventure/surval/50_survalJacket-yellowLeatherJacket")>>
<<avatar-normal>>
<<avatar-expr-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
<<image "/locationPhotos/montreux/declic.jpg" 150 1000 500 0>>\
//La Déclic// is Montreux's gay bar. It's a kitschy, campy riot of roman columns, plastic palm trees, fairy lights and animal prints.
You and Roksana sometimes come here to enjoy the fun, laid-back vibe: it's nice to go somewhere where you can just drink and dance and not be hit on. It's also nice to gaze longingly at tall, muscular men with tight shirts and faces like Roman gods, dancing happily with each other.
You know a few people here, and Roksana's had a long-standing crush on one of the hunky topless barmen.
<<link "//Drink and dance!//" "GAYBAR-2100 Karaoke">><</link>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Tonight's karaoke night! Tomorrow morning's school trip feels like it's many hours away, as you drink and dance and have a great time.
<<if $kate.extraversion gt 0>>You talk Roksana<<else>>Roksana talks you<</if>> into a duet performance of Electric Six's //Gay Bar,// which goes down hilariously well. Midnight – the time you'd planned to head home – comes and goes and you both keep drinking and partying.
A while later, you realise that you've lost track of Roksy, who vanished off to the ladies room what feels like a //long// time ago. Also...you're kinda tipsy.
<<link "//Continue//" "GAYBAR-2200 In lesbians with you">><</link>>
<</page>><<silently>>
<<avatar-horny>>
<</silently>>\
<<header>>\
<<page>>\
That's when you notice a woman watching you through the crowd. Older than you – late twenties, maybe – she's like some perfect fusion of masculine and feminine. Her hair's cut short and she's decked out in a leather jacket.
But the way she stands shows off her long legs and short skirt, the shirt under her jacket rides up to reveal a perfectly toned midriff, and the way she flips her hair – even as short as it is – makes you picture a shampoo advert.
She glances away when you meet her eyes – then suddenly looks straight back at you, fixing you with a stare that's both sultry and probing.
<<link "//Look away and bite your lip.//" "GAYBAR-2300 Meeting Lena">><</link>>
<</page>><<silently>>
<<avatar-normal>>
<<avatar-expr-eyebrows-raised>>
<<avatar-expr-eyes-big>>
<<avatar-expr-blush>>
<</silently>>\
<<header>>\
<<page>>\
You break eye contact, biting your lip at the surprise of being //looked// at like that. //Does she think I'm a lesbian? She probably thinks I'm a lesbian.//
Then all of a sudden she's //right in front of you,// leaning in close to be heard over the music. "Hi there, cutie," she says, speaking English with a sing-song Swiss lilt. "What's your name?"
"Um..." your cheeks feel hot, really hot. "$kate.firstName," you manage.
"I'm Lena." She leans in closer, close enough to feel her breath in your ear. "Liked your song. Is she your girlfriend?"
[[Uh...just a friend.|GAYBAR-2400 Kate clarifies][$temp.kateSays to "justFriends"]]
[[Wait, I'm not gay!|GAYBAR-2400 Kate clarifies][$temp.kateSays to "imStraight"]]
<</page>><<silently>>
<<avatar-normal>>
<<avatar-expr-eyebrows-raised>>
<<avatar-expr-eyes-big>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateSays == "justFriends">>\
"Uh...just a friend," you reply.
"That's good." She smiles, then leans back into your ear. "//Real// good. Well...how about a drink while we wait for her."
"I should really find her, actually–" you start. She looked pretty green when she went to the bathrooms, and what if she's passed out somewhere? Just then your phone pings loudly – a text from Roksy.
<small>ROKSANA 01.34AM
felt sick. im in a taxi. cu l8r x</small>
You glance up and see Lena reading it over your shoulder. "Shame. So, about that drink?"
<<link "//Oh, what the hell. One drink.//" "GAYBAR-2500 Just one drink">><</link>>
<<elseif $temp.kateSays == "imStraight">>\
"Oh, um...I'm not gay," you explain.
"Of course not, cutie," she laughs. "That's why you're in a gay bar."
"No really," you protest, embarrassed by her forwardness, or her sarcasm, or that subtly predatory smile of hers. "There were these guys, you see? And we wanted to avoid them so..."
You tell the story of Phillip and Chuck. She laughs again, louder this time, full-throated and humiliating, not at all the quiet seductive laugh she's been giving you so far. "And they were too fragile to approach the word 'gay'. Alright, I believe that."
"Yes! So you see. Not gay." You nod a little too vigourously to emphasise your point.
"Mmhmm. You know what they say about straight girls and spaghetti, right?"
[[Huh?|GAYBAR-2410 Straight until they're wet]]
<<else>>\
(ERROR IN TEMP.KATESAYS VAR)
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Huh?" //Spaghetti?// Just then your phone pings loudly, announcing a text from Roksy. That's a relief – she looked pretty green when she vanished off to the loos.
<small>ROKSANA 01.34AM
felt sick. im in a taxi. cu l8r x</small>
You glance up to see Lena reading it over your shoulder. "Aw, that's too bad. C'mon," she says, putting an arm around your shoulder, "I'm buying you a drink. Don't worry, it's completely platonic."
<<link "//Oh, what the hell. One drink.//" "GAYBAR-2500 Just one drink">><</link>>
<</page>><<silently>>
<<avatar-normal>>
<<avatar-expr-eyebrows-worried>>
<</silently>>\
<<header>>\
<<page>>\
Well...fuck it, it's not like it actually means anything, right? You turn down guys who buy you drinks all the time.
"Okay," you shrug. "[[Just one drink|GAYBAR-2600 Title card]]. Then I've gotta go."
<</page>><<page>>\
[[TWO DRINKS LATER...|GAYBAR-2700 Lena makes her move]]
<</page>><<silently>>
<<addNotification "Arousal +1" "Maybe it's the booze.">>
<<set _random to random(1,10)>>
<<set _attributes to $kate.attributes.conscientiousness.level - $kate.attributes.agreeableness.level - $kate.attributes.openness.level>>
<<set _quirks to 0>>
<<set _kinks to 0>>
<<if $kate.kinks.includes("submissive")>>
<<set _kinks -= 1>>
<</if>>
<<if $kate.quirks.includes("easy")>>
<<set _quirks -= 1>>
<</if>>
<<if $kate.quirks.includes("picky")>>
<<set _quirks += 1>>
<</if>>
<<set _bonus to 0>>
<<set _result to _random + _attributes - $kate.arousal + _kinks + _quirks + _bonus>>
<<if _result gte 2>>\
<<set $temp.resisted to true>>
<<else>>
<<set $temp.resisted to false>>
<</if>>\
<<avatar-normal>>
<<avatar-expr-mouth-sexy>>
<</silently>>\
<<header>>\
<<page>>\
Over at the bar, you don't need to shout at each other to be heard, if you sit close enough.
If you weren't in a gay bar, this really would feel like platonic drinks with a pal. But the fleeting little touches – that'd be totally normal with Roksy – carry a seductive vibe when it's Lena.
You feel kinda bad about leading her on...but there's something weirdly affirming about being hit on by a lesbian. It's like discovering you have universal appeal.
One Jack & Coke turns into two, and a little later you're feeling drunk and maybe a little curious, and she's looking at you sultrily. She takes your hand, and runs a finger up your arm.
"C'mon," she says. "Let's get out of here." You know exactly what she wants.
<<if $temp.resisted>>\
//[''Resisted'' Seduction]// [[Goodnight, Lena.|GAYBAR-6000 Goodnight Lena]]
<<else>>\
<span class="greyedOut">//[''Failed'' a mild Resist Seduction check]// Goodnight, Lena.</span>
<</if>>\
[[Okay.|GAYBAR-3000 Taxi ride with Lena]]
<</page>><<silently>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/surval/50_survalJacket-yellowLeatherJacket")>>
<<addNotification "Arousal +1" "You kissed a girl/And you liked it">>
<<avatar-kissing>>
<</silently>>\
<<header>>\
<<page>>\
It's not the first time you've kissed in the back of a taxi, but making out with a girl on the back seat feels wildly new. Your tongues tangle and her fingers stroke your thigh as you cruise slowly up the steep winding roads of Montreux's old town.
The lyrics of that Katy Perry song keep running through your head. You always thought they were kind of dumb, but now you're living them, feeling that exact tense mix of uncertainty and experimental desire. The only difference is that Lena tastes like whiskey, not cherry chapstick.
"Right here," she breaks off from kissing you to tell the driver that the show in his rear view mirror's over. She pays him, then leads you up two narrow flights of stairs to [[her tiny apartment|GAYBAR-3100 Lena's apartment]].
<</page>><<silently>>
<<avatar-normal>>
<<avatar-expr-mouth-sexy>>
<<set $avatar.clothing.delete("/foreignAdventure/surval/50_survalJacket-yellowLeatherJacket")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/surval/20_survalDress-bluePartyDress-pulledDownToWaist")>>
<<set $avatar.clothing.delete("/foreignAdventure/surval/20_survalDress-bluePartyDress-" +$kate.braSize)>>
<</silently>>\
<<header>>\
<<page>>\
She wants you so bad that you lose your dress almost as soon as you're over the threshold. She pushes you up against the inside of her front door and peels off your dress almost frantically.
Lena's so passionate there's just no opportunity for second thoughts. You kiss back instinctively, hands and mouths exploring each other's bodies, leaving a breadcrumb trail of discarded clothes from the front door [[to the bed|GAYBAR-3200 In bed with Lena]].
<</page>><<silently>>
<<avatar-stripNaked braless barefoot>>
<<lifepath-18yrAvatarHairLongMessy>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/surval/20_survalKnickers-pinkFlowersAPKnickers")>>
<<avatar-kissing>>
<</silently>>\
<<header>>\
<<page>>\
You lose your bra somewhere near her bedroom door, then fall into her single bed, limbs entwined and your tongues exploring each other's mouths.
Eventually she rolls you onto your back and straddles your hips. She leans over you, her breasts – so much softer than the rest of her lean, tattooed body – squashing into your chest, rocking her upper body to drag her hard nipples over yours.
You pull her tight against you, kissing her deeply. You stay that way for a long time, just enjoying the feeling of your bodies touching, [[kissing and grinding|GAYBAR-3300 Some bondage?]] against each other.
<</page>><<silently>>
<<avatar-normal>>
<<avatar-expr-eyebrows-raised>>
<<avatar-expr-eyes-big>>
<</silently>>\
<<header>>\
<<page>>\
She breaks off the kiss and lifts herself up, an impish smile on her face. You watch her flop onto her side and rummage through a drawer in her nightstand.
Then she sits up, still straddling you, her pussy feeling hot and wet through the thin lycra of her knickers. She holds up a pair of steel handcuffs and a blindfold, grinning like the Cheshire Cat.
You swallow nervously, not sure about letting someone you just met put you in cuffs.
Sensing your hesitation, she deflates a little, her big smile fading. "Oh. If it's too much..." she trails off with a slight shrug.
//[Daring check ''passed'']// <<link "//Let her cuff you.//" "GAYBAR-3400 Clicked in">><</link>>
//Dev note: When the non-bondage version of this scene is written, it'll be available here//
<</page>><<silently>>
/* delete arm tattoos */
<<if $kate.tattoos.includes("leftUpperArmTribal")>>
<<set $avatar.bodyMods.delete("tattoos/10_tattoo-leftUpperArm-tribal")>>
<</if>>
<<if $kate.tattoos.includes("leftUpperArmStayGoldSlogan")>>
<<set $avatar.bodyMods.delete("tattoos/10_tattoo-leftUpperArm-stayGoldSlogan")>>
<</if>>
<<if $kate.tattoos.includes("leftForearmAeroplane")>>
<<set $avatar.bodyMods.delete("tattoos/10_tattoo-leftForearm-aeroplane")>>
<</if>>
<<if $kate.tattoos.includes("leftForearmElvish")>>
<<set $avatar.bodyMods.delete("tattoos/10_tattoo-leftForearm-elvish")>>
<</if>>
<<if $kate.tattoos.includes("rightHandPaperPlane")>>
<<set $avatar.bodyMods.delete("tattoos/10_tattoo-rightHand-paperPlane")>>
<</if>>
<<if $kate.tattoos.includes("rightForearmD10Die")>>
<<set $avatar.bodyMods.delete("tattoos/10_tattoo-rightForearm-d10Die")>>
<</if>>
<<if $kate.tattoos.includes("rightForearmRosesSleeve")>>
<<set $avatar.bodyMods.delete("tattoos/10_tattoo-rightForearm-rosesSleeve")>>
<</if>>
/* move chest tattoo up */
<<if $kate.tattoos.includes("chestBohoMandela")>>
<<set $avatar.bodyMods.delete("tattoos/10_tattoo-chestAndSolarPlexus-bohoMandala"),
$avatar.bodyMods.pushUnique("/foreignAdventure/surval/10_tattoo-chestAndSolarPlexus-bohoMandala-movedUpForCuffs")>>
<</if>>
/* move piercings up */
<<if $kate.piercings.includes("chestSilverBarbell")>>
<<set $avatar.bodyMods.delete("piercings/20_piercing-chest-silverBarbells"),
$avatar.bodyMods.pushUnique("/foreignAdventure/surval/20_piercing-chest-silverBarbells-movedUpForCuffs")>>
<</if>>
<<if $kate.piercings.includes("nipplesSilverBarbells")>>
<<set $avatar.bodyMods.delete("piercings/20_piercing-rightNipple-silverBarbell-"+$kate.braSize+"-bare"),
$avatar.bodyMods.delete("piercings/20_piercing-leftNipple-silverBarbell-"+$kate.braSize+"-bare"),
$avatar.bodyMods.pushUnique("/foreignAdventure/surval/20_piercing-nipples-silverBarbell-"+$kate.braSize+"-movedUpForCuffs")>>
<</if>>
<<set $avatar.body.delete("25_arms-"+$kate.complexion+"-relaxed")>>
<<set $avatar.body.pushUnique("/foreignAdventure/surval/25_arms-handsCuffedOverHead-"+$kate.complexion+"-"+$kate.braSize)>>
<<set $avatar.body.delete("30_breasts-"+$kate.braSize+"-"+$kate.complexion+"-bare")>>
<<avatar-kissing>>
<</silently>>\
<<header>>\
<<page>>\
Instead of answering, you reach up and slip your hands through the metal railings of her bedframe, shooting her your best smouldering glance. Lena's face positively lights up. "You're cool," she says. "I like that."
Leaning forward again, she kisses you...then reaches up and clicks a bracelet onto your wrist. //Click!// She threads the chain around the railing, then locks you into the other bracelet. //Click!//
She grins down at you, her pretty face marred by an unpleasantly triumphal leer. You feel a surge of adrenaline as you realise you're actually trapped now.
Then she's kissing you again and your fear mixes in with a rush of desire. You kiss back eagerly, instinctively wanting to be pleasing while you're [[so vulnerable|GAYBAR-3500 Lena teases]].
<</page>><<silently>>
<<set $avatar.foreground.pushUnique("/foreignAdventure/surval/9_blindfold-vinRougeBlindfold")>>
<</silently>>\
<<header>>\
<<page>>\
Lena teases you, pulling away until her lips are just out of your reach. Hovering over you, a half smile twisting her mouth, she stares into your eyes.
She leans in, but at the last second pulls away again, taunting you. Suddenly she darts back in and plants one quick kiss on your lips.
Sitting up, she picks up the blindfold from the bed. You share one last brief moment of eye contact, then she carefully secures it [[over your eyes|GAYBAR-3510 Kate loses her thong]].
<</page>><<silently>>
<<set $avatar.underwear.delete("/foreignAdventure/surval/20_survalKnickers-pinkFlowersAPKnickers")>>
<</silently>>\
<<header>>\
<<page>>\
You feel her move around on the bed. Her fingers slip into the waistband of your thong.
Lena peels off your last scrap of protection, leaving you feeling naked and vulnerable. She climbs off the bed.
Cuffed to the bedframe, you can only [[wait tensely|GAYBAR-3600 Scent of a woman]] while she does...something.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Then she climbs back onto the bed, near your head. Her knees creak into the mattress next to your ears, one after the other, and you're hit with an unmistakable scent. It's foreign but familiar; warm, earthy, a little spicy, and very very aroused.
She gasps breathily. You can hear the wet sounds of fingers moving as she masturbates, inches from your face.
<<link "//Lean up and taste her.//" "GAYBAR-3700 Kate tastes pussy">><<set $temp.kateSays to "lick">><</link>>
<<link "//Just wait.//" "GAYBAR-3700 Kate tastes pussy">><<set $temp.kateSays to "wait">><</link>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateSays == "lick">>\
You lift your head, but you can't quite reach her. You imagine her lifting herself up to stay just out of reach.
Just as you're about to give up in frustration, she drops herself suddenly down onto your waiting face.
<<elseif $temp.kateSays == "wait">>\
You hear Lena breathing faster as her finger moves faster, playing with herself just above your face, just out of reach. Then – suddenly – she drops herself down onto your face.
<<else>>\
(ERROR IN TEMP.KATESAYS VAR)
<</if>>\
You make a muffled noise as her lips meet yours, her tangy taste trickling into your mouth.
<<link "//Lick her pussy.//" "GAYBAR-3800 Kate eats pussy">><</link>>
<</page>><<silently>>
<<avatar-goingDown>>
<</silently>>\
<<header>>\
<<page>>\
She grinds on your face, her hot slick pussy smothering your mouth and nose. You ravish her with your lips and tongue, instinctively knowing how to make this feel //good// for another woman.
Swirling your tongue on her stiff little clit, you can feel and hear her getting closer and closer to orgasm. Then you suck it into your mouth and lash it with your tongue until she screams loudly enough to wake the whole sleepy neighbourhood, her entire body shaking on top of you.
"Stop..." she pants as she lifts herself off you again, "stopstopstop."
After collecting herself, she slides down and leans over, giving you a kiss and licking some of the wetness from your chin. She slithers down in the bed, [[spreading your legs|GAYBAR-3900 Lena tantalises]] and sitting between them.
<</page>><<silently>>
<<avatar-horny>>
<</silently>>\
<<header>>\
<<page>>\
Lena traces her fingers over your entire body: your face, neck, arms, sides, over your breasts, spending some time tweaking and fondling your stiff nipples<<if $avatar.bodyMods.includes("piercings/20_piercing-leftNipple-silverBarbell-"+$kate.braSize+"-bare")>>, toying with the piercings<</if>>.
Then her hands move down, stroking down your belly, over your hips and down your thighs. You feel like your entire body is on fire, one big white-hot bundle of lust, and you're so wet you're sure you're making a mess of her mattress.
She leans down and kisses your flat tummy<<if $avatar.bodyMods.includes("piercings/20_piercing-bellybutton-diamondBarbell")>>, nipping at your piercing, tugging it gently with her teeth<</if>>. She kisses her way down, kissing //around// your wet pussy and [[down your leg|GAYBAR-4000 Lena licks Kate]].
<</page>><<silently>>
<<avatar-orgasmFace>>
<</silently>>\
<<header>>\
<<page>>\
She kisses down your leg, all the way down to your foot – which she picks up, and suddenly licks from heel to toe. You gasp, just barely managing not to jerk your leg away at the sudden sensation.
Lena moves back up in the bed, firmly grasping your knees and lifting them up and apart. She presses them up towards your body then down again, spreading them apart as far as they'll go. You feel her hot breath against you, knowing that her lips are almost on yours. Your heart races as she pauses, then suddenly she sucks your clit into her mouth and flicks it against her teeth with her tongue.
It's totally overwhelming, an orgasm exploding inside you immediately. Flashes of light, like lightning bolts, blast your eyelids as you convulse on the bed. A girl screams and realise it's you.
All the while Lena keeps her lips and tongue pressed against you, not moving, just pushing down as she rides your bucking hips up and down until your body comes back under your control.
She softly, gently moves her tongue then, sending aftershocks [[quivering through you|GAYBAR-4100 Sleeping together]].
<</page>><<silently>>
<<avatar-stripNaked braless barefoot>>
<<lifepath-18yrAvatarHairLongMessy>>
<<characterCreator-unsetShadow>>
<<characterCreator-unsetEyes>>
<<set $avatar.body.pushUnique("/teenRom/50_genericClosedEyes")>>
<</silently>>\
<<header>>\
<<page>>\
After one last kiss, she works her way back up your body and removes the blindfold and cuffs.
There's no need to speak, there's nothing to say. You gaze into each other's eyes as you kiss some more, before eventually [[drifting off to sleep|GAYBAR-5000 Morning after]] in each other's arms.
<</page>><<page>>\
[[NEXT MORNING...|GAYBAR-5100 Late for school!]]
<</page>><<silently>>
<<avatar-stripNaked braless barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<avatar-expr-eyebrows-raised>>
<<avatar-expr-eyes-big>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/surval/20_survalBra-overShoulder")>>
<</silently>>\
<<header>>\
<<page>>\
You wake with a start and slip out of bed. Lena looks up groggily as you race around, looking for your clothes. <div class="tooltip">//"Qu'est-ce qui se passe?"//<span class="tooltiptext">What's happening?</span></div>
"I've got a school trip! I'm late!"
"A schoo–?" That wakes her up. Her eyes widen in alarm. //"Quel age a–//How old are you?"
[[Nineteen, don't worry.|GAYBAR-5200 Kate is legal]]
<</page>><<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/surval/20_survalKnickers-pinkFlowersAPKnickers")>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/surval/20_survalBra-pinkFlowersAPBra-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/surval/20_survalDress-bluePartyDress-pulledDownToWaist")>>
<</silently>>\
<<header>>\
<<page>>\
"Nineteen, don't worry," you say as you slip back into your bra. "It's a finishing school."
"You're at Surval? With the little uniforms?" She chuckles throatily and sparks up a cigarette. <div class="tooltip">//"Seigneur! Elle est trop sexy, celle-ci."//<span class="tooltiptext">Lord! This one is too sexy.</span></div>
As you're zipping yourself back into your dress, she scrawls something on a scrap of paper and hands it to you.
"What's this?" you ask.
"My number. We should do this again sometime, //Survalienne."//
[[I'd like that.|GAYBAR-5300 Kate takes the number]]
[[This was a one-time thing.|GAYBAR-5400 One time thing]]
<</page>><<silently>>
<<avatar-stripNaked>>
<<lifepath-18yrAvatarHairPonytail>>
<<avatar-niceToMeetYou>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/surval/20_survalKnickers-pinkFlowersAPKnickers")>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/surval/20_survalBra-pinkFlowersAPBra-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/surval/20_survalDress-bluePartyDress-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/surval/20_survalShoes-manoloBlahnikHeels")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/surval/50_survalJacket-yellowLeatherJacket")>>
<</silently>>\
<<header>>\
<<page>>\
You take her number, reminding yourself to add Lena as a contact later. She kisses you goodbye in the hallway, standing naked in her doorway.
That night turns out to be one of many wild but extremely enjoyable hookups. You keep seeing her on and off until you [[graduate|MONTREUX-3000 Graduation]].
<</page>><<silently>>
<<avatar-stripNaked>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/surval/20_survalKnickers-pinkFlowersAPKnickers")>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/surval/20_survalBra-pinkFlowersAPBra-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/surval/20_survalDress-bluePartyDress-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/surval/20_survalShoes-manoloBlahnikHeels")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/surval/50_survalJacket-yellowLeatherJacket")>>
<</silently>>\
<<header>>\
<<page>>\
"This was, uh, just a one-time thing," you tell her.
"That's cool." She takes her number back. "See you around, //Survalienne."//
//What a wild night,// you think as you slide into the back of the taxi. You're not sure how much of this you want to share with Roksy when you [[get back|MONTREUX-3000 Graduation]].
<</page>><<silently>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/surval/50_survalJacket-yellowLeatherJacket")>>
<<avatar-normal>>
<</silently>>\
<<header>>\
<<page>>\
"I gotta go," you tell the disappointed older woman. "It was nice meeting you."
Stepping out into the cold night air, you [[call a taxi|GAYBAR-6100 Kate's room]] to take you back to Surval.
<</page>><<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairLongMessy>>
<<avatar-horny>>
<<if $kate.quirks.includes("commando")>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/africa/40_africaTop-whiteFlaredLongSleepingTShirtFoxHug-" +$kate.braSize)>>
<<else>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/africa/10_africaPants-whiteBikiniPantsRipley")>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/africa/10_africaVest-whiteRacerbackVestRipley-" +$kate.braSize)>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
You sneak back into your room, quietly getting ready for bed so you don't wake Roksy.
Slipping under your covers, you know you should get as much sleep as you can. But you still feel wired from the night out, and more than a little turned on from the unexpectedly flirty last few drinks with Lena.
<<link "//Jill off, very discreetly.//" "GAYBAR-6200 Kate masturbates">><</link>>
<</page>><<silently>>
<<avatar-sexFace>>
<</silently>>\
<<header>>\
<<page>>\
Roksy's sound asleep over in her half of the room, so it feels safe to get yourself off in your bed rather than going back into the bathroom. Quietly, with ever so small movements, you caress your body in the darkness.
Tonight, your normal go-to fantasies feel rote and uninspiring; it's only when you allow yourself to [[conjure Lena in your mind|GAYBAR-6300 Lena fantasy]] that your body responds.
<</page>><<silently>>
<<characterCreator-unsetShadow>>
<<characterCreator-unsetEyes>>
<<set $avatar.clothing.pushUnique("/teenRom/50_katesBedsheets")>>
<<avatar-orgasmFace>>
<<set _katesFantasy to $kate.kinks.random()>>
<</silently>>\
<<header>>\
<<page>>\
//Let's get out of here,// she'd said, her eyes looking deep inside you.
<<if _katesFantasy == "exhibitionist">>\
Your fantasy Lena doesn't take "no" for an answer. You imagine how it'd be if you didn't have a choice about becoming her girlfriend: how scandalised everyone would be when she showed you off, making you sloppily kiss her in front of your friends and your family...
<<elseif _katesFantasy == "masochist">>\
Your fantasy Lena doesn't take "no" for an answer. You imagine her dragging you to the toilets at //La Déclic// by your hair, none of the other patrons giving a fuck because they believe her when she tells them you're her girlfriend...
<<elseif _katesFantasy == "submissive">>\
Your fantasy Lena doesn't take "no" for an answer. You imagine how it'd be if you didn't have a choice about becoming her girlfriend: picturing her getting off on making a straight girl eat her pussy, night after night...
<<else>>\
(ERROR IN KATESFANTASY TEMPVAR)
<</if>>\
You come fast, the mental image vivid in your mind. Afterwards, [[sleep comes quickly|GAYBAR-6400 Morning after]].
<</page>><<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairLongMessy>>
<<if $kate.quirks.includes("commando")>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/africa/40_africaTop-whiteFlaredLongSleepingTShirtFoxHug-" +$kate.braSize)>>
<<else>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/africa/10_africaPants-whiteBikiniPantsRipley")>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/africa/10_africaVest-whiteRacerbackVestRipley-" +$kate.braSize)>>
<</if>>
<<if $kate.firstName == "Tasneem" or $kate.firstName == "Tamsin">>
<<set _classmate to "Amina">>
<<else>>
<<set _classmate to "Tasneem">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
You and Roksy shuffle around like zombies when you're getting ready the next morning, and the minibus sets off late because they have to wait for you.
"You two look good," laughs _classmate as you clamber aboard, munching on some toast.
"Heavy night," admits Roksy...although she doesn't know the half of it. You steer clear of //La Déclic// for the [[remainder of your time|MONTREUX-3000 Graduation]] at Surval.
<</page>><<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairLongMessy>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/africa/10_africaShorts-tanLycraCyclingShorts")>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/africa/10_africaSocks-whiteAnkleSocksWithGreyHeel")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/30_africaTop-GreenAndGreyFlaredLittlePrinceVest-" +$kate.braSize)>>
<<characterCreator-setHipsterGlasses>>
<</silently>>\
<<header>>\
<<page>>\
You have to rush through the application process – registering online as part of the "UN Volunteer Talent Pool", then registering your interest to join the same project as Josh.
Josh makes some calls, explaining to a lady in HR that you're friends, and you want to work on the project together. She authorises you for "accelerated deployment", and just 22 days later you're an [[official UN volunteer|NAMIB-1100 Project overview]]!
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You and Josh will be part of a six-month project working amongst the Himba people, a group of semi-nomadic tribes who live in the barren northlands of Namibia.
They lack reliable access to water, and a large number of borehole wells that have been built for them appear to have failed shortly after they were dug. The Namibian government is funding a UN project to investigate the reason.
Your project training will take place in Namibia. In the weeks before you leave, you read up as much as you can about Namibia, the Himba people, and try to pick up a basic understanding of how borehole wells work. You also need to rush around organising travel documents, vaccinations, a Namibian bank account, and travelling clothes and gear. You'll be living mostly out of a tent for six months!
<<link "//Continue//" "NAMIB-1200 Departing London">><</link>>
<</page>><<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.background.pushUnique("/foreignAdventure/20_airportLoungeWindow")>>
<<set $avatar.background.pushUnique("/foreignAdventure/30_airportLuggageMiddleClass")>>
<<set $avatar.background.pushUnique("/foreignAdventure/29_airportLuggageMiddleClassShadow")>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/africa/10_africaSocks-darkToLightGreyFadeCottonTrainerSocks")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/20_africaJeans-darkBlueDenimSkinnyJeans")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/30_africaTop-pinkAndBlackPolkaDotShortSleevedBlouse-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/20_africaShoes-whiteAndBlackStripeAdidasTrainers")>>
<<characterCreator-setHipsterGlasses>>
<<set $header.line1 to "''LONDON GATWICK AIRPORT (LGW),'' LONDON",
$header.line2 to "2011 / AGE 19">>
<</silently>>\
<<header>>\
<<page>>\
"Take //care// of her," your <<if $kate.quirks.includes("single mum")>><<if $kate.quirks.includes("big brother")>>big brother<<else>>mum<</if>><<else>>dad<</if>> firmly commands Josh before you walk through the departure gates.
"I will," he promises. "Don't worry." Josh isn't exactly an alpha male, and his reply doesn't seem to instil much confidence in your <<if $kate.quirks.includes("single mum")>><<if $kate.quirks.includes("big brother")>>bro<<else>>mother<</if>><<else>>father<</if>>. But it's too late to back out now!
You board a Lufthansa A350, and start your long journey. There's a quick flight to Frankfurt, then you change over to catch a [[seven-hour flight to Namibia|NAMIB-1300 Arriving Windhoek]].
<</page>><<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/30_africaTrousers-khakiCapriCargoTrousers")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/30_africaTop-whiteEmpireFlaredVestWithSpaghettiStraps-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/20_africaShoes-tanLowHeeledStrappyEspadrilles")>>
<<characterCreator-setHipsterGlasses>>
<<avatar-niceToMeetYou>>
<<set $header.line1 to "''WINDHOEK,'' NAMIBIA">>
<</silently>>\
<<header>>\
<<page>>\
Your African adventure starts in Windhoek, Namibia's capital city! Your UN training starts next week, but you and Josh have a few days to explore and acclimatise first.
<<image "/locationPhotos/namibia/windhoek.jpg" 125 1000 450 0>>\
Windhoek itself is strikingly exotic, a strange mix of German colonial architecture and modern skyscrapers. The sunny, clean, well-organised streets aren't the horn-honking, shanty town mayhem you were expecting from Africa – it feels like a safe, peaceful city to explore and wander in.
You're staying together in a cute little chalet. It's self-catering, and you enjoy the independence of buying and preparing food from town. You both fall in love with the chunky, spicy //boerewors// spiral sausages they sell in the deli across the street.
<<link "//Explore Windhoek.//" "NAMIB-1400 Exploring Windhoek">><</link>>
<</page>><<silently>>
<<first>>
<<addNotification "Green links" "Click them for a location photo!">>
<</first>>
<</silently>>\
<<header>>\
<<page>>\
Windhoek's short on actual attractions, beyond a few museums (and, weirdly, roads named for dictators – Josh takes some photos of you posing by the street signs on Robert Mugabe Avenue and Fidel Castro Street).
There's also the <span class="imageLink"><<link "Gibeon Meteorite Fountain">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/namibia/gibeonMeteoriteFountain.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>, made from lumps of space rock that fell here during the largest meteor shower in Earth's history, some 600 million years ago. The locals prized these stones long before a British chemist discerned their origin; it's amazing to think of Namibians making tools and weapons out of alien rocks for millennia.
On the first night, Josh takes you for dinner at a buzzing open-air restaurant called <span class="imageLink"><<link "Joe's Beerhouse">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/namibia/joesBeerHouse.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>, and insists on paying. You're starving and you wash down a flame-grilled springbok burger with a few cold German beers. It's the perfect end to your first day in Namibia.
Next morning, when you wake up and open your window, you're greeted by the most beautiful bird you've ever seen in your life! Some research on your phone reveals it to be a <span class="imageLink"><<link "lilac-breasted roller">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/namibia/lilacBreastedRoller.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>.
<<link "//Report for UN training.//" "NAMIB-1500 Pre-service training">><</link>>
<</page>><<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/africa/10_africaSocks-darkToLightGreyFadeCottonTrainerSocks")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/20_africaJeans-darkBlueDenimSkinnyJeans")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/30_africaTop-whiteSkinnyFitFollowYourHeartTshirt-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/20_africaShoes-whiteAndBlackStripeAdidasTrainers")>>
<<characterCreator-setHipsterGlasses>>
<<set $header.line1 to "''UN TRAINING CENTRE,'' OKAHANDJA">>
<<if $kate.firstName[0] == "J">>
<<set _katesMispronouncedName to $kate.firstName,
_katesMispronouncedName to "Y" + _katesMispronouncedName.substring(1)>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
On Monday, you and Josh check out of the chalet. You're driven out to the UN Volunteer Training Centre in Okahandja, a small town outside Windhoek.
<<image "/locationPhotos/namibia/unCompound.jpg" 250 1000 550 0>>\
There you live and stay for a four-week training programme covering a broad range of topics: from general HR-style classes on UN policies on diversity and sexual harassment, to specific lessons on Namibian culture (like how to use public transport, what Namibians eat and wear, and how to be polite and respectful to the locals).
You meet the others in your team – a mild-mannered American boy from Utah called Mccoy, and an auburn-haired French-Canadian girl named Fleur. Your team leader, Pablo, is a handsome Spaniard in his thirties, tall and stern, with dark brooding eyes and a thick mop of curly, crow-black hair.
He speaks English with a thick accent – Josh is //Yosh//, <<if def _katesMispronouncedName>>you're //_katesMispronouncedName,// <</if>>and the UN project is the //Dew En pro-yeck// – and it takes a few days of very careful listening before you're sure you understand [[most|NAMIB-1600 Project briefing]] of what he says to you.
<</page>><<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/africa/10_africaSocks-blackCottonTrainerSocks")>>
<<set $avatar.underwear.pushUnique("30_bra-plain-nude-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/30_africaTrousers-darkGreyZipOffCargoTrousers")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/20_africaTop-darkGreyVest-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/40_africaTop-whiteShirtOpenWithSleevesRolledUp")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/20_africaShoes-greenHikingShoes")>>
<<characterCreator-setHipsterGlasses>>
<</silently>>\
<<header>>\
<<page>>\
Pablo's a trained hydrologic engineer, and he explains his plan. You'll set up a base camp in the tribal regions, then roam out to inspect the borehole wells in the region, to check which are working and which have failed.
If the cause of failure isn't obvious from the inspections, the team will cross reference the failed sites with the records you have on their construction and maintenance, looking for details the failed wells have in common.
You'll inspect as many wells as you can during the project's funding window. The team will live alongside the Himba during this time, with occasional drives back into civilisation for rest and resupply.
<<link "//Prep for the journey.//" "NAMIB-1700 Odd man out">><</link>>
<</page>><<silently>>
<<set $avatar.clothing.delete("/foreignAdventure/africa/40_africaTop-whiteShirtOpenWithSleevesRolledUp")>>
<</silently>>\
<<header>>\
<<page>>\
A family emergency causes Fleur – the other female on the team – to drop out at the last moment, and there's no time to organise a replacement.
Pablo double checks that you're okay being the only female on his "pro-yeck" team. You've trained for this project, and having Josh along makes you feel safe, so you tell him not to worry about it.
The upside is you'll now have the tent you were going to share with Fleur all to yourself, so you'll get a bit more privacy in your downtime.
<<link "//Travel to the northern tribal regions.//" "NAMIB-2000 C41 Highway">><</link>>
<</page>><<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/africa/10_africaSocks-blackCottonTrainerSocks")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/30_africaShorts-darkGreyBoxerShortsWithTwoButtons")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/30_africaTop-whiteFlaredVestWithSpaghettiStraps-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/40_africaTop-whiteShirtOpenWithSleevesRolledUp")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/20_africaShoes-greenHikingShoes")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/60_africaArmband-unArmbandForShirt")>>
<<characterCreator-setHipsterGlasses>>
<<set $header.line1 to "''C43 HIGHWAY,'' NAMIBIA">>
<</silently>>\
<<header>>\
<<page>>\
Early the next morning, the team leaves Okahandja in two white UN Land Rovers, starting the long drive north into Namibia's tribal regions.
Six hours and 400 miles of dry desert shrubland roll by, punctuated occasionally by a Namibian town, each one smaller and more ramshackle than the last.
<<image "/locationPhotos/namibia/opuwo.jpg" 100 1000 250 0>>\
Around noon you ride into the one-street town of Opuwo, a dusty, remote outpost whose name translates to "the end," like it's the last inhabited spot on Earth. Looking out around the vast, rugged landscape that surrounds the tiny town, you could well believe it.
You refuel the Land Rovers, and meet your UN-contracted guide/translator, a cheery local named Donald.
<<link "//Head north.//" "NAMIB-2050 Desert roads">><</link>>
<</page>><<silently>>
<<set $header.line1 to "''KAOKOLAND,'' NORTH NAMIBIA">>
<<avatar-expr-eyebrows-worried>>
<</silently>>\
<<header>>\
<<page>>\
You roll north out of Opuwo. The tarmac road turns into a desert track, and soon there's nothing to see in any direction except barren, desolate hills.
<<image "/locationPhotos/namibia/namibiaOffRoad.jpg" 335 1000 460 0>>\
You're now deep in Kaokoland – "faraway land", and you feel <<if $kate.attributes.neuroticism.level lt 0>>an uncharacteristic twinge of fear<<else>>a looming sense of dread<</if>> as you drive further into the hills.
<span class="greyedOut">//[Too late] Fake a family emergency to get out of this.//</span>
<<link "//Travel into a desolate tribal wilderness with three men you barely know, and only Josh for protection.//" "NAMIB-2100 Tribal regions">><</link>>
<</page>><<silently>>
<<set $header.line1 to "''DESERTED HIMBA VILLAGE,'' KAOKOLAND">>
<</silently>>\
<<header>>\
<<page>>\
Soon you've left the track entirely, a pair of Land Rovers winding slowly along bumpy trails. The Himba live in a dry, barren landscape of rugged rocky hills, dotted with occasional trees and shrubs.
They're a semi-nomadic people, and the first Himba village you arrive at is eerily deserted. You get out to stretch your legs and look around the small, mud-roofed huts.
<<image "/locationPhotos/namibia/abandonedHimbaVillage.jpg" 150 1000 450 0>>\
Donald cautions you not to touch anything, as the Himba will return here in the future. They move between village sites throughout the year, leaving whenever the water dries up or they run out of grazing vegetation for their cows and goats.
<<link "//Get back in the Land Rover.//" "NAMIB-2200 Meeting the Himba">><</link>>
<</page>><<silently>>
<<set $header.line1 to "''HIMBA VILLAGE,'' KAOKOLAND">>
<<avatar-normal>>
<<avatar-expr-eyebrows-raised>>
<</silently>>\
<<header>>\
<<page>>\
The second village you find is occupied. You arrive late in the afternoon, and get your first face-to-face look at the Himba.
<<image "/locationPhotos/namibia/himbaWomanAndFamily.jpg" 85 1000 400 0>>\
In the flesh, the women are just as striking as you'd imagined. They're topless and barefoot, their skin and dreadlocks painted with a vivid red dye. They wear skirts made of animal leather and all kinds of ceremonial jewellery.
"Wait here," says Donald. He gets out and vanishes into the village for a while. From behind the waist-high fence, children peer curiously into your vehicles...but you don't see any men around.
<<link "//Wait for Donald.//" "NAMIB-2300 Village welcome">><</link>>
<</page>><<silently>>
<<avatar-normal>>
<<avatar-expr-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
"The men are away," Donald announces when he returns, "but we are allowed to stay."
<<image "/locationPhotos/namibia/africaSunset.jpg" 50 1000 280 0>>\
You set up your tents up outside the village, against the backdrop of a stunning African sunset. The sky cools from orange to violet, then fades away to reveal an epic sea of stars.
That night, the kids from the village come out to your campfire to sing and dance to you, a magical ritual of welcome. It's the most natural and amazing thing you've ever seen, and you [[go to sleep in your tent|NAMIB-2310 Hyena visit]] feeling happy and peaceful, like things are going to work out.
<</page>><<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairLongMessy>>
<<if $kate.quirks.includes("commando")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/40_africaTop-whiteFlaredLongSleepingTShirtFoxHug-" +$kate.braSize)>>
<<else>>\
<<set $avatar.underwear.pushUnique("/foreignAdventure/africa/10_africaPants-whiteBikiniPantsRipley")>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/africa/10_africaVest-whiteRacerbackVestRipley-" +$kate.braSize)>>
<</if>>
<<characterCreator-unsetShadow>>
<<characterCreator-unsetEyes>>
<<set $avatar.body.pushUnique("/teenRom/50_genericClosedEyes")>>
<</silently>>\
<<header>>\
<<page>>\
The realisation that there's just a thin sheet of nylon between you and the wildness hits you when you're jolted awake by a cackle of whooping hyenas, brushing past your little camp like drunken students crawling home from a nightclub.
They're so close you can smell their musty fur and hear their soft paws crunching in the sand as they pass. Almost as soon as they come, they've gone, wandering off into the night. Everybody in the team talks about it excitedly the [[next day|NAMIB-2400 Next day]].
<</page>><<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/africa/10_africaSocks-blackCottonTrainerSocks")>>
<<set $avatar.underwear.pushUnique("30_bra-plain-nude-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/30_africaShorts-khakiHikerShortsWithBrownBelt")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/30_africaTop-whiteUNVolunteerTee-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/20_africaShoes-greenHikingShoes")>>
<<characterCreator-setHipsterGlasses>>
<</silently>>\
<<header>>\
<<page>>\
You'll stay at this site for the next four weeks, getting used to the merciless sun and the dry rasp of the sand whipping your calves.
You quickly befriend the women and kids in the village. The normal Himba word for village is "Onganda", but while the men are away with the herds, it's called an "Ozundjuwo" – a village that is not complete.
From this base camp, the team travels out to inspect the borehole sites. You go on a few of these inspections, but digging for ground samples and moving around the testing equipment is heavy work – Pablo, Mccoy and Josh are better suited to the field work.
You gravitate towards managing and organising the base camp, and doing the heavy lifting on the data analysis. The reason for the wells failing isn't clear from the inspections, so a detailed analysis of the construction and maintenance records is crucial.
<<link "//Try to figure it out.//" "NAMIB-2500 Living with the Himba">><</link>>
<</page>><<silently>>
<<avatar-niceToMeetYou>>
<</silently>>\
<<header>>\
<<page>>\
That means you spend a lot of time with the Himba! Of the UN team, they seem to find you especially fascinating. On the first day the women of the tribe all marvelled at how soft your hands are, uncalloused by manual labour or burns from cooking pots. The strutting, happy children in the camp adore you, never seeming to tire of hanging around you and touching your hair and pale skin.
Donald helps you communicate with the women, and you answer lots of questions about your life back home. They giggle when they find out you're 19 and have no husband or kids. You explain that in England, women marry and have children at all different ages, and some never do – and they find this very strange.
The women are funny and bold, and you can't help but like them. Their challenges are so different from yours: one night Miina asks you if you know how to keep animals alive in a drought, and not being able to give her an answer makes you want to cry.
<<link "//Continue your work.//" "NAMIB-2600 The men return">><</link>>
<</page>><<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/africa/10_africaSocks-blackCottonTrainerSocks")>>
<<set $avatar.underwear.pushUnique("30_bra-plain-nude-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/30_africaShorts-blackHikerShortsWithBrownBelt")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/30_africaTop-duksyPinkVestWithSpaghettiStraps-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/20_africaShoes-greenHikingShoes")>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/africa/9_unArmband")>>
<<characterCreator-setHipsterGlasses>>
<</silently>>\
<<header>>\
<<page>>\
After a few weeks, some of the men return to the village, causing excitement and celebration as families reunite.
Unlike the women, they wear western clothes. They're able to tell Pablo a little more about the borehole wells than the women can, and they also bring important news for the village – they've found new grazing land for the cattle herds, so the women and children are to relocate to a new village [[soon|NATIVE-1000 Nomads]].
<</page>><<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/africa/10_africaSocks-blackCottonTrainerSocks")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/30_africaShorts-darkGreyBoxerShortsWithTwoButtons")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/30_africaTop-whiteSkinnyFitTshirt-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/20_africaShoes-greenHikingShoes")>>
<<characterCreator-setHipsterGlasses>>
<</silently>>\
<<header>>\
<<page>>\
For five more months you live and work in this wilderness, your once-soft lips gradually cracking in the dry, pizza oven heat. Most weekends, you drive down into Opuwo for some R&R.
There you get to recuperate from the hardships of the field, sleeping in a hotel with real beds, taking showers instead of bucket baths. There's even a small swimming pool in the grounds of the Opuwo Lodge, but you're warned not to use it after sundown (apparently a local leopard likes to visit it most nights).
Opuwo's a tiny town, but your weekends here feel like an incredible reward, and not just because you get to phone home. After a week in the [[searing desert|NAMIB-3100 Project outcome]], kudu steaks taste even softer, and cold beers seem to cascade through your body like they're washing your parched organs.
<</page>><<silently>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/30_africaTop-whiteUNVolunteerTee-" +$kate.braSize)>>
<<set $avatar.clothing.delete("/foreignAdventure/africa/30_africaTop-whiteSkinnyFitTshirt-" +$kate.braSize)>>
<</silently>>\
<<header>>\
<<page>>\
Out in Kaokoland, your team inspects a large number of borehole wells, establishing up-to-date records on which are working and which are broken. In addition, your data analysis picks out some interesting patterns:
<ul>
<li>Wells dug in the wet season are six times more likely to fail</li>
<li>Wells that produce an initial yield lower than 10 l/min are also more likely to fail</li>
<li>Sites chosen via hydrogeological survey don't seem to perform better than sites picked by local contractors</li>
</ul>\
Your reports will now go back to the UN for more detailed analysis, and presentation to the Namibian government. It's hard to tell, but hopefully your work here will help people build better wells for the Himba in the future.
<<link "//Say goodbye to the tribe.//" "NAMROOM-1000 Leaving the Himba">><</link>>
<</page>><<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/africa/10_africaShorts-lightGreyLycraCyclingShorts")>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/africa/10_africaSocks-blackCottonTrainerSocks")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/30_africaShorts-orangeBoxerShortsWithTwoButtons")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/30_africaTop-blackGiraffeDreamTshirt-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/20_africaShoes-greenHikingShoes")>>
<<characterCreator-setHipsterGlasses>>
<<set $header.line1 to "''ON TOUR,'' NAMIBIA">>
<</silently>>\
<<header>>\
<<page>>\
With your volunteer work completed, you and Josh have some time to explore Namibia before you come home. You tour around the country, staying in various guest houses and hotels<<if hasVisited("NAMROOM-4200 Goodnight guys")>>.<<else>> – but you don't share a bed again.<</if>>
You were paid for your work with the UN, so you've got enough money saved to get around and see the sights. You explore <span class="imageLink"><<link "spooky shipwrecks">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/namibia/skeletonCoastShipwreck.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> on the Skeleton Coast, photograph <span class="imageLink"><<link "amazing animals">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/namibia/elephants.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> in Etosha National Park, and ride a quad bike through the endless sand dunes and millennia-old petrified trees of the <span class="imageLink"><<link "deadvleis">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/namibia/deadvleis.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>.
You meet other tourists, who always seem impressed when they learn that you're UN volunteers who just came off a six-month assignment. It makes you both feel a little more cool and elite than the others.
Eventually, it's time to [[say goodbye to Namibia|NAMIB-4100 Departing Namibia]].
<</page>><<silently>>
<<avatar-stripNaked>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.background.pushUnique("/foreignAdventure/20_airportLoungeWindow")>>
<<set $avatar.background.pushUnique("/foreignAdventure/30_airportLuggageMiddleClass")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/20_africaDress-greyPuffballHemWithPinkFlowers-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/20_africaShoes-greyStrappyWedgeSandals")>>
<<characterCreator-setHipsterGlasses>>
<<set $header.line1 to "''HOSEA KUTAKO INT'L AIRPORT,'' WINDHOEK">>
<</silently>>\
<<header>>\
<<page>>\
"This has been amazing," says Josh as you sit in the airport, and he's right: it's been an incredible adventure. He's changed – become a little more confident, a little more mature – and you feel like you have, too.
After nearly nine months in Africa, you're ready to come [[home|UKUNI-1000 A brief return home]], and you're ready to tackle university. You don't know what career you want, but this experience has made you think about joining the UN, or maybe a charity or an NGO: something that will let you see the world and make a difference.
You don't know where your destiny will take you, but something inside tells you that you'll work somewhere hot and exotic, serving people less fortunate than you. //Somehow.//
<</page>><<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/africa/10_africaSocks-blackCottonTrainerSocks")>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/africa/10_africaShorts-lightGreyLycraCyclingShorts")>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/africa/10_africaBra-greyHikingBra-" + $kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/30_africaShorts-blackHikerShortsWithBrownBelt")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/20_africaTop-whiteVNeckHikingVest-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/40_africaTop-greenHikingShirtOpenWithSleevesRolledUp")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/20_africaShoes-greenHikingShoes")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/60_africaArmband-unArmbandForGreenShirt")>>
<<characterCreator-setHipsterGlasses>>
<</silently>>\
<<header>>\
<<page>>\
When the tribe's ready to move, you go with them; partly for access to new borehole sites, and partly because your vehicles are useful to the Himba. You're able to carry things for them that would otherwise slow them down, or be left behind.
You move to the new site, a long way deeper into Kaokoland, and get busy setting up your tents. Like before, you set up your base camp just outside the stick fence perimeter.
While you work, a party mood has taken hold of the village. You hear it while you're struggling with your tent frame: women and children breaking out into clapping, laughter and song. [['"Hayy-oh! Hayyyy-oh!"'|NATIVE-1100 Ondjongo dance]]
<</page>><<silently>>
<<avatar-niceToMeetYou>>
<</silently>>\
<<header>>\
<<page>>\
You know what this is: the Ondjongo dance of happiness! The Himba bust it out at formal celebrations like weddings – but also sometimes when they've been drinking, as well as just whenever.
It's so cheery and infectious you'd need a heart of stone to ignore it. Leaving the tents half-built, you and the others drift into the village to [[watch the dance|NATIVE-1200 No party like a Himba party]].
<</page>><<silently>>
<<set $avatar.clothing.delete("/foreignAdventure/africa/40_africaTop-greenHikingShirtOpenWithSleevesRolledUp")>>
<<set $avatar.clothing.delete("/foreignAdventure/africa/60_africaArmband-unArmbandForGreenShirt")>>
<</silently>>\
<<header>>\
<<page>>\
The women and kids are standing around in a big crescent, full of energy, eyes twinkling, feet stomping in time with their clapping hands.
The men sit and watch, clapping along as, one by one, a Himba woman or child dances out into the centre of the crescent. There are no rules – the kids normally bounce around energetically, or make silly dances like a chicken or a springbok.
The adolescent girls are more trepidatious, getting their turns over with quickly, more self-conscious of their bodies and their movements. But the married women follow this with great leaps and uninhibited dance moves, encouraging the younger girls to [[express themselves|NATIVE-1300 Miina spots Kate]] freely.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
There's giggling and creativity and great fun, but the thing that touches you most about the Ondjongo dance is the unconditional acceptance. //Dance how you like, look how you like,// the ritual seems to tell the dancers. //We'll all still love you.//
You and the rest of the UN team always sit with the men to watch the Ondjongo, clapping along, but today is different. One of the girls you've befriended, Miina, notices you sat with the men, and her eyes light up. "$kate.firstName!" she cries, darting out from the crescent, her hand outstretched.
[[Uh...what's happening?|NATIVE-1400 Kate's invited to dance]]
<</page>><<silently>>
<<avatar-normal>>
<<avatar-expr-eyebrows-worried>>
<<avatar-expr-eyes-big>>
<</silently>>\
<<header>>\
<<page>>\
She pulls you to your feet, and tugs you towards the crescent. She wants you to dance with them!
"Me? //Amni?"// You look around, surprised and suddenly self-conscious. But the other tribespeople seem to think Miina's idea is a good one...
<<if $kate.attributes.openness.level gt 0>>\
//[Open to Experience]// <<link "//Wow...this is amazing!//" "NATIVE-2000 Kate joins the dance">><</link>>
<<else>>\
<span class="greyedOut">//[Open to Experience]// Wow...this is amazing!</span>
<</if>>\
<<link "//Oh god...this is embarrassing!//" "NATIVE-1500 Kate's reluctant">><</link>>
<</page>><<silently>>
<<avatar-embarrassed1>>
<<avatar-expr-blush>>
<</silently>>\
<<header>>\
<<page>>\
"Oh no. //Kako,"// you shake your head, trying to pull away. //"Kako amni!"//
//"Ah, ah, othe!"// Miina insists, laughing at your modesty. //"Mo i pi? Peri nawa!"//
She tugs your hand insistently. From the crescent, other Himba women beckon you in, big smiles on their faces.
<<link "//Let Miina drag you in.//" "NATIVE-2000 Kate joins the dance">><</link>>
//[Refuse to dance]// <<link "//Too shy!//" "NATIVE-1600 Kate opts out">><</link>>
<</page>><<silently>>
<<avatar-embarrassed2>>
<</silently>>\
<<header>>\
<<page>>\
"I can't!" you shake your head. //"Kako, kako!"// Miina tries to encourage you, but you dig in your heels, too embarrassed to join the Himba women in their display.
She reluctantly lets you go, and dances back into the crescent, disappointed. You scurry back to your place amongst the men, your cheeks blazing red.
That was weird. You'll always remember this as the day you //nearly// danced with the Himba.
<<link "//Continue//" "NAMIB-3000 The project">><</link>>
<</page>><<silently>>
<<avatar-normal>>
<<avatar-expr-eyebrows-raised>>
<<avatar-expr-eyes-big>>
<<avatar-expr-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
The tribespeople whoop and laugh as you join the other women in the crescent. You clap, and shimmy, and stomp your boots as the others take turns to dance.
There's no structured order of who dances when, it's spontaneous. But everyone has to take a turn! You can sense that yours is [[coming up|NATIVE-2100 Dress like us]].
<</page>><<silently>>
<<set $avatar.clothing.delete("/foreignAdventure/africa/20_africaTop-whiteVNeckHikingVest-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/20_africaTop-whiteVNeckHikingVestPulledUp-" +$kate.braSize)>>
<</silently>>\
<<header>>\
<<page>>\
Hands pluck at your t-shirt while you get ready to dance out. At first you don't really pay attention – you're used to the Himba touching your hair and your hands, and for a moment you assume they're doing something like that.
Then you feel the cotton being pulled up over your waist. Surprised, you glance around. The tribeswoman beside you mimes for you to take off your t-shirt.
They're all bare-breasted; you realise suddenly they want you to dress like them for the ritual.
While you're absorbing this, someone behind you just pulls up your shirt, trying to get it off over your head.
<<link "//Try to keep it on!//" "NATIVE-2200 T-shirt tug of war">><</link>>
<<link "//Let her take it off.//" "NATIVE-2400 Kate loses her top">><<set $avatar.clothing.delete("/foreignAdventure/africa/20_africaTop-whiteVNeckHikingVestPulledUp-" +$kate.braSize)>><</link>>
<</page>><<silently>>
<<avatar-embarrassed1>>
<<set $avatar.clothing.delete("/foreignAdventure/africa/20_africaTop-whiteVNeckHikingVestPulledUp-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/20_africaTop-whiteVNeckHikingVestPulledUpBra-" +$kate.braSize)>>
<</silently>>\
<<header>>\
<<page>>\
//"Kako, kako,"// you protest, tugging your shirt back down.
The tribeswomen find this funny. Now three of them are playfully but insistently pulling at your t-shirt, wanting you to take it off.
Miina shouts something encouraging in your ear, something about "us", but your Himba's not sharp enough to pick up exactly what she means.
<<link "//Let them win.//" "NATIVE-2400 Kate loses her top">><<set $avatar.clothing.delete("/foreignAdventure/africa/20_africaTop-whiteVNeckHikingVestPulledUpBra-" +$kate.braSize)>><</link>>
//[Keep your t-shirt]// <<link "//Resist!//" "NATIVE-2300 Kate keeps her top">><</link>>
<</page>><<silently>>
<<set $avatar.clothing.delete("/foreignAdventure/africa/20_africaTop-whiteVNeckHikingVestPulledUpBra-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/20_africaTop-whiteVNeckHikingVestPulledUp-" +$kate.braSize)>>
<<avatar-embarrassed2>>
<</silently>>\
<<header>>\
<<page>>\
Your t-shirt's staying on! You twist and swat away hands until the giggling girls get the message.
<<link "//Take your turn to dance!//" "NATIVE-3000 Kate dances the Ondjongo">>
<<set $avatar.clothing.delete("/foreignAdventure/africa/20_africaTop-whiteVNeckHikingVestPulledUp-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/20_africaTop-whiteVNeckHikingVest-" +$kate.braSize)>>
<</link>>
<</page>><<silently>>
<<set $avatar.underwear.delete("/foreignAdventure/africa/10_africaBra-greyHikingBra-" + $kate.braSize)>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/africa/10_africaBra-greyHikingBraStrapsDown-" + $kate.braSize)>>
<<avatar-normal>>
<<avatar-expr-eyebrows-raised>>
<<avatar-expr-eyes-big>>
<<avatar-expr-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
You <<if hasVisited("NATIVE-2200 T-shirt tug of war")>>finally give in, and<<else>>instinctively<</if>> lift up your arms. There's laughter and applause as your t-shirt's lifted up over your head, and off.
Miina hands it to one of the kids, who scurries out to the audience, and gives it to Mccoy to look after.
Meanwhile, several tribeswomen are tugging at your bra. They manage to slip the straps down off your shoulders, but the clasp at the back baffles them. Someone behind you yanks on the band, enthusiastically but without effect.
<<link "//Undo it for them.//" "NATIVE-2600 Kate goes native">><</link>>
//[Keep your bra]// [[That's staying on!|NATIVE-2500 Kate keeps her bra]]
<</page>><<silently>>
<<avatar-embarrassed2>>
<</silently>>\
<<header>>\
<<page>>\
That's staying on! You twist and swat away hands until the giggling girls get the message.
<<link "//Take your turn to dance!//" "NATIVE-3000 Kate dances the Ondjongo">>
<<set $avatar.underwear.delete("/foreignAdventure/africa/10_africaBra-greyHikingBraStrapsDown-" + $kate.braSize)>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/africa/10_africaBra-greyHikingBra-" + $kate.braSize)>>
<</link>>
<</page>><<silently>>
<<set $avatar.underwear.delete("/foreignAdventure/africa/10_africaBra-greyHikingBraStrapsDown-" + $kate.braSize)>>
<<characterCreator-setBreasts "bare">>
<<update-avatar-tattoo-piercing "bare">>
<</silently>>\
<<header>>\
<<page>>\
You reach back and pop open the clasp. Your bra's immediately slipped off you and whisked away, like your t-shirt...and now you're as topless as every other girl in the village.
<<if $kate.braSize == "large">>\
Miina and another girl jabber about your bared breasts excitedly, miming their size and roundness. You pick out the word //khomo// – which makes you think you're being compared to a //cow// – but given the high esteem the Himba have for their cattle, you're pretty sure that's actually a big compliment.
<<elseif $kate.braSize == "medium">>\
Miina and another girl jabber about your bared breasts excitedly, <<if $avatar.bodyMods.includes("piercings/20_piercing-leftNipple-silverBarbell-"+$kate.braSize+"-bare")>>apparently impressed by your nipple bars<<else>>apparently approving of their size and shape. They seem to be agreeing about something, but you're not sure what<</if>>.
<<elseif $kate.braSize == "small">>\
Miina and another girl jabber about your bared breasts excitedly, <<if $avatar.bodyMods.includes("piercings/20_piercing-leftNipple-silverBarbell-"+$kate.braSize+"-bare")>>apparently impressed by your nipple bars<<else>>miming how high and perky they are<</if>>.
<<else>>\
(ERROR IN KATE.BRASIZE VAR)
<</if>>\
You can't think about it for long. Everybody's ready for you to do your part in the Ondjongo!
<<link "//Take your turn to dance!//" "NATIVE-3000 Kate dances the Ondjongo">><</link>>
<</page>><<silently>>
<<avatar-normal>>
<<avatar-expr-eyes-big>>
<<avatar-expr-mouth-beam>>
<<for _i to 0; _i lt $temp.sixForm.length; _i++>>
<<if $temp.sixForm[_i].name == "Dance">>
<<set _kateStudiedDance to true>>
<</if>>
<</for>>
<</silently>>\
<<header>>\
<<page>>\
You dance out into the open space, the tribespeople clapping and singing all around you.
<<if $kate.quirks.includes("rockChick")>>\
It's like no dance you've ever done before. Conceptually it's kind of like a happy, uplifting version of a mosh pit – but bouncing around the Camden Underworld was nothing compared to dancing <<if hasVisited("NATIVE-2600 Kate goes native")>>topless as a Himba<<elseif hasVisited("NATIVE-2500 Kate keeps her bra")>>in your bra<<else>>for a tribe<</if>>, out on the savannah.
<<else>>\
It's unlike any dance you've ever done before. <<if _kateStudiedDance>>Although you studied some African dances for your Dance A Level, sitting in a classroom with a bunch of other white girls, dancing to a MiniDisc recording of some stock tribal drums, <<else>>Shaking your ass at Po Na Na on a Friday night<</if>> was nothing compared to dancing <<if hasVisited("NATIVE-2600 Kate goes native")>>topless as a Himba<<elseif hasVisited("NATIVE-2500 Kate keeps her bra")>>in your bra<<else>>for a tribe<</if>>, out on the savannah.
<</if>>\
Out in front of the tribesmen and your UN colleagues, you swing your hips and move your body in time with the cheery hand-claps and harmonies pouring out from the Himba women.
In just a few moments, your turn's over, and you dance back into the crescent with the others, a huge happy smile on your face. One of the kids follows you out, doing a dance like a crocodile. You clap and stomp your boots in encouragement.
<<link "//Enjoy the Ondjongo!//" "NATIVE-3100 Winding down">><</link>>
<</page>><<silently>>
<<avatar-normal>>
<<avatar-expr-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
The dance goes on for long enough for you to take a couple more turns. You show the tribe some western dances, and some of the Himba girls try to copy your moves on their turns.
Soon the sun's starting to set, and everyone's tired, so the Ondjongo dance winds down and everybody can get back to their normal duties.
<<if hasVisited("NATIVE-2600 Kate goes native")>>\
Afterwards Miina and some of the other women pull you aside, curious about your breasts. Just like with your hands and your hair, they want to touch them.
<<link "//They can touch.//" "NATIVE-3200 Breast exam">><<set $temp.kateSays to "goAhead">><</link>>
<<link "//Look, but don't touch.//" "NATIVE-3200 Breast exam">><<set $temp.kateSays to "noTouching">><</link>>
<<else>>\
<<link "//Continue//" "NATIVE-4000 Reflection">><</link>>
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateSays == "goAhead">>\
The tribesmen keep a respectful distance while the women – and some of the braver kids – experimentally touch your breasts.
<<if $kate.braSize == "large">>\
The women honestly seem //very// impressed with them, giggling to each other as they take turns feeling their weight and how they move. Dozens and dozens of hands take turns lifting and squeezing them, with something approaching awe. You've picked up enough Himba to understand when Miina asks you if //all// English girls are made like this.
//"Kako,"// you reply with a straight face, //"ona amni."// No; only me. Miina and the others fall about laughing.
<<else>>\
Dozens of hands take turns gently lifting and squeezing them. <<if $avatar.bodyMods.includes("piercings/20_piercing-leftNipple-silverBarbell-"+$kate.braSize+"-bare")>>They like your nipple bars, and from<<else>>From<</if>> their gestures and the words you understand, the women think <<if $avatar.bodyMods.includes("piercings/20_piercing-leftNipple-silverBarbell-"+$kate.braSize+"-bare")>>your boobs are<<else>>they're<</if>> impressively perky. You've picked up enough Himba to understand when Miina asks you if it's because you wear a bra?
//"Mohlomong,"// you shrug. //"Kako ojutkiwa."// Maybe; I don't know.
<</if>>\
<<elseif $temp.kateSays == "noTouching">>\
Through words and gestures you let them know they can look, but not paw you.
<<if $kate.braSize == "large">>\
The women honestly seem //very// impressed with your boobs, murmuring approvingly at their size and shape. You've picked up enough Himba to understand when Miina asks you if //all// English girls are made like this.
//"Kako,"// you reply with a straight face, //"ona amni."// No; only me. Miina and the others fall about laughing.
<<else>>\
<<if $avatar.bodyMods.includes("piercings/20_piercing-leftNipple-silverBarbell-"+$kate.braSize+"-bare")>>They like your nipple bars, but once they understand they're not allowed to touch, <<else>>They look but, once they understand they're not allowed to touch, <</if>>they quickly lose interest and let you go get dressed.
<</if>>\
<</if>>\
<<link "//Continue//" "NATIVE-4000 Reflection">><</link>>
<</page>><<silently>>
<<avatar-normal>>
<</silently>>\
<<header>>\
<<page>>\
<<if hasVisited("NATIVE-2600 Kate goes native")>>\
<<set $avatar.underwear.pushUnique("/foreignAdventure/africa/10_africaBra-greyHikingBra-" + $kate.braSize)>>\
<<characterCreator-setBreasts>>\
<<update-avatar-tattoo-piercing>>\
You rejoin the others, collecting your bra and t-shirt from Mccoy.
The whole team congratulates you while you get dressed. "That was so cool," enthuses Josh. "Too bad we can't put the photos on Facebook!"
"They belong in Nacional Yographic," says Pablo seriously, showing you his camera screen while you're doing up your bra. "Look." You have to admit, there's something pretty special about the photos: especially the ones of you teaching Miina and a giggling Himba boy how to dance the Macarena.
"It was amazing. Like you were part of the tribe," says Mccoy.
<<elseif hasVisited("NATIVE-2500 Kate keeps her bra")>>\
You rejoin the others, collecting your t-shirt from Mccoy.
"That was so cool," enthuses Josh. "It was like you were part of the tribe."
<<else>>\
You head back to the others. "That was pretty cool," says Mccoy. "Almost like they wanted you to be part of the tribe."
<</if>>\
"Yeah," you muse, "it kind of felt like that." It was a truly magical experience, you think dreamily, feeling closer to the Himba than ever before. You've never known anything like it.
<<link "//Continue//" "NAMIB-3000 The project">><</link>>
<</page>><<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/africa/10_africaSocks-blackCottonTrainerSocks")>>
<<set $avatar.underwear.pushUnique("30_bra-plain-nude-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/30_africaShorts-blackHikerShortsWithBrownBelt")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/30_africaTop-darkGreyFlaredTshirt-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/20_africaShoes-greenHikingShoes")>>
<<characterCreator-setHipsterGlasses>>
<</silently>>\
<<header>>\
<<page>>\
The time's come to leave the Himba. They bid you a cheery farewell, and a list of things for you to bring next time you visit. You're ready to leave...but you still feel a big sense of loss when you hug the women and children goodbye.
Mccoy and Donald left yesterday with the heavy equipment; you, Pablo and Josh stayed an extra day to polish the final report. By the time you've packed all your gear into the remaining Land Rover, and said all your //epi nava//s, you hit the road much later than planned.
You refuel in Opuwo, then begin the long drive south, cruising on the C35 Highway through [[hundreds of miles of empty desert|NAMROOM-1100 Motel]].
<</page>><<silently>>
<<set $header.line1 to "''C35 HIGHWAY,'' NAMIBIA">>
<</silently>>\
<<header>>\
<<page>>\
Night falls, you're hungry, and Pablo makes a last-minute decision to stop at a little motel instead of trucking it all the way down to Okahandja.
There are only two rooms available – you take one, and the guys will share the one next door.
When you unload the gear from the Land Rover into the rooms, Josh complains that he and Pablo are going to have to share a double bed. Pablo tells him he can sleep on the rug if he likes.
<<link "//Grab dinner.//" "NAMROOM-1200 Dinner">><</link>>
<</page>><<silently>>
<<set $header.line1 to "''FLAMINGO MOTEL,'' NAMIBIA">>
<</silently>>\
<<header>>\
<<page>>\
You eat dinner with the guys in the motel's tiny restaurant, your stomach growling at the prospect of some food cooked in a kitchen, not a pot over a campfire. You chat with the guys, and carefully ignore a pair of local truckers making eyes at you all through the meal.
You order kapana and fat cakes – chunks of chargrilled meat and vegetables, served with fried dough cakes that are like plain donuts (but greasier and tastier).
It's //delicious,// and after washing down your meal with a few bottles of ice cold Windhoek Lager, you feel warm, tired and grateful to be back in civilisation.
[[I'm gonna turn in. Goodnight, guys.|NAMROOM-1300 Shower scene]]
<</page>><<silently>>
<<avatar-stripNaked barefoot braless>>
<<characterCreator-unsetHair>>
<<set _path1 to "teenRom/">>
<<switch $kate.hairColour>>
<<case "Black" "black">>
<<set _hairColour to "black">>
<<case "Blonde" "blonde">>
<<set _hairColour to "blonde">>
<<case "Ginger" "ginger">>
<<set _hairColour to "ginger">>
<<case "lightBrown" "Light brown" "Light Brown" "light brown" "lightbrown">>
<<set _hairColour to "lightBrown">>
<</switch>>
<<set $avatar.foreground.pushUnique("/teenRom/10_longHair-longMessyWet-"+_hairColour+"-front"),
$avatar.background.pushUnique("/teenRom/90_longHair-longMessyWet-"+_hairColour+"-back")>>
<<set $avatar.background.pushUnique("/foreignAdventure/africa/20_wetTowel")>>
<<set $avatar.background.pushUnique("/foreignAdventure/africa/19_wetTowelShadow")>>
<<set $header.line1 to "''ROOM SIX,'' FLAMINGO MOTEL">>
<<if $kate.bikiniLine == "bikini">>
<<set _shavingYourPussy to "tidying up your bikini line">>
<<elseif $kate.bikiniLine == "brazilian">>
<<set _shavingYourPussy to "trimming your bush back to a long neat stripe">>
<<elseif $kate.bikiniLine == "georgeW">>
<<set _shavingYourPussy to "tidying up your bikini line">>
<<elseif $kate.bikiniLine == "landingStrip">>
<<set _shavingYourPussy to "trimming your bush back to a neat little stripe">>
<<elseif $kate.bikiniLine == "martiniGlass">>
<<set _shavingYourPussy to "trimming your bush back to a neat little triangle">>
<<elseif $kate.bikiniLine == "postageStamp">>
<<set _shavingYourPussy to "trimming your bush back to a neat little tuft">>
<<elseif $kate.bikiniLine == "hollywood">>
<<set _shavingYourPussy to "your pussy">>
<<else>>
<<set _shavingYourPussy to "(ERROR IN SHAVINGYOURPUSSY TEMP VAR)">>
<</if>>
<<avatar-expr-eyelid-closed>>
<</silently>>\
<<header>>\
<<page>>\
Your shower's feeble and runs tepid after the first minute, but you soak for a long time in it anyway, washing the desert off your body, and fishing it out from deep inside your ears and nose.
Shaving your legs and _shavingYourPussy makes you feel like a civilised human again. Washing your hair feels truly sumptuous, and all the while you're dreaming about how it'll feel when you slip under the clean fresh sheets of a real bed.
Six months ago, staying overnight in some random African motel room would have been daunting. Now it feels luxurious, especially when you consider the Himba out there right now on the savannah.
You can't imagine taking [[a bed|NAMROOM-1400 Bedtime]] or a roof or a toilet for granted ever again.
<</page>><<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairLongMessy>>
<<if $kate.quirks.includes("commando")>>
<<set $temp.kateIsWearing to["nightie"]>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/africa/40_africaTop-whiteFlaredLongSleepingTShirtFoxHug-" +$kate.braSize)>>
<<else>>
<<set $temp.kateIsWearing to["top", "knickers"]>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/africa/10_africaPants-whiteBikiniPantsRipley")>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/africa/10_africaVest-whiteRacerbackVestRipley-" +$kate.braSize)>>
<</if>>
<<characterCreator-unsetShadow>>
<<characterCreator-unsetEyes>>
<<set $avatar.body.pushUnique("/teenRom/50_genericClosedEyes")>>
<</silently>>\
<<header>>\
<<page>>\
You dry and brush your hair, then slip eagerly under the cool sheets of your motel bed.
The motel only has one storey, and through the french window you can hear the soft whoosh of occasional traffic passing along on the highway outside.
It doesn't matter. You're exhausted and [[sleep comes quickly|NAMROOM-1500 Title card]].
<</page>><<page>>\
[[SOME TIME LATER...|NAMROOM-2000 Intruder!]]
<</page>><<silently>>
<<set $avatar.body.delete("/teenRom/50_genericClosedEyes")>>
<<characterCreator-setEyeColour>>
<<characterCreator-setEyeShape>>
<<set _d10 to random(1,10)>>
<<set _daring to $kate.attributes.daring.level>>
<<if _d10 + _daring gte 6>>
<<set _daringCheckPassed to true>>
<</if>>
<<avatar-expr-eyes-big>>
<</silently>>\
<<header>>\
<<page>>\
You wake suddenly in the dark, highly alert, ears straining.
For a moment, silence...then //scratching at the french window.// Metal on metal – something scraping in the lock.
Your body freezes rigid, your heart leaping into your throat. Somebody's trying to get in!
<<link "//Lay very still.//" "NAMROOM-2100 Paralysed by fear">><</link>>
<<if _daringCheckPassed>>\
//[Routine Daring check ''passed''] [[Slip out of the bed.|NAMROOM-2400 Action Kate][$temp.kateSays to "helpMe"]]//
<<else>>\
<span class="greyedOut">//[Routine Daring check ''failed''] Slip out of the bed.//</span>
<</if>>\
<</page>><<silently>>
<<avatar-expr-eyebrows-raised>>
<</silently>>\
<<header>>\
<<page>>\
You feel paralysed, not daring to move, not daring to //breathe.//
Your ears strain, but the dark room is quiet again. All can hear is the sound of your heartbeat thrashing in your ears. A terrible, physical dread washes through your stomach, leaving your whole body feeling weak and somehow distant.
Then, talking outside, quiet male murmurs in Oshiwambo. Two men...locals. More scraping...then a soft //creak// as they try the handle...
<<link "//Scream!//" "NAMROOM-2200 Kate screams">><</link>>
<</page>><<silently>>
<<if $kate.firstName[0] == "J">>
<<set _katesMispronouncedName to $kate.firstName,
_katesMispronouncedName to "Y" + _katesMispronouncedName.substring(1)>>
<</if>>
<<avatar-expr-eyebrows-worried>>
<<avatar-expr-mouth-openWide>>
<</silently>>\
<<header>>\
<<page>>\
You cry out. At first the noise you make is more like a whimper that dies in your throat. But the power to act floods back into your body, and you draw in a breath and //scream!//
The noise outside stops. You think you hear movement outside, then some moving about in the room next door, then footsteps in the corridor.
There's a //thump-thump-thump// at your door. "<<if def _katesMispronouncedName>>_katesMispronouncedName<<else>>$kate.firstName<</if>>?" Pablo's voice.
<<link "//Run to the door.//" "NAMROOM-2300 The cavalry are here">><</link>>
<</page>><<silently>>
<<avatar-expr-mouth-snarl>>
<</silently>>\
<<header>>\
<<page>>\
You spring out of the bed, rush over to the door, and hurriedly unchain and open it.
Pablo and Josh are outside, wearing t-shirts and boxer shorts, and alarmed expressions. Pablo looks past you into the dark room. "What's wrong?"
You shakily report the sounds that awoke you. Pablo pushes past you into the room. "Yosh," he snaps, and your friend follows him over to the french window.
Pablo yanks aside the curtain, glaring out into the night. "Nothing," he says. He and Josh peer out, checking all the angles.
"Nobody now," Pablo reports. "You sure it was no dream?"
"I'm sure," you reply firmly. "Two men, locals. I heard them talking, and I think they tried to [[pick the lock|NAMROOM-3000 Pablo investigates]]."
<</page>><<silently>>
<<avatar-expr-eyebrows-raised>>
<</silently>>\
<<header>>\
<<page>>\
//Oh fuck!// This can't be happening...//except it is!//
You slip out of the bed and stand up, ears straining in the darkness.
You hear muttering outside, quiet male murmurs in Oshiwambo. Two men...locals. Then the scratching starts again! They're definitely doing something to the lock.
<<link "//Move quickly and quietly to your door.//" "NAMROOM-2500 Kate escapes">><</link>>
<</page>><<silently>>
<<set $header.line1 to "''CORRIDOR,'' FLAMINGO MOTEL">>
<<avatar-expr-eyebrows-worried>>
<</silently>>\
<<header>>\
<<page>>\
You pad swiftly through your dark room and across to the door, your heart beating so hard that it hurts.
The scratching in the french window sounds hyper-loud now, and it's just a few feet away. The realisation it could open without warning sends a weird morbid thrill through your stomach, a strange rush of something more like excitement than fear.
Your arms feel light and floaty as you reach up and slip the door chain. You open the door quickly and quietly, and step out into the dimly lit corridor beyond.
A soft gasp of relief escapes your lips as you click the door shut. The feeling passes when your quick mind immediately pictures how easily the door will open from the //inside.// You're not safe yet.
<<link "//Wake Josh and Pablo.//" "NAMROOM-2600 Kate gets reinforcements">><</link>>
<</page>><<silently>>
<<set $header.line1 to "''ROOM FIVE,'' FLAMINGO MOTEL">>
<<avatar-expr-mouth-snarl>>
<</silently>>\
<<header>>\
<<page>>\
Josh opens their door, bleary-eyed, wearing a t-shirt and boxers. He's startled when you push right past him, and immediately shut and chain the door.
"Pablo, wake up!" you snap. "Someone's breaking into my room!"
Suddenly alert, the boys snap into action. Pablo helps you drag the bed in front of their french window, blocking it off, while Josh grabs the room phone and [[calls the manager|NAMROOM-2700 Josh calls the cavalry]].
<</page>><<silently>>
<<set $header.line1 to "''CORRIDOR,'' FLAMINGO MOTEL">>
<<avatar-normal>>
<<avatar-expr-eyebrows-rogerMoore>>
<</silently>>\
<<header>>\
<<page>>\
After a short but tense wait, the manager and his son tap at the door.
You accompany them into the corridor where the manager [[unlocks your door with his keycard|NAMROOM-2800 Counter attack]], his son standing ready beside him with a cricket bat.
<</page>><<silently>>
<<set $header.line1 to "''ROOM SIX,'' FLAMINGO MOTEL">>
<<avatar-anger>>
<</silently>>\
<<header>>\
<<page>>\
The four men push inside, someone clicking on the lights.
You follow them in, and see...nothing. The room's undisturbed, your <<if $kate.quirks.includes("batarian")>>glasses and phone<<else>>phone and glass of water<</if>> still set by your bedside.
The manager crosses over to the french window and yanks the curtain aside, but when he tries the handle he finds it still closed and locked.
Everybody takes turns peering out into the night, but the car park looks deserted. "Maybe we scared them off," says Josh.
The manager's son mutters something disparaging in Portuguese. "He says you dreamt it," reports Pablo.
"It was real," you reply firmly. "Two men, locals. I heard them talking, and I think they tried to [[pick the lock|NAMROOM-3000 Pablo investigates]]."
<</page>><<silently>>
<<if $kate.firstName[0] == "J">>
<<set _katesMispronouncedName to $kate.firstName,
_katesMispronouncedName to "Y" + _katesMispronouncedName.substring(1)>>
<</if>>
<<avatar-normal>>
<<avatar-expr-eyebrows-worried>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/30_africaShorts-blackHikerShortsWithBrownBelt")>>
<</silently>>\
<<header>>\
<<page>>\
"I don't like this," Pablo mutters. "Yosh, wait with <<if def _katesMispronouncedName>>_katesMispronouncedName<<else>>$kate.firstName<</if>>. <<if hasVisited("NAMROOM-2800 Counter attack")>>We'll check the outside<<else>>I'll find the mana-yuh<</if>>."
"Jeez," Josh paces while you wait, trying to be as physically reassuring a presence as possible, even though he stands nearly a foot shorter and carries at least a stone less muscle mass than Pablo.
Unsure about what's going to happen next, you wriggle back into your shorts. Then you sit on your bed and wait, shaken up by what nearly happened. Was it just two guys going back to the wrong room? Or were they planning to slip in and rob you? Or worse? The only thing you're sure about is that it definitely happened.
After a few minutes you see Pablo outside your window, roaming around the car park with the manager<<if hasVisited("NAMROOM-2800 Counter attack")>> and his son<</if>>, faces serious as they search for evidence.
Now the lights are on and everybody's rallying around you, you feel a sudden powerful rush of emotion: a sudden release of bodily tension, coupled with an almost overwhelming feeling of positivity and gratitude. Tears well up behind your eyelids.
Josh pats your shoulder awkwardly. "Hey, hey, it's okay now!" he says. "Don't cry."
<<link "I'm fine, don't worry." "NAMROOM-3100 Pablo returns">><<set $temp.kateSays to "imFine">><</link>>
<<link "I'm crying //because// it's okay, Josh." "NAMROOM-3100 Pablo returns">><<set $temp.kateSays to "thatsWhy">><</link>>
<</page>><<silently>>
<<avatar-expr-eyelid-tearful>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateSays == "imFine">>\
"I'm fine," you say, dabbing your eyes. "Don't worry." His puppy dog eyes are filled with deep concern.
<<elseif $temp.kateSays == "thatsWhy">>\
<<silently>>
<<avatar-expr-mouth-smile>>
<</silently>>\
"I'm crying //because// it's okay, you dummy." He smiles back weakly, obviously not following, and you realise that he's nowhere near in touch enough with his emotions to understand what you mean.
<<else>>\
(ERROR IN TEMP.KATESAYS VAR)
<</if>>\
A little later, Pablo returns, alone. They couldn't find anything, and the manager insists it was probably nothing, certainly nothing worth trying to call out the police over.
"I don't like it," Pablo says. He thinks it was a room invasion, and he's concerned they might come back later. "We'll move all the stuff into our room," he says. "You're staying with us the rest of the night."
[[Okay.|NAMROOM-4000 Moving next door]]
<</page>><<silently>>
<<set $header.line1 to "''ROOM FIVE,'' FLAMINGO MOTEL">>
<<if $kate.attributes.extraversion.level gt 0>>
<<set _full to "full">>
<<else>>
<<set _full to "empty">>
<</if>>
<<avatar-normal>>
<</silently>>\
<<header>>\
<<page>>\
You help them lug your bags and the survey kit through from your room into theirs. Pablo disappears again, and returns with a half-_full bottle of brandy. "From the mana-yuh," he explains.
Last time you went near brandy, just the smell made you recoil. But tonight you knock back a swig from the bottle and enjoy its strong, sweet kick, and the gentle burn it leaves behind.
The immediate danger's passed, and you feel awake and exhilarated. You sit up with the boys for an hour or so, slugging brandy out of the bottle and laughing loudly as you each [[recount your perspective|NAMROOM-4100 Feeling sleepy]] of the night's events.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You do feel safer in here, and as the adrenaline fades, tiredness sets back in. You yawn and stretch, and that makes everyone get ready for sleep.
There's only one bed in here, of course. "We could unpack the camp beds," Pablo tiredly suggests to Josh, whose eyelids are drooping. That sounds exhausting to you; you've barely got enough energy to brush your teeth.
[[Don't be silly, guys, share the bed.|NAMROOM-4300 What could go wrong]]
//[End the scene]// [[Thanks, guys, you do that and I'll take the bed.|NAMROOM-4200 Goodnight guys]]
<</page>><<silently>>
<<characterCreator-unsetShadow>>
<<characterCreator-unsetEyes>>
<<set $avatar.body.pushUnique("/teenRom/50_genericClosedEyes")>>
<<set $avatar.clothing.delete("/foreignAdventure/africa/30_africaShorts-blackHikerShortsWithBrownBelt")>>
<</silently>>\
<<header>>\
<<page>>\
You brush your teeth tiredly, while the guys unzip bags and start assembling their camp beds. After all the drama, you fall asleep before they've stopped making a noise.
You sleep soundly for the rest of the night. Over breakfast the next day, you all laugh about the events; in the light of day it feels like there was no danger at all. "So much for a good night's sleep," says Pablo as you load back in to the Land Rover.
You arrive in Okahandja before lunchtime. After a few short meetings and some paperwork, your project for the UN is complete. You and Josh say goodbye to Pablo, then head to a cafe to plan the rest of [[your itinerary|NAMIB-4000 On safari]].
<</page>><<silently>>
<<set $avatar.clothing.delete("/foreignAdventure/africa/30_africaShorts-blackHikerShortsWithBrownBelt")>>
<<characterCreator-unsetShadow>>
<<characterCreator-unsetEyes>>
<<set $avatar.body.pushUnique("/teenRom/50_genericClosedEyes")>>
<</silently>>\
<<header>>\
<<page>>\
They let you use the bathroom first in gratitude. You brush your teeth while they chat tiredly, then head back into the room and slip under the covers.
A few minutes later, as you're drifting off, Pablo joins you in the bed, his broad strong back facing you. You rest your palm on his shoulder, your leg touching his, sinking back into a doze.
Then Josh slips into bed behind you, so close you can feel his body heat.
<<link "//Drift off...//" "NAMROOM-4400 Title card">><</link>>
<</page>><<page>>\
[[SOME TIME LATER...|NAMROOM-5000 Sexy dream]]
<</page>><<silently>>
<<if $avatar.bodyMods.includes("piercings/20_piercing-leftNipple-silverBarbell-"+$kate.braSize+"-bare")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/11_africa-whiteTopPiercedBarbellPokies-" +$kate.braSize)>>
<<else>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/11_africa-whiteTopPokies-" +$kate.braSize)>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
You drift into a vague, sexy dream of being held by a strong, masculine man with many arms. You realise you're in love with him, not the sailor. The Himba women are watching, but you're not attracted to them. Are they dreaming about you, too?
Wait...[[dreaming?|NAMROOM-5100 Kate wakes up]]
<</page>><<silently>>
<<set $avatar.body.delete("/teenRom/50_genericClosedEyes")>>
<<characterCreator-setEyeColour>>
<<characterCreator-setEyeShape>>
<<avatar-normal>>
<<avatar-expr-eyes-big>>
<<addNotification "Arousal +3" "You wake up wet, turned on and *very* ready for sex.">>
<</silently>>\
<<header>>\
<<page>>\
You wake up, suddenly realising a few things. You're in Namibia. It's dark and //swelteringly hot.// And you're in a bed, squeezed tightly between two sleeping men.
You're squashed up against Pablo's strong back, your arms around him, a leg curled sweatily over his. Josh is spooned in tight behind you. His palm's on your breast, squashed in against Pablo's back, and his erection's pressing into your butt.
Your body feels turned on – so turned on it's like you woke up during masturbation or something. But mentally you just feel disorientated. <<link "//What's happening?//" "NAMROOM-5200 Kate gets her bearings">><</link>>
<</page>><<silently>>
<<set $pablo to {
isAwake : false,
isErect : false
}>>
<<set $josh to {
isAwake : false,
isErect : true
}>>
<</silently>>\
<<header>>\
<<page>>\
You lay very still for a moment, trying to get your bearings.
Beside you, both men breathe softly and deeply. Pablo is still, except for the slow working of his lungs; Josh is making tiny, almost imperceptible twitches, like he's dreaming. His hard-on is pressing firmly against your butt.
You //think// they're both asleep.
<<link "//Try to create some space.//" "NAMROOM-5300 Kate makes some room">><</link>>
<</page>><<silently>>
<<avatar-horny>>
<</silently>>\
<<header>>\
<<page>>\
This is no good. You're too hot, and your head's fallen between the gap in the pillows, and Josh is practically humping you in his sleep.
Assuming he //is// actually asleep?
You shift a little to create some space, gently squirming and pushing both boys away from you.
Gratifyingly, they both shuffle away without seeming to wake up – still both close, but now they're just beside you, not squashing you like before.
That makes you relax – Josh wasn't doing anything bad, just dreaming. Judging by the state of his body, the dream was pretty steamy!
<<link "//Yeah...mine too...//" "NAMROOM-5400 Hot and bothered">><</link>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You're also //very// turned on. Your stiff nipples and wet pussy feel like they're //tingling,// sensitive and ready to be touched.
You lay there for a while, waiting for the sensation to subside...but it doesn't.
Gently, experimentally, you try squeezing your thighs together...and the sensation makes you squeak. //Jesus Christ,// you think, startled, //that nearly made me come.//
You lay dead still, listening hard in case you just woke Pablo or Josh...but they slumber on beside you, oblivious.
<<link "//Try to go to sleep.//" "NAMROOM-5500 Try to sleep">><</link>>
<<link "//Try the thigh-squeezing thing again.//" "NAMROOM-5600 Thigh squeeze">><</link>>
<</page>><<silently>>
<<set _katesFantasy to $kate.kinks.random()>>
<<if _katesFantasy == "exhibitionist">>
<<if $kate.quirks.includes("commando")>>
<<set _aSexyFantasyDominates to "A strong impulse to take off your t-shirt dominates">>
<<else>>
<<set _aSexyFantasyDominates to "A strong impulse to peel off your underwear dominates">>
<</if>>
<<elseif _katesFantasy == "masochist">>
<<set _aSexyFantasyDominates to "A vivid fantasy of being woken up being fucked, simultaneously, by Pablo and Josh dominates">>
<<elseif _katesFantasy == "submissive">>
<<set _aSexyFantasyDominates to "A vivid fantasy of being made to fuck Pablo and Josh, one after the other, dominates">>
<<else>>
<<set _aSexyFantasyDominates to "(ERROR IN TEMP ASEXYFANTASYDOMINATES VAR)">>
<</if>>
<</silently>>\
<<header>>
<<page>>\
You lay still, trying to calm yourself down. _aSexyFantasyDominates your thoughts instead.
//This is ridiculous. I can't possibly sleep like this.//
<<if not hasVisited("NAMROOM-5600 Thigh squeeze")>>\
<<link "//Try the thigh-squeezing thing again.//" "NAMROOM-5600 Thigh squeeze">><</link>>
<</if>>\
<<link "//Go to the bathroom and jill off.//" "NAMROOM-5700 Kate jills off in the bathroom">><</link>>
<<link "//Jill off, very discreetly, in the bed.//" "NAMROOM-6200 Kate jills off in bed">><</link>>
//[Attracted to Pablo]// <<link "//Snuggle up against Pablo again.//" "NAMROOM-7000 Kate teases the boys">><<set $temp.kateAction to "snugglePablo">><</link>>
<span class="greyedOut">//[Not attracted to Josh] Spoon on Josh.//</span>
<</page>><<silently>>
<<avatar-sexFace>>
<</silently>>\
<<header>>\
<<page>>\
Squeezing your thighs and tensing and your pelvic muscles sends little waves of pleasure radiating through your groin.
It feels good, //real// good...but your Kegel muscles tire fast, and stimulating yourself enough to reach orgasm would be hard work.
It'd be much easier with your hand. //Or someone else's. Or their tongues, maybe...//
Jesus. You try to collect yourself.
<<if not hasVisited("NAMROOM-5500 Try to sleep")>>\
<<link "//Try to go to sleep.//" "NAMROOM-5500 Try to sleep">><</link>>
<</if>>\
<<link "//Go to the bathroom and jill off.//" "NAMROOM-5700 Kate jills off in the bathroom">><</link>>
<<link "//Jill off, very discreetly, in the bed.//" "NAMROOM-6200 Kate jills off in bed">><</link>>
//[Attracted to Pablo]// <<link "//Snuggle up against Pablo again.//" "NAMROOM-7000 Kate teases the boys">><<set $temp.kateAction to "snugglePablo">><</link>>
<span class="greyedOut">//[Not attracted to Josh] Spoon on Josh.//</span>
<</page>><<silently>>
<<if $kate.eyeShape == "Cat">>
<<if $kate.eyeColour == "Blue">>
<<set _herFace to "big blue eyes">>
<<elseif $kate.eyeColour == "Chestnut">>
<<set _herFace to "big dark eyes">>
<<elseif $kate.eyeColour == "Emerald">>
<<set _herFace to "big green eyes">>
<<elseif $kate.eyeColour == "Grey">>
<<set _herFace to "big grey eyes">>
<<elseif $kate.eyeColour == "Hazelnut">>
<<set _herFace to "big, honey brown eyes">>
<<elseif $kate.eyeColour == "Sapphire">>
<<set _herFace to "big pale eyes">>
<<else>>
<<set _herFace to "(ERROR IN HERFACE TEMP VAR)">>
<</if>>
<<elseif $kate.eyeColour == "Sapphire">>
<<set _herFace to "pale blue eyes">>
<<elseif $kate.eyeColour == "Blue">>
<<set _herFace to "blue eyes">>
<<elseif $kate.eyeColour == "Emerald">>
<<set _herFace to "green eyes">>
<<elseif $kate.eyeColour == "Chestnut">>
<<set _herFace to "doe eyes">>
<<elseif $kate.eyeColour == "Hazelnut">>
<<set _herFace to "honey brown eyes">>
<<elseif $kate.faceShape == "square">>
<<set _herFace to "high cheekbones">>
<<else>>
<<set _herFace to "face">>
<</if>>
<<avatar-horny>>
<</silently>>\
<<header>>\
<<page>>\
<<if not $pablo.isAwake and not $josh.isAwake>>\
As the piggy in the middle, it's hard to get up without waking the others. But //fuck it,// it can't be helped. Pablo and Josh stir groggily as you slip out of bed and pad into the bathroom.
You click on the light, then close and lock the door behind you. The girl in the bathroom mirror looks tousled and sensual, _herFace framed by messy bed hair, stiff nipples tenting her thin cotton <<if $kate.quirks.includes("commando")>>sleep shirt<<else>>top<</if>>.
<<else>>\
(ERROR IN PABLO AND/OR JOSH OBJECT)
<</if>>\
<<if $kate.kinks.includes("exhibitionist")>>\
//[Exhibitionist]// <<link "//Do it in the mirror.//" "NAMROOM-5800 I see you kissin' yourself in the mirror now">><</link>>
<<else>>\
<span class="greyedOut">//[Exhibitionist] Do it in the mirror.//</span>
<</if>>\
<<link "//Do it on the toilet.//" "NAMROOM-6000 Kate jills off on the lav">><</link>>
<</page>><<silently>>
<<avatar-sexFace>>
<</silently>>\
<<header>>\
<<page>>\
You have to admit that, for a chick who lived out of a tent in the desert for half a year...you look pretty good. Definitely hot enough for Pablo and Josh to feel good about sharing a bed with.
You turn and show your back to the mirror, looking over your shoulder at the glimpse they'd have gotten when you clicked on the light. <<if $kate.quirks.includes("commando")>>Your t-shirt barely covers your butt; you could've even given them a little flash of your ass if you'd wanted to. You swing your hips experimentally, flashing a naked curve at the mirror, imagining what it would have looked like to the boys.<<else>>These low-slung knickers don't really cover your butt; they must have got an eyeful when you came in here.<</if>>
Its too bad you locked the door. Josh would never have the balls, but you can imagine a more assertive guy, like Pablo – hmm, maybe a boss just a //little// less nice than Pablo – watching <<if $kate.quirks.includes("commando")>>you sashay around in a butt-skimming t-shirt<<else>>your butt in these skimpy knickers<</if>>, and deciding that he'd had [[enough|NAMROOM-5900 Kate gets bent over, in her mind]] of your cockteasing...
<</page>><<silently>>
<<avatar-orgasmFace>>
<</silently>>\
<<header>>\
<<page>>\
Your hand <<if $kate.quirks.includes("commando")>>drifts between your legs<<else>>slides into your knickers<</if>> as you imagine Pablo just walking into the bathroom behind you, and bending you right over the sink. No talking, no foreplay, just your <<if $kate.quirks.includes("commando")>>t-shirt pulled up<<else>>knickers tugged down<</if>> and his //big// cock filling you.
You bend over the sink so you can see what you'd look like, steadying yourself with your free hand. Your body feels wet and responsive as you fondle it, imagining being fucked hard by a slightly more toxic version of one of the boys on just the other side of the door.
It doesn't take long. You imagine him squeezing your <<if $kate.braSize == "small">>perky little boobs<<elseif $kate.braSize == "medium">>boobs<<elseif $kate.braSize == "large">>big tits<</if>> through your <<if $kate.quirks.includes("commando")>>t-shirt<<else>>top<</if>> – not to turn you on, just to enjoy your body more – and your real-life orgasm hits long before your fantasy man is satisfied.
You grip the sink hard, your middle finger moving rapidly as you frig yourself to a powerful climax. You feel like moaning out loud, but you manage to keep the noise down to a couple of discreet, deniable gasps.
<<link "//Whew. That's better.//" "NAMROOM-6100 Kate returns to bed">><</link>>
<</page>><<silently>>
<<set _katesFantasy to $kate.kinks.random()>>
<<if $kate.firstName[0] == "J">>
<<set _katesMispronouncedName to $kate.firstName,
_katesMispronouncedName to "Y" + _katesMispronouncedName.substring(1)>>
<</if>>
<<avatar-orgasmFace>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kate.quirks.includes("commando")>>You lift up your t-shirt<<else>>You slide down your knickers<</if>> and sit on the toilet as if you're going to pee – although you have a different bodily need in mind.
<<if $kate.quirks.includes("commando")>>Spreading your knees wide apart, you<<else>>You kick your knickers off, spread your knees wide apart, and<</if>> slip a hand down between your legs. Your body's wet and responsive, ready for your touch.
It feels starker and less comfortable doing it in here, but there's no way you could have masturbated in the bed...//right?// You imagine what it might have felt like if you'd had the daring to just go for it.
How would the boys have reacted? \
<<if _katesFantasy == "exhibitionist">>\
You imagine them pretending to be asleep, getting more and more turned on while they listen to your little gasps and movements in the bed between them. In your mind you bring yourself to a loud, satisfying orgasm...then roll over and drift into a peaceful sleep, leaving them both wide awake and yearning to touch you...
<<elseif _katesFantasy == "submissive">>\
They'd be turned on too, right? You imagine Pablo – your boss – telling you that you need to make sure they both come, too, after you're done. In your fantasy that's now part of your job, you do the data analysis, and also you suck their cocks when they're horny. You have to do it for all of them: Pablo, Josh, Mccoy...even //Donald//...
<<elseif _katesFantasy == "masochist">>\
You imagine them just grabbing you and fucking you – no talk, just two men in the dark, using your body to get themselves off. You imagine lying on your side between them, Pablo's cock in your pussy, Josh thrusting in your ass...
<<else>>
(ERROR IN KATESFANTASY TEMP VAR)
<</if>>\
You bite your lip, your middle finger moving rapidly as you frig yourself to a powerful climax. You feel like moaning out loud, but you manage to keep the noise down to a couple of discreet, deniable gasps.
<<link "//Whew. That's better.//" "NAMROOM-6100 Kate returns to bed">><</link>>
<</page>><<silently>>
<<characterCreator-unsetShadow>>
<<characterCreator-unsetEyes>>
<<set $avatar.body.pushUnique("/teenRom/50_genericClosedEyes")>>
<<avatar-normal>>
<</silently>>\
<<header>>\
<<page>>\
Your orgasm washes the tension out of your mind, leaving it feeling fulfilled and clear. //Okay, now I can sleep.//
You flush the toilet, head back into the room, and slip back into bed with Pablo and Josh.
You can sense they're both awake, now, but you're feeling relaxed and sleep – for you – [[comes quickly|NAMROOM-6800 Breakfast]]...
<</page>><<silently>>
<<avatar-sexFace>>
<</silently>>\
<<header>>\
<<page>>\
This is going to be a little risky, because the boys are lying close on either side of you. But you think they're both asleep. You can probably get away with this.
You reach up to your chest, and stroke your nipples gently through your thin cotton <<if $temp.kateIsWearing.includes("nightie")>>t-shirt<<else>>top<</if>>. They're stiff and sensitive and teasing them through the fabric feels nice, //really// nice.
Beside you the boys are oblivious, breathing softly and slowly in their sleep.
<<link "//Touch your pussy.//" "NAMROOM-6300 Stage two">><</link>>
<</page>><<silently>>
<<if $kate.bikiniLine == "hollywood">>
<<set _shaved to "freshly shaved">>
<<else>>
<<set _shaved to "freshly trimmed">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
You reach down between your legs, parting them slightly so your hand <<if $temp.kateIsWearing.includes("nightie")>>has access to your bare, _shaved pussy<<else>>can slip inside your low-slung knickers and onto your _shaved pussy<</if>>. Your ankle bumps Pablo's foot, but he doesn't stir.
Gently, very slowly, you slip a fingertip between your wet lips and onto the stiff little bump, waiting for your touch. The contact feels //incredible// and you have to stifle a trembly little gasp.
<<link "//Masturbate.//" "NAMROOM-6400 Stage three">><</link>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
With soft, subtle movements you caress your wet pussy, savouring the rising waves of pleasure your touch can create. Your other hand teases your nipples, <<if $temp.kateIsWearing.includes("nightie")>>fondling them through your t-shirt<<else>>slipping up inside your top to fondle them<</if>>.
Doing this in the dark, laying between two oblivious men, feels incredibly erotic. You have to restrain your movements, restrain your noises so you don't wake them.
<<link "//Keep going...//" "NAMROOM-6500 Stage four">><</link>>
<</page>><<silently>>
<<set _katesFantasy to $kate.kinks.random()>>
<<avatar-orgasmFace>>
<<if _katesFantasy == "exhibitionist">>
<<set _katesFantasy to "Maybe they're enjoying the show right now?">>
<<elseif _katesFantasy == "submissive">>
<<set _katesFantasy to "Maybe so sexy Pablo would swat my hand away and take over?">>
<<elseif _katesFantasy == "masochist">>
<<set _katesFantasy to "Maybe so sexy they'd both just fuck me...">>
<<else>>
(ERROR IN KATESFANTASY TEMP VAR)
<</if>>
<</silently>>\
<<header>>\
<<page>>\
Your movements get a bit bolder, your breathing a little less controlled as you feel your climax starting to build. Suddenly it doesn't seem as important that you don't wake the guys.
Would it //really// be so bad if they caught you doing this? They'd find it sexy, right? //_katesFantasy//
This vivid idea blasts you past the point of no return, suddenly and irresistably. Pleasure washes through your whole body as you frig yourself to a climax, your middle finger moving rapidly.
You bite your lip instead of crying out. Then, gradually, reality returns.
<<link "//Whew. I needed that.//" "NAMROOM-6600 Post-orgasmic silence">><</link>>
<</page>><<silently>>
<<avatar-normal>>
<</silently>>\
<<header>>\
<<page>>\
You feel //so// much better for that. And you were pretty discreet...right? The darkness is still and quiet.
In fact...it's //very// quiet. You suddenly realise that you can't hear Pablo and Josh breathing any more.
//Did they wake up?// It's hard to tell. But even if they did, they can't have been sure what you were doing. Right?
<<link "//Listen closely.//" "NAMROOM-6700 Listening out">><</link>>
<</page>><<silently>>
<<characterCreator-unsetShadow>>
<<characterCreator-unsetEyes>>
<<set $avatar.body.pushUnique("/teenRom/50_genericClosedEyes")>>
<</silently>>\
<<header>>\
<<page>>\
You lay still in the darkness, trying to work out if the boys are awake or asleep. They're so quiet that you //think// they're awake. Or maybe they're quiet because they're asleep?
At some point you [[drift off|NAMROOM-6800 Breakfast]] yourself...
<</page>><<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairLongMessy>>
<<if $kate.quirks.includes("commando")>>
<<set $temp.kateIsWearing to["nightie"]>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/africa/40_africaTop-whiteFlaredLongSleepingTShirtFoxHug-" +$kate.braSize)>>
<<else>>
<<set $temp.kateIsWearing to["top", "knickers"]>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/africa/10_africaPants-whiteBikiniPantsRipley")>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/africa/10_africaVest-whiteRacerbackVestRipley-" +$kate.braSize)>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
When you wake up, sunlight's streaming in through a gap in the curtain, and Josh is heading for the bathroom. You catch a glimpse of a tentpole in his boxer shorts as he closes the door behind him.
He's in there a good ten minutes. Laying in the bed, you and Pablo chat while you wait for the bathroom. Then Pablo takes a turn in there, locking himself away for a similar period of time.
You grab breakfast, hitting the road at around 10.30, and pulling into [[the UN compound at Okahandja|NAMROOM-10000 Okahandja]] just before 1PM.
<</page>><<silently>>
<<avatar-horny>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateAction == "snugglePablo">>\
<<set $pablo.isSpooning to true>>\
<<if not $josh.isSpooning>>\
Holding Pablo felt nice. You snuggle up to him again, pressing your <<if not $temp.kateIsWearing.includesAny("nightie", "top")>><<if $kate.isWearing.includes("knickers")>>half-<</if>>naked<</if>> body against his strong back. He's wearing boxers and a t-shirt, and his lean muscular body feels good to touch.
<<else>>\
You shuffle up in the bed, tugging Josh gently so he stays close behind you. He stirs and murmurs as you move, then settles back down in the new position.
You snuggle up to Pablo again, pressing your <<if not $temp.kateIsWearing.includesAny("nightie", "top")>><<if $kate.isWearing.includes("knickers")>>half-<</if>>naked<</if>> body against his strong back. Like Josh, he's wearing boxers and a t-shirt. Unlike Josh, his body feels pleasingly muscular and substantial.
<</if>>\
He mutters something in his sleep, low and masculine. You drape a hand loosely around his waist, enjoying the intimacy, wondering what it would feel like to have sex with him. Could you get away with it, with Josh so close?
<<elseif $temp.kateAction == "snuggleJosh">>\
<<set $josh.isSpooning to true>>\
<<if not $pablo.isSpooning>>\
Being held by Josh felt nice. You wriggle back a little so your bum's touching him again. He's rolled onto his back, so your butt's on his hip this time, resting on his cotton boxers.
You lay like that for a while, then reach over his body, and pull him back into a spooning position. He grunts and rolls in behind you, his erection pressing into your <<if not $temp.kateIsWearing.includesAny("knickers", "nightie")>>now-naked<</if>> butt cheek.
<<else>>\
You lean back and reach for Josh. You give his wrist a gentle tug; he stirs and murmurs something, then shuffles back into a spooning position, seemingly in his sleep. His hand rests on your bare shoulder, and his erection presses into your <<if not $temp.kateIsWearing.includesAny("knickers", "nightie")>>now-naked<</if>> butt.
<</if>>\
<<if hasVisited("BJ Josh BJ")>>That erection's been in your mouth before...//for about a minute, ha!// You wonder if he'd last any longer during actual sex.<<else>>It's hard not to imagine what that erection would feel like, slipping into your pussy...<</if>>
<<elseif $temp.kateAction == "removeTopOrNightie">>\
You lay still for a while, <<if $pablo.isSpooning and $josh.isSpooning>>sandwiched between the boys<<elseif $pablo.isSpooning>>draped over Pablo<<else>>spooning with Josh<</if>>, imagining what it'd feel like to peel off your <<if $temp.kateIsWearing.includes("nightie")>>t-shirt and get naked<<else>>little top<</if>>. Would <<if $pablo.isSpooning and $josh.isSpooning>>they wake up? And what if they did<<else>>he wake up? And what about <<if $pablo.isSpooning>>Josh<<else>>Pablo<</if>><</if>>?
//Well...there's only one way to find out...//
<<if $temp.kateIsWearing.includes("nightie")>>
You wriggle your t-shirt up around your waist, then, sitting up in the bed, lift it <<link "up off over your body..." "NAMROOM-7000 Kate teases the boys">><<set $temp.kateAction to "removeTopOrNightiePart2">><</link>>
<<else>>\
You sit up in the bed, reach down to the hem of your top, then lift it <<link "up and off..." "NAMROOM-7000 Kate teases the boys">><<set $temp.kateAction to "removeTopOrNightiePart2">><</link>>
<</if>>\
<<elseif $temp.kateAction == "removeTopOrNightiePart2">>\
<<silently>>
<<set $avatar.clothing.delete("/foreignAdventure/africa/11_africa-whiteTopPiercedBarbellPokies-" +$kate.braSize)>>
<<set $avatar.clothing.delete("/foreignAdventure/africa/11_africa-whiteTopPokies-" +$kate.braSize)>>
<<set $avatar.underwear.delete("/foreignAdventure/africa/40_africaTop-whiteFlaredLongSleepingTShirtFoxHug-" +$kate.braSize)>>
<<set $avatar.underwear.delete("/foreignAdventure/africa/10_africaVest-whiteRacerbackVestRipley-" +$kate.braSize)>>
<<characterCreator-setBreasts "bare">>
<<update-avatar-tattoo-piercing "bare">>
<</silently>>\
<<if $pablo.isSpooning and $josh.isSpooning>>The boys stir<<elseif $pablo.isSpooning>>Pablo stirs<<else>>Josh stirs<</if>> as you peel your <<if $temp.kateIsWearing == "nightie">>t-shirt up and<<else>>top<</if>> off. And just like that, <<if $temp.kateIsWearing == "nightie">>you're totally naked!<<else>>your breasts are bare.<</if>> Making yourself so vulnerable sends a little tingle down your spine.
You hold your <<if $temp.kateIsWearing == "nightie">>t-shirt<<else>>top<</if>> in your hand for a second...then toss it away into the room, far away, so you can't easily get it back.
<<if $pablo.isSpooning>>Pablo<<else>>Josh<</if>> mutters something in the dark. "It's hot," you murmur, acting like you're not fully awake.
<<if $temp.kateIsWearing == "nightie">>\
<<set $temp.kateIsWearing.delete("nightie")>>\
<<if $pablo.isSpooning and $josh.isSpooning>>\
<<link "//Settle back in between them.//" "NAMROOM-7000 Kate teases the boys">><<set $temp.kateAction to "settleDown">><</link>>
<<elseif $pablo.isSpooning>>\
<<link "//Snuggle against Pablo.//" "NAMROOM-7000 Kate teases the boys">><<set $temp.kateAction to "settleDown">><</link>>
<<else>>\
<<link "//Settle back into spooning with Josh.//" "NAMROOM-7000 Kate teases the boys">><<set $temp.kateAction to "settleDown">><</link>>
<</if>>\
<<else>>\
<<set $temp.kateIsWearing.delete("top")>>\
<<link "//Take off your knickers, too.//" "NAMROOM-7000 Kate teases the boys">><<set $temp.kateAction to "knickersToo">><</link>>
<<if $pablo.isSpooning and $josh.isSpooning>>\
<<link "//Settle back in between them.//" "NAMROOM-7000 Kate teases the boys">><<set $temp.kateAction to "settleDown">><</link>>
<<elseif $pablo.isSpooning>>\
<<link "//Snuggle against Pablo.//" "NAMROOM-7000 Kate teases the boys">><<set $temp.kateAction to "settleDown">><</link>>
<<else>>\
<<link "//Settle back into spooning with Josh.//" "NAMROOM-7000 Kate teases the boys">><<set $temp.kateAction to "settleDown">><</link>>
<</if>>\
<</if>>\
<<elseif $temp.kateAction == "knickersToo">>\
<<set $avatar.underwear.delete("/foreignAdventure/africa/10_africaPants-whiteBikiniPantsRipley")>>\
<<set $temp.kateIsWearing.delete("knickers")>>\
//In for a penny...// You slip your knickers off, too, and toss them out into the darkness. Now you're naked!
<<if $pablo.isSpooning and $josh.isSpooning>>\
<<link "//Settle back in between them.//" "NAMROOM-7000 Kate teases the boys">><<set $temp.kateAction to "settleDown">><</link>>
<<elseif $pablo.isSpooning>>\
<<link "//Snuggle against Pablo.//" "NAMROOM-7000 Kate teases the boys">><<set $temp.kateAction to "settleDown">><</link>>
<<else>>\
<<link "//Settle back into spooning with Josh.//" "NAMROOM-7000 Kate teases the boys">><<set $temp.kateAction to "settleDown">><</link>>
<</if>>\
<<elseif $temp.kateAction == "settleDown">>\
<<if $pablo.isSpooning and $josh.isSpooning>>\
You settle back into position between the boys, <<if $temp.kateIsWearing == "">>naked<<elseif $temp.kateIsWearing == "knickers">>topless<<else>>(ERROR IN TEMP.KATEISWEARING VAR)<</if>> this time.
Lying in the darkness, pretending to be asleep, you try to work out if they're awake now. Or are they pretending, like you?
<<elseif $pablo.isSpooning>>\
You snuggle up against Pablo again, your <<if $temp.kateIsWearing == "">>naked<<elseif $temp.kateIsWearing == "knickers">>half-naked<<else>>(ERROR IN TEMP.KATEISWEARING VAR)<</if>> body pressing against his back.
Lying in the darkness, pretending to be asleep, you try to work out if he's awake now. Or is he pretending, like you? And what about Josh?
<<else>>\
You wriggle back into a spooning position with Josh, your <<if $temp.kateIsWearing = "">>naked<<elseif $temp.kateIsWearing == "knickers">>half-naked<<else>>(ERROR IN TEMP.KATEISWEARING VAR)<</if>> body pressing against him. He flinches when you make contact with his erection...then gradually relaxes when you don't react. Is he awake now?
Lying in the darkness, pretending to be asleep, you try to work out if he's doing the same thing. And what about Pablo?
<</if>>\
<<elseif $temp.kateAction == "legLockPablo">>\
<<set $pablo.isLegLocked to true>>\
You murmur and shift, acting like you're getting into a more comfortable sleeping position...one that involves sliding your bare leg up over Pablo's.
It's hot, but the acres of skin-to-skin contact feels intimate and sexy.
He doesn't react at all. Is he even awake?
<<elseif $temp.kateAction == "fondlePablo">>\
<<set $pablo.wasFondled to true>>\
You "sleepily" fondle Pablo's still body, lightly caressing his strong arms, and his waist, and his hip through his boxer shorts.
Even at rest his body feels so firm and strong. It's satisfying to touch.
You curve a hand languidly onto his butt, stroking a firm buttock through thin cotton. If he's awake – like you think he is – he could move, or do something to discourage you. But he doesn't.
<<elseif $temp.kateAction == "gropePablo">>\
<<set $pablo.wasGroped to true>>\
You rest your hand around Pablo's waist again, and lay still, wondering if he'll do anything.
//Nope.// He's asleep, or pretending to be. //Like me.//
You shift a little "in your sleep." Your hand only has to move a little to end up resting naturally on his crotch.
//Oh my.// Through the clingy soft cotton of his boxers, you feel a big, firm bulge – Pablo's dick is very awake, even if the man himself is laying very still.
<<elseif $temp.kateAction == "frottagePablo">>\
<<set $pablo.wasFrottaged to true>>\
Gently, ever so gently, you trace your fingertips over Pablo's cock. He doesn't react at all, laying there quiet and totally still – except in his shorts, where his dick swells and grows under your gentle touch.
Soon it's fully hard, straining against the soft cotton material. Pablo doesn't move.
<<link "//Jerk him off.//" "NAMROOM-7100 Kate wanks Pablo">><</link>>
<<else>>\
(ERROR IN TEMP.KATEACTION VAR) no Variable set
<</if>>\
<<if $temp.kateAction != "removeTopOrNightie" and $temp.kateAction != "removeTopOrNightiePart2" and $temp.kateAction != "knickersToo" and $temp.kateAction != "frottagePablo">> /* disables the following menu in certain cases */ \
<<if not $pablo.isSpooning>>\
<<link "//Also shuffle up against Pablo.//" "NAMROOM-7000 Kate teases the boys">><<set $temp.kateAction to "snugglePablo">><</link>>
<</if>>\
<<if $pablo.isSpooning and not $pablo.isLegLocked>>\
<<link "//\"Sleepily\" drape your leg over Pablo.//" "NAMROOM-7000 Kate teases the boys">><<set $temp.kateAction to "legLockPablo">><</link>>
<</if>>\
<<if $pablo.isSpooning and $pablo.isLegLocked and not $pablo.wasFondled>>\
<<link "//\"Sleepily\" fondle Pablo's arms and butt.//" "NAMROOM-7000 Kate teases the boys">><<set $temp.kateAction to "fondlePablo">><</link>>
<</if>>\
<<if $pablo.isSpooning and $pablo.wasFondled and not $pablo.wasGroped>>\
<<link "//Rest your hand on Pablo's crotch, \"in your sleep\".//" "NAMROOM-7000 Kate teases the boys">><<set $temp.kateAction to "gropePablo">><</link>>
<</if>>\
<<if $pablo.isSpooning and $pablo.wasGroped and not $pablo.wasFrottaged>>\
<<link "//Stroke his cock through his boxers.//" "NAMROOM-7000 Kate teases the boys">><<set $temp.kateAction to "frottagePablo">><</link>>
<</if>>\
<<if $temp.kateIsWearing.includes("nightie")>>\
<<link "//Take off your t-shirt \"because it's hot.\"//" "NAMROOM-7000 Kate teases the boys">><<set $temp.kateAction to "removeTopOrNightie">><</link>>
<<elseif $temp.kateIsWearing.includes("top")>>\
<<link "//Take off your top \"because it's hot.\"//" "NAMROOM-7000 Kate teases the boys">><<set $temp.kateAction to "removeTopOrNightie">><</link>>
<<elseif $temp.kateIsWearing.includes("knickers")>>\
<<link "//Take off your knickers.//" "NAMROOM-7000 Kate teases the boys">><<set $temp.kateAction to "knickersToo">><</link>>
<</if>>\
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You curl your fingers over the tentpole in his boxers, and squeeze and tug him through the clingy material – gently at first, then firmly and rhythmically.
It's so big and hard now, straining with desire. The movement makes soft rustling noises under the bedsheets, that sound loud in the dark, quiet room. You can't hear Josh's breathing any more – he's probably awake, although he's being very quiet about it.
You're so turned on you don't care.
Pablo just lays still, not reacting at all. But he's //got// to be awake now...right?
//(Whisper)// <<link "Are you awake?" "NAMROOM-7200 U awake hun?">><</link>>
<<link "//Wake him up with a blowjob.//" "NAMROOM-7400 Kate blows Pablo">><</link>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You lean up, your mouth to Pablo's ear. "Are you awake?" you whisper, your voice husky with desire.
"Yeah," he whispers back. "What about Yosh?"
"He's asleep," you whisper, still tugging on Pablo's hard-on. And that's enough encouragement for the Spaniard, who rolls onto his back, giving you access to his body.
//(Whisper)// <<link "Have you got a condom?" "NAMROOM-7300 Condom request">><</link>>
<<if $kate.quirks.includes("onThePill")>>\
//[On the pill]// <<link "//Straddle on top of him.//" "NAMROOM-8000 Kate fucks Pablo">><</link>>
<<else>>\
<span class="greyedOut">//[On the pill] Straddle on top of him.//</span>
<</if>>\
<</page>><<silently>>
<<set $pablo.isUsingProtection to true>>
<</silently>>\
<<header>>\
<<page>>\
<<if hasVisited("NAMROOM-7700 Foreplay's over")>>\
You drape yourself over Pablo's body, your mouth finding his ear in the darkness. "Have you got a condom?"
"Yeah," he whispers back. "What about Yosh?"
"He's asleep." And that's enough encouragement for the Spaniard, who squirms out from under you, groping for something on the bedside cabinet.
You hear the soft //rip// of a wrapper being opened...then feel him moving beneath you, slipping on the condom.
<<else>>\
"Have you got a condom?" you whisper. Pablo grunts affirmatively. In the darkness he gropes for something on the bedside cabinet.
You hear the soft //rip// of a wrapper being opened...then you feel him wriggling out of his boxers, and into a condom.
<</if>>\
<<link "//Straddle on top of him.//" "NAMROOM-8000 Kate fucks Pablo">><</link>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You shift in the bed, climbing over Pablo's body and sliding down under the hot, stuffy covers.
As you move he rolls onto his back, giving you a better angle. He's definitely awake, and he knows what's coming.
<<link "//Tug down his boxers.//" "NAMROOM-7500 Tug down his boxers">><</link>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You tug down his boxers, curl a hand around his freed erection, and guide it into your mouth.
It's already big and hard, so you're not doing this to turn him on – just to make him feel good, and show him what you can do.
<<link "//Suck Pablo's cock.//" "NAMROOM-7600 Pablo BJ">><</link>>
<</page>><<silently>>
<<avatar-bjFace>>
<</silently>>\
<<header>>\
<<page>>\
You channel all your pent-up sexual tension into the moment, your lips and tongue sliding sensually up and down on his hard cock.
Squatting under the hot covers, using your mouth to get him off in the darkness, feels so overwhelmingly erotic you almost can't stand it. In your mouth his cock feels as stiff and as sensitive as your pussy feels wet and receptive.
Pablo curls his fingers through your hair, stroking your ears while you [[suck his dick|NAMROOM-7700 Foreplay's over]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
The BJ feels so right that part of you wants it to go on and on. But it's //so// hot under the covers, and it also feels //so// good that making him come is a very real concern.
Reluctantly, you slide up and off his dick, grasping the stiff wet shaft in your fingers, and giving it a few last little tongue lashes, and a kiss – your mouth saying goodbye.
You shuffle up in the bed, gasping with relief as your head escapes from under the stifling covers.
//(Whisper)// <<link "Have you got a condom?" "NAMROOM-7300 Condom request">><</link>>
<<if $kate.quirks.includes("onThePill")>>\
//[On the pill]// <<link "//Straddle on top of him.//" "NAMROOM-8000 Kate fucks Pablo">><</link>>
<<else>>\
<span class="greyedOut">//[On the pill] Straddle on top of him.//</span>
<</if>>\
<</page>><<silently>>
<<avatar-sexFace>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateIsWearing.includes("nightie") or $temp.kateIsWearing.includes("top")>>\
<<silently>>
<<set $temp.kateIsWearing.delete("nightie", "top")>>
<<set $avatar.clothing.delete("/foreignAdventure/africa/11_africa-whiteTopPiercedBarbellPokies-" +$kate.braSize)>>
<<set $avatar.clothing.delete("/foreignAdventure/africa/11_africa-whiteTopPokies-" +$kate.braSize)>>
<<set $avatar.underwear.delete("/foreignAdventure/africa/40_africaTop-whiteFlaredLongSleepingTShirtFoxHug-" +$kate.braSize)>>
<<set $avatar.underwear.delete("/foreignAdventure/africa/10_africaVest-whiteRacerbackVestRipley-" +$kate.braSize)>>
<<characterCreator-setBreasts "bare">>
<<update-avatar-tattoo-piercing "bare">>
<</silently>>\
In the dark, Pablo gropes your body. He tugs at your <<if $temp.kateIsWearing.includes("nightie")>>t-shirt<<else>>top<</if>>, pulling it up, wanting it off; you lift it off over your head, and toss it onto the floor behind you.
<<else>>\
In the dark, Pablo gropes your bare breasts, lightly pinching your stiff nipples.
<</if>>\
Throwing off the bedsheets, you straddle yourself over his hips, <<if $temp.kateIsWearing.includes("knickers")>>\
<<set $avatar.underwear.delete("/foreignAdventure/africa/10_africaPants-whiteBikiniPantsRipley")>>\
<<set $avatar.underwear.pushUnique("/foreignAdventure/africa/10_africaPants-whiteBikiniPantsRipley-lowered")>>\
slipping your knickers down and \
<</if>>reaching down for his hard, <<if $pablo.isUsingProtection>>latex-covered<<else>>bare<</if>> cock.
You guide it between your wet lips, brushing your clit and sending a thrill up through your groin. You're amazed at how close you are to orgasm. Easing yourself onto his cock, you feel the tip slip inside you.
<<link "//Slide all the way down on Pablo's cock.//" "NAMROOM-8100 Penetration">><</link>>
<</page>><<silently>>
<<avatar-sexFace>>
<</silently>>\
<<header>>\
<<page>>\
You gently lower your weight onto Pablo, sliding down on him until he's completely inside you. It feels //amazing// and you just sit there for a moment, stuffed fully with his rock hard cock, the slightest movement sending waves of sensation through your whole body.
He starts thrusting, gently tilting his hips underneath you, and a guttural murmur escapes your mouth even though you're supposed to be quiet. He reaches up to your bare breasts, <<if $kate.braSize == "large">>cupping them to feel their substantial weight<<else>>calloused fingertips gently pinching your hard nipples<</if>>.
<<link "//Make out with him while he fucks you.//" "NAMROOM-8200 Makeout fuck">><</link>>
<<link "//Ride him like a cowgirl.//" "NAMROOM-8300 Cowgirl fuck">><</link>>
<</page>><<silently>>
<<avatar-kissing>>
<</silently>>\
<<header>>\
<<page>>\
You lean forward, shifting your weight onto your palms, making Pablo lift his butt to stay in you. His hands curl onto your firm butt, squeezing it while his cock slides rhythmically back and forth inside you.
Your noses brush in the dark, then your lips meet, and your tongues tangle passionately. You make out with Pablo, the soft strokes of his tongue contrasting with the increasingly frantic thrusting of his cock [[inside your pussy|NAMROOM-8400 Creaky bed]].
<</page>><<silently>>
<<avatar-sexFace>>
<</silently>>\
<<header>>\
<<page>>\
You gently rock your body, moving in time with his little pushes, gradually speeding up as Pablo does.
In the darkness he fondles your bare tits while you ride him, <<if $kate.braSize == "large" or $kate.braSize == "medium">>squeezing them, cupping them, tweaking your stiff nipples<<elseif $kate.braSize == "small">>tweaking and tugging your stiff nipples<<else>>(ERROR IN KATE.BRASIZE VAR!)<</if>> while he [[fucks you|NAMROOM-8400 Creaky bed]].
<</page>><<silently>>
<<avatar-sexFace>>
<</silently>>\
<<header>>\
<<page>>\
The bed creaks and you both freeze; but Josh stays quiet, so <<if hasVisited("NAMROOM-8200 Makeout fuck")>>Pablo starts thrusting in you again<<else>>you start riding Pablo again<</if>>, more gently this time.
Being forced to go slowly and quietly is tantalising for you both. For the next few minutes, your sex has a pattern: <<if hasVisited("NAMROOM-8200 Makeout fuck")>>he fucks you slowly<<else>>you ride him slowly<</if>>, gradually speeding up as you both get more excited – then freezing when you push it too far, and [[make the bed creak|NAMROOM-8500 Kate orgasms]] in the darkness.
<</page>><<silently>>
<<avatar-orgasmFace>>
<</silently>>\
<<header>>\
<<page>>\
The bed creaks for the third or fourth time, and you freeze cautiously.
This time, Pablo just keeps going, <<if hasVisited("NAMROOM-8300 Cowgirl fuck")>>bucking his hips insistently underneath<<else>>thrusting his cock insistently into<</if>> your still body, his cock bumping deep inside you. You gasp and start moving again, instinctively following his lead as he throws caution to the wind.
//Creak-creak-creak// goes the bed, noisily keeping time with your movements. You try to stay quiet yourself, but it's //so// sexy just to fuck at a normal speed at last, and you can't help but murmur and gasp softly while Pablo's big, hard cock fucks you relentlessly [[past the point of no return|NAMROOM-8600 Money shot]].
<</page>><<silently>>
<<avatar-sexFace>>
<</silently>>\
<<header>>\
<<page>>\
You orgasm at last...then, as your senses return, you realise exactly how much noise you two are making.
If Josh is sleeping through this, you're a Himba – but Pablo must be close to orgasm, and you can't stop now. <<if hasVisited("NAMROOM-8300 Cowgirl fuck")>>You ride him harder, urgently trying to get him off<<else>>He thrusts inside you frantically, urgently trying to get himself off<</if>>.
//Creak-creak-creak// for another minute or so, then you feel him tense up underneath you. <<if hasVisited("NAMROOM-8300 Cowgirl fuck")>>You bounce on his cock for a few more strokes<<else>>He gives you a few final, hard thrusts<</if>>, then it's [[all over|NAMROOM-8700 Post fuck admin]].
<</page>><<silently>>
<<if $temp.kateIsWearing.includes("knickers")>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/africa/10_africaPants-whiteBikiniPantsRipley")>>
<<set $avatar.underwear.delete("/foreignAdventure/africa/10_africaPants-whiteBikiniPantsRipley-lowered")>>
<</if>>
<<avatar-normal>>
<<characterCreator-unsetShadow>>
<<characterCreator-unsetEyes>>
<<set $avatar.body.pushUnique("/teenRom/50_genericClosedEyes")>>
<</silently>>\
<<header>>\
<<page>>\
You stay on top of him for a little while, letting silence return and just enjoying the closeness of having him still inside you. Then you gently slip off him and roll onto your side, between him and Josh once again.
<<if $pablo.isUsingProtection>>\
Pablo moves in bed beside you, and you guess he's doing something with the condom. Even those small movements sound loud in the dark, still room. Having sex must have been cacophonous.\
<<else>>\
You lay still in the darkness, Pablo's sperm trickling gently out of your pussy. The room is so quiet now; having sex must have been cacophonous.\
<</if>> But Josh is still and quiet beside you, politely pretending he slept through it, and you guess that's the easiest thing for everybody to pretend at breakfast tomorrow.
Pablo curls his hand into yours. You both [[drift asleep|NAMROOM-9000 Walk of shame]], fingers intertwined, connected in a new way <<if hasVisited("NAMROOM-7600 Pablo BJ") and not hasVisited("NAMROOM-7300 Condom request")>>without saying a single word to each other<<else>>on your last night together<</if>>.
<</page>><<silently>>
<<set $avatar.body.delete("/teenRom/50_genericClosedEyes")>>
<<characterCreator-setEyeColour>>
<<characterCreator-setEyeShape>>
<</silently>>\
<<header>>\
<<page>>\
When you wake up, sunlight's streaming in through a gap in the curtain, and Josh is heading for the bathroom. You catch a glimpse of a tentpole in his boxer shorts as he closes the door behind him.
He's in there a good ten minutes. That gives you and Pablo time to dress and have a muttered, slightly awkward conversation about last night. "I'm supposed to be your boss," he says, looking abashed.
[[I won't tell anyone.|NAMROOM-9100 Kate's verdict][$temp.kateSays to "imDiscreet"]]
[[Pablo, I'm in love with you.|NAMROOM-9100 Kate's verdict][$temp.kateSays to "imInLove"]]
<<if $kate.quirks.includes("easy")>>\
//[Easy]// [[Relax, I like one-night stands.|NAMROOM-9100 Kate's verdict][$temp.kateSays to "imASideChick"]]
<<else>>\
<span class="greyedOut">//[Easy] Relax, I like one-night stands.//</span>
<</if>>\
<</page>><<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/africa/10_africaSocks-darkToLightGreyFadeCottonTrainerSocks")>>
<<set $avatar.underwear.pushUnique("30_bra-plain-nude-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/30_africaShorts-blackHikerShortsWithBrownBelt")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/30_africaTop-whiteSkinnyFitTshirt-" +$kate.braSize)>>
<<characterCreator-setHipsterGlasses>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateSays == "imDiscreet">>\
"Don't worry," you reply, "I won't tell anyone."
"Me either," he says. "You think Yosh..."
"No." You shake your head. "He's not a gossip." Pablo seems to find that reassuring.
<<elseif $temp.kateSays == "imInLove">>\
<<silently>>
<<avatar-lol>>
<</silently>>
"Pablo," you reply, your expression serious. "I think I'm in love with you."
He's quiet for a long moment. "Really?" he croaks.
You can't keep a straight face any longer. "Ohmygod," you say once you've stopped laughing, "your face!"
He grins back weakly, freaked out by your sense of humour.
<<elseif $temp.kateSays == "imASideChick">>\
"Hey, don't worry," you smile reassuringly. "That, uh, wasn't my first one-night stand."
He grins, relieved. "It's yust I could get in trouble..."
"Seriously, don't worry." You mime zipping up your lips. "I'm very discreet."
<<else>>\
(ERROR IN TEMP.KATESAYS VAR)
<</if>>\
<<link "//Continue//" "NAMROOM-9200 Breakfast">><</link>>
<</page>><<silently>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/20_africaShoes-greenHikingShoes")>>
<<avatar-normal>>
<</silently>>\
<<header>>\
<<page>>\
Breakfast is a little stilted at first, but Josh maintains the pretense that he slept through the whole thing, and that helps things get back to normal faster.
You hit the road at around 10.30, and pull into [[the UN compound at Okahandja|NAMROOM-10000 Okahandja]] just before 1PM.
<</page>><<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/africa/10_africaSocks-darkToLightGreyFadeCottonTrainerSocks")>>
<<set $avatar.underwear.pushUnique("30_bra-plain-nude-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/30_africaShorts-blackHikerShortsWithBrownBelt")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/30_africaTop-whiteSkinnyFitTshirt-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/africa/20_africaShoes-greenHikingShoes")>>
<<characterCreator-setHipsterGlasses>>
<</silently>>\
<<header>>\
<<page>>\
In the afternoon you have to go through some admin formalities and a short exit interview. By about 4 o'clock everything's finished – your time as a UN Volunteer has officially ended. You and Josh say goodbye to Pablo, and head to a cafe to [[plan the rest of your itinerary|NAMIB-4000 On safari]].
<</page>><<silently>>
<<set $temp.friendsBlown to 0,
$temp.loadsSwallowed to 0,
$temp.faceFuckedBy to []>>
<<lifepath-BJFORTB-setup-clothes>>
<<>>
<</silently>>\
<<header>>\
<<page>>\
After the breakup with Jacob, you go back to spending lots of time with Tom, Mark and Josh.
Your friendship's in a weird place. Sometimes it's just like old times, but sometimes you feel like you're invisible or annoying to them.
And sometimes when you hang out there's definite sexual tension, even though you're all [[just friends|BJ Just friends]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You're (easily) the most mature in the group, so you normally make sure nothing crazy happens.
But one or two times you've let things go a little futher than maybe they should, like that time in your room you let them take turns undoing and refastening your bra "for practice".
You all played it cool, just $kate.firstName helping out her bros with something that young men famously find arcane, but your nipples were bullets and your thong was soaking wet during the whole thing.
[[Continue|BJFORTB-2000 Mark's room]]
<</page>><<silently>>
<<if $kate.quirks.includes("elite")>>
<<set $header.line1 to "''MARK'S ROOM,'' W LONDON">>
<<elseif $kate.quirks.includes("working class")>>
<<set $header.line1 to "''MARK'S ROOM,'' N LONDON">>
<<else>> /* Kate is middle class */
<<set $header.line1 to "''MARK'S ROOM,'' WIMBLEDON">>
<</if>>
<<avatar-expr-eyebrows-raised>>
<</silently>>\
<<header>>\
<<page>>\
Hanging out in Mark's grungy bedroom a few weeks later, your mind goes back to that moment, because it feels like the last time any of them paid any attention to you at all.
They're <<if $kate.quirks.includes("elite")>>bathed in the pale glow of his new plasma screen TV<<else>>huddled around the little TV in his room<</if>>, playing GTA while you watch from Mark's bed.
It's raining, and your phone never gets a signal at Mark's, so you've got nothing to do except watch them take turns doing the same thing over and over: kill a bunch of people; get killed by the cops or the army; pass the controller. <i>And they never get bored.</i>
<<if $kate.quirks.includes("geekGirl")>>\
[[Guys, let's play D&D!|BJFORTB-2200 Kate's suggestion][$temp.kateSays to "d&d"]]
<</if>>\
<<if $kate.quirks.includes("rockChick")>>\
[[We should get the band back together.|BJFORTB-2200 Kate's suggestion][$temp.kateSays to "nakedTuna"]]
<</if>>\
<<if $temp.drugUse != "virgin">>\
[[Let's score some weed.|BJFORTB-2200 Kate's suggestion][$temp.kateSays to "weed"]]
<</if>>\
<<if not $kate.quirks.includesAny("geekGirl", "rockChick") and $temp.drugUse == "virgin">>\
[[Can I play?|BJFORTB-2100 Can I play?]]
<</if>>\
<</page>><<silently>>
<<avatar-expr-eyebrows-raised>>
<</silently>>\
<<header>>\
<<page>>\
"Can I play?" you ask after Tom dies for the thousandth time.
"Hm?" They all look round, surprised; it's like they forgot you were here. "Sure." Tom swaps places with you so you can see the screen.
You settle into the warm chair, and take control of <<if $kate.quirks.includes("geekGirl")>>Niko Bellic, who's respawned in a hospital<<else>>the little Russian gangster who's the hero of this game. After dying in an explosion, he's woken up in a hospital<</if>>.
<<link "<i>Play GTA IV.</i>" "BJ GTA IV">><</link>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateSays == "d&d">>\
<<set $temp.kateWantedToPlayDnd to true>>\
"Hey, we should play D&D!" you suggest.
"Nah," replies Mark, without looking away from the screen.
<<elseif $temp.kateSays == "nakedTuna">>\
"We should get the band back together," you suggest. "We've all got more time now."
"Mm, maybe," replies Mark, barely paying attention.
<<elseif $temp.kateSays == "weed">>\
"You guys wanna score some weed?" you ask.
"Can't," grunts Mark, not looking away from the screen. "Working tomorrow."
<<else>>\
(ERROR IN TEMP.KATESAYS VAR)
<</if>>\
The others murmur <<if $temp.kateSays == "nakedTuna">>noncommittally<<else>>in agreement<</if>>, more interested in watching him try to blow up a train with a missile launcher than exploring your idea.
<<link "//Watch them play.//" "BJ Watch GTA">><</link>>
<</page>><<silently>>
<<avatar-normal>>
<</silently>>\
<<header>>\
<<page>>\
Kill, die, pass the controller. Kill, die, pass the controller.
There's probably some philosophical way to interpret what they're doing, but you can't quite grasp it.
[[Can I play?|BJFORTB-2100 Can I play?]]
<</page>><<silently>>
<<avatar-normal>>
<<avatar-expr-eyelid-squint>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kate.quirks.includes("geekGirl")>>\
They've spent all Niko's money, so you can't buy weapons. You steal an ambulance and ride it up to a bridge where you know an AK-47 is stashed, and use it to gun down random passersby until the cops arrive in force.
A brutal urban shootout leaves Niko wounded and low on ammo, so you escape by stealing a shot-up patrol car and driving it off a pier. You try to swim to another island, but get shot dead in the water by a police helicopter.
<<else>>\
It's impossible to be friends with these guys and not know how to use an Xbox controller. You steal a cop car and zip around the city streets for a couple of minutes, eventually getting shot to death by cops after crashing into their roadblock.
<</if>>\
"Women drivers," tuts Josh as you hand him the controller. You swap out of the chair with Tom, and the small-screen carnage [[continues|BJFORTB-3000 Mark picks up a hooker]].
<</page>><<silently>>
<<avatar-normal>>
<</silently>>\
<<header>>\
<<page>>\
Murder spree follows murder spree, the boys laughing heartily at particularly grand or callous acts. Maybe it's just because you're on the bed and out of sight, but if you stay quiet they leave you totally out of the conversation; you feel like an outsider.
"Hello, hello," says Mark, screeching to a halt on a seedy intersection. A <<if $kate.hairColour == "blonde">>blonde<<elseif $kate.hairColour == "lightBrown">>brunette<<elseif $kate.hairColour == "black">>dark-haired<<elseif $kate.hairColour == "ginger">>red-haired<<else>>(ERROR IN KATE.HAIRCOLOUR VAR)<</if>> hooker, wearing skimpy leopard print and thigh high boots, trots up to his car window. After a brief on-screen negotiation, she climbs in.
[[Wow, Mark's finally found a girlfriend!|BJFORTB-3100 GTA cruising][$temp.kateSays to "girlfriend"]]
[[If I dressed like that, would you stop ignoring me?|BJFORTB-3100 GTA cruising][$temp.kateSays to "attention"]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateSays == "girlfriend">>\
<<silently>>
<<avatar-expr-mouth-beam>>
<</silently>>\
"Wow," you chuckle, "Mark finally found a girlfriend!"
"Ha ha." Without looking round, he lifts a hand off the controller and shows you his middle finger.
<<elseif $temp.kateSays == "attention">>\
<<silently>>\
<<avatar-expr-eyebrows-raised>>
<</silently>>\
"If I dressed like that, would you three stop ignoring me?" you ask.
"Maybe if you got her body as well?" The boys laugh; you give them the finger in reply, but none of them look round.
<<else>>\
(ERROR IN TEMP.kateSays VARIABLE)
<</if>>\
Mark drives the hooker into an alleyway, and once he pulls to a stop she gives <<if $kate.quirks.includes("geekGirl")>>Niko<<else>>the little Russian guy<</if>> a BJ. Mark rotates the camera to the best view of the action. "Whore," he mutters darkly.
"You know you can kill her afterwards and get your money back, right?" says Tom.
"What a slut," muses Josh.
[[I've done that in a car.|BJFORTB-3200 Kate commands attention]]
<</page>><<silently>>
<<avatar-normal>>
<</silently>>\
<<header>>\
<<page>>\
"I've done that in a car," you say.
"Huhhh?" Surprisingly, Mark pauses the game. All three of them turn around to face you.
"Who with?" asks Josh, looking like he doesn't believe it.
[[Jacob, duh.|BJFORTB-3500 My boyfriend]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Duh, who do you think?" you ask rhetorically. "Jacob."
"I hated that guy," says Tom.
"I hate him more now," grumbles Mark.
"When, uh, when was this?" asks Josh, leaning forward, head tilted.
[[Guys...I'm not describing a blowjob to you.|BJ Kate clams up]]
<<link "//Tell the story.//" "BJ Kate's storytime">><</link>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Wellll..." you begin.
<<link '"It was the day he passed his test..."' "BJ Kate's car story">>
<<set $temp.kateSays to "drivingTest">>
<</link>>
<<link '"This one time we were stuck in traffic..."' "BJ Kate's car story">>
<<set $temp.kateSays to "northCirc">>
<</link>>
<<link '"We were driving up to meet his dad..."' "BJ Kate's car story">>
<<set $temp.kateSays to "visitingHisDad">>
<</link>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Guys, I'm not gonna sit here and describe a blowjob to you."
"Wait, that could be helpful," says Tom. "You know...female perspective."
"I've never actually had one," admits Mark.
"See? You can help us. What's it like for a girl?"
[[It's...hard to describe.|BJ hard to describe]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"I don't know," you shrug. "It's...hard to describe."
"You should tell us about the car thing," says Josh.
"Well...
<<link '...it was the day he passed his test..."' "BJ Kate's car story">>
<<set $temp.kateSays to "drivingTest">>
<</link>>
<<link '...this one time we were stuck in traffic..."' "BJ Kate's car story">>
<<set $temp.kateSays to "northCirc">>
<</link>>
<<link '...we were driving up to meet his dad..."' "BJ Kate's car story">>
<<set $temp.kateSays to "visitingHisDad">>
<</link>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateSays == "drivingTest">>\
"It was the day he passed his driving test," you say. "We drove around for hours..."
You recount how you ended up in a McDonalds car park somewhere in Essex, where a steamy front seat makeout turned into you christening the car his dad bought him for his 18th.
<<elseif $temp.kateSays == "northCirc">>\
"We were stuck in a really bad traffic jam," you say. "The north circular was like a car park..."
You recount how a combination of friskiness and boredom led to you giving Jacob road head, right there in the traffic jam.
<<elseif $temp.kateSays == "visitingHisDad">>\
"We were driving up to Oxford," you say. "We were late to meet his dad for dinner..."
You recount a fast night drive up the M40, Jacob in a suit and gunning his car, masculine and sexy. About halfway there you just impulsively clicked off your seatbelt, and went down on your boyfriend as he drove.
<<else>>\
ERROR IN TEMP.KATESAYS VAR
<</if>>\
You gloss over the details, but the boys are rapt, the Xbox forgotten. They ask lots of questions – <<if $temp.kateSays == "northCirc">>if anyone else saw, <</if>>if girls like giving BJs, if <i>you</i> like giving BJs, how you decide if you're going to give a guy a BJ or not...
It's not the topic you'd have chosen, but switching from being ignored to having the boys hanging on your every word fills you with a little rush of social excitement.
<<link "//Keep talking.//" "BJ Keep talking">><</link>>
<</page>><<silently>>
<<addNotification "Arousal +1" "You're getting turned on. You think the boys are, too.">>
<<kateAddArousal>>
<<avatar-horny>>
<</silently>>\
<<header>>\
<<page>>\
The boys listen carefully while you hold court. Tom keeps licking his lips lightly, like he does when he's nervous, and Josh absently strokes his arm when he watches you talk.
"Do you spit or swallow?" asks Mark.
<span class="greyedOut">[Arousal 0] That's inappropriate.</span>
[[What do you think?|BJ What kind of girl do you think I am?]]
[[Spit.|BJ Kate reveals her policy][$kate.quirks.pushUnique("spits")]]
[[Swallow.|BJ Kate reveals her policy][$kate.quirks.pushUnique("swallows")]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kate.quirks.includes("spits")>>\
<<silently>>
<</silently>>
"Have <i>you</i> ever had a guy's cum in your mouth?" you ask, wrinkling your nose.
They chuckle. "Then why do you do it?" asks Mark.
You shrug. "Because I like making guys come?"
The room falls quiet. All of them are looking at you expectantly.
"Show us," Tom says suddenly.
[[Um...what do you mean?|BJ Simulation request][$temp.kateSays to "umWhat"]]
[[Ha! In your dreams maybe.|BJ Simulation request][$temp.kateSays to "hahaFuckOff"]]
<<elseif $kate.quirks.includes("swallows")>>\
<<silently>>
<</silently>>
"Swallow," you admit. "Spitting is quitting."
They chuckle, then the room falls quiet. All of them are looking at you expectantly.
"It's hard to picture," Tom says suddenly. "Help us out with the visual."
"Yeah," agrees Mark immediately.
[[Um...what do you mean?|BJ Simulation request][$temp.kateSays to "umWhat"]]
[[Ha! In your dreams maybe.|BJ Simulation request][$temp.kateSays to "hahaFuckOff"]]
<<else>>\
(ERROR! KATE SPIT/SWALLOW POLICY NOT FOUND IN KATE.QUIRKS)
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"What do you think?" you ask. <i>This should be interesting.</i>
<<if $kate.quirks.includes("easy")>>\
"Swallow," Tom replies.
"Swallow," agrees Mark.
"Um...swallow," says Josh. That's unanimous.
[[Right.|BJ What kind of girl do you think I am? 2][$kate.quirks.pushUnique("swallows")]]
[[Wrong.|BJ What kind of girl do you think I am? 2][$kate.quirks.pushUnique("spits")]]
<<elseif $kate.quirks.includes("picky")>>\
"Spit," Josh replies.
"Spit," agrees Mark.
"Um...spit," says Tom. That's unanimous.
[[Right.|BJ What kind of girl do you think I am? 2][$kate.quirks.pushUnique("spits")]]
[[Wrong.|BJ What kind of girl do you think I am? 2][$kate.quirks.pushUnique("swallows")]]
<<else>>\
"Spit," says Josh.
"Spit," agrees Mark.
"Um...swallow," says Tom.
[[You two are right.|BJ What kind of girl do you think I am? 2][$kate.quirks.pushUnique("spits")]]
[[Tom's right.|BJ What kind of girl do you think I am? 2][$kate.quirks.pushUnique("swallows")]]
<</if>>\
<</page>><<silently>>
<<silently>>
<</silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kate.quirks.includes("spits")>>\
<<if $kate.quirks.includes("easy")>>\
"Hah, wrong!" you laugh. "I spit."
<<elseif $kate.quirks.includes("picky")>>\
"Yeah," you nod, and wrinkle your nose. "I'm a spitter."
<<else>>\
"You two are right," you say, and wrinkle your nose. "Swallowing is gross."
<</if>>\
<<elseif $kate.quirks.includes("swallows")>>\
<<if $kate.quirks.includes("easy")>>\
"Well...yeah," you laugh. "Spitting is quitting, right?"
<<elseif $kate.quirks.includes("picky")>>\
"Hah, wrong!" you laugh. "Spitting is quitting."
<<else>>\
"Hah, Tom's right!" you laugh. "Spitting is quitting."
<</if>>\
<</if>>\
They chuckle, then the room falls quiet. All of them are looking at you expectantly.
"You should show us your technique," Tom says suddenly.
"Yeah," agrees Mark immediately.
[[Um...what do you mean?|BJ Simulation request][$temp.kateSays to "umWhat"]]
[[Ha! In your dreams maybe.|BJ Simulation request][$temp.kateSays to "hahaFuckOff"]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateSays == "umWhat">>\
<<set _replies to "replies">>\
<<silently>>
<<avatar-normal>>
<<avatar-expr-eyebrows-raised>>
<</silently>>
"Um...what do you mean?" you ask uncertainly.
<<elseif $temp.kateSays == "hahaFuckOff">>\
<<set _replies to "persists">>\
You laugh. "In your dreams, maybe!"
<<silently>>
<<avatar-sassy>>
<</silently>>\
<</if>>\
"Not <i>actually,"</i> he _replies, "obviously not <i>that.</i> Just...on your fingers. So Mark knows what to expect."
You arch your eyebrows incredulously. "Excuse me?"
"From other girls," he adds quickly. "Not you. Obviously."
You look to Josh for some support...but he's just watching you hopefully.
As is Mark. "Mm, yeah, that'd really help," he assures you.
<<link "You idiots seriously want to watch me <i>suck my fingers?</i>" "BJ Simulation request 2">><</link>>
<</page>><<silently>>
<<avatar-normal>>
<<avatar-expr-eyebrows-raised>>
<<avatar-expr-mouth-sexy>>
<</silently>>\
<<header>>\
<<page>>\
"Wait. You three idiots seriously want to watch me <i>suck my fingers?"</i>
A pause, then all three heads bob nervously.
<span class="greyedOut">[Arousal 0] This has gone far enough.</span>
[[This is ridiculous, but okay.|BJ Mock demonstration]]
<</page>><<silently>>
<<avatar-expr-eyebrows-rogerMoore>>
<</silently>>\
<<header>>\
<<page>>\
"This is so ridiculous." You laugh to yourself and shake your head. "Okay, how do you want me to do this?"
<<if $kate.quirks.includes("geekGirl")>>\
"Roleplay it," says Tom. <<if $temp.kateWantedToPlayDnd>>//Oh, now they wanna roleplay,// you think.<</if>>
<<else>>\
"Just act it out," says Tom. "Like in drama class."
<</if>> \
You hold two fingers up in a phallic shape, then look at the boys doubtfully.
They're watching you like three hungry cats. <i>Wow. They're really up for this.</i>
[[Here goes, I hope you're not disappointed.|BJ Mock demonstration 2]]
<</page>><<silently>>
<<avatar-normal>>
<<avatar-expr-eyelid-closed>>
<<avatar-expr-mouth-openWide>>
<</silently>>\
<<header>>\
<<page>>\
"I don't know what you're expecting, but, here goes..."
You tuck your hair behind your ear, lick your lips, and take the tips of your fingers into your mouth.
They taste a bit dirty, probably from sharing the Xbox controller. But it's not like you can take a break to go wash your hands, so you slip them deeper into your mouth.
Sitting cross-legged on the bed, you start rocking your upper body in a gentle rhythm. Your lips slide softly on your fingers as you show Tom, Mark and Josh what you look like with [[a dick in your mouth|BJ Mock demonstration 3]].
<</page>><<silently>>
<<addNotification "Arousal +2" "Your nipples are hard, your pussy is wet.">>
<<kateAddArousal>>
<<avatar-horny>>
<</silently>>\
<<header>>\
<<page>>\
You thought this might feel silly, but the boys are utterly entranced by your demonstration. Mark moves around for a better view; Josh just murmurs "fuck" in a strangled, quiet voice.
After a while you slide your fingers out of your mouth with a little wet <i>pop</i>. They're slick with your spit and you instinctively wipe them on your jeans. "And you do that until he comes," you shrug.
For a long moment nobody says anything.
"That was hot," manages Josh.
"<<if $kate.quirks.includes("elite")>>Bloody<<else>>Fucking<</if>> hot," agrees Tom.
"I've never had a BJ," blurts out Mark, the implication obvious. Tom and Josh glance to each other, then back at you.
You didn't immediately say no, and you know what they're both thinking: <<link "<i>wait, is she gonna</i> do <i>it?</i>" "BJ Resist seduction check">><</link>>
<</page>><<silently>>
/*"1d4+1d6+1d8+1d10+1d12+1d20+1d100 @ 4 6 8 10 12 20 10"*/
/*Set the roll target*/
<<set _diceRollTarget to 2>>
/*Calculate the roll with the 1d10 and setup the dice for display*/
<<set _diceRoll to random(1,10)>>
<<set _diceDisplay to "1d10 @ "+_diceRoll>> /*Show dice via formule, only used for display */
/*Calculate all the modifiers*/
<<set _diceRollModifiers to []>>
<<set _finalDiceRollModifier to 0>>
<<set _consMod to $kate.attributes.conscientiousness.level>>
<<set _agreeable to 0>>
<<set _agreeable to _agreeable - $kate.attributes.agreeableness.level>>
<<set _openness to 0>>
<<set _openness to _openness - $kate.attributes.openness.level>>
<<set _exhibitionist to 0>>
<<set _submissive to 0>>
<<if $kate.kinks.includes("exhibitionist")>>
<<set _exhibitionist to -1>>
<</if>>
<<if $kate.kinks.includes("submissive")>>
<<set _submissive to -1>>
<</if>>
<<set _easy to 0>>
<<set _picky to 0>>
<<if $kate.quirks.includes("easy")>>
<<set _easy to -1>>
<</if>>
<<if $kate.quirks.includes("picky")>>
<<set _picky to 1>>
<</if>>
<<set _arousal to -$kate.arousal>>
<<set _bonus to +4>>
/*These will be shown in the "Why?" link on the page*/
/*Make sure you add all the modifiers you want to be shown*/
<<set _diceRollModifiers.pushUnique([_consMod , "Conscientiousness"])>>
<<set _diceRollModifiers.pushUnique([ _agreeable , "Agreeableness"])>>
<<set _diceRollModifiers.pushUnique([ _openness , "Openness"])>>
<<if _exhibitionist neq 0>>
<<set _diceRollModifiers.pushUnique([ _exhibitionist , "Exhibitionist"])>>
<</if>>
<<if _submissive neq 0>>
<<set _diceRollModifiers.pushUnique([ _submissive , "Submissive"])>>
<</if>>
<<if _easy neq 0>>
<<set _diceRollModifiers.pushUnique([ _easy , "Easy"])>>
<</if>>
<<if _picky neq 0>>
<<set _diceRollModifiers.pushUnique([ _picky , "Picky"])>>
<</if>>
<<set _diceRollModifiers.pushUnique([ _arousal , "Turned on"])>>
<<set _diceRollModifiers.pushUnique([ _bonus , "Not attracted to them"])>>
<<set _finalDiceRollModifier to _finalDiceRollModifier + _consMod + _agreeable + _openness + _exhibitionist + _submissive + _easy + _picky + _bonus>>
/*Calculate the result*/
<<set _result to _diceRoll + _finalDiceRollModifier>>
<<if _result gte _diceRollTarget>>
<<set _success to true>>
<<else>>
<<set _success to false>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
<b>New rule: <i>Resistance Checks.</i></b> Like anyone, $kate.firstName won't always make perfectly rational decisions when she's drunk, hurt, emotional, etc. The game simulates that by sometimes requiring you to make dice rolls to unlock the sensible choice.
In this case, $kate.firstName is a turned-on teenaged girl in a bedroom with three turned-on teenaged boys. You'll make a <i>Resist Seduction</i> check to see if she can keep a cool head.
This task is of <b>mild</b> difficulty, so you need to roll <b>2 or more</b> with a ten-sided dice (a "D10") for her to succeed.
You'll add your Conscientiousness (<<if $kate.attributes.conscientiousness.level gte 0>>+<</if>>$kate.attributes.conscientiousness.level) to the roll, and subtract your Agreeableness (<<if $kate.attributes.agreeableness.level gte 0>>+<</if>>$kate.attributes.agreeableness.level) and Arousal (+2).
You get a +4 bonus to this roll, because you're not especially attracted to any of them.
<div id="dice-rolled">/*This will be replaced after the roll*/
<<nobr>><div class="diceResultBox">/*This div is the dice box*/
<div class="diceResultBoxHeader">/*Dicebox header*/
<<dice-showDiceImage "d10">> /*Either "d10", "d8", "d6" or "d4" -> To show correct dice image*/
<h3>RESIST SEDUCTION CHECK</h3>
<hr>
</div>
<div class="diceResultBoxText">/*Dicebox Text*/
Roll resist seduction. You need to roll <b>_diceRollTarget or higher</b> with <<if _finalDiceRollModifier gte 0>><b>1d10+_finalDiceRollModifier</b><<else>><b>1d10_finalDiceRollModifier</b> <</if>> to succeed.
<div id="dice-explanation" style="padding-top:2%; padding-bottom:5%">
<i><<link "[Why?]">>/*Why modifier link, will replace "dice-explanation" with the widget*/
<<replace '#dice-explanation'>>
<<dice-showModifiers>>
<</replace>>
<</link>></i>
</div>
<<set _buttonText to "<b><i>RESIST</i></b>">>
<<button _buttonText>>/*Roll the dice button*/
<<rollDice _diceDisplay>>
<<replace '#dice-rolled'>>/*everything between START REPLACE and STOP REPLACE will be shown in the place of "dice-rolled" at the top, so we need a second identical box */
/*START REPLACE*/
<<nobr>><div class="diceResultBox">/*Again the grey dice box*/
<div class="diceResultBoxHeader">
<<dice-showDiceImage "d10">>
<<if _success>>
<h3>RESIST SEDUCTION CHECK...<i>PASSED!</i></h3>
<hr>
<<else>>
<h3>RESIST SEDUCTION CHECK...<i>FAILED!</i></h3>
<hr>
<</if>>
</div>
<div class="diceResultBoxText">
Target: <b>_diceRollTarget</b>. Result: _diceRoll<<if _finalDiceRollModifier gte 0>>+<</if>>_finalDiceRollModifier = <b>_result</b>. <<if _success>>//Success.//<<else>>//Failure.//<</if>>
<br>
<br>
<<if _success>>/*Links to succes and/or failure page*/
[[Continue|BJ Resist seduction result]] <<set $temp.resisted to true>>
<<else>>
[[Continue|BJ Resist seduction result]] <<set $temp.resisted to false>>
<</if>>
</div>
</div><</nobr>>
/*STOP REPLACE*/
<</replace>>
<</rollDice>>
<</button>>
</div>
</div><</nobr>>
</div>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
The boys wait tensely for your reaction.
<<if $temp.resisted>>\
[Resisted Seduction] [[In your dreams, guys, be serious.|BJ Dream on]]
<<else>>\
<span class="greyedOut">[Resisted Seduction] In your dreams, guys, be serious.</span>
<</if>>\
[[What if someone comes in?|BJ Objection handling]]
<</page>><<silently>>
<<avatar-normal>>
<<avatar-expr-eyebrows-raised>>
<</silently>>\
<<header>>\
<<page>>\
"Guys," you say, a little shocked that this escalated so fast, "Are you <i>serious?</i> No way."
"Right," says Mark, suddenly abashed for having propositioned you like that. "Sorry."
"I'm not a hooker in some stupid video game," you add for good measure. "Remember that."
"Yeah, I will," he promises. "Sorry again."
"You dickhead, Mark," sniggers Josh, and then he and Tom fall about laughing. His plaintive cry of <i>'I've never had a BJ!'</i> will go down as one of the greatest Mark-isms of all time.
[[Continue|BJ Dream on 2]]
<</page>><<silently>>
<<avatar-normal>>
<</silently>>\
<<header>>\
<<page>>\
"Hey, it's getting late," you say, once the hilarity dies down. You ask Josh to [[drive you home|BJ Kate goes home]].
<</page>><<silently>>
<<avatar-normal>>
<<avatar-expr-eyebrows-raised>>
<</silently>>\
<<header>>\
<<page>>\
You glance at the bedroom door. "Isn't Martin back from uni? What if he comes in?"
"He won't," Mark assures you.
"I'll block it," offers Josh, wheeling his chair against the door.
[[This is weird.|BJ Objection this is weird]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"This is weird," you say to no-one in particular, but catching Tom's eye.
He just grins and shrugs in a way you find casual and encouraging. <i>What the hell, let's try it,</i> he seems to be saying with his body language. But he's not the one who's gonna–
"Well?" asks Mark.
[[I guess.|BJ Kate blows Mark][$temp.kateSays to "iGuess"]]
[[Get over here before I change my mind.|BJ Kate blows Mark][$temp.kateSays to "getOverHere"]]
<</page>><<silently>>
<<avatar-normal>>
<<avatar-expr-eyebrows-raised>>
<<avatar-expr-mouth-sexy>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateSays == "iGuess">>\
"I guess," you shrug.
Mark rises from his chair. He looks to the others for support, then nervously gets onto the bed with you.
<<elseif $temp.kateSays == "getOverHere">>\
"Get over here fast before I change my mind." He doesn't need to be told twice.
<<else>>\
(ERROR IN TEMP.KATESAYS VAR)
<</if>>\
You've never felt an attraction to Mark, so tugging down his jeans and his boxers definitely feels weird. His short, stubby cocks juts up, half-erect, from a tangly bush of pubic hair.
You curl your fingers around it experimentally. <i>Oh my god...I'm touching Mark's dick!</i> It feels squidgy and warm in your hand.
[[Can't believe I'm doing this.|BJ Kate BJ check (Mark)]]
<</page>><<silently>>
/*"1d4+1d6+1d8+1d10+1d12+1d20+1d100 @ 4 6 8 10 12 20 10"*/
/*Set the roll target*/
<<set _diceRollTarget to 6>>
/*Calculate the roll with the 1d10 and setup the dice for display*/
<<set _diceRoll to random(1,10)>>
<<set _diceDisplay to "1d10 @ "+_diceRoll>> /*Show dice via formule, only used for display */
/*Calculate all the modifiers*/
<<set _diceRollModifiers to []>>
<<set _finalDiceRollModifier to 0>>
<<set _attributes to $kate.attributes.beauty.level>>
<<set _skill to -4>>
<<set _bonus to 2>>
/*These will be shown in the "Why?" link on the page*/
/*Make sure you add all the modifiers you want to be shown*/
<<set _diceRollModifiers.pushUnique([_attributes , "Beauty"])>>
<<set _diceRollModifiers.pushUnique([ _skill , "Sexpertise"])>>
<<set _diceRollModifiers.pushUnique([ _bonus , "Mark's Virility"])>>
<<set _finalDiceRollModifier to _finalDiceRollModifier + _attributes + _skill + _bonus>>
/*Calculate the result*/
<<set _result to _diceRoll + _finalDiceRollModifier>>
<<if _result gte _diceRollTarget>>
<<set _success to true>>
<<else>>
<<set _success to false>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
"Can't <i>believe</i> I'm doing this," you tell the room. Nobody bothers to reply; they're all too busy staring at you with Mark's dick in your hand.
<i>Well...here goes.</i> You take one last glance around, then slowly lower your face towards his body.
<i>Make a Routine <b>BJ check.</b> You need to roll 6 or more with your </i> Beauty <i> attribute (<<if $kate.attributes.beauty.level gte 0>>+<</if>>$kate.attributes.beauty.level) plus your </i> Sexpertise <i>skill (-4) to make Mark come. You'll also add Mark's</i> Virility <i>(+2) to the roll.</i>
<div id="dice-rolled">/*This will be replaced after the roll*/
<<nobr>><div class="diceResultBox">/*This div is the dice box*/
<div class="diceResultBoxHeader">/*Dicebox header*/
<<dice-showDiceImage "d10">> /*Either "d10", "d8", "d6" or "d4" -> To show correct dice image*/
<h3>BJ CHECK</h3>
<hr>
</div>
<div class="diceResultBoxText">/*Dicebox Text*/
Roll to perform blowjob. You need to roll <b>_diceRollTarget or higher</b> with <<if _finalDiceRollModifier gte 0>><b>1d10+_finalDiceRollModifier</b><<else>><b>1d10_finalDiceRollModifier</b> <</if>> to succeed.
<div id="dice-explanation" style="padding-top:2%; padding-bottom:5%">
<i><<link "[Why?]">>/*Why modifier link, will replace "dice-explanation" with the widget*/
<<replace '#dice-explanation'>>
<<dice-showModifiers>>
<</replace>>
<</link>></i>
</div>
<<set _buttonText to "<b><i>BJ Check!</i></b>">>
<<button _buttonText>>/*Roll the dice button*/
<<rollDice _diceDisplay>>
<<replace '#dice-rolled'>>/*everything between START REPLACE and STOP REPLACE will be shown in the place of "dice-rolled" at the top, so we need a second identical box */
/*START REPLACE*/
<<nobr>><div class="diceResultBox">/*Again the grey dice box*/
<div class="diceResultBoxHeader">
<<dice-showDiceImage "d10">>
<<if _success>>
<h3>BJ CHECK...<i>PASSED!</i></h3>
<hr>
<<else>>
<h3>BJ CHECK...<i>FAILED!</i></h3>
<hr>
<</if>>
</div>
<div class="diceResultBoxText">
Target: <b>_diceRollTarget</b>. Result: _diceRoll<<if _finalDiceRollModifier gte 0>>+<</if>>_finalDiceRollModifier = <b>_result</b>. <<if _success>>//Success.//<<else>>//Failure.//<</if>>
<br>
<br>
<<if _success>>/*Links to succes and/or failure page*/
<<link "//Routine BJ check ''passed.''//" "BJ Mark BJ">>
<<set $temp.kateSucceeded to true>>
<</link>>
<<else>>
<<link "//Routine BJ check ''failed.''//" "BJ Mark BJ">>
<<set $temp.kateSucceeded to false>>
<</link>>
<</if>>
</div>
</div><</nobr>>
/*STOP REPLACE*/
<</replace>>
<</rollDice>>
<</button>>
</div>
</div><</nobr>>
</div>
<</page>><<silently>>
<<set $temp.friendsBlown += 1>>
<<rTables-addStoryPartner 2>>
<<if $kate.eyeColour == "blue">>
<<set _eyeColour to "blue">>
<<elseif $kate.eyeColour == "chestnut">>
<<set _eyeColour to "doe">>
<<elseif $kate.eyeColour == "emerald">>
<<set _eyeColour to "green">>
<<elseif $kate.eyeColour == "grey">>
<<set _eyeColour to "grey">>
<<elseif $kate.eyeColour == "hazelnut">>
<<set _eyeColour to "honey brown">>
<<elseif $kate.eyeColour == "sapphire">>
<<set _eyeColour to "blue">>
<<else>>
<<set _eyeColour to "(ERROR IN EYECOLOUR TEMP VAR)">>
<</if>>
<<avatar-bjFace>>
<</silently>>\
<<header>>\
<<page>>\
Mark lays nervously still and passive on the bed. He sucks in sharply as your mouth slips onto the tip of his dick.
He's doing //nothing,// so you have to completely take the lead. Aware that Tom and Josh are watching, you go slowly and steadily, not wanting to look too eager.
His cock quickly gets stiff in your mouth as you gently suck and slurp on it, breathing through your nose.
<<if $kate.kinks.includes("exhibitionist")>>\
Your hair falls in front of you and you instinctively sweep it away, holding it up out of your face so the boys can see. From time to time you flash a _eyeColour-eyed gaze up at Mark, or over to Josh or Tom, but mostly you just concentrate on [[Mark's first blowjob|BJ Mark BJ 2]].
<<else>>\
You let your hair fall in front of your face, grateful for the flimsy scrap of privacy. In the room nobody's saying anything, everything quiet except for the soft slurping sounds of [[Mark's first blowjob|BJ Mark BJ 2]] and the eerie synths of GTA 4 on pause.
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateSucceeded>>\
<<set $temp.markCame to true>>\
It takes what feels like a couple of minutes, then you sense a change, a new kind of tension in his body. You keep doing exactly what you're doing, knowing what's coming next.
"Mmh...fuck..." Mark lets out a surprisingly girlish noise and suddenly his cock twitches in your mouth, pulsing out the contents of his balls.
<<if $kate.quirks.includes("spits")>>\
When he's finished. you straighten up, a load of Mark's slimy cum in your mouth. Josh grabs a wastepaper bin and holds it up for you; you gratefully [[spit out|BJ Tom's next]] the gooey mess.
<<else>>\
<<set $temp.loadsSwallowed += 1>>\
When he's finished, you straighten up, a load of Mark's slimy cum in your mouth. The boys watch you expectantly.
<<link "//Swallow it.//" "BJ Tom's next">><<set $temp.kateSays to "gulp">><</link>>.
<</if>>\
<<else>>\
You suck his cock until your jaw aches. You're not sure how long his dick's in your mouth, but it's several minutes longer than it would have taken Jacob to come.
You try a few different things with your hand and your tongue...but you can't get him off. <i>Maybe it's just the weirdness of doing this in front of Tom and Josh,</i> you think. You <i>know</i> you're good at this, Jacob told you that all the time...it must be Mark.
After a while, by mutual unspoken consent, his first BJ fizzles out anticlimactically. You wipe your lips as you [[come up for air|BJ Tom's next]].
<</if>>\
<</page>><<silently>>
<<avatar-normal>>
<<avatar-expr-eyebrows-raised>>
<<avatar-expr-mouth-sexy>>
<<set _random to random(1,10)>>
<<set _attributes to $kate.attributes.conscientiousness.level - $kate.attributes.agreeableness.level - $kate.attributes.openness.level>>
<<set _quirks to 0>>
<<set _kinks to 0>>
<<if $kate.kinks.includes("exhibitionist")>>
<<set _kinks -= 1>>
<</if>>
<<if $kate.kinks.includes("submissive")>>
<<set _kinks -= 1>>
<</if>>
<<if $kate.quirks.includes("easy")>>
<<set _quirks -= 1>>
<</if>>
<<if $kate.quirks.includes("picky")>>
<<set _quirks += 1>>
<</if>>
<<set _bonus to +4>>
<<set _result to _random + _attributes - $kate.arousal + _kinks + _quirks + _bonus>>
<<if _result gte 2>>\
<<set $temp.resisted to true>>
<<else>>
<<set $temp.resisted to false>>
<</if>>\
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateSays == "gulp">>\
They watch your face intently while you swallow down the gooey mess. //"Hot,"// murmurs Josh.
<</if>>\
Mark tucks away his cock and sits up. "Okay, my turn," says Tom, rolling back on his chair and parting his legs.
<i>To keep scenes moving, the game will sometimes make dice rolls for you in the background. This time, the game rolled <<if _random == 8>>an<<else>>a<</if>> _random, so you <<if $temp.resisted>>''passed''<<else>>''failed''<</if>> the check.</i>
<<if $temp.resisted>>\
[Resisted Seduction] [[No way.|BJ One is enough]]
<<else>>\
<span class="greyedOut">[Resist Seduction check failed] In your dreams.</span>
<</if>>\
[[OK...but strictly just this once.|BJ Tom BJ check]]
<</page>><<silently>>
<<avatar-normal>>
<</silently>>\
<<header>>\
<<page>>\
You wipe your lips and shake your head. "Nuh uh. No way."
"Huh? You just gave <i>him</i> a BJ."
"Well <i>he</i> wasn't a dick about it."
"C'mon, $kate.firstName," he wheedles. "Be fair."
[[(End it here) Not doing it.|BJ Kate rebuffs Tom]]
[[Fine, but just this once, got it?|BJ Tom BJ check]]
<</page>><<silently>>
<<avatar-normal>>
<</silently>>\
<<header>>\
<<page>>\
"Nope." You rub your sore jaw muscles. "Not doing it."
<i>"Fine,"</i> he sulks.
It's getting late anyway. After a short while, Josh [[drives you home|BJ Kate goes home]].
<</page>><<silently>>
/*"1d4+1d6+1d8+1d10+1d12+1d20+1d100 @ 4 6 8 10 12 20 10"*/
/*Set the roll target*/
<<set _diceRollTarget to 6>>
/*Calculate the roll with the 1d10 and setup the dice for display*/
<<set _diceRoll to random(1,10)>>
<<set _diceDisplay to "1d10 @ "+_diceRoll>> /*Show dice via formule, only used for display */
/*Calculate all the modifiers*/
<<set _diceRollModifiers to []>>
<<set _finalDiceRollModifier to 0>>
<<set _attributes to $kate.attributes.beauty.level>>
<<set _skill to -4>>
<<set _bonus to 2>>
/*These will be shown in the "Why?" link on the page*/
/*Make sure you add all the modifiers you want to be shown*/
<<set _diceRollModifiers.pushUnique([_attributes , "Beauty"])>>
<<set _diceRollModifiers.pushUnique([ _skill , "Sexpertise"])>>
<<set _diceRollModifiers.pushUnique([ _bonus , "Tom's Virility"])>>
<<set _finalDiceRollModifier to _finalDiceRollModifier + _attributes + _skill + _bonus>>
/*Calculate the result*/
<<set _result to _diceRoll + _finalDiceRollModifier>>
<<if _result gte _diceRollTarget>>
<<set _success to true>>
<<else>>
<<set _success to false>>
<</if>>
<<avatar-horny>>
<<set $temp.friendsBlown += 1>>
<</silently>>\
<<header>>\
<<page>>\
<<if hasVisited("BJ One is enough")>>\
"Ugh." You affect an exasperated sigh. "Fine, but this is just a one-time thing, got it?"
"Mm-hm."
"I'm serious."
He nods back in solemn agreement. Satisfied, you slide off Mark's bed, and move over to Tom's chair.
<<else>>\
You hadn't agreed to do anything with the others, but something about the presumptive way he asked makes it feel okay in the heat of the moment.
On one condition: "This is just a one-time thing," you specify in advance.
"Mm-hm."
"I'm serious."
He nods in solemn agreement. Satisfied, you slide off Mark's bed, and move over to Tom's chair.
<</if>>\
You kneel down between his legs as he unfastens his jeans and tugs out his cock. It's bigger than Mark's, and already hard.
<i>Make a Routine <b>BJ check.</b> You need to roll 6 or more with your </i> Beauty <i> attribute (<<if $kate.attributes.beauty.level gte 0>>+<</if>>$kate.attributes.beauty.level) plus your </i> Sexpertise <i>skill (-4) to make Tom come. You'll also add Tom's</i> Virility <i>(+2) to the roll.</i>
<div id="dice-rolled">/*This will be replaced after the roll*/
<<nobr>><div class="diceResultBox">/*This div is the dice box*/
<div class="diceResultBoxHeader">/*Dicebox header*/
<<dice-showDiceImage "d10">> /*Either "d10", "d8", "d6" or "d4" -> To show correct dice image*/
<h3>BJ CHECK</h3>
<hr>
</div>
<div class="diceResultBoxText">/*Dicebox Text*/
Roll to perform blowjob. You need to roll <b>_diceRollTarget or higher</b> with <<if _finalDiceRollModifier gte 0>><b>1d10+_finalDiceRollModifier</b><<else>><b>1d10_finalDiceRollModifier</b> <</if>> to succeed.
<div id="dice-explanation" style="padding-top:2%; padding-bottom:5%">
<i><<link "[Why?]">>/*Why modifier link, will replace "dice-explanation" with the widget*/
<<replace '#dice-explanation'>>
<<dice-showModifiers>>
<</replace>>
<</link>></i>
</div>
<<set _buttonText to "<b><i>BJ Check!</i></b>">>
<<button _buttonText>>/*Roll the dice button*/
<<rollDice _diceDisplay>>
<<replace '#dice-rolled'>>/*everything between START REPLACE and STOP REPLACE will be shown in the place of "dice-rolled" at the top, so we need a second identical box */
/*START REPLACE*/
<<nobr>><div class="diceResultBox">/*Again the grey dice box*/
<div class="diceResultBoxHeader">
<<dice-showDiceImage "d10">>
<<if _success>>
<h3>BJ CHECK...<i>PASSED!</i></h3>
<hr>
<<else>>
<h3>BJ CHECK...<i>FAILED!</i></h3>
<hr>
<</if>>
</div>
<div class="diceResultBoxText">
Target: <b>_diceRollTarget</b>. Result: _diceRoll<<if _finalDiceRollModifier gte 0>>+<</if>>_finalDiceRollModifier = <b>_result</b>. <<if _success>>//Success.//<<else>>//Failure.//<</if>>
<br>
<br>
<<if _success>>/*Links to succes and/or failure page*/
<<link "//Routine BJ check ''passed.''//" "BJ Tom BJ">>
<<set $temp.kateSucceeded to true>>
<</link>>
<<else>>
<<link "//Routine BJ check ''failed.''//" "BJ Tom BJ">>
<<set $temp.kateSucceeded to false>>
<</link>>
<</if>>
</div>
</div><</nobr>>
/*STOP REPLACE*/
<</replace>>
<</rollDice>>
<</button>>
</div>
</div><</nobr>>
</div>
<</page>><<silently>>
<<avatar-bjFace>>
<<if $kate.quirks.includes("elite")>>
<<set _veryGoodSays to 'bloody great," says'>>
<<else>>
<<set _veryGoodSays to 'fucking brilliant, mate," grunts'>>
<</if>>
<<rTables-addStoryPartner 4>>
<</silently>>\
<<header>>\
<<page>>\
He tastes different from Mark, not better or worse just...more Tom.
In this position, kneeling over his lap with your hands on his thighs and his hard dick in your mouth, you feel very submissive. Your nipples are stiff in your bra and your <<if $kate.quirks.includes("commando")>>pussy feels hot and wet under your jeans<<else>>thong is hot and wet<</if>>.
Tom sprawls back in the chair, luxuriating in the sensation of a BJ from $kate.firstName $kate.surname. You suck and slurp on his cock like you did with Mark, slow and rhythmic.
Off to your side, the others are talking. "That was _veryGoodSays Mark. Josh just <i>mm-hmms</i> distractedly, watching [[the action|BJ Tom BJ 2]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Your head bobs softly up and down in Tom's lap, mouth working gently on his hard cock. After a while, he starts thrusting his hips a little, encouraging you to a faster pace.
<<if $temp.kateSucceeded>>\
Getting the message, you speed up, syncing your slippery mouth in time with his thrusting penis. He rests his hand on top of your head.
You suck and lick at this new pace for a few minutes. His cock's <i>so</i> hard and your pussy's <i>so</i> wet. <i>Slurp, slurp, gulp, slurp.</i>
Suddenly, he grabs a handful of your hair, <i>tight.</i>
<<else>>\
<<set $temp.faceFuckedBy.push("tom")>>\
You keep sucking and licking. Soon his hand curls into your hair, pushing you down a little further – not super aggressive, but definitely taking control. You go along with it, letting him do what he wants.
He speeds up, using your hair like a handle, until it feels less like you're giving him a a BJ, and more like you're just holding your mouth open while he fucks it. His dick keeps touching the back of your throat, making you gag. "Oh yeah," he murmurs breathily. "That's it..."
<</if>>\
"<<if $kate.quirks.includes("elite")>>Bloody hell<<else>>Fuck<</if>>, I'm gonna come," he [[warns|BJ Tom BJ money shot]].
<</page>><<silently>>
<<avatar-normal>>
<<avatar-expr-eyebrows-raised>>
<</silently>>\
<<header>>\
<<page>>\
Holding a tight fistful of your hair, Tom lets out a groan...and the salty contents of his balls, right into your mouth.
When he's done, he lifts you up off his cock, pulling you up by the hair. He holds you there for a moment of intense, probing eye contact, his cum in your mouth, a smirk playing on his.
<<if $kate.quirks.includes("swallows")>>\
"Go on," he says expectantly.
<<link "//Swallow it.//" "BJ Tom BJ Kate swallows">><</link>>
<<else>>\
"Let her go, man," says Josh, and he does, with a dismissive little shove.
<<if $temp.markCame>>\
Mark passes you the wastepaper bin. You spit Tom's cum into it, to mingle with Mark's.
<<else>>\
Mark grabs a wastepaper bin and passes it to you; you gratefully spit out Tom's slimy load.
<</if>>\
You climb unsteadily back to your feet. Wiping your lips, you turn and look at Josh.
He holds up his hands nervously. "You don't have to," he says.
[[(End things here) Thanks, this is already too weird.|BJ Josh waves off Kate][$temp.kateSays to "thanks"]]
[[(End things here) Fine, I won't twist your arm.|BJ Josh waves off Kate][$temp.kateSays to "fine"]]
[[I want to.|BJ Josh's turn][$temp.kateSays to "iWantTo"]]
[[Relax, you'll enjoy it.|BJ Josh's turn][$temp.kateSays to "relax"]]
<</if>>\
<</page>><<silently>>
<<set $temp.loadsSwallowed += 1>>
<<avatar-normal>>
<<avatar-expr-eyebrows-raised>>
<</silently>>\
<<header>>\
<<page>>\
Gripping your hair, Tom stares intensely into your eyes as you <<if $temp.markCame>>swallow down your second load of the night<<else>>swallow down his slimy load<</if>>. There's an expression on his face you've never seen before – it's like you're looking up at a total stranger.
"Let her go, man," says Josh, and he does, with a dismissive little shove.
You climb unsteadily back to your feet. Wiping your lips, you turn and look at Josh.
He holds up his hands nervously. "You don't have to," he says.
[[(End things here) Thanks, this is already too weird.|BJ Josh waves off Kate][$temp.kateSays to "thanks"]]
[[(End things here) Fine, I won't twist your arm.|BJ Josh waves off Kate][$temp.kateSays to "fine"]]
[[I want to.|BJ Josh's turn][$temp.kateSays to "iWantTo"]]
[[Relax, you'll enjoy it.|BJ Josh's turn][$temp.kateSays to "relax"]]
<</page>><<silently>>
<<avatar-normal>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateSays == "thanks">>\
"Yeah," you say. "Tonight's been weird enough, right?"
"Right," he smiles weakly, then looks down at his feet.
<<elseif $temp.kateSays == "fine">>\
"Well...okay," you shrug. "No problem."
"Cool." He shrugs weakly, then looks down at his feet.
<<else>>\
(ERROR IN TEMP.KATESAYS VAR)
<</if>>\
<<if $temp.markCame>>\
[[Continue|BJ wrapping up]]
<<else>>\
"Can I have another go?" asks Mark.
<<if $kate.attributes.agreeableness.level lt 0>>\
[Disagreeable] [[I'm not a fucking fairground ride.|BJ Kate refuses round 2][$temp.kateSays to "imNotARide"]]
<<else>>\
<span class="greyedOut">[Disagreeable] I'm not a fucking fairground ride.</span>
<</if>>\
[[No, I'm BJ'd out.|BJ Kate refuses round 2][$temp.kateSays to "imBjdOut"]]
[[Will you actually come this time?|BJ Kate agrees to round 2]]
<</if>>\
<</page>><<silently>>
<<avatar-horny>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateSays == "iWantTo">>\
"I want to," you reply.
<<elseif $temp.kateSays == "relax">>\
"Relax, you'll enjoy it."
<<else>>\
(ERROR IN TEMP.KATESAYS VAR)
<</if>>\
You cross the room to his chair, backed up against the door. Josh doesn't move so you push his knees apart with your fingertips, and kneel down between them.
You unfasten his belt and jeans, and tug them down to reveal his boxers.
You can sense he's nervous as you reach in through the slit of his underwear, and pull his dick out into the room. It's small and soft.
<i>Josh has the Hair Trigger quirk, so you won't need to pass a BJ check to make him come.</i>
<<link "<i>Complete the set.</i>" "BJ Josh BJ">><</link>>
<</page>><<silently>>
<<avatar-bjFace>>
<<set $temp.friendsBlown += 1>>
<<rTables-addStoryPartner 3>>
<</silently>>\
<<header>>\
<<page>>\
Holding his soft dick in your fingers, you guide it into your mouth, gently licking and sucking your third cock in the last few minutes.
It stirs and gets hard in your mouth fast, almost suddenly. His cock's surprisingly long when it's hard, as long as Tom's, and bringing it to life so fast makes you feel sexy and competent<<if not $temp.markCame>>, especially after not being able to make Mark come<</if>>.
It's also hot how fast Josh goes from nervous reluctance to pleasure. Once his dick is hard, the rest of his body relaxes, and he starts making sexy little murmurs as you suck.
He touches your hair, not pulling on it like Tom did, but stroking it affectionately.
<<link "//Suck Josh's cock.//" "BJ Josh BJ 2">><</link>>
<</page>><<silently>>
<<set $temp.loadsSwallowed += 1>>
<<avatar-normal>>
<<avatar-expr-eyebrows-raised>>
<<avatar-expr-eyes-big>>
<</silently>>\
<<header>>\
<<page>>\
After the rough treatment from Tom, Josh's gentle affection feels very sensual. You speed up without realising, your wet mouth bobbing up and down on his long, stiff cock, fast and eager. Your knees are starting to ache anyway, and you hope you can...
"Bloody hell," chuckles Mark, reminding you that you have an audience, "she loves that!"
Suddenly – and you can't have made him hard more than a minute ago – Josh comes in your mouth. You weren't expecting it <i>at all,</i> and you nearly choke it out all over him!
You fall back onto your butt, a hand over your mouth, trying not to spit it out on the carpet. <<if $kate.quirks.includes("spits")>>There's no time for the wastepaper bin, this time, you just gulp it down before it goes everywhere.<<else>>After a moment you get yourself under enough control to force it down your throat.<</if>>
Tom and Mark both titter at him. "Sorry," he says to you, his cheeks turning a deep red. From your place on the floor you wave away his apology, <i>no problem, Josh.</i>
<<if $temp.markCame>>\
[[Continue|BJ wrapping up]]
<<else>>\
"Can I have another go?" asks Mark.
<<if $kate.attributes.agreeableness.level lt 10>>\
[Low Agreeableness] [[I'm not a fucking fairground ride.|BJ Kate refuses round 2][$temp.kateSays to "imNotARide"]]
<<else>>\
<span class="greyedOut">[Low Agreeableness] I'm not a fucking fairground ride.</span>
<</if>>\
[[No, I'm BJ'd out.|BJ Kate refuses round 2][$temp.kateSays to "imBjdOut"]]
[[Will you actually come this time?|BJ Kate agrees to round 2]]
<</if>>\
<</page>><<silently>>
<<avatar-normal>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateSays == "imNotARide">>\
<<silently>>
<<avatar-expr-eyebrows-frown>>
<</silently>>\
"I'm not a fucking fairground ride," you say sharply.
"Sorry, sorry," Mark says hurriedly. "No offence."
<<elseif $temp.kateSays == "imBjdOut">>\
<<silently>>
<<avatar-expr-eyebrows-rogerMoore>>
<<avatar-expr-mouth-sexy>>
<</silently>>\
"Sorry," you shake your head. "I'm BJ'd out."
"Please?" he asks. "I didn't come, it's not fair."
<<else>>\
(ERROR IN TEMP.KATESAYS VAR)
<</if>>\
[[Will you actually come this time?|BJ Kate agrees to round 2]]
[[(End things here) Not doing it.|BJ Kate refuses round 2 2]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"I'm not doing it," you tell him. Mark nods, disappointed.
[[Continue|BJ wrapping up]]
<</page>><<silently>>
<<avatar-expr-eyebrows-raised>>
<<avatar-expr-mouth-sexy>>
<</silently>>\
<<header>>\
<<page>>\
"Will you actually come this time?" you ask.
"Yeah," he says eagerly, making for his bed again. "Can you take your top off?"
[[Don't push your luck.|BJ Kate keeps her top]]
[[If it'll help.|BJ Kate goes topless]]
<</page>><<silently>>
<<avatar-normal>>
<</silently>>\
<<header>>\
<<page>>\
"Don't push your luck."
"Okay," he grins. Mark climbs onto his bed, wriggling his jeans and boxers down again, baring his stubby cock to you for the second time.
<<link "//Join him on the bed.//" "BJ Mark round 2">><</link>>
<</page>><<silently>>
<<avatar-normal>>
<<avatar-expr-eyebrows-raised>>
<<avatar-expr-mouth-sexy>>
<</silently>>\
<<header>>\
<<page>>\
"If it'll help," you say as you follow him to the bed. "Josh, don't let <i>anyone</i> through that door."
<<link "//Take off your top.//" "BJ Kate goes topless 2">><</link>>
<</page>><<silently>>
<<set _path to "teenRom/">>
<<set $avatar.clothing.delete((_path+"30_rockerTop-blackAndRedSkinnyfitSlipknotTshirt-"+$kate.braSize),(_path+"30_geekTop-PinkFlaredVestNatural20-"+$kate.braSize),(_path+"30_sportyTop-hotPinkLooseCroppedVestNoGames-"+$kate.braSize),(_path+"30_alphaTop-whiteCottonFlaredVestWithSpaghettiStraps-"+$kate.braSize))>>
<<avatar-normal>>
<</silently>>\
<<header>>\
<<page>>\
You lift your top off over your head, and toss it onto the bed. The boys eye your body appraisingly.
"This feels so fucked up," you say. Nobody answers.
<<link "//Take off your bra.//" "BJ Kate goes topless 3">><</link>>
<</page>><<silently>>
<<characterCreator-setBreasts "bare">>
<<update-avatar-tattoo-piercing "bare">>
<<set _path to "teenRom/">>
<<set $avatar.clothing.delete((_path+"30_rockerTop-blackAndRedSkinnyfitSlipknotTshirt-"+$kate.braSize),(_path+"30_geekTop-PinkFlaredVestNatural20-"+$kate.braSize),(_path+"30_sportyTop-hotPinkLooseCroppedVestNoGames-"+$kate.braSize),(_path+"30_alphaTop-whiteCottonFlaredVestWithSpaghettiStraps-"+$kate.braSize))>>
<<set $avatar.underwear.delete((_path+"30_bra-pinkAndChampagneCandyStripeBra-"+$kate.braSize),(_path+"30_bra-pinkAndChampagneCandyStripeBra-"+$kate.braSize),(_path+"30_bra-pinkAndChampagneCandyStripeBra-"+$kate.braSize),(_path+"30_bra-pinkAndChampagneCandyStripeBra-"+$kate.braSize))>>
<<if $kate.braSize == "large">>
<<set _perky to "big">>
<<elseif $kate.braSize == "medium">>
<<set _perky to "perky">>
<<elseif $kate.braSize == "small">>
<<set _perky to "perky">>
<<else>>
<<set _perky to "(ERROR IN PERKY TEMP VAR)">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
You undo your bra and slip it off, baring your _perky<<if $kate.piercings.includes("nipplesSilverBarbells")>>, pierced <</if>> boobs. Your nipples are rock hard.
"Wow," murmurs Josh.
<<if $kate.braSize == "large">>\
<<silently>>
<<avatar-expr-mouth-smirk>>
<</silently>>\
"<<if $kate.quirks.includes("elite")>>Bloody hell<<else>>Fuck me<</if>>," exclaims Tom. "They're massive!"
<<elseif $kate.braSize == "small">>\
<<silently>>
<<avatar-expr-eyebrows-frown>>
<</silently>>\
"Yeah, $kate.firstName," sniggers Tom. "Get the bee stings out." //Ugh.// You give him the finger.
<<else>>\
"Yeah, not bad" agrees Tom.
<</if>>\
On his bed, Mark has already wriggled his jeans and boxers down around his knees, baring his stubby cock once more.
<<link "//Join him on the bed.//" "BJ Mark round 2">><</link>>
<</page>><<silently>>
/*"1d4+1d6+1d8+1d10+1d12+1d20+1d100 @ 4 6 8 10 12 20 10"*/
/*Set the roll target*/
<<set _diceRollTarget to 6>>
/*Calculate the roll with the 1d10 and setup the dice for display*/
<<set _diceRoll to random(1,10)>>
<<set _diceDisplay to "1d10 @ "+_diceRoll>> /*Show dice via formule, only used for display */
/*Calculate all the modifiers*/
<<set _diceRollModifiers to []>>
<<set _finalDiceRollModifier to 0>>
<<set _attributes to $kate.attributes.beauty.level>>
<<set _skill to -4>>
<<set _bonusV to 2>>
<<set _iveBeenHereBefore to 1>>
<<if hasVisited("BJ Kate goes topless 2")>>
<<if $kate.braSize == "large">>
<<set _toplessBonus to 2>>
<<else>>
<<set _toplessBonus to 1>>
<</if>>
<<else>>
<<set _toplessBonus to 0>>
<</if>>
/*These will be shown in the "Why?" link on the page*/
/*Make sure you add all the modifiers you want to be shown*/
<<set _diceRollModifiers.pushUnique([_attributes , "Beauty"])>>
<<set _diceRollModifiers.pushUnique([ _skill , "Sexpertise"])>>
<<set _diceRollModifiers.pushUnique([ _bonusV , "Mark's Virility"])>>
<<set _diceRollModifiers.pushUnique([ _iveBeenHereBefore , "You already sucked Mark's cock once before"])>>
<<if _toplessBonus gt 0>>
<<set _diceRollModifiers.pushUnique([ _toplessBonus , "Topless bonus"])>>
<</if>>
<<set _finalDiceRollModifier to _finalDiceRollModifier + _attributes + _skill + _bonusV + _iveBeenHereBefore + _toplessBonus>>
/*Calculate the result*/
<<set _result to _diceRoll + _finalDiceRollModifier>>
<<if _result gte _diceRollTarget>>
<<set _success to true>>
<<else>>
<<set _success to false>>
<</if>>
<<avatar-normal>>
<</silently>>\
<<header>>\
<<page>>\
Mark strokes his dick as you climb onto the bed. In a few moments you're going down on him again, <<if $kate.kinks.includes("exhibitionist")>>holding your hair out of your face with one hand<<else>>your hair falling over your face<</if>>.
"<<if $kate.quirks.includes("elite")>>Bloody odd<<else>>Fucking weird<</if>> evening," you hear Tom saying to Josh.
<i>Make another Routine <b>BJ check.</b> You need to roll 6 or more with your </i> Beauty <i> attribute (<<if $kate.attributes.beauty.level gte 0>>+<</if>>$kate.attributes.beauty.level) plus your </i> Sexpertise <i>skill (-4) to make Mark come. You'll also add Mark's</i> Virility <i>(+2) to the roll, and you get +1 for having sucked Mark's cock before. <<if hasVisited("BJ Kate goes topless 2")>><<if $kate.braSize == "large">>You get +2 for doing this topless.<<else>>You get +1 for doing this topless.<</if>><</if>></i>
<div id="dice-rolled">/*This will be replaced after the roll*/
<<nobr>><div class="diceResultBox">/*This div is the dice box*/
<div class="diceResultBoxHeader">/*Dicebox header*/
<<dice-showDiceImage "d10">> /*Either "d10", "d8", "d6" or "d4" -> To show correct dice image*/
<h3>BJ CHECK</h3>
<hr>
</div>
<div class="diceResultBoxText">/*Dicebox Text*/
Roll to perform blowjob. You need to roll <b>_diceRollTarget or higher</b> with <<if _finalDiceRollModifier gte 0>><b>1d10+_finalDiceRollModifier</b><<else>><b>1d10_finalDiceRollModifier</b> <</if>> to succeed.
<div id="dice-explanation" style="padding-top:2%; padding-bottom:5%">
<i><<link "[Why?]">>/*Why modifier link, will replace "dice-explanation" with the widget*/
<<replace '#dice-explanation'>>
<<dice-showModifiers>>
<</replace>>
<</link>></i>
</div>
<<set _buttonText to "<b><i>BJ Check!</i></b>">>
<<button _buttonText>>/*Roll the dice button*/
<<rollDice _diceDisplay>>
<<replace '#dice-rolled'>>/*everything between START REPLACE and STOP REPLACE will be shown in the place of "dice-rolled" at the top, so we need a second identical box */
/*START REPLACE*/
<<nobr>><div class="diceResultBox">/*Again the grey dice box*/
<div class="diceResultBoxHeader">
<<dice-showDiceImage "d10">>
<<if _success>>
<h3>BJ CHECK...<i>PASSED!</i></h3>
<hr>
<<else>>
<h3>BJ CHECK...<i>FAILED!</i></h3>
<hr>
<</if>>
</div>
<div class="diceResultBoxText">
Target: <b>_diceRollTarget</b>. Result: _diceRoll<<if _finalDiceRollModifier gte 0>>+<</if>>_finalDiceRollModifier = <b>_result</b>. <<if _success>>//Success.//<<else>>//Failure.//<</if>>
<br>
<br>
<<if _success>>/*Links to succes and/or failure page*/
<<link "//Routine BJ check ''passed.''//" "BJ Mark round 2 BJ">>
<<set $temp.kateSucceeded to true>>
<</link>>
<<else>>
<<link "//Routine BJ check ''failed.''//" "BJ Mark round 2 BJ">>
<<set $temp.kateSucceeded to false>>
<</link>>
<</if>>
</div>
</div><</nobr>>
/*STOP REPLACE*/
<</replace>>
<</rollDice>>
<</button>>
</div>
</div><</nobr>>
</div>
<</page>><<silently>>
<<avatar-bjFace>>
<<set $temp.markCame to true>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateSucceeded>>\
Mark strokes your hair like he thinks you're a cat or something. At first you have no idea what he's doing: then you realise he's trying to copy what Josh did.
The realisation almost makes you burst out laughing. But in a way it's also kind of touching; he's doing what he thinks you like. //I can work with this.//
Acting like your hair's an erogenous zone and he's turning you on, you pick up the pace, mouthing up and down on his stiff, stubby cock quicker and more urgently.
"Ah yeah," he murmurs, totally buying your performance. "That's it." He strokes your head more enthusiastically, convinced he's figured out how you work. It'd be hilarious, if you weren't focused on your play-acting.
Soon you feel a new tension enter his body, his cock feeling stiff and sensitive between your lips. You throw in a new element – some subtly orgasmic little murmurs – and that pushes him over the edge.
"Mmh...fuck..." He lets out a surprisingly girlish noise and suddenly his cock twitches in your mouth, pulsing out the contents of his balls.
<<else>>\
<<set $temp.faceFuckedBy.push("mark")>>\
Following Tom's example, Mark takes a firm grip on your hair, clumsily enough to make you wince. At first you think he wants you to hold still; you look up at him quizzically, his dick on your tongue.
With little pushes and sharp tugs, he encourages you to bob up and down, just a little, just on the tip. "Ah, yeah," he murmurs, "like that."
With his other hand he starts tugging rhythmically on the shaft of his cock...masturbating into your mouth. It feels a little bit objectifying, but you can sense it's doing the trick, so you play along.
Soon you feel the tip of his cock becoming stiffer and more sensitive between your lips. You slip your mouth deeper onto his shaft, getting ready for what's going to happen next.
"Mmh...fuck..." He lets out a surprisingly girlish noise and suddenly his cock twitches in your mouth, pulsing out the contents of his balls.
<</if>>\
<<if $kate.quirks.includes("spits")>>\
When he's finished you straighten up, holding a gooey mess in your mouth. Josh holds up the wastepaper bin for you.
<<link "//Spit it out.//" "BJ Mark round 2 cumshot admin">><</link>>
<<else>>\
When he's finished you straighten up, holding a third load of slimy cum in your mouth. The boys watch you expectantly.
<<link "//Swallow it.//" "BJ Mark round 2 cumshot admin">><</link>>
<</if>>\
<</page>><<silently>>
<<avatar-normal>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kate.quirks.includes("spits")>>\
Mark's cum joins Tom's in the wastepaper bin. "Thanks," you say to Josh.
<<link "//Continue.//" "BJ wrapping up">><</link>>
<<else>>\
<<set $temp.loadsSwallowed += 1>>\
With a gulp, you chug down your third slimy cum shot of the night.
<<link "//Continue.//" "BJ wrapping up">><</link>>
<</if>>\
<</page>><<silently>>
<<lifepath-BJFORTB-setup-clothes>>
<<avatar-normal>>
<</silently>>\
<<header>>\
<<page>>\
"Well that beats GTA," quips Tom.
"Don't get used to it," you warn them. "That was a one-time thing."
The boys all solemnly swear that you're still an Honorary Bro to them. After a short while, Josh [[drives you home|BJ Kate goes home]].
<</page>><<silently>>
<<if $kate.quirks.includes("elite")>>
<<set $header.line1 to "''MAYFAIR,'' W LONDON">>
<<elseif $kate.quirks.includes("working class")>>
<<set $header.line1 to "''TOTTENHAM,'' N LONDON">>
<<else>> /* Kate is middle class */
<<set $header.line1 to "''WIMBLEDON'', SW LONDON">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
Back at home you go straight to your room, peel off your clothes, and slip under the covers for some steamy <<link "$kate.firstName time" "BJ Menage a moi">><</link>>.
<</page>><<silently>>
<<lifepath-BJ-MenageAMoi-clothes>>
<<avatar-sexFace>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.friendsBlown == 0>>\
You'd never admit it, but putting on that show for Mark, Tom and Josh was a serious turn-on, even hotter than that time you let them mess around with your bra strap.
Honestly, if the circumstances were different...you wouldn't mind giving Mark his first BJ.
<<else>>\
You can't believe what you just did. You can still taste <<if $temp.friendsBlown == 1>>Mark's dick<<else>>their dicks<</if>> in your mouth!
You should probably feel mortified...but right now, all you feel is turned on.
<</if>>\
You reach between your legs. Your body feels wet and responsive, and in //serious// need of [[some TLC|BJ Kate's fantasy]].
<</page>><<silently>>
<<set _katesFantasy to $kate.kinks.random()>>
<<avatar-orgasmFace>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.friendsBlown == 0>>\
You replay the evening in your head, caressing your body as you remember what prick-teasing the boys felt like. You imagine how things might have gone if you'd decided to put on a more thorough demonstration...
<<set _mentalImage to "fantasy of being fucked by all three of them at once">>\
<<elseif $temp.friendsBlown == 1>>\
<<if _katesFantasy == "exhibitionist">>\
You replay the evening in your head, caressing your body as you remember how it felt when you slipped Mark's cock into your mouth, while the other two watched...
<<set _mentalImage to "fantasy about letting Tom and Josh taking pictures with their phones">>\
<<elseif _katesFantasy == "submissive">>\
You replay the evening in your head, caressing your body as you remember the moment you <<if $temp.markCame>><<if $kate.quirks.includes("spits")>>made Mark come<<else>>gulped down Mark's cum<</if>><<else>>came up for air off Mark's cock<</if>>. "My turn," Tom had said, and you imagine how things might have gone if you'd obeyed...
<<set _mentalImage to "fantasy of your friends passing you around for blowjobs">>\
<<elseif _katesFantasy == "masochist">>\
You replay the evening in your head, caressing your body as you remember the moment you <<if $temp.markCame>><<if $kate.quirks.includes("spits")>>made Mark come<<else>>gulped down Mark's cum<</if>><<else>>came up for air off Mark's cock<</if>>. "My turn," Tom had said, and you imagine how things might have gone if he hadn't taken no for an answer...
<<set _mentalImage to "fantasy of being held down on the bed for Tom to fuck">>\
<</if>>\
<<elseif $temp.friendsBlown == 2>>\
<<if _katesFantasy == "exhibitionist">>\
You replay the evening in your head, caressing your body as you remember how it felt to suck Mark's cock, then Tom's, while the other two watched...
<<set _mentalImage to "fantasy about letting them take pictures with their phones next time">>\
<<elseif _katesFantasy == "submissive">>\
You replay the evening in your head, caressing your body as you remember the moment Tom lifted you up off his cock, holding you in place with a fistful of your hair. <i>The way he looked at me...</i>
<<set _mentalImage to "mental image of Tom's smug, scornful expression">>\
<<elseif _katesFantasy == "masochist">>\
You replay the evening in your head, caressing your body as you remember how it felt when Tom <<if $temp.faceFuckedBy.includes("tom")>>started using<<else>>grabbed<</if>> your hair like a handle...
<<set _mentalImage to "fantasy of Tom just //shoving// his cock into your throat">>\
<</if>>\
<<else>>\
<<if _katesFantasy == "exhibitionist">>\
You replay the evening in your head, caressing your body as you remember how it felt to slip each cock into your mouth, while the other two watched...
<<set _mentalImage to "fantasy about letting them take pictures with their phones next time">>\
<<elseif _katesFantasy == "submissive">>\
You replay the evening in your head, caressing your body as you remember how it felt just being passed around casually like that...
<<set _mentalImage to "fantasy about them making you do this //every time you hang out//">>\
<<elseif _katesFantasy == "masochist">>\
You replay the evening in your head, caressing your body as you remember how it felt when Tom <<if $temp.faceFuckedBy.includes("tom")>>started using<<else>>grabbed<</if>> your hair like a handle...
<<set _mentalImage to "fantasy of Tom just //shoving// his cock into your throat">>\
<</if>>\
<</if>>\
You come very fast, a _mentalImage bringing you to a sudden, powerful orgasm. You have to roll over and bite your pillow to keep from screaming.
[[Continue|BJ The aftermath]]
<</page>><<silently>>
<<if $kate.quirks.includes("rockChick")>>
<<set _skypeGroup to "naked tuna">>
<<elseif $kate.quirks.includes("geekGirl")>>
<<set _skypeGroup to "d&d">>
<<else>>
<<set _skypeGroup to "business studies">>
<</if>>
<<avatar-stripNaked>>
<<lifepath-bj-aftermath>>
<<avatar-normal>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.friendsBlown gt 0>>\
Things are a little weird with the boys over the next few weeks. You guys have maintained a Skype group chat called <i>_skypeGroup</i> since you were all 14, and at first all the messages in it are about last night.
<<if $temp.friendsBlown == 1>>\
In the chat, Tom and Josh make lots of jokes about it being unfair that you left them out. Privately, they both message you and ask for BJs; Tom openly, Josh just kind of hinting. Mark also lets you know that he wants to try that again sometime, without the audience.
<<elseif $temp.friendsBlown == 2>>\
In the chat, Tom and Mark tease Josh about what he missed out on. Privately, he sends you some weird messages; you get the sense that he feels like he deserves a BJ, (for having not asked you for a BJ). Tom also starts hassling you for nudes.
<<else>>\
In the chat, you have to put up with a lot of what would feel like slut-shaming if you hadn't grown up with them, and learned that taunts are just how they bond.
While they roast you in the main chat, all three of them send you private messages admitting how sexy they found it, and hinting that they want to do it again but without the other two. Tom starts messaging you at weird hours and asking for nudes, and that goes on for months.
<</if>>\
Eventually, things mostly go back to normal. But they never, ever let you <i>completely</i> forget that night.
<<else>>\
Once you cool down, you're glad that you didn't let thing go further than some flirting about BJs. They're your friends, and you'd hate to do anything to jeopardise that.
All three of them are great guys, even though they're lazy toads. Who are kind of selfish. And really messy.
Also, they could shower more often, and be nicer to girls. And be more reliable when you need their help with things. And want to do more with their lives than just sit around smoking weed, and playing GTA and Call of Duty.
Okay, "great guys" is overselling them a little. But they'll grow up <i>someday,</i> right?
<</if>>\
[[Continue|UKTEENROM-5000 Other partners]]
<</page>>/*Remove "-12" to go back to other version. */
<<nobr>>
<div class="five-eyes">
Formed in 1956 – but so secret its existence was denied until 2010 - FIVE EYES is an intelligence alliance between the US, the UK, Australia, Canada and New Zealand.
</div>
<h2>
You’ll control an intelligence officer from a FIVE EYES member state:
</h2>
/* Move this to a more global initialization routine */
<div id="agency-list">
<<agency-list>>
</div>
<<if $kate.agency == "mi6">>
<footer id="page-footer" class="buttons">
<<button "Next" character-creator>> <<characterCreator-updateAvatar>><</button>>
</footer>
<<else>>
<footer id="page-footer" class="buttons">
<<button "(Available soon)">><</button>>
</footer>
<</if>>
<</nobr>><<silently>>
<<first>>
<<addNotification "Supersize me!" "Change avatar size in the Settings top menu.">>
<</first>>
<</silently>>\
<div id="characterCreatorBraSize">
<<character-creator>>
</div><<nobr>>
<<silently>>
<<set _selectedAttribute to 'openness' >>
<</silently>>
<<attributes-select>>
<</nobr>><<nobr>>
<<silently>>
<<set _selectedKink to 'exhibitionist' >>
<</silently>>
<<kinks-select>>
<</nobr>><<nobr>>
<<silently>>
<<set _selectedQuirk to 'batarian' >>
<</silently>>
<<quirks-select>>
<</nobr>><<silently>>
/* sell tickets to the band's parents */
<<set _ticketsSold to 8>>
<<avatar-age16-normal>>
<<if $kate.quirks.includes("single mum")>>
<<set _ticketsSold -= 1>>
<</if>>
<<countKatesSiblings>>
<<if $kate.quirks.includesAll("big brother", "big sister")>>
<<set _ticketsSold += 2,
_ticketsSold += random(2,8),
_yourSiblingsHelp to "Your big brother and sister both agree to come, and to bring some friends">>
<<elseif $kate.quirks.includes("big brother")>>
<<set _ticketsSold += 1,
_ticketsSold += random(1,3),
_yourSiblingsHelp to "Your big brother agrees to come, and bring some of his friends">>
<<elseif $kate.quirks.includes("big sister")>>
<<set _ticketsSold += 1,
_ticketsSold += random(1,3),
_yourSiblingsHelp to "Your big sister agrees to come, and bring some of her friends">>
<</if>>
/* bandmates each sell 3D4 tickets */
<<set _ticketsSold += random(9,36)>>
/* kate sells 1D4 tickets per point of Extraversion */
<<set _min to ($kate.attributes.extraversion.level + 3),
_max to ($kate.attributes.extraversion.level * 4),
_ticketsSold += random(_min, _max)>>
<<if _ticketsSold gte 75>>
<<set _ticketsSold to 74>>
<<elseif _ticketsSold gte 30>>>>
<<set _youSell to "It's really tough selling gig tickets in the middle of revision season. But you work hard, and the band manages to sell">>
<<else>>
<<set _youSell to "It's really tough selling gig tickets in the middle of revision season. In the end, the band only manages to sell">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
You mail in your demo, and wait with bated breath.
A few weeks later, the news comes back...you're in! It's hard to get gigs when you're just starting out, so this could be a game changer.
The promoter sends you a wedge of 100 pre-sale tickets, and encourages you to work your asses off selling them to your fans. \
<<if $kate.attributes.extraversion.level gte 1>>\
But you don't <i>have</i> any fans yet, so even with your myriad of friends and acquaintances, this will be a challenge.
<<elseif $kate.attributes.extraversion.level lt 0>>\
But you don't <i>have</i> any fans yet, so you're going to have to beg friends and family members for support. It sounds exhausting, and you're tempted to beg one of your bandmates to do your share as well.
<<elseif $kate.attributes.neuroticism.level gt 0>>\
But you don't <i>have</i> any fans yet, so you're going to have to beg friends and family members for support. The thought of them saying no makes you feel queasy.
<<else>>\
The problem is that you don't <i>have</i> any fans yet, so you all have to resort to begging friends and family members for support.
<</if>>\
The next few weeks see a flurry of hustling from the four of you. <<if def _yourSiblingsHelp>>_yourSiblingsHelp.<</if>> It seems like the lamest thing in the world for a band to invite all their parents to a rock show, but you need the numbers.
_youSell _ticketsSold tickets to the show.
[[Continue|CC-BOTB-2000 Rehearsal schedule]]
<</page>><<silently>>
<<set $header.line1 to "''BIG SOUND REHEARSAL ROOMS'', LONDON">>
<<avatar-age16-normal>>
<</silently>>\
<<header>>\
<<page>>\
The preparation's hectic – rehearsing, songwriting and selling tickets, all against the backdrop of your GCSE revision.
You're all feeling the pressure, but Tom and Josh are taking it out on each other, clashing over every single decision. Last week it was the setlist, this week it's the band's onstage look.
Josh says the music should speak for itself, which you agree with, but Tom argues that bands always look cooler than the audience, which you <i>also</i> agree with.
"We need every edge we can get," he says. "What about if we all wear just black? And $kate.firstName wears something, y'know, sexy?"
Josh rolls his eyes.
[[Josh's right, we're not a glam band.|CC-BOTB-2100 Not changing our look]]
[[Tom's got a point.|CC-BOTB-2200 Metal makeover]]
<</page>><<silently>>
<<avatar-age16-expr-eyebrows-raised>>
<</silently>>\
<<header>>\
<<page>>\
"Josh's right," you weigh in, "we're not a glam band. Let's worry about the songs, not our clothes?"
Tom grumbles about missing opportunities, but his idea of giving <i>Naked Tuna</i> a heavy metal makeover is soon just history.
Thinking about it later, you're sure you made the right decision. If you're going to be up on stage in front of a hundred people you want to be judged for [[your art|CC-BOTB-3000 Title Card]], not your appearance.
<</page>><<silently>>
<<set $temp.metalMakeover to true>>
<<avatar-age16-expr-eyebrows-raised>>
<</silently>>\
<<header>>\
<<page>>\
"I think Tom's got a point," you weigh in. "There'll be industry people there, we should try to look the part."
Josh grumbles about selling out, but this could be <i>Naked Tuna's</i> big chance, and he agrees to work on his look.
As for you, you're willing to do what it takes to put your band on the map. At home you flip through your stack of Metal Hammer and Kerrang! magazines, seeking inspiration from the one or two [[rock chicks|CC-BOTB-3000 Title Card]] they feature in each issue.
<</page>><<page>>\
[[THREE WEEKS LATER...|CC-BOTB-4000 Showtime]]
<</page>><<silently>>
<<set $header.line1 to "''THE BUFFALO BAR,'' N LONDON">>
<<lifepath-16yrAvatarRockChickBOTB>>
<<getKatesHighSchool>>
<<if $kate.quirks.includes("big brother")>>
<<set _sheSmilesReassuringly to "You pick out your brother's face just behind them">>
<<elseif $kate.quirks.includes("big sister")>>
<<set _sheSmilesReassuringly to "You pick out your sister's face just behind them">>
<<else>>
<<set _sheSmilesReassuringly to "They look up expectantly">>
<</if>>
<<avatar-age16-expr-eyebrows-worried>>
<</silently>>\
<<header>>\
<<page>>\
It's the night of the show, and you're the opening act! After struggling through a sound check that none of you really understood, followed by an agonising too-long wait in a dingy dressing room, it's showtime. You follow Tom out onto the massive stage, a sick feeling of dread churning in your stomach.
You've been told there are more than 100 people here, but it's a big dark venue and nobody's on the floor. For a second it feels like you'll be playing to an empty room.
Then $temp.firstFriend appears, leading a little trickle of friends from _highSchoolShortName right up to the stage. _sheSmilesReassuringly. "We are <i>Naked Tuna,"</i> Tom snarls into the mic. "Hit it!"
Mark smashes his hi-hat cymbal four times, hard and fast, and it's too late to back out now. You launch into the opening bassline of [["Because My Life"|CC-BOTB-5000 Intro to dice rolling]]...
<</page>><<silently>>
/*"1d4+1d6+1d8+1d10+1d12+1d20+1d100 @ 4 6 8 10 12 20 10"*/
/*Set the roll target*/
<<set _diceRollTarget to 6>>
/*Calculate the roll with the 1d10 and setup the dice for display*/
<<set _diceRoll to random(1,10)>>
<<set _diceDisplay to "1d10 @ "+_diceRoll>> /*Show dice via formule, only used for display */
/*Calculate all the modifiers*/
<<set _diceRollModifiers to []>>
<<set _finalDiceRollModifier to 0>>
<<set _consMod to $kate.attributes.conscientiousness.level>>
<<set _bass to 0>>
/*These will be shown in the "Why?" link on the page*/
/*Make sure you add all the modifiers you want to be shown*/
<<set _diceRollModifiers.pushUnique([_consMod , "Conscientiousness"])>>
<<set _diceRollModifiers.pushUnique([_bass , "Musician (Bass Guitar)"])>>
<<set _finalDiceRollModifier to _finalDiceRollModifier + _consMod + _bass>>
/*Calculate the result*/
<<set _result to _diceRoll + _finalDiceRollModifier>>
<<if _result gte _diceRollTarget>>
<<set _success to true>>
<<else>>
<<set _success to false>>
<</if>>
<<avatar-age16-normal>>
<</silently>>\
<<header>>\
<<page>>\
<i>Female Agent</i> uses dice rolls to simulate life's uncertainty. If you like, you can save your game before a dice roll just in case you get a bad result – but $kate.firstName's story will be more nuanced if she fails sometimes, so most players prefer to let the dice fall where they may.
In this case, you'll roll to see how well $kate.firstName plays at her first big gig. This task is of <b>moderate</b> difficulty, so you need to roll <b>6 or more</b> with a ten-sided dice (a "D10") for her to succeed.
You'll add her <i>Musician (Bass Guitar)</i> skill (+0) to the roll. A lot depends on how hard she's been practicing, so you'll add her <i>Conscientiousness</i> attribute (<<if $kate.attributes.conscientiousness.level gte 0>>+<</if>>$kate.attributes.conscientiousness.level) to the roll, too.
<div id="dice-rolled">/*This will be replaced after the roll*/
<<nobr>><div class="diceResultBox">/*This div is the dice box*/
<div class="diceResultBoxHeader">/*Dicebox header*/
<<dice-showDiceImage "d10">> /*Either "d10", "d8", "d6" or "d4" -> To show correct dice image*/
<h3>BASS CHECK</h3>
<hr>
</div>
<div class="diceResultBoxText">/*Dicebox Text*/
Roll to nail your part. You need to roll <b>_diceRollTarget or higher</b> with <<if _finalDiceRollModifier gte 0>><b>1d10+_finalDiceRollModifier</b><<else>><b>1d10_finalDiceRollModifier</b> <</if>> to succeed.
<div id="dice-explanation" style="padding-top:2%; padding-bottom:5%">
<i><<link "[Why?]">>/*Why modifier link, will replace "dice-explanation" with the widget*/
<<replace '#dice-explanation'>>
<<dice-showModifiers>>
<</replace>>
<</link>></i>
</div>
<<set _buttonText to "<b><i>PLAY GIG</i></b>">>
<<button _buttonText>>/*Roll the dice button*/
<<rollDice _diceDisplay>>
<<replace '#dice-rolled'>>/*everything between START REPLACE and STOP REPLACE will be shown in the place of "dice-rolled" at the top, so we need a second identical box */
/*START REPLACE*/
<<nobr>><div class="diceResultBox">/*Again the grey dice box*/
<div class="diceResultBoxHeader">
<<dice-showDiceImage "d10">>
<<if _success>>
<h3>BASS CHECK...<i>PASSED!</i></h3>
<hr>
<<else>>
<h3>BASS CHECK...<i>FAILED!</i></h3>
<hr>
<</if>>
</div>
<div class="diceResultBoxText">
Target: <b>_diceRollTarget</b>. Result: _diceRoll<<if _finalDiceRollModifier gte 0>>+<</if>>_finalDiceRollModifier = <b>_result</b>. <<if _success>>//Success.//<<else>>//Failure.//<</if>>
<br>
<br>
<<if _success>>/*Links to succes and/or failure page*/
[[Musician (Bass Guitar) check passed!|CC-BOTB-5100 Bass check passed]]
<<else>>
[[Musician (Bass Guitar) check failed.|CC-BOTB-5200 Bass check failed]]
<</if>>
</div>
</div><</nobr>>
/*STOP REPLACE*/
<</replace>>
<</rollDice>>
<</button>>
</div>
</div><</nobr>>
</div>
<</page>><<silently>>
<<avatar-age16-smile>>
<</silently>>\
<<header>>\
<<page>>\
Your bass rolls menacingly out of the club's PA, perfectly locked in to Mark's pounding tom-tom beat. Josh's guitar kicks in over the top, raw and distorted.
You've been staring at your fretboard, but now you dare to look up. The first thing you see is Tom, holding his mic stand like a rock star, looking back at you.
When he catches your eye he grins encouragingly, and you feel a surge of confidence. You guys are fucking [[nailing it|CC-BOTB-6000 Nailed the set]]!
<</page>><<silently>>
<<avatar-age16-expr-eyebrows-raised>>
<<avatar-age16-expr-eyes-big>>
<<avatar-age16-expr-mouth-snarl>>
<</silently>>\
<<header>>\
<<page>>\
Mark's counting you in way too fast. You blast out the bassline to <i>Because My Life</i> in what feels like double time, but something's <i>horribly wrong</i> – it takes you a few seconds to realise Mark and Josh are playing a totally different song.
<i>Fuck fuck fuck!</i> They changed the set around, but with all the pressure, you just <i>forgot!</i> Now you're playing two different songs onstage and it sounds <i>awful.</i>
Everyone shares looks of alarm, then Josh takes the initiative. He plays some weird, horrible-sounding chords on his guitar, making a big sonic mess, then Mark counts in the song <i>again</i> and you guys start over, playing together this time.
The whole thing lasted less than five seconds, but it's a hell of a way to start off the [[biggest show of your life|CC-BOTB-6100 Survived the set]] so far.
<</page>><<silently>>
<<avatar-age16-lol>>
<</silently>>\
<<header>>\
<<page>>\
Thirty minutes later, you climb down off the stage, a huge grin on your face. You did it! Everything went right, including Josh even nailing his guitar solo for once. You can't <i>wait</i> to watch the video.
In years to come, you'll look back on this show and realise that none of you could play very well, the songs were unoriginal, you didn't have your own sound, and nobody really liked your band – but tonight, you feel like a [[rock star|CC-BOTB-6200 After the gig]].
<</page>><<silently>>
<<if hasVisited("CC-BOTB-5100 Bass check passed")>>
<<avatar-age16-thrilled>>
<<else>>
<<avatar-age16-normal>>
<<avatar-age16-expr-eyebrows-worried>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
Thirty minutes later, you climb down off the stage, feeling an incredible sense of relief. That was tough, and your songs fell apart in a few more places – especially Josh's guitar solo. But you make it through the whole set, and a part of you feels stronger for having survived this.
In years to come, you'll look back and realise that the problems were way deeper than bumming a few notes. None of you could play very well, the songs were unoriginal, you didn't have your own sound, and nobody really liked your band.
Tonight, though, you feel like you're a step closer to becoming a [[rock star|CC-BOTB-6200 After the gig]].
<</page>><<silently>>
<<avatar-age16-smile>>
<<set $statistics.set("BoB",true)>>
<</silently>>\
<<header>>\
<<page>>\
The rest of the night's a blur – selling merch; hanging with friends and family, and random metalheads; waiting anxiously for the judges to deliver their verdict.
<<if hasVisited("CC-BOTB-6000 Nailed the set")>>\
In the end <i>Naked Tuna</i> wins second place, coming in behind a slicker rock band in their 20s called <i>The Pepes</i>. \
<<else>>\
In the end <i>Naked Tuna</i> places third out of four bands – not what you'd hoped for, but not dead last. \
<</if>> That means you won't go through to the next round, and you won't win the studio time or the record contract, but everybody encourages you to keep trying.
One guy from the audience tells you that he LOVES your band, and the music industry guy from the judging panel gives you his business card!
[[Continue|CC-BOTB-7000 Wrapping up]]
<</page>><<silently>>
<<lifepath-16yrAvatarStudyBuddyClothes>>
<<lifepath-16yrAvatarClearBuns>>
<<if $kate.quirks.includes("elite")>>
<<set $header.line1 to "''MAYFAIR,'' W LONDON">>
<<elseif $kate.quirks.includes("working class")>>
<<set $header.line1 to "''TOTTENHAM,'' N LONDON">>
<<else>> /* Kate is middle class */
<<set $header.line1 to "''WIMBLEDON'', SW LONDON">>
<</if>>
<<avatar-age16-normal>>
<</silently>>\
<<header>>\
<<page>>\
After the excitement of the contest, it's a bit of a drag to come back to the normal reality of revising for your [[GCSE exams|UKYOUTH-10000 GCSE exams]].
<</page>><<silently>>
<<avatar-age16-normal>>
<</silently>>\
<<header>>\
<<page>>\
Planning for Comic Con becomes a regular part of D&D night. \
<<if $kate.attributes.extraversion.level gt 0>>\
You can't wait; being surrounded by a crowd of like-minded people who all share in the same nerdy interests is a dream come true.
<<elseif $kate.attributes.extraversion.level == 0>>\
You're somewhat dreading the experience. If the boys weren't going, you'd chicken out.
<<else>>\
It's going to be a massive event; you're looking forward to having a blast with the guys.
<</if>>\
Entering the Champions of Cosplay contest will make your first time all the more memorable. <<if $kate.quirks.includes("working class")>>First, second and third prizes all award hundreds of pounds, more money than you've personally ever had.<<else>>A trophy would look lovely sitting on your bookcase!<</if>>
"We should go as Star Wars characters," suggests Tom. The boys briefly argue over who'd get to be Boba Fett. "$kate.firstName can be Slave Leia."
[[In your dreams, Tom.|CC-COSPLAY-1100 Costume choice]]
<</page>><<silently>>
<<avatar-age16-expr-eyebrows-raised>>
<<avatar-age16-expr-mouth-smirk>>
<</silently>>\
<<header>>\
<<page>>\
"In your dreams, Tom," you reply breezily. He actually blushes – did you strike a nerve? Before you can think about it, the talk moves on to other options.
Mark thinks there's nothing wrong with a classic choice, and recommends you go as a Star Trek away team (as long as he can be Captain Kirk). Josh wants to go for something more contemporary, and suggests video game characters (as long as he can be Commander Shepard).
[[Let's do video game characters. I wanna be Princess Peach!|CC-COSPLAY-1200 Princess Peach]]
[[Let's do Star Trek. Set phasers to fun!|CC-COSPLAY-1400 Star Trek]]
[[Star Wars could work! But I'm not wearing a bikini.|CC-COSPLAY-1500 Star Wars]]
<</page>><<silently>>
<<avatar-age16-expr-mouth-beam>>
<</silently>>\
<<header>>\
<<page>>\
"I like the video game idea," you say. "I could be Princess Peach!"
"Hmm," demurs Tom.
"Bit boring," agrees Mark.
While the boys are vague about their own costumes, it seems like they've got ideas about what <i>you</i> should wear. "You should go for something more, um, <i>badass,"</i> Tom suggests. "What about Vanille from Final Fantasy?"
"Or Lightning?" chimes in Josh.
"Or Lara Croft?" says Mark.
"Wow, yeah, Tomb Raider" agrees Tom. "I could definitely see that."
[[Guys, I'd rather be Princess Peach...|CC-COSPLAY-1210 Rather be a Princess]]
[[I guess Tomb Raider could be fun.|CC-COSPLAY-1300 Lara Croft]]
[[Let's just do Star Trek.|CC-COSPLAY-1400 Star Trek]]
<</page>><<silently>>
<<avatar-age16-expr-mouth-normal>>
<</silently>>\
<<header>>\
<<page>>\
"I think I'd rather be Princess Peach," you say doubtfully.
"Mmm. It's just a bit boring," says Tom.
"She can wear what she wants, guys," interjects Josh.
"Yeah, obviously. Just, Lara Croft would be much more...badass."
[[Well...I guess Tomb Raider could be fun.|CC-COSPLAY-1300 Lara Croft]]
[[Let's just do Star Trek.|CC-COSPLAY-1400 Star Trek]]
<</page>><<silently>>
<<set $temp.cosplayChoice to "laraCroft">>
<<avatar-age16-normal>>
<</silently>>\
<<header>>\
<<page>>\
"Well..." you shrug. "I guess Tomb Raider could be fun, too."
"Yeah!" agrees Tom. "Okay, I wanna be Solid Snake, the old man version..."
[[Continue|CC-COSPLAY-2000 Making the costumes]]
<</page>><<silently>>
<<set $temp.cosplayChoice to "starTrek">>
<<avatar-age16-lol>>
<</silently>>\
<<header>>\
<<page>>\
<<if not hasVisited("CC-COSPLAY-1210 Rather be a Princess")>>\
"Yeah, Star Trek!" you enthuse. "Set phasers for <i>fun,</i> hahaha, right guys?"
They gaze back blankly. "Oh, screw you guys," you say. "That was hilarious."
"Uh huh. <i>Aaanyway,"</i> Josh moves on, "who's gonna be Spock?"
<<else>>\
"Lara Croft's lame," you say, shaking your head. <i>Not to mention that I don't want to get up on a stage in a tight top and short shorts.</i> "Let's do Star Trek instead."
Josh is disappointed about not getting to be Commander Shepard, but he agrees that Starfleet uniforms should be much easier to make well than N7 armour. "Alright," he agrees. "Who's gonna be Spock?"
<</if>>\
[[Continue|CC-COSPLAY-2000 Making the costumes]]
<</page>><<silently>>
<<set $temp.cosplayChoice to "starWars">>
<<avatar-age16-lol>>
<</silently>>\
<<header>>\
<<page>>\
"Star Wars could work!" you say. "But I'm not wearing a bikini. And you two aren't tall enough to be stormtroopers." Mark laughs; Tom and Josh scowl.
"So who are you gonna go as?" asks Mark.
"Leia," you say, "just not the version that gets abused by a giant slug."
<<if $kate.hairColour == "ginger" or $kate.hairColour == "blonde">>\
"Think the world's ready for a $kate.hairColour Leia?" Tom asks Josh.
[[I'll wear a wig.|CC-COSPLAY-1510 Leia's hair][$temp.leiaWig to true]]
[[Think it's ready for a pint-sized Boba Fett?|CC-COSPLAY-1510 Leia's hair]]
<<else>>\
[[Continue|CC-COSPLAY-2000 Making the costumes]]
<</if>>\
<</page>><<silently>>
<<avatar-age16-normal>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.leiaWig>>\
"I'll wear a wig, doofus," you reply. "Okay, you can't <i>all</i> be Boba Fett..."
<<else>>\
<<silently>>
<<avatar-age16-expr-eyebrows-raised>>
<<avatar-age16-expr-mouth-smirk>>
<</silently>>\
"Mark, think the world's ready for a Mandalorian the size of an Ewok?" Mark bursts out laughing, the others flick you the V sign.
<</if>>\
[[Continue|CC-COSPLAY-2000 Making the costumes]]
<</page>><<silently>>
<<avatar-age16-normal>>
<</silently>>\
<<header>>\
<<page>>\
Now you've chosen your characters, it's time to make your costumes! You start by searching online for all the reference images you can find.
Next week's D&D session is taken up entirely with costume planning. Even a simple costume has lots of pieces, and there are four of you – you work with the boys to decide which parts to make, which parts to buy, and which parts to modify.
[[Continue|CC-COSPLAY-2100 Kate the seamstress]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
All through the spring you work hard on building up your costumes for the event. None of the boys can sew, so you take charge of <<if $temp.cosplayChoice == "starTrek">>sewing on their Starfleet patches and stitching their trouser cuffs way above the ankle.<<elseif $temp.cosplayChoice == "laraCroft">>attaching Commander Shepard's foam armour pieces to a black boiler suit, and adding thick medieval stitching to Mark of Rivia's trousers.<<elseif $temp.cosplayChoice == "starWars">>attaching foam armour pieces to boiler suits, and stitching fur onto Mark's hilarious Chewie suit.<</if>>
Visiting your male friends to measure up their waists and legs feels awkwardly intimate, but you get over it – especially when the costumes come together, and you pose for a group photo for the first time. You guys look pretty awesome!
<<if $kate.quirks.includes("andyMcNabFan")>>\
You coach the boys on how to hold their <<if $temp.cosplayChoice == "starTrek">>phasers<<elseif $temp.cosplayChoice == "laraCroft">>guns<<elseif $temp.cosplayChoice == "starWars">>blasters<</if>> with correct trigger discipline, a trick you learned from <i>Crossfire</i> by Andy McNab.
<</if>>\
[[Continue|CC-COSPLAY-3000 Title card]]
<</page>><<page>>\
[[THAT SUMMER...|CC-COSPLAY-4000 Comic Con]]
<</page>><<silently>>
<<if $temp.cosplayChoice == "starTrek">>
<<set $temp.teamName to "The Rakish Redshirts">>
<<lifepath-16yrAvatarGeekCosplayStarTrek>>
<<elseif $temp.cosplayChoice == "laraCroft">>
<<set $temp.teamName to "The Virtual Heroes">>
<<lifepath-16yrAvatarGeekCosplayLara>>
<<elseif $temp.cosplayChoice == "starWars">>
<<set $temp.teamName to "The Millennial Falcons">>
<<lifepath-16yrAvatarGeekCosplaySomeStarWarsCharacterIDontKnow>>
<</if>>
<<avatar-age16-smile>>
<</silently>>\
<<header>>\
<<page>>\
On a hot and sunny Saturday morning, you and the guys head to Earls Court 2 for the London Film & Comic Con. Your costumes draw a lot of bemused looks when you first get on the Tube, but by the time you get to Earls Court Station you're in deep conversation with some fellow D&D fans who came all the way from Wales to be here.
The convention hall is bustling, with too many displays, stands, and guest talks for you to get around even over both days. You chat with some famous comic artists and writers, and even get a selfie with Patrick Stewart!
After years of being made to feel like a weirdo for preferring Middle Earth to Celebrity Big Brother, just being here with thousands of other intelligent nerds feels incredibly liberating. And as a cosplayer, you feel like a minor celebrity within the tribe – dozens and dozens of people ask you to pose with them for selfies, and they seem just as thrilled with them as you were to be photographed with Sir Patrick.
[[Day 2|CC-COSPLAY-4100 Cosplay contest]]
<</page>><<silently>>
<<avatar-age16-normal>>
<</silently>>\
<<header>>\
<<page>>\
The next day is the most nerve-wracking. In the afternoon you find yourself backstage with dozens of other nervous cosplayers, waiting to be called out and judged in the Champions of Cosplay competition!
Your stomach churns with dread while you wait. Whose stupid idea was this? All too soon, the announcer tells the audience to "give it up for...<i>$temp.teamName!"</i> You follow Tom out onto the stage, your [[heart pounding|CC-COSPLAY-5000 Intro to dice rolling]].
<</page>><<silently>>
/*"1d4+1d6+1d8+1d10+1d12+1d20+1d100 @ 4 6 8 10 12 20 10"*/
/*Set the roll target*/
<<set _diceRollTarget to 6>>
/*Calculate the roll with the 1d10 and setup the dice for display*/
<<set _diceRoll to random(1,10)>>
<<set _diceDisplay to "1d10 @ "+_diceRoll>> /*Show dice via formule, only used for display */
/*Calculate all the modifiers*/
<<set _diceRollModifiers to []>>
<<set _finalDiceRollModifier to 0>>
<<set _beauty to $kate.attributes.beauty.level>>
/*These will be shown in the "Why?" link on the page*/
/*Make sure you add all the modifiers you want to be shown*/
<<set _diceRollModifiers.pushUnique([_beauty , "Beauty"])>>
<<set _finalDiceRollModifier to _finalDiceRollModifier + _beauty>>
/*Calculate the result*/
<<set _result to _diceRoll + _finalDiceRollModifier>>
<<if _result gte _diceRollTarget>>
<<set _success to true>>
<<else>>
<<set _success to false>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
<i>Female Agent</i> uses dice rolls to simulate life's uncertainty. If you like, you can save your game before a dice roll just in case you get a bad result – but $kate.firstName's story will be more nuanced if she fails sometimes, so most players prefer to let the dice fall where they may.
In this case, you'll roll to see how well $kate.firstName and her friends do in the cosplay competition. This task is of <b>moderate</b> difficulty, so you need to roll <b>6 or more</b> with a ten-sided dice (a "D10") for them to succeed.
You'll add your <i>Creativity</i> attribute (+0) to the roll. Being a pretty girl in a room full of nerds goes a long way, so you'll add your <i>Beauty</i> attribute (<<if $kate.attributes.beauty.level gte 0>>+<</if>>$kate.attributes.beauty.level) to the roll, too.
<div id="dice-rolled">/*This will be replaced after the roll*/
<<nobr>><div class="diceResultBox">/*This div is the dice box*/
<div class="diceResultBoxHeader">/*Dicebox header*/
<<dice-showDiceImage "d10">> /*Either "d10", "d8", "d6" or "d4" -> To show correct dice image*/
<h3>COSPLAY CHECK</h3>
<hr>
</div>
<div class="diceResultBoxText">/*Dicebox Text*/
Roll win the contest. You need to roll <b>_diceRollTarget or higher</b> with <<if _finalDiceRollModifier gte 0>><b>1d10+_finalDiceRollModifier</b><<else>><b>1d10_finalDiceRollModifier</b> <</if>> to succeed.
<div id="dice-explanation" style="padding-top:2%; padding-bottom:5%">
<i><<link "[Why?]">>/*Why modifier link, will replace "dice-explanation" with the widget*/
<<replace '#dice-explanation'>>
<<dice-showModifiers>>
<</replace>>
<</link>></i>
</div>
<<set _buttonText to "<b><i>ROLL DICE</i></b>">>
<<button _buttonText>>/*Roll the dice button*/
<<rollDice _diceDisplay>>
<<replace '#dice-rolled'>>/*everything between START REPLACE and STOP REPLACE will be shown in the place of "dice-rolled" at the top, so we need a second identical box */
/*START REPLACE*/
<<nobr>><div class="diceResultBox">/*Again the grey dice box*/
<div class="diceResultBoxHeader">
<<dice-showDiceImage "d10">>
<<if _success>>
<h3>COSPLAY CHECK...<i>PASSED!</i></h3>
<hr>
<<else>>
<h3>COSPLAY CHECK...<i>FAILED!</i></h3>
<hr>
<</if>>
</div>
<div class="diceResultBoxText">
Target: <b>_diceRollTarget</b>. Result: _diceRoll<<if _finalDiceRollModifier gte 0>>+<</if>>_finalDiceRollModifier = <b>_result</b>. <<if _success>>//Success.//<<else>>//Failure.//<</if>>
<br>
<br>
<<if _success>>/*Links to succes and/or failure page*/
//[[Cosplay check passed!|CC-COSPLAY-6000 Kate's first stage show][$temp.cosplayWinners to true]]//
<<else>>
//[[Cosplay check failed.|CC-COSPLAY-6000 Kate's first stage show]]//
<</if>>
</div>
</div><</nobr>>
/*STOP REPLACE*/
<</replace>>
<</rollDice>>
<</button>>
</div>
</div><</nobr>>
</div>
<</page>><<silently>>
<<avatar-age16-normal>>
<<avatar-age16-expr-eyebrows-raised>>
<<avatar-age16-expr-eyes-big>>
<<avatar-age16-expr-mouth-smile>>
<<if $kate.quirks.includes("elite")>>
<<set _surnames to [
'Anson',
'Byron',
'Craven',
'Denman',
'Eliot',
'Fiennes',
'Guinness',
'Hely-Hutchinson',
'Jermyn',
'Lowther',
'McLaren',
'Osborne',
'Peel',
'Runciman',
'Sherard'
]>>
<<else>>
<<set _surnames to [
'Adams',
'Barnes',
'Fletcher',
'Harvey',
'Lloyd',
'Mitchell',
'Perry',
'Saunders',
'Turner',
'Webb'
]>>
<</if>>
<<set _surnames.delete($kate.surname)>>
<</silently>>\
<<header>>\
<<page>>\
The audience – a big room full of geeky men, sitting politely in chairs – whoop and applaud as you and your friends walk out onto the stage. "$temp.teamName is \
<<if $temp.cosplayChoice == "starTrek">>\
Mark <<= _surnames.pluck()>> as Kirk, Josh <<= _surnames.pluck()>> as Spock, Tom <<= _surnames.pluck()>> as Bones McCoy, and $kate.firstName $kate.surname as Expendable Redshirt #13,\
<<elseif $temp.cosplayChoice == "laraCroft">>\
Tom <<= _surnames.pluck()>> as Solid Snake, $kate.firstName $kate.surname as Lara Croft, Josh <<= _surnames.pluck()>> as Commander Shepard, and Mark <<= _surnames.pluck()>> as Geralt of Rivia,\
<<elseif $temp.cosplayChoice == "starWars">>\
Tom <<= _surnames.pluck()>> as Boba Fett, $kate.firstName $kate.surname as Princess Leia Organa, Josh <<= _surnames.pluck()>> as Anakin Skywalker, and Mark <<= _surnames.pluck()>> as Chewbacca,\
<</if>>" says the announcer. "Come on, everybody, let's hear it for $temp.teamName!"
You walk across the stage, smiling and waving to the audience, as the announcer reads out the bio from your entry form. In just a few seconds it's all over, and you exit the stage through another door. "That was a fucking <i>rush,"</i> exclaims Josh.
[[Continue|CC-COSPLAY-6000 Results]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.cosplayWinners>>\
<<silently>>
<<avatar-age16-thrilled>>
<</silently>>\
Afterwards, you wait for the results. You didn't win one of the top prizes, but $temp.teamName wins Best Newcomer! You each collect a cheque for £125 and a cool trophy. This weekend has been <i>amazing!</i>
<<else>>\
<<silently>>
<<avatar-age16-smile>>
<</silently>>\
After the thrill of walking across the stage, you wait for the results. $temp.teamName doesn't win one of the top prizes, but you all agree you had an amazing weekend anyway. All the effort was so worth it.
<</if>>\
[[Continue|CC-COSPLAY-7000 Wrapping up]]
<</page>><<silently>>
<<lifepath-16yrAvatarStudyBuddyClothes>>
<<lifepath-16yrAvatarClearBuns>>
<<if $kate.quirks.includes("elite")>>
<<set $header.line1 to "''MAYFAIR,'' W LONDON">>
<<elseif $kate.quirks.includes("working class")>>
<<set $header.line1 to "''TOTTENHAM,'' N LONDON">>
<<else>> /* Kate is middle class */
<<set $header.line1 to "''WIMBLEDON'', SW LONDON">>
<</if>>
<<avatar-age16-normal>>
<</silently>>\
<<header>>\
<<page>>\
After the excitement of the convention, it's a bit of a drag to come back to the normal reality of revising for your remaining [[GCSE exams|UKYOUTH-10000 GCSE exams]].
<</page>><<silently>>
<<if $kate.quirks.includes("elite")>>
<<set _nearYourHome to "at Regent's Park",
_yourClub to "the Belgrave Harriers">>
<<elseif $kate.quirks.includes("working class")>>
<<set _nearYourHome to "at Finsbury Park",
_yourClub to "Enfield & Haringey AC">>
<<else>> /* Kate is middle class */
<<set _nearYourHome to "at Wimbledon Park",
_yourClub to "Hercules Wimbledon AC">>
<</if>>
<<lifepath-16yrAvatarSportStarWorkOutGear>>
<<avatar-age16-normal>>
<</silently>>\
<<header>>\
<<page>>\
Your school netball career's over now, but you get plenty of exercise in the Girl's U17 Squad at _yourClub, your local running club.
You run at the club <<if $kate.attributes.conscientiousness.level lt 0>>most Tuesdays and Thursdays<<else>>every Tuesday and Thursday<</if>>, 7PM-9PM. On Sunday mornings you do a technical session, racing off starting blocks around the 400 metre track _nearYourHome.
You're one of the top girls in the squad and your coach, Rod – who represented the country at the 1990 Commonwealth Games – has given you a gym and nutrition programme to stick to. Twice a week you sweat in the gym, doing strength, core and "prehab" exercises. Your food is mostly smoothies and power salads, with as little alcohol as possible.
With all this training – plus revising for your GCSEs, and attempting to have a social life – you'll always remember spring 2008 as a packed, stressful time.
[[Continue|CC-DISCHAMP-1100 Going for gold]]
<</page>><<silently>>
/* if Kate is middle class, randomly pick her rival from another social class */
<<if not $kate.quirks.includesAny("elite", "working class")>>
<<set _rival to either("princess", "pauper")>>
<</if>>
<<if $kate.quirks.includes("elite") or _rival == "princess">>
<<set $temp.rival to "Jade",
_aBitch to "a chavvy girl",
_rivalClub to "Enfield & Haringey AC in north London">>
<<elseif $kate.quirks.includes("working class") or _rival == "pauper">>
<<set $temp.rival to "Jocasta",
_aBitch to "an upper class trophy-wife-to-be",
_rivalClub to "the Belgrave Harriers ">>
<</if>>
<<if $kate.attributes.conscientiousness.level lte 0>>
<<set _toWorkHarder to "to work harder">>
<<elseif $kate.attributes.agreeableness.level gte 0>>
<<set _toWorkHarder to "to work on your killer instinct">>
<<else>>
<<set _toWorkHarder to "to sharpen your starts">>
<</if>>
<<avatar-age16-expr-eyebrows-frown>>
<</silently>>\
<<header>>\
<<page>>\
Your best event is the 400 metres. Lately your times are so good that you're a candidate for a district medal – if you could shave off two seconds, you'd win gold.
Your main rival is a girl named $temp.rival, _aBitch from _rivalClub. You've trained with her a couple of times, and you know two things about her: first, she's very strong in the last 100 metres. Second: she's a <i>complete bitch,</i> who can't stand you for some reason.
You hardly know her, but she spread a rumour that the other girls in your club avoid you because you're a lesbian. One of the girls from <i>her</i> club told you that she calls you "Fat $kate.firstName" behind your back.
You'd love to beat her. Rod recommends some extra one-on-one training on [[Saturday mornings|CC-DISCHAMP-1200 Resisting temptation]] – he says you need _toWorkHarder.
<</page>><<silently>>
<<if $kate.quirks.includes("elite")>>
<<set _yourLocalPub to "The Leinster Arms",
_drinking to "Grabbing a few cocktails">>
<<elseif $kate.quirks.includes("working class")>>
<<set _yourLocalPub to "The Bricklayers pub",
_drinking to "Grabbing a few pints of Fosters">>
<<else>> /* Kate is middle class */
<<set _yourLocalPub to "The Alexandra pub",
_drinking to "Grabbing a few Kronenbourgs">>
<</if>>
<<avatar-age16-normal>>
<<avatar-age16-expr-eyebrows-raised>>
<</silently>>\
<<header>>\
<<page>>\
The problem is that you and $temp.firstFriend recently learned that wearing lipstick and eyeshadow will get you served at _yourLocalPub, despite the fact that you're both slightly underage.
_drinking there on a Friday night has become your new favourite way to blow off steam. You're not sure you can do that and face a training session with Rod the morning after.
<<if $kate.attributes.conscientiousness.level gte 0>>\
[Conscientiousness +0] [[Give up the pub until after the big race.|CC-DISCHAMP-1500 Extra training]]
<<else>>\
<span class="greyedOut">[Conscientiousness +0] Give up the pub until after the big race.</span>
<</if>>\
[[Make an excuse about why you can't do the extra training.|CC-DISCHAMP-1300 Extra fuel]]
<</page>><<silently>>
<<if $kate.quirks.includes("single mum")>>
<<set _parentalUnits to "mum">>
<<else>>
<<set _parentalUnits to "parents">>
<</if>>
<<avatar-age16-normal>>
<</silently>>\
<<header>>\
<<page>>\
Three club sessions and two gym workouts a week are more than enough – any more and you'll go crazy.
You tell Rod that your _parentalUnits won't let you train any more, because you've got to focus on your [[GCSE revision|CC-DISCHAMP-1400 The pub]].
<</page>><<silently>>
<<lifepath-16yrAvatarSportStarPubGear>>
<<if $kate.quirks.includes("elite")>>
<<set _yourLocalPub to "the Leinster">>
<<elseif $kate.quirks.includes("working class")>>
<<set _yourLocalPub to "the Bricklayers">>
<<else>> /* Kate is middle class */
<<set _yourLocalPub to "The Alex">>
<</if>>
<<avatar-age16-lol>>
<</silently>>\
<<header>>\
<<page>>\
Every Friday, you and $temp.firstFriend meet up at _yourLocalPub for beers. You guys will eventually become regular barflies here, but for now it's exciting just to be allowed in!
Tom, Mark and Josh are pretty envious: they always get ID'd whenever they try to get into a pub. Tom claims to sometimes get served in a pub in Soho, but you think he's full of shit.
[$kate.firstName gets extra Party Girl XP here]
[[Continue|CC-DISCHAMP-2000 Title Card]]
<</page>><<silently>>
<<if $kate.quirks.includes("elite")>>
<<set _yourLocalPub to "the Leinster">>
<<elseif $kate.quirks.includes("working class")>>
<<set _yourLocalPub to "the Bricklayers">>
<<else>> /* Kate is middle class */
<<set _yourLocalPub to "The Alex">>
<</if>>
<<avatar-age16-normal>>
<</silently>>\
<<header>>\
<<page>>\
Reluctantly, you tell $temp.firstFriend that you're going to have to cancel your Friday night booze sessions. She's disappointed, but she knows how much your training means to you.
At 7AM every Saturday morning, you rock up to an empty club for an hour's one-on-one training with Rod. Without the distraction of the other girls, you get sixty minutes per week of intense personal coaching – focused not just on your technique but on your psychology.
Rod coaches you not to think about any other girl on the track except yourself. It literally doesn't matter what they're doing; you're either giving it 100% in every single second or you're not, and that's all you need to think about on race day.
[$kate.firstName gets strength XP and abs]
[[Continue|CC-DISCHAMP-2000 Title Card]]
<</page>><<page>>\
[[EIGHT WEEKS LATER...|CC-DISCHAMP-2100 Race day]]
<</page>><<silently>>
<<set $header.line1 to "''CRYSTAL PALACE NATIONAL SPORTS CENTRE,'' LONDON">>
<<lifepath-16yrAvatarSportStarTrackGear>>
<<avatar-age16-normal>>
<</silently>>\
<<header>>\
<<page>>\
It's the morning of the District Championships! Hundreds of locals have gathered to watch a day of amateur sport.
The Women's U17 400M starts at 10.15AM. You stretch and limber up, trying to ignore $temp.rival ignoring you, feeling like a gladiator getting ready to go into the arena.
Eventually, you take your place on the blocks, waiting for the [[starter's orders|CC-DISCHAMP-3000 The race]]...
<</page>><<silently>>
/*Set the roll target*/
<<set _randomRival to random(1,10)>>
<<set _bonusRival to 3>>
<<set _resultRival to _randomRival + _bonusRival>>
<<set _diceRollTarget to _resultRival>>
/*Calculate the roll with the 1d10 and setup the dice for display*/
<<set _diceRoll to random(1,10)>>
<<set _diceDisplay to "1d10 @ "+_diceRoll>> /*Show dice via formule, only used for display */
/*Calculate all the modifiers*/
<<set _diceRollModifiers to []>>
<<set _finalDiceRollModifier to 0>>
<<if hasVisited("CC-DISCHAMP-1500 Extra training")>><<set _bonus to 1>><<else>><<set _bonus to 0>><</if>>
<<set _sports to 1>>/*Set the skills when they are here.*/
<<set _average to (1 +$kate.attributes.conscientiousness.level)/2>>
/*These will be shown in the "Why?" link on the page*/
/*Make sure you add all the modifiers you want to be shown*/
<<if _bonus gt 0>>
<<set _diceRollModifiers.pushUnique([_bonus , "Extra training"])>>
<</if>>
<<set _diceRollModifiers.pushUnique([ _sports , "Sports"])>>
<<set _diceRollModifiers.pushUnique([ _average , "Average of Conscientiousness and Fitness"])>>
<<set _finalDiceRollModifier to _finalDiceRollModifier + _bonus + _sports + _average>>
/*Calculate the result*/
<<set _result to _diceRoll + _finalDiceRollModifier>>
<<if _result gt _diceRollTarget>>
<<set _success to true>>
<<elseif _result eq _diceRollTarget>>
/*TIE*/
<<set _tie to true>>
<<set _coin to random(0,1)>>
<<if _coin eq 1>>
<<set _success to true>>
<<else>>
<<set _success to false>>
<</if>>
<<else>>
<<set _success to false>>
<</if>>
<<avatar-age16-expr-mouth-snarl>>
<</silently>>\
<<header>>\
<<page>>\
<i>Female Agent</i> uses dice rolls to simulate life's uncertainty. If you like, you can save your game before a dice roll just in case you get a bad result – but $kate.firstName's story will be more nuanced if she fails sometimes, so most players prefer to let the dice fall where they may.
In this case, you'll roll to see who wins first place. This is a <b>contested</b> roll, so you and $temp.rival will both roll a ten-sided dice (a "D10") and compare results: the highest roller wins. (If you tie, the game will toss a coin to decide the winner.)
You'll add your <i>Sports</i> skill (+1) to the roll. You'll also add the average of your <i>Fitness</i> and <i>Conscientiousness</i> to the roll (+1). <<if hasVisited("CC-DISCHAMP-1500 Extra training")>>Rod's extra coaching gives you a +1 bonus.<</if>>
$temp.rival will add +3 to her roll.
<div id="dice-rolled">/*This will be replaced after the roll*/
<<nobr>><div class="diceResultBox">/*This div is the dice box*/
<div class="diceResultBoxHeader">/*Dicebox header*/
<<dice-showDiceImage "d10">> /*Either "d10", "d8", "d6" or "d4" -> To show correct dice image*/
<h3>ATHLETE CHECK</h3>
<hr>
</div>
<div class="diceResultBoxText">/*Dicebox Text*/
Roll to win first place in the race. $temp.rival rolled _diceRollTarget, so you need to roll <b>_diceRollTarget or higher</b> with <<if _finalDiceRollModifier gte 0>><b>1d10+_finalDiceRollModifier</b><<else>><b>1d10_finalDiceRollModifier</b> <</if>> to succeed.
<div id="dice-explanation" style="padding-top:2%; padding-bottom:5%">
<i><<link "[Why?]">>/*Why modifier link, will replace "dice-explanation" with the widget*/
<<replace '#dice-explanation'>>
<<dice-showModifiers>>
<</replace>>
<</link>></i>
</div>
<<set _buttonText to "<b><i>RUN RACE</i></b>">>
<<button _buttonText>>/*Roll the dice button*/
<<rollDice _diceDisplay>>
<<replace '#dice-rolled'>>/*everything between START REPLACE and STOP REPLACE will be shown in the place of "dice-rolled" at the top, so we need a second identical box */
/*START REPLACE*/
<<nobr>><div class="diceResultBox">/*Again the grey dice box*/
<div class="diceResultBoxHeader">
<<dice-showDiceImage "d10">>
<<if _tie>>
<<if _success>>
<h3>ATHLETE CHECK...<i> TIED AND PASSED!</i></h3>
<hr>
<<else>>
<h3>ATHLETE CHECK...<i>TIED AND FAILED!</i></h3>
<hr>
<</if>>
<<else>>
<<if _success>>
<h3>ATHLETE CHECK...<i>PASSED!</i></h3>
<hr>
<<else>>
<h3>ATHLETE CHECK...<i>FAILED!</i></h3>
<hr>
<</if>>
<</if>>
</div>
<div class="diceResultBoxText">
Target: <b>_diceRollTarget</b>. Result: _diceRoll<<if _finalDiceRollModifier gte 0>>+<</if>>_finalDiceRollModifier = <b>_result</b>.<<if _tie >> Tied, coin toss:<</if>> <<if _success>>//Success.//<<else>>//Failure.//<</if>>
<br>
<br>
<<if _success>>/*Links to succes and/or failure page*/
<<set $temp.medal to "gold">>
//[[Contest won!|CC-DISCHAMP-4000 Results]]//
<<else>>
//[[Contest lost.|CC-DISCHAMP-4000 Results]]//
<</if>>
</div>
</div><</nobr>>
/*STOP REPLACE*/
<</replace>>
<</rollDice>>
<</button>>
</div>
</div><</nobr>>
</div>
<</page>><<silently>>
<<avatar-age16-expr-eyebrows-frown>>
<</silently>>\
<<header>>\
<<page>>\
"On your marks..." the crowd hubbub falls away, and for a moment the stadium is silent except for a chirruping birdsong.
"Set..." you lift your butt into the air, your weight shifting onto your fingers.
<i>Pop!</i> The pistol shot rings out in the crisp morning air, and you launch into a sprint.
Your strengths are acceleration and a pretty good kick in the last 75 metres, so you come out of the blocks as hard and fast as you can, trying to break out ahead of the six foot tall leggy girls.
You're first out of the turn, but now everybody's cruising at top speed, and their longer strides are making a difference. You run onto the back stretch, lungs and legs burning as you try to [[stay on the pace|CC-DISCHAMP-3100 Back stretch]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
The middle 200 metres are the grind, where all the pain is. Every runner's trying to stay with the pack, but also hold back enough energy for the home straight. Your pace slows a little, but so does everybody else's.
$temp.rival kicks it at 300 metres, like she always does, breaking out as soon as she rounds onto the home straight. \
<<if hasVisited("CC-DISCHAMP-1500 Extra training")>>\
But it's not important what she's doing. Your personal bests are when you kick at 75, so you let her get ahead.
Then you fucking <i>kick,</i> accelerating out of the pain and exhaustion of the last 325 metres, gaining ground on $temp.rival but only focused on [[the finish line|CC-DISCHAMP-2200 Intro to dice rolling]]...
<<else>>\
You surge out along with her, desperately trying [[to keep up|CC-DISCHAMP-2200 Intro to dice rolling]]...
<</if>>\
<</page>><<silently>>
<<if $kate.quirks.includes("elite")>>
<<set _drinks to "porn star martinis at the Leinster",
_yourClub to "Belgrave Harriers">>
<<elseif $kate.quirks.includes("working class")>>
<<set _drinks to "beers at the Bricklayers",
_yourClub to "Enfield & Haringey AC">>
<<else>> /* Kate is middle class */
<<set _drinks to "beers at the Alex",
_yourClub to "Hercules Wimbledon AC">>
<</if>>
/* set the rival's surname and club */
<<if $temp.rival == "Jade">>
<<if $kate.surname == "Jones">>
<<set _rivalSurname to "Smith">>
<<else>>
<<set _rivalSurname to "Jones">>
<</if>>
<<set _rivalClub to "Enfield & Haringey AC">>
<<elseif $temp.rival == "Jocasta">>
<<if $kate.surname == "Delingpole">>
<<set _rivalSurname to "Buxton">>
<<else>>
<<set _rivalSurname to "Delingpole">>
<</if>>
<<set _rivalClub to "Belgrave Harriers">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
You hurtle over the finish line at what feels like the exact same moment. You stumble coltishly to a stop, lungs heaving, feeling sick as you wait to hear the result.
<<if $temp.medal == "gold">>\
<<silently>>
<<avatar-age16-thrilled>>
<</silently>>\
"First place...$kate.firstName $kate.surname, _yourClub..."
You did it, you won! You run up to Rod and practically leap into his arms, a massive grin on your face. You did it!
That night, you celebrate with $temp.firstFriend over _drinks.
<<else>>\
<<silently>>
<<avatar-age16-expr-eyebrows-worried>>
<</silently>>\
"First place...$temp.rival _rivalSurname, _rivalClub..."
$temp.rival won by a fraction of a second. "Too bad, kid," says Rod.
That night, you commiserate with $temp.firstFriend over _drinks. She says that silver is classier than gold anyway.
<</if>>\
[[Continue|CC-DISCHAMP-5000 Wrapping up]]
<</page>><<silently>>
<<lifepath-16yrAvatarStudyBuddyClothes>>
<<if $kate.quirks.includes("elite")>>
<<set $header.line1 to "''MAYFAIR,'' W LONDON">>
<<elseif $kate.quirks.includes("working class")>>
<<set $header.line1 to "''TOTTENHAM,'' N LONDON">>
<<else>> /* Kate is middle class */
<<set $header.line1 to "''WIMBLEDON'', SW LONDON">>
<</if>>
<<avatar-age16-normal>>
<</silently>>\
<<header>>\
<<page>>\
After the excitement of the race, it's a bit of a drag to come back to the normal reality of revising for your [[GCSE exams|UKYOUTH-10000 GCSE exams]].
<</page>><<silently>>
<<if $kate.quirks.includes("elite")>>
<<set _nearYourHome to "at Regent's Park",
_yourClub to "the Belgrave Harriers">>
<<elseif $kate.quirks.includes("working class")>>
<<set _nearYourHome to "at Finsbury Park",
_yourClub to "Enfield & Haringey AC">>
<<else>> /* Kate is middle class */
<<set _nearYourHome to "at Wimbledon Park",
_yourClub to "Hercules Wimbledon AC">>
<</if>>
<<if $kate.firstName == "Stacey" or $kate.firstName == "Stacy" or $kate.firstName == "Stacie">>
<<set $temp.rival to "Lucy">>
<<else>>
<<set $temp.rival to "Stacey">>
<</if>>
<<if $kate.surname == "Scott">>
<<set _surname to "Hill">>
<<else>>
<<set _surname to "Scott">>
<</if>>
<<if $kate.braSize == "large">>
<<set _hot to "willowy">>
<<else>>
<<set _hot to "busty">>
<</if>>
<<if $kate.hairColour == "blonde">>
<<set _rival to "ravishing brunette">>
<<else>>
<<set _rival to "blue-eyed blonde">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
Everybody gets caught up in the buzz of prom season! You and your friends spend hours looking at glamorous dresses, planning your hairstyles and makeup, and imagining which boy in school will look hottest in a tuxedo.
<<if $kate.attributes.beauty.level gte 2>>\
The droves of eager boys vying to be your prom date have given you a sense of confidence. $temp.firstFriend tells you that winning the crown should be a cinch. The only competition to speak of is $temp.rival _surname, a _hot, _rival.
<<else>>\
You're a popular, pretty girl. You're in with a shot at wearing that crown, even if you're not the favourite (that would probably be $temp.rival _surname, a _hot, _rival).
<</if>>\
But first, in order to be crowned as Prom Queen, you need to qualify for Prom Court.
[[Get your friends to campaign for you.|CC-PROM-2000 The campaign]]
<<if $kate.attributes.agreeableness.level lt 0>>\
[Agreeableness -1] [[Sabotage the competition.|CC-PROM-2000 The campaign][$temp.sabotage to true]]
<<else>>\
<span class="greyedOut">[Agreeableness -1] Sabotage the competition.</span>
<</if>>\
<</page>><<silently>>
<<avatar-age16-smile>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.sabotage>>\
First you read up on all the rules and regulations required to be selected for the Prom Court. Noting the clause about good behaviour, you begin to formulate a plan.
Determining that $temp.rival is your greatest competition, you set up a sting. An anonymous phone call to the school's hotline about $temp.rival playing hooky is enough to sink her nomination and her Prom Queen dreams.
<<else>>\
All your friends rally around you. $temp.firstFriend designs an amazing poster showing off your very best side, and Mark convinces his dad to run off a few hundred copies from his printing company.
They flyer the school hallways with your picture then, for an entire month, they recruit others to fill out a ballot to select you for Prom Court. Tom in particular goes above and beyond, campaigning for you before and after school!
<</if>>\
[[Continue|CC-PROM-3000 Title card]]
<</page>><<page>>\
[[LATER THAT SUMMER...|CC-PROM-4000 Prom night]]
<</page>><<silently>>
<<getKatesHighSchool>>
<<lifepath-16yrAvatarAlphaProm>>
<</silently>>\
<<header>>\
<<page>>\
It's the big night! You spend hours fussing with your dress and makeup to get your look just right.
<<if $kate.quirks.includes("elite")>>\
_highSchoolShortName has laid on a red carpet, complete with hired paparazzi, and you're blasted with flashbulbs as you emerge from $temp.firstFriend's dad's Bentley. The photos are only destined for the school yearbook, but it feels like being a movie star!
<<elseif $kate.quirks.includes("working class")>>\
$temp.firstFriend's dad drops you off at _highSchoolShortName in his black taxi, polished and waxed for the big occasion.
<<else>> /* Kate is middle class */ \
You and your friends saved up and clubbed together, and you make a grand entrance at _highSchoolShortName in a rented limo.
<</if>>\
<<if $kate.attributes.neuroticism.level gt 0>>\
Inside you're a nervous wreck, butterflies dancing in the pit of your stomach, <<if $kate.attributes.agreeableness.level lt 0>>and you spend the night snapping at your date, Harry<<else>>though you try your best to hide it<</if>>. <<if $kate.quirks.includes("resting bitch face")>><<if $kate.attributes.agreeableness.level lt 0>>He<<else>>Your date, Harry,<</if>> has to keep reminding you to smile every thirty seconds.<</if>>
<<else>>\
You're living your best life; you quickly spot your friends and go over to them. Mark looks surprisingly good in a tux and you let him know it. His smile makes your night.
<</if>>\
Soon enough, it's time for the big reveal. This year's Prom Queen [[is|CC-PROM-4000 Intro to dice rolling]]...
<</page>><<silently>>
/*"1d4+1d6+1d8+1d10+1d12+1d20+1d100 @ 4 6 8 10 12 20 10"*/
<<avatar-age16-normal>>
<<if $temp.sabotage>>
<<if $kate.firstName == "Bethan" or $kate.firstName == "Beth" or $kate.firstName == "Bethany">>
<<set _rival to "Gemma">>
<<else>>
<<set _rival to "Bethan">>
<</if>>
<<set $temp.promRival to _rival>>
<<if $kate.surname == "Lewis">>
<<set _surname to "Collins">>
<<else>>
<<set _surname to "Lewis">>
<</if>>
<</if>>
<</silently>>\
<<silently>>
/*Set the roll target*/
<<set _randomRival to random(1,10)>>
<<if $temp.sabotage>><<set _bonusRival to 3>><<else>><<set _bonusRival to 4>> <</if>>
<<set _resultRival to _randomRival + _bonusRival>>
<<set _diceRollTarget to _resultRival>>
/*Calculate the roll with the 1d10 and setup the dice for display*/
<<set _diceRoll to random(1,10)>>
<<set _diceDisplay to "1d10 @ "+_diceRoll>> /*Show dice via formule, only used for display */
/*Calculate all the modifiers*/
<<set _diceRollModifiers to []>>
<<set _finalDiceRollModifier to 0>>
<<set _clothesAndMakeUp to 2>>
<<set _beauty to $kate.attributes.beauty.level>>
/*These will be shown in the "Why?" link on the page*/
/*Make sure you add all the modifiers you want to be shown*/
<<set _diceRollModifiers.pushUnique([_clothesAndMakeUp , "Clothes and Makeup"])>>
<<set _diceRollModifiers.pushUnique([ _beauty , "Beauty"])>>
<<set _finalDiceRollModifier to _finalDiceRollModifier + _clothesAndMakeUp + _beauty>>
/*Calculate the result*/
<<set _result to _diceRoll + _finalDiceRollModifier>>
<<if _result gt _diceRollTarget>>
<<set _success to true>>
<<elseif _result eq _diceRollTarget>>
/*TIE*/
<<set _tie to true>>
<<set _coin to random(0,1)>>
<<if _coin eq 1>>
<<set _success to true>>
<<else>>
<<set _success to false>>
<</if>>
<<else>>
<<set _success to false>>
<</if>>
<<avatar-age16-normal>>
<</silently>>\
<<header>>\
<<page>>\
<i>Female Agent</i> uses dice rolls to simulate life's uncertainty. If you like, you can save your game before a dice roll just in case you get a bad result – but $kate.firstName's story will be more nuanced if she fails sometimes, so most players prefer to let the dice fall where they may.
In this case, you'll roll to see if $kate.firstName is crowned as the Prom Queen. This is a <b>contested</b> roll between you and <<if $temp.sabotage>>$temp.promRival _surname, another hot girl in your year<<else>>$temp.rival<</if>>, so you'll both roll a ten-sided dice (a "D10") and compare results: the highest roller wins. (If you tie, the game will toss a coin to decide the winner.)
You'll add your <i>Beauty</i> (<<if $kate.attributes.beauty.level gte 0>>+<</if>>$kate.attributes.beauty.level) to the roll. You'll also add +2 for your clothes and makeup, for a total of +<<= ($kate.attributes.beauty.level + 2)>>.
<<if $temp.sabotage>>\
$temp.promRival will add +3 to her roll.
<<else>>\
$temp.promRival will add +4 to her roll.
<</if>>\
<div id="dice-rolled">/*This will be replaced after the roll*/
<<nobr>><div class="diceResultBox">/*This div is the dice box*/
<div class="diceResultBoxHeader">/*Dicebox header*/
<<dice-showDiceImage "d10">> /*Either "d10", "d8", "d6" or "d4" -> To show correct dice image*/
<h3>BEAUTY CHECK</h3>
<hr>
</div>
<div class="diceResultBoxText">/*Dicebox Text*/
Roll to win the prom. $temp.promRival rolled _diceRollTarget, so you need to roll <b>_diceRollTarget or higher</b> with <<if _finalDiceRollModifier gte 0>><b>1d10+_finalDiceRollModifier</b><<else>><b>1d10_finalDiceRollModifier</b> <</if>> to succeed.
<div id="dice-explanation" style="padding-top:2%; padding-bottom:5%">
<i><<link "[Why?]">>/*Why modifier link, will replace "dice-explanation" with the widget*/
<<replace '#dice-explanation'>>
<<dice-showModifiers>>
<</replace>>
<</link>></i>
</div>
<<set _buttonText to "<b><i>PROM QUEEN</i></b>">>
<<button _buttonText>>/*Roll the dice button*/
<<rollDice _diceDisplay>>
<<replace '#dice-rolled'>>/*everything between START REPLACE and STOP REPLACE will be shown in the place of "dice-rolled" at the top, so we need a second identical box */
/*START REPLACE*/
<<nobr>><div class="diceResultBox">/*Again the grey dice box*/
<div class="diceResultBoxHeader">
<<dice-showDiceImage "d10">>
<<if _tie>>
<<if _success>>
<h3>BEAUTY CHECK...<i> TIED AND PASSED!</i></h3>
<hr>
<<else>>
<h3>BEAUTY CHECK...<i>TIED AND FAILED!</i></h3>
<hr>
<</if>>
<<else>>
<<if _success>>
<h3>BEAUTY CHECK...<i>PASSED!</i></h3>
<hr>
<<else>>
<h3>BEAUTY CHECK...<i>FAILED!</i></h3>
<hr>
<</if>>
<</if>>
</div>
<div class="diceResultBoxText">
Target: <b>_diceRollTarget</b>. Result: _diceRoll<<if _finalDiceRollModifier gte 0>>+<</if>>_finalDiceRollModifier = <b>_result</b>.<<if _tie >> Tied, coin toss:<</if>> <<if _success>>//Success.//<<else>>//Failure.//<</if>>
<br>
<br>
<<if _success>>/*Links to succes and/or failure page*/
//[[Contest won!|CC-PROM-5000 Prom Queen]]//
<<silently>>
<<avatar-age16-thrilled>>
<<replace "#avatar-container">><<avatar>><</replace>>\
<</silently>>
<<else>>
//[[Contest lost.|CC-PROM-5100 Runner up]]//
<<silently>>
<<avatar-age16-sad>>
<<replace "#avatar-container">><<avatar>><</replace>>\
<</silently>>
<</if>>
</div>
</div><</nobr>>
/*STOP REPLACE*/
<</replace>>
<</rollDice>>
<</button>>
</div>
</div><</nobr>>
</div>
<</page>><<silently>>
<<lifepath-16yrAvatarAlphaPromQueen>>
<</silently>>\
<<header>>\
<<page>>\
You've done it! You've won! \
<<if $kate.attributes.neuroticism.level gt 0>>\
You put your hands to your face in disbelief, blinking back the tears. Unnoticed by you, a tiara is placed on your head.
<<else>>\
You wave to the adoring masses as the tiara is placed on your head.
<</if>>\
Coming to the microphone, you give a speech about the unshakeable bonds of friendship. <<if $temp.sabotage>>In the background, you see $temp.rival icily standing in the distance, her arms crossed across her chest, glaring with pure hatred. She storms out of the room after a moment, her date trailing behind.
<<else>>\
You see all the smiling faces of your friends and you take a moment to thank them for all their hard work on your behalf, and ask for a round of applause.
<</if>>\
[[Continue|CC-PROM-6000 Wrapping up]]
<</page>><<silently>>
<<if $temp.sabotage>>
<<if $kate.firstName == "Bethan" or $kate.firstName == "Beth" or $kate.firstName == "Bethany">>
<<set _promQueen to "Gemma">>
<<else>>
<<set _promQueen to "Bethan">>
<</if>>
<<else>>
<<set _promQueen to $temp.rival>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
It's all over. _promQueen is the Prom Queen. <<if $temp.sabotage and $kate.attributes.beauty.level gt 1>>Honestly, you can't believe it. You're way hotter than her – are the masses blind?<</if>>
<<if $kate.attributes.neuroticism.level gt 0>>\
The moment is too much. You feel the waterworks coming on as you try to blink them back, but fail. Putting your hands to your face, you flee the room, your date trailing ineffectually behind you.
<<else>>\
You stoically watch as the tiara's placed on _promQueen's head. <<if $kate.quirks.includes("resting bitch face")>>It's lucky that you have a reputation for not smiling much.<</if>>
As _promQueen gives her speech on the "unshakeable bonds of friendship", you can't help but roll your eyes. Honestly, who eats up that kind of stupid bullshit?
<</if>>\
[[Continue|CC-PROM-6000 Wrapping up]]
<</page>><<silently>>
<<lifepath-16yrAvatarClearHair>>
<<lifepath-16yrAvatarStudyBuddyClothes>>
<<set _path to "age16/">>
<<set $avatar.foreground.delete(_path+"20_promQueenSashAndTiara")>>
<<if $kate.quirks.includes("elite")>>
<<set $header.line1 to "''MAYFAIR,'' W LONDON">>
<<elseif $kate.quirks.includes("working class")>>
<<set $header.line1 to "''TOTTENHAM,'' N LONDON">>
<<else>> /* Kate is middle class */
<<set $header.line1 to "''WIMBLEDON'', SW LONDON">>
<</if>>
<<avatar-age16-normal>>
<</silently>>\
<<header>>\
<<page>>\
After the glamour and drama of Prom Night, it's a bit of a drag to come back to the normal reality of revising for your [[GCSE exams|UKYOUTH-10000 GCSE exams]].
<</page>><<silently>>
<<if $kate.quirks.includes("sportsStar")>>
<<set _toTakeTheChallenge to "to train for a gold medal">>
<<elseif $kate.quirks.includes("geekGirl")>>
<<set _toTakeTheChallenge to "to try out cosplay">>
<<elseif $kate.quirks.includes("alphaFemale")>>
<<set _toTakeTheChallenge to "to wear the crown">>
<<elseif $kate.quirks.includes("rockChick")>>
<<set _toTakeTheChallenge to "to develop your band">>
<</if>>\
<<avatar-age16-normal>>
<<avatar-age16-expr-eyebrows-worried>>
<</silently>>\
<<header>>\
<<page>>\
Tempted as you are _toTakeTheChallenge, you decide your revision timetable is too important to disrupt.
You spend most of Spring 2008 in your bedroom, filling your brain with facts ranging from <i>the difference between adverbs and modal verbs</i> to <i>the molecular properties of graphite.</i>
Your dreams are filled with mind-maps and flashcards, and occasional nightmares about turning up to the exam hall naked.
<<link "//Continue.//" "CC-SBUD-1100 Study buddies">><</link>>
<</page>><<silently>>
<<if $kate.attributes.extraversion.level lt 0>>
<<set _girlfriends to "$temp.firstFriend, of course">>
<<else>>
<<set _girlfriends to "$temp.firstFriend and some girlfriends, of course">>
<</if>>
<<avatar-age16-normal>>
<</silently>>\
<<header>>\
<<page>>\
At least you're not the only one going through all this stress and pressure. You have some study buddies – _girlfriends, and also your guy friends, Tom, Mark and Josh.
In many ways the boys are more helpful. Because they're not interested in gossip and they want to get back to video gaming, your sessions with them tend to be more focused.
The downsides include the fact that their bedrooms are all <i>gross,</i> so you prefer to have them over to [[your place|CC-SBUD-1200 Embarrassment for supper]].
<</page>><<silently>>
<<lifepath-16yrAvatarStudyBuddyClothes>>
<<avatar-age16-expr-eyebrows-frown>>
<<if $kate.quirks.includes("elite")>>
<<set _food to "quinoa">>
<<elseif $kate.quirks.includes("working class")>>
<<set _food to "Turkey Twizzler">>
<<else>> /* Kate is middle class */
<<set _food to "pizza">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
"Don't wolf your food, $kate.firstName."
A teenage flash of anger jets up from the pit of your stomach, crossing paths with a big mouthful of _food as you swallow it down. "I <i>told</i> you I've got revision tonight," you remind your <<if $kate.quirks.includes("elite")>>mother<<else>>mum<</if>>, your tone icily controlled.
<<if $kate.quirks.includesAny("big brother", "big sister", "kid brother", "kid sister")>>\
<<if $kate.quirks.includesAny("big brother", "big sister")>>\
"$kate.firstName wants to look nice for her boyfriends," teases your big <<if $kate.quirks.includes("big brother")>>brother<<else>>sister<</if>>.
<<elseif $kate.quirks.includesAny("kid brother", "kid sister")>>\
"$kate.firstName and her boyfriends, up a tree-ee," sings your little <<if $kate.quirks.includes("big brother")>>brother<<else>>sister<</if>>. "K-I-S-S-I–"
<</if>>\
"Shut up!" you snap. "They're not my boyfriends!"
"You do see a lot of those boys," your <<if $kate.quirks.includes("elite")>>mother<<else>>mum<</if>> says. "Are they really all just friends?"
<<else>>\
"Mmmm, about that," she muses. "You, um, do spend a lot of time with those boys. Do we need to talk about, you know – protection?"
<</if>>\
<<link "<i>MUM!</i>" "CC-SBUD-1300 They're just friends!">>
<</link>>
<</page>><<silently>>
<<avatar-age16-expr-eyebrows-raised>>
<<avatar-age16-expr-eyes-big>>
<</silently>>\
<<header>>\
<<page>>\
<i>"MUM!"</i> you cry, appalled. What does she think the four of you are <i>doing</i> up there? "They're just friends!"
"Alright, alright," she says. "Just...don't bolt your food. <<if $kate.quirks.includesAny("big brother", "big sister", "kid brother", "kid sister")>>And you, stop teasing your sister<<else>>We'll talk about the other thing later<</if>>."
<<if $kate.quirks.includesAny("big brother", "big sister", "kid brother", "kid sister")>><i>About time,</i> you think.<<else>><i>Can't wait,</i> you think.<</if>> Like you haven't got [[enough|CC-SBUD-2000 Intro to dice rolling]] to worry about right now!
<</page>><<silently>>
/*"1d4+1d6+1d8+1d10+1d12+1d20+1d100 @ 4 6 8 10 12 20 10"*/
/*Set the roll target*/
<<set _diceRollTarget to 6>>
/*Calculate the roll with the 1d10 and setup the dice for display*/
<<set _diceRoll to random(1,10)>>
<<set _diceDisplay to "1d10 @ "+_diceRoll>> /*Show dice via formule, only used for display */
/*Calculate all the modifiers*/
<<set _diceRollModifiers to []>>
<<set _finalDiceRollModifier to 0>>
<<set _consMod to $kate.attributes.conscientiousness.level>>
<<set _intMod to $kate.attributes.intellect.level>>
/*These will be shown in the "Why?" link on the page*/
/*Make sure you add all the modifiers you want to be shown*/
<<set _diceRollModifiers.pushUnique([_consMod , "Conscientiousness"])>>
<<set _diceRollModifiers.pushUnique([ _intMod , "Intellect"])>>
<<set _finalDiceRollModifier to _finalDiceRollModifier + _consMod + _intMod>>
/*Calculate the result*/
<<set _result to _diceRoll + _finalDiceRollModifier>>
<<if _result gte _diceRollTarget>>
<<set _success to true>>
<<else>>
<<set _success to false>>
<</if>>
<<avatar-age16-normal>>
<</silently>>\
<<header>>\
<<page>>\
<i>Female Agent</i> uses dice rolls to simulate life's uncertainty. If you like, you can save your game before a dice roll just in case you get a bad result – but $kate.firstName's story will be more nuanced if she fails sometimes, so most players prefer to let the dice fall where they may.
In this case, you'll roll to see how much of an impact $kate.firstName's extra revision will have on her exam results. This task is of <b>moderate</b> difficulty, so you need to roll <b>6 or more</b> with a ten-sided dice (a "D10") to have the most academic success.
You'll add your <i>Conscientiousness</i> (<<if $kate.attributes.conscientiousness.level gte 0>>+<</if>>$kate.attributes.conscientiousness.level) and <i>Intellect</i> (<<if $kate.attributes.intellect.level gte 0>>+<</if>>$kate.attributes.intellect.level) attributes to the roll.
<div id="dice-rolled">/*This will be replaced after the roll*/
<<nobr>><div class="diceResultBox">/*This div is the dice box*/
<div class="diceResultBoxHeader">/*Dicebox header*/
<<dice-showDiceImage "d10">> /*Either "d10", "d8", "d6" or "d4" -> To show correct dice image*/
<h3>REVISION CHECK</h3>
<hr>
</div>
<div class="diceResultBoxText">/*Dicebox Text*/
Roll to revise effectively. You need to roll <b>_diceRollTarget or higher</b> with <<if _finalDiceRollModifier gte 0>><b>1d10+_finalDiceRollModifier</b><<else>><b>1d10_finalDiceRollModifier</b> <</if>> to succeed.
<div id="dice-explanation" style="padding-top:2%; padding-bottom:5%">
<i><<link "[Why?]">>/*Why modifier link, will replace "dice-explanation" with the widget*/
<<replace '#dice-explanation'>>
<<dice-showModifiers>>
<</replace>>
<</link>></i>
</div>
<<set _buttonText to "<b><i>REVISE</i></b>">>
<<button _buttonText>>/*Roll the dice button*/
<<rollDice _diceDisplay>>
<<replace '#dice-rolled'>>/*everything between START REPLACE and STOP REPLACE will be shown in the place of "dice-rolled" at the top, so we need a second identical box */
/*START REPLACE*/
<<nobr>><div class="diceResultBox">/*Again the grey dice box*/
<div class="diceResultBoxHeader">
<<dice-showDiceImage "d10">>
<<if _success>>
<h3>REVISION CHECK...<i>PASSED!</i></h3>
<hr>
<<else>>
<h3>REVISION CHECK...<i>FAILED!</i></h3>
<hr>
<</if>>
</div>
<div class="diceResultBoxText">
Target: <b>_diceRollTarget</b>. Result: _diceRoll<<if _finalDiceRollModifier gte 0>>+<</if>>_finalDiceRollModifier = <b>_result</b>. <<if _success>>//Success.//<<else>>//Failure.//<</if>>
<br>
<br>
<<if _success>>/*Links to succes and/or failure page*/
//[[Continue|CC-SBUD-3000 Nailing it]]//
<<else>>
//[[Continue|CC-SBUD-3100 It never ends]]//
<</if>>
</div>
</div><</nobr>>
/*STOP REPLACE*/
<</replace>>
<</rollDice>>
<</button>>
</div>
</div><</nobr>>
</div>
<</page>><<silently>>
<<set $temp.revisionBonus to 2>>
<<awardXP academic 500>>
<</silently>>\
<<header>>\
<<page>>\
Week in, week out, you and your friends test each other with flashcards and past papers. It's hard work, but the more you study the more you can feel your mastery of the subjects improving.
[+2 to all GCSE exam results]
[$kate.firstName gets 500 XP in General Knowledge]
When your [[GCSE exams|UKYOUTH-10000 GCSE exams]] finally roll around, you feel as ready as you'll ever be.
<</page>><<silently>>
<<set $temp.revisionBonus to 1>>
<</silently>>\
<<header>>\
<<page>>\
Week in, week out, you and your friends test each other with flashcards and past papers. The pressure feels overwhelming; when May rolls around <<if $kate.attributes.neuroticism.level gte 0>>you and $temp.firstFriend are frequently in tears<<else>>$temp.firstFriend is frequently in tears<</if>>, and the boys are sullen and snappy. If you can get through this and stay friends, it'll be a miracle.
[+1 to all GCSE exam results]
[$kate.firstName gets 250 XP in General Knowledge, 250 XP in Charisma]
May fades into June, and your revision window closes: your [[GCSE exams|UKYOUTH-10000 GCSE exams]] are about to start.
<</page>><<silently>>
<<set $kate.bikiniLine to "brazilian">>
<<avatar-stripNaked>>
<<lifepath-18yrAvatarHairLongMessy>>
<<set $avatar.clothing.pushUnique("homeHol/20_cosyOutfit")>>
<<if $kate.age lte 24>>
<<set _five to "FOUR">>
<<set $header.line2 to "DECEMBER 2014">>
<<elseif $kate.age == 25>>
<<set _five to "FIVE">>
<<set $header.line2 to "DECEMBER 2013">>
<<else>>
<<set _five to "SIX">>
<<set $header.line2 to "DECEMBER 2012">>
<</if>>
<<if $kate.agency == "cia" or $kate.agency == "csis">>
<<set $header.line1 to "''COLLEGE''">>
<<else>>
<<set $header.line1 to "''UNIVERSITY''">>
<</if>>
<</silently>>\
<a data-passage="HOMEHOL-200 Dorm room">
<<= '<img src='+ $imagePath.base + "locationPhotos/homeForTheHolidays/4yrsAgoChristmas.jpg"+' >'>>
</a><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Aren't you going home for the holidays?"
You almost don't hear Sadie's question as she crashes around the <<if $kate.agency == "mi6">>student house<<else>>dorm<</if>>, packing for her Christmas trip back home.
[[I am.|HOMEHOL-300 I am]]
<</page>><<silently>>
<<emote-mouth-oh>>
<<if $kate.agency == "cia" or $kate.agency == "csis">>
<<set _mom to "mom">>
<<else>>
<<set _mom to "mum">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
"I am."
"Then why aren't you packing?"
[[Because I'm not as disorganised as you?|HOMEHOL-310 Sadie is a cluster]]
<<link "My _mom's having a stupid party, I want to arrive late." "HOMEHOL-320 Mum's stupid party">><</link>>
<</page>><<silently>>
<<emote-nose-wrinkle>>
<<emote-mouth-beam>>
<</silently>>\
<<header>>\
<<page>>\
"Because I'm not as disorganised as you?"
"Shut //up!// And have you seen my charger anywhere?"
<<include "HOMEHOL-330 Sadie says goodbye">>
<</page>><<silently>>
<<emote-brows-raised>>
<</silently>>\
<<header>>\
<<page>>\
"My <<if $kate.agency == "cia" or $kate.agency == "csis">>mom<<else>>mum<</if>> loves putting me to work whenever she throws one of her stupid parties," you complain. "The later I show up, the less I have to do." Sadie shoots you a knowing smile as she races around to collect her things.
<<include "HOMEHOL-330 Sadie says goodbye">>
<</page>>An hour later, she's finally ready to leave. You share a long hug goodbye; after months of living with her, it's going to be weird not seeing her for a few weeks. "I'm gonna miss you."
"You too, babe. [[Merry Christmas|HOMEHOL-340 Place to myself]]."<<silently>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
With the place to yourself, it's quiet and relaxing. But you can't enjoy having your own space for too long; you have to start getting ready for the trip home, and your <<if $kate.agency == "cia" or $kate.agency == "csis">>mom<<else>>mum<</if>>'s lame dinner party.
It's always the same, hours and hours of middle-aged small talk with grown-ups you barely know. You're planning to arrive [[fashionably late|HOMEHOL-350 Title card]]...
<</page>><<silently>>
<<avatar-stripNaked>>
<<lifepath-18yrAvatarHairLongMessy>>
<<wear-bra-nudeStrapless>>
<<set $avatar.barefoot to false>>
<<set $avatar.underwear.pushUnique("homeHol/10_stockings-heels")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniBoots-blackSuedeOverTheKneeHighHeeledBoots")>>
<<set $avatar.clothing.pushUnique("uni/10_ukUniNecklace-blackThreeStrandBootlaceChoker")>>
<<set $avatar.clothing.pushUnique("homeHol/20_duaLipaDress-" + $kate.braSize)>>
<<set $avatar.clothing.pushUnique("teenRom/50_rockerJacket-blackLeatherBikerJacket")>>
<<set $avatar.underwear.pushUnique("homeHol/55_scarf")>>
<<apply-makeup-eyeliner-jessica>>
<<apply-makeup-eyeshadow-lust>>
<<apply-makeup-lipstick-rubyWoo>>
<</silently>>\
<<page>>\
<<if $kate.agency == "cia">>\
//<<link "SEVERAL HOURS LATER..." "HOMEHOL-400 Airport delay">><</link>>//
<<else>>\
//<<link "SEVERAL HOURS LATER..." "HOMEHOL-500 Breakdown">><</link>>//
<</if>>\
<</page>><<silently>>
<<emote-brows-raised>>
<<emote-eyes-big>>
<<emote-mouth-oh>>
<<set $avatar.underwear.pushUnique("uni/30_ukUniPants-blackLaceStringSidedPants")>>
<<set $avatar.underwear.pushUnique("uni/30_ukUniBra-blackLace-" + $kate.braSize)>>
<<set $avatar.clothing.pushUnique("uni/10_ukUniNecklace-blackThreeStrandBootlaceChoker")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniDress-redCowlHalterNeckMini-" + $kate.braSize)>>
<<set $avatar.clothing.pushUnique("teenRom/50_rockerJacket-blackLeatherBikerJacket")>>
<<set $avatar.background.pushUnique("/foreignAdventure/20_airportLoungeWindow")>>
<<set $avatar.background.pushUnique("/foreignAdventure/30_airportLuggageMiddleClass")>>
<<set $avatar.background.pushUnique("/foreignAdventure/29_airportLuggageMiddleClassShadow")>>
<<set $header.line1 to "''AIRPORT DEPARTURE LOUNGE''">>
<</silently>>\
<<header>>\
<<page>>\
//"Cancelled?"// You stare at the desk attendant in total disbelief. "How can it be //cancelled?// I've gotta get home for Christmas!"
The baggy-eyed airline worker gives you the most apologetic look she can muster. "I'm sorry, ma'am. We've gotten you a seat on the next plane out. It is a red-eye flight, though. If you'd like to cancel altogether, I understand."
//<span class="greyedOut">//[Sigh]//</span>// [[Fine, I'll take it.|HOMEHOL-410 Fine I'll take it]]
//[TK give Kate the option to be bitchy]//
<</page>><<silently>>
<<emote-calm>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
Realising this tired woman can't do anything about it, you just sigh in frustration. "If it's all there is, I'll take it. I can't not go home for Christmas."
She gives you a small smile, as if to thank you for not tearing into her, as she hands over your new boarding papers. "I'm really sorry. Your new flight boards at 10 <small>P.M.</small>"
You take the papers and head back to your seat in the waiting area, planning what you're going to [[tell your mom|HOMEHOL-700 Title card]] in order to avoid the //This is why you should've gotten an earlier flight// lecture...
<</page>><<silently>>
<<emote-brows-raised>>
<<emote-eyes-big>>
<<emote-mouth-oh>>
<<set $header.line1 to "''ON THE ROAD''">>
<</silently>>\
<<header>>\
<<page>>\
This close to Christmas, the roads are quiet. You're doing ninety on a dark <<if $kate.agency == "mi6" or $kate.agency == "nzsis">>motorway<<else>>highway<</if>>...when a fucking <<if $kate.agency == "mi6">>//deer//<<elseif $kate.agency == "asis">>//kangaroo//<<elseif $kate.agency == "csis">>//moose//<<elseif $kate.agency == "nzsis">>//wild pig//<<else>>ERROR IN KATE.AGENCY VAR<</if>> <<if $kate.agency == "asis">>springs<<else>>runs<</if>> out into the road!
Your headlights bathe its fur and eyes in dazzling bright light.
//[[Brake and swerve!|HOMEHOL-510 Swerve]]//
//[[Too late!|HOMEHOL-525 Roadkill]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Your quick reactions save the <<if $kate.agency == "mi6">>deer<<elseif $kate.agency == "asis">>roo<<elseif $kate.agency == "csis">>moose<<elseif $kate.agency == "nzsis">>pig<<else>>ERROR IN KATE.AGENCY VAR<</if>>'s life. You swerve behind it, missing its rump by just //inches.//
Then the weight at the back of the car //shifts,// and the steering wheel stops working, and you're [[in a spin|HOMEHOL-520 Crash!]] and...
<</page>><<silently>>
<<emote-mouth-open>>
<</silently>>\
<<header>>\
<<page>>\
//''CRAAASH!''// You slam into your seatbelt as the car smashes into something solid. Glass shatters and metal crunches and the <<if $kate.agency == "cia" or $kate.agency == "csis">>hood<<else>>bonnet<</if>> flies open...then silence and stillness as the engine cuts out.
[[OMG!|HOMEHOL-530 OMG]]
<</page>><<silently>>
<<emote-mouth-open>>
<</silently>>\
<<header>>\
<<page>>\
//''CRAAASH!''// The <<if $kate.agency == "mi6">>deer<<elseif $kate.agency == "asis">>roo<<elseif $kate.agency == "csis">>moose<<elseif $kate.agency == "nzsis">>pig<<else>>ERROR IN KATE.AGENCY VAR<</if>> bounces over your <<if $kate.agency == "cia" or $kate.agency == "csis">>hood<<else>>bonnet<</if>>, hitting the windshield so fast and hard it buckles and shatters.
It bounces hard over the roof as your car skids to a stop.
[[OMG!|HOMEHOL-530 OMG]]
<</page>><<silently>>
<<emote-mouth-upset>>
<</silently>>\
<<header>>\
<<page>>\
//Oh my God!//
That all happened so fast you didn't even have time to get scared.
You just sit there for a second, tense and hyper-alert. //What the hell do I do now?//
//[[Check the damage.|HOMEHOL-540 Check damage]]
[[Call your parents.|]]//
<</page>><<silently>>
<<set $header.line1 to "''CRASH SITE''">>
<<emote-mouth-calm>>
<<if $kate.agency == "mi6">>
<<set _emergencyNo to "999">>
<<elseif $kate.agency == "asis">>
<<set _emergencyNo to "112">>
<<elseif $kate.agency == "csis">>
<<set _emergencyNo to "911">>
<<elseif $kate.agency == "nzsis">>
<<set _emergencyNo to "111">>
<<else>>
<<set _emergencyNo to "ERROR IN TEMPVAR TEMP VAR">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
You click on the hazard lights, and step out to survey the damage.
Oh god. <<if hasVisited("HOMEHOL-510 Swerve")>>You saved the <<if $kate.agency == "mi6">>deer<<elseif $kate.agency == "asis">>kangaroo<<elseif $kate.agency == "csis">>moose<<elseif $kate.agency == "nzsis">>boar<<else>>ERROR IN KATE.AGENCY VAR<</if>> but<<else>>The <<if $kate.agency == "mi6">>deer<<elseif $kate.agency == "asis">>kangaroo<<elseif $kate.agency == "csis">>moose<<elseif $kate.agency == "nzsis">>boar<<else>>ERROR IN KATE.AGENCY VAR<</if>> is dead and<</if>> your car's //fucked.// <<if hasVisited("HOMEHOL-525 Roadkill")>>The windshield's shattered and the<<else>>The<</if>> front is smashed in, steam spewing out through the crumpled grille.
//[[Call your parents.|]]
<<link "Call _emergencyNo." "HOMEHOL-550 999">><</link>>//
<</page>><<silently>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
//TK Kate calls the emergency services. They tell her to [[wait with her car|HOMEHOL-600 Roadside rescue]].//
<</page>><<silently>>
<<emote-calm>>
<<emote-brows-raised>>
<<emote-mouth-pout>>
<</silently>>\
<<header>>\
<<page>>\
Cars drive past as you wait. Most of them ignore you; a few drivers who are either Good Samaritans or predators stop to offer help, but drive on when you tell them the police are on the way.
A police car arrives; once your breathalyser test comes up green, the officers are friendly and let you sit in the back of their car while you wait for the recovery truck.
It eventually arrives. Your car's winched onto the back, then you ride in the front of the truck with the driver, who has a bushy beard and a big, festive belly.
Your parents are greatly relieved when you call again to tell them you're [[on your way|HOMEHOL-700 Title card]].
<</page>><<silently>>
<<set $header.line1 to "''HOME''">>
<</silently>>\
<<page>>\
//<<link "SEVERAL HOURS LATER..." "HOMEHOL-710 Sneaking in">><</link>>//
<</page>><<silently>>
<<set $avatar.background.delete("/foreignAdventure/20_airportLoungeWindow")>>
<<set $avatar.background.delete("/foreignAdventure/30_airportLuggageMiddleClass")>>
<<set $avatar.background.delete("/foreignAdventure/29_airportLuggageMiddleClassShadow")>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
You finally get home around 3.30 <small>A.M.</small> The porch light is on, but the dark windows tell you that your parents chose not to stay up.
A pretty wreath with frosted pine cones hangs on the front door. You turn your key quietly in the lock and let yourself in.
Inside your family home, all is dark and peaceful.
//[[Take off your jacket and boots.|HOMEHOL-720 Barefoot]]//
<</page>><<silently>>
<<set $avatar.clothing.delete("teenRom/50_rockerJacket-blackLeatherBikerJacket")>>
<<set $avatar.underwear.delete("homeHol/55_scarf")>>
<<set $avatar.barefoot to true>>
<<set $avatar.underwear.pushUnique("homeHol/10_stockings-barefoot")>>
<<set $avatar.underwear.delete("homeHol/10_stockings-heels")>>
<<set $avatar.clothing.delete("uni/20_ukUniBoots-blackSuedeOverTheKneeHighHeeledBoots")>>
<<if $kate.age lte 24>>
<<set $header.line2 to "HOME / DECEMBER 2014">>
<<elseif $kate.age == 25>>
<<set $header.line2 to "HOME / DECEMBER 2013">>
<<else>>
<<set $header.line2 to "HOME / DECEMBER 2012">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
You hang up your jacket, and quietly unzip and peel off your boots in the hallway.
It's not quite yet the night before Christmas, but not a creature is stirring, all through the house.
//[[Go through to the kitchen.|HOMEHOL-730 Kitchen]]//
<</page>><<silently>>
<<set $header.line1 to "''KITCHEN''">>
<</silently>>\
<<header>>\
<<page>>\
In your stockinged feet, you pad silently through to the kitchen. You don't need the lights on to stride confidently around the house you grew up in.
After months of student living, the fridge seems packed with infinite ingredients. You pour a fishbowl-sized glass of your <<if $kate.agency == "cia" or $kate.agency == "csis">>mom<<else>>mum<</if>>'s favourite white wine, and load up a plate with leftover party snacks.
//[[Take it through to the living room.|HOMEHOL-740 Living room]]//
<</page>><<silently>>
<<set $header.line1 to "''LIVING ROOM''">>
<</silently>>\
<<header>>\
<<page>>\
Padding through to the living room, you set your wine and plate down on the coffee table.
A Christmas tree stands in a corner, big and dark and still. The TV remote is right where it always is. You pick it up and switch on the screen to give you some light, dialling down the volume as it comes on.
//[[Sit on the couch.|HOMEHOL-750 Sitting on John]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Instead of the cushions you're expecting to sink into – //startlingly,// your ass lands on some big, solid object instead.
//[[Jump up!|HOMEHOL-760 Oops]]//
<</page>><<silently>>
<<emote-eyes-big>>
<<emote-brows-raised>>
<</silently>>\
<<header>>\
<<page>>\
//Oh my god!// You jump up with a gasp as you feel the object shift underneath you. //I just sat on somebody!//
"Uhhh..." a deep masculine voice groans awake. By the pale glow of the TV screen, you make out a face you recognise – John <<Talisker>>, your dad's work friend.
//Ohmygod I just sat on John <<Talisker>>.// THE John <<Talisker>>. As in, your first crush. Still looking ruggedly handsome, and not at all his advanced age.
"$kate.firstName?" he croaks.
[[I'm so sorry!|HOMEHOL-770 I'm so sorry]]
[[What are you doing here?|HOMEHOL-780 What are you doing here?]]
<<link "Mr <<Talisker>>?!" "HOMEHOL-790 Mr Templar?">><</link>>
<</page>><<silently>>
<<emote-brows-worried>>
<<emote-mouth-wideSmile>>
<</silently>>\
<<header>>\
<<page>>\
"I'm sorry!" you exclaim. "I didn't see you!"
He groans and stretches. "What time is it?"
[[3:30.|HOMEHOL-800 It's 3.30][$kateSays to "330"]]
[[Late, go back to sleep.|HOMEHOL-800 It's 3.30][$kateSays to "late"]]
<</page>><<silently>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
"What are you doing here?"
"Well, I, ah...sleeping."
[[I'm so sorry!|HOMEHOL-770 I'm so sorry]]
<</page>><<silently>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
"Mr <<Talisker>>?!"
"Mmm," he murmurs.
[[I'm so sorry!|HOMEHOL-770 I'm so sorry]]
<</page>><<silently>>
<<emote-mouth-smirk>>
<<emote-nose-scrunch>>
<<if $kate.agency == "mi6">>
<<set _deer to "deer">>
<<elseif $kate.agency == "asis">>
<<set _deer to "kangaroo">>
<<elseif $kate.agency == "csis">>
<<set _deer to "moose">>
<<elseif $kate.agency == "nzsis">>
<<set _deer to "boar">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kateSays == "330">>\
"Three thirty," you tell him. Your cheeks feel hot. "Ohmygod. I didn't mean to wake you."
<<elseif $kateSays == "late">>\
"It's really late," you tell him. Your cheeks feel hot. "Go back to sleep."
<<else>>\
(ERROR IN KATESAYS VAR)
<</if>>\
With a groan, he waves away your protestations, and sits up on the couch. Under the spare duvet he's wearing a plain white t-shirt.
"Sit, sit," he says, patting the couch beside him. "Drink your wine. Your dad said <<if $kate.agency == "cia">>your flight got cancelled<<elseif hasVisited("HOMEHOL-510 Swerve")>>you had a crash<<else>>you hit a <<if $kate.agency == "mi6">>deer<<elseif $kate.agency == "asis">>kangaroo<<elseif $kate.agency == "csis">>moose<<elseif $kate.agency == "nzsis">>boar<<else>>ERROR IN KATE.AGENCY VAR<</if>><</if>>?<<if $kate.agency != "cia">> Are you okay?<</if>>"
<<if $kate.agency == "cia">>\
[[My first red-eye flight...|HOMEHOL-900 Sit beside me child]]
<<elseif hasVisited("HOMEHOL-510 Swerve")>>\
<<link "This _deer just ran out in front of me..." "HOMEHOL-900 Sit beside me child">><</link>>
<<else>>\
[[It just ran into the road...|HOMEHOL-900 Sit beside me child]]
<</if>>\
<</page>><<silently>>
<<emote-calm>>
<<emote-eyes-big>>
<<emote-mouth-oh>>
<<emote-brows-worried>>
<</silently>>\
<<header>>\
<<page>>\
You hesitate for a moment, then sit down beside him. The couch is warm where he's been sleeping. You catch a glimpse of boxer shorts as he adjusts the blanket.
<<if $kate.agency == "cia">>\
<<emote-mouth-beam>>\
"My first red-eye," you tell him. "Everyone was asleep. Which was okay because the flight attendant could keep my drinks coming, haha!" You [[laugh nervously|HOMEHOL-910 Bonding]].
<<elseif hasVisited("HOMEHOL-510 Swerve")>>\
"I'm fine. This <<if $kate.agency == "mi6">>deer<<elseif $kate.agency == "asis">>roo<<elseif $kate.agency == "csis">>moose<<elseif $kate.agency == "nzsis">>boar<<else>>ERROR IN KATE.AGENCY VAR<</if>> just...ran out in the road," you [[begin|HOMEHOL-910 Bonding]]...
<<else>>\
"It just...ran into the road," you [[begin|HOMEHOL-910 Bonding]]...
<</if>>\
<</page>><<silently>>
<<emote-mouth-calm>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kate.agency == "cia">>\
//Great work, $kate.firstName, now he thinks you're a lush!// But he nods in agreement.
"Yeah, that's the only thing red-eyes have going for them. I can't sleep on planes either, every little bump wakes me up. Drink takes the edge off, but I still can't fall asleep..."
<<elseif hasVisited("HOMEHOL-510 Swerve")>>\
John nods sympathetically as you tell your story. "I wrote off a car once," he tells you. "That moment when you know it's happening, and there's nothing you can do..."
<<else>>\
John nods sympathetically as you tell your story. "I crashed a car once," he tells you. "Afterwards you play it in your mind over and over, but in the moment it happens so quick..."
<</if>>\
"I know! Right?" You finally relax and the two of you fall into [[natural conversation|HOMEHOL-920 Talk]].
<</page>><<silently>>
<<emote-calm>>
<<emote-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
The talk turns to <<university>>, Before you know it, an hour has passed and you need to open a second bottle of wine.
He smiles up at you as you bring it through from the kitchen, and pats the couch again for you to sit. You lean back and watch him refill your glasses.
[[next|HOMEHOL-1000 I always thought you were hot]]
<</page>><<silently>>
<</silently>>\
<<page>>\
//<<link "AN HOUR LATER..." "HOMEHOL-1000 I always thought you were hot">><</link>>//
<</page>><<silently>>
<<emote-mouth-sexy>>
<</silently>>\
<<header>>\
<<page>>\
"Well...I //always// thought you were hot."
Your mind goes blank as the wine makes you blurt out the confession. You can't even remember what you two were just talking about, but you find yourself holding your breath as you wait for his response.
He shoots you a smile. "You turned out pretty hot yourself." He leans in closer, places his hand on your thigh.
//Oh my god, John Fucking <<Talisker>> has his hand on my leg.// You suck in a breath as a dozen butterflies in your stomach all take off at once.
[[I'm sorry. We can't do this.|HOMEHOL-1100 Blue balled]]
//[[Make out on the couch.|HOMEHOL-2000 Couch makeout]]//
[[Let's go to my room.|HOMEHOL-4000 Take me to bed]]
<</page>><<silently>>
<<emote-calm>>
<<emote-brows-worried>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
A moment of clarity hits you as you suddenly remember your age difference, and the fact that your dad works day-in day-out with this man.
"I'm sorry," you say, <<if hasVisited("HOMEHOL-2100 Shhh")>>disentangling yourself from his embrace<<else>>standing up<</if>>. His hand follows your leg, gliding softly down the back of your nylon-clad thigh as you rise. "I think I need to go to bed."
"But..." disappointment is etched all over his handsome face, then he nods in agreement. "Yeah. Yeah, it's...really late."
[[Goodnight.|HOMEHOL-1110 Goodnight]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Goodnight."
"Goodnight," he replies.
For a moment you just look at each other. The hot wetness in your groin and your attraction to him almost make it impossible to actually leave...but then the spell passes.
You smile awkwardly at him one last time, then slip away to [[your bedroom|HOMEHOL-1120 Kate's room]].
<</page>><<silently>>
<<set $header.line1 to "''YOUR ROOM''">>
<<emote-mouth-calm>>
<</silently>>\
<<header>>\
<<page>>\
Everything's the same as you left it months ago, from the posters on the wall to Cuddles the Teddy Bear, propped up in his little chair in the corner.
//[[Take off your dress.|HOMEHOL-1130 Un-dress]]//
<</page>><<silently>>
<<emote-calm>>
<<set $avatar.underwear.delete("homeHol/10_stockings-barefoot")>>
<<set $avatar.clothing.delete("homeHol/20_duaLipaDress-" + $kate.braSize)>>
<<remove-bra-nudeStrapless>>
<</silently>>\
<<header>>\
<<page>>\
Cuddles watches you unzip your party dress and hang it over a chair.
//[[Go to bed.|HOMEHOL-1140 Bedtime]]//
<</page>><<silently>>
<<set $avatar.clothing.delete("uni/10_ukUniNecklace-blackThreeStrandBootlaceChoker")>>
<<remove-makeup-lipstick>>
<<set $avatar.foreground.pushUnique("/homeHol/95_fuzzyOnesie-" + $kate.braSize)>>
<</silently>>\
<<header>>\
<<page>>\
You peel off the rest of your clothes – almost literally, as far as your <<knickers>> are concerned – click off the light, and climb into bed.
You stare up at the ceiling as you try to make sense of what just happened. Luckily, [[sleep interrupts your thoughts|HOMEHOL-1150 Merry Christmas]] before you can spiral too far.
<</page>><<silently>>
<<set $header.line1 to "''HOME''",
$header.line2 to "DECEMBER 2012">>
<<set $avatar.foreground.delete("/homeHol/95_fuzzyOnesie-" + $kate.braSize)>>
<<apply-makeup-lipstick-rubyWoo>>
<<set $avatar.clothing.pushUnique("homeHol/20_santaDress3-" + $kate.braSize)>>
<<set $avatar.barefoot to false>>
<<set $avatar.clothing.pushUnique("homeHol/20_redSandals")>>
<<set $avatar.foreground.pushUnique("/homeHol/95_xmasRibbon")>>
<<emote-nose-wrinkle>>
<<emote-mouth-wideSmile>>
<</silently>>\
<<page>>\
<<image "/ui/merryChristmas.jpg" 0 1000 300 0>>\
You completed the Christmas mini-adventure! Your ending was: //''On the Good Girl List.''// $kate.firstName came home for the holidays, and resisted an impulsive fling with a family friend.
Thank you for playing //Female Agent.// On behalf of the whole team, I'd like to wish you a Merry Christmas and a Happy New Year!
I love you and I hope 2022 is your best year yet.
– 🦀 <i>Crushstation, December 2021</i>
<</page>><<silently>>
<<emote-eyes-closed>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
You decide to take your shot and just kiss him. What starts as an impulsive peck quickly turns into a full-on makeout session.
Your tongues dance as his hands explore your body – one cupping and fondling your breast while the other slowly slips under your dress and up your thigh.
He breaks off and kisses your neck, his 5 <small>A.M.</small> stubble scraping gently like sandpaper on your soft, smooth skin. It feels so good it makes you [[gasp|HOMEHOL-2100 Shhh]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
//[Dress pulled up exposing tights & underwear]//
"Shhhhh," he urges, reminding you that your parents are right upstairs, before kissing you fiercely again.
With experienced ease he lays you back against the couch, tugging your dress up round your hips while you kiss. His hand curls around the inside of your knee, slides up your inner thigh...
//[[Break it off.|HOMEHOL-1100 Blue balled]]
[[Open your legs.|HOMEHOL-2200 Spread em]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Instinctively you spread your legs apart. His big, masculine paw slides confidently up the slippery nylon and onto your crotch.
While his tongue explores your mouth, the tip of his finger slides skilfully, rhythmically down and up over your pussy, fondling your growing wetness [[through the layers|HOMEHOL-2300 Fingered]] of lycra and nylon...
<</page>><<silently>>
<<set $avatar.underwear.pushUnique("homeHol/10_tights-pulledDown")>>
<<set $avatar.underwear.delete("homeHol/10_stockings-barefoot")>>
<</silently>>\
<<header>>\
<<page>>\
You struggle to keep quiet as you squirm against his fingers, your body demanding more. John obliges, his fingers slipping down the front of your <<knickers>> and finding their way to your now soaking wet pussy.
His finger slides up inside you, two knuckles deep, deftly moving up and down as he kisses your neck and teases your nipple through your dress.
You suddenly realise there are [[footsteps in the hall|HOMEHOL-2400 Footsteps]]...
<</page>><<silently>>
<<set $avatar.underwear.delete("homeHol/10_tights-pulledDown")>>
<<set $avatar.underwear.pushUnique("homeHol/10_stockings-barefoot")>>
<<emote-calm>>
<<emote-eyes-big>>
<</silently>>\
<<header>>\
<<page>>\
John rolls off you and you yank down your dress as your dad appears in the doorway. "$kate.firstName?"
[[Hi, Dad!|HOMEHOL-2500 Hi Dad][$dad to "Dad"]]
[[Hi, Daddy!|HOMEHOL-2500 Hi Dad][$dad to "Daddy"]]
<</page>><<silently>>
<<emote-mouth-smile>>
<<emote-brows-raised>>
<</silently>>\
<<header>>\
<<page>>\
"Oh, hi $dad!"
He's wearing his bathrobe and PJs, staring at you and John <<Talisker>> from the doorway. There's no way he didn't just put two and two together.
"Sweetie. When did you get in?"
[[About an hour ago.|HOMEHOL-2600 Sent to her room][$kateSays to "hourAgo"]]
<span class="greyedOut">//[Lie]//</span> [[Just now.|HOMEHOL-2600 Sent to her room][$kateSays to "justNow"]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kateSays == "hourAgo">>\
"Um, an hour ago? I woke up John by accident."
"Yeah, um, we were just talking," John stutters out. "Sorry if we woke you."
"Right." Your father gives the pair of you a long, disapproving look. "I think $kate.firstName had better get to bed."
<<elseif $kateSays == "justNow">>\
"Oh, just now. I nearly sat on John! I didn't know he'd be here."
"Yeah, uh, it was, uh, quite a surprise," John stutters out. "Sorry if we woke you."
"Right." Your father looks between the two of you and for a brief moment at the empty wine bottle and the glasses on the table. "I think $kate.firstName had better get to bed."
<<else>>\
(ERROR IN KATESAYS VAR)
<</if>>\
<<link "Absolutely." "HOMEHOL-2700 Kate flees">><</link>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You shoot to your feet. "Absolutely. Nice seeing you again, John. Goodnight, $dad."
You give them both a nod, then hastily [[escape to your room|HOMEHOL-2800 Kate's room]].
<</page>><<silently>>
<<set $header.line1 to "''YOUR ROOM''">>
<<emote-mouth-calm>>
<<emote-brows-worried>>
<</silently>>\
<<header>>\
<<page>>\
//Ohmygod how embarrassing.//
Everything in your room is as you left it months ago, from the posters on the wall to Cuddles the Teddy Bear, propped up in his little chair in the corner.
//[[Take off your dress.|HOMEHOL-2900 Un-dress]]//
<</page>><<silently>>
<<emote-calm>>
<<set $avatar.underwear.delete("homeHol/10_stockings-barefoot")>>
<<set $avatar.clothing.delete("homeHol/20_duaLipaDress-" + $kate.braSize)>>
<<remove-bra-nudeStrapless>>
<</silently>>\
<<header>>\
<<page>>\
Cuddles watches you unzip your party dress and hang it over a chair.
//[[Go to bed.|HOMEHOL-3000 Bedtime]]//
<</page>><<silently>>
<<set $avatar.clothing.delete("uni/10_ukUniNecklace-blackThreeStrandBootlaceChoker")>>
<<remove-makeup-lipstick>>
<<set $avatar.foreground.pushUnique("/homeHol/95_fuzzyOnesie-" + $kate.braSize)>>
<</silently>>\
<<header>>\
<<page>>\
You peel off the rest of your clothes – almost literally, as far as your <<knickers>> are concerned – click off the light, and climb into bed.
You stare up at the ceiling as you try to make sense of what just happened. Luckily, [[sleep interrupts your thoughts|HOMEHOL-3100 Merry Christmas]] before you can spiral too far.
<</page>><<silently>>
<<set $header.line1 to "''HOME''",
$header.line2 to "DECEMBER 2012">>
<<set $avatar.foreground.delete("/homeHol/95_fuzzyOnesie-" + $kate.braSize)>>
<<apply-makeup-lipstick-rubyWoo>>
<<set $avatar.clothing.pushUnique("homeHol/20_santaDress3-" + $kate.braSize)>>
<<set $avatar.barefoot to false>>
<<set $avatar.clothing.pushUnique("homeHol/20_redSandals")>>
<<set $avatar.foreground.pushUnique("/homeHol/95_xmasRibbon")>>
<<emote-nose-wrinkle>>
<<emote-mouth-wideSmile>>
<</silently>>\
<<header>>\
<<page>>\
<<image "/ui/merryChristmas.jpg" 0 1000 300 0>>\
You completed the Christmas mini-adventure! Your ending was: //''On the Bad Girl List.''// $kate.firstName came home for the holidays, and got caught on the couch in a steamy makeout with a family friend.
Thank you for playing //Female Agent.// On behalf of the whole team, I'd like to wish you a Merry Christmas and a Happy New Year!
I love you and I hope 2022 is your best year yet.
– 🦀 <i>Crushstation, December 2021</i>
<</page>><<silently>>
<<emote-eyes-closed>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
You lean in and give him a long, sultry kiss.
"Let's go to my room," you whisper when you break apart. Curling your fingers around his, you lead him hand-in-hand through the dark peaceful corridors of your family home into [[your bedroom|HOMEHOL-4100 Kate's room]].
<</page>><<silently>>
<<set $header.line1 to "''YOUR ROOM''">>
<<emote-calm>>
<<emote-eyes-squint>>
<<emote-mouth-sexy>>
<<set $avatar.underwear.delete("homeHol/10_stockings-barefoot")>>
<<set $avatar.clothing.delete("homeHol/20_duaLipaDress-" + $kate.braSize)>>
<<remove-bra-nudeStrapless>>
<</silently>>\
<<header>>\
<<page>>\
You peel off your dress as soon as John closes the door behind you.
Falling back on the bed, you give him the best "[[come fuck me|HOMEHOL-4200 Come fuck me]]" look you can muster – partly to tempt him, partly to distract him from Cuddles the Teddy Bear, propped up in his little chair in the corner.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
John gives you a playful grin as he takes off his t-shirt, revealing a toned upper body that's seriously impressive for a guy nearly two decades your senior.
[[Still as hot as ever.|HOMEHOL-4300 Hot as ever][$kateSays to "hotAsEver"]]
[[Can't believe we're finally doing this.|HOMEHOL-4300 Hot as ever][$kateSays to "cantBelieveIt"]]
<</page>><<silently>>
<<emote-mouth-oh>>
<<emote-brows-naughty>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kateSays == "hotAsEver">>\
"Still as hot as ever," \
<<elseif $kateSays == "cantBelieveIt">>\
"Can't believe we're finally doing this," \
<<else>>\
(ERROR IN KATESAYS VAR)
<</if>> you mutter as he joins you on the bed for a [[kiss|HOMEHOL-4400 Kiss on bed]].
<</page>><<silently>>
<<emote-calm>>
<<emote-eyes-closed>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
He's a very good kisser and he's very good with his hands.
He's confident yet gentle with your body, and by the time he [[takes off your bra|HOMEHOL-4500 Feminism]] he finds hardened nipples and your arousal finds you more sensitive than you ever remember being.
<</page>><<silently>>
<<set $avatar.underwear.delete("uni/30_ukUniBra-blackLace-" + $kate.braSize)>>
<</silently>>\
<<header>>\
<<page>>\
He kisses down your body, from your neck down your chest to your nipples.
When he flicks them both with his finger and his tongue it feels like heaven. You arch your back and murmur, softly and approvingly, not wanting your voice to carry outside the room.
Still suckling on a nipple, he shifts on the bed and curls his fingers into the waistband of your <<knickers>> and <<if $kate.agency == "cia" or $kate.agency == "csis">>pantyhose<<else>>tights<</if>>.
//[[Lift your butt.|HOMEHOL-4600 Naked]]//
<</page>><<silently>>
<<set $avatar.underwear.delete("uni/30_ukUniPants-blackLaceStringSidedPants")>>
<<remove-hosiery-plainBlackHoldUpStockings>>
<</silently>>\
<<header>>\
<<page>>\
You subconsciously lift your hips to help him finish undressing you.
He tosses the last of your underwear aside, and goes back to your breasts, licking and sucking on your nipples while his fingers find your clit.
He plays with you like this for a long time, his mouth on your breasts and his finger alternating between fondling your clit and slipping up inside your [[drenched pussy|HOMEHOL-4700 Going down]].
<</page>><<silently>>
<<emote-eyes-calm>>
<<emote-eyes-squint>>
<</silently>>\
<<header>>\
<<page>>\
John slowly pumps two fingers into you as he kisses his way down your stomach.
You look down and meet his eyes as his lips brush down your little bikini line. Then his tongue is lashing your clit as his fingers [[sink deeper inside you|HOMEHOL-4800 Missionary fuck]].
<</page>><<silently>>
<<emote-calm>>
<<emote-eyes-closed>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
Soon he climbs up the bed, face-to-face with you, and his thick, hard cock replaces his fingers in your pussy.
It feels so good you want to scream. He clamps his hand over your mouth and you moan noisily into it instead while he fucks you, as passionately as the bedsprings of your childhood bed will allow.
It's so sensual and erotic and he makes you orgasm, but you sense that to come himself he needs to go faster and harder than he can on your bed. So the two of you move it to the floor where, finally, John <<Talisker>> [[comes inside|HOMEHOL-4900 Money shot]] his old friend's daughter.
<</page>><<silently>>
<<set $avatar.clothing.delete("uni/10_ukUniNecklace-blackThreeStrandBootlaceChoker")>>
<<remove-makeup-lipstick>>
<<emote-calm>>
<<emote-mouth-smile>>
<<set $avatar.foreground.pushUnique("/homeHol/95_fuzzyOnesie-" + $kate.braSize)>>
<</silently>>\
<<header>>\
<<page>>\
Afterwards you climb back into the bed, and lie there entwined for a while. "You're so beautiful," he tells you, and the way he looks at you makes you believe it.
You ask him to stay with you, but he makes the wise decision to sneak back to the couch so he's not caught by your parents.
You gaze up at the ceiling of your room as you try to make sense of what just happened. But sleep soon interrupts your thoughts and you slip gently into a [[long, pleasant dream|HOMEHOL-5000 Merry Christmas]].
<</page>><<silently>>
<<set $header.line1 to "''HOME''",
$header.line2 to "DECEMBER 2012">>
<<set $avatar.foreground.delete("/homeHol/95_fuzzyOnesie-" + $kate.braSize)>>
<<apply-makeup-lipstick-rubyWoo>>
<<set $avatar.clothing.pushUnique("homeHol/20_santaDress3-" + $kate.braSize)>>
<<set $avatar.barefoot to false>>
<<set $avatar.clothing.pushUnique("homeHol/20_redSandals")>>
<<set $avatar.foreground.pushUnique("/homeHol/95_xmasRibbon")>>
<<emote-nose-wrinkle>>
<<emote-mouth-wideSmile>>
<</silently>>\
<<header>>\
<<page>>\
<<image "/ui/merryChristmas.jpg" 0 1000 300 0>>\
You completed the Christmas mini-adventure! Your ending was: //''Festive Fling.''// $kate.firstName came home for the holidays, where she had a sneaky fling with a family friend.
Thank you for playing //Female Agent.// On behalf of the whole team, I'd like to wish you a Merry Christmas and a Happy New Year!
I love you and I hope 2022 is your best year yet.
– 🦀 <i>Crushstation, December 2021</i>
<</page>><<widget "rTables-addStoryPartner">><<nobr>>
/*This widget will set the story partner and include it*/
/*If ypu want to add Jacob for example: <<rTables-addStoryPartner 1>>*/
/*Add jacob and change the name givven: <<rTables-addStoryPartner 1 "Barry">>*/
<<set _number to $args[0]>>
<<if def $args[1]>>
<<set _name to $args[1]>>
<<else>>
<<set _name to "">>
<</if>>
<<set $kate.relationshipHistory.push([_number, _name])>>
<</nobr>><</widget>>
<<widget "rTables-findPassage">><<nobr>>
<<set _passageSuffix to "-"+$args[0]>> /*Get 1 and make "-1"*/
<<set _rTablesArray to Story.lookup("tags", "rTable-partners")>> /*Search for all passage tagged rTable-partners*/
<<set _checkExists to false>>
<<for _j to 0; _j lt _rTablesArray.length; _j++>>
<<set _passageTitle to _rTablesArray[_j].title>>
<<if _passageTitle.endsWith(_passageSuffix)>>
<<set _checkExists to true>>
<<break>>
<</if>>
<</for>>
<<if _checkExists>>
<<include _passageTitle>> /*For finding the header */
<<else>>
<<consoleLog "Error in Passage title name for rTables!!!">>
<</if>>
<</nobr>><</widget>>
<<widget "rTables-showPartners">><<nobr>>
/*This widget will display all the partners in reverse chronological order*/
/*[{header : "HEADER", relationships : [{name : "NAME", text : "TEXT"},{name : "NAME", text: "TEXT"}]}]*/
<<set _displayArray to []>> /*The display array, used to display the correct info later*/
/*<<set $kate.relationshipHistory to [[1,""],[2,""],[3,""],[4,""],[25,""],[26,""]]>> TEST ARRAY*/
<<set _interArray to []>>
<<silently>>
<<for _i to 0; _i lt $kate.relationshipHistory.length; _i++>>
<<set _name to $kate.relationshipHistory[_i][1]>>
<<rTables-findPassage $kate.relationshipHistory[_i][0]>> /*Finding the actual passage based on the code give, so 1, 2, 3, so on*/
<<set _obj to {}>>
<<set _obj.header to _tableHeader>>
<<set _relationShip to []>>
<<set _relationShip to {name : _name, text : _text}>>
<<set _obj.relationships to _relationShip>>
<<set _interArray.push(_obj)>>
<</for>>
<<if _interArray.length gt 0>>
<<set _oldHeader to _interArray[0].header>> For changing the time header in the table
<<set _displayArray.push({header : _interArray[0].header, relationships : [_interArray[0].relationships]})>>
<<set _position to 0>>
<<for _i to 1; _i lt _interArray.length; _i++>>
<<set _header to _interArray[_i].header>>
<<set _relationShip to _interArray[_i].relationships>>
<<if _header eq _oldHeader>>
<<set _displayArray[_position].relationships.push(_relationShip)>>
<<else>>
<<set _displayArray[_position].relationships.reverse()>>
<<set _position +=1>>
<<set _displayArray.push({header : _header, relationships : [_relationShip]})>>
<<set _oldHeader to _header>>
<</if>>
<</for>>
<<set _displayArray[_position].relationships.reverse()>>
<<set _displayArray.reverse()>>
<</if>>
<</silently>>
/*<<consoleLog _displayArray>>*/
<<for _i to 0; _i lt _displayArray.length; _i++>>
<div class="character-stat">
<header><i>_displayArray[_i].header</i></header>
<<for _k to 0; _k lt _displayArray[_i].relationships.length; _k++>>
<div class="character-stat">
<header>_displayArray[_i].relationships[_k].name</header>
<div class="stat-description">
_displayArray[_i].relationships[_k].text
</div>
</div>
<</for>>
</div>
<</for>>
<</nobr>><</widget>><<silently>>
<<set _jacob = $statistics.get("Jacob")>>
/*This is a place to store info that will be lost in the deletion of $temp*/
/*This should be set in the story at the right time : for example: <<set $statistics.set("Jacob",{story: $temp.jacobsStory, end: "Cheat"})>>*/
<<set _tableHeader to "Youth">>
<<set _firstname to "Jacob">>
<<set _surname to "">>
<<if _name eq "">>
<<set _name to _firstname +" " +_surname>>
<</if>>
<<if _jacob.story eq "pizzaPup">>
<<set _story to "at Pizza Pup " >>
<<elseif _jacob.story eq "6thForm">>
<<set _story to "in 6th Form " >>
<<else>>
<<set _story to "at Reading Festival ">>
<</if>>
<<if _jacob.end eq "Normal">>
<<set _end to "we drifted appart; I think we were both too young to settle down. " >>
<<else>>
<<set _end to "broke up when I caught him cheating on me. " >>
<</if>>
<<set _text to "My first serious boyfriend. We met " + _story + "and fell in love. We where together for two years but "+ _end+ "I still think of him from time to time.">>
<</silently>><<silently>>
/*Mark 1 */
<<set _tableHeader to "Youth">>
<<set _firstname to "Mark">>
<<set _surname to "">>
<<if _name eq "">>
<<set _name to _firstname +" " +_surname>>
<</if>>
<<if $kate.quirks.includes("rockChick")>>
<<set _text to "The drummer in Naked Tuna and one of my best friends growing up. I gave him his first BJ, in front of Tom and Josh.">>
<<else>>
<<set _text to "One of my best friends growing up. I gave him his first BJ, in front of Tom and Josh.">>
<</if>>
<</silently>><<silently>>
/*Josh 2 Namibia */
/*This one should replace 12 if namibia +Pablo sleep sex thing */
<<set _tableHeader to "Youth">>
<<set _firstname to "Josh">>
<<set _surname to "">>
<<if _name eq "">>
<<set _name to _firstname +" " +_surname>>
<</if>>
<<if $kate.quirks.includes("rockChick")>>
<<set _text to "Another of my best friends – the sweetest one in the group. He played guitar in the band. I gave him a BJ after he watched me do it with Mark. ">>
<<else>>
<<set _text to "Another of my best friends – the sweetest one in the group. I gave him a BJ after he watched me do it with Mark. ">>
<</if>>
<</silently>><<silently>>
/*Tom 1*/
<<set _tableHeader to "Youth">>
<<set _firstname to "Tom">>
<<set _surname to "">>
<<if _name eq "">>
<<set _name to _firstname +" " +_surname>>
<</if>>
<<set _text to "My other guy friend growing up. We bickered a lot but were close. I gave him a BJ right after Mark, and he never lets me forget it. ">>
<</silently>><<silently>>
/*Tom 1*/
<<set _tableHeader to "Namibia">>
<<set _firstname to "Namibia name some">>
<<set _surname to "">>
<<if _name eq "">>
<<set _name to _firstname +" " +_surname>>
<</if>>
<<set _text to "Text snippet NAMIBIA low partner ROLL ">>
<</silently>><<silently>>
/*Tom 1*/
<<set _tableHeader to "Namibia">>
<<set _firstname to "Namibia name some">>
<<set _surname to "">>
<<if _name eq "">>
<<set _name to _firstname +" " +_surname>>
<</if>>
<<set _text to "Text snippet NAMIBIA Medium partner ROLL ">>
<</silently>><<silently>>
/*Tom 1*/
<<set _tableHeader to "Namibia">>
<<set _firstname to "Namibia name some">>
<<set _surname to "">>
<<if _name eq "">>
<<set _name to _firstname +" " +_surname>>
<</if>>
<<set _text to "Text snippet NAMIBIA high partner ROLL ">>
<</silently>><<silently>>
<<set $header.line2 to "2010 / AGE 18">>
<<lifepath-18yrAvatarBirthday>>
<<avatar-normal>>
<<avatar-expr-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
It's your 18th birthday!
''From this point on, $kate.firstName – and any character who has sex or is naked – is over 18.''
We really can't stress that enough.
<<link "//I understand.//" "UKTEENROM-1100 Birth control">><</link>>
<</page>><<silently>>
<<set $avatar.background.delete("teenRom/20_18TodayBalloons")>>
<<avatar-normal>>
<<awardXP driver 500>>
<<awardXP sexpert 100>>
<</silently>>\
<<header>>\
<<page>>\
In your late teens, you go through an English girl's normal rites of passage: you sit your A level exams, pass your driving test, and lose your virginity.
As a young woman, you have to make some decisions about your body. Now you're sexually active, an important one is birth control.
Jacob wants you to go on the pill, so you can have sex without condoms.
<<link "//Go on the pill.//" "UKTEENROM-1101 Bikini line salon">><<set $kate.quirks.push("onThePill")>><</link>>
<<if $kate.attributes.agreeableness.level lt 1>>\
<<link "//Too bad, Jacob can stick with condoms.//" "UKTEENROM-1101 Bikini line salon">><</link>>
<<else>>\
<span class="greyedOut">[Too Agreeable] Too bad, Jacob can stick with condoms.</span>
<</if>>\
<</page>><<silently>>
<<lifepath-ukTeenRom-bikiniLines>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kate.quirks.includes("onThePill")>>\
You go on the pill, so you and Jacob can enjoy unprotected sex.
<<else>>\
You and Jacob stick to using condoms when you have sex.
<</if>>\
<<if $kate.quirks.includes("elite")>>\
Your family always takes at least two holidays a year; a winter break in Europe, and a summer holiday somewhere more exotic.
2010's the first time you go on holiday with Jacob instead; you go to Fiji, because he's never been, and enjoy showing him around the picture-perfect islands.
<<elseif $kate.quirks.includes("working class")>>\
Your <<if $kate.quirks.includes("single mum")>>mum<<else>>parents<</if>> can't afford foreign holidays, but you always spend a week on a UK beach (normally Margate) every summer. Jacob's never been, so you enjoy showing him the sights.
<<else>> /* Kate is middle class */ \
<<silently>>
<<if $kate.quirks.includesAny("big brother", "big sister", "kid brother", "kid sister")>>
<<set _family to "family">>
<<elseif $kate.quirks.includes("single mum")>>
<<set _family to "mum">>
<<else>>
<<set _family to "mum and dad">>
<</if>>
<</silently>>\
You've been on a few European holidays with your _family, but in 2010 you and Jacob spend two weeks in a villa in Orlando with his dad (who's kind of rich).
You have an amazing time in America; Disney World is magical, and the beaches are gorgeous, but even just walking around the streets and buying groceries at the store makes you feel like you're living in a movie.
<</if>>\
<div id="bikiniLines">\
<<ukTeenRomance-bikiniLines>>
</div>\
<</page>><<silently>>
{name: "Silver Barbell (Chest)", id: "chestSilverBarbell", path: $imagePath.ui + "piercingsMenu/chestSilverBarbell", variable:"kate.piercings", push: "true", exceptions:"£"},
{name: "Silver Barbell (Navel)", id: "navelSilverBarbell", path: $imagePath.ui + "piercingsMenu/navelSilverBarbell", variable:"kate.piercings", push: "true", exceptions:"£"},
{name: "Silver Barbells (Nipples)", id: "nipplesSilverBarbells", path: $imagePath.ui + "piercingsMenu/nipplesSilverBarbells", variable:"kate.piercings", push: "true", exceptions:"£"}]>>
<</silently>>\
<<header>>\
<<page>>\
You got your ears pierced a few years ago. Do you get any body piercings?
<div id="wardrobeStore">
<<ukTeenRomance-piercingParlour>>
</div>
[[Continue|UKTEENROM-1290 Tattoo parlour]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You're also old enough to get inked, if you want. You're 18, now, there's nothing your <<if $kate.quirks.includes("single mum")>>mum<<else>>dad<</if>> can do about it.
<div id="wardrobeStore">
<<ukTeenRomance-tattooParlour>>
</div>
[[Continue|UKTEENROM-1300 Drug dealer]]
<</page>><<silently>>
<<script>>
//cleanup $temp.easyAlert
delete State.variables.temp.easyAlert;
<</script>>
<<lifepath-ukTeenRom-drugdealer>>
<<if $kate.quirks.includes("elite")>>
<<set _yourLocalPubs to "a couple of trendy West End wine bars">>
<<if $kate.quirks.includes("rockChick")>>
<<set _goClubbing to "go drinking in Camden, London's heavy metal enclave, ">>
<<else>>
<<set _goClubbing to "go clubbing at the decadent Cirque le Soir">>
<</if>>
<<elseif $kate.quirks.includes("working class")>>
<<set _yourLocalPubs to "The Bricklayers">>
<<if $kate.quirks.includes("rockChick")>>
<<set _goClubbing to "go drinking in Camden, London's heavy metal enclave, ">>
<<else>>
<<set _goClubbing to "go clubbing at Dance Tunnel or Ministry">>
<</if>>
<<else>> /* Kate is middle class */
<<set _yourLocalPubs to "The Alex">>
<<if $kate.quirks.includes("rockChick")>>
<<set _goClubbing to "go drinking in Camden, London's heavy metal enclave, ">>
<<else>>
<<set _goClubbing to "go clubbing at Po Na Na">>
<</if>>
<</if>>
<<avatar-niceToMeetYou>>
<</silently>>\
<<header>>\
<<page>>\
Britain has a strong teen drinking culture. You become a regular at _yourLocalPubs, and _goClubbing on big nights out. <<if $kate.quirks.includes("elite") and not $kate.quirks.includes("rockChick")>>(Thrillingly, you and $temp.firstFriend get paparazzi'd there a few times.)<</if>>
As a young adult, you also have access to drugs.
[[Just Say No to drugs.|UKTEENROM-1400 Teen drug use][$temp.drugUse to "virgin"]]
[[Try weed.|UKTEENROM-1400 Teen drug use][$temp.drugUse to "stoner"]]
<<if $kate.attributes.openness.level gte 1>>\
[Open to Experience] [[Try weed, coke and pills.|UKTEENROM-1400 Teen drug use][$temp.drugUse to "partyGirl"]]
<<else>>\
<span class="greyedOut">[Open to Experience] Try weed, coke and pills.</span>
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.drugUse == "virgin">>\
Booze is enough for you. Steering clear of other drugs improved your performance at [[sixth form|UKTEENROM-2000 University application]].
<<elseif $temp.drugUse == "stoner">>\
<<silently>>
<</silently>>\
You're not a stoner, but you smoke weed with Tom, Mark and Josh, and occasionally score some for yourself from their dealer.
In a few years, you'll have to confess to your marijuana use in an MI6 vetting interview, but for now you can just enjoy feeling blissed out and relaxed while you listen to Sublime on repeat.
[[Continue|UKTEENROM-2000 University application]]
<<elseif $temp.drugUse == "partyGirl">>\
<<silently>>
<<avatar-thrilled>>
<</silently>>\
After being warned for years that drugs will ruin your life if you try them just once, it's something of a revelation to discover that you can use party drugs and still function just fine.
Weed makes you feel blissed out and relaxed, pills make you love everyone and want to dance, and coke makes you feel confident, talkative and excited. You learn how to manage the comedowns, score from dealers, and sneakily snort lines in toilet cubicles.
In a few years, you'll have to answer lots of tough questions about your drug use in an MI6 vetting interview, but for now you can enjoy feeling like a sexy, invincible rock star when you let your hair down.
[[Continue|UKTEENROM-2000 University application]]
<<else>>\
(ERROR IN TEMP.DRUGUSE VARIABLE)
<</if>>\
<</page>><<silently>>
<<lifepath-ukTeenRom-AlevelResults>>
<<avatar-normal>>
<<set $kate.uni to {}>>
<<for _i to 0; _i lt $temp.sixForm.length ; _i++>>
<<if $temp.sixForm[_i].name == "Business">>
<<set _kateStudiedALevelBusiness to true>>
<<elseif $temp.sixForm[_i].name == "English">>
<<set _kateStudiedALevelEnglish to true>>
<<elseif $temp.sixForm[_i].name == "Law">>
<<set _kateStudiedALevelLaw to true>>
<<elseif $temp.sixForm[_i].name == "Psychology">>
<<set _kateStudiedALevelPsychology to true>>
<</if>>
<</for>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kate.quirks.includesAny("elite", "middle class")>>\
Applying to university is stressful and complex. Some days it feels like uni is all anybody wants to talk about!
But at least most of your friends are in the same boat. You coach each other through UCAS applications and, especially, your personal statements: it's //so hard// selling yourself, but $temp.firstFriend and Tom and the others help make sure you don't forget any of your good points.
<<elseif $kate.quirks.includes("working class")>>\
$temp.firstFriend is amazed at the amount of paperwork that a university application produces.
"Like War and bloody Peace," she says, carefully moving a printed out application pack apart from a stack of draft personal statements, so she can sit on your bed. "I dunno how you put up with all this bollocks."
"Me either," you shrug. The personal statements are the toughest thing; it's so //hard// to sell yourself. But you know it'll be worth it, in the end.
<<else>>\
ERROR IN KATE.QUIRKS (SOCIAL CLASS) ARRAY
<</if>>\
<<if _kateStudiedALevelBusiness>>\
//[[Apply to study Business|UKTEENROM-2100 Degree application][$kate.uni.degreeSubject to "business"]]//
<</if>>\
<<if _kateStudiedALevelLaw>>\
//[[Apply to study Law|UKTEENROM-2100 Degree application][$kate.uni.degreeSubject to "law"]]//
<</if>>\
<<if _kateStudiedALevelEnglish>>\
//[[Apply to study English|UKTEENROM-2100 Degree application][$kate.uni.degreeSubject to "english"]]//
<</if>>\
<<if _kateStudiedALevelPsychology>>\
//[[Apply to study Psychology|UKTEENROM-2100 Degree application][$kate.uni.degreeSubject to "psychology"]]//
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
After months of working on your UCAS application, it's a big relief when placement offers start coming through. Some are unconditional, which means you're guaranteed a place on their <<if $kate.uni.degreeSubject == "psychology">>BSc<<else>>BA<</if>> <<= $kate.uni.degreeSubject.toUpperFirst()>> course, whatever your final A Level results.
The best unconditional comes from Cardiff University, a uni with a "work hard, play hard" reputation. You have to be bright to get a place – but you also have to party hard all Friday and Saturday night (and have completed all your assignments by Monday morning).
You also get a conditional offer from Durham, the third-oldest uni in the country, and a very prestigious institution! If your A Level results are AAB or better, they'll take you.
You also get a conditional //interview// at Oxford. If your A Level results are AAA or better, they'll meet you and assess your suitability for a place at the most famous university in the world.
It all depends on your [[A Levels|UKTEENROM-2300 A Level results]].
<</page>><<silently>>
<<if $kate.quirks.includes("elite")>>
<<set _sixthFormShortName to "Collingham">>
<<elseif $kate.quirks.includes("working class")>>
<<set _sixthFormShortName to "H6">>
<<else>> /* Kate is middle class */
<<set _sixthFormShortName to "Esher Sixth">>
<</if>>
<<if $temp.drugUse eq "virgin">>
/*Lower requirements == higher grades*/
<<for _i to 0; _i lt $temp.sixForm.length; _i++>>
<<if $temp.sixForm[_i].score gte 10>>
<<set $temp.sixForm[_i].grade to "A*">>
<<elseif $temp.sixForm[_i].score gt 6 and $temp.sixForm[_i].score lt 10>>
<<set $temp.sixForm[_i].grade to "A">>
<<elseif $temp.sixForm[_i].score gt 4 and $temp.sixForm[_i].score lte 6>>
<<set $temp.sixForm[_i].grade to "B">>
<<elseif $temp.sixForm[_i].score gte 3 and $temp.sixForm[_i].score lte 4>>
<<set $temp.sixForm[_i].grade to "C">>
<<elseif $temp.sixForm[_i].score lt 3>>
<<set $temp.sixForm[_i].grade to "D">>
<<else>>
<<set $temp.sixForm[_i].grade to "Invalid Grade">>
<</if>>
<</for>>
<<else>>
<<for _i to 0; _i lt $temp.sixForm.length; _i++>>
<<if $temp.sixForm[_i].score gte 10>>
<<set $temp.sixForm[_i].grade to "A*">>
<<elseif $temp.sixForm[_i].score gt 5 and $temp.sixForm[_i].score lt 10>>
<<set $temp.sixForm[_i].grade to "A">>
<<elseif $temp.sixForm[_i].score gt 3 and $temp.sixForm[_i].score lte 5>>
<<set $temp.sixForm[_i].grade to "B">>
<<elseif $temp.sixForm[_i].score gte 2 and $temp.sixForm[_i].score lte 3>>
<<set $temp.sixForm[_i].grade to "C">>
<<elseif $temp.sixForm[_i].score lt 2>>
<<set $temp.sixForm[_i].grade to "D">>
<<else>>
<<set $temp.sixForm[_i].grade to "Invalid Grade">>
<</if>>
<</for>>
<</if>>
<<set _gradeCount to []>>
<<for _i to 0; _i lt $temp.sixForm.length; _i ++>>
<<set _gradeCount.push($temp.sixForm[_i].grade)>>
<</for>>
<<set _aStarCount to _gradeCount.count("A*")>>
<<set _aCount to _gradeCount.count("A")>>
<<set _bCount to _gradeCount.count("B")>>
<<set _cCount to _gradeCount.count("C")>>
<<set _dCount to _gradeCount.count("D")>>
<<awardXP academic 500>>
<</silently>>\
<<header>>\
<<page>>\
In August you go into _sixthFormShortName one last time, to collect your A Level results.
<b><<= $kate.firstName.toUpperCase()>> <<= $kate.surname.toUpperCase()>></b>
$temp.sixForm[0].name $temp.sixForm[0].grade
$temp.sixForm[1].name $temp.sixForm[1].grade
$temp.sixForm[2].name $temp.sixForm[2].grade
<<if _bCount + _cCount + _dCount == 0>>\
<<silently>>
<<avatar-thrilled>>
<</silently>>\
You did it! These results are good enough to get you into Durham. And you've got an interview at Oxford!
<<elseif _bCount == 1 and _cCount + _dCount == 0>>\
<<silently>>
<<avatar-niceToMeetYou>>
<</silently>>\
These are solid results. You've earned a place at Durham.
<<else>>\
<<silently>>
<<avatar-expr-eyebrows-rogerMoore>>
<</silently>>\
These aren't what you needed to be accepted at Durham, but you've already secured a place at Cardiff.
<</if>>\
<<if _bCount + _cCount + _dCount == 0>>\
//[[Interview at Oxford.|UKTEENROM-2500 Oxford interview]]//
<</if>>\
<<if _bCount + _cCount + _dCount == 0 or _bCount == 1 and _cCount + _dCount == 0>>\
//[[Accept a place at Durham.|UKTEENROM-2400 Uni acceptance][$kate.uni.shortName to "Durham"]]//
<</if>>\
//[[Accept a place at Cardiff.|UKTEENROM-2400 Uni acceptance][$kate.uni.shortName to "Cardiff"]]//
<</page>><<silently>>
<<avatar-normal>>
<</silently>>\
<<header>>\
<<page>>\
You accept your place at $kate.uni.shortName on their <<if $kate.uni.degreeSubject == "psychology">>BSc<<else>>BA<</if>> <<= $kate.uni.degreeSubject.toUpperFirst()>> degree.
//[[Continue|UKTEENROM-3000 Jacob breakup]]//
<</page>><<silently>>
<<avatar-stripNaked>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("30_thong-plain-nude")>>
<<set $avatar.underwear.pushUnique("30_bra-plain-nude-" +$kate.braSize)>>
<<set $avatar.underwear.pushUnique("10_holdUps-40denier-black")>>
<<set $avatar.clothing.pushUnique("20_highHeels-patent-black")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/20_skirt-blackMiniPencil")>>
<<set $avatar.clothing.pushUnique("/foreignAdventure/30_top-pinkAndBlackPolkaDotShortSleevedBlouse-" +$kate.braSize)>>
<<characterCreator-setHipsterGlasses>>
<<if $kate.uni.degreeSubject == "business">>
<<set _aTestPaper to "a research paper on opportunities for industrial development in Karakalpakstan">>
<<elseif $kate.uni.degreeSubject == "law">>
<<set _aTestPaper to "a legal brief on a corporate manslaughter case from 2004">>
<<elseif $kate.uni.degreeSubject == "english">>
<<set _aTestPaper to "an 18th century poem about a landscape">>
<<elseif $kate.uni.degreeSubject == "psychology">>
<<set _aTestPaper to "a study of occupational stress amongst offshore workers in Nigeria">>
<<else>>
<<set _aTestPaper to "ERROR IN ATESTPAPER TEMP VAR">>
<</if>>
/* INTERVIEW CHECK */
/*"1d4+1d6+1d8+1d10+1d12+1d20+1d100 @ 4 6 8 10 12 20 10"*/
/*Set the roll target*/
<<set _diceRollTarget to 10>>
/*Calculate the roll with the 1d10 and setup the dice for display*/
<<set _diceRoll to random(1,10)>>
<<set _diceDisplay to "1d10 @ "+_diceRoll>> /*Show dice via formule, only used for display */
/*Calculate all the modifiers*/
<<set _diceRollModifiers to []>>
<<set _finalDiceRollModifier to 0>>
<<set _attributeMod to Math.round(( $kate.attributes.beauty.level + $kate.attributes.intellect.level + $kate.attributes.confidence.level ) / 3) >>
<<set _diceRollModifiers.pushUnique([_attributeMod , "Average of //Beauty, Intellect// and //Confidence//"])>>
<<set _skillMod to Math.round(($kate.skills.academic.level + $kate.skills.charmer.level) /2)>>
<<set _diceRollModifiers.pushUnique([_skillMod , "Average of //Academic// and //Charmer// skills"])>>
<<set _girlMod to +1>>
<<set _diceRollModifiers.pushUnique([_girlMod , "Female candidate"])>>
<<set _finalDiceRollModifier to _finalDiceRollModifier + _attributeMod + _skillMod + _girlMod>>
/*Calculate the result*/
<<set _result to _diceRoll + _finalDiceRollModifier>>
<<if _result gte _diceRollTarget>>
<<set _success to true>>
<<else>>
<<set _success to false>>
<</if>>
/* END INTERVIEW CHECK */
<</silently>>\
<<header>>\
<<page>>\
<<if $kate.quirks.includes("elite")>>\
Jacob's dad lives in Oxford. He'd put you up, but you don't want to be distracted the night before your admissions interview, so you opt for a nice hotel instead.
<<else>>\
Jacob's dad lives in Oxford. He lets you stay the night, so you can get to your admissions interview without hassle the next morning.
<</if>>\
The interview's held on the campus. From the outside it looks like a medieval church, and inside the halls look like Hogwarts, but the office you're interviewed in is cosily shabby. There, a female doctor and a male professor present you with _aTestPaper, and ask for your detailed opinions.
The atmosphere is laid-back and encouraging, but the questions they ask really test your subject knowledge in depth. When you leave your underarms are slick with sweat and you feel drained, totally unsure how well you performed.
<div id="dice-rolled">/*This will be replaced after the roll*/
<<nobr>><div class="diceResultBox">/*This div is the dice box*/
<div class="diceResultBoxHeader">/*Dicebox header*/
<<dice-showDiceImage "d10">> /*Either "d10", "d8", "d6" or "d4" -> To show correct dice image*/
<h3>''INTERVIEW CHECK''</h3>
<hr>
</div>
<div class="diceResultBoxText">/*Dicebox Text*/
Roll to pass the interview. You need to roll <b>_diceRollTarget or higher</b> with <<if _finalDiceRollModifier gte 0>><b>1d10+_finalDiceRollModifier</b><<else>><b>1d10_finalDiceRollModifier</b> <</if>> to succeed.
<div id="dice-explanation" style="padding-top:2%; padding-bottom:5%">
<i><<link "[Why?]">>/*Why modifier link, will replace "dice-explanation" with the widget*/
<<replace '#dice-explanation'>>
<<dice-showModifiers>>
<</replace>>
<</link>></i>
</div>
<<set _buttonText to "<b><i>INTERVIEW</i></b>">>
<<button _buttonText>>/*Roll the dice button*/
<<rollDice _diceDisplay>>
<<replace '#dice-rolled'>>/*everything between START REPLACE and STOP REPLACE will be shown in the place of "dice-rolled" at the top, so we need a second identical box */
/*START REPLACE*/
<<nobr>><div class="diceResultBox">/*Again the grey dice box*/
<div class="diceResultBoxHeader">
<<dice-showDiceImage "d10">>
<<if _success>>
<h3>''INTERVIEW CHECK...<i>PASSED!</i>''</h3>
<hr>
<<else>>
<h3>''INTERVIEW CHECK...<i>FAILED!</i>''</h3>
<hr>
<</if>>
</div>
<div class="diceResultBoxText">
Target: <b>_diceRollTarget</b>. Result: _diceRoll<<if _finalDiceRollModifier gte 0>>+<</if>>_finalDiceRollModifier = <b>_result</b>. <<if _success>>//Success.//<<else>>//Failure.//<</if>>
<br>
<br>
<<if _success>>/*Links to succes and/or failure page*/
<<set $temp.diceRollOutcome to "success">>
//[[Continue|UKTEENROM-2600 Oxford interview success]]//
<<else>>
<<set $temp.diceRollOutcome to "failure">>
//[[Continue|UKTEENROM-2700 Oxford interview failure]]//
<</if>>
</div>
</div><</nobr>>
/*STOP REPLACE*/
<</replace>>
<</rollDice>>
<</button>>
</div>
</div><</nobr>>
</div>
<</page>><<silently>>
<<avatar-stripNaked>>
<<lifepath-18yrAvatarHairPonytail>>
<<lifepath-ukTeenRom-AlevelResults>>
<<set $kate.uni.shortName to "Oxford">>
<<avatar-lol>>
<<if $kate.quirks.includes("single mum")>>
<<set _parentalUnitsReassure to "mum reassures">>
<<else>>
<<set _parentalUnitsReassure to "parents reassure">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
It was a gruelling experience, and the interviewers were too cagey for you to guess what kind of impression you made. By the time you get home you're feeling doubtful and anxious, but your _parentalUnitsReassure you that it probably went fine.
It turns out they were right, as a few days later you get your official acceptance letter. You're going to //Oxford!//
It feels overwhelming. Oxford: the place that produced most of your country's Prime Ministers. <<if $kate.quirks.includes("geekGirl")>>The university of Tolkien. <</if>>With Cambridge, the most prestigious institution in the country; maybe even the world.
<<if $kate.quirks.includes("elite")>>\
Your mother is an alumnus, and she seems incredibly pleased to hear that you've made it into her alma mater.
<<elseif $kate.quirks.includes("middle class")>>\
You can barely believe it. Your family is incredibly proud of you. You're incredibly proud of yourself.
<<elseif $kate.quirks.includes("working class")>>\
You can barely believe...actually, you //can't// believe it. You're a normal girl from a north London council estate, and you're going to be learning alongside your country's future visionaries? Part of you thinks it's a mistake. You keep looking at your acceptance letter to make sure it's real.
You worry that you'll be completely out of your depth when you get there, or worse that someone will realise the mistake and take your admittance back. You have to keep reminding yourself that you earned this. You //are// going to Oxford.
<<else>>\
ERROR IN KATE.QUIRKS ARRAY
<</if>>
//[[Continue|UKTEENROM-3000 Jacob breakup]]//
<</page>><<silently>>
<<avatar-stripNaked>>
<<lifepath-18yrAvatarHairPonytail>>
<<lifepath-ukTeenRom-AlevelResults>>
<<avatar-expr-mouth-pout>>
<<if $kate.quirks.includes("single mum")>>
<<set _parentalUnits to "mum",
_theySay to "she says">>
<<else>>
<<set _parentalUnits to "parents",
_theySay to "they say">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
On the way home you think of dozens of better answers than the ones you came up with in the pressure of the interview. When you get home you tell your _parentalUnits you think you blew it; _theySay it probably went fine.
When the letter comes, it's not a surprise: //Thank you for attending the interview...carefully considered...extremely strong...not been possible to offer you a place.//
Being interviewed for Oxbridge is an achievement in itself, but the rejection still stings. Luckily, you have a [[backup option|UKTEENROM-2400 Uni acceptance][$kate.uni.shortName to "Durham"]].
<</page>><<silently>>
<<avatar-normal>>
<<avatar-expr-eyebrows-worried>>
<<avatar-expr-mouth-pout>>
<</silently>>\
<<header>>\
<<page>>\
You've grown up a lot in the past two years. Now your A Levels are behind you, university's the next big challenge. It seems like any future is possible.
<i>Except for a future with Jacob.</i> That used to be the only future you could imagine, but now it's slipping out of your grasp.
The last six months have been a breakup in slow motion, the boy you idolise and idealise taking you utterly for granted. He flirts with other girls, cancels plans without warning, and loses his temper if you call him on it.
You were delighted when he turned up to your 18th birthday party. It took you a couple of days to realise how messed up that is.
$temp.firstFriend's come to hate him for the way he treats you. Whenever you cry on her shoulder – a lot, these days – she says you can do much better.
<<if $kate.attributes.agreeableness.level gt 0>>\
[Agreeable] [[Try harder to make it work.|UKTEENROM-3100 Kate tries harder]]
<<else>>\
<span class="greyedOut">[Agreeable] Try harder to make it work.</span>
<</if>>\
[[Break up with Jacob.|UKTEENROM-3200 Kate ends it]]
<</page>><<silently>>
<<lifepath-ukTeenRom-kateTries>>
<<avatar-amazed>>
<</silently>>\
<<header>>\
<<page>>\
You do everything you can to make things work. You work extra hard on your looks, making an effort with makeup and underwear, and you put up stoically with his lack of availability, slotting into his busy schedule wherever you can.
Nothing works. The relationship finally crashes and burns in one disastrous, humiliating night, when you drop by his flat unannounced only to see him through the window, canoodling on the couch with his ex.
[[Continue.|UKTEENROM-3300 The aftermath]]
<</page>><<silently>>
<<lifepath-ukTeenRom-kateTries>>
<<avatar-expr-eyebrows-worried>>
<</silently>>\
<<header>>\
<<page>>\
It's so painful, but you realise that he can't love you if he treats you like this. You've got to stand up for yourself.
You arrange to meet him at a Starbucks, where you tell him it's over. Inside it feels like you're killing your own dream, rubbing out the future you could have had together, <i>should</i> have had together.
You want him to talk you out of this madness, realise what he's throwing away, make you believe he'll change.
Instead he just shrugs, his expression inscrutable, and says "okay."
[[Okay.|UKTEENROM-3300 The aftermath]]
<</page>><<silently>>
<<lifepath-ukTeenRom-aftermath>>
<<countKatesSiblings>>
<<if _brothers gt 0 and _sisters gt 0>>
<<set _yourSiblingsAlsoHelp to "Your siblings also do their best to help you through it.">>
<<elseif _brothers gt 1>>
<<set _yourSiblingsAlsoHelp to "Your brother also does his best to help you through it.">>
<<elseif _sisters gt 1>>
<<set _yourSiblingsAlsoHelp to "Your sisters also do their best to help you through it.">>
<<elseif _brothers == 1>>
<<set _yourSiblingsAlsoHelp to "Your brother also does his best to help you through it.">>
<<elseif _sisters == 1>>
<<set _yourSiblingsAlsoHelp to "Your sister also does her best to help you through it.">>
<</if>>
<<avatar-normal>>
<<avatar-expr-eyebrows-worried>>
<<avatar-expr-eyelid-tearful>>
<<avatar-expr-mouth-snarl>>
<<if hasVisited("UKTEENROM-3100 Kate tries harder")>>\
<<set $statistics.set("Jacob",{story: $temp.jacobsStory, end: "Cheat"})>>
<<else>>
<<set $statistics.set("Jacob",{story: $temp.jacobsStory, end: "Normal"})>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
<<if hasVisited("UKTEENROM-3100 Kate tries harder")>>\
After a screaming match in his front garden, you ride the tube home in tears...and single. \
<<else>>\
You pay for the coffees and go home...single.
Even though you broke it off, you're a mess afterwards. \
<</if>>\
For a fortnight, it feels like all you can do is cry. <<if $kate.quirks.includes("single mum")>>Your mum sits by your bedside and gives you advice.<<else>>Your parents sit by your bedside and give you advice.<</if>> <<if _brothers gt 0 or _sisters gt 0>>_yourSiblingsAlsoHelp<</if>>
You neglected your friendships when you were with Jacob. But now $temp.firstFriend – and Josh and Mark and Tom – rally round to help you get over him.
At least once a week $temp.firstFriend insists that you put makeup on and go out to the pub with her. She's convinced that after your long relationship with Jacob, you need to play the field a little: "Nothing gets you over the last one like getting under the next one," she says. And the boys are just too funny to stay sad around for long.
[[Continue|UKTEENROM-4000 Birth control II]]
<</page>><<silently>>
<<rTables-addStoryPartner 1>>
<<avatar-normal>>
<<avatar-expr-eyebrows-raised>>
<<avatar-expr-mouth-sad>>
<</silently>>\
<<header>>\
<<page>>\
You're young, hot and newly single – Jacob won't be the last man in your life. But you're also planning on going to university, so birth control is essential.
<<if $kate.quirks.includes("onThePill")>>\
[[Stay on the pill.|UKTEENROM-4100 Pill choice][$temp.kateSays to "stayOnThePill"]]
[[Come off the pill.|UKTEENROM-4100 Pill choice][$temp.kateSays to "comeOffThePill"]]
<<else>>\
[[Go on the pill.|UKTEENROM-4100 Pill choice][$temp.kateSays to "goOnThePill"]]
[[Stay off the pill.|UKTEENROM-4100 Pill choice][$temp.kateSays to "stayOffThePill"]]
<</if>>\
<</page>><<silently>>
<<avatar-normal>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateSays == "stayOnThePill">>\
You decide to stay on the pill. That protects you against pregnancy, but not STDs: how often will you use condoms?
<<elseif $temp.kateSays == "comeOffThePill">>\
<<set $kate.quirks.delete("onThePill"),
$kate.quirks.push("strictCondomPolicy")>>\
You decide to come off the pill, at least for now. This means that all your sexual partners will have to use condoms, which will also protect you against STDs.
<<elseif $temp.kateSays == "goOnThePill">>\
<<set $kate.quirks.push("onThePill")>>\
You decide it's time to go on the pill. That protects you against pregnancy, but not STDs: how often will you use condoms?
<<elseif $temp.kateSays == "stayOffThePill">>\
<<set $kate.quirks.push("strictCondomPolicy")>>\
You decide to stay off the pill. This means all your sexual partners will have to use condoms, which will also protect you against STDs.
<<else>>\
(ERROR IN TEMP.KATESAYS VAR)
<</if>>\
<<if not $kate.quirks.includes("onThePill")>>\
[[Continue.|UKTEENROM-4200 Condom policy]]
<<else>>\
<<if $kate.attributes.conscientiousness.level gt 0>>\
[Conscientious] [[Every time.|UKTEENROM-4200 Condom policy][$temp.kateSays to "strict"]]
<<else>>\
<span class="greyedOut">[Conscientious] Every time.</span>
<</if>>\
[[Mostly.|UKTEENROM-4200 Condom policy][$temp.kateSays to "normal"]]
<<if $kate.attributes.conscientiousness.level lt 0>>\
[Unconscientious] [[When I remember.|UKTEENROM-4200 Condom policy][$temp.kateSays to "ohYeahCondoms"]]
<<else>>\
<span class="greyedOut">[Unconscientious] When I remember.</span>
<</if>>\
<<if $kate.attributes.agreeableness.level gt 0>>\
[Agreeable] [[Unless the guy doesn't want to.|UKTEENROM-4200 Condom policy][$temp.kateSays to "aboveMyPayGrade"]]
<<else>>\
<span class="greyedOut">[Agreeable] Unless the guy doesn't want to.</span>
<</if>>\
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if not $kate.quirks.includes("onThePill") or $temp.kateSays == "strict">>\
<<set $kate.quirks.push("strictCondomPolicy")>>\
<i>Condom policy set to <b>strict.</b> Randomly generated lovers will always wear condoms.</i>
<<elseif $temp.kateSays == "normal">>\
<<set $kate.quirks.push("normalCondomPolicy")>>\
<i>Condom policy set to <b>normal.</b> Randomly generated lovers will usually wear condoms.</i>
<<elseif $temp.kateSays == "ohYeahCondoms">>\
<<set $kate.quirks.push("laxCondomPolicy")>>\
<i>Condom policy set to <b>lax.</b> Randomly generated lovers will sometimes wear condoms.</i>
<<elseif $temp.kateSays == "aboveMyPayGrade">>\
<<set $kate.quirks.push("gentlemansChoiceCondomPolicy")>>\
<i>Condom policy set to <b>lax.</b> Randomly generated lovers will wear condoms if they're Agreeable.</i>
<<else>>\
(ERROR IN TEMP.KATESAYS VAR)
<</if>>\
[[Continue|BJFORTB-1000 Setup]]
<</page>><<silently>>
/* <<lifepath-ukRomance-OtherPartners-clothes>> */
<</silently>>\
<<header>>\
<<page>>\
Sixth form's over. It'll soon be time to move out of your family home, and live independently! In the future, you'll only return here from time to time.
Before you go, you'll roll to see how many sexual partners you had here (besides Jacob<<if $temp.friendsBlown gt 0>>, and not including <<if $temp.friendsBlown == 1>>the blowjob you gave to Mark<<elseif $temp.friendsBlown == 2>>blowing Mark and Tom<<elseif $temp.friendsBlown == 3>>blowing Mark, Tom and Josh<<else>>(ERROR IN TEMP.FRIENDSBLOWN VAR)<</if>><</if>>).
<<if $kate.quirks.includes("picky")>>\
Most players will roll 2 four-sided dice (2D4) here; you'll just roll 1D4, because $kate.firstName is <i>Picky</i>.
<<elseif $kate.quirks.includes("easy")>>\
Most players will roll 2 four-sided dice (2D4) here. But you'll roll 3D6, because $kate.firstName is <i>Easy</i>.
<<else>>\
You'll now roll 2 four-sided dice (2D4) to find out how many guys $kate.firstName has been with.
<</if>>\
<div id="dice-rolled">
<<button "Roll Dice">>
<<if $kate.quirks.includes("picky")>>
<<set _random1 to random(1,4)>>
<<set _dice to "1d4 @ "+_random1>>
<<set _result to _random1>>
<<elseif $kate.quirks.includes("easy")>>
<<set _random1 to random(1,6)>>
<<set _random2 to random(1,6)>>
<<set _random3 to random(1,6)>>
<<set _dice to "1d6 + 1d6 +1d6 @ "+_random1 +" "+_random2 +" "+_random3>>
<<set _result to _random1+ _random2 + _random3>>
<<else>>
<<set _random1 to random(1,4)>>
<<set _random2 to random(1,4)>>
<<set _dice to "1d4 + 1d4 @ "+_random1 +" "+_random2>>
<<set _result to _random1+ _random2>>
<</if>>
<<rollDice _dice>>
<<replace '#dice-rolled'>>
[[Result. |UKTEENROM-5100 Body count][$temp.kateBodyCount to _result]]
<</replace>>
<</rollDice>>
<</button>>
</div>\
<</page>><<silently>>
<<if $kate.quirks.includes("easy")>>
<<if $temp.kateBodyCount lt 4>>
<<set _reputationAssessment to "That's not as many as most of your friends – although, weirdly, some people call you a slut behind your back. You can't understand it.">>
<<elseif $temp.kateBodyCount gte 4 and $temp.kateBodyCount lte 6>>
<<set _reputationAssessment to "That's about the same as most of your friends.">>
<<elseif $temp.kateBodyCount lte 12>>
<<set _reputationAssessment to "That's more than most of your friends; some of them call you a slut behind your back.">>
<<else>>
<<set _reputationAssessment to "That's more than all of your friends; although you're not aware of it, you've got a reputation outside your social circly for being an easy girl. (This confuses the men you //won't// sleep with, who feel especially rejected.)">>
<</if>>
<<elseif $kate.quirks.includes("picky")>>
<<set _reputationAssessment to "That's not as many as most of your friends.">>
<<else>>
<<if $temp.kateBodyCount lt 4>>
<<set _reputationAssessment to "That's not as many as most of your friends.">>
<<elseif $temp.kateBodyCount gte 4 and $temp.kateBodyCount lte 6>>
<<set _reputationAssessment to "That's about the same as most of your friends.">>
<<else>>
<<set _reputationAssessment to "That's a little more than most of your friends.">>
<</if>>
<</if>>
<<set _sexpertXP to $temp.kateBodyCount * 100>>
<<awardXP sexpert _sexpertXP>>
<</silently>>\
<<header>>\
<<page>>\
You've had $temp.kateBodyCount other sexual partners. _reputationAssessment
In this version, your "body count" is just a number, but in future versions a short bio of each sexual encounter will be published on your Character Sheet.
You gained <<= $temp.kateBodyCount+"00">> experience points in the Sexpert skill.
[[Continue|UKTEENROM-6000 Kate needs a break]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kate.quirks.includes("elite")>>\
<<silently>>
<<if $kate.surname == "Cohen">>
<<set _cohen to "Goldman">>
<<else>>
<<set _cohen to "Cohen">>
<</if>>
<</silently>>\
For generations, it's been the $kate.surname family tradition for girls to attend finishing school once they're 18.
You're not crazy about the prospect. "They're going to turn me into some kind of Stepford Wife," you complain.
<<if $kate.quirks.includesAny("big brother", "big sister", "kid brother", "kid sister")>>\
<<countKatesSiblings>>\
<<if _brothers gt 0>>\
<<if _brothers == 1>>\
"Hopefully," your brother says. \
<<else>>
"Hopefully," your big brother says. \
<</if>> <<if $kate.quirks.includes("big brother")>>He sniggers<<else>>He yelps<</if>> when you punch him in the shoulder.
<<elseif _sisters gt 0>>\
<<if _sisters == 1>>\
"Hopefully," your sister <<if $kate.quirks.includes("kid sister")>>giggles<<else>>says<</if>>. \
<<else>>
"Hopefully," your big sister says. \
<</if>> <<if $kate.quirks.includes("big sister")>>She smirks when you glower at her.<<else>>She yelps when you flick her ear.<</if>>
<</if>>\
<<else>>\
"Don't be ridiculous," your mother scoffs. "Am I a Stepford Wife?" You just give her a look in reply, letting her think that over.
<</if>>\
In the end, you reluctantly bow to tradition – especially when the family solicitor, Mr _cohen, tells you that graduating from a reputable finishing school is one of the conditions of your trust fund.
[[Continue|UKTEENROM-6100 Gap year decision]]
<<elseif $kate.quirks.includes("working class")>>\
<<silently>>
<<if $kate.firstName == "Skye">>
<<set _skye to "Courtney">>
<<else>>
<<set _skye to "Skye">>
<</if>>
<</silently>>\
With your place at $kate.uni.shortName secured, you could go straight on to uni now. But you've been in education all your life! You're not sure you're ready to jump straight into yet another three years of study.
The last couple of years were especially difficult, with most of your friends starting their careers while you were slaving away at sixth form.
You know university's worth it in the long run. You'd go crazy if you ended up as a secretary or a shop assistant like most of those girls, and you're <i>definitely</i> not going to end up as a pole dancer like _skye (or "Chardonnay" as she's known at her work – you and $temp.firstFriend call her "Lambrini" behind her back).
Even so...[[you need a break.|UKTEENROM-6100 Gap year decision]]
<<else>> /* Kate is middle class */ \
With your place at $kate.uni.shortName secured, you could go straight on to uni now. But you've been in education all your life! You're not sure you're ready to jump straight into yet another three years of study.
You know university's worth it in the long run. You don't know what career you want ultimately, but a degree opens up all kinds of possibilities. You could end up travelling somewhere exotic, and working with all kinds of people!
Even so...[[you need a break.|UKTEENROM-6100 Gap year decision]]
<</if>>\
<</page>><<silently>>
<<avatar-normal>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kate.quirks.includes("elite")>>\
<<silently>>
<<avatar-normal>>
<</silently>>\
The school that your family's chosen for you is the Surval Montreux International Boarding School for Girls, in Switzerland.
Nestled in the foothills of the Alps, looking down over the town of Montreux and beautiful Lake Geneva, Surval exists to prepare the daughters of wealthy international families for university and the future.
[[Look into it.|UKTEENROM-6200 Gap year planning]]
<<elseif $kate.quirks.includes("working class")>>\
"Babe, look at this," $temp.firstFriend tells you excitedly one day, showing you a website she's saved on her Samsung Wave smartphone. You have to lean in close to read the tiny screen.
<i><b>NOW RECRUITING
OVERSEAS HOLIDAY REPS & GUIDES</b>
Join as a holiday rep and be part of a truly international team. If you are a fast learner and can cope with the exciting pressures of living and working abroad...</i>
"Amazing, right?" trills Jade. "Getting paid to work in Ibiza!"
[[Do you think they'd take us?|UKTEENROM-6200 Gap year planning]]
<<else>> /* Kate is middle class */\
You're not the only one who feels that way. $temp.firstFriend's going on a gap year to Australia with her boyfriend. Tom's going to stay with his aunt and uncle out in Oklahoma. And Josh has signed up for a UN volunteering project in Africa! It seems like everybody's about to disappear off around the world.
"Come with me," says Josh, when you complain about it.
"Huh?"
"They took me, they'll take you," he shrugs. "We could go together."
<<if $temp.friendsBlown == 2>>\
"He might finally get that blowie," laughs Mark, not looking up from //Modern Warfare 2.//
"Fuck off, twat," grumbles Josh.
<<else>>\
"Hmm," you muse. You hadn't realised that tagging along was an option.
<</if>>\
<<link "//Think it over.//" "UKTEENROM-6200 Gap year planning">><</link>>
<</if>>\
<</page>><<silently>>
<<avatar-normal>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kate.quirks.includes("elite")>>\
From the prospectus...it doesn't actually look too bad. There's a big emphasis on teaching girls confidence and encouraging them to reach their full potential. That part sounds okay.
The curriculum will be personalised to you, with a wide range of options including public speaking, logic & rhetoric, horse riding, skiing and yoga.
And there'll be regular trips to European capitals, plus a charity field project in either Africa or Asia. Who knows: maybe a year out of London will do you good.
<<link "//Enrol at Surval Montreux International Finishing School for Girls.//" "MONTREUX-1000 Prepping for a year away">><</link>>
<<elseif $kate.quirks.includes("working class")>>\
"Do you think they'd take us?" you ask.
"Yes babe!" $temp.firstFriend exclaims. "Imagine – your big brain, my big gob? We'll be perfect!"
You look into it, and – although it won't be all foam parties and booze cruises, like $temp.firstFriend seems to think – spending a season or two working in some fantastic Mediterranean resort like Ayia Napa, Tenerife or Zante could be just the break you need from dreary London.
You'd be solving simple, practical problems while you were working – totally different from studying – and soaking up the sun, partying and swimming on your time off.
You check with $kate.uni.shortName, and find out they're willing to defer you for a year.
<<link "//Apply for the job!//" "CORFU-1000 Interview">><</link>>
<<else>> /* Kate is middle class */\
The more you think about it, the more the idea grows on you. You'd spend a few months helping some of the poorest people in the world – surely a worthwhile experience, and something that would look great on your CV, no matter what career you end up going for.
After the project, you'd have the chance to explore Africa, and see some incredible landscapes and animals on safari. And although Josh isn't as confident as Tom or as tall as Mark, you trust him totally – having him along and looking out for you would make you feel safe.
You check with $kate.uni.shortName, and find out they're willing to defer you for a year.
<<link "//Ask Josh to recommend you.//" "NAMIB-1000 Joining the UN">><</link>>
<</if>>\
<</page>><<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("uni/30_ukUniPants-blackLaceStringSidedPants")>>
<<set $avatar.underwear.pushUnique("uni/30_ukUniBra-blackLace-" + $kate.braSize)>>
<<set $avatar.clothing.pushUnique("uni/10_ukUniNecklace-blackThreeStrandBootlaceChoker")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniTrousers-blackSkinnyTrousers")>>
<<set $avatar.clothing.pushUnique("uni/30_ukUniTop-darkGreyFlaredLongSleevedVNeck-" + $kate.braSize)>>
<<set $avatar.clothing.pushUnique("uni/30_ukUniBoots-blackKneeHighFlatsWithBuckle")>>
<</silently>>\
<<header>>\
<<page>>\
"I'd love to, but I really shouldn't..."
//"Pleeeease?"// You put on your best doe-eyed look. "We're all going. Just have one drink. I //promise// you'll have a good time."
"Well..." He swallows nervously, not oblivious to your double entendre. "Maybe. No promises. [[We'll see|UKHOTPROF-1100 Oz's birthday party]]."
<</page>><<silently>>
<<avatar-stripNaked>>
<<lifepath-18yrAvatarHairLongMessy>>
<<set $avatar.underwear.pushUnique("uni/30_ukUniPants-blackLaceStringSidedPants")>>
<<set $avatar.underwear.pushUnique("uni/30_ukUniBra-blackLace-" + $kate.braSize)>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniDress-redCowlHalterNeckMini-" + $kate.braSize)>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniBoots-blackSuedeOverTheKneeHighHeeledBoots")>>
<<if $kate.surname[0]=="T">>
<<set _turnbull to "Walsh">>
<<else>>
<<set _turnbull to "Turnbull">>
<</if>>
<<if $kate.surname[0]=="D">>
<<set _dyer to "Andrews">>
<<else>>
<<set _dyer to "Dyer">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
Everyone's thrilled when Professor Wells shows up at The Ram! It's so strange to see him off campus, drinking at a bar like a normal person.
Other $kate.uni.shortName students – guys and girls – throng around him at the bar. Everybody's fascinated by his choice of drink (Guinness Extra Cold); they buy him several more as thanks for all his help.
The booze loosens his tongue and you overhear snatches of conversation as he's milked for scandals and rumours: //have you ever seen Professor _dyer out of college? Is Doctor _turnbull really such a prude?// Later he makes everyone burst out laughing with some spookily accurate impersonations of his colleagues.
Even though you invited him, you don't really get much time with him at the party...just a few snatches of conversation and, when nobody's looking, a few long and smouldering looks that get your heart racing.
<<link "//Challenge him to a game of pool.//" "UKHOTPROF-1200 Prof pool challenge">><</link>>
<<link "//Make him jealous.//" "UKHOTPROF-1600 Mind games">><</link>>
<<link "//Just let things happen.//" "UKHOTPROF-1800 Vags">><</link>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
A crowd gathers around the pool table to watch you clash against Professor Wells. Support quickly forms along gender lines, the girls eager to see you snatch a victory against the patriarchy, the boys warning Wells that he'll no longer be a man if he doesn't beat you.
"Don't know, lads," he laughs as he chalks up his cue. "Think I'm getting hustled."
<<link "//Play fair.//" "UKHOTPROF-1300 Kate breaks">><<set $temp.kateSays to "playFair">><</link>>
<<link "//Play to lose.//" "UKHOTPROF-1300 Kate breaks">><<set $temp.kateSays to "letHimWin">><</link>>
<</page>><<silently>>
/* POOL CONTEST */
/*Set the roll target*/
<<set _profRoll to random(1,10)>>
<<set _diceRollTarget to _profRoll>>
/*Calculate the roll with the 1d10 and setup the dice for display*/
<<set _diceRoll to random(1,10)>>
<<set _diceDisplay to "1d10 @ "+_diceRoll>> /*Show dice via formule, only used for display */
/*Calculate all the modifiers*/
<<set _diceRollModifiers to []>>
<<set _finalDiceRollModifier to 0>>
<<set _attributeMod to $kate.attributes.coordination.level>>
<<set _dressMod to -1>>
<<set _heelsMod to -1>>
/*These will be shown in the "Why?" link on the page*/
/*Make sure you add all the modifiers you want to be shown*/
<<set _diceRollModifiers.pushUnique([_attributeMod , "//Coordination//"])>>
<<set _diceRollModifiers.pushUnique([_dressMod , "Short dress"])>>
<<set _diceRollModifiers.pushUnique([_dressMod , "High heels"])>>
<<set _finalDiceRollModifier to _finalDiceRollModifier + _attributeMod + _dressMod + _heelsMod>>
/*Calculate the result*/
<<set _result to _diceRoll + _finalDiceRollModifier>>
<<if _result gt _diceRollTarget>>
<<set _success to true>>
<<elseif _result eq _diceRollTarget>>
/*TIE*/
<<set _tie to true>>
<<set _coin to random(0,1)>>
<<if _coin eq 1>>
<<set _success to true>>
<<else>>
<<set _success to false>>
<</if>>
<<else>>
<<set _success to false>>
<</if>>
/* END POOL CONTEST */
<</silently>>\
<<header>>\
<<page>>\
Wells wins the toss, but tells you to break. Not asks you, just tells you, in the casually authoritative way he deals with you sometimes.
You wonder if he's even aware of how much it turns you on.
Playing pool in a short dress and heels is going to be a challenge – you can't bend over too far, and balancing isn't automatic. You lean as far forward as you dare, slipping the cue softly back and forth over the crook of your hand, getting used to the feeling.
Then you strike suddenly, blasting the triangle of balls apart with a satisfyingly loud //CLACK// and series of thumps. A red ball slams into a corner pocket and vanishes.
"Go $kate.firstName!" squeals Oz.
//"Definitely// getting hustled," mutters the Prof.
<div id="dice-rolled">/*This will be replaced after the roll*/
<<nobr>><div class="diceResultBox">/*This div is the dice box*/
<div class="diceResultBoxHeader">/*Dicebox header*/
<<dice-showDiceImage "d10">> /*Either "d10", "d8", "d6" or "d4" -> To show correct dice image*/
<h3>POOL CHECK</h3>
<hr>
</div>
<div class="diceResultBoxText">/*Dicebox Text*/
Roll to see who's best at pool. Professor Wells rolled _diceRollTarget with 1D10+0, so you need to roll <b><<= (_diceRollTarget+1)>> or higher</b> with <<if _finalDiceRollModifier gte 0>><b>1d10+_finalDiceRollModifier</b><<else>><b>1d10_finalDiceRollModifier</b> <</if>> to win.
<div id="dice-explanation" style="padding-top:2%; padding-bottom:5%">
<i><<link "[Why?]">>/*Why modifier link, will replace "dice-explanation" with the widget*/
<<replace '#dice-explanation'>>
<<dice-showModifiers>>
<</replace>>
<</link>></i>
</div>
<<set _buttonText to "<b><i>PLAY POOL</i></b>">>
<<button _buttonText>>/*Roll the dice button*/
<<replace '#dice-rolled'>>/*everything between START REPLACE and STOP REPLACE will be shown in the place of "dice-rolled" at the top, so we need a second identical box */
/*START REPLACE*/
<<nobr>><div class="diceResultBox">/*Again the grey dice box*/
<div class="diceResultBoxHeader">
<<dice-showDiceImage "d10">>
<<if _tie>>
<<if _success>>
<h3>POOL CHECK...<i>TIED AND PASSED!</i></h3>
<hr>
<<else>>
<h3>POOL CHECK...<i>TIED AND FAILED!</i></h3>
<hr>
<</if>>
<<else>>
<<if _success>>
<h3>POOL CHECK...<i>PASSED!</i></h3>
<hr>
<<else>>
<h3>POOL CHECK...<i>FAILED!</i></h3>
<hr>
<</if>>
<</if>>
</div>
<div class="diceResultBoxText">
Target: <b>_diceRollTarget</b>. Result: _diceRoll<<if _finalDiceRollModifier gte 0>>+<</if>>_finalDiceRollModifier = <b>_result</b>.<<if _tie >> Tied, coin toss:<</if>> <<if _success>>//Success.//<<else>>//Failure.//<</if>>
<br>
<br>
<<if _success>>/*Links to succes and/or failure page*/
<<if $temp.kateSays == "playFair">>
//[[Continue|UKHOTPROF-1400 Pool game][$temp.kateSays to "iWonFairly"]]//
<<else>>
//[[Continue|UKHOTPROF-1400 Pool game][$temp.kateSays to "iThrewTheGame"]]//
<</if>>
<<else>>
<<if $temp.kateSays == "playFair">>
//[[Continue|UKHOTPROF-1400 Pool game][$temp.kateSays to "heWonFairly"]]//
<<else>>
//[[Continue|UKHOTPROF-1400 Pool game][$temp.kateSays to "didntNeedToThrowIt"]]//
<</if>>
<</if>>
</div>
</div><</nobr>>
/*STOP REPLACE*/
<</replace>>
<</rollDice>>
<</button>>
</div>
</div><</nobr>>
</div>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
The next few minutes are thrillingly intimate; even though everybody's watching the game, it feels like it's just the two of you. Just like in class, you can't be too obvious; just like in class, you connect secretly and intensely with mutual eye contact.
Also just like in class, he gets to eye you up a lot (although, to be fair, it's not just him tonight). You tug your hem down after you straighten up from each shot, careful not to flash your <<if $kate.quirks.includes("commando")>>bum<<else>>knickers<</if>> to the entire pub.
<<if $temp.kateSays == "iWonFairly">>\
<<set $temp.kateBeatProfAtPool to true>>\
He's okay at pool. Jacob or half the guys at Rileys would have eaten him alive – but he puts up a fight until you gradually get the upper hand.
"Told you this was a hustle," he says as you lines up your shot on the 8-ball. When it goes down the girls cheer and the boys groan.
<span class="greenHighlighter">//Your friends ''loved'' that!//</span> <span class="redHighlighter">//Prof. Wells and the boys were ''disappointed.''//</span>
"Good game," he says as he shakes your hand. "You're full of surprises."
[[Misspent youth.|UKHOTPROF-1500 Pool game outcome]]
<<elseif $temp.kateSays == "heWonFairly">>\
He's pretty good at pool. Jacob or half the guys at Rileys would have eaten him alive – but he gradually gets the upper hand in this match. "Unlucky," he says as he lines up for his shot at the 8-ball. When it goes down the girls groan, and the boys slap him heartily on the back, pleased that the natural order of things has been maintained.
<span class="greenHighlighter">//Prof. Wells and the boys ''liked'' that.//</span> <span class="redHighlighter">//Your friends were ''disappointed.''//</span>
He grins cockily as he shakes your hand. "Hey, you're not bad at this," he observes.
[[Misspent youth.|UKHOTPROF-1500 Pool game outcome]]
<<elseif $temp.kateSays == "iThrewTheGame">>\
You have to deliberately miss a few shots to keep him in the game long enough to beat you. "Unlucky," he says as he lines up for his shot at the 8-ball. When it goes down the girls groan, and the boys slap him heartily on the back, pleased that the natural order of things has been maintained.
<span class="greenHighlighter">//Prof. Wells and the boys ''liked'' that.//</span> <span class="redHighlighter">//Your friends were ''disappointed.''//</span>
He grins cockily as he shakes your hand. "Hey, you're not bad at this," he observes.
[[Misspent youth.|UKHOTPROF-1500 Pool game outcome]]
<<elseif $temp.kateSays == "didntNeedToThrowIt">>\
In the end you don't need to let him win – he beats you, fair and square. "Unlucky," he says as he lines up for his shot at the 8-ball. When it goes down the girls groan, and the boys slap him heartily on the back, pleased that the natural order of things has been maintained.
<span class="greenHighlighter">//Prof. Wells and the boys ''liked'' that.//</span> <span class="redHighlighter">//Your friends were ''disappointed.''//</span>
He grins cockily as he shakes your hand. "Hey, you're not bad at this," he observes.
[[Misspent youth.|UKHOTPROF-1500 Pool game outcome]]
<<else>>\
(ERROR IN TEMP.KATESAYS VAR)
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Misspent youth," you smirk. In reality it was just you and your steady boyfriend getting served drinks at Rileys when slightly underage...but there's no harm in letting him build up a mental picture of you as a precocious bad girl, hanging around in pool halls.
Before he can reply, Lewis, a student from your course, butts in. "Winner stays on?" he suggests, eager to <<if $temp.kateSays == "iWonFairly">>topple you from your throne<<else>>challenge the Prof<</if>>.
<<link "//Continue//" "UKHOTPROF-1800 Vags">><</link>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Quite a few guys showed up to Oz's party. Maybe now's a good time to get to know some of them?
Steeling your nerves, you knock back your drink and head to the bar, lining up beside a couple of guys you recognise from the Engineering Department.
"Hey," one says immediately, "$kate.firstName, right?"
"Hmm?" you reply, pretending to notice him for the first time. "Oh...hi! We met at..."
"Halloween!" he enthuses. "You look //great// tonight..."
[[Thanks!|UKHOTPROF-1700 Kate flirts][$temp.kateSays to "thanks"]]
[[We're going clubbing later.|UKHOTPROF-1700 Kate flirts][$temp.kateSays to "clubbing"]]
[[I didn't look great at Halloween?|UKHOTPROF-1700 Kate flirts][$temp.kateSays to "whatAboutHalloween"]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateSays == "thanks">>\
"Aw, thanks!" you smile.
<<elseif $temp.kateSays == "clubbing">>\
"We're going clubbing later," you say by way of explanation. It's true, but it's not the whole reason you spent hours on your appearance tonight.
<<elseif $temp.kateSays == "whatAboutHalloween">>\
"I didn't look great at Halloween?" you say sharply.
"Buh...uh...no...I mean yes..." he stammers.
Your stern look breaks into a sudden easy grin. "Relax," you laugh, "I was joking." He chuckles weakly.
<<else>>\
(ERROR IN TEMP.KATESAYS VAR)
<</if>>\
Soon you're deep in animated conversation with these two guys, and the friends they introduce you to, and a couple of other guys drawn over by the vivacious way you're laughing and chatting with a whole group of guys.
<span class="greyHighlighter">//Prof. Wells ''noticed'' that.//</span>
The professor definitely notices what you're doing. In fact, he can't keep his eyes off you; it seems like every time you throw him a little glance, he's staring at you, watching you laugh and flirt with a whole group of fellow students.
The boys are all eating out of your hand...blissfully unaware that they're props in this little psychodrama.
<<link "//Continue//" "UKHOTPROF-1800 Vags">><</link>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Later the party moves from The Ram to Vagabonds, and Professor Wells – who's now a little tipsy – tags along with the group after some token protests. You notice him step outside to make a call to someone before you leave the pub in a little convoy of minicabs.
Vags – or "Slags" as it's more commonly known to $kate.uni.shortName students – is a tacky meat market, popular with local townies. <<if $kate.quirks.includes("rockChick")>>The DJ only plays shit pop music, but<<else>>But<</if>> they do cheap drinks and admit girls for free, so you've gotten to know the place pretty well.
You dance, knock down some rum punch, and have a good time. When DJ Fresh comes on, Professor Wells dances with Oz and [[makes her night|UKHOTPROF-1900 Smoking area]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Soon after, you find him outside in the smoking area. Some townies are out here, puffing out sweetly-scented vape clouds, but there's nobody from your group.
It's the first time you two have been properly alone together all night. His eyes light up when he sees you. "Hey," he smiles.
[[Glad you came?|UKHOTPROF-2000 Glad you came?]]
[[Who were you calling earlier?|UKHOTPROF-2800 Who were you calling]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Hey." You take a place against the wall beside him, leaning against the cold bricks. It feels nice after the sweaty mayhem of the dance floor. "Glad you came?"
"Yeah." A long pause, companionable silence after the noise and mayhem inside. "Better make a move soon, though."
[[Oh. That's disappointing.|UKHOTPROF-2100 Prof stonewalls][$temp.kateSays to "oh"]]
<<if $temp.kateBeatProfAtPool>>\
[[Is this because I thrashed you at pool.|UKHOTPROF-2100 Prof stonewalls][$temp.kateSays to "isThisAboutPool"]]
<<else>>\
[[Ha. Past your bedtime?|UKHOTPROF-2100 Prof stonewalls][$temp.kateSays to "pastYourBedtime"]]
<</if>>\
[[Who were you calling earlier?|UKHOTPROF-2800 Who were you calling]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateSays == "oh">>\
"Oh." That's not what you were expecting or hoping to hear.
"Yeah, I'm too old for all nighters." You smile, expecting him to go on, but he slips back into silence. "Well...better call a cab, I guess."
<<elseif $temp.kateSays == "isThisAboutPool">>\
"Is this because I thrashed you at pool?"
He laughs. "You're a bad winner, you know that?" You grin, expecting him to go on, but he slips back into silence. "Anyway. I'd better call a cab."
<<elseif $temp.kateSays == "pastYourBedtime">>\
"Ha. Past your bedtime?"
He smirks. "Something like that."
You grin, expecting him to go on, but he slips back into silence. "Anyway. I'd better call a cab."
<<else>>\
(ERROR IN TEMP.KATESAYS VAR)
<</if>>\
Despite saying that, he doesn't reach for his phone.
//[Stop pursuing him]// [[Okay. See you in class.|UKHOTPROF-2200 Kate/Prof fizzle][$temp.kateSays to "thanksForComing"]]
[[Too bad you're leaving.|UKHOTPROF-2400 Too bad you're leaving]]
[[Who were you calling earlier?|UKHOTPROF-2800 Who were you calling]]
<</page>><<silently>>
<<avatar-normal>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateSays == "thanksForComing">>\
"Okay," you say. "Well...thanks for coming. I think you made Oz's night! See you in class?"
"Yeah," he says. "$kate.firstName?"
Professor Wells looks at you like he's about to say something important: but nothing comes out. For a moment, you feel like he's going to kiss you. You stare back at him, waiting.
But the moment passes. "Don't stay out too late tonight," he tells you. "Remember you've got assignments."
<<link "Yes, Professor." "UKHOTPROF-2300 Back to normal">><</link>>
<<elseif $temp.kateSays == "neverMind">>\
"Never mind." You let your boot hit the floor again. "Forget it."
"$kate.firstName, I..."
Professor Wells looks at you like he's about to say something important: but nothing comes out. For a moment, you feel like he's going to kiss you. You stare back at him, waiting.
But the moment passes. "Don't stay out too late tonight," he tells you. "Remember you've got assignments."
<<link "Yes, Professor." "UKHOTPROF-2300 Back to normal">><</link>>
<<elseif $temp.kateSays == "forgetIt">>\
<<if hasVisited("UKHOTPROF-4300 Kate heats up the kiss")>>\
<<silently>>
<<avatar-expr-eyebrows-worried>>
<<avatar-expr-eyelid-tearful>>
<<avatar-expr-mouth-pout>>
<</silently>>\
<<if hasVisited("UKHOTPROF-4700 Car park first kiss")>>\
"Forget it," you interrupt. "This was stupid."
"$kate.firstName, wait. //Wait..."// He reaches for you, but you're already out of the car. You slam the door shut and escape to your block as fast as your stride will carry you.
Hot pressure's building up behind your eyes, but you manage to hold down the tears until the stupid card reader fails to recognise your $kate.uni.shortName ID. On the fifth swipe it unlocks, and you rush to your room with hot tears [[streaming down your cheeks|UKHOTPROF-2300 Back to normal]].
<<else>>\
"Forget it," you interrupt. "This was stupid."
"$kate.firstName, wait. //Wait..."// He reaches for you, but you're already heading for your car. You slide in, start the engine, and get out of there as fast as you can.
Hot pressure's building up behind your eyes, but you manage to hold down the tears until you're out on the main road. You drive back to your halls with tears [[streaming down your cheeks|UKHOTPROF-2300 Back to normal]].
<</if>>
<<else>>\
"Forget it," you interrupt. "This was stupid."
"$kate.firstName, wait. //Wait..."// but you're already walking away, as fast these stupid spike heels will carry you. Hot pressure's building up behind your eyes, but you manage to hold down the tears until you're in the back of a minicab.
"You are very beautiful," says the driver, an elderly Pakistani man. "He is not worth it."
<<link "//[Sniff]// Thanks." "UKHOTPROF-2250 Taxi ride">><</link>>
<</if>>\
<<elseif $temp.kateSays == "hahaSure">>\
<<silently>>
<<if $kate.uni.degreeSubject == "english">>
<<set _subject to "English">>
<<elseif $kate.uni.degreeSubject == "business">>
<<set _subject to "business studies">>
<<elseif $kate.uni.degreeSubject == "law">>
<<set _subject to "law">>
<<elseif $kate.uni.degreeSubject == "psychology">>
<<set _subject to "psychology">>
<<else>>
<<set _subject to "ERROR IN TEMP SUBJECT VAR">>
<</if>>
<</silently>>\
"Hmm?" you pretend not to understand question. "Haha, sure! Nothing to do with me, right?" You grin and do your best impersonation of a girl with no romantic feelings for her _subject professor.
"Well..." he shrugs. Professor Wells looks at you as though he's about to say something important: but nothing comes out. For a moment, you feel like he's going to kiss you. You gaze back at him, waiting.
But the moment passes. "Don't stay out too late tonight," he tells you. "Remember you've got assignments."
<<link "Yes, Professor." "UKHOTPROF-2300 Back to normal">><</link>>
<<elseif $temp.kateSays == "idBetterGetBack">>\
"I'd better get back," you tell him. "Thanks anyway."
"Of course, of course. Well, thanks for getting me out of the office for a few hours."
<<link "Pleasure. See you in class!" "UKHOTPROF-2300 Back to normal">><</link>>
<<elseif $temp.kateSays == "thanksForDinner">>\
"Goodnight, professor."
A last moment off-campus together. He looks at you like he's about to say something important: but nothing comes out. For a moment, you feel like he's going to kiss you. You gaze back at him, waiting.
But the moment passes. "See you on Friday."
<<link "Seeya." "UKHOTPROF-2300 Back to normal">><</link>>
<<elseif $temp.kateSays == "thanksForDrivingMeHome">>\
"Goodnight, professor."
A last lingering moment together in his car. Just the two of you. He looks at you like he's about to say something important: but nothing comes out. For a moment, you feel like he's going to kiss you. You gaze back at him, waiting.
But the moment passes. "See you on Friday."
<<link "Seeya." "UKHOTPROF-2300 Back to normal">><</link>>
<<else>>\
(ERROR IN TEMP.KATESAYS VAR)
<</if>>\
<</page>><<silently>>
<<avatar-expr-eyebrows-worried>>
<<avatar-expr-eyelid-tearful>>
<<avatar-expr-mouth-pout>>
<</silently>>\
<<header>>\
<<page>>\
"Thanks," you sniffle, trying to keep it together. The driver offers soothing, grandfatherly advice as he takes you back to your [[halls|UKHOTPROF-2300 Back to normal]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateSays == "forgetIt">>\
<<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("teenRom/10_geekSocks-palePinkWithPinkHeartsCottonAnkleSocks")>>
<<set $avatar.clothing.pushUnique("teenRom/10_rockerLeggings-blackCottonLeggings")>>
<<set $avatar.clothing.pushUnique("teenRom/40_geekTop-pinkHoodieSweater-" + $kate.braSize)>>
<<avatar-expr-eyebrows-worried>>
<<avatar-expr-mouth-pout>>
<</silently>>\
You suffer through a weekend of feeling stressed out and humiliated. You even toy with the idea of changing courses, so you won't have to see Professor Wells again.
On reflection, you realise it probably turned out for the best. There's no way an affair with a professor could work out. Thankfully, he stays totally discreet about it, so there's no public fallout to deal with.
Your relationship with him chills considerably; from now on, you keep things with him strictly professional. And things go back to normal very quickly. After a few weeks, you're over it.
<<elseif $temp.kateSays == "idBetterGetBack" or $temp.kateSays == "thanksForDinner" or $temp.kateSays == "thanksForDrivingMeHome">>\
After your <<if $temp.kateSays == "thanksForDinner" or $temp.kateSays == "thanksForDrivingMeHome">>dinner<<else>>coffee meeting<</if>> things go back to normal. You and Hot Prof share a highly productive relationship for the rest of your time at $kate.uni.shortName; you work hard in his class, and he mentors and develops you into a better student.
Your relationship stays mildly flirty, but the chemistry between you loses some of its tension and energy after <<if $temp.kateSays == "thanksForDinner" or $temp.kateSays == "thanksForDrivingMeHome">>you had dinner together<<else>>you went for coffee together<</if>> without anything else happening. Having a meeting off campus that stayed businesslike seems to have defused things somehow.
It's probably for the best; there's no way an affair with a professor could work out, right?
<<else>>\
<<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("uni/30_ukUniBra-blackLace-" + $kate.braSize)>>
<<set $avatar.clothing.pushUnique("uni/10_ukUniNecklace-blackThreeStrandBootlaceChoker")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniTrousers-blackSkinnyTrousers")>>
<<set $avatar.clothing.pushUnique("uni/30_ukUniTop-darkGreyFlaredLongSleevedVNeck-" + $kate.braSize)>>
<<set $avatar.clothing.pushUnique("uni/30_ukUniBoots-blackKneeHighFlatsWithBuckle")>>
<</silently>>\
After the party things go back to normal, although Professor Wells going out to Vags makes him even more of a legend in everybody's eyes.
You and Hot Prof share a highly productive relationship for the rest of your time at $kate.uni.shortName. You work hard in his class, and he mentors and develops you into a better student.
Your relationship stays mildly flirty, but the chemistry between you peaked that night at Vags. It loses a lot of its tension and energy after that.
It's probably for the best; there's no way an affair with a professor could work out, right?
<</if>>\
<<link "//Continue//" "UKUNI-7000 Spring 2012">><</link>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Too bad you're leaving." You shift position against the wall, propping a spike heel on the bricks, subtly showing off some leg.
"Oh yeah?" he asks. "Why?"
//[Stop pursuing him]// [[Never mind, forget it.|UKHOTPROF-2200 Kate/Prof fizzle][$temp.kateSays to "neverMind"]]
[[Maybe you were going to get lucky.|UKHOTPROF-2500 Getting lucky]]
[[Who were you calling earlier?|UKHOTPROF-2800 Who were you calling]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Maybe you were going to get lucky," you tell him.
"Oh //really// now?" He smirks, amused. "And who's that with?"
//[Stop pursuing him]// [[Never mind, forget it.|UKHOTPROF-2200 Kate/Prof fizzle][$temp.kateSays to "neverMind"]]
//[Seduction attempt]// [[Me. Obviously.|UKHOTPROF-2600 Kate offers herself]]
[[Who were you calling earlier?|UKHOTPROF-2800 Who were you calling]]
<</page>><<silently>>
/* SEDUCTION CHECK */
/*"1d4+1d6+1d8+1d10+1d12+1d20+1d100 @ 4 6 8 10 12 20 10"*/
/*Set the roll target*/
<<set _diceRollTarget to 6>>
/*Calculate the roll with the 1d10 and setup the dice for display*/
<<set _diceRoll to random(1,10)>>
<<set _diceDisplay to "1d10 @ "+_diceRoll>> /*Show dice via formule, only used for display */
/*Calculate all the modifiers*/
<<set _diceRollModifiers to []>>
<<set _finalDiceRollModifier to 0>>
<<set _attributeMod to $kate.attributes.beauty.level>>
<<set _glamMod to 1>>
<<set _heelsMod to 1>>
<<set _attractionMod to 1>>
<<set _youthMod to 1>>
<<set _alcoholMod to 1>>
<<if hasVisited("UKHOTPROF-1600 Mind games")>>
<<set _jealousyMod to 1>>
<<set _diceRollModifiers.pushUnique([_jealousyMod, "Jealousy (from watching you flirt)"])>>
<<else>>
<<set _jealousyMod to 0>>
<</if>>
<<if hasVisited("UKHOTPROF-1400 Pool game") and not $temp.kateBeatProfAtPool>>
<<set _confidenceMod to 1>>
<<set _diceRollModifiers.pushUnique([_confidenceMod, "Confidence (from beating you at pool)"])>>
<<else>>
<<set _confidenceMod to 0>>
<</if>>
/*These will be shown in the "Why?" link on the page*/
/*Make sure you add all the modifiers you want to be shown*/
<<set _diceRollModifiers.pushUnique([_attributeMod , "//Beauty//"])>>
<<set _diceRollModifiers.pushUnique([_glamMod , "Glammed up"])>>
<<set _diceRollModifiers.pushUnique([_heelsMod, "High heels"])>>
<<set _diceRollModifiers.pushUnique([_attractionMod, "Mutual attraction"])>>
<<set _diceRollModifiers.pushUnique([_youthMod, "Youth bonus"])>>
<<set _diceRollModifiers.pushUnique([_alcoholMod, "Alcohol"])>>
<<set _diceRollModifiers.pushUnique([-3 , "Risk to Hot Prof's career"])>>
<<set _diceRollModifiers.pushUnique([-1 , "Hot Prof in a relationship"])>>
<<set _finalDiceRollModifier to _finalDiceRollModifier + _attributeMod + _glamMod + _heelsMod + _attractionMod + _jealousyMod + _confidenceMod + _youthMod + _alcoholMod -4>>
/*Calculate the result*/
<<set _result to _diceRoll + _finalDiceRollModifier>>
<<if _result gte _diceRollTarget>>
<<set _success to true>>
<<else>>
<<set _success to false>>
<</if>>
/* END SEDUCTION CHECK */
<</silently>>\
<<header>>\
<<page>>\
"Well...me." Your cheeks burn as you say it. //"Obviously,"// you add in a small voice. You never imagined you'd have to throw yourself at him like this.
<div id="dice-rolled">/*This will be replaced after the roll*/
<<nobr>><div class="diceResultBox">/*This div is the dice box*/
<div class="diceResultBoxHeader">/*Dicebox header*/
<<dice-showDiceImage "d10">> /*Either "d10", "d8", "d6" or "d4" -> To show correct dice image*/
<h3>SEDUCTION CHECK</h3>
<hr>
</div>
<div class="diceResultBoxText">/*Dicebox Text*/
Roll to get him to agree to sex. You need to roll <b>_diceRollTarget or higher</b> with <<if _finalDiceRollModifier gte 0>><b>1d10+_finalDiceRollModifier</b><<else>><b>1d10_finalDiceRollModifier</b> <</if>> to succeed.
<div id="dice-explanation" style="padding-top:2%; padding-bottom:5%">
<i><<link "[Why?]">>/*Why modifier link, will replace "dice-explanation" with the widget*/
<<replace '#dice-explanation'>>
<<dice-showModifiers>>
<</replace>>
<</link>></i>
</div>
<<set _buttonText to "<b><i>SEDUCTION ATTEMPT</i></b>">>
<<button _buttonText>>/*Roll the dice button*/
<<rollDice _diceDisplay>>
<<replace '#dice-rolled'>>/*everything between START REPLACE and STOP REPLACE will be shown in the place of "dice-rolled" at the top, so we need a second identical box */
/*START REPLACE*/
<<nobr>><div class="diceResultBox">/*Again the grey dice box*/
<div class="diceResultBoxHeader">
<<dice-showDiceImage "d10">>
<<if _success>>
<h3>SEDUCTION CHECK...<i>PASSED!</i></h3>
<hr>
<<else>>
<h3>SEDUCTION CHECK...<i>FAILED!</i></h3>
<hr>
<</if>>
</div>
<div class="diceResultBoxText">
Target: <b>_diceRollTarget</b>. Result: _diceRoll<<if _finalDiceRollModifier gte 0>>+<</if>>_finalDiceRollModifier = <b>_result</b>. <<if _success>>//Success.//<<else>>//Failure.//<</if>>
<br>
<br>
<<if _success>>/*Links to succes and/or failure page*/
<<set $temp.diceRollOutcome to "success">>
//[[Continue|UKHOTPROF-3000 Kate seduces Hot Prof]]//
<<else>>
<<set $temp.diceRollOutcome to "failure">>
//[[Continue|UKHOTPROF-2700 Prof rejects Kate]]//
<</if>>
</div>
</div><</nobr>>
/*STOP REPLACE*/
<</replace>>
<</rollDice>>
<</button>>
</div>
</div><</nobr>>
</div>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Jesus, $kate.firstName..." The Prof's face turns serious. "I'm flattered, I really am. But my job..."
[[Forget it, this was stupid.|UKHOTPROF-2200 Kate/Prof fizzle][$temp.kateSays to "forgetIt"]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Who were you calling earlier?"
"Hm?"
"At The Ram. Before we left."
"Hm." A long silence. You have a good idea of who it was, but you still want to hear him say it. "My girlfriend," he finally admits.
It's your turn to be quiet, and think through the implications of this.
"So," he says at last.
"So," you reply.
He watches you closely, trying to gauge your reaction. "Is that...okay?" he asks.
//[Back out of an affair]// [[Haha, sure, nothing to do with me!|UKHOTPROF-2200 Kate/Prof fizzle][$temp.kateSays to "hahaSure"]]
//[Seduction attempt]// [[Yeah.|UKHOTPROF-2900 Kate accepts side chickdom]]
<</page>><<silently>>
/* SEDUCTION CHECK */
/*"1d4+1d6+1d8+1d10+1d12+1d20+1d100 @ 4 6 8 10 12 20 10"*/
/*Set the roll target*/
<<set _diceRollTarget to 6>>
/*Calculate the roll with the 1d10 and setup the dice for display*/
<<set _diceRoll to random(1,10)>>
<<set _diceDisplay to "1d10 @ "+_diceRoll>> /*Show dice via formule, only used for display */
/*Calculate all the modifiers*/
<<set _diceRollModifiers to []>>
<<set _finalDiceRollModifier to 0>>
<<set _attributeMod to $kate.attributes.beauty.level>>
<<set _glamMod to 1>>
<<set _heelsMod to 1>>
<<set _attractionMod to 1>>
<<if hasVisited("UKHOTPROF-1600 Mind games")>>
<<set _jealousyMod to 1>>
<<set _diceRollModifiers.pushUnique([_jealousyMod, "Jealousy (from watching you flirt)"])>>
<<else>>
<<set _jealousyMod to 0>>
<</if>>
<<if hasVisited("UKHOTPROF-1400 Pool game") and not $temp.kateBeatProfAtPool>>
<<set _confidenceMod to 1>>
<<set _diceRollModifiers.pushUnique([_confidenceMod, "Confidence (from beating you at pool)"])>>
<<else>>
<<set _confidenceMod to 0>>
<</if>>
/*These will be shown in the "Why?" link on the page*/
/*Make sure you add all the modifiers you want to be shown*/
<<set _diceRollModifiers.pushUnique([_attributeMod , "//Beauty//"])>>
<<set _diceRollModifiers.pushUnique([_glamMod , "Glammed up"])>>
<<set _diceRollModifiers.pushUnique([_heelsMod, "High heels"])>>
<<set _diceRollModifiers.pushUnique([_attractionMod, "Mutual attraction"])>>
<<set _diceRollModifiers.pushUnique([-2 , "Risk to Hot Prof's career"])>>
<<set _finalDiceRollModifier to _finalDiceRollModifier + _attributeMod + _glamMod + _heelsMod + _attractionMod + _jealousyMod + _confidenceMod -2>>
/*Calculate the result*/
<<set _result to _diceRoll + _finalDiceRollModifier>>
<<if _result gte _diceRollTarget>>
<<set _success to true>>
<<else>>
<<set _success to false>>
<</if>>
/* END SEDUCTION CHECK */
<</silently>>\
<<header>>\
<<page>>\
"Yeah," you reply. It's not like you hadn't suspected it. "It's okay."
"Seriously?"
"Yeah." He looks at you intensely, eyes flashing with desire.
<div id="dice-rolled">/*This will be replaced after the roll*/
<<nobr>><div class="diceResultBox">/*This div is the dice box*/
<div class="diceResultBoxHeader">/*Dicebox header*/
<<dice-showDiceImage "d10">> /*Either "d10", "d8", "d6" or "d4" -> To show correct dice image*/
<h3>SEDUCTION CHECK</h3>
<hr>
</div>
<div class="diceResultBoxText">/*Dicebox Text*/
Roll to get him to agree to sex. You need to roll <b>_diceRollTarget or higher</b> with <<if _finalDiceRollModifier gte 0>><b>1d10+_finalDiceRollModifier</b><<else>><b>1d10_finalDiceRollModifier</b> <</if>> to succeed.
<div id="dice-explanation" style="padding-top:2%; padding-bottom:5%">
<i><<link "[Why?]">>/*Why modifier link, will replace "dice-explanation" with the widget*/
<<replace '#dice-explanation'>>
<<dice-showModifiers>>
<</replace>>
<</link>></i>
</div>
<<set _buttonText to "<b><i>SEDUCTION ATTEMPT</i></b>">>
<<button _buttonText>>/*Roll the dice button*/
<<rollDice _diceDisplay>>
<<replace '#dice-rolled'>>/*everything between START REPLACE and STOP REPLACE will be shown in the place of "dice-rolled" at the top, so we need a second identical box */
/*START REPLACE*/
<<nobr>><div class="diceResultBox">/*Again the grey dice box*/
<div class="diceResultBoxHeader">
<<dice-showDiceImage "d10">>
<<if _success>>
<h3>SEDUCTION CHECK...<i>PASSED!</i></h3>
<hr>
<<else>>
<h3>SEDUCTION CHECK...<i>FAILED!</i></h3>
<hr>
<</if>>
</div>
<div class="diceResultBoxText">
Target: <b>_diceRollTarget</b>. Result: _diceRoll<<if _finalDiceRollModifier gte 0>>+<</if>>_finalDiceRollModifier = <b>_result</b>. <<if _success>>//Success.//<<else>>//Failure.//<</if>>
<br>
<br>
<<if _success>>/*Links to succes and/or failure page*/
<<set $temp.diceRollOutcome to "success">>
//[[Continue|UKHOTPROF-3000 Kate seduces Hot Prof]]//
<<else>>
<<set $temp.diceRollOutcome to "failure">>
//[[Continue|UKHOTPROF-2700 Prof rejects Kate]]//
<</if>>
</div>
</div><</nobr>>
/*STOP REPLACE*/
<</replace>>
<</rollDice>>
<</button>>
</div>
</div><</nobr>>
</div>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You can almost see his mind racing. He doesn't say anything, just looks at you. //Hungrily.//
It's now or never. "C'mon," you say. "Let's [[get out of here|UKHOTPROF-3100 Sneaking back into halls]]."
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Sneaking out of Vags is easy. Sneaking him back into your block is more nervewracking...but you make it to your [[little room|UKHOTPROF-4800 Kate's room]] without bumping into any witnesses.
<</page>><<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("uni/30_ukUniPants-blackLaceStringSidedPants")>>
<<set $avatar.underwear.pushUnique("uni/30_ukUniBra-blackLace-" + $kate.braSize)>>
<<set $avatar.clothing.pushUnique("uni/10_ukUniNecklace-blackThreeStrandBootlaceChoker")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniTrousers-blackSkinnyTrousers")>>
<<set $avatar.clothing.pushUnique("uni/30_ukUniTop-darkGreyFlaredLongSleevedVNeck-" + $kate.braSize)>>
<<set $avatar.clothing.pushUnique("uni/30_ukUniBoots-blackKneeHighFlatsWithBuckle")>>
<<if $kate.uni.degreeSubject == "english">>
<<set _subject to "linguistics">>
<<elseif $kate.uni.degreeSubject == "business">>
<<set _subject to "corporate reform">>
<<elseif $kate.uni.degreeSubject == "law">>
<<set _subject to "case law">>
<<elseif $kate.uni.degreeSubject == "psychology">>
<<set _subject to "about the mind">>
<<else>>
<<set _subject to "ERROR IN SUBJECT TEMP VAR">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
"This was a good idea," says Professor Wells. "It's nice to get off campus sometimes."
You had to drive to get here, but you picked The Beehive because it's a such a lovely pub: leather chairs and beams, bookcases and a fireplace. Over coffees and tasty little biscuits you've had a long talk about your latest assignment, and how you could develop it into the subject of your dissertation.
You'll have to do some extra reading in areas that aren't strictly part of the course, but he thinks it'll be worth it. "Not many dissertations are actually worth reading," he says, "but this one could be."
A member of the pub staff lights up the fireplace, and you realise suddenly that it's getting dark outside. "Wow," you glance at your watch. Have you really been sitting here just talking for three hours?
He chuckles. "Time flies when you're talking _subject. Have you got to get back? Or...this place does food, we can grab a table?"
[[Sure!|UKHOTPROF-3300 Dinner with Hot Prof]]
//[End the affair]// [[I'd better get back.|UKHOTPROF-2200 Kate/Prof fizzle][$temp.kateSays to "idBetterGetBack"]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Let me just make a call." He steps out to call someone, while you pack away your laptop and notes.
When he returns, a waitress leads you through to the pub's dining area, seating you at a table for two under an old leaded window.
She lights up the candles on your table, and leaves you to peruse your menus. //This is nice!// you think. Your eyes meet and he smiles.
When the waitress returns, you opt for a blackened chicken Caesar. The Prof settles on sausages and mash. "Fantastic! And to drink?" she asks.
"Hm, red or white?" he asks you, picking up the wine list.
[[I've gotta drive.|UKHOTPROF-3350 Driving objection]]
[[White.|UKHOTPROF-3400 Wine choice][$temp.kateSays to "white"]]
[[Red.|UKHOTPROF-3400 Wine choice][$temp.kateSays to "red"]]
[[You choose.|UKHOTPROF-3400 Wine choice][$temp.kateSays to "youChoose"]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"I'm driving," you remind him.
"I can give you a lift back," he offers. "I'll just have a glass or two."
[[Okay...white.|UKHOTPROF-3400 Wine choice][$temp.kateSays to "white"]]
[[Red, please.|UKHOTPROF-3400 Wine choice][$temp.kateSays to "red"]]
[[You choose.|UKHOTPROF-3400 Wine choice][$temp.kateSays to "youChoose"]]
<</page>><<silently>>
<<if $kate.firstName == "Skye">>
<<set _skye to "Courtney">>
<<else>>
<<set _skye to "Skye">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateSays == "white" or $temp.kateSays == "youChoose">>\
<<set $temp.wineChoice to "white">>\
<<if $temp.kateSays == "white">>\
"<<if hasVisited("UKHOTPROF-3350 Driving objection")>>Okay," you smile. "<</if>>How about a white?" <<if not hasVisited("UKHOTPROF-3350 Driving objection")>>you suggest.<</if>>
<<else>>\
<<if hasVisited("UKHOTPROF-3350 Driving objection")>>"Okay," you smile. "You choose."<<else>>"You choose," you smile.<</if>>
<</if>>\
"Mmm." He studies the wine list carefully. "The Chardonnay, please."
<<if $kate.quirks.includes("working class")>>\
You smirk and he looks confused. "Bad choice?"
"No, no, it's fine," you say. "You just...reminded me of something funny. I'll tell you in a minute."
The waitress takes the hint, and makes herself scarce. "So...one of my friends from school is a //stripper,"// you tell him. "'Chardonnay' is her stage name."
"You're serious?"
"Deadly. I can't drink it without thinking of her."
"Wow." He chuckles incredulously. "I wonder what her parents think..."
People are always interested in _skye's job: guys titillated, girls morbidly fascinated. The Professor hangs raptly on your every word, fascinated as you animatedly discuss a stripper over candlelight.
<<else>>\
"Fantastic." Your waitress heads to the kitchen, leaving you to talk with the Prof over candlelight.
<</if>>\
<<elseif $temp.kateSays == "red">>\
<<set $temp.wineChoice to "red">>\
"<<if hasVisited("UKHOTPROF-3350 Driving objection")>>Okay," you shrug. "<</if>>How about a red?" <<if not hasVisited("UKHOTPROF-3350 Driving objection")>>you suggest.<</if>>
"Mmm." He studies the wine list carefully. "The Malbec, please."
"Fantastic." Your waitress heads to the kitchen, leaving you to talk with the Prof over candlelight.
<<else>>\
(ERROR IN TEMP.KATESAYS VAR)
<</if>>\
<<link "//Continue//" "UKHOTPROF-3500 Dinner seduction">><</link>>
<</page>><<silently>>
<<first>>
<<addNotification "Arousal +1" "Wine, good company, a candlelit meal. This feels romantic and sophisticated.">>
<</first>>
/* RESIST SEDUCTION CHECK */
/*"1d4+1d6+1d8+1d10+1d12+1d20+1d100 @ 4 6 8 10 12 20 10"*/
/*Set the roll target*/
<<set _diceRollTarget to 6>>
/*Calculate the roll with the 1d10 and setup the dice for display*/
<<set _diceRoll to random(1,10)>>
<<set _diceDisplay to "1d10 @ "+_diceRoll>> /*Show dice via formule, only used for display */
/*Calculate all the modifiers*/
<<set _diceRollModifiers to []>>
<<set _finalDiceRollModifier to 0>>
<<set _attributeMod to $kate.attributes.conscientiousness.level>>
/*These will be shown in the "Why?" link on the page*/
/*Make sure you add all the modifiers you want to be shown*/
<<set _diceRollModifiers.pushUnique([_attributeMod , "Conscientiousness"])>>
<<set _diceRollModifiers.pushUnique([-1 , "Attracted to Hot Prof"])>>
<<set _diceRollModifiers.pushUnique([-1 , "Being wined and dined"])>>
<<set _finalDiceRollModifier to _finalDiceRollModifier -2>>
/*Calculate the result*/
<<set _result to _diceRoll + _finalDiceRollModifier>>
<<if _result gte _diceRollTarget>>
<<set _success to true>>
<<else>>
<<set _success to false>>
<</if>>
/* END RESIST SEDUCTION CHECK */
<</silently>>\
<<header>>\
<<page>>\
Food comes, wine and conversation flow. It's a lovely dinner.
He's so funny, and mature, and engaging: you're having a much better time with him than you do on dates with guys your own age. There's something so stimulating about how fast he thinks, and how much he knows.
//It would be nice to do this more,// you muse contentedly as you finish your second glass of <<if $temp.wineChoice == "white">>cold Chardonnay<<else>>fruity Merlot<</if>>. //Really nice.//
<div id="dice-rolled">/*This will be replaced after the roll*/
<<nobr>><div class="diceResultBox">/*This div is the dice box*/
<div class="diceResultBoxHeader">/*Dicebox header*/
<<dice-showDiceImage "d10">> /*Either "d10", "d8", "d6" or "d4" -> To show correct dice image*/
<h3>RESIST SEDUCTION CHECK</h3>
<hr>
</div>
<div class="diceResultBoxText">/*Dicebox Text*/
Roll to avoid being swept off your feet. You need to roll <b>_diceRollTarget or higher</b> with <<if _finalDiceRollModifier gte 0>><b>1d10+_finalDiceRollModifier</b><<else>><b>1d10_finalDiceRollModifier</b> <</if>> to succeed.
<div id="dice-explanation" style="padding-top:2%; padding-bottom:5%">
<i><<link "[Why?]">>/*Why modifier link, will replace "dice-explanation" with the widget*/
<<replace '#dice-explanation'>>
<<dice-showModifiers>>
<</replace>>
<</link>></i>
</div>
<<set _buttonText to "<b><i>RESIST SEDUCTION</i></b>">>
<<button _buttonText>>/*Roll the dice button*/
<<rollDice _diceDisplay>>
<<replace '#dice-rolled'>>/*everything between START REPLACE and STOP REPLACE will be shown in the place of "dice-rolled" at the top, so we need a second identical box */
/*START REPLACE*/
<<nobr>><div class="diceResultBox">/*Again the grey dice box*/
<div class="diceResultBoxHeader">
<<dice-showDiceImage "d10">>
<<if _success>>
<h3>RESIST SEDUCTION CHECK...<i>PASSED!</i></h3>
<hr>
<<else>>
<h3>RESIST SEDUCTION CHECK...<i>FAILED!</i></h3>
<hr>
<</if>>
</div>
<div class="diceResultBoxText">
Target: <b>_diceRollTarget</b>. Result: _diceRoll<<if _finalDiceRollModifier gte 0>>+<</if>>_finalDiceRollModifier = <b>_result</b>. <<if _success>>//Success.//<<else>>//Failure.//<</if>>
<br>
<br>
<<if _success>>/*Links to succes and/or failure page*/
<<set $temp.diceRollOutcome to "success">>
//[[Continue|UKHOTPROF-3600 More wine?]]//
<<else>>
<<set $temp.diceRollOutcome to "failure">>
//[[Continue|UKHOTPROF-3600 More wine?]]//
<</if>>
</div>
</div><</nobr>>
/*STOP REPLACE*/
<</replace>>
<</rollDice>>
<</button>>
</div>
</div><</nobr>>
</div>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Professor Wells lifts the wine bottle, wordlessly offering you a third glass.
And, implicitly, a lift home in his car. <<if $temp.diceRollOutcome == "failure">>Which definitely feels like a good idea right now.<</if>>
<<if $temp.diceRollOutcome == "success">>\
//[Resist Seduction check ''passed'']// [[Better not.|UKHOTPROF-3700 Just the bill][$temp.kateSays to "betterNot"]]
<<else>>\
<span class="greyedOut">//[Resist Seduction check ''failed''] Better not.//</span>
<</if>>\
[[Sure you don't mind driving me back?|UKHOTPROF-3700 Just the bill][$temp.kateSays to "youllDrive"]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateSays == "betterNot">>\
You place your hand on top of the glass. "Better not," you say.
<<elseif $temp.kateSays == "youllDrive">>\
<<set $temp.kateIsCatchingARide to true>>\
"You sure you don't mind driving me back?"
"Not at all." He smiles and pours you a big glass of wine. You smile back and take a big sip.
<<else>>\
(ERROR IN TEMP.KATESAYS VAR)
<</if>>\
You eat and talk, and soon your plates are empty. "Just the bill, please," he tells the waitress.
You sit together in companionable, contented silence while you wait for her to come back with the card machine. His face looks so handsome by candlelight. You feel a strong urge to reach across the table and lock your fingers with his.
[[Who were you calling earlier?|UKHOTPROF-3800 Who did you call?]]
[[This was really nice.|UKHOTPROF-3900 This was nice]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Who were you calling earlier?" you ask suddenly.
"Hm?"
"Before we had dinner. Who did you call?"
"Hm." A long silence. You have a good idea of who it was, but you still want to hear him say it. "My girlfriend," he finally admits.
The waitress returns, giving you time to think through the implications of this while Professor Wells [[pays for dinner|UKHOTPROF-4000 Beehive car park]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"This was really nice," you tell him. "I enjoyed myself."
"Me too," he agrees. For a long moment you just gaze into his eyes. Then the waitress returns, [[breaking the spell|UKHOTPROF-4000 Beehive car park]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You step out together into the cool night air. <<if $temp.kateIsCatchingARide>>The Professor leads you to his car, a boxy silver people carrier.<<else>>The Professor walks you to your car.<</if>>
<<if $temp.kateIsCatchingARide>>\
You jump in the front and he drives you [[back to campus|UKHOTPROF-4600 University car park]]. The radio's on some kind of talk show, a debate about Scottish independence, but you're not paying attention.
<<else>>\
"Thanks for dinner," you tell him, your keys in your hand.
"My pleasure," he replies. "I had a nice time."
//[End the affair]// [[Goodnight, Professor.|UKHOTPROF-2200 Kate/Prof fizzle][$temp.kateSays to "thanksForDinner"]]
<<link "//Goodnight kiss.//" "UKHOTPROF-4100 Car park first kiss">><</link>>
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
For a moment you both just stand there, that awkward end-of-a-date moment when neither of you are sure if it's over.
Then, instinctively, you lean up and [[kiss him|UKHOTPROF-4200 Car park makeout]].
<</page>><<silently>>
<<first>>
<<addNotification "Arousal +1" "Your nipples are hard, your pussy is hot and wet.">>
<</first>>
<<avatar-kissing>>
<</silently>>\
<<header>>\
<<page>>\
<<if hasVisited("UKHOTPROF-4700 Car park first kiss")>>\
It's clumsy at first, but then your tongues meet sensuously and you're making out with Professor Wells, right there in the front of his car.
You kiss for a long time, exploring each other with tongues and touches.
You break apart, and he looks out around the car park nervously. There's nobody around, but you're really close to your halls. "We shouldn't do this," he says.
//[End the affair]// [[You're right, I'm sorry.|UKHOTPROF-2200 Kate/Prof fizzle]]
//[Seduction attempt]// <<link "//Kiss him again.//" "UKHOTPROF-4300 Kate heats up the kiss">><</link>>
<<else>>\
It's clumsy at first, but then your tongues tussle sensuously and you're making out with Professor Wells, right there in the car park of the Beehive.
You kiss for a long time, his tongue in your mouth and a stiffness pressing against your belly.
You break apart, and he looks around nervously. "We shouldn't do this," he says.
//[End the affair]// [[You're right, I'm sorry.|UKHOTPROF-2200 Kate/Prof fizzle]]
//[Seduction attempt]// <<link "//Kiss him again.//" "UKHOTPROF-4300 Kate heats up the kiss">><</link>>
<</if>>\
<</page>><<silently>>
<<avatar-horny>>
/* SEDUCTION CHECK */
/*"1d4+1d6+1d8+1d10+1d12+1d20+1d100 @ 4 6 8 10 12 20 10"*/
/*Set the roll target*/
<<set _diceRollTarget to 6>>
/*Calculate the roll with the 1d10 and setup the dice for display*/
<<set _diceRoll to random(1,10)>>
<<set _diceDisplay to "1d10 @ "+_diceRoll>> /*Show dice via formule, only used for display */
/*Calculate all the modifiers*/
<<set _diceRollModifiers to []>>
<<set _finalDiceRollModifier to 0>>
<<set _attributeMod to $kate.attributes.beauty.level>>
<<set _glamMod to 1>>
<<set _makeoutMod to 1>>
<<set _attractionMod to 1>>
<<set _youthMod to 1>>
<<set _alcoholMod to 1>>
<<if hasVisited("UKHOTPROF-1600 Mind games")>>
<<set _jealousyMod to 1>>
<<set _diceRollModifiers.pushUnique([_jealousyMod, "Jealousy (from watching you flirt)"])>>
<<else>>
<<set _jealousyMod to 0>>
<</if>>
<<if hasVisited("UKHOTPROF-1400 Pool game") and not $temp.kateBeatProfAtPool>>
<<set _confidenceMod to 1>>
<<set _diceRollModifiers.pushUnique([_confidenceMod, "Confidence (from beating you at pool)"])>>
<<else>>
<<set _confidenceMod to 0>>
<</if>>
/*These will be shown in the "Why?" link on the page*/
/*Make sure you add all the modifiers you want to be shown*/
<<set _diceRollModifiers.pushUnique([_attributeMod , "//Beauty//"])>>
<<set _diceRollModifiers.pushUnique([_glamMod , "Glammed up"])>>
<<set _diceRollModifiers.pushUnique([_makeoutMod, "Made out"])>>
<<set _diceRollModifiers.pushUnique([_attractionMod, "Mutual attraction"])>>
<<set _diceRollModifiers.pushUnique([_youthMod, "Youth bonus"])>>
<<set _diceRollModifiers.pushUnique([-3 , "Risk to Hot Prof's career"])>>
<<set _diceRollModifiers.pushUnique([-1 , "Hot Prof in a relationship"])>>
<<set _finalDiceRollModifier to _finalDiceRollModifier + _attributeMod + _glamMod + _makeoutMod + _attractionMod + _jealousyMod + _confidenceMod + _youthMod -4>>
/*Calculate the result*/
<<set _result to _diceRoll + _finalDiceRollModifier>>
<<if _result gte _diceRollTarget>>
<<set _success to true>>
<<else>>
<<set _success to false>>
<</if>>
/* END SEDUCTION CHECK */
<</silently>>\
<<header>>\
<<page>>\
<<if hasVisited("UKHOTPROF-4700 Car park first kiss")>>\
You shut him up with your body, leaning over the central console and pressing in closer for a second kiss. It's sexy and sensual and it's a long time before you come up for air.
He just looks at you, mouth open, a war between fear and desire raging in his clear blue eyes.
"My room's right there," you tell him.
<<else>>\
You shut him up with your body, pressing in closer for a second kiss. It's sexy and sensual and it's a long time before you come up for air.
He just looks at you, mouth open, a war between fear and desire raging in his clear blue eyes.
"We can go back to mine," you tell him.
<</if>>\
<div id="dice-rolled">/*This will be replaced after the roll*/
<<nobr>><div class="diceResultBox">/*This div is the dice box*/
<div class="diceResultBoxHeader">/*Dicebox header*/
<<dice-showDiceImage "d10">> /*Either "d10", "d8", "d6" or "d4" -> To show correct dice image*/
<h3>SEDUCTION CHECK</h3>
<hr>
</div>
<div class="diceResultBoxText">/*Dicebox Text*/
Roll to get him to agree to sex. You need to roll <b>_diceRollTarget or higher</b> with <<if _finalDiceRollModifier gte 0>><b>1d10+_finalDiceRollModifier</b><<else>><b>1d10_finalDiceRollModifier</b> <</if>> to succeed.
<div id="dice-explanation" style="padding-top:2%; padding-bottom:5%">
<i><<link "[Why?]">>/*Why modifier link, will replace "dice-explanation" with the widget*/
<<replace '#dice-explanation'>>
<<dice-showModifiers>>
<</replace>>
<</link>></i>
</div>
<<set _buttonText to "<b><i>SEDUCTION ATTEMPT</i></b>">>
<<button _buttonText>>/*Roll the dice button*/
<<rollDice _diceDisplay>>
<<replace '#dice-rolled'>>/*everything between START REPLACE and STOP REPLACE will be shown in the place of "dice-rolled" at the top, so we need a second identical box */
/*START REPLACE*/
<<nobr>><div class="diceResultBox">/*Again the grey dice box*/
<div class="diceResultBoxHeader">
<<dice-showDiceImage "d10">>
<<if _success>>
<h3>SEDUCTION CHECK...<i>PASSED!</i></h3>
<hr>
<<else>>
<h3>SEDUCTION CHECK...<i>FAILED!</i></h3>
<hr>
<</if>>
</div>
<div class="diceResultBoxText">
Target: <b>_diceRollTarget</b>. Result: _diceRoll<<if _finalDiceRollModifier gte 0>>+<</if>>_finalDiceRollModifier = <b>_result</b>. <<if _success>>//Success.//<<else>>//Failure.//<</if>>
<br>
<br>
<<if _success>>/*Links to succes and/or failure page*/
<<set $temp.diceRollOutcome to "success">>
//[[Continue|UKHOTPROF-4500 Kate seduces Hot Prof]]//
<<else>>
<<set $temp.diceRollOutcome to "failure">>
//[[Continue|UKHOTPROF-2700 Prof rejects Kate]]//
<</if>>
</div>
</div><</nobr>>
/*STOP REPLACE*/
<</replace>>
<</rollDice>>
<</button>>
</div>
</div><</nobr>>
</div>
<</page>><<silently>>
<<avatar-normal>>
<</silently>>\
<<header>>\
<<page>>\
You break apart again. Hot Prof's face turns serious. Snippet about him losing his nerve: I'm flattered, I really am, but my job, etc.
[[You're right, this was stupid.|UKHOTPROF-2200 Kate/Prof fizzle]]
<</page>><<silently>>
<<avatar-normal>>
<<avatar-expr-mouth-sexy>>
<</silently>>\
<<header>>\
<<page>>\
<<if hasVisited("UKHOTPROF-4700 Car park first kiss")>>\
You can almost see his mind racing. Then he makes a decision. "Okay. Let's go."
You hurry from his car to the halls. Swiping him into your block is nerve-wracking, but you manage to sneak him to [[your room|UKHOTPROF-4800 Kate's room]] without bumping into any witnesses.
<<else>>\
<<silently>>
<<if $kate.uni.shortName == "Oxford">>
<<set _block to "quad",
_katesBlock to "Longwall 2">>
<<elseif $kate.uni.shortName == "Durham">>
<<set _block to "building",
_katesBlock to "Owengate">>
<<elseif $kate.uni.shortName == "Cardiff">>
<<set _block to "halls",
_katesBlock to "Talybont South">>
<</if>>
<</silently>>\
You can almost see his mind racing. Then he makes a decision. "What _block are you in?"
"_katesBlock," you tell him. "Room 4."
You drive back to campus, //fast.// You've only just had time to light a vanilla candle, and have a fast tidy-up, when you hear [[a soft tap on your door|UKHOTPROF-4800 Kate's room]].
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
It's a short drive back. He pulls up in the public car park across the street from your halls. At this hour it's quiet, just a few parked cars, nobody around.
"So," he says.
"Thanks for dinner," you tell him.
"My pleasure," he replies. "I had a nice time."
You unbuckle your seatbelt and let it slither away. For a moment you both just sit there, that awkward end-of-a-date moment when neither of you are quite sure if it's over.
//[End the affair]// [[Goodnight, Professor.|UKHOTPROF-2200 Kate/Prof fizzle][$temp.kateSays to "thanksForDrivingMeHome"]]
<<link "//Kiss him.//" "UKHOTPROF-4700 Car park first kiss">><</link>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Impulsively, instinctively, you lean across the console and [[kiss him|UKHOTPROF-4200 Car park makeout]].
<</page>><<silently>>
<<set $npc1 to {},
$npc1.arousalBonus to 0>>
<<if hasVisited("UKHOTPROF-3100 Sneaking back into halls")>>
<<first>>
<<addNotification "Arousal +1" "Your nipples are hard, your pussy is hot and wet.">>
<</first>>
<</if>>
<<avatar-kissing>>
<</silently>>\
<<header>>\
<<page>>\
You pull him inside by his tie, kissing him hungrily. He closes the door with his foot, his hand groping your ass through your <<if hasVisited("UKHOTPROF-3100 Sneaking back into halls")>>dress<<else>>leggings<</if>>.
You stumble together towards the bed, and \
<<if hasVisited("UKHOTPROF-3100 Sneaking back into halls")>>\
continue your makeout session. Kissing someone ten years older feels awkward at first...then your tongues start tussling sensuously, and it just feels //good.//
<<else>>\
continue your makeout session, this time in private.
<</if>>\
You've fantasised about doing this for a long time. The way it happened wasn't much like you were expecting, but after //months// of forbidden attraction, every kiss and touch sends a wave of desire running through you.
In moments you're peeling each other [[out of your clothes|UKHOTPROF-4900 Foreplay]].
<</page>><<silently>>
<<avatar-normal>>
<<avatar-expr-mouth-smirk>>
<<avatar-expr-nose-scrunch>>
<<set $avatar.clothing.delete("uni/20_ukUniTrousers-blackSkinnyTrousers")>>
<<set $avatar.clothing.delete("uni/30_ukUniTop-darkGreyFlaredLongSleevedVNeck-" + $kate.braSize)>>
<<set $avatar.clothing.delete("uni/30_ukUniBoots-blackKneeHighFlatsWithBuckle")>>
<<set $avatar.clothing.delete("uni/20_ukUniDress-redCowlHalterNeckMini-" + $kate.braSize)>>
<</silently>>\
<<header>>\
<<page>>\
"Jesus," he murmurs when your <<if hasVisited("UKHOTPROF-1100 Oz's birthday party")>>dress is<<else>>clothes are<</if>> on the floor, and he sees you in your underwear for the first time. For a moment he just looks you up and down, drinking in the sight.
His shirt's off and by contrast, his body's a little bit softer and a little bit hairier than you're used to. But you don't care; in fact the difference is sexy, and kind of empowering.
He's older, wiser, more experienced, an authority over you and the other students; your superior in so many ways. //But I'm hotter.//
You smile as you take him back in your arms and kiss him again, bare skin on bare skin. You're moments away from having sex.
<<link "//Go down on him first.//" "UKHOTPROF-5000 Pre-sex BJ">><</link>>
<<link "//Ask him to wear a condom.//" "UKHOTPROF-5200 Hot Prof straps on">><</link>>
<<if $kate.quirks.includesAny("laxCondomPolicy", "gentlemansChoiceCondomPolicy")>>\
//[Lax condom policy] [[Don't bother with protection.|UKHOTPROF-5200 Hot Prof straps on][$temp.kateSays to "doMeBareback"]]//
<<else>>\
<span class="greyedOut">//[Lax condom policy] Don't bother with protection.//</span>
<</if>>\
<</page>><<silently>>
/* BJ CHECK */
/*"1d4+1d6+1d8+1d10+1d12+1d20+1d100 @ 4 6 8 10 12 20 10"*/
/*Set the roll target*/
<<set _diceRollTarget to 6>>
/*Calculate the roll with the 1d10 and setup the dice for display*/
<<set _diceRoll to random(1,10)>>
<<set _diceDisplay to "1d10 @ "+_diceRoll>> /*Show dice via formule, only used for display */
/*Calculate all the modifiers*/
<<set _diceRollModifiers to []>>
<<set _finalDiceRollModifier to 0>>
<<set _attributeMod to $kate.attributes.beauty.level>>
<<set _skillMod to $kate.skills.sexpert.level>>
/*These will be shown in the "Why?" link on the page*/
/*Make sure you add all the modifiers you want to be shown*/
<<set _diceRollModifiers.pushUnique([_attributeMod , "Beauty"])>>
<<if $kate.skills.sexpert.level == -4>>
<<set _diceRollModifiers.pushUnique([_skillMod , "Sexual inexperience"])>>
<<else>>
<<set _diceRollModifiers.pushUnique([_skillMod , "Sexpert skill"])>>
<</if>>
<<set _diceRollModifiers.pushUnique([1 , "Youth bonus"])>>
<<set _finalDiceRollModifier to _finalDiceRollModifier + _attributeMod + _skillMod +1>>
/*Calculate the result*/
<<set _result to _diceRoll + _finalDiceRollModifier>>
<<if _result gte _diceRollTarget>>
<<set _success to true>>
<<else>>
<<set _success to false>>
<</if>>
/* END BJ CHECK */
<</silently>>\
<<header>>\
<<page>>\
"Lay back," you whisper. He reclines on the bed – //creaaaaaak// – and you manoeuvre down in it.
Sliding down his boxers, you free your Professor's dick. It's hard and ready, the skin darker than the rest of his body, framed by a dense curly tangle of pubes.
You lower your lips to his penis, and guide it sensuously into your soft, wet mouth.
<div id="dice-rolled">/*This will be replaced after the roll*/
<<nobr>><div class="diceResultBox">/*This div is the dice box*/
<div class="diceResultBoxHeader">/*Dicebox header*/
<<dice-showDiceImage "d10">> /*Either "d10", "d8", "d6" or "d4" -> To show correct dice image*/
<h3>BJ CHECK</h3>
<hr>
</div>
<div class="diceResultBoxText">/*Dicebox Text*/
Roll to give an especially good BJ. You need to roll <b>_diceRollTarget or higher</b> with <<if _finalDiceRollModifier gte 0>><b>1d10+_finalDiceRollModifier</b><<else>><b>1d10_finalDiceRollModifier</b> <</if>> to succeed.
<div id="dice-explanation" style="padding-top:2%; padding-bottom:5%">
<i><<link "[Why?]">>/*Why modifier link, will replace "dice-explanation" with the widget*/
<<replace '#dice-explanation'>>
<<dice-showModifiers>>
<</replace>>
<</link>></i>
</div>
<<set _buttonText to "<b><i>BLOWJOB</i></b>">>
<<button _buttonText>>/*Roll the dice button*/
<<rollDice _diceDisplay>>
<<replace '#dice-rolled'>>/*everything between START REPLACE and STOP REPLACE will be shown in the place of "dice-rolled" at the top, so we need a second identical box */
/*START REPLACE*/
<<nobr>><div class="diceResultBox">/*Again the grey dice box*/
<div class="diceResultBoxHeader">
<<dice-showDiceImage "d10">>
<<if _success>>
<h3>BJ CHECK...<i>PASSED!</i></h3>
<hr>
<<else>>
<h3>BJ CHECK...<i>FAILED!</i></h3>
<hr>
<</if>>
</div>
<div class="diceResultBoxText">
Target: <b>_diceRollTarget</b>. Result: _diceRoll<<if _finalDiceRollModifier gte 0>>+<</if>>_finalDiceRollModifier = <b>_result</b>. <<if _success>>//Success.//<<else>>//Failure.//<</if>>
<br>
<br>
<<if _success>>/*Links to succes and/or failure page*/
<<set $temp.diceRollOutcome to "success">>
//[[Continue|UKHOTPROF-5100 Prof Wells BJ]]//
<<else>>
<<set $temp.diceRollOutcome to "failure">>
//[[Continue|UKHOTPROF-5100 Prof Wells BJ]]//
<</if>>
</div>
</div><</nobr>>
/*STOP REPLACE*/
<</replace>>
<</rollDice>>
<</button>>
</div>
</div><</nobr>>
</div>
<</page>><<silently>>
<<avatar-normal>>
<<avatar-expr-eyebrows-raised>>
<<avatar-expr-mouth-openWide>>
<<avatar-expr-cheeksBJ>>
<<if random(1,10) + $kate.skills.sexpert.level gte 6>>
<<first>>
<<addNotification "Arousal +1" "Your pussy's hot, wet and ready.">>
<</first>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
For the next few minutes your room is quiet except for the soft, satisfied murmurs of your favourite professor, and the soft slurping sounds of your mouth on his dick.
<<if $temp.diceRollOutcome == "success">>\
<<set $npc1.arousalBonus += 1>>\
You look up into his eyes while you work, enjoying the sight of him in your bed, and the weird mix of submission and empowerment that giving a BJ makes you feel. "Wow," he murmurs, looking down at you, his big brain for once at a loss for words. "Fuck."
His cock is rock hard in your mouth. You decide you'd better stop pretty soon, just in case he suddenly comes. With one last swirling sweep of your tongue, you reluctantly come up for air.
<<else>>\
<<silently>>
<<avatar-expr-eyelid-closed>>
<</silently>>\
//I can't believe I'm doing this,// you think as you suck up and down on his hard shaft. //If the girls knew...//
"Mmh," murmurs the prof, his fingers twirling affectionately through your hair. "That feels so good." You keep it up for what feels like a respectable amount of time, then come up for air with a smile.
<</if>>\
<<link "//Ask him to wear a condom.//" "UKHOTPROF-5200 Hot Prof straps on">><</link>>
<<if $kate.quirks.includesAny("laxCondomPolicy", "gentlemansChoiceCondomPolicy")>>\
//[Lax condom policy] [[Don't bother with protection.|UKHOTPROF-5200 Hot Prof straps on][$temp.kateSays to "doMeBareback"]]//
<<else>>\
<span class="greyedOut">//[Lax condom policy] Don't bother with protection.//</span>
<</if>>\
<</page>><<silently>>
<<avatar-stripNaked braless barefoot>>
<<if hasVisited ("UKHOTPROF-1100 Oz's birthday party")>>
<<avatar-stripNaked braless>>
<<lifepath-18yrAvatarHairLongMessy>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniBoots-blackSuedeOverTheKneeHighHeeledBoots")>>
<<else>>
<<avatar-stripNaked braless barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<</if>>
/* SEXPERT CHECK */
/*"1d4+1d6+1d8+1d10+1d12+1d20+1d100 @ 4 6 8 10 12 20 10"*/
/*Set the roll target*/
<<set _diceRollTarget to 6>>
/*Calculate the roll with the 1d10 and setup the dice for display*/
<<set _diceRoll to random(1,10)>>
<<set _diceDisplay to "1d10 @ "+_diceRoll>> /*Show dice via formule, only used for display */
/*Calculate all the modifiers*/
<<set _diceRollModifiers to []>>
<<set _finalDiceRollModifier to 0>>
<<set _attributeMod to $kate.attributes.beauty.level>>
<<set _skillMod to $kate.skills.sexpert.level>>
<<set _npcArousal to $npc1.arousalBonus>>
/*These will be shown in the "Why?" link on the page*/
/*Make sure you add all the modifiers you want to be shown*/
<<set _diceRollModifiers.pushUnique([_attributeMod , "Beauty"])>>
<<if $kate.skills.sexpert.level == -4>>
<<set _diceRollModifiers.pushUnique([_skillMod , "Sexual inexperience"])>>
<<else>>
<<set _diceRollModifiers.pushUnique([_skillMod , "Sexpert skill"])>>
<</if>>
<<if $npc1.arousalBonus gt 0>>
<<set _diceRollModifiers.pushUnique([_npcArousal , "BJ bonus"])>>
<</if>>
<<set _diceRollModifiers.pushUnique([-1 , "Condom penalty"])>>
<<set _finalDiceRollModifier to _finalDiceRollModifier + _attributeMod + _skillMod + _npcArousal -1>>
/*Calculate the result*/
<<set _result to _diceRoll + _finalDiceRollModifier>>
<<if _result gte _diceRollTarget>>
<<set _success to true>>
<<else>>
<<set _success to false>>
<</if>>
/* END SEXPERT CHECK */
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateSays == "doMeBareback">>\
Surprisingly, Professor Wells produces a condom, without being asked. He rolls it on while you slip out of your underwear, tossing it on the floor.
<<else>>\
Professor Wells rummages around in his stuff for a condom. He rolls it on while you slip out of your underwear, tossing it on the floor.
<</if>>\
Your narrow bed creaks as you regain it, quietly under your weight then more noisily under his. You open your legs as he climbs on top of you. One last look passes between you before your relationship changes forever.
Reaching down with one hand, he guides the tip of his cock inside you...then makes you //gasp// as his hardness slips fully up into your soft, wet pussy.
<div id="dice-rolled">/*This will be replaced after the roll*/
<<nobr>><div class="diceResultBox">/*This div is the dice box*/
<div class="diceResultBoxHeader">/*Dicebox header*/
<<dice-showDiceImage "d10">> /*Either "d10", "d8", "d6" or "d4" -> To show correct dice image*/
<h3>SEXPERT CHECK</h3>
<hr>
</div>
<div class="diceResultBoxText">/*Dicebox Text*/
Roll to make Professor Wells come in this position. You need to roll <b>_diceRollTarget or higher</b> with <<if _finalDiceRollModifier gte 0>><b>1d10+_finalDiceRollModifier</b><<else>><b>1d10_finalDiceRollModifier</b> <</if>> to succeed.
<div id="dice-explanation" style="padding-top:2%; padding-bottom:5%">
<i><<link "[Why?]">>/*Why modifier link, will replace "dice-explanation" with the widget*/
<<replace '#dice-explanation'>>
<<dice-showModifiers>>
<</replace>>
<</link>></i>
</div>
<<set _buttonText to "<b><i>MISSIONARY POSITION</i></b>">>
<<button _buttonText>>/*Roll the dice button*/
<<rollDice _diceDisplay>>
<<replace '#dice-rolled'>>/*everything between START REPLACE and STOP REPLACE will be shown in the place of "dice-rolled" at the top, so we need a second identical box */
/*START REPLACE*/
<<nobr>><div class="diceResultBox">/*Again the grey dice box*/
<div class="diceResultBoxHeader">
<<dice-showDiceImage "d10">>
<<if _success>>
<h3>SEXPERT CHECK...<i>PASSED!</i></h3>
<hr>
<<else>>
<h3>SEXPERT CHECK...<i>FAILED!</i></h3>
<hr>
<</if>>
</div>
<div class="diceResultBoxText">
Target: <b>_diceRollTarget</b>. Result: _diceRoll<<if _finalDiceRollModifier gte 0>>+<</if>>_finalDiceRollModifier = <b>_result</b>. <<if _success>>//Success.//<<else>>//Failure.//<</if>>
<br>
<br>
<<if _success>>/*Links to succes and/or failure page*/
<<set $temp.diceRollOutcome to "success">>
//[[Continue|UKHOTPROF-5300 Missionary fuck]]//
<<else>>
<<set $temp.diceRollOutcome to "failure">>
//[[Continue|UKHOTPROF-5300 Missionary fuck]]//
<</if>>
</div>
</div><</nobr>>
/*STOP REPLACE*/
<</replace>>
<</rollDice>>
<</button>>
</div>
</div><</nobr>>
</div>
<</page>><<silently>>
<<if random(1,10) gte 6>>
<<set _professorWellsSucceeded to true>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateSays == "success">>\
<<if _professorWellsSucceeded>>\
Your bed creaks noisily for the next few minutes. It's hot and it's passionate and it's over fast. You come quickly, overwhelmed by the sensations of being under your professor's naked body, his cock thrusting hard and fast inside you.
He comes soon afterwards, moaning as he fills the condom inside you, then slumps down into the bed, pressed up close in your arms because it's so narrow. After weeks and months of build-up, it was all over in less than ten minutes.
And it was pretty great. "Wow," he murmurs, his piercing blue eyes connecting with yours, his fingertips playing with your hair.
"Wow," you echo, and kiss him.
<<else>>\
Your bed creaks noisily for the next few minutes. It's hot and it's passionate and it's over fast. Professor Wells can't hold back; after some hard and fast thrusting he suddenly comes, moaning as he fills the condom inside you.
You were close. A moment of surprised disappointment, then his finger is massaging your clit and he's licking and sucking on your stiff nipples, taking turns on them. You feel your orgasm building up again, especially when he goes from fingering your clit to finger-fucking your pussy.
Soon you come and he slumps down into the bed beside you, pressed up close in your arms because the bed's so narrow. After weeks and months of build-up, it was all over in less than ten minutes.
And it was pretty great. "Wow," he murmurs, his piercing blue eyes connecting with yours, his fingertips playing with your hair.
"Wow," you echo, and kiss him.
<</if>>\
<<else>>\
<<if _professorWellsSucceeded>>\
Your bed creaks noisily for the next few minutes. You come very quickly, overwhelmed by the sensations of being under your professor's naked body, his cock thrusting hard and fast inside you. You cry out noisily as you climax.
He pulls out and manoeuvres you around on the bed so you're on all fours...then slides back inside you from behind. //Creak-creak-creak// goes the bed as your professor fucks you doggy-style, your bare butt slapping against him.
He comes soon afterwards, moaning as he fills the condom inside you, then slumps down into the bed, pressed up close in your arms because it's so narrow. After weeks and months of build-up, it was all over in ten minutes.
And it was pretty great. "Wow," he murmurs, his piercing blue eyes connecting with yours, his fingertips playing with your hair.
"Wow," you echo, and kiss him.
<<else>>\
<<silently>>
<<set _katesImagination to $kate.kinks.random()>>
<<if _katesImagination == "exhibitionist">>
<<set _soonYoureLovingIt to "The mixed sensations of pain and pleasure make you find your voice, then the sudden mental image of Colin next door hearing you yelp and moan while you're spanked and fucked in your creaky bed pushes you over the edge of a noisy and passionate orgasm.">>
<<elseif _katesImagination == "masochist">>
<<set _soonYoureLovingIt to "Every smack seems to make you wetter and closer to coming. He senses it and slaps you harder...experimentally at first, then with more confidence and aggression as he realises you're not going to stop him hitting you. Your ass feels like it's on fire when you come.">>
<<elseif _katesImagination == "submissive">>
<<if hasVisited("UKHOTPROF-1100 Oz's birthday party")>>
<<set _soonYoureLovingIt to "You hadn't planned for your night out with Professor Wells to end with you naked on all fours, getting spanked and fucked. But now it's happening your orgasm comes quickly and noisily.">>
<<else>>
<<set _soonYoureLovingIt to "You hadn't planned for your coffee date with Professor Wells to end with you naked on all fours, getting spanked and fucked. But now it's happening your orgasm comes quickly and noisily.">>
<</if>>
<<else>>
<<set _soonYoureLovingIt to "(ERROR IN TEMP SOONYOURELOVINGIT VAR)">>
<</if>>
<</silently>>\
Your bed creaks noisily for the next few minutes. You try to keep the noise down as much as you can, limiting yourself to sexy little gasps and moans under his naked body.
He pulls out and manoeuvres you around on the bed so you're on all fours...then slides back inside you from behind. //Creak-creak-creak// goes the bed as your professor fucks you doggy-style, your bare butt slapping against him.
"Bad girl," he mutters, delivering a sharp little smack to your ass. That makes you gasp, and he does it again, harder. Soon he's peppering your ass with hard little smacks while his cock thrusts hard and fast inside you.
_soonYoureLovingIt
He comes soon afterwards, moaning as he fills the condom inside you, then slumps down into the bed, pressed up close in your arms because it's so narrow. After weeks and months of build-up, it was all over in ten minutes.
And it was pretty great. "Wow," he murmurs, his piercing blue eyes connecting with yours, his fingertips playing with your hair.
"Ow," you giggle, twisting to show off the red handprints on your bum.
<</if>>\
<</if>>\
<<link "//Chill out.//" "UKHOTPROF-5400 Bat out of hell">><</link>>
<</page>><<silently>>
<<avatar-stripNaked barefoot braless>>
<<lifepath-18yrAvatarHairLongMessy>>
<<avatar-expr-mouth-smile>>
<<set $avatar.background.pushUnique("uni/20_ukUniPillow")>>
<<set $avatar.clothing.pushUnique("uni/60_ukUniDuvet-DuvetAndArm-fair")>>
<<if $kate.tattoos.includes("rightForearmRosesSleeve")>>
<<set $avatar.clothing.pushUnique("uni/65_ukUniDuvetPose-tattoo-rightForearmRosesSleeve")>>
<</if>>
<<if $kate.tattoos.includes("rightHandPaperPlane")>>
<<set $avatar.clothing.pushUnique("uni/65_ukUniDuvetPose-tattoo-rightHandPaperPlane")>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
It feels amazing just lying together, naked and entwined. But you both know he can't be here when the morning comes. Eventually, reluctantly, he gets up and gets dressed.
"Am I going to get an A for this?" you deadpan.
He laughs. "You're actually a very bad girl, $kate.firstName," he replies. "Very ill-disciplined. We're going to need to work on that."
"Can't wait," you smile. He peeks out of your door to check the coast is clear, then [[slips quietly away|UKHOTPROF-5500 Honeymoon phase]]<<if $kate.quirks.includes("rockChick")>>, like a bat out of hell<</if>>.
<</page>><<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairLongMessy>>
<<set $avatar.underwear.pushUnique("uni/10_ukUniStockings-blackOpaqueVeryNarrowBlackBand-barefoot")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniSkirt-blackAndPurpleTartanWithBucklesMini")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniTop-blackLongSleevedTurtleNeckJumper-" + $kate.braSize)>>
<<set $avatar.clothing.pushUnique("uni/30_ukUniBoots-blackKneeHighFlatsWithBuckle")>>
<</silently>>\
<<header>>\
<<page>>\
It's so weird seeing him in class on Tuesday. You both play it extra cool, just in case anyone <<if hasVisited("UKHOTPROF-1100 Oz's birthday party")>>suspects you left Vag's together<<else>>saw him sneaking in or out of your block<</if>> the other night.
But nobody says anything or asks anything, and it quickly becomes apparent that you got away with it.
The next time you meet outside of class, it's at The Hawkwell House Hotel, an elegant country hotel set in three acres of lovely gardens.
Wearing a black dress and new lingerie, you have dinner in the <<if not $kate.quirks.includes("elite")>>fancy <</if>>restaurant, then //very// hot sex – several times – in the king-sized bed in your [[double room|UKHOTPROF-5600 Honeymoon phase 2]].
<</page>><<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniJeans-darkBlueDenimSkinnyJeans")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniTop-babyBlueVestWithSpaghettiStraps-" + $kate.braSize)>>
<<set $avatar.clothing.pushUnique("uni/30_ukUniTop-darkGreyZipUpHoodie-" + $kate.braSize)>>
<<set $avatar.clothing.pushUnique("uni/30_ukUniBoots-blackKneeHighFlatsWithBuckle")>>
<</silently>>\
<<header>>\
<<page>>\
The sex is amazing, but so's everything else you do around it; dinner the night before, reading newspapers together in bed, then walking the grounds hand-in-hand the next day, discussing current affairs.
It's an incredible experience. Much too soon, you're standing by your cars in the hotel car park, about to go your separate ways.
<<if hasVisited("UKHOTPROF-2800 Who were you calling") or hasVisited("UKHOTPROF-3800 Who did you call?")>>\
[[I feel bad about your girlfriend.|UKHOTPROF-6000 Kate expresses guilt]]
<<link "//Kiss him goodbye.//" "UKHOTPROF-6400 Goodbye kiss">><</link>>
<<else>>\
<<link "//Ask if he has a wife or a girlfriend.//" "UKHOTPROF-5700 Are you single?">><</link>>
<<link "//Kiss him goodbye.//" "UKHOTPROF-6400 Goodbye kiss">><</link>>
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"So, um...I probably should have asked this sooner," you say. "But...are you in a relationship?"
His face looks grave. "Yeah," he admits. "A girlfriend."
"Right." It's not like you hadn't suspected it...but you need a moment to process how you feel, now he's said it out loud. //After// having sex with you, on two different occasions. Although, to be fair, you never actually asked, but...
"You and I, we can't be //together,"// he explains. "You're a student. I'd lose my job. And they'd probably kick you out, too."
"Mm-hmm," you murmur, still thinking.
"So, are we, um? Well, are you...okay with that?"
//[End the affair]// [[We can't do this again.|UKHOTPROF-6700 Kate ends it]]
[[You need to end it with her.|UKHOTPROF-5800 You need to end it]]
[[Yeah...I'm okay with it.|UKHOTPROF-6600 Kate accepts side chickdom]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if hasVisited("UKHOTPROF-6200 That's not the issue")>>\
"I want you to break up with her." //Was that not obvious?//
<<else>>\
"You need to end it with her," you tell him.
<</if>>\
"It's not that simple," he protests. "We've been together a long time and..."
He trails off when he sees the expression on your face.
"Listen," he says, and takes a deep sigh. "She...she has mental health issues. She suffers from depression, she's self-harmed, if I leave her...look, I'm worried she might //do something.// It's not just as simple as what I want."
//[End the affair]// [[This is bullshit.|UKHOTPROF-6700 Kate ends it]]
<<link "But what //do// you want?" "UKHOTPROF-5900 Kate believes Hot Prof">><</link>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Well..." your face softens as you consider this, "but what //do// you want?"
"I'd be with you if I could," he smiles, and the way he looks at you makes you believe it. "In a heartbeat."
//[End the affair]// [[I'm sorry, this is bullshit.|UKHOTPROF-6700 Kate ends it]]
[[Well...if that's true, I'm okay with it.|UKHOTPROF-6400 Goodbye kiss]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"I feel bad about your girlfriend," you tell him.
"Me too," he looks down at the gravel.
"What's the deal with you and her?" you ask.
He sighs. "It's...complicated," he says, not meeting your gaze.
[[Complicated how?|UKHOTPROF-6100 Complicated how?]]
[[It's okay. I won't pry.|UKHOTPROF-6500 Kate won't pry]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Complicated how?"
"Just...complicated." He looks up suddenly. "You and I...you know we can't be //together,// right? You're a student. I'd lose my job. And they'd probably kick you out."
[[But that doesn't mean you should cheat on your girlfriend. Or on me with her.|UKHOTPROF-6200 That's not the issue]]
[[I get it. Sorry, I didn't mean to pry.|UKHOTPROF-6500 Kate won't pry]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"But that doesn't mean you should cheat on your girlfriend," you point out. "Or on me, with her."
He shrugs helplessly. "I don't know what to tell you. What is it you want?"
[[I want you to break up with her.|UKHOTPROF-5800 You need to end it]]
[[I don't know. I just feel bad.|UKHOTPROF-6300 I feel bad]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"I don't know," you shrug. "I just feel bad about this."
"Hey," he says soothingly, pulling you in for a hug. "You've got //nothing// to feel bad about. You're not doing anything wrong, okay? This is just something I need to figure out. Okay?"
//[End the affair]// [[I think we shouldn't do this again.|UKHOTPROF-6700 Kate ends it]]
[[Okay.|UKHOTPROF-6400 Goodbye kiss]]
<</page>><<silently>>
<<first>>
<<addNotification "Arousal +1" "Making out with him turned you on again.">>
<</first>>
<</silently>>\
<<header>>\
<<page>>\
<<if hasVisited("UKHOTPROF-6300 I feel bad")>>\
"Okay." You kiss...a comforting kiss on the lips that soon turns sensual, your tongues tangling while he pulls you in tight, squeezing your hips, cupping your butt.
<<elseif hasVisited("UKHOTPROF-5900 Kate believes Hot Prof")>>\
"If that's true," you say, "I guess I'm okay with it."
He pulls you into his arms. "It //is// true." You kiss...a comforting kiss on the lips that soon turns sensual, your tongues tangling while he pulls you in tight, squeezing your hips, cupping your butt. Soon you're not thinking about his girlfriend //at all.//
<<elseif hasVisited("UKHOTPROF-6500 Kate won't pry")>>\
Your kiss goodbye quickly turns sensual. Your tongues tangle while he pulls you in tight, squeezing your hips, cupping your butt.
<<elseif hasVisited("UKHOTPROF-6600 Kate accepts side chickdom")>>\
You make out for a long time in the car park, tongues tangling while he pulls you in tight, squeezing your hips, fondling your butt.
<<else>>\
"Well...I had a really nice time," you tell him.
"Me too." He pulls you in for a kiss; it quickly turns sensual, your tongues tangling while he pulls you in tight, squeezing your hips, cupping your butt.
<</if>>\
"Jesus," he <<if hasVisited("UKHOTPROF-6500 Kate won't pry")>>says<<else>>grins fiercely<</if>> as you break apart. "You have //no// idea what you do to me."
[[You too. See you in class.|UKHOTPROF-6800 Drive back to campus]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"<<if hasVisited("UKHOTPROF-6100 Complicated how?")>>I get it, I get it<<else>>It's okay<</if>>," you tell him. "I'm sorry. I didn't mean to pry."
"Thanks." He smiles wryly. "You're a cool girl."
"Yeah. Well...don't you forget it."
"I won't." He grins and tugs you [[into his arms|UKHOTPROF-6400 Goodbye kiss]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
He watches your face as you think through the implications. "Yeah," you shrug. "I'm okay with it."
"Really?"
"I guess."
Admitting that didn't feel good, but something about it turned him on. His eyes flash with desire, and he tugs you back [[into his arms|UKHOTPROF-6400 Goodbye kiss]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if hasVisited("UKHOTPROF-11100 What now?")>>\
"Okay, fine, I get it!" you shrug angrily. "Stop shouting at me."
"Sorry," he sighs. "Just...sorry."
It's over. He drops you //miles// from your halls. You have to walk across half of $kate.uni.shortName just to [[get back|UKUNI-7600 Moving off campus]].
<<elseif hasVisited("UKHOTPROF-11000 Rumours")>>\
"We've got to end this," you say.
"No shit," he replies, bitterness in his voice. "Just...deny everything, okay? And //zero// contact with me outside of lectures. Maybe this'll all just blow over."
He drops you //miles// from your halls. You have to walk across half of $kate.uni.shortName just to [[get back|UKUNI-7600 Moving off campus]].
<<elseif hasVisited("UKHOTPROF-10200 Sneaking around 3")>>\
After some reflection, you decide it's best to break things off with Hot Prof. The reality didn't match up to the fantasy for you; it's not worth all the skulking around and the risk.
Professor Wells agrees with you – perhaps a little more readily than you'd like. Was it ever about more than sex to him? You're not sure, but you are sure it was right to end your fling before anybody got hurt.
//[[Continue|UKUNI-7200 Freshman 15]]//
<<elseif hasVisited("UKHOTPROF-5800 You need to end it")>>\
"I'm sorry." You hold up your hand to cut him off. "This is bullshit. I'm done."
"$kate.firstName, wait..." but you're [[already leaving|UKHOTPROF-6800 Drive back to campus]].
<<else>>\
"We can't do this again," you tell him. "It's not right."
"Yeah." He sighs heavily. "You're probably right. It could never work out."
<<link "//Continue//" "UKHOTPROF-6800 Drive back to campus">><</link>>
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if hasVisited("UKHOTPROF-6700 Kate ends it")>>\
On the drive home you feel numb; you went from happy to single in sixty seconds. Part of you is angry at him for doing this, part of you is angry at yourself for being complicit.
For the next few weeks you'll torture yourself with unanswered questions and a search for what this meant, but deep down, even now, you're sure <<if hasVisited("UKHOTPROF-5800 You need to end it")>>you did the right thing<<else>>that he was right about one thing<</if>>. It could never have worked out.
<<else>>\
On the drive home you're tingly with nerves. This relationship is probably a bad idea, but last night was amazing. And the sneaking around is kind of exciting.
<</if>>\
A short drive later, you park across the street [[from your block|UKUNI-7000 Spring 2012]]. Maryanne asks how your cousin's wedding went. You lie smoothly.
<</page>><<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("uni/10_ukUniSocks-darkToLightKhakiFadeCottonTrainerSocks")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniLeggings-darkGreyCottonLeggings")>>
<<set $avatar.clothing.pushUnique("uni/30_ukUniTop-whiteFlaredVestWithSpaghettiStraps-" + $kate.braSize)>>
<</silently>>\
<<header>>\
<<page>>\
You're still seeing Professor Wells secretly...although the dynamic has changed since February. You haven't spent a whole night with him since the hotel; since then, your dates always end in the single bed in your room.
There's a weird dichotomy in your relationship. Meeting up with him in some nice isolated bar feels adult and sophisticated; it's great going to places that feel totally different from the places you go with other students. Off campus, being with him makes you feel mature and sexy.
By comparison, his sneaky visits to your dorm room are starting to feel a little...tacky. You can't exactly put your finger on it, but something about having him in your room so much accentuates the "mature" thing...and not necessarily [[in a good way|UKHOTPROF-10100 Sneaking around 2]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Things aren't helped by the fact that, since that time you bumped into someone he knew at Bar Ha Ha – an encounter made a //hundred// times weirder by the fact he didn't introduce you to each other – he's become paranoid about being seen with you off campus.
The last few dates have literally just been him sneaking into your room. You have sex, hiding all the while from your housemates, then he [[slips away|UKHOTPROF-10200 Sneaking around 3]] when he thinks the coast is clear.
<</page>><<silently>>
<<set _dominantKink to $kate.kinks.random()>>
<<if _dominantKink == "exhibitionist">>
<<if $kate.quirks.includes("commando")>>
<<set _andItMatchesYourKink to "And he's sexy outside the bedroom, too; more than once he's made you attend lectures in a short skirt with no underwear, an absurdly erotic experience.">>
<<else>>
<<set _andItMatchesYourKink to "And he's sexy outside the bedroom, too; more than once he's made you attend lectures with no underwear, an absurdly erotic experience.">>
<</if>>
<<elseif _dominantKink == "masochist">>
<<set _andItMatchesYourKink to "And although he's cerebral and non-violent in his real life, in bed he instinctively uses just the right amount of hair pulling, nipple gripping and sharp slaps across your face or your ass to make you come fast and hard.">>
<<elseif _dominantKink == "submissive">>
<<set _andItMatchesYourKink to "And you both enjoy letting the authority he has over you in education play out in bed; you call him Professor during sex, and often roleplay that your assignment grades are based on your sexual performance.">>
<<else>>
<<set _andItMatchesYourKink to "(ERROR IN TEMP ANDITMATCHESYOURKINK VAR)">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
It's complicated, because just being in the relationship carries an illicit thrill that's kind of addictive.
Also, the sex itself is //so good.// More than any guy you've been with, he's blown away by your body; being desired so much feels amazing. _andItMatchesYourKink
But you can't shake the feeling that being with him is wrong<<if hasVisited("UKHOTPROF-2800 Who were you calling") or hasVisited("UKHOTPROF-3800 Who did you call?") or hasVisited("UKHOTPROF-5700 Are you single?")>> – not to mention the whole girlfriend thing, which he never talks about<</if>>.
It's a dilemma. You can't talk to your friends about it, so it's hard to know what to do.
//[[Break off the affair.|UKHOTPROF-6700 Kate ends it]]//
//[[Keep it going.|UKHOTPROF-10300 Dorm fuck 2]]//
<</page>><<silently>>
<<avatar-stripNaked>>
<<lifepath-18yrAvatarHairLongMessy>>
<<set $avatar.underwear.pushUnique("uni/10_ukUniNecklace-blackMediumWidthChoker")>>
<<if hasVisited ("PROVOC-1900 Lingerie show")>>
<<set $avatar.underwear.pushUnique("/foreignAdventure/surval/20_survalBra-babyBlueSilkApBra-" +$kate.braSize)>>
<<else>>
<<set $avatar.underwear.pushUnique("uni/30_ukUniBra-pinkAndBrownBowPlungeBra-" + $kate.braSize)>>
<</if>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniSkirt-redAndBlackTartanWithBucklesMini")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniTop-whiteTieFrontCroppedTshirt-" + $kate.braSize)>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniBoots-blackSuedeOverTheKneeHighHeeledBoots")>>
<</silently>>\
<<header>>\
<<page>>\
One advantage of not leaving your dorm room is that you can wear whatever you like for sex. Tonight, Professor Wells requested a naughty schoolgirl look...at around 11PM there's a fingertip tap at your door; you open up, and he slips inside.
"$kate.firstName," he says, like it's the first time he's been in here. "This assignment you just turned in..."
//[Play along]// [[Yes, Professor?|UKHOTPROF-10400 Dorm fuck roleplay]]
<</page>><<silently>>
<<if $kate.uni.degreeSubject == "english">>
<<set _essayTitle to "The Major Use of Motifs and Symbolism in Where Are You Going, Where Have You Been, a Short Story by Joyce Carol Oates">>
<<elseif $kate.uni.degreeSubject == "business">>
<<set _essayTitle to "An Analysis of How GAFAM Companies Create Competitive Advantage From The Innovation Process">>
<<elseif $kate.uni.degreeSubject == "law">>
<<set _essayTitle to "The Concept of Intellectual Property and the Social, Ethical and Professional Issues It Faces">>
<<elseif $kate.uni.degreeSubject == "psychology">>
<<set _essayTitle to "An Introduction to Abnormal Psychology and its Three Major Groups">>
<<else>>
<<set _essayTitle to "ERROR IN TEMP ESSAYTITLE VAR">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
"Uh...yes, Professor?" you answer demurely.
"Trash." He holds up a photocopy of your recent essay, //_essayTitle, by $kate.firstName $kate.surname.// At least you hope it's a photocopy, because he's marked it with a big red ''F.'' "Utter trash. I've spoken with the Dean and he agrees: only corporal punishment is appropriate."
//[Play along]// [[(Sigh) Yes, Professor.|UKHOTPROF-10400 Dorm fuck roleplay 2]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Your bed creaks as he sits on it, inviting you to take your place over his knee. His dick is already hard, you feel it press into your belly as you drape yourself over him.
He lifts up your flippy little skirt and slaps your butt. //Smack!// You let out a sharp little gasp, and his erection twitches. "Less of the theatrics, please, $kate.firstName," he says, affecting an exasperated tone. "Not your first time in this position, is it?"
"No, professor."
"That's because you're a bad girl." He slaps you across the other butt cheek, //smack!// "What are you, $kate.firstName?"
[[(Gasp) A bad girl, Professor!|UKHOTPROF-10400 Dorm fuck roleplay 3]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
So begins a long roleplaying session over the professor's knee, his erection pressing into your stomach as he rains a mix of smacks and trumped-up complaints about your academic unsuitability down on your lithe, scantily-clad form.
//Smack!// His finger <<if $kate.quirks.includes("commando")>>slips between the lips of your naked pussy, feeling how hot and wet you are<<else>>prods the gusset of your little thong, feeling how hot and wet you are under it<</if>>. You bite your lip to stifle a moan, trying your keep your voice down just in case Colin next door somehow doesn't know you're being spanked by your mystery date. "You're not supposed to be enjoying this, young lady," clucks the professor. //Smack!//
[[(Gasp) Sorry, sir!|UKHOTPROF-10400 Dorm fuck roleplay 4]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
The spanking continues, alternating sometimes with phases of being fingered while his free hand slips inside your bra to grope your breasts and fondle your stiff nipples.
Your butt cheeks are glowing and your pussy is dripping wet when Professor Wells finally proclaims that it's time for your [[Oral Assessment|UKHOTPROF-10400 Dorm fuck roleplay 5]].
<</page>><<silently>>
<<set $avatar.clothing.delete("uni/20_ukUniTop-whiteTieFrontCroppedTshirt-" + $kate.braSize)>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniTop-whiteTieFrontCroppedTshirt-undone-" + $kate.braSize)>>
<</silently>>\
<<header>>\
<<page>>\
You slither down to your knees between his legs, draw out his stiff cock, and slip your mouth onto it. It feels bigger and harder than it's ever felt.
You're so turned on that you suck it urgently, as hard and fast as you'd like to be [[fucked|UKHOTPROF-10400 Dorm fuck roleplay 6]]. "Jesus," murmurs the prof, breaking character for the first time.
<</page>><<silently>>
<<avatar-stripNaked braless>>
<<lifepath-18yrAvatarHairLongMessy>>
<<set $avatar.underwear.pushUnique("uni/10_ukUniNecklace-blackMediumWidthChoker")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniBoots-blackSuedeOverTheKneeHighHeeledBoots")>>
<</silently>>\
<<header>>\
<<page>>\
Soon your bed is //creak-creak-creak//ing as Professor Wells fucks the bad girl, doggy-style.
You're ridiculously turned on and you come almost straight away. Professor Wells is right behind you in more ways than one, letting out a deeply satisfied groan as he fills the condom.
You sag down into the bed together, pressed up close on the small mattress. He grins at you and gives you a kiss.
[[I didn't really get an F, right?|UKHOTPROF-10400 Dorm fuck roleplay 7][$temp.kateSays to "justChecking"]]
[[That was so fucking hot.|UKHOTPROF-10400 Dorm fuck roleplay 7][$temp.kateSays to "thatWasHot"]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateSays == "justChecking">>\
"Um...I didn't //really// get an F, right?"
"Hm?" He looks confused for a second, then laughs. "Oh, your – no no, it was really good."
"Okay," you reply. "Because I worked hard on that."
"I was just playing around. Don't worry," he cups your ass and pulls you in for a kiss, "you're straight A material. In so many ways."
<<elseif $temp.kateSays == "thatWasHot">>\
"That was so fucking hot," you murmur approvingly.
"I know, right? We should do that more."
"Definitely."
"Wear that skirt all day on campus on Thursday. No underwear."
"Yes, Professor."
<<else>>\
(ERROR IN TEMP.KATESAYS VAR)
<</if>>\
You hang out together for an hour or so, just chatting and sharing some wine and the post-orgasmic chill. At about 1AM he judges the coast to be clear, and slips out to meet his Uber.
//[[Continue|UKUNI-7200 Freshman 15]]//
<</page>><<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairLongMessy>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniSkirt-blueTropicalPrintFlippyMini")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniTop-rustVNeckShortCrinkleSleevedTop-" + $kate.braSize)>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniShoes-tanAnkleHighStrappyFlatSandals")>>
<</silently>>\
<<header>>\
<<page>>\
It was probably inevitable the rumours would start.
At first it's subtle; students staring at you on campus or in the cafeteria, frosty looks or sharp comments from formerly friendly members of the faculty, the sense that people are talking about you...maybe even //laughing// at you...behind your back.
"Someone //fucking// reported me!" says the Professor, pounding the steering wheel in frustration. You're parked up in a quiet country road, a little way out of town; you've never seen him this angry, or this scared. "Who did you tell?"
"No one," you insist.
He stares at you angrily...then relents. "Someone probably saw me coming out of your block. //Fuck!"// he slaps the wheel again. "I've been an idiot."
//[End the affair]// [[We've got to end this.|UKHOTPROF-6700 Kate ends it]]
[[So what do we do?|UKHOTPROF-11100 What now?]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"So what do we do?"
"There's no 'we!'" he snaps angrily. "Not any more. Look, just...deny everything, okay? And zero contact with me out of class. Maybe, //maybe// this'll all just blow over."
//[End the affair]// [[Okay! Stop shouting at me.|UKHOTPROF-6700 Kate ends it]]
[[Don't over-react. We just need to lay low for a bit.|UKHOTPROF-11200 Kate is a thrillseeker]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Don't over-react," you tell him.
"Over-react?" He splutters. "I'll get //fired,// $kate.firstName! And you'll get kicked out! You get that, right?"
"We need to co-ordinate, not fall apart. Let's just lay low for a while. It'll be easier when I move off campus."
Professor Wells isn't entirely sold, but he agrees to just play it cool for the next few weeks. You both practice what to say in case you're questioned, and agree on how you'll communicate from now on.
He drops you //miles// from your halls. You have to walk across half of $kate.uni.shortName just to [[get back|UKUNI-7600 Moving off campus]].
<</page>><<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairLongMessy>>
<<set $avatar.clothing.pushUnique("uni/30_ukUniShorts-greySportsShorts")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniTop-ecruRibbedFrontButtonedShortSleevedCropTop-" + $kate.braSize)>>
<<avatar-expr-mouth-smile>>
<<if $kate.quirks.includes("elite")>>
<<set $header.line1 to "''MAYFAIR,'' W LONDON">>
<<elseif $kate.quirks.includes("working class")>>
<<set $header.line1 to "''TOTTENHAM,'' N LONDON">>
<<else>> /* Kate is middle class */
<<set $header.line1 to "''WIMBLEDON'', SW LONDON">>
<</if>>
<<set $header.line2 to "2011 / AGE 19">>
<</silently>>\
<<header>>\
<<page>>\
<<if hasVisited("MONTREUX-3000 Graduation")>>\
After nine months away, it's wonderful to be home. Roksy couldn't have been a better roommate, but it's a relief to have your own private space again. And you had no idea how much you missed the hustle and bustle of West London; Montreux's a hamlet by comparison.
<<elseif hasVisited("NAMIB-4100 Departing Namibia")>>\
After nine months away, it's wonderful to be home. England's grey skies and urban, peaceful streets are a world away from the hardships of Namibia, and you had no idea how much you'd miss your own bed or your mum's cooking.
<<elseif hasVisited("CORFU-6000 Handover")>>\
After nine months away, it's wonderful to be home. You and $temp.firstFriend agree that the best part about being back in Tottenham is sleeping in your own bed for as long as you want; and the worst part is having to pay for drinks again.
<<else>>\
ERROR IN HASVISITED() VAR
<</if>>\
It's great catching up with your family and friends, but you don't have long to reconnect with everybody. Almost as soon as you're home, it's time to pack your stuff and leave again...this time [[for university|UKUNI-1100 Arriving at uni]].
<</page>><<silently>>
<<avatar-normal>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("uni/10_ukUniSocks-babyBlueCottonTrainerSocks")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniJeans-darkBlueDenimSkinnyJeans")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniTop-babyBlueAndBrownLongSleevedBaseballTop-" + $kate.braSize)>>
<<if $kate.quirks.includes("rockChick")>>
<<set $avatar.clothing.pushUnique("uni/30_rockerBoots-blackDMFlatformAnkleBoots")>>
<<else>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniShoes-petrolConverseTrainers")>>
<</if>>
<<if $kate.uni.shortName == "Oxford">>
<<set $header.line1 to "''OXFORD'', OXFORDSHIRE">>
<<elseif $kate.uni.shortName == "Durham">>
<<set $header.line1 to "''DURHAM'', COUNTY DURHAM">>
<<elseif $kate.uni.shortName == "Cardiff">>
<<set $header.line1 to "''CARDIFF'', WALES">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kate.uni.shortName == "Oxford">>\
<<image "/locationPhotos/uni/oxfordCity.jpg" 75 900 550 0>>\
Oxford's west of London, a 90-minute motorway cruise through an endless patchwork of green and yellow farm fields. The city itself is charming and quintessentially English, with winding streets, historic buildings, and peaceful canals and green spaces. Your first experience of the nightlife is George Street with its chain pubs and noisy crowds, but in time you'll discover that the best of Oxford's nightlife is hidden down narrow alleyways, cobbled back streets and tucked behind the medieval city walls.
The university doesn't have a main campus: instead, colleges, departments and accommodation are scattered throughout the city centre. You're studying at Magdalen College (pronounced "maudlin"), a cluster of grand medieval buildings overlooking a private meadow where a herd of deer is kept.
<<elseif $kate.uni.shortName == "Durham">>\
<<image "/locationPhotos/uni/durhamTown.jpg" 95 1000 550 0>>\
Durham is a riverside city in the far north of England, a five-hour motorway drive from London. It's a beautiful place, a fantastical jumble of soaring medieval towers and winding streets, surrounded by bucolic English countryside. The epic nightlife of Newcastle is just an 11-minute train ride away.
The university campus is a sprawling, 563 acre estate which includes dozens of colleges and other buildings, connected by a free bus service.
<<elseif $kate.uni.shortName == "Cardiff">>\
<<image "/locationPhotos/uni/cardiffBay.jpg" 125 1000 450 0>>\
A three-hour motorway drive from London, Wales's biggest city is an easy place to like. It's a modern port city, with all the trappings of a European capital: from ancient buildings and museums to ultra-modern art galleries and shopping malls. The city centre has a medieval castle to the north and a rejuvenated waterside to the south, with good shops and a vibrant, buzzy nightlife.
The university campus is in the city centre, just across a busy street from the castle.
<<else>>\
ERROR IN KATE.UNI.SHORTNAME VAR
<</if>>\
//[[Find your accommodation.|UKUNI-1200 Kate's room]]//
<</page>><<silently>>
<<if $kate.uni.shortName == "Oxford">>
<<set $header.line1 to "''MAGDALEN COLLEGE'', OXFORD">>
<<elseif $kate.uni.shortName == "Durham">>
<<set $header.line1 to "''DURHAM UNIVERSITY'', DURHAM">>
<<elseif $kate.uni.shortName == "Cardiff">>
<<set $header.line1 to "''CARDIFF UNIVERSITY'', WALES">>
<</if>>
<<if $kate.quirks.includes("single mum")>>
<<set _parentalUnitsHave to "teary-eyed mum has">>
<<else>>
<<set _parentalUnitsHave to "teary-eyed parents have">>
<</if>>\
<</silently>>\
<<header>>\
<<page>>\
Well...this is it!
<<image "/locationPhotos/uni/studentRoom.jpg" 125 1000 500 0>>\
Your _parentalUnitsHave just left you behind in your new home: a tiny and vaguely beer-scented dorm room, featuring a giant territorial stain left on the carpet for you by the previous resident.
<<link "//Unpack and explore.//" "UKUNI-1300 Communal kitchen">><</link>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You run out of storage space long before you're fully unpacked. This is a really tiny living space; where's all your stuff supposed to //go?//
After a while you venture out into the communal kitchen, psyching yourself up to meet some of your new housemates.
<<if $kate.attributes.extraversion.level gt 0>>\
You're nervous at first, but once you've broken the ice they're easy to talk to; it helps that you've all got one thing in common already, of course.
<<elseif $kate.attributes.extraversion.level == 0>>\
You're nervous at first, but at least you've all got one thing in common already.
<<else>>\
You were dreading this part, but at least you've all got one thing in common already.
<</if>>\
Over the next few days, everybody makes civilised small talk while sizing the others up for BFF or romantic potential. There are a couple of weirdos...but [[early signs|UKUNI-1400 Freshers Week]] are good.
<</page>><<silently>>
<<set $avatar.underwear.delete("uni/10_ukUniSocks-babyBlueCottonTrainerSocks")>>
<<set $avatar.clothing.delete("uni/20_ukUniJeans-darkBlueDenimSkinnyJeans")>>
<<set $avatar.clothing.delete("uni/20_ukUniTop-babyBlueAndBrownLongSleevedBaseballTop-" + $kate.braSize)>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniJeans-brownSkinnyJeans")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniTop-ecruFloralLongSleevedTop-" + $kate.braSize)>>
<<if not $kate.quirks.includes("rockChick")>>
<<set $avatar.clothing.delete("uni/20_ukUniShoes-petrolConverseTrainers")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniShoes-ecruSlipOnFlatShoesWithTanSoles")>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kate.uni.shortName == "Oxford">>\
<<image "/locationPhotos/uni/oxfordUniversity.jpg" 160 1000 650 0>>\
<<elseif $kate.uni.shortName == "Durham">>\
<<image "/locationPhotos/uni/durhamCampus.jpg" 100 1000 400 0>>\
<<elseif $kate.uni.shortName == "Cardiff">>\
<<image "/locationPhotos/uni/cardiffCampus1.jpg" 100 1000 500 0>>\
<</if>>\
The first week – Freshers Week – is a whirlwind! As well as settling into the halls, getting your ID card, and trying to find your introductory lectures, every club and society on campus is trying to attract you to join.
You roam around fresher fairs where stalls give out free t-shirts, pens and pizza. The whole campus feels like one big thronging celebration, and you meet way more $kate.uni.shortName students this week than you'll ever be able to remember.
<<if hasVisited("UKYOUTH-7100 Sports Star")>>\
//[Sporty] [[Try out for the volleyball team.|UKUNI-1500 Kate's hobby][$kate.uni.hobby to "volleyball"]]//
<<else>>\
//<span class="greyedOut">[Sporty] Try out for the volleyball team.</span>//
<</if>>\
<<if $kate.attributes.extraversion.level gt 0>>\
//[Extraverted] [[Audition for the theatre society.|UKUNI-1500 Kate's hobby][$kate.uni.hobby to "actress"]]//
<<else>>\
//<span class="greyedOut">[Extraverted] Audition for the theatre society.</span>//
<</if>>\
<<if hasVisited("UKYOUTH-7200 Geek Girl")>>\
//[D&D player] [[Join a D&D group.|UKUNI-1500 Kate's hobby][$kate.uni.hobby to "d&d"]]//
<<else>>\
//<span class="greyedOut">[D&D player] Join a D&D group.</span>//
<</if>>\
<<if hasVisited("UKYOUTH-7400 Rock Chick")>>\
//[Bass guitarist] [[Audition for a band.|UKUNI-1500 Kate's hobby][$kate.uni.hobby to "rockStar"]]//
<<else>>\
//<span class="greyedOut">[Bass guitarist] Audition for a band.</span>//
<</if>>\
<<if $kate.attributes.daring.level gte 0>>\
//[Daring] [[Join the Army Officer Training Corps.|UKUNI-1500 Kate's hobby][$kate.uni.hobby to "cadet"]]//
<<else>>\
//<span class="greyedOut">[Daring] Join the Army Officer Training Corps.</span>//
<</if>>\
<</page>><<silently>>
<<set $avatar.clothing.pushUnique("uni/30_ukUniTop-blackAndOrangeFuckMeFreshersTshirt-" + $kate.braSize)>>
<<if $kate.firstName == "Kat" or $kate.firstName == "Cat" or $kate.firstName == "Katherine" or $kate.firstName == "Catherine" or $kate.firstName == "Kathy" or $kate.firstName == "Cathy">>
<<set _cat to "Abi">>
<<else>>
<<set _cat to "Cat">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kate.uni.hobby == "volleyball">>\
<<getKatesHighSchool>>\
All the sports clubs have sign-up stands dotted around the campus. You're drawn to the $kate.uni.shortName Volleyball stand - _highSchoolShortName didn't have a volleyball team, but you liked the sport when you got to play.
The two third-year students manning the stand are both very good looking, radiating the attractive alpha energy of the confident athlete. The girl, _cat, perks up when you tell her you're an ex-netballer. "Oh, me too!" she enthuses. "You should definitely try out, it's a //super// workout."
If her sculpted shoulders and long lean legs are anything to go by, she's telling the truth. You sign up for the try outs, wondering if this is something you'll be good at.
<<elseif $kate.uni.hobby == "actress">>\
A poster on a noticeboard tells you that the theatre group is auditioning actors for a production of Macbeth.
You've played Lady Macbeth before! It was a school production – and it used simplified modern English instead of the original Shakespearean – but you know the story well and you're sure you could learn the part.
You note down the website, and check out the audition details later. You'll have to perform her monologue from Act 1, Scene 5, and also do a cold read of another monologue that you'll be given on the day.
//What the hell.// You book an audition slot. You have two weeks to learn your lines! It's daunting, but exciting.
<<elseif $kate.uni.hobby == "d&d">>\
A poster on a campus noticeboard stops you dead in your tracks.
//WANTED: BRAVE ADVENTURERS// it begins, going on to offer a reward in Gold Pieces and Experience Points to all those brave enough to quest for the Rod of Seven Parts (every Tuesday at 6PM in room Y204 of the Science Department).
You haven't played D&D for years, and something about seeing the jargon makes you miss your days as a peasant-farmgirl-turned-adventuress, boldly plundering tombs and slaying goblins.
There's no number on the poster, so you'll just have to turn up to room Y204 next week to see what it's all about. You put a note into your phone to remind you.
<<elseif $kate.uni.hobby == "rockStar">>\
A poster on a noticeboard says that Death From Above is looking for a new bassist. They list their influences as Led Zep, Soundgarden and tequila. //Hmm...sounds promising.//
You speak with their drummer on the phone; he books you in for an audition next week, and emails you a couple of tracks to learn. The tracks are actually really good – way better than anything you wrote for Naked Tuna – and the singer has a much more powerful voice than Tom.
You jam along to the tracks every night in your room to get ready for the audition. This is when you learn that the walls in your block are paper thin; your next-door neighbour Colin can hear you playing the bass, even without an amp. Luckily he doesn't seem to mind; he says it's cool that you're a musician.
<<elseif $kate.uni.hobby == "cadet">>\
$temp.firstFriend once tried to get you to join the Army Cadets with her (on the grounds it would be a good way to meet fit boys). You refused then, but something about the UOTC recruitment stand on campus draws you in.
The soldier manning the stand has an easy charm and a soft Scottish accent that reminds you of your driving instructor.
"It's about gettin' a wee taste of the Army," he explains. You'll be trained in military skills and get to take part in adventure training activities like kayaking and rock climbing; but there's no commitment to actually join the Army after your degree.
He talks up the social side – there's a subsidised bar, and regular Regimental dinners and theme nights – then drops the clincher: you get paid £40 for every training day you attend. "Nice wee top-up of yer drinkin' money, eh?"
//What the hell.// You add your details to a list of names – mostly boys, you notice. Maybe $temp.firstFriend was right about the Army Cadets...
<<else>>\
(ERROR IN KATE.UNIHOBBY VAR)
<</if>>\
//[[Continue|UKUNI-1600 Fresher Pressure]]//
<</page>><<silently>>
<<avatar-stripNaked>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("uni/30_ukUniPants-pinkAndBrownBowStringSidedPants")>>
<<set $avatar.underwear.pushUnique("uni/30_ukUniBra-pinkAndBrownBowPlungeBra-" + $kate.braSize)>>
<<set $avatar.underwear.pushUnique("uni/10_ukUniStockings-blackSheerNarrowBlackBand-highHeels")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniDress-blackBodyconSleevelessMiniDress-" + $kate.braSize)>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniBoots-blackSuedeOverTheKneeHighHeeledBoots")>>
<<if $kate.uni.shortName == "Oxford">>
<<set $header.line1 to "''THE RAM,'' OXFORD">>
<<elseif $kate.uni.shortName == "Durham">>
<<set $header.line1 to "''THE RAM,'' DURHAM">>
<<elseif $kate.uni.shortName == "Cardiff">>
<<set $header.line1 to "''THE RAM,'' CARDIFF">>
<</if>>
<<avatar-expr-mouth-sexy>>
<</silently>>\
<<header>>\
<<page>>\
It calms down a little after Freshers Week, but for now every day ends in an organised or impromptu drinking session. A seven-day drinking binge is a rite of passage for $kate.uni.shortName freshers, and the week is a blur of student nights, parties and pub crawls. <<if hasVisited("CORFU-6000 Handover")>>It reminds you of Corfu, except this time you're not just orchestrating the carnage, you're living it.<</if>>
Hard drinking's normal here. So is hooking up...or at least that's what Simon, a charming third-year politics student, tells you as kicking-out time approaches at The Ram.
He's confident and ruggedly handsome, easily the hottest guy to hit on you in Freshers Week. You noticed each other earlier, and had a drunken snog up against a wall, after bumping into each other in the corridor outside the loos.
"You've got beautiful eyes," he coos, leaning into your ear and playing with your hair. "C'mon, let's go back to halls."
<<if $kate.quirks.includes("easy")>>\
<span class="greyedOut">//[Too Easy] Go home alone.//</span>
<<else>>\
//[Not Easy] [[Go home alone.|UKUNI-3100 Kate preserves her honour]]//
<</if>>\
//[[Go home with Simon.|UKUNI-1700 Walking home with Simon]]//
<</page>><<silently>>
<<if $kate.uni.shortName == "Oxford">>
<<set $header.line1 to "''MAGDALEN COLLEGE'', OXFORD">>
<<elseif $kate.uni.shortName == "Durham">>
<<set $header.line1 to "''DURHAM UNIVERSITY'', DURHAM">>
<<elseif $kate.uni.shortName == "Cardiff">>
<<set $header.line1 to "''CARDIFF UNIVERSITY'', WALES">>
<</if>>
<<set $npc1 to {},
$npc1.isWearing to []>>
<<if $kate.uni.shortName == "Oxford">>
<<set _flagstones to "ancient flagstones of Magdalen College">>
<<elseif $kate.uni.shortName == "Durham">>
<<set _flagstones to "ancient flagstones of Durham University">>
<<elseif $kate.uni.shortName == "Cardiff">>
<<set _flagstones to "century-old flagstones of Cardiff University">>
<</if>>
<<avatar-expr-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
You walk back to your halls hand-in-hand with Simon, your heels clicking noisily on the _flagstones as you approach your block.
You swipe into your building, and lead him up to your room. A waft of vanilla greets you as you open your door; you've been burning scented candles non-stop to get rid of the beer smell.
[[Come in.|UKUNI-1750 Simon enters Kate's room]]
<<if $kate.attributes.conscientiousness.level lt 0>>\
//[Unconscientious]// [[Sorry it's a mess.|UKUNI-1750 Simon enters Kate's room][$temp.kateSays to "sorryAboutTheMess"]]
<<else>>\
<span class="greyedOut">//[Unconscientious]// Sorry it's a mess.</span>
<</if>>\
<</page>><<silently>>
<<if $kate.quirks.includes("rockChick")>>
<<set _music to "Pixies">>
<<else>>
<<set _music to "Little Mix">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateSays == "sorryAboutTheMess">>\
<<set $npc1.thinksKateIsASlob to true>>\
"Sorry it's a mess," you say, hurrying inside to kick a laundry pile under your bed and out of sight. "I'm still unpacking."
"It's fine." He follows you inside – the first man you've had back to your little room.
<<else>>\
"Come in," you smile and lead him inside – the first man you've had back to your little room.
<</if>>\
Simon takes a seat on your bed, making it squeak under his tall, muscular frame. He gazes around at your things while you light another vanilla candle, and put some _music on your music player. <<if $kate.quirks.includes("rockChick")>>"Nice guitar," he says, admiring your bass in its stand.<<else>>"Cool photos," he says.<</if>>
<<link "//Join him on your bed.//" "UKUNI-1800 Kate joins Simon on the bed">><</link>>
<</page>><<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("uni/30_ukUniPants-pinkAndBrownBowStringSidedPants")>>
<<set $avatar.underwear.pushUnique("uni/30_ukUniBra-pinkAndBrownBowPlungeBra-" + $kate.braSize)>>
<<set $avatar.underwear.pushUnique("uni/10_ukUniStockings-blackSheerNarrowBlackBand-barefoot")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniDress-blackBodyconSleevelessMiniDress-" + $kate.braSize)>>
<<avatar-expr-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
"Thanks," you say, putting a heel up on your chair to reach the zip, <<if $kate.quirks.includes("rockChick")>>"I was in a band."<<else>><<if hasVisited("MONTREUX-3000 Graduation")>>"That's Lake Geneva."<<elseif hasVisited("NAMIB-4100 Departing Namibia")>>"That's Namibia, I did some volunteering."<<elseif hasVisited("CORFU-6000 Handover")>>"I was a holiday rep, that's Corfu."<<else>>ERROR IN HASVISITED VAR<</if>><</if>> You peel off your boots, then join Simon on the squeaky bed.
He's really very handsome, in a slick and mainstream sort of way, and he's studying politics<<if $kate.uni.shortName == "Oxford" or $kate.uni.shortName == "Durham">> at $kate.uni.shortName<</if>>. Maybe you have a future Prime Minister in your room...
<<link "//Make out.//" "UKUNI-1900 Kate/Simon makeout">><</link>>
<</page>><<silently>>
<<avatar-expr-eyelid-closed>>
<<avatar-expr-mouth-sexy>>
<</silently>>\
<<header>>\
<<page>>\
Sitting side-by-side, you kiss each other softly to a soundtrack of <<if $kate.quirks.includes("rockChick")>>jagged jangly guitars and steady tuneful basslines<<else>>synthy drums and perfect pop harmonies<</if>>.
Now you're in private, things escalate very fast. He cups and squeezes your breasts through your dress, plucking confidently at your nipples as they stiffen, then his hand moves down to roam all over your slippery smooth, nylon-clad thighs.
<<link "//Make out and let him touch you.//" "UKUNI-1950 Tights down">><</link>>
<</page>><<silently>>
<<set $avatar.underwear.delete("uni/10_ukUniStockings-blackSheerNarrowBlackBand-barefoot")>>
<<set $avatar.underwear.push("uni/10_ukUniTights-pulledDown")>>
<</silently>>\
<<header>>\
<<page>>\
You kiss like that for a while, enjoying the thrill of getting acquainted with his mouth and his hands. His body feels solid and muscular through his shirt.
//Creeeak// goes the bed as he stands up, moving in front of you. His fingers snake up under your dress, curling inside the waistband of your tights, tugging them down.
You lift your butt instinctively, letting him peel the stretchy nylon down your thighs, baring your legs to the knee. <<if not $kate.quirks.includes("commando")>>Your knickers came down with them too.<</if>> His eyes lock with yours, intense and full of desire.
[[I don't normally do this on a first date...|UKUNI-2000 Simon fingers Kate][$temp.kateSays to "imAGoodGirl"]]
//[[Gaze back sexily.|UKUNI-2000 Simon fingers Kate][$temp.kateSays to "nothing"]]//
<</page>><<silently>>
<<set $avatar.underwear.delete("uni/10_ukUniTights-pulledDown")>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateSays == "imAGoodGirl">>\
<<silently>>
<<avatar-expr-eyelid-normal>>\
<<avatar-expr-eyebrows-raised>>\
<</silently>>\
"I don't normally do this..." you begin.
"Shhhh," he replies, his tone soothing.
<<elseif $temp.kateSays == "nothing">>\
<<silently>>
<<avatar-expr-eyelid-squint>>\
<</silently>>\
You fix him with your best smouldering, sexy look.
<<else>>\
(ERROR IN TEMP.KATESAYS VAR)
<</if>>\
He slides your tights <<if not $kate.quirks.includes("commando")>>and underwear <</if>> down to your ankles and off your feet. He tosses them aside carelessly, then – //creeeak// – climbs back onto the bed with you.
You make out some more, this time with your legs apart and his hand twitching between them, a big masculine middle finger fondling your wet pussy [[as you kiss|UKUNI-2100 Optional foreplay]].
<</page>><<silently>>
<<set $avatar.underwear.delete("uni/30_ukUniPants-pinkAndBrownBowStringSidedPants")>>
<<set $avatar.underwear.pushUnique("uni/30_ukUniBra-pinkAndBrownBowPlungeBra-" + $kate.braSize)>>
<<set $avatar.clothing.delete("uni/20_ukUniDress-blackBodyconSleevelessMiniDress-" + $kate.braSize)>>
<<avatar-normal>>
<<avatar-expr-mouth-sexy>>
<</silently>>\
<<header>>\
<<page>>\
Soon your dress comes off and you're peeling him out of his clothes. He has the body of a rugby player, stocky and powerful, with big sculpted thighs.
His dick's already hard, making a tentpole in his stripy boxers.
<<link "//Go down on him first.//" "UKUNI-2200 Pre-sex BJ">><</link>>
<<link "Have you got a condom?" "UKUNI-2400 Condom negotiation">><</link>>
<<if $kate.quirks.includesAny("laxCondomPolicy", "gentlemansChoiceCondomPolicy")>>\
//[Lax condom policy] [[Don't bother with protection.|UKUNI-2600 Penetrated]]//
<<else>>\
<span class="greyedOut">//[Lax condom policy] Don't bother with protection.//</span>
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kate.kinks.includes("submissive")>>\
You slide off the bed, onto your knees between his legs, the floorboards hard through the thin carpet.
<<else>>\
You guide Simon onto his back, then shuffle down the bed – //creak, creak, creak// – so you're level with his groin. Your bed's so narrow that your feet dangle over the side.
<</if>>\
He lifts his hips to let you tug down his boxer shorts, and you get your first look at his nakedness. His pubic hair is neatly clipped, and his dick is just the right size – big, but not //too// big. It feels pleasingly stiff and thick in your hand.
You dip your head and guide it [[into your mouth|UKUNI-2250 BJ roll]].
<</page>><<silently>>
<<avatar-bjFace>>
/* BJ CHECK */
/*"1d4+1d6+1d8+1d10+1d12+1d20+1d100 @ 4 6 8 10 12 20 10"*/
/*Set the roll target*/
<<set _diceRollTarget to 6>>
/*Calculate the roll with the 1d10 and setup the dice for display*/
<<set _diceRoll to random(1,10)>>
<<set _diceDisplay to "1d10 @ "+_diceRoll>> /*Show dice via formule, only used for display */
/*Calculate all the modifiers*/
<<set _diceRollModifiers to []>>
<<set _finalDiceRollModifier to 0>>
<<set _attributeMod to $kate.attributes.beauty.level>>
<<set _skillMod to $kate.skills.sexpert.level>>
/*These will be shown in the "Why?" link on the page*/
/*Make sure you add all the modifiers you want to be shown*/
<<set _diceRollModifiers.pushUnique([_attributeMod , "Beauty"])>>
<<if $kate.skills.sexpert.level == -4>>
<<set _diceRollModifiers.pushUnique([_skillMod , "Sexual inexperience"])>>
<<else>>
<<set _diceRollModifiers.pushUnique([_skillMod , "Sexpert skill"])>>
<</if>>
<<set _finalDiceRollModifier to _finalDiceRollModifier + _attributeMod + _skillMod>>
/*Calculate the result*/
<<set _result to _diceRoll + _finalDiceRollModifier>>
<<if _result gte _diceRollTarget>>
<<set _success to true>>
<<else>>
<<set _success to false>>
<</if>>
/* END BJ CHECK */
<</silently>>\
<<header>>\
<<page>>\
Simon murmurs approvingly as your mouth bobs gently up and down on his cock, soft and wet.
He's too big to take all the way inside, so you just concentrate on pleasuring the parts you can reach. Breathing through your nose, you suck and slide rhythmically up and down on the tip, hoping that he's enjoying it.
After a little while of this, his hand moves onto the back of your head and pushes you – none too gently – further down on his dick. His cock touches the back of your throat, making you gag. "Mmh, yeah," he murmurs, letting you go. "Like that."
<div id="dice-rolled">/*This will be replaced after the roll*/
<<nobr>><div class="diceResultBox">/*This div is the dice box*/
<div class="diceResultBoxHeader">/*Dicebox header*/
<<dice-showDiceImage "d10">> /*Either "d10", "d8", "d6" or "d4" -> To show correct dice image*/
<h3>BJ CHECK</h3>
<hr>
</div>
<div class="diceResultBoxText">/*Dicebox Text*/
Roll to give good head. You need to roll <b>_diceRollTarget or higher</b> with <<if _finalDiceRollModifier gte 0>><b>1d10+_finalDiceRollModifier</b><<else>><b>1d10_finalDiceRollModifier</b> <</if>> to succeed.
<div id="dice-explanation" style="padding-top:2%; padding-bottom:5%">
<i><<link "[Why?]">>/*Why modifier link, will replace "dice-explanation" with the widget*/
<<replace '#dice-explanation'>>
<<dice-showModifiers>>
<</replace>>
<</link>></i>
</div>
<<set _buttonText to "<b><i>BLOWJOB</i></b>">>
<<button _buttonText>>/*Roll the dice button*/
<<rollDice _diceDisplay>>
<<replace '#dice-rolled'>>/*everything between START REPLACE and STOP REPLACE will be shown in the place of "dice-rolled" at the top, so we need a second identical box */
/*START REPLACE*/
<<nobr>><div class="diceResultBox">/*Again the grey dice box*/
<div class="diceResultBoxHeader">
<<dice-showDiceImage "d10">>
<<if _success>>
<h3>BJ CHECK...<i>PASSED!</i></h3>
<hr>
<<else>>
<h3>BJ CHECK...<i>FAILED!</i></h3>
<hr>
<</if>>
</div>
<div class="diceResultBoxText">
Target: <b>_diceRollTarget</b>. Result: _diceRoll<<if _finalDiceRollModifier gte 0>>+<</if>>_finalDiceRollModifier = <b>_result</b>. <<if _success>>//Success.//<<else>>//Failure.//<</if>>
<br>
<br>
<<if _success>>/*Links to succes and/or failure page*/
<<set $temp.diceRollOutcome to "success">>
//[[Continue|UKUNI-2300 Kate/Simon BJ]]//
<<else>>
<<set $temp.diceRollOutcome to "failure">>
//[[Continue|UKUNI-2300 Kate/Simon BJ]]//
<</if>>
</div>
</div><</nobr>>
/*STOP REPLACE*/
<</replace>>
<</rollDice>>
<</button>>
</div>
</div><</nobr>>
</div>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.diceRollOutcome == "success">>\
You come up for a little air...then go down again, deeper this time, trying to take more of him into your mouth.
It's not what you're used to and it's not easy – it makes you gag when you take in too much – but it's exciting to try something new.
And Simon seems to love it, murmuring encouragement whenever you go deep enough to make yourself gag, giving your head a firm encouraging push if you haven't done so in a while. You can feel his cock turning //rock// hard inside your mouth.
He's hard, you're wet; it's time for the main event. Your mouth comes off his cock with a wet //pop,// then <<if $kate.kinks.includes("submissive")>>join him on your bed<<else>>move back up in the bed<</if>>.
<<else>>\
You come up for a little air then get back to work, sucking and slurping on the tip of his dick.
Simon's hand moves back onto the back of your head, pushing you down on it. //Gluck,// you splutter, coming back up with a gasp. "Ah yeah," murmurs Simon breathily.
//Suck...push...gluck. Like that. Suck...push...gluck. Oh yeah.// It's hard work for a girl who's not a porn star, but you can't argue with the results; you can feel his cock turning //rock// hard in your mouth.
Mercifully, he's soon ready for the main event. Your mouth comes off his cock with a wet //pop,// then <<if $kate.kinks.includes("submissive")>>join him on your bed<<else>>move back up in the bed<</if>>.
<</if>>\
<<link "Have you got a condom?" "UKUNI-2400 Condom negotiation">><</link>>
<<if $kate.quirks.includesAny("laxCondomPolicy", "gentlemansChoiceCondomPolicy")>>\
//[Lax condom policy] [[Don't bother with protection.|UKUNI-2600 Penetrated]]//
<<else>>\
<span class="greyedOut">//[Lax condom policy] Don't bother with protection.//</span>
<</if>>\
<</page>><<silently>>
<<avatar-stripNaked barefoot braless>>
<<lifepath-18yrAvatarHairPonytail>>
/* CONDOM NEGOTIATION */
/*"1d4+1d6+1d8+1d10+1d12+1d20+1d100 @ 4 6 8 10 12 20 10"*/
/*Set the roll target*/
<<set _diceRollTarget to random(1,10)>> /* npc rolls 1d10 */
/*Calculate the roll with the 1d10 and setup the dice for display*/
<<set _diceRoll to random(1,10)>>
<<set _diceDisplay to "1d10 @ "+_diceRoll>> /*Show dice via formule, only used for display */
/*Calculate all the modifiers*/
<<set _diceRollModifiers to []>>
<<set _finalDiceRollModifier to 0>>
<<set _attributeMod to 0 - $kate.attributes.agreeableness.level>>
<<set _skillMod to $kate.skills.charmer.level>>
<<set _simonLooksMod to -1>>
/*These will be shown in the "Why?" link on the page*/
/*Make sure you add all the modifiers you want to be shown*/
<<set _diceRollModifiers.pushUnique([_attributeMod , "Agreeableness"])>>
<<set _diceRollModifiers.pushUnique([_skillMod , "Charmer skill"])>>
<<set _diceRollModifiers.pushUnique([_simonLooksMod , "Simon hotness"])>>
<<set _finalDiceRollModifier to _finalDiceRollModifier + _attributeMod + _skillMod + _simonLooksMod>>
/*Calculate the result*/
<<set _result to _diceRoll + _finalDiceRollModifier>>
<<if _result == _diceRollTarget>>
<<set _success to "tie">>
<<elseif _result gt _diceRollTarget>>
<<set _success to true>>
<<else>>
<<set _success to false>>
<</if>>
/* END CONDOM NEGOTIATION */
<</silently>>\
<<header>>\
<<page>>\
"Have you got a condom?" you ask as you take off your bra.
"Oh, c'mon," he protests as he's manoeuvring you onto your back, "it'll ruin it."
<div id="dice-rolled">/*This will be replaced after the roll*/
<<nobr>><div class="diceResultBox">/*This div is the dice box*/
<div class="diceResultBoxHeader">/*Dicebox header*/
<<dice-showDiceImage "d10">> /*Either "d10", "d8", "d6" or "d4" -> To show correct dice image*/
<h3>''NEGOTIATION CHECK''</h3>
<hr>
</div>
<div class="diceResultBoxText">/*Dicebox Text*/
Roll to persuade Simon to wear a condom. You need to roll <b>higher than Simon</b> with <<if _finalDiceRollModifier gte 0>><b>1d10+_finalDiceRollModifier</b><<else>><b>1d10_finalDiceRollModifier</b> <</if>> to succeed. //Simon will roll 1D10.//
<div id="dice-explanation" style="padding-top:2%; padding-bottom:5%">
<i><<link "[Why?]">>/*Why modifier link, will replace "dice-explanation" with the widget*/
<<replace '#dice-explanation'>>
<<dice-showModifiers>>
<</replace>>
<</link>></i>
</div>
<<set _buttonText to "<b><i>PERSUADE HIM</i></b>">>
<<button _buttonText>>/*Roll the dice button*/
<<rollDice _diceDisplay>>
<<replace '#dice-rolled'>>/*everything between START REPLACE and STOP REPLACE will be shown in the place of "dice-rolled" at the top, so we need a second identical box */
/*START REPLACE*/
<<nobr>><div class="diceResultBox">/*Again the grey dice box*/
<div class="diceResultBoxHeader">
<<dice-showDiceImage "d10">>
<<if _success == "tie">>
<h3>''NEGOTIATION CHECK...//TIE!//''</h3>
<hr>
<<elseif _success>>
<h3>''NEGOTIATION CHECK...//PASS!//''</h3>
<hr>
<<else>>
<h3>''NEGOTIATION CHECK...//FAIL!//''</h3>
<hr>
<</if>>
</div>
<div class="diceResultBoxText">
Simon rolled: <b>_diceRollTarget</b>. You rolled: _diceRoll<<if _finalDiceRollModifier gte 0>>+<</if>>_finalDiceRollModifier = <b>_result</b>. <<if _success == "tie">><<set _success to either(true,false)>>Tie! Coin toss...<<if _success>>won.<<else>>lost.<</if>> <</if>><<if _success>>//Success.//<<else>>//Failure.//<</if>>
<br>
<br>
<<if _success>>/*Links to succes and/or failure page*/
//[[You win.|UKUNI-2500 Condom decision][$temp.kateSays to "success"]]//
<<else>>
<<set $temp.diceRollOutcome to "failure">>
//[[Simon wins.|UKUNI-2500 Condom decision][$temp.kateSays to "failure"]]//
<</if>>
</div>
</div><</nobr>>
/*STOP REPLACE*/
<</replace>>
<</rollDice>>
<</button>>
</div>
</div><</nobr>>
</div>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateSays == "success">>\
<<set $npc1.isWearing.pushUnique("condom")>>\
"Condom or we stop right here."
You can tell he wants to complain, but his desire to [[fuck you|UKUNI-2600 Penetrated]] wins out over getting his way. He retrieves a condom from his jeans and fumbles the wrapper open.
<<elseif $temp.kateSays == "failure">>\
<<if $kate.quirks.includes("onThePill")>>\
"Wait wait wait," you protest, "we should use a con..."
"I know," he grins, pushing your knees apart.
<<else>>\
"I'm not on the pill," you warn him.
"Don't worry," he says, pushing your legs apart. "I'll pull out."
<</if>>\
And that's it. He swishes the tip of his cock between your wet lips, then [[pushes it up inside you|UKUNI-2600 Penetrated]], bareback.//
<<else>>\
(ERROR IN TEMP.KATESAYS VAR)
<</if>>\
<</page>><<silently>>
<<avatar-stripNaked barefoot braless>>
<<lifepath-18yrAvatarHairPonytail>>
/* SEXPERT CHECK */
/*"1d4+1d6+1d8+1d10+1d12+1d20+1d100 @ 4 6 8 10 12 20 10"*/
/*Set the roll target*/
<<set _diceRollTarget to 6>>
/*Calculate the roll with the 1d10 and setup the dice for display*/
<<set _diceRoll to random(1,10)>>
<<set _diceDisplay to "1d10 @ "+_diceRoll>> /*Show dice via formule, only used for display */
/*Calculate all the modifiers*/
<<set _diceRollModifiers to []>>
<<set _finalDiceRollModifier to 0>>
<<set _attributeMod to $kate.attributes.beauty.level>>
<<set _skillMod to $kate.skills.sexpert.level>>
/*These will be shown in the "Why?" link on the page*/
/*Make sure you add all the modifiers you want to be shown*/
<<set _diceRollModifiers.pushUnique([_attributeMod , "Beauty"])>>
<<if $kate.skills.sexpert.level == -4>>
<<set _diceRollModifiers.pushUnique([_skillMod , "Sexual inexperience"])>>
<<else>>
<<set _diceRollModifiers.pushUnique([_skillMod , "Sexpert skill"])>>
<</if>>
<<set _finalDiceRollModifier to _finalDiceRollModifier + _attributeMod + _skillMod>>
/*Calculate the result*/
<<set _result to _diceRoll + _finalDiceRollModifier>>
<<if _result gte _diceRollTarget>>
<<set _success to true>>
<<else>>
<<set _success to false>>
<</if>>
<<set _npcDiceRoll to random(1,10)>>
<<if _npcDiceRoll gte 6>>
<<set _npcSuccess to true>>
<</if>>
/* END SEXPERT CHECK */
<</silently>>\
<<header>>\
<<page>>\
<<if hasVisited("UKUNI-2500 Condom decision") and $temp.kateSays == "failure">>Now<<else>>Soon<</if>> you're on your back in your narrow bed, with Simon's <<if not $npc1.isWearing.includes("condom")>>naked <</if>>cock sliding into you for the first time.
<div id="dice-rolled">/*This will be replaced after the roll*/
<<nobr>><div class="diceResultBox">/*This div is the dice box*/
<div class="diceResultBoxHeader">/*Dicebox header*/
<<dice-showDiceImage "d10">> /*Either "d10", "d8", "d6" or "d4" -> To show correct dice image*/
<h3>''SEXUAL PERFORMANCE CHECK''</h3>
<hr>
</div>
<div class="diceResultBoxText">/*Dicebox Text*/
Roll to make him come in this position. You need to roll <b>_diceRollTarget or higher</b> with <<if _finalDiceRollModifier gte 0>><b>1d10+_finalDiceRollModifier</b><<else>><b>1d10_finalDiceRollModifier</b> <</if>> to succeed. //Simon will also make a sexual performance check.//
<div id="dice-explanation" style="padding-top:2%; padding-bottom:5%">
<i><<link "[Why?]">>/*Why modifier link, will replace "dice-explanation" with the widget*/
<<replace '#dice-explanation'>>
<<dice-showModifiers>>
<</replace>>
<</link>></i>
</div>
<<set _buttonText to "<b><i>MISSIONARY POSITION</i></b>">>
<<button _buttonText>>/*Roll the dice button*/
<<rollDice _diceDisplay>>
<<replace '#dice-rolled'>>/*everything between START REPLACE and STOP REPLACE will be shown in the place of "dice-rolled" at the top, so we need a second identical box */
/*START REPLACE*/
<<nobr>><div class="diceResultBox">/*Again the grey dice box*/
<div class="diceResultBoxHeader">
<<dice-showDiceImage "d10">>
<<if _success>>
<h3>''SEXUAL PERFORMANCE CHECK...<i>PASSED!</i>''</h3>
<hr>
<<else>>
<h3>''SEXUAL PERFORMANCE CHECK...<i>FAILED!</i>''</h3>
<hr>
<</if>>
</div>
<div class="diceResultBoxText">
Target: <b>_diceRollTarget</b>. Result: _diceRoll<<if _finalDiceRollModifier gte 0>>+<</if>>_finalDiceRollModifier = <b>_result</b>. <<if _success>>//Success.//<<else>>//Failure.//<</if>>
<br>
<br>
<<if _success and _npcSuccess>>/*Links to succes and/or failure page*/
//[[Continue|UKUNI-2700 Kate/Simon sex scene][$temp.kateSays to "mutual"]]//
<<elseif _success>>
//[[Continue|UKUNI-2700 Kate/Simon sex scene][$temp.kateSays to "kate"]]//
<<elseif _npcSuccess>>
//[[Continue|UKUNI-2700 Kate/Simon sex scene][$temp.kateSays to "simon"]]//
<<else>>
//[[Continue|UKUNI-2700 Kate/Simon sex scene][$temp.kateSays to "mutualFail"]]//
<</if>>
</div>
</div><</nobr>>
/*STOP REPLACE*/
<</replace>>
<</rollDice>>
<</button>>
</div>
</div><</nobr>>
</div>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You gasp and squeeze his shoulders as he fills you up. Soon your bed squeaks noisily in time with his thrusts.
If he's in, your next-door neighbour Colin will definitely be able to hear you getting nailed on the other side of the thin connecting wall...but right now you don't care. It feels so good being under Simon's big, powerful body, his thick cock pumping rhythmically inside you<<if $npc1.isWearing.includes("condom")>>.<<else>>, bareback.<</if>>
<<if $temp.kateSays == "mutual">>\
<<silently>>
<<avatar-orgasmFace>>\
<</silently>>\
You cling to his arms, loving the passion and the energy he's fucking you with. After just a few minutes, you can't hold back: you bite on your hand to muffle your voice so Colin doesn't hear you //scream// when you come.
Simon doesn't last long after that. <<if not $npc1.isWearing.includes("condom")>>He pulls out at the last moment, splashing a thick load of cum across your slender belly<<else>>He groans in deep satisfaction as he fills the condom inside you<</if>>. "Whew," he gasps, "that was great." <<if $npc1.isWearing.includes("condom")>>He peels off the used condom and dumps it in your wastepaper bin.<</if>>
Your bed //creaks// as he settles down beside you, sharing your pillow, tired after his exertion. A little later, you're [[both asleep|UKUNI-2800 Title card]].
<<elseif $temp.kateSays == "kate">>\
<<silently>>
<<avatar-sexFace>>\
<</silently>>\
You cling to his arms, loving the passion and the energy he's fucking you with. If he keeps this up for just a couple of minutes, you'll definitely...
"Mmmh!" he cries out, his thrusting suddenly erratic. //"Fuck!"//
<<if not $npc1.isWearing.includes("condom")>>\
He pulls out at the last moment, splashing a thick load of cum across your slender belly. You gaze up at him in surprise, your pussy feeling suddenly empty and unsatisfied; he just grins down blithely. "Whew! That was great," he says.
<<else>>\
Groaning in deep satisfaction, he thrusts inside you a few more times...then slides out of you. He peels off the used condom and dumps it in your wastepaper basket.
"That was great," he says, climbing back into bed.
<</if>>\
Your bed //creaks// as he settles down beside you, sharing your pillow, tired after his exertion. A little later, you're [[both asleep|UKUNI-2800 Title card]].
<<elseif $temp.kateSays == "simon">>\
<<silently>>
<<avatar-orgasmFace>>\
<</silently>>\
You cling to his arms, loving the passion and the energy he's fucking you with. After just a few minutes, you can't hold back: you bite on your hand to muffle your voice so Colin doesn't hear you //scream// when you come.
Afterwards you change position, Simon on his back, you sitting up and riding his cock, cowgirl-style. Up and down you bounce, his gaze roaming all over your face and body as you work to get him off. <<if $kate.braSize == "large">>He chuckles at the way your boobs spring up and down, and you self-consciously steady them with your arm; he grasps your wrist and pulls your arm down, wanting to watch them bounce.<</if>>
//Squeak-squeak-squeak// goes the bed under your weight. You ride him like this for several minutes until he finally comes<<if $npc1.isWearing.includes("condom")>> inside you, groaning in deep satisfaction as he fills the condom<<else>>. You barely manage to slip off him in time to avoid getting "creampied"; he squirts his cum all over your crotch and up your thigh instead.<</if>>
"Whew," he gasps, "that was great." <<if $npc1.isWearing.includes("condom")>>He peels off the used condom and dumps it in your wastepaper bin.<</if>>
Your bed //creaks// as he settles down beside you, sharing your pillow, tired after his exertion. A little later, you're [[both asleep|UKUNI-2800 Title card]].
<<else>>\
<<silently>>
<<avatar-sexFace>>\
<</silently>>\
You cling to his arms, loving the passion and the energy he's fucking you with. If he keeps this up for just a couple of minutes, you'll definitely...
Without warning, he pulls out and manhandles you into a new position: Simon on his back, you sitting up and riding his cock, cowgirl-style. Up and down you bounce, his gaze roaming all over your face and body as you work to get him off. <<if $kate.braSize == "large">>He chuckles at the way your boobs spring up and down, and you self-consciously steady them with your arm; he grasps your wrist and pulls your arm down, wanting to watch them bounce.<</if>>
//Squeak-squeak-squeak// goes the bed under your weight. You find it harder to come in this position, but Simon loves it. It's not long until he comes<<if $npc1.isWearing.includes("condom")>> inside you, groaning in deep satisfaction as he fills the condom<<else>>. You barely manage to slip off him in time to avoid getting "creampied"; he squirts his cum all over your crotch and up your thigh instead.<</if>>
"Whew," he gasps, "that was great." <<if $npc1.isWearing.includes("condom")>>He peels off the used condom and dumps it in your wastepaper bin.<</if>>
Your bed //creaks// as he settles down beside you, sharing your pillow, tired after his exertion. A little later, you're [[both asleep|UKUNI-2800 Title card]].
<</if>>\
<</page>><<page>>\
[[EARLY NEXT MORNING...|UKUNI-2900 MORNING AFTER]]
<</page>><<silently>>
<<avatar-stripNaked barefoot braless>>
<<lifepath-18yrAvatarHairLongMessy>>
<<set $avatar.background.pushUnique("uni/20_ukUniPillow")>>
<<set $avatar.clothing.pushUnique("uni/60_ukUniDuvet-DuvetAndArm-fair")>>
<<if $kate.tattoos.includes("rightForearmRosesSleeve")>>
<<set $avatar.clothing.pushUnique("uni/65_ukUniDuvetPose-tattoo-rightForearmRosesSleeve")>>
<</if>>
<<if $kate.tattoos.includes("rightHandPaperPlane")>>
<<set $avatar.clothing.pushUnique("uni/65_ukUniDuvetPose-tattoo-rightHandPaperPlane")>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
You wake up with a sore head and an empty bed.
Simon's up and moving; you watch groggily as he quietly slips back into last night's clothes.
<<link "//Offer him your number.//" "UKUNI-2950 Call me maybe">><</link>>
<<link "//Let him go.//" "UKUNI-3000 One night stand outcome">><<set $temp.kateSays to "letHimGo">><</link>>
<</page>><<silently>>
/* SEDUCTION CHECK */
/*"1d4+1d6+1d8+1d10+1d12+1d20+1d100 @ 4 6 8 10 12 20 10"*/
/*Set the roll target*/
<<set _diceRollTarget to 6>>
/*Calculate the roll with the 1d10 and setup the dice for display*/
<<set _diceRoll to random(1,10)>>
<<set _diceDisplay to "1d10 @ "+_diceRoll>> /*Show dice via formule, only used for display */
/*Calculate all the modifiers*/
<<set _diceRollModifiers to []>>
<<set _finalDiceRollModifier to 0>>
<<set _attributeMod to $kate.attributes.beauty.level>>
<<set _diceRollModifiers.pushUnique([_attributeMod , "Beauty"])>>
<<set _slutMod to -1>>
<<set _diceRollModifiers.pushUnique([_slutMod , "Thinks you're a slut"])>>
<<if $npc1.thinksKateIsASlob>>
<<set _slobMod to -1>>
<<set _diceRollModifiers.pushUnique([_slobMod , "Thinks you're a slob"])>>
<<else>>
<<set _slobMod to 0>>
<</if>>
<<if $kate.hairColour == "blonde">>
<<set _blondeMod to +1>>
<<set _diceRollModifiers.pushUnique([_blondeMod , "Likes blondes"])>>
<<else>>
<<set _blondeMod to -1>>
<<set _diceRollModifiers.pushUnique([_blondeMod , "Prefers blondes"])>>
<</if>>
<<set _finalDiceRollModifier to _finalDiceRollModifier + _attributeMod + _slutMod + _slobMod + _blondeMod>>
/*Calculate the result*/
<<set _result to _diceRoll + _finalDiceRollModifier>>
<<if _result gte _diceRollTarget>>
<<set _success to true>>
<<else>>
<<set _success to false>>
<</if>>
/* END SEDUCTION CHECK */
<</silently>>\
<<header>>\
<<page>>\
"Hey," you smile tiredly.
"Hey."
You reach up to the bedside for your phone. "You want my number?"
<div id="dice-rolled">/*This will be replaced after the roll*/
<<nobr>><div class="diceResultBox">/*This div is the dice box*/
<div class="diceResultBoxHeader">/*Dicebox header*/
<<dice-showDiceImage "d10">> /*Either "d10", "d8", "d6" or "d4" -> To show correct dice image*/
<h3>''SEDUCTION CHECK''</h3>
<hr>
</div>
<div class="diceResultBoxText">/*Dicebox Text*/
Roll to see if he wants to see you again. You need to roll <b>_diceRollTarget or higher</b> with <<if _finalDiceRollModifier gte 0>><b>1d10+_finalDiceRollModifier</b><<else>><b>1d10_finalDiceRollModifier</b> <</if>> to succeed.
<div id="dice-explanation" style="padding-top:2%; padding-bottom:5%">
<i><<link "[Why?]">>/*Why modifier link, will replace "dice-explanation" with the widget*/
<<replace '#dice-explanation'>>
<<dice-showModifiers>>
<</replace>>
<</link>></i>
</div>
<<set _buttonText to "<b><i>OFFER YOUR NUMBER</i></b>">>
<<button _buttonText>>/*Roll the dice button*/
<<rollDice _diceDisplay>>
<<replace '#dice-rolled'>>/*everything between START REPLACE and STOP REPLACE will be shown in the place of "dice-rolled" at the top, so we need a second identical box */
/*START REPLACE*/
<<nobr>><div class="diceResultBox">/*Again the grey dice box*/
<div class="diceResultBoxHeader">
<<dice-showDiceImage "d10">>
<<if _success>>
<h3>''SEDUCTION CHECK...<i>PASSED!</i>''</h3>
<hr>
<<else>>
<h3>''SEDUCTION CHECK...<i>FAILED!</i>''</h3>
<hr>
<</if>>
</div>
<div class="diceResultBoxText">
Target: <b>_diceRollTarget</b>. Result: _diceRoll<<if _finalDiceRollModifier gte 0>>+<</if>>_finalDiceRollModifier = <b>_result</b>. <<if _success>>//Success.//<<else>>//Failure.//<</if>>
<br>
<br>
<<if _success>>/*Links to succes and/or failure page*/
<<set $temp.diceRollOutcome to "success">>
//[[Continue|UKUNI-3050 Kate bags a fuck buddy]]//
<<else>>
<<set $temp.diceRollOutcome to "failure">>
//[[Continue|UKUNI-3000 One night stand outcome][$temp.kateSays to "fuckedAndChucked"]]//
<</if>>
</div>
</div><</nobr>>
/*STOP REPLACE*/
<</replace>>
<</rollDice>>
<</button>>
</div>
</div><</nobr>>
</div>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateSays == "fuckedAndChucked">>\
"Nah, that's okay," he says dismissively, a little smirk playing on his face. Smug little fucker. <<if $kate.attributes.neuroticism.level lt 0>>//Whatever, it's his loss.//<<else>>//That's okay?! What the hell does that mean?//<</if>>
He dresses and leaves without saying another word. You see him around on campus from time to time, but he just blanks you.
You later find out you were an unwitting part of the $kate.uni.shortName Rugby Club's annual "Fuck A Fresher" competition.
<<elseif $temp.kateSays == "letHimGo">>\
You watch him get dressed and leave. He doesn't say goodbye, or even look at you. <<if $kate.attributes.neuroticism.level lt 0>>//Whatever...it's his loss.//<<else>>When you door clicks shut you feel like you could cry.<</if>>
You see him around on campus from time to time, but he just blanks you. You later find out you were an unwitting part of the $kate.uni.shortName Rugby Club's annual "Fuck A Fresher" competition.
<<else>>\
(ERROR IN TEMP.KATESAYS VAR)
<</if>>\
<<link "//Continue//" "UKUNI-3200 Hobby tryout">><</link>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Sure," he shrugs.
"Um...don't let me twist your arm."
He grins at that. "Sorry. It's just..." he comes back to the bed and kisses you on the cheek. "Never mind, call me. //07762..."//
You see him a couple of times again over the next few weeks. You quickly realise that he's not interested in you as a girlfriend – it'll be a purely physical, "no strings" kind of thing if you keep it going.
<<link "//That works.//" "UKUNI-3200 Hobby tryout">><<set $temp.kateIsSimonsSideChick to true>><</link>>
<<link "//He can get his kicks somewhere else.//" "UKUNI-3200 Hobby tryout">><</link>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Making out with him is okay...but you're not ready to go home and have sex with a guy you've only just met. "I'm not like that," you tell him.
"C'mon, it's Freshers," he coaxes, giving your boob a little squeeze. "You're supposed to get wild." But you hold out, and go back to your room alone.
"Prick tease," is the last thing he says to you. You see him around on campus from time to time, but he blanks you. You later find out the $kate.uni.shortName Rugby Club, which he's part of, holds an annual "Fuck A Fresher" challenge...you narrowly avoided being an unwitting participant.
<<link "//Continue//" "UKUNI-3200 Hobby tryout">><</link>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kate.uni.hobby == "volleyball">>\
<<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.clothing.pushUnique("teenRom/30_sportyTop-hotPinkLooseCroppedVestNoGames-" + $kate.braSize)>>
/* <<set $avatar.underwear.pushUnique("foreignAdventure/africa/10_africaShorts-lightGreyLycraCyclingShorts")>> */
<<set $avatar.clothing.pushUnique("uni/30_ukUniShorts-greySportsShorts")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniKneepads-blackVolleyballKneepads")>>
<<set $avatar.foreground.pushUnique("uni/60_ukUniVolleyball-volleyball")>>
<<set $avatar.underwear.pushUnique("uni/10_ukUniSocks-whiteAndBlackAnkleSocks")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniShoes-whiteAndEcruTrainers")>>
<</silently>>\
The volleyball try-outs are on you before you know it. Turning up is intimidating, especially that bit at the start when everybody's sizing each other up before the session begins.
It starts with a pretty tough warm-up and then, when everyone's blood is pumping, the coach leads you through a set of basic drills then some short practice sets, rotating you all through the different positions on court. You're no expert, but you realise you've got an advantage here – some of the other girls have never even played volleyball before.
//[[Help the rookies.|UKUNI-3300 Hobby tryout 2][$temp.kateSays to "leader"]]//
//[[Exploit their weaknesses in play.|UKUNI-3300 Hobby tryout 2][$temp.kateSays to "killer"]]//
//[[Just follow instructions.|UKUNI-3300 Hobby tryout 2][$temp.kateSays to "follower"]]//
<<elseif $kate.uni.hobby == "actress">>\
<<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairLongMessy>>
<<if $kate.quirks.includes("rockChick")>>
<<set $avatar.underwear.pushUnique("teenRom/10_rockerSocks-blackCottonTrainerSocksWithGreyCuffs")>>
<<set $avatar.underwear.pushUnique("teenRom/30_bra-pinkAndChampagneCandyStripeBra-"+$kate.braSize)>>
<<set $avatar.clothing.pushUnique("teenRom/20_rockerJeans-darkBlueDenimRippedSkinnyJeans")>>
<<set $avatar.clothing.pushUnique("teenRom/30_rockerTop-blackAndRedSkinnyfitSlipknotTshirt-"+$kate.braSize)>>
<<elseif $kate.quirks.includes("geekGirl")>>
<<set $avatar.underwear.pushUnique("teenRom/10_geekSocks-blackCottonTrainerSocksWithGreyCuffs")>>
<<set $avatar.underwear.pushUnique("teenRom/30_bra-pinkAndChampagneCandyStripeBra-"+$kate.braSize)>>
<<set $avatar.clothing.pushUnique("teenRom/30_geekTop-PinkFlaredVestNatural20-"+$kate.braSize)>>
<<set $avatar.clothing.pushUnique("teenRom/20_geekJeans-darkBlueDenimSkinnyJeans")>>
<<elseif $kate.quirks.includes("sportsStar")>>
<<set $avatar.underwear.pushUnique("teenRom/10_sportySocks-hotPinkCottonTrainerSocksWithPalePinkCuffs")>>
<<set $avatar.underwear.pushUnique("teenRom/30_bra-pinkAndChampagneCandyStripeBra-"+$kate.braSize)>>
<<set $avatar.clothing.pushUnique("teenRom/30_sportyTop-hotPinkLooseCroppedVestNoGames-"+$kate.braSize)>>
<<set $avatar.clothing.pushUnique("teenRom/20_sportyJeans-darkBlueDenimSkinnyJeans")>>
<<else>>/*alpha*/
<<set $avatar.underwear.pushUnique("teenRom/30_bra-pinkAndChampagneCandyStripeBra-"+$kate.braSize)>>
<<set $avatar.clothing.pushUnique("teenRom/30_alphaTop-whiteCottonFlaredVestWithSpaghettiStraps-"+$kate.braSize)>>
<<set $avatar.clothing.pushUnique("teenRom/20_alphaJeans-darkBlueDenimSkinnyJeans")>>
<</if>>
<</silently>>\
//"The raven himself is hoarse
That croaks the fatal entrance of Duncan
Under my battlements..."//
Your acting audition is rushing up fast. Your next-door neighbour, Colin, hears you practising your lines night after night through the thin separating wall; he ends up coming round to help you as a prompter.
He doesn't understand the Shakespearean language at all. Explaining it to him helps clarify the monologue in your own mind; Lady Macbeth is psyching herself up, calling on spirits to help remove her goodness and make her capable of the evil plot she's hatching.
Once Colin understands what's going on, he loves it: "Wow. This is like...the OG Game of Thrones. I'm sure you'll get this!"
You're not sure how best to play it. Lady Macbeth is alone on stage for this speech, so how does that affect your monologue? Is she [[whispering, scared of being overheard?|UKUNI-3300 Hobby tryout 2][$temp.kateSays to "subtle"]] Or [[confident and calling out to the heavens?|UKUNI-3300 Hobby tryout 2][$temp.kateSays to "bold"]]
<<elseif $kate.uni.hobby == "d&d">>\
<<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("uni/10_ukUniSocks-babyBlueCottonTrainerSocks")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniJeans-darkBlueDenimSkinnyJeans")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniTop-ecruFloralLongSleevedTop-" + $kate.braSize)>>
<<if $kate.quirks.includes("rockChick")>>
<<set $avatar.clothing.pushUnique("uni/30_rockerBoots-blackDMFlatformAnkleBoots")>>
<<else>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniShoes-petrolConverseTrainers")>>
<</if>>
<</silently>>\
You feel nervous about playing D&D with a bunch of complete strangers. You pause at the door of room Y204 of the Science Department, feeling a strong urge to keep walking instead instead of entering.
You take a deep breath, twist the handle, and push.
Inside, the first thing you notice is a familiar face: Colin, your next-door neighour from the block. He's sat at a table with six other very geeky-looking guys, all staring up at you. "$kate.firstName?" he says, surprised to see you. "Is...everything alright?"
[[Yeah, I came to play D&D?|UKUNI-3300 Hobby tryout 2]]
<<elseif $kate.uni.hobby == "rockStar">>\
<<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.clothing.pushUnique("teenRom/20_rockerJeans-darkBlueDenimRippedSkinnyJeans")>>
<<set $avatar.clothing.pushUnique("teenRom/30_rockerTop-blackAndRedSkinnyfitSlipknotTshirt-"+$kate.braSize)>>
<<set $avatar.clothing.pushUnique("uni/30_rockerBoots-blackDMFlatformAnkleBoots")>>
<</silently>>\
Your bass audition is on you before you know it. You arrive at Rocking Horse Rehearsal Rooms with your bass and a stomach full of butterflies, and meet Neil and Terry for the first time.
Neil's the singer and guitarist. His long dark hair and beard bring to mind either Chris Cornell or Jesus. Terry, the drummer, has a shaved head, a wiry strong physique and a quiet demeanour (at least until he's behind the kit).
You get two sweaty handshakes and some brief small talk while you set up – they lost their last bassist when he graduated, apparently - then you're plugged into the PA, [[ready to jam with Death From Above|UKUNI-3300 Hobby tryout 2]].
<<elseif $kate.uni.hobby == "cadet">>\
<<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("uni/10_ukUniSocks-whiteAndBlackAnkleSocks")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniShoes-whiteAndEcruTrainers")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniTop-babyBlueAndBrownLongSleevedBaseballTop-" + $kate.braSize)>>
<<set $avatar.clothing.pushUnique("uni/40_ukUniBoilerSuit-britishArmyMOD-" + $kate.braSize)>>
<<if $kate.uni.shortName == "Oxford">>
<<set _uotc to "Oxford University Officer's Training Corps",
_uotcLocation to "a barracks building just outside the town centre">>
<<set $header.line1 to "''MAGDALEN COLLEGE'', OXFORD">>
<<elseif $kate.uni.shortName == "Durham">>
<<set _uotc to "Northumbrian University Officer's Training Corps",
_uotcLocation to "a barracks building in Newcastle">>
<<set $header.line1 to "''DURHAM UNIVERSITY'', DURHAM">>
<<elseif $kate.uni.shortName == "Cardiff">>
<<set _uotc to "Wales University Officer's Training Corps",
_uotcLocation to "a barracks building near the campus">>
<<set $header.line1 to "''CARDIFF UNIVERSITY'', WALES">>
<</if>>
<</silently>>\
Your first experience of the _uotc is a kind of open day. You're taken by minibus to _uotcLocation, where you and a bunch of other students from $kate.uni.shortName and other local unis are given green boiler suits and organised into little teams.
Throughout the day you're walked through a range of activities. There are physical puzzles where as a team you have to work out how to cross obstacles using planks of wood and ropes; there's a brief medical where you're weighed and your breathing and pulse rate are recorded; there's an exercise session where you all do press-ups and sit-ups, then go for a run as a group; and, late in the afternoon, you get to fire five rounds with an SA80 rifle on an indoor shooting range.
The day ends with dinner in the officer's mess, then a few drinks at the bar where you get to chat with the instructors and commanding officers.
It's not for everyone. It's not glamorous, and there's lots of waiting around. And even though the mood of the day is pretty relaxed – there's no shouting or bullying, like in the movies – there's an underlying severity about the Army that's somewhat jarring. It's weird to step from an open institution of learning into a base with razorwire fences, an armoury, and posters about IED ambushes on the walls.
As for you...you're intrigued by the dichotomy. You [[sign up for the UOTC|UKUNI-4000 BFFs Maryanne]], wondering where this will lead.
<<else>>\
(ERROR IN KATE.UNI.HOBBY VAR)
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kate.uni.hobby == "volleyball">>\
<<silently>>
/* ATHLETICS CHECK */
/*"1d4+1d6+1d8+1d10+1d12+1d20+1d100 @ 4 6 8 10 12 20 10"*/
/*Set the roll target*/
<<set _diceRollTarget to 6>>
/*Calculate the roll with the 1d10 and setup the dice for display*/
<<set _diceRoll to random(1,10)>>
<<set _diceDisplay to "1d10 @ "+_diceRoll>> /*Show dice via formule, only used for display */
/*Calculate all the modifiers*/
<<set _diceRollModifiers to []>>
<<set _finalDiceRollModifier to 0>>
<<set _attributeMod to Math.round( ($kate.attributes.coordination.level + $kate.attributes.fitness.level ) /2 )>>
<<set _skillMod to $kate.skills.athlete.level>>
/*These will be shown in the "Why?" link on the page*/
/*Make sure you add all the modifiers you want to be shown*/
<<set _diceRollModifiers.pushUnique([_attributeMod , "Average of //Coordination// and //Fitness//"])>>
<<if $kate.skills.athlete.level == -4>>
<<set _diceRollModifiers.pushUnique([_skillMod , "Inexperienced athlete"])>>
<<else>>
<<set _diceRollModifiers.pushUnique([_skillMod , "//Athlete// skill"])>>
<</if>>
<<if $temp.kateSays == "leader">>
<<set _decisionMod to 1>>
<<set _diceRollModifiers.pushUnique([_decisionMod , "Displayed leadership"])>>
<<elseif $temp.kateSays == "killer">>
<<set _decisionMod to 1>>
<<set _diceRollModifiers.pushUnique([_decisionMod , "Displayed killer instinct"])>>
<<else>>
<<set _decisionMod to 0>>
<</if>>
<<set _finalDiceRollModifier to _finalDiceRollModifier + _attributeMod + _skillMod + _decisionMod>>
/*Calculate the result*/
<<set _result to _diceRoll + _finalDiceRollModifier>>
<<if _result gte _diceRollTarget>>
<<set _success to true>>
<<else>>
<<set _success to false>>
<</if>>
/* END ATHLETICS CHECK */
<</silently>>\
<<if $temp.kateSays == "leader">>\
As nervous as you were feeling, you realise it must be ten times worse for the girls who've never played. You keep an eye on them, making sure they understand the drills.
<<elseif $temp.kateSays == "killer">>\
You keep one eye on the other girls, marking the ones who are least experienced. Whenever you get the chance to take a shot, you pound the ball hard and fast at a rookie.
It's ruthless but it helps you win more sets.
<<elseif $temp.kateSays == "follower">>\
You concentrate on doing the best individual job you can.
<<else>>\
(ERROR IN TEMP.KATESAYS VAR)
<</if>>\
<div id="dice-rolled">/*This will be replaced after the roll*/
<<nobr>><div class="diceResultBox">/*This div is the dice box*/
<div class="diceResultBoxHeader">/*Dicebox header*/
<<dice-showDiceImage "d10">> /*Either "d10", "d8", "d6" or "d4" -> To show correct dice image*/
<h3>ATHLETE CHECK</h3>
<hr>
</div>
<div class="diceResultBoxText">/*Dicebox Text*/
Roll to shine in the try-outs. You need to roll <b>_diceRollTarget or higher</b> with <<if _finalDiceRollModifier gte 0>><b>1d10+_finalDiceRollModifier</b><<else>><b>1d10_finalDiceRollModifier</b> <</if>> to make the B Team.
<div id="dice-explanation" style="padding-top:2%; padding-bottom:5%">
<i><<link "[Why?]">>/*Why modifier link, will replace "dice-explanation" with the widget*/
<<replace '#dice-explanation'>>
<<dice-showModifiers>>
<</replace>>
<</link>></i>
</div>
<<set _buttonText to "<b><i>PLAY VOLLEYBALL</i></b>">>
<<button _buttonText>>/*Roll the dice button*/
<<rollDice _diceDisplay>>
<<replace '#dice-rolled'>>/*everything between START REPLACE and STOP REPLACE will be shown in the place of "dice-rolled" at the top, so we need a second identical box */
/*START REPLACE*/
<<nobr>><div class="diceResultBox">/*Again the grey dice box*/
<div class="diceResultBoxHeader">
<<dice-showDiceImage "d10">>
<<if _success>>
<h3>ATHLETE CHECK...<i>PASSED!</i></h3>
<hr>
<<else>>
<h3>ATHLETE CHECK...<i>FAILED!</i></h3>
<hr>
<</if>>
</div>
<div class="diceResultBoxText">
Target: <b>_diceRollTarget</b>. Result: _diceRoll<<if _finalDiceRollModifier gte 0>>+<</if>>_finalDiceRollModifier = <b>_result</b>. <<if _success>>//Success.//<<else>>//Failure.//<</if>>
<br>
<br>
<<if _success>>/*Links to succes and/or failure page*/
<<set $temp.diceRollOutcome to "success">>
//[[Continue|UKUNI-3400 Hobby tryout result]]//
<<else>>
<<set $temp.diceRollOutcome to "failure">>
//[[Continue|UKUNI-3400 Hobby tryout result]]//
<</if>>
</div>
</div><</nobr>>
/*STOP REPLACE*/
<</replace>>
<</rollDice>>
<</button>>
</div>
</div><</nobr>>
</div>
<<elseif $kate.uni.hobby == "actress">>\
<<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("uni/10_ukUniSocks-babyBlueCottonTrainerSocks")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniJeans-darkBlueDenimSkinnyJeans")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniTop-blackLongSleevedTurtleNeckJumper-" + $kate.braSize)>>
<<if $kate.quirks.includes("rockChick")>>
<<set $avatar.clothing.pushUnique("uni/30_rockerBoots-blackDMFlatformAnkleBoots")>>
<<else>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniShoes-petrolConverseTrainers")>>
<</if>>
/* ACTING CHECK */
/*"1d4+1d6+1d8+1d10+1d12+1d20+1d100 @ 4 6 8 10 12 20 10"*/
/*Set the roll target*/
<<set _diceRollTarget to 10>>
/*Calculate the roll with the 1d10 and setup the dice for display*/
<<set _diceRoll to random(1,10)>>
<<set _diceDisplay to "1d10 @ "+_diceRoll>> /*Show dice via formule, only used for display */
/*Calculate all the modifiers*/
<<set _diceRollModifiers to []>>
<<set _finalDiceRollModifier to 0>>
<<set _attributeMod to Math.round( ( $kate.attributes.beauty.level + $kate.attributes.extraversion.level + $kate.attributes.creativity.level ) /3 ) >>
<<set _skillMod to -4>>
/*These will be shown in the "Why?" link on the page*/
/*Make sure you add all the modifiers you want to be shown*/
<<set _diceRollModifiers.pushUnique([_attributeMod , "Average of Beauty, Creativity & Extraversion"])>>
<<set _diceRollModifiers.pushUnique([_skillMod , "Inexperienced actress"])>>
<<set _finalDiceRollModifier to _finalDiceRollModifier + _attributeMod + _skillMod>>
/*Calculate the result*/
<<set _result to _diceRoll + _finalDiceRollModifier>>
<<if _result gte _diceRollTarget>>
<<set _success to true>>
<<else>>
<<set _success to false>>
<</if>>
/* END ACTING CHECK */
<</silently>>\
<<set _directorPreference to either("subtle", "bold")>>\
A week later you're standing alone onstage, your stomach churning with nerves, the little theatre empty except for the play's director and a few other strangers out in the aisles, taking notes. "Okay, and this is...$kate.firstName $kate.surname. Start whenever you're ready, $kate.firstName."
Oh god. Your stomach does a little somersault as you walk to your mark. //This is good, this is good,// you tell yourself, //Lady Mac would be nervous, too.//
All eyes are upon you. You take a deep breath to prepare your voice. "The raven himself is hoarse," you begin...
<div id="dice-rolled">/*This will be replaced after the roll*/
<<nobr>><div class="diceResultBox">/*This div is the dice box*/
<div class="diceResultBoxHeader">/*Dicebox header*/
<<dice-showDiceImage "d10">> /*Either "d10", "d8", "d6" or "d4" -> To show correct dice image*/
<h3>ACTING CHECK</h3>
<hr>
</div>
<div class="diceResultBoxText">/*Dicebox Text*/
Roll to nail the lead part. You need to roll <b>_diceRollTarget or higher</b> with <<if _finalDiceRollModifier gte 0>><b>1d10+_finalDiceRollModifier</b><<else>><b>1d10_finalDiceRollModifier</b> <</if>> to succeed.
<div id="dice-explanation" style="padding-top:2%; padding-bottom:5%">
<i><<link "[Why?]">>/*Why modifier link, will replace "dice-explanation" with the widget*/
<<replace '#dice-explanation'>>
<<dice-showModifiers>>
<</replace>>
<</link>></i>
</div>
<<set _buttonText to "<b><i>PERFORM</i></b>">>
<<button _buttonText>>/*Roll the dice button*/
<<rollDice _diceDisplay>>
<<replace '#dice-rolled'>>/*everything between START REPLACE and STOP REPLACE will be shown in the place of "dice-rolled" at the top, so we need a second identical box */
/*START REPLACE*/
<<nobr>><div class="diceResultBox">/*Again the grey dice box*/
<div class="diceResultBoxHeader">
<<dice-showDiceImage "d10">>
<<if _success>>
<h3>ACTING CHECK...<i>PASSED!</i></h3>
<hr>
<<else>>
<h3>ACTING CHECK...<i>FAILED!</i></h3>
<hr>
<</if>>
</div>
<div class="diceResultBoxText">
Target: <b>_diceRollTarget</b>. Result: _diceRoll<<if _finalDiceRollModifier gte 0>>+<</if>>_finalDiceRollModifier = <b>_result</b>. <<if _success>>//Success.//<<else>>//Failure.//<</if>>
<br>
<br>
<<if _success>>/*Links to succes and/or failure page*/
<<set $temp.diceRollOutcome to "success">>
//[[Continue|UKUNI-3400 Hobby tryout result]]//
<<else>>
<<set $temp.diceRollOutcome to "failure">>
//[[Continue|UKUNI-3400 Hobby tryout result]]//
<</if>>
</div>
</div><</nobr>>
/*STOP REPLACE*/
<</replace>>
<</rollDice>>
<</button>>
</div>
</div><</nobr>>
</div>
<<elseif $kate.uni.hobby == "d&d">>\
"Yeah...I'm here to play D&D?"
"Seriously?" Nobody looks like they can quite believe it.
"Well yeah. If that's okay?"
A moment's stunned silence. Then a chair scrapes and the Dungeon Master, a heavyset and bespectacled student in his late twenties, rises dramatically to his feet. "Please," he says, graciously waving a pudgy hand at an empty seat. "[[Join us|UKUNI-3400 Hobby tryout result]]!"
<<elseif $kate.uni.hobby == "rockStar">>\
<<silently>>
/* MUSICIAN CHECK */
/*"1d4+1d6+1d8+1d10+1d12+1d20+1d100 @ 4 6 8 10 12 20 10"*/
/*Set the roll target*/
<<set _diceRollTarget to 6>>
/*Calculate the roll with the 1d10 and setup the dice for display*/
<<set _diceRoll to random(1,10)>>
<<set _diceDisplay to "1d10 @ "+_diceRoll>> /*Show dice via formule, only used for display */
/*Calculate all the modifiers*/
<<set _diceRollModifiers to []>>
<<set _finalDiceRollModifier to 0>>
<<set _attributeMod to Math.round( ( $kate.attributes.conscientiousness.level + $kate.attributes.coordination.level ) /2 ) >>
<<set _skillMod to $kate.skills.musician.level>>
/*These will be shown in the "Why?" link on the page*/
/*Make sure you add all the modifiers you want to be shown*/
<<set _diceRollModifiers.pushUnique([_attributeMod , "Average of //Conscientiousness// & //Coordination//"])>>
<<set _diceRollModifiers.pushUnique([_skillMod , "//Musician// skill"])>>
<<set _finalDiceRollModifier to _finalDiceRollModifier + _attributeMod + _skillMod>>
/*Calculate the result*/
<<set _result to _diceRoll + _finalDiceRollModifier>>
<<if _result gte _diceRollTarget>>
<<set _success to true>>
<<else>>
<<set _success to false>>
<</if>>
/* END MUSICIAN CHECK */
<</silently>>\
"What do you wanna start with?" asks Neil.
"Uhhh...//Want You Dead?"// you suggest.
"Cool," says Terry, "Count in with four." He lifts a stick and hovers over a cymbal...
<div id="dice-rolled">/*This will be replaced after the roll*/
<<nobr>><div class="diceResultBox">/*This div is the dice box*/
<div class="diceResultBoxHeader">/*Dicebox header*/
<<dice-showDiceImage "d10">> /*Either "d10", "d8", "d6" or "d4" -> To show correct dice image*/
<h3>MUSICIAN CHECK</h3>
<hr>
</div>
<div class="diceResultBoxText">/*Dicebox Text*/
Roll to nail the audition. You need to roll <b>_diceRollTarget or higher</b> with <<if _finalDiceRollModifier gte 0>><b>1d10+_finalDiceRollModifier</b><<else>><b>1d10_finalDiceRollModifier</b> <</if>> to succeed.
<div id="dice-explanation" style="padding-top:2%; padding-bottom:5%">
<i><<link "[Why?]">>/*Why modifier link, will replace "dice-explanation" with the widget*/
<<replace '#dice-explanation'>>
<<dice-showModifiers>>
<</replace>>
<</link>></i>
</div>
<<set _buttonText to "<b><i>PLAY</i></b>">>
<<button _buttonText>>/*Roll the dice button*/
<<rollDice _diceDisplay>>
<<replace '#dice-rolled'>>/*everything between START REPLACE and STOP REPLACE will be shown in the place of "dice-rolled" at the top, so we need a second identical box */
/*START REPLACE*/
<<nobr>><div class="diceResultBox">/*Again the grey dice box*/
<div class="diceResultBoxHeader">
<<dice-showDiceImage "d10">>
<<if _success>>
<h3>MUSICIAN CHECK...<i>PASSED!</i></h3>
<hr>
<<else>>
<h3>MUSICIAN CHECK...<i>FAILED!</i></h3>
<hr>
<</if>>
</div>
<div class="diceResultBoxText">
Target: <b>_diceRollTarget</b>. Result: _diceRoll<<if _finalDiceRollModifier gte 0>>+<</if>>_finalDiceRollModifier = <b>_result</b>. <<if _success>>//Success.//<<else>>//Failure.//<</if>>
<br>
<br>
<<if _success>>/*Links to succes and/or failure page*/
<<set $temp.diceRollOutcome to "success">>
//[[Continue|UKUNI-3400 Hobby tryout result]]//
<<else>>
<<set $temp.diceRollOutcome to "failure">>
//[[Continue|UKUNI-3400 Hobby tryout result]]//
<</if>>
</div>
</div><</nobr>>
/*STOP REPLACE*/
<</replace>>
<</rollDice>>
<</button>>
</div>
</div><</nobr>>
</div>
<<else>>\
(ERROR IN KATE.UNIHOBBY VAR)
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kate.uni.hobby == "volleyball">>\
Girls who pass the try-out go into either the B or C Team, based on the coach's assessment.
<<if $temp.diceRollOutcome == "success">>\
<<set $temp.kateVolleyballRank to "B Team">>\
You're picked for the B Team – which means your fitness and technical skills are good, and you mainly just need match experience.
The coach warns you that as B Team girls you need to eat, sleep and breathe volleyball – only the best will get picked for the A Team next year.
<<elseif $temp.diceRollOutcome == "failure">>\
<<set $temp.kateVolleyballRank to "C Team">>\
You're picked for the C Team – which means you've got potential, but your technical skills need development.
The coach warns you that C Team drills //hard// – the aim is to get your fitness levels and ball skills high enough that you can all be promoted to the B Team next year.
<<else>>\
(ERROR IN TEMP.DICEROLLOUTCOME VAR)
<</if>>\
//[[Continue|UKUNI-4000 BFFs Maryanne]]//
<<elseif $kate.uni.hobby == "actress">>\
"Come, thick night...And pall thee in the dunnest smoke of hell...That my keen knife see not the wound it makes...Nor heaven peep through the blanket of the dark...To cry, //'Hold, hold!"//
Silence in the theatre. Your small audience murmuring to one another.
"That's good, $kate.firstName," says the director. "Can we do that again? This time with more sorrow in 'Hold, hold?' As if you're heaven itself there, crying out in anguish. Whenever you're ready."
You try it, then a couple of other ways, then they get you to cold read her chiding monologue from Act 1, Scene 7. "Thanks, $kate.firstName," they say afterwards. You're told they'll be in touch; you've got no idea [[how you did|UKUNI-3500 Hobby tryout result 2]].
<<elseif $kate.uni.hobby == "d&d">>\
They're absolute dorks. And you have an absolute blast.
Most of the first session is taken up with character creation. The DM, Glenn, uses a different version of the rules than you're used to, so he has to help you quite a bit; you get the sense he doesn't mind at all, though.
Your first D&D character was a fighter, so you mix things up and go for a wizard this time. Glenn and the others help you craft Melory Twoflower, a Neutral Evil witch's apprentice who's travelling with the party for her own mysterious reasons. (Glenn says you and he can work out the details over email later.)
She has the power to cast magic missiles and make groups of enemies fall asleep; but in this version of the rules she can only cast her spells rarely, so you really have to pick your moment. When your sleep spell turns the tide in an ambush, knocking several bandit archers unconscious at once, you and the whole group fall in love with Melory.
"That was so cool," enthuses Colin on the walk back to your block. "That moment when Barathur called to his archers and they were all snoring...hahaha! I had no idea you were a gamer!"
"You either!" you tell him. "Goodnight!" It's the first of many adventures you'll have with these guys.
//[[Continue|UKUNI-4000 BFFs Maryanne]]//
<<elseif $kate.uni.hobby == "rockStar">>\
//Tish-tish-tish-tish!//
The song kicks in and your bass rumbles out of the PA, mixed in with Neil's heavy guitar and Terry's steady drumbeat. Your very first thought is about how good it feels to be playing in a band again...even though it's with two guys you only just met, playing live and in harmony feels instinctively natural and right.
<<if $temp.diceRollOutcome == "success">>\
Rhythmically, it feels like you just //click// with Terry right away; his beats are so steady that they're easy to lock into. And all the practice in your room pays off; you nail the changes in //Black Rainbow,// and you lock in tight for the fast bit at the end of //Seven Witches.//
The rehearsal goes so smoothly that you spend the last twenty minutes of your slot just jamming covers you all know. The boys tell you [[they'll be in touch|UKUNI-3500 Hobby tryout result 2]]; you go back to your halls buzzing with excitement. That couldn't have gone any better.
<<elseif $temp.diceRollOutcome == "failure">>\
The first track sounds great; the rest of the jam is a bit messier. You keep missing the changes in //Black Rainbow,// and you struggle to keep up in the fast bit at the end of //Seven Witches.// When your hour's over, it's physically a relief; for the last quarter of an hour, you've been trying not to show how badly your left hand is cramping up .
The boys thank you for coming and tell you [[they'll be in touch|UKUNI-3500 Hobby tryout result 2]].
<<else>>\
(ERROR IN TEMP.DICEROLLOUTCOME VAR)
<</if>>\
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kate.uni.hobby == "actress">>\
<<if $temp.diceRollOutcome == "success">>\
<<silently>>
<<set $temp.kateIsLadyMacbeth to true>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairLongMessy>>
<<set $avatar.clothing.pushUnique("uni/30_ukUniShorts-greySportsShorts")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniTop-ecruRibbedFrontButtonedShortSleevedCropTop-" + $kate.braSize)>>
<</silently>>\
Next week you get the email...you nailed it, you got the part!
Colin comes tapping at your door after he hears you squeal. "I got it!" you exclaim, "I got the part!"
"I knew you would!" He startles you with a congratulatory hug that somehow manages to feel both feeble and invasive at the same time.
//I hope he never does // that //again,// you think as you extricate yourself from his awkward embrace – but you don't let it spoil your vibe. You got the part!
<<elseif $temp.diceRollOutcome == "failure">>\
<<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairLongMessy>>
<<set $avatar.clothing.pushUnique("uni/30_ukUniShorts-greySportsShorts")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniTop-ecruRibbedFrontButtonedShortSleevedCropTop-" + $kate.braSize)>>
<</silently>>\
Next week you get an email offering you a part; not as Lady Macbeth, but as one of the Witches.
Colin says they must be crazy to have picked someone else over you, but you're just thrilled to have landed a part. The Witches are one of the coolest and creepiest things about Macbeth...it'll be fun to play one.
<<else>>\
(ERROR IN TEMP.DICEROLLOUTCOME VAR)
<</if>>\
//[[Continue|UKUNI-4000 BFFs Maryanne]]//
<<elseif $kate.uni.hobby == "rockStar">>\
<<if $temp.diceRollOutcome == "success">>\
Doubts creep in over the next few days – even though you know the audition went well, you don't know if anybody better came in and blew them away. Or maybe they just didn't like you, or didn't think a girl is a good fit?
You're thrilled when a few days later, Terry emails to offer you the gig. You did it!
<<elseif $temp.diceRollOutcome == "failure">>\
You feel like you let yourself down with your playing...so it's a surprise when Terry emails you a few days later to offer you the gig. Wow...you actually did it! Maybe you were too hard on yourself?
<<else>>\
(ERROR IN TEMP.DICEROLLOUTCOME VAR)
<</if>>\
Weekly rehearsals with Death From Above become a normal part of your life; the boys are eager to teach you the set list as fast as possible so the band can start gigging again.
//[[Continue|UKUNI-4000 BFFs Maryanne]]//
<</if>>\
<</page>><<silently>>
<<avatar-normal>>
<<avatar-stripNaked>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.clothing.pushUnique("uni/30_ukUniJeans-darkBlueDenimBootcutJeans")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniTop-purpleShirredCropTopWithTieStrapsAndPeplum-" + $kate.braSize)>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniShoes-greyStrappyWedgeSandals")>>
<<if $kate.uni.degreeSubject == "english">>
<<set _department to "English">>
<<elseif $kate.uni.degreeSubject == "business">>
<<set _department to "business school">>
<<elseif $kate.uni.degreeSubject == "law">>
<<set _department to "Law">>
<<elseif $kate.uni.degreeSubject == "psychology">>
<<set _department to "Psych">>
<<else>>
<<set _department to "ERROR IN KATE.UNI.DEGREESUBJECT VAR">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kate.attributes.neuroticism.level gte 1>>\
Worries about making new friends, succeeding academically, and managing to live alone caused you many anxious, sleepless nights in the run-up to starting at $kate.uni.shortName. The reality isn't as bad as you feared, and you settle in quite quickly. \
<<elseif $kate.attributes.neuroticism.level == 0>>\
You were very nervous about starting at $kate.uni.shortName – but when you got here you realised you were just one of hundreds of new arrivals. Realising that everybody else was in the same boat helped you get through the difficult first few days. \
<<else>>\
Starting at $kate.uni.shortName was daunting, but your calm and level-headed nature helped you adapt quickly. \
<</if>>\
<<if $kate.attributes.extraversion.level gte 1>>\
And you quickly realised you were making friends.
<<elseif $kate.attributes.extraversion.level == 0>>\
It wasn't long before you started to find friends.
<<else>>\
To your relief, you soon made some friends here.
<</if>>\
Your closest friend is Maryanne, a fellow _department student, and your neighbour from across the hall in your first year.
<<if $kate.attributes.conscientiousness.level gt 0>>\
Like you, she's innately organised and disciplined. You two are a natural fit as study buddies and enforcers of the washing-up rota.
<<else>>\
She's one of those people who's super organised, and over the first year you learn a lot from her approach to study and just general "adulting" (though you could never develop her love of lists). In return, spending time with you teaches her that it's okay to be spontaneous and rely on improvisation sometimes.
<</if>>\
<<if $kate.attributes.agreeableness.level lt 0>>\
You're both strong characters, and your friendship's punctuated by the occasional sharp disagreement. After a few frosty days of giving each other the cold shoulder, things are always back to normal.
<<else>>\
She's normally great but, over time, you come to learn that one of her flaws is a bitchy temper. When she's in one of her moods it's normally easiest to just let her get her way.
<</if>>\
<<link "//Continue//" "UKUNI-4100 BFFs Sadie">><</link>>
<</page>><<silently>>
<<if $kate.uni.degreeSubject == "english">>
<<set _aSimilarDegree to "an English Lit">>
<<elseif $kate.uni.degreeSubject == "business">>
<<set _aSimilarDegree to "a law">>
<<elseif $kate.uni.degreeSubject == "law">>
<<set _aSimilarDegree to "a business school">>
<<elseif $kate.uni.degreeSubject == "psychology">>
<<set _aSimilarDegree to "a business school">>
<<else>>
<<set _aSimilarDegree to "ERROR IN KATE.UNI.DEGREESUBJECT VAR">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
Sadie is _aSimilarDegree student, who attends some of the same lectures as you. \
<<if $kate.attributes.extraversion.level gt 0>>\
She has a natural ability to command a room that made you slightly wary of her at first; after you become friends, she confesses that she felt the exact same thing about you.
<<else>>\
Her natural charm and friendly personality made her easy to talk to.
<</if>>\
<<if $kate.attributes.openness.level gt 0>>\
You share an instinctive interest in abstract and outré ideas, and you spend many late nights sitting up drinking with Sadie, arguing excitedly about politics or society or some other abstract thing. (Maryanne says you're both weird.)
<<else>>\
She has a quirky, inquisitive mind and you sometimes find her opinions startling and interesting. (Maryanne says she's just weird.)
<</if>>\
<<if $kate.attributes.agreeableness.level lt 0>>\
Like you and Maryanne, she's strong-willed and opinionated, and you sometimes clash. \
<<else>>\
She and Maryanne normally get along, but sometimes they clash spectacularly and fall out for weeks at a time. \
<</if>> When that happens, Sadie just withdraws for a few weeks into her latest fling; while she's rarely single, she doesn't want to settle down.
<<link "//Continue//" "UKUNI-4200 BFFs Oz">><</link>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Ozge (Oz to her friends) is a stunning Turkish girl. Studying fashion (her father runs a successful online fashion brand back home), you met her on a pub crawl during Freshers Week and just clicked.
<<if $kate.attributes.agreeableness.level lt 0>>\
In a group of strong-willed women, she's the sweetest and mellowest; maybe even a pushover, but that can be a nice change from butting heads with Maryanne and Sadie over every little thing.
<<else>>\
Like you, she's easier going than Maryanne and Sadie. You and Oz sometimes bond together when one or both of them are being especially monstrous.
<</if>>\
<<if $kate.attributes.neuroticism.level gt 0>>\
<<if $kate.attributes.agreeableness.level gte 0>>Another thing you have in common is that<<else>>Like you,<</if>> Oz suffers from anxiety from time to time. Talking with her helps because she understands the feeling better than the others.
<<else>>\
Oz is naturally highly strung and anxious, often crippling herself with worry over deadlines, assignments, social events, her parents, boys, and her future. She says that talking with you helps her a lot.
<</if>>\
<<link "//Continue//" "UKUNI-4300 Boys boys boys">>
<<set $temp.kateWantsABf to true>>
<<if $kate.quirks.includes("easy")>>
<<set $temp.kateWantsHookups to true,
$temp.kateIsOnTinder to true>>
<<if hasVisited("UKUNI-3050 Kate bags a fuck buddy")>>
<<set $temp.kateIsSimonsSideChick to true>>
<</if>>
<<elseif not $kate.quirks.includes("picky")>>
<<set $temp.kateWantsHookups to either(true, false),
$temp.kateIsOnTinder to either(true, false)>>
<<if hasVisited("UKUNI-3050 Kate bags a fuck buddy")>>
<<set $temp.kateIsSimonsSideChick to either(true, false)>>
<</if>>
<</if>>
<</link>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Oz struggles with homesickness. You feel it as well in the first few weeks, but not to as badly. Even though you're away from home, being surrounded by intelligent people stirs a sense of pride in you, and belonging.
Being surrounded by intelligent //men// is also intriguing. Even though most of them are plain and nerdy, you've noticed a smattering of striking boys on campus.
In your experience, boys tend to be clever //or// hot; Jacob was a rare exception. Something tells you that the boys of $kate.uni.shortName are going to be interesting to learn about.
<<link "//Keep alert for potential campus romances.//" "UKUNI-4400 Life/study balance choice">><</link>>
<<link "//Also join Tinder.//" "UKUNI-4400 Life/study balance choice">><<set $temp.kateIsOnTinder to true>><</link>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
The biggest day-to-day change is how much freedom you have, and how little oversight you're subjected to.
You have to figure out how to do a range of things without any adult supervision, from using the library, to feeding yourself, to managing your budget. And it's totally up to you when – even //whether// – to write assignments or attend lectures.
Everyone starts university intending to work hard, but the lack of structure and wealth of new social opportunities sometimes ruins those good intentions.
<<if $kate.attributes.conscientiousness.level gte 0>>\
//<<link "//Study hard.//" "UKUNI-4500 Life/study balance outcome">><<set $temp.uniStudyPolicy to "workHard">><</link>>
<<else>>\
<span class="greyedOut">//[Unconscientious] Study hard.//</span>
<</if>>\
<<link "//Balance study and a life.//" "UKUNI-4500 Life/study balance outcome">><<set $temp.uniStudyPolicy to "balanced">><</link>>
<<if $kate.attributes.conscientiousness.level lte 0>>\
//<<link "//Girls just wanna have fun.//" "UKUNI-4500 Life/study balance outcome">><<set $temp.uniStudyPolicy to "playHard">><</link>>
<<else>>\
<span class="greyedOut">//[Too Conscientious] Girls just wanna have fun.//</span>
<</if>>\
<</page>><<silently>>
<<first>>
<<if $temp.uniStudyPolicy == "workHard">>
<<if $kate.quirks.includes("elite")>>
<<addNotification "Academic performance +2" "Academic performance increased.">>
<<else>>
<<addNotification "Academic performance +1" "Academic performance increased.">>
<</if>>
<<elseif $temp.uniStudyPolicy == "playHard">>
<<addNotification "Academic performance -1" "Academic performance decreased.">>
<</if>>
<</first>>
<<if $kate.uni.degreeSubject == "english">>
<<set _aPrestigiousOrganisation to "the BBC">>
<<elseif $kate.uni.degreeSubject == "business">>
<<set _aPrestigiousOrganisation to "Amazon UK">>
<<elseif $kate.uni.degreeSubject == "law">>
<<set _aPrestigiousOrganisation to "the law firm Barfield Griffin Price">>
<<elseif $kate.uni.degreeSubject == "psychology">>
<<set _aPrestigiousOrganisation to "the veteran's charity, Help for Heroes">>
<<else>>
<<set _aPrestigiousOrganisation to "ERROR IN KATE.UNI.DEGREESUBJECT VAR">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.uniStudyPolicy == "workHard">>\
<<set $temp.academicPerformance to 1>>\
<<if $kate.attributes.conscientiousness.level gt 0>>\
Your disciplined nature fits well with your new-found freedom. You stick meticulously to a study plan and a budget. That means you don't go out as often as Sadie, but you also avoid getting into the kinds of emergencies she seems to attract.
<<else>>\
Deciding to take uni seriously, you schedule regular study time and stick to your plan. It means you have to say no to parties or nights out sometimes, but staying well ahead of deadlines and exams makes them much less stressful.
<</if>>\
<<elseif $temp.uniStudyPolicy == "balanced">>\
<<set $temp.academicPerformance to 0>>\
<<if $kate.attributes.conscientiousness.level gt 0>>\
There's more to uni than just working all the time! You make a study plan, but decide not to stick to it slavishly. You settle into a rhythm of studying most days, and letting your hair down at a student night<<if $kate.quirks.includes("rockChick")>>, rock club<</if>> or block party one or two nights per week.
<<elseif $kate.attributes.conscientiousness.level == 0>>\
You aim for a good balance of having fun, but not falling behind on your studies. You settle into a rhythm of studying most days, and letting your hair down at a student night<<if $kate.quirks.includes("rockChick")>>, rock club<</if>> or block party one or two nights per week.
<<else>>\
You try your hardest to study, but it's hard to motivate yourself unless a deadline is imminent. You eventually settle into a balance of sorts – when a deadline is close you work harder than everybody else, fuelled by energy drinks and late nights, and when the pressure's off you reward yourself by letting your hair down at house parties, bar crawls<<if $kate.quirks.includes("rockChick")>>, rock clubs<</if>> and student nights.
<</if>>\
<<elseif $temp.uniStudyPolicy == "playHard">>\
<<set $temp.academicPerformance to -1>>\
<<if $kate.attributes.conscientiousness.level == 0>>\
You make use of your new-found freedom to let your hair down at the many house parties, bar crawls<<if $kate.quirks.includes("rockChick")>>, rock clubs<</if>> and student nights that are now open to you.
<<else>>\
You just can't motivate yourself to study until a deadline is right on top of you. Your working style is characterised by last minute stress, caffeine-fuelled late nights, and routinely missed assignment deadlines. You tell everyone that you work best under pressure.
You make use of your new-found freedom to let your hair down at the many house parties, bar crawls<<if $kate.quirks.includes("rockChick")>>, rock clubs<</if>> and student nights that are now open to you.
<</if>>\
<<else>>\
(ERROR IN TEMP.KATESAYS VAR)
<</if>>\
<<if $kate.quirks.includes("elite")>>\
<<set $temp.academicPerformance += 1>>\
You're able to live off your student loan plus your allowance, which means you can focus fully on your studies instead of also trying to pack in a part-time job.
A friend of your <<if $kate.quirks.includes("single mum")>>uncle's<<else>>dad's<</if>> can arrange an internship for you at _aPrestigiousOrganisation over the summer. Or, alternatively, Roksy invites you to fly out to Mexico for a long holiday!
<<link "//Take the internship.//" "UKUNI-4600 Part time job">><<set $temp.kateSays to "internship">><</link>>
<<link "//See Mexico instead.//" "UKUNI-4600 Part time job">><<set $temp.kateSays to "mexico">><</link>>
<<else>>\
Your student loan's more money than you've ever had in your life...but it's not enough to live on for three years. You'll need to find a part-time job.
<<if hasVisited("UKYOUTH-7100 Sports Star") or $temp.masterkey>>\
//[Sporty]// <<link "//Lifeguard.//" "UKUNI-4600 Part time job">><<set $temp.kateSays to "lifeguard">><</link>>
<<else>>\
//<span class="greyedOut">[Sporty] Lifeguard.</span>//
<</if>>\
//[Attractive]// <<link "//Cosmetics retail.//" "UKUNI-4600 Part time job">><<set $temp.kateSays to "beautySales">><</link>>
<<if $kate.attributes.extraversion.level gt 0 or $kate.braSize == "large">>\
//[Extraverted (or Busty)]// <<link "//Barmaid at The Ram.//" "UKUNI-4600 Part time job">><<set $temp.kateSays to "barmaid">><</link>>
<<else>>\
//<span class="greyedOut">[Extraverted (or Busty)] Barmaid at The Ram.</span>//
<</if>>\
//[Attractive]// <<link "//Part time receptionist.//" "UKUNI-4600 Part time job">><<set $temp.kateSays to "receptionist">><</link>>
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateSays == "internship">>\
You get your <<if $kate.quirks.includes("single mum")>>uncle<<else>>dad<</if>> to set it up. He gives you the email address of his friend, Mr Wingfield, and tells you to send him a thank-you message. <<if $kate.attributes.conscientiousness.level lt 0>>(You keep //meaning// to, but you never get around to sending it.)<</if>>
<<elseif $temp.kateSays == "mexico">>\
You message Roksy and get some dates to fly out. Mexico! You went there once when you were a kid, but now you're an adult you'll be able to really see the sights. You can't wait!
<<elseif $temp.kateSays == "lifeguard">>\
<<silently>>
<<avatar-normal>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("uni/10_ukUniSwimsuit-redBaywatchSwimsuit-" + $kate.braSize)>>
<</silently>>\
After an interview and a swim test, you score a job at a local swimming pool as a lifeguard.
A short training course certifies you in rescue swimming and first aid, then you're issued with the red one-piece swimsuit, a whistle and a rescue buoy.
It's a pretty laid back job; your biggest problem normally is kids running around or splashing too much in the pool. Mostly you sit by the poolside and watch hot and not-so-hot bathing suit bodies pass back and forth; //very// occasionally you get to dive in and help a kid or an old person in trouble.
Being a female lifeguard is strange because you experience power and vulnerability at the same time; you're in a position of authority and control, but you're also on display all the time in a clingy red swimsuit. You often find yourself being ogled by the boys or dads with their kids.
<<if $kate.kinks.includes("exhibitionist")>>\
You kind of like being the pool's eye candy. Sometimes, when none of your colleagues are around, you play up to the attention by swimming a few laps near the dads, moving provocatively, or running a hand through your hair.
<<else>>\
You'd never admit it but you do like the attention sometimes, and occasionally play up to it. It's a good confidence booster.
<</if>>\
You mainly keep it professional, though, shutting down inappropriate attention (including rebuffing the same group of lads who hopelessly try to flirt with you every Saturday afternoon).
<<elseif $temp.kateSays == "beautySales">>\
<<silently>>
<<avatar-normal>>
<<avatar-stripNaked>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("uni/10_ukUniStockings-blackSheerNarrowBlackBand-highHeels")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniShoes-blackSlipOnHighHeels")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniDress-blackShortSleevedBeautySalesMiniDressWithPinkBowBelt-" + $kate.braSize)>>
<</silently>>\
Your interview at the department store House of Fraser is so short, you assume you blew it. The recruitment lady barely had time to scrawl the acronym //LORC// on your CV before it was over.
You later learn that //LORC// is a code meaning //Lingerie or Cosmetics// – meaning you're attractive enough to work in the two most glamorous departments in the store.
You're picked for Cosmetics, which gives you access to designer makeups at a huge discount. You always make sure to look after your friends when they need something; and you notice you become popular with girls you barely know close to formals and socials.
When you started they gave you a range of products from Yves Saint Lauren, Dior, Charlotte Tilbury and more. You’re expected to look the part and be able to offer advice to customers, so you really develop your make up game to keep up...HD, Smokey, Matte you can do them all.
With your new make-up and new skills, you sometimes try to recreate your favourite celebrity looks when you’re bored.
<<elseif $temp.kateSays == "barmaid">>\
<<silently>>
<<avatar-normal>>
<<avatar-stripNaked>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniTrousers-blackSkinnyCapriTrousers")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniTop-redPlungeHalterneckCroppedTopWithWaistLacing-" + $kate.braSize)>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniShoes-greyPatentMaryJaneHighHeels")>>
<<if $kate.firstName[0]=="L">>
<<set _lisa to "Kerry">>
<<else>>
<<set _lisa to "Lisa">>
<</if>>
<</silently>>\
With four rotating guest ales, a pool table and a jukebox last updated in the early 90s, The Ram attracts a mixed crowd of $kate.uni.shortName hipster students and bearded fortysomething locals.
Working here means often having to give up your Friday and Saturday nights; but it's not too bad, as the job itself is very social.
Sometimes it sucks to serve your friends a few drinks, then watch them leave to go onto a new place without you. But barmaiding here is a great way to get to know $kate.uni.shortName students you wouldn't otherwise have met, and it gives you a certain cachet on campus.
The beardy regulars are a little standoffish, at first. Apparently your predecessor is sorely missed, and not everybody's crazy about "the new _lisa". You never do find out exactly why she was such a legend, but the beardies do warm to you over time. And they're way more generous about buying you drinks than your fellow $kate.uni.shortName students.
<<elseif $temp.kateSays == "receptionist">>\
<<silently>>
<<avatar-normal>>
<<avatar-stripNaked>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("uni/10_ukUniStockings-blackVerySheerNarrowBlackBand-highHeels")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniSkirt-greyMiniPencilWithBlackWaistband")>>
<<set $avatar.clothing.pushUnique("uni/50_ukUniJacket-greyTwo-ButtonLongSleevedSuitJacketWithBlackTop-small")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniShoes-blackSlipOnHighHeels")>>
<</silently>>\
You take a part-time office job at Froogle, a small tech startup that's creating a search engine for financial products (like mortgages and loans). The owner, Dinesh, is a charismatic Indian entrepreneur who makes you believe that Froogle is going to change the world.
Your job is boring, but easy. making photocopies, filling up printers with paper, ordering stationery, taking phone calls, welcoming visitors, making tea and coffee for Dinesh and the sales team.
As months go by without the product ever actually being launched, you come to suspect that Froogle's main business activity is actually cold calling retired people from all over the world and persuading them to invest in Froogle.
Still, Dinesh is fun to work for and the rowdy office culture is a lively change from academia, so you work here for your entire $kate.uni.shortName career.
<<else>>\
(ERROR IN TEMP.KATESAYS VAR)
<</if>>\
<<link "//Continue//" "UKUNI-4700 Autumn semester #1">><</link>>
<</page>><<silently>>
<<avatar-normal>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniJeans-darkBlueDenimSkinnyJeans")>>
<<set $avatar.clothing.pushUnique("uni/30_ukUniTop-greenRibbedJumperWithWhiteCollarAndShirtTailsDetail-" + $kate.braSize)>>
<<if $kate.quirks.includes("rockChick")>>
<<set $avatar.clothing.pushUnique("uni/30_rockerBoots-blackDMFlatformAnkleBoots")>>
<<else>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniShoes-whiteAndGreyStripeAdidasTrainers")>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
Freshers Week passes, and you settle into a routine of lectures, library research, and <<if $temp.uniStudyPolicy == "workHard">>occasional<<elseif $temp.uniStudyPolicy == "balanced">>weekly<<else>>frequent<</if>> late night drinking sessions.
Halloween comes and goes (you and Sadie go as decomposing hookers), and the nights grow long and cold. On Bonfire Night, you join a procession of $kate.uni.shortName students carrying blazing torches on a ritual march from the campus through the town.
<<link "//Continue//" "UKUNI-4800 First semester relationships">><</link>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
In these first few months, <<if $temp.kateIsOnTinder>>you sign up for Tinder and<</if>> you meet a few seriously hot guys on campus; guys you could picture yourself in a relationship with. But the campus dating scene at $kate.uni.shortName isn't what you expected when you first got here.
The problem is that, while there are plenty of guys to go around, hardly any are actually boyfriend material. 90% are ugly, immature, gross or weird.
With hot guys in a minority, you're ;learning that girls are expected to be cool about hooking up with them first and dating someday, maybe. Hookups often start via text: a classmate or friend-of-a-friend will DM you about something innocuous, which ends up escalating to late night requests for nudes or a booty call.
How responsive you are to this kind of thing will shape your reputation on campus.
<<if $kate.quirks.includes("easy")>>\
//[Easy] [[I'm a sucker for attention.|UKUNI-4900 First semester flings][$temp.kateSays to "easy"]]//
<<else>>\
<span class="greyedOut">//[Easy] I'm a sucker for attention.//</span>
<</if>>\
[[Sometimes the right guy catches me in the right mood.|UKUNI-4900 First semester flings][$temp.kateSays to "normal"]]
<<if $kate.quirks.includes("picky")>>\
//[Picky] [[Sexting isn't the way to my heart.|UKUNI-4900 First semester flings][$temp.kateSays to "picky"]]//
<<else>>\
<span class="greyedOut">//[Picky] Sexting isn't the way to my heart.//</span>
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
When you do get involved with a guy, it's often hard to know exactly what your relationship status is with him, or even how much he likes you. Straight out asking questions like that can make you look crazy or too emotional...so you and your friends spend hours deciphering the hidden meanings in text messages and DMs instead.
Later in your uni career, it'll be normal for Maryanne to be "kind of with" a guy, while Sadie's "sort of seeing" another, who once had "a bit of a thing" with <<if $temp.kateWantsABf or $temp.kateHasCasualSex or $temp.kateIsOnTinder>>you and/or <</if>>Oz.
<<if hasVisited("UKUNI-3050 Kate bags a fuck buddy")>>\
You keep seeing Simon. Dating a third year who's on the rugby team actually earns you quite a bit of kudos in your social circle...even though your "relationship" is mainly just flirty DMs and a monthly shag in your room.
<</if>>\
<<if $temp.kateSays == "easy">>\
Most of your friends will roll two 6-sided dice (2D6) to see how many hookups and casual relationships they have at $kate.uni.shortName. You'll roll 3D6, because you're an easier hookup than them.
<<elseif $kate.quirks.includes("picky")>>\
Most of your friends will roll two 6-sided dice (2D6) to see how many hookups and casual relationships they have at $kate.uni.shortName. You'll roll 1D6, because you're more //picky// about hookups than them.
<<else>>\
Like most of your friends, you'll roll two 6-sided dice (2D6) to see how many hookups and casual relationships you have at $kate.uni.shortName.
<</if>>\
<div id="dice-rolled">
<<button "''HOOKUPS & FLINGS''">>
<<if $kate.quirks.includes("easy")>>
<<set _random1 to random(1,6)>>
<<set _random2 to random(1,6)>>
<<set _random3 to random(1,6)>>
<<set _dice to "1d6 + 1d6 + 1d6 @ "+_random1 +" "+_random2 +" "+_random3>>
<<set $temp.freshmanBodyCount to _random1 + _random2 + _random3>>
<<elseif $kate.quirks.includes("picky")>>
<<set _random to random(1,6)>>
<<set _dice to "1d6 @ "+_random>>
<<set $temp.freshmanBodyCount to _random>>
<<else>>
<<set _random1 to random(1,6)>>
<<set _random2 to random(1,6)>>
<<set _dice to "1d6 + 1d6 @ "+_random1 +" "+_random2>>
<<set $temp.freshmanBodyCount to _random1 + _random2>>
<</if>>
<<rollDice _dice>>
<<replace '#dice-rolled'>>
<<link "//Continue//" "UKUNI-5000 First semester body count">>
<</link>>
<</replace>>
<</rollDice>>
<</button>>
</div>\
<</page>><<silently>>
<<set _sexpertXP to $temp.freshmanBodyCount * 100>>
<<awardXP sexpert _sexpertXP>>
<</silently>>\
<<header>>\
<<page>>\
You have $temp.freshmanBodyCount hookups and casual relationship<<if $temp.freshmanBodyCount gt 1>>s<</if>> at $kate.uni.shortName. <<if $temp.freshmanBodyCount lte 4>>That's less than most girls.<<elseif $temp.freshmanBodyCount lte 9>>That's about the same as most of your friends.<<else>>You don't know it, but you're considered an easy hookup.<</if>> You gained _sexpertXP experience points in the Sexpert skill.
In this version, your "body count" is just a number, but in future versions a short bio of each sexual encounter will be published on your Character Sheet.
<<link "//Continue//" "UKUNI-5100 Home for the holidays">><</link>>
<</page>><<silently>>
<<avatar-normal>>
<<avatar-stripNaked>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.clothing.pushUnique("uni/30_ukUniTrousers-blackStraightcutTrousers")>>
<<if $kate.quirks.includes("rockChick")>>
<<set $avatar.clothing.pushUnique("uni/40_ukUniChristmasJumper-redWithBlackSleevesSleigher-" + $kate.braSize)>>
<<elseif $kate.quirks.includes("geekGirl")>>
<<set $avatar.clothing.pushUnique("uni/40_ukUniChristmasJumper-redWithGreySleevesNowIHaveAMachineGun-" + $kate.braSize)>>
<<else>>
<<set $avatar.clothing.pushUnique("uni/40_ukUniChristmasJumper-redWithGreySleevesRudolph-" + $kate.braSize)>>
<</if>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniboots-backSuedeAnkleStillettosWithBuckles")>>
<<if $kate.quirks.includes("elite")>>
<<set $header.line1 to "''MAYFAIR,'' W LONDON">>
<<elseif $kate.quirks.includes("working class")>>
<<set $header.line1 to "''TOTTENHAM,'' N LONDON">>
<<else>> /* Kate is middle class */
<<set $header.line1 to "''WIMBLEDON'', SW LONDON">>
<</if>>
<<if $kate.quirks.includes("single mum")>>
<<set _parentalUnits to "mum">>
<<else>>
<<set _parentalUnits to "parents">>
<</if>>
<<if $kate.firstName[0]=="L">>
<<set _auntLucy to "Auntie Jane">>
<<else>>
<<set _auntLucy to "Aunt Lucy">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
You have three weeks off over Christmas. After months of living in halls, it's a relief to get home and relax with your family<<if $kate.quirks.includes("big brother") or $kate.quirks.includes("kid brother")>> – even though your <<if $kate.quirks.includes("big brother") and $kate.quirks.includes("kid brother")>>little <</if>>brother throws a temper tantrum every time he's forced to socialise instead of playing Xbox for more than a few minutes.<<else>>.<</if>>
Christmas lunch is especially nice, catching up with various relations who haven't seen <<if hasVisited("MONTREUX-3000 Graduation")>>much of <</if>>you since before <<if hasVisited("MONTREUX-3000 Graduation")>>you left for Surval<<elseif hasVisited("NAMIB-4100 Departing Namibia")>>your Namibia trip with Josh<<elseif hasVisited("CORFU-6000 Handover")>>your stint in Corfu with $temp.firstFriend<</if>>!
"She is //so// grown up," says _auntLucy approvingly, making your whole family beam with pride (except your <<if $kate.quirks.includes("kid sister")>>little sister<<elseif $kate.quirks.includes("kid brother")>>little brother<<else>>little cousin Jimmy<</if>>, who pretends to be sick in <<if $kate.quirks.includes("kid sister")>>her<<else>>his<</if>> plate, but everyone ignores <<if $kate.quirks.includes("kid sister")>>her<<else>>him<</if>>).
You see in 2012 at a house party, getting drunk on <<if $kate.quirks.includes("elite")>>Bollinger<<else>>prosecco<</if>> with $temp.firstFriend and <<if $kate.quirks.includes("big brother")>>your big brother<<else>>Mark<</if>>...and then it's time to head [[back to uni|UKUNI-5200 Title card]].
<</page>><<page>>\
[[JANUARY 2012|UKUNI-6000 Hot prof]]
<</page>><<silently>>
<<avatar-normal>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniJeans-darkBlueDenimSkinnyJeans")>>
<<if $kate.quirks.includes("rockChick")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniTop-blackLongSleevedTurtleNeckJumper-" + $kate.braSize)>>
<<set $avatar.clothing.pushUnique("teenRom/50_rockerJacket-blackLeatherBikerJacket")>>
<<if $kate.uni.shortName == "Oxford">>
<<set $avatar.clothing.pushUnique("uni/60_ukUniScarf-magdalenCollegeOxford")>>
<<else>>
<<set $avatar.clothing.pushUnique("uni/60_ukUniSnood-darkGreyKnitted")>>
<</if>>
<<else>>
<<set $avatar.clothing.pushUnique("uni/30_ukUniTop-greyHighNeckThreeQuarterLengthSleeveBohoTop-" + $kate.braSize)>>
<<if $kate.uni.shortName == "Oxford">>
<<set $avatar.clothing.pushUnique("uni/50_ukUniJacket-tanPuffaWithOxfordScarf")>>
<<else>>
<<set $avatar.clothing.pushUnique("uni/50_ukUniJacket-tanPuffaWithGreySnood")>>
<</if>>
<</if>>
<<set $avatar.clothing.pushUnique("uni/30_ukUniBoots-blackKneeHighFlatsWithBuckle")>>
<<if $kate.uni.shortName == "Oxford">>
<<set $header.line1 to "''MAGDALEN COLLEGE'', OXFORD">>
<<elseif $kate.uni.shortName == "Durham">>
<<set $header.line1 to "''DURHAM UNIVERSITY'', DURHAM">>
<<elseif $kate.uni.shortName == "Cardiff">>
<<set $header.line1 to "''CARDIFF UNIVERSITY'', WALES">>
<</if>>
<<set $header.line2 to "2012 / AGE 19">>
<<set _katesFantasy to $kate.kinks.random()>>
<</silently>>\
<<header>>\
<<page>>\
You settle back into your learning routine at $kate.uni.shortName. You're getting to know which lectures you enjoy and which ones are a chore; a lot depends on who the lecturer is.
Your favourite – everybody's favourite, really – is Professor Wells. He's so engaging he's almost electric. He shouts about ethics, reads poetry in lectures, and gives intriguingly strange in-class exercises.
Sadie and Oz both confess to crushes on him; Maryanne calls him "hot prof". In his mid-thirties, he's kept a trim, fit body and his eyes are a steely, piercing blue.
He's not exactly //hot// hot. You probably wouldn't look twice if you walked past him in the street. But something about him is definitely sexy. \
<<if _katesFantasy == "submissive">>\
You think it's something to do with the authority. Having to be respectful and call a guy maybe ten years older than you "Professor" is weirdly erotic.
<<elseif _katesFantasy == "masochist">>\
He's normally fun and easy-going, but once he sternly snapped at you in front of the class. Being spoken to like that was //hot.//
<<elseif _katesFantasy == "exhibitionist">>\
And you could be imagining it, but sometimes the way he looks at you in class makes you think that he could be into you, if he weren't your professor. There's something kind of thrilling about that.
<</if>>\
<<link "//Keep it professional.//" "UKUNI-6100 Sadie teases Hot Prof">><</link>>
<<link "//Tease him.//" "UKUNI-6200 Kate teases Hot Prof">><</link>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"You look nice today," Oz tells Sadie over a coffee break in the quad.
"She always looks nice on Tuesdays and Fridays," observes Maryanne. "Hot Prof."
"Oh shut up, you two. $kate.firstName, you said there's a vacancy at <<if $kate.quirks.includes("elite")>>The Ram<<else>>your work<</if>>?"
"Yeah..." you reply, but the girls are right...Sadie //does// make more of an effort when Professor Wells is on the timetable.
It's nothing too blatant, but wearing makeup and baring a little leg or cleavage does stand out when the rest of the class rolled in wearing hoodies and jeans. And she often stays behind to ask him questions after class...
<<link "//Hmmm.//" "UKUNI-6300 Kate's hobby">><</link>>
<</page>><<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairLongMessy>>
<<set $avatar.underwear.pushUnique("uni/10_ukUniStockings-blackOpaqueVeryNarrowBlackBand-barefoot")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniSkirt-blackSideSlitMini")>>
<<if $kate.quirks.includes("rockChick")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniTop-blackLongSleevedTurtleNeckJumper-" + $kate.braSize)>>
<<set $avatar.clothing.pushUnique("teenRom/50_rockerJacket-blackLeatherBikerJacket")>>
<<set $avatar.clothing.pushUnique("uni/30_rockerBoots-blackDMFlatformAnkleBootsWithBlackSocks")>>
<<else>>
<<set $avatar.clothing.pushUnique("uni/30_ukUniTop-greyHighNeckThreeQuarterLengthSleeveBohoTop-" + $kate.braSize)>>
<<if $kate.uni.shortName == "Oxford">>
<<set $avatar.clothing.pushUnique("uni/50_ukUniJacket-tanPuffaWithOxfordScarf")>>
<<else>>
<<set $avatar.clothing.pushUnique("uni/50_ukUniJacket-tanPuffaWithGreySnood")>>
<</if>>
<<set $avatar.clothing.pushUnique("uni/30_ukUniBoots-blackKneeHighFlatsWithBuckle")>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
You make a bit more of an effort when his classes are on the timetable. Nothing too obvious...just a touch of makeup, wearing your hair down, and picking clothes that show a little leg <<if $kate.braSize == "small">>or hug your butt<<else>>or cleavage<</if>>.
It's nice playing dress up! And it adds a sizzling, yet totally unspoken, frisson to your relationship with Professor Wells.
It's especially hot when you ask him for advice, and he stands behind your desk to help. When you're that close the tension between you is electric – especially if you wore something low cut enough to offer him a discreet eyeful, while you pretend not to notice, and the rest of the class has no idea what's going on.
It's very flattering to have sexual tension with the hottest professor on campus. The only downside is some teasing from Maryanne and Oz when they notice how nice you always look on "Hot Prof Days". You get the feeling they're gossiping about you behind your back, even though nothing's going on, not really.
<<link "//Continue//" "UKUNI-6300 Kate's hobby">><</link>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kate.uni.hobby == "volleyball">>\
<<silently>>
<<avatar-normal>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("uni/10_ukUniSocks-blackAnkleSocks")>>
<<set $avatar.clothing.pushUnique("uni/30_ukUniShorts-blackSportsShorts")>>
<<set $avatar.clothing.pushUnique("uni/30_ukUniTop-blackWithWhiteStripeVolleyballTshirt-" + $kate.braSize)>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniShoes-whiteAndEcruTrainers")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniKneepads-blackVolleyballKneepads")>>
<<set $avatar.foreground.pushUnique("uni/60_ukUniVolleyball-volleyball")>>
<<if $kate.attributes.height.level gte 2>>
<<set _position to "middleHitter">>
<<elseif $kate.attributes.height.level lt 0>>
<<set _position to "libero">>
<<elseif $kate.attributes.coordination.level gt 1>>
<<set _position to "leftSideHitter">>
<<elseif $kate.attributes.extraversion.level gt 0>>
<<set _position to "setter">>
<<else>>
<<set _position to "rightSideHitter">>
<</if>>
<</silently>>\
Outside of lectures, being on the volleyball squad eats up a lot of your time.
<<if _position == "middleHitter">>\
Your height makes you a natural fit for the middle hitter position. That means you're the team's first line of blocking defence, and, since you're up close to the net, your reactions need to be lightning fast.
<<elseif _position == "libero">>\
Because you're not one of the tall girls (and definitely not one of the Amazons destined to be a middle hitter), you play in the libero position. This means you're a defensive specialist, playing in the back of the court; your job is to serve-receive, pass, and dig up the ball.
<<elseif _position == "leftSideHitter">>\
It turns out you're pretty lethal with a volleyball – lethal enough that you get picked to play left-side hitter, the main attacking position on the court. It's incredibly satisfying to end a rally by picking out a gap in the defence and pounding the ball //hard// into it.
<<elseif _position == "setter">>\
You gravitate to the setter position. It's the most strategic role on the court, requiring leadership and constant decision-making. Every game pushes you both physically and mentally.
<<else>>\
You're picked for the right-side hitter position. This is the secondary attack position, and it also puts you right across the court from the other team's power hitter. Playing right-side hitter is a test of your skills as an all-rounder.
<</if>>\
Volleyball's a fast-paced sport, with lightning-fast rallies and lots of running, jumping, and teamwork. Every match and drill night is a great workout, and you quickly become fast friends with the other girls on the $temp.kateVolleyballRank.
<<elseif $kate.uni.hobby == "actress">>\
<<silently>>
<<avatar-normal>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<if $temp.kateIsLadyMacbeth>>
<<set $avatar.clothing.pushUnique("uni/50_ukUniCostume-greenFlaredLongSleevedLadyMacbethDress-" + $kate.braSize)>>
<<else>>
<<set $avatar.clothing.pushUnique("uni/50_ukUniCostume-blackFlaredLongSleevedWitchDress-" + $kate.braSize)>>
<</if>>
<</silently>>\
The opening night of Macbeth (or "the Scottish play", as everyone in the production superstitiously insists on calling it) races up. Posters of you have been on the walls all around campus for weeks!
On the big night, you wait nervously in the wings while an audience of students and locals settles into their seats. Macbeth begins with possibly the most theatrical opening stage direction of any play: //Thunder and lightning, Enter three witches.//
At 7PM precisely, the lights dim, and the sound of a foul storm roils menacingly through the theatre PA. Rain hisses, thunder booms, stage lights flash.
<<if $temp.kateIsLadyMacbeth>>\
Then the sound dips, and the witches head for the stage. You'll take the stage in scene 5 – the scene where you persuade your husband, Macbeth, to seize his destiny and assassinate the king. Your stomach's churning and your mouth is dry - right now you'd give anything to get out of this, but it's [[too late to back down|UKUNI-6310 Macbeth]].
<<else>>\
Then the sound dips and – sharing an encouraging nod with your two sister witches – you take the stage. Your stomach's churning and your mouth is dry. But it's [[too late to back out|UKUNI-6310 Macbeth]].
<</if>>\
<<elseif $kate.uni.hobby == "d&d">>\
<<silently>>
<<avatar-normal>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("uni/10_ukUniStockings-greyNarrowBlackBand-barefoot")>>
<<set $avatar.clothing.pushUnique("uni/30_ukUniTop-whiteLongSleevedTurtleNeckJumper-" + $kate.braSize)>>
<<set $avatar.clothing.pushUnique("uni/40_ukUniDress-blackDungareeDressWithFrontPockets")>>
<<set $avatar.clothing.pushUnique("uni/30_ukUniBoots-blackKneeHighFlatsWithBuckle")>>
<</silently>>\
"The characters in your books are so amazing," says Oz one day in your room, flipping through a D&D book. "I love the costumes. Look at this belt with all the little pockets! Can I borrow this? It's giving me ideas."
"It's Glenn's," you tell her. "I can ask him? Hey, did you know I <<if not hasVisited("CC-COSPLAY-1000 Entering the contest")>>nearly <</if>>did cosplay once?"
"Huh? What's cosplay?"
When Oz finds out there are competitions where people display fantasy costumes they've made, she's stunned. "Why didn't you tell me about this?" she demands.
"I thought you knew! You study fashion."
"I'd //love// to make things like this! We //have// to do it," she says, with real intensity. "We'll work together on your next cosplay – deal?"
<<if hasVisited("UKUNI-6200 Kate teases Hot Prof")>>\
<<link "Sure, why not?" "UKUNI-6400 Hot Prof seduction choice">><</link>>
<<else>>\
<<link "Sure, why not?" "UKUNI-7000 Spring 2012">><</link>>
<</if>>\
<<elseif $kate.uni.hobby == "rockStar">>\
<<silently>>
<<if hasVisited("CC-BOTB-2200 Metal makeover")>>
<<avatar-stripNaked>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("uni/10_ukUniStockings-blackSheerNarrowBlackBandWithFishnetOverlay-highHeels")>>
<<set $avatar.clothing.pushUnique("uni/30_ukUniTop-blackCottonFlaredOrangeWildCatVest-" + $kate.braSize)>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniSkirt-blackBodyconMini")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniBoots-blackSuedeOverTheKneeHighHeeledBoots")>>
<<else>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniLeggings-blackCottonLeggings")>>
<<set $avatar.clothing.pushUnique("uni/30_ukUniTop-blackCottonFlaredOrangeWildCatVest-" + $kate.braSize)>>
<<set $avatar.clothing.pushUnique("uni/30_rockerBoots-blackDMFlatformAnkleBoots")>>
<</if>>
<</silently>>\
In the meantime, Death From Above has made it out of the rehearsal room and back onto the local music scene, ready to debut with new bassist $kate.firstName!
Rehearsing and promoting gigs takes up a lot of your time, but playing shows makes it all worth it. You love locking your bassline in with Terry and Neil, feeling the whole crowd move to the same rhythm. Something about it's almost spiritual; you're separated from the crowd, but you're also connected with them in some way.
DFA has about twenty "superfans" who buy merch, come to every show, sing along to all the tracks, and start a mosh pit when you play //Seven Witches.//
From hanging out with them after shows and at the merch table, you get to know them all pretty well during your time at $kate.uni.shortName: some are old rockers, some are young metalheads, but they all have one thing in common: Death From Above is their favourite band.
It's exciting...and pretty humbling. Nobody ever said that about Naked Tuna.
<<elseif $kate.uni.hobby == "cadet">>\
<<silently>>
<<avatar-normal>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("uni/30_ukUniPants-pinkAndBrownBowStringSidedPants")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniTrousers-khakiDMPCargoTrousers")>>
<<set $avatar.clothing.pushUnique("uni/30_ukUniTop-khakiDMPLongSleevedTop-" + $kate.braSize)>>
<<set $avatar.clothing.pushUnique("uni/30_ukUniBoots-brownLeatherAssaultBoots")>>
<</silently>>\
Every week you have drill night at the UOTC.
The format's the same: it starts with parade (everybody standing in formation for a roll call and announcements), then you "fall out" for activities – either lessons in some military skill like map-reading, weapons drill or radio operation, or packing kit for a field exercise if one's coming up.
You can optionally leave at this point, but most cadets stay on for dinner in the mess (cheap, very good), then drinks in the bar (cheap, very many).
The UOTC is sometimes described as "a drinking club with a rifle problem" and this is only half a joke; these sessions are pretty boozy, and normally end with everyone getting changed into their civvies and going on to a nightclub.
Mixing booze and camaraderie with a group of fit, take-charge, testosterone-fuelled young men means hook-ups are pretty common in the UOTC.
<<if $kate.quirks.includes("easy")>>\
Most female cadets will roll two 4-sided die (2D4) to see how many male cadets and staff members they hook up with in UOTC. You'll roll 3D4, because you're //easy.//
<<elseif $kate.quirks.includes("picky")>>\
Most female cadets will roll two 4-sided dice (2D4) to see how many male cadets and staff members they hook up with in UOTC. You'll roll 1D4, because you're more //picky// than they are.
<<else>>\
Like most female cadets, you'll roll two 4-sided dice (2D4) to see how many male cadets and staff members you hook up with in UOTC.
<</if>>\
<div id="dice-rolled">
<<button "''UOTC HOOKUPS''">>
<<if $kate.quirks.includes("easy")>>
<<set _random1 to random(1,4)>>
<<set _random2 to random(1,4)>>
<<set _random3 to random(1,4)>>
<<set _dice to "1d4 + 1d4 + 1d4 @ "+_random1 +" "+_random2 +" "+_random3>>
<<set $temp.uotcBodyCount to _random1 + _random2 + _random3>>
<<elseif $kate.quirks.includes("picky")>>
<<set _random to random(1,4)>>
<<set _dice to "1d4 @ "+_random>>
<<set $temp.uotcBodyCount to _random>>
<<else>>
<<set _random1 to random(1,4)>>
<<set _random2 to random(1,4)>>
<<set _dice to "1d4 + 1d4 @ "+_random1 +" "+_random2>>
<<set $temp.uotcBodyCount to _random1 + _random2>>
<</if>>
<<rollDice _dice>>
<<replace '#dice-rolled'>>
<<link "//Continue//" "UKUNI-6350 UOTC body count">>
<</link>>
<</replace>>
<</rollDice>>
<</button>>
</div>\
<<else>>\
(ERROR IN KATE.UNIHOBBY VAR)
<</if>>\
<<if $kate.uni.hobby != "cadet" and $kate.uni.hobby != "actress" and $kate.uni.hobby != "d&d">>\
<<if hasVisited("UKUNI-6200 Kate teases Hot Prof")>>\
<<link "//Continue//" "UKUNI-6400 Hot Prof seduction choice">><</link>>
<<else>>\
<<link "//Continue//" "UKUNI-7000 Spring 2012">><</link>>
<</if>>\
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateIsLadyMacbeth>>\
//"That which hath made them drunk hath made me bold..."//
<<else>>\
//"Fair is foul, and foul is fair,
Hover through the fog and filthy air..."//
<</if>>\
If there's a buzz like nailing all your lines on opening night, you don't know what it is. The play ends to rapturous applause, a whole theatre full of people on their feet and commending your performance with whoops and cheers and a storm of flowers tossed up onto the stage.
You beam in triumph and delight as you and the rest of the cast soak it all in. It's an amazing experience<<if $kate.quirks.includes("rockChick")>> – a way better reaction than your band Naked Tuna ever got<</if>>. Your body's swimming in adrenaline as you head backstage to get changed for the after-party.
One thing's crystal clear in your mind: this is not the last time you'll be performing on a stage. //I am// definitely //doing this again.//
<<if hasVisited("UKUNI-6200 Kate teases Hot Prof")>>\
<<link "//Continue//" "UKUNI-6400 Hot Prof seduction choice">><</link>>
<<else>>\
<<link "//Continue//" "UKUNI-7000 Spring 2012">><</link>>
<</if>>\
<</page>><<silently>>
<<if $kate.firstName[0]=="H">>
<<set _harriet to "Nikki">>
<<else>>
<<set _harriet to "Harriet">>
<</if>>
<<if $kate.surname[0]=="S">>
<<set _smith to "Jones">>
<<else>>
<<set _smith to "Smith">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
You have ''$temp.uotcBodyCount'' hookups in UOTC. It's hard to tell, because the other girls in your platoon don't talk about it, but you think that's <<if $temp.uotcBodyCount lte 2>>fewer than most<<else>>about the norm<</if>>.
It's definitely not as many as OCdt _harriet _smith, a statuesque but plain cadet from a local agricultural college. She picks up the nickname "Backup" for her willingness to go home with any male cadets who fail to get laid in the club. You and some of the other girls do your best to warn the men in your platoon away from that gross bitch, but you're not sure they listen.
In this version, your body count is just a number, but in future versions a short bio of each sexual encounter will be published on your Character Sheet. You'll also gain Experience Points from each one.
<<if hasVisited("UKUNI-6200 Kate teases Hot Prof")>>\
<<link "//Continue//" "UKUNI-6400 Hot Prof seduction choice">><</link>>
<<else>>\
<<link "//Continue//" "UKUNI-7000 Spring 2012">><</link>>
<</if>>\
<</page>><<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("teenRom/10_geekSocks-palePinkWithPinkHeartsCottonAnkleSocks")>>
<<set $avatar.clothing.pushUnique("teenRom/10_rockerLeggings-blackCottonLeggings")>>
<<set $avatar.clothing.pushUnique("teenRom/40_geekTop-pinkHoodieSweater-" + $kate.braSize)>>
<</silently>>\
<<header>>\
<<page>>\
Valentine's Day comes and goes. Only Sadie has a date, so you end up sitting in with Maryanne and Oz, drinking pink wine and talking about how lame and commercial Valentine's Day is.
Occasional dating <<if hasVisited("UKUNI-3050 Kate bags a fuck buddy")>>and your thing with Simon are<<else>>is<</if>> //fine,// but lately you've been thinking a lot about Professor Wells: the zingy banter, his maturity and sexy authority, the way you're obviously attracted to each other.
And it's not just a physical thing. There's an intellectual connection, which makes you feel like you'd be one of his favourite students even if there weren't an attraction between you. He said your last assignment "felt like reading a younger version of myself"; in fact, he's asked for a meeting to discuss how you could turn it into the subject of your dissertation.
Student/teacher relationships are such a cliche. There's no way it could possibly work out...right?
It's probably illegal. You'd have to keep it completely secret. At least at first, anyway. But //maybe...//
<<link "//Keep it to mutual appreciation and flirting.//" "UKUNI-6500 Hot Prof flirting only">><</link>>
<<if $kate.attributes.extraversion.level gt 0>>\
//[Extraverted]// <<link "//Invite him out to Oz's birthday drinks on Friday.//" "UKHOTPROF-1000 Hot Prof party invite">><</link>>
<<else>>\
<span class="greyedOut">//[Extraverted] Invite him out to Oz's birthday drinks on Friday.//</span>
<</if>>\
<<link "//Suggest having the meeting off campus, over a coffee.//" "UKHOTPROF-3200 Off campus meeting">><</link>>
<</page>><<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("uni/30_ukUniBra-blackLace-" + $kate.braSize)>>
<<set $avatar.clothing.pushUnique("uni/10_ukUniNecklace-blackThreeStrandBootlaceChoker")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniTrousers-blackSkinnyTrousers")>>
<<set $avatar.clothing.pushUnique("uni/30_ukUniTop-darkGreyFlaredLongSleevedVNeck-" + $kate.braSize)>>
<<set $avatar.clothing.pushUnique("uni/30_ukUniBoots-blackKneeHighFlatsWithBuckle")>>
<</silently>>\
<<header>>\
<<page>>\
After some daydreaming, you realise that actually getting involved would be a terrible idea. You've got a good thing going with Professor Wells. Why spoil it?
You and Hot Prof go on to share a highly productive relationship for the rest of your time at $kate.uni.shortName. You work hard in his class, and he mentors and develops you into a better student.
It doesn't hurt at all that you both obviously find each other hot, but by unspoken agreement neither of you ever pushes it further than playful flirting in class or in email, or the occasional lingering look.
Sometimes you wonder if his sexual fantasies about you are anywhere near as detailed and dirty as yours are about him.
<<link "//Continue//" "UKUNI-7000 Spring 2012">><</link>>
<</page>><<silently>>
<<avatar-normal>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("teenRom/30_bra-pinkAndChampagneCandyStripeBra-"+$kate.braSize)>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniDress-yellowAndWhitePolkaDotShortSleevedVNeckMini-" + $kate.braSize)>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniShoes-yellowAnkleHighStrappyFlatSandals")>>
<</silently>>\
<<header>>\
<<page>>\
Your studies continue, the lectures gradually becoming more complex and advanced. The air warms up as winter gives way to spring, the campus blooming with daffodils and the smell of fresh cut grass.
<<if $kate.uni.shortName == "Oxford">>In April you and all your friends have a picnic on the bank of the Thames, and watch the 158th University Boat Race. Holding a glass of Pimms aloft, you scream encouragement at the Oxford boat as it passes; unfortunately Cambridge wins this year, after the race is interrupted by a protestor swimming in the water.<<else>>One night in early March you're crossing the quad when you see a huddle of other students, staring up at the sky.
You look up in time to see a glowing orange object streak through the stars. It glides silently across the sky, then fizzles out in a shower of sparks. The consensus in the quad is that it was a plane on fire...but checking online reveals it to have been a big meteor, visible across most of the UK.<</if>>
//[[Continue|UKUNI-7100 Kate's 20th]]//
<</page>><<silently>>
<<avatar-normal>>
<<avatar-stripNaked>>
<<lifepath-18yrAvatarHairLongMessy>>
<<set $avatar.background.pushUnique("uni/20_ukUni-20TodayBalloons")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniDress-redOneShoulderMiniWithSideSlit-" + $kate.braSize)>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniShoes-blackStilettoStrappySandals")>>
<<set $header.line2 to "2012 / AGE 20">>
<</silently>>\
<<header>>\
<<page>>\
Weeks roll by. You celebrate your 20th birthday at The Ram, then \
<<if $kate.quirks.includes("rockChick")>>\
go mosh the night away at a rock night called Alchemy.
<<else>>\
<<if hasVisited("UKHOTPROF-1800 Vags")>>\
drink and dance the night away at Slags.
<<else>>\
drink and dance the night away at a tacky local nightclub, Vagabonds.
<</if>>\
<</if>>\
<<if $temp.kateIsSimonsSideChick>>\
Simon does something unexpectedly nice by showing up at your party, even though he //hates// <<if $kate.quirks.includes("rockChick")>>Alchemy<<else>>Vags<</if>>! Sadly, you down too many birthday drinks to thank him properly; your birthday ends with Maryanne holding your hair out of the toilet bowl while you puke out a sea of tequila.
<<else>>\
You have a great time, including meeting a hot guy <<if $kate.quirks.includes("rockChick")>>with blue hair<<else>>in a suit<</if>> who buys you quite a few birthday drinks. You make plans to take him home, despite the vocal misgivings of //all// your friends, but you end up partying too hard to do so.
The night ends with Maryanne holding your hair out of the toilet bowl while you puke out a sea of tequila.
<</if>>\
<<if hasVisited("UKHOTPROF-5500 Honeymoon phase") and not hasVisited("UKHOTPROF-6700 Kate ends it")>> /* kate is in a relationship w/Hot Prof */ \
<<link "//Continue//" "UKHOTPROF-10000 Sneaking around phase">><</link>>
<<else>>\
<<link "//Continue//" "UKUNI-7200 Freshman 15">><</link>>
<</if>>\
<</page>><<silently>>
<<avatar-normal>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<if $kate.uni.hobby == "volleyball">>\
<<set $avatar.clothing.pushUnique("uni/30_ukUniShorts-greySportsShorts")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniTop-ecruRibbedFrontButtonedShortSleevedCropTop-" + $kate.braSize)>>
<<else>>
<<set $avatar.underwear.pushUnique("uni/10_ukUniSocks-babyBlueCottonTrainerSocks")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniJeans-darkBlueDenimSkinnyJeans-thicc")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniTop-babyBlueAndBrownLongSleevedBaseballTop-thicc-" + $kate.braSize)>>
<<if $kate.quirks.includes("rockChick")>>
<<set $avatar.clothing.pushUnique("uni/30_rockerBoots-blackDMFlatformAnkleBoots")>>
<<else>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniShoes-petrolConverseTrainers")>>
<</if>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
Of course, mainly your time at $kate.uni.shortName is spent in lectures or in research. You get to know the campus well, especially the ancient, impressive libraries.
Maintaining a healthy lifestyle is a challenge. With unlimited cafeteria food, no parents to control their diets, regular heavy drinking, and snack-fuelled late night study sessions, it's common for students to pack on weight in their first year at uni.
<<if $kate.uni.hobby == "volleyball">>\
It's not going to happen to you, though. Volleyball squad workouts are brutal, even without all the sprinting and jumping in matches.
And besides...you've seen the summer uniform! It's practically a bikini. Coach Liz told you that the outdoor summer matches draw a much bigger audience than the indoor ones...now you've seen what you'll be wearing, you know why.
Realising that you'll be running around showing off your midriff to the whole university – and by the sound of it, half the dads and lads of $kate.uni.shortName – really helps focus the mind when you're considering having that extra slice of pizza, or skipping a workout.
//[Conscientious]// //[[Try to develop a six-pack.|UKUNI-7250 Six-pack]]//
//[[Just stay toned.|UKUNI-7240 Staying toned]]//
<<else>>\
You've never struggled with your weight before<<if $kate.braSize == "large">>– "it all just goes <<if $kate.quirks.includes("elite")>>to her breasts<<else>>on her boobs<</if>>", your mum said about your figure once – <<else>>...<</if>>so it's a bit of a shock to realise that zipping up your favourite skinny jeans has turned into a struggle.
You talk about it with Maryanne, who's noticed her own clothes getting tighter, too. The two of you resolve to eat healthier, and become exercise buddies as well as study buddies.
//[[Join a spinning class.|UKUNI-7300 Fitness regime][$temp.kateSays to "spinning"]]//
//[[Join a running club.|UKUNI-7300 Fitness regime][$temp.kateSays to "running"]]//
<</if>>\
<</page>><<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.clothing.pushUnique("foreignAdventure/africa/10_africaShorts-lightGreyLycraCyclingShorts")>>
/* <<set $avatar.clothing.pushUnique("uni/10_ukUniVest-lightGreyRacerbackVest-" + $kate.braSize)>> */
<<set $avatar.clothing.pushUnique("teenRom/30_sportyTop-hotPinkLooseCroppedVestNoGames-" + $kate.braSize)>>
<</silently>>\
<<header>>\
<<page>>\
You're exercising plenty, so staying trim mainly just means not making too many bad decisions. By powering late-night study sessions with tea and popcorn instead of energy drinks and pizza, and not //always// saying yes to takeaway night, you end up feeling pretty good about getting out there in the [[summer uniform|UKUNI-7350 Summer uniform]].
<</page>><<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.body.delete("23_abs-sixPack-" + $kate.complexion)>>
<<set $avatar.sixPack to true>>
<<set $avatar.clothing.pushUnique("foreignAdventure/africa/10_africaShorts-lightGreyLycraCyclingShorts")>>
/* <<set $avatar.clothing.pushUnique("uni/10_ukUniVest-lightGreyRacerbackVest-" + $kate.braSize)>> */
<<set $avatar.clothing.pushUnique("teenRom/30_sportyTop-hotPinkLooseCroppedVestNoGames-" + $kate.braSize)>>
<</silently>>\
<<header>>\
<<page>>\
It isn't easy. The hard part isn't all the millions of crunches you have to do – you actually kind of like the burn – it's getting lean enough so that the muscles show through your skin.
That means saying no to pretty much every takeaway night, powering late-night study sessions with tea and fruit instead of energy drinks and pizza, and switching to shots on nights out.
You're not always //perfect,// but you're persistent, and starting to see results is addictive. By the time summer rolls around you're looking forward to showing off your hard work in the [[summer uniform|UKUNI-7350 Summer uniform]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateSays == "spinning">>\
<<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("uni/10_ukUniSocks-whiteAndBlackAnkleSocks")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniLeggings-lightGreyCottonLeggings")>>
<<set $avatar.clothing.pushUnique("uni/10_ukUniVest-lightGreyRacerbackVest-" + $kate.braSize)>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniShoes-whiteAndEcruTrainers")>>
<</silently>>\
$kate.uni.shortName has a well-equipped gym on campus. You join with Maryanne, and sign up for spinning classes three days per week.
The first couple of sessions are //brutal,// but your bodies quickly adapt. It's hard work, but doing it together makes it easier.
The physical improvements are obvious – you can ride faster and longer on the bike, the extra inches fall off you, and your legs look great in short skirts and skinny jeans – but the improvements to your mood and energy levels are what makes it really addictive.
<<elseif $temp.kateSays == "running">>\
<<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("uni/10_ukUniSocks-whiteAndBlackAnkleSocks")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniLeggings-blackCroppedLeggingsWithHotPinkWaistband")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniTop-hotPinkCropVest-" + $kate.braSize)>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniShoes-whiteAndEcruTrainers")>>
<</silently>>\
Together you join //Legs Miserablés,// the $kate.uni.shortName Uni running club, and get introduced to dozens of scenic running routes that you'd never have discovered alone.
Running brings physical improvements – you can go further and faster, and you look great in short skirts and skinny jeans – but also mental ones: the camaraderie of running long distances in a group, the confidence built by regular physical accomplishment, and the resilience that only people who've run through exhaustion can understand. You stay in the club, and from time to time enter races, building up a collection of medals.
<<else>>\
(ERROR IN TEMP.KATESAYS VAR)
<</if>>\
<<if hasVisited("UKHOTPROF-5500 Honeymoon phase") and not hasVisited("UKHOTPROF-6700 Kate ends it")>> /* kate is in a relationship w/Hot Prof */ \
<<link "//Continue//" "UKHOTPROF-11000 Rumours">><</link>>
<<elseif hasVisited("UKUNI-6100 Sadie teases Hot Prof")>> /* sadie is in a relationship w/Hot Prof */ \
//[[Continue|UKUNI-7400 Slut shaming Sadie]]//
<<else>>\
<<link "//Continue//" "UKUNI-7600 Moving off campus">><</link>>
<</if>>\
<</page>><<silently>>
<<avatar-normal>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("uni/10_ukUniSocks-blackAnkleSocks")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUni-summerVbUniform-bottoms")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUni-summerVbUniform-top-" + $kate.braSize)>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniShoes-whiteAndEcruTrainers")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniKneepads-blackVolleyballKneepads")>>
<<set $avatar.foreground.pushUnique("uni/60_ukUniVolleyball-volleyball")>>
<</silently>>\
<<header>>\
<<page>>\
Coach Liz wasn't joking about the attendance! Summer volleyball must be one of the few sports where more people show up to watch the women's competitions than the men's.
On one hand, it's kind of gross that a lot of people show up to ogle you. On the other hand...it's kind of cool that a lot of people show up to watch some sport. Competing in front of a crowd makes every summer match feel serious and exciting.
All your hard work pays off. At the end of the summer season, you're picked for the <<if $temp.kateVolleyballRank == "B Team">>A Team<<set $temp.kateVolleyballRank to "A Team">><<else>>B Team<<set $temp.kateVolleyballRank to "B Team">><</if>>!
<<if hasVisited("UKHOTPROF-5500 Honeymoon phase") and not hasVisited("UKHOTPROF-6700 Kate ends it")>> /* kate is in a relationship w/Hot Prof */ \
<<link "//Continue//" "UKHOTPROF-11000 Rumours">><</link>>
<<elseif hasVisited("UKUNI-6100 Sadie teases Hot Prof")>> /* sadie is in a relationship w/Hot Prof */ \
//[[Continue|UKUNI-7400 Slut shaming Sadie]]//
<<else>>\
<<link "//Continue//" "UKUNI-7600 Moving off campus">><</link>>
<</if>>\
<</page>><<silently>>
<<avatar-normal>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.clothing.pushUnique("uni/30_ukUniTrousers-khakiCapriCargoTrousers")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniTop-babyBlueVestWithSpaghettiStraps-" + $kate.braSize)>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniShoes-beigeLowWedgeSandals")>>
<<if $kate.uni.shortName == "Oxford">>
<<set _unsuitablePartner to "Erik the Panda",
_unsuitablePartnerExplanation to "Erik is the mascot of the Scouting Society">>
<<elseif $kate.uni.shortName == "Durham">>
<<set _unsuitablePartner to "Butler the Mole",
_unsuitablePartnerExplanation to "Butler is the Josephine College mascot">>
<<elseif $kate.uni.shortName == "Cardiff">>
<<set _unsuitablePartner to "Dewi the Dragon",
_unsuitablePartnerExplanation to "Dewi is the Cardiff University sports mascot">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
You sit down for a coffee in the quad with Oz and Maryanne, who's eager to share some juicy gossip. "So I think we've found out who Sadie's mystery boyfriend is," she begins. "Guess who a little birdy saw coming out of her block at 2AM?"
"_unsuitablePartner?" jokes Oz, stirring sugar into her triple shot Americano. _unsuitablePartnerExplanation.
"Nope. Hot Prof."
[[No way!|UKUNI-7500 Gossiping about Sadie][$temp.kateSays to "noWay"]]
[[Knew it.|UKUNI-7500 Gossiping about Sadie][$temp.kateSays to "knewIt"]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateSays == "noWay">>\
"No way!" you gasp. "Who saw him?"
<<elseif $temp.kateSays == "knewIt">>\
"Knew it," you smirk. "Who saw him?"
<<else>>\
(ERROR IN TEMP.KATESAYS VAR)
<</if>>\
"Someone reliable," Maryanne assures you. "Told you she always looks 'nice' for his lectures! I just can't believe they're doing it in her dorm room, it's hardly discreet."
"My goodness," Oz giggles, picturing it. "Well...one sure way to get an A, I guess."
Rumours and gossip fly around the campus for the next few weeks. Opinion on Professor Wells is divided: some students think this makes him hotter, more of a stud. More traditional students say he should be reported to the Dean.
Sadie's called a slut behind her back by the students, and gets hard looks and sharp comments from faculty members. She swears blind to you and the others that it's all bullshit. But it's hard to believe her.
//[[Continue|UKUNI-7600 Moving off campus]]//
<</page>><<silently>>
<<avatar-stripNaked barefoot>>
<<lifepath-18yrAvatarHairPonytail>>
<<set $avatar.underwear.pushUnique("30_bra-plain-nude-" +$kate.braSize)>>
<<set $avatar.clothing.pushUnique("uni/30_ukUniShorts-petrolHikerShortsWithBrownBelt")>>
<<set $avatar.clothing.pushUnique("uni/30_ukUniTop-whiteEmpireFlaredVestWithSpaghettiStraps-" + $kate.braSize)>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniShoes-blackStrappyFlatSandals")>>
<</silently>>\
<<header>>\
<<page>>\
<<if hasVisited("UKHOTPROF-11000 Rumours")>>\
The next few weeks are tough. The rumours and gossip hang over you like a dark cloud. You keep to yourself as much as you can. It's a relief when the spring semester comes to an end...maybe the fuss will die down over the summer.
<<else>>\
The spring semester comes to an end, and so does your first full year at $kate.uni.shortName University!
<</if>>\
<<if $temp.kateIsSimonsSideChick>>\
Simon graduates; you spend one last night in his room, and help him clean it up in the morning. At first he's grateful but, as the morning passes, you realise he's trying to get rid of you.
Wearing rubber gloves and carrying a bucket of cleaning supplies, you bump into his parents on the way out. He doesn't introduce you.
<</if>>\
Second year students can't live in halls, so you need to move off campus and into [[student digs|UKUNI-7700 The student house]].
<</page>><<silently>>
<<if $kate.uni.shortName == "Oxford">>
<<set _studentNeighbourhood to "Summertown, a hip student neighbourhood close to campus">>
<<elseif $kate.uni.shortName == "Durham">>
<<set _studentNeighbourhood to "The Viaduct, a hip student neighbourhood close to the campus">>
<<elseif $kate.uni.shortName == "Cardiff">>
<<set _studentNeighbourhood to "Tredegarville, a hip student neighbourhood close to the campus">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kate.attributes.conscientiousness.level gt 0>>\
Fortunately, you and Maryanne planned ahead. Your \
<<else>>\
Your friendship group had a secret weapon on this front: Maryanne's love of planning ahead. Her \
<</if>>\
diligence allowed you guys to beat the rush – after several viewings you settle on a 4-bed house in _studentNeighbourhood.
<<if $kate.attributes.conscientiousness.level gt 0>>Sadie and Oz are thrilled with you guys – you've found<<else>>You, Sadie and Oz all have to hand it to Maryanne – she's found<</if>> a nice, spacious house in a safe but cool neighbourhood, with rent that everyone can afford.
The landlord, Mr Radakrishnan, is pleased that his new tenants are "four nice girls" who won't hold wild parties and wreck the place like boys would.
"Not a great judge of character," is Sadie's verdict on him. "The Ram's like five minutes away. Pre-drinks, Ram, back to ours. You realise we're gonna be the most popular second years on campus, right?"
[[(End of current content)|End of content page]]
<</page>><<page>>\
[[26 YEARS AGO...|UKYOUTH-2000 Your birth]]
<</page>><<silently>>
<<util-avatarValuesToCamel>>
<<getKatesBirthHospital>>
<<lifepathSetBabyAvatar>>
<<set $header.line1 to "''_HOSPITAL,'' LONDON",
$header.line2 to "APRIL 11, 1992 / 0657HRS">>
<<if $kate.attributes.height.level gte 2>>
<<set _babyWeight to "9lb 4oz",
_bodyDescription to "strapping">>
<<elseif $kate.attributes.height.level == 1>>
<<set _babyWeight to "8lb 10oz",
_bodyDescription to "healthy">>
<<elseif $kate.attributes.height.level == 0>>
<<set _babyWeight to "7lb 8oz",
_bodyDescription to "healthy little">>
<<elseif $kate.attributes.height.level == -1>>
<<set _babyWeight to "6lb 13oz",
_bodyDescription to "cute little">>
<<elseif $kate.attributes.height.level lte 2>>
<<set _babyWeight to "6lb 2oz",
_bodyDescription to "tiny">>
<</if>>
<<if $kate.attributes.beauty.level gte 2>>
<<set _adorable to "beautiful">>
<<else>>
<<set _adorable to "pretty">>
<</if>>
<<if $kate.quirks.includes("elite")>>
<<set _yourFamilyHome to "a multi-million pound townhouse in Mayfair">>
<<elseif $kate.quirks.includes("working class")>>
<<set _yourFamilyHome to "a council house in Tottenham">>
<<else>> /* Kate is middle class */
<<set _yourFamilyHome to "a suburban terrace in Wimbledon">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
Weighing in at _babyWeight, you're born on a sunny spring morning – a _bodyDescription girl named $kate.firstName! Everybody agrees that you're an especially _adorable baby.
You stay in the hospital overnight. Next morning, <<if $kate.quirks.includes("single mum")>>a family member carefully drives you and your mum<<else>>your parents carefully drive you<</if>> home, to [["" + _yourFamilyHome + ""|UKYOUTH-2010 Childhood home]].
<</page>><<silently>>
<<lifepath-8yrAvatar>>
<<avatar-age8-normal>>
<<if $kate.quirks.includes("elite")>>
<<set $header.line1 to "''MAYFAIR,'' W LONDON">>
<<elseif $kate.quirks.includes("working class")>>
<<set $header.line1 to "''TOTTENHAM,'' N LONDON">>
<<else>> /* Kate is middle class */
<<set $header.line1 to "''WIMBLEDON'', SW LONDON">>
<</if>>
<<set $header.line2 to "THE NINETIES">>
<<countKatesSiblings>>
<<if _brothers gt 0 and _sisters gt 0>>
<<set _siblings to "siblings">>
<<elseif _brothers gt 1>>
<<set _siblings to "brothers">>
<<elseif _sisters gt 1>>
<<set _siblings to "sisters">>
<<elseif _brothers == 1>>
<<set _siblings to "brother">>
<<elseif _sisters == 1>>
<<set _siblings to "sister">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kate.quirks.includes("elite")>>\
You [[grow up|UKYOUTH-3000 Early years]] in London's most elite neighbourhood. The most expensive square on the Monopoly board, Mayfair's home to imposing residential buildings and world-famous restaurants, hotels and galleries.
Your family home is a spectacular five floor Georgian townhouse overlooking Hyde Park. On Sunday mornings, you <<if _brothers gt 0 or _sisters gt 0>>and your _siblings<</if>> like to stroll through a pristine street lined with Bentleys, Lamborghinis and Aston Martins, <<if _brothers gt 0 or _sisters gt 0>>each<</if>> carrying a bag of breadcrumbs to feed the swans who live in the park.
<<elseif $kate.quirks.includes("working class")>>\
You [[grow up|UKYOUTH-3000 Early years]] in Tottenham, a working class neighbourhood in North London that's home to one of the country's top football teams. On match days, you <<if _brothers gt 0 or _sisters gt 0>>and your _siblings amuse yourselves<<else>>amuse yourself<</if>> for hours by waving to the horde of fans marching past your front window to get to the match.
Your family home is a council house that's run-down on the outside and brimming with chintz on the inside. The garden's tiny, but there's a big public park with a play area nearby.
In summers they open a community paddling pool in the park, and it's filled with squealing local kids from dawn to dusk.
<<else>> /* Kate is middle class */\
You [[grow up|UKYOUTH-3000 Early years]] in a sprawling residential suburb: street after street of Victorian terraces, broken up occasionally by a park or some local shops clustered around a junction or a tube station.
Your family home is an unremarkable mid-row terrace. Wimbledon Common, one of London's biggest green spaces, is about a ten minute walk to the north.
Your back garden overlooks an ambulance station, and you <<if _brothers gt 0 or _sisters gt 0>>and your _siblings<</if>> sometimes peep through a gap in the fence at the goings-on – although nothing ever really happens.
<</if>>\
<</page>><<silently>>
<<set $header.line2 to "2000 / AGE 8">>
<<getKatesPrimarySchool>>
/* set up the names of Kate's first friends, based on her social class */
<<if $kate.quirks.includes("elite")>>
<<if $kate.firstName == "Jocasta">>
<<set $temp.firstFriend to "Tabitha">>
<<else>>
<<set $temp.firstFriend to "Jocasta">>
<</if>>
<<set _otherFriends to [
"Lucy",
"Kitty",
"Tamsin"]>>
<<elseif $kate.quirks.includes("working class")>>
<<if $kate.firstName == "Jade">>
<<set $temp.firstFriend to "Carley">>
<<else>>
<<set $temp.firstFriend to "Jade">>
<</if>>
<<set _otherFriends to [
"Skye",
"Courtney",
"Suze"]>>
<<else>> /* Kate is middle class */
<<if $kate.firstName == "Amy">>
<<set $temp.firstFriend to "Hannah">>
<<else>>
<<set $temp.firstFriend to "Amy">>
<</if>>
<<set _otherFriends to [
"Claire",
"Vicky",
"Kate"]>>
<</if>>
/* Delete Kate's name from the _otherFriends array so they can't share a name */
<<set _otherFriends.delete($kate.firstName)>>
<<if $kate.quirks.includes("elite")>>
<<set _hometown to "Hyde Park">>
<<elseif $kate.quirks.includes("working class")>>
<<set _hometown to "the estate">>
<<else>> /* Kate is middle class */
<<set _hometown to "Wimbledon Common">>
<</if>>
<<if $kate.attributes.extraversion.level gte 1>>
<<set _friends to "lots of friends! Your best friends are " + $temp.firstFriend + ", " + _otherFriends.pluck() + ", " + _otherFriends.pluck() + ", and a boy neighbour called Josh",
_group to "five">>
<<elseif $kate.attributes.extraversion.level == 0>>
<<set _friends to "your first friends! Your best friends are " + $temp.firstFriend + ", " + _otherFriends.pluck() + ", and a boy neighbour called Josh",
_group to "four">>
<<elseif $kate.attributes.extraversion.level lte -1>>
<<set _friends to "a few close friends. Your best friends are " + $temp.firstFriend + " and a boy neighbour called Josh",
_group to "three">>
<</if>>
<<if $kate.quirks.includes("single mum") and not $kate.quirks.includesAny("big brother", "big sister", "kid brother", "kid sister")>>
<<set _youHeadToYour to "your mum takes you to stay at her">>
<<else>>
<<if not $kate.quirks.includesAny("big brother", "big sister", "kid brother", "kid sister")>>
<<set _youHeadToYour to "your parents take you to stay at their">>
<<else>>
<<set _youHeadToYour to "your family stays at your">>
<</if>>
<</if>>
<<avatar-age8-smile>>
<</silently>>\
<<header>>\
<<page>>\
The 1990s sweep slowly by. You grow up during the rise of the internet, the boy band, and the Spice Girls with their encouraging girl power message.
You enrol at _primarySchool, and make _friends. The _group of you like riding your bikes around _hometown together.
As New Year's Eve 1999 approaches, everybody worries that the Y2K computer bug will cause power grids to fail, aircraft to fall from the sky, and maybe even nuclear war to start by accident! <<if $kate.quirks.includes("elite")>>Fearing civil unrest in London, _youHeadToYour farm in Cornwall for a few days.<</if>>
But midnight comes and goes without incident, bringing the millennium to a peaceful [[close|UKYOUTH-4000 9/11]].
<</page>><<silently>>
<<set $header.line2 to "SEP 11, 2001 / AGE 9">>
/* ensure primary teacher's surname doesn't match Kate's */
<<if $kate.surname == "Taylor" or $kate.surname == "Tailor">>
<<set _yourPrimaryTeacher to "Miss Daley">>
<<else>>
<<set _yourPrimaryTeacher to "Miss Taylor">>
<</if>>
<<lifepath-8yrAvatar-school>>
<<avatar-age8-normal>>
<</silently>>\
<<header>>\
<<page>>\
It's a normal Tuesday afternoon at school; you're at your desk, taking a spelling test. Meanwhile – halfway across the world – the deadliest terror attack in human history is underway.
You suspect something's up when _yourPrimaryTeacher gets called out of the classroom, and returns looking very worried. But it's not until you get home that you learn [[what's happened in America|UKYOUTH-4001 9/11 on TV]].
<</page>><<silently>>
<<lifepath-8yrAvatar-school>>
<<avatar-age8-shock>>
<</silently>>\
<<header>>\
<<page>>\
It started when 19 hijackers seized control of four passenger jets in mid-air. In one stunning hour they crashed three of them into the World Trade Center and the Pentagon; the fourth crashed into a field while the passengers inside fight back. Thousands of ordinary civilians were killed this morning, and the course of the next two decades shifted dramatically.
Normally you watch <i>SpongeBob SquarePants</i> every afternoon, but for the next few days you race home from school to watch news coverage of burning skyscrapers, and scary terrorists in [[faraway deserts|UKYOUTH-4010 The War on Terror]].
<</page>><<silently>>
<<set $header.line2 to "2001 / AGE 9">>
<<if $kate.quirks.includes("single mum")>>
<<set _yourDad to "Your mum's new boyfriend",
_dadName to "Jeff">>
<<else>>
<<set _yourDad to "Your dad",
_dadName to "dad">>
<</if>>
<<avatar-age8-normal>>
<</silently>>\
<<header>>\
<<page>>\
For a short time, the free world's united against the threat. The Prime Minister, Tony Blair, promises to stand shoulder to shoulder with America. In less than a month, US & British air strikes are raining down on Afghanistan; more countries will soon join the effort.
_yourDad tells you that, on the ground, the SAS will be showing the Yanks how it's done.
[[Who's the SAS?|UKYOUTH-4020 What's the SAS?]]
[["Whatever, " + _dadName + "."|UKYOUTH-4030 Whatever dad]]
<</page>><<silently>>
<<if $kate.quirks.includes("single mum")>>
<<set _he to "Jeff">>
<<else>>
<<set _he to "He">>
<</if>>
<<set $kate.quirks.push("andyMcNabFan")>>
<<avatar-age8-expr-eyebrows-raised>>
<</silently>>\
<<header>>\
<<page>>\
_he <<if not $kate.quirks.includes("elite")>>proudly <</if>>explains that the SAS are the <<if $kate.quirks.includes("elite")>>toughest soldiers in the Army<<else>>best-trained soldiers in the world<</if>>, and lends you his copy of <i>Bravo Two Zero</i> by Andy McNab. It's a true account of a secret mission in Iraq, which took place the year before you were born.
This book is very heavy going for a nine-year old, and you skip over some parts filled with so much jargon or detail that they're impossible to follow.
But you follow the gist, and develop a strong admiration for the brave, cheery narrator and the tough soldiers in his team. When you later make discreet enquiries, you're disappointed to learn that girls aren't allowed in the SAS.
[[Continue|UKYOUTH-4900 Title Card]]
<</page>><<silently>>
<<if $kate.quirks.includes("single mum")>>
<<set _dad to "Jeff">>
<<else>>
<<set _dad to "dad">>
<</if>>
<<avatar-age8-smirk>>
<</silently>>\
<<header>>\
<<page>>\
"Sure thing, _dad," you nod along. "Whatever."
<<if $kate.quirks.includes("single mum")>>\
She's way too good for him; you can't <i>wait</i> for the breakup. You've already planned some things to do that will cheer her up, like a trip to the zoo, and rewatching <i>Titanic</i> together.
<<else>>\
He's so uncool sometimes. You're not even a teenager yet and he's <i>already</i> embarrassing.
<</if>>\
<<link "//Continue.//" "UKYOUTH-4900 Title Card">><</link>>
<</page>><<page>>\
[[THREE YEARS PASS...|UKYOUTH-5000 High school]]
<</page>><<silently>>
<<getKatesPrimarySchool>>
<<getKatesHighSchool>>
<<lifepath-12yrAvatar>>
<<avatar-age12-normal>>
<<set $header.line1 to "''_HIGHSCHOOL'', _HIGHSCHOOLLOCATION",
$header.line2 to "2004 / AGE 12">>
<</silently>>\
<<header>>\
<<page>>\
Moving up to secondary school is nervewracking! It's a big comfort when you learn that you and $temp.firstFriend have been assigned to the same form.
Moving around to different classrooms and teachers between lessons is a novelty. The campus is much busier than _primarySchoolShortName, the hallways bustling with hundreds of noisy pupils once every hour.
<<if $kate.attributes.extraversion.level gte 1>>\
Despite your initial nerves you make new friends easily, and come to be seen as one of the [[popular girls|UKYOUTH-5010 High school academics]].
<<elseif $kate.attributes.extraversion.level == 0>>\
You stick close to $temp.firstFriend at first, but also make some new close friends once you [[settle in|UKYOUTH-5010 High school academics]].
<<elseif $kate.attributes.extraversion.level lte -1>>\
You're quite shy, spending most of your time either with $temp.firstFriend or alone. Some people consider you a [[bit of a wallflower|UKYOUTH-5010 High school academics]].
<</if>>\
<</page>><<silently>>
<<lifepath-12yrAvatarNoBlazer>>
<<getKatesPrimarySchool>>
<<getKatesHighSchool>>
<<avatar-age12-normal>>
<<if $kate.attributes.intellect.level gte 2>>
<<set _performWell to "shine, near the top of the class in every subject">>
<<avatar-age12-smile>>
<<else>>
<<set _performWell to "perform well, especially in English and Humanities">>
<</if>>
<<if $kate.quirks.includes("single mum")>>
<<set _parents to "mum">>
<<else>>
<<set _parents to "mum and dad">>
<</if>>
<<if $kate.quirks.includes("elite")>>
<<set _youreUniversityMaterial to "Your form tutor tells your _parents that you shouldn't have any trouble getting into a good university.">>
<<elseif $kate.quirks.includes("working class")>>
<<set _youreUniversityMaterial to "Your form tutor tells your _parents to consider sending you to university!">>
<<else>> /* Kate is middle class */
<<set _youreUniversityMaterial to "Your form tutor tells your _parents that you're a good candidate for university.">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kate.attributes.conscientiousness.level gt 0>>\
Academically you _performWell. In your report cards, you're praised for the consistent quality of both your classwork and your homework. _youreUniversityMaterial
<<elseif $kate.attributes.conscientiousness.level lt 0>>\
Academically you _performWell (although your teachers <<if $kate.attributes.intellect.level lt 2>>in all subjects<</if>> complain about a lack of effort in your homework). _youreUniversityMaterial
<<else>>\
Academically you _performWell – although some teachers complain you don't push yourself hard enough. _youreUniversityMaterial
<</if>>\
<<if $kate.attributes.coordination.level gte 1>>\
At _primarySchoolShortName, girls were encouraged to participate in sport. Now you're encouraged to <i>compete</i> with one another...and you learn that you're actually pretty fast on your feet, and accurate with a rounders bat. Your PE teacher <<if $kate.attributes.coordination.level gte 2>>says you've got a lot of natural talent, and encourages you to join<<else>>encourages you to try out for<</if>> the netball team [[next year|UKYOUTH-6000 7/7 Attack]].
<<elseif $kate.attributes.coordination.level lte -1>>\
Your least favourite subject is PE; it's always embarrassing to be one of the last girls standing up against the wall, waiting to be picked. You won't be joining the netball team [[next year|UKYOUTH-6000 7/7 Attack]].
<<else>>\
On the PE field, you're middling; you're okay with a rounders bat, but you're not one of the sporty girls desperate to try out for the netball team [[next year|UKYOUTH-6000 7/7 Attack]].
<</if>>\
<</page>><<silently>>
<<getKatesHighSchool>>
<<set $header.line2 to "JULY 7 2005 / AGE 13">>
<<avatar-age12-expr-eyebrows-sad>>
<<avatar-age12-expr-mouth-normal>>
<</silently>>\
<<header>>\
<<page>>\
One summer morning in your second year, shortly after you arrive at school, four suicide bombers attack central London.
<<if $kate.quirks.includes("elite")>>\
At 8.49am, three blow themselves up on packed underground trains leaving King's Cross. One explodes near Edgware Road station, just a few streets away from your house! Luckily, no-one you know is hurt. \
<<elseif $kate.quirks.includes("working class")>>\
At 8.49am, three blow themselves up on packed underground trains leaving King's Cross station – that's just three stops from your house! \
<<else>> /* Kate is middle class */ \
At 8.49am, three blow themselves up on packed underground trains leaving King's Cross. \
<</if>> An hour later, the final bomber blows himself up aboard a double decker bus.
For the emergency services, a day of chaos in the capital is followed by days tending to casualties and recovering charred remains from the burned-out tunnels.
In the end 52 people were killed and 700 were wounded, in the worst single terrorist atrocity on British soil. The suicide bombers were home-grown, but claimed to have been inspired by Al Qaeda.
<<link "//Continue//" "UKYOUTH-7000 Teen identity crisis">><</link>>
<</page>><<silently>>
<<if $kate.quirks.includes("elite")>>
<<set $header.line1 to "''MAYFAIR,'' W LONDON",
$header.line2 to "2005 / AGE 13">>
<<elseif $kate.quirks.includes("working class")>>
<<set $header.line1 to "''TOTTENHAM,'' N LONDON",
$header.line2 to "2005 / AGE 13">>
<<else>> /* Kate is middle class */
<<set $header.line1 to "''WIMBLEDON'', SW LONDON",
$header.line2 to "2005 / AGE 13">>
<</if>>
<<if $kate.quirks.includes("single mum") and not $kate.quirks.includesAny("big brother", "big sister", "kid brother", "kid sister")>>
<<set _yourFamily to "your mum">>
<<else>>
<<if not $kate.quirks.includesAny("big brother", "big sister", "kid brother", "kid sister")>>
<<set _yourFamily to "your parents">>
<<else>>
<<set _yourFamily to "your family">>
<</if>>
<</if>>
<<getKatesHighSchool>>
<<lifepath-12yrAvatarJeansAndHoodie>>
<<avatar-age12-normal>>
<</silently>>\
<<header>>\
<<page>>\
Like all teenagers, you struggle over the next few years to understand who you are and where you fit in. As you experiment with and discover your own independent identity, it feels like <<if $kate.attributes.extraversion.level lte -1>>$temp.firstFriend understands<<else>>your friends understand<</if>> you in a way _yourFamily never will.
As you mature, your place in the social hierarchy at _highSchoolShortName becomes more defined. How do the other kids see you?
<<if $kate.attributes.coordination.level gte 1>>\
[Coordinated] [[Sporty.|UKYOUTH-7100 Sports Star]]
<<else>>\
<span class="greyedOut">[Coordinated] Sporty.</span>
<</if>>\
[Intellectual] [[One of the nerds.|UKYOUTH-7200 Geek Girl]]
<<if $kate.attributes.extraversion.level gte 1>>\
[Extraverted] [[An alpha female.|UKYOUTH-7300 Alpha Female]]
<<else>>\
<span class="greyedOut">[Extraverted] An alpha female.</span>
<</if>>\
<<if $kate.attributes.openness.level gte 1>>\
[Open to Experience] [[The rock chick.|UKYOUTH-7400 Rock Chick]]
<<else>>\
<span class="greyedOut">[Open to Experience] The rock chick.</span>
<</if>>\
<</page>><<silently>>
<<set $kate.quirks.pushUnique("sportsStar")>>
<<lifepath-16yrAvatar>>
<<lifepath-16yrAvatarSportStarClothes1>>
<<avatar-age16-normal>>
<<set $header.line2 to "2008 / AGE 16">>
<<awardXP athlete 500>>
<</silently>>\
<<header>>\
<<page>>\
You make the netball team, gravitating to the Centre position once the coach recognises your knack for quickly spotting opportunities and threats on the court.
As their bodies change in their teens, lots of girls drop out of sport. But you push yourself harder and harder, loving the cameraderie and the sense of well-being that you get from regular training.
You and your team-mates have to put up with after-school training sessions – and jibes about lesbianism – that most girls in your year don't. But the sweet thrill of a well-earned victory always makes it worth it.
<<link "//Continue.//" "UKYOUTH-8000 Barely Illegal">><</link>>
<</page>><<silently>>
<<set $kate.quirks.pushUnique("geekGirl")>>
<<lifepath-16yrAvatar>>
<<lifepath-16yrAvatarGeekClothes1>>
<<set $header.line2 to "2008 / AGE 16">>
/* set up an array of girl's names that aren't Kate's or her best friend */
<<set _femaleClassmate to [
"Chloe",
"Emily",
"Helen",
"Jess",
"Kat",
"Lucy",
"Maria",
"Rachel",
"Rhona",
"Stacey",
"Steph"],
_femaleClassmate.delete($kate.firstName, $temp.firstFriend)>>
<<awardXP academic 500>>
<</silently>>\
<<header>>\
<<page>>\
Your sharp mind needs more stimulation than it gets from TV, and schoolwork, and whatever fashion trends and celebrities the <<if $kate.attributes.extraversion.level gt 0>>other<<else>>popular<</if>> girls are obsessing over today.
You find yourself gravitating towards the other clever kids in your school year. $temp.firstFriend can't understand why you like hanging out with the nerds so much, but you honestly prefer talking about things like gravity and vampires than about how <<= _femaleClassmate.pluck()>> is being such a massive bitch to Jason, or why <<= _femaleClassmate.pluck()>> unfriended <<= _femaleClassmate.pluck()>> on Myspace.
<<link "//Continue.//" "UKYOUTH-8000 Barely Illegal">><</link>>
<</page>><<silently>>
<<set $kate.quirks.pushUnique("alphaFemale")>>
<<lifepath-16yrAvatar>>
<<lifepath-16yrAvatarAlphaClothes1>>
<<set $header.line2 to "2008 / AGE 16">>
<<awardXP charmer 500>>
<</silently>>\
<<header>>\
<<page>>\
Being part of the popular clique at school gives you a lot of social power, but you also feel like you're constantly on display and being judged on your appearance and your behaviour.
You develop a keen interest in fashion and beauty, and the social skills needed to survive amongst a group of bitchy, backstabbing teenage girls.
<<link "//Continue.//" "UKYOUTH-8000 Barely Illegal">><</link>>
<</page>><<silently>>
<<set $kate.quirks.pushUnique("rockChick")>>
<<lifepath-16yrAvatar>>
<<lifepath-16yrAvatarRockChickClothes1>>
<<set $header.line2 to "2008 / AGE 16">>
<<avatar-age16-normal>>
<<awardXP musician 500>>
<</silently>>\
<<header>>\
<<page>>\
Rock music is a profound discovery for you. You turn your room into a temple to your new passion, walls adorned with posters of gorgeous, long-haired singers and guitarists. You spend most of your allowance either on CDs, or on black clothes and makeup.
<<if $kate.quirks.includes("single mum")>>\
Your mum isn't crazy about your new look – nor the volume at which <i>Scream Aim Fire</i> and <i>Avenged Sevenfold</i> blast out from your room most nights. But she caves when she realises this isn't just a phase for you, and buys you a bass guitar and a little practice amp for your 16th birthday.
<<else>>\
Your dad isn't crazy about his little girl's new look – nor the volume at which <i>Scream Aim Fire</i> and <i>Coral Fang</i> blast out from her room most nights. But he caves when he realises this isn't just a phase for you, and your parents buy you a bass guitar and a little practice amp for your 16th birthday.
<</if>>\
In your bedroom, you jam along to your favourite albums until your fingers bleed. From posters on the walls, your idols Brody Dalle, D'arcy Wretzkey, Kim Deal and Melissa Auf der Maur gaze dispassionately down upon your efforts.
<<link "//Continue.//" "UKYOUTH-8000 Barely Illegal">><</link>>
<</page>><<silently>>
/* WIP – crush will use this page to set familiar name, once he figures out how to not display <<textbox>>es in white-on-white */
<</silently>>\
<<header>>\
<<page>>\
Some people go by a familiar name instead of their full first name; Jessica might go by Jess, and Elizabeth might go by Ellie, Liz, Libby or Beth.
First name: <<textbox "$kate.firstName" $kate.firstName>>
Familiar name: <<textbox "$kate.familiarName" $kate.firstName>>
(i) This just affects how NPCs refer to you in conversation: they won't react to this choice in any way. Picking a sexy name //now// will make it less sexy when $kate.firstName actually has to pick a stripper name //later.//
Leave these the same if the name you go by is the same as the name on your passport.
<</page>><<silently>>
<<lifepath-16yrAvatarRemoveBlazer>>
<<if $kate.quirks.includes("sportsStar")>>
<<lifepath-16yrAvatarSportStarClothes2>>
<<lifepath-16yrAvatarSportStarKino>>
<</if>>
<<if $kate.hairColour == "Blonde">>
<<set _blonde to "perfect">>
<<else>>
<<set _blonde to "blonde">>
<</if>>
<<if $kate.hairColour == "ginger">>
<<set _flawed to "ginger">>
<<elseif $kate.braSize == "small">>
<<set _flawed to "flat-chested">>
<<elseif $kate.eyeShape == "cat">>
<<set _flawed to "bug-eyed">>
<<elseif $kate.mouthShape == "thin">>
<<set _flawed to "thin-lipped">>
<<elseif $kate.attributes.height.level gt 0>>
<<set _flawed to "lanky">>
<<elseif $kate.attributes.height.level lt 0>>
<<set _flawed to "short-arsed">>
<<elseif $kate.noseShape == "nubian">>
<<set _flawed to "squash-nosed">>
<<elseif $kate.noseShape == "roman">>
<<set _flawed to "big-nosed">>
<<elseif $kate.attributes.extraversion.level lt 0>>
<<set _flawed to "shy">>
<<elseif $kate.eyeShape == "wide">>
<<set _flawed to "beady-eyed">>
<<elseif $kate.attributes.coordination.level lt 0>>
<<set _flawed to "clumsy">>
<<elseif $kate.faceShape == "round">>
<<set _flawed to "moon-faced">>
<<else>>
<<set _flawed to "jug-eared">>
<</if>>
<<awardXP charmer 500>>
<</silently>>\
<<header>>\
<<page>>\
As you enter young adulthood, you realise that your female friendships are becoming more complex and competitive.
You also realise – somewhat incredulously – that boys are starting to notice you. Like really notice you!
This is weird because when you <<if $kate.quirks.includes("batarian")>>take your glasses off and <</if>>look in the mirror you see a _flawed schoolgirl, not one of the _blonde, rail-thin models and actresses who stare you down from every magazine cover and billboard. But, apparently, your name was <<if $kate.attributes.beauty.level gt 1>>number one<<else>><<= either("second", "third")>><</if>> on the "hot girls list" that some of the boys got in trouble for!
It was actually hard to stay outraged about the list once you learned where "$kate.firstName $kate.surname" was written on it (although you kept this to yourself, in the name of female solidarity). Learning that the boys in your year upvoted you for your looks is fascinating, even if the reasons why are [[a bit mystifying|UKYOUTH-8010 Sketchballs]].
<</page>><<silently>>
<<avatar-age16-expr-eyelid-squint>>
<</silently>>\
<<header>>\
<<page>>\
The downside is predatory attention from sketchy grown-ups.
Since you started developing hips and breasts and pretty facial features, you've been regularly leered at by creeps and weirdos. And the older you get, the worse they behave.
Sometimes men catcall you in the streets, and sometimes they make dodgy comments. But mostly they just <i>stare</i> in a way that makes you feel objectified and vulnerable.
You learn to take it in your stride, but you also learn to be wary around strange men. Leading them on or pissing them off could be dangerous; they're all much bigger and stronger than you, and any one of them could be a psycho.
<<link "//Continue.//" "UKYOUTH-8100 Tomboy friends">><</link>>
<</page>><<silently>>
<<lifepath-16yrAvatarCasual>>
<<avatar-age16-expr-eyelid-normal>>
<<avatar-age16-expr-mouth-beam>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kate.quirks.includes("sportsStar")>>\
Three guys you're definitely <i>not</i> afraid of are Tom, Mark and Josh, three boys from your class. You were assigned to work as a group in Business Studies last year, and you hit it off so well that you still hang out with them once or twice a week.
It's mostly just sitting on the kerb in the Tesco Express car park, watching them mess up tricks on their skateboards. But it's a nice change from all the female energy at school, in the netball team, and at your athletics club.
<<elseif $kate.quirks.includes("geekGirl")>>\
Three guys you're definitely <i>not</i> afraid of are Tom, Mark and Josh – your D&D group. You roleplay with them once a week, spending hours sharing imaginary adventures in Faerun and the World of Darkness, and sometimes just sit on the kerb in the Tesco Express car park watching them mess up tricks on their skateboards.
<<elseif $kate.quirks.includes("alphaFemale")>>\
Three guys you're definitely <i>not</i> afraid of are Tom, Mark and Josh, three boys from your class. You were assigned to work as a group in Business Studies last year, and you hit it off so well that you still hang out with them once or twice a week.
Mostly this just involves sitting on the kerb in the Tesco Express car park, watching them mess up tricks on their skateboards. But the boys are a nice break from the bitchy, internecine warfare of the Mean Girls.
<<elseif $kate.quirks.includes("rockChick")>>\
Three guys you're definitely <i>not</i> afraid of are Tom, Mark and Josh – the other metalheads in your school year, and also the singer, drummer and guitarist in your band, <i>Naked Tuna.</i> You rehearse with them once a week, and go see gigs with them, and sometimes just sit on the kerb in the Tesco Express car park watching them mess up tricks on their skateboards.
<</if>>\
You're not attracted to any of them, not really; they're all kind of silly and immature. But they're fun to hang out with, and the way they show affection for each other – constant, merciless personal taunts – sometimes makes you laugh so much that your ribs hurt.
<<link "//Continue.//" "UKYOUTH-9000 Clique Challenge">><</link>>
<</page>><<silently>>
<<getKatesHighSchool>>
<<avatar-age16-normal>>
<<avatar-age16-expr-eyebrows-raised>>
<</silently>>\
<<header>>\
<<page>>\
Your GCSE exams are fast approaching. Doing well at these could help you get into a better university.
<<if $kate.quirks.includes("sportsStar")>>\
<<set _takeTheChallenge to "Train for the District 400m",
_linkDestination to "CC-DISCHAMP-1000 Entering the contest">>\
However...you're now old enough to run in the District Championships as an intermediate. Your 400 metre time is good enough to be in with a shot at the podium - but your coach warns you'll need to book some extra training if you're serious about going for it.
<<elseif $kate.quirks.includes("geekGirl")>>\
<<set _takeTheChallenge to "Enter the cosplay competition at Comic Con",
_linkDestination to "CC-COSPLAY-1000 Entering the contest">>\
However...Comic Con is smack dab in the middle of the GCSE schedule. The boys all want to go, and Josh thinks you should enter the Champions of Cosplay as a team.
<<elseif $kate.quirks.includes("alphaFemale")>>\
<<set _takeTheChallenge to "Campaign for Prom Queen",
_linkDestination to "CC-PROM-1000 Entering the contest">>\
However...the <i>other</i> big end-of-school event is the _highSchoolShortName Leavers' Prom! Everyone's going, and all the girls will be making an effort with dresses and hair and makeup – but only a few alpha females are serious candidates for Prom Queen.
If you want to go for the crown yourself, the first step is to campaign to join the Prom Court.
<<elseif $kate.quirks.includes("rockChick")>>\
<<set _takeTheChallenge to "Enter the Battle of the Bands",
_linkDestination to "CC-BOTB-1000 Entering the contest">>\
However...an opportunity's come up for <i>Naked Tuna.</i> You've got the chance to enter a national Battle of the Bands contest – and the top prize is a record contract! There are also studio time and coaching prizes for the runners up.
<</if>>\
<<if $kate.attributes.conscientiousness.level gte 0>>\
[Conscientious] [[Concentrate on your exam revision.|CC-SBUD-1000 Endless revision]]
<<else>>\
<span class="greyedOut">[Conscientious] Concentrate on your exam revision.</span>
<</if>>\
[["" + _takeTheChallenge + "."|_linkDestination]]
<</page>><<silently>>
<<getKatesHighSchool>>
<<set $header.line1 to "''_HIGHSCHOOL'', _HIGHSCHOOLLOCATION">>
<<lifepath-16yrAvatar>>
<<lifepath-16yrAvatarSchoolUniform>>
<<set _numberOfGCSE to 10 + $kate.attributes.conscientiousness.level>>
<<if $kate.quirks.includes("sportsStar")>>
<<set _gcse5 to "Physical Education">>
<<elseif $kate.quirks.includes("geekGirl")>>
<<set _gcse5 to "Computer Science">>
<<elseif $kate.quirks.includes("alphaFemale")>>
<<set _gcse5 to "Drama">>
<<elseif $kate.quirks.includes("rockChick")>>
<<set _gcse5 to "Music">>
<</if>>
<<set _gsceChoice to [{name:"English Language", minimum:9},{name:"English Literature", minimum:6},{name:"Maths", minimum:6},{name:"Science", minimum:6},{name:_gcse5, minimum:6},{name:"French", minimum:4},{name:"Art", minimum:4},{name:"Dance", minimum:4},{name:"Business Studies", minimum:4},{name:"Geography", minimum:4},{name:"History", minimum:4},{name:"Further Maths", minimum:4}]>>
<<set _gcseArray to []>>
<<for _i to 0; _i lt _numberOfGCSE; _i++>>
<<set _gcseArray.push(_gsceChoice[_i])>>
<</for>>
<<set _numberWords to ["one","two","three","four","five","six","seven","eight","nine","ten","eleven","twelve"]>>
<</silently>>\
<<header>>\
<<page>>\
Over six weeks in May and June, you head back in to _highSchoolShortName to sit your GCSE exams. Your whole school career has been leading up to this – better results could get you into a top university!
You're sitting <<print _numberWords[(_numberOfGCSE-1)]>> exams:
<<nobr>><ul>
<<for _i to 0; _i lt _gcseArray.length; _i++>>
<li>_gcseArray[_i].name</li>
<</for>>
</ul>\<</nobr>>
You'll now roll <<= (_numberOfGCSE)>> ten-sided dice (<<= (_numberOfGCSE)>>D10), one for each subject. Higher rolls mean higher grades! You'll add your <i>Conscientiousness</i> (<<if $kate.attributes.conscientiousness.level gte 0>>+<</if>>$kate.attributes.conscientiousness.level) and your <i>Intellect</i> (<<if $kate.attributes.intellect.level gte 0>>+<</if>>$kate.attributes.intellect.level) to every roll. <<if def $temp.revisionBonus>>You get +$temp.revisionBonus for studying hard.<</if>> <<if $kate.quirks.includes("elite")>>You'll also add +1 to each roll for attending an excellent private secondary school.<</if>>
<div id="dice-rolled">
<<button "Roll dice">>
/* English should always be B or above(8-10). Maths, Science, Geography & Kate's clique GCSE should always be C or above (5-10)*/
/* This ensures Kate will have good enough grades to get into university */
<<for _i to 0; _i lt _gcseArray.length; _i++>>
<<set _gcseArray[_i].random to random(_gcseArray[_i].minimum,10)>>
<</for>>
/*Schooling bonus*/
<<set _schoolingBonus to 0>>
<<if $kate.quirks.includes("elite")>>
/* Give Kate a +1 schooling bonus */
<<set _schoolingBonus += 1>>
<<elseif $kate.quirks.includes("working class")>>
/* Give Kate a +1 schooling bonus */
<<set _schoolingBonus -= 1>>
<</if>>
/* if she has a revision bonus, add it to the roll */
<<if def $temp.revisionBonus>>
<<set _schoolingBonus += $temp.revisionBonus>>
<</if>>
<<if _numberOfGCSE eq 8 >>
<<set _dice to "1d10+1d10+1d10+1d10+1d10+1d10+1d10+1d10 @ "+ _gcseArray[0].random+" "+ _gcseArray[1].random+" "+ _gcseArray[2].random+" "+ _gcseArray[3].random+" "+ _gcseArray[4].random+" "+ _gcseArray[5].random+" "+_gcseArray[6].random+" "+ _gcseArray[7].random>>
<<elseif _numberOfGCSE eq 9>>
<<set _dice to "1d10+1d10+1d10+1d10+1d10+1d10+1d10+1d10+1d10 @ "+ _gcseArray[0].random+" "+ _gcseArray[1].random+" "+ _gcseArray[2].random+" "+ _gcseArray[3].random+" "+ _gcseArray[4].random+" "+ _gcseArray[5].random+" "+_gcseArray[6].random+" "+ _gcseArray[7].random+" "+ _gcseArray[8].random>>
<<elseif _numberOfGCSE eq 10>>
<<set _dice to "1d10+1d10+1d10+1d10+1d10+1d10+1d10+1d10+1d10+1d10 @ "+ _gcseArray[0].random+" "+ _gcseArray[1].random+" "+ _gcseArray[2].random+" "+ _gcseArray[3].random+" "+ _gcseArray[4].random+" "+ _gcseArray[5].random+" "+_gcseArray[6].random+" "+ _gcseArray[7].random+" "+ _gcseArray[8].random+" "+ _gcseArray[9].random>>
<<elseif _numberOfGCSE eq 11>>
<<set _dice to "1d10+1d10+1d10+1d10+1d10+1d10+1d10+1d10+1d10+1d10+1d10 @ "+ _gcseArray[0].random+" "+ _gcseArray[1].random+" "+ _gcseArray[2].random+" "+ _gcseArray[3].random+" "+ _gcseArray[4].random+" "+ _gcseArray[5].random+" "+_gcseArray[6].random+" "+ _gcseArray[7].random+" "+ _gcseArray[8].random+" "+ _gcseArray[9].random+" "+ _gcseArray[10].random>>
<<elseif _numberOfGCSE eq 12>>
<<set _dice to "1d10+1d10+1d10+1d10+1d10+1d10+1d10+1d10+1d10+1d10+1d10+1d10 @ "+ _gcseArray[0].random +" "+ _gcseArray[1].random +" "+ _gcseArray[2].random +" "+ _gcseArray[3].random +" "+ _gcseArray[4].random +" "+ _gcseArray[5].random +" "+ _gcseArray[6].random +" "+ _gcseArray[7].random +" "+ _gcseArray[8].random +" "+ _gcseArray[9].random +" "+ _gcseArray[10].random +" "+ _gcseArray[11].random>>
<<else>>
<<consoleLog "WRONG NUMBER OF GCSEs">>
<</if>>
<<for _i to 0; _i lt _gcseArray.length; _i++>>
<<if _gcseArray[_i].name eq "Dance" or _gcseArray[_i].name eq "Physical Education">>
<<set _gcseArray[_i].score to _gcseArray[_i].random + $kate.attributes.conscientiousness.level + $kate.attributes.coordination.level + _schoolingBonus>>
<<set _gcseArray[_i].score to Math.clamp(_gcseArray[_i].score, _gcseArray[_i].minimum, 20)>>
<<else>>
<<set _gcseArray[_i].score to _gcseArray[_i].random + $kate.attributes.conscientiousness.level + $kate.attributes.intellect.level + _schoolingBonus>>
<<set _gcseArray[_i].score to Math.clamp(_gcseArray[_i].score, _gcseArray[_i].minimum, 20)>>
<</if>>
<</for>>
<<set $temp.gcse to _gcseArray>>
<<for _i to 0; _i lt $temp.gcse.length; _i++>>
<<if $temp.gcse[_i].score gte 10>>
<<set $temp.gcse[_i].grade to "A*">>
<<elseif $temp.gcse[_i].score gte 6 and $temp.gcse[_i].score lte 9>>
<<set $temp.gcse[_i].grade to "A">>
<<elseif $temp.gcse[_i].score gte 4 and $temp.gcse[_i].score lte 5>>
<<set $temp.gcse[_i].grade to "B">>
<<elseif $temp.gcse[_i].score gte 2 and $temp.gcse[_i].score lte 3>>
<<set $temp.gcse[_i].grade to "C">>
<<elseif $temp.gcse[_i].score lte 1>>
<<set $temp.gcse[_i].grade to "D">>
<<else>>
<<set $temp.gcse[_i].grade to "Invalid Grade">>
<</if>>
<</for>>
<<rollDice _dice>>
<<replace '#dice-rolled'>>
[[Continue|UKYOUTH-11000 Endless summer]]
<</replace>>
<</rollDice>>
<</button>>
</div>\
<</page>><<silently>>
<<if $kate.quirks.includes("elite")>>
<<set $header.line1 to "''MAYFAIR,'' W LONDON">>
<<elseif $kate.quirks.includes("working class")>>
<<set $header.line1 to "''TOTTENHAM,'' N LONDON">>
<<else>> /* Kate is middle class */
<<set $header.line1 to "''WIMBLEDON'', SW LONDON">>
<</if>>
<<avatar-age16-normal>>
<</silently>>\
<<header>>\
<<page>>\
You go home to wait for your exam results.
With revision pressure gone, the summer days feel endless. At first all the free time is nice, but soon you're bored with sitting around in parks, or watching the boys skate or play video games.
[[Get a job as a waitress.|UKYOUTH-11100 Waitress job]]
[[Get a job delivering pizza.|UKYOUTH-11200 Pizza delivery job]]
<</page>><<silently>>
<<lifepath-16yrAvatarWaitress>>
<<avatar-age16-smile>>
<<awardXP charmer 500>>
<</silently>>\
<<header>>\
<<page>>\
You interview at a local hotel and get offered a job as an evening waitress. You learn how to set a formal dinner service, how to sell expensive wines, and how tiring it is to work a night shift in heels.
The money isn't great, but the rest of the team are nice, the work is exciting during busy services, and the tips can be great – especially when slightly drunk middle-aged men try and make an impression on you.
[[Continue|UKYOUTH-12000 GCSE results]]
<</page>><<silently>>
<<if $kate.quirks.includes("elite")>>
<<set _location to "west London">>
<<elseif $kate.quirks.includes("working class")>>
<<set _location to "north London">>
<<else>> /* Kate is middle class */
<<set _location to "wimbledon">>
<</if>>
<<lifepath-16yrAvatarPizza>>
<<avatar-age16-smile>>
<<awardXP daring 500>>
<<awardXP driver 500>>
<</silently>>\
<<header>>\
<<page>>\
You ace an interview at Pizza Pup and get offered a job as a delivery rider. They advance you the money for your moped licence, and you discover that buzzing around the streets of _location is quite exciting.
You enjoy your job; time passes quickly when you're out on the road, the customers are always pleased to see you, and your colleagues are mostly young and fun.
[[Continue|UKYOUTH-12000 GCSE results]]
<</page>><<silently>>
<<lifepath-16yrAvatarCasual>>
<<lifepath-16yrAvatarHairLoose>>
<<avatar-age16-normal>>
<<set $avatar.foreground.delete("age16/20_pizzaPupStaffCap")>>
<<getKatesHighSchool>>
<<set _gradeCount to []>>
<<for _i to 0; _i lt $temp.gcse.length; _i ++>>
<<set _gradeCount.push($temp.gcse[_i].grade)>>
<</for>>
<<set _aStarCount to _gradeCount.count("A*")>>
<<set _aCount to _gradeCount.count("A")>>
<<set _bCount to _gradeCount.count("B")>>
<<set _cCount to _gradeCount.count("C")>>
<<set _dCount to _gradeCount.count("D")>>
<<set _eCount to _gradeCount.count("E")>>
<<awardXP academic 500>>
<</silently>>\
<<header>>\
<<page>>\
On a mild August Thursday, you return to _highSchoolShortName for the last time, to collect your GCSE results.
<<nobr>>
<b><<= $kate.firstName.toUpperCase()>> <<= $kate.surname.toUpperCase()>></b><br>
<<for _i to 0; _i lt $temp.gcse.length; _i++>>
$temp.gcse[_i].name $temp.gcse[_i].grade<br>
<</for>>
<<if _aStarCount gte 7>>
<<silently>>
<<avatar-age16-thrilled>>
<</silently>>
<br />
You got the best results in your entire school year! All the hard work paid off. Several teachers shake your hand and congratulate you!
<br />
There's <<if $kate.quirks.includes("working class")>>crazy <</if>>talk of you one day winning a place at Oxford or Cambridge – but first you need to enrol in [[sixth form college|UKYOUTH-13000 6th Form College]].
<<elseif _cCount lte 0 and _dCount lte 0 and _eCount lte 0>>
<<silently>>
<<avatar-age16-smile>>
<</silently>>
<br />
You did very well – these grades are more than good enough to get you into [[sixth form college|UKYOUTH-13000 6th Form College]].
<<else>>
<<silently>>
<<avatar-age16-smile>>
<</silently>>
<br />
These are solid results; good enough to get you into [[sixth form college|UKYOUTH-13000 6th Form College]].
<</if>>
<</nobr>>
<</page>><<silently>>
<<avatar-age16-normal>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kate.quirks.includes("elite")>>\
<<set _goingElsewhere to "being packed off to a boarding college",
_sixthFormShortName to "Collingham">>\
You're accepted at Collingham College, an exclusive private sixth form college in Kensington. Set in a grand converted townhouse overlooking a beautiful garden square, you're one of about 200 students enrolled here, all following in the footsteps of such famous alumni as Prince Edward, Lord Snowden and Christopher Robin Milne.
<<elseif $kate.quirks.includes("working class")>>\
<<set _goingElsewhere to "starting her apprenticeship as a hairdresser – only a few kids from Highgate Wood are going on to sixth form",
_sixthFormShortName to "Haringey 6th">>\
You enrol at Haringey 6th Form College, a recently established academy with hip, modern facilities.
<<else>> /* Kate is middle class */ \
<<set _goingElsewhere to "staying at Raynes Park for sixth form",
_sixthFormShortName to "Esher Sixth">>\
Raynes Park has its own connected sixth form college, just across the playground from your old school. However, you're accepted at Esher Sixth Form – it's a 20-minute train ride away, but it has an excellent reputation.
<</if>>\
Going here means building a new social circle, especially as your best friend $temp.firstFriend's _goingElsewhere. But over the next two years, you'll make good friends at _sixthFormShortName.
Choose three A Levels to study:
<input type="checkbox" id="$stdy" value="Art" class="chkGroup"> Art
<input type="checkbox" id="$hkeye" value="Business" class="chkGroup"> Business
<input type="checkbox" id="$ufg" value="Dance" class="chkGroup"> Dance
<input type="checkbox" id="$dkpf" value="English" class="chkGroup"> English
<input type="checkbox" id="$lif" value="Law" class="chkGroup"> Law
<input type="checkbox" id="$spsk" value="Psychology" class="chkGroup"> Psychology
<<nobr>><div id="nextLink"></div><</nobr>>
<</page>>
<<script>>
$(document).one(':passagerender', function (ev) {
// Set initial state of temp.form list to empty array
State.variables.temp.form = [];
function selectiveCheck (event) {
var i, checkedChecks = document.querySelectorAll(".chkGroup:checked");
$("#result").empty();
// Reset array listing
State.variables.temp.form = [];
for (i = 0; i < checkedChecks.length; i++) {
if (checkedChecks.length < max + 1) {
$("#result").wiki($(checkedChecks[i]).attr("value") + " ");
// Push new subject
State.variables.temp.form.push($(checkedChecks[i]).attr("value"));
} else if (event.target != checkedChecks[i]) {
$("#result").wiki($(checkedChecks[i]).attr("value") + " ");
// Push new subject
State.variables.temp.form.push($(checkedChecks[i]).attr("value"));
}
}
if (checkedChecks.length >= max + 1) {
return false;
}
if (State.variables.temp.form.length == 3 ){
new Wikifier(null,'<<replace "#nextLink">>[[Study|UKYOUTH-13100 6th Form Study]]<</replace>>');
}else{
new Wikifier(null,'<<replace "#nextLink">><</replace>>');
}
}
var checks = $(ev.content).find(".chkGroup");
var max = 3;
for (var i = 0; i < checks.length; i++) {
checks[i].onclick = selectiveCheck;
}
});
<</script>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
A Levels are much tougher than GCSEs, and the learning style is very different. You have fewer lessons, but you have to do //much// more work outside the classroom.
<<if $kate.attributes.conscientiousness.level gt 0>>\
Your disciplined nature serves you well; you set up a study plan and stick to it.
<<elseif $kate.attributes.conscientiousness.level == 0>>\
It's a struggle to stay motivated, but like most of your fellow students you intensify your efforts as term deadlines approach.
<<else>>\
Your mercurial nature makes working like this a struggle. It's just so easy to put study or revision off until tomorrow...until you run out of tomorrows, and have to suddenly cram in a whole term's work in just a few stress-filled weeks.
<</if>>\
You'll now roll 3D10, one for each subject, to see how well you perform.
<div id="dice-rolled">
<<button "Roll dice">>
<<set _random6Form1 to random(1,10)>>
<<set _random6Form2 to random(1,10)>>
<<set _random6Form3 to random(1,10)>>
/*Schooling bonus*/
<<set _schoolingBonus to 0>>
<<if $kate.quirks.includes("elite")>>
/* Give Kate a +1 schooling bonus */
<<set _schoolingBonus += 1>>
<<elseif $kate.quirks.includes("working class")>>
/* Give Kate a +1 schooling bonus */
<<set _schoolingBonus -= 1>>
<</if>>
<<set _dice to "1d10+1d10+1d10 @ "+ _random6Form1+" "+ _random6Form2+" "+ _random6Form3>>
<<for _i to 0; _i lt $temp.form.length; _i++>>
<<set _score to 0>>
<<if $temp.form[_i] eq "Dance">>
<<set _score to $kate.attributes.conscientiousness.level + $kate.attributes.coordination.level + _schoolingBonus>>
<<else>>
<<set _score to $kate.attributes.conscientiousness.level + $kate.attributes.intellect.level + _schoolingBonus>>
<</if>>
<<if _i eq 0>>
<<set _random6Form1 to _random6Form1+ _score>>
<<elseif _i eq 1>>
<<set _random6Form2 to _random6Form2 +_score>>
<<else>>
<<set _random6Form3 to _random6Form3+ _score>>
<</if>>
<</for>>
<<set $temp.sixForm to [{name:$temp.form[0], score:_random6Form1},{name:$temp.form[1], score:_random6Form2},{name:$temp.form[2], score:_random6Form3}]>>
<<script>>
//cleanup $temp.form
delete State.variables.temp.form;
<</script>>
<<rollDice _dice>>
<<replace '#dice-rolled'>>
[[Continue|UKYOUTH-14000 Meeting Jacob]]
<</replace>>
<</rollDice>>
<</button>>
<</page>><<silently>>
<<set _jacobsStories to [
"6thForm"]>>
<<if hasVisited("UKYOUTH-11200 Pizza delivery job")>>
<<set _jacobsStories.push("pizzaPup")>>
<</if>>
<<if $kate.quirks.includes("rockChick")>>
<<set _jacobsStories.push("metalhead")>>
<</if>>
<<set $temp.jacobsStory to _jacobsStories.random()>>
<<set _jacobStudy to []>>
<<for _i to 0; _i lt $temp.sixForm.length; _i++>>
<<if $temp.sixForm[_i].name neq "Dance">>
<<set _jacobStudy.push($temp.sixForm[_i].name)>>
<</if>>
<</for>>
<<set _subj1 to _jacobStudy.pluck()>>
<<set _subj2 to _jacobStudy.pluck()>>
<<avatar-age16-expr-eyebrows-raised>>
<<avatar-age16-expr-eyes-big>>
<</silently>>\
<<header>>\
<<page>>\
You've had crushes on boys before, but they're nothing compared to the volcano of emotions you have for Jacob, the first boy you fall in love with.
<<if $temp.jacobsStory == "pizzaPup">>\
You meet him at work. He's funny, handsome and charismatic, the self-proclaimed Top Dog of Pizza Pup's busy kitchen crew. For months, the two of you flirt and banter every time you return to base to pick up an order. Then, one day, he blows you away by telling you he's dumped his girlfriend because he's fallen in love with you.
<<elseif $temp.jacobsStory == "6thForm">>\
<<silently>>
<<if $kate.quirks.includes("elite")>>
<<set _sixthForm to "Collingham">>
<<elseif $kate.quirks.includes("working class")>>
<<set _sixthForm to "Haringey 6th">>
<<else>> /* Kate is middle class */
<<set _sixthForm to "Esher Sixth">>
<</if>>
<</silently>>\
You meet him at sixth form, where he's also studying _subj1 and _subj2. He's tall, handsome and funny, and when he whips off his top on the sports field one afternoon you learn that his body's straight out of a Diet Coke ad.
The two of you get together at a party shortly after that. All the girls at _sixthForm are deeply envious of you for bagging Jacob.
<<elseif $temp.jacobsStory == "metalhead">>\
He's from south London but you meet him at the 2008 Reading Festival, where he and his friends set up their tents next to yours. Tall, blue-eyed and fiercely handsome, with long blonde hair and a pentagram tattoo, he looked like he could have stepped right off a poster from your bedroom wall.
Josh didn't like him, but you were totally smitten. You sat on his shoulders through Metallica's entire headline set, and made out in your tent afterwards even though you were both sweaty and gross. Before you said goodbye you checked and double-checked that he'd taken your number.
<<else>>\
(ERROR IN JACOBSSTORY VAR)
<</if>>\
When the two of you officially become an item, it's like something totally new awakens inside you. <i>Love...</i>you realise that you now care about someone else in a way that you didn't fully understand was possible.
It'd be scary if it didn't feel so instinctive, and so perfect.
[[Continue|UKYOUTH-14000 Jacob relationship]]
<</page>><<silently>>
<<avatar-age16-normal>>
<<avatar-age16-expr-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.jacobsStory == "pizzaPup">>\
You'd never known you could feel this happy before! At work you keep your hands off each other and it's //torture// having to wait for your shift to end, so you can hurry to the loading area and make out.
<<elseif $temp.jacobsStory == "6thForm">>\
<<silently>>
<<if $kate.quirks.includes("elite")>>
<<set _sixthForm to "Collingham">>
<<elseif $kate.quirks.includes("working class")>>
<<set _sixthForm to "Haringey 6th">>
<<else>> /* Kate is middle class */
<<set _sixthForm to "Esher Sixth">>
<</if>>
<</silently>>\
You'd never known you could feel this happy before! At sixth form you keep your hands off each other in class, but you're inseparable between lessons – <<if $kate.quirks.includes("rockChick")>>the jock and the rock chick<<elseif $kate.quirks.includes("geekGirl")>>the jock and the nerd girl<<else>>the alpha couple of _sixthForm<</if>>.
<<elseif $temp.jacobsStory == "metalhead">>\
You'd never known you could feel this happy before! If you could you'd spend every night in his room, laying on his bed listening to metal albums and making out.
<<else>>\
(ERROR IN JACOBSSTORY VAR)
<</if>>\
Just being together with him makes you feel totally fulfilled. But that doesn't make you stagnate...if anything you feel more driven to succeed academically<<if $kate.quirks.includes("rockChick")>> and with your band,<<elseif $kate.quirks.includes("sportsStar")>> and athletically,<<else>>,<</if>> because you want to impress him.
Outside <<if $temp.jacobsStory == "pizzaPup">>work<<elseif $temp.jacobsStory == "metalhead">>music<<elseif $temp.jacobsStory == "6thForm">>college<</if>>, his main hobby is playing pool at a dimly-lit snooker club called Rileys. At first you find going there a little intimidating – you're often the only girl there, and the owner doesn't seem to like you much.
But he also never checks IDs at the bar, and Jacob likes it here...so you get to know his club pretty well. He even warms to you a little bit after Jacob [[teaches you to play pool|UKYOUTH-15000 Time card]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
[[TWO YEARS PASS...|UKTEENROM-1000 18 Today!]]
<</page>><<silently>>
<</silently>>\
<a data-passage="AGENCY-1000 A day at the office">
<<if $kate.agency == "cia">>\
<<= '<img src='+ $imagePath.base + "locationPhotos/agency/dc.jpg"+' >'>>
<<elseif $kate.agency == "mi6">>\
<<= '<img src='+ $imagePath.base + "locationPhotos/agency/london.jpg"+' >'>>
<<elseif $kate.agency == "asis">>\
<<= '<img src='+ $imagePath.base + "locationPhotos/agency/canberra.jpg"+' >'>>
<<elseif $kate.agency == "csis">>\
<<= '<img src='+ $imagePath.base + "locationPhotos/agency/ottawa.jpg"+' >'>>
<<elseif $kate.agency == "nzsis">>\
<<= '<img src='+ $imagePath.base + "locationPhotos/agency/wellington.jpg"+' >'>>
<</if>>\
</a><<silently>>
<<emote-calm>>
<<if $kate.agency == "cia">>
<<set $header.line1 to "''GEORGE BUSH CENTER FOR INTELLIGENCE''",
$header.line2 to "LANGLEY, VA / MARCH 2018",
_recruitHQ to "at the Farm">>
<<elseif $kate.agency == "mi6">>
<<set $header.line1 to "''VAUXHALL CROSS''",
$header.line2 to "LONDON / MARCH 2018",
_recruitHQ to "at Fort Monckton">>
<<elseif $kate.agency == "asis">>
<<set $header.line1 to "''RG CASEY BUILDING''",
$header.line2 to "CANBERRA / MARCH 2018",
_recruitHQ to "on Swan Island">>
<<elseif $kate.agency == "csis">>
<<set $header.line1 to "''NHQ BUILDING''",
$header.line2 to "OTTAWA / MARCH 2018",
_recruitHQ to "at Dwyer Hill">>
<<elseif $kate.agency == "nzsis">>
<<set $header.line1 to "''PIPITEA PLAZA''",
$header.line2 to "WELLINGTON / MARCH 2018",
_recruitHQ to "at Papakura Camp">>
<</if>>
/* Preload more emotions */
/* Noses */
<<= '<img src="' + $imagePath.avatar + '/113Expressions/50_nose-' + $kate.complexion + '-' + $kate.noseShape + '-scrunch.png">' >>
<<= '<img src="' + $imagePath.avatar + '/113Expressions/50_nose-' + $kate.complexion + '-' + $kate.noseShape + '-wrinkle.png">' >>
/* Eyelids */
<<= '<img src="' + $imagePath.avatar + '/113Expressions/55_eyelids-' + $kate.eyeShape + '-' + $kate.complexion + '-closed.png">' >>
<<= '<img src="' + $imagePath.avatar + '/113Expressions/55_eyelids-' + $kate.eyeShape + '-' + $kate.complexion + '-squint.png">' >>
<<= '<img src="' + $imagePath.avatar + '/113Expressions/55_eyelids-' + $kate.eyeShape + '-' + $kate.complexion + '-tearful.png">' >>
<</silently>>\
<<header>>\
<<page>>\
<<if $kate.agency == "cia">>\
<<image "/locationPhotos/agency/langleyReception.jpg" 100 1000 570 0>>\
So far, life as a CIA Intelligence Officer isn't much like the movies.
All through your year-long training programme _recruitHQ, you dreamed of [[exotic postings|AGENCY-1010 Routine work]], destroying terrorist cells and exposing coups d'etat.
<<elseif $kate.agency == "mi6">>\
<<image "/locationPhotos/uk/vauxhallCross.jpg" 50 1000 550 0>>\
So far, your career as an MI6 Intelligence Officer feels closer to Miss Moneypenny's than James Bond's.
All through your year-long training programme _recruitHQ, you dreamed of [[exotic postings|AGENCY-1010 Routine work]], destroying terrorist cells and exposing coups d'etat.
<<elseif $kate.agency == "asis">>\
<<image "/locationPhotos/agency/rgCaseyExterior.jpg" 50 1000 550 0>>\
So far, life as an ASIS Intelligence Officer isn't much like the movies.
All through your year-long training programme _recruitHQ, you dreamed of [[exotic postings|AGENCY-1010 Routine work]], destroying terrorist cells and exposing coups d'etat.
<<elseif $kate.agency == "csis">>\
<<image "/locationPhotos/agency/csisHq.jpg" 100 1000 550 0>>\
So far, life as a CSIS Intelligence Officer isn't much like the movies.
All through your year-long training programme _recruitHQ, you dreamed of [[exotic postings|AGENCY-1010 Routine work]], destroying terrorist cells and exposing coups d'etat.
<<elseif $kate.agency == "nzsis">>\
<<image "/locationPhotos/agency/pipiteaHouse.jpg" 50 1000 550 0>>\
So far, life as an SIS Intelligence Officer isn't much like the movies.
All through your year-long training programme _recruitHQ, you dreamed of [[exotic postings|AGENCY-1010 Routine work]], destroying terrorist cells and exposing coups d'etat.
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kate.agency == "cia">>\
The reality for a junior officer in her twenties is a full-time desk job at Langley. Your main work is writing reports with names like //Spatial and Temporal Analyses of VBIED Incidents in Iraq, 2017-2018.//
It's a mild spring morning in DC; you've just started work. You're sipping a Starbucks at your desk, catching up on the secure cables that came in overnight, when your secure line buzzes.
<<link "//[Answer it]// CTC, this is $kate.surname." "AGENCY-1100 The boss wants you">><</link>>
<<elseif $kate.agency == "mi6">>\
The reality for a junior officer in her twenties is a full-time desk job at Vauxhall Cross. Your main work is writing reports with names like //Spatial and Temporal Analyses of VBIED Incidents in Iraq, 2017-2018.//
It's a cool, sunny spring morning in London; you've just started work. You're sipping tea at your desk, catching up on the secure cables that came in overnight, when your secure line buzzes.
<<link "//[Answer it]// MID/OPS, this is $kate.surname." "AGENCY-1100 The boss wants you">><</link>>
<<elseif $kate.agency == "asis">>\
The reality for a junior officer in her twenties is a full-time desk job at HQ. Your main work is writing reports with names like //Spatial and Temporal Analyses of VBIED Incidents in Iraq, 2017-2018.//
It's a blazing hot March morning in Canberra; you've just started work. You're sipping coffee at your desk, catching up on the secure cables that came in overnight, when your secure line buzzes.
<<link "//[Answer it]// Operations, this is $kate.surname." "AGENCY-1100 The boss wants you">><</link>>
<<elseif $kate.agency == "csis">>\
The reality for a junior officer in her twenties is a full-time desk job at HQ. Your main work is writing reports with names like //Spatial and Temporal Analyses of VBIED Incidents in Iraq, 2017-2018.//
It's a cold March morning in Ottawa; you've just started work. You're sipping coffee at your desk, catching up on the secure cables that came in overnight, when your secure line buzzes.
<<link "//[Answer it]// ITC, this is $kate.surname." "AGENCY-1100 The boss wants you">><</link>>
<<elseif $kate.agency == "nzsis">>\
The reality for a junior officer in her twenties is a full-time desk job at HQ. Your main work is writing reports with names like //Spatial and Temporal Analyses of VBIED Incidents in Iraq, 2017-2018.//
It's a blazing hot March morning in Wellington; you've just started work. You're sipping coffee at your desk, catching up on the secure cables that came in overnight, when your secure line buzzes.
<<link "//[Answer it]// Operations, this is $kate.surname." "AGENCY-1100 The boss wants you">><</link>>
<</if>>\
<</page>><<silently>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kate.agency == "cia">>\
"CTC," you answer, "this is $kate.surname."
"$kate.firstName...Jack <<Colby>>." <<Colby>> is Deputy Director, Counterterrorism Center – the boss of your //boss's// boss. "Can you come across to my office, please?"
[[Yessir.|AGENCY-1200 Go see the boss]]
<<elseif $kate.agency == "mi6">>\
"Mid Ops," you answer, "this is $kate.surname."
"$kate.firstName...Jim <<Greenwood>>." Sir James is the Deputy Chief of Operations – the boss of your //boss's// boss. "Can you pop up to my office?"
[[Yessir.|AGENCY-1200 Go see the boss]]
<<elseif $kate.agency == "asis">>\
"Ops," you answer, "this is $kate.surname."
"$kate.firstName...Jim <<McKenzie>>." <<McKenzie>>'s the Deputy Chief of Operations – the boss of your //boss's// boss. "Can you come to my office?"
[[Yessir.|AGENCY-1200 Go see the boss]]
<<elseif $kate.agency == "csis">>\
"ITC," you answer, "this is $kate.surname."
"$kate.firstName...Adam <<McKenzie>>." <<McKenzie>> is Deputy Director, International Terrorism Centre – the boss of your //boss's// boss. "Can you come up to my office, please?"
[[Yessir.|AGENCY-1200 Go see the boss]]
<<elseif $kate.agency == "nzsis">>\
"Ops," you answer, "this is $kate.surname."
"$kate.firstName...Mark <<McKenzie>>." <<McKenzie>>'s the Deputy Chief of Operations – the boss of your //boss's// boss. "Can you come to my office?"
[[Yessir.|AGENCY-1200 Go see the boss]]
<</if>>\
<</page>><<silently>>
<<if $kate.agency == "cia">>
<<set _sirJames to "Jack",
_onEarth to "the heck">>
<<elseif $kate.agency == "mi6">>
<<set _sirJames to "Sir James",
_onEarth to "on Earth">>
<<elseif $kate.agency == "asis">>
<<set _sirJames to "Jim",
_onEarth to "the blazes">>
<<elseif $kate.agency == "csis">>
<<set _sirJames to "Adam",
_onEarth to "in heck">>
<<elseif $kate.agency == "nzsis">>
<<set _sirJames to "Mark",
_onEarth to "the blazes">>
<<else>>
<<set _sirJames to "ERROR IN TEMPVAR SIRJAMES",
_onEarth to "ERROR IN ONEARTH TEMP VAR">>
<</if>>
<<emote-calm>>
<<emote-brows-raised>>
/* Preload more emotions */
/* Blushes */
<<= '<img src="' + $imagePath.avatar + '/113Expressions/60_cheeks-blush.png">' >>
<<= '<img src="' + $imagePath.avatar + '/113Expressions/60_chest-flushed.png">' >>
/* Mouth overlays */
<<= '<img src="' + $imagePath.avatar + '/113Expressions/60_mouthOverlay-' + $kate.complexion + '-' + $kate.mouthShape + '-blowjob.png">' >>
<<= '<img src="' + $imagePath.avatar + '/113Expressions/60_mouthOverlay-' + $kate.complexion + '-' + $kate.mouthShape + '-tongue.png">' >>
<</silently>>\
<<header>>\
<<page>>\
"Uh...yessir. On the way."
You feel a twinge of alarm – why _onEarth would you be called directly to <<if $kate.agency == "cia">>Jack <<Colby>><<elseif $kate.agency == "mi6">>Sir James<<elseif $kate.agency == "asis">>Jim <<McKenzie>><<elseif $kate.agency == "csis">>Adam <<McKenzie>><<elseif $kate.agency == "nzsis">>Mark <<McKenzie>><<else>>(ERROR IN KATE.AGENCY VAR)<</if>>'s office? You don't think you can be in trouble for anything – unless one of your assessments contains some //horrible// error?
You lock your screen, then – after checking there's a pen and pad in your <<if $kate.agency == "cia">>purse<<else>>handbag<</if>> – [[hurry to his office|AGENCY-1210 Journey through HQ]].
<</page>><<silently>>
<<emote-calm>>
<<wear-tanLeatherHandbag>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kate.agency == "cia">>\
To get there, you have to take a long walk through "the wave" – a maze of stark, colour-coded internal hallways with built in twists and turns designed to choke off radio signals.
Outside <<Colby>>'s office, you wipe your palms on your skirt and take a deep breath before going in.
//[[Knock and enter.|AGENCY-1300 Boss's office]]//
<<elseif $kate.agency == "mi6">>\
You walk briskly through a hive of bare, unmarked air-conditioned corridors.
On the inside, Vauxhall Cross is as stark and masculine as a bachelor pad. The only visible signs of occupancy are the acronyms on the doors, with nothing on the walls but floor plans and exit signs.
Outside Sir James's office, you wipe your palms on your skirt and take a deep breath before going in.
//[[Knock and enter.|AGENCY-1300 Boss's office]]//
<<elseif $kate.agency == "asis">>\
You walk briskly through a hive of bare, unmarked air-conditioned corridors.
Up here on the fifth floor, RG Casey is as stark and masculine as a bachelor pad. The only visible signs of occupancy are the acronyms on the doors, with nothing on the walls but floor plans and exit signs.
Outside <<McKenzie>>'s office, you wipe your palms on your skirt and take a deep breath before going in.
//[[Knock and enter.|AGENCY-1300 Boss's office]]//
<<elseif $kate.agency == "csis">>\
You walk briskly through a hive of bare, unmarked air-conditioned corridors.
On the inside, NHQ is as stark and masculine as a bachelor pad. The only visible signs of occupancy are the acronyms on the doors, with nothing on the walls but floor plans and exit signs.
Outside <<McKenzie>>'s office, you wipe your palms on your skirt and take a deep breath before going in.
//[[Knock and enter.|AGENCY-1300 Boss's office]]//
<<elseif $kate.agency == "nzsis">>\
You walk briskly through a hive of bare, unmarked air-conditioned corridors.
Up here on the sixth floor, Pipitea Plaza is as stark and masculine as a bachelor pad. The only visible signs of occupancy are the acronyms on the doors, with nothing on the walls but floor plans and exit signs.
Outside <<McKenzie>>'s office, you wipe your palms on your skirt and take a deep breath before going in.
//[[Knock and enter.|AGENCY-1300 Boss's office]]//
<</if>>\
<</page>><<silently>>
<<remove-tanLeatherHandbag>>
<<emote-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kate.agency == "cia">>\
//"Come in...//$kate.firstName, take a seat."
You enter a bland government office and sit down; the blandly handsome Jack <<Colby>> pushes a document over to your side of the desk.
Everything about him radiates confident authority, the kind shaped on the sports fields of the Ivy League. "I need to read you into something before we start. Sign this, please."
Being "read into" a programme means you're about to receive classified information about it. You always have to sign a document first, acknowledging your access, and reminding you that unauthorised disclosure is a breach of the Espionage Act, punishable by a 20-year prison term – or, in some instances, the death penalty.
<<elseif $kate.agency == "mi6">>\
//"Come in...//ah, $kate.firstName, take a seat."
You enter a bland government office and sit down; the blandly handsome Sir James pushes a document over to your side of the desk.
Everything about him radiates confident authority, the kind shaped on the playing fields at Eton. "I need to read you into something before we start. Sign this, please."
Being "read into" a programme means you're about to receive classified information about it. You always have to sign a document first, acknowledging your access – and reminding you that unauthorised disclosure is a breach of the Official Secrets Act, punishable by imprisonment for 14 years.
<<elseif $kate.agency == "asis">>\
//"Come in...//g'day, $kate.firstName, take a seat."
You enter a bland government office and sit down; the blandly handsome Jim <<McKenzie>> pushes a document over to your side of the desk. "I need to read you into something before we start. Sign this, please."
Being "read into" a programme means you're about to receive classified information about it. You always have to sign a document first, acknowledging your access – and reminding you that unauthorised disclosure is a breach of Section 79 of the Crimes Act, punishable by imprisonment for 7 years.
<<elseif $kate.agency == "csis">>\
//"Come in...//$kate.firstName, take a seat."
You enter a bland government office and sit down; the blandly handsome Adam <<McKenzie>> pushes a document over to your side of the desk. "I need to read you into something before we start. Sign this, please."
Being "read into" a programme means you're about to receive classified information about it. You always have to sign a document first, acknowledging your access – and reminding you that unauthorised disclosure is a breach of the Security of Information Act, punishable by imprisonment for 14 years.
<<elseif $kate.agency == "nzsis">>\
//"Come in...//g'day, $kate.firstName, take a seat."
You enter a bland government office and sit down; the blandly handsome Mark <<McKenzie>> pushes a document over to your side of the desk. "I need to read you into something before we start. Sign this, please."
Being "read into" a programme means you're about to receive classified information about it. You always have to sign a document first, acknowledging your access – and reminding you that unauthorised disclosure is a breach of the Official Information Act, punishable by imprisonment for 14 years.
<</if>>\
//[[Sign the access control document for a programme called (QO5) NEPTUNE.|AGENCY-1400 Read in]]//
<</page>><<silently>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
You sign and print //<<= $kate.firstName.toUpperCase()>> <<= $kate.surname.toUpperCase()>>,// and slide the document back to him to check.
"Okay. We've had a personnel request from an interagency task force," he begins. "Its codename is //NEPTUNE...//have you heard of it?"
[[No, sir.|AGENCY-1500 Neptune]]
<</page>><<silently>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
"No, sir." You shake your head.
<<if $kate.agency == "cia">>\
"Technically it's a Five Eyes joint task force...directed and funded by the Agency, of course. Its job is neutralising targets carrying out cross-border terrorism."
<<elseif $kate.agency == "mi6">>\
"Technically it's a Five Eyes joint task force...with we and <div class="tooltip">the Cousins<span class="tooltiptext">the CIA</span></div> doing the heavy lifting, of course," he smiles wryly. "Its mandate is neutralising individuals engaged in cross-border terrorism."
<<elseif $kate.agency == "asis">>\
"It's a Five Eyes joint task force...CIA led, we share intel and loan them officers from time to time. Its job is neutralising targets involved in cross-border terrorism."
<<elseif $kate.agency == "csis">>\
"It's a Five Eyes joint task force...CIA led, we share intel and loan them officers from time to time. Its job is neutralising targets involved in cross-border terrorism."
<<elseif $kate.agency == "nzsis">>\
"It's a Five Eyes joint task force...CIA led, we share intel and loan them officers from time to time. Its job is neutralising targets involved in cross-border terrorism."
<</if>>\
[[Neutralise as in...|AGENCY-1600 JTF job requirement][$temp.playerDecision to "neutralise"]]
[[Who are the targets?|AGENCY-1600 JTF job requirement][$temp.playerDecision to "targets"]]
<</page>><<silently>>
<<emote-brows-attentive>>
<<emote-mouth-talking>>
/* Preload clothes for next scene */
<<if $kate.agency != "mi6">>
<<= '<img src="' + $imagePath.avatar + '/clothing/trousers/skinnyBlueJeans/20_trousers-darkBlueDenimSkinnyJeans-barefoot.png">' >>
<<= '<img src="' + $imagePath.avatar + '/clothing/trousers/skinnyBlueJeans/20_trousers-darkBlueDenimSkinnyJeans-barefoot-rear.png">' >>
<<= '<img src="' + $imagePath.avatar + '/malaysia/30_jumper-greenRibbedSweaterWithWhiteCollarAndShirtTails-' + $kate.braSize + '.png">' >>
<<= '<img src="' + $imagePath.avatar + '/malaysia/30_jumper-greenRibbedSweaterWithWhiteCollarAndShirtTails-rear.png">' >>
<<= '<img src="' + $imagePath.avatar + '/malaysia/20_shoes-whiteAndGreyStripeAdidasTrainers.png">' >>
<<= '<img src="' + $imagePath.avatar + '/malaysia/20_shoes-whiteAndGreyStripeAdidasTrainers-rear.png">' >>
<<else>>
<<= '<img src="' + $imagePath.avatar + '/clothing/trousers/blackStraightcutTrousers/30_trousers-blackStraightcutTrousers-highHeels.png">' >>
<<= '<img src="' + $imagePath.avatar + '/clothing/trousers/blackStraightcutTrousers/30_trousers-blackStraightcutTrousers-highHeels-rear.png">' >>
<<= '<img src="' + $imagePath.avatar + '/clothing/sweaters/blackTurtleNeckWithRolledUpSleeves/30_jumper-blackTurtleNeckWithRolledUpSleevesFixed-' + $kate.braSize + '.png">' >>
<<= '<img src="' + $imagePath.avatar + '/clothing/sweaters/blackTurtleNeckWithRolledUpSleeves/30_jumper-blackTurtleNeckWithRolledUpSleevesFixed-rear.png">' >>
<<= '<img src="' + $imagePath.avatar + '/clothing/jackets/tanTwinButtonSuitJacketWithRolledUpSleeves/50_jacket-tanTwinButtonSuitJacketWithRolledUpSleevesFixed.png">' >>
<<= '<img src="' + $imagePath.avatar + '/clothing/jackets/tanTwinButtonSuitJacketWithRolledUpSleeves/50_jacket-tanTwinButtonSuitJacketWithRolledUpSleevesFixed-rear.png">' >>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.playerDecision == "neutralise">>\
"Neutralise as in...?"
"<div class="tooltip">Render<span class="tooltiptext">capture & interrogate</span></div> or <div class="tooltip">terminate<span class="tooltiptext">kill</span></div>."
<<elseif $temp.playerDecision == "targets">>\
"Who are the targets?"
"Finance networks, mainly," he answers. "Donors, couriers, organisers...anyone they can get a fix on."
<<else>>\
(ERROR IN TEMP.PLAYERDECISION VAR)
<</if>>\
His words hang in the air while he produces a thin dossier marked <div class="tooltip">//TS-ORCON{{{//}}}QO5 NEPTUNE{{{/}}}FVEY//<span class="tooltiptext">Top Secret; originator controls access; only share with individuals read into QO5 NEPTUNE; no sharing outside CIA, MI6, ASIS, CSIS or NZSIS</span></div><<if $kate.agency == "cia">>//,//<<else>> – US security markings – <</if>>which he sets on the desk.
"$kate.firstName, I know <<if $kate.agency == "cia" or $kate.agency == "csis">>you've been pushing for an overseas mission<<elseif $kate.agency == "mi6">>you've been eager for a foreign assignment<<elseif $kate.agency == "asis" or $kate.agency == "nzsis">>you're keen for your first foreign mission<<else>>ERROR IN KATE.AGENCY VAR<</if>>..."
Your senses jolt into hyper-alertness. Is this real? You'd assumed he was planning to ask you to write a report, or organise a committee, or something – are you actually about to get your first field posting?
//Don't blow it now.// You work hard to keep a poker face while he [[talks|AGENCY-1700 Mission profile]].
<</page>><<silently>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
"...but I want you to listen very carefully to what I'm about to tell you. //NEPTUNE// needs a female officer for an undercover field tasking," he says. "Your age, appearance and psych evals all fit their profile. They've asked us to release you for a few days, so you can be interviewed at their HQ in Scotland.
"Before you say yes." He holds up a finger. "It's a <div class="tooltip">NOC<span class="tooltiptext">Non Official Cover: a posting in a hostile environment, without diplomatic immunity</span></div> posting, and //NEPTUNE// is a <div class="tooltip">kinetic<span class="tooltiptext">authorised to use violent military and paramilitary action</span></div> task force. It's...unusual for them to recruit such a junior officer.
"Whatever they want you for is probably dangerous. You don't have to volunteer. If you like, I'll tell them we can't spare you."
<<link "//[Volunteer]// I'll do it." "AGENCY-2000 Kate volunteers">><</link>>
<<link "I'd rather stay here at HQ." "AGENCY-1800 Kate refuses the call to adventure">><</link>>
<</page>><<silently>>
<<emote-brows-raised>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
Danger? Non-Official Cover? This isn't the field posting you've been waiting for. "I think I'd rather stay here, sir," you reply.
"Are you sure?" he asks. "Because this mission is really the whole point of //Female Agent."//
<<link "//[Volunteer]// Fine, I'll go." "AGENCY-2000 Kate volunteers">><</link>>
<<link "//[End the mission]// I'm sure, sir, I don't want to go undercover." "AGENCY-1900 Abort mission">><</link>>
<</page>><<silently>>
<<emote-brows-calm>>
<</silently>>\
<<header>>\
<<page>>\
"I'm sure, sir."
"I understand. Well, that will be all, then, $kate.firstName," he says. "I'll tell //NEPTUNE// that they need to find [[another officer|country-select]]."
<</page>><<silently>>
<<emote-brows-attentive>>
<<emote-mouth-oh>>
<<if $kate.agency == "cia">>
<<set _representingOurAgency to "CIA, you'll be expected to lead">>
<<elseif $kate.agency == "mi6">>
<<set _representingOurAgency to "MI6. Show them how it's done">>
<<elseif $kate.agency == "asis">>
<<set _representingOurAgency to "representing ASIS to the Yanks">>
<<elseif $kate.agency == "csis">>
<<set _representingOurAgency to "representing CSIS to the Americans">>
<<elseif $kate.agency == "nzsis">>
<<set _representingOurAgency to "representing SIS to the Yanks">>
<</if>>\
<</silently>>\
<<header>>\
<<page>>\
<<if hasVisited("AGENCY-1800 Kate refuses the call to adventure")>>\
"Fine, I'll go," you harrumph.
"I thought you'd say that," he says, sliding the dossier across his desk. "Joining instructions. Good luck, $kate.firstName. And do a good job while you're there: remember you're _representingOurAgency."
<<else>>\
"I'll do it," you say without hesitation.
"I thought you'd say that." He smiles wryly and slides the dossier across his desk. "Joining instructions. Good luck, $kate.firstName. And do a good job while you're there: remember you're _representingOurAgency."
<</if>>\
[[Yes sir.|AGENCY-2080 For England][$temp.playerDecision to "yessir"]]
[[I will, sir.|AGENCY-2080 For England][$temp.playerDecision to "iWill"]]
<</page>><<silently>>
<<emote-brows-calm>>
<<if $kate.agency == "cia">>
<<set _hq to "the campus at Langley",
_travelHome to "drive home to your apartment in Georgetown">>
<<elseif $kate.agency == "mi6">>
<<set _hq to "Vauxhall Cross",
_travelHome to "take the tube back to your flat in Clapham">>
<<elseif $kate.agency == "asis">>
<<set _hq to "RG Casey",
_travelHome to "drive home to your apartment in Belco">>
<<elseif $kate.agency == "csis">>
<<set _hq to "NHQ",
_travelHome to "drive home to your apartment in Rockcliffe">>
<<elseif $kate.agency == "nzsis">>
<<set _hq to "Pipitea",
_travelHome to "drive home to your apartment in Te Aro">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.playerDecision == "yessir">>\
"Yes sir. Understood."
<<elseif $temp.playerDecision == "iWill">>\
"I will, sir," you promise.
<<else>>\
(ERROR IN TEMP.PLAYERDECISION VAR)
<</if>>\
Your boss is summoned. Once he's been briefed, he calls a quick team meeting to explain that you'll be away for at least the next few days, possibly longer. Everyone is curious, but they know better than to ask where you're going.
By lunchtime, you've handed over your active projects to colleagues. You sign out of _hq, and <<link "_travelHome" "AGENCY-2090 Title card">><</link>>.
<</page>><<silently>>
<<avatar-stripNaked>>
<<emote-calm>>
<<wear-knickers-whiteBrazilianCutWithLaceHem>>
<<wear-bra-whiteHalfCupCentralDart>>
<<if $kate.agency == "mi6">>
<<wear-shoes-blackPatentHeels>>
<<wear-trousers-blackStraightcutTrousers>>
<<wear-jumper-blackTurtleNeckWithRolledUpSleeves>>
<<wear-jacket-tanTwinButtonSuitJacketWithRolledUpSleeves>>
<<else>>
<<wear-trousers-darkBlueDenimSkinnyJeans>>
<<wear-hosiery-blackTrainerSocks>>
<<wear-top-greenRibbedSweaterWithWhiteCollarAndShirtTails>>
<<wear-shoes-whiteAdidasTrainers>>
<</if>>
<</silently>>\
<a data-passage="AGENCY-2100 Travel to Scotland">
<<= '<img src='+ $imagePath.base + "locationPhotos/agency/katesApartmentTitleCard.jpg"+' >'>>
</a><<silently>>
<<if $kate.agency == "cia">>
<<set $header.line1 to "''WASHINGTON DULLES INTL AIRPORT (IAD)''",
$header.line2 to "VIRGINIA / MARCH 2018">>
<<elseif $kate.agency == "mi6">>
<<set $header.line1 to "''HEATHROW AIRPORT (LHR)''",
$header.line2 to "LONDON / MARCH 2018">>
<<elseif $kate.agency == "asis">>
<<set $header.line1 to "''CANBERRA AIRPORT (CBR)''",
$header.line2 to "AUSTRALIA / MARCH 2018">>
<<elseif $kate.agency == "csis">>
<<set $header.line1 to "''MACDONALD-CARTIER INTL AIRPORT (YOW)''",
$header.line2 to "OTTAWA / MARCH 2018">>
<<elseif $kate.agency == "nzsis">>
<<set $header.line1 to "''WELLINGTON INTL AIRPORT (CBR)''",
$header.line2 to "NEW ZEALAND / MARCH 2018">>
<</if>>
<<set $avatar.background.pushUnique("agency/20_airportLoungeWindow-both")>>
<<set $avatar.background.pushUnique("agency/22_victorinoxLuggage-both")>>
/* Preload clothes */
<<if $kate.agency != "mi6">>
<<= '<img src="' + $imagePath.avatar + '/clothing/trousers/blackStraightcutTrousers/30_trousers-blackStraightcutTrousers-highHeels.png">' >>
<<= '<img src="' + $imagePath.avatar + '/clothing/trousers/blackStraightcutTrousers/30_trousers-blackStraightcutTrousers-highHeels-rear.png">' >>
<<= '<img src="' + $imagePath.avatar + '/clothing/sweaters/blackTurtleNeckWithRolledUpSleeves/30_jumper-blackTurtleNeckWithRolledUpSleevesFixed-' + $kate.braSize + '.png">' >>
<<= '<img src="' + $imagePath.avatar + '/clothing/sweaters/blackTurtleNeckWithRolledUpSleeves/30_jumper-blackTurtleNeckWithRolledUpSleevesFixed-rear.png">' >>
<<= '<img src="' + $imagePath.avatar + '/clothing/jackets/tanTwinButtonSuitJacketWithRolledUpSleeves/50_jacket-tanTwinButtonSuitJacketWithRolledUpSleevesFixed.png">' >>
<<= '<img src="' + $imagePath.avatar + '/clothing/jackets/tanTwinButtonSuitJacketWithRolledUpSleeves/50_jacket-tanTwinButtonSuitJacketWithRolledUpSleevesFixed-rear.png">' >>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kate.agency == "cia">>\
Next day, instead of going in to the office as usual, you fly Upper Class to London Heathrow (LHR) with Virgin Atlantic.
<<image "/locationPhotos/agency/virginAtlanticA330.jpg" 50 1000 343 0>>\
It's an eight-hour flight aboard an Airbus A330-300. You spend the night in a hotel in London, and [[fly on to Scotland|AGENCY-2140 Fly on to Scotland]] the following day.
<<elseif $kate.agency == "mi6">>\
Next morning, instead of going in to the office as usual, you fly Club Europe to Glasgow aboard a British Airways A319-100.
<<image "/locationPhotos/agency/baAirbus2.jpg" 130 1000 500 0>>\
Taking off from bright sunny Heathrow, you touch down in [[grey drizzly Glasgow|AGENCY-2150 Title card]] 90 minutes later.
<<elseif $kate.agency == "asis">>\
Next day, instead of going in to the office as usual, you fly Singapore Airlines to London.
<<image "/locationPhotos/agency/singaporeAirlines.jpg" 180 1000 480 0>>\
You're in the air for 22 hours, with a brief stopover in Singapore to stretch your legs. Officers of your grade normally fly economy, but ASIS upgrades you to business class this time. Flying on the luxurious upper deck of the Airbus makes the long trip less brutal.
You spend a night in a hotel in London, and [[fly on to Scotland|AGENCY-2140 Fly on to Scotland]] the following day.
<<elseif $kate.agency == "csis">>\
Next day, instead of going in to the office as usual, you fly Signature Class to London Heathrow (LHR) with Air Canada.
<<image "/locationPhotos/agency/airCanada.jpg" 140 1000 430 0>>\
It's a seven-hour flight aboard a a Boeing 767-300ER. You spend the night in a hotel in London, and [[fly on to Scotland|AGENCY-2140 Fly on to Scotland]] the following day.
<<elseif $kate.agency == "nzsis">>\
Next day, instead of going in to the office as usual, you fly Air New Zealand to Singapore. There you transfer and fly Singapore Airlines on to London.
<<image "/locationPhotos/agency/singaporeAirlines.jpg" 180 1000 480 0>>\
You're in the air for 25 hours. Officers of your grade normally fly economy, but SIS upgrades you to business class this time. Flying on the luxurious upper deck of the Airbus makes the long trip less brutal.
You spend a night in a hotel in London, and [[fly on to Scotland|AGENCY-2140 Fly on to Scotland]] the following day.
<</if>>\
<</page>><<silently>>
<<set $header.line1 to "''LONDON HEATHROW AIRPORT (LHR)''",
$header.line2 to "ENGLAND / MARCH 2018">>
<<avatar-stripNaked>>
<<wear-knickers-whiteBrazilianCutWithLaceHem>>
<<wear-bra-whiteHalfCupCentralDart>>
<<wear-shoes-blackPatentHeels>>
<<wear-trousers-blackStraightcutTrousers>>
<<wear-jumper-blackTurtleNeckWithRolledUpSleeves>>
<<wear-jacket-tanTwinButtonSuitJacketWithRolledUpSleeves>>
<<set $avatar.background.pushUnique("agency/20_airportLoungeWindow-both")>>
<<set $avatar.background.pushUnique("agency/22_victorinoxLuggage-both")>>
<</silently>>\
<<header>>\
<<page>>\
The following morning, from London Heathrow Airport, you fly Club Europe to Glasgow aboard a British Airways A319-100.
<<image "/locationPhotos/agency/baAirbus2.jpg" 130 1000 500 0>>\
Taking off from bright sunny Heathrow, you touch down in [[grey drizzly Glasgow|AGENCY-2150 Title card]] 90 minutes later.
<</page>><<silently>>
<</silently>>\
<a data-passage="AGENCY-2200 Priority disembark">
<<= '<img src='+ $imagePath.base + "locationPhotos/uk/scotlandTitleCard2.jpg"+' >'>>
</a><<silently>>
<<set $header.line1 to "''GLASGOW INTERNATIONAL AIRPORT (GLA)''",
$header.line2 to "SCOTLAND / MARCH 2018">>
<<set $avatar.background.delete("agency/20_airportLoungeWindow-both")>>
<</silently>>\
<<header>>\
<<page>>\
On landing at Glasgow Airport, you're disembarked ahead of all the other passengers. Instead of passing through the terminal with everybody else, you exit directly onto the tarmac, where a little luggage cart is waiting.
Once you and your bags are aboard, the cart whizzes you across the tarmac to a nearby [[helipad|AGENCY-2300 Glasgow helipad]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Here you transfer to another aircraft, this time a <<if $kate.agency != "mi6">>British <</if>>Royal Navy Dauphin 2 helicopter.
<<image "/locationPhotos/uk/dauphin2OnRunway.jpg" 200 1000 425 0>>\
You buckle into the back, and put on your headset while the blades spin up. The moment you hear //"NAVY 185, cleared for takeoff,"// the heli lifts off. Your stomach lurches as the ground [[falls rapidly away|AGENCY-2400 Flight to Faslane]] from under you.
<</page>><<silently>>
<<set $header.line1 to "''ABOARD NAVY 185''">>
<<set $avatar.background.delete("agency/22_victorinoxLuggage-both")>>
<<set $avatar.foreground.pushUnique("accessories/heliHeadset/60_heliHeadset-" + $kate.hairStyle)>>
<<if $kate.hairStyle == "superShort">>
<<set $avatar.background.pushUnique("accessories/heliHeadset/8_heliHeadset-superShort-rear")>>
<<else>>
<<set $avatar.foreground.pushUnique("accessories/heliHeadset/8_heliHeadset-rear")>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
<<image "/locationPhotos/uk/highlands.jpg" 125 1000 550 0>>\
The view from the tiny aircraft is stunning. Farmers' fields and small towns slide by beneath you, and soon you're cruising at 170mph over the rugged and beautiful Scottish countryside.
The pilot's voice crackles over your headset. "Flight time'll be about [[ten minutes|AGENCY-2500 First look at Faslane]], marm."
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
The heli crests over some stark rugged hills, and you get your first look at your destination: HM Naval Base Clyde, better known in intelligence circles simply as "Faslane".
<<image "/locationPhotos/uk/faslaneAerialView.jpg" 125 1000 450 0>>\
From the air it looks like a normal port, but you know it's the home base of the <<if $kate.agency != "mi6">>British<<else>>Royal<</if>> Navy's submarine fleet...including the<<if $kate.agency != "mi6">>ir<</if>> //Vanguard//-class, armed with <div class="tooltip">Trident missiles<span class="tooltiptext">intercontinental nuclear weapons</span></div>. You're [[about to land|AGENCY-2600 Landing at Faslane]] at one of the most secure military bases in the world.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<image "/locationPhotos/uk/dauphin2Landing2.jpg" 125 1000 500 0>>\
//"NAVY 185, pad one cleared to land, wind one six zero degrees, four knots."//
The heli bumps down onto a landing pad inside Faslane Naval Base. A man in civilian clothes is waiting nearby. In his mid-forties, he's tall, dark, and kinda handsome, despite the lines on his face and the dad bod.
"You're [[clear to disembark|AGENCY-2700 Meeting Clark]], marm," says the pilot.
<</page>><<silently>>
<<set $header.line1 to "''FASLANE NAVAL BASE''">>
<<set $avatar.foreground.delete("accessories/heliHeadset/60_heliHeadset-" + $kate.hairStyle)>>
<<set $avatar.background.delete("accessories/heliHeadset/8_heliHeadset-superShort-rear")>>
<<set $avatar.foreground.delete("accessories/heliHeadset/8_heliHeadset-rear")>>
<</silently>>\
<<header>>\
<<page>>\
You step out of the heli and back onto solid tarmac. A cold, salty wind blows in from the loch. Your senses are heightened, jangly with adrenaline from the heli flight. Or maybe it's just nerves.
The guy strides over, offering a firm handshake. "$kate.firstName!" he shouts over the spinning-down rotors<<if $kate.agency == "cia" or $kate.agency == "csis">>, his accent American<</if>>. His hair's thick and swept back, his features broad and handsome, his smile <<if $kate.agency == "cia" or $kate.agency == "csis">>fierce and confident<<else>>all-American dental perfection<</if>>. "Clark <<Miller>>, <<if $kate.agency == "cia">><div class="tooltip">DO<span class="tooltiptext">CIA Directorate of Operations</span></div><<else>><div class="tooltip">Langley DO<span class="tooltiptext">CIA Directorate of Operations</span></div><</if>>. Welcome to sunny Scotland!"
[[Nice to meet you!|FASLANE-1000 JTF HQ][$temp.kateChoice to "niceToMeetU"]]
[[Thanks, why am I here?|FASLANE-1000 JTF HQ][$temp.kateChoice to "whyAmIHere"]]
<</page>><<silently>>
<<set $kate.isUndercover to false>>
<<if hasVisited("WELBANG-70000 Henna tattoo")>>
<<set $avatar.underwear.pushUnique("/113Tattoos/10_tattoo-leftHand-fadedHennaTattoo2"),
$avatar.underwear.pushUnique("/113Tattoos/10_tattoo-leftHand-fadedHennaTattoo2-rear")>>
<</if>>
<</silently>>\
<a data-passage="DEBRIEF1-2000 Thanks Kate">
<<= '<img src='+ $imagePath.base + "locationPhotos/uk/faslaneTitleCard3.jpg"+' >'>>
</a><<silently>>
<<set $header.line1 to "''TASK FORCE NEPTUNE''",
$header.line2 to "FASLANE / APRIL 2018">>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
"...and that's everything I saw," you say.
"Alright," says Clark. "Thanks, $kate.firstName."
"Yeah, good work," says <<Olivia>>. "It's more info than we had a week ago. It'll help."
[[No problem.|DEBRIEF1-3000 No problem]]
[[Sorry I didn't get the job.|DEBRIEF1-4000 Sorry]]
<<if hasVisited("WELBANG-329000 Brachial stun!")>>\
[[Is it a problem that I knocked him out?|DEBRIEF1-4100 Knockout problem]]
<</if>>\
<</page>><<silently>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
"No problem," you tell them. "Thanks for the opportunity."
<<include "DEBRIEF1-5000 Leaving Faslane">>
<</page>><<silently>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
"Sorry I didn't get the job," you say.
"No problem," says Clark. "You did the right thing."
"Yeah, don't worry," says <<Olivia>>. She glances over at the whiteboard, where your work ID mugshot sits with a dozen other female officers. "We'll figure something out."
<<include "DEBRIEF1-5000 Leaving Faslane">>
<</page>><<silently>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
"Is it a problem that I knocked him out?"
"Nah." Clark smirks. "Pretty sure he'll be keeping that story to himself."
"Yeah, don't worry," says <<Olivia>>. She glances over at the whiteboard, where your work ID mugshot sits with a dozen other female officers. "We'll try to work around this guy somehow."
<<include "DEBRIEF1-5000 Leaving Faslane">>
<</page>>You finish up at Faslane by being formally "read out" of NEPTUNE and its compartments – meaning your access to the programme is revoked, now you're no longer needed.
Clark and <<Olivia>> will continue the hunt for DEVILFISH; it's [[back to normal|DEBRIEF1-5000 Title card]] for you.<<silently>>
<<avatar-stripNaked>>
<<wear-knickers-whiteBrazilianCutWithLaceHem>>
<<wear-bra-whiteHalfCupCentralDart>>
<<wear-trousers-greyTailoredWorkTrousers>>
<<wear-top-lightGreyScoopNeckSleevelessTankVest>>
<<wear-shoes-beigeMaryJanePumps>>
<<wear-jacket-classicCamelBlazer>>
<<if hasVisited("WELBANG-70000 Henna tattoo")>>
<<set $avatar.underwear.pushUnique("/113Tattoos/10_tattoo-leftHand-reallyFadedHennaTattoo2"),
$avatar.underwear.pushUnique("/113Tattoos/10_tattoo-leftHand-reallyFadedHennaTattoo2-rear")>>
<</if>>
<</silently>>\
<a data-passage="DEBRIEF1-6000 Sir Richard's office">
<<if $kate.agency == "cia">>\
<<= '<img src='+ $imagePath.base + "locationPhotos/agency/dc.jpg"+' >'>>
<<elseif $kate.agency == "mi6">>\
<<= '<img src='+ $imagePath.base + "locationPhotos/agency/london.jpg"+' >'>>
<<elseif $kate.agency == "asis">>\
<<= '<img src='+ $imagePath.base + "locationPhotos/agency/canberra.jpg"+' >'>>
<<elseif $kate.agency == "csis">>\
<<= '<img src='+ $imagePath.base + "locationPhotos/agency/ottawa.jpg"+' >'>>
<<elseif $kate.agency == "nzsis">>\
<<= '<img src='+ $imagePath.base + "locationPhotos/agency/wellington.jpg"+' >'>>
<</if>>\
</a><<silently>>
<<if $kate.agency == "cia">>
<<set $header.line1 to "''GEORGE BUSH CENTER FOR INTELLIGENCE''",
$header.line2 to "LANGLEY, VA / APRIL 2018">>
<<elseif $kate.agency == "mi6">>
<<set $header.line1 to "''VAUXHALL CROSS''",
$header.line2 to "LONDON / APRIL 2018">>
<<elseif $kate.agency == "asis">>
<<set $header.line1 to "''RG CASEY BUILDING''",
$header.line2 to "CANBERRA / APRIL 2018">>
<<elseif $kate.agency == "csis">>
<<set $header.line1 to "''NHQ BUILDING''",
$header.line2 to "OTTAWA / APRIL 2018">>
<<elseif $kate.agency == "nzsis">>
<<set $header.line1 to "''PIPITEA PLAZA''",
$header.line2 to "WELLINGTON / APRIL 2018">>
<</if>>
/* TK restore this later
<<if hasVisited("MALAY-412000 Modelling for Max")>>
<<set $kate.ending to "sideChick">>
<<elseif $kate.hackedMaxsPhone>>
<<set $kate.ending to "fieldOfficer">>
<<else>>
<<set $kate.ending to "deskJockey">>
<</if>> */
<<if $kate.ending == "fieldOfficer">>
<<avatar-stripNaked>>
<<wear-knickers-whiteBrazilianCutWithLaceHem>>
<<wear-bra-whiteHalfCupCentralDart>>
<<wear-skirt-blackShortWorkSkirt>>
<<wear-top-taupeWorkShirt>>
<<wear-hosiery-plainBlackHoldUpStockings>>
<<wear-shoes-blackPatentHeels>>
<<if hasVisited("WELBANG-70000 Henna tattoo")>>
<<set $avatar.underwear.pushUnique("/113Tattoos/10_tattoo-leftHand-fadedHennaTattoo2"),
$avatar.underwear.pushUnique("/113Tattoos/10_tattoo-leftHand-fadedHennaTattoo2-rear")>>
<</if>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
"Ah, $kate.firstName." <<if $kate.agency == "cia">>Jack <<Colby>><<elseif $kate.agency == "mi6">>Sir James <<Greenwood>><<elseif $kate.agency == "asis">>Jim <<McKenzie>><<elseif $kate.agency == "csis">>Adam <<McKenzie>><<elseif $kate.agency == "nzsis">>Mark <<McKenzie>><<else>>ERROR IN KATE.AGENCY VAR<</if>> smiles paternally over his desk. <<if hasVisited("MALAY-412000 Modelling for Max")>>"How<<if $kate.agency == "mi6">> woul<<else>>'d<</if>> you like to keep that tan?"
[[Sir?|DEBRIEF-7000 Wheeler's offer]]
<<else>>\
"<<if $kate.agency == "cia">>CTC<<elseif $kate.agency == "mi6">>MID/OPS<<elseif $kate.agency == "asis">>the ops desk<<elseif $kate.agency == "csis">>ITC<<elseif $kate.agency == "nzsis">>the ops desk<<else>>ERROR IN KATE.AGENCY VAR<</if>><<if $kate.agency == "mi6">>Wi<<else>>'<</if>>ll be pleased that you're back..."
And that's it: back to the desk job, and the mountain of reports. At least <<if $kate.surname != "Ryan">>Ryan<<else>>Bristow<</if>> finished //Spatial and Temporal Analysis of VBIED Incidents in Iraq, 2017-2018// while [[you were gone|DEBRIEF-15000 Where were you?]].
<</if>>
<</page>><<silently>>
<<emote-brows-raised>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
"Sir?"
"Got a request here from <<if $kate.agency == "cia">>Gary<<elseif $kate.agency == "mi6">>Ges<<elseif $kate.agency == "asis">>Ges<<elseif $kate.agency == "csis">>Gerard<<elseif $kate.agency == "nzsis">>Gus<<else>>ERROR IN KATE.AGENCY VAR<</if>> <<Wheeler>>. He said he's very impressed with everything he saw of you. He wants to know if you're interested in a posting to Malaysia Station..."
<<if $kate.agency == "cia">><<Colby>><<elseif $kate.agency == "mi6">>Sir James<<elseif $kate.agency == "asis">><<McKenzie>><<elseif $kate.agency == "csis">><<McKenzie>><<elseif $kate.agency == "nzsis">><<McKenzie>><<else>>ERROR IN KATE.AGENCY VAR<</if>> smiles, pleased to offer a young officer her first long-term overseas posting. Normally, you'd jump at the chance...but is there a double meaning to <<Wheeler>>'s praise?
[[I'll do it.|DEBRIEF-7050 Malaysia posting][$kateSays to "yessir"]]
[[I'd...rather stay at HQ.|DEBRIEF-7050 Malaysia posting][$kateSays to "nosir"]]
<</page>><<silently>>
<<if $kate.agency == "cia">>
<<set $header.line1 to "''MALAYSIA STATION''",
$header.line2 to "US EMBASSY / 2018">>
<<elseif $kate.agency == "mi6">>
<<set $header.line1 to "''MALAYSIA STATION''",
$header.line2 to "BRITISH HIGH COMMISSION / 2018">>
<<elseif $kate.agency == "asis">>
<<set $header.line1 to "''MALAYSIA STATION''",
$header.line2 to "AUSTRALIAN HIGH COMMISSION / 2018">>
<<elseif $kate.agency == "csis">>
<<set $header.line1 to "''MALAYSIA STATION''",
$header.line2 to "CANADIAN HIGH COMMISSION / 2018">>
<<elseif $kate.agency == "nzsis">>
<<set $header.line1 to "''MALAYSIA STATION''",
$header.line2 to "NEW ZEALAND HIGH COMMISSION / 2018">>
<</if>>
<<avatar-stripNaked>>
<<wear-trousers-darkBlueDenimBootcutJeans>>
<<wear-shirt-beigeSilkCollarlessBlouse>>
<<wear-shoes-blackSuedeAnklePlatformHeelsOverTrousers>>
<<wear-blackAviators>>
<<wear-tanLeatherHandbag>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kateSays == "yessir">>\
You're dubious, but it's a hell of an opportunity and it would look weird to refuse it. You pack your things and fly out a few days later.
<<elseif $kateSays == "nosir">>\
You turn it down at first. But – after <<Wheeler>> calls you in <<if $kate.agency == "cia">>Washington<<elseif $kate.agency == "mi6">>London<<elseif $kate.agency == "asis">>Canberra<<elseif $kate.agency == "csis">>Ottawa<<elseif $kate.agency == "nzsis">>Wellington<<else>>ERROR IN KATE.AGENCY VAR<</if>>, and tells you that if your request for a transfer isn't on <<if $kate.agency == "cia">>Jack <<Colby>><<elseif $kate.agency == "mi6">>Sir James <<Greenwood>><<elseif $kate.agency == "asis">>Jim <<McKenzie>><<elseif $kate.agency == "csis">>Adam <<McKenzie>><<elseif $kate.agency == "nzsis">>Mark <<McKenzie>><<else>>ERROR IN KATE.AGENCY VAR<</if>>'s desk tomorrow morning, some interesting photos will be – you "reconsider" and go through with the transfer.
<<else>>\
(ERROR IN KATESAYS VAR)
<</if>>\
In his office at the <<if $kate.agency == "cia">>Embassy<<else>>High Commission<</if>>, <<Wheeler>> outlines his plans. Your operation against SAAB was a quick, brilliant piece of industrial espionage. Why not repeat it against other defence contractors as they pass through?
Malaysia holds a major international defence conference twice per year; this station could become a powerhouse of economic intelligence if you're [[willing to play ball|DEBRIEF-7100 Willing to play ball]]..
<</page>><<silently>>
<<avatar-stripNaked>>
<<wear-skirt-blackMiniWorkSkirt>>
<<wear-top-taupeWorkShirt>>
/* <<wear-hosiery-plainBlackHoldUpStockings>> */
<<wear-shoes-blackPatentHeels>>
<<set $header.line1 to "''DIPLOMATIC CIRCUIT''",
$header.line2 to "MALAYSIA / 2018">>
<</silently>>\
<<header>>\
<<page>>\
Taking on a cover role as <<Wheeler>>'s personal secretary gives you plenty of excuses to attend defence industry events and exhibitions with your boss.
While he schmoozes with dignitaries and <<if $kate.agency == "cia">>American<<elseif $kate.agency == "mi6">>British<<elseif $kate.agency == "asis">>Australian<<elseif $kate.agency == "csis">>Canadian<<elseif $kate.agency == "nzsis">>Kiwi<<else>>ERROR IN KATE.AGENCY VAR<</if>> contractors, you slip off to the bar, and wait for [[men with foreign security clearances to hit on you|DEBRIEF-7150 So Easy]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
It's //so easy.//
All of these men have been trained about the security risk presented by unaccompanied women at hotel bars; but none of them ever seem to suspect you. Maybe it's because of your nationality; everybody knows that <<if $kate.agency == "cia">>the CIA<<elseif $kate.agency == "mi6">>MI6<<elseif $kate.agency == "asis">>ASIS<<elseif $kate.agency == "csis">>CSIS<<elseif $kate.agency == "nzsis">>the Kiwi SIS<<else>>ERROR IN KATE.AGENCY VAR<</if>> doesn't use honeypots.
After each event, you sit with <<Wheeler>> and sift through the little stack of business cards men have slipped you; then you [[book dates|DEBRIEF-7200 Fast affairs and hot dates]] with the best targets.
<</page>><<silently>>
<<set $header.line1 to "''FAST AFFAIRS & HOT DATES''",
$header.line2 to "MALAYSIA / 2018">>
<<avatar-stripNaked>>
<<wear-shoes-nudePeepToeHeels>>
<<wear-dress-blackBodyconSleevelessMiniDress>>
<<apply-makeup-lipstick-rubyWoo>>
<<apply-makeup-eyeshadow-lust>>
<<apply-makeup-eyeliner-ramona>>
<<emote-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
You don't even need to have sex with most of them. You become an expert at orchestrating <div class="tooltip">remote compromises<span class="tooltiptext">hacking into a device without physical contact</span></div> of targeted smartphones, and <<Wheeler>> has enough juice to get you priority access to <<if $kate.agency == "cia">><div class="tooltip">CCI<span class="tooltiptext">CIA Center for Cyber Intelligence</span></div><<elseif $kate.agency == "mi6">><div class="tooltip">GCHQ<span class="tooltiptext">Government Communications Headquarters</span></div><<elseif $kate.agency == "asis">><div class="tooltip">ASD<span class="tooltiptext">Australian Signals Directorate</span></div><<elseif $kate.agency == "csis">><div class="tooltip">CSEC<span class="tooltiptext">the Communications Security Establishment</span></div><<elseif $kate.agency == "nzsis">><div class="tooltip">GCSB<span class="tooltiptext">Government Communications Security Bureau</span></div><<else>>ERROR IN KATE.AGENCY VAR<</if>>'s best hackers.
Often, all you have to do is lure them to a certain hotel bar or local restaurant where the Wi-Fi is controlled by <<= $kate.agency.toUpperCase()>>. You can be two sips into your second martini when you get a text message from a "girlfriend" letting you know your latest operation has [[already succeeded|DEBRIEF-7250 Gotta hand it to Wheeler]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kateSays == "nosir">><<Wheeler>> had to strongarm you into this, but after a while you have to admit<<else>>You have to hand it to <<Wheeler>><</if>>; this op is highly effective. And it's even fun: you get the thrill of deceiving people and the challenge of stealing their secrets, and it's all in the interest of national security.
You're not a honeypot, not really. Mostly all you have to do is flirt in bars and go on dates. But sometimes the targets are actually hot, or so senior that <<Wheeler>> insists you do "whatever it takes" to get some alone time with their phones.
With those men, you've only got [[one rule|DEBRIEF-7300 No pictures]].
<</page>><<silently>>
<<set $header.line1 to "''VARIOUS HOTEL ROOMS''",
$header.line2 to "MALAYSIA / 2018">>
<<remove-dress-blackBodyconSleevelessMiniDress>>
<<remove-shoes-nudePeepToeHeels>>
<<emote-calm>>
<<emote-mouth-open>>
<<emote-brows-raised>>
<<emote-eyes-closed>>
<<emote-cheeks-blush>>
<<emote-chest-flush>>
<</silently>>\
<<header>>\
<<page>>\
"[[No photos|DEBRIEF-7350 Game over]]."
<<image "/locationPhotos/malaysia/hotelRoomFloor.jpg" 200 1000 600 0>>\
<</page>><<silently>>
<<if $kate.agency == "cia">>
<<set $header.line1 to "''MALAYSIA STATION''",
$header.line2 to "US EMBASSY / 2019">>
<<elseif $kate.agency == "mi6">>
<<set $header.line1 to "''MALAYSIA STATION''",
$header.line2 to "BRITISH HIGH COMMISSION / 2019">>
<<elseif $kate.agency == "asis">>
<<set $header.line1 to "''MALAYSIA STATION''",
$header.line2 to "AUSTRALIAN HIGH COMMISSION / 2019">>
<<elseif $kate.agency == "csis">>
<<set $header.line1 to "''MALAYSIA STATION''",
$header.line2 to "CANADIAN HIGH COMMISSION / 2019">>
<<elseif $kate.agency == "nzsis">>
<<set $header.line1 to "''MALAYSIA STATION''",
$header.line2 to "NEW ZEALAND HIGH COMMISSION / 2019">>
<</if>>
<<set _sexualPartners to 1,
_hotPartners to $kate.kinks.length,
_hotPartners += 1,
_orderedPartners to random(1,6),
_sexualPartners += _hotPartners,
_sexualPartners += _orderedPartners>>
<<avatar-stripNaked>>
<<wear-skirt-blackMiniWorkSkirt>>
<<wear-top-taupeWorkShirt>>
/* <<wear-hosiery-plainBlackHoldUpStockings>> */
<<wear-shoes-blackPatentHeels>>
<</silently>>\
<<header>>\
<<page>>\
<<image "/ui/gameOver.jpg" 0 1000 238 0>>\
Your ending: //''Malaysia Station Honeypot.'' //
//Body count 2018-2019: _sexualPartners (Max, plus _hotPartners other defence contractors you were attracted to, and _orderedPartners <<Wheeler>> ordered you to have sex with)
<small>DEVILFISH</small> was never apprehended. The Al-Ahmadi Network remains uncompromised.
$kate.firstName was transferred to Malaysia Station and assigned to Operation <small>TURNKEY</small>, an open-ended defence intelligence project.//
<hr />
In a future version, this ending will be more playable and interactive! But for now, you've reached the end of the story.
<b>What now?</b>
We're currently working on the next episode, //FNG.// It will continue $kate.firstName's main quest.
In the meantime, you can:
<ul>
<li>Play <a href="https://www.femaleagentgame.com/download/">version 1.11</a> (which is focused on $kate.firstName's youth and university years, before she joined <<if $kate.agency == "cia">>the <<else>><<= $kate.agency.toUpperCase()>><</if>>).</li>
<li>Play <a href="https://www.femaleagentgame.com/download/">version 1.6</a> (which looks different, but has more story content).</li>
<li>Find out more about the game at our <a href="https://www.femaleagentgame.com/">website</a>.</li>
<li>Give us feedback and ideas on <a href="https://discord.gg/eeXEnBS4S8">Discord</a>.</li>
</ul>\
<b>Development is 100% funded by fans</b>
Writing, illustrating and coding the game takes many hours! We wouldn't be able to do it without the support of our great fans on <a href="https://www.patreon.com/crushstation">Patreon</a> and <a href="https://subscribestar.adult/femaleagent">Subscribestar</a>.
<<if setup.thisIsTheFreeEdition or $thisIsTheFreeEdition>>\
If you love the game and can afford $1 or more, please support us at <a href="https://www.patreon.com/crushstation">Patreon</a> or <a href="https://subscribestar.adult/femaleagent">Subscribestar</a>. You'll be able to download a supporter version with some extra features (like the largest bra size, and a very cheaty back button). More importantly, you'll be directly funding development of the game.
<b>Thanks for playing this version of Female Agent!</b>
<<else>>\
Thank you humbly for making this game possible. I promise to always do my best. 😔
<b>And thanks for playing this version of Female Agent!</b>
<</if>>\
$kate.firstName $kate.surname will always remember you.
– 🦀 <i>Crushstation, April 2021</i>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Imagine if this got out," he says. "Photographic evidence of one of our officers seducing a NATO defence contractor. The <<if $kate.agency == "cia">>President<<else>>Prime Minister<</if>> would have to apologise to the Swedes. And we'd be answering questions about using our officers as honey traps for years. Just think of the impact on recruitment. What <<if $kate.agency == "cia">>the hell<<elseif $kate.agency == "mi6">>the devil<<elseif $kate.agency == "asis">>in blazes<<elseif $kate.agency == "csis">>the heck<<elseif $kate.agency == "nzsis">>in blazes<<else>>ERROR IN KATE.AGENCY VAR<</if>> were you //thinking?"//
In the end you're not fired over it...but you are stripped of your security clearance, and reassigned to a deniable, [[dead end admin job|DEBRIEF-8000 Dead end girl]] in <<if $kate.agency == "cia">>the <div class="tooltip">USDA<span class="tooltiptext">US Department of Agriculture</span></div><<elseif $kate.agency == "mi6">><div class="tooltip">DEFRA<span class="tooltiptext">Department for Environment, Food & Rural Affairs</span></div><<elseif $kate.agency == "asis">>the Department of Agriculture & Water Resources<<elseif $kate.agency == "csis">>the Department of Agriculture and Agri-Food<<elseif $kate.agency == "nzsis">>the Ministry for Primary Industries<<else>>ERROR IN KATE.AGENCY VAR<</if>>. It can't turn into a scandal if you're not, and never have been, an intelligence officer.
<</page>><<silently>>
<<if $kate.agency == "cia">>
<<set $header.line1 to "''USDA''",
$header.line2 to "WASHINGTON DC / 2018">>
<<elseif $kate.agency == "mi6">>
<<set $header.line1 to "''DEFRA''",
$header.line2 to "LONDON / 2018">>
<<elseif $kate.agency == "asis">>
<<set $header.line1 to "''DEPT OF AGRICULTURE & WATER RESOURCES''",
$header.line2 to "CANBERRA / 2018">>
<<elseif $kate.agency == "csis">>
<<set $header.line1 to "''DEPT OF AGRICULTURE & AGRI-FOOD''",
$header.line2 to "OTTAWA / 2018">>
<<elseif $kate.agency == "nzsis">>
<<set $header.line1 to "''MINISTRY FOR PRIMARY INDUSTRIES''",
$header.line2 to "WELLINGTON / 2018">>
<</if>>
<<avatar-stripNaked>>
<<wear-skirt-blackMiniWorkSkirt>>
/* <<wear-top-babyBlueSemiSheerVNeckTop>> */
<<wear-top-taupeWorkShirt>>
<<wear-hosiery-plainBlackHoldUpStockings>>
<<wear-shoes-blackPatentHeels>>
<</silently>>\
<<header>>\
<<page>>\
The worst part is not being able to tell your family or friends why you're so upset about being shunted into a boring civil service desk job. As far as any of them know, that's always what you did for a living anyway.
The next few years are a battle with depression, boredom, and your weight. Your secret identity as <<if $kate.agency == "cia">>a CIA<<elseif $kate.agency == "mi6">>an MI6<<elseif $kate.agency == "asis">>an ASIS<<elseif $kate.agency == "csis">>a CSIS<<elseif $kate.agency == "nzsis">>an SIS<<else>>ERROR IN KATE.AGENCY VAR<</if>> officer was a key part of who you were; it takes you a long time to learn to live without it.
Your only contact with your old life is through a few former colleagues. You end up having a string of short, on-off relationships with several of the guys you used to work with. None of them work out, and they all like taking photos of you during sex.
You know you're being used, but you put up with it to keep some kind of connection, however tenuous, with the [[secret world|DEBRIEF-9000 Al-Ahmadi]] you used to be part of.
<</page>><<silently>>
<<if $kate.agency == "cia">>
<<set $header.line1 to "''<<= $kate.firstName.toUpperCase()>>\'S APARTMENT''",
$header.line2 to "WASHINGTON DC / 2019">>
<<elseif $kate.agency == "mi6">>
<<set $header.line1 to "''<<= $kate.firstName.toUpperCase()>>\'S FLAT''",
$header.line2 to "LONDON / 2019">>
<<elseif $kate.agency == "asis">>
<<set $header.line1 to "''<<= $kate.firstName.toUpperCase()>>\'S UNIT''",
$header.line2 to "CANBERRA / 2019">>
<<elseif $kate.agency == "csis">>
<<set $header.line1 to "''<<= $kate.firstName.toUpperCase()>>\'S APARTMENT''",
$header.line2 to "OTTAWA / 2019">>
<<elseif $kate.agency == "nzsis">>
<<set $header.line1 to "''<<= $kate.firstName.toUpperCase()>>\'S UNIT''",
$header.line2 to "WELLINGTON / 2019">>
<</if>>
<<removeSkirt>>
<<removeTop>>
<</silently>>\
<<header>>\
<<page>>\
They never tell you about anything operational, of course, but from time to time they'll share little snippets you can't get from the news.
"You know that task force you were in?" your old boss asks, 18 months after you were fired, and a couple minutes after he pulled out and came all over your couch. "They hit Al-Ahmadi last week. Might be able to sneak some of the reports out, if you're still interested..."
//Wow...they pulled it off?// You stop being mad about your couch, and fix him with your most charming look. You've <<link "//got// to see those reports" "DEBRIEF-10000 Side chick ending">><</link>>...
<</page>><<silently>>
<<set _sexualPartners to 1,
_diceRoll to random(3,8),
_sexualPartners += _diceRoll>>
<</silently>>\
<<page>>\
<<image "/ui/gameOver.jpg" 0 1000 238 0>>\
Your ending: //''Side Chick.'' After a nude photos scandal at <<if $kate.agency == "cia">>the CIA<<elseif $kate.agency == "mi6">>MI6<<elseif $kate.agency == "asis">>ASIS<<elseif $kate.agency == "csis">>CSIS<<elseif $kate.agency == "nzsis">>NZSIS<<else>>ERROR IN KATE.AGENCY VAR<</if>>, $kate.firstName $kate.surname was reassigned to a clerical job in the civil service. Her only link back to the intelligence community is through affairs with several former colleagues.//
//Body count 2018-2019: _sexualPartners (Max, plus _diceRoll former colleagues)
Your Mandarin Oriental nudes were seen by Malaysia Station and <<if $kate.agency == "cia">>Langley<<elseif $kate.agency == "mi6">>Vauxhall Cross<<elseif $kate.agency == "asis">>HQ<<elseif $kate.agency == "csis">>NHQ<<elseif $kate.agency == "nzsis">>HQ<<else>>ERROR IN KATE.AGENCY VAR<</if>>. Dates with former colleagues normally end with you posing for their camera phone.//
<hr />
In a future version, this ending will be more playable and interactive! But for now, you've reached the end of the story.
<b>What now?</b>
We're currently working on the next episode, //FNG.// It will continue $kate.firstName's main quest.
In the meantime, you can:
<ul>
<li>Play <a href="https://www.femaleagentgame.com/download/">version 1.11</a> (which is focused on $kate.firstName's youth and university years, before she joined <<if $kate.agency == "cia">>the <<else>><<= $kate.agency.toUpperCase()>><</if>>).</li>
<li>Play <a href="https://www.femaleagentgame.com/download/">version 1.6</a> (which looks different, but has more story content).</li>
<li>Find out more about the game at our <a href="https://www.femaleagentgame.com/">website</a>.</li>
<li>Give us feedback and ideas on <a href="https://discord.gg/eeXEnBS4S8">Discord</a>.</li>
</ul>\
<b>Development is 100% funded by fans</b>
Writing, illustrating and coding the game takes many hours! We wouldn't be able to do it without the support of our great fans on <a href="https://www.patreon.com/crushstation">Patreon</a> and <a href="https://subscribestar.adult/femaleagent">Subscribestar</a>.
<<if setup.thisIsTheFreeEdition or $thisIsTheFreeEdition>>\
If you love the game and can afford $1 or more, please support us at <a href="https://www.patreon.com/crushstation">Patreon</a> or <a href="https://subscribestar.adult/femaleagent">Subscribestar</a>. You'll be able to download a supporter version with some extra features (like the largest bra size, and a very cheaty back button). More importantly, you'll be directly funding development of the game.
<b>Thanks for playing this version of Female Agent!</b>
<<else>>\
Thank you humbly for making this game possible. I promise to always do my best. 😔
<b>And thanks for playing this version of Female Agent!</b>
<</if>>\
$kate.firstName $kate.surname will always remember you.
– 🦀 <i>Crushstation, April 2021</i>
<</page>><<silently>>
<<if $kate.agency == "cia">>
<<set $header.line1 to "''OPERATIONAL POSTINGS''",
$header.line2 to "SOUTHEAST ASIA / 2019">>
<<elseif $kate.agency == "mi6">>
<<set $header.line1 to "''OPERATIONAL POSTINGS''",
$header.line2 to "SOUTH EAST ASIA / 2019">>
<<elseif $kate.agency == "asis">>
<<set $header.line1 to "''OPERATIONAL POSTINGS''",
$header.line2 to "SOUTH EAST ASIA / 2019">>
<<elseif $kate.agency == "csis">>
<<set $header.line1 to "''OPERATIONAL POSTINGS''",
$header.line2 to "SOUTHEAST ASIA / 2019">>
<<elseif $kate.agency == "nzsis">>
<<set $header.line1 to "''OPERATIONAL POSTINGS''",
$header.line2 to "SOUTH EAST ASIA / 2019">>
<</if>>
<<avatar-stripNaked>>
<<wear-trousers-darkBlueDenimSkinnyJeans>>
<<wear-top-whiteCutOutKnitTop>>
<<wear-shoes-blackSuedeAnklePlatformHeelsOverTrousers>>
<<wear-jacket-classicCamelBlazer>>
<<wear-blackAviators>>
<</silently>>\
<<header>>\
<<page>>\
You work a number of important missions in the years that follow: tracking down an Indonesian arms dealer who stole funding from the CIA; assessing Taiwan's defences against a future Chinese invasion; and investigating a <div class="tooltip">PLARF<span class="tooltiptext">People's Liberation Army Rocket Force</span></div> colonel who claims to want to defect.
You're young for a field officer, and that helps you build a reputation as a rising star in <<if $kate.agency == "cia">>the <div class="tooltip">DO<span class="tooltiptext">CIA Directorate of Operations</span></div><<elseif $kate.agency == "mi6">>MI6<<elseif $kate.agency == "asis">>ASIS<<elseif $kate.agency == "csis">>CSIS<<elseif $kate.agency == "nzsis">>SIS<<else>>ERROR IN KATE.AGENCY VAR<</if>>. Lots of your colleagues ask about it, either out of curiosity or a desire to follow in your footsteps.
You keep your answers vague: partly for OPSEC, and partly because you don't want to reveal that your start in Operations was [[stripping off and getting fingered|DEBRIEF-12000 Jane Bond]] in some foreign apartment.
<</page>><<silently>>
<<avatar-stripNaked>>
<<wear-shoes-silverStrappyStilettoSandals>>
<<wear-dress-blackOneShoulderCutOutThighSlitGown>>
<</silently>>\
<<header>>\
<<page>>\
The travel and secrecy makes it impossible to have a relationship. But you're still young – there'll be plenty of time to settle down later.
In the meantime, like your experience at the Mandarin Oriental, you learn that hotel bars are easy places to start a short, glamorous affair. Like a [[real-life Jane Bond|DEBRIEF-13000 Al-Ahmadi]], you punctuate your missions with a string of sexy encounters with attractive strangers.
It keeps you from getting swallowed up in your highly stressful job.
<</page>><<silently>>
<<avatar-stripNaked>>
<<wear-bathRobe-whiteBathRobe>>
<</silently>>\
<<header>>\
<<page>>\
<<image "/locationPhotos/vietnam/saigon.jpg" 50 1000 500 0>>\
It doesn't make the headlines, but working your laptop one evening in Saigon, you notice some internal reports describing a rapid series of strike missions carried out against targets from the Al-Ahmadi Network – DEVILFISH's organisation.
That piques your interest. You've been read out of NEPTUNE...but maybe you could persuade a colleague to share some gossip. You set up a secure call to a number in the UK: "Clark? Hey, it's $kate.firstName $kate.surname. Yeah, long time! Listen, when are you next out my way, I wanna catch up? Yeah, perfect. I know <<link "a //great// hotel" "DEBRIEF-14000 Operator ending">><</link>>..."
<</page>><<silently>>
<<avatar-stripNaked>>
<<wear-trousers-darkBlueDenimSkinnyJeans>>
<<wear-top-whiteCutOutKnitTop>>
<<wear-shoes-blackSuedeAnklePlatformHeelsOverTrousers>>
<<wear-jacket-classicCamelBlazer>>
<<wear-blackAviators>>
<<set _sexualPartners to 0,
_diceRoll to random(2,12),
_sexualPartners += _diceRoll>>
<<if not hasVisited("MALAY-79000 Kate returns to her room alone")>>
<<set _sexualPartners += 1>>
<</if>>
<</silently>>\
<<page>>\
<<image "/ui/gameOver.jpg" 0 1000 238 0>>\
Your ending: //''Field Officer.'' After completing two field operations early in her career, $kate.firstName $kate.surname transferred out of her desk job and into <<if $kate.agency == "cia">>the <div class="tooltip">DO<span class="tooltiptext">CIA Directorate of Operations</span></div><<else>>operations<</if>>. Her career's going great, but her love life is mainly one-night stands.//
//Body count 2018-2019: _sexualPartners (<<if not hasVisited("MALAY-79000 Kate returns to her room alone")>>Max, plus _diceRoll other hotel encounters<<else>>hotel encounters<</if>>)//
<hr />
In a future version, this ending will be more playable and interactive! But for now, you've reached the end of the story.
<b>What now?</b>
We're currently working on the next episode, //FNG.// It will continue $kate.firstName's main quest.
In the meantime, you can:
<ul>
<li>Play <a href="https://www.femaleagentgame.com/download/">version 1.11</a> (which is focused on $kate.firstName's youth and university years, before she joined <<if $kate.agency == "cia">>the <<else>><<= $kate.agency.toUpperCase()>><</if>>).</li>
<li>Play <a href="https://www.femaleagentgame.com/download/">version 1.6</a> (which looks different, but has more story content).</li>
<li>Find out more about the game at our <a href="https://www.femaleagentgame.com/">website</a>.</li>
<li>Give us feedback and ideas on <a href="https://discord.gg/eeXEnBS4S8">Discord</a>.</li>
</ul>\
<b>Development is 100% funded by fans</b>
Writing, illustrating and coding the game takes many hours! We wouldn't be able to do it without the support of our great fans on <a href="https://www.patreon.com/crushstation">Patreon</a> and <a href="https://subscribestar.adult/femaleagent">Subscribestar</a>.
<<if setup.thisIsTheFreeEdition or $thisIsTheFreeEdition>>\
If you love the game and can afford $1 or more, please support us at <a href="https://www.patreon.com/crushstation">Patreon</a> or <a href="https://subscribestar.adult/femaleagent">Subscribestar</a>. You'll be able to download a supporter version with some extra features (like the largest bra size, and a very cheaty back button). More importantly, you'll be directly funding development of the game.
<b>Thanks for playing this version of Female Agent!</b>
<<else>>\
Thank you humbly for making this game possible. I promise to always do my best. 😔
<b>And thanks for playing this version of Female Agent!</b>
<</if>>\
$kate.firstName $kate.surname will always remember you.
– 🦀 <i>Crushstation, April 2021</i>
<</page>><<silently>>
<<if $kate.agency == "cia">>
<<set $header.line1 to "''GEORGE BUSH CENTER FOR INTELLIGENCE''",
$header.line2 to "LANGLEY, VA / 2018">>
<<elseif $kate.agency == "mi6">>
<<set $header.line1 to "''VAUXHALL CROSS''",
$header.line2 to "LONDON / 2018">>
<<elseif $kate.agency == "asis">>
<<set $header.line1 to "''RG CASEY BUILDING''",
$header.line2 to "CANBERRA / 2018">>
<<elseif $kate.agency == "csis">>
<<set $header.line1 to "''NHQ BUILDING''",
$header.line2 to "OTTAWA / 2018">>
<<elseif $kate.agency == "nzsis">>
<<set $header.line1 to "''PIPITEA PLAZA''",
$header.line2 to "WELLINGTON / 2018">>
<</if>>
<<removeJacket>>
<</silently>>\
<<header>>\
<<page>>\
You got called away for a few weeks by a task force with a codename, and came back with a <<if hasVisited("WELBANG-70000 Henna tattoo")>>henna tattoo and a <</if>>suntan. That gives you a certain cachet around the water coolers for a while.
But you can't talk about it. The <<if hasVisited("WELBANG-70000 Henna tattoo")>>tattoo vanishes, the <</if>>tan fades, and life quickly goes back to normal: [[reports, analyses, team meetings|DEBRIEF-18000 Desk jockey ending]].
<</page>><<silently>>
<<if $kate.agency == "cia">>
<<set $header.line1 to "''GEORGE BUSH CENTER FOR INTELLIGENCE''",
$header.line2 to "LANGLEY, VA / 2019">>
<<elseif $kate.agency == "mi6">>
<<set $header.line1 to "''VAUXHALL CROSS''",
$header.line2 to "LONDON / 2019">>
<<elseif $kate.agency == "asis">>
<<set $header.line1 to "''RG CASEY BUILDING''",
$header.line2 to "CANBERRA / 2019">>
<<elseif $kate.agency == "csis">>
<<set $header.line1 to "''NHQ BUILDING''",
$header.line2 to "OTTAWA / 2019">>
<<elseif $kate.agency == "nzsis">>
<<set $header.line1 to "''PIPITEA PLAZA''",
$header.line2 to "WELLINGTON / 2019">>
<</if>>
<<avatar-stripNaked>>
<<wear-top-whiteBacklessSatinHalterCropTopWithBigBow>>
<<wear-trousers-blackTailoredWorkTrousers>>
<<wear-shoes-blackSuedeAnklePlatformHeels>>
<</silently>>\
<<header>>\
<<page>>\
Life quickly goes back to normal. If not for your secretive job, you'd be a totally normal twentysomething in <<if $kate.agency == "cia">>DC<<elseif $kate.agency == "mi6">>London<<elseif $kate.agency == "asis">>Canberra<<elseif $kate.agency == "csis">>Ottawa<<elseif $kate.agency == "nzsis">>Wellington<<else>>ERROR IN KATE.AGENCY VAR<</if>>, juggling her career and her personal life.
Your <<if hasVisited("MALAY-51000 MO Bar")>>date with Max<<else>>experience of being hit on by a //really// attractive guy at the Mandarin Oriental<</if>> encourages you to make a bit more of an effort to put yourself out into the dating scene. Unfortunately, Tinder's just as hard work as you remember: Mr Swipe Right often turns out to be Mr Wrong in real life. And the dates are never as glamorous as <<if hasVisited("MALAY-51000 MO Bar")>>that rooftop restaurant in Malaysia<<else>>being poolside at a five star hotel in Malaysia<</if>>.
Still, you [[keep trying|DEBRIEF-17000 Al-Ahmadi]].
<</page>><<silently>>
<<avatar-stripNaked>>
<<wear-knickers-whiteBrazilianCutWithLaceHem>>
<<wear-bra-whiteHalfCupCentralDart>>
<<wear-skirt-blackShortWorkSkirt>>
<<wear-top-taupeWorkShirt>>
<<wear-hosiery-plainBlackHoldUpStockings>>
<<wear-shoes-blackPatentHeels>>
<</silently>>\
<<header>>\
<<page>>\
It doesn't make the headlines, but when you're working your desk one morning, you notice some internal reports describing a rapid series of strike missions carried out against targets from the Al-Ahmadi Network – DEVILFISH's organisation.
That piques your interest. You've been read out of NEPTUNE...but maybe you could persuade a colleague to share some gossip?
You set up a secure call to a number in <<if $kate.agency == "mi6">>Scotland<<else>>the UK<</if>>: "Clark? Hey, it's $kate.firstName $kate.surname. Yeah, long time! Listen, when are you next <<if $kate.agency == "cia">>in DC<<elseif $kate.agency == "mi6">>in London<<elseif $kate.agency == "asis">>in Australia<<elseif $kate.agency == "csis">>in Canada<<elseif $kate.agency == "nzsis">>in New Zealand<<else>>ERROR IN KATE.AGENCY VAR<</if>>, I wanna catch up? Oh, perfect, sounds great. Yeah, [[I know a place|DEBRIEF-18000 Desk jockey ending]]..."
<</page>><<silently>>
<<avatar-stripNaked>>
<<wear-knickers-whiteBrazilianCutWithLaceHem>>
<<wear-bra-whiteHalfCupCentralDart>>
<<wear-skirt-blackMiniPencil>>
<<wear-shirt-paleGreyAndWhiteButtonedUpShirtWithRolledUpSleeves>>
<<if $kate.agency == "mi6" or $kate.agency == "csis">>
<<wear-hosiery-plainBlackHoldUpStockings>>
<</if>>
<<wear-shoes-blackPatentHeels>>
<<characterCreator-setSecurityPass>>
<<set $avatar.foreground.pushUnique("10_hipsterGlasses")>>
<<set _sexualPartners to 0>>
<<if hasVisited("MALAY-89000 Max's balcony")>>
<<set _sexualPartners += 1>>
<</if>>
<</silently>>\
<<page>>\
<<image "/ui/gameOver.jpg" 0 1000 238 0>>\
Your ending: //''Desk Jockey.''//
//Body count: _sexualPartners <<if hasVisited("MALAY-89000 Max's balcony")>>(Max)<</if>>
<small>DEVILFISH</small> was never apprehended. The Al-Ahmadi Network remains uncompromised.
After a brief adventure in the field, $kate.firstName $kate.surname returned to her desk job at <<if $kate.agency == "cia">>Langley<<elseif $kate.agency == "mi6">>Vauxhall Cross<<elseif $kate.agency == "asis">>HQ<<elseif $kate.agency == "csis">>NHQ<<elseif $kate.agency == "nzsis">>HQ<<else>>ERROR IN KATE.AGENCY VAR<</if>>.//
<hr />
In a future version, this ending will be more playable and interactive! But for now, you've reached the end of the story.
<b>What now?</b>
We're currently working on the next episode, //FNG.// It will continue $kate.firstName's main quest.
In the meantime, you can:
<ul>
<li>Play <a href="https://www.femaleagentgame.com/download/">version 1.11</a> (which is focused on $kate.firstName's youth and university years, before she joined <<if $kate.agency == "cia">>the <<else>><<= $kate.agency.toUpperCase()>><</if>>).</li>
<li>Play <a href="https://www.femaleagentgame.com/download/">version 1.6</a> (which looks different, but has more story content).</li>
<li>Find out more about the game at our <a href="https://www.femaleagentgame.com/">website</a>.</li>
<li>Give us feedback and ideas on <a href="https://discord.gg/eeXEnBS4S8">Discord</a>.</li>
</ul>\
<b>Development is 100% funded by fans</b>
Writing, illustrating and coding the game takes many hours! We wouldn't be able to do it without the support of our great fans on <a href="https://www.patreon.com/crushstation">Patreon</a> and <a href="https://subscribestar.adult/femaleagent">Subscribestar</a>.
<<if setup.thisIsTheFreeEdition or $thisIsTheFreeEdition>>\
If you love the game and can afford $1 or more, please support us at <a href="https://www.patreon.com/crushstation">Patreon</a> or <a href="https://subscribestar.adult/femaleagent">Subscribestar</a>. You'll be able to download a supporter version with some extra features (like the largest bra size, and a very cheaty back button). More importantly, you'll be directly funding development of the game.
<b>Thanks for playing this version of Female Agent!</b>
<<else>>\
Thank you humbly for making this game possible. I promise to always do my best. 😔
<b>And thanks for playing this version of Female Agent!</b>
<</if>>\
$kate.firstName $kate.surname will always remember you.
– 🦀 <i>Crushstation, April 2021</i>
<</page>><<silently>>
<</silently>>\
<a data-passage="MALAY-2000 Arrival in Malaysia">
<<= '<img src='+ $imagePath.base + "locationPhotos/malaysia/malaysiaTitleCard5.jpg"+' >'>>
</a><<silently>>
<<set $header.line1 to "''MANDARIN ORIENTAL HOTEL''",
$header.line2 to "KUALA LUMPUR / APRIL 2018">>
<<avatar-stripNaked>>
<<wear-knickers-whiteBrazilianCutWithLaceHem>>
<<wear-bra-whiteHalfCupCentralDart>>
<<wear-trousers-darkBlueDenimBootcutJeans>>
<<wear-shirt-beigeSilkCollarlessBlouse>>
<<wear-boots-blackSuedeAnkleStillettosWithBuckles>>
<<wear-bigBlackSunglasses>>
<<wear-tanLeatherHandbag>>
<<set $avatar.background.pushUnique("agency/22_victorinoxLuggage-both")>>
<</silently>>\
<<header>>\
<<page>>\
Back at Faslane, with support from Langley, work continues on the mission prep. Forged documents and a bare-bones social media presence for your cover identity are being created; lines of secure comms are being set up; and your <<if $kate.agency == "cia" or $kate.agency == "csis">><div class="tooltip">SOF<span class="tooltiptext">Special Operations Forces: normally ex-Navy SEALs, Green Berets, British SAS, etc</span></div><<else>><div class="tooltip">SF<span class="tooltiptext">Special Forces: normally ex-SAS, US Navy SEALs and Green Berets, etc</span></div><</if>> backup is being briefed and organised.
<<image "/locationPhotos/malaysia/mandarinOrientalLobby.jpg" 75 1000 400 0>>\
You, however, have been flown first class to a luxury hotel in Malaysia. You have three objectives while you're here:
<ul>
<li>Get a suntan (to support your cover story),</li>
<li>Acclimatise to a subtropical mission environment, and</li>
<li>Pick up a basic understanding of the Central Thai language.</li>
</ul>\
//[[Check in to the Mandarin Oriental.|MALAY-3000 Kate's room]]//
<</page>><<silently>>
<<set $header.line1 to "''ROOM 2512''",
$header.line2 to "MANDARIN ORIENTAL / APRIL 2018">>
<<remove-bigBlackSunglasses>>
<<set $avatar.foreground.pushUnique(("malaysia/60_sunglasses-bigShadesTuckedInShirt"))>>
<<set $avatar.background.delete("agency/22_victorinoxLuggage-both")>>
<</silently>>\
<<header>>\
<<page>>\
From the lobby right up to your room on the 25th floor, the style is stately elegance. The floors are polished marble, lighting is by massive chandeliers, and the decorations are an exotic mix of <<if $kate.agency != "mi6">>British <</if>>colonial Art Deco and local Asian ceramics.
<<image "/locationPhotos/malaysia/katesHotelRoom.jpg" 100 1000 450 0>>\
Your own room is light and spacious, with a big bed, a smart writing table, and a comfy little lounge area offering a striking view of the Kuala Lumpur skyline.
You tip the bellboy, and [[get settled in|MALAY-4000 Kate's ensuite]].
<</page>><<silently>>
<<remove-tanLeatherHandbag>>
<<set $avatar.foreground.delete(("malaysia/60_sunglasses-bigShadesTuckedInShirt"))>>
<<if $kate.agency == "cia">>
<<set _anAgency to "a CIA">>
<<elseif $kate.agency == "mi6">>
<<set _anAgency to "an MI6">>
<<elseif $kate.agency == "asis">>
<<set _anAgency to "an ASIS">>
<<elseif $kate.agency == "csis">>
<<set _anAgency to "a CSIS">>
<<elseif $kate.agency == "nzsis">>
<<set _anAgency to "a NZSIS">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
First things first: you turn the aircon off completely, and crack open all the windows. That's _anAgency life hack you remember from training; you'll be less comfortable at first, but you'll acclimatise much quicker.
Next you explore the rest of your suite. The stunning bathroom is floor-to-ceiling black and amber marble, with a tub and a walk-in rainshower. After your long flight, it looks very inviting.
<<image "/locationPhotos/malaysia/katesEnSuite.jpg" 0 1000 347 0>>\
//[[Kick off your boots.|MALAY-4100 Stripping off][$temp.playerDecision to "boots"]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<image "/locationPhotos/malaysia/katesEnSuite.jpg" 0 1000 347 0>>\
<<if $temp.playerDecision == "boots">>\
<<remove-boots-blackSuedeAnkleStillettosWithBuckles>>\
<<wear-hosiery-blackTrainerSocks>>\
You unzip and kick off your boots. Everything in the bathroom is now slightly taller.
<<elseif $temp.playerDecision == "shirt">>\
<<remove-shirt-beigeSilkCollarlessBlouse>>\
You unbutton and slip off your shirt.
<<elseif $temp.playerDecision == "jeans">>\
<<remove-trousers-darkBlueDenimBootcutJeans>>\
You unzip and wriggle out of your jeans.
<<elseif $temp.playerDecision == "socks">>\
<<remove-hosiery-blackTrainerSocks>>\
You peel off your socks and toss them aside. The marble floor is refreshingly cold underfoot.
<<elseif $temp.playerDecision == "bra">>\
<<remove-bra-whiteHalfCupCentralDart>>\
You undo your bra and slip it off.
<<elseif $temp.playerDecision == "knickers">>\
<<remove-knickers-whiteBrazilianCutWithLaceHem>>\
You slide off and step out of your <<knickers>>.
<<else>>\
(ERROR IN TEMP.PLAYERDECISION VAR)
<</if>>\
<<if $kate.isWearing.includes("shirt")>>\
[[Take off your shirt.|MALAY-4100 Stripping off][$temp.playerDecision to "shirt"]]
<</if>>\
<<if $kate.isWearing.includes("trousers")>>\
[[Take off your jeans.|MALAY-4100 Stripping off][$temp.playerDecision to "jeans"]]
<</if>>\
<<if $kate.isWearing.includes("hosiery")>>\
[[Take off your socks.|MALAY-4100 Stripping off][$temp.playerDecision to "socks"]]
<</if>>\
<<if not $kate.isWearing.includes("shirt") and $kate.isWearing.includes("bra")>>\
[[Take off your bra.|MALAY-4100 Stripping off][$temp.playerDecision to "bra"]]
<</if>>\
<<if not $kate.isWearing.includes("trousers") and $kate.isWearing.includes("knickers")>>\
<<if $kate.agency == "cia" or $kate.agency == "csis">>\
[[Take off your panties.|MALAY-4100 Stripping off][$temp.playerDecision to "knickers"]]
<<elseif $kate.agency == "mi6">>\
[[Take off your knickers.|MALAY-4100 Stripping off][$temp.playerDecision to "knickers"]]
<<elseif $kate.agency == "asis" or $kate.agency == "nzsis">>\
[[Take off your undies.|MALAY-4100 Stripping off][$temp.playerDecision to "knickers"]]
<<else>>\
(ERROR IN KATE.AGENCY VAR)
<</if>>\
<</if>>\
<<if not $kate.isWearing.includesAny("shirt", "trousers", "hosiery", "boots", "bra", "knickers")>>\
//[[Take a shower.|MALAY-5000 Shower scene]]//
<</if>>\
<</page>><<silently>>
<<first>>
<<addNotification "Body customisation coming up" "This is a good place to save your game.">>
<</first>>
<<avatar-stripNaked>>
<<emote-eyes-closed>>
<<update-avatar-bikinilines>>
<<avatar-getWet>>
<</silently>>\
<<header>>\
<<page>>\
You pad barefoot into the shower, luxuriating in the hot, steamy spray.
The bathroom is stocked with Mandarin Oriental's own Natural Kan toiletries, including an amazing shower gel bursting with the vibrant scent of fresh basil.
After a very long flight, nothing feels quite so good as a [[very long shower|MALAY-6000 Body customisation]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<nobr>>
<table>
<tr>
<td>
<button onclick="openCity('Bikini')">Bikini Lines</button>
</td>
<td>
<button onclick="openCity('Piercings')">Piercings</button>
</td>
<td>
<button onclick="openCity('tattoos')">Tattoos</button>
</td>
</tr>
</table>
<div id="Bikini" class="city">
<div id="bikiniLines">
<<parlour-bikiniLines>>
</div>
</div>
<div id="Piercings" class="city" style="display:none">
<div id="wardrobeStore">
<<parlour-piercingParlour>>
</div>
</div>
<div id="tattoos" class="city" style="display:none">
<div id="wardrobeStore1">
<<parlour-tattooParlour>>
</div>
</div>
<<script>>
window.openCity = function(cityName) {
var i;
var x = document.getElementsByClassName("city");
for (i = 0; i < x.length; i++) {
x[i].style.display = "none";
}
document.getElementById(cityName).style.display = "block";
}
<</script>>
<</nobr>>
//[[Continue|MALAY-7000 A new woman]]//
<</page>><<silently>>
<<avatar-dryBody>>
<<wear-towel-whiteBathSheet>>
<<emote-eyes-calm>>
<<emote-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
You step out of the shower feeling like a new woman.
<<image "/locationPhotos/malaysia/klAtDusk.jpg" 50 1000 500 0>>\
Dusk is falling in Kuala Lumpur. The floor-to-ceiling windows in your room provide a spectacular view of the towering city skyline as the skyscrapers and highrises gradually light up [[all around you|MALAY-8000 Tourist attractions]].
<</page>><<silently>>
<<remove-towel-whiteBathSheet>>
<<wear-bathRobe-whiteBathRobe>>
<</silently>>\
<<header>>\
<<page>>\
This hotel's amazing. Your plan is to sunbathe and use the gym here every morning, then in the afternoons get out in the heat, walking and and seeing some attractions. That'll help you acclimatise, and also get you deeper into your backpacker cover identity.
Plus...there are just some cool things you want to check out while you have the chance. In the city itself you want to take in the view from the top of the <span class="imageLink"><<link "Menara KL Tower">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/malaysia/menaraTower.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>, and go for a canopy walk through the <span class="imageLink"><<link "natural rainforest">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/malaysia/klForestEcoPark.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> at the heart of the city.
Dotted around the city are a host of unique attractions, including an old fort that's been taken over by <span class="imageLink"><<link "a tame monkey colony">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/malaysia/monkeyHill.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>, and some mystical Hindu cave temples, the <span class="imageLink"><<link "Batu Caves">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/malaysia/batuCaves2.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>.
<<link "//This is //so// different from my desk job..." "MALAY-9000 Kate is enjoying her work">><</link>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kate.agency == "cia">>\
It's around 6 a.m. back in DC. On a normal Friday you'd soon be at your desk, working on some report or other. (On an //exciting// Friday, it'd be a report for a department head, instead of just a junior desk officer somewhere in State or <div class="tooltip">DOD<span class="tooltiptext">Department of Defense</span></div>.)
<<elseif $kate.agency == "mi6">>\
It's around midday back in London. On a normal Friday you'd be at your desk, working on some report or other. (On an //exciting// Friday, it'd be a report for a department head, instead of just a junior desk officer somewhere in the Foreign Office or <div class="tooltip">MOD<span class="tooltiptext">Ministry of Defence</span></div>.)
<<elseif $kate.agency == "asis">>\
It's around 9 p.m. back in Canberra. On a normal week you'd have been at your desk every day, working on some report or other. (On an //exciting// week, it'd be a report for a department head, instead of just a junior desk officer somewhere in <div class="tooltip">DFAT<span class="tooltiptext">Department of Foreign Affairs and Trade</span></div> or <div class="tooltip">DoD<span class="tooltiptext">Department of Defence</span></div>.)
<<elseif $kate.agency == "csis">>\
It's around 7 a.m. back in Ottawa. On a normal Friday you'd be at your desk, working on some report or other. (On an //exciting// Friday, it'd be a report for a department head, instead of just a junior desk officer somewhere in <div class="tooltip">GAC<span class="tooltiptext">Global Affairs Canada</span></div> or <div class="tooltip">DND<span class="tooltiptext">Department of National Defence</span></div>.)
<<elseif $kate.agency == "nzsis">>\
It's around midnight back in Wellington. On a normal week you'd have been at your desk every day, working on some report or other. (On an //exciting// week, it'd be a report for a department head, instead of just a junior desk officer somewhere in <div class="tooltip">MFAT<span class="tooltiptext">Ministry of Foreign Affairs and Trade</span></div> or <div class="tooltip">MOD<span class="tooltiptext">Ministry of Defence</span></div>.)
<</if>>\
And now here you are, in a luxury hotel in <<if $kate.agency == "cia" or $kate.agency == "csis">>Southeast<<else>>South East<</if>> Asia, getting ready for an undercover field mission involving Special <<if $kate.agency == "cia" or $kate.agency == "csis">>Operations <</if>>Forces, organised crime, and an [[elusive international terrorist|MALAY-9100 Bond, Jane Bond]].
<</page>><<silently>>
<<emote-calm>>
<<emote-brows-attentive>>
<</silently>>\
<<header>>\
<<page>>\
It's the first time your work's been anything like the movies. "Bond. //Ja<<if $kate.firstName == "Jayne">>y<</if>>ne// Bond," you tell the mirror<<if $kate.agency != "mi6">> in your best English accent<</if>>.
Your reflection stares back hard, then breaks into a [[big, excited smile|MALAY-10000 Dinner plans]].
<</page>><<silently>>
<<emote-brows-calm>>
<<emote-eyes-squint>>
<<emote-nose-wrinkle>>
<<emote-mouth-wideSmile>>
/* Preload clothes for next scene */
<<= '<img src="' + $imagePath.avatar + '/malaysia/10_blackLeggings.png">' >>
<<= '<img src="' + $imagePath.avatar + '/malaysia/10_blackLeggings-rear.png">' >>
<<= '<img src="' + $imagePath.avatar + '/malaysia/20_top-vsHenleySleepTank-' + $kate.braSize + '.png">' >>
<<= '<img src="' + $imagePath.avatar + '/malaysia/20_top-vsHenleySleepTank-rear.png">' >>
<</silently>>\
<<header>>\
<<page>>\
Despite the seriousness of your overall objectives, it's hard to look past the fact that this next few weeks or months //are going to be awesome.// You're determined not only to succeed, but also to soak up as much of this experience as you can.
After all, once your part in this is over, you'll most likely be going straight back to your desk.
But first...you're going to experience Malaysia while you're here. Starting with some food! You flip through the suite's welcome book, wondering which of the [[ten hotel restaurants|MALAY-11000 Title card]] to book a table in tonight...
<</page>><<page>>\
//[[NEXT MORNING...|MALAY-12000 Next morning]]//
<</page>><<silently>>
<<avatar-stripNaked>>
<<wear-knickers-whiteBrazilianCutWithLaceHem>>
<<wear-leggings-blackCottonLeggings>>
<<wear-top-vsHenleySleepTank>>
<<wear-shoes-whiteAdidasTrainers>>
<<emote-calm>>
<<emote-brows-raised>>
<<emote-eyes-squint>>
<<set $header.line1 to "''MOSAIC RESTAURANT''",
$header.line2 to "MANDARIN ORIENTAL / APRIL 2018">>
/* Preload clothes for next scene */
<<= '<img src="' + $imagePath.avatar + '/malaysia/10_bikiniBottoms-orangeTieSideBikiniBottoms.png">' >>
<<= '<img src="' + $imagePath.avatar + '/malaysia/10_bikiniBottoms-orangeTieSideBikiniBottoms-rear.png">' >>
<<= '<img src="' + $imagePath.avatar + '/malaysia/10_bikiniTop-orangeHalterTieBikiniTop-' + $kate.braSize + '.png">' >>
<<= '<img src="' + $imagePath.avatar + '/malaysia/10_bikiniTop-orangeHalterTieBikiniTop-rear.png">' >>
<</silently>>\
<<header>>\
<<page>>\
With the aircon off, sleep last night didn't come easy. Between the sweaty heat and the jet lag, you feel like you only just got to sleep when the alarm clock woke you up.
You're tempted to order breakfast in bed...but decide you'd better get up. Dragging yourself down to one of the restaurants, you order extra coffee with your breakfast – <span class="imageLink"><<link "toast with coconut kaya jam, dipped in soft-boiled eggs">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/malaysia/kayaToast.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> – and the mix of carbs, sugar, protein and caffeine perks you up enough to start the day.
After breakfast you change into your bikini, squirt on some sunscreen, and head up to the [[rooftop pool|MALAY-13000 Hotel pool]].
<</page>><<silently>>
<<avatar-stripNaked>>
<<wear-hallesBikiniBottoms>>
<<wear-hallesBikiniTop>>
<<wear-bigBlackSunglasses>>
<<emote-calm>>
<<set $header.line1 to "''INFINITY POOL''",
$header.line2 to "MANDARIN ORIENTAL / APRIL 2018">>
/* Preload clothes for next scene */
<<= '<img src="' + $imagePath.avatar + '/malaysia/10_bikiniTop-orangeHalterTieBikiniTop-undone-' + $kate.braSize + '.png">' >>
<<= '<img src="' + $imagePath.avatar + '/malaysia/10_bikiniTop-orangeHalterTieBikiniTop-undone-rear.png">' >>
<</silently>>\
<<header>>\
<<page>>\
<<image "/locationPhotos/malaysia/infinityPool.jpg" 0 1000 417 0>>\
Perched on an outdoor sun trap four floors up, the infinity edge pool offers a stunning open air view of the city skyline and KLCC Park below. It's quiet, almost deserted: there are just three other guests up here when you arrive.
There's a couple in their 50s, in swimwear and wedding rings. The husband reads the novel //Flugangst 7A,// while his wife leafs through a magazine called //Frau Im Spiegel//.
The other guest is a strikingly handsome white man in his late thirties, early forties maybe. It's hard to be sure because he's in great shape, lean, tall and muscular.
He has longish sideswept hair and a neat stubbly jawline, and is wearing pale blue trunks and mirrored Ray Bans. He glances up as you arrive at the pool, then goes back to checking his phone.
//[[Find a spot.|MALAY-14000 Sunlounger]]//
<</page>><<silently>>
<<emote-eyes-closed>>
<<remove-bigBlackSunglasses>>
<</silently>>\
<<header>>\
<<page>>\
You stretch out on a sunlounger and soak up the morning heat. Plugging in your headphones, you return to your Thai language lessons. Right now, you're just learning the basics: <div class="tooltip">//kho tot kha, khun chue arai?//<span class="tooltiptext">excuse me, what's your name?</span></div>
A waiter appears and offers refreshments, returning soon with a freshly made <span class="imageLink"><<link "mint lime iced tea">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/malaysia/icedTea.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>. Every sip is ice cold and zestily delicious.
As work projects go...this one is off to a tolerable start.
//[[Tan your back.|MALAY-15000 Tanning your back]]//
<</page>><<silently>>
<<remove-hallesBikiniTop>>
<<wear-hallesBikiniTop-undone>>
<<showRear>>
<<first>>
<<addNotification "Turn around, bright eyes" "Use Turn Avatar in the top menu anytime you want.">>
<</first>>
<</silently>>\
<<header>>\
<<page>>\
You roll onto your front, untying your bikini top to let the sun shine on your neck. The heat soaks into your body, from your head to the soles of your feet.
<<if $kate.hairColour == "ginger">>\
It'd be easy to relax and drift off, but as a natural redhead your time in the sun has to be planned with military precision. After ten minutes, it's time to [[turn over|MALAY-16000 Kate turns over]].
<<else>>\
It's so relaxing that your tired mind is finding it hard to concentrate on the Thai lesson. You drift in and out of focus until it's time to [[turn over|MALAY-16000 Kate turns over]].
<</if>>\
<</page>><<silently>>
<<emote-eyes-calm>>
<<showFront>>
<<wear-bigBlackSunglasses>>
<</silently>>\
<<header>>\
<<page>>\
The pool area is still quiet and peaceful. The German couple are reading their novels. The handsome guy has set down his phone, and is reclining on his sunlounger. His face is slightly angled towards you, but he could be asleep behind his mirrored sunglasses.
You have a decision to make. Are you going to [[sunbathe topless|MALAY-17000 Topless decision]]?
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Going topless is mildly frowned on in Thailand, although lots of western girls still do it – tan lines won't really affect your cover either way. But you're about to go for a job in a place where the employee dress code is "half naked". Maybe you don't want pale boobs?
Sunbathing topless is technically illegal here in Malaysia, an Islamic country – although KL's hardly Tehran, and you doubt the rules apply at a private pool in a five star international hotel anyway. The very worst anyone is likely to do is politely ask madame to cover up.
//[[Keep your top on.|MALAY-18000 Kate keeps her top on]]
[[Go topless.|MALAY-19000 Kate goes topless]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You decide to keep your boobs covered up for now. If the mission goes as planned, you'll be showing them off [[more than enough|MALAY-20000 Poolside]] in Bangkok.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You take one last glance around then, as casually as possible, reach up and tug open the bow holding your bikini top together.
Handsome Man turns his head slightly towards you. Apparently he's not asleep, after all.
//[[Take off your top.|MALAY-19100 Sunbathing topless]]//
<</page>><<silently>>
<<remove-hallesBikiniTop-undone>>
<</silently>>\
<<header>>\
<<page>>\
You slip off your top, and tuck it away beneath your sunlounger.
The heat and sunlight feels good on your naked breasts – like taking off a <<if $kate.agency == "cia" or $kate.agency == "csis">>band-aid<<else>>plaster<</if>> in the sun. <<if $kate.kinks.includes("exhibitionist")>>Also...sitting around on a rooftop with a bunch of strangers, stripped down to just a scrap of fabric, is kind of a turn-on.<</if>>
The German woman ignores you. Her husband sneaks surreptitious glances at you over the top of his book whenever he thinks he can get away with it. Handsome Man's gaze is hidden behind his mirrored Ray Bans.
You don't want sunburned boobs, so you squirt some SPF <<if $kate.hairColour == "ginger">>50<<else>>30<</if>> onto your hands, and oil up your breasts carefully. <<if $kate.kinks.includes("exhibitionist")>>Your nipples feel stiff and sensitive in your palms.<</if>> The old German guy does his best [[not to stare|MALAY-20000 Poolside]] while you do this.
<</page>><<silently>>
<<emote-eyes-closed>>
<</silently>>\
<<header>>\
<<page>>\
Both men sneak glances at your body while you relax in the sun. \
<<if $kate.kinks.includes("exhibitionist")>>\
You pretend not to notice, but being the centre of attention while you're <<if $kate.isWearing.includes("bra")>>in a bikini<<else>>topless<</if>> is quite validating. \
<<else>>\
You pretend not to notice. \
<</if>>In a way, this is not bad practice for Bangkok.
The sun blazes down on your $kate.complexion skin. After <<if $kate.hairColour == "ginger">>ten<<else>>20<</if>> more minutes tanning your front, it's time to [[cool off in the pool|MALAY-21000 Cooling off]].
<</page>><<silently>>
<<remove-bigBlackSunglasses>>
<<emote-eyes-calm>>
<<avatar-getWet>>
<<if $kate.isWearing.includes("bra")>>
<<remove-hallesBikiniTop-undone>>
<<wear-hallesBikiniTop>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
<<image "/locationPhotos/malaysia/infinityPoolCloseUp.jpg" 100 1000 500 0>>\
You get up from your sunlounger, walk <<if not $kate.isWearing.includes("bra")>>topless <</if>>over to the infinity pool, and slip into the cool water. After baking in the sun, the pool feels incredibly refreshing.
You swim some lengths for exercise, gliding gracefully through the clear water. Then Handsome Guy joins you in the pool, taking a standing dive in from the far end. He moves quite gracefully.
He smiles and says, "Hey," as you swim past each other. His accent could be Scandinavian, could be Dutch. He has friendly grey eyes and a slightly wolfish grin.
//[[Ignore him.|MALAY-21000 First contact][$temp.playerDecision to "ignoreMax"]]
[[Smile back.|MALAY-21000 First contact][$temp.playerDecision to "smileBack"]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.playerDecision == "ignoreMax">>\
You ignore him and focus on your breaststroke. \
<<elseif $temp.playerDecision == "smileBack">>\
<<silently>>
<<emote-mouth-smile>>
<</silently>>\
You smile back and keep swimming. \
<<else>>\
(ERROR IN TEMP.PLAYERDECISION VAR)
<</if>>\
A few circuits later, you clamber out of the pool and head back to [[your sunlounger|MALAY-22000 Meeting Max]].
<</page>><<silently>>
<<set $max to {},
$max.sexpertise to 1,
$max.stamina to 0,
$max.isWearing to []>>
<<wear-bigBlackSunglasses>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
You slip your shades back on, and apply a fresh layer of sunscreen. You oil up your feet, your legs, your waist, your chest, your arms...
You're contorting yourself to oil your back when a shadow looms over your sunlounger. You twist round to see Handsome Guy, dripping wet from the pool.
"Hey," he says again. He has a nice smile, and you realise it's his sharp canine teeth that brought a wolf to mind when you first saw it. "I'm Max, what's your name?"
<<link "$kate.firstName." "MALAY-23000 Kate introduces herself">><<set $max.knowsKatesRealName to true>><</link>>
<</page>><<silently>>
<<emote-mouth-oh>>
<<first>>
<<addNotification "Secondary Missions" "Interacting with some characters can start a Secondary Mission.">>
<</first>>
<</silently>>\
<<header>>\
<<page>>\
<<if $max.knowsKatesRealName>>\
"$kate.firstName," you reply.
<<else>>\
"(TK Cover Firstname)," you reply. You're not undercover, yet, but you may as well get used to the new handle.
<</if>>\
"Hey <<if $max.knowsKatesRealName>>$kate.firstName<<else>>(TK COVERFIRSTNAME)<</if>>, you're missing a spot," he says. "Let me get it."
He reaches out for the bottle of sunscreen. He's wearing a diver's watch and a dulled silver wedding ring.
<<link "//[Starts a Secondary Mission]// Well...okay." "MALAY-25000 Take this bottle">><</link>>
[[Um, not sure...|MALAY-23100 Kate plays hard to get]]
<<link "//[Skips the Secondary Mission]// No thanks, please leave." "MALAY-24000 I'm fine">><</link>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Uh..." you hesitate, not sure how to respond. "But I don't..."
He shoots you a serious look. "Don't worry," he says, "I'm a gentleman."
He really is very handsome. <<if $kate.kinks.includes("submissive")>>And bold. You kinda like that.<</if>>
<<link "//[Starts a Secondary Mission]// Well...okay." "MALAY-25000 Take this bottle">><</link>>
<<link "//[Skips the Secondary Mission]// No thanks, I'm fine." "MALAY-24000 I'm fine">><</link>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if hasVisited("MALAY-23100 Kate plays hard to get")>>\
"I'm, uh...I'm fine, thanks. Really."
"You'll get sunburn," he warns.
"Thanks for being concerned. I've got this."
Handsome Guy smiles curtly, and heads back to his sunlounger. He leaves shortly afterwards, leaving you to sunbathe [[in peace|MALAY-412000 A week without Max]].
<<else>>\
"Uh...I'm fine, thanks," you reply. Your frosty tone and withering look let him know exactly how you feel about letting some stranger feel you up at a swimming pool.
"Okay," he shrugs, and slinks back to his sunlounger. He makes a show of checking his phone for the next few minutes, then packs up his stuff and leaves.
You get back to relaxing in the sun, without further interruption. Shutting down a cocky older guy like that felt pretty empowering, and it was probably good practice anyway: no doubt there'll be lots more sketchy married men [[where you're heading|MALAY-412000 A week without Max]].
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Well...okay," you shrug. "This is weird, but...thanks." You hand him your bottle of sunscreen, and twist around to give him access [[to your back|MALAY-26000 Max applies sunscreen]].
<</page>><<silently>>
<<showRear>>
<</silently>>\
<<header>>\
<<page>>\
"It's not weird. Having arms all the way round your back would be weird." You hear him squirt sunscreen onto his hands, then a moment later feel them on your shoulders. His touch is strong and confident, his slick fingers roaming casually on your body.
"Wow," he mutters, as his thumbs sweep down onto your shoulder blades. "You're really tense."
[[Yeah, long flight.|MALAY-27000 Long flight]]
<</page>><<silently>>
<<if $kate.agency == "cia">>\
<<set _nationalityGuess to "the US">>
<<elseif $kate.agency == "mi6">>\
<<set _nationalityGuess to "England">>
<<elseif $kate.agency == "asis">>\
<<set _nationalityGuess to "Australia">>
<<elseif $kate.agency == "csis">>\
<<if $kate.ethnicity == "French Canadian">>
<<set _nationalityGuess to "France">>
<<else>>
<<set _nationalityGuess to "the US">>
<</if>>
<<elseif $kate.agency == "nzsis">>\
<<set _nationalityGuess to "Australia">>
<</if>>\
<</silently>>\
<<header>>\
<<page>>\
"Yeah...long flight," you tell him. His thumbs start kneading your shoulder muscles, digging little circles into them in a way that's both painful and relaxing. You stretch out your neck and let out a gratified little murmur.
"From _nationalityGuess, right?" he asks.
<<if $kate.agency == "csis">>\
[[Canada, actually.|MALAY-28000 Kate guesses Max's nationality][$temp.playerDecision to "imCanadian"]]
<<elseif $kate.agency == "nzsis">>\
[[New Zealand, actually.|MALAY-28000 Kate guesses Max's nationality][$temp.playerDecision to "imAKiwi"]]
<<else>>\
[[Yeah. You Swedish?|MALAY-28000 Kate guesses Max's nationality][$temp.playerDecision to "swedish"]]
[[Yeah. You Danish?|MALAY-28000 Kate guesses Max's nationality][$temp.playerDecision to "danish"]]
[[Yeah. You Dutch?|MALAY-28000 Kate guesses Max's nationality][$temp.playerDecision to "dutch"]]
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.playerDecision == "swedish">>\
"Yeah. You Swedish?" you guess.
"Jö!" He inhales the word, in the northern Swedish fashion. "You know your accents," he says approvingly.
"I guessed from the massage," you say, and he chuckles.
<<elseif $temp.playerDecision == "danish">>\
"Yeah. You Danish?" you guess.
"No. Next door. Sweden."
"Should've guessed from the massage," you say, and he chuckles.
<<elseif $temp.playerDecision == "dutch">>\
"Yeah. You Dutch?" you guess.
"No. Right continent, though. Sweden."
"I should've guessed from the massage," you say, and he chuckles.
<<elseif $temp.playerDecision == "imCanadian">>\
"Canada, actually," you reply.
"Ah, stupid of me. I should've sensed a fellow snow dweller. I'm Swedish."
"That explains the massage skills," you quip, and he chuckles.
<<elseif $temp.playerDecision == "imAKiwi">>\
"New Zealand, actually," you reply.
"Ah, of course. Sorry. I'm Swedish."
"That explains the massage skills," you quip, and he chuckles.
<<else>>\
(ERROR IN TEMP.PLAYERDECISION VAR)
<</if>>\
"So tense," he murmurs. Max squirts more sunscreen onto his palms then applies it to your body, his strong hands gliding confidently over the [[muscles in your back|MALAY-29000 Kate enjoys the massage]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
His touch is casually possessive, like he's massaged your back a hundred times. <<if $kate.kinks.includes("submissive")>>Any qualms you felt about having a married man sensuously rub lotion over your back are drowned out by your excitement at having a man so confidently take care of you.<<else>>You're a bit uneasy, having a married man sensuously rubbing lotion over your back, but you admit it's quite exciting.<</if>>
It feels so intimate<<if $kate.kinks.includes("submissive")>>, so right<</if>>. Anyone watching would think you're a couple, even though you've only just met. <<if $kate.isWearing.includes("bra")>>When his hands slip and slide over your bikini strap, it's easy to imagine what it'd feel like if he undid it.<<else>>You find yourself imagining what it'd feel like if his hands roamed a little more.<</if>>
"So what brings you to Malaysia?" he asks, his tone casual as his hands move lower down your back.
[[Business.|MALAY-30000 Kate's here on business]]
[[Pleasure.|MALAY-30100 Kate's here on holiday]]
<</page>><<silently>>
<<first>>
<<addNotification "Arousal +1" "Your body's getting turned on by all the touching.">>
<</first>>
<<if $kate.kinks.includesAll("exhibitionist", "masochist")>>
<<set _kateKink to either ("exhibitionist", "masochist")>>
<<elseif $kate.kinks.includes("exhibitionist")>>
<<set _kateKink to "exhibitionist">>
<<elseif $kate.kinks.includes("masochist")>>
<<set _kateKink to "masochist">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
"Work trip," you tell him truthfully, your voice casual.
"Oh cool, me too," he says. "You here with colleagues, or..."
This would be perfectly normal small talk if his slick hands weren't now roaming sensuously over your lower back, just above your butt.
His fingertips keep brushing the top of your heart-shaped ass, sliding over your bikini bottoms. <<if _kateKink == "exhibitionist">>It's so easy to imagine them tugging at the little bows that hold them together, loosening them, leaving you fully exposed.<<elseif _kateKink == "masochist">>It's so easy to imagine them slipping into the waistband and yanking them down.<<else>>It's so easy to imagine them tugging at the little bows that hold them together.<</if>>
[[I'm here alone.|MALAY-31000 I'm here alone]]
<</page>><<silently>>
<<first>>
<<addNotification "Arousal +1" "Your body's getting turned on by all the touching.">>
<</first>>
<<if $kate.kinks.includesAll("exhibitionist", "masochist")>>
<<set _kateKink to either ("exhibitionist", "masochist")>>
<<elseif $kate.kinks.includes("exhibitionist")>>
<<set _kateKink to "exhibitionist">>
<<elseif $kate.kinks.includes("masochist")>>
<<set _kateKink to "masochist">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
"<<if $kate.agency == "cia" or $kate.agency == "csis">>Vacation<<else>>Holiday<</if>>," you tell him, your voice casual.
"Oh cool," he says. "It's a work trip for me. So you travelling with a friend, or..."
This would be perfectly normal small talk if his slick hands weren't roaming sensuously over your lower back, just above your butt.
His fingertips keep brushing the top of your heart-shaped ass, sliding over your bikini bottoms. <<if _kateKink == "exhibitionist">>It's so easy to imagine them slipping into the waistband and tugging them down, exposing you.<<elseif _kateKink == "masochist">>It's so easy to imagine them slipping into the waistband and yanking them down.<<else>>It's so easy to imagine them slipping into the waistband and tugging them down.<</if>>
[[I'm here alone.|MALAY-31000 I'm here alone]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"I'm here alone," you tell him. You keep your tone matter-of-fact, even though your nipples are <<if $kate.isWearing.includes("bra")>>standing up like bullets under your thin bikini top<<else>>standing out like bullets<</if>>.
"Uh-huh, same for me. Well, I have to fly to Penang in a few hours," he says, "but I'm back Friday. We could hang together? I know some cool places."
[[What's in Penang?|MALAY-32000 What's in Penang?]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"What's in Penang?" you ask.
"Oh...Malaysian air force," Max replies. "That's my job, I'm helping their government buy fighter planes."
//Aaand that's that.// Most girls would be impressed by a high-powered job like that; any inclinations //you// might have had towards a <<holiday>> romance vanish when you realise that this guy is a [[foreign defence contractor|MALAY-32100 Dealbreaker]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
The hot stranger rubbing your back probably works for <div class="tooltip">SAAB<span class="tooltiptext">Sweden's largest defence company</span></div> – at quite a senior level, if the hotel he's staying in is anything to go by. That means you'll have to write up this meeting in a contact report later, and if you //were// going to have a Jane Bond-style fling while you're out here, it wouldn't be with someone you have to tell work about afterwards.
//Contact report. <<= $kate.agency.toUpperCase()>> officer $kate.firstName[0] reports being seduced by a defence contractor at a hotel swimming pool...//Yeah. Not happening.
[[Sorry, can't make it.|MALAY-33000 No can do]]
<</page>><<silently>>
<<if $kate.agency == "cia">>
<<set _yourWork to "the CIA">>
<<elseif $kate.agency == "mi6">>
<<set _yourWork to "MI6">>
<<elseif $kate.agency == "asis">>
<<set _yourWork to "ASIS">>
<<elseif $kate.agency == "csis">>
<<set _yourWork to "CSIS">>
<<elseif $kate.agency == "nzsis">>
<<set _yourWork to "NZSIS">>
<</if>>
<<showFront>>
<</silently>>\
<<header>>\
<<page>>\
"Sorry," you tell him, "I've got plans on Friday."
He tries to set up a different date over the weekend, but you politely refuse. "Okay. Well...plans change. Take my number just in case."
You do take it – but mainly just for an excuse to ask his surname, to include in your contact report.
//Too bad,// you think as you watch this tall, handsome guy, who just walked right up and hit on you, pack up his stuff and leave. For a Jane Bond-style <<holiday>> fling, you could have done much worse.
But it's hardly the first time your work has interfered with having a love life.
//[[Go back to your sunbathing.|MALAY-34000 Contact report]]//
<</page>><<silently>>
<<avatar-stripNaked>>
<<wear-knickers-whiteBrazilianCutWithLaceHem>>
<<wear-bra-whiteHalfCupCentralDart>>
<<wear-shorts-darkGreyShortsWithBeltLoops>>
<<wear-top-blackRibbedButtonUpCroppedTShirt>>
<<set $header.line1 to "''ROOM 2512''",
$header.line2 to "MANDARIN ORIENTAL / APRIL 2018">>
<<if $kate.agency == "cia">>
<<set _yourAgency to "CIA",
_theGovernment to "the US Government",
_hq to "Langley">>
<<elseif $kate.agency == "mi6">>
<<set _yourAgency to "MI6",
_theGovernment to "Her Majesty's Government",
_hq to "Vauxhall Cross">>
<<elseif $kate.agency == "asis">>
<<set _yourAgency to "ASIS",
_theGovernment to "the Australian Government",
_hq to "the RG Casey Building">>
<<elseif $kate.agency == "csis">>
<<set _yourAgency to "CSIS",
_theGovernment to "the Canadian Government",
_hq to "NHQ">>
<<elseif $kate.agency == "nzsis">>
<<set _yourAgency to "SIS",
_theGovernment to "New Zealand's Government",
_hq to "Pipitea Plaza">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
Later, back in your room, you write up a quick contact report on your encounter with Max Sandström. You leave out any mentions of bikinis and back massages – no need to set pulses racing //too// hard back at _hq – but permit yourself the humblebrag that, during a mission, "_yourAgency Officer <<= $kate.firstName[0]>>" was hit on by a random NATO defence contractor.
You encrypt and upload the report to a secure server. A requirements officer somewhere will grade it, and forward it to any _yourAgency "customers" who may find it useful.
Which is probably not a soul; you doubt many top minds in _theGovernment will be excited to learn that a Swedish defence industry executive is travelling to Penang for a week.
Still: you never know, and procedure is procedure. Report filed, you get back to your real mission: acclimatising in Malaysia. You very much doubt [[anything will come of your report|MALAY-35000 Title card]]...
<</page>><<page>>\
//[[TWO DAYS LATER...|MALAY-36000 Called to the Embassy]]//
<</page>><<silently>>
<<if $kate.agency == "cia">>
<<set $header.line1 to "''US EMBASSY''",
_nationalEmbassy to "US Embassy">>
<<elseif $kate.agency == "mi6">>
<<set $header.line1 to "''BRITISH HIGH COMMISSION''",
_nationalEmbassy to "British Embassy">>
<<elseif $kate.agency == "asis">>
<<set $header.line1 to "''AUSTRALIAN HIGH COMMISSION''",
_nationalEmbassy to "Australian Embassy">>
<<elseif $kate.agency == "csis">>
<<set $header.line1 to "''CANADIAN HIGH COMMISSION''",
_nationalEmbassy to "Canadian Embassy">>
<<elseif $kate.agency == "nzsis">>
<<set $header.line1 to "''NEW ZEALAND HIGH COMMISSION''",
_nationalEmbassy to "New Zealand Embassy">>
<</if>>
<<set $header.line2 to "KUALA LUMPUR / APRIL 2018">>
<<avatar-stripNaked>>
<<wear-knickers-whiteBrazilianCutWithLaceHem>>
<<wear-bra-whiteHalfCupCentralDart>>
<<wear-trousers-oliveGreenCapriCargoPants>>
<<wear-top-whiteFlaredVestWithSpaghettiStraps>>
<<wear-shoes-khakiFlatEspadrilles>>
<<wear-tanLeatherHandbag>>
<<wear-bigBlackSunglasses>>
<</silently>>\
<<header>>\
<<page>>\
So it's a surprise when, a couple of days later, you're called into the _nationalEmbassy.
<<if $kate.agency == "cia">>\
<<image "/locationPhotos/malaysia/usEmbassy.jpg" 5 1000 300 0>>\
<<elseif $kate.agency == "mi6">>\
<<image "/locationPhotos/malaysia/britishEmbassy.jpg" 120 1000 550 0>>\
<<elseif $kate.agency == "asis">>\
<<image "/locationPhotos/malaysia/australianEmbassy.jpg" 120 1000 550 0>>\
<<elseif $kate.agency == "csis">>\
<<image "/locationPhotos/malaysia/canadianEmbassy.jpg" 250 1000 740 0>>\
<<elseif $kate.agency == "nzsis">>\
<<image "/locationPhotos/malaysia/nzEmbassy.jpg" 20 1000 400 0>>\
<</if>>\
You <<if $kate.agency == "cia">>line<<else>>queue<</if>> up with everybody else, and give a false name at the front desk.
The receptionist checks her notes, and has a security guard escort you to a [[side office|MALAY-36100 Meeting Wheeler]].
<</page>><<silently>>
<<remove-tanLeatherHandbag>>
<<remove-bigBlackSunglasses>>
<<set $avatar.foreground.pushUnique(("malaysia/60_sunglasses-bigShadesTuckedInShirt"))>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kate.agency == "cia">>\
Here you meet Gary <<Wheeler>>, the CIA Chief of Station here in Malaysia. Fiftysomething, slick and urbane, he fits easily into his diplomatic cover – the normal, acceptable, gentlemanly way of spying.
Like some other senior officers you've met who worked in Moscow or Beijing, he's picked up the annoying habit of speaking very quietly, even when there's no possibility of eavesdroppers.
"Langley didn't tell me you were coming," he mumbles accusingly.
<<elseif $kate.agency == "mi6">>\
Here you meet Ges <<Wheeler>>, MI6's Head of Station here in Malaysia. Fiftysomething, well bred and slightly stuffy, he fits easily into his diplomatic cover – the normal, acceptable, gentlemanly way of spying.
Like some other senior officers you've met who worked in Moscow or Beijing, he's picked up the annoying habit of speaking very quietly, even when there's no possibility of eavesdroppers.
"London didn't tell me you were coming here," he mumbles accusingly.
<<elseif $kate.agency == "asis">>\
Here you meet Ges <<Wheeler>>, ASIS's Head of Station here in Malaysia. Fiftysomething, well bred and slightly stuffy, he fits easily into his diplomatic cover – the normal, acceptable, gentlemanly way of spying.
Like some other senior officers you've met who worked in China, he's picked up the annoying habit of speaking very quietly, even when there's no possibility of eavesdroppers.
"HQ didn't tell me you were coming here," he mumbles accusingly.
<<elseif $kate.agency == "csis">>\
Here you meet Gerard <<Wheeler>>, the CSIS Chief of Station here in Malaysia. Fiftysomething, slick and urbane, he fits easily into his diplomatic cover – the normal, acceptable, gentlemanly way of spying.
Like some other senior officers you've met who worked in Moscow or Beijing, he's picked up the annoying habit of speaking very quietly, even when there's no possibility of eavesdroppers.
"HQ didn't tell me you were coming here," he mumbles accusingly.
<<elseif $kate.agency == "nzsis">>\
Here you meet Gus <<Wheeler>>, SIS's Head of Station here in Malaysia. Fiftysomething, well bred and slightly stuffy, he fits easily into his diplomatic cover – the normal, acceptable, gentlemanly way of spying.
Like some other senior officers you've met who worked in China, he's picked up the annoying habit of speaking very quietly, even when there's no possibility of eavesdroppers.
"HQ didn't tell me you were coming here," he mumbles accusingly.
<</if>>\
[[They probably didn't know.|MALAY-37000 Down to business]]
<</page>><<silently>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
"They probably didn't know, sir," you shrug. "I'm seconded to a JTF."
"Hrmmm," he harrumphs, barely audible. "Anyway...this contact report was interesting."
[[Really?|MALAY-38000 How so]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Really?" you ask.
<<if $kate.agency == "cia">>\
"<div class="tooltip">RMAF<span class="tooltiptext">Royal Malaysian Air Force</span></div> operates <span class="imageLink"><<link "MiG-29s">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/malaysia/mig29.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> and <span class="imageLink"><<link "F-5s">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/malaysia/f5.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>," <<Wheeler>> mutters. "Right now they're shopping for a replacement. <span class="imageLink"><<link "Super Hornet">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/malaysia/superHornet2.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>'s a candidate, and so is SAAB's fighter, the <span class="imageLink"><<link "Gripen">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/malaysia/jas39.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>."
Ah: you can see where this is going. Sure, Sweden is an ally...but Boeing, an American firm, will make about $60M per unit if the Malaysians buy F/A-18F Super Hornets, not Gripens.
One of CIA's normal functions is industrial espionage. Anything the Agency does to help the Malaysians buy their weapons from Uncle Sam will be appreciated by <div class="tooltip">State<span class="tooltiptext">the State Department</span></div> and <div class="tooltip">DOD<span class="tooltiptext">the Department of Defense</span></div>.
[[Understood.|MALAY-39000 Got it][$temp.playerDecision to "gotIt"]]
[[What's this deal worth?|MALAY-39000 Got it][$temp.playerDecision to "howMuch"]]
<<elseif $kate.agency == "mi6">>\
"<div class="tooltip">RMAF<span class="tooltiptext">Royal Malaysian Air Force</span></div> operates <span class="imageLink"><<link "MiG-29s">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/malaysia/mig29.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> and <span class="imageLink"><<link "F-5s">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/malaysia/f5.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>," <<Wheeler>> mutters. "They're looking for a replacement. <span class="imageLink"><<link "Eurofighter">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/malaysia/typhoon.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>'s a candidate, and so is SAAB's fighter, the <span class="imageLink"><<link "Gripen">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/malaysia/jas39.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>."
Ah: you can see where this is going. Sure, Sweden is an ally...but a consortium led by British Aerospace will make about £75M per unit if the Malaysians buy Eurofighters, not Gripens.
One of MI6's normal functions is industrial espionage. Anything the service does to help the Malaysians buy British will be looked upon favourably by HM Treasury and the <div class="tooltip">MOD<span class="tooltiptext">Ministry of Defence</span></div> – especially if Brexit ends up going through somehow.
[[Understood.|MALAY-39000 Got it][$temp.playerDecision to "gotIt"]]
[[What's this deal worth?|MALAY-39000 Got it][$temp.playerDecision to "howMuch"]]
<<elseif $kate.agency == "asis">>\
"It's to do with the <div class="tooltip">RMAF<span class="tooltiptext">Royal Malaysian Air Force</span></div>," he says. "They're shopping for a new fighter aircraft at the moment: the US <span class="imageLink"><<link "Super Hornet">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/malaysia/superHornet2.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>'s one candidate, <span class="imageLink"><<link "Eurofighter">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/malaysia/typhoon.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>'s another, and so is SAAB's top fighter, the <span class="imageLink"><<link "Gripen">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/malaysia/jas39.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>."
[[What's that got to do with us?|MALAY-38100 So what?]]
<<elseif $kate.agency == "csis">>\
"It's to do with the <div class="tooltip">RMAF<span class="tooltiptext">Royal Malaysian Air Force</span></div>," he says. "They're shopping for a new fighter aircraft at the moment: the US <span class="imageLink"><<link "Super Hornet">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/malaysia/superHornet2.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>'s one candidate, <span class="imageLink"><<link "Eurofighter">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/malaysia/typhoon.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>'s another, and so is SAAB's top fighter, the <span class="imageLink"><<link "Gripen">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/malaysia/jas39.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>."
[[What's that got to do with us?|MALAY-38100 So what?]]
<<elseif $kate.agency == "nzsis">>\
"It's to do with the <div class="tooltip">RMAF<span class="tooltiptext">Royal Malaysian Air Force</span></div>," he says. "They're shopping for a new fighter aircraft at the moment: the US <span class="imageLink"><<link "Super Hornet">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/malaysia/superHornet2.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>'s one candidate, <span class="imageLink"><<link "Eurofighter">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/malaysia/typhoon.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>'s another, and so is SAAB's top fighter, the <span class="imageLink"><<link "Gripen">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/malaysia/jas39.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>."
[[What's that got to do with us?|MALAY-38100 So what?]]
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"What's that got to do with us?" you ask.
"Nothing directly," he replies, "but if we got eyes on the SAAB bid, we could share it with the <<if $kate.agency == "csis">>Americans<<else>>Yanks<</if>>. Or maybe the Brits," he adds as an afterthought.
Ah: of course. CIA (and, to a much lesser extent, MI6) are the senior partners in the Five Eyes alliance; delivering a juicy bit of industrial espionage would raise <<if $kate.agency == "nzsis">>SIS's<<else>><<= $kate.agency.toUpperCase()>>'s<</if>> stock for a while.
You can see why <<Wheeler>> jumped on this now. Few things seem to excite the big bosses more than getting attention from <div class="tooltip">Langley<span class="tooltiptext">CIA HQ</span></div>.
[[Understood.|MALAY-39000 Got it][$temp.playerDecision to "gotIt"]]
[[What's this deal worth?|MALAY-39000 Got it][$temp.playerDecision to "howMuch"]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.playerDecision == "gotIt">>\
"Understood," you say.
<<elseif $temp.playerDecision == "howMuch">>\
"How much is the deal worth overall?" you ask.
<<if $kate.agency == "cia">>\
"$2.4 billion, just for the airframes," he mumbles. "I'm told the Senator from Virginia's very keen on it going through."
That guy sits on the Foreign Relations Committee. Boosting CIA in his eyes will please people way above your – and <<Wheeler>>'s – pay grade.
"Understood."
<<elseif $kate.agency == "mi6">>\
"£1.7 billion, just for the airframes," mumbles <<Wheeler>>. "Whitehall's very keen on it going through."
"Understood."
<<else>>\
"Around $2.4 billion US for the planes," mumbles <<Wheeler>>.
You let out a low whistle. "Wow."
<</if>>\
<</if>>\
<<if $kate.agency == "cia">>\
"Getting eyes on the SAAB bid would help," he goes on. From his shirt pocket he produces a [[tiny electronic device|MALAY-40000 Hack drive]] you recognise from your training.
<<elseif $kate.agency == "mi6">>\
"Getting a peek at the SAAB bid might be helpful to our side," he goes on. From his shirt pocket he produces a [[tiny electronic device|MALAY-40000 Hack drive]] you recognise from your training.
<<elseif $kate.agency == "asis">>\
"Exactly. So..." From his shirt pocket he produces a [[tiny electronic device|MALAY-40000 Hack drive]] you recognise from your training.
<<elseif $kate.agency == "csis">>\
"Exactly. So..." From his shirt pocket he produces a [[tiny electronic device|MALAY-40000 Hack drive]] you recognise from your training.
<<elseif $kate.agency == "nzsis">>\
"Exactly. So..." From his shirt pocket he produces a [[tiny electronic device|MALAY-40000 Hack drive]] you recognise from your training.
<</if>>\
<</page>><<silently>>
<<emote-mouth-calm>>
<<if $kate.agency == "cia">>
<<set _atRecruitHQ to "at the Farm">>
<<elseif $kate.agency == "mi6">>
<<set _atRecruitHQ to "at Fort Monckton">>
<<elseif $kate.agency == "asis">>
<<set _atRecruitHQ to "on Swan Island">>
<<elseif $kate.agency == "csis">>
<<set _atRecruitHQ to "at Dwyer Hill">>
<<elseif $kate.agency == "nzsis">>
<<set _atRecruitHQ to "at Papakura Camp">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
Skin-coloured and about the size of a fingernail, it's a hack drive for an iPhone. You plug it into the charging port for 25 seconds or so, and it installs a covert piece of spyware – no passcode required. You used them extensively during your training _atRecruitHQ, but haven't touched one since then.
"What do you think, $kate.surname," he asks quietly, "could you get close enough to deploy this?"
Huh. You wait forever for a field operation, then two come along at once. This one's just a quickie, but pulling it off would demonstrate nerve and sleight of hand. Success would look good on your record<<if $kate.agency == "cia">>...and could potentially help swell the nation's coffers by $2.4 billion<<elseif $kate.agency == "mi6">>...and could potentially swell the nation's coffers by £1.7 billion<<elseif $kate.agency == "asis">>...and could potentially win ASIS a 2.4 billion dollar favour from CIA<<elseif $kate.agency == "csis">>...and could potentially win CSIS a 2.4 billion dollar favour from CIA<<elseif $kate.agency == "nzsis">>...and could potentially win SIS a 2.4 billion dollar favour from CIA<<else>>ERROR IN KATE.AGENCY VAR<</if>>.
[[I'll try.|MALAY-42000 Kate takes the hack drive]]
<<link "//[Cancels the Secondary Mission]// Sorry, sir, but no." "MALAY-41000 Mission abort">><</link>>
<</page>><<silently>>
<<emote-brows-attentive>>
<<emote-eyes-squint>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
You think it over, but can't see it ending well. "Sorry, sir," you shake your head. "I could probably arrange to meet him again, but I don't think I could get access to the phone."
<<Wheeler>>'s disappointed, but has to defer to your judgement as the officer who's actually met Max Sandström. A short while later you're quietly dismissed, and can get back to focusing on your [[real mission|MALAY-412000 A week without Max]].
<</page>><<silently>>
<<emote-calm>>
<<set $header.line1 to "''KUALA LUMPUR''",
$header.line2 to "MALAYSIA / APRIL 2018">>
<<avatar-stripNaked>>
<<wear-knickers-whiteBrazilianCutWithLaceHem>>
<<wear-shoes-greyStrappyWedgeSandals>>
<<wear-dress-cobaltBlueButtonedMaxi>>
<<wear-bigBlackSunglasses>>
<</silently>>\
<<header>>\
<<page>>\
You cram in as much as you can for the rest of your week. You take in the history at <span class="imageLink"><<link "Sri Mahamariamman Temple">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/malaysia/sriMahamariamman.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>, sample some local flavour at the <span class="imageLink"><<link "Alor Street food stalls">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/malaysia/streetFood.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>, and make some feathery friends at <span class="imageLink"><<link "Kuala Lumpur Bird Park">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/malaysia/peacock.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>.
Your remaining time at the Mandarin Oriental is relaxing, but uneventful. By the [[last night of your stay|MALAY-440000 Get some sleep]], you're fully acclimatised and you've built up a gorgeous tan.
<</page>><<silently>>
<<emote-brows-attentive>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
"I'll try," you say, reaching out for the gadget. <<Wheeler>> drops it into your palm, an inscrutable look on his face.
"Good," he says. "[[Don't get caught|MALAY-43000 Kate baits the trap]]."
<</page>><<silently>>
<<emote-calm>>
<<set $header.line1 to "''MANDARIN ORIENTAL HOTEL''",
$header.line2 to "KUALA LUMPUR / APRIL 2018">>
<<remove-shoes-khakiFlatEspadrilles>>
<<set $avatar.foreground.delete(("malaysia/60_sunglasses-bigShadesTuckedInShirt"))>>
<</silently>>\
<<header>>\
<<page>>\
Back in your hotel room, you send Max a text message.
<div style="transform: scale(1,1);-webkit-transform-origin-x: 0;">\
<div class="marvel-device iphone-x">\
<div class="notch">\
<div class="camera"></div>\
<div class="speaker"></div>\
</div>\
<div class="top-bar"></div>\
<div class="sleep"></div>\
<div class="bottom-bar"></div>\
<div class="volume"></div>\
<div class="overflow">\
<div class="shadow shadow--tr"></div>\
<div class="shadow shadow--tl"></div>\
<div class="shadow shadow--br"></div>\
<div class="shadow shadow--bl"></div>\
</div>\
<div class="inner-shadow"></div>\
<div class="screenW">\
<div class="chat">\
<div class="chatHeaderIOS"><<= "<img src='" + $imagePath.ui + "phone/header.png' style='width: 100%;'>" >><div class="h3">13:16</div><div class="h2"><b>Max Sandstrom</b></div></div>
<div class="date">\
Text Message
Today 13:11
</div>\
<div class="pc messages">\
<div class="messageIOS last">\
Hey Max, this is <<if $max.knowsKatesRealName>>$kate.firstName<<else>>$kate.cover.firstname<</if>>. My Friday night just cleared up
</div>\
</div>\
<div class="npc messages">\
<div class="messageIOS last">\
Greta. Dinner? I know a good place
</div>\
</div>\
<div class="npc messages">\
<div class="messageIOS last">\
*great
</div>\
</div>\
<div class="pc messages">\
<div class="messageIOS last">\
Sounds greta ;)
</div>\
</div>\
<div class="npc messages">\
<div class="messageIOS">\
:-P
</div>\
<div class="messageIOS last">\
Meet in the MO bar 6.30 pm
</div>\
<div class="messageIOS last">\
Bring hunger
</div>\
</div>\
<<= "<img src='" + $imagePath.ui + "phone/footer.png' style='width: 95%; position: absolute; bottom: 0px;'>" >>
</div>\
</div>\
</div>\
</div>\
Well, that's that; the bait's set. You feel a little thrill of excitement now the date's booked, but in the meantime you still have a job to do: [[suntan, acclimatisation, language lessons|MALAY-44000 Title card]].
<</page>><<page>>\
//[[FIVE RELAXING DAYS LATER...|MALAY-45000 Date night shopping spree]]//
<</page>><<silently>>
<<set $header.line1 to "''PAVILION MALL''",
$header.line2 to "KUALA LUMPUR / APRIL 2018">>
<<avatar-stripNaked>>
<<wear-knickers-whiteBrazilianCutWithLaceHem>>
<<wear-shoes-greyStrappyWedgeSandals>>
<<wear-dress-cobaltBlueButtonedMaxi>>
<<wear-bigBlackSunglasses>>
<<wear-tanLeatherHandbag>>
<</silently>>\
<<header>>\
<<page>>\
Your week goes by fast. By Friday you feel fully acclimatised, and you've also picked up basic conversational Thai //and// a gorgeous suntan.
<<image "/locationPhotos/malaysia/pavilionMall.jpg" 80 1000 490 0>>\
Tonight's the night of your date with Max, so you head to the Pavilion Mall to shop for some [[date clothes|MALAY-46000 Pavilion Mall]].
<</page>><<silently>>
<<remove-bigBlackSunglasses>>
<<emote-mouth-smile>>
<<emote-nose-wrinkle>>
<</silently>>\
<<header>>\
<<page>>\
Pavilion is KL's haute couture shopping Mecca. The 1.37 million-sqft white marble complex is like an ultramodern LED-lit Grecian temple...except the worship is reserved for 500 international fashion and make-up brands, not Zeus.
<<image "/locationPhotos/malaysia/louboutin.jpg" 60 1000 500 0>>\
Fashion shopping on expenses is a new experience. You spend a very enjoyable few hours trying on expensive dresses and shoes in six shopping "zones", before heading [[back to the hotel|MALAY-47000 Back to the hotel]].
<</page>><<silently>>
<<set $header.line1 to "''MANDARIN ORIENTAL HOTEL''",
$header.line2 to "KUALA LUMPUR / APRIL 2018">>
<<avatar-stripNaked>>
<<wear-apMazzyPinkAndBlackSwimsuit>>
<<wear-bigBlackSunglasses>>
<<avatar-getWet>>
<</silently>>\
<<header>>\
<<page>>\
You drop your bags off in your room, then go for a long relaxing swim in the infinity pool.
<<image "/locationPhotos/malaysia/moPoolSunset.jpg" 20 1000 400 0>>\
The sky changes from blue to gold as late afternoon gives way to early evening. You head back up to your room, to [[get ready for your date with Max|MALAY-48000 Max date dressup]].
<</page>><<silently>>
<<set $header.line1 to "''ROOM 2512''",
$header.line2 to "MANDARIN ORIENTAL / APRIL 2018">>
<<avatar-stripNaked>>
<<wear-bathRobe-whiteBathRobe>>
<</silently>>\
<<header>>\
<<page>>\
You shower, shave and groom your body, and spritz on some perfume.
It's time to get glammed up for your date.
//[[Do your makeup.|MALAY-48010 Makeup]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You grab your makeup kit.
<div class="wrapperAccordion">\
<div class="wrap-1">\
<input type="radio" id="tab-3" name="tabs">\
<label for="tab-3"><div>Eyeshadow</div><div class="cross"></div></label>\
<div class="contentAccordion">\
<span id="eyeshadow-container">\
<<include "MALAY-48020 Eyeshadow">>
</span>\
</div>\
</div>\
<div class="wrap-1">\
<input type="radio" id="tab-2" name="tabs">\
<label for="tab-2"><div>Eyeliner</div><div class="cross"></div></label>\
<div class="contentAccordion">\
<span id="eyeliner-container">\
<<include "MALAY-48020 Eyeliner">>
</span>\
</div>\
</div>\
<div class="wrap-1">\
<input type="radio" id="tab-4" name="tabs">\
<label for="tab-4"><div>Lipstick</div><div class="cross"></div></label>\
<div class="contentAccordion">\
<span id="lipstick-container">\
<<include "MALAY-48040 Lipstick">>
</span>\
</div>\
</div>\
<div class="wrap-1">\
<input type="radio" id="tab-1" name="tabs">\
<label for="tab-1"><div>Blusher</div><div class="cross"></div></label>\
<div class="contentAccordion">\
<span id="blusher-container">\
<<include "MALAY-48030 Blusher">>
</span>\
</div>\
</div>\
<div class="wrap-1">\
<input type="radio" id="tab-5" name="tabs">\
<label for="tab-5"><div>Nails</div><div class="cross"></div></label>\
<div class="contentAccordion">\
<span id="nails-container">\
<<include "MALAY-48050 Nails">>
</span>\
</div>\
</div>\
</div>\
<span id="exit-navigation">\
<<include "MALAY-48090 Exit navigation">>
</span>\
<</page>><<if !$avatar.clothing.includes("/makeup/blush/15_blush-apricot")>>\
<<link "Apricot">>\
<<apply-makeup-blusher-apricot>>\
<<replace "#blusher-container">>\
<<include "MALAY-48030 Blusher">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48090 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Apricot">>\
<<remove-makeup-blusher-apricot>>\
<<replace "#blusher-container">>\
<<include "MALAY-48030 Blusher">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48090 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/blush/15_blush-contour")>>\
<<link "Contour">>\
<<apply-makeup-blusher-contour>>\
<<replace "#blusher-container">>\
<<include "MALAY-48030 Blusher">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48090 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Contour">>\
<<remove-makeup-blusher-contour>>\
<<replace "#blusher-container">>\
<<include "MALAY-48030 Blusher">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48090 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/blush/15_blush-peach")>>\
<<link "Peach">>\
<<apply-makeup-blusher-peach>>\
<<replace "#blusher-container">>\
<<include "MALAY-48030 Blusher">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48090 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Peach">>\
<<remove-makeup-blusher-peach>>\
<<replace "#blusher-container">>\
<<include "MALAY-48030 Blusher">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48090 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/blush/15_blush-rosy")>>\
<<link "Rosy">>\
<<apply-makeup-blusher-rosy>>\
<<replace "#blusher-container">>\
<<include "MALAY-48030 Blusher">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48090 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Rosy">>\
<<remove-makeup-blusher-rosy>>\
<<replace "#blusher-container">>\
<<include "MALAY-48030 Blusher">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48090 Exit navigation">>
<</replace>>\
<</link>>\
<</if>><<if !$avatar.clothing.includes("/makeup/eyeliner/20_eyeliner-elizabeth-" + $kate.eyeShape + "")>>\
<<link "Elizabeth">>\
<<apply-makeup-eyeliner-elizabeth>>\
<<replace "#eyeliner-container">>\
<<include "MALAY-48020 Eyeliner">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48090 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Elizabeth">>\
<<remove-makeup-eyeliner-elizabeth>>\
<<replace "#eyeliner-container">>\
<<include "MALAY-48020 Eyeliner">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48090 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/eyeliner/20_eyeliner-jessica-" + $kate.eyeShape + "")>>\
<<link "Jessica">>\
<<apply-makeup-eyeliner-jessica>>\
<<replace "#eyeliner-container">>\
<<include "MALAY-48020 Eyeliner">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48090 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Jessica">>\
<<remove-makeup-eyeliner-jessica>>\
<<replace "#eyeliner-container">>\
<<include "MALAY-48020 Eyeliner">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48090 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/eyeliner/20_eyeliner-lina-" + $kate.eyeShape + "")>>\
<<link "Lina">>\
<<apply-makeup-eyeliner-lina>>\
<<replace "#eyeliner-container">>\
<<include "MALAY-48020 Eyeliner">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48090 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Lina">>\
<<remove-makeup-eyeliner-lina>>\
<<replace "#eyeliner-container">>\
<<include "MALAY-48020 Eyeliner">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48090 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/eyeliner/20_eyeliner-ramona-" + $kate.eyeShape + "")>>\
<<link "Ramona">>\
<<apply-makeup-eyeliner-ramona>>\
<<replace "#eyeliner-container">>\
<<include "MALAY-48020 Eyeliner">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48090 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Ramona">>\
<<remove-makeup-eyeliner-ramona>>\
<<replace "#eyeliner-container">>\
<<include "MALAY-48020 Eyeliner">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48090 Exit navigation">>
<</replace>>\
<</link>>\
<</if>><<if !$avatar.clothing.includes("/makeup/eyeshadow/10_eyeshadow-amethyst-" + $kate.eyeShape + "")>>\
<<link "Amethyst">>\
<<apply-makeup-eyeshadow-amethyst>>\
<<replace "#eyeshadow-container">>\
<<include "MALAY-48020 Eyeshadow">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48090 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Amethyst">>\
<<remove-makeup-eyeshadow-amethyst>>\
<<replace "#eyeshadow-container">>\
<<include "MALAY-48020 Eyeshadow">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48090 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/eyeshadow/10_eyeshadow-galaxy-" + $kate.eyeShape + "")>>\
<<link "Galaxy">>\
<<apply-makeup-eyeshadow-galaxy>>\
<<replace "#eyeshadow-container">>\
<<include "MALAY-48020 Eyeshadow">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48090 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Galaxy">>\
<<remove-makeup-eyeshadow-galaxy>>\
<<replace "#eyeshadow-container">>\
<<include "MALAY-48020 Eyeshadow">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48090 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/eyeshadow/10_eyeshadow-lust-" + $kate.eyeShape + "")>>\
<<link "Lust">>\
<<apply-makeup-eyeshadow-lust>>\
<<replace "#eyeshadow-container">>\
<<include "MALAY-48020 Eyeshadow">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48090 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Lust">>\
<<remove-makeup-eyeshadow-lust>>\
<<replace "#eyeshadow-container">>\
<<include "MALAY-48020 Eyeshadow">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48090 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/eyeshadow/10_eyeshadow-rio-" + $kate.eyeShape + "")>>\
<<link "Rio">>\
<<apply-makeup-eyeshadow-rio>>\
<<replace "#eyeshadow-container">>\
<<include "MALAY-48020 Eyeshadow">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48090 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Rio">>\
<<remove-makeup-eyeshadow-rio>>\
<<replace "#eyeshadow-container">>\
<<include "MALAY-48020 Eyeshadow">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48090 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/eyeshadow/10_eyeshadow-smoky-" + $kate.eyeShape + "")>>\
<<link "Smoky">>\
<<apply-makeup-eyeshadow-smoky>>\
<<replace "#eyeshadow-container">>\
<<include "MALAY-48020 Eyeshadow">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48090 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Smoky">>\
<<remove-makeup-eyeshadow-smoky>>\
<<replace "#eyeshadow-container">>\
<<include "MALAY-48020 Eyeshadow">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48090 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>\<<if !$avatar.clothing.includes("/114Lipsticks/10_lipstick-missMagenta-" + $kate.mouthShape)>>\
<<link "(L'Oreal) Miss Magenta">>\
<<apply-makeup-lipstick-missMagenta>>\
<<replace "#lipstick-container">>\
<<include "MALAY-48040 Lipstick">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48090 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// (L'Oreal) Miss Magenta">>\
<<remove-makeup-lipstick-missMagenta>>\
<<replace "#lipstick-container">>\
<<include "MALAY-48040 Lipstick">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48090 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/114Lipsticks/10_lipstick-rubyWoo-" + $kate.mouthShape)>>\
<<link "(MAC) Ruby Woo">>\
<<apply-makeup-lipstick-rubyWoo>>\
<<replace "#lipstick-container">>\
<<include "MALAY-48040 Lipstick">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48090 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// (MAC) Ruby Woo">>\
<<remove-makeup-lipstick-rubyWoo>>\
<<replace "#lipstick-container">>\
<<include "MALAY-48040 Lipstick">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48090 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>Fingers
<<if !$avatar.clothing.includes("/makeup/manicure/5_manicure-blueMovie")>>\
<<link "Blue Movie">>\
<<apply-makeup-manicure-blueMovie>>\
<<replace "#nails-container">>\
<<include "MALAY-48050 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48090 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Blue Movie">>\
<<remove-makeup-manicure-blueMovie>>\
<<replace "#nails-container">>\
<<include "MALAY-48050 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48090 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/manicure/5_manicure-camOh")>>\
<<link "Cam Oh">>\
<<apply-makeup-manicure-camOh>>\
<<replace "#nails-container">>\
<<include "MALAY-48050 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48090 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Cam Oh">>\
<<remove-makeup-manicure-camOh>>\
<<replace "#nails-container">>\
<<include "MALAY-48050 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48090 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/manicure/5_manicure-cherryPopped")>>\
<<link "Cherry Popped">>\
<<apply-makeup-manicure-cherryPopped>>\
<<replace "#nails-container">>\
<<include "MALAY-48050 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48090 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Cherry Popped">>\
<<remove-makeup-manicure-cherryPopped>>\
<<replace "#nails-container">>\
<<include "MALAY-48050 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48090 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/manicure/5_manicure-flamingoPunch")>>\
<<link "Flamingo Punch">>\
<<apply-makeup-manicure-flamingoPunch>>\
<<replace "#nails-container">>\
<<include "MALAY-48050 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48090 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Flamingo Punch">>\
<<remove-makeup-manicure-flamingoPunch>>\
<<replace "#nails-container">>\
<<include "MALAY-48050 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48090 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/manicure/5_manicure-midnightMission")>>\
<<link "Midnight Mission">>\
<<apply-makeup-manicure-midnightMission>>\
<<replace "#nails-container">>\
<<include "MALAY-48050 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48090 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Midnight Mission">>\
<<remove-makeup-manicure-midnightMission>>\
<<replace "#nails-container">>\
<<include "MALAY-48050 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48090 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/manicure/5_manicure-redHotNights")>>\
<<link "Red Hot Nights">>\
<<apply-makeup-manicure-redHotNights>>\
<<replace "#nails-container">>\
<<include "MALAY-48050 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48090 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Red Hot Nights">>\
<<remove-makeup-manicure-redHotNights>>\
<<replace "#nails-container">>\
<<include "MALAY-48050 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48090 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
Toes
<<if !$avatar.clothing.includes("/makeup/pedicure/5_pedicure-blueMovie-barefoot")>>\
<<link "Blue Movie">>\
<<apply-makeup-pedicure-blueMovie>>\
<<replace "#nails-container">>\
<<include "MALAY-48050 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48090 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Blue Movie">>\
<<remove-makeup-pedicure-blueMovie>>\
<<replace "#nails-container">>\
<<include "MALAY-48050 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48090 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/pedicure/5_pedicure-camOh-barefoot")>>\
<<link "Cam Oh">>\
<<apply-makeup-pedicure-camOh>>\
<<replace "#nails-container">>\
<<include "MALAY-48050 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48090 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Cam Oh">>\
<<remove-makeup-pedicure-camOh>>\
<<replace "#nails-container">>\
<<include "MALAY-48050 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48090 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/pedicure/5_pedicure-cherryPopped-barefoot")>>\
<<link "Cherry Popped">>\
<<apply-makeup-pedicure-cherryPopped>>\
<<replace "#nails-container">>\
<<include "MALAY-48050 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48090 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Cherry Popped">>\
<<remove-makeup-pedicure-cherryPopped>>\
<<replace "#nails-container">>\
<<include "MALAY-48050 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48090 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/pedicure/5_pedicure-flamingoPunch-barefoot")>>\
<<link "Flamingo Punch">>\
<<apply-makeup-pedicure-flamingoPunch>>\
<<replace "#nails-container">>\
<<include "MALAY-48050 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48090 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Flamingo Punch">>\
<<remove-makeup-pedicure-flamingoPunch>>\
<<replace "#nails-container">>\
<<include "MALAY-48050 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48090 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/pedicure/5_pedicure-midnightMission-barefoot")>>\
<<link "Midnight Mission">>\
<<apply-makeup-pedicure-midnightMission>>\
<<replace "#nails-container">>\
<<include "MALAY-48050 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48090 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Midnight Mission">>\
<<remove-makeup-pedicure-midnightMission>>\
<<replace "#nails-container">>\
<<include "MALAY-48050 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48090 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/pedicure/5_pedicure-redHotNights-barefoot")>>\
<<link "Red Hot Nights">>\
<<apply-makeup-pedicure-redHotNights>>\
<<replace "#nails-container">>\
<<include "MALAY-48050 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48090 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Red Hot Nights">>\
<<remove-makeup-pedicure-redHotNights>>\
<<replace "#nails-container">>\
<<include "MALAY-48050 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48090 Exit navigation">>
<</replace>>\
<</link>>\
<</if>><<if $kate.isWearing.includesAll("eyeliner")>>\
If you're happy with your look, you can <<link "get dressed for the date" "MALAY-48100 Wardrobe">>
<<remove-bathRobe-whiteBathRobe>>
<</link>>.
<</if>>\<<silently>>
<</silently>>\
<<header>>\
<<page>>\
<div class="wrapperAccordion">\
<div class="wrap-1">\
<input type="radio" id="tab-2" name="tabs">\
<label for="tab-2"><div>Underwear</div><div class="cross"></div></label>\
<div class="contentAccordion">\
<span id="underwear-container">\
<<include "MALAY-48120 Underwear">>
</span>\
</div>\
</div>\
<div class="wrap-1">\
<input type="radio" id="tab-3" name="tabs">\
<label for="tab-3"><div>Dresses</div><div class="cross"></div></label>\
<div class="contentAccordion">\
<span id="dress-container">\
<<include "MALAY-48130 Dresses">>
</span>\
</div>\
</div>\
<div class="wrap-1">\
<input type="radio" id="tab-1" name="tabs">\
<label for="tab-1"><div>Shoes</div><div class="cross"></div></label>\
<div class="contentAccordion">\
<span id="shoes-container">\
<<include "MALAY-48110 Shoes">>
</span>\
</div>\
</div>\
</div>\
<span id="exit-navigation">\
<<include "MALAY-48140 Exit navigation">>
</span>\
<</page>><<if !$avatar.clothing.includes("clothing/shoes/blackPatentHeels/20_shoes-blackPatentHeels")>>\
<<link "Black patent heels">>\
<<wear-shoes-blackPatentHeels>>\
<<replace "#shoes-container">>\
<<include "MALAY-48110 Shoes">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48140 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Black patent heels">>\
<<remove-shoes-blackPatentHeels>>\
<<replace "#shoes-container">>\
<<include "MALAY-48110 Shoes">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48140 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("malaysia/20_shoes-blackAndGreyTBarStrapStilettos")>>\
<<link "D&G black & grey t-strap stilettos">>\
<<wear-shoes-blackAndGreyTBarStrapStilettos>>\
<<replace "#shoes-container">>\
<<include "MALAY-48110 Shoes">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48140 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// D&G black & grey t-strap stilettos">>\
<<remove-shoes-blackAndGreyTBarStrapStilettos>>\
<<replace "#shoes-container">>\
<<include "MALAY-48110 Shoes">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48140 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("malaysia/20_shoes-blackStrappyGladiatorStilettoSandals")>>\
<<link "Rene Caovilla black gladiator sandals">>\
<<avatar-clothing-removeConflict "shoes">>\
<<wear-shoes-blackStrappyGladiatorStilettoSandals>>\
<<replace "#shoes-container">>\
<<include "MALAY-48110 Shoes">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48140 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Rene Caovilla black gladiator sandals">>\
<<remove-shoes-blackStrappyGladiatorStilettoSandals>>\
<<replace "#shoes-container">>\
<<include "MALAY-48110 Shoes">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48140 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("malaysia/20_shoes-goldStrappyGladiatorStilettoSandals")>>\
<<link "Rene Caovilla gold gladiator sandals">>\
<<avatar-clothing-removeConflict "shoes">>\
<<wear-shoes-goldStrappyGladiatorStilettoSandals>>\
<<replace "#shoes-container">>\
<<include "MALAY-48110 Shoes">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48140 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Rene Caovilla gold gladiator sandals">>\
<<remove-shoes-goldStrappyGladiatorStilettoSandals>>\
<<replace "#shoes-container">>\
<<include "MALAY-48110 Shoes">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48140 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("malaysia/20_shoes-silverStrappyStilettoSandals")>>\
<<link "Rene Caovilla silver strappy sandals">>\
<<avatar-clothing-removeConflict "shoes">>\
<<wear-shoes-silverStrappyStilettoSandals>>\
<<replace "#shoes-container">>\
<<include "MALAY-48110 Shoes">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48140 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Rene Caovilla silver strappy sandals">>\
<<remove-shoes-silverStrappyStilettoSandals>>\
<<replace "#shoes-container">>\
<<include "MALAY-48110 Shoes">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48140 Exit navigation">>
<</replace>>\
<</link>>\
<</if>><<if !$avatar.underwear.includes("clothing/underwear/whiteBrazilianCutPantiesWithLaceHem/30_pants-whiteBrazilianCutWithLaceHem")>>\
<<link "White lacy hem Brazilian <<knickers>>">>\
<<wear-knickers-whiteBrazilianCutWithLaceHem>>\
<<replace "#underwear-container">>\
<<include "MALAY-48120 Underwear">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48140 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// White lacy hem Brazilian <<knickers>>">>\
<<remove-knickers-whiteBrazilianCutWithLaceHem>>\
<<replace "#underwear-container">>\
<<include "MALAY-48120 Underwear">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48140 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.underwear.includes("malaysia/30_pants-blackLaceStringWithBlackCentralBow")>>\
<<link "Black lacy thong">>\
<<wear-knickers-blackLaceStringWithBlackCentralBow>>\
<<replace "#underwear-container">>\
<<include "MALAY-48120 Underwear">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48140 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Black lacy thong">>\
<<remove-knickers-blackLaceStringWithBlackCentralBow>>\
<<replace "#underwear-container">>\
<<include "MALAY-48120 Underwear">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48140 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.underwear.includes("clothing/underwear/cherryRedMidiKnickers/30_pants-cherryRedMidiWithSplitSide")>>\
<<link "Cherry red midi <<knickers>>">>\
<<wear-knickers-cherryRedMidiWithSplitSide>>\
<<replace "#underwear-container">>\
<<include "MALAY-48120 Underwear">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48140 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Cherry red midi <<knickers>>">>\
<<remove-knickers-cherryRedMidiWithSplitSide>>\
<<replace "#underwear-container">>\
<<include "MALAY-48120 Underwear">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48140 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.underwear.includes("malaysia/30_pants-nudeStringWithTwoBowsOnStraps")>>\
<<link "Nude thong">>\
<<wear-knickers-nudeStringWithTwoBowsOnStraps>>\
<<replace "#underwear-container">>\
<<include "MALAY-48120 Underwear">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48140 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Nude thong">>\
<<remove-knickers-nudeStringWithTwoBowsOnStraps>>\
<<replace "#underwear-container">>\
<<include "MALAY-48120 Underwear">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48140 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.underwear.includes("malaysia/30_pants-palePinkNetAndRedVelvetMultiStrapThong")>>\
<<link "Red velvet strappy thong">>\
<<wear-knickers-palePinkNetAndRedVelvetMultiStrapThong>>\
<<replace "#underwear-container">>\
<<include "MALAY-48120 Underwear">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48140 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Red velvet strappy thong">>\
<<remove-knickers-palePinkNetAndRedVelvetMultiStrapThong>>\
<<replace "#underwear-container">>\
<<include "MALAY-48120 Underwear">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48140 Exit navigation">>
<</replace>>\
<</link>>\
<</if>><<if !$avatar.clothing.includes("malaysia/30_dress-cherryRedOffTheShoulderFishtailGown-barefoot-rear")>>\
<<link "Red off-the-shoulder fishtail gown">>\
<<avatar-clothing-removeConflict "dress">>\
<<wear-dress-cherryRedOffTheShoulderFishtailGown>>\
<<replace "#dress-container">>\
<<include "MALAY-48130 Dresses">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48140 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Red off-the-shoulder fishtail gown">>\
<<remove-dress-cherryRedOffTheShoulderFishtailGown>>\
<<replace "#dress-container">>\
<<include "MALAY-48130 Dresses">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48140 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("malaysia/30_dress-blackOneShoulderCutOutThighSlitGown-barefoot-rear")>>\
<<link "Black one shoulder cut out gown">>\
<<avatar-clothing-removeConflict "dress">>\
<<wear-dress-blackOneShoulderCutOutThighSlitGown>>\
<<replace "#dress-container">>\
<<include "MALAY-48130 Dresses">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48140 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Black one shoulder cut out gown">>\
<<remove-dress-blackOneShoulderCutOutThighSlitGown>>\
<<replace "#dress-container">>\
<<include "MALAY-48130 Dresses">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48140 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("malaysia/30_dress-wineMultiStrapGown-barefoot-rear")>>\
<<link "Wine multi strap gown">>\
<<avatar-clothing-removeConflict "dress">>\
<<wear-dress-wineMultiStrapGown>>\
<<replace "#dress-container">>\
<<include "MALAY-48130 Dresses">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48140 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Wine multi strap gown">>\
<<remove-dress-wineMultiStrapGown>>\
<<replace "#dress-container">>\
<<include "MALAY-48130 Dresses">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "MALAY-48140 Exit navigation">>
<</replace>>\
<</link>>\
<</if>><<if $kate.isWearing.includesAll("dress", "shoes")>>\
If you're happy with your look, you can [[go meet Max in the bar|MALAY-49000 Hack drive storage]].
<</if>>\<<silently>>
<<set $temp.hackDriveLocation to "handbag">>
<</silently>>\
<<header>>\
<<page>>\
You check your reflection in the mirror one last time. You have butterflies in your stomach, but whether it's pre-date or pre-mission nerves, you're not sure.
You pop the hack drive into your <<handbag>> before you [[leave your room|MALAY-50000 Walk to meet Max]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<image "/locationPhotos/malaysia/moCorridor.jpg" 200 1000 550 0>>\
You walk through the corridors of the Mandarin Oriental, your expensive dress <<if $avatar.clothing.includes("malaysia/30_dress-wineMultiStrapGown-barefoot-rear")>>swishing sensuously around your hips<<else>>clinging sensuously to your body<</if>> as you move.
<<link "//Take the <<lift>> down to the MO Bar.//" "MALAY-51000 MO Bar">><</link>>
<</page>><<silently>>
<<set $header.line1 to "''MO BAR''",
$header.line2 to "MANDARIN ORIENTAL / APRIL 2018">>
<<set $kate.arousal to 0>>
<</silently>>\
<<header>>\
<<page>>\
Eighteen floors down from your room, you push open a faceted glass door and step into the MO Bar. The evening sun streams in through the floor-to-ceiling windows, lighting the lavish interior in golden rays.
An elderly Malaysian pianist in a white tux is playing a jazzy version of //Fly Me to the Moon.// The clicking of your heels on the marble floor adds a percussive accompaniment to your entrance.
<<image "/locationPhotos/malaysia/moBar.jpg" 200 1000 550 0>>\
Max is over at the bar, nose buried in his phone, so you cross the room to join him. A pair of overweight, middle-aged western businessmen openly check you out as you pass their table.
//[[Ignore them.|MALAY-52000 Meeting Max at the bar][$temp.playerDecision to "ignore"]]
[[Tease them.|MALAY-52000 Meeting Max at the bar][$temp.playerDecision to "tease"]]//
<</page>><<silently>>
<<if $kate.eyeColour == "blue">>
<<set _eyeDescription to "ocean blue">>
<<elseif $kate.eyeColour == "chestnut">>
<<set _eyeDescription to "chocolate brown">>
<<elseif $kate.eyeColour == "emerald">>
<<set _eyeDescription to "jade green">>
<<elseif $kate.eyeColour == "grey">>
<<set _eyeDescription to "cloud grey">>
<<elseif $kate.eyeColour == "hazelnut">>
<<set _eyeDescription to "honey brown">>
<<elseif $kate.eyeColour == "sapphire">>
<<set _eyeDescription to "pale blue">>
<<else>>
<<set _eyeDescription to "(ERROR IN EYEDESCRIPTION TEMP VAR)">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.playerDecision == "ignore">>\
You breeze right past them, ignoring their hopeful attempt at eye contact, and head for the bar to join Max. \
<<elseif $temp.playerDecision == "tease">>\
<<silently>>
<<emote-mouth-smile>>
<</silently>>\
You meet the eyes of the older and fatter of the two men, treating him to a smile and a smouldering, _eyeDescription gaze as you pass. He stares up at you, transfixed, caught like a fish on a hook.
You breeze right by and head for the bar to join Max. \
<<else>>\
(ERROR IN TEMP.PLAYERDECISION VAR)
<</if>> The bartender looks up as you approach, but Max is busy texting someone.
[[Sorry I'm late!|MALAY-53000 Kate announces herself][$temp.playerDecision to "sorryImLate"]]
[[If you're on Tinder I'll kill you.|MALAY-53000 Kate announces herself][$temp.playerDecision to "ifThatsTinder"]]
<</page>><<silently>>
<<set $max.innuendos to 0>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.playerDecision == "sorryImLate">>\
<<silently>>
<<set $max.innuendos += 1>>\
<<emote-brows-raised>>
<<emote-nose-wrinkle>>
<<emote-mouth-smile>>
<</silently>>\
"Sorry I'm late!" you say as you arrive at the bar.
"No problem, you can make it up to m-//whoa,"// he exclaims when he finally looks up from his phone. \
<<elseif $temp.playerDecision == "ifThatsTinder">>\
<<silently>>
<<emote-nose-wrinkle>>
<<emote-eyes-squint>>
<<emote-mouth-wideSmile>>
<</silently>>\
"If you're on Tinder I'll kill you," you threaten as you sidle up beside him at the bar.
"Hah! Sorry, just finishing som–//whoa,"// he exclaims when he finally looks up from his phone. \
<<else>>\
(ERROR IN TEMP.PLAYERDECISION VAR)
<</if>> Setting it down on the bar, text message forgotten, his grey eyes sweep you up and down with [[obvious approval|MALAY-54000 Max looks good]]. "You look amazing! Wow!"
<</page>><<silently>>
<<emote-calm>>
<<emote-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
He looks pretty good, too. His clothes are simple but well made: a pressed white shirt that flatters his lean strong upper body, without clinging to it; grey <<trousers>>; tan deck shoes; his diver's watch.
There are a few other couples dotted around the bar, western and Asian, but Max is easily the hottest guy here. He stands to greet you, presenting everyone in the bar with an eyeful of tall, ruggedly handsome Swedishness.
Leaning in, he plants a stubbly kiss on your cheek. His hand lingers on your hip, a little longer and a little lower than just a friend would touch. You catch a brief scent of some intriguing cologne, and then you're both [[settling into your barstools|MALAY-54100 A stiff alcoholic drink]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<image "/locationPhotos/malaysia/moBarManager.jpg" 230 1000 550 0>>\
The wall behind the bar is a mosaic of tiles and little mirrors, glimmering in the golden sunset. You order a cocktail called Bitter & Smoke, mostly because it's served from a cool looking glass and metal flask.
While Max finishes texting his work, you take a sip of your first alcoholic drink of the day. It's [[strong and cold and very good|MALAY-55000 Cocktails]], honey and ginseng laced with a bold tequila kick.
<</page>><<silently>>
<<if $kate.agency == "cia">>
<<set _yourCountry to "the US">>
<<elseif $kate.agency == "mi6">>
<<set _yourCountry to "England">>
<<elseif $kate.agency == "asis">>
<<set _yourCountry to "Australia">>
<<elseif $kate.agency == "csis">>
<<set _yourCountry to "Canada">>
<<elseif $kate.agency == "nzsis">>
<<set _yourCountry to "New Zealand">>
<<else>>
<<set _yourCountry to "ERROR IN YOURCOUNTRY TEMP VAR">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
<<image "/locationPhotos/malaysia/bitterAndSmoke3.jpg" 50 1000 550 0>>\
You sip your Bitter & Smoke and chat with Max, enjoying the vibe of the cool, luxurious bar and the jazzy piano. He spins a funny story about his business trip to Penang, and asks you about your work<<if hasVisited("MALAY-30100 Kate's here on holiday")>> back in _yourCountry<</if>>. "What is it you do?"
//[[Lie.|MALAY-55100 Liar liar]]//
<</page>><<silently>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
You're used to lying about your job to family and friends, so it's simple to deceive him into thinking you have a career in supply chain logistics.
The "getting to know you" thing can be the most uncomfortable part of a date – especially because you always have to lie – but Max's good looks and laid back charm make it painless this time.
The conversation's fun and your stiff cocktail goes down fast and easy. Max signs for the bar bill, then you head down to street level to [[grab a taxi|MALAY-56000 Taxi ride]].
<</page>><<silently>>
<<emote-calm>>
<<set $header.line1 to "''KUALA LUMPUR''",
$header.line2 to "MALAYSIA / APRIL 2018">>
<<if $kate.agency == "cia">>
<<set _anMI6 to "a CIA">>
<<elseif $kate.agency == "mi6">>
<<set _anMI6 to "an MI6">>
<<elseif $kate.agency == "asis">>
<<set _anMI6 to "an ASIS">>
<<elseif $kate.agency == "csis">>
<<set _anMI6 to "a CSIS">>
<<elseif $kate.agency == "nzsis">>
<<set _anMI6 to "an NZSIS">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
<<image "/locationPhotos/malaysia/klStreets.jpg" 50 1000 550 0>>\
KL is notorious for traffic. Your driver fights through brutally, bullying his way into tiny gaps, and never yielding a single inch to help out a fellow road user.
While this drama plays out, you and Max make small talk on the backseat – still in the //getting to know you, where have you been// kind of stage. He avoids talking about the fact that he has a wife back in Sweden; you avoid talking about the fact that you have a high-tech hacking device in your <<handbag>>.
Traffic clears up once you make it onto the E23 expressway. The blazing sunset gives way to dusk during a [[short cruise downtown|MALAY-57000 1 Utama]].
<</page>><<silently>>
<<set $header.line1 to "''1 UTAMA BUILDING''",
$header.line2 to "KUALA LUMPUR / APRIL 2018">>
<</silently>>\
<<header>>\
<<page>>\
The taxi drops you off outside a tall office tower in the Petaling Jaya district. Max guides you inside, his hand on the small of your back. His touch is light, but it feels possessive and <<if $kate.kinks.includes("submissive")>>more than <</if>>a little sexy.
Inside is a standard corporate office lobby, complete with a distracted security guard on front desk.
You ride <<if $kate.agency == "cia" or $kate.agency == "csis">>an elevator<<else>>a lift<</if>> all the way up to the 26th floor, a button labelled //STRATOSPHERE.// Here a short, industrial staircase leads up to [[an amazing sight|MALAY-61000 The Roof]].
<</page>><<silently>>
<<emote-brows-raised>>
<<emote-mouth-oh>>
<<set $header.line1 to "''STRATOSPHERE''",
$header.line2 to "KUALA LUMPUR / APRIL 2018">>
<</silently>>\
<<header>>\
<<page>>\
<<image "/locationPhotos/malaysia/stratosphere.jpg" 110 1000 550 0>>\
The staircase leads out onto the roof. The grass helipad has been converted into a stunning open air restaurant, with a view out over the whole city.
The transformation from stark modern office to this feels almost magical. As you emerge you're met by a cool breeze, soft music, sounds of conversation and clinking cutlery, and sizzling smells of something charred and delicious.
Max is greeted by a portly maître d', beaming with delight. "Meester Max!" he enthuses, shaking your date's hand. "[[Welcome!|MALAY-62000 Seated]]"
<</page>><<silently>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
You're shown to your table by a lithe, petite waitress wearing very high heels and a very short black skirt. Miniskirts are noticeably on trend here in KL, but hers is so abbreviated it threatens a wardrobe malfunction with every step.
Even with that distraction, you feel many eyes on you as you're led to the table. You and Max make quite a striking couple; most diners glance up as the waitress parades you past them.
"Something to dreenk?" she asks once you're seated.
"Kir royale?" suggests Max. Soon you're sipping a <span class="imageLink"><<link "fruity champagne cocktail">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/malaysia/kirRoyale.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> and [[perusing the menu|MALAY-63000 The meal]] in the warm night air.
<</page>><<silently>>
<<emote-mouth-smile>>
<<emote-nose-wrinkle>>
<</silently>>\
<<header>>\
<<page>>\
<<image "/locationPhotos/malaysia/snackTrio.jpg" 300 1000 650 0>>\
You settle on the tasting menu for two. It's modern Malaysian, many small courses with a mix of Chinese, Indian and <<if $kate.agency == "cia" or $kate.agency == "csis">>Southeast<<else>>South East<</if>> Asian flavours playing vividly on your palate. The long procession of crunchy, spicy, tasty morsels is delicious.
You [[eat and talk|MALAY-63100 Eat and talk]], washing down the food with a really good bottle of chilled pink Chateau d'Esclans.
<</page>><<silently>>
<<emote-mouth-beam>>
<<if $kate.agency == "cia">>
<<set _yourAgency to "the CIA">>
<<elseif $kate.agency == "mi6">>
<<set _yourAgency to "MI6">>
<<elseif $kate.agency == "asis">>
<<set _yourAgency to "ASIS">>
<<elseif $kate.agency == "csis">>
<<set _yourAgency to "CSIS">>
<<elseif $kate.agency == "nzsis">>
<<set _yourAgency to "NZSIS">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
For a woman in her twenties, you spend a lot of time talking with with men in their forties. They're basically the default colleague in _yourAgency. But normally it's about deadly serious topics.
It feels like forever since you had a normal, light-hearted conversation with a guy. Even though you're working, you can feel your mood lifting and your voice becoming bubbly and expressive.
"Hey, you have to try this," Max says. With his chopsticks, he picks up a plump chunk of char-blackened fish from his plate.
[[Is that the eel?|MALAY-63200 Food play]]
<</page>><<silently>>
<<emote-brows-naughty>>
<<emote-nose-scrunch>>
<<emote-mouth-smirk>>
<</silently>>\
<<header>>\
<<page>>\
"Is that the eel?" you ask.
"Mmhm," he nods. He holds up his chopsticks so you can eat right off them – but pulls his hand back when you lean in to take a bite. You shoot him a mock reproachful look and he laughs delightedly.
When he actually lets you //eat// the eel, it's amazing. Slightly curried and seared in some kind of intensely savoury black sauce, it's one of the tastiest things that's ever passed your lips.
[[We should get some more of those.|MALAY-64000 More eel]]
<</page>><<silently>>
<<emote-calm>>
<<emote-mouth-smirk>>
<<if $kate.agency == "cia">>
<<set _theGovernment to "the US Government">>
<<elseif $kate.agency == "mi6">>
<<set _theGovernment to "Her Majesty's Government">>
<<elseif $kate.agency == "asis">>
<<set _theGovernment to "the Australian Government">>
<<elseif $kate.agency == "csis">>
<<set _theGovernment to "the Government of Canada">>
<<elseif $kate.agency == "nzsis">>
<<set _theGovernment to "the New Zealand Government">>
<<else>>
<<set _theGovernment to "ERROR IN THEGOVERNMENT TEMP VAR">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
"We should get some more of those."
"Definitely."
You eat and talk and drink wine, enjoying the seductive setting and his company. He's handsome, funny and easy to get on with; if this were a date and he were single, it'd be going //really// well.
But he isn't single...and you're here to carry out a task for _theGovernment. Max has set his phone down on the table. Tantalisingly, it's right there, within easy reach: but you haven't had anything like the thirty-second window you need to use the gadget.
//[[Create a distraction.|MALAY-65000 Thinking about a distraction]]
[[Wait for an opportunity.|MALAY-71000 Enjoying Max's company]]//
<</page>><<silently>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
The rooftop restaurant is bustling now, with the waiters hurrying around carrying trays of food and drink.
Tijah, your waitress, is tiny and she's moving fast in high heels. You think you could trip her over when she's passing your table.
She'd go down on the cobbled path beside your table. (Maybe hard enough to hurt herself, if her instinct were to protect a tray piled with expensive food and alcohol, instead of dropping it and breaking her fall.)
That wouldn't be the nicest thing you've ever done to a civilian, but it's //possible,// and it'd cause a few seconds of chaos. Would it distract Max long enough for you to pull off the phone hack?
//[[Try to trip Tijah.|MALAY-66000 Tripping Tijah]]
[[Wait for a better opportunity.|MALAY-71000 Enjoying Max's company]]//
<</page>><<silently>>
<<set _npcD10 to random(1,10)>>
<<set _npcD10 -= 5>>
<<set _kateD10 to random(1,10)>>
<<set _diceDisplay to "1d10 @ "+_kateD10>> /*Show dice via formule, only used for display */
<<set _kateD10Modifiers to 2>> /* tk later replace this with Kate's charisma skill or similar */
<</silently>>\
<<header>>\
<<page>>\
"...just melts in your mouth," Max is saying.
"Uh huh," you agree, shuffling subtly across to the edge of your seat. Under the table you hike up your dress a little, baring as much of your left leg as possible.
"We have this fish in Sweden called Surströmming," he chuckles. "Comes in a tin. And you're only allowed to open it outside, becaus–"
You've had one eye on Tijah for the last couple minutes. At the exact moment she clip clops past you with a big tray of food and drink, you shift your position – and stretch out a <<if $kate.isWearing.includes("stockings")>>slim, nylon-clad<<else>>glossy, high-heeled leg<</if>>, right into her path.
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
<div id="skinnySkillCheck" class="greyHighlighter">
Make an ''Attack roll.''
<<link "Roll">>
<<rollDice _diceDisplay>>
<<replace '#skinnySkillCheck'>>
<<silently>>
<<if _kateD10 + 1 gte _npcD10>>
<<set _skillCheckSucceeded to true>>
<</if>>
<</silently>>
''Attack roll.'' You rolled: _kateD10+2 = <<= _kateD10 + 2>>. Tijah rolls <div class="tooltip">1d10-5<span class="tooltiptext">-4 no combat training, -1 high heels</span></div> to defend herself. Result..._npcD10
<</replace>>
<<replace '#exitNavigation'>>
<<if _skillCheckSucceeded>>\
Your ankles lock, a jolt of sudden, unanticipated human contact – then Tijah finds herself suddenly, unanticipatedly [[airborne|MALAY-67000 Tijah's flight]].
<<else>>\
Your ankles lock, a jolt of sudden, unanticipated human contact. Tijah stumbles and, for a moment, seems certain to [[lose her footing|MALAY-70000 Tijah keeps her footing]]...
<</if>>\
<</replace>>
<</rollDice>>
<</link>> <div class="tooltip">1d10+2<span class="tooltiptext">+1 sneak attack, +1 size advantage</span></div> to trip the waitress. High rolls are harder to defend against.
</div>
</td>
</tr>
</table>
<</nobr>></div>
<div id="exitNavigation">\
</div>\
<</page>><<silently>>
<<set _kateD10 to random(1,10)>>
<<set _diceDisplay to "1d10 @ "+_kateD10>> /*Show dice via formule, only used for display */
<<emote-brows-attentive>>
<</silently>>\
<<header>>\
<<page>>\
One second she's upright and striding fast on high heels, the next she trips over your leg and slams into the concrete path, going down with a loud //crash// of clanging cutlery and breaking glass.
There's a moment's hush across the rooftop, as a dozen conversations stop abruptly. Tijah lies there, stunned, sprawled out on her front, flashing bare ass cheeks and a red thong that's just as minimalist as her skirt.
Then a number of things happen, all at once. An ironic cheer goes up from some of the diners; Tijah lets out a startled gasp from the ground; Max jumps up from the table and hurries to her aid.
His phone's right there. Now's your chance.
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
<div id="skinnySkillCheck" class="greyHighlighter">
Make a ''Tradecraft check.'' Difficulty: Routine (6).
<<link "Roll 6 or higher">>
<<rollDice _diceDisplay>>
<<replace '#skinnySkillCheck'>>
<<silently>>
<<if _kateD10 gte 6>>
<<set _skillCheckSucceeded to true>>
<</if>>
<</silently>>
''Tradecraft check.'' Target: 6. You rolled: _kateD10. <<if _skillCheckSucceeded>>//Success.//<<else>>//Failure.//<</if>>
<</replace>>
<<replace '#exitNavigation'>>
<<if _skillCheckSucceeded>>
<<set $max.isHacked to true>>
Smoothly and fluidly, <<if $temp.hackDriveLocation == "handbag">>open your <<handbag>> and whip out the [[hack drive|MALAY-68000 Kate deploys the hack drive]]<<elseif $temp.hackDriveLocation == "bra">>whip the [[hack drive|MALAY-68000 Kate deploys the hack drive]] out from its hiding place in your bra<<elseif $temp.hackDriveLocation == "stockingTop">>you slide up your dress, and whip the [[hack drive|MALAY-68000 Kate deploys the hack drive]] out from your stocking top<</if>>.
<<else>>
A moment's hesitation while you glance around, making sure no eyes are on you. Satisfied it's clear, you <<if $temp.hackDriveLocation == "handbag">>open your <<handbag>> and whip out the [[hack drive|MALAY-68000 Kate deploys the hack drive]]<<elseif $temp.hackDriveLocation == "bra">>whip the [[hack drive|MALAY-68000 Kate deploys the hack drive]] out from its hiding place in your bra<<elseif $temp.hackDriveLocation == "stockingTop">>slide up your dress, and whip the [[hack drive|MALAY-68000 Kate deploys the hack drive]] out from your stocking top<</if>>.
<</if>>\
<</replace>>
<</rollDice>>
<</link>> with <div class="tooltip">1d10+0<span class="tooltiptext">+0 //Tradecraft// skill</span></div> to pull off the hack.
</div>
</td>
</tr>
</table>
<</nobr>></div>
<div id="exitNavigation">\
</div>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
It vibrates once when you plug it into Max's phone. "You okay?" he's asking Tijah.
"Yeah, yeah, I fine," she insists, sounding shook up. Another male diner arrives, and they help her to her feet. //Damn it...//they're moving too fast, //way// too fast.
<<if $max.isHacked>>\
//[[Abort the hack.|MALAY-68100 Abort the hack]]
[[Hide the phone.|MALAY-68200 Hide the phone]]//
<<else>>\
Another second or two of unbearable tension, and your nerve snaps. You disconnect the hack drive and tuck it back into <<if $temp.hackDriveLocation == "handbag">>your <<handbag>><<elseif $temp.hackDriveLocation == "bra">>your bra<<elseif $temp.hackDriveLocation == "stockingTop">>your stocking top<</if>>.
//Just in time.// The maître d' arrives on the scene, and Max turns to look at you, [[almost catching you|MALAY-69000 Max returns to the table]] in the act.
<</if>>\
<</page>><<silently>>
<<set $max.isHacked to false>>
<<emote-calm>>
<<emote-brows-raised>>
<</silently>>\
<<header>>\
<<page>>\
Another second or two of unbearable tension, and your nerve snaps. You disconnect the hack drive and tuck it back into <<if $temp.hackDriveLocation == "handbag">>your <<handbag>><<elseif $temp.hackDriveLocation == "bra">>your bra<<elseif $temp.hackDriveLocation == "stockingTop">>your stocking top<</if>>.
//Just in time.// The maître d' arrives on the scene, and Max turns to look at you, [[almost catching you|MALAY-69000 Max returns to the table]] in the act.
<</page>><<silently>>
<<emote-calm>>
<<emote-brows-raised>>
<</silently>>\
<<header>>\
<<page>>\
Instinctively, you grab his phone and move it into your lap. Better that it's //gone// than it's seen with a weird device sticking out of it.
//Just in time.// The maître d' arrives on the scene, and Max turns to look at you, [[almost catching you|MALAY-69000 Max returns to the table]] in the act.
<</page>><<silently>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
"Poor girl," Max says as he retakes his seat. Tijah tugs her hem back down as she and the maître d' jabber excitedly in Malay. Her knees are bleeding and there's broken glass everywhere.
<<if $max.isHacked>>\
"Yeah," you murmur sympathetically, although really all you're feeling is relief that you weren't just caught. In your lap, the hack drive vibrates twice, letting you know its work is done.
<span class="greenHighlighter">//Secondary mission complete.//</span>
You disconnect it, and start thinking about how to sneak the phone [[back into his possession|MALAY-71000 Enjoying Max's company]].
<<else>>\
"Yeah," you murmur sympathetically, although really all you're feeling is relief that you weren't just caught. You'll have to wait for [[another opportunity|MALAY-71000 Enjoying Max's company]].
<</if>>\
<</page>><<silently>>
<<emote-brows-attentive>>
<<emote-eyes-squint>>
<</silently>>\
<<header>>\
<<page>>\
She staggers comically...then, improbably, wins her war with gravity. Straightening up on her heels, the tray still miraculously upright, she looks at the path behind her with confusion.
"You okay?" you ask innocently, your leg tucked under the table again.
"Yeah," she says, surprise in her voice. "I...must have trip."
You smile sympathetically, although really all you're feeling is frustration at her unexpected display of agility. You might not get [[another opportunity|MALAY-71000 Enjoying Max's company]].
<</page>><<silently>>
<<emote-calm>>
<<emote-mouth-sexy>>
<</silently>>\
<<header>>\
<<page>>\
<<if hasVisited("MALAY-67000 Tijah's flight")>>\
The mess is cleared away and your meal resumes. Tijah sports <<if $kate.agency == "cia" or $kate.agency == "csis">>band-aids<<else>>sticking plasters<</if>> on her knees when she brings out the next local delicacy, <span class="imageLink"><<link "crunchy pork toast drizzled with chilli mayo">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/malaysia/porkToast.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>. Max orders a second bottle of wine.<<if $max.isHacked>>
He notices his phone's missing: then finds it under his side of the table, where you surreptitiously kicked it to. "<div class="tooltip">Skit<span class="tooltiptext">Shit</span></div>," he murmurs, checking the case for damage.<</if>>
<<else>>\
<<if not hasVisited("MALAY-66000 Tripping Tijah")>>You decide against it. <</if>>Your meal continues, <<if not hasVisited("MALAY-65000 Thinking about a distraction")>>your waitress <</if>>Tijah bringing out a course of <span class="imageLink"><<link "crunchy pork toast drizzled with chilli mayo">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/malaysia/porkToast.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>. Max orders a second bottle of wine.
<</if>>\
The more you drink, the more you relax and enjoy the date. It's too bad tonight can't go anywhere: he's married, and <<if $max.isHacked>>you just hacked his phone<<else>>you're here to hack his phone<</if>> for industrial espionage. The fact you're actually connecting is ironic.
More and more, your job's constant demands for secrecy and security are encroaching on your personal life. It's like a constant barrier between you and the normal world, stopping you from opening up to people and forming any [[real, lasting relationships|MALAY-72000 In the moment]].
<</page>><<silently>>
<<emote-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
Any time somebody tries to penetrate your barriers of vagueness and misdirection, you're instantly suspicious – //why's he so interested? Could he be an enemy agent? Internal security? Or – most humiliating of all – a fucking// <div class="tooltip">Romeo<span class="tooltiptext">agents who seduce vulnerable women for espionage. Russian & Chinese Romeos actively target western female civil servants.</span></div>?
The truth is, your job can be isolating, and you feel lonely sometimes. Being on a date with a guy you have actual chemistry with feels very nice, unique: just [[bittersweet|MALAY-73000 Flirty undertones]] that nothing can come of it.
<</page>><<silently>>
<<first>>
<<addNotification "Arousal +1" "The flirty, romantic vibe is turning you on. You wonder what kissing him would feel like.">>
<<set $kate.arousal to 1>>
<</first>>
<<if $avatar.clothing.includes("malaysia/30_dress-cherryRedOffTheShoulderFishtailGown-barefoot-rear")>>
<<set _slinky to "slinky red">>
<<elseif $avatar.clothing.includes("malaysia/30_dress-blackOneShoulderCutOutThighSlitGown-barefoot-rear")>>
<<set _slinky to "slinky black">>
<<elseif $avatar.clothing.includes("malaysia/30_dress-wineMultiStrapGown-barefoot-rear")>>
<<set _slinky to "slinky">>
<<else>>
<<set _slinky to "ERROR IN SLINKY TEMP VAR">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
For his part, Max is having fun, oblivious to your inner turmoil. There's an intimacy building up naturally between you; little subtle things in the way he looks at you and talks to you. It feels almost like you're already lovers.
Sharing food and wine in this seductive place is probably helping. Maybe your <<link "_slinky dress" "MALAY-74000 Dessert">><</link>> is, too.
<</page>><<silently>>
<<if $kate.agency == "cia">>
<<set _yourCommsAgency to "NSA",
_commsAgencyDescription to "National Security Agency">>
<<elseif $kate.agency == "mi6">>
<<set _yourCommsAgency to "GCHQ",
_commsAgencyDescription to "Government Communications Headquarters">>
<<elseif $kate.agency == "asis">>
<<set _yourCommsAgency to "ASD",
_commsAgencyDescription to "Australian Signals Directorate">>
<<elseif $kate.agency == "csis">>
<<set _yourCommsAgency to "CSEC",
_commsAgencyDescription to "Communications Security Establishment">>
<<elseif $kate.agency == "nzsis">>
<<set _yourCommsAgency to "GCSB",
_commsAgencyDescription to "Government Communications Security Bureau">>
<<else>>
<<set _yourCommsAgency to "ERROR IN YOURCOMMSAGENCY TEMP VAR">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
A thousand small dishes later you're full, but you manage to force down a slice of <span class="imageLink"><<link "chocolate tea mousse cake">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/malaysia/teaMousseCake.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> for <<if $kate.agency == "mi6">>pudding<<else>>dessert<</if>>, while Max savours a brandy.
"I //love// cheat days," he says, patting his tummy and leaning back in his chair. You let out a little groan of stuffed satisfaction in reply. That was a hell of a meal.
<<image "/locationPhotos/malaysia/stratosphereChillout.jpg" 100 1000 500 0>>\
<<if $max.isHacked>>\
Dinner's complete, and so is your mission; his phone's probably already trickling data to <<if _yourCommsAgency[0] == "A" or _yourCommsAgency[0] == "N">>an<<else>>a<</if>> <div class="tooltip">_yourCommsAgency<span class="tooltiptext">_commsAgencyDescription</span></div> server for <<Wheeler>> to review tomorrow. All you need to do now is end the night in a way that doesn't arouse Max's suspicion.
<</if>>\
Across the helipad is a [[chillout area|MALAY-75000 Walk to chillout area]] with wicker couches to lounge in after dinner.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Max walks you over there, with his hand on your back the whole way. Like when he walked you into the restaurant, his touch is light, but it feels sexy and loaded with anticipation. <<if $kate.kinks.includes("submissive")>>There's something hot and intimate about letting him steer you around...like you're letting him decide what to do with your body.<<else>>There's something hot and intimate about letting him guide you like this.<</if>>
Sitting side by side in one of the wicker couches, the conversation falls away and you just //look// at him for a moment: the grey eyes, the wolfish grin. His bone structure is so pleasing to look at...broad and masculine, yet somehow also delicately sculpted. Yeah, that's the word...sculpted.
It occurs to you that you're slightly drunk. And that Max is gazing deeply into your eyes, uncharacteristically quiet.
You share a long, intense moment of deep, probing eye contact. Then he leans in to kiss you.
//[[Make out with him.|MALAY-80000 Max first kiss]]
[[Turn away.|MALAY-76000 Kate shuts Max down]]//
<</page>><<silently>>
<<emote-brows-raised>>
<<emote-mouth-pout>>
<</silently>>\
<<header>>\
<<page>>\
You instinctively turn away. Max kisses empty air, then pulls back, looking abashed.
"Whoa. Sorry. Misread some signals there."
Tijah arrives with drinks on the house. "<div class="tooltip">Tack så mycket<span class="tooltiptext">Thank you very much</span></div>," he tells her. "And the bill, please," he adds, in a tone that says he wants it [[as soon as possible|MALAY-77000 Max loses interest]].
<</page>><<silently>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
His vibe changes markedly after that: friendly, but distant. Amicable, with a slice of //fuck you.// <<if not $max.isHacked>>You doubt you're going to get a<<if hasVisited("MALAY-66000 Tripping Tijah")>>nother<</if>> shot at his phone, now. He's gone from keen on you, to keen on getting rid of you.<</if>>
<<if $max.isHacked>>\
Still...you did what you came out to do, and he seems none the wiser. At least one of you had a successful evening – and, wow, dinner was obscenely good. You'll have to eat only salad for the rest of the weekend just to make up for it.
<</if>>\
You ride back to the hotel making only polite conversation. Max pays the driver, and wishes you [[goodnight|MALAY-78000 Lobby goodnight]] when you get to the lobby.
<</page>><<silently>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
"Thanks for a nice evening," you tell him.
"My pleasure." That wolfish grin one last time. "Goodnight, <<if $max.knowsKatesRealName>>$kate.firstName<<else>>(TK COVERFIRSTNAME)<</if>>."
//[[Go to your room.|MALAY-79000 Kate returns to her room alone]]//
<</page>><<silently>>
<<set $header.line1 to "''ROOM 2512''",
$header.line2 to "MANDARIN ORIENTAL / APRIL 2018">>
<<emote-calm>>
<<removeShoes>>
<</silently>>\
<<header>>\
<<page>>\
Back in your room, you kick off your heels and open up Signal, a secure messaging app, on your phone.
<<if $max.isHacked>>\
//All done, please check server,// you message <<Wheeler>>.
<<else>>\
//Not possible,// you message <<Wheeler>>.
<</if>>\
No reply: the old boy's probably asleep. Oh well, he can read the <<if $max.isHacked>>good<<else>>bad<</if>> news in the morning. <<if $max.isHacked>>This should look good on your record.<<else>>You did your best.<</if>>
//[[Time to get some sleep.|MALAY-79100 Ready for bed]]//
<</page>><<silently>>
<<avatar-clothing-removeConflict dress>>
<</silently>>\
<<header>>\
<<page>>\
You peel off your dress and hang it up.
It's late and you should get some sleep...but glamming yourself up and being wined and dined has left you feeling tense and sexually frustrated.
//[[Masturbate.|MALAY-79200 Kate jills off]]//
<</page>><<silently>>
<<set _sexualFantasy to $kate.kinks.random()>>
<<set $avatar.clothing.pushUnique("teenRom/50_katesBedsheets")>>
<<emote-eyes-closed>>
<</silently>>\
<<header>>\
<<page>>\
You slip under the sheets for a quick, uncomplicated //menage a moi.// Your pussy's wet and ready, responsive to your touch.
Your mind goes back to your date, somewhere else in the hotel: you wonder if he's doing the same thing, lying in bed and touching himself to the memory of you. You can't deny that you looked hot in that dress.
Your thoughts drift to an idle fantasy about messaging him right now. You imagine sending him a text that just says //2512//...your [[room number|MALAY-79300 Max's imaginary visit]].
<</page>><<silently>>
<<emote-brows-worried>>
<<emote-mouth-open>>
<<emote-cheeks-blush>>
<<emote-chest-flush>>
<</silently>>\
<<header>>\
<<page>>\
In your fantasy you leave your door unlocked and just wait...and then Max comes in. No conversation, just his hands and his mouth on your body, then his hard cock slipping inside you and thrusting, over and over again, until you...until you...
Jolts of pleasure shoot through your body as you reach orgasm, a crescendo of satisfaction and release.
"Fuuck," you groan out loud, to no one in particular. //God, I needed that.// You lie there a while, feeling blissed out and ravished afterwards.
Eventually, feeling calmer, you grab a shower and [[get some sleep|MALAY-440000 Get some sleep]].
<</page>><<silently>>
<<emote-eyes-closed>>
<<emote-mouth-oh>>
<<first>>
<<addNotification "Arousal +1" "Your nipples are hard, your pussy is wet.">>
<</first>>
<<set $kate.arousal += 1>>
<</silently>>\
<<header>>\
<<page>>\
Your lips meet...then you're kissing. It's intense, passionate, urgent, his stubble prickling your soft skin and your tongues tussling, tangling, intimately exploring each other's body.
A familiar, tingly tension rushes up in your stomach while you make out with him, right there in the restaurant<<if $kate.kinks.includes("exhibitionist")>>, in plain view<</if>>. \
<<if $max.isHacked>>\
//Mission's done, $kate.firstName,// you remind yourself. //So why am I still doing this?//
<<else>>\
If you're just doing this to distract him from his phone...your body didn't get the memo.
<</if>>\
When you finally come up for air your nipples are hard and there's a [[hot slippery wetness|MALAY-81000 Check please]] between your legs.
<</page>><<silently>>
<<emote-eyes-calm>>
<</silently>>\
<<header>>\
<<page>>\
Tijah arrives, with drinks on the house for both of you. "<div class="tooltip">Tack så mycket<span class="tooltiptext">Thank you very much</span></div>," he tells her. "And the bill, please," he adds, in the air of a man who would like it [[as soon as possible|MALAY-82000 Taxi backseat]].
<</page>><<silently>>
<<emote-calm>>
<<set $header.line1 to "''KUALA LUMPUR''",
$header.line2 to "MALAYSIA / APRIL 2018">>
<</silently>>\
<<header>>\
<<page>>\
You ride the <<lift>> down to street level with another couple. But as soon as you're alone in the backseat of a taxi, Max practically pounces on you, eager to [[pick up where you left off|MALAY-83000 Steamy taxi ride]].
<</page>><<silently>>
<<emote-eyes-closed>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
<<image "/locationPhotos/malaysia/klNight.jpg" 120 1000 500 0>>\
The traffic's clear now, so it's a short ride uptown to the hotel. You hardly notice because you're locked in a steamy makeout session with Max on the backseat.
He kisses you hungrily. His hand starts on your knee, then moves up your bare thigh, slipping up under the slit in your dress...
<<link "//Just make out.//" "MALAY-83100 Backseat makeout">><</link>>
<<if $kate.kinks.includesAny("exhibitionist", "submissive")>>\
<span class="greyedOut">//[Exhibitionist or Submissive]</span> <<link "//Open your legs.//" "MALAY-83200 Taxi fingerbang">><</link>>//
<<else>>\
<span class="greyedOut">//[Exhibitionist or Submissive]// Open your legs.</span>
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Under your dress, his hand roams over your thigh and up around the curve of your hip while he kisses you. <<if not $kate.isWearing.includes("knickers")>>You're pretty sure he's figured out that you're not wearing any <<knickers>>.<<else>>From time to time his hand makes it all the way up to the waistband of your <<= $knickers.description.random()>>.<</if>>
Each time you glance up front, you make eye contact with the taxi driver in his rearview mirror. It's a miracle you make it back to the [[Mandarin Oriental|MALAY-84000 Hotel lobby]] in one piece.
<</page>><<silently>>
<<first>>
<<addNotification "Arousal +1" "You're wet and turned on.">>
<<set $kate.arousal += 1>>
<</first>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kate.kinks.includes("submissive")>>As his hand presses between your thighs, you obligingly spread your legs apart for him on the backseat.<<else>>Instinctively, in the heat of the moment, you spread your legs apart on the backseat.<</if>>
<<if $kate.isWearing.includes("knickers")>>\
His hand slips up your inner thigh, his fingers finding the hot, wet scrap of $knickers.material between your legs. He strokes your pussy through your <<= $knickers.description.random()>>, then tugs it aside. The naked touch makes you murmur and bite his lip.
<<else>>\
His hand slips up your inner thigh, his fingers finding your hot, wet crotch, slipping between your naked lips. The touch makes you murmur and bite his lip.
<</if>>\
Each time you glance up front, you make eye contact with the taxi driver in his rearview mirror, <<if $kate.kinks.includes("exhibitionist")>>making sure he gets a good view of you getting<<else>>watching you get kissed and<</if>> fingered on his backseat. It's a miracle you make it back to the [[Mandarin Oriental|MALAY-84000 Hotel lobby]] in one piece.
<</page>><<silently>>
<<emote-calm>>
<<if not hasVisited("MALAY-83200 Taxi fingerbang")>>
<<first>>
<<addNotification "A little drunk" "Three cocktails and a bottle of Chateau D'Esclans may be affecting your judgement at this point.">>
<</first>>
<</if>>
<<set $header.line1 to "''MANDARIN ORIENTAL HOTEL''",
$header.line2 to "KUALA LUMPUR / APRIL 2018">>
<</silently>>\
<<header>>\
<<page>>\
<<if hasVisited("MALAY-83200 Taxi fingerbang")>>\
Your heels click loudly on the marble floor to announce your return. Max steers you to the front desk with one hand on your ass.
"Champagne in my room, please," Max tells the pretty night receptionist. "2907."
She offers him a room service menu, which he scans quickly. "This one. Perrier Jouët." He pronounces it correctly, with the hard 't': //perrier zhou-ette.//
"Very good, sir. I'll have it sent up right away."
"<div class="tooltip">Tack så mycket.<span class="tooltiptext">Thank you very much.</span></div>" He shoots her his wolfish, charming smile – which seems to make her night – then walks you to the <<lift>>s.
//God, we're really doing this,// you think, holding his hand while you wait for the <<lift>> [[to arrive|MALAY-87000 Lift journey]]. You wonder what it's going to feel like. You're nervous and excited at the same time.
<<else>>\
Your heels click loudly on the marble floor to announce your return. "Want to come up to my room?" Max asks. "Have a nightcap?"
<<if $max.isHacked>>\
Your mission's complete - there's no need to go up to his room. Well...it could be argued that doing so would show //real// commitment to your cover. But there's no way in hell <<Wheeler>> would expect you to do that. Your report won't even mention the fact that you let Max //kiss// you, let alone anything else.
But he's hot and you're tempted.
<<else>>\
If you go up to his room, it's for sex, no doubt about it. That wouldn't be highly professional...in fact, it'd practically make you a <div class="tooltip">honeypot<span class="tooltiptext">a female officer who uses sex for espionage. Normal for Jane Bonds in Russia, China and Israel; but frowned upon by <<if $kate.agency == "cia">>the <</if>><<= $kate.agency.toUpperCase()>>.</span></div>.
But he's hot and you're tempted. And it might give you a<<if hasVisited("MALAY-66000 Tripping Tijah")>>nother<</if>> shot at his phone. You wouldn't have to tell <<Wheeler>> exactly how you did it.
<</if>>\
[[Sure, let's keep going.|MALAY-86000 Kate agrees to go to Max's room]]
<<if $max.isHacked>>\
<<link "//[Finish the date]// Sorry, I have an early flight." "MALAY-85000 Early flight">><</link>>
<<else>>\
<<link "//[Abort the Secondary Mission]// Sorry, I have an early flight." "MALAY-85000 Early flight">><</link>>
<</if>>\
<</if>>\
<</page>><<silently>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
"Ah, sorry," you tell him. "I've got an early flight. Tonight was nice, though."
"Oh!" Clearly not the answer he was expecting. "Well...that's too bad. Maybe...just a quick drink?"
"Sorry."
Max tries to talk you round...but <<if $max.isHacked>>you've already completed your mission<<else>>you didn't join <<if $kate.agency == "cia">>the <</if>><<= $kate.agency.toUpperCase()>> to end up a honeypot<</if>>. You say goodnight to him, and go back to [[your room|MALAY-79000 Kate returns to her room alone]] alone.
<</page>><<silently>>
<<emote-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
"Sure," you smile, "let's keep going." //What the hell.//
"Can we have champagne in my room, please?" Max asks the pretty night receptionist. "2907."
She offers him a room service menu, which he scans quickly. "This one. Perrier Jouët." He pronounces it correctly, with the hard 't': //perrier zhou-ette.//
"Very good, sir. I'll have it sent up right away."
"<div class="tooltip">Tack så mycket.<span class="tooltiptext">Thank you very much.</span></div>" He shoots her his wolfish, charming smile – which seems to make her night – then walks you to the <<lift>>s.
//God, we're really doing this,// you think, holding his hand as you wait for the <<lift>> [[to arrive|MALAY-87000 Lift journey]]. You wonder what it's going to feel like. You're nervous and excited at the same time.
<</page>><<silently>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
The <<lift>> stops a few times for other passengers: a room service waiter, a lone fat Asian man, and a middle-aged white couple returning from dinner at one of the hotel's many restaurants.
Everyone rides in polite silence, unaware that Max's hand is fondling your ass through your dress the whole time.
You go past your floor without stopping, and step out with Max [[on the 29th|MALAY-88000 29th floor]].
<</page>><<silently>>
<<set $header.line1 to "''MAX\'S SUITE''",
$header.line2 to "MANDARIN ORIENTAL / APRIL 2018">>
<</silently>>\
<<header>>\
<<page>>\
You stroll through an empty hotel corridor, Max's hand on your ass, until you arrive at room 2907. He lets go of your butt to swipe his keycard in the lock.
<<image "/locationPhotos/malaysia/maxsRoom.jpg" 120 1000 500 0>>\
Inside, his suite is like yours, but a bit bigger, decorated in cool grey instead of earth tones. You spot a few signs of his occupation: a notepad on the desk, some books in Swedish, a water bottle and a phone charger cable sat beside the alarm clock on the nightstand.
[[Oh, you have a balcony!|MALAY-89000 Max's balcony]]
<</page>><<silently>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
"Oh, you have a balcony!"
"You don't? Check it out."
He rolls open the door and gestures for you to [[step outside|MALAY-90000 Balcony view]].
<</page>><<silently>>
<<set $header.line1 to "''29TH FLOOR BALCONY''",
$header.line2 to "MANDARIN ORIENTAL / APRIL 2018">>
<<showRear>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
<<image "/locationPhotos/malaysia/petronasTowersAtNight.jpg" 10 1000 550 0>>\
You step out onto the balcony and back into the night. A warm breeze carries up the smells and sounds of the city streets from far below. The nearby Petronas Towers are lit up like rocket ships, ready to blast off into the darkness.
Max comes out behind you. Before you can take in any more of the view, his hands grasp your hips and spin you around.
//[[Make out.|MALAY-91000 Balcony kiss]]//
<</page>><<silently>>
<<emote-eyes-closed>>
<<emote-mouth-oh>>
<<showFront>>
<</silently>>\
<<header>>\
<<page>>\
Max kisses you, urgent and intense, pushing you back until your bum is pressed up against the railing.
His hands find your <<if $kate.braSize == "small">>small <</if>>breasts, kneading them through your slinky dress, feeling the way they shift in his <<if $kate.braSize == "small">>palms<<else>>grasp<</if>> without a bra. Your nipples feel stiff and sensitive, ready to be handled.
//[[Kiss back demurely.|MALAY-92000 Balcony demure makeout]]
[[Kiss back passionately.|MALAY-93000 Balcony passionate makeout]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
With your bum pressed up against the balcony rail, you make out with Max Sandström, softly kissing him back while he <<if $kate.braSize == "small">>gropes and fondles your chest<<elseif $kate.braSize == "medium">>gropes and fondles your chest<<elseif $kate.braSize == "large">>gropes and fondles your impressive chest<</if>>.
Anticipation stirs in his <<trousers>>, pressing against your belly as you kiss. His hands roam around your body to find <<if $avatar.clothing.includes("malaysia/30_dress-wineMultiStrapGown-barefoot-rear")>>the tie at the back of your dress, tugging it loose<<elseif $avatar.clothing.includes("30_dress-cherryRedOffTheShoulderFishtailGown-barefoot-rear")>>the <<zip>> at the back of your dress, tugging it down<<else>>the <<zip>> at the back of your dress, tugging it down<</if>>...
//[[Unbutton his shirt.|MALAY-94000 Partially un dressed][$temp.playerDecision to "stripMax"]]
[[Help him undress you.|MALAY-94000 Partially un dressed][$temp.playerDecision to "stripYourself"]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
With your bum squashed up against the balcony rail, you make out with Max Sandström, kissing him back fiercely while he <<if $kate.braSize == "small">>gropes and fondles your pert breasts, feeling their softness<<elseif $kate.braSize == "medium">>gropes and squeezes your firm breasts, feeling how they move<<elseif $kate.braSize == "large">>gropes and squeezes your big tits, feeling their size and weight<</if>> through your dress.
You pull him into you, fondling his strong back and shoulder muscles while you kiss. They feel like big hard slabs of raw masculinity through his soft linen shirt.
Anticipation stirs in his <<trousers>>, pressing against your belly as you kiss. His hands roam over your body to <<if $avatar.clothing.includes("malaysia/30_dress-wineMultiStrapGown-barefoot-rear")>>the tie at the back of your dress, tugging it loose<<elseif $avatar.clothing.includes("malaysia/30_dress-cherryRedOffTheShoulderFishtailGown-barefoot-rear")>>the <<zip>> at the back of your dress, tugging it down<<else>>the <<zip>> at the back of your dress, tugging it down<</if>>...
//[[Unbutton his shirt.|MALAY-94000 Partially un dressed][$temp.playerDecision to "stripMax"]]
[[Help him undress you.|MALAY-94000 Partially un dressed][$temp.playerDecision to "stripYourself"]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.playerDecision == "stripMax">>\
<<set $max.isWearing.push("unbuttonedShirt")>>\
You unfasten his shirt, button by button revealing the lean, muscular body you remember from the pool.
<<elseif $temp.playerDecision == "stripYourself">>\
You instinctively assist, moving your body to help him get you out of your dress.
<<else>>\
(ERROR IN TEMP.PLAYERDECISION VAR)
<</if>>\
<<if $temp.playerDecision == "stripMax">>Meanwhile, Max<<elseif $temp.playerDecision == "stripYourself">>With your help, he<<else>>(ERROR IN TEMP.PLAYERDECISION VAR)<</if>> confidently peels you out of your date dress, [[right there on the balcony|MALAY-95000 Un dressed]]...
<</page>><<silently>>
<<emote-calm>>
<<emote-mouth-sexy>>
<<emote-eyes-squint>>
<<if $avatar.clothing.includes("malaysia/30_dress-wineMultiStrapGown-barefoot-rear")>>
<<set $temp.kateWasWearing to "wineMultiStrapGown">>
<<elseif $avatar.clothing.includes("malaysia/30_dress-cherryRedOffTheShoulderFishtailGown-barefoot-rear")>>
<<set $temp.kateWasWearing to "cherryRedFishtailGown">>
<<elseif $avatar.clothing.includes("malaysia/30_dress-blackOneShoulderCutOutThighSlitGown-barefoot-rear")>>
<<set $temp.kateWasWearing to "blackCutOutGown">>
<</if>>
<<avatar-clothing-removeConflict "dress">>
<</silently>>\
<<header>>\
<<page>>\
A tug here, a pull there...and your expensive designer dress is sliding down to your knees. You step out of it, resting a hand on his solid shoulder to steady yourself. He \
<<if $kate.isWearing.includes("bra")>>\
[[tosses it aside|MALAY-96000 Max takes off Kate's bra]] onto a sunlounger.
<<else>>\
tosses the dress aside like it's a rag.
<<if $kate.braSize == "large">>\
"<div class="tooltip">Herregod<span class="tooltiptext">Oh my god</span></div>," he murmurs when your big breasts are freed, cupping them greedily, feeling their weight in his hands.
<</if>>\
You glance around nervously, feeling very exposed in the night air. The neighbouring balconies are clear, but there are literally hundreds of windows in the high-rises across the street. Anyone could be watching right now, getting an eyeful of the <<if $kate.isWearing.includes("knickers")>>topless<<else>>naked<</if>> <<if $kate.agency == "cia">>American<<elseif $kate.agency == "mi6">>English<<elseif $kate.agency == "asis">>Aussie<<elseif $kate.agency == "csis">>Canadian<<elseif $kate.agency == "nzsis">>Kiwi<<else>>ERROR IN KATE.AGENCY VAR<</if>> girl on the hotel balcony.
[[Let's go inside.|MALAY-97000 Balcony fingerbang]]
<<if $kate.kinks.includes("exhibitionist")>>\
//[Exhibitionist] [[Give Max a blowjob.|MALAY-99000 Balcony BJ]]//
<<else>>\
<span class="greyedOut">//[Exhibitionist] Give Max a blowjob.//</span>
<</if>>
<</if>>\
<</page>><<silently>>
<<avatar-clothing-removeConflict "bra">>
<<emote-calm>>
<<emote-mouth-sexy>>
<<emote-eyes-squint>>
<</silently>>\
<<header>>\
<<page>>\
Reaching behind your back, he undoes your bra almost before you know what he's doing – one moment you're wearing it, the next he's tossing it onto the sunlounger along with your dress. //(TK if the hack drive is in her bra, we need to mention it here - maybe variation where she panics because she realises what's about to be revealed. Brief contest in which she manages to palm the drive, but not keep her bra.)//
<<if $kate.braSize == "large">>\
"<div class="tooltip">Herregod<span class="tooltiptext">Oh my god</span></div>," he murmurs when your big breasts are freed, cupping them greedily, feeling their weight in his hands.
<</if>>\
You glance around nervously, feeling very exposed in the night air. The neighbouring balconies are clear, but there are literally hundreds of windows in the high-rises across the street. Anyone could be watching right now, getting an eyeful of the <<if $kate.isWearing.includes("knickers")>>topless<<else>>naked<</if>> <<if $kate.agency == "cia">>American<<elseif $kate.agency == "mi6">>English<<elseif $kate.agency == "asis">>Australian<<elseif $kate.agency == "csis">>Canadian<<elseif $kate.agency == "nzsis">>Kiwi<<else>>ERROR IN KATE.AGENCY VAR<</if>> girl on the hotel balcony.
[[Let's go inside.|MALAY-97000 Balcony fingerbang]]
<<if $kate.kinks.includes("exhibitionist")>>\
//[Exhibitionist] [[Give Max a blow job.|MALAY-99000 Balcony BJ]]//
<<else>>\
<span class="greyedOut">//[Exhibitionist] Give Max a blow job.//</span>
<</if>>
<</page>><<silently>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
"Let's go inside," you say.
"Later," Max murmurs, pulling you back in for another kiss. One hand closes on a handful of your hair, tilting your head back, exposing your neck.
His other hand slips between your legs, <<if $kate.isWearing.includes("knickers")>>inside your <<= $knickers.description.random()>>, <</if>>\
<<if hasVisited("MALAY-83200 Taxi fingerbang")>>\
getting reacquainted with your pussy. He sensually teases your clit while kissing and nibbling your neck like a [[stubbly Swedish vampire|MALAY-98000 Good with his hands]].
<<else>>\
<<if $kate.isWearing.includes("knickers")>>\
only your <<= $knickers.description.random()>> between him and your hot slick wetness. After hours of anticipation, his touch on your wet entrance sends a thrill up your body that makes you gasp.
His finger caresses your pussy through the soaked scrap of $knickers.material, sensually teasing your clit while he kisses and nibbles your neck like a [[stubbly Swedish vampire|MALAY-98000 Good with his hands]].
<<else>>\
finding the hot slick wetness there. After hours of anticipation, his touch on your wet entrance sends a thrill up your body that makes you gasp.
His finger slips between your lips, sensually fondling your bare clit while he kisses and nibbles your neck like a [[stubbly Swedish vampire|MALAY-98000 Good with his hands]].
<</if>>\
<</if>>\
<</page>><<silently>>
<<emote-eyes-closed>>
<<emote-mouth-sexy>>
<<first>>
<<addNotification "Arousal +1" "You're soaking wet and totally ready for sex.">>
<<set $kate.arousal to 1>>
<</first>>
<</silently>>\
<<header>>\
<<page>>\
He's //really// good with his hands. Your breath comes out in low, encouraging murmurs as he explores your body, his finger sensuously stroking your <<if not $kate.isWearing.includes("knickers")>>bare, wet pussy<<else>>wet pussy through a <<if $knickers.material == "lace">>delicate scrap of lace<<else>>flimsy scrap of fabric<</if>><</if>>.
While he fondles your clit, his wolfy mouth works over your upper body – kissing your neck, licking and sucking your stiff nipples, kissing you hard, his tongue roughly invading your mouth. His grip in your hair means you couldn't break away even if you wanted to.
It feels so good. Then, from inside the suite, there's a [[tap at the door|MALAY-130000 Room service]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
It's a total turn-on. You feel an urge to give them [[something else to look at|MALAY-100000 Kate goes down]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Slowly, sensuously, you sink down to a squat, balanced on your heels. Traffic noise drifts up from far below. Looking up at Max, you gaze up into his pretty grey eyes as you unbuckle his belt and unfasten his <<trousers>>.
You tug them down just a little, so they ride low on his hips, revealing a pair of clingy blue boxers. He looks down at you, a mix of tension and anticipation on his handsome face.
//[[Take out his dick.|MALAY-110000 Cock out on the balcony]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Some gentle rummaging inside the clingy material of his boxers, and then you're drawing Max's cock out into the night air. It's big and stiff, thick and meaty in your hand.
//[[Take it in your mouth.|MALAY-120000 In Kate's mouth]]//
<</page>><<silently>>
<<emote-eyes-closed>>
<<emote-mouth-open>>
<<set _kateD10 to random(1,10)>>
<<set _diceDisplay to "1d10 @ "+_kateD10>> /*Show dice via formule, only used for display */
<<set _kateD10Modifiers to 0>> /* TK later replace this with Kate's sex skill or similar */
<</silently>>\
<<header>>\
<<page>>\
One last moment of eye contact...then you close your eyes and guide his cock inside your soft, wet mouth.
It tastes musky – sweaty, kinda, but not in a bad way. Fresh sweat.
His hard penis fills your mouth. Balanced precariously on your heels, rocking gently back and forth, you get to work on pleasuring it with your lips and tongue.
<div class="greyHighlighter">\
<table>\
<tr>\
<td style="padding: 0px 20px 0px;">\
<<dice-showDiceImage "d10">>
</td>\
<td>\
<div id="skinnySkillCheck" class="greyHighlighter">\
''BJ check.'' \
<<link "Roll">>\
<<rollDice _diceDisplay>>\
<<replace '#skinnySkillCheck'>>\
<<silently>>\
<<if _kateD10 + 0 gte 6>>\
<<set _skillCheckSucceeded to true>>\
<</if>>\
<</silently>>\
''BJ check.'' Result: _kateD10+0 = <<= _kateD10 + 0>>. <<if _skillCheckSucceeded>>//BJ quality: excellent.//<<else>>//BJ quality: normal.//<</if>>
<</replace>>\
<<replace "#avatar-container">>\
<<emote-mouth-blowjob>>
<<avatar>>
<</replace>>\
<<replace '#exitNavigation'>>\
<<if _skillCheckSucceeded>>\
<<set $max.stamina -= 1>>\
Doing this out on the balcony is a //serious// turn on. Literally dozens of people could be watching you right now, crouching on the balcony, <<if $kate.isWearing.includes("knickers")>>topless<<else>>nude<</if>> in high heels, with a dick in your mouth.
<span class="yellowHighlighter">Max sexual stamina -1.</span>
You can feel his erection getting stiffer and more sensitive in your mouth as you suck and slurp rhythmically on it. "Fan," breathes Max, his hand pressing on the back of your head. "<div class="tooltip">Jävlar<span class="tooltiptext">Fucking hell</span></div>! You're good at that."
You're just getting into your stride when, from inside the suite, there's a [[tap at the door|MALAY-130000 Room service]].
<<else>>\
Doing this out on the balcony is a //serious// turn on. Literally dozens of people could be watching you right now, crouching on the balcony, <<if $kate.isWearing.includes("knickers")>>topless<<else>>nude<</if>> in high heels, with a dick in your mouth.
Max's hand rests proprietally on the top of your head, forcing you to take him deeper into your mouth, the tip stretching right back in your throat. It makes you gag a little but Max doesn't care.
You're just getting used to the sensation when, from inside the suite, there's a [[tap at the door|MALAY-130000 Room service]].
<</if>>\
<</replace>>\
<</rollDice>>\
<</link>> <div class="tooltip">1D10+0<span class="tooltiptext">Sexpert skill +0</span></div> to determine the quality of your BJ. (6 or better = excellent.)
</div>\
</td>\
</tr>\
</table>\
</div>\
<div id="exitNavigation">\
</div>\
<</page>><<silently>>
<<emote-calm>>
<<emote-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
"<div class="tooltip">Helvete<span class="tooltiptext">Hell</span></div>," he murmurs, <<if hasVisited("MALAY-97000 Balcony fingerbang")>>breaking off the clinch<<else>>as your mouth slips off his cock with a little wet //pop//<</if>>. "Room service."
<<if hasVisited("MALAY-99000 Balcony BJ")>>You grin as you straighten up, wiping your lips, leaning back against the railing to show off the <<if $kate.isWearing.includes("knickers")>>half-<</if>>naked curves he has to walk away from.<<else>>You grin and lean back against the railing, subtly arching your back to show off the <<if $kate.isWearing.includes("knickers")>>half-<</if>>naked curves he has to walk away from.<</if>>
[[You gonna answer it?|MALAY-140000 Gonna answer it?]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Gonna answer it?" you ask.
<<if hasVisited("MALAY-99000 Balcony BJ")>>\
He's tucking his erection back into his boxers when an idea occurs to him. "You go," he says.
<<elseif $max.isWearing.includes("unbuttonedShirt")>>\
He's fastening up his shirt when an idea occurs to him. "You go," he says.
<<else>>\
He half-turns to leave, then an idea occurs to him. "You go," he says.
<</if>>\
[[Me? Like this?|MALAY-150000 Moi?]]
<</page>><<silently>>
<<emote-brows-raised>>
<<emote-nose-wrinkle>>
<<emote-mouth-wideSmile>>
<</silently>>\
<<header>>\
<<page>>\
"Me?" you ask. "Like //this?"// You shrug and splay your hands in a pose that manages to showcase both how crazy you think that idea is, and how hot you look <<if $kate.isWearing.includes("knickers")>>half-naked in heels<<else>>wearing nothing but high heels<</if>>.
"Fuck, yes!" Max enthuses. "Exactly like that."
[[No way.|MALAY-160000 No way]]
<</page>><<silently>>
<<emote-eyes-closed>>
<<emote-mouth-beam>>
<</silently>>\
<<header>>\
<<page>>\
"No way," you laugh.
"Oh, jä, yes way," he insists. "C'mon. It'd be //sexy."//
<<if $kate.kinks.includesAny("exhibitionist", "submissive")>>\
//[Exhibitionist or Submissive] [[Would it turn you on?|MALAY-161000 Are you a candaulist?]]//
<<else>>\
<span class="greyedOut">//[Exhibitionist or Submissive]// Would it turn you on?</span>
<</if>>\
[[Not happening.|MALAY-162000 Not happening]]
<</page>><<silently>>
<<emote-calm>>
<<emote-brows-raised>>
<<emote-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
"Would it turn you on?"
"Definitivt," he nods eagerly. "Of course."
[[Well...okay then.|MALAY-210000 Kate gets the door]]
[[Too bad. Not happening.|MALAY-162000 Not happening]]
<</page>><<silently>>
<<emote-calm>>
<<emote-brows-rogerMoore>>
<<emote-nose-scrunch>>
<<emote-mouth-smirk>>
<</silently>>\
<<header>>\
<<page>>\
<<if hasVisited("MALAY-161000 Are you a candaulist?")>>\
"Too bad," you smile sweetly. "I'm not doing it."
<<else>>\
"No way," you shake your head. "Not happening."
<</if>>\
There's another polite tap at the door. "Okay. <div class="tooltip">Glöm det<span class="tooltiptext">Never mind</span></div>," Max shrugs. "Wait right there."
//[[Wait on the balcony.|MALAY-170000 Kate waits on the balcony]]//
<</page>><<silently>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
Adjusting his <<trousers>>, Max heads back inside the suite, leaving you alone with the night air and the traffic noise.
You can easily see the door from here, and the LED lights inside the suite light up the balcony through the floor-to-ceiling windows. You're going to be on display when Max opens the door.
<<if $kate.kinks.includes("exhibitionist")>>\
<span class="greyedOut">//[Non Exhibitionist] Put your dress back on.//</span>
<span class="greyedOut">//[Non Exhibitionist] Turn your back.//</span>
//[Exhibitionist] [[Pose nonchalantly.|MALAY-200000 Nonchalant pose]]//
<<else>>\
//[Non Exhibitionist] [[Put your dress back on.|MALAY-180000 Re dressed]]//
//[Non Exhibitionist] [[Turn your back.|MALAY-190000 Turn your back]]//
<span class="greyedOut">//[Exhibitionist] Pose nonchalantly.//</span>
<</if>>\
<</page>><<silently>>
<<if $temp.kateWasWearing == "wineMultiStrapGown">>
<<wear-dress-wineMultiStrapGown>>
<<elseif $temp.kateWasWearing == "cherryRedFishtailGown">>
<<wear-dress-cherryRedOffTheShoulderFishtailGown>>
<<elseif $temp.kateWasWearing == "blackCutOutGown">>
<<wear-dress-blackOneShoulderCutOutThighSlitGown>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
You pick up your dress from the sunlounger, and step back into it while Max [[goes to the door|MALAY-181000 Room service guy]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Max opens the door to a hotel waiter, who wheels a polished silver drinks trolley into the room. He's a burly, potato-faced local you've seen around the hotel a few times in the past week, and he nods courteously when he notices you out on the balcony. "Good evening, madame."
You watch the little serving ritual from outside in the night: presenting the champagne bottle for Max to inspect, expertly popping it open, then leaving with a signed bill. "Goodnight, madame."
After seeing him out, Max comes back out onto the balcony, carrying two glasses of sparkling fizz. "You're way too dressed," he says, as you take a sip.
//[Get naked]// [[Only you get to see this.|MALAY-182000 Only you]]
<</page>><<silently>>
<<emote-mouth-sexy>>
<</silently>>\
<<header>>\
<<page>>\
"Only you get to see this." You place your glass down and reach for <<if $avatar.clothing.includes("malaysia/30_dress-wineMultiStrapGown-barefoot-rear")>>the tie at the back of your dress, tugging it loose<<elseif $avatar.clothing.includes("malaysia/30_dress-cherryRedOffTheShoulderFishtailGown-barefoot-rear")>>the <<zip>> at the back of your dress, tugging it down<<elseif $avatar.clothing.includes("malaysia/30_dress-blackOneShoulderCutOutThighSlitGown-barefoot-rear")>>the <<zip>> at the back of your dress, tugging it down<</if>>.
Max sips his drink and watches while you [[strip off on the balcony|MALAY-183000 Balcony strip]].
<</page>><<silently>>
<<avatar-clothing-removeConflict "dress">>
<</silently>>\
<<header>>\
<<page>>\
<<if $kate.isWearing.includes("knickers")>>\
You step out of your dress, and toss it onto the sunlounger. Max's eyes drink in your half-naked form.
<<if $knickers.type == "thong">>\
//[[Take off your thong.|MALAY-183100 Knickers off]]//
<<else>>\
<<link "//Take off your <<knickers>>.//" "MALAY-183100 Knickers off">><</link>>
<</if>>\
<<else>>\
You step out of your dress, and toss it aside, reacquanting Max – and maybe half the neighbourhood – with [[your naked form|MALAY-184000 Balcony stripped]].
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
While Max – and maybe half the neighbourhood – watches, you peel down your <<= $knickers.description.random()>>, <<if $kate.bikiniLine == "hollywood">>revealing your shaved pussy<<else>>baring your <<if $kate.bikiniLine == "landingStrip" or $kate.bikiniLine == "brazilian">>skinny bikini line<<elseif $kate.bikiniLine == "georgeW">>bush<<else>>neatly trimmed bikini line<</if>><</if>>.
<<if $kate.hairColour == "ginger" and $kate.bikiniLine != "hollywood">>\
"Natural redhead," \
<<elseif $kate.hairColour == "blonde" and $kate.bikiniLine != "hollywood">>\
"Natural blonde," \
<<else>>\
"Nice," \
<</if>> Max murmurs approvingly.
<<if $knickers.type == "thong">>\
//[[Toss your thong aside.|MALAY-184000 Balcony stripped]]//
<<else>>\
<<link "//Toss your <<knickers>> aside.//" "MALAY-184000 Balcony stripped">><</link>>
<</if>>\
<<removeKnickers>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Only I get to see this?" Max pulls you in close. "Don't forget [[the neighbours|MALAY-184100 Neighbourhood watch]]."
<</page>><<silently>>
<<showRear>>
<</silently>>\
<<header>>\
<<page>>\
He turns you by the hips so you're facing the rows and rows of windows in the highrises across the street. Gently but firmly, he pushes you down so you're bending over the balcony rail.
<<if $kate.isWearing.includes("knickers")>>\
His fingers curl [[inside the waistband|MALAY-260000 Knickers off]] of your <<knickers>>.
<<else>>\
[[Wait, have you got a condom?|MALAY-270000 Condom request]]
//[[Grip the rail.|MALAY-290000 Balcony penetration]]//
<</if>>\
<</page>><<silently>>
<<showRear>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
You turn and lean against the railing. Inside the suite you hear the door open, and male voices in conversation: Max and a melodic-sounding Malaysian man.
They draw closer, then the Malaysian voice stops short – presumably having just noticed the <<if $kate.isWearing.includes("knickers")>>half-<</if>>naked female guest out on the balcony.
"Hey, everything okay?" asks Max casually.
"Ah...yes sir. [[Of course|MALAY-191000 Of course sir]], sir."
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You just gaze out into the night, the warm air caressing your body, listening to the sounds of traffic from far below. Facing out from the room means that you're showing off your body to anyone across the street, of course, but at least you don't have to look them in the eye.
Behind you, the men chat, small talk about Penang where the room service waiter hails from. You can't tell if they're stealing discreet glances at you, or openly staring at your naked back and <<if $kate.isWearing.includes("knickers")>>half-covered <</if>>butt.
You hear the pop of a champagne cork, the rattle of the bottle sliding back into an ice bucket, and the sounds of Max [[seeing the waiter out|MALAY-206000 Balcony redux]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
The prospect's quite erotic. You lean back against the railing, back slightly arched, hip tilted, aiming for a pose that looks both flattering and casual.
Inside, Max opens the door to a room service waiter – a burly, potato-faced local you've seen around the hotel a few times this week. Both men walk into the suite, the waiter wheeling in a polished silver drinks trolley.
He makes it right into the middle of the room before noticing you. His eyes pop wide at the sight of a <<if $kate.isWearing.includes("knickers")>>half-<</if>>naked female guest out on the balcony.
//[[Gaze back coolly.|MALAY-201000 Kate plays it cool]]
[[Smile and say hi.|MALAY-202000 Kate talks to the waiter][$temp.playerDecision to "hiThere"]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You shoot back your coolest, most nonchalant gaze.
"Hey, everything okay?" asks Max.
"Ah...yes sir. Of course, sir. Um..." he gathers his composure, and offers you a polite bob of his head. "Good evening, madame."
[[Uh, hi there!|MALAY-202000 Kate talks to the waiter][$temp.playerDecision to "hiThere"]]
[[Sorry...this was his idea.|MALAY-202000 Kate talks to the waiter][$temp.playerDecision to "blameMax"]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.playerDecision == "hiThere">>\
<<silently>>
<<avatar-expr-eyebrows-worried>>
<<avatar-expr-mouth-smile>>
<</silently>>\
An embarrassed, disarming grin breaks out over your face. "Hi there," you say.
"Hi," he murmurs back. His eyes roam all over your body, drinking in every detail.
<<elseif $temp.playerDecision == "blameMax">>\
<<silently>>
<<avatar-expr-eyebrows-frown>>
<</silently>>\
"Sorry," you say, pointing an accusing finger at Max. "His idea."
"Don't listen to her," scoffs Max. "She's loving this."
"Er...yessir." The waiter's eyes roam all over your body, drinking in every detail.
<<else>>\
(ERROR IN TEMP.PLAYERDECISION VAR)
<</if>>\
"You wanna come in here and say hi?" asks Max.
[[I'm fine out here.|MALAY-203000 I'm fine out here]]
[[Okay.|MALAY-204000 The spy who came in from the balcony]]
<</page>><<silently>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
"I'm fine out here, Max," you tell him.
He smiles and shrugs to the waiter. "Okay. Madame stays on the balcony. So...what have you brought us?"
"Ah...Perrier Jouët, sir. Grand Brut..."
You watch from the balcony as the waiter pops open a bottle of champagne and fills two flutes. It takes him a little while, because he keeps stealing glances at you.
Eventually, Max signs the bill. "Thank you sir," the waiter says, "thank you madame. Goodnight madame. Goodnight." His eyes are locked on your body as Max gently [[closes the door|MALAY-206000 Balcony redux]] on him, like he's trying to remember every detail.
<</page>><<silently>>
<<emote-calm>>
<<emote-mouth-sexy>>
<<set $header.line1 to "''MAX\'S SUITE''",
$header.line2 to "MANDARIN ORIENTAL / APRIL 2018">>
<</silently>>\
<<header>>\
<<page>>\
The pair watch raptly as you step inside the suite and walk up to them. "Hi," you say<<if $temp.playerDecision == "hiThere">> again<</if>>.
He licks his lips nervously. "Madame."
"So," asks Max, "what have you brought us?"
"Ah. Perrier Jouët, sir." He lifts the bottle from an ice bucket to present the label. "Grand Brut."
He shows the label to you both. Max nods sagely, you with [[all the dignity|MALAY-205000 Uncorking]] a <<if $kate.isWearing.includes("knickers")>>topless<<else>>nude<</if>> woman can muster.
<</page>><<silently>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
The waiter busies himself serving the champagne. You stand by and watch politely as he works, fumbling with the wire cork cage because he's paying more attention to your body than the task at hand.
This scene would be perfectly normal if you weren't <<if $kate.isWearing.includes("knickers")>>topless<<else>>naked<</if>>, in heels, in a room with two fully dressed men. //This is what it's going to be like in Bangkok,// you realise. A [[weird mix|MALAY-205100 Premature uncorkulation]] of empowerment and vulnerability.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
The waiter stares at your body like he's memorising every single detail...your bare breasts and your <<if $kate.piercings.includes("nipplesSilverBarbells")>>pierced, <</if>>stiff nipples, <<if $kate.tattoos.length gt 1>>your tattoos<<elseif $kate.tattoos.length == 1>>your tattoo<<elseif $kate.piercings.includes("navelSilverBarbell")>>your belly button piercing<<else>>your slender frame<</if>>, <<if $kate.isWearing.includes("knickers")>>the <<= $knickers.description.random()>> he'd like to peel down<<else>>your <<if $kate.bikiniLine == "hollywood">>bare, shaved pussy<<else>>neatly trimmed bush<</if>><</if>>.
The champagne cork suddenly pops, a little quicker than he'd expected. Creamy white fizz seeps out from the finish, trickling down over his hand. He looks at Max, abashed. "Sorry sir."
Max waves it off, and his eyes drift back to your body. His tongue flickers nervously across his plump lips. "Will there be anything else, sir?" he asks, staring directly at your tits.
"No, that's all," replies Max. He signs the bill and sees the man out; you take your glass of champagne back out [[onto the balcony|MALAY-206000 Balcony redux]].
<</page>><<silently>>
<<set $header.line1 to "''29TH FLOOR BALCONY''",
$header.line2 to "MANDARIN ORIENTAL / APRIL 2018">>
<<emote-eyes-closed>>
<<emote-mouth-oh>>
<<showFront>>
<</silently>>\
<<header>>\
<<page>>\
Max strides out onto the balcony full of purpose. "That was //fucking// hot." He grabs you by the hips and pulls you in for a kiss, fast and urgent.
A short, intense makeout – then he [[twists you around|MALAY-206100 Bend over Kate]] so you're facing the rows and rows of windows in the highrises across the street.
<</page>><<silently>>
<<showRear>>
<</silently>>\
<<header>>\
<<page>>\
Gently but firmly, he pushes you down so you're bending over the balcony rail.
<<if $kate.isWearing.includes("knickers")>>\
His fingers curl [[inside the waistband|MALAY-260000 Knickers off]] of your <<= $knickers.description.random()>>.
<<else>>\
[[Wait, have you got a condom?|MALAY-270000 Condom request]]
//[[Grip the rail.|MALAY-290000 Balcony penetration]]//
<</if>>\
<</page>><<silently>>
<<emote-calm>>
<<emote-brows-raised>>
<<emote-nose-scrunch>>
<<emote-mouth-smirk>>
<</silently>>\
<<header>>\
<<page>>\
"Well..." you shrug. "Okay then." <<if $kate.kinks.includes("submissive")>>You find it hard to resist him.<</if>>
//"Hot,"// he enthuses. Just then, the polite knock repeats itself.
Max nods his head towards the door.
//[[Go answer it.|MALAY-220000 Kate returns inside]]//
<</page>><<silently>>
<<emote-calm>>
<<emote-brows-raised>>
<<emote-mouth-smirk>>
<</silently>>\
<<header>>\
<<page>>\
"Okay." You shoot him a look, then take a deep breath and go for it.
He slaps your ass as you move past him and [[back into the suite|MALAY-230000 Mirror mirror]].
<</page>><<silently>>
<<emote-calm>>
<<set $header.line1 to "''MAX\'S SUITE''",
$header.line2 to "MANDARIN ORIENTAL / APRIL 2018">>
<</silently>>\
<<header>>\
<<page>>\
As you cross the suite you catch your reflection in a big wall mirror. You look reassuringly hot <<if $kate.isWearing.includes("knickers")>>half-<</if>>naked – all the exercise in the past couple weeks has paid off.
Butterflies pick up in your stomach anyway as you approach the door. You've got no idea who's on the other side, or how they'll react.
//[[Look through the peephole.|MALAY-231000 Peephole]]
[[Open the door a crack.|MALAY-232000 Peek out]]//
<<if $kate.kinks.includes("exhibitionist")>>\
//[Exhibitionist] [[Open the door casually.|MALAY-240000 Reveal][$temp.playerDecision to "openCasually"]]//
<<else>>\
<span class="greyedOut">//[Exhibitionist] Open the door casually.//</span>
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You peep through the spyhole. Outside is a room service waiter – a burly, potato-faced local you've seen around the hotel a few times this week.
He's waiting with a brightly polished silver drinks trolley.
//[[Open the door a crack.|MALAY-232000 Peek out]]//
<<if $kate.kinks.includes("exhibitionist")>>\
//[Exhibitionist] [[Open the door casually.|MALAY-240000 Reveal][$temp.playerDecision to "openCasually"]]//
<<else>>\
<span class="greyedOut">//[Exhibitionist] Open the door casually.//</span>
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if hasVisited("MALAY-231000 Peephole")>>\
You open the door a crack, and peep out. The waiter smiles pleasantly. "Room service, madame."
<<else>>\
You open the door a crack, and peep out. Outside is a room service waiter – a burly, potato-faced local you've seen around the hotel a few times this week.
He smiles at you pleasantly. "Room service, madame."
<</if>>\
<<if $kate.kinks.includes("exhibitionist")>>\
//[Exhibitionist] [[Open the door casually.|MALAY-240000 Reveal][$temp.playerDecision to "openCasually"]]//
<<else>>\
<span class="greyedOut">//[Exhibitionist] Open the door casually.//</span>
<</if>>\
//[[Take a deep breath and open the door.|MALAY-240000 Reveal][$temp.playerDecision to "openNervously"]]//
<</page>><<silently>>
<<emote-mouth-sexy>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.playerDecision == "openCasually">>\
You open the door confidently, a neutral look on your face, as though answering a door with your <<if $kate.isWearing.includes("knickers")>>bare breasts<<else>>naked body<</if>> on full display were the most normal thing in the world. "Oh hi," you say casually. "Can you–"
<<elseif $temp.playerDecision == "openNervously">>\
"Hi." You smile nervously, take a deep breath...and open the door.
<<else>>\
(ERROR IN TEMP.PLAYERDECISION VAR)
<</if>>\
His eyes pop wide when he sees you. He takes an involuntary step back, bumping into the drinks trolley and rattling the ice bucket.
[[Whoa, careful!|MALAY-241000 Introductions][$temp.playerDecision to "careful"]]
[[I'm sorry, I didn't mean to embarrass you.|MALAY-241000 Introductions][$temp.playerDecision to "sorry"]]
[[This is humiliating.|MALAY-241000 Introductions][$temp.playerDecision to "humiliated"]]
[[Hahaha!|MALAY-241000 Introductions][$temp.playerDecision to "hahaha"]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.playerDecision == "careful">>\
<<silently>>
<<emote-brows-raised>>
<</silently>>\
"Whoa, careful there!" You reach out instinctively to help him balance, but the waiter doesn't take it.
<<elseif $temp.playerDecision == "sorry">>\
<<silently>>
<<emote-brows-worried>>
<</silently>>\
"I'm sorry," you say, "I didn't mean to embarrass you!"
<<elseif $temp.playerDecision == "humiliated">>\
<<silently>>
<<emote-brows-attentive>>
<</silently>>\
"This is //so// humiliating," you grumble, <<if $kate.kinks.includes("submissive")>>pretending that it's not turning you on.<<else>>to no one in particular.<</if>>
<<elseif $temp.playerDecision == "hahaha">>\
<<silently>>
<<emote-brows-raised>>
<<emote-mouth-wideSmile>>
<</silently>>\
"I'm sorry." You can't help but laugh at his startled reaction.
<<else>>\
(ERROR IN TEMP.PLAYERDECISION VAR)
<</if>>\
He straightens up, glances up and down the corridor, then back to you. "You're– his voice runs dry and he has to lick his lips and swallow before he can speak. "You...your room service, madame."
//[[Show him in.|MALAY-242000 Come in]]//
<</page>><<silently>>
<<emote-calm>>
<<if $temp.playerDecision == "hahaha">>
<<emote-mouth-smile>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
You beckon him inside. He wheels the drinks trolley in behind you.
You lead him into the big open-plan suite, Max watching from out on the balcony. The waiter nods to him respectfully, then parks the trolley in the middle of the room.
He lifts the champagne from the ice bucket, showing you the label. "Madame. Perrier Jouët, Grand Brut," he announces, pronouncing it wrong, //zhou-ay.// It's an ordinary, non-vintage champagne, the kind you'd find in a <<if $kate.agency == "cia" or $kate.agency == "csis">>grocery store<<else>>supermarket<</if>>.
[[Thank you.|MALAY-243000 Opening ritual][$temp.playerDecision to "thankYou"]]
[[Lovely!|MALAY-243000 Opening ritual][$temp.playerDecision to "lovely"]]
//[[Nod sagely.|MALAY-243000 Opening ritual][$temp.playerDecision to "nod"]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.playerDecision == "thankYou">>\
<<silently>>
<<emote-mouth-oh>>
<</silently>>\
"Thank you." You nod with all the dignity a <<if $kate.isWearing.includes("knickers")>>topless<<else>>naked<</if>> woman in high heels can muster.
<<elseif $temp.playerDecision == "lovely">>\
<<silently>>
<<emote-brows-raised>>
<<emote-mouth-smile>>
<</silently>>\
"Lovely!" You smile ingratiatingly, hoping this isn't too excruciating for him. You feel like you might be blushing.
<<elseif $temp.playerDecision == "nod">>\
You nod your acceptance, with all the dignity a <<if $kate.isWearing.includes("knickers")>>topless<<else>>naked<</if>> woman in high heels can muster.
<<else>>\
(ERROR IN TEMP.PLAYERDECISION VAR)
<</if>>\
The waiter busies himself serving the champagne. You stand by and watch politely as he works, fumbling with the wire cork cage because he's paying more attention to your body than the task at hand.
This scene would be perfectly normal if you weren't <<if $kate.isWearing.includes("knickers")>>topless<<else>>naked<</if>>, in heels, being gazed at by two fully dressed men. //This is what it's going to be like in Bangkok,// you realise. A [[weird mix|MALAY-243100 Popping the cork]] of empowerment and vulnerability.
<</page>><<silently>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kate.kinks.includes("exhibitionist")>>The waiter stares<<else>>Your cheeks redden as the waiter stares<</if>> at your body<<if not $kate.kinks.includes("exhibitionist")>>,<</if>> like he's memorising every single detail...your bare breasts and your <<if $kate.piercings.includes("nipplesSilverBarbells")>>pierced, <</if>>stiff nipples, <<if $kate.tattoos.length gt 1>>your tattoos<<elseif $kate.tattoos.length == 1>>your tattoo<<elseif $kate.piercings.includes("navelSilverBarbell")>>your belly button piercing<<else>>your slender frame<</if>>, <<if $kate.isWearing.includes("knickers")>>the <<= $knickers.description.random()>> he'd like to peel down<<else>>your <<if $kate.bikiniLine == "hollywood">>bare, shaved pussy<<else>>neatly trimmed bush<</if>><</if>>.
The champagne cork suddenly pops, a little quicker than he'd expected. Creamy white fizz seeps out from the finish, trickling down over his hand. He looks at you, abashed. "Sorry madame."
Momentary eye contact, but then his gaze is caught by the gravitational pull of your body again. His tongue flickers nervously across his plump lips. "Will there be anything else?" he asks, staring directly at your tits.
[[No thanks.|MALAY-244000 Settling the bill]]
<</page>><<silently>>
<<emote-mouth-sexy>>
<<if $kate.agency == "cia">>
<<set _priceInRealMoney to "$130">>
<<elseif $kate.agency == "mi6">>
<<set _priceInRealMoney to "£100">>
<<elseif $kate.agency == "asis">>
<<set _priceInRealMoney to "$170">>
<<elseif $kate.agency == "csis">>
<<set _priceInRealMoney to "$160">>
<<elseif $kate.agency == "nzsis">>
<<set _priceInRealMoney to "$180">>
<<else>>
<<set _priceInRealMoney to "ERROR IN PRICEINREALMONEY TEMP VAR">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kate.agency == "mi6">>"No, thank you."<<else>>"No thanks."<</if>>
He nods slowly and passes you the bill and a pen. It comes to RM550: about _priceInRealMoney. Service is not included.
//[[No tip.|MALAY-245000 Just the tip][$temp.playerDecision to "noTip"]]
[[Normal tip.|MALAY-245000 Just the tip][$temp.playerDecision to "normalTip"]]
[[Big tip.|MALAY-245000 Just the tip][$temp.playerDecision to "bigTip"]]//
<</page>><<silently>>
<<avatar-expr-mouth-normal>>
<<if $kate.agency == "cia">>
<<set _priceInRealMoney to "$65">>
<<elseif $kate.agency == "mi6">>
<<set _priceInRealMoney to "£50">>
<<elseif $kate.agency == "asis">>
<<set _priceInRealMoney to "$85">>
<<elseif $kate.agency == "csis">>
<<set _priceInRealMoney to "$80">>
<<elseif $kate.agency == "nzsis">>
<<set _priceInRealMoney to "$90">>
<<else>>
<<set _priceInRealMoney to "ERROR IN PRICEINREALMONEY TEMP VAR">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.playerDecision == "noTip">>\
Seeing you <<if $kate.isWearing.includes("knickers")>>topless<<else>>naked<</if>> was enough of a tip. He stares at your body while you scrawl <<if $max.knowsKatesRealName>>a signature<<else>>a signature for "TK Kate cover firstname"<</if>> on the bill.
<<elseif $temp.playerDecision == "normalTip">>\
You write out a 10% tip. He stares at your body while you scrawl <<if $max.knowsKatesRealName>>a signature<<else>>a signature for "TK Kate cover firstname"<</if>> on the bill.
<<elseif $temp.playerDecision == "bigTip">>\
You write out a 50% tip. He stares at your body while you scrawl <<if $max.knowsKatesRealName>>a signature<<else>>a signature for "TK Kate cover firstname"<</if>> on the bill. You don't even think he noticed that you tipped him _priceInRealMoney – oh well, he'll have a nice surprise later.
<<else>>\
(ERROR IN TEMP.PLAYERDECISION VAR)
<</if>>\
"Goodnight, madame," he says as you see him to the door. "Goodnight." He's staring at your <<if $kate.isWearing.includes("knickers")>>breasts<<else>>crotch<</if>> when you gently close the door on him.
You head back into the room, scoop up the ice bucket and glasses, and carry them [[out onto the balcony|MALAY-250000 Max reaction]].
<</page>><<silently>>
<<emote-mouth-sexy>>
<<set $header.line1 to "''29TH FLOOR BALCONY''",
$header.line2 to "MANDARIN ORIENTAL / APRIL 2018">>
<</silently>>\
<<header>>\
<<page>>\
"Well, let's hope he's not calling the co–"
You're interrupted by Max practically [[pouncing on you|MALAY-251000 Max kiss]] the moment you step back out into the night air.
<</page>><<silently>>
<<emote-eyes-closed>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
He pulls you into a kiss, fierce and urgent, his tongue ravishing your mouth, one hand gripping your hair and one on your ass.
The bulge in his trousers grinds into your belly. The ice in the bucket jingles as he [[moves you around|MALAY-252000 Balcony fuck setup]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
A short, intense makeout, during which you're relieved of the ice bucket and the champagne flutes, and manoeuvred back over to the railing.
Max [[twists you around|MALAY-25300 Twisted]] so you're facing the rows and rows of windows in the highrises across the street.
<</page>><<silently>>
<<showRear>>
<<emote-calm>>
<<set $avatar.clothing.delete("/makeup/eyeshadow/10_eyeshadow-" + $kate.lastWornEyeshadow + "-" + $kate.eyeShape + "-closed")>>
<</silently>>\
<<header>>\
<<page>>\
With a firm hand, he pushes you down so you're bending over the balcony rail.
<<if $kate.isWearing.includes("knickers")>>\
His fingers curl [[inside the waistband|MALAY-260000 Knickers off]] of your <<= $knickers.description.random()>>.
<<else>>\
[[Wait, have you got a condom?|MALAY-270000 Condom request]]
//[[Grip the rail.|MALAY-290000 Balcony penetration]]//
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
He peels $knickers.pronoun down, quick and unceremonious, just stripping $knickers.pronoun off you so you're ready to be fucked.
You step out of $knickers.pronoun and he tosses $knickers.pronoun aside onto the sunlounger.
[[Wait, have you got a condom?|MALAY-270000 Condom request]]
//[[Grip the rail.|MALAY-290000 Balcony penetration]]//
<<removeKnickers>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Wait," you say, straightening up a little. "Have you got a condo–"
He pushes you firmly back down into position. "Shut up."
[[Condom, Max!|MALAY-280000 Kate insists on protection]]
//[[Shut up.|MALAY-290000 Balcony penetration]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kate.kinks.includes("submissive")>>\
It takes some effort not to simply shut up after being so casually told to, but you manage to plead "Please, Max, condom..."
<<else>>\
"Condom, Max!" you insist.
<</if>>\
"I'll pull out," he promises.
[[Condom or I'm leaving.|MALAY-281000 Condom or I'm gone]]
//[[Reluctantly let him fuck you without protection.|MALAY-290000 Balcony penetration]]//
<</page>><<silently>>
<<set $max.isWearing to ["condom"]>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kate.kinks.includes("submissive")>>\
"Please Max, use a condom, or I can't go through with this."
<<else>>\
"Condom or I'm leaving," you threaten.
<</if>>\
"Fine, fine." He fumbles around to find a condom, mumbling unhappily to himself in Swedish. You watch over your shoulder as he rolls the latex sheath onto his dick, an unhappy frown letting you know how he feels about this imposition.
<span class="yellowHighlighter">//Condom applied. -1 Sensation, Max +1 Sexual Stamina.//</span>
He moves in close behind you, pushing you [[back down into position|MALAY-290000 Balcony penetration]] with a firm little shove.
<</page>><<silently>>
<<emote-brows-raised>>
<<emote-eyes-big>>
<<if ndef $max.isWearing>>
<<set $max.isWearing to []>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
<<if $max.isWearing.includes("condom")>>\
You grip the railing as Max moves in close behind you. One of his hands is on your <<if $kate.isWearing.includes("suspenderBelt")>>TK suspender/garter belt<<else>>hip<</if>>, the other guiding his erection into your body.
The head slips between your wet lips, an exciting little tingle of contact with his dick encased in thin latex. Then his big, stiff cock's sliding all the way inside you.
"Fuck," you exclaim in a quivery little gasp as you're slowly [[filled up|MALAY-300000 Doggy style fuck]], right there on the balcony.
<<elseif hasVisited("MALAY-280000 Kate insists on protection")>>\
<<set $kate.arousal += 1>>\
"But..." you protest weakly. He ignores you, one hand on your <<if $kate.isWearing.includes("suspenderBelt")>>TK suspender/garter belt<<else>>hip<</if>>, the other guiding his naked erection into your body.
The head slips between your wet lips, an exciting little tingle of skin-on-skin contact. Then his big, stiff cock's sliding all the way inside you, bareback.
You let out a quivery little gasp as you're slowly [[filled up|MALAY-300000 Doggy style fuck]], right there on the balcony.
<<elseif hasVisited("MALAY-270000 Condom request")>>\
<<set $kate.arousal += 1>>\
<<if $kate.kinks.includes("submissive")>>You feel slightly stunned – you're not sure a man has //ever// casually told you to shut up before, certainly not during sex. But you feel a little tingle in your groin as you obediently shut up.<<else>>Feeling slightly stunned – you're not sure a man has //ever// casually told you to shut up before, certainly not during sex – you do, nevertheless, shut up.<</if>>
"Good girl." One of his hands is resting lightly on your <<if $kate.isWearing.includes("suspenderBelt")>>TK suspender/garter belt<<else>>hip<</if>>, the other pats your rump approvingly...then moves onto his bare naked erection, guiding it into your body.
The head slips between your wet lips, an exciting little tingle of skin-on-skin contact. Then his big, stiff cock's sliding all the way inside you...bareback.
"Fuck," you exclaim in a quivery little gasp as you're slowly [[filled up|MALAY-300000 Doggy style fuck]], right there on the balcony.
<<else>>\
<<set $kate.arousal += 1>>\
You curl your hands around the railing as he steps in close behind you, one hand resting lightly atop your <<if $kate.isWearing.includes("suspenderBelt")>>TK suspender/garter belt<<else>>hip<</if>>, the other guiding his erect cock into you.
The head slips between your wet lips, an exciting little tingle of skin-on-skin contact. Then his big, stiff cock's sliding all the way inside you, bareback.
You let out a quivery little gasp as you're slowly [[filled up|MALAY-300000 Doggy style fuck]], right there on the balcony.
<</if>>\
<</page>><<silently>>
<<emote-mouth-oh>>
<<if $kate.agency == "cia">>
<<set _nationell to "amerikan",
_national to "American">>
<<elseif $kate.agency == "mi6">>
<<set _nationell to "engelska",
_national to "English">>
<<elseif $kate.agency == "asis">>
<<set _nationell to "australisk",
_national to "Australian">>
<<elseif $kate.agency == "csis">>
<<set _nationell to "kanadensisk",
_national to "Canadian">>
<<elseif $kate.agency == "nzsis">>
<<set _nationell to "australisk",
_national to "Australian">>
<<else>>
<<set _nationell to "ERROR IN NATIONELL TEMP VAR",
_national to "ERROR IN NATIONAL TEMP VAR">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
With his hands on your hips, Max is fucking you – gentle, experimental thrusts that quickly build up to a brisk, satisfying pace.
Your earlier fantasies about being a femme fatale superspy didn't involve being bent over a balcony railing and fucked in front of half the street, but now it's happening you don't want it to stop.
Max's hard, <<if $max.isWearing.includes("condom")>>latex clad<<else>>naked<</if>> shaft thrusts inside you rhythmically, his balls gently thwapping against your clit. They feel slightly prickly, like he shaved them recently, and the sensation makes you gasp and murmur.
"Oh fuck, Gud," Max breathes approvingly. "<div class="tooltip">Du lilla _nationell hora<span class="tooltiptext">You little _national whore</span></div>." You don't speak Swedish but it might mean something like //good girl// – it's the same encouraging tone grown ups used to use when you behaved well.
But then...like you're a bad girl...he [[smacks your ass|MALAY-310000 Sex noises]].
<</page>><<silently>>
<<emote-brows-worried>>
<<emote-eyes-closed>>
<<if $kate.agency == "cia">>
<<set _nationell to "Amerikan",
_national to "American">>
<<elseif $kate.agency == "mi6">>
<<set _nationell to "Engelsk",
_national to "English">>
<<elseif $kate.agency == "asis">>
<<set _nationell to "Australisk",
_national to "Australian">>
<<elseif $kate.agency == "csis">>
<<set _nationell to "Kanadensisk",
_national to "Canadian">>
<<elseif $kate.agency == "nzsis">>
<<set _nationell to "Australisk",
_national to "Australian">>
<<else>>
<<set _nationell to "ERROR IN NATIONELL TEMP VAR",
_national to "ERROR IN NATIONAL TEMP VAR">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
He pulls your head up by a handful of your hair, making you arch your back and look straight into the windows across the street.
With a hand in your hair and a hand on your hip, Max builds up the pace. Your butt slaps into his groin over and over, his stiff thrusting cock and the prickly //thwap-thwap-thwap// of his balls building up a steady, insistent rhythm of orgasmic tension inside you.
As your pleasure builds, you find your voice, revealing to Max your nature as a //lilla _nationell hora// who's...
[[...demure in bed.|MALAY-320000 Kate finds her voice][$kate.isNoisyInBed to false]]
[[...vocal in bed.|MALAY-320000 Kate finds her voice][$kate.isNoisyInBed to true]]
<</page>><<silently>>
/* npc sexual stamina check TK update this later to reflect arousal, stamina, condom modifiers */
<<set _npcD10 to random(1,10)>> /* npc rolls a d10 */
<<set _npcModifiers to 0>>
<<if $max.isWearing.includes("condom")>>
<<set _npcModifiers += 1>>
<</if>>
<<if $kate.isNoisyInBed>>
<<set $max.stamina -= 1>>
<</if>>
<<set _npcModifiers += $max.stamina>>
<<set _npcModifiers += $max.sexpertise>>
<<set _npcModifiers += $kate.arousal>>
<<if _npcD10 + _npcModifiers gte 6>> /* npc succeeded the performance roll */
<<set _npcIsGoodInBed to true>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kate.isNoisyInBed>>\
You try to keep the noise down, but it's hard to be reserved when your date is pulling your hair and fucking you hard from behind. You can't stop crying out but you throw a hand over your mouth to muffle yourself, not wanting to bring Max's neighbours out to their balconies.
<span class="greenHighlighter">Max ''loved'' that.</span> <span class="greyHighlighter">Max -1 sexual stamina</span>
<<else>>\
For the next few minutes you try to keep the noise down, demurely expressing yourself in soft gasps and encouraging murmurs while your date pulls your hair and fucks you hard from behind.
<</if>>\
His big, Swedish cock thrusts hard inside you. <<if $kate.braSize == "small">>Your nipples are stiff, your heart is pounding.<<elseif $kate.braSize == "medium">>Your boobs jiggle beneath you, nipples stiff, heart pounding.<<elseif $kate.braSize == "large">>Your big tits jiggle beneath you, nipples stiff, heart pounding.<<else>>(ERROR IN KATE.BRASIZE VAR)<</if>> It feels amazing. If he keeps this up, you're gonna...you're gonna...
<div class="greyHighlighter">\
<table>\
<tr>\
<td style="padding: 0px 20px 0px;">\
<<dice-showDiceImage "d10">>\
</td>\
<td>\
<div id="skinnySkillCheck" class="greyHighlighter">\
''Sexual stamina check.'' Max rolls <div class="tooltip">1D10<<if _npcModifiers gte 0>>+<</if>>_npcModifiers<span class="tooltiptext">Max Sexpertise (+1) + Max Stamina (<<if $max.stamina gte 0>>+<</if>>$max.stamina) + $kate.firstName Arousal (<<if $kate.arousal gte 0>>+<</if>>$kate.arousal)<<if $max.isWearing.includes("condom")>> + Condom modifier (+1)<</if>> = _npcModifiers</span></div> to delay orgasm.
Target: 6. Result.......<<= _npcD10 + _npcModifiers >>. \
<<if _npcIsGoodInBed>>\
[[Success.|MALAY-330000 Kate orgasm]]
<<else>>\
[[Failure.|MALAY-340000 Max ND]]
<</if>>\
</div>\
</td>\
</tr>\
</table>\
</div>\
<</page>><<silently>>
<<emote-calm>>
<<emote-brows-worried>>
<<emote-eyes-closed>>
<<emote-mouth-open>>
<<emote-cheeks-blush>>
<<emote-chest-flush>>
/* toss a coin to see if Max came. if we restore the lifepath this should be a Kate Sexpertise roll, but without it why bother, all Kates are mechanically the same now :-( */
<<set _coin to either("heads", "tails")>>
<</silently>>\
<<header>>\
<<page>>\
You can't hold it back. You grip the railing white knuckle tight as an orgasm rushes up inside you.
<<if $kate.isNoisyInBed>>\
"Oh god! Oh fuck-oh //fuck!"// Your <<if $kate.agency == "cia">>American<<elseif $kate.agency == "mi6">>English<<elseif $kate.agency == "asis">>Aussie<<elseif $kate.agency == "csis">>Canadian<<elseif $kate.agency == "nzsis">>Kiwi<<else>>ERROR IN KATE.AGENCY VAR<</if>> accent peals out into the night as \
<<else>>\
"Mmm//mph!"// You throw a hand over your mouth to stifle your cries as \
<</if>> spasms of fulfillment rip through you, your back arched, your pussy pulsing on his hard thrusting shaft as you come.
<<if _coin == "heads">>\
A rush of sensual euphoria washes through your whole body. When it subsides and your senses return, you're surprised to feel Max pulling out of you. Twisting round, you realise that he came, too: <<if $max.isWearing.includes("condom")>>the tip of the condom bulges with his sperm.<<else>>sperm trickles from the tip of his cock, and you realise that the wetness in your pussy isn't all yours.<</if>>
[[Wow, that was great.|MALAY-350000 That was great]]
<<else>>\
A rush of sensual euphoria washes through your whole body. Gradually it subsides, and your senses return. Max's cock is still rock hard and it's still [[inside you|MALAY-331000 Max's turn]].
<</if>>\
<</page>><<silently>>
<<set $avatar.blink to true>>
<<avatar-expr-removeEyelid-closed>>
<<avatar-expr-eyebrows-raised>>
<<avatar-expr-eyes-normal>>
<<avatar-expr-mouth-sexy>>
<<set $avatar.clothing.delete("/makeup/eyeshadow/10_eyeshadow-" + $kate.lastWornEyeshadow + "-" + $kate.eyeShape + "-closed")>>
<</silently>>\
<<header>>\
<<page>>\
With your orgasm crossed off the to-do list, Max grabs hold of your hips and starts fucking you again, pushing and pulling you back and forth on his cock.
His movements feel different, more precise – shallow strokes instead of deep ones, just rocking your pussy backwards and forwards on the tip of his dick. It's less like sex, more like he's using you to masturbate. "Såja..." he murmurs throatily. "Såja, just like that..."
//Crack.// He slaps your ass. //Crack. Crack.//
<<if $kate.kinks.includes("masochist")>>\
You murmur approvingly, enjoying the [[sharp sting|MALAY-332000 Max spanking orgasm]].
<<else>>\
It stings, but it's also kind of invigorating, and smacking your ass seems to [[reenergise Max|MALAY-332000 Max spanking orgasm]].
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
He starts fucking you with renewed vigour, fast little thrusts in your pussy, stingy little slaps raining down on your tight <<if $kate.agency == "cia" or $kate.agency == "csis">>butt<<else>>bum<</if>>.
It's a first date...and you're being fucked and spanked over a balcony, in public. But it doesn't last long. Behind you, Max's rhythmic grunts turn into jagged breaths and little moans. His fingertips [[dig into your hips|MALAY-333000 Internal orgasm]] tight. "<div class="tooltip">Jävla hel<span class="tooltiptext">Fucking hell</span></div>..." he groans.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Max moans as <<if $max.isWearing.includes("condom")>>he fills the condom<<else>>his cock twitches and squirts<</if>> inside you. You ride him for a few more strokes, gradually slowing to a halt.
He pulls out, leaving <<if $max.isWearing.includes("condom")>>you feeling suddenly empty<<else>>your pussy flooded with his cum<</if>>.
[[Wow, that was great.|MALAY-350000 That was great]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Behind you, Max's rhythmic grunts turn into jagged breaths and little moans. "Åh...oh...//<div class="tooltip">skit<span class="tooltiptext">shit</span></div>..."// His fingertips dig into your hips tight. "<div class="tooltip">Jävla hel<span class="tooltiptext">Fucking hell</span></div>..." he groans.
//[[Did he just...|MALAY-341000 Max ND confirmation]]//
<</page>><<silently>>
<<showFront>>
<<emote-calm>>
<<emote-eyes-big>>
<<emote-brows-raised>>
<<set $avatar.clothing.delete("/makeup/eyeshadow/10_eyeshadow-" + $kate.lastWornEyeshadow + "-" + $kate.eyeShape + "-closed")>>
<</silently>>\
<<header>>\
<<page>>\
You twist round, surprised, as his thrusting slows and stops. "Ah shit...sorry," he says.
Max pulls out of you, <<if $max.isWearing.includes("condom")>>the tip of the condom bulging with his sperm.<<else>>sperm trickling from the tip of his cock, and you realise that the wetness in your pussy isn't all yours.<</if>>
[[It's okay.|MALAY-342000 Kate ND reaction][$temp.playerDecision to "itsOk"]]
[[Um...seriously?|MALAY-342000 Kate ND reaction][$temp.playerDecision to "seriously"]]
<</page>><<silently>>
<<emote-mouth-oh>>
<<emote-eyes-calm>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.playerDecision == "itsOk">>\
"Oh! Um, it's okay," you tell him. //Fuck, I was getting close.//
<<elseif $temp.playerDecision == "seriously">>\
"Um...seriously?" //Fuck, I was getting close.//
<<else>>\
(ERROR IN TEMP.PLAYERDECISION VAR)
<</if>>\
"Sorry." He grins sheepishly. "This doesn't normally happen to me." He looks around the street. "Let's go inside, I'll make it up to you."
[[Okay.|MALAY-343000 Max makes a promise][$temp.playerDecision to "okay"]]
[[You better.|MALAY-343000 Max makes a promise][$temp.playerDecision to "youBetter"]]
<</page>><<silently>>
<<emote-calm>>
<<emote-brows-naughty>>
<<emote-mouth-smirk>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.playerDecision == "okay">>\
"Okay," you smile.
<<elseif $temp.playerDecision == "youBetter">>\
"You better," you grin.
<<else>>\
(ERROR IN TEMP.PLAYERDECISION VAR)
<</if>>\
With that, your quicky on the balcony is over. You head back into the suite, <<if $max.isWearing.includes("condom")>>a sheepish Swede in tow.<<else>>conscious that the shot of cum he deposited in your pussy is going to trickle down your thighs soon.<</if>>
[[Be right back.|MALAY-360000 Bathroom break]]
<</page>><<silently>>
<<showFront>>
<<emote-calm>>
<<emote-mouth-sexy>>
<<emote-brows-raised>>
<<emote-cheeks-blush>>
<<emote-chest-flush>>
<<set $avatar.clothing.delete("/makeup/eyeshadow/10_eyeshadow-" + $kate.lastWornEyeshadow + "-" + $kate.eyeShape + "-closed")>>
<</silently>>\
<<header>>\
<<page>>\
With that...your quicky on the balcony's over. "Wow," you breathe as you straighten up, feeling a little flustered. "That was great."
"Jä. Sheesh. You <<if $kate.agency == "cia">>American<<elseif $kate.agency == "mi6">>English<<elseif $kate.agency == "asis">>Australian<<elseif $kate.agency == "csis">>Canadian<<elseif $kate.agency == "nzsis">>Kiwi<<else>>ERROR IN KATE.AGENCY VAR<</if>> girls sure know how to thank a guy for dinner."
[[Hey!|MALAY-351000 Let's go inside][$temp.playerDecision to "hey"]]
//[[Laugh.|MALAY-351000 Let's go inside][$temp.playerDecision to "haha"]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.playerDecision == "hey">>\
<<silently>>
<<emote-brows-naughty>>
<</silently>>\
"Hey!" you object. He laughs when you thwack him on the arm.
<<elseif $temp.playerDecision == "haha">>\
<<silently>>
<<emote-mouth-smirk>>
<</silently>>\
You giggle good-naturedly.
<<else>>\
(ERROR IN TEMP.PLAYERDECISION VAR)
<</if>>\
"Come on," he says, "let's go inside." He pretends to be addressing the neighbours. "Show's over, everyone."
You head back into the suite, <<if $max.isWearing.includes("condom")>>a sexually satisfied Swede in tow.<<else>>conscious that the shot of cum he deposited in your pussy is going to trickle down your thighs soon.<</if>>
[[Be right back.|MALAY-360000 Bathroom break]]
<</page>><<silently>>
<<emote-calm>>
<<if not hasVisited("MALAY-340000 Max ND")>>
<<emote-chest-flush>>
<<emote-cheeks-blush>>
<</if>>
<<emote-mouth-oh>>
<<set $header.line1 to "''MAX\'S SUITE''",
$header.line2 to "MANDARIN ORIENTAL / APRIL 2018">>
<</silently>>\
<<header>>\
<<page>>\
"Be right back," you tell him, and head to his bathroom to freshen up.
<<image "/locationPhotos/malaysia/maxBathroom.jpg" 120 1000 500 0>>\
It's like yours: black tiles and amber marble. Your reflection in the mirror has a sexy, just-been-fucked look.
//[[Freshen up.|MALAY-361000 Freshen up]]//
<</page>><<silently>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
<<if $max.isWearing.includes("condom")>>\
You fix your hair and freshen up.
<<else>>\
You use a wad of <<if $kate.agency == "mi6">>loo<<else>>toilet<</if>> paper to mop up Max's cum, and flush it away.
<</if>>\
//[[Return to the suite.|MALAY-370000 Return to the suite]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $max.isHacked>>\
Max is sitting on his bed, playing with his phone. "Hey sexy," he smiles up as you approach.
[[Ready for Round 2?|MALAY-420000 Ready for Round 2?]]
<<else>>\
"My turn." Max heads into the en suite now you've vacated it.
You wander over to the bed to sit down and kick off your heels – //and see his phone.// It's right there on the nightstand, plugged into the charger!
//[[Get the hack drive.|MALAY-380000 Retrieving the hack drive]]//
<</if>>\
<</page>><<silently>>
<<emote-calm>>
<<emote-brows-raised>>
<<emote-eyes-big>>
<</silently>>\
<<header>>\
<<page>>\
//Thirty seconds! Where's my bag? Fuck!//
You spot it and grab it, popping it open and fumbling inside for the hack drive.
//Got it!//
//[[Hack Max's phone.|MALAY-381000 Fitting the hack drive]]//
<</page>><<silently>>
<<emote-brows-calm>>
<<set _kateD10 to random(1,10)>>
<<set _diceDisplay to "1d10 @ "+_kateD10>> /*Show dice via formule, only used for display */
<</silently>>\
<<header>>\
<<page>>\
You hop onto the bed and crawl quickly across to Max's side.
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
<div id="skinnySkillCheck" class="greyHighlighter">
Make a ''Tradecraft check.'' Difficulty: Routine (6).
<<link "Roll 6 or higher">>
<<rollDice _diceDisplay>>
<<replace '#skinnySkillCheck'>>
<<silently>>
<<if _kateD10 gte 6>>
<<set _skillCheckSucceeded to true>>
<</if>>
<</silently>>
''Tradecraft check.'' Target: 6. You rolled: _kateD10. <<if _skillCheckSucceeded>>//Success.//<<else>>//Failure.//<</if>>
<</replace>>
<<replace '#exitNavigation'>>
<<if _skillCheckSucceeded>>
<<set $max.isHacked to true>>
In one quick fluid move you tug out the charger cable, and plug in the hack drive. It [[vibrates once|MALAY-382000 Hacking in progress]] to indicate it's working...
<<else>>
You yank out the charger cable, and plug in the hack drive. It [[vibrates once|MALAY-382000 Hacking in progress]] to indicate it's working...
<</if>>\
<</replace>>
<</rollDice>>
<</link>> with <div class="tooltip">1d10+0<span class="tooltiptext">+0 //Tradecraft// skill</span></div> to pull off the hack.
</div>
</td>
</tr>
</table>
<</nobr>></div>
<div id="exitNavigation">\
</div>\
<</page>><<silently>>
<<showRear>>
<</silently>>\
<<header>>\
<<page>>\
//C'mon, c'mon...//
You stare down at the little device, willing it to work faster. There's no indication it's doing anything, but you know from training you just need to wait.
//Oh god come on...//
You never had a training situation quite like this...naked on your knees and elbows on some guy's bed, ears straining for a warning of his return. He's just next door...fucking come //on!//
//[[Wait for the hack drive...|MALAY-383000 Toilet flush]]//
<</page>><<silently>>
<<if $kate.agency == "cia">>
<<set _yourCommsAgency to "NSA",
_commsAgencyDescription to "National Security Agency">>
<<elseif $kate.agency == "mi6">>
<<set _yourCommsAgency to "GCHQ",
_commsAgencyDescription to "Government Communications Headquarters">>
<<elseif $kate.agency == "asis">>
<<set _yourCommsAgency to "ASD",
_commsAgencyDescription to "Australian Signals Directorate">>
<<elseif $kate.agency == "csis">>
<<set _yourCommsAgency to "CSEC",
_commsAgencyDescription to "Communications Security Establishment">>
<<elseif $kate.agency == "nzsis">>
<<set _yourCommsAgency to "GCSB",
_commsAgencyDescription to "Government Communications Security Bureau">>
<<else>>
<<set _yourCommsAgency to "ERROR IN YOURCOMMSAGENCY TEMP VAR">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
The <<if $kate.agency == "mi6">>loo<<else>>toilet<</if>> flushes next door. You must only have moments left. //Why is this taking so fucking long?//
Then...//finally...//the hack drive vibrates twice. That's it; the phone will automatically back itself up to <<if _yourCommsAgency[0] == "A" or _yourCommsAgency[0] == "N">>an<<else>>a<</if>> <div class="tooltip">_yourCommsAgency<span class="tooltiptext">_commsAgencyDescription</span></div> server over the next few hours. The job <<Wheeler>> gave you is done.
<span class="greenHighlighter">//Secondary mission complete.//</span>
<<if $max.isHacked>>\
//[[Put everything back in place.|MALAY-384000 Which way up]]
<<else>>\
//[[Put everything back in place.|MALAY-390000 Caught!]]
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You switch the hack drive for the charger cable, and...realise you don't remember if the phone was face up or face down when you picked it up. //Shit,// that's an amateur mistake! The booze must be slowing you down...what should you do?
//[[Put it back, screen side up.|MALAY-385000 Mission complete][$temp.playerDecision to "faceUp"]]
[[Put it back, screen side down.|MALAY-385000 Mission complete][$temp.playerDecision to "faceDown"]]
[[Try to remember which way up it was.|MALAY-390000 Caught!]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Indecision can be worse than making the wrong decision. You set the phone down, screen side <<if $temp.playerDecision == "faceUp">>up<<else>>down<</if>>, and [[scamper back to your side of the bed|MALAY-385100 Looking innocent]].
<</page>><<silently>>
<<showFront>>
<<emote-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
//Just in time.// Max steps out of the bathroom just as you're popping the hack drive back into your <<handbag>>.
"Hey sexy," he grins. You smile up innocently.
[[Ready for Round 2?|MALAY-420000 Ready for Round 2?]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if hasVisited("MALAY-384000 Which way up")>>\
//''Think,'' $kate.firstName.// It was face up; you're pretty sure it was face up. You set it down the correct way and...
<<else>>\
You unplug the hack drive and palm it. //Fuck...//the charger cable went down the side of the nightstand. It takes just a second for you to lean down and retrieve it. You plug it in and...
<</if>>\
"What are you doing with my phone?"
//[[Whirl around.|MALAY-400000 What are you doing with my phone?]]//
<</page>><<silently>>
<<emote-calm>>
<<emote-eyes-big>>
<<showFront>>
<</silently>>\
<<header>>\
<<page>>\
You spin around and your stomach lurches. Max is back in the room, staring at you with a furrowed brow.
"Hmm?" you ask innocently.
"What are you doing with my phone?" he repeats. All of a sudden his height and strength aren't sexy at all. They're frightening, and they're between you and the exit.
Naked, in high heels, you feel absurdly vulnerable.
"Oh, I was just..." //Fuck fuck fuck. This had better be good.//
[[...checking the time.|MALAY-401000 Innocent excuse]]
[[...taking a selfie for you.|MALAY-410000 Taking a selfie]]
<</page>><<silently>>
<<emote-mouth-sexy>>
<</silently>>\
<<header>>\
<<page>>\
"...checking the time," you say brightly.
"There's a clock right there." Max points to the alarm clock. "Seriously...what's going on?"
//[[Throw out an aggressive counteraccusation.|MALAY-402000 Counteraccusation]]//
<</page>><<silently>>
<<emote-calm>>
<<emote-brows-rogerMoore>>
<<emote-mouth-upset>>
<</silently>>\
<<header>>\
<<page>>\
"Fine!" you snap. "I was just checking to see if your //wife// had texted! Remember her?"
"Huh?" he looks genuinely confused. "What...why would...huh?"
"Don't you even give a //shit// about what we just did?" You jump off the bed and storm out to the balcony for your dress...the hack drive concealed in your hand.
[[Tonight was a big mistake!|MALAY-403000 Big mistake]]
<</page>><<silently>>
<<emote-brows-frown>>
<</silently>>\
<<header>>\
<<page>>\
"I shouldn't have come back here with you, Max," you cry, with all the anger you can muster. "This was a big mistake!"
"<<if $max.knowsKatesRealName>>$kate.firstName<<else>>(TK COVERFIRSTNAME)<</if>>," he says, following you out onto the balcony, "you're freaking out, calm dow–"
[[DON'T tell me to calm down!|MALAY-404000 Don't tell me to calm down]]
<</page>><<silently>>
<<emote-mouth-open>>
<<if $temp.kateWasWearing == "wineMultiStrapGown">>
<<wear-dress-wineMultiStrapGown>>
<<elseif $temp.kateWasWearing == "cherryRedFishtailGown">>
<<wear-dress-cherryRedOffTheShoulderFishtailGown>>
<<elseif $temp.kateWasWearing == "blackCutOutGown">>
<<wear-dress-blackOneShoulderCutOutThighSlitGown>>
<</if>>
<<set $header.line1 to "''29TH FLOOR BALCONY''",
$header.line2 to "MANDARIN ORIENTAL / APRIL 2018">>
<</silently>>\
<<header>>\
<<page>>\
"DON'T tell me to calm down!" you shriek. "Go to hell!"
You push past him and storm out of the room, leaving a very confused one night stand behind you as you march down the empty hotel corridor, as fast as your heels will carry you.
//[[Fuck...gotta get away!|MALAY-405000 Messy]]//
<</page>><<silently>>
<<emote-calm>>
<<emote-brows-attentive>>
<<emote-mouth-pout>>
<<set $header.line1 to "''CORRIDORS''",
$header.line2 to "MANDARIN ORIENTAL / APRIL 2018">>
<</silently>>\
<<header>>\
<<page>>\
You scuttle for the staircase instead of the <<lift>>, not wanting to risk him coming out after you and finding you in the hallway.
You rush down two flights of stairs as fast as you can. You don't //think// you're being followed. //Fuck...did I just get away with it?//
Your heart's pounding. It's not until you get back inside your room and close the door tight that you're able to breathe [[a big sigh of relief|MALAY-406000 Post mission reflection]].
<</page>><<silently>>
<<set $header.line1 to "''ROOM 2512''",
$header.line2 to "MANDARIN ORIENTAL / APRIL 2018">>
<<if $kate.agency == "cia">>
<<set _yourCommsAgency to "NSA",
_commsAgencyDescription to "National Security Agency">>
<<elseif $kate.agency == "mi6">>
<<set _yourCommsAgency to "GCHQ",
_commsAgencyDescription to "Government Communications Headquarters">>
<<elseif $kate.agency == "asis">>
<<set _yourCommsAgency to "ASD",
_commsAgencyDescription to "Australian Signals Directorate">>
<<elseif $kate.agency == "csis">>
<<set _yourCommsAgency to "CSEC",
_commsAgencyDescription to "Communications Security Establishment">>
<<elseif $kate.agency == "nzsis">>
<<set _yourCommsAgency to "GCSB",
_commsAgencyDescription to "Government Communications Security Bureau">>
<<else>>
<<set _yourCommsAgency to "ERROR IN YOURCOMMSAGENCY TEMP VAR">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
That was messy...very messy. Your psycho chick act threw him off balance enough for you to get out of there – but he might still be suspicious about what you were doing with his phone, especially if he thinks this through later and puts two and two together.
If he reports the event to his company, they'll have him switch the phone off until they can examine it. And the data transfer to <div class="tooltip">_yourCommsAgency<span class="tooltiptext">_commsAgencyDescription</span></div> is pretty slow: in the end, your hack might turn out to be short-lived, or incomplete.
But still...you did it. And you got out in one piece. Now you just need to make sure you don't bump into Max again before you [[check out in the morning|MALAY-440000 Get some sleep]].
<</page>><<silently>>
<<emote-mouth-sexy>>
<</silently>>\
<<header>>\
<<page>>\
"...taking a selfie!" you venture.
"Seriously? Like //that?"//
[[Uh huh.|MALAY-411000 Max approves]]
<</page>><<silently>>
<<emote-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
"Uh huh." You smile brightly.
<span class="greenHighlighter">Max ''loved'' that.</span>
"<div class="tooltip">Jävla hel<span class="tooltiptext">Fucking hell</span></div>..." he murmurs. "That's //hot."// He approaches eagerly, and scoops up his phone. "Let's do a couple," he says, holding it up at a high angle above you. "Smile..."
[[Wait, not my face.|MALAY-412000 Modelling for Max][$temp.playerDecision to "notMyFace"]]
//[[Smile for the camera.|MALAY-412000 Modelling for Max][$temp.playerDecision to "smile"]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.playerDecision == "notMyFace">>\
<<silently>>
<<emote-mouth-sexy>>
<</silently>>\
"Wait, not my fa-"
The shutter sound clicks and the flash goes off right in your eyes. //Too slow.// "Sorry, I'll delete that one later."
He angles the phone down and snaps a few shots of him pawing and fondling your boobs with his free hand. //Click, flash! Click, flash! Click, flash!//
"Oh jä, this is //hot,"// he murmurs. Looks like your little ruse worked. The camera and his hand move down your body to your crotch, a fingertip slipping between your labia. //Click, flash!//
//[[Part your legs.|MALAY-412100 Legs spread]]//
<<elseif $temp.playerDecision == "smile">>\
<<silently>>
<<emote-calm>>
<<emote-mouth-smile>>
<<emote-eyes-squint>>
<</silently>>\
You smile sexily up into his phone. //Click, flash! Click, flash! Click, flash!// You pose sexily on the edge of the bed, sucking in your stomach and arching your back for the most flattering poses.
"Oh jä, this is //hot,"// he murmurs. Looks like your ruse worked. //Men!// "Turn around, let me get your ass."
//[[Turn around for the ass shot.|MALAY-413000 Ass shot]]//
<<else>>\
(FATAL ERROR IN TEMP.PLAYERDECISION VAR)
<</if>>\
<</page>><<silently>>
<<emote-calm>>
<<emote-mouth-sexy>>
<</silently>>\
<<header>>\
<<page>>\
You open your legs so he can get better access. //Click, flash! Click, flash! Click, flash!// Holding his phone up to your crotch, he snaps a series of shots of his forefinger slipping back and forth in your pussy.
Then he adds another finger. You gasp and contort your face as two big masculine fingers sink deeply up inside you, right up to the knuckles. //Click, flash! Click, flash! Click, flash!//
//[[Get fingered and photo'd.|MALAY-412200 Fingerbang photoshoot]]//
<</page>><<silently>>
<<if $kate.agency == "cia">>
<<set _yourCommsAgency to "NSA",
_commsAgencyDescription to "National Security Agency">>
<<elseif $kate.agency == "mi6">>
<<set _yourCommsAgency to "GCHQ",
_commsAgencyDescription to "Government Communications Headquarters">>
<<elseif $kate.agency == "asis">>
<<set _yourCommsAgency to "ASD",
_commsAgencyDescription to "Australian Signals Directorate">>
<<elseif $kate.agency == "csis">>
<<set _yourCommsAgency to "CSEC",
_commsAgencyDescription to "Communications Security Establishment">>
<<elseif $kate.agency == "nzsis">>
<<set _yourCommsAgency to "GCSB",
_commsAgencyDescription to "Government Communications Security Bureau">>
<<else>>
<<set _yourCommsAgency to "ERROR IN YOURCOMMSAGENCY TEMP VAR">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
You lie back on the bed, legs apart, propped up on your elbows while Max finger fucks you with one hand and takes close-ups with the other. It feels pretty good, if a little detached and gynecological – this is definitely a "guy sex" thing, but it's not terrible, and from the intense look on his face he's loving it.
At least you distracted him from the...//oh my god that phone is hacked.// Every photo he's taking is being uploaded to <div class="tooltip">_yourCommsAgency<span class="tooltiptext">_commsAgencyDescription</span></div> as part of the payload. //Click, flash! Click, flash! Click, flash!//
//[[Oh fuck!|MALAY-412300 Oh fuck]]//
<</page>><<silently>>
<<emote-brows-raised>>
<<emote-eyes-big>>
<</silently>>\
<<header>>\
<<page>>\
You always check the photos on a hacked phone, always. They're an excellent source of intel on a subject – where he's been, who he was with...what she looks like with her legs spread apart, being fingerfucked after a first date. //Oh fuck!// <<Wheeler>> will definitely see this. Even if Max hadn't caught that shot of your face, it's obviously you.
"Oh jä, you like that, huh?" Mistaking the sudden tension in your body as a sign that your orgasm's near, Max tosses the phone aside, and casually climbs onto the bed between your legs. His cock's out and back at full attention. He thrusts it back inside you, <<if $max.isWearing.includes("condom")>>not bothering with a condom this time. You're so stunned you barely notice.<<else>>penetrating you completely<</if>>. "Oh jä," he gasps breathily. "<div class="tooltip">Lilla slyna<span class="tooltiptext">Little slut</span></div>."
//[[Oh my god.|MALAY-412400 Passive fuck]]//
<</page>><<silently>>
<<emote-cheeks-blush>>
<<emote-chest-flush>>
<</silently>>\
<<header>>\
<<page>>\
Max fucks you hard for the next couple of minutes. You just lie there passively, your mind racing while you try to work out how damaging this will be. <<Wheeler>> will definitely see the photos, and there's no way of knowing how he'll react.
Maybe he'll cover it up for you...or maybe he'll report it. //Oh my god.// The thought of being called into <<if $kate.agency == "cia">>Jack <<Colby>>'s<<elseif $kate.agency == "mi6">>Sir James <<Greenwood>>'s<<elseif $kate.agency == "asis">>Jim <<McKenzie>>'s<<elseif $kate.agency == "csis">>Adam <<McKenzie>>'s<<elseif $kate.agency == "nzsis">>Mark <<McKenzie>>'s<<else>>ERROR IN KATE.AGENCY VAR<</if>> office to explain your nudes is a vivid mental image that...
Your orgasm hits you out of nowhere, Max's thrusting cock suddenly making you [[cry out noisily|MALAY-412500 Post orgasmic chill]] in a shocking rush of emotional and physical intensity.
<</page>><<silently>>
<<emote-mouth-sexy>>
<</silently>>\
<<header>>\
<<page>>\
//Where the hell did that come from?// You feel dazed and <<if $kate.agency == "cia" or $kate.agency == "csis">>disoriented<<else>>disorientated<</if>>.
Max comes in you a second time, shortly afterwards, and you end up sprawled side-by-side on the bed, fingers entwined – you naked, his clothes in disarray.
"That was fucking //intense,"// he finally murmurs. He leans in and kisses your cheek. "Wow. You are something else in bed, you know that?"
[[Thanks.|MALAY-412600 U ok hun?][$temp.playerDecision to "thanks"]]
[[You too.|MALAY-412600 U ok hun?][$temp.playerDecision to "youToo"]]
<</page>><<silently>>
<<emote-mouth-sexy>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.playerDecision == "thanks">>\
"Thanks," you murmur absently.
<<elseif $temp.playerDecision == "youToo">>\
"You too," you murmur absently.
<<else>>\
(ERROR IN TEMP.PLAYERDECISION VAR)
<</if>>\
"You okay?" he asks.
"Yeah!" you smile at him, forcing yourself back into the moment. "Sorry. Just a little woah."
"Heh, I know what you mean," he grins, even though you didn't really know what you meant. "That was incredible. Oh man, it's too bad you're flying out tomorrow. We could've done this [[every night|MALAY-430000 Post orgasmic chill]]..."
<</page>><<silently>>
<<showRear>>
<<emote-calm>>
<<emote-mouth-sexy>>
<</silently>>\
<<header>>\
<<page>>\
You obediently shift around on the bed, posing on all fours with your ass up to the camera. "Like this?"
"Fuck, jä." //Click, flash! Click, flash! Click, flash!// "Now stay like that, but turn round. Crawl round."
//[[Follow the directions.|MALAY-412600 It won't suck itself]]//
<</page>><<silently>>
<<showFront>>
<</silently>>\
<<header>>\
<<page>>\
You turn around on the bed so you're on all fours and facing him. //Click, flash!// Right in your face. Then his free hand unzips his <<trousers>>, and brings his half-erect cock out, inches from your mouth.
//[[Suck it.|MALAY-412700 BJ photoshoot]]//
<</page>><<silently>>
<<emote-eyes-closed>>
<<emote-mouth-open>>
<</silently>>\
<<header>>\
<<page>>\
You close your eyes and <<if hasVisited("MALAY-99000 Balcony BJ")>>take his cock back into your mouth<<else>>take his cock in your mouth for the first time<</if>>. It's soft and squidgy at first, and slips out of your mouth a couple of times; Max just shoves it back in, and soon you feel it [[stiffening up against your lips and tongue|MALAY-412800 BJ photoshoot 2]].
<</page>><<silently>>
<<emote-mouth-blowjob>>
<<if $kate.agency == "cia">>
<<set _yourCommsAgency to "NSA",
_commsAgencyDescription to "National Security Agency">>
<<elseif $kate.agency == "mi6">>
<<set _yourCommsAgency to "GCHQ",
_commsAgencyDescription to "Government Communications Headquarters">>
<<elseif $kate.agency == "asis">>
<<set _yourCommsAgency to "ASD",
_commsAgencyDescription to "Australian Signals Directorate">>
<<elseif $kate.agency == "csis">>
<<set _yourCommsAgency to "CSEC",
_commsAgencyDescription to "Communications Security Establishment">>
<<elseif $kate.agency == "nzsis">>
<<set _yourCommsAgency to "GCSB",
_commsAgencyDescription to "Government Communications Security Bureau">>
<<else>>
<<set _yourCommsAgency to "ERROR IN YOURCOMMSAGENCY TEMP VAR">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
The shutter sound click on his phone punctuates the soft, sensual slurping and sucking noises of the blowjob Max is capturing.
Soon he's fully hard again, and you're ready to...//oh my god that phone is hacked.// Every photo he's taking is being uploaded to <div class="tooltip">_yourCommsAgency<span class="tooltiptext">_commsAgencyDescription</span></div> as part of the payload. //Click, flash! Click, flash! Click, flash!//
//[[Oh fuck!|MALAY-412900 Oh fuck]]//
<</page>><<silently>>
<<emote-calm>>
<<emote-mouth-open>>
<<emote-eyes-big>>
<<emote-brows-raised>>
<<set $avatar.clothing.delete("/makeup/eyeshadow/10_eyeshadow-" + $kate.lastWornEyeshadow + "-" + $kate.eyeShape + "-closed")>>
<</silently>>\
<<header>>\
<<page>>\
You always check the photos on a hacked phone, always. They're an excellent source of intel on a subject – where he's been, who he was with...what she looks like on all fours sucking cock after a first date. //Oh fuck!// <<Wheeler>> will definitely see this.
"That was hot." Taking your shocked pause as a sign the blowjob's over, Max tosses the phone aside, and climbs onto the bed, manoeuvring around behind you. He casually slides his erection back inside you, <<if $max.isWearing.includes("condom")>>not bothering with a condom this time. You're so stunned you barely notice.<<else>>penetrating you completely<</if>>. "Oh jä," he gasps breathily, his hands gripping your hips. "<div class="tooltip">Lilla slyna<span class="tooltiptext">Little slut</span></div>."
//[[Oh my god.|MALAY-413000 Passive doggystyle]]//
<</page>><<silently>>
<<emote-calm>>
<<emote-mouth-pout>>
<<emote-cheeks-blush>>
<<emote-chest-flush>>
<</silently>>\
<<header>>\
<<page>>\
Max fucks you hard, doggystyle, for the next couple of minutes. You just take it passively, your mind racing while you try to work out how damaging this will be. <<Wheeler>> will definitely see the photos, and there's no way of knowing how he'll react.
Maybe he'll cover it up for you...or maybe he'll report it. //Oh my god.// The thought of being hauled into <<if $kate.agency == "cia">>Jack <<Colby>>'s<<elseif $kate.agency == "mi6">>Sir James <<Greenwood>>'s<<elseif $kate.agency == "asis">>Jim <<McKenzie>>'s<<elseif $kate.agency == "csis">>Adam <<McKenzie>>'s<<elseif $kate.agency == "nzsis">>Mark <<McKenzie>>'s<<else>>ERROR IN KATE.AGENCY VAR<</if>> office to explain your nudes is a vivid mental image that...
Your orgasm hits you out of nowhere, Max's thrusting cock suddenly making you [[cry out noisily|MALAY-412500 Post orgasmic chill]] in a shocking rush of emotional and physical intensity.
<</page>><<silently>>
<<emote-calm>>
<<emote-mouth-smirk>>
<</silently>>\
<<header>>\
<<page>>\
"Ready for Round 2?" you ask.
"In a minute!" he laughs. "I'm not twenty anymore."
[[Hm, maybe I can help...|MALAY-421000 Gentle persuasion]]
<</page>><<silently>>
<<emote-eyes-closed>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
"Hm, maybe I can help..."
On the bed you peel Max out of his clothes. His dick is at rest...but it slowly stirs back to life in your mouth.
After a few minutes of your patient and gentle ministrations, his cock is ready to go again...not quite the diamond cutter it was on the balcony, but you're proud of [[coaxing it back to hardness|MALAY-422000 Round 2]] anyway.
<</page>><<silently>>
<<emote-brows-worried>>
<<emote-mouth-open>>
<</silently>>\
<<header>>\
<<page>>\
When he's hard you have sex with him again, this time in the comfort of an actual bed. Indoors feels much more private, even though the lights are on and the floor-to-ceiling windows are just a few feet away. If anyone really was watching you from across the street, the show's not necessarily over.
<<if not hasVisited("MALAY-340000 Max ND")>>\
It's a gentler affair than it was on the balcony, less fast and passionate, but more [[sensual and intimate|MALAY-430000 Post orgasmic chill]] because of that.
<<else>>\
It's a gentler affair than it was on the balcony, less fast and passionate, but more sensual and intimate because of that. This time, he's able to last long enough to [[make you come|MALAY-430000 Post orgasmic chill]].
<</if>>\
<</page>><<silently>>
<<removeShoes>>
<<emote-calm>>
<<set $avatar.clothing.delete("/makeup/eyeshadow/10_eyeshadow-" + $kate.lastWornEyeshadow + "-" + $kate.eyeShape + "-closed")>>
<<emote-chest-flush>>
<</silently>>\
<<header>>\
<<page>>\
You lie around with Max for a while longer, drinking the champagne and chilling out in relaxed post-coital intimacy. He invites you to stay the night, but you tell him you can't – you've got an early flight tomorrow.
Of course, he assumes you're going home, but in reality you're flying on to Bangkok. You gather your things and take a quick walk of shame [[down to your room|MALAY-440000 Get some sleep]].
<</page>><<silently>>
<<set $header.line1 to "''ROOM 2512''",
$header.line2 to "MANDARIN ORIENTAL / APRIL 2018">>
<<avatar-stripNaked>>
<<wear-top-vsHenleySleepTank>>
<</silently>>\
<<header>>\
<<page>>\
<<if hasVisited("MALAY-412000 A week without Max")>>\
Knowing this will be your last night in a 5 star hotel bed for a while, you get an early night to make the most of it. Your [[flight to Thailand|MALAY-441000 Next morning]] is tomorrow.
<<else>>\
//What a night.// <<if hasVisited("MALAY-412000 Modelling for Max")>>You can't worry about the photos thing now, you'll just have to deal with the fallout when it comes. <</if>>You manage to grab a few hours sleep before [[your flight tomorrow|MALAY-441000 Next morning]].
<</if>>\
<</page>><<page>>\
//[[NEXT MORNING...|MALAY-442000 Leaving Malaysia]]//
<</page>><<silently>>
<<set $header.line1 to "''KUALA LUMPUR INT\'L AIRPORT (KUL)''",
$header.line2 to "MALAYSIA / APRIL 2018">>
<<if $kate.agency == "cia">>
<<set _atRecruitHQ to "at the Farm">>
<<elseif $kate.agency == "mi6">>
<<set _atRecruitHQ to "at Fort Monckton">>
<<elseif $kate.agency == "asis">>
<<set _atRecruitHQ to "on Swan Island">>
<<elseif $kate.agency == "csis">>
<<set _atRecruitHQ to "at Dwyer Hill">>
<<elseif $kate.agency == "nzsis">>
<<set _atRecruitHQ to "at Papakura Camp">>
<</if>>
<<if $kate.agency == "cia">>
<<set _yourCommsAgency to "NSA",
_commsAgencyDescription to "National Security Agency">>
<<elseif $kate.agency == "mi6">>
<<set _yourCommsAgency to "GCHQ",
_commsAgencyDescription to "Government Communications Headquarters">>
<<elseif $kate.agency == "asis">>
<<set _yourCommsAgency to "ASD",
_commsAgencyDescription to "Australian Signals Directorate">>
<<elseif $kate.agency == "csis">>
<<set _yourCommsAgency to "CSEC",
_commsAgencyDescription to "Communications Security Establishment">>
<<elseif $kate.agency == "nzsis">>
<<set _yourCommsAgency to "GCSB",
_commsAgencyDescription to "Government Communications Security Bureau">>
<<else>>
<<set _yourCommsAgency to "ERROR IN YOURCOMMSAGENCY TEMP VAR">>
<</if>>
<<avatar-stripNaked>>
<<wear-bracelet-friendshipBraceletsLeftWrist>>
<<wear-knickers-whiteBrazilianCutWithLaceHem>>
<<wear-bra-whiteHalfCupCentralDart>>
<<wear-shorts-blackDenimDaisyDukes>>
<<wear-top-rustVNeckShortCrinkleSleevedTop>>
<<wear-shoes-tanAnkleHighStrappyFlatSandals>>
<<wear-bigBlackSunglasses>>
<<wear-multicolouredMalaysianCrossBodyBag>>
<<set $avatar.background.pushUnique("agency/20_airportLoungeWindow-both")>>
<<set $avatar.background.pushUnique("malaysia/22_greenBackpackOnGround-both")>>
<</silently>>\
<<header>>\
<<page>>\
<<image "/locationPhotos/malaysia/klAirport.jpg" 100 1000 550 0>>\
Next morning, you check out of the Mandarin Oriental, and get a taxi to the airport.
<<if hasVisited("MALAY-412000 A week without Max")>>\
It's been a packed, but relaxing week: you feel ready for the mission ahead.
<<elseif hasVisited("MALAY-79000 Kate returns to her room alone") and not $max.isHacked>>\
It's too bad your mission for <<Wheeler>> didn't work out. But at least you had a memorable last night in Malaysia. Now it's time to focus on the mission ahead.
<<elseif hasVisited("MALAY-405000 Messy")>>\
It's a relief to slip out of the hotel without seeing Max again. You're worried that the hack won't last long, but at least you did it. Now it's time to focus on the mission ahead.
<<elseif hasVisited("MALAY-79000 Kate returns to her room alone") and $max.isHacked>>\
<<set $kate.hackedMaxsPhone to true>>\
You feel like you did a stellar job for <<Wheeler>>. Hacking Max's phone right there at the table took improvisation and daring; you think your instructors back _atRecruitHQ would be proud of you.
<<elseif hasVisited("MALAY-385000 Mission complete")>>\
<<set $kate.hackedMaxsPhone to true>>\
Last night was pretty wild. <<Wheeler>> probably wouldn't approve of how far you went with Max; but you successfully hacked SAAB, and that's pretty badass. That thirty seconds on Max's bed, waiting for the hack drive, was flat out nervewracking; too bad you can't tell anyone about it.
<<elseif hasVisited("MALAY-410000 Taking a selfie")>>\
<<set $kate.hackedMaxsPhone to true>>\
Last night got very messy. You successfully hacked Max's phone – but Wheeler's definitely going to see about twenty photos of you, naked and <<if hasVisited("MALAY-412200 Fingerbang photoshoot")>>getting fingered<<else>>sucking cock<</if>>, when he checks the product. All you can hope is that he'll be discreet.
<<elseif hasVisited("MALAY-401000 Innocent excuse")>>\
<<set $kate.hackedMaxsPhone to true>>\
Last night got messy. You have a feeling that the hack might not last long – but hopefully there's something in there that Wheeler will find useful.
<<elseif $max.isHacked>>\
<<set $kate.hackedMaxsPhone to true>>\
Last night was pretty wild. Hacking Max's phone right there at the table took improvisation and daring; you think your instructors back _atRecruitHQ would be proud of you.
They probably wouldn't approve of you then going on to have //sex// with the target...but it's not like it interfered with the mission.
<<else>>\
You're worried about what happened last night: you just don't know how to deal with the fact that there are now some pretty explicit nudes of you floating around Malaysia Station and <div class="tooltip">_yourCommsAgency<span class="tooltiptext">_commsAgencyDescription</span></div>. Is it possible nothing will come of it?
<</if>>\
<<if hasVisited("MALAY-412000 Modelling for Max")>>It's making you sick to think about. Anyway, your<<else>>Your<</if>> acclimatisation phase is done. <<if hasVisited("MALAY-412000 Modelling for Max")>>At least that went well; in<<else>>In<</if>> the last seven days you transformed yourself from a desk jockey with a computer screen tan, to a [[bronzed backpacking babe|MALAY-442000 Now boarding]] who won't wilt in the heat.
<</page>><<silently>>
<<remove-bigBlackSunglasses>>
<<set $avatar.background.delete("agency/20_airportLoungeWindow-both")>>
<<set $avatar.background.delete("malaysia/22_greenBackpackOnGround-both")>>
<</silently>>\
<<header>>\
<<page>>\
<<image "/locationPhotos/malaysia/thairAirwaysPlane.jpg" 180 1000 500 0>>\
You board a Thai Airways Boeing 787 Dreamliner, settling into an economy class seat between two middle-aged Asian men.
As the plane taxis on the runway, you feel a sense of trepidation, and excitment. Bangkok is just [[two hours|WELBANG-1000 Title card]] away...
<</page>><<silently>>
<<set $inverness to {}>>
<<set $header.line1 to "''A96 HIGHWAY''",
$header.line2 to "SCOTLAND / MARCH 2018">>
<<if $kate.agency == "cia">>
<<set _aForeignGirl to "an American girl",
_nationality to "American">>
<<elseif $kate.agency == "mi6">>
<<set _aForeignGirl to "an English girl",
_nationality to "English">>
<<elseif $kate.agency == "asis">>
<<set _aForeignGirl to "an Aussie girl",
_nationality to "Aussie">>
<<elseif $kate.agency == "csis">>
<<set _aForeignGirl to "a Canadian girl",
_nationality to "Canadian">>
<<elseif $kate.agency == "nzsis">>
<<set _aForeignGirl to "a Kiwi",
_nationality to "Kiwi">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
The safehouse is in Inverness, the nearest city. It's about a 45-minute drive on a long country highway; miles and miles of farmers' fields rolling past on both sides.
Sometimes traffic builds up behind a slow-moving <<if $kate.agency == "cia" or $kate.agency == "csis">>truck<<else>>lorry<</if>> or tractor, but the BMW's noisy, powerful engine lets you slip past quickly and easily. This car handles like a dream.
The journey gives you some time to think through your <div class="tooltip">snap cover<span class="tooltiptext">A spy's cover story, invented at short notice</span></div> for later – who are you going to be tonight, and what's _aForeignGirl doing on her own in Inverness anyway?
<<link "I'm here on business." "BARNONE-1100 Sales rep">><</link>>
<<link "I'm a tourist, visiting Loch Ness." "BARNONE-1200 Tourist">><</link>>
<<link "I'm a corporate flight attendant, on a stopover." "BARNONE-1300 Flight attendant">><</link>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Business travel's a straightforward cover. It gives you a good reason to be in a bar on your own, with no friends, like a total loser.
//Hey, I have friends outside work,// you remind yourself. It's just you haven't seen them in a while, that's all.
//Focus, $kate.firstName.// You think through some things you need to support the snap cover – maybe some different clothes from the ones you packed. Also you should research what industries are big here, and...
<<include "BARNONE-1400 Blue lights">>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Tourist is a simple cover; easy to pull off and easy to explain. It also gives you a good reason to be in a bar on your own, with no friends, like a total loser.
//Hey, I have friends outside work,// you remind yourself. It's just you haven't seen them in a while, that's all.
//Focus, $kate.firstName.// You don't need much to support this snap cover, but it might be nice to pick up some different clothes – the casual clothes you packed are pretty utilitarian. Also...
<<include "BARNONE-1400 Blue lights">>
<</page>><<silently>>
<<if $kate.agency == "cia">>
<<set _aForeignGirl to "an American girl">>
<<elseif $kate.agency == "mi6">>
<<set _aForeignGirl to "an English girl">>
<<elseif $kate.agency == "asis">>
<<set _aForeignGirl to "an Aussie girl">>
<<elseif $kate.agency == "csis">>
<<set _aForeignGirl to "a Canadian girl">>
<<elseif $kate.agency == "nzsis">>
<<set _aForeignGirl to "a Kiwi">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
You've seen signs for an airport – //hmmm.// Corporate flight attendant?
That's a straightforward snap cover, and a neat, intuitive explanation for why _aForeignGirl is on her own in Scotland.
You just need to research the airport enough to to bluff about where you flew in from, and...
<<include "BARNONE-1400 Blue lights">>
<</page>><<silently>>
/* This passage has no UI widgets because it is <<included>> in the previous 3 passages */
<</silently>>\
Blue lights appear in your rear-view mirror. You glance at the dash: 110mph. //Shit.// That'd be an immediate <<if $kate.agency == "mi6">>ban<<else>>driving ban in the UK<</if>>, if you weren't on official business.
<<if $kate.agency == "mi6">>\
<<link "//[MI6 officer] Pull over and show your warrant card.//" "BARNONE-1700 Licence to speed">><</link>>
<<else>>\
<span class="greyedOut">//[MI6 officer] Pull over and show your warrant card.//</span>
<</if>>\
//[[Call the task force and get them to sort it out.|BARNONE-1500 Top cover]]<<silently>>
<</silently>>\
<<header>>\
<<page>>\
Your phone's in a cradle on the dash. You sweep through your contacts, and tap a number <<Olivia>> gave you before you left. On the car speakers, your music dies, replaced by a ring tone.
It rings once, then a male American answers. "Hello, switchboard."
"Lima 9 on open," you say. You slowed down to avoid freaking out the cops; their car looms in your rear-view mirror. The driver is white and square-jawed, his partner is a bearded Sikh in a badged turban.
"Yeah, go ahead, Lima 9."
[[I've picked up some cops, can you wave them off?|BARNONE-1600 Wave off the cops]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"I'm in a white BMW driving west on the A96, uhhh...just past a town called Nairn. I've picked up local police, can you wave them off?"
"Affirmative, Lima 9, no problem. Just keep driving."
"Thanks." You kill the call; your music kicks back in. The cop car stays with you for about another minute...then switches off its blue lights, and drops back.
That was satisfying. You smile as you floor the <<if $kate.agency == "cia" or $kate.agency == "csis">>gas<<else>>accelerator<</if>>, pushing the car back up to [[full power|BARNONE-1900 Safehouse arrival]] with a high heel.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You slow down and pull onto the hard shoulder. The police car pulls in behind you. There are two male officers in the car, one white and square-jawed, the other a bearded Sikh in a badged turban.
You wait while they check your licence plate with their HQ. Passing lorries rock your car as they zoom past.
Eventually the square-jawed cop gets out, puts on his peaked cap, and walks over to you. You wind down your window as he approaches.
He peers in sternly<<if $kate.braSize == "large">>, glancing fleetingly at your face before noticing your chest<</if>>. "Do ye know how fast ye were going, miss?" he intones<<if $kate.braSize == "large">>, eyes fixed on your body<</if>>.
//[[Show your MI6 warrant card.|BARNONE-1800 Licence to speed II]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You pass him your MI6 warrant card in reply. It's not exactly a licence to kill...but it //does// permit you to break the national speed limit in the course of your duties.
He takes it, startled<<if $kate.braSize == "large">>, suddenly interested in your face again<</if>>. "Ummm...hold on a wee second there, please, marm." He steps away from the car and speaks into his personal radio, reading details from your warrant card to his HQ.
A few moments later, he reappears at your window and returns your card. "Sorry, marm," he says, wearing an abashed expression<<if $kate.braSize == "large">>, and making respectful eye contact this time<</if>>. "We didnay know who ye are. Yer free te crack on."
You put your warrant card back in your purse, and tuck your purse back into your handbag<<if hasVisited("AGENCY-6000 Armoury")>>, next to the loaded pistol<</if>>. You pull out onto the A96; in a few moments you're [[racing west|BARNONE-1900 Safehouse arrival]] again.
<</page>><<silently>>
<<set $header.line1 to "''INVERNESS''",
$header.line2 to "SCOTLAND / MARCH 2018">>
<</silently>>\
<<header>>\
<<page>>\
<<image "/locationPhotos/uk/inverness.jpg" 150 1000 500 0>>\
Inverness is a tiny port city, built where the River Ness meets the North Sea. With a population of just 60,000, it boasts a few cultural attractions that attract tourists: there's a castle and a cathedral here, and Loch Ness is just a few miles to the south.
You navigate through the streets of a generic <<if $kate.agency == "mi6">>UK<<else>>British<</if>> town centre, keeping an eye out for landmarks – oh, there's Bar None, where you'll be going later. It looks like a normal, somewhat classy bar, the kind of place that attracts a white collar crowd.
A short way further, in a quiet side street, you park up outside your [[safehouse|BARNONE-2000 Safehouse interior]].
<</page>><<silently>>
<<set $header.line1 to "''SAFEHOUSE \"HOTEL 1\"''",
$header.line2 to "INVERNESS / MARCH 2018">>
<</silently>>\
<<header>>\
<<page>>\
<<image "/locationPhotos/uk/safehouseHotel1.jpg" 150 1000 500 0>>\
Inside it's a bright and airy 1-bedroom <<if $kate.agency == "cia" or $kate.agency == "csis">>apartment<<else>>flat<</if>>, decorated in a modern, minimalist style. To all appearances, it's a standard Airbnb: the difference being, of course, that this whole place is wired up with hidden surveillance cams.
From your training, you can guess where they probably are: hidden in plug sockets and smoke detectors, concealed inside mirrors and electrical gear. There's no way to tell without taking things apart...and it doesn't matter anyway.
//[[Get settled in.|BARNONE-2050 Unpacking]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You bring in your bags, unpack some things, make yourself a cup of <<if $kate.agency == "cia" or $kate.agency == "csis">>coffee<<else>>tea<</if>>.
All the while, you're conscious that someone might be watching you. It's impossible to totally relax, even though it isn't the first time you've worked in a high surveillance environment, and you're not doing anything especially interesting.
Relaxing enough to actually //have sex with someone// is going to be an issue. If you're going to get through this...you'll probably need to get a little drunk.
That's a problem for later; right now, you want to execute an idea you had on the way here. Clark and <<Olivia>> are in their forties; hanging around in a bar is probably how //they// meet people. But you're a millennial: you can be a little more proactive.
//[[Set up a Tinder profile.|BARNONE-2100 Tinder]]//
<</page>><<silently>>
<<if $kate.agency == "cia">>
<<set _flagEmoji to "🇺🇸">>
<<elseif $kate.agency == "mi6">>
<<set _flagEmoji to "🏴">>
<<elseif $kate.agency == "asis">>
<<set _flagEmoji to "🇦🇺">>
<<elseif $kate.agency == "csis">>
<<set _flagEmoji to "🇨🇦">>
<<elseif $kate.agency == "nzsis">>
<<set _flagEmoji to "🇳🇿">>
<</if>>
<<if hasVisited("BARNONE-1100 Sales rep")>>
<<set _tinderBio to "Working in Inverness">>
<<elseif hasVisited("BARNONE-1200 Tourist")>>
<<set _tinderBio to "Here to hunt the Loch Ness Monster 🐉">>
<<elseif hasVisited("BARNONE-1300 Flight attendant")>>
<<set _tinderBio to "Flight crew ✈️ Long layover">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
Sipping your <<if $kate.agency == "cia" or $kate.agency == "csis">>coffee<<else>>tea<</if>>, you download Tinder to your phone, and set up a new account.
It just takes a couple of minutes – all you need is a burner email and a couple of selfies, and you're back on the market. You pick the same flattering selfies you used last time you experimented with Tinder, a few months ago.
//''$kate.firstName'' $kate.age, less than a kilometre away
_flagEmoji _tinderBio //
Sitting at the kitchen table, you drink your <<if $kate.agency == "cia" or $kate.agency == "csis">>coffee<<else>>tea<</if>> and [[swipe through guys|BARNONE-2200 Swiping through guys]], swiping left on the plain, the young and the weird; right on the tall, the handsome and the funloving.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Swipe. //IT'S A MATCH!//
Swipe. //IT'S A MATCH!//
Swipe. //IT'S A MATCH!//
By the time you've finished your <<if $kate.agency == "cia" or $kate.agency == "csis">>coffee<<else>>tea<</if>>, you have a dozen matches and nearly a hundred likes.
Only three of your matches have messaged you. You've never understood why so many guys match with you then don't send a message, but that seems to be the way it works.
//[[Head out for supplies.|BARNONE-2300 Shopping trip]]//
<</page>><<silently>>
<<set $header.line1 to "''EASTGATE SHOPPING CENTRE''",
$header.line2 to "INVERNESS / MARCH 2018">>
<</silently>>\
<<header>>\
<<page>>\
On your way through town, you spotted a big shopping <<if $kate.agency == "cia" or $kate.agency == "csis">>mall<<else>>centre<</if>>. You lock up the safehouse and drive over.
<<image "/locationPhotos/uk/eastgate.jpg" 75 1000 383 0>>\
It's not very often you have time to kill on a weekday, so you take your time browsing the shops here. It's nice milling around a shopping centre without the crowds, kind of peaceful.
You pick up some supplies, check out various fashion and accessories stores, and browse languidly through the clothing and cosmetics departments in the three-storey Debenhams department store. You buy some things that you think will look good on you and support your snap cover, making sure to get receipts for everything so you can claim it on expenses.
By the time you stop for lunch in the food court, the three guys you're messaging on Tinder have turned into a dozen.
None have exactly swiped you off your feet, so you take this chance to add more to the mix. For the next ten minutes you sit with a Subway in one hand and your phone in the other, swiping right on guys. //IT'S A MATCH! IT'S A MATCH! IT'S A MATCH!//
//[[Back to the safehouse.|BARNONE-2400 Kate ups her Tinder game]]//
<</page>><<silently>>
<<set $header.line1 to "''SAFEHOUSE \"HOTEL 1\"''",
$header.line2 to "INVERNESS / MARCH 2018">>
<</silently>>\
<<header>>\
<<page>>\
Back at the safehouse, you throw yourself seriously into Tinder, matching and flirting and filtering.
The problem - as you know from experience, and one of the reasons you keep deleting Tinder – is that matching with someone on a screen doesn't guarantee there'll be chemistry in person. At least half the guys you met up with were as good-looking, witty and smart as they seemed online...but in person you just didn't click.
"Lack of chemistry" isn't going to be a good reason to end the date tonight. Honestly, knowing in advance that you're going to have sex with whoever you choose is adding a certain frisson to the process – swiping through guy after guy and picturing //fucking// them not //dating// them is kind of a turn-on.
But you still want to [[choose carefully|BARNONE-2500 Kate picks her date]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
By late afternoon you've narrowed it down to X potential matches.
//''Kieran'' 29, 2 kilometres away
TK Kieran's bio //
TK Kate's assessment of Kieran. //[[Date Kieran tonight.|BARNONE-2610 Kieran]]//
//''Joe'' 35, 4 kilometres away
TK Joe's bio //
TK Kate's assessment of Joe. //[[Date Joe tonight.|BARNONE-2620 Joe]]//
//''Cameron'' 31, 3 kilometres away
TK Cameron's bio //
TK Kate's assessment of Cameron. //[[Date Cameron tonight.|BARNONE-2630 Cameron]]//
<</page>><<silently>>
<<set $inverness.partner to {},
$inverness.partner.name to "Kieran">>
<</silently>>\
<<header>>\
<<page>>\
TK description of $kate.firstName setting up the date with Kieran.
<<include "BARNONE-2700 Better start getting ready">>
<</page>><<silently>>
<<set $inverness.partner to {},
$inverness.partner.name to "Joe">>
<</silently>>\
<<header>>\
<<page>>\
TK description of $kate.firstName setting up the date with Joe.
<<include "BARNONE-2700 Better start getting ready">>
<</page>><<silently>>
<<set $inverness.partner to {},
$inverness.partner.name to "Cameron">>
<</silently>>\
<<header>>\
<<page>>\
TK description of $kate.firstName setting up the date with Cameron.
<<include "BARNONE-2700 Better start getting ready">>
<</page>><<silently>>
/* This passage has no UI widgets because it is <<included>> in the previous 3 passages */
<</silently>>\
//Well...that's that.// Your date's set up...this is really happening.
You'd better start [[getting ready|BARNONE-2800 Bathroom]] soon.<<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<image "/locationPhotos/uk/hotel1Bathroom.jpg" 100 1000 500 0>>\
The bathroom's clean, bright, modern...and 99% likely to be rigged with surveillance cameras.
Standing in front of the sink, you gaze at your reflection in the mirror, wondering if anybody's watching you right now.
<<if $kate.kinks.includes("exhibitionist")>>Maybe it's because you've been thinking about sex all day, but the thought of your new colleagues tuning into the surveillance feed just to watch you strip is getting you a little aroused. You take your time undressing, playing it nonchalant.<<else>>You swallow your misgivings and strip down; tonight you'll be doing even more on camera, and with a total stranger.<</if>>
TK $kate.firstName strips her clothing off, one piece at a time, until she's totally [[naked|BARNONE-2900 Shower scene]].
<</page>><<silently>>
<<avatar-stripNaked barefoot braless>>
<<avatar-expr-eyelid-closed>>
<</silently>>\
<<header>>\
<<page>>\
//TK Kate will have wet hair in this scene//
You pad barefoot into the shower, luxuriating for a [[long time|BARNONE-3000 Body customisation]] under the hot, steamy spray.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
TK Body customisation page. This is where the player can add tattoos, piercings, bikini line styles, and six-pack abs.
When they're happy with $kate.firstName's appearance they can [[continue|BARNONE-3100 Dressup]].
<</page>><<silently>>
<<avatar-stripNaked barefoot braless>>
<</silently>>\
<<header>>\
<<page>>\
//TK $kate.firstName will be wrapped in a towel//
After your long shower, it's time to get dressed up for your date with $inverness.partner.name.
TK dress-up scene where the player picks $kate.firstName's clothing, accessories and makeup.
Once they're happy with her appearance (and she's wearing enough clothes) they can <<link "//meet $inverness.partner.name at Bar None//" "BARNONE-3200 Arrival at Bar None">><</link>>.
<</page>><<silently>>
<<avatar-stripNaked>>
<<set $avatar.underwear.pushUnique("uni/30_ukUniPants-blackLaceStringSidedPants")>>
<<set $avatar.underwear.pushUnique("uni/30_ukUniBra-blackLace-" + $kate.braSize)>>
<<set $avatar.clothing.pushUnique("uni/10_ukUniNecklace-blackThreeStrandBootlaceChoker")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniDress-redCowlHalterNeckMini-" + $kate.braSize)>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniBoots-blackSuedeOverTheKneeHighHeeledBoots")>>
<<set $header.line1 to "''BAR NONE''",
$header.line2 to "INVERNESS / MARCH 2018">>
<</silently>>\
<<header>>\
<<page>>\
(TK if $kate.firstName was issued a handgun, insert a prior scene of her stashing it)
It's less than a ten-minute walk from the safehouse to Bar None. Pushing open a heavy swing door, you walk in and look around.
TK initial description of Bar None. There's no sign of $inverness.partner.name yet.
//[[Get a drink at the bar.|BARNONE-3300 The bar]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
END OF CONTENT 31 MAR
<</page>><<silently>>
<<set $header.line1 to "''A82 HIGHWAY''",
$header.line2 to "SCOTLAND / MARCH 2018">>
<<set $corinthian to {}>>
<</silently>>\
<<header>>\
<<page>>\
Forty minutes later you're blasting south in a sporty white BMW hatchback, heading for the safehouse.
<<image "/locationPhotos/uk/a82Road.jpg" 150 1000 408 0>>\
Just past Faslane is a hippy peace camp. You catch a glimpse of some brightly-painted caravans peeping out through the trees, then you're out on a long country highway; low wooded hills on the left, Gare Loch stretching for miles on your right.
//[[Floor it.|CORINTH-2000 Snap cover choice]]//
<</page>><<silently>>
<<if $kate.agency == "cia">>
<<set _aForeignGirl to "an American girl">>
<<elseif $kate.agency == "mi6">>
<<set _aForeignGirl to "an English girl">>
<<elseif $kate.agency == "asis">>
<<set _aForeignGirl to "an Aussie girl">>
<<elseif $kate.agency == "csis">>
<<set _aForeignGirl to "a Canadian girl">>
<<elseif $kate.agency == "nzsis">>
<<set _aForeignGirl to "a Kiwi girl">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
It's about an hour's drive...so you've got plenty of time to think as the miles roll by. One thing you need is a <div class="tooltip">snap cover<span class="tooltiptext">A spy's cover story, invented at short notice</span></div> for later – what's _aForeignGirl doing on her own in a bar in Glasgow?
<<link "Businesswoman on a trip." "CORINTH-2100 Businesswoman snap cover">><</link>>
<<link "I'm a tourist." "CORINTH-2200 Tourist snap cover">><</link>>
<<link "Flight attendant on a stopover." "CORINTH-2300 Flight attendant snap cover">><</link>>
<</page>><<silently>>
<<if $kate.agency == "cia">>
<<set _recruitHQ to "the Farm">>
<<elseif $kate.agency == "mi6">>
<<set _recruitHQ to "Fort Monckton">>
<<elseif $kate.agency == "asis">>
<<set _recruitHQ to "Swan Island">>
<<elseif $kate.agency == "csis">>
<<set _recruitHQ to "Dwyer Hill">>
<<elseif $kate.agency == "nzsis">>
<<set _recruitHQ to "Papakura">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
Business travel's a straightforward cover. It's also a good reason for a girl to be alone in a bar, with no friends, like a total loser.
//Hey, I have friends outside work!// you remind yourself. It's just you haven't seen them in a while, that's all.
You'll need to do a little research on what industries are big in Glasgow – just enough to bluff your case if you need to. And also probably pick up some going out clothes – most of what you packed is utilitarian.
"I'm here on business," you practice saying it out loud, "I'm here for a work thing." For the [[next few miles|CORINTH-3000 Blue lights]] you get used to just verbalising your cover story – at _recruitHQ, they taught you that lies are more convincing when you're not saying the words out loud for the very first time. "Yeah, I have to travel for my job a lot..."
<</page>><<silently>>
<<if $kate.agency == "cia">>
<<set _recruitHQ to "the Farm">>
<<elseif $kate.agency == "mi6">>
<<set _recruitHQ to "Fort Monckton">>
<<elseif $kate.agency == "asis">>
<<set _recruitHQ to "Swan Island">>
<<elseif $kate.agency == "csis">>
<<set _recruitHQ to "Dwyer Hill">>
<<elseif $kate.agency == "nzsis">>
<<set _recruitHQ to "Papakura">>
<</if>>
<<if $kate.agency == "cia" or $kate.agency == "csis">>
<<set _holiday to "vacation">>
<<else>>
<<set _holiday to "holiday">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
Tourism's a good reason for anybody to be anywhere. It's also a good reason for a girl to be alone in a bar, with no friends, like a total loser.
//Hey, I have friends outside work!// you remind yourself. It's just you haven't seen them in a while, that's all.
You'll need to do a little research on what attractions are in and around Glasgow – just enough to bluff your case if you need to. And also probably pick up some going out clothes – most of what you packed is utilitarian.
"I'm here for a _holiday," you practice saying it out loud, "I'm on a mini-_holiday." For the [[next few miles|CORINTH-3000 Blue lights]] you get used to just verbalising your cover story – at _recruitHQ, they taught you that lies are more convincing when you're not saying the words out loud for the very first time. "Yeah, just needed a break..."
<</page>><<silently>>
<<if $kate.agency == "cia">>
<<set _nationality to "American">>
<<elseif $kate.agency == "mi6">>
<<set _nationality to "English">>
<<elseif $kate.agency == "asis">>
<<set _nationality to "Aussie">>
<<elseif $kate.agency == "csis">>
<<set _nationality to "Canadian">>
<<elseif $kate.agency == "nzsis">>
<<set _nationality to "Kiwi">>
<</if>>
<<if $kate.agency == "cia">>
<<set _recruitHQ to "the Farm">>
<<elseif $kate.agency == "mi6">>
<<set _recruitHQ to "Fort Monckton">>
<<elseif $kate.agency == "asis">>
<<set _recruitHQ to "Swan Island">>
<<elseif $kate.agency == "csis">>
<<set _recruitHQ to "Dwyer Hill">>
<<elseif $kate.agency == "nzsis">>
<<set _recruitHQ to "Papakura">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
There's an airport there: flight attendant's a neat and intuitive explanation for your _nationality accent. It's also a good reason for a girl to be alone in a bar, with no friends, like a total loser.
//Hey, I have friends outside work!// you remind yourself. It's just you haven't seen them in a while, that's all.
You'll need to do a little research on the airport – just enough to bluff your case if you need to. And also probably pick up some going out clothes – most of what you packed is utilitarian.
"I'm a flight attendant," you practice saying it out loud, "I'm flight crew." For the [[next few miles|CORINTH-3000 Blue lights]] you get used to just verbalising your cover story – at _recruitHQ, they taught you that lies are more convincing when you're not saying the words out loud for the very first time. "Yeah, I enjoy the travel..."
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Blue lights appear in your rear-view mirror. You glance down at the dash: 110mph. //Shit.// That'd be an immediate <<if $kate.agency == "mi6">>ban<<else>>driving ban in the UK<</if>>, if you weren't on official business.
<<if $kate.agency == "mi6">>\
<<link "//[MI6 officer] Pull over and show your warrant card.//" "CORINTH-3300 Licence to speed">><</link>>
<<else>>\
<span class="greyedOut">//[MI6 officer] Pull over and show your warrant card.//</span>
<</if>>\
//[[Call NORTHWOOD and get them to sort it out.|CORINTH-3100 Top cover]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You slow down a little so the cops don't freak out. While they catch up, you scroll through your contacts and tap //<<OLIVIA>>.//
"Hey," she answers. "What's up?"
[[Can you wave off some cops for me?|CORINTH-3200 Olivia waves off the cops]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"I'm driving, I've picked up some cops," you explain. Their car looms in your rear-view mirror; the driver is white and square-jawed, his partner is a bearded Sikh in a badged turban. "Can you wave them off for me?"
"Yeah, can you see a plate number?"
"Sierra Foxtrot Zero Seven, Charlie Hotel Zulu," you read.
"No problem," <<Olivia>> says. "Just keep going."
The cop car stays behind you for about another minute...then switches off its blue lights, and drops back.
//That was satisfying.// There's a smile on your face as you floor the <<if $kate.agency == "cia" or $kate.agency == "csis">>gas<<else>>accelerator<</if>>, pushing the car back up to [[full power|CORINTH-4000 Safehouse arrival]] with a high heel.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You slow down and pull onto the hard shoulder. The police car pulls in behind you. There are two male officers in the car, one white and square-jawed, the other a bearded Sikh in a badged turban.
You wait while they check your licence plate with their HQ. Passing lorries rock your car as they zoom past.
Eventually the square-jawed cop gets out, puts on his peaked cap, and walks over to you. You wind down your window as he approaches.
He peers in sternly<<if $kate.braSize == "large">>, glancing fleetingly at your face before noticing your chest<</if>>. "Do ye know how fast ye were going, miss?" he intones<<if $kate.braSize == "large">>, eyes fixed on your body<</if>>.
//[[Show your MI6 warrant card.|CORINTH-3400 Licence to speed II]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You pass him your MI6 warrant card in reply. It's not exactly a licence to kill...but it //does// permit you to break the national speed limit in the course of your duties.
He takes it, startled<<if $kate.braSize == "large">>, suddenly interested in your face again<</if>>. "Ummm...hold on a wee second there, please, marm." He steps away from the car and speaks into his personal radio, reading details from your warrant card to his HQ.
A few moments later, he reappears at your window and returns your card. "Sorry, marm," he says, wearing an abashed expression<<if $kate.braSize == "large">>, and making respectful eye contact this time<</if>>. "We didnay know who ye are. Yer free te crack on."
You put your warrant card back in your purse, and tuck your purse back into your handbag. You pull out onto the A82; in a few moments you're [[racing south|CORINTH-4000 Safehouse arrival]] again.
<</page>><<silently>>
<<set $header.line1 to "''GLASGOW''",
$header.line2 to "SCOTLAND / MARCH 2018">>
<</silently>>\
<<header>>\
<<page>>\
Beautiful countryside gives way to Glasgow's outskirts. You cruise through miles and miles of dreary <<if $kate.agency != "mi6">>British <</if>>suburbia, until you arrive in the bustling city centre.
<<image "/locationPhotos/uk/glasgowStreets.jpg" 75 1000 408 0>>\
You navigate a bizarre configuration of one-way streets to get to the safehouse. Along the way, you pass Corinthian – the bar Clark and <<Olivia>> want you to be at tonight. The buildings here are all either old and gorgeous or old and ugly; Corinthian's one of the gorgeous ones, with tall columns and classy signage.
The safehouse is only a few blocks further on. There's street parking [[right outside|CORINTH-5000 Safehouse interior]].
<</page>><<silently>>
<<set $header.line1 to "''SAFEHOUSE \"HOTEL 1\"''",
$header.line2 to "GLASGOW / MARCH 2018">>
<</silently>>\
<<header>>\
<<page>>\
<<image "/locationPhotos/uk/safehouseHotel1.jpg" 150 1000 500 0>>\
Inside it's a bright and airy 1-bedroom <<if $kate.agency == "cia" or $kate.agency == "csis">>apartment<<else>>flat<</if>>, decorated in a modern, minimalist style. To all appearances, it's a standard Airbnb: the difference being, of course, that this whole place is wired up with hidden surveillance cams.
From your training, you can guess where they probably are: hidden in plug sockets and smoke detectors, concealed inside mirrors and electrical gear. There's no way to tell unless you start taking things apart with a screwdriver...and it doesn't matter anyway.
//[[Get settled in.|CORINTH-6000 Unpacking]]//
<</page>><<silently>>
<<remove-jacket-tanTwinButtonSuitJacketWithRolledUpSleeves>>
<<remove-shoes-blackPatentHeels>>
<</silently>>\
<<header>>\
<<page>>\
You bring in your bags, unpack some things, make yourself a cup of <<if $kate.agency == "mi6">>tea<<else>>coffee<</if>>.
All the while, you're conscious that someone might already be watching you...even though you're not doing anything especially interesting yet. It's impossible to totally relax, even though it isn't the first time you've worked in a high surveillance environment.
Relaxing enough to actually //have sex with someone// is going to be an issue. If you're going to get through this...you might need to get a little drunk.
That's a problem for later; right now, you want to execute an idea you had on the way here. Clark and <<Olivia>> are in their forties; hanging around in a bar is probably how //they're// used to meeting people. But they're practically boomers: you can take a more high-tech approach.
//[[Set up a Tinder profile.|CORINTH-7000 Tinder]]//
<</page>><<silently>>
<<if $kate.agency == "cia">>
<<set _flagEmoji to "🇺🇸">>
<<elseif $kate.agency == "mi6">>
<<set _flagEmoji to "🏴">>
<<elseif $kate.agency == "asis">>
<<set _flagEmoji to "🇦🇺">>
<<elseif $kate.agency == "csis">>
<<set _flagEmoji to "🇨🇦">>
<<elseif $kate.agency == "nzsis">>
<<set _flagEmoji to "🇳🇿">>
<</if>>
<<if hasVisited("CORINTH-2100 Businesswoman snap cover")>>
<<set _tinderBio to "Working in Glasgow for a week">>
<<elseif hasVisited("CORINTH-2200 Tourist snap cover")>>
<<set _tinderBio to "Here to hunt the Loch Ness Monster 🐉">>
<<elseif hasVisited("CORINTH-2300 Flight attendant snap cover")>>
<<set _tinderBio to "Flight crew ✈️">>
<<else>>
<<set _tinderBio to "ERROR IN TINDERBIO TEMP VAR">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
Sipping your <<if $kate.agency == "mi6">>tea<<else>>coffee<</if>>, you download Tinder to your phone – again – and set up a new account.
It just takes a couple of minutes – all you need is a burner email and a couple of flattering selfies, and you're back on the market, ready to be swiped off your feet.
//''$kate.firstName'' $kate.age, less than a kilometre away
_flagEmoji _tinderBio //
Sitting at the kitchen table, you drink your <<if $kate.agency == "mi6">>tea<<else>>coffee<</if>> and [[swipe through men's selfies|CORINTH-8000 Swiping through guys]], swiping left on the plain, the young and the weird; right on the tall, the handsome and the funloving.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Swipe. //IT'S A MATCH!//
Swipe. //IT'S A MATCH!//
Swipe. //IT'S A MATCH!//
By the time you've finished your <<if $kate.agency == "mi6">>tea<<else>>coffee<</if>>, you have a dozen matches and nearly a hundred likes.
Only three matches have messaged you. You've never understood why so many guys match with you then don't send a message, but that seems to be the way it works.
//[[Head out for supplies.|CORINTH-8100 Shopping trip]]//
<</page>><<silently>>
<<set $header.line1 to "''GLASGOW CITY CENTRE''",
$header.line2 to "SCOTLAND / MARCH 2018">>
<</silently>>\
<<header>>\
<<page>>\
Glasgow's got plenty of retail. You head out to grab some essential supplies, and look for some going out clothes and makeup for later.
<<image "/locationPhotos/uk/glasgowShops.jpg" 150 1000 500 0>>\
However you feel about the mission tonight, shopping in daylight on a Thursday makes a nice change from being at your desk. Especially as you can claim it all back on expenses later. //Wow, what a gorgeous top!//
All the while, you keep one eye on Tinder. By the time you stop in a Wagamama to grab a late lunch, the three guys you're messaging on Tinder have turned into a dozen.
You're not crazy about any of them so far, so you take this chance to add fresh blood to the mix. For the next ten minutes you sit with chopsticks in one hand and your phone in the other, swiping right on guys. //IT'S A MATCH! IT'S A MATCH! IT'S A MATCH!//
//[[Back to the safehouse.|CORINTH-8200 Kate ups her Tinder game]]//
<</page>><<silently>>
<<set $header.line1 to "''SAFEHOUSE \"HOTEL 1\"''",
$header.line2 to "GLASGOW / MARCH 2018">>
<</silently>>\
<<header>>\
<<page>>\
Back at the safehouse, you throw yourself seriously into Tinder, matching and flirting and filtering.
The problem - as you know from experience, and one of the reasons you keep deleting Tinder – is that matching with someone on a screen doesn't guarantee there'll be chemistry in person.
At least half the guys you met up with were just as good-looking, witty and smart as they seemed online...but in person you just [[didn't click|CORINTH-8300 First date fuck]].
<</page>><<silently>>
<<set $kate.arousal to 0>>
<</silently>>\
<<header>>\
<<page>>\
However..."lack of chemistry" won't be a good reason for ending the date at first base tonight.
Honestly, planning in advance to have sex with whoever you choose is adding a certain frisson to the process – swiping through man after man and picturing //fucking// them, not //meeting// them, is a low-key turn-on.
But it's also adding more stress to the selection process, because you're not just picking someone to go for a coffee with. It's important to [[choose carefully|CORINTH-9000 Kate picks her date]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
By late afternoon you've narrowed it down to X potential matches.
//''Alec'' 34, 4 kilometres away
TK Alec's bio //
A tall, handsome architect. He's English, working in Glasgow on a project (something to do with a shopping mall). He claims to be single, which you doubt, given how good-looking, charming and solvent he appears to be. In messages he's educated and flirty, no txtspk with this guy. //[[Date Alec tonight.|CORINTH-10000 Alec]]//
//''Cameron'' 29, 3 kilometres away
TK Cameron's bio //
TK Kate's assessment of Cameron. //(Date Cameron tonight link)//
<</page>><<silently>>
<<set $corinthian to {}>> /* tk delete this later, it's for testing */
<<set $corinthian.partner to {},
$corinthian.partner.name to "Alec",
$corinthian.partner.confidence to 0,
$corinthian.partner.stamina to 0>>
<</silently>>\
<<header>>\
<<page>>\
TK description of $kate.firstName setting up the date with Alec.
<<include "CORINTH-11000 Better start getting ready">>
<</page>><<silently>>
<<set $corinthian.partner to {},
$corinthian.partner.name to "Cameron">>
<</silently>>\
<<header>>\
<<page>>\
TK description of $kate.firstName setting up the date with Cameron.
<<include "CORINTH-11000 Better start getting ready">>
<</page>><<silently>>
/* This passage has no UI widgets because it is <<included>> in the previous passages */
<</silently>>\
//Well...that's that.// Your date's set up...this is really happening.
You'd better start [[getting ready|CORINTH-12000 Bathroom]] soon.<<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<image "/locationPhotos/uk/hotel1Bathroom.jpg" 100 1000 500 0>>\
The bathroom's clean, bright, modern...and 99% likely to be rigged with surveillance cameras.
Standing in front of the sink, you gaze at your reflection in the mirror, wondering if anybody's watching you right now.
<<if $kate.kinks.includes("exhibitionist")>>\
<<set $kate.arousal += 1>>\
Maybe it's because you've been thinking about sex all day, but the thought of your new colleagues tuning into the surveillance feed just to watch you strip is getting you a little aroused. You take your time undressing, playing it nonchalant.
<<else>>\
You swallow your misgivings and strip down; tonight you'll be doing even more on camera, and with a total stranger.
<</if>>\
<span id="undressID">
<<avatar-undressScene "Next." "CORINTH-13000 Shower scene">>
</span>
<</page>><<silently>>
<<set $avatar.blink to false>>
<<avatar-expr-eyelid-closed>>
<<update-avatar-bikinilines>>
<</silently>>\
<<header>>\
<<page>>\
//TK Kate will have wet hair in this scene//
You pad barefoot into the shower, luxuriating for a [[long time|CORINTH-14000 Body customisation]] under the hot, steamy spray.
<</page>><<silently>>
<<set $avatar.blink to true>>
<</silently>>\
<<header>>\
<<page>>\
TK Body customisation page. This is where the player can add tattoos, piercings, bikini line styles, and six-pack abs.
<div id="bikiniLines">\
<<parlour-bikiniLines>>
</div>
<div id="wardrobeStore">
<<parlour-piercingParlour>>
</div>
<div id="wardrobeStore1">
<<parlour-tattooParlour>>
</div>
[[continue|CORINTH-15000 Dressup]].
<</page>><<silently>>
<<wear-towel-whiteBathSheet>>
<</silently>>\
<<header>>\
<<page>>\
//TK $kate.firstName will be wrapped in a towel//
After your long shower, it's time to get dressed up for your date with $corinthian.partner.name.
<<link "Remove towel" "CORINTH-15001 Dressup">><<remove-towel-whiteBathSheet>> <<set $temp.menu to "Bra">><</link>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
After your long shower, it's time to get dressed up for your date with $corinthian.partner.name.
<span id="dressup">\
<<corinth-dressup>>
</span>\
<</page>><<silently>>
<<avatar-stripNaked>>
<<set $avatar.underwear.pushUnique("uni/30_ukUniPants-blackLaceStringSidedPants")>>
<<set $avatar.underwear.pushUnique("uni/30_ukUniBra-blackLace-" + $kate.braSize)>>
<<set $avatar.clothing.pushUnique("uni/10_ukUniNecklace-blackThreeStrandBootlaceChoker")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniDress-redCowlHalterNeckMini-" + $kate.braSize)>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniBoots-blackSuedeOverTheKneeHighHeeledBoots")>>
<<set $header.line1 to "''CORINTHIAN BAR''",
$header.line2 to "GLASGOW / MARCH 2018">>
<</silently>>\
<<header>>\
<<page>>\
It's less than a ten-minute walk from the safehouse to Corinthian. Pushing open a heavy swing door, you walk in and look around.
TK initial description of Corinthian. There's no sign of $corinthian.partner.name yet.
//[[Get a drink at the bar.|CORINTH-17000 The bar]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You queue up at the bar, and get served by a (TK description of a young, handsome bartender. Way too young for her, but cute dimples). "What can Ah get yew?"
[[White wine.|CORINTH-17100 Kate orders a drink][$corinthian.kateDrink to "whiteWine"]]
[[Red wine.|CORINTH-17100 Kate orders a drink][$corinthian.kateDrink to "redWine"]]
[[Gin and Tonic.|CORINTH-17100 Kate orders a drink][$corinthian.kateDrink to "ginAndTonic"]]
[[Jack and Coke.|CORINTH-17100 Kate orders a drink][$corinthian.kateDrink to "jackAndCoke"]]
<</page>><<silently>>
<<if $kate.agency == "cia">>
<<set _kateNationality to "You American">>
<<elseif $kate.agency == "mi6">>
<<set _kateNationality to "You English">>
<<elseif $kate.agency == "asis">>
<<set _kateNationality to "Aussie or Kiwi">>
<<elseif $kate.agency == "csis">>
<<set _kateNationality to "You American">>
<<elseif $kate.agency == "nzsis">>
<<set _kateNationality to "Aussie or Kiwi">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
<<if $corinthian.kateDrink == "whiteWine">>\
"White wine, please." A vision of what you'll have to do when you get back to the safehouse flits into your mind. "Make it a large one."
<<elseif $corinthian.kateDrink == "redWine">>\
"Red wine, please." A vision of what you'll have to do when you get back to the safehouse flits into your mind. "Make it a large one."
<<elseif $corinthian.kateDrink == "ginAndTonic">>\
"G&T, please." A vision of what you'll have to do when you get back to the safehouse flits into your mind. "Make it a double."
<<elseif $corinthian.kateDrink == "jackAndCoke">>\
"Jack and Coke, please." A vision of what you'll have to do when you get back to the safehouse flits into your mind. "Make it a double."
<<else>>\
(ERROR IN CORINTHIAN.KATEDRINK VAR)
<</if>>\
"Aye. _kateNationality?" he asks, as he busies himself making your drink.
<<if $kate.agency == "cia">>\
"Yeah," you smile.
"Cool," he says. \
<<elseif $kate.agency == "mi6">>\
"Don't hold it against me," you smile.
"Wouldnay dream of it," he chuckles. \
<<elseif $kate.agency == "asis">>\
"Aussie," you smile.
"Ah, cool. That's what I would've guessed," he assures you. \
<<elseif $kate.agency == "csis">>\
"Canadian," you smile.
"Ah, sorry," he chuckles. \
<<elseif $kate.agency == "nzsis">>\
"Kiwi," you smile.
"Ah, cool. That's what I would've guessed," he assures you. \
<</if>>\
"You in Glasgow long?"
<<if hasVisited("CORINTH-2100 Businesswoman snap cover")>>\
[[No, just a work trip.|CORINTH-17200 Flirty bartender]]
<<elseif hasVisited("CORINTH-2200 Tourist snap cover")>>\
<<silently>>
<<if $kate.agency == "cia" or $kate.agency == "csis">>
<<set _holiday to "vacation">>
<<else>>
<<set _holiday to "holiday">>
<</if>>
<</silently>>\
<<link "No, just a _holiday." "CORINTH-17200 Flirty bartender">><<set $temp.kateChoice to "holiday">><</link>>
<<elseif hasVisited("CORINTH-2300 Flight attendant snap cover")>>\
[[Just a stopover, I'm flight crew.|CORINTH-17200 Flirty bartender]]
<<else>>\
(ERROR IN HASVISITED VAR)
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if hasVisited("CORINTH-2100 Businesswoman snap cover")>>\
"Just a few days," you tell him, practising your snap cover. "Work trip."
<<elseif hasVisited("CORINTH-2200 Tourist snap cover")>>\
<<silently>>
<<if $kate.agency == "cia" or $kate.agency == "csis">>
<<set _holiday to "vacation">>
<<else>>
<<set _holiday to "holiday">>
<</if>>
<</silently>>\
"Just a few days," you tell him, practising your snap cover. "Mini _holiday."
<<elseif hasVisited("CORINTH-2300 Flight attendant snap cover")>>\
"Just a stopover," you tell him, practising your snap cover. "I'm flight crew."
<<else>>\
(ERROR IN HASVISITED VAR)
<</if>>\
"Ah, cool," he replies, passing you \
<<if $corinthian.kateDrink == "whiteWine">>\
a chilled white wine in a glass the size of a small fishbowl. \
<<elseif $corinthian.kateDrink == "redWine">>\
a deep red wine in a glass the size of a small fishbowl. \
<<elseif $corinthian.kateDrink == "ginAndTonic">>\
a tall G&T on the rocks. \
<<elseif $corinthian.kateDrink == "jackAndCoke">>\
a tall Jack & Coke on the rocks. \
<<else>>\
(ERROR IN CORINTHIAN.KATEDRINK VAR)
<</if>>\
<<if hasVisited("CORINTH-2100 Businesswoman snap cover")>>\
"Well, dinnay work too hard."
<<elseif hasVisited("CORINTH-2200 Tourist snap cover")>>\
"Well, give my regards to the monster if ye see him."
<<elseif hasVisited("CORINTH-2300 Flight attendant snap cover")>>\
"Well, enjoy yer downtime."
<<else>>\
(ERROR IN HASVISITED VAR)
<</if>>\
"Thanks." You pay for your drink, and find a place to <<link "wait for $corinthian.partner.name" "CORINTH-18000 Date arrives">><</link>>.
<</page>><<silently>>
<<if $corinthian.kateDrink == "whiteWine">>\
<<set _yourDrink to "wine">>
<<elseif $corinthian.kateDrink == "redWine">>\
<<set _yourDrink to "wine">>
<<elseif $corinthian.kateDrink == "ginAndTonic">>\
<<set _yourDrink to "gin">>
<<elseif $corinthian.kateDrink == "jackAndCoke">>\
<<set _yourDrink to "bourbon">>
<<else>>\
(ERROR IN CORINTHIAN.KATEDRINK VAR)
<</if>>\
<<if $corinthian.partner.name == "Alec">>
<<set _dateDescription to "tall, handsome Englishman",
_little to "little">>
<<else>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
You sit alone at a table for the next ten minutes or so, mistaking every man who slows down near your table for $corinthian.partner.name, and feeling the normal pre-date jitters. //What if he doesn't look anything like his photos? What if // I //don't look anything like my photos? What if we don't hit it off? What if everybody here realises I'm on a Tinder date? Is he even going to show?//
You sip _yourDrink and pretend to be busy on your phone while you wait. Your glass is nearly empty when $corinthian.partner.name finally arrives. "$kate.firstName!" smiles the _dateDescription who arrives at your table. "Sorry I'm a _little bit late."
[[Hi!|CORINTH-19000 First contact][$temp.kateChoice to "hi"]]
[[No problem!|CORINTH-19000 First contact][$temp.kateChoice to "noProblem"]]
<</page>><<silently>>
<<set _npcInitiativeRoll to random(1,10)>>
<<set _kateInitiativeRoll to random(1,10)>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateChoice == "hi">>\
"Hi!" \
<<elseif $temp.kateChoice == "noProblem">>\
"No problem!" \
<<else>>\
(ERROR IN TEMP.KATECHOICE VAR)
<</if>>\
you smile, standing up to greet him. There's that awkward, first contact moment when you're not sure how to greet each other – handshake, hug, kiss?
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
Background ''Initiative check.'' $corinthian.partner.name rolled..._npcInitiativeRoll. $kate.firstName rolled..._kateInitiativeRoll<<if $kate.kinks.includes("submissive")>><<set _kateInitiativeRoll -= 2>> (-2 //Submissive// penalty, result: _kateInitiativeRoll).<</if>> <<if _npcInitiativeRoll == _kateInitiativeRoll>><<set _coinToss to either("heads", "tails")>>Tossing a coin...<<if _coinToss == "heads">>$corinthian.partner.name wins.<<else>>You win!<<set _kateWonTheInitiative to true>><</if>><<elseif _npcInitiativeRoll gt _kateInitiativeRoll>>$corinthian.partner.name wins.<<else>>You win!<<set _kateWonTheInitiative to true>><</if>>
</td>
</tr>
</table>
<</nobr>></div>
<<if _kateWonTheInitiative>>\
//[[Shake his hand.|CORINTH-19100 Kate handshake]]
[[Greet him with a hug.|CORINTH-19200 Kate hug]]
[[Greet him with a kiss on the cheek.|CORINTH-19300 Kate kiss]]
[[Let him take the lead.|CORINTH-19400 Kate cedes initiative]]//
<<else>>\
<<if $corinthian.partner.name == "Alec">>\
<<silently>>
<<set _npcDiceRoll to random(1,10)>>
<<set _npcDiceModifier += $kate.arousal>>
<<set _taskDifficulty to 6>>
<<if _npcDiceRoll gte _taskDifficulty>>
<<set _npcWasSuccessful to true>>
<<set $corinthian.partner.confidence += 1>>\
<</if>>
<</silently>>\
<<if _npcWasSuccessful>>\
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
Alec ''passed'' a flirtation check. $kate.firstName Attraction +1.
</td>
</tr>
</table>
<</nobr>></div>
He spreads his arms and pulls you into a hug. It's brief and intimate and he ends it with a peck on your cheek. He smells of shampoo and good <<if $kate.agency == "cia" or $kate.agency == "csis">>cologne<<else>>aftershave<</if>>.
"You look just like your photos," he says when you break apart. "Can I get you a drink?"
<<if $corinthian.kateDrink == "whiteWine">>\
[[Sure, a white wine please?|CORINTH-20000 Date goes to the bar][$corinthian.kateDrink to "whiteWine"]]
<<elseif $corinthian.kateDrink == "redWine">>\
[[Sure, a red wine please?|CORINTH-20000 Date goes to the bar][$corinthian.kateDrink to "redWine"]]
<<elseif $corinthian.kateDrink == "ginAndTonic">>\
[[Could I have another G&T?|CORINTH-20000 Date goes to the bar][$corinthian.kateDrink to "ginAndTonic"]]
[[Yeah, glass of white please?|CORINTH-20000 Date goes to the bar][$corinthian.kateDrink to "whiteWine"]]
[[Yeah, glass of red please?|CORINTH-20000 Date goes to the bar][$corinthian.kateDrink to "redWine"]]
<<elseif $corinthian.kateDrink == "jackAndCoke">>\
[[Could I have another Jack and Coke?|CORINTH-20000 Date goes to the bar][$corinthian.kateDrink to "jackAndCoke"]]
[[Yeah, glass of white please?|CORINTH-20000 Date goes to the bar][$corinthian.kateDrink to "whiteWine"]]
[[Yeah, glass of red please?|CORINTH-20000 Date goes to the bar][$corinthian.kateDrink to "redWine"]]
<<else>>\
(ERROR IN CORINTHIAN.KATEDRINK VAR)
<</if>>\
<<else>>\
<<set $kate.arousal -= 1>>\
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
Alec ''failed'' a flirtation check. $kate.firstName Attraction -1.
</td>
</tr>
</table>
<</nobr>></div>
He spreads his arms and pulls you into a hug. Being hugged by someone you've got no connection with feels a little awkward, but at least it's over quickly.
"You look just like your photos," he says after he lets you go. "Can I get you a drink?"
<<if $corinthian.kateDrink == "whiteWine">>\
[[Sure, a white wine please?|CORINTH-20000 Date goes to the bar][$corinthian.kateDrink to "whiteWine"]]
<<elseif $corinthian.kateDrink == "redWine">>\
[[Sure, a red wine please?|CORINTH-20000 Date goes to the bar][$corinthian.kateDrink to "redWine"]]
<<elseif $corinthian.kateDrink == "ginAndTonic">>\
[[Could I have another G&T?|CORINTH-20000 Date goes to the bar][$corinthian.kateDrink to "ginAndTonic"]]
[[Yeah, glass of white please?|CORINTH-20000 Date goes to the bar][$corinthian.kateDrink to "whiteWine"]]
[[Yeah, glass of red please?|CORINTH-20000 Date goes to the bar][$corinthian.kateDrink to "redWine"]]
<<elseif $corinthian.kateDrink == "jackAndCoke">>\
[[Could I have another Jack and Coke?|CORINTH-20000 Date goes to the bar][$corinthian.kateDrink to "jackAndCoke"]]
[[Yeah, glass of white please?|CORINTH-20000 Date goes to the bar][$corinthian.kateDrink to "whiteWine"]]
[[Yeah, glass of red please?|CORINTH-20000 Date goes to the bar][$corinthian.kateDrink to "redWine"]]
<<else>>\
(ERROR IN CORINTHIAN.KATEDRINK VAR)
<</if>>\
<</if>>\
<<else>>\
<</if>>\
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $corinthian.partner.name == "Alec">>\
You reach out a hand, and get a warm smile and a firm handshake in return. "You look just like your photos," he says. "Can I get you a drink?"
<<if $corinthian.kateDrink == "whiteWine">>\
[[Sure, a white wine please?|CORINTH-20000 Date goes to the bar][$corinthian.kateDrink to "whiteWine"]]
<<elseif $corinthian.kateDrink == "redWine">>\
[[Sure, a red wine please?|CORINTH-20000 Date goes to the bar][$corinthian.kateDrink to "redWine"]]
<<elseif $corinthian.kateDrink == "ginAndTonic">>\
[[Could I have another G&T?|CORINTH-20000 Date goes to the bar][$corinthian.kateDrink to "ginAndTonic"]]
[[Yeah, glass of white please?|CORINTH-20000 Date goes to the bar][$corinthian.kateDrink to "whiteWine"]]
[[Yeah, glass of red please?|CORINTH-20000 Date goes to the bar][$corinthian.kateDrink to "redWine"]]
<<elseif $corinthian.kateDrink == "jackAndCoke">>\
[[Could I have another Jack and Coke?|CORINTH-20000 Date goes to the bar][$corinthian.kateDrink to "jackAndCoke"]]
[[Yeah, glass of white please?|CORINTH-20000 Date goes to the bar][$corinthian.kateDrink to "whiteWine"]]
[[Yeah, glass of red please?|CORINTH-20000 Date goes to the bar][$corinthian.kateDrink to "redWine"]]
<<else>>\
(ERROR IN CORINTHIAN.KATEDRINK VAR)
<</if>>\
<<else>>\
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $corinthian.partner.name == "Alec">>\
<<set $corinthian.partner.confidence += 1>>\
You hold open your arms, inviting a hug. Alec leans in close, giving your waist a friendly squeeze. He smells of shampoo and good <<if $kate.agency == "cia" or $kate.agency == "csis">>cologne<<else>>aftershave<</if>>.
<span class="greenHighlighter">//Alec ''liked'' that.//</span>
"You look just like your photos," he says when you break apart. "Can I get you a drink?"
<<if $corinthian.kateDrink == "whiteWine">>\
[[Sure, a white wine please?|CORINTH-20000 Date goes to the bar][$corinthian.kateDrink to "whiteWine"]]
<<elseif $corinthian.kateDrink == "redWine">>\
[[Sure, a red wine please?|CORINTH-20000 Date goes to the bar][$corinthian.kateDrink to "redWine"]]
<<elseif $corinthian.kateDrink == "ginAndTonic">>\
[[Could I have another G&T?|CORINTH-20000 Date goes to the bar][$corinthian.kateDrink to "ginAndTonic"]]
[[Yeah, glass of white please?|CORINTH-20000 Date goes to the bar][$corinthian.kateDrink to "whiteWine"]]
[[Yeah, glass of red please?|CORINTH-20000 Date goes to the bar][$corinthian.kateDrink to "redWine"]]
<<elseif $corinthian.kateDrink == "jackAndCoke">>\
[[Could I have another Jack and Coke?|CORINTH-20000 Date goes to the bar][$corinthian.kateDrink to "jackAndCoke"]]
[[Yeah, glass of white please?|CORINTH-20000 Date goes to the bar][$corinthian.kateDrink to "whiteWine"]]
[[Yeah, glass of red please?|CORINTH-20000 Date goes to the bar][$corinthian.kateDrink to "redWine"]]
<<else>>\
(ERROR IN CORINTHIAN.KATEDRINK VAR)
<</if>>\
<<else>>\
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $corinthian.partner.name == "Alec">>\
<<set $corinthian.partner.confidence += 1>>\
You step in close and give him a quick peck on the cheek, stretching up on your toes to reach him. He smells of shampoo and good <<if $kate.agency == "cia" or $kate.agency == "csis">>cologne<<else>>aftershave<</if>>.
<span class="greenHighlighter">//Alec ''liked'' that.//</span>
"You look just like your photos," he smiles. "Can I get you a drink?"
<<if $corinthian.kateDrink == "whiteWine">>\
[[Sure, a white wine please?|CORINTH-20000 Date goes to the bar][$corinthian.kateDrink to "whiteWine"]]
<<elseif $corinthian.kateDrink == "redWine">>\
[[Sure, a red wine please?|CORINTH-20000 Date goes to the bar][$corinthian.kateDrink to "redWine"]]
<<elseif $corinthian.kateDrink == "ginAndTonic">>\
[[Could I have another G&T?|CORINTH-20000 Date goes to the bar][$corinthian.kateDrink to "ginAndTonic"]]
[[Yeah, glass of white please?|CORINTH-20000 Date goes to the bar][$corinthian.kateDrink to "whiteWine"]]
[[Yeah, glass of red please?|CORINTH-20000 Date goes to the bar][$corinthian.kateDrink to "redWine"]]
<<elseif $corinthian.kateDrink == "jackAndCoke">>\
[[Could I have another Jack and Coke?|CORINTH-20000 Date goes to the bar][$corinthian.kateDrink to "jackAndCoke"]]
[[Yeah, glass of white please?|CORINTH-20000 Date goes to the bar][$corinthian.kateDrink to "whiteWine"]]
[[Yeah, glass of red please?|CORINTH-20000 Date goes to the bar][$corinthian.kateDrink to "redWine"]]
<<else>>\
(ERROR IN CORINTHIAN.KATEDRINK VAR)
<</if>>\
<<else>>\
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $corinthian.partner.name == "Alec">>\
<<silently>>
<<set _npcDiceRoll to random(1,10)>>
<<set _npcDiceModifier to 0>>
<<set _taskDifficulty to 6>>
<<if _npcDiceRoll gte _taskDifficulty>>
<<set _npcWasSuccessful to true>>
<<set $corinthian.partner.confidence += 1>>\
<</if>>
<</silently>>\
<<if _npcWasSuccessful>>\
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
Alec ''passed'' a flirtation check.
</td>
</tr>
</table>
<</nobr>></div>
He spreads his arms and pulls you into a hug. It's brief and intimate and he ends it with a peck on your cheek. He smells of shampoo and good <<if $kate.agency == "cia" or $kate.agency == "csis">>cologne<<else>>aftershave<</if>>.
"You look just like your photos," he says when you break apart. "Can I get you a drink?"
<<else>>\
<<set $kate.arousal -= 1>>\
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
Alec ''failed'' a flirtation check. $kate.firstName Attraction -1.
</td>
</tr>
</table>
<</nobr>></div>
He spreads his arms and pulls you into a hug. Being hugged by someone you've got no connection with feels a little awkward, but at least it's over quickly.
"You look just like your photos," he says after he lets you go. "Can I get you a drink?"
<</if>>\
<<if $corinthian.kateDrink == "whiteWine">>\
[[Sure, a white wine please?|CORINTH-20000 Date goes to the bar][$corinthian.kateDrink to "whiteWine"]]
<<elseif $corinthian.kateDrink == "redWine">>\
[[Sure, a red wine please?|CORINTH-20000 Date goes to the bar][$corinthian.kateDrink to "redWine"]]
<<elseif $corinthian.kateDrink == "ginAndTonic">>\
[[Could I have another G&T?|CORINTH-20000 Date goes to the bar][$corinthian.kateDrink to "ginAndTonic"]]
[[Yeah, glass of white please?|CORINTH-20000 Date goes to the bar][$corinthian.kateDrink to "whiteWine"]]
[[Yeah, glass of red please?|CORINTH-20000 Date goes to the bar][$corinthian.kateDrink to "redWine"]]
<<elseif $corinthian.kateDrink == "jackAndCoke">>\
[[Could I have another Jack and Coke?|CORINTH-20000 Date goes to the bar][$corinthian.kateDrink to "jackAndCoke"]]
[[Yeah, glass of white please?|CORINTH-20000 Date goes to the bar][$corinthian.kateDrink to "whiteWine"]]
[[Yeah, glass of red please?|CORINTH-20000 Date goes to the bar][$corinthian.kateDrink to "redWine"]]
<<else>>\
(ERROR IN CORINTHIAN.KATEDRINK VAR)
<</if>>\
<<else>>\
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $corinthian.kateDrink == "whiteWine">>\
"Uh, sure!" you say, looking at your near-empty glass and remembering what you've got to do later. "White wine, please?"
<<elseif $corinthian.kateDrink == "redWine">>\
"Uh, sure!" you say, looking at your near-empty glass and remembering what you've got to do later. "Red wine, please?"
<<elseif $corinthian.kateDrink == "ginAndTonic">>\
"Uh, sure!" you say, looking at your near-empty glass and remembering what you've got to do later. "Gin and Tonic, please?"
<<elseif $corinthian.kateDrink == "jackAndCoke">>\
"Uh, sure!" you say, looking at your near-empty glass and remembering what you've got to do later. "Jack and Coke, please?"
<<else>>\
(ERROR IN CORINTHIAN.KATEDRINK VAR)
<</if>>\
You finish what's left of your drink while you wait for $corinthian.partner.name to get served at the bar. After a few minutes he returns, with \
<<if $corinthian.partner.name == "Alec">>\
<<if $corinthian.kateDrink == "whiteWine">>\
two big fishbowl glasses of wine, one white, one red.
<<elseif $corinthian.kateDrink == "redWine">>\
two big fishbowl glasses of red wine.
<<elseif $corinthian.kateDrink == "ginAndTonic">>\
your G&T and a big glass of red for himself.
<<elseif $corinthian.kateDrink == "jackAndCoke">>\
your Jack and Coke and a big glass of red for himself.
<<else>>\
(ERROR IN CORINTHIAN.KATEDRINK VAR)
<</if>>\
"Cheers," he smiles.
[[Cheers!|CORINTH-21000 Getting to know you]]
<</if>>\
<</page>><<silently>>
<<set _npcD10 to random(1,10)>>
<<set _kateD10 to random(1,10)>>
<<set _diceDisplay to "1d10 @ "+_kateD10>> /*Show dice via formule, only used for display */
<<set _kateD10Modifiers to 1>> /* tk later replace this with Kate's charisma skill or similar */
<</silently>>\
<<header>>\
<<page>>\
<<if $corinthian.partner.name == "Alec">>\
<<silently>>
<<if hasVisited("CORINTH-2100 Businesswoman snap cover")>>\
<<set _katesSnapCoverDetails to "here for work as well?">>
<<elseif hasVisited("CORINTH-2200 Tourist snap cover")>>\
<<set _katesSnapCoverDetails to "here on holiday?">>
<<elseif hasVisited("CORINTH-2300 Flight attendant snap cover")>>\
<<set _katesSnapCoverDetails to "a flight attendant?">>
<<else>>\
<<set _katesSnapCoverDetails to "(ERROR IN KATESSNAPCOVERDETAILS TEMP VAR)">>
<</if>>\
<</silently>>\
"Cheers!" You clink your glass to his, then take a big gulp of \
<<if $corinthian.kateDrink == "whiteWine">>\
chilled white wine. \
<<elseif $corinthian.kateDrink == "redWine">>\
smooth red wine. \
<<elseif $corinthian.kateDrink == "ginAndTonic">>\
crisp G&T. \
<<elseif $corinthian.kateDrink == "jackAndCoke">>\
Jack Daniels. \
<<else>>\
(ERROR IN CORINTHIAN.KATEDRINK VAR)
<</if>>\
You're feeling nervous, but not for the usual first date reasons.
"So, you're _katesSnapCoverDetails" he asks. The pair of you sit and talk a while, chatting and getting to know one another above the buzzy hubbub of a busy city bar.
Like most men on dates, Alec talks a lot. But at least he's intelligent and educated, and his life is actually quite interesting...what he reveals of it, anyway.
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
<div id="skinnySkillCheck" class="greyHighlighter">
''Detect Deception check.'' $corinthian.partner.name rolled..._npcD10.
<<link "Roll _npcD10 or higher">>
<<rollDice _diceDisplay>>
<<replace '#skinnySkillCheck'>>
<<silently>>
<<if _kateD10 + 1 gte _npcD10>>
<<set _skillCheckSucceeded to true>>
<</if>>
<</silently>>
''Detect Deception check.'' Target: _npcD10. Result: _kateD10+1 = <<= _kateD10 + 1>>. <<if _skillCheckSucceeded>>//Success.//<<else>>//Failure.//<</if>>
<</replace>>
<<replace '#exitNavigation'>>
<<if _skillCheckSucceeded>>\
//[[Get to know Alec.|CORINTH-22000 The conversation stage][$temp.skillCheckSucceeded to true]]
<<else>>\
//[[Get to know Alec.|CORINTH-22000 The conversation stage][$temp.skillCheckSucceeded to false]]
<</if>>\
<</replace>>
<</rollDice>>
<</link>> with 1d10+1 (//Trained Observer// skill bonus) to succeed.
</div>
</td>
</tr>
</table>
<</nobr>></div>
<div id="exitNavigation">\
</div>\
<<else>>\
(ERROR IN CORINTHIAN.PARTNER.NAME VAR)
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $corinthian.partner.name == "Alec">>\
<<if $temp.skillCheckSucceeded>>\
He claims to be single, which you seriously doubt. He's //very// charming – so much so that you're pretty sure the flattery is practised.
You wonder how many other girls have heard the exact same compliments about their "obvious intelligence" and how they're different from all the other girls on Tinder. It's easy to imagine a less cynical girl being swept off her feet by a handsome older man, admiring her for her mind.
<<else>>\
He claims to be single – which you have your doubts about – but he's //definitely// very charming.
He says what intrigued him the most about you was your obvious intelligence: so many girls on Tinder can't string a sentence together or can't get a subtle joke, but messaging you made him really want to get to know you.
<</if>>\
"So how come you're single?" he asks.
<<if hasVisited("CORINTH-2100 Businesswoman snap cover")>>\
//[[Tell him your busy corporate career makes it hard to find time for a relationship.|CORINTH-23000 Kate also lies]]//
<<elseif hasVisited("CORINTH-2200 Tourist snap cover")>>\
<<silently>>
<<if $kate.agency == "cia" or $kate.agency == "csis">>
<<set _holiday to "vacation">>
<<else>>
<<set _holiday to "holiday">>
<</if>>
<</silently>>\
<<link "//Tell him you're on a mini-_holiday to get over a breakup.//" "CORINTH-23000 Kate also lies">><</link>>
<<elseif hasVisited("CORINTH-2300 Flight attendant snap cover")>>\
//[[Tell him your career as a flight attendant makes it hard to hold down a relationship at home.|CORINTH-23000 Kate also lies]]//
<<else>>\
(ERROR IN HASVISITED VAR)
<</if>>\
<<else>>\
(ERROR IN CORINTHIAN.PARTNER.NAME VAR)
<</if>>\
<</page>><<silently>>
<<if $kate.agency == "cia">>
<<set _recruitHQ to "the Farm">>
<<elseif $kate.agency == "mi6">>
<<set _recruitHQ to "Fort Monckton">>
<<elseif $kate.agency == "asis">>
<<set _recruitHQ to "Swan Island">>
<<elseif $kate.agency == "csis">>
<<set _recruitHQ to "Dwyer Hill">>
<<elseif $kate.agency == "nzsis">>
<<set _recruitHQ to "Papakura">>
<</if>>
<<if $corinthian.kateDrink == "whiteWine">>\
<<set _alcohol to "wine">>
<<elseif $corinthian.kateDrink == "redWine">>\
<<set _alcohol to "wine">>
<<elseif $corinthian.kateDrink == "ginAndTonic">>\
<<set _alcohol to "gin">>
<<elseif $corinthian.kateDrink == "jackAndCoke">>\
<<set _alcohol to "bourbon">>
<<else>>\
<<set _alcohol to "(ERROR IN CORINTHIAN.KATEDRINK VAR)">>
<</if>>\
<</silently>>\
<<header>>\
<<page>>\
<<if $corinthian.partner.name == "Alec">>\
<<silently>>
<<set _npcDiceRoll to random(1,10)>>
<<if not $temp.skillCheckSucceeded>>
/* give Alec a +1 bonus for successfully flattering Kate */
<<set _npcDiceRoll += 1>>
<</if>>
<<set _npcDiceRoll += $kate.arousal>>
<<set _npcDiceRoll += $corinthian.partner.confidence>>
<<set _taskDifficulty to 6>>
<<if _npcDiceRoll gte _taskDifficulty>>
<<set _npcWasSuccessful to true>>
<</if>>
<</silently>>\
<<if hasVisited("CORINTH-2100 Businesswoman snap cover")>>\
You paint a picture of yourself as a hyper-busy twentysomething corporate professional, throwing herself into her career instead of making time for a relationship. //The best lies are only five degrees away from the truth,// an instructor at _recruitHQ once told you. This lie feels textbook.
<<elseif hasVisited("CORINTH-2200 Tourist snap cover")>>\
<<silently>>
<<if $kate.agency == "cia" or $kate.agency == "csis">>
<<set _holiday to "vacation">>
<<else>>
<<set _holiday to "holiday">>
<</if>>
<</silently>>\
You grab the opportunity to use a new element in your snap cover to reinforce something the target already "knows" about you – in this case, tying in your _holiday here with a story about getting over a breakup.
//Still got it,// you think, as you watch him buy deeper into your cover. It's been a while since you did a field exercise, but you think if your instructors from _recruitHQ could see you right now, they'd be proud.
<<elseif hasVisited("CORINTH-2300 Flight attendant snap cover")>>\
It's always good when you can use things the target already "knows" about you to answer questions about your snap cover. //People don't reject their own ideas,// an instructor at _recruitHQ once told you. //Make use of that.//
"All the travel," you tell him, "I'm in a different city most weekends. I love it, but not many guys would put up with it." It's been a while since you did a field exercise, but you think if that instructor could see you now, he'd be pleased.
<<else>>\
(ERROR IN HASVISITED VAR)
<</if>>\
<<if _npcWasSuccessful>>\
<<set $corinthian.partner.hasChemistry to true>>\
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
Alec ''passed'' a chemistry check.
</td>
</tr>
</table>
<</nobr>></div>
You're feeling comfortable in your cover role. And with $corinthian.partner.name – for a Tinder date, it's actually going pretty well. He's tall, he's confident, he's quite interesting to talk to, and he's clearly into you...you could see yourself going home with this guy.
The _alcohol may possibly be helping.
<<else>>\
<<set $kate.arousal -= 1>>\
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
Alec ''failed'' a chemistry check. $kate.firstName -1 Attraction.
</td>
</tr>
</table>
<</nobr>></div>
The conversation shifts back to Alec. The more he talks, the more you realise that you're not feeling a strong attraction – like so many Tinder dates you've been on in the past, a guy who looks good on screen just isn't setting off sparks when you meet in real life.
Normally, that wouldn't be a problem...the date would end with an awkward goodbye kiss, and you'd go back to your <<if $kate.agency == "cia" or $kate.agency == "csis">>apartment<<else>>flat<</if>> for Netflix, no chill.
If you're going to actually go home with this guy tonight instead...you're going to need more _alcohol.
<</if>>\
//[[Order more drinks.|CORINTH-24000 Second visit to the bar]]//
<<else>>\
(ERROR IN CORINTHIAN.PARTNER.NAME VAR)
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $corinthian.partner.name == "Alec">>\
You head back to the bar. After a short wait, you're served by the same barman from earlier. "Tinder date?" he asks while he's making the drinks.
[[How did you know?|CORINTH-24100 Tinder health check][$temp.kateChoice to "howDidYouKnow"]]
[[You're watching me pretty closely.|CORINTH-24100 Tinder health check][$temp.kateChoice to "youreObservant"]]
<<else>>\
(ERROR IN CORINTHIAN.PARTNER.NAME VAR)
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateChoice == "howDidYouKnow">>\
"How'd you know that?" you ask.
"We see a lot of 'em," he smiles. "Sometimes when it's noh as busy as now, we have a wee bet on how it's going. How's yours working out?"
<<elseif $temp.kateChoice == "youreObservant">>\
"You're watching me pretty closely," you observe.
"Hard not to," he grins good-naturedly. "So, how's Mr Tinder working out?"
<<else>>\
(ERROR IN TEMP.KATECHOICE VAR)
<</if>>\
<<if $corinthian.partner.hasChemistry>>\
[[Pretty good.|CORINTH-24200 Kate rates her date][$temp.kateChoice to "prettyGood"]]
[[I'm keeping my options open.|CORINTH-24200 Kate rates her date][$temp.kateChoice to "optionsOpen"]]
[[You're too young for me.|CORINTH-24200 Kate rates her date][$temp.kateChoice to "youreTooYoung"]]
<<else>>\
[[Not great.|CORINTH-24200 Kate rates her date][$temp.kateChoice to "notGreat"]]
[[I hate Tinder.|CORINTH-24200 Kate rates her date][$temp.kateChoice to "iHateTinder"]]
[[You're too young for me.|CORINTH-24200 Kate rates her date][$temp.kateChoice to "youreTooYoung"]]
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateChoice == "prettyGood">>\
"Pretty good so far," you reply.
"Och. Well that's nice," he says, without feeling. "Jest send me a signal if ye need a rescue. Wiggle yer eyebrows at me or something."
[[Thanks for the drinks.|CORINTH-25000 Kate returns to her date][$temp.kateChoice to "thanksForTheDrinks"]]
<<link "//[Wiggle your brows]// Like this?" "CORINTH-25000 Kate returns to her date">><<set $temp.kateChoice to "wiggleBrows">><</link>>
<<elseif $temp.kateChoice == "optionsOpen">>\
"I'm keeping my options open," you tell him.
"Aye! Sensible. Well, jest send me a signal if ye need a rescue. Wiggle yer eyebrows at me or something."
[[Thanks for the drinks.|CORINTH-25000 Kate returns to her date][$temp.kateChoice to "thanksForTheDrinks"]]
<<link "//[Wiggle your brows]// Like this?" "CORINTH-25000 Kate returns to her date">><<set $temp.kateChoice to "wiggleBrows">><</link>>
<<elseif $temp.kateChoice == "youreTooYoung">>\
"You're too young for me," you tell him as you scoop up the drinks.
"Ah'm twenty-four," he insists, "Ah've just got a young face."
[[Right. And I'm the Queen of Jupiter.|CORINTH-25000 Kate returns to her date][$temp.kateChoice to "queenOfJupiter"]]
[[Thanks for the drinks.|CORINTH-25000 Kate returns to her date][$temp.kateChoice to "thanksForTheDrinks"]]
<<elseif $temp.kateChoice == "notGreat">>\
"Not great," you admit.
"Aye, thought as much," he nods. "Well, jest send me a signal if ye need a rescue. Wiggle yer eyebrows at me or something."
[[Thanks for the drinks.|CORINTH-25000 Kate returns to her date][$temp.kateChoice to "thanksForTheDrinks"]]
<<link "//[Wiggle your brows]// Like this?" "CORINTH-25000 Kate returns to her date">><<set $temp.kateChoice to "wiggleBrows">><</link>>
<<elseif $temp.kateChoice == "iHateTinder">>\
"I hate Tinder," you pout.
He chuckles and lines up two shot glasses, pouring dark liquor into both of them. "On the house," he says, lifting one in a toast. "Fuck Tinder."
[[Fuck Tinder.|CORINTH-25000 Kate returns to her date][$temp.kateChoice to "fuckTinder"]]
<<else>>\
(ERROR IN TEMP.KATECHOICE VAR)
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateChoice == "thanksForTheDrinks">>\
"Got it. Thanks for the drinks."
<<elseif $temp.kateChoice == "wiggleBrows">>\
"You mean like this?" You wiggle your eyebrows like a crazy person and he laughs out loud.
"Yer cool," he tells you. "Enjoy the drinks."
<<elseif $temp.kateChoice == "queenOfJupiter">>\
"Uh huh. And I'm the Queen of Jupiter."
"Yer Majesty! It's an honour." You smirk at the kid, despite yourself.
<<elseif $temp.kateChoice == "fuckTinder">>\
"Fuck Tinder." You knock back a shot of something fiery, sweet and strong. "Thanks."
"Come back when ye need a top up," he offers.
<<else>>\
(ERROR IN TEMP.KATECHOICE VAR)
<</if>>\
You walk back to the table, and give $corinthian.partner.name his drink. "Where were we?" he asks.
[[You were telling me about...|CORINTH-26000 Date progress]]
<</page>><<silently>>
<<if $corinthian.kateDrink == "whiteWine">>
<<set _alcohol to "Wine">>
<<elseif $corinthian.kateDrink == "redWine">>
<<set _alcohol to "Wine">>
<<elseif $corinthian.kateDrink == "ginAndTonic">>
<<set _alcohol to "Strong drinks">>
<<elseif $corinthian.kateDrink == "jackAndCoke">>
<<set _alcohol to "Strong drinks">>
<<else>>
<<set _alcohol to "(ERROR IN CORINTHIAN.KATEDRINK VAR)">>
<</if>>\
<<if $corinthian.partner.name == "Alec">>\
<<set _partnerDescription to "a tall, handsome architect">>
<<else>>\
<<set _partnerDescription to "(ERROR IN CORINTHIAN.PARTNER.NAME VAR)">>
<</if>>\
<</silently>>\
<<header>>\
<<page>>\
<<if $corinthian.partner.hasChemistry>>\
_alcohol, good conversation, and lots of attention from _partnerDescription: you've had worse late nights at work. Some time and several drinks later, you and $corinthian.partner.name are relaxed, laughing and talking like you've known each other a long time.
It's a big relief you feel so comfortable with him. It's going to make the next part of the mission a lot easier.
<<if $corinthian.partner.name == "Alec">>\
"You hungry?" he asks, when your glasses are both empty. "There's this little place that does great pizza. We could grab a slice to go – you said your place is close, right?"
[[Sounds good.|CORINTH-27000 Leaving Corinthian][$temp.kateChoice to "walkMeHomeAlec"]]
<<else>>\
(ERROR IN CORINTHIAN.PARTNER.NAME VAR)
<</if>>\
<<else>>\
TK bad tinder date, Kate not feeling the chemistry.
kate trying to fake flirty and interested anyway.
high points are going to the bar.
back to partner. if this were a normal tinder date, you'd have bailed two hours and four drinks ago.
//[[(Drunk) Go home with him anyway.|CORINTH-28000 Go home with him anyway]]
[[Ditch him and hit on the kid behind the bar instead.|CORINTH-29000 Kate switches target]]//
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateChoice == "walkMeHomeAlec">>\
"Okay," you reply, "sounds cool." <<if hasVisited("CORINTH-28000 Go home with him anyway")>>Although you're not crazy about Alec, you<<else>>You<</if>> haven't eaten since your late lunch – a slice of pizza actually sounds //great.//
You put on your jacket and leave with Alec, his hand on the small of your back, gently but possessively guiding you to the door. You share one last glance with the young bartender before stepping out into the cold Glasgow night.
<<image "/locationPhotos/uk/3amPizza.jpg" 150 664 275 0>>\
"This way." Alec takes you to a little pizza place, tucked down a side alley. He picks up two big slices of late night pizza and a bottle of wine to take back to [[the safehouse|SHALEC-1000 Back at the safehouse]].
<<else>>\
(ERROR IN TEMP.KATECHOICE VAR)
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
TK Kate inner monologue about deciding to go home with $corinthian.partner.name anyway. I'll be doing the same in Bangkok, may as well get used to it.
"So there's this pizza place around the corner," Alec is saying. "We could get a slice, go back to yours?"
[[Sounds great.|CORINTH-27000 Leaving Corinthian][$temp.kateChoice to "walkMeHomeAlec"]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
TK you're getting way more sparks off the bartender than your actual date. There's no way you'd normally be interested in a young guy like that – you're not even sure you'd believe he's 18 if he weren't working behind a bar – but he's really confident and funny. (There's also something hot about how openly he's hitting on you, he's really into you, you like that.)
Your main concern is that whomever's watching you on surveillance cam tonight is going to think you're a cradle snatcher, but //fuck it,// if you're going to be watched having sex tonight it may as well be with someone you're attracted to, whatever his age.
You make sure you catch the barman's eye when you <<link "leave with $corinthian.partner.name" "CORINTH-30000 Kate ditches her Tinder">><</link>>. He shoots you a rueful smile as you walk away.
<</page>><<silently>>
<<set $header.line1 to "''INGRAM STREET''",
$header.line2 to "GLASGOW / MARCH 2018">>
<</silently>>\
<<header>>\
<<page>>\
TK Outside, Kate gets rid of her date. "You walking this way? Oh, I'm the //other// way..." etc.
You walk a lap of the block, taking in the sights of late night Glasgow, before returning to [[Corinthian|CORINTH-31000 Return to Corinthian]].
<</page>><<silently>>
<<set $header.line1 to "''CORINTHIAN BAR''",
$header.line2 to "GLASGOW / MARCH 2018">>
<</silently>>\
<<header>>\
<<page>>\
TK You push open the door and head inside.
You queue up at the bar. The bartender makes a beeline for you when you appear, a big surprised grin on his face.
[[Kate has a line of dialogue reflecting their earlier encounter i.e. "Twenty-four, huh?" "Two shots of Fuck Tinder please" etc|CORINTH-32000 Waiting for the bartender]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
TK interaction with Kate and the bartender
He's working, so you prop up the bar and hang out with him in brief snatches between customers.
At about 2240 new bartenders appear and start taking over – the shift who'll run the bar until closing time. Your guy is in his coat and around your side of the bar at light speed.
His little rucksack clinks when he shakes it. "Ah've liberated some supplies," he stage whispers. "C'mon, let's blow this wee joint."
//[[Go home with the bartender.|SHROBBIE-1000 Back at the safehouse]]//
<</page>><<silently>>
<<emote-mouth-open>>
<<set $avatar.foreground.pushUnique("/113Expressions/50_mouth-"+$kate.complexion+"-" +$kate.mouthShape.toLowerCase() + "-open")>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateChoice == "niceToMeetU">>\
"Nice to meet you, Clark!" you shout back.
"Likewise. Let's [[get inside|FASLANE-1100 JTF building]] before we freeze our asses off."
<<elseif $temp.kateChoice == "whyAmIHere">>\
"Thanks!" you shout back. "What am I doing here?"
"Let's [[get inside|FASLANE-1100 JTF building]] and I'll tell you."
<<else>>\
(ERROR IN TEMP.KATECHOICE VAR)
<</if>>\
<</page>><<silently>>
<<emote-calm>>
<<set $avatar.foreground.delete("/113Expressions/50_mouth-"+$kate.complexion+"-" +$kate.mouthShape.toLowerCase() + "-open")>>
<</silently>>\
<<header>>\
<<page>>\
He walks you over to a two-storey building nearby. Back when you were a student, it would have just looked like an office to you; now you note the green tint of EM shielding on every window, and the bristling array of comm dishes and masts on the roof. This is some kind of military or intelligence headquarters.
Like on most military bases, there are signs everywhere. This building houses the blandly named Joint Survey Research Unit...which you take to be a cover name for Task Force <small>NEPTUNE.</small> A codename for a codename.
Clark swipes his ID card through a reader, and [[holds the door open|FASLANE-2000 JTF HQ security post]] for you.
<</page>><<silently>>
<<set $header.line1 to "''TASK FORCE NEPTUNE''",
$header.line2 to "FASLANE / MARCH 2018">>
<<if $kate.agency == "cia">>
<<set _agency to "OGA",
_explanation to '"Other Government Agency"'>>
<<elseif $kate.agency == "mi6">>
<<set _agency to "OGD",
_explanation to '"Other Government Department"'>>
<<elseif $kate.agency == "asis">>
<<set _agency to "OGD",
_explanation to '"Other Government Department"'>>
<<elseif $kate.agency == "csis">>
<<set _agency to "OGD",
_explanation to '"Other Government Department"'>>
<<elseif $kate.agency == "nzsis">>
<<set _agency to "OGD",
_explanation to '"Other Government Department"'>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
You step out of the windy cold and into a small, spartan security room. It's manned by a sour-faced <<if $kate.agency == "mi6">><div class="tooltip">MOD<span class="tooltiptext">Ministry of Defence</span></div><<else>>British<</if>> security guard wearing a plain black uniform and a handgun on his hip.
He asks you sign your name and agency into the visitor book, which you do as //<<= $kate.firstName[0].toUpperCase()>> <<= $kate.surname.toUpperCase()>>, <div class="tooltip">_agency<span class="tooltiptext">_explanation</span></div>//. You have to surrender your phone; he gives you a visitor pass in return.
Once you're through security, Clark swipes you through a second door into [[the facility proper|FASLANE-3000 Ops room corridor]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"You know what we do here, right?" asks Clark. He leads you through a corridor to a door marked //OPERATIONS//. Below that is a sign:
<div style="text-align: center;">\
<small>//''COMSEC WARNING''
NO CLASSIFIED INFORMATION TO BE DISCUSSED WITHIN 2 METRES OF A LIVE HEADSET.
THIS IS A TEMPEST CONFIGURATION CONTROL AREA.//</small>
</div>\
Once you accidentally took your phone into a meeting in a part of <<if $kate.agency == "cia">>the Pentagon<<elseif $kate.agency == "mi6">>Whitehall<<elseif $kate.agency == "asis">>Parliament House<<elseif $kate.agency == "csis">>the Parliament Buildings<<elseif $kate.agency == "nzsis">>the Beehive<<else>>ERROR IN KATE.AGENCY VAR<</if>> that was a TEMPEST area. Everyone got annoyed at you for setting off the alarms.
Clark unlocks the door with a swipe of his keycard. "Here's where we [[look for the bad guys|FASLANE-4000 Ops room]]," he explains.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<image "/locationPhotos/uk/opsCentre2.jpg" 150 1000 560 0>>\
The door opens into an ops centre. There's a calm, low murmur of activity, a dozen or so analysts working on screens and talking on headsets. Most of the accents you hear are American.
You've heard of <<if $kate.agency == "cia">>secret<<else>>CIA<</if>> bases like this before – funded out of a black budget, and tucked away in a friendly nation somewhere to fall between the cracks of external oversight – but this is your first time inside one.
"The main work is getting physical locations on targets," Clark murmurs. "We track 'em down here and in the field, then send in <div class="tooltip">SOF<span class="tooltiptext">Special Operations Forces</span></div> or a drone."
"Right." You gaze at the analysts for a few seconds, watching them work. A few are women, but it's mainly men, and you're easily the youngest in here. Everyone else is more like Clark's age.
"C'mon," he says. "I'll fill you in on on what [[we're looking for|FASLANE-5000 Olivia]]."
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
He walks you through the ops centre. A few analysts glance up curiously as you pass, but Clark doesn't make any introductions.
In a small office, you meet another CIA officer: a tall, rail-thin Asian-American woman named <<Olivia>> <<Chen>>. Aged around forty, she'd be pretty if not for the flinty, aggressive hardness that animates her facial features.
"$kate.firstName, hi." Her handshake is brief and professional.
<<if $kate.agency == "asis" or $kate.agency == "nzsis">>\
[[G'day.|FASLANE-6000 Olivia introduction][$temp.playerDecision to "gday"]]
<<else>>\
[[Hi.|FASLANE-6000 Olivia introduction][$temp.playerDecision to "hi"]]
<</if>>\
[[Pleased to meet you.|FASLANE-6000 Olivia introduction][$temp.playerDecision to "pleasedToMeetYou"]]
<</page>><<silently>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.playerDecision == "gday">>\
"G'day."
<<elseif $temp.playerDecision == "hi">>\
"Hi."
<<elseif $temp.playerDecision == "pleasedToMeetYou">>\
"Pleased to meet you."
<<else>>\
(ERROR IN TEMP.PLAYERDECISION VAR)
<</if>>\
"We need to read you into another compartment before we start," she says. //Secrets within secrets.// You take a quick [[glance around her office|FASLANE-7000 A wall of Kates]] while she finds the paperwork.
<</page>><<silently>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
It's a normal office, except for the telltale signs it's being used by intelligence officers – two phones on each desk (one normal, one secure), TV screen on the wall for tuning into the news, various <<if $kate.agency == "cia" or $kate.agency == "csis">>trash<<else>>waste<</if>> bags with arcane markings like //BURN,// //DEST/DEG// and //TOP SECRET PULP.//
A collection of passport photos are tacked up on a whiteboard. There are about a dozen of them – all women around your age, makeup free, expressions neutral, hair cut short or scraped into buns and ponytails. Twentysomething professional women, posing for their work ID mugshots.
Yours is one of them. //<<= $kate.firstName.toUpperCase()>> <<= $kate.surname[0].toUpperCase()>>. (<<if $kate.agency == "cia">>CIA<<elseif $kate.agency == "mi6">>MI6<<elseif $kate.agency == "asis">>ASIS<<elseif $kate.agency == "csis">>CSIS<<elseif $kate.agency == "nzsis">>NZSIS<<else>>ERROR IN KATE.AGENCY VAR<</if>>)// is written beneath in a neat, feminine hand.
"Here we go," says <<Olivia>>, passing you another [[access control form|FASLANE-8000 Read in]] to sign.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You sign the document, and it gets filed away. "Okay...$kate.firstName $kate.surname," says Clark, sprawling back in his chair. "What can you tell us about the Al-Ahmadi Network?"
[[Secret terror finance network, based out of Kuwait.|FASLANE-9000 Al-Ahmadi Network][$temp.kateChoice to "secretNetwork"]]
[[It funnels oil money to terrorist groups.|FASLANE-9000 Al-Ahmadi Network][$temp.kateChoice to "oilMoney"]]
<</page>><<silently>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateChoice == "secretNetwork">>\
//Easy start.// "That's a financing network," you answer confidently. "Very secretive. Based out of Kuwait."
<<elseif $temp.kateChoice == "oilMoney">>\
//Easy start.// "It's a financing network," you answer confidently. "It funnels oil money out to terrorist groups."
<<else>>\
(ERROR IN TEMP.KATECHOICE VAR)
<</if>>\
"Bingo. So you probably know leads on Al-Ahmadi are rare like rocking horse shit?"
You nod. Not exactly how you'd have put it in a report, but yeah: Al-Ahmadi's tradecraft is very good. So good, in fact, most analysts suspect it gets training and support from an <div class="tooltip">HIS<span class="tooltiptext">Hostile Intelligence Service</span></div>. It definitely has top cover from hardliners in the Kuwaiti government.
"Well...we've [[picked something up|FASLANE-10000 DEVILFISH]]," says Clark.
<</page>><<silently>>
<<emote-calm>>
<<emote-brows-attentive>>
<</silently>>\
<<header>>\
<<page>>\
<<Olivia>> wakes her laptop. An artist's impression of a Middle Eastern male appears on the office TV screen.
<<image "/locationPhotos/uk/devilfishReloaded.jpg" 30 1000 557 0>>\
"This guy is codenamed //DEVILFISH,"// she says. "We don't know his real name, or even his nationality, but he's been on our <div class="tooltip">HVT<span class="tooltiptext">High Value Target</span></div> list for a while."
[[Who is he?|FASLANE-11000 Who is the DEVILFISH]]
<</page>><<silently>>
<<emote-mouth-oh>>
<<emote-brows-attentive>>
<</silently>>\
<<header>>\
<<page>>\
"Who is he?" you ask, staring at his face on the screen.
<<image "/locationPhotos/uk/devilfishReloaded.jpg" 30 1000 557 0>>\
"Kind of a broker for Al-Ahmadi," Clark answers. "He meets the terror cells, reports back what they need, hooks them up with a <div class="tooltip">hawala<span class="tooltiptext">an informal, unregulated international cash banking network</span></div> banker if they get the green light."
"Textbook example of a connected node," says <<Olivia>>. That means he interacts with many people in and around the target organisation: the terrorists, the bankers, his superiors. "Juicy, juicy target for us."
"Yeah," agrees Clark. "Lots of info in this guy's noggin. Be good to talk with him about some stuff."
[[Got it.|FASLANE-12000 Got it]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Got it."
"So..." <<Olivia>> says. "Little while ago, <div class="tooltip">ASD<span class="tooltiptext">Australian Signals Directorate</span></div> gets lucky with an intercept. A guy we think is //DEVILFISH// sets up a meet with a senior guy in <div class="tooltip">Abu Sayyaf<span class="tooltiptext">Islamic terror group; has carried out bombings, beheadings and kidnappings in the Phillippines since 1989</span></div>.
"Now we couldn't track the meet – but we did get the location //DEVILFISH// made the call from."
[[What location?|FASLANE-13000 What location]]
<</page>><<silently>>
<<if $kate.firstName != "Olivia">>
<<set _liv to "Liv">>
<<else>>
<<set _liv to "Mandy">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
"What location?" you ask.
"Bangkok," she replies. "Radius of a few blocks. The <<if $kate.agency == "asis">><div class="tooltip">Brits<span class="tooltiptext">MI6</span></div><<else>><div class="tooltip">Aussies<span class="tooltiptext">Australian Secret Intelligence Service</span></div><</if>> lent us a guy, and he managed to track it to a certain bar. And get intel suggesting //DEVILFISH// will return there in future." She shrugs. "Apparently he likes this bar."
"The plan is to have assets in place when he next swings by, obviously," says Clark. "Problem we got – and why you're here – is a //very// complex intel picture in the bar itself. _liv?"
<<Olivia>> taps a key, and the slide on screen changes to a photo of a [[lurid neon sign|FASLANE-14000 The Hard Cock Cafe]].
<</page>><<silently>>
<<emote-calm>>
<<emote-brows-raised>>
<</silently>>\
<<header>>\
<<page>>\
"Bar's in a red light district," says <<Olivia>>. She wrinkles her nose in distaste. "It's called...//The Hard Cock Cafe."//
<<image "/locationPhotos/uk/hardCockCafeNeonSign.jpg" 50 1000 615 0>>\
You stare at the sign for a moment. The phallic guitar, blasting white musical notes all over a neon blonde's face, might just be the [[tackiest thing you've ever seen|FASLANE-15000 HCC briefing]].
<</page>><<silently>>
<<emote-brows-calm>>
<</silently>>\
<<header>>\
<<page>>\
"It's a bar, a strip club, and a brothel," <<Olivia>> explains. "The gimmick is it hires western girls...it's where men go to pay for sex with a broke backpacker, instead of a local Thai girl."
"Our <<if $kate.agency == "asis">>Brit<<else>>Aussie<</if>> on the ground was developing an agent," says Clark, "one of the girls who worked there. Turns out this place is neck-deep in Thai <div class="tooltip">OC<span class="tooltiptext">Organised Crime</span></div>, plus there are links to local high officials we're not clear on."
<<link "//Was// developing her? What happened?" "FASLANE-16000 What happened to FALLOUT?">><</link>>
<</page>><<silently>>
<<emote-brows-attentive>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
//"Was// developing her?"
"Yeah: we lost contact," Clark frowns. "Most likely <div class="tooltip">OC<span class="tooltiptext">Organised Crime</span></div> got suspicious – so she's probably dead. We pulled out the <<if $kate.agency == "asis">>Brit<<else>>Aussie<</if>> in case he's burned. So," he shrugs, "we need a fresh officer to go in and illuminate."
"We send a male, he can only go in as a customer," says <<Olivia>>. "Limited insight, plus he'll stick out like a sore thumb if he spends too much time there. But this place //hires// women your age."
You look at her, alarmed.
<<link "Wait...you want me to go undercover //in a brothel?//" "FASLANE-17000 Undercover in a brothel?">><</link>>
<</page>><<silently>>
<<emote-brows-raised>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
"Wait," you say, startled. "You want me to go undercover in a //brothel?"//
"Uh huh," Clark nods.
//"Kinda,"// clarifies <<Olivia>>. "So...some girls there are prostitutes. But some are just bartenders – they work topless, but they don't have sex, they just serve drinks. That's what we want you to go for."
<span class="greyedOut">//[Refuse the mission]//</span> <<link "Outrageous. No way." "FASLANE-18000 Kate walks out">><</link>>
[[Me, a topless bartender? Seriously?|FASLANE-19000 Topless bartender?]]
<</page>><<silently>>
<<if $kate.agency == "cia">>
<<set _hq to "Langley">>
<<elseif $kate.agency == "mi6">>
<<set _hq to "London">>
<<elseif $kate.agency == "asis">>
<<set _hq to "Canberra">>
<<elseif $kate.agency == "csis">>
<<set _hq to "Ottawa">>
<<elseif $kate.agency == "nzsis">>
<<set _hq to "Wellington">>
<</if>>
<<emote-calm>>
<<emote-brows-attentive>>
<<emote-mouth-upset>>
<</silently>>\
<<header>>\
<<page>>\
"This is outrageous," you protest. "I'm an //intelligence officer,// I'm not...going topless in some seedy bar."
"There's our answer," shrugs <<Olivia>>.
"Yep," says Clark, standing up. "Thanks for coming, $kate.firstName. We'll fly you back either tonight or tomorrow."
"Mhmm. Nice meeting you, $kate.firstName," <<Olivia>> says dismissively. Her eyes look past you to the board of ID photos on the wall, their set of [[other agents|country-select]]...
<</page>><<silently>>
<<emote-calm>>
<<emote-mouth-oh>>
<<emote-brows-raised>>
<</silently>>\
<<header>>\
<<page>>\
"Me, a...topless bartender?" Instinctively, you pull your jacket tighter around your chest. "Seriously?"
"You'd have full access to the site," <<Olivia>> points out. "You could shine a light on the whole place – layout, patterns, who's who."
"You get that for us, we can figure out how to grab DEVILFISH," says Clark.
<<include "FASLANE-19060 Briefing Q&A">>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"I'm not sure I can do that."
"Sure you can," <<Olivia>> says. "It's just acting a role."
"You'll have full <<if $kate.agency == "cia">>Agency<<else>>CIA<</if>> support," promises Clark. "Budget, equipment, armed backup on standby in case you need it."
<<include "FASLANE-19060 Briefing Q&A">>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"What...exactly is the mission?" you ask tentatively.
"Infiltrate and illuminate," says Clark.
"Build up a full intel picture of this brothel," says <<Olivia>>. "Layout, patterns, who's who, what goes on behind the scenes."
"We only get one shot at //DEVILFISH,"// adds Clark. "The more intel you pick up, the more likely it is that op goes right."
<<include "FASLANE-19060 Briefing Q&A">>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"If I do it...if we catch DEVILFISH," you venture. "What's the impact of that?"
"Hard to say," shrugs Clark. "Worst case, he's removed, that disrupts Al-Ahmadi for a while. Probably planned attacks get delayed, maybe some terror cells wither without funds."
"Best case is we get him to talk," says <<Olivia>>. "Who knows what that could lead us to."
"Remember...that's how we caught <div class="tooltip">OBL<span class="tooltiptext">Osama bin Laden</span></div>, tracking a courier," says Clark.
<<include "FASLANE-19060 Briefing Q&A">>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Isn't there some other way?" you ask. "Can't we just...recruit another hooker?"
"Maybe," Clark shrugs, "but we don't know who. <div class="tooltip">Talent spotting<span class="tooltiptext">Identifying potential agents</span></div> would be part of your mission."
"We need eyes in there before we make a move like that," says <<Olivia>>. "Only question is, which side of the bar do we want them."
<<include "FASLANE-19060 Briefing Q&A">>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"If I say yes...what happens to my career?"
"Good things," shrugs Clark. "You'd have a <div class="tooltip">NOC<span class="tooltiptext">Non Official Cover: a posting in a hostile environment, without diplomatic immunity</span></div> undercover mission under your belt, aged $kate.age. That's pretty rare."
"We'd keep all the details compartmentalised inside the Task Force," adds <<Olivia>>. "No gossip to worry about back in <<if $kate.agency == "cia">>Langley<<elseif $kate.agency == "mi6">>London<<elseif $kate.agency == "asis">>Canberra<<elseif $kate.agency == "csis">>CSIS<<elseif $kate.agency == "nzsis">>SIS<<else>>ERROR IN KATE.AGENCY VAR<</if>>."
"And no<<if $kate.agency != "cia">>, uh..." Clark snaps his fingers as he gropes for the name of the body overseeing <<if $kate.agency == "mi6">>British<<elseif $kate.agency == "asis">>Australian<<elseif $kate.agency == "csis">>Canadian<<elseif $kate.agency == "nzsis">>New Zealand's<<else>>ERROR IN KATE.AGENCY VAR<</if>> foreign intelligence operations. "<<if $kate.agency == "mi6">>...Joint Intelligence Committee<<elseif $kate.agency == "asis">>...Intelligence & Security Committee<<elseif $kate.agency == "csis">>...Security Intelligence Review Committee<<elseif $kate.agency == "nzsis">>...Inspector General's Office<<else>>ERROR IN KATE.AGENCY VAR<</if>><<else>> Senate Select Committee<</if>> sticking their nose in later<<if $kate.agency == "cia">>," says Clark. "<<else>>. <</if>>Task Forces like this get set up to avoid that."
"If I were your age, I'd jump at it," <<Olivia>> says. "Definitely."
<<include "FASLANE-19060 Briefing Q&A">>
<</page>><span class="greyedOut">//[Refuse the mission]//</span> <<link "Outrageous. No way." "FASLANE-18000 Kate walks out">><</link>>
<<if not hasVisited("FASLANE-19010 Not that kinda girl")>>\
<<set _disableNotThatKindaGirl to true>>\
[[I'm not sure I can do that.|FASLANE-19010 Not that kinda girl]]
<<elseif not hasVisited("FASLANE-19020 What exactly is the mission")>>\
<<set _disableWhatsTheMission to true>>\
[[What...exactly is the mission?|FASLANE-19020 What exactly is the mission]]
<<elseif not hasVisited("FASLANE-19030 What's the impact?")>>\
<<set _disableWhatsTheImpact to true>>\
[[What's the impact of capturing DEVILFISH?|FASLANE-19030 What's the impact?]]
<<elseif not hasVisited("FASLANE-19040 Isn't there some other way?")>>\
<<set _disableSomeOtherWay to true>>\
[[Can't we just recruit another hooker?|FASLANE-19040 Isn't there some other way?]]
<<elseif not hasVisited("FASLANE-19050 What about my career?")>>\
<<set _disableWhatAboutMyCareer to true>>\
[[What about my career?|FASLANE-19050 What about my career?]]
<</if>>\
<<if not hasVisited("FASLANE-19010 Not that kinda girl") and not _disableNotThatKindaGirl>>\
[[I'm not sure I can do that.|FASLANE-19010 Not that kinda girl]]
<<elseif not hasVisited("FASLANE-19020 What exactly is the mission") and not _disableWhatsTheMission>>\
[[What...exactly is the mission?|FASLANE-19020 What exactly is the mission]]
<<elseif not hasVisited("FASLANE-19030 What's the impact?") and not _disableWhatsTheImpact>>\
[[What's the impact of capturing DEVILFISH?|FASLANE-19030 What's the impact?]]
<<elseif not hasVisited("FASLANE-19040 Isn't there some other way?") and not _disableSomeOtherWay>>\
[[Can't we just recruit another hooker?|FASLANE-19040 Isn't there some other way?]]
<<elseif not hasVisited("FASLANE-19050 What about my career?") and not _disableWhatAboutMyCareer>>\
[[What about my career?|FASLANE-19050 What about my career?]]
<<else>>\
<span class="greyedOut">//[No more questions]//</span> [[I need a minute to think about it.|FASLANE-27000 Not what I was expecting]]
<</if>>\<<silently>>
<<if lastVisited("FASLANE-19000 Topless bartender?") is 1>>
<<emote-brows-raised>>
<<elseif lastVisited("FASLANE-19000 Topless bartender?") is 2>>
<<emote-brows-attentive>>
<<emote-eyes-squint>>
<<emote-mouth-oh>>
<<else>>
<<emote-brows-attentive>>
<<emote-eyes-calm>>
<<emote-mouth-oh>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
"Can't we just...recruit another hooker?" you ask.
"Maybe," Clark shrugs, "but we don't know who. <div class="tooltip">Talent spotting<span class="tooltiptext">Identifying potential agents</span></div> would be part of your mission."
"We need an officer in there," says <<Olivia>>. "Only question is, which side of the bar."
<span class="greyedOut">//[Refuse the mission]//</span> <<link "Outrageous. No way." "FASLANE-18000 Kate walks out">><</link>>
<<if not hasVisited("FASLANE-19900 Another agent?")>>\
[[Can't we just recruit another hooker?|FASLANE-19900 Another agent?]]
<</if>>\
<<if not hasVisited("FASLANE-20000 Mission briefing?")>>\
[[What is the mission exactly?|FASLANE-20000 Mission briefing?]]
<</if>>\
<<if not hasVisited("FASLANE-22000 How do I get hired?")>>\
[[How do I get hired?|FASLANE-22000 How do I get hired?]]
<</if>>\
<<if not hasVisited("FASLANE-25000 Risk assessment")>>\
[[What are the risks?|FASLANE-25000 Risk assessment]]
<</if>>\
<<if not hasVisited("FASLANE-21000 Support?")>>\
[[What support would I have?|FASLANE-21000 Support?]]
<</if>>\
<<if not hasVisited("FASLANE-24000 Career impact")>>\
[[If I say yes, what does this do to my career?|FASLANE-24000 Career impact]]
<</if>>\
<span class="greyedOut">//[No more questions]//</span> [[I need a minute to think about it.|FASLANE-27000 Not what I was expecting]]
<</page>><<silently>>
<<if lastVisited("FASLANE-19000 Topless bartender?") is 1>>
<<emote-brows-raised>>
<<elseif lastVisited("FASLANE-19000 Topless bartender?") is 2>>
<<emote-brows-attentive>>
<<emote-eyes-squint>>
<<emote-mouth-oh>>
<<else>>
<<emote-brows-attentive>>
<<emote-eyes-calm>>
<<emote-mouth-oh>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
"What is the mission exactly?" you ask.
"Infiltrate and illuminate," says Clark.
"Build up a full intel picture of the Hard Cock Cafe," says <<Olivia>>. "Layout, patterns, who's who."
"We only get one shot at //DEVILFISH,"// adds Clark. "The less surprises on the ground, the better."
<span class="greyedOut">//[Refuse the mission]//</span> <<link "Outrageous. No way." "FASLANE-18000 Kate walks out">><</link>>
<<if not hasVisited("FASLANE-19900 Another agent?")>>\
[[Can't we just recruit another hooker?|FASLANE-19900 Another agent?]]
<</if>>\
<<if not hasVisited("FASLANE-20000 Mission briefing?")>>\
[[What is the mission exactly?|FASLANE-20000 Mission briefing?]]
<</if>>\
<<if not hasVisited("FASLANE-22000 How do I get hired?")>>\
[[How do I get hired?|FASLANE-22000 How do I get hired?]]
<</if>>\
<<if not hasVisited("FASLANE-25000 Risk assessment")>>\
[[What are the risks?|FASLANE-25000 Risk assessment]]
<</if>>\
<<if not hasVisited("FASLANE-21000 Support?")>>\
[[What support would I have?|FASLANE-21000 Support?]]
<</if>>\
<<if not hasVisited("FASLANE-24000 Career impact")>>\
[[If I say yes, what does this do to my career?|FASLANE-24000 Career impact]]
<</if>>\
<span class="greyedOut">//[No more questions]//</span> [[I need a minute to think about it.|FASLANE-27000 Not what I was expecting]]
<</page>><<silently>>
<<if lastVisited("FASLANE-19000 Topless bartender?") is 1>>
<<emote-brows-raised>>
<<elseif lastVisited("FASLANE-19000 Topless bartender?") is 2>>
<<emote-brows-attentive>>
<<emote-eyes-squint>>
<<emote-mouth-oh>>
<<else>>
<<emote-brows-attentive>>
<<emote-eyes-calm>>
<<emote-mouth-oh>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
"What support would I have?"
"Standard agency support in the field," says Clark. "Unlimited mission budget."
"Plus armed backup nearby," adds <<Olivia>>. "At least one guy, ex-<div class="tooltip">SOF<span class="tooltiptext">Special Operations Forces</span></div>, more when we're getting ready to grab DEVILFISH. You'll have a way of calling 'em in if you need 'em."
<span class="greyedOut">//[Refuse the mission]//</span> <<link "Outrageous. No way." "FASLANE-18000 Kate walks out">><</link>>
<<if not hasVisited("FASLANE-19900 Another agent?")>>\
[[Can't we just recruit another hooker?|FASLANE-19900 Another agent?]]
<</if>>\
<<if not hasVisited("FASLANE-20000 Mission briefing?")>>\
[[What is the mission exactly?|FASLANE-20000 Mission briefing?]]
<</if>>\
<<if not hasVisited("FASLANE-22000 How do I get hired?")>>\
[[How do I get hired?|FASLANE-22000 How do I get hired?]]
<</if>>\
<<if not hasVisited("FASLANE-25000 Risk assessment")>>\
[[What are the risks?|FASLANE-25000 Risk assessment]]
<</if>>\
<<if not hasVisited("FASLANE-21000 Support?")>>\
[[What support would I have?|FASLANE-21000 Support?]]
<</if>>\
<<if not hasVisited("FASLANE-24000 Career impact")>>\
[[If I say yes, what does this do to my career?|FASLANE-24000 Career impact]]
<</if>>\
<span class="greyedOut">//[No more questions]//</span> [[I need a minute to think about it.|FASLANE-27000 Not what I was expecting]]
<</page>><<silently>>
<<if lastVisited("FASLANE-19000 Topless bartender?") is 1>>
<<emote-brows-raised>>
<<elseif lastVisited("FASLANE-19000 Topless bartender?") is 2>>
<<emote-brows-attentive>>
<<emote-eyes-squint>>
<<emote-mouth-oh>>
<<else>>
<<emote-brows-attentive>>
<<emote-eyes-calm>>
<<emote-mouth-oh>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
"How would I get hired?" you ask.
"Go in posing as a backpacker," says Clark. "Ask for a job."
"If they turn you down, we'll need to come up with something more subtle," says <<Olivia>>. "But the direct route will save a lot of time if it works."
"It'll work," says Clark.
<span class="greyedOut">//[Refuse the mission]//</span> <<link "Outrageous. No way." "FASLANE-18000 Kate walks out">><</link>>
<<if not hasVisited("FASLANE-19900 Another agent?")>>\
[[Can't we just recruit another hooker?|FASLANE-19900 Another agent?]]
<</if>>\
<<if not hasVisited("FASLANE-20000 Mission briefing?")>>\
[[What is the mission exactly?|FASLANE-20000 Mission briefing?]]
<</if>>\
<<if not hasVisited("FASLANE-22000 How do I get hired?")>>\
[[How do I get hired?|FASLANE-22000 How do I get hired?]]
<</if>>\
<<if not hasVisited("FASLANE-25000 Risk assessment")>>\
[[What are the risks?|FASLANE-25000 Risk assessment]]
<</if>>\
<<if not hasVisited("FASLANE-21000 Support?")>>\
[[What support would I have?|FASLANE-21000 Support?]]
<</if>>\
<<if not hasVisited("FASLANE-24000 Career impact")>>\
[[If I say yes, what does this do to my career?|FASLANE-24000 Career impact]]
<</if>>\
<span class="greyedOut">//[No more questions]//</span> [[I need a minute to think about it.|FASLANE-27000 Not what I was expecting]]
<</page>><<silently>>
<<if $kate.agency == "cia">>\
<<set _oversight to "a Senate Select Committee",
_yourAgency to "Langley">>
<<elseif $kate.agency == "mi6">>\
<<set _oversight to "a Joint Intelligence Committee",
_yourAgency to "MI6">>
<<elseif $kate.agency == "asis">>\
<<set _oversight to "an Intelligence & Security Committee",
_yourAgency to "ASIS">>
<<elseif $kate.agency == "csis">>\
<<set _oversight to "a Security Intelligence Review Committee",
_yourAgency to "CSIS">>
<<elseif $kate.agency == "nzsis">>\
<<set _oversight to "an Inspector General",
_yourAgency to "NZSIS">>
<</if>>\
<<if lastVisited("FASLANE-19000 Topless bartender?") is 1>>
<<emote-brows-raised>>
<<elseif lastVisited("FASLANE-19000 Topless bartender?") is 2>>
<<emote-brows-attentive>>
<<emote-eyes-squint>>
<<emote-mouth-oh>>
<<else>>
<<emote-brows-attentive>>
<<emote-eyes-calm>>
<<emote-mouth-oh>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
"If I say yes, what happens to my career?"
"You'll have a <div class="tooltip">NOC<span class="tooltiptext">Non-Official Cover</span></div> job under your belt," shrugs Clark. "Not many officers in their twenties can say that."
"Hardly anyone will know the details," adds <<Olivia>>, "so don't worry about office gossip when you get back. Everything here's compartmentalised, and we don't have _oversight to worry about."
"Maybe you can stay on here after," says Clark, "help with the follow-up. //Maybe.// You're pretty green, but if you do a solid job..."
<span class="greyedOut">//[Refuse the mission]//</span> <<link "Outrageous. No way." "FASLANE-18000 Kate walks out">><</link>>
<<if not hasVisited("FASLANE-19900 Another agent?")>>\
[[Can't we just recruit another hooker?|FASLANE-19900 Another agent?]]
<</if>>\
<<if not hasVisited("FASLANE-20000 Mission briefing?")>>\
[[What is the mission exactly?|FASLANE-20000 Mission briefing?]]
<</if>>\
<<if not hasVisited("FASLANE-22000 How do I get hired?")>>\
[[How do I get hired?|FASLANE-22000 How do I get hired?]]
<</if>>\
<<if not hasVisited("FASLANE-25000 Risk assessment")>>\
[[What are the risks?|FASLANE-25000 Risk assessment]]
<</if>>\
<<if not hasVisited("FASLANE-21000 Support?")>>\
[[What support would I have?|FASLANE-21000 Support?]]
<</if>>\
<<if not hasVisited("FASLANE-24000 Career impact")>>\
[[If I say yes, what does this do to my career?|FASLANE-24000 Career impact]]
<</if>>\
<span class="greyedOut">//[No more questions]//</span> [[I need a minute to think about it.|FASLANE-27000 Not what I was expecting]]
<</page>><<silently>>
<<if lastVisited("FASLANE-19000 Topless bartender?") is 1>>
<<emote-brows-raised>>
<<elseif lastVisited("FASLANE-19000 Topless bartender?") is 2>>
<<emote-brows-attentive>>
<<emote-eyes-squint>>
<<emote-mouth-oh>>
<<else>>
<<emote-brows-attentive>>
<<emote-eyes-calm>>
<<emote-mouth-oh>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
"What are the risks?" you ask.
"Main adversary at this stage is local <div class="tooltip">OC<span class="tooltiptext">Organised Crime</span></div>," says Clark.
"They're not affiliated with Al-Ahmadi," says <<Olivia>>. "Probably don't even know they exist. But they're ruthless, they'll kill anyone they think is an informant."
<span class="greyedOut">//[Refuse the mission]//</span> <<link "Outrageous. No way." "FASLANE-18000 Kate walks out">><</link>>
<<if not hasVisited("FASLANE-19900 Another agent?")>>\
[[Can't we just recruit another hooker?|FASLANE-19900 Another agent?]]
<</if>>\
<<if not hasVisited("FASLANE-20000 Mission briefing?")>>\
[[What is the mission exactly?|FASLANE-20000 Mission briefing?]]
<</if>>\
<<if not hasVisited("FASLANE-22000 How do I get hired?")>>\
[[How do I get hired?|FASLANE-22000 How do I get hired?]]
<</if>>\
<<if not hasVisited("FASLANE-25000 Risk assessment")>>\
[[What are the risks?|FASLANE-25000 Risk assessment]]
<</if>>\
<<if not hasVisited("FASLANE-21000 Support?")>>\
[[What support would I have?|FASLANE-21000 Support?]]
<</if>>\
<<if not hasVisited("FASLANE-24000 Career impact")>>\
[[If I say yes, what does this do to my career?|FASLANE-24000 Career impact]]
<</if>>\
<span class="greyedOut">//[No more questions]//</span> [[I need a minute to think about it.|FASLANE-27000 Not what I was expecting]]
<</page>><<silently>>
<<emote-calm>>
<<emote-brows-raised>>
<</silently>>\
<<header>>\
<<page>>\
"Whew. Okay." You run a hand through your hair as you take all this in. "Not what I was expecting. I need a minute."
"Sure." <<Olivia>> smiles sympathetically. "I'll let you out, you can get some fresh air, think it over."
"Don't freeze your ass off," says Clark.
//[[Head outside and think.|FASLANE-29000 Loch view]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Is that okay?"
"Sure," she replies, rising to her feet. "I'll let you out, you can get some fresh air while you think."
"Don't freeze your ass off," says Clark.
//[[Head outside and think.|FASLANE-29000 Loch view]]//
<</page>><<silently>>
<<emote-calm>>
<<set $header.line1 to "''FASLANE NAVAL BASE''",
$header.line2 to "SCOTLAND / MARCH 2018">>
<</silently>>\
<<header>>\
<<page>>\
<<Olivia>> lets you out of the building, letting you wander...and think. Outside it's bright, windy and cold. Over on the landing pad, the heli that brought you in is now hooked up to a fuel truck painted in sand and brown camouflage.
This part of Faslane is quiet. You drift over to the edge of the loch and gaze out at a US Navy destroyer, gliding across the cold water, sleek and powerful.
Noises drift over from the main part of the base: engines, voices, the clanging and drilling of industrial work.
<<image "/locationPhotos/uk/destroyerOnLoch.jpg" 45 1000 400 0>>\
//[[Think it over.|FASLANE-30000 Pros and cons]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
//Well.// Whatever shape you imagined your first field undercover posting would take...jiggling your tits in some seedy foreign bar was not it.
You've worked hard and made sacrifices to be taken seriously in a male-dominated profession. You don't even wear lipstick or short skirts to the office, because you never want to be mistaken for one of the secretaries.
It feels like agreeing to this mission could undermine [[all of that|FASLANE-30100 But still...]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
On the other hand...it's just going topless, right? And opportunities to work in the field with a task force like this don't come around often, especially this early in an intelligence career.
Despite the indignity, it's hard to say no. Especially because if you don't, another woman from that whiteboard will be here tomorrow, leaping at the chance to get out of her bra and into the field.
Your hair blows and your clothes ripple in the bracing, salty wind. After a few minutes, you head [[back inside|FASLANE-31000 Kate's verdict]], confident you've reached a decision.
<</page>><<silently>>
<<emote-calm>>
<<set $header.line1 to "''TASK FORCE NEPTUNE''",
$header.line2 to "FASLANE / MARCH 2018">>
<<if $kate.agency == "cia">>
<<set _myAgency to "Langley">>
<<elseif $kate.agency == "mi6">>
<<set _myAgency to "MI6">>
<<elseif $kate.agency == "asis">>
<<set _myAgency to "ASIS">>
<<elseif $kate.agency == "csis">>
<<set _myAgency to "CSIS">>
<<elseif $kate.agency == "nzsis">>
<<set _myAgency to "NZSIS">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
Clark and <<Olivia>> look up expectantly as you return to their office.
<span class="greyedOut">//[Refuse the mission]//</span> <<link "Sorry. It's not for me." "FASLANE-32000 Kate refuses">><</link>>
[[I'll do it.|FASLANE-36000 Kate volunteers]]
<</page>><<silently>>
<<emote-calm>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
<<if hasVisited("FASLANE-33000 Kate sets a condition")>>\
"Then it's no deal," you say.
<<else>>\
"Sorry," you tell them. "It's not for me."
<</if>>\
"No problem," says <<Olivia>>. "Thanks for coming, anyway."
"Yeah," says Clark, standing up. "Nice meeting you, $kate.firstName. Give us a few minutes, and we'll let you know if we can fly you back tonight or tomorrow."
And that's it...a meeting you'll remember for the rest of your life. From time to time you wonder about Clark and <<Olivia>>, and [[who they found|country-select]] to volunteer...
<</page>><<silently>>
<<emote-brows-naughty>>
<<emote-mouth-oh>>
<<if $kate.agency == "cia">>
<<set _myAgency to "Langley">>
<<elseif $kate.agency == "mi6">>
<<set _myAgency to "MI6">>
<<elseif $kate.agency == "asis">>
<<set _myAgency to "ASIS">>
<<elseif $kate.agency == "csis">>
<<set _myAgency to "CSIS">>
<<elseif $kate.agency == "nzsis">>
<<set _myAgency to "NZSIS">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
"I'll do it if I can have a say on who at _myAgency gets read in."
<<Olivia>> looks to Clark, who shakes his head.
"Sorry," he says, "I get why you're asking, but we don't know who we'll need to bring in later. That's not possible."
"I guess what we can say is we'll keep the access list as tight as possible," offers <<Olivia>>. "No unnecessary eyes."
That's true of //all// ops, really...but she's giving you a way to climb down without losing face.
<<link "//[Play hardball]// Then it's no deal." "FASLANE-32000 Kate refuses">><</link>>
[[Okay, that'll have to be good enough.|FASLANE-34000 Kate backs down]]
<</page>><<silently>>
<<emote-calm>>
<<emote-brows-raised>>
<<emote-mouth-oh>>
<<if $kate.firstName != "Olivia">>
<<set _liv to "Liv">>
<<else>>
<<set _liv to "Mandy">>
<</if>>
<<if $kate.agency == "cia">>
<<set _katesAgency to "Langley">>
<<elseif $kate.agency == "mi6">>
<<set _katesAgency to "MI6">>
<<elseif $kate.agency == "asis">>
<<set _katesAgency to "ASIS">>
<<elseif $kate.agency == "csis">>
<<set _katesAgency to "CSIS">>
<<elseif $kate.agency == "nzsis">>
<<set _katesAgency to "NZSIS">>
<</if>>
<<set $kate.cover.firstname to $kate.firstName>>
<<cover-setKnownAs>>
<<cover-setCoverSurName>>
<</silently>>\
<<header>>\
<<page>>\
"Okay," you say, "that'll have to be good enough. I'll do it."
"Good call," nods Clark.
"Excellent. Welcome to the team," smiles <<Olivia>>.
"Okay, _liv, I'll call _katesAgency and tell 'em we're keeping $kate.firstName. You wanna [[get her oriented|FASLANE-37000 Kate orientation]]?"
<</page>><<silently>>
<<emote-brows-attentive>>
<<emote-eyes-squint>>
<<emote-mouth-oh>>
<<if $kate.agency == "cia">>
<<set _myAgency to "Langley">>
<<elseif $kate.agency == "mi6">>
<<set _myAgency to "MI6">>
<<elseif $kate.agency == "asis">>
<<set _myAgency to "ASIS">>
<<elseif $kate.agency == "csis">>
<<set _myAgency to "CSIS">>
<<elseif $kate.agency == "nzsis">>
<<set _myAgency to "NZSIS">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
"If I say yes..." you offer guardedly, "what happens next?"
"A few days here with us on mission prep," says <<Olivia>>. "Then we'll send you somewhere in the region for a week or so to acclimatise and pick up a tan."
"Then it's on to Bangkok," says Clark. "Pose as a broke backpacker, and get a job at the Hard Cock Cafe."
<<link "//[Refuse the mission]// Sorry. It's not for me." "FASLANE-32000 Kate refuses">><</link>>
[[Okay, I'll do it.|FASLANE-36000 Kate volunteers]]
<<link "I'll do it, //if// I can have a say on who at _myAgency gets read in." "FASLANE-33000 Kate sets a condition"]]>><</link>>
<</page>><<silently>>
<<emote-calm>>
<<emote-mouth-smile>>
<<if $kate.firstName != "Olivia">>
<<set _liv to "Liv">>
<<else>>
<<set _liv to "Mandy">>
<</if>>
<<if $kate.agency == "cia">>
<<set _katesAgency to "Langley">>
<<elseif $kate.agency == "mi6">>
<<set _katesAgency to "MI6">>
<<elseif $kate.agency == "asis">>
<<set _katesAgency to "ASIS">>
<<elseif $kate.agency == "csis">>
<<set _katesAgency to "CSIS">>
<<elseif $kate.agency == "nzsis">>
<<set _katesAgency to "NZSIS">>
<</if>>
<<set $kate.cover.firstname to $kate.firstName>>
<<cover-setKnownAs>>
<<cover-setCoverSurName>>
<</silently>>\
<<header>>\
<<page>>\
"Okay," you tell them. "If it really will help catch this guy...I'll do it."
"Good call," nods Clark.
"Yeah," smiles <<Olivia>>. "Welcome to the Task Force."
"Okay, _liv, I'll call _katesAgency and tell 'em we're keeping $kate.firstName. You wanna [[get her oriented|FASLANE-37000 Kate orientation]]?"
<</page>><<silently>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
"Sure," <<Olivia>> replies. "We'll start work on your <div class="tooltip">legend<span class="tooltiptext">a spy's claimed background story, usually supported by documents and memorised details</span></div> today, but first let me show you round this place. You'll be based here at Faslane [[for the next few days...|FASLANE-39100 Title card]]"
/* cover stuff "I'll give you the grand tour shortly, $kate.firstName, but let's start with the basics. We need to set you up with a cover identity..."
UNDERCOVER DETAILS FORM (TK)
Choose a codename and cover identity for the mission
<span id="coverNames">
<<cover-names>>
</span>
When the details are set, the player can [[continue|FASLANE-38000 Grand tour]]. */\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Great," says <<Olivia>>. "We'll start work on your <div class="tooltip">legend<span class="tooltiptext">a spy's claimed background story, usually supported by documents and memorised details</span></div> today, but first let me show you round this place. You'll be based here at Faslane [[for the next few days...|FASLANE-39100 Title card]]"
<</page>><<silently>>
<<first>>
<<addNotification "Green links" "Click them for a surveillance photo!">>
<</first>>
<<set $header.line1 to "''FASLANE NAVAL BASE''",
$header.line2 to "SCOTLAND / APRIL 2018">>
<<remove-jacket-tanTwinButtonSuitJacketWithRolledUpSleeves>>
/* Preload clothes for next scene */
<<= '<img src="' + $imagePath.avatar + '/clothing/trousers/bootcutBlueJeans/30_trousers-darkBlueDenimBootcutJeans-highHeels.png">' >>
<<= '<img src="' + $imagePath.avatar + '/clothing/trousers/bootcutBlueJeans/30_trousers-darkBlueDenimBootcutJeans-highHeels-rear.png">' >>
<<= '<img src="' + $imagePath.avatar + '/malaysia/30_shirt-beigeSilkCollarlessFittedBlouseWithFoldedSleeves-' + $kate.braSize + '.png">' >>
<<= '<img src="' + $imagePath.avatar + '/malaysia/30_shirt-beigeSilkCollarlessFittedBlouseWithFoldedSleeves-rear.png">' >>
<<= '<img src="' + $imagePath.avatar + '/clothing/shoes/15_shoes-blackSuedeAnklePlatformHeels">' >>
<<= '<img src="' + $imagePath.avatar + '/clothing/shoes/15_shoes-blackSuedeAnklePlatformHeels-rear">' >>
<<= '<img src="' + $imagePath.avatar + '/malaysia/60_sunglasses-blackLensesWithBlackFrameOversized">' >>
<</silently>>\
<<header>>\
<<page>>\
The next few days go by in a blur of intense mission prep: building and memorising your cover, poring over the plans and mission reports, and learning about the <span class="imageLink"><<link "Thai organised crime gangs">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/uk/redWa.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> that control the red light districts in Bangkok.
They'll be the main threat in the field, not Al-Ahmadi, so it's critical they never suspect you're more than you're [[pretending to be|FASLANE-40000 Welcome to the Faslane]].
<</page>><<silently>>
<</silently>>\
<a data-passage="FASLANE-39000 Training montage">
<<= '<img src='+ $imagePath.base + "locationPhotos/uk/faslaneTitleCard2.jpg"+' >'>>
</a><<silently>>
/* Preload clothes for next scene */
<<= '<img src="' + $imagePath.avatar + '/clothing/trousers/bootcutBlueJeans/30_trousers-darkBlueDenimBootcutJeans-barefoot.png">' >>
<<= '<img src="' + $imagePath.avatar + '/clothing/trousers/bootcutBlueJeans/30_trousers-darkBlueDenimBootcutJeans-barefoot-rear.png">' >>
<</silently>>\
<<header>>\
<<page>>\
For a week, you live and work at Faslane Base.
It's like a small town. Around 7,000 people, military and civilian, work here: from sailors, Royal Marines and armed police to engineers, nurses, gym instructors, chefs, cleaners and gardeners.
<<image "/locationPhotos/uk/faslaneLongshot.jpg" 323 1000 500 0>>\
There are offices, accommodation blocks, shops, a dining hall and a couple of bars. Groups of young people move around with the usual banter and laughter.
If not for the military uniforms and high security, you could be on an [[out-of-town university campus|FASLANE-41000 Sports complex]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
It's not exactly glamorous – the architecture is functional at best. But every now and then, between the office blocks and hangars, you get a glimpse of the hills and the loch beyond. Or a navy destroyer.
<<image "/locationPhotos/uk/faslaneShips.jpg" 80 1000 430 0>>\
Everyone here is playing some role – big or small – in protecting Britain and its allies against foreign adversaries. Very conscious that //your// role involves trying to get a ludicrous job prancing around half-naked in a seedy foreign bar, you spend an hour every day in the big sports complex.
It's like a normal civilian gym, except that almost all of the users, male and female, are toned to within an inch of their lives. Each day as you sweat, you spot very few spare tyres amid the muscles and Lycra.
//[[Work on your body and the mission...|FASLANE-42000 Title card]]//
<</page>><<page>>\
//[[A WEEK LATER...|MALAY-1000 Title card]]//
<</page>><<silently>>
<<set $header.line1 to "''SAFEHOUSE \"HOTEL 1\"''",
$header.line2 to "GLASGOW / MARCH 2018">>
<</silently>>\
<<header>>\
<<page>>\
<<if $kate.agency == "cia">>Your slice was okay (considering you're not in New York).<<else>>Your slice was pretty good.<</if>> Eating takeout pizza in someone else's <<apartment>>, drinking wine from <<if $kate.agency == "cia" or $kate.agency == "csis">>a liquor store<<elseif $kate.agency == "mi6">>an off licence<<else>>a bottle shop<</if>>, brings back memories of your <<if $kate.agency == "cia" or $kate.agency == "csis">>college<<else>>university<</if>> days.
<<if $kate.braSize == "large">>\
<<silently>>
<<if $kate.agency == "cia">>
<<set _kateBraSize to "34F">>
<<elseif $kate.agency == "mi6">>
<<set _kateBraSize to "34G">>
<<elseif $kate.agency == "asis">>
<<set _kateBraSize to "12F">>
<<elseif $kate.agency == "csis">>
<<set _kateBraSize to "34F">>
<<elseif $kate.agency == "nzsis">>
<<set _kateBraSize to "12F">>
<<else>>
(ERROR IN KATE.AGENCY VAR)
<</if>>
<</silently>>\
"You have got //amazing// boobs," Alec says, eyeing them appraisingly. "How big are they?"
<<link "_kateBraSize." "SHALEC-1100 Kate reveals her bra size">><<set $temp.kateChoice to "label">><</link>>
[[Pretty big!|SHALEC-1100 Kate reveals her bra size][$temp.kateChoice to "prettyBig"]]
<<else>>\
"I //miss// uni," Alec says, with real feeling. "Everything was simpler. And just //fun// all the time." He grins at some memory. "Study in the days, everybody getting wild and hooking up and there were no big dramas about it. Same for you, right?"
[[Yeah, those days were fun.|SHALEC-2000 Uni was greta]]
[[Not really, I was a good girl.|SHALEC-3000 I was a good girl]]
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateChoice == "label">>\
<<silently>>
<<if $kate.agency == "cia">>
<<set _kateBraSize to "34F">>
<<elseif $kate.agency == "mi6">>
<<set _kateBraSize to "34G">>
<<elseif $kate.agency == "asis">>
<<set _kateBraSize to "12F">>
<<elseif $kate.agency == "csis">>
<<set _kateBraSize to "34F">>
<<elseif $kate.agency == "nzsis">>
<<set _kateBraSize to "12F">>
<<else>>
(ERROR IN KATE.AGENCY VAR)
<</if>>
<</silently>>\
"_kateBraSize," you tell him. <<if $kate.agency != "mi6">>"I don't know if the sizes are different here."<</if>>
"Wow," he murmurs, shuffling closer on the couch. "Do they ever give you backache? Are they heavy?"
<<elseif $temp.kateChoice == "prettyBig">>\
"Pretty big!"
"I'll say," he murmurs, shuffling closer on the couch. "Do they ever give you backache? Are they heavy?"
<<else>>\
(ERROR IN TEMP.KATECHOICE VAR)
<</if>>\
"Yeah, kinda," you shrug. "But you get used to it."
"Mmm. I bet. Can I...?" he reaches up to your chest, cupping a breast softly. You tense up at first, inhibited by the thought that you're being touched up on camera...then force yourself [[to relax|SHALEC-1200 Alec fondles Kate's tits]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Wow," he murmurs, shifting your breast gently, feeling the weight. "Yeah, these are heavy."
Alec takes his time experimenting with their weight, squeezing and shifting them (TK through your dress) in turn, his free hand playing with your hair.
He paws you confidently, playing with your body, showing no sense of propriety. It's one part annoying to two parts hot. Your nipples are becoming stiff and sensitive when he [[leans in for the kiss|SHALEC-7000 First kiss]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Those days were fun," you smile, remembering some of the crazy things you used to get up to with your friends.
"This one girl I knew," Alec says, "English student, very clever, very pretty. Jumped into bed with me and a friend after a party. It was so hot but it was also no big deal, you know? Everyone was just experimenting." He tops up your wine glass. "What's something wild you did?"
"Uhh..." you're aware that a surveillance team will be listening in to your answer, but if you say something true you can always claim later that you made it up on the spot.
[[...my boyfriend and I used to have sex when his roomie was "asleep".|SHALEC-4000 Party sex]]
[[...I did some nude modelling for the Art Department.|SHALEC-5000 Women & Their Bodies]]
[[...I had kind of an affair with a professor.|SHALEC-6000 Hot Prof]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Hmm, not really," you reply. "I was more of a good girl."
"Well, I don't believe //that,"// chuckles Alec, topping up your wine. (TK - esc thinks he should subtly mock Kate here.) "And the good girls are normally the worst, anyway. I bet you did //something// wild."
"Wellll..." you're aware that a surveillance team will be listening in to your answer, but if you say something true you can always claim later that you made it up on the spot.
[[...my boyfriend and I used to have sex when his roomie was "asleep".|SHALEC-4000 Party sex]]
[[...I did some nude modelling for the Art Department.|SHALEC-5000 Women & Their Bodies]]
[[...I had kind of an affair with a professor.|SHALEC-6000 Hot Prof]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"...in my <<if $kate.agency == "cia" or $kate.agency == "csis">>junior<<else>>third<</if>> year my boyfriend shared a room with this guy Rob." You sip your wine; Alec is listening intently. "So we'd normally go back to my room for privacy, but a few times we ended up having sex while Rob was 'sleeping'."
"He was faking it?"
"Yeah." You remember occasionally hearing quiet rustling sounds from Rob's side of the room after all the action had died down.
"Oh, that's hot," murmurs Alec, approvingly. "Did it turn you on?"
[[Yeah, kinda.|SHALEC-4100 Yeah kinda]]
[[I think my boyfriend liked showing me off.|SHALEC-4200 My BF liked it]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Yeah," you muse. "It was kind of a turn on to have an audience."
The moment you say it, you realise the surveillance team probably think you're talking about them. //Oh shi–//but before you can say anything else, Alec shuffles up beside you on the couch.
"That is so hot," he murmurs, leaning in for a [[first kiss|SHALEC-7000 First kiss]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"I think my boyfriend was more into it," you say. "Like I was trying to be quiet, and he was being as noisy as possible? I think he liked showing me off."
Alec shuffles up close on the couch. "That is so hot," he murmurs, leaning in for a [[first kiss|SHALEC-7000 First kiss]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"...I did some nude modelling for the Art Department," you tell him.
"Seriously?"
"Yeah, it was for an exhibition about women's bodies. A friend got me to volunteer for it."
"What did you have to do?" Alec is listening intently.
"It was pretty cool actually. They had this classroom set up like a photo studio, and I had an appointment, and I went there, and took off my clothes and they..." you shrug. "Took some photos."
"Wow. Was that a turn-on?"
[[Yeah, but I had to pretend it wasn't.|SHALEC-5100 Yes but I played it cool]]
[[I think the hottest thing was actually the exhibition.|SHALEC-5200 The exhibition was hotter]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Yeah," you admit, "but I had to play it cool. Afterwards they got me to write down my feelings, so they could go on display in the exhibition."
"What did you write?"
You shrug. "Something about feeling empowered."
"How did you really feel?"
"Turned on."
Alec shuffles up close on the couch. "That is so hot," he murmurs, leaning in for a [[first kiss|SHALEC-7000 First kiss]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"I think the hottest thing was the exhibition itself," you say. "That was a few weeks after. I went for the launch party and it was really weird. All my friends were there, and faculty, and there was this...big naked photo of me on the wall."
"That sounds //hot."//
"Yeah...but strange. Like, have you ever wondered if someone is imagining you naked? But all they have to do is glance up and...there you are."
You shrug. Alec shuffles up close on the couch. //"Wish// I'd been there," he murmurs, leaning in for a [[first kiss|SHALEC-7000 First kiss]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"...I had kind of a thing with one of my professors. Not for the grades," you add quickly. "I'm not //that// much of a cliché."
"Oh, wow," he nods. "You hear about things like that, but..." he shrugs. "How old was he?"
"Mid-thirties?" you shrug. "My friends all called him Hot Prof."
"And you were..."
"21."
"Fuck." Alec moves in close on the couch. <<if hasVisited("SHALEC-3000 I was a good girl")>>"I knew you were a bad girl,"<<else>>"You're so //hot,"//<</if>> he murmurs, leaning in for a [[first kiss|SHALEC-7000 First kiss]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kate.braSize == "large">>\
Your lips meet, then his tongue slips into your mouth, his hand pawing your boob. It's hard to relax when you know this is all being recorded [[on camera|SHALEC-8000 Kate kisses back]].
<<else>>\
He kisses you deeply. You tense up at first, inhibited by the thought that you're kissing a stranger on camera.
You suppress a brief, instinctive urge to push him away...then force yourself to relax and [[kiss him back|SHALEC-8000 Kate kisses back]].
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Despite the weirdness of the situation, you feel a familiar, fluttery tension building up in your body while you make out – a rising excitement that makes your skin tingle and your stomach knot.
<<if $kate.braSize == "large">>\
Both his hands move onto your breasts – squeezing them, feeling how they move (TK in your bra/without a bra), toying with your stiff nipples through the (TK fabric of your dress).
<<else>>\
Alec's hands are exploring your body – your thigh first, then roaming up over a hip, gliding up and settling on <<if $kate.braSize == "small">>a small, pert breast, feeling the softness,<<elseif $kate.braSize == "medium">>a firm, springy breast, feeling how it moves<<elseif $kate.braSize == "large">>a round, heavy breast, feeling the weight<</if>> (TK through your clothes), toying with a stiffening nipple.
<</if>>\
Your groin feels hot and slippery when Alec [[breaks off the kiss|SHALEC-9000 Alec strips Kate]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
TK Here we will have a strip sequence where Alec peels Kate's clothing off her, one piece at a time. Vibe: dominant, no consultation, just Alec unwrapping her until her tits and pussy are bare.
Through this scene Alec will react to her body as its exposed (e.g. comment on tattoos/piercings/underwear, lick and suck her nipples when they're bared, etc). Kate will be able to strip Alec or help him get things off her. She'll also have inner monologues about the fact this is all on camera and what the surveillance team are seeing.
When Kate is naked enough to have sex (i.e. when her knickers come off), the player can <<link "continue" "SHALEC-10000 BJ">>
<<avatar-setNakedAvatarAdult braless>>
<<set $avatar.clothing.pushUnique("uni/10_ukUniNecklace-blackThreeStrandBootlaceChoker")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniBoots-blackSuedeOverTheKneeHighHeeledBoots")>>
<</link>> to the next scene.
<</page>><<silently>>
<<avatar-stripNaked braless>>
<<set $avatar.clothing.pushUnique("uni/10_ukUniNecklace-blackThreeStrandBootlaceChoker")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniBoots-blackSuedeOverTheKneeHighHeeledBoots")>>
<</silently>>\
<<header>>\
<<page>>\
TK Alec gets his cock out (you must vary this text depending on how naked Kate got him in the last scene). TK describe his cock (Americans especially might notice it's uncircumcised, unlike what she's used to).
He curls a hand behind your head, tugging your face towards his crotch.
//[[Suck his cock.|SHALEC-11000 Kate sucks Alec]]//
<</page>><<silently>>
<<set _kateD10 to random(1,10)>>
<<set _diceDisplay to "1d10 @ "+_kateD10>> /*Show dice via formule, only used for display */
<<set _kateD10Modifiers to 1>> /* tk later replace this with Kate's sex skill or similar */
<</silently>>\
<<header>>\
<<page>>\
You lean forward over the edge of the couch, letting Alec pull your head down towards his hard cock. You lick and part your lips, and then it slips between them, filling up your mouth, the tip tangy on your tongue.
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
<div id="skinnySkillCheck" class="greyHighlighter">
''BJ check.''
<<link "Roll 6 or higher">>
<<rollDice _diceDisplay>>
<<replace '#skinnySkillCheck'>>
<<silently>>
<<if _kateD10 + 1 gte 6>>
<<set _skillCheckSucceeded to true>>
<</if>>
<</silently>>
''BJ check.'' Target: 6. Result: _kateD10+1 = <<= _kateD10 + 1>>. <<if _skillCheckSucceeded>>//Success.//<<else>>//Failure.//<</if>>
<</replace>>
<<replace '#exitNavigation'>>
<<if _skillCheckSucceeded>>\
//[[Suck Alec's cock.|SHALEC-11100 Sucking cock][$temp.skillCheckSucceeded to true]]
<<else>>\
//[[Suck Alec's cock.|SHALEC-11100 Sucking cock][$temp.skillCheckSucceeded to false]]
<</if>>\
<</replace>>
<</rollDice>>
<</link>> with 1d10+1 (//Sexpert// skill bonus) to give really good head.
</div>
</td>
</tr>
</table>
<</nobr>></div>
<div id="exitNavigation">\
</div>\
<</page>><<silently>>
/* roll d10 + sexpertise (diff 6) to see if this turns kate on */
<<set _kateD10 to random(1,10)>>
<<set _kateD10 += 1>> /* tk later replace this with her sexpert level */
<<if $kate.kinks.includes("masochist")>>
<<set _kateD10 += 1>>
<</if>>
<<if $kate.kinks.includes("submissive")>>
<<set _kateD10 += 1>>
<</if>>
<<set _kateD10 += $kate.arousal>>
<<if _kateD10 gte 6>>
<<set _kateIsTurnedOn to true>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
With his hand on the back of your head, Alec controls the pace. For the next few minutes the <<apartment>> is quiet, except for the soft slurping sounds of your mouth and Alec's quiet, contented murmurs.
It's objectifying. The way he keeps pushing your head makes you feel more like a sex toy than a sex partner.
But having him so obviously in control is also kind of forgiving. Surely no one on the surveillance team can be in any doubt that you're just a passive participant in this moment.
<<if $temp.skillCheckSucceeded>>\
<<set $corinthian.partner.stamina -= 1>>\
His cock makes you gag when it thrusts into the back of your throat, but you just relax and let it happen, breathing deeply through your nose when you can. "Oh, fuck yeah," he murmurs gutturally. "Oh fuck. Oh yeah." You can feel his dick straining and stiffening inside your mouth.
<span class="greyHighlighter">//Alec -1 Sexual Stamina.//</span>
<<else>>\
His cock makes you gag when it pokes the back of your throat. You have to keep breaking off to suck in a breath. Each time Alec lets you get in a gasp, then pushes his dick back into your mouth immediately.
<</if>>\
<<if _kateIsTurnedOn>>\
Being manhandled like this is kind of a turn-on. While Alec makes use of your mouth, your pussy's getting hotter and wetter. The couch is probably going to need a wipe when [[you're done|SHALEC-12000 Wetness test]].
<span class="greyHighlighter">//$kate.firstName +1 Sexual Arousal.//</span>
<<else>>\
It's a relief when after a couple of minutes he [[pulls out|SHALEC-12000 Wetness test]].
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
His dick slips out of your mouth with a little //pop.// He reaches between your legs, slides a finger between your slippery lips.
Alec gives your clit a cursory, quick stroke – just enough to check you're wet – then pulls your legs apart.
[[Wait, have you got a condom?|SHALEC-11000 Condom request]]
//[[Don't bother with protection.|SHALEC-12000 Penetration]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Wait," you say, "have you got a condom?"
"I'll pull out," he replies dismissively.
[[But...|SHALEC-11300 Kate gives up on the condom]]
<<link "//[Close your legs]// Condom or this stops right here." "SHALEC-11100 Condom negotiation">><</link>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Alec's //between// your legs, so you can't just close them, but you draw your knees up to your chest, your shins resting defensively against his belly. "Condom," you insist, "or this stops right here."
"C'monnn," Alec whines. He reaches down to your knees, trying to tug them apart. "I said I'll pull out."
[[Alec! Condom!|SHALEC-11200 Kate insists on protection]]
//[[Let him have his way.|SHALEC-11300 Kate gives up on the condom]]//
<</page>><<silently>>
<<set $corinthian.partner.condomColour to either("minty green", "baby blue", "canary yellow", "peach pink")>>
<</silently>>\
<<header>>\
<<page>>\
"Alec! Condom!"
"Fine, fine." He fumbles around in his pocket to find a condom. You watch him roll a $corinthian.partner.condomColour latex sheath onto his dick, an unhappy frown letting you know how he feels about this imposition.
<span class="greyHighlighter">//Condom applied. -1 Sensation, Alec +1 Sexual Stamina.//</span>
He moves back into position, his fingers pushing your knees apart.
//[[Spread your legs.|SHALEC-12000 Penetration]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if hasVisited("SHALEC-11100 Condom negotiation")>>\
You sigh unhappily, but let him push your legs apart.
He grins as he gets [[into position|SHALEC-12000 Penetration]]. "I'll pull out," he insists.
<<else>>\
"But..."
Alec just ignores your weak protests. "I'll pull out," he tells you as he gets [[into position|SHALEC-12000 Penetration]].
<</if>>\
<</page>><<silently>>
/* alex sexual performance check */
<<set _alecD10 to random(1,10)>> /* alec rolls a d10 */
<<set _alecD10 += $kate.arousal>> /* add kate's arousal/attraction level */
<<if def $corinthian.partner.condomColour>> /* alec is wearing a condom, so debuff his performance by 10% */
<<set _alecD10 -= 1>>
<</if>>
<<if _alecD10 gte 6>> /* alec succeeded the performance roll */
<<set $corinthian.partner.isGoodInBed to true>>
<<else>>
<<set $corinthian.partner.isGoodInBed to false>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
You can't help but picture what they're seeing on the surveillance feed: their new young <<= $kate.agency.toUpperCase()>> colleague, on a couch wearing (TK describe clothing, e.g. "nothing but thigh high boots" "nothing but jewellery" etc), her legs splayed apart for some guy she just met in a bar.
The tip of Alec's cock pushes inside you<<if ndef $corinthian.partner.condomColour>>, unprotected<</if>>. But you're not even looking at him – your eyes are fixed up on a smoke detector on the ceiling. //Natural place for a covert <div class="tooltip">PTZ<span class="tooltiptext">Surveillance cam with pan, tilt, zoom capability</span></div>,// says the work part of your brain.
You wonder how many eyes are staring back at you right now, how many people tuned in to check you can do this.
Alec, oblivious, thrusts fully up inside you, making you gasp as he \
<<if $corinthian.partner.isGoodInBed>>\
[[fills you up|SHALEC-14000 Hot sex]] \
<<else>>\
[[fills you up|SHALEC-13000 Mechanical sex]] \
<</if>>\
suddenly.
<</page>><<silently>>
<<if $kate.agency == "cia">>
<<set _yourCountry to "the USA">>
<<elseif $kate.agency == "mi6">>
<<set _yourCountry to "England">>
<<elseif $kate.agency == "asis">>
<<set _yourCountry to "Australia">>
<<elseif $kate.agency == "csis">>
<<set _yourCountry to "Canada">>
<<elseif $kate.agency == "nzsis">>
<<set _yourCountry to "New Zealand">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
Alec's cock thrusts up and down inside you, hard and fast, his fingertips digging into your (TK if wearing stockings/thigh boots: naked) thighs to control your movements. "Oh yeah," he pants, "fuck!"
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
Alec ''failed'' a Sexual Performance check.
</td>
</tr>
</table>
<</nobr>></div>
You murmur back positively – but you're not enjoying yourself nearly as much as he is. You can't stop thinking about the surveillance team – what they're seeing, what they might be thinking. When you stepped out of the heli and shook hands with Clark this morning...you had no idea your day was going to end like //this.//
All afternoon you've been picturing yourself as a femme fatale superspy, a modern day Mata Hari...but right now it feels like you're just being fucked on a couch by your Tinder date, while a bunch of your superior officers watch on cam. Is this even intelligence work?
"Mm, yeah," moans Alec. "You're so tight."
//[[Pretend to be into it.|SHALEC-13100 Vinegar strokes][$temp.kateChoice to "fakeIt"]]//
<<link "//Lie back and think of _yourCountry.//" "SHALEC-13100 Vinegar strokes">><<set $temp.kateChoice to "takeIt">><</link>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
(TK Optionally feed back on Kate's fake it/take it choice, but this might work better without that)
Mercifully, Alec doesn't last very long. He shifts his weight so he can play with your breasts while he fucks you, squeezing and tugging your nipples in rhythm with his thrusts.
Soon you sense a change in his rhythm, a new tension in his body. "Oh fuck yeah, I'm gonna come," he murmurs, his mouth close to your ear. "Face or tits?"
"Huh?"
"Face or tits?" he repeats, fast and urgent.
[[Uh...|SHALEC-13200 Kate objects][$temp.kateChoice to "uh"]]
[[Don't you da-|SHALEC-13200 Kate objects][$temp.kateChoice to "dontYouDa"]]
[[Face.|SHALEC-13300 Kate gets a facial][$temp.kateChoice to "face"]]
[[Tits.|SHALEC-13400 Kate gets a tit shot][$temp.kateChoice to "tits"]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateChoice == "uh">>\
<<set _alecDecision to either("face", "tits")>>\
"Uh..."
<<elseif $temp.kateChoice == "dontYouDa">>\
<<set _alecDecision to "tits">>\
"Don't you da–"
<<else>>\
(ERROR IN TEMP.KATECHOICE VAR)
<</if>>\
<<if _alecDecision == "face">>\
He pulls out of you suddenly, [[grabbing his cock|SHALEC-13300 Kate gets a facial]] in one hand.
<<else>>\
He pulls out of you suddenly, [[grabbing his cock|SHALEC-13400 Kate gets a tit shot]] in one hand.
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateChoice == "face">>\
"Uh...face," you reply after a moment's hesitation.
He pulls out of you suddenly. Pumping his cock in one hand, he clambers up onto the couch so he can aim it straight at your face.
<<else>>\
Pumping his cock with one hand, he clambers up onto the couch so he can aim it straight at your face.
<</if>>\
<<if def $corinthian.partner.condomColour>>\
He whips off the condom and tosses it at you. The used condom hits your chest, and his cum squirts right into your face.
<<else>>\
A few frantic strokes later, you flinch as he unloads his cum all over your face.
<</if>>\
"Ohhh yeah," he groans as he unloads. When he's finished he looks down at you, cheeks flushed, wearing a satisfied grin.
"Thanks," he says simply, then starts getting dressed.
//That's it, then, I guess.//
//[[Clean yourself up.|SHALEC-16100 Kate cleans herself up]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateChoice == "tits">>\
"Uh...tits," you reply after a moment's hesitation.
He pulls out of you suddenly. Pumping his cock in one hand, he aims it at your body.
<<else>>\
Pumping his cock with one hand, he aims it at your body.
<</if>>\
<<if def $corinthian.partner.condomColour>>\
He whips off the condom and tosses it at you. The used condom hits your chest, followed almost immediately by a big load of sticky cum.
<<else>>\
A few frantic strokes later, you flinch as he unloads his sticky cum all over your chest.
<</if>>\
"Ohhh yeah," he groans as he unloads. When he's finished he looks down at you, cheeks flushed, wearing a satisfied grin.
"Thanks," he says simply, then starts getting dressed.
//That's it, then, I guess.//
//[[Clean yourself up.|SHALEC-16100 Kate cleans herself up]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Alec's cock pumps up and down inside you, hard and fast, his fingertips digging into your (TK if wearing stockings/thigh boots: naked) thighs to control your movements. "Oh yeah," he pants, "fuck!"
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
Alec ''passed'' a Sexual Performance check.
</td>
</tr>
</table>
<</nobr>></div>
You've been anticipating sex //all day.// Now it's finally happening, the sensations are almost overwhelming. His stiff cock pistons urgently inside you, every thrust flooding your body with hot tingly waves of pleasure.
A very intimate, girlish moan escapes your lips – and your mind's immediately back on the surveillance feed. It suddenly feels like you're baring more than just your body to whoever's watching. Watching you have sex is one thing, but do you really want to show your new colleagues what happens when you //come?//
<<if $kate.kinks.includes("exhibitionist")>>\
//[Exhibitionist] [[Definitely.|SHALEC-14100 Kate shows off]]
<<if $kate.arousal gt 10>>\
<span class="greyedOut">//[Too Aroused] Try to control yourself.//</span>
<<else>>\
[[Try to control yourself.|SHALEC-14200 Kate acts demure]]
<</if>>\
<<else>>\
<span class="greyedOut">//[Exhibitionist] Definitely.//</span>
[[Try to control yourself.|SHALEC-14200 Kate acts demure]]
<</if>>
<</page>><<silently>>
/* alec sexual stamina check */
<<set _alecD10 to random(1,10)>> /* alec rolls a d10 */
<<set _alecD10 += $kate.arousal>> /* add kate's arousal/attraction level because the more turned on she is, the more likely she is to come */
<<set _alecD10 += 1>> /* kate is actively trying to orgasm which makes it more likely */
<<if def $corinthian.partner.condomColour>> /* alec is wearing a condom, so increase his stamina by 10% */
<<set _alecD10 += 1>>
<</if>>
<<if ndef $corinthian.partner.stamina>> /* TK delete this later, it's just here for testing because crush didn't set this variable during this test run */
<<set $corinthian.partner.stamina to 0>>
<</if>>
<<set _alecD10 += $corinthian.partner.stamina>> /* modify by alec's sexual stamina stat */
<<if _alecD10 gte 6>> /* alec succeeded the stamina roll */
<<set $corinthian.partner.madeKateCome to true>>
<<else>>
<<set $corinthian.partner.madeKateCome to false>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
Right now, in the heat of the moment, you can't think of anything hotter or more authentic than exactly that. It's almost like you don't have a choice; as soon as you pictured it in your head, you knew you'd do it.
A strange little self-destructive thrill runs through you, familiar even though you've only ever felt it a couple of times before. Now it's no longer enough for the surveillance team to see you get fucked on camera. They have to see you get //fucked.//
A wave of sexual aggressiveness builds up inside you as you let yourself relax and get into the moment. You wrap your legs instinctively around Alec's waist, pulling him into you deeper and harder. Your gasps turn into noisy, expressive moans.
"Oh //fuck// yeah," cries Alec, loving this.
<<if $corinthian.partner.madeKateCome>>\
//[[Try to orgasm.|SHALEC-15000 Kate orgasm]]//
<<else>>\
//[[Try to orgasm.|SHALEC-15100 Alec ND]]//
<</if>>\
<</page>><<silently>>
/* alec sexual stamina check */
<<set _alecD10 to random(1,10)>> /* alec rolls a d10 */
<<set _alecD10 += $kate.arousal>> /* add kate's arousal/attraction level because the more turned on she is, the more likely she is to come */
<<set _alecD10 -= 1>> /* kate is actively trying not to orgasm which makes it less likely */
<<if def $corinthian.partner.condomColour>> /* alec is wearing a condom, so increase his stamina by 10% */
<<set _alecD10 += 1>>
<</if>>
<<if ndef $corinthian.partner.stamina>> /* TK delete this later, it's just here for testing because crush didn't set this variable during this test run */
<<set $corinthian.partner.stamina to 0>>
<</if>>
<<set _alecD10 += $corinthian.partner.stamina>> /* modify by alec's sexual stamina stat */
<<if _alecD10 gte 6>> /* alec succeeded the stamina roll */
<<set $corinthian.partner.madeKateCome to true>>
<<else>>
<<set $corinthian.partner.madeKateCome to false>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
It feels good, but the though of opening yourself up //that// much to your new colleagues is suddenly embarrassing. They're already seeing enough of you, right?
It's impossible not to picture yourself from their perspective. This will be the first look some of them will be getting of you – on your back, legs spread, Alec's cock sliding back and forth in your slippery pussy, you \
<<if $corinthian.partner.madeKateCome>>\
[[trying to keep your composure|SHALEC-15000 Kate orgasm]] \
<<else>>\
[[trying to keep your composure|SHALEC-13100 Vinegar strokes]] \
<</if>>\
while his pubic bone bumps rhythmically against your clit.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Alec shifts his weight so he can play with your breasts while he fucks you, flicking and tugging your nipples in rhythm with his thrusts.
His voice is low and breathy in your ear, masculine little grunts <<if hasVisited("SHALEC-14100 Kate shows off")>>that you know you're drowning out with your own noisy, enthusiastic cries and gasps<<else>>mingling in with your own demure little gasps and murmurs<</if>>.
Every thrust and flick and pinch adds to the irresistable tension building up inside you. <<if not hasVisited("SHALEC-14100 Kate shows off")>>You can't hold it back. <</if>>It feels so good, if he keeps this up you're gonna...you're gonna...
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
Alec ''passed'' a Sexual Stamina check.
</td>
</tr>
</table>
<</nobr>></div>
<<if hasVisited("SHALEC-14100 Kate shows off")>>\
//Oh fuck it's happening.// You cry out, loud and expressive, as your orgasm builds up and [[rocks through you|SHALEC-15300 Alec's turn]].
<<else>>\
//Oh fuck it's happening.// You bite your lip and try to stifle a flurry of surprised, feminine little gasps as your orgasm builds up and [[rocks through you|SHALEC-15300 Alec's turn]].
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Alec shifts his weight so he can play with your breasts while he fucks you, flicking and tugging your nipples in rhythm with his thrusts.
His voice is low and breathy in your ear, masculine little grunts <<if hasVisited("SHALEC-14100 Kate shows off")>>that you know you're drowning out with your own noisy, enthusiastic cries and gasps<<else>>mingling in with your own demure little gasps and murmurs<</if>>.
Every thrust and flick and pinch adds to the irresistable tension building up inside you. <<if not hasVisited("SHALEC-14100 Kate shows off")>>You can't hold it back. <</if>>It feels so good, if he keeps this up you're gonna...you're gonna...
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
Alec ''failed'' a Sexual Stamina check.
</td>
</tr>
</table>
<</nobr>></div>
"Unhhhh!" Alec groans noisily in your ear. He grabs your breasts, thrusts in you a few final times...and then pulls out.
<<if def $corinthian.partner.condomColour>>\
The tip of the $corinthian.partner.condomColour condom bulges with his sperm. He peels it off and tosses it carelessly onto the couch beside you. It hits the leather with a soft //splat.//
He looks down at you for a moment, flushed and satisfied. Then, wordlessly, he picks up his boxer shorts and starts getting dressed.
//Guess that's that.//
//[[Get cleaned up.|SHALEC-16100 Kate cleans herself up]]//
<<else>>\
A trail of his hot seed trickles out of you.
[[Fuck, did you come in me?|SHALEC-15200 Creampied][$temp.kateChoice to "protest"]]
//[[Stay silent.|SHALEC-15200 Creampied][$temp.kateChoice to "acceptIt"]]//
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.kateChoice == "protest">>\
"Fuck, did you just come in me?"
"Sorry," he replies carelessly, slipping back into his boxer shorts.
"You said you were gonna pull out."
"Whatever."
//[[Clean yourself up.|SHALEC-16100 Kate cleans herself up]]//
<<elseif $temp.kateChoice == "acceptIt">>\
<<else>>\
(ERROR IN TEMP.KATECHOICE VAR)
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if hasVisited("SHALEC-14100 Kate shows off")>>\
That intense urge to show yourself off disappears as soon as you come, replaced by a sense of embarrassed awareness – //what did I just do on surveillance?//
<<else>>\
Your thoughts return to normal as your orgasm ebbs away, replaced with a prickly sense of embarrassment – //will they be able to tell I just came on camera?//
<</if>>\
Oblivious, Alec thrusts urgently inside you. "Oh fuck yeah, I'm gonna come," he murmurs, his mouth close to your ear. "Face or tits?"
"Huh?"
"Face or tits?" he repeats, fast and urgent.
[[Uh...|SHALEC-13200 Kate objects][$temp.kateChoice to "uh"]]
[[Don't you da-|SHALEC-13200 Kate objects][$temp.kateChoice to "dontYouDa"]]
[[Face.|SHALEC-13300 Kate gets a facial][$temp.kateChoice to "face"]]
[[Tits.|SHALEC-13400 Kate gets a tit shot][$temp.kateChoice to "tits"]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Alec leaves while you're in the bathroom – you hear the front door open and close while you're <<if hasVisited("SHALEC-15100 Alec ND")>>in there.<<else>>cleaning his cum <<if hasVisited("SHALEC-15200 Creampied")>>out of your body<<else>>(TK from the cumshot location)<</if>> with baby wipes.<</if>>
It's late, but you feel like you need a shower before you can go to bed. (TK if Kate is still wearing clothes she takes them off, e.g. "You unzip your boots/peel off your stockings and ") [[run a hot shower|SHALEC-17000 Kate shower scene]].
<</page>><<silently>>
<<avatar-stripNaked barefoot braless>>
<<avatar-expr-eyelid-closed>>
<</silently>>\
<<header>>\
<<page>>\
You take your second long shower of the day, cleansing your body after the thing with Alec. You did it, you accomplished the mission – although right now, you're not sure how you feel about that.
Are the surveillance team still watching? Or did they tune out after the sex, as fast as Alec did? Maybe they're watching to make sure you don't break down in tears right now.
You keep your face totally neutral. If they want to know how you're feeling, they'll have to ask [[in the debrief|SHALEC-17100 Kate contemplates the debrief]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
END OF CONTENT. Thanks for playing this version, in the next version $kate.firstName will be debriefed on tonight's mission and continue her training in Scotland.
<</page>><<silently>>
<<set $header.line1 to "''SAFEHOUSE \"HOTEL 1\"''",
$header.line2 to "GLASGOW / MARCH 2018">>
<<set $corinthian.partner to {},
$corinthian.partner.name to "Robbie",
$corinthian.partner.confidence to 0,
$corinthian.partner.stamina to 0>>
<<set $kate.arousal to 0>>
<</silently>>\
<<header>>\
<<page>>\
You take Robbie back to the safehouse. There, on the red leather couch, you sit and talk and drink bottles of beer out of his rucksack.
You're not //that// much older than him, <<if $kate.age gt 24>>not really, <</if>>but it still feels kind of weird to be alone and flirting with an 18-year old. The only reason you're sure he //is// 18 is because he was serving behind the bar. God knows [[how this looks|SHROBBIE-1100 Lull in the conversation]] on surveillance.
<</page>><<silently>>
<<if hasVisited("CORINTH-2100 Businesswoman snap cover")>>\
<<set _yourCoverStory to "your high-powered job and how it feels to travel all the time">>
<<elseif hasVisited("CORINTH-2200 Tourist snap cover")>>\
<<if $kate.agency == "cia">>
<<set _yourCoverStory to "your life in the US and why you came on vacation">>
<<elseif $kate.agency == "mi6">>
<<set _yourCoverStory to "your life in England and why you came on holiday">>
<<elseif $kate.agency == "asis">>
<<set _yourCoverStory to "your life in Australia and why you came on holiday">>
<<elseif $kate.agency == "csis">>
<<set _yourCoverStory to "your life in Canada and why you came on vacation">>
<<elseif $kate.agency == "nzsis">>
<<set _yourCoverStory to "your life in New Zealand and why you came on holiday">>
<<else>>
<<set _yourCoverStory to "(ERROR IN YOURCOVERSTORY TEMP VAR)">>
<</if>>
<<elseif hasVisited("CORINTH-2300 Flight attendant snap cover")>>\
<<set _yourCoverStory to "your life as a flight attendant and how it feels to be in a different city every weekend">>
<<else>>\
<<set _yourCoverStory to "(ERROR IN YOURCOVERSTORY TEMP VAR)">>
<</if>>\
<</silently>>\
<<header>>\
<<page>>\
At least he's emotionally mature. He asked about _yourCoverStory, and told you funny stories about Tinder disasters he's witnessed play out since he started working as a bartender. You do actually find him funny and attractive, despite the age difference.
After a couple of beers each, you're sitting close together on the couch. He finishes an anecdote about a bar regular known as "Drunk Jesus" to the staff, and the conversation falls into a natural lull.
//[[Kiss him.|SHROBBIE-2000 Couch makeout]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You lean in, impulsively, and plant a kiss on his lips. Close in, he smells of beer. //His skin's so smooth.//
Robbie stares at you for a moment. Then he sets down his beer and clambers onto your side of the couch, up close and in your space, his hand on your cheek as he leans in and [[kisses you back|SHROBBIE-2100 Robbie kisses Kate]].
<</page>><<silently>>
<<set _npcInitiativeRoll to random(1,10)>>
<<set _kateInitiativeRoll to random(1,10)>>
<<set $kate.arousal += 1>>
<</silently>>\
<<header>>\
<<page>>\
Your first kiss turns into a long, steamy makeout session on the red couch.
He's a good kisser and you drank quite a lot tonight. From time to time it's possible to forget this is all happening on camera.
Despite the weirdness of the situation, you feel a familiar, fluttery tension building up in your body while you make out – a rising excitement that makes your skin tingle and your stomach knot.
Your nipples are stiff and your groin feels hot and slippery when Robbie comes up for air.
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
Background ''Initiative check.'' Robbie rolled..._npcInitiativeRoll. $kate.firstName rolled..._kateInitiativeRoll<<if $kate.kinks.includes("submissive")>><<set _kateInitiativeRoll -= 2>> (-2 //Submissive// penalty, result: _kateInitiativeRoll).<</if>> <<if _npcInitiativeRoll == _kateInitiativeRoll>><<set _coinToss to either("heads", "tails")>>Tossing a coin...<<if _coinToss == "heads">>Robbie wins.<<else>>You win!<<set _kateWonTheInitiative to true>><</if>><<elseif _npcInitiativeRoll gt _kateInitiativeRoll>>Robbie wins.<<else>>You win!<<set _kateWonTheInitiative to true>><</if>>
</td>
</tr>
</table>
<</nobr>></div>
<<if _kateWonTheInitiative>>\
//[[Get naked.|SHROBBIE-7000 Kate & Robbie get naked]]
[[Go down on him.|SHROBBIE-8000 Kate goes down on Robbie]]//
<<else>>\
He grins and [[moves back in close|SHROBBIE-2200 Makeout round 2]].
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
His kisses are urgent, passionate, his tongue diving and darting in your mouth.
His fingers stroke your thigh, feeling (TK your firm, slender leg through whatever Kate is wearing), then – gently but insistently – (TK slide under your skirt/fumble inside the waistband of your trousers/etc), driving towards your crotch.
//[[Open your legs for him.|SHROBBIE-3000 Fingered on the couch]]//
<</page>><<silently>>
/* robbie sexual performance check */
<<set _robbieD10 to random(1,10)>> /* robbie rolls a d10 */
<<set _robbieD10 += $kate.arousal>> /* add kate's arousal/attraction level */
<<if _robbieD10 gte 6>> /* robbie succeeded the performance roll */
<<set $corinthian.partner.isGoodWithHisHands to true>>
<<else>>
<<set $corinthian.partner.isGoodWithHisHands to false>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
You part your legs a little, wordlessly giving Robbie access to your crotch. His slim fingers (TK describe what Robbie finds – either underwear that he touches, or Kate's bare pussy).
(TK if Kate is wearing knickers, he fondles her through them for a line, then slides his fingers inside them.)
<<if $corinthian.partner.isGoodWithHisHands>>\
His middle finger slips gently between your lips, finding the [[slick wet heat|SHROBBIE-5000 Magic touch]] there.
<<else>>\
His middle finger slides eagerly between your lips, finding the [[slick wet heat|SHROBBIE-4000 Fumble on the couch]] there.
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
Robbie ''failed'' a Foreplay check. //$kate.firstName arousal: no change.//
</td>
</tr>
</table>
<</nobr>></div>
You let out a guttural little murmur as a fingertip enters you. First to the knuckle, then with a stretch of his wrist, Robbie's whole finger thrusts up into you.
Right there on the couch. Right there on camera. You can't stop imagining what this looks like.
Oblivious, Robbie kisses you hungrily. His tongue darts in your mouth while his [[finger gyrates|SHROBBIE-6000 Robbie's hand gets tired]] deep inside your body.
<</page>><<silently>>
<<set $kate.arousal += 1>>
<</silently>>\
<<header>>\
<<page>>\
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
Robbie ''passed'' a Foreplay check. //$kate.firstName arousal: +1.//
</td>
</tr>
</table>
<</nobr>></div>
His fingertip finds your clit, slipping onto the stiff little nub and fondling it softly.
It's stiff and responsive and eager to be touched. Every caress sends an intoxicating little throb of pleasure fluttering through you. Soon you realise you're gripping his arms tightly, your breath escaping in tense little gasps between kisses.
//[[Remember you're on camera.|SHROBBIE-5100 Discreet Kate]]//
<<if $kate.kinks.includes("exhibitionist")>>\
//[Exhibitionist] [[Relax and enjoy it.|SHROBBIE-5200 Expressive Kate]]//
<<else>>\
<span class="greyedOut">//[Exhibitionist] Relax and enjoy it.//</span>
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
With an effort, you get yourself back under control. You're baring enough of yourself to the Joint Task Force tonight; you don't need them to see you getting off because some 18-year old kid has got a hand (TK down your trousers/in your knickers/up your dress/etc).
It feels good but you limit yourself to sensual kisses and the occasional soft, encouraging sigh.
That works until you relax, and Robbie chooses that exact moment to sink his finger all the way into you, penetrating you deeply with one sudden, easy push. You can't control the [[intimate, feminine whimper|SHROBBIE-6000 Robbie's hand gets tired]] that escapes your lips.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
//Fuck it.// You're really turned on now, and suddenly whether or not the surveillance team think you're a good girl seems less important than connecting authentically with Robbie.
"Mmh, yeah," you murmur, finding your voice. TK Kate puts on an expressive, noisy show for the surveillance team.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if hasVisited("SHROBBIE-4000 Fumble on the couch")>>\
All day you've been picturing yourself as a femme fatale superspy...but right now it just feels like you're making out with and getting fingered by a teenager you just met, while a bunch of your senior officers watch on cam. Is this even intelligence work?
After a while Robbie breaks off, his hand slipping (TK out of your trousers/out of your knickers/out from under your skirt). He smiles at you, while subtly rotating a sore wrist. His middle finger is slick and glistening.
<<else>>\
<<if hasVisited("SHROBBIE-5200 Expressive Kate")>>\
His finger's in you, all the way up to the knuckle. You grip his shoulders and cry out as it gyrates deep inside you, the circular movements sending little blasts of hot pleasure through your groin. //Fuck, if he keeps this going...//
Suddenly he breaks off, his hand slipping (TK out of your trousers/out of your knickers/out from under your skirt). He smiles at you, while subtly rotating a sore wrist. His middle finger is slick and glistening.
<<else>>\
His finger's in you, all the way up to the knuckle. You grip his shoulders and try not to cry out as it gyrates deep inside you, the circular movements sending little blasts of hot pleasure through your groin. //Fuck, if he keeps this going...//
Suddenly he breaks off, his hand slipping (TK out of your trousers/out of your knickers/out from under your skirt). He smiles at you, while subtly rotating a sore wrist. His middle finger is slick and glistening.
<</if>>\
<</if>>\
//[[Lead him to the bedroom.|SHROBBIE-11000 Let's go to bed]]
[[Have sex with him right here.|]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
TK Here we will have a strip sequence where Kate and Robbie peel their clothes off, one piece at a time. Vibe: quick, urgent, Kate aware she's baring herself on camera.
Through this scene Robbie may react to her body as its exposed (e.g. comment on tattoos/piercings/underwear, lick and suck her nipples when they're bared, etc). Kate will be able to strip Alec or help him get things off her. She'll also have inner monologues about the fact this is all on camera and what the surveillance team are seeing.
When Kate is naked enough to have sex (i.e. when her knickers come off), the scene ends noting Robbie's stiff eager prick, and Kate can <<link "suck it" "SHROBBIE-8000 Kate goes down on Robbie">>
<<avatar-setNakedAvatarAdult braless>>
<<set $avatar.clothing.pushUnique("uni/10_ukUniNecklace-blackThreeStrandBootlaceChoker")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniBoots-blackSuedeOverTheKneeHighHeeledBoots")>>
<</link>>.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if hasVisited("SHROBBIE-7000 Kate & Robbie get naked")>>\
You smile and slither down onto your knees between his legs. His cock points straight up at the ceiling, probably directly aiming at the <div class="tooltip">PTZ<span class="tooltiptext">Surveillance cam with pan, tilt, zoom capability</span></div> hidden in the smoke detector.
<<else>>\
You slither down onto your knees between his legs. He murmurs approvingly as you massage his stiff cock through the crotch of his jeans.
You smile up at him, then unbutton his jeans. Reaching into the waistband you tug them down to his knees. His cock is a tentpole in his clingy, brightly patterned boxer shorts.
You tug them down too. His cock springs loose, pointing straight up at the smoke detector in the ceiling, like an accusing finger pointing out the <div class="tooltip">PTZ<span class="tooltiptext">Surveillance cam with pan, tilt, zoom capability</span></div> that's probably hiding inside it.
<</if>>\
You curl your fingers around the shaft of his dick, and – pushing down one last moment of apprehension – [[guide it into your mouth|SHROBBIE-8100 Kate sucks Robbie]].
<</page>><<silently>>
<<set _kateD10 to random(1,10)>>
<<set _diceDisplay to "1d10 @ "+_kateD10>> /*Show dice via formule, only used for display */
<<set _kateD10Modifiers to 1>> /* tk later replace this with Kate's sex skill or similar */
<</silently>>\
<<header>>\
<<page>>\
Your mouth sinks down on his cock. It's long and slim, like the rest of him<<if $kate.agency == "cia">>, and uncircumcised<</if>>. His pubes are neatly manscaped.
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
<div id="skinnySkillCheck" class="greyHighlighter">
''BJ check.''
<<link "Roll 6 or higher">>
<<rollDice _diceDisplay>>
<<replace '#skinnySkillCheck'>>
<<silently>>
<<if _kateD10 + 1 gte 6>>
<<set _skillCheckSucceeded to true>>
<</if>>
<</silently>>
''BJ check.'' Target: 6. Result: _kateD10+1 = <<= _kateD10 + 1>>. <<if _skillCheckSucceeded>>//BJ Quality: outstanding.//<<else>>//BJ Quality: average.//<</if>>
<</replace>>
<<replace '#exitNavigation'>>
<<if _skillCheckSucceeded>>\
//[[Suck Robbie's cock.|SHROBBIE-10000 Great BJ]]
<<else>>\
//[[Suck Robbie's cock.|SHROBBIE-9000 OK BJ]]
<</if>>\
<</replace>>
<</rollDice>>
<</link>> with 1d10+1 (//Sexpert// skill bonus) to give really good head.
</div>
</td>
</tr>
</table>
<</nobr>></div>
<div id="exitNavigation">\
</div>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
His dick's already hard, so this is just about foreplay. Your <<if $kate.mouthShape == "thin">>thin<<else>>pouty<</if>> lips slip up and down on his hard shaft, your mouth gently bobbing up and down in his lap.
"Mmh, yeah," he murmurs. For the next few minutes the <<apartment>> is quiet, except for the soft slurping sounds of your mouth and Robbie's quiet, contented muttering.
He's got no idea he's under surveillance, but you can't stop thinking about it. All day you've been picturing yourself as a femme fatale superspy...but now here you are, sucking off a Scottish teenager you just met tonight, while a bunch of your senior officers watch on cam. Is this even intelligence work?
Well...it's too late to back out now. After one last stroke from your lips, you come up for air with a little wet //pop.// "That was great," Robbie tells you encouragingly.
//[[Lead him to the bedroom.|SHROBBIE-11000 Let's go to bed]]
[[Have sex with him right here.|]]//
<</page>><<silently>>
<<set _chosenKink to $kate.kinks.random()>>
<</silently>>\
<<header>>\
<<page>>\
He's rock hard in your mouth, stiff and responsive. "Oh, yeah," he murmurs, his voice thick with sensual pleasure. "Oh, wow, $kate.firstName..."
<<if $kate.hairStyle == "short">>\
His hand rests on your head as your mouth bobs gently up and down on his cock. \
<<else>>\
Your hair falls in front of your face as your mouth bobs gently up and down on his cock. His hand sweeps it away, holding it clear so he can look at you. \
<</if>> From time to time you glance up at him, enjoying the look of intense concentration on his boyish, handsome face.
<<set $kate.arousal += 1>>\
<span class="greyHighlighter">//$kate.firstName +1 Sexual Arousal.//</span>
Sucking //his// cock is turning //you// on. <<if _chosenKink == "exhibitionist">>Maybe it's the cameras<<elseif _chosenKink == "submissive">>Maybe it's being on your knees<<elseif _chosenKink == "masochist">>Maybe it's kneeling on a hard floor<<else>>(ERROR IN CHOSENKINK TEMP VAR)<</if>>, maybe it's how much he's obviously loving it, but the harder your mouth works, the hotter and wetter your pussy feels.
<<set $corinthian.partner.stamina -= 1>>\
<span class="greyHighlighter">//Robbie -1 Sexual Stamina.//</span>
After a couple of minutes you suddenly realise the erection straining in your soft mouth is in serious danger of erupting without warning. After one last sensual stroke with your mouth, you reluctantly come up for air, your lips slipping off his dick with a little wet //smack.//
"Fuck me," he croaks to himself.
//[[Lead him to the bedroom.|SHROBBIE-11000 Let's go to bed]]
[[Have sex with him right here.|]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if hasVisited("SHROBBIE-6000 Robbie's hand gets tired")>>\
"C'mon," you tell him, "let's go to bed."
<<elseif hasVisited("SHROBBIE-9000 OK BJ")>>\
"C'mon," you tell him, "let's go to bed."
<<elseif hasVisited("SHROBBIE-10000 Great BJ")>>\
"I was about to," you quip. "C'mon."
<<else>>\
(ERROR IN HASVISITED VAR)
<</if>>\
<<if hasVisited("SHROBBIE-8000 Kate goes down on Robbie")>>\
He pulls his jeans back up for the short walk [[to the bedroom|SHROBBIE-11100 The bedroom]]. (TK something about Kate's clothes – feeling naked if she is, else heels clicking on the hardwood floor, bare/stockinged feet padding on the hardwood floor, etc)
<<else>>\
You get up off the couch and lead him [[to the bedroom|SHROBBIE-11100 The bedroom]].
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<image "/locationPhotos/uk/safehouseBed.jpg" 150 1000 500 0>>\
<<if hasVisited("SHROBBIE-7000 Kate & Robbie get naked")>>\
You kiss again by the bedside, one of Robbie's hands cupping your breast, the other on your ass.
TK Kate peels off what's left of Robbie's clothes during the makeout, and then she can <<link "get into bed with Robbie" "SHROBBIE-11200 Kate gets in bed with Robbie">><</link>>
<<else>>\
TK Here we will have a strip sequence where Kate and Robbie peel their clothes off, one piece at a time. Vibe: quick, urgent, Kate aware she's baring herself on camera. Robbie eager to fuck her.
When Kate is naked enough to have sex (i.e. when her knickers come off), Kate can <<link "get into bed with Robbie" "SHROBBIE-11200 Kate gets in bed with Robbie">>
<<avatar-setNakedAvatarAdult braless>>
<<set $avatar.clothing.pushUnique("uni/10_ukUniNecklace-blackThreeStrandBootlaceChoker")>>
<<set $avatar.clothing.pushUnique("uni/20_ukUniBoots-blackSuedeOverTheKneeHighHeeledBoots")>>
<</link>>.
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You climb into bed with Robbie, kissing him softly while his hands roam over your naked body, cupping your breasts and your butt.
[[Have you got a condom?|SHROBBIE-12000 Condom request]]
//[[Don't bother with protection.|SHROBBIE-13000 Point of no return]]//
<</page>><<silently>>
<<set $corinthian.partner.isWearingCondom to true>>
<</silently>>\
<<header>>\
<<page>>\
"Have you got a condom?" you ask between kisses.
"Aye." Robbie gets one from his wallet, and soon his long slim cock is covered in a neon pink latex sheath.
<span class="greyHighlighter">//Condom applied. -1 Sensation, Robbie +1 Sexual Stamina.//</span>
Well...[[this is it.|SHROBBIE-13000 Point of no return]]
<</page>><<silently>>
<<if $kate.agency == "cia">>
<<set _recruitHQ to "the Farm",
_agency to "the CIA">>
<<elseif $kate.agency == "mi6">>
<<set _recruitHQ to "Fort Monckton",
_agency to "MI6">>
<<elseif $kate.agency == "asis">>
<<set _recruitHQ to "Swan Island",
_agency to "ASIS">>
<<elseif $kate.agency == "csis">>
<<set _recruitHQ to "Dwyer Hill",
_agency to "CSIS">>
<<elseif $kate.agency == "nzsis">>
<<set _recruitHQ to "Papakura Camp",
_agency to "NZSIS">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
<<if not hasVisited("SHROBBIE-12000 Condom request")>>\
Well...this is it.
<</if>>\
For 12 months at _recruitHQ, _agency tested your ability to do all kinds of "morally flexible" things: lying to people, spying on them, persuading them to betray their friends and employers.
In a way, this moment feels just like another recruit exercise...only instead of proving you can trick someone out of their drivers licence, you've got to prove you can seduce a stranger. Like...//really// seduce him.
//[[I can do this.|SHROBBIE-14000 Penetration]]//
<</page>><<silently>>
/* robbie sexual performance check */
<<set _robbieD10 to random(1,10)>> /* robbie rolls a d10 */
<<set _robbieD10 += $kate.arousal>> /* add kate's arousal/attraction level */
<<if def $corinthian.partner.condomColour>> /* robbie is wearing a condom, so debuff his performance by 10% */
<<set _robbieD10 -= 1>>
<</if>>
<<set _robbbieD10 -= 1>> /* robbie has a thin cock, so debuff his performance by 10% */
<<if _robbieD10 gte 6>> /* robbie succeeded the performance roll */
<<set $corinthian.partner.isGoodInBed to true>>
<<else>>
<<set $corinthian.partner.isGoodInBed to false>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
//I can do this,// you think as you climb on top of Robbie, straddling his slim hips. //I can do this.//
The tip of his cock nudges your wet pussy, sending a little anticipatory jolt running through you. You reach down between your legs, curl your fingers around his stiff, <<if $corinthian.partner.isWearingCondom>>latex-encased<<else>>naked<</if>> cock, and guide the tip inside you.
"Fuuuck," grunts Robbie as you slowly sink down on his long, slim shaft. He looks up at you, a happy, intimate grin on his face.
You wonder how many eyes are on the pair of you right now, how many people just watched him slide up into you.
<<if $corinthian.partner.isGoodInBed>>\
//[[Ride him.|SHROBBIE-15000 Hot sex]]//
<<else>>\
//[[Ride him.|]]//
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Gently at first, tentatively, you lift your hips up and down, riding him, getting used to the feeling of his stiff cock inside you.
"Mmh, fuck, yeah," he grunts, reaching up to <<if $kate.braSize == "small">>fondle your breasts<<elseif $kate.braSize == "medium">>cup and fondle your breasts<<elseif $kate.braSize == "large">>cup and fondle your heavy breasts<<else>>(ERROR IN KATE.BRASIZE VAR)<</if>>. "You're gorgeous, $kate.firstName."
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
Robbie ''passed'' a Sexual Performance check.
</td>
</tr>
</table>
<</nobr>></div>
You've been anticipating sex //all day.// Now it's finally happening, the sensations are almost overwhelming. Soon you're moving at a steady, rhythmic pace, Robbie's hips bucking underneath you, his thrusting cock driving hot tingly waves of pleasure through your body. His fingers tweak and tug your hard nipples at the same time.
"Jesus..." murmurs Robbie, "...fuck...oh Jesus..."
Your nerves are tingling and you're short of breath. A very intimate, girlish moan escapes your lips – and your mind's immediately back on the surveillance feed. It suddenly feels like you're baring more than just your body to whoever's watching.
<<if not $kate.kinks.includes("exhibitionist")>>\
//[Exhibitionist] [[Try to orgasm.|SHROBBIE-16000 Kate goes for it]]
<<else>>\
<span class="greyedOut">//[Exhibitionist] Try to orgasm.//</span>
<</if>>\
//[[Try to control yourself.|]]//
<</page>><<silently>>
/* robbie sexual stamina check */
<<set _robbieD10 to random(1,10)>> /* robbie rolls a d10 */
<<set _robbieD10 += $kate.arousal>> /* add kate's arousal/attraction level because the more turned on she is, the more likely she is to come */
<<set _robbieD10 += 1>> /* kate is actively trying to orgasm which makes it more likely */
<<if $corinthian.partner.isWearingCondom>> /* robbie is wearing a condom, so increase his stamina by 10% */
<<set _robbieD10 += 1>>
<</if>>
<<set _robbieD10 += $corinthian.partner.stamina>> /* modify by robbie's sexual stamina stat */
<<if _robbieD10 gte 6>> /* robbie succeeded the stamina roll */
<<set $corinthian.partner.madeKateCome to true>>
<<else>>
<<set $corinthian.partner.madeKateCome to false>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
A wave of sexual aggressiveness builds up inside you as you let yourself relax and get into the moment. You flick your hips faster and harder as you instinctively rush towards your orgasm, your gasps turning into noisy, expressive moans.
"Oh //fuck// yeah," cries Robbie, loving this, his cock rocking and thrusting hard inside you.
<<if $corinthian.partner.madeKateCome>>\
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
Robbie ''passed'' a Sexual Stamina check.
</td>
</tr>
</table>
<</nobr>></div>
//Oh fuck it's happening.// You can't hold it back. You cry out, loud and expressive, as your orgasm builds up and [[rocks through you|SHALEC-15300 Alec's turn]].
<<else>>\
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
Robbie ''failed'' a Sexual Stamina check.
</td>
</tr>
</table>
<</nobr>></div>
His fingers tweak and flick your stiff nipples. If he keeps this up, you're gonna...you're gonna...
He suddenly whimpers. You're not sure because he's still thrusting hard inside you but did he just...
"Shit," he says, slowing to a halt. "Sorry."
<</if>>\
<</page>><<nobr>>
<div class="five-eyes">
Formed in 1956 – but so secret its existence was denied until 2010 - FIVE EYES is an intelligence alliance between the US, the UK, Australia, Canada and New Zealand.
</div>
<h2>
You’ll control an intelligence officer from a FIVE EYES member state:
</h2>
/* Move this to a more global initialization routine */
<div id="agency-list">
<<agency-list>>
</div>
<footer id="page-footer" class="buttons">
<<button "Next" character-creator>><<characterCreator-randomiseKate>> <<characterCreator-updateAvatar>><<story-setKateName>><</button>>
</footer>
<</nobr>><<silently>>
<<first>>
<<addNotification "Supersize me!" "Change avatar size in the Settings top menu.">>
<</first>>
<</silently>>\
<div id="characterCreatorBraSize">
<<character-creator>>
</div><<nobr>>
<<silently>>
<<set _selectedKink to 'exhibitionist' >>
/* PRELOAD EMOTES */
/* Start by using the absurd workaround to get Kate's hair colour */
<<switch $kate.hairColour>>
<<case "Black" "black">>
<<set _hairColour to "black">>
<<case "Blonde" "blonde">>
<<set _hairColour to "blonde">>
<<case "Ginger" "ginger">>
<<set _hairColour to "ginger">>
<<case "Brown" "brown">>
<<set _hairColour to "brown">>
<<case "Auburn" "auburn">>
<<set _hairColour to "auburn">>
<<case "Champagne" "champagne">>
<<set _hairColour to "mousy">>
<</switch>>
/* Preload emotions for this Kate */
/* Brows */
<<= '<img src="' + $imagePath.avatar + '/113Brows/60_brows-' + _hairColour + '-attentive.png">' >>
<<= '<img src="' + $imagePath.avatar + '/113Brows/60_brows-' + _hairColour + '-calm.png">' >>
<<= '<img src="' + $imagePath.avatar + '/113Brows/60_brows-' + _hairColour + '-frown.png">' >>
<<= '<img src="' + $imagePath.avatar + '/113Brows/60_brows-' + _hairColour + '-naughty.png">' >>
<<= '<img src="' + $imagePath.avatar + '/113Brows/60_brows-' + _hairColour + '-raised.png">' >>
<<= '<img src="' + $imagePath.avatar + '/113Brows/60_brows-' + _hairColour + '-rogerMoore.png">' >>
<<= '<img src="' + $imagePath.avatar + '/113Brows/60_brows-' + _hairColour + '-worried.png">' >>
/* Eyes */
<<= '<img src="' + $imagePath.avatar + '/113Expressions/40_eyeShape-' + $kate.complexion + '-' + $kate.eyeShape + '-big.png">' >>
<<= '<img src="' + $imagePath.avatar + '/113Expressions/50_eyeColour-' + $kate.eyeColour + '-' + $kate.eyeShape + '-big.png">' >>
/* Mouths */
<<= '<img src="' + $imagePath.avatar + '/113Expressions/50_mouth-' + $kate.complexion + '-' + $kate.mouthShape + '-beam.png">' >>
<<= '<img src="' + $imagePath.avatar + '/113Expressions/50_mouth-' + $kate.complexion + '-' + $kate.mouthShape + '-oh.png">' >>
<<= '<img src="' + $imagePath.avatar + '/113Expressions/50_mouth-' + $kate.complexion + '-' + $kate.mouthShape + '-open.png">' >>
<<= '<img src="' + $imagePath.avatar + '/113Expressions/50_mouth-' + $kate.complexion + '-' + $kate.mouthShape + '-pout.png">' >>
<<= '<img src="' + $imagePath.avatar + '/113Expressions/50_mouth-' + $kate.complexion + '-' + $kate.mouthShape + '-sad.png">' >>
<<= '<img src="' + $imagePath.avatar + '/113Expressions/50_mouth-' + $kate.complexion + '-' + $kate.mouthShape + '-sexy.png">' >>
<<= '<img src="' + $imagePath.avatar + '/113Expressions/50_mouth-' + $kate.complexion + '-' + $kate.mouthShape + '-smile.png">' >>
<<= '<img src="' + $imagePath.avatar + '/113Expressions/50_mouth-' + $kate.complexion + '-' + $kate.mouthShape + '-smirk.png">' >>
<<= '<img src="' + $imagePath.avatar + '/113Expressions/50_mouth-' + $kate.complexion + '-' + $kate.mouthShape + '-upset.png">' >>
<<= '<img src="' + $imagePath.avatar + '/113Expressions/50_mouth-' + $kate.complexion + '-' + $kate.mouthShape + '-wideSmile.png">' >>
<</silently>>
<<kinks-select>>
<</nobr>><<silently>>
<<set $header.line1 to "''BANGKOK''",
$header.line2 to "THAILAND / MAY 2018">>
<<avatar-stripNaked>>
<<wear-bracelet-friendshipBraceletsLeftWrist>>
<<if hasVisited("WELBANG-70000 Henna tattoo")>>
<<set $avatar.underwear.pushUnique("/113Tattoos/10_tattoo-leftHand-reallyFadedHennaTattoo2"),
$avatar.underwear.pushUnique("/113Tattoos/10_tattoo-leftHand-reallyFadedHennaTattoo2-rear")>>
<</if>>
<<wear-knickers-whiteBikiniPantsRipley>>
<<wear-top-whiteRipleyVest>>
<<emote-eyes-squint>>
<</silently>>\
<a data-passage="BBJ-110 Cleaning run">
<<= '<img src='+ $imagePath.base + "locationPhotos/thailand/bangkok/nextMorningGuardianStatuesTitleCard.jpg"+' >'>>
</a><<silently>>
<</silently>>\
<<header>>\
<<page>>\
The next day dawns "cloudy hot", a type of weather you've only experienced in Bangkok. What looks like a cold, cloudy day is actually uncomfortably hot and humid.
You've got a briefing at the safehouse with Ian this afternoon. But it's possible that you're under surveillance, so you can't just go straight there.
You need to carry out a cleaning run first.
//[[Get dressed.|BBJ-120 Not like the movies]]//
<</page>><<silently>>
<<emote-calm>>
<<wear-trousers-oliveGreenCargoTrousers>>
<<wear-top-blackVestWithSpaghettiStraps>>
<<wear-hosiery-blackCottonTrainerSocksWithDarkGreyHeels>>
<<wear-ring-transmitterRing>>
<</silently>>\
<<header>>\
<<page>>\
A cleaning run is a complex journey, designed to break an officer out of a surveillance grid, without looking like you're doing anything unusual.
//They make it look easy in the movies.// In real life, cleaning runs are meticulously planned, and can take hours to carry out properly.
The first leg of your route today is a <<if $kate.agency == "cia">>five k walk<<else>>three mile walk<</if>> down to an old shopping mall. In this heat, that's no joke: you've learned that if you're out in the daytime in Bangkok, you can drink a whole two-litre bottle of water and not need to pee.
//[[Start a long day of walking...|BBJ-130 Title card]]//
<</page>><<silently>>
<<set $header.line1 to "''TROK LA-O''",
$header.line2 to "BANGKOK / MAY 2018">>
<<wear-bohoBrownLeatherBag>>
<<wear-bigBlackSunglasses>>
<<wear-shoes-blackAndWhiteStripeAdidasTrainers>>
<<emote-mouth-sexy>>
<</silently>>\
<a data-passage="BBJ-140 Safehouse arrival">
<<= '<img src='+ $imagePath.base + "locationPhotos/thailand/safehouse/bangRakDistrictTitleCard.jpg"+' >'>>
</a><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You're on the move for five hours, mostly on foot. Arriving at the safehouse just before 3 <small>P.M.</small>, you're hot and sweaty and your legs are tired.
<<image "/locationPhotos/thailand/safehouse/baanNoinaGate.jpg" 200 1000 750 0>>\
//[[Ring the bell.|BBJ-150 Ding dong]]//
<</page>><<silently>>
<<emote-calm>>
<<set $header.line1 to "''SAFEHOUSE INDIGO''",
$header.line2 to "BANGKOK / MAY 2018">>
<</silently>>\
<<header>>\
<<page>>\
After a short wait, <span class="imageLink"><<link "Ian">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/ian.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> opens the gate and lets you into the walled garden.
He looks like he's been chilling out and relaxing all day. With sweat rolling down your neck and the backs of your knees, it's hard not to resent him for it.
"Get here okay?" he asks.
<<image "/locationPhotos/thailand/safehouse/baanNoinaWalledGarden.jpg" 90 1000 620 0>>\
[[No dramas.|BBJ-160 No dramas]]
[[Fine, what's happening?|BBJ-170 What's happening]]
[[Except for sweating like a pig.|BBJ-160 Pigs don't sweat]]
<</page>><<silently>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
"Except for sweating like a pig."
"Pigs don't sweat." He bolts the gate. "That's why they wallow."
[[Okay.|BBJ-170 Whatever][$kateSays to "Um...okay"]]
[[Whatever.|BBJ-170 Whatever][$kateSays to "Whatever"]]
[[What are you, a zoologist?|BBJ-180 Zoologist]]
<</page>><<silently>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
"$kateSays." Your brain's being cooked inside your skull, you don't want to learn new facts about animals right now.
"Clark's back," he tells you. "Come on."
//[[Follow him inside.|BBJ-180 Clark]]//
<</page>><<silently>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
"What are you, a zoologist?"
He smiles wryly. "Clark's back," he says. "Come on."
//[[Follow him inside.|BBJ-180 Clark]]//
<</page>><<silently>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
"No dramas."
<span class="greenHighlighter">Ian ''liked'' that.</span>
"Clark's back," he tells you. "Come on."
//[[Follow him inside.|BBJ-180 Clark]]//
<</page>><<silently>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
"Fine," you reply, "what's happening?"
"Clark's back," he tells you. "Come on."
//[[Follow him inside.|BBJ-180 Clark]]//
<</page>><<silently>>
<<emote-calm>>
<<remove-bigBlackSunglasses>>
<</silently>>\
<<header>>\
<<page>>\
"Hey kid." <span class="imageLink"><<link "Clark">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/clark2.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> looks up from his laptop when you enter. Like Ian, he looks chilled out and comfortable.
Various bits of surveillance and covert entry gear are dotted around, hooked up to chargers, including three sets of <span class="imageLink"><<link "night vision goggles">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/safehouse/nvgs.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> and a <span class="imageLink"><<link "Kronos electronic lockpick">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/safehouse/kronos.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>.
<<image "/locationPhotos/thailand/safehouse/baanNoinaLivingRoom2.jpg" 90 1000 620 0>>\
The whirring ceiling fans are a welcome relief from the steamy heat outside. You grab a Diet Coke from the fridge, and hold it against your forehead for several long, blissful seconds.
Then you crack it open, and guzzle down most of the can.
[[Okay, what's up?|BBJ-190 Diet Coke break]]
<</page>><<silently>>
<<remove-bohoBrownLeatherBag>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
You unsling your <<handbag>> and slump into a chair. "Okay," you say, "what's up?"
<span class="imageLink"><<link "Clark">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/clark2.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> closes his laptop. "First, I gotta say everyone's psyched about your reports. You holding up okay?"
[[I'm fine.|BBJ-200 I'm fine]]
[[The club sucks, I hate the misogyny.|BBJ-210 The club sucks]]
[[Is anything I'm getting actually useful?|BBJ-210 Is it worth it?]]
<</page>><<silently>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
"I'm fine."
"Good," nods <span class="imageLink"><<link "Clark">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/clark2.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>. "<div class="tooltip">Langley<span class="tooltiptext">CIA headquarters</span></div>'s happy we finally got a lead on <div class="tooltip">Al-Ahmadi<span class="tooltiptext">the Al-Ahmadi Network, which channels funding from high net worth individuals to Islamic terrorism</span></div>. They're making this a priority tasking. Some very senior guys are reading your reports."
[[How senior?|BBJ-220 How senior?]]
<<link "Doesn't feel like I'm getting close to <small>DEVILFISH.</small>" "BBJ-250 Kate is uncertain">><</link>>
<</page>><<silently>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
"The club sucks. It's really gross how they treat women in there."
"Uh huh," <span class="imageLink"><<link "Clark">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/clark2.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> nods, not especially interested. "Well...<div class="tooltip">Langley<span class="tooltiptext">CIA headquarters</span></div>'s happy we finally got a lead on <div class="tooltip">Al-Ahmadi<span class="tooltiptext">the Al-Ahmadi Network, which channels funding from high net worth individuals to Islamic terrorism</span></div>. They're making this a priority tasking. Some very senior guys are reading your reports."
[[How senior?|BBJ-220 How senior?]]
<<link "Doesn't feel like I'm getting close to <small>DEVILFISH.</small>" "BBJ-250 Kate is uncertain">><</link>>
<</page>><<silently>>
<<emote-brows-raised>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
"Is anything I'm getting actually useful?"
"Yeah," nods <span class="imageLink"><<link "Clark">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/clark2.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>, "<div class="tooltip">Langley<span class="tooltiptext">CIA headquarters</span></div>'s happy we finally got a lead on <div class="tooltip">Al-Ahmadi<span class="tooltiptext">the Al-Ahmadi Network, which channels funding from high net worth individuals to Islamic terrorism</span></div>. They're making this a priority tasking. Some very senior guys are reading your reports."
[[How senior?|BBJ-220 How senior?]]
<<link "Doesn't feel like I'm getting close to <small>DEVILFISH.</small>" "BBJ-250 Kate is uncertain">><</link>>
<</page>><<silently>>
<<emote-brows-raised>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
"How senior?"
"<div class="tooltip">DCTC<span class="tooltiptext">Director, Counterterrorism Mission Center</span></div> got read in this week." <<if $kate.agency == "cia">>That's Mike D'Andrea, better known in the Agency by his nickname, The Prince of Darkness. You've never seen him in person, and it's very unlikely he knew you existed until now.<<else>>That's Mike D'Andrea, a formidable CIA greybeard better known in the intelligence community by his nickname, //The Prince of Darkness.//
Few things excite the higher-ups as much as high-level attention from the Americans. If they knew your work was being personally seen by the Prince of Darkness, they'd be bouncing off the walls back at <<if $kate.agency == "mi6">>Vauxhall Cross<<elseif $kate.agency == "csis">>NHQ<<elseif $kate.agency == "asis">>RG Casey House<<elseif $kate.agency == "nzsis">>Pipitea Plaza<<else>>HQ<</if>>.<</if>>
[[Wow.|BBJ-240 Wow][$kateSays to "Wow"]]
[[Shit.|BBJ-240 Wow][$kateSays to "Shit"]]
[[Don't care.|BBJ-230 Don't care]]
<</page>><<silently>>
<<emote-calm>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
You shrug nonchalantly. "I just want to catch <small>DEVILFISH."</small>
<span class="greenHighlighter">Clark ''liked'' that.</span> <span class="greenHighlighter">Ian ''liked'' that.</span>
"Good," nods <span class="imageLink"><<link "Clark">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/clark2.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>, "me too. You might already have found [[what we need|BBJ-260 Mission briefing]]."
<</page>><<silently>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
"$kateSays." You let that sink in for a second.
"And you might have already found [[what we need|BBJ-260 Mission briefing]]," <span class="imageLink"><<link "Clark">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/clark2.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> says, smiling enigmatically.
<</page>><<silently>>
<<emote-brows-raised>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
"Doesn't feel like I'm getting close to <small>DEVILFISH,"</small> you admit.
"Actually," <span class="imageLink"><<link "Clark">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/clark2.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> smiles enigmatically. "You might have [[got him already|BBJ-260 Mission briefing]]."
<</page>><<silently>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
"This CCTV system you found. If they store footage back to February: they might have actual video of <small>DEVILFISH."</small>
//Fuck. Of course.// With that, the computer boffins at <div class="tooltip">Langley<span class="tooltiptext">CIA headquarters</span></div> or <<if $kate.agency == "cia">><div class="tooltip">NSA<span class="tooltiptext">National Security Agency</span></div><<elseif $kate.agency == "mi6">><div class="tooltip">GCHQ<span class="tooltiptext">Government Communications Headquarters</span></div><<elseif $kate.agency == "asis">><div class="tooltip">ASD<span class="tooltiptext">Australian Signals Directorate</span></div><<elseif $kate.agency == "csis">><div class="tooltip">CSEC<span class="tooltiptext">the Communications Security Establishment</span></div><<elseif $kate.agency == "nzsis">><div class="tooltip">GCSB<span class="tooltiptext">Government Communications Security Bureau</span></div><<else>>ERROR IN KATE.AGENCY VAR<</if>> could build a <div class="tooltip">HID<span class="tooltiptext">Human Identification at a Distance: a form of facial recognition technology built from 2D images and algorithms</span></div> profile of <small>DEVILFISH's</small> face.
His capture would be pretty much inevitable after that. The <<if $kate.agency == "cia">>Agency<<else>>CIA<</if>> could just pick him up next time he passes through an airport.
A thrill of excitement bubbles up in your stomach. //Is it possible I caught a <<if $kate.agency != "cia">>CIA <</if>>priority target by flouncing around in my underwear?//
[[You want me to hack the CCTV next time I'm in?|BBJ-270 Hacker quest?]]
[[What's the plan?|BBJ-280 What's the plan?]]
<</page>><<silently>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
"You want me to hack the CCTV on my next shift?" You try to imagine how you'll get access to it, but <span class="imageLink"><<link "Clark">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/clark2.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> shakes his head.
"Nah, fuck it. We're gonna <div class="tooltip">black bag<span class="tooltiptext">in espionage jargon: breaking into a building to collect intel</span></div> the whole place," he says. "[[Tonight.|BBJ-290 Whoa]]"
<</page>><<silently>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
"What's the plan?"
"<div class="tooltip">Black bag job<span class="tooltiptext">in espionage jargon: breaking into a building to collect intel</span></div>," <span class="imageLink"><<link "Clark">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/clark2.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> says. "[[Tonight.|BBJ-290 Whoa]]""
<</page>><<silently>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
Two thoughts race through your head in rapid succession. //Cool!// is the first one: breaking into a foreign building to hack a surveillance system is exactly the kind of thing you imagined doing when you joined <<if $kate.agency == "cia">>the CIA<<elseif $kate.agency == "mi6">>MI6<<elseif $kate.agency == "asis">>ASIS<<elseif $kate.agency == "csis">>CSIS<<elseif $kate.agency == "nzsis">>SIS<<else>>ERROR IN KATE.AGENCY VAR<</if>>.
The second thought is the realisation that whatever you steal is going to include nude footage of //you.//
You've been carefully dispassionate about the sex and nudity in your reports; you're not sure how you feel about Clark, and Ian, and god knows how many other senior officers<<if hasVisited("BBJ-220 How senior?")>> – up to and including <<if $kate.agency != "cia">>the CIA's Prince of Darkness<<else>>Mike D'Andrea<</if>> –<</if>> actually seeing you topless and working in the Hard Cock Cafe.
//How bad will it be?// There are cameras in the stripper dressing room, //so they're going to see me naked,// and the VIP, //so they're going to see me <<if hasVisited("FNG-251800 Bent over line") or hasVisited("FNG-251700 Lap line")>>doing coke and <</if>>getting groped.//
All this flashes through your mind in an instant, slightly slowing down your reply.
[[What about the risk to my cover?|BBJ-280 Too risky]]
[[What if the footage doesn't go back that far?|BBJ-290 What if the footage isn't there?]]
[[Okay...what's the plan?|BBJ-300 What's the plan]]
<</page>><<silently>>
<<emote-brows-raised>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
"What about my cover?"
"We secure the footage, you won't need to go back in," shrugs <span class="imageLink"><<link "Clark">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/clark2.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>. "It's a risk, but...important part of covert action is //action,// remember."
<<if not hasVisited("BBJ-290 What if the footage isn't there?")>>\
[[But what if the footage doesn't go back that far?|BBJ-290 What if the footage isn't there?]]
<</if>>\
[[Okay...what's the plan?|BBJ-300 What's the plan]]
<</page>><<silently>>
<<emote-brows-raised>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
"What if the footage doesn't go all the way back to February?" you ask.
"We'll clone all the hard drives and SD cards we can find," <span class="imageLink"><<link "Clark">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/clark2.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> answers. "If it //was// there...<div class="tooltip">CCI<span class="tooltiptext">the CIA Center for Cyber Intelligence</span></div> might be able to recover it."
<<if not hasVisited("BBJ-280 Too risky")>>\
[[What about the risk to my cover?|BBJ-280 Too risky]]
<<else>>\
[[And if they can't?|BBJ-292 What if they can't?]]
<</if>>\
[[Okay...what's the plan?|BBJ-300 What's the plan]]
<</page>><<silently>>
<<emote-brows-raised>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
"And if they can't?"
"Then we're no closer to catching <small>DEVILFISH,"</small> <span class="imageLink"><<link "Clark">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/clark2.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> shrugs again. "But we gotta take this shot."
[[Okay...what's the plan?|BBJ-300 What's the plan]]
<</page>><<silently>>
<<emote-brows-calm>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
"Okay," you nod. <<if hasVisited("BBJ-280 Too risky") or hasVisited("BBJ-290 What if the footage isn't there?")>>This is happening, it's already been decided above your level, you just need to go with it.<<else>>Clark's flown out with all this gear; it's obviously happening, you just need to accept it.<</if>> "What's the plan?"
"Street's dead by zero three hundred," says <span class="imageLink"><<link "Ian">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/ian.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>, laying out a [[hand-sketched map|BBJ-310 Hand-sketched map]] on the table.
<</page>><<silently>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
"Best way in is along Soi Superstar," <span class="imageLink"><<link "Ian">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/ian.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> says, tracing a route with his fingertip, "and take out the police security camera //here.//<<if hasVisited("GOF-10050 Life is a panopticon")>>" It's the surveillance camera you tried to warn <<Zoe>> and <<Amanda>> about, before they flashed their boobs in the night market.<</if>>
"Then we're clear to move up to the main door of the club, and pick the lock."
[[Did you skim Tid's keyfob?|BBJ-320 What about the alarm?]]
<</page>><<silently>>
<<emote-calm>>
<<emote-brows-raised>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
"Did you skim Tid's keyfob?"
"Yeah," <span class="imageLink"><<link "Ian">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/ian.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> nods, "and Connor's. We can control the alarm."
<<link "What if the alarm //status// is monitored?" "BBJ-330 What if the alarm status is monitored">><</link>>
<</page>><<silently>>
<<emote-brows-calm>>
<</silently>>\
<<header>>\
<<page>>\
"What if someone's watching the alarm //status// somewhere?" Turning it off at 3 <small>A.M.</small> could trigger a response. Police or private security, maybe...or a carload of pissed-off gangsters.
"There's three silenced <div class="tooltip">SMGs<span class="tooltiptext">submachine guns</span></div> in that bag," says <span class="imageLink"><<link "Clark">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/clark2.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>. "<div class="tooltip">Langley<span class="tooltiptext">CIA Headquarters</span></div>'s pre-authorised us to kill."
//Holy shit.//
[[Right.|BBJ-350 Stoic Kate][$kateSays to "Right"]]
[[Got it.|BBJ-350 Stoic Kate][$kateSays to "Got it"]]
[[Holy shit.|BBJ-340 Holy shit]]
<</page>><<silently>>
<<emote-brows-raised>>
<<emote-eyes-big>>
<<emote-mouth-sexy>>
<</silently>>\
<<header>>\
<<page>>\
"Holy shit," you blurt out.
<span class="greenHighlighter">Clark ''liked'' that.</span>
"You'll be fine," says <span class="imageLink"><<link "Ian">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/ian.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>.
"Yeah. And welcome to <div class="tooltip">wetwork<span class="tooltiptext">in espionage jargon: missions involving use of lethal force</span></div>," says <span class="imageLink"><<link "Clark">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/clark2.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>, a [[cheerily ruthless smile|BBJ-400 Title card]] on his face.
<</page>><<silently>>
<<emote-brows-raised>>
<<emote-mouth-sexy>>
<</silently>>\
<<header>>\
<<page>>\
Your mouth's suddenly dry. You have to swallow before you can get any words out. "$kateSays," you manage.
<span class="greenHighlighter">Ian ''liked'' that.</span>
"Once we're in, Ian's on security," says <span class="imageLink"><<link "Clark">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/clark2.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>. "$kate.cover.firstName, you've got the manager's office. Recover //all// the security footage, that's the main objective. I'll clear upstairs, then come down and support either of you as needed."
"Understood," says <span class="imageLink"><<link "Ian">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/ian.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>.
"Alright. We've got plenty of time before we leave, but let's make sure all the gear's prepped and fully charged. I don't want this job [[going south|BBJ-400 Title card]] because of a flat fuckin' battery or a broken cable or some shit..."
<</page>>"If we can get clear footage of his face from that, it's all we need," says <span class="imageLink"><<link "Ian">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/ian.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>, pulling up a chair. "The techies can build an <div class="tooltip">HID<span class="tooltiptext">Human Identification at a Distance: a form of facial recognition technology built from 2D images and algorithms</span></div> profile off of it; then we lift this little fucker next time he tries to catch a flight. Misson accomplished."
"And you can stop serving drinks and get back to your real job," adds Clark. "We're gonna <div class="tooltip">black bag<span class="tooltiptext">"Black bag" operations involve breaking and entering into denied areas to gain intel.</span></div> the club. Tonight."
[[Cool!|BBJ-230 Cool!]]
[[What's the plan?|BBJ-240 What's the plan]]
[[Sounds risky.|BBJ-250 Sounds risky]]<<silently>>
<<emote-calm>>
<<emote-brows-raised>>
<<emote-nose-wrinkle>>
<<emote-mouth-smirk>>
<</silently>>\
<<header>>\
<<page>>\
"Cool!"
<span class="greenHighlighter">Clark ''liked'' that.</span>
"Ian's been recce-ing the place this past few days," he says.
<<include "BBJ-260 Ian's map">>
<</page>><<silently>>
<<emote-calm>>
<<emote-mouth-sexy>>
<</silently>>\
<<header>>\
<<page>>\
"What's the plan?" you ask.
"Ian's been recce-ing the place this past few days," says <span class="imageLink"><<link "Clark">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/clark2.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>.
<<include "BBJ-260 Ian's map">>
<</page>><<silently>>
<<emote-calm>>
<<emote-brows-raised>>
<<emote-mouth-sexy>>
<</silently>>\
<<header>>\
<<page>>\
"Sounds risky."
"Yep," shrugs <span class="imageLink"><<link "Clark">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/clark2.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>. "Ian's been recce-ing the place this past few days."
<<include "BBJ-260 Ian's map">>
<</page>>"The clubs all close down by zero two hundred; whole street's deserted by zero three thirty," <span class="imageLink"><<link "Ian">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/ian.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> reports.
He lays out a hand-sketched map of Soi Patpong 2, tracing a route with his fingertip. "We come in this way, through Soi Superstar, and take out a police security camera //here.//
"Then we're clear to move up to the main door of the club, and pick the lock."
[[What about the alarm?|BBJ-270 What about the alarm?]]<<silently>>
<<emote-calm>>
<<emote-brows-raised>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
"What about the alarm?"
"Each of the managers has a wireless keyfob that controls it. I've skimmed the signals from Connor's fob; once the door's open, we send the disarm string. We reset it when we're leaving..." he shrugs. "Hopefully nobody notices we were there."
[[What if the alarm status is monitored?|BBJ-280 What if the alarm status is monitored]]
<</page>><<silently>>
<<emote-brows-calm>>
<</silently>>\
<<header>>\
<<page>>\
"What if someone's watching the alarm status somewhere?"
"There are three silenced <div class="tooltip">SMGs<span class="tooltiptext">submachine guns</span></div> in that kit bag under the couch," says <span class="imageLink"><<link "Clark">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/clark2.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>. "<div class="tooltip">Langley<span class="tooltiptext">CIA Headquarters</span></div>'s pre-authorised us to kill."
//Holy shit.//
[[Right.|BBJ-300 Stoic Kate][$kateSays to "Right"]]
[[Got it.|BBJ-300 Stoic Kate][$kateSays to "Got it"]]
[[Holy shit.|BBJ-290 Holy shit]]
<</page>><<silently>>
<<emote-brows-raised>>
<<emote-eyes-big>>
<<emote-mouth-sexy>>
<</silently>>\
<<header>>\
<<page>>\
"Holy shit," you blurt out.
<span class="greenHighlighter">Clark ''liked'' that.</span>
"You'll be fine," says <span class="imageLink"><<link "Ian">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/ian.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>.
"Yeah. And welcome to <div class="tooltip">wet work<span class="tooltiptext">in espionage jargon: killing in the line of duty</span></div>," says <span class="imageLink"><<link "Clark">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/clark2.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>, a [[cheerily ruthless smile|BBJ-400 Title card]] on his face.
<</page>><<silently>>
<<emote-brows-raised>>
<<emote-mouth-sexy>>
<</silently>>\
<<header>>\
<<page>>\
Your mouth's suddenly dry. You have to swallow before you can get any words out. "$kateSays," you manage.
<span class="greenHighlighter">Ian ''liked'' that.</span>
"Once we're in, Ian's on security," says <span class="imageLink"><<link "Clark">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/clark2.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>. "$kate.cover.firstName, you've got the manager's office. Recover //all// the security footage, that's the main objective. I'll clear upstairs, then come down and support either of you as needed."
"Understood," says <span class="imageLink"><<link "Ian">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/ian.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>.
"Alright. We've got plenty of time before we leave, but let's make sure all the gear's prepped and fully charged. I don't want this job [[going south|BBJ-400 Title card]] because of a flat fuckin' battery or a broken cable or some shit..."
<</page>><<silently>>
<<set $header.line1 to "''PATPONG''",
$header.line2 to "BANGKOK / MAY 2018">>
<<wear-khakiFourPocketBackpackWithStripes>>
<<emote-calm>>
<</silently>>\
<a data-passage="BBJ-410 Patpong arrival">
<<= '<img src='+ $imagePath.base + "locationPhotos/thailand/patpong/patpongZeroDarkThirtyTitleCard.jpg"+' >'>>
</a><<silently>>
<</silently>>\
<<header>>\
<<page>>\
At 3.15 <small>A.M.</small>, Patpong is dead. The night market has been packed down; almost everywhere is shut. The streets are dark and quiet.
<<image "/locationPhotos/thailand/patpong/patpongZeroDarkThirty.jpg" 200 1000 666 0>>\
You follow <span class="imageLink"><<link "Clark">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/clark2.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> and <span class="imageLink"><<link "Ian">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/ian.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> through a still black <div class="tooltip">trok<span class="tooltiptext">alley</span></div>, and take up position at the far end.
In the gloom you can just make out the silhouette of a street security camera, operated by the Tourist Police, mounted on a tall pole. Ian says it's the only street camera with a view onto the Hard Cock Cafe.
//[[Blind the camera.|BBJ-420 Blind the camera]]//
<</page>><<silently>>
<<emote-brows-attentive>>
<<set _kateD10 to random(1,10)>>
<<set _diceDisplay to "1d10 @ "+_kateD10>> /*Show dice via formule, only used for display */
<</silently>>\
<<header>>\
<<page>>\
At opposite corners of the <div class="tooltip">trok<span class="tooltiptext">alley</span></div> exit, you and <span class="imageLink"><<link "Ian">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/ian.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> each draw out a <span class="imageLink"><<link "tactical flashlight">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/patpong/maglite.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>. The metal shell feels chunky and solid in your hand.
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
<div id="skinnySkillCheck" class="greyHighlighter">
Make a ''Coördination check'' to shine the beam directly on the camera. Difficulty: Routine (6).
<<link "Roll 6 or higher">>
<<rollDice _diceDisplay>>
<<replace '#skinnySkillCheck'>>
<<silently>>
<<if _kateD10 gte 6>>
<<set _skillCheckSucceeded to true>>
<</if>>
<</silently>>
''Coördination check.'' Target: 6. You rolled: (_kateD10) = <<= _kateD10>>. <<if _skillCheckSucceeded>>//Success.//<<else>>//Failure.//<</if>>
<</replace>>
<<replace '#exitNavigation'>>
<<if _skillCheckSucceeded>>
You aim at your target, and [[twist on the beam|BBJ-430 Crack shot]].
<<else>>
You aim at your target, and [[twist on the beam|BBJ-440 Crap shot]].
<</if>>\
<</replace>>
<</rollDice>>
<</link>> with <div class="tooltip">1d10+0<span class="tooltiptext">+0 //Coördination//</span></div>.
</div>
</td>
</tr>
</table>
<</nobr>></div>
<div id="exitNavigation">\
</div>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Both beams hit the target simultaneously, bathing the security camera in dazzling white LED light.
<span class="greenHighlighter">Ian and Clark ''liked'' that.</span>
<<include "BBJ-450 Clark goes in">>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Ian's beam hits the target directly. Yours misses wildly, lighting up a <<if $kate.hairColour == "Black">>black-haired<<elseif $kate.hairColour == "Brown">>brunette<<else>>weird<</if>> sex doll on the other side of the street.
<<image "/locationPhotos/thailand/patpong/patpongFigurehead.jpg" 0 1000 473 0>>\
You swing your beam up onto the security camera, bathing it in two dazzling beams of white LED light.
<<include "BBJ-450 Clark goes in">>
<</page>><span class="imageLink"><<link "Clark">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/clark2.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> strides out to [[disable it|BBJ-460 Clark disables the camera]] while it's blinded.<<silently>>
<<emote-calm>>
<<emote-brows-attentive>>
<</silently>>\
<<header>>\
<<page>>\
In the gloom at the base of the camera pole, <span class="imageLink"><<link "Clark">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/clark2.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> sets down his rucksack, and gets to work opening the maintenance panel with a workman's tool.
You and <span class="imageLink"><<link "Ian">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/ian.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> just need to keep the beams [[steady on the camera|BBJ-465 Physicality]] until he cuts the wire.
<</page>><<silently>>
<<emote-mouth-sexy>>
<</silently>>\
<<header>>\
<<page>>\
Your flashlight isn't heavy, but holding it perfectly still at shoulder height isn't easy. Your muscles burn and your heart beats faster to pump blood up into your arms.
You're breathing a little harder when Clark finally gives you the thumbs up. You and Ian kill your flashlights, and head over to [[join him|BBJ-470 I smell a rat]].
<</page>><<silently>>
<<set $header.line1 to "''SOI PATPONG 2''",
$header.line2 to "BANGKOK / MAY 2018">>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
From his rucksack, <span class="imageLink"><<link "Clark">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/clark2.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> produces a ziplock bag containing...a //dead rat.// He drops its little body into the hollow space inside the camera pole.
You and <span class="imageLink"><<link "Ian">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/ian.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> keep watch, while Clark reattaches the maintenance panel.
[[Where'd you get the rat?|BBJ-480 Where did you get the rat?]]
//[[Keep quiet.|BBJ-490 Main door]]//
<</page>><<silently>>
<<emote-brows-naughty>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
"Where did you get that?" you hiss.
<<if $kate.agency == "mi6">>\
"<div class="tooltip">Porton Down<span class="tooltiptext">the UK's biological weapons research establishment</span></div>," <span class="imageLink"><<link "Clark">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/clark2.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> murmurs.
<<else>>\
"England," <span class="imageLink"><<link "Clark">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/clark2.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> murmurs. "<div class="tooltip">Porton Down<span class="tooltiptext">the UK's biological weapons research establishment</span></div>."
<</if>>\
"Probably did him a favour," mutters <span class="imageLink"><<link "Ian">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/ian.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>.
"Maybe. 'Kay, I'm done, [[let's go|BBJ-490 Main door]]."
<</page>><<silently>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
<span class="imageLink"><<link "Clark">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/clark2.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> draws out the <span class="imageLink"><<link "Kronos lockpick">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/safehouse/kronos.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> as you approach the main entrance to the Hard Cock Cafe.
You trained with the Kronos <<if $kate.agency == "cia">>at the Farm<<elseif $kate.agency == "mi6">>at Fort Monckton<<elseif $kate.agency == "asis">>on Swan Island<<elseif $kate.agency == "csis">>at Dwyer Hill<<elseif $kate.agency == "nzsis">>at Papakura<<else>>ERROR IN KATE.AGENCY VAR<</if>>; it can pick most locks in just a few seconds. <<if hasVisited("DINBOSS-17000 Geek girl")>>About the size of a lightsaber, the other recruits christened it "the dildo" when they learned that it vibrates during operation.<<else>>The other recruits called it "the dildo" when they learned that this big phallic cylinder vibrates when you're using it.<</if>> (You didn't want to tell them that dildos don't vibrate.)
You reach the main door; your job is to keep watch with <span class="imageLink"><<link "Ian">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/ian.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>.
"Make it look good," murmurs Clark.
//[[Pretend to make out.|BBJ-500 Lockpick makeout]]//
<</page>><<silently>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
Like you planned, <span class="imageLink"><<link "Ian">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/ian.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> leans into you, pressing you gently up against the wall. You feel lean hard muscles under his shirt, and the boxy grip of a <span class="imageLink"><<link "Glock">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/safehouse/glock17.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> sticking up from the waistband of his jeans.
Your bodies block Clark from view if any cops or civilians blunder in from nearby Silom Road. Ian keeps watch that way, pretending to nibble your neck, stubble scraping your skin.
You gaze down the length of Soi Patpong 2 by craning past his shoulder, pretending to whisper in his ear. His neck smells of hot skin and his shirt smells fresh and clean, like <<if $kate.agency == "cia" or $kate.agency == "csis">>laundry soap<<else>>washing powder<</if>>.
Beside you, Clark fires up the Kronos. It buzzes quietly, like a [[dentist's drill|BBJ-510 Buzz buzz]].
<</page>><<silently>>
<<emote-mouth-sexy>>
<</silently>>\
<<header>>\
<<page>>\
//Bzzz, vrrrrr, bzzz.//
You stare into the gloom, watching for movement, your breasts pressed against <span class="imageLink"><<link "Ian">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/ian.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>.
His body's so different from Connor's. His shoulder muscles feel like little boulders. And his touch is so //gentle.// His hand is on the small of your back, just above your butt, bare fingertips on your bare skin under your top.
Is that his phone pressing into your–
"[[Done|BBJ-520 Entry]]," hisses <span class="imageLink"><<link "Clark">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/clark2.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>.
<</page>><<silently>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
You and <span class="imageLink"><<link "Ian">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/ian.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> immediately disentangle from the clinch. You keep watch in both directions; he produces a <span class="imageLink"><<link "handheld RF transmitter">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/rfExplorer.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> from his pocket, and starts it up.
When he gives the nod, <span class="imageLink"><<link "Clark">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/clark2.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> pulls the door wide open.
From the darkness inside, an alarm control panel gives out a set of shrill piping beeps.
Ian pushes a button on his transmitter. A beat...then the alarm beeps back in recognition, and [[falls silent|BBJ-530 Inside]].
<</page>><<silently>>
<<set $header.line1 to "''HARD COCK CAFE''",
$header.line2 to "PATPONG / MAY 2018">>
<</silently>>\
<<header>>\
<<page>>\
You follow <span class="imageLink"><<link "Ian">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/ian.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> inside. The familiar smell fills your nostrils, decades of lingering booze, perfume, sweat and sex.
<span class="imageLink"><<link "Clark">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/clark2.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> comes in behind you, and closes the door...plunging the dark corridor into [[total, Stygian blackness|BBJ-540 Total Stygian darkness]].
<</page>><<silently>>
<</silently>>\
<<page>>\
//[[Put on your night vision gear.|BBJ-540 Kit rummage]]//
<</page>><<silently>>
<<remove-khakiFourPocketBackpackWithStripes>>
<</silently>>\
<<page>>\
In the quiet dark, you unsling your gear bag, crouch down, and unzip it.
Nearby, you hear Ian and Clark [[doing the same|BBJ-550 Found the goggles]].
<</page>><<silently>>
<</silently>>\
<<page>>\
Reaching into your bag, you fumble around until your fingers find the straps and rubbery eye caps of your [[night vision goggles|BBJ-560 Put them on]].
<</page>><<silently>>
<<set $avatar.foreground.pushUnique("accessories/samsNVGs/60_samsNVGs")>>
<<set $avatar.foreground.pushUnique("nightVisionOverlaysV2/99_nvgOverlay-unarmed-" + $kate.hairStyle)>>
<<set $avatar.foreground.pushUnique("nightVisionOverlaysV2/99_nvgOverlay-unarmed-" + $kate.hairStyle + "-rear")>>
<</silently>>\
<<page>>\
You pull them on over your head, fixing the goggles into place.
They smell musty, like someone sweated into them before they went into storage.
//[[Switch them on.|BBJ-570 NVGs]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You switch on your <div class="tooltip">NVGs<span class="tooltiptext">Night Vision Goggles</span></div>. In <<if hasVisited("DINBOSS-17000 Geek girl")>>video games<<else>>Hollywood<</if>>, doing this makes a cool whining sound; in real life, it's silent.
//[[Glove up.|BBJ-575 Glove up]]//
<</page>><<silently>>
<<wear-clearLatexSurgicalGloves>>
<</silently>>\
<<header>>\
<<page>>\
You slip on a pair of surgical gloves. No sense leaving your fingerprints somewhere they shouldn't be.
//[[Retrieve your weapon.|BBJ-580 Armed]]//
<</page>><<silently>>
<<set $avatar.foreground.pushUnique("clothing/accessories/hkMP5On3PointSling/55_hkMP5On3PointSling")>>
<<set $avatar.foreground.pushUnique("clothing/accessories/hkMP5On3PointSling/56_fireSelectorSwitch-safe")>>
<<set $avatar.clothing.pushUnique("clothing/accessories/hkMP5On3PointSling/55_hkMP5On3PointSling-rear")>>
<<set $avatar.foreground.delete("nightVisionOverlaysV2/99_nvgOverlay-unarmed-" + $kate.hairStyle)>>
<<set $avatar.foreground.delete("nightVisionOverlaysV2/99_nvgOverlay-unarmed-" + $kate.hairStyle + "-rear")>>
<<set $avatar.foreground.pushUnique("nightVisionOverlaysV2/99_nvgOverlay-armedWithMP5-" + $kate.hairStyle)>>
<<set $avatar.foreground.pushUnique("nightVisionOverlaysV2/99_nvgOverlay-armedWithMP5-" + $kate.hairStyle + "-rear")>>
<</silently>>\
<<header>>\
<<page>>\
Finally, you pull your personal weapon out of your rucksack, a Heckler & Koch MP5 submachine gun.
You trained intensively with the MP5 <<if $kate.agency == "cia">>at the Farm<<elseif $kate.agency == "mi6">>at Fort Monckton<<elseif $kate.agency == "asis">>on Swan Island<<elseif $kate.agency == "csis">>at Dwyer Hill<<elseif $kate.agency == "nzsis">>at Papakura<<else>>ERROR IN KATE.AGENCY VAR<</if>>. A fellow recruit – who came to <<if $kate.agency == "cia">>the Agency<<else>>the Service<</if>> after the Army – told you he fired more 9mm rounds during <<= $kate.agency.toUpperCase()>> training than he had in his whole [[eight-year military career|BBJ-590 Kate's MP5 review]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Your own experience with the MP5 is that it's difficult to hit a paper target in the head at 100 metres. Within 25 metres: it is surgical. You do a quick safety check on the weapon, then screw on the silencer, and load it.
<span class="imageLink"><<link "Ian">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/ian.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> and <span class="imageLink"><<link "Clark">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/clark2.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> are doing the same. A set of satisfyingly menacing scrapes and clicks rings out in the dark corridor, magazines and bolts sliding into place.
//[[Keep the safety on.|BBJ-600 Safe mode]]
[[Set it to fire single shots.|BBJ-610 Single shot]]
[[Set it to fire three-round bursts.|BBJ-620 3RB]]
[[Set it on full auto.|BBJ-630 Full auto]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You double check the weapon is still on safe. That way you can't accidentally put a hole through a wall...or <span class="imageLink"><<link "Ian">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/ianNV.png']]")>>
<<set Dialog.open()>>
<</link>></span>, or <span class="imageLink"><<link "Clark">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/clarkNV.png']]")>>
<<set Dialog.open()>>
<</link>></span>.
<<include "BBJ-640 Ready up">>
<</page>><<silently>>
<<set $avatar.foreground.delete("clothing/accessories/hkMP5On3PointSling/56_fireSelectorSwitch-safe")>>
<<set $avatar.foreground.pushUnique("clothing/accessories/hkMP5On3PointSling/56_fireSelectorSwitch-semi")>>
<</silently>>\
<<header>>\
<<page>>\
You click the fire selector switch up once. If you pull the trigger, you'll fire one round. Each magazine holds 31 rounds.
<<include "BBJ-640 Ready up">>
<</page>><<silently>>
<<set $avatar.foreground.delete("clothing/accessories/hkMP5On3PointSling/56_fireSelectorSwitch-safe")>>
<<set $avatar.foreground.pushUnique("clothing/accessories/hkMP5On3PointSling/56_fireSelectorSwitch-burst")>>
<</silently>>\
<<header>>\
<<page>>\
You click the fire selector switch up twice. If you pull the trigger, you'll fire a three-round burst. Each magazine holds ten bursts (plus one extra shot).
<<include "BBJ-640 Ready up">>
<</page>><<silently>>
<<set $avatar.foreground.delete("clothing/accessories/hkMP5On3PointSling/56_fireSelectorSwitch-safe")>>
<<set $avatar.foreground.pushUnique("clothing/accessories/hkMP5On3PointSling/56_fireSelectorSwitch-auto")>>
<</silently>>\
<<header>>\
<<page>>\
You click the fire selector switch all the way up, to full auto. In this mode, you can spray out 31 rounds in two point four seconds.
<<include "BBJ-640 Ready up">>
<</page>><<silently>>
<<set $avatar.foreground.delete("nightVisionOverlaysV2/99_nvgOverlay-armedWithMP5-" + $kate.hairStyle)>>
<<set $avatar.foreground.delete("nightVisionOverlaysV2/99_nvgOverlay-armedWithMP5-" + $kate.hairStyle + "-rear")>>
<<set $avatar.foreground.pushUnique("nightVisionOverlaysV2/99_nvgOverlay-backpackAndMP5-" + $kate.hairStyle)>>
<<set $avatar.foreground.pushUnique("nightVisionOverlaysV2/99_nvgOverlay-backpackAndMP5-" + $kate.hairStyle + "-rear")>>
<<wear-khakiFourPocketBackpackWithStripes>>
<</silently>>\
You zip up your gear bag, and sling it over your shoulder. <<if hasVisited("BBJ-600 Safe mode")>>Clark and Ian<<else>><span class="imageLink"><<link "Clark">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/clarkNV.png']]")>>
<<set Dialog.open()>>
<</link>></span> and <span class="imageLink"><<link "Ian">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/ianNV.png']]")>>
<<set Dialog.open()>>
<</link>></span><</if>> are ready, too, looming in the grainy green darkness.
With <div class="tooltip">NVGs<span class="tooltiptext">night vision goggles</span></div> and MP5s, they look absolutely terrifying in the dark, figures out of a fucking nightmare.
//[[Take the lead.|BBJ-650 Starlet Alley]]//<<silently>>
<</silently>>\
<<header>>\
<<page>>\
You're the one who knows this place. You lead them deeper into the darkness, through the long entrance corridor lined with framed photos of <span class="imageLink"><<link "stripped down musicians">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/gwenEllieDuaNV.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>.
//[[Push open the swing door.|BBJ-660 Squeak]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
It squeaks so noisily when you push it open, a cacophony in the quiet dark.
You step through into the main club. All lights are off. The bar's deserted, black and quiet.
Seeing it brings back a vivid memory of working here last night. //I //work// here.// That seems so weird now, so unreal.
//[[Lead the team to the backstage No Entry door.|BBJ-670 Dancefloor]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You cross over the empty dancefloor, the soles of your <<trainer>>s crunching quietly on the sticky floor.
In the four nights you've worked here, you feel like you've had to put up with a lot of shit on this dance floor. Random men feeling and smacking your bare ass...the guy who yanked down your <<knickers>> last night, and all the other assholes who stood around and cheered when that happened.
//They'd all run a fucking mile if they saw "$kate.stripperName" now.//
<<= '<img src='+ $imagePath.base + "locationPhotos/thailand/hardCockCafe/noEntryNV.jpg" + '>'>>
The No Entry door leading backstage is closed, protected by a keypad lock.
<<if $kateSawTheDoorCode>>\
//[[Enter 1610.|BBJ-730 Kate knows the door code]]//
<<else>>\
//[[Hack the keypad.|BBJ-680 No Entry door hack]]//
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Unslinging and unzipping your bag, you pull out a <span class="imageLink"><<link "multitool">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/gerberDiesel.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> and get to work unscrewing the keypad casing.
Opening it just a crack, you probe gently inside with the multitool knife.
There's a simple anti-tampering device, a spring that will trigger an alarm when the front casing is removed. You disable it easily with a paperclip.
//[[Open up the casing.|BBJ-690 Circuits]]//
<</page>><<silently>>
<<set _kateD10 to random(1,10)>>
<<set _diceDisplay to "1d10 @ "+_kateD10>> /*Show dice via formule, only used for display */
<</silently>>\
<<header>>\
<<page>>\
Carefully – using your thumb to keep the paperclip in contact with the spring – you open up the casing and look inside.
You see a circuit board, connected to various wires and relays. In grainy green nightvision, you can't tell the wires apart by colour, making it harder to keep track of how everything's connected.
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
<div id="skinnySkillCheck" class="greyHighlighter">
Make a ''Tradecraft check'' to analyse the circuit layout. Difficulty: Routine (6).
<<link "Roll 6 or higher">>
<<rollDice _diceDisplay>>
<<replace '#skinnySkillCheck'>>
<<silently>>
<<if _kateD10 gte 6>>
<<set _skillCheckSucceeded to true>>
<</if>>
<</silently>>
''Tradecraft check.'' Target: 6. You rolled: _kateD10. <<if _skillCheckSucceeded>>//Success.//<<else>>//Failure.//<</if>>
<</replace>>
<<replace '#exitNavigation'>>
<<if _skillCheckSucceeded>>
It looks complex, but you keep calm and identify each wire in turn. //These two wires...are power. This relay...connects to the tamper switch. So this relay must control the lock. [[Got it.|BBJ-720 Kate unlocks the door]]//
<<else>>
The wires wind around the board confusingly. //This one is power. And this one connects here...but...//<br />
<br />
You stare at it for a while, unable to figure it out. <span class="imageLink"><<link "Clark">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/clarkNV.png']]")>>
<<set Dialog.open()>>
<</link>></span> crouches down beside you. "[[Let me see|BBJ-700 Clark solves it for Kate]]," he whispers.
<</if>>\
<</replace>>
<</rollDice>>
<</link>> with <div class="tooltip">1d10+0<span class="tooltiptext">+0 //Tradecraft// skill</span></div>.
</div>
</td>
</tr>
</table>
<</nobr>></div>
<div id="exitNavigation">\
</div>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
He studies it for a few seconds, then points to the relay on the left. "That one," he murmurs confidently.
[[Okay.|BBJ-710 Okay][$kateSays to "okay"]]
[[Thanks.|BBJ-710 Okay][$kateSays to "thanks"]]
[[You sure?|BBJ-710 Okay][$kateSays to "uSure"]]
<</page>><<silently>>
<<emote-mouth-sexy>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kateSays == "okay">>\
"Okay."
<<elseif $kateSays == "thanks">>\
"Thanks."
<<elseif $kateSays == "uSure">>\
"You sure?"
"Yeah."
<<else>>\
(ERROR IN KATESAYS VAR)
<</if>>\
You reattach the casing, and use the multitool to screw the keypad back together.
Drawing a mini magnet out of your bag, you hold it up against the keypad, next to the relay Clark identified.
There's a dull //click// and the No Entry door [[unlocks|BBJ-740 Backstage corridors]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You reattach the casing, and use the multitool to screw the keypad back together.
Drawing a mini magnet out of your bag, you hold it up against the keypad, next to the correct relay.
There's a dull //click// and the No Entry door unlocks.
<span class="greenHighlighter">Clark and Ian ''liked'' that.</span>
"[[Attagirl|BBJ-740 Backstage corridors]]," murmurs Clark.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You punch the code 1-6-1-0 into the keypad.
There's a dull //click// as the No Entry door [[unlocks|BBJ-740 Backstage corridors]].
<</page>><<silently>>
<<emote-calm>>
<<set $header.line1 to "''BACKSTAGE CORRIDORS''",
$header.line2 to "HARD COCK CAFE / MAY 2018">>
<</silently>>\
<<header>>\
<<page>>\
<span class="imageLink"><<link "Ian">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/ianNV.png']]")>>
<<set Dialog.open()>>
<</link>></span> stays behind in the club, providing security; you and <span class="imageLink"><<link "Clark">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/clarkNV.png']]")>>
<<set Dialog.open()>>
<</link>></span> move backstage.
The corridors back here are pitch dark and eerily quiet. You lead Clark around to the right, past the door to the stripper dressing room, to the office door.
It's protected by another keypad lock.
<<if $kateSawTheOfficeDoorCode>>\
//[[Enter 6390.|BBJ-810 Kate knows the door code]]//
<<else>>\
//[[Hack the keypad.|BBJ-750 Office door hack]]//
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if hasVisited("BBJ-680 No Entry door hack")>>\
It's exactly the same model keypad as the No Entry door.
You get out your multitool, and carefully take it apart anyway – just in case somebody got clever, and changed the wiring around. <<if hasVisited("BBJ-700 Clark solves it for Kate")>>"Same one," [[whispers Clark|BBJ-760 Click]].<<else>>
//Nope,// you decide after a brief inspection: everything's [[identical|BBJ-760 Click]].<</if>>
<<else>>\
Unslinging and unzipping your bag, you pull out a <span class="imageLink"><<link "multitool">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/gerberDiesel.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> and get to work unscrewing the keypad casing.
Opening it just a crack, you probe gently inside with the multitool knife.
You find a simple anti-tampering device, a spring that will trigger an alarm when the front casing is removed. You disable it easily with a paperclip.
//[[Open up the casing.|BBJ-770 Circuits]]//
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You reassemble the keypad, and hold your mini magnet up against the correct relay.
The door unlocks with a dull [[click|BBJ-820 Office]].
<</page>><<silently>>
<<set _kateD10 to random(1,10)>>
<<set _diceDisplay to "1d10 @ "+_kateD10>> /*Show dice via formule, only used for display */
<</silently>>\
<<header>>\
<<page>>\
Carefully – using your thumb to keep the paperclip in contact with the spring – you open up the casing and look inside.
You see a circuit board, connected to various wires and relays. In grainy green nightvision, you can't tell the wires apart by colour, making it harder to keep track of how everything's connected.
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
<div id="skinnySkillCheck" class="greyHighlighter">
Make a ''Tradecraft check'' to analyse the circuit layout. Difficulty: Routine (6).
<<link "Roll 6 or higher">>
<<rollDice _diceDisplay>>
<<replace '#skinnySkillCheck'>>
<<silently>>
<<if _kateD10 gte 6>>
<<set _skillCheckSucceeded to true>>
<</if>>
<</silently>>
''Tradecraft check.'' Target: 6. You rolled: _kateD10. <<if _skillCheckSucceeded>>//Success.//<<else>>//Failure.//<</if>>
<</replace>>
<<replace '#exitNavigation'>>
<<if _skillCheckSucceeded>>
It looks complex, but you keep calm and identify each wire in turn. //These two wires...are power. This relay...connects to the tamper switch. So this relay must control the lock. [[Got it.|BBJ-800 Kate unlocks the door]]//
<<else>>
The wires wind around the board confusingly. //This one is power. And this one connects here...but...//<br />
<br />
You stare at it for a while, unable to figure it out. <span class="imageLink"><<link "Clark">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/clarkNV.png']]")>>
<<set Dialog.open()>>
<</link>></span> crouches down beside you. "[[Let me see|BBJ-780 Clark solves it for Kate]]," he whispers.
<</if>>\
<</replace>>
<</rollDice>>
<</link>> with <div class="tooltip">1d10+0<span class="tooltiptext">+0 //Tradecraft// skill</span></div>.
</div>
</td>
</tr>
</table>
<</nobr>></div>
<div id="exitNavigation">\
</div>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
He studies it for a few seconds, then points to the relay on the left. "That one," he murmurs confidently.
[[Okay.|BBJ-790 Okay][$kateSays to "okay"]]
[[Thanks.|BBJ-790 Okay][$kateSays to "thanks"]]
[[You sure?|BBJ-790 Okay][$kateSays to "uSure"]]
<</page>><<silently>>
<<emote-mouth-sexy>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kateSays == "okay">>\
"Okay."
<<elseif $kateSays == "thanks">>\
"Thanks."
<<elseif $kateSays == "uSure">>\
"You sure?"
"Yeah."
<<else>>\
(ERROR IN KATESAYS VAR)
<</if>>\
You reattach the casing, and use the multitool to screw the keypad back together.
Drawing a mini magnet out of your bag, you hold it up against the keypad, next to the relay Clark identified.
There's a dull //click// and the office door [[unlocks|BBJ-820 Office]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You reattach the casing, and use the multitool to screw the keypad back together.
Drawing a mini magnet out of your bag, you hold it up against the keypad, next to the correct relay.
There's a dull //click// and the office door unlocks.
<span class="greenHighlighter">Clark ''liked'' that.</span>
"[[Attagirl|BBJ-820 Office]]," he murmurs.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You punch the code 6-3-9-0 into the keypad.
There's a dull //click// as the office door [[unlocks|BBJ-820 Office]].
<</page>><<silently>>
<<set $header.line1 to "''MANAGER\'S OFFICE''",
$header.line2 to "HARD COCK CAFE / MAY 2018">>
<</silently>>\
<<header>>\
<<page>>\
<<image "/locationPhotos/thailand/hardCockCafe/managersOfficePlaceholderNV2.jpg" 0 1000 563 0>>\
The pair of you step through into the office. The fishtank is still lit up; it's dazzling until your <div class="tooltip">NVGs<span class="tooltiptext">night vision goggles</span></div> adjust.
<span class="imageLink"><<link "Clark">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/clarkNV.png']]")>>
<<set Dialog.open()>>
<</link>></span> peers around, quickly drawn to the one-way mirror into the stripper dressing room. Even though it's dark and empty in there, you can tell he's fascinated by this illicit glimpse into a private female space.
//<span class="greyedOut">[Primary objective]</span> [[Secure the surveillance system footage.|BBJ-830 Surveillance system]]//
<</page>><<silently>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
You get started with the main objective: securing the surveillance footage. <span class="imageLink"><<link "Clark">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/clarkNV.png']]")>>
<<set Dialog.open()>>
<</link>></span> heads off to explore the rest of the building, leaving you alone in the dark.
The security screens are on a wall by the door. Last time you saw them, they were displaying live footage of the <div class="tooltip">bargirls<span class="tooltiptext">club prostitutes</span></div> being fucked upstairs. Now they're dark and quiet.
//[[Find the security hub.|BBJ-840 Find the hub]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You trace the cables from the screens down to a small cabinet.
Inside is the <span class="imageLink"><<link "security system hub">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/hikvisionHub.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>, a device about the size of a set-top box for a smart TV.
//[[Get out your laptop.|BBJ-850 Laptop out]]//
<</page>><<silently>>
<<set $avatar.foreground.delete("nightVisionOverlaysV2/99_nvgOverlay-backpackAndMP5-" + $kate.hairStyle)>>
<<set $avatar.foreground.delete("nightVisionOverlaysV2/99_nvgOverlay-backpackAndMP5-" + $kate.hairStyle + "-rear")>>
<<set $avatar.foreground.pushUnique("nightVisionOverlaysV2/99_nvgOverlay-armedWithMP5-" + $kate.hairStyle)>>
<<set $avatar.foreground.pushUnique("nightVisionOverlaysV2/99_nvgOverlay-armedWithMP5-" + $kate.hairStyle + "-rear")>>
<<remove-khakiFourPocketBackpackWithStripes>>
<</silently>>\
<<header>>\
<<page>>\
You unsling and unzip your bag, and get out your laptop.
This next part's going to involve disturbing the position of the hub; you take a photo of it first, so you can put it back exactly as it was.
Your phone's camera flash is dazzling in your <div class="tooltip">NVGs<span class="tooltiptext">night vision goggles</span></div>.
//[[Connect with your laptop.|BBJ-860 Hooking up]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You power on the hub, then connect it to your laptop via a fiber optic USB cable, built for ultra-fast data transfer.
Sitting cross-legged on the tiger rug, you open an app called //Fine Dining// on your laptop.
Built by the CIA<<if $kate.agency != "cia">>, and used by all <small>FIVE EYES</small> agencies<</if>>, it gives officers in the field a "menu" of cyber attack tools to use on a target system, no coding skills needed.
//[[Hack the security hub.|BBJ-870 Fine Dining]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You set the security hub as the target, and //Fine Dining// gives you a menu of various attacks and viruses you can choose from.
A five-digit PIN is normally required to log into the hub...but <<if $kate.agency == "cia">>a CIA officer<<elseif $kate.agency == "mi6">>an MI6 officer<<elseif $kate.agency == "asis">>an ASIS officer<<elseif $kate.agency == "csis">>a CSIS officer<<elseif $kate.agency == "nzsis">>an SIS officer<<else>>ERROR IN KATE.AGENCY VAR<</if>> using //Fine Dining// doesn't need a conventional login.
A few keypresses and a five-second upload of some malicious code gives you control of the hub's firmware – and total control of this device, in a way that's persistent and very hard to detect.
The Joint Task Force will be able to access the surveillance system remotely from now on. Clark will be able to look in the stripper dressing room as much as he wants.
//<span class="greyedOut">[Primary objective]</span> [[Download all stored surveillance footage.|BBJ-880 Download start]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
The hub's hard drive is stuffed full to the brim, with two whole terabytes of recorded surveillance footage. Hopefully that stretches all the way back to <small>DEVILFISH's</small> visit in February – you don't know.
You just need to [[double-click|BBJ-882 Hesitation]] the icon to download it all to your laptop.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Your finger hovers over the trackpad.
<small>DEVILFISH</small> may be in this footage; you definitely will be. Everything you download is going to be pored over by analysts...including the footage of "<<if $kate.agency == "cia">>Officer<<elseif $kate.agency == "mi6">>MI6 Officer<<elseif $kate.agency == "asis">>ASIS Officer<<elseif $kate.agency == "csis">>CSIS Officer<<elseif $kate.agency == "nzsis">>SIS Officer<</if>> $kate.firstName[0]" stripping naked; serving VIP drinks in a thong; and, on two nights, returning to the dressing room early with a just-fucked look.
Will they really understand it was all just part of your cover? How many people are even going to see it?
//If I work on a team with one of these analysts in the future, how would I know?// You could easily end up working with or for someone who's seen you naked. //Fuck.//
//[[Download the footage.|BBJ-884 Click click]]//
<</page>><<silently>>
<<emote-mouth-pout>>
<</silently>>\
<<header>>\
<<page>>\
Click-click. A window springs up, estimating the download will take 15 minutes 2 seconds.
//Fuck.// Okay, it's happening, you can't control it any more.
You've got time to [[search the office|BBJ-890 Search the office]] while you wait.
<</page>><<silently>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
There's a computer on the desk, but you can't hack that while your laptop is tied up.
You can go through the [[in tray|BBJ-900 In tray]] on the desk, or look through the [[desk drawers|BBJ-910 Drawers]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You take a photo of the in tray, then carefully go through each item.
Clark issued you a new smartphone just for tonight. It came with a document scanner app, so you use that to capture each document in the tray.
It's mostly invoices, statements and junk mail from suppliers; the usual stuff that small businesses accumulate. Nothing jumps out at you as exciting intel – no mysterious passwords or Swiss bank account details – but you scan it all anyway, just in case.
//[[Move on to the desk drawers.|BBJ-910 Drawers]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if hasVisited("BBJ-900 In tray")>>\
You restore the in tray as you found it, then turn your attention to the contents of the desk.
<<else>>\
You start with the contents of the desk.
<</if>>\
You take a photo of the top drawer before searching through it.
It's mostly just mundane office stuff; stationery...receipts...breath mints. Plus a few more unusual items: condoms and baby wipes.
//Just thank god there isn't a CCTV camera in here.//
//[[Search the middle drawer.|BBJ-920 Middle drawer]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
In the middle drawer you find a spiral-bound notebook. It's half-filled with scrawled notes in several handwriting styles; some in curly Thai script, some things jotted down in English.
You can tell that this is the book they use to organise shifts for the <div class="tooltip">bargirls<span class="tooltiptext">club prostitutes</span></div>; many pages are just lists of stage names under a date.
You use your smartphone to scan every page, in case any of it's important.
//[[Search the bottom drawer.|BBJ-930 Bottom drawer]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
The bottom drawer contains hanging files. You take a photo, then pull the closest one. <<= $kate.stripperName.toUpperCase()>> is written on the cover.
There's a fingertip tap at the door – Clark letting you know he's coming back in. You preärranged this signal earlier, to reduce the chances of someone accidentally getting shot in the dark.
//[[Open the folder.|BBJ-940 River's dossier]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
There's a dull //click// as the door unlocks.
Inside the folder is the form that Lu made you fill out on your first day – your name and contact details written out in your own hand.
You turn it over as the office door pushes open. Underneath the form is a sheaf of printouts from your photo session in Connor's apartment. You look down at an photo of yourself printed out on office paper, naked and full frontal, [[smirking at the camera|BBJ-942 Hey]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Hey," murmurs <span class="imageLink"><<link "Clark">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/clarkNV.png']]")>>
<<set Dialog.open()>>
<</link>></span>, coming in. "How's it going?"
//[[Hurriedly put your file away.|BBJ-950 Bargirls]]//
<</page>><<silently>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
"Fine." You close your folder before he sees it. "I've found some, uh, employee files. Can you hack that computer?"
"Yeah." He comes to the desk, unpacks his own laptop. "The footage?"
"Two terabytes. Should be [[nearly done|BBJ-960 Spies like us]]."
<</page>><<silently>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
The room falls quiet but for shuffling papers and the soft //tap-tap-tap// of Clark's keyboard. Two spies, stealing information in the dark, submachine guns dangling off them. For the very first time in your <<if $kate.agency == "cia">>CIA<<elseif $kate.agency == "mi6">>MI6<<elseif $kate.agency == "asis">>ASIS<<elseif $kate.agency == "csis">>CSIS<<elseif $kate.agency == "nzsis">>SIS<<else>>ERROR IN KATE.AGENCY VAR<</if>> career, it feels close to a spy scene from a movie.
You go through the rest of the bargirl folders. Each has the contact form and a sheaf of nudes, mostly taken at Connor's. Some of the girls are holding up their passports in their nudes, so this is potentially useful intel.
Clark looks down at the forms and the nudes as you work through them, but makes no comment. You scan all of them [[except your own|BBJ-1100 Title card]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Each <div class="tooltip">bargirl<span class="tooltiptext">club prostitute</span></div> and barmaid has her own folder, containing the contact form and a few nude printouts.
This is useful intel – real names and contact details of the Hard Cock Cafe girls. You get to work [[scanning in forms and nudes|BBJ-960 Tap at the door]] that show passports.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You're about halfway through when there's a fingertip tap at the door. Probably Clark – he said he'd come down and join you after he checked out the upstairs.
//[[Keep scanning documents.|BBJ-980 It's Clark]]
[[Aim your weapon at the door.|BBJ-970 Defensive posture]]//
<</page>><<silently>>
<<if hasVisited("BBJ-600 Safe mode")>>
<<set $avatar.foreground.delete("clothing/accessories/hkMP5On3PointSling/56_fireSelectorSwitch-safe")>>
<<set $avatar.foreground.pushUnique("clothing/accessories/hkMP5On3PointSling/56_fireSelectorSwitch-auto")>>
<<elseif hasVisited("BBJ-610 Single shot")>>
<<set $avatar.foreground.delete("clothing/accessories/hkMP5On3PointSling/56_fireSelectorSwitch-semi")>>
<<set $avatar.foreground.pushUnique("clothing/accessories/hkMP5On3PointSling/56_fireSelectorSwitch-auto")>>
<<elseif hasVisited("BBJ-620 3RB")>>
<<set $avatar.foreground.delete("clothing/accessories/hkMP5On3PointSling/56_fireSelectorSwitch-burst")>>
<<set $avatar.foreground.pushUnique("clothing/accessories/hkMP5On3PointSling/56_fireSelectorSwitch-auto")>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
You quietly set down your smartphone, reach over the MP5 for the fire selector switch, <<if hasVisited("BBJ-630 Full auto")>>and check it's still on full auto.<<else>>and click it all the way up, to full auto.<</if>>
There's a dull //click// as the door unlocks. You aim your weapon at the doorway, ready to put 31 rounds in [[whoever's coming through|BBJ-980 It's Clark]].
<</page>><<silently>>
<<if hasVisited("BBJ-600 Safe mode")>>
<<set $avatar.foreground.delete("clothing/accessories/hkMP5On3PointSling/56_fireSelectorSwitch-auto")>>
<<set $avatar.foreground.pushUnique("clothing/accessories/hkMP5On3PointSling/56_fireSelectorSwitch-safe")>>
<<elseif hasVisited("BBJ-610 Single shot")>>
<<set $avatar.foreground.delete("clothing/accessories/hkMP5On3PointSling/56_fireSelectorSwitch-auto")>>
<<set $avatar.foreground.pushUnique("clothing/accessories/hkMP5On3PointSling/56_fireSelectorSwitch-semi")>>
<<elseif hasVisited("BBJ-620 3RB")>>
<<set $avatar.foreground.delete("clothing/accessories/hkMP5On3PointSling/56_fireSelectorSwitch-auto")>>
<<set $avatar.foreground.pushUnique("clothing/accessories/hkMP5On3PointSling/56_fireSelectorSwitch-burst")>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
<<if hasVisited("BBJ-970 Defensive posture")>>\
It's <span class="imageLink"><<link "Clark">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/clark2.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>.
"Chill," he murmurs when he realises you're aiming a gun at him; you <<if hasVisited("BBJ-600 Safe mode")>>put it back on safe and re-sling it.<<elseif hasVisited("BBJ-610 Single shot">>put it back on single shot and re-sling it.<<elseif hasVisited("BBJ-620 3RB">>put it back on burst mode and re-sling it.<<else>>re-sling it.<</if>> "Just came to see how you're getting on."
<<else>>\
There's a dull //click// as the door unlocks.
"Hey," murmurs <span class="imageLink"><<link "Clark">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/clark2.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>, coming in. "How's it going?"
<</if>>\
<<if not hasVisited("BBJ-900 In tray")>>\
[[Nearly done. Can you check that in tray?|BBJ-990 Clark rifles the in tray]]
<</if>>\
[[Nearly done. Can you hack that computer?|BBJ-1020 Can you hack the computer?]]
<</page>><<silently>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
"I'm downloading the footage," you report, your voice low. "These are employee files. Can you scan that in tray?"
"Yeah, sure." He comes around to your side of the desk, takes a photo of the in tray, then starts [[scanning letters and invoices|BBJ-1000 Happy at work]].
<</page>><<silently>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
The room falls quiet but for shuffling papers.
Just two spies working together, photographing documents during a break-in. Much more how you imagined your first field mission might go.
<span class="imageLink"><<link "Clark">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/clark2.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> finishes the in tray first. "That hacked?" he murmurs, pointing to the PC on the desk.
[[Not yet.|BBJ-1010 Not yet]]
<</page>><<silently>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
"Not yet."
"I'm on it." He unslings his bag and gets out [[his own laptop|BBJ-1100 Title card]]...
<</page>><<silently>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
"I'm downloading the footage, these are employee files," you report, your voice low. You point to the PC on the desk. "Can you hack that?"
"Yeah, sure." He comes around to your side of the desk, unzips his bag, and gets out [[his own laptop|BBJ-1030 Happy at work]].
<</page>><<silently>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
The room falls quiet but for tapping computer keys and shuffling papers.
Just two spies working together, hacking and photographing documents during a break-in. Much more how you imagined your first field mission might go.
<span class="imageLink"><<link "Clark">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/clark2.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> uploads some spyware to the PC. Next time an authorised user logs in, the Task Force will gain the ability to hack into it remotely. Then he packs away his laptop.
"That scanned?" he murmurs, pointing to the in tray.
<<if hasVisited("BBJ-900 In tray")>>\
[[Yeah.|BBJ-1050 Yeah]]
<<else>>\
[[Not yet.|BBJ-1040 Not yet]]
<</if>>\
<</page>><<silently>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
"Not yet."
"I'm on it." He takes a photo of the in tray, then starts [[scanning letters and invoices|BBJ-1100 Title card]]...
<</page>><<silently>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
"Yeah," you reply.
"Cool." He stops talking and [[lets you work|BBJ-1100 Title card]]...
<</page>><<silently>>
<<emote-calm>>
<</silently>>\
<<page>>\
//[[TEN MINUTES LATER...|BBJ-1150 Job done]]//
<</page>><<silently>>
<<set $header.line1 to "''HARD COCK CAFE''",
$header.line2 to "PATPONG / MAY 2018">>
<<emote-calm>>
<<set $avatar.foreground.delete("nightVisionOverlaysV2/99_nvgOverlay-armedWithMP5-" + $kate.hairStyle)>>
<<set $avatar.foreground.delete("nightVisionOverlaysV2/99_nvgOverlay-armedWithMP5-" + $kate.hairStyle + "-rear")>>
<<set $avatar.foreground.pushUnique("nightVisionOverlaysV2/99_nvgOverlay-backpackAndMP5-" + $kate.hairStyle)>>
<<set $avatar.foreground.pushUnique("nightVisionOverlaysV2/99_nvgOverlay-backpackAndMP5-" + $kate.hairStyle + "-rear")>>
<<wear-khakiFourPocketBackpackWithStripes>>
<</silently>>\
<<header>>\
<<page>>\
//Mission complete.// You've downloaded the surveillance footage, hacked the office PC, and scanned all the docs you could find. Time to get out of here.
You and <span class="imageLink"><<link "Clark">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/clarkNV.png']]")>>
<<set Dialog.open()>>
<</link>></span> pack away all the gear, and do a last visual check to confirm that you haven't left equipment lying around.
Then you head back out through the club, and collect <span class="imageLink"><<link "Ian">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/ianNV.png']]")>>
<<set Dialog.open()>>
<</link>></span>, who's been covering the door this whole time.
Out in the corridor with the naked pop stars, you <<if hasVisited("BBJ-600 Safe mode")>>check your weapon's still on safe<<else>>put your weapon back on safe<</if>>, and [[pack it away|BBJ-1200 Going dark]] in your bag.
<</page>><<silently>>
<<set $avatar.foreground.delete("nightVisionOverlaysV2/99_nvgOverlay-backpackAndMP5-" + $kate.hairStyle)>>
<<set $avatar.foreground.delete("nightVisionOverlaysV2/99_nvgOverlay-backpackAndMP5-" + $kate.hairStyle + "-rear")>>
<<set $avatar.foreground.pushUnique("nightVisionOverlaysV2/99_nvgOverlay-unarmed-" + $kate.hairStyle)>>
<<set $avatar.foreground.pushUnique("nightVisionOverlaysV2/99_nvgOverlay-unarmed-" + $kate.hairStyle + "-rear")>>
<<remove-khakiFourPocketBackpackWithStripes>>
<<set $avatar.foreground.delete("clothing/accessories/hkMP5On3PointSling/55_hkMP5On3PointSling")>>
<<set $avatar.clothing.delete("clothing/accessories/hkMP5On3PointSling/55_hkMP5On3PointSling-rear")>>
<<set $avatar.foreground.delete("clothing/accessories/hkMP5On3PointSling/56_fireSelectorSwitch-safe")>>
<<set $avatar.foreground.delete("clothing/accessories/hkMP5On3PointSling/56_fireSelectorSwitch-semi")>>
<<set $avatar.foreground.delete("clothing/accessories/hkMP5On3PointSling/56_fireSelectorSwitch-burst")>>
<<set $avatar.foreground.delete("clothing/accessories/hkMP5On3PointSling/56_fireSelectorSwitch-auto")>>
<</silently>>\
<<header>>\
<<page>>\
One final look around this place. Maybe for the last time?
If you really do have video of <small>DEVILFISH</small> on your laptop, you won't need to come back. You'll fly out on a US diplomatic flight with Ian and Clark; "$kate.cover.firstName $kate.cover.surname" will cease to exist, just another barmaid who passed through this place once.
A photo of some starlet you don't recognise, posing with <span class="imageLink"><<link "her top being held open by a bandmate">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/kempMuhlNV2.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>, is the last thing you see before you [[switch off your nightvision|BBJ-1250 Exit]].
<</page>><<silently>>
<<set $header.line1 to "''SAFEHOUSE INDIGO''",
$header.line2 to "BANGKOK / MAY 2018">>
<<set $avatar.foreground.delete("accessories/samsNVGs/60_samsNVGs")>>
<<set $avatar.foreground.delete("nightVisionOverlaysV2/99_nvgOverlay-unarmed-" + $kate.hairStyle)>>
<<set $avatar.foreground.delete("nightVisionOverlaysV2/99_nvgOverlay-unarmed-" + $kate.hairStyle + "-rear")>>
<<remove-clearLatexSurgicalGloves>>
<<removeShoes>>
<</silently>>\
<a data-passage="BBJ-1300 Nada">
<<= '<img src='+ $imagePath.base + "locationPhotos/thailand/safehouse/safehouseIndigoNightTitleCard.jpg"+' >'>>
</a><<silently>>
<</silently>>\
<<header>>\
<<page>>\
It's four-thirty <small>A.M.</small> when you get back to the safehouse. But you're all much too amped up to sleep.
Huddled around your laptop, <span class="imageLink"><<link "Clark">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/clark2.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> and <span class="imageLink"><<link "Ian">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/ian.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> watch eagerly as you try to open the surveillance footage. Unfortunately, it's encrypted; you won't be able to access it without a key.
"Alright," says Clark, "let's get this straight to <div class="tooltip">CCI<span class="tooltiptext">the CIA Center for Cyber Intelligence</span></div>. Ian, pack down the gear, please, buddy. $kate.cover.firstName, I'm gonna give you some [[server logins|BBJ-1350 We sleep at dawn]]..."
<</page>><<silently>>
<<wear-knickers-blackUnderArmourSportsKnickers>>
<<remove-trousers-oliveGreenCargoTrousers>>
<<remove-hosiery-blackCottonTrainerSocksWithDarkGreyHeels>>
<<emote-mouth-smile>>
<<emote-nose-wrinkle>>
<</silently>>\
<<header>>\
<<page>>\
Dawn's rays are creeping through the shutters when you finally brush your teeth and get ready for bed.
//I fucking// did //it.// After hours and hours with Clark and Ian, mirroring their cool masculine detachment all through the stress and fear of the mission, you allow yourself a smile in the mirror.
Breaking in with nightvision gear and a weapon; hacking the security hub; getting out, undetected, with the data. A classic paramilitary "black op". //You kept your cool,// you think, admiring the young <<if $kate.agency == "cia">>CIA<<elseif $kate.agency == "mi6">>MI6<<elseif $kate.agency == "asis">>ASIS<<elseif $kate.agency == "csis">>CSIS<<elseif $kate.agency == "nzsis">>SIS<<else>>ERROR IN KATE.AGENCY VAR<</if>> officer in the mirror, //you didn't make any mistakes.//
You feel like you want to tell someone. But, of course, you never can.
//[[Shower and go to bed.|BBJ-1360 Shower scene]]//
<</page>><<silently>>
<<avatar-stripNaked>>
<<wear-bracelet-friendshipBraceletsLeftWrist>>
<<if hasVisited("WELBANG-70000 Henna tattoo")>>
<<set $avatar.underwear.pushUnique("/113Tattoos/10_tattoo-leftHand-reallyFadedHennaTattoo2"),
$avatar.underwear.pushUnique("/113Tattoos/10_tattoo-leftHand-reallyFadedHennaTattoo2-rear")>>
<</if>>
<<avatar-getWet>>
<<set $avatar.blink to false>>
<<avatar-expr-eyelid-closed>>
<</silently>>\
<<header>>\
<<page>>\
You shower off the sweat and stress of the day, letting the warm water relax you and get you [[ready for sleep|BBJ-1400 Title card]].
<</page>><<silently>>
<<set $avatar.blink to true>>
<<avatar-expr-removeEyelid-closed>>
<<avatar-dryOff>>
<<emote-calm>>
<<emote-eyes-squint>>
<<wear-knickers-blackUnderArmourSportsKnickers>>
<</silently>>\
<a data-passage="BBJ-1450 Here's your morning heartburn, Arthur">
<<= '<img src='+ $imagePath.base + "locationPhotos/thailand/safehouse/nextMorningTitleCard.jpg"+' >'>>
</a><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<image "/locationPhotos/thailand/safehouse/baanNoinaGuestRoom.jpg" 0 1000 550 0>>\
When you wake up, it's bright and hot outside.
Car horns beep on the nearby Rama IV Road; the smell of fresh coffee drifts up through the safehouse. Clark is talking on the phone downstairs, although you can't make out what he's saying.
//[[Get dressed and go down.|BBJ-1500 Get dressed and go down]]//
<</page>><<silently>>
<<emote-calm>>
<<wear-top-whiteTShirtWithRuffledSleevesKnottedAtWaist>>
<<wear-trousers-oliveGreenCapriCargoPants>>
<</silently>>\
<<header>>\
<<page>>\
"Coffee's on," <span class="imageLink"><<link "Clark">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/clark2.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> tells you, without looking up from his laptop. "Ian's out."
//<span class="greyedOut">[Get coffee]</span>// [[What've we got?|BBJ-1550 Breakfast]]
<<if $kate.agency == "mi6">>\
//<span class="greyedOut">[Make tea]</span>// [[What've we got?|BBJ-1550 Breakfast][$kateSays to "tea"]]
<</if>>\
<</page>><<silently>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
You <<if $kateSays == "tea">>fill up the kettle and click it on.<<else>>pour yourself a big mug of coffee from the pot.<</if>> "What've we got?" you ask.
"Footage only goes back 30 days," Clark says, shaking his head. "Then it gets overwritten. <div class="tooltip">CCI<span class="tooltiptext">the CIA Center for Cyber Intelligence</span></div>'s gonna try to recover it, but they said not to get our hopes up."
[[Shit.|BBJ-1600 Shit]]
[[So what now?|BBJ-1650 What now?]]
<</page>><<silently>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
"Shit."
"Yeah." He rubs his eyes; it doesn't look like he's been to sleep yet. "I got analysts back at Langley going through the footage, trying to figure out what we //do// got. They sent over some questions for ya...IDs they need confirmed, [[that kinda thing|BBJ-1700 That kinda thing]]..."
<</page>><<silently>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
"So what now?" you ask.
"I got analysts back at Langley going through the footage, trying to figure out what we //do// got." He rubs his eyes; it doesn't look like he's been to sleep yet. "They sent over some questions for ya...IDs they need confirmed, [[that kinda thing|BBJ-1700 That kinda thing]]..."
<</page>><<silently>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
There's a little desk in your guest room. You take your <<if $kateSays == "tea">>tea<<else>>coffee<</if>> and a breakfast of toast and Thai lime marmalade upstairs with you, and set up your laptop.
<<image "/locationPhotos/thailand/safehouse/writingDesk.jpg" 75 1000 600 0>>\
The list of questions from Langley is straightforward. Mostly they're just asking you to confirm who's who in stills from the footage – //is this Connor, is this Roxy,// etc. You work through them in order, while munching on your toast. //Yes, yes, yes, yes, yes.//
Then you get to a still that makes your [[stomach tighten|BBJ-1750 Is this Somchai?]].
<</page>><<silently>>
<<emote-brows-raised>>
<</silently>>\
<<header>>\
<<page>>\
//6) Is this "Somchai"?//
On your screen is a CCTV shot of the corrupt cop you escorted backstage on your first night. The stocky build, the windbreaker jacket, the mean scowl – yeah, that's Somchai alright.
The shot's taken from above the dancefloor. You're in it too, walking alongside him, topless in heels and a thong.
You look like either a stripper or a whore. Heat rises up in your face and ears as you realise this photo of you is probably pinned to a corkboard in an ops room in Langley.
//[[How much footage is there of me in here?|BBJ-1800 Selfie search]]//
<</page>><<silently>>
<<emote-cheeks-blush-fading>>
<</silently>>\
<<header>>\
<<page>>\
You log into the Langley server and access the footage you pulled from the surveillance hub. It's organised neatly into folders by date, and subfolders by camera number.
Navigating to the date of your last shift, you click through a few camera views of rooms you haven't seen in person. They're bedrooms upstairs, empty at the start of the shift.
Camera 4 is the first room you recognise – the entrance corridor. It's so gloomy in there, you had no chance of spotting it.
Camera 5 is the [[stripper dressing room|BBJ-1850 Stripper cam]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
This is the feed that plays in the VIP room, and it's in //glorious// HD quality. You fast forward through it until the time of your arrival.
You watch yourself come in, take a place at a bench, start applying your makeup. Ping comes over to show you photos of her family's buffalo while you're putting on mascara.
You speed it up: <<Zoe>> and <<Amanda>> arrive, zooming into the room at warp speed. Then you slow it down and watch yourself [[strip for work|BBJ-1900 Stripped off]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You watch yourself peel off your street clothes and slip into a scrappy thong and high heels.
On screen, you look like a vampy, sexualised version of yourself. "$kate.stripperName", ready for work. Topless, tanned, sexual.
The girl on screen looks like she //belongs// in a strip club. That's reassuring in terms of your cover, but you don't know how you feel about <<if $kate.agency == "cia">>your Agency colleagues<<else>>a whole group of CIA officers<</if>> [[seeing you like this|BBJ-1950 Camera 6]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Camera 6 is the VIP room. You didn't go in there on Friday, but you've been in twice before. You can check that footage later.
//[[Check Camera 7.|BBJ-2000 Camera 7]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Camera 7 is another bedroom. So is Camera 8.
Camera 9 is the dancefloor. [[Camera 10|BBJ-2050 Camera 10]] is the //bar.//
<</page>><<silently>>
<<emote-mouth-sexy>>
<</silently>>\
<<header>>\
<<page>>\
//Jesus.// This place is //bristling// with cameras you didn't spot.
Luckily, this one's focused mainly on Ploy and Roxy – but there are still plenty of moments when you come flouncing into shot, wearing a thong and a smile.
You fast forward through the shift. You can see the progression as the night gets busier and the room gets drunker: by nine <small>P.M.</small> all four barmaids are [[stepping up on the rail and bending over the bar|BBJ-2100 Casually slutty]] to take orders.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
It looks so...casually slutty on screen.
You and the other girls, bending over the bar, offering your bare breasts to be felt and pinched and squeezed by //everyone,// while you serve drinks and knock back shots and smile.
Your mouth goes dry when you see yourself in the way the Langley analysts have, or soon will – bending over the bar, your ass in the air, your ear to the mouth of one of your regulars while he tugs on your nipples erotically.
You remember that conversation vividly – he was telling you how much he wanted to fuck you. You were sure his dick was hard because your thong was //soaked.//
Oh god. This looks so bad.
//[[Check out Camera 11.|BBJ-2150 Girl on film]]//
<</page>><<silently>>
<<emote-eyes-big>>
<</silently>>\
<<header>>\
<<page>>\
You switch to Camera 11. And see a familiar desk, a tiger rug, and an illuminated fishtank.
A tingling feeling sweeps up the back of your neck. Your chest feels tight.
//There's a fucking hidden camera in the office.//
A tap at the bedroom door makes you start. "Uh...$kate.cover.firstName?" Clark's voice, sounding uncharacteristically tentative. "Can I, uh...[[have a word|End of content page]]?"
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if hasVisited("BBJ-850 Hack the hub")>>\
Next, you connect your laptop to the external hard drive.
<<else>>\
You get out your laptop, and hook it up it to the external hard drive.
<</if>>\
It's stuffed full to the brim, with a whole terabyte of encrypted data.
All you need to do is [[copy it|BBJ-845 Data transfer]]; some IT geeks at HQ will crack the encryption later.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You start the data transfer, and watch a progress bar gradually fill up.
On the computer back at your desk, a file transfer this big would take //hours.// Using a specialised field laptop and fibre optic cables, it's done in 7 minutes 31 seconds.
<span class="greenHighlighter">//Mission objective complete.//</span>
<<if hasVisited("BBJ-850 Hack the hub")>>\
<<if not hasVisited("BBJ-830 Surveillance system")>>\
//<span class="greyedOut">[Primary objective]</span> [[Secure the surveillance system records.|BBJ-830 Surveillance system]]
<</if>>\
<<if not hasVisited("BBJ-870 Hack the computer")>>\
[[Hack the office computer.|BBJ-870 Hack the computer]]
<</if>>\
<<if not hasVisited("BBJ-900 Desk research")>>\
[[Search the desk.|BBJ-900 Desk research]]
<</if>>\
<<if not hasVisited("BBJ-911 Room search")>>\
[[Search the room for hidden features.|BBJ-911 Room search]]//
<</if>>\
<<if hasVisited("BBJ-830 Surveillance system") and hasVisited("BBJ-870 Hack the computer") and hasVisited("BBJ-900 Desk research") and hasVisited("BBJ-911 Room search")>>\
<<if hasVisited("BBJ-920 Kate found the safe")>>\
Clark comes in. CRACK THE SAFE TIME
<<else>>\
You're done here.
//[[Radio the others.|]]//
<</if>>\
<</if>>\
<<else>>\
//[[Hack the hub.|BBJ-850 Hack the hub]]//
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if hasVisited("BBJ-840 Clone the HDD")>>\
Next, you connect your laptop to the security system hub, and turn it on.
<<else>>\
You get out your laptop, and hook it up it to the security system hub.
<</if>>\
Your laptop came loaded with an app called //Fine Dining.// Built by the CIA<<if $kate.agency != "cia">>, and used by all FIVE EYES agencies<</if>>, it gives officers in the field a "menu" of cyber attack tools to use on a target system, no coding skills needed.
You open it up, and select <small>DH-XVR5108HS-4KL-I2</small> – the security system hub – as the target.
After a short wait, Fine Dining presents a range of options: from <div class="tooltip"><small>FS NUKE</small><span class="tooltiptext">thoroughly erases all data and software, then breaks the system by deleting all firmware</span></div> to the one you want, <small>[[WEEPING ANGEL.|BBJ-860 Weeping Angel]]</small>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
A dozen progress bars spring up on screen as your computer uploads <small>WEEPING ANGEL</small> to the security system hub.
This is a piece of spyware used by <<if $kate.agency == "cia">>the Agency<<else>>FIVE EYES<</if>> to remotely control recording devices of all kinds, from webcams to Alexas to CCTV systems.
Once a device is infected with <small>WEEPING ANGEL,</small> <<if $kate.agency == "cia">>the Agency<<else>>FIVE EYES<</if>> can access it any time. They can even turn it on if it's powered down, and do that secretly by controlling the behaviour of screens and LEDs.
In less than a minute, the infection is complete. Now the Task Force can tap into the club surveillance system whenever they want.
<<if hasVisited("BBJ-840 Clone the HDD")>>\
<<if not hasVisited("BBJ-830 Surveillance system")>>\
//<span class="greyedOut">[Primary objective]</span> [[Secure the surveillance system records.|BBJ-830 Surveillance system]]
<</if>>\
<<if not hasVisited("BBJ-870 Hack the computer")>>\
[[Hack the office computer.|BBJ-870 Hack the computer]]
<</if>>\
<<if not hasVisited("BBJ-900 Desk research")>>\
[[Search the desk.|BBJ-900 Desk research]]
<</if>>\
<<if not hasVisited("BBJ-911 Room search")>>\
[[Search the room for hidden features.|BBJ-911 Room search]]//
<</if>>\
<<if hasVisited("BBJ-830 Surveillance system") and hasVisited("BBJ-870 Hack the computer") and hasVisited("BBJ-900 Desk research") and hasVisited("BBJ-911 Room search")>>\
<<if hasVisited("BBJ-920 Kate found the safe")>>\
Clark comes in. CRACK THE SAFE TIME
<<else>>\
You're done here.
//[[Radio the others.|]]//
<</if>>\
<</if>>\
<<else>>\
//<span class="greyedOut">[Primary objective]</span> [[Clone the external hard drive.|BBJ-840 Clone the HDD]]//
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
A Huawei laptop sits on the desk.
It's turned off. You use your phone to take a photo before disturbing it, so you can restore it perfectly afterwards. The camera flash is dazzling in your NVGs.
Then you plug a USB stick into a port, and turn on the laptop. Instead of loading Windows, it starts up from the [[USB stick|BBJ-880 UMBRAGE]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
The stick automatically installs a piece of spyware codenamed <small>HIVE.</small>
Created by the <<if $kate.agency == "cia">>Agency's<<else>>CIA's<</if>> Center for Cyber Intelligence, <small>HIVE</small> allows [[total remote control|BBJ-890 Infected]] of any computer it infects.
It's very powerful, and very hard to detect or get rid of: it'll even survive the hard drive being formatted, or the operating system being replaced.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Installation takes less than a minute. The laptop automatically shuts itself down; you remove the USB stick, and restore the computer to its exact position.
That's it; the Task Force now has full remote control of this computer.
<<if not hasVisited("BBJ-830 Surveillance system")>>\
//<span class="greyedOut">[Primary objective]</span> [[Secure the surveillance system records.|BBJ-830 Surveillance system]]
<</if>>\
<<if not hasVisited("BBJ-870 Hack the computer")>>\
[[Hack the office computer.|BBJ-870 Hack the computer]]
<</if>>\
<<if not hasVisited("BBJ-900 Desk research")>>\
[[Search the desk.|BBJ-900 Desk research]]
<</if>>\
<<if not hasVisited("BBJ-911 Room search")>>\
[[Search the room for hidden features.|BBJ-911 Room search]]//
<</if>>\
<<if hasVisited("BBJ-830 Surveillance system") and hasVisited("BBJ-870 Hack the computer") and hasVisited("BBJ-900 Desk research") and hasVisited("BBJ-911 Room search")>>\
<<if hasVisited("BBJ-920 Kate found the safe")>>\
Clark comes in. CRACK THE SAFE TIME
<<else>>\
You're done here.
//[[Radio the others.|]]//
<</if>>\
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You go through the desk, slowly and methodically. By using your phone to photograph each drawer, you can restore it perfectly after you rummage.
<<if not hasVisited("BBJ-902 Top drawer")>>\
//[[Search the top drawer.|BBJ-902 Top drawer]]//
<</if>>\
<<if not hasVisited("BBJ-903 Middle drawer")>>\
//[[Search the middle drawer.|BBJ-903 Middle drawer]]//
<</if>>\
<<if not hasVisited("BBJ-904 Bottom drawer")>>\
//[[Search the bottom drawer.|BBJ-904 Bottom drawer]]//
<</if>>\
<<if hasVisited("BBJ-902 Top drawer") and hasVisited("BBJ-903 Middle drawer") and hasVisited("BBJ-904 Bottom drawer")>>\
<<if not hasVisited("BBJ-830 Surveillance system")>>\
//<span class="greyedOut">[Primary objective]</span> [[Secure the surveillance system records.|BBJ-830 Surveillance system]]
<</if>>\
<<if not hasVisited("BBJ-870 Hack the computer")>>\
[[Hack the office computer.|BBJ-870 Hack the computer]]
<</if>>\
<<if not hasVisited("BBJ-900 Desk research")>>\
[[Search the desk.|BBJ-900 Desk research]]
<</if>>\
<<if not hasVisited("BBJ-911 Room search")>>\
[[Search the room for hidden features.|BBJ-911 Room search]]//
<</if>>\
<<if hasVisited("BBJ-830 Surveillance system") and hasVisited("BBJ-870 Hack the computer") and hasVisited("BBJ-900 Desk research") and hasVisited("BBJ-911 Room search")>>\
<<if hasVisited("BBJ-920 Kate found the safe")>>\
You pack away your stuff while you wait.
<<else>>\
You're done here.
//[[Radio the others.|]]//
<</if>>\
<</if>>\
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You open the top drawer, and take a photo before searching through it.
It's mostly just mundane office stuff; stationery...receipts...breath mints.
//Huh.// Also, condoms and baby wipes.
<<if not hasVisited("BBJ-902 Top drawer")>>\
//[[Search the top drawer.|BBJ-902 Top drawer]]//
<</if>>\
<<if not hasVisited("BBJ-903 Middle drawer")>>\
//[[Search the middle drawer.|BBJ-903 Middle drawer]]//
<</if>>\
<<if not hasVisited("BBJ-904 Bottom drawer")>>\
//[[Search the bottom drawer.|BBJ-904 Bottom drawer]]//
<</if>>\
<<if hasVisited("BBJ-902 Top drawer") and hasVisited("BBJ-903 Middle drawer") and hasVisited("BBJ-904 Bottom drawer")>>\
<<if not hasVisited("BBJ-830 Surveillance system")>>\
//<span class="greyedOut">[Primary objective]</span> [[Secure the surveillance system records.|BBJ-830 Surveillance system]]
<</if>>\
<<if not hasVisited("BBJ-870 Hack the computer")>>\
[[Hack the office computer.|BBJ-870 Hack the computer]]
<</if>>\
<<if not hasVisited("BBJ-900 Desk research")>>\
[[Search the desk.|BBJ-900 Desk research]]
<</if>>\
<<if not hasVisited("BBJ-911 Room search")>>\
[[Search the room for hidden features.|BBJ-911 Room search]]//
<</if>>\
<<if hasVisited("BBJ-830 Surveillance system") and hasVisited("BBJ-870 Hack the computer") and hasVisited("BBJ-900 Desk research") and hasVisited("BBJ-911 Room search")>>\
<<if hasVisited("BBJ-920 Kate found the safe")>>\
You pack away your stuff while you wait.
<<else>>\
You're done here.
//[[Radio the others.|]]//
<</if>>\
<</if>>\
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
In the middle drawer you find a notepad. It's half-filled with scrawled notes in several handwriting styles; mostly curly Thai script, a few things jotted down in English.
You can tell that this is the book they use to organise shifts for the <div class="tooltip">bargirls<span class="tooltiptext">club prostitutes</span></div>; many pages are just lists of stage names under a date.
You use your phone to film yourself flipping through every page, in case any of it's important.
<<if not hasVisited("BBJ-902 Top drawer")>>\
//[[Search the top drawer.|BBJ-902 Top drawer]]//
<</if>>\
<<if not hasVisited("BBJ-903 Middle drawer")>>\
//[[Search the middle drawer.|BBJ-903 Middle drawer]]//
<</if>>\
<<if not hasVisited("BBJ-904 Bottom drawer")>>\
//[[Search the bottom drawer.|BBJ-904 Bottom drawer]]//
<</if>>\
<<if hasVisited("BBJ-902 Top drawer") and hasVisited("BBJ-903 Middle drawer") and hasVisited("BBJ-904 Bottom drawer")>>\
<<if not hasVisited("BBJ-830 Surveillance system")>>\
//<span class="greyedOut">[Primary objective]</span> [[Secure the surveillance system records.|BBJ-830 Surveillance system]]
<</if>>\
<<if not hasVisited("BBJ-870 Hack the computer")>>\
[[Hack the office computer.|BBJ-870 Hack the computer]]
<</if>>\
<<if not hasVisited("BBJ-900 Desk research")>>\
[[Search the desk.|BBJ-900 Desk research]]
<</if>>\
<<if not hasVisited("BBJ-911 Room search")>>\
[[Search the room for hidden features.|BBJ-911 Room search]]//
<</if>>\
<<if hasVisited("BBJ-830 Surveillance system") and hasVisited("BBJ-870 Hack the computer") and hasVisited("BBJ-900 Desk research") and hasVisited("BBJ-911 Room search")>>\
<<if hasVisited("BBJ-920 Kate found the safe")>>\
You pack away your stuff while you wait.
<<else>>\
You're done here.
//[[Radio the others.|]]//
<</if>>\
<</if>>\
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
The bottom drawer is packed with thin file folders, each with a different girl's stage name written on it in English.
You pull out the one at the front, labelled <<if $kate.stripperName == "Jess">>KATIE<<else>>JESS<</if>>. Inside is a form, like the one Miss Lu made you fill in on your first day: contact details of <<if $kate.agency == "mi6">>an English<<else>>a British<</if>> girl called <<if $kate.firstName != "Debbie" and $kate.cover.firstName != "Debbie">>Debbie<<else>>Mel<</if>> <<if $kate.surname != "Cooper" and $kate.cover.surname != "Cooper">>Cooper<<else>>Brewer<</if>>, filled out in a girly, feminine hand.
//[[Scan it and move to the next page of her file.|BBJ-905 Jess's nudes]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You capture the form using a document scanner app on your phone, then move on to the next sheet in the folder.
The other pages are printouts of nude photos, taken in Connor's apartment. She's a skinny blonde teenager, with a ditsy, vacant expression, and piercings in her nipples and navel.
She's holding up her passport open in the first shot. It identifies her as <small><<if $kate.firstName != "Debbie" and $kate.cover.firstName != "Debbie">>DEBORAH<<else>>MELANIE<</if>> ANN <<if $kate.surname != "Cooper" and $kate.cover.surname != "Cooper">>COOPER<<else>>BREWER<</if>>,</small> born in Romford, age 18.
The other shots are just nudes, up against Connor's wall. In one, she's holding out her tongue like a puppy, showing off a stud piercing.
//[[Just scan the shot with her passport in it.|BBJ-906 Kate respects Jess's privacy]]
[[Scan all her nudes.|BBJ-907 Kate exposes Jess]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
The passport is intel, the nudes aren't. You scan one photograph of her, naked and holding up her identity document, then put the file back in the drawer.
//[[Move onto the next folder.|BBJ-908 River's folder]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
//May as well record everything.// You scan all her nudes, then put the file back in the drawer.
//[[Move onto the next folder.|BBJ-908 River's folder]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
The next one is labelled <<= $kate.stripperName.toUpperCase()>>.
//[[Open it up.|BBJ-909 River's folder contents]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Inside is the form you filled out with Miss Lu, and various printouts from your photo session in Connor's apartment.
There's one of you holding up your passport; one with your back turned, looking over your shoulder; and one of you smiling for the camera, full frontal. You're totally naked in all three shots.
<span class="greyedOut">//[Arousal too low] Scan this intelligence for the Task Force.//</span>
//[[Skip your file and move onto the next.|BBJ-910 Other files]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
The <div class="tooltip">JTF<span class="tooltiptext">Joint Task Force</span></div> already knows who you are, they don't need to see photos of you holding up a fake passport. You put your file back, and move onto the next girl.
There are forty-seven more file folders in this drawer: eight <div class="tooltip">farang<span class="tooltiptext">white foreign</span></div> girls, 39 Thai. Each folder has the contact details form and a few printed-out nudes, taken either in Connor's apartment or this office.
It takes a while to scan them all, but by the end you've gained useful intelligence: real names and contact details of all the Hard Cock Cafe's <div class="tooltip">bargirls<span class="tooltiptext">club prostitutes</span></div>.
<<if not hasVisited("BBJ-902 Top drawer")>>\
//[[Search the top drawer.|BBJ-902 Top drawer]]//
<</if>>\
<<if not hasVisited("BBJ-903 Middle drawer")>>\
//[[Search the middle drawer.|BBJ-903 Middle drawer]]//
<</if>>\
<<if not hasVisited("BBJ-904 Bottom drawer")>>\
//[[Search the bottom drawer.|BBJ-904 Bottom drawer]]//
<</if>>\
<<if hasVisited("BBJ-902 Top drawer") and hasVisited("BBJ-903 Middle drawer") and hasVisited("BBJ-904 Bottom drawer")>>\
<<if not hasVisited("BBJ-830 Surveillance system")>>\
//<span class="greyedOut">[Primary objective]</span> [[Secure the surveillance system records.|BBJ-830 Surveillance system]]
<</if>>\
<<if not hasVisited("BBJ-870 Hack the computer")>>\
[[Hack the office computer.|BBJ-870 Hack the computer]]
<</if>>\
<<if not hasVisited("BBJ-900 Desk research")>>\
[[Search the desk.|BBJ-900 Desk research]]
<</if>>\
<<if not hasVisited("BBJ-911 Room search")>>\
[[Search the room for hidden features.|BBJ-911 Room search]]//
<</if>>\
<<if hasVisited("BBJ-830 Surveillance system") and hasVisited("BBJ-870 Hack the computer") and hasVisited("BBJ-900 Desk research") and hasVisited("BBJ-911 Room search")>>\
<<if hasVisited("BBJ-920 Kate found the safe")>>\
You pack away your stuff while you wait.
<<else>>\
You're done here.
//[[Radio the others.|]]//
<</if>>\
<</if>>\
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Inside is the form that Lu made you fill in on your first day.
Printed out on office paper are a couple of the photos Connor took in his apartment: one of you topless, holding the passport next to your face; another of you naked, up against his bedroom wall.
There's no sign of your passport – it must be somewhere else.
There's nothing else of interest. You put your nudes back and close the drawer.
<<if not hasVisited("BBJ-902 Top drawer")>>\
//[[Search the top drawer.|BBJ-902 Top drawer]]//
<</if>>\
<<if not hasVisited("BBJ-903 Middle drawer")>>\
//[[Search the middle drawer.|BBJ-903 Middle drawer]]//
<</if>>\
<<if not hasVisited("BBJ-904 Bottom drawer")>>\
//[[Search the bottom drawer.|BBJ-904 Bottom drawer]]//
<</if>>\
<<if hasVisited("BBJ-902 Top drawer") and hasVisited("BBJ-903 Middle drawer") and hasVisited("BBJ-904 Bottom drawer")>>\
<<if not hasVisited("BBJ-830 Surveillance system")>>\
//<span class="greyedOut">[Primary objective]</span> [[Secure the surveillance system records.|BBJ-830 Surveillance system]]
<</if>>\
<<if not hasVisited("BBJ-870 Hack the computer")>>\
[[Hack the office computer.|BBJ-870 Hack the computer]]
<</if>>\
<<if not hasVisited("BBJ-900 Desk research")>>\
[[Search the desk.|BBJ-900 Desk research]]
<</if>>\
<<if not hasVisited("BBJ-911 Room search")>>\
[[Search the room for hidden features.|BBJ-911 Room search]]//
<</if>>\
<<if hasVisited("BBJ-830 Surveillance system") and hasVisited("BBJ-870 Hack the computer") and hasVisited("BBJ-900 Desk research") and hasVisited("BBJ-911 Room search")>>\
<<if hasVisited("BBJ-920 Kate found the safe")>>\
You pack away your stuff while you wait.
<<else>>\
You're done here.
//[[Radio the others.|]]//
<</if>>\
<</if>>\
<</if>>\
<</page>><<silently>>
<<set _kateD10 to random(1,10)>>
<<set _diceDisplay to "1d10 @ "+_kateD10>> /*Show dice via formule, only used for display */
<</silently>>\
<<header>>\
<<page>>\
You explore the room, looking for anything out of the ordinary.
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
<div id="skinnySkillCheck" class="greyHighlighter">
Make a ''Tradecraft check.'' Difficulty: Routine (6).
<<link "Roll 6 or higher">>
<<rollDice _diceDisplay>>
<<replace '#skinnySkillCheck'>>
<<silently>>
<<if _kateD10 gte 6>>
<<set _skillCheckSucceeded to true>>
<</if>>
<</silently>>
''Tradecraft check.'' Target: 6. You rolled: _kateD10. <<if _skillCheckSucceeded>>//Success.//<<else>>//Failure.//<</if>>
<</replace>>
<<replace '#exitNavigation'>>
<<if _skillCheckSucceeded>>
There's something weird about [[one of the paintings|BBJ-920 Kate found the safe]]...
<<else>>
//TK Kate searches the room but doesn't find anything.//
<<if not hasVisited("BBJ-830 Surveillance system")>>
//<span class="greyedOut">[Primary objective]</span> [[Secure the surveillance system records.|BBJ-830 Surveillance system]]
<</if>>\
<<if not hasVisited("BBJ-870 Hack the computer")>>
[[Hack the office computer.|BBJ-870 Hack the computer]]
<</if>>\
<<if not hasVisited("BBJ-900 Desk research")>>
[[Search the desk.|BBJ-900 Desk research]]
<</if>>\
<<if not hasVisited("BBJ-911 Room search")>>
[[Search the room for hidden features.|BBJ-911 Room search]]//
<</if>>
<<if hasVisited("BBJ-830 Surveillance system") and hasVisited("BBJ-870 Hack the computer") and hasVisited("BBJ-900 Desk research") and hasVisited("BBJ-911 Room search")>>\
<<if hasVisited("BBJ-920 Kate found the safe")>>
Clark comes in. CRACK THE SAFE TIME
<<else>>\
You're done here.
//[[Radio the others.|]]//
<</if>>\
<</if>>\
<</if>>\
<</replace>>
<</rollDice>>
<</link>> with <div class="tooltip">1d10+0<span class="tooltiptext">+0 //Tradecraft// skill</span></div>.
</div>
</td>
</tr>
</table>
<</nobr>></div>
<div id="exitNavigation">\
</div>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<image "/locationPhotos/thailand/hardCockCafe/ridingLadyOilPaintingNV.jpg" 0 1000 745 0>>\
It feels like it's fixed permanently to the wall. //Odd.//
On a hunch, you grope around the frame...and find a [[hidden button|BBJ-930 Click]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
With a click, a section of wall swings out, revealing a large safe hidden behind it.
It has a dial lock, which you know from training to have 800,000 possible combinations. There are experts who can crack these with a stethoscope; you're not one of them.
You'll need to use a special piece of equipment, but Clark's carrying it.
//[[Radio him.|BBJ-940 Radio]]//
<</page>><<silently>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
You lift your <span class="imageLink"><<link "radio handset">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/falcon3Radio.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> to your lips and click <small>SEND</small>.
"Delta, Golf," you say quietly. "Need you to see something, over."
Clark doesn't reply on voice; just hits the send button twice. You hear two clicks, meaning "yes".
<<if not hasVisited("BBJ-830 Surveillance system")>>\
//<span class="greyedOut">[Primary objective]</span> [[Secure the surveillance system records.|BBJ-830 Surveillance system]]
<</if>>\
<<if not hasVisited("BBJ-870 Hack the computer")>>\
[[Hack the office computer.|BBJ-870 Hack the computer]]
<</if>>\
<<if not hasVisited("BBJ-900 Desk research")>>\
[[Search the desk.|BBJ-900 Desk research]]
<</if>>\
<<if not hasVisited("BBJ-911 Room search")>>\
[[Search the room for hidden features.|BBJ-911 Room search]]//
<</if>>\
<<if hasVisited("BBJ-830 Surveillance system") and hasVisited("BBJ-870 Hack the computer") and hasVisited("BBJ-900 Desk research") and hasVisited("BBJ-911 Room search")>>\
You pack your stuff away [[while you wait for him|BBJ-950 Wait for Clark]].
<</if>>\
<</page>><<silently>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
Clark rejoins you in the office a little later. When he sees the safe, he radios Ian: "Echo, come to us, over." He gets two clicks in reply.
While you wait, you help Clark set up the <span class="imageLink"><<link "autodialler">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/autoDialler.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>. This device clamps magnetically to the safe, gripping the dial with a little robotic arm. It tries to crack the code using brute force, cycling through thousands of combinations until it opens.
When Ian arrives, the machine is already [[whirring away|BBJ-960 Time sink]], making a noise like an inkjet printer.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
The problem is that trying 800,000 combinations is time consuming work, even for a robot. Sometimes it gets lucky and stumbles on the combination early; sometimes it can take half a day. The average unlock time is four hours.
"When do we have to be outta here?" asks Clark.
"Sunrise is zero five fifty," Ian replies.
"Alright. Let's give this thing an hour tonight. Maybe we'll [[get lucky|BBJ-970 Getting lucky]]. If not, we'll have to come back."
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Ian heads back out into the club to watch the door; you and Clark settle in for a long wait.
//Whirr, whoop, whirr. Whirr, whoop, whirr.//
[[What's it like upstairs?|BBJ-980 What's upstairs?]]
<</page>><<silently>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
"What's it like upstairs?" you ask.
"Bunch of bedrooms. Another office. There's a PC in there, I stuck <div class="tooltip"><small>HIVE</small><span class="tooltiptext">a CIA computer virus</span></div> on it."
//Whirr, whoop, whirr. Whirr, whoop, whirr.//
[[Cool.|BBJ-990 Cool][$kateSays to "cool"]]
[[This place is so seedy.|BBJ-990 Cool][$kateSays to "seedy"]]
<</page>><<silently>>
<<emote-mouth-sexy>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kateSays == "cool">>\
"Cool," you murmur.
//Whirr, whoop, whirr. Whirr, whoop, whirr.//
"Hey, might be your last time in here," Clark says, shrugging in the grainy green darkness. "Gonna miss it?"
<<elseif $kateSays == "seedy">>\
"This place is so gross," you murmur.
//Whirr, whoop, whirr. Whirr, whoop, whirr.//
"Might be your last time in here," Clark replies, shrugging in the grainy green darkness. "Gonna miss it? A bit?"
<<else>>\
(ERROR IN KATESAYS VAR)
<</if>>\
[[Ha! No way.|BBJ-1000 Not gonna miss it][$kateSays to "ha"]]
[[I'll miss being in the field.|BBJ-1000 Not gonna miss it][$kateSays to "field"]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kateSays == "ha">>\
<<emote-nose-wrinkle>>\
<<emote-mouth-wideSmile>>\
That makes you chuckle. "No way."
<span class="greenHighlighter">Clark ''liked'' that.</span>
"Thought not," he grins in the dark. "Well, <<if $kate.agency == "cia">>Langley<<elseif $kate.agency == "mi6">>London<<elseif $kate.agency == "asis">>Canberra<<elseif $kate.agency == "csis">>Ottawa<<elseif $kate.agency == "nzsis">>the kiwis<<else>>ERROR IN KATE.AGENCY VAR<</if>> can have you back soon, if..."
<<elseif $kateSays == "field">>\
<<emote-mouth-oh>>\
"I'll miss being in the field," you reply truthfully. After everything you've done in the past few weeks, it's going to be weird going back to your desk.
"Yeah, I hear ya," says Clark. "Well, like I said, you impressed a few–"
<<else>>\
(ERROR IN KATESAYS VAR)
<</if>>\
//Whirr, whoop, whirr. <small>CLICK.</small>//
"You're shitting me," he exclaims.
[[Must be set to a date.|BBJ-1010 Must be a date]]
<</page>><<silently>>
<<emote-calm>>
<<emote-mouth-sexy>>
<</silently>>\
<<header>>\
<<page>>\
"Must be a date," you murmur, heading for the safe. Untrained people often set dates as security codes, so the auto dialler tries numbers in date formats first – looks like you //did// get lucky.
The combination is 24-06-75. Inside the safe is a handgun, several baggies containing pink and red pills, and a stack of cash. And a bunch of SD data cards, scattered about.
You and Clark copy them all to your laptops, then put everything back [[exactly as you found it|BBJ-1020 Job done]], including resetting the safe dial to its original position.
<</page>><<silently>>
<<set $header.line1 to "''HARD COCK CAFE''",
$header.line2 to "PATPONG / MAY 2018">>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
//Job done.// You've copied the surveillance footage, and hacked everything. Time to get out of here.
You and Clark pack away all the gear, and do a last visual check to confirm that you haven't left equipment laying around.
Then you head back out through the club, and collect Ian.
Out in the corridor with the naked pop stars, you <<if hasVisited("BBJ-600 Safe mode")>>check your weapon's still on safe<<else>>put your weapon back on safe<</if>>, and [[pack it away|BBJ-1030 Going dark]] in your bag.
<</page>><<silently>>
<<set $avatar.foreground.delete("/test/10_hk2")>>
<</silently>>\
<<header>>\
<<page>>\
One final look around this place...maybe for the last time.
A photo of some starlet you don't recognise, posing with <span class="imageLink"><<link "her top being held open by a bandmate">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/kempMuhlNV2.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>, is the last thing you see before you [[switch off your nightvision|BBJ-1040 Exit]].
<</page>><<silently>>
<<set $header.line1 to "''SAFEHOUSE INDIGO''",
$header.line2 to "BANGKOK / MAY 2018">>
<<avatar-stripNaked>>
<<wear-bracelet-friendshipBraceletsLeftWrist>>
<<if hasVisited("WELBANG-70000 Henna tattoo")>>
<<set $avatar.underwear.pushUnique("/113Tattoos/10_tattoo-leftHand-reallyFadedHennaTattoo2"),
$avatar.underwear.pushUnique("/113Tattoos/10_tattoo-leftHand-reallyFadedHennaTattoo2-rear")>>
<</if>>
<<wear-knickers-whiteBrazilianCutWithLaceHem>>
<<wear-bra-whiteHalfCupCentralDart>>
<<wear-top-darkGreyTankTop>>
<<wear-trousers-oliveGreenCapriCargoPants>>
<<wear-shoes-greyToeThongFlipFlops>>
<</silently>>\
<a data-passage="BBJ-1050 Nada">
<<= '<img src='+ $imagePath.base + "locationPhotos/thailand/safehouse/2DaysLaterTitleCard.jpg"+' >'>>
</a><<silently>>
<</silently>>\
<<header>>\
<<page>>\
For the next two days, you work out of the safehouse, analysing what you recovered.
<span class="imageLink"><<link "Clark">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/clark2.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> leads the effort, organising you and a whole team of analysts back in Scotland and the US. He's an absolute workaholic, spending almost every waking minute either hunched over his laptop or making secure phone calls to Faslane and Langley.
<span class="imageLink"><<link "Ian">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/ian.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> isn't trained in this kind of analysis, but he does all he can to help, including keeping you both topped up with caffeine and takeouts while you [[work long hours|BBJ-1060 No footage]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
It quickly becomes apparent that there's no footage dating back to the night that DEVILFISH made the phone call.
The surveillance system automatically overwrites anything older than about 20 days; CIA <div class="tooltip">CCI<span class="tooltiptext">Center for Cyber Intelligence</span></div> is attempting to recover the lost footage from "Devilfish Night" back in February, but early signs aren't promising.
That just leaves a [[long manual search|BBJ-1070 Long manual search]] through computer files and hundreds of hours of surveillance footage, looking for clues.
<</page>><<silently>>
<<emote-brows-raised>>
<<emote-eyes-big>>
<<emote-cheeks-blush>>
<</silently>>\
<<header>>\
<<page>>\
Your blood runs cold when you find footage of your own shift in the archive.
There's a camera observing the bar – you didn't see it in the dark. Luckily, it's focused mainly on Ploy and Roxy – but there are still plenty of moments when you come flouncing into shot, wearing a thong and a smile.
You watch through the whole night with [[horrified, embarrassed fascination|BBJ-1080 Girl on film]]. <<if hasVisited("FNG-290800 Kate/Roxy first kiss")>>//Thank God// the kiss with Roxy happens off-camera.<</if>>
<</page>><<silently>>
<<emote-brows-calm>>
<</silently>>\
<<header>>\
<<page>>\
Just as you remember it, the<<if hasVisited("FNG-290800 Kate/Roxy first kiss")>> rest of the<</if>> shift starts off pretty tame.
Then, at a certain point in the night, the music gets louder and the barmaids have to step up on the rail and bend over the bar to take orders. You watch yourself doing it, letting guy after guy grope and fondle your tits. Literally for //hours.//
At least it's not just you. Roxy, Ploy and Kàyk get it all night, too. That makes it...[[slightly less humiliating|BBJ-1090 Other feeds]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Another feed captured you in the VIP<<if hasVisited("FNG-251800 Bent over line")>>...topless, bending over and doing coke, with two different Thai guys pawing your ass.<<elseif hasVisited("FNG-251700 Lap line")>>...topless, sitting in some Thai guy's lap and doing coke.<<else>>, strutting around topless serving drinks.<</if>>
There's also HD footage of you changing in the dressing room, both times. <<if hasVisited("FNG-256000 Girl on film")>>Including the bit at the end of the night, when you //knew// you were being filmed in there, and you took off your thong anyway.<</if>>
//Everyone on the mission team has seen me naked.//
//[[Bring the footage up with Clark.|BBJ-1100 Kate clears the air]]
[[Don't mention it unless he does.|]]//
<</page>><<silently>>
<<emote-calm>>
<<emote-brows-raised>>
<</silently>>\
<<header>>\
<<page>>\
You wait until Ian pops out for <div class="tooltip">pad thai<span class="tooltiptext">Thai fried noodles</span></div>, then go find <span class="imageLink"><<link "Clark">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/clark2.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>. He's on a secure call to someone at CIA <div class="tooltip">CCI<span class="tooltiptext">Center for Cyber Intelligence</span></div>, and you have to wait for him to finish before you can have his attention.
"Hey," he says, "what've you got?"
[[Did you know there's footage of me?|BBJ-1110 Have you seen me?]]
<</page>><<silently>>
<<emote-mouth-sexy>>
<</silently>>\
<<header>>\
<<page>>\
"Did you know I'm in the footage?" you ask.
"Uh huh." He looks tired.
<<if hasVisited("FNG-251800 Bent over line") or hasVisited("FNG-251700 Lap line")>>\
[[About the drugs...|BBJ-1120 About the drugs]]
<</if>>\
[[I'm concerned I look unprofessional.|BBJ-1190 Professional concern][$kateSays to "concerned"]]
[[I'm embarrassed.|BBJ-1190 Professional concern][$kateSays to "embarrassed"]]
<</page>><<silently>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
"About the drugs..."
"You were undercover," he says dismissively. "Don't worry. Nobody cares."
[[Okay, thanks.|BBJ-1130 Thanks]]
[[Shouldn't I have reported it?|BBJ-1140 Shouldn't I have reported it]]
<</page>><<silently>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
"Okay, thanks."
"That everything?"
<</page>><<silently>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
"Shouldn't I have reported it?"
He cocks his head. "Why didn't you?"
[[Didn't think it was relevant.|BBJ-1150 Didn't think it was relevant]]
[[I thought it might look bad.|BBJ-1160 Thought it might look bad]]
<</page>><<silently>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
"Didn't think it was relevant."
"There's your answer. That everything?"
<</page>><<silently>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
"Thought it might look bad."
He thinks that over for a second. "I get that," he nods. "You're a young officer...your judgement's bound to be questioned. You left it out so it didn't distract focus from the things you observed."
//[[Nod.|BBJ-1170 Yeah, that]]//
<</page>><<silently>>
<<emote-mouth-calm>>
<</silently>>\
<<header>>\
<<page>>\
You nod. It sounded pretty good when he put it that way.
"Two things. First: I woulda done the same, there's nothing wrong with your judgement. Second: everything you do out here is secure compartmentalised, it won't follow you home, okay? You don't need to cover up your decisions, we've got your back."
[[Got it.|BBJ-1180 Okay][$kateSays to "gotIt"]]
[[Okay.|BBJ-1180 Okay][$kateSays to "ok"]]
[[Thanks, Clark.|BBJ-1180 Okay][$kateSays to "thanks"]]
<</page>><<silently>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kateSays == "gotIt">>\
"Got it," you nod.
<<elseif $kateSays == "ok">>\
"Okay," you nod.
<<elseif $kateSays == "thanks">>\
"Thanks, Clark."
<<else>>\
(ERROR IN KATESAYS VAR)
<</if>>\
"<<if $kateSays == "thanks">>No problem.<<else>>Cool.<</if>> That everything?"
<</page>><<silently>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kateSays == "concerned">>\
"I'm...concerned about it," you admit. "I feel like all kinds of people are going to see it. And they might think I'm...unprofessional."
<<else>>\
"I'm...embarrassed," you admit.
<</if>>\
"$kate.firstName..." he pauses a moment, choosing his words. "We're on a serious mission here. Everyone knows that, okay? No one's gonna judge you for using your sex appeal. That's how you got the job there, right?"
[[I guess.|BBJ-1200 Clark absolves Kate]]
<</page>><<silently>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
A vivid memory of being pushed up against the wall in Connor's apartment flashes through your mind. "I guess," you reply cautiously.
"Right. So don't worry about it. When you're undercover we //want// you to act sexy, okay? That's your mission role, that's how you fit in. Anyone gives you shit about it, report 'em to me, I will come down on them like a ton of fuckin' bricks. I promise."
[[Got it.|BBJ-1210 Okay]]
[[Okay.|BBJ-1210 Okay]]
[[Thanks Clark.|BBJ-1210 Okay]]
<</page>><<silently>>
<<emote-brows-calm>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
//TK thanks Clark. Kate feels a little better after this talk, and [[goes back to work|BBJ-1220 No DEVILFISH]].//
<</page>><<silently>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
"So," <span class="imageLink"><<link "Ian">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/ian.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> asks, between mouthfuls of <span class="imageLink"><<link "takeout pad thai">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/safehouse/padThaiTakeout.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>. "How's it going?"
[[Not great.|BBJ-1230 Kate replies][$kateSays to "notGreat"]]
[[Nothing on DEVILFISH.|BBJ-1230 Kate replies][$kateSays to "noDevilfish"]]
[[We're learning a lot about a whorehouse.|BBJ-1230 Kate replies][$kateSays to "whorehouse"]]
<</page>><<silently>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kateSays == "notGreat">>\
"Not great," you tell him.
<<elseif $kateSays == "noDevilfish">>\
"Nothing on DEVILFISH," you tell him.
<<elseif $kateSays == "whorehouse">>\
"We're learning a lot about a whorehouse," you sum it up dryly.
<<else>>\
(ERROR IN KATESAYS VAR)
<</if>>\
"Yeah," agrees <span class="imageLink"><<link "Clark">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/clark2.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>. "<div class="tooltip">CCI<span class="tooltiptext">the CIA's Center for Cyber Intelligence</span></div> can't recover the DEVILFISH footage. So that's Plan A out the window."
"What's Plan B?" asks <span class="imageLink"><<link "Ian">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/ian.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>. "$kate.cover.firstName hacked the feeds, can we just...watch the screens 'til he comes back?"
[[How would we recognise him?|BBJ-1240 Shut up Ian]]
<</page>><<silently>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
"How would we know it's him?" you point out. "All we have is the artist's impression."
"Tough to be sure it's him in person," agrees <span class="imageLink"><<link "Clark">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/clark2.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>. "Let alone on CCTV in a dark room."
"Okay." <span class="imageLink"><<link "Ian">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/ian.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> mulls this over. "Well...what's [[Plan B|BBJ-1250 Clark cogitates]]?"
<</page>><<silently>>
<<emote-calm>>
<<set _kateD10 to random(1,10)>>
<<set _diceDisplay to "1d10 @ "+_kateD10>> /*Show dice via formule, only used for display */
<</silently>>\
<<header>>\
<<page>>\
You'd like to know that, too, but <span class="imageLink"><<link "Clark">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/clark2.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> doesn't answer straight away.
You eat in silence for a little while, washing down a bite of a <span class="imageLink"><<link "hot, crunchy spring roll">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/safehouse/padThaiTakeout.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> with a swig of cold Singha beer.
"<div class="tooltip">SIGINT<span class="tooltiptext">Signals Intelligence – espionage through intercepting messages and hacking computers</span></div>'s not gonna give us what we need," Clark finally declares. "We need an asset."
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
<div id="skinnySkillCheck" class="greyHighlighter">
Make an ''Intelligence check''. Difficulty: Routine (6).
<<link "Roll 6 or higher">>
<<rollDice _diceDisplay>>
<<replace '#skinnySkillCheck'>>
<<silently>>
<<if _kateD10 gte 5>>
<<set _skillCheckSucceeded to true>>
<</if>>
<</silently>>
''Intelligence check.'' Target: 6. You rolled: (_kateD10<<= "+1">>) = <<= _kateD10+1>>. <<if _skillCheckSucceeded>>//Success.//<<else>>//Failure.//<</if>>
<</replace>>
<<replace '#exitNavigation'>>
<<if _skillCheckSucceeded>>
<span class="greyedOut">//[Intelligence check passed]//</span> [[What about the bargirls?|BBJ-1280 Bargirls]]<br />
[[Kriangsak would give us control of the bar.|BBJ-1270 Kriangsak]]
<<else>>
<span class="greyedOut">//[Intelligence check failed]// What about the bargirls?</span><br />
[[Kriangsak would give us control of the bar.|BBJ-1270 Kriangsak]]
<</if>>\
<</replace>>
<</rollDice>>
<</link>> with <div class="tooltip">1d10+1<span class="tooltiptext">+1 //Intelligence//</span></div>.
</div>
</td>
</tr>
</table>
<</nobr>></div>
<div id="exitNavigation">\
</div>\
<</page>><<silently>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
"Kriangsak would give us control of the bar," you remind everyone.
"Yeahhh..." <span class="imageLink"><<link "Clark">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/clark2.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> murmurs, lost in thought. "Hold on a sec. Let me grab my laptop."
<</page>><<silently>>
<<emote-mouth-talking>>
<<emote-brows-raised>>
<</silently>>\
<<header>>\
<<page>>\
"What about the <div class="tooltip">bargirls<span class="tooltiptext">club prostitutes</span></div>?" you ask. "We know which ones were working on Devilfish Night, right?"
"Uh, yeah," says <span class="imageLink"><<link "Clark">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/clark2.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>. "Let me [[grab my laptop|BBJ-1500 Clark returns]]."
<</page>><<silently>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
When he returns, he shows you a roster of the <div class="tooltip">bargirls<span class="tooltiptext">club prostitutes</span></div> who were working on "Devilfish Night". This intel comes from the notebook you found in the office desk.
<small>\
<table>\
<tr>\
<td>\
''9 FEB''
</td>\
</tr>\
<tr>\
<td>\
<<Zoe>>
<<Amanda>>
Ilsa
Katya
<<Sadie>>
Moo
Ping
</td>\
<td>\
Jib
Mem
Fah
Pook
Muey
Moji
Yok
</td>\
</tr>\
</table>\
</small>\
"One of these girls fucked DEVILFISH?" <span class="imageLink"><<link "Ian">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/ian.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> asks.
"Probably," <span class="imageLink"><<link "Clark">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/clark2.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> replies.
[[First things first. Do we know who they all are?|BBJ-1600 Clues clues clues]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
//[TK this whole scene needs editing for pace and purpose. They conclude that they need more information on Kriangsak, and to identify the bargirl "Sadie", who was working on Devilfish Night but came off the roster shortly afterwards.
The Task Force will dig hard into Kriangsak – Kate is their best link to the bargirls. But have they called you ]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
//Finally,// your first shift's over. Nine hours standing and walking around in new heels – your feet are killing you.
This would normally be the part where you help clean down the bar for tomorrow, but Lu asks to see you [[in the office|DINBOSS-1100 Managers office]] instead.
<</page>><<silently>>
<<set $header.line1 to "''MANAGER\'S OFFICE''",
$header.line2 to "HARD COCK CAFE / APRIL 2018">>
<</silently>>\
<<header>>\
<<page>>\
Backstage in the manager's office, Lu counts out your pay for the night – six red banknotes, adding up to <div class="tooltip">600 Baht<span class="tooltiptext"><<if $kate.agency == "cia">>$18<<elseif $kate.agency == "mi6">>£12<<elseif $kate.agency == "asis">>$24<<elseif $kate.agency == "csis">>$24<<elseif $kate.agency == "nzsis">>$24<<else>>ERROR IN KATE.AGENCY VAR<</if>></span></div>.
On this side of the one-way mirror, you can see the bargirls changing back into their street clothes next door – peeling off clingy, revealing stripper dresses and slipping into comfy t-shirts and baggy elephant pants.
"<<Amanda>> make twelve thousan' bah tonight," Lu tells you, sliding 5% of that amount across the desk. "Think abou' it."
[[I will.|DINBOSS-1200 I will]]
[[I couldn't do what she does.|DINBOSS-1300 I couldn't]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"I will," you promise, scooping up the cash.
<span class="greenHighlighter">Miss Lu ''liked'' that.</span>
"Good, good," she smiles. "We talk abou' it next time. But firs', good news. The owner, Mr Kriangsak, he want to meet you."
[[Now?|DINBOSS-1400 Now?]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You glance through at <<Amanda>>, who's obliviously getting dressed next door, and shake your head. "I couldn't do that."
"We'll see," Lu harrumphs. "But firs', good news. The owner, Mr Kriangsak, he want to meet you."
[[Now?|DINBOSS-1400 Now?]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Now?"
"No, no, next few day," she says. "He call you. Jus' make sure you answer."
[[Okay.|DINBOSS-1800 Kate is issued a dress]]
[[Can you tell me anything about him?|DINBOSS-1500 Who is he?]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Can you tell me anything about him?"
"He nice." She shrugs. "You find out for yourself, next few day."
[[Okay.|DINBOSS-1800 Kate is issued a dress]]
[[How old is he?|DINBOSS-1600 How old is he?]]
[[What does he want to meet me for?|DINBOSS-1700 What is the purpose of the meeting?]]
[[What kind of girls does he like?|DINBOSS-1750 Who should I be?]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"How old is he?"
She laughs. "He handsome older man," she says. "Don' worry."
[[Okay.|DINBOSS-1800 Kate is issued a dress]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Why does he want to meet me?"
"You new girl," she shrugs. "He like to meet all employee. Don' worry."
[[Okay.|DINBOSS-1800 Kate is issued a dress]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"What kind of girls does he like?"
<span class="greenHighlighter">Miss Lu ''loved'' that.</span>
She looks at you curiously for a second. //TK get advice from lulu//
[[Okay.|DINBOSS-1800 Kate is issued a dress]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Okay," you shrug.
"Mr Kriangsak say you borrow dress from club," she says, pointing to the couch. A few flimsy looking dresses are draped over the back. "Choo' one."
//[[Check out the dresses.|DINBOSS-1900 Check out the dresses]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
There are three dresses; one short, two long. They're of the sort you've seen the <div class="tooltip">bargirls<span class="tooltiptext">prostitutes</span></div> wearing all night: tight, revealing, gossamer thin.
They're thin and stretchy, so any of them should fit – albeit in an especially clingy and unforgiving way.
//[[Choose the long red dress.|DINBOSS-2000 Kate chooses a dress]]
[[Choose the long hot pink dress.|DINBOSS-2000 Kate chooses a dress]]
[[Choose the short black dress.|DINBOSS-2000 Kate chooses a dress]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You sort through them, and settle on //[TK description of the selected dress]//.
"Okay," says Lu. "Go get change, go home. I give you call in few day about nex shift."
//[[Get changed, go home.|DINBOSS-2100 Title card]]//
<</page>><<silently>>
<<wear-knickers-nudeStringWithTwoBowsOnStraps>>
<<wear-bra-nudeStrapless>>
<<wear-shorts-blueDenimDaisyDukes>>
<<wear-top-whiteRibbedButtonUpCroppedTShirt>>
<<wear-shoes-brownAnkleHighStrappyFlatSandals>>
<<wear-multicolouredMalaysianCrossBodyBag>>
<<set $kate.isUsingHerStripperName to false>>
<</silently>>\
<<page>>\
//[[A LITTLE LATER...|DINBOSS-2200 Patpong after closing]]//
<</page>><<silently>>
<<set $header.line1 to "''PATPONG''",
$header.line2 to "BANGKOK / APRIL 2018">>
<</silently>>\
<<header>>\
<<page>>\
<<image "/locationPhotos/thailand/patpong/patpongPackingUp.jpg" 90 1000 540 0>>\
//[TK A light sweater would be cool in this scene]//
It's about 2.30 <small>A.M.,</small> but the night air still feels warm and balmy after hours in the chilled air of the club.
A group of about thirty men are busily packing down the night market. Most of the bars are closed, now, but a few stores are still open.
A street food stall nearby is doing a roaring trade, selling katsu curries to hungry <div class="tooltip">bargirls<span class="tooltiptext">prostitutes</span></div> coming off their shifts.
[[Get a katsu curry.|DINBOSS-2300 Katsu curry]]
[[Get a toastie from 7/11.|DINBOSS-2400 Toastie]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<image "/locationPhotos/thailand/patpong/chickenKatsu.jpg" 120 1000 560 0>>\
<div class="tooltip">60 Baht<span class="tooltiptext"><<if $kate.agency == "cia">>$1.80<<elseif $kate.agency == "mi6">>£1.20<<elseif $kate.agency == "asis">>$2.40<<elseif $kate.agency == "csis">>$2.40<<elseif $kate.agency == "nzsis">>$2.40<<else>>ERROR IN KATE.AGENCY VAR<</if>></span></div> gets you a carton stuffed with fried chicken in spicy katsu sauce, a mound of sticky rice topped with a runny fried egg, and a gyoza dumpling that's crunchy on the outside and juicy in the middle.
It's //so good.// You wolf it down right there in the street, watching the men pack down the market.
//[[Go back to the hostel.|DINBOSS-2500 Title card]]//
<</page>><<silently>>
<<set $header.line1 to "''7/11''",
$header.line2 to "PATPONG / APRIL 2018">>
<</silently>>\
<<header>>\
<<page>>\
<<image "/locationPhotos/thailand/patpong/cheeseToastie.jpg" 120 1000 560 0>>\
You grab a toastie from the 7/11 across the street. The lady toasts it for you in the shop and, just like last time, every bite is crunchy, golden, comforting and delicious.
Why don't they sell these everywhere? They're cheap and they're amazing.
//[[Go back to the hostel.|DINBOSS-2410 Hostel]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
//[TK Kate goes back to the hostel.
Back there: all quiet (it's 2AM!). She can't sleep; her ears are ringing, and she's buzzing from all the socialisation.
She has work to do anyway. Kate drafts and submits a preliminary intel report on her first night.
When she finally slips into bed...it's 3.30AM and she's //ridiculously// horny. Kate picks something that happened tonight to fantasise about: e.g. giving a lapdance to that first chubby Thai guy, doing a girl/girl show with Roxy, selling her knickers to the Chinese playboy, getting passed around the VIP room by Tid's friends, all the guys who groped her, giving head in the DJ booth, etc.
Jilling off scene, then sleep.
Probably some kind of morning after regret/emotion/guilt...tempered by checking in with Ian, and getting absolutely glowing feedback. (Kate left all the groping out of her report, of course.) The Task Force is super impressed with her; she's in place and already picking up intel. AMAZING work...wait for them to contact you, they obviously like you, don't do anything to upset what you're doing...
[[Days pass...|DINBOSS-2500 Title card]]
]
<</page>><<silently>>
<<set $avatar.clothing.delete("teenRom/50_katesBedsheets")>>
<<set $avatar.clothing.delete("/makeup/bodyGlitter/05_bodyGlitter1-" + $kate.braSize)>>
<<set $avatar.clothing.delete("/makeup/bodyGlitter/05_bodyGlitter1-rear")>>
<<emote-calm>>
<<avatar-stripNaked>>
<<remove-makeup-manicure>>
<<remove-makeup-pedicure>>
<<wear-bracelet-friendshipBraceletsLeftWrist>>
<<if hasVisited("WELBANG-70000 Henna tattoo")>>
<<set $avatar.underwear.pushUnique("/113Tattoos/10_tattoo-leftHand-fadedHennaTattoo2"),
$avatar.underwear.pushUnique("/113Tattoos/10_tattoo-leftHand-fadedHennaTattoo2-rear")>>
<</if>>
<<wear-shorts-blackHikerShortsWithBrownBelt>>
<<wear-top-darkGreyTankTop>>
<<wear-hosiery-blackTrainerSocks>>
<<wear-shoes-blackAndWhiteConverseLowTops>>
<<wear-multicolouredMalaysianCrossBodyBag>>
<<wear-bigBlackSunglasses>>
<</silently>>\
<<page>>\
''//A FEW DAYS LATER...//''
Days pass. Aware that you might be under surveillance, you try to live like the broke backpacker you're posing as, avoiding attractions and nights out that'd cost money.
Later in the week, though, your Israeli hostel buddies Shira and Danny ask you to come along to a spot that shouldn't be expensive. After all, officially [[it's closed down|DINBOSS-2600 Title card]]...
<</page>><<silently>>
<<set $header.line1 to "''SATHORN NEIGHBOURHOOD''",
$header.line2 to "BANGKOK / MAY 2018">>
<</silently>>\
<a data-passage="DINBOSS-2700 Sathorn base">
<<= '<img src='+ $imagePath.base + "locationPhotos/thailand/sathorn/sathornTitleCard.jpg"+' >'>>
</a><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You suspect they mostly invited you along to take photos for their Instagram. But Vish and Jaya tag along, too, so you feel less like a third wheel. //Fifth wheel, maybe.//
The "ghost tower" was meant to become an iconic addition to Bangkok's skyline. But construction was abandoned during the 1997 Asian Financial Crisis. Locals are convinced [[it's haunted|DINBOSS-2800 Creepy]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
When you get close to the skeletal grey tower, empty and desolate, you can understand why. Reportedly built on a burial ground, it rises forebodingly just off the Chao Phraya river. Every day it casts a looming shadow over an ancient Buddhist temple below.
<<image "/locationPhotos/thailand/sathorn/sathornFromGround.jpg" 0 1000 628 0>>\
"Creepy," Jaya sums it up. Her thick Indian accent makes the word sound melodic.
"C'mon," says Danny, "let's [[find a way in|DINBOSS-2900 No entry]]."
<</page>><<silently>>
<<set _kateD10 to random(1,10)>>
<<set _diceDisplay to "1d10 @ "+_kateD10>> /*Show dice via formule, only used for display */
<</silently>>\
<<header>>\
<<page>>\
The site is protected by a tall, climbproof metal fence. You walk all around it; some panels are dented and damaged, but there aren't any gaps.
<<image "/locationPhotos/thailand/sathorn/sathornPerimeterFence.jpg" 300 1000 715 0>>\
The security guard Danny summons by pounding on a gate can't speak English,<<if $kate.ethnicity == "French Canadian">> French ,<</if>> Hindi or Hebrew. Nor - remarkably – is he interested in the <div class="tooltip">600 Baht<span class="tooltiptext"><<if $kate.agency == "cia">>$18<<elseif $kate.agency == "mi6">>£12<<elseif $kate.agency == "asis">>$24<<elseif $kate.agency == "csis">>$24<<elseif $kate.agency == "nzsis">>$24<<else>>ERROR IN KATE.AGENCY VAR<</if>></span></div> bribe that Danny and Vish scrape together.
That's especially galling considering the shit you had to do for ฿600 last week, but it's the situation.
"That's it, then," sighs Shira when the gate clangs shut.
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
<div id="skinnySkillCheck" class="greyHighlighter">
Make a ''Perception check.'' Difficulty: Mild (2).
<<link "Roll 2 or higher">>
<<rollDice _diceDisplay>>
<<replace '#skinnySkillCheck'>>
<<silently>>
<<if _kateD10 gte 2>>
<<set _skillCheckSucceeded to true>>
<</if>>
<</silently>>
''Perception check.'' Target: 2. You rolled: _kateD10. <<if _skillCheckSucceeded>>//Success.//<<else>>//Failure.//<</if>>
<</replace>>
<<replace '#exitNavigation'>>
<<if _skillCheckSucceeded>>
<span class="greyedOut">//[Perception check passed]//</span> [[Maybe not...|DINBOSS-3000 Maybe not]]<br/>
[[Let's take a walk, we'll find something cool.|DINBOSS-7000 A short walk]]
<<else>>
<span class="greyedOut">//[Perception check passed]// Maybe not...</span> <br/>
[[Let's take a walk, we'll find something cool.|DINBOSS-7000 A short walk]]
<</if>>\
<</replace>>
<</rollDice>>
<</link>> with <div class="tooltip">1d10+0<span class="tooltiptext">+0 //Tradecraft// skill</span></div>.
</div>
</td>
</tr>
</table>
<</nobr>></div>
<div id="exitNavigation">\
</div>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Maybe not..."
Everybody follows your gaze. Four stories up is a walkway connecting the ghost tower to the building across the street: a decrepit <<if $kate.agency == "cia" or $kate.agency == "csis">>parking lot<<else>>car park<</if>>, with no perimeter fence.
<span class="greenHighlighter">Everybody ''liked'' that.</span>
<<image "/locationPhotos/thailand/sathorn/sathornSkybridge.jpg" 100 1000 666 0>>\
"//Has// to be sealed off," murmurs Vish.
Danny shrugs. "[[Let's find out|DINBOSS-3100 Parking lot]]."
<</page>><<silently>>
<<remove-bigBlackSunglasses>>
<<if $kate.agency == "cia" or $kate.agency == "csis">>
<<set $header.line1 to "''DERELICT PARKING LOT''",
$header.line2 to "SATHORN / MAY 2018">>
<<else>>
<<set $header.line1 to "''DERELICT CAR PARK''",
$header.line2 to "SATHORN / MAY 2018">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
You make your way into the dark and grungy <<if $kate.agency == "cia" or $kate.agency == "csis">>parking lot<<else>>car park<</if>> to investigate. "This is like Scooby Doo," whispers Jaya.
//Scooby Doo with homeless junkies, maybe.// Needles and dirty mattresses scattered around tell you that this place [[isn't totally deserted|DINBOSS-3110 Cat dungeon]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
One level up, you spot one of the lowly addicts who live here - a skinny, dirty, dark-skinned asian man, asleep or unconscious on a filthy mattress.
Cages stacked around him are clowdered with cats. They have food and a water, like they're pets – does he //collect// them?
<<image "/locationPhotos/thailand/sathorn/catJail.jpg" 0 1000 667 0>>\
They don't seem distressed, and he doesn't stir. So you creep past his drug addled cat jail, and keep [[going up|DINBOSS-3200 Blocked]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Four staircases up, you reach the walkway. Vish was right; it's sealed shut with a heavy metal plate.
<<image "/locationPhotos/thailand/sathorn/blockedWalkway.jpg" 100 1000 666 0>>\
"Damn," says Danny, looking around. "Let's go up one and take a look."
"We're //not// going over the roof," objects Shira.
"Let's just [[take a look|DINBOSS-3300 Inspection from above]]," he insists.
<</page>><<silently>>
<<set _kateD10 to random(1,10)>>
<<set _diceDisplay to "1d10 @ "+_kateD10>> /*Show dice via formule, only used for display */
<</silently>>\
<<header>>\
<<page>>\
One level up: well, there //is// a way you could climb out on top of the walkway. But Danny whistles when he sees it. "It's...pretty high," he admits.
<<image "/locationPhotos/thailand/sathorn/sathornWalkwayCrossing.jpg" 180 1000 666 0>>\
That's an understatement. You'd have to climb out onto the rickety old metal walkway roof; cross above the street <<if $kate.agency == "mi6">>160 feet<<else>>50 metres<</if>> below; then scale round the metal lattice welded into place on the other side. It's been put there exactly to deter people like you.
"No fucking way," Shira says flatly when she sees it. Jaya and Vish echo her sentiment. Danny's wavering in the face of all this good advice.
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
<div id="skinnySkillCheck" class="greyHighlighter">
Make a ''Daring check.'' Difficulty: Routine (6).
<<link "Roll 6 or higher">>
<<rollDice _diceDisplay>>
<<replace '#skinnySkillCheck'>>
<<silently>>
<<if _kateD10 gte 6>>
<<set _skillCheckSucceeded to true>>
<</if>>
<</silently>>
''Daring check.'' Target: 6. You rolled: _kateD10. <<if _skillCheckSucceeded>>//Success.//<<else>>//Failure.//<</if>>
<</replace>>
<<replace '#exitNavigation'>>
<<if _skillCheckSucceeded>>
<span class="greyedOut">//[Daring check passed]//</span> [[We can make it.|DINBOSS-3400 Let's do this]] <br />
[[Too dangerous.|DINBOSS-3310 Too dangerous]]
<<else>>
<span class="greyedOut">//[Daring check failed]// We can make it.</span> <br />
[[Too dangerous.|DINBOSS-3310 Too dangerous]]
<</if>>\
<</replace>>
<</rollDice>>
<</link>> with <div class="tooltip">1d10+0<span class="tooltiptext">+0 //Tradecraft// skill</span></div>.
</div>
</td>
</tr>
</table>
<</nobr>></div>
<div id="exitNavigation">\
</div>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
This is the kind of thing that video game characters do without thinking. But in real life, climbing out over a five-storey drop is actually a seriously daunting proposition.
You look down at the concrete below and shake your head. "It's too dangerous," you say. Outvoted four to one, Danny quickly gives up on his crazy idea.
[[Let's take a walk, we'll find something cool.|DINBOSS-7000 A short walk]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"We can make it," you pronounce.
"You think?" Danny looks out again, recalculating the risk. You can almost see the wheels turning in his head.
Then he turns to you and nods, a plucky grin forming on his face.
<span class="greenHighlighter">Danny ''liked'' that.</span> <span class="redHighlighter">Shira ''disliked'' that.</span>
"It's too dangerous," protests Shira.
"You'll have to do it //twice,"// points out Vish. "When you come back, you'll have to do it backwards in reverse."
"Danny, no," [[squeaks Jaya|DINBOSS-3500 Danny no]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Neither of you are listening, too swept up in a sudden mutual rush of adrenaline and instinctive camaraderie. "I'll go first," he tells you, climbing out over the side.
Jaya sucks in her breath in a frightened gasp. Shira whips out her <<if $kate.agency == "cia" or $kate.agency == "csis">>cellphone<<else>>phone<</if>> and starts filming. "[[Careful, Danny|DINBOSS-3600 Danny crosses]]," urges Vish.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
It feels like your heart's in your mouth as you watch him cross slowly over the metal roof, <<if $kate.agency == "mi6">>160 feet<<else>>50 metres<</if>> above the ground.
On the other side, he sidesteps carefully along the metal lattice, edging out on a narrow concrete ledge, balancing with his fingertips in the mesh.
At the end he pauses briefly...then swings his body out over the street and around the lattice. It's an [[act of heart-pounding daring|DINBOSS-3700 Danny made it]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
A moment's flirtation with sudden death...then he's safely around, standing inside the Sathorn Ghost Tower.
He lets out a whoop of joy, and so does Shira – who wasn't filming a snuff movie, after all.
Jaya and Vish shout encouragement, but Danny's only focused on you. "$kate.firstName, it's not too bad," he shouts back. "You can do it."
//[[Climb out onto the roof.|DINBOSS-3800 Kate climbs out]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Following Danny's lead, you climb out over the side of the <<if $kate.agency == "cia" or $kate.agency == "csis">>parking lot<<else>>car park<</if>>. Fear rushes up inside you as you balance on the precipice, just a rusty old roof between you and the dizzying fatal drop beneath.
"You two are crazy," Jaya says behind you. Her voice sounds further away than she is, muffled by the blood rushing in your ears.
One last glance back, at two very worried Indian faces. Shira's face is hidden behind her camera phone. Maybe she //is// filming a snuff movie.
"You can do it, $kate.cover.firstName," Danny calls from the other side. His voice is low and strong and encouraging.
//[[Step out onto the walkway.|DINBOSS-3900 Kate stands]]//
<</page>><<silently>>
<<if $kate.agency == "mi6">>
<<set $header.line1 to "''WALKWAY ROOF''",
$header.line2 to "160FT ABOVE SATHORNSATHORN / MAY 2018">>
<<else>>
<<set $header.line1 to "''WALKWAY ROOF''",
$header.line2 to "50M ABOVE SATHORNSATHORN / MAY 2018">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
<<if hasVisited("DINBOSS-4400 Game over")>>\
//An eerie feeling washes over you, like someone just walked over your grave.//
<</if>>\
The rusty, sun-baked metal creaks as you ease your weight down onto it. It's so hot you can feel it through the soles of your <<trainer>>s.
It's the roof of a walkway, so it's not like walking a tightrope. Logically, you should be able to just <span class="imageLink"><<link "stroll casually across it">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/sathorn/longWayDown.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>.
But logic's a quiet voice in your head when your body senses that death is just a fall away.
//[[Cross carefully.|DINBOSS-4000 Kate crosses]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You tread gingerly along the creaking, decrepit metal roof, step by step crossing the street far below.
Relief wells up inside you when you reach the other side, and can step up onto concrete again.
But now something [[even more dangerous|DINBOSS-4100 Lattice climb]] is ahead: you need to shuffle out sideways along the ledge, past the massive metal lattice in your way.
<</page>><<silently>>
<<if $kate.agency == "mi6">>
<<set $header.line1 to "''GHOST TOWER EXTERIOR''",
$header.line2 to "160FT ABOVE SATHORN / MAY 2018">>
<<else>>
<<set $header.line1 to "''GHOST TOWER EXTERIOR''",
$header.line2 to "50M ABOVE SATHORN / MAY 2018">>
<</if>>
<<set _kateD10 to random(1,10)>>
<<set _diceDisplay to "1d10 @ "+_kateD10>> /*Show dice via formule, only used for display */
<</silently>>\
<<header>>\
<<page>>\
The holes in the wire mesh are tiny – too small to get your fingers properly through.
Everything depends on keeping your balance along the tiny concrete ledge. If you stay upright, you'll make it. If you slip or lean back at any point, you'll fall to the street below.
"You got this," Danny says. He leans out around the far edge of the metal lattice, stretching out his hand for you to make it to.
It's only a <<if $kate.agency == "mi6">>few feet<<else>>a few metres<</if>> across. But it's a very long way down.
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
<div id="skinnySkillCheck" class="greyHighlighter">
Make an ''Agility check.'' Risk: Mild (2).
<<link "Roll 2 or higher">>
<<rollDice _diceDisplay>>
<<replace '#skinnySkillCheck'>>
<<silently>>
<<if _kateD10 gte 2>>
<<set _skillCheckSucceeded to true>>
<</if>>
<</silently>>
''Agility check.'' Target: 2. You rolled: _kateD10. <<if _skillCheckSucceeded>>//Success.//<<else>>//Failure.//<</if>>
<</replace>>
<<replace '#exitNavigation'>>
<<if _skillCheckSucceeded>>
//Oh god.// The hairs on your arms and the nape of your neck all lift up at once as you [[inch out over the side...|DINBOSS-4700 Climbing like Lara Croft]]
<<else>>
//Oh god.// The hairs on your arms and the nape of your neck all lift up at once as you [[inch out over the side...|DINBOSS-4200 Slip!]]
<</if>>\
<</replace>>
<</rollDice>>
<</link>> with <div class="tooltip">1d10+0<span class="tooltiptext">+0 //Coördination//</span></div>.
</div>
</td>
</tr>
</table>
<</nobr>></div>
<div id="exitNavigation">\
</div>\
<</page>><<silently>>
<<set _npcD10 to random(2,11)>> /* npc rolls 1d10+1 */
<</silently>>\
<<header>>\
<<page>>\
Dangling precariously above the street far below, you inch out sideways across the metal lattice.
Tiny step follows tiny step. "Nearly there..." says Danny, his voice soft and reassuring. "Nearly th–"
Your right foot slips on the ledge and you lurch suddenly, //horrifyingly// off-balance.
<div class="greyHighlighter">\
<table>\
<tr>\
<td style="padding: 0px 20px 0px;">\
<<dice-showDiceImage "d10">>\
</td>\
<td>\
<div id="skinnySkillCheck" class="greyHighlighter">\
''Reflexes check.'' Danny rolls <div class="tooltip">1D10+1<span class="tooltiptext">Average of Danny's Coördination & Strength (+1)</span></div> to catch you.
Target: 6. Result<<= either("...", "....", ".....", ".......", "........", ".........", "..........", "...........")>><<= _npcD10>>. \
<<if _npcD10 gte 6>>\
[[Success.|DINBOSS-4500 Gotcha!]]
<<else>>\
[[Failure.|DINBOSS-4300 Kate falls]]
<</if>>\
</div>\
</td>\
</tr>\
</table>\
</div>\
<</page>><<silently>>
<<emote-eyes-big>>
<<emote-mouth-open>>
<<emote-brows-worried>>
<<if $kate.agency == "mi6">>
<<set $header.line1 to "''IN FREEFALL''",
$header.line2 to "128FT ABOVE SATHORN / MAY 2018">>
<<else>>
<<set $header.line1 to "''IN FREEFALL''",
$header.line2 to "40M ABOVE SATHORN / MAY 2018">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
Your fingertips brush his – one last fleeting touch – then you plunge off the side of the building.
Your life doesn't flash before your eyes. All you feel in those final three seconds is a profound sense of denial, and regret.
A scream erupts from your lips; cut short by a horrifyingly loud //crack// that only your friends hear. There's a bright white flash //inside your head// as you [[slam into the concrete|DINBOSS-4400 Game over]].
<</page>><<silently>>
<<emote-brows-calm>>
<<emote-eyes-closed>>
<<emote-mouth-calm>>
<<remove-multicolouredMalaysianCrossBodyBag>>
<<if hasVisited("MALAY-89000 Max's balcony")>>
<<set _sexualPartners += 1>>
<</if>>
<</silently>>\
<<page>>\
<<image "/ui/gameOver.jpg" 0 1000 238 0>>\
Your ending: //''Cerpin Taxt.'' <<= $kate.agency.toUpperCase()>> officer $kate.firstName $kate.surname died from an accidental fall while serving in Bangkok. Her body was repatriated and buried in <<if $kate.agency == "cia">>Arlington National Cemetery<<elseif $kate.agency == "mi6">>Brookwood Cemetery<<elseif $kate.agency == "asis">>Woden Cemetery<<elseif $kate.agency == "csis">>Beechwood Cemetery<<elseif $kate.agency == "nzsis">>Addington Cemetery<<else>>ERROR IN KATE.AGENCY VAR<</if>>. She was $kate.age.//
//Body count 2018-2019: <<if hasVisited("MALAY-89000 Max's balcony")>>2 (Max, Connor)<<else>>1 (Connor)<</if>>//
<hr />
<<link "//Respawn on the walkway roof//" "DINBOSS-3900 Kate stands">><<emote-eyes-calm>><<wear-multicolouredMalaysianCrossBodyBag>><</link>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
A teetering moment of sheer terror, then Danny grabs your wrist and steadies you.
You regain your footing. //Oh fuck that was close.// "You okay?"
[[Yeah.|DINBOSS-4600 Recovery][$temp.playerDecision to "yeah"]]
[[Don't let go.|DINBOSS-4600 Recovery][$temp.playerDecision to "dontLetGo"]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.playerDecision == "yeah">>\
"Yeah," you squeak.
<<elseif $temp.playerDecision == "dontLetGo">>\
"Don't let go," you squeak.
<<else>>\
(ERROR IN TEMP.PLAYERDECISION VAR)
<</if>>\
"I've got you."
Steadied by his grip on your wrist, you resume your climb, inching out to the edge of the metal lattice. Danny helps pull you around it, and your feet //finally// touch down on [[solid concrete|DINBOSS-4800 Made it!]] again.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Dangling precariously above the street far below, you inch out sideways across the metal lattice.
Tiny step follows tiny step. "Nearly there..." says Danny, his voice soft and reassuring. "Nearly there..."
Your hand brushes past his, then you're holding onto each other's wrists. "Got you," he says, and all of a sudden you know you're going to make it.
You inch out to the edge of the metal lattice. Danny helps pull you round, and your feet //finally// touch down on [[solid concrete|DINBOSS-4800 Made it!]] again.
<</page>><<silently>>
<<emote-brows-raised>>
<<emote-eyes-big>>
<<emote-mouth-beam>>
<<set $header.line1 to "''GHOST TOWER''",
$header.line2 to "SATHORN / MAY 2018">>
<</silently>>\
<<header>>\
<<page>>\
"Fuck." You grin wildly up at Danny as you find your footing. //What a rush.// You're not looking forward to climbing back out there...but that's a problem for later. You made it!
"Danny!" Vish calls from across the street. "You go ahead, I can't leave the girls."
Danny scoffs at that. "<div class="tooltip">Beseder, Vish<span class="tooltiptext">Sure, Vish</span></div>," he mutters skeptically, then raises his voice to shout back. "Yeah, man! Look after them!"
"Good luck," cries Jaya.
"<div class="tooltip">Tahene<span class="tooltiptext">Have fun</span></div>," Shira calls, a slight edge in her tone.
[[We'll call you when we get back!|DINBOSS-4900 Farewell]]
<</page>><<silently>>
<<emote-calm>>
<<emote-brows-raised>>
<<emote-mouth-open>>
<</silently>>\
<<header>>\
<<page>>\
"We'll call you when we get back!" you shout.
Farewells are waved across the street, then it's time for you and Danny to [[explore the old building|DINBOSS-5000 Horror flick]].
<</page>><<silently>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
<<image "/locationPhotos/thailand/sathorn/spookyCorridors.jpg" 50 1000 700 0>>\
The pair of you venture deeper into the shadowy, murky corridors. It feels like stepping into a horror flick.
Frames without doors; rubble strewn everywhere; malevolent warnings spray-painted onto the walls. This is an [[eerie, desolate place|DINBOSS-5100 Desolate place]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You're instinctively quiet, speaking only in murmurs, trying not to attract attention in this...urban crypt.
Sometimes a twist or a turn leads you into menacing darkness. Sometimes to a stunning graffiti piece. It's like a haunted art gallery.
<<image "/locationPhotos/thailand/sathorn/witchyGraffiti.jpg" 30 1000 450 0>>\
"Over there," Danny whispers. "Stairs."
The cryptlike silence is pierced by your <<if $kate.agency == "cia" or $kate.agency == "csis">>cellphone<<else>>phone<</if>>. It pings inside your <<handbag>>, announcing the arrival of a text message.
<span class="greyedOut">//[Whisper]//</span> [[Sorry!|DINBOSS-5200 Sorry]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Sorry," you hiss, fishing inside your <<handbag>>.
Danny grins. "Why are we whispering?" he whispers.
"I don't know," you whisper back.
//[[Check your messages.|DINBOSS-5300 Check your messages]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<div style="transform: scale(1,1);-webkit-transform-origin-x: 0;">\
<div class="marvel-device iphone-x">\
<div class="notch">\
<div class="camera"></div>\
<div class="speaker"></div>\
</div>\
<div class="top-bar"></div>\
<div class="sleep"></div>\
<div class="bottom-bar"></div>\
<div class="volume"></div>\
<div class="overflow">\
<div class="shadow shadow--tr"></div>\
<div class="shadow shadow--tl"></div>\
<div class="shadow shadow--br"></div>\
<div class="shadow shadow--bl"></div>\
</div>\
<div class="inner-shadow"></div>\
<div class="screenW">\
<div class="chat">\
<div class="chatHeaderIOS"><<= "<img src='" + $imagePath.ui + "phone/header.png' style='width: 100%;'>" >><div class="h3">11:34</div><div class="h2"><b>+66898479072</b></div></div>
<div class="date">\
Text message
</div>\
<div class="npc messages">\
<div class="messageIOS last">\
$kate.stripperName I will pick you up from your hostel be ready at 7
</div>\
</div>\
<<= "<img src='" + $imagePath.ui + "phone/footer.png' style='width: 95%; position: absolute; bottom: 0px;'>" >>
</div>\
</div>\
</div>\
</div>\
That must be your new boss, Mr Kriangsak...he wants to meet you tonight. //Shit.//
"Everything okay?" whispers Danny.
[[Yeah. Just a sec.|DINBOSS-5400 Reporting in]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Yeah," you murmur distractedly. "Just a sec."
You open Signal, tap out a quick report to Ian, then send it and tuck your <<if $kate.agency == "cia" or $kate.agency == "csis">>cell<<else>>phone<</if>> away. 7 <small>P.M.</small> tonight still leaves you plenty of time.
"You look super serious now," Danny whispers.
<span class="greyedOut">//[Smile]//</span> [[I'm fine, let's go.|DINBOSS-5500 I'm fine]]
<</page>><<silently>>
<<emote-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
"I'm fine," you insist, forcing a smile so you look less super serious. "Let's go."
<<image "/locationPhotos/thailand/sathorn/stairwell.jpg" 100 1000 667 0>>\
You follow Danny over to the stairwell he saw, and begin your [[long ascent of the Ghost Tower|DINBOSS-5600 The long climb]].
<</page>><<silently>>
<<emote-mouth-calm>>
<</silently>>\
<<header>>\
<<page>>\
The narrow stairwell is dark and scary and dangerous. With no railings, and decades of <<if $kate.agency == "cia" or $kate.agency == "csis">>trash<<else>>rubbish<</if>> underfoot, you really need to watch your step.
You go up carefully, lighting the way with your phone flashlights, communicating in whispers and touches as you guide one another past exposed cables, downed construction tools, boards bristling with rusted nails, and dozens more things to [[hurt or kill yourselves|DINBOSS-5700 Hot climb]] on.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
The shady gloom isn't much respite from the thick humidity. By the time you've gone up ten floors, you're pouring with sweat.
It's like [[climbing an indoor mountain|DINBOSS-5800 The higher you go]]. You stop periodically to rest and explore.
The abandoned, windowless luxury apartments are decorated with graffiti and uninstalled furnishings and million-dollar views of the city all around.
<<image "/locationPhotos/thailand/sathorn/throneRoom.jpg" 100 1000 500 0>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
The [[higher you get|DINBOSS-5900 Spectacular views]], the more dangerous and skeletal the Ghost Tower becomes.
<<image "/locationPhotos/thailand/sathorn/elevatorShaft.jpg" 150 1000 500 0>>\
Above the 30th floor you start finding dark random holes in the floor, and totally open elevator shafts offering a quick trip to the <<if $kate.agency == "cia" or $kate.agency == "csis">>first<<else>>ground<</if>> floor.
By unspoken consent, it seems safest just to hold hands when you're near the edge of a drop like that.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
The views get [[more and more spectacular|DINBOSS-6000 Rooftop]], too. You make sure you get plenty of flattering shots for Danny to use on his Instagram.
<<image "/locationPhotos/thailand/sathorn/danny.jpg" 150 1000 650 0>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
By the time you get all the way to the 49th floor, you're both drenched in sweat and breathing hard. You drank the last of the water ten floors ago, and your thigh and butt muscles are burning.
<<image "/locationPhotos/thailand/sathorn/stairsToRoof.jpg" 150 1000 650 0>>\
Sunlight streaming in through the stairwell roof keeps you pushing together up the last few steps. You let out a satisfied little sigh of relief as you [[step out onto the rooftop|DINBOSS-6100 Rooftop view]] at last. Danny comes out behind you just a few seconds later.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Up on the roof it's a mess, with steel rebar and broken concrete all over the place.
But the view is //spectacular.//
<<image "/locationPhotos/thailand/sathorn/rooftopView.jpg" 150 1000 650 0>>\
A sweeping panorama of the city stretches out before your eyes. Skyscrapers of all shapes and sizes; the BTS skytrain system; narrow city streets congested with traffic; barges and river taxis gliding along the mighty Chao Phraya river.
Looking out over it all makes you feel like you [[conquered a mountain|DINBOSS-6200 Hungry]]. Queen of the city. Goddess of the sky.
<</page>><<silently>>
<<wear-bigBlackSunglasses>>
<<remove-multicolouredMalaysianCrossBodyBag>>
<</silently>>\
<<header>>\
<<page>>\
"Shoulda brought some //food,"// Danny says ruefully. He's right. You're starving, and thirsty. But the view and the cool wind are too special to just rush away from.
<<image "/locationPhotos/thailand/sathorn/rooftopView2.jpg" 150 1000 650 0>>\
You sit and gaze out over the skyline together, enjoying what could be the quietest, most peaceful spot in all Bangkok. Just the two of you, [[alone together|DINBOSS-6300 Title card]] surrounded by ten million people...
<</page>><<silently>>
<<wear-multicolouredMalaysianCrossBodyBag>>
<</silently>>\
<<page>>\
//[[AN HOUR LATER...|DINBOSS-6400 Did they didn't they]]//
<</page>><<silently>>
<<set $header.line1 to "''BACK ON THE GROUND''",
$header.line2 to "SATHORN / MAY 2018">>
<</silently>>\
<<header>>\
<<page>>\
"Well you two took your time," Shira says testily.
"Yeah, yeah, we're //starving,"// Danny replies. "Let's [[get food|DINBOSS-6500 Doodle bar]], and we'll show you the photos. It's //incredible// up there..."
<span class="redHighlighter">Shira ''disliked'' that.</span>
Danny doesn't notice, but Shira fixes you with a stern, possessive glare as soon as he turns away. Even though all you did up there was hold hands...you find yourself hoping that Danny's wise enough to not reveal that.
<</page>><<silently>>
<<set $header.line1 to "''ALL YOU CAN EAT NOODLE''",
$header.line2 to "SATHORN / MAY 2018">>
<<remove-bigBlackSunglasses>>
<<remove-multicolouredMalaysianCrossBodyBag>>
<</silently>>\
<<header>>\
<<page>>\
There's a street noodle bar nearby. You and Danny wolf down heaps of cheap, greasy noodles, washed down with big glasses of <span class="imageLink"><<link "Thai Coke">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/sathorn/thaiCoke.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>, and then you feel human enough to swipe through the photos of your adventure in the Ghost Tower.
"We're thinking maybe Khao San tonight," Jaya tells you. "Want to come?"
[[Can't tonight, sorry...|DINBOSS-6600 Can't tonight]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Can't tonight," you shake your head. "Sorry."
<span class="greenHighlighter">Shira ''liked'' that.</span>
"Too bad. Well, Vish and I are leaving soon," Jaya says. "We have to go out as a group before then. And I meant what I said about [[visiting us in India|DINBOSS-10000 Title card]]..."
<</page>><<silently>>
<<set $header.line1 to "''WAT YANNAWA''",
$header.line2 to "SATHORN / MAY 2018">>
<<wear-bigBlackSunglasses>>
<</silently>>\
<<header>>\
<<page>>\
A short walk takes you to Wat Yannawa, the boat temple. King Rama III commissioned it to remind future generations about the important role that Chinese-style junk boats played in the development of Bangkok.
<<image "/locationPhotos/thailand/sathorn/watYannawa.jpg" 40 1000 560 0>>\
It looks cool but, in shorts and t-shirts, you and the girls are showing too much skin to be allowed in a temple. After taking some photos of the outside, you [[keep walking|DINBOSS-7100 A real boat]].
<</page>><<silently>>
<<set $header.line1 to "''EAST BANK''",
$header.line2 to "CHAO PHRAYA RIVER / MAY 2018">>
<</silently>>\
<<header>>\
<<page>>\
Walking down to the riverside, you come across a real boat – a beautiful wooden long tail boat, painted in cheery rainbow colours, moored and idle.
After a short haggling session, the five of you are clambering aboard for an impromptu [[canal tour|DINBOSS-7200 River crossing]]!
<<image "/locationPhotos/thailand/sathorn/longtailBoat.jpg" 0 1000 634 0>>\
<</page>><<silently>>
<<set $header.line1 to "''CHAO PHRAYA RIVER''",
$header.line2 to "BANGKOK / MAY 2018">>
<<emote-nose-wrinkle>>
<<emote-mouth-wideSmile>>
<</silently>>\
<<header>>\
<<page>>\
The old truck engine on the back splutters into life, and the wooden boat roars out into the mighty Chao Phraya river at a surprisingly high speed.
Other long-tails are criss-crossing the river all around. Surging and splashing out across the choppy waves, cool wind in your hair...riding in one of these tuk-tuks of the waves is just great fun.
Shira and the guys are loving it, too, but poor Jaya looks [[a little green|DINBOSS-7400 Lock entrance]].
<<image "/locationPhotos/thailand/sathorn/riverCrossing.jpg" 0 1000 510 0>>\
<</page>><<silently>>
<<set $header.line1 to "''WEST BANK''",
$header.line2 to "CHAO PHRAYA RIVER / MAY 2018">>
<<emote-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
Mercifully for her, the crossing's over quickly. Your boatman joins a group of other long-tails manoeuvring into a lock on the other side of the river.
<<image "/locationPhotos/thailand/sathorn/lockGate.jpg" 200 1000 600 0>>\
The boats jostle into position like racecars lining up on a starting grid, a roaring noisy event.
Then...sudden tranquility, as the long-tails cut their engines and wait, bobbing gently, crammed gunwale to gunwale in the lock.
The peace is disturbed by your <<if $kate.agency == "cia" or $kate.agency == "csis">>cell phone<<else>>phone<</if>>, pinging in your <<handbag>>.
//[[Check it.|DINBOSS-7500 Check your messages]]//
<</page>><<silently>>
<<emote-mouth-calm>>
<</silently>>\
<<header>>\
<<page>>\
<div style="transform: scale(1,1);-webkit-transform-origin-x: 0;">\
<div class="marvel-device iphone-x">\
<div class="notch">\
<div class="camera"></div>\
<div class="speaker"></div>\
</div>\
<div class="top-bar"></div>\
<div class="sleep"></div>\
<div class="bottom-bar"></div>\
<div class="volume"></div>\
<div class="overflow">\
<div class="shadow shadow--tr"></div>\
<div class="shadow shadow--tl"></div>\
<div class="shadow shadow--br"></div>\
<div class="shadow shadow--bl"></div>\
</div>\
<div class="inner-shadow"></div>\
<div class="screenW">\
<div class="chat">\
<div class="chatHeaderIOS"><<= "<img src='" + $imagePath.ui + "phone/header.png' style='width: 100%;'>" >><div class="h3">11:34</div><div class="h2"><b>+66898479072</b></div></div>
<div class="date">\
Text message
</div>\
<div class="npc messages">\
<div class="messageIOS last">\
$kate.stripperName I will pick you up from your hostel be ready at 7
</div>\
</div>\
<<= "<img src='" + $imagePath.ui + "phone/footer.png' style='width: 95%; position: absolute; bottom: 0px;'>" >>
</div>\
</div>\
</div>\
</div>\
That must be your new boss, Mr Kriangsak...he wants to meet you tonight. //Shit.//
"Everything okay?" asks Jaya.
[[Yeah. Just a sec.|DINBOSS-7600 Reporting in]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Yeah," you murmur distractedly. "Just a sec."
You open Signal, tap out a quick report to Ian, then send it and tuck your <<if $kate.agency == "cia" or $kate.agency == "csis">>cell<<else>>phone<</if>> away. 7 <small>P.M.</small> tonight still leaves you plenty of time.
"You look serious," Jaya insists.
<span class="greyedOut">//[Smile]//</span> [[I'm fine.|DINBOSS-7700 I'm fine]]
<</page>><<silently>>
<<emote-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
"I'm fine," you assure her, forcing a carefree smile onto your face.
You put the meeting tonight out of your mind as – having descended gently to canal level – the lock opens, and the long-tails [[roar back into life|DINBOSS-7800 Khlong tour]]...
<</page>><<silently>>
<<set $header.line1 to "''THONBURI KHLONGS''",
$header.line2 to "BANGKOK / MAY 2018">>
<</silently>>\
<<header>>\
<<page>>\
<<image "/locationPhotos/thailand/khlongs/khlongView.jpg" 200 1000 700 0>>\
More than a thousand hidden <div class="tooltip">khlongs<span class="tooltiptext">canals</span></div> snake through Bangkok, inspiring one of the city's nicknames, "Venice of the East".
After the heat and throngs of the city streets, a journey through the khlongs feels like visiting [[another world|DINBOSS-7810 Khlong tour 2]]. It's beautiful, green and tranquil, a glimpse of a lifestyle physically close to the city, but so far away in time.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
The canopy on the boat keeps you shaded, and the movement creates a cool breeze. You cruise behind wooden houses on stilts, and see monitor lizards as big as alligators basking along the shores.
<<image "/locationPhotos/thailand/khlongs/woodenHouse.jpg" 200 1000 700 0>>\
It's fascinating; you chug past fishermen, women in canoes with market goods, and wading egrets. At one point a floating vendor draws alongside – like a pirate – and sells you [[fish soup and beer|DINBOSS-7820 Khlong tour 3]] for lunch.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
In the end, you spend a couple hours cruising the <div class="tooltip">khlongs<span class="tooltiptext">canals</span></div>. It's nowhere near enough; you could explore them for days.
<<image "/locationPhotos/thailand/khlongs/khlongs3.jpg" 50 1000 650 0>>\
But that'll have to wait. For a little extra cash, the longtail boatman takes you back across the mighty Chao Phraya, and drops you upriver near [[the hostel|DINBOSS-10000 Title card]].
<</page>><<silently>>
<<avatar-stripNaked>>
<<wear-bracelet-friendshipBraceletsLeftWrist>>
<<if hasVisited("WELBANG-70000 Henna tattoo")>>
<<set $avatar.underwear.pushUnique("/113Tattoos/10_tattoo-leftHand-fadedHennaTattoo2"),
$avatar.underwear.pushUnique("/113Tattoos/10_tattoo-leftHand-fadedHennaTattoo2-rear")>>
<</if>>
<<wear-bathRobe-whiteBathRobe>>
<<set $header.line1 to "''BAAN KRUNG THEP HOSTEL''",
$header.line2 to "BANGKOK / MAY 2018">>
<</silently>>\
<a data-passage="DINBOSS-10100 Getting ready">
<<= '<img src='+ $imagePath.base + "locationPhotos/thailand/hostel/baanKrungThepTitleCard.jpg"+' >'>>
</a><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Back at the hostel, you shower off all the dust and sweat and grime, then go to your room to get ready for your meeting with Mr Kriangsak.
It's a big deal: getting the owner on-side could change the mission. If Kriangsak could be recruited as an agent, the Task Force's job would get a lot easier.
That's a move that'll be decided above your pay grade. Your job is to get to know him tonight, looking for quirks or weaknesses that fit the <div class="tooltip">MICE<span class="tooltiptext">Money, Ideology, Coercion, Ego</span></div> or <div class="tooltip">RASCLS<span class="tooltiptext">Reciprocation, Authority, Scarcity, Commitment, Liking, Social proof</span></div> [[agent recruiting frameworks|DINBOSS-10300 But do I have to fuck him?]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
The problem is...is Kriangsak expecting sex with you, even though you're not a <div class="tooltip">bargirl<span class="tooltiptext">club prostitute</span></div>?
Connor did. And everybody in the club assumed it was okay to grope you.
The dress you've been told to wear probably isn't a good sign. You couldn't believe how trashy it looked when you tried it on. It's been hanging up in your little closet for the past few days, a little daily reminder of your upcoming date with the boss.
//[[I'll try to get away with just flirting.|DINBOSS-10500 Denial isn't just a river]]
[[I'll do it, it's just not going in my report.|DINBOSS-10600 Mata Whorey]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
On the other hand: he knows you're not a prostitute, right? Maybe he's more professional than Connor. Maybe he's old, and he just likes to flirt? Maybe he has a wife or girlfriend he's crazy about, and this really is just a work meeting.
Although...the dress you've been told to wear probably isn't a good sign. You couldn't believe how slutty it looked when you tried it on. It's been hanging up in your little closet for the past few days, a little daily reminder of your upcoming date with the boss.
Now that you have to put it on and go out in it...it's hard to imagine that Kriangsak //won't// want sex.
//[[I'll try to get away with just flirting.|DINBOSS-10500 Denial isn't just a river]]
[[I'll do it, it's just not going in my report.|DINBOSS-10600 Mata Whorey]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You shake your head. You're thinking yourself into knots. For all you know, he could be gay.
Best to play it by ear. You'll try to get away with just flirting if you can. For now, it's time to [[get ready|DINBOSS-10700 Makeup]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Well...//fine,// you finally decide. You already had sex with a manager, why not the owner? And if the Task Force has a problem with it, they need to get real. As if you could have gotten this far just by batting your eyelashes.
//It's just not going in my report.// Like the interview with Connor. Like all the groping on your first shift. The important thing is the results you're getting, not exactly how you're doing it.
For now, it's time to [[get ready|DINBOSS-10700 Makeup]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You grab your makeup kit.
<div class="wrapperAccordion">\
<div class="wrap-1">\
<input type="radio" id="tab-3" name="tabs">\
<label for="tab-3"><div>Eyeshadow</div><div class="cross"></div></label>\
<div class="contentAccordion">\
<span id="eyeshadow-container">\
<<include "DINBOSS-10710 Eyeshadow">>
</span>\
</div>\
</div>\
<div class="wrap-1">\
<input type="radio" id="tab-2" name="tabs">\
<label for="tab-2"><div>Eyeliner</div><div class="cross"></div></label>\
<div class="contentAccordion">\
<span id="eyeliner-container">\
<<include "DINBOSS-10720 Eyeliner">>
</span>\
</div>\
</div>\
<div class="wrap-1">\
<input type="radio" id="tab-4" name="tabs">\
<label for="tab-4"><div>Lipstick</div><div class="cross"></div></label>\
<div class="contentAccordion">\
<span id="lipstick-container">\
<<include "DINBOSS-10740 Lipstick">>
</span>\
</div>\
</div>\
<div class="wrap-1">\
<input type="radio" id="tab-1" name="tabs">\
<label for="tab-1"><div>Blusher</div><div class="cross"></div></label>\
<div class="contentAccordion">\
<span id="blusher-container">\
<<include "DINBOSS-10730 Blusher">>
</span>\
</div>\
</div>\
<div class="wrap-1">\
<input type="radio" id="tab-5" name="tabs">\
<label for="tab-5"><div>Nails</div><div class="cross"></div></label>\
<div class="contentAccordion">\
<span id="nails-container">\
<<include "DINBOSS-10750 Nails">>
</span>\
</div>\
</div>\
</div>\
<span id="exit-navigation">\
<<include "DINBOSS-10790 Exit navigation">>
</span>\
<</page>><<if !$avatar.clothing.includes("/makeup/blush/15_blush-apricot")>>\
<<link "Apricot">>\
<<apply-makeup-blusher-apricot>>\
<<replace "#blusher-container">>\
<<include "DINBOSS-10730 Blusher">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "DINBOSS-10790 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Apricot">>\
<<remove-makeup-blusher-apricot>>\
<<replace "#blusher-container">>\
<<include "DINBOSS-10730 Blusher">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "DINBOSS-10790 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/blush/15_blush-contour")>>\
<<link "Contour">>\
<<apply-makeup-blusher-contour>>\
<<replace "#blusher-container">>\
<<include "DINBOSS-10730 Blusher">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "DINBOSS-10790 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Contour">>\
<<remove-makeup-blusher-contour>>\
<<replace "#blusher-container">>\
<<include "DINBOSS-10730 Blusher">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "DINBOSS-10790 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/blush/15_blush-peach")>>\
<<link "Peach">>\
<<apply-makeup-blusher-peach>>\
<<replace "#blusher-container">>\
<<include "DINBOSS-10730 Blusher">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "DINBOSS-10790 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Peach">>\
<<remove-makeup-blusher-peach>>\
<<replace "#blusher-container">>\
<<include "DINBOSS-10730 Blusher">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "DINBOSS-10790 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/blush/15_blush-rosy")>>\
<<link "Rosy">>\
<<apply-makeup-blusher-rosy>>\
<<replace "#blusher-container">>\
<<include "DINBOSS-10730 Blusher">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "DINBOSS-10790 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Rosy">>\
<<remove-makeup-blusher-rosy>>\
<<replace "#blusher-container">>\
<<include "DINBOSS-10730 Blusher">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "DINBOSS-10790 Exit navigation">>
<</replace>>\
<</link>>\
<</if>><<if !$avatar.clothing.includes("/makeup/eyeliner/20_eyeliner-elizabeth-" + $kate.eyeShape + "")>>\
<<link "Elizabeth">>\
<<apply-makeup-eyeliner-elizabeth>>\
<<replace "#eyeliner-container">>\
<<include "DINBOSS-10720 Eyeliner">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "DINBOSS-10790 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Elizabeth">>\
<<remove-makeup-eyeliner-elizabeth>>\
<<replace "#eyeliner-container">>\
<<include "DINBOSS-10720 Eyeliner">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "DINBOSS-10790 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/eyeliner/20_eyeliner-jessica-" + $kate.eyeShape + "")>>\
<<link "Jessica">>\
<<apply-makeup-eyeliner-jessica>>\
<<replace "#eyeliner-container">>\
<<include "DINBOSS-10720 Eyeliner">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "DINBOSS-10790 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Jessica">>\
<<remove-makeup-eyeliner-jessica>>\
<<replace "#eyeliner-container">>\
<<include "DINBOSS-10720 Eyeliner">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "DINBOSS-10790 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/eyeliner/20_eyeliner-lina-" + $kate.eyeShape + "")>>\
<<link "Lina">>\
<<apply-makeup-eyeliner-lina>>\
<<replace "#eyeliner-container">>\
<<include "DINBOSS-10720 Eyeliner">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "DINBOSS-10790 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Lina">>\
<<remove-makeup-eyeliner-lina>>\
<<replace "#eyeliner-container">>\
<<include "DINBOSS-10720 Eyeliner">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "DINBOSS-10790 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/eyeliner/20_eyeliner-ramona-" + $kate.eyeShape + "")>>\
<<link "Ramona">>\
<<apply-makeup-eyeliner-ramona>>\
<<replace "#eyeliner-container">>\
<<include "DINBOSS-10720 Eyeliner">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "DINBOSS-10790 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Ramona">>\
<<remove-makeup-eyeliner-ramona>>\
<<replace "#eyeliner-container">>\
<<include "DINBOSS-10720 Eyeliner">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "DINBOSS-10790 Exit navigation">>
<</replace>>\
<</link>>\
<</if>><<if !$avatar.clothing.includes("/makeup/eyeshadow/10_eyeshadow-amethyst-" + $kate.eyeShape + "")>>\
<<link "Amethyst">>\
<<apply-makeup-eyeshadow-amethyst>>\
<<replace "#eyeshadow-container">>\
<<include "DINBOSS-10710 Eyeshadow">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "DINBOSS-10790 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Amethyst">>\
<<remove-makeup-eyeshadow-amethyst>>\
<<replace "#eyeshadow-container">>\
<<include "DINBOSS-10710 Eyeshadow">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "DINBOSS-10790 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/eyeshadow/10_eyeshadow-galaxy-" + $kate.eyeShape + "")>>\
<<link "Galaxy">>\
<<apply-makeup-eyeshadow-galaxy>>\
<<replace "#eyeshadow-container">>\
<<include "DINBOSS-10710 Eyeshadow">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "DINBOSS-10790 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Galaxy">>\
<<remove-makeup-eyeshadow-galaxy>>\
<<replace "#eyeshadow-container">>\
<<include "DINBOSS-10710 Eyeshadow">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "DINBOSS-10790 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/eyeshadow/10_eyeshadow-lust-" + $kate.eyeShape + "")>>\
<<link "Lust">>\
<<apply-makeup-eyeshadow-lust>>\
<<replace "#eyeshadow-container">>\
<<include "DINBOSS-10710 Eyeshadow">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "DINBOSS-10790 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Lust">>\
<<remove-makeup-eyeshadow-lust>>\
<<replace "#eyeshadow-container">>\
<<include "DINBOSS-10710 Eyeshadow">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "DINBOSS-10790 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/eyeshadow/10_eyeshadow-rio-" + $kate.eyeShape + "")>>\
<<link "Rio">>\
<<apply-makeup-eyeshadow-rio>>\
<<replace "#eyeshadow-container">>\
<<include "DINBOSS-10710 Eyeshadow">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "DINBOSS-10790 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Rio">>\
<<remove-makeup-eyeshadow-rio>>\
<<replace "#eyeshadow-container">>\
<<include "DINBOSS-10710 Eyeshadow">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "DINBOSS-10790 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/eyeshadow/10_eyeshadow-smoky-" + $kate.eyeShape + "")>>\
<<link "Smoky">>\
<<apply-makeup-eyeshadow-smoky>>\
<<replace "#eyeshadow-container">>\
<<include "DINBOSS-10710 Eyeshadow">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "DINBOSS-10790 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Smoky">>\
<<remove-makeup-eyeshadow-smoky>>\
<<replace "#eyeshadow-container">>\
<<include "DINBOSS-10710 Eyeshadow">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "DINBOSS-10790 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>\<<if !$avatar.clothing.includes("/114Lipsticks/10_lipstick-missMagenta-" + $kate.mouthShape)>>\
<<link "(L'Oreal) Miss Magenta">>\
<<apply-makeup-lipstick-missMagenta>>\
<<replace "#lipstick-container">>\
<<include "DINBOSS-10740 Lipstick">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "DINBOSS-10790 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// (L'Oreal) Miss Magenta">>\
<<remove-makeup-lipstick-missMagenta>>\
<<replace "#lipstick-container">>\
<<include "DINBOSS-10740 Lipstick">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "DINBOSS-10790 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/114Lipsticks/10_lipstick-rubyWoo-" + $kate.mouthShape)>>\
<<link "(MAC) Ruby Woo">>\
<<apply-makeup-lipstick-rubyWoo>>\
<<replace "#lipstick-container">>\
<<include "DINBOSS-10740 Lipstick">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "DINBOSS-10790 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// (MAC) Ruby Woo">>\
<<remove-makeup-lipstick-rubyWoo>>\
<<replace "#lipstick-container">>\
<<include "DINBOSS-10740 Lipstick">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "DINBOSS-10790 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>Fingers
<<if !$avatar.clothing.includes("/makeup/manicure/5_manicure-blueMovie")>>\
<<link "Blue Movie">>\
<<apply-makeup-manicure-blueMovie>>\
<<replace "#nails-container">>\
<<include "DINBOSS-10750 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "DINBOSS-10790 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Blue Movie">>\
<<remove-makeup-manicure-blueMovie>>\
<<replace "#nails-container">>\
<<include "DINBOSS-10750 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "DINBOSS-10790 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/manicure/5_manicure-camOh")>>\
<<link "Cam Oh">>\
<<apply-makeup-manicure-camOh>>\
<<replace "#nails-container">>\
<<include "DINBOSS-10750 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "DINBOSS-10790 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Cam Oh">>\
<<remove-makeup-manicure-camOh>>\
<<replace "#nails-container">>\
<<include "DINBOSS-10750 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "DINBOSS-10790 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/manicure/5_manicure-cherryPopped")>>\
<<link "Cherry Popped">>\
<<apply-makeup-manicure-cherryPopped>>\
<<replace "#nails-container">>\
<<include "DINBOSS-10750 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "DINBOSS-10790 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Cherry Popped">>\
<<remove-makeup-manicure-cherryPopped>>\
<<replace "#nails-container">>\
<<include "DINBOSS-10750 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "DINBOSS-10790 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/manicure/5_manicure-flamingoPunch")>>\
<<link "Flamingo Punch">>\
<<apply-makeup-manicure-flamingoPunch>>\
<<replace "#nails-container">>\
<<include "DINBOSS-10750 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "DINBOSS-10790 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Flamingo Punch">>\
<<remove-makeup-manicure-flamingoPunch>>\
<<replace "#nails-container">>\
<<include "DINBOSS-10750 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "DINBOSS-10790 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/manicure/5_manicure-midnightMission")>>\
<<link "Midnight Mission">>\
<<apply-makeup-manicure-midnightMission>>\
<<replace "#nails-container">>\
<<include "DINBOSS-10750 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "DINBOSS-10790 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Midnight Mission">>\
<<remove-makeup-manicure-midnightMission>>\
<<replace "#nails-container">>\
<<include "DINBOSS-10750 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "DINBOSS-10790 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/manicure/5_manicure-redHotNights")>>\
<<link "Red Hot Nights">>\
<<apply-makeup-manicure-redHotNights>>\
<<replace "#nails-container">>\
<<include "DINBOSS-10750 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "DINBOSS-10790 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Red Hot Nights">>\
<<remove-makeup-manicure-redHotNights>>\
<<replace "#nails-container">>\
<<include "DINBOSS-10750 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "DINBOSS-10790 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
Toes
<<if !$avatar.clothing.includes("/makeup/pedicure/5_pedicure-blueMovie-barefoot")>>\
<<link "Blue Movie">>\
<<apply-makeup-pedicure-blueMovie>>\
<<replace "#nails-container">>\
<<include "DINBOSS-10750 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "DINBOSS-10790 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Blue Movie">>\
<<remove-makeup-pedicure-blueMovie>>\
<<replace "#nails-container">>\
<<include "DINBOSS-10750 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "DINBOSS-10790 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/pedicure/5_pedicure-camOh-barefoot")>>\
<<link "Cam Oh">>\
<<apply-makeup-pedicure-camOh>>\
<<replace "#nails-container">>\
<<include "DINBOSS-10750 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "DINBOSS-10790 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Cam Oh">>\
<<remove-makeup-pedicure-camOh>>\
<<replace "#nails-container">>\
<<include "DINBOSS-10750 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "DINBOSS-10790 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/pedicure/5_pedicure-cherryPopped-barefoot")>>\
<<link "Cherry Popped">>\
<<apply-makeup-pedicure-cherryPopped>>\
<<replace "#nails-container">>\
<<include "DINBOSS-10750 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "DINBOSS-10790 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Cherry Popped">>\
<<remove-makeup-pedicure-cherryPopped>>\
<<replace "#nails-container">>\
<<include "DINBOSS-10750 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "DINBOSS-10790 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/pedicure/5_pedicure-flamingoPunch-barefoot")>>\
<<link "Flamingo Punch">>\
<<apply-makeup-pedicure-flamingoPunch>>\
<<replace "#nails-container">>\
<<include "DINBOSS-10750 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "DINBOSS-10790 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Flamingo Punch">>\
<<remove-makeup-pedicure-flamingoPunch>>\
<<replace "#nails-container">>\
<<include "DINBOSS-10750 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "DINBOSS-10790 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/pedicure/5_pedicure-midnightMission-barefoot")>>\
<<link "Midnight Mission">>\
<<apply-makeup-pedicure-midnightMission>>\
<<replace "#nails-container">>\
<<include "DINBOSS-10750 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "DINBOSS-10790 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Midnight Mission">>\
<<remove-makeup-pedicure-midnightMission>>\
<<replace "#nails-container">>\
<<include "DINBOSS-10750 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "DINBOSS-10790 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/pedicure/5_pedicure-redHotNights-barefoot")>>\
<<link "Red Hot Nights">>\
<<apply-makeup-pedicure-redHotNights>>\
<<replace "#nails-container">>\
<<include "DINBOSS-10750 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "DINBOSS-10790 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Red Hot Nights">>\
<<remove-makeup-pedicure-redHotNights>>\
<<replace "#nails-container">>\
<<include "DINBOSS-10750 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "DINBOSS-10790 Exit navigation">>
<</replace>>\
<</link>>\
<</if>><<if $kate.isWearing.includesAll("eyeshadow", "eyeliner", "lipstick")>>\
If you're happy with your look, you can [[get dressed for the date|DINBOSS-11000 Dinboss dressup]].
<</if>>\<<silently>>
<<remove-bathRobe-whiteBathRobe>>
<</silently>>\
<<header>>\
<<page>>\
You slip off your robe.
<div class="wrapperAccordion">\
<div class="wrap-1">\
<input type="radio" id="tab-1" name="tabs">\
<label for="tab-1"><div>Underwear</div><div class="cross"></div></label>\
<div class="contentAccordion">\
<span id="underwear-container">\
<<include "DINBOSS-11010 Underwear">>
</span>\
</div>\
</div>\
<div class="wrap-1">\
<input type="radio" id="tab-3" name="tabs">\
<label for="tab-3"><div>Dresses</div><div class="cross"></div></label>\
<div class="contentAccordion">\
<span id="dress-container">\
<<include "DINBOSS-11020 Dresses">>
</span>\
</div>\
</div>\
<div class="wrap-1">\
<input type="radio" id="tab-5" name="tabs">\
<label for="tab-5"><div>Shoes</div><div class="cross"></div></label>\
<div class="contentAccordion">\
<span id="shoes-container">\
<<include "DINBOSS-11030 Shoes">>
</span>\
</div>\
</div>\
</div>\
<span id="exit-navigation">\
<<include "DINBOSS-11090 Exit navigation">>
</span>\
<</page>><<if $purchasedHeels == "blackElegantPumps">>\
<<if !$avatar.clothing.includes("clothing/shoes/blackElegantPumps/15_shoes-blackElegantPumps")>>\
<<link "Elegant black pumps">>\
<<wear-shoes-blackElegantPumps>>\
<<replace "#shoes-container">>\
<<include "DINBOSS-11030 Shoes">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "DINBOSS-11090 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Elegant black pumps">>\
<<remove-shoes-blackElegantPumps>>\
<<replace "#shoes-container">>\
<<include "DINBOSS-11030 Shoes">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "DINBOSS-11090 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<elseif $purchasedHeels == "leopardStrappyHighHeelSandals">>\
<<if !$avatar.clothing.includes("clothing/shoes/leopardStrappyHighHeelSandals/15_shoes-blackElegantPumps")>>\
<<link "Leopard strappy high heel sandals">>\
<<wear-shoes-leopardStrappyHighHeelSandals>>\
<<replace "#shoes-container">>\
<<include "DINBOSS-11030 Shoes">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "DINBOSS-11090 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Leopard strappy high heel sandals">>\
<<remove-shoes-leopardStrappyHighHeelSandals>>\
<<replace "#shoes-container">>\
<<include "DINBOSS-11030 Shoes">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "DINBOSS-11090 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<elseif $purchasedHeels == "pinkStrappyStilettoHeelSandals">>\
<<if !$avatar.clothing.includes("clothing/shoes/pinkStrappyStilettoHeelSandals/15_shoes-pinkStrappyStilettoHeelSandals")>>\
<<link "Pink strappy stiletto heel sandals">>\
<<wear-shoes-pinkStrappyStilettoHeelSandals>>\
<<replace "#shoes-container">>\
<<include "DINBOSS-11030 Shoes">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "DINBOSS-11090 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Pink strappy stiletto heel sandals">>\
<<remove-shoes-pinkStrappyStilettoHeelSandals>>\
<<replace "#shoes-container">>\
<<include "DINBOSS-11030 Shoes">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "DINBOSS-11090 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<elseif $purchasedHeels == "nudePeepToeHeels">>\
<<if !$avatar.clothing.includes("clothing/shoes/nudePeepToeHeels/15_shoes-nudePeepToeHeels")>>\
<<link "Nude peeptoe heels">>\
<<wear-shoes-nudePeepToeHeels>>\
<<replace "#shoes-container">>\
<<include "DINBOSS-11030 Shoes">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "DINBOSS-11090 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Nude peeptoe heels">>\
<<remove-shoes-nudePeepToeHeels>>\
<<replace "#shoes-container">>\
<<include "DINBOSS-11030 Shoes">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "DINBOSS-11090 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<elseif $purchasedHeels == "redValentinoStilettos">>\
<<if !$avatar.clothing.includes("clothing/shoes/redValentinoStilettos/15_shoes-redValentinoStilettos")>>\
<<link "Red Valentino stilettos">>\
<<wear-shoes-redValentinoStilettos>>\
<<replace "#shoes-container">>\
<<include "DINBOSS-11030 Shoes">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "DINBOSS-11090 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Red Valentino stilettos">>\
<<remove-shoes-redValentinoStilettos>>\
<<replace "#shoes-container">>\
<<include "DINBOSS-11030 Shoes">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "DINBOSS-11090 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<elseif $purchasedHeels == "redVelvetCrissCrossStrappyStilettoHeelSandals">>\
<<if !$avatar.clothing.includes("clothing/shoes/redVelvetCrissCrossStrappyStilettoHeelSandals/15_shoes-redVelvetCrissCrossStrappyStilettoHeelSandals")>>\
<<link "Red velvet criss cross strappy stiletto heel sandals">>\
<<wear-shoes-redVelvetCrissCrossStrappyStilettoHeelSandals>>\
<<replace "#shoes-container">>\
<<include "DINBOSS-11030 Shoes">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "DINBOSS-11090 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Red velvet criss cross strappy stiletto heel sandals">>\
<<remove-shoes-redVelvetCrissCrossStrappyStilettoHeelSandals>>\
<<replace "#shoes-container">>\
<<include "DINBOSS-11030 Shoes">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "DINBOSS-11090 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<else>>\
//[FATAL ERROR IN PURCHASEDHEELS VAR!]//
<</if>>\<<if !$avatar.underwear.includes("malaysia/30_pants-blackLaceStringWithBlackCentralBow")>>\
<<link "Black lacy thong">>\
<<wear-knickers-blackLaceStringWithBlackCentralBow>>\
<<replace "#underwear-container">>\
<<include "DINBOSS-11010 Underwear">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "DINBOSS-11090 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Black lacy thong">>\
<<remove-knickers-blackLaceStringWithBlackCentralBow>>\
<<replace "#underwear-container">>\
<<include "DINBOSS-11010 Underwear">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "DINBOSS-11090 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.underwear.includes("clothing/underwear/blackStringWithPinkPolkaDots/30_pants-blackWithPinkPolkaDotsString")>>\
<<link "Black thong with pink polka dots">>\
<<wear-knickers-blackWithPinkPolkaDotsString>>\
<<replace "#underwear-container">>\
<<include "DINBOSS-11010 Underwear">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "DINBOSS-11090 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Black thong with pink polka dots">>\
<<remove-knickers-blackWithPinkPolkaDotsString>>\
<<replace "#underwear-container">>\
<<include "DINBOSS-11010 Underwear">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "DINBOSS-11090 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.underwear.includes("clothing/underwear/cherryRedMidiKnickers/30_pants-cherryRedMidiWithSplitSide")>>\
<<link "Cherry red midi <<knickers>>">>\
<<wear-knickers-cherryRedMidiWithSplitSide>>\
<<replace "#underwear-container">>\
<<include "DINBOSS-11010 Underwear">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "DINBOSS-11090 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Cherry red midi <<knickers>>">>\
<<remove-knickers-cherryRedMidiWithSplitSide>>\
<<replace "#underwear-container">>\
<<include "DINBOSS-11010 Underwear">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "DINBOSS-11090 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.underwear.includes("malaysia/30_pants-nudeStringWithTwoBowsOnStraps")>>\
<<link "Nude thong">>\
<<wear-knickers-nudeStringWithTwoBowsOnStraps>>\
<<replace "#underwear-container">>\
<<include "DINBOSS-11010 Underwear">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "DINBOSS-11090 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Nude thong">>\
<<remove-knickers-nudeStringWithTwoBowsOnStraps>>\
<<replace "#underwear-container">>\
<<include "DINBOSS-11010 Underwear">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "DINBOSS-11090 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.underwear.includes("clothing/underwear/pinkSheerBikiniCutKnickers/30_pants-pinkSheerBikiniCutPantsWithCentralPinkBow")>>\
<<link "Pink sheer bikini cut <<knickers>>">>\
<<wear-knickers-pinkSheerBikiniCutKnickers>>\
<<replace "#underwear-container">>\
<<include "DINBOSS-11010 Underwear">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "DINBOSS-11090 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Pink sheer bikini cut <<knickers>>">>\
<<remove-knickers-pinkSheerBikiniCutKnickers>>\
<<replace "#underwear-container">>\
<<include "DINBOSS-11010 Underwear">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "DINBOSS-11090 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.underwear.includes("clothing/underwear/whiteBrazilianCutPantiesWithLaceHem/30_pants-whiteBrazilianCutWithLaceHem")>>\
<<link "White lacy hem Brazilian <<knickers>>">>\
<<wear-knickers-whiteBrazilianCutWithLaceHem>>\
<<replace "#underwear-container">>\
<<include "DINBOSS-11010 Underwear">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "DINBOSS-11090 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// White lacy hem Brazilian <<knickers>>">>\
<<remove-knickers-whiteBrazilianCutWithLaceHem>>\
<<replace "#underwear-container">>\
<<include "DINBOSS-11010 Underwear">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "DINBOSS-11090 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if $purchasedThong == "hotPinkCottonBoyshorts">>\
<<if !$avatar.underwear.includes("clothing/underwear/hotPinkCottonBoyshorts/30_knickers-hotPinkCottonBoyshorts")>>\
<<link "Hot pink cotton boyshorts">>\
<<wear-knickers-hotPinkCottonBoyshorts>>\
<<replace "#underwear-container">>\
<<include "DINBOSS-11010 Underwear">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "DINBOSS-11090 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Hot pink cotton boyshorts">>\
<<remove-knickers-hotPinkCottonBoyshorts>>\
<<replace "#underwear-container">>\
<<include "DINBOSS-11010 Underwear">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "DINBOSS-11090 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>\
<<elseif $purchasedThong == "leopardPrintMidiWithSplitSide">>\
<<if !$avatar.underwear.includes("clothing/underwear/leopardPrintMidiWithSplitSide/30_knickers-leopardPrintMidiWithSplitSide")>>\
<<link "Leopard print midi <<knickers>>">>\
<<wear-knickers-leopardPrintMidiWithSplitSide>>\
<<replace "#underwear-container">>\
<<include "DINBOSS-11010 Underwear">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "DINBOSS-11090 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Leopard print midi <<knickers>>">>\
<<remove-knickers-leopardPrintMidiWithSplitSide>>\
<<replace "#underwear-container">>\
<<include "DINBOSS-11010 Underwear">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "DINBOSS-11090 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>\
<<elseif $purchasedThong == "oceanDotStringBikiniPanties">>\
<<if !$avatar.underwear.includes("clothing/underwear/oceanDotStringBikiniPanties/30_knickers-oceanDotStringBikiniPanties")>>\
<<link "Ocean dot string bikini cut <<knickers>>">>\
<<wear-knickers-oceanDotStringBikiniPanties>>\
<<replace "#underwear-container">>\
<<include "DINBOSS-11010 Underwear">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "DINBOSS-11090 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Ocean dot string bikini cut <<knickers>>">>\
<<remove-knickers-oceanDotStringBikiniPanties>>\
<<replace "#underwear-container">>\
<<include "DINBOSS-11010 Underwear">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "DINBOSS-11090 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>\
<<elseif $purchasedThong == "pinkThongWithCentralBow">>\
<<if !$avatar.underwear.includes("clothing/underwear/pinkThongWithCentralBow/30_knickers-pinkThongWithCentralBow")>>\
<<link "Pink thong with central bow">>\
<<wear-knickers-pinkThongWithCentralBow>>\
<<replace "#underwear-container">>\
<<include "DINBOSS-11010 Underwear">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "DINBOSS-11090 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Pink thong with central bow">>\
<<remove-knickers-pinkThongWithCentralBow>>\
<<replace "#underwear-container">>\
<<include "DINBOSS-11010 Underwear">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "DINBOSS-11090 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>\
<<elseif $purchasedThong == "redLowRiseThong">>\
<<if !$avatar.underwear.includes("clothing/underwear/redLowRiseThong/30_knickers-redLowRiseThong")>>\
<<link "Red low rise thong">>\
<<wear-knickers-redLowRiseThong>>\
<<replace "#underwear-container">>\
<<include "DINBOSS-11010 Underwear">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "DINBOSS-11090 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Red low rise thong">>\
<<remove-knickers-redLowRiseThong>>\
<<replace "#underwear-container">>\
<<include "DINBOSS-11010 Underwear">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "DINBOSS-11090 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>\
<<elseif $purchasedThong == "redWineThongWith2Bows">>\
<<if !$avatar.underwear.includes("clothing/underwear/redWineThongWith2Bows/30_knickers-redWineThongWith2Bows")>>\
<<link "Red wine thong with two bows">>\
<<wear-knickers-redWineThongWith2Bows>>\
<<replace "#underwear-container">>\
<<include "DINBOSS-11010 Underwear">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "DINBOSS-11090 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Red wine thong with two bows">>\
<<remove-knickers-redWineThongWith2Bows>>\
<<replace "#underwear-container">>\
<<include "DINBOSS-11010 Underwear">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "DINBOSS-11090 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>\
<<else>>\
<<set _thongDescription to "[ERROR IN THONGDESCRIPTION VAR]">>
<</if>>\<<if $borrowedDress == "kittenWetLookBlackCrissCrossDress">>\
<<if !$avatar.clothing.includes("clothing/dresses/kittenWetLookBlackCrissCrossDress/30_dress-kittenWetLookBlackCrissCrossDress-rear")>>\
<<link "Kitten black wetlook criss cross minidress">>\
<<wear-dress-kittenWetLookBlackCrissCrossDress>>\
<<replace "#dress-container">>\
<<include "DINBOSS-11020 Dresses">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "DINBOSS-11090 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Kitten black wetlook criss cross minidress">>\
<<remove-dress-kittenWetLookBlackCrissCrossDress>>\
<<replace "#dress-container">>\
<<include "DINBOSS-11020 Dresses">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "DINBOSS-11090 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<elseif $borrowedDress == "onePieceCowlNeckBurgundyMiniDress">>\
<<if !$avatar.clothing.includes("clothing/dresses/onePieceCowlNeckBurgundyMiniDress/30_dress-onePieceCowlNeckBurgundyMiniDress-rear")>>\
<<link "One piece cowl neck burgundy minidress">>\
<<wear-dress-onePieceCowlNeckBurgundyMiniDress>>\
<<replace "#dress-container">>\
<<include "DINBOSS-11020 Dresses">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "DINBOSS-11090 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// One piece cowl neck burgundy minidress">>\
<<remove-dress-onePieceCowlNeckBurgundyMiniDress>>\
<<replace "#dress-container">>\
<<include "DINBOSS-11020 Dresses">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "DINBOSS-11090 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<elseif $borrowedDress == "blackDeepVDualSlitJerseyMaxi">>\
<<if !$avatar.clothing.includes("clothing/dresses/blackDeepVDualSlitJerseyMaxi/30_dress-blackDeepVDualSlitJerseyMaxi-rear")>>\
<<link "Black Deep V dual slit jersey maxi dress">>\
<<wear-dress-blackDeepVDualSlitJerseyMaxi>>\
<<replace "#dress-container">>\
<<include "DINBOSS-11020 Dresses">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "DINBOSS-11090 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Black Deep V dual slit jersey maxi dress">>\
<<remove-dress-blackDeepVDualSlitJerseyMaxi>>\
<<replace "#dress-container">>\
<<include "DINBOSS-11020 Dresses">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "DINBOSS-11090 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<elseif $borrowedDress == "purpleOpaqueLongSleeveCutOutFront">>\
<<if !$avatar.clothing.includes("clothing/dresses/purpleOpaqueLongSleeveCutOutFront/30_dress-purpleOpaqueLongSleeveCutOutFront-rear")>>\
<<link "Purple Opaque longsleeve cutout front minidress">>\
<<wear-dress-purpleOpaqueLongSleeveCutOutFront>>\
<<replace "#dress-container">>\
<<include "DINBOSS-11020 Dresses">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "DINBOSS-11090 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Purple Opaque longsleeve cutout front minidress">>\
<<remove-dress-purpleOpaqueLongSleeveCutOutFront>>\
<<replace "#dress-container">>\
<<include "DINBOSS-11020 Dresses">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "DINBOSS-11090 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<else>>\
//[FATAL ERROR IN BORROWEDDRESS VAR!]//
<</if>>\<<if $kate.isWearing.includesAll("dress", "shoes")>>\
If you're happy with your look, you can [[wait to be picked up|DINBOSS-11100 Waiting around]].
<</if>>\<<silently>>
<<wear-ring-transmitterRing>>
<</silently>>\
<<header>>\
<<page>>\
//I look like a stripper.// A drink would take the edge off your nerves. The sounds of talk and laughing and clinking glasses drift up from the hostel courtyard, but there's no way you're going down there dressed like this.
You sit around in your room and wait.
And wait. [[And wait|DINBOSS-11110 Hunger strikes]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
7 <small>P.M.</small> passes, then 7.30, then 7.45.
You keep checking your phone, but there's no message.
Hopefully he really is buying you dinner, because you're getting //hungry// - <<if hasVisited("DINBOSS-6500 Doodle bar")>>wolfing down noodles after your adventure with Danny in the Ghost Tower feels like a long time ago now.<<else>>the fish soup you ate in the boat feels like a long time ago now.<</if>>
//[[Wait.|DINBOSS-11200 Text message]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Just before eight, your phone pings. //Finally.//
<div style="transform: scale(1,1);-webkit-transform-origin-x: 0;">\
<div class="marvel-device iphone-x">\
<div class="notch">\
<div class="camera"></div>\
<div class="speaker"></div>\
</div>\
<div class="top-bar"></div>\
<div class="sleep"></div>\
<div class="bottom-bar"></div>\
<div class="volume"></div>\
<div class="overflow">\
<div class="shadow shadow--tr"></div>\
<div class="shadow shadow--tl"></div>\
<div class="shadow shadow--br"></div>\
<div class="shadow shadow--bl"></div>\
</div>\
<div class="inner-shadow"></div>\
<div class="screenW">\
<div class="chat">\
<div class="chatHeaderIOS"><<= "<img src='" + $imagePath.ui + "phone/header.png' style='width: 100%;'>" >><div class="h3">19:53</div><div class="h2"><b>+66898479072</b></div></div>
<div class="date">\
Today 11:34
</div>\
<div class="npc messages">\
<div class="messageIOS last">\
$kate.stripperName I will pick you up from your hostel be ready at 7
</div>\
</div>\
<div class="pc messages">\
<div class="messageIOS last">\
ok see you tonight 🙂
</div>\
</div>\
<div class="date">\
Just now
</div>\
<div class="npc messages">\
<div class="messageIOS last">\
I'm outside, come down
</div>\
</div>\
<<= "<img src='" + $imagePath.ui + "phone/footer.png' style='width: 95%; position: absolute; bottom: 0px;'>" >>
</div>\
</div>\
</div>\
</div>\
You tap out a quick reply, then [[head downstairs to meet him|DINBOSS-11300 Click click click]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Dressed like this feels like doing the walk of shame in reverse. You're hoping not to attract too much attention on the way out. But it's hard to stealthily cross creaky wooden floorboards in high heels.
You're clicking slowly and noisily down the main staircase, one hand on the railing to keep your balance, when your phone pings again.
//[[Check it.|DINBOSS-11400 Second message]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<div style="transform: scale(1,1);-webkit-transform-origin-x: 0;">\
<div class="marvel-device iphone-x">\
<div class="notch">\
<div class="camera"></div>\
<div class="speaker"></div>\
</div>\
<div class="top-bar"></div>\
<div class="sleep"></div>\
<div class="bottom-bar"></div>\
<div class="volume"></div>\
<div class="overflow">\
<div class="shadow shadow--tr"></div>\
<div class="shadow shadow--tl"></div>\
<div class="shadow shadow--br"></div>\
<div class="shadow shadow--bl"></div>\
</div>\
<div class="inner-shadow"></div>\
<div class="screenW">\
<div class="chat">\
<div class="chatHeaderIOS"><<= "<img src='" + $imagePath.ui + "phone/header.png' style='width: 100%;'>" >><div class="h3">19:56</div><div class="h2"><b>+66898479072</b></div></div>
<div class="date">\
Today 11:34
</div>\
<div class="npc messages">\
<div class="messageIOS last">\
$kate.stripperName I will pick you up from your hostel be ready at 7
</div>\
</div>\
<div class="pc messages">\
<div class="messageIOS last">\
Ok see you tonight 🙂
</div>\
</div>\
<div class="date">\
3 minutes ago
</div>\
<div class="npc messages">\
<div class="messageIOS last">\
I'm outside, come down
</div>\
</div>\
<div class="pc messages">\
<div class="messageIOS last">\
On my way
</div>\
</div>\
<div class="date">\
Just now
</div>\
<div class="npc messages">\
<div class="messageIOS last">\
No underwear please
</div>\
</div>\
<<= "<img src='" + $imagePath.ui + "phone/footer.png' style='width: 95%; position: absolute; bottom: 0px;'>" >>
</div>\
</div>\
</div>\
</div>\
<<if hasVisited("DINBOSS-10500 Denial isn't just a river")>>\
You stare at the screen for second. //Ohhhh-kay. Might //not// be able to just flirt my way out of this. Fuck.//
<<elseif hasVisited("DINBOSS-10600 Mata Whorey")>>\
<<if $kate.isWearing.includes("knickers")>>\
You stare at the screen for a second. Okay, so you were expecting him to get you out of your <<knickers>> tonight...but not via text message. //Fuck.//
<<elseif hasVisited("DINBOSS-10500 Denial isn't just a river")>>\
You stare at the screen for a second. //Well...definitely not gay.//
<<else>>\
You stare at the screen for a second. You were expecting your new boss to try to seduce you, not instruct you via text to go commando. //Looks like #MeToo hasn't made it out to Thailand yet.//
<</if>>\
<<else>>\
//ERROR IN HASVISITED VAR//
<</if>>\
<<if $kate.isWearing.includes("knickers")>>\
//[[Take them off here.|DINBOSS-11500 Knickers off (stairs)]]
[[Go back to your room and take them off.|DINBOSS-11600 Knickers off (room)]]//
<<else>>\
You're not wearing any <<knickers>> anyway. But now he'll probably think you took them off because he texted you.
//[[Go down to the car.|DINBOSS-11800 Lobby]]//
<</if>>\
<</page>><<silently>>
<<removeKnickers>>
<</silently>>\
<<header>>\
<<page>>\
You're just above the lobby. You can hear Thai male voices down there – Wun Sen and his friend, maybe? But there's no one actually in sight.
//Fuck it.// Briskly and efficiently, you reach up under your dress, and peel down your <<knickers>>.
You step out of them - //click, click// go your heels on the wooden stairs – then straighten up, smooth your dress down, and tuck the little bundle of lycra into your <<handbag>>.
//Fuck.// This dress is so revealing. You're going to have to be walk downstairs very carefully.
//[[Go down to the car.|DINBOSS-11800 Lobby]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You're just above the lobby. You can hear Thai male voices down there – Wun Sen and his friend, maybe?
You turn smartly and click-click-click back up to your room.
Not everyone staying here is a young, hip backpacker – as you're fumbling with your door key, a middle-aged couple come out from their room across the hall. They're <<if $kate.agency == "mi6">>fellow <</if>>Brits; you chatted yesterday with the husband, Pete, while you were down in the courtyard browsing the book exchange. He enthused about fantasy novels and seemed really sweet.
His eyes nearly pop out of his head when he sees you in the dress. //Stick around, Pete,// you think wryly as you vanish into your bedroom. //When I come back out I'll be wearing [[even less|DINBOSS-11700 Sanctuary]].//
<</page>><<silently>>
<<removeKnickers>>
<</silently>>\
<<header>>\
<<page>>\
Back in the privacy of your own room, you peel off your <<knickers>>, smooth down your dress, and check your reflection in the mirror.
This dress is so revealing. You're going to have to be very careful going downstairs, or getting out of a car, or just when you're sitting down.
//[[Go down to the car.|DINBOSS-11800 Lobby]]//
<</page>><<silently>>
<<set _kateD10 to random(1,10)>>
<<set _diceDisplay to "1d10 @ "+_kateD10>> /*Show dice via formule, only used for display */
<</silently>>\
<<header>>\
<<page>>\
<<if hasVisited("DINBOSS-11500 Knickers off (stairs)")>>\
Now, improbably, wearing even //less,// you round the corner and head down into the lobby.
<<elseif hasVisited("DINBOSS-11600 Knickers off (room)")>>\
You head back down the stairs, click-click-clicking on the wood.
<<else>>\
With a sigh, you tuck your <<if $kate.agency == "cia" or $kate.agency == "csis">>cell <</if>>phone away, and head down the last flight of stairs. You can hear Thai male voices down in the lobby.
<</if>>\
<<if hasVisited("DINBOSS-11500 Knickers off (room)")>>Wun Sen and his friend are in the lobby<<elseif hasVisited("DINBOSS-11500 Knickers off (stairs)")>>Wun Sen and his friend are here<<else>>When you turn the corner you spot Wun Sen and his friend<</if>>, sitting side-by-side on a chintzy old couch. They're watching a video on Wun Sen's ancient model iPhone – but they both look up and stare at you coming down the staircase.
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
<div id="skinnySkillCheck" class="greyHighlighter">
Make a ''Coördination check'' to avoid a wardrobe malfunction. Difficulty: Routine (6).
<<link "Roll 6 or higher">>
<<rollDice _diceDisplay>>
<<replace '#skinnySkillCheck'>>
<<silently>>
<<if _kateD10 gte 6>>
<<set _skillCheckSucceeded to true>>
<</if>>
<</silently>>
''Coördination check.'' Target: 6. You rolled: _kateD10. <<if _skillCheckSucceeded>>//Success.//<<else>>//Failure.//<</if>>
<</replace>>
<<replace '#exitNavigation'>>
<<if _skillCheckSucceeded>>
You try to make it down without flashing your pussy at the boys. You [[think|DINBOSS-11810 Graceful descent]] you pulled it off. <<if $kate.braSize != "small">>Maybe they were distracted by your braless, jiggling boobs.<</if>>
<<else>>
<<if $kate.lastWornDress == "blackDeepVDualSlitJerseyMaxi">>
<<set $avatar.clothing.pushUnique("clothing/dresses/blackDeepVDualSlitJerseyMaxi/30_dress-blackDeepVDualSlitJerseyMaxi-twatFlash-"+$kate.braSize)>>
<<set $avatar.clothing.delete("clothing/dresses/blackDeepVDualSlitJerseyMaxi/30_dress-blackDeepVDualSlitJerseyMaxi-"+$kate.braSize)>>
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<</if>>
You try to make it down without [[flashing your pussy|DINBOSS-11820 Kate staircase flash (Wun Sen)]]. <<if $kate.lastWornDress == "blackDeepVDualSlitJerseyMaxi">>But it's seriously hard in this dress.<<else>>You're not confident that you succeeded.<</if>>
<</if>>\
<</replace>>
<</rollDice>>
<</link>> with <div class="tooltip">1d10+0<span class="tooltiptext">+0 //Coördination//</span></div>.
</div>
</td>
</tr>
</table>
<</nobr>></div>
<div id="exitNavigation">\
</div>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"<div class="tooltip">Here ey?<span class="tooltiptext">What the fuck?</span></div>" mutters the friend, eyes wide as you step off the staircase.
"<div class="tooltip">Hup park!<span class="tooltiptext">Shut up!</span></div>" Wun Sen hisses back. Their big dark eyes are locked on you as you move, drinking in every curve and inch of bare flesh on display.
"Hi $kate.cover.firstName," Wun Sen manages.
[[Hi Wun Sen.|DINBOSS-11900 Hi Noodle][$temp.playerDecision to "wunSen"]]
[[Hi Noodle.|DINBOSS-11900 Hi Noodle][$temp.playerDecision to "noodle"]]
<</page>><<silently>>
<<if $kate.lastWornDress == "blackDeepVDualSlitJerseyMaxi">>
<<set $avatar.clothing.pushUnique("clothing/dresses/blackDeepVDualSlitJerseyMaxi/30_dress-blackDeepVDualSlitJerseyMaxi-"+$kate.braSize)>>
<<set $avatar.clothing.delete("clothing/dresses/blackDeepVDualSlitJerseyMaxi/30_dress-blackDeepVDualSlitJerseyMaxi-twatFlash-"+$kate.braSize)>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
"<div class="tooltip">Here ey?<span class="tooltiptext">What the fuck?</span></div>" mutters the friend, eyes wide as you step off the staircase.
"<div class="tooltip">Hup park!<span class="tooltiptext">Shut up!</span></div>" Wun Sen hisses back. Their big dark eyes are locked on you as you move, drinking in every curve and inch of bare flesh on display.
"Hi $kate.cover.firstName," Wun Sen manages.
[[Hi Wun Sen.|DINBOSS-11900 Hi Noodle][$temp.playerDecision to "wunSen"]]
[[Hi Noodle.|DINBOSS-11900 Hi Noodle][$temp.playerDecision to "noodle"]]
<</page>><<silently>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.playerDecision == "wunSen">>\
"Hi Wun Sen," you say as you breeze on past.
<<elseif $temp.playerDecision == "noodle">>\
"Hi Noodle," you say as you breeze on past.
<<else>>\
(ERROR IN TEMP.PLAYERDECISION VAR)
<</if>>\
<<if $kate.lastWornDress == "blackDeepVDualSlitJerseyMaxi">>\
You know they'll be [[staring at your ass|DINBOSS-12000 Walk to courtyard]] all the way out into the courtyard, but there's not much you can do about it.
<<else>>\
Instinctively, you tug your hemline down, knowing they're going to be [[staring at your ass|DINBOSS-12000 Walk to courtyard]] all the way out into the courtyard.
<</if>>\
<</page>><<silently>>
<<emote-calm>>
<<showRear>>
<</silently>>\
<<header>>\
<<page>>\
You head out through the double doors, propped open to the hot night sky, and the conversation and laughter out in the courtyard.
It mingles with the muttered Thai behind you. "<div class="tooltip">Mung muer kee hen jim pa<span class="tooltiptext">Dude, did you <<if hasVisited("DINBOSS-11820 Kate staircase flash (Wun Sen)")>>see her pussy<<else>>see her nipples<</if>>...</span></div>"
"<div class="tooltip">Ku bork hai hup park!<span class="tooltiptext">I said shut up!</span></div>"
//[[Leave through the courtyard.|DINBOSS-12100 Courtyard catwalk]]//
<</page>><<silently>>
<<showFront>>
<</silently>>\
<<header>>\
<<page>>\
<<image "/locationPhotos/thailand/hostel/hostelCourtyardNight.jpg" 650 1000 1280 0>>\
You've lived here for a couple of weeks. You've never stopped conversation just by walking out into the courtyard. But that's what happens now.
To be fair, it's only seven or eight people, and the only faces you can put names to are Jaya and Vish. They were chatting when you stepped out, now they're just staring at you.
"Whoa. $kate.cover.firstName," Vish murmurs, drinking you in as you pass. Jaya whacks him on the arm.
<span class="greenHighlighter">Vish ''liked'' that.</span> <span class="redHighlighter">Jaya ''disliked'' that.</span>
[[Hey Vish.|DINBOSS-12200 The car][$temp.playerDecision to "heyVish"]]
[[Seeya, guys.|DINBOSS-12200 The car][$temp.playerDecision to "seeyaGuys"]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.playerDecision == "heyVish">>\
"Hey Vish," you say sweetly as you pass their table.
<<elseif $temp.playerDecision == "seeyaGuys">>\
"Seeya, guys," you say as you breeze on past.
<<else>>\
(ERROR IN TEMP.PLAYERDECISION VAR)
<</if>>\
Through the front gate, you can see what must be your ride – a white vintage Rolls Royce, parked up across the <div class="tooltip">trok<span class="tooltiptext">alley</span></div>.
<<image "/locationPhotos/thailand/hostel/whiteRollsRoyce.jpg" 270 1000 600 0>>\
As you approach, the driver's door opens, and out climbs...the [[biggest, most brutal looking Asian man|DINBOSS-12300 Bao]] you've ever seen: 280lbs of tattoo and muscle, improbably poured into a Brioni suit.
<</page>><<silently>>
<<set $header.line1 to "''TROK LAM PHU''",
$header.line2 to "BANGKOK / MAY 2018">>
<</silently>>\
<<header>>\
<<page>>\
A sickly spike of adrenaline runs through your gut. He'd be a big guy in a gym back home – here in Thailand, where men are shorter, he looks like The Hulk. He has a beard and a shaven head, and black tribal tattoos that peep out from the collar and cuffs of his pressed white shirt.
He's 'intimidating' in the same way Bill Gates is 'loaded'. This guy could squash you like a bug. You're not even sure it'd be safe to take him on with a handgun. //Maybe an airstrike.//
You keep walking. He [[holds open the back door of the Roller|DINBOSS-12400 I've seen you naked]] as you cross over the <div class="tooltip">trok<span class="tooltiptext">alley</span></div>.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Another man's waiting in the backseat – a man of more normal proportions. A Thai in his fifties or sixties, with dove grey temples and handsome, patrician features, he smirks devillishly as you appear in the doorway.
"Well," he says, his eyes roving down your body. "Nice dress."
[[Thanks.|DINBOSS-12500 Kate greets Kriangsak][$temp.playerDecision to "thanks"]]
[[I feel like a hooker.|DINBOSS-12500 Kate greets Kriangsak][$temp.playerDecision to "imNotAHooker"]]
[[Nice car.|DINBOSS-12500 Kate greets Kriangsak][$temp.playerDecision to "niceRide"]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.playerDecision == "thanks">>\
<<emote-mouth-smile>>\
"Thanks."
He pats the seat beside him. "[[Climb in|DINBOSS-12600 Hop in]]."
<<elseif $temp.playerDecision == "imNotAHooker">>\
<<emote-mouth-oh>>\
"I feel like a hooker," you complain.
He pats the seat beside him. "[[Hop in|DINBOSS-12600 Hop in]]."
<<elseif $temp.playerDecision == "niceRide">>\
<<emote-mouth-smile>>\
"Nice car."
He smiles and pats the seat beside him. "[[Hop in|DINBOSS-12600 Hop in]]."
<<else>>\
(ERROR IN TEMP.PLAYERDECISION VAR)
<</if>>\
<</page>><<silently>>
<<emote-mouth-calm>>
<</silently>>\
<<header>>\
<<page>>\
You climb up on the footstep<<if $kate.agency == "mi6">> – like boarding a black cab, back in London –<<else>>,<</if>> and clamber into the backseat. It's made of cloth, not leather, and it feels like settling into a big old comfy couch.
Asian Hulk closes the heavy door behind you. Inside it's all polished walnut, studded with an unbelievable number of unmarked switches and little handles.
In the cold aircon, his cologne – spicy, pleasant – mingles with the gracefully ageing wood and polish of the Roller's interior.
Mr Kriangsak offers a handshake. "I'm Daeng," he says.
<<link "$kate.cover.firstName." "DINBOSS-12700 I'm Kate">><<set $temp.playerDecision to "kate">><</link>>
<<link "$kate.stripperName." "DINBOSS-12700 I'm Kate">><<set $temp.playerDecision to "river">><</link>>
[[Nice to meet you!|DINBOSS-12700 I'm Kate][$temp.playerDecision to "nice2MeetU"]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.playerDecision == "kate">>\
<<emote-mouth-oh>>\
His handshake is firm and confident, like a senior officer. "$kate.cover.firstName," you tell him.
He shakes his head. "$kate.stripperName," he says firmly. "Always $kate.stripperName."
<<elseif $temp.playerDecision == "river">>\
<<emote-mouth-oh>>\
His handshake is firm and confident, like a senior officer. "$kate.stripperName," you tell him.
"Delighted."
<<elseif $temp.playerDecision == "nice2MeetU">>\
<<emote-mouth-smile>>\
His handshake is firm and confident, like a senior officer. "Nice to meet you," you smile.
"My pleasure."
<<else>>\
(ERROR IN TEMP.PLAYERDECISION VAR)
<</if>>\
Asian Hulk climbs into the driver's seat, and the big car gently pulls away.
You cast a last glance back into the hostel courtyard. Vish and Jaya are watching in fascination as you [[depart|DINBOSS-12800 Soi Sam Sen]].
<</page>><<silently>>
<<emote-mouth-calm>>
<<set $header.line1 to "''THANON SAM SEN''",
$header.line2 to "BANGKOK / MAY 2018">>
<</silently>>\
<<header>>\
<<page>>\
The big car turns right, pulling smoothly into light traffic on the big main road.
Familiar restaurants and storefronts roll by, lit up against the night. Asians and westerners mill along the <<if $kate.agency == "cia" or $kate.agency == "csis">>sidewalks<<else>>pavements<</if>>, mostly walking towards Khao San.
"So. <<if $temp.playerDecision == "kate">>//$kate.stripperName."//<<else>>$kate.stripperName."<</if>> Kriangsak pats your bare knee. "I hear good things from Tid and Lu. How long will you stay?"
[[Not sure. No plans to move on.|DINBOSS-12810 No plans]]
[[I wanna see Japan next. If I can save some money.|DINBOSS-12820 Kate wants to go to Japan]]
[[Why, am I going to get my passport back?|DINBOSS-12830 Where's my passport]]
<</page>><<silently>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
"Not sure," you tell him. "No plans to move on yet."
<span class="greenHighlighter">Daeng Kriangsak ''liked'' that.</span>
"Good, good," he nods, "I'm sure we can keep you on for a while. Just keep on impressing Tid and Lu."
<<include "DINBOSS-12900 Roller cruise">>
<</page>><<silently>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
"I wanna see Japan next," you tell him. "If I can save some money."
"Hm," he muses. "I've got friends in Tokyo. Maybe we could find you a place to stay, once you've finished at the club."
[[Maybe.|DINBOSS-12825 Kriangsak decides to traffick Kate to the Yakuza][$kateSays to "maybe"]]
[[Great, thanks.|DINBOSS-12825 Kriangsak decides to traffick Kate to the Yakuza][$kateSays to "thanks"]]
[[No rush.|DINBOSS-12825 Kriangsak decides to traffick Kate to the Yakuza][$kateSays to "noRush"]]
<</page>><<silently>>
<<emote-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kateSays == "maybe">>\
"Maybe," you smile.
<<elseif $kateSays == "thanks">>\
"Great, thanks," you smile.
<<elseif $kateSays == "noRush">>\
"No rush," you smile.
<<else>>\
(ERROR IN KATESAYS VAR)
<</if>>\
"We'll see. We can help you make a little money in the meantime, anyway," he says. "Just keep on impressing Tid and Lu."
<<include "DINBOSS-12900 Roller cruise">>
<</page>><<silently>>
<<emote-mouth-oh>>
<<set _npcD10 to random(4,13)>>
<<set _kateD10 to random(1,10)>>
<<set _diceDisplay to "1d10 @ "+_kateD10>> /*Show dice via formule, only used for display */
<<set _kateD10Modifiers to 1>> /* tk later replace this with Kate's charisma skill or similar */
<</silently>>\
<<header>>\
<<page>>\
"Why," you ask dryly, "am I going to get my passport back?"
<span class="yellowHighlighter">Daeng Kriangsak became more ''wary'' of your intelligence.</span>
"Don't be a silly girl." He chuckles disarmingly. "Of course you'll get it back. It's because you've got no <div class="tooltip">blue book<span class="tooltiptext">a Non-B visa, the kind that entitles you to work in Thailand</span></div>. We need to get that cleared with some people, like the police."
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
<div id="skinnySkillCheck" class="greyHighlighter">
''Detect Deception check.'' Daeng Kriangsak rolled<<= either("....", ".....", "......", ".......", "........", ".........", "..........")>>_npcD10 with 1D10+3.
<<link "Roll _npcD10 or higher">>
<<rollDice _diceDisplay>>
<<replace '#skinnySkillCheck'>>
<<silently>>
<<if _kateD10 + 1 gte _npcD10>>
<<set _skillCheckSucceeded to true>>
<</if>>
<</silently>>
''Detect Deception check.'' Target: _npcD10. Result: (_kateD10+1) = <<= _kateD10 + 1>>. <<if _skillCheckSucceeded>>//Success.//<<else>>//Failure.//<</if>>
<</replace>>
<<replace '#exitNavigation'>>
<<if _skillCheckSucceeded>>\
That may be true, but he's [[holding something back|DINBOSS-12840 So don't worry about it]].
<<else>>\
He's either telling the truth, or he's a [[really good liar|DINBOSS-12840 So don't worry about it]].
<</if>>\
<</replace>>
<</rollDice>>
<</link>> with <div class="tooltip">1D10+1<span class="tooltiptext">+1 //Deception//</span></div> to succeed.
</div>
</td>
</tr>
</table>
<</nobr>></div>
<div id="exitNavigation">\
</div>\
<</page>><<silently>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
"So don't worry about it," he advises. "Just worry about keeping Tid and Lu happy while you're with us."
<<include "DINBOSS-12900 Roller cruise">>
<</page>>The Rolls turns left a few blocks before Khao San, heading somewhere else. It's such a smooth, quiet ride; a world apart from the tuk-tuks and taxis [[spluttering along outside|DINBOSS-13000 Miss home?]].<<silently>>
<<emote-calm>>
<<if $kate.piercings.includes("nipplesSilverBarbells")>>
<<set $avatar.clothing.pushUnique("clothing/dresses/" + $kate.lastWornDress + "/30_dress-" + $kate.lastWornDress + "-piercedPokies-"+$kate.braSize)>>
<<else>>
<<set $avatar.clothing.pushUnique("clothing/dresses/" + $kate.lastWornDress + "/30_dress-" + $kate.lastWornDress + "-pokies-"+$kate.braSize)>>
<</if>>
<<set $avatar.clothing.delete("clothing/dresses/" + $kate.lastWornDress + "/30_dress-" + $kate.lastWornDress + "-"+$kate.braSize)>>
<<set $header.line1 to "''PHRA SUMEN ROAD''",
$header.line2 to "BANGKOK / MAY 2018">>
<</silently>>\
<<header>>\
<<page>>\
The aircon – turned down low enough to cool down a man wearing a suit on a hot night - washes over all the naked skin you've got on display. Your nipples quickly stiffen in the cold air, standing up like bullets under your thin, clingy dress.
"Connor said you've been here for, what, nine months?" Kriangsak asks. "You don't miss home? Your parents?"
[[Yeah, but there's Skype.|DINBOSS-13100 Yes but Skype]]
[[We're not close.|DINBOSS-13200 We're not close]]
<</page>><<silently>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
"Yeah, but there's Skype."
"That's true," he says, absently tracing a line up your bare leg with his fingertip.
Even though last week you got touched by dozens of guys, in this intimate setting it's startling, a total lack of propriety from a //much// older man. "You're a pretty girl, they must be proud of you."
[[Hope so.|DINBOSS-13110 Proooud][$kateSays to "hopeSo"]]
//[[Shrug noncommittally.|DINBOSS-13110 Proooud][$kateSays to "shrug"]]//
[[Do you have kids?|DINBOSS-13110 Proooud][$kateSays to "doYouHaveKids"]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kateSays == "hopeSo">>\
<<emote-mouth-smile>>\
"Hope so," you smile.
"I'm //sure// they are," he says. His hand slides under your dress, checking you're not wearing underwear. "[[Good girl|DINBOSS-15000 Title card]]."
<<elseif $kateSays == "shrug">>\
<<emote-calm>>\
You shrug noncommittally.
"I'm //sure// they are," he insists. His hand slides under your dress, checking you're not wearing underwear. "[[Good girl|DINBOSS-15000 Title card]]."
<<elseif $kateSays == "doYouHaveKids">>\
"Do you have kids?"
"Dozens, I should think," he chuckles. His hand slides under your dress, checking you're not wearing underwear. "[[Good girl|DINBOSS-15000 Title card]]."
<<else>>\
(ERROR IN KATESAYS VAR)
<</if>>\
<</page>><<silently>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
"We're...not close."
"Oh, shame," he says, absently tracing a line up your bare leg with his fingertip. Even though last week you got touched by dozens of guys, in this intimate setting it's startling, a total lack of propriety from a //much// older man. "Why's that?"
<<link "They didn't want me to drop out of <<uni>>." "DINBOSS-13300 Daddy's little dropout">><</link>>
[[I wasn't perfect.|DINBOSS-13400 Not perfect]]
[[I'm just not a kid anymore.|DINBOSS-13500 Not a kid anymore]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"They were mad I dropped out of <<university>>."
"<<University>>!" he scoffs. His hand slides under your dress, checking you're not wearing underwear. "[[Good girl|DINBOSS-15000 Title card]]."
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Just...wasn't cut out to be their perfect little girl," you say, injecting an edge of bitterness into your voice.
<span class="greenHighlighter">Daeng Kriangsak ''liked'' that.</span>
"Their loss." His hand slides under your dress, checking you're not wearing underwear. "[[Good girl|DINBOSS-15000 Title card]]."
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Just...not a kid anymore," you shrug. "I need to do my own things."
"Absolutely." His hand slides under your dress, checking you're not wearing underwear. "[[Good girl|DINBOSS-15000 Title card]]."
<</page>><<silently>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
"You don't like tourists?"
"Ha," he chuckles at that. "Well...[[we need their money, of course, everybody knows that|DINBOSS-13000 Nationalist insight]]. For now." He shrugs wryly. "Maybe not forever."
<</page>><<silently>>
<<emote-mouth-calm>>
<<first>>
<<addNotification "Insight gained" "Daeng Kriangsak – Ideology (Thai Nationalist)">>
<</first>>
<</silently>>\
<<header>>\
<<page>>\
//Interesting.// He went straight to the political; he framed it in terms of the whole country, not just himself.
<div class="greyHighlighter">\
<b>New rule: <i>Insights.</i></b> You just gained an //Insight// about this character. Insights can unlock unique dialogue & decision options.
$kate.firstName is trained to seek Insights about a character's //Money,// //Ideology,// vulnerability to //Coercion,// or need for //Excitement// (MICE). A character with quirks or weaknesses in one or more of these areas could be recruited as an //Agent// later.
Daeng Kriangsak's answer indicates that his ideology is partly //Thai Nationalist.//
</div>\
//[[That's definitely going in my report.|DINBOSS-13010 Back on track]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
//That's definitely going in my contact report.// "So what's your story?" he asks.
[[I love it here.|DINBOSS-13100 I love it here]]
[[Nothing to go back to.|DINBOSS-13800 Nothing to rush back to]]
<</page>><<silently>>
<<emote-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
"I love it here," you tell him.
"You don't miss your family? Your parents?"
[[Yeah, but there's Skype.|DINBOSS-13200 Kate misses her family]]
[[We're not close.|DINBOSS-13400 Kate and her parents aren't close]]
<</page>><<silently>>
<<emote-mouth-sexy>>
<</silently>>\
<<header>>\
<<page>>\
"Yeah, but there's Skype."
"Mmhm." He nods. "Well, it's brave of you to travel on your own. Adventurous. I'm sure they're proud of their girl."
[[Hope so.|DINBOSS-13300 Hope so][$temp.playerDecision to "hopeSo"]]
<span class="greyedOut">//[[Shrug noncommittally|DINBOSS-13300 Hope so][$temp.playerDecision to "shrug"]]//</span>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.playerDecision == "hopeSo">>\
<<emote-mouth-smile>>\
"Hope so," you smile.
<<elseif $temp.playerDecision == "shrug">>\
<<emote-mouth-calm>>\
You shrug ambiguously. Something about the way he said that made you wary.
<<else>>\
(ERROR IN TEMP.PLAYERDECISION VAR)
<</if>>\
"I'm sure they are," he insists. "And you [[do look lovely tonight|DINBOSS-14100 Cruise downtown]]."
<</page>><<silently>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
"We're...not close."
"Hm, shame. What's the reason for that?"
<<link "They were disappointed I dropped out of <<uni>>." "DINBOSS-13500 Daddy's little dropout">><</link>>
[[I was too wild.|DINBOSS-13600 Wild child]]
[[I'm just not a kid anymore.|DINBOSS-13700 I'm a big girl now]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"They didn't like me dropping out of <<uni>>," you tell him.
"Ha!" He chuckles in amusement. "Well...perhaps academia's loss can be Patpong's gain. You look much better in that than a [[stuffy old graduation gown|DINBOSS-14100 Cruise downtown]], anyway."
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Just wasn't cut out to be their...perfect little girl, I guess."
He nods understandingly. "Well," he says, "their loss. Just because you're not perfect enough for them, doesn't mean you can't be [[perfect for other things|DINBOSS-14100 Cruise downtown]]."
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"I'm just not a kid anymore," you shrug, "I've got my own life to live."
"Of course," he nods, "you're a fine young woman in your own right. [[Very promising|DINBOSS-14100 Cruise downtown]]."
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Not much to go back to," you tell him, with a shrug.
"Hm. What is it you were you doing, before you left?"
<<link "<<Uni>>, but I dropped out." "DINBOSS-13900 I'm a college dropout">><</link>>
[[Dreary office work.|DINBOSS-14000 I was an office drone]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"<<Uni>>," you say. "But I didn't finish my degree."
"Hm!" Discovering you're partway through a higher education seems to bemuse him. "Well. I'm sure you look better in a dress than a [[stuffy old graduation gown|DINBOSS-14100 Cruise downtown]], anyway."
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Just office work," you tell him with a shrug. "Paperwork and filing and stuff."
That's technically true...you're just glossing over a few details. He nods anyway, probably picturing you shuffling papers and filing your nails at <<if $kate.agency == "cia">>Dunder Mifflin<<elseif $kate.agency == "mi6">>some dead-end job in Slough<<elseif $kate.agency == "asis">>some Aussie version of Dunder Mifflin<<elseif $kate.agency == "csis">>some Canadian version of Dunder Mifflin<<elseif $kate.agency == "nzsis">>some Kiwi version of Dunder Mifflin<<else>>ERROR IN KATE.AGENCY VAR<</if>>.
"Waste of your good looks," he smirks. "Although I'm sure you [[brightened up the place|DINBOSS-14100 Cruise downtown]] while you were there."
<</page>><<silently>>
<<set $header.line1 to "''PHRA SUMEN ROAD''",
$header.line2 to "BANGKOK / MAY 2018">>
<</silently>>\
<<header>>\
<<page>>\
The Rolls turns left a few blocks before Khao San, heading somewhere else. It's such a smooth, quiet ride; a million miles away from the tuk-tuks and taxis spluttering along outside.
The aircon – turned down low enough to cool down a man wearing a suit on a hot night - washes over acres of naked skin of the girl beside him. Your nipples quickly stiffen in the cold air, standing up like bullets under your thin, clingy dress.
//TK Kriangsak now asks her about the other dialogue path she didn't take – i.e. he asks about her job if she spoke about her parents, and vice versa. Not implemented because it's a slightly complex to code – do later. If he knows she was at uni, he may ask her about her degree instead? Basically get Kate to reveal something else about herself. Then [[continue|DINBOSS-15000 Title card]]//
<</page>><<silently>>
<<emote-calm>>
<</silently>>\
<a data-passage="DINBOSS-15100 Hotel arrival">
<<= '<img src='+ $imagePath.base + "locationPhotos/thailand/lumphini/lumphiniDistrictNightTitleCard.jpg"+' >'>>
</a><<silently>>
<<set $header.line1 to "''WIRELESS ROAD''",
$header.line2 to "BANGKOK / MAY 2018">>
<</silently>>\
<<header>>\
<<page>>\
Embassies and skyscrapers roll by as you cruise into Lumphini. Asian Hulk slows the big car, and pulls up out front of a sleek, modern hotel: you've arrived.
<<image "/locationPhotos/thailand/lumphini/indigoWirelessRoad.jpg" 0 1000 667 0>>\
Uniformed porters step briskly [[up to the car|DINBOSS-15200 Help with the door]] as it rolls to a halt.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<image "/locationPhotos/thailand/lumphini/hotelIndigoEntrance.jpg" 550 1000 1050 0>>\
A porter opens up your door, and holds it for you to exit. From inside the lobby, an Asian couple gaze out at your [[beautiful car|DINBOSS-15300 Debus]].
<</page>><<silently>>
<<set _kateD10 to random(1,10)>>
<<set _diceDisplay to "1d10 @ "+_kateD10>> /*Show dice via formule, only used for display */
<</silently>>\
<<header>>\
<<page>>\
Disembarking from the backseat of a Rolls Royce isn't easy when you're wearing a stripper dress. You tug the tight clingy fabric as far down your hips as you can, then attempt to step out gracefully.
You shimmy over to the edge of your seat, and try to get your heels down on the <<if $kate.agency == "cia" or $kate.agency == "csis">>sidewalk<<else>>pavement<</if>> without flashing the porter and the whole lobby.
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
<div id="skinnySkillCheck" class="greyHighlighter">
Make a ''Coördination check'' to avoid a wardrobe malfunction. Difficulty: Routine (6).
<<link "Roll 6 or higher">>
<<rollDice _diceDisplay>>
<<replace '#skinnySkillCheck'>>
<<silently>>
<<if _kateD10 gte 6>>
<<set _skillCheckSucceeded to true>>
<</if>>
<</silently>>
''Coördination check.'' Target: 6. You rolled: _kateD10. <<if _skillCheckSucceeded>>//Success.//<<else>>//Failure.//<</if>>
<</replace>>
<<replace '#exitNavigation'>>
<<if _skillCheckSucceeded>>
Keeping your knees demurely pressed together, you somehow you make it from backseat to <<if $kate.agency == "cia" or $kate.agency == "csis">>sidewalk<<else>>pavement<</if>> without losing your dignity.<br />
<br />
Out in the hot night air, you instinctively tug the hem back down for modesty. Well...as much modesty as you can get in this [[stupid dress|DINBOSS-15400 Indigo lobby]], anyway.
<<else>>
<<if $kate.lastWornDress == "blackDeepVDualSlitJerseyMaxi">>
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<</if>>
Maybe you'd have been able to pull it off from a smaller car...but it's impossible to climb down the footstep without giving everyone a glimpse up this stupid dress.<br />
<br />
You climb out in the hot night air, and tug the stretchy material [[back down into place|DINBOSS-15400 Indigo lobby]] with a little wriggle.
<</if>>\
<</replace>>
<</rollDice>>
<</link>> with <div class="tooltip">1d10+0<span class="tooltiptext">+0 //Coördination//</span></div>.
</div>
</td>
</tr>
</table>
<</nobr>></div>
<div id="exitNavigation">\
</div>\
<</page>><<silently>>
<<set $header.line1 to "''LOBBY''",
$header.line2 to "HOTEL INDIGO / MAY 2018">>
<</silently>>\
<<header>>\
<<page>>\
Asian Hulk stays out in the Roller; Mr Kriangsak walks you in through the trendy, modern lobby.
His hand cups your ass, all the way. It feels like everybody is judging you. He's practically old enough to be your grandfather, he's obviously wealthy, and you're dressed like a stripper; they must think you're a whore.
<<image "/locationPhotos/thailand/lumphini/indigoLobby.jpg" 156 1000 556 0>>\
Ignoring the front desk, Kriangsak leads you straight through to the <<if $kate.agency == "cia" or $kate.agency == "csis">>[[elevators|DINBOSS-15500 Restaurant]]<<else>>[[lifts|DINBOSS-15500 Restaurant]]<</if>>.
<</page>><<silently>>
<<if $kate.agency == "cia" or $kate.agency == "csis">>
<<set $header.line1 to "''ELEVATOR CAR''",
$header.line2 to "HOTEL INDIGO / MAY 2018">>
<<else>>
<<set $header.line1 to "''LIFT COMPARTMENT''",
$header.line2 to "HOTEL INDIGO / MAY 2018">>
<</if>>
<<first>>
<<addNotification "Arousal +1" "Your body's getting ready for sex.">>
<</first>>
<</silently>>\
<<header>>\
<<page>>\
<<image "/locationPhotos/thailand/lumphini/indigoHotelLiftCar.jpg" 0 1000 563 0>>\
You ride up the tall hotel. "Now this," Kriangsak pronounces, fondling and squeezing your butt through the thin material of your dress, "is a //very// nice <<if $kate.agency == "mi6">>'arse'<<else>>ass<</if>>."
//Is he taking me straight to one of the rooms?// The dress, the car, the hotel...you practically feel like you //are// a prostitute, even though you're just undercover.
The slick hot flush building up in your [[naked, nearly exposed pussy|DINBOSS-15510 Debus]] tells you that at least you won't have to worry about not being wet enough.
<</page>><<silently>>
<<set $header.line1 to "''25TH FLOOR''",
$header.line2 to "HOTEL INDIGO / MAY 2018">>
<</silently>>\
<<header>>\
<<page>>\
<<image "/locationPhotos/thailand/lumphini/charLobby.jpg" 100 1000 560 0>>\
The <<if $kate.agency == "cia" or $kate.agency == "csis">>elevator<<else>>lift<</if>> stops on the 25th floor. You're expecting a normal hallway, but the doors swoosh open on a restaurant instead.
You weren't even aware of all the tension in your body, but it suddenly washes out of you all at once. You're going to dinner, not straight to his bed. //Thank god.//
A sizzling waft of flame grilled meat rolls out to greet you, reminding you that you [[haven't eaten in hours|DINBOSS-15600 Maitre d]].
<</page>><<silently>>
<<set $header.line1 to "''CHAR RESTAURANT''",
$header.line2 to "HOTEL INDIGO / MAY 2018">>
<</silently>>\
<<header>>\
<<page>>\
Inside it's a buzzy, expensive hotel restaurant. Your heels click on the hardwood floor to announce your arrival.
<<image "/locationPhotos/thailand/lumphini/charRoom.jpg" 0 1000 523 0>>\
Standing in the doorway, waiting for the maître d to find your reservation, you feel as on display as you were in the club.
Kriangsak's let go of your ass, mercifully. But you feel like you're wearing a trashy parody of the dresses the other women in here are in. It's...humiliating. Are they even gonna [[let you in|DIBOSS-15700 Please be seated]]?
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"This way, plea', sir madam." You follow the waitress to your table.
Floor-to-ceiling windows offer a stunning view of Lumphini at night, but it feels like the other diners are more interested in staring at you as you're paraded past them.
<<image "/locationPhotos/thailand/lumphini/charTableForTwo.jpg" 700 1000 1250 0>>\
//[[Take a seat.|DINBOSS-15800 Kate sits]]//
<</page>><<silently>>
<<remove-multicolouredMalaysianCrossBodyBag>>
<</silently>>\
<<header>>\
<<page>>\
You're relieved to settle into your seat.
The waitress stays to take your drink orders. Kriangsak orders a Fino sherry; you definitely need something stronger.
//[[G&T.|DINBOSS-15900 Drink order][$katesDrink to "gAndT"]]
[[Margarita.|DINBOSS-15900 Drink order][$katesDrink to "margarita"]]
[[Vodka martini.|DINBOSS-15900 Drink order][$katesDrink to "vodkaMartini"]]//
<</page>><<silently>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
<<if $katesDrink == "gAndT">>\
"Gin and tonic, please," you tell her.
"Large one," Kriangsak adds.
<<elseif $katesDrink == "margarita">>\
"Margarita, please," you tell her.
<<elseif $katesDrink == "vodkaMartini">>\
"Vodka martini, please," you tell her. The first time you drank one of these, it was to celebrate the job offer from <<if $kate.agency == "cia">>the Agency<<elseif $kate.agency == "mi6">>MI6<<elseif $kate.agency == "asis">>ASIS<<elseif $kate.agency == "csis">>CSIS<<elseif $kate.agency == "nzsis">>SIS<<else>>ERROR IN KATE.AGENCY VAR<</if>> – you've got a taste for them since.
<<else>>\
(ERROR IN KATESDRINK VAR)
<</if>>\
She leaves you with menus and a wine list. The first thing you notice about the menu is that it's expensive: most of the starters would cost you a full day's pay at the Hard Cock Cafe.
"I'm paying, order anything you like," Kriangsak says, smiling indulgently. "So...tell me about the club. Any surprises on your first day?"
[[All the groping.|DINBOSS-16000 Gropey customers]]
[[The stage shows got pretty hardcore.|DINBOSS-16100 Stage shows]]
[[Being so on display.|DINBOSS-16200 On display]]
<</page>><<silently>>
<<emote-brows-raised>>
<</silently>>\
<<header>>\
<<page>>\
"Well...all the groping," you admit. "Didn't expect I'd be so...manhandled."
<span class="greenHighlighter">Daeng Kriangsak ''liked'' that.</span>
"Ha!" he chuckles. "Good, good, that means they like you. Don't worry," he says with a paternal smile, patting your knee. "You'll get used to it very fast. All girls do."
<<include "DINBOSS-16300 Drinks arrive">>
<</page>><<silently>>
<<emote-brows-raised>>
<</silently>>\
<<header>>\
<<page>>\
"Well...the stage shows were kinda hardcore," you admit.
"Mm-hmm," he murmurs. "What was the main show? The ten o'clock?"
[[Girl/girl.|DINBOSS-16110 Girl/girl]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Girl/girl," you reply, realising that you're picking up some of the lingo.
"Oh?" He raises his eyebrows. "Well...better get used to seeing that," he shrugs. "Girl/girl shows are very common in Patpong."
<<include "DINBOSS-16300 Drinks arrive">>
<</page>><<silently>>
<<emote-brows-raised>>
<</silently>>\
<<header>>\
<<page>>\
"Well...being so on display," you admit. "We're wearing less than the <div class="tooltip">bargirls<span class="tooltiptext">club prostitutes</span></div>."
"Mm-hm," he smiles. "Well, that's why we're paying you. Can I give you some advice?"
//[[Nod politely.|DINBOSS-16210 Kriangsak's advice]]//
<</page>><<silently>>
<<emote-mouth-calm>>
<</silently>>\
<<header>>\
<<page>>\
You nod politely. "You're...$kate.age?" he asks. "In years to come, you'll think back to how you were now, and you'll think: //My God...I would kill to have that ass again."// He laughs melodiously. "My advice? Flaunt it while you can."
<<include "DINBOSS-16300 Drinks arrive">>
<</page>>Your drinks arrive; you take a long calming sip of your <<if $katesDrink == "gAndT">>G&T, enjoying its zesty, bittersweet kick<<elseif $katesDrink == "margarita">>margarita, enjoying its sweet and salty kick<<elseif $katesDrink == "vodkaMartini">>vodka martini, enjoying its strong, briny kick<<else>>//ERROR IN KATEDRINK VAR//<</if>>. "Ready to order?" asks the waitress, notepad at the ready.
//[[Order salmon avocado to start.|DINBOSS-16500 Main course order][$kateStarter to "salmonAvocado"]]
[[Order Thai jumbo crab cake to start.|DINBOSS-16500 Main course order][$kateStarter to "crabCake"]]
[[Order Australian beef tartare to start.|DINBOSS-16500 Main course order][$kateStarter to "beefTartare"]]//<<silently>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
She scrawls that down. Kriangsak orders foie gras, with extra toast. "An' for main?"
//[[Order wood-fired tomahawk steak.|DINBOSS-16600 Any problems][$kateMain to "steak"]]
[[Order chorizo & lobster spaghetti.|DINBOSS-16600 Any problems][$kateMain to "lobster"]]
[[Order fire-grilled lamb chops.|DINBOSS-16600 Any problems][$kateMain to "lamb"]]//
<</page>><<silently>>
<<emote-mouth-calm>>
<</silently>>\
<<header>>\
<<page>>\
Kriangsak orders <<if $kateMain == "steak">>grilled lamb chops<<elseif $kateMain == "lobster">>king crab thermidor<<elseif $kateMain == "lamb">>a ribeye steak, medium rare<<else>>//ERROR IN KATEMAIN VAR<</if>>, some sides to share, and a bottle of <<if $kateMain == "lobster">>Comtes Lafon<<else>>Trapiche<</if>> to wash it all down.
You didn't see the wine list, but the bill for the food alone would add up to around ten days' pay for "$kate.stripperName".
"So," your new boss says when the waitress departs. "Anything I should know about? Any problems?"
<<if not hasVisited("DINBOSS-12830 Where's my passport")>>\
[[Lu took my passport.|DINBOSS-16610 Lu took my passport]]
<</if>>\
[[There was cocaine in the VIP.|DINBOSS-16620 Coke in the VIP]]
[[Roxy doesn't like me.|DINBOSS-16640 Roxy hates me]]
[[Do you know Connor made me have sex with him?|DINBOSS-16650 Connor fucked me]]
<</page>><<silently>>
<<emote-mouth-oh>>
<<set _npcD10 to random(4,13)>>
<<set _kateD10 to random(1,10)>>
<<set _diceDisplay to "1d10 @ "+_kateD10>> /*Show dice via formule, only used for display */
<<set _kateD10Modifiers to 1>> /* tk later replace this with Kate's charisma skill or similar */
<</silently>>\
<<header>>\
<<page>>\
"Lu took my passport," you tell him.
"Oh, that's normal," he says. "We need to show it to some people, get you cleared to work without a <div class="tooltip">blue book<span class="tooltiptext">a Non-B visa, the kind that entitles you to work in Thailand</span></div>. You'll get it back soon."
<<if hasVisited("FNG-21070 Lu took my passport, Amanda")>>\
//That's not what <<Amanda>> says.//
<</if>>\
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
<div id="skinnySkillCheck" class="greyHighlighter">
''Detect Deception check.'' Daeng Kriangsak rolled<<= either("....", ".....", "......", ".......", "........", ".........", "..........")>>_npcD10 with 1D10+3.
<<link "Roll _npcD10 or higher">>
<<rollDice _diceDisplay>>
<<replace '#skinnySkillCheck'>>
<<silently>>
<<if _kateD10 + 1 gte _npcD10>>
<<set _skillCheckSucceeded to true>>
<</if>>
<</silently>>
''Detect Deception check.'' Target: _npcD10. Result: (_kateD10+1) = <<= _kateD10 + 1>>. <<if _skillCheckSucceeded>>//Success.//<<else>>//Failure.//<</if>>
<</replace>>
<<replace '#exitNavigation'>>
<<if _skillCheckSucceeded>>\
That's a lie; at least the part about [[getting it back soon|DINBOSS-16700 Any porn?]] is.
<<else>>\
He's either telling the truth, or he's a [[really good liar|DINBOSS-16700 Any porn?]].
<</if>>\
<</replace>>
<</rollDice>>
<</link>> with <div class="tooltip">1D10+1<span class="tooltiptext">+1 //Deception//</span></div> to succeed.
</div>
</td>
</tr>
</table>
<</nobr>></div>
<div id="exitNavigation">\
</div>\
<</page>><<silently>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
"There was cocaine in the VIP," you tell him.
"Oh, that's normal," he says. "Don't worry about it."
[[Got it.|DINBOSS-16630 What about the cops][$kateSays to "gotIt"]]
[[What about the police?|DINBOSS-16630 What about the cops][$kateSays to "police"]]
[[Just checking.|DINBOSS-16630 What about the cops][$kateSays to "justChecking"]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kateSays == "gotIt">>\
"Got it," you nod.
<span class="greenHighlighter">Daeng Kriangsak ''liked'' that.</span>
"Lots of the girls use coke or <div class="tooltip">yaba<span class="tooltiptext">a narcotic pill containing caffeine and amphetamine</span></div>," he says. "We don't mind as long as they don't [[abuse it|DINBOSS-16700 Any porn?]]."
<<elseif $kateSays == "police">>\
<<set $kateAlreadyBroughtUpThePolice to true>>\
<<emote-brows-raised>>\
"What about the police?"
"We've got very good relations with them," he chuckles. "Don't worry. You won't get into trouble."
//More indications of police corruption. Interesting, in the sense that it could conflict with the mission. I'll need to [[find out more|DINBOSS-16700 Any porn?]].//
<<elseif $kateSays == "justChecking">>\
"Just checking."
<span class="greenHighlighter">Daeng Kriangsak ''liked'' that.</span>
"Lots of the girls use coke or <div class="tooltip">yaba<span class="tooltiptext">a narcotic pill containing caffeine and amphetamine</span></div>," he says. "We don't mind as long as they don't [[abuse it|DINBOSS-16700 Any porn?]]."
<<else>>\
(ERROR IN KATESAYS VAR)
<</if>>\
<</page>><<silently>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
"Roxy doesn't like me," you tell him.
<span class="greenHighlighter">Daeng Kriangsak ''liked'' that.</span>
He laughs. "I'm sure she's jealous. She was the queen of the bar, now a new girl comes along for everyone to [[get excited about|DINBOSS-16700 Any porn?]]."
<</page>><<silently>>
<<emote-brows-raised>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
"Do you know that Connor made me have sex with him?"
<span class="redHighlighter">Daeng Kriangsak ''disliked'' that.</span>
"Of course," he nods. "That's how you get a job in Patpong. And how you [[keep it|DINBOSS-16700 Any porn?]], so...get used to it."
<</page>><<silently>>
<<emote-calm>>
<<emote-brows-naughty>>
<</silently>>\
<<header>>\
<<page>>\
"First time working in a club like this, right? No sex work? No porn?" he asks.
[[Nope.|DINBOSS-16710 No porn]]
<<if $kate.kinks.includesAny("exhibitionist", "submissive")>>\
<<if $kate.kinks.includes("exhibitionist")>><span class="greyedOut">//[Exhibitionist]//</span><<else>><span class="greyedOut">//[Submissive]//</span><</if>> [[Not professionally.|DINBOSS-16705 Amateur porn]]
<<else>>\
<span class="greyedOut">//[Exhibitionist (or Submissive)]// Not professionally.</span>
<</if>>\
<</page>><<silently>>
<<emote-calm>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
"Not for money," you tell him.
"Oh...boyfriends? On their phones?" He chuckles. "Well, trust me, you're on the internet somewhere, then, I guarantee it. Never got paid for it?"
[[No.|DINBOSS-16710 No porn]]
<</page>><<silently>>
<<emote-calm>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
<<if hasVisited("DINBOSS-16705 Amateur porn")>>"No,"<<else>>"Nope,"<</if>> you shake your head.
"So innocent," he chuckles. He reaches out under the table, fondles your bare leg again. "What were you like growing up? Any hobbies, or just boys?"
[[Sports.|DINBOSS-16720 Sports star]]
[[Girly stuff. Fashion, beauty.|DINBOSS-16730 Alpha female]]
[[I was into fantasy novels.|DINBOSS-16740 Geek girl]]
[[Rock music, I was in a band.|DINBOSS-16760 Rock chick]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Sports," you answer with a tinge of pride. "I was a pretty good runner."
"That explains the legs," Kriangsak says, stroking one appreciatively. "You're like a...[[fine horse|DINBOSS-17000 Starter arrives]]."
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Hmm, the normal things. Fashion, beauty."
"That's good," he nods approvingly. "I've always thought the female body is [[the perfect canvas|DINBOSS-17000 Starter arrives]]."
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Uh, novels, mainly," you tell him. "Fantasy, sci fi...that kind of thing."
"Really?" he arches a brow, looks you up and down doubtfully, then chuckles. "You don't look like a nerd. What drew you to that?"
//[[Imagining whole different worlds.|DINBOSS-16750 Kate explains why she's a nerd][$kateSays to "senseOfWonder"]]
[[They're more exciting than real life.|DINBOSS-16750 Kate explains why she's a nerd][$kateSays to "excitement"]]
[[Sex and violence, haha!|DINBOSS-16750 Kate explains why she's a nerd][$kateSays to "sexAndViolence"]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kateSays == "senseOfWonder">>\
"I guess...imagining whole different worlds," you say.
"Ahhh..." he nods, "so that's what drew you to travel. You craved adventure all your life."
//Adventure, excitement, a Jedi craves not these things.// Master Yoda's warning echoes through the years; but you [[nod agreeably|DINBOSS-17000 Starter arrives]] at the boss's insight.
<<elseif $kateSays == "excitement">>\
"They're just...more exciting than real life," you say. "Everything's less ambiguous in fantasy."
"Ahhh..." he nods, "so that's what drew you to travel. You craved adventure all your life."
//Adventure, excitement, a Jedi craves not these things.// Master Yoda's warning echoes through the years; but you [[nod agreeably|DINBOSS-17000 Starter arrives]] at the boss's insight.
<<elseif $kateSays == "sexAndViolence">>\
<<emote-nose-wrinkle>>\
<<emote-mouth-smile>>\
"Sex and violence," you quip, and he laughs again. "Have you //seen// Game of Thrones? I read that when I was thirteen."
<span class="greenHighlighter">Daeng Kriangsak ''liked'' that.</span>
"Aha, I see. You [[grew up very fast|DINBOSS-17000 Starter arrives]]."
<<else>>\
(ERROR IN KATESAYS VAR)
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Rock music," you tell him. "I was in a band! I played the bass."
"Aha, a //performer,"// he says, like that's the answer to a question. "Have you met Clive?"
[[Is he a regular?|DINBOSS-16770 Who's Clive?][$kateSays to "aRegular"]]
[[Don't think so.|DINBOSS-16770 Who's Clive?][$kateSays to "dontThinkSo"]]
[[Not yet.|DINBOSS-16770 Who's Clive?][$kateSays to "notYet"]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kateSays == "aRegular">>\
"Is he a regular?" you ask.
<<elseif $kateSays == "dontThinkSo">>\
"Don't think so," you say, searching your memory for a Clive but coming up blank.
<<elseif $kateSays == "notYet">>\
"Not yet."
<<else>>\
(ERROR IN KATESAYS VAR)
<</if>>\
"<<if $kateSays == "aRegular">>No, <<else>>He's <</if>> one of the DJs. Loves heavy metal, loves it when we hire a 'rock chick'. He'll adore you. And who knows, maybe one day we'll get you [[back up on a stage|DINBOSS-17000 Starter arrives]], hm?"
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Your starters arrive. Kriangsak sniffs and tastes the wine before the waitress fills your glass with <<if $kateMain == "lobster">>chilled white Comtes Lafon. It's very dry and tastes very expensive.<<else>>blood red Trapiche. It's strong and balanced and tastes...expensive.<</if>>
<<if $kateStarter == "salmonAvocado">>\
<<image "/locationPhotos/thailand/lumphini/charSalmonAvocado2.jpg" 100 1000 430 0>>\
Your food's gorgeous, creamy avocado blending beautifully with smoked salmon in your mouth. The flower-shaped cake on top is //kanom dok jok,// a slightly sweet, crispy fried Thai cookie.
<<elseif $kateStarter == "crabCake">>\
<<image "/locationPhotos/thailand/lumphini/charCrabCakes.jpg" 200 1000 600 0>>\
Your food's gorgeous: crunchy, freshly fried crab cakes served with a chunky corn salad and sweet spicy mayo.
<<elseif $kateStarter == "beefTartare">>\
<<image "/locationPhotos/thailand/lumphini/charTartare.jpg" 290 1000 600 0>>\
Your food's gorgeous: cold seasoned steak that melts in your mouth, served with crunchy hot sourdough on the side.
<<else>>\
//ERROR IN KATESTARTER VAR, PLEASE REPORT THIS//
<</if>>\
Kriangsak tucks into his toast and foie gras. He's dominated the conversation so far, but now you've got a chance to ask him something.
[[So how did you come to own a club?|DINBOSS-17500 Club history]]
[[How come you hire farang girls?|DINBOSS-18000 Farang girls]]
[[Do you spend much time at the club?|DINBOSS-18400 Other activities]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kateSays == "passport">>\
<<silently>>
<<set _npcD10 to random(3,12)>>
<<set _kateD10 to random(1,10)>>
<<set _diceDisplay to "1d10 @ "+_kateD10>> /*Show dice via formule, only used for display */
<<set _kateD10Modifiers to 1>> /* tk later replace this with Kate's charisma skill or similar */
<</silently>>\
"Lu took my passport," you tell him.
"Oh, that's normal," he says, dismissively. "First, the police need to see it. Did she tell you about our friend at the visa...good, good. So we can get it stamped anytime, no need for border runs while you work for us. Just ask Lu or Nini if you need it back for something, it's no problem."
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
<div id="skinnySkillCheck" class="greyHighlighter">
''Detect Deception check.'' Daeng Kriangsak rolled..._npcD10 with 1D10+2.
<<link "Roll _npcD10 or higher">>
<<rollDice _diceDisplay>>
<<replace '#skinnySkillCheck'>>
<<silently>>
<<if _kateD10 + 1 gte _npcD10>>
<<set _skillCheckSucceeded to true>>
<</if>>
<</silently>>
''Detect Deception check.'' Target: _npcD10. Result: _kateD10+1 = <<= _kateD10 + 1>>. <<if _skillCheckSucceeded>>//Success.//<<else>>//Failure.//<</if>>
<</replace>>
<<replace '#exitNavigation'>>
<<if _skillCheckSucceeded>>\
That's a lie...at least the part about [[getting it back easily|DINBOSS-16400 Any sex work?]] is.
<<else>>\
He's either telling the truth, or he's a good liar. You're [[not sure which|DINBOSS-16400 Any sex work?]].
<</if>>\
<</replace>>
<</rollDice>>
<</link>> with <div class="tooltip">1D10+1<span class="tooltiptext">+1 //Deception//</span></div> to succeed.
</div>
</td>
</tr>
</table>
<</nobr>></div>
<div id="exitNavigation">\
</div>\
<<elseif $kateSays == "roxy">>\
"Roxy doesn't like me," you tell him.
<span class="greenHighlighter">Daeng Kriangsak ''liked'' that.</span>
"She's probably just jealous," he chuckles. "She was the new girl until you arrived. Now she has to share the limelight at the bar. I'm sure doesn't help that you're [[slimmer than her|DINBOSS-16400 Any sex work?]]."
<<elseif $kateSays == "connor">>\
<<set $kriangsakGropedKatesLeg to true>>\
"Well...do you know that Connor made me have sex with him?"
<span class="redHighlighter">Daeng Kriangsak ''disliked'' that.</span>
"Mm. Well...that's one of the perks of his job, I'm afraid." His hand settles on your bare thigh under the table, slips casually up under your dress. Right there in the restaurant! You instinctively clench your legs together as his hand slides up your thigh and onto your crotch.
"You'll have to get used to it," he says, lightly touching your <<if $kate.bikiniLine == "hollywood">>shaved pubic bone<<else>>pubic bone, feeling your <<if $kate.bikiniLine == "georgeW" or $kate.bikiniLine == "bikini">>bush<<elseif $kate.bikiniLine == "brazilian" or $kate.bikiniLine == "landingStrip">>little strip of pubic hair<<else>>little tuft of pubic hair<</if>><</if>> with a fingertip, "now you work in a whorehouse."
He smirks at that, then slides his hand back down off your leg to take another [[sip of sherry|DINBOSS-16400 Any sex work?]].
<<else>>\
(ERROR IN KATESAYS VAR)
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"You've never worked in a club like mine before?" he asks. "No stripping, or porn, or anything back home?"
[[No.|DINBOSS-16500 Ingenue][$kateSays to "no"]]
//[[Shake your head.|DINBOSS-16500 Ingenue][$kateSays to "shakeHead"]]//
<<if $kate.kinks.includesAny("exhibitionist", "submissive")>>\
<<if $kate.kinks.includes("exhibitionist")>><span class="greyedOut">//[Exhibitionist]//</span><<else>><span class="greyedOut">//[Submissive]//</span><</if>> [[Well. Nothing professional.|DINBOSS-16500 Ingenue][$kateSays to "amateur"]]
<<else>>\
<span class="greyedOut">//[Exhibitionist (or Submissive)] Well. Nothing professional.//</span>
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kateSays == "no">>\
"No."
<span class="greenHighlighter">Daeng Kriangsak ''liked'' that.</span>
"Ah," he smiles fondly, "an ingenue."
<<elseif $kateSays == "shakeHead">>\
He chuckles when you shake your head. "Ah, an ingenue."
<span class="greenHighlighter">Daeng Kriangsak ''liked'' that.</span>
<<elseif $kateSays == "amateur">>\
"Well." You take a sip of your <<if $katesDrink == "gAndT">>G&T<<elseif $katesDrink == "margarita">>margarita<<elseif $katesDrink == "vodkaMartini">>vodka martini<<else>>//ERROR IN KATEDRINK VAR//<</if>> "Nothing professional. Just, you know...boyfriends taking pictures and stuff."
<span class="greenHighlighter">Daeng Kriangsak ''loved'' that.</span>
"Mm, good," he says. <<if $kriangsakGropedKatesLeg>>His hand settles on your thigh again.<<else>>His hand settles on your bare thigh under the table.<</if>> "Pictures of you naked? Did you like that?"
[[Yes.|DINBOSS-16600 Yes]]
<<if $kate.kinks.includes("exhibitionist")>><span class="greyedOut">//[Lie] //</span><</if>>[[No.|DINBOSS-16700 No]]
<<else>>\
(ERROR IN KATESAYS VAR)
<</if>>\
<<if $kateSays != "amateur">>
"What sort of things were you into when you were growing up? Any hobbies in your teens? Besides boys, I mean."
//[[Sports.|DINBOSS-16800 Sports star]]
[[Girly stuff. Fashion, beauty.|DINBOSS-16900 Alpha female]]
[[I was into fantasy novels.|DINBOSS-17000 Geek girl]]
[[I was in a rock band.|DINBOSS-17200 Rock chick]]//
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You nod, and he smiles. //"Now// I think I understand," he says. "Good girl."
<span class="greenHighlighter">Daeng Kriangsak ''loved'' that.</span>
His hand lingers on your leg a little longer, then slides off as the [[waitress returns|DINBOSS-17400 Starter arrives]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"No," you shake your head. "Not really."
<span class="greenHighlighter">Daeng Kriangsak ''liked'' that.</span>
"But you did it anyway," he smiles approvingly. "Good girl."
His hand lingers on your leg a little longer, then slides off as the [[waitress returns|DINBOSS-17400 Starter arrives]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Sports," you answer with a tinge of pride. "I was a pretty good runner."
"Ah, that explains the legs!" <<if $kriangsakGropedKatesLeg>>His hand settles on your thigh again.<<else>>His hand settles on your bare thigh under the table.<</if>> "I'm sure you looked sexy in your track gear."
His hand lingers on your leg a little longer, then slides off as the [[waitress returns|DINBOSS-17400 Starter arrives]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Just the normal things. Fashion, beauty."
"That's good," he nods approvingly. <<if $kriangsakGropedKatesLeg>>His hand settles on your thigh again.<<else>>His hand settles on your bare thigh under the table.<</if>> "It's important for girls to concentrate on their appearance."
His hand lingers on your leg a little longer, then slides off as the [[waitress returns|DINBOSS-17400 Starter arrives]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"I was into novels," you tell him. "Fantasy, sci fi...that kind of thing."
"Oh!" he looks surprised. "I wouldn't have guessed that. What drew you to that?"
//[[Exploring whole different worlds.|DINBOSS-17100 Kate explains why she's a nerd][$kateSays to "senseOfWonder"]]
[[They're more exciting than real life.|DINBOSS-17100 Kate explains why she's a nerd][$kateSays to "excitement"]]
[[Sex and violence, haha!|DINBOSS-17100 Kate explains why she's a nerd][$kateSays to "sexAndViolence"]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kateSays == "senseOfWonder">>\
"I guess exploring whole different worlds," you say. "Even if it is only in your imagination."
"Ah...but it's not any more, is it? You're all grown up," he says, <<if $kriangsakGropedKatesLeg>>his hand settling on your thigh again.<<else>>his hand settling on your bare thigh under the table.<</if>> "And you're having your own real-life adventure."
//Adventure, excitement, a Jedi craves not these things.// Master Yoda's warning echoes in your mind; but you nod agreeably at the boss's insight.
His hand lingers on your leg a little longer, then slides off as the [[waitress returns|DINBOSS-17400 Starter arrives]].
<<elseif $kateSays == "excitement">>\
"They're just more exciting than real life," you say. "Everything's less...ambiguous in fantasy."
"Ah, it's excitement she craves," smiles Kriangsak. "That's why you couldn't stay home. You're all grown up now," he says, <<if $kriangsakGropedKatesLeg>>his hand settling on your thigh again.<<else>>his hand settling on your bare thigh under the table.<</if>> "And you're having a real-life adventure. You can't go back."
//Adventure, excitement, a Jedi craves not these things.// Master Yoda's warning echoes in your mind; but you nod agreeably at the boss's insight.
His hand lingers on your leg a little longer, then slides off as the [[waitress returns|DINBOSS-17400 Starter arrives]].
<<elseif $kateSays == "sexAndViolence">>\
"Sex and violence," you quip, and he laughs. "Have you //seen// Game of Thrones? I read that when I was thirteen."
"Oh my goodness," he chuckles. <<if $kriangsakGropedKatesLeg>>His hand settles on your thigh again.<<else>>His hand settles on your bare thigh under the table.<</if>> "You must have grown up very fast."
His hand lingers on your leg a little longer, then slides off as the [[waitress returns|DINBOSS-17400 Starter arrives]].
<<else>>\
(ERROR IN KATESAYS VAR)
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"I was in a rock band," you tell him. "I played the bass."
"Ah, she's a //performer,"// he smiles. "You should get to know Clive, have you met him?"
[[One of the regulars?|DINBOSS-17300 Who's Clive?][$kateSays to "aRegular"]]
[[Don't think so.|DINBOSS-17300 Who's Clive?][$kateSays to "dontThinkSo"]]
[[Not yet.|DINBOSS-17300 Who's Clive?][$kateSays to "notYet"]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kateSays == "aRegular">>\
"One of the regulars?" you ask.
<<elseif $kateSays == "dontThinkSo">>\
"Don't think so," you say, searching your memory for a Clive but coming up blank.
<<elseif $kateSays == "notYet">>\
"Not yet."
<<else>>\
(ERROR IN KATESAYS VAR)
<</if>>\
"One of the DJs," Kriangsak explains. "He'll adore you, he loves 'rock chicks'. And who knows," he says, <<if $kriangsakGropedKatesLeg>>his hand settling on your thigh again.<<else>>his hand settling on your bare thigh under the table.<</if>> "We might get you back up on a stage one day."
His hand lingers on your leg a little longer, then slides off as the [[waitress returns|DINBOSS-17400 Starter arrives]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Your starters arrive. Kriangsak sniffs and tastes the wine before the waitress fills your glass with <<if $kateMain == "lobster">>chilled white Comtes Lafon. It's very dry and tastes very expensive.<<else>>blood red Trapiche. It's strong and balanced and tastes...expensive.<</if>>
<<if $kateStarter == "salmonAvocado">>\
<<image "/locationPhotos/thailand/lumphini/charSalmonAvocado2.jpg" 100 1000 430 0>>\
Your starter's gorgeous, creamy avocado blending beautifully with smoked salmon in your mouth. The flower-shaped cake on top is //kanom dok jok,// a slightly sweet, crispy fried Thai cookie.
<<elseif $kateStarter == "crabCake">>\
<<image "/locationPhotos/thailand/lumphini/charCrabCakes.jpg" 200 1000 600 0>>\
Your starter's gorgeous: crunchy, freshly fried crab cakes served with a chunky corn salad and sweet spicy mayo.
<<elseif $kateStarter == "beefTartare">>\
<<image "/locationPhotos/thailand/lumphini/charTartare.jpg" 290 1000 600 0>>\
Your starter's gorgeous: cold seasoned steak that melts in your mouth, served with crunchy hot sourdough on the side.
<<else>>\
//ERROR IN KATESTARTER VAR, PLEASE REPORT THIS//
<</if>>\
Kriangsak tucks into his toast and foie gras. He's dominated the conversation so far, but now you've got a chance to ask him something.
[[So how did you come to own a club?|DINBOSS-17500 Club history]]
[[How come you hire farang girls?|DINBOSS-18000 Farang girls]]
[[Do you spend much time at the club?|DINBOSS-18400 Other activities]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"So," you say, taking a sip of <<if $kateMain == "lobster">>white<<else>>red<</if>> wine. "How did you end up owning a club?"
"Heh!" he smiles. "Well, getting it was luck. Keeping it was the hard part."
[[What kind of luck?|DINBOSS-17600 Lucky how]]
[[Hard how?|DINBOSS-17800 Hard how]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"What kind of luck?"
"Well, this is back in...'96. You'd have been a baby then," he chuckles. "I was an assistant to an accountant. Then the owner of that club got into debt problems with a...friend of mine." He shrugs. "Long story short, I ended up in charge."
[[Big change from accounting!|DINBOSS-17700 Kate reply][$kateSays to "bigChange"]]
[[Your friend sounds shady.|DINBOSS-17700 Kate reply][$kateSays to "shadyFriend"]]
[[Wish I had a friend who'd give me a club.|DINBOSS-17700 Kate reply][$kateSays to "generousFriend"]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kateSays == "bigChange">>\
"Big change from accounting," you observe.
"Oh, I don't know," he smiles. "I'm still working with figures."
That joke is so obviously rehearsed it's kind of funny. Kriangsak enjoyed telling it.
<span class="greenHighlighter">Daeng Kriangsak ''liked'' that.</span>
<<include "DINBOSS-18600 Wardrobe adjustment">>
<<elseif $kateSays == "shadyFriend">>\
<<silently>>
<<first>>
<<addNotification "Insight gained" "Daeng Kriangsak – Personal history (links to Organised Crime)">>
<</first>>
<</silently>>\
"Your friend sounds shady," you observe.
"Blow was lucky he only lost his business," Kriangsak nods. "Very lucky."
<<if not hasVisited("DINBOSS-13000 Nationalist insight")>>\
<div class="greyHighlighter">\
<b>New rule: <i>Insights.</i></b> You just gained an //Insight// about this character. Insights can unlock unique dialogue & decision options.
$kate.firstName is trained to seek Insights about a character's //Money,// //Ideology,// vulnerability to //Coercion,// or need for //Excitement// (MICE). A character with quirks or weaknesses in one or more of these areas could be recruited as an //Agent// later.
Daeng Kriangsak's answer indicates that he was linked to //Organised Crime// in his youth.
</div>\
<</if>>\
<<include "DINBOSS-18600 Wardrobe adjustment">>
<<elseif $kateSays == "generousFriend">>\
"Wish I had a friend who'd give me a club," you muse.
"Hmm. I think you're better placed in entertainment than management for now."
<<include "DINBOSS-18600 Wardrobe adjustment">>
<<else>>\
(ERROR IN KATESAYS VAR)
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Hard in what way?"
"Exhausting. Stressful. Lots of...big gambles. But they're all paying off now," he says brightly. "You're joining at the perfect time, really. I think you've got a bright future."
<<include "DINBOSS-18600 Wardrobe adjustment">>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"So," you say, taking a sip of <<if $kateMain == "lobster">>white<<else>>red<</if>> wine. "How come you hire <div class="tooltip">farang<span class="tooltiptext">foreign</span></div> girls?"
"Accident, at first. I met this Australian couple, offered her a job. It was a joke really, but she turned up next day!" He chuckles wistfully. "That's when I realised <div class="tooltip">farang<span class="tooltiptext">foreign</span></div> girls want <div class="tooltip">bargirl<span class="tooltiptext">club prostitute</span></div> job too. All girls need money."
[[What happened to her?|DINBOSS-18100 Dani's fate]]
[[How many girls work for you now?|DINBOSS-18200 How many farangs?]]
[[I'm not going to be a bargirl.|DINBOSS-18300 I'm not doing it]]
<</page>><<silently>>
<<set _npcD10 to random(3,12)>>
<<set _kateD10 to random(1,10)>>
<<set _diceDisplay to "1d10 @ "+_kateD10>> /*Show dice via formule, only used for display */
<<set _kateD10Modifiers to 1>> /* tk later replace this with Kate's charisma skill or similar */
<</silently>>\
<<header>>\
<<page>>\
"What happened to her?"
"Oh, this was...fifteen years ago," he says. "She moved on a long time ago. No idea where she is now."
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
<div id="skinnySkillCheck" class="greyHighlighter">
''Detect Deception check.'' Daeng Kriangsak rolled..._npcD10 with 1D10+2.
<<link "Roll _npcD10 or higher">>
<<rollDice _diceDisplay>>
<<replace '#skinnySkillCheck'>>
<<silently>>
<<if _kateD10 + 1 gte _npcD10>>
<<set _skillCheckSucceeded to true>>
<</if>>
<</silently>>
''Detect Deception check.'' Target: _npcD10. Result: _kateD10+1 = <<= _kateD10 + 1>>. <<if _skillCheckSucceeded>>//Success.//<<else>>//Failure.//<</if>>
<</replace>>
<<replace '#exitNavigation'>>
<<if _skillCheckSucceeded>>\
You think he's lying about not knowing where she is. Interesting.<br />
<br />
<<include "DINBOSS-18600 Wardrobe adjustment">>
<<else>>\
Feels like there's more to this story than he's letting on. Something to look into later, maybe.<br />
<br />
<<include "DINBOSS-18600 Wardrobe adjustment">>
<</if>>\
<</replace>>
<</rollDice>>
<</link>> with 1d10+1 (//Trained Observer// skill bonus) to succeed.
</div>
</td>
</tr>
</table>
<</nobr>></div>
<div id="exitNavigation">\
</div>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"How many girls work for you now?"
"It varies," he says. "Normally about 50 girls total. Mostly Thai. We have seven <div class="tooltip">farangs<span class="tooltiptext">foreigners</span></div> on the books at the moment. Eight soon, I think, Roxy won't stay behind the bar much longer."
<<include "DINBOSS-18600 Wardrobe adjustment">>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"I'm not going to be a bargirl," you tell him.
"That's what they all say." He shrugs and smiles. "But it's up to you. Nobody's going to force you."
<<include "DINBOSS-18600 Wardrobe adjustment">>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"So," you say, taking a sip of <<if $kateMain == "lobster">>white<<else>>red<</if>> wine. "Do you spend lots of time at the club?"
"I used to practically live there in the early days," he chuckles. "Now I can leave the day-to-day things to Connor and Tid. Gives me time for other interests."
[[Like what?|DINBOSS-18500 Like what]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Like what?"
"I've got a racehorse," he says proudly. "You like horses? I'll take you along sometime. And I organise parties. You'll like them, lots of important men to meet."
<<include "DINBOSS-18600 Wardrobe adjustment">>
<</page>>Like in the club, every time you start to relax, you catch a lingering glance on your body from somewhere. Women glare at you coldly; men undress you with their eyes.
//[[Gulp down some wine.|DINBOSS-18700 Wine helps]]//<<silently>>
<<first>>
<<addNotification "Tipsy" "The wine's helping you feel confident and chatty.">>
<</first>>
<</silently>>\
<<header>>\
<<page>>\
You finish another big glass of <<if $kateMain == "lobster">>Comtes Lafon<<else>>Trapiche<</if>>; the waitress quickly appears to refill it. "Another bottle, please," Kriangsak tells her.
<<if $kate.tattoos.includes("leftHipBoneJacob")>>\
"So," Kriangsak says, "tell me about Jacob."
//Oh yeah. He's seen the photos Connor took of me.// When you got that tattoo, you didn't imagine how many times you'd have to answer this question all through your teens and twenties.
[[First boyfriend.|DINBOSS-18720 First BF]]
<span class="greyedOut">//[Lie]//</span> [[Jacob's my cat.|DINBOSS-18710 Jacob's my cat]]
<<else>>\
Your starters are cleared away. Kriangsak turns the conversation to your exes; the first time a man's ever asked you about //other// men in your life. You're careful not to let any real names or identifiable details slip, but it's actually quite interesting hearing a guy's perspective on [[your past relationships|DINBOSS-18800 Main course]].
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Jacob's my cat," you tell him, falling back on a disarming quip you've perfected over the years.
Kriangsak smiles politely, and waits for the truth.
[[Okay. First boyfriend.|DINBOSS-18720 First BF]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"<<if hasVisited("DINBOSS-18710 Jacob's my cat")>>Okay. <</if>>First boyfriend," you <<if hasVisited("DINBOSS-18710 Jacob's my cat")>>admit<<else>>tell him<</if>>.
"Whose idea was the tattoo?"
[[Mine, I wanted to show how much I loved him.|DINBOSS-18730 Whose idea][$kateSays to "mine"]]
[[His, he thought it would be hot.|DINBOSS-18730 Whose idea][$kateSays to "his"]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kateSays == "mine">>\
"Mine," you admit, taking a sip of wine. "I wanted to show him how much I loved him."
<<elseif $kateSays == "his">>\
"His," you admit, taking a sip of wine. "He thought it'd be hot."
<<else>>\
(ERROR IN KATESAYS VAR)
<</if>>\
"Did he get a matching one?"
<span class="greyedOut">//[Lie]//</span> [[Yes.|DINBOSS-18740 Yes he did]]
[[No.|DINBOSS-18750 No he dittent]]
<</page>><<silently>>
<<set _npcD10 to random(4,13)>>
<<set _kateD10 to random(1,10)>>
<<set _diceDisplay to "1d10 @ "+_kateD10>> /*Show dice via formule, only used for display */
<<set _kateD10Modifiers to 1>> /* tk later replace this with Kate's charisma skill or similar */
<</silently>>\
<<header>>\
<<page>>\
"Yes."
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
<div id="skinnySkillCheck" class="greyHighlighter">
Make a ''Deception check.''
<<link "Roll higher than Kriangsak">>
<<rollDice _diceDisplay>>
<<replace '#skinnySkillCheck'>>
<<silently>>
<<if _kateD10 + 1 gte _npcD10>>
<<set _skillCheckSucceeded to true>>
<</if>>
<</silently>>
Make a ''Deception check.'' You rolled: (_kateD10+1) = <<= _kateD10 + 1>>. Daeng Kriangsak rolled<<= either("....", ".....", "......", ".......", "........", ".........", "..........")>>_npcD10 with 1D10+3. <<if _skillCheckSucceeded>>//Success.//<<else>>//Failure.//<</if>>
<</replace>>
<<replace '#exitNavigation'>>
<<if _skillCheckSucceeded>>\
"Hm," he nods, "that's sweet. I wonder what he'd think if he [[saw you in the club|DINBOSS-18800 Main course]]."
<<else>>\
"You liar," he chuckles. "I wonder what he'd think if he [[saw you in the club|DINBOSS-18800 Main course]]."
<</if>>\
<</replace>>
<</rollDice>>
<</link>> with <div class="tooltip">1D10+1<span class="tooltiptext">+1 //Deception//</span></div> to succeed.
</div>
</td>
</tr>
</table>
<</nobr>></div>
<div id="exitNavigation">\
</div>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"No."
"Hm. So...[[you were his|DINBOSS-18800 Main course]], he wasn't yours."
<</page>><<silently>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
More wine's brought to your table, then the main course.
<<if $kateMain == "steak">>\
<<image "/locationPhotos/thailand/lumphini/charTomahawk.jpg" 170 1000 500 0>>\
Your steak's amazing: a big slab of juicy flame-grilled beef, served on the bone and melt-in-your mouth tender. The sides are pretty spectacular, too, especially the beef-fat fries.
<<elseif $kateMain == "lobster">>\
<<image "/locationPhotos/thailand/lumphini/charLobsterSpaghetti.jpg" 100 1000 600 0>>\
It's delicious: a juicy jumble of plump, buttery lobster, served on a bed of slippery spaghetti. The sides are pretty spectacular, too, especially the creamed corn.
<<elseif $kateMain == "lamb">>\
<<image "/locationPhotos/thailand/lumphini/charLamb.jpg" 100 1000 600 0>>\
It's delicious: three chunky grilled lamb chops, seared on the outside and melt-in-your mouth tender. The sides are pretty spectacular, too, especially the beef-fat fries.
<<else>>\
//ERROR IN KATEMAIN VAR, PLEASE REPORT THIS//
<</if>>\
After weeks of Asian flavours, eating something western is enormously satisfying.
The conversation falls silent a while, both of you fully occupied with the sensual pleasure of a well-cooked meal. Only after you've each enjoyed a few mouthfuls can you talk again.
[[This is amazing.|DINBOSS-18900 This is amazing]]
[[Who was the guy I escorted to the office?|DINBOSS-19000 Who is Somchai?]]
<</page>><<silently>>
<<emote-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
"This is //amazing,"// you tell him.
"After nine months of street food..." he laughs. "I thought you'd be famished. Make sure you leave enough room for pudding."
<<include "DINBOSS-19400 Pudding">>
<</page>><<silently>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
"There was this guy who came into the club," you say. "Big guy, Thai, in his forties. Roxy made me take him straight to the office."
Kriangsak eyes you while he chews on a mouthful of <<if $kateMain == "steak">>lamb chop<<elseif $kateMain == "lobster">>king crab<<elseif $kateMain == "lamb">>steak<<else>>//ERROR IN KATEMAIN VAR<</if>>.
[[He gave me the creeps.|DINBOSS-19010 Gave me creeps]]
<</page>><<silently>>
<<emote-brows-raised>>
<</silently>>\
<<header>>\
<<page>>\
"He gave me the creeps."
Kriangsak snorts and nearly spits out his <<if $kateMain == "steak">>lamb<<elseif $kateMain == "lobster">>crab<<elseif $kateMain == "lamb">>steak<<else>>//ERROR IN KATEMAIN VAR<</if>>. "Don't worry about him," he tells you once he's recovered. "He's a policeman."
[[Seriously?|DINBOSS-19020 Seriously?]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Seriously?"
"Mm-hm. They don't get paid well here," he says, "did you know they have to buy their own guns? I'm serious, they do. Anyway, <<if $kateAlreadyBroughtUpThePolice>>stop worrying<<unset $kateAlreadyBroughtUpThePolice>><<else>>don't worry<</if>> about the police, we have many friends on the force. You'll get to know them someday, they're not all as scary as Somchai."
<<include "DINBOSS-19400 Pudding">>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Do you ever get trouble from the police?" you ask.
"No, don't worry," he shakes his head. "We have an arrangement, all the bars in Patpong do. And <div class="tooltip">Soi Cowboy and Nana Plaza<span class="tooltiptext">the other two - more upmarket - red light zones in Bangkok</span></div>. You only get raided if you don't pay the fee."
[[Seriously?|DINBOSS-19100 Seriously?]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Seriously?"
"Police don't get paid well here," he says, <<if $kateMain == "steak">>cutting a juicy slice of grilled lamb<<elseif $kateMain == "lobster">>scooping a forkful of king crab<<elseif $kateMain == "lamb">>slicing off a bloody chunk of steak<<else>>//ERROR IN KATEMAIN VAR<</if>>. "Did you know they have to buy their own guns? I'm serious, they do. You'll get to know a few of them, anyway, one or two are regulars at the club."
//TK something else to segue here//
<<include "DINBOSS-19400 Pudding">>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Everybody's looking at me," you tell him.
"Of course they are," he smiles. "You look lovely."
//TK something else to segue here//
<<include "DINBOSS-19400 Pudding">>
<</page>>The meal ends with a glass of gooey butterscotch pudding, sweetness interspersed with crunchy shortbread and a tang of salt. Kriangsak sips a cognac while he [[watches you eat|DINBOSS-19500 Check please]].<<silently>>
<<emote-calm>>
<<unset $katesDrink>>
<<unset $kateStarter>>
<<unset $kateMain>>
<<set _kateD10 to random(1,10)>>
<<set _diceDisplay to "1d10 @ "+_kateD10>> /*Show dice via formule, only used for display */
<</silently>>\
<<header>>\
<<page>>\
He pays the bill with a black Kasikorn Bank corporate credit card.
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
<div id="skinnySkillCheck" class="greyHighlighter">
Make a ''Perception check.'' Difficulty: Routine (6).
<<link "Roll 6 or higher">>
<<rollDice _diceDisplay>>
<<replace '#skinnySkillCheck'>>
<<silently>>
<<if _kateD10 gte 6>>
<<set _skillCheckSucceeded to true>>
<</if>>
<</silently>>
''Perception check.'' Target: 6. You rolled: _kateD10. <<if _skillCheckSucceeded>>//Success.//<<else>>//Failure.//<</if>>
<</replace>>
<<replace '#exitNavigation'>>
<<if _skillCheckSucceeded>>
The name printed on the card is //KIET KRIANGSAK//. "Daeng" must just be a nickname, like Wun Sen. Knowing his real name will help the task force run background checks on him. <br/>
<br/>
You also get a glimpse of the other cards in his wallet: you don't recognise them all, but you do learn that he has [[accounts|DINBOSS-19600 Let's get out of here]] with American Express, Credit Suisse and Mizuho Bank of Japan.
<<else>>
The name printed on the card is //KIET KRIANGSAK//. "Daeng" must just be a nickname, like Wun Sen. Knowing his real name will help the task force run [[background checks|DINBOSS-19600 Let's get out of here]] on him.
<</if>>\
<</replace>>
<</rollDice>>
<</link>> with <div class="tooltip">1d10+0<span class="tooltiptext">+0 //Perception//</span></div>.
</div>
</td>
</tr>
</table>
<</nobr>></div>
<div id="exitNavigation">\
</div>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Come on," he says, rising to his feet. "Let's get out of here."
He walks you back through the restaurant, his hand possessively cupping your ass all the way past the other tables. "Can you have my [[car brought around|DINBOSS-19700 Lift]], please," he says to the maître d' on the way out. "White Rolls Royce."
<</page>><<silently>>
<<set $header.line1 to "''25TH FLOOR''",
$header.line2 to "HOTEL INDIGO / MAY 2018">>
<</silently>>\
<<header>>\
<<page>>\
So he's taking you somewhere else. You were thinking he might whisk you straight to one of the rooms here after dinner. Apparently not.
<<image "/locationPhotos/thailand/lumphini/indigoHotelLiftCar.jpg" 0 1000 563 0>>\
Wherever he's taking you...it's probably for sex. He gropes your ass enthusiastically in the <<lift>> car, squeezing and stroking your rump through the thin clingy dress. //Okay, I think I can go through with this now.// The wine took the edge off.
He's interrupted by a tinny [[phone ringtone|DINBOSS-19800 Burner phone]], chirping inside his jacket.
<</page>><<silently>>
<<set $header.line1 to "''16TH FLOOR''",
$header.line2 to "HOTEL INDIGO / MAY 2018">>
<</silently>>\
<<header>>\
<<page>>\
"Sorry." He pulls out a phone – cheap, disposable, obviously a <div class="tooltip">burner phone<span class="tooltiptext">a <<if $kate.agency == "cia" or $kate.agency == "csis">>cell<<else>>mobile<</if>> phone, used for a short time then discarded. Popular with criminals, spies and adulterers</span></div> – and flips it open. "<div class="tooltip">Wah ma?<span class="tooltiptext">Talk?</span></div>"
You're close enough to hear a gruff male voice over the line, although you can't hear what he says.
"<div class="tooltip">Sawaddee krub loong<span class="tooltiptext">Hello, Uncle</span></div>" Kriangsak replies.
Could be a relative...but you know from your pre-mission research in Faslane that [[organised crime captains|DINBOSS-19900 I can talk]] are called "Uncles" here.
<</page>><<silently>>
<<set $header.line1 to "''9TH FLOOR''",
$header.line2 to "HOTEL INDIGO / MAY 2018">>
<</silently>>\
<<header>>\
<<page>>\
"<div class="tooltip">Chai krub, ror rod yoo krub,<span class="tooltiptext">Yes, just let me get to the car</span></div>" Kriangsak says. "<div class="tooltip">Dai krub dai, tee rarn ar han.<span class="tooltiptext">Yes, yes, at a restaurant</span></div>"
You gaze around the <<lift>> car, like you're looking for something to occupy your mind.
"<div class="tooltip">Dek mai,<span class="tooltiptext">A new girl</span></div>" he's saying. "<div class="tooltip">Mai mai pen khon Angkrit.<span class="tooltiptext">No, no, she's <<if $kate.agency == "cia">>American<<elseif $kate.agency == "mi6">>English<<elseif $kate.agency == "asis">>Australian<<elseif $kate.agency == "csis">>Canadian<<elseif $kate.agency == "nzsis">>a Kiwi<<else>>ERROR IN KATE.AGENCY VAR<</if>></span></div>"
//[[Look uninterested.|DINBOSS-20000 Kriangsak describes Kate]]//
<</page>><<silently>>
<<set $header.line1 to "''5TH FLOOR''",
$header.line2 to "HOTEL INDIGO / MAY 2018">>
<</silently>>\
<<header>>\
<<page>>\
"<div class="tooltip">Khao...<<if $kate.hairColour == "Brown">>namtarn<<elseif $kate.hairColour == "black">>dum<<elseif $kate.hairColour == "blonde" or $kate.hairColour == "Champagne">>tong<<elseif $kate.hairColour == "ginger">>daeng<<elseif $kate.hairColour == "Auburn">>daeng<<else>>//[ERROR IN KATE.HAIRCOLOUR VAR//<</if>>...<<if $kate.braSize == "small">>nom nan nan<<elseif $kate.braSize == "medium">>nom lek nan nan<<elseif $kate.braSize == "large">>nom yai<</if>>,<span class="tooltiptext">White...<<if $kate.hairColour == "Brown">>brunette<<elseif $kate.hairColour == "black">>dark hair<<elseif $kate.hairColour == "blonde" or $kate.hairColour == "Champagne">>blonde<<elseif $kate.hairColour == "ginger">>redhead<<elseif $kate.hairColour == "Auburn">>redhead<<else>>//[ERROR IN KATE.HAIRCOLOUR VAR//<</if>>... <<if $kate.braSize == "small">>perky little tits<<elseif $kate.braSize == "medium">>good tits<<elseif $kate.braSize == "large">>big tits<</if>></span></div>" he says, reeling off your best qualities. "<div class="tooltip">Ma tee rarn si, ma du ang.<span class="tooltiptext">Come to the club, see for yourself</span></div>"
The voice on the line asks a question.
"<div class="tooltip">Mai ton ni kae serv lao.<span class="tooltiptext">No, just serving drinks. For now</span></div>" Both men chuckle at that. "<div class="tooltip">Dai lei, deaw pom ja tum hai ter tum ngarn ang.<span class="tooltiptext">Fine. I'll make sure she's working</span></div>"
Kriangsak shoots you a sidelong glance.
[[Smile back.|DINBOSS-20100 To the car][$kateSays to "smile"]]
[[Gaze down at your nails.|DINBOSS-20100 To the car][$kateSays to "nails"]]
<</page>><<silently>>
<<if $kate.agency == "cia" or $kate.agency == "csis">>
<<set $header.line1 to "''1ST FLOOR''",
$header.line2 to "HOTEL INDIGO / MAY 2018">>
<<else>>
<<set $header.line1 to "''GROUND FLOOR''",
$header.line2 to "HOTEL INDIGO / MAY 2018">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kateSays == "smile">>\
<<emote-mouth-smile>>\
You smile back sweetly, pretending to have no idea what he's talking about.
<<elseif $kateSays == "nails">>\
You gaze down at your nails, admiring the //[TK when manicures are added: pretty colours]//.
<<else>>\
(ERROR IN KATESAYS VAR)
<</if>>\
The <<lift>> doors swoosh open, and you walk back through the lobby and out into the hot balmy night.
The Rolls Royce is waiting out front, engine purring, a porter holding open the rear door for you.
//[[Climb in.|DINBOSS-20200 Backseat]]//
<</page>><<silently>>
<<set $header.line1 to "''WIRELESS ROAD''",
$header.line2 to "BANGKOK / MAY 2018">>
<<emote-mouth-calm>>
<</silently>>\
<<header>>\
<<page>>\
You climb into the back, shuffling across on the big, comfy cloth backseat. Kriangsak clambers in behind you, still talking on the phone: "<div class="tooltip">Pap na krub, gum lung kuen rod...<span class="tooltiptext">Hold on, just getting in the car</span></div>"
The big door clunks shut behind him, and the car pulls away, making an illegal u-turn back out into Wireless Road.
"<div class="tooltip">Krub loong, kui dai leaw, wah ngai krub...<span class="tooltiptext">Uncle? I can talk now, what is it</span></div>"
//[[Sit quietly and listen.|DINBOSS-20300 Listening in]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
In the back of the Rolls, the engine and road noise is so quiet you can still hear Uncle's voice, although it's just noise – you can't make out any of the actual words.
It sounds like he's explaining something to Kriangsak, who responds with the occasional <div class="tooltip">//dâai//<span class="tooltiptext">sure</span></div> and //mm-hmm// to let Uncle know he's keeping up.
The Rolls cruises past the US Ambassador's Residence. Kriangsak reaches across the backseat for your knee, casually pulls your legs open.
//[[Keep your knees together.|DINBOSS-20400 Reluc]]
[[Spread your legs.|DINBOSS-20500 Legs spread]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You press your knees back together. Still on the phone, Kriangsak turns to give you a sharp glare.
<span class="redHighlighter">Daeng Kriangsak ''disliked'' that.</span>
He taps you on your bare thigh – not a slap, the tap you give a pet or a child when it misbehaves. Then pulls your knee again, less gently this time.
//[[Spread your legs.|DINBOSS-20500 Legs spread]]
[[Just part them slightly.|DINBOSS-20500 Legs spread][$kateSpreadThemReluctantly to true]]//
<</page>><<silently>>
<<if $kate.piercings.includes("nipplesSilverBarbells")>>
<<set $avatar.clothing.pushUnique("clothing/dresses/" + $kate.lastWornDress + "/30_dress-" + $kate.lastWornDress + "-pulledUp-piercedPokies-"+$kate.braSize)>>
<<else>>
<<set $avatar.clothing.pushUnique("clothing/dresses/" + $kate.lastWornDress + "/30_dress-" + $kate.lastWornDress + "-pulledUp-pokies-"+$kate.braSize)>>
<</if>>
<<if $kate.piercings.includes("nipplesSilverBarbells")>>
<<set $avatar.clothing.delete("clothing/dresses/" + $kate.lastWornDress + "/30_dress-" + $kate.lastWornDress + "-piercedPokies-"+$kate.braSize)>>
<<else>>
<<set $avatar.clothing.delete("clothing/dresses/" + $kate.lastWornDress + "/30_dress-" + $kate.lastWornDress + "-pokies-"+$kate.braSize)>>
<</if>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kateSpreadThemReluctantly>>\
<<unset $kateSpreadThemReluctantly>>\
You part your knees slightly. Kriangsak tugs them wider apart – annoyed – then tugs your dress up, exposing your pussy on the backseat. For a moment, you lock eyes with Asian Hulk in the rearview mirror, then his gaze shifts back to the road.
<<else>>\
You <<if hasVisited("DINBOSS-20400 Reluc")>>reluctantly<<else>>instinctively<</if>> let him spread your knees apart. He tugs up your dress, exposing your pussy on the backseat. For a moment, you lock eyes with Asian Hulk in the rearview mirror, then his gaze shifts back to the road.
<</if>>\
Kriangsak's hand cups your pubic bone, and his middle finger slips between your wet lips, finding and casually strumming your clit.
After hours of anticipating sex, your pussy's wet and responsive. His touch takes your breath away, escaping you in a [[quivery little gasp|DINBOSS-20600 Changing the day?]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"<div class="tooltip">Leaw ngai krub,<span class="tooltiptext">So what</span></div>" he asks on the phone, <<if hasVisited("DINBOSS-20400 Reluc")>>no longer looking at you<<else>>not looking at you<</if>>. "<div class="tooltip">Ja plean wan song kong mai krub?<span class="tooltiptext">Are we changing the drop off day</span></div>"
Uncle says something, a tinny unintelligible voice in the handset. You gasp again as Kriangsak's finger slips casually up inside you, going straight to your g-spot.
"<div class="tooltip">Dai yu, wan nai?<span class="tooltiptext">Makes sense, what day</span></div>" [[he asks|DINBOSS-20700 That's tea money day]].
<</page>><<silently>>
<<set $header.line1 to "''PHLOEN CHIT ROAD''",
$header.line2 to "BANGKOK / MAY 2018">>
<<emote-brows-raised>>
<<emote-mouth-sexy>>
<</silently>>\
<<header>>\
<<page>>\
Uncle says something, but Kriangsak interrupts. "<div class="tooltip">Mai dai mai dai,<span class="tooltiptext">No no no</span></div>" he says, "<div class="tooltip">Wan nun Somchai pai keb ngern jak cha, mai nyak hai me ... hahaha chai leaw!<span class="tooltiptext">That's when Somchai collects the "tea money", we don't want...hahaha, exactly</span></div>"
Your eyes meet Asian Hulk's again, glancing in the rearview mirror to see you getting very skilfully [[fingerfucked in the backseat|DINBOSS-20800 BJ start]].
"Okay," says Kriangsak into the phone. "<div class="tooltip">Wan pud gor dai.<span class="tooltiptext">Wednesdays are fine</span></div>"
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"<div class="tooltip">Pap na krub loong,<span class="tooltiptext">Hold on a second, Uncle</span></div>" he says. His finger slips out of you and then, holding the burner phone in the crook of his neck, he fumbles with his crotch, unbuckling his belt and undoing his <<trousers>>.
He glances at you expectantly as he pulls his erect cock out in the back of the car.
//[[Jerk him off.|DINBOSS-20900 Hand job]]
[[Suck it.|DINBOSS-21000 Backseat BJ]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You reach out and curl your fingers round it, feeling the squidgy warm hardness in your palm.
Gently, rhythmically, you massage the shaft, tugging it up and down.
"<div class="tooltip">Pap na loong,<span class="tooltiptext">Hold on, Uncle</span></div>" he says into the phone. Then he speaks quietly to you. "Are you fifteen?" he mutters. "[[Use your mouth|DINBOSS-21000 Backseat BJ]]. <div class="tooltip">Dek ngo.<span class="tooltiptext">Stupid girl</span></div>"
<</page>><<silently>>
<<emote-eyes-closed>>
<<emote-mouth-blowjob>>
<</silently>>\
<<header>>\
<<page>>\
<<if not hasVisited("DINBOSS-20900 Hand job")>>It's obvious what he wants. <</if>>"<div class="tooltip">Tod tee krub loong,<span class="tooltiptext">Sorry about that, Uncle</span></div>" he says as you shuffle into position in the backseat. After a moment, your lips slip onto his stiff cock. "<div class="tooltip">Wa ngai na krub?<span class="tooltiptext">You were saying</span></div>"
Uncle talks for a while; Kriangsak listens quietly; you suck cock, trying to listen, your head bobbing rhythmically up and down in the backseat.
Your ears are straining but you can't hear Uncle's words, just the tinny timbre of his voice over the soft slurping sounds of your BJ in the [[quiet car|DINBOSS-21100 Turned on]].
<</page>><<silently>>
<<set $header.line1 to "''CITY STREETS''",
$header.line2 to "BANGKOK / MAY 2018">>
<<set _katesFantasy to $kate.kinks.random()>>
<</silently>>\
<<header>>\
<<page>>\
You're distractingly turned on. Your pussy feels hot and wet and //neglected.//
It doesn't help that you can literally feel the erection in your mouth stiffening as you suck it. <<if _katesFantasy == "submissive">>//And I //have// to swallow,// you realise, //I can't get any on the seats.// The submissive thought makes your groin //tingle.//<<elseif _katesFantasy == "exhibitionist">>Right there, in the backseat of the car, driving through the city streets. What's going to happen when you stop at a junction? The thought of a tuk-tuk driver peering in and watching you do this makes your groin //tingle.//<<elseif _katesFantasy == "masochist">>Or how much it turned you on when he just casually shoved your legs apart. Being just pawed like that made your groin //tingle.//<</if>>
"<div class="tooltip">Kao jai krub,<span class="tooltiptext">I understand</span></div>", he says on the phone. "<div class="tooltip">Kon song mai la gun krub?<span class="tooltiptext">New courier, then</span></div>"
//[[Concentrate on the call.|DINBOSS-21200 Focus]]//
<</page>><<silently>>
<<emote-eyes-calm>>
<<set $avatar.blink to true>>
<<set $avatar.clothing.delete("/makeup/eyeshadow/10_eyeshadow-" + $kate.lastWornEyeshadow + "-" + $kate.eyeShape + "-closed")>>
<</silently>>\
<<header>>\
<<page>>\
//Switch on, $kate.firstName.// "<div class="tooltip">Kao jai krub,<span class="tooltiptext">I understand</span></div>" Kriangsak is saying.
It's surprisingly hard to suck a dick while listening into half a conversation in a foreign language. You try to focus on your eavesdropping, not the dick in your mouth – but then Kriangsak grunts irritably, [[pushes your head down|DINBOSS-21210 Mindful BJ]].
<</page>><<silently>>
<<emote-eyes-closed>>
<</silently>>\
<<header>>\
<<page>>\
You miss the next part of the conversation totally, unable to do the live translation in your head //and// suck cock as fast and rhythmically as Kriangsak directs you to, using his hand on your head to control the pace.
It doesn't feel like you're sucking his cock, it feels like he's fucking your mouth. You breathe through your nose and concentrate on making your mouth [[feel good|DINBOSS-21220 Dialled back in]] on his cock.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Kriangsak's hand relaxes. You keep going at the same pace, but manage to dial your ears back in to catch the [[end of the conversation|DINBOSS-21300 Spectacular intel]].
"<div class="tooltip">Rahud derm, laew kor...umm...okay krub.<span class="tooltiptext">Same password, or...um...okay</span></div>"
A moment's peaceful silence in the car while he thinks. The //tick tock// of the dashboard clock mingles with the soft wet sounds of your lips bobbing up and down fast on his cock.
"Uhhh...<div class="tooltip">Dara rock<span class="tooltiptext">Rockstar</span></div>," he says. "<div class="tooltip">Rahud mai kue dara rock<span class="tooltiptext">New password is Rockstar</span></div>."
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
He finishes up the call. Jesus...you just picked up operational intel on some kind of regular courier run, //including// the day and the password.
Could be drugs, could be money laundering: you don't know how it's going to be useful, yet, but you //do// know your contact report is going to [[blow some minds|DINBOSS-21400 Back to the BJ]] when it lands in Faslane.
<</page>><<silently>>
<<if $kate.piercings.includes("nipplesSilverBarbells")>>
<<set $avatar.clothing.pushUnique("clothing/dresses/" + $kate.lastWornDress + "/30_dress-" + $kate.lastWornDress + "-exposed-piercings-"+$kate.braSize)>>
<<else>>
<<set $avatar.clothing.pushUnique("clothing/dresses/" + $kate.lastWornDress + "/30_dress-" + $kate.lastWornDress + "-exposed-"+$kate.braSize)>>
<</if>>
<<if $kate.piercings.includes("nipplesSilverBarbells")>>
<<set $avatar.clothing.delete("clothing/dresses/" + $kate.lastWornDress + "/30_dress-" + $kate.lastWornDress + "-pulledUp-piercedPokies-"+$kate.braSize)>>
<<else>>
<<set $avatar.clothing.delete("clothing/dresses/" + $kate.lastWornDress + "/30_dress-" + $kate.lastWornDress + "-pulledUp-pokies-"+$kate.braSize)>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
His call's finished...but the hand on the back of your head tells you that the blowjob isn't. His free hand reaches under you to play with your tits, cupping and squeezing them and pinching your stiff nipples through your clingy dress.
//[[Suck his cock.|DINBOSS-21500 BJ]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Streets and junctions roll past outside; with your head in Kriangsak's lap, your mouth sliding up and down on his stiff cock, you lose all sense of where you are in the city.
Your jaw gets tired, and starts to ache. It's the longest blowjob you've ever given; Kriangsak pushes you firmly back down on his dick when you slow your pace.
Your forgotten pussy feels so slick and hot and sensitive that you feel like he might [[make you come|DINBOSS-21600 End of the road]] just from the way he's tweaking and tugging on your nipples.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
He stays hard, but he doesn't come. Eventually, the Rolls Royce slows down and stops, and Kriangsak lets go of your hair.
You come up for air, flexing your jaw to relax it, looking around to [[see where you are|DINBOSS-22000 Title card]].
<</page>><<silently>>
<<set $header.line1 to "''TROK LAM PHU''",
$header.line2 to "BANGKOK / MAY 2018">>
<<emote-calm>>
<<emote-mouth-sexy>>
<<set $avatar.clothing.delete("/makeup/eyeshadow/10_eyeshadow-" + $kate.lastWornEyeshadow + "-" + $kate.eyeShape + "-closed")>>
<</silently>>\
<a data-passage="DINBOSS-22100 My place">
<<= '<img src='+ $imagePath.base + "locationPhotos/thailand/hostel/baanKrungThepNightTitleCard.jpg"+' >'>>
</a><<silently>>
/* <<set $avatar.clothing.pushUnique("clothing/dresses/" + $kate.lastWornDress + "/30_dress-" + $kate.lastWornDress + "-"+$kate.braSize)>>
<<set $avatar.clothing.delete("clothing/dresses/" + $kate.lastWornDress + "/30_dress-" + $kate.lastWornDress + "-twatFlash-"+$kate.braSize)>> */
<</silently>>\
<<header>>\
<<page>>\
The Rolls Royce has returned you to your hostel. Asian Hulk gets out and walks round to your door.
//[[Adjust your dress.|DINBOSS-22110 Fix your dress]]//
<</page>><<silently>>
<<emote-calm>>
<<if $kate.piercings.includes("nipplesSilverBarbells")>>
<<set $avatar.clothing.pushUnique("clothing/dresses/" + $kate.lastWornDress + "/30_dress-" + $kate.lastWornDress + "-piercedPokies-"+$kate.braSize)>>
<<else>>
<<set $avatar.clothing.pushUnique("clothing/dresses/" + $kate.lastWornDress + "/30_dress-" + $kate.lastWornDress + "-pokies-"+$kate.braSize)>>
<</if>>
<<if $kate.piercings.includes("nipplesSilverBarbells")>>
<<set $avatar.clothing.delete("clothing/dresses/" + $kate.lastWornDress + "/30_dress-" + $kate.lastWornDress + "-exposed-piercings-"+$kate.braSize)>>
<<else>>
<<set $avatar.clothing.delete("clothing/dresses/" + $kate.lastWornDress + "/30_dress-" + $kate.lastWornDress + "-exposed-"+$kate.braSize)>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
Pulling your dress back over your boobs, you <<if $kate.lastWornDress == "blackDeepVDualSlitJerseyMaxi">>straighten out<<else>>tug down<</if>> your hemline just as Asian Hulk opens your door.
You step up and out into the warm night, and behind you Kriangsak does as well.
[[Well...thanks for dinner.|DINBOSS-22200 Thanks for dinner][$kateSays to "thanks4Dinner"]]
[[Are you coming up?|DINBOSS-22200 Thanks for dinner][$kateSays to "rUComingUp"]]
<</page>><<silently>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kateSays == "thanks4Dinner">>\
"Thanks for dinner."
He chuckles. "You can thank me properly."
<<elseif $kateSays == "rUComingUp">>\
"Are you coming up?" you ask.
"Of course."
<<else>>\
(ERROR IN KATESAYS VAR)
<</if>>\
//[[Walk ahead of him.|DINBOSS-22400 Courtyard]]
[[Hold his hand.|DINBOSS-22400 Courtyard][$kateIsHoldingHands to true]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You get out, straighten your dress, then cross the street with Kriangsak.
//[[Walk ahead of him.|DINBOSS-22400 Courtyard]]
[[Hold his hand.|DINBOSS-22400 Courtyard][$kateIsHoldingHands to true]]//
<</page>><<silently>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kateIsHoldingHands>>\
Holding hands with your new boss – like he's a boyfriend you're bringing back from a date – you walk back into the hostel courtyard.
<<else>>\
"Come on," you say, stepping out a few paces in front. He follows your swinging hips as they lead him into the hostel courtyard.
<</if>>\
You weren't really expecting to come back here. You feel a slight [[twinge of anxiety|DINBOSS-22500 Ta da]] about parading him through the place in front of everyone; that intrinsic fear of being judged you used to get, when contemplating bringing a guy back to your <<if $kate.agency == "mi6">>halls<<else>>dorm room<</if>> at <<uni>>.
<</page>><<silently>>
<<set $header.line1 to "''BAAN KRUNG THEP''",
$header.line2 to "BANGKOK / MAY 2018">>
<</silently>>\
<<header>>\
<<page>>\
You enter the courtyard through the front gates.
A group of handsome, dark-haired, olive-skinned guys around your age are here, drinking and playing cards – Italian backpackers, who arrived earlier in the week.
Your entrance – in this dress – stops both the game and their rapid-fire conversation dead in its tracks.
"'eyyy, <div class="tooltip">chi ha chiamato la spogliarellista?<span class="tooltiptext">who called the stripper?</span></div>" one quips for his friends.
//[[Walk past them into the lobby.|DINBOSS-22600 Lobby]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Wun Sen and his friend are still sat in the exact same place in the lobby. They twist eagerly around on the couch when they hear your heels clicking up to the door.
Their dark eyes flit between the older Asian man <<if $kateIsHoldingHands>>by your side<<else>>you're with<</if>>, and the dress, clinging to and accentuating every curve and bump of your body.
"Hi $kate.cover.firstName," Wun Sen croaks.
[[Hi Wun Sen.|DINBOSS-22700 Hi Noodle][$kateSays to "wunSen"]]
[[Hi Noodle.|DINBOSS-22700 Hi Noodle][$kateSays to "noodle"]]
<</page>><<silently>>
<<unset $kateIsHoldingHands>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kateSays == "wunSen">>\
"Hi Wun Sen."
<<elseif $kateSays == "noodle">>\
"Hi Noodle."
<<else>>\
(ERROR IN KATESAYS VAR)
<</if>>\
Leaving the boys in their couch, you lead Kriangsak over to the [[creaky wooden staircase|DINBOSS-22800 Stairs]]. He gazes around curiously at the chintzy decorations.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"How long have you been here?" Kriangsak asks as you climb up the creaking stairs.
[[Couple weeks. I just got back from a border run.|DINBOSS-22900 Kate's door][$kateSays to "coupleWeeks"]]
[[Like it?|DINBOSS-22900 Kate's door][$kateSays to "likeIt"]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kateSays == "coupleWeeks">>\
"Couple weeks," you tell him, fumbling for your door key in your <<handbag>>. "I just got back from a border run."
"Where did you go?"
[[Malaysia.|DINBOSS-23000 Malaysia]]
<<elseif $kateSays == "likeIt">>\
"Like it?" you ask, fumbling for your key in your <<handbag>>.
"Mmm?" he shrugs noncommittally, looking around the corridor while you unlock the door to your room.
[[Come in.|DINBOSS-23100 Come in]]
<<else>>\
(ERROR IN KATESAYS VAR)
<</if>>\
<</page>><<silently>>
<<emote-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
"Malaysia," you smile, unlocking the door to your room.
"Nice."
[[Come in.|DINBOSS-23100 Come in]]
<</page>><<silently>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
"Well...come in."
<<image "/locationPhotos/thailand/bangkok/katesRoom.jpg" 150 1000 700 0>>\
You lead him into your tiny little room, clicking on the lights and the fan.
Kriangsak peers around, taking it in: single bed, old furniture, a few square <<if $kate.agency == "mi6">>feet<<else>>metres<</if>> of floor space.
Some of "$kate.cover.firstName $kate.cover.surname"'s few possessions are scattered about: her yoga mat, her makeup kit, a couple of personal photos tacked up near the bed. You've only been living this cover for a few weeks, but you feel like it [[looks authent...|DINBOSS-23200 Pushed on the bed]]
<</page>><<silently>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
Kriangsak pushes you onto the single bed. It creaks under your weight, then his as he [[climbs on|DINBOSS-23300 First kiss]]...
<</page>><<silently>>
<<emote-eyes-closed>>
<<emote-mouth-oh>>
<<if $kate.piercings.includes("nipplesSilverBarbells")>>
<<set $avatar.clothing.pushUnique("clothing/dresses/" + $kate.lastWornDress + "/30_dress-" + $kate.lastWornDress + "-exposed-piercings-"+$kate.braSize)>>
<<else>>
<<set $avatar.clothing.pushUnique("clothing/dresses/" + $kate.lastWornDress + "/30_dress-" + $kate.lastWornDress + "-exposed-"+$kate.braSize)>>
<</if>>
<<if $kate.piercings.includes("nipplesSilverBarbells")>>
<<set $avatar.clothing.delete("clothing/dresses/" + $kate.lastWornDress + "/30_dress-" + $kate.lastWornDress + "-piercedPokies-"+$kate.braSize)>>
<<else>>
<<set $avatar.clothing.delete("clothing/dresses/" + $kate.lastWornDress + "/30_dress-" + $kate.lastWornDress + "-pokies-"+$kate.braSize)>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
Your first kiss with the owner of the club is short and passionate, his tongue in your mouth, his hands all over you, [[tugging at your dress|DINBOSS-23400 Dress off]]...
<</page>><<silently>>
<<removeDress>>
<<if $kate.piercings.includes("nipplesSilverBarbells")>>
<<set $avatar.clothing.delete("clothing/dresses/" + $kate.lastWornDress + "/30_dress-" + $kate.lastWornDress + "-exposed-piercings-"+$kate.braSize)>>
<<else>>
<<set $avatar.clothing.delete("clothing/dresses/" + $kate.lastWornDress + "/30_dress-" + $kate.lastWornDress + "-exposed-"+$kate.braSize)>>
<</if>>
<<emote-calm>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
Then he's peeling it off you. You lift your arms and the clingy, stretchy material comes off your body fast, baring your skin in the hot night air.
"Keep your shoes on when you fuck," he tells you, throwing the dress aside. "Now get on all fours."
//[[Get on all fours on the bed.|DINBOSS-24000 All fours]]//
<</page>><<silently>>
<<showRear>>
<</silently>>\
<<header>>\
<<page>>\
You turn around and get up onto your hands and knees on the bedsheets, feeling very naked and vulnerable as you hesitantly offer him your ass.
"Come on, come on," he tuts, lifting you [[up into position|DINBOSS-24050 Penetration]] with a firm pull of your hips.
<</page>><<silently>>
<<emote-brows-raised>>
<<emote-eyes-big>>
<</silently>>\
<<header>>\
<<page>>\
The tip of his cock nudges inside your pussy and then, with a casual //thrust,// he enters your body fully, his hard dick pushing inside you all the way to the hilt.
Your breath comes out in a guttural little //unh// as the head of his cock bumps up against your cervix. After sucking his cock and being fingered in the car, your pussy is slick and hot and wet and he [[slides inside you easily|DINBOSS-24100 Fast paced fuck]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
The single bed creaks and bumps the wall as Daeng Kriangsak's cock thrusts inside you at a brisk, steady pace.
Letting him do this feels shockingly taboo. But you're undercover as the kind of girl who'd let her boss fuck her. If the Task Force has got a problem with it, then they need to get real, because it's not like...
//Slap!// he smacks your ass. It stings but feels good at the same time. A soft, girlish mew escapes your lips and you instinctively [[pick up the pace|DINBOSS-24150 Creak creak]].
<</page>><<silently>>
<<set $avatar.body.pushUnique("/113Expressions/60_butt-spankingFlush-handprint1-rear")>>
<</silently>>\
<<header>>\
<<page>>\
The bedposts bump against the wall in time with the noise of slapping hips and your own sensual little mews and murmurs.
Masculine laughter ripples up from the courtyard below your window: the Italian backpackers, laughing at the sound of you being fucked and spanked.
Kriangsak smacks you again. "You like all <div class="tooltip">farang<span class="tooltiptext">white foreign</span></div> girls," he pants, "lazy! //Squeeze// with pussy, [[tight like fist|DINBOSS-24200 Tight like fist]], come on."
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Of all the things you never expected you'd let a man do to you in bed, critiquing your performance is right up there. //What the fuck?//
//[[Squeeze your pussy tight.|DINBOSS-24250 Kegel squeeze]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You angrily clench your pelvic floor muscles once, tightly, on his thrusting cock.
//"That's// right," he murmurs, gripping your hips firmly. "Good girl, keep doing."
//[[Squeeze your pussy again.|DINBOSS-24300 Kegel squeezing]]//
<</page>><<silently>>
<<set _kateD10 to random(1,10)>>
<<set _diceDisplay to "1d10 @ "+_kateD10>> /*Show dice via formule, only used for display */
<<set _kateD10Modifiers to -4>> /* TK later replace this with Kate's sex skill or similar */
<</silently>>\
<<header>>\
<<page>>\
You clench your pelvic muscles again and again as he fucks you.
Kriangsak murmurs in satisfaction as you make your pussy pulse on his stiff, thrusting penis. "<div class="tooltip">Dek dee<span class="tooltiptext">Good girl</span></div>," he purrs, "<div class="tooltip">dek dee<span class="tooltiptext">good girl</span></div>..."
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
<div id="skinnySkillCheck" class="greyHighlighter">
Make a ''Sexpert check'' to perform the Singapore Grip on Kriangsak. Difficulty: Routine (6).
<<link "Roll 6 or higher">>
<<rollDice _diceDisplay>>
<<replace '#skinnySkillCheck'>>
<<silently>>
<<if _kateD10 gte 10>>
<<set _skillCheckSucceeded to true>>
<</if>>
<</silently>>
''Sexpert check.'' Target: 6. You rolled: (<<= _kateD10>>-4) = <<= _kateD10-4>>. <<if _skillCheckSucceeded>>//Success.//<<else>>//Failure.//<</if>>
<</replace>>
<<replace '#exitNavigation'>>
<<if _skillCheckSucceeded>>
He loves it, but your [[muscles are getting tired|DINBOSS-24700 Natural pace]] quickly.
<<else>>
He likes it, but your strength [[ebbs out of those muscles|DINBOSS-24350 Smack!]] quickly.
<</if>>\
<</replace>>
<</rollDice>>
<</link>> with <div class="tooltip">1d10-4<span class="tooltiptext">+0 //Sexpert// skill; -4 no //Singapore Grip// speciality</span></div>.
</div>
</td>
</tr>
</table>
<</nobr>></div>
<div id="exitNavigation">\
</div>\
<div id="exitNavigation">\
</div>\
<</page>><<silently>>
<<set $avatar.body.pushUnique("/113Expressions/60_butt-spankingFlush-glow1-rear")>>
<</silently>>\
<<header>>\
<<page>>\
You go back to just normal fucking.
//Smack!// A sharp slap cracks your ass and makes you gasp.
"Come on," he urges, "don't be lazy <div class="tooltip">farang<span class="tooltiptext">white foreigner</span></div>."
//[[Squeeze your pussy again.|DINBOSS-24400 Kegel spank]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Fuck. A few seconds break gave you enough time to recover and you give his cock another //squeeze// with your pussy muscles.
That pacifies him for about five seconds. //Smack!// "Again," he demands.
//[[Do it.|DINBOSS-24450 Kegel spanking]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Another hard //clench// with your tired pelvic muscles. Another satisfied murmur from Kriangsak; another five seconds of fucking.
//Smack!// You don't need to be told this time; you squeeze your pussy when he hits you.
And again, and again. Smack, squeeze, a few seconds break. Smack, squeeze, a few seconds break.
//"That's// it," says Kriangsak approvingly, the tone of a teacher who's coaxed a breakthrough from a student. //"That's// [[how you fuck|DINBOSS-24500 Kate orgasm]]."
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
//Smack, squeeze. Smack, squeeze.// Every time you clench your tired pussy on his cock it //throbs// inside you.
You've never had to work so hard in bed in your life. //God, why won't he come.// You meet his movements with instinctive, answering thrusts of your hips, squeezing his cock in your pussy.
The stimulation is too much. You're not even sure if you're allowed to come, but you do, orgasm rippling through your body while your pussy spasms weakly on his [[hard thrusting cock|DINBOSS-24550 Kriangsak orgasm]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Your reaction seems to push him over the edge. Gripping your hips tightly, he slams his cock inside you hard and fast.
Sensing he's close, you clench your pussy on his cock, as tight as you can. Three more squeezes...and suddenly his cock is erupting inside you, twitching as he [[fills you with his cum|DINBOSS-24600 Pull out]].
<</page>><<silently>>
<<emote-calm>>
<<emote-mouth-sexy>>
<<emote-cheeks-blush>>
<<emote-chest-flush>>
<<showFront>>
<</silently>>\
<<header>>\
<<page>>\
For a moment, you stay connected. Then he pulls out, and you slump down onto the bed, totally exhausted. Your pelvic mucles feel like your thighs do after a hill run.
You meet his dark eyes. His face looks flushed and relaxed. "No one showed you how to fuck like that?" he asks.
You shake your head.
"It's called the Singapore Grip," he says. "You learn how to do it, men will think you're very special. <<if $kate.agency == "cia">>American<<elseif $kate.agency == "mi6">>English<<elseif $kate.agency == "asis">>Australian<<elseif $kate.agency == "csis">>Canadian<<elseif $kate.agency == "nzsis">>Kiwi<<else>>ERROR IN KATE.AGENCY VAR<</if>> girl who know how to fuck like a Thai. Now clean me up."
//[[Clean him up with one of your t-shirts.|DINBOSS-24300 T-shirt cleanup]]
[[Clean him up with your mouth.|DINBOSS-24400 Mouth cleanup]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Clenching muscles you hardly use isn't easy. But if you take a few seconds break between squeezes...you //can// make your pussy pulse on his dick.
<span class="greenHighlighter">Daeng Kriangsak ''loved'' that.</span>
//"That's// it," he murmurs approvingly, taking a firm grip on your hips and fucking you a little harder and faster. //"That's// how you fuck. Good girl...[[keep doing|DINBOSS-24750 Keep doing]]..."
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
//Fuck.// This is hard but it's //hot.// Every time you clench your tired pussy on his cock it //throbs// inside you.
You're having to work hard but you can feel his excitement building, you can physically feel it. You meet his movements with instinctive, answering thrusts of your hips, squeezing his cock in your pussy.
Each thrust feels better and better. Each squeeze a hot little sacrifice. Sensation wells up in your body then an orgasm ripples through it, your pussy spasming weakly on his [[hard thrusting cock|DINBOSS-24550 Kriangsak orgasm]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You arch your back and grip your bedsheets, writhing at the sensual assault on your body. <<if $kateIsBeingNoisy>>Your voice comes out in loud, expressive mews and whimpers<<else>>Your breath comes out in soft, demure gasps<</if>> as his fingertip rhythmically massages your g-spot...
His finger slips out of you, leaving you feeling suddenly empty. The bed creaks as he moves. Kriangsak grabs your hips and [[turns you over, moving you onto your hands and knees|DINBOSS-23600 Face down ass up]].
<</page>><<silently>>
<<showRear>>
<</silently>>\
<<header>>\
<<page>>\
A <<if $kate.agency == "cia" or $kate.agency == "csis">>zipper<<else>>zip<</if>> comes down behind you as he climbs between your legs.
On all fours on the bedsheets, you're facing the personal photos tacked up on the wall. You and your best friends from <<uni>>, glammed up and looking gorgeous for a big night out, beam out of a group selfie. //If you could see me now you wouldn't belie-//
Then the tip of his cock finds your wetness, nudges inside you, skin on skin. //Oh fuck.// You slump into the bed and <<if $kateIsBeingNoisy>>cry out<<else>>moan into the bedsheets<</if>> as he grabs your hips and pulls you [[fully back onto his cock|DINBOSS-23700 Squeaky bed]] with a driving thrust.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Taking a hold of your hair, he pulls you back up into position on all fours.
He picks up a quick rhythm and the single bed squeaks and creaks while his hard cock thrusts inside you. The bedposts bump against the wall in time with the noise of slapping hips and your own <<if $kateIsBeingNoisy>>sensual little mews and gasps<<else>>breathy gasps and murmurs<</if>>.
Masculine laughter ripples up from the courtyard below your window: the Italians are laughing at the sound of you [[being fucked|DINBOSS-23700 Putting on a show]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
It's a bit embarrassing. You feel like burying your face in the mattress, but you stay up in position instead.
Tightly gripping your hips to control your movements, Kriangsak fucks you at a brisk, insistent pace. His stiff naked dick slips back and forth [[inside your hot wet pussy|DINBOSS-23800 Kriangsak insight]] as the bed creaks and rocks and bumps against the wall.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
He's old enough to be your dad, probably old enough to be your grandfather. And he's just...doing you on all fours. Confidently, casually, like getting a much younger woman into bed is no big deal for him.
For a second you wonder how many other girls he's done this with. The way he's handling you...it's just obvious that he's used to fucking young women like you. Just like Connor is.
In a moment of sudden clarity you realise that you're absolutely nothing out of the ordinary to these guys. You're just [[the latest|DINBOSS-23900 Kate orgasm]].
<</page>><<silently>>
<<emote-cheeks-blush>>
<<emote-chest-flush>>
<<emote-mouth-sexy>>
<<emote-eyes-calm>>
<<set $avatar.clothing.delete("/makeup/eyeshadow/10_eyeshadow-" + $kate.lastWornEyeshadow + "-" + $kate.eyeShape + "-closed")>>
<</silently>>\
<<header>>\
<<page>>\
All these thoughts swirl in your head while his dick thrusts inside you relentlessly.
<<if $kateIsBeingNoisy>>A set of soft, feminine cries escape your lips<<else>>Your breath comes out in a series of soft, feminine gasps and murmurs<</if>> as excitement surges up inside you...then conscious thought dissipates as an orgasm [[swells and explodes through your whole body|DINBOSS-24000 Post nut clarity]].
<</page>><<silently>>
<<set _kateD10 to random(1,10)>>
<<set _diceDisplay to "1d10 @ "+_kateD10>> /*Show dice via formule, only used for display */
<</silently>>\
<<header>>\
<<page>>\
//Creak, bump, creak, bump.// As reality returns, you realise just how much noise the two of you are making. They can definitely hear you out in the courtyard.
Kriangsak takes a big handful of your hair, pulls your head up and back so you're arching off the bed. His cock pumps in you mercilessly as he uses your body to get off.
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
<div id="skinnySkillCheck" class="greyHighlighter">
Make a ''Sexpertise check.'' Difficulty: Routine (6).
<<link "Roll 6 or higher">>
<<rollDice _diceDisplay>>
<<replace '#skinnySkillCheck'>>
<<silently>>
<<if _kateD10 gte 6>>
<<set _skillCheckSucceeded to true>>
<</if>>
<</silently>>
''Sexpertise check.'' Target: 6. You rolled: _kateD10. <<if _skillCheckSucceeded>>//Success.//<<else>>//Failure.//<</if>>
<</replace>>
<<replace '#exitNavigation'>>
<<if _skillCheckSucceeded>>
Sensing he's close, you meet his movements with instinctive, answering thrusts of your hips.<br />
<br />
<span class="greenHighlighter">Daeng Kriangsak ''liked'' that.</span><br />
<br />
You squeeze your pussy tight on his cock as he [[fucks you hard|DINBOSS-24100 Kriangsak money shot]].
<<else>>
You take it stoically, letting the old Thai man pull your hair while he [[fucks you hard|DINBOSS-24100 Kriangsak money shot]].
<</if>>\
<</replace>>
<</rollDice>>
<</link>> with <div class="tooltip">1d10+0<span class="tooltiptext">+0 //Sexpertise// skill</span></div>.
</div>
</td>
</tr>
</table>
<</nobr>></div>
<div id="exitNavigation">\
</div>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
//Creak, bump, creak, bump.// A little longer, a little longer and...Kriangsak moans in satisfaction as his cock bucks and spurts inside you.
The bed stops rocking and he stays inside you for a moment longer, enjoying the sensation.
Then you feel him slide out behind you. And smack your ass.
"[[Clean me up|DINBOSS-24200 Cock cleanup]]," he snaps.
<</page>><<silently>>
<<showFront>>
<</silently>>\
<<header>>\
<<page>>\
You shift around on the bed to face Kriangsak. He's still wearing his shirt and <<trousers>>, his softening cock dangling out of his clothes.
//[[Clean him up with one of your t-shirts.|DINBOSS-24300 T-shirt cleanup]]
[[Clean him up with your mouth.|DINBOSS-24400 Mouth cleanup]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You reach down and grab up one of your t-shirts. He smirks as you pat and rub his dick dry with it.
<<include "DINBOSS-24500 That's enough">>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You take him back into your mouth. This time it's softer and squidgier, and it tastes of a mix of his cum and your slick juices.
After a few seconds you can feel it gently beginning to stir back into life, but he stops you. <<include "DINBOSS-24500 That's enough">>
<</page>>"That's enough," he mutters.
You watch as he fastens up his <<trousers>>, picks up his jacket and slips it back on. "I'll tell Lu you can have more shifts," he says, in parting. "[[See you at work|DINBOSS-24600 Alone]]."<<silently>>
/* a test version jumps to this passage after character creation. this code removes her work clothes if the player arrived using the jump. */
<<if hasVisited("DINBOSS-24400 Mouth cleanup")>>
<<removeShoes>>
<<else>>
<<avatar-stripNaked>>
<</if>>
<<emote-mouth-calm>>
<<emote-cheeks-blush-fading>>
<<emote-chest-flush-fading>>
<</silently>>\
<<header>>\
<<page>>\
He leaves without ceremony. You kick off your shoes and lock the door behind him.
//Fuuuck.// You slump on the bed, not sure how you should feel after that.
He came inside you. You smell of him and you need a shower.
And, probably, some time to process this, even though you don't really feel //bad// about it, not yet. //That'll probably come later,// you think, //this can't be normal.//
But you're not ready to bump into anybody in the corridor just yet. And you have [[work to do|DINBOSS-24700 Report]].
<</page>><<silently>>
<<wear-bathRobe-whiteBathRobe>>
<<emote-mouth-calm>>
<</silently>>\
<<header>>\
<<page>>\
Tapping out a message on your phone, you hear some merriment in the courtyard outside as Kriangsak walks out past the Italians.
<div style="transform: scale(1,1);-webkit-transform-origin-x: 0;">\
<div class="marvel-device iphone-x">\
<div class="notch">\
<div class="camera"></div>\
<div class="speaker"></div>\
</div>\
<div class="top-bar"></div>\
<div class="sleep"></div>\
<div class="bottom-bar"></div>\
<div class="volume"></div>\
<div class="overflow">\
<div class="shadow shadow--tr"></div>\
<div class="shadow shadow--tl"></div>\
<div class="shadow shadow--br"></div>\
<div class="shadow shadow--bl"></div>\
</div>\
<div class="inner-shadow"></div>\
<div class="screenW">\
<div class="chat">\
<div class="chatHeaderSignal"><<= "<img src='" + $imagePath.ui + "phone/header.png' style='width: 100%;'>" >><div class="h3">20:20</div><div class="h2"><b>Uncle Ian</b></div></div>
<div class="date">\
Text Message
Today 23:24
</div>\
<div class="pc messages">\
<div class="messageSignal last">\
<div class="tooltip">Zigzag<span class="tooltiptext">Objective complete</span></div>. Contact report to follow. Please run full stoneghost & osrc sweep on Kiet "Daeng" Kriangsak, owner Hard Cock Cafe, vehicle white Rolls Royce <<if $kate.agency == "cia" or $kate.agency == "csis">>licence plate<<else>>registration<</if>> ending 1063
</div>\
</div>\
<div class="npc messages">\
<div class="messageSignal last">\
👌🏼 wilco. dinner ok?
</div>\
</div>\
</div>\
<<= "<img src='" + $imagePath.ui + "phone/footer.png' style='width: 95%; position: absolute; bottom: 0px;'>" >>
</div>\
</div>\
</div>\
//[[Reply "Fine why?".|DINBOSS-24800 Kate reply][$kateSays to "fineWhy"]]
[[Reply "It sucked".|DINBOSS-24800 Kate reply][$kateSays to "itSucked"]]
[[Reply "Report to follow".|DINBOSS-24800 Kate reply][$kateSays to "reportToFollow"]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<div style="transform: scale(1,1);-webkit-transform-origin-x: 0;">\
<div class="marvel-device iphone-x">\
<div class="notch">\
<div class="camera"></div>\
<div class="speaker"></div>\
</div>\
<div class="top-bar"></div>\
<div class="sleep"></div>\
<div class="bottom-bar"></div>\
<div class="volume"></div>\
<div class="overflow">\
<div class="shadow shadow--tr"></div>\
<div class="shadow shadow--tl"></div>\
<div class="shadow shadow--br"></div>\
<div class="shadow shadow--bl"></div>\
</div>\
<div class="inner-shadow"></div>\
<div class="screenW">\
<div class="chat">\
<div class="chatHeaderSignal"><<= "<img src='" + $imagePath.ui + "phone/header.png' style='width: 100%;'>" >><div class="h3">20:20</div><div class="h2"><b>Uncle Ian</b></div></div>
<div class="date">\
Text Message
Today 23:24
</div>\
<div class="pc messages">\
<div class="messageSignal last">\
<div class="tooltip">Zigzag<span class="tooltiptext">Objective complete</span></div>. Contact report to follow. Please run full stoneghost & osrc sweep on Kiet "Daeng" Kriangsak, owner Hard Cock Cafe, vehicle white Rolls Royce <<if $kate.agency == "cia" or $kate.agency == "csis">>licence plate<<else>>registration<</if>> ending 1063
</div>\
</div>\
<div class="npc messages">\
<div class="messageSignal last">\
👌🏼 wilco. dinner ok?
</div>\
</div>\
<<if $kateSays == "fineWhy">>\
<div class="pc messages">\
<div class="messageSignal last">\
Fine why?
</div>\
</div>\
<div class="npc messages">\
<div class="messageSignal">\
just checking. u r doing great 👍🏼
</div>\
</div>\
<<elseif $kateSays == "itSucked">>\
<div class="pc messages">\
<div class="messageSignal last">\
It sucked
</div>\
</div>\
<div class="npc messages">\
<div class="messageSignal">\
aw. but u r doing great 👍🏼
</div>\
</div>\
<<elseif $kateSays == "reportToFollow">>\
<div class="pc messages">\
<div class="messageSignal last">\
Report to follow
</div>\
</div>\
<div class="npc messages">\
<div class="messageSignal">\
rgr. u r doing great 👍🏼
</div>\
</div>\
<<else>>\
(ERROR IN KATESAYS VAR)
<</if>>\
</div>\
<<= "<img src='" + $imagePath.ui + "phone/footer.png' style='width: 95%; position: absolute; bottom: 0px;'>" >>
</div>\
</div>\
</div>\
//[[Acknowledge and sign off.|DINBOSS-25000 Keep this up]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
He can't possibly be praising you for learning the Singapore Grip, but it makes you feel a little better anyway. You acknowledge and sign off. You need to get started on your contact report from tonight.
You start by tapping out a transcript of Kriangsak's call with his "Uncle", from memory. You picked up real operational intel from that – timings on some kind of courier run, and a password.
You don't know how it'll be useful, yet, but it proves beyond any doubt that you're infiltrating //fast.// And you don't need to report exactly what you were doing while you [[listened in to the call|DINBOSS-25100 Report]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Cool toy? Well...in real life it's never an exploding pen, or a watch that fires poison darts. You send him a meeting location, and sign off. You need to get started on your contact report.
You start by tapping out a transcript of Kriangsak's call with his "Uncle". You picked up real operational intelligence from that – timings on some kind of courier run, and a password. Even though you're not sure how it'll be useful yet, it demonstrates beyond any doubt that you're infiltrating //fast.//
And nobody needs to know exactly what you were doing on the backseat while you were [[listening in|DINBOSS-25100 Report]].
<</page>><<silently>>
<<emote-calm>>
<<remove-makeup-lipstick>>
<<remove-makeup-blusher>>
<<remove-makeup-eyeliner>>
<<remove-makeup-eyeshadow>>
<<wear-shoes-greyToeThongFlipFlops>>
<</silently>>\
<<header>>\
<<page>>\
An hour later...you're done. You send your report, and sneak off to the bathroom to [[clean up before bed|DINBOSS-26000 Title card]].
After all the noise you made with Kriangsak...you really don't feel like running into any of your fellow guests tonight.
<</page>><<silently>>
<<avatar-stripNaked>>
<<wear-bracelet-friendshipBraceletsLeftWrist>>
<<if hasVisited("WELBANG-70000 Henna tattoo")>>
<<set $avatar.underwear.pushUnique("/113Tattoos/10_tattoo-leftHand-fadedHennaTattoo2"),
$avatar.underwear.pushUnique("/113Tattoos/10_tattoo-leftHand-fadedHennaTattoo2-rear")>>
<</if>>
<<wear-knickers-whiteBikiniPantsRipley>>
<<wear-top-whiteRipleyVest>>
<<emote-eyes-squint>>
<</silently>>\
<a data-passage="GOF-100 Woken by breakfast">
<<= '<img src='+ $imagePath.base + "locationPhotos/thailand/bangkok/bangkokNextMorningTitleCard.jpg"+' >'>>
</a><<silently>>
<<emote-calm>>
<<wear-multicolouredMalaysianCrossBodyBag>>
<</silently>>\
<a data-passage="FNG-1100 Night market">
<<= '<img src='+ $imagePath.base + "locationPhotos/thailand/ratchadaNightMarket/ratchadaTitleCard.jpg"+' >'>>
</a><<silently>>
<<set $header.line1 to "''RATCHADA TRAIN MARKET''",
$header.line2 to "BANGKOK / APRIL 2018">>
<</silently>>\
<<header>>\
<<page>>\
It's weird to think of a thong and heels as professional attire, but this is the weirdest your job has ever been. You head over to one of the big night markets to do some shopping.
<<image "/locationPhotos/thailand/ratchadaNightMarket/ratchadaStalls2.jpg" 170 1000 563 0>>\
Ratchada Train Market (so called because it's near a train station) is buzzy and sprawling, infinitely bigger than Patpong's two streets. Hundreds and hundreds of brightly coloured market stalls are crammed together in the hot night air.
The bustling crowds are much less touristy than Patpong; most of the people shopping, and haggling, and grabbing street food for dinner are Asian.
//[[Look for underwear.|FNG-2000 Underwear stall]]//
//[[Look for shoes.|FNG-3000 Shoe stall]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
There are lots and lots of clothes stalls selling tees and sundresses and flowery shirts. After some walking around, you find one that sells underwear – drab and comfy boxers for men, and skimpy, pretty, brightly-coloured scraps of lace and lycra for women.
You peer over them, trying to picture yourself wearing just this for a whole night in a bar. It seems so surreal.
<table class="bikini-lines-Table">
<thead>
<tr>
<th class="bikini-lines-Table-item-header" colspan="4"><span style="font-weight:bold">Underwear stall</span></th>
</tr>
</thead>
<tbody>
<tr>
<td class="bikini-lines-Table-item"><img src="media/ui/ratchadaNightMarketStalls/001a.jpg" onmouseover="this.src='media/ui/ratchadaNightMarketStalls/001b.jpg'" onmouseout="this.src='media/ui/ratchadaNightMarketStalls/001a.jpg'" /> [[Buy pink thong.|FNG-2100 Thong purchase][$purchasedThong to "pinkThongWithCentralBow"]]</td>
<td class="bikini-lines-Table-item"><img src="media/ui/ratchadaNightMarketStalls/002a.jpg" onmouseover="this.src='media/ui/ratchadaNightMarketStalls/002b.jpg'" onmouseout="this.src='media/ui/ratchadaNightMarketStalls/002a.jpg'" /> <<link "Buy leopard print <<knickers>>." "FNG-2100 Thong purchase">><<set $purchasedThong to "leopardPrintMidiWithSplitSide">><</link>></td>
<td class="bikini-lines-Table-item"><img src="media/ui/ratchadaNightMarketStalls/003a.jpg" onmouseover="this.src='media/ui/ratchadaNightMarketStalls/003b.jpg'" onmouseout="this.src='media/ui/ratchadaNightMarketStalls/003a.jpg'" /> <<link "Buy red wine thong." "FNG-2100 Thong purchase">><<set $purchasedThong to "redWineThongWith2Bows">><</link>></td>
</tr>
<tr>
<td class="bikini-lines-Table-item"><img src="media/ui/ratchadaNightMarketStalls/004a.jpg" onmouseover="this.src='media/ui/ratchadaNightMarketStalls/004b.jpg'" onmouseout="this.src='media/ui/ratchadaNightMarketStalls/004a.jpg'" /> <<link "Buy ocean dot <<knickers>>." "FNG-2100 Thong purchase">><<set $purchasedThong to "oceanDotStringBikiniPanties">><</link>></td>
<td class="bikini-lines-Table-item"><img src="media/ui/ratchadaNightMarketStalls/005a.jpg" onmouseover="this.src='media/ui/ratchadaNightMarketStalls/005b.jpg'" onmouseout="this.src='media/ui/ratchadaNightMarketStalls/005a.jpg'" /> <<link "Buy hot pink boyshorts." "FNG-2100 Thong purchase">><<set $purchasedThong to "hotPinkCottonBoyshorts">><</link>></td>
<td class="bikini-lines-Table-item"><img src="media/ui/ratchadaNightMarketStalls/006a.jpg" onmouseover="this.src='media/ui/ratchadaNightMarketStalls/006b.jpg'" onmouseout="this.src='media/ui/ratchadaNightMarketStalls/006a.jpg'" /> <<link "Buy red low rise thong." "FNG-2100 Thong purchase">><<set $purchasedThong to "redLowRiseThong">><</link>></td>
</tr>
</tbody>
</table>
<</page>><<silently>>
<<if $purchasedThong == "hotPinkCottonBoyshorts">>
<<if $kate.agency == "mi6">>
<<set _thongDescription to "a pair of bright pink knickers">>
<<elseif $kate.agency == "asis" or $kate.agency == "nzsis">>
<<set _thongDescription to "a pair of bright pink undies">>
<<else>>
<<set _thongDescription to "a pair of bright pink panties">>
<</if>>
<<set _knickersPronoun to "them">>
<<elseif $purchasedThong == "leopardPrintMidiWithSplitSide">>
<<if $kate.agency == "mi6">>
<<set _thongDescription to "some leopard print knickers">>
<<elseif $kate.agency == "asis" or $kate.agency == "nzsis">>
<<set _thongDescription to "some leopard print undies">>
<<else>>
<<set _thongDescription to "some leopard print panties">>
<</if>>
<<set _knickersPronoun to "them">>
<<elseif $purchasedThong == "oceanDotStringBikiniPanties">>
<<if $kate.agency == "mi6">>
<<set _thongDescription to "some polka dot knickers">>
<<elseif $kate.agency == "asis" or $kate.agency == "nzsis">>
<<set _thongDescription to "some polka dot undies">>
<<else>>
<<set _thongDescription to "some polka dot panties">>
<</if>>
<<set _knickersPronoun to "them">>
<<elseif $purchasedThong == "pinkThongWithCentralBow">>
<<set _thongDescription to "a stretchy little scrap of pink lycra">>
<<set _knickersPronoun to "it">>
<<elseif $purchasedThong == "redLowRiseThong">>
<<set _thongDescription to "a stretchy little scrap of red lycra">>
<<set _knickersPronoun to "it">>
<<elseif $purchasedThong == "redWineThongWith2Bows">>
<<set _thongDescription to "a stretchy little scrap of burgundy lycra">>
<<set _knickersPronoun to "it">>
<<else>>
<<set _thongDescription to "[ERROR IN THONGDESCRIPTION VAR]">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
You trade a red <div class="tooltip">฿100<span class="tooltiptext"><<if $kate.agency == "cia">>$3<<elseif $kate.agency == "mi6">>£2<<elseif $kate.agency == "asis">>$4<<elseif $kate.agency == "csis">>$4<<elseif $kate.agency == "nzsis">>$4<<else>>ERROR IN KATE.AGENCY VAR<</if>></span></div> banknote for _thongDescription.
A middle-aged Asian man, standing nearby, watched the whole transaction with interest, probably picturing you wearing _knickersPronoun.
That's kind of creepy, but tomorrow <<if _knickersPronoun == "it">>it's<<else>>they're<</if>> all you'll be wearing, so...//better get used to it, I guess.//
<<if hasVisited("FNG-3100 Shoe purchase")>>\
<<include "FNG-3900 Leaving text">>
<<else>>\
//[[Look for some shoes.|FNG-3000 Shoe stall]]//
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You find a stall selling knock-off designer shoes and <<handbag>>s, and look for a set of <<if $kate.agency == "cia" or $kate.agency == "csis">>pumps<<else>>high heels<</if>> to wear to work tomorrow.
<table class="bikini-lines-Table">
<thead>
<tr>
<th class="bikini-lines-Table-item-header" colspan="4"><span style="font-weight:bold">Shoes stall</span></th>
</tr>
</thead>
<tbody>
<tr>
<td class="bikini-lines-Table-item">[img[($imagePath.ui + "ratchadaNightMarketStalls/shoes001.jpg")]] <<link "Buy pink strappy sandals." "FNG-3100 Shoe purchase">><<set $purchasedHeels to "pinkStrappyStilettoHeelSandals">><</link>></td>
<td class="bikini-lines-Table-item">[img[($imagePath.ui + "ratchadaNightMarketStalls/shoes002.jpg")]] <<link "Buy red velvet strappy sandals." "FNG-3100 Shoe purchase">><<set $purchasedHeels to "redVelvetCrissCrossStrappyStilettoHeelSandals">><</link>></td>
<td class="bikini-lines-Table-item">[img[($imagePath.ui + "ratchadaNightMarketStalls/shoes003.jpg")]] <<link "Buy nude peeptoe heels." "FNG-3100 Shoe purchase">><<set $purchasedHeels to "nudePeepToeHeels">><</link>></td>
</tr>
<tr>
<td class="bikini-lines-Table-item">[img[($imagePath.ui + "ratchadaNightMarketStalls/shoes004.jpg")]] <<link "Buy red heels." "FNG-3100 Shoe purchase">><<set $purchasedHeels to "redValentinoStilettos">><</link>></td>
<td class="bikini-lines-Table-item">[img[($imagePath.ui + "ratchadaNightMarketStalls/shoes005.jpg")]] <<link "Buy leopard strappy sandals." "FNG-3100 Shoe purchase">><<set $purchasedHeels to "leopardStrappyHighHeelSandals">><</link>></td>
<td class="bikini-lines-Table-item">[img[($imagePath.ui + "ratchadaNightMarketStalls/shoes006.jpg")]] <<link "Buy black heels." "FNG-3100 Shoe purchase">><<set $purchasedHeels to "blackElegantPumps">><</link>></td>
</tr>
</tbody>
</table>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
They're <div class="tooltip">฿400<span class="tooltiptext"><<if $kate.agency == "cia">>$12<<elseif $kate.agency == "mi6">>£8<<elseif $kate.agency == "asis">>$16<<elseif $kate.agency == "csis">>$16<<elseif $kate.agency == "nzsis">>$16<<else>>ERROR IN KATE.AGENCY VAR<</if>></span></div>. That's kind of expensive (for a night market), but they're well made, and you've got to do an 11-hour work shift in them tomorrow. You have a feeling that your feet are going to be in absolute bits by 2 <small>AM.</small>
<<if hasVisited("FNG-2100 Thong purchase")>>\
<<include "FNG-3900 Leaving text">>
<<else>>\
//[[Look for some underwear.|FNG-2000 Underwear stall]]//
<</if>>\
<</page>>There are a million stalls selling clothes and souvenirs and thotchkes that you'd like to look at. But there's a small chance you're under surveillance now, and "$kate.cover.firstName $kate.cover.surname" just blew almost a day's wages on <<knickers>> and spike heels – you'd better not buy anything else. //Hopefully the tips are good.//
//[[Leave the night market.|FNG-4000 Title card]]//<<silently>>
<<set $header.line1 to "''BAAN KRUNG THEP HOSTEL''",
$header.line2 to "BANGKOK / APRIL 2018">>
<</silently>>\
<a data-passage="FNG-4100 Back at the hostel">
<<= '<img src='+ $imagePath.base + "locationPhotos/thailand/hostel/baanKrungThepNightTitleCard.jpg"+' >'>>
</a><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Hey $kate.cover.firstName."
The hostel has a few communal areas: the breakfast bar, the shared women's bathroom, and a courtyard that's a nice place to sit and read or drink a beer. Over the past few days you've gotten to know a few of the other guests staying here.
Danny and Shira – a photogenic Israeli couple, backpacking around whilst trying to kick-start their careers as influencers – are out in the courtyard drinking bottles of Chang with Vish and Jaya, newlyweds from India.
//[[Join them for a drink.|FNG-4200 Join them for a drink]]
[[Straight to bed.|FNG-4300 Early night]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You pull up a chair and join them. The landlady, Mrs Chu, brings you out a cold green bottle of Chang.
"Where have you been?" asks Jaya. Her thick Indian accent is so songful, you enjoy hearing everything she says. You have to force yourself not to smile when she talks, so she doesn't think you're making fun of her.
[[Night market.|FNG-4210 Night market]]
[[Khao San.|FNG-4220 Siam Paragon][$kateSays to "khaoSan"]]
[[Just walking.|FNG-4220 Siam Paragon][$kateSays to "streetwalker"]]
<</page>><<silently>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
"Night market," you answer.
"Ooh, any bargains?"
Showing off your new <<knickers>> and heels would raise some questions you'd rather not answer, so you'd better be discreet.
[[No, just window shopping.|FNG-4220 Siam Paragon][$kateSays to "windowShopping"]]
[[Just..."woman things".|FNG-4220 Siam Paragon][$kateSays to "ladyThings"]]
<</page>><<silently>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kateSays == "windowShopping">>\
"<<if $kate.agency == "cia" or $kate.agency == "csis">>Nope<<else>>Nah<</if>>, just window shopping."
"Cool. We're all going to <div class="tooltip">Siam Paragon<span class="tooltiptext">a luxury mega mall complex</span></div> tomorrow if you want to come."
<<elseif $kateSays == "ladyThings">>\
"Just, uh, woman things," you answer.
That does the trick. Nobody wants to get into that topic, and it's not like they'll search your bag for <<if $kate.agency == "asis" or $kate.agency == "nzsis">>Moxies<<else>>Tampax<</if>>.
"Uh huh. We're all going to <div class="tooltip">Siam Paragon<span class="tooltiptext">a luxury mega mall complex</span></div> tomorrow if you want to come."
<<elseif $kateSays == "khaoSan">>\
"Khao San," you lie.
"Oh cool. We're all going to <div class="tooltip">Siam Paragon<span class="tooltiptext">a luxury mega mall complex</span></div> tomorrow if you want to come."
<<elseif $kateSays == "streetwalker">>\
"Just walking," you lie.
"I love this city at night," Jaya enthuses. "Hey, we're all going to <div class="tooltip">Siam Paragon<span class="tooltiptext">a luxury mega mall complex</span></div> tomorrow if you want to come."
<<else>>\
(ERROR IN KATESAYS VAR)
<</if>>\
[[Thanks, but I'm broke.|FNG-4230 I'm broke]]
<</page>><<silently>>
<<emote-brows-raised>>
<<emote-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
"Thanks, but I'm broke." //Plus I have to go work in a topless bar tomorrow.//
"$kate.cover.firstName, we told you, you should get into Instagram," Danny urges.
"We're nearly at six thousand followers now," says Shira. "We can help you, give you a boost."
//Heh. Side hustling on Instagram. <<if $kate.agency == "cia">>Langley<<elseif $kate.agency == "mi6">>Vauxhall Cross<<elseif $kate.agency == "asis">>ASIS<<elseif $kate.agency == "csis">>CSIS<<elseif $kate.agency == "nzsis">>SIS<<else>>ERROR IN KATE.AGENCY VAR<</if>> would throw a fit.//
It's nice that they're trying to fix your problems, but you can't tell them the real reason you're not doing it.
[[Don't worry, I'll figure something out.|FNG-4240 I got this]]
<span class="greyedOut">//[Fish for compliments]//</span> [[I'm not hot enough.|FNG-4250 Who me?]]
<</page>><<silently>>
<<emote-calm>>
<<emote-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
"Don't worry," you tell them, "I'll figure something out."
<<include "FNG-4270 Good chat">>
<</page>><<silently>>
<<emote-calm>>
<<emote-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
"Meh," you wave dismissively. "I'm not hot enough."
This cues a very pleasant wave of praise for your looks, which you pretend not to enjoy. But you quite like this topic when it comes up, because it's flattering to be rated in the same league as conventionally beautiful [[Danny and Shira|FNG-4260 Change of topic]].
/* You've noticed that nobody ever suggests //Jaya// should try to earn some money with a bikini and a camera...which makes talking about it with her and Vish feel even better for some reason.
//Is this what it felt like to be one of the mean girls in school?// You always thought they were just bitches, but it's honestly kind of thrilling to make her and her boyfriend gush about [[how hot you are|FNG-4260 Change of topic]]. */
<</page>><<silently>>
<<remove-multicolouredMalaysianCrossBodyBag>>
<</silently>>\
<<header>>\
<<page>>\
<<include "FNG-4270 Good chat">>
<</page>>The conversation moves on, and you drink and chat with your backpacking buddies until late in the night.
The long talk brings back memories of <<uni>> – impromptu drinking sessions that turned into hours-long discussions and debates under the stars.
As always, you have to be guarded about your own life. But it feels good to just talk and laugh and listen anyway. //I've missed just talking like this,// you think as you set down your fourth or fifth empty bottle of Chang. It's [[time for bed|FNG-5000 Title card]].<<silently>>
<<avatar-stripNaked>>
<<wear-bracelet-friendshipBraceletsLeftWrist>>
<<wear-shorts-offWhiteVelour70sTrackShorts>>
<<wear-top-petrolBlueDeathHornetCropTop>>
<<if hasVisited("WELBANG-70000 Henna tattoo")>>
<<set $avatar.underwear.pushUnique("/113Tattoos/10_tattoo-leftHand-fadedHennaTattoo2"),
$avatar.underwear.pushUnique("/113Tattoos/10_tattoo-leftHand-fadedHennaTattoo2-rear")>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
You say hi, but decide to get an early night instead of staying up.
Sounds of talking and laughter and clinking bottles drift up to your room while you're trying to relax. But eventually, you [[drift off into dreams|FNG-5000 Title card]].
<</page>><<silently>>
<<set $header.line1 to "''SOI PATPONG 1''",
$header.line2 to "BANGKOK / APRIL 2018">>
<<avatar-stripNaked>>
<<wear-bracelet-friendshipBraceletsLeftWrist>>
<<if hasVisited("WELBANG-70000 Henna tattoo")>>
<<set $avatar.underwear.pushUnique("/113Tattoos/10_tattoo-leftHand-fadedHennaTattoo2"),
$avatar.underwear.pushUnique("/113Tattoos/10_tattoo-leftHand-fadedHennaTattoo2-rear")>>
<</if>>
<<wear-ring-transmitterRing>>
<<wear-knickers-nudeStringWithTwoBowsOnStraps>>
<<wear-bra-nudeStrapless>>
<<wear-shorts-blueDenimDaisyDukes>>
<<wear-top-whiteRibbedButtonUpCroppedTShirt>>
<<wear-shoes-brownAnkleHighStrappyFlatSandals>>
<<wear-bigBlackSunglasses>>
<<wear-multicolouredMalaysianCrossBodyBag>>
<</silently>>\
<<page>>\
//[[NEXT DAY...|FNG-5100 Patpong title card]]//
<</page>><<silently>>
<</silently>>\
<a data-passage="FNG-5200 Patpong by day">
<<= '<img src='+ $imagePath.base + "locationPhotos/thailand/patpong/patpongDayTitleCard.jpg"+' >'>>
</a><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Patpong 1 is a different beast in the afternoon.
You arrive while they're setting up the night market. The <div class="tooltip">soi<span class="tooltiptext">street</span></div> looks and sounds like a construction site; clangs and crashes as metal poles and wooden boards are assembled into market stalls up and down the length of the street.
<<image "/locationPhotos/thailand/patpong/patpongNightMarketSetup.jpg" 80 1000 400 0>>\
The forest of neon signs, so glamorous at night, seems shoddy and lifeless in the daytime: just dirty glass tubes and shabbily rigged cables, sprouting grotesquely out of rough holes in the buildings.
//[[Head to the Hard Cock Cafe.|FNG-5300 HCC exterior]]//
<</page>><<silently>>
<<set $header.line1 to "''SOI PATPONG 2''",
$header.line2 to "BANGKOK / APRIL 2018">>
<</silently>>\
<<header>>\
<<page>>\
You cut through a little <div class="tooltip">trok<span class="tooltiptext">alley</span></div> into Soi Patpong 2. Dusty electrical cables criss-cross the street overhead, knotted and draped together like bundles of tendons.
A few bars are open, blaring music out into the quiet street. The Hard Cock Cafe's tacky neon sign is dusty and dead. It looks closed – closed //down,// even.
But the front door is slightly ajar, propped open with a broken brick.
//[[Go inside.|FNG-5400 Entry corridor]]//
<</page>><<silently>>
<<set $header.line1 to "''HARD COCK CAFE''",
$header.line2 to "PATPONG / APRIL 2018">>
<<remove-bigBlackSunglasses>>
<</silently>>\
<<header>>\
<<page>>\
You push the door, and step through into dark, cool air.
The gloomy, grubby entrance corridor is even gloomier without all the neon. It takes your eyes a moment to adjust to the dim illumination supplied by a few lamps.
You head through the corridor, past the <span class="imageLink"><<link "naked">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/mileyCyrus.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> <span class="imageLink"><<link "female">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/ritaOra.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> <span class="imageLink"><<link "rockstars">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/pink.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> on the walls, up to the swing doors that lead into the main club.
It's weird, moving through a club in the daytime, with no music; like creeping around somewhere you're not supposed to be. You feel an urge to stay quiet. But the door squeaks noisily when you [[push it open|FNG-5500 Main club]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
The main club looks forlorn and empty in the daytime. Starkly lit and cavernous.
Just one person's here; a middle-aged Thai woman, sitting at the bar alone. She looks up from her phone when the swing door squeaks open.
Dressed smartly in a pencil skirt and ruffled blouse, you could take her for an office worker if you passed her in the street. Some ageing secretary or office administrator, [[perhaps|FNG-5600 Eye contact]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Although...there is something <<if $kate.agency == "cia" or $kate.agency == "csis">>tacky<<else>>tarty<</if>> about her look. The shoes, maybe, or the makeup; you'd never wear heels that high or lipstick that red to the office.
Your eyes meet when she looks up at you. She smiles: a wide, scarlet smile, that doesn't quite reach her eyes.
//[[Join her at the bar.|FNG-5800 Meeting Miss Lu]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Welcome, welcome," she stands up to greet you warmly, her voice deep and hoarse. "We speak on phone. I'm Lu."
<span class="greyedOut">//[Offer a handshake]//</span> <<link "$kate.cover.firstName." "FNG-5810 Nice 2 meet u">><</link>>
<span class="greyedOut">//[Bow traditionally to her]//</span> <<link "Sawatdee kha." "FNG-5820 Wai there">><</link>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"$kate.cover.firstName," you reply. Her handshake is firm but gentle.
"Welcome to club," she says. "Let's [[go to office|FNG-6000 Kate follows Lu to the office]], we talk."
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You press your palms together and dip your head in a //wai,// the traditional greeting bow of Thailand. <div class="tooltip">"Sawatdee kha."<span class="tooltiptext">Hello</span></div>
<span class="yellowHighlighter">Miss Lu was ''surprised'' by that.</span>
"<div class="tooltip">Pood thai dai rer?<span class="tooltiptext">You speak Thai?</span></div>" she asks.
[[Huh?|FNG-5830 No comprende][$kateSays to "huh"]]
[[Sorry, I didn't understand.|FNG-5830 No comprende][$kateSays to "sorry"]]
//[[Look blank.|FNG-5830 No comprende][$kateSays to "blankLook"]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kateSays == "huh">>\
"Huh?"
<<elseif $kateSays == "sorry">>\
"Uh, sorry, I didn't understand..."
<<elseif $kateSays == "blankLook">>\
You put on your best confused expression.
<<else>>\
(ERROR IN KATESAYS VAR)
<</if>>\
<span class="greenHighlighter">Miss Lu ''liked'' that.</span>
"I ask if you speak Thai. Never mind, <div class="tooltip">sawatdee kha<span class="tooltiptext">Hello</span></div>." She presses her hands together and offers you a //wai// in return. "Welcome to club. Let's [[go to office|FNG-6000 Kate follows Lu to the office]], we talk."
<</page>><<silently>>
<<set _kateD10 to random(1,10)>>
<<set _diceDisplay to "1d10 @ "+_kateD10>> /*Show dice via formule, only used for display */
<</silently>>\
<<header>>\
<<page>>\
You follow her across the dance floor. The sticky wooden floor hasn't been cleaned in a while. Your sandals make a soft //shlep shlep// sound as you cross it.
Lu leads you to a black door near the stage. It's secured with a keypad lock and marked with a no entry symbol.
<<= '<img src='+ $imagePath.base + "locationPhotos/thailand/patpong/noEntrySign.gif" + '>'>>
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
<div id="skinnySkillCheck" class="greyHighlighter">
Make a ''Perception check.'' Difficulty: Routine (6).
<<link "Roll 6 or higher">>
<<rollDice _diceDisplay>>
<<replace '#skinnySkillCheck'>>
<<silently>>
<<if _kateD10 gte 5>>
<<set _skillCheckSucceeded to true>>
<</if>>
<</silently>>
''Perception check.'' Target: 6. You rolled: (_kateD10+1) = <<= _kateD10+1>>. <<if _skillCheckSucceeded>>//Success.//<<else>>//Failure.//<</if>>
<</replace>>
<<replace '#exitNavigation'>>
<<if _skillCheckSucceeded>>
<<set $kateSawTheDoorCode to true>>
She tries to block your view, but you catch the [[door code|FNG-6100 Backstage]] anyway, 1-6-1-0.
<<else>>
She blocks your view with her body when she punches in the [[door code|FNG-6100 Backstage]].
<</if>>\
<</replace>>
<</rollDice>>
<</link>> with <div class="tooltip">1d10+1<span class="tooltiptext">+1 //Perception//</span></div>.
</div>
</td>
</tr>
</table>
<</nobr>></div>
<div id="exitNavigation">\
</div>\
<</page>><<silently>>
<<set $header.line1 to "''BACKSTAGE CORRIDORS''",
$header.line2 to "HARD COCK CAFE / APRIL 2018">>
<</silently>>\
<<header>>\
<<page>>\
<<if $kateSawTheDoorCode>>//1610, 1610, 1610.// <</if>>You pass through into a dingy backstage corridor, lit by tube lights that flicker and buzz overhead.
It's just a corridor. But you feel a little buzz of excitement anyway. This is it: you're starting to see parts of the site that a male officer never would.
You try to memorise everything you can for the debrief. //Staff toilet...some kind of closet...ah, fire exit.// That door's tactically relevant - you'll need to learn where it comes out later.
//[[Follow along and observe.|FNG-6200 Backstage corridor]]//
<</page>><<silently>>
<<set _kateD10 to random(1,10)>>
<<set _diceDisplay to "1d10 @ "+_kateD10>> /*Show dice via formule, only used for display */
<</silently>>\
<<header>>\
<<page>>\
You turn right and follow Lu down a long hallway – two unmarked doors on your left, a long plain wall on your right. You think you're passing along behind the stage now.
The right-hand wall is carpeted over, floor to ceiling – maybe to deaden the music when the club's open?
Lu walks you to the far door, at the end of the corridor on the left. It's secured by another keypad lock.
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
<div id="skinnySkillCheck" class="greyHighlighter">
Make a ''Perception check.'' Difficulty: Routine (6).
<<link "Roll 6 or higher">>
<<rollDice _diceDisplay>>
<<replace '#skinnySkillCheck'>>
<<silently>>
<<if _kateD10 gte 5>>
<<set _skillCheckSucceeded to true>>
<</if>>
<</silently>>
''Perception check.'' Target: 6. You rolled: (_kateD10+1) = <<= _kateD10+1>>. <<if _skillCheckSucceeded>>//Success.//<<else>>//Failure.//<</if>>
<</replace>>
<<replace '#exitNavigation'>>
<<if _skillCheckSucceeded>>
<<set $kateSawTheOfficeDoorCode to true>>
<<if $kateSawTheDoorCode>>
Different code for this one, [["6-3-9-0"|FNG-6300 Manager's office]].
<<else>>
You catch it this time, [["6-3-9-0"|FNG-6300 Manager's office]].
<</if>>
<<else>>
<<if $kateSawTheDoorCode>>
You don't catch the code [[this time|FNG-6300 Manager's office]].
<<else>>
She blocks your view with her body again when she [[punches in the code|FNG-6300 Manager's office]].
<</if>>
<</if>>\
<</replace>>
<</rollDice>>
<</link>> with <div class="tooltip">1d10+1<span class="tooltiptext">+1 //Perception//</span></div>.
</div>
</td>
</tr>
</table>
<</nobr>></div>
<div id="exitNavigation">\
</div>\
<</page>><<silently>>
<<set $header.line1 to "''MANAGER\'S OFFICE''",
$header.line2 to "HARD COCK CAFE / APRIL 2018">>
<</silently>>\
<<header>>\
<<page>>\
<<image "/locationPhotos/thailand/hardCockCafe/managersOfficePlaceholder.jpg" 0 1000 563 0>>\
<<if $kateSawTheDoorCode and $kateSawTheOfficeDoorCode>>//6390, 1610. 6390, 1610.// <<elseif $kateSawTheOfficeDoorCode>>//6390, 6390, 6390.// <</if>>You step through to an office that smells of burned incense. It's cleaner than the rest of the place, moodily lit and decorated with an assortment of Asian bric-a-brac. Fish swim in a brightly lit tank on the back wall.
A window on the left wall looks directly into a feminine dressing room next door: makeup benches, lit up beauty mirrors, burgundy flock wallpaper like something out of //Moulin Rouge.//
You count four, six, eight...ten young women through there, chatting and doing their makeup. Some are in their street clothes, a couple are [[in their underwear|FNG-6400 Bargirls]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Two are white, the rest are asian. One of the white girls is a blonde you haven't seen before; the other is the barmaid you remember from last week, Pigtails.
In normal street clothes and with no makeup, she looks much less vampy and sexual than before. Just a [[normal girl|FNG-6500 One way mirror]], the kind you wouldn't look twice at in the street.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
The window must be mirrored on their side; you're looking straight into her eyes, but she can't see you.
It's a creepy feeling: like watching animatronics, not real women. Like if <<if $kate.agency == "cia">>Disneyland<<elseif $kate.agency == "mi6">>EuroDisney<<elseif $kate.agency == "asis">>Dreamworld<<elseif $kate.agency == "csis">>Wonderland<<elseif $kate.agency == "nzsis">>Rainbow's End<<else>>ERROR IN KATE.AGENCY VAR<</if>> opened a Strip Club World, to entertain the dads.
"Sit, sit," Lu tells you, gesturing to [[the couch|FNG-6400 Kate sits]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Lu sits in the office chair as you sit down on the couch. She crosses her legs; her tight pencil skirt rides up above her black-stockinged knees. You can tell they're stockings from the little bumps on her thigh.
There's a bank of TV screens on one wall, all switched off. Internal surveillance? //That could be important.//
"So," says Lu, with a scarlet smile that shows the nicotine stains on the necks of her teeth. "We like your photos. You think about <div class="tooltip">bargirl<span class="tooltiptext">club prostitute</span></div> job instead? Pay a lot more."
[[How much more?|FNG-6420 How much more?]]
[[Couldn't imagine doing that.|FNG-6410 Couldn't imagine]]
[[I'm not interested.|FNG-6500 Not interested]]
<</page>><<silently>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
"I couldn't imagine doing that," you say, shaking your head. That's true: maybe '$kate.cover.firstName $kate.cover.surname' could end up selling her body...but she didn't go through <<if $kate.agency == "cia">>four<<else>>three<</if>> years of <<university>> education and get selected for <<if $kate.agency == "cia">>the CIA<<elseif $kate.agency == "mi6">>MI6<<elseif $kate.agency == "asis">>ASIS<<elseif $kate.agency == "csis">>CSIS<<elseif $kate.agency == "nzsis">>SIS<<else>>ERROR IN KATE.AGENCY VAR<</if>>.
"Why not?" Lu asks. "It jus' sex. It normal here. Lot of Thai girl do it. You make lot of money."
[[How much?|FNG-6420 How much more?]]
[[No thanks.|FNG-6500 Not interested][$kateSaidNoThanks to true]]
[[I'm not interested.|FNG-6500 Not interested]]
<</page>><<silently>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
<<if hasVisited("FNG-6410 Couldn't imagine")>>\
"Well...how much?" you ask.
<<else>>\
"Well...how much more?" you ask.
<</if>>\
<span class="greenHighlighter">Miss Lu ''liked'' that.</span>
"Lot more," she promises. "What barmaid get pay in month...you get pay in one night."
Connor told you a barmaid can clear ฿10K a month. So, working as a prostitute here would earn you...<<if $kate.agency == "cia">>$300<<elseif $kate.agency == "mi6">>£200<<elseif $kate.agency == "asis">>$400<<elseif $kate.agency == "csis">>$400<<elseif $kate.agency == "nzsis">>$400<<else>>ERROR IN KATE.AGENCY VAR<</if>> a night.
Interesting to be straight-up told your market value. It's a little short of the million <<if $kate.agency == "mi6">>dollars<<else>>bucks<</if>> it took to get Demi Moore up to Robert Redford's room in //Indecent Proposal.// And it's probably worse for the mission anyway – you want to be in here //more// of the time, not less.
[[It's not for me.|FNG-6500 Not interested][$kateSaidNotForMe to true]]
[[No thanks.|FNG-6500 Not interested][$kateSaidNoThanks to true]]
[[I'm not interested.|FNG-6500 Not interested]]
<</page>><<silently>>
<<emote-mouth-oh>>
<<if $kate.agency == "cia">>
<<set _barLocation to "the States">>
<<elseif $kate.agency == "mi6">>
<<set _barLocation to "London">>
<<elseif $kate.agency == "asis">>
<<set _barLocation to "Sydney">>
<<elseif $kate.agency == "csis">>
<<set _barLocation to "Toronto">>
<<elseif $kate.agency == "nzsis">>
<<set _barLocation to "New Zealand">>
<<else>>
<<set _barLocation to "ERROR IN TEMPVAR TEMP VAR">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kateSaidNoThanks>>\
<<unset $kateSaidNoThanks>>\
You shake your head<<if hasVisited("FNG-6410 Couldn't imagine")>> again<</if>>. "No thanks."
<<elseif $kateSaidNotForMe>>\
<<unset $kateSaidNotForMe>>\
You shake your head<<if hasVisited("FNG-6410 Couldn't imagine")>> again<</if>>. "It's not for me."
<<else>>\
You shake your head<<if hasVisited("FNG-6410 Couldn't imagine")>> again<</if>>. "I'm just here about the barmaid job."
<</if>>\
"Okay, fine. Jus' barmaid for now. Have you work like this before?"
<<link "I worked in a bar, back in _barLocation." "FNG-6600 Kate's experience">><</link>>
<</page>><<silently>>
<<emote-mouth-oh>>
<<if $kate.agency == "cia">>
<<set _barLocation to "the States">>
<<elseif $kate.agency == "mi6">>
<<set _barLocation to "London">>
<<elseif $kate.agency == "asis">>
<<set _barLocation to "Sydney">>
<<elseif $kate.agency == "csis">>
<<set _barLocation to "Toronto">>
<<elseif $kate.agency == "nzsis">>
<<set _barLocation to "New Zealand">>
<<else>>
<<set _barLocation to "ERROR IN TEMPVAR TEMP VAR">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
"I worked in a bar for nine months," you tell her. "Back in _barLocation."
That's true: you worked at Carlucci's after <<uni>>, while you waited forever for <<if $kate.agency == "cia">>the Agency<<elseif $kate.agency == "mi6">>MI6<<elseif $kate.agency == "asis">>ASIS<<elseif $kate.agency == "csis">>CSIS<<elseif $kate.agency == "nzsis">>SIS<<else>>ERROR IN KATE.AGENCY VAR<</if>> to get through your security vetting. All your friends were starting cool careers while you served drinks in high heels.
Clark and <<Olivia>> agreed you should work that experience into your <div class="tooltip">legend<span class="tooltiptext">a spy's claimed background story, usually supported by documents and memorised details</span></div>, in case it helped with your recruitment. You felt clever when you proposed it. In the end, Connor didn't give the remotest fuck, of course.
"What sor' of bar?" Lu asks.
[[A wine bar. Not topless.|FNG-6700 Wine bar, not topless]]
<</page>><<silently>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
"Just a normal wine bar," you tell her. "Not topless."
She nods, satisfied. It's funny; when <<if $kate.agency == "cia">>the CIA<<elseif $kate.agency == "mi6">>MI6<<elseif $kate.agency == "asis">>ASIS<<elseif $kate.agency == "csis">>CSIS<<elseif $kate.agency == "nzsis">>SIS<<else>>ERROR IN KATE.AGENCY VAR<</if>> finally accepted you for training, you assumed your bartending days were over. Yet here you are, back again...only this time, in about 95% less uniform.
"Okay," says Lu, "so you pick it up easy. Jus' few things different here. Firs' you need [[stage name|FNG-7000 Stripper name]]."
<</page>><<silently>>
<<emote-mouth-calm>>
<<set $stripperNames to [
"Ellie",
"Daisy",
"Jess",
"Samantha",
"Emily",
"Katie",
"Nina",
"Sophie",
"Scarlett",
"Penny",
"Hannah",
"Lucy",
"Leah",
"Bella",
"Dani",
"Liv"
]>>
<<set $stripperNames.delete($kate.firstName, $kate.cover.firstName)>>
<<set $nameOption1 to $stripperNames.pluck()>>
<<set $nameOption2 to $stripperNames.pluck()>>
<<set $nameOption3 to $stripperNames.pluck()>>
<<if $kate.firstName == "Sam" or $kate.cover.firstName == "Sam" or $kate.cover.firstName == "Samantha" or $kate.cover.firstName == "Samm" or $kate.cover.firstName == "Amanda" or $kate.cover.firstName == "Mandy">>
<<set $stripperNames.delete("Samantha")>>
<</if>>
<<if $kate.firstName == "Jessica" or $kate.cover.firstName == "Jessica">>
<<set $stripperNames.delete("Jess")>>
<</if>>
<<if $kate.firstName == "Kate" or $kate.cover.firstName == "Kate">>
<<set $stripperNames.delete("Katie")>>
<</if>>
<<if $kate.firstName == "Penelope" or $kate.cover.firstName == "Penelope">>
<<set $stripperNames.delete("Penny")>>
<</if>>
<<if $kate.firstName == "Sophia" or $kate.cover.firstName == "Sophia">>
<<set $stripperNames.delete("Sophie")>>
<</if>>
<<if $kate.firstName == "Danielle" or $kate.cover.firstName == "Danielle" or $kate.firstName == "Daniella" or $kate.cover.firstName == "Daniella">>
<<set $stripperNames.delete("Dani")>>
<</if>>
<<if $kate.firstName == "Olivia" or $kate.cover.firstName == "Olivia" or $kate.firstName == "Liv" or $kate.cover.firstName == "Liv">>
<<set $stripperNames.delete("Liv")>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
"All girl go by stage name here," she explains. "It for protection. For you, hmmm..."
She drums her fingers on the desk, thinking. "You look like a...<<link "$nameOption1" "FNG-7100 Kate accepts a stripper name">><<set $kate.stripperName to $nameOption1>><</link>>, I think. Or maybe...<<link "$nameOption2" "FNG-7100 Kate accepts a stripper name">><<set $kate.stripperName to $nameOption2>><</link>>."
[[Can I pick my own?|FNG-7010 Can I pick my own?]]
<</page>><<silently>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
"Can I pick my own?"
"No. We pick name. <<link "$nameOption1" "FNG-7100 Kate accepts a stripper name">><<set $kate.stripperName to $nameOption1>><</link>>, <<link "$nameOption2" "FNG-7100 Kate accepts a stripper name">><<set $kate.stripperName to $nameOption2>><</link>> or...umm...<<link "$nameOption3" "FNG-7100 Kate accepts a stripper name">><<set $kate.stripperName to $nameOption3>><</link>>," she pronounces.
[[I don't like any of them.|FNG-7020 I don't like them]]
<</page>><<silently>>
<<emote-brows-raised>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
"I don't like any of them."
<span class="redHighlighter">Miss Lu ''disliked'' that.</span>
"Too bad. Choo' one."
<<link "$nameOption1." "FNG-7100 Kate accepts a stripper name">><<set $kate.stripperName to $nameOption1>><</link>>
<<link "$nameOption2." "FNG-7100 Kate accepts a stripper name">><<set $kate.stripperName to $nameOption2>><</link>>
<<link "$nameOption3." "FNG-7100 Kate accepts a stripper name">><<set $kate.stripperName to $nameOption3>><</link>>
<</page>><<silently>>
<<emote-calm>>
<<emote-mouth-oh>>
<<unset $stripperNames>>
<<unset $nameOption1>>
<<unset $nameOption2>>
<<unset $nameOption3>>
<</silently>>\
<<header>>\
<<page>>\
<<if hasVisited("FNG-7010 Can I pick my own?")>>\
"Um," you shrug. "$kate.stripperName?"
<<else>>\
"Umm....$kate.stripperName works," you shrug, "I guess."
<</if>>\
"$kate.stripperName," she repeats. "Okay. Connor say you no got blue book. That no problem. Can I see passpor'?"
You produce the little <<if $kate.agency == "cia">>blue<<elseif $kate.agency == "mi6">>red<<elseif $kate.agency == "asis">>blue<<elseif $kate.agency == "csis">>blue<<elseif $kate.agency == "nzsis">>black<<else>>ERROR IN KATE.AGENCY VAR<</if>> booklet from your <<handbag>>, and pass it over. She flips through it perfunctorily, then drops it into the in-tray on the desk.
"I keep it for while," she says. "Police need to see. Plus, don' worry about visa no more, we have fren' in visa office. He stamp for you when you need. No problem." She smiles toothily.
[[Um...okay.|FNG-8100 Ok]]
[[I'd rather keep it.|FNG-8010 Rather keep it]]
[[When can I have it back?|FNG-8200 For how long?]]
<</page>><<silently>>
<<emote-mouth-calm>>
<</silently>>\
<<header>>\
<<page>>\
"$kate.stripperName," she nods, satisfied. "Pretty name, pretty girl. Okay, jus' some paperwork now. Connor say you no got blue book. That no problem. Can I see passpor'?"
You produce the little <<if $kate.agency == "cia">>blue<<elseif $kate.agency == "mi6">>red<<elseif $kate.agency == "asis">>blue<<elseif $kate.agency == "csis">>blue<<elseif $kate.agency == "nzsis">>black<<else>>ERROR IN KATE.AGENCY VAR<</if>> booklet from your <<handbag>>, and pass it over. She flips through it perfunctorily, then drops it into the in-tray on the desk.
"I keep it for while," she says. "Police need to see. Plus, don' worry about visa no more, we have fren' in visa office. He stamp for you when you need. No problem." She smiles toothily.
[[Um...okay.|FNG-8100 Ok]]
[[I'd rather keep it.|FNG-8010 Rather keep it]]
[[When can I have it back?|FNG-8200 For how long?]]
<</page>><<silently>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
"I'd rather keep it."
<span class="redHighlighter">Miss Lu ''disliked'' that.</span>
"Too bad." She shrugs matter-of-factly. "We keep it. Now: you need fill this form..."
//[[Fill out the form.|FNG-8200 Personnel form]]//
<</page>><<silently>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
"Um...okay."
You're not truly worried about losing it. It's forged, you've got another one in your bug-out bag at the safehouse, and you could just report to any friendly embassy and get whisked out on a diplomatic flight anyway, with very few questions asked. But you act out a moment of inner concern about having it taken away.
"You need fill this form..." she slides a document and a pen across the desk.
//[[Fill out the form.|FNG-8200 Personnel form]]//
<</page>><<silently>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
"When can I have it back?"
"Few day, few week," she shrugs dismissively. "Let me know if you need sooner. No problem."
[[Um...okay.|FNG-8100 Ok]]
[[I'd rather keep it.|FNG-8010 Rather keep it]]
<</page>><<silently>>
<<emote-mouth-calm>>
<</silently>>\
<<header>>\
<<page>>\
Filling out a form before you're allowed to do something reminds you of <<if $kate.agency == "cia">>Langley<<elseif $kate.agency == "mi6">>Vauxhall Cross<<elseif $kate.agency == "asis">>HQ<<elseif $kate.agency == "csis">>NHQ<<elseif $kate.agency == "nzsis">>HQ<<else>>ERROR IN KATE.AGENCY VAR<</if>>, except for the spelling errors and faintly disturbing mish mash of fonts on the page.
It's standard work admin stuff: name, contact number, address in Bangkok, emergency contact. For that last, you write down the name and number of your "uncle" <<if $kate.agency == "cia">>back in the States<<elseif $kate.agency == "mi6">>back in England<<elseif $kate.agency == "asis">>back in Oz<<elseif $kate.agency == "csis">>back in Canada<<elseif $kate.agency == "nzsis">>back in NZ<<else>>ERROR IN KATE.AGENCY VAR<</if>> – in reality, a <div class="tooltip">backstop<span class="tooltiptext">an officer acting as part of an alibi or cover story</span></div> you set up during mission prep with Clark and <<Olivia>>.
When you're done, the form goes into the in-tray with your passport. "<<if hasVisited("FNG-8010 Rather keep it")>>There. <</if>>All done," smiles Lu. "Okay, time for you [[meet the girls|FNG-9000 Meeting the girls]]."
<</page>><<silently>>
<<set $header.line1 to "''DRESSING ROOM''",
$header.line2 to "HARD COCK CAFE / APRIL 2018">>
<<set $kate.isUsingHerStripperName to true>>
<</silently>>\
<<header>>\
<<page>>\
She leads you back out into the corridor, and into the dressing room next door. It smells of moisturiser and hairspray and baking hair straighteners. Just as you suspected, the window to the manager's office is mirrored on this side.
"Ladies, this $kate.stripperName," Lu announces from the doorway. "She try out as barmaid tonigh'."
A couple of the Thai girls chirp hellos; most just glance at you and go back to doing their makeup.
"Roxy," Lu says, "you train $kate.stripperName, 'kay? Show her rope."
"Da, Miss Lu," replies Pigtails, not turning around. Her sour expression in the mirror is either displeasure at that prospect, or a really bad case of [[Resting Bitch Face|FNG-9100 Meeting Amanda]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Do makeup, get change," Lu instructs you. "Bar open at five."
"Hey $kate.stripperName." The other white girl pats the stool beside her. Blonde, lithe and pretty, she has an all-American twang to her accent. "You can come sit with me."
[[Thanks.|FNG-11000 Kate sits with Amanda]]
[[I'd better sit with Roxy.|FNG-10000 I'd better sit with Roxy]]
<</page>><<silently>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
"I'd better sit with Roxy," you tell her.
"Whatever..."
<span class="redHighlighter"><<Amanda>> ''disliked'' that.</span>
You cross the room and settle into the stool beside Pigta-//Roxy,// your [[mentor for tonight|FNG-10100 Kate sits with Roxy]].
<</page>><<silently>>
<<emote-mouth-calm>>
<<remove-multicolouredMalaysianCrossBodyBag>>
<</silently>>\
<<header>>\
<<page>>\
You unsling your bag, and rummage through it for your little makeup kit. Some of the other girls have enough eyeshadow palettes and lipsticks to kit out a M‧A‧C counter, but you've just got some basics.
Roxy just ignores you, busy dabbing concealer under her pale, Slavic blue eyes.
//[[Study the other girls.|FNG-10200 Study the bargirls]]//
<</page>><<silently>>
<<emote-mouth-calm>>
<</silently>>\
<<header>>\
<<page>>\
<div class="tooltip">Talent spotting<span class="tooltiptext">Identifying potential agents</span></div> is part of your mission briefing; that starts with figuring out who's who. You use your makeup mirror to subtly check out the other girls, picking up what you can from first impressions.
<<if hasVisited("FNG-11000 Kate sits with Amanda")>>\
<span class="imageLink"><<link "<<Amanda>>">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/amanda.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> and <span class="imageLink"><<link "Roxy">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/roxy.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> stick out because they're white. You think <<Amanda>>'s a <div class="tooltip">bargirl<span class="tooltiptext">club prostitute</span></div>; Roxy's a bartender, is Eastern European, and kind of a bitch so far.
<<else>>\
<span class="imageLink"><<link "Roxy">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/roxy.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> and the <span class="imageLink"><<link "other blonde girl">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/amanda.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> stick out because they're white. Roxy works the bar, is Eastern European, and is kind of a bitch so far; the other blonde is American, and that's all you know. She has a deep tan, but that doesn't tell you much; for all you know she could have picked it up on Long Beach.
<</if>>\
Two of the eight Thai girls stand out from the others because of their hair. One has <span class="imageLink"><<link "dyed hers pink">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/ping.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> – and not just the hair on her head, you remember from seeing her dancing naked on stage the first night you came in. [[Her name was Ping, right?|FNG-10300 Gib and Moo]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
The other has <span class="imageLink"><<link "bleached her hair blonde">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/jib.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>. She's one of the girls who said hi to you when you came in; her face has a sunny, carefree air, ready to break out into a smile or laughter at any moment.
She's listening to one of the other Thai girls telling a funny story about something her daughter did at school. Actually, <span class="imageLink"><<link "this one's a //woman,//">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/moo.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> not a girl - she's attractive, but she's [[way older than the other girls|FNG-10400 Other girls]]. She's doing her best to disguise that with the makeup she's layering on thick.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
The others are harder to pick apart; lithe, pretty Thai girls, aged 18-25, with dark hair, dark eyes, and golden skin.
One has features that strike you as quite western, perhaps suggesting mixed parentage. She looks a little bit like...an <span class="imageLink"><<link "asian Catherine Zeta-Jones">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/mem.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>.
The <span class="imageLink"><<link "others">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/smuk.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> look <span class="imageLink"><<link "similar">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/kayk.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> to one <span class="imageLink"><<link "another">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/fah.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> – they're all pretty, but none really stand out by their looks. You think <span class="imageLink"><<link "one of them">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/ploy.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> was a barmaid on the night you came in, but in her street clothes and without makeup, you can't be sure.
//[[Do your makeup.|FNG-12000 Makeup scene]]//
<</page>><<silently>>
<<emote-mouth-oh>>
<<remove-multicolouredMalaysianCrossBodyBag>>
<</silently>>\
<<header>>\
<<page>>\
"Thanks." Sitting down at the makeup counter, you unsling your bag, and rummage through it for your little makeup kit.
"I'm <<Amanda>>," she says, dusting her cheeks with blusher. "Where ya from?"
<<if $kate.agency == "cia">>\
[[New York.|FNG-11100 Kate reveals her homeland][$kateSays to "ny"]]
[[California.|FNG-11100 Kate reveals her homeland][$kateSays to "california"]]
[[Texas.|FNG-11100 Kate reveals her homeland][$kateSays to "texas"]]
<<elseif $kate.agency == "mi6">>\
[[England.|FNG-11100 Kate reveals her homeland]]
<<elseif $kate.agency == "asis">>\
[[Australia.|FNG-11100 Kate reveals her homeland]]
<<elseif $kate.agency == "csis">>\
[[Canada.|FNG-11100 Kate reveals her homeland]]
<<elseif $kate.agency == "nzsis">>\
[[New Zealand.|FNG-11100 Kate reveals her homeland]]
<<else>>\
//[FATAL ERROR IN KATE.AGENCY VAR! Sorry – please report this so we can fix it. You can [[sit with Roxy|FNG-9100 Meeting Amanda]] instead]//
<</if>>\
<</page>><<silently>>
<<emote-mouth-sexy>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kate.agency == "cia">>\
<<if $kateSays == "ny">>\
"New York," you tell her.
<<elseif $kateSays == "california">>\
"California," you tell her.
<<elseif $kateSays == "texas">>\
"Texas," you tell her.
<<else>>\
//[ERROR IN KATESAYS VAR! Sorry – please report this so we can fix it.]//
<</if>>\
"Oh cool, cool! I'm an Okie," she chuckles. "There's one other American, <<Zoe>>, she's from Chicago. She's cool. So...how long you been in Thailand..."
<<elseif $kate.agency == "mi6">>\
"England," you tell her.
"Oh, //cool.// I love your accent. So...how long you been in Thailand..."
<<elseif $kate.agency == "asis">>\
"Australia," you tell her.
"Oh, cool. We've got another Aussie, <<Gina>>. I guess you two'll be besties. So...how long you been in Thailand..."
<<elseif $kate.agency == "csis">>\
"Canada," you tell her.
"Oh, cool! Well...how //aboot// that. Haha."
<<elseif $kate.agency == "nzsis">>\
"New Zealand," you tell her.
"Oh, cool. I love your accent. So...how long you been in Thailand..."
<<else>>\
//[FATAL ERROR IN KATE.AGENCY VAR! Sorry – please report this so we can fix it. You can [[sit with Roxy|FNG-9100 Meeting Amanda]] instead]//
<</if>>\
You make small talk with <<Amanda>> while you're setting out your makeup things. Some of the other girls have enough eyeshadow palettes and lipsticks to kit out a M‧A‧C counter, but you've just got some basics.
//[[Study the other girls.|FNG-10200 Study the bargirls]]//
<</page>><<silently>>
<<emote-mouth-calm>>
<</silently>>\
<<header>>\
<<page>>\
<div class="wrapperAccordion">\
<div class="wrap-1">\
<input type="radio" id="tab-3" name="tabs">\
<label for="tab-3"><div>Eyeshadow</div><div class="cross"></div></label>\
<div class="contentAccordion">\
<span id="eyeshadow-container">\
<<include "FNG-12030 Eyeshadow">>
</span>\
</div>\
</div>\
<div class="wrap-1">\
<input type="radio" id="tab-2" name="tabs">\
<label for="tab-2"><div>Eyeliner</div><div class="cross"></div></label>\
<div class="contentAccordion">\
<span id="eyeliner-container">\
<<include "FNG-12020 Eyeliner">>
</span>\
</div>\
</div>\
<div class="wrap-1">\
<input type="radio" id="tab-4" name="tabs">\
<label for="tab-4"><div>Lipstick</div><div class="cross"></div></label>\
<div class="contentAccordion">\
<span id="lipstick-container">\
<<include "FNG-12040 Lipstick">>
</span>\
</div>\
</div>\
<div class="wrap-1">\
<input type="radio" id="tab-1" name="tabs">\
<label for="tab-1"><div>Blusher</div><div class="cross"></div></label>\
<div class="contentAccordion">\
<span id="blusher-container">\
<<include "FNG-12010 Blusher">>
</span>\
</div>\
</div>\
<div class="wrap-1">\
<input type="radio" id="tab-5" name="tabs">\
<label for="tab-5"><div>Nails</div><div class="cross"></div></label>\
<div class="contentAccordion">\
<span id="nails-container">\
<<include "FNG-12050 Nails">>
</span>\
</div>\
</div>\
</div>\
<span id="exit-navigation">\
<<include "FNG-12090 Exit navigation">>
</span>\
<</page>><<if !$avatar.clothing.includes("/makeup/blush/15_blush-apricot")>>\
<<link "Apricot">>\
<<apply-makeup-blusher-apricot>>\
<<replace "#blusher-container">>\
<<include "FNG-12010 Blusher">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "FNG-12090 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Apricot">>\
<<remove-makeup-blusher-apricot>>\
<<replace "#blusher-container">>\
<<include "FNG-12010 Blusher">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "FNG-12090 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/blush/15_blush-contour")>>\
<<link "Contour">>\
<<apply-makeup-blusher-contour>>\
<<replace "#blusher-container">>\
<<include "FNG-12010 Blusher">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "FNG-12090 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Contour">>\
<<remove-makeup-blusher-contour>>\
<<replace "#blusher-container">>\
<<include "FNG-12010 Blusher">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "FNG-12090 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/blush/15_blush-peach")>>\
<<link "Peach">>\
<<apply-makeup-blusher-peach>>\
<<replace "#blusher-container">>\
<<include "FNG-12010 Blusher">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "FNG-12090 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Peach">>\
<<remove-makeup-blusher-peach>>\
<<replace "#blusher-container">>\
<<include "FNG-12010 Blusher">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "FNG-12090 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/blush/15_blush-rosy")>>\
<<link "Rosy">>\
<<apply-makeup-blusher-rosy>>\
<<replace "#blusher-container">>\
<<include "FNG-12010 Blusher">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "FNG-12090 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Rosy">>\
<<remove-makeup-blusher-rosy>>\
<<replace "#blusher-container">>\
<<include "FNG-12010 Blusher">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "FNG-12090 Exit navigation">>
<</replace>>\
<</link>>\
<</if>><<if !$avatar.clothing.includes("/makeup/eyeliner/20_eyeliner-elizabeth-" + $kate.eyeShape + "")>>\
<<link "Elizabeth">>\
<<apply-makeup-eyeliner-elizabeth>>\
<<replace "#eyeliner-container">>\
<<include "FNG-12020 Eyeliner">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "FNG-12090 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Elizabeth">>\
<<remove-makeup-eyeliner-elizabeth>>\
<<replace "#eyeliner-container">>\
<<include "FNG-12020 Eyeliner">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "FNG-12090 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/eyeliner/20_eyeliner-jessica-" + $kate.eyeShape + "")>>\
<<link "Jessica">>\
<<apply-makeup-eyeliner-jessica>>\
<<replace "#eyeliner-container">>\
<<include "FNG-12020 Eyeliner">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "FNG-12090 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Jessica">>\
<<remove-makeup-eyeliner-jessica>>\
<<replace "#eyeliner-container">>\
<<include "FNG-12020 Eyeliner">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "FNG-12090 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/eyeliner/20_eyeliner-lina-" + $kate.eyeShape + "")>>\
<<link "Lina">>\
<<apply-makeup-eyeliner-lina>>\
<<replace "#eyeliner-container">>\
<<include "FNG-12020 Eyeliner">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "FNG-12090 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Lina">>\
<<remove-makeup-eyeliner-lina>>\
<<replace "#eyeliner-container">>\
<<include "FNG-12020 Eyeliner">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "FNG-12090 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/eyeliner/20_eyeliner-ramona-" + $kate.eyeShape + "")>>\
<<link "Ramona">>\
<<apply-makeup-eyeliner-ramona>>\
<<replace "#eyeliner-container">>\
<<include "FNG-12020 Eyeliner">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "FNG-12090 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Ramona">>\
<<remove-makeup-eyeliner-ramona>>\
<<replace "#eyeliner-container">>\
<<include "FNG-12020 Eyeliner">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "FNG-12090 Exit navigation">>
<</replace>>\
<</link>>\
<</if>><<if !$avatar.clothing.includes("/makeup/eyeshadow/10_eyeshadow-amethyst-" + $kate.eyeShape + "")>>\
<<link "Amethyst">>\
<<apply-makeup-eyeshadow-amethyst>>\
<<replace "#eyeshadow-container">>\
<<include "FNG-12030 Eyeshadow">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "FNG-12090 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Amethyst">>\
<<remove-makeup-eyeshadow-amethyst>>\
<<replace "#eyeshadow-container">>\
<<include "FNG-12030 Eyeshadow">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "FNG-12090 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/eyeshadow/10_eyeshadow-galaxy-" + $kate.eyeShape + "")>>\
<<link "Galaxy">>\
<<apply-makeup-eyeshadow-galaxy>>\
<<replace "#eyeshadow-container">>\
<<include "FNG-12030 Eyeshadow">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "FNG-12090 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Galaxy">>\
<<remove-makeup-eyeshadow-galaxy>>\
<<replace "#eyeshadow-container">>\
<<include "FNG-12030 Eyeshadow">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "FNG-12090 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/eyeshadow/10_eyeshadow-lust-" + $kate.eyeShape + "")>>\
<<link "Lust">>\
<<apply-makeup-eyeshadow-lust>>\
<<replace "#eyeshadow-container">>\
<<include "FNG-12030 Eyeshadow">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "FNG-12090 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Lust">>\
<<remove-makeup-eyeshadow-lust>>\
<<replace "#eyeshadow-container">>\
<<include "FNG-12030 Eyeshadow">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "FNG-12090 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/eyeshadow/10_eyeshadow-rio-" + $kate.eyeShape + "")>>\
<<link "Rio">>\
<<apply-makeup-eyeshadow-rio>>\
<<replace "#eyeshadow-container">>\
<<include "FNG-12030 Eyeshadow">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "FNG-12090 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Rio">>\
<<remove-makeup-eyeshadow-rio>>\
<<replace "#eyeshadow-container">>\
<<include "FNG-12030 Eyeshadow">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "FNG-12090 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/eyeshadow/10_eyeshadow-smoky-" + $kate.eyeShape + "")>>\
<<link "Smoky">>\
<<apply-makeup-eyeshadow-smoky>>\
<<replace "#eyeshadow-container">>\
<<include "FNG-12030 Eyeshadow">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "FNG-12090 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Smoky">>\
<<remove-makeup-eyeshadow-smoky>>\
<<replace "#eyeshadow-container">>\
<<include "FNG-12030 Eyeshadow">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "FNG-12090 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>\<<if !$avatar.clothing.includes("/114Lipsticks/10_lipstick-missMagenta-" + $kate.mouthShape)>>\
<<link "(L'Oreal) Miss Magenta">>\
<<apply-makeup-lipstick-missMagenta>>\
<<replace "#lipstick-container">>\
<<include "FNG-12040 Lipstick">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "FNG-12090 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// (L'Oreal) Miss Magenta">>\
<<remove-makeup-lipstick-missMagenta>>\
<<replace "#lipstick-container">>\
<<include "FNG-12040 Lipstick">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "FNG-12090 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/114Lipsticks/10_lipstick-rubyWoo-" + $kate.mouthShape)>>\
<<link "(MAC) Ruby Woo">>\
<<apply-makeup-lipstick-rubyWoo>>\
<<replace "#lipstick-container">>\
<<include "FNG-12040 Lipstick">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "FNG-12090 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// (MAC) Ruby Woo">>\
<<remove-makeup-lipstick-rubyWoo>>\
<<replace "#lipstick-container">>\
<<include "FNG-12040 Lipstick">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "FNG-12090 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>Fingers
<<if !$avatar.clothing.includes("/makeup/manicure/5_manicure-blueMovie")>>\
<<link "Blue Movie">>\
<<apply-makeup-manicure-blueMovie>>\
<<replace "#nails-container">>\
<<include "FNG-12050 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "FNG-12090 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Blue Movie">>\
<<remove-makeup-manicure-blueMovie>>\
<<replace "#nails-container">>\
<<include "FNG-12050 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "FNG-12090 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/manicure/5_manicure-camOh")>>\
<<link "Cam Oh">>\
<<apply-makeup-manicure-camOh>>\
<<replace "#nails-container">>\
<<include "FNG-12050 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "FNG-12090 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Cam Oh">>\
<<remove-makeup-manicure-camOh>>\
<<replace "#nails-container">>\
<<include "FNG-12050 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "FNG-12090 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/manicure/5_manicure-cherryPopped")>>\
<<link "Cherry Popped">>\
<<apply-makeup-manicure-cherryPopped>>\
<<replace "#nails-container">>\
<<include "FNG-12050 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "FNG-12090 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Cherry Popped">>\
<<remove-makeup-manicure-cherryPopped>>\
<<replace "#nails-container">>\
<<include "FNG-12050 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "FNG-12090 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/manicure/5_manicure-flamingoPunch")>>\
<<link "Flamingo Punch">>\
<<apply-makeup-manicure-flamingoPunch>>\
<<replace "#nails-container">>\
<<include "FNG-12050 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "FNG-12090 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Flamingo Punch">>\
<<remove-makeup-manicure-flamingoPunch>>\
<<replace "#nails-container">>\
<<include "FNG-12050 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "FNG-12090 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/manicure/5_manicure-midnightMission")>>\
<<link "Midnight Mission">>\
<<apply-makeup-manicure-midnightMission>>\
<<replace "#nails-container">>\
<<include "FNG-12050 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "FNG-12090 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Midnight Mission">>\
<<remove-makeup-manicure-midnightMission>>\
<<replace "#nails-container">>\
<<include "FNG-12050 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "FNG-12090 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/manicure/5_manicure-redHotNights")>>\
<<link "Red Hot Nights">>\
<<apply-makeup-manicure-redHotNights>>\
<<replace "#nails-container">>\
<<include "FNG-12050 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "FNG-12090 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Red Hot Nights">>\
<<remove-makeup-manicure-redHotNights>>\
<<replace "#nails-container">>\
<<include "FNG-12050 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "FNG-12090 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
Toes
<<if !$avatar.clothing.includes("/makeup/pedicure/5_pedicure-blueMovie-barefoot")>>\
<<link "Blue Movie">>\
<<apply-makeup-pedicure-blueMovie>>\
<<replace "#nails-container">>\
<<include "FNG-12050 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "FNG-12090 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Blue Movie">>\
<<remove-makeup-pedicure-blueMovie>>\
<<replace "#nails-container">>\
<<include "FNG-12050 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "FNG-12090 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/pedicure/5_pedicure-camOh-barefoot")>>\
<<link "Cam Oh">>\
<<apply-makeup-pedicure-camOh>>\
<<replace "#nails-container">>\
<<include "FNG-12050 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "FNG-12090 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Cam Oh">>\
<<remove-makeup-pedicure-camOh>>\
<<replace "#nails-container">>\
<<include "FNG-12050 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "FNG-12090 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/pedicure/5_pedicure-cherryPopped-barefoot")>>\
<<link "Cherry Popped">>\
<<apply-makeup-pedicure-cherryPopped>>\
<<replace "#nails-container">>\
<<include "FNG-12050 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "FNG-12090 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Cherry Popped">>\
<<remove-makeup-pedicure-cherryPopped>>\
<<replace "#nails-container">>\
<<include "FNG-12050 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "FNG-12090 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/pedicure/5_pedicure-flamingoPunch-barefoot")>>\
<<link "Flamingo Punch">>\
<<apply-makeup-pedicure-flamingoPunch>>\
<<replace "#nails-container">>\
<<include "FNG-12050 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "FNG-12090 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Flamingo Punch">>\
<<remove-makeup-pedicure-flamingoPunch>>\
<<replace "#nails-container">>\
<<include "FNG-12050 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "FNG-12090 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/pedicure/5_pedicure-midnightMission-barefoot")>>\
<<link "Midnight Mission">>\
<<apply-makeup-pedicure-midnightMission>>\
<<replace "#nails-container">>\
<<include "FNG-12050 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "FNG-12090 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Midnight Mission">>\
<<remove-makeup-pedicure-midnightMission>>\
<<replace "#nails-container">>\
<<include "FNG-12050 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "FNG-12090 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/pedicure/5_pedicure-redHotNights-barefoot")>>\
<<link "Red Hot Nights">>\
<<apply-makeup-pedicure-redHotNights>>\
<<replace "#nails-container">>\
<<include "FNG-12050 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "FNG-12090 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Red Hot Nights">>\
<<remove-makeup-pedicure-redHotNights>>\
<<replace "#nails-container">>\
<<include "FNG-12050 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "FNG-12090 Exit navigation">>
<</replace>>\
<</link>>\
<</if>><<if $kate.isWearing.includesAll("eyeshadow", "eyeliner", "lipstick")>>\
If you're happy with your look, you can [[change for work|FNG-12100 Beautification]].
<</if>>\<<silently>>
<</silently>>\
<<header>>\
<<page>>\
As you paint up your face like you're getting ready for a night out, the girls around you are all going through similar transformations. With spritzes of perfume and daubs of powder and oils, they're metamorphosing into their most glamorous versions.
Clothes have been gradually coming off all around you, too; just you and one of the Thai girls is still fully dressed. \
<<if hasVisited("FNG-11000 Kate sits with Amanda")>>\
"$kate.stripperName," Roxy calls from across the room, "get changed. We've got to be ready first."
<<else>>\
"Come on, get changed," Roxy tells you. "We've got to be ready first."
<</if>>\
When you first saw her tonight, she looked totally average. Now her eyes are carefully painted a gothic, smoky black, and her plump lips are glossy and blood red. She looks strikingly sensual, even despite her permanent bitchy expression.
//[[Take off your top.|FNG-12200 It's getting hot in here]]//
<</page>><<silently>>
<<remove-top-whiteRibbedButtonUpCroppedTShirt>>
<</silently>>\
<<header>>\
<<page>>\
Carefully, so you don't smoosh your makeup, you pull your top off over your head.
Amidst all the acres of skin on display, it doesn't feel like a big deal...even though a part of you knows that anyone in the manager's office could be watching.
<<if hasVisited("FNG-11000 Kate sits with Amanda")>>\
<<link "<<Amanda>>, where can I put my stuff?" "FNG-12300 Amanda's locker">><</link>>
<</if>>\
[[Roxy, where can I put my stuff?|FNG-12400 Roxy's locker]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Where can I put my stuff?" you ask <<Amanda>>.
"You can share my locker," she says. "Combination is..." she leans in close to whisper it in your ear. //"4-7-7."// She smells like moisturiser.
The lockers in here have little combination padlocks dangling from them. That makes sense; it's not like you'll have anywhere to keep a key when you're in "uniform".
"Come //on,// $kate.stripperName," Roxy urges, already down to her underwear. "Chop chop."
//[[Strip naked.|FNG-13000 Naked]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Where can I put my stuff?" you ask Roxy.
"My locker," she offers reluctantly. "But you need to bring padlock next time. With combination."
Makes sense...it's not like either of you will have anywhere to keep a key when you're in "uniform".
"Come //on,// $kate.stripperName," she urges, already down to her underwear. "Chop chop."
//[[Strip naked.|FNG-13000 Naked]]//
<</page>><<silently>>
<<remove-shorts-blueDenimDaisyDukes>>
<<remove-shoes-brownAnkleHighStrappyFlatSandals>>
<<remove-bra-nudeStrapless>>
<<remove-knickers-nudeStringWithTwoBowsOnStraps>>
<<if $purchasedThong == "hotPinkCottonBoyshorts">>
<<if $kate.agency == "mi6">>
<<set _thongDescription to "A pair of knickers">>
<<elseif $kate.agency == "asis" or $kate.agency == "nzsis">>
<<set _thongDescription to "A pair of undies">>
<<else>>
<<set _thongDescription to "A pair of panties">>
<</if>>
<<elseif $purchasedThong == "leopardPrintMidiWithSplitSide">>
<<if $kate.agency == "mi6">>
<<set _thongDescription to "A pair of leopard print knickers">>
<<elseif $kate.agency == "asis" or $kate.agency == "nzsis">>
<<set _thongDescription to "A pair of leopard print undies">>
<<else>>
<<set _thongDescription to "A pair of leopard print panties">>
<</if>>
<<elseif $purchasedThong == "oceanDotStringBikiniPanties">>
<<if $kate.agency == "mi6">>
<<set _thongDescription to "A pair of knickers">>
<<elseif $kate.agency == "asis" or $kate.agency == "nzsis">>
<<set _thongDescription to "A pair of undies">>
<<else>>
<<set _thongDescription to "A pair of panties">>
<</if>>
<<elseif $purchasedThong == "pinkThongWithCentralBow">>
<<set _thongDescription to "A stringy little scrap of lycra">>
<<elseif $purchasedThong == "redLowRiseThong">>
<<set _thongDescription to "A stringy little scrap of lycra">>
<<elseif $purchasedThong == "redWineThongWith2Bows">>
<<set _thongDescription to "A stringy little scrap of lycra">>
<<else>>
<<set _thongDescription to "[ERROR IN THONGDESCRIPTION VAR]">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
You quickly peel off the rest of your street clothes. There's a nervous tension building up in your stomach; agreeing to go topless as part of an undercover operation is not the same thing as actually getting naked in a room full of prostitutes and strippers. <<if $kate.braSize == "large" and hasVisited("FNG-11000 Kate sits with Amanda")>>"Damn," <<Amanda>> murmurs when your bra comes off.<</if>>
You stuff your clothes and makeup into your bag, and take out your uniform – all three pieces of it. _thongDescription and two shoes.
It looks tiny compared to all the denim and cotton and lycra you just took off. Your mouth feels dry; you swallow nervously. //Do I really have to do this?//
<<link "//Put on your <<knickers>>.//" "FNG-13100 Thonged up">><</link>>
//[[Put on your shoes.|FNG-13800 Shoes on]]//
<</page>><<silently>>
<<= '<<wear-knickers-' + $purchasedThong + '>>'>>
<</silently>>\
<<header>>\
<<page>>\
<<if $purchasedThong == "hotPinkCottonBoyshorts">>\
You quickly pull on your new <<knickers>>.
<<elseif $purchasedThong == "leopardPrintMidiWithSplitSide">>\
You quickly pull on your new <<knickers>>.
<<elseif $purchasedThong == "oceanDotStringBikiniPanties">>\
You quickly pull on your new <<knickers>>.
<<elseif $purchasedThong == "pinkThongWithCentralBow">>\
You quickly slip on the thong. The string at the back slips snugly up between your buttocks.
<<elseif $purchasedThong == "redLowRiseThong">>\
You quickly slip on the thong. The string at the back slips snugly up between your buttocks.
<<elseif $purchasedThong == "redWineThongWith2Bows">>\
You quickly slip on the thong. The string at the back slips snugly up between your buttocks.
<<else>>\
<<set _thongDescription to "[ERROR IN THONGDESCRIPTION VAR]">>
<</if>>\
//[[Check the rear view.|FNG-13200 Thong rear view]]//
<</page>><<silently>>
<<showRear>>
<</silently>>\
<<header>>\
<<page>>\
You <<if $kate.isWearing.includes("shoes")>>clip clop over<<else>>pad across<</if>> to a full length mirror nearby and check out the rear view.
<<if $purchasedThong == "hotPinkCottonBoyshorts" or $purchasedThong == "oceanDotStringBikiniPanties">>\
At least most of your butt's covered. That's something, right?
<<elseif $purchasedThong == "leopardPrintMidiWithSplitSide" or $purchasedThong == "redWineThongWith2Bows">>\
//Jeez.// With all the talk about being a topless barmaid...it's only now that you appreciate how much your butt's going to be on show, too.
<<else>>\
//Jesus.// Your stomach lurches when you realise just how much of your <<if $kate.agency == "cia" or $kate.agency == "csis">>ass<<elseif $kate.agency == "mi6">>arse<<else>>bum<</if>> is on show. With all this talk of being a topless waitress...you hadn't really considered it.
At least the other girls are all wearing similarly skimpy little things. That makes it...slightly less humiliating.
<</if>>\
<<if $kate.isWearing.includes("shoes")>>\
//[[Go back to your stuff.|FNG-13710 Back to the bench]]//
<<else>>\
//[[Put on your shoes.|FNG-13800 Shoes on]]//
<</if>>\
<</page>><<silently>>
<<showFront>>
<</silently>>\
<<header>>\
<<page>>\
And...that's it. That's seriously it. //This is seriously all I'm wearing to work.//
<<include "FNG-13810 Leaving the dressing room">>
<</page>><<silently>>
<<showFront>>
<<= '<<wear-shoes-' + $purchasedHeels + '>>'>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kate.isWearing.includes("knickers")>>\
You slip on your new shoes, getting the little boost of empowerment that comes with the little boost of height. And...that's it. That's seriously it. //This is seriously all I'm wearing to work.//
<<include "FNG-13810 Leaving the dressing room">>
<<else>>\
You slip on your new shoes, feeling the little boost of empowerment that comes with the little boost of height.
<<link "//Put on your <<knickers>>.//" "FNG-13100 Thonged up">><</link>>
<</if>>\
<</page>>You...you look like a stripper. The contrast with the modest suits and skirts you wear to your //actual// work is so stark it's unbelievable. If any of your colleagues from <<if $kate.agency == "cia">>Langley<<elseif $kate.agency == "mi6">>Vauxhall Cross<<elseif $kate.agency == "asis">>HQ<<elseif $kate.agency == "csis">>NHQ<<elseif $kate.agency == "nzsis">>HQ<<else>>ERROR IN KATE.AGENCY VAR<</if>> could see you now, it'd <<if $purchasedThong == "hotPinkCottonBoyshorts" or $purchasedThong == "oceanDotStringBikiniPanties">>[[blow their minds|FNG-13820 Girl, interrupted]].<<else>>blow their minds.<</if>>
<<if $purchasedThong != "hotPinkCottonBoyshorts" and $purchasedThong != "oceanDotStringBikiniPanties">>\
<<if hasVisited("FNG-11000 Kate sits with Amanda")>>\
"Try this." <<Amanda>> passes you a pump spray of some kind of cosmetic. "Body glitter."
[[Where does it go?|FNG-13900 Body glitter]]
<<else>>\
"Come //on,"// Roxy nags. Now fully dressed for work, she looks sexy and gothic in opaque black stockings, over-the-knee black boots, and a strappy black satin thong.
You put your stuff away in her locker, then [[follow her back out into the club|FNG-15000 Backstage corridors]].
<</if>>\
<</if>>\<<silently>>
<</silently>>\
<<header>>\
<<page>>\
The dressing room door opens. "$kate.stripperName," says Lu, and it takes a second before you realise she's talking to you.
You look up from your reflection in the mirror, and she tosses you something small and black and stringy. "Change to this," she snaps curtly.
You look down at the thing in your hand. It's...a thong.
A really tiny thong.
"Quick quick," commands Lu. "I want bar open now."
[[But...|FNG-13825 But...]]
<<link "//Take off your <<knickers>>.//" "FNG-13830 Knickers off">><</link>>
<</page>><<silently>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
"But..."
"No but! Change," she commands, clapping her hands.
<<link "//Take off your <<knickers>>.//" "FNG-13830 Knickers off">><</link>>
<</page>><<silently>>
<<emote-calm>>
<<= '<<remove-knickers-' + $kate.lastWornKnickers + '>>'>>
<</silently>>\
<<header>>\
<<page>>\
You peel down your new <<knickers>>, and step out of them.
//[[Change into the tiny thong.|FNG-13840 Tiny thong]]//
<</page>><<silently>>
<<wear-knickers-blackMicroMiniGString>>
<</silently>>\
<<header>>\
<<page>>\
You slip it on. It's stretchy and tiny.
//[[Check out the rear view.|FNG-13850 Rear view]]//
<</page>><<silently>>
<<showRear>>
<</silently>>\
<<header>>\
<<page>>\
Your stomach lurches when you check it out in the mirror. //Jesus.//
It provides about as much modesty as a strip of dental floss. You surely can't...
"$kate.stripperName, come //on,"// groans Roxy.
You put your stuff away in <<if hasVisited("FNG-12400 Roxy's locker")>>her<<else>><<Amanda>>'s<</if>> locker, then <<if hasVisited("FNG-12400 Roxy's locker")>>[[follow her back out into the club|FNG-15000 Backstage corridors]]<<else>>[[follow Roxy back out into the club|FNG-15000 Backstage corridors]]<</if>>.
<</page>><<silently>>
<<emote-mouth-oh>>\
<</silently>>\
<<header>>\
<<page>>\
"Where does it go?" you ask, inspecting the bottle. //Shake me up! Glitter spray for hair, body & clothing.//
"All over," she says. "Not too much. It's expensive."
//[[Spray some on.|FNG-14000 Applying glitter]]//
<</page>><<silently>>
<<emote-calm>>
<<set $avatar.clothing.pushUnique("/makeup/bodyGlitter/05_bodyGlitter1-" + $kate.braSize)>>
<<set $avatar.clothing.pushUnique("/makeup/bodyGlitter/05_bodyGlitter1-rear")>>
<</silently>>\
<<header>>\
<<page>>\
You pump a few sprays onto your body, and rub it in on your skin and your bare boobs. It goes on like <<if $kate.agency == "cia" or $kate.agency == "csis">>tanning oil<<else>>suntan lotion<</if>>, slick and oily.
"Give me some," demands Roxy, sidling over. Now fully dressed for work, she looks sexy and gothic in opaque black stockings, over-the-knee black boots, and a strappy black satin thong.
//[[Give Roxy the glitter spray.|FNG-14100 Kate gives Roxy the spray]]//
<<link "It's <<Amanda>>'s." "FNG-14200 It's Amanda's">><</link>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You pass it across – but <<Amanda>> snatches it back. "Get your own," she snaps at Roxy. "And don't give away my stuff," she growls at you.
<span class="greenHighlighter">Roxy ''liked'' that.</span> <span class="redHighlighter"><<Amanda>> ''disliked'' that.</span>
"<div class="tooltip">//Scorpié//<span class="tooltiptext">Bitch</span></div>," scowls Roxy. Then, to you: "Come //on."//
You put your stuff away in <<if hasVisited("FNG-12400 Roxy's locker")>>her<<else>><<Amanda>>'s<</if>> locker, then <<if hasVisited("FNG-12400 Roxy's locker")>>[[follow her back out into the club|FNG-15000 Backstage corridors]]<<else>>[[follow Roxy back out into the club|FNG-15000 Backstage corridors]]<</if>>.
<</page>><<silently>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
"It's <<Amanda>>'s," you protest.
"Yeah," says <<Amanda>>, taking it back. "Get your own."
<span class="greenHighlighter"><<Amanda>> ''liked'' that.</span> <span class="redHighlighter">Roxy ''disliked'' that.</span>
"<div class="tooltip">Romanian romanian romanian<span class="tooltiptext">You two deserve each other</span></div>," Roxy mutters darkly. Then, to you: "Come //on."//
You put your stuff away in <<if hasVisited("FNG-12400 Roxy's locker")>>her<<else>><<Amanda>>'s<</if>> locker, then <<if hasVisited("FNG-12400 Roxy's locker")>>[[follow her back out into the club|FNG-15000 Backstage corridors]]<<else>>[[follow Roxy back out into the club|FNG-15000 Backstage corridors]]<</if>>.
<</page>><<silently>>
<<emote-calm>>
<<set $header.line1 to "''BACKSTAGE CORRIDORS''",
$header.line2 to "HARD COCK CAFE / APRIL 2018">>
<<showFront>>
<</silently>>\
<<header>>\
<<page>>\
Two of the Thai girls leave the dressing room just ahead of you. You follow them out, stepping topless into the corridor with the flickery, buzzing tube lights. The music's on in the club now, loud but muffled backstage.
One of the Thai girls was definitely working the bar on the night you came in. You <span class="imageLink"><<link "recognise her">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/ploy.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> now she's made up and in her bar gear; tall heels, a champagne-coloured g-string, three glittery hearts dangling from her pierced belly button.
She's got a part done [[tattoo of a Chinese dragon|FNG-15100 Kayk]] on her upper arm, so fresh it's still wrapped in clingfilm.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
The <span class="imageLink"><<link "other girl">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/kayk.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>'s younger – barely 18, tall and willowy and coltish in her high heels. <<if $kate.braSize == "small">>Like you, she's got small boobs; like you, her nipples are pierced.<<if hasVisited("WELBANG-380000 Piercings appointment")>> You wonder if Connor made her do that, too.<</if>><<else>>Her small breasts are decorated with diamonte nipple piercings.<</if>>
She's wearing a cute little string choker. Even though they're all nearly naked, each girl has [[individualised her look|FNG-15105 Following the locals]] – the colour and style of her thong and shoes, her makeup and accessories.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You follow along behind two flawless, heart-shaped, golden-skinned asses, framed and sculpted in skimpy thongs. They open the No Entry door back into the main club; The Girl With Half A Dragon Tattoo holds it open for you and Roxy, smiling shyly.
Rock music blares out from the dance floor. Your legs feel weak. You can't believe you're about to go out into a nightclub wearing [[just this|FNG-15110 Tid]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Your stomach lurches when a weird-looking young Thai man suddenly appears in the doorway. Maybe twenty, lean and thin, he's wearing a dark suit, a skinny tie, and a sullen expression.
He has a striking face; <span class="imageLink"><<link "black, hooded eyes, and big, bulging cheekbones">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/tid.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>.
The girls scuttle automatically out of his way as he comes through. You follow suit instinctively, stepping aside so he can pass, feeling naked and vulnerable.
He totally ignores the others, like they're beneath his notice. You get a surly eye-to-eye glare. Then he's gone, heading towards the office.
[[Who was that?|FNG-15120 Who was that]]
<</page>><<silently>>
<<emote-mouth-oh>>
<<emote-brows-raised>>
<</silently>>\
<<header>>\
<<page>>\
Your eyes meet Roxy's. "Who was that?" you ask.
"Tid," she says. "One of the managers. Just do what he says, you'll be fine."
That weird looking kid with a bad attitude is //in charge?// Shit. You thought your boss was going to be Connor – where even is he?
"Come on," Roxy murmurs.
//[[Follow her out into the club.|FNG-15200 Return to the club]]//
<</page>><<silently>>
<<emote-calm>>
<<set $header.line1 to "''HARD COCK CAFE''",
$header.line2 to "PATPONG / APRIL 2018">>
<</silently>>\
<<header>>\
<<page>>\
You step through the door and back out into the main club. It looks like a real nightclub again: darkness lit with pink and violet and glowing neon. Some kind of Asian rock song is pealing out over the PA.
It's colder in here. The aircon's on full blast, you can feel it on your skin and nipples. You feel so //naked// in this [[big, empty room|FNG-15210 Big Empty]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
There are no customers yet. You pass a brutal-looking Thai bouncer on the way [[back to the bar|FNG-16000 Start of shift]] – bearded, cross-eyed, sleeve tattoos down to the knuckles.
The Thai girls beam at him; he smiles back as the four of you strut past, bare breasts jiggling, nipples stiff.
<</page>><<silently>>
<<set $header.line1 to "''MAIN BAR''",
$header.line2 to "HARD COCK CAFE / APRIL 2018">>
<</silently>>\
<<header>>\
<<page>>\
The bar counter's lit up in blue neon. You step around behind it for the first time, onto a rubberised floor scuffed by thousands of stiletto heel marks.
"You work in a bar before?" asks Roxy. Out here in the club you need to shout at each other to be heard.
[[Yeah.|FNG-16010 Kate's experience][$kateSays to "yeah"]]
[[Long time ago.|FNG-16010 Kate's experience][$kateSays to "longTimeAgo"]]
[[Not this kind of bar.|FNG-16010 Kate's experience][$kateSays to "notThisKind"]]
<</page>><<silently>>
<<emote-mouth-open>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kateSays == "yeah">>\
"Yeah," you shout.
"<div class="tooltip">Jó<span class="tooltiptext">Good</span></div>," she [[nods|FNG-16020 Roxy training]].
<<elseif $kateSays == "longTimeAgo">>\
"Long time ago," you admit.
"You'll remember," she [[promises|FNG-16020 Roxy training]].
<<elseif $kateSays == "notThisKind">>\
"Not //this// kind," you shout, shaking your head.
"One is dog, one is hound," she shrugs, making her <<if $kate.braSize == "small">>massive <<elseif $kate.braSize == "medium">>big <</if>>boobs rise and fall with the movement.
[[What?|FNG-16010 Kate's experience][$kateSays to "what"]]
<<elseif $kateSays == "what">>\
<<emote-brows-naughty>>\
"What?" Did she just call you a dog?
"Dog is hound. Hound is dog. Bar is bar." She shrugs again. "[[Same thing|FNG-16020 Roxy training]]."
<<else>>\
(ERROR IN KATESAYS VAR)
<</if>>\
<</page>><<silently>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
<<image "/locationPhotos/thailand/hardCockCafe/sodaGun.jpg" 50 1000 500 0>>\
<<if $kateSays == "what">><<emote-brows-naughty>>//Hmmm.// <</if>>Roxy shows you where everything's set up. It reminds you of Carlucci's, just laid out differently.
She makes you demonstrate that you know how to [[use a soda gun|FNG-16030 Soda gun]]. Thankfully the buttons are labelled with English letters and not curly Thai glyphs. You've been busy enough learning what the language sounds like, without trying to pick up a whole new alphabet.
<</page>><<silently>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
You grab the soda gun. Even that's a reminder you're naked; your arm brushes your breast as you reach out for the gun.
"Okay," Roxy says, "show me how you get Coke..." Her big, round boobs shift slightly as she moves in for a closer look at the keypad. You catch a strong waft of her perfume; citrus and flowers.
//This is...so fucking surreal. Two women at work. Totally normal except they're topless.//
You keep glancing nervously up at the door – when's somebody going to [[come in|FNG-16040 Training complete]]?
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
The two Thai girls are working the other side of the bar, behind you. "Get them if you need them to speak Thai," Roxy advises.
She tells you that the Girl With Half A Dragon Tattoo is <span class="imageLink"><<link "Ploy">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/ploy.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>, and she's the bar manager. The young one with the nipple piercings is <span class="imageLink"><<link "Káyk">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/kayk.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>. Káyk smiles and waves when she notices you're talking about her.
[[What now?|FNG-16050 What now]]
<</page>><<silently>>
<<emote-brows-calm>>
<<emote-mouth-open>>
<</silently>>\
<<header>>\
<<page>>\
"What now?" you shout.
"[[Wait for customer|FNG-16100 The wait]]," Roxy shrugs.
<</page>><<silently>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
//Shit.// This is really happening. A prickle runs up your spine when you glance nervously up at the doors.
Who's going to walk through them and [[see you like this|FNG-16110 Nothing to do]]?
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You remember this feeling from Carlucci's. The fridges are stocked with beers; everything's clean; there's nothing to do but stand around and wait for the first customer.
You felt kind of self-conscious and on display back then, when your uniform was tight black <<trousers>> and a slim-fitting white shirt.
Now, doing the same thing, but stripped down to a thong and heels is...just terrifying.
You shift your weight from heel to heel. How can Roxy and the other two be [[so cool|FNG-16120 Minutes drag by]]?
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Minutes drag by. Your stomach clenches up like a fist.
//Breathe. Relax. Look around.// There are Polaroids tacked up all over the bar behind you, scores and scores of them; <div class="tooltip">farang<span class="tooltiptext">white foreign</span></div> girls, topless or naked, smiling happily as they pose behind this very bar. The hairstyles go back to the nineties.
Roxy's chopping up lime wedges, head bobbing slightly along to the peppery drumbeat of some famous old rock song. The two Thai girls are behind you, round the other side of the bar.
//[[Wait.|FNG-16200 The wait part II]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You //know// you're undercover, but...it's hard not to feel stupid and embarrassed right now.
Nine months of interviews and security checks. Hand picked out of thousands of candidates for <<if $kate.agency == "cia">>the CIA<<elseif $kate.agency == "mi6">>MI6<<elseif $kate.agency == "asis">>ASIS<<elseif $kate.agency == "csis">>CSIS<<elseif $kate.agency == "nzsis">>SIS<<else>>ERROR IN KATE.AGENCY VAR<</if>>. Trained <<if $kate.agency == "cia">>in the Shenandoah wilderness<<elseif $kate.agency == "mi6">>at top secret Fort Monckton<<elseif $kate.agency == "asis">>alongside the SAS on Swan Island<<elseif $kate.agency == "csis">>alongside JTF 2 at Dwyer Hill<<elseif $kate.agency == "nzsis">>alongside the SAS at Camp Papakura<<else>>ERROR IN KATE.AGENCY VAR<</if>> for a //year// in how to fire weapons and complete missions and survive undercover.
And here you are...stripped down to high heels and a thong, serving drinks. The only gun you've got shoots Coca-Cola.
You feel sick, really sick.
//[[Why the hell did I volun-|FNG-16300 First customers]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
The doors swing open. Your mouth goes dry and you gulp. The squeaky door was deafening when the club was quiet; now it's lost under the guitar solo spiralling out of the speakers.
Four Asian guys push through into the club. In their twenties, they're wearing bland modern suits and carrying laptop bags. Young professionals, you guess, coming straight here from the office.
They make a beeline for the bar, where you and Roxy are standing, half-naked and ready. //Oh my god.// You feel like a deer in the headlights. Or...a deer being walked up on by [[four hyenas|FNG-16400 Look busy]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
One looks straight at you. Your eyes meet; you look away, flustered.
You feel an strong urge to cover your breasts with your hands. But instinctively you know that you shouldn't. You fiddle with the ice machine instead, pretending to be busy with it.
None of the guys walking up on you are hot, not even a little bit. Embarrassingly, your body responds to them anyway. Your nipples stiffen to attention and a tingly wet heat strikes up in your groin [[as four local office guys approach|FNG-16500 Turned on]].
<</page>><<silently>>
<<first>>
<<addNotification "Arousal +1" "Your nipples are stiffening, your pussy's getting wet.">>
<</first>>
<</silently>>\
<<header>>\
<<page>>\
They land at the bar. Roxy takes the lead: "Hello, guys!" She has to shout to be heard over the rock music.
She beams prettily, the first time you've ever seen her smile, her glossy red lips parting to show off teeth glowing white in the club lights. "What would you like?"
//[[Smile.|FNG-16600 First orders][$kateSmiles to true]]
[[Look casual.|FNG-16600 First orders]]//
<</page>><<silently>>
<<if $kateSmiles>>
<<emote-mouth-smile>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kateSmiles>>\
<<unset $kateSmiles>>\
You try to cover up how nervous you feel by forcing a casual smile, hovering off to the side while Roxy leans over the bar to have orders shouted into her ear.
<<else>>\
You hang back, playing it cool, hovering off to the side while Roxy leans over the bar to have orders shouted into her ear.
<</if>>\
"$kate.stripperName!" she shouts and snaps her fingers. "Two pints of Chang."
[[Got it!|FNG-16700 Pouring pints]]
<</page>><<silently>>
<<emote-mouth-open>>
<</silently>>\
<<header>>\
<<page>>\
"Got it!" You spring into action, grateful for something to do.
You set up two glasses under the beer taps marked ''ช้าง CHANG'', and [[pour two pints|FNG-16800 Filling up]].
<</page>><<silently>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
Feeling incredibly on display, you watch the glasses fill slowly with chilled Chang lager. Roxy turns to get some bottled beers from the fridge.
The office guys prop up the neon blue bar, chatting nonchalantly with one another. Their gazes roam casually over your and Roxy's bodies. You've been eyed up while pouring men drinks before...but at least at Carlucci's, all they could do was //imagine// you naked. You feel a thousand times more vulnerable.
You can't hear what they're talking about over the music. Are they...rating you? Comparing your looks with Roxy's? Or just talking about their day in the office?
//[[Serve the beers.|FNG-16810 Serve the Changs]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You click off the taps. A few tiny droplets of cold Thai lager splash up onto your chest. You wouldn't even notice if you were wearing a shirt, but you exhale sharply when it spatters your bare breasts.
Scooping up the beers, you place them up on the bar counter, next to the cold bottles that Roxy's popped open.
You spilled beer on your hands and your fingers are wet. You instinctively start to wipe your hand on your trousers – then remember you're not wearing any.
You wipe your hand on your naked hip instead. It doesn't help much.
One of the guys gives Roxy a handful of brightly coloured banknotes. She takes them, and shows you how to [[use the cash register|FNG-16900 Cash register]].
<</page>><<silently>>
<<showRear>>
<</silently>>\
<<header>>\
<<page>>\
It's pretty simple: the beers anyway all have their own buttons on this chunky, ancient machine. You tap CHANG twice and SINGHA twice, and the green button makes the drawer spring open.
You tuck in the banknotes, and take out a green ฿20 note as change. Roxy's standing close, and your naked arm brushes hers as you move. Again, you wouldn't even notice if you were both [[wearing tops|FNG-16910 Kate got it right]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
She watches you count the change carefully, like she's expecting you to fuck it up. Even though it's //incredibly// simple, compared to the multipoint Bayesian data analysis you were working on that day <<if $kate.agency == "cia">>Jack <<Colby>><<elseif $kate.agency == "mi6">>Sir James <<Greenwood>><<elseif $kate.agency == "asis">>Jim <<McKenzie>><<elseif $kate.agency == "csis">>Adam <<McKenzie>><<elseif $kate.agency == "nzsis">>Mark <<McKenzie>><<else>>ERROR IN KATE.AGENCY VAR<</if>> called you up to his office.
Roxy nods grudgingly when you manage to close the till drawer without requiring instruction.
When you [[turn around,|FNG-17000 Front view]] you realise all the Thai office guys were staring at your asses that whole time.
<</page>><<silently>>
<<showFront>>
<</silently>>\
<<header>>\
<<page>>\
Now they're staring at your tits. You hand the ฿20 change to the guy who paid Roxy, and he beckons you closer.
//[[Lean over the bar.|FNG-17100 Lean in]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You step up on the rail and lean forward over the bar, like you saw Roxy do<<if $kate.hairStyle != "short">>, tucking your hair behind your ear so he can shout into it<</if>>.
You suddenly recall a <span class="imageLink"><<link "book about female leadership">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/leanIn.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> that did the rounds at <<if $kate.agency == "cia">>Langley<<elseif $kate.agency == "mi6">>Vauxhall Cross<<elseif $kate.agency == "asis">>HQ<<elseif $kate.agency == "csis">>NHQ<<elseif $kate.agency == "nzsis">>HQ<<else>>ERROR IN KATE.AGENCY VAR<</if>> last year. You didn't get round to reading it, but you doubt that draping yourself half-naked over a bar for men to shout instructions at you is what the author had in mind.
"You new here?" the Thai guy shouts in your ear. Either he's a regular and he knows all the girls, or Roxy told him.
[[Yeah, first day.|FNG-17200 Same same][$kateSays to "firstDay"]]
[[Yeah, go easy on me!|FNG-17200 Same same][$kateSays to "goEasy"]]
[[Yeah, got any advice?|FNG-17200 Same same][$kateSays to "advice"]]
<</page>><<silently>>
<<emote-mouth-open>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kateSays == "firstDay">>\
"Yeah!" you shout back in his ear. His hair smells like styling gel, cheap and masculine. "First day!"
<<elseif $kateSays == "goEasy">>\
"Yeah!" you shout back in his ear. His hair smells like styling gel, cheap and masculine. "Go easy on me!"
<<elseif $kateSays == "advice">>\
"Yeah!" you shout back in his ear. His hair smells like styling gel, cheap and masculine. "Got any advice?"
<<else>>\
(ERROR IN KATESAYS VAR)
<</if>>\
"Him too! Same same." His accent is nasal, sing-song, his English halting. He points to one of his colleagues, a chubby Thai guy with glasses. "First day, our com-pa-ny!"
[[How's he working out?|FNG-17210 Uh huh][$kateSays to "howsHeWorkingOut"]]
[[What is it you guys do?|FNG-17210 Uh huh][$kateSays to "WhatDoUDo"]]
<span class="greyedOut">//[Shrug]//</span> [[Uh huh...|FNG-17210 Uh huh][$kateSays to "uhHuh"]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kateSays == "howsHeWorkingOut">>\
"How's he working out?" you shout back.
"He [[very shy|FNG-17220 Lap dance request]]."
<<elseif $kateSays == "WhatDoUDo">>\
"What is it you guys do?" you shout back.
"[[Telecom system|FNG-17220 Lap dance request]]," he shouts.
<<elseif $kateSays == "uhHuh">>\
"Uh huh..." you shout, not sure [[where this is going|FNG-17220 Lap dance request]].
<<else>>\
(ERROR IN KATESAYS VAR)
<</if>>\
<</page>><<silently>>
<<emote-mouth-calm>>
<</silently>>\
<<header>>\
<<page>>\
"You should give him lap dance," he goes on. "You firs' day, him firs' day, same same! You do lap dance on him."
[[Don't think I'm allowed, sorry.|FNG-17300 Kate lapdance reply][$kateSays to "professional"]]
<span class="greyedOut">//[Joke]//</span> [[Maybe after I've had a few shots.|FNG-17300 Kate lapdance reply][$kateSays to "flirty"]]
[[I just serve drinks.|FNG-17300 Kate lapdance reply][$kateSays to "aloof"]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kateSays == "professional">>\
<<emote-mouth-open>>\
"Don't think I'm allowed," you shout back. "Sorry."
"Aw, [[too bad|FNG-17310 Tip calculation]]," he replies.
<<elseif $kateSays == "flirty">>\
<<emote-mouth-smirk>>\
"Ask me later," you shout back. "After I've had a few shots."
<span class="greenHighlighter">Jag ''loved'' that.</span>
"Cool, cool! I tell him!" He knows you're kidding...[[right?|FNG-17310 Tip calculation]]
<<elseif $kateSays == "aloof">>\
<<emote-mouth-open>>\
"I just serve drinks," you tell him.
"Aw, [[too bad|FNG-17310 Tip calculation]]."
<<else>>\
(ERROR IN KATESAYS VAR)
<</if>>\
<</page>><<silently>>
<<emote-calm>>
<<set $shotsKateDrank to 0>>
<<set _d100 to random(1,100)>>
<<if $kateSays == "flirty">>
<<set _tipTarget to 66>>
<<else>>
<<set _tipTarget to 33>>
<</if>>
<<if _d100 lte _tipTarget>>
<<set _kateGetsTipped to true>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
<<if _kateGetsTipped>>\
"You want drink?" he shouts. Maybe a shot would take the edge off.
[[Too early, maybe later.|FNG-17320 No thanks]]
[[Thanks, I'll have a tequila.|FNG-17330 Shot][$kateChoseTequila to true]]
[[Thanks, I'll have a Jäger.|FNG-17330 Shot]]
<<else>>\
The guys go back to their drinks and their conversation. Now you're just...standing there, being looked at.
Roxy slouches around, totally unfazed; but you can't bear it. You grab up a cloth and start mopping the counter.
It's already clean anyway<<if $kate.braSize != "small">>, and the movement makes your boobs jiggle distractingly<</if>>, but at least you feel like you're more than [[just an ornament|FNG-17400 More patrons]].
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Too early," you shake your head. "Maybe later."
The guys go back to their drinks and their conversation. Now you're just...standing there, being looked at.
Roxy slouches around, totally unfazed; but you can't bear it. You grab up a cloth and start mopping the counter.
It's already clean anyway<<if $kate.braSize != "small">>, and the movement makes your boobs jiggle distractingly<</if>>, but at least you feel like you're more than [[just an ornament|FNG-17400 More patrons]].
<</page>><<silently>>
<<emote-mouth-smile>>
<<set $shotsKateDrank += 1>>
<</silently>>\
<<header>>\
<<page>>\
"Thanks," you smile. He hands you a blue <div class="tooltip">฿50<span class="tooltiptext"><<if $kate.agency == "cia">>$1.50<<elseif $kate.agency == "mi6">>£1<<elseif $kate.agency == "asis">>$2<<elseif $kate.agency == "csis">>$2<<elseif $kate.agency == "nzsis">>$2<<else>>ERROR IN KATE.AGENCY VAR<</if>></span></div> bill to ring up in the till; you pour yourself a shot of <<if $kateChoseTequila>>cheap gold tequila<<else>>inky dark Jägermeister<</if>>, and clink it to his pint glass.
"<div class="tooltip">Chone gaow!<span class="tooltiptext">"Touch glasses!" – a common Thai toast</span></div>" he toasts you.
[[Chone gaow!|FNG-17340 Chai yo]]
<</page>><<silently>>
<<unset $kateChoseTequila>>
<</silently>>\
<<header>>\
<<page>>\
"Chone gaow!" you repeat, and knock back the shot. It burns in your throat as it goes down.
The guys go back to their drinks and their conversation. Now you're just...standing there, being looked at.
Roxy slouches around, totally unfazed; but you can't bear it. You grab up a cloth and start mopping the counter.
It's already clean anyway, and the movement makes your boobs jiggle distractingly, but at least you feel like you're more than [[just an ornament|FNG-17400 More patrons]].
<</page>><<silently>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
Four more bar patrons trickle in over the next half-hour.
Every time the door swings open, you feel a little twinge of alarm – //who's about to see me like this?// But each time it's just a sad, middle-aged white guy. Tourists and expats, drinking alone.
Two go over to sit round on the Thai side of the bar, served drinks by <span class="imageLink"><<link "Ploy">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/ploy.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> and <span class="imageLink"><<link "Káyk">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/kayk.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>; Roxy intercepts the third, and seems happy to see and chat with him, leaning over the bar and laughing at his jokes.
You've just finished serving a fresh round of beers to the Thai office guys, when the door swings open again. Disconcertingly, it's [[a face you immediately recognise|FNG-17500 Beardy]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You feel a sickly twinge of alarm until you realise you recognise him from here.
The thick glasses, the big bristly beard, the ginger-grey combover; it's Beardy, the middle-aged guy who was eye fucking you on the night you came in to meet Connor.
He was leering at you in your street clothes. His eyes light up when he recognises you now, stripped down and serving drinks.
He [[comes up to the bar|FNG-17600 Hello again]] with a spring in his step.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Hello lovely!" he shouts, offering a handshake over the bar. "I'm Sam!" he shouts. His accent's English.
<span class="greyedOut">//[Shake hands]//</span> <<link "Hi, I'm $kate.stripperName!" "FNG-17700 Kate introduces herself to Adie">><<set $kateSays to "shakeHands">><</link>>
<span class="greyedOut">//[Don't touch him]//</span> <<link "$kate.stripperName!" "FNG-17700 Kate introduces herself to Adie">><<set $kateSays to "river">><</link>>
<span class="greyedOut">//[Don't touch him]//</span> [[What can I get you?|FNG-17700 Kate introduces herself to Adie][$kateSays to "whatCanIGetU"]]
<</page>><<silently>>
<<emote-mouth-open>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kateSays == "shakeHands">>\
"Hi!" you shout back, shaking his big, clammy paw. "I'm $kate.stripperName!"
<span class="greenHighlighter">Sam ''liked'' that.</span>
"Lovely! Pint of your finest Chang, please, $kate.stripperName!"
<<elseif $kateSays == "river">>\
"$kate.stripperName!" you shout back, not taking his hand.
<span class="redHighlighter">Sam ''disliked'' that.</span>
"Pint of Chang!" he demands, tapping the Chang tap.
<<elseif $kateSays == "whatCanIGetU">>\
"What can I get you?" you shout back, not taking his hand.
<span class="redHighlighter">Sam ''disliked'' that.</span>
"Chang!" he commands, tapping the Chang tap.
<<else>>\
(ERROR IN KATESAYS VAR)
<</if>>\
//[[Pour him a Chang.|FNG-17800 Kate pours Adie a beer]]//
<</page>><<silently>>
<<emote-mouth-calm>>
<</silently>>\
<<header>>\
<<page>>\
You pour him a pint of Chang, flinching at the tiny little flick of beer droplets when you click off the tap.
He beckons you closer when you serve it to him.
//[[Lean over the bar.|FNG-17900 Adie recognises her]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You step up on the rail and Lean In so he can shout in your ear.
"Saw ya in here last week! Congrats!" His bristly beard tickles your ear, and his voice tickles your eardrum.
[[Thanks!|FNG-17910 Kate reply][$kateSays to "thanks"]]
[[Yeah, it's my dream job.|FNG-17910 Kate reply][$kateSays to "dreamJob"]]
[[You're a regular here, right?|FNG-17910 Kate reply][$kateSays to "uRegular"]]
<</page>><<silently>>
<<emote-mouth-open>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kateSays == "thanks">>\
"Thanks!" you [[shout back|FNG-18000 Adie name drops]].
<<elseif $kateSays == "dreamJob">>\
"Yeah," you shout back dryly, "it's my [[dream job|FNG-18000 Adie name drops]]."
<<elseif $kateSays == "uRegular">>\
"You're a [[regular here|FNG-18000 Adie name drops]], right?" you shout back.
<<else>>\
(ERROR IN KATESAYS VAR)
<</if>>\
<</page>><<silently>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kateSays == "thanks">>\
"No problem! I'm mates with Connor. Ever need me to put in a word for you, just say."
<<elseif $kateSays == "dreamJob">>\
He laughs at that. "Well, could be worse, I guess," he shouts, but you don't know what he means. "I'm mates with Connor. Ever need me to put in a word for you, just say."
<<elseif $kateSays == "uRegular">>\
"Yep. I'm mates with Connor," he explains. "Ever need me to put in a word for you, just say."
<<else>>\
(ERROR IN KATESAYS VAR)
<</if>>\
[[Thanks!|FNG-18010 Thanks][$kateSays to "thanks"]]
[[No need.|FNG-18010 Thanks][$kateSays to "noNeed"]]
[[How d'ya know him?|FNG-18010 Thanks][$kateSays to "howDYaKnowHim"]]
<</page>><<silently>>
<<emote-mouth-open>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kateSays == "thanks">>\
"[[Thanks|FNG-18020 Adie's job offer]]!" you shout.
<<elseif $kateSays == "noNeed">>\
"No need," you shout. "But [[thanks|FNG-18020 Adie's job offer]]."
<<elseif $kateSays == "howDYaKnowHim">>\
"How d'ya know him?" you [[shout back|FNG-18020 Adie's job offer]].
<<else>>\
(ERROR IN KATESAYS VAR)
<</if>>\
It's so weird just having a normal conversation with a middle-aged <<if $kate.agency == "cia" or $kate.agency == "csis">>dude<<else>>bloke<</if>> in a bar when you're topless.
<</page>><<silently>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kateSays == "howDYaKnowHim">>"British Club," he shouts. //Some kind of expats organisation?//<<else>>"No problem," he shouts.<</if>>
"I'm a photographer," he goes on, "got my own studio. You should do a portfolio, could get you some work." His breath is hot in your ear, his beard tickling your skin. "I normally charge <div class="tooltip">ten thousand<span class="tooltiptext">in Thai Baht:<<if $kate.agency == "cia">>$300<<elseif $kate.agency == "mi6">>£200<<elseif $kate.agency == "asis">>$400<<elseif $kate.agency == "csis">>$400<<elseif $kate.agency == "nzsis">>$400<<else>>ERROR IN KATE.AGENCY VAR<</if>></span></div> a day, but I do girls from here for free."
[[Um, let me think about it.|FNG-18100 Kate modelling reply][$kateSays to "letMeThink"]]
[[Wow, sounds cool.|FNG-18100 Kate modelling reply][$kateSays to "soundsCool"]]
[[I'm not a model.|FNG-18100 Kate modelling reply][$kateSays to "notInterested"]]
<</page>><<silently>>
<<emote-mouth-open>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kateSays == "letMeThink">>\
"Maybe," you shout. "Let me [[think about it|FNG-18110 Adie reply]]."
<<elseif $kateSays == "soundsCool">>\
"Wow," you shout. "[[Sounds cool|FNG-18110 Adie reply]]."
<<elseif $kateSays == "notInterested">>\
"I'm [[not a model|FNG-18110 Adie reply]]," you shout.
<<else>>\
(ERROR IN KATESAYS VAR)
<</if>>\
<</page>><<silently>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kateSays == "letMeThink">>\
"Sure! Let's swap numbers, stay in touch."
//[[Give him your number.|FNG-18200 Kate gives Adie her number]]
[[Give him a fake number.|FNG-18210 Kate gives Adie a fake number]]
[[Just take his number instead.|FNG-18220 Kate takes Adie's number]]//
<<elseif $kateSays == "soundsCool">>\
"Yeah! Let's swap numbers, I'll call and get you booked in."
//[[Give him your number.|FNG-18200 Kate gives Adie her number]]
[[Give him a fake number.|FNG-18210 Kate gives Adie a fake number]]
[[Just take his number instead.|FNG-18220 Kate takes Adie's number]]//
<<elseif $kateSays == "notInterested">>\
"You should be, $kate.stripperName, you're beautiful my darling! I could introduce you to some //very// powerful people in the biz."
[[No thanks.|FNG-18115 Kate's not interested][$kateSays to "noThanks"]]
[[Well...let me think about it.|FNG-18115 Kate's not interested][$kateSays to "letMeThink"]]
[[Maybe if this job doesn't work out.|FNG-18115 Kate's not interested][$kateSays to "ifImFired"]]
<<else>>\
(ERROR IN KATESAYS VAR)
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kateSays == "noThanks">>\
"No thanks," you shout. You're not here to model for some lechy old sexpat you met in a brothel.
"Fair enough," he shouts. He hands over two red <div class="tooltip">฿100<span class="tooltiptext">฿100 = <<if $kate.agency == "cia">>$3<<elseif $kate.agency == "mi6">>£2<<elseif $kate.agency == "asis">>$4<<elseif $kate.agency == "csis">>$4<<elseif $kate.agency == "nzsis">>$4<<else>>ERROR IN KATE.AGENCY VAR<</if>></span></div> banknotes to pay for his drink. "[[Keep the change|FNG-19000 1800]]."
<<elseif $kateSays == "letMeThink">>\
"Well...let me think about it," you shout.
"Sure! Let's swap numbers, stay in touch."
//[[Give him your number.|FNG-18200 Kate gives Adie her number]]
[[Give him a fake number.|FNG-18210 Kate gives Adie a fake number]]
[[Write down his number instead.|FNG-18220 Kate takes Adie's number]]//
<<elseif $kateSays == "ifImFired">>\
"Maybe if this job doesn't work out," you suggest.
"Fair enough," he shouts. He hands over two red <div class="tooltip">฿100<span class="tooltiptext">฿100 = <<if $kate.agency == "cia">>$3<<elseif $kate.agency == "mi6">>£2<<elseif $kate.agency == "asis">>$4<<elseif $kate.agency == "csis">>$4<<elseif $kate.agency == "nzsis">>$4<<else>>ERROR IN KATE.AGENCY VAR<</if>></span></div> banknotes to pay for his drink. "[[Keep the change|FNG-19000 1800]]."
<<else>>\
(ERROR IN KATESAYS VAR)
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You shout your number into his ear, and watch him punch it into his phone. //I'm probably going to regret this.//
<span class="greenHighlighter">Sam ''loved'' that.</span>
"Lovely!" he shouts. He hands over two red <div class="tooltip">฿100<span class="tooltiptext">฿100 = <<if $kate.agency == "cia">>$3<<elseif $kate.agency == "mi6">>£2<<elseif $kate.agency == "asis">>$4<<elseif $kate.agency == "csis">>$4<<elseif $kate.agency == "nzsis">>$4<<else>>ERROR IN KATE.AGENCY VAR<</if>></span></div> banknotes to pay for his drink. "And [[keep the change|FNG-19000 1800]], sweetheart," he beams.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You shout a phone number that's //almost// yours into his ear, and watch him punch it into his phone.
<span class="greenHighlighter">Sam ''loved'' that.</span>
"Lovely!" he shouts. He hands over two red <div class="tooltip">฿100<span class="tooltiptext">฿100 = <<if $kate.agency == "cia">>$3<<elseif $kate.agency == "mi6">>£2<<elseif $kate.agency == "asis">>$4<<elseif $kate.agency == "csis">>$4<<elseif $kate.agency == "nzsis">>$4<<else>>ERROR IN KATE.AGENCY VAR<</if>></span></div> banknotes to pay for his drink. "And [[keep the change|FNG-19000 1800]], sweetheart," he beams.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Not quite ready to be giving out your phone number to random men you meet in a brothel, you scrawl down his mobile number instead.
<<if $kateSays == "letMeThink">>\
"Call me anytime!" he shouts. He hands you two red <div class="tooltip">฿100<span class="tooltiptext">฿100 = <<if $kate.agency == "cia">>$3<<elseif $kate.agency == "mi6">>£2<<elseif $kate.agency == "asis">>$4<<elseif $kate.agency == "csis">>$4<<elseif $kate.agency == "nzsis">>$4<<else>>ERROR IN KATE.AGENCY VAR<</if>></span></div> banknotes to pay for his drink. "And [[keep the change|FNG-19000 1800]], sweetheart," he beams.
<<elseif $kateSays == "soundsCool">>\
"Call me tomorrow!" he shouts, "we'll get you booked in." He hands you two red <div class="tooltip">฿100<span class="tooltiptext">฿100 = <<if $kate.agency == "cia">>$3<<elseif $kate.agency == "mi6">>£2<<elseif $kate.agency == "asis">>$4<<elseif $kate.agency == "csis">>$4<<elseif $kate.agency == "nzsis">>$4<<else>>ERROR IN KATE.AGENCY VAR<</if>></span></div> banknotes to pay for his drink. "And [[keep the change|FNG-19000 1800]], sweetheart," he beams.
<<else>>\
(ERROR IN KATESAYS VAR)
<</if>>\
<</page>><<silently>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
You tuck a blue <div class="tooltip">฿50<span class="tooltiptext"><<if $kate.agency == "cia">>$1.50<<elseif $kate.agency == "mi6">>£1<<elseif $kate.agency == "asis">>$2<<elseif $kate.agency == "csis">>$2<<elseif $kate.agency == "nzsis">>$2<<else>>ERROR IN KATE.AGENCY VAR<</if>></span></div> from the cash register into the tip jar. And wait.
A few more customers trickle in: no one who looks remotely like DEVILFISH. Just more fat, over-the-hill sexpats with <<if $kate.agency == "cia" or $kate.agency == "csis">>soccer<<else>>football<</if>> shirts, deep leathery tans, and crappy tattoos they got before you were born.
The other girls serve them all. There aren't enough customers to be busy at the bar, and the hard thing is just standing around in the nude without anything to do. You clean glasses that are already clean, and rearrange the drinks bottles behind your patch of the bar into [[alphabetical order|FNG-19010 Reverse alphabetisation]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Then into //reverse// alphabetical order, just to look busy. The highlight of the next half hour or so is Roxy showing you how the dishwasher works.
You're slowly becoming used to – if not comfortable with – being on permanent display. There's just no respite from it. When you face the men at the bar, they're all looking at your breasts. When you turn your back, you're showing them your ass.
At first it just felt demeaning. And it still is – you're <<if $kate.agency == "cia">>a CIA<<elseif $kate.agency == "mi6">>an MI6<<elseif $kate.agency == "asis">>an ASIS<<elseif $kate.agency == "csis">>a CSIS<<elseif $kate.agency == "nzsis">>an SIS<<else>>ERROR IN KATE.AGENCY VAR<</if>> officer, for fuck's sake, you've got more to offer than serving drinks in your <<knickers>>. But there's also something kind of liberating about getting to strut about naked in heels and a thong, and realising [[nobody gives a shit|FNG-19100 Paging Amanda]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
The soundtrack is a stream of classic rock songs, some familiar, some you've never heard.
//Eye of the Tiger// fades down, and a Thai male voice comes over the PA. "Good evening, gen-tel-meh, welcome to Hard Cock Cafe. Home of cold beer, cool tune and hot girl.
"Dancing for you first, all way from US of A, it <<Amanda>>! That <<Amanda>>, coming [[on stage now|FNG-19200 Amanda's show]]..."
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Everyone's attention shifts to the stage, empty and lit up in pink neon. There are maybe a dozen men in here, now, clustered around the bar.
A short wait – then <<if hasVisited("FNG-11000 Kate sits with Amanda")>><<Amanda>><<else>>the blonde from the dressing room<</if>> comes strutting out like a model on the catwalk. She's wearing a skimpy version of a school uniform, carrying a stack of books, her hair tied in bunches.
The rock song fades down; the opening piano riff of Britney's //Baby One More Time// rings out, loud.
//Oh baby, baby... Oh baby, baby...//
<<Amanda>> struts up to the edge of the stage, and [[tosses away her schoolbooks|FNG-19300 Amanda strips]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
With a confident, flirty smile on her face, <<Amanda>> dances to the track, playing with her hair, shaking her ass, her little school skirt flipping up with every swing of her hips.
For the first time since the Thai office guys arrived, absolutely no one's looking at you.
It's a relief, although there's something ironic about all the men being suddenly distracted by a woman [[wearing more clothes|FNG-19310 Clothes coming off]] than you.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Until the second verse, anyway.
Then they start coming off, fast. Hips gyrating, <<Amanda>> undoes her school shirt, button-by-button, and tosses it aside.
Her bra follows right after; sliding off her body and dropped [[on the stage|FNG-19400 Topless]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Now topless – unless you count the school tie, knotted loose around her neck – <<Amanda>> curls her legs gracefully around the stripper pole, then ascends it, pushing up from her ankles like a soldier doing a rope climb.
She leans all the way back and glides down the pole, upside down, her hair and tie dangling beneath her. //Wow.// It's seriously physically impressive.
Her little skirt falls up around her waist, showing off a plain black thong.
Then she's back on her heels and the [[skirt's coming off|FNG-19500 Skirtless]], unzipped at the side and sliding down her swinging hips.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
With her back to the little audience, she bends over and peels off the thong, slowly and sensuously baring her ass and her pussy to the room.
Up until now the show was pretty tame. Classy, even, with the pole work.
But now you're literally watching a girl bend over and shake her shaved naked vagina for an audience. She couldn't look more [[slutty and available|FNG-19510 Show's over]] if she tried.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
The song comes to an end. "Alrigh', give it up for...//<<if $kate.firstName != "Amanda">>Amaaanda<<else>>Samaaantha<</if>>..."// says the DJ.
There's a smattering of applause at the bar. Naked except for high heels and a tie, <<Amanda>> smiles and waves, then gets to scooping up her [[clothes and books|FNG-19600 Sexy]].
<</page>><<silently>>
<<first>>
<<addNotification "Arousal +1" "You're wet and turned on.">>
<</first>>
<</silently>>\
<<header>>\
<<page>>\
That was...kind of sexier than you expected.
When she came out on stage, you were expecting it to be totally tacky and silly. But there was something weirdly erotic about watching a grown woman peel off a school uniform, piece by piece.
Especially the last piece. There was something almost...//symbolic// about the way she did that, bending over and peeling down her last scrap of modesty, in front of //everyone...//
//Jesus, calm down $kate.firstName.// Your imagination's running a little bit wild. Under [[your last scrap of modesty|FNG-19700 Bar rush]], things are getting hot and wet.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
The men return their attention to the bar; for the first time in the night, all four barmaids are busy at the same time.
You pour Sam another Chang, and crack open a bottle of Singha for a new arrival, a fat Asian man who doesn't speak English and just communicates by pointing.
Around now the Thai <div class="tooltip">bargirls<span class="tooltiptext">club prostitutes</span></div> suddenly emerge; the girls you were dressing with backstage, now glammed up in very skimpy dresses, or just lingerie.
They descend on the bar in a big group, a [[pack of lithe golden-skinned girls|FNG-19800 Limited appeal]] decked out in lace and fishnet and stretchy lycra, splitting up to drape themselves over the Thai office guys and coo in the ears of ancient foreign expats.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You watch this curiously. Not one of these guys would have a chance with girls this hot in real life.
And yet...they seem cool and standoffish, defensive almost. It's like the normal club mating ritual, reversed: the guys are the prize, the hot girls are the ones making approaches and getting shot down.
You're not sure you like it one bit. Watching fat old guys gruffly turn down glamorous 20-year olds with perfect bodies feels like a [[crime against nature|FNG-19850 Stage shows]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
At least not all the focus is on you, now. You feel like you have a little more space to observe and think – although any time you get close to relaxing, you catch a lingering glance that makes you hyper-aware of how your body's positioned.
Every fifteen minutes or so, the DJ comes on the mic to announce a <div class="tooltip">bargirl<span class="tooltiptext">club prostitute</span></div>'s stage performance. They take turns getting up onstage to strip naked, just like <<Amanda>> did.
It's helpful because he announces them by name...that's going to help in your report.
The <span class="imageLink"><<link "girl with the dyed blonde hair">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/jib.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> is called Jib. She peels off her clingy red dress onstage to reveal that she's totally naked under it, and dances on the stage and the pole in just her heels to the tune of an [[old rock song|FNG-19900 Next encounter]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
The doors swing open, and in walk two pasty pale, fresh-faced white kids in board shorts and wifebeater vests.
There's something furtive and nervous in their demeanour, and when they get to you at the bar, you think you can see why. "Fresh faced" is an understatement; your bush grows faster than the wispy hair on their chinny chin chins.
These guys may be 18, but they're //definitely// not the legal drinking age in Thailand, which is 20.
"How 'bout two beers," the dark-haired one shouts. American.
[[How 'bout some ID?|FNG-20000 ID check]]
[[Comin' right up.|FNG-20300 Comin right up]]
<</page>><<silently>>
<<emote-mouth-open>>
<</silently>>\
<<header>>\
<<page>>\
"How 'bout some ID?" you riposte.
A moment's hesitation. Then both pull out their wallets, and flop [[similar-looking ID cards|FNG-20100 Military ID]] out onto the neon blue bar.
<</page>><<silently>>
<<emote-mouth-calm>>
<<emote-brows-naughty>>
<</silently>>\
<<header>>\
<<page>>\
You take a look. Unexpectedly, they're...US military ID cards, <div class="tooltip">CACs<span class="tooltiptext">Common Access Cards</span></div>.
Except they're the wrong colour, and the fonts are a mishmash, and there's no such thing as //SPECIAL OPERATION COMMAND// anyway. You flip them over to check the dates of birth...//1990// on both.
Okay, it's possible they're both the same age. But it's not 27.
The photos do match their innocent faces, at least. So closely, in fact, that they could have been taken an hour ago. They probably bought these things for a couple hundred Baht on the Khao San Road.
[[Sorry, soldiers. Can't serve you.|FNG-20200 Sorry soldiers]]
[[Two beers coming up, Sergeant.|FNG-20300 Comin right up]]
<</page>><<silently>>
<<emote-brows-raised>>
<<emote-nose-scrunch>>
<<emote-mouth-smirk>>
<</silently>>\
<<header>>\
<<page>>\
"Sorry, soldiers." You shake your head, and slide their fake IDs back over the bar. "Can't serve you."
"That's ridiculous," shouts the world's youngest Staff Sergeant. But they don't look surprised.
With one last, mournful look around – like they're trying to remember every detail of this place, from the <span class="imageLink"><<link "naked Thai girl">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/jib.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> onstage, to the smirking, topless bartender – they tuck their little IDs back in their little wallets, and [[slink out|FNG-20500 Amanda appears]].
<</page>><<silently>>
<<emote-brows-raised>>
<<emote-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
<<if hasVisited("FNG-20100 Military ID")>>\
"Two beers coming up...//Sergeant."//
Their ID's ridiculous. But you're not the ID police. And you seriously doubt anybody here gives a fuck about underage drinking, anyway.
Both kids visibly relax when you start pouring two pints of Chang.
<<else>>\
"Coming right up."
You seriously doubt this place gives a fuck about underage drinking. Both kids visibly relax when you start pouring two pints of Chang.
<</if>>\
[[That's ฿300.|FNG-20400 Thank you for your service]]
<</page>><<silently>>
<<emote-mouth-open>>
<</silently>>\
<<header>>\
<<page>>\
"That's 300 Baht," you shout, sliding the beers over the blue neon counter.
You got splashed again when you clicked off the taps. An especially big droplet of cold Chang beer tickles its way down your naked left breast.
//[[Wipe it off with your hand.|FNG-20410 Paid up][$kateWipedHerBoob to true]]
[[Ignore it.|FNG-20410 Paid up]]//
<</page>><<silently>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kateWipedHerBoob>>\
<<unset $kateWipedHerBoob>>\
You casually reach up and brush the droplet off your <<if $kate.braSize == "small">>pert, naked breast<<elseif $kate.braSize == "medium">>perky, naked breast<<elseif $kate.braSize == "large">>big, naked tit<</if>> while the World's Youngest Staff Sergeant fumbles for his money. "Thanks, lady," he murmurs, staring at your stiff nipples.
<<else>>\
You force yourself to ignore it while the World's Youngest "Staff Sergeant" fumbles for his money. It's not easy when the cold wet droplet rolls sensuously down over your stiff nipple...making you want to //gasp.// "Thanks, lady," he murmurs, staring openly at your <<if $kate.braSize == "small">>pert, naked breasts<<elseif $kate.braSize == "medium">>perky, naked breasts<<elseif $kate.braSize == "large">>big, naked tits<</if>>.
<</if>>\
The pair settle in to enjoy their beers, and all the acres of female flesh on display. Pretty soon they've each got a half-naked Thai <div class="tooltip">bargirl<span class="tooltiptext">club prostitute</span></div> cooing in their ears and laughing at their jokes.
These kids don't stand a chance. Cash is checked and counted...then [[all four head off hand-in-hand|FNG-20500 Amanda appears]] towards an archway near the stage, lit up in yellow neon.
<</page>><<silently>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
<<Amanda>> appears at the bar shortly after they leave. She's now dressed in a //tiny// skirt – slung low on her hips, and barely covering her ass – and a clingy, cropped Hard Cock Cafe t-shirt.
She leans over the bar to have a short shouted conversation with Roxy, which ends with both women [[looking at you|FNG-20600 Put these on]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<Amanda>> comes round behind the bar, and hands you a couple of small, stretchy items of clothing.
<<if hasVisited("FNG-11000 Kate sits with Amanda")>>"$kate.stripperName, [[put these on|FNG-20700 Booty shorts]],"<<else>>"[[Put these on|FNG-20700 Booty shorts]], New Girl,"<</if>> she shouts in your ear. "We're getting some air."
<</page>><<silently>>
<<wear-shorts-pinkBootyShorts>>
<</silently>>\
<<header>>\
<<page>>\
Unsure what's happening – but more than happy to put some clothes on – you step into and pull up a pair of tight, clingy booty shorts.
//[[Put on the top.|FNG-20800 HCC Tee]]//
<</page>><<silently>>
<<wear-top-blackHardCockCafeCropTop>>
<</silently>>\
<<header>>\
<<page>>\
You pull on the Hard Cock Cafe t-shirt. It's too small, it clings to your tits without supporting them, it bares your midriff, and it has a picture of a woman getting a facial from a cock-shaped guitar.
Hard to believe this shirt and these shorts could make you feel dignified again...but they do, they really do.
"C'mon," shouts <<Amanda>>. "[[Let's go|FNG-20900 Following Amanda]]."
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"We're gonna bring in some guys off the street," she shouts in your ear as you walk together through the mostly empty club. "They call it 'coyoting', don't know why. We do it at the start of the night when it's quiet."
You push through the swing doors, and out into <span class="imageLink"><<link "Naked">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/courtneyLove.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> <span class="imageLink"><<link "Singer">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/charliXCX.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>/<span class="imageLink"><<link "Songwriter">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/toveLo.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> Corridor. It's lit up in neon now. Signs advertising GIRLS GIRLS GIRLS and ROCK MUSIC glow red and blue.
<<Amanda>> slips on a wristband as you walk. It's shaped like a big plastic heart and it has the number //10// on it.
<<link "//Follow <<Amanda>>.//" "FNG-20900 Patpong">><</link>>
<</page>><<silently>>
<<set $header.line1 to "''PATPONG NIGHT MARKET''",
$header.line2 to "BANGKOK / APRIL 2018">>
<</silently>>\
<<header>>\
<<page>>\
<<image "/locationPhotos/thailand/patpong/patpongStallsAtNight.jpg" 50 1000 450 0>>\
You leave the air-conditioned club, and step out into the warm noisy hubbub of the night market. The air smells of satay and fried food.
It's like walking back into [[real life|FNG-21000 Coyoting]]. Outside the club, an endless stream of tourists trickles past. Hawkers shout out, offering them //Special iPhone// and //Gucci handbag.//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
The first time you came here, you walked past all the skimpily clad bargirls, offering their bodies by the side of the market.
Now you're dressed like one of them, doing the same thing in the same street. The only reason a passer-by might think you're any different from them is because you're white.
<<Amanda>> guides you in front of a huge poster pasted on the boarded over frontage of the Hard Cock Cafe. It's a massive version of the half-naked girl from the <span class="imageLink"><<link "flyer">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/safehouse/hccFlyer2.png']]")>>
<<set Dialog.open()>>
<</link>></span> Ian showed you when you arrived. English and Thai text advertises WHITE GIRLS, BACKPACK GIRLS, TOPLESS BAR.
"Just look pretty," she says. "Smile at any guys who look at you. I'll do the talking."
[[Okay.|FNG-21010 Looking pretty]]
[[What's with the wristband?|FNG-21005 Wristband]]
<</page>><<silently>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
"What's with the wristband?" you ask.
"Oh," she looks down at it. "<div class="tooltip">bargirls<span class="tooltiptext">club prostitutes</span></div> have to wear one in the street." She shrugs. "[[Don't know why|FNG-21010 Looking pretty]]."
<</page>><<silently>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
<<if not hasVisited("FNG-21005 Wristband")>>\
"Okay," you nod.
<</if>>\
The market's just a few metres away. White backpackers, Asian locals, families with kids trickle past, mostly ignoring you. A hubbub of talking and tinny music from little stereos and the same sales pitches, over and over. //You want the Gucci handbag? Gucci handbag, half price, I give to you...//
"So how'd you hear about this place?" <<Amanda>> asks you.
<span class="greyedOut">//[Lie]//</span> [[Some guys on Khao San Road.|FNG-21020 KSR guys]]
<span class="greyedOut">//[Lie]//</span> [[This girl at a half moon party.|FNG-21030 Half moon girl]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Some guys on Khao San," you lie.
<<include "FNG-21040 Not so bad">>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"This girl at a half moon," you lie.
<<include "FNG-21040 Not so bad">>
<</page>>"Cool. Stick with it, it's not so bad," <<Amanda>> promises. "Just gotta get used to it."
[[How long have you been here?|FNG-21050 How long have you been here, Amanda?]]
[[Got any advice?|FNG-21060 Got any advice, Amanda?]]
[[Lu took my passport, is that normal?|FNG-21070 Lu took my passport, Amanda]]<<silently>>
<</silently>>\
<<header>>\
<<page>>\
"How long have you been here?" you ask.
"Nearly a year," she says. "They handle the visa stamps. And the money's enough to stay out as long as you want."
<<include "FNG-21080 Chinese playboy">>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Got any advice?"
"Hmmm," she cocks her head to one side as she considers that. "Well...just stay on the right side of the bosses, I guess. If they like you, they like you. If not...they'll make your life pretty miserable."
<<include "FNG-21080 Chinese playboy">>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Lu took my passport," you confide. "Is that normal?"
"Yeah. Well..." she admits, "they've still got mine. I think they just don't like girls quitting without notice, it fucks up the roster."
The analyst in you wonders if she's got any evidence for that belief, or if it's just wishful thinking.
<<include "FNG-21080 Chinese playboy">>
<</page>>Meanwhile the crowd ambles past, mostly ignoring the two white bargirls. Then you accidentally lock eyes with an Asian guy, early 30s, wearing an expensive-looking short sleeved white shirt.
Everything about him – from the coiffed dark hair, to the aloof, relaxed posture, to the designer shades peeping out of his shirt pocket – looks tailored and confident and wealthy. He looks like [[the kind of guy who owns a yacht|FNG-21090 The kind of guy who owns a yacht]].<<silently>>
<</silently>>\
<<header>>\
<<page>>\
Your chest tightens and your ears feel suddenly hot.
A few moments ago you were grateful to be putting some clothes on. Now you feel very aware that you're standing by the roadside, tarted up in makeup and heels and trashy little clothes that advertise the titty bar you work at.
WHITE GIRLS, BACKPACK GIRLS, TOPLESS BAR. You //know// you're undercover. But it's hard not to feel...cheap.
//[[Smile at him.|FNG-21090 Kate smiles at Chinese playboy]]
[[Look away.|FNG-21100 Kate breaks eye contact with Chinese playboy]]//
<</page>><<silently>>
<<emote-eyes-big>>
<<emote-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
Feeling hot and embarrassed, you force a smile on your face, just like <<Amanda>> told you to.
<<include "FNG-21110 Yacht guy approaches">>
<</page>><<silently>>
<<emote-brows-raised>>
<</silently>>\
<<header>>\
<<page>>\
Embarrassed, you look down at the ground.
<<include "FNG-21110 Yacht guy approaches">>
<</page>>Yacht Guy is here with another Asian man – who looks like a guy whose //friend// owns a yacht. Same age, less put together, not...radiating authority like Yacht Guy does.
//Oh god, they're [[coming over|FNG-21120 Hey guys]].//<<silently>>
<<set $shenLiking to 0>>
<</silently>>\
<<header>>\
<<page>>\
"Heyyy," <<Amanda>> says with a bright, welcoming smile. "How's it going, guys?"
"Hey," replies Yacht Guy, but he's looking at you, his well-groomed eyebrows curving up. "What's this place?"
[[What's it look like?|FNG-21130 What's it look like?]]
[[Still figuring it out, it's my first day.|FNG-21220 Still figuring it out]]
[[Bar full of naked women.|FNG-21250 Bar full of naked women]]
<</page>><<silently>>
<<emote-mouth-oh>>
<<if $kate.agency == "mi6">>
<<set _england to "England">>
<<elseif $kate.agency == "asis">>
<<set _england to "Australia">>
<<elseif $kate.agency == "csis">>
<<set _england to "Canada">>
<<elseif $kate.agency == "nzsis">>
<<set _england to "New Zealand">>
<<else>>
<<set _england to "ERROR IN ENGLAND TEMP VAR">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
"What's it look like?"
He peers carefully at the blacked-out front with the big tacky poster, the neon sign that matches your skimpy t-shirts. "A shithole," he shrugs. "Where are you two sluts from?"
"USA," smiles <<Amanda>>.
<<if $kate.agency == "cia">>\
[[Me too. What about you guys?|FNG-21200 We're sluts from America]]
<<else>>\
<<link "_england. What about you guys?" "FNG-21200 We're sluts from America">><</link>>
<</if>>\
[[Why, where are you two assholes from?|FNG-21140 Assholes]]
<</page>><<silently>>
<<emote-calm>>
<<emote-brows-naughty>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
"Why, where are you two assholes from?"
<span class="redHighlighter">Shen ''disliked'' that.</span> <span class="redHighlighter"><<Amanda>> ''disliked'' that.</span>
"Charming," Yacht Guy tuts. He and his friend ditch the conversation, and head back off [[into the night market|FNG-21150 Jesus Christ River]].
<</page>><<silently>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
"What the hell, $kate.stripperName?" <<Amanda>> snaps.
[[Screw those guys.|FNG-21160 Those guys were assholes]]
[[Sorry. Not used to being talked to like that.|FNG-21170 Sorry]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Screw those guys, they're assholes."
<span class="redHighlighter"><<Amanda>> ''disliked'' that.</span>
"Assholes with //money,"// she retorts. "Now they're gone. Great work."
[[Sorry. Not used to being talked to like that.|FNG-21170 Sorry]]
[[A rich asshole's still an asshole.|FNG-21170 Still assholes]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Sorry. Just...not used to being talked to like that."
//"Get// used to it," she snaps. "Fast."
[[Sorry.|FNG-21270 Frosty atmosphere][$kateSays to "sorry"]]
//[[Say nothing.|FNG-21270 Frosty atmosphere][$kateSays to "nothing"]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Rich asshole's still an asshole."
<span class="redHighlighter"><<Amanda>> ''disliked'' that.</span>
"If I don't get clients I don't get //paid,// $kate.stripperName," <<Amanda>> says. "Ditch the attitude. Now."
[[Sorry.|FNG-21270 Frosty atmosphere][$kateSays to "sorry"]]
//[[Say nothing.|FNG-21270 Frosty atmosphere][$kateSays to "nothing"]]//
<</page>><<silently>>
<<emote-calm>>
<<emote-mouth-smile>>
<<if $kate.agency == "cia">>
<<set _england to "Me too">>
<<elseif $kate.agency == "mi6">>
<<set _england to "England">>
<<elseif $kate.agency == "asis">>
<<set _england to "Australia">>
<<elseif $kate.agency == "csis">>
<<set _england to "Canada">>
<<elseif $kate.agency == "nzsis">>
<<set _england to "New Zealand">>
<<else>>
<<set _england to "ERROR IN ENGLAND TEMP VAR">>
<</if>>
<<set _kateD10 to random(1,10)>>
<<set _diceDisplay to "1d10 @ "+_kateD10>> /*Show dice via formule, only used for display */
<<set _modifiers to 2>>
<</silently>>\
<<header>>\
<<page>>\
"_england," you smile, letting the insult pass. "What about you guys?"
<span class="greenHighlighter">Yacht Guy ''liked'' that.</span>
"China," he replies proudly. Then, to his friend: "<div class="tooltip">Wei, qu bu qu yi xia?<span class="tooltiptext">Do you want to check it out, Wei?</span></div>"
The friend looks you over appraisingly. His gaze runs down your body; your <<if $kate.braSize == "large">>big tits, unsupported by the flimsy crop top<<else>>nipples straining inside the flimsy crop top<</if>>, your bared belly, your long naked legs.
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
<div id="skinnySkillCheck" class="greyHighlighter">
Make a ''Seduction check.'' Difficulty: Routine (6).
<<link "Roll 6 or higher">>
<<rollDice _diceDisplay>>
<<replace '#skinnySkillCheck'>>
<<silently>>
<<if _kateD10 + _modifiers gte 6>>
<<set _skillCheckSucceeded to true>>
<</if>>
<</silently>>
''Seduction check.'' Target: 6. You rolled: (_kateD10+_modifiers) = <<= _kateD10 + _modifiers>>. <<if _skillCheckSucceeded>>//Success.//<<else>>//Failure.//<</if>>
<</replace>>
<<replace '#exitNavigation'>>
<<if _skillCheckSucceeded>>
The two men share a grin and a shrug. "Okay," Yacht Guy tells you. "We'll [[take a look|FNG-21910 Follow me]]."
<<else>>
"Nah," he pronounces. "I didn't come to Thailand to <<if $kate.agency == "cia">>[[fuck an American|FNG-21280 Failed pitch]]<<elseif $kate.agency == "mi6">>[[fuck a Brit|FNG-21280 Failed pitch]]<<elseif $kate.agency == "asis">>[[fuck an Aussie|FNG-21280 Failed pitch]]<<elseif $kate.agency == "csis">>[[fuck a Canadian|FNG-21280 Failed pitch]]<<elseif $kate.agency == "nzsis">>[[fuck a Kiwi|FNG-21280 Failed pitch]]<<else>>ERROR IN KATE.AGENCY VAR<</if>>."<br />
<br />
"Yeah," Yacht Guy concurs. "Have a nice night, <div class="tooltip">nǐ yáng lājī<span class="tooltiptext">you foreign trash</span></div>."
<</if>>\
<</replace>>
<</rollDice>>
<</link>> with <div class="tooltip">1d10+2<span class="tooltiptext">+1 //Beauty//, +1 //Liking//</span></div> to tempt them inside.
</div>
</td>
</tr>
</table>
<</nobr>></div>
<div id="exitNavigation">\
</div>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Still figuring it out," you shrug. "It's my first day."
"Oh, sure," he scoffs. "Don' bullshit me." His accent's deeper, less sing-song than the locals. Chinese?
"Seriously," <<Amanda>> backs you up. "She just started tonight."
"Doing what?"
[[Barmaid.|FNG-21230 Barmaid]]
[[Topless barmaid.|FNG-21230 Barmaid][$kateSays to "toplessBarmaid"]]
<</page>><<silently>>
<<set _kateD10 to random(1,10)>>
<<set _diceDisplay to "1d10 @ "+_kateD10>> /*Show dice via formule, only used for display */
<<if $kateSays == "toplessBarmaid">>
<<set _modifiers to 2>>
<<else>>
<<set _modifiers to 1>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kateSays == "toplessBarmaid">>\
<<set _yachtGuyLikesKate to true>>\
"Topless barmaid," you admit.
<span class="greenHighlighter">Yacht Guy ''liked'' that.</span>
<<else>>\
"Barmaid," you tell him.
//"Topless// barmaid," <<Amanda>> clarifies.
<</if>>\
"And what abou' you?" he asks <<if $kateSays == "toplessBarmaid">><<Amanda>><<else>>her<</if>>.
"For <div class="tooltip">2000 Baht<span class="tooltiptext"><<if $kate.agency == "cia">>$60<<elseif $kate.agency == "mi6">>£40<<elseif $kate.agency == "asis">>$80<<elseif $kate.agency == "csis">>$80<<elseif $kate.agency == "nzsis">>$80<<else>>ERROR IN KATE.AGENCY VAR<</if>></span></div>," she arches an eyebrow, "anything you guys want."
"<div class="tooltip">Měiguó dàng fù<span class="tooltiptext">American slut</span></div>," chuckles Yacht Guy. He turns to his friend. "<div class="tooltip">Wei, qu bu qu yi xia?<span class="tooltiptext">Do you want to check it out, Wei?</span></div>"
The friend looks you over appraisingly. His gaze runs down your body; your <<if $kate.braSize == "large">>big tits, unsupported by the flimsy crop top<<else>>nipples straining inside the flimsy crop top<</if>>, your bared belly, your long naked legs.
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
<div id="skinnySkillCheck" class="greyHighlighter">
Make a ''Seduction check.'' Difficulty: Routine (6).
<<link "Roll 6 or higher">>
<<rollDice _diceDisplay>>
<<replace '#skinnySkillCheck'>>
<<silently>>
<<if _kateD10 + _modifiers gte 6>>
<<set _skillCheckSucceeded to true>>
<</if>>
<</silently>>
''Seduction check.'' Target: 6. You rolled: (_kateD10+_modifiers) = <<= _kateD10 + _modifiers>>. <<if _skillCheckSucceeded>>//Success.//<<else>>//Failure.//<</if>>
<</replace>>
<<replace '#exitNavigation'>>
<<if _skillCheckSucceeded>>
The two men share a grin and a shrug. "Okay," Yacht Guy tells you. "We'll [[take a look|FNG-21910 Follow me]]."
<<else>>
"Nah," he pronounces. "I didn't come to Thailand to <<if $kate.agency == "cia">>[[fuck an American|FNG-21280 Failed pitch]]<<elseif $kate.agency == "mi6">>[[fuck a Brit|FNG-21280 Failed pitch]]<<elseif $kate.agency == "asis">>[[fuck an Aussie|FNG-21280 Failed pitch]]<<elseif $kate.agency == "csis">>[[fuck a Canadian|FNG-21280 Failed pitch]]<<elseif $kate.agency == "nzsis">>[[fuck a Kiwi|FNG-21280 Failed pitch]]<<else>>ERROR IN KATE.AGENCY VAR<</if>>."<br />
<br />
"Yeah," Yacht Guy concurs. "Have a nice night, <div class="tooltip">nǐ yáng lājī<span class="tooltiptext">you foreign trash</span></div>."
<</if>>\
<</replace>>
<</rollDice>>
<</link>> with <div class="tooltip">1d10+_modifiers<span class="tooltiptext">+1 //Beauty//<<if $kateSays == "toplessBarmaid">>, +1 //Liking//<</if>></span></div> to tempt them inside.
</div>
</td>
</tr>
</table>
<</nobr>></div>
<div id="exitNavigation">\
</div>\
<</page>><<silently>>
<<set _kateD10 to random(1,10)>>
<<set _diceDisplay to "1d10 @ "+_kateD10>> /*Show dice via formule, only used for display */
<<set _modifiers to 1>>
<</silently>>\
<<header>>\
<<page>>\
"Bar full of naked women," you answer truthfully.
Yach Guy chuckles at that. He turns to his friend: "<div class="tooltip">Wei, qu bu qu yi xia?<span class="tooltiptext">Do you want to check it out, Wei?</span></div>"
The friend looks you over appraisingly. His gaze runs down your body; your <<if $kate.braSize == "large">>big tits, unsupported by the flimsy crop top<<else>>nipples straining inside the flimsy crop top<</if>>, your bared belly, your long naked legs.
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
<div id="skinnySkillCheck" class="greyHighlighter">
Make a ''Persuasion check.'' Difficulty: Routine (6).
<<link "Roll 6 or higher">>
<<rollDice _diceDisplay>>
<<replace '#skinnySkillCheck'>>
<<silently>>
<<if _kateD10 + _modifiers gte 6>>
<<set _skillCheckSucceeded to true>>
<</if>>
<</silently>>
''Persuasion check.'' Target: 6. You rolled: (_kateD10+_modifiers) = <<= _kateD10 + _modifiers>>. <<if _skillCheckSucceeded>>//Success.//<<else>>//Failure.//<</if>>
<</replace>>
<<replace '#exitNavigation'>>
<<if _skillCheckSucceeded>>
The two men share a grin and a shrug. "Okay," Yacht Guy tells you. "We'll [[take a look|FNG-21910 Follow me]]."
<<else>>
"Nah," he pronounces. "I didn't come to Thailand to <<if $kate.agency == "cia">>[[fuck an American|FNG-21280 Failed pitch]]<<elseif $kate.agency == "mi6">>[[fuck a Brit|FNG-21280 Failed pitch]]<<elseif $kate.agency == "asis">>[[fuck an Aussie|FNG-21280 Failed pitch]]<<elseif $kate.agency == "csis">>[[fuck a Canadian|FNG-21280 Failed pitch]]<<elseif $kate.agency == "nzsis">>[[fuck a Kiwi|FNG-21280 Failed pitch]]<<else>>ERROR IN KATE.AGENCY VAR<</if>>."<br />
<br />
"Yeah," Yacht Guy concurs. "Have a nice night, <div class="tooltip">nǐ yáng lājī<span class="tooltiptext">you foreign trash</span></div>."
<</if>>\
<</replace>>
<</rollDice>>
<</link>> with <div class="tooltip">1d10+_modifiers<span class="tooltiptext">+1 //Beauty//</span></div> to tempt them inside.
</div>
</td>
</tr>
</table>
<</nobr>></div>
<div id="exitNavigation">\
</div>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kateSays == "sorry">>\
"Sorry," you <<if hasVisited("FNG-21170 Sorry")>>repeat<<else>>murmur<</if>>.
<<elseif $kateSays == "nothing">>\
You say nothing, looking down at your new shoes on the dirty tarmac.
<<else>>\
(ERROR IN KATESAYS VAR)
<</if>>\
A minute or so passes in frosty silence. Then a tall, burly white guy in his 30s with sunburned skin and shabby clothes catches <<Amanda>>'s glance and comes shambling over, attracted by her flirty smile.
"Hey handsome, what's your name?" she coos.
She can't really think he's handsome, he'd be a 6 on a good day. But he eats it right up. "Billy," he tells her, [[smiling drunkenly|FNG-22010 Amanda and Billy]].
<</page>><<silently>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
"Don't worry about it," <<Amanda>> says. "Plenty more fish in the sea."
She's right. Almost immediately a tall, burly white guy in his 30s with sunburned skin and shabby clothes catches <<Amanda>>'s glance and comes shambling over, attracted by her flirty smile.
"Hey handsome, what's your name?" she coos.
She can't really think he's handsome, he'd be a 6 on a good day. But he eats it right up. "Billy," he tells her, [[smiling drunkenly|FNG-22010 Amanda and Billy]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Yacht Guy and his friend grin at each other. "Okay," he shrugs. "We have a look."
[[Follow me.|FNG-21910 Follow me]]
<</page>><<silently>>
<<set $header.line1 to "''HARD COCK CAFE''",
$header.line2 to "PATPONG / APRIL 2018">>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
<<Amanda>> stays out front; you lead the two Chinese men in through the long dark corridor of neon and naked female rock stars.
You push through the swing doors into the main club. //Livin' on a Prayer// is blaring out, one of the <span class="imageLink"><<link "Thai bargirls">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/smuk.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> is stripping onstage, and <span class="imageLink"><<link "Roxy">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/roxy.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> is pouring pints topless.
You escort the men to the bar. Two skimpily dressed <span class="imageLink"><<link "Thai">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/mem.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> <span class="imageLink"><<link "bargirls">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/ping.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> appear on their shoulders, as if by magic. You guess they'll take it from here.
<<link "//Go back out to <<Amanda>>.//" "FNG-22000 Coyoting Pt II">><</link>>
<</page>><<silently>>
<<emote-calm>>
<<set $header.line1 to "''PATPONG NIGHT MARKET''",
$header.line2 to "BANGKOK / APRIL 2018">>
<</silently>>\
<<header>>\
<<page>>\
Back out front, <<Amanda>> is talking with another guy, a tall, burly white guy in his 30s with sunburned skin and shabby clothes. He's smiling drunkenly, pawing her leg while she talks.
"Here she is," she says when you appear. "$kate.stripperName, this is Billy, show him to the bar, will ya?"
[[Sure thing.|FNG-22100 Bum grope]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
The next few minutes are the <<Amanda>> and Billy Show; you stand around like a third wheel as she promises him he's found the coolest club in Bangkok, and he smiles and paws her leg.
"$kate.stripperName'll [[take you in|FNG-22100 Bum grope]]," she says. "And I'll see you in there later."
<</page>><<silently>>
<<set $header.line1 to "''HARD COCK CAFE''",
$header.line2 to "PATPONG / APRIL 2018">>
<</silently>>\
<<header>>\
<<page>>\
He follows you into the corridor. He has to dip his head to go through the door; he must be 6'6 at least.
As you're walking him through the long dim hallway, his big hand settles on your [[butt cheek|FNG-22105 Rear view]].
<</page>><<silently>>
<<showRear>>
<</silently>>\
<<header>>\
<<page>>\
His hand's as big as a bunch of bananas. His palm rests on your booty shorts, his fingertips touch the bared underside of your buttock, giving it a firm squeeze.
//[[Push his hand away.|FNG-22110 Defensive Kate]]
[[Let him fondle your butt.|FNG-22120 Permissive Kate]]//
<</page>><<silently>>
<<showFront>>
<<emote-eyes-big>>
<<emote-brows-raised>>
<</silently>>\
<<header>>\
<<page>>\
//Oh god.// You tense up at the surprise grope, and instinctively swat away his massive paw. Billy just laughs and [[follows along|FNG-22130 Dropping off Billy]].
//Some o' the punters'll get a wee bit handsy...// Connor's words from the interview ring out in your mind. But knowing that intellectually, and having some random fucking giant casually lay his hand on your ass, are two totally different things.
<</page>><<silently>>
<<showFront>>
<<emote-eyes-big>>
<<emote-brows-raised>>
<</silently>>\
<<header>>\
<<page>>\
//Oh god.// You tense up at the unexpected touch, but otherwise manage to keep your cool. Billy accompanies you [[into the club|FNG-22130 Dropping off Billy]] with his hand on your ass the whole way.
//Some o' the punters'll get a wee bit handsy...// Connor's words from the interview ring out in your mind. But knowing that intellectually, and having some random fucking giant casually lay his hand on your ass, are two totally different things.
<</page>><<silently>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
Your work's like that for the next half-hour or so: flirting with guys in the street, escorting them inside, sometimes with an arm round your waist or a hand on your ass.
Even though you're bringing them in in ones and twos, each time you come back in the place looks a little busier and livelier. Drinks are flowing fast at the bar and there's a [[tinge of party excitement|FNG-22140 Targets spotted]] in the air.
<</page>><<silently>>
<<set $header.line1 to "''PATPONG NIGHT MARKET''",
$header.line2 to "BANGKOK / APRIL 2018">>
<</silently>>\
<<header>>\
<<page>>\
Back out in the night market, your spider senses tingle when you glimpse a big pack of rowdy, sunburned lads surging through the throng, holding beers in plastic cups. //Oh god, they're gonna notice m–//
"Hey boys!" <<Amanda>> squeals. Her face is lit up in flirty, playful excitement. "[[Where ya from|FNG-22150 Stag party]]?"
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You're quickly surrounded by twelve boisterous British lads with trendy haircuts and lobster pink sunburns: a stag party from Kent<<if $kate.agency != "mi6">> in the south of England<</if>>.
"Ahh come you two are doing this?" one asks. His voice is croaky and hoarse, probably from hours of shouting in pubs.
"We're backpackers, we're broke!" shrugs <<Amanda>>.
That admission gets a cold-blooded laugh from the stag party. "Hahaha! [[Slaaags|FNG-22160 Slaaags]]!"
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"C'mon, let's go in, you can see our titties," offers <<Amanda>>.
//"You can see our titties,"// sniggers one of the guys, mimicking her US accent.
"What about our beers?" croaks Hoarse Guy.
[[Bring 'em in.|FNG-22170 Bring 'em in]]
[[Drink them, you pussies.|FNG-22180 Drink them you pussies]]
<</page>><<silently>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
"Bring 'em in," you shrug.
<<include "FNG-22200 Corridor description">>
<</page>><<silently>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
"Drink 'em, you pussies."
<span class="greenHighlighter">Amanda ''loved'' that.</span>
A moment's scandalised //whoas// and laughter from the taunted stags – then they're all pouring beer down their throats, guzzling it down and tossing away their plastic cups in the street.
"Come on boys," wheezes Hoarse Guy. "Let's [[check it ahhht|FNG-22190 Corridor walk]]."
<</page>><<silently>>
<<set $header.line1 to "''HARD COCK CAFE''",
$header.line2 to "PATPONG / APRIL 2018">>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
<<include "FNG-22200 Corridor description">>
<</page>>And so you end up returning into the gloomy corridor, this time surrounded by a dozen drunk dickheads from <<if $kate.agency == "mi6">>Kent<<else>>England<</if>>.
<<Amanda>> is up ahead, laughing her ass off as one of them playfully holds up her tiny skirt all the way back in. Her bare buttocks shift hypnotically up and down as she walks.
Two different men's hands cup and squeeze your ass, all the way back [[into the club|FNG-23000 Club reëntry]].<<silently>>
<<set $header.line1 to "''HARD COCK CAFE''",
$header.line2 to "PATPONG / APRIL 2018">>
<</silently>>\
<<header>>\
<<page>>\
Once you pass through the swing doors, all the available <div class="tooltip">bargirls<span class="tooltiptext">club prostitutes</span></div> swoop in on your gang of stags, like World War II fighter planes swarming over a pack of enemy bombers.
<<if hasVisited("FNG-22180 Drink them you pussies")>>\
You use the distraction to slip [[back behind the bar|FNG-23100 Behind the bar (thirsty stags version)]].
<<else>>\ You use the distraction to slip [[back behind the bar|FNG-24000 Asian man]].
<</if>>\
<</page>><<silently>>
<<set $header.line1 to "''MAIN BAR''",
$header.line2 to "HARD COCK CAFE / APRIL 2018">>
<</silently>>\
<<header>>\
<<page>>\
It's a big relief to get back behind the bar. You know you'll have to strip off again, but at least you'll have a big block of wood and glowing blue neon to protect you.
The atmosphere's really changed now; with the stag party, there's maybe thirty or forty customers in. The place is nowhere near packed, but the bar is buzzing and busy. The music's been turned up, too.
Roxy's busy serving, and the stags all need fresh drinks. A few of them are already at the bar trying to get your attention, and you haven't even taken your clothes off yet.
//[[Take off your booty shorts.|FNG-23300 Shorts off]]
[[Take off your t-shirt.|FNG-23200 T-shirt off]]//
<</page>><<silently>>
<<removeTop>>
<</silently>>\
<<header>>\
<<page>>\
You peel off your t-shirt, baring your breasts for the customers. After being outside in the warm night, the chilled air feels frigid on your exposed skin and nipples.
<<if $kate.isWearing.includes("shorts")>>\
[[Take off your booty shorts.|FNG-23300 Shorts off]]
<<else>>\
<<include "FNG-23400 Ready to serve">>
<</if>>\
<</page>><<silently>>
<<removeShorts>>
<</silently>>\
<<header>>\
<<page>>\
You peel down your tight booty shorts and step out of them. Now you're back down to your skimpy thong.
<<if $kate.isWearing.includes("top")>>\
[[Take off your t-shirt.|FNG-23200 T-shirt off]]
<<else>>\
<<include "FNG-23400 Ready to serve">>
<</if>>\
<</page>>You tuck the little clothing items away on a shelf behind the bar, then [[get ready to serve a customer|FNG-23500 Hoarse Guy]].<<silently>>
<<unset $kateSays>>
<</silently>>\
<<header>>\
<<page>>\
It's Hoarse Guy. The music's now so loud that you'd have to lean over the bar to hear his order, even if his voice wasn't husky.
You step up on the rail and lean over the bar<<if $kate.hairStyle != "short">>, tucking your hair behind your ear so he can shout into it<</if>>.
"<<if $kate.braSize == "small">>Cute piercings<<elseif $kate.braSize == "medium">>Nice tits<<else>>You've got great tits<</if>>," he shouts.
<<if $kate.braSize == "large">>\
[[I know.|FNG-23600 I know]]
<<else>>\
[[You think?|FNG-23620 You think?]]
<</if>>\
[[Thanks, what can I get you?|FNG-23610 What can I get you][$kateSays to "thanks"]]
[[What can I get you?|FNG-23610 What can I get you]]
<</page>><<silently>>
<<emote-mouth-open>>
<</silently>>\
<<header>>\
<<page>>\
"I know," you assure him. Guys have been telling you that for [[a long time|FNG-23700 Shake 'em]].
<</page>><<silently>>
<<emote-mouth-open>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kateSays == "thanks">>\
"Thanks," you shout back. "What can I get you?"
<<else>>\
"What can I get you?" you shout back.
<</if>>\
"[[Ten pints|FNG-23800 Ten pints]], darlin'," he shouts.
<</page>><<silently>>
<<emote-mouth-open>>
<</silently>>\
<<header>>\
<<page>>\
"You think?" you shout back, coyly. <<if hasVisited("WELBANG-393000 Nipples. Pierced")>>"They're new."<</if>>
"Oh yeah," he shouts back, gesturing for you to [[straighten up|FNG-23630 Boob assessment]].
<</page>><<silently>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
You straighten up behind the bar, subtly sucking in your stomach and casually arching your back.
Hoarse Guy shouts something into the ear of the stag beside him at the bar, and both men appraisingly stare at your bod. They shout some comments to each other, back and forth, then Hoarse Guy [[beckons you back in|FNG-23640 They're grrreat]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You step on the rail and bend over the bar. This time you've got two men shouting in your ears.
<<if $kate.braSize == "small">>\
"They're fucking sexy," shouts the other guy.
"We both like 'em," shouts Hoarse Guy.
<<else>>\
"They're perfect," shouts the other guy.
"Not too big, not too small," shouts Hoarse Guy. "Perfect."
<</if>>\
[[Thanks guys, what can I get you?|FNG-23650 Thanks what'll it be]]
<</page>><<silently>>
<<emote-mouth-open>>
<</silently>>\
<<header>>\
<<page>>\
"Thanks guys," you shout, as if you actually give a shit about what these two drunk randoms think about your <<if $kate.braSize == "small">>nipple piercings<<else>>bra size<</if>>. "What can I get you?"
"[[Ten pints|FNG-23800 Ten pints]], darlin'," shouts Hoarse Guy, holding up all his fingers and thumbs.
<</page>><<silently>>
<<emote-mouth-calm>>
<</silently>>\
<<header>>\
<<page>>\
He laughs at that. "Give 'em a shake." he shouts in your ear.
[[Nope. What can I get you?|FNG-23710 Nope]]
[[If I do, will you hurry up and order?|FNG-23720 Kate sets a condition][$kateSays to "willUOrder"]]
[[Okay, if you buy me a shot.|FNG-23720 Kate sets a condition][$kateSays to "buyMeAShot"]]
<</page>><<silently>>
<<emote-mouth-open>>
<</silently>>\
<<header>>\
<<page>>\
"Nope," you shout back, and he laughs. "What can I get you?"
"[[Ten pints|FNG-23800 Ten pints]], darlin'," he shouts.
<</page>><<silently>>
<<emote-mouth-open>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kateSays == "willUOrder">>\
"If I do, will you hurry up and order?" you shout.
<<elseif $kateSays == "buyMeAShot">>\
"If you buy me a shot," you shout.
<<else>>\
(ERROR IN KATESAYS VAR)
<</if>>\
Hoarse Guy [[nods eagerly|FNG-23730 Boob shake]] and flashes you the "ok" sign.
<</page>><<silently>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
You straighten up behind the bar.
What you're about to do would feel absolutely ridiculous, if not for the rapt attention written all over Hoarse Guy's face.
//[[Shake your chest.|FNG-23740 Kate shakes her titties]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
With a quick glance to your right – Roxy's not looking, thank goodness – you shimmy your chest and give your boobs a little shake.
Okay, you were wrong, you //do// feel ridiculous. But Hoarse Guy seems pleased. He stares at your big, wobbling tits and mouths something you can't hear, but looks like him muttering //fucking hell// to himself.
[[Okay, what can I get you?|FNG-23750 What'll it be]]
<</page>><<silently>>
<<emote-brows-worried>>
<<emote-eyes-big>>
<<emote-mouth-beam>>
<</silently>>\
<<header>>\
<<page>>\
You lean over the bar again. "Okay," you shout, "what can I get you?"
"Fuckin' hell, darlin'," he shouts back. "[[Ten pints|FNG-23800 Ten pints]]. And anything you want. Fuck. Marry me."
<</page>><<silently>>
<<emote-calm>>
<<if hasVisited("FNG-17330 Shot")>>\
<<if $kateChoseTequila>>
<<set $katesShotOfChoice to "tequila">>
<<else>>
<<set $katesShotOfChoice to "Jäger">>
<</if>>
<<else>>
<<set $katesShotOfChoice to either("tequila", "Jäger", "vodka", "rum",)>>
<</if>>\
<</silently>>\
<<header>>\
<<page>>\
You pour ten pints of Chang, shuttling between your taps and Roxy's to get them poured faster. Your hands are wet and your boobs are spattered with drops of cold Chang when you're done.
Hoarse Guy buys you a shot of $katesShotOfChoice and you knock it back with him before you [[serve the next customer|FNG-25000 Bar atmosphere]].
<</page>><<silently>>
<<set $header.line1 to "''MAIN BAR''",
$header.line2 to "HARD COCK CAFE / APRIL 2018">>
<</silently>>\
<<header>>\
<<page>>\
Roxy's busy serving. An Asian man waiting at the bar catches your eye, exuding that anxious, "next in line" vibe.
He doesn't look like the other customers in here; he looks older, grizzled, more world-worn. Poorer. The lines etched deep in his dark skin speak of a lifetime of hard outdoor work.
//[[Serve him.|FNG-24005 Clothed service]]
[[Strip off your clothes first.|FNG-24010 Kate strips respectfully]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
//Better serve this guy,// you think. You step up on the rail to [[take his order|FNG-24050 No English]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"One second," you mouth, holding up your finger to let the old man know you've noticed him.
//[[Take off your booty shorts.|FNG-24030 Shorts off]]
[[Take off your t-shirt.|FNG-24020 T-shirt off]]//
<</page>><<silently>>
<<removeTop>>
<</silently>>\
<<header>>\
<<page>>\
The old man watches you peel off your t-shirt, baring your soft, smooth breasts to him and the others. After being outside in the warm night, the chilled air feels frigid on your exposed skin and nipples.
<<if $kate.isWearing.includes("shorts")>>\
[[Take off your booty shorts.|FNG-24030 Shorts off]]
<<else>>\
<<include "FNG-24040 Ready to serve">>
<</if>>\
<</page>><<silently>>
<<removeShorts>>
<</silently>>\
<<header>>\
<<page>>\
You peel down your tight booty shorts and step out of them. Now you're back down to your skimpy thong.
<<if $kate.isWearing.includes("top")>>\
[[Take off your t-shirt.|FNG-24020 T-shirt off]]
<<else>>\
<<include "FNG-24040 Ready to serve">>
<</if>>\
<</page>>You tuck your little clothing items away on a shelf behind the bar, then [[step up on the rail|FNG-24050 No English]] to get the old man's order.<<silently>>
<</silently>>\
<<header>>\
<<page>>\
You're about to lean in and offer him your ear – but he waves you back, brusquely.
Clutching a brown <div class="tooltip">฿1000 note<span class="tooltiptext"><<if $kate.agency == "cia">>$30<<elseif $kate.agency == "mi6">>£20<<elseif $kate.agency == "asis">>$40<<elseif $kate.agency == "csis">>$40<<elseif $kate.agency == "nzsis">>$40<<else>>ERROR IN KATE.AGENCY VAR<</if>></span></div> in one hand, he points a wrinkled finger at the bar behind you.
It looks like he's pointing at the liquor bottles.
[[You want Sangsom?|FNG-24050 You want liquor?][$kateSays to "Sangsom"]]
[[You want tequila?|FNG-24050 You want liquor?][$kateSays to "tequila"]]
[[You want gin? Gin & Tonic?|FNG-24050 You want liquor?][$kateSays to "gin? Gin & Tonic"]]
<</page>><<silently>>
<<emote-brows-raised>>
<<emote-mouth-open>>
<</silently>>\
<<header>>\
<<page>>\
"You want $kateSays?" you ask, pointing to a bottle.
He shakes his head, stabs the air with his finger again.
<<if $kateSays != "Sangsom">>\
[[You want Sangsom?|FNG-24060 Second attempt][$secondAttempt to "Sangsom"]]
<</if>>\
<<if $kateSays != "tequila">>\
[[You want tequila?|FNG-24060 Second attempt][$secondAttempt to "tequila"]]
<</if>>\
<<if $kateSays != "gin? Gin & Tonic">>\
[[You want gin? Gin & Tonic?|FNG-24060 Second attempt][$secondAttempt to "gin? Gin & Tonic"]]
<</if>>\
[[You want JD?|FNG-24060 Second attempt][$secondAttempt to "JD"]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"You want $secondAttempt?" you try.
He shakes his head in frustration, points again, jabbing the air. //Ohhhh...is he pointing through to the other side of the bar? At the Thai barmaids?//
[[You want Káyk?|FNG-24070 You want Kayk?]]
[[You want Ploy?|FNG-24080 You want Ploy?]]
<</page>><<silently>>
<<unset $secondAttempt>>
<</silently>>\
<<header>>\
<<page>>\
"You want Káyk?" you shout.
He shakes his head, but the excitement in his eyes tells you that you're on the right track.
[[You want Ploy?|FNG-24080 You want Ploy?]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"You want Ploy?" <<if not hasVisited("FNG-24070 You want Kayk?")>>you shout.<</if>>
The old man nods and beams a big, gap-tooth smile. //Is he her dad or something?//
//[[Get Ploy.|FNG-24090 Kate gets Ploy]]//
<</page>><<silently>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
You head round the other side of the bar to get <span class="imageLink"><<link "Ploy">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/ploy.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>.
She's about to serve a guy, but she breaks away when she sees you. "Hi," she shouts, leaning up into your ear to be heard.
[[This guy on my side wants you.|FNG-24100 Kate asks for help][$kateSays to "thisGuyWantsYou"]]
[[Can you help me with a customer?|FNG-24100 Kate asks for help][$kateSays to "canUHelp"]]
[[I don't know what this guy wants.|FNG-24100 Kate asks for help][$kateSays to "idk"]]
<</page>><<silently>>
<<emote-mouth-open>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kateSays == "thisGuyWantsYou">>\
"This guy on my side wants you," you shout in her ear. After all the guy hair you've been getting up close to tonight, Ploy's long straight hair smells incredibly fragrant and feminine.
<<elseif $kateSays == "canUHelp">>\
"Can you help me with a customer?" you shout in her ear. After all the guy hair you've been getting up close to tonight, Ploy's long straight hair smells incredibly fragrant and feminine.
<<elseif $kateSays == "idk">>\
"I don't know what this guy wants," you shout in her ear. After all the guy hair you've been getting up close to tonight, Ploy's long straight hair smells incredibly fragrant and feminine.
<<else>>\
(ERROR IN KATESAYS VAR)
<</if>>\
She nods, and follows you back round to the [["western" side of the bar|FNG-24110 Recognition]].
<</page>><<silently>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
Ploy recognises him when she sees him, offering him a smile and a <div class="tooltip">wai<span class="tooltiptext">the traditional greeting bow of Thailand</span></div> before taking his money. She beckons you over to your [[cash register|FNG-24120 Cash register]].
<</page>><<silently>>
<<showRear>>
<</silently>>\
<<header>>\
<<page>>\
"He from night market," Ploy shouts into your ear. "He come in every night. Give him change in <div class="tooltip">hun-dred<span class="tooltiptext">฿100 = <<if $kate.agency == "cia">>$3<<elseif $kate.agency == "mi6">>£2<<elseif $kate.agency == "asis">>$4<<elseif $kate.agency == "csis">>$4<<elseif $kate.agency == "nzsis">>$4<<else>>ERROR IN KATE.AGENCY VAR<</if>></span></div> and bottle Leo beer, no charge. He friend of owner."
[[Thanks.|FNG-24130 Thanks Ploy]]
[[Why doesn't he go to your side?|FNG-24140 Why is he on my side?]]
<</page>><<silently>>
<<emote-mouth-open>>
<</silently>>\
<<header>>\
<<page>>\
"Thanks," you shout. Ploy smiles and leaves you to it.
//[[Give the old man his change and beer.|FNG-24150 Kate serves the Old Man]]//
<</page>><<silently>>
<<emote-mouth-open>>
<</silently>>\
<<header>>\
<<page>>\
"Why doesn't he go to your side?" you shout.
"He like <div class="tooltip">farang<span class="tooltiptext">foreign</span></div> girl," Ploy explains.
[[Thanks.|FNG-24130 Thanks Ploy]]
<</page>><<silently>>
<<emote-calm>>
<<showFront>>
<</silently>>\
<<header>>\
<<page>>\
You hand the old man ten red <div class="tooltip">฿100<span class="tooltiptext">฿100 = <<if $kate.agency == "cia">>$3<<elseif $kate.agency == "mi6">>£2<<elseif $kate.agency == "asis">>$4<<elseif $kate.agency == "csis">>$4<<elseif $kate.agency == "nzsis">>$4<<else>>ERROR IN KATE.AGENCY VAR<</if>></span></div> notes, and a free bottle of cold Leo beer. He nods and gives you a gappy smile as a reward.
<<if $kate.isWearing.includes("top")>>\
You catch a testy little glance from Roxy. //Better undress before I serve anybody else.//
//[[Take off your booty shorts.|FNG-24170 Shorts off]]
[[Take off your t-shirt.|FNG-24160 T-shirt off]]//
<<else>>\
You look around for your [[next customer|FNG-25000 Bar atmosphere]].
<</if>>\
<</page>><<silently>>
<<removeTop>>
<</silently>>\
<<header>>\
<<page>>\
The old man watches you peel off your t-shirt, baring your soft, smooth breasts to him and the others. After being outside in the warm night, the chilled air feels frigid on your exposed skin and nipples.
<<if $kate.isWearing.includes("shorts")>>\
[[Take off your booty shorts.|FNG-24170 Shorts off]]
<<else>>\
<<include "FNG-24180 Ready to serve">>
<</if>>\
<</page>><<silently>>
<<removeShorts>>
<</silently>>\
<<header>>\
<<page>>\
You peel down your tight booty shorts and step out of them. Now you're back down to your skimpy thong.
<<if $kate.isWearing.includes("top")>>\
[[Take off your t-shirt.|FNG-24160 T-shirt off]]
<<else>>\
<<include "FNG-24180 Ready to serve">>
<</if>>\
<</page>>Back in uniform. Such as it is. You tuck your little clothing items away on a shelf behind the bar, then look around for your [[next customer|FNG-25000 Bar atmosphere]].<<silently>>
<</silently>>\
<<header>>\
<<page>>\
The atmosphere in here is definitely picking up. For the first couple of hours it was a slow shift, mostly serving fat old sexpats; now it's louder, busier, and there are quite a few guys your own age in here. Some are even quite easy on the eye.
<<Amanda>>'s missing...actually, most of the bar girls are missing. The crowd is happier and animated now everybody's been drinking for a few hours.
There's something different about Roxy now. During the early shift, she was slouching around; now she's energised...vivacious. She's holding herself differently; more upright, more sexy, stomach in, chin up, back a little arched to show off her breasts.
It's only when you see it in her that you realise [[you're doing it, too|FNG-24190 Moo's show]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
One of the bargirls – <span class="imageLink"><<link "the MILFy one">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/moo.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> – just finished her dance up on stage.
Wearing only thigh-length PVC boots with sky-high platforms, she bends at the waist to collect her scattered clothes, giving the audience a few last looks at her shaven pussy, and the glinting purple "gemstone" decorating the pommel of the buttplug shoved up her ass.
"Okay that was Moo, guys, less hear it for Moo," announces the DJ. One of the stags at the bar moos like a cow in response. "Nex' girl in 10 minute. And don' forget, girl/girl show at ten, you don' wanna miss, now [[Metallica|FNG-25000 Metallica]]..."
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
A big dirty guitar riff kicks in, and there's a rush at the bar as a dozen guys want drinks at once.
First up is one of the old sexpats, an English guy you served earlier. Despite being at least 50, he has a stud earring and long hair – a lank grey ponytail, possibly grown to compensate for the hairline retreating over the top of his head.
He's one of the regulars here; he bought you a shot earlier to celebrate your first day on the job. He's been drinking for a couple of hours.
//[[Step up and take his order.|FNG-25010 What can I get you?]]//
<</page>><<silently>>
<<emote-mouth-open>>
<</silently>>\
<<header>>\
<<page>>\
"Hi!" You step on the rail and lean over the bar. Beardy – Sam, the photographer – is hanging out with him now. "Another Leo?"
//[[Listen to his order.|FNG-25020 Boob grope]]//
<</page>><<silently>>
<<emote-calm>>
<<emote-brows-raised>>
<<emote-eyes-big>>
<</silently>>\
<<header>>\
<<page>>\
"Nah," he shouts into your ear, making your eardrum tickle. "Two Jack and Cokes, please, sweetie."
You freeze as he casually reaches up and cups your breast. Right there at the bar!
Connor told you not to freak out about getting groped. But...//Jesus!//
<span class="greyedOut">//[Retreat behind the bar]//</span> [[Coming up!|FNG-25040 Kate slithers away from the first grope]]
<span class="greyedOut">//[Swat his hand away]//</span> [[Hey!|FNG-25030 Kate swats away the first grope]]
<span class="greyedOut">//[Let him grope you]//</span> [[Um...with ice and lime?|FNG-25050 Kate double checks Pete's order]]
<</page>><<silently>>
<<emote-brows-raised>>
<<emote-mouth-open>>
<</silently>>\
<<header>>\
<<page>>\
"Hey!" you swat his hand away and escape back behind the bar, out of reach.
Ponytail and Beardy both laugh at your shocked reaction.
[[Make them two Jack & Cokes.|FNG-25110 Kate makes Jack & Cokes]]
<</page>><<silently>>
<<emote-brows-raised>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
"Er, okay!" You slither quickly back over the bar and out of range.
Ponytail and Beardy burst out laughing at the startled look on your face.
[[Make them two Jack & Cokes.|FNG-25110 Kate makes Jack & Cokes]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Um," you freeze for a second, bent over the bar, tense and unmoving. Grey Ponytail gives your boob a little squeeze.
[[Do you want ice and lime?|FNG-25060 Ice and lime]]
<</page>><<silently>>
<<emote-calm>>
<<emote-mouth-open>>
<</silently>>\
<<header>>\
<<page>>\
You put your mouth back to his ear. His hand stays on your breast as it moves. "[[Ice and lime|FNG-25070 Yes please]] with that?" you shout.
<span class="greenHighlighter">Pete ''loved'' that.</span> <span class="greenHighlighter">Sam ''loved'' that.</span>
<</page>><<silently>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kate.hairStyle != "short">>Pete curls your hair out of your ear with his free hand. "Yes please, $kate.stripperName," he shouts.<<else>>Pete leans down to shout in your ear. "Yes please, $kate.stripperName."<</if>>
Beardy reaches up, touches your other breast, gently squeezes your hard nipple.
[[Coming up.|FNG-25075 Coming up]]
[[Singles or doubles?|FNG-25080 Singles or doubles?]]
<</page>><<silently>>
<<emote-mouth-open>>
<</silently>>\
<<header>>\
<<page>>\
"Coming up," you shout in his ear, before [[slithering back across the bar|FNG-25100 Slitherer]].
<</page>><<silently>>
<<emote-mouth-open>>
<</silently>>\
<<header>>\
<<page>>\
"Singles or doubles?" you shout at Grey Ponytail. You nearly gasp in his ear when he squeezes your nipple at the same time as Beardy does, but manage to [[keep your composure|FNG-25090 Doubles]].
<span class="greenHighlighter">Pete ''loved'' that.</span> <span class="greenHighlighter">Sam ''loved'' that.</span>
<</page>><<silently>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
"Doubles," shouts Ponytail, giving your nipple a soft, sensual //flick.//
[[Coming up.|FNG-25075 Coming up]]
<</page>><<silently>>
<<emote-calm>>
<<emote-mouth-oh>>
<<first>>
<<addNotification "Arousal +1" "Your thong's soaked.">>
<</first>>
<</silently>>\
<<header>>\
<<page>>\
Both of them are staring at you, kind of stunned. You feel the same. Neither of these guys would ever, ever have a chance with you. Not in a thousand years.
But doing that made you wet as fuck. //Fuck. What am I doing.//
<<if hasVisited("FNG-25080 Singles or doubles?")>>\
//[[Make them two double Jack & Cokes, with ice and lime.|FNG-25110 Kate makes Jack & Cokes]]//
<<else>>\
//[[Make them two Jack & Cokes, with ice and lime.|FNG-25110 Kate makes Jack & Cokes]]//
<</if>>\
<</page>><<silently>>
<<emote-calm>>
<<showRear>>
<</silently>>\
<<header>>\
<<page>>\
You grab two highball glasses and turn around to use the bar optics. //Fuuuck.//
<<if hasVisited("FNG-25100 Slitherer")>>\
<<set _katesFantasy to $kate.kinks.random()>>\
It's obviously the situation, not these guys. //Obviously.//
It's something about the situation, <<if _katesFantasy == "masochist">>being so vulnerable amidst all<<elseif _katesFantasy == "submissive">>stripping off and serving<<elseif _katesFantasy == "exhibitionist">>being naked in front of<<else>>//[ERROR IN KATESFANTASY TEMP VAR]//<</if>> these men, that's turning you on, not the men themselves.
But you doubt they're smart enough to understand that.
<<if hasVisited("FNG-25080 Singles or doubles?")>>\
//[[Pour two double JDs.|FNG-25130 JD squirt]]//
<<else>>\
//[[Pour two single JDs.|FNG-25130 JD squirt]]//
<</if>>\
<<else>>\
Connor warned you about being groped, but you still can't quite believe that old guy just reached up and grabbed your tit.
Then just...//laughed// at your reaction. It's obviously no big deal here. //[[Fuuuck!|FNG-25120 Turned on]]//
<</if>>\
<</page>><<silently>>
<<first>>
<<addNotification "Arousal +1" "Your nipples are hard, your pussy's wet.">>
<</first>>
<<set _katesFantasy to $kate.kinks.random()>>
<</silently>>\
<<header>>\
<<page>>\
What's not helpful is how turned on and responsive your body feels right now.
It's obviously the situation, not any of these men. //Obviously.// Ponytail wouldn't have a chance with you in a thousand years.
It's something about <<if _katesFantasy == "masochist">>being so vulnerable amidst all<<elseif _katesFantasy == "submissive">>stripping off and serving<<elseif _katesFantasy == "exhibitionist">>being naked in front of<<else>>//[ERROR IN KATESFANTASY TEMP VAR]//<</if>> these men that's turning you on, not the men themselves. But you doubt any of them are smart enough to understand that.
<<if hasVisited("FNG-25080 Singles or doubles?")>>\
//[[Pour two double JDs.|FNG-25130 JD squirt]]//
<<else>>\
//[[Pour two single JDs.|FNG-25130 JD squirt]]//
<</if>>\
<</page>><<silently>>
<<emote-calm>>
<<showFront>>
<</silently>>\
<<header>>\
<<page>>\
//Deep breath. Poker face.// You squirt <<if hasVisited("FNG-25080 Singles or doubles?")>>two measures<<else>>a measure<</if>> of JD into each highball, then turn back to face them.
Both gross old guys are leering at you disgustingly. They probably have stinky erections in their pants. If the soda gun had a button that fired holy water, you're pretty sure it'd melt them.
You use it to fill both their glasses with Coke instead, and slide them across the blue neon counter.
<span class="greyedOut">//[Lean over the bar]//</span> [[That's 400 Baht!|FNG-25160 You heard me][$kateSays to "400"]]
<span class="greyedOut">//[Just shout it]//</span> [[400 Baht!|FNG-25140 Pervert says what]]
<</page>><<silently>>
<<emote-mouth-open>>
<</silently>>\
<<header>>\
<<page>>\
"That's 400 Baht!" you shout.
"What?" shouts Ponytail, cupping his ear.
[[I said 400 Baht!|FNG-25150 I said 400 Baht]]
<span class="greyedOut">//[Lean across the bar]//</span> [[400 Baht.|FNG-25160 You heard me][$kateSays to "400"]]
<span class="greyedOut">//[Lean across the bar]//</span> [[You heard me.|FNG-25160 You heard me][$kateSays to "youHeardMe"]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"I said 400 Baht!" You hold up four fingers to illustrate.
"I can't hear you!" Ponytail shouts. He beckons you closer. Beardy titters like this is hilarious.
<span class="greyedOut">//[Lean across the bar]//</span> [[400 Baht.|FNG-25160 You heard me][$kateSays to "400"]]
<span class="greyedOut">//[Lean across the bar]//</span> [[You heard me.|FNG-25160 You heard me][$kateSays to "youHeardMe"]]
<span class="greyedOut">//[Lean across the bar]//</span> [[You're a perv.|FNG-25160 You heard me][$kateSays to "youPerv"]]
<</page>><<silently>>
<<emote-mouth-open>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kateSays == "400">>\
You step up on the rail, and lean over the bar. "400," you [[shout in his ear|FNG-25170 Ponytail pays up]].
<<elseif $kateSays == "youHeardMe">>\
You step up on the rail, and lean over the bar. "You heard me," you [[shout in his ear|FNG-25170 Ponytail pays up]].
<<elseif $kateSays == "youPerv">>\
You step up on the rail, and lean over the bar. "You're a perv," you [[shout in his ear|FNG-25170 Ponytail pays up]].
<<else>>\
(ERROR IN KATESAYS VAR)
<</if>>\
<</page>><<silently>>
<<emote-mouth-calm>>
<</silently>>\
<<header>>\
<<page>>\
<<if hasVisited("FNG-25100 Slitherer")>>Both men immediately cup your breasts again<<else>>He cups your breast again<</if>>, of course. With his free hand, Ponytail extracts a violet-coloured <div class="tooltip">฿500 note<span class="tooltiptext"><<if $kate.agency == "cia">>$15<<elseif $kate.agency == "mi6">>£10<<elseif $kate.agency == "asis">>$20<<elseif $kate.agency == "csis">>$20<<elseif $kate.agency == "nzsis">>$20<<else>>ERROR IN KATE.AGENCY VAR<</if>></span></div> from his pocket, and slides it over the bar.
"Get yourself a shot," he shouts.
//Okay.// You fucking [[need it|FNG-25180 Shot]].
<</page>><<silently>>
<<set _katesShotOfChoice to either ("vodka", "JD", "tequila", "Jäger", "gin", "rum", "Sangsom")>>
<</silently>>\
<<header>>\
<<page>>\
You knock down a shot of _katesShotOfChoice before moving onto the next customer. He's a chubby white kid, a couple years younger than you, with curly auburn hair and alcohol flushed cheeks.
//[[Step up and take his order.|FNG-26000 Service]]//
<</page>><<silently>>
<<emote-mouth-open>>
<</silently>>\
<<header>>\
<<page>>\
You hook a heel onto the footrail, and lean over the bar for him. "What can I get you?" you [[shout|FNG-26010 Young groper]].
<</page>><<silently>>
<<emote-calm>>
<<emote-brows-raised>>
<</silently>>\
<<header>>\
<<page>>\
His pudgy hand cups your boob. "Wow. Um...a beer, please," he shouts in your ear. <<if $kate.agency == "asis">>A young fellow Aussie.<<else>>A young Aussie.<</if>>
<span class="greyedOut">//[Pull away]//</span> [[Coming up!|FNG-26020 Quick service][$kateSays to "pullAway"]]
<span class="greyedOut">//[Swat his hand away]//</span> [[Okay!|FNG-26020 Quick service][$kateSays to "swat"]]
<span class="greyedOut">//[Let him grope you]//</span> [[We have Chang, Singha and Leo.|FNG-26030 Thorough service]]
<</page>><<silently>>
<<emote-mouth-open>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kateSays == "pullAway">>\
<<set $katesGropingPolicy to "pullAway">>\
"Coming up!" you shout, quickly slithering [[back behind the bar|FNG-26040 Chang o'clock]] and out of his pudgy grasp.
<<elseif $kateSays == "swat">>\
<<set $katesGropingPolicy to "swat">>\
"Okay!" you swat his pudgy paw away, like you're batting away an insect, and slither [[back behind the bar|FNG-26040 Chang o'clock]].
<<else>>\
(ERROR IN KATESAYS VAR)
<</if>>\
<</page>><<silently>>
<<emote-brows-calm>>
<<emote-mouth-open>>
<<set $katesGropingPolicy to "encouraging">>
<</silently>>\
<<header>>\
<<page>>\
"We have Chang, Singha and Leo," you shout in his ear.
<span class="greenHighlighter">Aaron ''loved'' that.</span>
"Um. Wow. Fuck," he says, reaching up and cupping your other bare breast while he shouts in your ear. "[[Chang, please|FNG-26040 Chang o'clock]]," he shouts, giving your <<if $kate.braSize == "small">>small<<elseif $kate.braSize == "medium">>perky<<else>>big<</if>> boobs a squeeze.
<</page>><<silently>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
<<if hasVisited("FNG-26030 Thorough service")>>\
You slither back behind the bar, out of his pudgy grasp.
<</if>>\
//Okay. This is obviously happening now.// Connor warned you about it, and you'll just have to deal with it.
You click on the beer tap and pour the kid <<if hasVisited("FNG-26030 Thorough service")>>his<<else>>a<</if>> pint of Chang. It spatters up on your boobs when you click it off.
[[200 Baht!|FNG-26050 Aaron's beer]]
<</page>><<silently>>
<<emote-mouth-open>>
<</silently>>\
<<header>>\
<<page>>\
You step up on the rail and lean over the bar; his fleshy hands grab both your boobs. "200!" you shout in his ear.
"Okay!" He hands over <div class="tooltip">two red ฿100 notes<span class="tooltiptext">฿200 = <<if $kate.agency == "cia">>$6<<elseif $kate.agency == "mi6">>£4<<elseif $kate.agency == "asis">>$8<<elseif $kate.agency == "csis">>$8<<elseif $kate.agency == "nzsis">>$8<<else>>ERROR IN KATE.AGENCY VAR<</if>></span></div>, the exact money.
That little dork just felt you up twice, and [[didn't even tip|FNG-26055 No tip]].
<</page>><<silently>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
There must be fifty guys in the club now. They trickle in from the street in ones and twos, hit the bar, watch a stage show. Some of them leave the way they came; some go through the arch with a <div class="tooltip">bargirl<span class="tooltiptext">club prostitute</span></div>, not to be seen again.
//Where are they exiting?// Not the way they came. That's tactically relevant, you'll definitely need to find out. Somehow.
In the early shift, the bargirls were all hanging around the bar; now they're scarce. You see them stripping onstage, and you see them working the crowd. But now it's busy, it doesn't take them long to seduce a tourist and lead him away through the [[neon yellow archway|FNG-26060 More naked]] in the corner near the stage.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Unexpectedly, you're more on display than the <div class="tooltip">bargirls<span class="tooltiptext">club prostitutes</span></div>, most of the time.
Up on stage, they get naked every time. In that respect, you've got more dignity than them – nobody's seen you bend over on stage and spread your ass cheeks apart. All seven of the bargirls have done that, over and over. You feel like you've seen more of them than their gynaecologists.
But when they come out on the club floor, they're dressed. Dressed like sluts – but dressed. While you and Roxy and the others are //permanently// on display.
You can't even stop and drink a glass of water without men [[staring at you|FNG-27000 Kate's shift]] while you do it.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Time passes, quicker now you're busy. You <<if $katesGropingPolicy == "swat">>give up trying to stop<<else>>get used to<</if>> the customers feeling up your boobs at the bar.
No one touched you for the first few hours; now the club's busy and everybody's drinking, everybody's casually copping a feel of your tits while they shout in your ear.
At first you thought this might be a "hazing the new girl" kind of thing. But Roxy's customers are openly pawing her too, and you guess so are Ploy's and Káyk's around the other side.
If you hadn't experienced it, you'd never believe how quickly it feels...//normal// [[in this environment|FNG-27010 Turned on]].
<</page>><<silently>>
<<first>>
<<addNotification "Arousal +1" "Your pussy's hot and wet, your nipples are stiff and responsive.">>
<</first>>
<</silently>>\
<<header>>\
<<page>>\
More men touch your naked breasts in the next forty minutes or so than have in your whole life before. After a while you have the strange realisation that you've literally lost count of how many – like not remembering every single handshake at a conference. And you just feel...okay about it.
And, well...turned on. Absurdly, distractingly turned on.
None of the guys you're bending over the bar for are the men you'd be attracted to in real life. But letting them all paw your breasts and shout in your ear and tug on your stiff nipples before you fix them a drink is making you fucking //wet.// Even though you're <<if hasVisited("FNG-21910 Follow me")>>[[playing it cool|FNG-27100 Return of Yacht Guy]].<<else>>[[playing it cool|FNG-28000 Girl/girl announcement]].<</if>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You step up on the rail and lean over for your next customer – Yacht Guy, and his friend, the first men you coyoted into the Hard Cock Cafe.
He doesn't touch your breasts. "We're leaving," he shouts in your ear.
[[Seeya.|FNG-27200 Bye Yacht Guy][$kateSays to "seeya"]]
[[Everything okay?|FNG-27200 Bye Yacht Guy][$kateSays to "everythingOk"]]
[[What did you think of this place?|FNG-27200 Bye Yacht Guy][$kateSays to "whatdUThink"]]
<</page>><<silently>>
<<emote-mouth-open>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kateSays == "seeya">>\
"Seeya," you [[shout|FNG-27300 Yacht Guy's offer]].
<<elseif $kateSays == "everythingOk">>\
"Everything okay?" you [[shout|FNG-27300 Yacht Guy's offer]].
<<elseif $kateSays == "whatdUThink">>\
"What'd you think?" you [[shout|FNG-27300 Yacht Guy's offer]].
<<else>>\
(ERROR IN KATESAYS VAR)
<</if>>\
<</page>><<silently>>
<<emote-calm>>
<<if $knickers.type == "thong">>
<<set _it to "it">>
<<else>>
<<set _it to "them">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
"I'll give you <div class="tooltip">3000 Baht<span class="tooltiptext"><<if $kate.agency == "cia">>$90<<elseif $kate.agency == "mi6">>£60<<elseif $kate.agency == "asis">>$120<<elseif $kate.agency == "csis">>$120<<elseif $kate.agency == "nzsis">>$120<<else>>ERROR IN KATE.AGENCY VAR<</if>></span></div> for that thong," he replies, shouting in your ear.
That's five nights pay. But it's your last scrap of modesty. You //can't// take it off.
[[Not allowed.|FNG-27310 Kate refuses][$kateSays to "iCant"]]
<<link "Want me to take _it off, take me to dinner." "FNG-27310 Kate refuses">><<set $kateSays to "takeMeOut">><</link>>
[[Not everything's for sale.|FNG-27310 Kate refuses][$kateSays to "notForSale"]]
<</page>><<silently>>
<<emote-mouth-open>>
<<if $knickers.type == "thong">>
<<set _it to "this">>
<<else>>
<<set _it to "these">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kateSays == "iCant">>\
"No way," you shout in his ear. "I'm not allowed!"
<<elseif $kateSays == "notForSale">>\
"Not everything's for sale," you shout in his ear. //What a jackass.//
<<elseif $kateSays == "takeMeOut">>\
"If you want me to take _it off," you shout in his ear, "you gotta take me to dinner first!"
<<else>>\
(ERROR IN KATESAYS VAR)
<</if>>\
He doesn't even reply – just <<if $kateSays == "takeMeOut">>laughs<<else>>smirks<</if>> and [[leaves|FNG-27320 Yacht Guy pitches Roxy]].
<</page>><<silently>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
A minute later, you're leaning over the bar again. Two guys from the stag party are playing with your nipples, while one shouts drink orders in your ear.
From the corner of your eye, you see Yacht Guy again.
This time he's talking to Roxy. //Surely she won't...// You watch curiously as they take turns [[shouting into each other's ear|FNG-27330 Roxy goes commando]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
She nods and straightens up behind the bar. Her fingers go up to the waistband of her strappy black thong. //No way...//
Even the booming rock music can't drown out the big male cheer that goes up around the bar when she peels it down. From your angle you can see her baring her curvy round ass, then bending down to step out of her last piece of clothing.
Now just down to stockings, boots and makeup, Roxy swaps the silky little scrap of underwear for <div class="tooltip">three brown foreign banknotes<span class="tooltiptext">฿3000 = <<if $kate.agency == "cia">>$90<<elseif $kate.agency == "mi6">>£60<<elseif $kate.agency == "asis">>$120<<elseif $kate.agency == "csis">>$120<<elseif $kate.agency == "nzsis">>$120<<else>>ERROR IN KATE.AGENCY VAR<</if>></span></div>.
Everybody's staring at her. Even the stags who were just fondling your boobs [[hardly notice|FNG-27340 Roxy on top]] when you serve their drinks.
Yacht Guy smiles and leaves; Roxy turns away and tucks the cash into a stocking top, an embarrassed grin on her face.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Roxy's bare shaven pussy acts like a magnet at her corner of the bar for the next few minutes; everyone wants to look at her, and everyone wants to be served by her.
You're not jealous. //Definitely// not.
It's just weird, being at the centre of attention [[then losing it|FNG-28000 Girl/girl announcement]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Boston's //More Than a Feeling// fades down, and the DJ's voice comes out on the PA.
"It ten o'clock, gen-tel-meh," he announces. "Time for famous girl/girl show at Har' Rock Cafe! They goo' friends, they //more// than friends, less hear it for [[Ping and Mem|FNG-280010 Girls on stage]]..."
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
The music goes down; everyone's gaze shifts across to the pink neon stage.
Your ears ring in the sudden silence; there's a smattering of applause and a few male //whoops.//
Then the <div class="tooltip">bargirls<span class="tooltiptext">club prostitutes</span></div> <span class="imageLink"><<link "Ping">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/ping.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> and <span class="imageLink"><<link "Mem">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/mem.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> come strutting out onstage, [[hand in hand|FNG-280020 IKAG]]. They're wearing short, lacy négligées – Ping in white, Mem in black – and sky-high stripper heels.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
A bouncy, familiar drumbeat kicks up; <span class="imageLink"><<link "Ping">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/ping.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> and <span class="imageLink"><<link "Mem">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/mem.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> stride up to the front of the stage, hips swinging to the beat.
//This was ne-ver the way I planned
Not my in-ten-tion...//
Katy Perry starts singing //I Kissed A Girl// and the <div class="tooltip">bargirls<span class="tooltiptext">club prostitutes</span></div> dance in close together, hands [[groping each other's hips and butts|FNG-280030 Stage makeout]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Hips swinging sensuously to the beat, their faces nuzzle in close. Their noses brush...then they're making out passionately, fingers running through each other's hair as their tongues dance.
From the bar, you watch the show like everybody else. For a long time they just dance close and kiss to the music.
Is this what a girl/girl show is? It's surprisingly...tame so far. Romantic, even. They're playing with each other's hair, looking into each other's eyes.
You didn't think guys were that into kissing, [[even when it's two girls|FNG-280040 Kiss kiss]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You suddenly appreciate that the eyegazing isn't romantic. They're working.
<span class="imageLink"><<link "Ping">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/ping.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> and <span class="imageLink"><<link "Mem">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/mem.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> aren't actually having a sexual encounter; they're dance partners improvising a performance, using eye contact to [[stay in sync|FNG-280050 Couch makeout]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
They strut hand-in-hand to a red couch that's been set up onstage, climb on sensually, and carry on the show.
The girl/girl makeout gets spicier on the couch; still kissing, tugging and holding each other's hair instead of just stroking it. They pull up each other's négligées, flashing their toned and perfect golden-skinned asses to the audience.
Soon <span class="imageLink"><<link "Mem's">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/mem.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> négligée is lifted up off her body and tossed onto the stage. Clutching a handful of long pink hair, she pushes <span class="imageLink"><<link "Ping">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/ping.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> down to her chest.
Her pretty face contorts in theatrical pleasure when Ping licks and sucks on her [[stiff brown nipples|FNG-280069]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
//I Kissed A Girl// crossfades into t.A.T.u.'s //All the Things She Said.// <<Knickers>> come off, <span class="imageLink"><<link "Ping">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/ping.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> and <span class="imageLink"><<link "Mem">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/mem.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> move into a sixty-nine position on the couch...and enthusiastically lick and tongue each other's pussy.
Legs spread, asses spread, mouths buried in each the other girl's shaved pussy, noses pressed into each other's butt; //Jesus Fucking Christ.//
They might be faking being lovers, but they're definitely not faking the [[absolute tongue lashing|FNG-280080 Dildo produced]] they're giving each other. A few guys near the stage yell encouragement.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Just when you think it can't get any lewder, the girls break apart.
There's a sex toy on the couch – a long, purple, double-ended dildo. The ends wobble and quiver when <span class="imageLink"><<link "Ping">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/ping.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> picks it up by the middle.
They kneel up on the couch, and - holding it between them - each starts sucking and slurping on one end. <span class="imageLink"><<link "Mem">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/mem.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> reaches up behind Ping's head and pulls her deeper onto the dildo, making her gag; Ping reaches up and returns the favour.
It's so seedy, and you're in the same room. Topless, in high heels, watching two naked women on a stage [[slobber and choke on a sex toy|FNG-280090 Double dildo fuck (side on)]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
They suck and slurp and make each other gag, until the song kicks back up for the last big chorus.
Then, <span class="imageLink"><<link "Ping">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/ping.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> and <span class="imageLink"><<link "Mem">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/mem.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> shift position on the couch. Propped up on their sides, bodies facing the audience with their legs spread open, each <div class="tooltip">bargirl<span class="tooltiptext">club prostitute</span></div> guides a spit-smeared end of the dildo into her pussy.
//All the Things She Said// crossfades into Jessie J's //Do It Like A Dude,// and the girls rhythmically [[ride the dildo together|FNG-280100 Double dildo fuck (ass to ass)]], hips pumping, cupping their breasts, exaggerated "O" faces contorting their pretty features.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Finally they move round onto onto all fours, back to back, butt to butt on the couch.
Thrusting the big purple dildo back into both their pussies, they hump it doggystyle for the rest of the song, hips thrusting in time with the beat. Their heart shaped butts smack together, their hands reach back to touch each other on the hand or the ass.
The two girls hump the double-ended dildo all the way to the end of the song. Then the music fades...and [[the girl/girl show is over|FNG-280200 End of performance]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
//Do It Like A Dude// fades out; <span class="imageLink"><<link "Ping">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/ping.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> and <span class="imageLink"><<link "Mem">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/mem.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> slide off the dildo one after another. Mem tosses it on the couch.
"Less hear for Ping and Mem, girl/girl show!" booms the DJ's voice on the PA. Some men clap and shout and wolf whistle; the <div class="tooltip">bargirls<span class="tooltiptext">club prostitutes</span></div> ignore the audience, sharing a sisterly hug on the couch, and a look that's checking their friendship is still okay.
If you weren't sure of it before, you are in this moment: they're both straight. That whole thing was [["100% performance"|FNG-280300 Lewdest thing ever]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
It's one thing seeing this kind of thing in hardcore porn.
Seeing it in real life is different. That was absolutely the lewdest, most pornographic thing you've ever seen with your own eyes.
You just watched two straight women French kiss, and sixty-nine, and get on all fours and fuck a dildo on stage. Just to entertain a bunch of random men from the street.
//[[What the fuck am I doing in here.|FNG-290000 Rush at the bar]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You don't have time to ponder it, because at the end of the girl/girl show there's another rush at the bar.
The music fades back in, the keyboard intro to an old rock song. It's not so loud that you and Roxy have to bend over the bar to hear the first guy who lands between you.
"How much for [[you two to make out|FNG-290100 Nem]]?" he shouts.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"<div class="tooltip">Nem<span class="tooltiptext">No</span></div>," Roxy shouts immediately, shaking her head. "Not doing it."
"<div class="tooltip">Thousand Baht<span class="tooltiptext"><<if $kate.agency == "cia">>$30<<elseif $kate.agency == "mi6">>£20<<elseif $kate.agency == "asis">>$40<<elseif $kate.agency == "csis">>$40<<elseif $kate.agency == "nzsis">>$40<<else>>ERROR IN KATE.AGENCY VAR<</if>></span></div>," he shouts, pulling a brown banknote from his wallet and holding it up.
This side of the bar's quickly filling up with customers. Roxy shoots you an uncertain glance. That's nearly both your salaries for the whole shift.
[[Not happening!|FNG-290200 No way]]
//[[Shrug at Roxy. You're okay with it if she is.|FNG-290400 Shrug]]//
[[A thousand each!|FNG-290300 2k]]
<</page>><<silently>>
<<emote-mouth-open>>
<</silently>>\
<<header>>\
<<page>>\
"Not happening!" you echo her firmly.
<span class="greenHighlighter">Roxy ''liked'' that.</span>
Lynyrd Skynyrd's //Free Bird// kicks in, drowning out his disappointed reply.
You don't want to hear it in your ear, so you [[step up on the rail and bend over the bar|FNG-292000 Time passes]] for a different guy.
<</page>><<silently>>
<<emote-mouth-open>>
<</silently>>\
<<header>>\
<<page>>\
"Thousand each! <div class="tooltip">Two thousand!<span class="tooltiptext">฿2000 = <<if $kate.agency == "cia">>$60<<elseif $kate.agency == "mi6">>£40<<elseif $kate.agency == "asis">>$80<<elseif $kate.agency == "csis">>$80<<elseif $kate.agency == "nzsis">>$80<<else>>ERROR IN KATE.AGENCY VAR<</if>></span></div>" you shout, holding up two fingers.
<span class="greenHighlighter">Roxy ''respected'' that.</span>
"I can fuck a girl for that!" he protests.
"Not us!" Roxy shouts back.
Lynyrd Skynyrd's //Free Bird// kicks in as he consults with the other customers around him. A couple of them chip in, and soon <div class="tooltip">฿2000<span class="tooltiptext"><<if $kate.agency == "cia">>$60<<elseif $kate.agency == "mi6">>£40<<elseif $kate.agency == "asis">>$80<<elseif $kate.agency == "csis">>$80<<elseif $kate.agency == "nzsis">>$80<<else>>ERROR IN KATE.AGENCY VAR<</if>></span></div> in mixed denominations is [[passed over the bar|FNG-290500 Agreeing to make out]] to Roxy.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You shrug at her. //I'm okay with it if you are,// you signal.
<span class="redHighlighter">Roxy ''disliked'' that.</span>
She looks at you for a moment, like she's trying to picture what it'd be like...then turns back to the guy. "<div class="tooltip">Nem<span class="tooltiptext">No</span></div>," she shouts again.
//She really doesn't like me.//
Lynyrd Skynyrd's //Free Bird// kicks in, and she has to lean over the bar to hear his reply. And there are other guys to serve, so you [[step up on the rail and bend over the bar|FNG-292000 Time passes]] for one of them.
<</page>><<silently>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
She tucks it all in the tip jar. Connor said you'd get to keep half the tips, so you'll each earn...<div class="tooltip">฿500<span class="tooltiptext"><<if $kate.agency == "cia">>$15<<elseif $kate.agency == "mi6">>£10<<elseif $kate.agency == "asis">>$20<<elseif $kate.agency == "csis">>$20<<elseif $kate.agency == "nzsis">>$20<<else>>ERROR IN KATE.AGENCY VAR<</if>></span></div> for this, right? Nearly a whole night's pay for a kiss.
Roxy turns to face you, standing there awkwardly a little beyond arm's reach.
//[[Approach her.|FNG-290600 Kate approaches]]
[[Wait for her to come to you.|FNG-290650 Kate waits]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Everyone's watching you. You look at all the guys at the bar, then back at Roxy.
She's just standing there, uncertain how to start this, so you take the initiative and step forward a couple of paces. Now you're so close you can smell her perfume again. Citrus and flowers.
//[[Kiss her.|FNG-290700 Kate kisses Roxy]]
[[Be kissed.|FNG-290750 Roxy kisses Kate]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Everyone's watching you. You look at all the guys at the bar, then back at Roxy.
Neither of you know how to start this. You shrug a little, and so does she, mirroring your movement.
She glances at all the guys, takes a deep breath, and takes a step towards you. Now you're so close you can smell her perfume again. Citrus and flowers.
//[[Kiss her.|FNG-290700 Kate kisses Roxy]]
[[Be kissed.|FNG-290750 Roxy kisses Kate]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You look at each other for a moment. The guys at the bar watch raptly.
Then you part your lips, tilt your head, and [[go in for the kiss|FNG-290800 Kate/Roxy first kiss]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You look at each other for a moment. The guys at the bar watch raptly.
Then, haltingly, Roxy tilts her head and [[moves in close towards you|FNG-290800 Kate/Roxy first kiss]], her hand resting on your upper arm.
<</page>><<silently>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
Your bare breasts brush together, a moment before your [[lips meet|FNG-290900 Tongue wrestling]]. A moment of tender, tentative contact...
<</page>><<silently>>
<<emote-eyes-closed>>
<</silently>>\
<<header>>\
<<page>>\
Then your tongues are in each other's mouths, softly exploring. //Fuck.// After all the sexual tension of the night, it feels amazing being in someone's arms – even Roxy's.
Her big, firm tits squash <<if $kate.braSize == "large">>into yours<<elseif $kate.braSize == "medium">>against your breasts<<else>>into your chest<</if>>. Her thigh-length leather boots press against your bare legs. In the cold air-con her body feels hot and soft and feminine.
//[[Play with her hair.|FNG-291000 Roxy/Kate makeout][$kateSays to "hair"]]
[[Touch her tits.|FNG-291000 Roxy/Kate makeout][$kateSays to "tits"]]
[[Grab her ass.|FNG-291000 Roxy/Kate makeout][$kateSays to "ass"]]//
<</page>><<silently>>
<<set _roxyDecision to either("hair", "tits", "ass")>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kateSays == "hair">>\
You reach up and curl your fingers through her hair, just like you saw the girls on stage do. <<if _roxyDecision == "hair">>She does the same, playing with your hair while you kiss, a mini-reënactment of the girl/girl show behind the bar.<<elseif _roxyDecision == "tits">>Her hand cups your breast – about the hundredth person to do that tonight – squeezing it softly. Your nipple is hard in the palm of her hand.<<elseif _roxyDecision == "ass">>Her hand curls down your back, cups your bare ass, gives it a firm squeeze.<<else>>//[ERROR IN ROXYDECISION TEMP VAR]//<</if>>
<<elseif $kateSays == "tits">>\
You reach up between your bodies and cup a hand on her tit. <<if $kate.braSize == "small">>//Fuck, they're so big.//<<elseif $kate.braSize == "medium">>//Fuck, they're big.//<<else>>They feel like yours – big and heavy and yielding, her nipple stiff in the palm of your hand.<</if>> <<if _roxyDecision == "hair">>She curls her fingers through your hair, playing with it, a mini-reënactment of the girl/girl show behind the bar.<<elseif _roxyDecision == "tits">>She does the same, touching your breast – about the hundredth person to do that tonight – squeezing it softly.<<elseif _roxyDecision == "ass">>Her hand curls down your back, cups your bare ass, gives it a firm squeeze.<<else>>//[ERROR IN ROXYDECISION TEMP VAR]//<</if>>
<<elseif $kateSays == "ass">>\
You reach down and cup her <<if hasVisited("FNG-27330 Roxy goes commando")>>totally naked ass<<else>>bare butt cheek<</if>>, pulling her tightly into you. <<if _roxyDecision == "hair">>She curls her fingers through your hair, playing with it, a mini-reënactment of the girl/girl show behind the bar.<<elseif _roxyDecision == "tits">>Her hand cups your breast – about the hundredth person to do that tonight – squeezing it softly. Your nipple is hard in the palm of her hand.<<elseif _roxyDecision == "ass">>She does the same, reaching around to your bare ass, giving it a firm squeeze.<<else>>//[ERROR IN ROXYDECISION TEMP VAR]//<</if>>
<<else>>\
(ERROR IN KATESAYS VAR)
<</if>>\
You have no idea how long you're kissing her for - making out, <<if $kateSays == "hair" and _roxyDecision == "hair">>playing with each other's hair like you're lovers<<elseif $kateSays == "tits" and _roxyDecision == "tits">>groping each other's boobs<<elseif $kateSays == "ass" and _roxyDecision == "ass">>groping each other's ass<<elseif $kateSays != "hair" and _roxyDecision != "hair">>fondling each other's tits and ass<<elseif $kateSays == "hair">>playing with her hair while she gropes your <<if _roxyDecision == "tits">>naked breasts<<else>>bare ass<</if>><<else>>groping her <<if $kateSays == "tits">>tits<<else>>bum<</if>> while she plays with your hair<</if>>. In your soaking wet thong, your clit feels like it's your heartbeat. You think how good it'd feel to [[grind your crotch against her thigh|FNG-291100 Roxy breaks it off]].
<</page>><<silently>>
<<emote-calm>>
<<emote-mouth-oh>>
<<set $avatar.clothing.delete("/makeup/eyeshadow/10_eyeshadow-" + $kate.lastWornEyeshadow + "-" + $kate.eyeShape + "-closed")>>
<</silently>>\
<<header>>\
<<page>>\
Just when you think you can't bear it anymore, she suddenly breaks it off. And turns away fast, so you can't see her face.
You feel momentarily stunned, then a cheer and applause from the men crowded on your side of the bar brings you back to reality. //Fuck, what am I doing.//
About twenty guys want beer. You have no idea who was first, so you [[step up on the rail and bend over the bar|FNG-292000 Time passes]] for the best looking one.
<</page>><<silently>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
You serve ten different guys in rapid succession. Every single one of them gropes and fondles your tits. Then the rush at the bar dies back down to normal.
Time passes: old rock songs blare, the <div class="tooltip">bargirls<span class="tooltiptext">club prostitutes</span></div> rotate on the stage, when they're not entertaining in private.
After ten <small>P.M.,</small> they don't just get naked: every girl's stage act includes at least one dildo. In their pussies; in their mouths; and sometimes, with enough crowd encouragement, in their asses.
So it turns out you were wrong about <<Amanda>>. She //can// look more slutty and available if she tries. A lot more.
A [[stream of men|FNG-292100 No sign of DEVILFISH]] passes through the club, drinking and groping you and Roxy, and sometimes disappearing off with a bargirl through the yellow neon arch near the stage.
<</page>><<silently>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
You've been keeping an eye open for DEVILFISH, of course. Not that anybody seriously expects him to just walk in on the first night you happen to be working – but stranger things have happened. You haven't seen anyone close to the artist's impression so far.
The next man to catch your eye at the bar isn't him, either – he's Thai and in his forties – but something about his appearance marks him as separate from everybody else you've served tonight. The quasi-military haircut, the windbreaker jacket, the rugged and hard //don't-fuck-with-me// look. Soldier or cop, definitely.
<span class="greyedOut">//[Bend over the bar]//</span> [[What can I get you?|FNG-292200 What can I get you?]]
<</page>><<silently>>
<<emote-mouth-open>>
<</silently>>\
<<header>>\
<<page>>\
"Hi!" You smile and slither out [[over the bar|FNG-292300 Sgt Somchai]]. "What can I get you?"
<</page>><<silently>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
He doesn't touch your naked breasts. He doesn't even answer you; just stares back hard with utter, palpable contempt.
You just look at each other for a moment; then Roxy clasps your shoulder, pulls you back over the bar.
"He's not here to drink," she shouts into your ear. Citrus and flowers when she gets close. "Take him to [[manager's office|FNG-292400 Escort mission starts]]. Next to dressing room, remember? I'll call ahead."
<</page>><<silently>>
<<set $header.line1 to "''HARD COCK CAFE''",
$header.line2 to "PATPONG / APRIL 2018">>
<</silently>>\
<<header>>\
<<page>>\
Stepping out around the bar is daunting.
Even though the customers can touch you when you lean over it to talk to them, you can always just slither back out of their reach. Round on their side, you've got [[no such protection|FNG-292500 Vulnerable]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
//Game face, $kate.firstName.// You know instinctively that you can't show weakness when you do this.
You're a half-naked girl in a dark room full of drunk, horny men. Your only protection is a soaking wet thong and your attitude. //Where the fuck are the bouncers?// Nowhere to be seen. //Fuck.//
At least the stern Thai guy might help. You're supposed to be escorting him, but you feel immediately better when you [[make eye contact and he joins you|FNG-292600 Escorting Somchai]].
<</page>><<silently>>
<<set $header.line1 to "''DANCE FLOOR''",
$header.line2 to "HARD COCK CAFE / APRIL 2018">>
<</silently>>\
<<header>>\
<<page>>\
He follows you towards the stage, towards the No Entry door.
You have to move past little clusters of guys in the darkness. Some notice you and stare. A couple of them have definitely had their hands on your tits already.
You keep a cool, in-control look on your face. Either that, or the stern-looking guy you're with, are enough to dissuade them from doing more than look as you cross over the [[dance floor|FNG-292700 No Entry door]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Approaching the No Entry door, the bouncer from earlier – with the long beard and the crossed eye and the tattoos – spots you.
He punches a code into the keypad, and holds open the door for you to [[pass through|FNG-292800 Backstage corridor]].
<</page>><<silently>>
<<set $header.line1 to "''BACKSTAGE CORRIDORS''",
$header.line2 to "HARD COCK CAFE / APRIL 2018">>
<</silently>>\
<<header>>\
<<page>>\
You lead Stern Thai Man into the backstage corridor with the flickering tube light.
You feel a surge of relief when the door to the club closes behind you. //Made it.// The club noise drops to a muffled boom; all the carpet on the walls really helps. Your ears are ringing, though.
//[[Lead him to the manager's office.|FNG-292900 Walk to mgrs office]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Now alone and locked backstage with some strange foreign man, you feel a new sense of vulnerability. //What's to stop him...//
But he just follows along impassively. You turn right, go past the dressing room, arrive at the manager's office. <<if $kateSawTheOfficeDoorCode>>//6390.//<</if>>
//[[Knock and wait.|FNG-293000 Manager's office][$kateSays to "wait"]]//
<</page>><<silently>>
<<set $header.line1 to "''MANAGER\'S OFFICE''",
$header.line2 to "HARD COCK CAFE / APRIL 2018">>
<</silently>>\
<<header>>\
<<page>>\
You rap on the door and wait.
After a moment, a male voice calls out from within: "<div class="tooltip">Kao ma<span class="tooltiptext">Come in</span></div>!"
You <<if $kateSays == "wait">>twist the handle and <</if>>step through into the manager's office. <span class="imageLink"><<link "Tid">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/tid.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> is here, sprawled in the office chair.
Through the one-way mirror you can see one of the <div class="tooltip">bargirls<span class="tooltiptext">club prostitutes</span></div>, <span class="imageLink"><<link "Fah">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/fah.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>, in the dressing room next door. She's naked and changing, clipping the straps of her <<if $kate.agency == "cia" or $kate.agency == "csis">>garter<<else>>suspender<</if>> belt onto her [[stockings|FNG-293100 CCTV]].
<</page>><<silently>>
<<set $header.line1 to "''BACKSTAGE CORRIDORS''",
$header.line2 to "HARD COCK CAFE / APRIL 2018">>
<</silently>>\
<<header>>\
<<page>>\
The bank of TV screens is switched on now: a security system, like you suspected.
It's displaying black-and-white footage of several bedrooms, each decorated in a different style. <span class="imageLink"><<link "Jib">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/jib.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> is being fucked doggystyle by Hoarse Guy in one. In another, <span class="imageLink"><<link "<<Amanda>>">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/amanda.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> is on all fours on a bed, side on to some fat guy lying on his back, sucking his cock while he slaps her ass.
"<div class="tooltip">Ja<span class="tooltiptext">Sergeant Major</span></div> Somchai," Tid beams, a smile spreading across his bulging cheekbones. "<div class="tooltip">Yin dee tee dai jer krub<span class="tooltiptext">Good to see you</span></div>."
The older man just grunts.
"Thanks, New Girl," says Tid, [[dismissing you|FNG-293200 Corridors]].
<</page>><<silently>>
<<set $header.line1 to "''BACKSTAGE CORRIDORS''",
$header.line2 to "HARD COCK CAFE / APRIL 2018">>
<</silently>>\
<<header>>\
<<page>>\
You leave and click the door shut, leaving the men to discuss whatever it is they're discussing.
Confirming there's an internal surveillance system is a big deal. If you could hack it, you may not even //need// an agent in here to catch DEVILFISH: the task force could just monitor the hacked feeds, and swoop in when they get a positive ID.
You're not sure the picture quality was good enough for that, but it's definitely something you'll need to [[look into|FNG-293300 No Entry door]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You walk back through the corridors. At the No Entry door, you pause to psych yourself up: you've still got to make it back to the bar, and this time you won't have "<div class="tooltip">Ja<span class="tooltiptext">Sergeant Major</span></div> Somchai" to walk you there.
//[[Return to the club.|FNG-293400 Passing back into the underworld]]//
<</page>><<silently>>
<<set $header.line1 to "''DANCE FLOOR''",
$header.line2 to "HARD COCK CAFE / APRIL 2018">>
<</silently>>\
<<header>>\
<<page>>\
Pulling open the door, you're hit by a wave of noise, neon, club lights and darkness.
You step through to the dance floor; Cross Eye the bearded bouncer is lurking impassively nearby, and he nods to you as you exit.
Up on stage is <span class="imageLink"><<link "Mem">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/mem.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>, from the girl/girl show, performing alone now. She's sitting in the couch, one leg draped over an armrest, fucking herself with two dildos, rhythmically pumping her pussy and her mouth in time with an eighties rock song.
//[[Head straight back to the bar.|FNG-293500 Into darkness]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You head back towards the bar, a neon blue refuge on the other side of the dance floor.
//[[Not too far, I can make it...|FNG-293600 Ass smack]]//
<</page>><<silently>>
<<emote-brows-raised>>
<<emote-eyes-big>>
<<emote-mouth-oh>>
<<set $avatar.body.pushUnique("/113Expressions/60_butt-spankingFlush-glow1-rear")>>
<</silently>>\
<<header>>\
<<page>>\
//Not too far, I can mak–//
''SMACK!'' Someone's hand slaps your ass as you pass through the customers. Stinging pain radiates out from your bare buttock; a wave of hot anger rushes up in your stomach.
//[[Turn around and see who did it.|FNG-293700 Who spanked me?]]
[[Keep walking!|FNG-240000 Kate keeps walking]]//
<</page>><<silently>>
<<emote-mouth-calm>>
<</silently>>\
<<header>>\
<<page>>\
You turn to see a bunch of Asian guys in their thirties and forties, wearing business suits with their ties and jackets off.
It's not obvious which one spanked you, but it is obvious that they all thought it was hilarious.
The stingy pain where he smacked you builds up to a hot, smarting burn.
[[Don't fucking hit me!|FNG-293710 Not cool]]
//[[Walk away.|FNG-293800 Walk away]]//
[[What can I get you?|FNG-293900 What can I get you?]]
<</page>><<silently>>
<<emote-brows-attentive>>
<<emote-mouth-open>>
<</silently>>\
<<header>>\
<<page>>\
"Hey!" you shout. "Don't fucking //hit// me!"
They just laugh, right in your face. <<if $kate.agency == "cia" or $kate.agency == "csis">>//Assholes!//<<else>>//Dickheads!//<</if>> Not one of them would get a second glance out of you in real life, but in here you're just trash to them.
One of them shouts something that you can't hear over the music, but you're pretty sure is him telling you to [[fuck off|FNG-293800 Walk away]].
<</page>><<silently>>
<<emote-mouth-pout>>
<</silently>>\
<<header>>\
<<page>>\
<<if hasVisited("FNG-293710 Not cool")>>Where are the bouncers? <</if>>//Fuck.// Swallowing your anger, you [[turn on your heel and walk away|FNG-293810 Smacked again]].
<</page>><<silently>>
<<set $avatar.body.pushUnique("/113Expressions/60_butt-spankingFlush-handprint1-rear")>>
<<showRear>>
<</silently>>\
<<header>>\
<<page>>\
''SMACK!'' //Ow, fuck!// You get another hard, stinging slap across the butt [[as you go|FNG-240100 Thong ping]].
<</page>><<silently>>
<<emote-mouth-open>>
<</silently>>\
<<header>>\
<<page>>\
//Fuck.// You swallow your anger and play nice instead. "What can I get you?" you shout.
"Nothing right now," shouts back one of the guys, holding up his beer.
"Yeah, we good!" agrees his friend.
[[Okay, have a good night!|FNG-293910 Okay have a good night]]
<</page>><<silently>>
<<emote-brows-calm>>
<</silently>>\
<<header>>\
<<page>>\
"Okay, have a good night." You [[turn on your heel and walk away|FNG-293810 Smacked again]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<emote-brows-calm>>\
//Fuck.// Swallowing your anger, you \
<<linkreplace "turn your back and walk away">>\
<<showRear>>\
turn your back and walk away.
You get another stinging slap across the butt [[as you go|FNG-240100 Thong ping]]\
<</linkreplace>>.
<</page>><<silently>>
<<emote-mouth-open>>
<<set _kateD10 to random(1,10)>>
<<set _diceDisplay to "1d10 @ "+_kateD10>> /*Show dice via formule, only used for display */
<<set _modifiers to -4>>
<</silently>>\
<<header>>\
<<page>>\
"Hey!" you shout. "Not cool!"
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
<div id="skinnySkillCheck" class="greyHighlighter">
Make an ''Intimidation check.'' Difficulty: Routine (6).
<<link "Roll 6 or higher">>
<<rollDice _diceDisplay>>
<<replace '#skinnySkillCheck'>>
<<silently>>
<<if _kateD10 + _modifiers gte 6>>
<<set _skillCheckSucceeded to true>>
<</if>>
<</silently>>
''Intimidation check.'' Target: 6. You rolled: (_kateD10<<= _modifiers>>) = <<= _kateD10 + _modifiers>>. <<if _skillCheckSucceeded>>//Success.//<<else>>//Failure.//<</if>>
<</replace>>
<<replace '#exitNavigation'>>
<<replace "#avatar-container">>
<<emote-mouth-pout>>
<<avatar>>
<</replace>>
<<if _skillCheckSucceeded>>
Your sternness seems to surprise them. They throw their hands up placatingly – like they didn't know it's not okay to just slap a woman. <br />
<br />
//Little shits.// You glare at them hard before <<linkreplace "turning on your heel and continuing to the bar.">><<showRear>>turning on your heel and [[continuing to the bar|FNG-240100 Thong ping]].<</linkreplace>>
<<else>>
The little shits just burst out laughing. One of them shouts something that you can't hear over the music, but you're pretty sure is telling you to [[fuck off|FNG-293800 Walk away]].//
<</if>>\
<</replace>>
<</rollDice>>
<</link>> with <div class="tooltip">1d10<<= _modifiers>><span class="tooltiptext">-1 naked, -1 female, -1 outnumbered, -1 sex worker</span></div> to chasten them.
</div>
</td>
</tr>
</table>
<</nobr>></div>
<div id="exitNavigation">\
</div>\
<</page>><<silently>>
<<emote-brows-calm>>
<<emote-mouth-calm>>
<<showRear>>
<</silently>>\
<<header>>\
<<page>>\
Swallowing your anger, you keep [[going for the bar|FNG-240100 Thong ping]] without breaking your stride.
<</page>><<silently>>
<<showFront>>
<<emote-calm>>
<<emote-brows-raised>>
<<emote-mouth-sexy>>
<<set $header.line1 to "''HARD COCK CAFE''",
$header.line2 to "PATPONG / APRIL 2018">>
<</silently>>\
<<header>>\
<<page>>\
Another man gropes your ass as you pass him in the dark. Then, when you're nearly at the bar, a different hand curls up inside the waistband of the back of your thong - yanks it and lets go, pinging it against your butt.
You're nearly there. You cross back around the [[staff side of the bar gratefully|FNG-240100 Back at the bar]], tugging your thong back into place as you go.
<</page>><<silently>>
<<emote-brows-calm>>
<<set $header.line1 to "''MAIN BAR''",
$header.line2 to "HARD COCK CAFE / APRIL 2018">>
<</silently>>\
<<header>>\
<<page>>\
That was so...casually demeaning. Smacked, pawed, your <<knickers>> twanged. By three different guys, just for walking across a room. You've never been treated anything like it.
You're not sure how you feel. You're not sure how you //should// feel. Your emotional disarray isn't helped by the fact that you're as turned on as you've ever been. Wet as fuck. In a place that's [[5% hot girls, 95% assholes|FNG-240200 Bar service]].
<</page>><<silently>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
You step up on the rail and bend over the bar for your next customer, a dark-skinned south asian man.
Maybe it was him who pinged your thong; now he's cupping your breast in the pink palm of his hand, shouting his [[drinks order|FNG-240300 Time skip]] right into your ear.
<</page>><<silently>>
<<set $avatar.body.delete("/113Expressions/60_butt-spankingFlush-glow1-rear")>>
<<set $avatar.body.delete("/113Expressions/60_butt-spankingFlush-handprint1-rear")>>
<</silently>>\
<<header>>\
<<page>>\
Your shift continues like this for the next couple of hours; serving drinks and getting groped.
You're way past caring who's touching you and whether they're hot. Your body's been teased constantly for //hours.//
You play it cool, but you do sometimes linger in a customer's grasp a bit longer than you need to. Double checking orders, asking them where they're from, while all the time they're [[fondling your breasts|FNG-25000 Midnight]] in their hands.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Around midnight, <span class="imageLink"><<link "Tid">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/tid.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> appears at the bar. He speaks with <span class="imageLink"><<link "Ploy">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/ploy.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>, the bar manager...then [[beckons you over|FNG-250100 Hey new girl]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You step up on the rail and lean over the bar. "Hey New Girl," he shouts in your ear. "See that door?"
He points to a door in the opposite wall. You glance over then nod up at him.
"That's the VIP," he shouts. "My friends are in there. Ploy's gonna give you a drink, take it to them."
[[Got it.|FNG-250200 Got it]]
<</page>><<silently>>
<<emote-mouth-open>>
<</silently>>\
<<header>>\
<<page>>\
"Got it," you shout.
He nods and leaves the bar – heading towards the [[VIP room|FNG-250300 VIP prep]] himself.
<</page>><<silently>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
You wait while <span class="imageLink"><<link "Ploy">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/ploy.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> fills up a silver bucket with ice.
There's a sudden tightness in your gut. Is this a setup? They can't //possibly// have figured out you're <<if $kate.agency == "cia">>a CIA<<elseif $kate.agency == "mi6">>an MI6<<elseif $kate.agency == "asis">>an ASIS<<elseif $kate.agency == "csis">>a CSIS<<elseif $kate.agency == "nzsis">>an SIS<<else>>ERROR IN KATE.AGENCY VAR<</if>> officer, right?
//[[Right?|FNG-250400 No choice]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
There'd have to be something //badly// wrong with the passport. Or...a mole in the task force? But how could a seedy little Thai sex club have a mole in a CIA task force?
Is it something you did? You replay tonight in your mind while you watch Ploy set everything up; a new bottle of Sangsom in the bucket, then the bucket and some glasses on a silver tray.
You can't //think// of anything that would have given you away. You certainly [[haven't behaved|FNG-250500 Sparklers]] like any intelligence officer you've ever heard of tonight.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<span class="imageLink"><<link "Ploy">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/ploy.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> tapes two sparklers to the inside of the bucket, and grabs a lighter from behind the bar.
You've gotta just go through with it, there's no choice.
If this does go bad...that whiskey bottle's your go-to weapon. And there's still the burst transmitter hidden in the ring on your finger. One full twist and Ian's in the mix.
Ploy lights up the sparklers. They fizzle into life with a brimstone smell and showers of crackling gold and silver sparks.
//[[Carry the tray to the VIP.|FNG-250600 Bucket walk]]//
<</page>><<silently>>
<<set $header.line1 to "''HARD COCK CAFE''",
$header.line2 to "PATPONG / APRIL 2018">>
<</silently>>\
<<header>>\
<<page>>\
//Here goes.// You lift up the heavy, loaded tray; <span class="imageLink"><<link "Ploy">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/ploy.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> lifts up the bar hatch for you to exit.
You step out into the customer side of the bar again. This time, although everybody notices you, none of them hassle you: it's as though the silver drinks tray and the fizzing, crackling sparklers are symbols of authority, marking a passage that [[must not be impeded|FNG-250700 Hot hot sparks]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
The crackling gold and silver sparks zing your skin when they touch it; pinprick burns that sting, but only for a moment.
It's not //very// painful, more...stressful. A spark zings you every other step, and you never know whether it's going to be on your arm, breast, nipple or stomach.
You make it to the VIP door. There's nobody to open it for you, so you turn around and push it open with your [[back and butt|FNG-250800 VIP door]].
<</page>><<silently>>
<<set $header.line1 to "''VIP ROOM''",
$header.line2 to "HARD COCK CAFE / APRIL 2018">>
<</silently>>\
<<header>>\
<<page>>\
The door's //heavy// – you have to really push against it to get it open.
Backing up against it, you get your first look at the VIP as you slowly push it open and back your way inside. It's...just a room, really, similar to the rest of the club. Just separate.
There are three big flat screen TVs on the walls. One is...a colour HD feed of the stripper dressing room. //Oh, nice.// Another is tuned to MTV Thailand; the third is a feed of what looks like [[a porno set|FNG-250900 Occupants]]. An empty bed, with stage lights set up around it.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
There are six young Thai men in here, plus <span class="imageLink"><<link "Tid">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/tid.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>. All of them are casually sitting around; none of them lift a finger to help you with the door.
Tid smiles up at you while you struggle through holding the heavy, crackling tray. "Ahh, <div class="tooltip">Nee dek mai<span class="tooltiptext">here's the new girl</span></div>," he announces.
"<div class="tooltip">Ma jak nai<span class="tooltiptext">Where's she from</span></div>?" one of his friends asks.
"<<if $kate.agency == "csis">>Canada<<elseif $kate.agency == "nzsis">>New Zealand<<else>><div class="tooltip"><<if $kate.agency == "cia">>Amerikah<<elseif $kate.agency == "mi6">>Angkrit<<elseif $kate.agency == "asis">>Austreyliyah<<else>>ERROR IN KATE.AGENCY VAR<</if>><span class="tooltiptext"><<if $kate.agency == "cia">>America<<elseif $kate.agency == "mi6">>England<<elseif $kate.agency == "asis">>Australia<<else>>ERROR IN KATE.AGENCY VAR<</if>></span></div><</if>>" he [[replies|FNG-251000 VIP entry]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You carry the tray in; the heavy door swings slowly shut behind you. Tid, sprawling in an armchair close to the door, points where you should set it down.
He smacks your ass when you carry it past him; not hard, like the guys on the dance floor did, just a casual swat.
//[[Set down the tray.|FNG-251100 Serving drinks]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You set it down on a surface. None of the guys move a muscle, so you guess you're here to serve drinks, too; you crack open the bottle of Songsam, and distribute seven tumblers of Thai whiskey on the rocks, one by one.
A couple of Tid's friends paw you when you're serving them; but they actually seem pretty chilled out, and they're all smiles.
Four of them are sat around a table, scraping out lines of white powder with a Thanachart Bank debit card. It looks like cocaine.
"Come over here and do a line," says one the one who's cutting it up. He's got bleached blond hair and a nose ring.
Narcotics use isn't permitted at HQ, but it's allowed in the field to support a cover.
[[No thanks.|FNG-251200 No thanks]]
[[Sure.|FNG-251400 Sure]]
<span class="greyedOut">//[Ask Tid]//</span> [[Is that okay?|FNG-251300 That okay boss?]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You shake your head. "No thanks."
He shrugs amiably and gets back to scraping out the drug. Seven lines for seven guys: one by one, they sniff them up, laughing or sighing exultantly when they straighten up.
"Come on, New Girl," says Tid, after all the lines are gone. "Let's [[get you paid|FNG-252100 Return to the bar]]."
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You look over to Tid. "That okay?" you ask your new boss.
<span class="greenHighlighter">Tid ''loved'' that.</span> <span class="greenHighlighter">Everybody else ''liked'' that.</span>
"Go for it." He gestures magnanimously for you to partake.
<<include "FNG-251500 Racking up">>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Sure," you reply.
<span class="greenHighlighter">Everybody ''liked'' that.</span>
<<include "FNG-251500 Racking up">>
<</page>>Nose Ring scrapes the lines on the table back into one big heap. Then he uses the bank card to scrape a bit more off of the fingertip-size block, and adds it to the heap.
You watch as he crushes it up with the card, mixes it all together. Then he carves it out into eight fat white lines of powder on the tabletop.
With a friendly smile, he passes you up the debit card.
//[[Lick the card.|FNG-251500 Lick]]//<<silently>>
<<emote-mouth-lick>>
<</silently>>\
<<header>>\
<<page>>\
You lick your lips, and lick up the edges of the card.
//Fuuuck.// The cocaine on your tongue makes your lips feel immediately tingly and numb. It's really good.
You give him his card back; he drops it on the table, and passes you a red <div class="tooltip">฿100<span class="tooltiptext"><<if $kate.agency == "cia">>$3<<elseif $kate.agency == "mi6">>£2<<elseif $kate.agency == "asis">>$4<<elseif $kate.agency == "csis">>$4<<elseif $kate.agency == "nzsis">>$4<<else>>ERROR IN KATE.AGENCY VAR<</if>></span></div> note.
//[[Roll it up.|FNG-251600 Roll up]]//
<</page>><<silently>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
You roll the banknote into a tight little tube. Nose Ring pushes his chair back a little, and gestures for you to go ahead; ladies first.
//[[Sit in his lap.|FNG-251700 Lap line]]
[[Bend over the table.|FNG-251800 Bent over line]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
There aren't any chairs, so, you decide that you have to sit in his lap. Nose Ring doesn't mind one bit.
<<if $kate.hairStyle != "short" and $kate.hairStyle != "bunWithBangs">>\
"Can you hold my hair?" you ask him.
"Mmhm." He scoops it up gently behind your head.
<</if>>\
An erection swells up in Nose Ring's <<trousers>>, pressing up into your thong as you bend over the table. Pushing the banknote into one nostril, you press the other one closed with a fingertip, and [[sniff up a line of coke|FNG-251900 Fat line]]...
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
There aren't any chairs. You bend down over the table, between Nose Ring and his fat friend.
You're not even surprised when both of them grab your butt, you were honestly expecting it. <<if $kate.hairStyle != "short" and $kate.hairStyle != "bunWithBangs">>"Um...can someone get my hair?" you ask.
One of the other guys jumps up, and sweeps your hair back behind your head, gently holding it up out of the way.<</if>>
With two young Thai guys fondling your ass<<if $kate.hairStyle != "short" and $kate.hairStyle != "bunWithBangs">>, and another holding your hair<</if>>, you lean down and [[sniff up a line of coke|FNG-251900 Fat line]]...
<</page>><<silently>>
<<emote-eyes-big>>
<<first>>
<<addNotification "Coke buzz (mild)" "+1 Adrenaline">>
<</first>>
<</silently>>\
<<header>>\
<<page>>\
//Boom.// A wave of edgy excitement bubbles up through your whole body; an adrenaline rush out of nowhere.
Maybe it's just because you haven't done this since <<university>>, but //fuuuck// it's so good.
You <<if hasVisited("FNG-251700 Lap line")>>stand<<else>>straighten<</if>> up, and everybody beams and grins at the look on your face. [[Cocaine camaraderie|FNG-252000 The gents take a turn]].
<</page>><<silently>>
<<emote-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
One by one, the guys all take turns snorting up a line. //Fuck, that was great.// Nose Ring gives you his glass of Songsam on the rocks; you take a big swig, hardly feeling it, then refill his drink and bring it back.
He sips it, his hand gliding up and down your inner thigh, while the fat guy on your other side paws your ass. //Fuck, I'm so turned on.//
"<div class="tooltip">Rob nar tong sood bon tua nang ni<span class="tooltiptext">We should do the next one off her</span></div>," one of the guys proposes.
"<div class="tooltip">Wai krao lung<span class="tooltiptext">Next time</span></div>," laughs Tid. Then, to you: "Come on, New Girl. Say [[goodbye to the boys|FNG-252100 Return to the bar]]."
<</page>><<silently>>
<<set $header.line1 to "''HARD COCK CAFE''",
$header.line2 to "PATPONG / APRIL 2018">>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
Tid leads you back out into the club. Like when you were with <div class="tooltip">Ja<span class="tooltiptext">Sergeant Major</span></div> Somchai: the customers look, but don't touch.
Tid picks up some cash from <span class="imageLink"><<link "Ploy">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/ploy.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> at the bar, then leads you back across the dance floor, towards the [[No Entry|FNG-252200 No Entry door]] door.
<</page>><<silently>>
<<set $header.line1 to "''BACKSTAGE CORRIDORS''",
$header.line2 to "HARD COCK CAFE / APRIL 2018">>
<</silently>>\
<<header>>\
<<page>>\
Cross Eye the bouncer holds open the door for the pair of you, and you pass through the [[backstage corridor|FNG-252210 Office door]] with the flickery tube light.
<</page>><<silently>>
<<set _kateD10 to random(1,10)>>
<<set _diceDisplay to "1d10 @ "+_kateD10>> /*Show dice via formule, only used for display */
<</silently>>\
<<header>>\
<<page>>\
<<if $kateSawTheOfficeDoorCode>>\
He punches the door code, 6390, into the keypad on the office door, and [[leads you inside|FNG-252300 Manager's office]].
<<else>>\
At the door to the office, he punches the code into the keypad.
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
<div id="skinnySkillCheck" class="greyHighlighter">
Make a ''Perception check.'' Difficulty: Routine (6).
<<link "Roll 6 or higher">>
<<rollDice _diceDisplay>>
<<replace '#skinnySkillCheck'>>
<<silently>>
<<if _kateD10 gte 5>>
<<set _skillCheckSucceeded to true>>
<</if>>
<</silently>>
''Perception check.'' Target: 6. You rolled: (_kateD10+1) = <<= _kateD10+1>>. <<if _skillCheckSucceeded>>//Success.//<<else>>//Failure.//<</if>>
<</replace>>
<<replace '#exitNavigation'>>
<<if _skillCheckSucceeded>>
<<set $kateSawTheOfficeDoorCode to true>>
You catch it this time, [["6-3-9-0"|FNG-252300 Manager's office]].
<<else>>
Like Lu, he blocks your view [[with his back|FNG-252300 Manager's office]].
<</if>>\
<</replace>>
<</rollDice>>
<</link>> with <div class="tooltip">1d10+1<span class="tooltiptext">+1 //Perception//</span></div>.
</div>
</td>
</tr>
</table>
<</nobr>></div>
<div id="exitNavigation">\
</div>\
<</if>>\
<</page>><<silently>>
<<set $header.line1 to "''MANAGER\'S OFFICE''",
$header.line2 to "HARD COCK CAFE / APRIL 2018">>
<</silently>>\
<<header>>\
<<page>>\
Tid gestures you to the couch in the manager's office, and you gratefully slump down in it. You've been standing and walking in new heels for more than seven hours now, and your feet are //killing// you.
"So," he asks, taking a seat in the desk chair. "First shift. We're gon' let you go little early tonight. How was it?"
[[Weird.|FNG-252400 Weird/degrading][$kateSays to "weird"]]
[[Degrading.|FNG-252400 Weird/degrading][$kateSays to "degrading"]]
[[How did I do?|FNG-252400 Weird/degrading][$kateSays to "howWasI"]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kateSays == "weird">>\
"Weird," you admit.
<<elseif $kateSays == "degrading">>\
"Kind of...degrading," you admit.
<<elseif $kateSays == "howWasI">>\
"How did I do?" you ask.
<<else>>\
(ERROR IN KATESAYS VAR)
<</if>>\
<<if $kateSays == "howWasI">>\
"Pretty good," he answers. "\
<<else>>\
He <<if $kateSays == "degrading">>laughs at that, genuinely amused<<else>>smirks<</if>>. "You get used to it. You did good. \
<</if>>Well done for bring in stag party."
[[Thanks.|FNG-252500 Kate takes the credit]]
<<link "That was <<Amanda>>, I just helped." "FNG-252600 Kate shares the credit with Amanda">><</link>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Thanks."
<<include "FNG-252700 Kate gets paid">>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"That was <<Amanda>>. I just helped."
<<include "FNG-252700 Kate gets paid">>
<</page>>"Uh huh." He counts out your money: ฿600 salary, plus ฿900 from the tip jar – a total of <div class="tooltip">฿1500<span class="tooltiptext"><<if $kate.agency == "cia">>$45<<elseif $kate.agency == "mi6">>£30<<elseif $kate.agency == "asis">>$60<<elseif $kate.agency == "csis">>$60<<elseif $kate.agency == "nzsis">>$60<<else>>ERROR IN KATE.AGENCY VAR<</if>></span></div> in crumpled colourful banknotes. "Here you go," he says.
[[Thanks.|FNG-252800 Miss Lu][$kateSays to "thanks"]]
[[Am I hired?|FNG-252800 Miss Lu][$kateSays to "amIHired"]]
[[When's my next shift?|FNG-252800 Miss Lu][$kateSays to "nextShift"]]<<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kateSays == "thanks">>\
You rise and walk to the desk, so you can scoop up the little pile of cash. "Thanks," you say.
<<elseif $kateSays == "amIHired">>\
You rise and walk to the desk, so you can scoop up the little pile of cash. "Am I hired?" you ask.
<<elseif $kateSays == "nextShift">>\
You rise and walk to the desk, so you can scoop up the little pile of cash. "When's my next shift?" you ask.
<<else>>\
(ERROR IN KATESAYS VAR)
<</if>>\
<<if $kateSays != "thanks">>Before he can answer, the<<else>>The<</if>> door opens behind you; you glance round to see Lu, the mamasan, bustle in. She's carrying some dresses on hangers, and beaming a big, scarlet smile.
"$kate.stripperName!" she coos. "I got good news. Big boss, Mr Kriangsak, he want to meet you!"
[[Tonight?|FNG-252900 Tonight?][$kateSays to "tonight"]]
[[I'm kinda tired...|FNG-252900 Tonight?][$kateSays to "kindaTired"]]
[[Why?|FNG-252900 Tonight?][$kateSays to "why"]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kateSays == "tonight">>\
"Tonight?"
"No, no, next few day," she says. "He take you dinner! You borrow dress from club to wear."
<<elseif $kateSays == "kindaTired">>\
"I'm kinda tired..." you protest.
"Not //tonigh',// silly, haha!" she chuckles. "Next few day. He take you dinner. You borrow dress from club to wear."
<<elseif $kateSays == "why">>\
"Why?"
"Get to know you," she smiles. "He take you dinner, next few day. You borrow dress from club to wear."
<<else>>\
(ERROR IN KATESAYS VAR)
<</if>>\
She holds up the dresses. It's hard to tell what they'll look like on, but they're the slutty kind of things the <div class="tooltip">bargirls<span class="tooltiptext">club prostitutes</span></div> wear when they're mingling with the customers.
You pick the...
//[[Black wetlook minidress with criss-cross cleavage.|FNG-253000 Dress choice][$borrowedDress to "kittenWetLookBlackCrissCrossDress"]]
[[Burgundy minidress with deep cowl neck cleavage.|FNG-253000 Dress choice][$borrowedDress to "onePieceCowlNeckBurgundyMiniDress"]]
[[Floor-length black gown with deep V cleavage and very high leg slashes.|FNG-253000 Dress choice][$borrowedDress to "blackDeepVDualSlitJerseyMaxi"]]
[[Purple long-sleeved minidress with horizontal slashes from neckline to navel.|FNG-253000 Dress choice][$borrowedDress to "purpleOpaqueLongSleeveCutOutFront"]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Ooh, that //good// choice," Lu coos as she hands it over. "You gon' look //so// nice."
You're not so sure. It's nothing like <<if hasVisited("MALAY-48000 Max date dressup")>>the glamorous dress you wore on your dinner date with Max.<<else>>a dress you'd normally wear to a restaurant.<</if>> The material is thin, stretchy, unforgiving and cheap.
"Okay," says Tid, "[[Get change, go home|FNG-254000 Get change, go home]]. We call you few day about more work."
<</page>><<silently>>
<<set $header.line1 to "''DRESSING ROOM''",
$header.line2 to "HARD COCK CAFE / APRIL 2018">>
<</silently>>\
<<header>>\
<<page>>\
You carry the dress and the money through to the dressing room next door.
//[[Get out of these fucking shoes.|FNG-254100 Shoes off]]//
<</page>><<silently>>
<<removeShoes>>
<</silently>>\
<<header>>\
<<page>>\
Kicking them off feels like bliss.
There are cheap massage parlours everywhere in Bangkok. //Tomorrow I'm definitely gonna get a foot massage.// If you can even walk tomorrow.
You get your bag from <<if hasVisited("FNG-12300 Amanda's locker")>><<Amanda>>'s<<else>>Roxy's<</if>> locker, and get changed back into your street clothes.
You're just about to peel off your thong when you remember the camera feed into the VIP room. None of the customers have seen you without your thong; flimsy and tiny as it is, it's the only thing that gave you any more modesty than the <div class="tooltip">bargirls<span class="tooltiptext">club prostitutes</span></div> tonight.
<<if $kate.kinks.includes("exhibitionist")>>\
<span class="greyedOut">//[Not available to Exhibitionists] Wear the thong home.//</span>
<<else>>\
//<span class="greyedOut">[Not available to Exhibitionists]</span> [[Wear the thong home.|FNG-255000 Kate keeps her modesty]]//
<</if>>\
//[[Take it off, on camera.|FNG-256000 Girl on film]]//
<</page>><<silently>>
<<remove-shoes-blackStrappyGladiatorStilettoSandals>>
<</silently>>\
<<header>>\
<<page>>\
//Glad I remembered that.// You let them watch you kick off your heels instead...oh God, getting out of them feels like bliss.
There are cheap massage parlours everywhere in Bangkok. //Tomorrow I'm definitely gonna get a foot massage.// If you can even walk tomorrow.
//[[Pull on your street clothes.|FNG-257000 Leaving the club]]//
<</page>><<silently>>
<<removeKnickers>>
<</silently>>\
<<header>>\
<<page>>\
Down it comes. You make sure you're facing the camera when you peel the little scrap of fabric down your legs. If the boys in the VIP are watching the screen, they're the first bar customers to see you naked.
Something tells you they're not going to be the only ones. At least, you don't want them to be, anyway. //Fuck why am I so turned on.//
You need to get [[back to the hostel|FNG-257000 Leaving the club]] before your libido gets you in trouble.
<</page>><<silently>>
<<removeShoes>>
<</silently>>\
<<header>>\
<<page>>\
Kicking your heels off feels like bliss.
There are cheap massage parlours everywhere in Bangkok. //Tomorrow I'm definitely gonna get a foot massage.// If you can even walk tomorrow.
//[[Pull on your street clothes.|FNG-257000 Leaving the club]]//
<</page>><<silently>>
<<if hasVisited("FNG-256000 Girl on film")>>
<<wear-knickers-nudeStringWithTwoBowsOnStraps>>
<</if>>
<<wear-bra-nudeStrapless>>
<<wear-shorts-blueDenimDaisyDukes>>
<<wear-top-whiteRibbedButtonUpCroppedTShirt>>
<<wear-shoes-brownAnkleHighStrappyFlatSandals>>
<<wear-multicolouredMalaysianCrossBodyBag>>
<<set $header.line1 to "''HARD COCK CAFE''",
$header.line2 to "PATPONG / APRIL 2018">>
<</silently>>\
<<header>>\
<<page>>\
You double check that <<if hasVisited("FNG-12300 Amanda's locker")>><<Amanda>>'s<<else>>Roxy's<</if>> locker is sealed up tight, and head back out through the club.
It's not yet 1 <small>A.M.</small> and the club's still busy. But your street clothes are like armour: nobody slaps you or gropes you on your [[way out|FNG-258000 Patpong]]. A few guys even nod to you as you're leaving, like normal people saying goodbye to a normal barmaid.
<</page>><<silently>>
<<set $header.line1 to "''PATPONG NIGHT MARKET''",
$header.line2 to "BANGKOK / APRIL 2018">>
<</silently>>\
<<header>>\
<<page>>\
<<image "/locationPhotos/thailand/patpong/nightMarketMidnight.jpg" 75 1000 620 0>>\
Outside, the night market's slowing down. There are fewer tourists; some of the vendors are packing up their stalls.
You'd originally planned to get the skytrain back, but your feet are in such ruins that you can't face walking to the station.
//[[Take a taxi.|FNG-259000 Title card][$modeOfTransport to "taxi"]] <span class="greyedOut">(฿)</span>
[[Ride a tuk-tuk.|FNG-259000 Title card][$modeOfTransport to "tuk-tuk"]] <span class="greyedOut">(฿฿)</span>//
<</page>><<silently>>
<<set $header.line1 to "''BAAN KRUNG THEP HOSTEL''",
$header.line2 to "BANGKOK / APRIL 2018">>
<</silently>>\
<a data-passage="FNG-260000 Courtyard">
<<= '<img src='+ $imagePath.base + "locationPhotos/thailand/hostel/baanKrungThepNightTitleCard.jpg"+' >'>>
</a><<silently>>
<<set $kate.isUsingHerStripperName to false>>
<</silently>>\
<<header>>\
<<page>>\
You send a codeword to Ian as soon as you're moving, letting him know you're clear and he can stand down.
<<if hasVisited("FNG-18200 Kate gives Adie her number")>>\
Sam – Beardy – has already messaged you twice about booking in for a photoshoot at his studio. Giving him your number was probably a bad idea.
<</if>>\
The $modeOfTransport drops you right at the hostel's front gate. An elderly Swiss couple you've seen around the hostel are sitting out in the courtyard, drinking 7/11 wine and talking; they smile up at you [[as you pass|FNG-260100 Noodle]].
<<unset $modeOfTransport>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Mrs Chu has gone to bed; her son Wun Sen is manning the lobby, sprawled in a couch, playing with his phone.
He looks up when you enter. "Hi $kate.cover.firstName. You look nice."
[[Thanks Wun Sen.|FNG-260200 Hi Noodle][$kateSays to "Wun Sen"]]
[[Thanks Noodle.|FNG-260200 Hi Noodle][$kateSays to "Noodle"]]
<</page>><<silently>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
"Thanks, $kateSays."
You go past him, up the creaky stairs, straight to [[your room|FNG-260300 Kate's room]].
<</page>><<silently>>
<<emote-calm>>
<<remove-multicolouredMalaysianCrossBodyBag>>
<</silently>>\
<<header>>\
<<page>>\
<<image "/locationPhotos/thailand/bangkok/katesRoom.jpg" 150 1000 700 0>>\
Back in your room, you've got a lot to do. You've got to write a full report on your first night undercover in the Hard Cock Cafe: what you saw, what you learned.
You //have// to do a good job on this, you just have to. It'll be seen by //everybody// who's <div class="tooltip">read into<span class="tooltiptext">been granted access to</span></div> the operation – passed around, discussed, debated.
It's your chance to prove the mission is worthwhile, that it's going to produce the intel picture the Task Force wants. And that you're the officer who can pull it off.
<span class="greyedOut">//[Arousal too high] Start on the report.//</span>
//[[Strip off all your clothes and fingerfuck yourself.|FNG-260400 Report's gotta wait]]//
<</page>><<silently>>
<<remove-top-whiteRibbedButtonUpCroppedTShirt>>
<<remove-shoes-brownAnkleHighStrappyFlatSandals>>
<</silently>>\
<<header>>\
<<page>>\
//Report's gotta wait.// You kick off your sandals, peel off your t-shirt.
//[[Keep stripping.|FNG-260500 Keep stripping]]//
<</page>><<silently>>
<<remove-bra-nudeStrapless>>
<<remove-shorts-blueDenimDaisyDukes>>
<</silently>>\
<<header>>\
<<page>>\
Your body's been teased and touched and stared at for hours. So many men had their hands on you tonight that you couldn't even keep count of them all. You just kept bending over the bar for them, putting your tits in their hands.
<<link "//<<Knickers>> off.//" "FNG-260600 Knickers off">><</link>>
<</page>><<silently>>
<<removeKnickers>>
<</silently>>\
<<header>>\
<<page>>\
You peel them off, and toss them onto the floor with your other scattered clothes.
//[[Get in bed.|FNG-260700 Kates fantasy]]//
<</page>><<silently>>
<<set $avatar.clothing.pushUnique("teenRom/50_katesBedsheets2")>>
<<emote-eyes-closed>>
<</silently>>\
<<header>>\
<<page>>\
You slip under the covers and reach between your legs. Your pussy's hot, wet, and so ready for this.
You close your eyes and picture yourself...
//
<<if $kate.kinks.includes("exhibitionist")>>\
<span class="greyedOut">[Exhibitionist]</span> [[Lapdancing for that first group of Thai office guys.|FNG-261000 Private lapdance fantasy]]
<<else>>\
<span class="greyedOut">[Exhibitionist] Lapdancing for that first group of Thai office guys.</span>
<</if>>\
<<if $kate.kinks.includes("masochist")>>\
<span class="greyedOut">[Masochist]</span> [[Getting stopped and fucked on the way back from the office.|FNG-262000 Stopped on the dance floor]]
<<else>>\
<span class="greyedOut">[Masochist] Getting stopped and fucked on the way back from the office.</span>
<</if>>\
<<if $kate.kinks.includes("submissive")>>\
<span class="greyedOut">[Submissive]</span> [[Sexually serving the VIPs.|FNG-263000 VIP room fantasy]]
<<else>>\
<span class="greyedOut">[Submissive] Sexually serving the VIPs.</span>
<</if>>\
//\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
//In your fantasy, you've agreed to give your first customers a private lapdance.
You walk them over to a private table. They're wearing their office suits, you're wearing high heels and a thong. Everybody's dressed professionally and appropriately for their job.
The new guy sits in a chair and you dance for him, confidently and sexily, rolling your hips, grinding your pussy against his crotch. Through the flimsy thong you can feel his cock bulging and stirring in his suit <<trousers>>.
Then...
[[I unzip it.|FNG-261100 Unzipped][$unzipper to "kate"]]
[[He unzips it.|FNG-261100 Unzipped][$unzipper to "thaiGuy"]]//
<</page>><<silently>>
<<emote-mouth-sexy>>
<</silently>>\
<<header>>\
<<page>>\
//\
<<if $unzipper == "kate">>\
His friends coo in approval as you peel down the zipper, slowly and sensually. You draw his cock out into the room. It's big and hard and golden tanned like the rest of his skin.
<<else>>\
Overcome with desire, he unzips his <<trousers>>, pulling out his cock. It's big and hard and golden tanned like the rest of his skin.
<</if>>\
//With your fingertip skilfully strumming your stiff little clit, your orgasm is building up //fast.// You shimmy your body a little, making your stiff nipples brush against the bedsheets.
//[[Imagine sucking his cock.|FNG-261200 Cock sucker]]
[[Imagine fucking him.|FNG-261300 Lapdance fuck]]
//\
<</page>><<silently>>
<<emote-brows-worried>>
<</silently>>\
<<header>>\
<<page>>\
//Right there, in front of all his friends, you sink sensually down between his splayed-out legs and take his big, fat cock in your mouth.
One of them holds up a camera phone, bathing your face in bright white light. <<if $kate.hairStyle == "short">>Your short, practical haircut gives you //no// modesty from the camera.<<else>>You reach up and hold your hair out of your face so the camera doesn't miss a thing.<</if>>
You know this is going to end up on the internet, but you don't care, you just keep sucking on his dick, your face lit up on camera as his dick gets stiffer and stiffer, about to [[come in your mouth|FNG-264000 Kate orgasm]], on video...//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
//You straddle him, your long naked legs apart as you tug your thong to one side, and guide the tip of his dick between your soaking wet lips.
Right there, in front of all his friends, you sink down on his fat cock, letting it fill you up totally. They whoop and cheer as you start to [[ride him|FNG-261400 Lapdance fucked and filmed]], right there in the club, rocking gently up and down on his shaft...//
<</page>><<silently>>
<<emote-brows-worried>>
<</silently>>\
<<header>>\
<<page>>\
//One of the friends holds up a camera phone, bathing your face and body in bright white light.
You know this is going to end up on the internet, but you don't care, you just keep bouncing on his dick, your face lit up on camera as his dick gets stiffer and stiffer, about to [[come inside you|FNG-264000 Kate orgasm]], on video...//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
//You remember how you felt coming back alone from the manager's office, naked and vulnerable. Men in the dark spanked you, and groped you, and tugged on your <<knickers>>.
In your fantasy, you don't make it back to the bar. A man grabs your wrist in the darkness, tugs you aside to some dark alcove, where the bouncers are nowhere to be seen.
Then...
[[He casually bends me over a table.|FNG-262100 Bent over table fuck]]
[[He and his friends throw me on the table.|FNG-262300 The gang's all here]]//
<</page>><<silently>>
<<emote-mouth-sexy>>
<</silently>>\
<<header>>\
<<page>>\
//No talking, no theatrics. He just bends you over the table and yanks down your thong.
You try to tell him to stop but either he can't hear you over the loud music, or he doesn't care. With one big strong hand pressing you down, you feel the tip of his cock nudging at the hot wet entrance of your <<if $kate.bikiniLine == "hollywood">>shaved<<else>>naked<</if>> vagina.//
With your fingertip skilfully strumming your stiff little clit, your orgasm is building up //fast.// With your free hand you cup a<<if $kate.braSize == "large">> big, heavy <</if>> breast, squeezing it and teasing a nipple, as you imagine [[being bent over and fucked|FNG-262200 Penetration]] by a stranger.
<</page>><<silently>>
<<emote-brows-worried>>
<</silently>>\
<<header>>\
<<page>>\
//There's nothing you can do. His cock pushes in you, all the way, and you're being fucked by some random hot guy, your <<knickers>> round your knees.
Not that you even know he's hot. It could be anyone. Even that gross guy with the grey ponytail, just deciding to //take// you, and [[who cares what you have to say|FNG-264000 Kate orgasm]] about it...//
<</page>><<silently>>
<<emote-mouth-sexy>>
<</silently>>\
<<header>>\
<<page>>\
//His friends are waiting like hungry wolves, grinning when they see the morsel he's dragged over.
Stripped down to a thong, you're totally defenceless. You couldn't even run away in these heels. The bouncers are nowhere.//
With your fingertip skilfully strumming your stiff little clit, your orgasm is building up //fast.// You shimmy your body a little, making your stiff nipples brush against the bedsheets.
//"Um, hi," you smile ingratiatingly at the men. "You guys [[want drinks|FNG-262400 Not thirsty]]?"//
<</page>><<silently>>
<<emote-brows-worried>>
<</silently>>\
<<header>>\
<<page>>\
//But they're not thirsty. They pick you up and throw you onto the table, on your back. Two of them pin down your wrists, two of them hold your ankles apart.
You try to protest, but none of them take you seriously. Your thong's peeled off, then the first one of the guys moves in between your legs, his cock nudging up inside your hot wet pussy as the others [[hold you down and wait their turn|FNG-264000 Kate orgasm]]...//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
//You were so turned on in the VIP. Something about being the only girl in the room, topless and in heels amidst all that masculine energy<<if hasVisited("FNG-251800 Bent over line")>>. Then bending over the table to do a line, with two different men fondling your <<if $kate.agency == "cia" or $kate.agency == "csis">>ass<<else>>bum<</if>>...<<elseif hasVisited("FNG-251700 Lap line")>>. Then sitting in Nose Ring's lap, his erection bulging against your wet thong while you bent over to do a line...<<else>>...<</if>>
In your fantasy you're not just there to serve drinks, you're there to serve them. You click around the room, getting pawed and fondled as you hand out big tumblers of neat Thai whiskey on ice.
"New Girl's hot, Tid," one of them murmurs approvingly. "Does she [[suck cock|FNG-263100 Click]]?"//
<</page>><<silently>>
<<emote-mouth-sexy>>
<</silently>>\
<<header>>\
<<page>>\
//Of course you do, they're VIPs. Tid snaps his fingers and you crawl obediently between the guy's knees, tugging his erection free from his jeans and boxers.
It's big and hard and golden tanned like the rest of his skin. You take it between your lips and start bobbing up and down on it, fingers curled around the base, jerking him off into your mouth.//
With your fingertip skilfully strumming your stiff little clit, your orgasm is building up //fast.// You shimmy your body a little, making your stiff nipples brush against the bedsheets.
//[[Imagine sucking them off while they ignore you.|FNG-263200 Under the table]]
[[Imagine being fucked on one of the leather couches.|FNG-263300 Couch fuck]]//
<</page>><<silently>>
<<emote-brows-worried>>
<</silently>>\
<<header>>\
<<page>>\
//You imagine crawling under the table, sucking their cocks in turn while they talk and laugh and do drugs above you. Crawling on your knees between each man, your butt resting on your high heels when you suck his cock, your pussy soaking wet in your thong and [[totally ignored|FNG-264000 Kate orgasm]]...//
<</page>><<silently>>
<<emote-brows-worried>>
<</silently>>\
<<header>>\
<<page>>\
//You imagine staying in the VIP the whole night. Not part of the group, just one of the amenities; topping up whiskies and sucking cock and, from time to time, being casually fucked on one of the big leather couches.
In your fantasy each one of them takes a turn with you on the couch, casually taking you in whatever positions they like, [[using your body like a toy|FNG-264000 Kate orgasm]]...//
<</page>><<silently>>
<<emote-mouth-open>>
<<emote-cheeks-blush>>
<<emote-chest-flush>>
<<emote-brows-raised>>
<</silently>>\
<<header>>\
<<page>>\
That vivid mental image pushes you over the edge. Fingering your pussy, tugging on a nipple, your body is gripped by a spasm of tension, then waves and waves of shuddering release.
Your orgasm rocks you like an earthquake...followed by aftershocks, smaller and smaller until your senses [[return to normal|FNG-264100 Post orgasmic chill]].
<</page>><<silently>>
<<emote-brows-calm>>
<<emote-mouth-sexy>>
<<emote-eyes-calm>>
<<set $avatar.clothing.delete("/makeup/eyeshadow/10_eyeshadow-" + $kate.lastWornEyeshadow + "-" + $kate.eyeShape + "-closed")>>
<<set $avatar.clothing.delete("teenRom/50_katesBedsheets2")>>
<</silently>>\
<<header>>\
<<page>>\
//Fuck. I really needed that.//
Kicking away the bedsheets, you can hear conversation in the courtyard below your window. //Hope I wasn't too noisy.//
//[[Get started on the report.|FNG-264200 Report]]//
<</page>><<silently>>
<<wear-bathRobe-whiteBathRobe>>
<<emote-calm>>
<<emote-chest-flush>>
<<emote-cheeks-blush>>
<</silently>>\
<<header>>\
<<page>>\
//Okay. Fuck.// You pull on your robe and get started on your work.
This report's critical, so you want to organise your thoughts before you start writing. You tear out a sheet of paper from your notepad, and [[start by sketching out a mind map|FNG-265000 Title card]] of everything you want to cover...
<</page>><<silently>>
<<emote-calm>>
<</silently>>\
<<page>>\
//[[LATER...|FNG-265100 Submitting the report]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
By about 3 <small>A.M.</small> you're done. You read over it one more time, tweak a few pieces of grammar, then hit //SEND// in Signal.
It's hard not to be excited about it; you know it's a solid piece of work. You saw a good part of the club's layout<<if $kateSawTheDoorCode and $kateSawTheOfficeDoorCode>>...picked up a couple of door codes<<elseif $kateSawTheDoorCode or $kateSawTheOfficeDoorCode>>...picked up a door code<</if>>...identified a whole spread of potential agents...found an internal CCTV system...confirmed they've got dealings with either the police or the military through <div class="tooltip">Ja<span class="tooltiptext">Sergeant Major</span></div> Somchai...//and// booked a follow-up meeting with the club's owner, Mr Kriangsak.
Not bad for one night's work. Not bad at all. It's honestly a lot better than most of the field reports you've read, even the ones written by senior officers.
//Maybe I'm actually really good at this.// Anyway, there's no way the Task Force won't [[be impressed|FNG-265200 Redactions]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Knowing the report will be pored over and discussed in meetings by Ian, Clark, <<Olivia>> and god knows who else, you described the sexy parts as dispassionately and professionally as you could.
Stripping down into a thong and heels to serve drinks was "changing for work". Ping and Mem's double dildo stage show was "a tacky lesbian performance". And there's zero mention of <<if hasVisited("FNG-290800 Kate/Roxy first kiss")>>you making out with Roxy, or <</if>>how many different men fondled your breasts and played with your nipples tonight.
Or the guys who spanked and groped your ass on the dancefloor. <<if hasVisited("FNG-251800 Bent over line")>>Or the bit where you bent over the table in the VIP, one guy holding your hair and two others groping your ass and your thigh while you snorted a line...<<elseif hasVisited("FNG-251700 Lap line")>>Or the bit where you bent over the table in the VIP, grinding your pussy on Nose Ring's hard-on while you snorted a line...<<else>>Or how hot you found it, bending topless over the bar for guy after guy after guy...<</if>>
//[[Fuck.|FNG-265300 Jill off II]]//
<</page>><<silently>>
<<remove-bathRobe-whiteBathRobe>>
<<emote-eyes-closed>>
<<emote-mouth-sexy>>
<<emote-cheeks-blush>>
<<emote-chest-flush>>
<<emote-brows-raised>>
<<set $avatar.clothing.push("teenRom/50_katesBedsheets2")>>
<</silently>>\
<<header>>\
<<page>>\
Just thinking about it turns you on again. //I can't believe I did all that.//
You slip back under the covers for a second little //ménage à moi,// before you finally [[drift off to sleep|DINBOSS-2500 Title card]]...
<</page>><<silently>>
Your shimmy your body a little, making your stiff nipples brush against the bedsheets.
<</silently>>\
<<header>>\
<<page>>\
//In your fantasy, you've agreed to give a private dance to your first customers.
You walk them over to a private table. They're wearing their office suits, you're wearing high heels and a thong. Everybody's dressed professionally and appropriately for their work.
The new guy sits in a chair and you dance for him, confidently and sexily, bending over to drape your naked breasts on his body, your ass up and gyrating for his friends.
Then...
<<if $kate.kinks.includes("exhibitionist")>>\
<span class="greyedOut">[Exhibitionist]</span> [[I peel down my thong.|FNG-261100 Exhib Kate]]
<<else>>\
<span class="greyedOut">[Exhibitionist] I peel down my thong.</span>
<</if>>\
<<if $kate.kinks.includes("masochist")>>\
<span class="greyedOut">[Masochist]</span> [[One of his friends yanks down my thong.|FNG-261500 Thong yanked down]]
<<else>>\
<span class="greyedOut">[Masochist] One of his friends yanks down my thong.</span>
<</if>>\
<<if $kate.kinks.includes("submissive")>>\
<span class="greyedOut">[Submissive]</span> [[I suck his cock.|FNG-261900 Lapdance BJ]]
<<else>>\
<span class="greyedOut">[Submissive] I suck his cock.</span>
<</if>>\
//
<</page>><<silently>>
<<emote-mouth-sexy>>
<</silently>>\
<<header>>\
<<page>>\
//Everyone stares while you peel your thong down, let it slip to your ankles, step out of it and kick it away. You're totally naked, totally accessible, totally on display.
You spread your legs apart and straddle New Guy, hips gyrating, your wet pussy rubbing against his erection, bulging in his suit <<trousers>>.
Then...
<<if $kate.kinks.includes("exhibitionist")>>\
<span class="greyedOut">[Exhibitionist]</span> [[He fucks me in front of all of his friends.|FNG-261200 Fucked in front of friends]]
<<else>>\
<span class="greyedOut">[Exhibitionist] He fucks me in front of all of his friends.</span>
<</if>>\
<<if $kate.kinks.includes("masochist")>>\
<span class="greyedOut">[Masochist]</span> [[They throw me on the table and fuck me.|FNG-261300 Over the table]]
<<else>>\
<span class="greyedOut">[Masochist] They throw me on the table and fuck me.</span>
<</if>>\
<<if $kate.kinks.includes("submissive")>>\
<span class="greyedOut">[Submissive]</span> [[I get put over his knee and spanked.|FNG-261400 Spanked]]
<<else>>\
<span class="greyedOut">[Submissive] I get put over his knee and spanked.</span>
<</if>>\
//
<</page>><<silently>>
<<emote-brows-worried>>
<</silently>>\
<<header>>\
<<page>>\
//He unzips his cock. You guide it inside you, and sink down on it.
Right there in the bar, fucking some guy you just met at work, in front of all his friends.
They get their camera phones out and start filming. You //know// this is going to end up on the internet, but you don't care, you just keep riding up and down on his stiff cock, your nipples in his mouth, bathed in white light as you...[[as you|FNG-263000 Kate orgasm]]...
//
<</page>><<silently>>
<<emote-brows-worried>>
<</silently>>\
<<header>>\
<<page>>\
//You've teased them enough. <<if hasVisited("FNG-261900 Lapdance BJ")>>His friends lift you up by your hair and your wrists, tugging you up on your feet.<<else>>Male hands on your wrists and hips, pulling you up out of your stupid lapdance.<</if>>
The throw you up onto the table, on your back. Two of them pin down your wrists, another one steps up between your legs, swatting your knees apart.
You tell them to stop but they just laugh. You're just a bar slut, and they're all going to take turns [[fucking you|FNG-263000 Kate orgasm]]...//
<</page>><<silently>>
<<emote-brows-worried>>
<</silently>>\
<<header>>\
<<page>>\
//You've done something wrong and it's time for you to go over his knee and get spanked.
You're draped over him, your naked butt in the air and on show. Crack! Crack! He smacks your ass like your body's property, not caring how much you writhe and protest.
"Shut her up." A cock goes in your open mouth, and you suck on it softly as sharp stinging smacks rain down mercilessly on your ass.
Then the spanking stops, and a cock thrusts unceremoniously [[into your pussy|FNG-263000 Kate orgasm]]...//
<</page>><<silently>>
<<emote-mouth-sexy>>
<</silently>>\
<<header>>\
<<page>>\
//One of them steps up behind you and yanks your thong roughly down.
You try to protest, but soon you're naked and bent over the table, a hand pressing down on your back.
Then...
<<if $kate.kinks.includes("exhibitionist")>>\
<span class="greyedOut">[Exhibitionist]</span> [[His friends film him fucking me.|FNG-261600 Fucked on film]]
<<else>>\
<span class="greyedOut">[Exhibitionist] His friends film him fucking me.</span>
<</if>>\
<<if $kate.kinks.includes("masochist")>>\
<span class="greyedOut">[Masochist]</span> [[They all take turns fucking me.|FNG-261700 Running a train]]
<<else>>\
<span class="greyedOut">[Masochist] They all take turns fucking me.</span>
<</if>>\
<<if $kate.kinks.includes("submissive")>>\
<span class="greyedOut">[Submissive]</span> [[He spanks me.|FNG-261800 Spanked]]
<<else>>\
<span class="greyedOut">[Submissive] He spanks me.</span>
<</if>>\
//
<</page>><<silently>>
<<emote-brows-worried>>
<</silently>>\
<<header>>\
<<page>>\
//A camera phone's held up in your face, bathing it in white light. You turn away – the man grabs your hair and turns you back, making you face the camera.
You bite your lip as his cock eases inside you. Half a dozen camera phones record the fuck from every angle.
You know this is going on the internet, you just know it, but there's nothing you can do to stop it as his cock starts [[thrusting vigorously inside you|FNG-263000 Kate orgasm]], <<if hasVisited("MALAY-300000 Doggy style fuck")>>his prickly, shaved balls thwapping against your wet clit<<else>>hard and fast<</if>>...//
<</page>><<silently>>
<<emote-brows-worried>>
<</silently>>\
<<header>>\
<<page>>\
//His cock thrusts up inside you, hard and fast. //Ohmygod.// There's nothing tender or caring about it, just a stranger's rock-hard cock pistoning inside you hard and fast until he floods your pussy with cum.
He pulls out, and you think it's over. You straighten up...then the next guy is behind you, pushing you back down. Another stiff cock [[slips inside your pussy|FNG-263000 Kate orgasm]]...//
<</page>><<silently>>
<<emote-brows-worried>>
<</silently>>\
<<header>>\
<<page>>\
//With one hand pressing you down against the table, he starts spanking you hard.
You kick and struggle but it's no good, he's much too strong. He spanks your wiggling ass until it's burning red. His friends all sip their drinks and watch him totally dominate the hot <div class="tooltip">farang<span class="tooltiptext">foreign</span></div> girl.
When he finally stops, it's just to unzip his cock. You gasp as it [[thrusts briskly into|FNG-263000 Kate orgasm]] your soft, wet pussy...//
<</page>><<silently>>
<<emote-mouth-sexy>>
<</silently>>\
<<header>>\
<<page>>\
//You shimmy down between his legs, moving on to the next part of the lapdance. He's worked hard on his first day in a new job, and now you have to, too.
You unzip his cock and take it in your mouth, slurping up and down on it. His cock gets stiffer and stiffer in your mouth as you do your job.
Then...
<<if $kate.kinks.includes("exhibitionist")>>\
<span class="greyedOut">[Exhibitionist]</span> [[One of his friends starts filming.|FNG-262000 Filmed BJ]]
<<else>>\
<span class="greyedOut">[Exhibitionist] One of his friends starts filming.</span>
<</if>>\
<<if $kate.kinks.includes("masochist")>>\
<span class="greyedOut">[Masochist]</span> [[They throw me on the table and fuck me.|FNG-261300 Over the table]]
<<else>>\
<span class="greyedOut">[Masochist] They throw me on the table and fuck me.</span>
<</if>>\
<<if $kate.kinks.includes("submissive")>>\
<span class="greyedOut">[Submissive]</span> [[They all want lapdances.|FNG-262100 Lapdance queen]]
<<else>>\
<span class="greyedOut">[Submissive] They all want lapdances.</span>
<</if>>\
//
<</page>><<silently>>
<<emote-brows-worried>>
<</silently>>\
<<header>>\
<<page>>\
//White light bathes your face as a camera phone is pointed into it.
You keep sucking cock. It's too late to stop now, who cares if you end up on the internet. You pick up the pace, trying to make the blowjob and the video as entertaining as you possibly can.
Soon his cock twitches and squirts in your mouth. You open up and show off the load to the camera before gulping it down, on film. Then you smile. "Okay," you say, and you're speaking both to the guys and to your audience on the world wide web. "[[Who's next...|FNG-263000 Kate orgasm]]"//
<</page>><<silently>>
<<emote-brows-worried>>
<</silently>>\
<<header>>\
<<page>>\
//His cock twitches and squirts in your mouth. You swallow it down, all part of the service.
It's time to get back behind the bar. But first, all his friends want lapdances too. You move onto the next guy, dancing over him in his chair, letting him suck your tits and grope your butt.
Then it's time to get down on your knees and suck again. No, wait – //bend over// and suck. That way another guy can come up behind you, tug your thong to one side, and [[fuck you hard|FNG-263000 Kate orgasm]] while you work...//
<</page>><<silently>>
<<emote-mouth-open>>
<<emote-cheeks-blush>>
<<emote-chest-flush>>
<<emote-brows-raised>>
<</silently>>\
<<header>>\
<<page>>\
That vivid mental image pushes you over the edge. Fingering your pussy, tugging on a nipple, your body is gripped by a spasm of tension, then waves and waves of shuddering release.
Your orgasm runs through you like an earthquake...followed by aftershocks, smaller and smaller until your senses [[return to normal|FNG-263100 Post orgasmic chill]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
When you wake up, daylight's trickling in through your shutters and cutlery is clinking downstairs.
You need to eat breakfast, but after your session with Kriangsak last night, you're not sure you feel like taking a walk of shame down to the breakfast buffet.
//[[Woman up and go down there.|GOF-400 Woman up]]
[[Call down and ask Wun Sen to bring something up to your room.|GOF-150 Dial down]]//
<</page>><<silently>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
You grab your <<if $kate.agency == "cia" or $kate.agency == "csis">>cell phone<<else>>mobile<</if>> and call the number for the hostel.
After a few rings, a familiar young male voice answers. "Hallo Baan Krung Thep?"
<<link "Wun Sen, it's $kate.cover.firstName. Can you bring me some breakfast?" "GOF-200 Room service request">><<set $kate.nameForNoodle to "Wun Sen">><</link>>
<<link "Noodle, it's $kate.cover.firstName. Can you bring me some breakfast?" "GOF-200 Room service request">><<set $kate.nameForNoodle to "Noodle">><</link>>
<</page>><<silently>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
"Hey $kate.nameForNoodle, it's $kate.cover.firstName."
"Oh hi $kate.cover.firstName, good morning."
"Good morning. Could you bring me up some breakfast?"
"Sure thing, what you like?"
<<if $kate.agency == "mi6">>\
[[Bacon, eggs, toast, tea.|GOF-230 Kate orders western breakfast]]
<<else>>\
[[Bacon, eggs, toast, coffee.|GOF-230 Kate orders western breakfast]]
<</if>>\
[[Thai breakfast porridge.|GOF-240 Kate orders Thai breakfast]]
<</page>><<silently>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
"Bacon, eggs, toast. And a pot of <<if $kate.agency == "mi6">>tea<<else>>coffee<</if>>."
<<include "GOF-250 I bring to you">>
<</page>><<silently>>
<<emote-brows-raised>>
<</silently>>\
<<header>>\
<<page>>\
"Is there any <div class="tooltip">jok<span class="tooltiptext">savoury rice porridge, a Thai breakfast delicacy</span></div>?"
<<include "GOF-250 I bring to you">>
<</page>>"Uh huh. I bring to you."
"Thanks $kate.nameForNoodle."
You've got a couple of minutes before he comes up.
<<link "//Put on a robe.//" "GOF-300 Noodle arrives">><<wear-bathRobe-whiteBathRobe>><</link>>
//[[Don't bother.|GOF-300 Noodle arrives]]//<<silently>>
<<emote-calm>>
<<emote-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
Soon there's a soft //tap-tap-tap// at your door. $kate.nameForNoodle arrives, bearing your breakfast on a <<if hasVisited("GOF-230 Kate orders western breakfast")>>cream-coloured<<else>>blue<</if>> plastic tray.
"Here you go $kate.cover.firstName," he says, his big dark eyes <<if $kate.isWearing.includes("bathrobe")>>flickering down to your bare legs<<else>>drinking in the sight of you in your underwear<</if>>. "Um...you look nice last night."
<<link "Thanks, $kate.nameForNoodle. Bye." "GOF-350 Breakfast in bed">><</link>>
<</page>><<silently>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
"Thanks, $kate.nameForNoodle. See you later."
When he's gone, you sit up on the bed and tuck into your breakfast<<if hasVisited("GOF-230 Kate orders western breakfast")>> – [[bacon, eggs and toast|GOF-800 Low profile]], washed down with a few cups of <<if $kate.agency == "mi6">>tea<<else>>coffee<</if>>.<<else>>, a bowl of //jok.// This savoury rice soup is spruced up with juicy pork meatballs, poached egg, ginger and <<if $kate.agency == "mi6">>spring<<else>>green<</if>> onions.
Mrs Chu the landlady makes it every morning; you have no idea how her son [[stays skinny|GOF-800 Low profile]].<</if>>
<<if hasVisited("GOF-230 Kate orders western breakfast")>>\
<<image "/locationPhotos/thailand/hostel/bacon.jpg" 150 1000 550 0>>\
<<else>>\
<<image "/locationPhotos/thailand/hostel/joke.jpg" 150 1000 550 0>>\
<</if>>\
<</page>><<silently>>
<<emote-calm>>
<<wear-knickers-whiteBrazilianCutWithLaceHem>>
<<wear-bra-whiteHalfCupCentralDart>>
<<wear-skirt-mustardMaxiSkirt>>
<<wear-top-whiteTShirtWithRuffledSleevesKnottedAtWaist>>
<<wear-shoes-whiteFlatEspadrilles>>
<</silently>>\
<<header>>\
<<page>>\
You change in your room, and go down to the breakfast buffet.
You could be imagining it, but it feels like everybody notices when you walk into the room. Knowing eyes and muttered comments, making you feel judged and exposed.
Like when you went topless in the club, you instinctively know that showing weakness will make it worse. You keep your chin up and your expression carefree, adding a taste of [[cool defiance|GOF-450 Welcome to Defiance]] to everybody's breakfast.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Some of the Italian backpackers are down here. Last night they were in the courtyard below your window, laughing at the sound of your bed bumping hard and fast against the wall.
"'eyy, Zoccoletta!" one cheers when he sees you. Another makes a sound like a creaky bed.
You ignore them and get some breakfast from the buffet.
//[[Bacon and eggs.|GOF-480 Kate gets western breakfast]]
[[Thai breakfast porridge.|GOF-490 Kate gets Thai breakfast]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<image "/locationPhotos/thailand/hostel/bacon.jpg" 150 1000 550 0>>\
You load up a plate with bacon, eggs and toast, and grab a pot of <<if $kate.agency == "mi6">>tea<<else>>coffee<</if>>.
"'eyy, [[ascuse me|GOF-500 Ascuse me]]. It's-a $kate.cover.firstName, right?"
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<image "/locationPhotos/thailand/hostel/joke.jpg" 150 1000 550 0>>\
You load up a bowl of //jok,// a Thai breakfast delicacy. This savoury rice soup is spruced up with pork meatballs, poached egg and ginger and <<if $kate.agency == "mi6">>spring<<else>>green<</if>> onions; Mrs Chu the landlady makes it every morning, and you have no idea how her son stays skinny.
"'eyy, [[ascuse me|GOF-500 Ascuse me]]. It's-a $kate.cover.firstName, right?"
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
One of the Italians has come over. Not the //drop dead gorgeous// one with the long hair – he must still be up in his room – but you could still call this guy <span class="imageLink"><<link "tall dark and handsome">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/giulio.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>, in a rugged kind of way.
"I'm Giulio," he says, offering a handshake.
[[Hi, Giulio.|GOF-550 Hi Giulio][$kateSays to "hiGiulio"]]
[[Why do you know my name?|GOF-550 Hi Giulio][$kateSays to "youKnowMyName"]]
[[Don't hit on me, okay?|GOF-550 Hi Giulio][$kateSays to "dontHitOnMe"]]
<</page>><<silently>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kateSays == "hiGiulio">>\
"Hi Giulio."
"Nice to meet you," <span class="imageLink"><<link "Giulio">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/giulio.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> beams. "Sorry about those guys. Come, 'ave breakfast with us. Make some new friends, huh?"
<<elseif $kateSays == "youKnowMyName">>\
"Why do you know my name?"
"I ask the keed," <span class="imageLink"><<link "Giulio">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/giulio.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> says. //The kid// – he must mean Wun Sen. "You want to 'ave breakfast with us?"
<<elseif $kateSays == "dontHitOnMe">>\
"Look, don't hit on me, okay?" You just came down to eat.
"I wouldn't dream about it," <span class="imageLink"><<link "Giulio">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/giulio.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> assures you. "Just wanted to say you to 'ave breakfast with us. Make some new friends, huh?"
<<else>>\
(ERROR IN KATESAYS VAR)
<</if>>\
You notice that his friends are watching intently. And that Jaya and Vish are out in the courtyard – you could go sit with them instead.
//[[Eat with Giulio and his friends.|GOF-700 Italian breakfast]]
[[Eat with Jaya and Vish.|GOF-600 Indian breakfast]]//
<</page>><<silently>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
"Sorry. I'm meeting those guys."
You take your food into the courtyard to join your Indian friends.
"$kate.cover.firstName!" Jaya exclaims. "Who was that guy last night?"
[[Just a guy.|GOF-610 Just a guy]]
[[Can we talk about something else?|GOF-650 Don't wanna talk about it]]
[[I got a job in a club, he's the boss.|GOF-670 Kriangsak is my new boss]]
<</page>><<silently>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
"Just a guy," you shrug, starting on your breakfast. "What's the big deal?"
"Well...the car. And your dress! You looked very...sexy." That last part isn't delivered entirely approvingly.
[[Thanks!|GOF-620 Thanks!]]
[[He's a millionaire, I'm his mistress.|GOF-660 Millionaire]]
[[I got a job in a club, he's the boss.|GOF-670 Kriangsak is my new boss]]
<</page>><<silently>>
<<emote-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
"Thanks!" you smile, ignoring her subtext.
"So, uh...who is he?" Jaya tries again.
[[I really don't wanna talk about it, Jaya.|GOF-630 Kate clams up]]
[[A millionaire, I'm his mistress.|GOF-660 Millionaire]]
[[I got a job in a club, he's the boss.|GOF-670 Kriangsak is my new boss]]
<</page>><<silently>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
"I really don't wanna talk about it."
"Is that...because it was bad? Or because..."
"Jaya." Her husband Vish interrupts. "She doesn't want to talk of it."
"But–"
//"Jaya."// His stern tone cuts her off. "Be quiet. $kate.cover.firstName, [[how is your breakfast|GOF-640 Vish disciplines Jaya]]..."
<</page>><<silently>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
Jaya hardly says another word through breakfast, just pokes her fruit and yoghurt sullenly around with a fork.
You have the feeling the newlyweds are going to have an argument back in their room, but you're grateful to Vish for cutting her off.
You chat with him over breakfast, then [[head back up to your room|GOF-800 Low profile]].
<</page>><<silently>>
<<emote-brows-raised>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
"Can we talk about something else? I've already had this from those guys," you say, nodding over your shoulder towards the Italian backpackers.
"Yeah, they asked us about you," Jaya says. "I think that dress you wore got their attention. Well, everyone's attention. You looked very...sexy." That last part isn't delivered entirely approvingly.
[[Thanks!|GOF-620 Thanks!]]
[[OK, he's a millionaire, I'm his mistress.|GOF-660 Millionaire]]
[[OK, I got a job in a club, he's the boss.|GOF-670 Kriangsak is my new boss]]
<</page>><<silently>>
<<emote-brows-calm>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
<<if hasVisited("GOF-650 Don't wanna talk about it")>>\
"Okay...he's a millionaire, I'm his mistress."
<<else>>\
"He's a millionaire, I'm his mistress.""
<</if>>\
"Really? But...wow," Jaya says. "He's a...Thai millionaire? You met him here?"
[[Yeah, he's a friend of the Royal Family.|GOF-662 Kriangsak is my sugar daddy][$kateSays to "royalFriend"]]
[[No, he has businesses all over Asia.|GOF-662 Kriangsak is my sugar daddy][$kateSays to "asianMagnate"]]
<</page>><<silently>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kateSays == "royalFriend">>\
"Yeah. You can't tell anyone, but he's a friend of the Royal Family."
<<elseif $kateSays == "asianMagnate">>\
"He has businesses all over Asia. Hong Kong, Tokyo, Beijing, Singapore."
<<else>>\
(ERROR IN KATESAYS VAR)
<</if>>\
//"Wow."// Jaya mulls this over. "Are you his...sugarbaby?" The word sounds adorable in her thick Indian accent.
[[Yeah, he's obsessed with me though.|GOF-664 Sugarbaby][$kateSays to "obsession"]]
[[No, it's true love.|GOF-664 Sugarbaby][$kateSays to "romance"]]
<</page>><<silently>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kateSays == "obsession">>\
"Kind of. He's obsessed with me, but I just want to keep it casual."
<<elseif $kateSays == "romance">>\
"No, we're in love. We'll be together one day."
<<else>>\
(ERROR IN KATESAYS VAR)
<</if>>\
"Wow," marvels Jaya. She interrogates you on this all the way through breakfast, doubtlessly eager to [[pass this gossip on|GOF-800 Low profile]] to Shira later.
<</page>><<silently>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
<<if hasVisited("FNG-4230 I'm broke")>>\
"Remember I told you I was broke? Well...I got a job. In a club. He's the boss."
<<else>>\
"Well...I got a job in a club. He's the boss.""
<</if>>\
"That's your //boss?"// Jaya's eyes are saucer wide as she processes that. "Whoa."
"You're a...hostess?" Her husband cuts in.
[[Barmaid.|GOF-672 Barmaid]]
<</page>><<silently>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
"Barmaid," you clarify.
"Wow. What club?"
[[Just a club.|GOF-674 Just a club]]
[[An overpriced skybar, you'd hate it.|GOF-676 Skybar]]
[[The kind of place that rips off tourists. You should stay away.|GOF-678 Tourist ripoff]]
<</page>><<silently>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
"Just a club."
"What club?" Vish asks hopefully.
"Never you mind," Jaya cuts in possessively. "So...you //work// for that guy?" She interrogates you on this all the way through breakfast, doubtlessly eager to [[pass this gossip on|GOF-800 Low profile]] to Shira later.
<</page>><<silently>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
"A skybar. Very overpriced. You'd hate it."
"Which one?" Vish asks hopefully.
"Never you mind," Jaya cuts in possessively. "So...you //work// for that guy?" She interrogates you on this all the way through breakfast, doubtlessly eager to [[pass this gossip on|GOF-800 Low profile]] to Shira later.
<</page>><<silently>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
"The kind of place that rips off tourists. You guys should stay away."
"Where is it?" Vish asks hopefully.
"Never you mind," Jaya cuts in possessively. "So...you //work// for that guy?" She interrogates you on this all the way through breakfast, doubtlessly eager to [[pass this gossip on|GOF-800 Low profile]] to Shira later.
<</page>><<silently>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
//What the hell.// You take your food over to the Italian table, and shake hands with a bunch of guys whose names all end in vowels.
They're surfers, from a part of Italy called Liguria: colourful towns and beautiful beaches by their account. They're all around your age, except for Giulio, who's the elder brother of Enzo.
You eat breakfast and listen to them bantering with each other, in charmingly imperfect English. Their relationship dynamic is aggressively masculine – fondness expressed through [[brutally funny taunts|GOF-750 Zoccoletta]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
They give you the nickname Zoccoletta – <<if $kate.hairColour == "Brown">>//because your 'air is like-a the chocolate//<<elseif $kate.eyeColour == "chestnut" or $kate.eyeColour == "hazelnut">>//because your eyes are like-a the chocolate//<<else>>//because you are sweet, like-a the chocolate//<</if>> – and it sticks all through breakfast. //'ey, Zoccoletta, is nice to meet you. 'ey, Zoccoletta, please pass the salt.//
Giulio tells you they're visiting the islands for a few days, and invites you along – but you can't leave the city, and there's no way you'd get on a boat with a bunch of guys you just met anyway.
"Ciao Zoccoletta," they chorus as you leave breakfast and go [[back to your room|GOF-800 Low profile]].
<</page>><<silently>>
<<removeShoes>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
You keep a low profile for the rest of the day, sitting on your bed reading an <span class="imageLink"><<link "old novel about Buddhism">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hostel/siddhartha.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> you borrowed from the book exchange downstairs.
Early in the afternoon, your phone rings. You recognise the number on screen; it's the Hard Cock Cafe.
<span class="greyedOut">//[Answer it]//</span> [[Hello?|GOF-850 Hi River it Lu]]
<</page>><<silently>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
"Hello?"
"Hi $kate.stripperName, it Lu. You have nice time last nigh'?"
[[Wonderful.|GOF-900 Lu books Kate][$kateSays to "wonderful"]]
[[Have you spoken with him?|GOF-900 Lu books Kate][$kateSays to "haveYouTalked"]]
[[He said I can have more shifts?|GOF-900 Lu books Kate][$kateSays to "moreShifts"]]
<</page>><<silently>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kateSays == "wonderful">>\
<<emote-brows-rogerMoore>>\
"Wonderful," you dryly reply.
<span class="greenHighlighter">Miss Lu ''liked'' that.</span>
She laughs throatily at that. "Ha! Good girl. He say you can have more shif'..."
<<elseif $kateSays == "haveYouTalked">>\
"Have you spoken with him?"
"Yeah, that why I call. He say you can have more shif'..."
<<elseif $kateSays == "moreShifts">>\
"He said I can have more shifts?"
"Yeah, that why I call..."
<<else>>\
(ERROR IN KATESAYS VAR)
<</if>>\
She offers you three more shifts next week. Your first thought is that your feet are going to be killing you by Saturday. But you'll probably have [[bigger things to worry about|GOF-999 Monday title card]]...
<</page>><<silently>>
<<set $header.line1 to "''DRESSING ROOM''",
$header.line2 to "HARD COCK CAFE / MAY 2018">>
<<avatar-stripNaked>>
<<wear-bracelet-friendshipBraceletsLeftWrist>>
<<if hasVisited("WELBANG-70000 Henna tattoo")>>
<<set $avatar.underwear.pushUnique("/113Tattoos/10_tattoo-leftHand-reallyFadedHennaTattoo2"),
$avatar.underwear.pushUnique("/113Tattoos/10_tattoo-leftHand-reallyFadedHennaTattoo2-rear")>>
<</if>>
<<wear-knickers-whiteBrazilianCutWithLaceHem>>
<<wear-bra-whiteHalfCupCentralDart>>
<<wear-top-whiteTShirtWithRuffledSleevesKnottedAtWaist>>
<<wear-shorts-blueDenimDaisyDukes>>
<<wear-shoes-tanAnkleHighStrappyFlatSandals>>
<<wear-multicolouredMalaysianCrossBodyBag>>
<<wear-ring-transmitterRing>>
<</silently>>\
<a data-passage="GOF-1000 Monday arrival">
<<= '<img src='+ $imagePath.base + "locationPhotos/thailand/hardCockCafe/mondayTitleCard.jpg"+' >'>>
</a><<silently>>
<<set $kate.isUsingHerStripperName to true>>
<</silently>>\
<<header>>\
<<page>>\
Monday's shift starts with a drama in the <span class="imageLink"><<link "dressing room">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/dressingRoomDragon.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>. An American <div class="tooltip">bargirl<span class="tooltiptext">club prostitute</span></div>, Zoe, hasn't turned up for her shift.
Connor and Miss Lu storm into the dressing room. They make several bargirls call Zoe with their own phones: but she's not picking up to anybody.
"Why you book her on Monday?" Lu snaps at Connor, while you [[sit quietly and do your makeup|GOF-1050 Makeup]]. "You know what she like!"
<</page>><<silently>>
<<remove-multicolouredMalaysianCrossBodyBag>>
<</silently>>\
<<header>>\
<<page>>\
<div class="wrapperAccordion">\
<div class="wrap-1">\
<input type="radio" id="tab-3" name="tabs">\
<label for="tab-3"><div>Eyeshadow</div><div class="cross"></div></label>\
<div class="contentAccordion">\
<span id="eyeshadow-container">\
<<include "GOF-1080 Eyeshadow">>
</span>\
</div>\
</div>\
<div class="wrap-1">\
<input type="radio" id="tab-2" name="tabs">\
<label for="tab-2"><div>Eyeliner</div><div class="cross"></div></label>\
<div class="contentAccordion">\
<span id="eyeliner-container">\
<<include "GOF-1070 Eyeliner">>
</span>\
</div>\
</div>\
<div class="wrap-1">\
<input type="radio" id="tab-4" name="tabs">\
<label for="tab-4"><div>Lipstick</div><div class="cross"></div></label>\
<div class="contentAccordion">\
<span id="lipstick-container">\
<<include "GOF-1090 Lipstick">>
</span>\
</div>\
</div>\
<div class="wrap-1">\
<input type="radio" id="tab-1" name="tabs">\
<label for="tab-1"><div>Blusher</div><div class="cross"></div></label>\
<div class="contentAccordion">\
<span id="blusher-container">\
<<include "GOF-1060 Blusher">>
</span>\
</div>\
</div>\
<div class="wrap-1">\
<input type="radio" id="tab-5" name="tabs">\
<label for="tab-5"><div>Nails</div><div class="cross"></div></label>\
<div class="contentAccordion">\
<span id="nails-container">\
<<include "GOF-1095 Nails">>
</span>\
</div>\
</div>\
</div>\
<span id="exit-navigation">\
<<include "GOF-1099 Exit navigation">>
</span>\
<</page>><<if !$avatar.clothing.includes("/makeup/blush/15_blush-apricot")>>\
<<link "Apricot">>\
<<apply-makeup-blusher-apricot>>\
<<replace "#blusher-container">>\
<<include "GOF-1060 Blusher">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-1099 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Apricot">>\
<<remove-makeup-blusher-apricot>>\
<<replace "#blusher-container">>\
<<include "GOF-1060 Blusher">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-1099 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/blush/15_blush-contour")>>\
<<link "Contour">>\
<<apply-makeup-blusher-contour>>\
<<replace "#blusher-container">>\
<<include "GOF-1060 Blusher">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-1099 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Contour">>\
<<remove-makeup-blusher-contour>>\
<<replace "#blusher-container">>\
<<include "GOF-1060 Blusher">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-1099 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/blush/15_blush-peach")>>\
<<link "Peach">>\
<<apply-makeup-blusher-peach>>\
<<replace "#blusher-container">>\
<<include "GOF-1060 Blusher">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-1099 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Peach">>\
<<remove-makeup-blusher-peach>>\
<<replace "#blusher-container">>\
<<include "GOF-1060 Blusher">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-1099 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/blush/15_blush-rosy")>>\
<<link "Rosy">>\
<<apply-makeup-blusher-rosy>>\
<<replace "#blusher-container">>\
<<include "GOF-1060 Blusher">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-1099 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Rosy">>\
<<remove-makeup-blusher-rosy>>\
<<replace "#blusher-container">>\
<<include "GOF-1060 Blusher">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-1099 Exit navigation">>
<</replace>>\
<</link>>\
<</if>><<if !$avatar.clothing.includes("/makeup/eyeliner/20_eyeliner-elizabeth-" + $kate.eyeShape + "")>>\
<<link "Elizabeth">>\
<<apply-makeup-eyeliner-elizabeth>>\
<<replace "#eyeliner-container">>\
<<include "GOF-1070 Eyeliner">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-1099 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Elizabeth">>\
<<remove-makeup-eyeliner-elizabeth>>\
<<replace "#eyeliner-container">>\
<<include "GOF-1070 Eyeliner">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-1099 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/eyeliner/20_eyeliner-jessica-" + $kate.eyeShape + "")>>\
<<link "Jessica">>\
<<apply-makeup-eyeliner-jessica>>\
<<replace "#eyeliner-container">>\
<<include "GOF-1070 Eyeliner">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-1099 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Jessica">>\
<<remove-makeup-eyeliner-jessica>>\
<<replace "#eyeliner-container">>\
<<include "GOF-1070 Eyeliner">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-1099 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/eyeliner/20_eyeliner-lina-" + $kate.eyeShape + "")>>\
<<link "Lina">>\
<<apply-makeup-eyeliner-lina>>\
<<replace "#eyeliner-container">>\
<<include "GOF-1070 Eyeliner">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-1099 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Lina">>\
<<remove-makeup-eyeliner-lina>>\
<<replace "#eyeliner-container">>\
<<include "GOF-1070 Eyeliner">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-1099 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/eyeliner/20_eyeliner-ramona-" + $kate.eyeShape + "")>>\
<<link "Ramona">>\
<<apply-makeup-eyeliner-ramona>>\
<<replace "#eyeliner-container">>\
<<include "GOF-1070 Eyeliner">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-1099 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Ramona">>\
<<remove-makeup-eyeliner-ramona>>\
<<replace "#eyeliner-container">>\
<<include "GOF-1070 Eyeliner">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-1099 Exit navigation">>
<</replace>>\
<</link>>\
<</if>><<if !$avatar.clothing.includes("/makeup/eyeshadow/10_eyeshadow-amethyst-" + $kate.eyeShape + "")>>\
<<link "Amethyst">>\
<<apply-makeup-eyeshadow-amethyst>>\
<<replace "#eyeshadow-container">>\
<<include "GOF-1080 Eyeshadow">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-1099 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Amethyst">>\
<<remove-makeup-eyeshadow-amethyst>>\
<<replace "#eyeshadow-container">>\
<<include "GOF-1080 Eyeshadow">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-1099 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/eyeshadow/10_eyeshadow-galaxy-" + $kate.eyeShape + "")>>\
<<link "Galaxy">>\
<<apply-makeup-eyeshadow-galaxy>>\
<<replace "#eyeshadow-container">>\
<<include "GOF-1080 Eyeshadow">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-1099 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Galaxy">>\
<<remove-makeup-eyeshadow-galaxy>>\
<<replace "#eyeshadow-container">>\
<<include "GOF-1080 Eyeshadow">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-1099 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/eyeshadow/10_eyeshadow-lust-" + $kate.eyeShape + "")>>\
<<link "Lust">>\
<<apply-makeup-eyeshadow-lust>>\
<<replace "#eyeshadow-container">>\
<<include "GOF-1080 Eyeshadow">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-1099 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Lust">>\
<<remove-makeup-eyeshadow-lust>>\
<<replace "#eyeshadow-container">>\
<<include "GOF-1080 Eyeshadow">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-1099 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/eyeshadow/10_eyeshadow-rio-" + $kate.eyeShape + "")>>\
<<link "Rio">>\
<<apply-makeup-eyeshadow-rio>>\
<<replace "#eyeshadow-container">>\
<<include "GOF-1080 Eyeshadow">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-1099 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Rio">>\
<<remove-makeup-eyeshadow-rio>>\
<<replace "#eyeshadow-container">>\
<<include "GOF-1080 Eyeshadow">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-1099 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/eyeshadow/10_eyeshadow-smoky-" + $kate.eyeShape + "")>>\
<<link "Smoky">>\
<<apply-makeup-eyeshadow-smoky>>\
<<replace "#eyeshadow-container">>\
<<include "GOF-1080 Eyeshadow">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-1099 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Smoky">>\
<<remove-makeup-eyeshadow-smoky>>\
<<replace "#eyeshadow-container">>\
<<include "GOF-1080 Eyeshadow">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-1099 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>\<<if !$avatar.clothing.includes("/114Lipsticks/10_lipstick-missMagenta-" + $kate.mouthShape)>>\
<<link "(L'Oreal) Miss Magenta">>\
<<apply-makeup-lipstick-missMagenta>>\
<<replace "#lipstick-container">>\
<<include "GOF-1090 Lipstick">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-1099 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// (L'Oreal) Miss Magenta">>\
<<remove-makeup-lipstick-missMagenta>>\
<<replace "#lipstick-container">>\
<<include "GOF-1090 Lipstick">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-1099 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/114Lipsticks/10_lipstick-rubyWoo-" + $kate.mouthShape)>>\
<<link "(MAC) Ruby Woo">>\
<<apply-makeup-lipstick-rubyWoo>>\
<<replace "#lipstick-container">>\
<<include "GOF-1090 Lipstick">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-1099 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// (MAC) Ruby Woo">>\
<<remove-makeup-lipstick-rubyWoo>>\
<<replace "#lipstick-container">>\
<<include "GOF-1090 Lipstick">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-1099 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>Fingers
<<if !$avatar.clothing.includes("/makeup/manicure/5_manicure-blueMovie")>>\
<<link "Blue Movie">>\
<<apply-makeup-manicure-blueMovie>>\
<<replace "#nails-container">>\
<<include "GOF-1095 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-1099 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Blue Movie">>\
<<remove-makeup-manicure-blueMovie>>\
<<replace "#nails-container">>\
<<include "GOF-1095 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-1099 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/manicure/5_manicure-camOh")>>\
<<link "Cam Oh">>\
<<apply-makeup-manicure-camOh>>\
<<replace "#nails-container">>\
<<include "GOF-1095 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-1099 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Cam Oh">>\
<<remove-makeup-manicure-camOh>>\
<<replace "#nails-container">>\
<<include "GOF-1095 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-1099 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/manicure/5_manicure-cherryPopped")>>\
<<link "Cherry Popped">>\
<<apply-makeup-manicure-cherryPopped>>\
<<replace "#nails-container">>\
<<include "GOF-1095 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-1099 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Cherry Popped">>\
<<remove-makeup-manicure-cherryPopped>>\
<<replace "#nails-container">>\
<<include "GOF-1095 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-1099 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/manicure/5_manicure-flamingoPunch")>>\
<<link "Flamingo Punch">>\
<<apply-makeup-manicure-flamingoPunch>>\
<<replace "#nails-container">>\
<<include "GOF-1095 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-1099 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Flamingo Punch">>\
<<remove-makeup-manicure-flamingoPunch>>\
<<replace "#nails-container">>\
<<include "GOF-1095 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-1099 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/manicure/5_manicure-midnightMission")>>\
<<link "Midnight Mission">>\
<<apply-makeup-manicure-midnightMission>>\
<<replace "#nails-container">>\
<<include "GOF-1095 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-1099 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Midnight Mission">>\
<<remove-makeup-manicure-midnightMission>>\
<<replace "#nails-container">>\
<<include "GOF-1095 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-1099 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/manicure/5_manicure-redHotNights")>>\
<<link "Red Hot Nights">>\
<<apply-makeup-manicure-redHotNights>>\
<<replace "#nails-container">>\
<<include "GOF-1095 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-1099 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Red Hot Nights">>\
<<remove-makeup-manicure-redHotNights>>\
<<replace "#nails-container">>\
<<include "GOF-1095 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-1099 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
Toes
<<if !$avatar.clothing.includes("/makeup/pedicure/5_pedicure-blueMovie-barefoot")>>\
<<link "Blue Movie">>\
<<apply-makeup-pedicure-blueMovie>>\
<<replace "#nails-container">>\
<<include "GOF-1095 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-1099 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Blue Movie">>\
<<remove-makeup-pedicure-blueMovie>>\
<<replace "#nails-container">>\
<<include "GOF-1095 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-1099 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/pedicure/5_pedicure-camOh-barefoot")>>\
<<link "Cam Oh">>\
<<apply-makeup-pedicure-camOh>>\
<<replace "#nails-container">>\
<<include "GOF-1095 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-1099 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Cam Oh">>\
<<remove-makeup-pedicure-camOh>>\
<<replace "#nails-container">>\
<<include "GOF-1095 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-1099 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/pedicure/5_pedicure-cherryPopped-barefoot")>>\
<<link "Cherry Popped">>\
<<apply-makeup-pedicure-cherryPopped>>\
<<replace "#nails-container">>\
<<include "GOF-1095 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-1099 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Cherry Popped">>\
<<remove-makeup-pedicure-cherryPopped>>\
<<replace "#nails-container">>\
<<include "GOF-1095 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-1099 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/pedicure/5_pedicure-flamingoPunch-barefoot")>>\
<<link "Flamingo Punch">>\
<<apply-makeup-pedicure-flamingoPunch>>\
<<replace "#nails-container">>\
<<include "GOF-1095 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-1099 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Flamingo Punch">>\
<<remove-makeup-pedicure-flamingoPunch>>\
<<replace "#nails-container">>\
<<include "GOF-1095 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-1099 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/pedicure/5_pedicure-midnightMission-barefoot")>>\
<<link "Midnight Mission">>\
<<apply-makeup-pedicure-midnightMission>>\
<<replace "#nails-container">>\
<<include "GOF-1095 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-1099 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Midnight Mission">>\
<<remove-makeup-pedicure-midnightMission>>\
<<replace "#nails-container">>\
<<include "GOF-1095 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-1099 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/pedicure/5_pedicure-redHotNights-barefoot")>>\
<<link "Red Hot Nights">>\
<<apply-makeup-pedicure-redHotNights>>\
<<replace "#nails-container">>\
<<include "GOF-1095 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-1099 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Red Hot Nights">>\
<<remove-makeup-pedicure-redHotNights>>\
<<replace "#nails-container">>\
<<include "GOF-1095 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-1099 Exit navigation">>
<</replace>>\
<</link>>\
<</if>><<if $kate.isWearing.includesAll("eyeshadow", "eyeliner", "lipstick")>>\
If you're happy with your look, you should [[change into your "uniform"|GOF-1100 Monday dressup]].
<</if>>\<<silently>>
<<remove-knickers-whiteBrazilianCutWithLaceHem>>
<<remove-bra-whiteHalfCupCentralDart>>
<<remove-top-whiteTShirtWithRuffledSleevesKnottedAtWaist>>
<<remove-shorts-blueDenimDaisyDukes>>
<<remove-shoes-tanAnkleHighStrappyFlatSandals>>
<</silently>>\
<<header>>\
<<page>>\
You peel off your clothes and get into your work outfit for tonight.
<div class="wrapperAccordion">\
<div class="wrap-1">\
<input type="radio" id="tab-1" name="tabs">\
<label for="tab-1"><div>Thongs</div><div class="cross"></div></label>\
<div class="contentAccordion">\
<span id="underwear-container">\
<<include "GOF-1120 Thongs">>
</span>\
</div>\
</div>\
<div class="wrap-1">\
<input type="radio" id="tab-5" name="tabs">\
<label for="tab-5"><div>Shoes</div><div class="cross"></div></label>\
<div class="contentAccordion">\
<span id="shoes-container">\
<<include "GOF-1110 Shoes">>
</span>\
</div>\
</div>\
</div>\
<span id="exit-navigation">\
<<include "GOF-1130 Exit navigation">>
</span>\
<</page>><<if !$avatar.clothing.includes("clothing/shoes/blackElegantPumps/15_shoes-blackElegantPumps")>>\
<<link "Elegant black pumps">>\
<<wear-shoes-blackElegantPumps>>\
<<replace "#shoes-container">>\
<<include "GOF-1110 Shoes">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-1130 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Elegant black pumps">>\
<<remove-shoes-blackElegantPumps>>\
<<replace "#shoes-container">>\
<<include "GOF-1110 Shoes">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-1130 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("clothing/shoes/leopardStrappyHighHeelSandals/15_shoes-blackElegantPumps")>>\
<<link "Leopard strappy high heel sandals">>\
<<wear-shoes-leopardStrappyHighHeelSandals>>\
<<replace "#shoes-container">>\
<<include "GOF-1110 Shoes">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-1130 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Leopard strappy high heel sandals">>\
<<remove-shoes-leopardStrappyHighHeelSandals>>\
<<replace "#shoes-container">>\
<<include "GOF-1110 Shoes">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-1130 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("clothing/shoes/pinkStrappyStilettoHeelSandals/15_shoes-pinkStrappyStilettoHeelSandals")>>\
<<link "Pink strappy stiletto heel sandals">>\
<<wear-shoes-pinkStrappyStilettoHeelSandals>>\
<<replace "#shoes-container">>\
<<include "GOF-1110 Shoes">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-1130 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Pink strappy stiletto heel sandals">>\
<<remove-shoes-pinkStrappyStilettoHeelSandals>>\
<<replace "#shoes-container">>\
<<include "GOF-1110 Shoes">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-1130 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("clothing/shoes/nudePeepToeHeels/15_shoes-nudePeepToeHeels")>>\
<<link "Nude peeptoe heels">>\
<<wear-shoes-nudePeepToeHeels>>\
<<replace "#shoes-container">>\
<<include "GOF-1110 Shoes">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-1130 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Nude peeptoe heels">>\
<<remove-shoes-nudePeepToeHeels>>\
<<replace "#shoes-container">>\
<<include "GOF-1110 Shoes">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-1130 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("clothing/shoes/redValentinoStilettos/15_shoes-redValentinoStilettos")>>\
<<link "Red Valentino stilettos">>\
<<wear-shoes-redValentinoStilettos>>\
<<replace "#shoes-container">>\
<<include "GOF-1110 Shoes">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-1130 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Red Valentino stilettos">>\
<<remove-shoes-redValentinoStilettos>>\
<<replace "#shoes-container">>\
<<include "GOF-1110 Shoes">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-1130 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("clothing/shoes/redVelvetCrissCrossStrappyStilettoHeelSandals/15_shoes-redVelvetCrissCrossStrappyStilettoHeelSandals")>>\
<<link "Red velvet criss cross strappy stiletto heel sandals">>\
<<wear-shoes-redVelvetCrissCrossStrappyStilettoHeelSandals>>\
<<replace "#shoes-container">>\
<<include "GOF-1110 Shoes">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-1130 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Red velvet criss cross strappy stiletto heel sandals">>\
<<remove-shoes-redVelvetCrissCrossStrappyStilettoHeelSandals>>\
<<replace "#shoes-container">>\
<<include "GOF-1110 Shoes">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-1130 Exit navigation">>
<</replace>>\
<</link>>\
<</if>><<if !$avatar.underwear.includes("clothing/underwear/blackAndLimeGreenThreeSideStrapGanjaString/30_knickers-blackAndLimeGreenThreeSideStrapGanjaString")>>\
<<link "Ganja leaf g-string">>\
<<wear-knickers-blackAndLimeGreenThreeSideStrapGanjaString>>\
<<replace "#underwear-container">>\
<<include "GOF-1120 Thongs">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-1130 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Ganja leaf g-string">>\
<<remove-knickers-blackAndLimeGreenThreeSideStrapGanjaString>>\
<<replace "#underwear-container">>\
<<include "GOF-1120 Thongs">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-1130 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.underwear.includes("clothing/underwear/blackMeshWithHotPinkBowsCrotchlessString/30_knickers-blackMeshWithHotPinkBowsCrotchlessString")>>\
<<link "Black mesh crotchless g-string with hot pink bows">>\
<<wear-knickers-blackMeshWithHotPinkBowsCrotchlessString>>\
<<replace "#underwear-container">>\
<<include "GOF-1120 Thongs">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-1130 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Black mesh crotchless g-string with hot pink bows">>\
<<remove-knickers-blackMeshWithHotPinkBowsCrotchlessString>>\
<<replace "#underwear-container">>\
<<include "GOF-1120 Thongs">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-1130 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.underwear.includes("clothing/underwear/cherryRedTwoSideStrapWithGoldLoopsString/30_knickers-cherryRedTwoSideStrapWithGoldLoopsString")>>\
<<link "Cherry red strappy thong with gold loops">>\
<<wear-knickers-cherryRedTwoSideStrapWithGoldLoopsString>>\
<<replace "#underwear-container">>\
<<include "GOF-1120 Thongs">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-1130 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Cherry red strappy thong with gold loops">>\
<<remove-knickers-cherryRedTwoSideStrapWithGoldLoopsString>>\
<<replace "#underwear-container">>\
<<include "GOF-1120 Thongs">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-1130 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.underwear.includes("clothing/underwear/cherryRedTwoSideStrapWithGoldLoopsString/30_knickers-vsPinkHeartsKnickers")>>\
<<link "VS Sheer Pink hearts <<knickers>>">>\
<<wear-knickers-vsPinkHeartsKnickers>>\
<<replace "#underwear-container">>\
<<include "GOF-1120 Thongs">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-1130 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// VS Sheer Pink hearts <<knickers>>">>\
<<remove-knickers-vsPinkHeartsKnickers>>\
<<replace "#underwear-container">>\
<<include "GOF-1120 Thongs">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-1130 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.underwear.includes("clothing/underwear/cherryRedTwoSideStrapWithGoldLoopsString/30_knickers-maroonGlitterString")>>\
<<link "Maroon glitter thong">>\
<<wear-knickers-maroonGlitterString>>\
<<replace "#underwear-container">>\
<<include "GOF-1120 Thongs">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-1130 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Maroon glitter thong">>\
<<remove-knickers-maroonGlitterString>>\
<<replace "#underwear-container">>\
<<include "GOF-1120 Thongs">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-1130 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.underwear.includes("clothing/underwear/cherryRedTwoSideStrapWithGoldLoopsString/30_knickers-ivoryStrappyString")>>\
<<link "Strappy ivory g-string">>\
<<wear-knickers-ivoryStrappyString>>\
<<replace "#underwear-container">>\
<<include "GOF-1120 Thongs">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-1130 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Strappy ivory g-string">>\
<<remove-knickers-ivoryStrappyString>>\
<<replace "#underwear-container">>\
<<include "GOF-1120 Thongs">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-1130 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.underwear.includes("clothing/underwear/leopardPrintMidiWithSplitSide/30_knickers-leopardPrintMidiWithSplitSide")>>\
<<link "Leopard print midi <<knickers>>">>\
<<wear-knickers-leopardPrintMidiWithSplitSide>>\
<<replace "#underwear-container">>\
<<include "GOF-1120 Thongs">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-1130 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Leopard print midi <<knickers>>">>\
<<remove-knickers-leopardPrintMidiWithSplitSide>>\
<<replace "#underwear-container">>\
<<include "GOF-1120 Thongs">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-1130 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.underwear.includes("clothing/underwear/pinkThongWithCentralBow/30_knickers-pinkThongWithCentralBow")>>\
<<link "Pink thong with central bow">>\
<<wear-knickers-pinkThongWithCentralBow>>\
<<replace "#underwear-container">>\
<<include "GOF-1120 Thongs">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-1130 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Pink thong with central bow">>\
<<remove-knickers-pinkThongWithCentralBow>>\
<<replace "#underwear-container">>\
<<include "GOF-1120 Thongs">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-1130 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.underwear.includes("clothing/underwear/redLowRiseThong/30_knickers-redLowRiseThong")>>\
<<link "Red low rise thong">>\
<<wear-knickers-redLowRiseThong>>\
<<replace "#underwear-container">>\
<<include "GOF-1120 Thongs">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-1130 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Red low rise thong">>\
<<remove-knickers-redLowRiseThong>>\
<<replace "#underwear-container">>\
<<include "GOF-1120 Thongs">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-1130 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.underwear.includes("clothing/underwear/redWineThongWith2Bows/30_knickers-redWineThongWith2Bows")>>\
<<link "Red wine thong with two bows">>\
<<wear-knickers-redWineThongWith2Bows>>\
<<replace "#underwear-container">>\
<<include "GOF-1120 Thongs">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-1130 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Red wine thong with two bows">>\
<<remove-knickers-redWineThongWith2Bows>>\
<<replace "#underwear-container">>\
<<include "GOF-1120 Thongs">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-1130 Exit navigation">>
<</replace>>\
<</link>>\
<</if>><<if $kate.isWearing.includesAll("knickers", "shoes")>>\
You bought a combination padlock, so you can [[pack away your stuff|GOF-1150 Ilsa saves the day]] when you're ready.
<</if>>\<<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kate.lastWornKnickers == "blackMeshWithHotPinkBowsCrotchlessString" or $kate.lastWornKnickers == "vsPinkHeartsKnickers">>\
<<set $kateHasWornASheerThongToWork to true>>\
//Fuck.// This thong is so revealing that you feel unsure about going out into the club in it. But nobody else seems to have noticed.
<</if>>\
The staffing crisis is resolved when <span class="imageLink"><<link "Ilsa">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/ilsa.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>, a strikingly attractive Slavic girl with bleached blonde hair and chocolate brown eyes, is called in at short notice to replace Zoe.
You've never seen a woman [[put on makeup and change into lingerie|GOF-1200 At the bar]] so angrily in your entire life.
<</page>><<silently>>
<<set $header.line1 to "''MAIN BAR''",
$header.line2 to "HARD COCK CAFE / MAY 2018">>
<<emote-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
Out behind the bar, your second shift starts the same as before: slow at first, picking up later.
You'd wondered if doing it a second time would turn you on again; maybe it was just the novelty?
But your body responds to the male gaze in just the same way it did before: [[nipples stiff, pussy wet|GOF-1210 Coping with groping]] while you serve drinks and bank cash.
<</page>><<silently>>
<<first>>
<<addNotification "Arousal +1" "Your nipples are hard, your pussy's wet.">>
<</first>>
<</silently>>\
<<header>>\
<<page>>\
At around eight, the music gets cranked up so it's too loud to talk. All the barmaids have to step up on the rail and lean over the bar to hear orders.
//Some o' the punters'll get a wee bit handsy,// Connor warned you in the interview, and he was right. As the bar patrons get drunker and bolder, they touch and grope your breasts when you bend over the bar.
Last week it was a shock, this time you know it's coming.
//[[Let them grope you.|GOF-1350 Groping allowed]]
[[Try to minimise it.|GOF-1250 Groping defence]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
It's part of the job, but you don't have to encourage it. Sometimes you don't have to lean out over the bar at all – you can figure out what someone wants by pointing and reading lips.
When you do have to drape yourself over the bar – if someone wants a cocktail or a mixer, or just if they're being bloody-minded – by crossing your arms and leaning on your elbows you can discourage all but the [[most determined gropers|GOF-1300 Cracks in the armour]].
<</page>><<silently>>
<<set _randomKink to $kate.kinks.random()>>
<</silently>>\
<<header>>\
<<page>>\
It mostly works, but a few people complain to you that you're less fun than Roxy.
<span class="redHighlighter">Bar patrons ''disliked'' that.</span>
A few of the regulars seem to like you presenting a challenge. They're the ones who insist on beckoning you over the bar to give you their order, and they're the ones who just reach around your arms to grope your breasts and tweak your nipples.
<<if _randomKink == "masochist">>\
They're not always gentle when they do it. Having your nipples casually squashed by a pissed-off older man is actually kind of a turn-on, though you'd never admit it.\
<<elseif _randomKink == "exhibitionist">>\
There's something surprisingly hot about this because, when they do it, you catch other men looking on with something like envy. Something about men watching you getting molested turns you on...though you'd never admit it.\
<<elseif _randomKink == "submissive">>\
You'd never admit it, but there's honestly something kind of hot about setting obvious boundaries...and men ignoring them.\
<</if>> After a while you find that your defences have become a little bit [[less zealous|GOF-1550 Out on the club floor]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
The whole mission depends on you keeping this job. So you put up with it and let them paw you, just like Roxy and Ploy.
<span class="greenHighlighter">Bar patrons ''liked'' that.</span>
Not everybody does it: some guys are too respectful, or too shy, or too distracted by a bargirl to feel you up.
The guys that do it all have different touches. Some cup and squeeze your breasts; some honk them and laugh; some fondle them tantalisingly, [[tweaking and tugging your nipples|GOF-1400 Groping allowed 2]] while they tell you what drink to fix them.
<</page>><<silently>>
<<set _randomKink to $kate.kinks.random()>>
<</silently>>\
<<header>>\
<<page>>\
When you imagined what this job would be like, you mainly pictured something embarrassing or degrading that you'd have to endure.
You never expected it would turn you on so much, but your body just responds to all the attention. <<if _randomKink == "masochist">>//Especially// when a customer isn't particularly gentle.<<elseif _randomKink == "submissive">>There's something seriously hot about stripping naked and getting bossed around.<<elseif _randomKink == "exhibitionist">>There's something seriously hot about being naked on display.<</if>>
By 9 PM, your <<knickers>> are [[soaking wet|GOF-1550 Out on the club floor]] and you catch yourself feeling disappointed when a hot guy at the bar doesn't touch you.
<</page>><<silently>>
<<set $header.line1 to "''HARD COCK CAFE''",
$header.line2 to "PATPONG / MAY 2018">>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
Time passes by, measured in loud old rock songs and <div class="tooltip">bargirls<span class="tooltiptext">club prostitutes</span></div> taking turns to dance naked on stage.
The big glowing blue bar gives you a sense of protection, a physical barrier you can retreat behind. But sometimes you have to venture out from behind it on some errand or other.
Early in the evening, it [[isn't much of a problem|GOF-1600 They mostly come out at night, mostly]]. It's just weird to walk through a room of fully-clothed men, your bare breasts <<if $kate.braSize == "small">>fully on display<<elseif $kate.braSize == "medium">>jiggling with every step<<elseif $kate.braSize == "large">>bouncing distractingly<<else>>//ERROR IN KATE.BRASIZE VAR//<</if>> every time you go and fetch a mop, or a manager, or something.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Later in the night, though, when the dark room is crowded and everybody's been drinking, each journey feels much more dicey.
The men leave you alone if you've got a male escort. Otherwise you can't get across the room without getting at least one [[smack on the ass|GOF-1650 Smacked!]], someone twanging or tugging down your knickers, or someone pinching your ass.
<</page>><<silently>>
<<emote-brows-raised>>
<<emote-eyes-big>>
<<emote-mouth-oh>>
<<set $avatar.body.pushUnique("/113Expressions/60_butt-spankingFlush-handprint1-rear")>>
<</silently>>\
<<header>>\
<<page>>\
''//Crack!//'' A big male hand smacks your bare buttock so hard that you almost drop a tray full of empty glasses.
You suck in a startled gasp of air; a hot rush of anger blazes up in your stomach.
[[Complain to the bouncers.|GOF-1700 Don't hit me!]]
[[Put up with it.|GOF-1900 Kate puts up with it]]
[[Service with a smile.|GOF-1950 Service with a smile]]
<</page>><<silently>>
<<emote-calm>>
<<emote-brows-attentive>>
<<emote-mouth-pout>>
<</silently>>\
<<header>>\
<<page>>\
You whirl around and glare at the culprits, a group of fat Aussies on a stag week. They all think the look on your face is hilarious, so you storm off to find some backup.
You find Cross Eye the bouncer nearby. He listens to your shouted complaint impassively, then holds up a finger and twirls it round; he wants to see your ass.
//[[Show him the mark.|GOF-1750 Kate shows her injury]]//
<</page>><<silently>>
<<showRear>>
<</silently>>\
<<header>>\
<<page>>\
You turn around and show him your butt cheek, tilting it up so he can get a clear look at the red, blotchy mark.
A flicker of annoyance crosses his face. Without a word, he sets off to track down the Aussies.
//[[Follow him.|GOF-1800 Showdown at the Hard Cock Cafe]]//
<</page>><<silently>>
<<showFront>>
<</silently>>\
<<header>>\
<<page>>\
There are six of them and one of Cross Eye.
You can tell by their saucer eyes and meek expressions that the Aussies //do not like these odds,// not one bit.
"Who hit you?" Cross Eye asks you.
//[[Point out the ringleader.|GOF-1850 Kate lases a target]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You point to the culprit. He gulps nervously.
Cross Eye saunters up in his face, leans in close, and shouts something in his ear. The Aussie looks frightened and swallows again before he can shout a reply. "S-sorry mate!"
"Not on //me!"// Contempt shines out of the bouncer's one good eye like a death ray. "Apology on //her!"//
The Aussie looks desperately over to you, throwing up the fleshy hands he hit you with. "Sorry darlin'. Didn't mean it!"
<span class="greenHighlighter">Cross Eye ''liked'' that.</span> <span class="redHighlighter">Bar patrons ''disliked'' that.</span>
They <<if hasVisited("GOF-1250 Groping defence")>>[[drink up and leave|GOF-2200 Connor manages Kate]]<<else>>[[drink up and leave|GOF-2650 Connor flirts with Kate]]<</if>> shortly after.
<</page>><<silently>>
<<emote-mouth-pout>>
<</silently>>\
<<header>>\
<<page>>\
The glasses jingle on the tray, but you manage to keep it upright. //Ow.//
You take a deep breath to force down your anger, and just [[carry the tray back to the bar|GOF-2150 Back to the bar]] without a further reaction.
<</page>><<silently>>
<<emote-mouth-pout>>
<</silently>>\
<<header>>\
<<page>>\
The glasses jingle on the tray, but you manage to keep it upright. //Ow.//
You take a deep breath to push down your anger, and [[force a smile onto your face|GOF-2000 What can I get you?]] before you turn around.
<</page>><<silently>>
<<emote-calm>>
<<emote-eyes-big>>
<<emote-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
You turn and face the culprits, a group of fat Aussies here on a stag week, a smile plastered on your face.
<span class="greenHighlighter">Bar patrons ''liked'' that.</span>
[[Having fun tonight, guys?|GOF-2050 Friendly Kate conclusion][$kateSays to "havingFun"]]
[[What can I get you?|GOF-2050 Friendly Kate conclusion][$kateSays to "whatCanIGetYou"]]
<</page>><<silently>>
<<emote-brows-raised>>
<<emote-mouth-open>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kateSays == "havingFun">>\
"Having fun tonight, guys?" you shout, ignoring the [[hot red sting|GOF-2052 When's the lesbian show]] radiating out of your buttock.
<<elseif $kateSays == "whatCanIGetYou">>\
"What can I get you?" you shout, ignoring the [[hot red sting|GOF-2052 When's the lesbian show]] radiating out of your buttock.
<<else>>\
(ERROR IN KATESAYS VAR)
<</if>>\
<</page>><<silently>>
<<emote-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
"What time's the lezzie show?" one shouts.
Lesbianism is just a type of entertainment here.
[[Ten o'clock.|GOF-2054 Ten]]
<</page>><<silently>>
<<emote-mouth-open>>
<</silently>>\
<<header>>\
<<page>>\
"Ten o'clock!" you shout helpfully.
"Alright, [[thanks|GOF-2150 Back to the bar]]."
<</page>><<silently>>
<<emote-calm>>
<<showRear>>
<</silently>>\
<<header>>\
<<page>>\
You head back to the bar, carrying the tray of empties. You're not sure it's a smart idea to just let people hit you, but <<if hasVisited("GOF-1250 Groping defence")>>[[what else can you do?|GOF-2200 Connor manages Kate]]<<else>>[[what else can you do?|GOF-2650 Connor flirts with Kate]]<</if>>
<</page>><<silently>>
<<set $avatar.body.delete("/113Expressions/60_butt-spankingFlush-handprint1-rear")>>
<<set $header.line1 to "''MAIN BAR''",
$header.line2 to "HARD COCK CAFE / MAY 2018">>
<<emote-calm>>
<<showFront>>
<</silently>>\
<<header>>\
<<page>>\
You slip back behind the safety of the bar, and get back to serving drinks and banking Baht.
Connor is the most visible of all the managers. He frequently comes out to the bar to chat with patrons, check the cash registers, or just grab a drink.
During one such visit, he beckons you over after you finish serving a customer. You step up on the rail and bend over the bar, curling your hair behind your ear. "Hey," he shouts, "can I [[see you in the office|GOF-2250 Dance floor walk]] a wee sec?"
<</page>><<silently>>
<<set $header.line1 to "''DANCEFLOOR''",
$header.line2 to "HARD COCK CAFE / MAY 2018">>
<</silently>>\
<<header>>\
<<page>>\
You step out from behind the bar, and follow him through the club.
With Connor escorting you, nobody touches you on your way to the No Entry Door. Cross Eye the bouncer holds it open, and the two of you [[pass backstage|GOF-2300 Backstage corridors]].
<</page>><<silently>>
<<set _kateD10 to random(1,10)>>
<<set _diceDisplay to "1d10 @ "+_kateD10>> /*Show dice via formule, only used for display */
<<set $header.line1 to "''BACKSTAGE''",
$header.line2 to "HARD COCK CAFE / MAY 2018">>
<</silently>>\
<<header>>\
<<page>>\
<<if $kateSawTheOfficeDoorCode>>\
Back here the music's muffled, but your ears are ringing.
Connor tries the office door, but finds it locked; he punches in the door code, and [[beckons you in|GOF-2350 Dressed down]].
<<else>>\
Back here the music's muffled, but your ears are ringing.
Connor tries the office door, but finds it locked; he punches in the door code.
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
<div id="skinnySkillCheck" class="greyHighlighter">
Make a ''Perception check.'' Difficulty: Routine (6).
<<link "Roll 6 or higher">>
<<rollDice _diceDisplay>>
<<replace '#skinnySkillCheck'>>
<<silently>>
<<if _kateD10 gte 5>>
<<set _skillCheckSucceeded to true>>
<</if>>
<</silently>>
''Perception check.'' Target: 6. You rolled: (_kateD10+1) = <<= _kateD10+1>>. <<if _skillCheckSucceeded>>//Success.//<<else>>//Failure.//<</if>>
<</replace>>
<<replace '#exitNavigation'>>
<<if _skillCheckSucceeded>>
<<set $kateSawTheOfficeDoorCode to true>>
You catch it this time, [["6-3-9-0"|GOF-2350 Dressed down]].
<<else>>
He blocks your view [[with his back|GOF-2350 Dressed down]].
<</if>>\
<</replace>>
<</rollDice>>
<</link>> with <div class="tooltip">1d10+1<span class="tooltiptext">+1 //Perception//</span></div>.
</div>
</td>
</tr>
</table>
<</nobr>></div>
<div id="exitNavigation">\
</div>\
<</if>>\
<</page>><<silently>>
<<set $header.line1 to "''MANAGER'S OFFICE''",
$header.line2 to "HARD COCK CAFE / MAY 2018">>
<</silently>>\
<<header>>\
<<page>>\
He perches on the desk. "Dinnay sit down, this'll just take a wee sec." That's disappointing because your feet are killing you.
"Listen, the boys at the bar are saying yer no fun, you don't flirt. That's no good to us, okay? Remember what I told you in the interview?"
[[Some of the customers will get handsy.|GOF-2400 Ramona come closer][$kateSays to "handsy"]]
[[Don't freak out about getting groped.|GOF-2400 Ramona come closer][$kateSays to "groped"]]
<</page>><<silently>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kateSays == "handsy">>\
"Some of the customers will get handsy."
<<elseif $kateSays == "groped">>\
"Not to freak out about being groped."
<<else>>\
(ERROR IN KATESAYS VAR)
<</if>>\
"Aye, that's right. C'mere." He beckons you closer.
The last time he touched you was when he was fucking you in his apartment, and the sensation of his hands cupping your breasts is startlingly erotic.
He gently pinches your stiff nipples, tugs them in a way that sends a [[little thrill|GOF-2450 Management intervention]] running down to your groin.
<</page>><<silently>>
<<emote-mouth-sexy>>
<<first>>
<<addNotification "Arousal +1" "Your thong is soaked.">>
<</first>>
<</silently>>\
<<header>>\
<<page>>\
"Aye, that's it," he says. Your hands hang limply by your sides while he toys with your nipples. Your crotch tingles, hot and wet. "Now...get back out there and let the boys play with these. Or we're gonna have to let you go at the end of the shift, okay?"
You can't quite believe that your boss is threatening to fire you while he's playing with your breasts. Is he serious?
[[Okay.|GOF-2500 Okay]]
<</page>><<silently>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
"Okay," you nod.
"Good girl. Now get back to work."
He gives your ass a little smack as you leave the office; it's not the last one you get before you make it [[back behind the bar|GOF-2550 Bar service]].
<</page>><<silently>>
<<emote-calm>>
<<set $header.line1 to "''MAIN BAR''",
$header.line2 to "HARD COCK CAFE / MAY 2018">>
<</silently>>\
<<header>>\
<<page>>\
"Hey $kate.stripperName!" shouts one of the regulars. "Two Changs!" he taps the Chang Beer pump and holds up two fingers.
This is how you've trained him that you serve drinks tonight; shouting across the bar, not bending over it like the other girls.
<span class="greyedOut">//[Bend over the bar for him.]//</span> [[Huh?|GOF-2600 Lean In]]
<</page>><<silently>>
<<emote-mouth-open>>
<</silently>>\
<<header>>\
<<page>>\
//If I get fired this whole mission is scrubbed.// And everything you've done so far – including having sex with Connor and Kriangsak – was for nothing.
You step up on the footrail and bend over the bar, making your breasts easy to access. "Huh?" you shout. He doesn't get the hint, but the other guys at the bar quickly grasp the new rules.
<span class="greenHighlighter">Bar patrons ''liked'' that.</span>
When Connor next comes out to the bar, you make sure he can see your <<if hasVisited("GOF-1800 Showdown at the Hard Cock Cafe")>>[[breasts are in someone's hands|GOF-3000 Ring ring]]<<else>>[[breasts are in someone's hands|GOF-3500 VIP order]]<</if>>...he gives you a little wink and a smile.
<</page>><<silently>>
<<emote-calm>>
<<set $avatar.body.delete("/113Expressions/60_butt-spankingFlush-handprint1-rear")>>
<<set $header.line1 to "''MAIN BAR''",
$header.line2 to "HARD COCK CAFE / MAY 2018">>
<<showFront>>
<</silently>>\
<<header>>\
<<page>>\
You slip back behind the safety of the bar, and get back to serving drinks and banking Baht.
Connor is the most visible of all the managers. He frequently comes out to the bar to chat with patrons, [[check the cash registers|GOF-2700 Connor moves Kate]], or just grab a drink.
<</page>><<silently>>
<<showRear>>
<</silently>>\
<<header>>\
<<page>>\
You didn't see him come up this time; with your back to the room, you're crushing up mint leaves with a mortar and pestle so you can make some Spanish guy a mojito.
The first moment you realise Connor's here is when you glimpse his reflection in the mirrored backbar, close behind you.
Then his hands touch your sides. He gently but firmly [[pushes you to one side|GOF-2750 Turned on]], so he can get to the cash register. Your heels clop on the rubber floor as you adjust your position.
<</page>><<silently>>
<<first>>
<<addNotification "Arousal +1" "Your nipples are hard, your pussy's wet.">>
<</first>>
<</silently>>\
<<header>>\
<<page>>\
The last time he touched you, he was //fucking// you. The familiar sensation of his hands on your bare skin is startlingly erotic. Instant intimacy.
//[[Conceal your reaction.|GOF-2800 Aloof]]
[[Apologise for being in the way.|GOF-2850 Sorry]]
[["Annoyed" hip bump.|GOF-2900 Hip bump]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You keep crushing up the mint leaves, studiously avoiding eye contact with Connor in the mirrored backbar.
//I don't even like him, for god's sake,// you think, grinding the mint leaves down hard and fast with the chunky pestle in your hand. //Something about this place is making me// <<if hasVisited("GOF-1800 Showdown at the Hard Cock Cafe")>>//[[crazy|GOF-3000 Ring ring]]//<<else>>//[[crazy|GOF-3500 VIP order]]//<</if>>//...//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Sorry." You have to lean up to shout in his ear; that reminds you of how good he smells up close, that woody, spicy cologne you could still smell on your body after you left his apartment.
"No problem, chick," he shouts back cheerily.
//Fuck. I'm //<<if hasVisited("GOF-1800 Showdown at the Hard Cock Cafe")>>//[[really turned on|GOF-3000 Ring ring]].//<<else>>//[[really turned on|GOF-3500 VIP order]].//<</if>>
<</page>><<silently>>
<<emote-nose-wrinkle>>
<<emote-mouth-smirk>>
<<showFront>>
<</silently>>\
<<header>>\
<<page>>\
You give him an "annoyed" bump with your naked hip. He glances round; "Don't push me," you shout, your tone playfully scolding.
<span class="greenHighlighter">Connor ''liked'' that.</span>
"Sorry, princess," he shouts back cheerily. You grin at each other and <<if hasVisited("GOF-1800 Showdown at the Hard Cock Cafe")>>[[go back to your tasks|GOF-3000 Ring ring]].<<else>>[[go back to your tasks|GOF-3500 VIP order]].<</if>>
<</page>><<silently>>
<<emote-calm>>
<<showFront>>
<</silently>>\
<<header>>\
<<page>>\
A little later, the phone rings behind the bar.
//[[Answer it.|GOF-3050 Kate answers]]
[[Leave it.|GOF-3100 Ploy answers]]//
<</page>><<silently>>
<<emote-mouth-open>>
<</silently>>\
<<header>>\
<<page>>\
"Hello, Hard Cock Cafe." You have to shout into it and stick a finger in your ear.
"$kate.stripperName? It Tid. Come to office, now."
[[On my way.|GOF-3200 Journey through the underworld]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Ploy grabs it, sticking her finger in her ear to hear whoever's at the other end of the line.
"$kate.stripperName," she tells you after she hangs up. "Tid want you. In office."
[[Okay.|GOF-3150 Why][$kateSays to "ok"]]
[[Why?|GOF-3150 Why][$kateSays to "why"]]
[[What does he want?|GOF-3150 Why][$kateSays to "whatFor"]]
<</page>><<silently>>
<<emote-mouth-open>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kateSays == "ok">>\
"Okay," you shout.
<<elseif $kateSays == "why">>\
"Why?" you shout.
"He not say."
<<elseif $kateSays == "whatFor">>\
"What does he want?" you shout.
Ploy shrugs. "You."
<<else>>\
(ERROR IN KATESAYS VAR)
<</if>>\
//[[Report to the office.|GOF-3200 Journey through the underworld]]//
<</page>><<silently>>
<<emote-calm>>
<<set $header.line1 to "''DANCEFLOOR''",
$header.line2 to "HARD COCK CAFE / MAY 2018">>
<</silently>>\
<<header>>\
<<page>>\
You reluctantly leave the safety of the bar, and steel yourself for a journey through the drunken darkness.
Asian men and <div class="tooltip">farang<span class="tooltiptext">white foreign</span></div> sexpats preen and smile hopefully as you pass. A guy squeezes your boob and another slaps your ass, although not as hard as those <<if $kate.agency == "asis">>wankers<<else>>Aussie <<if $kate.agency == "cia" or $kate.agency == "csis">>jerks<<else>>wankers<</if>><</if>> did earlier.
Cross Eye the bouncer smiles when he sees you, and holds open the No Entry Door for you to [[pass backstage|GOF-3250 Backstage corridor]].
<</page>><<silently>>
<<set $header.line1 to "''BACKSTAGE CORRIDORS''",
$header.line2 to "HARD COCK CAFE / MAY 2018">>
<</silently>>\
<<header>>\
<<page>>\
You walk alone through the backstage corridor with the flickery, buzzing tube light, and knock on the office door.
"<div class="tooltip">Kao ma<span class="tooltiptext">Come in</span></div>!" comes a curt shout from [[within|GOF-3300 Office]].
<</page>><<silently>>
<<set $header.line1 to "''MANAGER\'S OFFICE''",
$header.line2 to "HARD COCK CAFE / MAY 2018">>
<</silently>>\
<<header>>\
<<page>>\
<<image "/locationPhotos/thailand/hardCockCafe/managersOfficePlaceholder.jpg" 0 1000 563 0>>\
You haven't figured out what to make of Tid yet. Maybe 21 years old, he's been mostly surly and distant during his dealings with you. At the end of your last shift it felt like he'd warmed to you a little.
Now, though, there's a stern look written across his <span class="imageLink"><<link "unusual features">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/tid.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>. "Come," he [[beckons you to the desk|GOF-3350 Circling]] with a finger.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Being gruffly called into the office by a manager would make anybody anxious; wearing just high heels and a flimsy scrap of underwear, you feel absurdly vulnerable as you step up to the desk.
Tid stands and circles around to your side. He's younger than you and bone thin, but you know from experience that even small men can be dangerous. You shouldn't underestimate him.
"Know why you here?" he asks.
Something about the way he says it makes your skin prickle. //They can't possibly have worked out I'm <<= $kate.agency.toUpperCase()>>.//
[[No.|GOF-3400 Little birdy][$kateSays to "no"]]
[[Am I in trouble?|GOF-3400 Little birdy][$kateSays to "amIInTrouble"]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kateSays == "no">>\
<<emote-mouth-talking>>\
"No." You do your best to keep a poker face.
<<elseif $kateSays == "amIInTrouble">>\
<<emote-mouth-talking>>\
<<emote-brows-raised>>\
"Am I in trouble?" you do your best to look innocent.
<<else>>\
(ERROR IN KATESAYS VAR)
<</if>>\
"Yeah you do."
//They went through my locker, and found something on my phone?// But the only unusual app on it is Signal, and you triple-checked that it's set to delete messages immediately. //So what could...//
Tid reaches up to your hair. You flinch as he casually [[runs his fingers through it|GOF-3440 Bend over]], curling round your ear.
<</page>><<silently>>
<<emote-eyes-big>>
<<emote-mouth-calm>>
<</silently>>\
<<header>>\
<<page>>\
"Ben over desk."
He takes hold of a handful of your hair, tight, painful.
With a firm, insistent push, he guides you down into position, [[bent over the desk|GOF-3550 Tid spanks Kate]]. //What the fuck...//
<</page>><<silently>>
<<showRear>>
<<set $avatar.body.pushUnique("/113Expressions/60_butt-spankingFlush-glow1-rear")>>
<</silently>>\
<<header>>\
<<page>>\
Holding a fistful of your hair, <span class="imageLink"><<link "Tid">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/tid.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> //spanks// you, four sharp slaps on the ass.
"Don'!" – //smack!//
"Waste!" – //smack!//
"Bouncer's!" – //smack!//
"Time!" – //smack!//
Your <<if $kate.agency == "cia" or $kate.agency == "csis">>butt<<else>>bum<</if>> feels red hot. Your breath comes out in a quivery, startled gasp.
He hits you one more time, then [[lets go of your hair|GOF-3560 Back to work]].
<</page>><<silently>>
<<emote-mouth-calm>>
<<emote-brows-raised>>
<<showFront>>
<</silently>>\
<<header>>\
<<page>>\
//Jesus Christ I just got spanked by my manager.//
You straighten up uncertainly, clutching your butt. "Silly girl," tuts <span class="imageLink"><<link "Tid">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/tid.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>, making a shooïng motion with his hand. "Go [[back to work|GOF-4000 Closing time]]."
<</page>><<silently>>
<<emote-calm>>
<<showFront>>
<</silently>>\
<<header>>\
<<page>>\
A little later, you're mopping up spilled beer on the bar counter when Ploy pulls you around to her side of the bar. "$kate.stripperName!" she shouts. "I need help with VIP!"
It's Kàyk's night off, so Ploy is running her side of the bar alone. You help her load up a big silver tray with various glasses and cocktail ingredients, including a bottle of vodka in an ice bucket.
Ploy tapes two big crackly sparklers to the ice bucket, and lights them up. "[[Take to VIP|GOF-3550 Sparkly walk]], <div class="tooltip">kop khun ka<span class="tooltiptext">thanks</span></div>!"
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
She goes back to serving drinks; you lift up the heavy tray and carry it to the VIP room.
Like last time, the crackling gold sparklers zing your body with hot little sparks; a sharp sting that instantly fades, but keeps you on edge all the way because you can never tell if your arms, breasts or belly are about to get zapped.
The upside is that nobody hassles you [[when you're carrying a VIP tray|GOF-3600 VIP room]]. Everybody just seems to sense that they're not allowed to impede it.
<</page>><<silently>>
<<set $header.line1 to "''VIP ROOM''",
$header.line2 to "HARD COCK CAFE / MAY 2018">>
<</silently>>\
<<header>>\
<<page>>\
Balancing carefully on your high heels, you press your back up against the heavy VIP door, and push it open.
Inside, it's the same as you remember, leather couches and armchairs, and three big TV screens on the wall. One is tuned to MTV Thailand; one to a room with a bed that looks like a deserted porno set; one to the stripper dressing room.
There are five men in here, fit <div class="tooltip">farangs<span class="tooltiptext">white foreigners</span></div> with Slavic accents and trendy haircuts, all in their thirties.
Four are glued to the dressing room feed, watching a <span class="imageLink"><<link "tattooed Thai bargirl">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/ami.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>, wearing only black vinyl thigh-high boots, [[smear lube on a buttplug|GOF-3650 Ilsa entertains]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Sprawled in a leather armchair, the fifth man is fully occupied – his shorts are around his ankles and <span class="imageLink"><<link "Ilsa">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/ilsa.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> is bouncing up and down on his cock, crying out noisily as she [[fucks him|GOF-3655 Deer in the headlights]] in front of all his friends.
Totally naked except for fishnets and spiky platform heels, she doesn't react at all to your entrance.
<</page>><<silently>>
<<emote-eyes-big>>
<</silently>>\
<<header>>\
<<page>>\
It's probably a normal Monday night for <span class="imageLink"><<link "Ilsa">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/ilsa.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>, but walking in to a busy room with a girl being fucked is a startling sight to you.
Her butt jiggles as she bounces fast on a latex-sheathed cock, mewing and gasping theatrically. "Da, da," she moans, "<div class="tooltip">skazhi mne chto ya shlyukha<span class="tooltiptext">tell me I'm a dirty bitch</span></div>..."
Looking around from the TV screen, one of the other VIPs laughs when he sees the look on your face. "Don't worry," he chuckles, "you can join in."
[[I've got two Moscow Mules?|GOF-3660 VIP service 1][$kateSays to "moscowMules"]]
[[Two Black Russians?|GOF-3660 VIP service 1][$kateSays to "blackRussians"]]
[[Who ordered the Greyhound?|GOF-3660 VIP service 1][$kateSays to "greyhound"]]
<</page>><<silently>>
<<emote-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kateSays == "moscowMules">>\
"Um," you swallow and force a bright smile. "I've got two Moscow Mules?"
<<elseif $kateSays == "blackRussians">>\
"Um," you swallow and force a bright smile. "Two Black Russians?"
<<elseif $kateSays == "greyhound">>\
"Um," you swallow and force a bright smile. "Who's the Greyhound?"
<<else>>\
(ERROR IN KATESAYS VAR)
<</if>>\
"Da." The guy who spoke beckons you over. "<<if $kateSays == "greyhound">>Over<<else>>Both<</if>> here. Where are you from, cutie?"
<<if $kate.agency == "cia">>\
[[USA.|GOF-3670 First drink]]
<<elseif $kate.agency == "mi6">>\
[[England.|GOF-3670 First drink]]
<<elseif $kate.agency == "asis">>\
[[Australia.|GOF-3670 First drink]]
<<elseif $kate.agency == "csis">>\
[[Canada.|GOF-3670 First drink]]
<<elseif $kate.agency == "nzsis">>\
[[New Zealand.|GOF-3670 First drink]]
<<else>>\
//ERROR IN KATE.AGENCY VAR// [[continue anyway|GOF-3670 First drink]]
<</if>>\
<</page>><<silently>>
<<emote-eyes-calm>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
"<<if $kate.agency == "cia">>The US<<elseif $kate.agency == "mi6">>England<<elseif $kate.agency == "asis">>Australia<<elseif $kate.agency == "csis">>Canada<<elseif $kate.agency == "nzsis">>New Zealand<<else>>ERROR IN KATE.AGENCY VAR<</if>>," you tell him, setting down the tray so you can make the first <<if $kateSays == "greyhound">>drink<<else>>drinks<</if>>.
"Oh yeah? My dad has apartment in <<if $kate.agency == "cia">>Miami<<elseif $kate.agency == "mi6">>London<<elseif $kate.agency == "asis">>Sydney<<elseif $kate.agency == "csis">>Toronto<<elseif $kate.agency == "nzsis">>Auckland<<else>>ERROR IN KATE.AGENCY VAR<</if>>. Maybe you come by sometime, uh?"
You don't have to reply because his attention drifts back to the screen, where the <span class="imageLink"><<link "tattooed Thai bargirl">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/ami.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> is bending slightly forward over a makeup bench, gently wiggling and pushing the buttplug into her resisting asshole.
<<if $kateSays == "moscowMules">>\
A mocking cheer goes up from the VIPs when she finally eases it into place. Meanwhile, you crack open the chilled bottle of vodka, and pour large measures into two [[copper mugs|GOF-3680 All eyes on Kate]].
<<elseif $kateSays == "blackRussians">>\
A mocking cheer goes up from the VIPs when she finally eases it into place. Meanwhile, you crack open the chilled bottle of vodka, and pour large measures into two [[lowball glasses|GOF-3680 All eyes on Kate]].
<<elseif $kateSays == "greyhound">>\
A mocking cheer goes up from the VIPs when she finally eases it into place. Meanwhile, you crack open the chilled bottle of vodka, and pour a large measure into a [[highball glass|GOF-3680 All eyes on Kate]].
<<else>>\
(ERROR IN KATESAYS VAR) [[continue anyway|GOF-3680 All eyes on Kate]]
<</if>>\
<</page>><<silently>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kateSays == "moscowMules">>\
You fill up the mugs with ginger beer, lime and ice. "Two Moscow Mules," you announce,\
<<elseif $kateSays == "blackRussians">>\
You fill up the glasses with Kahlúa and ice. "Two Black Russians," you announce,\
<<elseif $kateSays == "greyhound">>\
You fill up the glass with grapefruit juice and ice. "One Greyhound," you announce,\
<<else>>\
(ERROR IN KATESAYS VAR) [[continue anyway|GOF-3680 All eyes on Kate]]
<</if>> raising your voice above the //slap-slap-slap// of skin on skin and <span class="imageLink"><<link "Ilsa's">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/ilsa.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> noisy theatrical cries.
<<if $kateSays == "moscowMules">>\
"Right here, gorgeous," one of them says. One of his buddies also raises a hand.
<<elseif $kateSays == "blackRussians">>\
"Right here, gorgeous," one of them says. One of his buddies also raises a hand.
<<elseif $kateSays == "greyhound">>\
"Right here, gorgeous," one of them says.
<<else>>\
(ERROR IN KATESAYS VAR) [[continue anyway|GOF-3680 All eyes on Kate]]
<</if>>\
<<if $kateSays == "greyhound">>\
//[[Serve his drink.|GOF-3680 First service]]//
<<else>>\
//[[Serve their drinks.|GOF-3680 First service]]//
<</if>>\
<</page>><<silently>>
<<emote-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kateSays == "moscowMules">>\
<<set $drinksServedInVIP to ["moscowMules"]>>\
You carry them their drinks, and hand them over with a smile.
<<elseif $kateSays == "blackRussians">>\
<<set $drinksServedInVIP to ["blackRussians"]>>\
You carry them their drinks, and hand them over with a smile.
<<elseif $kateSays == "greyhound">>\
<<set $drinksServedInVIP to ["greyhound"]>>\
You carry him his drink, and hand it over with a smile.
<<else>>\
(ERROR IN KATESAYS VAR)
<</if>>\
<<if $kate.braSize == "large">>"Nice tits,"<<else>>"Cute,"<</if>> <<if $kateSays == "greyhound">>he<<else>>one<</if>> murmurs, eyeing your body.
"Da," his buddy agrees, running a hand up your thigh.
"<div class="tooltip">Ty gryaznaya shlyukha<span class="tooltiptext">You dirty whore</span></div>..." groans the one fucking <span class="imageLink"><<link "Ilsa">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/ilsa.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>.
<<if $kateSays != "moscowMules">>\
[[Two Moscow Mules?|GOF-3690 Second drink][$kateSays to "moscowMules"]]
<</if>>\
<<if $kateSays != "blackRussians">>\
[[Two Black Russians?|GOF-3690 Second drink][$kateSays to "blackRussians"]]
<</if>>\
<<if $kateSays != "greyhound">>\
[[Who's the Greyhound?|GOF-3690 Second drink][$kateSays to "greyhound"]]
<</if>>\
<</page>><<silently>>
<<emote-brows-raised>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kateSays == "moscowMules">>\
<<set $drinksServedInVIP.push("moscowMules")>>\
"Uh...two Moscow Mules?" you ask, extricating yourself from the guy pawing your leg.
<<elseif $kateSays == "blackRussians">>\
<<set $drinksServedInVIP.push("blackRussians")>>\
"Uh...two Black Russians?" you ask, extricating yourself from the guy pawing your leg.
<<elseif $kateSays == "greyhound">>\
<<set $drinksServedInVIP.push("greyhound")>>\
"Uh...who's the Greyhound?" you ask, extricating yourself from the guy pawing your leg.
<<else>>\
(ERROR IN KATESAYS VAR)
<</if>>\
"<div class="tooltip">Mne<span class="tooltiptext">Me</span></div>," another VIP raises his hand.
Back at your tray, you pour out <<if $kateSays == "greyhound">>a big splash<<else>>big splashes<</if>> of vodka into <<if $kateSays == "moscowMules">>two copper mugs<<elseif $kateSays == "blackRussians">>two lowball glasses<<else>>a highball glass<</if>>. "Hey," says the first guy who spoke to you. "Can we fuck you, cutie?"
"Da, da, da!" mews <span class="imageLink"><<link "Ilsa">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/ilsa.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>.
[[Uh, no.|GOF-3700 I just serve drinks][$kateSays to "uhNo"]]
[[I just serve drinks.|GOF-3700 I just serve drinks][$kateSays to "iJustServeDrinks"]]
<</page>><<silently>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kateSays == "uhNo">>\
"Uh...no," you say,\
<<elseif $kateSays == "iJustServeDrinks">>\
"I, uh, just serve drinks," you say,\
<<else>>\
(ERROR IN KATESAYS VAR)
<</if>> <<if $drinksServedInVIP[1] == "moscowMules">>filling up the mugs with ginger beer, lime and ice<<elseif $drinksServedInVIP[1] == "blackRussians">>filling up the glasses with Kahlúa and ice<<elseif $drinksServedInVIP[1] == "greyhound">>filling up the glass with grapefruit juice and ice<</if>>.
"Aw, c'mon, we're very generous," he says, his pale blue eyes fixed on you. "And this is VIP."
"<div class="tooltip">Ya khochu zubami snyat'eti chertovy trusiki<span class="tooltiptext">I want to take off those fucking panties with my teeth</span></div>," murmurs <<if $drinksServedInVIP[0] == "greyhound">>the guy<<else>>one of the guys<</if>> you served first, staring at your crotch.
"We don't like your panties," says Blue Eyes. He pronounces it //peynties.// "Take them off."
[[They're staying on.|GOF-3710 No way]]
<<if $kate.kinks.includes("submissive")>>\
<span class="greyedOut">[Submissive]</span> [[Umm...|GOF-3702 Ummm...]]
<<else>>\
<span class="greyedOut">[Submissive] Ummm...</span>
<</if>>\
<</page>><<silently>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
A prickle of heat rises up in your cheeks as you consider actually //doing// it, actually peeling your <<knickers>> off right there. "Ummm..."
The gleam in his blue eyes makes you pause. //If I take them off I'm getting raped. Get a grip, $kate.firstName.//
[[They're staying on.|GOF-3710 No way]]
<</page>><<silently>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
"They're staying on," you assure them. That gets a laugh from the VIPs.
"Okay, serious now," says Blue Eyes. "What's your name, cutie?"
<<link "$kate.stripperName." "GOF-3720 My name is River">><</link>>
<</page>><<silently>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
"$kate.stripperName," you say, finishing the <<if $drinksServedInVIP[1] == "moscowMules">>cocktails<<elseif $drinksServedInVIP[1] == "blackRussians">>cocktails<<elseif $drinksServedInVIP[1] == "greyhound">>cocktail<</if>>.
"$kate.stripperName," he repeats. "Okay, Waitress $kate.stripperName. What kind of tip do we have to put down to get blowjobs? All four of us."
"<div class="tooltip">Voydi v mne, detka<span class="tooltiptext">Come inside me, baby</span></div>..." groans <span class="imageLink"><<link "Ilsa">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/ilsa.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>.
<<if $drinksServedInVIP[1] == "moscowMules">>\
[[Two Moscow Mules.|GOF-3730 Second service]]
<<elseif $drinksServedInVIP[1] == "blackRussians">>\
[[Two Black Russians.|GOF-3730 Second service]]
<<elseif $drinksServedInVIP[1] == "greyhound">>\
[[One Greyhound.|GOF-3730 Second service]]
<<else>>
//[ERROR IN DRINKSSERVEDINVIP ARRAY! [[CONTINUE ANYWAY|GOF-3730 Second service]]]//
<</if>>\
<</page>><<silently>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
<<if $drinksServedInVIP[1] == "moscowMules">>\
"Two Moscow Mules," you reply coolly, steeling yourself as you carry them to the VIPs. There's no bar to protect you here.
<<elseif $drinksServedInVIP[1] == "blackRussians">>\
"Two Black Russians," you reply coolly, steeling yourself as you carry them to the VIPs. There's no bar to protect you here.
<<elseif $drinksServedInVIP[1] == "greyhound">>\
"One Greyhound," you reply coolly, steeling yourself as you carry it to the VIPs. There's no bar to protect you here.
<<else>>
//[ERROR IN DRINKSSERVEDINVIP ARRAY]//
<</if>>\
"<div class="tooltip">Aw, ona zastenchiva<span class="tooltiptext">Aw, she's shy</span></div>," laughs a VIP.
"<div class="tooltip">Perestan draznit yeye<span class="tooltiptext">Stop teasing her</span></div>," the eldest chides.
"<div class="tooltip">Yerunda, ona nas draznit<span class="tooltiptext">Bullshit, she's teasing us</span></div>." Blue Eyes plucks at the waistband of your <<= $knickers.description.random()>> as you serve his friend. "C'mon," he says in English, "[[take them off|GOF-3740 Final mixology]]."
<</page>><<silently>>
<<emote-mouth-calm>>
<</silently>>\
<<header>>\
<<page>>\
You gently push his hand away, and click back over to your tray to mix up <<if not $drinksServedInVIP.includes("moscowMules")>>two Moscow Mules<<elseif not $drinksServedInVIP.includes("blackRussians")>>two Black Russians<<elseif not $drinksServedInVIP.includes("greyhound")>>a Greyhound<<else>>//[ERROR IN DRINKSSERVEDINVIP ARRAY]//<</if>>.
A crescendo of frantic thrusting signals the climax of the guy fucking <span class="imageLink"><<link "Ilsa">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/ilsa.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>.
"<div class="tooltip">Okhuyet<span class="tooltiptext">Fuck</span></div>," he groans, casually pushing her off of him. A spike heel turns under her weight, and she falls to the floor with a yelp.
<<if not $drinksServedInVIP.includes("moscowMules")>>\
[[And two Moscow Mules. That's ฿2000.|GOF-3750 Final service]]
<<elseif not $drinksServedInVIP.includes("blackRussians")>>\
[[And two Black Russians. That's ฿2000.|GOF-3750 Final service]]
<<elseif not $drinksServedInVIP.includes("greyhound")>>\
[[And one Greyhound. That's ฿2000.|GOF-3750 Final service]]
<<else>>\
//[ERROR IN DRINKSSERVEDINVIP ARRAY. [[CONTINUE ANYWAY|GOF-3750 Final service]]]//
<</if>>\
<</page>><<silently>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
<<if not $drinksServedInVIP.includes("moscowMules")>>\
"And two Moscow Mules," you say, carrying them over to the group. "That's <div class="tooltip">2000<span class="tooltiptext"><<if $kate.agency == "cia">>$60<<elseif $kate.agency == "mi6">>£40<<elseif $kate.agency == "asis">>$80<<elseif $kate.agency == "csis">>$80<<elseif $kate.agency == "nzsis">>$80<<else>>ERROR IN KATE.AGENCY VAR<</if>></span></div>, please."
<<elseif not $drinksServedInVIP.includes("blackRussians")>>\
"And two Black Russians," you say, carrying them over to the group. "That's <div class="tooltip">2000<span class="tooltiptext"><<if $kate.agency == "cia">>$60<<elseif $kate.agency == "mi6">>£40<<elseif $kate.agency == "asis">>$80<<elseif $kate.agency == "csis">>$80<<elseif $kate.agency == "nzsis">>$80<<else>>ERROR IN KATE.AGENCY VAR<</if>></span></div>, please."
<<elseif not $drinksServedInVIP.includes("greyhound")>>\
"And one Greyhound," you say, carrying it over to the group. "That's <div class="tooltip">2000<span class="tooltiptext"><<if $kate.agency == "cia">>$60<<elseif $kate.agency == "mi6">>£40<<elseif $kate.agency == "asis">>$80<<elseif $kate.agency == "csis">>$80<<elseif $kate.agency == "nzsis">>$80<<else>>ERROR IN KATE.AGENCY VAR<</if>></span></div>, please."
<<else>>\
//[ERROR IN DRINKSSERVEDINVIP ARRAY.]//
<</if>>\
One of them pinches your nipple, and another gropes your ass, while Blue Eyes counts colourful banknotes out of his wallet and tucks them one by one into the waistband of your <<= $knickers.description.random()>>.
<span class="imageLink"><<link "Ilsa">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/ilsa.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> comes clicking over, flicking her hair. "<div class="tooltip">Kto iz vas grebanykh izvrashchentsev sleduyushchiy?<span class="tooltiptext">Which one of you fucking perverts is next?</span></div>" she [[demands|GOF-3760 Fingerbang]].
<</page>><<silently>>
<<emote-eyes-big>>
<<emote-mouth-calm>>
<</silently>>\
<<header>>\
<<page>>\
A hand presses up into your crotch, feeling your wet pussy through a flimsy scrap of <<= $knickers.material>>. You swat it away and get back to your tray.
"<div class="tooltip">Ona chertovski mokraya<span class="tooltiptext">She's fucking soaking</span></div>," he laughs, as you [[get out of there|GOF-3950 Return to the bar]].
<</page>><<silently>>
<<unset $drinksServedInVIP>>
<<emote-calm>>
<<emote-eyes-big>>
<<set $header.line1 to "''HARD COCK CAFE''",
$header.line2 to "PATPONG / MAY 2018">>
<</silently>>\
<<header>>\
<<page>>\
You clip clop back to the bar as fast as your heels will carry you. //I nearly got //raped// in there. Jesus.// God knows what they're doing to Ilsa, although honestly she didn't seem to mind.
//I guess you can get used to anything,// you think as you duck behind the safety of the bar. <span class="imageLink"><<link "Ploy">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/ploy.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> gives you a grin and a thumbs up as you load cash into the register and tuck <div class="tooltip">฿500<span class="tooltiptext"><<if $kate.agency == "cia">>$15<<elseif $kate.agency == "mi6">>£10<<elseif $kate.agency == "asis">>$20<<elseif $kate.agency == "csis">>$20<<elseif $kate.agency == "nzsis">>$20<<else>>ERROR IN KATE.AGENCY VAR<</if>></span></div> into the [[tip jar|GOF-4000 Closing time]].
<</page>><<silently>>
<<set $header.line1 to "''MAIN BAR''",
$header.line2 to "HARD COCK CAFE / MAY 2018">>
<<emote-calm>>
<<showFront>>
<<emote-mouth-smile>>
<<set $avatar.body.delete("/113Expressions/60_butt-spankingFlush-glow1-rear")>>
<</silently>>\
<<header>>\
<<page>>\
Last time, they let you go early. Tonight you have to stay all the way to closing time, 2AM.
After midnight, the club slows down and the music comes down a few decibels; past 1AM, the place is slowly emptying out.
Some of the <div class="tooltip">bargirls<span class="tooltiptext">club prostitutes</span></div> go home early; you see them trickle out in their street clothes, normal girls once again.
A few stay on, competing for the last few clients. <span class="imageLink"><<link "Ilsa">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/ilsa.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> spends ages draped over a moustachioed <<if $kate.agency == "cia">>Californian<<else>>American<</if>>, trying to [[coax him upstairs|GOF-4010 Bar BJ]] with her.
<</page>><<silently>>
<<emote-brows-raised>>
<<emote-eyes-big>>
<<emote-mouth-calm>>
<</silently>>\
<<header>>\
<<page>>\
After some intense cooing in his ear, Moustache Man pulls out his wallet. Your first thought is that she's closed the deal, but when he hands over some cash to <span class="imageLink"><<link "Ilsa">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/ilsa.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>, she doesn't lead him off to the neon yellow archway.
She pulls her clingy dress off right there, drapes it over the bar. //Surely she won't...//but she does, the topless blonde vanishing from your sight as she [[gets down on her knees|GOF-4020 Long BJ]].
<</page>><<silently>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
Moustache Man looks down to watch her. Then he casually gazes at the bar, sipping his bourbon like being fellated in public is the most normal thing in the world.
It goes on for more than ten minutes. At one point he beckons you over the bar, cupping your breast as he orders another large JD on the rocks.
That's when you get a glimpse of <span class="imageLink"><<link "Ilsa">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/ilsa.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>, or the top of her head anyway, bobbing up and down in his lap, one hand pumping his cock vigorously. Two banknotes are tucked into the waistband of her thong – one red, one purple. <div class="tooltip">600 Baht<span class="tooltiptext"><<if $kate.agency == "cia">>$18<<elseif $kate.agency == "mi6">>£12<<elseif $kate.agency == "asis">>$24<<elseif $kate.agency == "csis">>$24<<elseif $kate.agency == "nzsis">>$24<<else>>ERROR IN KATE.AGENCY VAR<</if>></span></div>, the same as your pay for a shift.
//[[It's so cheap.|GOF-4030 Bargirling is cheap]]
[[I can see how barmaids get tempted by the money.|GOF-4040 Bargirling is lucrative]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
//<<if $kate.agency == "cia">>$18<<elseif $kate.agency == "mi6">>£12<<elseif $kate.agency == "asis">>$24<<elseif $kate.agency == "csis">>$24<<elseif $kate.agency == "nzsis">>$24<<else>>ERROR IN KATE.AGENCY VAR<</if>> for a blowjob.// Minus whatever cut the club takes. Whatever Ilsa and <<Amanda>> and the others thought they'd end up doing in Thailand...it can't have been this.
<<include "GOF-4050 Cleaning down">>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Ten hours in heels versus ten minutes on your knees. You can see how the economic argument stacks up.
<<include "GOF-4050 Cleaning down">>
<</page>>With the bar quiet, Roxy shows you how to clean down the bar and stock everything up for tomorrow's shift. Like when she showed you how the cash registers and the soda gun worked, you're struck by how bizarre workplace training feels when it's being carried out by two nearly naked women.
Around 1.30AM, <span class="imageLink"><<link "Connor">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/connor3.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> comes out to the bar to collect up the excess cash. He stuffs a money bag full of colourful Thai banknotes, and jots something down in a [[ledger book|GOF-4100 River wins the barmaid lottery]] that's kept behind the bar.<<silently>>
<<first>>
<<addNotification "Arousal +1" "You're turned on and ready to fuck.">>
<</first>>
<</silently>>\
<<header>>\
<<page>>\
He counts up the cash in the tip jar, makes another note in the ledger book, picks up the money bag.
It's nearly the end of the shift and, <<if hasVisited("GOF-3950 Return to the bar")>>despite your close call in the VIP<<else>>just like last time<</if>>, you're as turned on as you've ever been. Hours and hours of being teased, groped, fondled and watched has made your body wet and sensitive and ready.
You're seriously looking forward to two things: kicking off these heels, and slipping into bed at the hostel for some much needed 'me time'.
"$kate.stripperName." <span class="imageLink"><<link "Connor">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/connor3.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> beckons you with a tilt of his chin. "Come with me."
"[[Have fun|GOF-4150 Journey to the office]]," Roxy chirps, just loud enough for you to hear.
<</page>><<silently>>
<<set $header.line1 to "''DANCEFLOOR''",
$header.line2 to "HARD COCK CAFE / MAY 2018">>
<</silently>>\
<<header>>\
<<page>>\
You step out from behind the bar, and follow <span class="imageLink"><<link "Connor">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/connor3.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> across the now quiet dancefloor. The stripper poles glint on the big empty stage.
You're not //exactly// sure why Connor's taking you back to the office...but you doubt it's to help count the money. //I had to have sex with him to get the job...do I have to have sex with him to keep it?//
//[[Probably.|GOF-4160 Probably]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
//Probably.// You're not sure how to play it – how would "$kate.cover.firstName $kate.cover.surname" play it?
Her goal's the same as yours – //keep the job// – just for different reasons. She's already demonstrated she's willing to trade sex for work. And right now she's very, very turned on, once he touches you there'll be no doubt in his mind about that.
Cross Eye the bouncer holds open the No Entry Door for you and <span class="imageLink"><<link "Connor">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/connor3.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> to [[pass backstage|GOF-4170 Corridors]].
<</page>><<silently>>
<<set $header.line1 to "''BACKSTAGE CORRIDORS''",
$header.line2 to "HARD COCK CAFE / MAY 2018">>
<</silently>>\
<<header>>\
<<page>>\
The door closes behind you, muffling the noise from the club. Your ears ring and your spike heels thump on the carpet.
This is it; <span class="imageLink"><<link "Connor">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/connor3.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> leads you straight to the [[manager's office|GOF-4250 Office]].
<</page>><<silently>>
<<set $header.line1 to "''MANAGER'S OFFICE''",
$header.line2 to "HARD COCK CAFE / MAY 2018">>
<</silently>>\
<<header>>\
<<page>>\
<<image "/locationPhotos/thailand/hardCockCafe/managersOfficePlaceholder.jpg" 0 1000 563 0>>\
It's empty; so's the dressing room next door. The screens from the internal CCTV system just show empty bedrooms, except one, where Miss Lu is changing the bedsheets.
//Where exactly are all the cameras?// You'll need to figure that out – if the Joint Task Force does end up raiding this place to catch <small>DEVILFISH,</small> they won't want it on video. //[[No camera visible in here|GOF-4260 C'mere you]]...//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<span class="imageLink"><<link "Connor">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/connor3.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> locks the door, and tosses the money bag carelessly onto the couch. A rainbow of red and green and blue and purple banknotes gushes out.
"C'mere you." He curls a hand around your bare ass, and pulls you in close.
//[[Reluctant.|GOF-4275 Connor/Kate reluctant makeout]]
[[Enthusiastic.|GOF-4270 Connor/Kate enthusiastic makeout]]//
<</page>><<silently>>
<<emote-eyes-closed>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
That familiar smell washes over you as he pulls you in close. Woody, spicy, compatible...//I'm so turned on.//
You kiss him back feverishly, your tongue chasing his, your fingers in his hair while he gropes your bare ass and breasts.
<span class="greenHighlighter">Connor ''liked'' that.</span>
His fingers tease your nipples in a way that makes your clit //tingle.// He's not unattractive, just...//not my type.//
Maybe the //other// girls here think he's hot. But they're sex workers with daddy issues; you're educated, intelligent, <<if $kate.agency == "cia">>a CIA<<elseif $kate.agency == "mi6">>an MI6<<elseif $kate.agency == "asis">>an ASIS<<elseif $kate.agency == "csis">>a CSIS<<elseif $kate.agency == "nzsis">>an SIS<<else>>ERROR IN KATE.AGENCY VAR<</if>> officer for god's sake.
A guy like Connor wouldn't have a chance with you in real life, [[not in a million years|GOF-4280 Connor tests the waters]]...
<</page>><<silently>>
<<emote-eyes-closed>>
<<emote-mouth-pout>>
<</silently>>\
<<header>>\
<<page>>\
That familiar smell washes over you as he pulls you in close. Woody, spicy, like in his apartment.
You turn your lips away from his, getting stubbly hungry kisses on your cheek and your neck instead. His erection presses into your belly while he gropes your bare ass and breasts.
//Fuck, why am I so turned on.// It's not because you're into him, definitely not, [[it's just|GOF-4280 Connor tests the waters]]...
<</page>><<silently>>
<<emote-eyes-calm>>
<<set $avatar.clothing.delete("/makeup/eyeshadow/10_eyeshadow-" + $kate.lastWornEyeshadow + "-" + $kate.eyeShape + "-closed")>>
<</silently>>\
<<header>>\
<<page>>\
His hand presses up between your legs, feeling your hot wet pussy through the flimsy scrap of $knickers.material.
<span class="greenHighlighter">Connor ''loved'' that.</span>
"Fuck me," he murmurs.
<<if hasVisited("GOF-4275 Connor/Kate reluctant makeout")>>\
//[[Not in a million years.|GOF-4295 Not in a million years (ice queen path)]]//
<<else>>\
//[[Not in a million years.|GOF-4290 Not in a million years]]//
<</if>>\
<</page>><<silently>>
<<showRear>>
<<set _knickers to $knickers.description.random()>>
<<removeKnickers>>
<<= '<<set $avatar.underwear.pushUnique("/clothing/underwear/' + $kate.lastWornKnickers + '/30_knickers-' + $kate.lastWornKnickers + '-pulledDown")>>'>>
<<= '<<set $avatar.underwear.pushUnique("/clothing/underwear/' + $kate.lastWornKnickers + '/30_knickers-' + $kate.lastWornKnickers + '-pulledDown-rear")>>'>>
<</silently>>\
<<header>>\
<<page>>\
//Not in a million years,// you think as you let him bend you over the desk. //Not if I weren't undercover.//
He tugs your _knickers down, grabs your hip with one hand, guides the tip of his erection inside you with the other.
You're so wet that it sinks fully inside you in one [[long, deep thrust|GOF-4300 Fill 'er up]].
<</page>><<silently>>
<<showRear>>
<<set _knickers to $knickers.description.random()>>
<<removeKnickers>>
<<= '<<set $avatar.underwear.pushUnique("/clothing/underwear/' + $kate.lastWornKnickers + '/30_knickers-' + $kate.lastWornKnickers + '-pulledDown")>>'>>
<<= '<<set $avatar.underwear.pushUnique("/clothing/underwear/' + $kate.lastWornKnickers + '/30_knickers-' + $kate.lastWornKnickers + '-pulledDown-rear")>>'>>
<</silently>>\
<<header>>\
<<page>>\
//Not in a million years,// you think. //Not if I weren't undercover.//
But once he's felt how wet you are, he doesn't care what you think. He just bends you over the desk with a little chuckle. //Am I really gonna put up with thi–//
Your <<knickers>> come down while you're thinking about it. He grabs your hip with one hand, guides the tip of his erection inside you with the other.
You're so wet that it sinks fully inside you in one [[long, deep thrust|GOF-4300 Fill 'er up]].
<</page>><<silently>>
<<emote-eyes-closed>>
<</silently>>\
<<header>>\
<<page>>\
You <<if hasVisited("GOF-4275 Connor/Kate reluctant makeout")>>bite your lip<<else>>gasp<</if>> as his cock fills you up, stretching you around him. The tip nudges your cervix, his balls press your clit. //Fuck, I'm so turned on.//
"Aye, that's it, ya dirty little slut..." <span class="imageLink"><<link "Connor">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/connor3.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> squeezes your hips as he thrusts inside you, [[fast and urgent|GOF-4310 Kate orgasm]].
<</page>><<silently>>
<<emote-eyes-closed>>
<<emote-brows-worried>>
<<emote-mouth-open>>
<<set _katesFantasy to $kate.kinks.random()>>
<</silently>>\
<<header>>\
<<page>>\
After what feels like ten hours of foreplay, your body responds //fast// to being bent over a desk and <<if _katesFantasy == "exhibitionist">>fucked, right there in the office<<elseif _katesFantasy == "submissive">>fucked by your boss<<elseif _katesFantasy == "masochist">>fucked, with no say in the matter<<else>>//[ERROR IN KATESFANTASY TEMP VAR!]//<</if>>.
"That's it, ya dirty little bitch," he growls, "you fuckin' love it. Ohfuck."
<<if hasVisited("GOF-4275 Connor/Kate reluctant makeout")>>\
<<emote-mouth-pout>>\
He's gonna come fast, you can tell. But so are you, if you let yourself.
//[[Let yourself orgasm.|GOF-4320 The ice queen cometh]]
[[Resist it.|GOF-4330 Resistance]]//
<<else>>\
<<emote-cheeks-blush>>\
<<emote-chest-flush>>\
His hands are all over you, gripping your hips, grabbing your breasts, squeezing your ass cheeks and spreading them apart while his hard cock thrusts inside your pussy.
The sensation of being fucked while your ass is spread apart like that is so physically intense that you almost can't bear it. Your orgasm rushes up inside you and rocks your body, your soft cries ringing out over the //slap-slap-slap// of [[skin on skin|GOF-4520 Connor orgasm]].
<</if>>\
<</page>><<silently>>
<<emote-cheeks-blush>>\
<<emote-chest-flush>>\
<<emote-mouth-open>>
<</silently>>\
<<header>>\
<<page>>\
His hands are all over you, gripping your hips, grabbing your breasts, squeezing your ass cheeks and spreading them apart while his hard cock thrusts inside your pussy.
The sensation of being fucked while your ass is spread apart like that is so physically intense that you almost can't bear it. Your orgasm rushes up inside you and rocks your body, your soft cries ringing out over the //slap-slap-slap// of [[skin on skin|GOF-4520 Connor orgasm]].
<</page>><<silently>>
/* npc sexual stamina check TK update this later to reflect arousal, stamina, condom modifiers */
<<set _npcD10 to random(1,10)>> /* npc rolls a d10 */
<<set _npcModifiers to 3>>
<<if _npcD10 + _npcModifiers gte 6>> /* npc succeeded the performance roll */
<<set _npcIsGoodInBed to true>>
<</if>>
<<if (_npcD10 + _npcModifiers) - 6 gte 3>>
<<set _resultDescription to "Easy success.">>
<<elseif (_npcD10 + _npcModifiers) - 6 gte 1>>
<<set _resultDescription to "Success.">>
<<elseif (_npcD10 + _npcModifiers) - 6 == 0>>
<<set _resultDescription to "Narrow success.">>
<<elseif (_npcD10 + _npcModifiers) - 6 == -1>>
<<set _resultDescription to "Narrow failure.">>
<<elseif (_npcD10 + _npcModifiers) - 6 gte -2>>
<<set _resultDescription to "Failure.">>
<<else>>
<<set _resultDescription to "Total failure.">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
Your orgasm's building up inside you fast. You do your best to resist it.
<div class="greyHighlighter">\
<table>\
<tr>\
<td style="padding: 0px 20px 0px;">\
<<dice-showDiceImage "d10">>\
</td>\
<td>\
<div id="skinnySkillCheck" class="greyHighlighter">\
''Sexual stamina check.'' Connor rolls <div class="tooltip">1D10<<if _npcModifiers gte 0>>+<</if>>_npcModifiers<span class="tooltiptext"><small>Connor Sexpertise (+2) + Connor Stamina (-1) + $kate.firstName Arousal (+3) + $kate.firstName resisting (-1) = +_npcModifiers</small></span></div> to delay orgasm.
Target: 6. Result.......<<= _npcD10 + _npcModifiers >>. \
<<if _npcIsGoodInBed>>\
<<link "_resultDescription" "GOF-4320 The ice queen cometh">><</link>>
<<else>>\
<<link "_resultDescription" "GOF-4340 A small victory">><</link>>
<</if>>\
</div>\
</td>\
</tr>\
</table>\
</div>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
His hands are all over you, gripping your hips, grabbing your breasts, squeezing your ass cheeks and spreading them apart while his hard cock thrusts inside your pussy.
Your body could come. //Will// come if he keeps this up for much longer, you can't...
<span class="imageLink"><<link "Connor">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/connor3.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> groans as he twitches and spurts deep inside you. "Fuck," he gasps. "Fuck."
For a long moment your bodies stay connected. He squeezes your shoulder with something like affection. Then, slowly, reluctantly, he pulls out.
"Holy shit," he murmurs. "You fuck like a rattlesnake."
[[Thanks.|GOF-4600 Cleanup][$kateSays to "thanks"]]
[[No one's ever told me that before.|GOF-4600 Cleanup][$kateSays to "thatsNew"]]
[[How would you know?|GOF-4600 Cleanup][$kateSays to "howWouldYouKnow"]]
<</page>><<silently>>
<<emote-brows-calm>>
<<emote-eyes-calm>>
<<set $avatar.clothing.delete("/makeup/eyeshadow/10_eyeshadow-" + $kate.lastWornEyeshadow + "-" + $kate.eyeShape + "-closed")>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
Your pussy trembles and flutters on his cock as it pistons inside you. //He must be close,// you think as your senses return to reality.
Then he groans as he twitches and spurts deep inside you. "Fuck," he gasps. "Fuck."
For a long moment your bodies stay connected. He squeezes your shoulder with something like affection. Then, slowly, reluctantly, he pulls out.
"Holy shit," he murmurs. "You fuck like a rattlesnake."
[[Thanks.|GOF-4600 Cleanup][$kateSays to "thanks"]]
[[No one's ever told me that before.|GOF-4600 Cleanup][$kateSays to "thatsNew"]]
[[How would you know?|GOF-4600 Cleanup][$kateSays to "howWouldYouKnow"]]
<</page>><<silently>>
<<emote-brows-calm>>
<<emote-eyes-calm>>
<<set $avatar.clothing.delete("/makeup/eyeshadow/10_eyeshadow-" + $kate.lastWornEyeshadow + "-" + $kate.eyeShape + "-closed")>>
<<= '<<set $avatar.underwear.delete("/clothing/underwear/' + $kate.lastWornKnickers + '/30_knickers-' + $kate.lastWornKnickers + '-pulledDown")>>'>>
<<= '<<set $avatar.underwear.delete("/clothing/underwear/' + $kate.lastWornKnickers + '/30_knickers-' + $kate.lastWornKnickers + '-pulledDown-rear")>>'>>
<<= '<<wear-knickers-' + $kate.lastWornKnickers + '>>'>>
<<showFront>>
<<emote-mouth-talking>>
<<emote-brows-raised>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kateSays == "thanks">>\
"Thanks," you say, tugging your <<knickers>> back up. "I think."
<<elseif $kateSays == "thatsNew">>\
"No one's ever told me //that// before," you say, tugging your <<knickers>> back up.
<<elseif $kateSays == "howWouldYouKnow">>\
"How would you know?" you ask, tugging your <<knickers>> back up.
<<else>>\
(ERROR IN KATESAYS VAR)
<</if>>\
His face is flushed and he's not really listening. He opens a desk drawer and tosses you a pack of baby wipes to clean yourself up with.
He also gives you <div class="tooltip">2000 Baht<span class="tooltiptext"><<if $kate.agency == "cia">>$60<<elseif $kate.agency == "mi6">>£40<<elseif $kate.agency == "asis">>$80<<elseif $kate.agency == "csis">>$80<<elseif $kate.agency == "nzsis">>$80<<else>>ERROR IN KATE.AGENCY VAR<</if>></span></div> out of the money bag. "Yer gonna fit in fine," he grins. "Here's yer pay, plus a wee bonus. Dinnay tell anyone," he warns. "Alright, go get changed and fuck off, we'll see ya [[Wednesday|GOF-4999 Wednesday title card]]."
<</page>><<silently>>
<<set $header.line1 to "''DRESSING ROOM''",
$header.line2 to "HARD COCK CAFE / MAY 2018">>
<<avatar-stripNaked>>
<<wear-bracelet-friendshipBraceletsLeftWrist>>
<<if hasVisited("WELBANG-70000 Henna tattoo")>>
<<set $avatar.underwear.pushUnique("/113Tattoos/10_tattoo-leftHand-reallyFadedHennaTattoo2"),
$avatar.underwear.pushUnique("/113Tattoos/10_tattoo-leftHand-reallyFadedHennaTattoo2-rear")>>
<</if>>
<<wear-knickers-whiteBrazilianCutWithLaceHem>>
<<wear-bra-whiteHalfCupCentralDart>>
<<wear-top-rustVNeckShortCrinkleSleevedTop>>
<<wear-shorts-blackDenimDaisyDukes>>
<<wear-shoes-blackStrappyGladiatorFlatSandals>>
<<wear-multicolouredMalaysianCrossBodyBag>>
<<wear-ring-transmitterRing>>
<</silently>>\
<a data-passage="GOF-5000 Wednesday arrival">
<<= '<img src='+ $imagePath.base + "locationPhotos/thailand/hardCockCafe/wednesdayTitleCard.jpg"+' >'>>
</a><<silently>>
<</silently>>\
<<header>>\
<<page>>\
On Wednesday, you have to get to work early.
There's a training session for barmaids today, but you need to be [[made up|GOF-5050 Wednesday makeover]] and in "uniform" before it starts.
<</page>><<silently>>
<<remove-multicolouredMalaysianCrossBodyBag>>
<</silently>>\
<<header>>\
<<page>>\
<div class="wrapperAccordion">\
<div class="wrap-1">\
<input type="radio" id="tab-3" name="tabs">\
<label for="tab-3"><div>Eyeshadow</div><div class="cross"></div></label>\
<div class="contentAccordion">\
<span id="eyeshadow-container">\
<<include "GOF-5080 Eyeshadow">>
</span>\
</div>\
</div>\
<div class="wrap-1">\
<input type="radio" id="tab-2" name="tabs">\
<label for="tab-2"><div>Eyeliner</div><div class="cross"></div></label>\
<div class="contentAccordion">\
<span id="eyeliner-container">\
<<include "GOF-5070 Eyeliner">>
</span>\
</div>\
</div>\
<div class="wrap-1">\
<input type="radio" id="tab-4" name="tabs">\
<label for="tab-4"><div>Lipstick</div><div class="cross"></div></label>\
<div class="contentAccordion">\
<span id="lipstick-container">\
<<include "GOF-5090 Lipstick">>
</span>\
</div>\
</div>\
<div class="wrap-1">\
<input type="radio" id="tab-1" name="tabs">\
<label for="tab-1"><div>Blusher</div><div class="cross"></div></label>\
<div class="contentAccordion">\
<span id="blusher-container">\
<<include "GOF-5060 Blusher">>
</span>\
</div>\
</div>\
<div class="wrap-1">\
<input type="radio" id="tab-5" name="tabs">\
<label for="tab-5"><div>Nails</div><div class="cross"></div></label>\
<div class="contentAccordion">\
<span id="nails-container">\
<<include "GOF-5095 Nails">>
</span>\
</div>\
</div>\
</div>\
<span id="exit-navigation">\
<<include "GOF-5099 Exit navigation">>
</span>\
<</page>><<if !$avatar.clothing.includes("/makeup/blush/15_blush-apricot")>>\
<<link "Apricot">>\
<<apply-makeup-blusher-apricot>>\
<<replace "#blusher-container">>\
<<include "GOF-5060 Blusher">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-5099 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Apricot">>\
<<remove-makeup-blusher-apricot>>\
<<replace "#blusher-container">>\
<<include "GOF-5060 Blusher">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-5099 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/blush/15_blush-contour")>>\
<<link "Contour">>\
<<apply-makeup-blusher-contour>>\
<<replace "#blusher-container">>\
<<include "GOF-5060 Blusher">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-5099 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Contour">>\
<<remove-makeup-blusher-contour>>\
<<replace "#blusher-container">>\
<<include "GOF-5060 Blusher">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-5099 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/blush/15_blush-peach")>>\
<<link "Peach">>\
<<apply-makeup-blusher-peach>>\
<<replace "#blusher-container">>\
<<include "GOF-5060 Blusher">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-5099 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Peach">>\
<<remove-makeup-blusher-peach>>\
<<replace "#blusher-container">>\
<<include "GOF-5060 Blusher">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-5099 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/blush/15_blush-rosy")>>\
<<link "Rosy">>\
<<apply-makeup-blusher-rosy>>\
<<replace "#blusher-container">>\
<<include "GOF-5060 Blusher">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-5099 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Rosy">>\
<<remove-makeup-blusher-rosy>>\
<<replace "#blusher-container">>\
<<include "GOF-5060 Blusher">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-5099 Exit navigation">>
<</replace>>\
<</link>>\
<</if>><<if !$avatar.clothing.includes("/makeup/eyeliner/20_eyeliner-elizabeth-" + $kate.eyeShape + "")>>\
<<link "Elizabeth">>\
<<apply-makeup-eyeliner-elizabeth>>\
<<replace "#eyeliner-container">>\
<<include "GOF-5070 Eyeliner">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-5099 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Elizabeth">>\
<<remove-makeup-eyeliner-elizabeth>>\
<<replace "#eyeliner-container">>\
<<include "GOF-5070 Eyeliner">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-5099 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/eyeliner/20_eyeliner-jessica-" + $kate.eyeShape + "")>>\
<<link "Jessica">>\
<<apply-makeup-eyeliner-jessica>>\
<<replace "#eyeliner-container">>\
<<include "GOF-5070 Eyeliner">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-5099 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Jessica">>\
<<remove-makeup-eyeliner-jessica>>\
<<replace "#eyeliner-container">>\
<<include "GOF-5070 Eyeliner">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-5099 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/eyeliner/20_eyeliner-lina-" + $kate.eyeShape + "")>>\
<<link "Lina">>\
<<apply-makeup-eyeliner-lina>>\
<<replace "#eyeliner-container">>\
<<include "GOF-5070 Eyeliner">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-5099 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Lina">>\
<<remove-makeup-eyeliner-lina>>\
<<replace "#eyeliner-container">>\
<<include "GOF-5070 Eyeliner">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-5099 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/eyeliner/20_eyeliner-ramona-" + $kate.eyeShape + "")>>\
<<link "Ramona">>\
<<apply-makeup-eyeliner-ramona>>\
<<replace "#eyeliner-container">>\
<<include "GOF-5070 Eyeliner">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-5099 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Ramona">>\
<<remove-makeup-eyeliner-ramona>>\
<<replace "#eyeliner-container">>\
<<include "GOF-5070 Eyeliner">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-5099 Exit navigation">>
<</replace>>\
<</link>>\
<</if>><<if !$avatar.clothing.includes("/makeup/eyeshadow/10_eyeshadow-amethyst-" + $kate.eyeShape + "")>>\
<<link "Amethyst">>\
<<apply-makeup-eyeshadow-amethyst>>\
<<replace "#eyeshadow-container">>\
<<include "GOF-5080 Eyeshadow">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-5099 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Amethyst">>\
<<remove-makeup-eyeshadow-amethyst>>\
<<replace "#eyeshadow-container">>\
<<include "GOF-5080 Eyeshadow">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-5099 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/eyeshadow/10_eyeshadow-galaxy-" + $kate.eyeShape + "")>>\
<<link "Galaxy">>\
<<apply-makeup-eyeshadow-galaxy>>\
<<replace "#eyeshadow-container">>\
<<include "GOF-5080 Eyeshadow">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-5099 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Galaxy">>\
<<remove-makeup-eyeshadow-galaxy>>\
<<replace "#eyeshadow-container">>\
<<include "GOF-5080 Eyeshadow">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-5099 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/eyeshadow/10_eyeshadow-lust-" + $kate.eyeShape + "")>>\
<<link "Lust">>\
<<apply-makeup-eyeshadow-lust>>\
<<replace "#eyeshadow-container">>\
<<include "GOF-5080 Eyeshadow">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-5099 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Lust">>\
<<remove-makeup-eyeshadow-lust>>\
<<replace "#eyeshadow-container">>\
<<include "GOF-5080 Eyeshadow">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-5099 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/eyeshadow/10_eyeshadow-rio-" + $kate.eyeShape + "")>>\
<<link "Rio">>\
<<apply-makeup-eyeshadow-rio>>\
<<replace "#eyeshadow-container">>\
<<include "GOF-5080 Eyeshadow">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-5099 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Rio">>\
<<remove-makeup-eyeshadow-rio>>\
<<replace "#eyeshadow-container">>\
<<include "GOF-5080 Eyeshadow">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-5099 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/eyeshadow/10_eyeshadow-smoky-" + $kate.eyeShape + "")>>\
<<link "Smoky">>\
<<apply-makeup-eyeshadow-smoky>>\
<<replace "#eyeshadow-container">>\
<<include "GOF-5080 Eyeshadow">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-5099 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Smoky">>\
<<remove-makeup-eyeshadow-smoky>>\
<<replace "#eyeshadow-container">>\
<<include "GOF-5080 Eyeshadow">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-5099 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>\<<if !$avatar.clothing.includes("/114Lipsticks/10_lipstick-missMagenta-" + $kate.mouthShape)>>\
<<link "(L'Oreal) Miss Magenta">>\
<<apply-makeup-lipstick-missMagenta>>\
<<replace "#lipstick-container">>\
<<include "GOF-5090 Lipstick">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-5099 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// (L'Oreal) Miss Magenta">>\
<<remove-makeup-lipstick-missMagenta>>\
<<replace "#lipstick-container">>\
<<include "GOF-5090 Lipstick">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-5099 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/114Lipsticks/10_lipstick-rubyWoo-" + $kate.mouthShape)>>\
<<link "(MAC) Ruby Woo">>\
<<apply-makeup-lipstick-rubyWoo>>\
<<replace "#lipstick-container">>\
<<include "GOF-5090 Lipstick">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-5099 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// (MAC) Ruby Woo">>\
<<remove-makeup-lipstick-rubyWoo>>\
<<replace "#lipstick-container">>\
<<include "GOF-5090 Lipstick">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-5099 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>Fingers
<<if !$avatar.clothing.includes("/makeup/manicure/5_manicure-blueMovie")>>\
<<link "Blue Movie">>\
<<apply-makeup-manicure-blueMovie>>\
<<replace "#nails-container">>\
<<include "GOF-5095 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-5099 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Blue Movie">>\
<<remove-makeup-manicure-blueMovie>>\
<<replace "#nails-container">>\
<<include "GOF-5095 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-5099 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/manicure/5_manicure-camOh")>>\
<<link "Cam Oh">>\
<<apply-makeup-manicure-camOh>>\
<<replace "#nails-container">>\
<<include "GOF-5095 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-5099 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Cam Oh">>\
<<remove-makeup-manicure-camOh>>\
<<replace "#nails-container">>\
<<include "GOF-5095 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-5099 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/manicure/5_manicure-cherryPopped")>>\
<<link "Cherry Popped">>\
<<apply-makeup-manicure-cherryPopped>>\
<<replace "#nails-container">>\
<<include "GOF-5095 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-5099 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Cherry Popped">>\
<<remove-makeup-manicure-cherryPopped>>\
<<replace "#nails-container">>\
<<include "GOF-5095 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-5099 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/manicure/5_manicure-flamingoPunch")>>\
<<link "Flamingo Punch">>\
<<apply-makeup-manicure-flamingoPunch>>\
<<replace "#nails-container">>\
<<include "GOF-5095 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-5099 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Flamingo Punch">>\
<<remove-makeup-manicure-flamingoPunch>>\
<<replace "#nails-container">>\
<<include "GOF-5095 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-5099 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/manicure/5_manicure-midnightMission")>>\
<<link "Midnight Mission">>\
<<apply-makeup-manicure-midnightMission>>\
<<replace "#nails-container">>\
<<include "GOF-5095 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-5099 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Midnight Mission">>\
<<remove-makeup-manicure-midnightMission>>\
<<replace "#nails-container">>\
<<include "GOF-5095 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-5099 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/manicure/5_manicure-redHotNights")>>\
<<link "Red Hot Nights">>\
<<apply-makeup-manicure-redHotNights>>\
<<replace "#nails-container">>\
<<include "GOF-5095 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-5099 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Red Hot Nights">>\
<<remove-makeup-manicure-redHotNights>>\
<<replace "#nails-container">>\
<<include "GOF-5095 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-5099 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
Toes
<<if !$avatar.clothing.includes("/makeup/pedicure/5_pedicure-blueMovie-barefoot")>>\
<<link "Blue Movie">>\
<<apply-makeup-pedicure-blueMovie>>\
<<replace "#nails-container">>\
<<include "GOF-5095 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-5099 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Blue Movie">>\
<<remove-makeup-pedicure-blueMovie>>\
<<replace "#nails-container">>\
<<include "GOF-5095 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-5099 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/pedicure/5_pedicure-camOh-barefoot")>>\
<<link "Cam Oh">>\
<<apply-makeup-pedicure-camOh>>\
<<replace "#nails-container">>\
<<include "GOF-5095 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-5099 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Cam Oh">>\
<<remove-makeup-pedicure-camOh>>\
<<replace "#nails-container">>\
<<include "GOF-5095 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-5099 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/pedicure/5_pedicure-cherryPopped-barefoot")>>\
<<link "Cherry Popped">>\
<<apply-makeup-pedicure-cherryPopped>>\
<<replace "#nails-container">>\
<<include "GOF-5095 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-5099 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Cherry Popped">>\
<<remove-makeup-pedicure-cherryPopped>>\
<<replace "#nails-container">>\
<<include "GOF-5095 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-5099 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/pedicure/5_pedicure-flamingoPunch-barefoot")>>\
<<link "Flamingo Punch">>\
<<apply-makeup-pedicure-flamingoPunch>>\
<<replace "#nails-container">>\
<<include "GOF-5095 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-5099 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Flamingo Punch">>\
<<remove-makeup-pedicure-flamingoPunch>>\
<<replace "#nails-container">>\
<<include "GOF-5095 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-5099 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/pedicure/5_pedicure-midnightMission-barefoot")>>\
<<link "Midnight Mission">>\
<<apply-makeup-pedicure-midnightMission>>\
<<replace "#nails-container">>\
<<include "GOF-5095 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-5099 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Midnight Mission">>\
<<remove-makeup-pedicure-midnightMission>>\
<<replace "#nails-container">>\
<<include "GOF-5095 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-5099 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/pedicure/5_pedicure-redHotNights-barefoot")>>\
<<link "Red Hot Nights">>\
<<apply-makeup-pedicure-redHotNights>>\
<<replace "#nails-container">>\
<<include "GOF-5095 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-5099 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Red Hot Nights">>\
<<remove-makeup-pedicure-redHotNights>>\
<<replace "#nails-container">>\
<<include "GOF-5095 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-5099 Exit navigation">>
<</replace>>\
<</link>>\
<</if>><<if $kate.isWearing.includesAll("eyeshadow", "eyeliner", "lipstick")>>\
Time to [[change into your "uniform"|GOF-5100 Wednesday dressup]].
<</if>>\<<silently>>
<<remove-knickers-whiteBrazilianCutWithLaceHem>>
<<remove-bra-whiteHalfCupCentralDart>>
<<remove-top-rustVNeckShortCrinkleSleevedTop>>
<<remove-shorts-blackDenimDaisyDukes>>
<<remove-shoes-blackStrappyGladiatorFlatSandals>>
<</silently>>\
<<header>>\
<<page>>\
You peel off your clothes and get into your work outfit for tonight.
<div class="wrapperAccordion">\
<div class="wrap-1">\
<input type="radio" id="tab-1" name="tabs">\
<label for="tab-1"><div>Thongs</div><div class="cross"></div></label>\
<div class="contentAccordion">\
<span id="underwear-container">\
<<include "GOF-5120 Thongs">>
</span>\
</div>\
</div>\
<div class="wrap-1">\
<input type="radio" id="tab-5" name="tabs">\
<label for="tab-5"><div>Shoes</div><div class="cross"></div></label>\
<div class="contentAccordion">\
<span id="shoes-container">\
<<include "GOF-5110 Shoes">>
</span>\
</div>\
</div>\
</div>\
<span id="exit-navigation">\
<<include "GOF-5130 Exit navigation">>
</span>\
<</page>><<if !$avatar.clothing.includes("clothing/shoes/blackElegantPumps/15_shoes-blackElegantPumps")>>\
<<link "Elegant black pumps">>\
<<wear-shoes-blackElegantPumps>>\
<<replace "#shoes-container">>\
<<include "GOF-5110 Shoes">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-5130 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Elegant black pumps">>\
<<remove-shoes-blackElegantPumps>>\
<<replace "#shoes-container">>\
<<include "GOF-5110 Shoes">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-5130 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("clothing/shoes/leopardStrappyHighHeelSandals/15_shoes-blackElegantPumps")>>\
<<link "Leopard strappy high heel sandals">>\
<<wear-shoes-leopardStrappyHighHeelSandals>>\
<<replace "#shoes-container">>\
<<include "GOF-5110 Shoes">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-5130 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Leopard strappy high heel sandals">>\
<<remove-shoes-leopardStrappyHighHeelSandals>>\
<<replace "#shoes-container">>\
<<include "GOF-5110 Shoes">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-5130 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("clothing/shoes/pinkStrappyStilettoHeelSandals/15_shoes-pinkStrappyStilettoHeelSandals")>>\
<<link "Pink strappy stiletto heel sandals">>\
<<wear-shoes-pinkStrappyStilettoHeelSandals>>\
<<replace "#shoes-container">>\
<<include "GOF-5110 Shoes">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-5130 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Pink strappy stiletto heel sandals">>\
<<remove-shoes-pinkStrappyStilettoHeelSandals>>\
<<replace "#shoes-container">>\
<<include "GOF-5110 Shoes">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-5130 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("clothing/shoes/nudePeepToeHeels/15_shoes-nudePeepToeHeels")>>\
<<link "Nude peeptoe heels">>\
<<wear-shoes-nudePeepToeHeels>>\
<<replace "#shoes-container">>\
<<include "GOF-5110 Shoes">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-5130 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Nude peeptoe heels">>\
<<remove-shoes-nudePeepToeHeels>>\
<<replace "#shoes-container">>\
<<include "GOF-5110 Shoes">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-5130 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("clothing/shoes/redValentinoStilettos/15_shoes-redValentinoStilettos")>>\
<<link "Red Valentino stilettos">>\
<<wear-shoes-redValentinoStilettos>>\
<<replace "#shoes-container">>\
<<include "GOF-5110 Shoes">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-5130 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Red Valentino stilettos">>\
<<remove-shoes-redValentinoStilettos>>\
<<replace "#shoes-container">>\
<<include "GOF-5110 Shoes">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-5130 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("clothing/shoes/redVelvetCrissCrossStrappyStilettoHeelSandals/15_shoes-redVelvetCrissCrossStrappyStilettoHeelSandals")>>\
<<link "Red velvet criss cross strappy stiletto heel sandals">>\
<<wear-shoes-redVelvetCrissCrossStrappyStilettoHeelSandals>>\
<<replace "#shoes-container">>\
<<include "GOF-5110 Shoes">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-5130 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Red velvet criss cross strappy stiletto heel sandals">>\
<<remove-shoes-redVelvetCrissCrossStrappyStilettoHeelSandals>>\
<<replace "#shoes-container">>\
<<include "GOF-5110 Shoes">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-5130 Exit navigation">>
<</replace>>\
<</link>>\
<</if>><<if !$avatar.underwear.includes("clothing/underwear/blackAndLimeGreenThreeSideStrapGanjaString/30_knickers-blackAndLimeGreenThreeSideStrapGanjaString")>>\
<<link "Ganja leaf g-string">>\
<<wear-knickers-blackAndLimeGreenThreeSideStrapGanjaString>>\
<<replace "#underwear-container">>\
<<include "GOF-5120 Thongs">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-5130 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Ganja leaf g-string">>\
<<remove-knickers-blackAndLimeGreenThreeSideStrapGanjaString>>\
<<replace "#underwear-container">>\
<<include "GOF-5120 Thongs">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-5130 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.underwear.includes("clothing/underwear/blackMeshWithHotPinkBowsCrotchlessString/30_knickers-blackMeshWithHotPinkBowsCrotchlessString")>>\
<<link "Black mesh crotchless g-string with hot pink bows">>\
<<wear-knickers-blackMeshWithHotPinkBowsCrotchlessString>>\
<<replace "#underwear-container">>\
<<include "GOF-5120 Thongs">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-5130 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Black mesh crotchless g-string with hot pink bows">>\
<<remove-knickers-blackMeshWithHotPinkBowsCrotchlessString>>\
<<replace "#underwear-container">>\
<<include "GOF-5120 Thongs">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-5130 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.underwear.includes("clothing/underwear/cherryRedTwoSideStrapWithGoldLoopsString/30_knickers-cherryRedTwoSideStrapWithGoldLoopsString")>>\
<<link "Cherry red strappy thong with gold loops">>\
<<wear-knickers-cherryRedTwoSideStrapWithGoldLoopsString>>\
<<replace "#underwear-container">>\
<<include "GOF-5120 Thongs">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-5130 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Cherry red strappy thong with gold loops">>\
<<remove-knickers-cherryRedTwoSideStrapWithGoldLoopsString>>\
<<replace "#underwear-container">>\
<<include "GOF-5120 Thongs">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-5130 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.underwear.includes("clothing/underwear/cherryRedTwoSideStrapWithGoldLoopsString/30_knickers-vsPinkHeartsKnickers")>>\
<<link "VS Sheer Pink hearts <<knickers>>">>\
<<wear-knickers-vsPinkHeartsKnickers>>\
<<replace "#underwear-container">>\
<<include "GOF-5120 Thongs">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-5130 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// VS Sheer Pink hearts <<knickers>>">>\
<<remove-knickers-vsPinkHeartsKnickers>>\
<<replace "#underwear-container">>\
<<include "GOF-5120 Thongs">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-5130 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.underwear.includes("clothing/underwear/cherryRedTwoSideStrapWithGoldLoopsString/30_knickers-maroonGlitterString")>>\
<<link "Maroon glitter thong">>\
<<wear-knickers-maroonGlitterString>>\
<<replace "#underwear-container">>\
<<include "GOF-5120 Thongs">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-5130 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Maroon glitter thong">>\
<<remove-knickers-maroonGlitterString>>\
<<replace "#underwear-container">>\
<<include "GOF-5120 Thongs">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-5130 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.underwear.includes("clothing/underwear/cherryRedTwoSideStrapWithGoldLoopsString/30_knickers-ivoryStrappyString")>>\
<<link "Strappy ivory g-string">>\
<<wear-knickers-ivoryStrappyString>>\
<<replace "#underwear-container">>\
<<include "GOF-5120 Thongs">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-5130 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Strappy ivory g-string">>\
<<remove-knickers-ivoryStrappyString>>\
<<replace "#underwear-container">>\
<<include "GOF-5120 Thongs">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-5130 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.underwear.includes("clothing/underwear/leopardPrintMidiWithSplitSide/30_knickers-leopardPrintMidiWithSplitSide")>>\
<<link "Leopard print midi <<knickers>>">>\
<<wear-knickers-leopardPrintMidiWithSplitSide>>\
<<replace "#underwear-container">>\
<<include "GOF-5120 Thongs">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-5130 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Leopard print midi <<knickers>>">>\
<<remove-knickers-leopardPrintMidiWithSplitSide>>\
<<replace "#underwear-container">>\
<<include "GOF-5120 Thongs">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-5130 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.underwear.includes("clothing/underwear/pinkThongWithCentralBow/30_knickers-pinkThongWithCentralBow")>>\
<<link "Pink thong with central bow">>\
<<wear-knickers-pinkThongWithCentralBow>>\
<<replace "#underwear-container">>\
<<include "GOF-5120 Thongs">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-5130 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Pink thong with central bow">>\
<<remove-knickers-pinkThongWithCentralBow>>\
<<replace "#underwear-container">>\
<<include "GOF-5120 Thongs">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-5130 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.underwear.includes("clothing/underwear/redLowRiseThong/30_knickers-redLowRiseThong")>>\
<<link "Red low rise thong">>\
<<wear-knickers-redLowRiseThong>>\
<<replace "#underwear-container">>\
<<include "GOF-5120 Thongs">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-5130 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Red low rise thong">>\
<<remove-knickers-redLowRiseThong>>\
<<replace "#underwear-container">>\
<<include "GOF-5120 Thongs">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-5130 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.underwear.includes("clothing/underwear/redWineThongWith2Bows/30_knickers-redWineThongWith2Bows")>>\
<<link "Red wine thong with two bows">>\
<<wear-knickers-redWineThongWith2Bows>>\
<<replace "#underwear-container">>\
<<include "GOF-5120 Thongs">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-5130 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Red wine thong with two bows">>\
<<remove-knickers-redWineThongWith2Bows>>\
<<replace "#underwear-container">>\
<<include "GOF-5120 Thongs">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-5130 Exit navigation">>
<</replace>>\
<</link>>\
<</if>><<if $kate.isWearing.includesAll("knickers", "shoes")>>\
When you're ready, you can go to the [[training session|GOF-5150 Waiting for Bonaht]] with Roxy, Ploy and Kàyk.
<</if>>\<<silently>>
<<set $header.line1 to "''MAIN BAR''",
$header.line2 to "HARD COCK CAFE / MAY 2018">>
<</silently>>\
<<header>>\
<<page>>\
<<if $kate.lastWornKnickers == "blackMeshWithHotPinkBowsCrotchlessString" or $kate.lastWornKnickers == "vsPinkHeartsKnickers" and not $kateHasWornASheerThongToWork>>\
<<set $kateHasWornASheerThongToWork to true>>\
//Fuck.// This thong is so revealing that you feel unsure about going out into the club in it. But nobody else seems to have noticed. You follow the others out to the bar.
<<else>>\
You follow the girls out to the bar.
<</if>>\
Although you're getting more comfortable about working topless, you find yourself feeling nervous as you wait for the trainer to arrive.
Serving customers dressed like this is one thing; turning up for a supposedly professional meeting in just your <<knickers>> feels [[embarrassing|GOF-5160 Meeting Bonaht]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You swallow nervously as the swing door creaks open, and in walks <span class="imageLink"><<link "Bonaht">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/bonaht.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>.
He's a slick looking Thai who, Connor told you, is a head bartender and cocktail consultant renowned all across Bangkok. His name rhymes with "doughnut".
Once or twice a month, he trains Hard Cock barmaids in mixology: "Be //nice// to him," Connor told you on Monday, "he comes in and trains you gals fer [[fuck all|GOF-5200 Hi Bonaht]]."
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Hi Bonaht." Roxy favours him with a rare smile and a long, lingering hug, her big naked boobs squashed up against his shirt.
"Sawatdee kha khun Bonaht." Ploy does the same, hugging him like a long-lost lover.
"Sabai dee mai, khun Bonaht." Kàyk takes a turn, the topless teenager wrapping herself around him.
"This is $kate.stripperName," Roxy says. <span class="imageLink"><<link "Bonaht">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/bonaht.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> smiles patronisingly, his eyes roaming down your almost naked body with obvious approval.
//[[Shake his hand.|GOF-5250 Handshake]]
[[Brief hug.|GOF-5300 Brief hug]]
[[Long hug.|GOF-5350 Long hug]]//
<</page>><<silently>>
<<emote-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
"Hello." You offer your hand; he shakes it with a bemused tilt of his head.
<span class="redHighlighter">Bonaht ''disliked'' that.</span>
"Sawatdee khrup, $kate.stripperName," he greets you. "[[Let's start|GOF-5400 Mixology class]]..."
<</page>><<silently>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
"Hi." You give him a brief hug; the kind of hug you'd give a friend, if you had clothes on. Your bare breasts squash briefly against his firm chest. //God, that was fucking awkward,// you think.
<span class="greenHighlighter">Bonaht ''liked'' that.</span>
"Sawatdee khrup, $kate.stripperName," he greets you. "[[Let's start|GOF-5400 Mixology class]]..."
<</page>><<silently>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
"Hi Bonaht." //I get how this works.// Copying the other girls, you curl your arms around him for a long, lingering hug.
Your bare breasts squash against his firm chest. A swelling in his <<trousers>> presses against your belly.
<span class="greenHighlighter">Bonaht ''loved'' that.</span>
"Sawatdee khrup, $kate.stripperName," he greets you. "[[Let's start|GOF-5400 Mixology class]]..."
<</page>><<silently>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
"We gonna do some flair training today," <span class="imageLink"><<link "Bonaht">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/bonaht.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> announces. "$kate.stripperName, any cocktail bar experience?"
[[No.|GOF-5410 Just the basics]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You shake your head. "Okay," <span class="imageLink"><<link "Bonaht">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/bonaht.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> says. "First trick: palm spin. Girls, you practice while I show $kate.stripperName."
Behind the bar, Bonaht picks up a chrome mixing tin and spins it in one hand. You've seen Roxy do this trick a few times and it always looks cool.
"You can do this with glass, or closed bottle," Bonaht says. "First step to prepare, open your palm, and [[bend your fingers to maximum how you can|GOF-5420 Baby steps]]..."
<</page>><<silently>>
<<emote-brows-attentive>>
<</silently>>\
<<header>>\
<<page>>\
The other girls are all spinning their tins one-handed; <span class="imageLink"><<link "Bonaht">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/bonaht.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> shows you the baby version of the trick, where you use two hands.
//This is going to look so cool if I can do this first time.//
//[[Try to spin the mixing tin in your palm.|GOF-5430 Clonk]]//
<</page>><<silently>>
<<emote-brows-raised>>
<</silently>>\
<<header>>\
<<page>>\
You stretch out your palm, bending your fingers back, and spin the tin.
It rolls over your wrist, and hits the rubber floor with a //clonk.//
"Don't worry," <span class="imageLink"><<link "Bonaht">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/bonaht.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> says, "it takes practice! [[Keep trying that|GOF-5440 Practice]], I show the girls something cool..."
<</page>><<silently>>
<<emote-brows-attentive>>
<<set _kateD10 to random(1,10)>>
<<set _diceDisplay to "1d10 @ "+_kateD10>> /*Show dice via formule, only used for display */
<</silently>>\
<<header>>\
<<page>>\
While <span class="imageLink"><<link "Bonaht">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/bonaht.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> teaches the others a cool trick that involves tossing the tin from hand to hand, you practice the palm spin.
He made it look effortless, but it's frustratingly hard. You drop the tin over, and over, and over again. //Clonk, clonk, clonk.//
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
<div id="skinnySkillCheck" class="greyHighlighter">
Make a ''Coördination check.'' Difficulty: Routine (6).
<<link "Roll 6 or higher">>
<<rollDice _diceDisplay>>
<<replace '#skinnySkillCheck'>>
<<silently>>
<<if _kateD10 gte 6>>
<<set _skillCheckSucceeded to true>>
<</if>>
<</silently>>
''Coördination check.'' Target: 6. You rolled: (_kateD10) = <<= _kateD10>>. <<if _skillCheckSucceeded>>//Success.//<<else>>//Failure.//<</if>>
<</replace>>
<<replace '#exitNavigation'>>
<<if _skillCheckSucceeded>>
It's hard fighting your own instincts. With an object spinning loose in your right hand, your body wants to grab it with the left, or tuck it into your body so it doesn't fall.<br />
<br />
//Clonk. Clonk. Clonk.// Then...you do it! And again. And [[again|GOF-5480 U got it!]].
<<else>>
//Clonk. Clonk. Clonk.// <br />
<br />
Bonaht comes over when he sees you're not learning it. "No no no," he says, "like [[this|GOF-5450 Like this]]..."
<</if>>\
<</replace>>
<</rollDice>>
<</link>> with <div class="tooltip">1d10+0<span class="tooltiptext">+0 //Coördination//</span></div>.
</div>
</td>
</tr>
</table>
<</nobr>></div>
<div id="exitNavigation">\
</div>\
<</page>><<silently>>
<<emote-brows-calm>>
<</silently>>\
<<header>>\
<<page>>\
"Don't squeeze your fingers before full rotation," he advises. "Just open your palm...and wait."
He spins it flawlessly before handing it back to you.
//[[Try again.|GOF-5460 Clonk clonk clonk]]//
<</page>><<silently>>
<<emote-brows-attentive>>
<</silently>>\
<<header>>\
<<page>>\
//Clonk. Clonk. Clonk.//
"Better!" grins <span class="imageLink"><<link "Bonaht">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/bonaht.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>. "[[Keep trying|GOF-5470 Kate is a slow learner]]. You'll get it!"
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
It's slow and frustrating, but by the end of the lesson you //can// spin it with two hands. Most of the time.
"Good work, girls," <span class="imageLink"><<link "Bonaht">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/bonaht.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> says as 5 <small>P.M.</small> approaches. "$kate.stripperName – [[lots of practice|GOF-5500 End of lesson]] needed, I think. Take tin home tonight."
<</page>><<silently>>
<<emote-brows-calm>>
<<emote-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
"Yeah, you got it!" <span class="imageLink"><<link "Bonaht">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/bonaht.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> says, coming over. "Now try one handed. Like this..."
He twirls the tin effortlessly in the palm of one hand.
//[[Try it.|GOF-5490 Clonk]]//
<</page>><<silently>>
<<emote-calm>>
<<emote-brows-attentive>>
<</silently>>\
<<header>>\
<<page>>\
//Clonk. Clonk. Clonk.// God damn it.
It's slow and frustrating, but by the end of the lesson you //can// spin it one-handed, and catch it. Some of the time.
"Good work, girls," <span class="imageLink"><<link "Bonaht">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/bonaht.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> says as 5 <small>P.M.</small> approaches. "$kate.stripperName – good start, [[keep practising|GOF-5500 End of lesson]] this week. Take tin home tonight."
<</page>><<silently>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
<span class="imageLink"><<link "Tid">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/tid.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> comes out to the bar, smiling widely. "<div class="tooltip">Sawatdee khrup<span class="tooltiptext">Hello</span></div>, Bonaht. How it go?"
"Yeah, they good girls. I think I come back next week, $kate.stripperName needs work."
Tid shoots you a warning look. "Cool," he says to Bonaht. "Alright, <div class="tooltip">Thai Thai Thai<span class="tooltiptext">let's go to office</span></div>, [[get bar open|GOF-5510 Get bar open]] girls."
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Roxy and Kàyk both give the cocktail consultant a long goodbye hug.
//[[Shake his hand.|GOF-5550 Handshake]]
[[Brief hug.|GOF-5600 Brief hug]]
[[Long hug.|GOF-5650 Long hug]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Bye, Bonaht." You offer <<if hasVisited("GOF-5250 Handshake")>>another<<else>>a<</if>> handshake.
<span class="redHighlighter">Tid ''disliked'' that.</span>
"Say gooh-bye [[properly|GOF-5650 Long hug]], $kate.stripperName," Tid clucks.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Bye, Bonaht." You press yourself up against him briefly.
<span class="redHighlighter">Tid ''disliked'' that.</span>
"Say gooh-bye [[properly|GOF-5650 Long hug]], $kate.stripperName," Tid clucks.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You curl your arms around Bonaht and give him a long hug goodbye. You can feel an erection stirring in his pants.
<<if not hasVisited("GOF-5550 Handshake") and not hasVisited("GOF-5600 Brief hug")>>\
<span class="greenHighlighter">Tid ''liked'' that.</span>
<</if>>\
"Okay," <<if hasVisited("GOF-5550 Handshake") or hasVisited("GOF-5600 Brief hug")>>Tid<<else>>he<</if>> says. "Ploy, thai thai thai thai thai thai. Kàyk, you in charge til she get back. [[Go get bar open|GOF-5750 Bar open]]."
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Bonaht and Tid head backstage; you and the others get the bar ready for service.
The night starts slowly as men trickle into the bar, alone or in pairs. After two shifts, you're feeling a lot more confident about your work here, and a lot less worried about who's going to [[walk in through the door|GOF-6000 Bargirls]].
<</page>><<silently>>
<<emote-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
You take orders and serve drinks, practising your palm spin when you're not busy. //Clonk. Clonk.// A guy at the bar tells you that he hopes you never get better at it, because he likes watching you bend over and pick up the tin.
At six <small>P.M.,</small> the stage shows start. First out is <span class="imageLink"><<link "Katya">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/katya2.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>, a thirtysomething Slavic blonde with short hair and piercing eyes behind dark, slutty eyeliner.
The early birds at the bar twist in their stools to watch her strut out on the glowing, hot pink stage. She's wearing the [[dress you borrowed|GOF-6050 Strip show]], <<if $borrowedDress == "kittenWetLookBlackCrissCrossDress">>the short clingy wetlook one<<elseif $borrowedDress == "onePieceCowlNeckBurgundyMiniDress">>the burgundy one with a neckline down to the navel<<elseif $borrowedDress == "blackDeepVDualSlitJerseyMaxi">>the long black one with deep cleavage and hip-high slashes<<elseif $borrowedDress == "purpleOpaqueLongSleeveCutOutFront">>the purple one with the slashes all across the front<<else>>//ERROR IN BORROWEDDRESS VAR//<</if>>.
<</page>><<silently>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
She peels it off to the casually misogynistic lyrics of <<if hasVisited("DINBOSS-16760 Rock chick")>>some old glam rock song.<<else>>some ancient 80s rock song.<</if>>
//That's, what, girls are for /
That's what girls are for!//
You can't quite catch what it is the singer thinks girls //are// for. But you doubt it's [[working in STEM|GOF-6100 Thong off]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<span class="imageLink"><<link "Katya">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/katya2.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>'s an ace on the pole. You think her acrobatics are amazing; but the guys don't seem that interested. All they want to see is her thong coming off.
She peels it down during the guitar solo, sliding it sensuously down her swinging hips.
Then comes the move that isn't taught in any dance class, but the one that every <div class="tooltip">bargirl<span class="tooltiptext">club prostitute</span></div> does: bending over and spreading apart her ass cheeks. Everyone in the club gets a good look at her shaved naked vagina, and the sparkly hilt of a buttplug.
//[[What on earth is the appeal of those things.|GOF-6150 Outtro]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<span class="imageLink"><<link "Katya">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/katya2.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> grinds her pussy on the pole as the song hits its big outtro.
//That's, what, girls are for /
That's what girls are for!//
Then, with a smattering of applause from the audience, it's all over. The naked woman on stage gathers up her skimpy clothes, and the men at the bar all [[turn back to you|GOF-6300 Hot guy from home]].
<</page>><<silently>>
<<emote-mouth-smile>>
<<if $kate.agency == "cia">>
<<set _anEnglish to "a US">>
<<elseif $kate.agency == "mi6">>
<<set _anEnglish to "an English">>
<<elseif $kate.agency == "asis">>
<<set _anEnglish to "an Australian">>
<<elseif $kate.agency == "csis">>
<<set _anEnglish to "a Canadian">>
<<elseif $kate.agency == "nzsis">>
<<set _anEnglish to "a Kiwi">>
<<else>>
<<set _anEnglish to "ERROR IN ANENGLISH TEMP VAR">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
"You new here?"
The <span class="imageLink"><<link "guy leaning over the bar">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/andrew.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> has an easy smile and _anEnglish accent.
Something about him is familiarm and that's alarming.
<<link "Yeah, hi, I'm $kate.stripperName." "GOF-6310 Hi I'm River">><</link>>
<</page>><<silently>>
<<emote-mouth-open>>
<</silently>>\
<<header>>\
<<page>>\
"Yeah, hi," you shout, trying to place him. "I'm $kate.stripperName."
"Andrew," he shouts back, offering his [[hand|GOF-6320 Handshake]].
<</page>><<silently>>
<<emote-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
You shake it, realising what was bothering you: <span class="imageLink"><<link "he looks like">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/andrew.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> one of the recruits you trained with <<if $kate.agency == "cia">>at The Farm<<elseif $kate.agency == "mi6">>at Fort Monckton<<elseif $kate.agency == "asis">>on Swan Island<<elseif $kate.agency == "csis">>at Dwyer Hill<<elseif $kate.agency == "nzsis">>at Camp Papakura<<else>>ERROR IN KATE.AGENCY VAR<</if>>. But it's not him.
"You're <<if $kate.agency == "cia">>American<<elseif $kate.agency == "mi6">>English<<elseif $kate.agency == "asis">>from Oz<<elseif $kate.agency == "csis">><<if $kate.ethnicity == "French Canadian">>Quebecois<<else>>Canadian<</if>><<elseif $kate.agency == "nzsis">>a Kiwi<<else>>ERROR IN KATE.AGENCY VAR<</if>>?" he asks. "How long you been in Thailand?"
[[Ten months.|GOF-6340 Ten months]]
<</page>><<silently>>
<<emote-mouth-open>>
<</silently>>\
<<header>>\
<<page>>\
"Ten months," you lie.
"Oh, cool," he shouts back. "You come out here [[alone, or with friends, or...|GOF-6350 Flirty]]"
<</page>><<silently>>
<<emote-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
It's the kind of normal, mildly flirty conversation you could strike up with a <span class="imageLink"><<link "random decent looking guy">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/andrew.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> anywhere.
You could have met him on the Khao San Road, or at a bar or in a club back home in <<if $kate.agency == "cia">>DC<<elseif $kate.agency == "mi6">>London<<elseif $kate.agency == "asis">>Canberra<<elseif $kate.agency == "csis">>Ottawa<<elseif $kate.agency == "nzsis">>Wellington<<else>>ERROR IN KATE.AGENCY VAR<</if>>. He tells you he's a schoolteacher; he buys you a drink.
[[Totally normal.|GOF-6360 Except]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Except you're doing it in <<knickers>> and heels. Something about that feels //seriously// erotic. You serve him drinks, and chat casually about Thailand, with stiff nipples and a wet pussy.
It's probably a good thing that <span class="imageLink"><<link "one of the Thai bargirls">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/fah.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> manages to seduce him away through the neon yellow archway, just after nine. You were letting your imagination run a little wild about what might happen if he stayed 'til [[closing time|GOF-7000 Beer show]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Every night at ten o'clock there's a "main event" on stage. On Monday it was another hardcore girl/girl show – like to the one you saw on your first night, just with different bargirls.
Tonight the DJ keeps announcing something different – a "beer show", whatever the hell that is.
At 10PM, the DJ makes an announcement, and everybody's attention [[turns to the stage|GOF-7050 Beer show]].
<</page>><<silently>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
<span class="imageLink"><<link "Moo">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/moo.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> comes strutting out alone on the stage, wearing a blue denim minidress with <<if $kate.agency == "cia" or $kate.agency == "csis">>snap fasteners<<else>>poppers<</if>> down the front. She's carrying two bottles of Leo beer.
Hips swinging to the loud perky beat of an old ZZ Top song, she guzzles down beer while [[popping open her dress|GOF-7100 Undressed]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
The room watches <span class="imageLink"><<link "Moo">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/moo.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> drink and strip. First her dress comes off and hits the deck, then two pretty scraps of sheer chocolate-coloured lingerie follow it.
The stage shows always feel like a respite for you. The drink orders slow down, and most of the male gaze turns to [[the performance|GOF-7150 Surely she won't]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You've seen so many women get up on that stage and strip to their shoes and tattoos that it's starting to feel tame now. Funny how you can get used to something so objectifying so quickly.
The new thing in <span class="imageLink"><<link "Moo">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/moo.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>'s show tonight is the beer bottles. //Surely she won't...//but as soon as you think that, you realise [[she will|GOF-7160 Bottle fuck]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You've seen all the <div class="tooltip">bargirls<span class="tooltiptext">club prostitutes</span></div> suck and hump dildos onstage. But, for some reason, it's so much more demeaning to watch a woman fuck herself with beer bottles.
Down on all fours, propped up on one elbow, <span class="imageLink"><<link "Moo">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/moo.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> sucks one empty bottle like a cock, and fucks her pussy with the other, vigorously thrusting in time with the nineties hit //Genie in a Bottle.//
The men in the crowd watch approvingly; it's the [[trashiest thing you've ever seen|GOF-7170 Trashy hot]], worse than the girl/girl shows.
<</page>><<silently>>
<<first>>
<<addNotification "Arousal +1" "Your thong's soaked.">>
<</first>>
<</silently>>\
<<header>>\
<<page>>\
//Why the fuck is it making me wet?//
You've noticed your arousal comes in peaks through a shift – and you're feeling one right now, watching <span class="imageLink"><<link "Moo">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/moo.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> play Hide The Bottles.
Is it something about the motion? Is it possible to get //sympathetically// turned on by watching...
You're distracted by one of the regulars, beckoning you over the bar.
[[What can I get you?|GOF-7180 What can I get you?]]
<</page>><<silently>>
<<emote-mouth-open>>
<</silently>>\
<<header>>\
<<page>>\
You step up on the rail and lean over the bar. "Hi, what can I get you?" you [[shout|GOF-7190 Hot nipple tweak]].
<</page>><<silently>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
You <<if $kate.hairStyle == "superShort">>tilt your head and offer him your ear<<else>>curl your hair behind your ear<</if>> to listen to his order.
Reaching up under you, his fingers take a light pinching hold on both your nipples. "Hong Thong and Coke," he shouts. //Fuuuck.// Inside your thong, your pussy tingles in response.
[[Coming up.|GOF-7200 Coming up]]
[[You want ice?|GOF-7210 You want ice?]]
<</page>><<silently>>
<<emote-brows-calm>>
<<emote-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
"Coming up!"
You slither out of his grasp and mix him a Hong Thong and Coke. This is the cheapest liquor in the club, only ordered by the regulars. The label says it's //the premium spirits blended by a number of raw materials well accepted internationally.//
"Thanks $kate.stripperName," he says when you serve him, giving your nipples an affectionate tweak before turning back to [[watch the show|GOF-7500 Kayk wins the barmaid lottery]].
<</page>><<silently>>
<<emote-brows-raised>>
<<emote-mouth-open>>
<</silently>>\
<<header>>\
<<page>>\
"You want ice with that?" you ask, lingering in his grasp with your ass in the air, and letting him tug your stiff nipples some more.
"Yes please, $kate.stripperName," he shouts in your ear.
[[Coming up.|GOF-7200 Coming up]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Propped up on one elbow, she slips one bottle into her mouth like it's a cock. Her pretty face contorts as she reaches back and pushes the other one inside her pussy.
You've seen lots of bargirls – including <span class="imageLink"><<link "Moo">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/moo.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> – dildo themselves up on stage before. But for some reason it's so much more demeaning with [[beer bottles|GOF-7250 Genie in a bottle]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Part of the shock value is how long the show goes on for. Her clothes are off and both bottles are inside her before the ZZ Top song hits its guitar solo. For the rest of that song – and all 3 minutes 37 seconds of //Genie in a Bottle// by Christina Aguilera – Moo sucks and fucks the empties.
A few times she gracefully changes position – sitting up with her legs spread, rolling onto her back – and each time she [[swaps the bottles|GOF-7300 Message in a Bottle]], so the one that was just in her pussy is the one that goes into her mouth.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Finally, to the driving beat of //Message in a Bottle// by The Police, Moo sets aside one of the bottles and focuses on making herself come with the other bottle and her fingers strumming her clit.
You're distracted by one of the regulars, beckoning you over the bar.
[[What can I get you?|GOF-7350 What can I get you?]]
<</page>><<silently>>
<<first>>
<<addNotification "Arousal +1" "Your thong's soaked.">>
<</first>>
<</silently>>\
<<header>>\
<<page>>\
Stepping up on the rail, you lean out over the bar. "What can I get you?" you shout.
Reaching up under you, his fingertips take a light pinching hold on both your nipples. //Fuuuck.// Inside your thong, your pussy tingles in response.
[ TK [[wrap this scene|GOF-7500 Kayk wins the barmaid lottery]] ]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Things slow down again after midnight, and you start cleaning down and restocking after about 1 <small>A.M.</small>
It's Connor's night off, so Tid is the one who comes out to collect the cash from the bar. He loads it into a money bag, and makes a note in the ledger book.
"$kate.stripperName," he snaps, and your [[stomach flips|GOF-7550 Barfly]] – //is he going to take me back to the// – "good taking tonigh', well done. Kàyk, thai thai."
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
She obediently follows him out from behind the bar. The stark contrast in their work clothes is even more pronounced when they're side by side; Tid in a shirt and trousers, Kàyk in a white thong that glows in the club lights.
Roxy swats at a fly that's been swooping round the bar all night. "$kate.stripperName, [[clean all the sinks|GOF-7600 Clean up]], okay? There's some spray under here…"
<</page>><<silently>>
<<emote-calm>>
<<wear-blueLatexSurgicalGloves>>
<</silently>>\
<<header>>\
<<page>>\
You glove up and scrub down the sinks on both sides, using the <span class="imageLink"><<link "local equivalent">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/kitchenSpray.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> of <<if $kate.agency == "cia">>Easy Off<<elseif $kate.agency == "mi6">>Cillit Bang<<elseif $kate.agency == "asis">>Ajax<<elseif $kate.agency == "csis">>Lysol<<elseif $kate.agency == "nzsis">>Ajax<<else>>ERROR IN KATE.AGENCY VAR<</if>>.
The late night drinkers still propping up the bar take a surprising interest in this. You know they like watching you, but you didn't expect they'd find the sight of you scrubbing a sink to be erotic.
A couple of them beckon you over the bar to speak to you about it. One fondles your tits and says you're welcome to go back to his condo and clean it up for him; the other fondles your tits and says he likes watching women do domestic chores.
You tell them both they need to drink up soon. It's nearly [[closing time|GOF-7650 Hometime]]!
<</page>><<silently>>
<<remove-blueLatexSurgicalGloves>>
<<wear-knickers-whiteBrazilianCutWithLaceHem>>
<<wear-bra-whiteHalfCupCentralDart>>
<<wear-top-rustVNeckShortCrinkleSleevedTop>>
<<wear-shorts-blackDenimDaisyDukes>>
<<wear-shoes-blackStrappyGladiatorFlatSandals>>
<<wear-multicolouredMalaysianCrossBodyBag>>
<<set $header.line1 to "''HARD COCK CAFE''",
$header.line2 to "PATPONG / MAY 2018">>
<</silently>>\
<<header>>\
<<page>>\
The customers are all kicked out by 2 AM; you, Roxy, Ploy and Tid leave shortly afterwards.
Tid sets the burglar alarm, using a remote control keyfob, then [[locks up the front door|GOF-7700 Night market]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"See you Friday, $kate.stripperName."
The night air feels warm and balmy after hours and hours in the chilled air of the club.
A group of about thirty men are busily packing down the night market. Most of the bars and clubs have closed, but a few little shops are still open.
A street food stall nearby is doing a roaring trade, selling <span class="imageLink"><<link "katsu curries">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/patpong/chickenKatsu.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> to hungry strippers and prostitutes [[coming off their shifts|GOF-7750 Title card]]. //Hungry Hungry Hookers.//
<</page>><<silently>>
<<set $header.line1 to "''BAAN KRUNG THEP''",
$header.line2 to "BANGKOK / MAY 2018">>
<</silently>>\
<a data-passage="GOF-7800 Back at the hostel">
<<= '<img src='+ $imagePath.base + "locationPhotos/thailand/hostel/baanKrungThepNightTitleCard.jpg"+' >'>>
</a><<silently>>
<<set $kate.isUsingHerStripperName to false>>
<</silently>>\
<<header>>\
<<page>>\
Back at the hostel, <<if def $kate.nameForNoodle>>$kate.nameForNoodle<<else>>the landlady's son Wun Sen<</if>> is getting used to seeing you roll back in the early hours wearing makeup.
"Oh hi $kate.cover.firstName," he beams.
[[Oh hi Wun Sen.|GOF-7850 Hi Noodle][$kate.nameForNoodle to "Wun Sen"]]
[[Oh hi Noodle.|GOF-7850 Hi Noodle][$kate.nameForNoodle to "Noodle"]]
<</page>><<silently>>
<<emote-nose-wrinkle>>
<<emote-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
"Oh hi $kate.nameForNoodle." You breeze past him and go [[up to your room|GOF-7900 Menage a moi]].
<</page>><<silently>>
<<emote-calm>>
<<set $avatar.clothing.pushUnique("teenRom/50_katesBedsheets2")>>
<<emote-eyes-closed>>
<<remove-knickers-whiteBrazilianCutWithLaceHem>>
<<remove-bra-whiteHalfCupCentralDart>>
<<remove-top-rustVNeckShortCrinkleSleevedTop>>
<<remove-shorts-blackDenimDaisyDukes>>
<<remove-shoes-blackStrappyGladiatorFlatSandals>>
<<remove-multicolouredMalaysianCrossBodyBag>>
<</silently>>\
<<header>>\
<<page>>\
<<image "/locationPhotos/thailand/bangkok/katesRoom.jpg" 150 1000 700 0>>\
You lock your door, peel off your clothes, and slip between the sheets.
Just like every time you work there, hours of touching and teasing has made your body //hot// and //wet// and //totally ready.//
//[[Fantasise about Andrew.|GOF-7910 Andrew fantasy]]
<<if $kate.kinks.includes("exhibitionist")>>\
<span class="greyedOut">[Exhibitionist]</span> [[Fantasise about stripping on the stage.|GOF-7950 Stripper fantasy]]
<<else>>\
<span class="greyedOut">[Exhibitionist] Fantasise about stripping on the stage.</span>
<</if>>\
<<if $kate.kinks.includes("masochist")>>\
<span class="greyedOut">[Masochist]</span> [[Fantasise about being grabbed and fucked by a customer.|GOF-8010 Grabbed and fucked fantasy]]
<<else>>\
<span class="greyedOut">[Masochist] Fantasise about being grabbed and fucked by a customer.</span>
<</if>>\
<<if hasVisited("GOF-3550 Tid spanks Kate")>>\
<<if $kate.kinks.includes("submissive")>>\
<span class="greyedOut">[Submissive]</span> [[Fantasise about letting the managers spank you.|GOF-8060 Office spank fantasy]]
<<else>>\
<span class="greyedOut">[Submissive] Fantasise about letting the managers spank you.</span>
<</if>>\
<<else>>\
<<if $kate.kinks.includes("submissive")>>\
<span class="greyedOut">[Submissive]</span> [[Fantasise about having to fuck the VIPs from Monday.|GOF-8090 VIP fantasy]]
<<else>>\
<span class="greyedOut">[Submissive] Fantasise about having to fuck the VIPs from Monday.</span>
<</if>>\
<</if>>// \
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
In the past when you've flirted with a guy you met in a bar, you've often fantasised about what it would have been like to go home with them at the end of the night, instead of saying goodbye.
You picture doing that with Andrew, but something about that scenario isn't doing it for you tonight. It feels too...tame.
//<<if $kate.kinks.includes("exhibitionist")>>\
<span class="greyedOut">[Exhibitionist]</span> [[Fantasise about stripping on the stage.|GOF-7950 Stripper fantasy]]
<<else>>\
<span class="greyedOut">[Exhibitionist] Fantasise about stripping on the stage.</span>
<</if>>\
<<if $kate.kinks.includes("masochist")>>\
<span class="greyedOut">[Masochist]</span> [[Fantasise about being grabbed and fucked by a customer.|GOF-8010 Grabbed and fucked fantasy]]
<<else>>\
<span class="greyedOut">[Masochist] Fantasise about being grabbed and fucked by a customer.</span>
<</if>>\
<<if hasVisited("GOF-3550 Tid spanks Kate")>>\
<<if $kate.kinks.includes("submissive")>>\
<span class="greyedOut">[Submissive]</span> [[Fantasise about letting the managers spank you.|GOF-8060 Office spank fantasy]]
<<else>>\
<span class="greyedOut">[Submissive] Fantasise about letting the managers spank you.</span>
<</if>>\
<<else>>\
<<if $kate.kinks.includes("submissive")>>\
<span class="greyedOut">[Submissive]</span> [[Fantasise about having to fuck the VIPs from Monday.|GOF-8090 VIP fantasy]]
<<else>>\
<span class="greyedOut">[Submissive] Fantasise about having to fuck the VIPs from Monday.</span>
<</if>>\
<</if>>// \
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if hasVisited("GOF-7910 Andrew fantasy")>>Your mind drifts back to the Hard Cock Cafe, and different men. <</if>>In your fantasy, there's a staff shortage at the club, and one of the barmaids has to take a turn on the stage. Everyone cheers when the DJ announces [[you've volunteered|GOF-7960 Stripper dress]]...
<</page>><<silently>>
<<emote-mouth-sexy>>
<</silently>>\
<<header>>\
<<page>>\
You imagine walking out onstage in a stripper dress and heels, the centre of the club's attention. Dancing sexily around the pole <<if hasVisited("DINBOSS-16760 Rock chick")>>to one of your favourite rock songs<<else>>to the pulsing beat of a rock song that's older than you<</if>>.
You peel off the dress fast, getting back to how everybody's used to seeing you in here: topless. But now your last little scrap of modesty has to come off, too. You know it, everybody knows it.
Up on a stage, you slide down your thong and...
//[[...perform a dildo show.|GOF-7970 Dildo show fantasy]]
[[...show them you're wearing a buttplug.|GOF-8000 Buttplug fantasy]]//
<</page>><<silently>>
<<emote-brows-worried>>
<</silently>>\
<<header>>\
<<page>>\
Early in the evening, the <div class="tooltip">bargirls<span class="tooltiptext">club prostitutes</span></div> just strip. But in your fantasy it's 11 o'clock. That means $kate.stripperName's doing a dildo show. No choice in the matter. Not up to her.
Onstage in your mind, you get down on your knees and suck on a plastic cock. Just like you've seen the other bargirls do it, slow and sexy, getting it nice and wet. Not that you need any more lubrication.
You imagine spreading your legs and fucking yourself it, all the men in the club watching your face and body as you bring yourself to orgasm, your most intimate moment in the [[heat of a hundred stares|GOF-8200 Release]]...
<</page>><<silently>>
<<emote-brows-worried>>
<</silently>>\
<<header>>\
<<page>>\
//God.// You imagine how vulnerable you'd feel, your thong peeled down, bending over to show the crowd your pussy. //Fuck.//
In your fantasy, you imagine doing what you've seen the other <div class="tooltip">bargirls<span class="tooltiptext">club prostitutes</span></div> do. Spread apart your buttocks, and show everybody the pretty rhinetone hilt of the buttplug you're wearing. Dancing naked on a stage in Bangkok, with a cheap sextoy in your ass. //Just like all those other [[tacky bitches|GOF-8200 Release]]...//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if hasVisited("GOF-7910 Andrew fantasy")>>Your mind drifts back to the Hard Cock Cafe, and different men. <</if>>You're //so vulnerable// out on the dancefloor. The customers just grab you and grope you and smack you as much as they like. <<if hasVisited("GOF-3550 Tid spanks Kate")>>And Tid spanks you when you complain.<</if>>
In your fantasy, you're out in the club, bending over a table to clean up a spill. In your tiny thong, you don't even realise how much of a show you're putting on for the horny men behind you, until one of them comes over and...
//[[...fucks you over the table.|GOF-8020 Bent over fuck]]
<<link "...makes you clean the spill with your <<knickers>>." "GOF-8040 KJ's Tumbledown fantasy">><</link>>//
<</page>><<silently>>
<<emote-mouth-sexy>>
<</silently>>\
<<header>>\
<<page>>\
No foreplay, no seduction, no preamble...just your <<knickers>> yanked down, and a big hand pressing you down onto the wet table.
You can't even see the face of the guy behind you, you just feel his //big// cock thrusting unceremoniously inside you, [[filling you up totally|GOF-8030 Take a number]].
<</page>><<silently>>
<<emote-brows-worried>>
<</silently>>\
<<header>>\
<<page>>\
His friends pin your wrists on the table while he fucks you hard and fast.
A frantic crescendo as he comes inside your snug pussy. Emptiness as he pulls out...then new hands grip your hips, and the next strange cock [[slips inside you|GOF-8200 Release]]...
<</page>><<silently>>
<<emote-mouth-sexy>>
<</silently>>\
<<header>>\
<<page>>\
"Not with that," he shouts, taking the cloth from you and pointing to your skimpy <<knickers>>. "Use those."
The bouncers are nowhere to be seen – what choice do you have? Reluctantly you [[peel them down|GOF-8050 Cleanup]] and get back to cleaning...
<</page>><<silently>>
<<emote-brows-worried>>
<</silently>>\
<<header>>\
<<page>>\
You bend naked over the table, and start trying to mop up a puddle of spilled beer with a tiny scrap of lace.
Your thong's sodden wet and useless, but you keep mopping the table with it, even when you feel hands grasping your hips, and the first strange cock [[pushing up inside you from behind|GOF-8200 Release]] while you work...
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if hasVisited("GOF-7910 Andrew fantasy")>>Your mind drifts back to the Hard Cock Cafe. <</if>>You can't believe you let that little monster Tid bend you over the desk and spank you on Monday. It was [[so humiliating|GOF-8070 Self spanking]].
<</page>><<silently>>
<<emote-mouth-sexy>>
<</silently>>\
<<header>>\
<<page>>\
You're intelligent...<<university>> educated...a feminist. And he just...bent you over the desk and //spanked// you, like none of that matters.
//Fuck.// You push your ass up off the bed, give yourself a few experimental slaps with your free hand.
//[[Harder.|GOF-8080 Harder]]//
<</page>><<silently>>
<<emote-brows-worried>>
<</silently>>\
<<header>>\
<<page>>\
You twist onto your side, one hand strumming and tapping and squashing your clit, one slapping your butt.
//Crack. Crack.// It's noisy and it stings, but you don't care.
//I need to get used to it,// you tell yourself. //That's not the last time I'm gonna get spanked for misbehaving at work.//
A vision of yourself in your office clothes flashes into your head, bent over your desk at <<if $kate.agency == "cia">>Langley<<elseif $kate.agency == "mi6">>Vauxhall Cross<<elseif $kate.agency == "asis">>R.G. Casey House<<elseif $kate.agency == "csis">>NHQ<<elseif $kate.agency == "nzsis">>Pipitea Plaza<<else>>//ERROR IN KATE.AGENCY VAR//<</if>> [[with your skirt pulled up|GOF-8200 Release]]...
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if hasVisited("GOF-7910 Andrew fantasy")>>Your mind drifts back to the Hard Cock Cafe, and different men. <</if>>//We don't like your panties. Take them off.//
You kept them on in reality. But in your fantasy: they're VIPs, they get what they want.
//[[Take them off.|GOF-8100 Knickers off]]//
<</page>><<silently>>
<<emote-mouth-sexy>>
<</silently>>\
<<header>>\
<<page>>\
You imagine your hands fluttering up to the waistband of your <<knickers>>, pushing them down, sliding them off. Now you're just as naked as Ilsa, just as available.
When you serve their drinks they paw you, finger you, make you sit in their laps and kiss them. Then...
//[[...they fuck you and Ilsa.|GOF-8110 Sofa fuck]]
[[...they make you suck their cocks while they wait for Ilsa.|GOF-8120 Fluffer fantasy]]//
<</page>><<silently>>
<<emote-brows-worried>>
<</silently>>\
<<header>>\
<<page>>\
You picture yourself and Ilsa, bent over the back of the same leather couch, as rough Russian men take turns fucking you.
In reality you could hardly imagine something more embarrassing than being fucked in front of another woman. But in your fantasy Ilsa's totally unashamed, crying out noisily, talking dirty as your naked arms and hips press and jostle together.
You're not in here to judge each other. You're here to get fucked, side by side. It's liberating. You find your own voice, your orgasmic cries mingling in a [[kind of slutty harmony|GOF-8200 Release]]...
<</page>><<silently>>
<<emote-brows-worried>>
<</silently>>\
<<header>>\
<<page>>\
Their cocks come out and you slither down to your knees, crawling between them, sucking them in turn to keep them hard.
The VIPs drink and talk and snap their fingers at you when it's time to move from cock to cock, sucking and slurping on them urgently to keep them wet and ready for Ilsa.
Then the first guy comes inside her, bareback, filling her shaved pussy with his sperm.
"$kate.stripperName." Ilsa snaps her fingers and spreads her legs. "[[Clean this up|GOF-8200 Release]]."
<</page>><<silently>>
<<emote-mouth-open>>
<<emote-cheeks-blush>>
<<emote-chest-flush>>
<<emote-brows-raised>>
<</silently>>\
<<header>>\
<<page>>\
That mental image pushes you over the edge, into a gasping, clenching orgasm in your hostel bed.
You're normally quiet when you masturbate, but your orgasm is so all consuming tonight that you can't help but find your voice.
It escapes your lips in feminine little cries as you writhe on your bed. You roll onto your front and bury your face into the pillow to [[muffle yourself|GOF-8250 Post orgasmic chill]]. //Fuck. Fuck.//
<</page>><<silently>>
<<emote-brows-calm>>
<<emote-mouth-sexy>>
<<emote-eyes-calm>>
<<set $avatar.clothing.delete("/makeup/eyeshadow/10_eyeshadow-" + $kate.lastWornEyeshadow + "-" + $kate.eyeShape + "-closed")>>
<<set $avatar.clothing.delete("teenRom/50_katesBedsheets2")>>
<</silently>>\
<<header>>\
<<page>>\
//Fuck.// That was such a dirty fantasy. You kick away the hot bedsheets, and tell yourself that nobody heard you.
You lie there for a while, just recovering, until your mind's clear enough to think about work again. //I need to [[report in|GOF-8260 Reporting in]].//
<</page>><<silently>>
<<emote-mouth-calm>>
<</silently>>\
<<header>>\
<<page>>\
Lying naked on your bed, you open Signal on your phone, and tap out a report to Ian.
<div style="transform: scale(1,1);-webkit-transform-origin-x: 0;">\
<div class="marvel-device iphone-x">\
<div class="notch">\
<div class="camera"></div>\
<div class="speaker"></div>\
</div>\
<div class="top-bar"></div>\
<div class="sleep"></div>\
<div class="bottom-bar"></div>\
<div class="volume"></div>\
<div class="overflow">\
<div class="shadow shadow--tr"></div>\
<div class="shadow shadow--tl"></div>\
<div class="shadow shadow--br"></div>\
<div class="shadow shadow--bl"></div>\
</div>\
<div class="inner-shadow"></div>\
<div class="screenW">\
<div class="chat">\
<div class="chatHeaderSignal"><<= "<img src='" + $imagePath.ui + "phone/header.png' style='width: 100%;'>" >><div class="h3">20:20</div><div class="h2"><b>Uncle Ian</b></div></div>
<div class="date">\
Text Message
Today 02:54
</div>\
<div class="pc messages">\
<div class="messageSignal last">\
<div class="tooltip">Zigzag<span class="tooltiptext">Objective complete</span></div>. They use <div class="tooltip">RF<span class="tooltiptext">radio frequency</span></div> keyfobs to control the alarm system. Tid has one, don't know about the other managers.
</div>\
</div>\
<div class="npc messages">\
<div class="messageSignal">\
GREAT. Can u <div class="tooltip">skim it<span class="tooltiptext">intercept and decode the RF signal</span></div>?
</div>\
</div>\
<div class="pc messages">\
<div class="messageSignal last">\
Negative, can't conceal a scanner.
</div>\
</div>\
<div class="npc messages">\
<div class="messageSignal">\
Rgr, no problem, I can do it. EXCELLENT work 👌🏼
</div>\
</div>\
<<= "<img src='" + $imagePath.ui + "phone/footer.png' style='width: 95%; position: absolute; bottom: 0px;'>" >>
</div>\
</div>\
</div>\
</div>\
The message thread will automatically delete itself when you [[close the app|GOF-8999 Friday title card]].
<</page>><<silently>>
<<set $header.line1 to "''DRESSING ROOM''",
$header.line2 to "HARD COCK CAFE / MAY 2018">>
<<avatar-stripNaked>>
<<wear-bracelet-friendshipBraceletsLeftWrist>>
<<if hasVisited("WELBANG-70000 Henna tattoo")>>
<<set $avatar.underwear.pushUnique("/113Tattoos/10_tattoo-leftHand-reallyFadedHennaTattoo2"),
$avatar.underwear.pushUnique("/113Tattoos/10_tattoo-leftHand-reallyFadedHennaTattoo2-rear")>>
<</if>>
<<wear-shorts-blueDenimDaisyDukes>>
<<wear-top-whiteFrillySpaghettiStrapVest>>
<<wear-shoes-tanAnkleHighStrappyFlatSandals>>
<<wear-multicolouredMalaysianCrossBodyBag>>
<<wear-ring-transmitterRing>>
<</silently>>\
<a data-passage="GOF-9000 Friday arrival">
<<= '<img src='+ $imagePath.base + "locationPhotos/thailand/hardCockCafe/fridayTitleCard.jpg"+' >'>>
</a><<silently>>
<<set $kate.isUsingHerStripperName to true>>
<</silently>>\
<<header>>\
<<page>>\
"Hi $kate.stripperName."
"Hi $kate.stripperName."
"Sawatdee kha, $kate.stripperName."
On Friday night, the dressing room is bustling with more girls than usual, in various states of makeup and undress.
You squeeze into an empty space at the bench between <span class="imageLink"><<link "Ilsa">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/ilsa.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> and <span class="imageLink"><<link "Katya">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/katya2.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>, and unpack your [[makeup and work clothes|GOF-9050 Third world problems]] from your bag.
<</page>><<silently>>
<<remove-multicolouredMalaysianCrossBodyBag>>
<</silently>>\
<<header>>\
<<page>>\
You tune into the gossip as it resumes in two languages.
You're hoping for intel, but tonight's drama is centred around <span class="imageLink"><<link "Ping">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/ping.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>, who's worried because her family's buffalo is sick.
On her phone she shows you some <span class="imageLink"><<link "photos of the beast">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/pingTheBuffalo.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>. She tells you his name is //also// Ping, "because he ping."
//Ohhhhh. Her name is [[Pink|GOF-9100 Friday makeover]].//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<div class="wrapperAccordion">\
<div class="wrap-1">\
<input type="radio" id="tab-3" name="tabs">\
<label for="tab-3"><div>Eyeshadow</div><div class="cross"></div></label>\
<div class="contentAccordion">\
<span id="eyeshadow-container">\
<<include "GOF-9110 Eyeshadow">>
</span>\
</div>\
</div>\
<div class="wrap-1">\
<input type="radio" id="tab-2" name="tabs">\
<label for="tab-2"><div>Eyeliner</div><div class="cross"></div></label>\
<div class="contentAccordion">\
<span id="eyeliner-container">\
<<include "GOF-9120 Eyeliner">>
</span>\
</div>\
</div>\
<div class="wrap-1">\
<input type="radio" id="tab-4" name="tabs">\
<label for="tab-4"><div>Lipstick</div><div class="cross"></div></label>\
<div class="contentAccordion">\
<span id="lipstick-container">\
<<include "GOF-9130 Lipstick">>
</span>\
</div>\
</div>\
<div class="wrap-1">\
<input type="radio" id="tab-1" name="tabs">\
<label for="tab-1"><div>Blusher</div><div class="cross"></div></label>\
<div class="contentAccordion">\
<span id="blusher-container">\
<<include "GOF-9140 Blusher">>
</span>\
</div>\
</div>\
<div class="wrap-1">\
<input type="radio" id="tab-5" name="tabs">\
<label for="tab-5"><div>Nails</div><div class="cross"></div></label>\
<div class="contentAccordion">\
<span id="nails-container">\
<<include "GOF-9195 Nails">>
</span>\
</div>\
</div>\
</div>\
<span id="exit-navigation">\
<<include "GOF-9199 Exit navigation">>
</span>\
<</page>><<if !$avatar.clothing.includes("/makeup/blush/15_blush-apricot")>>\
<<link "Apricot">>\
<<apply-makeup-blusher-apricot>>\
<<replace "#blusher-container">>\
<<include "GOF-9140 Blusher">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-9199 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Apricot">>\
<<remove-makeup-blusher-apricot>>\
<<replace "#blusher-container">>\
<<include "GOF-9140 Blusher">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-9199 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/blush/15_blush-contour")>>\
<<link "Contour">>\
<<apply-makeup-blusher-contour>>\
<<replace "#blusher-container">>\
<<include "GOF-9140 Blusher">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-9199 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Contour">>\
<<remove-makeup-blusher-contour>>\
<<replace "#blusher-container">>\
<<include "GOF-9140 Blusher">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-9199 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/blush/15_blush-peach")>>\
<<link "Peach">>\
<<apply-makeup-blusher-peach>>\
<<replace "#blusher-container">>\
<<include "GOF-9140 Blusher">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-9199 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Peach">>\
<<remove-makeup-blusher-peach>>\
<<replace "#blusher-container">>\
<<include "GOF-9140 Blusher">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-9199 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/blush/15_blush-rosy")>>\
<<link "Rosy">>\
<<apply-makeup-blusher-rosy>>\
<<replace "#blusher-container">>\
<<include "GOF-9140 Blusher">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-9199 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Rosy">>\
<<remove-makeup-blusher-rosy>>\
<<replace "#blusher-container">>\
<<include "GOF-9140 Blusher">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-9199 Exit navigation">>
<</replace>>\
<</link>>\
<</if>><<if !$avatar.clothing.includes("/makeup/eyeliner/20_eyeliner-elizabeth-" + $kate.eyeShape + "")>>\
<<link "Elizabeth">>\
<<apply-makeup-eyeliner-elizabeth>>\
<<replace "#eyeliner-container">>\
<<include "GOF-9120 Eyeliner">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-9199 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Elizabeth">>\
<<remove-makeup-eyeliner-elizabeth>>\
<<replace "#eyeliner-container">>\
<<include "GOF-9120 Eyeliner">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-9199 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/eyeliner/20_eyeliner-jessica-" + $kate.eyeShape + "")>>\
<<link "Jessica">>\
<<apply-makeup-eyeliner-jessica>>\
<<replace "#eyeliner-container">>\
<<include "GOF-9120 Eyeliner">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-9199 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Jessica">>\
<<remove-makeup-eyeliner-jessica>>\
<<replace "#eyeliner-container">>\
<<include "GOF-9120 Eyeliner">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-9199 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/eyeliner/20_eyeliner-lina-" + $kate.eyeShape + "")>>\
<<link "Lina">>\
<<apply-makeup-eyeliner-lina>>\
<<replace "#eyeliner-container">>\
<<include "GOF-9120 Eyeliner">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-9199 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Lina">>\
<<remove-makeup-eyeliner-lina>>\
<<replace "#eyeliner-container">>\
<<include "GOF-9120 Eyeliner">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-9199 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/eyeliner/20_eyeliner-ramona-" + $kate.eyeShape + "")>>\
<<link "Ramona">>\
<<apply-makeup-eyeliner-ramona>>\
<<replace "#eyeliner-container">>\
<<include "GOF-9120 Eyeliner">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-9199 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Ramona">>\
<<remove-makeup-eyeliner-ramona>>\
<<replace "#eyeliner-container">>\
<<include "GOF-9120 Eyeliner">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-9199 Exit navigation">>
<</replace>>\
<</link>>\
<</if>><<if !$avatar.clothing.includes("/makeup/eyeshadow/10_eyeshadow-amethyst-" + $kate.eyeShape + "")>>\
<<link "Amethyst">>\
<<apply-makeup-eyeshadow-amethyst>>\
<<replace "#eyeshadow-container">>\
<<include "GOF-9110 Eyeshadow">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-9199 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Amethyst">>\
<<remove-makeup-eyeshadow-amethyst>>\
<<replace "#eyeshadow-container">>\
<<include "GOF-9110 Eyeshadow">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-9199 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/eyeshadow/10_eyeshadow-galaxy-" + $kate.eyeShape + "")>>\
<<link "Galaxy">>\
<<apply-makeup-eyeshadow-galaxy>>\
<<replace "#eyeshadow-container">>\
<<include "GOF-9110 Eyeshadow">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-9199 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Galaxy">>\
<<remove-makeup-eyeshadow-galaxy>>\
<<replace "#eyeshadow-container">>\
<<include "GOF-9110 Eyeshadow">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-9199 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/eyeshadow/10_eyeshadow-lust-" + $kate.eyeShape + "")>>\
<<link "Lust">>\
<<apply-makeup-eyeshadow-lust>>\
<<replace "#eyeshadow-container">>\
<<include "GOF-9110 Eyeshadow">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-9199 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Lust">>\
<<remove-makeup-eyeshadow-lust>>\
<<replace "#eyeshadow-container">>\
<<include "GOF-9110 Eyeshadow">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-9199 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/eyeshadow/10_eyeshadow-rio-" + $kate.eyeShape + "")>>\
<<link "Rio">>\
<<apply-makeup-eyeshadow-rio>>\
<<replace "#eyeshadow-container">>\
<<include "GOF-9110 Eyeshadow">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-9199 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Rio">>\
<<remove-makeup-eyeshadow-rio>>\
<<replace "#eyeshadow-container">>\
<<include "GOF-9110 Eyeshadow">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-9199 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/eyeshadow/10_eyeshadow-smoky-" + $kate.eyeShape + "")>>\
<<link "Smoky">>\
<<apply-makeup-eyeshadow-smoky>>\
<<replace "#eyeshadow-container">>\
<<include "GOF-9110 Eyeshadow">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-9199 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Smoky">>\
<<remove-makeup-eyeshadow-smoky>>\
<<replace "#eyeshadow-container">>\
<<include "GOF-9110 Eyeshadow">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-9199 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>\<<if !$avatar.clothing.includes("/114Lipsticks/10_lipstick-missMagenta-" + $kate.mouthShape)>>\
<<link "(L'Oreal) Miss Magenta">>\
<<apply-makeup-lipstick-missMagenta>>\
<<replace "#lipstick-container">>\
<<include "GOF-9130 Lipstick">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-9199 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// (L'Oreal) Miss Magenta">>\
<<remove-makeup-lipstick-missMagenta>>\
<<replace "#lipstick-container">>\
<<include "GOF-9130 Lipstick">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-9199 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/114Lipsticks/10_lipstick-rubyWoo-" + $kate.mouthShape)>>\
<<link "(MAC) Ruby Woo">>\
<<apply-makeup-lipstick-rubyWoo>>\
<<replace "#lipstick-container">>\
<<include "GOF-9130 Lipstick">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-9199 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// (MAC) Ruby Woo">>\
<<remove-makeup-lipstick-rubyWoo>>\
<<replace "#lipstick-container">>\
<<include "GOF-9130 Lipstick">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-9199 Exit navigation">>
<</replace>>\
<</link>>\
<</if>><<if $kate.isWearing.includesAll("eyeshadow", "eyeliner", "lipstick")>>\
You can [[change into your bar clothes|GOF-9200 Friday dressup]] when you're ready.
<</if>>\<<silently>>
<<remove-shorts-blueDenimDaisyDukes>>
<<remove-top-whiteFrillySpaghettiStrapVest>>
<<remove-shoes-tanAnkleHighStrappyFlatSandals>>
<</silently>>\
<<header>>\
<<page>>\
Peeling off your street clothes, you realise that you'd momentarily forgotten the big mirror on the far wall is only a mirror on this side.
<div class="wrapperAccordion">\
<div class="wrap-1">\
<input type="radio" id="tab-1" name="tabs">\
<label for="tab-1"><div>Thongs</div><div class="cross"></div></label>\
<div class="contentAccordion">\
<span id="underwear-container">\
<<include "GOF-9210 Thongs">>
</span>\
</div>\
</div>\
<div class="wrap-1">\
<input type="radio" id="tab-5" name="tabs">\
<label for="tab-5"><div>Shoes</div><div class="cross"></div></label>\
<div class="contentAccordion">\
<span id="shoes-container">\
<<include "GOF-9220 Shoes">>
</span>\
</div>\
</div>\
</div>\
<span id="exit-navigation">\
<<include "GOF-9299 Exit navigation">>
</span>\
<</page>><<if !$avatar.clothing.includes("clothing/shoes/blackElegantPumps/15_shoes-blackElegantPumps")>>\
<<link "Elegant black pumps">>\
<<wear-shoes-blackElegantPumps>>\
<<replace "#shoes-container">>\
<<include "GOF-9220 Shoes">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-9299 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Elegant black pumps">>\
<<remove-shoes-blackElegantPumps>>\
<<replace "#shoes-container">>\
<<include "GOF-9220 Shoes">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-9299 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("clothing/shoes/leopardStrappyHighHeelSandals/15_shoes-blackElegantPumps")>>\
<<link "Leopard strappy high heel sandals">>\
<<wear-shoes-leopardStrappyHighHeelSandals>>\
<<replace "#shoes-container">>\
<<include "GOF-9220 Shoes">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-9299 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Leopard strappy high heel sandals">>\
<<remove-shoes-leopardStrappyHighHeelSandals>>\
<<replace "#shoes-container">>\
<<include "GOF-9220 Shoes">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-9299 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("clothing/shoes/pinkStrappyStilettoHeelSandals/15_shoes-pinkStrappyStilettoHeelSandals")>>\
<<link "Pink strappy stiletto heel sandals">>\
<<wear-shoes-pinkStrappyStilettoHeelSandals>>\
<<replace "#shoes-container">>\
<<include "GOF-9220 Shoes">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-9299 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Pink strappy stiletto heel sandals">>\
<<remove-shoes-pinkStrappyStilettoHeelSandals>>\
<<replace "#shoes-container">>\
<<include "GOF-9220 Shoes">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-9299 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("clothing/shoes/nudePeepToeHeels/15_shoes-nudePeepToeHeels")>>\
<<link "Nude peeptoe heels">>\
<<wear-shoes-nudePeepToeHeels>>\
<<replace "#shoes-container">>\
<<include "GOF-9220 Shoes">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-9299 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Nude peeptoe heels">>\
<<remove-shoes-nudePeepToeHeels>>\
<<replace "#shoes-container">>\
<<include "GOF-9220 Shoes">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-9299 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("clothing/shoes/redValentinoStilettos/15_shoes-redValentinoStilettos")>>\
<<link "Red Valentino stilettos">>\
<<wear-shoes-redValentinoStilettos>>\
<<replace "#shoes-container">>\
<<include "GOF-9220 Shoes">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-9299 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Red Valentino stilettos">>\
<<remove-shoes-redValentinoStilettos>>\
<<replace "#shoes-container">>\
<<include "GOF-9220 Shoes">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-9299 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("clothing/shoes/redVelvetCrissCrossStrappyStilettoHeelSandals/15_shoes-redVelvetCrissCrossStrappyStilettoHeelSandals")>>\
<<link "Red velvet criss cross strappy stiletto heel sandals">>\
<<wear-shoes-redVelvetCrissCrossStrappyStilettoHeelSandals>>\
<<replace "#shoes-container">>\
<<include "GOF-9220 Shoes">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-9299 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Red velvet criss cross strappy stiletto heel sandals">>\
<<remove-shoes-redVelvetCrissCrossStrappyStilettoHeelSandals>>\
<<replace "#shoes-container">>\
<<include "GOF-9220 Shoes">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-9299 Exit navigation">>
<</replace>>\
<</link>>\
<</if>><<if !$avatar.underwear.includes("clothing/underwear/blackAndLimeGreenThreeSideStrapGanjaString/30_knickers-blackAndLimeGreenThreeSideStrapGanjaString")>>\
<<link "Ganja leaf g-string">>\
<<wear-knickers-blackAndLimeGreenThreeSideStrapGanjaString>>\
<<replace "#underwear-container">>\
<<include "GOF-9210 Thongs">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-9299 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Ganja leaf g-string">>\
<<remove-knickers-blackAndLimeGreenThreeSideStrapGanjaString>>\
<<replace "#underwear-container">>\
<<include "GOF-9210 Thongs">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-9299 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.underwear.includes("clothing/underwear/blackMeshWithHotPinkBowsCrotchlessString/30_knickers-blackMeshWithHotPinkBowsCrotchlessString")>>\
<<link "Black mesh crotchless g-string with hot pink bows">>\
<<wear-knickers-blackMeshWithHotPinkBowsCrotchlessString>>\
<<replace "#underwear-container">>\
<<include "GOF-9210 Thongs">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-9299 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Black mesh crotchless g-string with hot pink bows">>\
<<remove-knickers-blackMeshWithHotPinkBowsCrotchlessString>>\
<<replace "#underwear-container">>\
<<include "GOF-9210 Thongs">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-9299 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.underwear.includes("clothing/underwear/cherryRedTwoSideStrapWithGoldLoopsString/30_knickers-cherryRedTwoSideStrapWithGoldLoopsString")>>\
<<link "Cherry red strappy thong with gold loops">>\
<<wear-knickers-cherryRedTwoSideStrapWithGoldLoopsString>>\
<<replace "#underwear-container">>\
<<include "GOF-9210 Thongs">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-9299 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Cherry red strappy thong with gold loops">>\
<<remove-knickers-cherryRedTwoSideStrapWithGoldLoopsString>>\
<<replace "#underwear-container">>\
<<include "GOF-9210 Thongs">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-9299 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.underwear.includes("clothing/underwear/cherryRedTwoSideStrapWithGoldLoopsString/30_knickers-vsPinkHeartsKnickers")>>\
<<link "VS Sheer Pink hearts <<knickers>>">>\
<<wear-knickers-vsPinkHeartsKnickers>>\
<<replace "#underwear-container">>\
<<include "GOF-9210 Thongs">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-9299 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// VS Sheer Pink hearts <<knickers>>">>\
<<remove-knickers-vsPinkHeartsKnickers>>\
<<replace "#underwear-container">>\
<<include "GOF-9210 Thongs">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-9299 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.underwear.includes("clothing/underwear/cherryRedTwoSideStrapWithGoldLoopsString/30_knickers-maroonGlitterString")>>\
<<link "Maroon glitter thong">>\
<<wear-knickers-maroonGlitterString>>\
<<replace "#underwear-container">>\
<<include "GOF-9210 Thongs">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-9299 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Maroon glitter thong">>\
<<remove-knickers-maroonGlitterString>>\
<<replace "#underwear-container">>\
<<include "GOF-9210 Thongs">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-9299 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.underwear.includes("clothing/underwear/cherryRedTwoSideStrapWithGoldLoopsString/30_knickers-ivoryStrappyString")>>\
<<link "Strappy ivory g-string">>\
<<wear-knickers-ivoryStrappyString>>\
<<replace "#underwear-container">>\
<<include "GOF-9210 Thongs">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-9299 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Strappy ivory g-string">>\
<<remove-knickers-ivoryStrappyString>>\
<<replace "#underwear-container">>\
<<include "GOF-9210 Thongs">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-9299 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.underwear.includes("clothing/underwear/leopardPrintMidiWithSplitSide/30_knickers-leopardPrintMidiWithSplitSide")>>\
<<link "Leopard print midi <<knickers>>">>\
<<wear-knickers-leopardPrintMidiWithSplitSide>>\
<<replace "#underwear-container">>\
<<include "GOF-9210 Thongs">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-9299 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Leopard print midi <<knickers>>">>\
<<remove-knickers-leopardPrintMidiWithSplitSide>>\
<<replace "#underwear-container">>\
<<include "GOF-9210 Thongs">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-9299 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.underwear.includes("clothing/underwear/pinkThongWithCentralBow/30_knickers-pinkThongWithCentralBow")>>\
<<link "Pink thong with central bow">>\
<<wear-knickers-pinkThongWithCentralBow>>\
<<replace "#underwear-container">>\
<<include "GOF-9210 Thongs">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-9299 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Pink thong with central bow">>\
<<remove-knickers-pinkThongWithCentralBow>>\
<<replace "#underwear-container">>\
<<include "GOF-9210 Thongs">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-9299 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.underwear.includes("clothing/underwear/redLowRiseThong/30_knickers-redLowRiseThong")>>\
<<link "Red low rise thong">>\
<<wear-knickers-redLowRiseThong>>\
<<replace "#underwear-container">>\
<<include "GOF-9210 Thongs">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-9299 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Red low rise thong">>\
<<remove-knickers-redLowRiseThong>>\
<<replace "#underwear-container">>\
<<include "GOF-9210 Thongs">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-9299 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.underwear.includes("clothing/underwear/redWineThongWith2Bows/30_knickers-redWineThongWith2Bows")>>\
<<link "Red wine thong with two bows">>\
<<wear-knickers-redWineThongWith2Bows>>\
<<replace "#underwear-container">>\
<<include "GOF-9210 Thongs">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-9299 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Red wine thong with two bows">>\
<<remove-knickers-redWineThongWith2Bows>>\
<<replace "#underwear-container">>\
<<include "GOF-9210 Thongs">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-9299 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>Fingers
<<if !$avatar.clothing.includes("/makeup/manicure/5_manicure-blueMovie")>>\
<<link "Blue Movie">>\
<<apply-makeup-manicure-blueMovie>>\
<<replace "#nails-container">>\
<<include "GOF-9195 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-9199 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Blue Movie">>\
<<remove-makeup-manicure-blueMovie>>\
<<replace "#nails-container">>\
<<include "GOF-9195 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-9199 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/manicure/5_manicure-camOh")>>\
<<link "Cam Oh">>\
<<apply-makeup-manicure-camOh>>\
<<replace "#nails-container">>\
<<include "GOF-9195 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-9199 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Cam Oh">>\
<<remove-makeup-manicure-camOh>>\
<<replace "#nails-container">>\
<<include "GOF-9195 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-9199 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/manicure/5_manicure-cherryPopped")>>\
<<link "Cherry Popped">>\
<<apply-makeup-manicure-cherryPopped>>\
<<replace "#nails-container">>\
<<include "GOF-9195 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-9199 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Cherry Popped">>\
<<remove-makeup-manicure-cherryPopped>>\
<<replace "#nails-container">>\
<<include "GOF-9195 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-9199 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/manicure/5_manicure-flamingoPunch")>>\
<<link "Flamingo Punch">>\
<<apply-makeup-manicure-flamingoPunch>>\
<<replace "#nails-container">>\
<<include "GOF-9195 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-9199 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Flamingo Punch">>\
<<remove-makeup-manicure-flamingoPunch>>\
<<replace "#nails-container">>\
<<include "GOF-9195 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-9199 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/manicure/5_manicure-midnightMission")>>\
<<link "Midnight Mission">>\
<<apply-makeup-manicure-midnightMission>>\
<<replace "#nails-container">>\
<<include "GOF-9195 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-9199 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Midnight Mission">>\
<<remove-makeup-manicure-midnightMission>>\
<<replace "#nails-container">>\
<<include "GOF-9195 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-9199 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/manicure/5_manicure-redHotNights")>>\
<<link "Red Hot Nights">>\
<<apply-makeup-manicure-redHotNights>>\
<<replace "#nails-container">>\
<<include "GOF-9195 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-9199 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Red Hot Nights">>\
<<remove-makeup-manicure-redHotNights>>\
<<replace "#nails-container">>\
<<include "GOF-9195 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-9199 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
Toes
<<if !$avatar.clothing.includes("/makeup/pedicure/5_pedicure-blueMovie-barefoot")>>\
<<link "Blue Movie">>\
<<apply-makeup-pedicure-blueMovie>>\
<<replace "#nails-container">>\
<<include "GOF-9195 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-9199 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Blue Movie">>\
<<remove-makeup-pedicure-blueMovie>>\
<<replace "#nails-container">>\
<<include "GOF-9195 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-9199 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/pedicure/5_pedicure-camOh-barefoot")>>\
<<link "Cam Oh">>\
<<apply-makeup-pedicure-camOh>>\
<<replace "#nails-container">>\
<<include "GOF-9195 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-9199 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Cam Oh">>\
<<remove-makeup-pedicure-camOh>>\
<<replace "#nails-container">>\
<<include "GOF-9195 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-9199 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/pedicure/5_pedicure-cherryPopped-barefoot")>>\
<<link "Cherry Popped">>\
<<apply-makeup-pedicure-cherryPopped>>\
<<replace "#nails-container">>\
<<include "GOF-9195 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-9199 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Cherry Popped">>\
<<remove-makeup-pedicure-cherryPopped>>\
<<replace "#nails-container">>\
<<include "GOF-9195 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-9199 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/pedicure/5_pedicure-flamingoPunch-barefoot")>>\
<<link "Flamingo Punch">>\
<<apply-makeup-pedicure-flamingoPunch>>\
<<replace "#nails-container">>\
<<include "GOF-9195 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-9199 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Flamingo Punch">>\
<<remove-makeup-pedicure-flamingoPunch>>\
<<replace "#nails-container">>\
<<include "GOF-9195 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-9199 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/pedicure/5_pedicure-midnightMission-barefoot")>>\
<<link "Midnight Mission">>\
<<apply-makeup-pedicure-midnightMission>>\
<<replace "#nails-container">>\
<<include "GOF-9195 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-9199 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Midnight Mission">>\
<<remove-makeup-pedicure-midnightMission>>\
<<replace "#nails-container">>\
<<include "GOF-9195 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-9199 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/pedicure/5_pedicure-redHotNights-barefoot")>>\
<<link "Red Hot Nights">>\
<<apply-makeup-pedicure-redHotNights>>\
<<replace "#nails-container">>\
<<include "GOF-9195 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-9199 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Red Hot Nights">>\
<<remove-makeup-pedicure-redHotNights>>\
<<replace "#nails-container">>\
<<include "GOF-9195 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "GOF-9199 Exit navigation">>
<</replace>>\
<</link>>\
<</if>><<if $kate.isWearing.includesAll("knickers", "shoes")>>\
As you're packing your things into your locker, [[two more bargirls|GOF-9300 Zoe]] arrive.
<</if>>\<<silently>>
/* TK remember to set kate.isUsingHerStripperName throughout */
<<if $kate.firstName != "Amanda">>
<<set _Amanda to "Amanda">>
<<else>>
<<set _Amanda to "Samantha">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kate.lastWornKnickers == "blackMeshWithHotPinkBowsCrotchlessString" or $kate.lastWornKnickers == "vsPinkHeartsKnickers" and not $kateHasWornASheerThongToWork>>\
<<set $kateHasWornASheerThongToWork to true>>\
You're checking out your reflection uncertainly when they come in. This thong is so revealing that you feel unsure about going out into the club in it. But nobody else seems to have noticed....
<</if>>\
"I //know,// right? //Fuuuck!// Hey bitches."
First through the door is a mixed race American girl with curly hair, caramel skin and a curvy, feminine figure – big tits, wide hips. "Hi <span class="imageLink"><<link "<<Zoe>>">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/zoe.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>," a couple of the other girls reply.
"Oh oh oh," says <span class="imageLink"><<link "<<Amanda>>">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/amanda.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>, following her in. "You gotta meet the new girl. What's up, $kate.stripperName?"
<<if $kate.agency == "asis" or $kate.agency == "nzsis">>\
<<link "G'day <<Amanda>>." "GOF-9250 That accent right">><<set $kateSays to "gDay">><</link>>
<<else>>\
<<link "Hey <<Amanda>>." "GOF-9250 That accent right">><<set $kateSays to "hey">><</link>>
<</if>>\
<<link "How's it going, <<Amanda>>." "GOF-9250 That accent right">><<set $kateSays to "howsItGoing">><</link>>
<<link "I'm good, how are you?" "GOF-9250 That accent right">><<set $kateSays to "imGood">><</link>>
<</page>><<silently>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kateSays == "gDay">>\
"G'day <<Amanda>>."
<<elseif $kateSays == "hey">>\
"Hey <<Amanda>>."
<<elseif $kateSays == "howsItGoing">>\
"How's it going, <<Amanda>>."
<<elseif $kateSays == "imGood">>\
"I'm good, how are you?"
<<else>>\
(ERROR IN KATESAYS VAR)
<</if>>\
<<if $kate.agency == "cia">>\
"American!" The new girl looks surprised and pleased. "Hey $kate.stripperName, I'm <<Zoe>>."
<<elseif $kate.agency == "csis">>\
"She's Canadian," <<Amanda>> explains.
"Well how //aboot// that. Got away from the snow, uh. I'm <<Zoe>>."
<<else>>\
"Ohmygod, that accent, right?" <<Amanda>> coos.
"Gorgeous," her friend agrees. "Hey $kate.stripperName, I'm <<Zoe>>."
<</if>>\
"We are gonna be fucking //late,"// <<Amanda>> warns. The two American girls quickly unsling their <<handbag>>s on empty benches, and start [[getting ready|GOF-9400 River's fan club]].
<</page>><<silently>>
<<set $header.line1 to "''MAIN BAR''",
$header.line2 to "HARD COCK CAFE / MAY 2018">>
<<emote-calm>>
<<emote-mouth-smile>>
<<emote-nose-wrinkle>>
<</silently>>\
<<header>>\
<<page>>\
You head out to the club with Roxy, Ploy and Kàyk, and get the bar open.
Men start drifting in from the street: new faces, and some you've come to recognise as regulars.
The young Thai office workers, who were your very first customers here, swing by most nights. You've learned they work for a small telecoms business on the nearby Silom Road; they come here after work, drink a beer or two, then move on somewhere else.
You think they just like talking with a topless <div class="tooltip">farang<span class="tooltiptext">white foreign</span></div> girl. They're probably the nicest of your [[regulars|GOF-9410 Regulars]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
The others are mostly <div class="tooltip">farang<span class="tooltiptext">white foreign</span></div> sexpats, aged 50+. They've come from all over the world to prop up the bar at the Hard Cock Cafe, and bend your ear about their lives.
At the start of the shift, when it's quiet, they normally just want to drink and chat with you or a <div class="tooltip">bargirl<span class="tooltiptext">club prostitute</span></div>. It's just like a normal bar job – serving drinks and chatting with people you wouldn't normally talk to.
Of course, the fact that you're doing it topless in <<knickers>> adds a certain [[frisson|GOF-9420 Frisson]].
<</page>><<silently>>
<<first>>
<<addNotification "Arousal +1" "Sometimes teasing is a turn on.">>
<</first>>
<</silently>>\
<<header>>\
<<page>>\
Once you get over the embarrassment of it, there is something kinda fun about working naked.
Not that you'd actually want to do it for a living, of course.
Just...there's a part of you that does enjoy the attention. Even from a bunch of guys who have even less of a chance with you than <<if def $kate.nameForNoodle>>$kate.nameForNoodle<<else>>Noodle<</if>>.
You pretend you're being [[effortless and natural|GOF-9500 Let's go fish]], but it's interesting when you find out that when two guys are having a conversation you can stop a conversation dead just by flicking your hair.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You serve drinks and chat and subtly pose as the bar gradually fills up.
After a while, <<Amanda>> and <<Zoe>> come out to the bar, wearing their coyoting uniforms of tight skimpy club tops and hotpants.
<<Zoe>> chats to one of your regulars while <<Amanda>> tosses you some shorts and a tight stretchy top. "C'mon," she shouts, leaning over the bar. "Let's go fish."
//[[Put on the top.|GOF-9550 Top on]]
[[Put on the shorts.|GOF-9600 Shorty]]//
<</page>><<silently>>
<<emote-calm>>
<<wear-top-blackHardCockCafeCropTop>>
<</silently>>\
<<header>>\
<<page>>\
You pull on the top. It's skimpy, stretchy and <<if $kate.braSize == "small">>unforgiving<<else>>unsupportive<</if>>, but wearing it restores a lot of your modesty anyway.
<<if hasVisited("GOF-9600 Shorty")>>\
Aaand...you're dressed for the street.
//[[Go coyoting.|GOF-9650 Coyotes]]//
<<else>>\
//[[Put on the shorts.|GOF-9600 Shorty]]//
<</if>>\
<</page>><<silently>>
<<emote-calm>>
<<wear-shorts-blackStripperBootyShorts>>
<</silently>>\
<<header>>\
<<page>>\
You wriggle into a pair of tight and stretchy black booty shorts.
<<if hasVisited("GOF-9550 Top on")>>\
Aaand...you're dressed for the street.
//[[Go coyoting.|GOF-9650 Coyotes]]//
<<else>>\
//[[Put on the top.|GOF-9550 Top on]]//
<</if>>\
<</page>><<silently>>
<<set $header.line1 to "''HARD COCK CAFE''",
$header.line2 to "PATPONG / MAY 2018">>
<</silently>>\
<<header>>\
<<page>>\
You follow the girls out through the <span class="imageLink"><<link "naked popstar corridor">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/demiLovato.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>. Both of them slip on wristbands with numbers on them – Zoe is 16, Amanda is 10 – before they get outside.
<<if hasVisited("FNG-21005 Wristband")>>You remember <<Amanda>> telling you that all <div class="tooltip">bargirls<span class="tooltiptext">club prostitutes</span></div> have to wear these in the<<else>><<Amanda>> wore a wristband like this last time you came out into the<</if>> street. You've seen girls from the other clubs wearing them, too.
Some kind of...whorish badge of office, you guess. You feel like your <<= $kate.agency.toUpperCase()>> headquarters pass is [[cooler|GOF-9700 Night market]].
<</page>><<silently>>
<<set $header.line1 to "''PATPONG NIGHT MARKET''",
$header.line2 to "BANGKOK / MAY 2018">>
<</silently>>\
<<header>>\
<<page>>\
<<image "/locationPhotos/thailand/patpong/patpongMangoSunset.jpg" 100 1000 666 0>>\
You step outside into a [[hot, mango-coloured sunset|GOF-9710 Can you keep a secret]]. The street market is bustling, sizzling smells of street food and music playing from dozens of small speakers carried on the balmy air.
//Gucci handbag, you want the Gucci handbag, half pry I give to you...//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<image "/locationPhotos/thailand/patpong/skyfallBargirls.jpg" 30 1000 537 0>>\
Lining both sides of the busy street, young Thai women wearing skimpy clubwear and numbered wristbands try to catch the eyes of male tourists as they pass.
"Can you keep a secret?" <<Amanda>> asks.
[[Uh huh.|GOF-9750 Sure][$kateSays to "Uh huh"]]
[[Sure.|GOF-9750 Sure][$kateSays to "Sure"]]
[[Absolutely.|GOF-9750 Sure][$kateSays to "Absolutely"]]
<</page>><<silently>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
//Better than you could possibly imagine,// you think. "$kateSays," you say.
"It's <<Zo>>'s birthday next week. We're gonna have a party but..."
"Good evening, my beauties!" Beardy – the fat, <<if $kate.agency == "mi6">>middle-aged<<else>>British<</if>> regular, the one who told you he's a freelance photographer – arrives, wearing a lecherous smile and an expensive-looking camera round his neck.
"Hi Sam!" <<Amanda>> and <<Zoe>> coo in unison.
[[Hi Sam!|GOF-9800 Hi Sam][$kateSays to "paragon"]]
[[Hi, Sam.|GOF-9800 Hi Sam][$kateSays to "paragade"]]
[[Fuck off, Sam.|GOF-9800 Hi Sam][$kateSays to "renegade"]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kateSays == "paragon">>\
<<emote-mouth-smile>>\
"Hi Sam!" you coo along.
"Hi lovely! So...who's catfighting tonight?"
<<elseif $kateSays == "paragade">>\
<<emote-mouth-talking>>\
"Hi, Sam," you say, with considerably less fake enthusiasm.
"Hi $kate.stripperName. So...who's catfighting tonight?"
<<elseif $kateSays == "renegade">>\
<<emote-mouth-talking>>\
"Fuck off, Sam."
"Hahahah!" He snorts and giggles, a fleck of spit shooting out and hitting you in the face. "You do make me laugh, $kate.stripperName. So...who's catfighting tonight?"
<<else>>\
(ERROR IN KATESAYS VAR)
<</if>>\
He throws a few mock punches in the air, like the world's slowest, least dangerous boxer.
"<<link "Me and <<Zo>>" "GOF-9850 Oh goody">><</link>>," <<Amanda>> replies.
<</page>><<silently>>
<<if $kateSays != "paragon">>\
<<emote-calm>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
"Oh goody!" His face lights up and he pats his camera. "Just bought a new memory card. Better check it works, actually. Let's get a test shot of you stunning beauties."
He lifts his camera; <<Amanda>> curls an arm around your waist and pulls you in for a group shot.
Both <div class="tooltip">bargirls<span class="tooltiptext">club prostitutes</span></div> strike photogenic poses, <<Amanda>> putting a foot forward and tilting her head, <<Zoe>> throwing up a peace sign.
//[[Strike a pose.|GOF-9900 Strike a pose]]//
<</page>><<silently>>
<<emote-mouth-smile>>
<<emote-eyes-squint>>
<<emote-nose-wrinkle>>
<<set _kateD10 to random(1,10)>>
<<if _kateD10 gte 6>>
<<set _skillCheckSucceeded to true>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
You turn slightly in towards Amanda, tilting your hips to show off your curves. //Flash-click!//
"Quick one with your tits out," says Beardy.
//"Saaam!"// <<Amanda>> chides; he just leers.
Both girls cast quick glances around the busy night market – then simultaneously reach for their tops, like they're going to [[flash their breasts|GOF-9905 Trained observer]].
<</page>><<silently>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
Something they probably haven't noticed – but that you've been trained to pay attention to – is the police CCTV camera mounted on a tall pole nearby.
You could try to warn them – but would "$kate.stripperName" really have spotted a CCTV camera? And if she hadn't, would she flash with the others, or keep her top on?
This all races through your mind in a split second, a confusing rush of mixed impulses. //Warn, flash, don't flash?// You don't have time to process it, you just have to pick the one that feels the most right.
<<if $kate.kinks.includes("exhibitionist")>>\
//<span class="greyedOut">Warn.</span>//
<span class="greyedOut">[Exhibitionist]</span> //[[Flash.|GOF-9950 Kate flashes her boobs]]//
//<span class="greyedOut">Don't flash.</span>//
<<else>>\
//[[Warn.|GOF-10050 Life is a panopticon]]//
//<span class="greyedOut">[Exhibitionist] Flash.</span>//
//[[Don't flash.|GOF-10000 OMG]]//
<</if>>\
<</page>><<silently>>
<<emote-calm>>
<<emote-eyes-big>>
<<emote-brows-raised>>
<<emote-nose-wrinkle>>
<<emote-mouth-smile>>
<<remove-top-blackHardCockCafeCropTop>>
<<set $avatar.clothing.pushUnique("clothing/tops/blackHardCockCafeCropTop/20_top-blackHardCockCafeCropTop-pulledUp-" + $kate.braSize)>>
<<set $avatar.clothing.pushUnique("clothing/tops/blackHardCockCafeCropTop/20_top-blackHardCockCafeCropTop-pulledUp-rear")>>
<</silently>>\
<<header>>\
<<page>>\
<<Amanda>> and <<Zoe>> flash their boobs unhesitatingly: you join in a half-second later, pulling your clingy little crop top up to your collarbone.
<span class="greenHighlighter"><<Amanda>> ''liked'' that.</span> <span class="greenHighlighter"><<Zoe>> ''liked'' that.</span> <span class="greenHighlighter">Sam ''liked'' that.</span>
//Flash-click!//
Beardy gets a shot of the three of you [[flashing your breasts|GOF-10100 Get in the club ya perv]] in the night market.
<</page>><<silently>>
<<emote-mouth-smirk>>
<<emote-eyes-calm>>
<<emote-nose-scrunch>>
<<emote-brows-raised>>
<</silently>>\
<<header>>\
<<page>>\
"Ohmygod, seriously?"
//Flash-click!// The camera captures a shot of Zoe and Amanda, holding their clingy tops up to their collarbones to flash their bare breasts, while you smirk and keep your modesty.
"Join in, $kate.stripperName!" Beardy cajoles: but the <div class="tooltip">bargirls<span class="tooltiptext">club prostitutes</span></div> are already tugging their tops back down, and the [[moment's passed|GOF-10100 Get in the club ya perv]].
<</page>><<silently>>
<<emote-calm>>
<<emote-brows-raised>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
"Wait, there's a CCT–"
//Flash-click!// The camera captures a shot of <<Zoe>> and <<Amanda>>, holding their clingy tops up to their collarbones to flash their bare breasts, while you try to warn them.
"Join in, $kate.stripperName!" Beardy cajoles: but the <div class="tooltip">bargirls<span class="tooltiptext">club prostitutes</span></div> are already tugging their tops back down, and the [[moment's passed|GOF-10100 Get in the club ya perv]].
<</page>><<silently>>
<<emote-calm>>
<<if hasVisited("GOF-9950 Kate flashes her boobs")>>
<<set $avatar.clothing.delete("clothing/tops/blackHardCockCafeCropTop/20_top-blackHardCockCafeCropTop-pulledUp-" + $kate.braSize)>>
<<set $avatar.clothing.delete("clothing/tops/blackHardCockCafeCropTop/20_top-blackHardCockCafeCropTop-pulledUp-rear")>>
<<wear-top-blackHardCockCafeCropTop>>
<<emote-mouth-smile>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
"Lovely," Beardy murmurs, looking at the screen on the back of his camera.
"Get in the club, ya perv," says <<Zoe>>, thumbing over her shoulder. He [[goes through|GOF-10150 Aaanyway]] with a spring in his step.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Aaanyway," <<Amanda>> resumes. "<<Zo>>'s party. Wanna come?"
[[Yeah, great!|GOF-10200 Zoe's party][$kateSays to "yeahGreat"]]
[[Where is it?|GOF-10200 Zoe's party][$kateSays to "whereIsIt"]]
[[What kinda party?|GOF-10200 Zoe's party][$kateSays to "whatKindaParty"]]
<</page>><<silently>>
<<emote-calm>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kateSays == "yeahGreat">>\
<<emote-mouth-smile>>\
"Yeah, great!"
"Cool," <<Amanda>> smiles. "Just keep it to yourself, we don't want any bitches showing up."
<<elseif $kateSays == "whereIsIt">>\
<<emote-brows-raised>>\
"Where is it?"
"Oh, in town. We know some cool places we can drink and dance."
"Just not on a stage," <<Zoe>> chimes in, with a low melodious chuckle.
"Keep it to yourself, okay?" says <<Amanda>>. "We don't want any bitches showing up."
<<elseif $kateSays == "whatKindaParty">>\
<<emote-brows-raised>>\
"What kinda party?"
"Girls night out," <<Amanda>> shrugs and smiles. "Just keep it to yourself, we don't want any bitches showing up."
<<else>>\
(ERROR IN KATESAYS VAR)
<</if>>\
"Hey, girls." Three <<if $kate.agency == "asis" or $kate.agency == "nzsis">>British lads<<else>>Aussie guys<</if>> in muscle shirts and board shorts sidle up. "Can we get a photo of ya?"
"If you go in the club for a beer after, sure," <<link "<<Zoe>> says" "GOF-10210 Zoe and Amanda pitch">><</link>>.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"How much are beers?" he asks warily.
"<div class="tooltip">200 Baht<span class="tooltiptext"><<if $kate.agency == "cia">>$6<<elseif $kate.agency == "mi6">>£4<<elseif $kate.agency == "asis">>$8<<elseif $kate.agency == "csis">>$8<<elseif $kate.agency == "nzsis">>$8<<else>>ERROR IN KATE.AGENCY VAR<</if>></span></div>," chirps <<Amanda>>. "And we got girls stripping for free."
"We got Thai babes, and we're the only club that hires backpackers," says <<Zoe>>. "Might see someone you know from your hostel, huh?"
"You never know," shrugs <<link "<<Amanda>>" "GOF-10220 Smile">><</link>>.
<</page>><<silently>>
<<emote-eyes-squint>>
<</silently>>\
<<header>>\
<<page>>\
After a short conference, the <<if $kate.agency == "asis" or $kate.agency == "nzsis">>Brits<<else>>Aussies<</if>> agree to check out the club. You find yourself pulled into another group photo with <<Zoe>> and <<Amanda>>, posing in skimpy street clothes for some strangers to take pictures.
//Flash-click! Flash-click! Flash-click!//
"Niiice," says <<if $kate.agency == "asis" or $kate.agency == "nzsis">>a Brit<<else>>an Aussie<</if>>. "Let's see the tits."
"We're not really allowed," says <<Amanda>>.
"We can [[do it inside|GOF-10350 Nude Spice]]," says <<Zoe>>.
<</page>><<silently>>
<<emote-calm>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
"No photos," you shake your head.
"It's not allowed in the night market," adds <<Amanda>>.
"But you just let that old <<if $kate.agency == "asis" or $kate.agency == "nzsis">>bloke<<else>>fella<</if>> take one."
"He's a regular," explains <<Zoe>>. //Flash-click!// One of the <<if $kate.agency == "asis" or $kate.agency == "nzsis">>Brits<<else>>Aussies<</if>> snaps a photo of you with his camera phone.
"Let's get outta here," he tells his mates. "Bye, twats."
[[Bye, assholes.|]]
//[[Ignore them.|]]//
<</page>><<silently>>
<<emote-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
"If you go in the club for a beer, sure."
"How much are beers?" he asks warily.
"<div class="tooltip">200 Baht<span class="tooltiptext"><<if $kate.agency == "cia">>$6<<elseif $kate.agency == "mi6">>£4<<elseif $kate.agency == "asis">>$8<<elseif $kate.agency == "csis">>$8<<elseif $kate.agency == "nzsis">>$8<<else>>ERROR IN KATE.AGENCY VAR<</if>></span></div>," chirps <<Amanda>>. "And we got girls stripping for free."
"<div class="tooltip">200 Baht<span class="tooltiptext"><<if $kate.agency == "cia">>$6<<elseif $kate.agency == "mi6">>£4<<elseif $kate.agency == "asis">>$8<<elseif $kate.agency == "csis">>$8<<elseif $kate.agency == "nzsis">>$8<<else>>ERROR IN KATE.AGENCY VAR<</if>></span></div>," you chime in.<<if $kateSays == "servedTopless">> "And the barmaids are topless."<</if>>
TK they think this over and agree. One of them [[takes the photo|GOF-10300 Flash-click!]], with his two friends in the group shot – your hand curled around the blond one's waist, his hand cupping your ass.
<</page>><<silently>>
<<emote-mouth-smile>>
<<emote-eyes-squint>>
<<emote-nose-wrinkle>>
<</silently>>\
<<header>>\
<<page>>\
//Flash-click!//
"Awesome. Um…can you get yer norks out again?"
"We're not supposed to," says <<Amanda>>.
"We can [[do it inside|GOF-10350 Nude Spice]]," says <<Zoe>>.
<</page>><<silently>>
<<emote-calm>>
<<set $header.line1 to "''HARD COCK CAFE''",
$header.line2 to "PATPONG / MAY 2018">>
<</silently>>\
<<header>>\
<<page>>\
The six of you pass through the main door, into the air-conditioned, neon-lit gloom of the <span class="imageLink"><<link "naked popstar corridor">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/gingerSpiceFramed.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>.
As soon as you're out of sight of the milling crowds of the night market, you, <<Zoe>> and <<Amanda>> [[peel off your tops|GOF-10400 Photos]].
<</page>><<silently>>
<<remove-top-blackHardCockCafeCropTop>>
<<set $avatar.underwear.pushUnique("clothing/tops/blackHardCockCafeCropTop/40_top-blackHardCockCafeCropTop-heldInRightHand-" + $kate.complexion)>>
<<set $avatar.underwear.pushUnique("clothing/tops/blackHardCockCafeCropTop/40_top-blackHardCockCafeCropTop-heldInRightHand-" + $kate.complexion + "-rear")>>
<<emote-mouth-smile>>
<<emote-eyes-squint>>
<<emote-nose-wrinkle>>
<</silently>>\
<<header>>\
<<page>>\
//Flash-click! Flash-click! Flash-click!//
You pose for a round of photos, draping yourself topless in turn over three <<if $kate.agency == "asis">>randos<<else>>Aussies<</if>> you've never met.
"Alright, alright, that's enough," announces <<Zoe>>. "<<link "Follow $kate.stripperName" "GOF-10450 May angels lead you in">><</link>>, she'll take you to the bar."
"Have fun guys," calls <<Amanda>>. "We'll be back in later, come find us."
<</page>><<silently>>
<<emote-calm>>
<<showRear>>
<</silently>>\
<<header>>\
<<page>>\
You lead <<if $kate.agency == "asis">>them into the club, the blond one [[pawing your ass and peppering you with questions all the way|GOF-10600 Coyoting is finished]]. "Where you from in Oz? You on Insta?"<<else>>them into the club, the blond one [[pawing your ass all the way|GOF-10600 Coyoting is finished]].<</if>>
<</page>><<silently>>
<<emote-calm>>
<<wear-top-blackHardCockCafeCropTop>>
<<set $avatar.underwear.delete("clothing/tops/blackHardCockCafeCropTop/40_top-blackHardCockCafeCropTop-heldInRightHand-" + $kate.complexion)>>
<<set $avatar.underwear.delete("clothing/tops/blackHardCockCafeCropTop/40_top-blackHardCockCafeCropTop-heldInRightHand-" + $kate.complexion + "-rear")>>
<<showFront>>
<</silently>>\
<<header>>\
<<page>>\
Coyoting continues for half an hour or so, and it's fast paced: pretty much every time you get back out to the night market, <<Amanda>> and <<Zoe>> have a guy or a group of guys waiting to be walked in.
Eventually, they decide they've done enough, and walk with you alongside their final catches of the night: a pair of tall, Icelandic dentists.
You get back behind the bar and [[strip off|GOF-10800 Bar service]] to serve them their first drinks in the Hard Cock Cafe.
<</page>><<silently>>
<<remove-top-blackHardCockCafeCropTop>>
<<remove-shorts-blackStripperBootyShorts>>
<</silently>>\
<<header>>\
<<page>>\
You stay behind the bar, helping Roxy keep up with the orders. By 9PM on a Friday night, the bar's busier than you've ever seen it.
For the first time ever, you have to [[work hard as a barmaid|GOF-10850 Remember sa-mai]] for more than a few minutes – keeping track of who's waiting for service, memorising and multi-tasking group orders. All while random men are pawing your boobs.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Coming around your side of the bar on some errand, Ploy sees you working and pulls you aside.
"$kate.stripperName!" she shouts in your ear. "Remember sa-mai!"
[[Huh?|GOF-10900 Huh][$kateSays to "huh"]]
[[Remember what?|GOF-10900 Huh][$kateSays to "what"]]
[[Who's Samai?|GOF-10900 Huh][$kateSays to "who"]]
<</page>><<silently>>
<<emote-brows-raised>>
<<emote-mouth-open>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kateSays == "huh">>\
"Huh?" you shout back.
<<elseif $kateSays == "what">>\
"Remember what?" you shout back.
<<elseif $kateSays == "who">>\
"Who's Samai?" you shout back.
<<else>>\
(ERROR IN KATESAYS VAR)
<</if>>\
"Sa-mai!" she repeats, pointing to your face. "Remember sa-mai!"
//My face...sa-mai...what is she...//
[[Remember...to smile?|GOF-10950 Remember to smile?]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Remember to //smile?"//
"Yeah!" she beams. "Remember smai-yoh."
[[Okay, Ploy, I will.|GOF-10100 Rgr wilco]]
<</page>><<silently>>
<<emote-mouth-wideSmile>>
<<emote-nose-wrinkle>>
<</silently>>\
<<header>>\
<<page>>\
"Okay, Ploy, I will."
You go back to your service, doing your best to keep a big friendly smile on your face when you're [[serving drinks and bending over the bar|GOF-10150 Serviced]] to take orders.
<</page>><<silently>>
<<emote-calm>>
<<emote-nose-wrinkle>>
<<emote-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
The bar's so busy. Your breasts get groped and fondled every time you bend over it - if not by the guy you're serving, by the guys around him.
You're getting so used to this that you've [[stopped paying attention|GOF-10160 Normalisation]] to exactly who's doing it – unless they're especially good with their fingers, or a pincher.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kate.braSize == "small">>\
"Hey Surfie, two Singhas," says the fiftieth guy to put his hands on your breasts tonight.
Connor used that nickname for you earlier, and it's starting to stick at the bar.
[[Coming up.|GOF-10170 Coming up]]
<<else>>\
"Hey babe, two Singhas," says the fiftieth guy to put his hands on your breasts tonight. "Nice tits."
[[Thanks.|GOF-10170 Coming up]]
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kate.braSize == "small">>\
"Coming up."
You let him flick your nipple piercings for a few seconds, before slithering back behind the bar to [[get two cold beers from the fridge|GOF-10180 Rear view]].
<<else>>\
"Thaaanks."
You let him play with them for a few seconds, before slithering back behind the bar to [[get two cold beers from the fridge|GOF-10180 Rear view]].
<</if>>\
<</page>><<silently>>
<<showRear>>
<</silently>>\
<<header>>\
<<page>>\
When you turn your back, you're showing everyone at the bar your ass. You can see some of them staring at you, reflected in the mirrored backbar.
There's no privacy here, none at all.
//[[Crouch down to get the beers.|GOF-10190 Squat]]//
<<if $kate.kinks.includes("exhibitionist")>>\
//<span class="greyedOut">[Exhibitionist]</span> [[Bend down to get them.|GOF-10200 Bend over for beer]]//
<<else>>\
<span class="greyedOut">//[Exhibitionist] Bend down to get them.//</span>
<</if>>\
<</page>><<silently>>
<<showFront>>
<</silently>>\
<<header>>\
<<page>>\
You squat down on your heels, pull out two ice cold bottles of Singha, and serve them with a smile.
"Thanks <<if $kate.braSize == "small">>Surfie<<else>>babe<</if>>." He presses one of the bottles to your naked left breast. The feeling of the wet cold bottle on your nipple [[takes your breath away|GOF-10300 Friday night cat fight]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
They all think you're hot. //Might as well drive them a little crazy.// You bend over the fridge to pull out two ice cold bottles of Singha.
<span class="greenHighlighter">Bar patrons ''liked'' that.</span>
A crowd of approving male faces is waiting for you when you [[turn around|GOF-10210 Serving Singha]].
<</page>><<silently>>
<<showFront>>
<</silently>>\
<<header>>\
<<page>>\
You serve up two ice cold bottles of Singha with an innocent smile.
"Thanks <<if $kate.braSize == "small">>Surfie<<else>>babe<</if>>." He presses one of the bottles to your naked left breast. The feeling of the wet cold bottle on your nipple [[takes your breath away|GOF-10300 Friday night cat fight]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
It's kind of like handshakes. Some are clumsy, some are timid. Some men squeeze hard to establish dominance. Most are just normal.
You'd never
<</page>><<silently>>
<<first>>
<<addNotification "Arousal +1" "Your thong's soaked.">>
<</first>>
<</silently>>\
<<header>>\
<<page>>\
Tonight when you bend over the bar, he surprises you by splashing his fingers in his drink before squeezing your nipples. The cold wetness and his confident, possessive touch makes you gasp.
//"Chérie,// we can make some money tonight," he says in your ear. "Some of the guys are 'aving a sweepstake, who will be the first to take you 'ome. Come back with me, we can make love all night and then buy breakfast with their stupid money."
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
It's kind of like handshakes; some men squeeze too hard.
Sometimes it's just because they're clumsy. A drunk 18-year old isn't normally trying to hurt you, he just doesn't know his own strength. If you tell them to go a bit easier, they usually do.
Some of the older guys know exactly what they're doing, though. It's a [[dominance thing|GOF-10260 It's a dominance thing]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<span class="imageLink"><<link "Fritzl">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/fritzl.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>'s one of them. The <div class="tooltip">bargirls<span class="tooltiptext">club prostitutes</span></div> gave him that nickname because he's an old Austrian sadist.
<</page>><<silently>>
<<emote-calm>>
<<emote-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
The DJ keeps announcing that the Friday Night Catfight starts at ten.
Just before then, <span class="imageLink"><<link "Connor">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/connor3.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> and <span class="imageLink"><<link "Tid">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/tid.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> come out on stage, carrying out some crash mats and an inflatable kid's paddling pool.
You picture the amusing spectacle of those two doing a boy/boy show – //hahaha!// – but really all they do is set up the pool on the crash mats, and squirt in a few bottles of [[baby oil|GOF-10310 On stage buildup]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
They disappear backstage; you go back to serving drinks.
Ten o'clock rolls around. To the tune of //Eye of the Tiger,// the stage fills up: <span class="imageLink"><<link "Connor">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/connor3.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>...<span class="imageLink"><<link "Tid">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/tid.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>...a <span class="imageLink"><<link "tough looking farang">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/shortySkinner2.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>, who played with your boobs when you served him a beer earlier...Beardy with his camera.
The men in the crowd [[mostly ignore|GOF-10320 Here come the girls]] the men gathering on the stage.
<</page>><<silently>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
Then <span class="imageLink"><<link "<<Zoe>>">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/zoe.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> and <span class="imageLink"><<link "<<Amanda>>">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/amanda.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> come out, wearing just skimpy string bikinis, and suddenly everyone at the bar twists round to watch the stage.
Are they even bikinis? //More like micro-bikinis. Nano-bikinis.// The most revealing swimwear you own looks prudish in comparison. They're practically naked.
<<Zoe>> in particular is a [[wardrobe malfunction waiting to happen|GOF-10330 Introductions]], her ample breasts constantly threatening to bounce out of the piece of string trying to hold them.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
The music goes down and <span class="imageLink"><<link "Connor">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/connor3.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> introduces the fighters. "Alright, gents, we got an American Civil War for ya tonight! From Oklahoma USA, fighting in the pink bikini...<<if $kate.firstName != "Amanda">>Amaaanda<<else>>Samaaantha<</if>>! And fighting for Illinois USA, //nearly// wearing the silver bikini...<<if $kate.firstName != "Zoe" and $kate.firstName != "Zooey" and $kate.firstName != "Zoey" and $kate.firstName != "Zoë" and $kate.firstName != "Zoé">>Zohhhh-ey<<else>>Izzz-eh<</if>>!"
There's an intimidating rumble of masculine applause while the [[girls get squirted down with baby oil|GOF-10340 Let's hear it for Shorty]]. The glowing red LED on Beardy's camera tells you he's recording the whole thing.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Here to give the final instructions, long time friend o'the club, two time WMC world middleweight champ, give it up for //Sean Shorty Skinner!"//
The <span class="imageLink"><<link "shaven-headed farang">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/shortySkinner2.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> whips off his t-shirt, parodying the girls. The word SHORTY is tattooed on his belly in gothic lettering.
"Alright you two," he says, taking the mic from Connor. His accent's <<if $kate.agency == "mi6">>scouse.<<else>>Liverpudlian, like the Beatles.<</if>> "We wanna see a very, very [[dirty fight|GOF-10350 Dirty fight]]..."
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
What follows is three short rounds of slippery, nearly naked girl-on-girl mayhem.
A round ends when one girl pins another on her back for a three count. But pinning down a [[squirming, oiled woman|GOF-10360 Wardrobe malfunctions]] is hard when your hands are slippery and you're fighting in baby oil.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
The men onstage hover round the ring, shouting encouragement and squirting <span class="imageLink"><<link "<<Zoe>>">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/zoe.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> and <span class="imageLink"><<link "<<Amanda>>">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/amanda.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> with baby oil as they writhe and fight.
Their nano-bikinis constantly slip or get yanked aside, flashing hard nipples and shaved pussies at the audience.
<<Zoe>> finally pins <<Amanda>>, winning the first round. To you, it doesn't look like the customers really care who wins or loses; they just want to watch girls [[fight and get stripped|GOF-10370 Round 2]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Round 2 is fought topless; <span class="imageLink"><<link "<<Amanda>>">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/amanda.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> pins <span class="imageLink"><<link "<<Zoe>>">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/zoe.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> after a long, slippery struggle.
Both girls look exhausted when they peel off their bikini bottoms and get back in the fight for a final round. Two slick, naked women grapple and fight; Zoe eventually pins Amanda down a second time.
Then the fight's over, and the [[real entertainment starts|GOF-10380 Kiss]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
The stabby, funky horns of Joe Cocker's //Woman To Woman// kick in as <span class="imageLink"><<link "<<Zoe>>">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/zoe.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> and <span class="imageLink"><<link "<<Amanda>>">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/amanda.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> kneel up in the pool and French kiss.
This gets a bigger cheer than anything that happened in the fight, which doesn't surprise you, because if you've learned just one thing from working in the Hard Cock Cafe it's that <<link "men //love// girl/girl shows" "GOF-10390 Performance lesbianism">><</link>>.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
It unfolds just like you know it will: ten minutes of performance lesbianism.
It starts with kissing, goes through some unsimulated fingering and sixty-nining, and ends up with the girls humping a double-ended dildo in time with a gay anthem (tonight it's //Girls/Girls/Boys// by Panic! at the Disco).
You've seen it so many times, you could probably do it yourself without practice. But it never seems to get old for the [[men in the audience|GOF-10400 Cleanup]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<span class="imageLink"><<link "<<Zoe>>">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/zoe.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> and <span class="imageLink"><<link "<<Amanda>>">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/amanda.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> share a grin and a hug after the show.
Those little sisterly hugs at the end are also part of the ritual – the only part that isn't choreographed, in your opinion. Two women reconnecting as friends, after they've just been made to fuck each other on stage.
"Alright, guys, next show in ten minutes," Connor says into the mic. "Can we get Roxy and $kate.stripperName up here for the clean up, that's Roxy and $kate.stripperName to the stage please."
You shoot Roxy a look – //what's this?// "C'mon," she shouts in your ear. "We just have to [[clean up the stage|GOF-11010 Dancefloor gauntlet]]."
<</page>><<silently>>
<<emote-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
The guys who were watching the show are thronging back to the bar to get more drinks. You and Roxy leave <span class="imageLink"><<link "Ploy">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/ploy.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> and <span class="imageLink"><<link "Káyk">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/kayk.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> to deal with them all, and cross the dancefloor to get backstage.
A Foo Fighters song is booming; the floor is wet with spilled booze. You smile at the men as you slip past them in the dark.
Clip clopping alongside you at a fast pace, <span class="imageLink"><<link "Roxy">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/roxy.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> jolts and stumbles into you when a sharp slap on the ass [[breaks her stride|GOF-11020 Matching slaps]].
<</page>><<silently>>
<<emote-eyes-big>>
<<emote-mouth-calm>>
<</silently>>\
<<header>>\
<<page>>\
She grabs your arm for balance. Instinctively she twists and looks behind her for the perpetrator.
It's Ponytail – one of the regulars, a tanned old sexpat in his fifties, the first guy ever to feel you up at the bar.
He grins lecherously. Roxy reacts like she's supposed to – smiles and laughs it off as a joke.
She lets go of your wrist and you keep moving. A drunk Asian man paws your tit as you walk past him, then you've made it to Cross Eye the Bouncer and the No Entry Door.
He holds it open for you and Roxy to [[scuttle through|GOF-11030 Backstage corridor]].
<</page>><<silently>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
<span class="imageLink"><<link "Connor">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/connor3.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> and <span class="imageLink"><<link "Tid">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/tid.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> are in the backstage corridor, manhandling the paddling pool out towards the fire exit.
"This way." Roxy leads you past the manager's office, to a closet in the hallway.
Some cleaning supplies are inside – as is the hot water boiler, and the fusebox. //Interesting, I know how to cut the power now.//
"Get mop," says Roxy.
//[[Grab a mop and bucket, and follow Roxy.|GOF-11040 Mop and bucket]]//
<</page>><<silently>>
<<set $header.line1 to "''ON STAGE''",
$header.line2 to "HARD COCK CAFE / MAY 2018">>
<<wear-blueLatexSurgicalGloves>>
<</silently>>\
<<header>>\
<<page>>\
A side door leads straight out onto the stage.
<<if hasVisited("DINBOSS-16760 Rock chick")>>\
It's been years since you last stepped on a stage. Back then you were fully dressed and carrying a bass guitar, but the tension and excitement in your stomach feels just the same as you step out onto the [[glowing, hot pink stage|GOF-11050 Mopping up]].
<<else>>\
You're just up here to clean it. And guys have been ogling you all night. But you still feel a rush of tension in your stomach as you step out onto the [[glowing, hot pink stage|GOF-11050 Mopping up]].
<</if>>\
<</page>><<silently>>
<<set $avatar.background.pushUnique("accessories/22_mopAndBucket2-both")>>
<</silently>>\
<<header>>\
<<page>>\
<<Zoe>> and <<Amanda>> splashed oil everywhere in their fight. Now the crowd gets to watch you and Roxy put on a very different girl/girl show – two topless women, mopping the stage in <<knickers>> and high heels.
<<if hasVisited("DINBOSS-16760 Rock chick")>>\
The view from up here is familiar from your time playing in bands: a few faces in the front watching you carefully, a larger darker mass of people on the dancefloor behind them, their faces occasionally lit up by a [[roving club light|GOF-11060 Clean girl/girl show]].
<<else>>\
The room looks different from up here; it's strangely exhilarating to be up on stage, elevated above everybody else. You pick out a few men in the front watching you carefully, a larger darker mass of people on the dancefloor behind them, their faces occasionally lit up by a [[roving club light|GOF-11060 Clean girl/girl show]].
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
They watch you mop up patches of baby oil and wring it out in the bucket. Occasionally someone wolf whistles, or shouts something you can't hear.
Someone at the front starts a chant of //[[strip, strip, strip!|GOF-11070 Mopping up]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
//"Strip! Strip! Strip!"// A couple of his friends pick up the chant, shouting over the music.
They're just trying to get a reaction. Instinctively, you and Roxy just ignore it until it fizzles out. You just focus on mopping the floor...and looking good.
That last part is impossible not to think about. You're so incredibly exposed up here, even more so than when you're behind the bar. The club's busier than you've ever known it, and it feels like dozens and dozens of men are <<link "just //watching// you" "GOF-11080 Kate's first stage show">><</link>>.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
//Mop, mop, mop.// With your stomach held taut and your back arched to showcase your breasts; Roxy's doing it, too.
From time to time, someone in the audience shouts your name, or catches your glance. Including one hot <<if $kate.agency == "csis">>Irish<<else>>French Canadian<</if>> guy, tall and broad-shouldered, who bought you two shots earlier.
One of the <span class="imageLink"><<link "Thai bargirls">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/jib.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> is hanging off him, draped over him in a slinky red stripper dress, shouting in his ear and fondling his muscles. His hand is cupping her ass, but his eyes are fixed on you [[every time you look|GOF-11085 Finished]].
<</page>><<silently>>
<<set $header.line1 to "''BACKSTAGE CORRIDORS''",
$header.line2 to "HARD COCK CAFE / MAY 2018">>
<</silently>>\
<<header>>\
<<page>>\
Two songs later, your mopping up operation – and your first time on stage at the Hard Cock Cafe – is all over.
You and Roxy disappear backstage again, and add to the city's water pollution problem by flushing the baby oil down the staff <<if $kate.agency == "mi6">>loo<<else>>toilet<</if>>.
//[[Return to the bar.|GOF-11087 Return through the gauntlet]]//
<</page>><<silently>>
<<emote-mouth-smile>>
<<set $header.line1 to "''DANCEFLOOR''",
$header.line2 to "HARD COCK CAFE / MAY 2018">>
<<set $avatar.background.delete("accessories/22_mopAndBucket2-both")>>
<<remove-blueLatexSurgicalGloves>>
<</silently>>\
<<header>>\
<<page>>\
You head back through the crowd. Cross Eye the Bouncer's circle of protection extends about fifteen feet from the No Entry Door: after that, you and Roxy are on your own.
Someone cups your ass as you pass him in the dark; someone else casually smacks Roxy.
A drunken <<if $kate.agency == "asis">>Kiwi<<else>>Aussie<</if>> teenager shouts something in your ear about your tits, grabbing one. You [[smile at him and keep walking|GOF-11090 Shark attack]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
The glowing blue bar counter draws you like a beacon. Once you get behind it then you can...
From behind you, fingers slip into the waistband of your thong, hands on both your hips.
//[[Smack them away!|GOF-11100 Kate gets sharked!][$kateSays to "smack"]]
[[Squirm away!|GOF-11100 Kate gets sharked!][$kateSays to "squirm"]]//
<</page>><<silently>>
<<emote-brows-raised>>
<<emote-eyes-big>>
<<emote-mouth-open>>
<<removeKnickers>>
<<= '<<set $avatar.underwear.pushUnique("/clothing/underwear/' + $kate.lastWornKnickers + '/30_knickers-' + $kate.lastWornKnickers + '-pulledDown")>>'>>
<<= '<<set $avatar.underwear.pushUnique("/clothing/underwear/' + $kate.lastWornKnickers + '/30_knickers-' + $kate.lastWornKnickers + '-pulledDown-rear")>>'>>
<</silently>>\
<<header>>\
<<page>>\
You squeal and <<if $kateSays == "smack">>swat at the hands<<else>>try to twist away<</if>>, but it's too late.
An approving cheer goes up as your <<knickers>> are yanked down, flashing your pussy and your butt to everyone.
<span class="greenHighlighter">Bar patrons ''loved'' that.</span> <span class="greenHighlighter">Roxy ''liked'' that.</span>
//[[Pull them up!|GOF-11110 Kate restores her modesty]]//
<</page>><<silently>>
<<= '<<set $avatar.underwear.delete("/clothing/underwear/' + $kate.lastWornKnickers + '/30_knickers-' + $kate.lastWornKnickers + '-pulledDown")>>'>>
<<= '<<set $avatar.underwear.delete("/clothing/underwear/' + $kate.lastWornKnickers + '/30_knickers-' + $kate.lastWornKnickers + '-pulledDown-rear")>>'>>
<<= '<<wear-knickers-' + $kate.lastWornKnickers + '>>'>>
<<emote-brows-worried>>
<<emote-mouth-wideSmile>>
<</silently>>\
<<header>>\
<<page>>\
//Oh my god!// You manage to pull them back up into place and keep going.
Your heart's racing after being just //stripped// like that. You look instinctively to Roxy for reassurance, but she's smiling along with all the guys. So much for sorority.
//[[Get back behind the bar.|GOF-12000 Connor picks Kate]]//
<</page>><<silently>>
<<emote-calm>>
<<emote-mouth-smile>>
<<set $header.line1 to "''MAIN BAR''",
$header.line2 to "HARD COCK CAFE / MAY 2018">>
<</silently>>\
<<header>>\
<<page>>\
You make it behind the bar without further incident, and get back to serving drinks. Hands grab your tits every time you step up on the rail and take an order.
The next few hours go by in a long blur of taking orders, serving drinks, taking cash, and getting touched. It feels like the only time you pause is when someone [[buys you a shot|GOF-12050 Busy bargirls]].
<</page>><<silently>>
<<emote-mouth-smile>>
<<emote-nose-wrinkle>>
<</silently>>\
<<header>>\
<<page>>\
The men crowding the bar are drunk and horny, easy pickings for the <div class="tooltip">bargirls<span class="tooltiptext">club prostitutes</span></div>.
Every time <span class="imageLink"><<link "Ping">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/ping.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> or <span class="imageLink"><<link "<<Zoe>>">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/zoe.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> or <span class="imageLink"><<link "Ilsa">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/ilsa.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> or <span class="imageLink"><<link "<<Amanda>>">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/npcAvatars/amanda.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> swoop in looking fresh and glamorous, there's a whole pack of men ready and willing to hire a bargirl.
In a way, this is probably better than the seducing you've seen them do when the club's quieter. No rejections. And they must be earning more.
It's just weird. Watching men wait to hire women, like they're...taxis or something.
//[[How the hell is this normal.|GOF-12100 Winding down]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
It peaks a little after midnight. Gradually – through natural attrition, and by being spirited off one (or occasionally two) at a time by the busy <div class="tooltip">bargirls<span class="tooltiptext">club prostitutes</span></div> – the crowd thins out at the bar and service starts to wind down.
As usual, your feet are killing you and your pussy is [[desperate for some attention|GOF-12150 Connor arrives]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Near the end of the shift you're bending over the bar, letting a drunk American flick your nipples while he tells you that you look like his ex, but hotter.
You don't even notice Connor's behind the bar with you until he [[smacks your ass|GOF-12200 B&B]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You serve the American his Brandy & Benedictine, and knock down the shot of <<if def $katesShotOfChoice>>$katesShotOfChoice<<else>>tequila<</if>> he buys you.
Coming around behind you, carrying a money bag, Connor pats your ass possessively. "C'mon you," he shouts. "[[Office|GOF-12250 Walk to office]]."
<</page>><<silently>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
You say goodbye to the American, and follow Connor out from behind the bar.
As always, walking with him protects you from the wandering hands of the bar patrons.
Cross Eye the bouncer holds open the No Entry door for you, and you follow Connor into the backstage corridor. <<if hasVisited("GOF-2200 Connor manages Kate")>>"Yer doing much better with the punters, now,"<<else>>"Seems like yer settling in,"<</if>> he says. "How you gettin' on?"
[[Yeah, I'm getting used to it.|GOF-12300 Getting used to it]]
[[It's not what I expected.|GOF-12400 Not what I expected]]
[[Overworked and underpaid.|GOF-12350 Overworked and underpaid]]
<</page>><<silently>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
"Yeah," you reply, "I'm getting used to it."
"Good girl," he says, punching the code into the office door and gesturing you through. "[[After you|GOF-12500 After you]]."
<</page>><<silently>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
"Overworked and underpaid," you tell him.
"Heh," he chuckles, punching the code into the office door and gesturing you through. "[[After you|GOF-12500 After you]]."
<</page>><<silently>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
"It's not what I expected," you admit.
"Oh?"
[[It's really hard work.|GOF-12410 Hard work]]
<span class="greyedOut">//TK add alt dialogue I feel like I'm constantly on display.
All the touching is driving me crazy.//</span>
<</page>><<silently>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
"It's //really// hard work," you say. "I thought this was gonna be a quick way to make some cash."
"That's <div class="tooltip">bargirlin'<span class="tooltiptext">working as a club prostitute</span></div>," he says, punching the code into the office door. "You ready to think about it yet? You'll make <div class="tooltip">ten K<span class="tooltiptext"><<if $kate.agency == "cia">>in Thai Baht: $300<<elseif $kate.agency == "mi6">>in Thai Baht: £200<<elseif $kate.agency == "asis">>in Thai Baht: $400<<elseif $kate.agency == "csis">>in Thai Baht: $400<<elseif $kate.agency == "nzsis">>in Thai Baht: $400<<else>>ERROR IN KATE.AGENCY VAR<</if>></span></div> a night, easy. Wanna try it tomorrow?"
[[No thanks.|GOF-12420 No thanks]]
[[I'm not gonna be a bargirl.|GOF-12430 Not gonna be a bargirl]]
<</page>><<silently>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
"No thanks."
"We'll see," he says, pushing open the office door. "Knickers off, get on the couch."
[[Isn't it ever Roxy's turn?|GOF-12505 Isn't it Roxy's turn]]
<<link "//Take off your <<knickers>> and get on the couch.//" "GOF-12510 Knickers off">><</link>>
<</page>><<silently>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
"I'm not gonna be a bargirl."
"We'll see," he says, pushing open the office door. "Knickers off, get on the couch."
[[Isn't it ever Roxy's turn?|GOF-12505 Isn't it Roxy's turn]]
<<link "//Take off your <<knickers>> and get on the couch.//" "GOF-12510 Knickers off">><</link>>
<</page>><<silently>>
<<emote-calm>>
<<set $header.line1 to "''MANAGER\'S OFFICE''",
$header.line2 to "HARD COCK CAFE / MAY 2018">>
<</silently>>\
<<header>>\
<<page>>\
<<image "/locationPhotos/thailand/hardCockCafe/managersOfficePlaceholder.jpg" 0 1000 563 0>>\
Your heels click on the tiles as you enter the office.
"Knickers off," Connor says, "get on the couch."
[[Isn't it ever Roxy's turn?|GOF-12505 Isn't it Roxy's turn]]
<<link "//Take off your <<knickers>> and get on the couch.//" "GOF-12510 Knickers off">><</link>>
<</page>><<silently>>
<<emote-brows-raised>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
"Isn't it ever Roxy's turn?"
"Shut up, you love it," he replies dismissively. He snaps his fingers and points to your <<= $knickers.description.random()>>. "Off."
<<link "//Take off your <<knickers>> and get on the couch.//" "GOF-12510 Knickers off">><</link>>
<</page>><<silently>>
<<emote-calm>>
<<removeKnickers>>
<</silently>>\
<<header>>\
<<page>>\
<<if not hasVisited("GOF-12500 After you")>>\
<<image "/locationPhotos/thailand/hardCockCafe/managersOfficePlaceholder.jpg" 0 1000 563 0>>\
<</if>>\
You peel down your thong. Your heels //clip, clop// on the tiles as you step out of your underwear.
Connor drops the fat money bag off on the desk. You walk over to the couch, naked, and attempt to arrange yourself on it in a way that <<if hasVisited("GOF-4275 Connor/Kate reluctant makeout")>>[[maintains a smidgeon of dignity|GOF-12520 Jack and Rose]]<<else>>looks both [[hot and casual|GOF-12520 Jack and Rose]]<</if>>.
<</page>><<silently>>
<<emote-calm>>
<<first>>
<<addNotification "Arousal +1" "You're hot, wet and ready.">>
<</first>>
<<set _katesFantasy to $kate.kinks.random()>>
<</silently>>\
<<header>>\
<<page>>\
Connor grabs a notebook out from a desk drawer, jots something down in it.
You watch from the side, draped artfully on the couch. Something about this reminds you of the scene where Jack drew Rose in //Titanic.//
Sadly, Connor's no Di Caprio, but there's something sexy about <<if _katesFantasy == "exhibitionist">>being on display while he works. What if somebody [[comes in|GOF-12530 Connor come closer]]?<<elseif _katesFantasy == "submissive">>being made to wait naked while he works. Like you're not even his [[top priority|GOF-12530 Connor come closer]].<<elseif _katesFantasy == "masochist">>the fact you have to [[fuck him anyway|GOF-12530 Connor come closer]].<<else>>//[ERROR IN KATESFANTASY TEMP VAR! [[Continue anyway|GOF-12530 Connor come closer]]]//<</if>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
After a few moments, he's finished with the notebook. He tosses aside the pen, and comes to fuck you on the couch.
"Yer a fuckin' hot piece of ass," he murmurs, his bruise blue eyes drinking in your naked reclining body. You both know he's going to be inside you in about thirty seconds and your pussy practically //tingles// in [[anticipation|GOF-12540 Legs akimbo]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
He climbs on top of you – the first time you've had sex with him in something like the missionary position. His weight presses down on you and the spicewood smell of his cologne fills your nostrils.
You instinctively part your legs so he can move between them. There's no foreplay but you just don't need it, working here is foreplay.
The tip of his stiff naked cock presses between your lips, nudges inside you. And //keeps going// with a deep, easy thrust that [[makes you gasp|GOF-12550 Kate Connor couch fuck]].
<</page>><<silently>>
<<emote-calm>>
<<emote-mouth-oh>>
<<emote-eyes-closed>>
<</silently>>\
<<header>>\
<<page>>\
His fat cock glides up into you, back and forth, a comfortable easy rhythm.
"You dirty bitch," he murmurs in your ear, "yer soakin'." Then his mouth is on your breasts, licking and sucking on your stiff, sensitive nipples in turn.
After hours and hours of being teased and touched and ogled and objectified; hours of watching other girls strip and seduce and suck and fuck dildos up on a stage in front of everyone; your body's [[so ready|GOF-12560 Kate orgasm]] for this.
<</page>><<silently>>
<<emote-calm>>
<<emote-mouth-open>>
<<emote-brows-worried>>
<<emote-eyes-closed>>
<<emote-cheeks-blush>>
<<emote-chest-flush>>
<</silently>>\
<<header>>\
<<page>>\
Connor lifts your wrists over your head, pins them there with one big meaty Scottish hand.
His cock surges rhythmically inside you, humping and thrusting. He cranes his head back down to your breasts, sucking and pinching your nipples while he fucks you, coaxing waves of exhilaration through your body.
It only takes a few minutes. You wrap your legs tightly around him as your orgasm [[rocks your body|GOF-12570 Connor vinegar strokes]].
<</page>><<silently>>
<<emote-calm>>
<<emote-mouth-sexy>>
<<emote-brows-worried>>
<<emote-cheeks-blush>>
<<emote-chest-flush>>
<<set $avatar.clothing.delete("/makeup/eyeshadow/10_eyeshadow-" + $kate.lastWornEyeshadow + "-" + $kate.eyeShape + "-closed")>>
<</silently>>\
<<header>>\
<<page>>\
Connor thrusts inside you hard and fast, pinning your wrists tighter with one hand, playing roughly with your tits with the other.
"Ohfuck...ohfuck..." he murmurs as he gets close. Then – suddenly – he pulls out. His cock erupts in his hand, squirting a big load of cum all over your belly. //"Fffuck..."// he [[groans|GOF-12580 Post orgasmic chill]].
<</page>><<silently>>
<<emote-calm>>
<<emote-mouth-sexy>>
<<emote-brows-raised>>
<<emote-cheeks-blush>>
<<emote-chest-flush>>
<<set $avatar.foreground.pushUnique(("cumshots/100_cumshot-belly1"))>>
<</silently>>\
<<header>>\
<<page>>\
He lolls back on the couch, dick softening, a satisfied grin on his flushed face.
"Good girl." He pats your knee with something like affection, then straightens up his clothes and heads over to the desk. He tosses you the baby wipes from the top drawer; you [[clean yourself up|GOF-12590 Cleanup]] while he counts out your money.
<</page>><<silently>>
<<emote-calm>>
<<set $avatar.foreground.delete(("cumshots/100_cumshot-belly1"))>>
<<emote-calm>>
<<emote-cheeks-blush-fading>>
<<emote-chest-flush-fading>>
<<= '<<wear-knickers-' + $kate.lastWornKnickers + '>>'>>
<</silently>>\
<<header>>\
<<page>>\
You wriggle back into your thong. Connor hands you your pay and share of the tips for tonight, <div class="tooltip">1200 Baht<span class="tooltiptext"><<if $kate.agency == "cia">>$36<<elseif $kate.agency == "mi6">>£24<<elseif $kate.agency == "asis">>$48<<elseif $kate.agency == "csis">>$48<<elseif $kate.agency == "nzsis">>$48<<else>>ERROR IN KATE.AGENCY VAR<</if>></span></div>.
"Here." He holds up another <div class="tooltip">750<span class="tooltiptext"><<if $kate.agency == "cia">>$22.50<<elseif $kate.agency == "mi6">>£15<<elseif $kate.agency == "asis">>$30<<elseif $kate.agency == "csis">>$30<<elseif $kate.agency == "nzsis">>$30<<else>>ERROR IN KATE.AGENCY VAR<</if>></span></div> in red and blue banknotes. "Yer bonus."
<span class="greyedOut">//[Take it]//</span> [[Thanks.|GOF-12600 Thanks for making me a whore]]
<span class="greyedOut">//[Take it]//</span> [[Asshole.|GOF-12610 You're an asshole for making me a whore]]
<span class="greyedOut">//[Refuse it]//</span> [[No thanks.|GOF-12620 No thanks]]
<</page>><<silently>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
"Thanks," you say, swiping the cash from his hand.
<span class="greenHighlighter">Connor ''liked'' that.</span>
"No problem. Alright, go get dressed, yer [[done for the night|GOF-12999 Title card]]..."
<</page>><<silently>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
"Asshole," you snap, swiping the cash from his hand. //$kate.cover.firstName $kate.cover.surname probably couldn't afford to turn it down.//
<span class="greenHighlighter">Connor ''liked'' that.</span>
"Feisty," he chuckles. "Alright, get dressed and fuck off, yer [[done for the night|GOF-12999 Title card]]..."
<</page>><<silently>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
"No thanks."
"You sure?" He waves the money in front of you. "It's money, dinnay pretend you don't need it."
<span class="greyedOut">//[Take it]//</span> [[Okay. I do need it.|GOF-12630 Okay I need the money]]
<span class="greyedOut">//[Refuse it]//</span> [[I'm not gonna be a bargirl.|GOF-12640 Not gonna be a bargirl]]
<</page>><<silently>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
"Okay," you say, taking the money. "I do need it."
<span class="greenHighlighter">Connor ''liked'' that.</span>
"Smart girl," he says, not unkindly. "Alright, you can get dressed, yer [[done for tonight|GOF-12999 Title card]]..."
<</page>><<silently>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
"I'm not gonna be a <div class="tooltip">bargirl<span class="tooltiptext">club prostitute</span></div>," you tell him.
<span class="redHighlighter">Connor ''disliked'' that.</span>
"Fine," he shrugs, tucking the <div class="tooltip">750<span class="tooltiptext"><<if $kate.agency == "cia">>$22.50<<elseif $kate.agency == "mi6">>£15<<elseif $kate.agency == "asis">>$30<<elseif $kate.agency == "csis">>$30<<elseif $kate.agency == "nzsis">>$30<<else>>ERROR IN KATE.AGENCY VAR<</if>></span></div> back into the money bag. "Keep giving it away for free. Go get dressed, yer [[done for the night|GOF-12999 Title card]]...""
<</page>><<silently>>
<<set $header.line1 to "''BAAN KRUNG THEP''",
$header.line2 to "BANGKOK / MAY 2018">>
<<emote-calm>>
<<set $avatar.body.delete("/113Expressions/60_cheeks-blush-75Percent")>>
<<set $avatar.body.delete("/113Expressions/60_chest-flushed-75Percent")>>
<<removeShoes>>
<<wear-shorts-blueDenimDaisyDukes>>
<<wear-top-whiteFrillySpaghettiStrapVest>>
<<wear-shoes-tanAnkleHighStrappyFlatSandals>>
<<wear-multicolouredMalaysianCrossBodyBag>>
<</silently>>\
<a data-passage="GOF-13000 Hi Kate">
<<= '<img src='+ $imagePath.base + "locationPhotos/thailand/hostel/baanKrungThepNightTitleCard.jpg"+' >'>>
</a><<silently>>
<<set $kate.isUsingHerStripperName to false>>
<</silently>>\
<<header>>\
<<page>>\
You arrive back at the hostel at the same time as a boozy group of Eastern Europeans, staggering back from a bar crawl on the Khao San Road.
In the club, they'd have their paws all over you. Here in the street, they just act extra loud and boisterous to try to get your attention.
You dodge them and enter the lobby. "Hi $kate.cover.firstName," $kate.nameForNoodle smiles.
[[Hi Wun Sen.|GOF-13050 Hi Noodle][$kate.nameForNoodle to "Wun Sen"]]
[[Hi Noodle.|GOF-13050 Hi Noodle][$kate.nameForNoodle to "Noodle"]]
<</page>><<silently>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
"Hi $kate.nameForNoodle." Leaving him to deal with the drunk Slavs, you head [[up to your room|GOF-13100 Report]].
<</page>><<silently>>
<<emote-calm>>
<<remove-multicolouredMalaysianCrossBodyBag>>
<<remove-shoes-tanAnkleHighStrappyFlatSandals>>
<</silently>>\
<<header>>\
<<page>>\
<<image "/locationPhotos/thailand/bangkok/katesRoom.jpg" 150 1000 700 0>>\
You lock the door and tap out a [[message to Ian|GOF-13100 Message to Ian]] in Signal.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<div style="transform: scale(1,1);-webkit-transform-origin-x: 0;">\
<div class="marvel-device iphone-x">\
<div class="notch">\
<div class="camera"></div>\
<div class="speaker"></div>\
</div>\
<div class="top-bar"></div>\
<div class="sleep"></div>\
<div class="bottom-bar"></div>\
<div class="volume"></div>\
<div class="overflow">\
<div class="shadow shadow--tr"></div>\
<div class="shadow shadow--tl"></div>\
<div class="shadow shadow--br"></div>\
<div class="shadow shadow--bl"></div>\
</div>\
<div class="inner-shadow"></div>\
<div class="screenW">\
<div class="chat">\
<div class="chatHeaderSignal"><<= "<img src='" + $imagePath.ui + "phone/header.png' style='width: 100%;'>" >><div class="h3">20:20</div><div class="h2"><b>Uncle Ian</b></div></div>
<div class="date">\
Text Message
Today 02:39
</div>\
<div class="pc messages">\
<div class="messageSignal last">\
<div class="tooltip">Zigzag<span class="tooltiptext">tasking complete</span></div>. I've been invited to a party next week with <<Amanda>> and another bargirl, <<Zoe>>. Contact report to follow.
</div>\
</div>\
<div class="npc messages">\
<div class="messageSignal">\
👌🏼 great. free tomorrow?
</div>\
</div>\
<div class="pc messages">\
<div class="messageSignal last">\
Yes
</div>\
</div>\
<div class="npc messages">\
<div class="messageSignal">\
new tasking. do cleaning run then <div class="tooltip">indigo<span class="tooltiptext">meet at the safehouse</span></div> 1500
</div>\
</div>\
<div class="pc messages">\
<div class="messageSignal last">\
Wilco
</div>\
</div>\
</div>\
<<= "<img src='" + $imagePath.ui + "phone/footer.png' style='width: 95%; position: absolute; bottom: 0px;'>" >>
</div>\
</div>\
</div>\
//3 <small>P.M.</small> tomorrow. 3 <small>P.M.</small>, 3 <small>P.M.</small>, 3 <small>P.M.</small>//
You fix the timing in your mind, because the message thread will automatically delete itself when you [[close the app|BBJ-100 Title card]].
<</page>><<silently>>
<</silently>>\
<a data-passage="WELBANG-2000 Arrival BKK">
<<= '<img src='+ $imagePath.base + "locationPhotos/thailand/suvarnabhumi/thailandTitleCard.jpg"+' >'>>
</a><<silently>>
<<set $header.line1 to "''SUVARNABHUMI AIRPORT (BKK)''",
$header.line2 to "THAILAND / APRIL 2018">>
<<set $avatar.background.pushUnique("agency/20_airportLoungeWindow-both")>>
<</silently>>\
<<header>>\
<<page>>\
It's the best kind of flight. Short and uneventful. You touch down at <div class="tooltip">Suvarnabhumi<span class="tooltiptext">"soo-WANNA-poom"</span></div> Airport, and take a long, long, travelator-assisted walk, following signs to ''ตรวจคนเข้าเมือง Immigration.''
<<image "/locationPhotos/thailand/suvarnabhumi/concourse.jpeg" 150 1000 600 0>>\
This is one of the busiest airports in <<if $kate.agency == "cia" or $kate.agency == "csis">>Southeast<<else>>South East<</if>> Asia. At Immigration, you join the end of a <<if $kate.agency == "cia" or $kate.agency == "csis">>line<<else>>queue<</if>> that seems to wind endlessly around snaking rope lines.
You've read that sixty million people pass through here every year. It honestly looks like there could be that many people ahead of you <<if $kate.agency == "cia" or $kate.agency == "csis">>[[in line|WELBANG-3000 Fake passport]]<<else>>[[in the queue|WELBANG-3000 Fake passport]]<</if>>.
<</page>><<silently>>
<<set $avatar.background.delete("agency/20_airportLoungeWindow-both")>>
<</silently>>\
<<header>>\
<<page>>\
In one way, the long wait is welcome. You've been mentally preparing for this moment, but now it's here, stress gnaws at your stomach and gets worse each time the <<if $kate.agency == "cia" or $kate.agency == "csis">>line<<else>>queue<</if>> shuffles forward.
This is the first time you've entered a foreign country using a fake passport. It's in a fake name, with pages of [[forged entry stamps|WELBANG-4000 Forged entry stamps]] to support the <div class="tooltip">legend<span class="tooltiptext">a spy's claimed background story, usually supported by documents and memorised details</span></div> that you're a seasoned backpacker, returning to Thailand.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Everyone assured you the forgery would be undetectable. Every detail, right down to the kind of ink used for each fake entry stamp, would have been taken care of by the eggheads in the Technical Section.
Now you're actually in the <<if $kate.agency == "cia" or $kate.agency == "csis">>line<<else>>queue<</if>>, you wish you'd asked more questions about this. //Spies get caught at borders.//
<<if $kate.agency == "cia" or $kate.agency == "csis">>\
//[[Wait in line.|WELBANG-5000 Kate's turn]]//
<<else>>\
//[[Wait in the queue.|WELBANG-5000 Kate's turn]]//
<</if>>\
<</page>><<silently>>
<<if $kate.agency eq "mi6">>
<<set $kate.nationality to "british">>
<<if $kate.ethnicity eq "English">>
<<set $coverSurnames to setup.englishSurnames>>
<</if>>
<<elseif $kate.agency eq "cia">>
<<if $kate.ethnicity eq "Anglo American">>
<<set $coverSurnames to setup.englishSurnames>>
<<elseif $kate.ethnicity eq "Irish American">>
<<set $coverSurnames to setup.irishAmercanSurnames>>
<<elseif $kate.ethnicity eq "Italian American">>
<<set $coverSurnames to setup.italianAmericanSurnames>>
<<elseif $kate.ethnicity eq "Polish American">>
<<set $coverSurnames to setup.polishAmercanSurnames>>
<</if>>
<<elseif $kate.agency eq "asis">>
<<if $kate.ethnicity eq "Anglo Australian">>
<<set $coverSurnames to setup.ausNZSurname>>
<</if>>
<<elseif $kate.agency eq "csis">>
<<if $kate.ethnicity eq "Anglo Canadian">>
<<set $coverSurnames to setup.canadianSurname>>
<<elseif $kate.ethnicity eq "French Canadian">>
<<set $coverSurnames to setup.frenchCanadianSurnames>>
<</if>>
<<elseif $kate.agency eq "nzsis">>
<<if $kate.ethnicity eq "NZ European">>
<<set $coverSurnames to setup.ausNZSurname>>
<</if>>
<<else>>
<<set $coverSurnames to ["Walrusson"]>>
<</if>>
<<set $coverSurnames.delete($kate.surname)>>
<<set $kate.cover to {},
$kate.cover.firstName to $kate.firstName,
$kate.cover.surname to $coverSurnames.random()>>
<</silently>>\
<<header>>\
<<page>>\
The <<if $kate.agency == "cia" or $kate.agency == "csis">>line<<else>>queue<</if>> slithers inexorably forward. You feel sick, really sick when you get to the yellow line.
//"Nex'."//
You step in front of a gimlet-eyed immigration officer, who welcomes you to the Land of Smiles with a surly, suspicious glare.
//[[Smile.|WELBANG-6000 Cover name][$temp.playerDecision to "smile"]]
[[Poker face.|WELBANG-6000 Cover name][$temp.playerDecision to "pokerFace"]]
[[Look tired.|WELBANG-6000 Cover name][$temp.playerDecision to "tired"]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.playerDecision == "smile">>\
<<emote-mouth-smile>>\
You hand him your passport, putting on a sunny, carefree smile. Inside, your stomach's doing flip-flops.
<<elseif $temp.playerDecision == "pokerFace">>\
You hand him your passport, your facial expression carefully neutral. Inside, your stomach's doing flip-flops.
<<elseif $temp.playerDecision == "tired">>\
<<emote-brows-raised>>\
<<emote-eyes-squint>>\
You hand him your passport, affecting the tired look of a seasoned airport traveller. Inside, your stomach's doing flip-flops.
<<else>>\
(ERROR IN TEMP.PLAYERDECISION VAR)
<</if>>\
He flips to your identity page, and <<if $kate.cover.surname != $kate.surname>>[[studies it carefully|WELBANG-7000 Undercover]]<<else>>studies it carefully<</if>>.
''PASSPORT/PASSEPORTE/PASAPORTE''
<small><span class="greyedOut">//Surname / Nom / Apellidos//</span></small>
<span class="blackTextbox"><<textbox "$kate.cover.surname" $kate.cover.surname autofocus>></span> <<link "🔀" `passage()`>><<set $kate.cover.surname to $coverSurnames.random()>><</link>>
<small><span class="greyedOut">//Given Names / Prenoms / Nombres//</span></small>
<span class="blackTextbox"><<textbox "$kate.cover.firstName" $kate.cover.firstName>><<link "🔀" `passage()`>>
<<if $kate.ethnicity == "English">>
<<set $kate.cover.firstName to setup.englishFemaleFirstnames1990s.random()>>
<<elseif $kate.agency == "cia">>
<<set $kate.cover.firstName to setup.usFirstname.random()>>
<<elseif $kate.agency == "asis" or $kate.agency == "nzsis">>
<<set $kate.cover.firstName to setup.ausNZFirstname.random()>>
<<elseif $kate.agency == "csis">>
<<set $kate.cover.firstName to setup.canadianFirstname.random()>>
<<else>>
<<set $kate.cover.firstName to "ERROR IN KATE.ETHNICITY OR KATE.AGENCY VARS">>
<</if>>
<</link>></span>
<</page>><<silently>>
<<unset $coverSurnames>>
<<set $kate.isUndercover to true>>
<</silently>>\
<<header>>\
<<page>>\
He flips through the pages of fake entry stamps. According to them, you've spent the last nine months in Thailand, with occasional border hops to renew your visa.
"What is the purpose of your visi', Miss $kate.cover.surname?"
[[Travelling.|WELBANG-8000 Tourism][$temp.playerDecision to "Travelling"]]
[[Tourism.|WELBANG-8000 Tourism][$temp.playerDecision to "Tourism"]]
<</page>><<silently>>
<<emote-calm>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
"$temp.playerDecision," you tell him.
"Hrrm. How long are you plan to stay this time?"
[[Three months.|WELBANG-9000 Three months]]
<</page>><<silently>>
<<set _kateD10 to random(1,10)>>
<<set _diceDisplay to "1d10 @ "+_kateD10>> /*Show dice via formule, only used for display */
<</silently>>\
<<header>>\
<<page>>\
"Three months," you reply. Clark told you to keep your answers short and sweet.
He reaches for the rubber stamp...then frowns, his hand hovering over it. Something makes him look back up at you, right into your eyes.
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
<div id="skinnySkillCheck" class="greyHighlighter">
Make a ''Deception check.'' Difficulty: Mild (2).
<<link "Roll 2 or higher">>
<<rollDice _diceDisplay>>
<<replace '#skinnySkillCheck'>>
<<silently>>
<<if _kateD10 gte 2>>
<<set _skillCheckSucceeded to true>>
<</if>>
<</silently>>
''Deception check.'' Target: 2. You rolled: _kateD10. <<if _skillCheckSucceeded>>//Success.//<<else>>//Failure.//<</if>>
<</replace>>
<<replace '#exitNavigation'>>
<<if _skillCheckSucceeded>>
The border guard stares probingly at the spy. She gazes back, innocent as a lamb. <br /> <br />
And the moment passes. He stamps your passport, and [[waves you through|WELBANG-33000 Covert border cross]].
<<else>>
//Something's not right.// He snaps shut your passport without stamping it, and calls to [[a colleague in plain clothes|WELBANG-10000 Enhanced security]].
<</if>>\
<</replace>>
<</rollDice>>
<</link>> with <div class="tooltip">1d10+0<span class="tooltiptext">+0 //Deception// skill</span></div> to look innocent.
</div>
</td>
</tr>
</table>
<</nobr>></div>
<div id="exitNavigation">\
</div>\
<</page>><<silently>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
A short conversation in Thai – technical language, an acronym, you don't catch the meaning. The man in plain clothes fixes you with a stern look. "This way, plea, Miss $kate.cover.surname," he says.
[[Where are we going?|WELBANG-11000 Where are we going?]]
<</page>><<silently>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
"Where are we going?"
"This way," he repeats.
He escorts you to a side room, tells you to sit, and leaves you in there alone. It's a plain room, like an interview room from a police station: a desk, some chairs, no other furniture.
A CCTV camera is set up in one corner, a red LED gazing down at you like an unblinking eye.
//[[This isn't good.|WELBANG-12000 This isn't good]]//
<</page>><<silently>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
//Fuck, fuck, fuck.// What went wrong?
This isn't actually the first time you've been in an room like this – as part of your <<= $kate.agency.toUpperCase()>> training, during a practice mission in Norway, you were arrested by local police and interrogated by officers from <div class="tooltip">E-tjenesten<span class="tooltiptext">the Norwegian intelligence service</span></div>.
That was scary, even though you figured out pretty quickly that it was all part of the exercise.
This time, it's the real deal. And you haven't even made it past customs. The mission is off to the [[worst possible start|WELBANG-13000 Female officers]].
<</page>><<silently>>
<<emote-calm>>
<<remove-multicolouredMalaysianCrossBodyBag>>
<</silently>>\
<<header>>\
<<page>>\
After a tense wait the door opens, and two Thai women in business suits enter.
In heavily accented English, one asks you questions about your history of drug use, while the other empties out the contents of your <<handbag>>, item by item.
[[I'm not carrying drugs.|WELBANG-14000 I'm not holding]]
<</page>><<silently>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
"I'm not carrying drugs," you protest. Her response is to swab test your <<handbag>>.
You sit there in awkward silence, until her machine starts beeping accusingly. "Ha. When you last come in contac' heroin?" she demands.
[[Never!|WELBANG-15000 No heroin]]
<</page>><<silently>>
<<emote-brows-raised>>
<</silently>>\
<<header>>\
<<page>>\
"What? I've never even //seen// heroin!" That machine can't be right – have you stumbled into some kind of corrupt airport security sting?
"Maybe," she says, looking at you carefully. "We do strip search."
[[No way.|WELBANG-16000 No way]]
<</page>><<silently>>
<<emote-calm>>
<<emote-brows-attentive>>
<<emote-mouth-upset>>
<</silently>>\
<<header>>\
<<page>>\
"No way," you say flatly.
"You can appeal to airpor' manager," she says. "But then you wait several hour. And probly you still get strip search."
"You can' get rid of it," her partner pipes up. "From now on, special toilet. Everything examine," she explains. "Whatever happen, we find it now."
[[There's nothing to find!|WELBANG-17000 I'm innocent!]]
<</page>><<silently>>
<<emote-calm>>
<<emote-brows-raised>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
"There's nothing to find!" you protest. Your voice comes out shriller and thinner than you'd like.
The woman just taps her drug scanner in reply. You stare at each other for a long moment.
[[Fine, let's get this over with.|WELBANG-18000 Kate consents to a strip search]]
<</page>><<silently>>
<<emote-calm>>
<<emote-brows-attentive>>
<<emote-mouth-upset>>
<</silently>>\
<<header>>\
<<page>>\
"Fine," you mutter. "Let's get this over with."
"Stan' up, plea, Miss $kate.cover.surname," she says. "All clothes, take them off."
[[This is bullshit.|WELBANG-19000 This is bullshit]]
//[[Stand up.|WELBANG-20000 Kate stands]]//
<</page>><<silently>>
<<emote-calm>>
<<emote-brows-frown>>
<<emote-mouth-upset>>
<</silently>>\
<<header>>\
<<page>>\
"This is bullshit," you protest sullenly.
The two women just stare back impassively.
<<if hasVisited("WELBANG-20000 Kate stands")>>\
<<if $kate.isWearing.includes("top")>>\
//[[Take off your top.|WELBANG-21000 Kate strips naked][$temp.playerDecision to "top"]]//
<<elseif $kate.isWearing.includes("bra")>>\
//[[Take off your bra.|WELBANG-21000 Kate strips naked][$temp.playerDecision to "bra"]]//
<</if>>\
<<if $kate.isWearing.includes("shorts")>>\
//[[Take off your shorts.|WELBANG-21000 Kate strips naked][$temp.playerDecision to "shorts"]]//
<<elseif $kate.isWearing.includes("knickers")>>\
<<link "//Take off your <<knickers>>//" "WELBANG-21000 Kate strips naked">><<set $temp.playerDecision to "knickers">><</link>>
<</if>>\
<<if $kate.isWearing.includes("shoes")>>\
//[[Take off your sandals.|WELBANG-21000 Kate strips naked][$temp.playerDecision to "sandals"]]//
<</if>>\
<<else>>\
//[[Stand up.|WELBANG-20000 Kate stands]]//
<</if>>
<</page>><<silently>>
<<emote-calm>>
<<emote-brows-frown>>
<<emote-mouth-pout>>
<</silently>>\
<<header>>\
<<page>>\
Your chair scrapes back as you rise to your feet.
"Clothes off," repeats the woman.
<<if not hasVisited("WELBANG-19000 This is bullshit")>>\
[[This is bullshit.|WELBANG-19000 This is bullshit]]
<</if>>\
<<if $kate.isWearing.includes("top")>>\
//[[Take off your top.|WELBANG-21000 Kate strips naked][$temp.playerDecision to "top"]]//
<<elseif $kate.isWearing.includes("bra")>>\
//[[Take off your bra.|WELBANG-21000 Kate strips naked][$temp.playerDecision to "bra"]]//
<</if>>\
<<if $kate.isWearing.includes("shorts")>>\
//[[Take off your shorts.|WELBANG-21000 Kate strips naked][$temp.playerDecision to "shorts"]]//
<<elseif $kate.isWearing.includes("knickers")>>\
<<link "//Take off your <<knickers>>//" "WELBANG-21000 Kate strips naked">><<set $temp.playerDecision to "knickers">><</link>>
<</if>>\
<<if $kate.isWearing.includes("shoes")>>\
//[[Take off your sandals.|WELBANG-21000 Kate strips naked][$temp.playerDecision to "sandals"]]//
<</if>>\
<</page>><<silently>>
<<if $temp.playerDecision == "top">>
<<remove-top-rustVNeckShortCrinkleSleevedTop>>
<<elseif $temp.playerDecision == "bra">>
<<remove-bra-whiteHalfCupCentralDart>>
<<elseif $temp.playerDecision == "shorts">>
<<remove-shorts-blackDenimDaisyDukes>>
<<elseif $temp.playerDecision == "knickers">>
<<remove-knickers-whiteBrazilianCutWithLaceHem>>
<<elseif $temp.playerDecision == "sandals">>
<<remove-shoes-tanAnkleHighStrappyFlatSandals>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.playerDecision == "top">>\
You pull your top off over your head, and set it down on the desk.
<<elseif $temp.playerDecision == "bra">>\
You reach behind your back and unfasten your bra. When you lay it on the desk, the partner checks it carefully for concealed items.
<<elseif $temp.playerDecision == "shorts">>\
You unbutton your daisy dukes, and wriggle them down over your hips. You slide them off and set them down on the desk; the partner goes carefully through all the pockets.
<<elseif $temp.playerDecision == "knickers">>\
Glowering resentfully at the two women, you slide your <<knickers>> off and toss them onto the desk.
<<elseif $temp.playerDecision == "sandals">>\
In turn you lift your feet, and slide off your sandals. The floor feels dirty underfoot.
<</if>>\
<<if not $kate.isWearing.includesAny("top", "shorts", "bra", "knickers", "shoes")>>\
<<emote-brows-attentive>>\
Now you're naked in some airport security room, in front of two fully-dressed women and a CCTV camera. You feel a mix of [[pissed off and vulnerable|WELBANG-22000 Pissed off and vulnerable]].
<<else>>\
<<if not hasVisited("WELBANG-19000 This is bullshit")>>\
[[This is bullshit.|WELBANG-19000 This is bullshit]]
<</if>>\
<<if $kate.isWearing.includes("top")>>\
//[[Take off your top.|WELBANG-21000 Kate strips naked][$temp.playerDecision to "top"]]//
<<elseif $kate.isWearing.includes("bra")>>\
//[[Take off your bra.|WELBANG-21000 Kate strips naked][$temp.playerDecision to "bra"]]//
<</if>>\
<<if $kate.isWearing.includes("shorts")>>\
//[[Take off your shorts.|WELBANG-21000 Kate strips naked][$temp.playerDecision to "shorts"]]//
<<elseif $kate.isWearing.includes("knickers")>>\
<<link "//Take off your <<knickers>>//" "WELBANG-21000 Kate strips naked">><<set $temp.playerDecision to "knickers">><</link>>
<</if>>\
<<if $kate.isWearing.includes("shoes")>>\
//[[Take off your sandals.|WELBANG-21000 Kate strips naked][$temp.playerDecision to "sandals"]]//
<</if>>\
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
The partner puts on a pair of disposable gloves as she approaches you.
She starts by searching through your hair, parting and sweeping through it with her fingers, checking for anything hidden on your scalp.
When she's satisfied there's nothing there, her hands slip down to your mouth, fingertips resting on your lips and jawline. "Open," she commands.
//[[Open your mouth.|WELBANG-23000 Open wide]]//
<</page>><<silently>>
<<emote-calm>>
<<emote-mouth-open>>
<</silently>>\
<<header>>\
<<page>>\
You open wide. Her fingers slip inside, invading your mouth with tangy, probing latex. She sweeps them all around your gums, under your tongue, presses your teeth.
She sweeps all over the roof of your mouth, making you gag and [[blink back tears|WELBANG-24000 Bend over]].
<</page>><<silently>>
<<emote-calm>>
<<emote-mouth-upset>>
<<emote-brows-rogerMoore>>
<</silently>>\
<<header>>\
<<page>>\
Satisfied your mouth is clear, she guides you around the side of the desk. The touch of her gloves is wet with your spit. "Here," she commands. "Bend over."
She's positioned you so your back's directly facing the CCTV camera.
//[[Bend over the desk.|WELBANG-25000 Kate bends over]]//
<</page>><<silently>>
<<emote-calm>>
<<emote-brows-attentive>>
<<emote-mouth-pout>>
<</silently>>\
<<header>>\
<<page>>\
Reluctantly, you bend over the edge of the desk, your ass pointing up at the camera.
With her fingertips on your back, she pushes you fully down, your breasts squashing into the desk underneath you. Over the top of your body, her partner passes across a squeezy tube of lubricant.
"Feet apar'," comes the command from behind you. "Wider, wider." She taps inside your ankles with her shoe.
//[[Spread your legs.|WELBANG-26000 Spread em]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You shuffle your bare feet further apart, spreading your legs for the woman and the camera.
A brief pause while nothing happens. Then the fingertips of her left hand push gently down on your back again – not exactly holding you down, just encouraging you to stay in place.
Then what feels like two fingers, thrusting briskly up [[inside your vagina|WELBANG-27000 Vaginal search]].
<</page>><<silently>>
<<emote-calm>>
<<emote-eyes-big>>
<<emote-brows-worried>>
<<emote-mouth-upset>>
<<set _kateD10 to random(1,10)>>
<<set _diceDisplay to "1d10 @ "+_kateD10>> /*Show dice via formule, only used for display */
<</silently>>\
<<header>>\
<<page>>\
You squeak in protest as her fingers push all the way in to hit your cervix, hurting you.
Instinctively you try to straighten up, but she pushes you firmly back down, almost before you tried to move, like she was expecting it. "Stay dow'," her partner commands sternly.
Still deeply inside you, all the way up to the knuckles, you feel her fingers twist around, wiggling and searching.
You're being poked and prodded like an animal. It's absolutely humiliating. Your eyes prick suddenly with tears.
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
<div id="skinnySkillCheck" class="greyHighlighter">
Make an ''Emotional Control check.'' Difficulty: Routine (6).
<<link "Roll 6 or higher">>
<<rollDice _diceDisplay>>
<<replace '#skinnySkillCheck'>>
<<silently>>
<<if _kateD10 gte 6>>
<<set _skillCheckSucceeded to true>>
<</if>>
<</silently>>
''Emotional Control check.'' Target: 6. You rolled: _kateD10. <<if _skillCheckSucceeded>>//Success.//<<else>>//Failure.//<</if>>
<</replace>>
<<replace '#exitNavigation'>>
<<if _skillCheckSucceeded>>
You blink them back, forcing yourself to breathe, looking past the woman in front of you and drawing strength from a point on the wall behind her. //[[No way am I letting these bitches see me cry.|WELBANG-28000 Stoic anal search]]//
<<else>>
You try to hold them back but you can't. [[Big hot tears|WELBANG-29000 Sad anal search]] well up in your eyes, spattering down on the cheap desk like raindrops.
<</if>>\
<</replace>>
<</rollDice>>
<</link>> with <div class="tooltip">1d10+0<span class="tooltiptext">+0 //Neuroticism// modifier</span></div> to keep it together.
</div>
</td>
</tr>
</table>
<</nobr>></div>
<div id="exitNavigation">\
</div>\
<</page>><<silently>>
<<emote-calm>>
<<emote-brows-attentive>>
<<emote-mouth-pout>>
<</silently>>\
<<header>>\
<<page>>\
The fingers slip out. A pause in which you psyche yourself up, while behind you more lube is applied.
A firm push down on your back; then two fingertips touch your asshole. With a forceful push, they squeeze inside.
Your tight sphincter resists the intrusion, but can't prevent it; with firm insistent pressure, her two fingers sink all the way up into your ass, right up to the knuckles.
This is horrible. Her fingers twist and wiggle, probing inside your ass for a hidden object.
Then, mercifully...they slide out. Her fingers withdrawing is a physical sensation like passing a shit. You clench your stomach up tight, feeling like you could lose control of your bowels right there if you're not careful. And this morning has been [[humiliating enough|WELBANG-30000 Cleanup]].
<</page>><<silently>>
<<emote-calm>>
<<emote-brows-worried>>
<<emote-eyes-big>>
<<emote-eyes-tearful>>
<<emote-mouth-upset>>
<<emote-cheeks-blush>>
<</silently>>\
<<header>>\
<<page>>\
The fingers slip out. A pause in which you try to fight back the tears, while behind you more lube is applied.
A firm push down on your back; then two fingertips touch your asshole. With a forceful push, they squeeze inside.
Your tight sphincter resists the intrusion, but can't prevent it; with firm insistent pressure, her two fingers sink all the way up into your ass, right up to the knuckles.
This is horrible. Her fingers twist and wiggle, probing inside your ass for a hidden object.
Then, mercifully...they slide out. Her fingers withdrawing is a physical sensation like passing a shit. You clench your stomach up tight, feeling like you could lose control of your bowels right there if you're not careful. And this morning has been [[humiliating enough|WELBANG-30000 Cleanup]].
<</page>><<silently>>
<<if hasVisited("WELBANG-29000 Sad anal search")>>
<<emote-calm>>
<<emote-brows-worried>>
<<emote-eyes-tearful>>
<<emote-mouth-pout>>
<<else>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
One of the women gives you some tissues to <<if hasVisited("WELBANG-29000 Sad anal search")>>dry your eyes and <</if>>wipe the lube off yourself. "Get dress," she says, shoving [[your clothes|WELBANG-31000 Get dress]] towards you.
<</page>><<silently>>
<<if hasVisited("WELBANG-29000 Sad anal search")>>
<<emote-calm>>
<<emote-brows-worried>>
<<emote-mouth-pout>>
<<avatar-expr-removeEyelid-tearful>>
<</if>>
<<wear-knickers-whiteBrazilianCutWithLaceHem>>
<<wear-bra-whiteHalfCupCentralDart>>
<<wear-shorts-blackDenimDaisyDukes>>
<<wear-top-rustVNeckShortCrinkleSleevedTop>>
<<wear-shoes-tanAnkleHighStrappyFlatSandals>>
<</silently>>\
<<header>>\
<<page>>\
One watches you dress, while the other disappears to get your visa stamped.
"You free to go," she says, handing your fake passport back to you. "Stay out of trouble."
[[That's it?|WELBANG-32000 That's it?]]
<</page>><<silently>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
"That's it?" You search her eyes for some sign of apology, or at least sympathy, but there's none. "What about the swab test?"
She responds with an uncaring shrug. "Could be heroin. Could be spill cosmetic."
//Is she fucking serious? That means if they test any woman's bag...//
It's an outrage, but you keep your mouth shut. All you want to do is get out of here; you've already attracted //way// too much attention just getting [[into the country|WELBANG-33000 Covert border cross]].
<</page>><<silently>>
<<emote-calm>>
<<avatar-expr-removeEyelid-tearful>>
<</silently>>\
<<header>>\
<<page>>\
<<if hasVisited("WELBANG-27000 Vaginal search")>>\
<<emote-brows-worried>>\
<<wear-multicolouredMalaysianCrossBodyBag>>\
With your passport stamped, you're free to head to baggage claim. You can hardly believe it; your first covert border cross, and you ended up getting cavity searched for drugs.
It'd probably make a hilarious story back at <<if $kate.agency == "cia">>Langley<<elseif $kate.agency == "mi6">>Vauxhall Cross<<elseif $kate.agency == "asis">>HQ<<elseif $kate.agency == "csis">>NHQ<<elseif $kate.agency == "nzsis">>HQ<<else>>ERROR IN KATE.AGENCY VAR<</if>>. Which is why you're not telling a soul about it, not ever.
//[[Go pick up your backpack.|WELBANG-33500 Chekhov's phone]]//
<<else>>\
<<emote-mouth-smile>>\
And that's that, you just made your first covert border cross. Excitement and relief rush up inside you so hard you could laugh. Instead you just take your passport and move on, your expression neutral.
It's hard to explain how much your estimation of the geeks in the Technical Section just went up. When you get back to <<if $kate.agency == "cia">>DC<<elseif $kate.agency == "mi6">>London<<elseif $kate.agency == "asis">>Canberra<<elseif $kate.agency == "csis">>Ottawa<<elseif $kate.agency == "nzsis">>Wellington<<else>>ERROR IN KATE.AGENCY VAR<</if>>, you're //definitely// buying those nerds a drink.
//[[Go pick up your backpack.|WELBANG-33500 Chekhov's phone]]//
<</if>>\
<</page>><<silently>>
<<wear-ogBackpack>>
<</silently>>\
<<header>>\
<<page>>\
<<if hasVisited("WELBANG-27000 Vaginal search")>>\
You grab your pack and head out into the Arrivals area. It's bustling and decorated with statues of Hindu gods and monsters – which you'd probably be interested in if you hadn't just had rubbery fingers shoved up every orifice.
<<image "/locationPhotos/thailand/suvarnabhumi/suvarnabhumiStatue.jpeg" 150 1000 600 0>>\
You change up some money at a SuperRich booth as fast as possible. You just want to [[get out of here|WELBANG-34000 Taxi where you go]].
<<else>>\
<<emote-mouth-calm>>\
After passing through baggage claim, you head out into the Arrivals area. It's bustling with business travellers, wide-eyed tourists, and family reunions, all watched over by cool statues of Hindu gods and monsters.
<<image "/locationPhotos/thailand/suvarnabhumi/suvarnabhumiStatue.jpeg" 150 1000 600 0>>\
You change up some cash at a SuperRich money exchange booth. You don't need to pick up a SIM card: your phone's already equipped with a special SIM that looks normal, but works on more than 350 roaming networks.
Whatever else happens, you should always be able to [[get comms|WELBANG-34000 Taxi where you go]] if you need to.
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Gliding on through the crowds, you catch the attention of some private taxi kiosks: "Taxi, taxi, where you go?"
You know from your country research that these guys will rip you off. They charge twice as much as the meter taxis, one floor down.
//[[Take a private taxi to your hostel.|WELBANG-35000 Private taxi]] <span class="greyedOut">(฿฿฿฿, 40-60 mins)</span>
[[Take a meter taxi to your hostel.|WELBANG-36000 Meter taxi]] <span class="greyedOut">(฿฿, 40-60 mins)</span>
[[Take the bus to your hostel.|WELBANG-40000 Bus]] <span class="greyedOut">(฿, 40-60 mins)</span>
[[Take the Skytrain to central Bangkok, then find transport to your hostel.|WELBANG-42000 Skytrain station]] <span class="greyedOut">(฿, 25 mins + secondary journey)</span>//
<</page>><<silently>>
<<wear-bigBlackSunglasses>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
Fuck it<<if hasVisited("WELBANG-27000 Vaginal search")>>. You just want to get out of here<<else>>, it's only a few Baht<</if>>, and you're on expenses anyway. You walk up to one of the private taxi kiosks and book a ride.
<<image "/locationPhotos/thailand/suvarnabhumi/airportTaxis.jpg" 150 1000 500 0>>\
You follow a driver out into the steamy morning heat. You've arrived in Thailand during the hottest part of the year and it feels like stepping into a sauna. Sweat prickles on your brow, just from the short walk [[to the taxi|WELBANG-37000 Taxi ride]].
<</page>><<silently>>
<<wear-bigBlackSunglasses>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
You walk right on past the private kiosks, and head downstairs to hire a meter taxi.
<<image "/locationPhotos/thailand/suvarnabhumi/airportTaxis.jpg" 150 1000 500 0>>\
You've arrived in Thailand during the hottest part of the year. Heading out into the steamy morning heat feels like stepping into a sauna.
You only have to wait a couple <<if $kate.agency != "cia" and $kate.agency != "csis">>of <</if>>minutes for a taxi. That's long enough for your shoulders to get slick and sweaty under the straps of all your gear.
<<if $kate.agency == "cia" or $kate.agency == "csis">>\
//[[Climb in back.|WELBANG-37000 Taxi ride]]//
<<else>>\
//[[Climb in the back.|WELBANG-37000 Taxi ride]]//
<</if>>\
<</page>><<silently>>
<<remove-multicolouredMalaysianCrossBodyBag>>
<<remove-ogBackpack>>
<<set $header.line1 to "''MOTORWAY 7''",
$header.line2 to "THAILAND / APRIL 2018">>
<</silently>>\
<<header>>\
<<page>>\
You load your backpack into the <<if $kate.agency == "cia" or $kate.agency == "csis">>trunk<<else>>boot<</if>>, and slide into the backseat. Inside it's so air-conditioned that it feels like climbing into a fridge. A photo of King Rama dangles from the rearview mirror.
The taxi edges out of the airport and begins the <<if $kate.agency == "cia" or $kate.agency == "csis">>32km<<else>>20 miles<</if>> drive west to Bangkok. Within minutes you're grinding slowly through the [[worst traffic you've ever seen|WELBANG-37100 Traffic jam]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
It's like someone turned the <<if $kate.agency == "mi6">>motorway<<else>>freeway<</if>> into a <<if $kate.agency == "cia" or $kate.agency == "csis">>parking lot<<else>>car park<</if>>. It's marked with four lanes, but the jostling, competing drivers have formed at least six in their efforts to grind slowly forward.
There's nothing much to do except watch the roadside scenery trickle past. Slick billboards and ramshackle buildings peep out from the tropical countryside. Occasionally you crawl past rickety shop stalls, set up to sell food and flowers to the traffic.
A little kid wearing shorts without a shirt approaches cars, holding a scrawny rooster up to the windows in turn. //Jesus. Who buys a rooster in the middle of a traffic jam?// But then the <<if hasVisited("WELBANG-41000 S1 bus stop")>>bus<<else>>taxi<</if>> edges forward, and the kid falls behind, and you [[never get to find out|WELBANG-38000 Title card]].
<</page>><<silently>>
<</silently>>\
<a data-passage="WELBANG-39000 Bangkok outskirts">
<<= '<img src='+ $imagePath.base + "locationPhotos/thailand/bangkok/bangkokTitleCard.jpg"+' >'>>
</a><<silently>>
<<set $header.line1 to "''BANGKOK''",
$header.line2 to "THAILAND / APRIL 2018">>
<</silently>>\
<<header>>\
<<page>>\
<<if not hasVisited("WELBANG-43000 Skytrain ride")>>After about an hour on the road, the<<else>>The<</if>> scenery turns more concrete and urban as \
<<if hasVisited("WELBANG-37000 Taxi ride")>>\
you cruise into downtown Bangkok.
<<elseif hasVisited("WELBANG-41000 S1 bus stop")>>\
your bus rolls into downtown Bangkok.
<<elseif hasVisited("WELBANG-43000 Skytrain ride")>>\
the skytrain cruises into downtown Bangkok.
<</if>>\
The first thing you notice about the Big Mango is how built up everything is. There are endless high-rise buildings, busy expressway flyovers, and billboards for western brands, advertised in English.
Then you start catching glimpses of a less westernised city \
<<if hasVisited("WELBANG-37000 Taxi ride")>>\
[[peeping through the cracks|WELBANG-51000 Soi Samsen]]\
<<elseif hasVisited("WELBANG-41000 S1 bus stop")>>\
[[peeping through the cracks|WELBANG-51000 Soi Samsen]]\
<<elseif hasVisited("WELBANG-43000 Skytrain ride")>>\
[[peeping through the cracks|WELBANG-44000 Phaya Thai BTS]]\
<</if>>\
. Cluttered alleyways with pipes and hanging cables. Ornate old temples tucked between the skyscrapers and shopping centres. Road bridges over canals lined with ramshackle apartments, washing hanging from every window.
<</page>><<silently>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
You walk right on past the private kiosks, and head downstairs to catch a bus.
<<image "/locationPhotos/thailand/suvarnabhumi/airportBus.jpg" 100 1000 540 0>>\
You've arrived in Thailand during the hottest part of the year. Heading out into the steamy morning heat feels like stepping into a sauna. Sweat prickles your brow just during the short walk to the [[S1 bus stop|WELBANG-41000 S1 bus stop]].
<</page>><<silently>>
<<remove-ogBackpack>>
<</silently>>\
<<header>>\
<<page>>\
You climb aboard the air-conditioned bus, and find a seat. Wafts of hot air wash inside every time the doors open to admit another passenger.
You sit and wait as it fills up, and eventually it's ready to go. A conductor walks the aisle just before departure, collecting fares: the ticket costs ฿60 (<<if $kate.agency == "cia">>$2<<elseif $kate.agency == "mi6">>£1.40<<elseif $kate.agency == "asis">>$2.50<<elseif $kate.agency == "csis">>$2.50<<elseif $kate.agency == "nzsis">>$2.70<<else>>ERROR IN KATE.AGENCY VAR<</if>>).
The bus edges out of the airport and begins the <<if $kate.agency == "cia" or $kate.agency == "csis">>32km<<else>>20 miles<</if>> drive west to Bangkok. Within minutes you're grinding slowly through the [[worst traffic you've ever seen|WELBANG-37100 Traffic jam]].
<</page>><<silently>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
You walk right on past the private kiosks, heading for the airport link skytrain. Your ticket costs ฿40 (<<if $kate.agency == "cia">>$1.30<<elseif $kate.agency == "mi6">>90p<<elseif $kate.agency == "asis">>$1.70<<elseif $kate.agency == "csis">>$1.65<<elseif $kate.agency == "nzsis">>$1.80<<else>>ERROR IN KATE.AGENCY VAR<</if>>).
<<image "/locationPhotos/thailand/suvarnabhumi/skytrainPlatform2.jpg" 220 1000 620 0>>\
//[[Climb aboard.|WELBANG-43000 Skytrain ride]]//
<</page>><<silently>>
<<set $header.line1 to "''SARL SKYTRAIN''",
$header.line2 to "THAILAND / APRIL 2018">>
<<remove-ogBackpack>>
<<set $avatar.background.pushUnique("malaysia/22_greenBackpackOnGround-both")>>
<</silently>>\
<<header>>\
<<page>>\
<<image "/locationPhotos/thailand/suvarnabhumi/sarlSkytrain.jpeg" 230 1000 460 0>>\
This air-conditioned monorail runs directly into Bangkok, whooshing serenely over gridlocked traffic on Motorway 7 below.
Suvarnabhumi is <<if $kate.agency == "cia" or $kate.agency == "csis">>32km<<else>>20 miles<</if>> east of Bangkok; it's about a [[25-minute cruise|WELBANG-38000 Title card]] on the skytrain.
Tropical countryside rolls smoothly by on both sides, billboards and hotels and industrial buildings rising out from the trees.
<</page>><<silently>>
<<set $header.line1 to "''PHAYA THAI BTS STATION''",
$header.line2 to "BANGKOK / APRIL 2018">>
<</silently>>\
<<header>>\
<<page>>\
The train pulls into a station deep in the city.
<<image "/locationPhotos/thailand/bangkok/skytrainStation.jpg" 100 1000 550 0>>\
You've arrived in the hottest part of the year. [[Stepping out onto the platform|WELBANG-45000 Phaya Thai street level]] feels like walking into a sauna.
<</page>><<silently>>
<<set $header.line1 to "''PHAYA THAI ROAD''",
$header.line2 to "BANGKOK / APRIL 2018">>
<<wear-bigBlackSunglasses>>
<<set $avatar.background.delete("malaysia/22_greenBackpackOnGround-both")>>
<<wear-ogBackpack>>
<</silently>>\
<<header>>\
<<page>>\
<<image "/locationPhotos/thailand/bangkok/phayaThaiStreetLevel.jpg" 250 1000 700 0>>\
You head down to street level, and find yourself in a hot, bustling, built-up city street. So...this is Bangkok!
According to your phone, your hostel's about <<if $kate.agency == "cia" or $kate.agency == "csis">>10km<<else>>six miles<</if>> across town. You're already sweating, just from carrying your backpack down a flight of steps.
There's no way you're walking all that way in this heat, so you need to find more transport.
//[[Take a taxi.|WELBANG-46000 Phaya Thai taxi]] <span class="greyedOut">(฿, 20 mins)</span>
[[Take a tuk-tuk.|WELBANG-47000 Phaya Thai tuk-tuk]] <span class="greyedOut">(฿, 20 mins)</span>
[[Take a motorcycle taxi.|WELBANG-48000 Phaya Thai Mo-sai]] <span class="greyedOut">(฿, 10 mins)</span>//
<</page>><<silently>>
<<set $header.line1 to "''BANGKOK''",
$header.line2 to "THAILAND / APRIL 2018">>
<<remove-ogBackpack>>
<<remove-multicolouredMalaysianCrossBodyBag>>
<</silently>>\
<<header>>\
<<page>>\
Taxis are everywhere, painted in a rainbow of bright, cheery colours. You flag down one in hot pink, and slide into the backseat.
It's clean and air-conditioned, and smells of fresh new leather. A Buddhist charm dangles from the rearview mirror.
<<image "/locationPhotos/thailand/bangkok/phayaThaiTaxi.jpg" 250 1000 700 0>>\
It's about a 20-minute drive through [[sprawling and busy|WELBANG-51000 Soi Samsen]] city streets.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Riding in a tuk-tuk's on every tourist's bucket list.
<<image "/locationPhotos/thailand/bangkok/phayaThaiTukTuk.jpeg" 50 1000 680 0>>\
They're basically 3-wheeled go carts, with a metal cage attached. You climb in <<if $kate.agency != "cia" and $kate.agency != "csis">>the <</if>>back and get ready for a [[new experience.|WELBANG-48000 Phaya Thai tuk-tuk ride]]
<</page>><<silently>>
<<set $header.line1 to "''BANGKOK''",
$header.line2 to "THAILAND / APRIL 2018">>
<<remove-ogBackpack>>
<</silently>>\
<<header>>\
<<page>>\
The mighty tuk-tuk splutters into life, and then you're out in the busy Bangkok traffic, wind rushing in through the open cabin when you're moving.
<<image "/locationPhotos/thailand/bangkok/tukTukRide.jpg" 130 1000 580 0>>\
This vehicle mixes the manoeuvrability of a car with the comfort of a motorbike. You get to sit in <<if $kate.agency != "cia" and $kate.agency != "csis">>the <</if>>back, rattling around when it's moving, and sucking down clapped-out exhaust fumes when you're stuck in traffic.
It's a silly way to travel. It's also great fun whizzing through the streets in a [[thundering tuk-tuk|WELBANG-51000 Soi Samsen]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<image "/locationPhotos/thailand/bangkok/mosai.jpg" 134 1000 580 0>>\
You head up a side street where a row of motorcycle taxis are lined up. Mainly used by locals (all prices are in Thai), the "mo sai" is hands down the most convenient and thrilling way to get around the city.
Tourists are welcome, [[if they're daring|WELBANG-49000 Mo-sai rider]].
<</page>><<silently>>
<<set $header.line1 to "''BANGKOK''",
$header.line2 to "THAILAND / APRIL 2018">>
<</silently>>\
<<header>>\
<<page>>\
Climbing on the back of a motorbike, your knees round some guy's hips, brings back memories of your "bad boy" phase in <<if $kate.agency == "cia" or $kate.agency == "csis">>senior high<<elseif $kate.agency == "mi6">>sixth form<<else>>high school<</if>>.
Your <<if $kate.agency == "cia" or $kate.agency == "csis">>pop<<else>>dad<</if>> hated it when a boy would come round to pick you up on a motorbike. It was around this time your <<if $kate.agency == "cia" or $kate.agency == "csis">>mom<<else>>mum<</if>> gave you the talk about always using protection.
If only she could see you now – you're not even wearing a helmet. You grip the pillion bar as the bike buzzes out into the [[Bangkok traffic|WELBANG-50000 Mo-sai journey]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<image "/locationPhotos/thailand/bangkok/mosaiRide.jpg" 134 1000 580 0>>\
You cling on the back for a ten-minute adrenaline rush. Your rider weaves between vehicles tangled in traffic, and at one point even mounts the <<if $kate.agency == "cia" or $kate.agency == "csis">>sidewalk<<else>>pavement<</if>> to get up to a busy junction fast.
It's not all easy riding. The mo sai's natural enemy is the traffic light. Part of the experience is sitting on the back of a motorbike in <<if $kate.agency == "cia">>86<<else>>30<</if>>-degree heat, sucking down clapped-out exhaust fumes while you wait for a light to turn green.
When it does, all the bikes that have edged their way to the front of the junction roar off together. It's amazing how fast your rider can get his bike going in such little space, or how quickly he slows down to squeeze back between the <<if $kate.agency == "cia" or $kate.agency == "csis">>lines of traffic<<else>>traffic queueing<</if>> at the next red light.
When it's over, you're buzzing with [[excitement and relief|WELBANG-51000 Soi Samsen]].
<</page>><<silently>>
<<set $header.line1 to "''TROK LAM PU''",
$header.line2 to "BANGKOK / APRIL 2018">>
<<wear-multicolouredMalaysianCrossBodyBag>>
<<wear-ogBackpack>>
<<wear-bigBlackSunglasses>>
<</silently>>\
<<header>>\
<<page>>\
<<if hasVisited("WELBANG-37000 Taxi ride")>>\
The city's sprawling. You roll for miles through busy city streets, checking out the buildings and the people, until a series of turns lets you know you must be near your destination.
<<elseif hasVisited("WELBANG-41000 S1 bus stop")>>\
The city's sprawling. You gaze out the window as the bus chugs through several miles of busy city streets.
Eventually, you reach your stop. It's only a short walk from there to your destination, but you break out into a sweat after just a couple hundred metres. No wonder the traffic here is so bad – walking anywhere must be a last resort.
<</if>>\
<<image "/locationPhotos/thailand/bangkok/soiSamsen.jpg" 134 1000 650 0>>\
<<if hasVisited("WELBANG-37000 Taxi ride")>>\
You're staying in the Banglamphu neighbourhood, better known as the Khao San Road area. You chose a place a few blocks away from the action (on the grounds that it'd be nice to get a good night's sleep from time to time).
<<elseif hasVisited("WELBANG-41000 S1 bus stop")>>\
You're staying in the Banglamphu neighbourhood, better known as the Khao San Road area. You chose a place a few blocks away from the action (on the grounds that it'd be nice to get a good night's sleep from time to time).
<<elseif hasVisited("WELBANG-46000 Phaya Thai taxi")>>\
The taxi drops you off near your hostel. You're staying in the Banglamphu neighbourhood, better known as the Khao San Road area. You chose a place a few blocks away from the action (on the grounds that it'd be nice to get a good night's sleep from time to time).
<<elseif hasVisited("WELBANG-47000 Phaya Thai tuk-tuk")>>\
The tuk-tuk drops you off near your hostel. You're staying in the Banglamphu neighbourhood, better known as the Khao San Road area. You chose a place a few blocks away from the action (on the grounds that it'd be nice to get a good night's sleep from time to time).
<<elseif hasVisited("WELBANG-48000 Phaya Thai Mo-sai")>>\
You get off near your hostel. You're staying in the Banglamphu neighbourhood, better known as the Khao San Road area. You chose a place a few blocks away from the action (on the grounds that it'd be nice to get a good night's sleep from time to time).
<</if>>\
It's down a <div class="tooltip">trok<span class="tooltiptext">alley</span></div> that runs alongside a Buddhist temple. This little area feels quiet and peaceful.
//[[Check in to your hostel.|WELBANG-51100 Title card]]//
<</page>><<silently>>
<</silently>>\
<a data-passage="WELBANG-51200 Check in">
<<= '<img src='+ $imagePath.base + "locationPhotos/thailand/hostel/baanKrungThepTitleCard.jpg"+' >'>>
</a><<silently>>
<<set $header.line1 to "''BAAN KRUNG THEP HOSTEL''",
$header.line2 to "BANGKOK / APRIL 2018">>
<<remove-bigBlackSunglasses>>
<</silently>>\
<<header>>\
<<page>>\
<<image "/locationPhotos/thailand/hostel/baanTepaLobby.jpg" 80 1000 500 0>>\
You walk through a little courtyard set up with tables and chairs and a book exchange, and into a chintzy little lobby decorated with bric-a-brac and old photos.
Here you're checked in by a pretty, chubby Thai lady wearing purple lipstick. "I call my son," she says, "he carry bag."
[[Thanks.|WELBANG-51300 Wun Sen][$temp.playerDecision to "thanks"]]
[[No need.|WELBANG-51300 Wun Sen][$temp.playerDecision to "noNeed"]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.playerDecision == "thanks">>\
<<emote-mouth-smile>>\
"Thanks," you smile.
<<elseif $temp.playerDecision == "noNeed">>\
<<emote-mouth-oh>>\
"No need," you tell her, but she waves away your refusal.
<<else>>\
(ERROR IN TEMP.PLAYERDECISION VAR)
<</if>>\
"Wun Sen!" she shouts through a doorway. //"Wun Sen!"//
Her cries summon a skinny Thai teenager with floppy hair and a put upon look. "Carry Miss $kate.cover.surname bag," his mother commands.
You're pretty sure you could take this kid in an arm wrestle, but he gestures for your pack anyway.
//[[Let him carry your backpack.|WELBANG-51400 Wun Sen chat]]//
<</page>><<silently>>
<<emote-mouth-smile>>
<<remove-ogBackpack>>
<</silently>>\
<<header>>\
<<page>>\
"Thanks," you tell him, sliding off your pack and handing it over. He slings it up onto his back, and leads you up the wooden staircase.
"Where you from, Miss?" he asks.
<<if $kate.agency == "cia">>\
[[The US.|WELBANG-51500 Hostel corridors][$temp.playerDecision to "us"]]
<<elseif $kate.agency == "mi6">>\
[[England.|WELBANG-51500 Hostel corridors][$temp.playerDecision to "england"]]
[[The UK.|WELBANG-51500 Hostel corridors][$temp.playerDecision to "uk"]]
<<elseif $kate.agency == "asis">>\
[[Australia.|WELBANG-51500 Hostel corridors][$temp.playerDecision to "australia"]]
<<elseif $kate.agency == "csis">>\
[[Canada.|WELBANG-51500 Hostel corridors][$temp.playerDecision to "canada"]]
<<elseif $kate.agency == "nzsis">>\
[[New Zealand.|WELBANG-51500 Hostel corridors][$temp.playerDecision to "newZealand"]]
<<else>>\
ERROR IN KATE.AGENCY VAR
<</if>>\
[[You speak English?|WELBANG-51410 You speak English?]]
<</page>><<silently>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
"You speak English?" you ask. You'd heard it was uncommon here.
<<if $kate.agency == "cia">>\
"A little," he nods. "You American, right?"
[[Right.|WELBANG-51500 Hostel corridors][$temp.playerDecision to "right"]]
<<elseif $kate.agency == "mi6">>\
"A little," he nods. "You English, right?"
[[Right.|WELBANG-51500 Hostel corridors][$temp.playerDecision to "right"]]
<<elseif $kate.agency == "asis">>\
"A little," he nods. "You Australian, right?"
[[Right.|WELBANG-51500 Hostel corridors][$temp.playerDecision to "right"]]
<<elseif $kate.agency == "csis">>\
<<if $kate.ethnicity == "French Canadian">>
"A little," he nods. "Are you French?"
[[French Canadian.|WELBANG-51500 Hostel corridors][$temp.playerDecision to "frenchCanadian"]]
<<else>>
"A little," he nods. "You American, right?"
[[Canadian.|WELBANG-51500 Hostel corridors][$temp.playerDecision to "canadianActually"]]
<</if>>
<<elseif $kate.agency == "nzsis">>\
"A little," he nods. "You Australian, right?"
[[New Zealand.|WELBANG-51500 Hostel corridors][$temp.playerDecision to "kiwiActually"]]
<</if>>\
<</page>><<silently>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.playerDecision == "us">>\
"The US," you tell him.
<<elseif $temp.playerDecision == "england">>\
"England," you tell him.
<<elseif $temp.playerDecision == "uk">>\
"The UK," you tell him.
<<elseif $temp.playerDecision == "australia">>\
"Australia," you tell him.
<<elseif $temp.playerDecision == "canada">>\
"Canada," you tell him
<<elseif $temp.playerDecision == "newZealand">>\
"New Zealand," you tell him.
<<elseif $temp.playerDecision == "right">>\
"Right," you say.
<<elseif $temp.playerDecision == "frenchCanadian">>\
"French Canadian," you correct him.
<<elseif $temp.playerDecision == "canadianActually">>\
"Canadian," you correct him.
<<elseif $temp.playerDecision == "kiwiActually">>\
"New Zealand," you correct him.
<<else>>\
(ERROR IN TEMP.PLAYERDECISION VAR)
<</if>>\
"Coo'," he replies. "I go <<if $temp.playerDecision == "frenchCanadian">>to Canada myself one day. And France."<<else>>there myself one day."<</if>>
He leads you through the corridors of a traditional Thai wooden townhouse, built before the age of concrete. You saw similar ones on the way in, old wooden streets untouched by urbanisation.
<<image "/locationPhotos/thailand/bangkok/hostelCorridor.jpg" 100 1000 550 0>>\
Most of those were run-down and rotting, but this place is in good condition. The paint job's maintained and the floors are smooth and polished.
They creak with every step, making you feel like you're moving around [[inside something precious|WELBANG-53000 Kate's room]].
<</page>><<silently>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
He shows you up to your room on the top floor.
<<image "/locationPhotos/thailand/bangkok/katesRoom.jpg" 150 1000 700 0>>\
Single bed, thin walls, a shared bathroom: it's cute, but it's not exactly the Mandarin Oriental. In fact, it feels a little like going back into <<if $kate.agency == "cia" or $kate.agency == "csis">>a college dorm<<else>>university accommodation<</if>>.
[[Thanks. It's Wun Sen, right?|WELBANG-53100 Wun Sen right?]]
<</page>><<silently>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
"Thanks Wun Sen," you tell the kid. "Your name's Wun Sen, right?"
"Righ'," he nods. "Well, Wun Sen is, uhhh...nick name. Most Thai have nick name."
[[So what does yours mean?|WELBANG-53200 Kate meets Noodle]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"So what does Wun Sen mean?"
"Oh. Uh..." the skinny teenager looks embarrassed. "It mean 'noodle'."
[[Nice to meet you, Wun Sen.|WELBANG-53300 Nice to meet you Wun Sen][$kateSays to "Wun Sen"]]
[[Nice to meet you, Noodle.|WELBANG-53300 Nice to meet you Wun Sen][$kateSays to "Noodle"]]
<</page>><<silently>>
<<emote-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
"Nice to meet you, $kateSays." He slinks away, smiling shyly, leaving you to [[unpack your stuff|WELBANG-54000 Kate unpacks]].
<</page>><<silently>>
<<remove-shoes-tanAnkleHighStrappyFlatSandals>>
<<remove-multicolouredMalaysianCrossBodyBag>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
You only brought what you can stuff into a backpack, so it doesn't take long to unpack it all.
A sign inside your little closet says //PLEASE NO SMOKING, NO CANDLE, NO JOSS STICK//. You didn't need that to know it wouldn't take much for this old house to go up in flames.
Soon your things are put away. You're meeting your handler tomorrow, but you've got downtime between now and then.
//[[Go out and explore.|WELBANG-55000 Title card]]//
<</page>><<silently>>
<<remove-shorts-blackDenimDaisyDukes>>
<<remove-top-rustVNeckShortCrinkleSleevedTop>>
<<wear-skirt-blueAndRedEthnicPatternFlippyMini>>
<<wear-top-whiteFrillySpaghettiStrapVest>>
<<wear-shoes-tanAnkleHighStrappyFlatSandals>>
<<wear-multicolouredMalaysianCrossBodyBag>>
<<wear-bigBlackSunglasses>>
<</silently>>\
<<page>>\
//[[A LITTLE LATER...|WELBANG-55100 Trok moped]]//
<</page>><<silently>>
<<set $header.line1 to "''TROK LAM PU''",
$header.line2 to "BANGKOK / APRIL 2018">>
<</silently>>\
<<header>>\
<<page>>\
You change into some clean clothes, lock up your room, and head back out into the <div class="tooltip">trok<span class="tooltiptext">alley</span></div> outside the hostel.
Wun Sen is out here, hanging out with a friend his age. He's sitting astride a battered, low-powered motor scooter.
[[Careful on that thing, Wun Sen.|WELBANG-55200 Wun Sen and friend][$temp.playerDecision to "careful"]]
[[Sure you're old enough to ride that, Noodle?|WELBANG-55200 Wun Sen and friend][$temp.playerDecision to "oldEnough"]]
//[[Ignore them.|WELBANG-55200 Wun Sen and friend][$temp.playerDecision to "ignore"]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.playerDecision == "careful">>\
<<emote-mouth-oh>>\
"Careful on that thing, Wun Sen," you call out as you pass.
"I will," he grins. You leave him to it, and head back out towards the [[main street|WELBANG-56000 Kate goes wandering]].
"<div class="tooltip">Kon nee krai?<span class="tooltiptext">Who's this?</span></div>" the friend asks as you go.
"<div class="tooltip">Khek rao eng nang kor hai pa teau.<span class="tooltiptext">A guest, she wants me to show her round.</span></div>"
"<div class="tooltip">Mung kohok...<span class="tooltiptext">You lie...</span></div>"
<<elseif $temp.playerDecision == "oldEnough">>\
<<emote-mouth-smirk>>\
<<emote-nose-scrunch>>\
"You old enough to ride on that thing, Noodle?"
"Huh? I'm eighteen!" he insists.
//Sure, Noodle.// You smile skeptically and [[keep walking|WELBANG-56000 Kate goes wandering]]. "<div class="tooltip">Kon nee krai?<span class="tooltiptext">Who's this?</span></div>" the friend asks as you go.
"<div class="tooltip">Khek rao eng nang kor hai pa teau.<span class="tooltiptext">A guest, she wants me to show her round.</span></div>"
"<div class="tooltip">Mung kohok...<span class="tooltiptext">You lie...</span></div>"
<<elseif $temp.playerDecision == "ignore">>\
You ignore the teenagers, and head back out towards the [[main street|WELBANG-56000 Kate goes wandering]].
"<div class="tooltip">Kon nee krai?<span class="tooltiptext">Who's this?</span></div>" the friend asks as you walk past.
"<div class="tooltip"><<if $kate.agency == "cia">>Pen khun Amerikan<<elseif $kate.agency == "mi6">>Pen khun Angri<<elseif $kate.agency == "asis">>Pen khun Australia<<elseif $kate.agency == "csis">>Pen khun Canada<<elseif $kate.agency == "nzsis">>Pen khun New Zealand<<else>>ERROR IN KATE.AGENCY VAR<</if>><span class="tooltiptext">She's <<if $kate.agency == "cia">>American<<elseif $kate.agency == "mi6">>British<<elseif $kate.agency == "asis">>Australian<<elseif $kate.agency == "csis">>Canadian<<elseif $kate.agency == "nzsis">>a New Zealander<<else>>ERROR IN KATE.AGENCY VAR<</if>>.</span></div>"
"<div class="tooltip">Suy mak...<span class="tooltiptext">She's hot...</span></div>"
<<else>>\
(ERROR IN TEMP.PLAYERDECISION VAR)
<</if>>\
<</page>><<silently>>
<<emote-calm>>
<<set $header.line1 to "''THANON SAM SEN''",
$header.line2 to "BANGKOK / APRIL 2018">>
<</silently>>\
<<header>>\
<<page>>\
You emerge from the quiet little <div class="tooltip">trok<span class="tooltiptext">alley</span></div> out to the main road.
<<image "/locationPhotos/thailand/bangkok/samsenRoad.jpg" 100 1000 560 0>>\
It's a long, busy <div class="tooltip">thanon<span class="tooltiptext">main road</span></div>, lined for miles with hundreds of little mom-and-pop restaurants, hostels, massage parlours, groceries and convenience stores.
//[[Walk and explore.|WELBANG-57000 Soi Samsen]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You wander down the street, taking it slow and easy in the heat. Sweat's running down your back after just a couple of minutes anyway.
This part of town's nowhere near as slick as the urban canyons you cruised in through; at street level, the shops and restaurants are clean and modern, but everything around and above them is [[dingy and ramshackle|WELBANG-57100 Soi dog]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Ethnicity on the street is a mix: maybe one person in three is a <div class="tooltip">farang<span class="tooltiptext">white foreigner</span></div>.
Walking along, you get your first sight of one of Bangkok's many <div class="tooltip">soi dogs<span class="tooltiptext">"street dogs"; more than 300,000 dogs live wild in Bangkok</span></div> – a tired, neglected mutt, cooling off in the aircon escaping through the automatic door of a 7-Eleven.
//[[Poor guy.|WELBANG-58000 Stumbling on the KSR]]//
<</page>><<silently>>
<<emote-mouth-pout>>
<</silently>>\
<<header>>\
<<page>>\
//Poor guy.// This heat's bad enough just in summer clothes; he must be baking under his dusty fur.
It's sad, but you can't take care of 300,000 wild dogs, and you've heard they can be dangerous anyway. Maybe you'll look into supporting a soi dog charity later. For now, you keep walking, leaving the furbag to enjoy the wafts of aircon.
You've noticed the flow of tourists is tending in a certain direction. Following along into a walking street, you realise you're arrived on the [[Khao San Road|WELBANG-59000 KSR title card]], the Mecca of backpackers.
<</page>><<silently>>
<<emote-calm>>
<</silently>>\
<a data-passage="WELBANG-60000 KSR">
<<= '<img src='+ $imagePath.base + "locationPhotos/thailand/khaoSanRoad/khaoSanRoadSelfieTitleCard.jpg"+' >'>>
</a><<silently>>
<<set $header.line1 to "''KHAO SAN ROAD''",
$header.line2 to "BANGKOK / APRIL 2018">>
<</silently>>\
<<header>>\
<<page>>\
<<image "/locationPhotos/thailand/khaoSanRoad/ksrLateAfternoon.jpg" 120 1000 620 0>>\
Countless stalls line this busy walking street, selling food, clothes, gadgets, souvenirs, luggage and knick-knacks.
Hip travellers from every corner of the globe bustle here, haggling with street vendors, drinking in the bars, getting massages, eating street food and taking selfies in this iconic location.
//[[Take a selfie.|WELBANG-60100 Selfie]]
[[Check out the Khao San Road.|WELBANG-61000 KSR sunset]]//
<</page>><<silently>>
<<emote-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
You find a spot to snap a selfie, proving you made it to the centre of the backpacking universe. Camera held up, chin tilted down...//click.//
It's actually a really flattering shot. Maybe if you hadn't been a spy, you could've made it on Instagram.
You tuck your phone back into your <<handbag>>, and start [[exploring the Khao San Road.|WELBANG-61000 KSR sunset]]
<</page>><<silently>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
This famous road is shorter than you expected, but packed to bursting point. It's lined with dirt-cheap hostels, bars and nightclubs, restaurants, travel agencies, tailors, tattoo parlours, Thai massage spas, and street stalls selling touristy knick knacks.
<<image "/locationPhotos/thailand/khaoSanRoad/ksrSunset.jpg" 120 1000 620 0>>\
The sun's going down by the time you reach the far end. And the KSR is coming alive; neon signs lighting up, backpacker anthems like Bob Marley and the Red Hot Chilli Peppers booming out from the bars and pubs, filling up with buzzed backpackers getting their drink on.
Hundreds more have arrived since you got here, and more are coming. There's an excitment in the air, like the start of a party.
Spicy wafts of [[sizzling street foods|WELBANG-62000 Sizzling street foods]] remind you that the last thing you ate was a snack on the plane.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
There are food stalls everywhere, selling fresh-cooked curries and stir-fries and grilled meat skewers to hungry backpackers.
[[Barbecued reddish meat on skewers.|WELBANG-62100 Moo bing kao nieow]]
[[Fried doughnut things.|WELBANG-62200 Pa tong go]]
[[Grilled sausage balls.|WELBANG-62400 Sai grok Isaan]]
[[Sticky rice in bamboo tubes.|WELBANG-62300 Khao lahm]]
[[Grilled squid.|WELBANG-62400 Pla muek yang nam chim]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You stop off at a cart with a grill, drawn by the smoky charred goodness of fresh grilled meat. ฿50 (<<if $kate.agency == "cia">>$1.50<<elseif $kate.agency == "mi6">>£1<<elseif $kate.agency == "asis">>$2<<elseif $kate.agency == "csis">>$2<<elseif $kate.agency == "nzsis">>$2<<else>>ERROR IN KATE.AGENCY VAR<</if>>) gets you three chunky skewers and a bag of sticky rice on the side.
<<image "/locationPhotos/thailand/khaoSanRoad//streetFood/porkSkewersMooBing.jpg" 140 1000 550 0>>\
This is <div class="tooltip">moo bing kao nieow<span class="tooltiptext">grilled pork & sticky rice</span></div>. Made from fatty chunks of pork, it's juicy and zingily tasty, like thick smoky bacon. The sweet, salty sauce it's marinaded in gives it an [[exotic asian tinge|WELBANG-63000 Street food experience]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You stop off at a lady selling dough sticks shaped like chromosomes, frying them up in a wide, shallow vat. ฿50 (<<if $kate.agency == "cia">>$1.50<<elseif $kate.agency == "mi6">>£1<<elseif $kate.agency == "asis">>$2<<elseif $kate.agency == "csis">>$2<<elseif $kate.agency == "nzsis">>$2<<else>>ERROR IN KATE.AGENCY VAR<</if>>) gets you a bag of chromosomes and a tub of green dip on the side.
<<image "/locationPhotos/thailand/khaoSanRoad//streetFood/paTongGo.jpg" 90 1000 550 0>>\
This is <div class="tooltip">pa tong go<span class="tooltiptext">Thai-style Chinese doughnuts</span></div>, a cross between a doughnut and bread. They're crispy on the outside, and a little chewy on their honeycombed inside. Their flavour is quite plain, so yours are served with a tasty [[green custard dip|WELBANG-63000 Street food experience]] made of coconut milk and egg.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You stop off at a stall grilling rice stuffed inside ten-inch bamboo tubes. ฿20 (<<if $kate.agency == "cia">>60c<<elseif $kate.agency == "mi6">>40p<<elseif $kate.agency == "asis">>80c<<elseif $kate.agency == "csis">>80c<<elseif $kate.agency == "nzsis">>80c<<else>>ERROR IN KATE.AGENCY VAR<</if>>) gets you a tube. Before she hands it over, the old lady vendor gives it a swift whack with a knife, cracking the tube and making it easy to peel open.
<<image "/locationPhotos/thailand/khaoSanRoad//streetFood/khaoLahm.jpg" 90 1000 550 0>>\
This is <div class="tooltip">khao lahm<span class="tooltiptext">bamboo sticky rice</span></div>, a fun snack to eat. You pull out the leaf plug at the top, then peel back the bamboo like a banana, revealing a delicious sticky rice cake inside. It's sweet and creamy, stuffed with [[tender black beans|WELBANG-63000 Street food experience]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You stop off at a stall cooking up pinkish sausage balls on a grill. ฿50 (<<if $kate.agency == "cia">>$1.50<<elseif $kate.agency == "mi6">>£1<<elseif $kate.agency == "asis">>$2<<elseif $kate.agency == "csis">>$2<<elseif $kate.agency == "nzsis">>$2<<else>>ERROR IN KATE.AGENCY VAR<</if>>) gets you six of them on a bamboo skewer, mixed with little chunks of vegetable.
<<image "/locationPhotos/thailand/khaoSanRoad//streetFood/saiGrokIsaan.jpg" 120 1000 580 0>>\
This is <div class="tooltip">sai grok Isaan<span class="tooltiptext">Isaan sour sausage</span></div>. It's tangy, smoky, and garlicky, with a buttery, satisfyingly chewy texture. In between bites of sausage, chunks of ginger, raw cabbage and chillis add [[zingy highlights|WELBANG-63000 Street food experience]] to the strong meaty flavour.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You stop off at a stall cooking purple squids on an open grill. ฿50 (<<if $kate.agency == "cia">>$1.50<<elseif $kate.agency == "mi6">>£1<<elseif $kate.agency == "asis">>$2<<elseif $kate.agency == "csis">>$2<<elseif $kate.agency == "nzsis">>$2<<else>>ERROR IN KATE.AGENCY VAR<</if>>) gets you a whole squid. The vendor slices one up into bite-sized pieces, and serves it on a paper plate with a side of fiery green dipping sauce.
<<image "/locationPhotos/thailand/khaoSanRoad//streetFood/plaMuekYangNamChim.jpg" 120 1000 580 0>>\
This is <div class="tooltip">pla muek yang nam chim<span class="tooltiptext">grilled squid with green chilli sauce</span></div>. It's delicious, [[fresh grilled calamari|WELBANG-63000 Street food experience]], that you can eat with a skewer or just your fingers. The dipping sauce is sour, garlicky, and spicy hot.
<</page>><<silently>>
<<remove-bigBlackSunglasses>>
<<emote-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
You grab a seat nearby, and enjoy your first Bangkok street food experience. Sweat on your back, pungent air, eating cheap and delicious food in a rickety chair while crowds of interesting people mill past: it feels like you've really arrived somewhere exotic.
You finish your food and watch the sun go down. It was delicious; [[you could use a beer|WELBANG-64000 Night falls]].
<</page>><<silently>>
<<emote-calm>>
<<emote-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
<<image "/locationPhotos/thailand/khaoSanRoad/ksrNightlife.jpg" 120 1000 620 0>>\
Darkness falls, bringing a slight but welcome coolness to the air.
The Khao San Road is buzzing, a neon circus filling up with buzzing backpackers in party mode.
//[[Get an early night.|WELBANG-115000 Tuk-tuk]]
[[Stay out for a beer.|WELBANG-65000 Kate grabs a beer]]//
<</page>><<silently>>
<<set $header.line1 to "''KHAOSAN 1986''",
$header.line2 to "KHAO SAN ROAD / APRIL 2018">>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
You're outside a bar called Khaosan 1986. You head inside, and order a beer at a bar watched over by a massive neon monkey head.
The loud music sounds like a weird cross between a spaghetti western and the alien band from //Star Wars,// with warbly Thai vocals over the top. Anywhere else it'd totally suck; here's it's perfect. Some Thai guys near you are singing along at the tops of their voices.
<<image "/locationPhotos/thailand/khaoSanRoad/khaosan1986Bar.jpg" 120 1000 540 0>>\
//[[Take your beer up to the balcony.|WELBANG-66000 1986 balcony]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
It's standing room only in this packed, busy bar. You find a space at the edge to lean, and people watch.
<<image "/locationPhotos/thailand/khaoSanRoad/khaoSan1986Bar2.jpg" 0 1000 563 0>>\
Your beer goes down fast and easy. Is there anything better on a hot night than a cold beer?
//TK write a people watch scene here, for now go back and go up to the balcony//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You take your beer up to the balcony, and take a long, deeply satisfying gulp. Is there anything better on a hot night than a cold beer?
<<image "/locationPhotos/thailand/khaoSanRoad/khaosan1986BalconyView.jpg" 50 1000 540 0>>\
You gaze down over a thronging mass of different nationalities, age groups and styles milling around below.
There are dreadlocked hippies living their bohemian dream, girls strutting casually in bikini tops, old expats with huge cameras, tall Koreans with their hair in topknots, groups of newbies still white from colder climates, all drinking and friendly and having a good time.
"Special, isn't it." The old <div class="tooltip">farang<span class="tooltiptext">white foreigner</span></div> guy at the balcony beside you leans in and strikes up a conversation. Probably in his sixties, he's tall and shabby, with a massive beer gut. His accent is South African.
[[Yeah.|WELBANG-67000 Mike][$temp.playerDecision to "yeah"]]
//[[Smile politely.|WELBANG-67000 Mike][$temp.playerDecision to "smile"]]//
<</page>><<silently>>
<<emote-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.playerDecision == "yeah">>\
"Yeah," you smile. "It is pretty amazing."
<<elseif $temp.playerDecision == "smile">>\
You smile politely at the old fella, who takes that as an invitation to shuffle in closer and talk to you.
<<else>>\
(ERROR IN TEMP.PLAYERDECISION VAR)
<</if>>\
"First time here?" he asks.
[[Yeah.|WELBANG-68000 Kate chats with Mike][$temp.playerDecision to "yeah"]]
[[Nah.|WELBANG-68000 Kate chats with Mike][$temp.playerDecision to "nah"]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.playerDecision == "yeah">>\
"Yeah," you admit. //Oops.// That contradicts your <div class="tooltip">legend<span class="tooltiptext">a spy's claimed background story, usually supported by documents and memorised details</span></div>...but it probably doesn't matter with some random civilian. "First time."
"Ah, I envy you," he says. "I love it here, but you can only see it for the first time once."
<<elseif $temp.playerDecision == "nah">>\
"Nah," you tell him, sticking to your <div class="tooltip">legend<span class="tooltiptext">a spy's claimed background story, usually supported by documents and memorised details</span></div>. "You?"
"Me?" He laughs at that, a big mirthful //ug yug yug// that makes his beer belly jiggle. "I've been here for years," he says. "Thailand, I mean. Love it here. It's paradise."
<<else>>\
(ERROR IN TEMP.PLAYERDECISION VAR)
<</if>>\
You spend a while chatting with him, subtly picking his brain for observations about the country that you can pass off as your own later.
He's pleasant enough, obviously relishing female company forty years his junior, but you don't want to get stuck with an obese sixty-year old <<if $kate.agency == "cia" or $kate.agency == "csis">>dude<<else>>bloke<</if>> all night. Once you've finished your beer, you decide to move on.
//[[Wish him a good night, and keep exploring.|WELBANG-69000 Back on the street]]//
<</page>><<silently>>
<<emote-calm>>
<<set $header.line1 to "''KHAO SAN ROAD''",
$header.line2 to "BANGKOK / APRIL 2018">>
<</silently>>\
<<header>>\
<<page>>\
You say goodbye to Mike, and head back down to the Khao San Road.
The street is absolutely bustling with revellers now. All the bars have tables out front, a different song blasting out every twenty steps.
It's good-natured chaos: backpackers roaming around; street vendors and tuk-tuk drivers shouting their wares; street performers breakdancing and busking; tourists drinking shots of snake blood and rolling around on ฿50 laughing gas balloons.
You wander amidst the throng, soaking in the wild but friendly vibe.
//[[Get a henna tattoo.|WELBANG-70000 Henna tattoo]]
[[Eat a scorpion.|WELBANG-71000 Kate eats a scorpion]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You stop by a street stall painting girls with beautiful henna tattoos. Taking your place in a creaky picnic chair, you relax and watch as a dark-skinned Indian girl quickly and efficiently paints a pretty, intricate pattern over your hand and fingers.
Each deft stroke of her tiny brush tingles like menthol. The wafts of henna ink smell earthy and hay-like.
It takes about ten minutes. The artist doesn't speak English, but she smiles winningly at you once she's finished. The bill is ฿80 (<<if $kate.agency == "cia">>$2.40<<elseif $kate.agency == "mi6">>£1.60<<elseif $kate.agency == "asis">>$3.20<<elseif $kate.agency == "csis">>$3.20<<elseif $kate.agency == "nzsis">>$3.20<<else>>ERROR IN KATE.AGENCY VAR<</if>>).
//[[Pay ฿80.|WELBANG-80000 KSR in full swing][$temp.playerDecision to "80"]]
[[Pay ฿160.|WELBANG-80000 KSR in full swing][$temp.playerDecision to "160"]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<image "/locationPhotos/thailand/khaoSanRoad/scorpionStall.jpg" 50 1000 540 0>>\
A group of teenaged <<if $kate.agency == "asis">>English<<else>>Aussie<</if>> lads are clustered around a street food stall selling...crispy fried scorpions on sticks. There's tittering, boyish laughter and banter as they [[dare each other|WELBANG-72000 It easy]] to eat one of the things.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Come on," the old Thai lady manning the stall cajoles them. "It easy. Look – " she locks eyes with you as you pass. //"Lady// brave enough eat scorpion!"
All eyes <<if $kate.agency == "asis">>English<<else>>Aussie<</if>> are suddenly upon you.
[[Well...how much?|WELBANG-73000 How much?]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Well...how much?" you ask.
"Normal price 50 Bah. Lady price, 40 Bah."
//[[Pay ฿50.|WELBANG-74000 Kate pays full price]]
[[Haggle.|WELBANG-75000 Kate haggles]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Okay. Lady price, 40 Baht."
<<image "/locationPhotos/thailand/khaoSanRoad/mmmScorpion.jpg" 30 1000 630 0>>\
To the incredulous admiration of the <<if $kate.agency == "asis">>English<<else>>Aussie<</if>> lads, you hand over ฿40 (<<if $kate.agency == "cia">>$1.20<<elseif $kate.agency == "mi6">>80p<<elseif $kate.agency == "asis">>$1.60<<elseif $kate.agency == "csis">>$1.60<<elseif $kate.agency == "nzsis">>$1.60<<else>>ERROR IN KATE.AGENCY VAR<</if>>) in return for a massive, evil-looking [[arachnid on a skewer|WELBANG-76000 When in Rome]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Lady price 30 Baht," you insist.
"Okay. Lady price, 30 Bah."
<<image "/locationPhotos/thailand/khaoSanRoad/mmmScorpion.jpg" 30 1000 630 0>>\
To the incredulous admiration of the <<if $kate.agency == "asis">>English<<else>>Aussie<</if>> lads, you hand over ฿30 (<<if $kate.agency == "cia">>90c<<elseif $kate.agency == "mi6">>60p<<elseif $kate.agency == "asis">>$1.20<<elseif $kate.agency == "csis">>$1.20<<elseif $kate.agency == "nzsis">>$1.20<<else>>ERROR IN KATE.AGENCY VAR<</if>>) in return for a massive, evil-looking [[arachnid on a skewer|WELBANG-76000 When in Rome]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
The boys watch in horrified fascination as you stare at what you just bought.
It looks inedible – and not just because it's black and armoured and festooned with pincers and articulated legs and //oh my god it's hairy underneath.// It looks literally inedible, because there's no obvious part of it that a human would eat. "How do I..."
"Jus' eat," the old lady says. "Whole thing." She mimes eating a scorpion, as though it were a <<if $kate.agency == "cia">>Hershey bar<<elseif $kate.agency == "mi6">>Kit Kat<<elseif $kate.agency == "asis">>Kit Kat<<elseif $kate.agency == "csis">>Coffee Crisp<<elseif $kate.agency == "nzsis">>chocolate fish<<else>>ERROR IN KATE.AGENCY VAR<</if>>.
[[Stinger too?|WELBANG-77000 Stinger too?]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Stinger too?" you ask, pointing at the barb and making sure you're not about to die.
She nods impatiently. "Whole thing," she insists.
The <<if $kate.agency == "asis">>English<<else>>Aussie<</if>> lads watch in rapt attention as you haltingly move it up to your lips...
//[[Put it in your mouth.|WELBANG-78000 Kate eats a scorpion]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You slowly let it pass your lips, wincing as your mouth fills up with spiky little legs and claws. The sensation makes you shudder. You crunch down hard and fast to get it over with.
The <<if $kate.agency == "asis">>English<<else>>Aussie<</if>> lads cheer as you force yourself to chew on the crispy little snack. Tastewise, texturewise, it's...kind of like a dried out, crunchy chicken wing. But with [[legs and claws|WELBANG-79000 Cronch cronch cronch]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
It's not actually //bad...//just really, really weird. You choke down the monster in a few gross, crunchy mouthfuls, and accept gratefully when one of the <<if $kate.agency == "asis">>English<<else>>Aussie<</if>> lads offers you a swig from his beer to wash it down. "You're <<if $kate.agency == "asis">>fuckin'<<else>>bloody<</if>> //cool,"// he tells you, in a giggly, high-pitched voice.
//Well, that's one more thing crossed off the bucket list.// You [[slip away from the boys|WELBANG-80000 KSR in full swing]] while they're all eagerly forking over money for fried scorpions; they're just a bunch of kids, you don't want to hang out with them.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if hasVisited("WELBANG-70000 Henna tattoo")>>\
<<set $avatar.underwear.pushUnique("/113Tattoos/10_tattoo-leftHand-freshHennaTattoo"),
$avatar.underwear.pushUnique("/113Tattoos/10_tattoo-leftHand-freshHennaTattoo-rear")>>\
<<if $temp.playerDecision == "80">>\
You hand her four green banknotes and rejoin the crowd.
<<elseif $temp.playerDecision == "160">>\
You hand her eight green banknotes, and rejoin the crowd.
<<else>>\
(ERROR IN TEMP.PLAYERDECISION VAR)
<</if>>\
<<else>>\
You mingle back into the crowd, sweeping bits of scorpion out from between your teeth with your tongue.
<</if>>\
<<image "/locationPhotos/thailand/khaoSanRoad/golfBar.jpg" 0 1000 603 0>>\
The street-long party's in full swing. Every bar you pass is packed and raucous.
Lots of people are now drinking "buckets", very strong cocktails served in plastic cups the size of a big noodle pot. You have to meet your handler tomorrow.
//[[Stick to beer.|WELBANG-81000 Bucket bar][$temp.playerDecision to "beer"]]
[[Try a bucket.|WELBANG-81000 Bucket bar][$temp.playerDecision to "bucket"]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.playerDecision == "beer">>\
You stop off to grab a fresh beer from one of the many street bars.
<<elseif $temp.playerDecision == "bucket">>\
You stop by a street bar to order a bucket. This is basically a half bottle of liquor poured onto ice, topped up with Coke or Red Bull. //Better not have too many of these!// It tastes good, though, sweet and refreshing, with a strong, satisfying kick.
<<else>>\
(ERROR IN TEMP.PLAYERDECISION VAR)
<</if>>\
<<image "/locationPhotos/thailand/khaoSanRoad/bucketBar.jpg" 40 1000 587 0>>\
Khao San has a friendly, anyone-can-talk-to-anyone vibe. The guy ordering six buckets next to you notices your accent, and strikes up a conversation. <<if $kate.agency == "cia">>"Hey, you're American?"<<elseif $kate.agency == "mi6">>"'Scuse me, you're English?"<<elseif $kate.agency == "asis">>"Alright Sheila?"<<elseif $kate.agency == "csis">><<if $kate.ethnicity == "French Canadian">>"Hey, tu es Quebecois?"<<else>>"Hey, you're Canadian?"<</if>><<elseif $kate.agency == "nzsis">>"Hey, another Kiwi?"<<else>>ERROR IN KATE.AGENCY VAR<</if>> he asks. He invites you to come and hang out with his friends.
[[Okay, why not.|WELBANG-82000 Countrymen]]
[[No thanks.|WELBANG-115000 Tuk-tuk][$temp.playerDecision to "dodgeRoadie"]]
<</page>><<silently>>
<<emote-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
This guy, "Roadie" (you later learn his surname is Rhodes), is a fellow <<if $kate.agency == "cia">>American<<elseif $kate.agency == "mi6">>Brit<<elseif $kate.agency == "asis">>Aussie<<elseif $kate.agency == "csis">><<if $kate.ethnicity == "French Canadian">>Quebecois<<else>>Canuck<</if>><<elseif $kate.agency == "nzsis">>Kiwi<<else>>ERROR IN KATE.AGENCY VAR<</if>>, here with his friends on a weeklong <<if $kate.agency == "cia">>bachelor<<elseif $kate.agency == "mi6" or $kate.agency == "csis">>stag<<elseif $kate.agency == "asis" or $kate.agency == "nzsis">>bucks<<else>>ERROR IN KATE.AGENCY VAR<</if>> party. You're introduced to the groom and his friends, all of whom are tired, drunk and sunburnt, but happy.
They're all normal twentysomething <<if $kate.agency == "cia" or $kate.agency == "csis">>guys<<else>>blokes<</if>> from <<if $kate.agency == "cia">>San Diego<<elseif $kate.agency == "mi6">>Leiceister<<elseif $kate.agency == "asis">>Melbourne<<elseif $kate.agency == "csis">>Toronto<<elseif $kate.agency == "nzsis">>Auckland<<else>>ERROR IN KATE.AGENCY VAR<</if>>. One of them gives of a weird, standoffish vibe, but the rest are cool and quite funny, so you hang out drinking and chatting with some randoms from back home for a while.
They're drinking way faster than you. Soon their buckets are low and they're moving onto a new bar; they invite you to come with them.
[[Sorry, got to go.|WELBANG-115000 Tuk-tuk][$temp.playerDecision to "oneDrinkWithRoadie"]]
[[Okay.|WELBANG-83000 Lucky Beer]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You tag along with the <<if $kate.agency == "cia">>bachelors<<elseif $kate.agency == "mi6" or $kate.agency == "csis">>stags<<elseif $kate.agency == "asis" or $kate.agency == "nzsis">>bucks<<else>>ERROR IN KATE.AGENCY VAR<</if>> when they move down the street, ending up outside a busy place called Lucky Beer.
<<image "/locationPhotos/thailand/khaoSanRoad/luckyBeer.jpg" 40 1000 563 0>>\
The crowd from this bar mingles with the crowd from Khaosan Center Bar across the street – hundreds of people drinking and talking and dancing. The atmosphere is amazing, like a [[buzzing late night street party|WELBANG-84000 Banter]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Tagging onto the <<if $kate.agency == "cia">>bachelor<<elseif $kate.agency == "mi6" or $kate.agency == "csis">>stag<<elseif $kate.agency == "asis" or $kate.agency == "nzsis">>bucks<<else>>ERROR IN KATE.AGENCY VAR<</if>> party added a flirty new ingredient to the mix – not because you're leading them on, just because you're a girl hanging around with six guys on holiday. Stomachs are sucked in and jokes are told extra loud as they instinctively vie for your attention.
They're okay to hang around with – apart from the weird guy – but none are anything like as hot as <<if hasVisited("MALAY-24000 I'm fine")>>Handsome Guy from the pool in Malaysia<<else>>Max Sandström<</if>>. Flirting with them is okay, but you'd need <<if $temp.playerDecision == "beer">>to switch to buckets<<elseif $temp.playerDecision == "bucket">>to keep drinking buckets<<else>>(ERROR) IN TEMP.PLAYERDECISION VAR)<</if>> to be in serious danger of actually ending up in bed with one of these guys.
//[[Slip away and head back to the hostel.|WELBANG-115000 Tuk-tuk]]
<<link "Stay out drinking with the <<stag>>s." "WELBANG-85000 Title card">><</link>>//
<</page>><<page>>\
//[[A FEW BEERS LATER...|WELBANG-86000 Mulligans]]//
<</page>><<silently>>
<<set $header.line1 to "''MULLIGANS IRISH PUB''",
$header.line2 to "KHAO SAN ROAD / APRIL 2018">>
<</silently>>\
<<header>>\
<<page>>\
In Mulligans Irish Pub, you learn that Jimmy the Groom is working his way through a long list of challenges that Roadie and the other <<if $kate.agency == "cia">>bachelors<<elseif $kate.agency == "mi6" or $kate.agency == "csis">>stags<<elseif $kate.agency == "asis" or $kate.agency == "nzsis">>bucks<<else>>ERROR IN KATE.AGENCY VAR<</if>> cooked up back in <<if $kate.agency == "cia">>San Diego<<elseif $kate.agency == "mi6">>Leiceister<<elseif $kate.agency == "asis">>Melbourne<<elseif $kate.agency == "csis">>Toronto<<elseif $kate.agency == "nzsis">>Auckland<<else>>ERROR IN KATE.AGENCY VAR<</if>>.
<<image "/locationPhotos/thailand/khaoSanRoad/mulligans.jpg" 200 1000 600 0>>\
Roadie shows you [[the list|WELBANG-87000 Knickers off challenge]]. Some involve girls, but you can't help with things like "photobomb 3 girls photos" or "kiss a MILF".
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Maybe this one?" asks Roadie, pointing out number 6 on the list:
//6 TRIPLE THREAT Get selfies kissing a blonde, brunette and a redhead.//
"Still need a <<if $kate.hairColour == "blonde" or $kate.hairColour == "Champagne">>blonde<<elseif $kate.hairColour == "ginger">>redhead<<else>>brunette<</if>>," he says. "Or wait – this one!"
//13 SUPERMAN Get a girl to give you her <<knickers>> then wear them Superman style.//
"Yeah," enthuses one of the other <<if $kate.agency == "cia">>bachelors<<elseif $kate.agency == "mi6" or $kate.agency == "csis">>stags<<elseif $kate.agency == "asis" or $kate.agency == "nzsis">>bucks<<else>>ERROR IN KATE.AGENCY VAR<</if>>. "That one!"
<<link "No way! I'll give him the kiss, but that's it." "WELBANG-88000 Kate objection">><<set $temp.playerDecision to "noWay">><</link>>
[[Seriously? In this skirt?|WELBANG-88000 Kate objection][$temp.playerDecision to "seriously"]]
[[Can't, not wearing any.|WELBANG-87500 Commando Kate]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Can't," you shrug. "Not wearing any."
"Seriously?" Roadie's voice comes out low and flustered.
"Uh...wow," murmurs the other guy. If blood's rushing somewhere in their bodies, it's not to the brain.
"Just, uh, just the kiss then."
[[Sure.|WELBANG-111000 The photo]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.playerDecision == "noWay">>\
<<emote-mouth-smirk>>\
"No way!" you object. "I'll give him the kiss, but that's it!"
<<elseif $temp.playerDecision == "seriously">>\
<<emote-mouth-beam>>\
"Seriously?" you ask. "In this skirt?"
<<else>>\
(ERROR IN TEMP.PLAYERDECISION VAR)
<</if>>\
"It'd make his night," says Roadie, wearing the earnest expression of a man with no ulterior motivation to get you out of your underwear.
"Mmm, yeah, he'd love it," the other <<if $kate.agency == "cia">>bachelor<<elseif $kate.agency == "mi6" or $kate.agency == "csis">>stag<<elseif $kate.agency == "asis" or $kate.agency == "nzsis">>buck<<else>>ERROR IN KATE.AGENCY VAR<</if>> magnanimously agrees.
<span class="greyedOut">[Refuse]</span> [[Not happening, guys, drop it.|WELBANG-89000 Not happening]]
<<link "But I //can't...//" "WELBANG-90000 Kate plays hard to get">><</link>>
<</page>><<silently>>
<<if $kate.hairColour == "blonde">>
<<set _brunette to "blonde">>
<<elseif $kate.hairColour == "ginger">>
<<set _brunette to "redhead">>
<<else>>
<<set _brunette to "brunette">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
"Not happening," you tell them, "not in this skirt."
They're disappointed, but they drop it when they sense that you're not going to play along. "Jimmy, kiss from a _brunette coming up."
"[[Sweet|WELBANG-111000 The photo]]!" he replies.
<</page>><<silently>>
<<emote-brows-raised>>
<</silently>>\
<<header>>\
<<page>>\
"But I //can't..."// you resist.
"You can, you can," argues Roadie. "Look...you're the coolest girl we've met, who else is gonna do it?"
<span class="greyedOut">[Refuse]</span> [[Not happening, guys, drop it.|WELBANG-89000 Not happening]]
[[Someone in a longer skirt?|WELBANG-91000 Someone else]]
<</page>><<silently>>
<<emote-mouth-wideSmile>>
<</silently>>\
<<header>>\
<<page>>\
"Someone in a longer skirt?"
"Come on, do it for the stag, you'd make his night," whines Roadie.
"You'd be a //legend,"// wheadles his buddy.
The weird guy rolls his eyes at all the attention you're getting.
<span class="greyedOut">[Refuse]</span> [[Not happening, guys, drop it.|WELBANG-89000 Not happening]]
[[Alright, alright, I'll do it.|WELBANG-92000 I'll do it]]
<</page>><<silently>>
<<emote-brows-naughty>>
<</silently>>\
<<header>>\
<<page>>\
"Alright, alright, I'll do it."
"Seriously?" Roadie's eyes light up.
"Awesome!" chimes in the buddy.
The weird guy shoots you a cold, disapproving stare. You pretend not to notice.
<<if $kate.kinks.includes("exhibitionist")>>\
//<span class="greyedOut">[Exhibitionist]</span> [[Hold my drink, I'll do it here.|WELBANG-104000 Hold my beer]]//
<<else>>\
<span class="greyedOut">//[Exhibitionist] Hold my drink, I'll do it here.//</span>
<</if>>\
[[Be right back.|WELBANG-93000 Kate goes to the bathroom]]
<</page>><<silently>>
<<emote-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
"Be right back," you tell them. You down your drink, and head off to the ladies' room.
These two are eating you up. You don't need to look back to know they're staring after you as you go.
There's a <<if $kate.agency == "cia" or $kate.agency == "csis">>line<<else>>queue<</if>> for the ladies' room, of course.
<<link "Join the <<queue>>." "WELBANG-94000 Ladies room">><</link>>
<</page>><<silently>>
<<emote-brows-calm>>
<</silently>>\
<<header>>\
<<page>>\
You chat amiably with a drunk Venezuelan girl while the <<if $kate.agency == "cia" or $kate.agency == "csis">>line<<else>>queue<</if>> shuffles forwards, comparing <<if hasVisited("WELBANG-70000 Henna tattoo")>>henna tattoos<<else>>handbags<</if>> and travel companions.
She's here on her honeymoon, and she's very interested to learn exactly how badly the <<if $kate.agency == "cia">>bachelors<<elseif $kate.agency == "mi6" or $kate.agency == "csis">>stags<<elseif $kate.agency == "asis" or $kate.agency == "nzsis">>bucks<<else>>ERROR IN KATE.AGENCY VAR<</if>> are actually misbehaving.
Eventually the pair of you make it inside the ladies' room. In here there's still a <<queue>> for the stalls.
//[[Wait your turn.|WELBANG-97000 Cubicle]]
<<link "Take your <<knickers>> off right here." "WELBANG-95000 Knickers off (ladies room)">><</link>>//
<</page>><<silently>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
You glance around the ladies' room. Only <<if $kate.firstName != "Daniela" and $kate.cover.firstName != "Daniela">>Daniela<<else>>Maria Gabriela<</if>> is paying any attention to you. //Fuck it.// In as brisk and efficient a manner as possible, you reach up under your flippy little skirt, fingers finding the waistband of your <<knickers>>.
You peel them down and step out of them. <<if $kate.firstName != "Daniela" and $kate.cover.firstName != "Daniela">>Daniela<<else>>Maria Gabriela<</if>> looks at you, startled.
<<link "It's a <<stag>> thing." "WELBANG-96000 Nothin but a stag thing">><</link>>
<</page>><<silently>>
<<emote-mouth-smirk>>
<</silently>>\
<<header>>\
<<page>>\
"It's a <<stag>> thing," you explain, smoothing down your skirt.
"<div class="tooltip">Qué carajo?<span class="tooltiptext">What the fuck?</span></div>" she exclaims.
You shrug and [[head back to the group|WELBANG-100000 Commando walk]], no doubt leaving <<if $kate.firstName != "Daniela" and $kate.cover.firstName != "Daniela">>Daniela<<else>>Maria Gabriela<</if>> with visions of her husband cavorting around with underwear-free girls on his own <<stag>> party.
<</page>><<silently>>
<<if $kate.hairColour == "blonde">>
<<set _brunette to "blonde">>
<<elseif $kate.hairColour == "ginger">>
<<set _brunette to "redhead">>
<<else>>
<<set _brunette to "brunette">>
<</if>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
You wait patiently in <<if $kate.agency == "cia" or $kate.agency == "csis">>line<<else>>the queue<</if>>, chatting with <<if $kate.firstName != "Daniela" and $kate.cover.firstName != "Daniela">>Daniela<<else>>Maria Gabriela<</if>>. When it's your turn, you say goodbye to her, and lock yourself in a little cubicle.
Privacy at last. Now you're out of the heat of the moment, you're starting to have second thoughts. Maybe this wasn't such a good idea? This skirt is really short.
//[[Go through with it.|WELBANG-99000 Knickers off (cubicle)]]
<<link "Not doing it. Jimmy can have the kiss from a _brunette instead." "WELBANG-98000 Kate backs out">><</link>>//
<</page>><<silently>>
<<if $kate.hairColour == "blonde">>
<<set _brunette to "blonde">>
<<elseif $kate.hairColour == "ginger">>
<<set _brunette to "redhead">>
<<else>>
<<set _brunette to "brunette">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
Fuck it. You're not even sure why you agreed to do this anyway. Your <<knickers>> are staying on.
When you get back to the group, the crestfallen look on Roadie and pal's faces almost makes you feel guilty. But they accept that you changed your mind. "Jimmy...kiss from a _brunette coming up."
"[[Sweet|WELBANG-111000 The photo]]!" he replies.
<</page>><<silently>>
<<set _sexualFantasy to $kate.kinks.random()>>
<<first>>
<<addNotification "Arousal +1" "The aircon isn't the only reason your nipples are getting hard.">>
<</first>>
<</silently>>\
<<header>>\
<<page>>\
//Can't believe I'm doing this,// you think as you reach up under your flippy little skirt, fingers finding the waistband of your <<knickers>>.
You peel them down and step out of them, and smooth down your skirt. //Fuck.// It's not the first time you've gone commando, but this might be the shortest skirt you've ever done it in.
<<if _sexualFantasy == "exhibitionist">>\
This might be a bad idea. In a skirt this short, you could end up flashing strangers all night.
<<elseif _sexualFantasy == "submissive">>\
This might be a bad idea. You just met these guys, you probably shouldn't be doing sexual tasks for them already. What if they come up with other things for you to do? That'd be terrible.
<<elseif _sexualFantasy == "masochist">>\
This might be a bad idea. What if they decide they want to check? It's not like you could do much to stop them.
<<else>>\
(ERROR IN SEXUALFANTASY TEMP VAR)
<</if>>\
<<link "//Rejoin the <<stag>> party.//" "WELBANG-100000 Commando walk">><</link>>
<</page>><<silently>>
<<if not hasVisited("WELBANG-99000 Knickers off (cubicle)")>>
<<first>>
<<addNotification "Arousal +1" "The aircon isn't the only reason your nipples are getting hard.">>
<</first>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
You walk back through the crowd in Mulligan's, very aware of your skirt swishing and the feel of cool AC'd air in contact with your now bare pussy.
Roadie and his friend are prickling with excitement when you return. "So, uh..?" Roadie asks.
//[[Show him what's in your hand.|WELBANG-101000 Here they are]]//
<</page>><<silently>>
<<emote-brows-naughty>>
<<emote-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
You hold up your hand in reply, letting a scrap of pink fabric dangle from your fingers. "Whoa!" they both exclaim at once.
"Jimmy! $kate.cover.firstName's doing your Superman challenge!"
"Whoa!" The whole <<stag>> party's attention locks onto you in an instant.
"Did you just take them off?" asks one.
[[What do you think?|WELBANG-102000 What do you think][$temp.playerDecision to "wdyt"]]
<<link "Maybe they're spares from my <<handbag>>." "WELBANG-102000 What do you think">><<set $temp.playerDecision to "maybe">><</link>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.playerDecision == "wdyt">>\
"What do you think?"
"Whoa!" Six male gazes are flitting between your <<knickers>> and your thighs.
"Jimmy's gotta wear 'em," someone points out.
<<link "//Give your <<knickers>> to Jimmy.//" "WELBANG-110000 Kate surrenders her underwear">><</link>>
<<elseif $temp.playerDecision == "maybe">>\
"Maybe they're spares from my <<handbag>>," you suggest.
"Are they?"
//[[Shrug enigmatically.|WELBANG-103000 Kate answers the question][$temp.playerDecision to "shrug"]]
[[Nope.|WELBANG-103000 Kate answers the question][$temp.playerDecision to "nope"]]//
<<else>>\
(ERROR IN TEMP.PLAYERDECISION VAR)
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.playerDecision == "shrug">>\
You answer with an enigmatic shrug. Six male gazes flit between your <<knickers>> and your thighs, trying to figure it out.
<<elseif $temp.playerDecision == "nope">>\
"Nope," you reply.
"Whoa!" Six male gazes flit between your <<knickers>> and your thighs.
<<else>>\
(ERROR IN TEMP.PLAYERDECISION VAR)
<</if>>\
"Jimmy's gotta wear 'em," someone points out.
<<link "//Give your <<knickers>> to Jimmy.//" "WELBANG-110000 Kate surrenders her underwear">><</link>>
<</page>><<silently>>
<<emote-calm>>
<<emote-brows-naughty>>
<<emote-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
"Hold my drink." Roadie takes it from you, while you glance around the busy bar. "Give me some cover."
Roadie and pal quickly shuffle into a blocking position, protecting you from view somewhat – although both //their// gazes are fixed on you.
[[Turn around, guys.|WELBANG-105000 Avert ye gaze]]
<<link "//Take off your <<knickers>>.//" "WELBANG-109000 Knickers off, with an audience">><</link>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Turn around, guys."
A moment's hesitation, then they both turn their backs.
<<link "//Take off your <<knickers>>.//" "WELBANG-106000 Knickers off (behind Roadie's back)">><</link>>
<</page>><<silently>>
<<emote-brows-calm>>
<</silently>>\
<<header>>\
<<page>>\
You glance around one last time. Nobody's looking at you right now...but that could change at any second.
//Fuck it.// As briskly and efficiently as possible, you reach up under your flippy little skirt, thumbs slipping inside the waistband of your <<knickers>>.
You peel them quickly down your legs, and step out of them.
Not the first time you've done that in your life, of course, but it is the first time you've done it in the middle of a busy Irish pub. You smooth down your skirt anxiously.
[[You can look now.|WELBANG-107000 Audience reaction]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"You can look now," you say.
They turn around immediately, eyes drawn to the little scrap of pink fabric dangling from your fingers. "[[Whoa|WELBANG-108000 Whoa!]]!" they both exclaim at once.
<</page>><<silently>>
<<if not hasVisited("WELBANG-99000 Knickers off (cubicle)")>>
<<first>>
<<addNotification "Arousal +1" "The aircon isn't the only reason your nipples are getting hard.">>
<</first>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
"Jimmy! $kate.cover.firstName's doing your Superman challenge!"
"Whoa!" The whole stag party's attention locks onto you in an instant.
"Did she just take them off?" asks one.
"Missed it, <<if $kate.agency == "cia" or $kate.agency == "csis">>dude<<else>>mate<</if>>," replies Roadie with some satisfaction. Six male gazes flit between your <<knickers>> and your thighs.
"Jimmy's gotta wear 'em," someone points out.
<<link "//Give your <<knickers>> to Jimmy.//" "WELBANG-110000 Kate surrenders her underwear">><</link>>
<</page>><<silently>>
<<emote-brows-calm>>
<</silently>>\
<<header>>\
<<page>>\
You glance around one last time. Only Roadie and his pal are looking at you right now, but that could change any second.
//Fuck it.// As briskly and efficiently as possible, you reach up under your flippy little skirt, thumbs slipping inside the waistband of your <<knickers>>.
You peel them quickly down your legs, and step out of them. "Whoa!" both guys exclaim at once.
Not the first time you've done that in your life, of course, but it is the first time you've done it in the middle of [[a busy Irish pub|WELBANG-108000 Whoa!]].
<</page>><<silently>>
<<if $kate.hairColour == "blonde">>
<<set _brunette to "blonde">>
<<elseif $kate.hairColour == "ginger">>
<<set _brunette to "redhead">>
<<else>>
<<set _brunette to "brunette">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
You hand over your <<knickers>> to Jimmy. His <<stag>>s cheer as he pulls them on over his jeans.
"Let's get a photo of you two," one suggests.
"Yeah, you can do the kiss from a _brunette too," says Roadie.
//[[Pose with Jimmy.|WELBANG-111000 The photo]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if hasVisited("WELBANG-87500 Commando Kate")>>\
"Sure." They both managed to keep their eyes on your face through that whole conversation, but you catch them staring at your legs for the rest of the night.
<</if>>\
You pose side by side with Jimmy while the <<stag>>s pull out camera phones. "Remember guys," he shouts, swaying on his feet and slurring his words. "If <<if $kate.firstName != "Helen" and $kate.cover.firstName != "Helen">>Helen<<else>>Tracy<</if>> sees this I'm //fucked..."//
You lean in and kiss Jimmy's stubbly cheek to a blast of camera flashes and shutter clicks. You're surprised to feel a hand cup your ass.
//[[Fend him off.|WELBANG-112000 Disentangled][$temp.playerDecision to "defensive"]]
[[Let him paw you.|WELBANG-112000 Disentangled][$temp.playerDecision to "permissive"]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.playerDecision == "defensive">>\
Subtly but firmly, you lift his paw off your butt while the cameras go off.
<<elseif $temp.playerDecision == "permissive">>\
It only lasts a few moments. You let him fondle your butt through your skirt while the cameras go off, then disentangle yourself gracefully.
<<else>>\
(ERROR IN TEMP.PLAYERDECISION VAR)
<</if>>\
The <<stag>>s are eager to show off their photos. You inspect a set of shots of you kissing the cheek of a [[doughy, drunk husband-to-be|WELBANG-113000 Title card]]<<if hasVisited("WELBANG-110000 Kate surrenders her underwear")>>, wearing your <<knickers>> over his jeans<</if>>. It's not obvious in any of them that he had a handful of your ass at the time.
<</page>><<page>>\
//[[SOME TIME LATER...|WELBANG-114000 Thai reggae band]]//
<</page>><<silently>>
<<emote-brows-calm>>
<<set $header.line1 to "''BRICK BAR''",
$header.line2 to "KHAO SAN ROAD / APRIL 2018">>
<</silently>>\
<<header>>\
<<page>>\
You tag along to the next bar with them<<if hasVisited("WELBANG-110000 Kate surrenders her underwear")>> - minus your underwear, of course<</if>>. There's live music in the Brick Bar, a Thai ska band. Despite being about as far from Jamaica as you can get, they're actually really good. It'd take a heart of stone to stand in the crowd without shimmying along to the beat.
<<image "/locationPhotos/thailand/khaoSanRoad/brickBar.jpg" 0 1000 429 0>>\
At midnight the <<stag>> party's going strong, but you realise that you'd [[better call it a night|WELBANG-114000 Kate says her goodbyes]]. You're meeting your handler tomorrow, and the last thing you need is being hung over for that.
<</page>><<silently>>
<<set $header.line1 to "''KHAO SAN ROAD''",
$header.line2 to "BANGKOK / APRIL 2018">>
<</silently>>\
<<header>>\
<<page>>\
"Wait, you're //going?// You're not serious..." Everybody except the weird guy is sorry to lose you from the <<stag>> party. Roadie looks especially stricken after his goodbye hug, staring forlornly after you as you walk away.
They were nice but, unlike them, you're not here on <<holiday>>. You've got serious work to do tomorrow.
<<image "/locationPhotos/thailand/khaoSanRoad/ksrNightCrowd.jpg" 50 1000 530 0>>\
Leaving the Brick Bar, you [[thread your way|WELBANG-115000 Tuk-tuk]] through a crowd of late-night revellers, drinking and laughing and swaying on their feet.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if not hasVisited("WELBANG-114000 Kate says her goodbyes") and hasVisited("WELBANG-84000 Banter")>>\
You slip away from the <<stag>>s when they move on to Mulligans Irish Pub.
<<elseif $temp.playerDecision == "oneDrinkWithRoadie">>\
You slip away, instead, not wanting to get roped into a bar crawl with a bunch of random guys. You wander around a little more, people watching, until it's time to head back.
<<elseif $temp.playerDecision == "dodgeRoadie">>\
You slip away instead, not wanting to get tied down with a bunch of strangers. You drink and walk around, people watching, until it's time to head back.
<</if>>\
There are tuk-tuks everywhere<<if not hasVisited("WELBANG-47000 Phaya Thai tuk-tuk")>> – basically 3-wheeled go carts, with a metal cage attached<</if>>. You hire one with cool UV lights shining off the back, and settle into the backseat.
<<image "/locationPhotos/thailand/khaoSanRoad/tukTukAtNight.jpg" 0 1000 580 0>>\
The mighty tuk-tuk crawls slowly through the crowds on Khao San, before unleashing its full power on the open road. Roaring like a bumblebee, it picks up speeds approaching <<if $kate.agency == "cia" or $kate.agency == "csis">>30kph<<else>>20mph<</if>>.
You enjoy the cool rushing night air as you buzz through the streets you walked along earlier. It's a short ride back to your [[hostel|WELBANG-115100 Title card]].
<</page>><<silently>>
<</silently>>\
<a data-passage="WELBANG-116000 Back home">
<<= '<img src='+ $imagePath.base + "locationPhotos/thailand/hostel/baanKrungThepNightTitleCard.jpg"+' >'>>
</a><<silently>>
<<set $header.line1 to "''BAAN KRUNG THEP HOSTEL''",
$header.line2 to "BANGKOK / APRIL 2018">>
<<avatar-stripNaked>>
<<avatar-getWet>>
<<wear-towel-whiteBathSheet>>
<<if hasVisited("WELBANG-70000 Henna tattoo")>>
<<set $avatar.underwear.pushUnique("/113Tattoos/10_tattoo-leftHand-freshHennaTattoo"),
$avatar.underwear.pushUnique("/113Tattoos/10_tattoo-leftHand-freshHennaTattoo-rear")>>
<</if>>
<<wear-bracelet-friendshipBraceletsLeftWrist>>
<<wear-shoes-greyToeThongFlipFlops>>
<</silently>>\
<<header>>\
<<page>>\
You head upstairs for a quick, tepid shower, then go to bed in your little room. There's no actual aircon here, but an old ceiling fan provides some relief.
<<if hasVisited("WELBANG-110000 Kate surrenders her underwear")>>\
That thing with the <<stag>>s was kind of a turn-on. <<if hasVisited("WELBANG-27000 Vaginal search")>>A nice antidote to that awful shit at the airport this morning. <</if>>It was just playful, really, but drinking with six guys who knew you were going commando under your short skirt added a sexual frisson to that last couple hours.
You slip under your sheet, wondering if any of them will [[fantasise about you|WELBANG-117000 Kate warms up her fantasy]] later.
<<else>>\
<<if hasVisited("WELBANG-27000 Vaginal search")>>//What a day.// That thing at the airport was horrible, but in a way you were lucky. You know from your training that much worse things can happen to spies who get stopped at a border.<<else>>//Khao San was pretty cool.// It might have been fun to stay out for longer, but you want to be alert and well rested when you meet with your handler tomorrow.<</if>>
//[[Get some sleep.|WELBANG-119000 Title card]]//
<</if>>\
<</page>><<silently>>
<<avatar-dryOff>>
<<set $avatar.clothing.pushUnique("teenRom/50_katesBedsheets")>>
<<emote-eyes-closed>>
<<remove-towel-whiteBathSheet>>
<<remove-shoes-greyToeThongFlipFlops>>
<</silently>>\
<<header>>\
<<page>>\
<<if hasVisited("WELBANG-97000 Cubicle")>>\
You think back to that moment in the ladies' room stall, toying with the waistband of your <<knickers>>, deciding whether or not to go for it. Then walking [[back through the busy bar|WELBANG-118000 Kate's fantasy]] with them in your hand...
<<elseif hasVisited("WELBANG-96000 Nothin but a stag thing")>>\
You think back to the look on <<if $kate.firstName != "Daniela" and $kate.cover.firstName != "Daniela">>Daniela<<else>>Maria Gabriela<</if>>'s face when you peeled off your <<knickers>>. How it felt walking [[back through the busy bar|WELBANG-118000 Kate's fantasy]] with them in your hand...
<<else>>\
You think back to that moment when you reached up under your skirt and peeled down your <<knickers>>, [[right there in the bar|WELBANG-118000 Kate's fantasy]]. The look on the <<stag>>'s faces when they realised what you'd done...
<</if>>\
<</page>><<silently>>
<<set _sexualFantasy to $kate.kinks.random()>>
<<emote-brows-worried>>
<<emote-mouth-open>>
<<emote-cheeks-blush>>
<<emote-chest-flush>>
<</silently>>\
<<header>>\
<<page>>\
<<if _sexualFantasy == "exhibitionist">>\
In your fantasy, it's not enough for the <<stag>>s to see your underwear in your hand, they need to //check// you're not wearing any, it's in the rules. You picture yourself reluctantly getting talked into holding up your skirt, right there in the middle of the Irish pub. And of course you have to hold up your skirt like that when they're taking pictures...
<<elseif _sexualFantasy == "masochist">>\
In your fantasy, Roadie and his friends turn more forceful once they know you've taken off your underwear. You picture them just flipping up your flimsy little skirt whenever they feel like it, making you flash your bare ass and pussy over and over again. Especially the guy who didn't like you. You can picture him lifting up your skirt to spank your ass, in front of everyone...
<<elseif _sexualFantasy == "submissive">>\
<<silently>>
<<if $kate.hairColour == "blonde">>
<<set _brunette to "blonde">>
<<elseif $kate.hairColour == "ginger">>
<<set _brunette to "redhead">>
<<else>>
<<set _brunette to "brunette">>
<</if>>
<</silently>>\
In your fantasy, the <<stag>>s keep making you do dares from Jimmy's list. It starts with them making you do //kiss from a _brunette// again, because you didn't get into it enough the first time. You picture five camera phones going off while you make out with Jimmy, letting him finger your naked pussy right there in the middle of the Irish pub...
<<else>>\
(ERROR IN SEXUALFANTASY TEMP VAR)
<</if>>\
The fantasy and your strumming fingers bring you to a quick, satisfying orgasm in your little hostel bed. Knowing how thin the walls are, you try not to be too vocal. //Like being back in <<university>>,// you think.
//[[Get some sleep.|WELBANG-119000 Title card]]//
<</page>><<silently>>
<<avatar-stripNaked>>
<<if hasVisited("WELBANG-70000 Henna tattoo")>>
<<set $avatar.underwear.pushUnique("/113Tattoos/10_tattoo-leftHand-fadedHennaTattoo2"),
$avatar.underwear.pushUnique("/113Tattoos/10_tattoo-leftHand-fadedHennaTattoo2-rear")>>
<</if>>
<<wear-bracelet-friendshipBraceletsLeftWrist>>
<<wear-knickers-blackUnderArmourSportsKnickers>>
<<wear-bra-blackUnderArmourSportsBra>>
<<wear-shorts-blackHikerShortsWithBrownBelt>>
<<wear-top-yellowAndBlackCottonFlaredVest>>
<<wear-hosiery-blackTrainerSocks>>
<<wear-shoes-blackAndWhiteConverseLowTops>>
<<wear-multicolouredMalaysianCrossBodyBag>>
<</silently>>
<<page>>\
//[[NEXT MORNING...|WELBANG-200000 Next morning]]//
<</page>><<silently>>
<<set $header.line1 to "''BTS SKYTRAIN''",
$header.line2 to "BANGKOK / APRIL 2018">>
<</silently>>\
<<header>>\
<<page>>\
<<image "/locationPhotos/thailand/bangkok/btsDaytime1.jpg" 134 1000 500 0>>\
The day dawns hot and sunny. After breakfast at the hostel, you get a tuk-tuk to National Stadium, then ride an air-conditioned BTS skytrain [[a few stops downtown|WELBANG-201000 BTS SALA DAENG]].
<</page>><<silently>>
<<wear-bigBlackSunglasses>>
<<set $header.line1 to "''SALA DAENG BTS STATION''",
$header.line2 to "BANGKOK / APRIL 2018">>
<</silently>>\
<<header>>\
<<page>>\
BTS Sala Daeng is near Patpong, home of the Hard Cock Cafe – but that's not your destination today.
<<image "/locationPhotos/thailand/bangkok/btsSalaDaengEntrance.jpg" 134 1000 500 0>>\
Steps lead down from the platform to a busy <div class="tooltip">thanon<span class="tooltiptext">main road</span></div>, lined with shops, office high-rises and construction sites.
Following a memorised route, you walk a few minutes, [[counting off landmarks|WELBANG-202000 Trok La-O entrance]] in your head.
<</page>><<silently>>
<<set $header.line1 to "''RAMA IV ROAD''",
$header.line2 to "BANGKOK / APRIL 2018">>
<</silently>>\
<<header>>\
<<page>>\
The busy street has a hot urban smell, exhaust fumes and tarmac baking in the blazing sun.
Sweat's rolling down your back when you reach a blue building on a narrow <div class="tooltip">trok<span class="tooltiptext">alley</span></div>, right about where you expected it.
<<image "/locationPhotos/thailand/safehouse/trokLaOEntry.jpg" 134 1000 500 0>>\
//[[Enter Trok La-O.|WELBANG-203000 Trok La-O]]//
<</page>><<silently>>
<<set $header.line1 to "''TROK LA-O''",
$header.line2 to "BANGKOK / APRIL 2018">>
<</silently>>\
<<header>>\
<<page>>\
It's a long, narrow alley, hemmed in by 1930s teakwood Thai townhouses.
<<image "/locationPhotos/thailand/safehouse/trokLaOAlleyway.jpg" 134 1000 500 0>>\
There's no way you can be under surveillance yet. But you stop anyway, pretending to pick a stone out of your <<trainer>>, while you check that nobody followed you [[into the trok|WELBANG-204000 Baan Noina main gate]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
At the far end of the <div class="tooltip">trok<span class="tooltiptext">alley</span></div> is a walled garden, protected by a blue gate and a security camera.
<<image "/locationPhotos/thailand/safehouse/baanNoinaGate.jpg" 200 1000 750 0>>\
You ring the bell, and look up at the camera so you're recognised.
A few moments later, you hear a bolt slide back on the [[other side|WELBANG-205000 Password check]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Yo." Clark opens the gate slightly and peeps out. "What's the password?"
[[Are you serious?|WELBANG-206000 Walled garden][$temp.playerDecision to "ruSerious"]]
[[Stop fucking around.|WELBANG-206000 Walled garden][$temp.playerDecision to "stopFuckingAround"]]
<<if $kate.agency == "cia" or $kate.agency == "csis">>\
[[Is it 'jackass'?|WELBANG-206000 Walled garden][$temp.playerDecision to "dickhead"]]
<<else>>\
[[Is it 'dickhead'?|WELBANG-206000 Walled garden][$temp.playerDecision to "dickhead"]]
<</if>>\
<</page>><<silently>>
<<set $header.line1 to "''SAFEHOUSE INDIGO''",
$header.line2 to "BANGKOK / APRIL 2018">>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.playerDecision == "ruSerious">>\
"Are you serious?"
"No." He flashes that big, charming, all-American grin, and opens the gate to let you in.
<<elseif $temp.playerDecision == "stopFuckingAround">>\
"Stop fucking around," you reply. You're hot and stressed out.
"Lighten up, kid." He flashes that big, charming, all-American grin, and opens the gate to let you in.
<<elseif $temp.playerDecision == "dickhead">>\
"Is it '<<if $kate.agency == "cia" or $kate.agency == "csis">>jackass<<else>>dickhead<</if>>'?"
"Yeah." He flashes that big, charming, all-American grin, and opens the gate to let you in.
<<else>>\
(ERROR IN TEMP.PLAYERDECISION VAR)
<</if>>\
<<image "/locationPhotos/thailand/safehouse/baanNoinaWalledGarden.jpg" 90 1000 620 0>>\
You step into a gorgeous little private garden, patio chairs set by a little plunge pool that you'd love to just leap into. It's attached to a sprawling, luxurious teak villa with shutters and balconies.
Looks like the [[support team|WELBANG-207000 Ian]] is getting better accommodation than the undercover on this mission.
<</page>><<silently>>
<<emote-calm>>
<<remove-bigBlackSunglasses>>
<</silently>>\
<<header>>\
<<page>>\
Clark leads you inside. Here you're introduced to another man: tall and supremely fit, with a shaven head and piercing, intelligent eyes, you'd guess he's in his late thirties.
<<image "/locationPhotos/thailand/safehouse/baanNoinaLivingRoom.jpg" 90 1000 620 0>>\
"$kate.cover.firstName, Ian. Ian, $kate.cover.firstName." His handshake is both solid and gentle; strength, not applied. "Ian's run a couple grab jobs like this for us before. He'll be your handler and your backup here."
"Pleased to meet you, $kate.cover.firstName." <<if $kate.agency == "mi6">>He's also English; his<<else>>His<</if>> accent's <<if $kate.agency == "mi6">>East London, working class<<else>>English, working class<</if>>.
[[Hi.|WELBANG-208000 Nice to meet you][$temp.playerDecision to "hi"]]
[[Likewise.|WELBANG-208000 Nice to meet you][$temp.playerDecision to "likewise"]]
[[My pleasure.|WELBANG-208000 Nice to meet you][$temp.playerDecision to "myPleasure"]]
<</page>><<silently>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.playerDecision == "hi">>\
"Hi."
<<elseif $temp.playerDecision == "likewise">>\
"Likewise."
<<elseif $temp.playerDecision == "myPleasure">>\
"My pleasure."
<<else>>\
(ERROR IN TEMP.PLAYERDECISION VAR)
<</if>>\
"You wanna show her round before we start?"
"Yeah. $kate.cover.firstName, if you don't mind?"
//[[Follow Ian.|WELBANG-209000 Kit inspection]]//
<</page>><<silently>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
Ian takes you on a fast tour of the Thai house – not so much showing you the rooms, more showing you where mission gear is stashed. "If you're in trouble and I'm not around, <div class="tooltip">E&E<span class="tooltiptext">escape and evade</span></div> back here if you can."
<<image "/locationPhotos/thailand/safehouse/gearCloset.jpg" 450 1000 970 0>>\
He shows you the hook where vehicle keys are kept; the <<if $kate.agency == "cia" or $kate.agency == "csis">>closet<<else>>cupboard<</if>> where there's a <div class="tooltip">bug out bag<span class="tooltiptext">containing hair dye, new clothes, new travel docs, credit cards and a fat wad of Thai cash</span></div> set up for you; and also what's inside a couple of [[racquet bags|WELBANG-210000 Chekhov's guns]] hanging up in that same <<if $kate.agency == "cia" or $kate.agency == "csis">>closet<<else>>cupboard<</if>>.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"All goes to plan, you won't need any of this," he says, unzipping a bag. "But just in case."
<<image "/locationPhotos/thailand/safehouse/racquetBagAK.jpg" 120 1000 580 0>>\
You could carry these bags down a high street anywhere in the world and no one would look twice. But one holds a <div class="tooltip">Type 56-1 assault rifle<span class="tooltiptext">a Chinese AK variant</span></div> with six loaded mags; [[the other|WELBANG-211000 Tactical bags]] holds an Uzi submachine gun with six extra mags.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
He unzips the side pockets to show you that each bag also holds a handgun: a chunky <span class="imageLink"><<link "Glock 17">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/safehouse/glock17.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> in the AK bag, a sleeker <span class="imageLink"><<link "Glock 26">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/safehouse/sigP365.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> in the other. Internal pockets hold suppressors and spare mags for the pistols, plus miscellaneous tactical items like first aid gear, burner phones, and cable ties (for securing prisoners).
The weapons and equipment are secured with padded velcro straps so they won't clink together when they're set down or [[on the move|WELBANG-212000 Chekhov's knife]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
He doesn't draw attention to it, but it's hard to miss a massive, black steel fighting knife strapped into the AK bag. It's disturbingly //big,// practically a short sword.
Just seeing it fills you with a mix of curiosity and dread. Your instinct tells you that you're looking at an object that someone has been killed with. Maybe more than one someone.
Of course that could be true of the firearms, too. But for some reason it seems worse when it's a blade. Unholier.
"If I'm not around," Ian's saying, and you realise he means //if I've been killed,// "this kit will be. I've stashed building keys out in the <div class="tooltip">trok<span class="tooltiptext">alley</span></div>, I'll show you where later."
[[Okay.|WELBANG-213000 One last thing][$temp.playerDecision to "ok"]]
[[Got it.|WELBANG-213000 One last thing][$temp.playerDecision to "gotIt"]]
<</page>><<silently>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.playerDecision == "ok">>\
"Okay."
<<elseif $temp.playerDecision == "gotIt">>\
"Got it."
<<else>>\
(ERROR IN TEMP.PLAYERDECISION VAR)
<</if>>\
"One last bit of kit." He reaches into his pocket and produces a woman's ring decorated with a chunky, non-precious gemstone.
[[What is it?|WELBANG-214000 One ring to rule them all][$temp.playerDecision to "whatIsIt"]]
[[Oh my god, it's finally happening.|WELBANG-214000 One ring to rule them all][$temp.playerDecision to "omg"]]
[[Shouldn't you get down on one knee for this?|WELBANG-214000 One ring to rule them all][$temp.playerDecision to "oneKnee"]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.playerDecision == "whatIsIt">>\
"What is it?"
"You can twist the stone." He turns it slightly to demonstrate. "Burst transmitter – one full twist and it pings my phone with the location. Try it."
<<elseif $temp.playerDecision == "omg">>\
"Oh my god, it's finally happening." He looks confused for a moment, then his serious expression breaks into a grin. //He looks about ten years younger when he smiles.//
"Uh...not that kind of ring. But look, you can twist the stone." He turns it slightly to demonstrate. "Burst transmitter – one full twist and it pings my phone with the location. Try it."
<<elseif $temp.playerDecision == "oneKnee">>\
<<emote-mouth-smile>>\
<<emote-brows-raised>>\
<<emote-nose-wrinkle>>\
"Shouldn't you get down on one knee for this?" His serious expression breaks into a grin. //He looks about ten years younger when he smiles.//
"Uh...not that kind of ring. But look, you can twist the stone." He turns it slightly to demonstrate. "Burst transmitter – one full twist and it pings my phone with the location. Try it."
<<else>>\
(ERROR IN TEMP.PLAYERDECISION VAR)
<</if>>\
//[[Twist the gemstone.|WELBANG-215000 Ping]]//
<</page>><<silently>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
You take the ring and give the gemstone a twist. You feel a slight bump when you turn it all the way.
Nothing happens immediately. But a few seconds later, Ian's phone chirps a little alarm sound.
He shows you the screen – you're looking at a satellite map of Bangkok, centred on two overlapping dots. Ian zooms in with a pinch gesture, and now you can recognise the little plunge pool out in the private garden.
"Ping me with that for any reason, I'll find you and get eyes on you," he says. "Then we improvise. Does it fit?"
//[[Try it on.|WELBANG-216000 With this ring I declare]]//
<</page>><<silently>>
<<wear-ring-transmitterRing>>
<</silently>>\
<<header>>\
<<page>>\
You slip it on. "Yeah."
"Okay, good. Look, found this in a bar," he says, passing you a glossy, tacky flyer of a woman peeling off her clothes.
<<image "/locationPhotos/thailand/safehouse/hccFlyer2.png" 0 1000 603 0>>\
"When're you going in?"
//[[Tomorrow.|WELBANG-217000 Tomorrow]]//
<</page>><<silently>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
"Tomorrow night," you tell him.
"Awesome. How are you gonna play it?"
[[Walk in, ask for a job.|WELBANG-218000 Keep it simple]]
<</page>><<silently>>
<<emote-brows-raised>>
<</silently>>\
<<header>>\
<<page>>\
"Walk in, ask for a job," you shrug. Back at Faslane, you'd agreed to try the direct route first. If that doesn't work, Clark and <<Olivia>> will cook up something more subtle and complex for the officer who replaces you.
"Got it," he nods. "You're okay with working topless?"
[[Yeah, no problem.|WELBANG-218010 Topless okay?][$temp.playerDecision to "noProblem"]]
[[Not crazy about it, but if it works...|WELBANG-218010 Topless okay?][$temp.playerDecision to "ifIMust"]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.playerDecision == "noProblem">>\
<<emote-brows-calm>>\
"Yeah," you tell him. "No problem."
<span class="greenHighlighter">Ian ''liked'' that.</span>
"Great," he nods. "Well don't worry, I'm sure they'll hire you. And if anything goes bad, I've got your back."
<<elseif $temp.playerDecision == "ifIMust">>\
"Not crazy about it," you shrug. "But if it works..."
"Yeah," he nods. "Not often you get a shot at a target like DEVILFISH. Just remember, I've got your back."
<<else>>\
(ERROR IN TEMP.PLAYERDECISION VAR)
<</if>>\
[[Thanks, Ian.|WELBANG-219000 Thanks Ian]]
<</page>><<silently>>
<<emote-brows-calm>>
<</silently>>\
<<header>>\
<<page>>\
"Thanks, Ian."
"No problem. C'mon, let's find the [[boss man|WELBANG-220000 Actions on]]..."
<</page>><<silently>>
<<emote-calm>>
<<remove-multicolouredMalaysianCrossBodyBag>>
<</silently>>\
<<header>>\
<<page>>\
The pair of you rejoin Clark. For the rest of the day, the three of you work out the final details: mainly figuring out in advance how you and Ian will act in various what-if scenarios.
What if you get caught snooping somewhere and can't talk your way out? What if you walk in tomorrow night and just happen to see DEVILFISH?
//[[Talk and plan.|WELBANG-221000 Mission prep]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You talk and plan with the guys, who are reassuringly calm, organised and thorough.
It's obvious that they're both veterans of countless field taskings like this. A few times, the talk moves onto subjects you find incredibly cool and exciting – like Ian's plan on how to physically capture DEVILFISH, and whisk him out of the country without interference from local police or military – and you realise this is just a normal day in the office for these guys.
It's a million miles away from one of //your// normal days in the office, but you try to mirror their cool detachment anyway.
Night falls, bringing some relief from the heat, and everyone's tired from a day of talk and concentration. "Let's get food," says Clark. "[[Khao chae|WELBANG-222000 Khao chae]]?"
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Khao chae is a traditional Thai summer dish – chilled rice in jasmine flavoured iced water, served with a smorgasbord of fruit, vegetables and hot crunchy treats on the side.
<<image "/locationPhotos/thailand/safehouse/khaoChae.jpg" 40 1000 500 0>>\
Clark gets some sent over from a local restaurant, and the three of you eat it [[out in the walled garden|WELBANG-223000 Takeout and beers]], washed down with cold stubby cans of Singha beer.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Eating rice on the rocks is a new experience, but it's a refreshing antidote to the sweaty Thai summer heat.
You eat and chat – small talk, nothing operational now you're sitting out in the open. <<if hasVisited("WELBANG-71000 Kate eats a scorpion")>>They laugh when you tell them you ate a scorpion last night; Ian tells you he was once stung on the bum by one, in Belize.<</if>>
<<image "/locationPhotos/thailand/safehouse/walledGardenAtNight.jpg" 500 1000 1000 0>>\
After the food, the guys strip down to their shorts for a dip in the plunge pool.
//[[Just dangle your feet in.|WELBANG-224000 Plunge pool][$temp.playerDecision to "feet"]]
[[Get in, in your underwear.|WELBANG-224000 Plunge pool][$temp.playerDecision to "getIn"]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.playerDecision == "feet">>\
<<silently>>
<<remove-hosiery-blackTrainerSocks>>
<<remove-shoes-blackAndWhiteConverseLowTops>>
<</silently>>\
You kick off your <<trainer>>s and socks, and dangle your feet in the plunge pool.
<<elseif $temp.playerDecision == "getIn">>\
<<silently>>
<<remove-shorts-blackHikerShortsWithBrownBelt>>
<<remove-top-yellowAndBlackCottonFlaredVest>>
<<remove-hosiery-blackTrainerSocks>>
<<remove-shoes-blackAndWhiteConverseLowTops>>
<<avatar-wetBody>>
<</silently>>\
Feeling a little self-conscious, but not wanting to be left out, you peel off your t-shirt and shorts, and slip into the plunge pool with Clark and Ian.
<<else>>\
(ERROR IN TEMP.PLAYERDECISION VAR)
<</if>>\
The water's cool and incredibly refreshing. With the guys stripped down to their shorts, you subtly compare their bodies while you swig Singha beer and chat. They're both strong, with solid, muscular arms and chests. But where Clark is a little soft around the middle, Ian is lean hard muscle all over. His thighs look like they could break necks.
The three of you drink and chat and relax [[until late|WELBANG-225000 Title card]]. Clark is flying back to Faslane tomorrow, but Ian's staying out for the duration of the job. More assets will be brought over when they're needed, but for this phase it's just you and Ian on the ground.
<</page>><<page>>\
//[[NEXT MORNING...|WELBANG-226000 Next morning]]//
<</page>><<silently>>
<<avatar-stripNaked>>
<<wear-bracelet-friendshipBraceletsLeftWrist>>
<<wear-ring-transmitterRing>>
<<if hasVisited("WELBANG-70000 Henna tattoo")>>
<<set $avatar.underwear.pushUnique("/113Tattoos/10_tattoo-leftHand-fadedHennaTattoo2"),
$avatar.underwear.pushUnique("/113Tattoos/10_tattoo-leftHand-fadedHennaTattoo2-rear")>>
<</if>>
<<wear-knickers-blackUnderArmourSportsKnickers>>
<<wear-bra-blackUnderArmourSportsBra>>
<<wear-shorts-blackHikerShortsWithBrownBelt>>
<<wear-top-yellowAndBlackCottonFlaredVest>>
<<wear-hosiery-blackTrainerSocks>>
<<wear-shoes-blackAndWhiteConverseLowTops>>
<</silently>>\
<<header>>\
<<page>>\
<<image "/locationPhotos/thailand/safehouse/baanNoinaGuestRoom.jpg" 0 1000 550 0>>\
You stay the night in one of the spare rooms, and eat leftovers for breakfast with Clark and Ian in the morning.
Afterwards, Clark heads back to the airport, and you head back to your hostel near the Khao San Road.
Today's a [[critical day|WELBANG-226900 Title card]] for the mission. Tonight you're visiting the target location for the first time.
<</page>><<silently>>
<</silently>>\
<a data-passage="WELBANG-227000 Stressed">
<<= '<img src='+ $imagePath.base + "locationPhotos/thailand/hostel/baanKrungThepTitleCard.jpg"+' >'>>
</a><<silently>>
<<remove-hosiery-blackTrainerSocks>>
<<remove-shoes-blackAndWhiteConverseLowTops>>
<<set $header.line1 to "''BAAN KRUNG THEP HOSTEL''",
$header.line2 to "BANGKOK / APRIL 2018">>
<</silently>>\
<<header>>\
<<page>>\
Back in your little room at the hostel, it's just you and your thoughts.
Walking into some seedy foreign sex bar to ask for a job would be intimidating enough – if on top of that you didn't have a secret mission to spy on the Thai mafia who are somehow enmeshed with the place.
One agent's already missing, presumed dead – and she disappeared //fast.// You fidget with the transmitter ring on your finger, not yet used to its weight.
Maybe she'd have lived if she'd had Ian on standby. Or maybe when they took her it was so fast there would have been [[no time|WELBANG-228000 The wait]] to intervene.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
The minutes tick by, both too slow and too fast. You practised deception and cover roles endlessly during your training <<if $kate.agency == "asis">>on<<else>>at<</if>> <<recruitHQ>>. But that was mainly against members of the public, not hardened foreign gangsters.
Besides, that was more than a year ago. What if you're rusty? What if you fuck up and say something stupid? And get yourself //killed?// NOC postings are normally for veteran officers like Ian and Clark – not rookies. //What the <<if $kate.agency == "mi6" or $kate.agency == "cia">>hell<<elseif $kate.agency == "csis">>heck<<elseif $kate.agency == "asis" or $kate.agency == "nzsis">>blazes<<else>>[ERROR IN KATE.AGENCY VAR]<</if>> am I doing here?//
For the very first time in ten days, you [[miss your desk|WELBANG-229000 Stress]].
<</page>><<silently>>
<<first>>
<<addNotification "Stress +1" "There's a tense knot in your stomach.">>
<</first>>
<</silently>>\
<<header>>\
<<page>>\
You pace around the wooden floarboards of your small room. A growing sense of dread makes it impossible to eat, impossible to relax. Your thoughts are racing around in circles.
<div class="greyHighlighter">\
<b>New rule: <i>Stress.</i></b> $kate.firstName has gained a level of //Stress.// Stress negatively modifies some dice rolls, and can limit your freedom of action.
If $kate.firstName's Stress gets too high, the task force may pull her from the mission. You can reduce Stress via healthy options like exercise and meditation, or unhealthy ones like drugs and alcohol.
</div>\
//[[Go for a run.|WELBANG-230000 Go for a run]]
[[Do some yoga.|WELBANG-232000 Yoga]]//
<</page>><<silently>>
<<set $header.line1 to "''BANGLAMPHU NEIGHBOURHOOD''",
$header.line2 to "BANGKOK / APRIL 2018">>
<<remove-shorts-blackHikerShortsWithBrownBelt>>
<<remove-top-yellowAndBlackCottonFlaredVest>>
<<remove-ring-transmitterRing>>
<<wear-shorts-blackShortSportsShorts>>
<<wear-top-whiteTightCropTop>>
<<wear-shoes-greenHikingShoesWithWhiteSocks>>
<<remove-knickers-blackUnderArmourSportsKnickers>>
<<remove-bra-blackUnderArmourSportsBra>>
<</silently>>\
<<header>>\
<<page>>\
//This is no good.// You change into running gear, guzzle down some water, and head out into the streets.
The heat's brutal. Your legs and lungs are straining after just the first hundred metres. //Gonna have to take this one slow,// you realise right away. Slow and steady.
Your thoughts clear up as you [[pound along the pavements|WELBANG-231000 Khlongside run]] of this foreign city. Like always, the run itself takes over your mind, the effort of the exercise demanding all your focus.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
With no particular route in mind, you follow some steps down from a road bridge, and find yourself running along one of the many <div class="tooltip">klongs<span class="tooltiptext">canals</span></div> that wind through Bangkok.
<<image "/locationPhotos/thailand/bangkok/khlongBoardwalk.jpg" 0 1000 542 0>>\
After the hustle and bustle of the streets, it's like finding a hidden nature trail. You run along it for a mile or so, discovering many little cafes and market stalls and temples tucked away down here, before you [[turn back|WELBANG-234000 Post-workout shower]].
<</page>><<silently>>
<<remove-shorts-blackHikerShortsWithBrownBelt>>
<<remove-top-yellowAndBlackCottonFlaredVest>>
<<remove-ring-transmitterRing>>
<<wear-shorts-blackShortSportsShorts>>
<<wear-top-whiteTightCropTop>>
<<remove-knickers-blackUnderArmourSportsKnickers>>
<<remove-bra-blackUnderArmourSportsBra>>
<</silently>>\
<<header>>\
<<page>>\
//This is no good.// You peel off your clothes and change into your yoga gear.
<<image "/locationPhotos/thailand/hostel/baanTepaBalcony.jpg" 50 1000 500 0>>\
Your room has a little balcony, overlooking the hostel courtyard and overlooked by an ordinary Bangkok apartment building.
You unroll your yoga mat on its creaky boards. Stepping onto it barefoot, you get into [[Mountain Pose|WELBANG-233000 Mountain pose]].
<</page>><<silently>>
<<set $avatar.blink to false>>
<<avatar-expr-eyelid-closed>>
<</silently>>\
<<header>>\
<<page>>\
Deep, calm breaths, your lungs filling and emptying in time with your slow, graceful movements.
You can feel your racing thoughts slowly coming under control, fading out of your mind as you focus on the present: your breathing, your body.
You move into your next position, on all fours on the mat, arching and curling your back in Cat Camel Pose. Today you're going to take your time and do your full session, just you and your yoga mat [[out on a balcony|WELBANG-234000 Post-workout shower]].
<</page>><<silently>>
<<set $avatar.blink to true>>
<<avatar-expr-removeEyelid-closed>>
<<first>>
<<addNotification "Stress -1" "Exercise is a healthy way to control stress.">>
<</first>>
<<avatar-stripNaked>>
<<wear-towel-whiteBathSheet>>
<<wear-shoes-greyToeThongFlipFlops>>
<<wear-bracelet-friendshipBraceletsLeftWrist>>
<<if hasVisited("WELBANG-70000 Henna tattoo")>>
<<set $avatar.underwear.pushUnique("/113Tattoos/10_tattoo-leftHand-fadedHennaTattoo2"),
$avatar.underwear.pushUnique("/113Tattoos/10_tattoo-leftHand-fadedHennaTattoo2-rear")>>
<</if>>
<<set $header.line1 to "''BAAN KRUNG THEP HOSTEL''",
$header.line2 to "BANGKOK / APRIL 2018">>
<</silently>>\
<<header>>\
<<page>>\
//That helped.// Afterwards you peel off your sweaty <<if hasVisited("WELBANG-231000 Khlongside run")>>running<<elseif hasVisited("WELBANG-232000 Yoga")>>yoga<<else>>exercise<</if>> gear, and go take a shower.
The bathrooms here are shared (but not co-ed). The shower stalls – in the women's bathroom, anyway – are open to the front, so you get an eyeful of <span class="imageLink"><<link "some naked backpacker">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hostel/girlInShower2.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> washing her hair when you walk in.
//[[Take a shower.|WELBANG-235000 Shower scene]]//
<</page>><<silently>>
<<remove-towel-whiteBathSheet>>
<<avatar-getWet>>
<<set $avatar.blink to false>>
<<avatar-expr-eyelid-closed>>
<</silently>>\
<<header>>\
<<page>>\
You hang your towel on a hook, and step into an empty shower stall. The water pressure's feeble and the temperature is tepid, but it feels refreshing anyway.
You stay under the [[lukewarm spray|WELBANG-236000 Dry off]] for a long time, washing away the sweat and the stress.
<</page>><<silently>>
<<set $avatar.blink to true>>
<<avatar-expr-removeEyelid-closed>>
<<avatar-dryOff>>
<<remove-towel-whiteBathSheet>>
<<remove-shoes-greyToeThongFlipFlops>>
<<wear-bathRobe-whiteBathRobe>>
<</silently>>\
<<header>>\
<<page>>\
Back in your room, you towel off and dry your hair, and think through the plan one more time. You've decided to visit the Hard Cock Cafe shortly after it opens: hopefully it won't be too crazy busy then, and you'll be able to find a manager to talk to about a bar job.
Afternoon is turning into evening, so it's time to get ready for tonight.
Even though you're calmer after the <<if hasVisited("WELBANG-231000 Khlongside run")>>run<<elseif hasVisited("WELBANG-232000 Yoga")>>yoga<<else>>exercise<</if>> and a shower, there's a tense nauseous sensation in your stomach as you pick out what to wear.
<<link "//Take off your robe.//" "WELBANG-237000 Dress up">>
<<remove-bathRobe-whiteBathRobe>>
<</link>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<div class="wrapperAccordion">\
<div class="wrap-1">\
<input type="radio" id="tab-1" name="tabs">\
<label for="tab-1"><div>Underwear</div><div class="cross"></div></label>\
<div class="contentAccordion">\
<span id="underwear-container">\
<<include "WELBANG-237100 Underwear">>
</span>\
</div>\
</div>\
<div class="wrap-1">\
<input type="radio" id="tab-2" name="tabs">\
<label for="tab-2"><div>Bottoms</div><div class="cross"></div></label>\
<div class="contentAccordion">\
<span id="bottoms-container">\
<<include "WELBANG-237300 Bottoms">>
</span>\
</div>\
</div>\
<div class="wrap-1">\
<input type="radio" id="tab-4" name="tabs">\
<label for="tab-4"><div>Tops</div><div class="cross"></div></label>\
<div class="contentAccordion">\
<span id="tops-container">\
<<include "WELBANG-237400 Tops">>
</span>\
</div>\
</div>\
<div class="wrap-1">\
<input type="radio" id="tab-3" name="tabs">\
<label for="tab-3"><div>Dresses</div><div class="cross"></div></label>\
<div class="contentAccordion">\
<span id="dress-container">\
<<include "WELBANG-237200 Dresses">>
</span>\
</div>\
</div>\
<div class="wrap-1">\
<input type="radio" id="tab-5" name="tabs">\
<label for="tab-5"><div>Shoes</div><div class="cross"></div></label>\
<div class="contentAccordion">\
<span id="shoes-container">\
<<include "WELBANG-237500 Shoes">>
</span>\
</div>\
</div>\
</div>\
<span id="exit-navigation">\
<<include "WELBANG-236990 Exit navigation">>
</span>\
<</page>><<if !$avatar.clothing.includes("clothing/shoes/blackAndWhiteConverseLowTopTrainers/20_shoes-blackAndWhiteConverseTrainers")>>\
<<link "Black Converse low tops">>\
<<wear-hosiery-blackTrainerSocks>>\
<<wear-shoes-blackAndWhiteConverseLowTops>>\
<<replace "#shoes-container">>\
<<include "WELBANG-237500 Shoes">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "WELBANG-236990 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Black Converse low tops">>\
<<remove-hosiery-blackTrainerSocks>>\
<<remove-shoes-blackAndWhiteConverseLowTops>>\
<<replace "#shoes-container">>\
<<include "WELBANG-237500 Shoes">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "WELBANG-236990 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("clothing/shoes/blackStrappyGladiatorFlatSandals/20_shoes-blackStrappyGladiatorFlatSandals")>>\
<<link "Black strappy gladiator flat sandals">>\
<<wear-shoes-blackStrappyGladiatorFlatSandals>>\
<<replace "#shoes-container">>\
<<include "WELBANG-237500 Shoes">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "WELBANG-236990 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Black strappy gladiator flat sandals">>\
<<remove-shoes-blackStrappyGladiatorFlatSandals>>\
<<replace "#shoes-container">>\
<<include "WELBANG-237500 Shoes">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "WELBANG-236990 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("clothing/shoes/brownAnkleHighStrappyFlatSandals/20_shoes-brownAnkleHighStrappyFlatSandals")>>\
<<link "Brown ankle high strappy flat sandals">>\
<<wear-shoes-brownAnkleHighStrappyFlatSandals>>\
<<replace "#shoes-container">>\
<<include "WELBANG-237500 Shoes">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "WELBANG-236990 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Brown ankle high strappy flat sandals">>\
<<remove-shoes-brownAnkleHighStrappyFlatSandals>>\
<<replace "#shoes-container">>\
<<include "WELBANG-237500 Shoes">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "WELBANG-236990 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("clothing/shoes/creamBSKSandals/20_shoes-creamBSKSandals")>>\
<<link "Cream BSK sandals">>\
<<wear-shoes-creamBSKSandals>>\
<<replace "#shoes-container">>\
<<include "WELBANG-237500 Shoes">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "WELBANG-236990 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Cream BSK sandals">>\
<<remove-shoes-creamBSKSandals>>\
<<replace "#shoes-container">>\
<<include "WELBANG-237500 Shoes">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "WELBANG-236990 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("clothing/shoes/greyToeThongFlipFlops/20_shoes-greyToeThongFlipFlops")>>\
<<link "Grey thong flip flops">>\
<<wear-shoes-greyToeThongFlipFlops>>\
<<replace "#shoes-container">>\
<<include "WELBANG-237500 Shoes">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "WELBANG-236990 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Grey thong flip flops">>\
<<remove-shoes-greyToeThongFlipFlops>>\
<<replace "#shoes-container">>\
<<include "WELBANG-237500 Shoes">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "WELBANG-236990 Exit navigation">>
<</replace>>\
<</link>>\
<</if>><<if $kate.agency == "cia" or $kate.agency == "csis">>Panties<<elseif $kate.agency == "mi6">>Knickers<<elseif $kate.agency == "asis" or $kate.agency == "nzsis">>Undies<<else>>ERROR IN KATE.AGENCY VAR<</if>>
<<if !$avatar.underwear.includes("malaysia/30_pants-blackLaceStringWithBlackCentralBow")>>\
<<link "Black lacy thong">>\
<<wear-knickers-blackLaceStringWithBlackCentralBow>>\
<<replace "#underwear-container">>\
<<include "WELBANG-237100 Underwear">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "WELBANG-236990 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Black lacy thong">>\
<<remove-knickers-blackLaceStringWithBlackCentralBow>>\
<<replace "#underwear-container">>\
<<include "WELBANG-237100 Underwear">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "WELBANG-236990 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.underwear.includes("clothing/underwear/blackStringWithPinkPolkaDots/30_pants-blackWithPinkPolkaDotsString")>>\
<<link "Black thong with pink polka dots">>\
<<wear-knickers-blackWithPinkPolkaDotsString>>\
<<replace "#underwear-container">>\
<<include "WELBANG-237100 Underwear">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "WELBANG-236990 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Black thong with pink polka dots">>\
<<remove-knickers-blackWithPinkPolkaDotsString>>\
<<replace "#underwear-container">>\
<<include "WELBANG-237100 Underwear">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "WELBANG-236990 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.underwear.includes("clothing/underwear/cherryRedMidiKnickers/30_pants-cherryRedMidiWithSplitSide")>>\
<<link "Cherry red midi <<knickers>>">>\
<<wear-knickers-cherryRedMidiWithSplitSide>>\
<<replace "#underwear-container">>\
<<include "WELBANG-237100 Underwear">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "WELBANG-236990 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Cherry red midi <<knickers>>">>\
<<remove-knickers-cherryRedMidiWithSplitSide>>\
<<replace "#underwear-container">>\
<<include "WELBANG-237100 Underwear">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "WELBANG-236990 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.underwear.includes("malaysia/30_pants-nudeStringWithTwoBowsOnStraps")>>\
<<link "Nude thong">>\
<<wear-knickers-nudeStringWithTwoBowsOnStraps>>\
<<replace "#underwear-container">>\
<<include "WELBANG-237100 Underwear">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "WELBANG-236990 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Nude thong">>\
<<remove-knickers-nudeStringWithTwoBowsOnStraps>>\
<<replace "#underwear-container">>\
<<include "WELBANG-237100 Underwear">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "WELBANG-236990 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.underwear.includes("clothing/underwear/pinkSheerBikiniCutKnickers/30_pants-pinkSheerBikiniCutPantsWithCentralPinkBow")>>\
<<link "Pink sheer bikini cut <<knickers>>">>\
<<wear-knickers-pinkSheerBikiniCutKnickers>>\
<<replace "#underwear-container">>\
<<include "WELBANG-237100 Underwear">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "WELBANG-236990 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Pink sheer bikini cut <<knickers>>">>\
<<remove-knickers-pinkSheerBikiniCutKnickers>>\
<<replace "#underwear-container">>\
<<include "WELBANG-237100 Underwear">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "WELBANG-236990 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.underwear.includes("clothing/underwear/whiteBrazilianCutPantiesWithLaceHem/30_pants-whiteBrazilianCutWithLaceHem")>>\
<<link "White lacy hem Brazilian <<knickers>>">>\
<<wear-knickers-whiteBrazilianCutWithLaceHem>>\
<<replace "#underwear-container">>\
<<include "WELBANG-237100 Underwear">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "WELBANG-236990 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// White lacy hem Brazilian <<knickers>>">>\
<<remove-knickers-whiteBrazilianCutWithLaceHem>>\
<<replace "#underwear-container">>\
<<include "WELBANG-237100 Underwear">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "WELBANG-236990 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
Bras
<<if !$avatar.underwear.includes("clothing/underwear/blackPlungeBraWithPinkBow/30_bra-blackPlungeWithPinkBow-rear")>>\
<<link "Black criss-cross plunge bra">>\
<<wear-bra-blackPlungeWithPinkBow>>\
<<replace "#underwear-container">>\
<<include "WELBANG-237100 Underwear">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "WELBANG-236990 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Black criss-cross plunge bra">>\
<<remove-bra-blackPlungeWithPinkBow>>\
<<replace "#underwear-container">>\
<<include "WELBANG-237100 Underwear">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "WELBANG-236990 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.underwear.includes("clothing/underwear/cherryRedPlungeBra/30_bra-cherryRedPlunge-rear")>>\
<<link "Cherry red plunge bra">>\
<<wear-bra-cherryRedPlunge>>\
<<replace "#underwear-container">>\
<<include "WELBANG-237100 Underwear">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "WELBANG-236990 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Cherry red plunge bra">>\
<<remove-bra-cherryRedPlunge>>\
<<replace "#underwear-container">>\
<<include "WELBANG-237100 Underwear">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "WELBANG-236990 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.underwear.includes("clothing/underwear/nudeStraplessBra/30_bra-nudeStrapless-rear")>>\
<<link "Nude strapless bra">>\
<<wear-bra-nudeStrapless>>\
<<replace "#underwear-container">>\
<<include "WELBANG-237100 Underwear">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "WELBANG-236990 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Nude strapless bra">>\
<<remove-bra-nudeStrapless>>\
<<replace "#underwear-container">>\
<<include "WELBANG-237100 Underwear">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "WELBANG-236990 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.underwear.includes("clothing/underwear/pinkSheerBraWithCentralBow/30_bra-pinkSheerBraWithCentralPinkBow-rear")>>\
<<link "Pink sheer bra">>\
<<wear-bra-pinkSheerWithCentralBow>>\
<<replace "#underwear-container">>\
<<include "WELBANG-237100 Underwear">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "WELBANG-236990 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Pink sheer bra">>\
<<remove-bra-pinkSheerWithCentralBow>>\
<<replace "#underwear-container">>\
<<include "WELBANG-237100 Underwear">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "WELBANG-236990 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.underwear.includes("clothing/underwear/whiteHalfCupBraCentralDart/30_bra-whiteHalfCupCentralDart-rear")>>\
<<link "White half cup bra">>\
<<wear-bra-whiteHalfCupCentralDart>>\
<<replace "#underwear-container">>\
<<include "WELBANG-237100 Underwear">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "WELBANG-236990 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// White half cup bra">>\
<<remove-bra-whiteHalfCupCentralDart>>\
<<replace "#underwear-container">>\
<<include "WELBANG-237100 Underwear">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "WELBANG-236990 Exit navigation">>
<</replace>>\
<</link>>\
<</if>><<if !$avatar.clothing.includes("clothing/dresses/whiteMiniSmockSummerDress/30_dress-whiteMiniSmockSummerDress3-rear")>>\
<<link "White mini smock summer dress">>\
<<wear-dress-whiteMiniSmockSummerDress>>\
<<replace "#dress-container">>\
<<include "WELBANG-237200 Dresses">>
<</replace>>\
<<replace "#bottoms-container">>\
<<include "WELBANG-237300 Bottoms">>
<</replace>>\
<<replace "#tops-container">>\
<<include "WELBANG-237400 Tops">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "WELBANG-236990 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// White mini smock summer dress">>\
<<remove-dress-whiteMiniSmockSummerDress>>\
<<replace "#dress-container">>\
<<include "WELBANG-237200 Dresses">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "WELBANG-236990 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("clothing/dresses/yellowHalterNeckSummerDress/30_dress-yellowHalterNeckSummerDress-rear")>>\
<<link "Yellow halter-neck summer dress">>\
<<wear-dress-yellowHalterNeckSummerDress>>\
<<replace "#dress-container">>\
<<include "WELBANG-237200 Dresses">>
<</replace>>\
<<replace "#bottoms-container">>\
<<include "WELBANG-237300 Bottoms">>
<</replace>>\
<<replace "#tops-container">>\
<<include "WELBANG-237400 Tops">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "WELBANG-236990 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Yellow halter-neck summer dress">>\
<<remove-dress-yellowHalterNeckSummerDress>>\
<<replace "#dress-container">>\
<<include "WELBANG-237200 Dresses">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "WELBANG-236990 Exit navigation">>
<</replace>>\
<</link>>\
<</if>><<if $kate.agency == "cia" or $kate.agency == "csis">>\
Pants
<<include "WELBANG-237310 Trousers">>
<</if>>\
Shorts
<<if !$avatar.clothing.includes("malaysia/20_shorts-blackDenimDaisyDukes")>>\
<<link "Black denim Daisy Dukes">>\
<<wear-shorts-blackDenimDaisyDukes>>\
<<replace "#dress-container">>\
<<include "WELBANG-237200 Dresses">>
<</replace>>\
<<replace "#bottoms-container">>\
<<include "WELBANG-237300 Bottoms">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "WELBANG-236990 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Black denim Daisy Dukes">>\
<<remove-shorts-blackDenimDaisyDukes>>\
<<replace "#dress-container">>\
<<include "WELBANG-237200 Dresses">>
<</replace>>\
<<replace "#bottoms-container">>\
<<include "WELBANG-237300 Bottoms">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "WELBANG-236990 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("clothing/trousers/blackHikerShortsWithBrownBelt/20_shorts-blackHikerShortsWithBrownBelt")>>\
<<link "Black hiker shorts">>\
<<wear-shorts-blackHikerShortsWithBrownBelt>>\
<<replace "#dress-container">>\
<<include "WELBANG-237200 Dresses">>
<</replace>>\
<<replace "#bottoms-container">>\
<<include "WELBANG-237300 Bottoms">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "WELBANG-236990 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Black hiker shorts">>\
<<remove-shorts-blackHikerShortsWithBrownBelt>>\
<<replace "#dress-container">>\
<<include "WELBANG-237200 Dresses">>
<</replace>>\
<<replace "#bottoms-container">>\
<<include "WELBANG-237300 Bottoms">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "WELBANG-236990 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("clothing/shorts/blueDenimDaisyDukes2/20_shorts-blueDenimDaisyDukes")>>\
<<link "Blue denim Daisy Dukes">>\
<<wear-shorts-blueDenimDaisyDukes>>\
<<replace "#dress-container">>\
<<include "WELBANG-237200 Dresses">>
<</replace>>\
<<replace "#bottoms-container">>\
<<include "WELBANG-237300 Bottoms">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "WELBANG-236990 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Blue denim Daisy Dukes">>\
<<remove-shorts-blueDenimDaisyDukes>>\
<<replace "#dress-container">>\
<<include "WELBANG-237200 Dresses">>
<</replace>>\
<<replace "#bottoms-container">>\
<<include "WELBANG-237300 Bottoms">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "WELBANG-236990 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("malaysia/20_shorts-darkGreyShortsWithBeltLoops")>>\
<<link "Grey cargo shorts">>\
<<wear-shorts-darkGreyShortsWithBeltLoops>>\
<<replace "#dress-container">>\
<<include "WELBANG-237200 Dresses">>
<</replace>>\
<<replace "#bottoms-container">>\
<<include "WELBANG-237300 Bottoms">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "WELBANG-236990 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Grey cargo shorts">>\
<<remove-shorts-darkGreyShortsWithBeltLoops>>\
<<replace "#dress-container">>\
<<include "WELBANG-237200 Dresses">>
<</replace>>\
<<replace "#bottoms-container">>\
<<include "WELBANG-237300 Bottoms">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "WELBANG-236990 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
Skirts
<<if !$avatar.clothing.includes("clothing/skirts/bloomingLavenderFlippyMini/20_skirt-bloomingLavenderFlippyMini")>>\
<<link "Blooming lavender flippy mini">>\
<<wear-skirt-bloomingLavenderFlippyMini>>\
<<replace "#dress-container">>\
<<include "WELBANG-237200 Dresses">>
<</replace>>\
<<replace "#bottoms-container">>\
<<include "WELBANG-237300 Bottoms">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "WELBANG-236990 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Blooming lavender flippy mini">>\
<<remove-skirt-bloomingLavenderFlippyMini>>\
<<replace "#dress-container">>\
<<include "WELBANG-237200 Dresses">>
<</replace>>\
<<replace "#bottoms-container">>\
<<include "WELBANG-237300 Bottoms">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "WELBANG-236990 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("clothing/skirts/blueAndRedEthnicPatternFlippyMini/20_skirt-blueAndRedEthnicPatternFlippyMini3")>>\
<<link "Blue & red ethnic pattern flippy mini">>\
<<wear-skirt-blueAndRedEthnicPatternFlippyMini>>\
<<replace "#dress-container">>\
<<include "WELBANG-237200 Dresses">>
<</replace>>\
<<replace "#bottoms-container">>\
<<include "WELBANG-237300 Bottoms">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "WELBANG-236990 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Blue & red ethnic pattern flippy mini">>\
<<remove-skirt-blueAndRedEthnicPatternFlippyMini>>\
<<replace "#dress-container">>\
<<include "WELBANG-237200 Dresses">>
<</replace>>\
<<replace "#bottoms-container">>\
<<include "WELBANG-237300 Bottoms">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "WELBANG-236990 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("clothing/skirts/ogKhakiMini/20_skirt-ogKhakiMini")>>\
<<link "OG khaki mini">>\
<<wear-skirt-ogKhakiMini>>\
<<replace "#dress-container">>\
<<include "WELBANG-237200 Dresses">>
<</replace>>\
<<replace "#bottoms-container">>\
<<include "WELBANG-237300 Bottoms">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "WELBANG-236990 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// OG khaki mini">>\
<<remove-skirt-ogKhakiMini>>\
<<replace "#dress-container">>\
<<include "WELBANG-237200 Dresses">>
<</replace>>\
<<replace "#bottoms-container">>\
<<include "WELBANG-237300 Bottoms">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "WELBANG-236990 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if $kate.agency != "cia" and $kate.agency != "csis">>\
Trousers
<<include "WELBANG-237310 Trousers">>
<</if>>\<<if !$avatar.clothing.includes("malaysia/20_trousers_oliveGreenCapriCargoPants")>>\
<<link "Olive green capris">>\
<<wear-trousers-oliveGreenCapriCargoPants>>\
<<replace "#dress-container">>\
<<include "WELBANG-237200 Dresses">>
<</replace>>\
<<replace "#bottoms-container">>\
<<include "WELBANG-237300 Bottoms">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "WELBANG-236990 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Olive green capris">>\
<<remove-trousers-oliveGreenCapriCargoPants>>\
<<replace "#dress-container">>\
<<include "WELBANG-237200 Dresses">>
<</replace>>\
<<replace "#bottoms-container">>\
<<include "WELBANG-237300 Bottoms">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "WELBANG-236990 Exit navigation">>
<</replace>>\
<</link>>\
<</if>><<if !$avatar.clothing.includes("clothing/tops/blackPlungeHalterneckTop/30_top-blackPlungeHalterneckTop-rear")>>\
<<link "Black plunge halterneck top">>\
<<wear-top-blackPlungeHalterneckTop>>\
<<replace "#dress-container">>\
<<include "WELBANG-237200 Dresses">>
<</replace>>\
<<replace "#tops-container">>\
<<include "WELBANG-237400 Tops">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "WELBANG-236990 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Black plunge halterneck top">>\
<<remove-top-blackPlungeHalterneckTop>>\
<<replace "#tops-container">>\
<<include "WELBANG-237400 Tops">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "WELBANG-236990 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("malaysia/20_top-blackRibbedCroppedTshirt-rear")>>\
<<link "Black ribbed button front cropped t-shirt">>\
<<wear-top-blackRibbedButtonUpCroppedTShirt>>\
<<replace "#dress-container">>\
<<include "WELBANG-237200 Dresses">>
<</replace>>\
<<replace "#tops-container">>\
<<include "WELBANG-237400 Tops">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "WELBANG-236990 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Black ribbed button front cropped t-shirt">>\
<<remove-top-blackRibbedButtonUpCroppedTShirt>>\
<<replace "#tops-container">>\
<<include "WELBANG-237400 Tops">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "WELBANG-236990 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("clothing/tops/blackPlungeHalterneckTop/30_top-darkGreyTankTop-rear")>>\
<<link "Dark grey tank top">>\
<<wear-top-darkGreyTankTop>>\
<<replace "#dress-container">>\
<<include "WELBANG-237200 Dresses">>
<</replace>>\
<<replace "#tops-container">>\
<<include "WELBANG-237400 Tops">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "WELBANG-236990 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Dark grey tank top">>\
<<remove-top-darkGreyTankTop>>\
<<replace "#tops-container">>\
<<include "WELBANG-237400 Tops">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "WELBANG-236990 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("clothing/tops/lightGreyScoopNeckSleevelessTankVest/30_top-lightGreyScoopNeckSleevelessTankVest-rear")>>\
<<link "Light grey scoop neck sleeveless tank vest">>\
<<wear-top-lightGreyScoopNeckSleevelessTankVest>>\
<<replace "#dress-container">>\
<<include "WELBANG-237200 Dresses">>
<</replace>>\
<<replace "#tops-container">>\
<<include "WELBANG-237400 Tops">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "WELBANG-236990 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Light grey scoop neck sleeveless tank vest">>\
<<remove-top-lightGreyScoopNeckSleevelessTankVest>>\
<<replace "#tops-container">>\
<<include "WELBANG-237400 Tops">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "WELBANG-236990 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("clothing/tops/orangeHighNeckHalterTop/30_top-orangeHighNeckHalterTop-rear")>>\
<<link "Orange high neck halter top">>\
<<wear-top-orangeHighNeckHalterTop>>\
<<replace "#dress-container">>\
<<include "WELBANG-237200 Dresses">>
<</replace>>\
<<replace "#tops-container">>\
<<include "WELBANG-237400 Tops">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "WELBANG-236990 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Orange high neck halter top">>\
<<remove-top-orangeHighNeckHalterTop>>\
<<replace "#tops-container">>\
<<include "WELBANG-237400 Tops">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "WELBANG-236990 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("clothing/tops/30_top-whiteCutOutKnitTop-rear")>>\
<<link "White cut out knit top">>\
<<wear-top-whiteCutOutKnitTop>>\
<<replace "#dress-container">>\
<<include "WELBANG-237200 Dresses">>
<</replace>>\
<<replace "#tops-container">>\
<<include "WELBANG-237400 Tops">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "WELBANG-236990 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// White cut out knit top">>\
<<remove-top-whiteCutOutKnitTop>>\
<<replace "#tops-container">>\
<<include "WELBANG-237400 Tops">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "WELBANG-236990 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("malaysia/30_top-whiteRibbedCroppedTshirt-rear")>>\
<<link "White ribbed button front cropped t-shirt">>\
<<wear-top-whiteRibbedButtonUpCroppedTShirt>>\
<<replace "#dress-container">>\
<<include "WELBANG-237200 Dresses">>
<</replace>>\
<<replace "#tops-container">>\
<<include "WELBANG-237400 Tops">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "WELBANG-236990 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// White ribbed button front cropped t-shirt">>\
<<remove-top-whiteRibbedButtonUpCroppedTShirt>>\
<<replace "#tops-container">>\
<<include "WELBANG-237400 Tops">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "WELBANG-236990 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("clothing/tops/whiteSpaghettiStrapsVestTop/30_top-whiteSpaghettiStrapsVestTop-rear")>>\
<<link "White spaghetti straps vest top">>\
<<wear-top-whiteSpaghettiStrapsVestTop>>\
<<replace "#dress-container">>\
<<include "WELBANG-237200 Dresses">>
<</replace>>\
<<replace "#tops-container">>\
<<include "WELBANG-237400 Tops">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "WELBANG-236990 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// White spaghetti straps vest top">>\
<<remove-top-whiteSpaghettiStrapsVestTop>>\
<<replace "#tops-container">>\
<<include "WELBANG-237400 Tops">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "WELBANG-236990 Exit navigation">>
<</replace>>\
<</link>>\
<</if>><<if $kate.isWearing.includesAll("dress", "shoes") or (($kate.isWearing.includes("shoes")) and ($kate.isWearing.includes("top") and $kate.isWearing.includesAny("shorts", "skirt", "trousers")))>>\
<<if hasVisited("WELBANG-281000 Shower scene")>> /* kate has met Connor and now needs to go to the interview at his apartment */ \
If you're happy with your look, you can head out to [[the apartment|WELBANG-283000 Title card]].
<<else>>\
If you're happy with your look, you can head out to the [[Patpong red light district|WELBANG-238000 Title card]].
<</if>>\
<</if>>\<<silently>>
<</silently>>\
<a data-passage="WELBANG-239000 Patpong Night Market">
<<= '<img src='+ $imagePath.base + "locationPhotos/thailand/patpong/patpongSunsetTitleCard.jpg"+' >'>>
</a><<silently>>
<<wear-ring-transmitterRing>>
<<wear-multicolouredMalaysianCrossBodyBag>>
<<wear-bigBlackSunglasses>>
<<set $header.line1 to "''PATPONG NIGHT MARKET''",
$header.line2 to "BANGKOK / APRIL 2018">>
<</silently>>\
<<header>>\
<<page>>\
The sun's going down as you step off the back of a tuk-tuk near the entrance to the Patpong Night Market.
<<image "/locationPhotos/thailand/patpong/patpongStalls.jpg" 100 1000 666 0>>\
Here, endless market stalls fill two long, narrow <div class="tooltip">sois<span class="tooltiptext">streets</span></div>, connected by bustling little <div class="tooltip">troks<span class="tooltiptext">alleys</span></div>. Vendors haggle with a [[slow-walking horde|WELBANG-240000 Entering Patpong]] of tourists, selling knock-off designer clothes, bags, souvenirs and electronics.
<</page>><<silently>>
<<remove-bigBlackSunglasses>>
<<set $header.line1 to "''PATPONG SOI 1''",
$header.line2 to "BANGKOK / APRIL 2018">>
<</silently>>\
<<header>>\
<<page>>\
You pay the driver and mingle into the tourist swarm. You pass market stalls selling tees, knock-off Louis Vitton <<handbag>>s, ninja knives, and DVDs of upcoming Hollywood blockbusters.
Patpong isn't just a Mecca for shopaholics: it's also the oldest red light district in Bangkok. The <div class="tooltip">soi<span class="tooltiptext">street</span></div> is lined with dozens and dozens of neon-lit bars, with names like SUPER PUSSY and THIGH BAR hinting at the entertainment inside.
<<image "/locationPhotos/thailand/patpong/barGirls.jpg" 100 1000 564 0>>\
The windows are all covered over, but many bars have little groups of scantily clad Thai bargirls [[out on display|WELBANG-241000 World's biggest whorehouse]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
It's jarring how blatant the prostitution is. The streets are lined with //women// for sale, and tourists and families and locals – even a lady cop – are just walking along shopping for trinkets and street food, like young women out selling themselves in the street is the most normal thing in the world.
<<image "/locationPhotos/thailand/patpong/whores.jpg" 50 1000 564 0>>\
The bargirls themselves totally ignore you, busy cooing and enticing passing men to venture beyond the black curtains draped over the entryways.
When they tempt one inside, you catch blasts of club music and glimpses of lithe, golden-skinned girls in underwear and spike heels as the curtains are pushed aside.
//[[Look for the Hard Cock Cafe.|WELBANG-242000 Girls everywhere]]//
<</page>><<silently>>
<<set $header.line1 to "''PATPONG SOI 2''",
$header.line2 to "BANGKOK / APRIL 2018">>
<</silently>>\
<<header>>\
<<page>>\
You cut through a busy little <div class="tooltip">trok<span class="tooltiptext">alley</span></div> that connects Patpong 1 to its sister <div class="tooltip">soi<span class="tooltiptext">street</span></div>, Patpong 2.
It's more of the same – market stalls up the middle, golden-skinned bargirls in spike heels and skimpy clothes lining the sides.
<<image "/locationPhotos/thailand/patpong/moreBarGirls.jpg" 50 1000 564 0>>\
Halfway up Patpong 2, you spot a [[familiar neon sign|WELBANG-243000 Hard Cock Cafe sign]], glowing under the dusky sky.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<image "/locationPhotos/thailand/patpong/hccNeonSignPlaceholder.jpg" 0 1000 600 0>>\
It looks just like the other raunchy bars in Patpong – tacky neon, blocked out windows.
There's no bargirl out front, but big posters like the flyer Ian showed you yesterday advertise WHITE GIRLS, BACKPACK GIRLS, THAI GIRLS in English and in Thai.
//[[Go inside.|WELBANG-244000 Entrance tunnel]]//
<</page>><<silently>>
<<set $header.line1 to "''HARD COCK CAFE''",
$header.line2 to "BANGKOK / APRIL 2018">>
<</silently>>\
<<header>>\
<<page>>\
This is it; one of those moments when an entire operation hinges on one officer and the next couple <<if $kate.agency != "cia" and $kate.agency != "csis">>of <</if>>minutes. You take a deep breath, and push aside the curtain.
You step through into a gloomy, tunnel-like corridor, lit by pink and purple neon. Muffled music booms up ahead. The corridor's lined with velvet rope barriers, like some kind of glamorous walkway, except the velvet's grimy and missing a few sections.
The walls are decorated with framed photos of half-naked women – some posing with rock guitars – and bright neon signs promising you COCKTAILS and ROCK MUSIC and GIRLS GIRLS GIRLS.
//[[Keep going.|WELBANG-245000 Tunnel walk]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
It has that pheromonal smell of an old nightclub, built up over decades of partying, smoke, spilled alcohol, body sweat, hairspray, and cheap cologne. Your <<if $kate.lastWornShoes == "blackAndWhiteConverseLowTops">><<trainer>>s<<else>>sandals<</if>> crunch on the sticky carpet as you head inside.
The framed "artworks" on the walls are a mix. Some are <span class="imageLink"><<link "covers from music magazines">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/luiMagazine.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>, some are <span class="imageLink"><<link "old vinyl record sleeves">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/roxyMusicCountryLife.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>. Some are female musicians, posing with breasts and bodies bared for photoshoots: <span class="imageLink"><<link "Rihanna">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/rihanna.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>, <span class="imageLink"><<link "Lily Allen">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/lilyAllen.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>, <span class="imageLink"><<link "Amy Winehouse">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/amyWinehouse.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>, plus some rockers from further back you only half recognise. Is that <span class="imageLink"><<link "Belinda Carlisle">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/hardCockCafe/belindaCarlisle.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>?
Interspersed between the music industry stars are shots of girls who've worked here: some posed and glamour style, others candid shots from inside the club. About half are Thai, half are <div class="tooltip">farang<span class="tooltiptext">foreign</span></div>. Lots are topless bartenders, smiling out from behind a neon blue bar. From the hairstyles and the photo quality, some of these photos date back to the 90s.
//[[Keep going.|WELBANG-246000 Tunnel exit]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
The corridor twists right, leading up to a set of swing double doors. A pulsing, familiar bassline and thumping drumbeat seep out from behind it, getting louder as you approach.
You feel a chilling sensation as you approach – literally chilling, the aircon is up on full blast.
//[[Push open the doors and enter the Hard Cock Cafe.|WELBANG-247000 HCC main floor]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Like a cowgirl sheriff entering an outlaw saloon, you push open the double doors and step through.
You're greeted by a blasting 80s rock song...and your first real look at the place where a deniable CIA task force wants you to get a job.
<<image "/locationPhotos/thailand/hardCockCafe/hccMainRoomHitmanPlaceholder.jpg" 0 1000 476 0>>\
You're in a dingy strip club, dominated by two big blasts of garish neon – a [[glowing hot pink stripper stage|WELBANG-248000 Stripper stage]] on the left, a glowing pale blue bar counter to the right.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
On stage, a Thai girl with pink hair and thigh high rocker boots is sliding out of her bra, hips swinging in time to the old rock song blaring out of the PA.
<<image "/locationPhotos/thailand/hardCockCafe/hccPingPlaceholder.jpg" 0 1000 600 0>>\
//It's a, nice day for a, white wedding
It's a, nice day to, start again!//
//[[Check out the bar.|WELBANG-249000 Topless bar]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Working the bar are two more Thai girls, and a curvy white <div class="tooltip">farang<span class="tooltiptext">foreign</span></div> girl with tight braids in pigtails, and big round breasts. All three are topless.
<<image "/locationPhotos/thailand/hardCockCafe/svetlanaPlaceholder.jpg" 150 1000 748 0>>\
//[[Scope out the crowd.|WELBANG-250000 Brodeo]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Everyone else you see is male. There's maybe twenty guys in here, on their own, in pairs, clustered in little groups. About half are asian, half are <div class="tooltip">farang<span class="tooltiptext">foreign</span></div>. Some are over at the stage watching the strip show, the rest are propping up the bar.
In stark contrast to the women, they're all fully clothed and many are well past their prime. Lots are so old they probably remember when this ancient rock song [[first came out|WELBANG-250100 Male gaze]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
A few glance up as you walk in through the double doors. //They probably think I'm one of the strippers.//
You've been dealing with the male gaze ever since you started developing hips and breasts and pretty facial features, but there's something deeply and offensively objectifying about the casual way the men who've noticed you look you over.
Every instinct in your body screams at you to just turn around and walk straight out.
//[[Find a clear spot at the bar.|WELBANG-251000 Landing at the bar]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Feeling very self conscious – but trying not to show it – you head for the bar. You're instinctively drawn to the other white woman in this place.
Pigtails is busy pouring a pint of Chang when you land at an empty patch of bright blue neon. You were half-expecting to be hit on or hassled, but everyone is just ignoring you so far.
//[[Sweep the crowd for DEVILFISH.|WELBANG-251100 Crowd sweep]]
[[Keep your head down and wait to be served.|WELBANG-252000 Pigtails at work]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Without sparking eye contact – you don't want to send any come-on signals to these guys – you subtly sweep for faces.
None of them look anything like DEVILFISH. Most are old and out-of-shape, perving over half-naked women half their age. A minority are your age, but this is the last place on Earth that you can imagine meeting a guy you like.
Something about the whole setup just feels seedy and...wrong. Any smart, self-respecting woman would run a mile from this place.
//[[Wait for Pigtails.|WELBANG-252000 Pigtails at work]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
This close, you can see over the bar and check out the Hard Cock Cafe bartender uniform in all its glory. Spike heels; a scrappy, brightly-coloured thong, glowing in the club lights, some makeup and jewellery...and that's it.
Pigtails serves a guy his pint of Chang, takes a handful of blue and green banknotes as payment, rings them up in a cash drawer. It's so weird watching a girl do normal bartender stuff, half-naked: her boobs jiggling slightly as she moves, her round, naked ass on full display when she turns her back to get something.
She pours herself a shot; knocks it back with the bearded guy she just served, who's easily old enough to be her dad; then turns her attention [[over to you|WELBANG-253000 Kate meets Pigtails]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Her breasts jiggle springily on her chest as she clip clops over to you. Her nipples are stiff, but so are yours probably: the aircon in here is freezing. It's probably a nice refreshing temperature for a fat hairy guy in his street clothes, but it's giving you goosebumps.
Pigtails greets you with a neutral expression and a curt, upward nod of her chin. So much for a sisterly welcome.
[[I heard there are jobs here?|WELBANG-254000 Can I see your manager?][$temp.playerDecision to "jobs"]]
[[Can I speak to a manager?|WELBANG-254000 Can I see your manager?][$temp.playerDecision to "manager"]]
<</page>><<silently>>
<<emote-mouth-open>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.playerDecision == "jobs">>\
"Hi, I heard there are jobs here?" You need to lean in over the bar and shout to be heard.
"Mmhmm," she nods, having already deduced the purpose of your visit. "Wait here. I call manager." Her accent is Slavic brusqueness.
<<elseif $temp.playerDecision == "manager">>\
"Hi. Can I speak to a manager?" You need to lean in over the bar and shout to be heard.
"You want job?" she guesses, looking you over. "Wait here. I call him." Her accent is Slavic brusqueness.
<<else>>\
(ERROR IN TEMP.PLAYERDECISION VAR)
<</if>>\
[[Thanks.|WELBANG-255000 Thanks]]
<</page>><<silently>>
<<emote-mouth-sexy>>
<</silently>>\
<<header>>\
<<page>>\
"Thanks." She shrugs and turns away, makes a call on a phone behind the bar. With her back to you, all you can do is stare at her curvy, round ass cheeks, framed by a tiny scrap of brightly coloured fabric.
After a few moments on the phone, she slams it down, and goes right back to serving drinks. She doesn't look at you again.
//[[Wait at the bar.|WELBANG-256000 Kate waits]]//
<</page>><<silently>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
You prop up the bar, waiting, and feeling self-conscious. A few of the men here are eyeing you curiously; the two topless Thai girls working the bar both shoot you looks that feel like disapproval.
Up on stage, the pink-haired Thai girl's thong is coming down in time with the music, sliding slowly and sensuously down the length of her thigh high rocker boots. Her bikini line is dyed the same bright pink as the hair on her head.
//[[Wait.|WELBANG-257000 The wait]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Butterflies teem in your stomach as you wait, and wait.
One of the men at the bar is just straight up //staring// at you now. Drinking alone, he must be fifty or older, with ginger-grey hair combed over his balding head and tumbling out of his face in a thick curly beard.
You pretend you haven't noticed, not wanting to give him an excuse to come up and talk to you. You keep your gaze elsewhere, keeping track of his position out of the corner of your eye.
//[[Wait.|WELBANG-258000 Connor arrives]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Finally...the manager arrives. He's a fortysomething expat <div class="tooltip">farang<span class="tooltiptext">white foreigner</span></div>, with thick salt-and-pepper hair, wearing a faded Hawaiian shirt that's too tight on his dad bod.
He heads for Pigtails, but notices you before she can point you out. Ignoring her, he walks straight up to you, brusque purposefulness written all over his face, the look of a man who's been pulled away from something important.
You straighten up as he bears down on you, greeting him with a...
//[[...smile.|WELBANG-259000 Meeting Connor][$temp.playerDecision to "smile"]]
[[...poker face.|WELBANG-259000 Meeting Connor][$temp.playerDecision to "pokerFace"]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.playerDecision == "smile">>\
<<emote-mouth-smile>>\
<<emote-nose-wrinkle>>\
You smile disarmingly as he comes up to you.
<<elseif $temp.playerDecision == "pokerFace">>\
You gaze back warily, mirroring his serious look.
<<else>>\
(ERROR IN TEMP.PLAYERDECISION VAR)
<</if>>\
"Yer here for a job?" he has to lean in close to be heard over the loud rock music. Scottish accent? You're pretty tuned into them after Faslane.
[[Yeah!|WELBANG-260000 Yes I am][$temp.playerDecision to "yeah"]]
[[Yes please!|WELBANG-260000 Yes I am][$temp.playerDecision to "yesPlease"]]
<</page>><<silently>>
<<emote-mouth-open>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.playerDecision == "yeah">>\
"Yeah!" you shout back.
<<elseif $temp.playerDecision == "yesPlease">>\
"Yes please!" you shout back.
<<else>>\
(ERROR IN TEMP.PLAYERDECISION VAR)
<</if>>\
He nods and looks you up and down, studying your body with a serious, critical eye. "Turn round," he shouts, twirling a finger in the air.
//[[Turn around.|WELBANG-261000 Turn around bright eyes]]//
<</page>><<silently>>
<<emote-calm>>
<<showRear>>
<</silently>>\
<<header>>\
<<page>>\
You turn around and show him your back. As you do, you inadvertently make eye contact with the beardy guy, who's watching with interest.
The rock song fades out and a Thai DJ comes on the mic. "Alrigh' guys, give it up for Ping..." One guy whoops and there's a muted smattering of applause from the stage area.
//[[Face forward.|WELBANG-262000 Face front]]//
<</page>><<silently>>
<<showFront>>
<</silently>>\
<<header>>\
<<page>>\
You turn back to the manager, whose symmetrical features suggest a much luckier genetic heritage than Beardy. His eyes are blue and he was probably hot in his thirties. Back when the shirt fit.
"<<if $kate.braSize == "large">>Great tits<<elseif $kate.braSize == "small">>Tits are a bit small, but alright<<else>>Alright, fine<</if>>," he leans in again, shouting to be heard over the piping synth intro to //Tainted Love.// "You free tomorrow night?"
[[Yeah, no problem!|WELBANG-263000 I'm free]]
<</page>><<silently>>
<<emote-mouth-open>>
<</silently>>\
<<header>>\
<<page>>\
"Yeah!" you shout back. "No problem!" //Did I get the job?//
"Alright!" definitely Scottish. "Got a pen?"
<<link "//Get one from your <<handbag>>.//" "WELBANG-264000 Kate lends a pen">><</link>>
<</page>><<silently>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
You pull a pen and notepad from your <<handbag>> and pass them over. He sets the pad on the bar and scrawls down an address.
//Apt 8, 68 Witthayu Rd, Lumpini//
"Be there at five tomorrow," he shouts in your ear, then writes that down. //5PM.// "What's yer name?"
<<link "$kate.cover.firstName." "WELBANG-265000 Bond, Jane Bond">><</link>>
<</page>><<silently>>
<<emote-mouth-open>>
<</silently>>\
<<header>>\
<<page>>\
"$kate.cover.firstName," you shout back.
"$kate.cover.firstName. I'm Connor," he shouts. "Seeya tomorrow, five o'clock."
Then he's gone, heading back towards the stage.
You tuck the pad and pen back into your <<handbag>>, and [[get out of there|WELBANG-266000 Escape to Patpong]].
<</page>><<silently>>
<<set $header.line1 to "''PATPONG NIGHT MARKET''",
$header.line2 to "BANGKOK / APRIL 2018">>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
You leave the Hard Cock Cafe as fast as your stride can carry you. You let out a soft sigh of relief when you step back out into the warm noisy hubbub of the night market.
<<image "/locationPhotos/thailand/patpong/patpongStallsAtNight.jpg" 50 1000 450 0>>\
There are normal bars in Patpong – those are the ones with windows you can look through, and see fully dressed bartenders – but you feel a visceral urge to get some distance from the hawkers selling knock-offs, and the girls selling their bodies.
Ignoring the chaos, you thread quickly through the crowd and [[get the hell out of Patpong|WELBANG-267000 A normal bar]].
<</page>><<silently>>
<<set $header.line1 to "''SILOM FINANCIAL DISTRICT''",
$header.line2 to "BANGKOK / APRIL 2018">>
<</silently>>\
<<header>>\
<<page>>\
//I need a drink.// You cross a few <div class="tooltip">sois<span class="tooltiptext">streets</span></div> before you spot what looks like a normal – if hipsterishly run-down – bar on a street corner.
<<image "/locationPhotos/thailand/bangkok/smallsBarExt.jpg" 0 1000 563 0>>\
//[[Head inside.|WELBANG-268000 Smalls Bar]]//
<</page>><<silently>>
<<set $header.line1 to "''SMALLS BAR''",
$header.line2 to "BANGKOK / APRIL 2018">>
<</silently>>\
<<header>>\
<<page>>\
Inside it's dimly lit, decorated like an old speakeasy from Paris or New Orleans. Jazz is playing softly and all the women are fully clothed. //Thank god.// Stepping back into a normal venue is incredibly reassuring.
<<image "/locationPhotos/thailand/bangkok/smallsBarInt1.jpg" 150 1000 550 0>>\
//[[Order a drink.|WELBANG-269000 Order a drink]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Sitting alone with your back to a corner, you knock down an icy cold shot of vodka, then wash it down with a long cold gulp of Chalawan Pale Ale.
You feel calmer almost immediately, the alcohol hit working before it's even in your veins.
//[[Better report in.|WELBANG-270000 Reporting in]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Back in the good old days of espionage, field reports were sent via coded radio transmissions, or invisible ink documents handed over in a brush pass or hidden in dead drops.
These days it's mostly done through secure messaging, although that's not without its risks – 30 US agents in China were rounded up and executed at the start of the decade, when a CIA messaging platform got cracked by Iranian and Chinese intelligence.
Some field operators switched over to commercial platforms after that; Ian is one of them. Checking one more time that there are no cameras or reflective surfaces behind you, you get out your phone and open [[Signal|WELBANG-271000 Signal]], a secure messaging app.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Back in Faslane, you memorised dozens of codewords to report various mission events.
//[[Send the codeword for "Left the target, follow up meeting set"|WELBANG-272000 Good comms procedure]]
[[Just report it in English.|WELBANG-273000 Bad comms procedure]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<div style="transform: scale(1,1);-webkit-transform-origin-x: 0;">\
<div class="marvel-device iphone-x">\
<div class="notch">\
<div class="camera"></div>\
<div class="speaker"></div>\
</div>\
<div class="top-bar"></div>\
<div class="sleep"></div>\
<div class="bottom-bar"></div>\
<div class="volume"></div>\
<div class="overflow">\
<div class="shadow shadow--tr"></div>\
<div class="shadow shadow--tl"></div>\
<div class="shadow shadow--br"></div>\
<div class="shadow shadow--bl"></div>\
</div>\
<div class="inner-shadow"></div>\
<div class="screenW">\
<div class="chat">\
<div class="chatHeaderSignal"><<= "<img src='" + $imagePath.ui + "phone/header.png' style='width: 100%;'>" >><div class="h3">20:20</div><div class="h2"><b>Uncle Ian</b></div></div>
<div class="date">\
Text Message
Today 20:20
</div>\
<div class="pc messages">\
<div class="messageSignal last">\
<div class="tooltip">Mango b 217<span class="tooltiptext">I'm now outside the target. A follow-up meeting has been set tomorrow at 5PM.</span></div>
</div>\
</div>\
<div class="npc messages">\
<div class="messageSignal last">\
rgr good work
</div>\
</div>\
</div>\
<<= "<img src='" + $imagePath.ui + "phone/footer.png' style='width: 95%; position: absolute; bottom: 0px;'>" >>
</div>\
</div>\
</div>\
</div>\
The reply was instant; he must have been waiting for your report.
//[[Ask him to check out the address.|WELBANG-274000 Kate runs the address]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<div style="transform: scale(1,1);-webkit-transform-origin-x: 0;">\
<div class="marvel-device iphone-x">\
<div class="notch">\
<div class="camera"></div>\
<div class="speaker"></div>\
</div>\
<div class="top-bar"></div>\
<div class="sleep"></div>\
<div class="bottom-bar"></div>\
<div class="volume"></div>\
<div class="overflow">\
<div class="shadow shadow--tr"></div>\
<div class="shadow shadow--tl"></div>\
<div class="shadow shadow--br"></div>\
<div class="shadow shadow--bl"></div>\
</div>\
<div class="inner-shadow"></div>\
<div class="screenW">\
<div class="chat">\
<div class="chatHeaderSignal"><<= "<img src='" + $imagePath.ui + "phone/header.png' style='width: 100%;'>" >><div class="h3">20:20</div><div class="h2"><b>Uncle Ian</b></div></div>
<div class="date">\
Text Message
Today 20:20
</div>\
<div class="pc messages">\
<div class="messageSignal last">\
Met the mgr. Meeting set for tomorrow 1700
</div>\
</div>\
<div class="npc messages">\
<div class="messageSignal">\
use proper comms procedure
</div>\
<div class="messageSignal last">\
where is the meeting
</div>\
</div>\
</div>\
<<= "<img src='" + $imagePath.ui + "phone/footer.png' style='width: 95%; position: absolute; bottom: 0px;'>" >>
</div>\
</div>\
</div>\
</div>\
His replies came back right away; he must have been waiting for your report.
//[[Ask him to check out the address.|WELBANG-274000 Kate runs the address]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<div style="transform: scale(1,1);-webkit-transform-origin-x: 0;">\
<div class="marvel-device iphone-x">\
<div class="notch">\
<div class="camera"></div>\
<div class="speaker"></div>\
</div>\
<div class="top-bar"></div>\
<div class="sleep"></div>\
<div class="bottom-bar"></div>\
<div class="volume"></div>\
<div class="overflow">\
<div class="shadow shadow--tr"></div>\
<div class="shadow shadow--tl"></div>\
<div class="shadow shadow--br"></div>\
<div class="shadow shadow--bl"></div>\
</div>\
<div class="inner-shadow"></div>\
<div class="screenW">\
<div class="chat">\
<div class="chatHeaderSignal"><<= "<img src='" + $imagePath.ui + "phone/header.png' style='width: 100%;'>" >><div class="h3">20:20</div><div class="h2"><b>Uncle Ian</b></div></div>
<div class="date">\
Text Message
Today 20:20
</div>\
<<if hasVisited("WELBANG-272000 Good comms procedure")>>\
<div class="pc messages">\
<div class="messageSignal last">\
<div class="tooltip">Mango b 217<span class="tooltiptext">I'm now outside the target. A follow-up meeting has been set tomorrow at 5PM.</span></div>
</div>\
</div>\
<div class="npc messages">\
<div class="messageSignal last">\
(Ian) rgr good work
</div>\
</div>\
<<else>>\
<div class="pc messages">\
<div class="messageSignal last">\
Met the mgr. Meeting set for tomorrow 1700
</div>\
</div>\
<div class="npc messages">\
<div class="messageSignal">\
use proper comms procedure
</div>\
<div class="messageSignal last">\
where is the meeting
</div>\
<</if>>\
<div class="pc messages">\
<div class="messageSignal last">\
Please check Apt 8, 68 Witthayu Rd, Lumpini
</div>\
</div>\
<div class="npc messages">\
<div class="messageSignal">\
rgr stand by
</div>\
<div class="messageSignal">\
apartment nearby
</div>\
<div class="messageSignal">\
landlord is Thai letting agency in Bangkok
</div>\
<div class="messageSignal">\
looks normal
</div>\
<div class="messageSignal last">\
👍🏼 attend it, i'll be nearby
</div>\
</div>\
</div>\
</div>\
<<= "<img src='" + $imagePath.ui + "phone/footer.png' style='width: 95%; position: absolute; bottom: 0px;'>" >>
</div>\
</div>\
//[[Okay.|WELBANG-275000 Wilco]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<div style="transform: scale(1,1);-webkit-transform-origin-x: 0;">\
<div class="marvel-device iphone-x">\
<div class="notch">\
<div class="camera"></div>\
<div class="speaker"></div>\
</div>\
<div class="top-bar"></div>\
<div class="sleep"></div>\
<div class="bottom-bar"></div>\
<div class="volume"></div>\
<div class="overflow">\
<div class="shadow shadow--tr"></div>\
<div class="shadow shadow--tl"></div>\
<div class="shadow shadow--br"></div>\
<div class="shadow shadow--bl"></div>\
</div>\
<div class="inner-shadow"></div>\
<div class="screenW">\
<div class="chat">\
<div class="chatHeaderSignal"><<= "<img src='" + $imagePath.ui + "phone/header.png' style='width: 100%;'>" >><div class="h3">20:20</div><div class="h2"><b>Uncle Ian</b></div></div>
<div class="date">\
Text Message
Today 20:20
</div>\
<<if hasVisited("WELBANG-272000 Good comms procedure")>>\
<div class="pc messages">\
<div class="messageSignal last">\
<div class="tooltip">Mango b 217<span class="tooltiptext">I'm now outside the target. A follow-up meeting has been set tomorrow at 5PM.</span></div>
</div>\
</div>\
<div class="npc messages">\
<div class="messageSignal last">\
(Ian) rgr good work
</div>\
</div>\
<<else>>\
<div class="pc messages">\
<div class="messageSignal last">\
Met the mgr. Meeting set for tomorrow 1700
</div>\
</div>\
<div class="npc messages">\
<div class="messageSignal">\
use proper comms procedure
</div>\
<div class="messageIOS last">\
where is the meeting
</div>\
<</if>>\
<div class="pc messages">\
<div class="messageSignal last">\
Please check Apt 8, 68 Witthayu Rd, Lumpini
</div>\
</div>\
<div class="npc messages">\
<div class="messageSignal">\
rgr stand by
</div>\
<div class="messageSignal">\
apartment nearby
</div>\
<div class="messageSignal">\
landlord is Thai letting agency in Bangkok
</div>\
<div class="messageSignal">\
looks normal
</div>\
<div class="messageSignal last">\
👍🏼 attend it, i'll be nearby
</div>\
</div>\
<div class="pc messages">\
<div class="messageSignal last">\
Wilco
</div>\
</div>\
<div class="npc messages">\
<div class="messageSignal last">\
get.the.job. good luck
</div>\
</div>\
</div>\
</div>\
<<= "<img src='" + $imagePath.ui + "phone/footer.png' style='width: 95%; position: absolute; bottom: 0px;'>" >>
</div>\
</div>\
The message thread will automatically delete itself once you [[close the app|WELBANG-276000 Drink up]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You put your phone away and drink up, reflecting on your first experience inside the Hard Cock Cafe.
Jesus, that place had a seedy vibe. You're not looking forward to going back.
//And that's where DEVILFISH likes to hang out in Bangkok.// You gaze down at the chunky little ring on your finger, very grateful you have a means of summoning in some tall, heavily armed backup. After visiting that place, you can easily imagine needing it.
You finish your beer and [[head back to the hostel|WELBANG-277000 Title card]].
<</page>><<silently>>
<<avatar-stripNaked>>
<<wear-bracelet-friendshipBraceletsLeftWrist>>
<<wear-shorts-offWhiteVelour70sTrackShorts>>
<<wear-top-petrolBlueDeathHornetCropTop>>
<<if hasVisited("WELBANG-70000 Henna tattoo")>>
<<set $avatar.underwear.pushUnique("/113Tattoos/10_tattoo-leftHand-fadedHennaTattoo2"),
$avatar.underwear.pushUnique("/113Tattoos/10_tattoo-leftHand-fadedHennaTattoo2-rear")>>
<</if>>
<</silently>>\
<a data-passage="WELBANG-278000 Title card">
<<= '<img src='+ $imagePath.base + "locationPhotos/thailand/hostel/baanKrungThepNightTitleCard.jpg"+' >'>>
</a><<page>>\
//[[NEXT DAY...|WELBANG-279000 Next day]]//
<</page>><<silently>>
<<set $header.line1 to "''BAAN KRUNG THEP''",
$header.line2 to "BANGKOK / APRIL 2018">>
<</silently>>\
<<header>>\
<<page>>\
You mooch around the hostel for most of the next day, not in the mood for sightseeing. At lunch you send out for noodles, and the landlady's son Wun Sen brings it up to your room when it arrives.
You [[munch them down absently|WELBANG-280000 Pot doodle]], lost in thought about the meeting later. You're not crazy about showing up to some strange apartment for a job interview...but at least you'll have armed backup lurking nearby.
Probably not many girls who turn up to apartment 8, 68 Witthayu Road can say that.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Sitting in a single bed, eating noodles out of a carton...this really is like being back at <<uni>>. Just hotter and sweatier, and a whole different class of stress.
You check the time...three o'clock. The meeting's in two hours; you'd better [[shower and get ready|WELBANG-281000 Shower scene]].
<</page>><<silently>>
<<avatar-stripNaked>>
<<avatar-getWet>>
<<wear-bracelet-friendshipBraceletsLeftWrist>>
<<wear-shoes-greyToeThongFlipFlops>>
<<if hasVisited("WELBANG-70000 Henna tattoo")>>
<<set $avatar.underwear.pushUnique("/113Tattoos/10_tattoo-leftHand-fadedHennaTattoo2"),
$avatar.underwear.pushUnique("/113Tattoos/10_tattoo-leftHand-fadedHennaTattoo2-rear")>>
<</if>>
<<set $avatar.blink to false>>
<<avatar-expr-eyelid-closed>>
<</silently>>\
<<header>>\
<<page>>\
The drains are backed up, so you have to step in some other chick's washing water. //Gross.// You shower off [[as fast as you can|WELBANG-282000 Dress up]].
<</page>><<silently>>
<<set $avatar.blink to true>>
<<avatar-expr-removeEyelid-closed>>
<<avatar-dryOff>>
<<remove-towel-whiteBathSheet>>
<<remove-shoes-greyToeThongFlipFlops>>
<<wear-bathRobe-whiteBathRobe>>
<</silently>>\
<<header>>\
<<page>>\
Back in your room, it's time to <<link "get ready" "WELBANG-237000 Dress up">>
<<remove-bathRobe-whiteBathRobe>>
<</link>> for your meeting.
<</page>><<silently>>
<<wear-ring-transmitterRing>>
<<wear-multicolouredMalaysianCrossBodyBag>>
<<wear-bigBlackSunglasses>>
<</silently>>\
<a data-passage="WELBANG-284000 Lumphini">
<<= '<img src='+ $imagePath.base + "locationPhotos/thailand/bangkok/lumphiniDistrictTitleCard.jpg"+' >'>>
</a><<silently>>
<<set $header.line1 to "''LUMPHINI DISTRICT''",
$header.line2 to "BANGKOK / APRIL 2018">>
<</silently>>\
<<header>>\
<<page>>\
You take the skytrain again, this time getting off at BTS Ratchadamri, one stop along from BTS Sala Daeng.
Climbing down from the platform to street level, you emerge in the Lumphini District – the busy <div class="tooltip">sois<span class="tooltiptext">streets</span></div> around Lumpini Park, one of the largest green spaces in Bangkok.
This area's dominated by skyscrapers packed with offices, shopping malls, embassies and apartments. The address you've been given is on the other side of the park, so you'll need [[transport|WELBANG-285000 Taxi]] if you don't want to turn up looking like a sweaty mess.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if hasVisited("WELBANG-37000 Taxi ride") or hasVisited("WELBANG-46000 Phaya Thai taxi")>>\
You flag down a blue and yellow taxi and slide into the cold air-conditioned backseat.
<<else>>\
Taxis are everywhere, painted in a rainbow of bright, cheery colours. You flag down one in blue and yellow, and slide into the backseat.
It's clean and air-conditioned, and smells of fresh new leather. A Buddhist charm dangles from the rearview mirror.
<</if>>\
Crawling through the traffic isn't much faster than walking, but the aircon makes it much more comfortable. You gaze out at the park and the skyscrapers, watching the neighbourhood turn slightly downmarket as you get [[closer to your destination|WELBANG-286000 Dropped off]] – skyscrapers and shopping malls turning to apartment blocks and mom-and-pop stores.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Ten minutes or so later, the taxi drops you in a side-<div class="tooltip">soi<span class="tooltiptext">street</span></div>, a few blocks from the park. The meter reads ฿44 (<<if $kate.agency == "cia">>$1.32<<elseif $kate.agency == "mi6">>88p<<elseif $kate.agency == "asis">>$1.76<<elseif $kate.agency == "csis">>$1.76<<elseif $kate.agency == "nzsis">>$1.76<<else>>ERROR IN KATE.AGENCY VAR<</if>>). How do these guys make a living?
<<image "/locationPhotos/thailand/bangkok/priveBySansiri.jpg" 0 1000 453 0>>\
Heat washes over you as soon as you step back out into the world. The driver heads back to the main roads to hunt down another <<if $kate.agency == "cia">>buck thirty<<elseif $kate.agency == "mi6">>90p<<elseif $kate.agency == "asis">>dollar eighty<<elseif $kate.agency == "csis">>dollar eighty<<elseif $kate.agency == "nzsis">>dollar eighty<<else>>ERROR IN KATE.AGENCY VAR<</if>> fare, leaving you standing alone outside a nondescript lowrise apartment block.
//[[Head inside.|WELBANG-287000 Apartment entry]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
There's a bank of mailboxes and an entry keypad intercom outside the front door.
You learned <<if $kate.agency == "asis">>on<<else>>at<</if>> <<recruitHQ>> just how easy these systems are to defeat. All you need is sixty seconds, a Swiss Army knife and a magnet.
But today you have an invite.
//[[Buzz up to apartment 8.|WELBANG-288000 Kate buzzes up]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You press the buzzer and wait.
After a few seconds, a gruff male voice comes over the intercom. "Hullo?" Sounds Scottish.
<<link "It's $kate.cover.firstName." "WELBANG-289000 Come on up">><</link>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"It's $kate.cover.firstName."
"Oh aye. Come on up. Second floor." A click as the front door unlocks. <<if $kate.agency == "cia" or $kate.agency == "csis">>He's British; he probably means the third floor.<</if>>
//[[Enter the building.|WELBANG-290000 Apt lobby]]//
<</page>><<silently>>
<<remove-bigBlackSunglasses>>
<<set $header.line1 to "''68 WITTHAYU ROAD''",
$header.line2 to "LUMPHINI DISTRICT / APRIL 2018">>
<</silently>>\
<<header>>\
<<page>>\
You step into an air-conditioned lobby, decorated with ersatz art prints and two plastic plants. There's <<if $kate.agency == "cia" or $kate.agency == "csis">>an [[elevator|WELBANG-290100 Lift]]<<else>>a [[lift|WELBANG-290100 Lift]]<</if>> and a [[staircase|WELBANG-290200 Stairs]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Riding the <<if $kate.agency == "cia" or $kate.agency == "csis">>elevator<<else>>lift<</if>> gives you a last chance to check your hair in the mirror.
The doors swoosh open and you step out into a nondescript corridor. You quickly find the door marked ''๘8''.
//[[Knock and wait.|WELBANG-291000 Knock and wait]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You climb the stairs to the <<if $kate.agency == "cia" or $kate.agency == "csis">>third<<else>>second<</if>> floor, avoiding the unnecessary danger of <<if $kate.agency == "cia" or $kate.agency == "csis">>an elevator<<else>>a lift<</if>>.
Emerging on a nondescript corridor, you quickly find the door marked ''๘8''.
//[[Knock and wait.|WELBANG-291000 Knock and wait]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You tap on the door and wait.
You hear movement inside, then Connor opens the door. He's casually dressed, in a t-shirt and shorts. Again, the shirt's too clingy on the beer belly. Maybe he still buys clothes in the size he //used// to be.
"Come in, come in," he says.
//[[Enter the apartment.|WELBANG-292000 First impressions]]//
<</page>><<silently>>
<<set $header.line1 to "''APARTMENT ๘8''",
$header.line2 to "68 WITTHAYU ROAD / APRIL 2018">>
<</silently>>\
<<header>>\
<<page>>\
You walk into a small and modern open-plan apartment. The layout reminds you of a scaled-up <<if $kate.agency == "cia" or $kate.agency == "csis">>RV<<elseif $kate.agency == "mi6">>caravan<<else>>camper van<</if>>, compact furniture around a walkway up the middle. Mirrored walls make the place look bigger than it really is.
<<image "/locationPhotos/thailand/bangkok/connorsApartment.jpg" 100 1000 500 0>>\
It's a very masculine space – bare walls, no cushions, few signs that it's actually occupied except electronic gadgets.
It has a slightly musky "guy smell" about it – not unpleasant, just there. A <<if $kate.agency == "mi6">>football<<else>>soccer<</if>> match is paused on the TV.
[[Cool place.|WELBANG-293000 Take a seat][$temp.playerDecision to "coolPlace"]]
//[[Look around.|WELBANG-293000 Take a seat][$temp.playerDecision to "takeALookAround"]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.playerDecision == "coolPlace">>\
<<emote-mouth-talking>>\
"Cool place," you tell him.
"Thanks, I like it. Siddown," he says, indicating the couch.
<<elseif $temp.playerDecision == "takeALookAround">>\
You gaze around the little place. The bookshelves are empty, but it //does// look lived in; maybe he's just not a reader. It seems like it's just the two of you for this meeting – unless there's someone in the bathroom, or hiding in the <<if $kate.agency == "cia" or $kate.agency == "csis">>closet<<else>>wardrobe<</if>>.
"Siddown," Connor says, pointing to the couch.
<<else>>\
(ERROR IN TEMP.PLAYERDECISION VAR)
<</if>>\
//[[Take a seat.|WELBANG-294000 Casting couch]]//
<</page>><<silently>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
You sit, perching a little nervously, hoping this isn't a casting couch.
Thankfully, he pulls out one of the dining chairs, and sits across from you.
"So," he begins. "How'd you hear about the club?"
<span class="greyedOut">//[Lie]//</span> [[Some guys on Khao San Road.|WELBANG-295000 Word of mouth][$temp.playerDecision to "ksrGuys"]]
<span class="greyedOut">//[Lie]//</span> [[This girl at a half moon party.|WELBANG-295000 Word of mouth][$temp.playerDecision to "halfMoonGirl"]]
<</page>><<silently>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.playerDecision == "ksrGuys">>\
"Some guys on Khao San told me about it," you lie.
"Oh aye? What'd they say?"
<<elseif $temp.playerDecision == "halfMoonGirl">>\
"This girl at a half moon told me about it," you lie.
"Oh aye?" He looks interested. "Who's that?"
"Can't remember her name. <<if $kate.agency == "asis">>English<<else>>Aussie<</if>> girl? Mousey blonde? Um...kind of a big forehead?"
He shrugs, losing interest in your intentionally vague and useless description. "What'd she say?"
<<else>>\
(ERROR IN TEMP.PLAYERDECISION VAR)
<</if>>\
[[You hire backpackers to work topless.|WELBANG-296000 Topless backpackers]]
<</page>><<silently>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
"That you hire backpackers to work topless."
"Aye, that's right. As <div class="tooltip">bargirls<span class="tooltiptext">club prostitutes</span></div> too," he adds. "Dancin', shaggin'...less hours, better money. You ever considered that?"
[[No thanks.|WELBANG-297000 No thank you]]
<</page>><<silently>>
<<emote-mouth-smirk>>
<</silently>>\
<<header>>\
<<page>>\
"No thanks."
"Aye, well, your choice, obviously. And you can always change yer mind later, lots o'girls do. So...what's your story? How long you been in Thailand?"
<span class="greyedOut">//[Lie]//</span> [[About nine months.|WELBANG-298000 Nine months]]
<</page>><<silently>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
"About nine months," you lie. "With the odd border run."
"Oh aye. Can I see yer passport?"
[[Sure.|WELBANG-299000 Passport inspection]]
<</page>><<silently>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
"Sure." You fish it out of your <<handbag>>, and hand it over.
<<if $kate.agency == "csis">><<if $kate.ethnicity == "French Canadian">>"Huh, thought you was French,"<<else>>"Huh, thought you was a Yank,"<</if>> he comments. <<elseif $kate.agency == "nzsis">>"Huh, thought you was an Aussie," he comments. "Sorry." <</if>>He flips through it perfunctorily, looking over $kate.cover.firstName $kate.cover.surname's visa stamps and ID page.
"Laos," he murmurs. "Where did you stay when you were there?"
<span class="greyedOut">//[Lie]//</span> [[Vientiane.|WELBANG-300000 Laos legend Vientiane]]
<span class="greyedOut">//[Lie]//</span> [[Little village over the border.|WELBANG-300100 Laos legend village]]
<</page>><<silently>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
"Vientiane," you lie.
"Oh aye? That's, ah, got some monuments, right?"
"Yeah, they're pretty." A real interrogator would keep drilling into you here – //where are they, what do they look like.// This guy just accepts that answer and moves on. //Have to work a teensy bit harder than that to trip up <<if $kate.agency == "cia">>a CIA<<elseif $kate.agency == "mi6">>an MI6<<elseif $kate.agency == "asis">>an ASIS<<elseif $kate.agency == "csis">>a CSIS<<elseif $kate.agency == "nzsis">>an SIS<<else>>ERROR IN KATE.AGENCY VAR<</if>> officer, <<if $kate.agency == "cia" or $kate.agency == "csis">>buddy<<else>>mate<</if>>.//
"Yer just back from Malaysia," he says. "What was that like?"
[[Touristy.|WELBANG-301000 Kate reviews Malaysia][$temp.playerDecision to "touristy"]]
[[Expensive.|WELBANG-301000 Kate reviews Malaysia][$temp.playerDecision to "expensive"]]
<</page>><<silently>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
"Little village over the border," you lie.
"Oh aye? What's it called?"
"Um...Muang something? Muang Pheir? It's just across the Mekong." Appearing vague then supplying details is one of the oldest counter-interrogation tricks in the book, but this guy just buys it and moves on. //Have to work a bit harder than that to trip up <<if $kate.agency == "cia">>a CIA<<elseif $kate.agency == "mi6">>an MI6<<elseif $kate.agency == "asis">>an ASIS<<elseif $kate.agency == "csis">>a CSIS<<elseif $kate.agency == "nzsis">>an SIS<<else>>ERROR IN KATE.AGENCY VAR<</if>> officer.//
"Yer just back from Malaysia," he says. "What was that like?"
[[Touristy.|WELBANG-301000 Kate reviews Malaysia][$temp.playerDecision to "touristy"]]
[[Expensive.|WELBANG-301000 Kate reviews Malaysia][$temp.playerDecision to "expensive"]]
<</page>><<silently>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.playerDecision == "touristy">>\
"Nice. A bit touristy," you shrug. "I prefer it here."
<<elseif $temp.playerDecision == "expensive">>\
<<emote-mouth-smirk>>\
"Very expensive."
<<else>>\
//[ERROR IN TEMP.PLAYERDECISION VAR]//
<</if>>\
"Aye," he smiles knowingly. "So, let me guess. Yer travel money's running out, maybe some pals have gone home, but you wanna stay on. Right?"
[[Right.|WELBANG-302000 That's right]]
<</page>><<silently>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
"Right," you nod, happy to let him join up the dots of your cover story for you. "Exactly."
"And no blue book, I take it?"
He means a Non-B Visa, the kind that entitles a foreigner to work in the Kingdom. There's no way a normal backpacker would have one of those, so it's not part of your <div class="tooltip">legend<span class="tooltiptext">a spy's claimed background story, usually supported by documents and memorised details</span></div>.
[[No.|WELBANG-302100 No blue book]]
<</page>><<silently>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
"No," you shake your head.
"Got a boyfriend out here?" he asks.
[[No.|WELBANG-302200 Single]]
<</page>><<silently>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
"No."
"Okay." He nods, like he's heard the story a hundred times before. "Well, you've got the <<if $kate.braSize == "large">>knockers<<else>>looks<</if>> for it, and we can get around the blue book. Shifts are four 'til two, and the pay's <div class="tooltip">600 Baht<span class="tooltiptext"><<if $kate.agency == "cia">>$18<<elseif $kate.agency == "mi6">>£12<<elseif $kate.agency == "asis">>$24<<elseif $kate.agency == "csis">>$24<<elseif $kate.agency == "nzsis">>$24<<else>>ERROR IN KATE.AGENCY VAR<</if>></span></div>, cash. If we like you, we can give you enough shifts to earn <div class="tooltip">nine, ten K<span class="tooltiptext">in Thai Baht: <<if $kate.agency == "cia">>$270-300<<elseif $kate.agency == "mi6">>£180-200<<elseif $kate.agency == "asis">>$360-400<<elseif $kate.agency == "csis">>$360-400<<elseif $kate.agency == "nzsis">>$360-400<<else>>ERROR IN KATE.AGENCY VAR<</if>></span></div> in a month. How's that sound?"
[[Sounds great.|WELBANG-303000 Sounds great]]
[[600 Baht for ten hours' work?|WELBANG-302300 60 Baht an hour?]]
<</page>><<silently>>
<<emote-brows-raised>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
"600 Baht for ten hours?" You quickly do the math<<if $kate.agency != "cia" and $kate.agency != "csis">>s<</if>> in your head – that's <<if $kate.agency == "cia">>$1.80<<elseif $kate.agency == "mi6">>£1.20<<elseif $kate.agency == "asis">>$2.40<<elseif $kate.agency == "csis">>$2.40<<elseif $kate.agency == "nzsis">>$2.40<<else>>ERROR IN KATE.AGENCY VAR<</if>> an hour. Topless.
"<div class="tooltip">Bargirls<span class="tooltiptext">club prostitutes</span></div> earn more," he says. "A lot more."
[[Never mind. 600's fine.|WELBANG-303000 Sounds great]]
<</page>><<silently>>
<<emote-brows-calm>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
<<if hasVisited("WELBANG-302300 60 Baht an hour?")>>\
"Never mind," you tell him. "Six hundred's fine."
<<else>>\
"Sounds great," you say, bobbing your head along.
<</if>>\
"You keep half yer tips," he says. "Word o' warning, though, the <div class="tooltip">bargirls<span class="tooltiptext">club prostitutes</span></div> dinnay like it if it rains too much money at the bar. Way they see it: you wanna make bank, you oughta be upstairs working the rooms like they are."
This is good, he's talking like you're already hired.
[[Okay, I'll be careful.|WELBANG-304000 I'll be careful]]
<</page>><<silently>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
"Okay," you nod, "I'll be careful."
"I'm serious," he says. "Last time a barmaid got too big fer her knickers, she got taken out the back and glassed. Got forty stitches and went home looking like Freddie fuckin' Krueger. You dinnay want to piss these girls off."
"Wow," you murmur agreeably, but in your head you're calculating a new angle. //Could he be talking about the lost agent? Is that why she vanished?//
You'll have to find out – if it turns out she went missing because of a catfight with some hooker, the <div class="tooltip">OC<span class="tooltiptext">organised crime</span></div> threat might be [[overstated|WELBANG-305000 Stand up]]. That could have a big impact on the mission profile.
<</page>><<silently>>
<<set $kate.wasWearing to $kate.isWearing>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
"Alright," he nods, and you feel a little rush of excitement in your stomach. //Have I got the job?//
Then he keeps talking. "Let's take a look at ya, then. Stand up, kit off."
[[Right here?|WELBANG-306000 Here?]]
[[Okay.|WELBANG-305010 Knew it]]
<</page>><<silently>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
"Okay," you nod. You knew this was coming.
<<link "//Take off your <<handbag>>.//" "WELBANG-308000 Bag off">><</link>>
<</page>><<silently>>
<<emote-brows-raised>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
"Uh...here?"
"Aye," he nods impatiently. "Let's see what I'm supposed to be hiring."
<<if $kate.isWearing.includes("dress") and not $kate.isWearing.includes("knickers")>>\
[[Uh...I'm not wearing underwear.|WELBANG-306100 No knickers objection]]
<</if>>\
[[Um...okay.|WELBANG-307000 Um, okay]]
<</page>><<silently>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
"I'm, um, not wearing underwear," you tell him. Your cheeks feel hot.
He shrugs unsympathetically.
[[Um...okay.|WELBANG-307000 Um, okay]]
<</page>><<silently>>
<<emote-brows-raised>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
"Um...okay." This wasn't entirely unexpected...but in the last couple <<if $kate.agency != "cia" and $kate.agency != "csis">>of <</if>>minutes you'd managed to convince yourself it wasn't happening.
The casual, expectant look on his face tells you that it most definitely is.
<<link "//Take off your <<handbag>>.//" "WELBANG-308000 Bag off">><</link>>
<</page>><<silently>>
<<remove-multicolouredMalaysianCrossBodyBag>>
<<emote-mouth-calm>>
<</silently>>\
<<header>>\
<<page>>\
You unsling your bag, and set it aside on the couch. Now neither of you are talking, the quiet whoosh of the aircon seems very loud.
//[[Stand up.|WELBANG-309000 Stand up]]//
<</page>><<silently>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
Your mouth feels dry as you rise to your feet. You didn't notice before, but his blue eyes have a purplish tinge. Like bruises.
They watch you, cool and expectant.
//Here goes.//
<<if $kate.isWearing.includes("dress")>>\
//[[Take off your dress.|WELBANG-309100 Dress off]]//
<<else>>\
//[[Take off your top.|WELBANG-310000 Top off]]//
<</if>>\
<</page>><<silently>>
<<if $kate.lastWornDress == "whiteMiniSmockSummerDress">>
<<set _undressingDescription to "pull it up and off over your naked body">>
<<elseif $kate.lastWornDress == "whiteMiniSmockSummerDress">>
<<set _undressingDescription to "pull it up and off over your head">>
<<elseif $kate.lastWornDress == "yellowHalterNeckSummerDress" and not $kate.isWearing.includesAny("bra", "knickers")>>
<<set _undressingDescription to "reach behind your neck and tug the bow loose. The loose light dress slips quickly down over your naked body">>
<<elseif $kate.lastWornDress == "yellowHalterNeckSummerDress">>
<<set _undressingDescription to "reach behind your neck and tug the bow loose. The loose light dress slips quickly down over your body">>
<<else>>
<<set _undressingDescription to "//[ERROR IN UNDRESSINGDESCRIPTION TEMP VAR]//">>
<</if>>
<<removeDress>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kate.lastWornDress == "whiteMiniSmockSummerDress">>This dress goes on and off like a t-shirt. <</if>>Haltingly, you _undressingDescription.
<<if $kate.isWearing.includesAll("bra", "knickers")>>\
Now you're down to your underwear in some guy's bachelor pad. Not the very first time //that's// ever happened, of course. But it's definitely a first for for a job interview.
Connor watches expectantly, waiting for you to take off your bra.
//[[Take it off.|WELBANG-312000 Bra off]]//
<<elseif $kate.isWearing.includes("bra")>>\
A moment's break in eye contact as you turn to drop it on the couch. When you look back he's watching dispassionately, his face unreadable.
//[[Take off your bra.|WELBANG-309110 Dress commando nude scene]]//
<<elseif $kate.isWearing.includes("knickers")>>\
A moment's break in eye contact as you turn to drop it on the couch. When you look back, he's gazing at your bared breasts.
This doesn't feel like other times you've disrobed in front of a man: at least those times you've always known he's attracted to you. With Connor, you feel more naked, [[more vulnerable|WELBANG-313000 Turned on]] to his judgement.
<<else>>\
<<emote-mouth-sexy>>\
<<silently>>
<<first>>
<<addNotification "Arousal +1" "Stripping for him is turning you on, even though he's not your type.">>
<</first>>
<</silently>>\
It's weird because despite feeling vulnerable and despite not being attracted to him – you're //not// – your nipples stiffen and you feel a tingling in your groin anyway as his eyes run appraisingly over you. //What the hell is wrong with me.//
<<if $kate.tattoos.includes("leftHipBoneJacob")>>\
"Who's Jacob?" he asks.
[[First boyfriend.|WELBANG-316000 Jacob][$temp.playerDecision to "firstBF"]]
[[An ex.|WELBANG-316000 Jacob][$temp.playerDecision to "anEx"]]
[[My cat.|WELBANG-316000 Jacob][$temp.playerDecision to "myCat"]]
<<elseif $kate.braSize == "small">>\
"Built like a surfboard," he muses. <<if $kate.piercings.includes("nipplesSilverBarbells")>>"At least the nipple bling's something to look at. Turn round," he commands, with a twirling finger.<<else>>"They'll need pierced," he says, pointing at your chest. "Or there's fuck all to look at. Turn round."<</if>>
<<elseif $kate.braSize == "medium">>\
"Nice," he muses. <<if $kate.piercings.includes("nipplesSilverBarbells")>>"I like the nipple bling. Turn round," he commands, with a twirling finger.<<else>>"Let's see the arse."<</if>>
<<elseif $kate.braSize == "large">>\
"Those tits could hammer a nail," he chuckles, "very nice. Turn round."
<<else>>\
[ERROR IN KATE.BRASIZE VAR]
<</if>>\
<<if not $kate.tattoos.includes("leftHipBoneJacob")>>\
//[[Turn around.|WELBANG-317000 Turn around]]//
<</if>>\
<</if>>\
<</page>><<silently>>
<<removeBra>>
<<emote-mouth-sexy>>
<<first>>
<<addNotification "Arousal +1" "Stripping for him is turning you on, even though he's not your type.">>
<</first>>
<</silently>>\
<<header>>\
<<page>>\
You unhook your bra and slide it off. It's weird because despite feeling vulnerable and despite not being attracted to him – you're //not// – you feel a tingling in your groin anyway as you undress in front of him. //What the hell is wrong with me.//
His eyes run appraisingly down your naked body. \
<<if $kate.tattoos.includes("leftHipBoneJacob")>>\
"Who's Jacob?" he asks.
[[First boyfriend.|WELBANG-316000 Jacob][$temp.playerDecision to "firstBF"]]
[[An ex.|WELBANG-316000 Jacob][$temp.playerDecision to "anEx"]]
[[My cat.|WELBANG-316000 Jacob][$temp.playerDecision to "myCat"]]
<<elseif $kate.braSize == "small">>\
"Built like a surfboard," he muses. <<if $kate.piercings.includes("nipplesSilverBarbells")>>"At least the nipple bling's something to look at. Turn round," he commands, with a twirling finger.<<else>>"They'll need pierced," he says, pointing at your chest. "Or there's fuck all to look at. Turn round."<</if>>
<<elseif $kate.braSize == "medium">>\
"Nice tits," he muses. <<if $kate.piercings.includes("nipplesSilverBarbells")>>"I like the nipple bling. Turn round," he commands, with a twirling finger.<<else>>"Let's see the arse."<</if>>
<<elseif $kate.braSize == "large">>\
"Those tits could hammer a nail," he chuckles appreciatively, "very nice. Turn round."
<<else>>\
[ERROR IN KATE.BRASIZE VAR]
<</if>>\
<<if not $kate.tattoos.includes("leftHipBoneJacob")>>\
//[[Turn around.|WELBANG-317000 Turn around]]//
<</if>>\
<</page>><<silently>>
<<if $kate.lastWornTop == "blackRibbedButtonUpCroppedTShirt" or $kate.lastWornTop == "whiteRibbedButtonUpCroppedTShirt">>
<<set _undressingDescription to "unbutton your t-shirt, and slip it off">>
<<else>>
<<set _undressingDescription to "reach down to the hem of your top, and draw it up off over your head">>
<</if>>
<<removeTop>>
<</silently>>\
<<header>>\
<<page>>\
Haltingly, you _undressingDescription.
<<if $kate.isWearing.includes("bra")>>\
He watches dispassionately, his face unreadable.
//[[Take off your bra.|WELBANG-312000 Bra off]]//
<<else>>\
This doesn't feel like other times you've bared your breasts in front of a man: at least those times you've always known he's attracted to you. With Connor, you feel more naked, more vulnerable to his judgement.
<<if $kate.isWearing.includes("shorts")>>\
"Shorts too," he prompts.
<<elseif $kate.isWearing.includes("skirt")>>\
"Skirt too," he prompts.
<<elseif $kate.isWearing.includes("trousers")>>\
"Breeks too," he prompts, pointing to your capris.
<<else>>\
//[ERROR IN KATE.ISWEARING ARRAY]//
<</if>>\
<<if not $kate.isWearing.includes("knickers")>>\
[[I'm not wearing underwear.|WELBANG-312100 Commando objection]]
<<else>>\
<<if $kate.isWearing.includes("skirt")>>\
//[[Take it off.|WELBANG-311000 Shorts off]]//
<<else>>\
//[[Take them off.|WELBANG-311000 Shorts off]]//
<</if>>\
<</if>>\
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kate.isWearing.includes("knickers")>>\
<<if $kate.isWearing.includes("shorts")>>\
<<removeShorts>>\
"Mm-hm." You reach down to the waistband of your shorts, unbutton them, slide them down your long legs and off.
<<elseif $kate.isWearing.includes("trousers")>>\
<<removeTrousers>>\
"Mm-hm." You undo your <<trousers>>, slide them down, and step out of them.
<<elseif $kate.isWearing.includes("skirt")>>\
<<removeSkirt>>\
"Mm-hm." You unzip your skirt, slip it down your long legs and off.
<<else>>\
//[ERROR IN KATE.ISWEARING.ARRAY]//
<</if>>\
Now you're <<link "down to your <<knickers>>" "WELBANG-313000 Turned on">><</link>> in some guy's bachelor pad. Not the first time //that's// ever happened, of course, but it's definitely a first for for a job interview.
<<else>>\
<<silently>>
<<emote-mouth-calm>>
<<first>>
<<addNotification "Arousal +1" "Stripping for him is turning you on, even though he's not your type.">>
<</first>>
<</silently>>\
A moment's hesitation. \
<<if $kate.isWearing.includes("shorts")>>\
<<removeShorts>>\
Then you reach down to the waistband of your shorts, unbutton them, slide them down your long legs and off.
<<elseif $kate.isWearing.includes("trousers")>>\
<<removeTrousers>>\
Then you unfasten your <<trousers>>, slide them down your legs, and step out of them.
<<elseif $kate.isWearing.includes("skirt")>>\
<<removeSkirt>>\
Then you unzip your skirt, slip it down your long legs and off.
<<else>>\
//[ERROR IN KATE.ISWEARING.ARRAY]//
<</if>>\
It's weird because despite feeling vulnerable and despite not being attracted to him – you're //not// – you feel a tingling in your groin anyway as his eyes run appraisingly over you. //What the hell is wrong with me.//
<<if $kate.tattoos.includes("leftHipBoneJacob")>>\
"Who's Jacob?" he asks.
[[First boyfriend.|WELBANG-316000 Jacob][$temp.playerDecision to "firstBF"]]
[[An ex.|WELBANG-316000 Jacob][$temp.playerDecision to "anEx"]]
[[My cat.|WELBANG-316000 Jacob][$temp.playerDecision to "myCat"]]
<<elseif $kate.braSize == "small">>\
"Built like a surfboard," he muses. <<if $kate.piercings.includes("nipplesSilverBarbells")>>"At least the nipple bling's something to look at. Turn round," he commands, with a twirling finger.<<else>>"They'll need pierced," he says, pointing at your chest. "Or there's fuck all to look at. Turn round."<</if>>
<<elseif $kate.braSize == "medium">>\
"Nice," he muses. <<if $kate.piercings.includes("nipplesSilverBarbells")>>"I like the nipple bling. Turn round," he commands, with a twirling finger.<<else>>"Let's see the arse."<</if>>
<<elseif $kate.braSize == "large">>\
"Those tits could hammer a nail," he chuckles, "very nice. Turn round."
<<else>>\
[ERROR IN KATE.BRASIZE VAR]
<</if>>\
<<if not $kate.tattoos.includes("leftHipBoneJacob")>>\
//[[Turn around.|WELBANG-317000 Turn around]]//
<</if>>\
<</if>>\
<</page>><<silently>>
<<removeBra>>
<</silently>>\
<<header>>\
<<page>>\
You unhook your bra and slide it off.
A moment's break in eye contact as you turn to drop the <<if $kate.lastWornBra == "pinkSheerWithCentralBow" or $kate.lastWornBra == "whiteHalfCupCentralDart">>pretty<<elseif $kate.lastWornBra == "cherryRedPlunge">>brightly coloured<<else>>feminine<</if>> contraption of wire and <<if $kate.lastWornBra == "pinkSheerWithCentralBow" or $kate.lastWornBra == "whiteHalfCupCentralDart">>lace<<else>>lycra<</if>> onto his couch. When you look back, he's gazing at your chest, watching your nipples harden in the aircon.
This doesn't feel like other times you've undressed in front of a man: at least those times you've always known he's attracted to you. With Connor, you feel more naked, <<if $kate.isWearing.includesAny("shorts", "skirt", "trousers")>>more vulnerable<<else>>[[more vulnerable|WELBANG-313000 Turned on]]<</if>> to his judgement.
<<if $kate.isWearing.includesAny("shorts", "skirt", "trousers")>>\
<<if $kate.isWearing.includes("shorts")>>\
"Shorts too," he prompts.
<<elseif $kate.isWearing.includes("skirt")>>\
"Skirt too," he prompts.
<<elseif $kate.isWearing.includes("trousers")>>\
"Breeks too," he prompts, pointing to your capris.
<<else>>\
//ERROR IN KATE.ISWEARING ARRAY//
<</if>>\
<<if not $kate.isWearing.includes("knickers")>>\
[[I'm not wearing underwear.|WELBANG-312100 Commando objection]]
<<else>>\
<<link "//Take <<if $kate.isWearing.includes('skirt')>>it<<else>>them<</if>> off.//" "WELBANG-311000 Shorts off">><</link>>
<</if>>\
<</if>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"I'm, um, not wearing underwear," you tell him.
He shrugs unsympathetically, clearly expecting you to take them off anyway.
[[But the job's topless.|WELBANG-312200 Commando topless objection]]
<<link "//Take <<if $kate.isWearing.includes('skirt')>>it<<else>>them<</if>> off.//" "WELBANG-311000 Shorts off">><</link>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"But the job's topless," you protest.
"Interview's not. C'mon," he wiggles his finger impatiently.
[[I don't wanna.|WELBANG-312300 Reluctance objection]]
<<link "//Take <<if $kate.isWearing.includes('skirt')>>it<<else>>them<</if>> off.//" "WELBANG-311000 Shorts off">><</link>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"But I...don't want to."
"Lemme make it simple," he shrugs. "<<if $kate.isWearing.includes('skirt')>>Skirt<<elseif $kate.isWearing.includes("shorts")>>Get 'em<<elseif $kate.isWearing.includes("trousers")>>Get 'em<</if>> off, or it's no job."
<<link "//Take <<if $kate.isWearing.includes('skirt')>>it<<else>>them<</if>> off.//" "WELBANG-311000 Shorts off">><</link>>
<</page>><<silently>>
<<emote-mouth-sexy>>
<<first>>
<<addNotification "Arousal +1" "Stripping for him is turning you on, but you don't know why.">>
<</first>>
<</silently>>\
<<header>>\
<<page>>\
It's weird because despite feeling vulnerable and despite not being attracted to him – you're //not// – you feel a tingling in your groin anyway as you stand half-naked in front of him. //What the hell is wrong with me.//
"Keep going," he says, indicating with a wiggle of his finger that your <<knickers>> should come off, too.
[[But the job's topless.|WELBANG-314000 But the job's topless]]
//[[Take them off.|WELBANG-315000 Knickers off]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"But the job's topless," you protest.
"Interview's not." He wiggles his finger again.
[[That doesn't make sense.|WELBANG-314100 Senseless objection]]
[[I don't wanna.|WELBANG-314100 I don't wanna]]
//[[Take them off.|WELBANG-315000 Knickers off]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"That...doesn't make sense," you object.
"Lemme make it simple," he shrugs. "Knickers off or it's no job."
//Fuck.//
//[[Take them off.|WELBANG-315000 Knickers off]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"I...don't want to."
"Lemme make it simple," he shrugs. "Knickers off or it's no job."
//Fuck.//
//[[Take them off.|WELBANG-315000 Knickers off]]//
<</page>><<silently>>
<<removeKnickers>>
<<emote-mouth-calm>>
<</silently>>\
<<header>>\
<<page>>\
A moment's hesitation. Then you obediently peel them down, and drop them onto the couch.
His eyes run appraisingly down your naked body. \
<<if $kate.tattoos.includes("leftHipBoneJacob")>>\
"Who's Jacob?" he asks.
[[First boyfriend.|WELBANG-316000 Jacob][$temp.playerDecision to "firstBF"]]
[[An ex.|WELBANG-316000 Jacob][$temp.playerDecision to "anEx"]]
[[My cat.|WELBANG-316000 Jacob][$temp.playerDecision to "myCat"]]
<<elseif $kate.braSize == "small">>\
"Built like a fuckin' surfboard," he scoffs. <<if $kate.piercings.includes("nipplesSilverBarbells")>>"At least yer not fat. Turn round," he commands, with a twirling finger.<<else>>"They'll need pierced, or there's fuck all to look at. Turn round."<</if>>
<<elseif $kate.braSize == "medium">>\
"Nice tits," he muses. <<if $kate.piercings.includes("nipplesSilverBarbells")>>"I like the nipple bling. Turn round," he commands, with a twirling finger.<<else>>"Let's see the arse."<</if>>
<<elseif $kate.braSize == "large">>\
"Those tits could hammer a nail," he chuckles appreciatively, "very nice. Turn round."
<<else>>\
[ERROR IN KATE.BRASIZE VAR]
<</if>>\
<<if not $kate.tattoos.includes("leftHipBoneJacob")>>\
//[[Turn around.|WELBANG-317000 Turn around]]//
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.playerDecision == "firstBF">>\
"First boyfriend," you answer truthfully.
"Mm-hm. \
<<elseif $temp.playerDecision == "anEx">>\
"An ex," you answer truthfully.
"Mm-hm. \
<<elseif $temp.playerDecision == "myCat">>\
"My cat," you lie. He chuckles.
"Dinnay want to talk about him? \
<<else>>\
(ERROR IN TEMP.PLAYERDECISION VAR)
<</if>>\
<<if $kate.braSize == "small">>\
Well, obviously he likes his chicks built like fuckin' surfboards," he scoffs. <<if $kate.piercings.includes("nipplesSilverBarbells")>>"At least the nipple bling's something to look at. Turn round," he commands, with a twirling finger.<<else>>"They'll need pierced, or there's fuck all to look at. Turn round."<</if>>
<<elseif $kate.braSize == "medium">>\
Well, I can see the appeal," he muses. "Nice tits, <<if $kate.piercings.includes("nipplesSilverBarbells")>>I like the nipple bling. Turn round," he commands, with a twirling finger.<<else>>let's see the arse."<</if>>
<<elseif $kate.braSize == "large">>\
Well, obviously he likes his chicks big up top," he chuckles, "they're //very// nice, sweetie. Now turn round, let's see the arse."
<<else>>\
[ERROR IN KATE.BRASIZE VAR]
<</if>>\
//[[Turn around.|WELBANG-317000 Turn around]]//
<</page>><<silently>>
<<showRear>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kate.braSize == "small">>//Built like a surfboard? What an asshole.// <</if>>You turn around, showing off your backside. With mirrors everywhere, it doesn't feel like you have any more modesty than when you were facing him.
"Nice, nice," he says. //"Verrry// fuckable. Okay, turn round, I'll need some pictures to show the boss."
[[I thought you were the boss.|WELBANG-318000 Who's the boss?]]
<</page>><<silently>>
<<emote-mouth-oh>>
<<showFront>>
<</silently>>\
<<header>>\
<<page>>\
"I thought you were the boss."
"I'll be //your// boss," he clarifies, fiddling with his phone. "But I'm not the owner, that's Mr Kriangsak. He likes to see what I'm hiring."
[[Will I meet him?|WELBANG-319000 Mr Kriangsak][$temp.playerDecision to "willWeMeet"]]
[[Does he decide if I get hired?|WELBANG-319000 Mr Kriangsak][$temp.playerDecision to "whoIsTheDecisionMaker"]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.playerDecision == "willWeMeet">>\
"Will I meet him?"
"Aye, prolly, if yer with us long enough." He stands, and gestures towards the bedroom. "Go on through, there's a plain wall in there."
<<elseif $temp.playerDecision == "whoIsTheDecisionMaker">>\
"Does he decide?"
"Nah, it's up to me. Just gotta keep him in the loop." He stands, and gestures towards the bedroom. "Go on through, there's a plain wall in there."
<<else>>\
(ERROR IN TEMP.PLAYERDECISION VAR)
<</if>>\
//[[Go through to the bedroom.|WELBANG-320000 To the bedroom]]//
<</page>><<silently>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
You feel uneasy about leaving your clothes and bag behind. But at least you still have the transmitter ring. Ian said he'd be nearby. Steeling your nerves, you head through into the little bedroom.
The sheets in here haven't been changed in a while; you're greeted by a strong smell of "guy" as you enter.
He follows you in. All the walls are bare; this is //such// a bachelor pad. No nesting instinct.
//[[Stand in front of a wall.|WELBANG-321000 Strike a pose]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You take up a position, back to a bare wall.
"First one's fer the cops," Connor says, handing you back your passport. "Need to prove yer not underage. Hold this open for me."
//[[Hold the ID page up to your face.|WELBANG-322000 Passport photo]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You hold up your passport. Connor holds his phone up sideways, looking at you through the screen. It looks like a brand new Samsung Galaxy, but if he bought it in the night market, who knows?
<<if $kate.braSize == "small">>\
"You must be used to getting ID'd with those wee little bee stings," he chuckles.
<<elseif $kate.braSize == "large">>\
"Bet you dinnay get ID'd often," he chuckles. "That's a stonking set o'knockers."
<</if>>\
//Flash-click. Flash-click. Flash-click.// Nude photos for the local police force. Great.
"Okay. Now some fer the boss." He takes your passport back, and tosses it onto the bed.
//[[Stand there.|WELBANG-323000 Full frontal]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
He rotates his phone back to portrait mode, fiddles with the screen, then takes another series of photos.
//Flash-click, flash-click, flash-click// goes the phone, as it captures photo after photo of you, nude and full frontal. It's disconcerting: as an intelligence officer, you're trained to stay out of photographs, and here you are posing naked for a whole set. Hopefully these will stay in Thailand.
"Smile," he instructs, "boss'll think yer a bitch."
//[[Smile for the camera.|WELBANG-324000 Smile]]//
<</page>><<silently>>
<<emote-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
You force a Pan Am smile onto your face.
"Much better." //Flash-click, flash-click, flash-click!// You hold the smile while the camera phone captures another dozen or so nudes.
"Right, turn round."
//[[Turn around.|WELBANG-325000 Rear shots]]//
<</page>><<silently>>
<<avatar-expr-mouth-normal>>
<<showRear>>
<</silently>>\
<<header>>\
<<page>>\
You turn and face the wall. "Verrry nice," murmurs Connor as the camera clicks away. "Yep, boss man'll like this."
//Boss man.// Ian used that phrase, too – <<if $kate.agency == "mi6">>is that Army slang<<else>>is that British slang, or could it be British Army slang<</if>>? Connor may be ex-<<if $kate.agency != "mi6">>British <</if>>military: another lead to check out.
//Click, click, click,// goes the camera phone. At least your face isn't in these ones. "Okay," he says, "that's enough."
[[Did I get the job?|WELBANG-326000 Did I get the job?]]
<</page>><<silently>>
<<emote-mouth-oh>>
<<showFront>>
<</silently>>\
<<header>>\
<<page>>\
"Did I get the job?" you ask, turning back.
"Not yet," he shakes his head. "Need to make sure you can take a wee bit o' groping without freaking out."
He tucks his phone back into his shorts. Are you imagining it, or is that a bulge at the crotch?
[[Uh...|WELBANG-327000 Connor come closer][$temp.playerDecision to "uh"]]
[[I won't freak out.|WELBANG-327000 Connor come closer][$temp.playerDecision to "iWont"]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.playerDecision == "uh">>\
"Uh..." while you're processing that he comes over, right up in your personal space. He actually smells really good up close, some kind of woody, spicy cologne you like.
<<elseif $temp.playerDecision == "iWont">>\
"I won't freak out," you promise, but it doesn't stop him coming over, right up in your personal space. He actually smells really good up close, some kind of woody, spicy cologne you like.
<<else>>\
(ERROR IN TEMP.PLAYERDECISION VAR)
<</if>>\
"Now, some o' the punters'll get a wee bit handsy," he says, "specially after you've served 'em a few drinks." Then his hands are on your breasts, cupping them, feeling their <<if $kate.braSize == "small">>softness in his palms<<elseif $kate.braSize == "medium">>springy softness in his hands<<elseif $kate.braSize == "large">>hefty weight in his hands<</if>>.
//[[Push him away.|WELBANG-328000 Get off me]]
[[Hold still.|WELBANG-332000 Permissive Kate]]//
<</page>><<silently>>
<<emote-brows-raised>>
<</silently>>\
<<header>>\
<<page>>\
"Hey!" You try to push him away. But he must be <<if $kate.agency == "cia">>60lbs<<else>>four stone<</if>> heavier than you, and you end up just pushing yourself back against the cold wall.
"Easy, easy," he says soothingly. There's a glint in his eyes as he carries on pawing your breasts, even after you tried to get him to stop. He pinches both your nipples, then [[finally lets go|WELBANG-329000 Not cut out for this]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"You'll no last long in this job if you dinnay like being touched," he pronounces.
[[Sorry.|WELBANG-330000 Sorry]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Sorry. It was just a surprise."
"Okay. Well. Shall we try that again?"
//[[Nod.|WELBANG-331000 Nod]]//
<</page>><<silently>>
<<emote-mouth-calm>>
<</silently>>\
<<header>>\
<<page>>\
//Either that or the mission's scrubbed.// You take a breath, and nod.
His hands are back on your tits immediately, harder this time, confidently pinching and tugging on your nipples like it's foreplay. You stand there and take it, arms hanging limply at your sides.
<<if $kate.braSize == "small">>\
"Mmh, fuck," he murmurs breathily. "Like being back in school, haha!" //Back in the eighties,// you think but don't say. <<if $kate.piercings.includes("nipplesSilverBarbells")>>He gives your piercings a sharp little tug that makes you yelp. <<else>>He gives your stiff nipples a hard squeeze that makes you yelp. "Definitely need some bling on these."<</if>>
<<elseif $kate.braSize == "medium">>\
"Mmh, that's it," he murmurs breathily. He paws your breasts, <<if $kate.piercings.includes("nipplesSilverBarbells")>>gives your piercings a sharp little tug that makes you yelp.<<else>>gives your stiff nipples a hard squeeze that makes you yelp.<</if>>
<<elseif $kate.braSize == "large">>\
"Fuck me," he murmurs breathily, kneading and squeezing your big boobs. "These are awesome." <<if $kate.piercings.includes("nipplesSilverBarbells")>>He gives your piercings a sharp little tug that makes you yelp.<<else>>He gives your stiff nipples a hard squeeze that makes you yelp.<</if>>
<</if>>\
He lets go of your breasts, but it's just to take hold of your hips. "Turn round," he says, "it'll be the bum too."
//[[Turn around.|WELBANG-333000 Kate presents her ass]]//
<</page>><<silently>>
<<emote-brows-raised>>
<</silently>>\
<<header>>\
<<page>>\
"Uh..." You tense up at his touch, but force yourself not to freak out while this guy paws your breasts like he's your boyfriend.
He smirks while he plays with them – squeezing them, cupping them, confidently pinching and tugging on your nipples like it's foreplay. You stand there passively, arms hanging limply by your sides.
<<if $kate.braSize == "small">>\
"Mmh, fuck," he murmurs breathily. "Like being back in school, haha!" //Back in the eighties,// you think but don't say. <<if $kate.piercings.includes("nipplesSilverBarbells")>>He gives your piercings a sharp little tug that makes you yelp. <<else>>He gives your stiff nipples a hard squeeze that makes you yelp. "Definitely need some bling on these."<</if>>
<<elseif $kate.braSize == "medium">>\
"Mmh, that's it," he murmurs breathily. He <<if $kate.piercings.includes("nipplesSilverBarbells")>>gives your piercings a sharp little tug that makes you yelp.<<else>>gives your stiff nipples a hard squeeze that makes you yelp.<</if>>
<<elseif $kate.braSize == "large">>\
"Fuck me," he murmurs breathily, kneading and squeezing your big boobs. "These are awesome." <<if $kate.piercings.includes("nipplesSilverBarbells")>>He gives your piercings a sharp little tug that makes you yelp.<<else>>He gives your stiff nipples a hard squeeze that makes you yelp.<</if>>
<</if>>\
He lets go of your breasts, but it's just to take hold of your hips. "Turn round," he says, "it'll be the bum too."
//[[Turn around.|WELBANG-333000 Kate presents her ass]]//
<</page>><<silently>>
<<showRear>>
<<first>>
<<addNotification "Arousal +1" "He's not your type. But all the touching's making you hot and wet.">>
<</first>>
<</silently>>\
<<header>>\
<<page>>\
You turn and face the plain wall. His hands grab your butt, kneading it, squeezing it, spreading your cheeks apart. A fingertip brushes against your asshole, maybe by accident.
"Aye, fuck, yeah," he breathes, his voice husky. "Good girl. I think yer gonna fit in fine."
[[Am I hired?|WELBANG-334000 Am I hi–]]
<</page>><<silently>>
<<showFront>>
<</silently>>\
<<header>>\
<<page>>\
"Am I hi–" Connor interrupts you by grabbing your hips and twisting you around.
"Shhh," he whispers, shoving you back against the wall. All his size and weight press into you as he moves in hungrily for a kiss. His cock is stiff in his shorts, pushing against your naked belly.
//[[Turn your face away.|WELBANG-335000 Head turner]]
[[Kiss him.|WELBANG-336000 Connor first kiss]]//
<</page>><<silently>>
<<emote-mouth-upset>>
<</silently>>\
<<header>>\
<<page>>\
You turn your face aside, getting stubbly kisses on your cheek and neck instead.
His weight presses into you, squashing you up against the cold wall. His hand slaps up against your crotch, feeling the wetness there. Then, totally unceremoniously, his finger sinks up inside your wet pussy, all the way to the knuckle.
//[[Squirm away.|WELBANG-337000 No, stop!]]//
//[[Let it happen.|WELBANG-363000 Kate lets it happen]]//
<</page>><<silently>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
His tongue slips between your lips and into your mouth, eagerly probing. You kiss him back instinctively, your tongue licking his demurely.
His weight presses into you, squashing you up against the cold wall. His hand slaps up against your crotch, feeling the wetness there. Then, totally unceremoniously, his finger sinks up inside your wet pussy, all the way to the knuckle.
//[[Squirm away.|WELBANG-337000 No, stop!]]//
//[[Let it happen.|WELBANG-363000 Kate lets it happen]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<<if hasVisited("WELBANG-328000 Get off me")>>\
You try to squirm away, pushing off the wall this time for more strength. You can still barely move him. "Get //off,"// you whine, shoving your palms against his meaty chest.
<<else>>\
You try to squirm away, but he must be <<if $kate.agency == "cia">>60lbs<<else>>four stone<</if>> heavier than you, and you can't move him. "Get //off,"// you whine, shoving your palms against his meaty chest.
<</if>>\
"Eaaasy," he urges, pinning your shoulder back into the wall with his free hand. His finger's still up inside you, but he keeps it still.
"<div class="tooltip">Ten grand<span class="tooltiptext">in Thai Baht: <<if $kate.agency == "cia">>$300<<elseif $kate.agency == "mi6">>£200<<elseif $kate.agency == "asis">>$400<<elseif $kate.agency == "csis">>$400<<elseif $kate.agency == "nzsis">>$400<<else>>ERROR IN KATE.AGENCY VAR<</if>></span></div> a month," he reminds you, his face so close you can feel his breath. "Fer a slag with no <<if $kate.braSize == "small">>tits and no <</if>><div class="tooltip">blue book<span class="tooltiptext">the visa entitling you to work in Thailand</span></div>. You want it? Earn it."
The two of you share a long, intense look. His bruise blue eyes hold an unspoken question.
<span class="greyedOut">//[Abort infiltration]//</span> [[Fuck you. Get off me.|WELBANG-338000 Fuck you]]
<span class="greyedOut">//[Nod]//</span> [[Okay.|WELBANG-362000 Kate accepts how it works]]
<</page>><<silently>>
<<emote-brows-frown>>
<<emote-mouth-pout>>
<</silently>>\
<<header>>\
<<page>>\
"Fuck you." Your voice comes out low and defiant. "Get off me."
He stares into your eyes, not relaxing his grip. You're naked and pinned against the wall, impaled on his finger. But there's an emergency burst transmitter on //your// finger, and you're //this// close to setting it off...
"Alright." His finger slides out of you. He wipes it on your hip, then lets you go. "Get yer things, and fuck off. Prick tease."
//[[Get out of there.|WELBANG-339000 Kate escapes]]//
<</page>><<silently>>
<<emote-brows-attentive>>
<</silently>>\
<<header>>\
<<page>>\
He gropes your ass as you push past him, scooping your passport off from the bed. Connor follows you back out into the living room, camera phone clicking behind you, recording your exit.
Your clothes are strewn on the couch. Connor snaps more photos of you while you get dressed.
//[[Ignore him.|WELBANG-340000 Getting dressed][$temp.playerDecision to "ignore"]]
[[Give him the finger.|WELBANG-340000 Getting dressed][$temp.playerDecision to "finger"]]//
<</page>><<silently>>
<<if $kate.wasWearing.includes("dress")>>
<<= '<<wear-dress-' + $kate.lastWornDress + '>>'>>
<<set _clothingItem to "dress">>
<<elseif $kate.wasWearing.includes("shorts")>>
<<= '<<wear-shorts-' + $kate.lastWornShorts + '>>'>>
<<set _clothingItem to "shorts">>
<<elseif $kate.wasWearing.includes("trousers")>>
<<= '<<wear-trousers-' + $kate.lastWornTrousers + '>>'>>
<<set _clothingItem to "capris">>
<<elseif $kate.wasWearing.includes("skirt")>>
<<= '<<wear-skirt-' + $kate.lastWornSkirt + '>>'>>
<<set _clothingItem to "skirt">>
<<else>>
<<set _clothingItem to "//[ERROR IN CLOTHINGITEM TEMP VAR]//">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kate.wasWearing.includesAll("bra", "knickers")>>Not bothering with underwear<<elseif $kate.wasWearing.includes("bra")>>Not bothering with your bra<<elseif $kate.wasWearing.includes("knickers")>>Not bothering with your <<knickers>><<else>>Quickly<</if>>, you wriggle back into your _clothingItem.
//Flash-click! Flash-click!// <<if $temp.playerDecision == "ignore">>You ignore the photography, trying not to look at the camera.<<elseif $temp.playerDecision == "finger">>You show him your middle finger and a withering stare. //Flash-click!// He captures that too.<<else>>(ERROR IN TEMP.PLAYERDECISION VAR)<</if>>
//[[Dress quickly.|WELBANG-341000 Leaving Connor's]]//
<</page>><<silently>>
<<if $kate.wasWearing.includes("top")>>
<<= '<<wear-top-' + $kate.lastWornTop + '>>'>>
<</if>>
<<wear-multicolouredMalaysianCrossBodyBag>>
<</silently>>\
<<header>>\
<<page>>\
<<if $kate.wasWearing.includesAll("bra", "knickers")>>You stuff your underwear into your<<elseif $kate.wasWearing.includes("bra")>>You stuff your bra into your<<elseif $kate.wasWearing.includes("knickers")>>You stuff your <<knickers>> into your<<else>>You grab your<</if>> <<handbag>> and sidle out of the <<if $kate.agency == "mi6">>flat<<else>>apartment<</if>>, careful not to fully turn your back on him in these last few moments. But he doesn't follow you out.
//Fuck. Fuck. Fuck!//
//[[Head down to the street.|WELBANG-361000 Title card]]//
<</page>><<silently>>
<<avatar-stripNaked>>
<<wear-knickers-whiteBrazilianCutWithLaceHem>>
<<wear-bra-whiteHalfCupCentralDart>>
<<wear-trousers-blackTailoredWorkTrousers>>
<<wear-top-greyBohoShirt>>
<<wear-shoes-blackSuedeAnklePlatformHeels>>
<</silently>>\
<<page>>\
//[[THREE DAYS LATER...|DEBRIEF1-1000 Title card]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You stare into his eyes. Is it even still up to you? You're naked and pinned against the wall, impaled on his finger. But he's waiting for a signal.
//He doesn't want to rape me,// you realise. //He wants permission.//
In a way, that's worse, more humiliating. Willingly trading your body for a job that pays peanuts. Connor stares probingly into your eyes. Like he's trying to work out who you are.
//Fuck it. I've already gone this far. Okay.// You open your mouth to say it, but it doesn't come out. It feels too much like surrender. Your mouth's dry and you need to lick your lips.
You nod instead. It's a slight gesture, but you know he understands [[what it means|WELBANG-364000 Up against the wall]].
<</page>><<silently>>
<<emote-eyes-big>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
You gasp at the sensation, staring deeply into his bruise blue eyes as his finger thrusts up into your pussy.
//Fuck, this wasn't in the plan!// He grabs your chin, goes in for <<if hasVisited("WELBANG-336000 Connor first kiss")>>another<<else>>the<</if>> kiss. His tongue explores your mouth while he rhythmically finger fucks you, jowly stubble prickling your soft face.
Naked and pressed up against the wall, impaled on his thrusting finger, it feels like there's not much you can do, except [[whatever he wants|WELBANG-364000 Up against the wall]].
<</page>><<silently>>
<<emote-brows-raised>>
<<emote-eyes-calm>>
<</silently>>\
<<header>>\
<<page>>\
<<if hasVisited("WELBANG-363000 Kate lets it happen")>>\
It's totally overwhelming, complicated by the fact that you're turned on and he's //really// good with his finger. It's surprising but it feels //good.// Your breath comes out in little gasps as it slips and thrusts inside you.
Then it slides out, suddenly, and he's tugging down his shorts. When he pulls up one of your legs so you're [[half-straddling him|WELBANG-364100 Lifted into position]], you realise you're not even going to make it to the bed.
<<else>>\
You don't even make it to the bed. His finger slips out of you, he tugs down his shorts, then he's pulling up one of your legs so you're [[half-straddling him|WELBANG-364100 Lifted into position]].
<</if>>\
<</page>><<silently>>
<<emote-calm>>
<<emote-mouth-oh>>
<<emote-eyes-closed>>
<</silently>>\
<<header>>\
<<page>>\
He grabs your butt and hoists you up against the wall. Your feet leave the floor; some of your weight supported by the wall, the rest he's holding up with one hand. The tip of his naked cock nudges between your wet lips.
[[Wait, condom.|WELBANG-365000 Not on the pill]]
//[[Don't bother with protection.|WELBANG-366000 Hip tilt]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Wait, have you got a..."
"Shut up," he grunts.
A moment's fumbling, feeling like he might drop you...then his cock finds the angle, and [[thrusts up inside you|WELBANG-367000 Up against the wall]], bareback.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You wrap your legs around his waist. A moment's fumbling, feeling like he might drop you...then his cock finds the angle, and [[thrusts up inside you|WELBANG-367000 Up against the wall]], bareback.
<</page>><<silently>>
<<set _npcD10 to random(1,10)>> /* npc rolls a d10 */
<<set _npcModifiers to -1>>
<<if _npcD10 + _npcModifiers gte 6>> /* npc succeeded the performance roll */
<<set _npcIsGoodInBed to true>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
Grabbing your ass cheeks, your new boss fucks you hard and fast, up against the wall.
You're not even into him, but something about being taken so forcefully is making your body respond. You feel like he could make you come in this position...
<div class="greyHighlighter">\
<table>\
<tr>\
<td style="padding: 0px 20px 0px;">\
<<dice-showDiceImage "d10">>\
</td>\
<td>\
<div id="skinnySkillCheck" class="greyHighlighter">\
''Strength check.'' Connor rolls <div class="tooltip">1D10<<if _npcModifiers gte 0>>+<</if>>_npcModifiers<span class="tooltiptext">Out of shape (-1) = _npcModifiers</span></div> to hold you up against the wall for five minutes.
Target: 6. Result<<= either("...", "....", ".....", "......", ".......", "........", ".........", "..........")>><<= _npcD10 + _npcModifiers >>. \
<<if _npcIsGoodInBed>>\
[[Success.|WELBANG-368000 Kate orgasm]]
<<else>>\
[[Failure.|WELBANG-368500 Max wimps out]]
<</if>>\
</div>\
</td>\
</tr>\
</table>\
</div>\
<</page>><<silently>>
<<emote-calm>>
<<emote-mouth-open>>
<<emote-brows-worried>>
<<emote-eyes-closed>>
<<emote-cheeks-blush>>
<<emote-chest-flush>>
<</silently>>\
<<header>>\
<<page>>\
Your <<if $kate.isNoisyInBed>>expressive cries<<else>>soft gasps<</if>> mingle with manly grunts of effort as his cock pumps up and down inside you, hard and fast like a piston.
Something about this angle feels amazing, like he's brushing your g-spot with every thrust. If you close your eyes and rock your hips you can even pretend he's someone hot, like <<if hasVisited("MALAY-51000 MO Bar")>>Max<<elseif hasVisited("MALAY-32000 What's in Penang?")>>that defence contractor guy in Malaysia<<else>>that hot guy from the pool in Malaysia<</if>>.
The mental image of doing this with someone tall, rugged and handsome pushes you over the edge. You gasp and cry out as your body's rocked by spasms of [[clenching, tremorous release|WELBANG-369000 Transition to bed]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Your <<if $kate.isNoisyInBed>>expressive cries<<else>>soft gasps<</if>> mingle with manly grunts of effort as his cock pumps up and down inside you, hard and fast like a piston.
Something about this angle feels great at first, like he's brushing your g-spot with every thrust. His cheeks flush bright red as he tries to hold you and fuck you, but he can't do it for long; you feel yourself slithering down the wall.
Eventually he gives up, pulls out of you, lets your feet find the floor. "C'mere." He tugs you over to the bed, and [[bends you over the side|WELBANG-370000 Bed bent over]] of it instead.
<</page>><<silently>>
<<emote-calm>>
<<emote-mouth-oh>>
<<emote-cheeks-blush>>
<<emote-chest-flush>>
<</silently>>\
<<header>>\
<<page>>\
His cheeks are flushed bright red with effort. He pulls his cock out of you, lets you slither down the wall.
"C'mere." The moment your feet find the floor again, he tugs you over to the bed, and [[bends you over the side|WELBANG-370000 Bed bent over]] of it.
<</page>><<silently>>
<<showRear>>
<</silently>>\
<<header>>\
<<page>>\
<<if hasVisited("WELBANG-368500 Max wimps out")>>\
Propping yourself up on your hands, his cock slides into you again, this time from behind.
At first the new position isn't as good; the stimulation less intense than it was up against the wall.
Then you get used to the new sensations – his firm grip on your hips, his cock thrusting inside you, his balls slapping your clit as you're fucked hard and fast over the side of his musky bed.
You're facing his bedroom window, looking at an office block. The tinted windows reflect the blazing sunlight outside: if any of the worker bees are peeping in, you can't tell.
Facing away from him even means you can pretend he's someone hot, like <<if hasVisited("MALAY-51000 MO Bar")>>Max<<elseif hasVisited("MALAY-32000 What's in Penang?")>>that defence contractor guy in Malaysia<<else>>that hot guy from the pool in Malaysia<</if>>.
The mental image of doing this with someone tall, rugged and handsome pushes you over the edge. You gasp and cry out as your body's rocked by spasms of [[clenching, tremorous release|WELBANG-370100 Bent over orgasm]].
<<else>>\
Propping yourself up on your hands, his cock slides into you again, this time from behind.
Gripping your hips, Connor fucks you hard and fast, bent over his musky bed. You're facing his bedroom window, looking at an office block. The tinted windows reflect the blazing sunlight outside: if any of the worker bees are peeping in, you can't tell.
It only lasts a few minutes. His hand reaches around to grab a tit, squeezing it while his thrusting builds up to a frantic crescendo. He lets out a few low, masculine murmurs as he [[comes inside you|WELBANG-371000 Max money shot]].
<</if>>\
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Connor only lasts a few minutes longer. His hand reaches around to grab a tit, squeezing it while his thrusting builds up to a frantic crescendo. He lets out a few low, masculine murmurs as he [[comes inside you|WELBANG-371000 Max money shot]].
<</page>><<silently>>
<<emote-calm>>
<<emote-mouth-sexy>>
<<emote-cheeks-blush>>
<<emote-chest-flush>>
<<showFront>>
<</silently>>\
<<header>>\
<<page>>\
//And that's that.// His cock slips out of you, leaving your pussy flooded with his cum.
When you turn around he's pulling up his shorts, his face flushed and satisfied. You feel...kind of stunned. Tingly and disorientated. You don't normally come that quickly. What just happened?
The practical part of your brain tells you that you need to deal with the shot of cum he just unloaded into you.
[[Can I use your bathroom?|WELBANG-372000 Bathroom break]]
<</page>><<silently>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
"Can I use your bathroom?"
"Aye." He points to a doorway; you head into a compact bathroom and [[freshen up|WELBANG-373000 Kicked out]] in there.
<</page>><<silently>>
<<emote-calm>>
<<emote-chest-flush>>
<</silently>>\
<<header>>\
<<page>>\
When you emerge, Connor's standing at his kitchen counter, sipping Chang from a can. "Alright," he grunts, tapping on a notepad. "We'll try you out. Give us yer number."
//[[Write down your number.|WELBANG-374000 Call me maybe]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You scrawl //$kate.cover.firstName// and your <<if $kate.agency == "cia" or $kate.agency == "csis">>cell<<else>>mobile<</if>> number down on the pad.
<<if $kate.braSize == "small" and not $kate.piercings.includes("nipplesSilverBarbells")>>\
"Get them pierced and yer hired," he says, pointing to your chest. "Do it tonight so they've got time to heal up. There's a tattoo parlour over the street from the club, owner's name is Mod: tell him you're a Hard Cock Cafe girl and he'll do ya for free."
[[Do I have to?|WELBANG-375000 Kate agrees to piercings][$temp.playerDecision to "mustI"]]
[[Okay.|WELBANG-375000 Kate agrees to piercings][$temp.playerDecision to "okay"]]
<<else>>\
"Alright," he says. "Now off you go, I've got a mate coming over. We'll give you a call in a few days."
//[[Get dressed and leave.|WELBANG-376000 Get dressed and leave]]//
<</if>>\
<</page>><<silently>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.playerDecision == "mustI">>\
"Do I have to?"
"Only if you want the job," he shrugs. "Now off you go, I've got a mate coming over. We'll call you in a few days."
<<elseif $temp.playerDecision == "okay">>\
"Okay."
"Great. Now off you go, I've got a mate coming over. We'll call you in a few days."
<<else>>\
(ERROR IN TEMP.PLAYERDECISION VAR)
<</if>>\
//[[Get dressed and leave.|WELBANG-376000 Get dressed and leave]]//
<</page>><<silently>>
<<emote-calm>>
<<emote-chest-flush>>
<<if $kate.wasWearing.includes("bra")>>
<<= '<<wear-bra-' + $kate.lastWornBra + '>>'>>
<</if>>
<<if $kate.wasWearing.includes("knickers")>>
<<= '<<wear-knickers-' + $kate.lastWornKnickers + '>>'>>
<</if>>
<<if $kate.wasWearing.includes("dress")>>
<<= '<<wear-dress-' + $kate.lastWornDress + '>>'>>
<</if>>
<<if $kate.wasWearing.includes("shorts")>>
<<= '<<wear-shorts-' + $kate.lastWornShorts + '>>'>>
<</if>>
<<if $kate.wasWearing.includes("skirt")>>
<<= '<<wear-skirt-' + $kate.lastWornSkirt + '>>'>>
<</if>>
<<if $kate.wasWearing.includes("trousers")>>
<<= '<<wear-trousers-' + $kate.lastWornTrousers + '>>'>>
<</if>>
<<if $kate.wasWearing.includes("top")>>
<<= '<<wear-top-' + $kate.lastWornTop + '>>'>>
<</if>>
<<wear-multicolouredMalaysianCrossBodyBag>>
<<set $header.line1 to "''68 WITTHAYU ROAD''",
$header.line2 to "LUMPHINI DISTRICT / APRIL 2018">>
<</silently>>\
<<header>>\
<<page>>\
You dress quickly and leave his <<if $kate.agency == "mi6">>flat<<else>>apartment<</if>>...just in time. In the corridor outside, you cross paths with Connor's "mate" – a massively tall and fat white guy, carrying an 8-pack of Leo beer.
The guy looks like a huge bowling pin, stuffed into a Hawaiian shirt and too-short shorts. He eyes you curiously as you leave the <<if $kate.agency == "mi6">>flat<<else>>apartment<</if>> he's approaching, but doesn't say anything.
You wonder what exactly Connor will tell him about you, if he asks. Or maybe strange women come out of Connor's <<if $kate.agency == "mi6">>flat<<else>>apartment<</if>> all the time.
//[[Leave the building.|WELBANG-377000 Witthayu Road]]//
<</page>><<silently>>
<<set $header.line1 to "''LUMPHINI DISTRICT''",
$header.line2 to "BANGKOK / APRIL 2018">>
<<wear-bigBlackSunglasses>>
<</silently>>\
<<header>>\
<<page>>\
As you step back out into the sultry early evening heat, you suddenly remember the last twenty or thirty images on Connor's camera phone are nudes of you. //Shit.// What are the chances that he won't show them to Bowling Pin?
//Not that it really matters in the scheme of things.// You've just been hired for a minimum wage job working topless in a thong – and you had to sleep with the boss to get it. //Bond, Jane Bond,// you think sourly as you [[walk back towards the main road|WELBANG-377100 Walk of shame]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
Bangkok in April smells like heat and sweat and jasmine and exhaust fumes and burned incense. As you're walking you pick up hints of another smell – Connor, lingering on your body. //I still smell of him.//
You knew there was a risk of something sexual happening; you're not stupid. But it didn't go anything like you expected. You just let a guy in his forties photograph you naked, fuck you without protection, then <<link "kick you out of his <<if $kate.agency == 'cia' or $kate.agency == 'csis'>>apartment<<elseif $kate.agency == 'mi6'>>flat<<elseif $kate.agency == 'asis' or $kate.agency == 'nzsis'>>unit<<else>>ERROR IN KATE.AGENCY VAR<</if>>" "WELBANG-377200 Walk of shame II">><</link>> straight after.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
It wouldn't be so bad if you'd just suffered through it stoically. But he made you come, embarrassingly quickly. //What the fuck just happened.// You felt in control until your clothes started coming off, then everything just moved so fast.
//Maybe that's why he's in this position, maybe he's just good at handling women.// That's how you feel. Handled, totally handled.
That said...you still got the job. That's what you came here to do.
//Better report in.// But how much to [[tell them|WELBANG-378000 Lumpini Park]]?
<</page>><<silently>>
<<set $header.line1 to "''LUMPINI PARK''",
$header.line2 to "BANGKOK / APRIL 2018">>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
<<image "/locationPhotos/thailand/bangkok/lumpiniParkSunset.jpg" 100 1000 500 0>>\
Sitting on the grass in Lumpini Park, with your back against a giant palm tree, you open up Signal and send a report to Ian.
There's no preärranged codeword for "I just had sex with the manager", so you'll have to go with the one for "[[objective complete|WELBANG-379000 Objective complete]]".
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
<div style="transform: scale(1,1);-webkit-transform-origin-x: 0;">\
<div class="marvel-device iphone-x">\
<div class="notch">\
<div class="camera"></div>\
<div class="speaker"></div>\
</div>\
<div class="top-bar"></div>\
<div class="sleep"></div>\
<div class="bottom-bar"></div>\
<div class="volume"></div>\
<div class="overflow">\
<div class="shadow shadow--tr"></div>\
<div class="shadow shadow--tl"></div>\
<div class="shadow shadow--br"></div>\
<div class="shadow shadow--bl"></div>\
</div>\
<div class="inner-shadow"></div>\
<div class="screenW">\
<div class="chat">\
<div class="chatHeaderSignal"><<= "<img src='" + $imagePath.ui + "phone/header.png' style='width: 100%;'>" >><div class="h3">20:20</div><div class="h2"><b>Uncle Ian</b></div></div>
<div class="date">\
Text Message
Today 18:16
</div>\
<div class="pc messages">\
<div class="messageSignal last">\
<div class="tooltip">Zigzag<span class="tooltiptext">Objective complete</span></div>
</div>\
</div>\
<div class="npc messages">\
<div class="messageSignal last">\
GREAT u clear?
</div>\
</div>\
<div class="pc messages">\
<div class="messageSignal last">\
Yes in Lumpini
</div>\
</div>\
<div class="npc messages">\
<div class="messageSignal last">\
when r u starting?
</div>\
</div>\
<div class="pc messages">\
<div class="messageSignal last">\
I have to wait for a call. He said a few days
</div>\
</div>\
<div class="npc messages">\
<div class="messageSignal">\
rgr. avoid contact w me til u get the call
</div>\
<div class="messageSignal">\
and WELL DONE 👍🏼
</div>\
<div class="messageSignal last">\
<<if $kate.agency != "cia">>the yanks<<else>><div class="tooltip">jtf<span class="tooltiptext">the Joint Task Force</span></div><</if>> will be v pleased, you did great 👍🏼
</div>\
</div>\
</div>\
<<= "<img src='" + $imagePath.ui + "phone/footer.png' style='width: 95%; position: absolute; bottom: 0px;'>" >>
</div>\
</div>\
</div>\
</div>\
The message thread will automatically delete itself once you <<if $kate.braSize == "small" and not $kate.piercings.includes("nipplesSilverBarbells")>>[[close the app|WELBANG-380000 Piercings appointment]]<<else>>[[close the app|WELBANG-379500 Leaving Lumpini]]<</if>>.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
//I need a shower.// The roads around the park are <<if $kate.agency == "cia" or $kate.agency == "csis">>fender-to-fender<<else>>bumper-to-bumper<</if>> gridlock, so you decide to walk back through the park, despite the sweaty heat.
You take it nice and slow. Bustling with locals and tourists, Lumpini's 142 acres are a green, leafy sanctuary in the heart of the business district.
<<image "/locationPhotos/thailand/bangkok/lumpiniMonitorLizardDrinking.jpg" 170 1000 550 0>>\
It's full of trees, lakes, and a dose of the weirdness you're learning to expect in Bangkok. You wander through, gazing at sculptures, pavilions, and scores of huge lazy monitor lizards basking in the sunset.
You cross over the busy <div class="tooltip">thanon<span class="tooltiptext">main road</span></div> on the other side of the park, and [[catch the skytrain|WELBANG-395000 Title card]] at BTS Ratchadamri.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You need a shower, but you don't think Connor was kidding about getting the piercings. //May as well get it over with.// The <<if $kate.agency != "cia">>yanks<<else>>task force<</if>> might not stay v pleased if you end up getting fired on your first day for not following instructions.
The roads around Lumpini are totally gridlocked. Your phone tells you that Patpong is about a 20-minute walk from here, and it's mostly through the park; so you decide to [[just walk it|WELBANG-381000 Lumpini walk]], despite the heat.
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
You take it slow in the sweaty heat. Bustling with locals and tourists, Lumpini's 142 acres are a green, leafy sanctuary in the heart of the business district.
<<image "/locationPhotos/thailand/bangkok/lumpiniMonitorLizardDrinking.jpg" 170 1000 550 0>>\
It's full of trees, lakes, and a dose of the weirdness you're learning to expect in Bangkok. You wander through, gazing at sculptures, pavilions, and scores of huge lazy monitor lizards [[basking in the sunset|WELBANG-382000 Silom Road]].
<</page>><<silently>>
<<set $header.line1 to "''SILOM FINANCIAL DISTRICT''",
$header.line2 to "BANGKOK / APRIL 2018">>
<</silently>>\
<<header>>\
<<page>>\
You leave the park, and cross through <<if $kate.agency == "cia" or $kate.agency == "csis">>fender-to-fender<<else>>bumper-to-bumper<</if>> gridlock traffic to get to busy Silom Road.
<<image "/locationPhotos/thailand/bangkok/silomRoadAerialShot.jpg" 200 1000 664 0>>\
From here it's a five-minute walk to [[Patpong|WELBANG-383000 Title card]]. The sun sinks behind the tall buildings as you go.
<</page>><<silently>>
<</silently>>\
<a data-passage="WELBANG-384000 Patpong tattoo parlour">
<<= '<img src='+ $imagePath.base + "locationPhotos/thailand/patpong/patpongSunsetTitleCard.jpg"+' >'>>
</a><<silently>>
<<remove-bigBlackSunglasses>>
<<set $header.line1 to "''SOI PATPONG 2''",
$header.line2 to "BANGKOK / APRIL 2018">>
<</silently>>\
<<header>>\
<<page>>\
<<image "/locationPhotos/thailand/patpong/neonSignsOnPatpong2.jpg" 270 1000 667 0>>\
//Back again.// You thread through the tourists trawling the night market, mostly ignoring the scantily-clad sirens lining the roadsides.
[[M-Yuk Tattoo|WELBANG-385000 M-Yuk Tattoo]] is right across the street from the Hard Cock Cafe.
<</page>><<silently>>
<<set $header.line1 to "''M-YUK TATTOO''",
$header.line2 to "PATPONG / APRIL 2018">>
<</silently>>\
<<header>>\
<<page>>\
You step into a small and vividly decorated tattoor parlour. Trippy psychedelic Hindu gods gaze back from the walls. It smells of bleach.
<<image "/locationPhotos/thailand/patpong/goldenTriangle.jpg" 150 1000 600 0>>\
A hipsterish Thai guy, with sleeve tattoos on his arms and chunky black stretcher earrings, looks up from his phone as you walk in.
[[Hi, do you do nipple piercings?|WELBANG-386000 Do u do piercings]]
<</page>><<silently>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
"Hi. Do you do nipple piercings?"
"Sure, sure." He shows you a little case with various bars and rings designed to be skewered through a person's flesh.
[[Choose silver barbells.|WELBANG-387000 Kate chooses her piercings]]
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"Um...these ones?"
"Sure. Come through." He pulls aside the curtain, beckoning you through to a little private work area with a tattoo bench.
<<image "/locationPhotos/thailand/patpong/goldenTriangleBooth.jpg" 200 1000 647 0>>\
"For your clothes," he says, pointing to a row of hooks. "Get comfy on the bench whenever." He starts getting his piercing kit ready – gloving up, ripping open sterile packets. "You been in Bangkok long?"
<span class="greyedOut">//[Lie]//</span> [[Nine months.|WELBANG-388000 Nine months]]
<</page>><<silently>>
<<remove-multicolouredMalaysianCrossBodyBag>>
<</silently>>\
<<header>>\
<<page>>\
"Nine months," you lie, hanging your <<handbag>> up on a hook.
"Cool. Why the piercings?"
[[My boss told me to do it.|WELBANG-389000 I'm a Hard Cock Cafe Girl][$temp.playerDecision to "boss"]]
[[I just started work at the place over the street.|WELBANG-389000 I'm a Hard Cock Cafe Girl][$temp.playerDecision to "hcc"]]
<</page>><<silently>>
<<removeTop>>
<<removeDress>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.playerDecision == "boss">>\
"My boss told me to do it. You're Mod, right?" you ask when he looks at you quizzically. "Do you know Connor?"
"Oh, yeah, //cool,"// he enthuses, understanding dawning. "You work at the Cafe? I do //all// the girls there. Piercings, tats, you name it. These'll be on the house. What's your name?"
<<elseif $temp.playerDecision == "hcc">>\
"I just started work at the place over the street."
"Oh, //cool,"// he enthuses. "You work at the Cafe? I do //all// the girls there. Piercings, tats, you name it. These'll be on the house. What's your name?"
<<else>>\
(ERROR IN TEMP.PLAYERDECISION VAR)
<</if>>\
<<link "$kate.cover.firstName." "WELBANG-390000 Bond, Jane Bond">><</link>>
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
"$kate.cover.firstName," you tell him<<if $kate.isWearing.includes("bra")>>, taking off your bra<<removeBra>><</if>>.
"Cool, great to meet you," he shakes your hand, then pats the bench. <<if $temp.playerDecision == "hcc">>"I'm Mod."<</if>>
//[[Get on the tattoo bench.|WELBANG-391000 Tattoo bed]]//
<</page>><<silently>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
You climb onto the bench and lie down on your back. "Okay," says Mod, rubbing some kind of oil over your right nipple with gloved fingers. "[[Big breaths|WELBANG-392000 Title card]]..."
<</page>><<silently>>
<<set $kate.piercings.push("nipplesSilverBarbells")>>
<</silently>>\
<<page>>\
//[[TWO MINUTES LATER...|WELBANG-393000 Nipples. Pierced]]//
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
//Ow.// The second one hurt way more than the first.
You gaze into the mirror, examining your newly decorated breasts. There's no blood...how is that possible?
"Looks //great,"// Mod says, handing you a little bottle of hydrogen peroxide. "Clean 'em with this, twice a day 'til you run out. You get any problems, come see me."
A bell tinkles outside the booth: someone else coming into the shop.
[[Thanks, Mod.|WELBANG-394000 Thanks Mod][$temp.playerDecision to "thanks"]]
[[You really don't want any money?|WELBANG-394000 Thanks Mod][$temp.playerDecision to "noMoney"]]
<</page>><<silently>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.playerDecision == "thanks">>\
"Thanks, Mod."
"It was a pleasure. See you in the club sometime."
<<elseif $temp.playerDecision == "noMoney">>\
"You really don't want any money?"
"Nah, it's cool," he shakes his head. "See you in the club sometime."
<<else>>\
(ERROR IN TEMP.PLAYERDECISION VAR)
<</if>>\
//[[Get dressed and go home.|WELBANG-395000 Title card]]//
<</page>><<silently>>
<<avatar-stripNaked>>
<<wear-bracelet-friendshipBraceletsLeftWrist>>
<<wear-towel-whiteBathSheet>>
<<if hasVisited("WELBANG-70000 Henna tattoo")>>
<<set $avatar.underwear.pushUnique("/113Tattoos/10_tattoo-leftHand-fadedHennaTattoo2"),
$avatar.underwear.pushUnique("/113Tattoos/10_tattoo-leftHand-fadedHennaTattoo2-rear")>>
<</if>>
<</silently>>\
<a data-passage="WELBANG-396000 Back home">
<<= '<img src='+ $imagePath.base + "locationPhotos/thailand/hostel/baanKrungThepNightTitleCard.jpg"+' >'>>
</a><<silently>>
<<set $header.line1 to "''BAAN KRUNG THEP HOSTEL''",
$header.line2 to "BANGKOK / APRIL 2018">>
<</silently>>\
<<header>>\
<<page>>\
At least someone fixed the drain while you were gone. You take a long, long shower, washing off the smell of Connor.
<<if hasVisited("WELBANG-385000 M-Yuk Tattoo")>>You're tired and your boobs hurt.<<else>>You feel like you don't want to see anyone or do anything.<</if>> You go out and grab some comfort food at a 7/11 – a <span class="imageLink"><<link "cheese toastie">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/thailand/bangkok/711GoldToastie.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>, a Toblerone and a bottle of wine – and bring them back [[to your room|WELBANG-397000 Legendary toastie]].
<</page>><<silently>>
<<avatar-stripNaked>>
<<wear-bracelet-friendshipBraceletsLeftWrist>>
<<if hasVisited("WELBANG-70000 Henna tattoo")>>
<<set $avatar.underwear.pushUnique("/113Tattoos/10_tattoo-leftHand-fadedHennaTattoo2"),
$avatar.underwear.pushUnique("/113Tattoos/10_tattoo-leftHand-fadedHennaTattoo2-rear")>>
<</if>>
<<wear-top-vsHenleySleepTank>>
<</silently>>\
<<header>>\
<<page>>\
Maybe it's just the mood you're in...but the toastie is actually kind of epic. You splashed out ฿37 (<<if $kate.agency == "cia">>$1.11<<elseif $kate.agency == "mi6">>74p<<elseif $kate.agency == "asis">>$1.48<<elseif $kate.agency == "csis">>$1.48<<elseif $kate.agency == "nzsis">>$1.48<<else>>ERROR IN KATE.AGENCY VAR<</if>>) on the most expensive kind, and got a big chunky hot sandwich with melted, slightly spicy, nacho-y cheese.
<<image "/locationPhotos/thailand/bangkok/toastieCrossSection.jpg" 150 1000 520 0>>\
It tastes like home and warmth. You wash it down with half a bottle of a cheap, angry Rioja, eat Toblerone for <<if $kate.agency == "mi6">>pudding<<else>>dessert<</if>>, and [[get an early night|WELBANG-398000 Title card]].
<</page>><<page>>\
//[[NEXT MORNING...|WELBANG-399000 Songkran title card]]//
<</page>><<silently>>
<</silently>>\
<a data-passage="WELBANG-400000 Songkran">
<<= '<img src='+ $imagePath.base + "locationPhotos/thailand/bangkok/songkranTitleCard.jpg"+' >'>>
</a><<silently>>
<<emote-brows-raised>>
<<emote-eyes-squint>>
<<emote-mouth-sexy>>
<</silently>>\
<<header>>\
<<page>>\
You're woken early by drums and reedy, piping horns in the streets outside.
You'd planned some sightseeing over the next few days, but that's going to be complicated by the nationwide Songkran Festival, which starts today.
Songkran celebrates the Thai New Year. At some time in history it got mixed up with the Water Festival, where people would bless elders and family members by trickling water over their shoulders.
The modern Songkran has [[developed considerably|WELBANG-401000 National water fight]] from those genteel beginnings.
<</page>><<silently>>
<<avatar-stripNaked>>
<<wear-bracelet-friendshipBraceletsLeftWrist>>
<<if hasVisited("WELBANG-70000 Henna tattoo")>>
<<set $avatar.underwear.pushUnique("/113Tattoos/10_tattoo-leftHand-fadedHennaTattoo2"),
$avatar.underwear.pushUnique("/113Tattoos/10_tattoo-leftHand-fadedHennaTattoo2-rear")>>
<</if>>
<<wear-dress-yellowHalterNeckSummerDress>>
<<wear-shoes-greyToeThongFlipFlops>>
<<wear-multicolouredMalaysianCrossBodyBag>>
<<wear-bigBlackSunglasses>>
<<emote-mouth-smile>>
<<set $header.line1 to "''BANGKOK''",
$header.line2 to "THAILAND / APRIL 2018">>
<</silently>>\
<<header>>\
<<page>>\
For three days in Thailand's hottest month, work stops so everyone can take part in a kingdom-wide water fight.
<<image "/locationPhotos/thailand/songkran/songkranKids.jpg" 150 1000 650 0>>\
It's impossible to leave the hostel without getting [[caught up in the mayhem|WELBANG-402000 Charming kids]]. Kids, adults and the elderly dance and soak each other on the pavements; carloads of teenagers, pumping out Thai pop music, carry out random drive-by shootings with super soakers; the soi dogs take cover where they can.
<</page>><<silently>>
<<wear-dress-wetYellowHalterNeckSummerDress>>
<<avatar-getWet>>
<<emote-mouth-open>>
<</silently>>\
<<header>>\
<<page>>\
Everywhere you go, you get soaked to the skin. Street stalls spring up everywhere, selling water guns and little buckets of clay.
<<image "/locationPhotos/thailand/songkran/songkranKids2.jpg" 163 1000 563 0>>\
Kids especially love coming up to you with a <div class="tooltip">wai<span class="tooltiptext">the traditional greeting bow of Thailand</span></div> and an apologetic smile as they wipe clay on your cheeks and wish you "<div class="tooltip">Sa-wat-di pi mai<span class="tooltiptext">Happy New Year</span></div>""
They're mirroring the way monks bless objects. Monks use chalk and drops of water, but the kids prefer clay and water guns, which make a [[much more satisfying mess|WELBANG-403000 Khao San shootout]].
<</page>><<silently>>
<<emote-mouth-wideSmile>>
<</silently>>\
<<header>>\
<<page>>\
For three days, the Khao San Road turns into the Stalingrad of water battles, Thais and <div class="tooltip">farangs<span class="tooltiptext">white foreigners</span></div> locked in wet merciless combat.
<<image "/locationPhotos/thailand/songkran/songkranKhaoSan.jpg" 100 1000 500 0>>\
You received tactical combat training <<if $kate.agency == "asis">>on<<else>>at<</if>> <<recruitHQ>>, but it can't keep you dry when you're outgunned [[ten million to one|WELBANG-404000 Everybody gets wet]].
<</page>><<silently>>
<</silently>>\
<<header>>\
<<page>>\
It's a mark of Thai culture that no one – aside from monks, and the elderly – is exempt from Songkran. At one point you walk into a watery ambush set up by three cops, who smear your face with clay afterwards, then pose with you for group photos.
<<image "/locationPhotos/thailand/songkran/officerJimmyKimmel.jpg" 50 1000 500 0>>\
In the end, you're drenched for three days running, and all your sightseeing plans are ruined. But getting to play for three days in a city overcome by a contagious spirit of optimism, positivity and fun was an [[amazing experience|WELBANG-405000 Songkran reflections]].
<</page>><<silently>>
<<avatar-stripNaked>>
<<remove-makeup-manicure>>
<<remove-makeup-pedicure>>
<<wear-bracelet-friendshipBraceletsLeftWrist>>
<<if hasVisited("WELBANG-70000 Henna tattoo")>>
<<set $avatar.underwear.pushUnique("/113Tattoos/10_tattoo-leftHand-fadedHennaTattoo2"),
$avatar.underwear.pushUnique("/113Tattoos/10_tattoo-leftHand-fadedHennaTattoo2-rear")>>
<</if>>
<<wear-shorts-offWhiteVelour70sTrackShorts>>
<<wear-top-petrolBlueDeathHornetCropTop>>
<<emote-eyes-squint>>
<<emote-mouth-smile>>
<<set $header.line1 to "''BAAN KRUNG THEP''",
$header.line2 to "BANGKOK / APRIL 2018">>
<</silently>>\
<<header>>\
<<page>>\
You get the feeling that Songkran – like Christmas – has moved on a long way from its spiritual roots. To lots of tourists – probably even lots of Thais – it's just an excuse for a big drunken water party.
But the festival came at the perfect time for you. Not that you needed to be spiritually cleansed after the thing with Connor, of course. But still.
You've had no contact with Ian since you messaged him in Lumpini. It's possible you're now a surveillance target for the Thai <div class="tooltip">OC<span class="tooltiptext">Organised Crime</span></div> elements, so you've just been living [[like a normal backpacker|WELBANG-406000 Did I even succeed?]] this last few days.
<</page>><<silently>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
You've realised that it's even possible they'll //never// be in touch. Connor's obviously a sleazebag: maybe he already got all he wanted out of you. He could have tossed your number in the <<if $kate.agency == "cia" or $kate.agency == "csis">>trash<<else>>bin<</if>> right after you left.
As the days trickle by with no contact from the task force or the Hard Cock Cafe, you begin to feel like this is actually the most likely outcome.
But you also feel like if all you really got to do here was experience Songkran, it was still kinda worth it. Maybe even preferable: at least you won't have to go back to [[the Hard Cock Cafe|WELBANG-406990 Title card]].
<</page>><<silently>>
<<avatar-stripNaked>>
<<wear-bracelet-friendshipBraceletsLeftWrist>>
<<if hasVisited("WELBANG-70000 Henna tattoo")>>
<<set $avatar.underwear.pushUnique("/113Tattoos/10_tattoo-leftHand-fadedHennaTattoo2"),
$avatar.underwear.pushUnique("/113Tattoos/10_tattoo-leftHand-fadedHennaTattoo2-rear")>>
<</if>>
<<wear-skirt-ogKhakiMini>>
<<wear-top-yellowAndBlackCottonFlaredVest>>
<<wear-shoes-greyToeThongFlipFlops>>
<</silently>>\
<<page>>\
//[[DAYS PASS...|WELBANG-407000 Uncle & Aunt Pork Noodle]]//
<</page>><<silently>>
<<set $header.line1 to "''UNCLE & AUNT PORK NOODLE''",
$header.line2 to "BANGKOK / APRIL 2018">>
<</silently>>\
<<header>>\
<<page>>\
A few days later, you're eating a late lunch in Uncle & Aunt Pork Noodle, when your phone rings.
You grab it out of your bag; it's a local number you don't recognise.
//<span class="greyedOut">[Answer it]</span>// [[Hello?|WELBANG-408000 Is it me you're looking for]]
<</page>><<silently>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
"Hello?"
"Is tha' $kate.cover.firstName?" It's a woman, with a local accent.
[[Yeah?|WELBANG-409000 Yeah][$temp.playerDecision to "yeah"]]
[[Who's asking?|WELBANG-409000 Yeah][$temp.playerDecision to "whosAsking"]]
<</page>><<silently>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
<<if $temp.playerDecision == "yeah">>\
"Yeah?" you answer.
<<elseif $temp.playerDecision == "whosAsking">>\
"Who's this?" you ask in reply.
<<else>>\
(ERROR IN TEMP.PLAYERDECISION VAR)
<</if>>\
"<<if $temp.playerDecision == "yeah">>This is<<elseif $temp.playerDecision == "whosAsking">>It's<</if>> Lu from Har Cock Cafe," the woman says. "You still want bar job?"
[[Yes please!|WELBANG-410000 Yes please]]
<</page>><<silently>>
<<emote-mouth-sexy>>
<</silently>>\
<<header>>\
<<page>>\
"Yes please!"
"Okay. You come in to-mor-row four o'clock, okay? We pay you one shif. 600 Bah."
[[Okay, great!|WELBANG-411000 Joining instructions]]
<</page>><<silently>>
<<emote-mouth-sexy>>
<</silently>>\
<<header>>\
<<page>>\
"Okay, great!" you say. "Thank you!"
"You need bring thong, high heel shoe and makeup," she says. "Okay? four o'clock. Don' be late."
[[I won't.|WELBANG-412000 I won't]]
<</page>><<silently>>
<<emote-mouth-sexy>>
<</silently>>\
<<header>>\
<<page>>\
"I'll be there," you promise. //Thong, heels, makeup.//
"Okay, see you to-mor-row." She hangs up.
Uncle & Aunt Pork Noodle is too busy to open up Signal: you wolf down your noodle soup fast, so you can get back to the hostel and send a message to Ian and the team.
//I did it. I actually did it.// You're officially undercover in the Hard Cock Cafe. And it starts tomorrow!
You need to report in. And [[buy a uniform|FNG-1000 Title card]]...
<</page>>Variables
<<set $thisIsTheFreeEdition to true>>
<<if $thisIsTheFreeEdition>>
<<set setup.thisIsTheFreeEdition to false>>
<</if>>
<<replace "#avatar-container">><<characterCreator-updateAvatar>><<avatar>><</replace>>
<<nobr>>
<<silently>><<include "variables">><</silently>>
<<silently>><<include "characterTexts">><</silently>>
<div id="page" class="page page-adult-content-warning">
<div class="page-inner">
<h1>Adult content warning</h1>
<h3>You must be 18 or older to play this game.</h3>
<div class="decisions">
<a class="yes" data-passage="changelog">
I confirm that I’m over 18, that I know this game contains nudity and sexually explicit content, and that I’m not offended by such content.
</a>
<a class="no" href="https://www.youtube.com/watch?v=dQw4w9WgXcQ">
I am under 18 and/or don’t want to play this game
</a>
</div>
</div>
</div><</nobr>>
detail-marker-left
adult-content-warning
Character sheet
Status effects
<<for _i to 0; _i lt $kate.statusEffects.length; _i++>>
<<character-sheet-statusEffect $kate.statusEffects[_i]>>
<div class="character-stat">
<<= '<img class="stat-image" src='+ _statusEffects.image +'>'>>
<header>_statusEffects.name</header>
<div class="stat-description">
_statusEffects.description
</div>
<div class="stat-effects">
_statusEffects.effects
</div>
</div>
<</for>><<silently>>
<<set $kate.firstName = "???">>\
<<set $kate.surname = "???">>
<<set $header.line1 to "''YOUR OFFICE''",
$header.line2 to "MARS / JUNE 2099">>
<<set $p = 0>>
<<set $kate.agency = "cia">>
<</silently>>\
<<header>>\
<<page>>\
\
<i>This is just me messing around, learning Crustation's code. Feel free to click through if you want.</i>
Just another day working as a spy on Mars. Or is it? You receive a telepathic prompt to head to your boss's office. Not wanting to keep him waiting, you quickly grab your passcard. On it, you of course spot your name.
<div class = "marsbox">
<b>First Name</b>: <<textbox "$kate.firstName" "John">>
<b>Last Name</b>: <<textbox "$kate.surname" "Jackson">>
</div>
[[Head to your boss's office->Test 2]]
<</page>>\<<widget "character-creator-mars">><<nobr>>
<<if $kate.agency eq "mi6">>
<<set _agencyTitle to "top secret strap3 uk eyes only",
_subtitle to "Service Personnel Record">>
<<set _ethnicityChoices to ["English"]>>
<<set _natioChoices to ["British"]>>
<<elseif $kate.agency eq "cia">>
<<set _agencyTitle to "top secret",
_subtitle to "Agency Personnel File">>
<<set _ethnicityChoices to ["Anglo Martian", "Irish Martian", "Italian Martian", "Polish Martian"]>>
<<set _natioChoices to ["Martian"]>>
<<elseif $kate.agency eq "asis">>
<<set _agencyTitle to "top secret austeo",
_subtitle to "Personal Service Record">>
<<set _ethnicityChoices to ["Anglo Australian"]>>
<<set _natioChoices to ["Australian"]>>
<<elseif $kate.agency eq "csis">>
<<set _agencyTitle to "top secret/canadian eyes only",
_subtitle to "Trés Secret/Réservé aux Canadiens">>
<<set _ethnicityChoices to ["Anglo Canadian","French Canadian"]>>
<<set _natioChoices to ["Canadian"]>>
<<elseif $kate.agency eq "nzsis">>
<<set _agencyTitle to "top secret nzeo",
_subtitle to "Tuhinga O Mua NZEO">>
<<set _ethnicityChoices to ["NZ European"]>>
<<set _natioChoices to ["New Zealander"]>>
<<else>>
<<set _agencyTitle to "top secret strap3 walrus eyes only">>
<</if>>
<<set _ageRange to ["23","24","25","26",]>>
<div class="row">
<div class="col col-4 group contents-centered">
<<agency-logo>>
</div>
<div class="col col-8 group">
<h1>_agencyTitle</h1>
<h3>_subtitle</h3>
<hr/>
<div class="row">
<div class="col col-6">
<div class="input">
<label for="firstname">First Name: </label>
<span class="input-align-left" id="rank" style="font-size: 1.34375rem">$kate.firstName</span>
</div>
<div class="input">
<label for="surname">Surname: </label>
<span class="input-align-left" id="rank" style="font-size: 1.34375rem">$kate.surname</span>
</div>
</div>
<div class="col col-6">
<div class="input">
<label for="age">Age: </label>
<span class="input-align-left" id="age" style="font-size: 1.34375rem">
<<dropdownCustom "$kate.age" _ageRange>>
<</dropdownCustom>>
</span>
/*
<div class="label">Age:</div>
<span class="input-align-left" id="age" style="font-size: 1.34375rem">26</span>
*/
</div>
<div class="input">
<div class="label">Rank:</div>
<span class="input-align-left" id="rank" style="font-size: 1.34375rem">Martian Spy</span>
</div>
</div>
</div>
</div>
</div>
<div class="row">
<div class="col col-12">
<h2 class="group-heading">Physical Description</h2>
</div>
</div>
<div class="physical-description group">
<div class="row basics">
<div class="col col-12 col-highlight row">
<div class="col col-4">
<div class="input">
<label for="nationality">Nationality: </label>
<<dropdownCustom "$kate.nationality" _natioChoices >>
<<replace "#avatar-container">><<characterCreator-updateAvatar>><<avatar>><</replace>>
<</dropdownCustom>>
</div>
</div>
<div class="col col-4">
<div class="input">
<label for="ethnicity">Ethnicity: </label>
<<dropdownCustom "$kate.ethnicity" _ethnicityChoices >>
<<replace "#characterCreatorBraSize">><<character-creator-mars>><</replace>>
<</dropdownCustom>>
</div>
</div>
<div class="col col-4">
<div class="input">
<label for="complexion">Complexion: </label>
<select id="complexion" name="complexion">
<option value="fair">Fair</option>
</select>
</div>
</div>
</div>
</div>
<div class="row details">
<div class="col col-4 col-highlight row">
<div class="col col-12">
<div class="input">
<label for="hair">Hair: </label>
<<dropdownCustom "$kate.hairStyle" "Short bob" "Long straight" "Long curly" "Short" "Wavy bob" "Bun with bangs">>
<<replace "#avatar-container">><<characterCreator-updateAvatar>><<avatar>><</replace>>
<</dropdownCustom>>
</div>
<div class="input">
<label for="hair-colour">Color: </label>
<<dropdownCustom "$kate.hairColour" "Brown" "Black" "Blonde" "Ginger" "Auburn" "Champagne">>
<<replace "#avatar-container">><<characterCreator-updateAvatar>><<avatar>><</replace>>
<</dropdownCustom>>
</div>
</div>
</div>
<div class="col col-4 col-highlight row">
<div class="col col-12">
<div class="input">
<label for="eyes">Eyes: </label>
<<dropdownCustom "$kate.eyeShape" "Almond" "Cat" "Downturned" "Round" "Wide">>
<<replace "#avatar-container">><<characterCreator-updateAvatar>><<avatar>><</replace>>
<</dropdownCustom>>
</div>
<div class="input">
<label for="eye-colour">Colour: </label>
<<dropdownCustom "$kate.eyeColour" "Blue" "Chestnut" "Emerald" "Grey" "Hazelnut" "Sapphire">>
<<replace "#avatar-container">><<characterCreator-updateAvatar>><<avatar>><</replace>>
<</dropdownCustom>>
</div>
</div>
</div>
<div class="col col-4 col-highlight row">
<div class="col col-12">
<div class="input">
<label for="nose">Nose: </label>
<<dropdownCustom "$kate.noseShape" "Celestial" "Greek" "Nubian" "Princess" "Roman">>
<<replace "#avatar-container">><<characterCreator-updateAvatar>><<avatar>><</replace>>
<</dropdownCustom>>
</div>
<div class="input">
<label for="mouth">Mouth: </label>
<<dropdownCustom "$kate.mouthShape" "Cupid" "Hollywood" "Pearlique" "Rubina" "Thin">>
<<replace "#avatar-container">><<characterCreator-updateAvatar>><<avatar>><</replace>>
<</dropdownCustom>>
</div>
</div>
</div>
</div>
<div class="row details">
<div class="col col-7 col-highlight row">
<div class="col col-12">
<div class="input input-face-shape">
<div class="label">Face Shape:</div>
<div class="radio-inputs">
<div class="radio-input">
<<set $onclick = "functionHeadShape(this.value, '<<replace \"#avatar-container\">><<characterCreator-updateAvatar>><<avatar>><</replace>>')">>
<<if $kate.faceShape == "round">>
<input type="radio" name="face-shape" @onclick="$onclick" id="face-shape-round" value="round" checked/>
<<else>>
<input type="radio" name="face-shape" @onclick="$onclick" id="face-shape-round" value="round" />
<</if>>
<label for="face-shape-round">
Round
<svg xmlns="http://www.w3.org/2000/svg" width="21.073" height="21.073" viewBox="0 0 21.073 21.073">
<circle cx="10.537" cy="10.537" r="10.537" />
</svg>
</label>
</div>
<div class="radio-input">
<<if $kate.faceShape == "heart">>
<input type="radio" name="face-shape" @onclick="$onclick" id="face-shape-heart" value="heart" checked/>
<<else>>
<input type="radio" name="face-shape" @onclick="$onclick" id="face-shape-heart" value="heart" />
<</if>>
<label for="face-shape-heart">
Heart
<svg xmlns="http://www.w3.org/2000/svg" width="21.721" height="21.073" viewBox="0 0 21.721 21.073">
<path d="M467.919,742.948a5.843,5.843,0,0,0-5.3-3.542,5.709,5.709,0,0,0-5.183,3.324,5.709,5.709,0,0,0-5.183-3.324,5.843,5.843,0,0,0-5.3,3.542,5.748,5.748,0,0,0-.231,3.393,13.243,13.243,0,0,0,1.608,3.893,39.707,39.707,0,0,0,9.1,10.245h0a39.725,39.725,0,0,0,9.1-10.245,13.214,13.214,0,0,0,1.607-3.893A5.74,5.74,0,0,0,467.919,742.948Z" transform="translate(-446.579 -739.406)" />
</svg>
</label>
</div>
<div class="radio-input">
<<if $kate.faceShape == "square">>
<input type="radio" name="face-shape" @onclick="$onclick" id="face-shape-square" value="square" checked/>
<<else>>
<input type="radio" name="face-shape" @onclick="$onclick" id="face-shape-square" value="square" />
<</if>>
<label for="face-shape-square">
Square
<svg xmlns="http://www.w3.org/2000/svg" width="14.378" height="21.073" viewBox="0 0 14.378 21.073">
<rect width="14.378" height="21.073" />
</svg>
</label>
</div>
<div class="radio-input">
<<if $kate.faceShape == "diamond">>
<input type="radio" name="face-shape" @onclick="$onclick" id="face-shape-diamond" value="diamond" checked/>
<<else>>
<input type="radio" name="face-shape" @onclick="$onclick" id="face-shape-diamond" value="diamond" />
<</if>>
<label for="face-shape-diamond">
Diamond
<svg xmlns="http://www.w3.org/2000/svg" width="17.277" height="21.48" viewBox="0 0 17.277 21.48">
<path d="M623.586,739l-8.639,10.428,8.639,11.051,8.639-11.051Z" transform="translate(-614.947 -739)" />
</svg>
</label>
</div>
<div class="radio-input">
<<if $kate.faceShape == "oval">>
<input type="radio" name="face-shape" @onclick="$onclick" id="face-shape-oval" value="oval" checked/>
<<else>>
<input type="radio" name="face-shape" @onclick="$onclick" id="face-shape-oval" value="oval" />
<</if>>
<label for="face-shape-oval">
Oval
<svg xmlns="http://www.w3.org/2000/svg" width="14.378" height="21.073" viewBox="0 0 14.378 21.073">
<rect width="14.378" height="21.073" rx="7.189" />
</svg>
</label>
</div>
</div>
</div>
</div>
</div>
<div class="col col-5 col-highlight row">
<div class="col col-12">
<div class="input">
<div class="label">Bra Size:</div>
<div class="radio-inputs">
<div class="radio-input">
</div>
<<set $onclick = "functionBraSize(this.value, '<<replace \"#avatar-container\">><<characterCreator-updateAvatar>><<avatar>><</replace>><<replace \"#characterCreatorBraSize\">><<character-creator-mars>><</replace>>')">>
<div class="radio-input">
<<if $kate.braSize == "small">>
<input type="radio" name="bra-size" @onclick="$onclick" id="bra-size-small" value="small" checked/>
<<else>>
<input type="radio" name="bra-size" @onclick="$onclick" id="bra-size-small" value="small" />
<</if>>
<label for="bra-size-small">S</label>
</div>
</div>
</div>
</div>
</div>
</div>
<div class="row details">
<div class="col col-12 col-highlight row">
<div class="col col-4">
<div class="input">
<button class="btn avatar-toggle">Toggle Avatar</button>
</div>
</div>
</div>
</div>
</div>
<div class="row buttons">
<<button "Continue" Test4>><<set $kate.age to Number($kate.age)>><</button>> /*attributes-select if you want to revert*/
</div>
<</nobr>><</widget>>
<<widget "character-creator-gs">><<nobr>>
<<if $kate.agency eq "mi6">>
<<set _agencyTitle to "top secret strap3 uk eyes only",
_subtitle to "Service Personnel Record">>
<<set _ethnicityChoices to ["English"]>>
<<set _natioChoices to ["British"]>>
<<elseif $kate.agency eq "cia">>
<<set _agencyTitle to "top secret",
_subtitle to "Agency Personnel File">>
<<set _ethnicityChoices to ["Italian American"]>>
<<set _natioChoices to ["American"]>>
<<elseif $kate.agency eq "asis">>
<<set _agencyTitle to "top secret austeo",
_subtitle to "Personal Service Record">>
<<set _ethnicityChoices to ["Anglo Australian"]>>
<<set _natioChoices to ["Australian"]>>
<<elseif $kate.agency eq "csis">>
<<set _agencyTitle to "top secret/canadian eyes only",
_subtitle to "Trés Secret/Réservé aux Canadiens">>
<<set _ethnicityChoices to ["Anglo Canadian","French Canadian"]>>
<<set _natioChoices to ["Canadian"]>>
<<elseif $kate.agency eq "nzsis">>
<<set _agencyTitle to "top secret nzeo",
_subtitle to "Tuhinga O Mua NZEO">>
<<set _ethnicityChoices to ["NZ European"]>>
<<set _natioChoices to ["New Zealander"]>>
<<else>>
<<set _agencyTitle to "top secret strap3 walrus eyes only">>
<</if>>
<<set _ageRange to ["23","24","25",]>>
<div class="row">
<div class="col col-4 group contents-centered">
<<agency-logo>>
</div>
<div class="col col-8 group">
<h1>_agencyTitle</h1>
<h3>_subtitle</h3>
<hr/>
<div class="row">
<div class="col col-6">
<div class="input">
<label for="firstname">First Name: </label>
<span class="input-align-left" id="rank" style="font-size: 1.34375rem">$kate.firstName</span>
</div>
<div class="input">
<label for="surname">Surname: </label>
<span class="input-align-left" id="rank" style="font-size: 1.34375rem">$kate.surname</span>
</div>
</div>
<div class="col col-6">
<div class="input">
<label for="age">Age: </label>
<span class="input-align-left" id="age" style="font-size: 1.34375rem">
<<dropdownCustom "$kate.age" _ageRange>>
<</dropdownCustom>>
</span>
/*
<div class="label">Age:</div>
<span class="input-align-left" id="age" style="font-size: 1.34375rem">26</span>
*/
</div>
<div class="input">
<div class="label">Rank:</div>
<span class="input-align-left" id="rank" style="font-size: 1.34375rem">Operational Officer</span>
</div>
</div>
</div>
</div>
</div>
<div class="row">
<div class="col col-12">
<h2 class="group-heading">Physical Description</h2>
</div>
</div>
<div class="physical-description group">
<div class="row basics">
<div class="col col-12 col-highlight row">
<div class="col col-4">
<div class="input">
<label for="nationality">Nationality: </label>
<<dropdownCustom "$kate.nationality" _natioChoices >>
<<replace "#avatar-container">><<characterCreator-updateAvatar>><<avatar>><</replace>>
<</dropdownCustom>>
</div>
</div>
<div class="col col-4">
<div class="input">
<label for="ethnicity">Ethnicity: </label>
<<dropdownCustom "$kate.ethnicity" _ethnicityChoices >>
<<replace "#characterCreatorBraSize">><<character-creator-gs>><</replace>>
<</dropdownCustom>>
</div>
</div>
<div class="col col-4">
<div class="input">
<label for="complexion">Complexion: </label>
<select id="complexion" name="complexion">
<option value="fair">Fair</option>
</select>
</div>
</div>
</div>
</div>
<div class="row details">
<div class="col col-4 col-highlight row">
<div class="col col-12">
<div class="input">
<label for="hair">Hair: </label>
<<dropdownCustom "$kate.hairStyle" "Short bob" "Long straight" "Long curly" "Short" "Wavy bob" "Bun with bangs">>
<<replace "#avatar-container">><<characterCreator-updateAvatar>><<avatar>><</replace>>
<</dropdownCustom>>
</div>
<div class="input">
<label for="hair-colour">Color: </label>
<<dropdownCustom "$kate.hairColour" "Brown" "Black" "Blonde" "Ginger" "Auburn" "Champagne">>
<<replace "#avatar-container">><<characterCreator-updateAvatar>><<avatar>><</replace>>
<</dropdownCustom>>
</div>
</div>
</div>
<div class="col col-4 col-highlight row">
<div class="col col-12">
<div class="input">
<label for="eyes">Eyes: </label>
<<dropdownCustom "$kate.eyeShape" "Almond" "Cat" "Downturned" "Round" "Wide">>
<<replace "#avatar-container">><<characterCreator-updateAvatar>><<avatar>><</replace>>
<</dropdownCustom>>
</div>
<div class="input">
<label for="eye-colour">Colour: </label>
<<dropdownCustom "$kate.eyeColour" "Blue" "Chestnut" "Emerald" "Grey" "Hazelnut" "Sapphire">>
<<replace "#avatar-container">><<characterCreator-updateAvatar>><<avatar>><</replace>>
<</dropdownCustom>>
</div>
</div>
</div>
<div class="col col-4 col-highlight row">
<div class="col col-12">
<div class="input">
<label for="nose">Nose: </label>
<<dropdownCustom "$kate.noseShape" "Celestial" "Greek" "Nubian" "Princess" "Roman">>
<<replace "#avatar-container">><<characterCreator-updateAvatar>><<avatar>><</replace>>
<</dropdownCustom>>
</div>
<div class="input">
<label for="mouth">Mouth: </label>
<<dropdownCustom "$kate.mouthShape" "Cupid" "Hollywood" "Pearlique" "Rubina" "Thin">>
<<replace "#avatar-container">><<characterCreator-updateAvatar>><<avatar>><</replace>>
<</dropdownCustom>>
</div>
</div>
</div>
</div>
<div class="row details">
<div class="col col-7 col-highlight row">
<div class="col col-12">
<div class="input input-face-shape">
<div class="label">Face Shape:</div>
<div class="radio-inputs">
<div class="radio-input">
<<set $onclick = "functionHeadShape(this.value, '<<replace \"#avatar-container\">><<characterCreator-updateAvatar>><<avatar>><</replace>>')">>
<<if $kate.faceShape == "round">>
<input type="radio" name="face-shape" @onclick="$onclick" id="face-shape-round" value="round" checked/>
<<else>>
<input type="radio" name="face-shape" @onclick="$onclick" id="face-shape-round" value="round" />
<</if>>
<label for="face-shape-round">
Round
<svg xmlns="http://www.w3.org/2000/svg" width="21.073" height="21.073" viewBox="0 0 21.073 21.073">
<circle cx="10.537" cy="10.537" r="10.537" />
</svg>
</label>
</div>
<div class="radio-input">
<<if $kate.faceShape == "heart">>
<input type="radio" name="face-shape" @onclick="$onclick" id="face-shape-heart" value="heart" checked/>
<<else>>
<input type="radio" name="face-shape" @onclick="$onclick" id="face-shape-heart" value="heart" />
<</if>>
<label for="face-shape-heart">
Heart
<svg xmlns="http://www.w3.org/2000/svg" width="21.721" height="21.073" viewBox="0 0 21.721 21.073">
<path d="M467.919,742.948a5.843,5.843,0,0,0-5.3-3.542,5.709,5.709,0,0,0-5.183,3.324,5.709,5.709,0,0,0-5.183-3.324,5.843,5.843,0,0,0-5.3,3.542,5.748,5.748,0,0,0-.231,3.393,13.243,13.243,0,0,0,1.608,3.893,39.707,39.707,0,0,0,9.1,10.245h0a39.725,39.725,0,0,0,9.1-10.245,13.214,13.214,0,0,0,1.607-3.893A5.74,5.74,0,0,0,467.919,742.948Z" transform="translate(-446.579 -739.406)" />
</svg>
</label>
</div>
<div class="radio-input">
<<if $kate.faceShape == "square">>
<input type="radio" name="face-shape" @onclick="$onclick" id="face-shape-square" value="square" checked/>
<<else>>
<input type="radio" name="face-shape" @onclick="$onclick" id="face-shape-square" value="square" />
<</if>>
<label for="face-shape-square">
Square
<svg xmlns="http://www.w3.org/2000/svg" width="14.378" height="21.073" viewBox="0 0 14.378 21.073">
<rect width="14.378" height="21.073" />
</svg>
</label>
</div>
<div class="radio-input">
<<if $kate.faceShape == "diamond">>
<input type="radio" name="face-shape" @onclick="$onclick" id="face-shape-diamond" value="diamond" checked/>
<<else>>
<input type="radio" name="face-shape" @onclick="$onclick" id="face-shape-diamond" value="diamond" />
<</if>>
<label for="face-shape-diamond">
Diamond
<svg xmlns="http://www.w3.org/2000/svg" width="17.277" height="21.48" viewBox="0 0 17.277 21.48">
<path d="M623.586,739l-8.639,10.428,8.639,11.051,8.639-11.051Z" transform="translate(-614.947 -739)" />
</svg>
</label>
</div>
<div class="radio-input">
<<if $kate.faceShape == "oval">>
<input type="radio" name="face-shape" @onclick="$onclick" id="face-shape-oval" value="oval" checked/>
<<else>>
<input type="radio" name="face-shape" @onclick="$onclick" id="face-shape-oval" value="oval" />
<</if>>
<label for="face-shape-oval">
Oval
<svg xmlns="http://www.w3.org/2000/svg" width="14.378" height="21.073" viewBox="0 0 14.378 21.073">
<rect width="14.378" height="21.073" rx="7.189" />
</svg>
</label>
</div>
</div>
</div>
</div>
</div>
<div class="col col-5 col-highlight row">
<div class="col col-12">
<div class="input">
<div class="label">Bra Size:</div>
<div class="radio-inputs">
<div class="radio-input">
</div>
<<set $onclick = "functionBraSize(this.value, '<<replace \"#avatar-container\">><<characterCreator-updateAvatar>><<avatar>><</replace>><<replace \"#characterCreatorBraSize\">><<character-creator-gs>><</replace>>')">>
<div class="radio-input">
<<if $kate.braSize == "small">>
<input type="radio" name="bra-size" @onclick="$onclick" id="bra-size-small" value="small" checked/>
<<else>>
<input type="radio" name="bra-size" @onclick="$onclick" id="bra-size-small" value="small" />
<</if>>
<label for="bra-size-small">S</label>
</div>
</div>
</div>
</div>
</div>
</div>
<div class="row details">
<div class="col col-12 col-highlight row">
<div class="col col-4">
<div class="input">
<button class="btn avatar-toggle">Toggle Avatar</button>
</div>
</div>
</div>
</div>
</div>
<div class="row buttons">
<<button "Continue" Agency7>><<set $kate.age to Number($kate.age)>><</button>> /*attributes-select if you want to revert*/
</div>
<</nobr>><</widget>><<if $p eq 0>>\
<<silently>>
<<set $header.line1 to "''CONTROL ROOM''",
$header.line2 to "MARS / JULY 2099">>
<</silently>>\
<<header>>\
<<page>>
\
A month later, you arrive at your boss's office. It was a long walk.
"$kate.firstName!" he says, gesturing for you to sit down. "I've got a hell of an assigment for you. You've got to spy on the king of Mars."
Spying on the king of Mars? This could be the big break you've always hoped for. Then again, there's probably some kind of catch.
[[Cool, sign me up!->Test 2][$p = 1, $i = 1]]
[[What's the catch?->Test 2][$p = 1, $i = 2]]
<</page>>\
<<elseif $p eq 1>>\
<<header>>\
<<page>>\
<<if $i eq 1>>"Cool, sign me up!"
<span class="greenHighlighter">Your boss ''liked'' that.</span>
Your boss grins at your enthusiasm. "That's the spirit! There's just one small complication. To spy on the king of Mars, I need you to transform into a woman."
<<else>>"Sounds too good to be true. What's the catch?"
You boss waves away your concern. "Nothing too wild - I just need you to transform into a woman."<</if>>
Transform into a woman? Sounds intense.
[[Why?->Test 2][$p = 2, $i = 1]]
[[Sure, why not.->Test 2][$p = 2, $i = 2]]
<</page>>\
<<elseif $p eq 2>>\
<<header>>\
<<page>>\
<<if $i eq 1>>"Why?"
<span class="redHighlighter">Your boss ''hated'' that.</span>
"Because it's critical to the plot - er, the mission," he says, clearly annoyed by the question. "Yeah, that's it. It's mission critical."
<<else>>"Sure, why not. Dicks are boring, anyway.<</if>>
Your boss starts typing on his holo-computer - the latest in Earth technology.
"Alright," he says, "You're going to need a new first and last name. Something girly as fuck, ideally."
<div class = "marsbox">
<b>First Name</b>: <<textbox "$kate.firstName" "Sophie">>
<b>Last Name</b>: <<textbox "$kate.surname" "Rose">>
</div>
[[Continue->Test 2][$p = 3, $i = 1]]
<</page>>\
<<elseif $p eq 3>>\
<<header>>\
<<page>>\
"$kate.firstName $kate.surname! I love it!" Your boss says, before pulling out what looks like a <span class="imageLink"><<link "ray gun">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locationPhotos/mars/raygun.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> from his desk drawer.
"Is that a ray gun?"
He nods, then aims it right at your chest.
"This will either turn you into a woman, or kill you. Maybe both."
"... what?"
[[He pulls the trigger->Test 3][$p = 0]]
<<set $kate.braSize = "small">>
<<replace "#avatar-container">><<characterCreator-updateAvatar>><<avatar>><</replace>>
<</page>>\
<</if>>\<<silently>>
<</silently>>\
<div id="characterCreatorBraSize">
<<character-creator-mars>>
</div><<if $p eq 0>>\
<<silently>>
<<set $header.line1 to "''CONTROL ROOM''",
$header.line2 to "MARS / JULY 2099">>
<</silently>>\
<<header>>\
<<page>>\
<<emote-calm>>\
You twirl around in your new, female body.
"This is, uh... pretty darn impressive." Even your <i>voice</i> sounds like a woman's. That ray gun worked perfectly.
"Nice! You didn't die!" Your boss gestures to a pile of dust in the corner of the room. "Third time's the charm, I guess."
[[Test out your new body->Test4][$p = 1]]
<</page>>\
<<elseif $p eq 1>>\
<<header>>\
<<page>>\
<<emote-mouth-smile>>\
You twirl around a bit, your skirt - apparently transformed by the ray gun just like the rest of you - spinning as you do.
"How's it feel?" your boss asks.
[[Good!->Test4][$p = 2]]
[[Great!->Test4][$p = 2]]
<</page>>\
<<elseif $p eq 2>>\
<<header>>\
<<page>>\
<<emote-brows-attentive>>
<<emote-mouth-talking>>
"Excellent - happy to hear that!" your boss says, before pointing at you shirt. "Now, let's see the body. Take it all off."
You're rather curious yourself. You're currently wearing:
<<for _i to 0; _i lt $kate.isWearing.length; _i++>>
<<print _i + 1>>. <b><<print $kate.isWearing[_i]>></b>
<</for>>
<<for _i to 0; _i lt $avatar.body.length; _i++>>
<<print _i + 1>>. <b><<print $avatar.body[_i]>></b>
<</for>>
<<for _i to 0; _i lt $avatar.length; _i++>>
<<print _i + 1>>. <b><<print $avatar[_i]>></b>
<</for>>
[[Strip in a rush->Test4][$p = 3]]
<<set $kate.bikiniLine to "hollywood">>\
<<replace "#avatar-container">><<avatar>><</replace>>\
<</page>>\
<<elseif $p eq 3>>
<<header>>\
<<page>>\
<<silently>>\
<<emote-calm>>\
<<avatar-stripNaked>>
<</silently>>\
You completely undress, pleased with what you see.
"Nice. Very nice." says your boss. "Now - turn around for me."
[[Do as he says->Test4][$p = 4]]
<</page>>\
<<elseif $p eq 4>>\
<<header>>\
<<page>>\
<<showRear>>
You give him a look at your new ass - much nicer than what you were rocking as a guy.
"Very nice. You can turn back around, now."
[[Turn back around->Test4][$p = 5]]
<</page>>\
<<elseif $p eq 5>>\
<<silently>>
<<addNotification "Front and Back!" "Change the avatar view in the top menu.">>
<</silently>>\
<<header>>\
<<page>>\
<<showFront>>
"Seems like everything's in order." your boss says, clearly enjoying the view. "Now, let's teleport you in some new clothes."
[[He presses some buttons by his desk.->Test5][$p = 0]]
<</page>>\
<<elseif $p eq 6>>
<</if>><<if $p eq 0>>\
<<silently>>
<<set $header.line1 to "''CONTROL ROOM''",
$header.line2 to "MARS / AUGUST 2099">>
<<wear-knickers-blackMeshWithHotPinkBowsCrotchlessString>>
<</silently>>\
<<header>>\
<<page>>\
First, underwear is magically (well, scientifically) teleported onto your waist, covering your brand new girly bits.
'Covering' might be giving the panties too much credit. Your boss chose a tiny black thong that hardly covers anything at all.
[[What's next?->Test5][$p = 1]]
<</page>>\
<<elseif $p eq 1>>\
<<wear-bra-blackPlungeWithPinkBow>>
<<header>>\
<<page>>\
Thankfully, this is quickly followed by a much needed bra. Supportive, too!
"How about something besides underwear?" you ask.
Your boss shrugs. "I'm working on it."
[[He presses another button->Test5][$p = 2]]
<</page>>\
<<elseif $p eq 2>>\
<<removeKnickers>>
<<emote-mouth-upset>>
<<emote-brows-raised>>
<<emote-cheeks-blush>>
<<header>>\
<<page>>\
Your panties disappear!
"Sorry, wrong button..." he says, fiddling with the controls
[[This might take a while...->Test5][$p = 3]]
<</page>>\
<<elseif $p eq 3>>\
<<wear-knickers-cherryRedTwoSideStrapWithGoldLoopsString>>
<<emote-mouth-calm>>
<<emote-brows-calm>>
<<emote-cheeks-blush-fading>>
<<header>>\
<<page>>\
New panties return, just as scandalous as the first pair.
"Alright, back on track..."
[[What's next?->Test5][$p = 4]]
<</page>>\
<<elseif $p eq 4>>\
<<wear-skirt-blackSideSlitMini>>
<<emote-calm>>
<<header>>\
<<page>>\
A skirt appears on you. Very nice.
"And now for a top..."
[[Let's see it->Test5][$p = 5]]
<</page>>\
<<elseif $p eq 5>>\
<<wear-top-blackVestWithSpaghettiStraps>>
<<header>>\
<<page>>\
A top appears on you. Very nice.
"And now for shoes..."
[[Shoes!->Test5][$p = 6]]
<</page>>\
<<elseif $p eq 6>>\
<<wear-shoes-blackPatentHeels>>
<<header>>\
<<page>>\
You've got a whole outfit!
"Now, a bit of makeup..."
[[Make up?->Test6 Makeup][$p = 0]]
<</page>>\
<</if>>\
\
\
\<<silently>>
<</silently>>\
<<header>>\
<<page>>\
You grab your makeup kit.
<div class="wrapperAccordion">\
<div class="wrap-1">\
<input type="radio" id="tab-3" name="tabs">\
<label for="tab-3"><div>Eyeshadow</div><div class="cross"></div></label>\
<div class="contentAccordion">\
<span id="eyeshadow-container">\
<<include "Test6 Eyeshadow">>
</span>\
</div>\
</div>\
<div class="wrap-1">\
<input type="radio" id="tab-2" name="tabs">\
<label for="tab-2"><div>Eyeliner</div><div class="cross"></div></label>\
<div class="contentAccordion">\
<span id="eyeliner-container">\
<<include "Test6 Eyeliner">>
</span>\
</div>\
</div>\
<div class="wrap-1">\
<input type="radio" id="tab-4" name="tabs">\
<label for="tab-4"><div>Lipstick</div><div class="cross"></div></label>\
<div class="contentAccordion">\
<span id="lipstick-container">\
<<include "Test6 Lipstick">>
</span>\
</div>\
</div>\
<div class="wrap-1">\
<input type="radio" id="tab-1" name="tabs">\
<label for="tab-1"><div>Blusher</div><div class="cross"></div></label>\
<div class="contentAccordion">\
<span id="blusher-container">\
<<include "Test6 Blusher">>
</span>\
</div>\
</div>\
<div class="wrap-1">\
<input type="radio" id="tab-5" name="tabs">\
<label for="tab-5"><div>Nails</div><div class="cross"></div></label>\
<div class="contentAccordion">\
<span id="nails-container">\
<<include "Test6 Nails">>
</span>\
</div>\
</div>\
</div>\
<span id="exit-navigation">\
<<include "Test6 Exit navigation">>
</span>\
<</page>><<if $p eq 0>>\
<<silently>>
<<set $header.line1 to "''CONTROL ROOM''",
$header.line2 to "MARS / September 2099">>
<</silently>>\
<<header>>\
<<page>>\
"Looking great!" your boss says, enjoying your new wardrobe and makeover immensely. "Now, let's test out that face of yours. Just do weird stuff with it and we'll see if anything breaks."
"That sounds painful," you say, but decide to try your best.
[[It's expression time!->Test7 Post Makeup][$p = 1]]
<</page>>\
<<elseif $p eq 1>>\
<<header>>\
<<page>>\
<<link "reset whole face" "Test7 Post Makeup">> <<emote-calm>> <</link>>
Brow expressions
<<link "reset brows" "Test7 Post Makeup">> <<emote-brows-calm>> <</link>>
<<link "attentive brows" "Test7 Post Makeup">> <<emote-brows-attentive>> <</link>>
<<link "frowning brows" "Test7 Post Makeup">> <<emote-brows-frown>> <</link>>
<<link "naughty brows" "Test7 Post Makeup">> <<emote-brows-naughty>> <</link>>
<<link "raised brows" "Test7 Post Makeup">> <<emote-brows-raised>> <</link>>
<<link "one raised brow" "Test7 Post Makeup">> <<emote-brows-rogerMoore>> <</link>>
Eye expressions
<<link "reset eyes" "Test7 Post Makeup">> <<emote-eyes-calm>> <</link>>
<<link "big eyes" "Test7 Post Makeup">> <<emote-eyes-big>> <</link>>
<<link "closed eyes" "Test7 Post Makeup">> <<emote-eyes-closed>> <</link>>
<<link "squinted eyes" "Test7 Post Makeup">> <<emote-eyes-squint>> <</link>>
<<link "tearful eyes" "Test7 Post Makeup">> <<emote-eyes-tearful>> <</link>>
Nose expressions
<<link "reset nose" "Test7 Post Makeup">> <<emote-nose-calm>> <</link>>
<<link "scrunch nose" "Test7 Post Makeup">> <<emote-nose-scrunch>> <</link>>
<<link "wrinkled nose" "Test7 Post Makeup">> <<emote-nose-wrinkle>> <</link>>
Mouth expressions
<<link "reset mouth" "Test7 Post Makeup">> <<emote-mouth-calm>> <</link>>
<<link "talking mouth" "Test7 Post Makeup">> <<emote-mouth-talking>> <</link>>
<<link "smile mouth" "Test7 Post Makeup">> <<emote-mouth-smile>> <</link>>
<<link "wide smiling mouth" "Test7 Post Makeup">> <<emote-mouth-wideSmile>> <</link>>
<<link "smirk mouth" "Test7 Post Makeup">> <<emote-mouth-smirk>> <</link>>
<<link "sexy mouth" "Test7 Post Makeup">> <<emote-mouth-sexy>> <</link>>
<<link "pout mouth" "Test7 Post Makeup">> <<emote-mouth-pout>> <</link>>
<<link "upset mouth" "Test7 Post Makeup">> <<emote-mouth-upset>> <</link>>
<<link "sad mouth" "Test7 Post Makeup">> <<emote-mouth-sad>> <</link>>
<<link "lick mouth" "Test7 Post Makeup">> <<emote-mouth-lick>> <</link>>
<<link "open mouth" "Test7 Post Makeup">> <<emote-mouth-open>> <</link>>
<<link "oh mouth" "Test7 Post Makeup">> <<emote-mouth-oh>> <</link>>
<<link "blowjob mouth" "Test7 Post Makeup">> <<emote-mouth-blowjob>> <</link>>
[[I'm done->Test7 Post Makeup][$p = 2]]
<</page>>\
<<elseif $p eq 2>>\
<<header>>\
<<emote-calm>>
<<page>>\
Your boss looks pleased - it seems like your face is working as intended.
"Rarely does the gender swapping ray gun succeed without at least a little bit of brain damage. You're one of the lucky ones!"
He pulls out a knife. "Now let's test your dexterity!"
[[He throws the knife at your chest->Test7 Post Makeup][$p = 3]]
<</page>>\
<<elseif $p eq 3>>\
\
\
\
\
<<silently>>
<<emote-brows-raised>>
<<emote-eyes-big>>
<<emote-mouth-oh>>
<<set _kateD10 to random(1,10)>>
<<set _diceDisplay to "1d10 @ "+_kateD10>> /*Show dice via formule, only used for display */
<</silently>>\
<<header>>\
<<page>>\
The knife seems to spin in slow motion. Your heart racing, you try to catch it by its hilt.
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
<div id="skinnySkillCheck" class="greyHighlighter">
Make a ''Dexterity check'' to catch the knife. Difficulty: Routine (6).
<<link "Roll 6 or higher">>
<<rollDice _diceDisplay>>
<<replace '#skinnySkillCheck'>>
<<silently>>
<<if _kateD10 gte 6>>
<<set _skillCheckSucceeded to true>>
<</if>>
<</silently>>
''Dexterity check.'' Target: 6. You rolled: _kateD10. <<if _skillCheckSucceeded>>//Success.//<<else>>//Failure.//<</if>>
<</replace>>
<<replace '#exitNavigation'>>
<<if _skillCheckSucceeded>>
You catch the knife without breaking a sweat. [[Got it->Test7 Post Makeup][$p = 4, $i = 1]]
<<else>>
You panic, dodging out of the way at the last moment. [[Yikes!->Test7 Post Makeup][$p = 4, $i = 2]]<</if>>
<</replace>>
<</rollDice>>
<</link>> with <div class="tooltip">1d10+0<span class="tooltiptext">+0 //Dexterity// skill</span></div>.
</div>
</td>
</tr>
</table>
<</nobr>></div>
<div id="exitNavigation">\
</div>\
<</page>>\
<<elseif $p eq 4>>\
<<silently>>
<<emote-calm>>
<<avatar-stripNaked>>
<<wear-shoes-blackPatentHeels>>
<</silently>>
<<header>>\
<<page>>\
\
<<if $i eq 1>>"Good work!" your boss says, pleased. <<else>>"Oh well, nice try," your boss says, unconcerned. <</if>>
He taps his finger against his chin. "Page movement, relationship increases and decreases, the avatar system, putting on and taking off clothing and makeup, expressions, skill checks..."
You don't understand what he's talking about. "What's going on?"
"Oh, nothing. Just making sure we covered everything. I think we're nearly there."
[[He throws water at you.->Test7 Post Makeup][$p = 5]]
<</page>>\
\
<<elseif $p eq 5>>\
<<silently>>
<<avatar-getWet>>
<</silently>>
<<header>>\
<<page>>\
\
"Hey!" you shout,suddenly soaked.
[[Your boss presses a button that dries you off.->Test7 Post Makeup][$p = 6]]
<</page>>\
<<elseif $p eq 6>>\
<<silently>>
<<avatar-dryOff>>
<</silently>>
<<header>>\
<<page>>\
\
"Thanks!" you say, nice and dry once more.
[[Before you can react, your boss aqctivates the erection ray->Test7 Post Makeup][$p = 7]]
<</page>>\
<<elseif $p eq 7>>\
<<silently>>
<<erect>>
<</silently>>
<<header>>\
<<page>>\
\
"Hey!" you say, as your cock gets hard.
[[He zaps you again.->Test7 Post Makeup][$p = 8]]
<</page>>\
\
<<elseif $p eq 8>>\
<<silently>>
<<set $avatar.foreground.pushUnique(("cumshots/100_cumshot-belly1"))>>
<<emote-cheeks-blush>>
<<emote-chest-flush>>
<<emote-mouth-oh>>
<<emote-brows-raised>>
<<emote-eyes-closed>>
<</silently>>
<<header>>\
<<page>>\
\
You instantly cum, spraying your belly with semen.
<b>The End</b>
<</page>>\
<</if>>\
\
\
\
\
\
\
\<<if !$avatar.clothing.includes("/makeup/blush/15_blush-apricot")>>\
<<link "Apricot">>\
<<apply-makeup-blusher-apricot>>\
<<replace "#blusher-container">>\
<<include "Test6 Blusher">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Test6 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Apricot">>\
<<remove-makeup-blusher-apricot>>\
<<replace "#blusher-container">>\
<<include "Test6 Blusher">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Test6 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/blush/15_blush-contour")>>\
<<link "Contour">>\
<<apply-makeup-blusher-contour>>\
<<replace "#blusher-container">>\
<<include "Test6 Blusher">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Test6 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Contour">>\
<<remove-makeup-blusher-contour>>\
<<replace "#blusher-container">>\
<<include "Test6 Blusher">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Test6 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/blush/15_blush-peach")>>\
<<link "Peach">>\
<<apply-makeup-blusher-peach>>\
<<replace "#blusher-container">>\
<<include "Test6 Blusher">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Test6 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Peach">>\
<<remove-makeup-blusher-peach>>\
<<replace "#blusher-container">>\
<<include "Test6 Blusher">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Test6 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/blush/15_blush-rosy")>>\
<<link "Rosy">>\
<<apply-makeup-blusher-rosy>>\
<<replace "#blusher-container">>\
<<include "Test6 Blusher">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Test6 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Rosy">>\
<<remove-makeup-blusher-rosy>>\
<<replace "#blusher-container">>\
<<include "Test6 Blusher">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Test6 Exit navigation">>
<</replace>>\
<</link>>\
<</if>><<if !$avatar.clothing.includes("/makeup/eyeliner/20_eyeliner-elizabeth-" + $kate.eyeShape + "")>>\
<<link "Elizabeth">>\
<<apply-makeup-eyeliner-elizabeth>>\
<<replace "#eyeliner-container">>\
<<include "Test6 Eyeliner">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Test6 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Elizabeth">>\
<<remove-makeup-eyeliner-elizabeth>>\
<<replace "#eyeliner-container">>\
<<include "Test6 Eyeliner">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Test6 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/eyeliner/20_eyeliner-jessica-" + $kate.eyeShape + "")>>\
<<link "Jessica">>\
<<apply-makeup-eyeliner-jessica>>\
<<replace "#eyeliner-container">>\
<<include "Test6 Eyeliner">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Test6 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Jessica">>\
<<remove-makeup-eyeliner-jessica>>\
<<replace "#eyeliner-container">>\
<<include "Test6 Eyeliner">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Test6 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/eyeliner/20_eyeliner-lina-" + $kate.eyeShape + "")>>\
<<link "Lina">>\
<<apply-makeup-eyeliner-lina>>\
<<replace "#eyeliner-container">>\
<<include "Test6 Eyeliner">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Test6 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Lina">>\
<<remove-makeup-eyeliner-lina>>\
<<replace "#eyeliner-container">>\
<<include "Test6 Eyeliner">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Test6 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/eyeliner/20_eyeliner-ramona-" + $kate.eyeShape + "")>>\
<<link "Ramona">>\
<<apply-makeup-eyeliner-ramona>>\
<<replace "#eyeliner-container">>\
<<include "Test6 Eyeliner">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Test6 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Ramona">>\
<<remove-makeup-eyeliner-ramona>>\
<<replace "#eyeliner-container">>\
<<include "Test6 Eyeliner">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Test6 Exit navigation">>
<</replace>>\
<</link>>\
<</if>><<if !$avatar.clothing.includes("/makeup/eyeshadow/10_eyeshadow-amethyst-" + $kate.eyeShape + "")>>\
<<link "Amethyst">>\
<<apply-makeup-eyeshadow-amethyst>>\
<<replace "#eyeshadow-container">>\
<<include "Test6 Eyeshadow">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Test6 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Amethyst">>\
<<remove-makeup-eyeshadow-amethyst>>\
<<replace "#eyeshadow-container">>\
<<include "Test6 Eyeshadow">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Test6 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/eyeshadow/10_eyeshadow-galaxy-" + $kate.eyeShape + "")>>\
<<link "Galaxy">>\
<<apply-makeup-eyeshadow-galaxy>>\
<<replace "#eyeshadow-container">>\
<<include "Test6 Eyeshadow">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Test6 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Galaxy">>\
<<remove-makeup-eyeshadow-galaxy>>\
<<replace "#eyeshadow-container">>\
<<include "Test6 Eyeshadow">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Test6 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/eyeshadow/10_eyeshadow-lust-" + $kate.eyeShape + "")>>\
<<link "Lust">>\
<<apply-makeup-eyeshadow-lust>>\
<<replace "#eyeshadow-container">>\
<<include "Test6 Eyeshadow">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Test6 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Lust">>\
<<remove-makeup-eyeshadow-lust>>\
<<replace "#eyeshadow-container">>\
<<include "Test6 Eyeshadow">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Test6 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/eyeshadow/10_eyeshadow-rio-" + $kate.eyeShape + "")>>\
<<link "Rio">>\
<<apply-makeup-eyeshadow-rio>>\
<<replace "#eyeshadow-container">>\
<<include "Test6 Eyeshadow">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Test6 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Rio">>\
<<remove-makeup-eyeshadow-rio>>\
<<replace "#eyeshadow-container">>\
<<include "Test6 Eyeshadow">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Test6 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/eyeshadow/10_eyeshadow-smoky-" + $kate.eyeShape + "")>>\
<<link "Smoky">>\
<<apply-makeup-eyeshadow-smoky>>\
<<replace "#eyeshadow-container">>\
<<include "Test6 Eyeshadow">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Test6 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Smoky">>\
<<remove-makeup-eyeshadow-smoky>>\
<<replace "#eyeshadow-container">>\
<<include "Test6 Eyeshadow">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Test6 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>\<<if !$avatar.clothing.includes("/114Lipsticks/10_lipstick-missMagenta-" + $kate.mouthShape)>>\
<<link "(L'Oreal) Miss Magenta">>\
<<apply-makeup-lipstick-missMagenta>>\
<<replace "#lipstick-container">>\
<<include "Test6 Lipstick">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Test6 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// (L'Oreal) Miss Magenta">>\
<<remove-makeup-lipstick-missMagenta>>\
<<replace "#lipstick-container">>\
<<include "Test6 Lipstick">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Test6 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/114Lipsticks/10_lipstick-rubyWoo-" + $kate.mouthShape)>>\
<<link "(MAC) Ruby Woo">>\
<<apply-makeup-lipstick-rubyWoo>>\
<<replace "#lipstick-container">>\
<<include "Test6 Lipstick">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Test6 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// (MAC) Ruby Woo">>\
<<remove-makeup-lipstick-rubyWoo>>\
<<replace "#lipstick-container">>\
<<include "Test6 Lipstick">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Test6 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>Fingers
<<if !$avatar.clothing.includes("/makeup/manicure/5_manicure-blueMovie")>>\
<<link "Blue Movie">>\
<<apply-makeup-manicure-blueMovie>>\
<<replace "#nails-container">>\
<<include "Test6 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Test6 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Blue Movie">>\
<<remove-makeup-manicure-blueMovie>>\
<<replace "#nails-container">>\
<<include "Test6 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Test6 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/manicure/5_manicure-camOh")>>\
<<link "Cam Oh">>\
<<apply-makeup-manicure-camOh>>\
<<replace "#nails-container">>\
<<include "Test6 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Test6 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Cam Oh">>\
<<remove-makeup-manicure-camOh>>\
<<replace "#nails-container">>\
<<include "Test6 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Test6 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/manicure/5_manicure-cherryPopped")>>\
<<link "Cherry Popped">>\
<<apply-makeup-manicure-cherryPopped>>\
<<replace "#nails-container">>\
<<include "Test6 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Test6 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Cherry Popped">>\
<<remove-makeup-manicure-cherryPopped>>\
<<replace "#nails-container">>\
<<include "Test6 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Test6 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/manicure/5_manicure-flamingoPunch")>>\
<<link "Flamingo Punch">>\
<<apply-makeup-manicure-flamingoPunch>>\
<<replace "#nails-container">>\
<<include "Test6 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Test6 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Flamingo Punch">>\
<<remove-makeup-manicure-flamingoPunch>>\
<<replace "#nails-container">>\
<<include "Test6 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Test6 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/manicure/5_manicure-midnightMission")>>\
<<link "Midnight Mission">>\
<<apply-makeup-manicure-midnightMission>>\
<<replace "#nails-container">>\
<<include "Test6 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Test6 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Midnight Mission">>\
<<remove-makeup-manicure-midnightMission>>\
<<replace "#nails-container">>\
<<include "Test6 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Test6 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/manicure/5_manicure-redHotNights")>>\
<<link "Red Hot Nights">>\
<<apply-makeup-manicure-redHotNights>>\
<<replace "#nails-container">>\
<<include "Test6 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Test6 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Red Hot Nights">>\
<<remove-makeup-manicure-redHotNights>>\
<<replace "#nails-container">>\
<<include "Test6 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Test6 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
Toes
<<if !$avatar.clothing.includes("/makeup/pedicure/5_pedicure-blueMovie-barefoot")>>\
<<link "Blue Movie">>\
<<apply-makeup-pedicure-blueMovie>>\
<<replace "#nails-container">>\
<<include "Test6 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Test6 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Blue Movie">>\
<<remove-makeup-pedicure-blueMovie>>\
<<replace "#nails-container">>\
<<include "Test6 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Test6 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/pedicure/5_pedicure-camOh-barefoot")>>\
<<link "Cam Oh">>\
<<apply-makeup-pedicure-camOh>>\
<<replace "#nails-container">>\
<<include "Test6 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Test6 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Cam Oh">>\
<<remove-makeup-pedicure-camOh>>\
<<replace "#nails-container">>\
<<include "Test6 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Test6 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/pedicure/5_pedicure-cherryPopped-barefoot")>>\
<<link "Cherry Popped">>\
<<apply-makeup-pedicure-cherryPopped>>\
<<replace "#nails-container">>\
<<include "Test6 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Test6 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Cherry Popped">>\
<<remove-makeup-pedicure-cherryPopped>>\
<<replace "#nails-container">>\
<<include "Test6 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Test6 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/pedicure/5_pedicure-flamingoPunch-barefoot")>>\
<<link "Flamingo Punch">>\
<<apply-makeup-pedicure-flamingoPunch>>\
<<replace "#nails-container">>\
<<include "Test6 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Test6 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Flamingo Punch">>\
<<remove-makeup-pedicure-flamingoPunch>>\
<<replace "#nails-container">>\
<<include "Test6 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Test6 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/pedicure/5_pedicure-midnightMission-barefoot")>>\
<<link "Midnight Mission">>\
<<apply-makeup-pedicure-midnightMission>>\
<<replace "#nails-container">>\
<<include "Test6 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Test6 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Midnight Mission">>\
<<remove-makeup-pedicure-midnightMission>>\
<<replace "#nails-container">>\
<<include "Test6 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Test6 Exit navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/pedicure/5_pedicure-redHotNights-barefoot")>>\
<<link "Red Hot Nights">>\
<<apply-makeup-pedicure-redHotNights>>\
<<replace "#nails-container">>\
<<include "Test6 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Test6 Exit navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Red Hot Nights">>\
<<remove-makeup-pedicure-redHotNights>>\
<<replace "#nails-container">>\
<<include "Test6 Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Test6 Exit navigation">>
<</replace>>\
<</link>>\
<</if>><<if $kate.isWearing.includesAll("eyeliner")>>\
If you're happy with your look, you can <<link "proceed" "Test7 Post Makeup">>
<</link>>.
<</if>>\*expressions
<<emote-calm>>
<<emote-brows-calm>>
<<emote-brows-attentive>>
<<emote-brows-frown>>
<<emote-brows-naughty>>
<<emote-brows-raised>>
<<emote-brows-rogerMoore>>
<<emote-cheeks-blush>>
<<emote-cheeks-blush-fading>>
<<emote-chest-flush>>
<<emote-chest-flush-fading>>
<<emote-eyes-calm>>
<<emote-eyes-big>>
<<emote-eyes-closed>>
<<emote-eyes-squint>>
<<emote-eyes-tearful>>
<<emote-mouth-calm>>
<<emote-mouth-oh>>
<<emote-mouth-blowjob>>
<<emote-mouth-open>>
<<emote-mouth-pout>>
<<emote-mouth-sad>>
<<emote-mouth-sexy>>
<<emote-mouth-smile>>
<<emote-mouth-smirk>>
<<emote-mouth-talking>>
<<emote-mouth-lick>>
<<emote-mouth-upset>>
<<emote-mouth-wideSmile>>
<<emote-nose-calm>>
<<emote-nose-scrunch>>
<<emote-nose-wrinkle>>
<<showRear>>
<<showFront>>
*Tooltips
<div class="tooltip">MOD<span class="tooltiptext">Ministry of Defence</span></div>
*Image example
<img src="media/locations/europe/europe18.jpg" width=500 class="center" />
<<image "/locations/agency/agency1.jpg" 100 1000 570 0>>\
*Embedded Image
<span class="imageLink"><<link "The changes are obvious">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/greensboro/gb30.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>
*Embedded character portrait example
<span class="imageLink"><<link "Ian">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/ian.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>
*Video
<video loop muted autoplay src="media/locations/europe/europe9.mp4" class="center"></video>
*Notification example
<<addNotification "Arousal -2" "You didn't cum, but you feel better.">>
<<set $arousal -= 2>>\
*Highlighted relationship text example
<span class="greenHighlighter">Your boss ''liked'' that.</span>
<<set $affinity.temp1 += 1>>\
<span class="redHighlighter">Your boss ''disliked'' that.</span>
<<set $affinity.temp1 -= 1>>\
*Greyed out option
<span class="greyedOut">//[Arousal too high] Start on the report.//</span>
<<if $arousal lte 2>>[[You feel bad.->Europe8][$p = 63, $i = 1]]<<else>><span class="greyedOut">//[Arousal too high] You feel bad.//</span> <</if>>
*Link
<<link "Whatever text" passagename>><<set $p = 10>><</link>>
*Quests
<<CompleteQuest $main1.name>>\
<<set $activequests.push($main2)>>\
<<set $completedquests.push($main1)>>\
*Accessories
*Phone
<div style="transform: scale(1,1);-webkit-transform-origin-x: 0;">\
<div class="marvel-device iphone-x">\
<div class="notch">\
<div class="camera"></div>\
<div class="speaker"></div>\
</div>\
<div class="top-bar"></div>\
<div class="sleep"></div>\
<div class="bottom-bar"></div>\
<div class="volume"></div>\
<div class="overflow">\
<div class="shadow shadow--tr"></div>\
<div class="shadow shadow--tl"></div>\
<div class="shadow shadow--br"></div>\
<div class="shadow shadow--bl"></div>\
</div>\
<div class="inner-shadow"></div>\
<div class="screenW">\
<div class="chat">\
<div class="chatHeaderSignal"><<= "<img src='" + $imagePath.ui + "phone/header.png' style='width: 100%;'>" >><div class="h3">20:20</div><div class="h2"><b>Uncle Ian</b></div></div>
<div class="date">\
Text Message
Today 20:20
</div>\
<div class="pc messages">\
<div class="messageSignal last">\
<div class="tooltip">Mango b 217<span class="tooltiptext">I'm now outside the target. A follow-up meeting has been set tomorrow at 5PM.</span></div>
</div>\
</div>\
<div class="npc messages">\
<div class="messageSignal last">\
rgr good work
</div>\
</div>\
</div>\
<<= "<img src='" + $imagePath.ui + "phone/footer.png' style='width: 95%; position: absolute; bottom: 0px;'>" >>
</div>\
</div>\
</div>\
</div>\
<<set $decisions.push("hobbyyoga")>>\
<<set $decisions.push("hobbycosmetics")>>\
<<set $decisions.push("hobbygossip")>>\<<widget "flaccid">><<nobr>>
<<if $erect eq 1>>
<<set $avatar.body.delete("21_penis-erect-"+$kate.complexion)>>
<<set $avatar.body.pushUnique("21_penis-"+$kate.complexion)>>
<</if>>
<<set $erect = 0>>
<</nobr>><</widget>>
<<widget "erect">><<nobr>>
<<if $erect eq 0>>
<<set $avatar.body.delete("21_penis-"+$kate.complexion)>>
<<set $avatar.body.pushUnique("21_penis-erect-"+$kate.complexion)>>
<</if>>
<<set $erect = 1>>
<</nobr>><</widget>><<silently>>
<<set $kate.agency = "cia">>
<</silently>>\
<a data-passage="Agency1">
<<if $kate.agency == "cia">>\
<<= '<img src='+ $imagePath.base + "locationPhotos/agency/dc.jpg"+' >'>>
<<elseif $kate.agency == "mi6">>\
<<= '<img src='+ $imagePath.base + "locationPhotos/agency/london.jpg"+' >'>>
<<elseif $kate.agency == "asis">>\
<<= '<img src='+ $imagePath.base + "locationPhotos/agency/canberra.jpg"+' >'>>
<<elseif $kate.agency == "csis">>\
<<= '<img src='+ $imagePath.base + "locationPhotos/agency/ottawa.jpg"+' >'>>
<<elseif $kate.agency == "nzsis">>\
<<= '<img src='+ $imagePath.base + "locationPhotos/agency/wellington.jpg"+' >'>>
<</if>>\
</a>
<<set $p = 0>><<if $p eq 0>>\
<<silently>>
<<set $kate.firstName = "???">>\
<<set $kate.surname = "???">>
<<set $header.line1 to "''CIA CENTER FOR INTELLIGENCE''",
$header.line2 to "LANGLEY, VA / MARCH 2017">>
<<set $kate.agency = "cia">>
<<set $activequests.push($main1)>>
<</silently>>\
<<header>>\
<<page>>\
\
<<image "/locations/agency/agency1.jpg" 100 1000 570 0>>\
You stare glumly into the flourescent glow of your laptop, writing up what must be the fourteenth pension contribution match error report of the day. And it's only one PM. How are you already hungry again? You just ate.
Your eyes flick to the old school mechanical clock hung from a drab grey wall, ticking away at the thousands of seconds between the present moment and the sweet relief of the day's end.
You almost wish time would move faster. Or, short of a miracle, that <i>something</i> would happen to spice up your day.
Or your life.
[[Your cellphone rings.->Agency1][$p = 1]]
<</page>>\
<<elseif $p eq 1>>
\
<<header>>\
<<page>>\
"My office." The gruff voice from your phone barks out. "Now."
<i>Click</i>. That was your boss's boss, Gordon Howel - Interim Deputy Junior Director of Human Resources at Langley. <i>Asshole</i> doesn't even begin to describe him.
Of course, his voice was loud and low enough to be heard from your cellphone by your coworkers. All of whom are now staring at you - some sympathetic, some clearly enjoying your misery.
You have <i>no idea</i> why Gordon would need you in his office. <i>This can't be good.</i>
Just before you rush off, you remember to grab your ID badge - Gordon would love to rip you apart for not following office protocol.
<div class = "marsbox">
<b>First Name</b>: <<textbox "$kate.firstName" "Michael">>
<b>Last Name</b>: <<textbox "$kate.surname" "Foster">>
</div>
[[Rush to Gordon's office.->Agency1][$p = 2]]
\
\
<</page>>\
<<elseif $p eq 2>>
\
<<header>>\
<<page>>\
The moment you open the door, <span class="imageLink"><<link "Gordon">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/gordon.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> looks just about ready to rip your head off.
"What did you do this time, you namby pamby piece of shit?" he says, gesturing for you to sit down. "I've got half a mind to <div class="tooltip">eat you for dinner<span class="tooltiptext">Since Gordon's so fat, this threat carries a lot of weight. Just like Gordon.</span></div>."
You genuinely have no idea what he's talking about. Granted, you've messed up your fair share of pension contribution match error reports lately, but who hasn't? "Sir, whatever I did-"
"You want to tell me," he says, wagging a <div class="tooltip">fat<span class="tooltiptext">like a jumbo hotdog.</span></div> finger in your face, "Why Jason fucking Coulson is asking for you to report to his office? <i>Right now</i>? He's my boss's <i>boss</i>. What the <i>fuck</i>, $kate.firstName?"
<i>Holy shit.</i>
Jason Coulson is the Deputy Director of Counterterrorism. He's your boss's boss's <i>boss's</i> boss. That's a lot of bosses.
[[Uh...->Agency1][$p = 3]]
<</page>>\
<<elseif $p eq 3>>\
<<silently>>
<<addNotification "Where's the avatar?" "Don't worry, she'll show up when the time is right.">>
<</silently>>\
<<header>>\
<<page>>\
<span class="imageLink"><<link "Gordon">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/gordon.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> smashes his fists against his desk. It creaks under his <div class="tooltip">tremendous weight<span class="tooltiptext">a few months after this meeting, Gordon will die of a heart attack.</span></div>.
"Have you been complaining, $kate.firstName? Have you been talking about <i>mean old</i> Gordon?"
Of course not. Any personnel complaint would wind up in HR, which means it would eventually arrive on Gordon's desk. That'd be suicide.
"I honestly have no idea what Deputy Director Coulson would want with me." You wring your hands to fight off your rising stress. "I'm just an HR jockey."
"Don't you forget it." Gordon says, collapsing into his seat. "Go, talk to the bastard, but you report <i>right back to me</i>. Okay, $kate.firstName? Or I'll have your liver for breakfast!"
[[Get out of there.->Agency1][$p = 4]]
<</page>>\
<<elseif $p eq 4>>\
<<silently>>
<<addNotification "Stress +1" "You don't know what's going on and it's freaking you out.">>
<<set $stress += 1>>
<</silently>>
<<header>>\
<<page>>\
<<image "/locations/agency/agency2.jpg" 100 1000 570 0>>\
You half-walk, half-jog your way to the Counterterrorism unit, feeling sweat gather on your neck and beneath your armpits. As you step around the ever-polished emblem of the <div class="tooltip">CIA<span class="tooltiptext">The Central Intelligence Agency, the first line of defense in the US's national security. Come on, you knew that already!</span></div>, you can't help but remember when you first walked through these halls, more than a year ago.
Training. Interviews. Mental and physical assessments. So much effort...
... only to fail, in the end. <i>Not quite good enough</i>.
<i>Is that what Coulson wants with me? Am I being made an agent?</i>
Wishful thinking, obviously. The CIA has the best of the best candidates available. And besides, someone of Coulson's rank doesn't do onboarding. This doesn't make any sense!
[[Knock on Coulson's office door.->Agency1][$p = 5]]
<</page>>\
<<elseif $p eq 5>>\
<<header>>\
<<page>>\
A calm, confident voice asks you to come in. Walking inside, you spot Deputy Director <span class="imageLink"><<link "Jason Coulson">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/jason.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>. He looks good for a man in his early fifties with one of the most stressful jobs imaginable. There's a sharpness to his stare that suggests nothing ever goes unnoticed.
As you sit across from him, that stare feels like a scalpel, slicing open your skin.
"Mr. $kate.surname - thank you for coming by on short notice."
[[Not a problem. Happy be here.->Agency1][$p = 6, $i = 1]]
[[What's this all about?->Agency1][$p = 6, $i = 2]]
<<set $affinity.jasonmet = 1>>\
\
<</page>>\
<<elseif $p eq 6>>
<<header>>\
<<page>>\
<<if $i eq 1>>"Not a problem," you say, hoping you sound unbothered when you're in fact pretty damned bothered.<<else>>"Mr. Caulson, forgive me for being blunt, but: what's this all about? Did I do something wrong?"
<span class="greenHighlighter">Jason ''respected'' that.</span>
<<set $affinity.jason += 1>>\
<</if>>\
<span class="imageLink"><<link "Jason">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/jason.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> slides a document over his desk to you. "I know, this probably appears unusual... because it is. I'm reading you in. Sign and name at the bottom."
You have to do a double-take. As an HR jockey, you've never been <div class="tooltip">read in<span class="tooltiptext">To receive classified information, usually relating to a past, present, or planned operation.</span></div> on anything - well, besides employee medical files.
[[Sign the control form for a program called URANUS.->Agency1][$p = 7]]
<</page>>\
<<elseif $p eq 7>>
<<header>>\
<<page>>\
As you sign the access form, <span class="imageLink"><<link "Jason">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/jason.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> speaks to the elephant in the room.
"Operation URANUS isn't an... <i>ideal</i> name, but the other planets were taken. And apparently Pluto isn't an option anymore. Shame."
Once you've signed <i>$kate.firstName $kate.surname</i> on the <span class="imageLink"><<link "form">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/agency/agency4.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>, Jason gestures for you to follow him to an adjoining boardroom.
[[Follow Jason.->Agency1][$p = 8]]
<</page>>\
<<elseif $p eq 8>>
<<header>>\
<<page>>\
<<image "/locations/agency/agency3.jpg" 100 1000 570 0>>\
The boardroom is vast, ornate and tall-ceilinged. It makes you feel <i>powerful</i> just being in it. You don't see boardrooms like this over in <div class="tooltip">HR<span class="tooltiptext">It is a universal truth that everyone hates Human Resources.</span></div>.
Two people are already seated when you and <span class="imageLink"><<link "Jason">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/jason.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> arrive. The first a man maybe ten years older than you. Sharply-dressed and athletic, he looks like he might be a veteran field agent.
"$kate.firstName, meet Francis Cross - Associate Director of the Counterproliferation Department. He's the brain behind this whole collaboration."
<span class="imageLink"><<link "Francis">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/francis.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> gives you a firm shake and a solid nod of his head. His smile is gracious, almost intense. People aren't usually so happy to see you. It makes you feel on edge - not that you weren't on edge already.
"Glad to finally meet you in person, $kate.surname." he says. You're not sure exactly what that's supposed to mean. <i>Finally</i>?
Jason gestures next to the middle-aged, coldly beautiful woman beside Francis. "And this is Dr. Beatrice Grace. One of our nation's foremost clinical psychologists. She's here as a consultant, but make no mistake - she has full access to Operation URANUS. Until this mission's complete, she's one of us."
<span class="imageLink"><<link "Beatrice">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/beatrice.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> smirks at Jason. "I know you wish you could be rid of me sooner."
Jason just laughs without correcting her. Then the two of you take your seats.
[[Francis begins the meeting.->Agency1][$p = 9]]
<<set $affinity.francismet = 1>>\
<<set $affinity.beatricemet = 1>>\
\
<</page>>\
<<elseif $p eq 9>>\
\
<<header>>\
<<page>>\
<span class="imageLink"><<link "Francis">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/francis.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> stares at you for a moment longer, then starts.
"You nearly got selected as an operative, didn't you, $kate.surname? Made it to the final step, but came up just short."
You nod, not sure how that could possibly be relevant. But everyone else in the meeting seems pretty pleased with your answer.
He continues. "Most people leave for greener pastures, after missing the rung like that. Fresh start. But you joined our Human Resources department. For eighteen months, you've been fixing pension contribution errors. Why?"
[[It's my duty to serve, no matter how I do it->Agency1][$p = 10, $i = 1]]
[[I'm still looking for another chance to be an agent->Agency1][$p = 10, $i = 2]]
[[I'm just stubborn, I guess->Agency1][$p = 10, $i = 3]]
<</page>>\
<<elseif $p eq 10>>\
\
<<header>>\
<<page>>\
<<if $i eq 1>>\
"It's my duty to serve, no matter how I do it," you answer. You've always had a bit of a patriotic bent, to you. That's what brought you to Langley in the first place. The engine of the US needs to keep running, and sometimes that means pension errors need to be corrected.
<span class="greenHighlighter">Jason ''liked '' that.</span>
<<set $affinity.jason += 1>>\
"Good man," <span class="imageLink"><<link "Jason">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/jason.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> says, giving you an almost fatherly clap on the shoulder.
<<elseif $i eq 2>>\
"I'm still looking for a chance to be an agent," you answer. It's a long shot, but openings do pop up, now and then. The trouble is, you're not as fit as when you were training day and night for the assessments, back in university. You might never be good enough.
<span class="greenHighlighter">Francis ''liked '' that.</span>
<<set $affinity.francis += 1>>\
"That's what I hoped you'd say." <span class="imageLink"><<link "Francis">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/francis.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> replies.
<<else>>\
You shrug, a bit embarassed by the question. "I'm just stubborn, I guess."
<span class="redHighlighter">Francis ''disliked '' that.</span>
<<set $affinity.francis -= 1>>\
<span class="imageLink"><<link "Beatrice">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/beatrice.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> taps her finger against her lip, trying to decide if she believes you. You have a feeling she doesn't.
<</if>>\
"I'm not going to bury the lede, here," <span class="imageLink"><<link "Francis">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/francis.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> says, leaning ever so slightly forward. "We need an agent with an age, build, and psych eval that all fit a <i>very specific profile</i>. And you, $kate.surname, you're our best match."
Your heart skips a beat.
<span class="imageLink"><<link "Jason">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/jason.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> fills in the silence. "We're talking big leagues, here. This is an overseas assignment. Truly dangerous work. This is an <div class="tooltip">NOC<span class="tooltiptext">Non Official Cover. Requires getting shit done in a hostile environment without diplomatic immunity.</span></div>, <div class="tooltip">kinetic<span class="tooltiptext">authorized to use military-grade violence.</span></div> mission that Francis has planned."
You hardly hear him. "If I accept, I'll be a field operative? I'm <i>in</i>?"
[[Francis opens his hands and nods his head, as if saying, 'your wish is my command.'->Agency1][$p = 11]]
<</page>>\
<<elseif $p eq 11>>\
\
<<header>>\
<<page>>\
In the back of your mind, the rational part of your brain is screaming at you to <i>not fuck this all up</i> by getting emotional - no tears, no jumping for joy. You're an agent, damnit! At least, you will be, if you agree to this mysterious, overseas, apparently dangerous mission.
<i>Act like an agent, $kate.firstName,</i> you tell yourself. <i>Prove to them that they made the right choice.</i>
"Before you accept," says <span class="imageLink"><<link "Jason">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/jason.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>, "You'll want the full briefing. Francis, why don't you get the projector going?"
The lights dim, and from the projector light a clear visual pops up on the far wall.
<<image "/locations/agency/agency5.jpg" 100 1000 570 0>>\
<span class="imageLink"><<link "Francis">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/francis.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> has a calming, charismatic way of speaking. "My team at Counterproliferations is dedicated to stopping illegal manufacture, sale, and transfer of weaponry - nuclear, sure, but also conventional arms. Especially when the buyer is a <div class="tooltip">validated target<span class="tooltiptext">A terrorist organization, officially recognized as such by the CIA.</span></div>."
"For the past five years, I've been after the most illusive weapons dealer the world has ever known. We don't even have a name for him. Just his callsign: LASERWOLF."
[[Laser wolf?->Agency1][$p = 12]]
<</page>>\
<<elseif $p eq 12>>\
<<header>>\
<<page>>\
"Laser wolf?" you repeat.
"More like <span class="imageLink"><<link "LASERWOLF">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/agency/agency6.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>." Francis clarifies, pronouncing it as one word with all of its letters capitalized for some reason.
"LASERWOLF is an enigma, hidden in a puzzle, locked behind a riddle." Francis continues, his eyes hardening as he speaks. "Syria, Libya, Iraq, Yemen - if non-state actors are fighting, you can bet LASERWOLF is supplying them weapons. But he's a ghost. No name, no past, no family. No home, no pictures, no trace that he even really exists. Best we have is this rough sketch."
<<image "/locations/agency/agency7.jpg" 100 1000 570 0>>\
The rough sketch is... <i>rough</i> to say the least. It looks like it was drawn by an <div class="tooltip">infant<span class="tooltiptext">Due to child labor laws, this is unlikely.</span></div>.
"LASERWOLF's trail has been cold for years. Until we got lucky."
[[Lucky how?->Agency1][$p = 13]]
<</page>>\
<<elseif $p eq 13>>\
<<header>>\
<<page>>\
<span class="imageLink"><<link "Jason">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/jason.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> jumps in. "Our <div class="tooltip">relations<span class="tooltiptext">FIVE EYES members - five countries with shared intelligence operations: USA, UK, Canada, Australia, and New Zealand.</span></div> picked up on a message that LASERWOLF was planning a vacation at his 'usual spot.'"
Francis nods. "We don't know when, or for how long, but the source is reliable and the location is clear. LASERWOLF is going to <i>Il Fiore Rosa</i>. In fact, he might frequent it."
[[He's hiding in Italy?->Agency1][$p = 14]]
<</page>>\
<<elseif $p eq 14>>\
\
<<header>>\
<<page>>\
"He's hiding in Italy?" you mumble out.
<span class="imageLink"><<link "Beatrice's">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/beatrice.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> eyes flash with delight, then return to that tranquil, calculating stare. "You know Italian."
"Erm, a bit," you say, embarassed. "I'm Italian on my mom's side, if you go back far enough on the family tree. And I studied the classics in college."
"The classics," <span class="imageLink"><<link "Francis">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/francis.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> says, "'I came, I saw, I conquered.' <i>Veni, veni, veni!</i>"
Despite yourself, you correct him. "It's <i>Veni, vidi, vici.</i> What you said is just: 'I came, I came, I came.'"
<span class="greenHighlighter">Francis ''liked '' that.</span>
<<set $affinity.francis += 1>>\
[[Jason gets the conversation back on track.->Agency1][$p = 15]]
<</page>>\
<<elseif $p eq 15>>
<<header>>\
<<page>>\
"So, <span class="imageLink"><<link "LASERWOLF">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/agency/agency6.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> is in Italy - specifically, <i>Il Fiore Rosa</i>. The Pink Flower." <span class="imageLink"><<link "Jason">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/jason.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> says, as the screen jumps to a new image.
<<image "/locations/agency/agency8.jpg" 100 1000 570 0>>\
Francis continues. "The Pink Flower is an institution in Rome. Sitting not far from the shadow of the Vatican City, it is part bar, part theatre, part inn, part brothel. Politicians, papal agents, mafiosos, and even arms dealers - the place is likely holy ground for them."
Feeling a bit more comfortable, almost <i>agent-like</i>, you interject. [[How hasn't it been shut down?->Agency1][$p = 16]]
<</page>>\
<<elseif $p eq 16>>\
<<header>>\
<<page>>\
"You can thank the <span class="imageLink"><<link "Carducci crime family">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/agency/agency9.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> for that." says <span class="imageLink"><<link "Francis">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/francis.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>. "They're a moderately powerful mob ring with <i>deep</i> connections in Rome. They're friends with the Vatican and have a truce with the police - they're left alone, so they keep a low profile and do their busines in peace."
"That's important," <span class="imageLink"><<link "Jason">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/jason.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> adds. "Getting intel on the Carduccis is great, but they're not our target. We're not here to start a diplomatic row with Italy. As far as <div class="tooltip">AISI<span class="tooltiptext">Agenzia Informazioni e Sicurezza Interna - the internal intelligence and security agency of Italy.</span></div> knows or will ever know, this operation doesn't exist."
So the CIA is looking to infiltrate The Pink Flower - an mob-run bar and brothel in Rome - identify and capture <span class="imageLink"><<link "LASERWOLF">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/agency/agency6.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>.
But one question remains.
[["Why me?"->Agency1][$p = 17]]
<</page>>\
<<elseif $p eq 17>>\
<<header>>\
<<page>>\
"Why me?"
The boardroom goes silent, at that question. It even feels like it drops a few degrees. <span class="imageLink"><<link "Jason">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/jason.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> and <span class="imageLink"><<link "Francis">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/francis.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> share a look. After a moment, Francis answers.
"It's like I said at the start: you fit the profile. LASERWOLF only lets a few select girls get anywhere near him, aparently. It's got to be you."
You blink, a bit confused. <i>My profile fits... but they need a girl to get close to LASERWOLF...</i>
"Wait... what?"
It's actually <span class="imageLink"><<link "Beatrice">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/beatrice.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> who spells it out for you.
"To get close to LASERWOLF, you need to be his type. You will be going undercover as a woman."
[["You want me to go undercover in drag?"->Agency1][$p = 18]]
<</page>>\
<<elseif $p eq 18>>
<<header>>\
<<page>>\
"Wait..." you say, your mind not quite grasping what's being suggested. "You want me to, like, put on a wig? Go undercover in drag?"
All the humor and levity from before withers to dust. <span class="imageLink"><<link "Francis">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/francis.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> looks incredibly serious. "LASERWOLF has a specific taste. You won't be in drag. You'll be going undercover as a <div class="tooltip">transgender woman<span class="tooltiptext">A chromosomally male (XY) person who identifies and expresses herself as a woman.</span></div>."
[[That's crazy. No way.->Agency1][$p = 99]] <span class="red">(Refuse the mission)</span>
[[Trans? Like, gender transition?->Agency1][$p = 19]]
<<set $a = 0>>
<<set $b = 0>>
<<set $c = 0>>
<<set $d = 0>>
<</page>>\
<<elseif $p eq 19>>
<<header>>\
<<page>>\
"You want me to transition? Like, the whole hormone replacement thing?" you say, drawing your arms together like breasts might spontaneously pop out from your chest.
"Only women get full access to the site - well, them and Carducci loyals. But we have none of those," Francis says. "You're our only way in. You wouldn't be a prostitute - lots of girls just serve drinks in their underwear."
<i>Serve drinks in my underwear!</i> you think, astounded. Then you realize: <i>not MY underwear. LADIES' underwear!</i>
[[That's crazy. No way.->Agency1][$p = 99]] <span class="red">(Refuse the mission)</span>
[[Why not bring on an actual female agent?->Agency1][$p = 20]]
[[Why not bring on an actual trans woman agent?->Agency1][$p = 21]]
<</page>>\
<<elseif $p eq 20>>
<<header>>\
<<page>>\
"Why not just bring on an actual female agent?" you ask, "like, a cis woman, I mean. XX chromosomes and everything from day one."
"That's where we started," Francis says, "but our intel suggests LASERWOLF has his greedy little eyes only on trans women. They're exotic, I guess. If we want to get close enough to grab him, we need a trans woman infiltrator. No exceptions."
<<set $a = 1>>\
[[That's crazy. No way.->Agency1][$p = 99]] <span class="red">(Refuse the mission)</span>
<<if $b eq 1>> \
[[I've never worked in a bar or a brothel before. I'm not even an agent.->Agency1][$p = 22]]
[[How would I get the job?->Agency1][$p = 23]]
<<else>>[[Why not bring on an actual trans woman agent?->Agency1][$p = 21]] <</if>>
<</page>>\
<<elseif $p eq 21>>
<<header>>\
<<page>>\
"Why not bring a trans woman agent? Getting a guy to transition seems like a lot of work."
"Depends on the guy," Beatrice offers, cryptically.
Francis cuts in. "We looked - trust me, $kate.surname, we looked. The truth is, the CIA has no trans woman agents in the right age bracket, with the right training. As I said at the start, <i>you</i> fit the profile."
<<set $b = 1>>\
[[That's crazy. No way.->Agency1][$p = 99]] <span class="red">(Refuse the mission)</span>
<<if $a eq 1>> \
[[I've never worked in a bar or a brothel before.->Agency1][$p = 22]]
[[How would I get the job?->Agency1][$p = 23]]
<<else>>[[Why not bring on an actual female agent?->Agency1][$p = 20]] <</if>>
<</page>>\
<<elseif $p eq 22>>\
<<header>>\
<<page>>\
"I've never worked in a bar or a brothel before," you say, "I'll stick out like a sore thumb."
"We'll train you for the basics of bar work," Francis replies, "And you won't need to touch the brothel. If you're a bit of a newbie, that's fine. We'll work it into your <div class="tooltip">legend<span class="tooltiptext">The invented background that makes up an agent's cover.</span></div>. The 'new girl' would be expected to be rough around the edges. Maybe LASERWOLF will find it endearing."
<<set $c = 1>>\
[[That's crazy. No way.->Agency1][$p = 99]] <span class="red">(Refuse the mission)</span>
<<if $d eq 1>> \
[[What are the risks?->Agency1][$p = 24]]
<<else>>[[How would I get the job?->Agency1][$p = 23]] <</if>>
<</page>>\
<<elseif $p eq 23>>\
<<header>>\
<<page>>\
"How would I get the job? I doubt the Carducci crime family is collecting resumes for trans women to serve drinks to criminals and politicians."
Francis smiles - bold and confident. Like he had planned all this out years ago. "We have a plan. You'll learn about it once we're further along in the operation, but basically, we're not going to ask for the job. <i>You're going to be invited in.</i>"
<<set $d = 1>>\
[[That's crazy. No way.->Agency1][$p = 99]] <span class="red">(Refuse the mission)</span>
<<if $c eq 1>> \
[[What are the risks?->Agency1][$p = 24]]
<<else>>[[I've never worked in a bar or a brothel before.->Agency1][$p = 22]] <</if>>
<</page>>\
<<elseif $p eq 24>>
<<header>>\
<<page>>\
You take a deep breath. Your curiosity has been sated, yet you're still in the room. <i>Why haven't I barged out yet? I'm not actually considering this, am I?</i>
"What are the risks? Not just the transition, but the operation."
"Transition risks are low to none. Hormone injections, a bit of cosmetic surgery, some primers on feminine voice and mannerisms. Nothing permanent." Francis seems almost <i>too</i> confident, here. But his confidence is reassuring. <i>Nothing permanent.</i>
"As for the operation... there are always risks. The Carduccis wouldn't take kindly to CIA interference. LASERWOLF is skittish as they come. The Italians would shut down the whole operation if they knew about it. We have to be perfect. Not to worry though, you'll have on-the-ground support. An <div class="tooltip">MI6<span class="tooltiptext">Military Intelligence, Section 6. The United Kingdom's foreign intelligence service. The name's Bond. James Bond.</span></div> legend will be assisting you in Rome."
[[That's crazy. No way.->Agency1][$p = 99]] <span class="red">(Refuse the mission)</span>
[[Could I... could I have a minute to think about it?->Agency1][$p = 25]]
<</page>>\
<<elseif $p eq 25>>
<<header>>\
<<page>>\
<span class="imageLink"><<link "Jason">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/jason.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> stands up and stretches his arms. "That's a great idea, actually. Let's give $kate.firstName a moment to think, and we'll all take a quick recess, too. Meet back here in ten minutes."
Beatrice and Francis file out of the boardroom. You head off half a minute later, taking a fire exit to the manicured lawn outside.
<<image "/locations/agency/agency11.jpg" 100 1000 570 0>>\
The crisp March air feels like life itself reentering your lungs. You stand there for a long while, not really thinking, just breathing.
After five minutes, you realize you really need to [[think this over.->Agency1][$p = 26]].
<</page>>\
<<elseif $p eq 26>>
<<header>>\
<<page>>\
A second chance. This is a second chance to live your dream. To be an agent. To see the world. To get out in the field. To really <i>make a difference</i>.
This is the big leagues. That's what Jason said, and he wasn't kidding. Taking hormones to pose as a trans woman? Bringing down the most elusive arms dealer in the world? It doesn't get bigger.
This opportunity will literally <i>make your career.</i>
[[Then again...->Agency1][$p = 27]]
<</page>>\
<<elseif $p eq 27>>
<<header>>\
<<page>>\
The whole idea is ludicrous. You doubt ever in the history of the planet Earth has an operative <i>medically transitioned</i> to capture a target. Not just that, you'd be putting your false femininity <i>to work</i>. Even if you don't have to work in a brothel - <i>thank fucking God!</i> - you'll still be eye candy. That's how you're going to catch LASERWOLF, by getting his attention.
The very idea of strutting around in heels and lacy underwear, serving drinks to touchy Italians, is enough to make you puke.
But then again, aren't you a fucking <i>agent</i>? It's not real. It's <i>cover</i>. You're playing them for fools. Aren't you good at this? Isn't this what you were made to do?
Maybe it's time to stop <i>waiting</i> to be an agent.
Looking at your phone, you see twelve minutes have passed.
You can't keep your boss's boss's boss's boss waiting.
[[Return.->Agency1][$p = 28]]
<</page>>\
<<elseif $p eq 28>>
<<header>>\
<<page>>\
Jason, Francis, and Beatrice all look up as you enter the boardroom.
[[I'm sorry. I won't do it.->Agency1][$p = 98]] <span class="red">(Refuse the mission)</span>
[[I'll do it.->Agency1][$p = 29]]
<</page>>\
<<elseif $p eq 29>>\
<<silently>>
<<addNotification "Mission Complete!" "Check the 'mission' tab of the Character Sheet to keep track of your missions.">>
<<set $mainquest = 1>>\
<<CompleteQuest $main1.name>>\
<<set $activequests.push($main2)>>\
<<set $completedquests.push($main1)>>\
<</silently>>
<<header>>\
<<page>>\
"Okay," you tell them, "if this makes me a field agent, then I'm willing do to whatever it takes. LASERWOLF won't know what hit him."
<span class="greenHighlighter">Everyone ''liked '' that.</span>
<<set $affinity.francis += 1>>\
<<set $affinity.jason += 1>>\
<<set $affinity.beatrice += 1>>\
Jason pats you on the back, "well said, $kate.firstName. Welcome to big leagues. I'll let Gordon know you won't be returning to your desk."
At your confused look, Francis adds "We don't have a moment to waste, $kate.surname. HR will live without you. We've got a <i>ton</i> of training and prep to do. I'll [[get you oriented...->Agency2][$p = 0]]"
\
\
\
<</page>>\
<<elseif $p eq 30>>
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 98>>
<<header>>\
<<page>>\
"I'm sorry," you say, sighing, "I want this job, but... I can't do this."
Jason nods with understanding. "Don't sweat it, $kate.firstName. You can head back to your desk, now. Forget this conversation ever happened."
"Maybe there's another agent position for me?" you ask, hopeful.
They ignore you. Francis is already looking down at a list of potential agents that Beatrice has handed him. "Oh, this one could work..."
[[Return to your normal desk, and your normal life->Agency1][$p = 100]]
<</page>>\
<<elseif $p eq 99>>\
<<header>>\
<<page>>\
"That's crazy!" you say, rising. "I'm not changing who I am just for a job."
Jason raises in hands as if to suggest you should settle down. "No one's forcing you to do anything, $kate.firstName. You can head back to your desk, now. Gordon will likely expect you to work overtime today."
"Thanks for coming," Francis says, already looking down at a list of potential agents that Beatrice has handed him. "Oh, this one could work..."
[[Return to your normal desk, and your normal life->Agency1][$p = 100]]
<</page>>\
<<elseif $p eq 100>>\
<<silently>>
<<set $header.line1 to "''CIA CENTER FOR INTELLIGENCE''",
$header.line2 to "LANGLEY, VA / MARCH 2047">>
<<set $kate.agency = "cia">>
<</silently>>\
<<header>>\
<<page>>\
Thirty years later, you're let go by the CIA. Specifically, you're made obsolete by the <span class="imageLink"><<link "HR-0-Tron 9000">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/agency/agency10.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>, a robot designed to file pension contribution error reports much faster than any human could ever hope to process.
As you walk out of Langley for the last time, your mind wanders back to the fateful day when you were offered the chance to be an agent. A real field operative, working in exotic locations and doing whatever it takes to save the day and bring down the bad guys.
<i>If only I'd said yes...</i>
<b>Game Over</b>
<</page>>\
<</if>>\
\
\<<if $p eq 0>>\
<<silently>>
<<set $kate.agency = "cia">>
<</silently>>\
<a data-passage="Agency2">
<<if $kate.agency == "cia">>\
<<= '<img src='+ $imagePath.base + "locations/greensboro/gb1.jpg"+' >'>> <<set $p = 1>>
<<elseif $kate.agency == "mi6">>\
<<= '<img src='+ $imagePath.base + "locationPhotos/agency/london.jpg"+' >'>>
<<elseif $kate.agency == "asis">>\
<<= '<img src='+ $imagePath.base + "locationPhotos/agency/canberra.jpg"+' >'>>
<<elseif $kate.agency == "csis">>\
<<= '<img src='+ $imagePath.base + "locationPhotos/agency/ottawa.jpg"+' >'>>
<<elseif $kate.agency == "nzsis">>\
<<= '<img src='+ $imagePath.base + "locationPhotos/agency/wellington.jpg"+' >'>>
<</if>>\
</a>
\
<<elseif $p eq 1>>\
<<silently>>
<<set $header.line1 to "''GREENSBORO DEVELOPMENT CENTER''",
$header.line2 to "GREENSBORO, NC / MARCH 2017">>
<</silently>>\
<<header>>\
<<page>>\
\
Deep in middle America, in the non-descript city of Greensboro, a complex that looks a bit like university student housing sits on a broad slab of undeveloped land, not an hour from the city center.
It's a poorly kept secret that the CIA owns the building and the land. What is <i>actually</i> a secret is what they do with it.
As you learn the very same day you accept the offer to join Operation URANUS, Greensboro is a <i>development center</i> - it's mainly used for training operatives in new skills as they prepare for upcoming assignments. It also serves as a retreat for operatives coming back from the field.
Following a long meeting with <span class="imageLink"><<link "Francis">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/francis.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> and an even longer set of forms to sign, a car picks you up from Langley and drives you straight to Greensboro.
No time to say goodbye to family. No time to water your plants. Nothing.
You're in it to the end, now. [[No looking back->Agency2][$p = 2]].
<<set $guyname = $kate.firstName>>\
\
<</page>>\
<<elseif $p eq 2>>\
<<header>>\
<<page>>\
The general Greensboro protocol is that operatives typically <i>don't</i> talk to each other besides polite greetings as they pass by in the halls and the cafeteria. Everyone has a ton of training and classes, and no one has access to each other's mission details, anyway.
That works fine for you. The last thing you want to do is to tell strangers about how you're <i>temporarily swapping genders</i>.
Talk about an awkward conversation.
[[The days get busy fast->Agency2][$p = 3]].
<</page>>\
<<elseif $p eq 3>>\
<<header>>\
<<page>>\
The first day in your single person dorm, you're encouraged to get acquainted with the facilities and tour the grounds. A little one-day vacation. Lovely.
<<image "/locations/greensboro/gb2.jpg" 100 1000 570 0>>\
On day two, class begins.
The first half of each day is pretty standard Greensboro faire. Italian lessons with a world-class tutor. Mission prep with. Physical fitness and conditioning.
[[After lunch, things get weird->Agency2][$p = 4]]
<</page>>\
<<elseif $p eq 4>>\
<<header>>\
<<page>>\
The afternoon begins with transition psychology, led by none other than <span class="imageLink"><<link "Beatrice">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/beatrice.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> herself. She strikes you more as a scientist than a therapist. There's none of that therapeutic warmth. Instead, you feel like you're under a microscope, squirming, whenever you step into her office.
<<image "/locations/greensboro/gb3.jpg" 100 1000 570 0>>\
"Today," she says, as you sink onto her couch. "I want to talk about memories."
[[Memories?->Agency2][$p = 5]]
<</page>>\
<<elseif $p eq 5>>\
<<header>>\
<<page>>\
"Memories?"
"Memories are the building blocks of identity," she explains. "They're also surprisingly flexible. If you're going to be a believable trans woman, memory can't be ignored."
[[I don't have any trans woman memories.->Agency2][$p = 6, $i = 1]]
[[I see what you mean.->Agency2][$p = 6, $i = 2]]
<</page>>\
<<elseif $p eq 6>>\
<<header>>\
<<page>>\
<<if $i eq 1>>\
"But I don't have any trans woman memories. I have guy memories. <i>My</i> memories."
She looks at you with just a bit of impatience. "If your cover exists entirely separate to you, it will feel thin. Fake. We must <i>hook</i> it onto your memories. It must start somewhere real."
<<else>>\
"I see what you mean. This cover needs childhood memories if it's going to hold water. Maybe some of mine can be our starting point."
<span class="greenHighlighter">Beatrice ''liked '' that.</span>
<<set $affinity.beatrice += 1>>\
"Exactly. Well said."
<</if>>\
<span class="imageLink"><<link "Beatrice">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/beatrice.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> flips through her notepad. "The more we can reshape your core memories to suggest a trans gender identity, the more of a foundation your cover has. This is not a play - you are not acting, you are <i>being</i> a woman."
She smiles, finding what she was looking for. "Let's start with the shower incident."
[[Shower incident!?->Agency2][$p = 7]]
<</page>>\
<<elseif $p eq 7>>\
<<page>>\
"Wait? The shower incident?" You bolt up from your seat. "How do you know about that?"
<span class="imageLink"><<link "Beatrice">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/beatrice.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> squints her eyes at you. "I work for the CIA, $kate.firstName. Just like you do. Of course we got access to your full psych records. You saw a therapist at the age of nineteen, and mentioned a shower incident that happened when you were six."
You sit down, none too pleased that Beatrice has all your private thoughts in her hands. Then again, that's kind of her job.
[[The shower incident...->Agency2][$p = 8]]
<</page>>\
<<elseif $p eq 8>>\
<<header>>\
<<page>>\
"I was six," you say, remembering. "I wanted a snack after dinner, but no one was in the kitchen so I went upstairs."
"To the bathroom," Beatrice adds...
<i>You climb up the steps, and hear running water coming from your parents' bathroom. Eager to speak to your mom, you open the bathroom door.</i>
<<image "/locations/greensboro/gb4.jpg" 100 1000 570 0>>\
<i>You see your mom, naked. The steam obscures her for a time but then she checks to see who opened the door.</i>
<i>You see her. You really see her - all of her. And she's</i> different than you. <i>Why is she different?</i>
[[You remember.->Agency2][$p = 9]]
<</page>>\
<<elseif $p eq 9>>\
<<header>>\
<<page>>\
"I asked her if I was broken," you say, speaking softly. Speaking to yourself. "And she laughed."
"Focus on that moment," says Beatrice. "Focus on your question. See her body in your moment, and say those words. 'I am broken.'"
"I... I'm broken?" It feels obviously false.
"With feeling, $kate.firstName! <i>I am broken</i>."
"I'm broken." you offer, weakly.
"Again."
[[I am broken.->Agency2][$p = 10]]
<</page>>\
<<elseif $p eq 10>>\
<<silently>>
<<addNotification "Transition +1" "You're trying to be empathetic.">>
<<set $transition += 1>>
<</silently>>
<<header>>\
<<page>>\
When class ends, you leave Beatrice's office, feeling unsettled.
<i>I'm not broken,</i> you remind yourself, <i>but a trans woman would probably have early childhood memories of seeing an adult woman and feeling like something was fundamentally amiss. They might feel broken.</i>
Ah hah! That's the idea.
<i>I'm building empathy. I've got to get into that trans headspace. Easy.</i>
<div class = "marsbox2">\
<b>Note</b>: <i>Transition</i> and <i>Attraction</i> are two key stats that may gradually increase as you play <b>Girl Spy</b>.
<i>Transition</i> reflects the extent to which you believe that you are actually a trans woman. This is different than believing you are pretending to be one. This stat represents an actual shift in your gender identity.
<i>Attraction</i> represents your attraction to phalluses, masculinity, and anal pleasure. As your gender is in flux, it will not be referred to as heterosexuality or homosexuality. It is just attraction to the masculine side of things, in general.
</div>\
"I'm broken," you mumble, walking to [[your next class->Agency2][$p = 11]]. "I'm broken, I'm broken, I'm broken..."
<</page>>\
<<elseif $p eq 11>>\
<<header>>\
<<page>>\
After trans psychology, you have 90 minutes of <i>aesthetics</i>. While Dr. Grace's psych lessons will give you the mental frame of a trans woman, everything on top of that foundation falls under the realm of aesthetics. Movement, mannerism, speech pattern, clothing, <i>makeup</i> - the art of presenting feminine is learned here.
<<image "/locations/greensboro/gb5.jpg" 100 1000 570 0>>\
In a dance studio.
Inwardly, you groan. <i>[[Do there have to be so many mirrors?->Agency2][$p = 12]]</i>
<</page>>\
<<elseif $p eq 12>>\
<<header>>\
<<page>>\
"$kate.firstName! You won't believe how pleased I was when I got your file. Talk about an <i>assignment</i>." says your aesthetics instructor in a spritely southern accent - maybe Texas or Alabama. "I'm Anna Parker, but you can go ahead and call me <span class="imageLink"><<link "Annie">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/annie.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>. All my friends do."
Just like Annie got your file, you got hers. Just twenty-eight, and with three year-long undercover missions - all successful - under her belt. A polymath and a <div class="tooltip">femme fatalle<span class="tooltiptext">A popular perception of a beautiful and deadly female spy who uses sex as a weapon.</span></div>. Her cutesy act is just that - an act to disarm you.
But you <i>like</i> it. After Beatrice's interrogation session, Annie's false sweetness is frankly appreciated.
"Hey, Annie," you say, as she steps close.
[[Shake her hand->Agency2][$p = 13, $i = 2]]
[[Give her a hug->Agency2][$p = 13, $i = 1]]
<<set $affinity.anniemet = 1>>\
<</page>>\
<<elseif $p eq 13>>\
<<header>>\
<<page>>\
<<if $i eq 1>>\
\
You decide to go for a hug - the two of you are going to get to know each other <i>pretty well</i> over the next few months. Might as well get close.
<span class="greenHighlighter">Annie ''liked '' that.</span>
<<set $affinity.annie += 1>>\
"Aren't you sweet?" she says, giving you a warm squeeze before letting go.\
\
<<else>>Annie dodges you extended hand and gives you a warm, tight hug.
"Nuh-uh," she says into your ear, "gals are huggers unless it's business formal. That's lesson one, okay?"<</if>>
Stepping back, you notice she's a bit taller than you - on account of the <span class="imageLink"><<link "three inch heels">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/greensboro/gb6.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> she's wearing. That's not unusual. At five feet and five inches, you're no giant. <i>Must be part of why my profile fit. LASERWOLF won't want to be overshadowed by his eye candy.</i>
Annie sees you eying up her footwear. "Sharp eyes, sweetpea. Francis and I disagreed on where to start with you. He said hair, but I said feet. We're working from the ground up."
You're putting on heels <i>right now</i>?
[[This is going too fast.->Agency2][$p = 14, $i = 1]]
[[Wearing a tall shoe? Easy.->Agency2][$p = 14, $i = 2]]
<</page>>\
<<elseif $p eq 14>>\
<<header>>\
<<page>>\
<<if $i eq 1>>\
"Uuuh..." you say, staring at the <i>man</i> in the mirror. That is, <i>you</i>. It feels way too weird to start strutting around in girl shoes. "Maybe we stick to theory, today? I mean, should I be putting on high heels so soon? Or-"
<<else>>\
<<silently>>\
<<addNotification "Transition +1" "Put on women's shoes? You didn't even hesitate.">>
<<set $transition += 1>>
<</silently>>\
"Sure," you say, feeling confident and ready. This is what being an agent is all about. Bring on the high heels! "I'll be sprinting in them in no time."
<</if>>\
Annie giggles. "Slow down, $kate.firstName - you gotta walk before you can run. Today, you'll be walking. Literally. Barefoot. [[Watch and learn.->Agency2][$p = 15]]"
<</page>>\
<<elseif $p eq 15>>\
<<silently>>\
<<addNotification "Arousal +1" "Annie's kind of hot.">>
<<set $arousal += 1>>
<</silently>>\
<<header>>\
<<page>>\
<span class="imageLink"><<link "Annie">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/annie.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> winks at you and then walks the length of the room. Well, <i>walking</i> is an understatement.
<video loop muted autoplay src="media/locations/greensboro/gb1.mp4" class="center"></video>
She <i>glides</i>. Shoulders down. Chest lightly pushed out. Head raised and eyes poised. Off she goes, flowing down to the room's far end. Her ass sways in her leggings with every perfect step.
<i>Nice</i>.
"Alright - [[your turn->Agency2][$p = 16]]."
<</page>>\
<<elseif $p eq 16>>\
<<header>>\
<<page>>\
"You... you want me to walk across the room?"
"I don't want $kate.firstName to walk across the room," she explains. "I know you know how to do that. I want..."
She gives you a deep, soulgazing kind of stare.
<i>I bet she's used that on missions before. Like she's kissing me with her eyes.</i>
"Do you have a girl name yet? I want <i>her</i> to walk across the room."
Annie's eyes light up. "<i>That's</i> step one. Fashion, voice, cosmetics - what good are they without a name? You and me, sweetheart, we're building a woman, right? Well, first thing you do when a girl's born is you name her."
[[Makes sense.->Agency2][$p = 17]]
<</page>>\
<<elseif $p eq 17>>\
<<silently>>\
<<addNotification "Name time!" "This one's important.">>
<</silently>>\
<<header>>\
<<page>>\
\
That makes sense. You're going to need a label on the box you plan to throw all this learning into. Who's the person you can assign these mannerisms to? What's her name?
"Call me..."
\
<<set $girlfirstname = "Madeline">>\
<<set $girlnickname = "Maddy">>\
<div class = "marsbox">
<b>First Name</b>: <<textbox "$girlfirstname" "Madeline">>
<b>Nick Name</b>: <<textbox "$girlnickname" "Maddie">>
</div>
[[Continue->Agency2][$p = 18]]
<</page>>\
<<elseif $p eq 18>>\
<<header>>\
<<page>>\
<span class="greenHighlighter">Annie ''liked '' that.</span>
<<set $affinity.annie += 1>>\
"$girlnickname? That's great! How'd you come up with that name so quickly?"
[[That was my high school crush's name->Agency2][$p = 19, $i = 1]]
[[My mom once told me that if I had been a girl, that would be my name.->Agency2][$p = 19, $i = 2]]
[[I don't know. It just felt right.->Agency2][$p = 19, $i = 3]]
<</page>>\
<<elseif $p eq 19>>\
<<header>>\
<<page>>\
<<if $i eq 1>>\
"$girlfirstname was my high school crush's name, actually. I, uh, I always liked it."
"And what happened to the <i>real</i> $girlfirstname?"
You just shrug in answer. You really have idea. Maybe you should look her up - after going girl and coming back again, that is.
\
<<elseif $i eq 2>>\
<<silently>>\
<<addNotification "Transition +1" "This is the name you were meant to have.">>
<<set $transition += 1>>
<</silently>>\
\
"My mom said that if I was born a girl, she'd have named me $girlfirstname. I think she was hoping for a daughter, actually," you glance at the ground. "I started disappointing her early."
"Don't sweat it," Annie offers, "Girls disappoint their moms plenty. But that's great, sweetpea - perfect name for your lady persona."
\
<<else>>\
"I don't know. It just felt right. I thought about it and there $girlfirstname was, just waiting for me."
Annie gives you a big smile. <i>Fuck she's cute.</i> "Perfect! Guess it was meant to be, then."
<</if>>\
Annie gestures for you to come on over to where she's standing, at the other end of the room.
"Come on then, walk just like I did. Remember, it's not $kate.firstName walking - it's $girlfirstname taking those steps. Let's see it."
[[Give it a shot->Agency2][$p = 20]]
<</page>>\
<<elseif $p eq 20>>\
<<header>>\
<<page>>\
<div class = "marsbox2">\
<b>Note</b>: <b>Girl Spy</b> will often involve skill checks, the first of which you will see in the next screen. How easy these checks are will depend on your strength in the relative skill. There are six skills in total, divided into two categories, <i>Girl</i> and <i>Spy</i>.
The three <i>Girl</i> skills are:
<ul>\
<li><b>Allure</b>: the ability to look and act feminine and beautiful.</li>
<li><b>Seduction</b>: the ability to convince people with a glance, a touch, a whisper.</li>
<li><b>Sex</b>: the ability to give people pleasure with your body.</li>
</ul>\
The three <i>Spy</i> skills are:
<ul>\
<li><b>Insight</b>: the ability to notice things in your surroundings and to read people's true intentions.</li>
<li><b>Dexterity</b>: the ability to move gracefully, perform sleight of hand, and other fine motor skills.</li>
<li><b>Fitness</b>: the ability to withstand pressure, to endure, and to conquer your nerves in the face of danger.</li>
</ul>\
All your skills (found in your character sheet) are currently zero - but that will change as you progress through <b>Girl Spy</b>!
<i>Positive skill values show up as a 'minus' in the tooltip because they make the target roll easier, by reducing it!</i>
</div>\
[[I understand->Agency2][$p = 21]]
<</page>>\
<<elseif $p eq 21>>\
<<silently>>
<<set _kateD10 to random(1,10)>>
<<set $target = 8 - $skillallure>>
<<set _diceDisplay to "1d10 @ "+_kateD10>> /*Show dice via formule, only used for display */
<</silently>>\
<<header>>\
<<page>>\
\
You take a deep breath. You've never walked <i>like a woman</i> before. In fact, you've rarely consciously thought about everything that goes into walking. Annie is staring at you - and worse, you can <i>see</i> the awkward, blushing, stubbly <i>guy</i> in the room's massive mirrors. You, that is.
<i>Fuck...</i>
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
<div id="skinnySkillCheck" class="greyHighlighter">
Make an ''Allure check'' to imitate Annie's walk. Difficulty: Hard (8).
<<link "Roll $target or higher">>
<<rollDice _diceDisplay>>
<<replace '#skinnySkillCheck'>>
<<silently>>
<<if _kateD10 gte $target>>
<<set _skillCheckSucceeded to true>>
<</if>>
<</silently>>
''Allure check.'' Target: $target. You rolled: _kateD10. <<if _skillCheckSucceeded>>//Success.//<<else>>//Failure.//<</if>>
<</replace>>
<<replace '#exitNavigation'>>
<<if _skillCheckSucceeded>>
You force all your doubts out of your head. It's just a simple set of movements, after all. Head held high. Shoulders down, chest forward. Each step ever so slightly centered, [[forcing a sway to your hips.->Agency2][$p = 22, $i = 1]]
<<else>>
One step. Then another. You feel like a caveman, stumbling over your feet. And you look <i>stupid</i> in the mirror. [[Fuck.->Agency2][$p = 22, $i = 2]]<</if>>
<</replace>>
<</rollDice>>
<</link>> based on <div class="tooltip">modifiers <span class="tooltiptext">- $skillallure //Allure// skill</span></div>.
</div>
</td>
</tr>
</table>
<</nobr>></div>
<div id="exitNavigation">\
</div>\
<</page>>\
<<elseif $p eq 22>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
<<silently>>\
<<addNotification "Transition +2" "Wow. Where did THAT come from?">>
<<set $transition += 2>>
<</silently>>\
"Sweet Jesus," <span class="imageLink"><<link "Annie">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/annie.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> says, watching you move. "$kate.firstName - you're a natural. Or maybe I should be calling you $girlnickname?"
You feel yourself blush. It felt... easy, in the end. You didn't look in the mirror so you're not sure it really looked feminine at all. But Annie seems to think so.
<i>I'm a CIA operative. I can play 'follow the leader.'</i>
But you have to wonder: why was that <i>so</i> easy?
\
<<else>>\
You come to a stop midway through the room.
"This... this isn't working," you say. Your walk is all shoulders and arms. It's <i>anti</i> feminine.
<span class="imageLink"><<link "Annie">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/annie.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> walks over to meet you. "Don't fret - this thing called being female takes practice." Her accent switches to something a bit more neutral, if still southern - her <i>actual</i> voice, you guess. "My research suggests this is par for the course for newly transitioning women. You have a lot of <i>unlearning</i> to do."
<</if>>\
Annie beckons you to follow. "Practice will be your best friend in Greensboro, sweetpea. So let's practice. This time, close your eyes and move. Don't focus on $kate.firstName in the mirror. Focus on $girlfirstname in your mind. <i>That's</i> who's walking."
[[Get practicing!->Agency2][$p = 99]]
<</page>>\
<<elseif $p eq 99>>\
<<silently>>\
<<addNotification "Arousal +1" "Annie's really hot.">>
<<set $arousal += 1>>
<</silently>>\
<<header>>\
<<page>>\
The next hour inches by, involving walking with your eyes closed while focusing on being $girlfirstname.
Well, that's not quite right. It's more like you're focusing on <i>not</i> being $kate.firstName. <i>Unlearning old habits</i> as <span class="imageLink"><<link "Annie">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/annie.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> called it. Imitating her movements is just half of the game, you also have to clear your mind from interupting the act with your old 'dude walk' as well.
By the end of it, you're not sure how much progress you've made. All you do know is that if every day involves observing Annie for ninety minutes, [[this might be your favorite class.->Agency2][$p = 23]]
<</page>>\
<<elseif $p eq 23>>\
<<header>>\
<<page>>\
Your mind still full of <span class="imageLink"><<link "Annie">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/annie.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>, you head down to your final class, located in one of the main facility's basement labs. <i>Trans biology</i> is its somewhat intimidating name. <span class="imageLink"><<link "Beatrice">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/beatrice.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> might tinker with your head and Annie will tinker with your walk and your talk, but it's this class that will be literally reworking your body.
<i>Nothing permanent,</i> <span class="imageLink"><<link "Francis">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/francis.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> said, back in Langley.
<i>We'll see...</i>
[[Enter the lab->Agency2][$p = 24]]
<</page>>\
<<elseif $p eq 24>>\
<<header>>\
<<page>>\
Walking inside the lab, it's about what you expected it to be. Compact and sterile. Somewhat concerning is the x-ray scan on display, labelled <i>$kate.surname, $kate.firstName.</i> You don't remember getting x-rayed at work.
<<image "/locations/greensboro/gb7.jpg" 100 1000 570 0>>\
Staring at the x-ray is the man who must be the medical officer of Operation URANUS. From what you've read of him, he's a fantastically successful cosmetic surgeon recently turned into a CIA asset in exchange for a quiet pardon and a clean medical license. Apparently he did some hush-hush work for a crime lord's harem, a few years back. It's all gone now, though. <div class="tooltip">Quid pro quo<span class="tooltiptext">A common Latin phrase, literally "this for that," meaning a favor granted in return for something of value. In other words: you scratch my back, I scratch yours.</span></div> is a core part of the CIA toolbox.
He turns around and gives you a self-effacing smile. "Ah, you must be $kate.firstName. Pleasure to meet you. I'm <span class="imageLink"><<link "Doctor Miles Pentworth">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/miles.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>, but please, just call me Miles."
You heart beat rises. For a doctor, Miles is surprisingly...
[[Young!->Agency2][$p = 25, $i = 1]]
[[Handsome!->Agency2][$p = 25, $i = 2]]
<<set $affinity.milesmet = 1>>\
\
<</page>>\
<<elseif $p eq 25>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
He's surprisingly young. Most people don't even finish med school and residency before thirty. Miles is an accomplished plastic surgeon, but he doesn't look any older than thirty-five.
\
<<else>>\
<<silently>>\
<<addNotification "Attraction +1" "It's perfectly normal to notice when a guy is good looking. Right?">>
<<set $attraction += 1>>
<</silently>>\
He's surprisingly handsome. If he's done work on his own face (impossible as that is), then the guy is clearly good at his job. Symetrical face, chiseled jaw, perfect teeth.
You feel yourself going red. <i>Oh, envy, my old friend.</i>
\
<</if>>\
<span class="imageLink"><<link "Miles">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/miles.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> shakes your hand.
"Be honest with me," you say to your new doctor. "You're not shoving implants in my chest today, right? I'm hoping we can do this thing in baby steps, at least at the start."
He laughs - maybe he thinks you were joking. "Implants? I'm almost insulted. No, no, the woman we're whipping up is going to be <i>natural</i> - I mean, hormone-induced, but certainly not silicone."
That makes you feel at least a little better.
[[Miles takes out his cell phone.->Agency2][$p = 26]]
<</page>>\
<<elseif $p eq 26>>\
<<header>>\
<<page>>\
"I hope you don't mind," <span class="imageLink"><<link "Miles">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/miles.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> explains, "I prefer oral notes for the first session. Today, All I want to do is get a good look at you."
He gestures to the x-ray scan and pile of notes on his desk. "Not that you're entirely new territory. Your bloodwork already gave me some good news - lower quartile of <div class="tooltip">T<span class="tooltiptext">Testosterone - the primary masculinizing hormone in humans.</span></div>, good baselines for hematocrit and lipid profiles. Very flexible bio-hormonal environment, basically."
You don't really know what he's talking about. "Wait - I have low testosterone levels? Isn't that unhealthy?"
"Subject expresses superficial concern over her base hormone levels," Miles says into his cellphone. Clearly he's recording himself. Then he nods at your shirt. "Strip, please."
[[Ask why.->Agency2][$p = 27, $i = 1]]
[[Do as he asks.->Agency2][$p = 27, $i = 2]]
<</page>>\
<<elseif $p eq 27>>\
<<header>>\
<<page>>\
<<if $i eq 1>>\
"What? Why?"
<span class="imageLink"><<link "Miles">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/miles.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> gives you a patient smile. "I need to get a good look at the canvas I'm working on, don't I? <div class="tooltip">Ms. Parker<span class="tooltiptext">Annie Parker, your aesthetics instructor</span></div> deals with clothing. I deal with what's underneath."
Not wanting to be obstructive, you hurriedly toss of your shirt and drop your pants. Soon you're only in your boxers.
<<else>>\
<<silently>>\
<<addNotification "Attraction +1" "Some deep-seated part of you responded when asked to get naked in front of a man.">>
<<set $attraction += 1>>
<</silently>>\
\
Without really thinking about it, you pull off your shirt, loosen your belt, and soon you're down to your underwear. Only after realizing what you're doing do you slightly blush.
<i>Well, he's a doctor. If a doc asks you to turn left and cough while he fondles your balls, you turn left and cough.</i>
\
<</if>>\
"Underwear, too."
<i>Alright, $kate.firstName, time to put it all on display. This is nothing compared to what you'll be doing in Rome, after all...</i>
[[Pull down your boxers->Agency2][$p = 28]]
<</page>>\
<<elseif $p eq 28>>\
<<header>>\
<<page>>\
Down go the boxers, and you're suddenly <i>very</i> naked in front of a clothed man. A doctor. Your doctor.
So why do you feel so embarassed?
"Subject musculature is baselining androgynous," Miles says into his phone as it records his every word. "Shoulder-to-hip ratio already in a non-masc-exclusive range. <div class="tooltip">Director Cross<span class="tooltiptext">Francis Cross, the leader of Operation URANUS</span></div> listened to my instructions when it came to the physical profile. This is great news."
Miles looks at your face. "Nose is wide enough to be found masculine. <div class="tooltip">Rhinoplasty<span class="tooltiptext">A common cosmetic procedure to reshape the nose. Also called a 'nose job.'</span></div> can solve that. <div class="tooltip">Inter orbital distance<span class="tooltiptext">The distance between your eyes</span></div> is already in a good range. Lips are thinner than ideal - that can be easily corrected."
His gloves hand turns your head by gently pushing your cheek. "Jaw is middling, but can be smoothed. <div class="tooltip">Genioplasty<span class="tooltiptext">A common cosmetic procedure to reshape the chin.</span></div> recommended to reduce chin width. Cheekbones will need to be refined. Brows can be thinned, raised, and shaped - that will be important. Forehead needs contouring, smoothing."
You feel like a piece of meat. You're also not exactly enjoying <i>how much of you</i> needs to be tweaked. <i>This sounds extensive...</i>
[[He's not done.->Agency2][$p = 29]]
<</page>>\
<<elseif $p eq 29>>\
<<silently>>\
<<addNotification "Stress +1" "This is overwhelming!">>
<<set $stress += 1>>
<</silently>>\
<<header>>\
<<page>>\
<span class="imageLink"><<link "Miles">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/miles.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> slowly circles you.
"Nipples are already a fair size. Estrogen will do wonders there, no surgical intervention needed. Buttocks and hips will fill out with feminizing hormones, as well. We might opt for a bit of surgical fat redistribution, depending on rate of reaction to <div class="tooltip">HRT<span class="tooltiptext">Hormone Replacement Therapy.</span></div>. For facial and body hair, I'm recommending full removal. <div class="tooltip">Electrolysis<span class="tooltiptext">A safe and common method of hair removal - hair growth cells are permanently destroyed at the follicle using electricity.</span></div> treatment for everything below the eyebrow..."
He finally drops to his haunches and stares <i>directly</i> at your dick. Not that it matters, but the chill of the lab is doing no favors for your size.
"Subject's penis, flaccid, hovers around two inches. Lowest quartile of American men."
<i>Ouch.</i>
"Should make hiding it in feminine dress more straightforward. Anti-androgens may cause shrinkage, I'll monitor progress."
<i>Ummm... what?</i>
[[At last, the examination is complete.->Agency2][$p = 30]]
<</page>>\
<<elseif $p eq 30>>\
<<header>>\
<<page>>\
\
As you get dressed, you find yourself feeling remarkably tired. Between psychology, aesthetics, and biology, you've really been through a lot, today.
<i>And it's just getting started.</i>
As you make to leave, <span class="imageLink"><<link "Miles">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/miles.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> calls your name.
"Sorry if I came on strong, $kate.firstName. Full physical transition in ninety days... it's a tall order. I didn't want to waste a moment." He gives you a reassuring thumbs up. "Trust me, you're in good hands."
[[Just leave.->Agency2][$p = 32]]
[[Thank him.->Agency2][$p = 31]]
<</page>>\
<<elseif $p eq 31>>\
<<header>>\
<<page>>\
You return the gesture. "Thanks, Miles. See you tomorrow."
<span class="greenHighlighter">Miles ''liked '' that.</span>
<<set $affinity.miles += 1>>\
[[Head out->Agency2][$p = 32]]
<</page>>\
<<elseif $p eq 32>>\
<a data-passage="Agency2">
<<= '<img src='+ $imagePath.base + "locations/greensboro/gb8.jpg"+' >'>> <<set $p = 33>>
</a>
<<elseif $p eq 33>>\
<<header>>\
<<page>>\
You sit at your desk in your <span class="imageLink"><<link "small, faintly lit room">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/greensboro/gb10.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>, your head in your hands.
<i>What have I gotten myself into?</i>
It's not that <span class="imageLink"><<link "Francis">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/francis.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> and <span class="imageLink"><<link "Jason">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/jason.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> <i>tricked</i> you - or even hid anything from you. It's just that saying "You'll be transitioning as part of your cover," and actually <i>transitioning</i> are two very different beasts.
So far, nothing has actually been <i>done</i> to you. And yet you still feel unsettled because of what's to come. <i>Just wait until I'm wearing a bra and sporting a new nose...</i>
You're stressed out. There's only one proven antidote.
[[Masturbate.->Agency2][$p = 34]]
<span class="greyedOut">//[Arousal too high] Go to sleep.//</span>
<</page>>\
<<elseif $p eq 34>>\
<<header>>\
<<page>>\
As you open your laptop and pull down your pants, you feel a twinge of nerves running down your neck.
<i>Is my internet access being monitored?</i> Likely. <span class="imageLink"><<link "Beatrice">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/beatrice.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> would probably find the data insightful.
<i>Am I being watched right now?</i> You glance around the room. Hidden cameras are possible, but you did a quick sweep when you arrived yesterday. Well, if someone is watching, they're in for a show.
But what to watch?
[[Keep it classic.->Agency2][$p = 35, $i = 1]]
[[Girl on girl.->Agency2][$p = 35, $i = 2]]
[[Did someone say hentai?->Agency2][$p = 35, $i = 3]]
<</page>>\
<<elseif $p eq 35>>\
<<header>>\
<<page>>\
In no time at all, you've found the perfect video to treat yourself to while giving your meat the old, intimate handshake.
<<if $i eq 1>>\
<video loop muted autoplay src="media/locations/greensboro/gb6.mp4" class="center"></video>
You watch as one of your favorite starlets takes a big dick while moaning with well-acted pleasure. <i>Nice!</i>
\
<<elseif $i eq 2>>\
<video loop muted autoplay src="media/locations/greensboro/gb7.mp4" class="center"></video>
You watch as two hotties explore each other's bodies. Nothing like two girls making each other moan with fingers and tongues alone. <i>Nice!</i>
\
<<else>>\
<video loop muted autoplay src="media/locations/greensboro/gb8.mp4" class="center"></video>
You watch an old favorite hentai vid, skipping through the laughable plot to when the protagonist bangs his math tutor. Cartoon titties are <i>awesome</i>.
\
<</if>>\
Your cock stiffens in your hand, growing to its full length. After what <span class="imageLink"><<link "Miles">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/miles.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> said today, you're more aware than ever that you're pretty <i>small</i> below the belt. <i>Whatever, size doesn't matter, anyway.</i>
[[Climax.->Agency2][$p = 36]]
<</page>>\
<<elseif $p eq 36>>\
<<silently>>\
<<addNotification "Arousal reset" "Masturbation has sated your lust.">>
<<addNotification "Stress reset" "Masturbation has melted way your stress.">>
<<set $stress = 0>>
<<set $arousal = 0>>
<</silently>>\
<<header>>\
<<page>>\
\
You cum into a wad of toilet paper, then quickly pause the video and flush down the evidence in your small bathroom.
Returning to your laptop, you spend a moment staring at the woman in the video. Her mouth is open in frozen ecstasy.
<i>By the time I leave Greensboro, I'm going to look like her.</i> <<if $i eq 3>>Well, not a Japanese cartoon, but otherwise that's true.<</if>>
[[Shutting off your laptop, you go to sleep->Agency2][$p = 37]]
<</page>>\
<<elseif $p eq 37>>\
<a data-passage="Agency3">
<<= '<img src='+ $imagePath.base + "locations/greensboro/gb9.jpg"+' >'>> <<set $p = 0>>
</a>
<</if>>\<<if $p eq 0>>\
<<header>>\
<<page>>\
\
The next morning, after you shower and dress, you notice a <span class="imageLink"><<link "small package">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/greensboro/gb11.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> waiting for you just outside your apartment door. Glancing around, the hallway seems empty.
The package cover simply says: <i>To $girlfirstname</i>.
<i>Weird.</i>
[[Open the package here.->Agency3][$p = 1, $i = 1]]
[[Open the package in your room.->Agency3][$p = 1, $i = 2]]
[[Check the package for traps.->Agency3][$p = 1, $i = 3]]
<</page>>\
<<elseif $p eq 1>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
Kneeling down, you tear open the package's tape with your room key and then pop it open. Inside it is a neatly folded pair of panties.
<img src="media/locations/greensboro/gb12.jpg" width=450 class="center" />
Blushing, you retreat into your room and shut the door.
<<elseif $i eq 2>>\
You take the package with you and return to your room, shutting the door behind you.
Then it's just a matter of cutting the tape open with your room key and popping the cardboard open. Inside is a neatly folded pair of panties.
<img src="media/locations/greensboro/gb12.jpg" width=450 class="center" />
You feel yourself blush.
<<else>>\
After bringing the package into your room, you give it a brief shake, then set your ear against it. Lightweight. No electronic components. Chances of tampering or bodily danger are slim to none.
Shrugging, you tear it open and peer inside.
<img src="media/locations/greensboro/gb12.jpg" width=450 class="center" />
Panties. A single pair of blue panties. And you thought it might be a bomb. Or anthrax.
You feel yourself blush.
<</if>>\
[[The door opens->Agency3][$p = 2]]
<</page>>\
<<elseif $p eq 2>>\
<<silently>>
<<set _kateD10 to random(1,10)>>
<<set $target = 3 - $skilldexterity>>
<<set _diceDisplay to "1d10 @ "+_kateD10>> /*Show dice via formule, only used for display */
<</silently>>\
<<header>>\
<<page>>\
\
It all happens so quickly. The door is opening at the exact same moment your mystery visitor is knocking on the door.
<i>Who does that!?</i>
Your eyes jump back to the panties.
<i>Oh no!</i>
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
<div id="skinnySkillCheck" class="greyHighlighter">
Make an ''Dexterity check'' to hide the panties. Difficulty: Easy (3).
<<link "Roll $target or higher">>
<<rollDice _diceDisplay>>
<<replace '#skinnySkillCheck'>>
<<silently>>
<<if _kateD10 gte $target>>
<<set _skillCheckSucceeded to true>>
<</if>>
<</silently>>
''Dexterity check.'' Target: $target. You rolled: _kateD10. <<if _skillCheckSucceeded>>//Success.//<<else>>//Failure.//<</if>>
<</replace>>
<<replace '#exitNavigation'>>
<<if _skillCheckSucceeded>>
With a graceful flick of your wrist, you grab the panties and slip them behind your back [[just as the door opens.->Agency3][$p = 3, $i = 1]]
<<else>>
You try to grab the panties, but your fingers slip. You end up tossing them in the air. Just as the door opens, they land [[on your head.->Agency3][$p = 3, $i = 2]]<</if>>
<</replace>>
<</rollDice>>
<</link>> based on <div class="tooltip">modifiers <span class="tooltiptext">- $skilldexterity //Dexterity// skill</span></div>.
</div>
</td>
</tr>
</table>
<</nobr>></div>
<div id="exitNavigation">\
</div>\
\
<</page>>\
<<elseif $p eq 3>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
The panties vanish just as one of the <span class="imageLink"><<link "facility staff">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/staff1.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> enters your room, her cleaning supplies in her hands.
"Cleaning?" she politely asks in heavily accented English.
"Uhh..." You shake your head. "Not ready? Come later?"
Nodding sweetly, she leaves.
<<else>>\
<<silently>>\
<<addNotification "Stress +1" "This is embarassing...">>
<<set $stress += 1>>
<</silently>>\
One of your eyes is covered by blue fabric. The other sees one of the <span class="imageLink"><<link "facility staff">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/staff1.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> enter your room.
"Cleaning...?" she says, her look of politeness changing to alarm as she sees your face. "Oh. So sorry! I come later!"
Before you can explain, she's gone. The door slams shut.
<i>Well, that wasn't ideal.</i>
<</if>>\
[[Time to deal with these panties.->Agency3][$p = 4]]
<</page>>\
<<elseif $p eq 4>>\
<<header>>\
<<page>>\
\
You stare at the panties, trying to figure out where they came from.
Only <span class="imageLink"><<link "Annie">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/annie.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> knows about the name <i>$girlfirstname</i>, making her a prime suspect. Then again, Annie's probably in close communication with <span class="imageLink"><<link "Beatrice">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/beatrice.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>. This could be some weird psych experiment.
As you think it over, you notice a small printed note in the bottom of the package: <i>Wear them to remind you who you are.</i>
Well, <i>that's</i> a bit much. You understand your cover will require crossdressing, but that doesn't mean <i>you're a crossdresser</i>. Stupid, blue panties...
What to do?
<<if $transition lt 3>><span class="greyedOut">//[Transition too low] Wear the panties.//</span><<else>>[[Wear the panties.->Agency3][$p = 5, $i = 1]] <</if>> <i>(Requires 3+ Transition)</i>
[[Hide the panties.->Agency3][$p = 5, $i = 2]]
\
<</page>>\
<<elseif $p eq 5>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
<<silently>>\
<<addNotification "Transition +1" "You wore women's underwear without being forced to.">>
<<set $transition += 1>>
<<set $state.push("panties")>>
<<set $decisions.push("panties")>>
<</silently>>\
You undress, then slip on the panties. They feel... different. Tighter, certainly. You're not exactly a fan of how they cup your crotch. <i>I'd better get used to this...</i>
Once your jeans are back on, you can't help but smirk at the mirror. To the outside observer, you look like a perfectly normal guy. But underneath....
<i>$kate.firstName $kate.surname - undercover panty wearer!</i>
\
<<else>>\
You stuff the panties under your pillow. You'll be crossdressing soon enough. For now, you want to enjoy your last few moments in normal clothes.
\
<</if>>\
[[Head to class.->Agency3][$p = 6]]
<</page>>\
<<elseif $p eq 6>>\
<<header>>\
<<page>>\
\
After a relatively normal set of morning classes - Italian, mission prep, and physicial fitness - you're back in <span class="imageLink"><<link "Beatrice's">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/beatrice.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> office. Your legs are sore from all the suicide runs your trainer had you fight through, but otherwise you're feeling good. <<if $state.includes("panties")>> You've nearly forgotten about the tight blue panties you're wearing beneath your jeans.<</if>>
<<image "/locations/greensboro/gb3.jpg" 100 1000 570 0>>\
Beatrice watches you with her trademark all-seeing gaze, a cup of hot tea cradled in her hands.
"Today," she starts, "I want to tap into another memory. [[Lisa's house->Agency3][$p = 7]]."
<</page>>\
<<elseif $p eq 7>>\
<<header>>\
<<page>>\
\
You remember it clearly...
<i>A new girl joins your school when you're sixteen. Lisa. Kind of weird, a bit of a loner. Then she gets sick a month in. Your mom convinces you to bring her some soup and spend a bit of time with her. You reluctantly agree.</i>
<i>Lisa's mom loves the idea, and before you know it you're in Lisa's room...</i>
<<image "/locations/greensboro/gb13.jpg" 100 1000 570 0>>\
"It's the first time you've been in a woman's space." Beatrice says. Her voice sounds distant - far away from [[Lisa's room->Agency3][$p = 8]], where you are.
<</page>>\
<<elseif $p eq 8>>\
<<header>>\
<<page>>\
<i>It's pink. Very pink. Lisa clearly has a thing for Hello Kitty and all things sparkly and sweet. By the time you visit her, she's basically well - her voice is just a bit weak from her cough.
The conversation starts painfully. Awkward little questions and answers. Then Lisa starts playing with her makeup while you watch her. That relaxes her. The big brush of foundation. The dripping mascara. The bright red lipstick...</i>
<i>[[Lisa looks at you->Agency3][$p = 80]]</i>
<</page>>\
<<elseif $p eq 80>>\
<<header>>\
<<page>>\
<i>She sees you through her mirror. Sees you staring.
"Could I..." she begins, a big smile growing on her lips. "Could I practice on you?"
You blush, then stumble back, your head shaking over and over again. "No way. No way!"
Lisa spins around on her stool. She's still holding her lipstick. "I just want a bit of practice. We'll wash it off right after."
There's a pregnant pause.
"$kate.firstName... please?"
[[Hesitate.->Agency3][$p = 9]]</i>
<</page>>\
<<elseif $p eq 9>>\
<<header>>\
<<page>>\
\
Back in the present, back in <span class="imageLink"><<link "Beatrice's">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/beatrice.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> office, your therapist writes a thought down onto her notepad.
"You agreed, didn't you, $kate.firstName?"
She already knows that. She has your file.
[[Yes.->Agency3][$p = 10]]
<</page>>\
<<elseif $p eq 10>>\
<<header>>\
<<page>>\
\
"Yes, I agreed."
"Why?"
You can't help but smirk and roll your eyes. "Because I was sixteen and wanted to get into her pants. Why else?"
<span class="imageLink"><<link "Beatrice">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/beatrice.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> doesn't answer. She just looks at you for what feels like a whole minute.
"I will choose to believe you, $kate.firstName. But let's adjust that memory. Let's reform it into something useful for your upcoming assignment. I want you to go back..."
[[You remember...->Agency3][$p = 11]]
<</page>>\
<<elseif $p eq 11>>\
<<header>>\
<<page>>\
<i>Your in Lisa's room. She's holding her lipstock, staring at you.
"$kate.firstName... please?"
The thought of makeup touching your skin makes you feel <span class="pink">excited</span>. This is something <span class="pink">you always wanted to try</span>.</i>
Back in the present, you raise a brow at <span class="imageLink"><<link "Beatrice">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/beatrice.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>. "So now we're making things up?"
She sips her tea. "We are bending memories to a more useful shape. Please, continue."
[[Continue.->Agency3][$p = 12]]
<</page>>\
<<elseif $p eq 12>>\
<<header>>\
<<page>>\
<i>Lisa starts with an orange primer on your chin and jaw - wiping out any hint of your stubble. Then she brushes on an even coat of foundation.
Her room is silent. Her whole house doesn't make a noise. You can hear your thumping heartbeat. You wonder <span class="pink">how pretty</span> you'll look, when she's through.
More powders. A darker red one, that must be blush. Then Lisa gets to work on your eyebrows. She's so sleepy in class. But here she's alive. In charge. Practically glowing in front of you.
Eyebrows. Eyeshadow. Eye liner. Then the black mascara drenches your lashes. Your heart races. You're going to look <span class="pink">lovely</span>.
A lot of lip liner, a bit of lipstick.
It took an hour. It felt like five minutes.
[[Look in the mirror.->Agency3][$p = 13]]</i>
<</page>>\
<<elseif $p eq 13>>\
<<header>>\
<<page>>\
\
You pause, remembering what came next.
"Lisa really caked that crap on me. I looked like a <span class="imageLink"><<link "clown">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/greensboro/gb14.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>."
Beatrice nods. "And she took a picture and sent it to your friends. How humiliating. But it didn't have to go that way, did it? It <i>could</i> have [[gone differently->Agency3][$p = 14]]."
<</page>>\
<<elseif $p eq 14>>\
<<header>>\
<<page>>\
<i>Helen holds up a mirror. You look...
You look like a <span class="imageLink"><<link "teenage girl">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/greensboro/gb15.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>. You look <span class="pink">perfect</span>.
"Lisa, this is crazy," you say, staring at yourself, "I feel <span class="pink">like my real self</span>."
Lisa <span class="pink">hugs you</span>. "Come by whenever if you want me to glow you up again. This can be <span class="pink">our little secret</span>."
You feel <span class="pink">at peace</span>.
[[Return.->Agency3][$p = 15]]</i>
\
<</page>>\
<<elseif $p eq 15>>\
<<silently>>\
<<addNotification "Transition +1" "The memory. The feelings. They won't go away.">>
<<set $transition += 1>>
<</silently>>\
<<header>>\
<<page>>\
\
You force yourself to blink a few times in a row, pushing away the vivid - but false - memory.
<i>It felt real</i>.
"That's not how it happened," you tell Beatrice.
"Not to $kate.firstName, sure..." She leans closer. "But to $girlfirstname? This might have been a foundational establishing memory for the $girlfirstname, as she began to discover her true gender identity with the help of her new friend Lisa."
[[Where did you hear that name?->Agency3][$p = 16, $i = 1]]
[[This is stupid.->Agency3][$p = 16, $i = 2]]
\
<</page>>\
<<elseif $p eq 16>>\
<<header>>\
<<page>>\
<<if $i eq 1>>\
You draw back deeper into the couch.
"Where did you hear that name?"
<span class="imageLink"><<link "Beatrice">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/beatrice.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> sighs. "Do you really think <span class="imageLink"><<link "Agent Parker">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/annie.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> and I don't share notes?"
Well, that's a fair point.
<<else>>\
You cross your arms. "This is stupid. We're playing make-believe when we should be chasing after <span class="imageLink"><<link "LASERWOLF">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/agency/agency6.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>."
<span class="redHighlighter">Beatrice ''disliked '' that.</span>
<<set $affinity.beatrice -= 1>>\
"If you arrive in Italy as anything less than a perfectly believable trans woman in mind, body, and soul, you <i>will</i> compromise the mission." Her voice is like ice. "I'm not doing this for fun. I'm protecting your career, and likely your life.
Well, that's a fair point.
<</if>>\
\
Beatrice continues. "The more natural your cover is, the better. $girlfirstname was the name you chose when asked for your intuitive impression of your female name - so, there can be no better option. It's offical."
[[What's official?->Agency3][$p = 81]]
\
<</page>>\
<<elseif $p eq 81>>\
<<header>>\
<<page>>\
"Wait. What's official?"
<span class="imageLink"><<link "Beatrice">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/beatrice.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> scrawls something into her notebook. "From now on, you will adopt <i>$girlfirstname</i> as your name and will only be referred to as such until Operation URANUS is completed. It must be like second nature to you - or even better, <i>first</i> nature."
<<link "Call me $girlfirstname..." Agency3>><<set $p = 17>><</link>>
<</page>>\
<<elseif $p eq 17>>\
<<silently>>\
<<set $guyfirstname = $kate.firstName>>\
<<set $kate.firstName = $girlfirstname>>\
<</silently>>\
<<header>>\
<<page>>\
When you arrive at your aesthetics class, <span class="imageLink"><<link "Annie">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/annie.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> doesn't need to be told to start calling you $kate.firstName - she just goes and does it. You're starting to suspect that there's a group chat of all your tutors, full of memes and inside jokes and gossip about you. <<if $state.includes("panties")>><i>As long as they don't know about the panties, I'll live.</i><</if>>
<<image "/locations/greensboro/gb5.jpg" 100 1000 570 0>>\
Annie has you run through a series of exercises, over and over again. How to sit down. How to stand up. How to walk. How to stand still. How to shift your weight from one foot to another.
It's kind of remarkable how gendered <i>everything</i> is. There's a feminine way to do just about every normal human action, and it's kind of exhausting to learn them all.
"How am I going to remember all of this?" you ask Annie, at class's end.
She laughs. "You don't remember it, $girlnickname. [[You become it->Agency3][$p = 18]]."
<</page>>\
<<elseif $p eq 18>>\
<<header>>\
<<page>>\
When you arrive at Miles's lab, you notice a new instrument waiting for you. You're not sure exactly what it is, but you notice <i>a lot</i> of needles in a bowl right beside it.
<<image "/locations/greensboro/gb16.jpg" 100 1000 570 0>>\
"Come, $kate.firstName," <span class="imageLink"><<link "Miles">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/miles.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> says, beckoning you to sit down. "Today's an exciting day. Today we get chiseling."
[[Chiseling?->Agency3][$p = 19]]
<</page>>\
<<elseif $p eq 19>>\
<<header>>\
<<page>>\
\
"Chiseling?" You're pretty sure you don't want to be chiseled.
Miles presses a few buttons on the machine. It begins to hum like a computer starting up. "You ever heard of <span class="imageLink"><<link "Michaelangelo">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/greensboro/gb17.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>?"
"The ninja turtle?"
"Close," says Miles. "The Renaissance <span class="imageLink"><<link "master">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/greensboro/gb18.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>. He was a reputable sculptor by the age of twenty-five. Then he gets given a <i>huge block of marble</i> and two years to make something nice with it. I mean, this marble block was <i>big</i>. Way too big."
[[So what happened?->Agency3][$p = 20]]
<</page>>\
<<elseif $p eq 20>>\
<<header>>\
<<page>>\
"Well," Miles says, as he attaches a needle to a long wire sprouting from the machine. "Michaelangelo goes ahead and creates the <span class="imageLink"><<link "Statue of David">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/greensboro/gb19.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>. Probably the finest sculpture ever formed."
Miles pauses in his preparations, genuinely taken by his story. "When his fellow sculptors asked him how in God's name he was able to create something like David from a block of Marble, Michaelangelo famously replied... <i>I didn't carve David from marble, I saw David IN the marble, and chiseled away the excess.</i>"
[[Think about that.->Agency3][$p = 21]]
<</page>>\
<<elseif $p eq 21>>\
<<silently>>
<<set _kateD10 to random(1,10)>>
<<set $target = 4 - $skillinsight>>
<<set _diceDisplay to "1d10 @ "+_kateD10>> /*Show dice via formule, only used for display */
<</silently>>\
<<header>>\
<<page>>\
You try to wrap your head around Miles's tale.
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
<div id="skinnySkillCheck" class="greyHighlighter">
Make an ''Insight check'' to understand. Difficulty: Easy (4).
<<link "Roll $target or higher">>
<<rollDice _diceDisplay>>
<<replace '#skinnySkillCheck'>>
<<silently>>
<<if _kateD10 gte $target>>
<<set _skillCheckSucceeded to true>>
<</if>>
<</silently>>
''Insight check.'' Target: $target. You rolled: _kateD10. <<if _skillCheckSucceeded>>//Success.//<<else>>//Failure.//<</if>>
<</replace>>
<<replace '#exitNavigation'>>
<<if _skillCheckSucceeded>>
After thinking about it for a moment, the answer [[becomes obvious.->Agency3][$p = 22, $i = 1]]
<<else>>
You think about it for a while, but you don't get it. [[What does marble have to do with me?->Agency3][$p = 22, $i = 2]]<</if>>
<</replace>>
<</rollDice>>
<</link>> based on <div class="tooltip">modifiers <span class="tooltiptext">- $skillinsight //Insight// skill</span></div>.
</div>
</td>
</tr>
</table>
<</nobr>></div>
<div id="exitNavigation">\
</div>\
\
\
<</page>>\
<<elseif $p eq 22>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
"So in this case, I'm the marble, and the trans woman you want to create is David, hiding inside of me?" you say, getting the crux of Miles's analogy.
<span class="greenHighlighter">Miles ''loved '' that.</span>
<<set $affinity.miles += 2>>\
\
<<else>>\
"I don't get it."
<span class="imageLink"><<link "Miles">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/miles.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> explains: "In this case, <i>your</i> the marble and <i>I'm</i> Michaelangelo. And the woman we're trying to create. She's in there, I just need to chisel her out."
"Chisel her out?"
\
<</if>>\
Miles points his strange needle skyward. "See, I'm not building a woman from scratch. That'd be impossible. The woman is <i>in</i> you. In your genes, begging to be let out. A bit of hormone rebalancing here, a bit of facial symmetry there... and David reveals himself. Or, in this case, [[herself->Agency3][$p = 23, $i = 1]]."
<</page>>\
<<elseif $p eq 23>>\
<<silently>>\
<<addNotification "Stress +1" "You're in pain.">>
<<set $stress += 1>>
<</silently>>\
<<header>>\
<<page>>\
And so the chiseling begins. What follows isn't pretty. As it turns out, electrolysis involves jamming a needle into your hair follicles <i>one at a time</i> to kill the hair cell <span class="imageLink"><<link "at the root">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/greensboro/gb20.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>. Naturally, Miles decided to start at your face.
As you might have guessed, killing hair cells with electricity <i>hurts</i>! Zap after zap, three hours go slowly ticking by. To Miles's credit, he never stops or complains. He just zaps you, [[hair after hair after hair...->Agency3][$p = 24, $i = 1]]
\
<</page>>\
<<elseif $p eq 24>>\
<<header>>\
<<page>>\
\
Finally, Miles declares your body has suffered enough for one day.
"But don't get too comfortable - we'll be back at this tomorrow," he says, putting away the electrolysis needle. "We have a whole body of hair to zap in record time."
Your mind immediately jumps to your most sensitive areas. Your balls. Your butt. "Everywhere?"
<i>"Everywhere."</i>
Surely after all that, biology class should be done. [[But apparently there's one more task to complete.->Agency3][$p = 25, $i = 1]]
<</page>>\
<<elseif $p eq 25>>\
<<header>>\
<<page>>\
\
Miles returns to your seat, this time, holding a large syringe.
<<image "/locations/greensboro/gb21.jpg" 100 1000 570 0>>\
"I know to you this is just a big needle full of pink nonsense," he says, "but this is actually the pinnacle of human <div class="tooltip"> scientific achievement<span class="tooltiptext">this or Roombas, really. One of the two.</span></div>."
You eye the fluid, wary. <i>Why is it pink?</i>
"What is it?"
He holds the syringe up against the florescent light of the lab. "The most potent mix of Estradiol, Spironolactone, and Cyproterone ever created. In other words, a blend of estrogens to feminize you and anti-androgens to tell your body to stop masculinizing you."
[[That's intense.->Agency3][$p = 26, $i = 1]]
<</page>>\
<<elseif $p eq 26>>\
<<header>>\
<<page>>\
\
You knew this was coming. Your cover demands you look like a trans woman. And that means hormone therapy. You just didn't realize it would start on <i>day three</i>!
Your heart rate rises.
[[What's going to happen to me?->Agency3][$p = 27, $i = 1]]
<</page>>\
<<elseif $p eq 27>>\
<<header>>\
<<page>>\
\
"Full honesty, Miles. What should I expect to happen once you inject me?"
Miles presses a few keys on his keyboard, causing a chart to pop up.
<img src="media/locations/greensboro/gb22.jpg" width=800 class="center" />
"At first - nothing much. Just mood swings, libido shifts, maybe a few strange dreams. But then..." He gestures at the chart on his computer screen. "What you're looking at here is a <i>normal</i> transition timeline. As you can see, not much changes physically for the first year beyond lower muscle mass and a reversal of male pattern baldness. But <i>this</i> dose is anything but normal."
He waves the syringe in your face. "This little CIA-sponsored miracle should speed up your physical changes by about <i><div class="tooltip">an order of magnitude<span class="tooltiptext">An increase of ten times.</span></div></i>. So, you'll hit the three-year transition mark in approximately three months. Your body is going to change <i>fast</i>."
[[And this is all reversable?->Agency3][$p = 28, $i = 1]]
<</page>>\
<<elseif $p eq 28>>\
<<header>>\
<<page>>\
\
"And this is all reversable?"
<span class="imageLink"><<link "Miles">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/miles.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> stares at you for a moment, blinking. "Reversable? Sure. <div class="tooltip">Theoretically<span class="tooltiptext">Kind of like how, theoretically, Female Agent will eventually be a complete game.</span></div>."
Your doctor wouldn't lie to you. <i>Right</i>?
"Okay, $kate.firstName - time for your first dose. Pants down, please."
[[Pants down?->Agency3][$p = 29, $i = 1]]
<</page>>\
<<elseif $p eq 29>>\
<<header>>\
<<page>>\
\
"Pants down?"
Miles nods. "This injection is best delivered <div class="tooltip">dorso-gluteally<span class="tooltiptext">Into the buttocks. In other words: in your ass cheek.</span></div>. Not to worry - you can leave your underwear on, if you'd like. I'll just need you to roll up your boxers to get me a good visual of the area."
<<if $state.includes("panties")>> \
You feel yourself redden as you realize <i>you're wearing panties</i>! You can't show Miles your <span class="pink">girly</span> underwear. Can you?
Seconds go by in silence. [[You don't really have a choice.->Agency3][$p = 30, $i = 1]]
<<else>> \
You're not exactly pleased by the idea of bending over and dropping your pants in front of Miles... but it's not like he hasn't seen <i>everything</i> already.
[[Pull down your pants.->Agency3][$p = 32, $i = 2]]
<</if>>\
\
<</page>>\
<<elseif $p eq 30>>\
<<header>>\
<<page>>\
Your heart might explode from embarassment, but there's no escaping this.
<i>He's already calling me $kate.firstName and zapping my moustache away. What's so bad about panties?</i>
And yet, it just <i>feels</i> different. Worse, somehow.
Inch by inch, your pants slide down your legs. To save yourself from seeing his reaction, you turn around and slowly bend over, resting your arms [[on the lab's countertop.->Agency3][$p = 31, $i = 1]]
\
<</page>>\
<<elseif $p eq 31>>\
<<silently>>\
<<addNotification "Attraction +3" "A man touched you, and you accidently enjoyed it.">>
<<set $attraction += 3>>
<<addNotification "Arousal +2" "Your body is responding.">>
<<set $arousal += 2>>
<</silently>>\
<<header>>\
<<page>>\
\
You stare forward at the wall, biting your tongue to stop yourself from fainting from embarassment. Meanwhile, a man is staring at your panty-clad ass.
Then something odd happens. <span class="imageLink"><<link "Miles">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/miles.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> doesn't comment or make a joke. Instead, his fingers press against the skin of your bottom. The feeling is almost electric. You let you a tiny gasp. Maybe you're just imagining it, but his thumb is <i>a little close</i> to your inner thigh. And your taint.
Purely from the sensation of his strong fingers, you feel your body ever so slightly react. <I>Ugh, kill me now.</i> This shouldn't feel good... but it kind of does.
Getting injected with hormones is bad enough. Sporting a chubby while it happens is worse.
[[There's a slight pinch as the needle pierces your skin.->Agency3][$p = 33, $i = 1]]
<</page>>\
<<elseif $p eq 32>>\
<<header>>\
<<page>>\
Ignoring your own embarassment, you <i>man up</i> (if such a term can apply), drop your pants, and bend over to receive your first dose of estrogen.
<span class="imageLink"><<link "Miles">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/miles.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> rolls up your boxers. Your exposed bum cheeks tighten at being exposed to the chilled air of the lab. Strong fingers grip the skin of your left cheek, pinching the muscle underneath.
[[There's a slight sting as the needle pierces your skin->Agency3][$p = 33, $i = 2]]
<</page>>\
<<elseif $p eq 33>>\
<<header>>\
<<page>>\
\
The injection takes about thirty seconds. You count them as they pass, if only to take your mind away from what's filling up your veins. But you can't ignore the feeling - the slightly icy chill of your super-sized dose of feminizing hormones spreading through your body.
It's likely <div class="tooltip">psychosomatic<span class="tooltiptext">physical symptoms without a medical explanation, brought on by excessive thoughts or feelings.</span></div>, but you swear you can feel your balls retract in terror as the hormone serum works its way into them. Then up your chest and into your nipples. Up your neck and into your <i>brain</i>.
Changes. Lots of changes.
<video loop muted autoplay src="media/locations/greensboro/gb3.mp4" class="center"></video>
"All done," Miles says, "You're free to go, $kate.firstName."
[[You can still call me by my real name, Miles.->Agency3][$p = 34, $i = 1]]
<<if $transition gte 4>>[[Thanks!->Agency3][$p = 34, $i = 2]]<<else>> <span class="greyedOut">//[Transition too low] Thanks!//</span><</if>> <i>(Requires 4+ Transition)</i>
\
<</page>>\
<<elseif $p eq 34>>\
<<header>>\
<<page>>\
<<if $i eq 1>>\
"You know, you can still call me $guyfirstname, Miles. It's my real name."
<span class="redHighlighter">Miles ''disliked '' that.</span>
<<set $affinity.miles -= 1>>\
"Sorry, $kate.firstName," he says, being rather intentional about using your cover's name. "Orders from the boss. See you tomorrow."
<i>The boss?</i> you think, leaving. <i>Beatrice, or Francis? And why the insistence of using my 'girl name' at all times?</i>
\
<<else>>\
"Thanks!" you say, flashing Miles a <<if $state.includes("panties")>><span class="pink">sweet</span><<else>>warm<</if>> grin.
<<if $state.includes("panties")>>\
<span class="greenHighlighter">Miles ''loved '' that.</span>
<<set $affinity.miles += 2>>\
<<else>>\
<span class="greenHighlighter">Miles ''liked '' that.</span>
<<set $affinity.miles += 1>>\
<</if>>\
"My pleasure. See you tomorrow!" he says, waving as he watches you leave.
\
<</if>>\
[[Go get dinner.->Agency3][$p = 35]]
\
\
<</page>>\
<<elseif $p eq 35>>\
<a data-passage="Agency3">
<<= '<img src='+ $imagePath.base + "locations/greensboro/gb8.jpg"+' >'>> <<set $p = 36>>
</a>
<<elseif $p eq 36>>\
<<header>>\
<<page>>\
The sun sets over Greensboro. You sit your room, running through breathing exercises as you try to see if you feel any differently.
<i>Six hours on my suped-up HRT medicine. That's sixty hours for a normal transition timeline, Half a week.</i>
You quickly search up what to expect after half a week on estrogen.
And the answer is... nothing.
[[Check the mirror anyway.->Agency3][$p = 37]]
<</page>>\
<<elseif $p eq 37>>\
<<header>>\
<<page>>\
\
You strip in a rush, oddly <i>certain</i> that your body will look different than this morning. But looking at <span class="imageLink"><<link "the mirror">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/greensboro/gb23.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>, you're the same skinny, hairy, flat-chested guy you were yesterday.
"<i>Obviously</i> nothing's different. Come on, $guyfirstname, get it together." Or should you say <i>$kate.firstName</i>? Apparently, that's your name now. Even your personnel file was updated accordingly.
You're still you. You only <i>feel</i> different. But nothing's changed.
[[You're relieved->Agency3][$p = 38, $i = 1]]
<<if $transition gte 5>>[[You're disappointed->Agency3][$p = 38, $i = 2]]<<else>> <span class="greyedOut">//[Transition too low] You're disappointed//</span><</if>> <i>(Requires 5+ Transition)</i>
<</page>>\
<<elseif $p eq 38>>\
<<header>>\
<<page>>\
<<if $i eq 1>>\
<<silently>>\
<<addNotification "Stress -1" "You're still you.">>
<<set $stress -= 1>>
<</silently>>\
You're frankly relieved. You know changes are coming. It's an inevitability. You'll handle them in stride because that's your job - <i>your calling</i>, even. But you see no need to hurry them along.
\
<<else>>\
<<silently>>\
<<addNotification "Transition +1" "You're impatient.">>
<<set $transition += 1>>\
<<addNotification "Arousal +1" "Change is exciting.">>
<<set $arousal += 1>>\
<</silently>>\
As strange as it sounds, you're disappointed. All this training and waiting is just a slow, painful build-up for what you're <i>really</i> here for. To go undercover and serve your country as an agent in the field.
As a transgender woman, as the mission demands. But you don't mind that exoticism - it'll make a great story, once you're back. <i>The agent who did everything to make a difference</i>.
<</if>>\
Of course, you can't help but wonder...
<i>[[What will I look like, once the hormones do their work?->Agency3][$p = 39, $i = 1]]</i>
<</page>>\
<<elseif $p eq 39>>\
<<header>>\
<<page>>\
Searching 'trans woman' online just directs you to links about celebrity trans women in the news, controversy over the success of trans athletes, and tedious debates about what makes a woman a woman. <i>Boring...</i>
You're not interested in the <div class="tooltip">philosophy of it all<span class="tooltiptext">This is a porn game, not an academic dissertation. P.S. trans women are women.</span></div>. You just want to see what these women - these glimpses into <i>your own future</i> - look like.
[[Keep looking.->Agency3][$p = 40, $i = 1]]
<</page>>\
<<elseif $p eq 40>>\
<<header>>\
<<page>>\
Finally, you find what you're looking for.
<img src="media/locations/greensboro/gb24.jpg" width=500 class="center" />
For about a minute, you stare at the picture. At the <i>woman</i>. And 'woman' does seem like the appropriate word. Her hair, brows, eyes, jaw, chin, lips all look fem and honestly pretty hot even compared to cis girls.
Your eyes dance to her shoulders, her hips, her breasts - everything looks in order. Everything is unmistakable <i>feminine</i>.
[[And then...->Agency3][$p = 41, $i = 1]]
<</page>>\
<<elseif $p eq 41>>\
<<header>>\
<<page>>\
\
And then there's her penis.
You twist your lips, staring at it. It's not that the dick on this otherwise standard, attractive woman is out of place...
... What's weird is that it <i>isn't</i> out of place. It looks like it belongs there. Because, you realize, it does. That's <i>her</i> dick.
"Right," you mutter, "that's how it works."
But a part of your brain is doing backflips as it tries to connect the 'this is hot' puzzle piece to the 'that's a dick' puzzle piece. It's a new combination for you.
[[Keep looking.->Agency3][$p = 42, $i = 1]]
<</page>>\
<<elseif $p eq 42>>\
<<silently>>\
<<addNotification "Arousal +1" "Dick or no dick, sexy women are sexy.">>
<<set $arousal += 1>>\
<</silently>>\
<<header>>\
<<page>>\
\
You've got this far. Might as well keep researching.
<img src="media/locations/greensboro/gb25.jpg" width=500 class="center" />
Another beautiful woman. Another pale, hairless, dick.
<i>Is there such a thing as a feminine penis? Does that make sense?</i> Maybe something to ask Beatrice at your next session.
Your eyes jump between her face, her lovely smile, her perfect legs, and the cock that sits between them. Your mind is running at full throttle, like it's trying to some a paradox or some crazy math question.
<i>Woman plus cock equals... cute?</i>
It sounds like madness. But you can't deny the simple truth that <i>attractive trans women are attractive.</i>
<<if $arousal lt 2>>[[Go to sleep->Agency3][$p = 60, $i = 2]]
<<else>><span class="greyedOut">//[Arousal too high] Go to sleep.//</span><</if>>
[[Unzip your pants->Agency3][$p = 43, $i = 1]]
\
<</page>>\
<<elseif $p eq 43>>\
<<header>>\
<<page>>\
\
Sighing, you unzip your pants, <<if $state.includes("panties")>>pull aside your panties,<<else>>pull down your boxers,<</if>> and grab your already stiffening cock.
Then you find another image of a sexy trans lady.
<img src="media/locations/greensboro/gb26.jpg" width=500 class="center" />
<i>I've never jerked off to a person with a dick before,</i> you think, as you jerk off to a beautiful brunette with big nipples and a thick cock.
In fact, you even hate it when a dude's junk - his <div class="tooltip">sausage or his meatballs<span class="tooltiptext">His stem or his berries. His pin or his bowlers. Et cetera...</span></div> - is too much in the shot in porn. But here it's different.
<i>There's dick,</i> you rationalize, as you [[jump to the next image->Agency3][$p = 44]], <i>and then there's girl dick.</i>
<</page>>\
<<elseif $p eq 44>>\
<<header>>\
<<page>>\
\
You really start pumping your four-inch stiffie, your orgasm nearing.
<img src="media/locations/greensboro/gb27.jpg" width=500 class="center" />
"You like that?" you whisper to your laptop screen. "You like getting fucked in the ass?"
You bet she does.
[[Cum.->Agency3][$p = 45, $i = 1]]
<</page>>\
<<elseif $p eq 45>>\
<<silently>>\
<<addNotification "Arousal Reset" "Nice and satisfied.">>
<<set $arousal = 0>>\
<<addNotification "Stress Reset" "Sweet relief.">>
<<set $stress = 0>>\
<</silently>>\
<<header>>\
<<page>>\
Groaning, you cum into a tissue paper. When you dispose of the tissue in the toilet and return to your laptop, the porn is still there, [[staring you in the face->Agency3][$p = 46, $i = 1]].
<</page>>\
<<elseif $p eq 46>>\
<<silently>>\
<<addNotification "Attraction +2" "You looked at chicks with dicks, and you liked it.">>
<<set $attraction += 2>>\
<</silently>>\
<<header>>\
<<page>>\
You feel a little unsettled. Not guilty. There's no crime being committed. No real reason for shame. And yet...
The trans woman in the photo is staring at you, like she <i>knows</i>. She sees right through you.
[[Frowning, you close your laptop->Agency3][$p = 60, $i = 1]]
<</page>>\
<<elseif $p eq 60>>\
<<header>>\
<<page>>\
You lie in bed. Your room isn't cold, and yet you feel yourself shiver.
<i>Reaction to the estrogen?</i> Not likely. Nerves, probably. You can't help but be very, <i>very</i> aware that as you lie in bed this night and every night that follows, a super-powered hormonal cocktail is rewriting the way your body runs, behaves, and looks.
This isn't just cover. This isn't just transition.
You're at the start of a full-body [[transformation.->Agency4][$p = 0]]
\
<</page>>\
<</if>>\<<if $p eq 0>><<set $p = 1>>\
<a data-passage="Agency4">
<<= '<img src='+ $imagePath.base + "locations/greensboro/gb29.jpg"+' >'>>
</a>
\
<<elseif $p eq 1>>\
<<set $header.line1 to "''GREENSBORO DEVELOPMENT CENTER''",
$header.line2 to "GREENSBORO, NC / APRIL 2017">>
<<header>>\
<<page>>\
It's a beautiful morning in Greensboro.
Cold March nights have thawed to temperate April days. Birds are singing, flowers are blooming, and the slow development of $kate.firstName $kate.surname continues.
[[Operation URANUS enters its second month.->Agency4][$p = 2]]
\
<</page>>\
<<elseif $p eq 2>>\
<<silently>>
<<set $state = [] >>
<</silently>>\
<<header>>\
<<page>>\
\
You step out of the shower, barely noticing yourself in the bathroom mirror. <span class="imageLink"><<link "The changes are obvious">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/greensboro/gb30.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>, but gradual enough that none of them have come as a shock to you as they slowly appeared.
<span class="imageLink"><<link "Miles's">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/miles.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> feminization hormone cocktail is working exactly on schedule. That is to say, ten times faster than normal HRT.
<ul>\
<li>Less oily, more supple skin? Check.</li>
<li>Thinner arm and shoulder muscles? Unfortunately, check. But your thighs are getting <i>strong</i>!</li>
<li>Thinning body hair? Probably check, but electrolysis has wiped most of it out, anyway.</li>
<li>Decreased testicular volume? <i>Absolutely</i> check. Who knew your balls could shrink to <i>half</i> their size in a few weeks? They're like almonds now, tight against your groin.</li>
</ul>\
[[Get ready for class.->Agency4][$p = 3]]
\
<</page>>\
<<elseif $p eq 3>>\
<<header>>\
<<page>>\
\
You dress in the same clothes as usual. <<if $transition lt 5>>Grey boxers<<else>>Blue panties<</if>>, jeans, a long-sleeve shirt. Of course, you have to admit, <i>these clothes won't work forever</i>.
Not that you're itching to put on girl-wear, but facts are facts. <i>Your hips are widening</i>. Not the bones, just the fat on top. And your reduced shoulder mass makes your shirt really hang over your arms.
<i>Ch-ch-ch-ch-changes,</i> you think, remembering an old <span class="imageLink"><<link "David Bowie">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/greensboro/gb43.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> song.
<i>Turn and face the strange
Ch-ch-changes
Don't want to be a richer man...</i>
[[Head out.->Agency4][$p = 4]]
<</page>>\
<<elseif $p eq 4>>\
<<header>>\
<<page>>\
\
This morning, you're greeted to a curious sight. Another <span class="imageLink"><<link "small package">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/greensboro/gb11.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> sitting by your door. Looking around the hallway, you don't see any couriers.
<<image "/locations/greensboro/gb31.jpg" 100 1000 570 0>>\
<i>Another gift for $kate.firstName,</i> you guess, [[bringing it inside->Agency4][$p = 5]].
<</page>>\
<<elseif $p eq 5>>\
<<header>>\
<<page>>\
\
Opening it, you find a second gift. A training bra.
<img src="media/locations/greensboro/gb32.jpg" width=450 class="center" />
It even matches the panties.
Beneath the bra is a note: <i>To help you be you.</i>
"Stupid, creepy gift giver..."
You haven't yet asked <span class="imageLink"><<link "Beatrice">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/beatrice.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>, <span class="imageLink"><<link "Annie">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/annie.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>, or <span class="imageLink"><<link "Miles">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/miles.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> which of them sent you the panties. You were hoping one of them would just bring it up and explain their reasoning.
[[No one's come forward, yet.->Agency4][$p = 6]]
<</page>>\
<<elseif $p eq 6>>\
<<silently>>\
<<addNotification "Stress +1" "Your nipples are sensitive and painful.">>
<<set $stress += 1>>\
<</silently>>\
<<header>>\
<<page>>\
You stare at the bra in your hands. On one hand, you hate to play into the gift giver's games. On the other hand...
Your nipples <i>hurt</i>. They're swollen and sensitive - not in a good way - and they distract the hell out of you whenever the fabric of your shirt <i>drags</i> against them. Maybe a bra isn't such a bad idea?
<<if $stress lt 2>>[[Your nipples will be fine. Hide the bra.->Agency4][$p = 7, $i = 1]]
<<else>><span class="greyedOut">//[Stress too high] Your nipples will be fine. Hide the bra.//</span>
<</if>>\
[[Wear the bra.->Agency4][$p = 7, $i = 2]]
<</page>>\
<<elseif $p eq 7>>\
<<silently>>
<<set _kateD10 to random(1,10)>>
<<set $target = 3 - $skilldexterity>>
<<set _diceDisplay to "1d10 @ "+_kateD10>> /*Show dice via formule, only used for display */
<<if $i eq 2>> <<set $state.push("bra")>> <</if>>\
<</silently>>\
<<header>>\
<<page>>\
<<if $i eq 1>> Just as you decide to hide the bra,<<else>>Just as you decide to put on the bra,<</if>> the door to your room begins to open.
<i>Not this again!</i>
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
<div id="skinnySkillCheck" class="greyHighlighter">
Make an ''Dexterity check'' to hide the bra. Difficulty: Easy (3).
<<link "Roll $target or higher">>
<<rollDice _diceDisplay>>
<<replace '#skinnySkillCheck'>>
<<silently>>
<<if _kateD10 gte $target>>
<<set _skillCheckSucceeded to true>>
<</if>>
<</silently>>
''Dexterity check.'' Target: $target. You rolled: _kateD10. <<if _skillCheckSucceeded>>//Success.//<<else>>//Failure.//<</if>>
<</replace>>
<<replace '#exitNavigation'>>
<<if _skillCheckSucceeded>>
With a quick, dextrous movement, you get the bra under your pillow [[just in time.->Agency4][$p = 8, $i = 1]]
<<else>>
You try to grab the bra, but your fingers slip. You end up tossing directly at the door [[just as it opens.->Agency4][$p = 8, $i = 2]]<</if>>
<</replace>>
<</rollDice>>
<</link>> based on <div class="tooltip">modifiers <span class="tooltiptext">- $skilldexterity //Dexterity// skill</span></div>.
</div>
</td>
</tr>
</table>
<</nobr>></div>
<div id="exitNavigation">\
</div>\
\
<</page>>\
<<elseif $p eq 8>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
The bra disappeares just as one of the <span class="imageLink"><<link "facility staff">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/staff1.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> enters your room, her cleaning supplies in her hands.
"Cleaning?" she politely asks in heavily accented English.
"No. No thank you," you say, exasperated. "Please knock next time."
Nodding sweetly, she leaves.
<<else>>\
<<silently>>\
<<addNotification "Stress +1" "This is embarassing...">>
<<set $stress += 1>>
<</silently>>\
The training bra lands right on the head of the <span class="imageLink"><<link "facility staff">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/staff1.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> as she enters your room.
"Cleaning...?" she says, taking off the bra and sniffing it. "Clean for you?"
"No, just..." Your cheeks are burning. "Just give it to me and leave."
She does as you say, smiling sweetly as she leaves.
<i>Well, that wasn't ideal.</i>
<</if>>\
<<if $state.includes("bra")>>[[Put on the training bra.->Agency4][$p = 9, $i = 1]]
<<else>>[[Hide the bra and go to class.->Agency4][$p = 10]]
<</if>>\
\
\
<</page>>\
<<elseif $p eq 9>>\
<<silently>>
<<addNotification "Transition +1" "You found comfort in wearing a bra, even when it wasn't necessary.">>
<<set $transition += 1>>\
<<addNotification "Stress -2" "Your nipples are relieved, and you feel great!">>
<<set $stress -= 2>>\
<</silently>>\
<<header>>\
<<page>>\
The moment you door is shut (and locked), you tear off your t-shirt and work your arms through the training bra straps. It's a bit tight, but after adjusting the straps, you find a point that's <i>remarkably comfortable</i>. Your smooth, sensitive chest is now protected by the bra's soft inner fabric.
You even have a bit of <span class="imageLink"><<link "shape">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/greensboro/gb33.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>, thanks to bra's design. Obviously this bra is meant for a flat-chested teenager who wants to be a bit more than a surfboard in front of her friends.
<i>Whatever. Works for me.</i>
After hiding the bra beneath your t-shirt, you [[head to class.->Agency4][$p = 10]]
<</page>>\
<<elseif $p eq 10>>\
<<header>>\
<<page>>\
You arrive on the track before noon, having just wrapped up mission prep and your Italian lesson. <i>Sole,</i> you think, remembering the Italian name for the sun. And it's a perfect sunny day.
<<image "/locations/greensboro/gb34.jpg" 100 1000 570 0>>\
The track is mostly deserted, making it easy to spot your personal trainer, <span class="imageLink"><<link "Bruno">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/bruno.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>, waiting for you. Granted, you'd be able to spot Bruno from across the ocean. He's got to be six foot six and three hundred pounds of pure muscle. He's built like a <div class="tooltip">tank<span class="tooltiptext">Specifically, he's built like a Leman Russ, the main battle tank of the Imperium.</span></div>.
He also hasn't been <div class="tooltip">read into<span class="tooltiptext">given access to.</span></div> your mission. All he knows is to get you physically fit and to avoid asking any questions.
[[Jog over to Bruno.->Agency4][$p = 11]]
<<set $affinity.brunomet = 1>>\
\
<</page>>\
<<elseif $p eq 11>>\
<<header>>\
<<page>>\
\
"$kate.firstName - you are late." he says in a thick - but charming - Austrian accent. "No lollygagging during training. You know that."
"Sorry, Bruno. What's on the docket for today?"
He points at you with a <div class="tooltip">thick finger<span class="tooltiptext">Similar in strength to the Lemon Russ's turret mounted Battle Cannon.</span></div>. "Today, we see if you can catch me - go!"
And just like that, he takes off.
<div class = "marsbox2">\
<b>Note</b>: Skills aren't the only thing that can affect skill checks. As you're about to find out, your mood, level of intoxication, what you're wearing, and past decisions can all make a skill check easier or harder.
And yes, certain circumstances may make a skill check impossible (this happens when the target value to roll is higher than ten).
Reminder: <i>Positive skill values show up as a 'minus' in the tooltip because they make the target roll easier, by reducing it! Likewise, 'bad' values show up as a 'plus' in the tooltip because they make the target roll harder, by increasing it!</i>
</div>\
[[Chase him!->Agency4][$p = 12]]
<</page>>\
<<elseif $p eq 12>>\
<<silently>>
<<set _kateD10 to random(1,10)>>
<<set $target = 5 + $stress - $skillfitness>>
<<if not $state.includes("bra")>> <<set $target += 2>> <<else>> <<set $target -= 2>> <</if>>
<<set _diceDisplay to "1d10 @ "+_kateD10>> /*Show dice via formule, only used for display */
<</silently>>\
<<header>>\
<<page>>\
You race after Bruno. He's clearly holding back a little bit, but even then, the man knows how to move. <<if not $state.includes("bra")>>It doesn't help that your nipples drag against your t-shirt with every step<<else>>With your nipples safely protected by your bra, you can run unhindered.<</if>>
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
<div id="skinnySkillCheck" class="greyHighlighter">
Make an ''Fitness check'' to catch Bruno. Difficulty: Normal (5).
<<link "Roll $target or higher">>
<<rollDice _diceDisplay>>
<<replace '#skinnySkillCheck'>>
<<silently>>
<<if _kateD10 gte $target>>
<<set _skillCheckSucceeded to true>>
<</if>>
<</silently>>
''Fitness check.'' Target: $target. You rolled: _kateD10. <<if _skillCheckSucceeded>>//Success.//<<else>>//Failure.//<</if>>
<</replace>>
<<replace '#exitNavigation'>>
<<if _skillCheckSucceeded>>
Putting all your effort into catching up with him, you just barely [[touch Bruno's back with the tips of your fingers.->Agency4][$p = 13, $i = 1]]
<<else>>
You push as hard as you can, but you just [[can't catch him.->Agency4][$p = 13, $i = 2]]<</if>>
<</replace>>
<</rollDice>>
<</link>> based on <div class="tooltip">modifiers<span class="tooltiptext">- $skillfitness //Fitness// skill + $stress //Stress// <<if $state.includes("bra")>>- 2 //wearing a bra// <<else>>+ 2 //not wearing a bra// <</if>></span></div>.
</div>
</td>
</tr>
</table>
<</nobr>></div>
<div id="exitNavigation">\
</div>\
\
<</page>>\
<<elseif $p eq 13>>\
<<header>>\
<<page>>\
\
<<if $i eq 2>>\
<<silently>>
<<addNotification "Attraction +1" "You find your personal trainer quite distracting.">>
<<set $attraction += 1>>\
<</silently>>\
You can't quite catch him. You can barely even keep up. You're stuck staring at his hard, muscled back, his toned thighs, his tight, <i>very</i> tight ass until you get to end of the track.
<img src="media/locations/greensboro/gb35.jpg" width=450 class="center" />
It's oddly distracting. In a good way.
At the track's end, the two of you slow to a stop and catch your breaths.
"Not bad, $kate.firstName," <span class="imageLink"><<link "Bruno">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/bruno.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> says, tossing you a bottle of water. "But you must <i>want</i> it. Want it, visualize it, take it." He grabs the air and gives a loud battle cry. "Just like that! RAAAAAH!"
\
<<else>>\
<span class="imageLink"><<link "Bruno">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/bruno.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> slows to a stop, then gives you a massive high five.
"Good, $kate.firstName! Now you show improvement. You begin to believe you can catch Bruno, and look what happens. YOU'RE A FIGHTER!"
His enthusiasm is infectous. "Yes I am!"
<span class="greenHighlighter">Bruno ''respected '' that.</span>
<<set $affinity.bruno += 2>>\
"You're unstoppable! Now, we go again!"
\
<</if>>\
He takes off, [[leaving you in his dust.->Agency4][$p = 14]]
\
<</page>>\
<<elseif $p eq 14>>\
<<header>>\
<<page>>\
\
After lunch (and a much needed shower), you find yourself back in <span class="imageLink"><<link "Beatrice's">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/beatrice.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> office. The AC is running, and you shiver at the chill touch of it running down your arms and back. Your nipples harden, swelling up beneath your <<if $state.includes("bra")>><span class="pink">bra</span><<else>>t shirt<</if>>.
<<image "/locations/greensboro/gb3.jpg" 100 1000 570 0>>\
The psych officer of Operation URANUS stares at you with cold, curious eyes. Maybe that's why you're freezing - from Beatrice's glare alone.
"I have something different [[planned for today->Agency4][$p = 15]]."
<</page>>\
<<elseif $p eq 15>>\
<<header>>\
<<page>>\
\
"Something different?" For the past month, you and <span class="imageLink"><<link "Beatrice">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/beatrice.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> have been pulling together a detailed and comprehensive legend for <i>$kate.firstName $kate.surname</i>. Memories, milestones, desires, fears... all of it. A whole made-up history, based on your own life but <i>different</i>.
It's actually fascinating. All of <span class="pink">$kate.firstName's</span> false memories are built off of $guyfirstname's real life - that is, <i>your</i> life. Sometimes it's hard for you to keep straight where your real memories end and where the false ones begin.
Beatrice insists that the closer $kate.firstName's life is to yours, the better the cover. Besides $kate.firstName being trans, she and you are much alike. Oh, and she never joined the CIA, of course.
"Today," Beatrice says, "[[I want to check in->Agency4][$p = 16]]."
\
<<set $a = 0>>\
<<set $b = 0>>\
<<set $c = 0>>\
<<set $d = 0>>\
\
<</page>>\
<<elseif $p eq 16>>\
<<header>>\
<<page>>\
"It's been a long month," says Beatrice. "Your progress has exceeded my expectations. But I need to understand how you're feeling, if I'm going to be of any more help."
Hmm... what to talk about?
[[Talk about clothing.->Agency4][$p = 17, $a = 1]]
[[Talk about sexual attraction.->Agency4][$p = 25, $b = 1]]
[[Talk about memories.->Agency4][$p = 30, $c = 1]]
[[Talk about gifts.->Agency4][$p = 35, $d = 1]]
\
<</page>>\
<<elseif $p eq 17>>\
<<header>>\
<<page>>\
"I'm running into some difficulties with my clothes," you say, picking at your now slightly-too-large t-shirt. "Nothing fits like it used to."
<span class="imageLink"><<link "Beatrice's">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/beatrice.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> eyes briefly flash with delight. It's so quick you nearly miss it.
"Yes, Miles told me about your body redistributing its fat and reducing your muscle mass." Her tone is neutral. Professsional. "A feminine figure is slighter at the shoulder. Heavier at the waist, buttocks, and thighs."
She may as well be telling you that the sky is blue. Your waist, ass, and thighs have been growing - little by little, day by day - since week two. To say your jeans are <i>snug</i> now <span class="imageLink"><<link "is an understatement">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/greensboro/gb36.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>.
"Tell me, $kate.firstName, how large were your mother's breasts?"
Well, <i>that's</i> a weird question.
[[Smallish?->Agency4][$p = 18, $i = 1]]
[[Umm... normal?->Agency4][$p = 18, $i = 2]]
[[Pretty big, actually.->Agency4][$p = 18, $i = 3]]
\
<</page>>\
<<elseif $p eq 18>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
"Smallish?" you say, thinking about what your mom looks like in pictures. "Not that I was deprived of milk or naything. They were just, you know, B cups. I think."
<<set $decisions.push("motherBreastsSmall")>>\
\
<<elseif $i eq 2>>\
"Umm... normal?" you say, a bit put off by the question. "Like, average. Same as any other mom."
<<set $decisions.push("motherBreastsMedium")>>\
\
<<else>>\
"Umm..." You feel yourself blushing. "She was pretty big in the boob department, actually. She liked showing it off and my friends had <i>plenty</i> to say about it."
<<set $decisions.push("motherBreastsLarge")>>\
\
<</if>>\
<span class="imageLink"><<link "Beatrice">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/beatrice.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> writes this down, nodding with interest.
"Okay, $kate.firstName, I have a solution to your [[clothing issue->Agency4][$p = 19]]."
<</page>>\
<<elseif $p eq 19>>\
<<header>>\
<<page>>\
\
"I'm signing an order to have your current wardrobe replaced with one fitting your developing figure."
You feel your eye twitch. <i>There go my guy clothes. Why did I even open my mouth?</i>
Beatrice continues, "Starting tomorrow, you will only wear feminine clothing. I'm sure <span class="imageLink"><<link "Agent Parker">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/annie.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> will be thrilled by this development."
[[Protest.->Agency4][$p = 20, $i = 1]]
[[Accept the decision.->Agency4][$p = 20, $i = 2]]
<</page>>\
<<elseif $p eq 20>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
<<silently>>
<<addNotification "Transition -1" "You don't like the idea of going femme full time.">>
<<set $transition -= 1>>\
<<addNotification "Stress +1" "Losing your masculine clothing is distressing.">>
<<set $stress += 1>>\
<</silently>>\
\
"You can't do that," you say, your nerves turning into annoyance. "I'll dress in skirts in Rome but until then, you can't just take my clothes."
<span class="redHighlighter">Beatrice ''hated '' that.</span>
<<set $affinity.beatrice -= 2>>\
"I'll do whatever I believe the mission requires, based on my decades of expertise in the field of psychology," is her stern answer, brokering no further argument.
\
<<else>>\
<<silently>>
<<addNotification "Transition +1" "You don't even think to protest the notion of having your clothes taken away.">>
<<set $transition += 1>>\
<</silently>>\
\
"You're right, Annie will like that," you say, wondering what kinds of <span class="pink">feminine</span> clothing will be in your closet tonight.
\
<</if>>\
"Now, is there anything else?"
<<if $a neq 1>>[[Talk about clothing.->Agency4][$p = 17, $a = 1]]<<else>><span class="greyedOut">//Talk about clothing.//</span><</if>>
<<if $b neq 1>>[[Talk about sexual attraction.->Agency4][$p = 25, $b = 1]]<<else>><span class="greyedOut">//Talk about sexual attraction.//</span><</if>>
<<if $c neq 1>>[[Talk about memories.->Agency4][$p = 30, $c = 1]]<<else>><span class="greyedOut">//Talk about memories.//</span><</if>>
<<if $d neq 1>>[[Talk about gifts.->Agency4][$p = 35, $d = 1]]<<else>><span class="greyedOut">//Talk about gifts.//</span><</if>>
<<if $a eq 1 and $b eq 1 and $c eq 1 and $d eq 1>>[[Nothing else.->Agency4][$p = 40, $d = 1]] <</if>>
<</page>>\
<<elseif $p eq 25>>\
<<header>>\
<<page>>\
\
"I was wondering if we could talk about attraction."
<span class="imageLink"><<link "Beatrice's">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/beatrice.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> gaze narrows with interest.
"All this work - the psych stuff, the acting with Annie, Miles's drugs - can it affect my sexuality?"
Beatrice stares at you for a moment before asking, "and if it could?"
[[That would be good.->Agency4][$p = 26, $i = 1]]
[[That would be bad.->Agency4][$p = 26, $i = 2]]
<</page>>\
<<elseif $p eq 26>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
<<silently>>
<<addNotification "Attraction +1" "You feel a bit more comfortable about the idea of being attracted to men.">>
<<set $attraction += 1>>\
<</silently>>\
"Well," you say, "I suppose that might be good. I'd be less uncomfortable being on display in the Pink Flower."
\
<<else>>\
"That would suck," you say, "being bisexual as a cover is one thing, but I don't want my wires crossed up in my head."
\
<</if>>\
Beatrice smiles ever so slightly at your answer. "To my best understanding, hormones cannot change sexuality. Even my intensive cognitive behavioral work with you cannot change that. But this transition you're going through might awaken something that was already there. Hidden. Something you were afraid to release."
"That's unlikely." You feel yourself frowning. <i>Right?</i>
"Now, is there anything else?"
<<if $a neq 1>>[[Talk about clothing.->Agency4][$p = 17, $a = 1]]<<else>><span class="greyedOut">//Talk about clothing.//</span><</if>>
<<if $b neq 1>>[[Talk about sexual attraction.->Agency4][$p = 25, $b = 1]]<<else>><span class="greyedOut">//Talk about sexual attraction.//</span><</if>>
<<if $c neq 1>>[[Talk about memories.->Agency4][$p = 30, $c = 1]]<<else>><span class="greyedOut">//Talk about memories.//</span><</if>>
<<if $d neq 1>>[[Talk about gifts.->Agency4][$p = 35, $d = 1]]<<else>><span class="greyedOut">//Talk about gifts.//</span><</if>>
<<if $a eq 1 and $b eq 1 and $c eq 1 and $d eq 1>>[[Nothing else.->Agency4][$p = 40, $d = 1]] <</if>>
\
<</page>>\
<<elseif $p eq 30>>\
<<header>>\
<<page>>\
\
"I want to ask about these false memories. $kate.firstName's memories."
<span class="imageLink"><<link "Beatrice">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/beatrice.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> smiles at the name leaving your lips.
"We've created so many of them, the lines are starting to blur a bit. Sometimes I remember that day in Lisa's house with the makeup as if it really happened." When she says nothing, you ask, "[[Isn't that a problem->Agency4][$p = 31]]?"
<</page>>\
<<elseif $p eq 31>>\
<<header>>\
<<page>>\
\
"A problem?" Beatrice looks like she might laugh. Then her face falls back into its typical, coldly calculating stare. "As a matter of fact, that's by design."
"By <i>design</i>?"
"You can't possibly remember your entire legend, $kate.firstName. It's too vast. Just like a person never actually remembers their entire life in a given moment. But if they feel like memories, they will shape you just the same. Don't <i>remember</i> them...<i>feel</i> them."
She leans in. "Last week, we talked about the time your mother caught you wearing her high heels. Did that happen to $kate.firstName? Or to $guyfirstname?"
<video loop muted autoplay src="media/locations/greensboro/gb2.mp4" class="center"></video>
<<link "It happened to $kate.firstName." Agency4>><<set $p = 32>> <<set $i = 1>><</link>>
<<link "It happened to $guyfirstname." Agency4>><<set $p = 32>> <<set $i = 2>><</link>>
<<if $transition gte 6>>[[It happened to me.->Agency4][$p = 32, $i = 3]]<<else>><span class="greyedOut">//[Transition too low] It happened to me.//</span><</if>> <i>(Requires 6+ Transition)</i>
\
<</page>>\
<<elseif $p eq 32>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
"That's easy," you say, remembering the session. "That only happened to $kate.firstName. In my real memory, my dad caught me trying on his ties."
Beatrice nods sagely. "There you go - there's no confusion, after all."
\
<<elseif $i eq 2>>\
<<silently>>
<<addNotification "Transition +1" "You've always been interested in feminine clothes. Even when you were a child.">>
<<set $transition += 1>>\
<</silently>>\
"That one really happened," you say, embarassed. "I was just being a stupid kid. Don't know what I was thinking."
Beatrice nods sagely. "So you can still tell your memories apart. There's no issue, then."
\
<<else>>\
<<silently>>
<<addNotification "Transition +1" "You have vivid memories of trying on your mother's high heels. That can't possibly be a fake memory.">>
<<set $transition += 1>>\
<</silently>>\
"That happened to me, didn't it?" You shut your eyes, remembering. It <i>feels</i> real. Is your mother giggling with $kate.firstName, or laughing at $guyfirstname? <i>What's the difference?</i>
You frown. "It feels like it happened to me. I'm sure it did. But we made <i>some</i> of them up, didn't we?"
<span class="greenHighlighter">Beatrice ''liked '' that.</span>
<<set $affinity.beatrice += 1>>\
"Only a few." Beatrice says. A brief smile appears on her lips, then disappears.
<</if>>\
"Now, is there anything else?"
<<if $a neq 1>>[[Talk about clothing.->Agency4][$p = 17, $a = 1]]<<else>><span class="greyedOut">//Talk about clothing.//</span><</if>>
<<if $b neq 1>>[[Talk about sexual attraction.->Agency4][$p = 25, $b = 1]]<<else>><span class="greyedOut">//Talk about sexual attraction.//</span><</if>>
<<if $c neq 1>>[[Talk about memories.->Agency4][$p = 30, $c = 1]]<<else>><span class="greyedOut">//Talk about memories.//</span><</if>>
<<if $d neq 1>>[[Talk about gifts.->Agency4][$p = 35, $d = 1]]<<else>><span class="greyedOut">//Talk about gifts.//</span><</if>>
<<if $a eq 1 and $b eq 1 and $c eq 1 and $d eq 1>>[[Nothing else.->Agency4][$p = 40, $d = 1]] <</if>>
\
<</page>>\
<<elseif $p eq 35>>\
<<header>>\
<<page>>\
\
"What's with the gifts being left at my door?" you ask, hoping Beatrice's face will reveal her guilt.
You're sorely disappointed. Beatrice stares at you with muted interest.
"<span class="imageLink"><<link "Gifts">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/greensboro/gb12.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>? <span class="imageLink"><<link "What gifts">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/greensboro/gb32.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>?"
"Umm... nothing. Chocolates." you say, disappointed.
She narrows her gaze, unamused. "Housekeeping likes to keep its guests happy."
"Now, is there anything else?"
<<if $a neq 1>>[[Talk about clothing.->Agency4][$p = 17, $a = 1]]<<else>><span class="greyedOut">//Talk about clothing.//</span><</if>>
<<if $b neq 1>>[[Talk about sexual attraction.->Agency4][$p = 25, $b = 1]]<<else>><span class="greyedOut">//Talk about sexual attraction.//</span><</if>>
<<if $c neq 1>>[[Talk about memories.->Agency4][$p = 30, $c = 1]]<<else>><span class="greyedOut">//Talk about memories.//</span><</if>>
<<if $d neq 1>>[[Talk about gifts.->Agency4][$p = 35, $d = 1]]<<else>><span class="greyedOut">//Talk about gifts.//</span><</if>>
<<if $a eq 1 and $b eq 1 and $c eq 1 and $d eq 1>>[[Nothing else.->Agency4][$p = 40, $d = 1]] <</if>>
<</page>>\
<<elseif $p eq 40>>\
<<header>>\
<<page>>\
\
When you arrive at aesthetics class, <span class="imageLink"><<link "Annie">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/annie.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> has already heard the news.
<<image "/locations/greensboro/gb5.jpg" 100 1000 570 0>>\
"$girlnickname!!! This is a <i>huge</i> step, sweet thing!" She gives you massive hug, her breasts pressing against your nipples. You nearly gasp. "I hate to be stereotypical, but clothes make the girl. You have <i>a lot</i> to learn when it comes to fashion. <i>Tons</i>."
She hands you a <span class="imageLink"><<link "pair of high heels">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/greensboro/gb37.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>. "But that can wait until tomorrow. Today, we're doing voice work.
[[What are the heels for?->Agency4][$p = 41]]
\
<</page>>\
<<elseif $p eq 41>>\
<<header>>\
<<page>>\
"Voice work?" you say, confused. "Then what are the heels for?"
Annie snickers. "Do you know tough it is to wear heels for twelve hours straight? From now on, those are <i>all</i> you wear on your feet. You're going to build some serious endurance. And some blisters, too."
You slip the heels onto your feet, still not fully used to balancing of them. It's not exactly the same as walking on your tippy toes, but it's close. Then the voice work [[begins.->Agency4][$p = 42]]
<</page>>\
<<elseif $p eq 42>>\
<<header>>\
<<page>>\
\
According to Annie's research, the voice can be the bane of many an aspiring trans woman, if she wants to <div class="tooltip">pass<span class="tooltiptext">The ability of a trans woman to blend into society such that strangers assume she's simply another cis woman.</span></div>. Testosterone thickens the vocal cords, lowering the pitch of a man's voice as he goes through puberty. No amount of estrogen can reverse that change.
Which means acquiring your feminine voice isn't a matter of hormones. It's a matter of practice. Lots of it. Heaps of it. [[And then even more->Agency4][$p = 43]].
\
<</page>>\
<<elseif $p eq 43>>\
<<header>>\
<<page>>\
\
Today, Annie has you read from a script while circling the room in your heels, with one delicately playing with your hair. It's not just a matter of <div class="tooltip">pitch<span class="tooltiptext">The frequency of your voice - how high or low it is. Usually around 110 hertz for men, 180 or higher for women.</span></div> - you also need to think about <div class="tooltip">prosody<span class="tooltiptext">The melody of speech. Men tend to vary their volume to emphasize words. Women tend to vary their pitch - lilting from high to low notes as they talk.</span></div> and <div class="tooltip">resonance<span class="tooltiptext">Where your voice resonates from. Men tend to find resonance in their throat. Women's voices tend to vibrate at the lips, tongue, or nose.</span></div>, too.
Then there's how well you articulate, how quickly you speak, the phrases you use. And <i>then</i> there's non-verbal communication - eye contact, hand gestures, facial expression, and posture! All of it can be used to express your gender!
It's a lot.
"When you read the script," Annie says, "don't just think about the words. And definitely don't dwell on how you <i>sound to yourself</i>. Just focus on the feeling. Focus on where you voice tightens in your throat. Push that feeling up. Play with it. [[See what happens->Agency4][$p = 44]]."
<</page>>\
<<elseif $p eq 44>>\
<<header>>\
<<page>>\
\
Since <span class="imageLink"><<link "Annie">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/annie.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> is not-so-secretly a huge nerd, the script is from <i>The Lord of the Rings</i>. You're reading from <span class="imageLink"><<link "Arwen's">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/greensboro/gb38.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> lines. She's apparently some elf noble lady, deeply in love with a hero named Aragorn.
“I would rather share one lifetime with you," you say, "than face all the ages of this world alone.”
"Good!" Annie says, "[[Again!->Agency4][$p = 45]]"
<</page>>\
<<elseif $p eq 45>>\
<<silently>>
<<set _kateD10 to random(1,10)>>
<<set $target = 5 - $skillseduction>>
<<if $transition gte 7>> <<set $target -= 1>> <</if>>
<<set _diceDisplay to "1d10 @ "+_kateD10>> /*Show dice via formule, only used for display */
<</silently>>\
<<header>>\
<<page>>\
\
You focus on the script, trying to lose yourself in it. Feeling for the voice you need to find. Searching for <span class="pink">$kate.firstName's</span> voice.
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
<div id="skinnySkillCheck" class="greyHighlighter">
Make an ''Seduction check'' to capture Arwen's voice. Difficulty: Normal (5).
<<link "Roll $target or higher">>
<<rollDice _diceDisplay>>
<<replace '#skinnySkillCheck'>>
<<silently>>
<<if _kateD10 gte $target>>
<<set _skillCheckSucceeded to true>>
<</if>>
<</silently>>
''Seduction check.'' Target: $target. You rolled: _kateD10. <<if _skillCheckSucceeded>>//Success.//<<else>>//Failure.//<</if>>
<</replace>>
<<replace '#exitNavigation'>>
<<if _skillCheckSucceeded>>
Closing your eyes, you let your voice find itself in an upper register. [[It flows like honey.->Agency4][$p = 46, $i = 1]]
<<else>>
Try as you might, your voice sounds forced and fake. [[This isn't working.->Agency4][$p = 46, $i = 2]]<</if>>
<</replace>>
<</rollDice>>
<</link>> based on <div class="tooltip">modifiers <span class="tooltiptext">- $skillseduction //Seduction// skill<<if $transition gte 7>> - 1 //Transition// bonus <</if>></span> </div>.
</div>
</td>
</tr>
</table>
<</nobr>></div>
<div id="exitNavigation">\
</div>\
\
<</page>>\
<<elseif $p eq 46>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
You find <span class="pink">$kate.firstName</span>, and let her speak.
"<span class="pink">I would rather share one lifetime with you than face all the ages of this world alone</span>."
<span class="greenHighlighter">Annie ''loved '' that.</span>
<<set $affinity.annie += 2>>\
"That was <i>amazing</i>, $kate.firstName!" Annie says, going in for another hug. <i>My poor nipples...</i> "Your girl voice is so pretty."
For a moment, her accent becomes more subtle. "With the right word said the right way, any man can be wrapped around your finger."
\
<<else>>\
<<silently>>
<<addNotification "Stress +1" "This is hard.">>
<<set $stress += 1>>\
<</silently>>\
You groan, letting the script slip from your fingers and fall to the floor. "This isn't working."
Annie picks up the script and hands it back to with a smile.
"No one said it was easy. Let's run through some exercises and then come back to this. You're doing great, sweatpea."
\
<</if>>\
[[Keep practicing.->Agency4][$p = 47]]
<</page>>\
<<elseif $p eq 47>>\
<<header>>\
<<page>>\
\
As the afternoon wanes, you head down to <span class="imageLink"><<link "Miles's">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/miles.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> lab. With only a few words traded between you, he has you bent over the counter, your ass on full display and another heavy dose of girl juice <span class="imageLink"><<link "flowing into your ass cheeks">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/greensboro/gb39.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>.
You don't know the exact moment you stopped dreading your daily estrogen doses. The first few sucked - you'd feel antsy, nauseous, and faint for the rest of the day. But those symptoms went away as your body starting changing. It was like at first your body was resistant, until it simply gave in to the inevitble. Once your testicles shrunk to half their former size, the injections no longer bothered you. <<if $transition gte 6>>Lately, you've kind of looked forward to them.<</if>>
[[You sigh as Miles gently pulls out the needle.->Agency4][$p = 48]]
\
<</page>>\
<<elseif $p eq 48>>\
<<header>>\
<<page>>\
\
"Thirty days in," Miles says, consulting your medical chart. "Electrolysis complete. Fat redistribution moving smoothly. Breast development..." He stares at your flat chest. "Have your nipples feminized?"
"You mean are my nipples <span class="imageLink"><<link "big, swollen, and painful">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/greensboro/gb40.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>?"
He nods.
"Then yes, they're very, <i>very</i> feminized."
"Perfect. Everything is on schedule." He writes a few notes down into your chart. "I do want to go over one particular non-physical change you're likely experiencing. Your [[libido->Agency4][$p = 49]]."
<</page>>\
<<elseif $p eq 49>>\
<<silently>>
<<addNotification "Arousal +1" "Thinking about being turned on turns you on.">>
<<set $arousal += 1>>\
<</silently>>\
<<header>>\
<<page>>\
\
"You mean my sex drive?"
Miles grins. "Exactly. Most trans women experience a drop in libido during HRT. Rarely, the reverse happens. Has your sex drive changed at all?"
You fight the blush you know is rising in your cheeks. The truth is, you're <i>very much</i> the latter. While your erections have gotten weaker, your generally horniness has <i>skyrocketed.</i>
[[My libido has dropped.->Agency4][$p = 50, $i = 1]] <i>(lie)</i>
[[My libido has risen. A lot.->Agency4][$p = 50, $i = 2]] <i>(truth)</i>
\
<</page>>\
<<elseif $p eq 50>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
"My libido's dropped, definitely," you say, lying. "I can't remember the last time I was turned on."
Miles writes this into your chart. "That's to be expected. Your libido should return <i>close</i> to normal again soon. Give it time."
\
<<else>>\
<<silently>>
<<addNotification "Attraction +1" "Telling a man that you're horny is making you feel tingly inside.">>
<<set $attraction += 1>>\
<<addNotification "Arousal +1" "Talking about being turned on turns you on.">>
<<set $arousal += 1>>\
<</silently>>\
\
"Umm..." You can't help but blush. "I've definitely been getting turned on more since the HRT started. A cool breeze is enough to... cause a reaction."
<span class="greenHighlighter">Miles ''liked '' that.</span>
<<set $affinity.miles += 1>>\
"Oh? That's nothing to be worried about," Miles says, oddly <i>pleased</i> with the news. "My recommendation is to masturbate as needed to address any urges."
A small shiver runs through you. Were you just <i>ordered</i> to jerk off?
\
<</if>>\
Miles points between your legs. "I'll need to take a quick look at your penis, now. If you don't mind."
<<if $arousal lt 3>>[[Reluctantly obey.->Agency4][$p = 51, $i = 1]]
<<else>><span class="greyedOut">//[Arousal too high] Reluctantly obey.//</span><</if>>\
<<if $arousal gte 2>>[[Eagerly obey.->Agency4][$p = 51, $i = 2]]
<<else>><span class="greyedOut">//[Arousal too low] Eagerly obey.//</span><</if>>\
<</page>>\
<<elseif $p eq 51>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
You're not exactly happy to do it, but doctor's orders are doctor's orders. You pull down your pants, giving him a good look at your <span class="imageLink"><<link "penis">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/greensboro/gb41.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>. You're not blind - it wasn't ever impressive and the last thirty days haven't helped. Although, you have to admit, it looks less out of place, now. <i>Dainty body... dainty dick...</i>
\
<<else>>\
For some reason, being <i>asked</i> to undress is... a little bit hot? It shouldn't be, but your heart is racing all the same. Stifling the feeling, you pull down your pants, giving him a good look at your <span class="imageLink"><<link "penis">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/greensboro/gb41.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>. You're not blind - it wasn't ever impressive and the last thirty days haven't helped. Although, you have to admit, it looks less out of place, now. <i>Dainty body... dainty dick...</i>
\
<</if>>\
"Fascinating," says Miles, lifting it with his pen. "HRT suppresses the body's ability to create regular nighttime and morning erections. Low bloodflow, in turn, atrophies the penis. You're quickly developing what one might call a prototypical trans feminine phallus. This is great news."
[[Prototypical?->Agency4][$p = 52]]
<</page>>\
<<elseif $p eq 52>>\
<<header>>\
<<page>>\
\
It sounds like a <div class="tooltip">Mad Lib<span class="tooltiptext">A phrasal template word game where you create a list of wacky words that are then inputted into a story.</span></div>. "Prototypical trans what?"
"A prototypical trans feminine phallus," Miles says, like that doesn't sound ridiculous at all. "You see, phallic atrophy is not evenly distributed along the penis. All of the pieces shrink, but the testicles and the glans - the head of the penis - shrink the most."
He pulls up an <span class="imageLink"><<link "image on his computer">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/greensboro/gb42.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>. You find it a bit odd that he has something like this saved and ready to display.
"Cis men tend to have relatively a large, bulbous glans that blooms out from the shaft. Like a mushroom. But trans women tend to have penises where the head is proportionally smaller, meaning it tends to gently sit on top of the shaft. It's a distinct look. Perfect for your cover."
Knowing your penis is changing - shrinking, reshaping itself like the rest of your body - it makes you feel...
[[Worried.->Agency4][$p = 53, $i = 1]]
<<if ($transition gte 5) and ($attraction gte 5)>>[[Turned on.->Agency4][$p = 53, $i = 2]]<<else>> <span class="greyedOut">//[Transition or Attraction too low] Turned on//</span><</if>> <i>(Requires 5+ Transition and 5+ Attraction)</i>
<</page>>\
<<elseif $p eq 53>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
<<silently>>\
<<addNotification "Stress +2" "Your penis is shrinking and there's nothing you can do about it.">>
<<set $stress += 2>>\
<</silently>>\
Your heart is hammering against your ribcage. Short, tight breaths are all you can manage. Your skin feels clammy and cold. <i>These are the symptoms of a panic attack.</i>
Biting hard agianst your tongue, you force in one long, slow breath. Then another.
"Are you alright?" <span class="imageLink"><<link "Miles">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/miles.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> asks, genuinely concerned.
You force a brave face.
\
<<else>>\
<<silently>>\
<<addNotification "Arousal +1" "Your penis is shrinking and for some reason that's fucking hot.">>
<<set $arousal += 1>>\
<</silently>>\
\
Though it feels wrong (or maybe <i>because</i> it feels wrong), the idea that your penis is shrinking - that you're <i>letting</i> it shrink, by taking estrogen everyday - makes your eyelids flutter.
<i>All these hormones are definitely messing with my head.</i>
You grew up with the Internet. You've stumbled across some weird transformation porn art on <div class="tooltip">4chan<span class="tooltiptext">A wretched hive of scum and villainy. Simultaneously hilarious and absolute trash.</span></div> before, but lately you've been feeling like you're <i>in</i> it... and it's making you feel things you didn't expect to feel.
\
<</if>>\
[[So all of this is reverseable, right?->Agency4][$p = 54, $i = 1]]
<</page>>\
<<elseif $p eq 54>>\
<<header>>\
<<page>>\
\
"So all of this is reverseable, right?"
<span class="imageLink"><<link "Miles">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/miles.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> gestures as if to say, <i>Of course! What a stupid question.</i>
"In my last job, no one ever had anything reversed. It was always <i>more, more, more</i>. You're an interesting case, $kate.firstName. I'll see you tomorrow."
<i>Well, those were people who actually wanted surgery. This is just cover.</i>
[[Leave.->Agency4][$p = 60, $i = 1]]
<<if ($affinity.miles gte 4)>>[[Stay a bit longer.->Agency4][$p = 55, $i = 1]]<<else>> <span class="greyedOut">//[Miles relationship too low] Stay a bit longer.//</span><</if>> <i>(Requires 4+ Miles Affinity)</i>
<</page>>\
<<elseif $p eq 55>>\
<<header>>\
<<page>>\
\
"You know," you say, leaning against the counter top, "I really have nowhere to go after this. Your my last appointment and I'm basically on my own here."
<span class="greenHighlighter">Miles ''liked'' that.</span>
<<set $affinity.miles += 1>>\
"That can't be much fun. Tell they at least have HBO in your room?"
You wish. "Not even a television. I do have Italian grammar homework, at least. It's a great sedative."
[[Laughing, Miles opens one of the lab's freezers.->Agency4][$p = 56]]
<</page>>\
<<elseif $p eq 56>>\
<<header>>\
<<page>>\
\
To your surprise - and delight - he's come prepared. From the lab fridge, he tosses you an <span class="imageLink"><<link "ice cold beer">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/greensboro/gb44.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>.
The two of you pop the caps at the same time.
"This can be our little secret. Cheers, $kate.firstName,"
"Cheers!"
<i>[[Clink!->Agency4][$p = 57]]</i>
\
<</page>>\
<<elseif $p eq 57>>\
<<silently>>\
<<addNotification "Intoxication +1" "One beer in, and you're already tipsy.">>
<<set $drunk += 1>>\
<</silently>>\
<<header>>\
<<page>>\
\
Miles pulls up two lab stools, and soon the two you are hanging out in his lab, having - for the first time in a month - a rather normal conversation.
"I can't believe you'd rather fight a horse-sized duck over one hundred duck-sized horses," he says, resting his chin on his fist. "Do you know how big of a duck that would be?"
"I don't want to be overwhelmed by a swarm attack of little horses. If I snap that one duck's neck, I'm in the clear."
He cracks open another beer. "I don't think the duck-sized horses would swarm me. They're cowards. I'd step on one and the rest would bolt."
At that word, <i>bolt</i>, he <i>boops</i> the tip of your nose with his forefinger.
[[The conversation dies.->Agency4][$p = 58]]
<</page>>\
<<elseif $p eq 58>>\
<<silently>>\
<<addNotification "Arousal +1" "That touch felt rather nice.">>
<<set $arousal += 1>>\
<</silently>>\
<<header>>\
<<page>>\
\
He <i>booped</i> you. He booped your nose.
Normally, no one blinks twice at a boop. But the <i>way</i> <span class="imageLink"><<link "Miles">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/miles.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> did it. The gentle poke, the teasing grin...
... he treated like a woman. Like you were a <i>girl</i> he was talking to.
Maybe even <i>flirting</i> to.
You freeze up. <i>Was he flirting? Was I flirting? Is this a test? Oh God why isn't he saying anything?!</i>
[[Say something.->Agency4][$p = 59]]
<</page>>\
<<elseif $p eq 59>>\
<<header>>\
<<page>>\
\
"I... er..." Elequent as always. "... I should go."
Miles looks like he might stop you, then thinks better of it and waves goodbye. "See you tomorrow, $kate.firstName. Oh, and I wanted to tell you." A brief pause, as you stand at the doorway. "You're pretty damned brave, you know? Maybe the bravest agent in the building."
[[As you walk away, you can't help but smile.->Agency4][$p = 60, $i = 2]]
<</page>>\
<<elseif $p eq 60>> <<set $p = 61>>\
<a data-passage="Agency4">
<<= '<img src='+ $imagePath.base + "locations/greensboro/gb8.jpg"+' >'>>
</a>
<<elseif $p eq 61>>\
<<silently>>\
<<if $i eq 2>>\
<<addNotification "Attraction +1" "A man flirted with you and you liked it.">>
<<set $attraction += 1>>\
<</if>>\
<</silently>>\
<<header>>\
<<page>>\
\
You lie in bed. Above you, faint light from passing cars cast shadows across the ceiling. Try as you might, you can't sleep.
Your mind drifts back to what happened with <span class="imageLink"><<link "Miles">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/miles.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>. <<if $i eq 1>>Thirty days ago, you agreed to go undercover as a trans woman. But you didn't know everything that would entail. You can't but wonder: <i>Is it worth it?</i>
Of course it is. You've <i>always</i> wanted to be an agent. If you're willing to put your life on the line, what difference does it make what your body looks like while you do it?
At last, that's what you tell yourself.<<else>>How kind he was. How friendly. How <i>normal</i> and refreshing it was just to talk about nothing with another human being.
And then there was the nose boop. That's the craziest part. You <i>liked</i> the nose boop. It freaked you out, but you liked it.
<i>When creepy Italian dudes touch my nose, I can't freeze up. People are going to start treating me like a woman. I need to take it in stride...</i>
You have a funny feeling that won't be too hard.<</if>>
[[Roll over onto your stomach.->Agency4][$p = 62]]
<</page>>\
<<elseif $p eq 62>>\
<<header>>\
<<page>>\
\
You spend the next hour tossing and turning, trying to find a comfortable position to sleep in. It's impossible. <span class="imageLink"><<link "And you know why">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/greensboro/gb45.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>.
You can't believe estrogen is supposed to <i>lower</i> your libido. Some wire must be faulty in your head, because every supersized dose of E just makes you <i>a little bit</i> hornier than the day before.
Something's got to give.
<<if ($arousal eq 0) and ($drunk eq 0)>>[[Ignore it and go to sleep.->Agency4][$p = 70, $i = 1]]<<else>> <span class="greyedOut">//[Arousal or intoxication too high] Ignore it and go to sleep.//</span><</if>>
[[Touch yourself.->Agency4][$p = 63]]
\
<</page>>\
<<elseif $p eq 63>>\
<<header>>\
<<page>>\
\
Sighing in defeat, you slip your hands under your covers. First you set a finger to your lips, and trace their shape. Then you let it slip down your smooth, hairless neck and onto your chest. You touch a nipple and gasp.
In the back of your mind, you <i>know</i> this isn't how guys masturbate. But your body just works <i>differently</i> lately. Every inch of you wants at least a bit of attention.
Physical sensation isn't usually quite enough. You need some kind of mental picture to go along with it...
<<if ($arousal lte 3) and ($attraction lte 5)>>[[Think of a beautiful woman.->Agency4][$p = 64, $i = 1]]<<else>> <span class="greyedOut">//[Arousal or Attraction too high] Think of a beautiful woman.//</span><</if>>
[[Think of a beautiful trans woman->Agency4][$p = 64, $i = 2]]
<</page>>\
<<elseif $p eq 64>>\
<<silently>>\
<<addNotification "Arousal +1" "Awww yeah...">>
<<set $arousal += 1>>\
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
In your mind, you can see her clearly. One of the women you used to work with at Langley. A bitchy HR jockey with a cute face and tiny tits. Well, in your fantasy world, her tits are a bit bigger. She's still a bitch, though.
<video loop muted autoplay src="media/locations/greensboro/gb9.mp4" class="center"></video>
She bounces on your cock, her moans filling the air.
\
<<else>>\
In your mind, you see her clearly. Long hair, heavy make up, big tits, and a thick cock. You love the contrast, she makes - a petite, femme woman with a serious package.
<video loop muted autoplay src="media/locations/greensboro/gb10.mp4" class="center"></video>
She strokes herself, her eyes begging you to help out
\
<</if>>\
[[Grab your dick.->Agency4][$p = 65]]
\
<</page>>\
<<elseif $p eq 65>>\
<<if $i eq 1>>\
<<silently>>\
<<addNotification "Attraction -1" "You still fantasize about cis women.">>
<<set $attraction -= 1>>\
<<addNotification "Arousal -2" "You didn't cum, but you feel better.">>
<<set $arousal -= 2>>\
<</silently>>\
<<else>>\
<<silently>>\
<<addNotification "Attraction +1" "You fantasized about a woman with a big dick.">>
<<set $attraction += 1>>\
<<addNotification "Arousal -2" "You didn't cum, but you feel better.">>
<<set $arousal -= 2>>\
<</silently>>\
<</if>>\
<<header>>\
<<page>>\
\
For the next thirty minutes, you stroke your cock with your forefinger and thumb while pinching your nipples with your free hand. Sighing, sweating, gasping, you lose yourself in a dirty little fantasy. <i>God, I hope there are no hidden cameras in your room.</i>
Eventually, your hard-on fades, and you fall still. Your fingers are sticky with pre-cum. Your nipples are still hard, almost throbbing. No orgasm, but you feel... satisfied? Not <i>satisfied</i> like 'I just came' satisfied, but definitely sated, for now.
Must be a girl thing. With your erections being way less reliable than before, it's the best you can do. It's almost a shame you need to be hard to cum.
<i>At least I'm exhausted...</i>
[[Try to sleep.->Agency4][$p = 70]]
<</page>>\
<<elseif $p eq 70>>\
<<header>>\
<<page>>\
\
You're haunted by strange, vivid dreams...
<video loop muted autoplay src="media/locations/greensboro/gb4.mp4" class="center"></video>
[[Sleep.->Agency4][$p = 71]]
<</page>>\
<<elseif $p eq 71>>\
<<set $p = 0>>\
<a data-passage="Agency5">
<<= '<img src='+ $imagePath.base + "locations/greensboro/gb28.jpg"+' >'>>
</a>
\
<<set $stress = 0>>\
<<set $arousal = 0>>\
<<set $drunk = 0>>\
\
<<elseif $p eq 2>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 2>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 2>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 2>>\
<<header>>\
<<page>>\
<</page>>\
<</if>>\<<if $arousal lt 0>> <<set $arousal = 0>> <</if>>
<<if $stress lt 0>> <<set $stress = 0>> <</if>>
<<if $drunk lt 0>> <<set $drunk = 0>> <</if>>
<<if $high lt 0>> <<set $high = 0>> <</if>>
<<if $arousal gt 5>> <<set $arousal = 5>> <</if>>
<<if $stress gt 5>> <<set $stress = 5>> <</if>>
<<if $drunk gt 5>> <<set $drunk = 5>> <</if>>
<<if $high gt 5>> <<set $high = 5>> <</if>>
<<if $transition lt 0>> <<set $transition = 0>> <</if>>
<<if $attraction lt 0>> <<set $attraction = 0>> <</if>>
<<CheckAch>>30 days
- Meet Bruno
- Check-in with Beatrice (clothes, attraction, comfort transitioning)
- Heels with Annie
- Shot with Miles, talk about Libido, erections, penis
- Masturbate, erection does not last
45 days
- Bruno, gain +1 fitness or +1 dexterity or both
- Mission update with Francis
- 3rd gift, dildo
60 days
- Meet with Beatrice, final memory (high school)
- Meet with Annie +1 allure
- Meet with Miles, surgery
90 days
- training complete
- create avatar
Fly to London
- Undress
- Meet Jack Darrow
- First night in a bar
Brighton
- Bikini, go topless
- Meet guy, flirt
Paris<<if $p eq 0>>\
<<header>>\
<<page>>\
\
It's a not-so-beautiful morning in Greensboro.
<video loop muted autoplay src="media/locations/greensboro/gb11.mp4" class="center"></video>
You wake to rain tapping on your bedroom window. The sky is one thick grey cloud, looming over the Development Center and probably all of North Carolina, too.
<i>April shower bring May flowers</i> you think, stretching and climbing out of bed.
[[Speaking of flowers...->Agency5][$p = 1]]
<</page>>\
<<elseif $p eq 1>>\
<<header>>\
<<page>>\
\
Standing in the mirror, it's all-too-clear that <span class="imageLink"><<link "flowers aren't the only thing">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/greensboro/gb46.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> blooming in Greensboro. The swollen buds beneath your nipples have now spread, filling in the skin beneath, forming soft, tender lumps of fat.
<i>Breasts,</i> in other words. You have breasts. Tiny ones - not even an A cup, really, but they're there, and they're still growing.
"What's below an A cup?" you mumble to yourself as you [[get dressed->Agency5][$p = 2]], "an A minus cup?"
<</page>>\
<<elseif $p eq 2>>\
<<header>>\
<<page>>\
\
Of course, breasts aren't the only change over the last two weeks. <span class="imageLink"><<link "Beatrice">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/beatrice.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> was not kidding when she wrote you a new clothing prescription. The few old outfits you brought with you from home were just <i>gone</i> the following morning.
Thankfully, it's not like Beatrice replaced them with short skirts and crop-tops. Instead, you found four pairs of legging, two sets of shorts, a formal skirt, a white blouse, a few t-shirts, and a cozy blue sweater. You could almost describe it as <div class="tooltip">androgynous<span class="tooltiptext">Partly male and partly female in appearance. In between and indeterminate.</span></div>.
[[The underwear, on the other hand...->Agency5][$p = 3]]
<</page>>\
<<elseif $p eq 3>>\
<<header>>\
<<page>>\
\
The underwear is absolutely, one hundred percent <span class="pink">feminine</span>. For the past two weeks, you've only worn women's underwear.
<i>Aaaaand</i> it's been mixed bag. The <span class="imageLink"><<link "bras have been pretty nice">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/greensboro/gb47.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>. They fit perfectly, they keep your little, swollen breasts from shaking around too much, and (best of all) they hide your nipples. As it turns out, your nipples are kind of long, and when they get hard... it's hard not to notice.
As for panties... <span class="imageLink"><<link "that's been a bit less fun">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/greensboro/gb48.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>. There simply isn't much room for your package - <i>miniscule as it is</i> - to go. There's always a bit of a <i>bulge</i> showing. Even when you have leggings on, you're terribly self-conscious of how tight they are at the groin.
And then when you <span class="imageLink"><<link "get hard">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/greensboro/gb49.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>... <i>so embarassing</i>.
[[Once you get dressed, there's still more to do.->Agency5][$p = 4]]
<</page>>\
<<elseif $p eq 4>>\
<<header>>\
<<page>>\
\
<i>No wonder girls take so long to get ready</i>, you think for the thousandth time, carefully applying your foundation like <span class="imageLink"><<link "Annie">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/annie.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> has taught you. For the past week, going to aesthetics class 'naked' (no makeup) has been <i>completely</i> unacceptable. Moisturizing cream, foundation, and a bit of lip balm is now the bare minimum.
Of course, there's more in your makeup kit than that. Lip gloss, eyeliner, mascara... it never ends.
<<if ($transition lte 10)>>[[Stick to the bare minimum.->Agency5][$p = 5, $i = 1]]<<else>> <span class="greyedOut">//[Transition too high] Stick to the bare minimum.//</span><</if>>
<<if ($transition gte 6)>>[[Add a bit of lipstick and eyeliner.->Agency5][$p = 5, $i = 2]]<<else>> <span class="greyedOut">//[Transition too low] Add a bit of lipstick and eyeliner.//</span><</if>>
\
<</page>>\
<<elseif $p eq 5>>\
<<silently>>\
<<if $i eq 2>>\
<<set $state.push("makeup")>>
<</if>>\
<<if $i eq 1>> \
<<addNotification "Transition -1" "You only go as far as is needed for the job.">>
<<set $transition -= 1>>\
<</if>>\
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>With your face done-up to Annie's minimum expectation<<else>>With your lips painted a shade darker and your eyes ever so slightly accented<</if>> you give yourself a once-over in the mirror.
The facade is... <i>alright</i>. Alright at best. The clothes are fine. The body shape is somewhat feminine - particularly your small-but-visible chest and your filled-out rear end. It's the face that's the problem. <<if $i eq 2>>Even with a bit of makeup,<<else>>There's no denying it,<</if>> the signs of male puberty are everywhere. Your Adam's apple. Your chin ('thick,' Miles called it), your nose, your <i>jaw</i>, your low, thick eyebrows.
You don't see a woman. You see a guy playing pretend.
You feel...
<<if ($transition lte 8)>>[[Fine.->Agency5][$p = 6, $i = 1]]<<else>> <span class="greyedOut">//[Transition too high] Fine.//</span><</if>>
<<if ($transition gte 4)>>[[Uncomfortable.->Agency5][$p = 6, $i = 2]]<<else>> <span class="greyedOut">//[Transition too low] Uncomfortable.//</span><</if>>
<</page>>\
<<elseif $p eq 6>>\
<<silently>>\
<<if $i eq 2>>\
<<addNotification "Stress +1" "You feel dysphoric.">>
<<set $stress += 1>>\
<</if>>\
<</silently>>\
<<header>>\
<<page>>\
<<if $i eq 2>>\
You stare at your reflection for a few moments longer, feeling uncomfortable and vaguely unsatisfied. You're taking the meds. You're doing all your classes. You're <i>putting in the work</i>. And this is it? This is the best you can do?
<i>There's no way I'm infiltrating the Pink Flower like this.</i>
And worse, you need to walk the halls of Greensboro today looking like... <i>this</i> all day. Everyone's been very polite by ignoring your rather noticable transition in clothing and body shape, but you still feel awkward about it all. You feel... half-baked.
<i>I was never a very impressive guy. Now the CIA has shown me I'm an unimpressive woman, too. Nice...</i>
[[Wincing, you head out for class.->Agency5][$p = 7]]
<<else>>\
\
Yes, you look like a dude in makeup and leggings. Yes, people might be snickering behind your back. But so what? You're here to infiltrate a mafia hangout and take down a global arms-dealer, not win a beauty contest.
Besides, if your cover is <i>trans woman</i>, shouldn't you look like one, and not a biological female?
[[With that settled, you head to class->Agency5][$p = 7]]
\
<</if>>\
\
<</page>>\
<<elseif $p eq 7>>\
<<header>>\
<<page>>\
\
<span class="imageLink"><<link "Bruno">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/greensboro/gb50.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> is waiting for you in the gym, running through a few stretches on his own in the boxing ring. <<if $attraction gte 6>>The man's muscles sure know how to ripple along his frame.<</if>>
"Ah, $kate.firstName! Right in time!" He gestures for you to join him in the ring. "Today, we grapple. You pin me, or I pin you. Good?"
<i>Pinning</i> <span class="imageLink"><<link "Bruno">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/bruno.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> sounds like a mathematical impossibility.
[[Try anyway.->Agency5][$p = 8, $i = 1]]
[[Express doubt.->Agency5][$p = 8, $i = 2]]
\
<</page>>\
<<elseif $p eq 8>>\
<<header>>\
<<page>>\
<<if $i eq 1>>\
You stare at him for a second. All three hundred pounds of him.
<i>He's like a tank!</i>
"Um... okay. I'll try."
<span class="greenHighlighter">Bruno ''respected'' that.</span>
<<set $affinity.bruno += 1>>\
"HAH! <i>Good</i>! You have the heart of a WARRIOR, $kate.firstName!" Bruno says, giving himself a high-five before helping you up into the ring.
<<else>>\
\
You stare at him for a second. All three hundred pounds of him.
<i>He's like a tank!</i>
"Um... I don't think that's going to work."
<span class="redHighlighter">Bruno ''disliked'' that.</span>
<<set $affinity.bruno -= 1>>\
"Come on, $kate.firstName! You must first <i>believe</i>. Only then can you conquer!" His accent turns the last word into <i>CONKA!</i>, which you can't help but find a little bit funny.
\
<</if>>\
"Not to worry, I will teach you what to do." He squats down and slaps his thighs, like a sumo wrestler getting ready to brawl. "I teach the <div class="tooltip">female agents<span class="tooltiptext">Female Agent is property of Crushstation and cannot be used without his permission. Please ignore the hypocrisy of me saying this.</span></div> all the time, how to defeat a bigger man."
[[Get ready to rumble.->Agency5][$p = 9]]
\
\
<</page>>\
<<elseif $p eq 9>>\
<<header>>\
<<page>>\
\
"Remember, $kate.firstName," Bruno explains, "Life is not kung-fu movie. Little woman has little chance against bigger opponent. Too much weight and reach."
To prove his point, Bruno shows off just how strong he is, flexing his massive pecs and mountain-like biceps.
<video loop muted autoplay src="media/locations/greensboro/gb12.mp4" class="center"></video>
"So, you must not allow an even fight. Surprise, speed, and weapon - those must always be on your side. Today, we work on surprise and speed. Tomorrow, we bring in knives. Next week, we go to gun range."
You went through basic combat training in preparation for the practical exams involved in becoming an agent for the CIA. Still, this is a good refresher.
<i>If I'm ever in combat during my mission, something's gone horribly wrong. Then again, this lesson could save my life.</i>
[[Try to get the drop on Bruno.->Agency5][$p = 10]]
<</page>>\
<<elseif $p eq 10>>\
<<silently>>
<<set _kateD10 to random(1,10)>>
<<set $target = 5 - $skilldexterity + $stress>>
<<set _diceDisplay to "1d10 @ "+_kateD10>> /*Show dice via formule, only used for display */
<</silently>>\
<<header>>\
<<page>>\
\
Bruno turns his back to you, and rests his arms at his sides. He won't react until you make contact.
That means you have <i>speed</i> and <i>surprise</i> on your side. The question is, can you pin or incapacitate him before he totally overpowers you?
<i>Here goes nothing!</i>
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
<div id="skinnySkillCheck" class="greyHighlighter">
Make an ''Dexterity check'' to pin Bruno. Difficulty: Routine (5)
<<link "Roll $target or higher">>
<<rollDice _diceDisplay>>
<<replace '#skinnySkillCheck'>>
<<silently>>
<<if _kateD10 gte $target>>
<<set _skillCheckSucceeded to true>>
<</if>>
<</silently>>
''Dexterity check.'' Target: $target. You rolled: _kateD10. <<if _skillCheckSucceeded>>//Success.//<<else>>//Failure.//<</if>>
<</replace>>
<<replace '#exitNavigation'>>
<<if _skillCheckSucceeded>>
Without a moment's hesitation, you leap on Bruno's back. His arms reach over to grasp you, but you nimbly evade him and get your thighs around his neck. [[With a twist and a squeeze, he goes tumbling down.->Agency5][$p = 11, $i = 1]]
<<else>>
After a moment's hesitation, you leap on Bruno's back. Your attempt to get you elbow around his thick neck fails, and then he's dropping backward [[pinning you to the ground.->Agency5][$p = 11, $i = 2]]<</if>>
<</replace>>
<</rollDice>>
<</link>> based on <div class="tooltip">modifiers <span class="tooltiptext">- $skilldexterity //Dexterity// skill + $stress //Stress// </span></div>.
</div>
</td>
</tr>
</table>
<</nobr>></div>
<div id="exitNavigation">\
</div>\
<</page>>\
<<elseif $p eq 11>>\
<<header>>\
<<page>>\
<<if $i eq 1>>\
Bruno's face goes red. After a few seconds of struggling, he taps out. You collapse beside him, your thighs burning from keeping hold of him for so long.
<span class="greenHighlighter">Bruno ''respected'' that.</span>
<<set $affinity.bruno += 2>>\
"GOOD! VERY GOOD!" he roars, after catching his breath. "Just like that, $kate.firstName! You must defeat me in the first moment, or I'll have you by the second."
\
<<else>>\
<<silently>>\
<<addNotification "Attraction +1" "Your body responded to that accidental contact.">>
<<set $attraction += 1>>\
<<addNotification "Arousal +1" "You have a small, embarassing erection.">>
<<set $arousal += 1>>\
<</silently>>\
Bruno spins around, keeping your arms disabled under his own, and wrapping his legs around your waist to stop you from rolling.
"You surrender, $kate.firstName?" he asks, his face just inches from your own.
In that moment, grappled together as you are, you feel what must be a <i>third leg</i> pushing against your crotch. Except that's not a leg... it's a dick.
Bruno's <i>massive</i>, floppy, flaccid penis is crushing your own.
You feel yourself blush as your penis gets hard. "Yes - you got me!"
He leaps off of you before he feels your erection. Or so you hope.
\
<</if>>\
"We keep practicing," he says, once more falling into his sumo wrestler stance. "We practice until you beat me ten times in a row. GO! AGAIN!"
[[ATTACK!->Agency5][$p = 12]]
<</page>>\
<<elseif $p eq 12>>\
<<header>>\
<<page>>\
\
After lunch, you head to <span class="imageLink"><<link "Beatrice's">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/beatrice.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> office, only to find her waiting for you outside of it.
<<if $state.includes("makeup")>>"$kate.firstName, you look rather nice today," she says, pleased with your appearance.
<span class="greenHighlighter">Beatrice ''liked'' that.</span>
<<set $affinity.beatrice += 2>>\
The compliment makes you feel surprisingly <i>good</i>. Beatrice is sparing with her praise.
"Thanks," you say, smiling back.
\
<<else>>\
"$kate.firstName, you look tired today," she says, with a curt nod.
"Um... thanks?"
\
<</if>>\
She gestures for you to follow her. "Come, we don't want to be late for the meeting."
[[What meeting?->Agency5][$p = 13, $i = 1]]
[[Yes, of course, the meeting.->Agency5][$p = 13, $i = 2]] <i>(lie)</i>
<</page>>\
<<elseif $p eq 13>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>"Meeting," you say, following her down the hall. "What meeting?"
She sighs with exasperation.<<else>>"Yes, of course," you say, lying through your teeth. "I've been looking forward to this meeting."
"Have you?" she asks, seeing through the lie. "Don't play coy, $kate.firstName. It's unbecoming a woman. Even an agent."
She sighs with exasperation.<</if>> "Since you clearly don't read your calendar, I'll remind you that today is <i>day forty-five</i> of your stay at Greensboro. You are officially half way through your development. <span class="imageLink"><<link "Director Cross">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/francis.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> wants [[an update->Agency5][$p = 14]]."
<</page>>\
<<elseif $p eq 14>>\
<<header>>\
<<page>>\
\
You and <span class="imageLink"><<link "Beatrice">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/francis.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> step into a boardroom. <span class="imageLink"><<link "Annie">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/annie.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> and <span class="imageLink"><<link "Miles">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/miles.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> are already waiting for you.
<img src="media/locations/greensboro/gb51.jpg" width=650 class="center" />
"Dr. Grace, $kate.firstName," Miles says, flashing his almost-boyish smile to both of you in turn, "you're right in time. We're just patching Francis through now."
You sit down just as the lights dim and [[Francis appears on the video feed->Agency5][$p = 15]].
<</page>>\
<<elseif $p eq 15>>\
<<header>>\
<<page>>\
\
"Dr. Grace, Dr. Pentworth, agent Parker, and agent $kate.surname," <span class="imageLink"><<link "Francis">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/francis.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> says, calling each of you by your last names. And your titles. <i>Agent $kate.surname</i> sounds like liquid gold, to your ears. "It's good to see all of you again. Especially you, $kate.surname. I've read the reports, but seeing you on video is something else."
Everyone in the room looks at you. You try your best to remain composed. <i>There will be lots of staring in Rome. Can't let it bother me.</i>
"Pentworth," Francis says, holding up a sheet of paper that's covered with <span class="imageLink"><<link "doctor chicken-scratch writing">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/greensboro/gb52.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>. "Translate this into English for me."
Miles complies. "Without getting into too much jargon, everything is on schedule. Fat redistribution, body hair removal, breast development. We've reached eighteen months of HRT in forty-five days."
He nods along, seeming ambivalent about the answer. "$kate.surname - what do you think? Anything you'd like to report on how your physical cover's developing?"
[[No sir.->Agency5][$p = 16, $i = 1]]
[[My face.->Agency5][$p = 16, $i = 2]]
<</page>>\
<<elseif $p eq 16>>\
<<header>>\
<<page>>\
<<if $i eq 1>>\
\
"No, sir," you say, hoping everyone will stop staring at your breasts as soon as possible, "Dr. Pentworth covered it all. Everything is progressing just fine."
"Very good, $kate.surname - glad you're handling it like a professional. Now, agent Parker," Francis says, changing the subject, "your report, please."
\
<<else>>\
\
"I'm just a bit concerned about my face," you say, trying to sound neutral. Professional. "The hormones haven't changed it's shape - it's not exactly pretty barmaid material."
"Don't sell yourself short, $girlnickname," Annie whispers with a wink.
Francis nods, agreeing with you. "Yes, I expect we're doing something about that. $kate.surname needs to look... perfect."
<span class="greenHighlighter">Francis ''liked'' that.</span>
<<set $affinity.francis += 1>>\
"Facial feminization surgery is scheduled in two weeks," Miles says to Francis. "I've done the surgery a thousand times before. She'll look exactly as you asked."
You raise a brow. <i>Exactly as he asked? What did he ask for?</i>
"Very good. Now, agent Parker," Francis says, changing the subject, "your report, please."
<</if>>\
[[Annie reports.->Agency5][$p = 17]]
\
<</page>>\
<<elseif $p eq 17>>\
<<header>>\
<<page>>\
\
"$girlnickname is a quick study, as we'd hoped," Annie says, as everyone turns the page of their meeting print-out at the same time. Except for you. No one gave you a print-out. <i>Cool.</i>
"Feminine mannerisms are becoming her default."
<i>Her? She must mean HIS default.</i>
"Feminine vocal patterns are becoming habitual."
"Yes," Francis says with a smile, "I noticed immediately."
<i>Wait. They are?</i> You didn't realize you were using your girl voice.
"Sense of style and makeup technique are works in progress. I also want to focus on feminine dance and some flirtation before our time's up."
[[Complain about being called 'her.'->Agency5][$p = 18, $i = 1]]
[[Complain about not getting a print-out.->Agency5][$p = 18, $i = 2]]
<<if ($transition gte 10)>>[[Smile sweetly.->Agency5][$p = 18, $i = 3]]<<else>> <span class="greyedOut">//[Transition too low] Smile sweetly.//</span><</if>> <i>Requires 10+ Transition</i>
<</page>>\
<<elseif $p eq 18>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
"Excuse me," you say, as everyone turns to yet another page. "Small point of order - agent Parker said 'her default,' but surely she meant 'his default.'"
There's a moment of silence. <span class="imageLink"><<link "Beatrice">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/beatrice.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> smiles ever so slightly, but says nothing.
"Oh, did I say that?" Annie asks, "I didn't even realize."
<span class="redHighlighter">Annie ''disliked'' being called out.</span>
<<set $affinity.annie -= 1>>\
"No, no, this is actually a good thing," Francis cuts in. "Trans women liked to be pronouned properly, do they not? Dr. Grace?"
Beatrice nods. "Yes, using correct pronouns is very important to everyone, cis or trans."
"Very good," Francis says, dismissing the matter. "From now on, we will only use feminine pronouns for $kate.firstName. That's what would make sense for her legend."
<i>What?!</i>
"What a great idea!" Miles adds, jotting this down in his notebook.
\
<<elseif $i eq 2>>\
<<silently>>\
<<addNotification "Transition +1" "You're more worried about the print-out than the pronoun Annie used.">>
<<set $transition += 1>>\
<</silently>>\
\
"Excuse me," you say, as everyone turns to yet another page. "There must have been a miscommunication with the administrative staff. I don't have a print out."
<span class="redHighlighter">Everyone ''disliked'' that.</span>
<<set $affinity.annie -= 1>>\
<<set $affinity.francis -= 1>>\
<<set $affinity.beatrice -= 1>>\
<<set $affinity.miles -= 1>>\
"There's nothing here you aren't aware of, $kate.surname," Francis says, a bit annoyed. "You're at all of your own classes, aren't you?"
"Umm..." He's not wrong. Still, you're a bit peeved at being left out.
\
<<else>>\
<<silently>>\
<<addNotification "Transition +2" "Your feminization progress makes you feel happy.">>
<<set $transition += 2>>\
<</silently>>\
You smile as Annie reports on your progress. You've learned a lot in forty-five days, and you're rather proud of your progress. <i>It was way easier than I thought it would be, anyway.</i>
Annie winks at you halfway through her report.
<span class="greenHighlighter">Annie ''liked'' your smile.</span>
<<set $affinity.annie += 1>>\
\
\
<</if>>\
"Now, if that's all from agent Parker," says Francis, "I'd like to [[hear from Dr. Grace->Agency5][$p = 19]]."
\
\
<</page>>\
<<elseif $p eq 19>>\
<<header>>\
<<page>>\
\
"I do have one last point. A question, actually," <span class="imageLink"><<link "Annie">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/annie.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> says, putting down her print-out for a moment. "I need direction on sexual instruction."
There's a moment's silence. Your heart rate doubles its pace.
<i>What is she even talking about?</i>
"Go on, agent Parker," Francis says, intrigued.
"From what Beatrice has sent us about $guyfirstname $kate.surname's sexual history, he's essentially a novice."
[[What does me being a virgin have to do with anything?->Agency5][$p = 20, $i = 1]]
[[What do you mean? I'm not a virgin.->Agency5][$p = 20, $i = 2]]
<</page>>\
<<elseif $p eq 20>>\
<<silently>>\
<<if $i eq 1>> <<set $virgin = 1>><<else>><<set $virgin = 0>><</if>>
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>You try your best not to blush. "What does me being a virgin have to do with anything?"
"Potentially nothing," Annie says, giving you a warm look. "But do we want <i>$kate.firstName $kate.surname</i> to be a virgin? And if not, when do we teach her about receptive sex?"
You blink, a bit overwhelmed. <i>Receptive sex?</i>
\
<<else>>\
You feel the need to set the record straight. "I'm, uh, I'm not a virgin."
Beatrice fixes you with a cold stare. "While that is true, four drunken encounters with a brief romantic partner in the first year of college hardly add up to true experience."
Annie adds, "$guyfirstname is close enough to virginal to be ignorant to the realities of sex. But do we want <i>$kate.firstName $kate.surname</i> to be that way? And if not, when do we teach her about receptive sex?"
You blink, a bit overwhelmed. <i>Receptive sex?</i>
\
<</if>>\
[[Francis cuts in.->Agency5][$p = 21]]
<</page>>\
<<elseif $p eq 21>>\
<<header>>\
<<page>>\
\
"I'm an advocate for this super-immersive cover program, you all know that." He pauses, considering. "All the same, I can't justify a budget item reading <i>Sex Ed</i> to <span class="imageLink"><<link "Director Coulson">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/jason.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>. $kate.firstName is going to Rome to serve drinks and spot <span class="imageLink"><<link "LASERWOLF">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/agency/agency6.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>. Sex frankly isn't in scope."
Beatrice taps her pen against the table. "You're right, of course, Francis, but <i>scope</i> in any mission can change. <i>Evolve</i>, you could say. Should we not be open to any tool $kate.firstName might need to catch your criminal?" A brief, icy smile. "Not that I would ever tell you how to do your job."
Francis laughs at her subtle blow. "Let's ask her directly, then. Agent $kate.surname - do you expect to use sex to help you infiltrate the Pink Flower and secure LASERWOLF?"
<i>Ummm...</i>
[[No.->Agency5][$p = 22, $i = 1]]
[[Not if I can help it.->Agency5][$p = 22, $i = 2]]
[[Only if I'm out of other options.->Agency5][$p = 22, $i = 3]]
<<if ($affinity.francis gte 3)>>[[Whatever's necessary, sir.->Agency5][$p = 22, $i = 4]]<<else>> <span class="greyedOut">//[Francis relationship too low] Whatever's necessary, sir.//</span><</if>> <i>(Requires 3+ Francis Affinity)</i>
<</page>>\
<<elseif $p eq 22>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
<<silently>>\
<<addNotification "Attraction -1" "You were repulsed by the idea of sex with men.">>
<<set $attraction -= 1>>\
<<addNotification "Transition -1" "You see your transition as nothing more than cover.">>
<<set $transition -= 1>>\
<</silently>>\
<i>What kind of question is that?</i>
"No, sir." you say, stating the obvious. "I'm there to serve drinks and identify the target. Not to mention I'm a straight man wearing a complex cover - not an actual trans woman. Sex isn't part of the mission."
<span class="redHighlighter">Francis and Miles ''disliked'' that.</span>
<<set $affinity.francis -= 1>>\
<<set $affinity.miles -= 1>>\
Francis is silent for a moment. "Very well, we have our answer."
"So sex education is off the cirriculum?" Beatrice asks, for confirmation.
[[Francis shrugs to show his begrudging agreement.->Agency5][$p = 23]]
\
<<elseif $i eq 2>>\
\
<i>What kind of a question is that?</i>
"Not if I can help it," you say, stating the obvious. "The mission is to serve drinks and identify the target. I mean, if the <i>one thing</i> between me and LASERWOLF is <i>suggesting</i> sex... I'm open to a bit of deception, of course."
"So," Francis interprets, "worst case scenario, you'll play along."
"Exactly. Worse case scenario."
"So sex education is off the cirriculum?" Beatrice asks, for confirmation.
Francis shrugs. "If we were training for every worst case scenario, [[we'd been in Greensboro forever->Agency5][$p = 23]]."
\
<<elseif $i eq 3>>\
<<silently>>\
<<addNotification "Attraction +1" "If push comes to shove, you'll grit you teeth and have sex with a man.">>
<<set $attraction += 1>>\
<</silently>>\
\
You can't believe you have to say this, but...
"I'm not thrilled by the idea, sir," you say, looking at the table. "But this mission is bigger than that. If <i>every other option</i> is exhausted..."
You can't finish the sentence. Thankfully, no one makes you.
"Excellent," Francis says, "That's settled, then."
"So sex education is on the cirriculum?" Beatrice asks.
Francis shakes his head. "We're not planning for it. If things change, [[we'll deal with it then->Agency5][$p = 23]]."
<<else>>\
<<silently>>\
<<addNotification "Attraction +3" "You'll do whatever it takes. Sex is just a tool in the toolbelt.">>
<<set $attraction += 3>>\
<</silently>>\
You dig deep, find your nerve, and state your mind.
"Sir, you gave me this opportunity for a reason. Because you know I'll get the job done. I promise, I will. Whatever that means, I'll do it."
<span class="greenHighlighter">Francis ''loved'' that.</span>
<<set $affinity.francis += 1>>\
"You continue to impress me, $kate.surname," he replies. At those words, your heart glows with pride.
"So sex education is on the cirriculum?" Beatrice asks.
Francis shakes his head. "We're not planning for it, though it's good to know $kate.surname is ready to do whatever's necessary. If things change, [[we'll deal with it then->Agency5][$p = 23]]."
<</if>>\
\
\
<</page>>\
<<elseif $p eq 23>>\
<<header>>\
<<page>>\
\
"Aesthetics, biology..." <span class="imageLink"><<link "Francis">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/francis.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> flips through his print-out. "Let's hear about psychology."
<span class="imageLink"><<link "Beatrice">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/beatrice.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> sets down her papers. "Of course. I've crafted a rich, interwoven cover for $kate.firstName $kate.surname. It has been carefully tied to the memories and life experiences of $guyfirstname $kate.surname. It is complete, and my subject is more familiar now with her cover's life history than her real one."
<i>Well, that's a bit much.</i>
"$kate.firstName," Beatrice says, drawing you in with her voice, "describe you earliest memory of feeling like you were born into the wrong body."
<<if ($transition lte 5)>>[[You mean my fake memory?->Agency5][$p = 24, $i = 1]]<<else>> <span class="greyedOut">//[Transition too high] You mean my fake memory?//</span><</if>> <i>Requires 5- Transition</i>
[[I was six years old...->Agency5][$p = 24, $i = 2]]
<</page>>\
<<elseif $p eq 24>>\
<<silently>>\
<<if $i eq 2>>\
<<addNotification "Transition +1" "You can see it so clearly.">>
<<set $transition += 1>>\
<</if>>\
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
\
"You mean, my fake memory?"
Beatrice says nothing.
"Um, right, sure." You cough, then adjust you voice. "I was six years old. I saw my mother's body in the shower. All of it. Obviously I was a bit confused and asked her if I was broken. That kicked off the whole gender thing."
\
<<else>>\
\
You close your eyes. "I was six years old. I saw my mother step out of the shower. She looked... <i>correct</i> in a fundamental way that I was too young to really wrap my head around. She looked like how I was supposed to be. Ever since then, every bit of puberty - body hair, and facial hair, and all of it - feels like a step in the wrong direction."
Francis mutters "Impressive" under his breath.
\
<</if>>\
"Now," says Beatrice, "Tell me about elementary school."
<<if ($transition lte 5)>>[[What about it?->Agency5][$p = 25, $i = 1]]<<else>> <span class="greyedOut">//[Transition too high] What about it?//</span><</if>> <i>Requires 5- Transition</i>
[[Career day was a nightmare...->Agency5][$p = 25, $i = 2]]
<</page>>\
<<elseif $p eq 25>>\
<<silently>>\
<<if $i eq 2>>\
<<addNotification "Transition +1" "It still hurts to think about.">>
<<set $transition += 1>>\
<</if>>\
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
\
"Elementary school? What about it?"
<span class="redHighlighter">Beatrice ''disliked'' that.</span>
<<set $affinity.beatrice -= 1>>\
"Pay attention, $kate.firstName. You were at elementary school. It was career day."
"Right, right." You remember the fake memory. "All the girls got to choose three jobs, all the boys got to choose three jobs. Really stupid, gendered activity to put ten year-olds through. I wanted to be a seamstress and play with threads but my teacher didn't let me. So I cried."
\
<<else>>\
Your heart drops, thinking about it. "It was career day. All the girls got to pick three jobs to try, all the boys three different ones. I wanted one of the girl ones. To be a seamstress. But that was against the rules."
"It's stupid." Your voice cracks, just for a second. "It's <i>stupid</i>, looking back on it. But it really felt like some crazy injustice was being laid on me. Like someone had fucked up and now I was paying the price. I felt... shortchanged."
\
<</if>>\
"Good," says Beatrice, "And high school?"
<<if ($transition lte 8)>>[[Isn't this enough?->Agency5][$p = 26, $i = 1]]<<else>> <span class="greyedOut">//[Transition too high] Isn't this enough?//</span><</if>> <i>Requires 8- Transition</i>
[[There was a girl, Lisa->Agency5][$p = 26, $i = 2]]
\
<</page>>\
<<elseif $p eq 26>>\
<<silently>>\
<<if $i eq 2>>\
<<addNotification "Transition +1" "You finally saw yourself.">>
<<set $transition += 1>>\
<</if>>\
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
\
"Isn't this enough?" you ask, "I mean, surely this is all in the print-out."
"Go on, $girlnickname," says Annie, "It's so fascinating."
Sighing, you say, "Well, I hung out at a girl's house. Lisa, her name was. She convinced me to let her put make up on me and, you know, when I looked in the mirror I really liked what I saw. It felt real." You put a bit of emotion to it. "It felt like me."
Everyone looks blown away. <i>I must be a great actor...</i>
\
<<else>>\
\
You remember it so well. "I didn't have a lot of friends in high school. I was already a bit of loner. Sweaters and hats and any excuse I could find to hide my body. I didn't know <i>what I was</i>, I just wasn't comfortable being myself. It was a hard time."
"And then I met Lisa, and I feel like she saw right through me. She knew I was an <div class="tooltip">egg<span class="tooltiptext">An informal term for a trans person who has yet to 'hatch' out of their assumption of being cisgendered.</span></div>. So she invited me over and convinced me to let her do my makeup. To be honest, I didn't really need to be convinced."
Annie and Miles chuckle at your joke. You grin, remembering the result. "Once I saw me, the <i>real</i> me, in the mirror. There was no going back. I came out to my mom the next week and she let me see a gender therapist. I was on <div class="tooltip">puberty blockers<span class="tooltiptext">Medications commonly used to suppress puberty, used for gender-diverse youth until they are ready for active hormone therapy.</span></div> by eleventh grade, and my mom agreed to let me start HRT in college."
\
<</if>>\
"Excellent," says Beatrice, "One more memory. Prom."
<<if ($transition lte 10)>>[[I'd rather not->Agency5][$p = 27, $i = 1]]<<else>> <span class="greyedOut">//[Transition too high] I'd rather not.//</span><</if>> <i>Requires 10- Transition</i>
<<if ($transition gte 5)>>[[Prom...->Agency5][$p = 27, $i = 2]]<<else>> <span class="greyedOut">//[Transition too low] Prom...//</span><</if>> <i>Requires 5+ Transition</i>
\
<</page>>\
<<elseif $p eq 27>>\
<<silently>>\
<<if $i eq 2>>\
<<addNotification "Transition +1" "You loved crossdressing.">>
<<set $transition += 1>>\
<</if>>\
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
\
"I'd rather not - it's kind of a gross story."
Miles snaps his fingers. "It's a <i>great</i> story. I listened to the recording of that session twice."
Of course Beatrice records the sessions... <i>Kill me now.</i>
Thankfully, Francis puts you out of your misery. "That's alright, I've heard enough. [[Here's my assessment->Agency5][$p = 30]]."
\
<<else>>\
\
"Prom... that was a crazy night. I'd crossdressed in private before - with Lisa, and with my mom, but not in front of all my classmates. <i>Somehow</i>, Lisa convinced me to go in a suit - as her friend-date - but switch to a dress once it was late enough and people were a few drinks in. So that's what we did."
"Some people recognized me in my wig and makeup and thought it was just some hilarious prom prank. A few people definitely thought I was just Lisa's actual girlfriend. And few guys even wanted to dance with me."
"It was a crazy, stupid night. I was way too drunk, but I also felt very <i>present</i>. Everything felt just right."
"[[And then...->Agency5][$p = 28]]"
\
<</if>>\
\
<</page>>\
<<elseif $p eq 28>>\
<<header>>\
<<page>>\
\
"And then," you falter, actually <i>hearing</i> yourself speak for the first time in a minute. Your voice <span class = "pink">raised and adjusted</span> to sound <i>nearly</i> like a woman's, your dress verging on <span class = "pink">feminine</span>, and your words...
... are you about to recount the story of when you gave a guy a <i>drunken blowjob</i> in the bathroom during prom?
<i>Not me,</i> you remind yourself. <i>That's $kate.firstName's memory. Not mine.</i>
And yet you can <span class="imageLink"><<link "picture it so clearly">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/greensboro/gb53.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>.
<<if ($transition gte 8) and ($attraction gte 8)>>[[Recount the false memory.->Agency5][$p = 29, $i = 2]]<<else>> <span class="greyedOut">//[Transition or Attraction too low] Recount the false memory.//</span><</if>> <i>Requires 8+ Transition and 8+ Attraction</i>
[[Keep it vague.->Agency5][$p = 29, $i = 1]]
\
<</page>>\
<<elseif $p eq 29>>\
<<silently>>\
<<if $i eq 1>>\
<<addNotification "Arousal +1" "The false memory is exciting. Good thing you kept it to yourself.">>
<<set $arousal += 1>>\
<<else>>
<<addNotification "Arousal +1" "The memory is exciting to recount - even if it's fake.">>
<<set $arousal += 1>>\
<<addNotification "Attraction +1" "Sucking a dick? You wouldn't actually... right?">>
<<set $attraction += 1>>\
<</if>>\
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
\
"Well," you say, with what you hope is a naughty smirk on your face, "Let's say prom isn't prom unless some drunken fun is involved, right?"
Annie gives you a conspiratorial look. "You and me both, $girlnickname."
\
<<else>>\
\
"And then my memory gets a bit fuzzy, but I definitely found myself in a bathroom stall with a very romantic, handsy classmate..."
Without going to <i>explicit</i> detail, you recount how he pushed your to your knees and pulled down his pants.
<video loop muted autoplay src="media/locations/greensboro/gb13.mp4" class="center"></video>
It was a first for you - well, for <span class = "pink">$kate.firstName</span> - but it was fun. And the guy definitely enjoyed himself, too.
\
<</if>>\
Francis rubs his hands together. "Brilliant, Dr. Grace. As always, your attention to detail knows no equal. This is exactly [[what the Pink Flower is looking for->Agency5][$p = 30]]."
\
<</page>>\
<<elseif $p eq 30>>\
<<header>>\
<<page>>\
\
Francis then pulls up an arial view of what must be Rome in winter.
<<image "/locations/greensboro/gb54.jpg" 100 1000 570 0>>\
"Our intel on the <span class="imageLink"><<link "Carducci family">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/agency/agency9.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> and the notorious Pink Flower is scarce. The Carduccis cetainly know how to stay under the radar, and we have a working theory that even the leadership of the <span class="imageLink"><<link "Roman police">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/greensboro/gb55.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> is giving them cover."
"That's why this mission is so important. It's the softest approach imaginable. A young, vulnerable, foreign trans woman gets roped into their most infamous club, where even <span class="imageLink"><<link "LASERWOLF">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/agency/agency6.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> feels safe. She's our eyes, and the [[tip of our spear->Agency5][$p = 31]]."
<</page>>\
<<elseif $p eq 31>>\
<<header>>\
<<page>>\
\
<i>I'm the tip of the spear?</i> you think, as <span class="imageLink"><<link "Francis">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/francis.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> goes on. <i>I like that.</i>
"Every step in shaping agent $kate.surname's cover has been deliberate. We want the <i>perfect</i> venus fly trap to lure LASERWOLF in. Shy, uncertain, down on her luck, inexperienced. The more they think they're taking advantage of her, the lower they [[drop their guard->Agency5][$p = 32]]."
<</page>>\
<<elseif $p eq 32>>\
<<header>>\
<<page>>\
\
"But that's not all," says Francis. "You also need to meet LASERWOLF's unique tastes. Your look, mannerism, and perceived gender identity need to feel completely genuine."
His tone shifts, becoming grave. "My assessment is as follows..."
<<if $transition gte 10>>"In terms of your ability to look, speak, think, and act like a trans woman... I'm frankly impressed. Not everyone is able to do this kind of work so quickly, $kate.surname. You're a natural born agent."
<span class="greenHighlighter">Francis ''liked'' that.</span>
<<set $affinity.francis += 1>>\
That's a huge compliment, coming from Francis Cross. He's <i>exactly</i> the kind of guy you want singing your praises at Langley.
\
<<elseif $transition gte 5>>"In terms of your ability to look, speak, think, and act like a trans woman... not bad, $kate.surname. You've clearly made an effort. It's still a work-in-progress, but I know you'll have it nailed by the time you arrive in Rome."
A passing grade. You know you can do better, but for halfway through your training, you'll take it.
\
<<else>>
<<silently>>\
<<addNotification "Stress +1" "You were disciplined by Francis.">>
<<set $stress += 1>>\
<</silently>>\
"In terms of your ability to look, speak, think, and act like a trans woman... listen close, $kate.surname: not good enough. This is serious work and it demands commitment. Toss aside your mental blocks and get devoted. There's too much on the line for you to half-ass this."
<span class="redHighlighter">Francis ''disliked'' that.</span>
<<set $affinity.francis -= 1>>\
You don't argue, though you don't exactly agree with the assessment.
<</if>>\
Francis flips to the final page of his print out. "Now, as for your ability to [[blend in among other trans women...->Agency5][$p = 33]]"
<</page>>\
<<elseif $p eq 33>>\
<<header>>\
<<page>>\
\
<<if $attraction gte 10>>"I detect no hesitation in your manner that would present a risk to infiltrating the Pink Flower. You can play the seductress as well as any bonifide woman, trans or cis. Well done."
<span class="greenHighlighter">Francis and Miles ''liked'' that.</span>
<<set $affinity.francis += 1>>\
<<set $affinity.miles += 1>>\
You nearly blush.
\
<<elseif $attraction gte 5>>"Let's give this one a solid B minus. You're doing alright, I can see you're <i>trying</i> to come off as a <div class="tooltip">heterosexual trans woman<span class="tooltiptext">As in, a trans woman who is primarily sexually attracted to men</span>, but I sense some hesitation. It needs to feel more genuine."
You nod along,feeling encouraged and eager to prove to Francis that he made the right decision.
\
<<else>>
<<silently>>\
<<addNotification "Stress +1" "You were disciplined by Francis.">>
<<set $stress += 1>>\
<</silently>>\
"Three words, $kate.surname: not good enough. If you act like a fish out of water when you're serving drinks to Carducci bosses, the whole mission's at risk. Get into the right head space."
<span class="redHighlighter">Francis ''disliked'' that.</span>
<<set $affinity.francis -= 1>>\
You wince at the harsh words.
<</if>>\
[[Francis puts down his print-out->Agency5][$p = 34]].
<</page>>\
<<elseif $p eq 34>>\
<<header>>\
<<page>>\
\
"This has been an illuminating meeting," Francis says. "Keep sending me daily reports on agent $kate.surname's progress. As for you, $kate.surname, I'll see you back at Langley in forty-five days."
[[The video feed cuts out.->Agency5][$p = 35]]
<</page>>\
<<elseif $p eq 35>>\
<<set $p = 99>>\
<a data-passage="Agency5">
<<= '<img src='+ $imagePath.base + "locations/greensboro/gb8.jpg"+' >'>>
</a>
<<elseif $p eq 2>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 99>>\
<<header>>\
<<page>>\
\
After the meeting, you had the afternoon completely free. Well, not completely. <span class="imageLink"><<link "Beatrice">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/beatrice.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> assigned <span class= "pink">$kate.firstName</span> a 'hobby,' and now you're supposed to spend your free time doing <i>that</i>.
Your new hobby is...
[[Yoga.->Agency5][$p = 36, $i = 1]]
[[cosmetics.->Agency5][$p = 36, $i = 2]]
[[Trashy magazines.->Agency5][$p = 36, $i = 3]]
<</page>>\
<<elseif $p eq 36>>\
<<silently>>\
<<if $i eq 1>>\
<<set $decisions.push("hobbyyoga")>>\
<<addNotification "Stress -1" "Yoga reduces stress!">>
<<set $stress -= 1>>\
<<elseif $i eq 2>>\
<<set $decisions.push("hobbycosmetics")>>\
<<addNotification "Transition +1" "Painting your nails is fun!">>
<<set $nails += 1>>\
<<else>>\
<<set $decisions.push("hobbygossip")>>\
<<addNotification "Arousal +1" "This magazine is stupid... but kinky">>
<<set $arousal += 1>>\
<</if>>\
<</silently>>\
<<header>>\
<<page>>\
\
<<if $decisions.includes("hobbyyoga")>>\
\
Of all the options Beatrice made available to you, yoga made by far the most sense. You'll need to be fit and agile to navigate the Pink Flower, and even after the mission is complete, practicing yoga is sure to bring you some health benefits.
Dressed in your leggings and work-out tank-top, you start with the mountain pose. Standing straight, you raise your arms above your head (your breasts rising too as your stretch back your shoulders). A deep inhale, a brief hold, and down your arms go as you exhale.
Then you shift to the warrior pose, lunging forwards and stretching your calfs and thighs while keeping your gaze - and arms - towards the ceiling.
<img src="media/locations/greensboro/gb56.jpg" width=450 class="center" />
\
<<elseif $decisions.includes("hobbycosmetics")>>\
\
Of all the options Beatrice made available to you, cosmetics made by far the most sense. As much as you've learned from Annie, you can't afford to be seen as an amateur when it comes to makeup, moisturizers, skin care, nails, hair... there's so much to learn!
So when you have a spare moment, you style your (rapidly growing) hair, or you try out a new color on your toes. Makeup needs to become second nature to you.
<img src="media/locations/greensboro/gb57.jpg" width=450 class="center" />
<i>And luckily, it's actually a lot of fun,</i> you think, carefully applying polish to your left hand.
\
<<else>>\
Of all the options Beatrice made available to you, getting absorbed in trashy magazines and celebrity gossip made by far the most sense.
<i>I'm a somewhat pensive and introspective person,</i> you think, flipping open one of your many <span class="imageLink"><<link "new magazines">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/greensboro/gb58.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>, <i>But <span class= "pink">$kate.firstName</span> isn't. She should be a bit vapid, a bit superficial. The kind of girl who would enjoy being looked at in her underwear and getting manhandled by criminals.</i>
To the magazines' credit, they're pretty entertaining. Full of pictures of nearly-naked celebrities and wild rumours, they at least keep you interested.
\
<</if>>\
[[There's a knock at the door.->Agency5][$p = 37]]
<</page>>\
<<elseif $p eq 37>>\
<<header>>\
<<page>>\
\
Opening the door, you're surprised to find the hallway completely empty. There's no one at your door. But there is a <span class="imageLink"><<link "small package">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/greensboro/gb11.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> on the floor in front of you.
<i>Ah, the mysterious gift giver strikes again...</i>
First a pair of panties, then a bra. You have no idea what it could be this time.
[[Bring the package inside.->Agency5][$p = 38]]
<</page>>\
<<elseif $p eq 38>>\
<<header>>\
<<page>>\
\
It's heavier than the first two. You get the sense that whatever's inside here isn't clothes.
<i>Is this third one a trap? After sending two to dull my sense of danger?</i> It's certainly a possibility. Opening you drawer, you pull out a t-shirt and wrap it around your nose and mouth, offering a quick ad hoc mask. Then you set your ear against the package. No moving parts. No clear electronic components...
[[Open it.->Agency5][$p = 39, $i = 1]]
[[Don't open it.->Agency5][$p = 39, $i = 2]]
[[Avoid opening it at all costs.->Agency5][$p = 39, $i = 2]]
\
<</page>>\
<<elseif $p eq 39>>\
<<header>>\
<<page>>\
\
<<if $i eq 2>>You step away from the package and <i>nearly</i> go back to your hobby - but then your curiosity wins out. <</if>>Slowly, carefuly, you open up the package and <span class="imageLink"><<link "peer inside">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/greensboro/gb61.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>.
[[What the fuck?->Agency5][$p = 40]]
<</page>>\
<<elseif $p eq 40>>\
<<header>>\
<<page>>\
\
You stumble backward, but the image is burned into your eyes.
<img src="media/locations/greensboro/gb61.jpg" width=450 class="center" />
"That's a dildo!" you say to no one.
[[Investigate.->Agency5][$p = 41]]
<</page>>\
<<elseif $p eq 41>>\
<<header>>\
<<page>>\
\
You approach the package - and the silicone penis within - like Darwin exploring the Galápagos. A new, mysterious creature you never expected to actually see in the flesh. Well, in the silicone, at least.
Peering once more into the opened box, you get a better <span class="imageLink"><<link "look at it">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/greensboro/gb61.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>. It has to be at least six inches long, and nearly as thick as your forearm. It even has <i>balls</i>, though why a woman would want that on a sex toy, you're not sure.
[[There's a note.->Agency5][$p = 42]]
<</page>>\
<<elseif $p eq 42>>\
<<header>>\
<<page>>\
\
The note simply reads: <i>Embrace the new you. Be the trap you were meant to be.</i>
"Well, that's creepy." you mutter, tossing the note aside. Then, for no better reason than that it's <i>there</i>, you pick the dildo up. Slightly rubbery but stiff enough to hold its shape and stand unaided. Smooth. A bit of heft to it.
You place it against your groin to compare it to the real thing.
<i>Fuck.</i> It absolutely <i>dwarfs</i> your dick. Even if you were hard, it would nearly <i>double</i> your length.
<i>And girls like this stuff?</i>
[[Investigate.->Agency5][$p = 43]]
<</page>>\
<<elseif $p eq 43>>\
<<header>>\
<<page>>\
\
Knowledge is your best tool to prepare for what's to come in Rome. If you're going to be and act and think like a woman, you need to think about penises like a woman.
<i>Do women like big dildos?</i> you type into the search bar, curious as to what you'll find.
The answer, as it turns out, is a <span class="imageLink"><<link "massive">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/greensboro/gb62.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>, <span class="imageLink"><<link "gigantic">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/greensboro/gb63.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>, <span class="imageLink"><<link "YES PLEASE">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/greensboro/gb64.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>.
Or, at least, that's what porn wants you to think.
[[Keep investigating->Agency5][$p = 44]]
<<if ($arousal lte 0)>>[[That's enough->Agency5][$p = 70, $i = 1]]<<else>> <span class="greyedOut">//[Arousal too high] That's enough//</span><</if>>
<</page>>\
<<elseif $p eq 44>>\
<<silently>>\
<<addNotification "Arousal +1" "All these images are turning you on.">>
<<set $arousal += 1>>\
<</silently>>\
<<header>>\
<<page>>\
\
So some women, at least, like being penetrated by a thicker tool.
Good for them. <i>Sucks for guys like me.</i>
You usually don't think about your penis - or its size - very much at all. But lately, with all of the talk of hormones and genitals and all of Miles's check-ups, you've been more focused on it, and how <i>lacking</i> it is. The estrogen hasn't helped in the size department, either.
There was something in the note that caught your attention. It mentioned that you were a <i>trap</i>.
<i>I've heard of 'trans' women, but not 'trap' women...</i>
[[Find out what traps are.->Agency5][$p = 45]]
<</page>>\
<<elseif $p eq 45>>\
<<silently>>\
<<addNotification "Arousal +1" "This is weird. But also hot.">>
<<set $arousal += 1>>\
<</silently>>\
<<header>>\
<<page>>\
\
A few minutes on the internet make it all too clear what traps are.
Traps are ultra-feminine men that <i>appear</i> like women, but of course beneath their clothes they've got man parts between their legs. They tend to be submissive, and either <span class="imageLink"><<link "abused">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/greensboro/gb59.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> or <span class="imageLink"><<link "worshipped">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/greensboro/gb60.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> in pornography.
<i>This gift giver is out of their mind. I'm not a trap, I'm...</i>
<i>[[An undercover agent.->Agency5][$p = 46, $i = 1]]
[[A trans woman.->Agency5][$p = 46, $i = 2]]</i>
<</page>>\
<<elseif $p eq 46>>\
<<if $i eq 2>>\
<<silently>>\
<<addNotification "Transition +1" "Oops. Freudian slip?">>
<<set $transition += 1>>\
<</silently>>\
<</if>>\
<<header>>\
<<page>>\
<<if $i eq 1>>\
<i>I'm an undercover agent,</i> you think. <i>Agent $guyfirstname $kate.surname, current alias: $kate.firstName $kate.surname - field operative for Operation URANUS.</i>
\
<<else>> \
<i>I'm a trans woman. That's a full on female-identifying human being - not a guy playing a trick.</i>
A moment later, you give your head a good shake. <i>What I mean is, I'm a guy UNDERCOVER as a trans woman. The point still stands.</i>
\
<</if>>\
Some weirdo in the CIA is clearly fetishizing you, and probably gets some sick pleasure out of sending you these gifts. You could probably have the package dusted for prints, or maybe catch the courier by checking the hallway security camera footage... but that would require telling Francis and Beatrice what's happening.
You glance at the dildo. <i>It's not worth it. I'll be out of Greensboro in no time at all.</i>
[[Reach for the dildo.->Agency5][$p = 47]]
\
<</page>>\
<<elseif $p eq 47>>\
<<header>>\
<<page>>\
\
As the nighttime rain beats down against your window, you <span class="imageLink"><<link "inspect the dildo more closely">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/greensboro/gb65.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>.
<i>What does the gift giver expect?</i> you wonder, squeezing the thing. <i>I'd put this up my ass? Wouldn't that hurt?</i>
There's a long, quiet moment as you stare at the head of the dildo.
<i>Would it... would it feel good?</i>
[[As if on cue, the door begins to open.->Agency5][$p = 48]]
<</page>>\
<<elseif $p eq 48>>\
<<silently>>
<<set _kateD10 to random(1,10)>>
<<set $target = 3 - $skilldexterity + $stress>>
<<set _diceDisplay to "1d10 @ "+_kateD10>> /*Show dice via formule, only used for display */
<</silently>>\
<<header>>\
<<page>>\
\
For some strange reason, at eleven PM at night, someone is opening your door.
And there's a floppy dildo clutched in your hands.
<i>Fuck!</i>
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
<div id="skinnySkillCheck" class="greyHighlighter">
Make an ''Dexterity check'' to hide the dildo. Difficulty: Easy (3)
<<link "Roll $target or higher">>
<<rollDice _diceDisplay>>
<<replace '#skinnySkillCheck'>>
<<silently>>
<<if _kateD10 gte $target>>
<<set _skillCheckSucceeded to true>>
<</if>>
<</silently>>
''Dexterity check.'' Target: $target. You rolled: _kateD10. <<if _skillCheckSucceeded>>//Success.//<<else>>//Failure.//<</if>>
<</replace>>
<<replace '#exitNavigation'>>
<<if _skillCheckSucceeded>>
Spinning around, you lift your blanket up and then [[throw the dildo under your covers.->Agency5][$p = 49, $i = 1]]
<<else>>
Spinning around, you try to throw the dildo under your covers but completely miss, instead [[throwing it at the door.->Agency5][$p = 49, $i = 2]]<</if>>
<</replace>>
<</rollDice>>
<</link>> based on <div class="tooltip">modifiers <span class="tooltiptext">- $skilldexterity //Dexterity// skill + $stress //Stress// </span></div>.
</div>
</td>
</tr>
</table>
<</nobr>></div>
<div id="exitNavigation">\
</div>\
\
<</page>>\
<<elseif $p eq 49>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
\
You manage to hide the dildo just as the <span class="imageLink"><<link "housekeeper">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/staff1.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> opens the door. She smiles at you from the doorway.
"I clean now?"
\
<<else>>\
\
The dildo flies into the <span class="imageLink"><<link "housekeeper's">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/staff1.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> face just as she opens the door. It hits her with a solid <i>thwack</i> before flopping onto the floor.
You stare in stunned, mortified silence.
Then she picks up the dildo, gives its head <span class="imageLink"><<link "a kiss">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/greensboro/gb66.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>, and asks, "I clean for you?"
\
<</if>>\
<<set $a = 0>>\
\
[[Get out.->Agency5][$p = 50, $a = 1]]
[[Get the fuck out.->Agency5][$p = 50, $a = 2]]
\
<</page>>\
<<elseif $p eq 50>>\
<<header>>\
<<page>>\
\
<<if $a eq 1>>\
\
"Get. Out. Now." you say, <<if $i eq 2>>snatching the dildo from her<<else>>coldly furious.<</if>> "What kind of housekeeper comes to clean at eleven at night? Are you crazy?"
\
<<elseif $a eq 2>>\
\
"GET OUT! GET THE FUCK OUT!" you scream, <<if $i eq 2>>snatching the dildo from her<<else>> furious.<</if>> "<i>Why</i> do you keep showing up unannounced? <i>Why</i> are you here at eleven in the night? YOU'RE INSANE!"
\
<</if>>\
She smiles sweetly at you. "I clean later."
<i>What a psychopath,</i> you think, as she leaves.
[[Go to sleep.->Agency5][$p = 70]]
<</page>>\
<<elseif $p eq 70>>\
<<header>>\
<<page>>\
\
You lie in bed, struggling to sleep. You can't stop thinking about it. Though it's safely hidden in your drawer, you can't help but imagine the <i>dildo</i>.
The toy. The sex toy.
<i>Is it supposed to feel good?</i> you think. You've watched plenty of anal porn, but you never imagined being on the <i>receiving end</i>.
What was it that Annie said, during the update with Francis? Something about <i>receptive sex</i>. If some mafia bruiser pushes $kate.firstName for sex in Rome, she'll be playing catcher, not pitcher.
<<if ($attraction lte 7) and ($arousal lte 2)>>[[Go to sleep.->Agency5][$p = 72]]<<else>> <span class="greyedOut">//[Arousal or Attraction too high] Go to sleep.//</span><</if>>
[[Imagine what it would feel like.->Agency5][$p = 71]]
<</page>>\
<<elseif $p eq 71>>\
<<silently>>\
<<addNotification "Transition +1" "You imagined yourself masturbating like a woman.">>
<<set $transition += 1>>\
<<addNotification "Attraction +1" "You imagined yourself being penetrated, and liked it.">>
<<set $attraction += 1>>\
<</silently>>\
<<header>>\
<<page>>\
\
You can't help but let your imagination run wild. For a brief moment, you can nearly see it - the dildo <i>inside of you</i>. Moans of pleasure - <span class= "pink">$kate.firstName's</span> moans, flowing out of your lips. Your budding breasts bouncing as you ride the toy like a <span class= "pink">girl</span>...
<video loop muted autoplay src="media/locations/greensboro/gb14.mp4" class="center"></video>
[[The vision fades away.->Agency5][$p = 72]]
\
\
<</page>>\
<<elseif $p eq 73>>\
<<header>>\
<<page>>\
\
That night, you're haunted by strange, vivid dreams...
<video loop muted autoplay src="media/locations/greensboro/gb5.mp4" class="center"></video>
[[Sleep...->Agency6][$p = 0]]
<<set $arousal = 0>>\
<<set $stress = 0>>\
<<set $drunk = 0>>\
<<set $high = 0>>\
\
<</page>>\
<<elseif $p eq 72>>\
<<header>>\
<<page>>\
\
You eventually feel yourself falling asleep. And yet even on the verge of dream, naughty thoughts still [[swirl inside your head->Agency5][$p = 73]].
\
<</page>>\
\
<</if>>\<<if $p eq 0>>\
<<set $p = 1>>\
<a data-passage="Agency6">
<<= '<img src='+ $imagePath.base + "locations/greensboro/gb28.jpg"+' >'>>
</a>
\
<<elseif $p eq 1>>\
<<silently>>
<<set $header.line2 to "GREENSBORO, NC / May 2017">>
<</silently>>
<<header>>\
<<page>>\
\
It's a beautiful day in Greensboro. A beautiful, momentous day.
<<image "/locations/greensboro/gb67.jpg" 100 1000 570 0>>\
You leap up from your bed, already feeling butterflies for what's to come. It's not big exam or the start of your mission. It's <i>operating</i> day.
Today's the day of your [[facial feminization surgery.->Agency6][$p = 2]]
<</page>>\
<<elseif $p eq 2>>\
<<header>>\
<<page>>\
\
Stepping out of the shower, you can't help but notice how much your body has changed over the past two weeks. Your body hair is <i>gone</i>, your <span class="imageLink"><<link "breasts">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/greensboro/gb69.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> are plump and solidy B cups, and your ass is - <i>dare you say it?</i> - juicy.
<i>That makes sense. I had the genes for my mom's big butt all along, my hormones are just telling my body to go ahead and express it, now.</i>
As far is being a woman is concerned, you look the part. The only thing still lacking his your ever-so-slightly masculine face. [[And that's what today is all about->Agency6][$p = 3]].
<</page>>\
<<elseif $p eq 3>>\
<<header>>\
<<page>>\
\
As you dress in silence, your figure caught by the morning sunlight, you can't help but feel <i>accomplished</i>. Heels, dancing, Italian, titties, memories, hair, fitness... it's been a lot. Today is basically graduation.
While you're not expected back at headquarters to report to <span class="imageLink"><<link "Jason">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/jason.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> and <span class="imageLink"><<link "Francis">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/francis.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> for another thirty days, the next four week post-surgery will be a vacation compared to your intensive training so far. Recovery. Long naps. Some documentaries and interviews about trans women that <span class="imageLink"><<link "Beatrice">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/beatrice.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> sent you, but nothing challenging.
[[I made it!->Agency6][$p = 4]]
<</page>>\
<<elseif $p eq 4>>\
<<header>>\
<<page>>\
Feeling ready for anything, you make your way from your dorm down to the facilities extensive laboratories. Your heels click with purpose down the tiled halls. You walk with what looks like the grace and confidence gained from walking in shoes like these for half your life.
<video loop muted autoplay src="media/locations/greensboro/gb15.mp4" class="center"></video>
[[As you walk towards the lab, you reflect on your accomplishments->Agency6][$p = 5]].
<</page>>\
<<elseif $p eq 5>>\
<<header>>\
<<page>>\
\
First, you think about your time working with <span class="imageLink"><<link "Bruno">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/bruno.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>. The sweaty Austrian put you to the test, pushing you during <span class="imageLink"><<link "conditioning">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/greensboro/gb70.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> as well as <span class="imageLink"><<link "combat training">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/greensboro/gb71.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>. Thanks to his dedication, you feel like you're in the best shape ever. Perfect for looking and kicking ass
in Rome.
But where did you really excel?
[[Conditioning.->Agency6][$p = 6, $i = 1]]
[[Combat Training.->Agency6][$p = 6, $i = 2]]
<<if ($affinity.bruno gte 4)>>[[Both->Agency6][$p = 6, $i = 3]]<<else>> <span class="greyedOut">//[Bruno relationship too low] Both!//</span><</if>> <i>(Requires 4+ Bruno Affinity)</i>
\
\
<</page>>\
<<elseif $p eq 6>>\
<<silently>>\
<<if $i eq 1>>\
<<set $skillfitness += 1>>\
<<addNotification "Fitness Skill +1" "Your Fitness Skill has permanently increased!">>
<<elseif $i eq 2>>\
<<set $skilldexterity += 1>>\
<<addNotification "Dexterity Skill +1" "Your Dexterity Skill has permanently increased!">>
<<else>>\
<<set $skillfitness += 1>>\
<<addNotification "Fitness Skill +1" "Your Fitness Skill has permanently increased!">>
<<set $skilldexterity += 1>>\
<<addNotification "Dexterity Skill +1" "Your Dexterity Skill has permanently increased!">>
<</if>>\
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
You really excelled in your physical conditioning. You feel fit, toned, and ready to sprint across a football field or jog a marathon.
\
<<elseif $i eq 2>>\
You really excelled in your combat training. With fists, elbows, knees, knives, and guns, you're ready to incapacitate anyone in an instant. You feel flexible, reactive, and well-balanced.
<<else>>\
You excelled at <i>both</i>. You and Bruno developed a solid bond, and he served as an incredible mentor to you as you got ready for your upcoming mission. Best of all, he never made a <i>single</i> comment to your rapid fire gender transition. The guy's truly a marvel.
<i>You're the best, Bruno!</i>
\
<</if>>\
[[Next, you think about your work with Beatrice->Agency6][$p = 7]]
<</page>>\
<<elseif $p eq 7>>\
<<header>>\
<<page>>\
\
<span class="imageLink"><<link "Beatrice">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/beatrice.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> was definitely instrumental in crafting your cover. More than a plausible background and false identity, she built a full human persona from the ground up. Naturally, doing so demanded that you really felt - and feel - that <span class= "pink">$kate.firstName</span> is a real, breathing person with a past, present, and future. And that <i>you are her</i>.
At least for the duration of the mission, that is.
But did it work? Does <span class= "pink">$kate.firstName</span> feel truly real, or is she just a particularly detailed cover story?
<<if ($transition lte 10)>>[[Just a cover story.->Agency6][$p = 8, $i = 1]]<<else>> <span class="greyedOut">//[Transition too high] Just a cover story.//</span><</if>> <i>(Requires 10- Transition)</i>
<<if ($transition gte 10)>>[[She feels real.->Agency6][$p = 8, $i = 2]]<<else>> <span class="greyedOut">//[Transition too low] She feels real.//</span><</if>> <i>(Requires 10+ Transition)</i>
<</page>>\
<<elseif $p eq 8>>\
<<silently>>\
<<if $i eq 1>>\
<<set $transition -= 1>>\
<<addNotification "Transition -1" "It's just a convincing cover.">>
<<elseif $i eq 2>>\
<<set $transition += 1>>\
<<addNotification "Transition +1" "It feels so real.">>
<</if>>\
<</silently>>\
<<header>>\
<<page>>\
<<if $i eq 1>>\
For all Beatrice's hard work, her psycho-babble wasn't enough to defeat <i>reality</i>. As committed as you are to Operation URANUS and to your trans woman cover story, that's all it is: a <i>story</i>. Fake memories and similarities to your own life don't change facts.
You still feel like yourself, no matter what you look like or what name people call you.
\
<<else>>\
Beatrice clearly does good work. It's not that you feel like <span class= "pink">$kate.firstName</span>. Rationally, you know you're still $guyfirstname $kate.surname and you always will be. But <i>being $kate.firstName</i> is <i>just</i> as easy. It's like using your right hand over your left, if you were ambidextrous. Neither one feels the least bit awkward.
It doesn't feel like pretending. Her memories... <i>your memories</i> are too deeply felt for that to be the case.
\
<</if>>\
[[Next, you think about your work with Annie...->Agency6][$p = 9]]
<</page>>\
<<elseif $p eq 9>>\
<<header>>\
<<page>>\
Next, you think about your time working with <span class="imageLink"><<link "Annie">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/annie.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>. The sugar-sweet CIA operative taught you how to act pretty and <span class="imageLink"><<link "look pretty">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/greensboro/gb72.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>. She also showed you have to find <span class="imageLink"><<link "your feminine voice">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/greensboro/gb73.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>. She gave you all the charm, wit, and glamor you'll need to draw the right kind of attention in Rome.
But where did you really excel?
[[You've become alluring.->Agency6][$p = 10, $i = 1]]
[[Your voice is seductive.->Agency6][$p = 10, $i = 2]]
<<if ($affinity.annie gte 5)>>[[Both->Agency6][$p = 10, $i = 3]]<<else>> <span class="greyedOut">//[Annie relationship too low] Both!//</span><</if>> <i>(Requires 5+ Annie Affinity)</i>
<</page>>\
<<elseif $p eq 10>>\
<<silently>>\
<<if $i eq 1>>\
<<set $skillallure += 1>>\
<<addNotification "Allure Skill +1" "Your Allure Skill has permanently increased!">>
<<elseif $i eq 2>>\
<<set $skillseduction += 1>>\
<<addNotification "Seduction Skill +1" "Your Seduction Skill has permanently increased!">>
<<else>>\
<<set $skillallure += 1>>\
<<addNotification "Allure Skill +1" "Your Allure Skill has permanently increased!">>
<<set $skillseduction += 1>>\
<<addNotification "Seduction Skill +1" "Your Seduction Skill has permanently increased!">>
<</if>>\
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
You really excelled in feminine mannerisms and fashion. Clothes makeup, hair... you could get ready for a night out with your eyes closed.
\
<<elseif $i eq 2>>\
You really excelled in your voice work. You don't just 'girly' - you can in a moment sound coy, sweet, or even sultry.
<<else>>\
You excelled at <i>both</i>. You and Annie developed a became fast friends, and she taught you everything about being a woman that one could possibly learn in two months. Obviously, there's still <i>a lot</i> for you to discover about the fairer sex, but you're working on it.
<i>I love you, Annie!</i>
\
<</if>>\
[[And then there's your hobby.->Agency6][$p = 11]]
<</page>>\
<<elseif $p eq 11>>\
<<silently>>\
<<if $decisions.includes("hobbyyoga")>>\
<<set $skillfitness += 1>>\
<<addNotification "Fitness Skill +1" "Your Fitness Skill has permanently increased!">>
<<elseif $decisions.includes("hobbycosmetics")>>\
<<set $skillallure += 1>>\
<<addNotification "Allure Skill +1" "Your Allure Skill has permanently increased!">>
<<else>>\
<<set $skillinsight += 1>>\
<<addNotification "Insight Skill +1" "Your Insight Skill has permanently increased!">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
<<if $decisions.includes("hobbyyoga")>>\
You didn't realize how much you'd <i>enjoy</i> yoga when you started practicing it two weeks ago! You don't just feel more flexible - you feel balanced, centered, and more in tune with your body. Yoga will be a huge help to your physical and mental resiliance in Rome.
<img src="media/locations/greensboro/gb74.jpg" width=500 class="center" />
\
<<elseif $decisions.includes("hobbycosmetics")>>\
You didn't realize how much you'd <i>enjoy</i> getting your face all made up when you started playing around with it two week ago! There's something remarkably calming yet exciting about going for a particular look and making it happen. It's almost like art, where your face is the canvas and beauty is the prize. You'll definitely turn heads in Rome with makeup skills like these!
<img src="media/locations/greensboro/gb75.jpg" width=500 class="center" />
\
<<else>>\
You didn't realize how much you'd <i>ejoy</i> reading trashy celebrity gossip magazines when you got into them two weeks ago. It's quickly transitioned from <i>guilty pleasure</i> to just <i>pleasure</i>. The stories are funny, the gossip is intriguing, and everyone's beautiful! You've definitely gotten a better idea of how the young and the wealthy <i>think</i> (or don't think at all). This'll be a great help in Rome.
<img src="media/locations/greensboro/gb76.jpg" width=500 class="center" />
\
<</if>>\
You come to a sudden stop, having almost walked <i>directly</i> into a door. You were so deep in your own mind, reflecting on your time at Greensboro, you didn't really that you've [[arrived at the lab->Agency6][$p = 12]].
<</page>>\
<<elseif $p eq 12>>\
<<header>>\
<<page>>\
\
When you enter, you take a different route downstairs than usual, heading to the <i>surgery</i> wing as opposed to Miles's laboratory. You're scheduled for the eight AM surgery in the facility's main operating room. Naturally, the CIA's equipped Greensboro with the most cutting edge medical equipment imaginable, in addition to the best surgical staff.
[[Enter your booked room.->Agency6][$p = 13]]
<</page>>\
<<elseif $p eq 13>>\
<<header>>\
<<page>>\
\
The room is cozy and well-lit with false sunlight. Despite it being deep underground, you'd never know judging by its <div class="tooltip">pseudo-window<span class="tooltiptext">I just made that word up. Don't believe tooltips - they might lie to you.</span></div>. It's clearly trying to look like anything <i>except</i> for a hospital <div class="tooltip">room<span class="tooltiptext">Just kidding. Tooltips are actually very credible and should always be believed.</span></div>.
<<image "/locations/greensboro/gb77.jpg" 100 1000 570 0>>\
There's a <span class="imageLink"><<link "young nurse">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/nurse1.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> looking at a tablet when you step inside. Glancing up, she says, "$kate.firstName. You're right in time. If you'll please [[strip and put on this hospital gown->Agency6][$p = 14]], we'll get started."
<</page>>\
<<elseif $p eq 14>>\
<<header>>\
<<page>>\
\
You do as the nurse asks, <span class="imageLink"><<link "stripping down">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/greensboro/gb78.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> in front of her (while she politely keeps her gaze on her tablet) before putting on the loose, filmy hospital gown.
Once you're settled on the bed, the nurse runs through a somewhat tedious questionnaire (how you eating in the past twenty-four hours? Have you consumed caffiene? Alcohol? Are you on any medications?). You have a feeling your medical record already has all the answers she needs, but you play along.
"I haven't eaten."
"No coffee. Unfortunately."
"I'm not <i>currently</i> drunk, no."
"Umm... medications... Estradiol, Spironolactone, and Cyproterone. Whatever's in the pink serum."
[[Miles enters the room.->Agency6][$p = 15]]
<</page>>\
<<elseif $p eq 15>>\
<<header>>\
<<page>>\
\
"Thank you, Ashley," <span class="imageLink"><<link "Miles">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/miles.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> says to the nurse. "You can wait in the operating room. We'll be there shortly."
She gives you a reassuring smile before closing the door behind her.
"So," he says to you, while scanning through the tablet, "Big day."
That feels like the understatement of the century. You're getting a new <i>face</i>.
"Guess so."
"Any questions before you go under?"
\
<<set $a = 0>>\
<<set $b = 0>>\
<<set $c = 0>>\
[[Are there any risks to this procedure?->Agency6][$p = 16, $a = 1]]
[[What am I going to look like afterwards?->Agency6][$p = 17, $b = 1]]
[[What's recovery like for a surgery like this?->Agency6][$p = 18, $c = 1]]
[[None at all.->Agency6][$p = 19]]
<</page>>\
<<elseif $p eq 16>>\
<<header>>\
<<page>>\
<<set $a = 2>>\
\
"Are there any risks to this procedure?"
Miles flashes you his million dollar smile. "With anyone else? Sure. But I've been doing this since before you were born."
"Uhh... how old are you, Miles?"
"Thirty-seven."
"And you started doing facial feminization surgeries when you were like <i>sixteen</i>?"
He checks your chart.
"Heh, right. Well, that's why I didn't go into math. The point is: there are no risks. Today is going to go perfectly."
<<if $a neq 2>>[[Are there any risks to this procedure?->Agency6][$p = 16, $a = 1]] <<else>><span class="greyedOut">//Are there any risks to this procedure?//</span> <</if>>
<<if $b neq 2>>[[What am I going to look like afterwards?->Agency6][$p = 17, $b = 1]]<<else>><span class="greyedOut">//What am I going to look like afterwards?//</span> <</if>>
<<if $c neq 2>>[[What's recovery like for a surgery like this?->Agency6][$p = 18, $c = 1]]<<else>><span class="greyedOut">//What's recovery like for a surgery like this?//</span> <</if>>
[[No more questions.->Agency6][$p = 19]]
<</page>>\
<<elseif $p eq 17>>\
<<header>>\
<<page>>\
<<set $b = 2>>\
\
"What am I going to look like afterwards?"
<span class="greenHighlighter">Miles ''liked '' that.</span>
<<set $affinity.miles += 1>>\
"That," says Miles, looking deeply into your eyes, "is a <i>fantastic</i> question."
He touches his forehead, his brow, his nose, and then his chin with his free hand. "Amateurs will use a reference face - usually a model with fair symmetry - and try to <i>recreate</i> that. That's bullshit."
"You're not a blank canvas. You're marble, remember?" He taps his nose, as if chiseling it with his finger. "And David is waiting inside. Or, <i>$kate.firstName</i> is waiting inside, I should say."
He gets a bit closer. His voice rises with excitement. "I'm not building a model. I am <i>discovering</i> the person you would be, the <i>woman</i> you would be, if male puberty was never a factor. This isn't facial <i>creation</i> surgery, it's just <i>feminization</i> surgery."
You think you understand what he means. "So I'll look like me. Just... <i>girl me</i>."
"Exactly."
<<if $a neq 2>>[[Are there any risks to this procedure?->Agency6][$p = 16, $a = 1]] <<else>><span class="greyedOut">//Are there any risks to this procedure?//</span> <</if>>
<<if $b neq 2>>[[What am I going to look like afterwards?->Agency6][$p = 17, $b = 1]]<<else>><span class="greyedOut">//What am I going to look like afterwards?//</span> <</if>>
<<if $c neq 2>>[[What's recovery like for a surgery like this?->Agency6][$p = 18, $c = 1]]<<else>><span class="greyedOut">//What's recovery like for a surgery like this?//</span> <</if>>
[[No more questions.->Agency6][$p = 19]]
<</page>>\
<<elseif $p eq 18>>\
<<header>>\
<<page>>\
<<set $c = 2>>\
\
"What's recovery like for a surgery like this?"
Miles shrugs. "Easy as pie. First few days there's pain - it will feel like a headache and a hangover at the same time. We have painkillers to wipe that clean."
"That's it? A few days of pain?"
"Well, then there's the bruising and the swelling. Give it two weeks, and that's ancient history. A bit of tingling around the lips and chin as the nerves adjuist, but that'll be gone in a month."
He gestures around your face. "Here's the important part, $kate.firstName - for the first two weeks, everything's still settling in and settling down. Don't get spooked by your swollen face. You won't see the new you for at least fourteen days. No freaking out until then. Deal?"
That seems fair. You can probably avoid mirrors for two weeks.
"Deal."
<<if $a neq 2>>[[Are there any risks to this procedure?->Agency6][$p = 16, $a = 1]] <<else>><span class="greyedOut">//Are there any risks to this procedure?//</span> <</if>>
<<if $b neq 2>>[[What am I going to look like afterwards?->Agency6][$p = 17, $b = 1]]<<else>><span class="greyedOut">//What am I going to look like afterwards?//</span> <</if>>
<<if $c neq 2>>[[What's recovery like for a surgery like this?->Agency6][$p = 18, $c = 1]]<<else>><span class="greyedOut">//What's recovery like for a surgery like this?//</span> <</if>>
[[No more questions.->Agency6][$p = 19]]
<</page>>\
<<elseif $p eq 19>>\
<<header>>\
<<page>>\
\
<<if ($a neq 2) and ($b neq 2) and ($c neq 2)>>\
\
<span class="greenHighlighter">Miles ''liked '' that.</span>
<<set $affinity.miles += 1>>\
"Really? No questions at all?" Miles seems rather impressed. "Love the confidence, $kate.firstName. You're going to love the new look.
\
<<elseif ($a eq 2) and ($b eq 2) and ($c eq 2)>>\
\
"Great - that was a lot of questions," says Miles. "I thought you'd look all this up beforehand."
You smirk. "I was too busy learning Italian and how to curl my hair."
"Fair enough."
\
<<else>>\
\
"Perfect," says Miles, "then we can get started."
\
<</if>>\
With expert hands, Miles gets the IV into your right arm with barely a pinch of pain. He flicks the saline drip, then slowly injects the <div class="tooltip">anesthetic<span class="tooltiptext">Any drug that supresses sensation, especially pain. A general anesthetic will knock you unconscious.</span></div> into the stream.
"This little bedtime cocktail is the best thing money can buy," Miles explains. You blink, your eyelids suddenly feeling heavy. "Puts you into a slow, easy slumber. And you'll wake up without nausea."
Your head sinks deeper into your pillow.
<<if $affinity.miles gte 3>>[[This is nice.->Agency6][$p = 20]]<<else>>[[This is nice.->Agency6][$p = 22]]<</if>>
<</page>>\
<<elseif $p eq 20>>\
<<header>>\
<<page>>\
\
Your mind gets a little bit... lighter? Can a mind get lighter? You feel woozy. But it's a <i>good</i> woozy.
Miles looms over you. He's smiling. You think you might be smiling back.
"That feels good?" he asks. The words come a moment after his lips move.
You give a slow, deliberate nod.
Miles glances at the door, then back at you.
"How about a kiss good luck?"
... <i>What?</i>
<<if ($affinity.miles gte 6)>>[[Pucker your lips.->Agency6][$p = 21, $i = 1]]<<else>> <span class="greyedOut">//[Miles relationship too low] Pucker your lips.//</span><</if>> <i>(Requires 6+ Miles Affinity)</i>
[[Make a joke.->Agency6][$p = 21, $i = 2]]
[[Get mad.->Agency6][$p = 21, $i = 3]]
<</page>>\
<<elseif $p eq 21>>\
<<silently>>\
<<if $i eq 1>>\
<<set $attraction += 2>>\
<<addNotification "Attraction +2" "You kissed a guy!">>
<<set $decisions.push("kissedmiles")>>
<<set $experience.kiss += 1>>
<<elseif $i eq 3>>\
<<set $attraction -= 1>>\
<<addNotification "Attraction -1" "You were not at all into Miles's naughty suggestion.">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
\
Kiss your doctor good luck? That's crazy. Isn't it? It doesn't feel crazy... but maybe that's because you're on <i>druuuuuuuugs</i>.
Miles does happen to have rather <i>nice</i> lips. And if it gives him good luck, then...
... <i>why not?</i>
You close your eyes and let your lips come together. A moment later, you feel his press against yours. Gentle. Warm. <i>Mmmm...</i>
<span class="greenHighlighter">Miles ''loved '' that.</span>
<<set $affinity.miles += 3>>\
"Shh," Miles whispers, after pulling back. "Our little secret."
[[Drift away.->Agency6][$p = 24]]
<<elseif $i eq 2>>\
\
"I don't believe in luck," you tell him, your words slurring. "Or something."
Nice. Great joke.
He winks. "Worth a try. Luckily you won't remember any of this."
"Any... of..." <i>what?</i>
[[Drift away.->Agency6][$p = 24]]
\
<<elseif $i eq 3>>\
\
"Kiss me? Are you <i>crazy</i>?" The absurdity of his request gives you just a bit of consciousness back.
"Crazy? No." Miles gently strokes you hair. "I'm just enamored by what I've brought to life."
"This is..." Uh oh. You're fading. "... Illegal, or something."
<span class="redHighlighter">Miles ''hated '' that.</span>
<<set $affinity.miles -= 3>>\
He rolls his eyes. "Relax, I'm going to operate on you, not assault you. And besides, you won't remember any of this."
"Any... of..." <i>what?</i>
[[Drift away.->Agency6][$p = 24]]
\
<</if>>\
\
<</page>>\
<<elseif $p eq 22>>\
<<header>>\
<<page>>\
Your mind gets a little bit... lighter? Can a mind get lighter. You feel woozy. But it's a good woozy.
Miles looms over you. He's smiling. You think you might be smiling back.
"That feels good?" he asks. The words come a moment after his lips move.
You give a slow, deliberate nod.
"Sweet dreams," he says. "See you soon, $kate.firstName."
[[Drift away->Agency6][$p = 24]].
<</page>>\
<<elseif $p eq 23>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 24>>\
<<set $p = 25>>\
<a data-passage="Agency6">
<<= '<img src='+ $imagePath.base + "locations/agency/agency13.jpg"+' >'>>
</a>
\
<<elseif $p eq 25>>\
<<silently>>
<<set $header.line1 to "''CIA CENTER FOR INTELLIGENCE''",
$header.line2 to "LANGLEY, VA / JUNE 2017">>
<</silently>>\
<<header>>\
<<page>>\
\
In a familiar boardroom, the staff and leadership of Operation URANUS gathers to see the result of a rather unprecedented ninety days of operative <div class="tooltip">legend<span class="tooltiptext">The background, the personality - and this time, the gender - that all make up an agent's cover.</span></div> development.
<<image "/locations/agency/agency3.jpg" 100 1000 570 0>>\
The boardroom is vast, ornate and tall-ceilinged. Sitting at the head of the long table, Director <span class="imageLink"><<link "Jason Coulson">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/jason.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> taps a finger against his knee. A rare sign of nerves from the man. He's invested <i>a lot</i> of agency funds into so unorthodox an effort. Beside him, Operation leader <span class="imageLink"><<link "Francis Cross">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/francis.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> looks remarkably at ease.
"Well," says Jason, his patience nearly through. "[[Is everyone here->Agency6][$p = 26]]?"
<</page>>\
<<elseif $p eq 26>>\
<<header>>\
<<page>>\
\
Francis makes a quick scan of the room. <span class="imageLink"><<link "Beatrice">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/beatrice.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>, <span class="imageLink"><<link "Annie">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/annie.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>, and <span class="imageLink"><<link "Miles">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/miles.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> are all seated nearby, no doubt eager to see the final product of their work. Taking up the rest of the seats are his technical staff - the intelligence officers who will provide support to Operation URANUS from Langley. Young, bright, and ambitious - each one of them handpicked by Francis himself.
The only one missing is <i>her</i>.
"We're all here," Francis says, [[all confidence and poise->Agency6][$p = 27]].
\
<</page>>\
<<elseif $p eq 27>>\
<<header>>\
<<page>>\
\
Jason looks to the door. "Very well. Ladies and gentlemen, allow me to introduce to you all our field operative, the linchpin of Operation URANUS, the irreplacable CIA agent now known as <i>$kate.firstName $kate.surname</i>..."
As the team applauds, your own heart races. For the last ten minutes, you've stood outside the boardroom, your hand touching the handle.
<i>This it it.</i>
[[Open the door.->GS Character Creator][$p = 0]]
<<set $kate.braSize = "small">>\
<<replace "#avatar-container">><<characterCreator-updateAvatar>><<avatar>><</replace>>\
\
<</page>>\
<<elseif $p eq 2>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 2>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 2>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 2>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 2>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 2>>\
<<header>>\
<<page>>\
<</page>>\
<</if>><<widget "RunQuests">>
<<set $main1 to { "name": "Once in a Lifetime",
"description": "Accept a once in a lifetime opportunity to snag your dream job, and become a CIA operative.",
}>>
<<set $main2 to { "name": "A Whole New You",
"description": "Undergo an intensive training and development process to build up your cover as a trans woman.",
}>>
<<set $main3 to { "name": "Whereabouts Unknown",
"description": "Find your first clue on the trail to discovering what happened to Allison Deveroux last year.",
}>>
<<set $main4 to { "name": "Notice me, Senpai!",
"description": "Travel around Europe while posting about your trip online, and catch the attention of the Carducci mafia.",
}>>
<<set $main5 to { "name": "Hook, Line, and Sinker",
"description": "Now that you've caught Lord Ambrosia's attention, get him to initiate contact with you.",
}>>
<<set $main6 to { "name": "Indecent Proposal",
"description": "Now that you're speaking to Lord Ambrosia, you just need to get him to invite you to Rome.",
}>>
<<set $main7 to { "name": "The Dutch Connection",
"description": "Find the mysterious 'Connector' in Amsterdam and learn what Allison was up to last year.",
}>>
<<set $main8 to { "name": "La Dolce Vita",
"description": "Keep your cool in Rome and get a job at the Pink Flower.",
}>>
<</widget>>
<<widget "CompleteQuest">>
<<set $activequests = $activequests.filter(function (element) { return element.name != this; }, $args[0])>>
<</widget>>
<<widget "RunAch">>
<<set $ach1 to { "name": "Quick Study",
"description": "Reach a Transition score of 10 or higher before leaving Greensboro.",
"lock": 1,
}>>
<<set $achievements.push($ach1)>>
<<set $ach2 to { "name": "This Better Not Awaken Anything in Me",
"description": "Reach an Attraction score of 10 or higher beforer leaving Greensboro.",
"lock": 1,
}>>
<<set $achievements.push($ach2)>>
<<set $ach3 to { "name": "Bottom's Up",
"description": "Increase your Drunk or High status to 3.",
"lock": 1,
}>>
<<set $achievements.push($ach3)>>
<<set $ach4 to { "name": "Beginner's Luck",
"description": "Go below the belt during your first day in London.",
"lock": 1,
}>>
<<set $achievements.push($ach4)>>
<<set $ach5 to { "name": "Nude Beaches, Fresh Peaches",
"description": "Accidently flash your breasts during a photo shoot at Brighton Beach.",
"lock": 1,
}>>
<<set $achievements.push($ach5)>>
<<set $ach6 to { "name": "Oh So Photogenic",
"description": "Take four selfies for Supergram in a single day in London.",
"lock": 1,
}>>
<<set $achievements.push($ach6)>>
<<set $ach7 to { "name": "A Woman of Many Talents",
"description": "Have a score of at least 1 in all skills except for Sex.",
"lock": 1,
}>>
<<set $achievements.push($ach7)>>
<<set $ach8 to { "name": "Click me like One of your French Girls",
"description": "While in Paris, send a sexy photo to an Englishman.",
"lock": 1,
}>>
<<set $achievements.push($ach8)>>
<</widget>>
<<widget "RerunAch">>
<<set $achievements = [] >>
<<set $achievements.push($ach1)>>
<<set $achievements.push($ach2)>>
<<set $achievements.push($ach3)>>
<<set $achievements.push($ach4)>>
<<set $achievements.push($ach5)>>
<<set $achievements.push($ach6)>>
<<set $achievements.push($ach7)>>
<<set $achievements.push($ach8)>>
<</widget>>
<<widget "CheckAch">>
<<if ($transition gte 10 and $mainquest lte 1) and ($ach1.lock eq 1)>> <<set $ach1.lock = 0>>
<<addNotification "Achievement achieved!" "Quick Study.">>
<<RerunAch>>
<</if>>
<<if ($attraction gte 10 and $mainquest lte 1) and ($ach2.lock eq 1)>> <<set $ach2.lock = 0>>
<<addNotification "Achievement achieved!" "This Better Not Awaken Anything in Me.">>
<<RerunAch>>
<</if>>
<<if ($drunk gte 3 or $high gte 3) and ($ach3.lock eq 1)>> <<set $ach3.lock = 0>>
<<addNotification "Achievement achieved!" "Bottom's Up.">>
<<RerunAch>>
<</if>>
<<if ($decisions.includes("londonharryhot") or $decisions.includes("londonwillhot")) and ($ach4.lock eq 1)>> <<set $ach4.lock = 0>>
<<addNotification "Achievement achieved!" "Beginner's Luck.">>
<<RerunAch>>
<</if>>
<<if ($decisions.includes("brightonphotohot") and ($ach5.lock eq 1))>> <<set $ach5.lock = 0>>
<<addNotification "Achievement achieved!" "Nude Beaches, Fresh Peaches.">>
<<RerunAch>>
<</if>>
<<if ($d gte 4) and ($mainquest eq 4) and ($ach6.lock eq 1)>> <<set $ach6.lock = 0>>
<<addNotification "Achievement achieved!" "Oh So Photogenic.">>
<<RerunAch>>
<</if>>
<<if ($skillallure gte 1) and ($skillseduction gte 1) and ($skilldexterity gte 1) and ($skillfitness gte 1) and ($skillinsight gte 1) and ($ach7.lock eq 1)>> <<set $ach7.lock = 0>>
<<addNotification "Achievement achieved!" "A Woman of Many Talents.">>
<<RerunAch>>
<</if>>
<<if ($f gte 1) and ($mainquest eq 6) and ($ach8.lock eq 1)>> <<set $ach8.lock = 0>>
<<addNotification "Achievement achieved!" "Click me like One of your French Girls.">>
<<RerunAch>>
<</if>>
<</widget>>
<<widget "Relationships">>
<<if $affinity.jasonmet eq 0>>???<<else>>Jason Coulson - $affinity.jason
<div class="character-stat">
<div class="stat-description">
The CIA Deputy Director of Counterterrorism. An unrelenting patriot and a supportive, almost fatherly leader to his staff.
</div>
</div><</if>><br>
<<if $affinity.francismet eq 0>>???<<else>>Francis Cross - $affinity.francis
<div class="character-stat">
<div class="stat-description">
An Associate Director of the CIA's Department of Counterproliferation, and the leader of Operation URANUS. Confident, visionary, and always daring to do what's never before been thought possible.
</div>
</div><</if>><br>
<<if $affinity.beatricemet eq 0>>???<<else>>Dr. Beatrice Grace - $affinity.beatrice
<div class="character-stat">
<div class="stat-description">
A brilliant clinical psychologist and an external consultant pulled into to Operation URANUS. Cold, aloof, and willing to leave ethics behind in the rush for extraordinary results.
</div>
</div><</if>><br>
<<if $affinity.anniemet eq 0>>???<<else>>Anna Parker - $affinity.annie
<div class="character-stat">
<div class="stat-description">
A sweet and deceptively intelligent CIA operative supporting Operation URANUS. Her friends call her Annie.
</div>
</div><</if>><br>
<<if $affinity.milesmet eq 0>>???<<else>>Dr. Miles Pentworth - $affinity.miles
<div class="character-stat">
<div class="stat-description">
A leading cosmetic surgeon working with the CIA on Operation URANUS in order to wipe away his criminal past.
</div>
</div><</if>><br>
<<if $affinity.brunomet eq 0>>???<<else>>Bruno Haas - $affinity.bruno
<div class="character-stat">
<div class="stat-description">
A physical fitness and combat instructor working for the CIA. Motivational and good-natured.
</div>
</div><</if>><br>
<<if $affinity.duncanmet eq 0>>???<<else>>Duncan Blackstone - $affinity.duncan
<div class="character-stat">
<div class="stat-description">
A once-famous MI6 operative whose glory days are far behind him. Known for being blunt, barbed, and sour to the core.
</div>
</div><</if>><br>
<</widget>>
<<silently>>\
<</silently>>\
<div id="characterCreatorBraSize">\
<<character-creator-gs>>\
</div>\<<if $p eq 0>>\
<<silently>>\
<<emote-cheeks-blush>>\
<<emote-mouth-smile>>\
<</silently>>\
<<header>>\
<<page>>\
\
It's enough to make a girl blush - well, it's enough to make <i>anyone</i> blush - being applauded just for existing.
<i>Actually, I deserve this,</i> you think, smiling and no doubt turning red as a tomato. <i>I did it. I'm here.</i>
Immediately, you notice that subtle and instant <i>measuring look</i> the women near the back of the room give you. The support staff - all young, bright, and well-dressed. Annie warned you about this. Girls love to size each other up - it's almost instinctual.
[[You ignore them.->Agency7][$p = 1, $i = 1]]
[[You size them up in return.->Agency7][$p = 1, $i = 2]]
<</page>>\
<<elseif $p eq 1>>\
<<if $i eq 2>>
<<silently>>\
<<set $transition += 1>>\
<<addNotification "Transition +1" "When in Rome, do as the ladies do.">>
<</silently>>\
<</if>>
<<emote-cheeks-blush-fading>>
<<header>>\
<<page>>\
\
<<if $i eq 1>><i>Keep your eye on the prize, <<if $transition gte 10>>$girlnickname<<else>>$guyfirstname<</if>></i>, you remind yourself, doing your best to remain composed.
\
<<else>>\
<i>If this is a girl instinct, then it's one I need to pick up.</i>
You cast a quick, comparing glance at one of them. <i>She gets her hair professionally done. She puts a lot of effort and makeup into her 'no effort, no makeup' look. Her lips are nicer than mine. I like her top. I love her shoes.</i>
Great, now you feel totally useless and ugly. This gender blows.<</if>>
The applause dies down as Jason speaks. "I don't use this word often, but <i>speechless</i> seems appropriate. $guyfirstname, is that really you?"
<<link "You can call me $kate.firstName." Agency7>><<set $p = 2>> <<set $i = 1>><</link>>
<<link "More or less." Agency7>><<set $p = 2>> <<set $i = 2>><</link>>
<</page>>\
<<elseif $p eq 2>>\
<<silently>>\
<<emote-calm>>
<<emote-mouth-smirk>>
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>"You can call me $kate.firstName, sir. If you'd like."
<span class="greenHighlighter">Francis ''liked '' that.</span>
<<set $affinity.francis += 1>>\
\
<<else>>"It's me, sir," you say, before smoothing down your skirt. "More or less, I mean."
That earns you a brief laugh from the table.
<span class="greenHighlighter">Jason ''liked '' that.</span>
<<set $affinity.jason += 1>>\
\
<</if>>\
"Even your voice is changed," Jason replies, still looking at you like he doesn't <i>quite</i> believe you are who you say you are. "This is... unprecedented."
[[Jason looks across the table.->Agency7][$p = 3]]
\
<</page>>\
<<elseif $p eq 3>>\
<<silently>>\
<<emote-calm>>
<<emote-brows-attentive>>
<</silently>>\
<<header>>\
<<page>>\
\
"I know everyone's read their briefs," Jason says to his assembled staff, "but in this case, seeing is believing. Ninety days ago, $guyfirstname $kate.surname accepted one hell of an assignment."
"And here she is, three months later," Francis cuts in. His eyes haven't left you since you walked in the door. "What do you think, Director Coulson?"
"I'm impressed. Is anyone here unimpressed?" Jason asks, to polite laughter. "We're impressed. That doesn't mean I'm sold on this treatment for standard protocol... but I'm closer than I was this morning."
[[He gives Francis a supportive pat on the shoulder.->Agency7][$p = 4]]
\
<</page>>\
<<elseif $p eq 4>>\
<<header>>\
<<page>>\
\
"Alright, let's get started," Francis says, taking control of the meeting. This makes sense - operation URANUS is <i>his</i> Operation, after all. But then again, it exists through Coulsen's authority alone, and it's his budget being spent.
"$kate.firstName $kate.surname has put a fair deal of work into building the appropriate cover to get her into the Pink Flower, and to get close enough to LASERWOLF for us to extract him without issue."
His already intense gaze on your figure gets even brighter. "Her work's just begun, but let's give credit where credit is due: in ninety days, $kate.surname has become - in appearance, in voice, in manner - a passing woman."
Another round of applause. <i>Alright, alright, I get it. I'm great!</i>
"$kate.surname, could you [[turn around for us?->Agency7][$p = 5]]"
<</page>>\
<<elseif $p eq 5>>\
<<silently>>\
<<emote-calm>>
<<showRear>>
<<addNotification "Spin for me, baby!" "Use the 'Turn Avatar' button to change from front to back, or back to front.">>
<</silently>>\
<<header>>\
<<page>>\
You're not <i>entirely</i> cool with doing a slow turn on the spot like some kind of fashion model - or a Barbie doll - but you get what Francis is doing and you appreciate it.
<i>He's hyping me up. The people in this room are going to be keeping a close eye on me in Rome and they need to believe I'm capable. Exhibit A - behold how committed I am, skirt and all.</i>
It's a perfectly normal, perfectly professional skirt... but you know it ever so slightly <i>hugs</i> your bottom. Eager to move on, you [[face the team once more->Agency7][$p = 6]].
<</page>>\
<<elseif $p eq 6>>\
<<silently>>\
<<showFront>>
<</silently>>\
<<header>>\
<<page>>\
\
At a nod from Francis, you take a seat at the long table right beside <span class="imageLink"><<link "Annie">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/annie.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>. She flashes you a friendly smile, and whispers, "You're a star, $girlnickname!"
You don't <i>feel</i> like a star. You just feel relieved not to be the center of attention, any more.
<i>Then again, I'll probably get a ton of attention at the Pink Flower.</i> You nearly wince. <i>I've got to get used to this.</i>
[[Francis turns on the projector.->Agency7][$p = 7]]
<</page>>\
<<elseif $p eq 7>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
"Operation Uranus is entering Stage Two. We have our operative in the form of the exceptional Ms. $kate.surname - now we need to embed her in the Pink Flower."
Francis loads up the now-familar (and awful) facial composite of LASERWOLF.
<<image "/locations/agency/agency7.jpg" 100 1000 570 0>>\
\
"Our intel suggests LASERWOLF is kept safe and out of sight by the Carducci crime family. So we need to first make nice with the Carduccis."
Francis grins. "Everyone, meet [[Marco Carducci->Agency7][$p = 8]]."
<</page>>\
<<elseif $p eq 8>>\
<<silently>>\
<<emote-brows-attentive>>
<</silently>>\
<<header>>\
<<page>>\
\
The screen switches from LASERWOLF's composite to a photograph, likely captured at a formal event. It shows a <span class="imageLink"><<link "young man">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/agency/agency14.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>, strong-jawed, with soft, deep-set eyes and perfectly coiffed hair.
"Marco is only a distant cousin to the core family. He works as the <i>procurer</i> - finding young women online, inviting them to visit him in Rome, and before long getting them to work at the Pink Flower. He's our way in..."
You nod along, staring into Marco's piercing gaze...
[[Focus on Francis->Agency7][$p = 9, $i = 1]].
[[Focus on Marco->Agency7][$p = 9, $i = 2]].
<</page>>\
<<elseif $p eq 9>>\
<<silently>>\
<<if $i eq 2>>\
<<set $attraction += 1>>\
<<addNotification "Attraction +1" "He's a rather distracting man...">>
<<else>>\
<<emote-eyes-closed>>
<</if>>\
<</silently>>\
<<header>>\
<<page>>\
<<if $i eq 1>>\
\
You shut your eyes, wiping away that rather handsome Italian from your sight and instead focusing on Francis's voice.
"Our <div class="tooltip">M.O.<span class="tooltiptext">Modus Operandi - Latin for 'Mode of Operating.' Essentially, a distinct way of working.</span></div> is to keep the Carducci's guard as low as possible. $kate.surname won't ask for a job - instead, we want Marco to invite her in. Her infiltration of the Pink Flower is going to be Marco's idea."
\
<<elseif $i eq 2>>\
\
You find yourself distracted by the larger-than-life photo of the Italian mobster. Marco looks more like a model than a gangster.
Your throat tightens. So does your stomach. He's cute. Worse, the more you stare, the <i>cuter he looks</i>.
\
<</if>>\
Then Francis asks, "<<link "Any questions, $kate.surname?" Agency7>><<set $p = 10>><</link>>"
\
<</page>>\
<<elseif $p eq 10>>\
<<silently>>\
<<emote-calm>>
<<if $i eq 1>>\
<<emote-eyes-big>>
<<else>>\
<<emote-eyes-big>>
<<emote-cheeks-blush>>
<</if>>\
<</silently>>\
<<header>>\
<<page>>\
<<if $i eq 1>>\
\
Your eyes pop open. Everyone's looking right at you.
\
<<else>>\
\
You blink, startled out of your daydream. Everyone is looking right at you.
<i>Fuck - how did I get so distracted?</i>
\
<</if>>\
[[How do I get Marco's attention?->Agency7][$p = 11, $i = 1]]
[[Why don't I just apply for a job? It will keep things simple.->Agency7][$p = 11, $i = 2]]
<</page>>\
<<elseif $p eq 11>>\
<<silently>>\
<<emote-calm>>
<<emote-mouth-open>>
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
"How am I supposed to get Marco's attention?" you ask, curious. "Without actively making contact, I mean. If we want Marco to initiate, I need to get on his radar somehow."
<span class="greenHighlighter">Francis ''liked '' that.</span>
<<set $affinity.francis += 1>>\
"That's a <i>fantastic</i> question, $kate.surname." Francis gestures to the projector. "And we've developed similarly fantastic answer."
\
<<else>>\
\
"Why don't I just apply for the job? That will keep things simple." It's straight out of the CIA handbook. More complexity means more uncertainty means more risk of failure. <div class="tooltip">Occam's Razor<span class="tooltiptext">A principle of philosophical theory construction used loosely here. It suggests that explanations that posit less are preferred to explanations that posit more.</span></div> is a spy's best friend.
"You're not wrong," Francis answers, "But remember we want the Carduccis at all stages of the Operation to feel in the driver's seat. That's more important than expediency, here. Check this out."
\
<</if>>\
[[At a click of Francis's laptop, the project image changes again.->Agency7][$p = 12]]
<</page>>\
<<elseif $p eq 12>>\
<<silently>>\
<<emote-calm>>
<<emote-brows-attentive>>
<</silently>>\
<<header>>\
<<page>>\
\
The projector reveals what looks to be a post from a <div class="tooltip">Supergram<span class="tooltiptext">Sort of like Instagram, but <i>super</i>.</span></div> account.
<img src="media/locations/agency/agency15.jpg" width=500 class="center" />
"Meet Allison Deveroux," Francis says, eyeing up the woman with intensity. "American citizen. Chicago born and raised. Twenty-two years old. Just finished her degree in business communications. Goes by the Supergram handle AllyTSxoxo."
[[He jumps to another image.->Agency7][$p = 13]]
<</page>>\
<<elseif $p eq 13>>\
<<header>>\
<<page>>\
\
It's another image from Allison's Supergram acount. It appears to be taken about a week after the first one.
<img src="media/locations/agency/agency16.jpg" width=500 class="center" />
"Allison wasn't always Ms. Deveroux's name," says Francis. "She was born as Albert, son to Frank and Holly Deveroux. Youngest of three boys. Allison transitioned in college, had a falling out with her parents as a result. So she took off after college and went on a bit of... hashtag solo travel."
You blink, looking more closely at AllyTSxoxo. She's not just beautiful... [[she's trans!->Agency7][$p = 14]]
<</page>>\
<<elseif $p eq 14>>\
<<silently>>\
<<emote-calm>>
<<emote-brows-raised>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
\
You can hardly believe it. Allison is <i>drop dead fucking gorgeous.</i>
Annie seems to agree with you. "Holy gosh-darn," she mutters.
"You're telling me this Allison is a trans woman, like $kate.firstName is?" Director Coulson asks.
"She's the real thing," Francis confirms. "Notice the hashtags she's using on her European adventure. That hashtag 'trans abroad' in particular."
[[Another Supergram page pops up.->Agency7][$p = 15]]
<</page>>\
<<elseif $p eq 15>>\
<<silently>>\
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
\
Another young, beautiful woman. <i>Holy shit those breasts...</i>
<img src="media/locations/agency/agency19.jpg" width=500 class="center" />
"We recently clued into this hashtag, <i>trans abroad</i>," Francis explains. "It appears to be a popular tag for trans women to use when travelling. Some kind of demonstration of freedom and bravery to be one's whole self on foreign shores."
"Inspiring," says Beatrice, dryly.
Francis nods. "Agreed. Let's go back to the second post of Allison's. This time, let's [[look at the comments->Agency7][$p = 16]]."
\
<</page>>\
<<elseif $p eq 16>>\
<<header>>\
<<page>>\
\
You read through the comments alongside the rest of the team, trying to see what Francis is getting at.
<img src="media/locations/agency/agency18.jpg" width=500 class="center" />
"People clearly like Allison," Miles says, stating the obvious.
"Let's look even closer." Francis points at the projector. "[[Enhance->Agency7][$p = 17]]."
\
<</page>>\
<<elseif $p eq 17>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
The images slightly zooms in.
<img src="media/locations/agency/agency20.jpg" width=500 class="center" />
Francis steps a bit closer. "Track forty-five right. Stop. Center and stop. [[Enhance->Agency7][$p = 18]]."
\
<</page>>\
<<elseif $p eq 18>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
The image zooms in even closer.
<img src="media/locations/agency/agency21.jpg" width=500 class="center" />
"Interesting, interesting..." Coulson muses. "What if we pull back... now center and pan left. Stop. Now [[enhance->Agency7][$p = 19]]."
\
\
<</page>>\
<<elseif $p eq 19>>\
<<silently>>\
<<emote-eyes-squint>>
<</silently>>\
<<header>>\
<<page>>\
\
The image zooms in even closer. You wonder how much more enhanced it can get.
<img src="media/locations/agency/agency22.jpg" width=500 class="center" />
"Nearly there," Francis says, "Move in, stop. Pull out, track right, stop. Now [[enhance->Agency7][$p = 20]]."
\
<</page>>\
<<elseif $p eq 20>>\
<<silently>>\
<<emote-eyes-big>>
<<emote-mouth-open>>
<</silently>>\
<<header>>\
<<page>>\
\
And there it is.
<img src="media/locations/agency/agency23.jpg" width=700 class="center" />
"That's Marco Carducci!" you say, bemused. He might go under the user name <i>Lord Ambrosia</i>, but there's no mistaking that jawline.
"Exactly." Francis glances at one of his support staff. "<div class="tooltip">Give me a hard copy right there<span class="tooltiptext">A bit of a random question, but have you ever watched C-beams glitter in the darkness at Tannhauser Gate?</span></div>."
"You're saying that's how he does it?" Caulson asks, "He looks for unaccompanied women and a [[particular hashtag->Agency7][$p = 21]]?"
\
\
<</page>>\
<<elseif $p eq 21>>\
<<silently>>\
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
\
Francis shows one last Supergram page.
<img src="media/locations/agency/agency17.jpg" width=500 class="center" />
"An offer she couldn't refuse," Francis says. "That's her last post. For the past year, Allison's gone dark. She took an offer from Marco Carducci, went to Rome... and disappeared."
[[She's a missing person?->Agency7][$p = 22]]
\
<</page>>\
<<elseif $p eq 22>>\
<<silently>>\
<<emote-brows-attentive>>
<<emote-mouth-open>>
<<addNotification "New Mission!" "Check your Character Sheet for more detail!">>
<<set $activequests.push($main3)>>\
<</silently>>\
<<header>>\
<<page>>\
\
"She's a missing person?" you ask.
"Not officially," Francis replies, "only because her family hasn't made a fuss. But her visa's expired and she never left Rome, as far as we can tell."
"We should locate her, if possible," Annie pipes in. "A trans woman working at the Pink Flower for a year? She might have intel on LASERWOLF."
"Agreed," says Francis. "Consider finding Allison Deveroux a secondary mission, $kate.surname. We're in Rome for LASERWOLF, but [[discovering what happened to Allison could be a huge help->Agency7][$p = 23]]."
<</page>>\
<<elseif $p eq 23>>\
<<silently>>\
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
\
"The next step in Operation URANUS should be clear enough for everyone here to see," says Francis. "Agent $kate.surname will fly to Europe for a gap year between college and work, in line with her legend. She's finished teacher's college and is now doing some much needed travel before returning home to start a new job."
He gestures at you. "While on the ground in Europe, it will up to you to play the part of a young, single, transgender woman. Meet people. Be a tourist. Take lots of photos and keep your Supergram profile updated."
\
<<set $a = 0>>\
\
[[I have a Supergram profile?->Agency7][$p = 24]]
[[Any more advice on the kinds of photos that attract Marco's attention?->Agency7][$p = 25]]
<</page>>\
<<elseif $p eq 24>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
<<set $a += 1>>\
"Wait - I have a Supergram profile?"
One of the support staff - a guy, maybe a year older than you - beams with cocky pride. "We created a starter profile and made a few pictures of you using your face and the photo manipulation lab. We'll send you your username and password after this meeting."
His eyes ever-so-briefly drop to your chest, then back to you. Your response is a flash of anxiety.
<i>Being ignored as a man wasn't exactly enviable, but now it feels like everyone is always looking right at me...</i> It's an uncomfortable feeling.
<<if $a eq 1>>[[Any more advice on the kinds of photos that attract Marco's attention?->Agency7][$p = 25]]<</if>>
[[Anything else I should know?->Agency7][$p = 26]]
<</page>>\
<<elseif $p eq 25>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
<<set $a += 1>>\
"Any more advice on the kinds of photos that attract Marco's attention?" You have a funny feeling posting pictures of food and tourist attractions won't quite cut it.
One of the young staff analysts in the back answers. "We ran the data on <i>Lord Ambrosia's</i> account to find any common parameters that pique his interest. Beyond the hashtags, which are critical, photos should feature you in good lighting, in a variety of outfits, and should display your bare calves, forearms, shoulders, face, and upper chest."
"Don't think too hard about it," says Francis, "Just behave like any other twenty-something woman partying her way through Western Europe. If it feels natural, Marco will find it."
<<if $a eq 1>>[[I have a Supergram profile?->Agency7][$p = 24]]<</if>>
[[Anything else I should know?->Agency7][$p = 26]]
<</page>>\
<<elseif $p eq 26>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
"That eager to hop on a plane?" Francis asks. The table laughs - you don't.
"Yes, $kate.surname - there is one last thing." He starts clicking against his laptop. "You won't be alone - not in Europe at large or in Rome. You'll have a handler, someone more experienced to keep an eye on you, liaise between you and mission control, and provide ground support if needed."
[[The projector reveals your handler.->Agency7][$p = 27]]
<</page>>\
<<elseif $p eq 27>>\
<<silently>>\
<<emote-eyes-big>>
<</silently>>\
<<header>>\
<<page>>\
\
It appears to be a mugshot. Likely staged, to advance his cover for a past mission. Although, you can't be sure.
<img src="media/locations/agency/agency24.jpg" width=650 class="center" />
"You'll meet Agent Blackstone in London," Francis says, "He's... well, he's the best of the best. A real MI6 darling. A bit rough around the edges, but trust me, he's exactly the kind of guy you want watching your back."
He certainly looks like he can handle himself in a fight.
[[What kind of an alias is Obsidian?->Agency7][$p = 28, $i = 1]]
[[What kind of an alias is Ironheart?->Agency7][$p = 28, $i = 2]]
[[What kind of an alias is Bloodless?->Agency7][$p = 28, $i = 3]]
[[What kind of an alias is Goofy Goober?->Agency7][$p = 28, $i = 4]]
[[What kind of an alias is Frank the Cunt?->Agency7][$p = 28, $i = 5]]
\
\
<</page>>\
<<elseif $p eq 28>>\
<<silently>>\
<<emote-eyes-calm>>
<<emote-brows-attentive>>
<<emote-mouth-open>>
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
"What kind of an alias is Obsidian?"
"That's classified," Francis replies, "but let's just say, you don't want to take an eblow to the face from Agent Blackstone after he's just leapt off an armored personnel carrier."
<<elseif $i eq 2>>\
"What kind of an alias is Ironheart?"
"That's classified," Francis replies, "but let's just say, no man can play Russian roullette with a fully-loaded revolver and defy death quite like Agent Blackstone."
<<elseif $i eq 3>>\
"What kind of an alias is Bloodless?"
"That's classified," Francis replies, "but let's just say, no one's dealt with a deadly snake bite by forcibly bleeding himself out as often as Agent Blackstone."
<<elseif $i eq 4>>\
"What kind of an alias is Goofy Goober?"
"That's classified," Francis replies, "but let's just say, no one's survived three separate assassination attempts while watching the premier of the first Spongebob Squarepants movie except for Agent Blackstone."
<<elseif $i eq 5>>\
"What kind of an alias is Frank the Cunt?"
"That's classified," Francis replies, "but let's just say, Agent Blackstone is a bit of a cunt."
<</if>>\
Clearly your partner is a man of mystery.
[[Caulson stands up.->Agency7][$p = 29]]
\
<</page>>\
<<elseif $p eq 29>>\
<<silently>>\
<<emote-calm>>
<<addNotification "Mission Complete!" "You finished training!">>
<<set $mainquest = 2>>\
<<CompleteQuest $main2.name>>\
<<set $activequests.push($main4)>>\
<<set $completedquests.push($main2)>>\
<<set $money = $money / 2>>
<<set $money = Math.round($money)>>
<</silently>>\
<<header>>\
<<page>>\
\
"I believe this concludes today's meeting." <span class="imageLink"><<link "Director Caulson">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/jason.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> says, standing. Everyone, including you, stands with him. "I'm approving Operation Uranus to move ahead under Francis's helm. We'll fund it for two months and then see where we're at. I expect the Pink Flower to be infiltrated by then."
He looks at you. "$guyfirstname - well, I suppose we're saying $kate.firstName, now - your dedication hasn't gone unnoticed. This is one hell of a cover you're wearing."
<span class="greenHighlighter">Jason ''liked '' that.</span>
<<set $affinity.jason += 1>>\
"Any final words to your team before you take off?"
[[If we work as a team, there's no stopping us.->Agency7][$p = 30, $i = 1]]
[[It's my ass on the line out there. Don't let me down.->Agency7][$p = 30, $i = 2]]
[[Let's catch this son of a bitch.->Agency7][$p = 30, $i = 3]]
<</page>>\
<<elseif $p eq 30>>\
<<silently>>\
<<emote-brows-attentive>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
"If we work as a team, there's no stopping us," you say, which earns you some polite applause and agreement from all those assembled.
<span class="greenHighlighter">Francis and Annie ''liked '' that.</span>
<<set $affinity.francis += 1>>\
<<set $affinity.annie += 1>>\
\
<<elseif $i eq 2>>\
"It's my ass on the line out there. Don't let me down." you say. A few of the analysts nod their heads. One even salutes you.
<span class="greenHighlighter">Beatrice ''liked '' that.</span>
<<set $affinity.beatrice += 1>>\
\
<<else>>\
"LASERWOLF's days are numbered. Let's catch this son of a bitch." you say. Jason nods with respect.
<span class="greenHighlighter">Jason ''loved '' that.</span>
<<set $affinity.jason += 2>>\
\
<</if>>\
And then the meeting is truly over. Your flight's in four hours. Just enough time to change, grab your pre-packed bag, and [[head to the airport.->Agency8][$p = 0]]
<</page>>\
<<elseif $p eq 2>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<</if>><<silently>>
<<avatar-stripNaked>>
<<emote-calm>>
<<wear-knickers-whiteBrazilianCutWithLaceHem>>
<<wear-bra-whiteHalfCupCentralDart>>
<<wear-trousers-darkBlueDenimSkinnyJeansx>>
<<wear-hosiery-blackTrainerSocks>>
<<wear-shirt-beigeSilkCollarlessBlouse>>
<<wear-shoes-whiteAdidasTrainers>>
<<set $avatar.background.pushUnique("malaysia/22_greenBackpackOnGround-both")>>
<</silently>>\
<a data-passage="Europe1">
<<= '<img src='+ $imagePath.base + "locations/agency/agency26.jpg"+' >'>>
</a><<if $p eq 0>>\
<<silently>>\
<<set $header.line1 to "''DULLES INTERNATIONAL AIRPORT''",
$header.line2 to "FAIRFAX, VA / JUNE 2017">>
<</silently>>\
<<header>>\
<<page>>\
\
That night, you find yourself navigating through Dulles International Airport, heading for your red eye flight direct to London, England. The airport itself is bewildering enough - you've never flown internationally before - but even wilder is the experience of <i>walking around in public as a woman</i>.
Every time you pass someone by - let alone when you show security your passport with <i>$kate.firstName $kate.surname</i> printed right on it- you feel like someone will snatch you by the arm and shout, "Imposter!"
[[But no one ever does.->Europe1][$p = 1]]
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<<set $avatar.background.delete("malaysia/22_greenBackpackOnGround-both")>>
<</silently>>\
<<header>>\
<<page>>\
\
Before long, you've handed off your massive backpack - stuffed with two weeks' worth of clothes, accessories, and more - and you're climbing aboard American Airlines last nightly flight out to the United Kingdom.
Economy class, of course. From now on, you're on your own for all expenses. Everything needs to feels <i>real</i>. Even your budget.
<div class = "marsbox2">\
<b>Note</b>: In addition to <i>Transition</i> and <i>Attraction</i>, the third main stat in <b>Girl Spy</b> is <i>money</i>.
You will receive <i>no additional funds</i> from the CIA. Food, housing, clothing - you need to pay for all of it. The idea is to simulate the financial desperation that might push a woman to work at the Pink Flower.
Don't worry, there will be plenty of ways to make money...
</div>\
[[Shortly after you find your seat, the plane takes off.->Europe1][$p = 2]]
<</page>>\
<<elseif $p eq 2>>\
<<silently>>\
<<emote-eyes-closed>>
<<emote-mouth-smile>>
<<set $header.line1 to "''AMERICAN AIRLINES FLIGHT 732''",
$header.line2 to "MID ATLANTIC / JUNE 2017">>
<</silently>>\
<<header>>\
<<page>>\
\
As the force of take-off eases away, a sense of prfound weightlessness and joy strikes you.
<i>I did it. I took the job. I jumped through the hoops. I'm here.</i>
It's hard to describe, but you feel more <i>present</i>, more <i>alive</i>, more <i>aware</i> than you ever have before. Like your whole life was just build up to this moment.
It's a joyous, nearly overwhelming feeling.
[[It doesn't last long.->Europe1][$p = 3]]
<</page>>\
<<elseif $p eq 3>>\
<<silently>>\
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
\
You're seated at the window. Right beside you, and pudgy enough to nearly take up part of your seat, is a <span class="imageLink"><<link "fat, middle-aged man">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/hubert1.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>. You accidently make eye-contact with him twenty minutes into the flight.
"First time going to England?" he asks, taking it as an invitation to chat.
[[Yep!->Europe1][$p = 4, $i = 1]]
<i>[[Say nothing.->Europe1][$p = 4, $i = 2]]</i>
<<set $a = 0>>\
<<set $b = 0>>\
<</page>>\
<<elseif $p eq 4>>\
<<silently>>\
<<emote-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>> <<set $a += 1>>\
\
The least you can do is be polite. And hopefully shut this conversation down sweetly and quickly.
"Yep, first time across the pond. Is that what they say? 'Across the pond?'"
He chuckles. "I think so. Something like that."
<<else>>\
\
You smile and nod, then look down at your phone. <i>Please leave it there...</i>
\
<</if>>\
But he's not done. The guy extends a pudgy hand right into your personal space. "I'm Hubert, I do software work."
<<link "<i>Shake his hand.</i> I'm $kate.firstName." Europe1>><<set $p = 5>> <<set $i = 1>><</link>>
<<link "I'm $kate.firstName." Europe1>><<set $p = 5>> <<set $i = 2>><</link>>
<i>[[Say nothing.->Europe1][$p = 5, $i = 3]]</i>
\
<</page>>\
<<elseif $p eq 5>>\
<<silently>>\
<<if $i lte 2>>
<<emote-calm>>
<<emote-mouth-open>>
<<else>>
<<emote-calm>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
You shake his hand, though it takes a bit of nerve not to cringe at how <i>sweaty</i> it is.
"I'm $kate.firstName, nice to meet you."
<<set $a += 2>>\
<<elseif $i eq 2>>\
You decline the hand, but reply, "I'm $kate.firstName, nice to meet you."
<<set $a += 1>>\
<<else>>\
You just look at the window, praying he'll get the message and stop talking.
\
<</if>>\
Hubert leans a bit, his belly pushing against the arm rest. "I guess we're flight buddies."
Apparently so.
<<if $a gte 2>>[[Make small talk.->Europe1][$p = 6, $i = 1]]<<else>><span class="greyedOut">//[Not nice enough] Make small talk.//</span> <</if>>
<<if $a lt 3>>[[Play on your phone, shutting him down.->Europe1][$p = 12]]<<else>><span class="greyedOut">//[Too nice] Play on your phone, shutting him down.//</span> <</if>>
\
<</page>>\
<<elseif $p eq 6>>\
<<silently>>\
<<set $decisions.push("nicetohubert")>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
\
Seeing no escape, you suck it up and engage in somewhat painful small talk with <span class="imageLink"><<link "Hubert">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/hubert1.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>. He's harmless enough, just kind of boring and awkward and ugly.
After a minute, you reflect on your own thinking. <i>Boring and awkward? Am I... judging him for being weird? That doesn't make sense - I'm weird too!</i>
<<link "But $kate.firstName isn't." Europe1>><<set $p = 7>><</link>>
<</page>>\
<<elseif $p eq 7>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
There's no reason to deny it. Annie taught you how to be sweet and Miles made you hot. $kate.firstName isn't weird... she's kind of a catch.
<i>Is that why Hubert bothers me? Because I'm out of his league?</i>
The thought's uncomfortable because it was so <i>natural</i> a thought. What will happen when you see a guy who <i>is</i> in your league? How will you react then?
[[Best not think too hard over it.->Europe1][$p = 8]]
<</page>>\
<<elseif $p eq 8>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
"My niece is around your age," Hubert is saying. A small bit of spit hits your arm and you try not to notice. "She's the best. She doesn't have time for Uncle Hubert anymore, though. Very busy girl."
"Uh huh."
"I'll see her on her birthday, though. It's good to spend time with family on your birthday."
As he says this, Hubert places his hand <i>on your thigh</i>.
[[Push his hand away.->Europe1][$p = 9, $i = 1]]
[[Squirm a bit so he removes it.->Europe1][$p = 9, $i = 2]]
\
<</page>>\
<<elseif $p eq 9>>\
<<silently>>\
<<emote-nose-scrunch>>
<<emote-mouth-upset>>
<<emote-eyes-squint>>
<<emote-brows-frown>>
<</silently>>\
<<header>>\
<<page>>\
\
His big, meaty hand is just <i>resting</i> there, warm and sweaty, on your jeans.
<i>Noooo Hubert!</i>
<<if $i eq 1>>\
\
You give his hand a gentle push.
"Ooops," he says, snickering and blushing, "I'm sorry, $girlnickname, I didn't mean to do that."
<i>Sure you didn't.</i>
[[When are we landing?->Europe1][$p = 12]]
<<else>>\
\
You squirm around a bit, but Hubert just leaves his hand there. In fact, when you stop your subtle squirming, he gives you a soft pat. You can nearly hear him say <i>good girl</i>.
[[Now what?->Europe1][$p = 10]]
<</if>>\
<</page>>\
<<elseif $p eq 10>>\
<<silently>>\
<<set $attraction += 1>>\
<<addNotification "Attraction +1" "You let a man rest his hand on your thigh.">>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
\
<<set $b = 1>>\
\
Sighing, you settle down and resign yourself to the fact that there's a greasy man-hand on your jeans. The warmth of his hand is... a lot. It's a remarkably warm hand.
To Hubert's credit, the flight is kind of chilly. So a bit of hand-warmth isn't the worse thing in the world. Awkward, but too bad.
It's almost nice.
[[Focus on other things.->Europe1][$p = 12]]
<</page>>\
<<elseif $p eq 12>>\
<<silently>>\
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
<<if $decisions.includes("nicetohubert")>>\
After a while, your chat with Hubert falls to silence and you relax into your seat. <<if $b eq 1>>His hand is still resting on your thigh, but you don't really mind. It's like a fatherly touch.<</if>>
\
<<else>>\
You play on your phone and let the hours sweep by as your battery drains. Eventually though, you lose interest in your mobile games and just lean back in your seat.
\
<</if>>\
Far beneath you, the Atlantic Ocean is a slab of pure blackless. Beyond it, the sky is cloudless and full of stars.
[[Your eyelids get heavy.->Europe1][$p = 13]]
\
<</page>>\
<<elseif $p eq 13>>\
<<silently>>
<<emote-eyes-closed>>
<<set _kateD10 to random(1,10)>>
<<set $target = 5 - $skillfitness>>
<<if $b eq 1>> <<set $target += 2>><</if>>
<<set _diceDisplay to "1d10 @ "+_kateD10>> /*Show dice via formule, only used for display */
<</silently>>\
<<header>>\
<<page>>\
Your eyelids get heavy, then heavier still. It's been a long day. As much as you want to sleep, you should spend the flight going over some of your cover details. And you don't want to fall asleep beside Hubert anyway. <<if $b eq 1>>His big sweaty paw on your thigh <i>is</i> making you sleepier, for whatever reason...<</if>>
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
<div id="skinnySkillCheck" class="greyHighlighter">
Make an ''Fitness check'' to stay awake. Difficulty: Normal (5).
<<link "Roll $target or higher">>
<<rollDice _diceDisplay>>
<<replace '#skinnySkillCheck'>>
<<silently>>
<<if _kateD10 gte $target>>
<<set _skillCheckSucceeded to true>>
<</if>>
<</silently>>
''Fitness check.'' Target: $target. You rolled: _kateD10. <<if _skillCheckSucceeded>>//Success.//<<else>>//Failure.//<</if>>
<</replace>>
<<replace '#exitNavigation'>>
<<if _skillCheckSucceeded>>
Gritting your teeth, you manage to [[fight off the wave of exhaustion->Europe1][$p = 14, $i = 1]]
<<else>>
Try as you might, you just can't [[resist the inevitable.->Europe1][$p = 14, $i = 2]]<</if>>
<</replace>>
<</rollDice>>
<</link>> based on <div class="tooltip">modifiers<span class="tooltiptext">- $skillfitness //Fitness// skill <<if $b eq 1>>+ 2 //Hubert's hand// <</if>></span></div>.
</div>
</td>
</tr>
</table>
<</nobr>></div>
<div id="exitNavigation">\
</div>\
\
<</page>>\
<<elseif $p eq 14>>\
<<silently>>\
<<emote-calm>>
<<if $i eq 1>>
<<else>>
<<emote-cheeks-blush>>
<<emote-eyes-squint>>
<<emote-mouth-oh>>
<<set $attraction += 1>>\
<<addNotification "Attraction +1" "You slept beside a man and woke up hard.">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
You fight of the wave of exhaustion and instead turn inwards. Slowly, methodically, you work through the memories of your cover and the broad sketch of your - well, $kate.firstName's - personality.
\
<<else>>\
\
You wake up feeling rather well-rested. After a moment, you realize - with horror - that not only did you <i>sleep on Hubert's arm</i>, but you're sporting a <span class="imageLink"><<link "subtle erection">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/agency/agency28.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> beneath your jeans!
<i>Stupid morning wood...</i> you think, praying that Hubert didn't notice.
\
<</if>>\
Eventually, the sun rises in the east. Morning's come, and you're almost in London.
[[Prepare to land.->Europe2][$p = 0]]
\
\
<</page>>\
<<elseif $p eq 15>>\
<<silently>>\
<<emote-calm>>
<<set $avatar.background.pushUnique("malaysia/22_greenBackpackOnGround-both")>>
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
\
\
<</if>>\<<silently>>
<<emote-calm>>
<<set $kate.bikiniLine to "hollywood">>\
<<replace "#avatar-container">><<avatar>><</replace>>\
<<set $state = []>>\
<<set $avatar.background.pushUnique("malaysia/22_greenBackpackOnGround-both")>>
<</silently>>\
<a data-passage="Europe3">
<<= '<img src='+ $imagePath.base + "locations/europe/europe2.jpg"+' >'>>
</a><<if $p eq 0>>\
<<silently>>\
<<set $header.line1 to "''LONDON HEATHROW AIRPORT''",
$header.line2 to "LONDON, UK / JUNE 2017">>
<</silently>>\
<<header>>\
<<page>>\
\
You land safely on solid ground, patiently wait for the plane to taxi itself over to a gate, climb over Hubert, and then finally you enter Heathrow. A sprawling international airport, it has the awful distinction of being an hour and a half away from most of London, despite being London's main airport.
<<image "/locations/europe/europe3.jpg" 100 1000 570 0>>\
Your hotel is in London's east end, but right beside a subway a station for easy access to all your touristy needs.
<i>I'm not meeting Duncan until this evening. I should check in to my hotel room and take a shower. And maybe slip in a nap.</i>
[[Take a taxi->Europe3][$p = 1, $i = 1]] <i>30 pounds</i>
[[Take the tube->Europe3][$p = 1, $i = 2]] <i>5 pounds</i>
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>> <<set $money -= 30>>\
You opt to take taxi from the airport. The last thing you want to do, tired as you are, is navigate the many lines of the London Underground. That sounds like an easy way to get lost. Or pickpocketed.
<img src="media/locations/europe/europe4.jpg" width=500 class="center" />
Your taxi driver is a pleasant Pakistani man who immediately recognizes that his customer doesn't feel like talking. He drives you straight your hotel in sweet silence, and then help you drag your bag to the hotel door. Such a gentleman!
\
<<else>> <<set $money -= 5>>\
You opt to try your luck on the London Underground. You've navigated New York's subway system before, with all its routs and express lines - how hard can the London version be?
<img src="media/locations/europe/europe5.jpg" width=500 class="center" />
The answer, as it turns out out, is: not very hard at all. You only need to switch lines once to get to your hotel in little more than an hour. Saving money here and there by being smart is exactly how $kate.firstName is going to make her way through Europe and to Rome!
<</if>>\
[[Check in.->Europe3][$p = 2]]
<</page>>\
<<elseif $p eq 2>>\
<<silently>>\
<<set $header.line1 to "''TRAVELODGE EXPRESS EAST LONDON''",
$header.line2 to "LONDON, UK / JUNE 2017">>
<</silently>>\
<<header>>\
<<page>>\
Your hotel room is tiny, but relatively swanky. Not bad at all for a few nights in London. The perfect launching point for <i>adventure</i>.
<img src="media/locations/europe/europe6.jpg" width=500 class="center" />
You drop your backpack to the ground, then immediately start to undress. You <i>need</i> a nice, hot shower.
[[Kick off your boots.->Europe3][$temp.playerDecision to "boots", $p = 3]]
<</page>>\
<<elseif $p eq 3>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
\
<<if $temp.playerDecision == "boots">>\
<<remove-shoes-whiteAdidasTrainers>>\
<<set $avatar.background.delete("malaysia/22_greenBackpackOnGround-both")>>
You kick off your shoes.
<<elseif $temp.playerDecision == "shirt">>\
<<remove-shirt-beigeSilkCollarlessBlouse>>\
You unbutton and slip off your shirt.
<<elseif $temp.playerDecision == "jeans">>\
<<remove-trousers-darkBlueDenimSkinnyJeansx>>\
You unzip and wriggle out of your jeans.
<<elseif $temp.playerDecision == "socks">>\
<<remove-hosiery-blackTrainerSocks>>\
You peel off your socks and toss them aside. The bathroom floor is refreshingly cold underfoot.
<<elseif $temp.playerDecision == "bra">>\
<<remove-bra-whiteHalfCupCentralDart>>\
You undo your bra and slip it off.
<<elseif $temp.playerDecision == "knickers">>\
<<remove-knickers-whiteBrazilianCutWithLaceHem>>\
You slide off and step out of your <<knickers>>.
<<else>>\
(ERROR IN TEMP.PLAYERDECISION VAR)
<</if>>\
<<if $kate.isWearing.includes("shirt")>>\
[[Take off your shirt.->Europe3][$temp.playerDecision to "shirt"]]
<</if>>\
<<if $kate.isWearing.includes("trousers")>>\
[[Take off your jeans.->Europe3][$temp.playerDecision to "jeans"]]
<</if>>\
<<if $kate.isWearing.includes("hosiery")>>\
[[Take off your socks.->Europe3][$temp.playerDecision to "socks"]]
<</if>>\
<<if not $kate.isWearing.includes("shirt") and $kate.isWearing.includes("bra")>>\
[[Take off your bra.->Europe3][$temp.playerDecision to "bra"]]
<</if>>\
<<if not $kate.isWearing.includes("trousers") and $kate.isWearing.includes("knickers")>>\
<<if $kate.agency == "cia" or $kate.agency == "csis">>\
[[Take off your panties.->Europe3][$temp.playerDecision to "knickers"]]
<<elseif $kate.agency == "mi6">>\
[[Take off your knickers.->Europe3][$temp.playerDecision to "knickers"]]
<<elseif $kate.agency == "asis" or $kate.agency == "nzsis">>\
[[Take off your undies.->Europe3][$temp.playerDecision to "knickers"]]
<<else>>\
(ERROR IN KATE.AGENCY VAR)
<</if>>\
<</if>>\
<<if not $kate.isWearing.includesAny("shirt", "trousers", "hosiery", "boots", "bra", "knickers")>>\
//[[Take a shower.->Europe3][$p = 4]]//
<</if>>\
\
\
<</page>>\
<<elseif $p eq 4>>\
<<silently>>\
<<avatar-stripNaked>>
<<emote-eyes-closed>>
<<avatar-getWet>>
<</silently>>\
<<header>>\
<<page>>\
\
You stand beneath the shower's spray. Perfectly hot and just enough pressure to loosen your muscles, you can't help but let out a contented sigh as the water sweeps down your body and washes the flight from your skin.
<i>"Aaahhh..."</i>
Operation URANUS can wait. Even LASERWOLF can wait. For now, you just want to [[enjoy this lovely shower.->Europe3][$p = 5]]
\
<</page>>\
<<elseif $p eq 5>>\
<<silently>>\
<<avatar-dryBody>>
<<wear-towel-whiteBathSheet>>
<<emote-eyes-calm>>
<<emote-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
\
You step out of the shower feeling like a new woman. Literally.
Washed clean of your long flight and unpleasant comapny, everything feel just a bit brighter. Anything seems possible. Even catching a notorious arms dealer deep inside the protection of a ruthless crime family.
You stretch, letting your loosened muscles flex, and then [[rub your hand against your bottom->Europe3][$p = 6]].
<</page>>\
<<elseif $p eq 6>>\
<<silently>>\
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
\
There's just a slight pain from the tiny incision made into the center of your left ass cheek. A parting gift from <span class="imageLink"><<link "Miles">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/miles.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>, given yesterday before you left Langley for the airport.
He called it a subcutaneous implant. Basically a delayed-release pellet, tucked inside the fat of your curvy bottom, designed to continuously release fifty miligrams of estradiol daily. No more of the 'super dose' needed. This is just a basic maintainance level of feminizing hormones to keep you... <i>feminine</i>.
[[Speaking of feminine, you have the sudden urge to look in the mirror.->Europe3][$p = 7]]
<</page>>\
<<elseif $p eq 7>>\
<<silently>>\
<<remove-towel-whiteBathSheet>>
<<addNotification "Transition +1" "You look so... womanly.">>
<<set $transition += 1>>\
<</silently>>\
<<header>>\
<<page>>\
\
It's hard not to stare.
Even accelerated as your transition was, some days you couldn't even notice a difference and wondered whether all of Miles's wacky drugs were working. As it turns out, you never had any reason to doubt hiom. They worked like magic.
It used to be hard to see $kate.firstName emerging from within all your vestigial masculinity. Now, though, it's the opposite: it's hard to see $guyfirstname <i>at all</i>. It's <i>all</i> $kate.firstName, lately.
[[Lower your gaze to hip level.->Europe3][$p = 8]]
<</page>>\
<<elseif $p eq 8>>\
<<silently>>\
<<emote-cheeks-blush>>
<</silently>>\
<<header>>\
<<page>>\
\
Odd as it might sound, your penis looks at home on your new body. Even when you weren't wearing this estrogen-fueled cover, you always had a bit of a... <i>petite</i> tool, down below. You tried not to let it bother you.
In fact, <i>petite</i> was your body style, from head to foot. Short, skinny, thin-jawed, unassertive - one might even say meek. You were always <i>striving</i> against your body to be masculine.
Femininity is... well, it's hard too. For other, more performative reasons. But at the very least, you have the right build for it.
[[And what a build it is!->Europe3][$p = 9]]
<</page>>\
<<elseif $p eq 9>>\
<<silently>>\
<<emote-cheeks-blush-fading>>
<<emote-brows-naughty>>
<<addNotification "Arousal +1" "Damn, you're hot!">>
<<set $arousal += 1>>\
<</silently>>\
<<header>>\
<<page>>\
\
"When did I get <i>hot</i>?" you mutter, striking a bit of a pose to the mirror. Then another.
Most guys have wondered what they'd do if they magically turned into a woman. Stare in the mirror. Squeeze your new tits. Maybe masturbate. By some miracle of science and CIA black box funding, you've achieved the impossible. You're a guy with a rocking lady bod!
Not that you'd ever jerk off while looking at <i>yourself</i>, if course.
[[Then again...->Europe3][$p = 10]]
\
<</page>>\
<<elseif $p eq 10>>\
<<silently>>\
<<emote-calm>>
<<emote-eyes-big>>
<<emote-mouth-sexy>>
<</silently>>\
<<header>>\
<<page>>\
\
It's not <i>really</i> masturbating to yourself, is it? It's <i>$kate.firstName.</i> It's your cover. A mask put onto your skin and bones to infiltrate the Carducci crime family.
A small shiver runs down your spine. Your eyes widen. From the mirror, $kate.firstName's eyes widen, too.
"Do you want me?" you ask, using $kate.firstName's voice. You love the way her lips move, in the mirror.
[[Enough games, get dressed and meet Duncan->Europe3][$p = 15]].
[[Touch yourself->Europe3][$p = 11]].
<<set $a = 0>>\
\
<</page>>\
<<elseif $p eq 11>>\
<<silently>>\
<<emote-mouth-open>>
<<emote-brows-naughty>>
<<addNotification "Arousal +1" "Your skin is sensitive and responsive.">>
<<set $arousal += 1>>\
<</silently>>\
<<header>>\
<<page>>\
\
You run your hands down your skin, from your ears, to the nape of your neck, and then to your nipples. They stiffen at your touch.
<img src="media/locations/europe/europe7.jpg" width=700 class="center" />
"<i>Ooohhh..."</i> you hear $kate.firstName moan, high-pitched and sensual.
[[Lower your hands->Europe3][$p = 12]].
<</page>>\
<<elseif $p eq 12>>\
<<silently>>\
<<erect>>
<</silently>>\
<<header>>\
<<page>>\
\
You gently touch your cock with the tips of your fingers, leaving one hand tweaking your nipples. Your penis responds, stiffening at the sensation, and - remarkably, getting just a bit <i>damp</i> to the touch.
Another of the marvels of estrogen. Like a labia getting wet with desire, your penis secretes just a bit of natural lubricant when you're turn on.
<i>I'm so wet,</i> you think, and the strangeness of the thought is a <i>massive</i> turn-on.
[[Stroke yourself->Europe3][$p = 13]].
<</page>>\
<<elseif $p eq 13>>\
<<silently>>\
<<set $avatar.foreground.pushUnique(("cumshots/100_cumshot-belly1"))>>
<<emote-chest-flush>>
<<emote-cheeks-blush>>
<<emote-eyes-closed>>
<<addNotification "Arousal reset" "You came onto your belly.">>
<<set $arousal = 0>>\
<</silently>>\
<<header>>\
<<page>>\
\
You last less than two minutes. Watching a beautiful woman in a floor-to-ceiling mirror moan as she strokes her cock is just too much to handle. Especially when she's <i>you</i>!
Falling backwards onto your bed, you gasp as the building pleasure just <i>explodes</i> inside you, radiating out and pulsing with your every breath. Semen squirts out of your rigid cock, running down the shaft and spraying out onto your belly.
<video loop muted autoplay src="media/locations/europe/europe1.mp4" class="center"></video>
"Fuck..." you hiss, as the pleasure fades, fades, fades until all that remains is a [[contented kind of exhaustion->Europe3][$p = 14]].
<</page>>\
<<elseif $p eq 14>>\
<<silently>>\
<<emote-calm>>
<<emote-chest-flush-fading>>
<<emote-cheeks-blush-fading>>
<<addNotification "Attraction +1" "You enjoy watching girls with dicks get hard and blow loads.">>
<<set $attraction += 1>>\
<</silently>>\
<<header>>\
<<page>>\
\
After lying down for a minute, thoughtless and at peace, you lean forward and look down on the semen now cooling and drying on your belly.
"That was hot." you say to the woman in the mirror, who still has her legs spread apart and her <span class="imageLink"><<link "asshole and flaccid cock on full display">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/europe/europe8.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>.
It's odd how you never realized it before, but watching a pretty woman stroke herself until her cock spurts out cum is <i>really hot.</i>
But straight guys don't usually like dick. <i>Do they</i>? Instead of thinking too hard about it, you decide to [[get ready to leave.->Europe3][$p = 15]]
<<set $a = 1>>\
\
<</page>>\
<<elseif $p eq 15>>\
<<silently>>\
<<emote-calm>>
<<avatar-dryOff>>
<<if $a eq 1>><<flaccid>>
<<set $avatar.foreground.delete(("cumshots/100_cumshot-belly1"))>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
\
After drying off your hair<<if $a eq 1>> and wiping the semen from your dick and stomach<</if>>, you zip open your backpack and take a look at what Annie packed for your European adventure. Thankfully, she was pretty reasonable in her outfit choices.
<i>Just because I'm trying to catch Marco Carducci's attention on Supergram doesn't mean I should dress like a whore.</i>
It's not just a comforting thought - it's smart. A somewhat newly transitioned teacher-to-be from Connecticut wouldn't post trashy photos of her showing of her tits in London. You have to play the part of a somewhat demure, but fun young woman.
[[Get dressed->Europe3][$p = 16]].
<</page>>\
<<elseif $p eq 16>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
<div class="wrapperAccordion">\
<div class="wrap-1">\
<input type="radio" id="tab-1" name="tabs">\
<label for="tab-1"><div>Underwear</div><div class="cross"></div></label>\
<div class="contentAccordion">\
<span id="underwear-container">\
<<include "Europe Clothes Underwear">>
</span>\
</div>\
</div>\
<div class="wrap-1">\
<input type="radio" id="tab-2" name="tabs">\
<label for="tab-2"><div>Bottoms</div><div class="cross"></div></label>\
<div class="contentAccordion">\
<span id="bottoms-container">\
<<include "Europe Clothes Bottoms">>
</span>\
</div>\
</div>\
<div class="wrap-1">\
<input type="radio" id="tab-4" name="tabs">\
<label for="tab-4"><div>Tops</div><div class="cross"></div></label>\
<div class="contentAccordion">\
<span id="tops-container">\
<<include "Europe Clothes Tops">>
</span>\
</div>\
</div>\
<div class="wrap-1">\
<input type="radio" id="tab-3" name="tabs">\
<label for="tab-3"><div>Dresses</div><div class="cross"></div></label>\
<div class="contentAccordion">\
<span id="dress-container">\
<<include "Europe Clothes Dresses">>
</span>\
</div>\
</div>\
<div class="wrap-1">\
<input type="radio" id="tab-5" name="tabs">\
<label for="tab-5"><div>Shoes</div><div class="cross"></div></label>\
<div class="contentAccordion">\
<span id="shoes-container">\
<<include "Europe Clothes Shoes">>
</span>\
</div>\
</div>\
</div>\
<span id="exit-navigation">\
<<include "Europe Clothes Exit Navigation">>
</span>\
\
<</page>>\
<<elseif $p eq 17>>\
<<silently>>\
<<set $money -= 5>>
<</silently>>\
<<header>>\
<<page>>\
\
Pleased with your look, you head down to the street and hop on the 'tube' at Canning Town station. It only slightly stings as you pay for your ticket. You're 'loaded' at the moment with $money pounds split between $kate.firstName's basic Bank of America account back home and a bit of cash in your purse, but the money won't last.
Like any young traveler backpacking through Europe, you'll have to be thrifty.
The Jubilee Line takes you under the River Thames, past London Bridge (not that you can see it, being underground) and spits you out at [[Westminster Station->Europe3][$p = 18]].
<</page>>\
<<elseif $p eq 18>>\
<<silently>>\
<<emote-mouth-smile>>
<<set $header.line1 to "''OUTSIDE WESTMINSTER PALACE''",
$header.line2 to "LONDON, UK / JUNE 2017">>
<</silently>>\
<<header>>\
<<page>>\
\
A bright sun meets you as you walk through the crowd of gawking tourists and busy locals beneath the tall walls of Westminster.
<<image "/locations/europe/europe11.jpg" 100 1000 570 0>>\
\
The Palace and Abbey of Westminster built up in prominence (and wealth) all the way back in the eleventh century. For one thousand years, this has been the epicenter of British power. Even today, 'Westminster' is the <div class="tooltip">metonym<span class="tooltiptext">A word, name, or expression used as a substitute for something else with which it is closely associated. You knew that, didn't you? Come on, read a book.</span></div> for the British government and its influence abroad.
You have a bit of time before you're supposed to meet Duncan. May as well [[look around->Europe3][$p = 19]].
\
<</page>>\
<<elseif $p eq 19>>\
<<silently>>\
<<emote-calm>>
<<emote-eyes-squint>>
<</silently>>\
<<header>>\
<<page>>\
\
As you walk the perimeter of the Abbey, snapping photos and at the fascinating <span class="imageLink"><<link "sculptures">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/europe/europe12.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>, you get the distinct feeling that you're being watched. Glancing sideways, you spot a Turkish-looking young man gawk at you for a moment longer before turning back to his friends.
<i>A Carducci informant, on my tail already?</i>
No, that's ridiculous. He's not staring at a spy... he's eying up a <i>woman</i>.
<i>Right... the infamous [[male gaze->Europe3][$p = 20]].</i>
<</page>>\
<<elseif $p eq 20>>\
<<silently>>\
<<emote-calm>>
<<addNotification "Stress +1" "Men are looking at you.">>
<<set $stress += 1>>\
<</silently>>\
<<header>>\
<<page>>\
\
Annie told you all about this before you left Greensboro. Even in the airport, you felt it. But now it's very much <i>present</i>. Men, sneaking glances at you and being terribly unsubtle about it. As you walk through the crowd towards Wesminster Bridge, you catch nearly every male passer-by giving you a quick stare. Some pretending to be disinterested. Some openly hungry.
<i>They're like a pack of feral dogs...</i>
It gives you the creeps. Walking around New York City as a guy, you were <i>invisible</i>. Now you're very much on display.
[[So this is what it's like...->Europe3][$p = 21]]
<i>[[Don't think too hard about it.->Europe3][$p = 23]]</i>
\
\
<</page>>\
<<elseif $p eq 21>>\
<<silently>>\
<<emote-mouth-sad>>
<<addNotification "Transition +1" "You feel yourself being defined by male desire and expectation.">>
<<set $transition += 1>>\
<</silently>>\
<<header>>\
<<page>>\
\
<i>So this is what it's like to be a woman,</i> you reflect, startled by the sudden rush of perspective and empathy. Likely the hormones have something to do with it, but you're feeling <i>genuinely upset</i> over the amount of guys - many of them with their <i>wives</i>! - giving you long, leering stares.
More than getting a woman's body, being gazed at by men is making you feel like one. It's not a great feeling.
[[Put the thought away for the time being.->Europe3][$p = 23]]
<<if $transition gte 15>>[[Dwell on this feeling.->Europe3][$p = 22]]<<else>> <span class="greyedOut">//[Transition too low] Dwell on this feeling.//</span><</if>> <i>(requires 15+ Transition)</i>
<</page>>\
<<elseif $p eq 22>>\
<<silently>>\
<<addNotification "Transition +1" "You're internalizing the struggles of your new gender.">>
<<set $transition += 1>>\
<</silently>>\
<<header>>\
<<page>>\
\
As if you had eyes on the back of your head, you can feel a man glaring at your bottom. <i>If I ignore it, am I condoning it?</i>
This just leads to other thoughts. <i>How would $kate.firstName react? She's new to presenting feminine, but not as new as I am. Her HRT journey took two years, not three months. Maybe she's used to this?</i>
You feel your frown grow as your mind wanders. <i>Being a guy has its troubles. Trying to be 'manly,' to be 'masculine...' it can be exhausting. But at least it's men who define those expectations.</i>
Here, it's different. It's like a hundred guys are telling you with their eyes alone: <i>You're a woman. You're meant to look good, for my sake.</i>
<i>Is this what they teach in <div class="tooltip">Gender Studies<span class="tooltiptext"><i>Depends on who you ask. Ms. Domina has a very peculiar cirriculum.</i></span></div>?</i> you wonder.
[[Keep walking.->Europe3][$p = 23]]
<</page>>\
<<elseif $p eq 23>>\
<<silently>>\
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
\
As you near Westminster Bridge, you pass under the shadow of Big Ben, and snap a picture. It won't do for your Supergram page, since those shots need to have <i>you</i> in them, ideally looking cute and naïve, but it is a cool photo - it seems the old clock tower is under renovation.
<img src="media/locations/europe/europe9.jpg" width=700 class="center" />
[[Walk to the bridge.->Europe3][$p = 24]]
\
<</page>>\
<<elseif $p eq 24>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
And right at three PM Greenwich Mean Time, you arrive. Your handler should be waiting for you by the old statue of Boudicca.
"I <i>think</i> this is the right statue," you whisper to yourself. Gazing up at the statue, you notice the warrior queen's nipples are <i>remarkably</i> erect.
<img src="media/locations/europe/europe13.jpg" width=550 class="center" />
<i>Must be chilly up there.</i> You can definitely empathize with the statue. If you get cold enough, you swear your large, feminine nipples can get long and hard enough to nearly cut through your bra.
[[And then you see him->Europe3][$p = 25]].
<</page>>\
<<elseif $p eq 25>>\
<<silently>>\
<<set $affinity.duncanmet = 1>>\
<</silently>>\
<<header>>\
<<page>>\
\
He's not waiting under the statue - instead, he's <span class="imageLink"><<link "walking right by it">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/europe/europe14.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>. Dressed in a tailored suit and rocking a pair of aviators, you barely recognized him. A step up from the mug shot, certainly, but his hard-edged scowl caught your attention.
"Walk with me," he says under his breath, passing right by you.
[[Follow Duncan.->Europe3][$p = 26]]
<</page>>\
<<elseif $p eq 26>>\
<<silently>>\
<<emote-brows-attentive>>
<<set $a = 0>>
<<set $b = 0>>
<<set $c = 0>>
<</silently>>\
<<header>>\
<<page>>\
\
"So," <span class="imageLink"><<link "Duncan">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/duncan.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> says, without slowing down or even looking your way. "You're the <div class="tooltip">cunt<span class="tooltiptext">Agent.</span></div> with <div class="tooltip">tits<span class="tooltiptext">Breasts.</span></div> and a <div class="tooltip">cock<span class="tooltiptext">Penis.</span></div>?"
[[Yes, sir.->Europe3][$p = 27, $i = 1]]
[[Is that a problem?->Europe3][$p = 27, $i = 2]]
<i>[[Say nothing.->Europe3][$p = 27, $i = 3]]</i>
<</page>>\
<<elseif $p eq 27>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<<if $i eq 1>><<set $a += 1>>\
"Yes, sir. Agent-"
"Shut the fuck up." Duncan says, his voice still a low monotone. "First of all, I'm no <i>sir</i> - what am I, the king of fucking France? Second, I know your fucking name."
\
<<elseif $i eq 2>><<set $b += 1>>\
"Is that a problem?"
"Problem? You think I have some fucking moral quandry over it? Jesus, why should I give a shit?" His frown deepens. "But now you're <i>my</i> fucking problem, ain't ya? So I suppose I do at that."
\
<<else>><<set $c += 1>>\
You say nothing, a little taken aback by his words and tone.
"Nothing to say to that?" Duncan asks. "Good. Smart. Keep your fucking mouth shut. They teach you that at Langley?"
When you again say nothing, he nearly smiles. "Real smart."
\
<</if>>\
Then Duncan takes a deep breath. "Let me ask you a real question: are you fucking insane?"
[[Yes, sir.->Europe3][$p = 28, $i = 1]]
[[Is that a problem?->Europe3][$p = 28, $i = 2]]
<i>[[Say nothing.->Europe3][$p = 28, $i = 3]]</i>
<</page>>\
<<elseif $p eq 28>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
<<if $a eq 1>>"Yes, sir-"
"Again with the 'yes, sir?' Are you fucking kidding me?"
He glances at you, and sees that you <i>are</i> in fact, kidding him.
"You fucking <div class="tooltip">twat<span class="tooltiptext">Clever person.</span></div>," he mutters, nearly cracking a grin.
<<else>>"Yes, sir."
"Shut the fuck up." Duncan says, his voice still a low monotone. "First of all, I'm no <i>sir</i> - what am I, the king of fucking France? Second, Of course you're insane. Look at you, for Christ's sake."
<</if>>\
\
<<elseif $i eq 2>>\
<<if $b eq 1>>"Is <i>that</i> going to be a problem, too?"
He snorts. "Cheeky cunt, aren't you?"
<<else>>"Is that going to be a problem?"
"'Course not!" he replies. "Some of the best agents I know are fucking loony. Fuck, look at me. Welcome to the madhouse, you twat."
<</if>>\
\
<<else>>\
<<if $c eq 1>>You decide to remain quiet once more. Duncan seems pretty adapt at having a conversation all by himself, anyway.
"Ah, the strong silent type, are you?" he says, "fucking twat. First quiet <div class="tooltip">yank<span class="tooltiptext">A yankee. An American.</span></div> I've ever met, I'll tell you that."\
\
<<else>>You decide to say nothing. It seems like any given answer might set him off.
"Nothing else to say? Intimated already, are you?" Duncan shakes his head. "At least you learn quick, you twat."<</if>>
\
<</if>>\
Then he comes to an abrupt stop. "Yeah, you're insane, alright. I'm all for giving my life in for queen and country, but I wouldn't cut my <i>fucking dick off</i> to go undercover in an Italian whorehouse. <div class="tooltip">Fuck!<span class="tooltiptext">What an absurd thought!</span></div>"
[[Explain that your dick is still very much attached to your body.->Europe3][$p = 29]]
<</page>>\
<<elseif $p eq 29>>\
<<silently>>\
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
\
"You know that didn't happen, right? Our target's M.O. requires that I keep it." Not that you would ever agree to <div class="tooltip">SRS<span class="tooltiptext">Sexual Reassignment Surgery. Swapping the banana for the... banana hole? I don't know, you get it.</span></div>.
<i>I'd never do that... right</i>? "All this is reversable."
Duncan lowers his sunglasses and deliberately eyes up your legs, hips, chest, and face. "Reversable? Are you <i>out of your fucking mind</i>?" He flashes his open palm. "Don't answer that. You're fucking bonkers. But frankly - I don't bloody care. What's got my balls in a twist is that this mission is <i>bullshit.</i>"
You lower your voice. "Operation URANUS is breaking new ground in infilitration and intelligence-"
"Yeah, so was your Challenger spacecraft until it <i>blew the fuck up.</i>" Duncan says, his scowl tightening. [[Then he points back towards Westminster Bridge->Europe3][$p = 30]].
<</page>>\
<<elseif $p eq 30>>\
<<silently>>\
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
\
"See that? That pretty fucking statue with the icy nips? Know who that is?"
<img src="media/locations/europe/europe15.jpg" width=600 class="center" />
[[That's Boudicca.->Europe3][$p = 31, $i = 1]]
[[That's Joan of Arc, right?->Europe3][$p = 31, $i = 2]]
[[I have no idea.->Europe3][$p = 31, $i = 3]]
\
<</page>>\
<<elseif $p eq 31>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
"Sure, that's Boudicca."
"Bravo," says Duncan, not actually sounding very impressed at all. "Ten points to fucking Gryffindor."
\
<<elseif $i eq 2>>\
"That's Joan of Arc, right?"
"Joan of fucking Arc? That French cunt?" Duncan rubs his bald head. "No, you moron, that's Boudicca."
\
<<else>>\
"I have no idea."
"Cheers to the American education system, right?" Duncan rubs his bald head. "That's Boudicca, you dumb twat."
\
<</if>>\
He goes on. "Boudicca was a tough little cunt. Queen of some shit group of Britons, back in ancient times. Romans show up, take over her tribe, rape her daughters, and she gets right pissed. Makes sense, right?"
[[Sure.->Europe3][$p = 32, $i = 1]]
[[What does this have to do with our mission?->Europe3][$p = 32, $i = 2]]
\
\
<</page>>\
<<elseif $p eq 32>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
You fail to see any relevance to what he's saying, but you don't want to interrupt the sanguine brit.
"Sure. Boudicca's pissed."
<<else>>\
This Duncan fellow is a real piece of work. "What does this have to do with our mission?"
"I'm getting to that, ain't I? Listen to your betters, twat."
\
<</if>>\
Duncan clears this throat. "So she says, 'fuck it, war it is.' Gathers her shitty little tribe. Sacks London. Sacks Birmingham - which, frankly, is in need of another sacking - really bleeds those Romans good."
<img src="media/locations/europe/europe16.jpg" width=500 class="center" />
"Good."
"No. Not good. Fucking bad." Duncan starts gesturing wildly. "The Romans show up in force. That shitty Briton army gets smashed. Boudicca gets her pretty little tits cuts off and her whole tribe is enslaved or otherwise wiped from the face of the earth."
He eyes you carefully. "You hear me, cunt?"
[[... You're saying I'm Boudicca?->Europe3][$p = 33]]
<</page>>\
<<elseif $p eq 33>>\
<<silently>>\
<<emote-brows-raised>>
<<emote-mouth-sad>>
<</silently>>\
<<header>>\
<<page>>\
\
"Wait, <i>I'm</i> Boudicca?"
"Fucking right." Duncan presses a finger right below your collarbone. "Listen here, alright? Genuine bloody advice: you don't fuck with touchy Italians when you're outmanned and outgunned. Rest in peace poor old Boudicca, but you're making the same mistake she did. And you're going to fuck up. And you're going to fucking die."
It's a harrowing tale. Your confidence in the mission, so bright earlier, now feels rather dim.
In a small voice, you manage to croak out: "Doesn't matter. I have to try."
Duncan gives you a long, unamused look. "[[Why?->Europe3][$p = 34]]"
\
<</page>>\
<<elseif $p eq 34>>\
<<silently>>\
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
\
It's a great question.
<i>Why, indeed?</i>
[[Because this is my one shot to become real agent.->Europe3][$p = 35, $i = 1]]
[[Because this is what my country asked of me.->Europe3][$p = 35, $i = 2]]
[[Because this is all I'm good at.->Europe3][$p = 35, $i = 3]]
<</page>>\
<<elseif $p eq 35>>\
<<silently>>\
<<emote-mouth-talking>>
<<emote-brows-attentive>>
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
"Because this is my one shot to become a real agent. I didn't pass the exams, my first time around. But they needed someone with my build and psych profile... so I'm doing it. This is my way in, Duncan."
\
<<elseif $i eq 2>>\
"Because this is what my country asked of me. Why do any of us sacrifice everything for mediocre pay and a high probability of death or dismemberment? Because duty matters. This what I have to do, Duncan."
\
<<elseif $i eq 3>>\
"Because this is all I'm good at. I'm an <i>agent</i>. I've always known that. It's just in my DNA, or something. I can't refuse a mission anymore than I can stop breathing. This is who I am, Duncan."
\
<</if>>\
After a moment, you add: "But I can't do this alone."
[[Duncan stares at you.->Europe3][$p = 36]]
\
<</page>>\
<<elseif $p eq 36>>\
<<silently>>\
<<emote-brows-raised>>
<<emote-eyes-big>>
<<emote-mouth-wideSmile>>
<</silently>>\
<<header>>\
<<page>>\
Duncan stares at you for a while, looking increasingly pissed off.
<video loop muted autoplay src="media/locations/europe/europe2.mp4" class="center"></video>
Then he groans. "Fucking hell. <i>Fine!</i> I'm in. You little shit, had to pull on my heart strings, didn't you?"
You break into a big smile. "You won't regret this, Duncan."
"Oh yes I will." He walks over to the side of the road, beckoning for a cab. "Now, I've got two conditions if this shit fucking mission is ever going to get off the bloody ground. And these are non-fucking-negotiable, right?"
[[What conditions?->Europe3][$p = 37]]
<</page>>\
<<elseif $p eq 37>>\
<<silently>>\
<<emote-brows-calm>>
<<emote-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
The two of you step into the cab together.
<img src="media/locations/europe/europe17.jpg" width=500 class="center" />
"Hoop and Grapes, yeah?" Duncan says, and cab driver takes off before you can even get your seatbelt on.
"First of all," he says next, rubbing his temples like you've given him a massive headache, "I'm not calling you $kate.firstName. That's my niece's name, and she's a [[self-absorbed cunt->Europe3][$p = 38]]."
<</page>>\
<<elseif $p eq 38>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
The cab driver - a stout-looking Pole - frowns at Duncan from the rear-view mirror.
"You'll need a nickname," Duncan continues, not noticing the cab driver's displeasure. "Something fucking brilliant... like Gummy Bear, or Honey Bee, or Candy Cane."
[[Why Gummy Bear?->Europe3][$p = 39, $i = 1]]
[[Why Honey Bee?->Europe3][$p = 39, $i = 2]]
[[Why Candy Cane?->Europe3][$p = 39, $i = 3]]
<</page>>\
<<elseif $p eq 39>>\
<<silently>>\
<<emote-brows-rogerMoore>>
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
"Why Gummy Bear?" you ask. It's a surprisingly sweet nickname. You were expecting something like <i>Yankee twat</i>.
"Because you're devoid of substance and you make me sick," Duncan replies. "Obviously. So, what's it going to be?"
\
<<elseif $i eq 2>>\
"Why Honey Bee?" you ask. It's a surprisingly sweet nickname. You were expecting something like <i>Yankee twat</i>.
"Because your buzzing gives me a headache and you've a little stinger between your legs," Duncan replies. "Obviously. So, what's it going to be?"
\
<<else>>\
"Why Candy Cane?" you ask. It's a surprisingly sweet nickname. You were expecting something like <i>Yankee twat</i>.
"No particular reason. Just seems to fit," Duncan replies. "Well, I could snap you in half with two fingers, much like a fucking candy cane. So, what's it going to be?"
\
<</if>>\
Sounds like this is to be your first alias. You'd better choose well.
[[Gummy Bear.->Europe3][$p = 40, $i = 1]]
[[Honey Bee.->Europe3][$p = 40, $i = 2]]
[[Candy Cane.->Europe3][$p = 40, $i = 3]]
<</page>>\
<<elseif $p eq 40>>\
<<silently>>\
<<if $i eq 1>> <<set $duncanname = "Gummy Bear">> <<set $duncannameshort = "Gummy">>
<<elseif $i eq 2>> <<set $duncanname = "Honey Bee">> <<set $duncannameshort = "Honey">>
<<else>> <<set $duncanname = "Candy Cane">> <<set $duncannameshort = "Candy">>
<</if>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
\
"$duncanname." you say, getting used to it. "I kind of like that."
Duncan scowls. "You're not supposed to like it. God, you're insufferable, you know that?"
You're starting to get the feeling that insults are just how Duncan operates as a human being. "That makes two of us."
"Fuck off," he says, amused. "Now, [[the second condition->Europe3][$p = 41]]..."
<</page>>\
<<elseif $p eq 41>>\
<<silently>>\
<<emote-calm>>
<<emote-brows-frown>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
\
The cab has left the main roads and is now slowly trundling down a narrow street.
"There's no fucking way I'm sending you to Italy to play seductress without seeing if you've actually got any skill in the matter," Duncan explains. "So today we're playing a little game."
For a moment, you fear the worst. <i>Holy shit. He's going to make me fuck the cab driver, or something.</i>
"The game is simple: you go to a shitty pub, and you don't leave until you get a bloke's number."
You blink, confused. "[[Wait. What?->Europe3][$p = 42]]"
<</page>>\
<<elseif $p eq 42>>\
<<silently>>\
<<emote-calm>>
<<emote-brows-frown>>
<</silently>>\
<<header>>\
<<page>>\
\
"What's so hard to understand?" Duncan asks. "You got trained across <div class="tooltip">the pond<span class="tooltiptext">The Atlantic Ocean.</span></div>, yeah? Prove it."
He makes a somewhat fair point. If you can't get a guy's number at a casual pub in London, what hope do you have of smiling your way into the Pink Flower in Rome? And besides, this is good for your cover.
<i>$kate.firstName would definitely hit up a few London pubs.</i>
<<if $transition gte 20>>[[Sure, easy as pie.->Europe3][$p = 43, $i = 1]]<<else>> <span class="greyedOut">//[Transition too low] Sure, easy as pie.//</span><</if>> <i>(requires 20+ Transition)</i>
[[Fine. I'll do it.->Europe3][$p = 43, $i = 2]]
<</page>>\
<<elseif $p eq 43>>\
<<silently>>\
<<set $header.line1 to "''HOOPS AND GRAPES PUB''",
$header.line2 to "LONDON, UK / JUNE 2017">>
<<emote-calm>>
<<if $i eq 1>><<emote-mouth-smile>><</if>>
<<if $i eq 2>><<addNotification "Stress +1" "Time to prove your worth.">>
<<set $stress += 1>>\
<</if>>
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
"Sure," you say, smiling, as the cab pulls up to a stop, "easy as pie."
"I don't frankly know what the fuck is particularly <i>easy</i> about baking a pie," says Duncan, climbing out of the cab after paying the driver. "But I'll take your word for it, you-"
He shuts the door, cutting off whatever he was going to say. <i>Cunt</i> is your guess, and you're probably right.
\
<<else>>\
"Fine," you say, smiling, feeling your nerves rise, "I'll do it."
As Duncan climbs out of the cab after paying the driver, you do your best not to freak out. <i>We're here already. I need to flirt with a guy. Right now. Somehow. Fuck!</i>
\
<</if>>\
[[Step outside the cab.->Europe3][$p = 44]]
<</page>>\
<<elseif $p eq 44>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
There's the pub, just waiting for you to step inside.
<img src="media/locations/europe/europe18.jpg" width=500 class="center" />
Duncan's already walking away from you. You can't even ask him where he's going - someone inside might hear you, or look over and see you speaking to an older man. None of that would work for $kate.firstName's cover.
<i>Fuck.</i>
[[Your phone buzzes.->Europe3][$p = 45]]
<</page>>\
<<elseif $p eq 45>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
<div style="transform: scale(1,1);-webkit-transform-origin-x: 0;">\
<div class="marvel-device iphone-x">\
<div class="notch">\
<div class="camera"></div>\
<div class="speaker"></div>\
</div>\
<div class="top-bar"></div>\
<div class="sleep"></div>\
<div class="bottom-bar"></div>\
<div class="volume"></div>\
<div class="overflow">\
<div class="shadow shadow--tr"></div>\
<div class="shadow shadow--tl"></div>\
<div class="shadow shadow--br"></div>\
<div class="shadow shadow--bl"></div>\
</div>\
<div class="inner-shadow"></div>\
<div class="screenW">\
<div class="chat">\
<div class="chatHeaderSignal"><<= "<img src='" + $imagePath.ui + "phone/header.png' style='width: 100%;'>" >><div class="h3">17:21</div><div class="h2"><b>Unknown Contact</b></div></div>
<div class="date">\
Text Message
Today 17:20
</div>\
<div class="npc messages">\
<div class="messageSignal last">\
Fetch me a number, or I'm out.
</div>\
</div>\
<div class="npc messages">\
<div class="messageSignal last">\
It's Duncan, btw.
</div>\
</div>\
</div>\
<<= "<img src='" + $imagePath.ui + "phone/footer.png' style='width: 95%; position: absolute; bottom: 0px;'>" >>
</div>\
</div>\
</div>\
</div>\
[[Mission acquired.->Europe4][$p = 0]]
<</page>>\
<</if>>*Master
<<avatar-stripNaked>>
*Tops
<<wear-shirt-beigeSilkCollarlessBlouse>>
<<wear-top-blackRibbedButtonUpCroppedTShirt>>
<<wear-top-darkGreyTankTop>>
<<wear-top-lightGreyScoopNeckSleevelessTankVest>>
<<wear-top-whiteRibbedButtonUpCroppedTShirt>>
*Dresses
<<wear-dress-whiteMiniSmockSummerDress>>
<<wear-dress-blackBodyconSleevelessMiniDress>>
*Shorts and Pants
<<wear-trousers-darkBlueDenimSkinnyJeans>>
<<wear-trousers-oliveGreenCapriCargoPants>>
<<wear-shorts-blackHikerShortsWithBrownBelt>>
<<wear-shorts-darkGreyShortsWithBeltLoops>>
<<wear-shorts-offWhiteVelour70sTrackShorts>>
*Skirts
<<wear-skirt-bloomingLavenderFlippyMini>>
<<wear-skirt-ogKhakiMini>>
*Underwear Bras
<<wear-bra-whiteHalfCupCentralDart>>
<<wear-bra-cherryRedPlunge>>
<<wear-bra-blackPlungeWithPinkBow>>
*Underwear Panties
<<wear-knickers-whiteBrazilianCutWithLaceHem>>
<<wear-knickers-cherryRedMidiWithSplitSide>>
<<wear-knickers-oceanDotStringBikiniPanties>>
*Shoes
<<wear-shoes-whiteAdidasTrainers>>
<<wear-shoes-blackAndWhiteConverseLowTops>>
<<wear-shoes-creamBSKSandals>>
<<shoes-blackPatentHeels>>
*Socks and Hosiery
<<wear-hosiery-blackTrainerSocks>>
*Swimwear
<<wear-hallesBikiniBottoms>>
<<wear-hallesBikiniTop>>
<<wear-hallesBikiniTop-undone>>
*Wet and Dry
<<avatar-getWet>>
<<avatar-dryBody>>
<<avatar-dryOff>>
*Misc Clothing
<<wear-towel-whiteBathSheet>>
<<remove-towel-whiteBathSheet>>
*Misc Foreground
<<set $avatar.foreground.pushUnique(("cumshots/100_cumshot-belly1"))>>
<<set $avatar.foreground.delete(("cumshots/100_cumshot-belly1"))>>
<<set $avatar.background.pushUnique("malaysia/22_greenBackpackOnGround-both")>>
<<set $avatar.background.delete("malaysia/22_greenBackpackOnGround-both")>>
<<set $avatar.clothing.push("teenRom/50_katesBedsheets2")>>
<<set $avatar.clothing.delete("teenRom/50_katesBedsheets2")>>
*Get Dressed
<<if $kate.wasWearing.includes("bra")>>
<<= '<<wear-bra-' + $kate.lastWornBra + '>>'>>
<</if>>
<<if $kate.wasWearing.includes("knickers")>>
<<= '<<wear-knickers-' + $kate.lastWornKnickers + '>>'>>
<</if>>
<<if $kate.wasWearing.includes("dress")>>
<<= '<<wear-dress-' + $kate.lastWornDress + '>>'>>
<</if>>
<<if $kate.wasWearing.includes("shorts")>>
<<= '<<wear-shorts-' + $kate.lastWornShorts + '>>'>>
<</if>>
<<if $kate.wasWearing.includes("skirt")>>
<<= '<<wear-skirt-' + $kate.lastWornSkirt + '>>'>>
<</if>>
<<if $kate.wasWearing.includes("trousers")>>
<<= '<<wear-trousers-' + $kate.lastWornTrousers + '>>'>>
<</if>>
<<if $kate.wasWearing.includes("top")>>
<<= '<<wear-top-' + $kate.lastWornTop + '>>'>>
<</if>>
*When removing clothing you intend to put back on
<<set $kate.wasWearing.push("top")>>
<<set $kate.wasWearing.push("dress")>>
<<set $kate.wasWearing.push("skirt")>>
<<set $kate.wasWearing.push("shorts")>>
<<set $kate.wasWearing.push("trousers")>>
<<set $kate.wasWearing.push("bra")>>
<<set $kate.wasWearing.push("knickers")>>
<<if $avatar.clothing.includes("clothing/shoes/whiteAndGreyStripeAdidasTrainers/20_shoes-whiteAndGreyStripeAdidasTrainers")>>
<<remove-hosiery-blackTrainerSocks>>\
<<remove-shoes-whiteAndGreyStripeAdidasTrainers>>\
<<set $e = 1>>
<<elseif $avatar.clothing.includes("clothing/shoes/blackAndWhiteConverseLowTopTrainers/20_shoes-blackAndWhiteConverseTrainers")>>\
<<remove-hosiery-blackTrainerSocks>>\
<<remove-shoes-blackAndWhiteConverseLowTops>>\
<<set $e = 2>>
<<else>> <<remove-shoes-creamBSKSandals>>\
<<set $e = 3>>
<</if>>
*Makeup
*Eyeliner
<<apply-makeup-eyeliner-elizabeth>>
<<remove-makeup-eyeliner-elizabeth>>
*Lipstick
<<apply-makeup-lipstick-missMagenta>>
<<remove-makeup-lipstick-missMagenta>>
*Nails
<<apply-makeup-manicure-redHotNights>>\
<<apply-makeup-pedicure-redHotNights>>\
<<remove-makeup-manicure-redHotNights>>\
<<remove-makeup-pedicure-redHotNights>>\
<<if $mainquest eq 2>>\
<<if $kate.isWearing.includesAll("dress", "shoes", "knickers", "bra") or (($kate.isWearing.includesAll("shoes", "bra", "knickers")) and ($kate.isWearing.includesAny("top", "shirt")) and $kate.isWearing.includesAny("shorts", "skirt", "trousers"))>>\
\
/* Meeting Duncan for the first time */ \
If you're happy with your look, you can head out to [[meet your handler.->Europe3][$p = 17]]
<</if>>\
<<elseif $mainquest eq 3>>\
<<if $kate.isWearing.includesAll("dress", "shoes", "knickers", "bra") or (($kate.isWearing.includesAll("shoes", "bra", "knickers")) and ($kate.isWearing.includesAny("top", "shirt")) and $kate.isWearing.includesAny("shorts", "skirt", "trousers"))>>\
/* Meeting Duncan to go to Brighton */ \
If you're happy with your look, you can head out to [[meet Duncan.->Europe6][$p = 7]]
<</if>>\
<<elseif $mainquest eq 4>>\
<<if $kate.isWearing.includesAll("dress", "shoes", "knickers", "bra") or (($kate.isWearing.includesAll("shoes", "bra", "knickers")) and ($kate.isWearing.includesAny("top", "shirt")) and $kate.isWearing.includesAny("shorts", "skirt", "trousers"))>>\
/* Going out in London on your own */ \
If you're happy with your look, you can [[start your day.->Europe12][$p = 5]]
<</if>>\
<<elseif $mainquest eq 6>>\
<<if $kate.isWearing.includesAll("dress", "shoes", "knickers", "bra") or (($kate.isWearing.includesAll("shoes", "bra", "knickers")) and ($kate.isWearing.includesAny("top", "shirt")) and $kate.isWearing.includesAny("shorts", "skirt", "trousers"))>>\
/* Going out in Paris, first night */ \
If you're happy with your look, you can [[go out for dinner.->Europe16][$p = 38]]
<</if>>
<<elseif $mainquest eq 7>>\
<</if>>\Panties
<<if !$avatar.underwear.includes("clothing/underwear/whiteBrazilianCutPantiesWithLaceHem/30_pants-whiteBrazilianCutWithLaceHem")>>\
<<link "White lacy hem Brazillian <<knickers>>">>\
<<wear-knickers-whiteBrazilianCutWithLaceHem>>\
<<replace "#underwear-container">>\
<<include "Europe Clothes Underwear">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Europe Clothes Exit Navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// White lacy hem Brazillian <<knickers>>">>\
<<remove-knickers-whiteBrazilianCutWithLaceHem>>\
<<replace "#underwear-container">>\
<<include "Europe Clothes Underwear">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Europe Clothes Exit Navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.underwear.includes("clothing/underwear/cherryRedMidiKnickers/30_pants-cherryRedMidiWithSplitSide")>>\
<<link "Cherry red midi <<knickers>>">>\
<<wear-knickers-cherryRedMidiWithSplitSide>>\
<<replace "#underwear-container">>\
<<include "Europe Clothes Underwear">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Europe Clothes Exit Navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Cherry red midi <<knickers>>">>\
<<remove-knickers-cherryRedMidiWithSplitSide>>\
<<replace "#underwear-container">>\
<<include "Europe Clothes Underwear">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Europe Clothes Exit Navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.underwear.includes("clothing/underwear/oceanDotStringBikiniPanties/30_knickers-oceanDotStringBikiniPanties")>>\
<<link "Blue Ocean <<knickers>>">>\
<<wear-knickers-oceanDotStringBikiniPanties>>\
<<replace "#underwear-container">>\
<<include "Europe Clothes Underwear">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Europe Clothes Exit Navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Blue Ocean <<knickers>>">>\
<<remove-knickers-oceanDotStringBikiniPanties>>
<<replace "#underwear-container">>\
<<include "Europe Clothes Underwear">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Europe Clothes Exit Navigation">>
<</replace>>\
<</link>>\
<</if>>
Bras
<<if !$avatar.underwear.includes("clothing/underwear/whiteHalfCupBraCentralDart/30_bra-whiteHalfCupCentralDart-rear")>>\
<<link "White half cup bra">>\
<<wear-bra-whiteHalfCupCentralDart>>\
<<replace "#underwear-container">>\
<<include "Europe Clothes Underwear">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Europe Clothes Exit Navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// White half cup bra">>\
<<remove-bra-whiteHalfCupCentralDart>>\
<<replace "#underwear-container">>\
<<include "Europe Clothes Underwear">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Europe Clothes Exit Navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.underwear.includes("clothing/underwear/cherryRedPlungeBra/30_bra-cherryRedPlunge-rear")>>\
<<link "Cherry red plunge bra">>\
<<wear-bra-cherryRedPlunge>>\
<<replace "#underwear-container">>\
<<include "Europe Clothes Underwear">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Europe Clothes Exit Navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Cherry red plunge bra">>\
<<remove-bra-cherryRedPlunge>>\
<<replace "#underwear-container">>\
<<include "Europe Clothes Underwear">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Europe Clothes Exit Navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.underwear.includes("clothing/underwear/blackPlungeBraWithPinkBow/30_bra-blackPlungeWithPinkBow-rear")>>\
<<link "Black criss-cross plunge bra">>\
<<wear-bra-blackPlungeWithPinkBow>>\
<<replace "#underwear-container">>\
<<include "Europe Clothes Underwear">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Europe Clothes Exit Navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Black criss-cross plunge bra">>\
<<remove-bra-blackPlungeWithPinkBow>>\
<<replace "#underwear-container">>\
<<include "Europe Clothes Underwear">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Europe Clothes Exit Navigation">>
<</replace>>\
<</link>>\
<</if>>Pants
<<if !$avatar.clothing.includes("clothing/trousers/darkBlueDenimSkinnyJeans/20_trousers-darkBlueDenimSkinnyJeans-barefoot")>>\
<<link "Blue denim skinny jeans">>\
<<wear-trousers-darkBlueDenimSkinnyJeans>>
<<replace "#dress-container">>\
<<include "Europe Clothes Dresses">>
<</replace>>\
<<replace "#bottoms-container">>\
<<include "Europe Clothes Bottoms">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Europe Clothes Exit Navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Blue denim skinny jeans">>\
<<remove-trousers-darkBlueDenimSkinnyJeans>>\
<<replace "#dress-container">>\
<<include "Europe Clothes Dresses">>
<</replace>>\
<<replace "#bottoms-container">>\
<<include "Europe Clothes Bottoms">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Europe Clothes Exit Navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("malaysia/20_trousers_oliveGreenCapriCargoPants")>>\
<<link "Olive green capris">>\
<<wear-trousers-oliveGreenCapriCargoPants>>\
<<replace "#dress-container">>\
<<include "Europe Clothes Dresses">>
<</replace>>\
<<replace "#bottoms-container">>\
<<include "Europe Clothes Bottoms">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Europe Clothes Exit Navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Olive green capris">>\
<<remove-trousers-oliveGreenCapriCargoPants>>\
<<replace "#dress-container">>\
<<include "Europe Clothes Dresses">>
<</replace>>\
<<replace "#bottoms-container">>\
<<include "Europe Clothes Bottoms">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Europe Clothes Exit Navigation">>
<</replace>>\
<</link>>\
<</if>>
Shorts
<<if !$avatar.clothing.includes("clothing/trousers/blackHikerShortsWithBrownBelt/20_shorts-blackHikerShortsWithBrownBelt")>>\
<<link "Black hiker shorts">>\
<<wear-shorts-blackHikerShortsWithBrownBelt>>\
<<replace "#dress-container">>\
<<include "Europe Clothes Dresses">>
<</replace>>\
<<replace "#bottoms-container">>\
<<include "Europe Clothes Bottoms">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Europe Clothes Exit Navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Black hiker shorts">>\
<<remove-shorts-blackHikerShortsWithBrownBelt>>\
<<replace "#dress-container">>\
<<include "Europe Clothes Dresses">>
<</replace>>\
<<replace "#bottoms-container">>\
<<include "Europe Clothes Bottoms">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Europe Clothes Exit Navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("malaysia/20_shorts-darkGreyShortsWithBeltLoops")>>\
<<link "Grey cargo shorts">>\
<<wear-shorts-darkGreyShortsWithBeltLoops>>\
<<replace "#dress-container">>\
<<include "Europe Clothes Dresses">>
<</replace>>\
<<replace "#bottoms-container">>\
<<include "Europe Clothes Bottoms">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Europe Clothes Exit Navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Grey cargo shorts">>\
<<remove-shorts-darkGreyShortsWithBeltLoops>>\
<<replace "#dress-container">>\
<<include "Europe Clothes Dresses">>
<</replace>>\
<<replace "#bottoms-container">>\
<<include "Europe Clothes Bottoms">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Europe Clothes Exit Navigation">>
<</replace>>\
<</link>>\
<</if>>
Skirts
<<if !$avatar.clothing.includes("clothing/skirts/bloomingLavenderFlippyMini/20_skirt-bloomingLavenderFlippyMini")>>\
<<link "Blooming lavender skirt">>\
<<wear-skirt-bloomingLavenderFlippyMini>>\
<<replace "#dress-container">>\
<<include "Europe Clothes Dresses">>
<</replace>>\
<<replace "#bottoms-container">>\
<<include "Europe Clothes Bottoms">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Europe Clothes Exit Navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Blooming lavender skirt">>\
<<remove-skirt-bloomingLavenderFlippyMini>>\
<<replace "#dress-container">>\
<<include "Europe Clothes Dresses">>
<</replace>>\
<<replace "#bottoms-container">>\
<<include "Europe Clothes Bottoms">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Europe Clothes Exit Navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("clothing/skirts/ogKhakiMini/20_skirt-ogKhakiMini")>>\
<<link "OG khaki mini">>\
<<wear-skirt-ogKhakiMini>>\
<<replace "#dress-container">>\
<<include "Europe Clothes Dresses">>
<</replace>>\
<<replace "#bottoms-container">>\
<<include "Europe Clothes Bottoms">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Europe Clothes Exit Navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// OG khaki mini">>\
<<remove-skirt-ogKhakiMini>>\
<<replace "#dress-container">>\
<<include "Europe Clothes Dresses">>
<</replace>>\
<<replace "#bottoms-container">>\
<<include "Europe Clothes Bottoms">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Europe Clothes Exit Navigation">>
<</replace>>\
<</link>>\
<</if>><<if !$avatar.clothing.includes("clothing/tops/beigeSilkCollarlessFittedBlouseWithFoldedSleeves/30_top-beigeSilkCollarlessFittedBlouseWithFoldedSleeves-rear")>>\
<<link "Beige silk collarless blouse">>\
<<wear-top-beigeSilkCollarlessFittedBlouseWithFoldedSleeves>>
<<replace "#dress-container">>\
<<include "Europe Clothes Dresses">>
<</replace>>\
<<replace "#tops-container">>\
<<include "Europe Clothes Tops">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Europe Clothes Exit Navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Beige silk collarless blouse">>\
<<remove-top-beigeSilkCollarlessFittedBlouseWithFoldedSleeves>>
<<replace "#tops-container">>\
<<include "Europe Clothes Tops">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Europe Clothes Exit Navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("clothing/tops/blackRibbedButtonFrontCroppedTShirt/30_top-blackRibbedButtonFrontCroppedTShirt-rear")>>\
<<link "Black ribbed button front cropped t-shirt">>\
<<wear-top-blackRibbedButtonUpCroppedTShirt>>\
<<replace "#dress-container">>\
<<include "Europe Clothes Dresses">>
<</replace>>\
<<replace "#tops-container">>\
<<include "Europe Clothes Tops">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Europe Clothes Exit Navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Black ribbed button front cropped t-shirt">>\
<<remove-top-blackRibbedButtonUpCroppedTShirt>>\
<<replace "#tops-container">>\
<<include "Europe Clothes Tops">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Europe Clothes Exit Navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("clothing/tops/darkGreyTankTop/30_top-darkGreyTankTop-rear")>>\
<<link "Dark grey tank top">>\
<<wear-top-darkGreyTankTop>>\
<<replace "#dress-container">>\
<<include "Europe Clothes Dresses">>
<</replace>>\
<<replace "#tops-container">>\
<<include "Europe Clothes Tops">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Europe Clothes Exit Navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Dark grey tank top">>\
<<remove-top-darkGreyTankTop>>\
<<replace "#tops-container">>\
<<include "Europe Clothes Tops">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Europe Clothes Exit Navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("clothing/tops/lightGreyScoopNeckSleevelessTankVest/30_top-lightGreyScoopNeckSleevelessTankVest-rear")>>\
<<link "Light grey scoop neck sleeveless tank vest">>\
<<wear-top-lightGreyScoopNeckSleevelessTankVest>>\
<<replace "#dress-container">>\
<<include "Europe Clothes Dresses">>
<</replace>>\
<<replace "#tops-container">>\
<<include "Europe Clothes Tops">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Europe Clothes Exit Navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Light grey scoop neck sleeveless tank vest">>\
<<remove-top-lightGreyScoopNeckSleevelessTankVest>>\
<<replace "#tops-container">>\
<<include "Europe Clothes Tops">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Europe Clothes Exit Navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("clothing/tops/whiteRibbedButtonFrontCroppedTShirt/30_top-whiteRibbedButtonFrontCroppedTShirt-rear")>>\
<<link "White ribbed button front cropped t-shirt">>\
<<wear-top-whiteRibbedButtonUpCroppedTShirt>>\
<<replace "#dress-container">>\
<<include "Europe Clothes Dresses">>
<</replace>>\
<<replace "#tops-container">>\
<<include "Europe Clothes Tops">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Europe Clothes Exit Navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// White ribbed button front cropped t-shirt">>\
<<remove-top-whiteRibbedButtonUpCroppedTShirt>>\
<<replace "#tops-container">>\
<<include "Europe Clothes Tops">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Europe Clothes Exit Navigation">>
<</replace>>\
<</link>>\
<</if>><<if !$avatar.clothing.includes("clothing/dresses/whiteMiniSmockSummerDress/30_dress-whiteMiniSmockSummerDress3-rear")>>\
<<link "White summer dress">>\
<<wear-dress-whiteMiniSmockSummerDress>>\
<<replace "#dress-container">>\
<<include "Europe Clothes Dresses">>
<</replace>>\
<<replace "#bottoms-container">>\
<<include "Europe Clothes Bottoms">>
<</replace>>\
<<replace "#tops-container">>\
<<include "Europe Clothes Tops">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Europe Clothes Exit Navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// White summer dress">>\
<<remove-dress-whiteMiniSmockSummerDress>>\
<<replace "#dress-container">>\
<<include "Europe Clothes Dresses">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Europe Clothes Exit Navigation">>
<</replace>>\
<</link>>\
<</if>><<if !$avatar.clothing.includes("clothing/shoes/whiteAndGreyStripeAdidasTrainers/20_shoes-whiteAndGreyStripeAdidasTrainers")>>\
<<link "White and grey stripe Adidas Trainers">>\
<<wear-hosiery-blackTrainerSocks>>\
<<wear-shoes-whiteAndGreyStripeAdidasTrainers>>
<<replace "#shoes-container">>\
<<include "Europe Clothes Shoes">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Europe Clothes Exit Navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// White and grey stripe Adidas Trainers">>\
<<remove-hosiery-blackTrainerSocks>>\
<<remove-shoes-whiteAndGreyStripeAdidasTrainers>>\
<<replace "#shoes-container">>\
<<include "Europe Clothes Shoes">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Europe Clothes Exit Navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("clothing/shoes/blackAndWhiteConverseLowTopTrainers/20_shoes-blackAndWhiteConverseTrainers")>>\
<<link "Black Converse low tops">>\
<<wear-hosiery-blackTrainerSocks>>\
<<wear-shoes-blackAndWhiteConverseLowTops>>\
<<replace "#shoes-container">>\
<<include "Europe Clothes Shoes">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Europe Clothes Exit Navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Black Converse low tops">>\
<<remove-hosiery-blackTrainerSocks>>\
<<remove-shoes-blackAndWhiteConverseLowTops>>\
<<replace "#shoes-container">>\
<<include "Europe Clothes Shoes">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Europe Clothes Exit Navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("clothing/shoes/creamBSKSandals/20_shoes-creamBSKSandals")>>\
<<link "Cream BSK sandals">>\
<<wear-shoes-creamBSKSandals>>\
<<replace "#shoes-container">>\
<<include "Europe Clothes Shoes">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Europe Clothes Exit Navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Cream BSK sandals">>\
<<remove-shoes-creamBSKSandals>>\
<<replace "#shoes-container">>\
<<include "Europe Clothes Shoes">>\
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Europe Clothes Exit Navigation">>
<</replace>>\
<</link>>\
<</if>><<widget "remove-trousers-undefined">>
<</widget>><<if $p eq 0>>\
<<silently>>\
<<emote-calm>>
<<emote-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
\
You take a deep breath, wipe your hands against your <<if $kate.isWearing.includes("skirt")>>skirt<<elseif $kate.isWearing.includes("dress")>>dress<<elseif $kate.isWearing.includes("shorts")>>shorts<<else>>pants<</if>>, and walk inside.
<img src="media/locations/europe/europe19.jpg" width=700 class="center" />
For a Tuesday evening in a semi-decent part of London, you would have expected more people. You spot all of four guys sitting around the quiet pub, two drinking, two watching soccer (and drinking). A pop song from the last decade is playing from a tinny sound system, but the soccer game's volume is louder.
The door's bell rings as you step in.
[[Make your entrance.->Europe4][$p = 1]]
<</page>>\
<<elseif $p eq 1>>\
<<silently>>
<<set _kateD10 to random(1,10)>>
<<set $target = 3 + $stress - $skillallure>>
<<set _diceDisplay to "1d10 @ "+_kateD10>> /*Show dice via formule, only used for display */
<</silently>>\
<<header>>\
<<page>>\
You've run through this exercise a thousand times with <span class="imageLink"><<link "Annie">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/annie.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>. An easy smile. Wandering eyes, to ever so slightly widen if you meet another's gaze. Unhurried steps - give everyone a chance to see you. <i>No pressure at all.</i>
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
<div id="skinnySkillCheck" class="greyHighlighter">
Make an ''allure check'' to make an entrance. Difficulty: Easy (3).
<<link "Roll $target or higher">>
<<rollDice _diceDisplay>>
<<replace '#skinnySkillCheck'>>
<<silently>>
<<if _kateD10 gte $target>>
<<set _skillCheckSucceeded to true>>
<</if>>
<</silently>>
''Allure check.'' Target: $target. You rolled: _kateD10. <<if _skillCheckSucceeded>>//Success.//<<else>>//Failure.//<</if>>
<</replace>>
<<replace '#exitNavigation'>>
<<if _skillCheckSucceeded>>
With a fair deal of effort. You manage your cute, effortless entrance, and [[make eye contact with one of the young men near the back.->Europe4][$p = 2, $i = 1]]
<<else>>
You think you do a pretty good job of at least looking <i>normal</i>, but [[no one seems to notice.->Europe4][$p = 2, $i = 2]]<</if>>
<</replace>>
<</rollDice>>
<</link>> based on <div class="tooltip">modifiers<span class="tooltiptext">- $skillallure //Allure// skill + $stress //Stress// </span></div>.
</div>
</td>
</tr>
</table>
<</nobr>></div>
<div id="exitNavigation">\
</div>\
\
\
<</page>>\
<<elseif $p eq 2>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<<if $i eq 1>>\
As you walk over to one of the empty bar stools, you keep your eyes locked on the <span class="imageLink"><<link "young man">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/harry.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>. After a good two seconds, you look away, smiling to yourself.
Before you can even sit down, he's walking towards you.
[[Too easy.->Europe4][$p = 3]]
<<else>>\
You walk over to one of the empty bar stools. You didn't trip over and land on your face, but you didn't exactly turn any heads, either. <i>I'll have to work on my grand entrances,</i> you think, as the [[bartender walks over to you.->Europe4][$p = 31]]
<</if>>\
\
<</page>>\
<<elseif $p eq 3>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
"Hello, love." he says, his accent educated and charming in equal measure. "You waiting for friends or here on your own?"
"It's just me. Why?"
His eyes flash with delight. "You're American!"
[[Very observant.->Europe4][$p = 4, $i = 1]]
[[What gave it away?->Europe4][$p = 4, $i = 2]]
\
<</page>>\
<<elseif $p eq 4>>\
<<silently>>\
<<emote-mouth-smirk>>
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
"Very observant of you," you tease, then extend a hand. "I'm $kate.firstName. I just landed this morning."
"Welcome to London, $kate.firstName! Just arrived, did you?" He takes your hand, giving it a gentle squeeze rather than shaking it. "Harry Fields. Pleasure."
<<else>>\
"What gave it away?" you tease, smirking.
"Oh, well, your accent, mostly." He offers his hand. "Harry Fields. Welcome to London."
You take his hand. Soft - this man's never worked a day in his life. "$kate.firstName $kate.surname."
\
<</if>>\
Then he shakes himself. "Where are my manners? Let me buy you a drink - there's nothing more English than a cold pint. Well, tea, maybe. But a pint should do nicely."
[[Harry waves over the bartender.->Europe4][$p = 5]]
<</page>>\
<<elseif $p eq 5>>\
<<silently>>\
<<emote-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
\
"What can I do for you, love?" <span class="imageLink"><<link "the bartender">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/bartender1.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> asks you.
"Pint of BrewDog for the lady, please." Harry says, ordering for you. "On my tab. Cheers."
<i>This is going pretty well so far. First a drink. Soon, his digits...</i>
[[Insist that you pay.->Europe4][$p = 6, $i = 1]]
[[Thank him for his generosity.->Europe4][$p = 6, $i = 2]]
<</page>>\
<<elseif $p eq 6>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
You reach into your purse. "It's no problem. I can cover my own drinks."
He just laughs. "Nonesense! Please, I'm certain you've been stuck in Heathrow delays and London traffic for hours. One must do his part to demonstrate London's not <i>all</i> bad."
\
<<else>>\
\
"Thank you," you say, beaming at him. "You're a gentleman."
<span class="greenHighlighter">Harry ''liked'' that.</span>
<<set $affinity.temp1 += 1>>\
"On my best days, I suppose."
\
<</if>>\
"Harry!" a man calls out from across the bar. "What's the hold up?"
[[Your beer arrives.->Europe4][$p = 7]]
<</page>>\
<<elseif $p eq 7>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
The beer slides along the bar and lands gracefully in your waiting palm.
<img src="media/locations/europe/europe20.jpg" width=600 class="center" />
"Cheers." says <span class="imageLink"><<link "the bartender">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/bartender1.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>, with a lingering look into your eyes.
<i>Maybe I can get his number instead?</i> you think. <span class="imageLink"><<link "Duncan's">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/duncan.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> test is feeling easier and easier with every pasing second.
"Come along, $kate.firstName," <span class="imageLink"><<link "Harry">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/harry.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>, says, spinning your bar stool with his leg. "Let me introduce you to my best mate."
[[Go along with Harry.->Europe4][$p = 8]]
<</page>>\
<<elseif $p eq 8>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
Walking over in Harry's wake, you take a seat at a small circular table near an overhead television playing what looks to be a professional soccer game. <div class="tooltip">Premier League<span class="tooltiptext">The top soccer - or rather, <i>football</i> - league in England.</span></div> you'd guess, but you're not really sure.
Sitting at the table waiting for Harry is <span class="imageLink"><<link "a man around your age">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/will.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>. Where Harry's all defined jawline and raw - yet refined - masculinity, his mate is softer, but still definitely handsome. Deepy, dreamy eyes take you in as you approach.
"You're relentless," he says to Harry as the two of you sit down. "They just cling to you like magnets, don't they?"
"You're out of your mind, you know that?" Harry replies, though he clearly enjoyed the compliment. "Will, this is $kate.firstName. $kate.firstName, this is my oldest friend Will. Basically brothers, aren't we?"
[[Offer Will your hand.->Europe4][$p = 9, $i = 1]]
<<if $attraction gte 15>>[[Cling to Harry, as a joke.->Europe4][$p = 9, $i = 2]] <<else>> <span class="greyedOut">//[Attraction too low] Cling to Harry, as a joke.//</span><</if>> <i>(requires 15+ Attraction)</i>
<</page>>\
<<elseif $p eq 9>>\
<<silently>>\
<<if $i eq 2>>
<<addNotification "Arousal +1" "You can't help but react to Harry's cologne.">>
<<set $arousal += 1>>\
<<emote-cheeks-blush>>
<<emote-brows-naughty>>
<<emote-mouth-smirk>>
<<else>>
<<emote-mouth-talking>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
<<if $i eq 1>>\
\
"Pleasure to meet you, $kate.firstName," <span class="imageLink"><<link "Will">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/will.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> says, taking your hand. "Ah, an <i>American</i>. Don't mind me - I'm a bit of a shit."
"He is, it's true." Harry confirms. "Want to know something brilliant? $kate.firstName's only arrived this morning. This here bar's her first stop in London."
\
<<else>>\
\
On the spur of the moment, you lean in press your head against <span class="imageLink"><<link "Harry's">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/harry.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> arm. "Shit, I knew I should have gotten demagnetized before I left the hotel this morning!"
<span class="greenHighlighter">Harry ''liked'' that.</span>
<<set $affinity.temp1 += 1>>\
As the two Brits laugh, you feel yourself go a bit red in the cheeks. Harry's wearing an incredibly subtle cologne, but this close, you can smell it - and it's <i>heavenily</i>.
It must be terribly expensive. <i>But maybe worth every cent.</i>
"Oh, she's fit <i>and</i> clever!" Harry says, as you let go. "Want to know something brilliant, Will? $kate.firstName's only arrived this morning. This here bar's her first stop in London."
\
<</if>>\
"Is that so?" Will says, "well, she needs a welcome drink, then, doesn't she?"
[[I already have a drink.->Europe4][$p = 10]]
<</page>>\
<<elseif $p eq 10>>\
<<silently>>\
<<emote-calm>>
<<emote-mouth-smile>>
<<if $i eq 2>>
<<emote-cheeks-blush-fading>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
\
"Sorry, Will - I'm alright." You raise your still-full glass of beer. "Thanks, though."
"Not a <i>drink</i>," Will explains, "A <i>drink</i>, I mean. A shot."
He gestures over to the bartender. "Three shots of your cheapest tequilla, good man!"
[[None for me, please!->Europe4][$p = 11, $i = 1]]
[[Let's do it!->Europe4][$p = 12, $i = 2]]
<<set $a = 0>>\
\
<</page>>\
<<elseif $p eq 11>>\
<<silently>>\
<<emote-calm>>
<<emote-brows-frown>>
<<if $i eq 2>>
<<emote-mouth-pout>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
\
<i>This isn't a good idea,</i> you realize. Getting friendly with a few college guys in a pub is one thing, but getting drunk is a whole other. You're here to get a number, not get wasted.
"Um, none for me, please." you say as the bartender nears. "Really, one beer's plenty already."
"Oh, come on, $kate.firstName," says Will, with a challenging glare. "It's a welcoming gift. That makes it right bad manners to refuse it."
[[Fine, let's do it!->Europe4][$p = 12, $i = 1]]
[[No really, I'm good.->Europe4][$p = 11, $i = 2]]
<<else>>\
\
"No, really, I'm good."
"But you're stone cold sober, love. Just-"
The drinks arrive, cutting him off. Harry then steps in to settle the matter, taking back both his <i>and</i> your shoto of tequilla. He doesn't even cleanse his mouth with lime.
"Poor show, Harry," says Will, unimpressed.
<span class="redHighlighter">Will ''disliked'' that.</span>
<<set $affinity.temp2 -= 1>>\
Harry just shrugs. "Come on, then, William. Where are we with the plan?"
[[The plan?->Europe4][$p = 13]]
<</if>>\
\
<</page>>\
<<elseif $p eq 12>>\
<<silently>>\
<<emote-brows-raised>>
<<emote-eyes-tearful>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
<<if $i eq 1>>\
You give in, not wanting to spoil the cheery mode. <i>It's just one shot, after all.</i>
"Fiiine. One shot. Only for good manners!"
\
<<else>>\
\
"Really? Cool!" A shot sounds great. You need something to ease your nerves. "Let's do it!"
\
<</if>>\
<span class="greenHighlighter">Will ''liked'' that.</span>
<<set $affinity.temp2 += 1>>\
"That's a good lass!" Will exlaims, just as the three minature glasses arrive, each filled to the brim with a brownish-gold liquid that smells like acid and probably tastes worse. <i>Very</i> cheap tequilla.
"To $kate.firstName." Harry offers as a toast.
"To new friends," you add in.
Clink. Salt. Drink. Burn. Lime. <i>Blegh!</i>
Your throat is on fire and you desperately want to retch, but only for an instant. Then it's gone and you toss the chewed up lime into your empty shot glass.
"Nicely done," Harry says, before clapping his friend's shoulder. "Come on, then, William. Where are we with the plan?"
[[The plan?->Europe4][$p = 13]]
\
<<set $a = 1>>\
\
<</page>>\
<<elseif $p eq 13>>\
<<silently>>\
<<emote-calm>>
<<if $a eq 1>>
<<addNotification "Drunk +1" "That shot when straight to your head! You feel a bit tipsy.">>
<<set $drunk += 1>>\
<</if>>
<</silently>>\
<<header>>\
<<page>>\
\
"Yes, the <i>plaaaaan</i>." Will says, whipping out his cellphone. "In terms of the plan, we are... exactly where we left off. Right at the start."
"Bloody hell, three drinks in and we've gotten absolutely nowhere," Harry says, laughing at himself.
"What's going on?" you ask the two, before taking a deep drink of your pint. Tastes like most other beers you've ever had. Unremarkable, but at least it's bubbly and cold.
"We're planning our mate's stag," Will explains. "Well, we were supposed to... about six months ago. Now it's nearly here and we're playing catch up."
"Actually," says Harry, "$kate.firstName, [[you can help us plan the perfect stag week!->Europe4][$p = 14]]"
<</page>>\
<<elseif $p eq 14>>\
<<silently>>\
<<emote-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
\
"I can try," you offer, unclear as to exactly what they want.
"Oh, this is brilliant," says Will. "What we need is a third vote to break our disagreements."
Harry cuts in. "Right, so let's start from the top. Location. Somewhere close, like [[Amsterdam->Europe4][$p = 15, $i = 1]], or far away and exotic, like [[Bangkok->Europe4][$p = 15, $i = 2]]?"
\
<</page>>\
<<elseif $p eq 15>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
"Why Amsterdam?" you ask.
"It's a close flight," says Harry. "Practical. Great party city. Weed, booze, maybe a short trip to the Red Light District. What's not to love?"
"True, mate, but it's been done," counters Will. "This isn't a long weekend get-away, it's Dylan's <i>stag</i>."
<<else>>\
"Why Bangkok?" you ask.
"Because it's like partying on another planet, love," Will explains. "The booze never stops flowing. Not to mention any other kind of drug you can imagine. The girls are ready to party. The local girls <i>especially</i>. The night life is insane. There's this one spot, the Hard Co-"
"-It's grimy, Will," counters Harry. "And the Dylan hates that stuff. Plan <i>his</i> stag, mate. Not yours."
\
<</if>>\
<img src="media/locations/europe/europe21.jpg" width=750 class="center" />
<i>Hmm...</i>
[[Amsterdam!->Europe4][$p = 16, $i = 1]]
[[Bangkok!->Europe4][$p = 16, $i = 2]]
<</page>>\
<<elseif $p eq 16>>\
<<silently>>\
<<if $drunk gte 1>>
<<addNotification "Stress -1" "Thanks to the magic of alcohol, you're feeling loose and relaxed.">>
<<set $stress -= 1>>\
<</if>>
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
"Hmm... I think it's got to be Amsterdam."
<span class="greenHighlighter">Harry ''liked'' that.</span>
<<set $affinity.temp1 += 1>>\
"<i>YES!</i>" Harry shouts, slamming his palm on the table. "That's my girl, $kate.firstName! Brilliant. <i>Brilliant</i>!"
"Fine, fine, Amsterdam it is." Will says, reluctantly typing it down on his cellphone.
\
<<else>>\
"Hmm... I think it's got to be Bangkok. Get crazy, go on an adventure."
<span class="greenHighlighter">Will ''liked'' that.</span>
<<set $affinity.temp2 += 1>>\
"<i>Hah!</i>" Will says, sneering at his friend. "Didn't have to pay her, did I?"
"Yeah, not this time," Harry mutters, not particularly bothered by the decision.
\
<</if>>\
"Alright," says Will. "Next question. [[Strippers->Europe4][$p = 17]]."
<</page>>\
<<elseif $p eq 17>>\
<<silently>>\
<<emote-eyes-calm>>
<<emote-eyes-big>>
<</silently>>\
<<header>>\
<<page>>\
\
"Strippers?" You ask, "what about them? Like, yes or no?"
"How many?" Will clarifies. "Fifty? Eighty?"
"Hush, you." Harry pushes his friend nearly hard enough to send him off his chair. "The question is, do we hire strippers, or is that beneath us?"
"You bet they'll be beneath me," Will whispers, then looks your way. "Sorry. Forget I said that."
[[No strippers.->Europe4][$p = 18, $i = 1]]
[[Buy the groom-to-be a lap dance. It's tradition!->Europe4][$p = 18, $i = 2]]
[[The more, the better.->Europe4][$p = 18, $i = 3]]
<</page>>\
<<elseif $p eq 18>>\
<<silently>>\
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
\
"Stripping's demeaning. Just watch porn if you want to see a girl naked. Or, you know, meet a girl the old fashioned way."
<span class="redHighlighter">Will ''disliked'' that.</span>
<<set $affinity.temp1 -= 1>>\
"That's kind of shit." Will says, "But I do love how you <i>the old fashioned way.</i>"
His impression of an American accent is decidely more <i>Texan</i> than how you sound in reality, considering you're from Connecticut.
\
<<elseif $i eq 2>>\
\
"Buy the groom-to-be a lap dance. It's tradition!"
<span class="greenHighlighter">Harry ''liked'' that.</span>
<<set $affinity.temp1 += 1>>\
"She's right," Harry says. "We'll get one of those crazy expensive ones that serves drinks and dances for you all evening. Have her up in the hotel before we hit the clubs."
Will nods, warming up to the idea. "Our own personal slag-maid? That's not bad, actually."
\
<<else>>\
\
"The more, the better!" you say, stating the obvious. "At least one girl for every guy in your group, right? Maybe two for the groom?"
<span class="greenHighlighter">Will ''liked'' that.</span>
<<set $affinity.temp2 += 1>>\
"This is why I'm going to marry an American," Will says, pointing at you with conviction. "They know how to live. More. Bigger. Better."
\
<</if>>\
"Alright," says Harry, "Enough planning. $kate.firstName, [[you done with that pint->Europe4][$p = 19]]?"
<</page>>\
<<elseif $p eq 19>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
Your beer is about half full, still.
[[I'm good, thanks.->Europe4][$p = 20, $i = 1]]
<i>[[Down it.->Europe4][$p = 20, $i = 2]]</i>
\
<<set $a = 0>>\
\
<</page>>\
<<elseif $p eq 20>>\
<<silently>>\
<<if $i eq 2>>
<<emote-brows-raised>>
<<emote-eyes-closed>>
<<emote-mouth-oh>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
<<if $i eq 1>>\
\
"Oh, I'm good, thanks." you say, as Harry gets up to grab another beer.
\
<<else>>\
"One second."
You lift the tall glass with one hand and set it to your lips.
"Oh, let's <i>go</i>, $kate.firstName!" Will says, his eyes widening with delight.
You take a breath then tip the glass. The beer rushes down, forced in with desperate gulps before you can even really taste it. The glass is empty in all of three seconds, to the cheers of Will and Harry.
<span class="greenHighlighter">Will and Harry ''liked'' that.</span>
<<set $affinity.temp2 += 1>>\
<<set $affinity.temp1 += 1>>\
You can't help burping into your hand. They don't seem to notice. Then Harry gets up to get another round of beers.
\
<<set $a = 1>>\
<</if>>\
[[Take it all in.->Europe4][$p = 21]]
\
\
<</page>>\
<<elseif $p eq 21>>\
<<silently>>\
<<emote-calm>>
<<emote-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
\
As you lean back in your chair, your mind goes to the wierdest of all places - it begins to imagine what <span class="imageLink"><<link "Harry">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/harry.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> and <span class="imageLink"><<link "Will">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/will.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> would look like as women.
You'd guess that <span class="imageLink"><<link "Harriet">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/harrygirl.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> would be a brunette bombshell, while <span class="imageLink"><<link "Willow">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/willgirl.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> would be a beautiful bitch with perfect eyes.
The point is that they'd be <i>hot, rich, and out of reach.</i> $guyfirstname would never, not in a million years, be approached by (or dare to approach) Harriet and Willow.
<i>Yet here I am, with Harry and Will buying me drinks and practically doting over me...</i>
[[How is this possible?->Europe4][$p = 22]]
\
<</page>>\
<<elseif $p eq 22>>\
<<silently>>\
<<emote-eyes-closed>>
<</silently>>\
<<header>>\
<<page>>\
\
You close your eyes, remembering when you and <span class="imageLink"><<link "Beatrice">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/beatrice.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> talked about this. You were sure she was bullshitting you, at the time.
"Social currency," Beatrice said, "is a subtle, but powerful thing. Every woman has <i>some</i> currency. She'll be able to buy attention and interest just by existing and putting a touch of effort into her looks."
"But men are more variable," she went on. "Men will fight for their currency, and some will have none at all. You might even call them invisible. Don't be surprised, $kate.firstName, if your currency rises quite profoundly, once you leave here."
<i>Guys... like me.</i> you realize. The thought is <i>staggering</i>. You don't even need to try!
[[Harry returns.->Europe4][$p = 23]]
<</page>>\
<<elseif $p eq 23>>\
<<silently>>\
<<emote-calm>>
<<emote-mouth-smile>>
<<if $a eq 1 and $drunk gte 1>>
<<addNotification "Drunk +1" "You feel the tequilla shot and the beer having a party in your head. You're tipsy!">>
<<set $drunk += 1>>\
<<elseif $a eq 1>>
<<addNotification "Drunk +1" "You are feeling the effects of that beer. You're just a bit tipsy.">>
<<set $drunk += 1>>\
<</if>>
<</silently>>\
<<header>>\
<<page>>\
<<if $a eq 1>>\
Harry sets another <span class="imageLink"><<link "cold glass of beer">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/europe/europe22.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> in front of you. <i>Is he trying to get me drunk?</i> You've always been a bit of a lightweight. You don't <i>think</i> HRT affects alcohol tolerance... but you're not sure.
<<if $drunk eq 1>>You feel a bit relaxed from your first drink, but perfectly in control. You could drive a car, no problem.<<elseif $drunk gte 2>>You already feel a bit lightheaded and <i>loose</i> in the best way possible. Pleasantly buzzed, basically.<</if>>
"Cheers!" Will says, as the three of you clink glasses.
\
<<else>>\
Harry brings back two cold glasses of beer, one for him and one for Will.
"This stag planning is thirty work," Harry says, with a grin sent your way.
"Cheers!" says Will, as the three of you clink glasses.
\
<</if>>\
Harry is looking at you rather intently. <<if $arousal gte 1>>You catch another faint whiff of his cologne. It makes your stomach tighten in delight, as odd as that sounds. <i>What is wrong with me?</i><</if>>
"Apologies, $kate.firstName, here we are talking about strippers while we've hardly asked you your story."
"Quite right," Will chimes in. "What brings a girl like you to London all on your own?"
Luckily, your legend has been drilled into your head to the point of perfect recall.
[[I'm doing a grand tour of Europe before I start work.->Europe4][$p = 24]]
\
\
<</page>>\
<<elseif $p eq 24>>\
<<silently>>\
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
\
"I'm doing a grand tour of europe before I start work," you explain. The two men are rivetted by this rather unremarkable tale. "I just finished studying to be a teacher. High school, focused on english and math. But I want to see the world, first, so here I am!"
"Here you are <i>indeed</i>!" says Will, in a flirty or maybe just jokingly flirty way. "All on your own, in a foreign, hostile country. Who knows what might happen."
Harry groans. "Don't be weird, mate."
"I'm only teasing!" Will tilts his glass towards you. "$kate.firstName knows I'm teasing her."
[[I'm not worried. I can handle myself.->Europe4][$p = 25, $i = 1]]
[[It's actually a little scary, but I think this is good for me.->Europe4][$p = 25, $i = 2]]
<i>[[Play along.->Europe4][$p = 25, $i = 3]]</i>
\
<</page>>\
<<elseif $p eq 25>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<<if $i eq 1>>\
\
"I'm not worried about travelling alone," you say, before taking a long drink out of your glass. Liquid courage. "I can handle myself just fine."
"Are all American women so badass?" Harry asks, "or was your dad a marine? Or maybe a five star general?"
You giggle without meaning to. The alcohol, likely. "He's an accountant! American girls come in all types. I just want to explore."
\
<<elseif $i eq 2>>\
\
"It's actually a little scary, traveling on my own," you admit. "But I think it's good for me."
"Absolutely." says Harry, "what a way to get out of your comfort zone and learn who you really are. God, I need to get out of London more often."
\
<<else>>\
\
"All alone in my hostel bed, surrounded by strangers?" you say to Will, over the top of your glass. "Whatever will happen to me?"
<span class="greenHighlighter">Will ''liked'' that.</span>
<<set $affinity.temp2 += 1>>\
"That's what I mean. Maybe some bloke slips into your bed. Hard to say who, in the dark."
You shrug. "So long as he's cute. Might not even matter, with the lights off."
That cracks Will up. Harry rolls his eyes. "That's absurd."
<span class="redHighlighter">Harry ''disliked'' that.</span>
<<set $affinity.temp1 -= 1>>\
\
<</if>>\
"You want a photo, $kate.firstName?" Will asks, leaning forward. "Something to send back home or [[post on Supergram->Europe4][$p = 26]]?"
<</page>>\
<<elseif $p eq 26>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
<i>That's right!</i> you remember, <i>I need to fill my Supergram page with pictures - and that 'trans abroad' hashtag - to get the attention of <span class="imageLink"><<link "Marco Carducci">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/marco.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>.</i> Will is making your job rather easy, reminding you what to do.
"A picture would be perfect!" you say, pulling out your phone from your purse. "Hashtag pub life."
"You want it alone, or I could..." Harry begins to ask.
[[Get a picture with you and Harry.->Europe4][$p = 27, $i = 1]]
[[Get a picture with you and Will.->Europe4][$p = 27, $i = 2]]
<<if ($attraction gte 20) or ($drunk gte 2)>>[[Get a picture with both guys.->Europe4][$p = 27, $i = 3]] <<else>> <span class="greyedOut">//[Attraction too low] Get a picture with both guys.//</span><</if>> <i>(requires 20+ Attraction or 2+ Drunk)</i>
\
<</page>>\
<<elseif $p eq 27>>\
<<silently>>\
<<emote-calm>>
<<emote-eyes-big>>
<<emote-mouth-wideSmile>>
<<if $i eq 1>>
<<set $decisions.push("londonpictureharry")>>
<<elseif $i eq 2>>
<<addNotification "Arousal +1" "Will's touch is making your nipples stiff.">>
<<set $arousal += 1>>\
<<set $decisions.push("londonpicturewill")>>
<<else>>
<<addNotification "Attraction +1" "It feels right to be surrounded by men.">>
<<set $attraction += 1>>\
<<addNotification "Arousal +1" "Your body is reacting to all the hands touching you.">>
<<set $arousal += 1>>\
<<set $decisions.push("londonpictureboth")>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
\
"Yeah!" you say, grabbing Harry's arm, "let me get a picture with my English ambassador." You put just a bit of a fake English accent on the last word.
Harry snorts at the effort. "Nice."
<span class="greenHighlighter">Harry ''liked'' that.</span>
<<set $affinity.temp1 += 1>>\
You pass your phone to Will, then lean a bit closer to Harry as Will gets the shot ready. A small part of you wonders: <i>Is this really happening? Do I look like an idiot? Or worse, like a guy?</i> But mostly, you're in the moment.
Harry has his arm draped over your back, his fingers pressing slightly into your side just below your ribcage. It feels surprisingly <i>nice</i>. A guy's never touched you like that before.
\
<<elseif $i eq 2>>\
\
"Will," you say, passing your phone to Harry, "could we get one together? I kind of want to make my friends back home jealous."
<span class="redHighlighter">Harry ''disliked'' that.</span>
<<set $affinity.temp1 -= 1>>\
Will laughs, then saunters over to you. "Your wish is my command, love."
<span class="greenHighlighter">Will ''liked'' that.</span>
<<set $affinity.temp2 += 1>>\
Standing behind where you're sitting, Will drapes his arms over your shoulders, loosely hugging you just above your breasts. You feel your nipples harden at his touch. <i>Fuck that's nice.</i>
\
<<else>>\
\
"<i>Porque no los dos?</i>?" you ask. At their blank looks, you say in English, "Both of you, get in here! I want a picture with my first British friends!"
Thankfully, the bartender doesn't seem to mind getting called over to take a quick photo. Harry and Will gather at either side of you, and each then lean in. Harry's sitting on his own chair, but with his thigh pressing aganst yours and his face close to your own. Will is crouching at your level, his arm across your back. Then Harry sets an arm on your shoulder.
Your heart starts racing. You've never been touched this much by two people of any gender <i>ever</i>. Usually when you're in a photo, you're the guy on the far side, your hand <i>hovering</i> above the girl so unlucky as to stand beside you.
Things are very different now. And you have to admit, being the center of attention feels <i>nice</i>!
\
<</if>>\
<i>Click!</i> the picture's taken, and you take back your phone to [[see the result->Europe4][$p = 28]].
<</page>>\
<<elseif $p eq 28>>\
<<silently>>\
<<emote-calm>>
<<emote-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
\
The picture is actually really cute. You look pretty as pie, and clearly well-liked by the locals.
<i>Marco will eat this up,</i> you think, making a mental note to upload it to Supergram tonight.
"Harry, look at the time!" Will says, checking his phone. "We're going to be late for Donna's stupid thing."
"Street theatre," Harry explains to you, already heading over to the bar to settle his tab. "We promised we'd show up to Donna's opening night. It'll be rubbish, but she's Dylan's fiancee. Can't leave him to suffer alone."
[[They start to leave.->Europe4][$p = 29]]
\
<</page>>\
<<elseif $p eq 29>>\
<<silently>>\
<<emote-calm>>
<<emote-mouth-pout>>
<<if $affinity.temp1 gte 4>>
<<set $decisions.push("londonnumberharry")>> <<set $a = "Harry">>
<<elseif $affinity.temp2 gte 4>>
<<set $decisions.push("londonnumberwill")>> <<set $a = "Will">>
<<else>>
<<set $decisions.push("londonnumbercharlie")>> <<set $a = "Charlie">>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
\
<i>Fuck! I was supposed to get a phone number,</i> you think, irrationaly upset at <i>Donna</i> of all people, a woman you've never met. <i>Stupid bullshit street theatre nonesense.</i>
<<if $affinity.temp1 gte 4>>\
Just before they leave, <span class="imageLink"><<link "Harry">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/harry.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> returns to the table. "Sorry to bail on you, $kate.firstName. If you're in London for a few days, why don't you send me a text? Maybe I could give you a proper tour?"
<i>Right,</i> you think, a big smile spreading on your face, <i>I don't need to hunt down numbers - men will fling them at me. Duh.</i>
You and Harry exchange numbers.
<i>[[Mission accomplished.->Europe4][$p = 30, $i = 1]]</i>
\
<<elseif $affinity.temp2 gte 4>>\
Just before they leave, <span class="imageLink"><<link "Will">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/will.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> returns to the table. "Sorry to bail on you, $kate.firstName. If you're in London for a few days, why don't you send me a text? I could use a bit more help planning the ultimate stag party."
<i>Right,</i> you think, a big smile spreading on your face, <i>I don't need to hunt down numbers - men will fling them at me. Duh.</i>
You and Will exchange numbers.
<i>[[Mission accomplished.->Europe4][$p = 30, $i = 2]]</i>
\
<<else>>\
\
For a moment, you think about asking one of them for their number, but that feels desperate and awkward and before you know it, they're gone.
[[Now what?->Europe4][$p = 40]]
<</if>>\
<</page>>\
<<elseif $p eq 30>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<<if $i eq 1>>\
As he hands you back your phone, his number now in your contacts, Harry adds, "And if you're up for it, you could join me for a bit of awful street theatre? Totally up to you, $kate.firstName."
\
<<elseif $i eq 2>>\
As he hands you back your phone, his number now in your contacts, Will adds, "And if you're up for it, you could join me for a bit of awful street theatre? Totally up to you, love."
\
<</if>>\
You already got what you needed from him. It's probably wise to just head back to the hotel and get an early night.
Then again, a bit more flirting practice might help you, in Rome...
[[Go back to the hotel.->Europe4][$p = 120]]
[[Street theatre it is!->Europe4][$p = 60]]
\
<</page>>\
<<elseif $p eq 31>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
"What can I do for you, love?" <span class="imageLink"><<link "the bartender">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/bartender1.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> asks. There's no menu in sight, oddly enough. This place must be mostly hit up by long-time locals.
"Umm..." you start, not exactly sure what to order.
"Oh, you're American?" the bartender says, his tone becoming slightly friendlier. "One moment."
From behind the bar, he fetches [[a menu for you->Europe4][$p = 32]].
<</page>>\
<<elseif $p eq 32>>\
<<silently>>\
<<emote-brows-attentive>>
<</silently>>\
<<header>>\
<<page>>\
\
A long list of beers on tap, and a few pub stables in terms of dining options. While having a greasy meal of fish and chips is certainly on your list of to-do's for England, you don't want something so heavy tonight.
"I'll have..."
[[Any light beer, please.->Europe4][$p = 33, $i = 1]] <i>(8 pounds)</i>
[[An IPA, please.->Europe4][$p = 33, $i = 2]] <i>(10 pounds)</i>
[[Something non-alcoholic.->Europe4][$p = 33, $i = 3]] <i>(0 pounds)</i>
\
<</page>>\
<<elseif $p eq 33>>\
<<silently>>\
<<emote-calm>>
<<emote-mouth-talking>>
<<if $i eq 1>> <<set $money -= 8>>
<<else>> <<set $money -= 10>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
\
"I'll have any light beer, please."
"Coming right up, love." the bartender replies.
\
<<elseif $i eq 2>>\
"I'll have an IPA, please. Something hoppy but not too hoppy."
"Of course. Coming right up, love." the bartender replies.
\
<<elseif $i eq 3>>\
"I'll have something non-alcoholic, please."
"Non-alcoholic?" the bartender seems genuinely puzzled. "Try again, love."
"Uuuh... maybe an IPA?"
To that, the bartender smiles and nods.
\
<</if>>\
As you wait for your beer, you get the odd sensation of people not just whispering nearby, but whispering <i>about you.</i>
[[Investigate.->Europe4][$p = 34]]
<</page>>\
<<elseif $p eq 34>>\
<<silently>>\
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
\
Looking over, you spot two guys, both around your page. The first is taller and conventionally handsome, with an athlete's build and a <span class="imageLink"><<link "strong jaw">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/harry.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>. The second is a bit more slim, but with bright, <span class="imageLink"><<link "capitvating eyes">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/will.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>.
They're both looking right at you. Upon being caught, their conversation dies.
"Sorry, love," the taller one says, "help me settle a disagreement with my mest mate. Are you American, by chance?"
[[Guilty as charged.->Europe4][$p = 35, $i = 1]]
[[Born and raised.->Europe4][$p = 35, $i = 2]]
[[USA! USA! USA!->Europe4][$p = 35, $i = 3]]
\
<</page>>\
<<elseif $p eq 35>>\
<<silently>>\
<<if $i eq 3>>
<<addNotification "Stress +1" "That was embarassing.">>
<<set $stress += 1>>\
<</if>>
<<emote-calm>>
<<emote-mouth-open>>
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
\
"Guilty as charged." you say, spinning over and flashing them a sweet smile - one that <span class="imageLink"><<link "Annie">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/annie.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> taught you herself. "What gave it away?"
\
<<elseif $i eq 2>>\
"Born and raised." you say, spinning over and flashing them a sweet smile - one that <span class="imageLink"><<link "Annie">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/annie.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> taught you herself. "What gave it away?"
\
<<else>>\
"USA! USA! USA!" you quietly cheer, before reddening at your awkwardness. "I mean, uh, what gave it away?"
\
<</if>>\
"Accent, mostly," the tall one says.
"Also, any English rose would have told us to fuck off by now," says the other.
[[Just then, your beer arrives.->Europe4][$p = 36]]
<</page>>\
<<elseif $p eq 36>>\
<<silently>>\
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
\
"Waiting for your boyfriend?" the shorter one asks, seeing you're all alone.
<i>This is my way in,</i> you realize. "No boyfriend. I'm here solo. Just arrived this morning, actually."
"Truly?" says the taller one. "Well come along and sit with us, love. I'm Harry, this here's my best mate, Will. Come on, then."
[[Join them.->Europe4][$p = 37]]
\
<</page>>\
<<elseif $p eq 37>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
You walk over, taking the only available seat at their small table - right between them.
"What's a pretty dove doing with no boyfriend, all on her own in London?" the shorter one asks, his gaze sharp as a spike.
"Will, friend, don't be a fucking <div class="tooltip">nonce<span class="tooltiptext">British slang for a sex offender.</span></div>." Harry chides. "No one likes being called a dove."
[[Thanks.->Europe4][$p = 38, $i = 1]]
[[I didn't mind it.->Europe4][$p = 38, $i = 2]]
<</page>>\
<<elseif $p eq 38>>\
<<silently>>\
<<emote-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
\
"Thanks," you say to Harry, "you're a gentleman."
<span class="greenHighlighter">Harry ''liked'' that.</span>
<<set $affinity.temp1 += 1>>\
"He's a pussy, actually," Will cuts in. "Pardon my choice of words."
"Oh, fuck off," Harry says, rolling his eyes.
\
<<else>>\
\
"I didn't mind it," you say to Will. "No one's ever called me a dove before."
<span class="greenHighlighter">Will ''liked'' that.</span>
<<set $affinity.temp2 += 1>>\
"Oh, I've got plenty of pretty names up my sleeves. Don't I, Harry?"
Harry rolls his eyes. "Don't encourage him, love."
\
<</if>>\
You introduce yourself, with your two new friends both complimenting you on how pretty a name $kate.firstName is, though you have a feeling they'd say that no matter kind of name you gave them.
"So, $kate.firstName" Will says, "you've just arrived in London. Well, you need a welcome drink, then, don't you?"
[[I already have a drink.->Europe4][$p = 10]]
\
<</page>>\
<<elseif $p eq 40>>\
<<silently>>\
<<emote-mouth-sad>>
<</silently>>\
<<header>>\
<<page>>\
\
You finish your drink, a little peeved but not overly upset at being abandoned. Flirting with men is a skill like any other - you'll figure it out by the time you get to Rome.
<i>Lesson one - be agreeable. Be very agreeable.</i>
And as for snatching a number - it's still early in the evening. Plenty of time to bat your eyes at some lonely guy and grab some digits.
[[The bartender walks by.->Europe4][$p = 41]]
<</page>>\
<<elseif $p eq 41>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
"Another pint for the newcomer," he says, setting a <span class="imageLink"><<link "fresh glass">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/europe/europe22.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> on the table.
You reach for your purse. "That's ten pounds, right?"
"It's on the house, love."
[[Sweet!->Europe4][$p = 42]]
<</page>>\
<<elseif $p eq 42>>\
<<silently>>\
<<emote-calm>>
<<emote-brows-attentive>>
<<emote-mouth-smile>>
<<addNotification "Drunk +1" "You're getting kind of drunk.">>
<<set $drunk += 1>>\
<</silently>>\
<<header>>\
<<page>>\
\
Ten minutes later, you're sitting back at the bar, making small talk with the <span class="imageLink"><<link "bartender">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/bartender1.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>. His name's Charlie, and his dad owns the pub.
"Thought you would have taken off with those uni boys. You were getting along with them, weren't you?" Charlie says. Pouring you your third - or fourth? - drink.
"Oh, they had some thing to get to. Some theatre thing." You let out an exaggerated sigh. "I was hoping for a number, but no such luck."
"Number?" Charlie asks. "[[Want mine->Europe4][$p = 43]]?"
\
<</page>>\
<<elseif $p eq 43>>\
<<silently>>\
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
\
"Your number?" you ask, incredulous.
"Sure - if you need a London boyfriend, I'd be happy to take you out. Can't tonight, though." He gestures at the near-empty bar. "This place would fall apart without me."
You're not exactly looking for a <i>boyfriend</i>, but Charlie doesn't need to know that. You hand him your phone, and a few moments later his digits are yours.
<i>Mission accomplished</i>!
[[Head out.->Europe4][$p = 44]]
<</page>>\
<<elseif $p eq 44>>\
<<silently>>\
<<emote-mouth-upset>>
<</silently>>\
<<header>>\
<<page>>\
\
As pick up your purse, Charlie leans against the bar. "Heading out already?"
"Oh, you know, places to go. Cities to see."
He nods, understanding. "How about a kiss goodbye?"
You blink, a bit startled by the request. "A kiss...?"
His hand gently touches the back of your neck.
<<if $drunk lte 2>>[[Give him cheek.->Europe4][$p = 45, $i = 1]] <<else>> <span class="greyedOut">//[Drunk too high] Give him cheek.//</span><</if>> <i>(requires 2- Drunk)</i>
[[Let him.->Europe4][$p = 45, $i = 2]]
<</page>>\
<<elseif $p eq 45>>\
<<silently>>\
<<emote-calm>>
<<if $i eq 2>>
<<emote-brows-raised>>
<<emote-eyes-closed>>
<<emote-mouth-pout>>
<<else>>
<<emote-calm>>
<<emote-eyes-squint>>
<<emote-mouth-smile>>
<</if>>
<<if $i eq 2>>
<<addNotification "Attraction +1" "It felt nice, kissing a guy.">>
<<set $attraction += 1>>\
<<addNotification "Arousal +1" "Your body is reacting to the kiss.">>
<<set $arousal += 1>>\
<<set $experience.kiss += 1>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
Thinking quickly, you turn your head at the last moment. Charlie gives you a wet kiss on your cheek.
<img src="media/locations/europe/europe23.jpg" width=500 class="center" />
"Cheers, love. Maybe I'll see you around."
\
<<else>>\
You don't really have time to react. One moment, his fingers are drawing you by your neck. The next, his lips are pushing against yours.
<video loop muted autoplay src="media/locations/europe/europe3.mp4" class="center"></video>
His lips are soft. His kisses are slow and wet. Without meaning to, you feel yourself kissing him back. <i>Mmm....</i>
Tucked in your panties, your cock starts to pulse.
Then it's over, basically before it began. Charlie smiles at you.
"Cheers, love. Maybe I'll see you around."
\
<</if>>\
[[Leave.->Europe4][$p = 46]]
<</page>>\
<<elseif $p eq 46>>\
<<silently>>\
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
\
You walk home under a sky turned golden by the sunset. A man's number on your phone - <i>take that, Duncan!</i> - and your confidence certainly ever so slightly boosted.
<img src="media/locations/europe/europe24.jpg" width=600 class="center" />
<i>This acting like a girl thing isn't so hard, after all.</i> you think, walking with a bit of a bounce to your step, your purse sliding along your forearm. <<if $drunk lte 1>>The little alcohol that you drank is already wearing off. You feel basically sober. <<elseif $drunk eq 2>>You feel pleasantly tipsy, though even that is fading away, now. Just a tad off balance, but nothing more. <<elseif $drunk eq 3>>You feel pretty tipsy, and while you're walking straight, it takes a bit of concentration to pull it off. You feel bubbly and free! <<else>>You feel kind of drunk, still. There's a definite wobble to your step... <</if>>
<<if $drunk lte 2>><i>The name's $kate.surname. $kate.firstName $kate.surname. The baddest bitch in the CIA-</i><<else>>"The name's $kate.surname. $kate.firstName $kate.surname. The baddest... um.... the baddest bitch in the CIA-"<</if>>
[[Just then, something grabs your purse.->Europe4][$p = 47]]
<</page>>\
<<elseif $p eq 47>>\
<<silently>>
<<emote-brows-frown>>
<<emote-mouth-open>>
<<emote-nose-scrunch>>
<<emote-eyes-big>>
<<addNotification "Stress +2" "You're being robbed!">>
<<set $stress += 2>>\
<<set _kateD10 to random(1,10)>>
<<set $target = 5 + $drunk - $skilldexterity>>
<<set _diceDisplay to "1d10 @ "+_kateD10>> /*Show dice via formule, only used for display */
<</silently>>\
<<header>>\
<<page>>\
A dodgy-looking teen in a black sweater has his arms around your purse! You're being robbed!
"Hey!" you shout, girly and shrill, as he tries to rip the purse from your hands. "Stop that!"
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
<div id="skinnySkillCheck" class="greyHighlighter">
Make an ''dexterity check'' to stop the thief. Difficulty: Normal (5).
<<link "Roll $target or higher">>
<<rollDice _diceDisplay>>
<<replace '#skinnySkillCheck'>>
<<silently>>
<<if _kateD10 gte $target>>
<<set _skillCheckSucceeded to true>>
<</if>>
<</silently>>
''Dexterity check.'' Target: $target. You rolled: _kateD10. <<if _skillCheckSucceeded>>//Success.//<<else>>//Failure.//<</if>>
<</replace>>
<<replace '#exitNavigation'>>
<<if _skillCheckSucceeded>>
Finding your balance, you wrap your purse-string around your fist and then [[send a hard knee right into the thief's groin.->Europe4][$p = 48, $i = 1]]
<<else>>
You and the thief struggle for the purse. There's no way he's going to take it from you, but he manages to get an arm in and [[snatches your cash!->Europe4][$p = 48, $i = 2]]<</if>>
<</replace>>
<</rollDice>>
<</link>> based on <div class="tooltip">modifiers<span class="tooltiptext">- $skilldexterity //Dexterity// skill + $drunk //Drunk// </span></div>.
</div>
</td>
</tr>
</table>
<</nobr>></div>
<div id="exitNavigation">\
</div>\
\
\
<</page>>\
<<elseif $p eq 48>>\
<<silently>>\
<<if $i eq 1>>
<<emote-calm>>
<<emote-eyes-big>>
<<emote-brows-frown>>
<<emote-mouth-smirk>>
<<else>>
<<set $money -= 100>>
<<emote-calm>>
<<emote-brows-frown>>
<<emote-eyes-tearful>>
<<emote-mouth-sad>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
"Ah - <i>fucking cunt!</i>" The thief shouts, dropping to the ground and clutching at his balls.
You take a step towards him, making him draw back in fear. Seeing him cowering, you realize he's only about sixteen or so. <i>Just some dumb kid, and I nearly crushed his balls.</i>
"Get the fuck away from me before I tell your mom!" you warn. The kid stumbles to his feet and flees, or rather, <i>limps</i> away.
\
<<else>>\
The thief pulls out a wad of bills and then takes off. You chase him for a good twenty yards, nearly kicking him right in the ass before he hopes a fence and is gone.
A few people nearby just shake their heads, mumbling, but no one seems interested in pursuing him or seeing if you're okay.
"Fuck," you hiss, breathlessly. "... you fucking <i>asshole!</i>"
Not that he can hear you.
<</if>>\
[[Catch your breath->Europe4][$p = 49]]
\
<</page>>\
<<elseif $p eq 49>>\
<<silently>>\
<<emote-calm>>
<<emote-brows-attentive>>
<<emote-mouth-upset>>
<</silently>>\
<<header>>\
<<page>>\
\
\
For the rest of the walk to the subway station, you keep your eyes on your surroundings and your purse clutched to your chest.
<i>One minute, you're queen of London, the next, you're getting pickpocketed.</i>
It makes sense that you'd be targeted, even if the thief was brazen and stupid. A young, foreign girl, drunk and all on her own? Easy pickings. Being a woman isn't <i>all</i> fun and games.
<i>I need to keep my guard up,</i> you realize. <i>Especially in Rome.</i>
[[Go back to the hotel.->Europe4][$p = 120]]
\
\
\
<</page>>\
<<elseif $p eq 60>>\
<<silently>>\
<<emote-calm>>
<<emote-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
\
<span class="imageLink"><<link "Harry">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/harry.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> hails a cab, and soon the three of you on on your way elsewhere in London. Exactly where, you're not sure. You don't even really care.
<img src="media/locations/europe/europe17.jpg" width=600 class="center" />
<i>I've got what I needed. The rest of the evening is just about enjoying myself.</i>
<<if $a eq "Harry">>Will takes the front seat, meaning you're [[sitting beside Harry in the back.->Europe4][$p = 61]]
<<else>>Harry takes the front seat, meaning you're [[sitting beside Will in the back.->Europe4][$p = 61]]
<</if>>\
\
<</page>>\
<<elseif $p eq 61>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
"To Hampstead Heath," Harry says, and the cab driver takes off.
"Hampstead?" asks <span class="imageLink"><<link "Will">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/will.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>, "Now she's doing <i>street</i> theatre in a <i>park</i>?"
"Yeah, well, last time she nearly got <div class="tooltip">booked<span class="tooltiptext">arrested</span></div> for blocking traffic."
"At least that kept it <i>short</i>, though. Bloody hell..."
[[You don't seem too fond of the dramatic arts, Will.->Europe4][$p = 62, $i = 1]]
[[Harry, what's Hampstead Heath like?->Europe4][$p = 62, $i = 2]]
<</page>>\
<<elseif $p eq 62>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<<if $i eq 1>>\
"You don't seem too fond of the dramatic arts," you tease.
<<if $a eq "Will">>Will groans beside you and playfully pushes your shoulder.<<else>>Will loudly groans.<</if>> "Donna's a proper bird, and Dylan's mad for her. She's just <i>shit</i> at art. Trust me, you're in for it now, $kate.firstName."
"She's pretty bad," Harry confirms, <<if $a eq "Harry">>smirking at you, <<else>>from the front seat.<</if>>
\
<<else>>\
"What's Hampstead Heath like?"
"Oh it's a lovely little park," Harry says. "A bit out of the way, but you'll get a proper view of London. Lots of pond and trees and... greenery."
"That's right, the park is green. Brilliant, mate." Will spits out.
"Oh, fuck off, would you?" Harry <<if $a eq "Harry">>reaches forward and gives Will a light punch on his shoulder.<<else>>reaches back and gives Will a light punch on his shoulder.<</if>>
\
<</if>>\
[[Look around.->Europe4][$p = 63]]
<</page>>\
<<elseif $p eq 63>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
Looking out your window, you admire the streets of London as your cab follows them north out of the city center. A fair deal of your life was spent in cozy - but unimpressive - Hartford, Connecticut. Then college at <div class="tooltip">SUNY<span class="tooltiptext">the State University of New York</span></div>. New York is massive and lively and beautiful, but London has <i>age</i> to it. Ancient but still bold and vibrant.
<img src="media/locations/europe/europe27.jpg" width=650 class="center" />
<<if $a eq "Harry">>"It's not bad, isn't it?" Harry asks, beside you.<<else>>"Fancy the view?" Will asks, beside you.<</if>>
"It's beautiful. I... I'm just really excited for what's next." And that's not a word of a lie. You have a feeling you're going to <i>love</i> all that there's to see on this side of the Atlantic.
You smile and he smiles back.
[[Look outside again.->Europe4][$p = 65, $i = 1]]
[[Let your gaze linger.->Europe4][$p = 64]]
<</page>>\
<<elseif $p eq 64>>\
<<silently>>\
<<addNotification "Arousal +1" "Your body is reacting to his affection.">>
<<set $arousal += 1>>\
<</silently>>\
<<header>>\
<<page>>\
\
Without really meaning to, you let your gaze linger. Mostly on account of how impressed you are with yourself that a guy like this is interested in <i>you</i>. It's hard to believe.
<<if $a eq "Harry">>Harry's<<else>>Will's<</if>> eyes widen by a fraction, maybe mistaking your lingering look for something more sensual. "What's on your mind, love?"
That little bit of British slang, so casually romantic to your American ears, sends a shiver down your spine. Worse, you feel your body react. Tucked in your panties, your cock stirs as blood flows into it.
<i>Fuck.</i> You casually cross your legs. <i>Keep it professional, $kate.firstName.</i>
Or is this an opportunity to test your flirt game? God knows you'll need it in Rome.
[[Reply casually.->Europe4][$p = 65, $i = 2]]
<<if ($drunk gte 2) or ($attraction gte 20)>>[[Flirt.->Europe4][$p = 65, $i = 3]] <<else>> <span class="greyedOut">//[Drunk or Attraction too low] Flirt.//</span><</if>> <i>(requires 2+ Drunk or 20+ Attraction)</i>
\
<</page>>\
<<elseif $p eq 65>>\
<<silently>>\
<<emote-calm>>
<<if $i eq 3>>
<<emote-brows-naughty>>
<<emote-mouth-smirk>>
<<else>>
<<emote-mouth-smile>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
<<if $i eq 3>>\
"I was just thinking," you say, smirking. "My ex would be so pissed if he knew what I was up to right now."
<<if $a eq "Harry">><span class="greenHighlighter">Harry ''liked'' that.</span>
<<set $affinity.temp1 += 1>>\
"<i>Are</i> you up to something?" Harry asks, intrigued.
"Wouldn't you like to know."
\
<<else>><span class="greenHighlighter">Will ''liked'' that.</span>
<<set $affinity.temp2 += 1>>\
"You want to make him jealous?" Will asks, intrigued. "We could take some more pictures, if you'd like."
"That's not a bad idea."<</if>>
<span class="imageLink"><<link "Annie">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/annie.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> taught you that little trick. Men <i>love</i> the idea of snatching a woman away from someone - even some guy they haven't even met. Makes them feel powerful.
"The more power they feel," Annie liked to say, "the power you have over them, sweetheart."
\
\
<<elseif $i eq 2>>\
\
"I'm just wondering how I'm going to get home," you say.
<<if $a eq "Harry">>"Don't worry about it," says Harry. "I'll cover it. I imagine your on a backpackers budget, or something like that. Tonight's on me, I promise."
\
<<else>>"Don't worry about," says Will. "Harry'll cover it all. His dad keeps his wallet nice and flush."
"Fuck off," Harry says from the front seat.<</if>>
\
<<else>>\
You look back at the streets of London. At all the strangers running about their own business. And you can't help but feel like you're somehow fooling <i>all of them</i>. They think there's an innocent woman touring their streets, when you're in fact a spy trying to lure a dangerous mafioso.
You never expected that 'playing the damsel' would make you feel so damned <i>powerful</i>. It's nearly entrancing.
\
<</if>>\
[[Soon the heath comes into view.->Europe4][$p = 66]]
\
<</page>>\
<<elseif $p eq 66>>\
<<silently>>\
<<emote-calm>>
<<set $header.line1 to "''HAMPSTEAD HEATH''",
$header.line2 to "LONDON, UK / JUNE 2017">>
<</silently>>\
<<header>>\
<<page>>\
You and your new British friends leave the cab and the road behind and climb up a great green hill. The city sights and sounds are rather rapidly traded for tall trees and the hum of human voices. The heath is like a vast, hilly park. Some spots are empty, others are dotted with people at play or relaxing on blankets.
<img src="media/locations/europe/europe25.jpg" width=650 class="center" />
And down below its heights, London spans out until it fades in the distant horizon. It's an incredible view.
"Not bad, isn't it?" Will says, walking beside you. "Come along, we'll introduce you to the gang of misfits."
[[Meet the gang of misfits.->Europe4][$p = 67]]
<</page>>\
<<elseif $p eq 67>>\
<<silently>>\
<<set $decisions.push("metdylan")>>
<</silently>>\
<<header>>\
<<page>>\
\
The introductions pass by in a blur. In the CIA, operatives are trained to rapidly retain information in settings like these, tying names and faces to notable physical characteristics, but you just <i>fail completely</i> this time. There are four friends to meet, three guys and a girl, and you get none of their names except for <span class="imageLink"><<link "Dylan">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/dylan.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>, the groom-to-be.
On the other hand, they all remember your name perfectly. Not exactly fair, considering there's <i>one</i> of you.
"So this is day one of your own little <div class="tooltip">Odyssey<span class="tooltiptext">One of the ancient Greek poems of Homer. Of course, <i>your</i> Odyssey will involve more big, meaty, one-eyed monsters.</span></div>?" Dylan says. "Where to after London?"
[[Paris. Then Amsterdam...->Europe4][$p = 68]]
\
<</page>>\
<<elseif $p eq 68>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
"A few days in Paris," you say, "then I think Amsterdam. I want to work my way south and east from there. Maybe Munich? And then Switzerland?"
"You've got to see Rome," the <span class="imageLink"><<link "other woman">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/woman1.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> in the group says. Not Donna - she's somewhere in the trees, getting ready. <i>What was her name? Liz? Lisa?</i> "London's absolute shite compared to Rome. The fashion. The history. The <i>men</i>."
"Lily, you slag," Will says, "no one wants to hear about the Italian who gave you gonorrhea."
<i>That's her name - Lily!</i>
Lily kicks Will right in his shin. "<i>You</i> gave me gonorrhea, you wanker."
"Two years ago," Will explains to you. "Bit of antibiotics and I was on my feet again."
"On your knees, you mean?" Dylan cuts in.
[[Laugh at Will.->Europe4][$p = 69, $i = 1]]
<<if ($affinity.temp2 gte 5)>>[[Defend him.->Europe4][$p = 69, $i = 2]] <<else>> <span class="greyedOut">//[Will Affinity too low] Defend him.//</span><</if>>
<</page>>\
<<elseif $p eq 69>>\
<<silently>>\
<<emote-brows-raised>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
<<if $i eq 1>>\
Along with the rest of the gang, you crack up at Dylan's clever jab. Will takes it in stride, laughing at himself while he mutters, "you're an arsehole, Dylan."
\
<<else>>\
\
"What's wrong with a man on his knees?" you cut back at Dylan, "what, you don't ever treat Donna to a bit of tongue?"
<i>That</i> gets the entire group laughing - and in Will's case, jumping up and down with glee - as Dylan goes bright red.
<span class="greenHighlighter">Will ''liked'' that.</span>
<<set $affinity.temp2 += 1>>\
"Bloody hell, $kate.firstName, we only met a minute ago and you're already doing me dirty like that!?" He jabs $a in the ribs. "I like this one."
\
<</if>>\
"Right," says Harry, "I'd say say some liquid courage is needed for this evening."
[[From his back pocket, he pulls out a flask.->Europe4][$p = 70]]
<</page>>\
<<elseif $p eq 70>>\
<<silently>>\
<<emote-calm>>
<<emote-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
\
"Whiskey?" Dylan asks, "for Donna?"
Harry takes a swig. "For us, actually."
"Knob head," says Dylan, grabbing the flask and taking a good gulp of it.
<img src="media/locations/europe/europe28.jpg" width=650 class="center" />
<i>Wanker, knob head... who knew British insults were so colorful?</i> Duncan seems to love <i>cunt</i> above all else, but there's clearly plenty to choose from.
<span class="imageLink"><<link "Lily">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/woman1.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> takes the flask from Dylan, sips it, then passes it to you.
"Bottom's up, love." Harry says with a smile.
[[Just a sip.->Europe4][$p = 72, $i = 1]]
[[Pretend to take a big swig.->Europe4][$p = 71]]
[[Take a big swig.->Europe4][$p = 72, $i = 4]]
<<set $b = 0>>\
<</page>>\
<<elseif $p eq 71>>\
<<silently>>\
<<emote-eyes-closed>>
<<emote-mouth-oh>>
<<set _kateD10 to random(1,10)>>
<<set $target = 4 - $skillseduction>>
<<set _diceDisplay to "1d10 @ "+_kateD10>> /*Show dice via formule, only used for display */
<</silently>>\
<<header>>\
<<page>>\
You take the flask, wink at $a, and then set it to your lips. With a bit of acting and a dash of sexiness, you can probably convince a group of guys of something they clearly want to see - the new girl getting drunk, that is.
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
<div id="skinnySkillCheck" class="greyHighlighter">
Make a ''seduction check'' to fool the men. Difficulty: Not too bad. (4).
<<link "Roll $target or higher">>
<<rollDice _diceDisplay>>
<<replace '#skinnySkillCheck'>>
<<silently>>
<<if _kateD10 gte $target>>
<<set _skillCheckSucceeded to true>>
<</if>>
<</silently>>
''Seduction check.'' Target: $target. You rolled: _kateD10. <<if _skillCheckSucceeded>>//Success.//<<else>>//Failure.//<</if>>
<</replace>>
<<replace '#exitNavigation'>>
<<if _skillCheckSucceeded>>
You tilt it back, setting your tongue against the lid <i>just</i> as the whiskey makes contact. Your tongue stings, but nothing slips through. Then you swallow your saliva [[and shiver, pretending to feel the burn down your throat.->Europe4][$p = 72, $i = 2]]
<<else>>
You tilt it back, setting your tongue against the lid. You gulp down nothing [[and wipe your lips. But no one buys it.->Europe4][$p = 72, $i = 3]]<</if>>
<</replace>>
<</rollDice>>
<</link>> based on <div class="tooltip">modifiers<span class="tooltiptext">- $skillseduction //Seduction// skill </span></div>.
</div>
</td>
</tr>
</table>
<</nobr>></div>
<div id="exitNavigation">\
</div>\
\
\
<</page>>\
<<elseif $p eq 72>>\
<<silently>>\
<<emote-eyes-closed>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
"Just a sip," you say, taking a tiny drink of the foul-tasting liquid. "You already got me tipsy at the bar."
"Booo!" Will jokingly shouts, before taking the flask and taking two swigs in quick succession.
\
<<elseif $i eq 2>>\
\
"<i>Yes,</i> $kate.firstName!" says Harry, clearly impressed.
<span class="greenHighlighter">Harry ''liked'' that.</span>
<<set $affinity.temp1 += 1>>\
<i>You're too easy, Harry,</i> you think, rather proud of your deceit.
"Alright, don't hog it," says Will, before grabbing the flask and taking two swigs in quick succession.
\
<<elseif $i eq 3>>\
\
"Aw come on, $kate.firstName - you're faking it!" says Harry.
<span class="redHighlighter">Harry ''disliked'' that.</span>
<<set $affinity.temp1 -= 1>>\
"Leave her alone, Harry," Lily counters. "Who gets drunk for an amateur arts show?"
"Well, for Donna's show it's practically required," Will says, before taking the flask and taking two swigs in quick succession.
Dylan just shakes his head. "Fuck off, Will."
\
<<else>> <<set $b = 1>>\
\
<i>Bottom's up!</i> you think, drawing up the flask and taking big, <i>awful</i> gulp of the whiskey. It may as well be poison. It certainly tastes like it. You nearly gag as you force it down your throat.
"<i>Fuuuck</i>!" you hiss out, wincing until the taste fades.
"<i>Yes,</i> $kate.firstName!" says Harry, clearly impressed. "This girl's <i>solid</i>."
<span class="greenHighlighter">Harry ''liked'' that.</span>
<<set $affinity.temp1 += 1>>\
The whiskey feels like it's going straight to your head. <i>I'm going to be drunk. Or sick. Or both.</i>
"Alright, don't hog it," says Will, before grabbing the flask and taking two swigs in quick succession.
\
<</if>>\
From further down the hills, there's some halfhearted cheering. It seems [[the show's about to begin.->Europe4][$p = 73]]
<</page>>\
<<elseif $p eq 73>>\
<<silently>>\
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
\
You watch as a woman about your age with curly brown hair and a rather <i>striking</i> outfit steps up to a rough patch of grass.
<img src="media/locations/europe/europe29.jpg" width=600 class="center" />
"<i>If music be the food of love, play on</i>!" she begins, her voice grand and loud and just a bit shrill.
"Oh no," whispers Will, as he drops onto the grass. "She's doing all of <i>Twelfth Night</i> by herself. Kill me."
"At least it's not <i>Hamlet</i> again," Harry replies. "That one... wasn't short."
"Shhh," says Dylan, raptly watching his fiancee.
[[Sit down->Europe4][$p = 74, $i = 1]]
<<if ($affinity.temp1 gte 5)>>[[Ask Harry if you can sit on his jacket.->Europe4][$p = 74, $i = 2]] <<else>> <span class="greyedOut">//[Harry Affinity too low] Ask Harry if you can sit on his jacket.//</span><</if>>
\
<</page>>\
<<elseif $p eq 74>>\
<<silently>>\
<<if $i eq 1>>
<<addNotification "Transition +1" "The female body certainly has its perks.">>
<<set $transition += 1>>\
<<else>>
<<addNotification "Transition +2" "It's so nice to be treated like a lady!">>
<<set $transition += 2>>\
<</if>>
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
You drop down onto your bum. Not for the first time, you find yourself ever so slightly thankful that you've developed so much fat in your ass cheeks. They serve as the <span class="imageLink"><<link "perfect cushion">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/europe/europe30.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> for times like these. Much better than how your pelvis used to grind on any chair.
\
<<else>>\
\
"Harry," you say, digging your toes into the grass, "think I could sit on your jacket?"
He practically <i>leaps</i> at the chance, tugging his light jacket off his chest and draping onto the ground beside him. "Of course, $kate.firstName. Happy to help."
<span class="greenHighlighter">Harry ''liked'' that.</span>
<<set $affinity.temp1 += 1>>\
There's that sweet smile again. Like you're doing him a favor by letting him help you. <i>Never got this kind of treatment as a guy, that's for sure...</i>
You can't help but enjoy it.
<<if $a eq "Will">>Will scootches up besides you. "You bloody white knight, Harry. What are you going to give her next? Keys to your dad's flat?"
Harry just ignores his friend, though his face is quite clearly saying: <i>fuck off, Will.</i><</if>>
\
<</if>>\
[[Enjoy the show.->Europe4][$p = 75]]
<</page>>\
<<elseif $p eq 75>>\
<<silently>>\
<<emote-calm>>
<<if $b eq 1>>\
<<addNotification "Drunk +1" "That whiskey is making your head spin.">>
<<set $drunk += 1>>\
<<emote-mouth-smile>>
<</if>>\
<<if ($drunk gte 3) and ($b eq 0)>><<emote-mouth-smile>> <</if>>
<</silently>>\
<<header>>\
<<page>>\
\
You make it through the first scene well enough, as Donna jumps between characters through subtle changes to her costume and voice. Then you realize she really does plan to do the <i>whole play</i>.
<<if ($drunk gte 3) or ($b eq 1)>>And your state of mind isn't doing you any favors. The evening night twinkles and your vision shifts, as your head ever so slightly sways while you try to pay attention and <i>pretend</i> to be sober.
But it's just pretend. You're more than a little buzzed. You're kind of drunk.
You grin like an idiot, finding your drunkenness rather funny.
$a seems to notice. "Are you <div class="tooltip">pissed<span class="tooltiptext">drunk</span></div>, $kate.firstName?"
"Maybe," you whisper back, giggling.<</if>>
[[Struggle through Donna's performance.->Europe4][$p = 76]]
<</page>>\
<<elseif $p eq 76>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
Thankfully, midway through the second scene, a finger taps your shoulder.
It's <span class="imageLink"><<link "Lily">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/woman1.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>.
"Hey, I'm heading to the loo - want to come with?"
You blink, a touch taken aback by the suggestion. Then your training kicks in. Going to the washroom in packs is classic girl behavior. It would be rude to refuse.
You hop to your feet. <<if $drunk gte 3>>"Lead the way, Lisa."
"It's Lily," she says, not seeming to care.
"Oops! I knew that. Sorry. I'm not sober."
That, at least, gets a laugh out of her.<<else>>"Lead the way, Lily."<</if>>
[[Follow Lily.->Europe4][$p = 77]]
\
<</page>>\
<<elseif $p eq 77>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
As you follow Lily, you cast a long look the grand city that spreads out before you. It's quite the view.
<img src="media/locations/europe/europe26.jpg" width=700 class="center" />
Once you're maybe fifty yards away from the your seat, Lily comes to an abrupt stop.
"I don't actually need to go to the loo. I just wanted to chat."
"Oh." <i>That's a bit of a shame. I need to pee.</i> "What's up?"
For a moment, you're certain she's going to rip off your panties, point at your penis, and scream, "Liar! Liar! <i>CIA cunt</i>!"
Instead, she smirks. "It's about $a."
"$a?"
"You can tell, right?" She raises a single brow. "Wait, you can't tell? $kate.firstName, [[he's into you.->Europe4][$p = 78]]"
\
<</page>>\
<<elseif $p eq 78>>\
<<silently>>\
<<addNotification "Stress +1" "This all feels very real right now. And very new for you.">>
<<set $stress += 1>>\
<<emote-calm>>
<<emote-brows-attentive>>
<<emote-cheeks-blush>>
<<emote-eyes-big>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
\
"He's into me?" All you can think to do is repeat her words back to her.
"Obviously. $a's not exactly one to drag Americans to quiet parks just to enjoy amateur theatre with them. He's down if you are."
"Down?" You blink three times. "What do you mean, <i>down</i>?"
She chuckles. "Oh my God, are all Americans such schoolgirls? You're lucky I'm here. Are you down for a <i>shag</i>, I mean. You know, to fuck? He's good, I promise."
<i>Get it together, $kate.firstName - you can't act like a preteen in Rome.</i>
"Oh, I mean... I just met him." You try to play it cool, despite your heart racing. "[[I'm just looking to make friends->Europe4][$p = 79]]."
<</page>>\
<<elseif $p eq 79>>\
<<silently>>\
<<emote-calm>>
<<emote-brows-attentive>>
<<emote-cheeks-blush-fading>>
<<emote-eyes-big>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
\
"I thought so," says Lily. "Don't worry, they're idiots but they're also gents, deep down. They won't take advantage of you or anything like that. I'd kill them first, right?"
Your heart warms, hearing Lily's reassurance. <i>Note to self - women move in packs for a reason. Safety in numbers.</i>
You knew this fact on an intellectual level already, of course... but knowing it and <i>experiencing</i> it are two very different beasts.
<<if $a eq "Will">>"I have to ask," says Lily, "would you change your mind if you knew he was packing?"
"Packing?"
She snickers, then pulls out her phone. "Here, he sent this to me on April Fools. Great prank - here's my cock, April Fools!"
And looking at her phone, that's exactly what you see. A cock. <span class="imageLink"><<link "Will's cock">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/europe/europe31.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>.
There's no denying it. That is a nice cock.
[[Admit to Lily that Will's got a nice cock.->Europe4][$p = 80, $i = 1]]
<<if ($drunk lte 3)>>[[Play coy.->Europe4][$p = 80, $i = 2]] <<else>> <span class="greyedOut">//[Too drunk] Play coy.//</span><</if>>
\
<<else>>\
"I have to ask," says Lily, "would you change your mind if you knew he was good with his tongue?"
"His tongue? What"
She snickers, then pulls out her phone. "You haven't noticed? Harry's built like a gecko. Look."
The picture on her phone is, you must admit, pretty impressive. <span class="imageLink"><<link "Harry has a huge tongue">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/europe/europe32.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>.
"Not that I'm trying to play wing-woman for that dolt, but getting tongue-fucked by that serpent isn't the worst way to start your odyssey."
You don't have a vagina, but you can at least imagine <i>kissing</i> Harry. That tongue, pushing past your lips and down your throat...
[[It's tempting.->Europe4][$p = 80, $i = 1]]
<<if ($drunk lte 3)>>[[Play coy.->Europe4][$p = 80, $i = 2]] <<else>> <span class="greyedOut">//[Too drunk] Play coy.//</span><</if>>
<</if>>\
\
<</page>>\
<<elseif $p eq 80>>\
<<silently>>\
<<if $i eq 1>>
<<addNotification "Attraction +1" "Maybe you shouldn't... but you can't help but enjoy the sight.">>
<<set $attraction += 1>>\
<</if>>
<<emote-calm>>
<<emote-brows-attentive>>
<<emote-mouth-smirk>>
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
"I mean," you admit, trying not to blush, "I can't say it's not a little tempting."
"You slut," Lily teases, "not that I haven't fallen prey to it myself."
\
<<set $affinity.temp1 += 2>>\
<<set $affinity.temp2 += 2>>\
\
<<else>>\
"I'm not <i>unimpressed</i>," you say, giggling, "but I've had better."
"Are you a liar, $girlnickname?" Lily teases back. "Relax, I am, too."
\
<</if>>\
She waves you on. "Come along, before the boys think we're scissoring in the woods."
[[Follow Lily.->Europe4][$p = 81]]
<</page>>\
<<elseif $p eq 81>>\
<<silently>>\
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
\
As you follow Lily back to the group, you realize you never definitively made it clear that you <i>will not</i> actually be fucking $a tonight.
<i>First of all, he doesn't know I'm trans.</i> You wince. <i>I mean, I'm not trans. But this cover is trans. Whatever.</i>
And second of all, cis or trans or made of cheese, you are not having sex with a man. Not unless it's the only thing standing in the way of you capturing LASERWOLF.
<<if $drunk gte 3>>Buzzed as you are, you trip over a few groups of people as you make your way back. Eventually, [[you make it.->Europe4][$p = 82]]<<else>>Your thoughts fade, unfinished, as you've [[made it back to the group.->Europe4][$p = 82]]
<</if>>\
\
\
<</page>>\
<<elseif $p eq 82>>\
<<silently>>\
<<set $c = 0>>
<</silently>>\
<<header>>\
<<page>>\
\
"What did I miss?" you whisper, plopping onto the ground.
"Fuck if I know," Will whispers. "This shite is killing me."
"Fuck off, Will," Dylan says from a few feet ahead of you.
The play doesn't look like it's even close to being done. Might as well get comfortable.
[[Lean back.->Europe4][$p = 83, $i = 1]]
<<if $a eq "Harry">>[[Lean against Harry.->Europe4][$p = 83, $i = 2]]
<<else>>[[Lean against Will.->Europe4][$p = 83, $i = 3]]
<</if>>\
\
<</page>>\
<<elseif $p eq 83>>\
<<silently>>\
<<if $i eq 1>>
<<emote-mouth-smile>>
<<emote-eyes-closed>>
<<else>>
<<addNotification "arousal +1" "Your body is turned on and ready for action. For some reason.">>
<<set $arousal += 1>>\
<</if>>
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
You lean back, crossing your legs and resting your head against your arms. Sitting like this, you can't see much of the play, but it's not worth paying attention to. Lying back like this, you feel so relaxed, you could almost [[fall asleep.->Europe4][$p = 110]]
<<elseif $i eq 2>>\
\
Before thinking too hard about it - and potentially psyching yourself out - you let your head rest against Harry's shoulder. A solid pad of muscle serves as a fine enough pillow, and then you catch the scent of his subtle cologne. <i>Mmm...</i>
Vaguely, you think: <i>Why do I like this?</i>
But before you can find an answer, he drapes an arm around your back and softly rubs your side.
Your body just <i>reacts</i>. You muscles relax while nerves fire across every inch of you. <i>Fuck that's nice.</i>
[[Don't analyze it. Just enjoy the moment.->Europe4][$p = 84]]
<<else>>\
\
Before thinking too hard about it - and potentially psyching yourself out - you let your head rest against Will's shoulder. He presses his mouth into your hair, and whispers, "Hey there, love."
His voice is low and sweet and warm. <i>Mmm...</i>
Vaguely, you think: <i>Why do I like this?</i>
But before you can find an answer, he sets an arm on your thigh and slowly rubs it with a fine, circular motion.
Your body just <i>reacts</i>. You muscles relax while nerves fire across every inch of you. <i>Fuck that's nice.</i>
[[Don't analyze it. Just enjoy the moment.->Europe4][$p = 84]]
\
<</if>>\
\
<</page>>\
<<elseif $p eq 84>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
Another brutally boring scene from <i>Twelfth Night</i>. You almost want to tell Dylan to call off the engagement.
Then $a whispers in your ear. "Fancy a walk?"
"Yes. Please."
The two of you rise and head away from the main hill. As you leave, you catch Lily staring at you with [[a knowing smile.->Europe4][$p = 85]]
<</page>>\
<<elseif $p eq 85>>\
<<silently>>\
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
\
As you follow $a down into a dirt path surrounded by old trees, you wonder - <i>Does he think we're going to... do something? We're not actually going to do anything, right?</i>
<<if $drunk gte 3>>You're too drunk to think straight. <</if>><i>Focus, $kate.firstName! What are you doing here?</i>
The answer is obvious: practicing your flirt game. In that case, you succeeded flawlessly. But what are you <i>still</i> doing here?
<img src="media/locations/europe/europe33.jpg" width=650 class="center" />
There's no professional reason to stay.
"What do you think?" says $a, walking beside you. "Not a bad spot."
[[It's lovely.->Europe4][$p = 88, $i = 1]]
<i>[[Ask to go home.->Europe4][$p = 200]]</i>
<</page>>\
<<elseif $p eq 200>>\
<<silently>>\
<<emote-calm>>
<<emote-brows-attentive>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
\
"It's nice, but, um..." You stop walking. "$a, I think it's time for me to go home."
"Go home?" he seems amused. "It's not even dark out."
<i>[[Insist.->Europe4][$p = 86]]</i>
[[I guess you're right.->Europe4][$p = 88, $i = 2]]
<</page>>\
<<elseif $p eq 86>>\
<<silently>>\
<<emote-calm>>
<<emote-brows-frown>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
\
"I mean it. I'm jetlagged and tired and I think I should get some sleep."
$a rolls his eyes, still thinking you're joking. "Where's your sense of adventure, $kate.firstName? Don't you want to see where this path leads?"
<i>[[Insist.->Europe4][$p = 87]]</i>
[[Well... I guess so.->Europe4][$p = 88, $i = 3]]
<</page>>\
<<elseif $p eq 87>>\
<<silently>>\
<<emote-calm>>
<<emote-brows-frown>>
<<emote-eyes-squint>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
\
"$a, I'm serious. I want to go home. Now."
He finally gets it. "Alright, alright. I'll call you cab. Relax, $kate.firstName - I was only joking around."
<i>Not taking no for answer, such a great joke,</i> you think, a bit hurt by his stubbornness. <i>Really funny.</i>
"Come on," $a says, "There's a road nearby."
[[Get a cab home.->Europe4][$p = 111]]
<</page>>\
<<elseif $p eq 88>>\
<<silently>>\
<<if $i eq 1>>
<<emote-mouth-smile>>
<</if>>
<<set $c = 1>>
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
"It <i>is</i> lovely," you say, following $a down an even more deserted path.
<<elseif $i eq 2>>\
"I guess you're right. It <i>is</i> very lovely," you say, following $a down an even more deserted path.
<<else>>\
"Well... I guess so," you say, following $a down an even more deserted path.
<</if>>\
<<if $a eq "Harry">>\
"Look over there, by the those trees." Harry says, pointing into the woods. Following the direction set my his forefinger, you spot a clump of bright daisies.
<img src="media/locations/europe/europe34.jpg" width=500 class="center" />
As you admire them, firm fingers slip around your hips. You nearly gasp at their strength, and your body <i>shivers</i> at the touch.
"'Daisy' comes from <i>Day's Eye</i> in Old English," Harry says, whispering to your ear. "Such a beautiful thing to call a flower, isn't it?"
Your heart is hammering against your ribs. Between your legs, your cock is stiff and pushing against your panties. You don't know what to do.
<<if ($drunk lte 3) and ($arousal lte 4)>>[[Stop him.->Europe4][$p = 89, $i = 1]] <<else>> <span class="greyedOut">//[Too drunk or too aroused] Stop him.//</span><</if>>
[[Let your body take control.->Europe4][$p = 89, $i = 2]]
<<else>>\
"I got you something," Will says, pulling out Harry's flask from his pocket. "Nabbed it from Harry, actually. Last swig's for you, love."
<img src="media/locations/europe/europe35.jpg" width=500 class="center" />
You slowly take the flask from him and raise it to your lips. <i>This is not a good idea.</i>
While that may be true, you can't see yourself <i>not</i> drinking it. You feel under Will's spell. Entranced by him, when he should be the one entranced by you.
Just a small drink. A few drops. And as you lower the flask, Will's arms wrap around your body and his lips find your own. Your body shivers from the sudden intense contact.
<<if ($drunk lte 3) and ($arousal lte 4)>>[[Stop him.->Europe4][$p = 89, $i = 1]] <<else>> <span class="greyedOut">//[Too drunk or too aroused] Stop him.//</span><</if>>
[[Let your body take control.->Europe4][$p = 89, $i = 2]]
\
<</if>>\
\
<</page>>\
<<elseif $p eq 89>>\
<<silently>>\
<<emote-calm>>
<<if $i eq 1>>
<<emote-brows-frown>>
<<emote-mouth-upset>>
<<emote-nose-scrunch>>
<<else>>
<<emote-brows-naughty>>
<<emote-eyes-closed>>
<<emote-mouth-pout>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
"Hey! $a, stop." You just manage to pull away from him. "I don't..."
You're tired<<if $drunk gte 3>> and drunk<</if>> and confused. You can hardly think straight.
"Relax, love." $a takes step towards you. "You want this."
That's impossible. You're <i>straight</i>.
<i>And yet...</i>
[[Put a stop to this.->Europe4][$p = 87]]
[[Give in.->Europe4][$p = 89, $i = 2]]
\
<<else>>\
\
Before you can really register what's happening, a man's tongue is pushing past your lips. His hands are running up and down your chest. His breath is in your mouth. His scent is all around you.
<video loop muted autoplay src="media/locations/europe/europe3.mp4" class="center"></video>
<i>Oooooh...</i>
You're kissing a man. Or at least, being kissed by one.
You feel...
<<if ($attraction lt 15)>>[[Grossed out.->Europe4][$p = 90, $i = 1]] <<else>> <span class="greyedOut">//[Attraction too high] Grossed out.//</span><</if>>
[[Conflicted.->Europe4][$p = 90, $i = 2]]
<<if ($attraction gte 20)>>[[Excited.->Europe4][$p = 90, $i = 3]] <<else>> <span class="greyedOut">//[Attraction too low] Excited.//</span><</if>>
\
\
<</if>>\
\
\
<</page>>\
<<elseif $p eq 90>>\
<<silently>>\
<<if $i eq 1>>
<<addNotification "attraction -1" "You don't like what's happening, even if your body is responding to it.">>
<<set $attraction -= 1>>\
<<elseif $i eq 2>>
<<addNotification "attraction +1" "You're not sure how to feel about this, but your body is responding to it.">>
<<set $attraction += 1>>\
<<else>>
<<addNotification "attraction +2" "You can't help but admit that you like the way this feels.">>
<<set $attraction += 2>>\
<</if>>
<</silently>>\
<<header>>\
<<page>>\
\
$a pulls you in closer. You feel yourself engulfed by him. Every part of you caught in his embrace. All you can think to do is tilt your hips so your small erection doesn't press against his jeans.
<<if $i eq 1>>\
<i>Fuck - why is this happening?</i> you think, as you let yourself be kissed without really responding in any particular way. You know why - you played the flirt and $a went for it. What else did you expect?
<i>Rome will be this but worse.</i> Making out with a guy isn't <i>unpleasant</i>, but that makes it even more gross. Your kissing a <i>man</i>, facial hair and all and your body... well, judging by your heartbeat and the warmth in your groin, you're not exactly against it.
<i>I'm drunk, that's all this is...</i>
\
<<elseif $i eq 2>>\
<i>Fuck - what's happening?</i> you think, as you let yourself be kissed. A bit of innocent flirting, a few drinks shared, and now all of a sudden this stranger thinks your his plaything? <i>Do all guys act this way? I definitely didn't...</i>
But a small part of you <i>likes</i> how $a just went for it. <i>And didn't I agree every step fo the way?</i> Just because he made the first move doesn't mean you didn't invite him in.
And the kissing is... <i>nice</i>. Intense. It makes you feel wanted and pretty - two very new, but not unwelcome feelings.
\
<<else>>\
<i>Fuck - this is hot.</i> you think, as you let yourself be kissed. Instead of being the active partner, you let $a take the lead, exploring your body with his hands and squeezing you in just the right ways. It's a <i>massive</i> turn on, and every single one of your nerves are firing with buzzing joy.
The alcohol is probably contributing, but you feel <i>dizzy</i> with pleasure. A straight guy shouldn't enjoying this so much, but everything you'd thought would be gross - $a's muscles, his large hands, his stubbled face - it's all working for you now.
Tucked in your panties, your cock is hard and eager. And too small for him to feel, thankfully.
\
<</if>>\
[[He pushes you against a tree.->Europe4][$p = 91]]
<</page>>\
<<elseif $p eq 91>>\
<<silently>>\
<<emote-eyes-calm>>
<</silently>>\
<<header>>\
<<page>>\
\
$a presses you against the tree. <<if $a eq "Harry">>His tongue is as long as Lily promised, and it twists around your own, and explores deep inside your mouth. It tastes like whiskey and mouthwash and makes it hard for you think straight<<else>>Opening your eyes, you see his eyes are open too and the two of you stare, inches apart, as your tongues lash around in each other's mouths. You moan with pleasure<</if>>.
"I like you, $kate.firstName," he says, pulling away from your lips for a moment. "I thought <<if $a eq "Harry">>Will<<else>>Harry<</if>> would take you for himself."
"Take me?" you say, breathlessly. "What made you so sure you or he would end up here?"
He places both his hands against your breasts, pawing them through your bra. You can't help but gasp. "Fuck off, $kate.firstName. We knew you'd be fucking one of us the moment you walked into the bar."
<<if $a eq "Harry">>"At least," he adds, drawing close, "I hoped so. God knows a lush girl like you could do better than me."<<else>>Will smiles, cocksure. "Slag like you will be spreading her legs at every city to pay for her trip, right? No shame in it. Come here..."<</if>>
He presses his tongue past your teeth.
<<if ($arousal lt 4)>>[[That's enough!->Europe4][$p = 92]] <<else>> <span class="greyedOut">//[Arousal too high] That's enough!//</span><</if>>
[[Let him.->Europe4][$p = 93]]
\
<</page>>\
<<elseif $p eq 92>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
You slide away from him, fighting to catch your breath - and get your head screwed on right. Nervous, tipsy, and jet-lagged, it's hard to even know what you really want.
"$a, I..." You shake your head as he touches your arm. "I think I should go home.
"Shh..." is all he says, pulling you back.
<<if ($arousal lt 3)>>[[Insist.->Europe4][$p = 87]] <<else>> <span class="greyedOut">//[Arousal too high] Insist//</span><</if>>
[[Let him.->Europe4][$p = 93]]
<</page>>\
<<elseif $p eq 93>>\
<<silently>>\
<<emote-eyes-closed>>
<<set $experience.kiss += 1>>
<</silently>>\
<<header>>\
<<page>>\
You and $a make out passionately under the yawning oak tree, right there by the quiet path in Hampstead Heath.
<video loop muted autoplay src="media/locations/europe/europe3.mp4" class="center"></video>
<i>What about his friends? Are they wondering where he is?</i>
No, you understand, they're not wondering. They know he's taken the foreign girl on a private walk for a particular purpose.
You're just a fun night's distraction. <i>Why is that a turn-on?</i>
<<if $a eq "Harry">>Harry pulls back his lips, then whispers in your ears, "I want to make you feel good."
[[He reaches down.->Europe4][$p = 94]]
<<else>>Will unbuckles his pants. "Come on, then. Make me feel good."
[[He pushes you down.->Europe4][$p = 100]]
\
<</if>>\
\
<</page>>\
<<elseif $p eq 94>>\
<<silently>>\
<<set $decisions.push("londonharryhot")>>
<<emote-calm>>
<<emote-brows-attentive>>
<<emote-cheeks-blush>>
<<emote-eyes-big>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
\
<i>Make me feel good? Aren't you doing that already?</i>
Before you realize what Harry means, his hand is already <<if $kate.isWearing.includes("skirt")>>up your skirt<<elseif $kate.isWearing.includes("dress")>>up your dress<<elseif $kate.isWearing.includes("shorts")>>reaching into your shorts<<else>>reaching into your pants<</if>>.
<i>Oh fuck.</i> "Wait - Harry!"
His forefinger, obviously looking for a soft mound and wet cleft, instead runs into your small, <span class="imageLink"><<link "swollen cock">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/europe/europe36.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>.
"Umm... what-" He searches around for another second, totally caught offguard. "Wait - you're-"
His hand flies out of your <<if $kate.isWearing.includes("skirt")>>skirt<<elseif $kate.isWearing.includes("dress")>>dress<<elseif $kate.isWearing.includes("shorts")>>shorts<<else>>pants<</if>>. "You've got a cock, $kate.firstName!"
<i>Fuck.</i> <span class="imageLink"><<link "Beatrice">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/beatrice.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> warned you about this - men getting angry, even violent, upon discovering a woman is trans. <i>I might need to run. Or disable him.</i>
You immediately size up your options. A swift kick to his groin might work...
Harry's pacing around you. "What the fuck, what the absolute <i>fuck</i>..." he keeps muttering.
Then, "Why didn't you <i>tell</i> me?"
[[There was never a good time!->Europe4][$p = 95, $i = 1]]
[[I was scared!->Europe4][$p = 95, $i = 2]]
<</page>>\
<<elseif $p eq 95>>\
<<silently>>\
<<emote-calm>>
<<emote-brows-attentive>>
<<emote-cheeks-blush-fading>>
<<emote-eyes-big>>
<<emote-eyes-calm>>
<<emote-mouth-pout>>
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
"There was never a good time," you say, still backed-up against the tree. Your erection is rapidly retreating. "We were at the bar and having fun and then we came here and the words 'By the way, trans girl!' never popped up into my head."
<<else>>\
"I was scared!" you say, still backed-up against the tree. Your erection is rapidly retreating. "We were having so much fun, and you and Will are so nice. I didn't want to ruin it. Neither of you were talking about your genitals, you know."
<</if>>\
"Right, well..." Harry scrunches up his handsome face, not looking upset - more just generally bewildered. "Well, that's a fair point, I guess. Still, <i>before kissing</i> is probably a good time to say something."
[[Apologize.->Europe4][$p = 96]]
<</page>>\
<<elseif $p eq 96>>\
<<silently>>\
<<emote-calm>>
<<emote-brows-attentive>>
<<emote-mouth-talking>>
<<addNotification "Transition +2" "You were so busy being a girl, you forgot about the transgender part.">>
<<set $transition += 2>>\
<</silently>>\
<<header>>\
<<page>>\
\
"I'm sorry, Harry. I didn't mean to deceive you."
You mean it - you hardly even thought about your dick until it was <i>way</i> too late, anyway. You were so busy being a girl, you forgot about the transgender part.
"It's alright, it's..." he shrugs. "Bit of a mood killer, is all. Come on, $kate.firstName. I'll find you a cab home."
[[Follow Harry.->Europe4][$p = 111]]
<</page>>\
<<elseif $p eq 100>>\
<<silently>>\
<<emote-calm>>
<<emote-eyes-big>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
\
Before you understand exactly what he means, he's got you on your knees in the dirt. His pants are around his ankles, and wobbling before you is...
... well, it's his cock. A man's penis is <i>staring</i> at you from an angle you've never seen before.
<img src="media/locations/europe/europe37.jpg" width=500 class="center" />
<i>Do all dicks look so huge from this angle?</i> It's like a submarine getting ready to dock in your throat!
[[Will grabs the back of your head.->Europe4][$p = 101]]
<</page>>\
<<elseif $p eq 101>>\
<<silently>>\
<<addNotification "Attraction +1" "There's a dick in your mouth.">>
<<set $attraction += 1>>\
<<set $decisions.push("londonwillhot")>>
<<emote-brows-calm>>
<<emote-brows-attentive>>
<<emote-eyes-closed>>
<<emote-mouth-blowjob>>
<</silently>>\
<<header>>\
<<page>>\
\
Instinctively, your mouth opens as Will pushes his penis inside. The skin is warm and tastes like sweat and yet distinctly like <i>dick</i>, too. The head is nearly wide enough to force your jaw to bend. The shaft slides in afterwards. <i>Fuck fuck fuck-</i>
You gag as Will's cock hits the back of your throat. He draws back, then pushes in again.
<i>Glaugh!</i> You gag by instinct, your throat filled up by the cock.
"Come on, love, it won't bite."
<i>Can I even do this?</i>
[[Back down.->Europe4][$p = 102]]
<<if ($attraction gte 20)>>[[Try.->Europe4][$p = 103]] <<else>> <span class="greyedOut">//[Attraction too low] Try.//</span><</if>> <i>(Requires 20+ Attraction)</i>
<</page>>\
<<elseif $p eq 102>>\
<<silently>>\
<<emote-mouth-calm>>
<<emote-brows-attentive>>
<<emote-mouth-sad>>
<</silently>>\
<<header>>\
<<page>>\
\
You spit out Will's cock, nearly gagging again in the process.
"I... I think I might be sick..." you say. You're not exactly about to vomit - though you certainly don't feel <i>good</i> - but you figure Will would hardly want his dick covered in puke. "I want to go home."
"Are you kidding me, $kate.firstName? After you've been flirting with me all night? At least a toss me handjob, right?"
[[Insist.->Europe4][$p = 87]]
<</page>>\
<<elseif $p eq 103>>\
<<silently>>\
<<set _kateD10 to random(1,10)>>
<<set $target = 5>>
<<if $experience.blowjob lte 3>> <<set $target += 3>> <</if>>
<<set _diceDisplay to "1d10 @ "+_kateD10>> /*Show dice via formule, only used for display */
<</silently>>\
<<header>>\
<<page>>\
You take a deep breath, holding Will's cock by its shaft, its bulbous head right up against your lips. Your heart is beating a mile a minute, you stomach is in knots, and your knees hurt. But that doesn't matter. This is happening.
<i>$kate.firstName $kate.surname would finish what she started. This isn't her first BJ... even if it is mine.</i> You need to do this. Your cover demands it.
... and, of course, there's the part of you that <i>wants</i> to do this. Your cock, pulsing between your legs, certainly wants that dick to slide down your throat. You don't know why, but you know what you feel, deep inside.
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
<div id="skinnySkillCheck" class="greyHighlighter">
Make a ''sex check'' to give a decent blowjob. Difficulty: Normal (5).
<<link "Roll $target or higher">>
<<rollDice _diceDisplay>>
<<replace '#skinnySkillCheck'>>
<<silently>>
<<if _kateD10 gte $target>>
<<set _skillCheckSucceeded to true>>
<</if>>
<</silently>>
''Sex check.'' Target: $target. You rolled: _kateD10. <<if _skillCheckSucceeded>>//Success.//<<else>>//Failure.//<</if>>
<</replace>>
<<replace '#exitNavigation'>>
<<if _skillCheckSucceeded>>
You close your eyes, open your mouth, and push your neck forward. This time, you're in control. You can't possibly swallow Will's entire length. Instead, you focus on the fat, pulsing cockhead. You suck it like a lollipop. The taste - so warm and so distinctly <i>masculine</i> - is addictive. With your hands, you stroke the thick, long shaft. [[Will grunts with satisfaction.->Europe4][$p = 104, $i = 1]]
<<else>>
You close your eyes, open your mouth, you push your neck forwards. Try as you might, you can't defeat your gag reflex. You basically choke on Will's dick, sucking and gagging without any rhythm at all. [[What a mess->Europe4][$p = 104, $i = 2]].<</if>>
<</replace>>
<</rollDice>>
<</link>> based on <div class="tooltip">modifiers<span class="tooltiptext">- $skillsex //Sex// skill <<if $experience.blowjob lte 3>> +3 due to //low blowjob experience// <</if>> </span></div>.
</div>
</td>
</tr>
</table>
<</nobr>></div>
<div id="exitNavigation">\
</div>\
\
<</page>>\
<<elseif $p eq 104>>\
<<silently>>\
<<emote-calm>>
<<emote-brows-raised>>
<<emote-eyes-big>>
<<emote-mouth-lick>>
<<if $i eq 1>>
<<addNotification "Attraction +2" "You gave a passable blowjob, and you liked it!">>
<<set $attraction += 2>>\
<<else>>
<<addNotification "Attraction +1" "Your first blowjob was kind of a flop. Still, you enjoyed doing it!">>
<<set $attraction += 1>>\
<</if>>
<<set $experience.blowjob += 1>>
<</silently>>\
<<header>>\
<<page>>\
<<if $i eq 1>>\
You fall into a gentle rhythm, sucking away, your entire world getting reduced to the feeling of the thick appendage in your mouth, and the touch of the shaft on your fingers.
<video loop muted autoplay src="media/locations/europe/europe7.mp4" class="center"></video>
"Harder," says Will, groaning. "<i>Harder!</i>"
You obey, lost in the moment. A slave to it.
"<i>I'm cumming.</i>"
That, at least, breaks you out of the spell. You pull back, falling on your ass. The next moment, Will's cock spurts out a rope of semen. He takes over, jerking himself off to release his climax all over the dirt below. He barely misses your shoes.
[[Catch your breath.->Europe4][$p = 105]]
<<else>>\
After a few minutes, your jaw starts to hurt. Your awkward rhythm slows down to a stop.
"I'm not feeling well," you say, slumping down onto your ass. "I'm sorry."
Will stares at his still-hard cock. "Right... I get that. Jetlag and all?"
You nod. "I think I just need to go home. I'm sorry, Will."
He shrugs. "Forget about it, love. I'll find you a cab."
[[Catch your breath.->Europe4][$p = 111]]
<</if>>
<</page>>\
<<elseif $p eq 105>>\
<<silently>>\
<<emote-calm>>
<</silently>>\
<<emote-mouth-smile>>
<<header>>\
<<page>>\
\
"You alright, love?" Will asks, zipping up his pants to cover his now-flaccid (but still sizable) dick.
<i>Holy shit. Duncan sent me to fetch a guy's number and I ended up sucking his cock.</i> You hardly recognize yourself. <i>What is wrong with me?</i>
"I'm..." You take his hand and rise onto wobbling legs. "I'm just really tired. I need to go home.
He kisses your cheek. "Of course, $kate.firstName. I'll find you a cab."
[[Follow Will->Europe4][$p = 111]].
<</page>>\
\
<<elseif $p eq 110>>\
<<silently>>\
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
When you wake up, it's nearly dark out.
"Umm..." you slowly pull yourself into a sitting position, your drowsiness fading. "What happened?"
"Shh," says Dylan. "Last scene."
Somehow, Donna is still going strong with her solo performance.
"Come on," Harry says, taking your hand, "I'll get you a cab back to the hostel."
That sounds perfect. Your impromptu nap only made you feel tired and jetlagged.
[[Follow Harry->Europe4][$p = 111]]
\
<</page>>\
<<elseif $p eq 111>>\
<<silently>>\
<<emote-calm>>
<<addNotification "Drunk -2" "You're starting to sober up.">>
<<set $drunk -= 2>>\
<</silently>>\
<<header>>\
<<page>>\
\
In less than ten minutes, you're safely in a cab and making your way back to your room at the Travelodge East London.
"What an evening," you mutter, your head in your hands. If every day in Europe is like this, you'll be worn out long before you get to Rome.
<<if $c eq 1>><i>I can't believe $a and I... fuck. What's wrong with me?</i> In the moment, it all seemed innocuous enough. Now you can hardly believe your own actions.
All you can think to do is blame the alcohol and try not to dwell too long on it.
<</if>>
[[Enter the hotel.->Europe4][$p = 120]]
<</page>>\
\
<<elseif $p eq 120>>\
<<silently>>\
<<set $header.line1 to "''TRAVELODGE EXPRESS EAST LONDON''",
$header.line2 to "LONDON, UK / JUNE 2017">>
<</silently>>\
<<header>>\
<<page>>\
\
You fall onto your bed, feeling a year older than you did this morning, when you checked in. Exploring London, meeting Duncan, putting your agent skills to the test to snatch a man's number...
<<if $decisions.includes("londonwillhot")>><i>Not to mention sucking a cock. How am I ever going to explain that? Well, not everything needs to go in my report.</i><<elseif $decisions.includes("londonharryhot")>><i>Not to mention getting felt up and having my cock squeezed by an unsuspecting gentleman. How am I ever going to explain that? Well, not everything needs to go in my report.</i><<elseif $decisions.includes("londonnumbercharlie")>><i>Not to mention kissing the bartender. How am I ever going to explain that? Well, not everything needs to go in my report.</i><</if>>
But your report can wait. First, you need to [[get out of these clothes->Europe4][$p = 121]].
<</page>>\
<<elseif $p eq 121>>\
<<silently>>\
<<if $avatar.clothing.includes("clothing/shoes/whiteAndGreyStripeAdidasTrainers/20_shoes-whiteAndGreyStripeAdidasTrainers")>>
<<remove-hosiery-blackTrainerSocks>>\
<<remove-shoes-whiteAndGreyStripeAdidasTrainers>>\
<<set $i = 1>>
<<elseif $avatar.clothing.includes("clothing/shoes/blackAndWhiteConverseLowTopTrainers/20_shoes-blackAndWhiteConverseTrainers")>>\
<<remove-hosiery-blackTrainerSocks>>\
<<remove-shoes-blackAndWhiteConverseLowTops>>\
<<set $i = 2>>
<<else>> <<remove-shoes-creamBSKSandals>>\
<<set $i = 3>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
<<if $i eq 1>>\
You squirm out of your Adidas trainers and toss them at a corner of the room. Then you roll off your socks and let your toes dance in the room's air-conditioned chill. <i>Much better.</i>
<<elseif $i eq 2>>\
You squirm out of your Converse shoes and toss them at a corner of the room. Then you roll off your socks and let your toes dance in the room's air-conditioned chill. <i>Much better.</i>
<<else>>\
You slip out of your sandals and toss them at a corner of the room. Then you wriggle your toes in the room's air-conditioned chill. <i>Much better.</i>
<</if>>\
<<if $kate.isWearing.includes("dress")>>\
//[[Take off your dress.->Europe4][$p = 124]]//
<<else>>\
//[[Take off your top.->Europe4][$p = 122]]//
<</if>>\
\
<</page>>\
<<elseif $p eq 122>>\
<<silently>>\
<<removeTop>>
<</silently>>\
<<header>>\
<<page>>\
\
You take off you top, folding it neatly and placing it on top of your backpack. It could probably be worn once more before needing a wash. You cast a quick glance at the mirror and admire your slim bust, your breasts snug in bra. <i>Cute.</i>
<<if $kate.isWearing.includes("shorts")>>\
[[Take off your shorts.->Europe4][$p = 123]]
<<elseif $kate.isWearing.includes("trousers")>>\
[[Take off your pants.->Europe4][$p = 123]]
<<elseif $kate.isWearing.includes("skirt")>>\
[[Take off your skirt.->Europe4][$p = 123]]
<</if>>\
\
<</page>>\
<<elseif $p eq 123>>\
<<silently>>\
<<if $kate.isWearing.includes("shorts")>>\
<<removeShorts>> <<set $i = 1>>
<<elseif $kate.isWearing.includes("trousers")>>\
<<removeTrousers>> <<set $i = 2>>
<<elseif $kate.isWearing.includes("skirt")>>\
<<removeSkirt>> <<set $i = 3>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
You take off your shorts and give them a quick sniff. Good as new - no wash needed.
<<elseif $i eq 2>>\
You take off your pants and give them a quick sniff. Good as new - no wash needed.
<<else>>\
You take off your skirt and give it a quick sniff. Good as new - no wash needed. <i>It's still a bit weird to call it MY skirt. But that's exactly what it is. And it's pretty, too.</i>
<</if>>\
[[Take off your bra.->Europe4][$p = 125]]
<</page>>\
<<elseif $p eq 124>>\
<<silently>>\
<<removeDress>>
<</silently>>\
<<header>>\
<<page>>\
You slip out of your dress, pulling it up over your shoulders, then hanging it in the closet. Now in nothing but your underwear, you feel the breeze of the air conditioning more keenly on your skin.
[[Take off your bra.->Europe4][$p = 125]]
<</page>>\
<<elseif $p eq 125>>\
<<silently>>\
<<removeBra>>
<</silently>>\
<<header>>\
<<page>>\
\
You had intended to spend the evening in your underwear, but bras are kind of <i>restrictive</i>. Fitted as yours is - <i>perfectly so, if fact, by the CIA's best tailors</i> - it's just a bit snug and sweaty after a long day of wear.
"<i>Aaaaahhh..</i>" you sigh, as the clasp snaps open and your small, perky breasts can breathe once more.
[[Check yourself out.->Europe4][$p = 126]]
<</page>>\
<<elseif $p eq 126>>\
<<silently>>\
<<emote-brows-rogerMoore>>
<<emote-mouth-smirk>>
<</silently>>\
<<header>>\
<<page>>\
\
You pose in the mirror, pretending you hold in a gun in your hands.
"Who's the sexiest spy of all? Who does the CIA call when they need the best? Secret agent $kate.firstName $kate.surname."
You snort. "I mean, Secret agent <i>$guyfirstname $kate.surname.</i> Obviously..."
[[Your phone buzzes->Europe4][$p = 127]].
<</page>>\
<<elseif $p eq 127>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
<div style="transform: scale(1,1);-webkit-transform-origin-x: 0;">\
<div class="marvel-device iphone-x">\
<div class="notch">\
<div class="camera"></div>\
<div class="speaker"></div>\
</div>\
<div class="top-bar"></div>\
<div class="sleep"></div>\
<div class="bottom-bar"></div>\
<div class="volume"></div>\
<div class="overflow">\
<div class="shadow shadow--tr"></div>\
<div class="shadow shadow--tl"></div>\
<div class="shadow shadow--br"></div>\
<div class="shadow shadow--bl"></div>\
</div>\
<div class="inner-shadow"></div>\
<div class="screenW">\
<div class="chat">\
<div class="chatHeaderSignal"><<= "<img src='" + $imagePath.ui + "phone/header.png' style='width: 100%;'>" >><div class="h3">21:31</div><div class="h2"><b>Uncle Duncan</b></div></div>
<div class="date">\
Text Message
Today 21:31
</div>\
<div class="npc messages">\
<div class="messageSignal last">\
$duncanname - did u snatch a number?
</div>\
</div>\
</div>\
<<= "<img src='" + $imagePath.ui + "phone/footer.png' style='width: 95%; position: absolute; bottom: 0px;'>" >>
</div>\
</div>\
</div>\
</div>\
\
[[Respond politely.->Europe4][$p = 128, $i = 1]]
[[Respond with snark.->Europe4][$p = 128, $i = 2]]
\
<</page>>\
<<elseif $p eq 128>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<<if $i eq 1>>\
<div style="transform: scale(1,1);-webkit-transform-origin-x: 0;">\
<div class="marvel-device iphone-x">\
<div class="notch">\
<div class="camera"></div>\
<div class="speaker"></div>\
</div>\
<div class="top-bar"></div>\
<div class="sleep"></div>\
<div class="bottom-bar"></div>\
<div class="volume"></div>\
<div class="overflow">\
<div class="shadow shadow--tr"></div>\
<div class="shadow shadow--tl"></div>\
<div class="shadow shadow--br"></div>\
<div class="shadow shadow--bl"></div>\
</div>\
<div class="inner-shadow"></div>\
<div class="screenW">\
<div class="chat">\
<div class="chatHeaderIOS"><<= "<img src='" + $imagePath.ui + "phone/header.png' style='width: 100%;'>" >><div class="h3">21:31</div><div class="h2"><b>Uncle Duncan</b></div></div>
<div class="date">\
Text Message
Today 21:31
</div>\
<div class="npc messages">\
<div class="messageSignal last">\
$duncanname - did u snatch a number?
</div>\
</div>\
<div class="pc messages">\
<div class="messageSignal last">\
Yes. Want me to send it to you?
</div>\
</div>\
<div class="npc messages">\
<div class="messageSignal last">\
wtf would I do with a man's number? I trust ur not lying. Speak tmrw. Cunt.
</div>\
</div>\
<div class="pc messages">\
<div class="messageSignal last">\
Okay!
</div>\
</div>\
<<= "<img src='" + $imagePath.ui + "phone/footer.png' style='width: 95%; position: absolute; bottom: 0px;'>" >>
</div>\
</div>\
</div>\
</div>\
<<else>>\
<div style="transform: scale(1,1);-webkit-transform-origin-x: 0;">\
<div class="marvel-device iphone-x">\
<div class="notch">\
<div class="camera"></div>\
<div class="speaker"></div>\
</div>\
<div class="top-bar"></div>\
<div class="sleep"></div>\
<div class="bottom-bar"></div>\
<div class="volume"></div>\
<div class="overflow">\
<div class="shadow shadow--tr"></div>\
<div class="shadow shadow--tl"></div>\
<div class="shadow shadow--br"></div>\
<div class="shadow shadow--bl"></div>\
</div>\
<div class="inner-shadow"></div>\
<div class="screenW">\
<div class="chat">\
<div class="chatHeaderIOS"><<= "<img src='" + $imagePath.ui + "phone/header.png' style='width: 100%;'>" >><div class="h3">21:31</div><div class="h2"><b>Uncle Duncan</b></div></div>
<div class="date">\
Text Message
Today 21:31
</div>\
<div class="npc messages">\
<div class="messageSignal last">\
$duncanname - did u snatch a number?
</div>\
</div>\
<div class="pc messages">\
<div class="messageSignal last">\
Would I be even here if I couldn't get a phone number at a bar?
</div>\
</div>\
<div class="npc messages">\
<div class="messageSignal last">\
Cross is a twat. I wouldnt put it past him to send me trash.
</div>\
</div>\
<div class="npc messages">\
<div class="messageSignal last">\
But I believe you. Well done. Speak tmrw.
</div>\
</div>\
<div class="pc messages">\
<div class="messageSignal last">\
Sure.
</div>\
</div>\
<<= "<img src='" + $imagePath.ui + "phone/footer.png' style='width: 95%; position: absolute; bottom: 0px;'>" >>
</div>\
</div>\
</div>\
</div>\
<</if>>\
[[Then one final message pops up.->Europe4][$p = 129]]
<</page>>\
<<elseif $p eq 129>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<<if $i eq 1>>\
<div style="transform: scale(1,1);-webkit-transform-origin-x: 0;">\
<div class="marvel-device iphone-x">\
<div class="notch">\
<div class="camera"></div>\
<div class="speaker"></div>\
</div>\
<div class="top-bar"></div>\
<div class="sleep"></div>\
<div class="bottom-bar"></div>\
<div class="volume"></div>\
<div class="overflow">\
<div class="shadow shadow--tr"></div>\
<div class="shadow shadow--tl"></div>\
<div class="shadow shadow--br"></div>\
<div class="shadow shadow--bl"></div>\
</div>\
<div class="inner-shadow"></div>\
<div class="screenW">\
<div class="chat">\
<div class="chatHeaderIOS"><<= "<img src='" + $imagePath.ui + "phone/header.png' style='width: 100%;'>" >><div class="h3">21:31</div><div class="h2"><b>Uncle Duncan</b></div></div>
<div class="date">\
Text Message
Today 21:31
</div>\
<div class="npc messages">\
<div class="messageSignal last">\
$duncanname - did u snatch a number?
</div>\
</div>\
<div class="pc messages">\
<div class="messageSignal last">\
Yes. Want me to send it to you?
</div>\
</div>\
<div class="npc messages">\
<div class="messageSignal last">\
wtf would I do with a man's number? I trust ur not lying. Speak tmrw. Cunt.
</div>\
</div>\
<div class="pc messages">\
<div class="messageSignal last">\
Okay!
</div>\
</div>\
<div class="npc messages">\
<div class="messageSignal last">\
Supergram. dont forget.
</div>\
</div>\
<<= "<img src='" + $imagePath.ui + "phone/footer.png' style='width: 95%; position: absolute; bottom: 0px;'>" >>
</div>\
</div>\
</div>\
</div>\
\
\
\
\
<<else>>\
\
\
\
\
<div style="transform: scale(1,1);-webkit-transform-origin-x: 0;">\
<div class="marvel-device iphone-x">\
<div class="notch">\
<div class="camera"></div>\
<div class="speaker"></div>\
</div>\
<div class="top-bar"></div>\
<div class="sleep"></div>\
<div class="bottom-bar"></div>\
<div class="volume"></div>\
<div class="overflow">\
<div class="shadow shadow--tr"></div>\
<div class="shadow shadow--tl"></div>\
<div class="shadow shadow--br"></div>\
<div class="shadow shadow--bl"></div>\
</div>\
<div class="inner-shadow"></div>\
<div class="screenW">\
<div class="chat">\
<div class="chatHeaderIOS"><<= "<img src='" + $imagePath.ui + "phone/header.png' style='width: 100%;'>" >><div class="h3">21:31</div><div class="h2"><b>Uncle Duncan</b></div></div>
<div class="date">\
Text Message
Today 21:31
</div>\
<div class="npc messages">\
<div class="messageSignal last">\
$duncanname - did u snatch a number?
</div>\
</div>\
<div class="pc messages">\
<div class="messageSignal last">\
Would I be even here if I couldn't get a phone number at a bar?
</div>\
</div>\
<div class="npc messages">\
<div class="messageSignal last">\
Cross is a twat. I wouldnt put it past him to send me trash.
</div>\
</div>\
<div class="npc messages">\
<div class="messageSignal last">\
But I believe you. Well done. Speak tmrw.
</div>\
</div>\
<div class="pc messages">\
<div class="messageSignal last">\
Sure.
</div>\
</div>\
<div class="npc messages">\
<div class="messageSignal last">\
Supergram. dont forget.
</div>\
</div>\
<<= "<img src='" + $imagePath.ui + "phone/footer.png' style='width: 95%; position: absolute; bottom: 0px;'>" >>
</div>\
</div>\
</div>\
</div>\
<</if>>\
[[Right, Supergram!->Europe4][$p = 130]]
<</page>>\
<<elseif $p eq 130>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
You never actually bothered to make a Supergram account in your real life. You mostly stuck to <div class="tooltip">Geddit<span class="tooltiptext">Like Reddit, but somehow worse.</span></div> for your social media fix.
But you played with the app on the ride to the airport yesterday - <i>was that really only yesterday?</i> - and it seems simple enough.
[[Open the app.->Europe4][$p = 131]]
<</page>>\
<<elseif $p eq 131>>\
<<silently>>\
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
\
You open the app and are greeted by your profile page. It was designed by the top minds of the CIA, and aims to project a fun-loving, in-over-her-head trans woman with big dreams about travel and a love for new experiences. <i>Essentially, I'm a basic bitch.</i>
<img src="media/locations/europe/europe38.jpg" width=500 class="center" />
The profile is already loaded with some fake 'starter' posts and a small set of followers. Every follower account links back to the CIA, or is a paid bot.
It's the perfect Venus fly trap for <span class="imageLink"><<link "Marco Carducci">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/marco.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>, also known as Lord Ambrosia. With some clever use of the <i>trans abroad</i> hashtag, you should catch his attention soon enough.
[[Prepare your first real post->Europe4][$p = 132]].
\
<</page>>\
<<elseif $p eq 132>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<<if $decisions.includes("londonpicturewill")>>You upload the photo Harry took of you and Will. Will's a pretty stunning looking guy - but he's to the side, while you're dead-centre. <<elseif $decisions.includes("londonpictureharry")>>You upload the photo Will took of you and Harry. Harry has his arm over your shoulders and looks like he's in the middle of playfully telling Will to fuck off. <<else>>You upload the photo the bartender took of you, Will, and Harry. You're surrounded by two handsome Brits and definitely seem to be enjoying all of the attention. <</if>>You look just a bit nervous but mostly really happy. This is <i>exactly</i> what an innocent solo traveler would look like on her first day abroad.
"I've got the photo and the right hashtags. Now, what to put as my message..."
[[London's calling...->Europe4][$p = 133, $i = 1]]
[[I think I like it here. Meet me at the pub!->Europe4][$p = 133, $i = 2]]
[[British men! Mmm...->Europe4][$p = 133, $i = 3]]
<<if $decisions.includes("londonpictureboth")>>[[Think I can handle two at once? Pints, I mean!->Europe4][$p = 133, $i = 4]]<<else>><span class="greyedOut">//[Requires photo with both men] Think I can handle two at once? Pints, I mean!//</span><</if>>
<</page>>\
<<elseif $p eq 133>>\
<<silently>>\
<<if $drunk gte 1>>
<<addNotification "Drunk -1" "You're sobering up.">>
<<set $drunk -= 1>>\
<</if>>
<<if $i eq 1>> <<set $decisions.push("londonpost1")>>
<<elseif $i eq 2>> <<set $decisions.push("londonpost2")>>
<<elseif $i eq 3>> <<set $decisions.push("londonpost3")>>
<<else>> <<set $decisions.push("londonpost4")>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
\
After hovering over the 'post' button for a solid minute, you shut your eyes and press it.
<i>There - it's done!</i> All that remains before you can finally get some well-deserved sleep is to write up a brief report on your activities and insights.
Granted, you won't include <i>everything</i>. The team needs to know that you connected with Duncan and that you assumed your role as $kate.firstName $kate.surname flawlessly, mingling with locals and taking valuable pictures. <<if $decisions.includes("londonwillhot")>><i>No one needs to know about that one of those locals put his cock in my mouth.</i><<elseif $decisions.includes("londonharryhot")>><i>No one needs to know about that one of those locals tried to finger me.</i><<else>><i>No one needs to know how much I enjoyed the attention.</i><</if>>
[[Write the report.->Europe4][$p = 134]]
<</page>>\
<<elseif $p eq 134>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
Writing a report on <div class="tooltip">Calcuflow<span class="tooltiptext">A secure document transfer application, disguised as your phone's calculator. A series of equations are required to open the app's true purpose.</span></div> isn't exactly easy - you wish you could bring a laptop, but apparently that wouldn't fit your cover.
<i>$kate.firstName is a bit cash-strapped. Marco will love that.</i>
Making matters worse, you keep getting... distracted. Your thoughts jump back to the events of the day. Harry's cologne. The way Will's arm brushed across your back. <<if $decisions.includes("londonwillhot")>>That sloppy attempt at a <i>blowjob</i>...<<elseif $decisions.includes("londonharryhot")>>Harry's passionate kisses...<<elseif $decisions.includes("londonnumbercharlie")>>The way Charlie flirted with you. How he kissed you.<</if>>
There's no denying it. [[You're horny.->Europe4][$p = 135]]
<</page>>\
<<elseif $p eq 135>>\
<<silently>>\
<<removeKnickers>>
<<emote-brows-frown>>
<<emote-mouth-pout>>
<<erect>>
<</silently>>\
<<header>>\
<<page>>\
\
You peel off your panties. Your cock pops free of its lace cell, your erection shooting nearly vertical.
<i>Stupid estrogen! Sure, my erections are less reliable, but I'm always...</i>
'On edge' might be the appropriate phrase. Whether it's nervousness, joy, fear, sadness, or - as is often the case - arousal - your emotions are <i>always</i> close by. Hormonally charged, one could say. It doesn't take much to you happy, sad, or horny.
And after all that flirting and touching - with <i>men</i>, the gender you're not even <i>attracted to</i> - you're feeling a certain need.
<<if $arousal lte 2>>[[Ignore it.->Europe4][$p = 144]]<<else>><span class="greyedOut">//[Too aroused] Ignore it.//</span><</if>>
[[Deal with it.->Europe4][$p = 136]]
<</page>>\
<<elseif $p eq 136>>\
<<silently>>\
<<emote-eyes-closed>>
<</silently>>\
<<header>>\
<<page>>\
\
You shut your eyes, and let your imagination take over. You're in the same pub as today, only now it's deserted but for you and a quiet English girl. Petite and with small, pointed breasts, she pushes you down onto a table.
"That's a cute cock you have there, $kate.firstName," she says, stroking it. "Mind if I touch it?"
"[[Go right ahead->Europe4][$p = 137]]," you whisper.
<</page>>\
<<elseif $p eq 137>>\
<<silently>>\
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
The imaginary English babe strokes your cock, squeezing it and playing with it while keeping her eyes trained on you.
<video loop muted autoplay src="media/locations/europe/europe8.mp4" class="center"></video>
"Mmm... what a nice cock, $girlnickname," she says to you, "I bet you'd love to stroke it yourself."
"What?" you ask your own imagination.
"I bet you'd love to be me," the woman says, increasing her speed. "You'd love to be a girl with itsy-bitsy titties who spends her days touching dick."
[[You're wrong.->Europe4][$p = 138, $i = 1]]
<i>[[Nod your head.->Europe4][$p = 138, $i = 2]]</i>
<</page>>\
<<elseif $p eq 138>>\
<<silently>>\
<<emote-brows-raised>>
<</silently>>\
<<header>>\
<<page>>\
<<if $i eq 1>>\
"You're wrong," you say, as she picks up the pace of her strokes. <i>Fuck, I'm getting close to cumming.</i>
"Am I?" she asks. "Open your eyes, $girlnickname, and see for your self."
\
<<else>>\
"Mmmm..." you moan, as you nod your head, totally into the fucked up fantasy. "Tell me more."
"I don't need to tell you anything more," she says. "Just open your eyes and see for yourself."
\
<</if>>\
[[Open your eyes->Europe4][$p = 139]]
<</page>>\
<<elseif $p eq 139>>\
<<silently>>\
<<emote-calm>>
<<emote-brows-raised>>
<<emote-eyes-big>>
<<emote-mouth-oh>>
<<emote-chest-flush>>
<<emote-cheeks-blush>>
<<set $avatar.foreground.pushUnique(("cumshots/100_cumshot-belly1"))>>
<<addNotification "Arousal reset" "You came.">>
<<set $arousal = 0>>\
<<addNotification "Stress reset" "You feel great.">>
<<set $stress = 0>>\
<</silently>>\
<<header>>\
<<page>>\
\
You open your eyes to see <i>yourself</i> standing before the mirror. A perfect, naked woman with perky tits, stiff nipples, thick thighs, and a tiny cock.
<i>"Fuuuck!"</i> you moan, cumming at the sight.
<video loop muted autoplay src="media/locations/europe/europe9.mp4" class="center"></video>
The cum spurts onto the mirror and then the next rope splashes onto your belly. The remaining drops rain down onto the floor. <i>What a mess</i>.
[[Clean up.->Europe4][$p = 140]]
<</page>>\
<<elseif $p eq 140>>\
<<silently>>\
<<emote-calm>>
<<emote-chest-flush-fading>>
<<emote-cheeks-blush-fading>>
<<addNotification "Attraction +1" "The sight of a girl with a stiff cock made you cum.">>
<<set $attraction += 1>>\
<<addNotification "Transition +1" "Your imagination called you a girl and you didn't even notice.">>
<<set $transition += 1>>\
<<flaccid>>
<<set $avatar.foreground.delete(("cumshots/100_cumshot-belly1"))>>
<</silently>>\
<<header>>\
<<page>>\
\
You wipe up the mirror and your belly, cleaning most of the mess away. Granted, the room still smells like semen.
<i>Why did I imagine that?</i> you can't help but wonder. You could have thought about girls fucking other girls or getting spitroasted by huge dicks or... <i>anything</i>. Instead, you got teased about how much you like touching cock. And you <i>liked</i> it.
"It's just a humiliation kink," you tell yourself. "It's hot because I <i>don't</i> like it. Same reason I reacted to guys flirting with me. It's weird, and weird can be interpreted as hot. Especially when my hormones are <i>fucked</i>."
[[Return to the report.->Europe4][$p = 144]]
\
<</page>>\
<<elseif $p eq 144>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
Your report ends up being short, professional, and strictly about the mission.
$kate.firstName $kate.surname arrived at London and entered her hotel. She met with agent Blackstone and went over mission arrangements and plans for the days ahead. To advance her cover, she mingled with locals at a nearby pub and posted a select photograph to Supergram. Currently awaiting any reaction from Lord Ambrosia.
Concise. Clear. Completely free of anything... <i>irrelevant.</i>
[[Get ready for bed.->Europe4][$p = 145]]
<</page>>\
<<elseif $p eq 145>>\
<<silently>>\
<<emote-calm>>
<<set $avatar.clothing.push("teenRom/50_katesBedsheets2")>>
<<emote-eyes-closed>>
<<emote-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
After brushing your teeth and a quick moisturizing routine, you climb into the fresh sheets of your bed and take a deep, contented breath.
<i>Day one, complete. A perfect success.</i>
You can't help but smile.
<i>LASERWOLF, I'm coming for you...</i>
[[Sweet dreams.->Europe4][$p = 146]]
<</page>>\
<<elseif $p eq 146>>\
<<silently>>\
<<emote-mouth-calm>>
<</silently>>\
<<header>>\
<<page>>\
You're haunted by strange, <span class="pink">delicious</span> dreams.
<video loop muted autoplay src="media/locations/europe/europe10.mp4" class="center"></video>
[[Drift away.->Europe5][$p = 0]]
<</page>>\
<<elseif $p eq 147>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 120>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 120>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 120>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 120>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 120>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<</if>><<silently>>
<<set $avatar.clothing.delete("teenRom/50_katesBedsheets2")>>
<<avatar-stripNaked>>
<<emote-calm>>
<<avatar-getWet>>
<<set $stress = 0>>
<<set $drunk = 0>>
<</silently>>\
<a data-passage="Europe6">
<<= '<img src='+ $imagePath.base + "locations/europe/europe39.jpg"+' >'>>
</a><<if $p eq 0>>\
<<silently>>\
<<emote-mouth-smile>>
<<emote-eyes-closed>>
<</silently>>\
<<header>>\
<<page>>\
\
You awaken with a spring in your step and only the slightest bit of a hangover. Practically leaping out of bed, you dance your way to the shower and let the hot spray amp you up for the day ahead. All the while, a familiar tune runs over and over again in your head. It feels at least somewhat appropriate. Even if it's <span class="imageLink"><<link "trash">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/europe/europe40.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>.
<i>Hey now, you're an all star
Get your game on, go plaaaaay...
Hey now, you're a rock star
Get the show on, get paaaaaid!</i>
[[Dry off->Europe6][$p = 1]].
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<<wear-towel-whiteBathSheet>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
\
The chill of the room's air conditioning hits you like a slap in the face after a hot steam of your shower. Your nipples harden to diamonds and your skin tingles - if you had any body hair left, it would be prickled up from the cold. Not that it ever made you feel any warmer. <i>Good riddance</i>.
Your towel at least offers a small bit of protection for your chest. Your legs on their own.
[[Just when you mean to pick out something to wear, your phone buzzes.->Europe6][$p = 2]]
<</page>>\
<<elseif $p eq 2>>\
<<silently>>\
<<emote-brows-attentive>>
<</silently>>\
<<header>>\
<<page>>\
<div style="transform: scale(1,1);-webkit-transform-origin-x: 0;">\
<div class="marvel-device iphone-x">\
<div class="notch">\
<div class="camera"></div>\
<div class="speaker"></div>\
</div>\
<div class="top-bar"></div>\
<div class="sleep"></div>\
<div class="bottom-bar"></div>\
<div class="volume"></div>\
<div class="overflow">\
<div class="shadow shadow--tr"></div>\
<div class="shadow shadow--tl"></div>\
<div class="shadow shadow--br"></div>\
<div class="shadow shadow--bl"></div>\
</div>\
<div class="inner-shadow"></div>\
<div class="screenW">\
<div class="chat">\
<div class="chatHeaderSignal"><<= "<img src='" + $imagePath.ui + "phone/header.png' style='width: 100%;'>" >><div class="h3">08:20</div><div class="h2"><b>Uncle Duncan</b></div></div>
<div class="date">\
Text Message
Today 08:20
</div>\
<div class="npc messages">\
<div class="messageSignal last">\
Get ur ass outside.
</div>\
</div>\
<div class="npc messages">\
<div class="messageSignal last">\
We're going to Brighton.
</div>\
</div>\
</div>\
<<= "<img src='" + $imagePath.ui + "phone/footer.png' style='width: 95%; position: absolute; bottom: 0px;'>" >>
</div>\
</div>\
</div>\
</div>\
[[Brighton?->Europe6][$p = 3]]
<</page>>\
<<elseif $p eq 3>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
<i>Brighton?</i>
A quick search online reminds you that Brighton is a beach town about an hour south of London. Hip, touristy, and popular with the LGBT community. A blossoming trans girl probably wouldn't miss it on her European adventure.
<i>I'd better bring my swimsuit.</i>
<span class="imageLink"><<link "Duncan">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/duncan.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> can't be too pleased about playing chaperone for your upcoming day at the beach. You'd better [[get dressed quickly.->Europe6][$p = 4]]
<</page>>\
<<elseif $p eq 4>>\
<<silently>>\
<<emote-calm>>
<<set $mainquest = 3>>
<<remove-towel-whiteBathSheet>>
<<avatar-dryOff>>
<</silently>>\
<<header>>\
<<page>>\
\
<i>I'll pack my swimsuit and change in Brighton</i>, you decide, digging through your backpack and pulling out the bikini. <i>And I'd better not wear the same thing as yesterday. I need to look beach chique.</i>
[[Get dressed.->Europe6][$p = 5]]
<</page>>\
<<elseif $p eq 5>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<div class="wrapperAccordion">\
<div class="wrap-1">\
<input type="radio" id="tab-1" name="tabs">\
<label for="tab-1"><div>Underwear</div><div class="cross"></div></label>\
<div class="contentAccordion">\
<span id="underwear-container">\
<<include "Europe Clothes Underwear">>
</span>\
</div>\
</div>\
<div class="wrap-1">\
<input type="radio" id="tab-2" name="tabs">\
<label for="tab-2"><div>Bottoms</div><div class="cross"></div></label>\
<div class="contentAccordion">\
<span id="bottoms-container">\
<<include "Europe Clothes Bottoms">>
</span>\
</div>\
</div>\
<div class="wrap-1">\
<input type="radio" id="tab-4" name="tabs">\
<label for="tab-4"><div>Tops</div><div class="cross"></div></label>\
<div class="contentAccordion">\
<span id="tops-container">\
<<include "Europe Clothes Tops">>
</span>\
</div>\
</div>\
<div class="wrap-1">\
<input type="radio" id="tab-3" name="tabs">\
<label for="tab-3"><div>Dresses</div><div class="cross"></div></label>\
<div class="contentAccordion">\
<span id="dress-container">\
<<include "Europe Clothes Dresses">>
</span>\
</div>\
</div>\
<div class="wrap-1">\
<input type="radio" id="tab-5" name="tabs">\
<label for="tab-5"><div>Shoes</div><div class="cross"></div></label>\
<div class="contentAccordion">\
<span id="shoes-container">\
<<include "Europe Clothes Shoes">>
</span>\
</div>\
</div>\
</div>\
<span id="exit-navigation">\
<<include "Europe Clothes Exit Navigation">>
</span>\
\
<</page>>\
<<elseif $p eq 7>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
Duncan is waiting outside the hotel's front door, leaning against a sleek black <span class="imageLink"><<link "Mercedez Benz C Class">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/europe/europe41.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> sedan.
"Took you long enough." He says, scrunching his face up at the look of you. "Get in, $duncanname."
"You know, that's actually a really sweet nickname," you say, popping open the passenger door.
He shakes his head. "Keep telling yourself that."
[[The engine roars to life.->Europe6][$p = 8]]
\
\
<</page>>\
<<elseif $p eq 8>>\
<<silently>>\
<<set $header.line1 to "''ROAD A23''",
$header.line2 to "UNITED KINGDOM / JUNE 2017">>
<</silently>>\
<<header>>\
<<page>>\
\
Twenty minutes later, London and its bustling streets are behind you, and on either side of the highway is little but the vast suburbs of Essex.
"So," you say, eager to break the perfect silence of Duncan's car. Not even the radio's on. "What's Brighton like?"
"Brighton's shite." is his sardonic answer.
[[Better than London?->Europe6][$p = 9, $i = 1]]
[[I hear it's nice.->Europe6][$p = 9, $i = 2]]
<</page>>\
<<elseif $p eq 9>>\
<<silently>>\
<<emote-brows-attentive>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
<<if $i eq 1>>\
\
"Better than London?"
"London's also shite."
"Oh." You're not exactly surprised by the grim Brit's answers. "Any cities you actually like?"
\
<<else>>\
\
"Oh. Well, I hear it's nice."
"Yes, but you know nothing about anything. Brighton is where the corpse of happiness is strung up on a pole and waved around for loose change."
Quite the image. "Any cities you actually like?"
\
<</if>>\
He frowns. "Do yourself a favor, $duncannameshort. Shut the fuck up."
[[Well, that didn't go so well.->Europe6][$p = 10]]
<</page>>\
<<elseif $p eq 10>>\
<<silently>>\
<<emote-mouth-pout>>
<</silently>>\
<<header>>\
<<page>>\
\
Another five minutes of tortuous silence. You think you might explode.
It's not that you suffer from ADHD - it's just that you're sitting beside a purportedly brilliant MI6 agent, and he's giving you <i>nothing</i>. No tidbits of spy wisdom. No advice on the mission ahead. Nothing.
"You're not much for small talk, then?"
"<i>Jesus fucking Christ."</i> he says, mostly to himself. "Not even half way there. We're not even halfway. <i>Fucking Francis Cross you meddling twat.</i>"
[[Francis Cross?->Europe6][$p = 11]]
<</page>>\
<<elseif $p eq 11>>\
<<silently>>\
<<emote-calm>>
<<emote-brows-rogerMoore>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
\
It's not like Duncan's opinion of you can get <i>worse</i>. You decide to pry.
"What's that about Director Cross?"
"What, he didn't tell you?" Duncan slams his horn at the car in front of him, despite it speeding along well above the limit. "This is Cross's idea. <i>Can't catch that Italian prick's attention without a beach day.</i> Fucking cunt. It gets him off, making me play babysitter to agent no-cock."
[[Remind Duncan that you do, in fact, have a penis.->Europe6][$p = 12, $i = 1]]
[[Ask Duncan what his problem is with Francis Cross.->Europe6][$p = 13]]
\
\
<</page>>\
<<elseif $p eq 12>>\
<<silently>>\
<<emote-calm>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
\
"You know, Duncan, there was no bottom surgery. I still have a-"
"I know that, you dumb cunt. I'm speaking figuratively. Your <i>proverbial cock</i> is gone."
"Temporarily."
He grunts. "Fuck off, temporarily."
[[Ask Duncan what his problem is with Francis Cross.->Europe6][$p = 13]]
\
<</page>>\
<<elseif $p eq 13>>\
<<silently>>\
<<emote-calm>>
<<emote-brows-attentive>>
<</silently>>\
<<header>>\
<<page>>\
\
"What's your problem with Francis Cross?"
"He's a cunt."
That isn't helpful. "You call everyone that."
"He's the worst of them. If I had a grain of fucking sand for every-"
[[Just then, your phone rings.->Europe6][$p = 14]]
<</page>>\
<<elseif $p eq 14>>\
<<silently>>\
<<emote-brows-raised>>
<</silently>>\
<<header>>\
<<page>>\
\
Only a few people know this number.
Duncan stops short, his demeanor immediately switching from crass and pissed to sharply focused. "Answer."
When you pick up, a woman starts screaming at you in Mandarin.
"<div class="tooltip">Nǐ tā mā de zěnmeliǎo?!<span class="tooltiptext">What the fuck is wrong with you?!</span></div>" the woman begins, "<div class="tooltip">āng zāng de báirén nǚhái!<span class="tooltiptext">You dirty white girl!</span></div>"
The first part is code for <i>Langley wants to speak to you.</i>
"<div class="tooltip">Nǐ wén qǐlái xiàng yī zhǐ hànliújiābèi de shānyáng!<span class="tooltiptext">You smell like a sweaty goat!</span></div>"
Then she hangs up.
That second part of the code means <i>Call Francis Cross if it is safe to do so.</i>
Duncan rolls eyes. "[[Speak of the fucking devil...->Europe6][$p = 15]]"
\
<</page>>\
<<elseif $p eq 15>>\
<<silently>>\
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
\
You dial a memorized number. <span class="imageLink"><<link "Francis">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/francis.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> picks up on the first ring.
"How are my two favorite agents?" he asks.
Duncan pretends to start choking on his tongue.
[[We're good!->Europe6][$p = 16, $i = 1]]
[[Duncan's choking on his tongue.->Europe6][$p = 16, $i = 2]]
\
\
<</page>>\
<<elseif $p eq 16>>\
<<silently>>\
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
\
"We're good!" you say, trying to not giggle at Duncan's antics. Winning Francis's favor is your sure ticket to a long, successful career at the CIA.
"You're damn right, you're good." he replies, clearly in high spirits - despite it being the middle of the night in America. "That first Supergram post? <i>Exactly</i> what we're looking for. Solid start. One problem."
\
<<else>>\
\
"Duncan's choking on his tongue." you say, staring deadpan at your handler. Duncan just rolls his eyes at you.
"Is he? <i>Classic Duncan</i>. $kate.surname, you're in great hands. I learned everything worth learning from my first mission with Blackstone. He's the best of the best."
"Die in a fire." Duncan whispers, too quiet for the phone to pick it up.
"Listen," Francis continues, "that first Supergram post? <i>Exactly</i> what we're looking for. Solid start. One problem."
\
<</if>>\
That doesn't sound good.
[[Problem?->Europe6][$p = 17]]
\
<</page>>\
<<elseif $p eq 17>>\
<<silently>>\
<<emote-calm>>
<<emote-brows-attentive>>
<</silently>>\
<<header>>\
<<page>>\
\
"Problem? What's the problem, sir?"
For some reason, you're <i>absolutely certain</i> that Francis is going to say: <i>We know men make your hard, $kate.surname.</i>
Of course, he doesn't. Instead, he explains, "No bite from Lord Ambrosia. No comment. Not even a like. He was on Supergram, looking at t-girl profiles like yours, but you slipped under the radar."
[[We'll get him next time.->Europe6][$p = 18, $i = 1]]
[[That's not really my fault.->Europe6][$p = 18, $i = 2]]
[[So that's why I'm going to the beach?->Europe6][$p = 18, $i = 3]]
<</page>>\
<<elseif $p eq 18>>\
<<silently>>\
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
<<if $i eq 1>>\
"We'll get him next time, sir."
<span class="greenHighlighter">Francis ''liked'' that.</span>
<<set $affinity.francis += 1>>\
"That's right, $kate.surname. And that's why you're going to Brighton. Our intelligence says the bikini photos will line up perfectly with Lord Ambrosia's algorithm."
\
<<elseif $i eq 2>>\
\
"That's not really my fault, sir. It probably just didn't pop up on his feed."
<span class="redHighlighter">Francis ''disliked'' that.</span>
<<set $affinity.francis -= 1>>\
"It's not about fault. It's about results. We need Lord Ambrosia's attention and we need it ASAP. And that's why you're going to Brighton. Our intelligence says the bikini photos will line up perfectly with Lord Ambrosia's algorithm."
\
<<else>>\
\
"So that's why I'm going to the beach?"
"Exactly. Our intelligence says the bikini photos will line up perfectly with Lord Ambrosia's algorithm."
\
<</if>>\
Seems straightforward enough. "So we head to the beach, Duncan takes a photo of me, and we upload it to Supergram. Not a problem, sir."
[[Or is it?->Europe6][$p = 19]]
<</page>>\
<<elseif $p eq 19>>\
<<silently>>\
<<emote-brows-raised>>
<</silently>>\
<<header>>\
<<page>>\
\
"It's not that simple, $kate.surname," Francis explains. "I don't want you and agent Blackstone seen together in public, even in the UK. You're going to Brighton Beach alone. But I'm sure you can find someone to snap a photo of you."
<i>Another mission requiring a bit of flirting. Great.</i>
<<if $decisions.includes("londonpicturewill") or $decisions.includes("londonpictureharry")>>"What about that guy from yersterday's post?" Francis asks. "Maybe he can meet you at the beach? You two seemed like you were getting along well."<<else>>"What about those two guys from yersterday's post?" Francis asks. "Maybe they can meet you at the beach? You three seemed like you were getting along well."
<span class="greenHighlighter">Francis ''liked'' that your photo had two men in it.</span>
<<set $affinity.francis += 1>>\
\
<</if>>\
As much fun as yesterday was, you doubt anyone's driving ninety minutes south to hang out at a touristy beach with you. "I'll find someone else. [[Keep it interesting->Europe6][$p = 20]]."
<</page>>\
<<elseif $p eq 20>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
"That works," says Francis. "Blackstone, anything to add or report?"
"You're a twat." Duncan says.
"What was that?"
Francis genuinely didn't hear Duncan's insult.
<<if $affinity.francis gte 6>><span class="greyedOut">//[Francis affinity too high] He said you're a twat.//</span> <<else>>[[He said you're a twat.->Europe6][$p = 21, $i = 1]]<</if>>
<i>[[Make something up.->Europe6][$p = 21, $i = 2]]</i>
<</page>>\
<<elseif $p eq 21>>\
<<silently>>\
<<emote-calm>>
<<if $i eq 1>>
<<emote-mouth-smirk>>
<<else>>
<<emote-mouth-smile>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
<<if $i eq 1>>\
\
Feeling a bit daring, you tritely reply, "He said, 'You're a twat.'"
Duncan raises a brow at you, confused and clearly a touch impressed.
Francis just laughs. "That's <i>classic</i> Duncan. I'll be in touch."
\
<<else>>\
\
"Uh... he says you covered it all already."
Duncan shakes his head, aghast.
Francis laughs. "Tell him I learned it all from the master. I'll be in touch."
\
<</if>>\
[[He hangs up.->Europe6][$p = 22]]
<</page>>\
<<elseif $p eq 22>>\
<<silently>>\
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
\
"Swearing at your boss?" Duncan says, "bit of a career limiting move, or so I've heard."
<span class="greenHighlighter">Duncan ''liked'' that.</span>
<<set $affinity.duncan += 1>>\
"You swear at everthing."
He shrugs. "And look where it's gotten me: babysitting a no-dick Yankee twat in fucking Brighton. I'm a cautionary tale, $duncanname."
\
<<else>>\
\
"Didn't want to tell him the truth?" Duncan asks, once the line is dead.
"That you called him a twat? Why would I do that?"
"Well, for one," Duncan says, "he's a fucking twat."
\
<</if>>\
Quiet follows, only broken by Duncan occasionally honking at a driver with the nerve to not speed quite as wildly as he does.
Until he asks, "You a fairy, then?"
[[A fairy?->Europe6][$p = 23]]
<</page>>\
<<elseif $p eq 23>>\
<<silently>>\
<<emote-brows-rogerMoore>>
<<emote-mouth-pout>>
<</silently>>\
<<header>>\
<<page>>\
"A fairy?"
He sighs. "A fruit. A fag. A flamer. A butt pirate, a bum boy, a brownie king. An arse bandit. You know, <i>gay</i>?"
<i>What a ridiculous question.</i>
<<if $attraction lte 25>>[[No.->Europe6][$p = 24, $i = 1]] <<else>><span class="greyedOut">//[Attraction too high] No.//</span> <</if>> <i>(Requires 25- Attraction)</i>
[[Uh... no.->Europe6][$p = 24, $i = 2]]
\
\
<</page>>\
<<elseif $p eq 24>>\
<<silently>>\
<<if $i eq 2>>
<<addNotification "Attraction +1" "You hestitated.">>
<<set $attraction += 1>>\
<<else>>
<<addNotification "Attraction -1" "You didn't hestitate.">>
<<set $attraction -= 1>>\
<</if>>
<<emote-calm>>
<<emote-brows-attentive>>
<<emote-eyes-squint>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
\
"No," you say, immediately. "I'm not gay. Why?"
<<else>>\
\
"Uhh..." <i>Gay? I'm not gay...</i>
Granted, yesterday went in some <i>unexpected</i> directions. But you're still straight. You like women - you always have!
"Me? Gay? No." You squint at him. "Why?"
\
<</if>>\
"Just wondering, $duncanname. It would explain..." He gestures at you. "All of this nonesense, is all."
Then he asks, "So you're bi, then? Play for both sides, is it?"
<<if $attraction lte 15>>[[No.->Europe6][$p = 25, $i = 1]] <<else>><span class="greyedOut">//[Attraction too high] No.//</span> <</if>> <i>(Requires 15- Attraction)</i>
[[Uh...->Europe6][$p = 25, $i = 2]]
<</page>>\
<<elseif $p eq 25>>\
<<silently>>\
<<if $i eq 2>>
<<addNotification "Attraction +1" "You hestitated.">>
<<set $attraction += 1>>\
<<else>>
<<addNotification "Attraction -1" "You didn't hestitate.">>
<<set $attraction -= 1>>\
<</if>>
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
"What? No. Why are you asking me all this?"
<<else>>\
"Uhh..." <i>Bisexual? Being attracted to both sexes?</i>
On one hand, that's impossible, because guys are gross. Mostly gross, anyway. On the other hand, it would explain some of your recent feelings...
"I dont..." You shake your head of the thought. "Why are you asking me all this?"
\
<</if>>\
"Boredom, mostly," Duncan replies. "You're a very boring person, $duncanname. This whole gender fuck-about is the only interesting bit of you there is. No offense."
When talking to Duncan, taking offense is a non-starter. "Sure, none taken."
"Also, it'd help, yeah? Considering the job ahead."
He brings up a fair point - and one you've thought about before.
[[Ask Duncan about his past missions.->Europe6][$p = 26]]
<</page>>\
<<elseif $p eq 26>>\
<<silently>>\
<<emote-calm>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
\
"Did you ever?" you begin, curious, "you know, on a mission."
"What, <div class="tooltip">pay the piper<span class="tooltiptext">suck cock.</span></div>?" Duncan rolls his eyes. "I've been undercover in a Cambodian death camp. I spent two winters with a Soviet-revivalist murder squad in Belarus."
<i>Fuck, that's intense.</i>
"So...?"
He grimaces. "I really have to spell it out, you cunt? Shagging a bloke's the least I've done in my job. Hardly registers anymore."
[[Ask him how he handled it.->Europe6][$p = 27]]
<</page>>\
<<elseif $p eq 27>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
"How'd you deal with it? You know, as a straight guy?"
Duncan rolls his eyes. "What is this? Show and fucking tell? I closed my eyes and thought of queen and country, didn't I? It's a job. I was professional. Always am."
Then he gives you an appraising, slightly digusted stare. "Granted, everyone's got a line they don't cross. Growing tits might just be mine. You're off the fucking deep end, you crazy Yankee twat."
[[Answer defensively.->Europe6][$p = 28, $i = 1]]
[[Answer with snark.->Europe6][$p = 28, $i = 2]]
\
<</page>>\
<<elseif $p eq 28>>\
<<silently>>\
<<if $i eq 1>>
<<emote-brows-attentive>>
<<else>>
<<emote-brows-rogerMoore>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
\
"I already told you - this is my way in. I pull this mission off, I'll be one of the CIA's prime assets."
"Sure," Duncan replies, "or you'll end up dead in a ditch, twenty miles outside of Rome."
\
<<else>>\
\
"So you're saying I've got bigger balls than agent Duncan Blackstone? Who would have thought?" you say, smirking.
<span class="greenHighlighter">Duncan ''liked'' that.</span>
<<set $affinity.duncan += 1>>\
"First of all, it boggles the fucking mind that a petite little bird like you can talk about her balls and be speaking <i><span class="imageLink"><<link "literally">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/europe/europe42.jpg']]")>>
<<set Dialog.open()>>
<</link>></span></i>." Duncan shakes his head. "And second of all: fuck off, cunt."
\
<</if>>\
The crude banter carries on as you make you way south. It isn't long before it's clear that you're [[getting close->Europe7][$p = 0]].
<</page>>\
\
<</if>>\<<silently>>
<<emote-calm>>
<</silently>>\
<a data-passage="Europe8">
<<= '<img src='+ $imagePath.base + "locations/europe/europe44.jpg"+' >'>>
</a><<if $p eq 0>>\
<<silently>>\
<<set $header.line1 to "''BRIGHTON BEACH''",
$header.line2 to "BRIGHTON, UK / JUNE 2017">>
<<emote-eyes-squint>>
<<emote-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
\
You step onto the beach, your change of clothes held closely in a small beach bag, and squint at the shining sun. It's a beautiful day in picturesque Brighton, and with that sunshine comes a growing sense of confidence.
<i>Another day, another job. I can do this!</i>
"Stop smiling," <span class="imageLink"><<link "Duncan">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/duncan.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> says, beside you. "It's making me sick."
[[Go over mission essentials.->Europe8][$p = 1]]
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
\
"So," you start, "while I make contact with a target."
"<i>Make contact with a target?</i>" Duncan sneers, "Fucking Christ..."
You cross your arms. "Fine, you say it."
"While you cajole an overweight Frenchman into taking your picture, I'm getting lunch. But what to eat..."
[[Duncan seems more focused on the food than your mission.->Europe8][$p = 2]]
<</page>>\
\
<<elseif $p eq 2>>\
<<silently>>\
<<emote-eyes-big>>
<<emote-brows-raised>>
<</silently>>\
<<header>>\
<<page>>\
\
"You know, it's an embarassment of riches, choosing lunch in the modern era. So many choices, only one stomach."
"... right." you say, nonplussed.
"I'm thinking Thai. Something authentic." Duncan scratches his chin. "I could go for some <span class="imageLink"><<link "moo bing kao nieow">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/europe/porkSkewersMooBing.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>, or something fried, like <span class="imageLink"><<link "pa tong go">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/europe/paTongGo.jpg']]")>>
<<set Dialog.open()>><</link>></span>. But really, I ought to try something new and find me some <span class="imageLink"><<link "sai grok isaan">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/europe/saiGrokIsaan.jpg']]")>>
<<set Dialog.open()>><</link>></span>... or do I stick to an old faithful and order a ton of <span class="imageLink"><<link "khao lahm">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/europe/khaoLahm.jpg']]")>>
<<set Dialog.open()>><</link>></span>? And I haven't even considered gorging on <span class="imageLink"><<link "pla muek yang nam chim">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/europe/plaMuekYangNamChim.jpg']]")>>
<<set Dialog.open()>><</link>></span>."
You stare at him, flabbergasted. "You know, like, a <i>fucked up</i> amount about authentic Thai cuisine. And your accent's impeccable."
He shrugs. "Spent a few years dealing with Thai organized crime. In some ways, <div class="tooltip">I'm still stuck in Bangkok<span class="tooltiptext">We all are, Duncan. We all are.</span></div>."
[[Duncan leaves you.->Europe8][$p = 3]]
<</page>>\
\
<<elseif $p eq 3>>\
<<silently>>\
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
\
As you walk along the beach, the first thing you notice is that Brighton isn't a beach in the traditional sense, really. It doesn't have sand. It has <i>pebbles</i>. It's a stone beach!
<img src="media/locations/europe/europe46.jpg" width=700 class="center" />
"That's weird," you mutter. Feeling each and every bump as you make your way to a public changeroom. It seems like if you want a nice, sandy beach, you'll need to wait until you arrive in Italy.
[[Look around for targets.->Europe8][$p = 4]]
<</page>>\
\
<<elseif $p eq 4>>\
<<silently>>\
<<emote-brows-attentive>>
<<emote-eyes-squint>>
<</silently>>\
<<header>>\
<<page>>\
\
Looking around your immediate surroundings, you see the beach is not quite crowded but certainly full - every sunny day is cherished by locals and tourists alike, you suspect.
<img src="media/locations/europe/europe45.jpg" width=700 class="center" />
In terms of potential targets for getting your beach photo, the options are endless. Lots of young men around, some with girls, some on their own. There are also a ton of older guys, many sporting serious pot bellies.
[[Think about that.->Europe8][$p = 5]]
<</page>>\
\
<<elseif $p eq 5>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<i>What kinds of men will I be dealing with Rome? Probably some guys past their prime. I can't let that bother me.</i>
<img src="media/locations/europe/europe47.jpg" width=500 class="center" />
It <i>does</i> bother you, but it's inevitable and you're trying bit by bit to steel yourself for what's to come. Granted, even the fact that it bothers you <i>bothers you</i>. Young guy, old guy... it shouldn't matter, but it does.
<i>Maybe I should get an older guy to take my photo? It'd probably make his day.</i>
[[But first, you need to get changed.->Europe8][$p = 6]]
<</page>>\
\
<<elseif $p eq 6>>\
<<silently>>\
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
After a bit of searching, you spot a few colorful sheds that must be the public change rooms. Not exactly luxurious, but they'll do the job.
<img src="media/locations/europe/europe48.jpg" width=500 class="center" />
Just as you approach, a thirty year-old woman walks out of one of the sheds with her two daughters, neither of them much more than toddlers. She gives you a quick smile as they trundle off.
<i>Cute. Super cute.</i>
[[Enter the change room.->Europe8][$p = 7]]
\
<</page>>\
<<elseif $p eq 7>>\
<<silently>>\
<<set $e = 0>>
<<if $avatar.clothing.includes("clothing/shoes/whiteAndGreyStripeAdidasTrainers/20_shoes-whiteAndGreyStripeAdidasTrainers")>>
<<remove-hosiery-blackTrainerSocks>>\
<<remove-shoes-whiteAndGreyStripeAdidasTrainers>>\
<<set $e = 1>>
<<set $i = 1>>
<<elseif $avatar.clothing.includes("clothing/shoes/blackAndWhiteConverseLowTopTrainers/20_shoes-blackAndWhiteConverseTrainers")>>\
<<remove-hosiery-blackTrainerSocks>>\
<<remove-shoes-blackAndWhiteConverseLowTops>>\
<<set $e = 2>>
<<set $i = 2>>
<<else>> <<remove-shoes-creamBSKSandals>>\
<<set $e = 3>>
<<set $i = 3>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
The change room is dimly lit from the sunlight leaking through a vent way above your head. There's a bench and... that's it. Pretty spartan changing room. Running water would have been nice.
<<if $i eq 1>>\
Sighing, you pull off your Adidas trainers and slip them into your beach bag, along with your socks. <i>Who wears socks to the beach?</i>
<<elseif $i eq 2>>\
Sighing, you pull off your Converse shoes and slip them into your beach bag, along with your socks. <i>Who wears socks to the beach?</i>
<<else>>\
Sighing, you slip out of your sandals and put them in your beach bag. <i>Much better.</i>
<</if>>\
<<if $kate.isWearing.includes("dress")>>\
//[[Take off your dress.->Europe8][$p = 10]]//
<<else>>\
//[[Take off your top.->Europe8][$p = 8]]//
<</if>>\
\
<</page>>\
<<elseif $p eq 8>>\
<<silently>>\
<<set $kate.wasWearing.push("top")>>
<<removeTop>>
<</silently>>\
<<header>>\
<<page>>\
\
You take off your top, folding it neatly and then stuffing it into your beach bag.
<<if $kate.isWearing.includes("shorts")>>\
[[Take off your shorts.->Europe8][$p = 9]]
<<elseif $kate.isWearing.includes("trousers")>>\
[[Take off your pants.->Europe8][$p = 9]]
<<elseif $kate.isWearing.includes("skirt")>>\
[[Take off your skirt.->Europe8][$p = 9]]
<</if>>\
\
<</page>>\
<<elseif $p eq 9>>\
<<silently>>\
<<if $kate.isWearing.includes("shorts")>>\
<<removeShorts>> <<set $i = 1>>
<<set $kate.wasWearing.push("shorts")>>
<<elseif $kate.isWearing.includes("trousers")>>\
<<removeTrousers>> <<set $i = 2>>
<<set $kate.wasWearing.push("trousers")>>
<<elseif $kate.isWearing.includes("skirt")>>\
<<set $kate.wasWearing.push("skirt")>>
<<removeSkirt>> <<set $i = 3>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
You take off your shorts with a quick movement, hopping to get your legs out of the way.
<<elseif $i eq 2>>\
You take off your pants with a quick movement, hopping to get your legs out of the way.
<<else>>\
You slip out of your skirt, giving you hips a little bit of a wiggle as it slides to your feet.<</if>>\
[[Take off your bra.->Europe8][$p = 11]]
<</page>>\
<<elseif $p eq 10>>\
<<silently>>\
<<removeDress>>
<<set $kate.wasWearing.push("dress")>>
<</silently>>\
<<header>>\
<<page>>\
You slip out of your dress, pulling it up over your shoulders, then stuffing it into your beach bag. You feel ever so slightly vulnerable, standing in your underwear in what is essentially a public place.
[[Take off your bra.->Europe8][$p = 11]]
<</page>>\
<<elseif $p eq 11>>\
<<silently>>\
<<emote-brows-raised>>
<<emote-eyes-big>>
<<set _kateD10 to random(1,10)>>
<<set $target = 5 - $skilldexterity>>
<<set _diceDisplay to "1d10 @ "+_kateD10>> /*Show dice via formule, only used for display */
<</silently>>\
<<header>>\
<<page>>\
\
Just as you get your fingers around the hook of your bra, the door the change room creaks open. You forgot to lock it!
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
<div id="skinnySkillCheck" class="greyHighlighter">
Make an ''Dexterity check'' to shut the door. Difficulty: Normal (5).
<<link "Roll $target or higher">>
<<rollDice _diceDisplay>>
<<replace '#skinnySkillCheck'>>
<<silently>>
<<if _kateD10 gte $target>>
<<set _skillCheckSucceeded to true>>
<</if>>
<</silently>>
''Dexterity check.'' Target: $target. You rolled: _kateD10. <<if _skillCheckSucceeded>>//Success.//<<else>>//Failure.//<</if>>
<</replace>>
<<replace '#exitNavigation'>>
<<if _skillCheckSucceeded>>
Thinking quickly, you press your hip against the door shove it closed, simultaneously [[pushing the lock in pace.->Europe8][$p = 12, $i = 1]]
<<else>>
You grab for the door, but you're too late. It's [[already opening.->Europe8][$p = 12, $i = 2]]<</if>>
<</replace>>
<</rollDice>>
<</link>> based on <div class="tooltip">modifiers <span class="tooltiptext">- $skilldexterity //Dexterity// skill</span></div>.
</div>
</td>
</tr>
</table>
<</nobr>></div>
<div id="exitNavigation">\
</div>\
\
<</page>>\
<<elseif $p eq 12>>\
<<silently>>\
<<if $i eq 1>>
<<emote-brows-frown>>
<<emote-mouth-upset>>
<<else>>
<<addNotification "Stress +1" "How embarassing!">>
<<set $stress += 1>>\
<<emote-cheeks-blush>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
"Hey," you shout, once the door is fully closed again. "It's occupied!"
"Oh," says a man's voice. "Apologies, maam. It wasn't locked, is all."
You stand there against the door for a moment, catching your breath. <i>I need to keep a better hold of my surrounding. Not locking the door? So stupid...</i>
\
<<else>>\
The doors opens to reveal a portly, <span class="imageLink"><<link "sunburned Brit">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/man1.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> who looks just as surprised as you are. "Uhhhh..." he says, bemused. "Sorry."
"CLOSE THE DOOR!" you scream back at him, covering your bra and panties with your hands.
He fumbles with the door for another moment, his eyes never leaving your breasts (hidden as they are) until it's shut.
"It wasn't locked, maam." he sheepishly says from the other side.
You snap the lock into place with a huff of feminine rage. "Thanks!"
<</if>>\
[[Try to move on from this little incident.->Europe8][$p = 13]]
<</page>>\
\
<<elseif $p eq 13>>\
<<silently>>\
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
\
Sighing, you drop down onto the room's single bench. That was kind of awful. But at the same time, you can't help but wonder <i>why</i> it was awful.
<i>I'm about to show off my bikini - just as revealing as my underwear - to everyone at the beach. So why did I freak out?</i>
You don't really have a good answer to that question. Maybe something to discuss with <span class="imageLink"><<link "Beatrice">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/beatrice.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> when you get the chance.
[[Take off your underwear.->Europe8][$p = 14]]
<</page>>\
<<elseif $p eq 14>>\
<<silently>>\
<<removeBra>>
<<removeKnickers>>
<<set $kate.wasWearing.push("bra")>>
<<set $kate.wasWearing.push("knickers")>>
<</silently>>\
<<header>>\
<<page>>\
\
Off come your bra and panties, leaving you fully nude. Without a mirror - <i>why isn't there a mirror? Maybe Duncan was right and Brighton is shite?</i> - there's no telling how you look. <span class="imageLink"><<link "Cute and approachable">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/europe/europe49.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>, hopefully.
[[Put on your swimsuit.->Europe8][$p = 15]]
\
\
<</page>>\
<<elseif $p eq 15>>\
<<silently>>\
<<wear-hallesBikiniBottoms>>
<<wear-hallesBikiniTop>>
<<set $a = 0>>
<<set $b = 0>>
<<set $c = 0>>
<<set $d = 0>>
<</silently>>\
<<header>>\
<<page>>\
\
Annie's taste is perfect as always. This cute little orange bikini basically screams <i>young, free, and fashionable</i> to the world. It's not much more revealing than your panties, but it does demand a rather technical skill you picked up in Greensboro.
<i><span class="imageLink"><<link "Tucking">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/europe/europe50.jpg']]")>>
<<set Dialog.open()>>
<</link>></span></i>.
As you pull the bikini bottoms up your thighs, you squat a bit and cup your shrunken ballsack with both hands. Slowly, you push on your testicles until each migrates up into your lower abdomen. It doesn't hurt at all - it's just a very odd feeling. You're still getting used to it.
Then you fold your now-empty sack around your flaccid penis like a taco. Last, you <i>tuck</i> your penis back towards your asshole before pulling up your bikini bottoms.
The result is <span class="imageLink"><<link "brilliant">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/europe/europe51.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> - a bulgeless crotch, just like a cis woman. Tucking is a vital skill to any trans woman hoping to pass at the beach.
[[Once you feel confident with your beach look, you head out.->Europe8][$p = 200]]
<</page>>\
\
<<elseif $p eq 200>>\
<<silently>>\
<<emote-eyes-squint>>
<<set _kateD10 to random(1,10)>>
<<set $target = 7 - $skillinsight + $stress>>
<<set _diceDisplay to "1d10 @ "+_kateD10>> /*Show dice via formule, only used for display */
<</silently>>\
<<header>>\
<<page>>\
\
Yet just before you open the door, the skin on the back of your neck prickles. Almost like you're being watched...
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
<div id="skinnySkillCheck" class="greyHighlighter">
Make an ''Insight check'' to discover anything suspicious. Difficulty: Tough (7).
<<link "Roll $target or higher">>
<<rollDice _diceDisplay>>
<<replace '#skinnySkillCheck'>>
<<silently>>
<<if _kateD10 gte $target>>
<<set _skillCheckSucceeded to true>>
<</if>>
<</silently>>
''Insight check.'' Target: $target. You rolled: _kateD10. <<if _skillCheckSucceeded>>//Success.//<<else>>//Failure.//<</if>>
<</replace>>
<<replace '#exitNavigation'>>
<<if _skillCheckSucceeded>>
Peering closely at the far wall, you notice something [[rather peculiar.->Europe8][$p = 16, $i = 1]]
<<else>>
Looking around, you don't notice anything amiss. [[Shrugging, you head out.->Europe8][$p = 18, $i = 2]]<</if>>
<</replace>>
<</rollDice>>
<</link>> based on <div class="tooltip">modifiers <span class="tooltiptext">- $skillinsight //Insight// skill + $stress //Stress// </span></div>.
</div>
</td>
</tr>
</table>
<</nobr>></div>
<div id="exitNavigation">\
</div>\
\
\
<</page>>\
\
<<elseif $p eq 16>>\
<<silently>>\
<<emote-brows-frown>>
<<emote-eyes-big>>
<<emote-mouth-oh>>
<<set $a = 1>>
<</silently>>\
<<header>>\
<<page>>\
"Holy shit," you whisper, suddenly seeing it all too clearly. "That's a peep hole!"
At least, that's what it looks like.
<img src="media/locations/europe/europe52.jpg" width=500 class="center" />
"Someone could have been <i>spying</i> on me." you mutter, astounded. $kate.firstName $kate.surname, secret agent extraordinaire, might have gotten spied on <i>in a change room</i>. Not super impressive.
The thought that some stranger might have seen your body - tits and cock and all - makes you feel...
[[Uncomfortable.->Europe8][$p = 17, $i = 1]]
[[Oddly excited.->Europe8][$p = 17, $i = 2]]
<</page>>\
\
<<elseif $p eq 17>>\
<<silently>>\
<<emote-brows-attentive>>
<<if $i eq 1>>
<<emote-mouth-sad>>
<<addNotification "Stress +1" "The thought of being looked at makes you uncomfortable">>
<<set $stress += 1>>\
<<else>>
<<emote-mouth-sexy>>
<<addNotification "Arousal +1" "The thought of being looked is... kind of hot. It shouldn't be. But it is.">>
<<set $arousal += 1>>\
<</if>>
<</silently>>\
<<header>>\
<<page>>\
<<if $i eq 1>>\
You can't but frown at the thought. Chances are, no one was spying on you just now. It's just more of a <i>general</i> thought. Men are pigs and will take any opportunity - even illegal ones - to take a look at you.
"Perverts," you mutter, before grabbing your beach bag and [[heading out->Europe8][$p = 18]].
\
<<else>>\
\
Your heart betrays you, racing at the thought. Some naughty stranger, so eager to see you...
You shiver, surprised at your own reaction. Peep holes are gross. But the fantasy of it is... less gross, at least.
"Keep it professional, $girlnickname," you mutter, before grabbing your beach bag and [[heading out->Europe8][$p = 18]].
\
<</if>>\
\
<</page>>\
\
<<elseif $p eq 18>>\
<<silently>>\
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
\
Walking back out onto the beach, you feel the slight breeze of the day <i>way</i> more than before.
<i>I'm practically in my underwear out here!</i> You try to keep a calm face while inside your stomach is doing backflips. Back when you were a guy, you didn't even take your t-shirt off at the beach. Now you've got a <i>ton</i> of skin on display, including a good deal of your bum cheeks.
<i>Don't freak out. Definitely not a good idea to freak out.</i>
This is just training for Rome. Nothing more than that.
[[Take a deep breath.->Europe8][$p = 19]]
\
<</page>>\
\
<<elseif $p eq 19>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
As your heart slows, the terror of the moment passes. A few men give you a quick, assessing look, and one or two of them let their gaze linger, but you're not actually being stared at or harassed. Luckily, there are <i>plenty</i> of women in bikinis in Brighton today. And some are <span class="imageLink"><<link "sexier than you">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/europe/europe53.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>.
<i>Now, time to find a picture-taker.</i>
[[Find your mark.->Europe8][$p = 20]]
\
<</page>>\
\
<<elseif $p eq 20>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
You scan around to choose your quarry. Any guy will do, probably. But which to pick? The beach is full of all kinds.
<img src="media/locations/europe/europe45.jpg" width=700 class="center" />
[[Pick a young, decently attractive guy.->Europe8][$p = 21]]
[[Pick an older, fatter guy.->Europe8][$p = 21]]
<</page>>\
\
<<elseif $p eq 21>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
Just when you make a decision, [[your phone buzzes from your beach bag.->Europe8][$p = 22]]
<</page>>\
\
<<elseif $p eq 22>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<div style="transform: scale(1,1);-webkit-transform-origin-x: 0;">\
<div class="marvel-device iphone-x">\
<div class="notch">\
<div class="camera"></div>\
<div class="speaker"></div>\
</div>\
<div class="top-bar"></div>\
<div class="sleep"></div>\
<div class="bottom-bar"></div>\
<div class="volume"></div>\
<div class="overflow">\
<div class="shadow shadow--tr"></div>\
<div class="shadow shadow--tl"></div>\
<div class="shadow shadow--br"></div>\
<div class="shadow shadow--bl"></div>\
</div>\
<div class="inner-shadow"></div>\
<div class="screenW">\
<div class="chat">\
<div class="chatHeaderSignal"><<= "<img src='" + $imagePath.ui + "phone/header.png' style='width: 100%;'>" >><div class="h3">11:01</div><div class="h2"><b>Uncle Duncan</b></div></div>
<div class="date">\
Text Message
Today 11:01
</div>\
<div class="npc messages">\
<div class="messageSignal last">\
I found your mark, $duncanname
</div>\
</div>\
<div class="npc messages">\
<div class="messageSignal last">\
White swimtrunks. On the red towel.
</div>\
</div>\
</div>\
<<= "<img src='" + $imagePath.ui + "phone/footer.png' style='width: 95%; position: absolute; bottom: 0px;'>" >>
</div>\
</div>\
</div>\
</div>\
Confused, you scan around the beach. You spot Mr. White Swimtrunks pretty quickly, but you don't see Duncan.
[[You're spying on me?->Europe8][$p = 23]]
<</page>>\
\
<<elseif $p eq 23>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<div style="transform: scale(1,1);-webkit-transform-origin-x: 0;">\
<div class="marvel-device iphone-x">\
<div class="notch">\
<div class="camera"></div>\
<div class="speaker"></div>\
</div>\
<div class="top-bar"></div>\
<div class="sleep"></div>\
<div class="bottom-bar"></div>\
<div class="volume"></div>\
<div class="overflow">\
<div class="shadow shadow--tr"></div>\
<div class="shadow shadow--tl"></div>\
<div class="shadow shadow--br"></div>\
<div class="shadow shadow--bl"></div>\
</div>\
<div class="inner-shadow"></div>\
<div class="screenW">\
<div class="chat">\
<div class="chatHeaderSignal"><<= "<img src='" + $imagePath.ui + "phone/header.png' style='width: 100%;'>" >><div class="h3">11:01</div><div class="h2"><b>Uncle Duncan</b></div></div>
<div class="date">\
Text Message
Today 11:01
</div>\
<div class="npc messages">\
<div class="messageSignal last">\
I found your mark, $duncanname
</div>\
</div>\
<div class="npc messages">\
<div class="messageSignal last">\
White swimtrunks. On the red towel.
</div>\
</div>\
<div class="pc messages">\
<div class="messageSignal last">\
You're spying on me?
</div>\
</div>\
<div class="npc messages">\
<div class="messageSignal last">\
I'm your handler. I'm handling you. You have your mission. Make it hpn.
</div>\
</div>\
<div class="npc messages">\
<div class="messageSignal last">\
Twat.
</div>\
</div>\
</div>\
<<= "<img src='" + $imagePath.ui + "phone/footer.png' style='width: 95%; position: absolute; bottom: 0px;'>" >>
</div>\
</div>\
</div>\
</div>\
[[Since when is 'hpn' short for 'happen'?->Europe8][$p = 24]]
<</page>>\
\
<<elseif $p eq 24>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
Ultimately, you decide <i>not</i> to continue your text messages with Duncan. There's no arguing with the man, and besides, he <i>is</i> your handler. If he says you need a picture taken by White Swimtrunks... then that's what you need to do.
[[Make your entrance->Europe8][$p = 25]].
<</page>>\
\
<<elseif $p eq 25>>\
<<silently>>\
<<emote-calm>>
<<emote-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
\
You put on your sweetest 'girl next door smile' (with many thanks to <span class="imageLink"><<link "Annie">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/annie.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> for teaching how to do it perfectly) as you walk up to <span class="imageLink"><<link "the man">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/craig.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>. He's seated on his double-wide towel on his own, staring glumly out at the water. Watching his kid, you guess, judging by the sand castle toys scattered by his towel.
The guy's maybe forty, rocking a serious dad bod and a face that's never been called handsome. Still, he looks nice in a friendly, disarming way. Like a big teddy bear.
[[Excuse me?->Europe8][$p = 26]]
\
<</page>>\
\
<<elseif $p eq 26>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
"Excuse me," you say, waving as you catch his attention. "Is it alright if I put my towel down here? You've got the nicest spot in the beach."
He does a double-take - clearly not used to twenty-something girls approaching him. "Uh - 'course you can. Be my guest."
"Thanks." You smile and he smiles back. <i>I'm in.</i>
You unfold your towel, get comfortable (well, as much as possible, considering the pebbles), and take out a <span class="imageLink"><<link "book">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/europe/europe54.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> specifically chosen to make you look like a basic bitch.
[[Read your shitty book.->Europe8][$p = 27]]
<</page>>\
\
<<elseif $p eq 27>>\
<<silently>>\
<<addNotification "Transition +1" "You enjoy the power that come with femininity.">>
<<set $transition += 1>>\
<</silently>>\
<<header>>\
<<page>>\
\
Playing at being a woman means many things. Oftentimes it means fear. Discomfort. Judgment. But every once in a while, it means <i>power</i>. Power in a form you could never imagine, while you were a man.
As you lounge on the beach, engrossed in your book while perfectly aware that Mr. Swimtrunks is totally sucked into your every movement, you feel that power. You revel in it.
You stretch out a leg, and his eyes trace its length from toe to upper thigh. You flip a page, and he studies the delicate arch of your wrists, hands, and fingers. Every subtle movement of your lips, he tries to read.
Granted, he <i>thinks</i> he's being subtle. He's not, but he thinks he is.
[[Introduce yourself.->Europe8][$p = 28]]
<</page>>\
\
<<elseif $p eq 28>>\
<<silently>>\
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
\
"I'm $kate.firstName, by the way," you say, not looking up from your book.
"Craig!" he says, blurting out his name. "Craig Landsbridge. You're American?"
"Guilty as charged," you say, laughing just a bit, which clearly makes Craig feel like he's made of gold. <i>Oh, you're very witty, Craig.</i> "I'm just visiting. You live here?"
<span class="greenHighlighter">Craig ''liked'' that.</span>
<<set $affinity.temp3 += 1>>\
"Born in London, moved here with the wife." He looks back towards the shops by the pier. "She's just taking the little one to the loo."
[[Just then, your phone buzzes.->Europe8][$p = 29]]
<</page>>\
\
<<elseif $p eq 29>>\
<<silently>>\
<<emote-brows-attentive>>
<<emote-mouth-calm>>
<</silently>>\
<<header>>\
<<page>>\
\
<div style="transform: scale(1,1);-webkit-transform-origin-x: 0;">\
<div class="marvel-device iphone-x">\
<div class="notch">\
<div class="camera"></div>\
<div class="speaker"></div>\
</div>\
<div class="top-bar"></div>\
<div class="sleep"></div>\
<div class="bottom-bar"></div>\
<div class="volume"></div>\
<div class="overflow">\
<div class="shadow shadow--tr"></div>\
<div class="shadow shadow--tl"></div>\
<div class="shadow shadow--br"></div>\
<div class="shadow shadow--bl"></div>\
</div>\
<div class="inner-shadow"></div>\
<div class="screenW">\
<div class="chat">\
<div class="chatHeaderSignal"><<= "<img src='" + $imagePath.ui + "phone/header.png' style='width: 100%;'>" >><div class="h3">11:05</div><div class="h2"><b>Uncle Duncan</b></div></div>
<div class="date">\
Text Message
Today 11:05
</div>\
<div class="npc messages">\
<div class="messageSignal last">\
Is that Craig Landsbridge?
</div>\
</div>\
<div class="npc messages">\
<div class="messageSignal last">\
It is. Right?
</div>\
</div>\
</div>\
<<= "<img src='" + $imagePath.ui + "phone/footer.png' style='width: 95%; position: absolute; bottom: 0px;'>" >>
</div>\
</div>\
</div>\
</div>\
Your handler seem to know your mark. As Craig tells you about his kids, you [[answer Duncan.->Europe8][$p = 30]].
<</page>>\
\
<<elseif $p eq 30>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<div style="transform: scale(1,1);-webkit-transform-origin-x: 0;">\
<div class="marvel-device iphone-x">\
<div class="notch">\
<div class="camera"></div>\
<div class="speaker"></div>\
</div>\
<div class="top-bar"></div>\
<div class="sleep"></div>\
<div class="bottom-bar"></div>\
<div class="volume"></div>\
<div class="overflow">\
<div class="shadow shadow--tr"></div>\
<div class="shadow shadow--tl"></div>\
<div class="shadow shadow--br"></div>\
<div class="shadow shadow--bl"></div>\
</div>\
<div class="inner-shadow"></div>\
<div class="screenW">\
<div class="chat">\
<div class="chatHeaderSignal"><<= "<img src='" + $imagePath.ui + "phone/header.png' style='width: 100%;'>" >><div class="h3">11:05</div><div class="h2"><b>Uncle Duncan</b></div></div>
<div class="date">\
Text Message
Today 11:05
</div>\
<div class="npc messages">\
<div class="messageSignal last">\
Is that Craig Landsbridge?
</div>\
</div>\
<div class="npc messages">\
<div class="messageSignal last">\
It is. Right?
</div>\
</div>\
<div class="pc messages">\
<div class="messageSignal last">\
You know him? THAT'S why you picked him?
</div>\
</div>\
<div class="npc messages">\
<div class="messageSignal last">\
Fucking right, we went to uni together. I hate Craig. New mission. Find out how much he makes.
</div>\
</div>\
</div>\
<<= "<img src='" + $imagePath.ui + "phone/footer.png' style='width: 95%; position: absolute; bottom: 0px;'>" >>
</div>\
</div>\
</div>\
</div>\
<i>You've got to be kidding me...</i>
[[Get to know Craig->Europe8][$p = 31]].
<</page>>\
\
<<elseif $p eq 31>>\
<<silently>>\
<<emote-brows-calm>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
\
"So what is it you do, Craig?" you ask the portly contemporary of Duncan Blackstone. You're not really sure <i>why</i> Duncan hates his university mate. As best as you can tell, Duncan hates literally everyone.
"Civil engineer. Waterways, mostly. <i>Veeeeery</i> boring. Or so says Linda. My wife, I mean."
"Engineering's fascinating," you offer, looking up from your book. "You guys basically run the world, don't you? How would anything work without engineers?"
Craig snickers. "Sure, you tell her that."
[[Keep digging.->Europe8][$p = 32]]
<</page>>\
\
<<elseif $p eq 32>>\
<<silently>>\
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
\
"So you must make like a million dollars a year."
"A million dollars? That's got to be half a million pounds or so? Oh, I've got to tell Linda that." Craig says, laughing. Not the answer you were looking for. Not direct enough.
"Oy!" shouts Craig, to a boy splashing right at the lip of the water. "Stay where I can see you, Georgie. Where I can <i>see you</i>."
[[Talk about how little teachers make.->Europe8][$p = 33]]
[[Change tactics.->Europe8][$p = 34]]
<</page>>\
\
<<elseif $p eq 33>>\
<<silently>>\
<<emote-mouth-open>>
<</silently>>\
<<header>>\
<<page>>\
\
"Teachers back home make basically nothing," you say. "I'll probably swing forty-thousand my first year, if I'm lucky. Maybe I need to marry an engineer."
"Oh, I wouldn't do that," Craig says, now fully focused on his child as the young boy plays in waist-deep water. "We're a boring lot."
<i>Damnit, he's too responsible a father to flirt with me.</i>
[[Change tactics.->Europe8][$p = 34]]
\
<</page>>\
\
<<elseif $p eq 34>>\
<<silently>>\
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
\
<i>Operating Slippery Business is commencing,</i> you think, setting down your book and taking out a tube of SPF 30 sunscreen.
<i>Tanned is hot. Burned is not.</i>
While Craig keeps shouting at his son, you start at your feet and work your way up, applying the oily lotion deep into your skin. By the time you get to your thighs, he notices what you're doing. By the time you're massaging the lotion into top of your breasts, he's watching you from the periphery of his vision.
[[Reel him in.->Europe8][$p = 35]]
<</page>>\
\
<<elseif $p eq 35>>\
<<silently>>\
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
\
"I've got a confession to make," you say, rubbing the sunscreen int your arms. "I didn't come here because you have the best spot on the beach."
"No?" Craig says, his voice suddenly low. "What, then?"
"Some guys were giving me weird looks over down that way." You point behind you. "I figured they'd leave me alone if they thought I was with someone."
"Ah, very wise, $kate.firstName." Craig puffs up his chest a bit. "Happy to help."
[[Ask for help.->Europe8][$p = 36]]
<</page>>\
\
<<elseif $p eq 36>>\
<<silently>>\
<<emote-brows-rogerMoore>>
<<emote-mouth-sexy>>
<<set _kateD10 to random(1,10)>>
<<set $target = 4 - $skillseduction + $stress>>
<<set _diceDisplay to "1d10 @ "+_kateD10>> /*Show dice via formule, only used for display */
<</silently>>\
<<header>>\
<<page>>\
\
\
"Speaking of help," you say, slowly easing onto your stomach. "Could you get my back? I can't reach?"
Craig blushes. "Well, I don't think Linda would-"
"Please? I'm all alone, here..."
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
<div id="skinnySkillCheck" class="greyHighlighter">
Make an ''Seduction check'' to discover anything suspicious. Difficulty: Normalish (4).
<<link "Roll $target or higher">>
<<rollDice _diceDisplay>>
<<replace '#skinnySkillCheck'>>
<<silently>>
<<if _kateD10 gte $target>>
<<set _skillCheckSucceeded to true>>
<</if>>
<</silently>>
''Seduction check.'' Target: $target. You rolled: _kateD10. <<if _skillCheckSucceeded>>//Success.//<<else>>//Failure.//<</if>>
<</replace>>
<<replace '#exitNavigation'>>
<<if _skillCheckSucceeded>>
You gently bat your eye lashes, then hold up the sunscreen tube. After glancing backwards and not seeing his wife, [[Craig walks over and takes the tube.->Europe8][$p = 37, $i = 1]]
<<else>>
Craig looks like he might agree, then thinks better of it [[and shakes his head.->Europe8][$p = 37, $i = 2]]<</if>>
<</replace>>
<</rollDice>>
<</link>> based on <div class="tooltip">modifiers <span class="tooltiptext">- $skillseduction //Seduction// skill + $stress //Stress// </span></div>.
</div>
</td>
</tr>
</table>
<</nobr>></div>
<div id="exitNavigation">\
</div>\
\
<</page>>\
\
<<elseif $p eq 37>>\
<<silently>>\
<<emote-calm>>
<<if $i eq 1>>
<<emote-mouth-smile>>
<<set $b = 1>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
\
"Alright, alright," Craig says, his voice ever so slightly betraying his nerves. "Funny, my kids hate sunscreen."
"They'll grow out of it." you say, [[settling down onto your stomach->Europe8][$p = 38]].
<<else>>\
\
"Probably not a good idea, what with me keeping an eye on Georgie," Craig says, "but tell you what, once Linda gets here, I'm sure she'd be happy to do it. She's got great hands, that one. Better than my pudgy things."
He's rather kind in his refusal.
"Sure, I can't wait to meet her," you reply, though you're inwardly disappointed in your [[seduction skills.->Europe8][$p = 47]]
<</if>>\
<</page>>\
\
<<elseif $p eq 38>>\
<<silently>>\
<<emote-eyes-closed>>
<<showRear>>
<</silently>>\
<<header>>\
<<page>>\
\
You settle down flat on your stomach, your head cradled in your arms, as Craig squirts the lotion onto his hands. He starts with a tentative touch, focused mainly on your shoulder blades.
His fingers are thick and calloused, but he's not putting much force into his movements. He's more smearing than <i>applying</i>.
"Could you push a bit more?" you ask, innocently. "I won't break, I promise."
[[Craig complies.->Europe8][$p = 39]]
<</page>>\
\
<<elseif $p eq 39>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
Craig pushes deeper, now working the skin and muscles underneath. You let out the smallest little little grunt of satisfaction, a bit of air escaping your lungs. The man's <i>strong</i>. Dad bod, dad strength. Makes sense.
"That alright?" he asks, working your shoulders and upper back with a touch more confidence.
"Really nice," you reply, and that <div class="tooltip">isn't a word of a lie<span class="tooltiptext">You ever notice how practically every erotic game has a suncreen scene, Female Agent included? It's like a perverted rite of passage.</span></div>.
[[Craig goes lower.->Europe8][$p = 40]]
<</page>>\
\
<<elseif $p eq 40>>\
<<silently>>\
<<addNotification "Stress -1" "This massage is wiping the stress away from your body.">>
<<set $stress -= 1>>\
<</silently>>\
<<header>>\
<<page>>\
\
Craig's hands go a bit lower, exploring your upper and middle back. The trouble is, he has to constantly pass over the back strap of your bikini top. It's kind of ruining the flow.
Then a devilish idea pops into your head.
<i>I couldn't... could I?</i>
<<if $transition gte 20>>[[Unhook your top.->Europe8][$p = 41, $i = 1]]<<else>><span class="greyedOut">//[Transition too low] Unhook your top.//</span> <</if>> <i>(Requires 20+ Transition)</i>
<<if $attraction gte 20>>[[Ask Craig to unhook your top.->Europe8][$p = 41, $i = 2]]<<else>><span class="greyedOut">//[Attraction too low] Ask Craig to unhook your top.//</span> <</if>> <i>(Requires 20+ Attraction)</i>
[[On second thought, don't.->Europe8][$p = 43]]
<</page>>\
\
<<elseif $p eq 41>>\
<<silently>>\
<<if $i eq 1>>
<<remove-hallesBikiniTop>>
<<wear-hallesBikiniTop-undone>>
<<set $c = 1>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
As Craig massages your back, you casually reach over and unhook your top, then untie the bikiki top's string from around your neck.
"There, much better." you say, matter-of-factly.
"Uh, very good. Cheers." says Craig, tentatively touching the newly revealed skin, then working it all into his smooth, circular motions.
<span class="greenHighlighter">Craig ''liked'' that.</span>
<<set $affinity.temp3 += 1>>\
And without the swimtop getting in the way, the massage feels <i>a lot </i> better. [[You could get used to this.->Europe8][$p = 43]]
<<elseif $i eq 2>>\
\
"Could you unhook me?" you ask, quietly.
"What's that?"
"Could you unhook my strap? It's getting in the way."
"Oh. Oooh. Well, I..."
"Relax, Craig, I'm not going to flash you."
"No, I know." He stammers a bit of nonsense. "Happy to, $kate.firstName."
<i>[[Click.->Europe8][$p = 42]]</i>
<<else>>\
\
<</if>>\
\
<</page>>\
\
<<elseif $p eq 42>>\
<<silently>>\
<<remove-hallesBikiniTop>>
<<wear-hallesBikiniTop-undone>>
<<set $c = 1>>
<</silently>>\
<<header>>\
<<page>>\
\
With a swift, practiced motion, <span class="imageLink"><<link "Craig">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/craig.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> unclasps your bikini top. The freed, stretchy fabric springs back to your sides, revealing the rest of your back.
Feeling bold, you add, "and the string, too?"
"Right," says Craig, not hesitating, "not a problem."
He unties the string. The way his fingers brush against your neck as he does so sends a shiver down your spine.
"<i>So good.</i> Thanks, Craig."
<span class="greenHighlighter">Craig ''loved'' that.</span>
<<set $affinity.temp3 += 2>>\
"No problem. Cheers." says Craig, tentatively touching the newly revealed skin, then working it all into his smooth, circular motions.
Without the swim top getting in the way, the massage feels <i>a lot </i> better. [[You could get used to this.->Europe8][$p = 43]]
<</page>>\
\
<<elseif $p eq 43>>\
<<silently>>\
<<if $c eq 1>>
<<addNotification "Arousal +1" "This massage feels really, really good.">>
<<set $arousal += 1>>\
<</if>>
<</silently>>\
<<header>>\
<<page>>\
\
A minute of perfect quiet passes, as Craig works his way down to your lower back. At some point, this changed from a sunscreen application session to a full-on massage. Not that you're complaining.
While <span class="imageLink"><<link "Craig's">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/craig.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> hands are on your bare back, he's not nearly as intimating as <span class="imageLink"><<link "Harry">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/harry.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> and <span class="imageLink"><<link "Will">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/will.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> were, yesterday.
<i>Maybe because he's a middle-aged dad,</i> you think. <i>Or maybe I'm getting used to this.</i>
<<if $c eq 1>>
Without your bikini top getting in the way, Craig is free to run his hands up and down your lotion-soaked back. He takes full advantage of the situation. Not that it feels <i>erotic</i>. It's just sensual. And maybe a bit erotic.
<</if>>
[[Get the info Duncan requested.->Europe8][$p = 44]]
<</page>>\
\
<<elseif $p eq 44>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
"Two kids, a wife, a house in Brighton. You must be very happy. And successful," you say into the ground.
"Must I?" he says, laughing. "Sure, when you look at it that way."
Craig seems more upbeat and confident than he was just ten minutes ago when you sat down beside him. Maybe touching a girl like you is a bit of a cure-all for middle-aged men.
"I mean, you're making, what, a hundred thousand pounds a year, and live by the beach?"
"Ninety-five thousand, and no bonus," Craig replies. "But $kate.firstName - you've got your youth. That's worth a million, or more."
[[Mission accomplished.->Europe8][$p = 45]]
<</page>>\
\
<<elseif $p eq 45>>\
<<silently>>\
<<addNotification "Arousal +1" "That feels good.">>
<<set $arousal += 1>>\
<</silently>>\
<<header>>\
<<page>>\
\
The massage goes on for another minute, with Craig focused entirely on your lower back. His fingers circle downwards, following the path of your spine. His pinkies brush the swell of your hips. His thumbs just barely touch your bottom.
He's right on the border of appropriate. Or maybe, considering he's married, that border was passed a while back.
<i>Easy</i>, you realize, smirking into your hands. <i>This is so easy.</i>
[[Stop him.->Europe8][$p = 46, $i = 1]]
[[Say nothing.->Europe8][$p = 46, $i = 2]]
<</page>>\
\
<<elseif $p eq 46>>\
<<silently>>\
<<showFront>>
<<emote-calm>>
<<emote-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>
"That's perfect," you say, rolling onto your side.<<if $c eq 1>> With your top undone, you're careful not to let it just fall right off onto your towel.<</if>> "Thanks so much, Craig."
He wipes the excess suncreen onto his wihte swimtrunks. There's a light to his eyes that wasn't there before. Interest, maybe. Or arousal. "It was my pleasure, $kate.firstName. All Brighton tourists should be half as sweet at you!"
You playfully push his shoulder. "I like that!"
<span class="greenHighlighter">Craig ''liked'' that.</span>
<<set $affinity.temp3 += 1>>\
\
<<else>>Craig seems to pause for a moment, his left hand slipping past your hips, touching your ass cheek-
- and then he pulls back. "<i>All done</i>! As protected as a back can be. Ready for a day at the beach. Or a week, maybe."
"Thanks," you say, rolling onto your side.<<if $c eq 1>> With you top undone, you're careful not to let it just fall right off onto your towel.<</if>> You're not sure whether you're pleased at how much you teased him, or disappointed that he didn't go any further.
\
<</if>>\
[[You hear a boy's voice.->Europe8][$p = 48]]
<</page>>\
\
<<elseif $p eq 47>>\
<<silently>>\
<<emote-calm>>
<<set $b = 0>>
<<set $c = 0>>
<</silently>>\
<<header>>\
<<page>>\
\
While Craig keeps an eye on his son, you get lost in your book. The first chapter is actually pretty riveting. Maybe the book won't be as bad as you thought? <i>I mean, it's a bestseller for a reason, right?</i>
A bit of smalltalk bubbles between the two of you, but it's clear that Craig is keeping a bit of distance. Smart - his wife could appear at any moment.
Ten minutes of reading later, [[you hear a boy's voice.->Europe8][$p = 48]]
<</page>>\
\
<<elseif $p eq 48>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
The boy you can only assume to be Craig's son, Georgie, comes running towards his father.
"Daddy, daddy, did you see!?" he says, his voice like a screeching siren. "I jumped into the wave! Did you see? Did you see the wave!?"
Craig lifts his son with both hands. "Over the wave! Incredible - you must be some kind of superhero!"
But Georgie's forgotton all about the wave. His eyes are locked on <i>you</i>.
"Daddy! Who's that?" His finger is pointed directly at your nose.
[[Say hi.->Europe8][$p = 49]]
<</page>>\
\
<<elseif $p eq 49>>\
<<silently>>\
<<emote-brows-attentive>>
<<emote-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
\
"I'm $kate.firstName," you say, getting onto your knees to be about his height. "I'm visiting Brighton."
"<i>Everyone</i> visits Brighton." Georgie says. "You're from America."
You raise a brow at Craig. "He's smart."
"Horribly so." Craig admits.
<<if $c eq 1>>"$kate.firstName, why is your swimsuit nearly off? People will see you naked!" Georgie points with enthusiasm and alarm at your undone bikini top.
You giggle, a bit embarassed at how loud the kid is - a few people nearby are now looking right at you. "I'm tanning. You know what that is?"
"Mommy says tanning is for slags." Georgie replies.
"<i>Georgie</i>!" Craig shouts, going red while you [[break out laughing.->Europe8][$p = 202]]\
<<else>>"$kate.firstName, why is your belly button showing?" Georgie points with curiosity at your navel.
"Lots of people show their belly buttons at the beach." You point back. "Like you. And your dad."
"We're <i>boys</i>." Georgie explains. "Mommy says only bad girls dress like you do."
"<i>Georgie</i>!" Craig shouts, going red while you [[break out laughing.->Europe8][$p = 202]]\<</if>>
\
<</page>>\
\
<<elseif $p eq 202>>\
<<silently>>\
<<emote-brows-raised>>
<</silently>>\
<<header>>\
<<page>>\
\
<<if $c eq 1>>"That's not a nice word," you say, once you catch your breath. "I just want to look nice and tanned for the pictures."
\
<<else>>"I'm not a bad girl," you say, once you catch your breath. "I just want to look nice and tanned for the pictures."
\
<</if>>\
"Pictures?" asks the boy. He's standing right up in your personal space, clearly quite fascinated by you. He looks about ten and is very prepubscent. You're not a <i>woman</i> to him, just a curious little beach specimen.
"For social media. Not that you know what that is." You get an idea, and grab your phone from your beach bag. "Can you take a photo of me for me to post online about how much fun I'm having in Brighton? I want the cutest photo possible."
All kids without phones love phones. Georgie grabs yours with glee, just before Craig slides up beside him. "Why don't we do it together, Georgie?" Then he adds to you, "You know, so it's actually in focus."
[[Pose for Georgie and Craig.->Europe8][$p = 50]]
<</page>>\
\
<<elseif $p eq 50>>\
<<silently>>\
<<emote-brows-calm>>
<<emote-eyes-big>>
<<emote-mouth-wideSmile>>
<</silently>>\
<<header>>\
<<page>>\
\
This is not exactly how you expected your day in Brighton to go. You figured there was a ninety percent chance some sleazeball would take your photo, zoomed in on your chest.
<i>This is way better.</i>
You lean back, <<if $c eq 1>>using one hand to keep your bikini top in place<<else>>using one hand to keep yourself steady<</if>>, and flash the two of them an excited smile.
"SAY CHEESE!" Georgie commands you. His father snickers.
[[Cheeeeeeeese!->Europe8][$p = 51]]
\
<</page>>\
\
<<elseif $p eq 51>>\
<<silently>>\
<<emote-calm>>
<<emote-brows-attentive>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
\
"Was it good?" you ask, after Craig and Georgie take about five photos of you in that pose.
"It's alright." Georgie decides. Craig just shrugs at his son's antics. "It could be better. Like a mermaid."
"A mermaid?" you ask.
Georgie drops onto the sand, starts kicking his legs in unison, and cups his chin in his hands. "Like mermaids do! All girls like mermaids."
"It's true," Craig replies, "All girls like mermaids."
[[Try Georgie's pose.->Europe8][$p = 52]]
[[End the photo session.->Europe8][$p = 58]]
<</page>>\
\
<<elseif $p eq 52>>\
<<silently>>\
<<emote-calm>>
<<emote-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
\
You mimic Georgie, first getting down onto your stomach, then setting your elbows to the towel and cupping your chin in your hands. Behind you, your legs kick out, your feet entwined, like a flipper.
"Good?"
Craig gives you the thumbs up. "Honestly, really nice. The boy's a photographer in the making."
"And an astronaut," Georgie adds, resolute.
[[Photo time.->Europe8][$p = 53]]
<</page>>\
\
<<elseif $p eq 53>>\
<<silently>>\
<<emote-calm>>
<<emote-eyes-big>>
<<emote-mouth-wideSmile>>
<</silently>>\
<<header>>\
<<page>>\
\
<<if $c neq 1>>\
\
You give Craig and Georgie your biggest smile. You have a feeling this is going to look <i>great</i> on Supergram.
<i>Click! Click! Click!</i> With his dad keeping the phone steady, Georgie snaps a series of photos.
"Really nice, $kate.firstName," Craig says, "You'll love this one."
<span class="greenHighlighter">Craig ''liked'' that.</span>
<<set $affinity.temp3 += 1>>\
[[End the photo session.->Europe8][$p = 59]]
<<else>>\
You give Craig and Georgie your biggest smile. You have a feeling this is going to look <i>great</i> on Supergram.
<i>Click! Click! Click!</i> With his dad keeping the phone steady, Georgie snaps a series of photos.
"Really nice, $kate.firstName," Craig says, "You'll love this one."
<span class="greenHighlighter">Craig ''liked'' that.</span>
<<set $affinity.temp3 += 1>>\
"You forgot to say cheese," Georgie says, unimpressed, and still eager to take your photograph.
[[Just then, your top starts to give.->Europe8][$p = 54]]
\
<</if>>\
\
<</page>>\
\
<<elseif $p eq 54>>\
<<silently>>\
<<emote-calm>>
<<emote-brows-raised>>
<<emote-eyes-big>>
<<emote-mouth-oh>>
<<set _kateD10 to random(1,10)>>
<<set $target = 5 - $skilldexterity + $stress + $arousal>>
<<set _diceDisplay to "1d10 @ "+_kateD10>> /*Show dice via formule, only used for display */
<</silently>>\
<<header>>\
<<page>>\
\
With your hands cupping your chin, nothing but the sweat under your breasts to keeping your undone bikini top clinging to your body.
It starts to slip.
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
<div id="skinnySkillCheck" class="greyHighlighter">
Make an ''Dexterity check'' grab your top. Difficulty: Bit of a challenge (5).
<<link "Roll $target or higher">>
<<rollDice _diceDisplay>>
<<replace '#skinnySkillCheck'>>
<<silently>>
<<if _kateD10 gte $target>>
<<set _skillCheckSucceeded to true>>
<</if>>
<</silently>>
''Dexterity check.'' Target: $target. You rolled: _kateD10. <<if _skillCheckSucceeded>>//Success.//<<else>>//Failure.//<</if>>
<</replace>>
<<replace '#exitNavigation'>>
<<if _skillCheckSucceeded>>
You drop to your side, snatching your top [[right at the last second.->Europe8][$p = 55, $i = 1]]
<<else>>
You reach for your top, [[but gravity is far quicker.->Europe8][$p = 55, $i = 2]]<</if>>
<</replace>>
<</rollDice>>
<</link>> based on <div class="tooltip">modifiers <span class="tooltiptext">- $skilldexterity //Dexterity// skill + $stress //Stress// + $arousal //Arousal//</span></div>.
</div>
</td>
</tr>
</table>
<</nobr>></div>
<div id="exitNavigation">\
</div>\
\
\
<</page>>\
\
<<elseif $p eq 55>>\
<<silently>>\
<<if $i eq 2>>
<<remove-hallesBikiniTop-undone>>
<<set $decisions.push("brightonphotohot")>>
<<emote-cheeks-blush>>
<<else>>
<<emote-cheeks-blush>>
<<set $decisions.push("brightonphotomermaid")>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 2>>\
\
You feel yourself go scarlet as your bikini top falls onto your towel.
<i>Click! Click!</i> Georgie snaps two more photos. Craig covers his son's eyes, but his <i>own</i> eyes are huge, practically devouring your pale, perky breasts as they shine in the sun.
<span class="greenHighlighter">Craig ''absolutely loved'' that.</span>
<<set $affinity.temp3 += 3>>\
"Fuck!" you hiss, [[snatching your top.->Europe8][$p = 56, $i = 2]]
<<else>>\
\
You feel yourself go scarlet as your snatch your top at the last moment. It's just a bit crooked, but nothing is revealed.
"Oops!" you say, giggling at yourself. "I think the photo shoot is over.
Craig's gaze lingers on your chest, then he jumps back to reality.
<span class="greenHighlighter">Craig ''liked'' that.</span>
<<set $affinity.temp3 += 1>>\
"Of course. Give her back her phone, Georgie."
[[Take your phone.->Europe8][$p = 56, $i = 1]]
\
\
<</if>>\
<</page>>\
\
<<elseif $p eq 56>>\
<<silently>>\
<<emote-calm>>
<<emote-cheeks-blush-fading>>
<<emote-mouth-talking>>
<<if $i eq 2>>
<<wear-hallesBikiniTop>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 2>>\
\
"I can't believe that just happened," you say, clasping and tying your top back on. "I'm. So. Sorry."
"It's fine. Just an accident. No one saw anything," Craig is saying, but his cheeks are red, too.
"I saw her boobies, daddy." Georgie says, giggling.
"No you didn't." Craig replies, handing you your phone.
\
<<else>>\
\
You take your phone, curious how the photos turned out.
"Sorry about that," you say to Craig, genuinely embarassed over what you just <i>nearly</i> did in front of his son. You'd have traumaized him. Or kickstarted puberty. Or both.
Craig just laughs. "I should have seen it coming. Gravity, right? Must be a bad engineer."
\
<</if>>\
[[Take a look at the photos.->Europe8][$p = 57]]
<</page>>\
\
<<elseif $p eq 57>>\
<<silently>>\
<<emote-calm>>
<<set $experience.model += 1>>
<<if $i eq 2>>
<<addNotification "Arousal +1" "That's a sexy photo.">>
<<set $arousal += 1>>\
<</if>>
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 2>>The photos look great. Your first photo is nice enough, but a bit stiff. <i>Alright,</i> Georgie had called it. The mermaid photo is super cute.
And then there's the last photo. <span class="imageLink"><<link "The accidental one">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/europe/europe55.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>.
You're blushing, your mouth fixed in a perfect 'O.' Your tits look <i>nice</i>.
Too sexy for Supergram... but maybe there's a way to get around that.
\
<<else>>\
The photos look great. Your first photo is nice enough, but a bit stiff. <i>Alright,</i> Georgie had called it. The mermaid photo is super cute.
And then there's the photo of your top almost coming off. It's a blurry mess, totally unusable. That's probably for the best.
<i>That was close.</i>
\
<</if>>\
[[Someone's approaching you.->Europe8][$p = 60]]
\
\
<</page>>\
\
<<elseif $p eq 58>>\
<<silently>>\
<<emote-calm>>
<<set $decisions.push("brightonphotonormal")>>
<</silently>>\
<<header>>\
<<page>>\
\
"I think I have what I need," you say to your young photgrapher. "Thanks for helping, Georgie!"
The boy hands you back your phone, clearly displeased with having missed out on whatever a mermaid photo would look like.
Taking a look at the photos, you're pretty pleased with the results. Nice smile, lovely sun, perfect beach body. This matches up to Francis's specifications. Another mission accomplished.
<i>I'm getting good at this.</i>
[[Then you see that someone's approaching you.->Europe8][$p = 60]]
<</page>>\
\
<<elseif $p eq 59>>\
<<silently>>\
<<emote-calm>>
<<set $decisions.push("brightonphotomermaid")>>
<</silently>>\
<<header>>\
<<page>>\
\
"That was so much fun!" you say, falling back into a normal sitting position. "You two are a good team."
"Alright Georgie, give $kate.firstName her phone back," says Craig. His son does so, though he clearly would have loved to play on the device for a bit longer.
Taking a look at the photos, you're pleased with the results. Nice smile, lovely sun, perfect beach body. This matches up to Francis's specifications. Another mission accomplished.
And the mermaid photos look <i>especially</i> cute. Almost magical. Georgie has a good eye for this stuff!
[[Then you see that someone's approaching you.->Europe8][$p = 60]]
<</page>>\
\
<<elseif $p eq 60>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
It looks to be Craig's wife and other child. A girl, maybe two years younger than Georgie. As for his wife, she looks <i>goooood</i> for having given birth to two kids. Craig did well, indeed.
<img src="media/locations/europe/europe56.jpg" width=600 class="center" />
Her smile sours once she notices you, and how close you're stting to her husband.
<span class="redHighlighter">Linda ''disliked'' that.</span>
"Who's this, dear?"
Craig hops up, looking innocent enough. "Linda, meet $kate.firstName. She's touring Europe on her own."
"And you two are acquainted how?"
[[Jump in.->Europe8][$p = 61, $i = 1]]
[[Let Craig talk to his wife.->Europe8][$p = 61, $i = 2]]
\
<</page>>\
\
<<elseif $p eq 61>>\
<<silently>>\
<<if $decisions.includes("brightonphotonormal") and ($c eq 1)>>
<<remove-hallesBikiniTop-undone>>
<<wear-hallesBikiniTop>>
<</if>>
<<emote-brows-attentive>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
\
"Some guys were giving me creepy looks," you start, "so I asked-"
"I was talking to my husband." Linda says, tough as nails.
\
<span class="redHighlighter">Linda ''disliked'' that.</span>
"Right, well," Craig says, "She basically already said it. Some guys were looking at $kate.firstName in a not-so-friendly way. She just needed someone safe-looking to keep an eye on her."
\
<<else>>\
\
"Right, well," Craig begins, "some guys were looking at $kate.firstName in a not-so-friendly way. She just needed someone safe-looking to keep an eye on her."
<span class="redHighlighter">Linda ''disliked'' that.</span>
"And you're <i>Mr. Safety</i>, I take it?"
Craig puffs out his chest a little. "Apparently so."
\
<</if>>\
<<if $decisions.includes("brightonphotonormal") and ($c eq 1)>><span class="imageLink"><<link "Linda">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/linda.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> looks at you with distaste. "Tie up your top, $kate.firstName. You wouldn't want to expose yourself in front of my husband and children."
You hastily do as your told, fixing your top to be at least somewhat presentable.
\
<<else>>\
\
<span class="imageLink"><<link "Linda">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/linda.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> looks at you with distaste. "Is that what American women are wearing to the beach, now?"
"Um... I mean, it's just a bikini."
"Barely."<</if>>
<i>[[What a bitch!->Europe8][$p = 62]]</i>
\
\
<</page>>\
\
<<elseif $p eq 62>>\
<<silently>>\
<<emote-calm>>
<<emote-brows-frown>>
<<emote-mouth-upset>>
<</silently>>\
<<header>>\
<<page>>\
\
<i>Why is she so fucking mean?</i> you wonder, until the answer becomes obvious.
<i>I'm a threat to her. She's made her nest and chosen her partner, and now here I am: some younger, thinner bird, chirping at her husband.</i>
<<if $arousal lte 2>>[[You feel bad.->Europe8][$p = 63, $i = 1]]<<else>><span class="greyedOut">//[Arousal too high] You feel bad.//</span> <</if>>
[[You feel powerful.->Europe8][$p = 63, $i = 2]]
\
\
<</page>>\
\
<<elseif $p eq 63>>\
<<silently>>\
<<if $i eq 2>>
<<emote-brows-naughty>>
<<emote-mouth-smirk>>
<<addNotification "Transition +1" "You like the feeling of being a dangerous single woman.">>
<<set $transition += 1>>\
<</if>>
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
\
You feel bad for Linda. Every year older she gets, the more threatened she'll probably feel when it comes to her husband and young women. Lucky for her, Craig's not exactly a catch. He's harmless, but he's no hunk.
You feel yourself cringe. <i>Note to self: never use the word' hunk' again.</i>
\
<<else>>\
\
It's a bit of a high, thinking about that. Men want you. Women fear you. You never had <i>that</i> kind of sway around people as a guy. Not <i>ever</i>. Now your very presence can throw people into disarray.
<i>So sexy that I'm dangerous? what a feeling...</i>
\
<</if>>\
"Nora's not feeling well," Linda is saying to Craig, "we're going home. Come on, up you get. Pack up, please."
"But <i>mommy</i>!" Georgie complains, "We just <i>got here!</i>"
[[Observe the family drama.->Europe8][$p = 64]]
<</page>>\
\
<<elseif $p eq 64>>\
<<silently>>\
<<emote-calm>>
<<if $b eq 1>>
<<emote-brows-raised>>
<<emote-eyes-big>>
<<emote-mouth-oh>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
\
"Yes," says <span class="imageLink"><<link "Linda">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/linda.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>, clearly not in the mood to argue, "but we can come back tomorrow. Didn't you have fun with daddy?"
<<if $b eq 1>>"No!" Georgie shouts. "He was too busy rubbing $kate.firstName's body to play with me!"
You and Craig both go pale.
After a moment of silence, Linda says, "Pardon me?"
[[Fuck.->Europe8][$p = 65]]
<<else>>\
"Only a little bit," he says, morose.
[[Craig and Linda start packing up.->Europe8][$p = 70]]
\
<</if>>\
\
<</page>>\
\
<<elseif $p eq 65>>\
<<silently>>\
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
\
"I wanted to play in the water but daddy had to play with $kate.firstName's back and then we took pictures of her and I wanted to play mermaid and-"
"That's... uh, that's enough, Georgie boy," Craig says, rubbing his forehead. To his wife, he adds. "I sunscreened her back, that's all. You know how Georgie likes to make up stories."
<span class="redHighlighter">Linda ''hated'' that.</span>
"I leave you for twenty minutes, and you <i>immediately</i> find a <div class="tooltip">prossy<span class="tooltiptext">A prostitute.</span></div> instead of watching your son?"
"I'm a teacher, actually" you say, cutting in. "English and math."
<span class="greenHighlighter">Craig ''liked'' that.</span>
<<set $affinity.temp3 += 1>>\
<span class="redHighlighter">Linda ''disliked'' that.</span>
"I don't <i>fucking</i> care!"
"Language!" Craig shouts, while his children break out into impish laughter.
"We're leaving." Linda shouts back. "Now!"
[[Craig and Linda start packing up.->Europe8][$p = 70]]
<</page>>\
\
<<elseif $p eq 70>>\
<<silently>>\
<<emote-calm>>
<<emote-brows-frown>>
<<emote-eyes-squint>>
<</silently>>\
<<header>>\
<<page>>\
\
You watch, rather pissed off, as the family gathers its things. Feeling threatened is one thing, but she didn't have to be so <i>rude</i> to you and ruin her family's day.
<i>What did she think? That I'd fuck her fat husband?</i>
For a tiny little second, you almost <i>want</i> to fuck <span class="imageLink"><<link "Craig">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/craig.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>, just to piss his wife off.
Not that you would ever actually fuck a guy. Or Craig. Especially not Craig. <<if $attraction gte 25>><i>Well... maybe...</i><</if>>
[[You get an idea.->Europe8][$p = 71]]
<</page>>\
\
<<elseif $p eq 71>>\
<<silently>>\
<<emote-calm>>
<<emote-mouth-smirk>>
<</silently>>\
<<header>>\
<<page>>\
\
An evil little idea strikes you. A small way to get the final laugh over Linda, and really piss her off. It has <i>nothing</i> to do with your mission, but it would feel good to do.
If you slipped your number into Craig's bag, Linda would probably find it while she was cleaning it. <i>That</i> would definitely cause a fight.
<i>Well, if she's so paranoid, she deserves it.</i>
Then again, it's kind of petty. And there's always the chance that <i>Craig</i> finds your number, instead.
You nearly blush. <i>Would he text me? Or maybe even <div class="tooltip">sext<span class="tooltiptext">Sexy texting. Eggplants, peaches, squirting water... all the good stuff.</span></div> me?</i>
<<if $affinity.temp3 gte 4>>[[Do it!->Europe8][$p = 72]]<<else>><span class="greyedOut">//[Craig affinity too low] Do it.//</span> <</if>>
[[Don't do it.->Europe8][$p = 75]]
<</page>>\
\
<<elseif $p eq 72>>\
<<silently>>\
<<addNotification "Transition +1" "Being a bitchy, manipulative woman comes easily to you.">>
<<set $transition += 1>>
<<set _kateD10 to random(1,10)>>
<<set $target = 7 - $skilldexterity - $arousal>>
<<set _diceDisplay to "1d10 @ "+_kateD10>> /*Show dice via formule, only used for display */
<</silently>>\
<<header>>\
<<page>>\
\
As the family packs up, you quickly pull out a pen from your beach bag and scrawl your number onto the first page of your book. A number alone won't do, so you add: <span class="pink">$kate.firstName $kate.surname. Text me!</span>
<i>Who knew I could be such a bitch?</i>
Then you rip out the page and crumple it into a ball. Now, you just have to subtly stash it in Craig's open bag...
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
<div id="skinnySkillCheck" class="greyHighlighter">
Make an ''Dexterity check'' to slip your number into Craig's bag. Difficulty: Hard as a stiff cock (7).
<<link "Roll $target or higher">>
<<rollDice _diceDisplay>>
<<replace '#skinnySkillCheck'>>
<<silently>>
<<if _kateD10 gte $target>>
<<set _skillCheckSucceeded to true>>
<</if>>
<</silently>>
''Dexterity check.'' Target: $target. You rolled: _kateD10. <<if _skillCheckSucceeded>>//Success.//<<else>>//Failure.//<</if>>
<</replace>>
<<replace '#exitNavigation'>>
<<if _skillCheckSucceeded>>
You stand up and start gathering your own things, stashing away your book and rolling up your towel. Then it's just a matter of walking by Craig and [[letting the paper fall right in.->Europe8][$p = 73, $i = 1]]
<<else>>
You stand up and start gathering your own things, looking for an opportunity. Unfortunately, [[Craig zips up his bag before you can get a chance->Europe8][$p = 73, $i = 2]]<</if>>
<</replace>>
<</rollDice>>
<</link>> based on <div class="tooltip">modifiers <span class="tooltiptext">- $skilldexterity //Dexterity// skill - $arousal //Arousal//</span></div>.
</div>
</td>
</tr>
</table>
<</nobr>></div>
<div id="exitNavigation">\
</div>\
\
<</page>>\
\
<<elseif $p eq 73>>\
<<silently>>\
<<emote-calm>>
<<if $i eq 1>>
<<set $decisions.push("brightonnumber")>>
<<emote-brows-naughty>>
<<emote-mouth-smile>>
<<else>>\
<<emote-mouth-pout>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
\
Just as the paper falls into his bag, <span class="imageLink"><<link "Craig">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/craig.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> looks over and see it. All you can think to do is give him a wink. He manages to keep his face stoic, and just zips up his bag in a hurry.
<i>Holy shit. Why did I do that?</i>
\
<<else>>\
\
You frown, rather pissed off that you missed your chance.
<i>Whatever. It's irrelevant. I got the photo, and that's all that matters.</i>
\
<</if>>\
[[Wave goodbye.->Europe8][$p = 75]]
<</page>>\
\
<<elseif $p eq 75>>\
<<silently>>\
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
\
You wave at Craig and Georgie as they leave. Georgie waves back with enthusiasm, while Craig is wise enough to just give you a little nod that his wife can't see. For her part, <span class="imageLink"><<link "Linda">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/linda.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> doesn't even look at you, keen to get her family away from the bewitching harlot. That is, away from <i>you</i>.
<<if $a eq 1>>"That was... something else," you say to yourself, before [[returning to change room.->Europe8][$p = 78]]
<<else>>\
"That was... something else," you say to yourself, before [[returning to the change room.->Europe8][$p = 76]]
<</if>>\
\
<</page>>\
<<elseif $p eq 76>>\
<<silently>>\
<<emote-eyes-squint>>
<<set _kateD10 to random(1,10)>>
<<set $target = 7 - $skillinsight + $stress>>
<<set _diceDisplay to "1d10 @ "+_kateD10>> /*Show dice via formule, only used for display */
<</silently>>\
<<header>>\
<<page>>\
\
Just as you open the door to the change room, the skin on the back of your neck prickles. Almost like you're being watched...
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
<div id="skinnySkillCheck" class="greyHighlighter">
Make an ''Insight check'' to discover anything suspicious. Difficulty: Tough (7).
<<link "Roll $target or higher">>
<<rollDice _diceDisplay>>
<<replace '#skinnySkillCheck'>>
<<silently>>
<<if _kateD10 gte $target>>
<<set _skillCheckSucceeded to true>>
<</if>>
<</silently>>
''Insight check.'' Target: $target. You rolled: _kateD10. <<if _skillCheckSucceeded>>//Success.//<<else>>//Failure.//<</if>>
<</replace>>
<<replace '#exitNavigation'>>
<<if _skillCheckSucceeded>>
Peering closely at the far wall, you notice something [[rather peculiar.->Europe8][$p = 77, $i = 1]]
<<else>>
Looking around, you don't notice anything amiss. [[Shrugging, you head in.->Europe8][$p = 90, $i = 2]]<</if>>
<</replace>>
<</rollDice>>
<</link>> based on <div class="tooltip">modifiers <span class="tooltiptext">- $skillinsight //Insight// skill + $stress //Stress// </span></div>.
</div>
</td>
</tr>
</table>
<</nobr>></div>
<div id="exitNavigation">\
</div>\
\
\
<</page>>\
\
<<elseif $p eq 77>>\
<<silently>>\
<<emote-calm>>
<<emote-brows-raised>>
<<emote-eyes-big>>
<</silently>>\
<<header>>\
<<page>>\
\
You blink, startled at what you suddenly notice.
<i>That's a peep hole!</i>
<img src="media/locations/europe/europe52.jpg" width=700 class="center" />
<i>Is someone... spying on me?</i>
Judging by the fact that no light is slipping through the hole, that's actually [[very likely->Europe8][$p = 78]]
\
\
<</page>>\
\
<<elseif $p eq 78>>\
<<silently>>\
<<emote-calm>>
<<emote-brows-raised>>
<<emote-eyes-big>>
<</silently>>\
<<header>>\
<<page>>\
<<if $a eq 1>>As you enter the same change room as before, you again notice that little round hole. The peep hole.
<img src="media/locations/europe/europe52.jpg" width=700 class="center" />
Judging by the fact that no light is shining through it any more, it's very likely that someone is on the other side, looking in.
<</if>>
<i>That's so gross,</i> you think, as you lock the change room door. <i>Some pervert probably saw me walking in and took the opportunity to try and catch a peek of me naked.</i>
In a small way, it's a bit charming. But mostly it's disgusting.
<i>Of course, he doesn't know I'm trans. Umm... I mean, he doesn't know that I'm undercover as a trans woman. I could probably fuck with him...</i>
Fucking with this guy <i>would</i> require exposing yourself to him, though.
<<if $arousal gte 3 and $attraction gte 25>>[[Fuck with the pervert.->Europe8][$p = 79]]<<else>><span class="greyedOut">//[Arousal or Attraction too low] Do it.//</span> <</if>> <i>(Requires 3+ Arousal and 25+ Attraction)</i>
[[Scream at the pervert->Europe8][$p = 84]]
\
<<set $a = 1>>\
\
<</page>>\
\
<<elseif $p eq 79>>\
<<silently>>\
<<emote-calm>>
<<emote-brows-naughty>>
<<emote-mouth-sexy>>
<</silently>>\
<<header>>\
<<page>>\
\
You bite your lip, eager to ruin this sicko's day. All it will take is a bit of a show.
As you hum a quiet lullaby to yourself, pretending you're all alone, you reach up and [[untie your bikini top.->Europe8][$p = 80]]
<</page>>\
<<elseif $p eq 80>>\
<<silently>>\
<<remove-hallesBikiniTop>>
<<wear-hallesBikiniTop-undone>>
<</silently>>\
<<header>>\
<<page>>\
\
The strings fall to your side. After unclasping the back hook, you turn so that you're facing the peep hole - of course, you're careful not to actually look at it.
If you listen closely, you can just barely hear heavy masculine breathing.
<i>Gross.</i>
[[Take off your top.->Europe8][$p = 203]]
<</page>>\
\
<<elseif $p eq 203>>\
<<silently>>\
<<remove-hallesBikiniTop-undone>>
<</silently>>\
<<header>>\
<<page>>\
\
After a moment's hesitation, you let your bikini top tumble to the ground. You draw in a deep breath, pretending to check yourself out - despite there being no mirror in the change room. Then you adjust your footing and cup your breasts with your hands, giving them a little shake and wiping off sand and sunscreen. <i>Fuck, mission or no mission, having a pair of boobs is so much fun.</i>
But back to business, you move to the next stage of your show. [[Turning around, you give the pervert a great view of your ass.->Europe8][$p = 81]]
<</page>>\
\
<<elseif $p eq 81>>\
<<silently>>\
<<showRear>>
<<remove-hallesBikiniBottoms>>
<</silently>>\
<<header>>\
<<page>>\
\
Once your back is to the peep hole, you slowly slip out of your bikini bottoms. Of course, you make sure to keep your legs together - wouldn't want to spoil the surprise...
Just for fun, you give you round bum a quick little slap. You can feel it jiggle for a moment afterwards. <i>Still works.</i>
[[Time for the big reveal.->Europe8][$p = 82]]
\
<</page>>\
\
<<elseif $p eq 82>>\
<<silently>>\
<<showFront>>
<<emote-mouth-wideSmile>>
<<emote-brows-raised>>
<<set $experience.strip += 1>>
<</silently>>\
<<header>>\
<<page>>\
\
"Ta da!" you shout, spinning around, your cock bouncing around as your thrust your hips.
The pervert's reaction is immediate. He says, "oh fuck!" just before you hear him stumble onto the pebbles outside of the change room. Then he runs off, his footsteps quickly dwindling to nothing.
For your part, you break into a near-hysteric laughing fit.
[[Sweet, sweet victory!->Europe8][$p = 83]]
<</page>>\
<<elseif $p eq 83>>\
<<silently>>\
<<addNotification "Transition +1" "You feel more comfortable with your naked body.">>
<<set $transition += 1>>\
<<addNotification "Attraction +1" "You feel more comfortable showing yourself off.">>
<<set $attraction += 1>>\
<<addNotification "Stress -1" "Doing something crazy like that improved your mood.">>
<<set $stress -= 1>>\
<<emote-calm>>
<<emote-brows-attentive>>
<<emote-mouth-smirk>>
<</silently>>\
<<header>>\
<<page>>\
\
\
"Hah!" you say, standing proudly naked in the dimly lit change room. "Take that, asshole."
With your victory over perversion secured, it's probably time to [[get dressed.->Europe8][$p = 100]]
<</page>>\
\
<<elseif $p eq 84>>\
<<silently>>\
<<emote-calm>>
<<emote-brows-frown>>
<<emote-eyes-squint>>
<<emote-mouth-open>>
<<emote-nose-scrunch>>
<</silently>>\
<<header>>\
<<page>>\
\
Best to just scream at him until he runs.
"I know you're there!" you scream, kicking the wall. "GO AWAY OR I'LL CALL THE POLICE!"
"Shit," says a muffled, masculine voice from the other side. That's quickly followed by the sounds of hurried footsteps striking against the pebbles.
It seems the pervert's run away.
[[Still, best to make sure.->Europe8][$p = 85]]
<</page>>\
\
<<elseif $p eq 85>>\
<<silently>>\
<<emote-calm>>
<<emote-brows-frown>>
<<emote-eyes-squint>>
<</silently>>\
<<header>>\
<<page>>\
\
Unlocking the door and heading outside, you spot a figure fleeing through the parking lot. A moment later, he's gone, lost to the crowds and buildings of Brighton's long beachfront. Definitely a guy. Definitely fat. Grey hair, maybe balding. That's all you got.
[[Sighing, you return to the change room.->Europe8][$p = 86]]
<</page>>\
\
<<elseif $p eq 86>>\
<<silently>>\
<<emote-calm>>
<<addNotification "Stress -1" "Frightening away the pervert has made you feel safer.">>
<<set $stress -= 1>>\
<</silently>>\
<<header>>\
<<page>>\
\
Once inside, you double-check the lock, peer through the peep hole, and only then do you breathe a sigh of relief.
<i>A girl's always got to be on guard. How exhausting!</i>
[[At least now you can get changed in peace.->Europe8][$p = 90]]
<</page>>\
<<elseif $p eq 90>>\
<<silently>>\
<<emote-calm>>
<<remove-hallesBikiniTop>>
<<wear-hallesBikiniTop-undone>>
<</silently>>\
<<header>>\
<<page>>\
\
Humming to yourself, you undo the clasp and string around your bikini top. <<if $c eq 1>>You remember how <span class="imageLink"><<link "Craig">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/craig.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> reacted to the sight of your top coming undone like this. How excited he got. <i>Why is it is so fun to tease?</i><</if>>
[[Take off your top.->Europe8][$p = 91]]
<</page>>\
\
<<elseif $p eq 91>>\
<<silently>>\
<<remove-hallesBikiniTop-undone>>
<</silently>>\
<<header>>\
<<page>>\
\
Once your bikini top is stored in your beach bag, you're left in nothing but your bottoms.
[[They'll have to go, too.->Europe8][$p = 92]]
<</page>>\
\
<<elseif $p eq 92>>\
<<silently>>\
<<remove-hallesBikiniBottoms>>
<</silently>>\
<<header>>\
<<page>>\
\
With your bottoms off, your tucking from before basically undoes itself. Without tape or clothing to hold it in place, your small penis unrolls itself from between your thighs, and then your testicles descend back into your ball sack. You were kind of engjoying being bulgeless for a bit. A unique sensation, certainly, and it made you feel rather streamlined.
[[Get dressed.->Europe8][$p = 100]]
\
\
<</page>>\
\
<<elseif $p eq 100>>\
<<silently>>\
<<emote-calm>>
<<if $kate.wasWearing.includes("bra")>>
<<= '<<wear-bra-' + $kate.lastWornBra + '>>'>>
<</if>>
<<if $kate.wasWearing.includes("knickers")>>
<<= '<<wear-knickers-' + $kate.lastWornKnickers + '>>'>>
<</if>>
<<if $kate.wasWearing.includes("dress")>>
<<= '<<wear-dress-' + $kate.lastWornDress + '>>'>>
<</if>>
<<if $kate.wasWearing.includes("shorts")>>
<<= '<<wear-shorts-' + $kate.lastWornShorts + '>>'>>
<</if>>
<<if $kate.wasWearing.includes("skirt")>>
<<= '<<wear-skirt-' + $kate.lastWornSkirt + '>>'>>
<</if>>
<<if $kate.wasWearing.includes("trousers")>>
<<= '<<wear-trousers-' + $kate.lastWornTrousers + '>>'>>
<</if>>
<<if $kate.wasWearing.includes("top")>>
<<= '<<wear-top-' + $kate.lastWornTop + '>>'>>
<</if>>
<<if $e eq 1>>
<<wear-hosiery-blackTrainerSocks>>\
<<wear-shoes-whiteAndGreyStripeAdidasTrainers>>\
<<elseif $e eq 2>>
<<wear-hosiery-blackTrainerSocks>>\
<<wear-shoes-blackAndWhiteConverseLowTops>>\
<<elseif $e eq 3>>
<<wear-shoes-creamBSKSandals>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
\
You dress in silence, but not before scrubbing your body clean of any small pebbles that found their way between your toes or - somehow - right between your ass cheeks.
[[Find Duncan.->Europe8][$p = 101]]
<</page>>\
<<elseif $p eq 101>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
<span class="imageLink"><<link "Duncan">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/duncan.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> is leaning against his car in the same parking spot you left him in. He looks pissed, but at this point you're beginning to understand that that's just how his face works.
"Took your sweet time," he says, opening the driver's door and climbing inside. "Tell me you got your bloody picture."
"I got the picture," you say, [[opening the passenger door.->Europe8][$p = 102]]
\
<</page>>\
\
<<elseif $p eq 102>>\
<<silently>>\
<<set $header.line1 to "''ROAD A23''",
$header.line2 to "UNITED KINGDOM / JUNE 2017">>
<</silently>>\
<<header>>\
<<page>>\
\
By ignoring speed limits and skipping a red light, Duncan gets you out of Brighton in less than ten minutes.
And, like always, he prefers his car dead silent.
Well, you don't.
[[You drive like a maniac.->Europe8][$p = 103, $i = 1]]
[[How was lunch?->Europe8][$p = 103, $i = 2]]
\
\
<</page>>\
\
<<elseif $p eq 103>>\
<<silently>>\
<<emote-calm>>
<<emote-brows-attentive>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
\
"You drive like a maniac," you say, holding onto the dashboard as Duncan rips his car down the highway. "Like you're actively trying to die."
He smirks. "Maniac? You ever driven on <span class="imageLink"><<link "Kim Jong Un's">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/europe/europe57.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> private underground racetrack? Now <i>that cunt</i>, he drives like a maniac."
"You've gone racing with Kim Jong Un, dictator of North Korea?" It sounds impossible, but Duncan Blackstone is, apparently, a rather accomplished MI6 agent.
"A few times. I was actually spying on his sister at the time. Long story. She's a good fuck, that's all I'll say."
[[How was lunch?->Europe8][$p = 104, $i = 2]]
<<if $a eq 1>>[[Did you notice the pervert watching me change?->Europe8][$p = 105]]<</if>>
\
\
<<else>>\
\
"Lunch?" says Duncan, "why do you give a flying fuck about lunch?"
"You mentioned some pretty specific Thai dishes."
"Oh. Right."
Silence follows.
"So..." you give him a puzzled look. "What did you get?"
He sighs. "I just bought some <span class="imageLink"><<link "pad thai">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/europe/europe58.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> from a vendor."
"Pad thai... that's a bit basic, isn't it?"
"Fuck off."
[[You drive like a maniac.->Europe8][$p = 104, $i = 1]]
<<if $a eq 1>>[[Did you notice the pervert watching me change?->Europe8][$p = 105]]<</if>>
<</if>>\
\
<</page>>\
\
<<elseif $p eq 104>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
"You drive like a maniac," you say, holding onto the dashboard as Duncan rips his car down the highway. "Like you're actively trying to die."
He smirks. "Maniac? You ever driven on <span class="imageLink"><<link "Kim Jong Un's">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/europe/europe57.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> private underground racetrack? Now <i>that cunt</i>, he drives like a maniac."
"You've gone racing with Kim Jong Un, dictator of North Korea?" It sounds impossible, but Duncan Blackstone is, apparently, a rather accomplished MI6 agent.
"A few times. I was actually spying on his sister at the time. Long story. She's a good fuck, that's all I'll say."
\
<<else>>\
\
"Lunch?" says Duncan, "why do you give a flying fuck about lunch?"
"You mentioned some pretty specific Thai dishes."
"Oh. Right."
Silence follows.
"So..." you give him a puzzled look. "What did you get?"
He sighs. "I just bought some <span class="imageLink"><<link "pad thai">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/europe/europe58.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> from a vendor."
"Pad thai... that's a bit basic, isn't it?"
"Fuck off."
\
<</if>>\
[[So what's the deal with you and Craig?->Europe8][$p = 106]]
<<if $a eq 1>>[[Did you notice the pervert watching me change?->Europe8][$p = 105]]<</if>>
\
<</page>>\
<<elseif $p eq 105>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
"Hey," you ask, as a thought strikes you, "you were keeping an eye on me at the beach, right?"
"Such is the sad state of my life."
"Did you notice what happened at the change room? Some guy was watching me change!"
<span class="imageLink"><<link "Duncan">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/duncan.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> smirks. "Yeah, pretty fucking funny."
"You didn't think to... I don't know, help me?"
"Christ, $duncanname, how thick is your fucking head?" He frowns. "Don't answer that. Rhetorical fucking question, right? I didn't help you because you and me aren't supposed to be seen in public. But had you been in any danger, yeah, I'd have blown his fucking head off."
That's actually somewhat comforting.
"Thanks, Duncan."
"Fuck off."
[[So what's the deal with you and Craig?->Europe8][$p = 106]]
<</page>>\
\
<<elseif $p eq 106>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
Duncan rips by lorries, cars, and motorcycles, shifting lanes every ten seconds to weave his way through the light afternoon traffic.
"So what's the deal with you and Craig?"
"That fat cunt? He had a big mouth in uni."
"He didn't strike me as arrogant."
Duncan slams on his horn, forcing the car ahead to shift to the center lane. "Well, $duncanname, you're an idiot. Nothing strikes you at all. Your brain's like a butterfly net without netting."
You snort. "Nice imagery."
"Hey, did you find out how much that cunt makes, then?"
<<if $b eq 1>>\
[[Tell Duncan.->Europe8][$p = 110]]
[[Don't tell him.->Europe8][$p = 111]]
<<else>>\
[[Make something up.->Europe8][$p = 107]]
[[Tell Duncan that you didn't find out.->Europe8][$p = 111]]
<</if>>\
\
<</page>>\
\
<<elseif $p eq 107>>\
<<silently>>\
<<emote-mouth-smirk>>
<<set _kateD10 to random(1,10)>>
<<set $target = 10 - $skillseduction>>
<<set _diceDisplay to "1d10 @ "+_kateD10>> /*Show dice via formule, only used for display */
<</silently>>\
<<header>>\
<<page>>\
"Oh yeah," you say, whipping up a lie. "I found out, alright..."
"So, let's hear it."
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
<div id="skinnySkillCheck" class="greyHighlighter">
Make an ''Seduction check'' lie to Duncan. Difficulty: Nearly impossible (10).
<<link "Roll $target or higher">>
<<rollDice _diceDisplay>>
<<replace '#skinnySkillCheck'>>
<<silently>>
<<if _kateD10 gte $target>>
<<set _skillCheckSucceeded to true>>
<</if>>
<</silently>>
''Seduction check.'' Target: $target. You rolled: _kateD10. <<if _skillCheckSucceeded>>//Success.//<<else>>//Failure.//<</if>>
<</replace>>
<<replace '#exitNavigation'>>
<<if _skillCheckSucceeded>>
You smirk. "He makes two million pounds a year. Online poker, mostly."
Duncan blinks, incredulous. Then [[slowly nods his head->Europe8][$p = 108, $i = 1]]
<<else>>
You smirk. "He males fifty million pounds a year."
[[Duncan breaks out laughing.->Europe8][$p = 108, $i = 2]]<</if>>
<</replace>>
<</rollDice>>
<</link>> based on <div class="tooltip">modifiers <span class="tooltiptext">- $skillseduction //Seduction// skill</span></div>.
</div>
</td>
</tr>
</table>
<</nobr>></div>
<div id="exitNavigation">\
</div>\
\
\
<</page>>\
\
<<elseif $p eq 108>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
\
"Two million quid a year from online poker? That lucky fucking cunt." Duncan says, clearly impressed. "No wonder he bagged such a hot fucking wife."
He nudges your arm. "I kid you not, I taught that cunt everything he knows about poker. We played it in uni all the time."
<span class="greenHighlighter">Duncan ''liked'' that.</span>
<<set $affinity.duncan += 1>>\
You nod, laughing inwardly that Duncan actually believed you. You're a better liar than you thought!
\
<<else>>\
\
"<i>Fifty million pounds</i>?" Duncan says, laughing so much he's spittting onto his windshield. "If you're to lie, just give me a normal fucking number! Jesus fucking Christ..."
"What? Maybe he's, like, super wealthy."
"<i>Craig fucking Landsbridge? Fifty million pounds? Oh, $duncanname..." Duncan pats your head. "You fucking plank. Thick as porridge, you are. Fuck me..."
Well, that least you gave him a good chuckle.
\
<</if>>\
[[Ask Duncan about what comes next in the mission.->Europe8][$p = 112]]
<</page>>\
<<elseif $p eq 110>>\
<<silently>>\
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
\
"Of course I found out," you say. "This is my job."
"Sure it is."
"What's that supposed to mean?"
Duncan grimaces. "Just give me a fucking number, $duncanname."
"Ninety-five thousand. No bonus."
Duncan grins like a laughing skull. "Even I make more than him. Craig Landsbridge. What a cunt."
<span class="greenHighlighter">Duncan ''liked'' that.</span>
<<set $affinity.duncan += 1>>\
[[Ask Duncan about what comes next in the mission.->Europe8][$p = 112]]
<</page>>\
\
<<elseif $p eq 111>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
<<if $b eq 1>>\
Even though Craig told you how much he makes, you decide to keep that knowledge to yourself. Duncan obvious just has a vendetta against the man - that salary figure won't actually help anyone, or advance your mission.
<i>And besides,</i> you admit, <i>I like Craig. He's a good guy. Way better than Duncan, anyway.</i>
"Sorry, Duncan, I couldn't get it out of him."
Duncan frowns. "Aren't you a fucking spy, $duncanname? You're chasing LASERWOLF but you can't do a bit of <div class="tooltip">SE<span class="tooltiptext">Social engineering. Manipulating a conversation to get someone to reveal certain details, often information related to personal identity.</span></div> on Craig fucking Landsbrdige? He's a dunce."
You shrug. "I never got the opportunity."
"Bah, pathetic."
\
<<else>>\
\
"Sorry, Duncan, I couldn't get it out of him."
Duncan frowns. "Aren't you a fucking spy, $duncanname? You're chasing LASERWOLF but you can't do a bit of <div class="tooltip">SE<span class="tooltiptext">Social engineering. Manipulating a conversation to get someone to reveal certain details, often information related to personal identity.</span></div> on Craig fucking Landsbrdige? He's a dunce."
You shrug. "I never got the opportunity."
"Bah, pathetic."
\
<</if>>\
[[Ask Duncan about what comes next in the mission.->Europe8][$p = 112]]
\
<</page>>\
\
<<elseif $p eq 112>>\
<<silently>>\
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
\
"So, what comes next in the mission?"
"How should I bloody know?"
You cross your arms. "You're my handler. It's literally your job."
"Fuck, you're annoying." Duncan sighs. "Let's see. Two more days in London. You take pictures. Then we go to Paris. More pictures. Not sure what's next after that. Probably another shitty city for more shitty pictures."
[[Any advice?->Europe8][$p = 113]]
<</page>>\
<<elseif $p eq 113>>\
<<silently>>\
<<emote-brows-attentive>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
\
"Any advice?"
"What, on how to take pictures? You press the fucking button."
You roll your eyes. "On the <i>mission</i>. The real one, in Rome. You've survived Cambodian death camps - there must be some wisdom you can give me."
"Wisdom?" Duncan looks like he might choke. "Who am I, Obiwan-fucking-Kenobi? You want a quick detour to the Swamps of Dagobah, maybe you'll learn about the force?"
[[Forget I asked.->Europe8][$p = 114, $i = 1]]
[[The swamps of Dagobah? Yes please!->Europe8][$p = 114, $i = 2]]
\
<</page>>\
\
<<elseif $p eq 114>>\
<<silently>>\
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
\
You sigh. "Nevermind. Forget I asked."
Duncan just grunts his affirmation.
\
<<else>>\
\
"The Swamps of Dagobah? Yes please!"
"Don't be smart, $duncanname," Duncan says, cringing. "Doesn't work for you."
\
<</if>>\
Leaving Duncan to his misery, you whip out your phone. [[It's time to add your second photo to Supergram.->Europe8][$p = 115]]
\
<</page>>\
\
<<elseif $p eq 115>>\
<<silently>>\
<<emote-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
\
You load up your Supergram profile. It looks like you reached three hundred followers since adding your first real post. That's an extra seventy or so people following you in just twenty-four hours!
<img src="media/locations/europe/europe59.jpg" width=500 class="center" />
[[Check the comments on your first upload.->Europe8][$p = 116]]
[[Upload your second photo.->Europe8][$p = 118]]
<</page>>\
<<elseif $p eq 116>>\
<<silently>>\
<<emote-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
\
First, you take a look at your photo from yesterday. It sems like it did pretty well!
<<if $decisions.includes("londonpost1")>>\
<img src="media/locations/europe/europe61.jpg" width=500 class="center" />
<<elseif $decisions.includes("londonpost2")>>\
<img src="media/locations/europe/europe62.jpg" width=500 class="center" />
<<elseif $decisions.includes("londonpost3")>>\
<img src="media/locations/europe/europe63.jpg" width=500 class="center" />
<<else>>\
<img src="media/locations/europe/europe64.jpg" width=500 class="center" />
<</if>>\
<i>People definitely liked my caption! I should keep up the creativity in the next post, for sure.</i>
You scroll through the comments, reading them one by one. Even the stupid ones. Even the thirsty ones. All of them give you this <i>warm</i> sensation, deep inside.
<i>People like me. They notice me and they like me.</i> That never seemed to happen, when you were a guy...
[[Look for any comments from Lord Ambrosia.->Europe8][$p = 117]]
<</page>>\
\
<<elseif $p eq 117>>\
<<silently>>\
<<emote-calm>>
<<emote-brows-attentive>>
<</silently>>\
<<header>>\
<<page>>\
\
Unfortunately, <span class="imageLink"><<link "Francis">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/francis.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> was right - no likes or comments from Lord Ambrosia yet. And he's not following your profile, either.
[[I'll just need to catch his attention with this next upload.->Europe8][$p = 118]]
<</page>>\
\
<<elseif $p eq 118>>\
<<silently>>\
<<emote-calm>>
<<emote-brows-attentive>>
<</silently>>\
<<header>>\
<<page>>\
\
First, you need to decide what photo to upload.
[[Consider the basic photo.->Europe8][$p = 119, $i = 1]]
<<if $decisions.includes("brightonphotomermaid") or $decisions.includes("brightonphotohot")>> [[Consider the mermaid photo.->Europe8][$p = 119, $i = 2]] <</if>>
<<if $decisions.includes("brightonphotohot")>>[[Consider the naughty photo.->Europe8][$p = 119, $i = 3]]<</if>>
\
<</page>>\
<<elseif $p eq 119>>\
<<silently>>\
<<if $i eq 1>>
<<elseif $i eq 2>><<emote-mouth-smile>>
<<else>><<emote-mouth-smirk>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
You take a look at the first photos that Georgie and <span class="imageLink"><<link "Craig">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/craig.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> took of you at the beach. You're showing plenty of skin, and you look happy enough. It's just a bit... basic.
<i>Will this be enough to catch Marco Carducci's attention?</i>
[[Upload this photo.->Europe8][$p = 120, $i = 1]]
<<if $decisions.includes("brightonphotomermaid") or $decisions.includes("brightonphotohot")>> [[Consder the mermaid photo.->Europe8][$p = 119, $i = 2]] <</if>>
<<if $decisions.includes("brightonphotohot")>>[[Consider the naughty photo.->Europe8][$p = 119, $i = 3]]<</if>>
<<elseif $i eq 2>>\
You take a look at the photos that Georgie and <span class="imageLink"><<link "Craig">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/craig.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> took of you in that mermaid pose. You look cute, you're practically giggling at Georgie's directions, and your tits are peeking out from under your arms with the perfect amount of cleavage. It's a great shot!
[[Upload this photo.->Europe8][$p = 120, $i = 2]]
[[Consider the basic photo.->Europe8][$p = 119, $i = 1]]
<<if $decisions.includes("brightonphotohot")>>[[Consider the naughty photo.->Europe8][$p = 119, $i = 3]]<</if>>
<<else>>\
You load up the accidentally <span class="imageLink"><<link "naughty photo">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/europe/europe55.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> that Craig took of you. You look a bit mortified. Your top is on the ground, and your breasts are rather proadly facing the camera. It's a <i>sexy</i> photo.
It's also against the rules to upload something like this to Supergram...
... unless you did a bit of <span class="imageLink"><<link "editting first">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/europe/europe65.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>, that is. With those hearts on your nipples, it should <i>technically</i> follow Supergram's rules for nudity and eroticism.
<i>But even if this is allowed, should I do it? It's pretty risque.</i>
Then again, maybe that's exactly what Lord Ambrosia is looking for.
[[Upload this photo.->Europe8][$p = 120, $i = 3]]
[[Consider the basic photo.->Europe8][$p = 119, $i = 1]]
[[Consider the mermaid photo.->Europe8][$p = 119, $i = 2]]
<</if>>\
<</page>>\
\
<<elseif $p eq 120>>\
<<silently>>\
<<emote-mouth-smile>>
<<if $i eq 1>> <<set $decisions.push("brightonpost1")>>
<<elseif $i eq 2>> <<set $decisions.push("brightonpost2")>>
<<else>> <<set $decisions.push("brightonpost3")>>
<</if>>
<<if $i gte 2>>
<<addNotification "Transition +1" "You love getting attention as a woman and look forward to more.">>
<<set $transition += 1>>\
<</if>>
<<if $i eq 3>>
<<addNotification "Attraction +1" "You posted a naughty photo to Supergram, knowing men will find it arousing.">>
<<set $attraction += 1>>\
<</if>>
<</silently>>\
<<header>>\
<<page>>\
\
<i>Click.</i> It's uploaded! A big smile grows on your face, knowing that all your followers (at least the real, non-CIA-bot followers) are going to get a notification that you've added more content for them to enjoy.
<<if $i gte 2>><i>I can't wait to see how people react!</i> There's no denying it, strangers telling you that you're beautiful is kind of like taking a hit of a drug. No wonder girls are obsessed with social media.
<i>It's actually fun when you get attention...</i>
<</if>>\
\
[[Put away your phone.->Europe8][$p = 121]]
<</page>>\
\
<<elseif $p eq 121>>\
<<silently>>\
<<emote-eyes-closed>>
<</silently>>\
<<header>>\
<<page>>\
\
As Duncan takes you back to your London hotel at a speed way beyond the legal limit, you feel your eyelids growing heavy. You're not yet entirely passed the jetlag stage of travel, and right now, it feels like you've been up all night.
[[I'll just shut my eyes for a second.->Europe9][$p = 0]]
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<</if>><<silently>>
<<emote-calm>>
<<emote-eyes-squint>>
<</silently>>\
<a data-passage="Europe10">
<<= '<img src='+ $imagePath.base + "locations/europe/europe66.jpg"+' >'>>
</a><<if $p eq 0>>\
<<silently>>\
<<set $header.line1 to "''TRAVELODGE EXPRESS EAST LONDON''",
$header.line2 to "LONDON, UK / JUNE 2017">>
<</silently>>\
<<header>>\
<<page>>\
\
You wake up to the feeling of <span class="imageLink"><<link "Duncan">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/duncan.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> shaking your shoulders.
"Hm?" you say, groggy, your mouth dry. "What time is it?"
"Get the fuck out of my car, $duncanname!"
Frowning, you let yourself get dragged out of the car by Duncan, and stumble to your feet just outside your hotel.
[[I fell asleep?->Europe10][$p = 1]]
<</page>>\
\
<<elseif $p eq 1>>\
<<silently>>\
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
\
"I fell asleep?" you say, still getting your bearings. You must hvae been more tired than you thought.
"Out like a corpse." He points his chin at the hotel. "Go on, in you go. I'll contact you when we move for Paris. Until then, just take photos and don't fuck up."
[[Seems easy enough.->Europe10][$p = 2]]
<</page>>\
\
<<elseif $p eq 2>>\
<<silently>>\
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
\
Just as you walk towards the hotel, Duncan calls you back.
He has something in his hand. A small styrofoam container.
"Dinner. For tonight," he says, pushing it into your hands.
It's <span class="imageLink"><<link "pad thai">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/europe/europe58.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>. Looks good, just needs to be warmed up in your hotel room's microwave.
[[Thank Duncan.->Europe10][$p = 3, $i = 1]]
<<if $affinity.duncan gte 1>>[[Make fun of Duncan.->Europe10][$p = 3, $i = 2]]<<else>><span class="greyedOut">//[Duncan affinity too low] Make fun of Duncan.//</span><</if>>
<<if $affinity.duncan gte 3>>[[Invite Duncan to your hotel room.->Europe10][$p = 3, $i = 3]]<<else>><span class="greyedOut">//[Duncan affinity too low] Invite Duncan to your hotel room.//</span><</if>>
<</page>>\
<<elseif $p eq 3>>\
<<silently>>\
<<emote-mouth-smile>>
<<if $i gte 2>>
<<emote-mouth-smirk>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
"Thanks, Duncan. You're not so heartless after all."
"Fuck right off, $duncanname. I just don't want to have to find a bin to toss my leftovers." He shoos you away. "Go on, I'm sick of looking at your surgically feminized cunt face."
You just shrug, taking the food with you. "Talk to you later."
\
<<elseif $i eq 2>>\
"Really, you're giving me your leftovers from lunch?" You shake your head, smirking. "And you're framing it as you buying me dinner? You little cunt."
Duncan shrugs, a hint of a smile cracking his grizzly visage. "That's my line, twat. Now get out of here."
You just shrug, taking the food with you. "Talk to you later."
\
<<else>>\
\
You glance back at your budget hotel. "You could come up with me, if you want. We could share it and maybe watch a soccer game? Or football. Whatever."
<span class="redHighlighter">Duncan ''disliked'' that.</span>
<<set $affinity.duncan -= 1>>\
"Spend more time with each other than we have to? Are you out of your fucking mind?" Duncan grimaces like he just got punched in the groin. "Get the fuck out of here, $duncanname."
You just shrug, taking the food with you. "Talk to you later."
\
<</if>>\
[[Head inside.->Europe10][$p = 4]]
<</page>>\
\
<<elseif $p eq 4>>\
<<silently>>\
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
\
You take the elavator to your room, then blissfully collapse onto your bed. After taking a minute to soak in the air-conditioned atmosphere, you remind yourself that you can't just fall alseep quite yet.
"I have a report to do. But first, food. And a shower."
[[Get up reluctantly.->Europe10][$p = 5]]
<</page>>\
\
<<elseif $p eq 5>>\
<<silently>>\
<<avatar-stripNaked>>
<<emote-brows-attentive>>
<<emote-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
\
You take off your clothes in a rush, tossing them in a pile for you to take to a laundry mat tomorrow, if you can find the time. Then you put on a pop song from <span class="imageLink"><<link "a few years back">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/europe/europe67.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> and jam out while you get the shower going.
<i>But you didn't have to cut me off
Make out like it never happened and that we were nothing
And I don't even need your love
But you treat me like a stranger, and that feels so rough!</i>
[[Rock on in the shower!->Europe10][$p = 6]]
<</page>>\
<<elseif $p eq 6>>\
<<silently>>\
<<avatar-getWet>>
<<emote-eyes-closed>>
<<emote-mouth-open>>
<</silently>>\
<<header>>\
<<page>>\
\
It's harder to hear the music from within the shower, but that doesn't stop you from singing along - you know the words by heart after hearing them on the radio <i>way too often</i> during high school.
<i>No, you didn't have to stoop so low
Have your friends collect your records and then change your number
I guess that I don't need that, though
Now you're just somebody that I used to know!</i>
[[This is fun!->Europe10][$p = 7]]
\
<</page>>\
\
<<elseif $p eq 7>>\
<<silently>>\
<<emote-calm>>
<<emote-eyes-big>>
<<emote-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
\
You're having a blast, dancing to your own private party and singing at the top of your lungs. Your antiperspirant stick serves as your microphone, while with your other hand you soap down every inch of your smooth, hairless body.
<i>Why didn't I ever do this before?</i> you think, feeling wild and free and estatic. <i>What was stopping me from having this much fun?</i>
You don't have an answer to that question. It's not like <i>being a girl</i> has anything to do with <i>singing in the shower</i>.
[[Get out of the shower.->Europe10][$p = 8]]
<</page>>\
\
<<elseif $p eq 8>>\
<<silently>>\
<<wear-towel-whiteBathSheet>>
<</silently>>\
<<header>>\
<<page>>\
\
While you dry off your hair and body, you let the pad thai warm up in the microwave. Soon enough, you're chowing down on noodles, tofu, egg, and chicken with one hand while logging into <div class="tooltip">Calcuflow<span class="tooltiptext">A secret app on your phone, acessed through your calculator. It allows for secure, encrypted message and document transfer between you and Operation URANUS back at Langley.</span></div> on the other.
[[Write your report.->Europe10][$p = 9]]
<</page>>\
<<elseif $p eq 9>>\
<<silently>>\
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
\
Like last night, you keep the report short and professional. No need for any <i>distracting</i> details.
$kate.firstName $kate.surname went to Brighton alonside agent Blackstone. There, she engaged with the locals and took photos at the beach, in line with Lord Ambrosia's parameters and preferences. She then returned to london and is currently awaiting any reaction from Lord Ambrosia.
<<if $decisions.includes("brightonpost3")>><i>No need to describe exactly what kind of photo I uploaded to Supergram.</i> Then again, Francis and the rest of the team is going to <i>see</i> it themselves.
<i>I hope I don't get in trouble.</i><</if>>
[[Just then, your phone rings.->Europe10][$p = 10]]
<</page>>\
\
<<elseif $p eq 10>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
It's a woman shouting in Mandarin. This time, she doesn't give you the code for <span class="imageLink"><<link "Francis Cross">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/francis.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>. Instead, she gives you the one for <span class="imageLink"><<link "Dr. Beatrice Grace">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/beatrice.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>.
<i>Beatrice? What does she want?</i> Beatrice's role following your departure from Greensboro is supposed to 'as needed.' Meaning if you experience any distress or have gender identity-related concerns, you can speak to her. But you didn't request this call.
[[Call Beatrice.->Europe10][$p = 11]]
<</page>>\
\
<<elseif $p eq 11>>\
<<silently>>\
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
\
"I assume it's safe for us to talk," is the first thing she says, after picking up the phone.
"I'm in my hotel room. It's safe."
"Good. How are you, $kate.firstName?"
[[Answer openly.->Europe10][$p = 12, $i = 1]]
[[Answer, but keep your guard up.->Europe10][$p = 12, $i = 2]]
<</page>>\
<<elseif $p eq 12>>\
<<silently>>\
<<if $i eq 1>><<emote-mouth-smile>>
<<else>><<emote-brows-attentive>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
\
"I'm doing well, actually." you say, deciding to speak openly with Beatrice. She is your psychiatrist, after all. "Better than I thought I'd be doing."
"You sound in good spirits. So presenting $kate.firstName to the public has been smooth, then?"
<<if $transition gte 20>><i>Smooth</i> is exactly the right word. The past few days have been way easier than you expected. You're good at this!<<else>>Well, maybe not perfectly smooth... but certainly smoother than you expected.<</if>>
<<if $transition gte 20>>"That's exactly right. It's easier. Maybe too easy."
<span class="greenHighlighter">Beatrice ''liked'' that.</span>
<<set $affinity.beatrice += 1>>\
"<i>Too easy</i>? What a fascinating way to put it."
\
<<else>>\
"It's been pretty easy, yeah. I mean, my expectations are low, but no one's taken a look at me and accused me of being trans, or fake. They see a woman."
"And what do you see, I wonder?" Beatrice stops herself. "Nevermind, no need to answer that."
<</if>>\
\
<<else>>\
\
"I'm fine," you say, still confused as to why she's calling you. "What's this about?"
<span class="redHighlighter">Beatrice ''disliked'' that.</span>
<<set $affinity.beatrice -= 1>>\
"No time for pleasantries, $kate.firstName? That's rather unbecoming."
"Answer the question."
Beatrice sighs.
\
<</if>>\
After a silent moment, she carries on. "I want you to know you can rely on me, $kate.firstName. I only want to see you blossom. Look to me as a resource - use me to help you."
[[How can you help me?->Europe10][$p = 13, $i = 1]]
[[What do mean by 'blossom?'->Europe10][$p = 13, $i = 2]]
<</page>>\
\
<<elseif $p eq 13>>\
<<silently>>\
<<emote-brows-rogerMoore>>\
<<emote-mouth-talking>>\
<</silently>>\
<<set $a = 0>>\
<<set $b = 0>>\
<<set $c = 0>>\
<<set $d = 0>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
"How can you help me?" you wonder, "I mean, we're past lessons at this point, aren't we?"
She gives a short, dry laugh. "In womanhood, as in life, the lessons never truly end. You, dear, are still a child. What most women learn over their years of adolescence, you're going to discover in a span of weeks. That calls for... turbulence."
"Turbulence?"
"Nervous breakdowns," she explains. "I'd like you to avoid them. By getting in front of any crises you might be facing in your mind, we can stomp them out at the root, together."
\
<<else>>\
\
"What do you mean by 'blossom?'"
"Women have been compared to flowers since antiquity, haven't they?" she muses. "It's a bit overdone, but it resonates, doesn't it? The emergence of a trans woman is a beautiful thing, like a bud unfolding its petals."
"But this is just cover."
"All the same, you need to wrap your head around what transition means for the... <i>real trans women</i>. It's not just hormones. It's not just new clothes. It is suddenly discovering that the world is a beauitful place, and that life is actually a lovely thing to experience."
\
<</if>>\
"So," says Beatrice, "[[let's begin.->Europe10][$p = 14]]"
\
<</page>>\
\
<<elseif $p eq 14>>\
<<silently>>\
<<avatar-dryBody>>
<</silently>>\
<<header>>\
<<page>>\
\
"I'll let you lead today's talk, $kate.firstName," Beatrice says. "Think back on the past few days. Let's untie some mental knots together."
<i>What to talk about?</i>
<<if $a eq 0>>[[Talk about how free you've felt.->Europe10][$p = 15, $a = 1]]<</if>>
<<if $b eq 0>>[[Talk about how wearing underwear feels different from wearing a bikini.->Europe10][$p = 16, $b = 1]]<</if>>
<<if $decisions.includes("brightonnumber") and ($c eq 0)>>[[Talk about how you gave Craig your number.->Europe10][$p = 17, $c = 1]]<</if>>
<<if $decisions.includes("londonwillhot") and ($d eq 0)>>[[Talk about the blowjob you gave Will.->Europe10][$p = 18, $d = 1]]<<elseif $decisions.includes("londonharryhot") and ($d eq 0)>>[[Talk about how you got outed by Harry.->Europe10][$p = 19, $d= 1]]<</if>>
\
<</page>>\
<<elseif $p eq 15>>\
<<silently>>\
<<emote-calm>>
<<emote-mouth-talking>>
<<if $a eq 3>>
<<addNotification "Transition +1" "You're happy, and that's okay!">>
<<set $transition += 1>>\
<</if>>
<</silently>>\
<<header>>\
<<page>>\
\
<<if $a eq 1>>\
"Well, I was just thinking about something strange before you called," you say, thinking about to your showertime solo party. "It's really nothing, but I couldn't make heads or tails of it."
"Do tell," says Beatrice.
"I was showering, and I..." You almost feel embarassed saying it. "I starting <i>dancing</i>. Well, I put on music and I was dancing to it, and I was singing along to it."
<img src="media/locations/europe/europe68.jpg" width=500 class="center" />
There's a bit of a pause.
"And? That sounds very nice, $kate.firstName."
[[Try to explain.->Europe10][$a = 2]]
<<elseif $a eq 2>>\
\
"I'm not like that. I can go a day without talking if I'm alone and busy with work. I'm not..."
"Lively?" offers Beatrice.
"Yes! I'm not lively. I don't <i>sing</i>."
"Fascinating," says Beatrice. "So you're experiencing a level of liveliness and happiness that is new to you, and your first thought is 'something's gone terribly wrong!'"
[[Well, when she puts it that way, you sound stupid.->Europe10][$a = 3]]
<<elseif $a eq 3>>\
\
"I'm just confused. That's all."
"You're livelier, happier, singing and dancing and jumping with joy," says Beatrice. "I wouldn't overthink it. And I'm a psychatrist - I rarely advise <i>not thinking</i>."
<i>What else should I bring up?</i>
\
<<if $a eq 0>>[[Talk about how free you've felt.->Europe10][$p = 15, $a = 1]]<</if>>
<<if $b eq 0>>[[Talk about how wearing underwear feels different from wearing a bikini.->Europe10][$p = 16, $b = 1]]<</if>>
<<if $decisions.includes("brightonnumber") and ($c eq 0)>>[[Talk about how you gave Craig your number.->Europe10][$p = 17, $c = 1]]<</if>>
<<if $decisions.includes("londonwillhot") and ($d eq 0)>>[[Talk about the blowjob you gave Will.->Europe10][$p = 18, $d = 1]]<<elseif $decisions.includes("londonharryhot") and ($d eq 0)>>[[Talk about how you got outed by Harry.->Europe10][$p = 19, $d= 1]]<</if>>
<<if ($a neq 0) or ($b neq 0) or ($c neq 0) or ($d neq 0)>>[[That's all for now.->Europe10][$p = 20]] <</if>>
<</if>>
<</page>>\
\
<<elseif $p eq 16>>\
<<silently>>\
<<emote-calm>>
<<if $b eq 3>>
<<addNotification "Transition +1" "This body isn't a thing to be ashamed of.">>
<<set $transition += 1>>\
<</if>>
<</silently>>\
<<header>>\
<<page>>\
\
<<if $b eq 1>>\
\
"I was at the beach today."
"I saw the picture," says Beatrice. <<if $decisions.includes("brightonpost3")>>"Very bold, $kate.firstName. I was surprised and impressed."
<span class="greenHighlighter">Beatrice ''liked'' that.</span>
<<set $affinity.beatrice += 1>>\
\
<<else>>"You looked beautiful. And happy, too. A good start."
\
<</if>>\
"Well, a bit before that photo was taken, some guy may have gotten a brief glance at me in my underwear. In the change room, I mean. I forgot to the lock the door."
<img src="media/locations/europe/europe69.jpg" width=600 class="center" />
"And you were distressed," says Beatrice.
[[Well, that's what I wanted to ask you about.->Europe10][$b = 2]]
<<elseif $b eq 2>>\
\
"Well, that's what I wanted to ask you about. I was literally moments away from putting on a bikini that was <i>just as revealing</i>. But then the change room door open and I felt naked."
"Yes, let's tap into that," says Beatrice. "You see, $kate.firstName, that feeling of shame made no sense, did it? The shame was the result of context and social expectation, as opposed to anything inherent in the clothing."
"Exactly!"
"And that's because shame is... bullshit."
[[Bullshit?->Europe10][$b = 3]]
<<elseif $b eq 3>>\
\
"What do you mean, it's bullshit?"
"It has no basis in biology, morality... or reality. It's the product of assumption and expectation. Often, it is an expectation placed on women by men. It is useless. Self-defeating. And when you see it as such, you can abandon it, and set yourself free."
You think you get what she's trying to say, though you don't feel as radically certain about it. You try your hand at putting it all together.
"I have nothing to be ashamed of."
Beatric murmurs her assent. "Exactly. Scream it from the rooftops, $kate.firstName. You, my darling, have <i>nothing to be ashamed of."
<i>What else should I bring up?</i>
<<if $a eq 0>>[[Talk about how free you've felt.->Europe10][$p = 15, $a = 1]]<</if>>
<<if $b eq 0>>[[Talk about how wearing underwear feels different from wearing a bikini.->Europe10][$p = 16, $b = 1]]<</if>>
<<if $decisions.includes("brightonnumber") and ($c eq 0)>>[[Talk about how you gave Craig your number.->Europe10][$p = 17, $c = 1]]<</if>>
<<if $decisions.includes("londonwillhot") and ($d eq 0)>>[[Talk about the blowjob you gave Will.->Europe10][$p = 18, $d = 1]]<<elseif $decisions.includes("londonharryhot") and ($d eq 0)>>[[Talk about how you got outed by Harry.->Europe10][$p = 19, $d= 1]]<</if>>
<<if ($a neq 0) or ($b neq 0) or ($c neq 0) or ($d neq 0)>>[[That's all for now.->Europe10][$p = 20]] <</if>>
\
<</if>>\
\
<</page>>\
\
<<elseif $p eq 17>>\
<<silently>>\
<<emote-calm>>
<<emote-brows-attentive>>
<<emote-mouth-talking>>
<<if $c eq 3>>
<<addNotification "Attraction +1" "You feel more comfortable flirting with men. Even married men.">>
<<set $attraction += 1>>\
<</if>>
<</silently>>\
<<header>>\
<<page>>\
\
<<if $c eq 1>>\
\
"I did something... kind of bad today."
"Go on," says Beatrice.
"I got a guy at the beach to take my photo. He was an older guy, maybe forty or so. Nice, though. A dad. Good with his kids."
You grin, thinking back to your brief chat with <span class="imageLink"><<link "Craig">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/craig.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> and Georgie.
"And then his wife showed up and things got awkward."
[[Explain what happened with Linda to Beatrice.->Europe10][$c = 2]]
\
<<elseif $c eq 2>>\
\
Once you finish explaining what happened, Beatrice lets free a brief, quiet laugh.
"So recently a woman and already a vixen!"
"This is <i>cover</i>, Beatrice. I just got caught up in the moment and I was-"
"-Jealous?"
"Angry. For no reason. Irrational."
"<i>Irrational</i> is an interesting word," she replies, "Sometimes we interpret it as 'crazy,' sometimes we use it as shorthand for 'wrong.' But couldn't one be irrational and <i>right</i>? Couldn't one be irrational and <i>honest</i>?"
[[You're not sure what she means.->Europe10][$c = 3]]
<<elseif $c eq 3>>\
\
"Women are more emotional than men - or at least more open to their emotions," Beatrice explains. "Your mind said 'move on with your mission' but your heart said 'reach out to this man who made you welcome, this father who is warm and kind to his children.' That does not mean you were wrong to do it."
"But what if Craig reaches out to me? I'm not a cis woman. I'm not even a woman. And I put his marriage in peril anyway!"
You can almost feel her roll her eyes through the phone. "Don't be dramatic. If he reaches out, talk to him. All I'm trying to say is you acted perfectly naturally, and that's to be celebrated, not condemned."
Well, that makes you feel a bit better.
<i>What else should I bring up?</i>
<<if $a eq 0>>[[Talk about how free you've felt.->Europe10][$p = 15, $a = 1]]<</if>>
<<if $b eq 0>>[[Talk about how wearing underwear feels different from wearing a bikini.->Europe10][$p = 16, $b = 1]]<</if>>
<<if $decisions.includes("brightonnumber") and ($c eq 0)>>[[Talk about how you gave Craig your number.->Europe10][$p = 17, $c = 1]]<</if>>
<<if $decisions.includes("londonwillhot") and ($d eq 0)>>[[Talk about the blowjob you gave Will.->Europe10][$p = 18, $d = 1]]<<elseif $decisions.includes("londonharryhot") and ($d eq 0)>>[[Talk about how you got outed by Harry.->Europe10][$p = 19, $d= 1]]<</if>>
<<if ($a neq 0) or ($b neq 0) or ($c neq 0) or ($d neq 0)>>[[That's all for now.->Europe10][$p = 20]] <</if>>
\
<</if>>\
\
<</page>>\
<<elseif $p eq 18>>\
<<silently>>\
<<emote-cheeks-blush>>
<<emote-mouth-talking>>
<<if $d eq 3>>
<<addNotification "Arousal +1" "The memory turns you on">>
<<set $arousal += 1>>\
<</if>>
<</silently>>\
<<header>>\
<<page>>\
\
<<if $d eq 1>>\
\
"I don't know where to start with this," you mutter.
"How about at the beginning?"
And that's what you do, starting from when you met <span class="imageLink"><<link "Will">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/will.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> at Hoops and Grapes.
"He was less proper than Harry. More easygoing. Funnier, too. But also selfish and crass. The kind of guy who would make fun of me in high school."
"What a thrill, it must have been, then," says Beatrice, "to earn his attention. His approval."
"Yes! Exactly!" you say, nearly shouting into your phone. "It was like seeing the world from the other side of things. I felt... <i>powerful</i>, <i>wanted</i>..."
"Complete?" Beatrice offers.
[[I felt complete.->Europe10][$d = 2]]
<<elseif $d eq 2>>\
\
"I felt complete, yeah, and I didnt want to lose the feeling," you say, remembering. "I wanted to see how far I could go. I wanted to test the limits. And then..."
You voice fades. <i>Fuck, am I really going to tell her this?</i>
It seems like you are. She's your psychiatrist, after all.
"I thought I was in control. In a way, I was. The off switch was always in my hands. But it was up to him to push, push, push - and he kept pushing forward. As long as I didn't say 'no,' I was saying 'yes,' and it all kind of <i>accelerated</i>."
"Speak plainly, $kate.firstName. What happened?"
You swallow your saliva. "We started kissing. [[And then he pushed me to my knees.->Europe10][$d = 3]]"
<<elseif $d eq 3>>\
\
"I see."
Thankfully, Beatrice doesn't push you for details.
"Here is how the world works, $kate.firstName. Nothing happens to men unless they make it happen. <i>Everything</i> happens to women unless they make it <i>stop</i>."
No one speaks for a time.
"I'm not <i>gay</i>, or anything. I was just drunk and confused."
She laughs gently. "I'm not here to accuse you of anything. Titles like 'gay' and 'straight' are artifacts of tradition, anyway. Can't you just be $kate.firstName?"
"You mean $guyfirstname."
She doesn't answer.
<i>What else should I bring up?</i>
<<if $a eq 0>>[[Talk about how free you've felt.->Europe10][$p = 15, $a = 1]]<</if>>
<<if $b eq 0>>[[Talk about how wearing underwear feels different from wearing a bikini.->Europe10][$p = 16, $b = 1]]<</if>>
<<if $decisions.includes("brightonnumber") and ($c eq 0)>>[[Talk about how you gave Craig your number.->Europe10][$p = 17, $c = 1]]<</if>>
<<if $decisions.includes("londonwillhot") and ($d eq 0)>>[[Talk about the blowjob you gave Will.->Europe10][$p = 18, $d = 1]]<<elseif $decisions.includes("londonharryhot") and ($d eq 0)>>[[Talk about how you got outed by Harry.->Europe10][$p = 19, $d= 1]]<</if>>
<<if ($a neq 0) or ($b neq 0) or ($c neq 0) or ($d neq 0)>>[[That's all for now.->Europe10][$p = 20]] <</if>>
\
<</if>>\
\
<</page>>\
<<elseif $p eq 19>>\
<<silently>>\
<<emote-cheeks-blush>>
<<emote-mouth-talking>>
<<if $d eq 3>>
<<addNotification "Arousal +1" "The memory turns you on">>
<<set $arousal += 1>>\
<</if>>
<</silently>>\
<<header>>\
<<page>>\
\
<<if $d eq 1>>\
\
"I don't know where to start with this," you mutter.
"How about at the beginning?"
And that's what you do, starting from when you met <span class="imageLink"><<link "Harry">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/harry.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> at Hoops and Grapes.
"He was kind. Selfless. Funny. But also tall and <i>certain</i> of himself and strong. The kind of guy who would have a million friends in high school."
"What a thrill, it must have been, then," says Beatrice, "to earn his attention. His approval."
"Yes! Exactly!" you say, nearly shouting into your phone. "It was like seeing the world from the other side of things. I felt... <i>powerful</i>, <i>wanted</i>..."
"Complete?" Beatrice offers.
[[I felt complete.->Europe10][$d = 2]]
<<elseif $d eq 2>>\
\
"I felt complete, yeah, and I didnt want to lose the feeling," you say, remembering. "I wanted to see how far I could go. I wanted to test the limits. And then..."
You voice fades. <i>Fuck, am I really going to tell her this?</i>
It seems like you are. She's your psychiatrist, after all.
"I thought I was in control. In a way, I was. The off switch was always in my hands. But it was up to him to push, push, push - and he kept pushing forward. As long as I didn't say 'no,' I was saying 'yes,' and it all kind of <i>accelerated</i>."
"Speak plainly, $kate.firstName. What happened?"
You swallow your saliva. "We started kissing. [[And then he reached between my legs.->Europe10][$d = 3]]"
<<elseif $d eq 3>>\
\
"I see. So the mirage disappeared. You weren't just a woman, but a trans woman. And he recoiled from you?"
"No, he was surprisingly okay with it. But it spoiled the mood."
"And you wanted things to continue? You wanted Harry to touch you like that?"
No one speaks for a time. You can't really think of a solid yes or no answer to that question.
"I'm not <i>gay</i>, or anything. I was just drunk and confused."
She laughs gently. "I'm not here to accuse you of anything. Titles like 'gay' and 'straight' are artifacts of tradition, anyway. Can't you just be $kate.firstName?"
"You mean $guyfirstname."
She doesn't answer.
<i>What else should I bring up?</i>
<<if $a eq 0>>[[Talk about how free you've felt.->Europe10][$p = 15, $a = 1]]<</if>>
<<if $b eq 0>>[[Talk about how wearing underwear feels different from wearing a bikini.->Europe10][$p = 16, $b = 1]]<</if>>
<<if $decisions.includes("brightonnumber") and ($c eq 0)>>[[Talk about how you gave Craig your number.->Europe10][$p = 17, $c = 1]]<</if>>
<<if $decisions.includes("londonwillhot") and ($d eq 0)>>[[Talk about the blowjob you gave Will.->Europe10][$p = 18, $d = 1]]<<elseif $decisions.includes("londonharryhot") and ($d eq 0)>>[[Talk about how you got outed by Harry.->Europe10][$p = 19, $d= 1]]<</if>>
<<if ($a neq 0) or ($b neq 0) or ($c neq 0) or ($d neq 0)>>[[That's all for now.->Europe10][$p = 20]] <</if>>
\
<</if>>\
\
<</page>>\
<<elseif $p eq 20>>\
<<silently>>\
<<emote-calm>>\
<<avatar-dryOff>>\
<<remove-towel-whiteBathSheet>>\
\
<</silently>>\
<<header>>\
<<page>>\
\
"I think that's all for now," you say, feeling rather tired from your chat with Beatrice.
"You sound worn out. Emotionally."
"I feel alright, actually." You slip out of your towel and stretch like a cat on your bed. "Like I just finished a workout. A mental workout, I guess."
Beatrice is quiet for a moment, then seems to come to a decision. "I'm going to send you something on Calcuflow. An exercise for you to complete tonight. It will help your body relax and give you a good night's sleep. Another workout, you could call it. A very important one."
You're both intrigued and uncomfortable. Beatrice's exercises have always been... intense.
[[She hangs up.->Europe10][$p = 21]]
<</page>>\
<<elseif $p eq 21>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
The very next moment, the exercise document arrives. It's titled <i>The Vulva Hug</i> and comes with a cover photo.
<img src="media/locations/europe/europe70.jpg" width=600 class="center" />
Curious, you dive in.
The vulva hug, or vulva hold, is a personal massage technique recommended for women first exploring their body or returning to their body after a period of absencee or trauma. The goal of the vulva hug is to become comfortable with the presence of your vulva as a core part of your body and your sexual self.
[[What in the absolute fuck is this?->Europe10][$p = 22]]
<</page>>\
<<elseif $p eq 22>>\
<<silently>>\
<<emote-brows-rogerMoore>>
<<emote-eyes-squint>>
<</silently>>\
<<header>>\
<<page>>\
\
You keep reading, curious and confused. The exercise document has more pictures, and they're all rather explicit.
<img src="media/locations/europe/europe71.jpg" width=600 class="center" />
The goal of the vulva hug is not orgasm. It is not a form of masturbation. Instead, it is an act of meeting, knowing, understanding, and loving your body and this most sacred and sensitive part of you. Through the act of touch, you will go from being estranged from your vulva to becoming friends. Learn to accept and celebrate this part of yourself.
<i>Well, I don't have a vulva, so I'm not sure how this applies to me...</i>
You glance between your legs.
<i>I do have a cock, but I'm very, very familiar with it already.</i>
[[Keep reading.->Europe10][$p = 23]]
\
\
<</page>>\
<<elseif $p eq 23>>\
<<silently>>\
<<addNotification "Arousal +1" "These videos are hot!">>
<<set $arousal += 1>>\
<</silently>>\
<<header>>\
<<page>>\
The document then covers a series of exercises on how to complete the vulva hug. Essentially, it's about cupping your vulva with your hand, and aplying gentle, rhythmic pressure to it. That, plus words of affirmation, are supposed to build a sense of self-acceptance and confidence for a woman.
There are even videos. Very explicit videos.
<video loop muted autoplay src="media/locations/europe/europe13.mp4" class="center"></video>
<i>Nice.</i>
But the trouble is, you are entirely without a vulva. <i>What did Beatrice expect me to do?</i>
[[And then you find out.->Europe10][$p = 24]]
<</page>>\
<<elseif $p eq 24>>\
<<silently>>\
<<emote-brows-raised>>
<<emote-eyes-big>>
<<emote-cheeks-blush>>
<</silently>>\
<<header>>\
<<page>>\
\
There's a final section, titled <i>For Trans Women.</i>
For trans women, the document explains, the vulva hug principles and exercises can easily be transferred from the traditional female vulva to the trans woman's equivalent organ - her anus.
<img src="media/locations/europe/europe72.jpg" width=500 class="center" />
"You've got to be fucking kidding me."
[[It doesn't seem like the article is joking.->Europe10][$p = 25]]
\
\
<</page>>\
<<elseif $p eq 25>>\
<<silently>>\
<<emote-calm>>
<<emote-brows-raised>>
<<emote-eyes-big>>
<<emote-cheeks-blush-fading>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
\
The document states: For many trans women during and after transition, the true center of her sexual identity remains a mystery. Habit and fear keep her focused on her penis instead of her feminine center and the primary gateway to her sexual core - her anus. By applying a vulva hug to her anus once a day for thirty minutes, a trans woman will develop a greater appreciation for the way her new body processes sexual desire.
<img src="media/locations/europe/europe73.jpg" width=500 class="center" />
The benefits of vulva hugs for new trans women tend to include: reduction in stress and anxiety, more sexual confidence, more social confidence, easier and more frequent orgasms, and a reawakening of her libido (if it lowered during transition).
The document ends there.
You spend the next five minutes just staring at the ceiling.
<i>Am I really going to do this?</i>
<<if ($transition lt 25) and ($attraction lt 25)>>[[I'm not doing this.->Europe10][$p = 26]]<<else>><span class="greyedOut">//[Attraction or Transition too high] I'm not doing this.//</span><</if>>
[[I'll give it a try.->Europe10][$p = 32]]
<</page>>\
<<elseif $p eq 26>>\
<<silently>>\
<<emote-brows-attentive>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
\
"Cupping my asshole for half an hour?" It sounds ridiculous. "Nope. No thank you, Beatrice."
But now, vulva hug or no, you're very <i>aware</i> of the fact that you have an anus. An asshole. Of course, you've always had one. But now, you have a girl's bum and a girl's butthole.
<i>Hairless and pink and...</i>
[[Take a quick look at the mirror.->Europe10][$p = 27]]
<</page>>\
<<elseif $p eq 27>>\
<<silently>>\
<<showRear>>
<</silently>>\
<<header>>\
<<page>>\
\
Curious as to what you'll see - and how you'll feel - you step up to the mirror, turn around, and spread your legs.
And... it's quite the sight.
<img src="media/locations/europe/europe74.jpg" width=500 class="center" />
Your thick thighs. Your juicy ass cheeks. Your small, smooth ballsack.
And then, dead center of the image: your asshole. Tight and hairless and just a bit darker than the skin around it. A bit more <i>pink</i>.
[[Stare.->Europe10][$p = 28]]
<</page>>\
<<elseif $p eq 28>>\
<<silently>>\
<<addNotification "Transition +1" "You have a girl's anus - and you like it.">>
<<set $transition += 1>>\
<</silently>>\
<<header>>\
<<page>>\
\
You stare at your spread-out ass cheeks and the pink, winking eye between them for a solid minute. For some reason, the combination of a tight little asshole and a tiny ballsack beneath it is just <i>sexy</i>.
<i>I'm sexy.</i>
This is too much, too fast. You need to [[decompress.->Europe10][$p = 29]]
<</page>>\
<<elseif $p eq 29>>\
<<silently>>\
<<showFront>>
<<erect>>
<<emote-calm>>
<<emote-brows-attentive>>
<<emote-mouth-open>>
<</silently>>\
<<header>>\
<<page>>\
\
Of course, decompression means masturbation and masturbation means porn. You can't help but load up a bit of transgender pornography... and this video just so happens to be all about a trans lady's asshole getting played with.
<video loop muted autoplay src="media/locations/europe/europe14.mp4" class="center"></video>
[[Jerk off.->Europe10][$p = 30]]
\
<</page>>\
<<elseif $p eq 30>>\
<<silently>>\
<<emote-eyes-big>>
<<emote-chest-flush>>
<<set $avatar.foreground.pushUnique(("cumshots/100_cumshot-belly1"))>>
<<addNotification "Arousal Reset" "You came.">>
<<set $arousal = 0>>\
<</silently>>\
<<header>>\
<<page>>\
\
You cum in less than two minutes. One hand clutches your phone and the dirty video it's playing. The other strokes your hard cock as three thick ropes of cum spray onto your belly.
More than ever more, you're aware of how your anus spasms along with your dick - clenching with every spray of semen, relaxing only to clench up again.
"Mmmmm... fuck."
[[Lie on your bed and catch your breath.->Europe10][$p = 31]]
<</page>>\
<<elseif $p eq 31>>\
<<silently>>\
<<emote-calm>>
<<emote-brows-attentive>>
<<emote-chest-flush-fading>>
<<emote-mouth-oh>>
<<addNotification "Transition +2" "Something is changing, deep inside.">>
<<set $transition += 2>>\
<</silently>>\
<<header>>\
<<page>>\
You lie on your bed for a few minutes, feeling your body just totally relax after all that pent up energy and stress. Sweat gathers on your neck, under your breasts, and between your thick thighs. The semen on your belly starts to dry.
"Something's changing." You admit. "I'm changing."
[[Clean up.->Europe10][$p = 40]]
<</page>>\
<<elseif $p eq 32>>\
<<silently>>\
<<emote-calm>>
<<emote-eyes-closed>>
<</silently>>\
<<header>>\
<<page>>\
\
As per the document's instructions, you lie on your back and first deliberately avoid looking at or even really thinking about your penis. 'Sex' and 'penis' shouldn't be correlated at all for this exercise to work. This is all about the vulva. Anus. Whatever.
You start with a few deep breaths, shutting your eyes and finding your balance.
"I'm at peace. I'm in a safe place. I'm not broken. I'm not ill. I'm just me."
[[Reach down.->Europe10][$p = 33]]
\
\
<</page>>\
<<elseif $p eq 33>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
Down your hand goes, past your breasts, down your belly, past your cock... then it jumps back up, just before you make contact. <i>Slow and steady, $girlnickname...</i>
Trying another path, you lift and spread your legs, then shift the angle of your spine and hips, pointing your ass a bit upwards.
<i>As a guy,</i> you think, <i>your asshole is kept between your butt cheeks, and your legs are kept together. Out of sight, out of mind.</i>
But for a girl, things are different.
[[Take a peek.->Europe10][$p = 34]]
<</page>>\
<<elseif $p eq 34>>\
<<silently>>\
<<emote-brows-attentive>>
<<emote-mouth-oh>>
<<showRear>>
<</silently>>\
<<header>>\
<<page>>\
\
You reposition yourself so you ass is facing the mirror.
<i>If I was a girl, how would I show off my body?</i>
Typically, with an arched back and spread legs. With that in mind, you get on your knees and give your booty a bit of a shake for the mirror.
<video loop muted autoplay src="media/locations/europe/europe15.mp4" class="center"></video>
"Fuck, I look good." And, you have to admit, your <i>asshole</i> looks good. It's in the center of the action, right where your smooth ballsack meets your juicy asscheeks.
[[Go for the vulva hug.->Europe10][$p = 35]]
<</page>>\
<<elseif $p eq 35>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
You go still, and lower a hand past your lower back, inbetween your bum cheeks, and...
<img src="media/locations/europe/europe75.jpg" width=600 class="center" />
"<i>Oooh!</i>" you squeak out, feeling it. The sensitive, puckered skin. The surprising sensation of your finger brushing against it. With the exception of toilet paper, you've never had your asshole touch <i>anything</i>, <i>ever</i>.
"That felt... different."
The vulva hug is all about making introductions. So it's time to get used to this.
[[Touch yourself again.->Europe10][$p = 36]]
\
\
<</page>>\
<<elseif $p eq 36>>\
<<silently>>\
<<erect>>
<<addNotification "Arousal +1" "This is turning you on.">>
<<set $arousal += 1>>\
<<showFront>>
<</silently>>\
<<header>>\
<<page>>\
\
You bring your finger back and gently <i>pet</i> your asshole, stroking it from top to bottom. It feels... <i>intense</i>. Intimate. Nearly forbidden, but of course the entire idea of this exercise is to teach you that this part of your body <i>isn't</i> forbidden.
<video loop muted autoplay src="media/locations/europe/europe16.mp4" class="center"></video>
"<i>Ooh...</i> that's pretty nice. <i>Ooh..</i>"
Though haven't given it any attention, your cock starts to stiffen.
<i>Fuck, I know I'm not supposed to be masturbating, but this feels like masturbating.</i>
[[Touch yourself.->Europe10][$p = 37]]
\
<</page>>\
<<elseif $p eq 37>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
You squeeze on your cock with your free hand, stroking it every time you caress your asshole. The feeling of two sources of pleasure pulsing is concert is simply too much for you to handle.
<video loop muted autoplay src="media/locations/europe/europe17.mp4" class="center"></video>
"Fuuck... I'm gonna cum!"
[[Release.->Europe10][$p = 38]]
\
\
<</page>>\
<<elseif $p eq 38>>\
<<silently>>\
<<emote-calm>>
<<emote-chest-flush>>
<<emote-brows-raised>>
<<emote-eyes-closed>>
<<emote-mouth-open>>
<<set $avatar.foreground.pushUnique(("cumshots/100_cumshot-belly1"))>>
<<addNotification "Arousal Reset" "You came, and it felt great.">>
<<set $arousal = 0>>\
<</silently>>\
<<header>>\
<<page>>\
\
You cum onto your bedsheets and your belly. As your orgasm fires through you, your push one finger against your tight asshole. You feel your anus clench and relax to the speed of your heartbeat. It feels incredible, and that single finger seems to make your orgasm that much more intense, too.
After the climax finally fades, your collapse onto your bedsheets.
"Holy fuck."
[[Recover.->Europe10][$p = 39]]
<</page>>\
<<elseif $p eq 39>>\
<<silently>>\
<<emote-calm>>
<<emote-mouth-oh>>
<<emote-chest-flush-fading>>
<<addNotification "Transition +1" "Your vulva hug put you more in touch with your femininity.">>
<<set $transition += 1>>\
<<addNotification "Attraction +1" "You added a bit of receptive pleasure into your masturbation routine.">>
<<set $attraction += 1>>\
<<set $decisions.push("vulvahug")>>
<</silently>>\
<<header>>\
<<page>>\
\
For the next few minutes, you simply stare at the ceiling, letting your heartbeat slow and catching your breath.
That orgasm was intense. Different from anything you've experienced before. Maybe even <i>better</i> than any prior orgasm.
You don't know what to do with that information. But you do know that this probably isn't your last vulva hug.
[[Clean up.->Europe10][$p = 40]]
<</page>>\
<<elseif $p eq 40>>\
<<silently>>\
<<emote-calm>>
<<emote-eyes-closed>>
<<flaccid>>
<<set $avatar.foreground.delete(("cumshots/100_cumshot-belly1"))>>
<<set $avatar.clothing.push("teenRom/50_katesBedsheets2")>>
<</silently>>\
<<header>>\
<<page>>\
\
You clean yourself up, give your hair a bit of a comb, and then run through your hygiene and moisturizing routine. Only then do you feel ready for bed.
"I hope I don't have any weird dreams," you mutter, getting under your covers. "This day has been wild enough as it is."
[[Shut your eyes.->Europe10][$p = 41]]
<</page>>\
<<elseif $p eq 41>>\
<<silently>>\
<<emote-eyes-closed>>
<</silently>>\
<<header>>\
<<page>>\
\
You're once again haunted by strange, <span class="pink">naughty</span> dreams.
<video loop muted autoplay src="media/locations/europe/europe12.mp4" class="center"></video>
[[Drift away.->Europe11][$p = 0]]
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<</if>><<silently>>
<<set $avatar.clothing.delete("teenRom/50_katesBedsheets2")>>
<<avatar-stripNaked>>
<<emote-calm>>
<<avatar-getWet>>
<<set $stress = 0>>
<<set $drunk = 0>>
<<set $d = 0>>
<<set $mainquest = 4>>
<</silently>>\
<a data-passage="Europe12">
<<= '<img src='+ $imagePath.base + "locations/europe/europe39.jpg"+' >'>>
</a><<if $p eq 0>>\
<<silently>>\
<<emote-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
\
You wash away all the sweat and naughty fun of last night with a long, hot shower. Beyond the open bathroom door, sunlight shines in fron the hotel room window. It's a lovely summer day in London.
<i>No tasks, no <span class="imageLink"><<link "Duncan">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/duncan.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>, no weird chats with <span class="imageLink"><<link "Beatrice">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/beatrice.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>... I have today completely to myself!</i>
It's just been three days since Operation URANUS truly began, and yet you already feel like [[you deserve a vacation.->Europe12][$p = 1]]
\
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<<emote-calm>>
<<wear-towel-whiteBathSheet>>
<</silently>>\
<<header>>\
<<page>>\
\
Once your out of your shower, you start sorting through your clothes as you dry off, thinking about what to wear and what to do with youre time off.
<i>I've never been in London before. May as well be a tourist, right?</i>
And you may as well [[dress the part, too.->Europe12][$p = 2]]
<</page>>\
<<elseif $p eq 2>>\
<<silently>>\
<<remove-towel-whiteBathSheet>>
<<avatar-dryOff>>
<</silently>>\
<<header>>\
<<page>>\
\
"Hmmm..." you mumble, trying to pick an outfit. "It's been like two days and I'm already bored of my clothes."
Then you blink, startled at your own words. How awfully <span class="pink">girly</span> they were. And kind of immature.
Then again... <i>Maybe I could sneak in a bit of shopping, today? $kate.firstName would definitely go shopping, right? Have to keep my cover going, after all...</i>
[[Get dressed.->Europe12][$p = 3]]
<</page>>\
<<elseif $p eq 3>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
<div class="wrapperAccordion">\
<div class="wrap-1">\
<input type="radio" id="tab-1" name="tabs">\
<label for="tab-1"><div>Underwear</div><div class="cross"></div></label>\
<div class="contentAccordion">\
<span id="underwear-container">\
<<include "Europe Clothes Underwear">>
</span>\
</div>\
</div>\
<div class="wrap-1">\
<input type="radio" id="tab-2" name="tabs">\
<label for="tab-2"><div>Bottoms</div><div class="cross"></div></label>\
<div class="contentAccordion">\
<span id="bottoms-container">\
<<include "Europe Clothes Bottoms">>
</span>\
</div>\
</div>\
<div class="wrap-1">\
<input type="radio" id="tab-4" name="tabs">\
<label for="tab-4"><div>Tops</div><div class="cross"></div></label>\
<div class="contentAccordion">\
<span id="tops-container">\
<<include "Europe Clothes Tops">>
</span>\
</div>\
</div>\
<div class="wrap-1">\
<input type="radio" id="tab-3" name="tabs">\
<label for="tab-3"><div>Dresses</div><div class="cross"></div></label>\
<div class="contentAccordion">\
<span id="dress-container">\
<<include "Europe Clothes Dresses">>
</span>\
</div>\
</div>\
<div class="wrap-1">\
<input type="radio" id="tab-5" name="tabs">\
<label for="tab-5"><div>Shoes</div><div class="cross"></div></label>\
<div class="contentAccordion">\
<span id="shoes-container">\
<<include "Europe Clothes Shoes">>
</span>\
</div>\
</div>\
</div>\
<span id="exit-navigation">\
<<include "Europe Clothes Exit Navigation">>
</span>\
\
\
<</page>>\
<<elseif $p eq 5>>\
<<silently>>\
<<set $header.line1 to "''EAST LONDON''",
$header.line2 to "LONDON, UK / JUNE 2017">>
<</silently>>\
<<header>>\
<<page>>\
\
In fifteen minutes you're out the door and walking through your 'local' neighborhood in East London. You had always assumed this part of London was a bit rough around the edges, but it seems perfectly pleasant to your eyes. Maybe gentrification is reshaping things here just like it is back in New York.
[[Grab a bit of breakfast.->Europe12][$p = 6]]
<</page>>\
<<elseif $p eq 6>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
You pick out what looks to a promising spot - a cute little coffee shop called <i>Caffe Nero.</i> Clearly Italian inspired.
<img src="media/locations/europe/europe76.jpg" width=700 class="center" />
<i>Better to get something Italian and authentic here than to end up at some <div class="tooltip">crappy, souless chain like Starbucks<span class="tooltiptext">Chains are sneaky things, aren't they? Next you're going to tell me that there's more than one Olive Garden.</span></div>.</i>
[[Head inside.->Europe12][$p = 7]]
\
<</page>>\
<<elseif $p eq 7>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
A remarkably uninterested (and very much not Italian) barista takes your order. Just a few scrumptious <i><div class="tooltip">biscotti<span class="tooltiptext">That's Italian for biscuits. Congratulations, you're bilingual!</span></div>, nothing too fancy. As for a drink...</i>
[[Espresso.->Europe12][$p = 8, $i = 1]] <i>(4 pounds)</i>
[[Caffe Americano.->Europe12][$p = 8, $i = 2]] <i>(5 pounds)</i>
[[Caffe Latte.->Europe12][$p = 8, $i = 3]] <i>(6 pounds)</i>
<</page>>\
<<elseif $p eq 8>>\
<<silently>>\
<<if $i eq 1>>
<<set $money -= 4>>
<<emote-nose-scrunch>>
<<emote-mouth-upset>>
<<emote-brows-frown>>
<<addNotification "Stress +1" "You hate espresso and you hate yourself for ordering one.">>
<<set $stress += 1>>\
<<elseif $i eq 2>>
<<set $money -= 5>>
<<emote-eyes-big>>
<<emote-mouth-smile>>
<<elseif $i eq 3>>
<<set $money -= 6>>
<<emote-eyes-big>>
<<emote-mouth-smile>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
<<if $i eq 1>>\
You sit down facing the quiet street, and take the first sip of your steamy espresso.
<img src="media/locations/europe/europe79.jpg" width=500 class="center" />
And it is... <i>awful</i>. It's a tiny little cup. No milk. No sugar. Just black bitter garbage.
"What the fuck?" you whisper, staring at the cup in horror. "Europeans really drink this stuff?"
Judging by all the Londoners all around you, sipping away at their espressos, your only conclusion is that all Europeans are mentally disabled.
<i>Well, not quite. Just strange, I guess.</i>
[[Pour your coffee onto the ground.->Europe12][$p = 9]]
<<elseif $i eq 2>>\
You sit down facing the quiet street, and take the first sip of your steamy <i>caffe Americano</i>.
<img src="media/locations/europe/europe77.jpg" width=500 class="center" />
And it is... <i>pretty good</i>. A bit strong, but adding a dab of milk fixes that. Tastes almost like normal coffee, actually. You read online recently that this coffee didn't exist until World War Two. American soldiers liberating Italy couldn't stand espresso, so they added hot water to dilute it a bit. The drink caught on, even after the soldiers went home.
<i>Maybe this can be my drink of choice in Italy? An American girl with an Americano! I like it...</i>
[[Enjoy your breakfast.->Europe12][$p = 9]]
\
<<else>>\
You sit down facing the quiet street, and take the first sip of your steamy <i>caffe latte</i>.
<img src="media/locations/europe/europe78.jpg" width=500 class="center" />
And it is... <i>actually great</i>! Light, frothy, foamy. A bit of sugar would'nt hurt, but even on it's on it's like a fancy dessert in the form of a drink!
<i>Why didn't I ever try one of these before?</i> You suddenly have an intense curiosity for what a 'pumpkin spice latte' tastes like. You have a funny feeling you'll love it.
[[Enjoy your breakfast.->Europe12][$p = 9]]
\
<</if>>\
\
\
<</page>>\
<<elseif $p eq 9>>\
<<silently>>\
<<emote-calm>>
<<if $i gte 2>>
<<emote-mouth-smile>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
\
You <<if $i eq 1>>do you best to <</if>>enjoy your breakfast, observing in muted interest as the people of London bustle their way to work. There's a lot of New York City you actually see in this older, grander city. The same focus on getting where one is going, totally ignoring anything to the periphery. The same drive, really. And a surprising amount of cultural diversity, too. The whole world lives in London!
<i>Well, maybe Brexit will change that. I doubt it, though.</i>
<<if $stress eq 0>>[[Take a selfie for Supergram.->Europe12][$p = 10]]<<else>>>><span class="greyedOut">//[Stress too high] Take a selfie for Supergram.//</span> <</if>>
[[Head to the subway.->Europe12][$p = 13]]
<</page>>\
<<elseif $p eq 10>>\
<<silently>>\
<<set $d += 1>>\
<</silently>>\
<<header>>\
<<page>>\
\
Holding your <<if $i eq 2>>Americano<<else>>latte<</if>> you to your lips, you snap a quick photo of your smiling face, with the quiet London street serving as a perfect background. The result is a rather cute snap of the start of your free day. <i>Very</i> Supergram-able.
<i>I'm getting good at this!</i>
All you need is a clever caption...
[[Caffeine? Yes please!->Europe12][$p = 11, $i = 1]]
[[Who says the sun never shines in London?->Europe12][$p = 11, $i = 2]]
[[Feeling #blessed to be in London today.->Europe12][$p = 11, $i = 3]]
<<if $i eq 2>>[[Americano girl, meet Americano coffee!->Europe12][$p = 11, $i = 4]] <<else>>[[So this is what a real latte tastes like? YUM!->Europe12][$p = 11, $i = 5]]
<</if>>
<</page>>\
<<elseif $p eq 11>>\
<<silently>>\
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
A few clicks later and the picture's uploaded. In less than a minute, thirty people have already liked it. CIA bots, surely...
... but then again, you've gotten some new followers since you arrived. Some of them might even be real. Real people, seeing your face and their screen and thinking <i>Yep, definitely like that</i>.
It's a crazy thing to think about. It makes you feel... <i>good</i>. Great, even.
[[Think about why you like the attention so much.->Europe12][$p = 12]]
[[Don't dwell on the thought.->Europe12][$p = 13]]
\
\
<</page>>\
<<elseif $p eq 12>>\
<<silently>>\
<<emote-brows-attentive>>
<<addNotification "Transition +1" "External validation is important to you.">>
<<set $transition += 1>>\
<</silently>>\
<<header>>\
<<page>>\
\
You pause, thoughtfully chewing on your delicious <i>biscotti</i>.
<i>Everyone's happy to get a few likes on their photos. Even before this mission, that was true for me, too- even if I rarely ever posted anything at all.</i>
Your brows furrow. <i>But WHY didn't I ever post anything?</i>
And the answer is suddenly obvious: you didn't think anyone would care to listen. You didn't want to bother them with your existence, really. Which, thinking about it now, is a little bit sad.
<i>But people seem to like $kate.firstName.</i> And for once, it doesn't strike you as shallow, or superficial or selfish to admit that it's <i>good</i> to be noticed.
"It makes me feel real," you mumble, before getting embarased for mumbling.
[[Head to the subway.->Europe12][$p = 13]]
<</page>>\
<<elseif $p eq 13>>\
<<silently>>\
<<emote-calm>>\
<<set $money -= 5>>\
<<set $target to random(1,10)>>\
<</silently>>\
<<header>>\
<<page>>\
\
Ten minutes later (and five pounds lighter), you're on the tube, heading to the venerable British Museum.
<img src="media/locations/europe/europe80.jpg" width=600 class="center" />
It's too busy for you to land a seat, so your stuck standing, one hand casually holding a pole, the other clutching your phone. Granted, you're doing more people-watching than actually reading anything on the device, but it's <<if $target gte 6>>[[good to look distracted->Europe12][$p = 14]]<<else>>[[good to look distracted->Europe12][$p = 16]]<</if>>.
\
<</page>>\
<<elseif $p eq 14>>\
<<silently>>\
<<set $state.push("groped")>>\
<<emote-brows-raised>>\
<<emote-eyes-big>>\
<<emote-mouth-open>>\
<</silently>>\
<<header>>\
<<page>>\
\
As the subway slows to another stop, a large group of people stands up to make a rapid exit. As they leave, you nearly gasp as <span class="imageLink"><<link "a hand grips your bottom">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/europe/europe81.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>!
<i>Grope! I just got groped!</i> It takes you a second to realize what's just happened, by which point, the hand is gone and, looking around, you can't spot the culprit.
[[Shout at the men as they leave.->Europe12][$p = 15, $i = 1]]
[[Say nothing.->Europe12][$p = 15, $i = 2]]
<</page>>\
<<elseif $p eq 15>>\
<<silently>>\
<<addNotification "Stress +2" "You feel violated.">>
<<set $stress += 2>>\
<<emote-calm>>\
<<if $i eq 1>>\
<<emote-brows-attentive>>\
<<emote-eyes-squint>>\
<<emote-mouth-talking>>\
<<else>>\
<<emote-brows-attentive>>\
<<emote-mouth-pout>>\
<</if>>\
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
"Hey!" you shout, rather loudly to be overheard above the buzz of the busy train. "You fucking perverts! You're disgusting!"
Not a single one of the men turn - and to be honest, you're not <i>entirely</i> sure it was one of them. A few fellow passengers glance at the men as the subway doors close, glance back at you, and then look purposefuly away. No one says a thing.
"They grabbed my bum," you tell an older lady sitting to your right. She <i>tut-tuts</i> in disapproval, but you don't know whether she's disapproving of them or you.
[[What the fuck is wrong with the British?->Europe12][$p = 16]]
\
<<else>>\
\
You don't say a word. What would you possibly say that would change anything? Your bum can't be 'un-groped,' you don't even know who the culprit is.
<i>I don't even look hot today. I'm not even wearing much make up!</i>
Rationally, you know any kind of argument or defence on yourside is completely unecessary - you did nothing wrong. But you <i>still</i> want to convince yourself that this wasn't your fault.
The subway carries on, even as your mind is still caught up in the brief, awful moment. Your racing heart eventually slows and the moment a seat is available, you take it. For the rest of the ride, you feel ever so slightly nauseous.
[[Get out of there.->Europe12][$p = 16]]
<</if>>\
<</page>>\
<<elseif $p eq 16>>\
<<silently>>\
<<set $header.line1 to "''THE BRITISH MUSEUM''",
$header.line2 to "LONDON, UK / JUNE 2017">>
<<emote-calm>>
<<if $state.includes("groped")>><<emote-brows-attentive>> <<else>><<emote-mouth-smile>> <</if>>\
<</silently>>\
<<header>>\
<<page>>\
\
Before long you're walking in a small, orderly queue towards the entrance of the British Museum. Massive, ornate, and completely free, it's a destination for any tourist with a bit of love for history.
<img src="media/locations/europe/europe82.jpg" width=700 class="center" />
<<if $state.includes("groped")>>You can't help but glance behind your back a few times as the line trundles its way forward. Not that you'd get groped <i>TWICE</i> in the same day, but that experience on the Tube really rattled your nerves. <i>Being a girl isn't all fun and games...</i><<else>>You feel your smile growing as you near the front of the line. A person could spend a full day here without scratching the surface, apparently. You'll just take a quick peek...<</if>>
"Well, maam?" the guard asks. You were so lost in your head you didn't catch the first part of his question.
"Umm... pardon me?"
"Are you here for the ten o'clock tour, maam?" he repeats. "Starts in a moment, maam."
[[Take the tour.->Europe12][$p = 17]]
<</page>>\
<<elseif $p eq 17>>\
<<silently>>\
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
\
I mean, when the universe hands you a tour, you take it, right?
<i>The universe?</i> You inwardly groan as the thought passes your mind. <i>Next I'm going to actually believe in horoscopes. Why is it so easy to pretend to be a basic bitch?</i>
The tour group seems entirely made up of middle-aged Germans, but thankfully the tour guide speaks English. You follow along at the back, smiling politely and nodding along, as the tour guide takes the group first to a tall room containing the <span class="imageLink"><<link "Sloane Astrolabe">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/europe/europe83.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>.
"Sloane's astrolabe gives us a remarkable glimpse in the spread of Arabic astronomy and mathematics into medieval Europe," the tour guide says, with just the right amount of pomp and academic flourish. "The <i>Dark</i> Ages were actually rather bright indeed. Just look at how it shines to the flash of your cameras."
[[The Germans share a hearty laugh at his terrible joke.->Europe12][$p = 18]]
<</page>>\
<<elseif $p eq 18>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
Next comes the gorgeous, opulent <span class="imageLink"><<link "Holy Thorn Reliquary">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/europe/europe84.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>, which claims to hold a single cut of <span class="imageLink"><<link "Jesus Christ's">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/europe/europe85.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> crown of thorns.
In quick succession, the tour makes it through the splendid <span class="imageLink"><<link "Parthenon Sculptures">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/europe/europe86.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>, <div class="tooltip">borrowed<span class="tooltiptext">stolen</span></div> from the Athenian Acropolis, and then the key to unlocking Egypt's hieroglyphics, the glorious <span class="imageLink"><<link "Rosetta Stone">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/europe/europe87.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>.
<<if $stress lt 3>>[[Take a selfie with the Rosetta Stone.->Europe12][$p = 19]]<<else>>>><span class="greyedOut">//[Stress too high] Take a selfie with the Rosetta Stone.//</span> <</if>>
[[Don't bother.->Europe12][$p = 21]]
<</page>>\
<<elseif $p eq 19>>\
<<silently>>\
<<emote-calm>>
<<emote-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
\
Just as you squeeze up to the front of the group to snap a cute photo, a German couple sees what you're up to.
"Can I help?" the woman asks, in perfect English. Her accent is strong, but you'd be willing to bet she's spoken English nearly as long as she's spoken German. "With the photograph, I mean."
Trusting her immediately, you pass her your cellphone. Oddly enough, she hands the phone off to the man you presume is her husband. "He's the better picture taker."
"I do the <div class="tooltip">Vögel beobachten<span class="tooltiptext">bird watching</span></div>, sometimes." the husband says, his English less good. "Okay, <div class="tooltip">lächle fräulein<span class="tooltiptext">smile, girl</span></div>!"
Half of the tour group is now watching you get your picture taken.
[[Smile.->Europe12][$p = 20]]
<</page>>\
<<elseif $p eq 20>>\
<<silently>>\
<<emote-brows-naughty>>
<<emote-mouth-wideSmile>>
<<set $d += 1>>
<</silently>>\
<<header>>\
<<page>>\
\
<i>Click! Click! Click!</i> It feels like a full minute, but really in all of five seconds the photo is taken.
"Very pretty!" says the German wife, handing you back your phone. "Will you post it online?"
"Of course, on Supergram."
"<div class="tooltip">Scheisse<span class="tooltiptext">Shit</span></div>, she loves the Supergram," says the husband.
At her insistence, you give the stranger your Supergram handle. <i>I guess that's one way to increase my follower count.</i>
[[Continue the tour.->Europe12][$p = 21]]
<</page>>\
<<elseif $p eq 21>>\
<<silently>>\
<<emote-calm>><</silently>>\
<<header>>\
<<page>>\
\
The first half of the tour concludes with a visit the massive bust of <span class="imageLink"><<link "Ramesses the Great">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/europe/europe88.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>. Apparently, observing this grand bust being dragged out from Egypt inspired Percy Shelley to write the poem <i>Ozymandias.</i>
You still remember the words from your twelfth grade English Literature class.
<i>"My name is Ozymandias, king of kings:
Look on my works, ye Mighty, and despair!"
Nothing beside remains. Round the decay
Of that colossal wreck, boundless and bare
The lone and level sands stretch far away.</i>
<i>A fair warning to the pretensions of tyrants,</i> you recall, filled a sense of gravity from looking into the stone, sneering visage once stared at by Shelley. <i>And soon LASERWOLF's mighty works will also crumble. So it always goes...</i>
Just as the group heads for the grand central staircase to continue the tour, you notice [[a quiet sideroom.->Europe12][$p = 22]]
<</page>>\
<<elseif $p eq 22>>\
<<silently>>\
<<emote-brows-rogerMoore>>
<</silently>>\
<<header>>\
<<page>>\
\
It looks to be a small exhibit, open to the public but out of the way, and clearly ignored by the teeming masses of students and tour groups.
<i>Transgenderism in History,</i> the placard reads, over the open door.
You're struck by two thoughts at once: <i>Why does this exhibit exist?</i> and also <i>why is it empty?</i>
You could [[check it out->Europe12][$p = 23]], or [[stick with the tour group->Europe12][$p = 40]].
<</page>>\
<<elseif $p eq 23>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
The room is quiet, dimly lit, and a touch colder than the rest of the museum. It's a marvel how quiet it is, how the din from outside doesn't seem to seep into this alcove. Like being in a hidden world, just out of sight of human civilization.
The room contains no grand statues or stunning pieces of art. Most it's jsut photographs, together with a few small pieces or obscure archeology.
[[Investigate.->Europe12][$p = 24]]
<</page>>\
<<elseif $p eq 24>>\
<<silently>>\
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
\
Quietly, almost embarassed my your curiosity, you stalk the silent exhibit. Akkadia, Sumeria, Egypt, Greece, Rome - all appear to have examples of what people today might call transgenderism. Of course, that word is a modern one, based on a modern, medical idea. Things were different, back then.
You stare for a while at a picture of the <span class="imageLink"><<link "Archigallus">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/europe/europe89.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>, the head priest of a cult of <span class="imageLink"><<link "Cybele">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/europe/europe90.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>, in Rome.
"'They are not men,'" you read, from text beneath the picture. They are the words of a Roman astrologer, written two thousand years ago. "'Animated by a reverential feeling for the other side, they honor Cybele through priests with women's voices.'"
<i>A reverential feeling...</i>
Then comes a voice from behind you. "[[Curious, isn't it?->Europe12][$p = 25]]"
<</page>>\
<<elseif $p eq 25>>\
<<silently>>\
<<emote-brows-raised>>\
<<emote-eyes-big>>\
<<emote-mouth-open>>\
<</silently>>\
<<header>>\
<<page>>\
\
You <i>jump</i> at the noise, nearly screaming in surprise.
"Oh, so sorry," says the <span class="imageLink"><<link "young, well-dressed woman">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/woman2.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> beside you. She looks genuinely embarassed. "I didn't mean to scare you. I wanted to welcome you to my exhibit."
"It's okay," you place a hand against your breast to still your heart. "I'm, uh.... I'm easily startled. This is your exhibit?"
"That's right." She gestures weakly at it all. "Not as much as a hit as I hoped. I'm Gwen, by the way."
[[Introduce yourself.->Europe12][$p = 26]]
<</page>>\
<<elseif $p eq 26>>\
<<silently>>\
<<emote-calm>>\
<<emote-mouth-smile>>\
<</silently>>\
<<header>>\
<<page>>\
\
"I'm $kate.firstName. Why isn't anyone else here?"
Gwen shrugs. "I don't think a few pictures can compete with the Rosetta Stone. Bit of a lame exhibit - all writing, no statues."
She's not wrong - it's a pretty lame exhibit.
"So what brought you here?" Gwen asks.
[[Curiosity.->Europe12][$p = 27, $i = 1]]
<<if $transition gte 25>>[[I'm trans.->Europe12][$p = 27, $i = 2]]<<else>><span class="greyedOut">//[Transition too low] I'm trans.//</span> <</if>>
<</page>>\
<<elseif $p eq 27>>\
<<silently>>\
<<emote-mouth-talking>>\
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
\
You decide against revealing the real reason you were drawn to the exhibit.
"Oh, just curiosity. I love how every culture has a different take on gender and identity."
<span class="imageLink"><<link "Gwen">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/woman2.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> nods along. "It's really fascinating, isn't it? The more I've studied it, the more I've found there's a common thread beneath all of that diversity. Human nature doesn't change across cultures. The yearning for gender beyond the masculine and feminine binary is rather universal."
[[Talk about the exhibit with Gwen.->Europe12][$p = 28]]
\
<<else>>\
\
"Oh, well..." Nearly blushing, you just go ahead and say it, "I'm trans, so-"
"Really!?" Gwen says, bursting into a smile. "Oh, thank God. Me too."
"Wait...what?"
[[That's impossible.->Europe12][$p = 29]]
<</if>>\
\
<</page>>\
<<elseif $p eq 28>>\
<<silently>>\
<<addNotification "Stress -1" "Polite conversation is relaxing.">>
<<set $stress -= 1>>\
<<set $decisions.push("metgwen")>>
<</silently>>\
<<header>>\
<<page>>\
\
For the next half hour, Gwen gives you a bit of a tour of her exhibit and her doctoral thesis on gender identity in ancient civilizations. She's a pretty well-spoken academic, and you enjoy the intimate, impromptu tour.
[[But of course, you need to head out eventually.->Europe12][$p = 41]]
<</page>>\
<<elseif $p eq 29>>\
<<silently>>\
<<emote-eyes-big>>
<<set $decisions.push("metgwentrans")>>
<</silently>>\
<<header>>\
<<page>>\
\
"You're joking."
<span class="imageLink"><<link "Gwen">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/woman2.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> smiles sweetly. "Six years on HRT and counting. What about you?"
Your legend flows out of your lips: "Three years, starting from my second year of university. But I was socially out of boy mode by the start of first year."
"That's amazing! It took me two years on estrogen before I was brave enough to be myself in public. $kate.firstName - you're my hero."
<span class="greenHighlighter">Gwen ''liked'' that.</span>
<<set $affinity.temp4 += 1>>\
"I am?"
She takes your arm in hers. "Come on, I'm [[buying you lunch.->Europe12][$p = 30]]
\
<</page>>\
<<elseif $p eq 30>>\
<<silently>>\
<<emote-calm>>\
<<set $a = 0>>\
<<set $b = 0>>\
<<set $c = 0>>\
<</silently>>\
<<header>>\
<<page>>\
\
The two of you head to the small museum restaurant in the central rotunda. True to her word, Gwen insists on paying for your entire meal. Poor backpacker that you are, you can hardly refuse.
<img src="media/locations/europe/europe91.jpg" width=600 class="center" />
As the two of you order your meals, she talks a bit more about her research into the history of trans people in ancient civilizations. It's a clearly a project of passion for her.
"The moral panic of the day is that we're turning the children trans, or some such nonsense," she says, as you sit down at a small table. "But the truth is - we're a constant, not a novelty or a side effect of modernity. We're certainly not some hedonistic sect or anything of the sort."
"We've always been here, and we always will be," you add, trying to sound a bit clever.
"Mm, I should get that tattooed on my forehead." She giggles. "Not actually, but it's exactly right."
[[Ask about Gwen's transition.->Europe12][$p = 31, $a = 1]]
[[Ask about Gwen's sex life.->Europe12][$p = 32, $b = 1]]
[[Compliment Gwen's sense of style.->Europe12][$p = 33, $c = 1]]
<</page>>\
<<elseif $p eq 31>>\
<<silently>>\
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
\
"Could I maybe ask about your transition?" you say, cautiously. "I just, I don't really know a lot of girls like us. I don't know how normal I am."
<<if $affinity.temp4 gte 2>>\
"Right to the good stuff!" Gwen says, clearly game for it. "I think all our journeys are super unique and yet in some ways, freakishly identical, right? For me, I never felt hardcore disphoria <i>per se</i>, just a kind of... numbness."
"Numbness? Like, you weren't fully alive?"
<span class="greenHighlighter">Gwen ''liked'' that.</span>
<<set $affinity.temp4 += 1>>\
"Yes, that's right. I had my body, my life, and it... I was just frozen to it. And then I got exposed to the other side of things and it was like I felt... not just happy, but <i>alive</i>. I felt fully engaged with reality."
Gwen goes into a bit more detail on her journey, with you asking a few pointed questions along the way.
\
<<else>>\
\
"Oof, that's awfully heavy for lunch," says Gwen. "I really don't have anything to say you haven't heard already."
<span class="redHighlighter">Gwen ''disliked'' that.</span>
<<set $affinity.temp4 -= 1>>\
\
<</if>>\
<<if $a eq 0>>[[Ask about Gwen's transition.->Europe12][$p = 31, $a = 1]]<<else>><span class="greyedOut">//Ask about Gwen's transition.//</span><</if>>
<<if $b eq 0>>[[Ask about Gwen's sex life.->Europe12][$p = 32, $b = 1]]<<else>><span class="greyedOut">//Ask about Gwen's sex life.//</span><</if>>
<<if $c eq 0>>[[Compliment Gwen's sense of style.->Europe12][$p = 33, $c = 1]]<<else>><span class="greyedOut">//Compliment Gwen's sense of style.//</span><</if>>
[[Finish lunch.->Europe12][$p = 34]]
\
<</page>>\
<<elseif $p eq 32>>\
<<silently>>\
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
\
You lower your voice to a hush. "How are things going on... down there. I mean, with other people.
"What? Sex?"
You tentatively nod.
<<if $affinity.temp4 gte 3>>\
"Wait, don't tell me your a virgin?"
<<if $virgin eq 1>>"Well, let's <i>pretend</i> I was, just for argument's sake."<<else>>"Well, not as a guy. But as a girl..."<</if>>
"Oh," says Gwen, "you poor thing. I mean, you want to hear what it's like? Here? At noon in the British Museum? You want the <span class="imageLink"><<link "gory details">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/europe/europe92.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>?"
You wince. "No, obviously not! Just... are you enjoying yourself? I honestly get nervous thinking about it." <i>Especially if it's with some disgusting clientelle of the Pink Flower.</i>
<span class="greenHighlighter">Gwen ''liked'' that.</span>
<<set $affinity.temp4 += 1>>\
She places her hand on yours. "Trust me - I'm enjoying myself. And you will too, dear."
\
<<else>>\
\
Gwen giggles, a bit embarassed. "I'm not going to tell you that - we're basically strangers, $kate.firstName."
<span class="redHighlighter">Gwen ''disliked'' that.</span>
<<set $affinity.temp4 -= 1>>\
\
<</if>>\
<<if $a eq 0>>[[Ask about Gwen's transition.->Europe12][$p = 31, $a = 1]]<<else>><span class="greyedOut">//Ask about Gwen's transition.//</span><</if>>
<<if $b eq 0>>[[Ask about Gwen's sex life.->Europe12][$p = 32, $b = 1]]<<else>><span class="greyedOut">//Ask about Gwen's sex life.//</span><</if>>
<<if $c eq 0>>[[Compliment Gwen's sense of style.->Europe12][$p = 33, $c = 1]]<<else>><span class="greyedOut">//Compliment Gwen's sense of style.//</span><</if>>
[[Finish lunch.->Europe12][$p = 34]]
\
<</page>>\
<<elseif $p eq 33>>\
<<silently>>\
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
\
"I'm just going to say it," you blurt out, "you're stunning. It's actually making my head spin."
<span class="greenHighlighter">Gwen ''liked'' that.</span>
<<set $affinity.temp4 += 1>>\
"Who? Me?" she teases back. "I mean, thank you sweetheart, but it's all makeup magic. You, dear, you have natural beauty. A rare find for girls like us."
"It's not just your makeup. That shirt, the shoes. Your <i>eyes</i>. What's your secret, Gwen?"
She shrugs. "Sacrificing virgins, obviously. All us witches do the same."
<<if $a eq 0>>[[Ask about Gwen's transition.->Europe12][$p = 31, $a = 1]]<<else>><span class="greyedOut">//Ask about Gwen's transition.//</span><</if>>
<<if $b eq 0>>[[Ask about Gwen's sex life.->Europe12][$p = 32, $b = 1]]<<else>><span class="greyedOut">//Ask about Gwen's sex life.//</span><</if>>
<<if $c eq 0>>[[Compliment Gwen's sense of style.->Europe12][$p = 33, $c = 1]]<<else>><span class="greyedOut">//Compliment Gwen's sense of style.//</span><</if>>
[[Finish lunch.->Europe12][$p = 34]]
\
<</page>>\
<<elseif $p eq 34>>\
<<silently>>\
<<emote-calm>>\
<<emote-mouth-smile>>\
<</silently>>\
<<header>>\
<<page>>\
\
After lunch, <span class="imageLink"><<link "Gwen">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/woman2.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> walks you back to the museum entrance.
"It was great to meet you, $kate.firstName," she says, giving you a friendly hug. "Best of luck on your European adventure!"
"Thanks, Gwen!" <i>I'll need all the luck I can get...</i>
<<if $affinity.temp4 gte 4>>[[Head out.->Europe12][$p = 35]] <<else>>[[Head out.->Europe12][$p = 41]] <</if>>
<</page>>\
<<elseif $p eq 35>>\
<<silently>>\
<<emote-brows-rogerMoore>>\
<</silently>>\
<<header>>\
<<page>>\
\
Just as you turn around, Gwen takes your hand and stops you.
"About that thing you asked, about S E X," she says in a quiet voice, spelling the last word out. "I shouldn't do this, but I like you, $kate.firstName. Let me write down a website name on your phone."
You raise a brow. "What kind of website?"
"Hush, you. Open it somewhere private, and you'll see what I mean about <i>enjoying it</i>. Cheers, $girlnickname."
The website isn't anything you recognize - just a long set of numbers and letters. <i>Very curious.</i>
[[With the website written down on a note in your phone, Gwen leaves.->Europe12][$p = 36]]
<</page>>\
<<elseif $p eq 36>>\
<<silently>>\
<<emote-calm>>\
<<set $skillinsight += 1>>\
<<addNotification "Insight Skill +1" "Your Insight Skill has permanently increased!">>
<</silently>>\
<<header>>\
<<page>>\
\
As you watch <span class="imageLink"><<link "Gwen">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/woman2.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> leave, you feel a keen sense of <i>understanding</i> growing with in you. Meeting new people and drawing out information from them is as much an art as it is a science. You're starting to get that <i>connection</i> is a core aspect of seeing the truth in things.
Insight starts with knowing who people are, and what they want.
[[Head out.->Europe12][$p = 41]]
<</page>>\
<<elseif $p eq 40>>\
<<silently>>\
<<emote-calm>>\
<</silently>>\
<<header>>\
<<page>>\
Deciding to stick with the tour group, you follow them up the stairs to the museum's second floor. There, the tour guide presents such wonders as the <span class="imageLink"><<link "Hinton St. Mary Mosiac">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/europe/europe93.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>, perhaps the earliest art depicting the face <span class="imageLink"><<link "Jesus Christ">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/europe/europe85.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>, and the <span class="imageLink"><<link "Sutton Hoo treasures">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/europe/europe94.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>, which are the funeral treasures of viking burial in England from some thirteen hundred years ago.
As fascinating as the tour is, by the end of it your feet are sore and you're just about done with museums for at least the next week.
[[Head out.->Europe12][$p = 41]]
<</page>>\
<<elseif $p eq 41>>\
<<silently>>\
<<set $header.line1 to "''THE TUBE''",
$header.line2 to "LONDON, UK / JUNE 2017">>
<<emote-calm>>\
<<set $money -= 5>>\
<</silently>>\
<<header>>\
<<page>>\
\
Another subway ride, another five pounds gone. <i>I don't see how the budget that <span class="imageLink"><<link "Francis">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/francis.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> assigned to me is going to last for my whole trip. I might be seriously hurting for cash way before I arrive in Rome...</i>
<<if $state.includes("groped")>>Naturally, you keep an eye out for any suspect gropers, but the subway is less busy and no guy gets near you.<<else>>Curiously, you spot what appears to be a few people <i>in their underwear</i> on the tube. They must doing some kind of prank, or maybe a strange protest.
<img src="media/locations/europe/europe96.jpg" width=500 class="center" />
<</if>>
You're not heading to a museum or a castle or anything so dreary. This time, you're heading to lovely [[Oxford Street.->Europe12][$p = 42]]
\
<</page>>\
<<elseif $p eq 42>>\
<<silently>>\
<<set $header.line1 to "''OXFORD STREET''",
$header.line2 to "LONDON, UK / JUNE 2017">>
<</silently>>\
<<header>>\
<<page>>\
\
Getting off at Marble Arch, you make your way to the great stretch of ultra-trendy shopping that defines the bright and beautiful Oxford Street. At least, that's what a website you checked this morning told you. It certainly does look formidable - long stretches of <div class="tooltip">Edwardian<span class="tooltiptext">Early twentieth century English architecture.</span></div> buildings, all several levels high. Flagship stores for global brands. Probably on the pricy side, but worth a look.
<img src="media/locations/europe/europe95.jpg" width=600 class="center" />
[[Check out Selfridges.->Europe12][$p = 43]]
\
<</page>>\
<<elseif $p eq 43>>\
<<silently>>\
<<emote-mouth-smirk>>
<</silently>>\
<<header>>\
<<page>>\
\
For over one hundred years, the Selfridges department store has been pushing luxury brands on Londoners - and they've been buying them up all century. Founded by an American, the grand idea of the store is to bring <i>the American shopping experience to London</i>.
<img src="media/locations/europe/europe97.jpg" width=600 class="center" />
You smirk at yourself. <i>Go figure - I go shopping in London, and hit up the American-style store.</i> Of course, presenting yourself as a basic bitch is a core part of your cover as $kate.firstName $kate.surname... but you find yourself doing it <i>without even thinking.</i>
<<if $transition gte 20>>[[If I was a girl, I'd be such a girl...->Europe12][$p = 44]]<<else>><span class="greyedOut">//[Transition too low] If I was a girl, I'd be such a girl.//</span> <</if>>
<i>[[Don't dwell on the thought.->Europe12][$p = 45]]</i>
<</page>>\
<<elseif $p eq 44>>\
<<silently>>\
<<set $stress -= 1>>\
<<addNotification "Stress -1" "Fantasizing about another life is fun!">>
<<set $transition += 1>>\
<<addNotification "Transition +1" "It's so easy to imagine this being your real life.">>
<</silently>>\
<<header>>\
<<page>>\
\
<i>If I was a girl,</i> you think, wandering somehwat aimlessly through the busy department store, <i>I'd be such a girl...</i>
<img src="media/locations/europe/europe98.jpg" width=600 class="center" />
You can see it clearly. Shopping, outfits, the next great pic on social modia. Meeting friends at bars. Meeting <i>guys</i> at bars. Girl life once seemed so alien to you... now it's almost <i>intuitive</i>.
Just a harmless fantasy, of course. You know this is just a job.
Just a job.
... just a job.
[[Carry on.->Europe12][$p = 45]]
\
<</page>>\
<<elseif $p eq 45>>\
<<silently>>\
<<emote-calm>>
<<set $a = 0>>
<<set $b = 0>>
<<set $c = 0>>
<</silently>>\
<<header>>\
<<page>>\
\
Luxury brand after luxury brand - this store basically has it all. Of course, much of it is absolutely, entirely out of your price range.
<i>A single top could eat up half my trip budget,</i> you think, wincing at a price tag.
So buying new clothes probably isn't an option. [[But trying them on could be...->Europe12][$p = 46]]
<</page>>\
<<elseif $p eq 46>>\
<<silently>>\
<<emote-eyes-big>>
<</silently>>\
<<header>>\
<<page>>\
More than anthing, Selfridges is known for shoes. More shoes than a woman can wear in her lifetime, apparently. You don't know if that's true, but it's certainly an impressive selection.
<img src="media/locations/europe/europe99.jpg" width=700 class="center" />
You browse the aisles, your eyes practically lighting up with possibilities. Shoes of every kind. Heels for any occasion.
<i>Why didn't <span class="imageLink"><<link "Annie">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/annie.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> pack me any heels? Talk about a missed opportunity.</i>
Then again, heels are heavy, and your backpack already weighs a ton.
[[Browse.->Europe12][$p = 47]]
\
<</page>>\
<<elseif $p eq 47>>\
<<silently>>\
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
\
As you walk along the aisle under enough lights to make the shoes clow, two pairs catch your eye. First, there's a pair of <span class="imageLink"><<link "black suede heels with straps">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/europe/europe100.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> that basically scream <i>international secret agent.</i> And then there's the pair of <span class="imageLink"><<link "red Valentino stilettos">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/europe/europe101.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> that just scream <i>sex.</i>
<<if $stress lte 2>>[[Try on the suede heels.->Europe12][$p = 48, $i = 1]]<<else>>>><span class="greyedOut">//[Stress too high] Try on the suede heels.//</span><</if>>
<<if $stress lte 2>>[[Try on the red stilettos.->Europe12][$p = 48, $i = 2]]<<else>>>><span class="greyedOut">//[Stress too high] Try on the red stilettos.//</span><</if>>
[[Don't bother.->Europe12][$p = 60]]
<</page>>\
<<elseif $p eq 48>>\
<<silently>>\
<<if $avatar.clothing.includes("clothing/shoes/whiteAndGreyStripeAdidasTrainers/20_shoes-whiteAndGreyStripeAdidasTrainers")>>
<<remove-hosiery-blackTrainerSocks>>\
<<remove-shoes-whiteAndGreyStripeAdidasTrainers>>\
<<set $e = 1>>\
<<elseif $avatar.clothing.includes("clothing/shoes/blackAndWhiteConverseLowTopTrainers/20_shoes-blackAndWhiteConverseTrainers")>>\
<<remove-hosiery-blackTrainerSocks>>\
<<remove-shoes-blackAndWhiteConverseLowTops>>\
<<set $e = 2>>\
<<else>> <<remove-shoes-creamBSKSandals>>\
<<set $e = 3>>\
<</if>>\
\
<</silently>>\
<<header>>\
<<page>>\
\
You slip out of your <<if $e eq 1>>Adidas trainers, then toss your socks into them.<<elseif $e eq 2>>Converse trainers, then toss your socks into them.<<else>>sandals.<</if>> After rubbing your sore feet for a quick moment, you [[pick the heels off the rack.->Europe12][$p = 49]]
\
<</page>>\
<<elseif $p eq 49>>\
<<silently>>\
<<emote-calm>>\
<<emote-brows-naughty>>\
<<emote-mouth-smirk>>\
<<if $i eq 1>>\
<<set $f = 1>>\
<<wear-boots-blackSuedeAnkleStillettosWithBuckles>>
<<set $transition += 1>>\
<<addNotification "Transition +1" "You said it yourself... you were made to wear heels like these.">>
<<else>> \
<<set $f = 2>>\
<<wear-shoes-redValentinoStilettos>>
<<set $attraction += 1>>\
<<addNotification "Attraction +1" "The thought of turning heads with a sexy outfit and naughty heels is exciting.">>
<</if>>\
<</silently>>\
<<header>>\
<<page>>\
\
"Woah," you whisper, eyeing yourself up in the mirror.
<<if $i eq 1>>\
You knew you'd look good with these heels on, but you didn't expect to look <i>this</i> good. Even with a mismatched outfit like this, the heels really shine. You crush a skull and walk down a runway in the same evening with these puppies on.
<i>I was made for these...</i>
<<else>>\
You knew you'd look sexy with these stilettos on, but not <i>this</i> sexy. This is almost too sexy for public viewing. Children under the age of eighteen should not be allowed to look at you wearing these heels.
<i>I could really turn heads wearing these things in Rome...</i>
\
<</if>>\
[[Take a picture.->Europe12][$p = 50]]
<</page>>\
<<elseif $p eq 50>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
<i>If it's not on Supergram, did I really ever try on these shoes?</i>
Not wanting to know the answer to that question, you whip out your phone and strike a neat little pose with the floor length mirror behind you. The picture will capture the front of the shoes <i>and</i> the back (and your ass).
[[But just before you take the picture...->Europe12][$p = 51]]
\
<</page>>\
<<elseif $p eq 51>>\
<<silently>>\
<<emote-calm>>
<<emote-brows-attentive>>
<</silently>>\
<<header>>\
<<page>>\
\
"Excuse me, maam? Maam?" says a <span class="imageLink"><<link "husky security guard">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/man2.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>. "No photos, maam."
You lower your phone. "What?"
"No photos of merchandise before purchase," he says, wiping sweat from his brow. Jogging over to you from down the aisle really winded him. "We've had too many spies sending designs back to China and the like - then they make cheap knock offs."
[[Do I look like a spy?->Europe12][$p = 52]]
\
<</page>>\
<<elseif $p eq 52>>\
<<silently>>\
<<emote-mouth-talking>>\
<</silently>>\
<<header>>\
<<page>>\
\
You're impressed - you didn't expect to be accused of being a spy until you got to Rome. "Umm... do I look like a spy?"
The security guard draws out a fresh napkin to wipe his face. "A spy, maam? No, maam. But, er, it's policy, maam."
[[Ask him to make an exception.->Europe12][$p = 53]]
[[Put away your phone.->Europe12][$p = 59]]
<</page>>\
<<elseif $p eq 53>>\
<<silently>>\
<<emote-calm>>\
<<emote-eyes-big>>\
<<emote-mouth-smile>>\
<<set _kateD10 to random(1,10)>>
<<set $target = 4 - $skillseduction + $stress>>
<<set _diceDisplay to "1d10 @ "+_kateD10>> /*Show dice via formule, only used for display */
<</silently>>\
<<header>>\
<<page>>\
\
"I just want to send a quick photo to my mom back home in America. I swear, she says she was wearing shoes <i>just like these</i> the day she met my dad..." As you say this, you give him your best innocent-as-a-church-mouse smile.
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
<div id="skinnySkillCheck" class="greyHighlighter">
Make a ''Seduction check'' to persuade the fat, sweaty security guard. Difficulty: Eh, not too bad (4).
<<link "Roll $target or higher">>
<<rollDice _diceDisplay>>
<<replace '#skinnySkillCheck'>>
<<silently>>
<<if _kateD10 gte $target>>
<<set _skillCheckSucceeded to true>>
<</if>>
<</silently>>
''Seduction check.'' Target: $target. You rolled: _kateD10. <<if _skillCheckSucceeded>>//Success.//<<else>>//Failure.//<</if>>
<</replace>>
<<replace '#exitNavigation'>>
<<if _skillCheckSucceeded>>
The security guards huffs and puffs a bit, then relents with a sigh. "Go on, then, [[before the security cameras see.->Europe12][$p = 54, $i = 1]]"
<<else>>
The security guards huffs and puffs a bit, then shakes his head. "Apologies, maam. It's just [[store policy.->Europe12][$p = 54, $i = 2]]"<</if>>
<</replace>>
<</rollDice>>
<</link>> based on <div class="tooltip">modifiers <span class="tooltiptext">- $skillseduction //Seduction// skill + $stress //Stress// </span></div>.
</div>
</td>
</tr>
</table>
<</nobr>></div>
<div id="exitNavigation">\
</div>\
\
<</page>>\
<<elseif $p eq 54>>\
<<silently>>\
<<if $i eq 1>>\
<<emote-calm>>\
<<emote-mouth-wideSmile>>\
<<set $d += 1>>
<<else>>\
<<emote-calm>>\
<<emote-mouth-sad>>\
<</if>>\
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
You take a quick photo as the security guard shuffles away, weezing. Three different clever captions are already floating around in your head.
<i>My followers will love this one... and maybe the mysterious Lord Ambrosia will take notice, too.</i>
\
<<else>>\
You begrudgingly put away your phone under the stern gaze of the <span class="imageLink"><<link "sweaty security guard">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/man2.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>.
"And the heels, now. Buy 'em or take 'em off."
\
<</if>>\
[[Take the heels off, reluctantly.->Europe12][$p = 59]]
<</page>>\
<<elseif $p eq 59>>\
<<silently>>\
<<emote-calm>>\
<<if $f eq 1>>\
<<remove-boots-blackSuedeAnkleStillettosWithBuckles>>\
<<else>>\
<<removeShoes>>\
<</if>>
<<if $e eq 1>>
<<wear-hosiery-blackTrainerSocks>>\
<<wear-shoes-whiteAdidasTrainers>>\
<<elseif $e eq 2>>
<<wear-hosiery-blackTrainerSocks>>\
<<wear-shoes-blackAndWhiteConverseLowTops>>\
<<else>>\
<<wear-shoes-creamBSKSandals>>\
<</if>>\
<</silently>>\
<<header>>\
<<page>>\
\
After putting back on your boring <<if $e eq 1>>Adidas trainers, <<elseif $e eq 2>>Converse trainers, <<else>>sandals, <</if>>you take your leave of the store and check to see what else [[Oxford Street has to offer.->Europe12][$p = 60]]
<</page>>\
<<elseif $p eq 60>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
Returning to Oxford Street, you wonder where to go next. Shopping for anything substantial would basically amount to setting your remaining cash on fire, so that's not really in the cards.
<i>Maybe I could grab an early dinner. I wonder where I could pick up some good Thai <div class="tooltip">without waiting too long<span class="tooltiptext">It's always a long wait, isn't it? I swear, these jokes write themselves.</span></div>...</i>
[[Then you notice two men walking towards you.->Europe12][$p = 61]]
<</page>>\
<<elseif $p eq 61>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
"Excuse me, love." says the first, a <span class="imageLink"><<link "tallish black guy">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/man3.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> wearing a beanie. He points to the <span class="imageLink"><<link "second guy">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/man4.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>. "Me and my mate Freddy do a little podcast like show for the Internet. Think you would want to do a little quiz game against Freddy for the show? We always like to do it on the street, really fresh, authentic kind of fun."
You blink, not exactly following along.
[[What?->Europe12][$p = 62]]
[[A show? Like a game show?->Europe12][$p = 62]]
[[Who's Freddy?->Europe12][$p = 62]]
\
<</page>>\
<<elseif $p eq 62>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
"It's simple," says the <span class="imageLink"><<link "other guy">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/man4.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> - Freddy, you guess. "Eddy asks the questions, we answer. He decides the winner. You win, you get points. Most points get the prize."
This seems incredibly stupid. It might even be a scam.
"What prize?"
Eddy pulls out a three crisp twenty-pound bills. "Sixty quid, yeah? But very few can beat Freddy."
[[Sure, let's play.->Europe12][$p = 63]]
[[No thanks.->Europe12][$p = 82]]
<</page>>\
<<elseif $p eq 63>>\
<<silently>>\
<<emote-calm>>\
<<emote-brows-attentive>>\
<</silently>>\
<<header>>\
<<page>>\
\
"Sure, let's play!"
<i>As stupid as this seems, $kate.firstName wouldn't miss the chance to win an easy sixty pounds. And besides, maybe I could link this to my Supergram page.</i>
"Brilliant. I'd be gutted to have to keep looking." says Freddy. You're quickly starting to suspect that he's a bit of an idiot. "We've been looking for like an hour. No one wants to be famous. Stupid, innit?"
"Sure. I'm $kate.firstName, but the way."
"Save it for the camera, love," <span class="imageLink"><<link "Eddy">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/man3.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> says, [[taking out his phone.->Europe12][$p = 64]]
<</page>>\
<<elseif $p eq 64>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
Eddy turns on the video and <i>comes to life.</i>
"Yo wagwan what's good South London?" He says to his phone screen. "It's Eddy B Good and everyone's favorite muppet, Fishy Freddy."
"Ipswich boys keep it classy, you know it." Freddy shouts to the camera.
"Today we be playing Who's More Based on Oxford Street. Our competitor is a little bird straight out of America. New York dosh, yeah? Say your name and your hometown, love."
[[Introduce yourself.->Europe12][$p = 65]]
<</page>>\
<<elseif $p eq 65>>\
<<silently>>\
<<emote-mouth-smile>>\
<<emote-cheeks-blush-fading>>\
<</silently>>\
<<header>>\
<<page>>\
\
"Hi, I'm $kate.firstName from Hartford, Connecticut." you say, giving what you're sure is an awkward wave to the camera.
"Connecticut. That's New England, innit?" asks Eddy.
Before you can answer, Freddy's shadowboxing the air. "So it's New England versus Old England, then."
"Let's get started, then." Eddy flips his phone - now he's out of view, and he's filming you and Freddy standing beside each other. <i>I must look so stupid.</i>
"Sixty quid on the line. Who's more based, let's find out!"
[[The game begins.->Europe12][$p = 66]]
<</page>>\
<<elseif $p eq 66>>\
<<silently>>\
<<set $a = 0>>
<<set $b = 0>>
<</silently>>\
<<header>>\
<<page>>\
\
"First question," says Eddy. "Who's the bigger slut, then - boys, or is it girls?"
"No disrespect to Ms. America," says Freddy," but it's the girls who are slags and my Ipswich boys know it. Got to be girls, Eddy."
"What you say, $girlnickname?"
<i>What kind of a game is this?</i>
"Ummm..."
[[Guys are sluts, too.->Europe12][$p = 67, $i = 1]]
[[He's right, girls are sluts.->Europe12][$p = 67, $i = 2]]
<</page>>\
<<elseif $p eq 67>>\
<<silently>>\
<<emote-calm>>\
<<emote-mouth-talking>>\
<<if $i eq 1>>
<<set $b += 1>>
<<else>>
<<set $a += 1>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
\
"Guys are sluts, too." you say, "Just as much as girls."
"<i>Pffff</i>, this one's not based." says Freddy.
Eddy agrees. "Get it together, $girlnickname. One point for Fishy Fred."
You tilt your head. "How is he more right than I am? Do you have like a study you're referring to?"
"It's not Who's More Right, it's Who's More Based," Eddy says, laughing, "keep up, love!"
\
<<else>>\
\
"He's right," you say, playing it cool, "girls are sluts. Well, some of us, anyway."
"No loyalty to her fellow birds," says Freddy, "She's ruthless Ed."
Eddy's impressed. "That's how they do it in America, then. Much based, one point to the Connecticut cutta, $girlnickname!"
<i>So... it's not about right or wrong. It's about being 'based.' What the fuck is 'based,' anyway?</i>
\
<</if>>\
[[Next question.->Europe12][$p = 68]]
\
<</page>>\
<<elseif $p eq 68>>\
<<silently>>\
<<emote-calm>>\
<<emote-brows-attentive>>\
<<emote-cheeks-blush-fading>>\
<</silently>>\
<<header>>\
<<page>>\
\
"Next question - let's keep it real, now." Eddy doesn't have a script or anything. You have a feeling he's just making the questions up as he goes. "Let's talk oral pleasure."
<i>Wait. What?</i>
"Oh shit $girlnickname is blushing isn't she?" says Freddy, "You forfeiting, love?"
[[Yes, this is weird.->Europe12][$p = 83]]
<<if $attraction gte 10>>[[I'm game.->Europe12][$p = 69]]<<else>><span class="greyedOut">//[Attraction too low] I'm game.//</span> <</if>> <i>(Requires 10+ Attraction)</i>
<</page>>\
<<elseif $p eq 69>>\
<<silently>>\
<<emote-calm>>\
<<emote-mouth-talking>>\
<</silently>>\
<<header>>\
<<page>>\
\
"What's the question, then?"
"Aaaaah she's down to play, boys!" Eddy screams at the camera of his phone, then turns it back to you. "Aight, question is - who's the lieutenant of oral love? Between the two of you, who's better?"
Freddy goes first. "You know why they call me Fishy Freddy, right? Elite muff-diving since I was ten years old."
"<i>Elite</i> he says. What about you, love?"
You glance to your left and right. A few bystanders are watching, rather intrigued by the spectacle.
<i>How do I play this?</i>
[[Brag.->Europe12][$p = 70]]
<<if $attraction gte 20>>[[Demonstrate.->Europe12][$p = 71]]<<else>><span class="greyedOut">//[Attraction too low] Demonstrate.//</span> <</if>> <i>(Requires 20+ Attraction)</i>
\
<</page>>\
<<elseif $p eq 70>>\
<<silently>>\
<<emote-mouth-smirk>>
<<addNotification "Attraction +1" "You talked about sucking cock on camera.">>
<<set $attraction += 1>>\
<<if $decisions.includes("londonwillhot")>>\
<<set $a += 1>>
<<else>>
<<set $b += 1>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
\
<<if $decisions.includes("londonwillhot")>>\
"I mean, Eddy talks a good talk but for all I know he's lying." You take a step towards the phone's camera. "Here's a fact - I just got to London, and I already sucked a guy off at Hampstead Heath on my first night. Who knows what I'll do next."
"Jesus fucking Christ," says Freddy, snickering. To your left, a family with children hurries away to a nearby store. <i>Oops!</i>
"$girlnickname is <i>not</i> messing about. Another point to the Hartford honey. Super based"
<<if $a eq $b>>"Whatever, we're tied," says Freddy, clearly concerned.<<else>>"Fuck she is killing me, mate." says Freddy,sounding pretty shocked.<</if>>
\
<<else>>\
"I mean, I don't have a nickname or anything," you say, trying to think of something clever. "But I did it. Give a guy a BJ, I mean. At prom."
"<i>Pfff</i> you know my kill count is in the hundreds, mate." Freddy counters.
"Yeah I'm gonna give this one to my man Freddy," says Eddy, agreeing.
<i>Fuck.</i>
\
<</if>>\
[[Next question.->Europe12][$p = 74]]
<</page>>\
<<elseif $p eq 71>>\
<<silently>>\
<<emote-mouth-smirk>>
<</silently>>\
<<header>>\
<<page>>\
\
"How about I demonstrate?" you say, smirking. At <span class="imageLink"><<link "Freddy's">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/man4.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> shocked look, you add, "to your finger - you pervert."
But Eddy steps in. "I love it, $girlnickname - but it has to be my finger. I'm the judge, after all."
You roll your eyes. "If you say so."
[[Suck Eddy's finger->Europe12][$p = 72, $i = 1]]
<<if $attraction gte 25>>[[Get on your knees first.->Europe12][$p = 72, $i = 2]]<<else>><span class="greyedOut">//[Attraction too low] Get on your knees first.//</span> <</if>> <i>(Requires 25+ Attraction)</i>
<</page>>\
<<elseif $p eq 72>>\
<<silently>>\
<<emote-calm>>\
<<emote-eyes-closed>>\
<<emote-mouth-blowjob>>\
<<addNotification "Arousal +1" "This is kind of suggestive...">>
<<set $arousal += 1>>\
<<set _kateD10 to random(1,10)>>
<<set $target = 5 - $skillsex - $arousal + $stress>>
<<if $i eq 2>> <<set $target -= 2>> <</if>>
<<set _diceDisplay to "1d10 @ "+_kateD10>> /*Show dice via formule, only used for display */
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 2>>You walk up to <span class="imageLink"><<link "Eddy">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/man3.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>, a naughty look on your face, then slowly fall to your knees. <<else>>You walk up to <span class="imageLink"><<link "Eddy">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/man3.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>, a naughty look on your face. <</if>>"Finger, please."
"This might be a Who's More Based first!" he says, placing his forefinger <<if $i eq 2>>a bit in front of his pants.<<else>> in front of your lips.<</if>> A few more people have stopped what they're doing to watch - forming a bit of a circle of spectators around you.
<i>Have I gone too far?</i>
\
\
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
<div id="skinnySkillCheck" class="greyHighlighter">
Make a ''Sex check'' to demonstrate your oral mastery. Difficulty: Just right (5).
<<link "Roll $target or higher">>
<<rollDice _diceDisplay>>
<<replace '#skinnySkillCheck'>>
<<silently>>
<<if _kateD10 gte $target>>
<<set _skillCheckSucceeded to true>>
<</if>>
<</silently>>
''Sex check.'' Target: $target. You rolled: _kateD10. <<if _skillCheckSucceeded>>//Success.//<<else>>//Failure.//<</if>>
<</replace>>
<<replace '#exitNavigation'>>
<<if _skillCheckSucceeded>>
You place your lips against Eddy's long, black finger. Then you open up, letting him push gently inside. Shutting your eyes as the crowd giggles, you suck at his skin, tasting him, wrapping your tongue around him. [[You even give a little moan.->Europe12][$p = 73, $i = 1]]
<<else>>
You place your lips against Eddy's long, black finger. Then you open up, letting him push gently inside. The trouble is, the crowd starts giggling, rapidly driving up your anxeity over how <i>weird</i> this is. Stuck in your head, you hardly last ten seconds before [[spitting him out.->Europe12][$p = 73, $i = 2]]<</if>>
<</replace>>
<</rollDice>>
<</link>> based on <div class="tooltip">modifiers <span class="tooltiptext">- $skillsex //Sex// skill - $arousal //Arousal// + $stress //Stress// <<if $i eq 2>>- 2 //On your knees bonus// <</if>></span></div>.
</div>
</td>
</tr>
</table>
<</nobr>></div>
<div id="exitNavigation">\
</div>\
\
\
\
<</page>>\
<<elseif $p eq 73>>\
<<silently>>\
<<emote-calm>>\
<<emote-cheeks-blush-fading>>\
<<emote-mouth-pout>>\
<<addNotification "Attraction +2" "You just sucked on a finger in public. So naughty...">>
<<set $attraction += 2>>\
<<addNotification "Dark Desire +1" "...?">>
<<set $darkdesire += 1>>\
<<set $experience.blowjob += 1>>
<<if $i eq 1>>\
<<set $a += 2>>
<<else>>
<<set $a += 1>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
\
"Ta da!" you say, a little lamely.
<<if $i eq 1>>"Wagwan South London," says Eddy to his phone. "This is not a drill. This is not a skit. That just happened. Super fucking based. Two points for $girlnickname."
\
<<else>>\
"Aight, that was actually pretty <i>bad</i> $girlnickname," says Eddy, with some sympathy, "but it takes balls to do that in public. I will not be washing my hand for a year, and you get a point for being based."
\
<</if>>\
"Fucking hell," says Freddy, "I'll suck your finger for sixty fucking quid, mate."
[[Next question.->Europe12][$p = 74]]
\
<</page>>\
<<elseif $p eq 74>>\
<<silently>>\
<<emote-brows-calm>>
<<set $e = 0>>
<</silently>>\
<<header>>\
<<page>>\
\
"For the final question," says Eddy, "words will not suffice. Because the question is this: can a girl beat Fishy Freddy in an arm wrestling match?"
<i>... really?</i>
"Eddy, I'm sick of beating girls in arm wrestling matches," says Freddy.
"You're just afraid you'll lose." Eddy is already walking towards an empty table by a fish and chips station. "Let's goooo."
"I'll be gentle, $girlnickname," Freddy says as he walks beside you.
[[Thanks.->Europe12][$p = 75, $e = 1]]
[[Don't you dare.->Europe12][$p = 75, $e = 2]]
<</page>>\
<<elseif $p eq 75>>\
<<silently>>\
<<emote-calm>>\
<<emote-brows-frown>>\
<<emote-nose-scrunch>>\
<<emote-mouth-upset>>\
<<set _kateD10 to random(1,10)>>
<<set $target = 9 - $skillfitness>>
<<if $e eq 1>> <<set $target -= 3>> <</if>>
<<set _diceDisplay to "1d10 @ "+_kateD10>> /*Show dice via formule, only used for display */
<</silently>>\
<<header>>\
<<page>>\
\
<<if $e eq 2>>\
\
"Don't you dare."
<span class="imageLink"><<link "Freddy">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/man4.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> looks confused. "... really?"
"Really," you say, feeling confident. "I'll kick your ass."
\
<<else>>"Thanks," you say to <span class="imageLink"><<link "Freddy">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/man4.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>. "You'll still probably beat me."<</if>>\
The two of you sit on either side of the table. Freddy's grip is firm, his palm calloused. He definitely knows what he's doing. <i>Come on, $kate.firstName... you've got this.</i> <<if $transition lte 25>><i>You're a guy, too! He's got no real advantage.</i><</if>>
"Arm wrestling is based." says Eddy, standing over the table. "I want a good, clean game. No spitting, no kicking. No titty flashing. Don't you smirk at me $girlnickname - I know how them Connecticut girls like to play."
"And... go!"
\
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
<div id="skinnySkillCheck" class="greyHighlighter">
Make a ''Fitness check'' to beat Freddy. Difficulty: Fucking hard (9).
<<link "Roll $target or higher">>
<<rollDice _diceDisplay>>
<<replace '#skinnySkillCheck'>>
<<silently>>
<<if _kateD10 gte $target>>
<<set _skillCheckSucceeded to true>>
<</if>>
<</silently>>
''Fitness check.'' Target: $target. You rolled: _kateD10. <<if _skillCheckSucceeded>>//Success.//<<else>>//Failure.//<</if>>
<</replace>>
<<replace '#exitNavigation'>>
<<if _skillCheckSucceeded>>
You waste no time. In that first moment, you bend your wrist for greater leverage and <i>pull</i> Freddy's arm down towards you. This makes it harder for him to use his full weight against you. He starts to tilt. He starts to buckle. [[In all of five seconds, it's done.->Europe12][$p = 76, $i = 1]]
<<else>>
Freddy move first, applying some serious pressure to your arm. You grimace, fighting back, struggling against him. But you can't beat him <i>and</i> gravity. [[Your hand strikes the table.->Europe12][$p = 76, $i = 2]]<</if>>
<</replace>>
<</rollDice>>
<</link>> based on <div class="tooltip">modifiers <span class="tooltiptext">- $skillfitness //Fitness// skill <<if $e eq 1>>- 3 //Freddy's going easy on you// <</if>></span></div>.
</div>
</td>
</tr>
</table>
<</nobr>></div>
<div id="exitNavigation">\
</div>\
\
\
<</page>>\
<<elseif $p eq 76>>\
<<silently>>\
<<emote-calm>>\
<<set $f = 0>>
<<if $i eq 1>>\
<<emote-mouth-smile>>\
<<set $a += 1>>
<<set $f = 1>>
<<else>>\
<<emote-mouth-sad>>\
<<set $b += 1>>
<</if>>\
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>> \
<i>Holy shit,</i> you think, <i>I won!</i>
"Freddy you got <i>proper wrecked</i>. Embarassing, innit?" says Eddy, laughing.
Freddy shakes his head, not quite believing what happened. "I was working out all day yesterday - my arms are numb is all."
<<else>>\
<i>Well, I saw that coming.</i> It's not like you really had a chance against Freddy's testostorone-fueled forearm.
"Freddy you muppet - beating up women likes its your job." says Eddy, laughing.
"You make the fucking rules, mate!" Freddy counters.
\
<</if>>\
"Aight, aight, aight," Eddy flips the phone camera back to his face. "You know I kept count. The game is done, and we [[have a winner...->Europe12][$p = 77]]
<</page>>\
<<elseif $p eq 77>>\
<<silently>>\
<<emote-calm>>
<<set $decisions.push("londongame")>>
<<if $a gt $b>>\
<<emote-eyes-big>>\
<<emote-mouth-smile>>\
<<set $money += 60>>
<<elseif $b gt $a>>\
<<emote-brows-attentive>>\
<<emote-mouth-pout>>\
<<else>>\
<<set $money += 30>>
<<emote-brows-attentive>>\
<<emote-mouth-smile>>\
<</if>>\
<</silently>>\
<<header>>\
<<page>>\
\
<<if $a gt $b>>\
"Today is a good day for humankind, innit? It's official - $girlnickname from C-C-C-Connecticut is more based than Fishy Fred. Sixty quid as promised. See you next time - Eddy, out."
<<elseif $b gt $a>>\
"Unfortunately, Fishy Fred has proven himself to be marginally more based than an American tourist. Sixty quid to Freddy, for him to lose on footie bets in less than an hour. See you next time - Eddy, out."
<<else>>\
"If my math is right - and it is - we have a <i>tie</i>. Freddy and $girlnickname - two equally based individuals. Thirty quid each - not a bad result. See you next time - Eddy, out."
<</if>>\
Eddy's energy drops by fifty percent the moment the video is done. <<if ($a gte $b)>>"Aight, $girlnickname, here's the winnings, as promised. We run a legitimate busines. Tell all your American friends."<<else>>"No luck this time, $girlnickname. You better post the video on your social media, anyway. It's a laugh and a half, love.<</if>>
[[I'll link it to my Supergram.->Europe12][$p = 78]]
\
\
<</page>>\
<<elseif $p eq 78>>\
<<silently>>\
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
\
"I'll link it to my Supergram."
"Brilliant," says <span class="imageLink"><<link "Eddy">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/man3.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>, "What's your handle? I'll DM you."
<i>My handle?</i> You blink, realizing that if Eddy sees your profile, he'll very quickly learn that you're trans.
And that might be awkward. And unecessary.
[[I'll look the show up, no worries.->Europe12][$p = 79, $i = 1]]
<<if $transition gte 30>>[[It's Itsy Bitsy. Oh, and there's something you should know...->Europe12][$p = 79, $i = 2]]<<else>>>><span class="greyedOut">//[Transition too low] It's Itsy Bitsy. Oh, and there's something you should know...//</span> <</if>> <i>(Requires 30+ Transition)</i>
\
\
<</page>>\
<<elseif $p eq 79>>\
<<silently>>\
<<emote-mouth-talking>>
<<if $i eq 1>>
<<addNotification "Transition -1" "You didn't feel any need to complicate things.">>
<<set $transition -= 1>>\
<</if>>
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
"Oh, I'll look the show up and post about it. No worries." You wave, "It was great to meet you and Freddy. You two are pretty cool."
He nods, playing it cool. "Just trying to make a living, love. Keep the people entertained. Now let's take a quick pic for the upcoming post."
[[A picture?->Europe12][$p = 80]]
\
<<else>>\
"You can add me. It's 'Itsy Bitsy.'"
He fiddles around on his phone, looking for your handle. "Like the spider, yeah?"
"Exactly. And there's something you know - it's obvious from my profile. I'm-"
Eddy's eyes briefly pop, no doubt seeing the flag on your page. "<i>Right</i>. Didn't see that coming." Then his smile returns. "Even more based, $girlnickname. Extra points for keeping it real."
[[What?->Europe12][$p = 80]]
\
\
<</if>>\
\
<</page>>\
<<elseif $p eq 80>>\
<<silently>>\
<<emote-mouth-smile>>
<<set $d += 1>>
<<addNotification "Arousal +1" "He's awfully close to you.">>
<<set $arousal += 1>>\
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
\
"A picture?"
Eddy's already got his phone out and his arm around you. "Smile, love."
<i>Click!</i>
"Aight, see you, $girlnickname."
Eddy heads out, Freddy catching up to him and pushing him so hard as to nearly send him toppling over. The two laugh and shout and play-fight until they're out of view.
\
<<else>>\
\
"Wait... what?" That is <i>not</i> the reaction you were expecting.
Eddy is the epitome of wisdom - like an Indian guru, or a Tibetian monk. "We all hustling, love. Girls like you more than most. Respect to that." He puts his arm around you. "Quick photo for the post, yeah?"
You can hardly refuse him. Smiling brightly at his phone, there's the quick <i>click</i> and then it's done.
Eddy heads out, Freddy catching up to him and pushing him so hard as to nearly send him toppling over. The two laugh and shout and play-fight until they're out of view.
\
<</if>>\
<<if ($e eq 2) and ($f eq 1)>>[[What a curious pair.->Europe12][$p = 81]]
<<else>>[[What a curious pair.->Europe12][$p = 82]]
<</if>>\
\
\
\
<</page>>\
<<elseif $p eq 81>>\
<<silently>>\
<<set $skillfitness += 1>>
<<addNotification "Fitness Skill Increased!" "Your Fitness skill has permanently increased!">>
<</silently>>\
<<header>>\
<<page>>\
\
As you walk away from <span class="imageLink"><<link "Eddy">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/man3.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> and <span class="imageLink"><<link "Freddy">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/man4.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>, you think about that wild arm wrestling match. You didn't let him go easy on you, and you <i>still</i> kicked his ass!
<i>I guess I'm kind of strong. For a woman, at least.</i>
<img src="media/locations/europe/europe102.jpg" width=600 class="center" />
<span class="imageLink"><<link "Bruno">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/bruno.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> would be proud!
[[Leave.->Europe12][$p = 82]]
<</page>>\
<<elseif $p eq 82>>\
<<silently>>\
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
\
After walking away from those two jokers, you figure it's time to head back to your hotel room. You can do a bit of reading, dig deeper into your Italian lessons, and then maybe watch a funny movie before bed.
<i>And, of course, I need to get active on Supergram.</i>
<<if $decisions.includes("metdylan")>>[[Head home.->Europe12][$p = 84]]<<else>>[[Head home.->Europe12][$p = 100]]<</if>>
<</page>>\
<<elseif $p eq 83>>\
<<silently>>\
<<emote-calm>>
<<emote-brows-attentive>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
\
"Umm... yeah, I'm out." You take a step back. "I didn't agree to a weird sex thing."
"Just an adult conversation, love," Eddy says, but he's already shut off his phone.
Freddy shrugs. "Classic American puritanism, innit?"
[[Just walk away.->Europe12][$p = 82]]
<</page>>\
<<elseif $p eq 84>>\
<<silently>>\
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
\
Right at the entrance to Oxford Street station, you spot a <span class="imageLink"><<link "familiar face">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/dylan.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>.
<i>That's Dylan! I met him that first day with <span class="imageLink"><<link "Will">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/will.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> and <span class="imageLink"><<link "Harry">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/harry.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>. And the woman beside him must be Donna.</i>
Outside of her crazy theatre makeup, <span class="imageLink"><<link "Donna">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/donna.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> actually looks really cute. Maybe even out of Dylan's league.
[[They spot you.->Europe12][$p = 85]]
<</page>>\
<<elseif $p eq 85>>\
<<silently>>\
<<emote-calm>>\
<<emote-mouth-smile>>\
<</silently>>\
<<header>>\
<<page>>\
\
"Talk about a small world - $kate.firstName, isn't it?" Dylan says, walking over to give you a polite hug. You embrace him, and the next moment Donna's hugging you, too.
"We didn't have the chance to meet - but I hope you liked my show!" she says, letting go.
[[It was great!->Europe12][$p = 86, $i = 1]] <i>(lie)</i>
[[It nearly put me to sleep.->Europe12][$p = 86, $i = 2]] <i>(truth)</i>
<</page>>\
<<elseif $p eq 86>>\
<<silently>>\
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
"It was so great!" you say, the lie coming easily to you. "Such an <i>artiste</i>!"
"You're too sweet," says Donna, believing you. "So, how's London? Living up to your expectations I hope?"
\
<<else>>\
"I nearly fell asleep," you admit. At her startled look, you add, "because of the jetlag."
"Oh, the jetlag! I hate jetlag," she says, "you missed a great show. Tell her, Dyl."
"Everyone loved the show, dear," Dylan says to his fiancee. "You heard the applause - my ears are still ringing from it."
She squeezes his shoulder, pleased by his exageration. "So, $kate.firstName - how's London? Living up to your expectations, I hope?"
\
<</if>>\
[[It's been non-stop action.->Europe12][$p = 87, $i = 1]]
[[Quite a lot of culture shock, actually.->Europe12][$p = 87, $i = 2]]
\
<</page>>\
<<elseif $p eq 87>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
"It's been non-stop action," you reply. "I was in Brighton yesterday, did the British Museum this morning. Always something to do!" <<if $state.includes("groped")>> <i>I even got groped by a stranger, this morning!</i> You decide against adding that bit of information.<</if>>
"Aww, I <i>love</i> Brighton. Dylan and I first shagged in Brighton."
"Don, she doesn't need to hear that," Dylan says, going red.
\
<<else>>\
"Quite a lot of culture shock, actually. Americans and Brits both speak English, but there's so much <i>different</i>, here. I'm still getting used to it."
Dylan nods. "Welcome to Europe, darling. Just wait until you get to France. Or Italy - like a different planet."
<</if>>\
Donna perks up. <<if $decisions.includes("londonnumberwill")>>"So apparently you and Will hit it off? He's been chatting about you <i>quite a bit</i> since my show."<<elseif $decisions.includes("londonnumberharry")>>"So apparently you and Harry hit it off? He's been chatting about you <i>quite a bit</i> since my show." <</if>>
[[He has?->Europe12][$p = 88]]
\
<</page>>\
<<elseif $p eq 88>>\
<<silently>>\
<<emote-brows-raised>>\
<<emote-eyes-big>>\
<<emote-mouth-oh>>\
<</silently>>\
<<header>>\
<<page>>\
\
"He has?" That's more than a bit surprising to you. <<if $decisions.includes("londonnumberwill")>><span class="imageLink"><<link "Will">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/will.jpg']]")>>
<<set Dialog.open()>>
<</link>></span><<else>><span class="imageLink"><<link "Harry">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/harry.jpg']]")>>
<<set Dialog.open()>>
<</link>></span><</if>> hasn't messaged you since that evening at Hampstead Heath.
<<if $decisions.includes("londonnumberwill")>>"I mean, Will's a talker," says Dylan, "You could have blinked at him and he'd be going on about this American girl for the next year, I swear."<<else>>"It's true," says Dylan, "Harry's not easily smitten, but he's been recalling every stupid joke he told you for the past two days. Maybe he hit his head, got concussed?"<</if>>
"Well, I think he's fond of you, $kate.firstName," Donna says. "Will you message him?"
<i>Message him? I only got his number because of <span class="imageLink"><<link "Duncan's">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/duncan.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> stupid game. I don't actually want to keep in touch... do I?</i>
[[I'm leaving for Paris soon, so I doubt it.->Europe12][$p = 89, $i = 1]]
<<if ($transition gte 25) and ($attraction gte 25) and $decisions.includesAny("londonwillhot", "londonharryhot")>>[[I'll message him tonight.->Europe12][$p = 89, $i = 2]]<<else>><span class="greyedOut">//[Transition or Attraction too low, or missing special trigger] I'll message him tonight.//</span> <</if>>
\
<</page>>\
<<elseif $p eq 89>>\
<<silently>>\
<<emote-calm>>\
<<emote-mouth-smile>>\
<<if $i eq 2>>\
<<set $state.push("message")>>
<</if>>\
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
\
"Oh, I'm leaving for Paris soon, so I doubt I'll get around to it."
Donna sighs. "Aww, such a shame. Your kids would be <i>cute.</i>."
\
<<else>>\
\
"Hmmm..." on the spur of the moment, you decide to go for it. <i>What's the harm?</i> "Sure, I'll message him tonight."
"<i>Yay!</i>" says Donna, "Your kids are going to be <i>cute</i>."
\
<</if>>\
"Right, well on <i>that</i> note," Dylan says, laughing, "We'd best get on with it. Wedding registry time. Very exciting errands ahead."
[[Oh yeah, you're getting married!->Europe12][$p = 90]]
\
\
<</page>>\
<<elseif $p eq 90>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
"Oh, right, your wedding." That reminds you of something. "Did the boys land on a stag party for you?"
"They did, yeah - right at the last minute," says Dylan. "A little romp in Amsterdam, apparently."
Donna cuts in. "Will was pushing for Bangkok, but I vetoed that. A little too <i>exotic</i> for Dylan's tastes."
"Which I don't get at all," Dylan says, "my dad goes to Bangkok on business all the time. He says its a <span class="imageLink"><<link "beautiful place">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/europe/europe103.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>."
[[I might hit up Amsterdam, too.->Europe12][$p = 91]]
<</page>>\
<<elseif $p eq 91>>\
<<silently>>\
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
\
"I'm might hit up Amsterdam, too. Maybe we'll run into each other again?"
"Will's got a whole messy trip planned with strippers and all kinds of unsavory characters." Dylan shakes his head. "Kind of a trip just for the mates - as a stag party should be.
Donna gives you a knowing look. "Boys will be boys, I suppose. Take care, $kate.firstName."
[[You watch them leave, arm in arm.->Europe12][$p = 100]]
<</page>>\
<<elseif $p eq 100>>\
<<silently>>\
<<set $header.line1 to "''TRAVELODGE EAST LONDON''",
$header.line2 to "LONDON, UK / JUNE 2017">>
<<emote-calm>>\
<<set $money -= 15>>\
<</silently>>\
<<header>>\
<<page>>\
\
Another trip on the tube, this time homeward bound. After picking up a <span class="imageLink"><<link "shawarma wrap">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/europe/europe104.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> to go, you return to your quiet hotel room.
<img src="media/locations/europe/europe6.jpg" width=700 class="center" />
[[Get comfortable.->Europe12][$p = 101]]
<</page>>\
<<elseif $p eq 101>>\
<<silently>>\
<<avatar-stripNaked>>
<<wear-shorts-offWhiteVelour70sTrackShorts>>
<</silently>>\
<<header>>\
<<page>>\
\
You strip out of your clothes, toss your shoes in a corner, and put on a loose pair of track shorts. Comfy, cozy - exactly the vibe you're looking for.
<i>Trans women have a kind of... unique anatomy situation,</i> you realize, glancing at yourself in the mirror.
Guys have to worry about their <span class="imageLink"><<link "junk flopping around">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/europe/europe105.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>. Cis girls have their <span class="imageLink"><<link "bouncing boobs">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/europe/europe106.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>. And trans girls... well, they <span class="imageLink"><<link "have both">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/europe/europe107.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>!
<i>It's just a lot of stuff jiggling around</i>. You do a bit of a wiggle in front of the mirror. Your tits - small and perky as they are - do a little bit of a bounce while your cock flops around beneath your shorts.
All the same, you're getting used to it. As odd as that sounds.
[[Enjoy your dinner.->Europe12][$p = 102]]
<</page>>\
<<elseif $p eq 102>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
No bra and loose shorts really is your clothing comfort zone, you realize. It's always nice to let your tits breathe a bit after a busy day. And panties, as cute as they look, do keep your package <i>contained</i> (not that there's much to pack). Dressed like this, everything's free to just hang out.
As you mow down on shawarma, your free hand naturally heads to Supergram. No likes from the mysterious <span class="imageLink"><<link "Lord Ambrosia">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/marco.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> quite yet. Still plenty of time for that.
[[Check out how people reacted to yesterday's post.->Europe12][$p = 103]]
[[Upload something new.->Europe12][$p = 104]]
<</page>>\
<<elseif $p eq 103>>\
<<silently>>\
<<emote-calm>>\
<<emote-eyes-big>>\
<<emote-mouth-open>>\
<<if $decisions.includes("brightonpost3")>>
<<addNotification "Arousal +1" "Seeing that naughty Supergram post is making your heart race">>
<<set $arousal += 1>>\
<</if>>
<</silently>>\
<<header>>\
<<page>>\
Your jaw practically drops out of your mouth when you see how popular you've gotten in just a day. <i>More likes, more replies, more followers.... people are really interested in my European journey</i>.
You're not entirely sure how much of that CIA manipulation. Hard to say for certain.
As for the post itself...
<<if $decisions.includes("brightonpost1")>><img src="media/locations/europe/europe108.jpg" width=500 class="center" /><<elseif $decisions.includes("brightonpost2")>><img src="media/locations/europe/europe109.jpg" width=500 class="center" /><<else>><img src="media/locations/europe/europe110.jpg" width=500 class="center" /><</if>>
"Woah - <i>Craig</i> found my Supergram!" That's wild - and you guess that means he knows your trans. <<if $decisions.includes("brightonpost3")>><i>I can't believe he took <span class="imageLink"><<link "that photo">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/europe/europe65.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>.</i><</if>>
<i>Me being trans didn't stop him from posting... curious.</i>
[[Upload something new.->Europe12][$p = 104]]
\
\
<</page>>\
<<elseif $p eq 104>>\
<<silently>>\
<<emote-calm>>
<<emote-mouth-smile>>
<<set $a = 0>>
<<set $b = 0>>
<</silently>>\
<<header>>\
<<page>>\
\
You whip up a new upload for the day, pulling together your photos from your morning, the museum, and your shopping trip. Nothing so extravagant as a trip to the beach, but still a worthy collection. Maybe Lord Ambrosia will reveal himself tomorrow?
<i>Now, what else to do with my evening?</i>
<<if $affinity.temp4 gte 4>>[[Check out Gwen's link.->Europe12][$p = 105]]<<else>><span class="greyedOut">//[Not available] Check out Gwen's link.//</span> <</if>>
<<if $decisions.includes("londonharryhot") and $state.includes("message")>>[[Message Harry.->Europe12][$p = 110]]<<elseif $decisions.includes("londonwillhot") and $state.includes("message")>>[[Message Will.->Europe12][$p = 110]]
<<else>><span class="greyedOut">[Not available] Message Will or Harry.//</span> <</if>>
<<if $decisions.includes("hobbyyoga")>>[[Do some yoga.->Europe12][$p = 115, $i = 1]] <<elseif $decisions.includes("hobbygossip")>>[[Read a trashy magazine.->Europe12][$p = 115, $i = 2]]<<else>>[[Paint your nails->Europe12][$p = 115, $i = 3]]<</if>>
\
<</page>>\
<<elseif $p eq 105>>\
<<silently>>\
<<emote-calm>>
<<emote-mouth-smirk>>
<</silently>>\
<<header>>\
<<page>>\
\
You decide to check the link that <span class="imageLink"><<link "Gwen">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/woman2.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> typed into your phone.
<i>It was so great to meet another trans woman - purely by chance, too. Sweet, intelligent, friendly. A museum curator, too! Such a badass</i>.
For a second, you smirk. <i>I'm a CIA agent, and I'm calling a museum curator 'badass?'</i> On reflection, it's not that absurd. Gwen owns her identity. Your identity - your <i>fake</i> one - feels like a something you're hiding from everyone you meet.
[[Check the link.->Europe12][$p = 106]]
\
<</page>>\
<<elseif $p eq 106>>\
<<silently>>\
<<emote-brows-raised>>\
<<emote-eyes-big>>\
<<emote-mouth-open>>\
<</silently>>\
<<header>>\
<<page>>\
You don't know what you were expecting. But you weren't expecting <i>this</i>.
<i>Gwendolyn's Dungeon of Delight</i>, the website reads. It's a basic page with a few embedded videos. The first one is automatically playing.
<video loop muted autoplay src="media/locations/europe/europe18.mp4" class="center"></video>
"Welcome to my dungeon," Gwen says to her camera. "This is where I discretely share my fantasies with people I trust. Enjoy yourself - and if you want to send me a donation, I wouldn't refuse."
You watch, thunderstruck, as this trans woman caresses herself, pulling down her panties and stroking her cock.
<i>Seeing pornstars do this online is one thing... but this is GWEN. We had LUNCH!</i>
[[Keep looking.->Europe12][$p = 107, $i = 1]]
[[That's enough.->Europe12][$p = 107, $i = 2]]
<</page>>\
<<elseif $p eq 107>>\
<<silently>>\
<<addNotification "Arousal +1" "This is hot. You can feel your penis stiffening...">>
<<set $arousal += 1>>\
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 2>>You hesitate for a moment, but there's no way you're not digging deeper. Gwen sent you this for a reason. You might learn something.<<else>>You eagerly keep looking.<</if>>
In the next video, Gwen's not alone.
<video loop muted autoplay src="media/locations/europe/europe19.mp4" class="center"></video>
Someone's holding her phone. A man. A friend, you guess. Gwen's staring at the camera, looking rather <i>proud</i> of herself, not mention seriously turned on. <i>Cock drunk</i> might be the word. As she sucks on her friend's absolutely <i>massive</i> cock, she strokes herself off, loudly moaning and slurping all the while.
You can't help but notice that Gwen's partner is black. <i>Maybe the stereotype is true, in this case.</i>. Seeing her pale skin glisten beside that dark shaft is...
[[Fine.->Europe12][$p = 108, $i = 1]]
[[Alluring in a way that's hard to describe.->Europe12][$p = 108, $i = 2]]
\
<</page>>\
<<elseif $p eq 108>>\
<<silently>>\
<<if $i eq 2>>
<<addNotification "Dark Desire +1" "So alluring...">>
<<set $darkdesire += 1>>\
<</if>>
<<set $decisions.push("gwenvideo")>>
<</silently>>\
<<header>>\
<<page>>\
\
You jump ahead to another video, deeper in the 'dungeon.'
You wanted to learn more about sex from Gwen. Well, here it all is.
<video loop muted autoplay src="media/locations/europe/europe20.mp4" class="center"></video>
You find yourself watching the short video in stunned silence. Then you watch it again. Gwen is so... <i>perfectly feminine</i>. The sex seems positively heterosexual, if that makes any sense. You are very obviously watching a woman have sex with a man. Her embodiment of female sexuality is complete. Comprehensive. Enthralling, really.
And her cock, left alone and limp between her legs, just <i>adds</i> to it all.
You feel your heart race. Something about watching Gwen just totally <i>rock</i> her sexuality is really hitting you. This is more than arousal... it's...
<<if $arousal lt 4>>[[Snap yourself out of this trance.->Europe12][$p = 109, $i = 1]]<<else>><span class="greyedOut">//[Arousal too high] Snap yourself out of this trance.//</span> <</if>>
[[Keep watching->Europe12][$p = 109, $i = 2]]
<</page>>\
<<elseif $p eq 109>>\
<<silently>>\
<<emote-calm>>\
<<emote-mouth-sexy>>\
<<set $a = 1>>
<<if $i eq 2>>
<<addNotification "Transition +3" "You identify more with Gwen than the man in the video.">>
<<set $transition += 3>>\
<</if>>
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
You close the link, letting the thought die before it really meses with you. Whatever that video was doing, it wasn't relevant for your mission.
<i>Focus, $girlnickname! Don't let this trans stuff get to your head. It's just cover - nothing more than that.</i>
\
<<else>>\
\
It's... <i>identity</i>. Empathy, even.
The truth is, you were never like the guy in the video. Even before all the hormones and surgery. That wasn't you.
But Gwen... <i>she could be</i>. You could be just like her.
<i>Just like her...
Just like her...</i>
You shut off the video and close the link, feeling different than before.
\
<</if>>\
What next?
<<if $b eq 0>><<if $decisions.includes("londonharryhot") and $state.includes("message")>>[[Message Harry.->Europe12][$p = 110]]<<elseif $decisions.includes("londonwillhot") and $state.includes("message")>>[[Message Will.->Europe12][$p = 110]]
<<else>><span class="greyedOut">[Not available] Message Will or Harry.//</span> <</if>><</if>>
<<if $decisions.includes("hobbyyoga")>>[[Do some yoga.->Europe12][$p = 115, $i = 1]] <<elseif $decisions.includes("hobbygossip")>>[[Read a trashy magazine.->Europe12][$p = 115, $i = 2]]<<else>>[[Paint your nails->Europe12][$p = 115, $i = 3]]<</if>>
\
<</page>>\
<<elseif $p eq 110>>\
<<silently>>\
<<emote-calm>>\
<<emote-brows-attentive>>\
<<emote-mouth-sexy>>\
<<if $decisions.includes("londonharryhot")>> <<set $c = "Harry">> <<else>> <<set $c = "Will">> <</if>>
<</silently>>\
<<header>>\
<<page>>\
\
You decide to message $c. After how things ended last time, you're not entirely sure he'll want to talk to you. You kind of left in a hurry, after things just went way too far, way too fast. <<if $c eq "Harry">><i>He touched my dick. What a way to find out a girl is trans! Fuck. I can't let that happen again.</i><<else>><i>I can't believe I sucked his cock. It wasn't gay - I mean, it was kind of not straight, but I'm not gay - I was just undercover. Duncan's done the same. It's what we spies do... right?</i><</if>>
<i>What if he does want to see me again? I suppose another Supergram post could happen. That would help my mission. And I could always work on my flirt game some more before Rome.</i>
A small part of you is aware that these sound like excuses. Flimsy justifications to see a <span class="pink">cute</span> guy.
[[Message him.->Europe12][$p = 111]]
<</page>>\
<<elseif $p eq 111>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
<<if $c eq "Harry">>
<div style="transform: scale(1,1);-webkit-transform-origin-x: 0;">\
<div class="marvel-device iphone-x">\
<div class="notch">\
<div class="camera"></div>\
<div class="speaker"></div>\
</div>\
<div class="top-bar"></div>\
<div class="sleep"></div>\
<div class="bottom-bar"></div>\
<div class="volume"></div>\
<div class="overflow">\
<div class="shadow shadow--tr"></div>\
<div class="shadow shadow--tl"></div>\
<div class="shadow shadow--br"></div>\
<div class="shadow shadow--bl"></div>\
</div>\
<div class="inner-shadow"></div>\
<div class="screenW">\
<div class="chat">\
<div class="chatHeaderSignal"><<= "<img src='" + $imagePath.ui + "phone/header.png' style='width: 100%;'>" >><div class="h3">20:20</div><div class="h2"><b>Harry</b></div></div>
<div class="date">\
Text Message
Today 19:09
</div>\
<div class="pc messages">\
<div class="messageSignal last">\
Hey Harry! It's $kate.firstName. I've been thinking about what happened in the park. I feel terrible about it. I hope we can still chat.
</div>\
</div>\
</div>\
<<= "<img src='" + $imagePath.ui + "phone/footer.png' style='width: 95%; position: absolute; bottom: 0px;'>" >>
</div>\
</div>\
</div>\
</div>\
\
\
<<else>>\
\
<div style="transform: scale(1,1);-webkit-transform-origin-x: 0;">\
<div class="marvel-device iphone-x">\
<div class="notch">\
<div class="camera"></div>\
<div class="speaker"></div>\
</div>\
<div class="top-bar"></div>\
<div class="sleep"></div>\
<div class="bottom-bar"></div>\
<div class="volume"></div>\
<div class="overflow">\
<div class="shadow shadow--tr"></div>\
<div class="shadow shadow--tl"></div>\
<div class="shadow shadow--br"></div>\
<div class="shadow shadow--bl"></div>\
</div>\
<div class="inner-shadow"></div>\
<div class="screenW">\
<div class="chat">\
<div class="chatHeaderSignal"><<= "<img src='" + $imagePath.ui + "phone/header.png' style='width: 100%;'>" >><div class="h3">20:20</div><div class="h2"><b>Will</b></div></div>
<div class="date">\
Text Message
Today 19:09
</div>\
<div class="pc messages">\
<div class="messageSignal last">\
Hey Will! It's $kate.firstName. How are you doing?
</div>\
</div>\
</div>\
<<= "<img src='" + $imagePath.ui + "phone/footer.png' style='width: 95%; position: absolute; bottom: 0px;'>" >>
</div>\
</div>\
</div>\
</div>\
\
<</if>>
<i>Ugh... this messsage is super lame. He won't write back.</i>
[[The waiting game begins.->Europe12][$p = 112]]
\
<</page>>\
<<elseif $p eq 112>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
Ten minutes later, your phone buzzes. Mid-pee, you practically <i>leap</i> off the toilet seat (once you're done, that is) and rush to your phone.
It's $c.
<<if $c eq "Harry">>
<div style="transform: scale(1,1);-webkit-transform-origin-x: 0;">\
<div class="marvel-device iphone-x">\
<div class="notch">\
<div class="camera"></div>\
<div class="speaker"></div>\
</div>\
<div class="top-bar"></div>\
<div class="sleep"></div>\
<div class="bottom-bar"></div>\
<div class="volume"></div>\
<div class="overflow">\
<div class="shadow shadow--tr"></div>\
<div class="shadow shadow--tl"></div>\
<div class="shadow shadow--br"></div>\
<div class="shadow shadow--bl"></div>\
</div>\
<div class="inner-shadow"></div>\
<div class="screenW">\
<div class="chat">\
<div class="chatHeaderSignal"><<= "<img src='" + $imagePath.ui + "phone/header.png' style='width: 100%;'>" >><div class="h3">20:20</div><div class="h2"><b>Harry</b></div></div>
<div class="date">\
Text Message
Today 19:19
</div>\
<div class="pc messages">\
<div class="messageSignal last">\
Hey Harry! It's $kate.firstName. I've been thinking about what happened in the park. I feel terrible about it. I hope we can still chat.
</div>\
</div>\
<div class="npc messages">\
<div class="messageSignal last">\
Hey $kate.firstName! Of course we can chat. No need to feel terrible - I was a bit drunk that night and I'm not too proud of how I acted. Poor showing for your first night in London.
</div>\
</div>\
<div class="npc messages">\
<div class="messageSignal last">\
Maybe we could start over? If so: Hello, my name's Harry and I'm a bit of a shit but trying to be better. You, $kate.firstName, are rather lovely. I hear you saw Dylan today? Tell me everything.
</div>\
</div>\
</div>\
<<= "<img src='" + $imagePath.ui + "phone/footer.png' style='width: 95%; position: absolute; bottom: 0px;'>" >>
</div>\
</div>\
</div>\
</div>\
\
<<else>>\
\
<div style="transform: scale(1,1);-webkit-transform-origin-x: 0;">\
<div class="marvel-device iphone-x">\
<div class="notch">\
<div class="camera"></div>\
<div class="speaker"></div>\
</div>\
<div class="top-bar"></div>\
<div class="sleep"></div>\
<div class="bottom-bar"></div>\
<div class="volume"></div>\
<div class="overflow">\
<div class="shadow shadow--tr"></div>\
<div class="shadow shadow--tl"></div>\
<div class="shadow shadow--br"></div>\
<div class="shadow shadow--bl"></div>\
</div>\
<div class="inner-shadow"></div>\
<div class="screenW">\
<div class="chat">\
<div class="chatHeaderSignal"><<= "<img src='" + $imagePath.ui + "phone/header.png' style='width: 100%;'>" >><div class="h3">20:20</div><div class="h2"><b>Will</b></div></div>
<div class="date">\
Text Message
Today 19:19
</div>\
<div class="pc messages">\
<div class="messageSignal last">\
Hey Will! It's $kate.firstName. How are you doing?
</div>\
</div>\
<div class="npc messages">\
<div class="messageSignal last">\
Doing better, now.
</div>\
</div>\
<div class="npc messages">\
<div class="messageSignal last">\
I trust you enjoyed yourself at the Heath? I bet you miss me already ;)
</div>\
</div>\
</div>\
<<= "<img src='" + $imagePath.ui + "phone/footer.png' style='width: 95%; position: absolute; bottom: 0px;'>" >>
</div>\
</div>\
</div>\
</div>\
<</if>>
<<if $c eq "Harry">>[[Respond.->Europe12][$p = 113]]
<<else>>[[Will sends a picture.->Europe12][$p = 113]]
<</if>>\
\
<</page>>\
<<elseif $p eq 113>>\
<<silently>>\
<<if $c eq "Will">>
<<addNotification "Arousal +1" "Getting a dick pic is a turn-on.">>
<<set $arousal += 1>>\
<<addNotification "Attraction +1" "You now get turned on by pictures of cock.">>
<<set $attraction += 1>>\
<<else>>
<<addNotification "Arousal +1" "Flirting is hot!">>
<<set $arousal += 1>>\
<<addNotification "Stress -1" "Flirting is fun!">>
<<set $stress -= 1>>\
<</if>>
<</silently>>\
<<header>>\
<<page>>\
\
<<if $c eq "Harry">>\
<div style="transform: scale(1,1);-webkit-transform-origin-x: 0;">\
<div class="marvel-device iphone-x">\
<div class="notch">\
<div class="camera"></div>\
<div class="speaker"></div>\
</div>\
<div class="top-bar"></div>\
<div class="sleep"></div>\
<div class="bottom-bar"></div>\
<div class="volume"></div>\
<div class="overflow">\
<div class="shadow shadow--tr"></div>\
<div class="shadow shadow--tl"></div>\
<div class="shadow shadow--br"></div>\
<div class="shadow shadow--bl"></div>\
</div>\
<div class="inner-shadow"></div>\
<div class="screenW">\
<div class="chat">\
<div class="chatHeaderSignal"><<= "<img src='" + $imagePath.ui + "phone/header.png' style='width: 100%;'>" >><div class="h3">20:20</div><div class="h2"><b>Harry</b></div></div>
<div class="date">\
Text Message
Today 19:23
</div>\
<div class="npc messages">\
<div class="messageSignal last">\
Maybe we could start over? If so: Hello, my name's Harry and I'm a bit of a shit but trying to be better. You, $kate.firstName, are rather lovely. I hear you saw Dylan today? Tell me everything.
</div>\
</div>\
<div class="pc messages">\
<div class="messageSignal last">\
We cam definitely start over! I ran into Dylan and Donna. They're so cute. Basically couple goals. So I hear you're going to Amsterdam but I'm not allowed to come. Kinda lame but w/e lol :P
</div>\
</div>\
</div>\
<<= "<img src='" + $imagePath.ui + "phone/footer.png' style='width: 95%; position: absolute; bottom: 0px;'>" >>
</div>\
</div>\
</div>\
</div>\
\
Your heart is racing as you send the message. <i>Will he think I'm funny? Will he think I'm stupid? Annoying? The worst?</i>
For some reason, flirting over text - even faking it, for your mission - is making you excited and nervous as hell.
<<else>>\
You're not exactly surprised by what he sends. <span class="imageLink"><<link "Will">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/will.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> is definitely a dick pic kind of guy. He's not particularly tall or well-built, but he's got a serious package, and he likes to flaunt it.
<img src="media/locations/europe/europe111.jpg" width=450 class="center" />
<i>I can't believe I sucked on that thing. What the fuck is wrong with me?</i> And yet, as much don't like dick pics (in theory, at least), this one is <i>definitely</i> having an effect on you. You wince, embarassed, as your own penis gets stiff from looking at WIll's cock. <i>Why is this turning me on?</i>
\
<</if>>\
[[Keep texting.->Europe12][$p = 114]]
<</page>>\
<<elseif $p eq 114>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
The back and forth texting <<if $c eq "Will">>- or should you say <i>sexting?</i> - <</if>>goes on for another twenty minutes. You find yourself completely absorbed in it. Half the time giggling, half the time agonizing over the perfect text to send. It's exhausting!
In the end, you get the sense that $c wouldn't mind meeting up with you in two days. Something low key, like a walk around East London... but things could escalate, on a date like that. You know how $c is. Do you risk it?
[[Agree to a date.->Europe12][$p = 116, $i = 1]]
[[Don't do it.->Europe12][$p = 116, $i = 2]]
<</page>>\
<<elseif $p eq 116>>\
<<silently>>\
<<emote-calm>>
<<emote-mouth-smile>>
<<if ($i eq 1) and ($c eq "Will")>>
<<set $decisions.push("londondatewill")>>
<<elseif ($i eq 1) and ($c eq "Harry")>>
<<set $decisions.push("londondateharry")>>
<</if>>
<<set $b = 1>>
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
\
You decide to go for it. A date with $c is exactly what $kate.firstName $kate.surname would do while in London, and it could seriously up your Supergram game - any picture with a handsome stranger is sure to make you seem desirable to Lord Ambrosia.
<i>And also... it should be a fun date!</i> $c is funny, sweet, and makes you feel good. That's nearly enough of a reason on its own.
\
<<else>>\
You decide against it. Ultimately, it won't really help with your mission at all. Better to use the time working on your Italian and learning more about the Carducci mafia.
And besides, who knows what $c would get you to do? You can't trust yourself around him.
\
<</if>>\
What next?
<<if $a eq 0>><<if $affinity.temp4 gte 4>>[[Check out Gwen's link.->Europe12][$p = 105]]<<else>><span class="greyedOut">//[Not available] Check out Gwen's link.//</span> <</if>><</if>>
<<if $decisions.includes("hobbyyoga")>>[[Do some yoga.->Europe12][$p = 115, $i = 1]] <<elseif $decisions.includes("hobbygossip")>>[[Read a trashy magazine.->Europe12][$p = 115, $i = 2]]<<else>>[[Paint your nails->Europe12][$p = 115, $i = 3]]<</if>>
\
<</page>>\
<<elseif $p eq 115>>\
<<silently>>\
<<emote-calm>>\
<<emote-mouth-smile>>\
<<if $i lte 2>>
<<addNotification "Stress -1" "Your hobby has a way of relaxing you.">>
<<set $stress -= 1>>\
<</if>>
<<if $i eq 2>>
<<addNotification "Arousal +1" "These stories are a turn-on.">>
<<set $arousal += 1>>\
<</if>>
<<if $i eq 3>>
<<apply-makeup-manicure-redHotNights>>\
<<apply-makeup-pedicure-redHotNights>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<</if>>
<</silently>>\
<<header>>\
<<page>>\
<<if $i eq 1>>\
\
For the next hour, you run through your regular yoga routine, taking a break half way throguh to drink water. It works up quite a sweat, and by the end of it you feel physically exhausted but emotionally centered and ready for anything!
<img src="media/locations/europe/europe112.jpg" width=600 class="center" />
<<elseif $i eq 2>>\
For the next hour, you lounge around your hotel room, reading some fascinating - and naughty - British tabloid type magazines. Celebrity drama, risky infidelity, and lots of sex. It's like porn in the form of news!
<img src="media/locations/europe/europe113.jpg" width=600 class="center" />
<<elseif $i eq 3>>\
For the next half-hour, you slowly do up your nails. First, ever so slightly filing them. Then a quick soak with a bit of hand cream. Carefully pushing back the cuticles... then a nice basecoat, and then two coats of a vibrant red. Wait for it to dry, a glossy top coat and... <i>done!</i>
<img src="media/locations/europe/europe114.jpg" width=600 class="center" />
<i>Why is looking pretty so much fun?</i> you think, admiring your nails.
<</if>>\
[[Write your report.->Europe12][$p = 117]]
<</page>>\
<<elseif $p eq 117>>\
<<silently>>\
<<emote-calm>>\
<<emote-brows-attentive>>\
<<emote-mouth-pout>>\
<</silently>>\
<<header>>\
<<page>>\
\
With the day nearly wrapped up, all that's left to do is submit a report back to Langley. You keep it short and to the point as always. No rambling about feelings and... <i>confusion</i> about yourself - just strict facts.
You know that <span class="imageLink"><<link "Francis">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/francis.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> eagerly awaits every nightly report, still hoping for that connection to Lord Ambrosia. Nothing yet, unfortunately.
<i>Francis's career is on the line - he spent a lot of <span class="imageLink"><<link "Director Coulson's">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/jason.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> budget on this mission. On me, and my crazy transformation. I can't let him down.</i>
Of course, <i>your</i> career is on the line, too. You'll only become a big shot agent if you actually catch the infamous <span class="imageLink"><<link "LASERWOLF">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/agency/agency6.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>.
[[Try not to stress out over it.->Europe12][$p = 118]]
<</page>>\
<<elseif $p eq 118>>\
<<silently>>\
<<emote-eyes-closed>>\
<</silently>>\
<<header>>\
<<page>>\
\
You shut your eyes, trying to not to get lost in a spiral of <i>what ifs</i> and other random worries. You probably need something to take your mind off of the mission for a second.
Without even thinking about it, your right hand cups one of your breasts. A wave of tingly warmth reverbrates from your nipple. It stiffens in an instant.
"<i>Mmm</i>... wait."
You can't let your libido take the driver's seat all the time. As horny as all this estrogen has made you, it's important to keep your head on <div class="tooltip">straight<span class="tooltiptext">You wouldn't want it to be less straight... would you?</span></div>.
<<if $arousal lte 3>>[[Control yourself and go to sleep.->Europe12][$p = 130]]<<else>><span class="greyedOut">//[Arousal too high] Control yourself and go to sleep.//</span> <</if>>
<<if $arousal gte 3>>[[Keep touching yourself.->Europe12][$p = 119]]<<else>><span class="greyedOut">//[Arousal too low] Keep touching yourself.//</span> <</if>>
\
<</page>>\
<<elseif $p eq 119>>\
<<silently>>\
<<emote-mouth-open>>\
<<remove-shorts-offWhiteVelour70sTrackShorts>>
<<erect>>
<</silently>>\
<<header>>\
<<page>>\
\
"<i>Ooohh...</i>"
The pajama shorts get torn off and flung across the room. Then your hands are everywhere and inhibition disappears. You rub and tug and <i>explore</i> your soft, sensitive body, lost in warm bliss.
<video loop muted autoplay src="media/locations/europe/europe21.mp4" class="center"></video>
"<i>Fuck, that's nice... mmm...</i>"
[[Touch your asshole.->Europe12][$p = 120]]
<</page>>\
<<elseif $p eq 120>>\
<<silently>>\
<<emote-brows-naughty>>\
<<emote-eyes-calm>>\
<</silently>>\
<<header>>\
<<page>>\
\
<<if $decisions.includes("vulvahug")>>You give yourself another vulva hug, taking lessons from what you learned in Beatrice's video last night.<<else>>Although you were too scared to try it the other night, this time you give yourself a vulva hug, gently cupping and pushing against your asshole.<</if>>
<video loop muted autoplay src="media/locations/europe/europe23.mp4" class="center"></video>
Your anus responds to the light warmth and pressure of your fingers. It's a whole new avenue of pleasure and it's somehow deeper and more intimate than what you get from your cock. Not as intense and <i>easy</i>, certainly. Less forthcoming, but more... <i>promising</i>.
You glance at mirror. The sight of yourself rubbing your asshole while you stroke your cock, your tits bouncing to the rhythm - it's enough to [[send you over the edge.->Europe12][$p = 121]]
\
<</page>>\
<<elseif $p eq 121>>\
<<silently>>\
<<emote-brows-raised>>\
<<emote-eyes-big>>\
<<addNotification "Arousal Reset" "You came buckets!">>
<<set $arousal = 0>>\
<<addNotification "Stress Reset" "You came buckets!">>
<<set $stress = 0>>\
<<emote-cheeks-blush>>\
<<emote-chest-flush>>\
<<set $avatar.foreground.pushUnique(("cumshots/100_cumshot-belly1"))>>\
<</silently>>\
<<header>>\
<<page>>\
\
<i>"Fuuuuck!"</i>
Your cock totally <i>erupts</i>. Cum spurts two feet in the air before landing onto your belly. Your legs shake, your fingers tremble, your asshole <i>spasms</i> with pleasure until the last bit of spemen drools out of your cockhead and down onto your tiny, smooth balls.
<video loop muted autoplay src="media/locations/europe/europe22.mp4" class="center"></video>
[[Recover.->Europe12][$p = 122]]
<</page>>\
<<elseif $p eq 122>>\
<<silently>>\
<<addNotification "Transition +1" "Your masturbatory habits are becoming more feminine.">>
<<set $transition += 1>>\
<<addNotification "Attraction +1" "You like touching your anus while your masturbate.">>
<<set $attraction += 1>>\
<</silently>>\
<<header>>\
<<page>>\
\
You lie back, letting the semen on your belly cool and dry, slowly turning to sticky jelly. Every twenty seconds or so, your asshole will <i>shiver</i> ever so delightfully. Aftershocks of pleasure.
<i>It's so different,</i> you think, lost in the ebbing orgasm. <i>It's so different to masturbate as a girl.</i>
HR jockey that you are, you almost wish you could graph it out on a spreadsheet. Before your surgeries and hormones, masturbation and plasure was all very concentrated on your dick.
<img src="media/locations/europe/europe115.jpg" width=600 class="center" />
And that was fine. Pleasure and penis went hand-in-hand. But now, things are different. They're <i>spread out</i>.
<img src="media/locations/europe/europe116.jpg" width=600 class="center" />
So while your cock is producing <i>less</i> raw pleasure, the sum is actually more. It's like <i>double the fun</i>, or [[close to it->Europe12][$p = 123]].
<</page>>\
<<elseif $p eq 123>>\
<<silently>>\
<<emote-calm>>
<<set $avatar.foreground.delete(("cumshots/100_cumshot-belly1"))>>
<<flaccid>>
<</silently>>\
<<header>>\
<<page>>\
\
Eventually, you force yourself up and wipe the semen from your stomach and the sweat from your neck and beneath your breasts. As you do, you find yourself humming in your <span class="pink">girl voice</span>.
Which for a moment strikes you as odd. You're alone. You could drop back to your normal, deeper registry. Couldn't you?
[[Remind yourself what your guy voice sounds like.->Europe12][$p = 124, $i = 1]]
[[Don't bother->Europe12][$p = 124, $i = 2]]
<</page>>\
<<elseif $p eq 124>>\
<<silently>>\
<<if $i eq 2>>
<<emote-mouth-smile>>
<<else>>
<<addNotification "Transition -1" "Your natural voice is masculine. It helps to remember that.">>
<<set $transition -= 1>>\
<</if>>
<</silently>>\
<<header>>\
<<page>>\
<<if $i eq 1>>\
You take a breath, remembering how to relax your throat and let your vocal chords drop to their normal position.
"...testing, one, two, three." you say, with $guyfirstname's voice. <i>Your</i> real voice. Not particularly husky, but very obviously male.
It almost sounds <i>weird</i> after posing as $kate.firstName for so long. "Oh, hey, it's me. $guyfirstname. Sup. Sup. Sup. Cool."
\
<<else>>\
<i>On second thought... nah. Why would I do that?</i>
Vocal consistency is critical for mission success. And besides, your feminine voice sounds <i>nice</i>.
\
<</if>>\
[[Go to bed.->Europe12][$p = 130]]
<</page>>\
<<elseif $p eq 130>>\
<<silently>>\
<<emote-calm>>
<<emote-eyes-closed>>
<<remove-shorts-offWhiteVelour70sTrackShorts>>
<<set $avatar.clothing.push("teenRom/50_katesBedsheets2")>>
<</silently>>\
<<header>>\
<<page>>\
\
You climb into bed and shut your eyes, thoroughly exhausted from your day of touring. Tomorrow, you'll probably do <div class="tooltip">high tea<span class="tooltiptext">A British tradition involving tea and light snacks in the afternoon</span></div> somewhere fancy and Supergram-worthy. Maybe go check out a pub or two, as well. Then it will nearly be time to head to Paris!
[[Sleep.->Europe12][$p = 131]]
<</page>>\
<<elseif $p eq 131>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
You're once again haunted by strange, <span class="pink">delicious</span> dreams.
<video loop muted autoplay src="media/locations/europe/europe24.mp4" class="center"></video>
[[Drift away.->Europe13][$p = 0]]
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<</if>><<if $p eq 0>>\
<<silently>>
<<set $avatar.clothing.delete("teenRom/50_katesBedsheets2")>>
<<avatar-stripNaked>>
<<emote-calm>>
<<set $stress = 0>>
<<set $drunk = 0>>
<<set $arousal = 5>>
<<set $mainquest = 5>>
<</silently>>\
<a data-passage="Europe14">
<<= '<img src='+ $imagePath.base + "locations/europe/europe117.jpg"+' >'>>
</a>
<<elseif $p eq 1>>\
<<silently>>
<<wear-top-blackRibbedButtonUpCroppedTShirt>>\
<<if $decisions.includes("londondatewill")>>\
<<else>> \
<<wear-skirt-ogKhakiMini>>\
<<wear-knickers-whiteBrazilianCutWithLaceHem>>\
<</if>>\
<<wear-bra-whiteHalfCupCentralDart>>\
<<wear-shoes-whiteAdidasTrainers>>\
<<emote-calm>>
\
<</silently>>\
<a data-passage="Europe14">
<<= '<img src='+ $imagePath.base + "locations/europe/europe118.jpg"+' >'>>
</a>
<<else>>\
<<silently>>
<<set $p = 30>>
<<avatar-stripNaked>>
<<emote-calm>>
<</silently>>\
<a data-passage="Europe14">
<<= '<img src='+ $imagePath.base + "locations/europe/europe124.jpg"+' >'>>
</a>
<</if>>\
<<if $p eq 0>>\
<<silently>>\
<<if $decisions.includes("londondateharry")>>
<<emote-cheeks-blush>>
<<emote-eyes-big>>
<<emote-mouth-smile>>
<<erect>>
<<set $experience.kiss += 1>>
<<set $experience.strip += 1>>
<<elseif $decisions.includes("londondatewill")>>
<<emote-brows-naughty>>
<<emote-eyes-closed>>
<<emote-mouth-blowjob>>
<<erect>>
<<wear-skirt-ogKhakiMini>>
<<wear-knickers-whiteBrazilianCutWithLaceHem>>
<<set $experience.kiss += 1>>
<<set $experience.blowjob += 1>>
<<else>>
<<emote-brows-naughty>>
<<emote-eyes-big>>
<<emote-mouth-open>>
<<erect>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
<<if $decisions.includes("londondateharry")>>
\
"So," you say to the man in your hotel room, as he drinks in your naked body. "What do you think?"
<img src="media/locations/europe/europe120.jpg" width=500 class="center" />
<span class="imageLink"><<link "Harry">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/harry.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> stares at you with curious, hungry eyes. His gaze slowly drifts from your lips, to your stiff nipples, and then down to your cock. Hard and pulsing, it stands its full three inch height.
"It's <i>different</i>," he says, clearly still getting comfortable with the reality between your legs. Granted, he doesn't avert his gaze. "But not as different as I thought it would be. It's beautiful."
His stare returns to your eyes. "You're beautiful."
Then he's rushing towards you. His lips are pressed to your mouth, his long tongue between your teeth, his hands pawing your breasts, your hips, your-
\
<<elseif $decisions.includes("londondatewill")>>
\
"<i>Mmmmm</i>!" you moan, lost in lust. Sitting on your knees in your hotel room, you eagerly suck the cock that's thrust in your mouth.
<video loop muted autoplay src="media/locations/europe/europe26.mp4" class="center"></video>
<span class="imageLink"><<link "Will">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/will.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> grunts with satisfaction, pushing his thick cock - as much as will fit - against your throat. He clearly enjoys the sound of your gagging. And you can't help but gag every time he goes too deep.
Not that you dislike it. Your own cock, safely hidden beneath your skirt, is hard as steel.
"Fuck, $girlnickname - you've such a sweet mouth," Will says, combing back your hair to keep it out of your eyes. "Don't stop. I'm close."
A shiver of excitement runs down your spine, being <i>ordered</i> like that. You can't help but pick up the pace.
\
<<else>>\
\
"Oh <i>fuck</i>," you moan, pushing a <i>second</i> finger inside you. It feels new and intense and ever so slightly painful. More than anything, it makes you feel <i>full</i> in the best way possible.
<video loop muted autoplay src="media/locations/europe/europe25.mp4" class="center"></video>
"Oh, oh... <i>ooohhhh...</i>..." you moan, laying on your hotel bed, sweaty and exhausted and aroused beyond measure. Your cock, mostly untouched, flops around, half-erect, as you explore your tight asshole.
At this rate, you're going to <i>cum</i>.
\
<</if>>\
[[Wait. How did this even happen?->Europe13][$p = 1]]
\
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<<set $header.line1 to "''EAST LONDON''",
$header.line2 to "LONDON, UK / JUNE 2017">>
<</silently>>\
<<header>>\
<<page>>\
\
<<if $decisions.includes("londondateharry")>>\
\
Earlier this morning, you woke up feeling well-rested and ever so slightly nervous. You and <span class="imageLink"><<link "Harry">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/harry.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> had a date planned. Nothing formal, just a bit of a wander around your neighborhood. Harry mentioned that he knew of a few shops you might want to check out.
You didn't expect the date to <i>go</i> anywhere, really. All you wanted was a selfie with the handsome Brit for your growing Supergram page.
But that didn't stop you from cleaning your room and making your bed [[before you left to meet him.->Europe14][$p = 2]]
\
<<elseif $decisions.includes("londondatewill")>>\
Earlier this morning, you woke up feeling well-rested and ever so slightly nervous. You and <span class="imageLink"><<link "Will">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/will.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> had a date planned. Nothing formal, just a bit of a wander around your neighborhood. Will mentioned that he knew of a few shops you might want to check out.
You didn't expect the date to <i>go</i> anywhere, really. All you wanted was a selfie with the handsome Brit for your growing Supergram page.
But that didn't stop you from cleaning your room and making your bed [[before you left to meet him.->Europe14][$p = 9]]
\
<<else>>\
Earlier this morning, you woke up feeling well-rested and happy. It's your last day in London - best to stay relaxed and ready for your upcoming journey to Paris.
So, with that in mind, you decided to do one last wandering around your neighborhood. Maybe you'd spot some fun shop you hadn't noticed before, or find a great place for a selfie. Your Supergram page is growing, but that doesn't mean you can let on the inflow of cute pics.
After picking a fun outfit and putting on just a touch of concealer and lip gloss, you [[headed out for the day.->Europe14][$p = 18]]
\
<</if>>\
\
<</page>>\
<<elseif $p eq 2>>\
<<silently>>\
<<emote-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
\
<span class="imageLink"><<link "Harry">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/harry.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> was waiting for you at the agreed upon spot. It was almost weird, seeing him again in the flesh. Your first evening in London was a wild flurry of newness and wonder, made slightly dreamlike by the alcohol and jetlag.
Yet there he was, very much real and clearly happy to see you. He went for a tight hug and you liked it. A head taller than you and much broader at the shoulders, he wrapped you up in a warm, tight embrace. <i>There's that cologne again...</i>
After the sweet, if slightly awkward pleasantries, Harry gestured for you to follow him to a fun little breakfast spot.
No mention of what happened last time. No deep talk about transgender women. Nothing of the sort. He was just treating you like a lady.
[[What a gentleman!->Europe14][$p = 3]]
<</page>>\
<<elseif $p eq 3>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
Breakfast was great. He ordered for you, and even paid for it!
<img src="media/locations/europe/europe121.jpg" width=650 class="center" />
Talk was focused on the upcoming stag party. A bit of gossip about Dylan and Donna (apparently she makes him brush his teeth before going down on her), a bit of making fun of <span class="imageLink"><<link "Will">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/will.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> ("He's my best mate, but he's such a knobhead, isn't he?" Harry said, with a smile), and a bit of speculation about where your European journey would take you next.
[[When the two of you left the restaurant, Harry took your hand.->Europe14][$p = 4]]
<</page>>\
<<elseif $p eq 4>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
Your fingers tingled, walking with him. You remember that perfectly - that tingling sensation of his fingers entwined with yours.
It was so different, going on a date as the woman. You were merely a passenger. All was laid out, all was decided. You just got to <i>experience</i> it, <i>enjoy</i> it. And while when <i>you</i> were the guy, dates were always stressful chores, Harry seemed to <i>revel</i> in his role. Like he was made for it.
As the two of you walked by others, they would give you both respectful, appreciative glances. Even jealous ones, sometimes. <i>What a cute couple</i>, they likely thought. <i>What a lucky guy.</i>
[[Then you spotted a curious shop.->Europe14][$p = 5]]
<</page>>\
<<elseif $p eq 5>>\
<<silently>>\
<<emote-cheeks-blush>>
<</silently>>\
<<header>>\
<<page>>\
\
It took you a moment to realize that it was a sex shop. Tastefully decorated from the front - no massive dildos anywhere - but definitely a sex shop.
<img src="media/locations/europe/europe122.jpg" width=650 class="center" />
"Want to go in?" Harry asked, seeing you pause.
Though you stammered and shook your head, he laughed and walked in it "to browse."
[[So you followed.->Europe14][$p = 6]]
\
<</page>>\
<<elseif $p eq 6>>\
<<silently>>\
<<emote-cheeks-blush-fading>>
<</silently>>\
<<header>>\
<<page>>\
\
Inside, the store was... exactly what you expected. Lots of silicone. Lots of phalluses. A concerning amount of <div class="tooltip">crustaceans<span class="tooltiptext">What do lobsters and crabs have to do with sex, anyway?</span></div>.
<img src="media/locations/europe/europe123.jpg" width=650 class="center" />
"Sex was such a taboo in my house, growing up," Harry says, quietly marveling at all kinds of colorful vibrators. "It wasn't a religious thing. My parents were just embarassed by sex. Couldn't talk about it with them. They'd clam up. Thank God our generation is less miffed about the whole thing."
You smiled, then looked away. "Well, if you say so."
And what you meant by that was just that <i>you're</i> still a bit uncomfortable when it comes to sex, but Harry took it to another way.
"Oh - you're right, aren't you?" he slaps his hand agaisnt his forehead. "I probably made you feel... less than perfect, that evening, didn't I? I guess I can be a bit like my parents, sometimes. Sorry."
[[He didn't need to apologize, but you like that he did.->Europe14][$p = 7]]
<</page>>\
<<elseif $p eq 7>>\
<<silently>>\
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
\
And then you two talked about transition, for a little bit. The words were $kate.firstName's, not $guyfirstname's, but they felt real, in the moment. Harry listened, and soon you two left the store and started walking. By instinct, you returned to your hotel.
Naturally, then, you invited him up to hang out a little longer. A perfectly innocent proposal, really.
But when you got to your room, he [[asked you a question.->Europe14][$p = 8]]
<</page>>\
<<elseif $p eq 8>>\
<<silently>>\
<<set $header.line1 to "''TRAVELODGE EXPRESS EAST LONDON''",
$header.line2 to "LONDON, UK / JUNE 2017">>
<<emote-brows-attentive>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
\
"Could I see you?" Harry asked. "Would you let me?"
The two of you were sitting in your hotel room - you on the bed, him on the one chair. The request was absurd, but he was earnest and sweet.
Instead of saying, "No!" you asked, "Why?"
And then he did a curious thing. Not saying a word, he stood up, touched your cheek, and then starting pulling up your shirt.
[[Shivering at his touch, you let him do it.->Europe13][$p = 30]]
<</page>>\
<<elseif $p eq 9>>\
<<silently>>\
<<emote-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
<span class="imageLink"><<link "Will">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/will.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> was ten minutes late. When he did arrive, he bounded up to you, shouted, "Oy, $girlnickname!" and gave you a fierce hug.
It was almost weird, seeing him again in the flesh. Your first evening in London was a wild flurry of newness and wonder, made slightly dreamlike by the alcohol and jetlag.
Yet there he was, very much real and clearly happy to see you. Only a bit taller than you and slimly built, you two made a decent match, his arms folding nicely over your back. They reached down a bit and touched the top of your ass, over your skirt.
After the sweet, if slightly awkward pleasantries, Will gestured for you to follow him to a fun little breakfast spot.
No mention of what happened last time. Probably for the best to keep that drunken blowjob in the past.
[[Time for breakfast.->Europe14][$p = 10]]
<</page>>\
<<elseif $p eq 10>>\
<<silently>>\
<<set $money -= 10>>
<</silently>>\
<<header>>\
<<page>>\
Breakfast was great. Will brought you to a <i>yurt</i> of all places - a big tent filled with comfortable chairs and warm, vibrant light from the open top above your head.
<img src="media/locations/europe/europe125.jpg" width=550 class="center" />
Talk was focused on the upcoming stag party. Will was naturally disappointed about Donna vetoing Bangkok, but he had 'plans in the works' for making Amsterdam absolutely wild. Then he spent some time making fun of <span class="imageLink"><<link "Harry">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/harry.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> ("He's my best mate, but he's such a bore, isn't he?" Will said, with a smile), followed by a bit of speculation about where your European journey would take you next.
[[When the two of you left the restaurant, Will took your hand.->Europe14][$p = 11]]
<</page>>\
<<elseif $p eq 11>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
Your fingers tingled, walking with him. You remember that perfectly - that tingling sensation of his fingers entwined with yours.
It was so different, going on a date as the woman. You were merely a passenger. All was laid out, all was decided. You just got to <i>experience</i> it, <i>enjoy</i> it. And while when <i>you</i> were the guy, dates were always stressful chores, Will seemed to <i>revel</i> in his role. Like he was made for it.
As the two of you walked by others, they would give you both respectful, appreciative glances. Even jealous ones, sometimes. <i>What a cute couple</i>, they likely thought. <i>What a lucky guy.</i>
[[Then you spotted a curious shop.->Europe14][$p = 12]]
<</page>>\
<<elseif $p eq 12>>\
<<silently>>\
<<emote-cheeks-blush>>
<</silently>>\
<<header>>\
<<page>>\
It took you a moment to realize that it was a sex shop. Tastefully decorated from the front - no massive dildos anywhere - but definitely a sex shop.
<img src="media/locations/europe/europe122.jpg" width=650 class="center" />
"Want to go in? It'll be funny." Will asked, seeing you pause.
Though you stammered and shook your head, he laughed and walked in it "to browse."
[[So you followed.->Europe14][$p = 13]]
<</page>>\
<<elseif $p eq 13>>\
<<silently>>\
<<emote-cheeks-blush-fading>>
<</silently>>\
<<header>>\
<<page>>\
Inside, the store was... exactly what you expected. Lots of silicone. Lots of phalluses. A concerning amount of <div class="tooltip">crustaceans<span class="tooltiptext">What do lobsters and crabs have to do with sex, anyway?</span></div>.
<img src="media/locations/europe/europe123.jpg" width=650 class="center" />
"<span class="imageLink"><<link "Lily">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/woman1.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>
has so many of these things," Will said, staring at a wall of vibrators. "Like she's building a veritable army of robo-dicks."
At your laugh, he cracked up himself. "It's a bit intimidating, all this hardware! You walk into her bedroom, it's like an automobile factory. Lots of buzzing."
"I don't own anything like this." you say, glancing at some impressively large vibrators.
"That's because you're a normal girl, $girlnickname, and you like normal things."
<i>A normal girl...</i>
[[He took your hand.->Europe14][$p = 14]]
<</page>>\
<<elseif $p eq 14>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
As you left the store, Will went on about how 'cool' you were, how 'open' and 'adventurous' you were, that first day you met him. He was buttering you up and you knew it, but that didn't stop you from eating up every word.
<i>I can't remember the last time I was complimented,</i> you thought, basking in Will's attention. <i>Before Greensboro, no one really had a single nice word to say...</i>
By instinct, you returned to your hotel. The conversation kept going, so without even really inviting him in, you and Will went up to your hotel room.
The moment the door closed, [[things got heated.->Europe14][$p = 15]]
<</page>>\
<<elseif $p eq 15>>\
<<silently>>\
<<set $header.line1 to "''TRAVELODGE EXPRESS EAST LONDON''",
$header.line2 to "LONDON, UK / JUNE 2017">>
<<remove-top-blackRibbedButtonUpCroppedTShirt>>\
<<emote-eyes-big>>
<<emote-mouth-open>>
<</silently>>\
<<header>>\
<<page>>\
\
<span class="imageLink"><<link "Will">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/will.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> pushed you onto the bed with surprising strength. You gasped as your back hit the mattress, and then he was on top of you. His mouth was on your neck, his tongue sliding along your skin. Then he was forcing your top off, his hands squeezing your small, perky breasts through your bra.
<i>Oh fuck, I'm getting hard!</i>
You slipped out from underneath him, dropping onto the floor and crossing your legs.
[[He followed you, unzipping his pants as he did.->Europe14][$p = 16]]
<</page>>\
<<elseif $p eq 16>>\
<<silently>>\
<<emote-brows-raised>>
<</silently>>\
<<header>>\
<<page>>\
\
"Take off your bra." Will said, standing over you, his jeans undone, his hands on his underwear. He seemed to be saying: <i>Take off your bra, or I won't show you it.</i>
You didn't have time to think. The moment he had entered the room, he'd basically <div class="tooltip">Blitzkrieged<span class="tooltiptext">'Lightning war' in German. To attack so quickly as to leave your enemy unable to react or defend against you.</span></div> you into submission.
And worst of all, you <i>liked</i> it. Your pulsing erection, hidden between your legs and beneath your skirt, was proof enough of that.
[[You took off your bra.->Europe14][$p = 17]]
<</page>>\
<<elseif $p eq 17>>\
<<silently>>\
<<remove-bra-whiteHalfCupCentralDart>>\
<<emote-mouth-lick>>
<</silently>>\
<<header>>\
<<page>>\
\
You unhooked your bra and let it fall to the floor. Will eyed up your small breasts with approval.
Then he pulled down his pants.
<video loop muted autoplay src="media/locations/europe/europe27.mp4" class="center"></video>
<i>Oh God, I'm going to suck that cock again, aren't I?</i> Strangely enough, your mouth <i>flooded</i> with saliva at the thought.
Will walked up to you, his erection bouncing [[with every step.->Europe13][$p = 30]]
\
<</page>>\
<<elseif $p eq 18>>\
<<silently>>\
<<set $money -= 5>>
<</silently>>\
<<header>>\
<<page>>\
\
Your day started the usual way, with a caffe Americano and a few biscotti. It was basically like eating dessert for breakfast, but it also made you feel classy and cultured and European.
<img src="media/locations/europe/europe126.jpg" width=500 class="center" />
Then you went for a bit of an aimless walk, hoping you'd find something [[worth taking a picture of.->Europe14][$p = 19]]
<</page>>\
<<elseif $p eq 19>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
Your wish was eventually answered when you caught sight of a store nearby that you hadn't noticed before.
<img src="media/locations/europe/europe122.jpg" width=650 class="center" />
<i>That's a sex shop,</i> you realized. You had no interest in buying any kind of toy - you'd been having enough fun (maybe <i>too much</i> fun) in your bedroom with nothing but your hands to help you.
But... it could be fun to browse. Maybe even take a picture with a novelty dick?
[[Giggling, you went inside.->Europe14][$p = 20]]
<</page>>\
<<elseif $p eq 20>>\
<<silently>>\
<<emote-brows-attentive>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
Inside, the store was... exactly what you expected. Lots of silicone. Lots of phalluses. A concerning amount of <div class="tooltip">crustaceans<span class="tooltiptext">What do lobsters and crabs have to do with sex, anyway?</span></div>.
<img src="media/locations/europe/europe123.jpg" width=650 class="center" />
The woman at the front of the store smiled at you, and you smiled back, and apparently that was invitation for her to [[approach you->Europe14][$p = 21]]
<</page>>\
<<elseif $p eq 21>>\
<<silently>>\
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
\
When she asked what you were looking for and you said, "I'm not sure," she jumped into a whole speech about beginner sex toys and how important it was for young woman to embrace their sexuality and fall in love with their vaginas.
This speech was augmented with lots of sample vibrators with a 'clitoral focus.'
<img src="media/locations/europe/europe127.jpg" width=650 class="center" />
And that's when you blurted out, "Hey, I don't have a clitoris."
[[Oops.->Europe14][$p = 22]]
\
\
<</page>>\
<<elseif $p eq 22>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
At first, the store attendant was <i>horrified</i> that you had been the victim of some kind of genital mutiliation, so you had to come clean.
"<i>Oh,</i> you're trans?" she said, brightening up. "You should have said so!"
Which led to another, <i>different</i> speech (though very similar) about trans women embracing their sexuality and falling in love with their assholes.
[[There's even a pamphlet.->Europe14][$p = 23]]
<</page>>\
<<elseif $p eq 23>>\
<<silently>>\
<<emote-mouth-open>>
<</silently>>\
<<header>>\
<<page>>\
\
The pamphlet was... <i>explicit</i>.
<img src="media/locations/europe/europe128.jpg" width=650 class="center" />
By the time you got out of the store, dirty pamphlet in hand, you were starting to feel [[hot and bothered.->Europe14][$p = 990]]
<</page>>\
<<elseif $p eq 990>>\
<<silently>>\
<<set $header.line1 to "''TRAVELODGE EXPRESS EAST LONDON''",
$header.line2 to "LONDON, UK / JUNE 2017">>
<<avatar-stripNaked>>
<<emote-calm>>
<<erect>>
<<emote-brows-naughty>>
<<emote-eyes-big>>
<<emote-mouth-sexy>>
<</silently>>\
<<header>>\
<<page>>\
You got into your room, tore off your clothes, and immediately started stroking your cock. More than aroused, you felt <i>desperate</i>.
Much more so than in your old body, when the <i>urge</i> strikes you now, it's really hard to resist.
<video loop muted autoplay src="media/locations/europe/europe28.mp4" class="center"></video>
[[But something was missing.->Europe14][$p = 24]]
<</page>>\
<<elseif $p eq 24>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
As nice as it felt to play with your cock, you were incredibly aware of that <i>other</i> part of you. Hidden, inside. Between your cheeks and past your sensitive asshole.
<img src="media/locations/europe/europe129.jpg" width=500 class="center" />
You'd touched your asshole before. Played with a bit. But you'd never gone past that. You'd never gone... <i>inside</i>.
<i>Could it feel good?</i>
[[Curious, you spat on your fingers.->Europe13][$p = 30]]
<</page>>\
<<elseif $p eq 30>>\
<<silently>>\
<<if $decisions.includes("londondateharry")>>
<<emote-brows-naughty>>
<<emote-cheeks-blush>>
<<emote-mouth-smile>>
<<erect>>
<<set $c = "Harry">>
<<addNotification "Transition +3" "Harry makes you feel like a woman.">>
<<set $transition += 3>>\
<<addNotification "Attraction +1" "Making out with men is actually really hot.">>
<<set $attraction += 1>>\
<<elseif $decisions.includes("londondatewill")>>
<<emote-brows-naughty>>
<<emote-eyes-closed>>
<<emote-mouth-blowjob>>
<<erect>>
<<set $c = "Will">>
<<addNotification "Transition +1" "It feels natural to wear a skirt and get on your knees.">>
<<set $transition += 1>>\
<<addNotification "Attraction +3" "You really enjoy sucking dick.">>
<<set $attraction += 3>>\
<<wear-skirt-ogKhakiMini>>
<<wear-knickers-whiteBrazilianCutWithLaceHem>>
<<else>>
<<addNotification "Transition +1" "You like masturbating like a girl.">>
<<set $transition += 1>>\
<<addNotification "Attraction +1" "You pushed two fingers up your ass and it felt fantastic.">>
<<set $attraction += 1>>\
<<emote-brows-naughty>>
<<emote-eyes-big>>
<<emote-mouth-open>>
<<erect>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
<<if $decisions.includes("londondateharry")>>\
\
<i>"Oh!"</i> you gasp, surprised, as <span class="imageLink"><<link "Harry">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/harry.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> strokes your small cock with one hand, the other squeezing your ass cheeks.
<video loop muted autoplay src="media/locations/europe/europe30.mp4" class="center"></video>
"You like that?" he asks, between kisses to your neck, "that feel good, $girlnickname?"
"<i>So good</i>," you confess, overwhelmed by the feeling. You've had a few girls tepidly squeeze your dick in the past, but Henry's hands are <i>big</i> and smooth and confident as hell. Gay, straight, whatever - doesn't matter - it feels <i>fucking perfect</i>.
<span class="greenHighlighter">Harry ''loved'' that.</span>
<<set $affinity.temp1 += 2>>\
[[You fall onto the bed together.->Europe14][$p = 31]]
<<elseif $decisions.includes("londondatewill")>>\
"<i>Mmm!</i>" you moan in delight, completely lost in the lewd act of sucking off <span class="imageLink"><<link "Will">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/will.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> in your bedroom. The implications of the act - Gay, straight, whatever - don't matter. All that you care about is how good, how sexy, how <i>powerful</i> you feel in this moment.
"Fuck, I'm cumming!" Will shouts, just before he explodes.
<video loop muted autoplay src="media/locations/europe/europe29.mp4" class="center"></video>
<span class="greenHighlighter">Will ''loved'' that.</span>
<<set $affinity.temp2 += 2>>\
[[Yuck!->Europe14][$p = 31]]
\
<<else>>\
\
"Ohhh..." you moan, lost in the flood of new sensations shooting up from your ass. The warmth inside. The wetness. The vulnerability of the act. The way your anus clenches against your fingers, then relaxes, then clenches once more. It's enough to make a girl cum!
Or... nearly enough. Impatient and starting to tire, you give yourself a few quick strokes to past the finish line.
<video loop muted autoplay src="media/locations/europe/europe31.mp4" class="center"></video>
[[Bliss!->Europe14][$p = 31]]
<</if>>\
\
<</page>>\
<<elseif $p eq 31>>\
<<silently>>\
<<if $decisions.includes("londondateharry")>>
<<emote-calm>>
<<emote-brows-naughty>>
<<emote-cheeks-blush-fading>>
<<emote-mouth-sexy>>
<<elseif $decisions.includes("londondatewill")>>
<<emote-calm>>
<<emote-brows-raised>>
<<emote-eyes-big>>
<<emote-mouth-open>>
<<set $arousal -= 3>>
<<flaccid>>
<<else>>
<<emote-cheeks-blush>>
<<emote-chest-flush>>
<<set $avatar.foreground.pushUnique(("cumshots/100_cumshot-belly1"))>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
<<if $decisions.includes("londondateharry")>>\
The two of you kiss with rapturous passion. As you do, Harry starts pulling off his clothes, and you find yourself helping up, eager to get him naked. <i>What am I doing? Why do I want this?</i>
You're not sure. All you know is that you <i>definitely</i> want this.
Your hand reaches beneath Harry's belt. You can feel the shape of his erection beneath his jeans.
"$kate.firstName," Harry whispers in your ear. "You're so beautiful. I want you. I want you so badly."
<i>Oh, fuck. This is happening.</i>
\
<<elseif $decisions.includes("londondatewill")>>\
\
You spit out Will's semen, letting dribble out onto his cock and drip down to his balls. It's not only gross - which it is, thick and bitter and oddly tangy - it's <i>semen</i>. Like, <i>man spunk</i>.
<i>Bleh!</i>
Will starts laughing, mid-orgasm. "Christ, I know some girls don't like the taste but you look like you might vomit!"
You force a pained smile. "It just surprised me."
<i>Surprise</i> is exactly the right word. You're surprised you did this again - this time, sober. You're surprised you let it get this far. And you're surprised how much you <i>liked it</i>, until the very end.
At the very least, that splash of semen extinguished the mood. Your cock is rapidly deflating beneath your skirt.
\
<<else>>\
The orgasm send cum spurting out of your cock and makes your ass spasm in pleasure. With every spurt of semen, your anus clenches down on your fingers - sending you to a new height of ecstasy. The orgasm lasts longer than usual, and only when it's fully done do you slide your two fingers out of your asshole.
<video loop muted autoplay src="media/locations/europe/europe32.mp4" class="center"></video>
\
<</if>>\
[[Just then, you get a text.->Europe14][$p = 32]]
\
<</page>>\
<<elseif $p eq 32>>\
<<silently>>\
<<if $decisions.includes("londondateharry")>>
<<emote-brows-raised>>
<<emote-eyes-calm>>
<<emote-mouth-talking>>
<<elseif $decisions.includes("londondatewill")>>
<<emote-brows-raised>>
<<emote-eyes-calm>>
<<emote-mouth-talking>>
<<else>>
<<emote-cheeks-blush-fading>>
<<emote-chest-flush-fading>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
\
<i>Fuck, that's probably <span class="imageLink"><<link "Duncan">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/duncan.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>!</i> Very few other people know your number and only Duncan seems to bother with texting you.
\
<<if $decisions.includes("londondateharry")>>\
"I need to get that," you say, climbing off of Harry.
"Really? Right now?"
That is rather odd for carefree $kate.firstName $kate.surname.
"It's probably my parents. They're pretty nervous about my trip."
"$girlnickname, it's got to be five in the morning in Connecticut."
"Exactly," you say, grabbing your phone from the floor. "They're very nervous."
\
<<elseif $decisions.includes("londondatewill")>>\
"I need to get that," you say, crawling over to your phone.
"Really? Right now? I thought we might..."
Will apparently wants round two. The man has some serious stamina.
"Hold on, it's probably my parents. They're pretty nervous about my trip."
"I'm sure it can wait."
"Relax," you say, grabbing your phone from the floor. "This will only take a moment."
<<else>>\
<</if>>\
[[Check your phone.->Europe14][$p = 33]]
\
<</page>>\
<<elseif $p eq 33>>\
<<silently>>\
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
<div style="transform: scale(1,1);-webkit-transform-origin-x: 0;">\
<div class="marvel-device iphone-x">\
<div class="notch">\
<div class="camera"></div>\
<div class="speaker"></div>\
</div>\
<div class="top-bar"></div>\
<div class="sleep"></div>\
<div class="bottom-bar"></div>\
<div class="volume"></div>\
<div class="overflow">\
<div class="shadow shadow--tr"></div>\
<div class="shadow shadow--tl"></div>\
<div class="shadow shadow--br"></div>\
<div class="shadow shadow--bl"></div>\
</div>\
<div class="inner-shadow"></div>\
<div class="screenW">\
<div class="chat">\
<div class="chatHeaderSignal"><<= "<img src='" + $imagePath.ui + "phone/header.png' style='width: 100%;'>" >><div class="h3">20:20</div><div class="h2"><b>Uncle Duncan</b></div></div>
<div class="date">\
Text Message
Today 10:48
</div>\
<div class="npc messages">\
<div class="messageSignal last">\
Check out right now. I'm outside.
</div>\
</div>\
<div class="npc messages">\
<div class="messageSignal last">\
Hurry. Francis wants to call you.
</div>\
</div>\
<div class="npc messages">\
<div class="messageSignal last">\
Twat.
</div>\
</div>\
</div>\
<<= "<img src='" + $imagePath.ui + "phone/footer.png' style='width: 95%; position: absolute; bottom: 0px;'>" >>
</div>\
</div>\
</div>\
</div>\
[[That sounds mysterious. And urgent.->Europe14][$p = 34]]
<</page>>\
<<elseif $p eq 34>>\
<<silently>>\
<<flaccid>>
<</silently>>\
<<header>>\
<<page>>\
\
<i>Check out now?</i> You can only guess that it means you're leaving London. <i>I wonder what <span class="imageLink"><<link "Francis">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/francis.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> has to tell us so urgently.</i>
Your stomach is in knots just thinking about it. The mission could be cancelled for all you know. You'd better go see Duncan right away.
\
<<if $decisions.includes("londondateharry")>>\
"I'm sorry, Harry," you say, grabbing your panties from the floor. "I've got to go. I'm leaving London, I mean."
He stares at you, bewildered. His pants are undone and his cock, fully erect, is sticking out of them. "Right now? This moment? What did your parents say?"
You think of a quick lie. "That was just an automatic update from the airport. My flight's been moved up. I'm sorry."
\
<<elseif $decisions.includes("londondatewill")>>\
"I'm sorry, Will," you say, grabbing your bra from the floor. "I've got to go. I'm leaving London, I mean."
He stares at you, confused. "Right now? It can't wait an hour? Or even thirty minutes?"
You think of a quick lie. "That was just an automatic update from the airport. My flight's been moved up. I'm sorry."
\
<<else>>\
<<set $avatar.foreground.delete(("cumshots/100_cumshot-belly1"))>>\
<</if>>\
[[Get ready.->Europe14][$p = 35]]
\
<</page>>\
<<elseif $p eq 35>>\
<<silently>>\
<<emote-calm>>
<<avatar-stripNaked>>
<<wear-shirt-beigeSilkCollarlessBlouse>>
<<wear-trousers-darkBlueDenimSkinnyJeans>>
<<wear-bra-whiteHalfCupCentralDart>>
<<wear-knickers-whiteBrazilianCutWithLaceHem>>
<<wear-shoes-whiteAdidasTrainers>>
<<set $avatar.background.pushUnique("malaysia/22_greenBackpackOnGround-both")>>
<</silently>>\
<<header>>\
<<page>>\
\
You dress and pack in a rush. <<if $decisions.includes("londondateharry")>>Harry helps out, packing away some of your things and even offering to carry your bag.<<elseif $decisions.includes("londondatewill")>>Will takes his time washing off his cock in your sink.<</if>> In all of five minutes, you're at the front desk, checking out.
Just before you walk out the door, <<if $decisions.includes("londondateharry")>>Harry gives you a quick kiss on the lips. "Take care of yourself, $kate.firstName."<<elseif $decisions.includes("londondatewill")>>Will gives you a quick kiss on the lips. "See you soon, $kate.firstName."<<else>>you look back at the crappy hotel you spent the last few days in. Humble as it was, it felt like the perfect start for your European adventure - and your real mission, to capture LASERWOLF.<</if>>
[[Meet Duncan.->Europe14][$p = 36]]
<</page>>\
<<elseif $p eq 36>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
When you walk outside the hotel, <span class="imageLink"><<link "Duncan">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/duncan.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> is waiting for you beside <span class="imageLink"><<link "his car">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/europe/europe41.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>. <<if $decisions.includesAny("londondateharry", "londondatewill")>>"Who's the bloke?" he asks, watching $c walk away from the hotel.
You sigh, casting a lingering gaze backwards. "He's-"
"Ugh, forget I asked." Duncan says, gesturing for you to get inside the car. "What is this, fucking <i>Love Island</i>? Jesus fucking Christ."
<<else>>"Took you long enough."
"Fuck you too, Duncan."
He laughs. "Fucking twat."
<span class="greenHighlighter">Duncan ''liked'' that.</span>
<<set $affinity.duncan += 1>>\
\
<</if>>\
[[Get in Duncan's car.->Europe14][$p = 37]]
<</page>>\
<<elseif $p eq 37>>\
<<silently>>\
<<set $avatar.background.delete("malaysia/22_greenBackpackOnGround-both")>>
<<emote-calm>>
<<emote-brows-attentive>>
<</silently>>\
<<header>>\
<<page>>\
\
Duncan drives you one block over, then parks behind a few deserted shops. After taking a quick scan of the perimeter, the dials a number on his cellphone.
Someone picks up, but says nothing.
"This is agent Blackstone," says Duncan, keeping an eye on the empty parking lot around the car. "I have agent $kate.surname with me. We're secure."
"Thanks, Duncan," says <span class="imageLink"><<link "Francis">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/francis.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> from Langley. "Dependable as always."
"Go fuck yourself." Duncan says, after muting the phone. Then he unmutes. "I understand we have a hit."
[[A hit?->Europe14][$p = 38]]
<</page>>\
<<elseif $p eq 38>>\
<<silently>>\
<<emote-brows-raised>>
<<emote-eyes-big>>
<<addNotification "Mission Complete!" "You caught Lord Ambrosia's attention on Supergram!">>
<<CompleteQuest $main4.name>>\
<<set $activequests.push($main5)>>\
<<set $completedquests.push($main4)>>\
<</silently>>\
<<header>>\
<<page>>\
\
<i>A hit?</i> That might mean-
"That's right," says Francis. "At seven hundred hours <div class="tooltip">GMT<span class="tooltiptext">Greenwich Mean Time. British time, basically.</span></div> this morning, The handle known as Lord Ambrosia - confirmed alias of <span class="imageLink"><<link "Marco Carducci">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/marco.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> - liked a photo of Supergram handle Itsy Bitsy - also known as agent $kate.surname."
"He liked one of my photos?" It seems too good to be true.
"Don't sound so surprised, $kate.surname," Says Francis. "We know his search habits, we know his preferences. We played his psychology like we'd do any mark."
[[Yes, sir.->Europe14][$p = 39, $i = 1]]
[[Which photo did he like?->Europe14][$p = 39, $i = 2]]
<</page>>\
<<elseif $p eq 39>>\
<<silently>>\
<<emote-calm>>
<<emote-brows-attentive>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
"Yes, sir. You're absolutely right."
\
<<else>>\
"Which photo did he like?"
Duncan gives you a pitying look. "Does that really fucking matter, $duncanname?"
"Great question, $kate.surname," Francis says. "This data gives us good insight into Lord Ambrosia's specific preferences. He liked your beach photo from Brighton. Then he proceeded to like <i>every photo on your profile.</i>"
"Holy shit."
\
<</if>>\
Duncan grunts, unimpressed. "Does this change our operation? Seems like we proceed as planned."
"The plan is certainly working," Francis replies. "No change necessary. Let's keep upping the ante, though. I want $kate.surname in Paris. Tonight."
[[Any specific instructions for Paris?->Europe14][$p = 40]]
<</page>>\
<<elseif $p eq 40>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
"Any specific instructions for Paris?" you ask.
"None from my angle - I don't need to micromanage you, $kate.surname. You're doing great without me." Francis pauses, then adds, "Of course, a 'like' isn't quite an invitation to Rome. I want you to have direct contact with Lord Ambrosia - initiated by him, not you."
That doesn't sound easy.
[[I'll make it happen.->Europe14][$p = 41, $i = 1]]
[[How can I possibly do that?->Europe14][$p = 41, $i = 2]]
\
<</page>>\
<<elseif $p eq 41>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
\
"I'll make it happen, sir." As for <i>how</i> you make it happen... well, you'll figure it out as you go.
<span class="greenHighlighter">Francis ''liked'' that.</span>
<<set $affinity.francis += 1>>\
"That's what I like to hear, $kate.surname."
\
<<else>>\
"How can I possibly do that?"
Francis chuckles through the phone. "Ambrosia won't send an invite without being sure he can rope the woman into working at the Pink Flower. So, focus on displaying two traits: a free spirit, and desperation."
You can't just write <i>hashtag desperate</i> on Supergram, but you can figure something out.
\
<</if>>\
"Anything else?" asks Francis.
[[Can I have more money?->Europe14][$p = 42, $i = 1]]
[[Can I spend more time in London?->Europe14][$p = 42, $i = 2]]
[[None, sir.->Europe14][$p = 42, $i = 3]]
<</page>>\
<<elseif $p eq 42>>\
<<silently>>\
<<emote-calm>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
"Can I have more money? I'm a bit light and travel isn't cheap."
"No way, $kate.surname," says Francis. "Any feeling of monetary constraint is by design."
\
<<elseif $i eq 2>>\
\
"Can I spend more time in London? I'm building a solid Supergram folowing here and Lord Ambrosia is clearly paying attention."
"No way, $kate.surname," says Francis. "Novelty is vital to keeping Lord Ambrosia intrigued. Just like <span class="imageLink"><<link "Allison Deveroux">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/allison.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>, you need to keep it fresh. A new city, every few days."
\
<<else>>\
"None, sir."
\
<</if>>\
Duncan yawns. "Paris, then?"
"Make it happen, Duncan."
[[The line goes dead.->Europe14][$p = 43]]
<</page>>\
<<elseif $p eq 43>>\
<<silently>>\
<<emote-calm>>
<<emote-brows-attentive>>
<<emote-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
\
With the call complete, you can't help but smile. You <i>did it</i>. A few days ago you didn't even exist as far as Lord Ambrosia was concerned. Now you're on his radar.
"This is working."
"<i>Working</i>?" Duncan says, amused. "Between your transition and the manpower devoted to this operation, the CIA's spent a million dollars to get a low level mafioso to like a photo online. That's a low fucking bar for 'working.'"
[[Whatever.->Europe14][$p = 44, $i = 1]]
<<if $affinity.duncan gte 3>>[[Your optimism is contagious.->Europe14][$p = 44, $i = 2]]<<else>><span class="greyedOut">//[Duncan affinity too low] Your optimism is contagious.//</span> <</if>>
<</page>>\
<<elseif $p eq 44>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
"Whatever. Let's get going."
Duncan rolls his eyes, then turns on the car and rolls out of the parking lot.
\
<<else>>\
"Your optimism is contagious."
Duncan snorts. "Yeah, that's what my ex-wife always told me. Fucking cunt."
\
<</if>>\
[[To Paris!->Europe14][$p = 45]]
<</page>>\
<<elseif $p eq 45>>\
<<silently>>\
<<emote-calm>>
<<emote-mouth-smirk>>
<<set $header.line1 to "''THE STREETS OFF LONDON''",
$header.line2 to "LONDON, UK / JUNE 2017">>
<</silently>>\
<<header>>\
<<page>>\
\
Duncan's car is dead silent, as always.
"You're not going to ask me about my two days on my own in London?"
He grunts. "Saw the pictures. Hated them."
"You check my Supergram profile?"
His answer is a second grunt, louder than the first.
[[Hopefully it's not a long drive.->Europe14][$p = 46]]
<</page>>\
<<elseif $p eq 46>>\
<<silently>>\
<<set $header.line1 to "''KING'S CROSS ST. PANCRAS STATION''",
$header.line2 to "LONDON, UK / JUNE 2017">>
<<set $avatar.background.pushUnique("malaysia/22_greenBackpackOnGround-both")>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
\
In less than an hour, Duncan has his car stored in an underground parking lot and is leading you - at a rather fast, uncomfortable pace - through the crowds of King's Cross station.
<img src="media/locations/europe/europe130.jpg" width=650 class="center" />
<i>I wonder if Platform <div class="tooltip">Nine and Three Quarters<span class="tooltiptext">No magic in this game, unfortunately. Although, you could probably imagine how much a gender curious person would like a bit of polyjuice potion every now and then.</span></div> is somewhere nearby?</i> Not that you'd have any chance to look. Duncan doesn't strike you as a man fond of tourist attractions. Or anything else, really.
"Fucking trains. Like cars but worse," he mutters, approaching the ticket kiosk.
[[Buy a ticket.->Europe14][$p = 47]]
<</page>>\
<<elseif $p eq 47>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
"One ticket, adult, London to Paris, next train," says Duncan, in an exasperated monotone.
"Eighty-five pounds, please."
He pays in cash.
You step up after him. "Um, same thing as him."
"Eight-five pounds."
[[Buy a ticket.->Europe14][$p = 50, $i = 2]]
[[Ask for a student discount.->Europe14][$p = 48, $i = 1]]
[[Ask Duncan to help you out.->Europe14][$p = 48, $i = 2]]
<</page>>\
<<elseif $p eq 48>>\
<<silently>>\
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
\
"Is there a student discount?"
The ticket seller gives you a hard look. "Are you a student?"
[[Yes.->Europe14][$p = 49]] <i>(lie)</i>
[[No.->Europe14][$p = 48, $i = 3]] <i>(truth)</i>
\
<<elseif $i eq 2>>\
"Could you spot me?" you ask Duncan, "This will put a serious dent in my savings."
Duncan shrugs. "Isn't monetary constraint by design? Tough it the fuck out, $duncanname."
[[Reluctantly buy a ticket.->Europe14][$p = 50, $i = 2]]
[[Ask for a student discount.->Europe14][$p = 48, $i = 1]]
\
<<else>>\
\
"Umm... no. I just graduated."
"Congratulations," the ticket seller says, sardonically. "Eight-five pounds it is, then."
[[Reluctantly buy a ticket.->Europe14][$p = 50, $i = 2]]
\
<</if>>\
\
<</page>>\
<<elseif $p eq 49>>\
<<silently>>\
<<emote-calm>>\
<<emote-eyes-big>>\
<<emote-mouth-smile>>\
<<set _kateD10 to random(1,10)>>
<<set $target = 6 - $skillseduction + $stress>>
<<set _diceDisplay to "1d10 @ "+_kateD10>> /*Show dice via formule, only used for display */
<</silently>>\
<<header>>\
<<page>>\
\
"I'm a student - back home in America, I mean. I'm studying English and Math at SUNY - that's the State University of New York. I'll start as a teacher next year, I hope..."
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
<div id="skinnySkillCheck" class="greyHighlighter">
Make a ''Seduction check'' to persuade the ticket seller. Difficulty: Tricky (6).
<<link "Roll $target or higher">>
<<rollDice _diceDisplay>>
<<replace '#skinnySkillCheck'>>
<<silently>>
<<if _kateD10 gte $target>>
<<set _skillCheckSucceeded to true>>
<</if>>
<</silently>>
''Seduction check.'' Target: $target. You rolled: _kateD10. <<if _skillCheckSucceeded>>//Success.//<<else>>//Failure.//<</if>>
<</replace>>
<<replace '#exitNavigation'>>
<<if _skillCheckSucceeded>>
The ticket seller eventually gets bored of your diatribe. "Fine, fine. The student price is [[fifty pounds.->Europe14][$p = 50, $i = 1]]"
<<else>>
The ticket seller interupts you. "Unless you can give me proof that you're <i>currently</i> a student, [[there's nothing I can do.->Europe14][$p = 50, $i = 2]]"<</if>>
<</replace>>
<</rollDice>>
<</link>> based on <div class="tooltip">modifiers <span class="tooltiptext">- $skillseduction //Seduction// skill + $stress //Stress// </span></div>.
</div>
</td>
</tr>
</table>
<</nobr>></div>
<div id="exitNavigation">\
</div>\
\
\
<</page>>\
<<elseif $p eq 50>>\
<<silently>>\
<<emote-calm>>\
<<if $i eq 1>>
<<emote-mouth-smirk>>\
<<set $money -= 50>>
<<else>>
<<set $money -= 85>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
\
You pay your reduced fare, saving your smirk until you and Duncan are walking towards the train.
"Not bad," says Duncan, "Not good... but not bad."
<span class="greenHighlighter">Duncan ''liked'' that.</span>
<<set $affinity.duncan += 1>>\
\
<<else>>\
\
You pay your fare, not particularly pleased to be burning so much money on a single train ticket.
\
<</if>>\
Up ahead, you spot a winding line through security before you can get to the trains themselves.
"Hm," says Duncan. "That's new. You're not carrying drugs, are you?"
"No. Of course not."
"Shame. I'm fucking bored."
[[Get in the security line.->Europe14][$p = 51]]
<</page>>\
<<elseif $p eq 51>>\
<<silently>>\
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
\
You and <span class="imageLink"><<link "Duncan">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/Duncan.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> line up in the 'basic' security line, which means you have to watch as the Eurotunnel Diamond, Eurotunnel Super Diamond, and Eurotunnel Blood Diamond status passengers all get through way quicker.
<img src="media/locations/europe/europe131.jpg" width=650 class="center" />
"Capitalism is poison." Duncan mutters.
"You're a communist?"
"All ideologies are poison."
You tilt your head. "So you're an anarchist?"
"That's also poison. Worst of them, really."
[[You're an enigma, Duncan.->Europe14][$p = 52, $i = 1]]
<i>[[Say nothing.->Europe14][$p = 52, $i = 2]]</i>
<</page>>\
<<elseif $p eq 52>>\
<<silently>>\
<<if $i eq 1>>
<<emote-mouth-talking>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
"You're an engima, Duncan."
"Better that than a cunt, $duncanname."
He kind of has a point.
<</if>>\
You notice that at semi-regular intervals, people are being pulled out of the line for a quick spot-check and a rummage through their bags. Seems a touch invasive, but nothing more than you'd see at any airport.
As you watch one <span class="imageLink"><<link "security guard">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/man5.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> in particular, you notice a pattern. He's not pulling people at random - he's specifically targeting <i>young women</i>.
<i>That's a bit gross.</i>
[[You get nearer.->Europe14][$p = 53]]
\
\
<</page>>\
<<elseif $p eq 53>>\
<<silently>>\
<<emote-calm>>
<<set _kateD10 to random(1,10)>>
<<set $target = 7 - $skillallure + $stress>>
<<set _diceDisplay to "1d10 @ "+_kateD10>> /*Show dice via formule, only used for display */
<</silently>>\
<<header>>\
<<page>>\
\
The closer you get, the more obvious it is that the security guard is only targeting young women. Judging by the <span class="imageLink"><<link "last">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/europe/europe132.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> <span class="imageLink"><<link "three">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/europe/europe133.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> <span class="imageLink"><<link "women">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/europe/europe134.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> selected, he clearly enjoys feeling up young women's chest and legs. At least you're not wearing shorts or a crop top.
Best to keep a low profile and see if you can avoid him...
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
<div id="skinnySkillCheck" class="greyHighlighter">
Make a ''Allure check'' to keep a low profile and not get selected. Difficulty: Nice and Hard (7).
<<link "Roll $target or higher">>
<<rollDice _diceDisplay>>
<<replace '#skinnySkillCheck'>>
<<silently>>
<<if _kateD10 gte $target>>
<<set _skillCheckSucceeded to true>>
<</if>>
<</silently>>
''Allure check.'' Target: $target. You rolled: _kateD10. <<if _skillCheckSucceeded>>//Success.//<<else>>//Failure.//<</if>>
<</replace>>
<<replace '#exitNavigation'>>
<<if _skillCheckSucceeded>>
You keep calm and composed, focusing all your attention on the end of the line. That, plus keeping close to Duncan, gets you [[past the guard without an issue.->Europe14][$p = 59]]
<<else>>
You keep calm and composed, trying not to look particularly attractive or suspicious. [[Unfortunately, your eyes meet his, and he waves you over.->Europe14][$p = 54]]<</if>>
<</replace>>
<</rollDice>>
<</link>> based on <div class="tooltip">modifiers <span class="tooltiptext">- $skillallure //Allure// skill + $stress //Stress// </span></div>.
</div>
</td>
</tr>
</table>
<</nobr>></div>
<div id="exitNavigation">\
</div>\
\
\
<</page>>\
<<elseif $p eq 54>>\
<<silently>>\
<<emote-brows-attentive>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
\
"Excuse me, maam," says the <span class="imageLink"><<link "security guard">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/man5.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>, "If you'll please step out of line, you've been randomly selected for a bag check."
<i>Randomly? Yeah, right.</i>
"I'm with my uncle and we need to catch this next train."
Duncan steps up beside you. "Not to worry, $duncanname, we've plenty of time." He smiles politely at the guard. "Go ahead, officer."
<i>Ugh, you're such an asshole.</i>
[[Give the guard your bag.->Europe14][$p = 55]]
<</page>>\
<<elseif $p eq 55>>\
<<silently>>\
<<set $avatar.background.delete("malaysia/22_greenBackpackOnGround-both")>>
<<emote-mouth-pout>>
<</silently>>\
<<header>>\
<<page>>\
\
You hand over the bag, pouting all the while. At least the officer's not groping your thighs for secret weapons. If he did, he'd probably <span class="imageLink"><<link "find one">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/europe/europe135.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>.
He sets in on the table, then unzips the main pocket. "Let's see here..."
He rummages around with a small metal tool, then uses his bare hands to pull out a few things - particularly your bras and panties.
[[Then he moves to a side pocket.->Europe14][$p = 56]]
<</page>>\
<<elseif $p eq 56>>\
<<silently>>\
<<emote-cheeks-blush>>
<<emote-eyes-big>>
<<emote-brows-raised>>
<<addNotification "Stress +2" "This is terribly embarassing.">>
<<set $stress 2= 2>>\
<<set $decisions.push("hasdildo")>>
<</silently>>\
<<header>>\
<<page>>\
\
<i>Hm,</i> you think, as he unzips the side pocket of your backpack. <i>I haven't even opened that pocket yet.</i>
You're not sure what's in there, until the security guard pulls it out.
<img src="media/locations/greensboro/gb65.jpg" width=500 class="center" />
"Is this your dildo, maam?" he asks, rather loudly, showing you the sex toy. He's not being discreet at all. Behind you, you hear some giggling from the line.
<i>Oh fuck.</i>
[[Yes. That's mine.->Europe14][$p = 57, $i = 1]]
<<if $affinity.duncan gte 3>><i>[[Look to Duncan for help.->Europe14][$p = 57, $i = 2]]</i><<else>><span class="greyedOut">//[Duncan Affinity too low] Look to Duncan for help.//</span> <</if>>
\
<</page>>\
<<elseif $p eq 57>>\
<<silently>>\
<<emote-calm>>
<<emote-cheeks-blush-fading>>
<<emote-mouth-talking>>
<<if $i eq 1>>
<<addNotification "Attraction +1" "You admitted in public to possessing a very realistic dildo.">>
<<set $attraction += 1>>\
<</if>>
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
\
"Yes," you say, forcing yourself to be brave, "that's my dildo. Is there a problem?"
The security guard gives it a bit of a squeeze, then glances directly at where he thinks your vagina is. "No problem, maam."
Then he puts the sex toy away and hands you your backpack.
\
<<else>>\
\
You glance at Duncan, feeling overwhelmed and helpless.
"That's not her dildo, officer," Duncan says, straightfaced. "That's <i>my</i> dildo."
The giggling from the line goes deathly silent. The security guard drops the dildo back into the bag in an instant.
"Uh..." the security guard looks like he might vomit. "Right. All done, then. Have a good day."
Still pale, he hands you your backpack.
\
<</if>>\
[[Try to get on the train without further incident.->Europe14][$p = 58]]
\
<</page>>\
<<elseif $p eq 58>>\
<<silently>>\
<<set $avatar.background.pushUnique("malaysia/22_greenBackpackOnGround-both")>>
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
\
You and Duncan re-enter the line, the silence between you more awkward than ever.
"It's..." You can't really say <i>It's part of my cover</i> in front of a crowd of people. "A gift from my American friends. A gag, really."
"I really, <i>really</i> don't care." says Duncan, clearly in no mood to talk.
\
<<else>>\
\
You and Duncan re-enter the line, the silence between you more awkward than ever.
"Thanks," you whisper, after a minute.
Duncan snorts. "You see the look on that twat's face? Solid fucking gold, that was."
\
<</if>>\
[[Get on the train.->Europe14][$p = 59]]
<</page>>\
<<elseif $p eq 59>>\
<<silently>>\
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
\
At last, you get to the train. <i>Goodbye London, hello Paris!</i>
<img src="media/locations/europe/europe136.jpg" width=600 class="center" />
"Are we sitting beside each other?" you ask, reading over the unfamiliar ticket.
"I'd rather starve to death," says Duncan, "So... no."
In fact, the two of you aren't even in the same compartment. Luckily, you have a window seat and apparently no one beside you. Should be a pleasant two hour journey.
[[Get settled in.->Europe14][$p = 60]]
<</page>>\
<<elseif $p eq 60>>\
<<silently>>\
<<emote-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
\
You relax onto your cushioned seat and pull out your phone. A quick selfie, a quick caption about where you're headed and how much you'll miss london, and you're ready to go.
Two hours to Paris... plenty of ways to use that time productively. A bit more Italian studying would be wise. Or you could map out some great places to visit in France.
Or you could promptly [[fall asleep.->Europe15][$p = 0]]
\
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<</if>><<if $p eq 69>>
<a data-passage="Europe16">
<<= '<img src='+ $imagePath.base + "locations/paris/paris38.jpg"+' >'>>
</a>
<<else>>
<<silently>>
<<emote-eyes-closed>>
<<set $a = 0>>
<<set $b = 0>>
<<set $c = 0>>
<<set $d = 0>>
<<set $e = 0>>
<<set $f = 0>>
<<set $mainquest = 6>>
<<set $money = $money * 1.5>>
<<set $money = Math.round($money)>>
<</silently>>\
<a data-passage="Europe16">
<<= '<img src='+ $imagePath.base + "locations/paris/paris1.jpg"+' >'>>
</a>
<</if>><<if $p eq 0>>\
<<silently>>\
<<set $state = [] >>
<<emote-calm>>
<<emote-eyes-squint>>
<<set $header.line1 to "''GARE DU NORD''",
$header.line2 to "PARIS, FR / JUNE 2017">>
<</silently>>\
<<header>>\
<<page>>\
\
You wake up to the announcement - in English and then in French - that the train has arrived in Paris.
"Woah, I fell asleep for the <i>entire train ride</i>?" you say to yourself. Apparently so, which is a bit of a shame, considering you missed experiencing the train <i>travelling <div class="tooltip">under the sea bed<span class="tooltiptext">The Chunnel is cool. All my homies love the Chunnel.</span></div></i>.
After stretching and rubbing your eyes, you grab your backpack off the floor and follow your fellow passengers [[off the train.->Europe16][$p = 1]]
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<<emote-calm>>
<<emote-eyes-big>>
<<emote-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
\
You follow the crowd of what look to be mostly British tourists out of the train, through the yawning, gorgeously neo-classical station, and then outside of Gare du Nord into a bright, summer day in Paris.
<img src="media/locations/paris/paris10.jpg" width=650 class="center" />
And in an instant, you're in love.
The architecture, the style of the city - even the train station - the <i>hum</i> of French and English voices squabbling for food and taxis. It feels rich and old and deep and <i>vibrant</i>.
<i>I think I'm going to like it here...</i>
But before you play the tourist, you'd better [[Check in with Duncan.->Europe16][$p = 2]]
\
\
<</page>>\
<<elseif $p eq 2>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
<div style="transform: scale(1,1);-webkit-transform-origin-x: 0;">\
<div class="marvel-device iphone-x">\
<div class="notch">\
<div class="camera"></div>\
<div class="speaker"></div>\
</div>\
<div class="top-bar"></div>\
<div class="sleep"></div>\
<div class="bottom-bar"></div>\
<div class="volume"></div>\
<div class="overflow">\
<div class="shadow shadow--tr"></div>\
<div class="shadow shadow--tl"></div>\
<div class="shadow shadow--br"></div>\
<div class="shadow shadow--bl"></div>\
</div>\
<div class="inner-shadow"></div>\
<div class="screenW">\
<div class="chat">\
<div class="chatHeaderSignal"><<= "<img src='" + $imagePath.ui + "phone/header.png' style='width: 100%;'>" >><div class="h3">20:20</div><div class="h2"><b>Uncle Duncan</b></div></div>
<div class="date">\
Text Message
Today 13:32
</div>\
<div class="pc messages">\
<div class="messageSignal last">\
I'm outside the station. Want to head to the hostel together?
</div>\
</div>\
<div class="npc messages">\
<div class="messageSignal last">\
I'm not staying with you, you dumb cunt.
</div>\
</div>\
<div class="npc messages">\
<div class="messageSignal last">\
Get going. I'll be watching from a distance.
</div>\
</div>\
<div class="npc messages">\
<div class="messageSignal last">\
Except during lunch.
</div>\
</div>\
</div>\
<<= "<img src='" + $imagePath.ui + "phone/footer.png' style='width: 95%; position: absolute; bottom: 0px;'>" >>
</div>\
</div>\
</div>\
</div>\
\
\
[[Looks like you're on your own.->Europe16][$p = 3]]
\
<</page>>\
<<elseif $p eq 3>>\
<<silently>>\
<<emote-eyes-calm>>
<</silently>>\
<<header>>\
<<page>>\
\
Thankfully, your lodging for your time in Paris was sorted out before you even left for London. Sorted and <i>paid for</i>, too. While your Pounds have been traded for Euros, you still don't have a lot of cash to throw around. Every bit helps.
<img src="media/locations/paris/paris11.jpg" width=650 class="center" />
[[Enter the subway system.->Europe16][$p = 4]]
<</page>>\
<<elseif $p eq 4>>\
<<silently>>\
<<set $header.line1 to "''PARIS METRO''",
$header.line2 to "PARIS, FR / JUNE 2017">>
<<emote-calm>>
<<emote-brows-attentive>>
<<set _kateD10 to random(1,10)>>
<<set $target = 3 - $skillinsight + $stress>>
<<set _diceDisplay to "1d10 @ "+_kateD10>> /*Show dice via formule, only used for display */
<</silently>>\
<<header>>\
<<page>>\
\
Navigating London's underground wasn't too tough, mostly because you used to live in New York and it was in <i>English</i>.
Paris's metro is in French. <i>French is supposed to be similar to Italian, but...</i>
You immediately feel a bit lost and overwhelmed. Finding your way might be difficult.
<i>You're an agent, $girlnickname. Figure it out!</i>
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
<div id="skinnySkillCheck" class="greyHighlighter">
Make a ''Insight check'' to navigate the metro. Difficulty: Should be Easy (3).
<<link "Roll $target or higher">>
<<rollDice _diceDisplay>>
<<replace '#skinnySkillCheck'>>
<<silently>>
<<if _kateD10 gte $target>>
<<set _skillCheckSucceeded to true>>
<</if>>
<</silently>>
''Insight check.'' Target: $target. You rolled: _kateD10. <<if _skillCheckSucceeded>>//Success.//<<else>>//Failure.//<</if>>
<</replace>>
<<replace '#exitNavigation'>>
<<if _skillCheckSucceeded>>
You keep your cool, watch what others are doing, and use as much Italian as you can to roughly read the French signs. [[In five minutes, you find your bearings and map out your route.->Europe16][$p = 5, $i = 1]]
<<else>>
The crowds, the noise, and the language barrier are all rather immediate and overwhelming. [[You think you're going the right way, only to realize you're on the wrong subway line!->Europe16][$p = 5, $i = 2]]<</if>>
<</replace>>
<</rollDice>>
<</link>> based on <div class="tooltip">modifiers <span class="tooltiptext">- $skillinsight //Insight// skill + $stress //Stress// </span></div>.
</div>
</td>
</tr>
</table>
<</nobr>></div>
<div id="exitNavigation">\
</div>\
\
\
\
<</page>>\
<<elseif $p eq 5>>\
<<silently>>\
<<if $i eq 1>>
<<emote-mouth-smile>>
<<else>>
<<addNotification "Stress +1" "You feel stressed out.">>
<<set $stress += 1>>\
<<emote-mouth-upset>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
Before long you wrap your head around how the mtro works and are well on your way to your hostel. Apparently, it's just a five minute walk from the subway exit, too.
<img src="media/locations/paris/paris12.jpg" width=650 class="center" />
\
<<else>>\
After a bit more trial and error, you eventually find the right path and the right subway. You're a bit of a sweaty mess and your backpack is dragging on your shoulders, but you sort it out in time.
<</if>>\
[[You soon exit from Laumière station and make your way to the hostel.->Europe16][$p = 6]]
\
<</page>>\
<<elseif $p eq 6>>\
<<silently>>\
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
\
After a brief walk through quiet streets, you arrive at the hostel. Seated right on a canal, it certainly looks picturesque.
<img src="media/locations/paris/paris13.jpg" width=600 class="center" />
<i>I had my own room in London, but that won't be the case here. I hope my roommates are nice!</i>
[[Enter.->Europe16][$p = 7]]
<</page>>\
<<elseif $p eq 7>>\
<<silently>>\
<<emote-mouth-smile>>
<<set $header.line1 to "''ST. CHRISTOPHER'S INN''",
$header.line2 to "PARIS, FR / JUNE 2017">>
<</silently>>\
<<header>>\
<<page>>\
\
The hostel's entrance is colorful and almost eclectic. In the adjoining lobby, young tourists are charging their phones, eating toasted sandwiches, and mingling amongst themselves. The average age is probably around twenty-one.
<i>Cool,</i> you think, as you wait in line at the reception.
<img src="media/locations/paris/paris2.jpg" width=600 class="center" />
"Bienvenue à Paris!" the young guy at the counter says. Seeing your somewhat stunned look, he then adds, without any accent "Welcome to Paris - checking in?"
[[Yes please!->Europe16][$p = 8, $i = 1]]
[[You're from the states?->Europe16][$p = 8, $i = 2]]
<</page>>\
<<elseif $p eq 8>>\
<<silently>>\
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 2>>\
\
"Wait, you're from the states?" you ask, confused.
"Sure," the guy says, "I work the counter for four hours a day and get free room and board. Lots of backpackers do it. Name, then?"
\
<<else>>\
"Yes please!"
He grins at your enthusiasm. "Great. Your name, then?"
\
<</if>>\
"Oh. It's $kate.firstName $kate.surname. I think my arrival time might be for tomorrow, but my plans changed."
He types into his computer. "$kate.firstName, $kate.firstName... here you are. Yeah, you moved yourself up this morning. No problem. I've got you in one of the nicer rooms - three beds, and one of them's a double. Your roommates seem cool. Canadian chicks. Very chill vibes."
<i>Sweet, they'll <div class="tooltip">speak English<span class="tooltiptext">Quebec sucks but Montreal is sweet so you've got to take the bad with the good.</span></div>, then.</i>
[[He gives you a key.->Europe16][$p = 9]]
<</page>>\
<<elseif $p eq 9>>\
<<silently>>\
<<emote-calm>>
<<emote-cheeks-blush-fading>>
<<emote-chest-flush-fading>>
<<emote-mouth-lick>>
<</silently>>\
<<header>>\
<<page>>\
\
Thanks to the elevator being out of service, you end up climbing <i>five sets of stairs</i> to get to your room, 503. By the time you're in the hallway, you're <i>really</i> sweaty.
<img src="media/locations/paris/paris8.jpg" width=600 class="center" />
<i>I could use a shower...</i>
[[Check out your room.->Europe16][$p = 10]]
<</page>>\
<<elseif $p eq 10>>\
<<silently>>\
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
\
Hostel rooms are known to be <i>petite</i>. This one's no exception. But, to its favor, it's clean and really cute.
On one side, you have a pair of beds and a small sink. No toilet - the bathroom must be in the hallway, shared by a few rooms.
<img src="media/locations/paris/paris4.jpg" width=600 class="center" />
Your roommates are nowhere to be found. They haven't unpacked, but their backpacks - one purple, one pink, both with Canadian flags proudly sown onto them - are under the lower bed.
<i>They must have arrived, tossed their bags to the ground, and then went off on some adventure.</i>
[[Check out the other side of the room.->Europe16][$p = 11]]
<</page>>\
<<elseif $p eq 11>>\
<<silently>>\
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
\
The rest of the room is taken up by a double-bed and a small nightstand.
<img src="media/locations/paris/paris3.jpg" width=600 class="center" />
"This is really cute," you mutter to yourself, "And if the Canadians want to share the bunk bed... I guess that means the big bed is all mine!" <i>Sweet!</i>
Unlike your roommates, you're in no mood to rush off and explore. You desperately need to unpack, unwind, and shower.
[[Ditch your backpack.->Europe16][$p = 12]]
<</page>>\
<<elseif $p eq 12>>\
<<silently>>\
<<set $avatar.background.delete("malaysia/22_greenBackpackOnGround-both")>>
<</silently>>\
<<header>>\
<<page>>\
\
You drop your backpack onto your bed, rub your sore shoulders, and then start unpacking your clothes. There's a bit of space under the bed to store them - and your now deflated backpack.
Main pocket emptied. Front pocket emptied. [[Side pockets...->Europe16][$p = 13]]
<</page>>\
<<elseif $p eq 13>>\
<<silently>>\
<<emote-cheeks-blush>>
<<emote-eyes-big>>
<<emote-mouth-open>>
<</silently>>\
<<header>>\
<<page>>\
\
<<if $decisions.includes("hasdildo")>>\
The dildo is right where the security guard left it.
<img src="media/locations/greensboro/gb61.jpg" width=450 class="center" />
<i>So whoever packed me up for the trip - a group of people, I think, led by <span class="imageLink"><<link "Annie">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/annie.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> - packed the dildo, too.</i>
That's a concerning thought. Either they found it in your room and - thinking it really was yours anda you regularly use it - they packed it away for your pleasure during the trip, or the mysterious gift giver planted a new one in your bag.
"Could Annie be the gift giver?" You find that unlikely. If Annie wanted you in panties and a bra, fucking a dildo, she would just talk to you about it. But who could it be?
You don't have answer to that question.
<<else>>\
\
You gasp, grabbing something thick and rubbery in your backpack's side pocket.
<img src="media/locations/greensboro/gb65.jpg" width=450 class="center" />
You toss it onto the bed like its a strange animal. "That's the dildo from Greensboro! How did it get there!?"
The CIA packed your backpack for you. Someone must have added the dildo into the bag. They probably found it in your room at Greensboro, assumed it really was your toy, and quietly stored it for your pleasure during your mission.
"What the <i>fuck</i>..."
\
<</if>>\
[[What am I going to do with this thing?->Europe16][$p = 14]]
<</page>>\
<<elseif $p eq 14>>\
<<silently>>\
<<emote-cheeks-blush-fading>>
<<emote-mouth-pout>>
<</silently>>\
<<header>>\
<<page>>\
\
As much as the mysterious gift giver wanted you to stuff this chunk of silicone up your bum, that's certainly not happening. <<if $attraction gte 30>><i>I mean, I've done some 'exploring' during my mission, purely to solidify my cover, but I've got to draw a line somewhere. Replica dick seems like a fair place to do so.</i><</if>>
You could throw it out, but then your roommates would definitely spot it in the trash. Disposing of it will have to wait. For now, all you can do is <<if $decisions.includes("brightonnumber")>>[[hide it in your backpack.->Europe16][$p = 15]]<<else>>[[hide it in your backpack.->Europe16][$p = 29]]<</if>>
\
<</page>>\
<<elseif $p eq 15>>\
<<silently>>\
<<emote-calm>>
<<emote-brows-attentive>>
<</silently>>\
<<header>>\
<<page>>\
\
Just as you hide the dildo, you phone buzzes. Someone's texting you.
<i>That's weird,</i> you think, reaching for your phone. <i>Who could possibly be messaging me? Duncan?</i>
[[Actually, it's...->Europe16][$p = 16]]
<</page>>\
<<elseif $p eq 16>>\
<<silently>>\
<<emote-brows-raised>>
<<emote-eyes-big>>
<</silently>>\
<<header>>\
<<page>>\
\
<div style="transform: scale(1,1);-webkit-transform-origin-x: 0;">\
<div class="marvel-device iphone-x">\
<div class="notch">\
<div class="camera"></div>\
<div class="speaker"></div>\
</div>\
<div class="top-bar"></div>\
<div class="sleep"></div>\
<div class="bottom-bar"></div>\
<div class="volume"></div>\
<div class="overflow">\
<div class="shadow shadow--tr"></div>\
<div class="shadow shadow--tl"></div>\
<div class="shadow shadow--br"></div>\
<div class="shadow shadow--bl"></div>\
</div>\
<div class="inner-shadow"></div>\
<div class="screenW">\
<div class="chat">\
<div class="chatHeaderSignal"><<= "<img src='" + $imagePath.ui + "phone/header.png' style='width: 100%;'>" >><div class="h3">20:20</div><div class="h2"><b>Unknown</b></div></div>
<div class="date">\
Text Message
Today 13:58
</div>\
<div class="npc messages">\
<div class="messageSignal last">\
Hey $kate.firstName! It's Craig from Brighton.
</div>\
</div>\
<div class="npc messages">\
<div class="messageSignal last">\
I noticed you dropped your number into my bag. Very nice of you. I assumed that was an invitation to say hi. If that's weird, feel free to ignore.
</div>\
</div>\
</div>\
<<= "<img src='" + $imagePath.ui + "phone/footer.png' style='width: 95%; position: absolute; bottom: 0px;'>" >>
</div>\
</div>\
</div>\
</div>\
[[Holy shit. It's Craig!->Europe16][$p = 17]]
\
\
<</page>>\
<<elseif $p eq 17>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
It's <span class="imageLink"><<link "Craig fucking Landsbridge">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/craig.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>, Duncan's old roommate from university. You nearly forgot about your stupid stunt of tossing him your number in Brighton.
<i>I can't believe he's texting me.</i>
You gave him your number on a whim, mostly to spite his <span class="imageLink"><<link "bitchy wife">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/linda.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>. You had <i>hoped</i> she would find the number and that would cause a fight... but instead, Craig is actually texting you.
<i>What reason do I have to text a forty year-old father of two? I should ignore him, shouldn't I?</i>
Then again, Craig's a nice guy. You don't exactly have a ton of friends in Europe (or in the States, for that matter). What would be the harm...?
<<if ($affinity.temp3 gte 5) and ($attraction gte 25)>>[[Reply to Craig->Europe16][$p = 19]]<<else>><span class="greyedOut">//[Craig Affinity or Attraction too low] Reply to Craig.//</span> <</if>>
[[Ignore him.->Europe16][$p = 18]]
<</page>>\
<<elseif $p eq 18>>\
<<silently>>\
<<emote-calm>>
<<addNotification "Attraction -1" "You kept your head and made a responsible decision.">>
<<set $attraction -= 1>>
<<addNotification "Arousal -1" "You were reasonable.">>
<<set $arousal -= 1>>
<<set $affinity.temp3 = 3>>
<</silently>>\
<<header>>\
<<page>>\
After wrestling with it for a minute, you decide to ignore Craig's messages. Talking to a married man under his wife's nose? And for what? It's just too risky and too outside your comfort zone.
[[Now, it's about time for a much needed shower.->Europe16][$p = 29]]
<</page>>\
<<elseif $p eq 19>>\
<<silently>>\
<<emote-calm>>
<<emote-brows-naughty>>
<<emote-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
\
<div style="transform: scale(1,1);-webkit-transform-origin-x: 0;">\
<div class="marvel-device iphone-x">\
<div class="notch">\
<div class="camera"></div>\
<div class="speaker"></div>\
</div>\
<div class="top-bar"></div>\
<div class="sleep"></div>\
<div class="bottom-bar"></div>\
<div class="volume"></div>\
<div class="overflow">\
<div class="shadow shadow--tr"></div>\
<div class="shadow shadow--tl"></div>\
<div class="shadow shadow--br"></div>\
<div class="shadow shadow--bl"></div>\
</div>\
<div class="inner-shadow"></div>\
<div class="screenW">\
<div class="chat">\
<div class="chatHeaderSignal"><<= "<img src='" + $imagePath.ui + "phone/header.png' style='width: 100%;'>" >><div class="h3">20:20</div><div class="h2"><b>Unknown</b></div></div>
<div class="date">\
Text Message
Today 13:58
</div>\
<div class="npc messages">\
<div class="messageSignal last">\
Hey $kate.firstName! It's Craig from Brighton.
</div>\
</div>\
<div class="npc messages">\
<div class="messageSignal last">\
I noticed you dropped your number into my bag. Very nice of you. I assumed that was an invitation to say hi. If that's weird, feel free to ignore.
</div>\
</div>\
<div class="pc messages">\
<div class="messageSignal last">\
It's not weird! I'm so glad you texted me, Craig. I had so much fun with you and Georgie at the beach. Feel to call me if you have time to chat.
</div>\
</div>\
</div>\
<<= "<img src='" + $imagePath.ui + "phone/footer.png' style='width: 95%; position: absolute; bottom: 0px;'>" >>
</div>\
</div>\
</div>\
</div>\
[[Will he call?->Europe16][$p = 20]]
<</page>>\
<<elseif $p eq 20>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
All of ten seconds later, your phone's ringing.
"Hello?" you squeak out, oddly nervous.
Craig sounds nervous too. "$kate.firstName! It's really you. I thought you might have given me a fake number as a joke."
He chuckles and you find yourself laughing, too. "No way! After that massage you gave me on the beach, I want you to move in with me."
<span class="greenHighlighter">Craig ''liked'' that.</span>
<<set $affinity.temp3 += 1>>\
"I'm on the bus, headed to a work site. Kind of a drag - want to keep me company? Just tell me anything, I'm a great listener."
You bet he's telling the truth. "Sure! I'm actually [[in Paris.->Europe16][$p = 21]]"
<</page>>\
<<elseif $p eq 21>>\
<<silently>>\
<<avatar-stripNaked>>
<<wear-shirt-beigeSilkCollarlessBlouse>>
<<wear-trousers-darkBlueDenimSkinnyJeans>>
<<wear-bra-whiteHalfCupCentralDart>>
<<wear-knickers-whiteBrazilianCutWithLaceHem>>
<</silently>>\
<<header>>\
<<page>>\
\
As you tell Craig about your trip across the English Channel, you kick off your shoes and drop onto the bed. Craig is a good listener, probably a skill he picked up from living with a bitch like Linda.
But you have questions of your own.
"So, you found my Supergram profile."
"I did. Great photos! I had to follow you immediately."
"And you must have seen... um..."
"Oh, I knew that bit already." "Craig gives an embarassed chuckle. "I didn't say anything at the time, but while I was massaging you I noticed... uh, <i>something</i> at the back of your bikini bottoms."
"Oh my God that's so embarassing."
"No - no no no, it's fine. My cousin's like you. I mean, other way, girl to guy, but it's totally, you know, not an issue. I like to think I'm a man of the modern word. Though Georgie might disagree..."
[[He's kind.->Europe16][$p = 22]]
<</page>>\
<<elseif $p eq 22>>\
<<silently>>\
<<emote-calm>>
<<emote-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
\
\
Craig steers the conversation away from awkward 'trans talk' and back to normal life. "So you're in your fancy Parisian hostel, ready to explore a brand new city. Oh, to be young, right"
"No exploring yet," you say, "I'm just winding down in the hostel room. Shoes are off and the pants are probably next."
You hear Craig briefly choke. "Taking off your trousers? No one's in the room with you?"
"Just me, for now."
[[Take off your pants.->Europe16][$p = 23]]
<</page>>\
<<elseif $p eq 23>>\
<<silently>>\
<<remove-trousers-darkBlueDenimSkinnyJeans>>
<<emote-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
\
Your pants slip off and fall to the ground, leaving you in a shirt and underwear.
"I trust you're not sunburned anywhere, $kate.firstName?"
You smile. He's being polite. Appropriate. But he <i>is</i> asking you about your body.
"[[Hold on, let me check.->Europe16][$p = 24]]"
<</page>>\
<<elseif $p eq 24>>\
<<silently>>\
<<remove-shirt-beigeSilkCollarlessBlouse>>
<<set $a = 1>>
<</silently>>\
<<header>>\
<<page>>\
\
You pull off your blouse and twirl in front of the mirror. You look, cute as hell.
"I'm just in my undies, now. No burns on my back - thanks to you."
There's a brief pause. You get the sense he wants to asks you something. Or ask <i>for something</i>.
<<if ($affinity.temp3 gte 7) and ($attraction gte 25) and ($transition gte 25)>>[[Send Craig a photo.->Europe16][$p = 26]]<<else>><span class="greyedOut">//[Craig Affinity, Attraction, or Transition too low] Send Craig a photo.//</span> <</if>>
[[End the call.->Europe16][$p = 25]]
<</page>>\
<<elseif $p eq 25>>\
<<silently>>\
<<emote-mouth-talking>>
<<set $money += 40>>
<</silently>>\
<<header>>\
<<page>>\
\
"Oh," you say, before Craig can ask for anything indecent. "I'd better go shower and hit the shops before it gets too late."
"Of course, $kate.firstName - have fun," Craig says. "Listen, I want to send you a little treat to spend in Paris. Can I have your <div class="tooltip">VenMo<span class="tooltiptext">An application for transferring small amounts of currency online.</span></div>?"
How could you refuse. In a few minutes, forty Euros have landed in your account. Sweet!
[[Time for a shower.->Europe16][$p = 29]]
<</page>>\
<<elseif $p eq 26>>\
<<silently>>\
<<set $f += 1>>
<<emote-calm>>
<<emote-mouth-sexy>>
<</silently>>\
<<header>>\
<<page>>\
\
Feeling a bit naughty - and adventurous - you take a photo of yourself in your sexy white underwear. Then you send it to Craig.
<img src="media/locations/paris/paris14.jpg" width=500 class="center" />
Not worried about hiding your cock anymore, you don't tuck it between your legs. Puny as it is, it makes just a petite, effeminiate bulge in the front of your panties.
"No burns anywhere!" you say to Craig. "Check your text messages."
"Hm?" he says, before the photo clearly arrives. "Jesus Christ, $kate.firstName! Even more stunning than the bikini!"
<span class="greenHighlighter">Craig ''loved'' that.</span>
<<set $affinity.temp3 += 2>>\
His words make you blush. "You really think so?"
"A beautiful, smart, promising young woman. I knew it the moment I saw you on the beach."
[[Ask Craig for money.->Europe16][$p = 27, $i = 1]]
[[Let him have the photo for free.->Europe16][$p = 27, $i = 2]]
<</page>>\
<<elseif $p eq 27>>\
<<silently>>\
<<emote-calm>>
<<emote-mouth-talking>>
<<if $i eq 1>>\
<<set $money += 80>>
<<else>>\
<</if>>\
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
\
"Keep that photo a secret, will you?"
"Of course, $kate.firstName. Not like I'd show my wife!" he says, chuckling.
"And, since I sent that to you..." You really do your best to sound desperate, "any chance you could 'buy' it from me? Like... like I was model, posing for you?"
There's a long silence from Craig's end.
<span class="redHighlighter">Craig ''disliked'' that.</span>
<<set $affinity.temp3 -= 1>>\
"Well... okay. That's fair. One hundred Euros, maybe?"
"How about eighty, just for you?"
\
<<else>>\
\
"Keep that photo a secret, will you?"
"Of course, $kate.firstName. Not like I'd show my wife!" he says, chuckling.
"I should probably charge you for seeing super private modeling photos," you tease, "but consider this one a free sample."
"Oh yeah? So there will be more?" Craig seems genuinely interested.
"Maybe..."
<</if>>\
[[End the call.->Europe16][$p = 28]]
\
<</page>>\
<<elseif $p eq 28>>\
<<silently>>\
<<set $a = 1>>
<</silently>>\
<<header>>\
<<page>>\
\
"Oh," you say, before Craig can ask for an even naughtier photo. "I'd better go shower and hit the shops before it gets too late."
"Of course, $kate.firstName - have fun," Craig says. "I really enjoyed our chat. Maybe we could speak again soon?"
<i>Look at me, flirting with a dad! I've clearly gone mad.</i> But, you remind yourself, it's probably good for your cover. Somehow.
"Sounds like a plan!"
[[Time for a shower.->Europe16][$p = 29]]
<</page>>\
<<elseif $p eq 29>>\
<<silently>>\
<<emote-calm>>
<<avatar-stripNaked>>
<<wear-towel-whiteBathSheet>>
<</silently>>\
<<header>>\
<<page>>\
\
<<if $a eq 1>>You take off your underwear <<else>>You strip out of your clothes <</if>>and throw on a towel. Then, seeing that the hallway is empty, you tiptoe on your bare feet towards the communal showers. There's one for men and one for women.
[[Go into the women's shower.->Europe16][$p = 30, $i = 1]]
<<if $transition lt 11>>[[Go into the men's shower.->Europe16][$p = 30, $i = 2]]<<else>><span class="greyedOut">//[Transition too high] Go into the men's shower.//</span> <</if>>
\
<</page>>\
<<elseif $p eq 30>>\
<<silently>>\
<<if $i eq 2>>
<<emote-eyes-big>>
<<emote-mouth-open>>
<<addNotification "Attraction +1" "Seeing a man naked was a turn-on.">>
<<set $attraction += 1>>\
<<addNotification "Transition +1" "Seeing a man naked reminded you that you are not a man.">>
<<set $attraction += 1>>\
<<addNotification "Arousal +1" "That naked guy was pretty hot.">>
<<set $arousal += 1>>\
<<addNotification "Stress +1" "Oops!">>
<<set $stress += 1>>\
<<else>>
<<emote-calm>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 2>>\
Without thinking, you walk into the men's shower.
It's not empty.
<img src="media/locations/paris/paris15.jpg" width=500 class="center" />
"Uhhh..." says an American guy with a nipple piercing and a seriously thick cock as you walk in on him. "This is the guy's shower."
You gasp. <i>This guy is fiiiiine!</i> Also, you definitely shouldn't be here!
Apologizing profusely, you back out of the shower and enter [[the right one.->Europe16][$p = 30, $i = 1]]
\
<<else>>\
\
The women's shower is empty.
<img src="media/locations/paris/paris16.jpg" width=500 class="center" />
[[Take a shower.->Europe16][$p = 31]]
\
\
<</if>>\
<</page>>\
<<elseif $p eq 31>>\
<<silently>>\
<<remove-towel-whiteBathSheet>>
<<avatar-getWet>>
<<emote-calm>>
<<emote-mouth-smile>>
<<addNotification "Stress -1" "The shower is relaxing.">>
<<set $stress -= 1>>\
<</silently>>\
<<header>>\
<<page>>\
\
Good pressure. Great heat. This is exactly what you needed. You shut your eyes, let the heat melt your worries away, and start soaping up.
<i>I'm going to get Lord Ambrosia's attention today,</i> you think, <i>I just know it. I just have to appear free-spirited and desperate. That's easy!</i>
[[You don't notice the door opening.->Europe16][$p = 32]]
<</page>>\
<<elseif $p eq 32>>\
<<silently>>\
<<emote-eyes-big>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
\
"O. M. G," says a woman's voice. "I think I found our roommate."
Blinking in surprise, you see the shower isn't empty any more. Two women - one blonde, one brunette, both fully naked - are standing at the shower entrance, staring at you.
"Aww and she's trans, too. So exotic." says <span class="imageLink"><<link "the blonde one">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/claire.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>, to her friend.
<span class="imageLink"><<link "the brunette">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/steph.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>, clearly the younger of the two, gives you an apologetic smile. "Sorry to bother you - Claire doesn't really have a filter." she says, stepping under the showerhead beside you and turning it on.
"Sorry, I left my manners in Toronto." The blonde - Claire, apparently - gives you a mock curtsy. "I'm Claire, this cutie pie is Steph. And you are..."
[[Introduce yourself.->Europe16][$p = 999]]
\
<</page>>\
<<elseif $p eq 999>>\
<<silently>>\
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
\
You can't really hide your dick or any other part of you, now. They've seen everything. And, evening the playing field considerably, they're showing you <i>everything</i>, too.
<img src="media/locations/paris/paris17.jpg" width=500 class="center" />
<i>That's one way to start a friendship...</i>
"I'm $girlnickname. You two are Canadian?"
"Born and raised," says Steph. "Your accent says New York, or like, New York adjacent?"
"Connecticut! Wow," you say, genuinely impressed. "You're good."
<span class="greenHighlighter">Steph ''liked'' that.</span>
<<set $affinity.temp6 += 1>>\
"I have an ear for that stuff," she says, smiling sweetly.
[[Get to know Claire and Steph.->Europe16][$p = 33]]
<</page>>\
<<elseif $p eq 33>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
As the three of you soak amid the water and steam, you get to know your new roommates.
<span class="imageLink"><<link "Claire">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/claire.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> works at a dance studio in downtown Toronto, and does 'private shows' part time, whatever that means. She's the louder and more confident of the two, and she's perfectly bilingual, speaking English and French.
<span class="imageLink"><<link "Steph">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/steph.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>, just nineteen years old, is the younger and kinder one. Very much the classic polite Canadian stereotype. She works part time at the dance studio with Claire, but she's studying journalism at the University of Toronto.
"So we're doing a little European adventure to give Steph a taste of the wider world," Claire explains. "I'm, like, her responsible older sister."
"More like my irresponsible older sister," Steph teases. "But I'd be so lost with her. <i>Especially in France.</i> The people here think not speaking English is like a point of pride."
"What about you, $girlnickname?" Claire's eyes drop to your cock for a moment. "What's [[your story?->Europe16][$p = 34]]"
<</page>>\
<<elseif $p eq 34>>\
<<silently>>\
<<avatar-dryOff>>
<<wear-towel-whiteBathSheet>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
\
As you talk about your plans to become a teacher and the 'trans abroad' movement, you, Steph, and Claire wrap up your showers and return to your room. Getting a better look at them naked, it's clear both are absolute bombshells.
Who's hotter, though? <span class="imageLink"><<link "Claire">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/paris/paris19.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> or <span class="imageLink"><<link "Steph">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/paris/paris20.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>?
[[Claire.->Europe16][$p = 35, $i = 1]]
[[Steph.->Europe16][$p = 35, $i = 2]]
[[They're equally beautiful.->Europe16][$p = 35, $i = 3]]
\
<</page>>\
<<elseif $p eq 35>>\
<<silently>>\
<<if $i eq 1>>
<<elseif $i eq 2>>
<<else>>
<<addNotification "Attraction -1" "It's nice to remember how fucking hot girls are.">>
<<set $attraction -= 1>>\
<</if>>
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
<span class="imageLink"><<link "Claire">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/claire.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> catches you staring at her. "You know, $girlnickname, most people have to pay to get this close."
<span class="greenHighlighter">Claire ''liked'' that.</span>
<<set $affinity.temp5 += 1>>\
\
<<elseif $i eq 2>>\
<span class="imageLink"><<link "Steph">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/steph.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> sees you looking and ever so slightly blushes.
<span class="greenHighlighter">Steph ''liked'' that.</span>
<<set $affinity.temp6 += 1>>\
\
<<else>>\
You subtly admire both women. It's pretty wild how hot they are - or, even more impressive, how you're nearly as hot as they are!
<i>I clean up nice...</i>
<</if>>\
[[Take off your towel.->Europe16][$p = 36]]
<</page>>\
<<elseif $p eq 36>>\
<<silently>>\
<<remove-towel-whiteBathSheet>>
<</silently>>\
<<header>>\
<<page>>\
\
You let your towel fall to the floor.
"I read about a cool place for dinner, just a ten minute walk from here," Claire tells you. "It's casual, delicious, definitely good for a Supergram post or two. Wanna come with, roomie?"
"Of course!" you say, glad for the company.
<i>I'd better put on something cute and casual.</i>
[[Get dressed.->Europe16][$p = 37]]
<</page>>\
<<elseif $p eq 37>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<div class="wrapperAccordion">\
<div class="wrap-1">\
<input type="radio" id="tab-1" name="tabs">\
<label for="tab-1"><div>Underwear</div><div class="cross"></div></label>\
<div class="contentAccordion">\
<span id="underwear-container">\
<<include "Europe Clothes Underwear">>
</span>\
</div>\
</div>\
<div class="wrap-1">\
<input type="radio" id="tab-2" name="tabs">\
<label for="tab-2"><div>Bottoms</div><div class="cross"></div></label>\
<div class="contentAccordion">\
<span id="bottoms-container">\
<<include "Europe Clothes Bottoms">>
</span>\
</div>\
</div>\
<div class="wrap-1">\
<input type="radio" id="tab-4" name="tabs">\
<label for="tab-4"><div>Tops</div><div class="cross"></div></label>\
<div class="contentAccordion">\
<span id="tops-container">\
<<include "Europe Clothes Tops">>
</span>\
</div>\
</div>\
<div class="wrap-1">\
<input type="radio" id="tab-3" name="tabs">\
<label for="tab-3"><div>Dresses</div><div class="cross"></div></label>\
<div class="contentAccordion">\
<span id="dress-container">\
<<include "Europe Clothes Dresses">>
</span>\
</div>\
</div>\
<div class="wrap-1">\
<input type="radio" id="tab-5" name="tabs">\
<label for="tab-5"><div>Shoes</div><div class="cross"></div></label>\
<div class="contentAccordion">\
<span id="shoes-container">\
<<include "Europe Clothes Shoes">>
</span>\
</div>\
</div>\
</div>\
<span id="exit-navigation">\
<<include "Europe Clothes Exit Navigation">>
</span>\
\
\
<</page>>\
<<elseif $p eq 38>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
"Look at you, little Ms. $girlfirstname from Connecticut." Claire says, sizing you up with glee. "I have the weirdest feeling we're going to have <i>so much fun</i> in Paris."
Then she steps a bit closer to you. "Just <i>one thing</i> is missing..."
[[She grabs her lipstick.->Europe16][$p = 39]]
<</page>>\
<<elseif $p eq 39>>\
<<silently>>\
<<set $a = 1>>
<<emote-mouth-oh>>
<<apply-makeup-lipstick-missMagenta>>
<</silently>>\
<<header>>\
<<page>>\
\
You pucker up and let Claire carefully, expertly apply a rather cute bit of color to your lips.
"Mmm, now you look like a lady." she says.
Steph's waiting at the door. "Lipstick alone does not a lady make."
"Oh, you're right," Claire replies, "A bit of eyeliner, too..."
[[That's enough.->Europe16][$p = 40, $i = 1]]
<<if $transition gte 20>>[[Let Claire indulge herself.->Europe16][$p = 40, $i = 2]]<<else>><span class="greyedOut">//[Transition too low] Let Claire indulge herself.//</span> <</if>>
\
<</page>>\
<<elseif $p eq 40>>\
<<silently>>\
<<emote-mouth-talking>>
<<if $i eq 1>>\
\
<<else>>\
<<set $a = 2>>
<<apply-makeup-eyeliner-elizabeth>>
<</if>>\
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
\
You take a step back and head towards Steph and the door. "Eyeliner can wait - I'm <i>starving</i>."
<span class="redHighlighter">Claire ''disliked'' that.</span>
<<set $affinity.temp5 -= 1>>\
"If you insist," she says with a sigh. "But no excuses tomorrow - I expect all of us to look like proper Parisian whores."
\
<<elseif $i eq 2>>\
\
"Well, alright," you say, smiling at Claire and waiting for her to snatch her eyeliner pen.
<span class="redHighlighter">Steph ''disliked'' that.</span>
<<set $affinity.temp6 -= 1>>\
"I might actually be dead from hunger by the time we leave..." Steph laments, while you get a bit more done up.
"Relax, I'm nearly..." Claire adds the final touches. "<i>Done</i>!"
A quick glance in the mirror reveals that Claire know her way around a face. You look <i>gooooooood</i>.
\
<</if>>\
[[Go to dinner.->Europe16][$p = 41]]
<</page>>\
<<elseif $p eq 41>>\
<<silently>>\
<<set $header.line1 to "''THE STREETS OF PARIS''",
$header.line2 to "PARIS, FR / JUNE 2017">>
<</silently>>\
<<header>>\
<<page>>\
\
You, Claire, and Steph take to the streets, walking as a trio and most certainly turning heads on your way to the restaurant. How could you not? Young, happy, and beautiful, tourists and locals alike let their stares upon you linger.
<img src="media/locations/paris/paris21.jpg" width=700 class="center" />
Alone, those stares would make you feel all kinds of uncomfortable. In a pack, though, you feel empowered. The dangers of unwanted attention seem to dissipate with fellow gals around.
<i>Not to self. Friendship as a guy is a luxury. Friendship as a girl is... well, maybe not a matter of life or death, but close to it.</i>
[[Find the restaurant.->Europe16][$p = 42]]
\
<</page>>\
<<elseif $p eq 42>>\
<<silently>>\
<<set $header.line1 to "''CAFE DE FLORE''",
$header.line2 to "PARIS, FR / JUNE 2017">>
<</silently>>\
<<header>>\
<<page>>\
\
You turn a corner, and suddenly the restuarant is right there in front of you. <i>Cafe De Flore</i>. Sounds fancy.
<img src="media/locations/paris/paris22.jpg" width=700 class="center" />
"Aww, Claire-bear, you remembered!" Steph says, hugging her friend.
At your curious look, Claire explains. "Apparently this place is popular with some nerds that Steph reads about."
"Not nerds, philosophers. Academics. Arists." Steph practically runs (in heels, no less) towards the back of the line. "Jean Paul Sartre, Simone de Beauvoir... oh my God..."
[[Get in line.->Europe16][$p = 43]]
<</page>>\
<<elseif $p eq 43>>\
<<silently>>\
<<emote-calm>>
<<emote-mouth-smile>>
<<emote-brows-naughty>>
<<set _kateD10 to random(1,10)>>
<<set $target = 6 - $skillallure + $stress - $a>>
<<set _diceDisplay to "1d10 @ "+_kateD10>> /*Show dice via formule, only used for display */
<</silently>>\
<<header>>\
<<page>>\
\
Considering how famous the place is - at least according to Steph - it doesn't strike you as surprising that the line is long and getting a table without a reservation isn't easy (bordering on impossible).
"Reservation. Totally should have thought of that," Claire muses, after a solid ten minutes of waiting without the line budging an inch.
You get an idea. "Maybe I could catch someone's attention..."
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
<div id="skinnySkillCheck" class="greyHighlighter">
Make a ''Allure check'' to catch the matire d's attention. Difficulty: Medium (6).
<<link "Roll $target or higher">>
<<rollDice _diceDisplay>>
<<replace '#skinnySkillCheck'>>
<<silently>>
<<if _kateD10 gte $target>>
<<set _skillCheckSucceeded to true>>
<</if>>
<</silently>>
''Allure check.'' Target: $target. You rolled: _kateD10. <<if _skillCheckSucceeded>>//Success.//<<else>>//Failure.//<</if>>
<</replace>>
<<replace '#exitNavigation'>>
<<if _skillCheckSucceeded>>
You see a waiter walking near the entrance, push out your chest a bit, and brush back your hair. Just as you make eye contact, you flash a hopeful smile and beckon him over. [[Forgetting about wherever he was headed in such a rush, he approaches you.->Europe16][$p = 44, $i = 1]]
<<else>>
You see a waiter walking near the entrance and do you best to look unintentionally sexy. He definitely notices you, but then [[carries on with his busy job->Europe16][$p = 44, $i = 2]]<</if>>
<</replace>>
<</rollDice>>
<</link>> based on <div class="tooltip">modifiers <span class="tooltiptext">- $skillallure //Allure// skill + $stress //Stress// <<if $a eq 1>> - 1 //wearing lipstick// <<elseif $a eq 2>> - 1 //wearing lipstick// - 1 //wearing eyeliner// <</if>></span></div>.
</div>
</td>
</tr>
</table>
<</nobr>></div>
<div id="exitNavigation">\
</div>\
\
<</page>>\
<<elseif $p eq 44>>\
<<silently>>\
<<if $i eq 2>>
<<emote-calm>>
<<elseif $i eq 1>>
<<emote-calm>>
<<emote-mouth-smile>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
<<if $i eq 1>>\
"Ah, madam, <div class="tooltip">comment puis-je t'aider?<span class="tooltiptext">How can I help you?</span></div>" Seeing your blank look, he switches to English. "How can I help you?"
"My friends and I are seeing a show in a few hours - we were hoping for a table, but don't have a reservation." As a doubtful look takes him, you step a bit closer and add, "We'd take any table. You'd be saving our vacation."
He looks around, uncertain, then says, "We have a small table by the trash can. It can maybe fit three if you squeeze, <i>oui</i>?"
"<div class="tooltip">Merci beaucoup! Allons-y!<span class="tooltiptext">Thank you so much! Let's go!</span></div>" says Claire, her French sounding, you suspect, rather <i>French-Canadian</i>, but still impeccible. The waiter leads the way, clearly enjoying the thanks and attention of three attractive ladies.
"That was pretty sly, $girlnickname," Steph says, pinching your arm. "Totally badass."
<span class="greenHighlighter">Claire and Steph ''liked'' that.</span>
<<set $affinity.temp5 += 1>>\
<<set $affinity.temp6 += 1>>\
\
<<else>>\
\
A swing and a miss. It's not easy to catch <i>anyone's</i> attention in such a busy restaurant.
"Allow me," Claire says, pushing ahead of you and waving to the waiter.
"<div class="tooltip">Excusez moi s'il vous plait?<span class="tooltiptext">Excuse me, please?</span></div>" she says, waving at the waiter.
The waiter walks over. "<div class="tooltip">Madame, vous devez attendre votre tour.<span class="tooltiptext">Madam, you must wait your turn.</span></div>"
In reply, Claire lowers the front of her dress, <span class="imageLink"><<link "just a touch">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/paris/paris23.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>. As she does, she says, <div class="tooltip">Si je n'ai pas de table, je devrai me déshabiller devant tous vos invités.<span class="tooltiptext">If I don't get a table, I'll have to strip in front of all your guests.</span></div>"
You have <i>no idea</i> what she and the waiter are saying, but he clearly pales, swears loudly, and waves the three of you over to follow him.
"Claire, you slut," Steph teases, as you follow them to a tiny table set at the back of the cafe.
\
<</if>>\
[[Take your seat.->Europe16][$p = 45]]
<</page>>\
<<elseif $p eq 45>>\
<<silently>>\
<<emote-calm>>
<<emote-brows-attentive>>
<<emote-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
\
Once you're all seated, <span class="imageLink"><<link "Claire">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/claire.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> orders a bottle of wine and fresh bread for the table.
"I've been thinking about tomorrow," she says, as the waiter pours wine into each of your glasses.
<span class="imageLink"><<link "Steph">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/steph.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> sighs. "We were going to head to <div class="tooltip">Versailles<span class="tooltiptext">The former palace of the French king, just outside of Paris. Now a lovely tourist attraction.</span></div>, but it turns half of it is closed for renovations."
"Right, so I have a new idea." Claire looks at you. "We're lighting you up, $girlnickname."
[[Sounds kinky.->Europe16][$p = 46, $i = 1]]
[[What does that mean?->Europe16][$p = 46, $i = 2]]
\
<</page>>\
<<elseif $p eq 46>>\
<<silently>>\
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
"Sounds kinky."
Claire winks. "Only if you're into that. But basically we need to doll you up for tomorrow night"
\
<<else>>\
"What's does that mean?"
"Light up, glow up," Steph explains, "Claire wants to doll you up."
\
<</if>>\
You think you know what she's implying. "Like, shopping?"
"In a word, shopping." Claire points her wine glass at your ears. "But more than that. Look at you, $girlnickname - you don't even have your ears pierced, for God's sake. We're hitting up the salon. We're getting you a sexy dress. And then... we're going clubbing."
[[Steph sighs.->Europe16][$p = 47]]
<</page>>\
<<elseif $p eq 47>>\
<<silently>>\
<<emote-mouth-calm>>
<</silently>>\
<<header>>\
<<page>>\
\
Clubbing. You were never fond of it, back before you started this mission. Clubs were loud, garish, nightmare zones with too many sweaty bodies and too many expectations. There were beautiful girls, sure, but also expensive booze and angry, desperate dudes and really expensive cover. Clubs suck.
Or at least, they <i>sucked</i>. Maybe they'll be different, coming at them from the other side?
You glance at Steph. "Not a fan of clubs?"
"They're alright, but it's always the same with Claire." She pouts at her friend. "We go out, we go dancing, you meet some guy and then forget I exist. You go to his place and I walk home alone."
Claire shrugs. "I like to have fun. You just need to take a guy home, too."
[[Suggest she take Claire's guy home.->Europe16][$p = 48, $i = 1]]
<<if $affinity.temp6 gte 2>>[[Promise you'll stay with her.->Europe16][$p = 48, $i = 2]]<<else>><span class="greyedOut">//[Steph Affinity too low] Promise you'll stay with her.//</span> <</if>>
<</page>>\
<<elseif $p eq 48>>\
<<silently>>\
<<emote-mouth-talking>>
<<if $i eq 2>>
<<set $state.push("promisedsteph")>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
\
"Just take Claire's man for yourself," you suggest, with a naughty grin. "That way you get the company and Claire walks home alone."
<span class="greenHighlighter">Claire ''liked'' that.</span>
<<set $affinity.temp5 += 1>>\
"<i>OOOoooooh</i>, I like that," Claire says, "may the best bitch win."
Steph blushes. "I can't compete with Claire-bear. Well, maybe if I get high enough first."
\
<<elseif $i eq 2>>\
\
"Don't worry, Steph," you say, brushing her shoulder with your hand, "I'm not taking anyone home. We'll stick to each other like glue the entire time."
<span class="greenHighlighter">Steph ''liked'' that.</span>
<<set $affinity.temp6 += 1>>\
She lights up. "Promise?"
"Promise!" <i>There's no way I'm taking a guy to bed, unless he's all I need to capture LASERWOLF.</i>
\
<</if>>\
Just then, [[dinner is served.->Europe16][$p = 49]]
<</page>>\
<<elseif $p eq 49>>\
<<silently>>\
<<emote-calm>>
<<set $money -= 40>>
<</silently>>\
<<header>>\
<<page>>\
The food is great, if a <i>bit</i> pricey for what you get. Forty Euros for a small dinner is kind of steep. <<if $affinity.temp6 gte 3>>Still, letting Steph eat in the same cafe her heroes once dined in makes it almost worth it.<</if>>
<img src="media/locations/paris/paris24.jpg" width=600 class="center" />
Just as you finish, two waiters arrive to quickly clear off your dishes and basically escort you out of the diner. Since you <i>kind of</i> stole the table out of turn, you don't begrudge them for rushing you out.
[[Where to next?->Europe16][$p = 50]]
<</page>>\
<<elseif $p eq 50>>\
<<silently>>\
<<set $header.line1 to "''THE STREETS OF PARIS''",
$header.line2 to "PARIS, FR / JUNE 2017">>
<</silently>>\
<<header>>\
<<page>>\
\
You, Claire, and Steph walk out of Cafe de Flore and walk - somewhat aimlessly - through the streets of Paris. To the west, the sun is beginning to set. It's a beautiful evening.
<img src="media/locations/paris/paris26.jpg" width=650 class="center" />
"Steph, shall we?" Claire asks her friend.
Steph grins. "I was thinking the same thing."
[[Steph digs through her purse.->Europe16][$p = 51]]
<</page>>\
<<elseif $p eq 51>>\
<<silently>>\
<<emote-brows-attentive>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
\
From her purse, Steph pulls out a <span class="imageLink"><<link "joint">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/paris/paris25.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> and lighter.
With the joint pinched to her lips, she sets the lighter to its end and inhales to get it going. A long, heady exhale of smoke follows.
Steph then passes it to Claire. "That's not bad."
Claire takes two puffs. "Amsterdam has the best weed. It's, like, a scientific fact." Then she hands the joint to you. "$girlnickname, you game?"
<i>Drug use isn't allowed in the CIA, unless it's to advance your cover. Does this count?</i>
[[Take the joint.->Europe16][$p = 52, $i = 1]]
[[Pass.->Europe16][$p = 52, $i = 2]]
\
<</page>>\
<<elseif $p eq 52>>\
<<silently>>\
<<set $b = 0>>
<<if $i eq 1>>
<<set $experience.weed += 1>>
<<set $b = 1>>
<<emote-eyes-closed>>
<<else>>\
\
<</if>>
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
\
<i>Weed never killed anybody,</i> you think, taking the joint. You smoked a few times in high school and college, but you never really got into it. <i>Well, maybe $kate.firstName likes it more...</i>
<video loop muted autoplay src="media/locations/paris/paris1.mp4" class="center"></video>
The smoke is harsh and makes your eyes water, but at least you don't break into a coughing fit. You do that little trick you learned in high school where you breath in <i>again</i> after taking a hit, pulling the smoke from your mouth into your lungs. A brief pause, and then you let it all out - again just barely avoiding coughing.
<span class="greenHighlighter">Claire and Steph ''liked'' that.</span>
<<set $affinity.temp5 += 1>>\
<<set $affinity.temp6 += 1>>\
"It's so good, right?" Steph says, her eyes already squinted and tinged slightly pink.
[[You take another puff, knowing it will hit you in all of sixty seconds.->Europe16][$p = 53, $i = 1]]
\
<<else>>\
\
"I'm good, thanks."
As you pass the joint back to Steph, she pushes it back towards you. "Come <i>onnnn</i>, $girlnickname. You're on vacation!"
[[Well... alright.->Europe16][$p = 52, $i = 1]]
[[No thanks.->Europe16][$p = 53, $i = 2]]
\
<</if>>\
\
<</page>>\
<<elseif $p eq 53>>\
<<silently>>\
<<if $i eq 1>>
<<emote-eyes-squint>>
<<emote-mouth-smile>>
<<addNotification "High +1" "You feel lightheaded and free.">>
<<set $high += 1>>\
<</if>>
<</silently>>\
<<header>>\
<<page>>\
<<if $i eq 1>>\
\
That vague sense of lightheadedness hits you, together with a tingle in your fingers and toes. It's like your whole body is ever so slightly <i>humming</i>.
Claire squints at you, smiling. "Oh yeah, you're feeling it now."
"A little bit," you admit with a giggle. Your tongue feels bigger than normal in your mouth. "Definitely a little bit."
\
<<else>>\
\
"No thanks. Really, I'm fine."
<span class="redHighlighter">Steph ''disliked'' that.</span>
<<set $affinity.temp6 -= 1>>\
"Okay, your loss." Steph replies, taking the joint for herself.
\
<</if>>\
You're not sure whether pot is legal in France, but no one gives the three of you a second glance as you [[wander back towards the hostel.->Europe16][$p = 54]]
\
<</page>>\
<<elseif $p eq 54>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
The three of you probably take a wrong turn at some point, because fifteen minutes pass and you're nowhere close to the hostel. <<if $b eq 1>>All the while, you've been taking generous puffs of Steph's joint, and that hasn't been helping with your sense of direction<<else>>Steph and Claire and still sharing a joint, and that can't be helping with their sense of direction.<</if>>
Crossing a bridge, you spot a rather spectacular sight.
<img src="media/locations/paris/paris27.jpg" width=600 class="center" />
"Now <i>that's</i> a sexy church." Claire says, walking towards it.
Steph follows. "That's Notre Dame Cathedral."
"More like Notre <i>daaaamn</i>!" Claire quips, giggling.
[[Check it out.->Europe16][$p = 55]]
\
<</page>>\
<<elseif $p eq 55>>\
<<silently>>\
<<if $b eq 1>>
<<addNotification "High +1" "Those extra tokes are making you feel spacey and relaxed.">>
<<set $high += 1>>\
<</if>>
<</silently>>\
<<header>>\
<<page>>\
\
You're too late to actually enter the cathedral, but plenty of people are hanging out around its exterior. A few are hawking crappy wares, some are showing off their hiphop dance skills, but most are just wandering, drinking, and mingling.
"Hey. Hey, $girlnickname," Claire says, waving you over. "I think that guy's eye-fucking you."
"Who?" you ask, squinting into the crowds. "What guy?"
Then you spot him. He has to be at least sixty years old, but he's looking right on you.
<img src="media/locations/paris/paris28.jpg" width=500 class="center" />
"He's old."
"He's like, <i>sexy old</i>, though," Claire says, "like, <i>naughty grampa</i>."
Behind you, Steph fake-vomits at Claire's choice of words.
[[Pass.->Europe16][$p = 56, $i = 1]]
<<if $high gte 2 or $attraction gte 35>>[[I could be into a naughty old guy.->Europe16][$p = 56, $i = 2]]<<else>><span class="greyedOut">//[Attraction or high too low] I could be into a naughty old guy.//</span> <</if>>
<</page>>\
<<elseif $p eq 56>>\
<<silently>>\
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
\
"Yeah, that's pass from me."
Claire snorts. "You're missing out on that vintage dick, $girlnickname."
\
<<else>>\
\
"I could be into a naughty old guy," you admit. "I mean, if I was drunk and he was on a lot of <div class="tooltip">Viagra<span class="tooltiptext">Pfizer sponsored me to make this game as an elaborate way to market Viagra.</span></div>"
<span class="greenHighlighter">Claire ''liked'' that.</span>
<<set $affinity.temp5 += 1>>\
\
<</if>>\
"I'd love for him to pin me to a wall and teach me manners," she says, still staring at the older gentleman.
"Oh my God stop," Steph says, giggling.
Claire doesn't stop. "Do you think he'd be game to stuff my panties in my mouth, slap my ass, and call me dirty names?"
[[You might give him a heart attack if you tried.->Europe16][$p = 57, $i = 1]]
<<if $affinity.temp6 gte 3>><i>[[Pretend to vomit.->Europe16][$p = 57, $i = 2]]</i><<else>><span class="greyedOut">//[Steph affinity too low] <i>Pretend to vomit</i>.//</span> <</if>>
\
<</page>>\
<<elseif $p eq 57>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
"You'd probably give him a heart attack if you tried."
Claire snickers. "That's, like, the best way to die. I hope I die having really sweaty sex."
"That might happen if you sleep with a sketchball and he <i>murders you</i>." Steph says, mimicking a stabbing motion.
\
<<else>>\
\
You pretend to vomit at Claire's words. She doesn't notice, but Steph does.
<span class="greenHighlighter">Steph ''liked'' that.</span>
<<set $affinity.temp6 += 1>>\
\
\
<</if>>\
[[Start heading back.->Europe16][$p = 58]]
\
<</page>>\
<<elseif $p eq 58>>\
<<silently>>\
<<if $b eq 1>>
<<addNotification "High +1" "You're feeling pretty damned high right now.">>
<<set $high += 1>>\
<</if>>
<</silently>>\
<<header>>\
<<page>>\
\
As you, Claire, and Steph walk back to the hostel, a car slows down beside you. The windows roll down, revealing a group of young black parisians, clearly heading to some kind of party or big event.
<img src="media/locations/paris/paris29.jpg" width=550 class="center" />
"<div class="tooltip">Les filles américaines sont mes préférées. Magnifique!<span class="tooltiptext">American girls are my favorite. Magnificent!</span></div>" the man in the front seat says.
Claire shouts back, "<div class="tooltip">Nous sommes canadiens, connard!<span class="tooltiptext">We're Canadian, asshole!</span></div>"
[[The guys break out into riotous laughter.->Europe16][$p = 59]]
\
<</page>>\
<<elseif $p eq 59>>\
<<silently>>\
<<emote-brows-raised>>
<<emote-eyes-big>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
\
"What are the saying?" you ask Steph.
She shrugs. "I think Claire called them assholes."
"Hey, guys," Claire whispers, looking back at you. "We should totally flash these guys."
<i>Wait. What?</i>
"Why?" Steph asks, seeming kind of into the idea.
"Because they're not expecting it and we're in Paris and fuck it, right?"
Claire grabs the top of her dress, and Steph reaches for her top.
<i>I'm not flashing my tits in public. That's... crazy!</i>
[[Watch Steph and Claire be stupid.->Europe16][$p = 60, $i = 1]]
<<if (($attraction gte 30) and ($transition gte 30)) or ($darkdesire gte 2) or (($attraction gte 20) and ($transition gte 20) and ($high gte 3))>>[[Flash the guys.->Europe16][$p = 60, $i = 2]]<<else>><span class="greyedOut">//[Transition or Attraction too low] Flash the guys.//</span> <</if>>
\
<</page>>\
<<elseif $p eq 60>>\
<<silently>>\
<<emote-mouth-smile>>
<<if $i eq 1>>
<<addNotification "Attraction +1" "You liked flashing your tits to men">>
<<set $attraction += 1>>\
<<addNotification "Dark Desire +1" "These guys really think you're hot! It's so flattering...">>
<<set $darkdesire += 1>>\
<<else>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
You stay back as Claire and Steph jump around in unison, quickly flashing their tits to the car full of guys - and to all the other traffic on the road. <span class="imageLink"><<link "Claire has a nice pair">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/paris/paris32.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>, similar to yours, but <span class="imageLink"><<link "Steph has you both beat">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/paris/paris31.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> on size.
The guys <i>go crazy</i>, hollering and screaming before the driver floors it and they rip off into the night.
"You two are fucking <i>wild</i>," you say, as the two quickly cover up their chests.
"Claire's a bad influence," Steph admits, "but I love her anyway."
Claire just laughs. "I knew they'd freak out. Men are so predictable."
<<else>>\
You wince at how dumb you're being, but you don't let that stop you. <<if $high gte 1>>Maybe the weed is clouding your good judgement. <</if>>You take hold of your top and <span class="imageLink"><<link "show off the goods">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/paris/paris30.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>.
At the very same moment, <span class="imageLink"><<link "Claire joins you">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/paris/paris32.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>, with <span class="imageLink"><<link "Steph just behind">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/paris/paris31.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>. The guys <i>go crazy</i>, hollering and screaming before the driver floors it and they rip off into the night.
"I can't believe we just did that," you say, pulling up your top and adjusting your bra.
<span class="greenHighlighter">Claire ''liked'' that.</span>
<<set $affinity.temp5 += 1>>\
"Claire's a bad influence," Steph admits, "but I love her anyway."
Claire just laughs. "Stick with me $girlnickname, and you'll do all kinds of fun stuff."
\
<</if>>\
[[Get back to the hostel.->Europe16][$p = 61]]
\
<</page>>\
<<elseif $p eq 61>>\
<<silently>>\
<<emote-calm>>
<<set $header.line1 to "''ST. CHRISTOPHER'S INN''",
$header.line2 to "PARIS, FR / JUNE 2017">>
<<if $avatar.clothing.includes("clothing/shoes/whiteAndGreyStripeAdidasTrainers/20_shoes-whiteAndGreyStripeAdidasTrainers")>>
<<remove-hosiery-blackTrainerSocks>>\
<<remove-shoes-whiteAndGreyStripeAdidasTrainers>>\
<<set $e = 1>>
<<set $i = 1>>
<<elseif $avatar.clothing.includes("clothing/shoes/blackAndWhiteConverseLowTopTrainers/20_shoes-blackAndWhiteConverseTrainers")>>\
<<remove-hosiery-blackTrainerSocks>>\
<<remove-shoes-blackAndWhiteConverseLowTops>>\
<<set $e = 2>>
<<set $i = 2>>
<<else>> <<remove-shoes-creamBSKSandals>>\
<<set $e = 3>>
<<set $i = 3>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
\
As dusk falls over Paris, you and your new friends trundle into your tiny hostel room. You drop upon your bed and immediately <<if $i eq 1>>take off your Adidas trainers and socks<<elseif $i eq 2>> take off your Converse trainers and socks<<else>>take off your sandals<</if>>. Then you proceed to rub your sore feet. <i>Too much walking. How long were we out there just wandering</i>? <<if $high gte 1>>The weed might be messing with your sense of time.<</if>>
Around you, Claire and Steph are changing into their pajamas. Well, Steph is. Claire, not so much.
"You don't mind if I sleep in the nude, right?" she asks, already <span class="imageLink"><<link "fully naked">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/paris/paris33.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>.
[[Works for me.->Europe16][$p = 62, $i = 1]]
<<if $affinity.temp5 gte 4>>[[Spin for me.->Europe16][$p = 62, $i = 2]]<<else>><span class="greyedOut">//[Claire affinity too low] Spin for me.//</span> <</if>>
\
<</page>>\
<<elseif $p eq 62>>\
<<silently>>\
<<set $b = 0>>
<<emote-mouth-talking>>
<<if $high gte 1>>
<<addNotification "High -1" "You're coming down from your high.">>
<<set $high -= 1>>\
<</if>>
<<if $i eq 2>>
<<addNotification "Arousal +1" "Nice.">>
<<set $arousal += 1>>\
<</if>>
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
\
"Works for me," you say, trying not to stare. Claire's hot and she knows it. If you weren't $kate.firstName $kate.surname, a cool trans chick (on a secret mission for the CIA), you'd be basically drooling over her and maybe having a panic attack. But that was $guyfirstname's deal. Not yours. Not right now, at least.
\
<<else>>\
\
You do a little twirling motion with you hand. "Depends - spin for me."
Claire giggles. "So demanding!" But then she complies, <span class="imageLink"><<link "showing you her backside">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/paris/paris34.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>.
"Sure, that works for me." you say, winking.
<span class="greenHighlighter">Claire ''liked'' that.</span>
<<set $affinity.temp5 += 1>>\
\
<</if>>\
Meanwhile, Steph's changed into a very cute (if somewhat see-through) <span class="imageLink"><<link "slip of negligee">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/paris/paris35.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>.
What should you sleep in?
[[Sleep in your loose shorts.->Europe16][$p = 63, $i = 1]]
<<if $transition gte 30>>[[Sleep in the nude.->Europe16][$p = 63, $i = 2]]<<else>><span class="greyedOut">//[Transition too low] Sleep in the nude.//</span><</if>> <i>(Requires 30+ Transition)</i>
<</page>>\
<<elseif $p eq 63>>\
<<silently>>\
<<emote-mouth-smile>>
<<avatar-stripNaked>>
<<if $a eq 2>>\
<<apply-makeup-eyeliner-elizabeth>>\
<<apply-makeup-lipstick-missMagenta>>\
<<else>>\
<<apply-makeup-lipstick-missMagenta>>\
<</if>>
<<if $i eq 1>>
<<wear-shorts-offWhiteVelour70sTrackShorts>>
<<else>>
<<set $b = 1>>
<<addNotification "Transition +1" "You're proud of your trans feminine body.">>
<<set $transition += 1>>\
<</if>>
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
You strip out of your clothes and quickly put on your loose track shorts. Comfy enough to sleep in, and you don't need to have your cock flopping around the room while you get ready for bed. While Claire might be comfortable being fully nude in front of other people, you and Steph decidedly are not.
<<else>>\
You decide to just sleep in the nude. It's how you usually did it in London, anyway. The fact is, you're not really ashamed of your trans body any more. <i>It's kind of awesome, actually.</i>.
For a moment, you think you spot Steph staring at <span class="imageLink"><<link "your cock">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/paris/paris36.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>, but the moment passes too quickly to say for certain.
\
<</if>>\
[[Get ready for bed.->Europe16][$p = 64]]
<</page>>\
<<elseif $p eq 64>>\
<<silently>>\
<<emote-calm>>
<<if $high gte 1>>
<<addNotification "High -1" "You're coming down from your high.">>
<<set $high -= 1>>\
<</if>>
<</silently>>\
<<header>>\
<<page>>\
\
Walking over to the sink. <<if $a eq 2>>You first wash away your eyeliner using a warm, soapy towel. Then a bit of makeup remover on tissue paper wipes clean your lipstick<<else>>You wash away your lipstick with a bit of makeup romover on tissue paper.<</if>> <<if $kate.isWearing.includes("pedicure")>>Next, you use your nail polish remover to wipe your nails clean. You'll get them done up fresh for tomorrow's outing.<</if>>
Steph steps up to the sink and pours herself a huge glass of water. <<if $high gte 1>>Feeling pretty thirsty yourself, you do the same.<</if>>
[[Go to bed.->Europe16][$p = 65]]
<<if $kate.isWearing.includes("pedicure")>>\
<<remove-makeup-pedicure>>\
<<remove-makeup-manicure>>\
<</if>>\
<<if $a eq 2>>\
<<remove-makeup-eyeliner>>\
<<remove-makeup-lipstick>>\
<<else>>\
<<remove-makeup-lipstick>>\
<</if>>\
\
<</page>>\
<<elseif $p eq 65>>\
<<silently>>\
<<set $avatar.clothing.push("teenRom/50_katesBedsheets2")>>
<</silently>>\
<<header>>\
<<page>>\
\
Claire's already shut off the lights by the time you stumble to bed in the pitch darkness of the hostel room. Lying down on the bed below Claire, Steph's cute face is illuminated by the light of her phone as she checks her soical media before bed.
You have a bit of phone work to do yourself.
[[Write a quick report and post to Supergram.->Europe16][$p = 66]]
<</page>>\
<<elseif $p eq 66>>\
<<silently>>\
<<emote-brows-attentive>>
<</silently>>\
<<header>>\
<<page>>\
\
You work efficiently, <<if $high gte 1>>maybe even enhanced by your slight intoxication<<else>>sticking to the facts and avoiding anything... unnecessary<</if>>. The report reads well enough, so you send it without too much editing.
For Supergram, you post a picture from the train, a picture at dinner, and a picture of you in front of the Notre Dame. Plenty for Lord Ambrosia - and your other loyal followers - to admire.
[[Go to sleep.->Europe16][$p = 68]]
<<if $decisions.includes("londondateharry")>>[[Send something to Harry.->Europe16][$p = 67, $i = 1]]<<else>><span class="greyedOut">//[Not available] Send something to Harry.//</span> <</if>>
<<if $decisions.includes("londondatewill")>>[[Send something to Will.->Europe16][$p = 67, $i = 2]]<<else>><span class="greyedOut">//[Not available] Send something to Will.//</span> <</if>>
<<if $decisions.includes("brightonnumber") and $affinity.temp3 gte 5>>[[Send something to Craig.->Europe16][$p = 67, $i = 3]]<<else>><span class="greyedOut">//[Not available] Send something to Craig.//</span> <</if>>
\
<</page>>\
<<elseif $p eq 67>>\
<<silently>>\
<<emote-brows-naughty>>
<<emote-mouth-sexy>>
<<addNotification "Attraction +1" "This has nothing to do with the mission. You're just acting like a slut.">>
<<set $attraction += 1>>\
<<addNotification "Arousal +1" "This feels naughty, and you like it.">>
<<set $arousal += 1>>\
<<set $f = 1>>
<</silently>>\
<<header>>\
<<page>>\
\
Feeling naughty, you take a subtle photo under the covers, hoping Steph won't notice. You manage to get a decdent shot of half your face and your <span class="imageLink"><<link "small, perky breasts">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/paris/paris37.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>.
<<if $i eq 1>>\
<i>Poor <span class="imageLink"><<link "Harry">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/harry.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>,</i> you think. <i>Just when things were really going somewhere, I had to bail.</i>
Not that you were going to have sex with him. But you were definitely enjoying the date. Best reward him with the picture.
You send it with the message, '<i>missing you already!</i>'
<span class="greenHighlighter">Harry ''loved'' that.</span>
<<set $affinity.temp1 += 2>>\
<<elseif $i eq 2>>\
<i><span class="imageLink"><<link "Will">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/will.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>, we had a crazy morning</i> you think. <i>And I know you wanted more.</i>
Not that you were going to have sex with him. He doesn't even know you're trans! Still, he deserves a sexy reward.
You send it with the message, '<i>can't wait to see you again!</i>'
<span class="greenHighlighter">Will ''loved'' that.</span>
<<set $affinity.temp2 += 2>>\
<<else>>\
<i><span class="imageLink"><<link "Craig">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/craig.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>, what am I going to do with you?</i>
All this flirting won't end well... or will it? He's a friend to you and you're a confidence boost to him. Why not let it continue?
You send it with the message, '<i>Your favorite girl in Paris!</i>'
<span class="greenHighlighter">Craig ''loved'' that.</span>
<<set $affinity.temp3 += 2>>\
<</if>>\
[[Go to sleep.->Europe16][$p = 68]]
\
<</page>>\
<<elseif $p eq 68>>\
<<silently>>\
<<emote-calm>>
<<emote-eyes-closed>>
<</silently>>\
<<header>>\
<<page>>\
\
You shut your eyes, in need of some serious beauty sleep.
<i>Hopefully I don't have any more of those weird dreams...</i>
[[Sleep->Europe15][$p = 69]]
<</page>>\
<<elseif $p eq 69>>\
<<silently>>\
<<if $high gte 1>>
<<addNotification "High -1" "You're no longer high.">>
<<set $high -= 1>>\
<</if>>
<<emote-eyes-squint>>
<</silently>>\
<<header>>\
<<page>>\
\
"$girlnickname? Are you awake?"
Squinting in the dark, you see Steph is sitting up in her bed. Above her, Claire is lightly snoring.
"What's wrong?"
"My mattress sucks. How's yours?"
Your mattress is actually kind of great.
[[Good.->Europe16][$p = 70, $i = 1]] <i>(truth)</i>
[[Bad.->Europe16][$p = 70, $i = 2]] <i>(lie)</i>
<</page>>\
<<elseif $p eq 70>>\
<<silently>>\
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
"It's good. Really comfortable."
"Awww," says Steph, pouting. "Lucky."
\
<<else>>\
\
"Eh, it's not that great."
"It must be better than mine. It looks comfy from here."
\
<</if>>\
You're not exactly sure what Steph wants from you.
<<if $affinity.temp6 lte 2>>[[Go back to sleep.->Europe16][$p = 71]]<<else>><span class="greyedOut">//[Steph Affinity too high] Go back to sleep.//</span> <</if>>
[[Offer to trade beds with Steph.->Europe16][$p = 72]]
<<if $affinity.temp6 gte 4>>[[Invite Steph into your bed.->Europe16][$p = 74]]<<else>><span class="greyedOut">//[Steph Affinity too low] Invite Steph into your bed.//</span> <</if>>
\
<</page>>\
<<elseif $p eq 71>>\
<<silently>>\
<<emote-calm>>
<<emote-eyes-closed>>
<</silently>>\
<<header>>\
<<page>>\
\
"Shh..." you say, rolling over onto your side. "I'm asleep."
"No you're not."
<span class="redHighlighter">Steph ''disliked'' that.</span>
<<set $affinity.temp6 -= 1>>\
[[Drift away.->Europe17][$p = 0]]
<</page>>\
<<elseif $p eq 72>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
You let out a long sigh. <i>I mean, I guess I'll help her out.</i>
"I can sleep on stone - I'm an easy sleeper. Let's trade."
Steph hops out of bed. You can just make out her willowy figure in the dark. "Really!?"
<span class="greenHighlighter">Steph ''liked'' that.</span>
<<set $affinity.temp6 += 1>>\
You climb out of bed and walk towards hers. "Really."
[[Get into Steph's bed.->Europe16][$p = 73]]
<</page>>\
<<elseif $p eq 73>>\
<<silently>>\
<<emote-calm>>
<<emote-eyes-closed>>
<<addNotification "Stress +1" "This bed isn't comfortable.">>
<<set $stress += 1>>\
<</silently>>\
<<header>>\
<<page>>\
\
Steph wasn't kidding - her bed's pretty uncomfortable!
"Thanks, $girlnickname. You're the best." she says, stretching out in your much larger, much better bed.
"Anytime," you mumble, soaking in Steph's scent. Her bed smells like lilacs and just a bit like... <span class="imageLink"><<link "pussy">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/paris/paris39.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>? Maybe. You're not really sure.
Whatever it is, it puts you [[right to sleep.->Europe17][$p = 0]]
<</page>>\
<<elseif $p eq 74>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
"Why don't you just join me in this bed? It's big enough for two."
There's a slight pause.
"R-really?" Steph asks.
"Really," you scoot over to one side of the bed. "Come on, I won't bite."
"Alright. Thanks, $girlnickname."
<span class="greenHighlighter">Steph ''liked'' that.</span>
<<set $affinity.temp6 += 1>>\
[[Steph climbs into the bed.->Europe16][$p = 75]]
<</page>>\
<<elseif $p eq 75>>\
<<silently>>\
<<emote-calm>>
<<emote-eyes-closed>>
<<addNotification "Stress -1" "You're comforted by Steph's presence.">>
<<set $stress -= 1>>\
<</silently>>\
<<header>>\
<<page>>\
\
The bed is big, but it's not <i>that</i> big. Steph's back just slightly brushes against yours when she moves. Her ass bumps into yours when you shift over. Her legs rub against your feet. It's actually kind of nice.
<i>When was the last time I slept - like, actual sleep - with a girl? Or with anyone?</i>
You can't remember. A long time ago, certainly. It's very comforting.
[[Steph's fingers slip into your hand.->Europe16][$p = 76]]
<</page>>\
<<elseif $p eq 76>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
"Steph?" you whisper, feeling her touch.
She says nothing. As far as you can tell, she's asleep.
<<if $arousal lte 2>>[[Turn back over and sleep.->Europe16][$p = 77]]<<else>><span class="greyedOut">//[Arousal too high] Turn back over and sleep.//</span> <</if>>
[[Brush back her hair.->Europe16][$p = 78]]
<</page>>\
<<elseif $p eq 77>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
Yawning, you turn back over and get more comfortable. Beside you, Steph lets out a small fart.
<i>Well, she's certainly comfortable.</i>
[[Go to sleep.->Europe17][$p = 0]]
<</page>>\
<<elseif $p eq 78>>\
<<silently>>\
<<emote-calm>>
<<emote-eyes-squint>>
<<emote-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
\
You slowly brush back Steph's hair. It's too dark for you to see much of anything beyond her silhouette. She sounds so peaceful while she's sleeping.
Then her arm shifts, and her fingers rub against your face. Down your eyes, nose, and lips.
<<if $arousal lte 3>>[[Turn back over and sleep.->Europe16][$p = 77]]<<else>><span class="greyedOut">//[Arousal too high] Turn back over and sleep.//</span> <</if>>
[[Kiss her fingers.->Europe16][$p = 79]]
<</page>>\
<<elseif $p eq 79>>\
<<silently>>\
<<emote-mouth-oh>>
<<erect>>
<<addNotification "Arousal +1" "Your nipples are hard and your cock is too">>
<<set $arousal += 1>>\
<</silently>>\
<<header>>\
<<page>>\
\
Before you can really think about it, you kiss Steph's fingers. Once. Then twice. Then-
Then Steph's mouth is on your mouth.
<img src="media/locations/paris/paris40.jpg" width=500 class="center" />
She's kissing you slowly, gently. Her breasts are pushing against yours. Beneath the covers, you instantly get hard.
<i>She's definitely not asleep!</i>
[[Make out with Steph.->Europe16][$p = 80]]
<</page>>\
<<elseif $p eq 80>>\
<<silently>>\
<<emote-brows-naughty>>
<<emote-eyes-closed>>
<<emote-mouth-open>>
<</silently>>\
<<header>>\
<<page>>\
\
It's a special kind of thrill, making out with a beautiful woman with her friend asleep just a few feet away. As silent as you can be, you explore Steph's body. Her juicy breasts. Her little tummy. Her <i>absolutely soaked pussy.</i>
[[Steph climbs on top of you.->Europe16][$p = 81]]
<</page>>\
<<elseif $p eq 81>>\
<<silently>>\
<<emote-mouth-lick>>
<</silently>>\
<<header>>\
<<page>>\
\
<i>Wait... are we going to fuck?</i> you think, as Steph's weight pushes you deeper into the mattress.
Not quite. Steph plants her crotch <i>directly</i> onto your face. Her pussy is swallowing your lips and chin. Her asshole is pressed against your nose.
Driven by lust, you take a deep breath and open wide.
<video loop muted autoplay src="media/locations/paris/paris2.mp4" class="center"></video>
Your whole world is reduced to the warmth wetness of her folds and the stink of her ass on your face. Between your legs, your cock pulses, like it might explode without any stimulation at all.
[[Until Steph lowers her head.->Europe16][$p = 82]]
<</page>>\
<<elseif $p eq 82>>\
<<silently>>\
<<set $decisions.push("parissteph69")>>
<</silently>>\
<<header>>\
<<page>>\
\
<<if $kate.isWearing.includes("shorts")>>She tears off your pajamas. <</if>>Her mouth <i>absorbs</i> your cock, swallowing all three inches and then sucking on it like it might save her life.
You muffle a moan in her dripping wet pussy.
<video loop muted autoplay src="media/locations/paris/paris3.mp4" class="center"></video>
Going harder, knowing you can't last long, you take a finger, soak it in her juices, and then stuff it <span class="imageLink"><<link "in her needy ass">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/paris/paris41.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>. Steph shudders at the sudden intrusion, instantly cumming. Her thighs clench onto your neck, practically suffocating you as she spasms in ecstasy.
[[You can't last any longer.->Europe16][$p = 83]]
<<if $kate.isWearing.includes("shorts")>> <<removeShorts>>\
<</if>>\
\
<</page>>\
<<elseif $p eq 83>>\
<<silently>>\
<<emote-calm>>
<<emote-cheeks-blush>>
<<emote-chest-flush>>
<<emote-eyes-big>>
<<emote-mouth-open>>
<<emote-brows-naughty>>
<<addNotification "Arousal Reset" "You came.">>
<<set $arousal = 0>>\
<<addNotification "Stress Reset" "You came.">>
<<set $stress = 0>>\
<</silently>>\
<<header>>\
<<page>>\
\
Steph vacuums up every drop of semen, sucking every bit of orgasm, every spasm out of your body. For your part, you keep licking her pussy, your entire faced drenched with her.
[[Recover.->Europe16][$p = 84]]
<</page>>\
<<elseif $p eq 84>>\
<<silently>>\
<<emote-calm>>
<<emote-cheeks-blush-fading>>
<<emote-chest-flush-fading>>
<</silently>>\
<<header>>\
<<page>>\
\
The two of you lie beside each other, catching your breaths.
"Goodnight," Steph whispers. It's the first word she's said since she crawled into your bed.
<span class="greenHighlighter">Steph ''absolutely loved'' that.</span>
<<set $affinity.temp1 += 1>>\
Across the room, Claire's still snoring.
[[Fall asleep.->Europe17][$p = 0]]
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<</if>><<if $p eq 11>>
<<silently>>
<<emote-calm>>
<<remove-dress-whiteMiniSmockSummerDress>>
<<remove-shoes-creamBSKSandals>>
<</silently>>\
<a data-passage="Europe18">
<<= '<img src='+ $imagePath.base + "locations/paris/paris49.jpg"+' >'>>
</a>
<<else>>
<<silently>>
<<set $mainquest = 6>>
<<emote-calm>>
<<set $avatar.clothing.delete("teenRom/50_katesBedsheets2")>>
<<avatar-stripNaked>>
<<wear-dress-whiteMiniSmockSummerDress>>
<<wear-bra-cherryRedPlunge>>
<<wear-knickers-cherryRedMidiWithSplitSide>>
<<wear-shoes-creamBSKSandals>>
<<set $arousal = 0>>
<<set $drunk = 0>>
<<set $high = 0 >>
<<set $stress -= 1>>
<<flaccid>>
<</silently>>\
<a data-passage="Europe18">
<<= '<img src='+ $imagePath.base + "locations/paris/paris42.jpg"+' >'>>
</a>
<</if>><<if $p eq 0>>\
<<silently>>\
<<set $header.line1 to "''BLEU NOIR''",
$header.line2 to "PARIS, FR / JUNE 2017">>
<</silently>>\
<<header>>\
<<page>>\
\
You browse all the many piercings available. You thought 'ear piercing' would be a basic enough purchase, but apparently you need to consider whether you're more interested in helix, lobe, conch, tragus, or daith piercings, on top of that!
"Lobe, right?" you say to <span class="imageLink"><<link "Claire">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/claire.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>, beside you. "Lobe is the normal piercing?"
"How do you not know this, $girlnickname?" she says, staring at the ceiling like God might answer her. "If I was transitioning at the age of eighteen I'd get like <i>fifty</i> piercings immediately. And nipple piercings. And a boob job."
"Just ignore her," <span class="imageLink"><<link "Steph">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/steph.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> says, pointing at the available lobe earrings. "Those look nice."
"Thanks." <<if $decisions.includes("parissteph69")>>You and Steph haven't yet talked about what happened last night. It was this crazy, pitch-black lick-fest, and then this morning she's been acting like nothing happened. You've been taking her lead and playing it cool.<<else>>you say to her.<</if>>
[[Choose a set of earrings.->Europe18][$p = 1]]
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<<emote-mouth-pout>>
<</silently>>\
<<header>>\
<<page>>\
\
"Hmmm..." There are a lot to choose from, but of course you decide to keep it simple. Two silver rings on your upper earlobes should be plenty cute without going overboard.
<i>This is permanent, isn't it?</i> you think, before realizing what a wasted thought that is. <i>A little scar on my ears is nothing compared to the scarring involved in fixing everything else.</i>
You don't even want to think about what's involved in a <div class="tooltip">double mastectomy<span class="tooltiptext">The surgical removal of both breasts.</span></div>. <i>One thing at a time. First earrings. Then LASERWOLF. Later, the big de-transition.</i> <<if $transition gte 30>>As odd as it sounds, you're kind of dreading it.<</if>>
[[Get your ears pierced.->Europe18][$p = 2]]
<</page>>\
<<elseif $p eq 2>>\
<<silently>>\
<<set $kate.piercings.push("earSilverHighLobeRings")>>
<<set $avatar.bodyMods.push("piercings/20_piercing-leftHighLobe-upperSilverRing")>>
<<replace "#avatar-container">><<avatar>><</replace>>
<<if $transition lte 20>>
<<addNotification "Transition +5" "You permanently modified your body to look more feminine!">>
<<set $transition += 5>>
<<elseif $transition lte 30>>
<<addNotification "Transition +3" "You permanently modified your body to look more feminine!">>
<<set $transition += 3>>
<<elseif $transition lte 40>>
<<addNotification "Transition +1" "You permanently modified your body to look more feminine!">>
<<set $transition += 1>>
<</if>>
<<set $money -= 50>>
<</silently>>\
<<header>>\
<<page>>\
\
Fifty Euros and ten painful minutes later, it's done. You stare at them in the mirror, kind of mesmerized by <span class="imageLink"><<link "how good they look">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/paris/paris43.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>. <<if $transition gte 30>><i>I should have done this a long time ago.</i><</if>>
"Those look great!" says Steph. As for Claire...
[[Find Claire.->Europe18][$p = 3]]
<</page>>\
<<elseif $p eq 3>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
"What do you think," she asks, just getting up from the piecing chair. Her navel is now <span class="imageLink"><<link "rocking some serious bling">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/paris/paris44.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>.
"Wow, Claire," Steph says, "way to show up $girlnickname during her own piercing outting."
"Oh, you're totally right." Claire slaps the seat beside her. "Let's get that navel pierced, $girlnickname. It will look <i>so sexy</i> on you."
[[I don't think so.->Europe18][$p = 9]]
<<if $affinity.temp5 gte 5>>[[You really think so?->Europe18][$p = 4]]<<else>><span class="greyedOut">//[Claire affinity too low] You really think so?//</span> <</if>> <i>(Requires 5+ Claire Affinity)</i>
<</page>>\
<<elseif $p eq 4>>\
<<silently>>\
<<emote-brows-attentive>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
\
"You really think so?"
"Of course! Nothing says 'I'm a sexy bitch' like a pierced belly button. $girlnickname, don't waste your potential - embrace life, embrace beauty, embrace being a sexy bitch!"
You glance at Steph. "She can be really persuasive sometimes."
She snickers, but says nothing.
[[I don't think so.->Europe18][$p = 9]]
<<if $transition gte 35 and $money gte 100>>[[Fuck it - I'll do it!->Europe18][$p = 5]]<<else>><span class="greyedOut">//[Claire affinity too low] Fuck it - I'll do it!//</span> <</if>> <i>(Requires 35+ Transition and 100+ Euros)</i>
<</page>>\
<<elseif $p eq 5>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
The piercing artist returns, and what follows is a brief, heated exchange in French between the arist and Claire.
"What was that about?" you ask.
"Since you already got a piercing today, I made him give you a discount. The price is seventy-five euros now."
[[That's amazing!->Europe18][$p = 6]]
<</page>>\
<<elseif $p eq 6>>\
<<silently>>\
<<remove-dress-whiteMiniSmockSummerDress>>
<<set _kateD10 to random(1,10)>>
<<set $target = 5 + $stress - $skillfitness>>
<<set _diceDisplay to "1d10 @ "+_kateD10>> /*Show dice via formule, only used for display */
<</silently>>\
<<header>>\
<<page>>\
\
"I'm pretty great, yeah." Claire says, modest as ever.
Once your piercing is picked out and you take off your dress, the piercing artist returns with an ti-septic swap and a <span class="imageLink"><<link "mean-looking piercing needle">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/paris/paris46.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>.
"Relax," the artist says in a heavy French accent, clamping down on the sensitive skin of your navel. "This will only hurt <div class="tooltip">un petit peu<span class="tooltiptext">a little bit</span></div>."
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
<div id="skinnySkillCheck" class="greyHighlighter">
Make an ''Fitness check'' to not scream. Difficulty: Normal (5).
<<link "Roll $target or higher">>
<<rollDice _diceDisplay>>
<<replace '#skinnySkillCheck'>>
<<silently>>
<<if _kateD10 gte $target>>
<<set _skillCheckSucceeded to true>>
<</if>>
<</silently>>
''Fitness check.'' Target: $target. You rolled: _kateD10. <<if _skillCheckSucceeded>>//Success.//<<else>>//Failure.//<</if>>
<</replace>>
<<replace '#exitNavigation'>>
<<if _skillCheckSucceeded>>
You bite down on your tongue the moment the needle strikes. [[It stings, but you don't show it.->Europe18][$p = 7, $i = 1]]
<<else>>
You bite down on your tongue the moment the needle strikes - but that doesn't help you one bit. [[A high pitched scream follows.->Europe18][$p = 7, $i = 2]]<</if>>
<</replace>>
<</rollDice>>
<</link>> based on <div class="tooltip">modifiers<span class="tooltiptext">- $skillfitness //Fitness// skill + $stress //Stress//</span></div>.
</div>
</td>
</tr>
</table>
<</nobr>></div>
<div id="exitNavigation">\
</div>\
\
\
<</page>>\
<<elseif $p eq 7>>\
<<silently>>\
<<set $money -= 75>>
<<emote-calm>>
<<emote-brows-attentive>>
<<if $i eq 1>>
<<addNotification "Stress +1" "That hurt a bit.">>
<<set $stress += 1>>\
<<elseif $i eq 2>>
<<addNotification "Stress +2" "That hurt a lot!">>
<<set $stress += 2>>\
<<emote-eyes-tearful>>
<</if>>
<<set $kate.piercings.push("navelSilverBarbell")>>
<<set $avatar.bodyMods.push("piercings/20_piercing-bellybutton-diamondBarbell")>>
<<replace "#avatar-container">><<avatar>><</replace>>
<<addNotification "Transition +2" "Your navel piercing is feminine and beauitful!">>
<<set $transition += 2>>\
<</silently>>\
<<header>>\
<<page>>\
\
"Ow, ow, ow," you hiss out as ice and a cool towel are applied to your aching, bleeding belly button.
Claire peeks beneath the towel. "Wow, it looks <i>so hot</i>!"
<span class="greenHighlighter">Claire ''liked'' that.</span>
<<set $affinity.temp5 += 1>>\
<i>This'll be worth it in Rome...</i> you think, breathing through the pain.
[[Recover.->Europe18][$p = 8]]
<</page>>\
<<elseif $p eq 8>>\
<<silently>>\
<<wear-dress-whiteMiniSmockSummerDress>>
<<emote-calm>>
<<emote-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
\
After another half hour and icing your swollen skin and praying for mercy, the pain fades and you get your dress back on.
"Worth it?" asks Steph, now the only one of you three without a navel piercing.
You just shrug. "I'm trying to follow a <div class="tooltip">Carpe Diem<span class="tooltiptext">Seize the motherfucking day.</span></div> approach to this whole vacation."
<<if $decisions.includes("parissteph69")>>For a moment, her eyes jump up, like she might say "Just like you did last night." but the moment passes and she says nothing.<<else>>She giggles. "If you say so."<</if>>
[[Leave the salon.->Europe18][$p = 10]]
<</page>>\
<<elseif $p eq 9>>\
<<silently>>\
<<emote-calm>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
\
You can't quite summon up the courage to do through with it. Earrings are one thing, but a belly button piercing? It's a bit too similar to an <span class="imageLink"><<link "exotic belly dancer">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/paris/paris47.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> for you.
<i>I'd never end up looking like one of those girls, rocking piercing nipples, waving her tits at strangers...</i>
"I'll pass for now," you say, to Claire's disappointment.
[[Leave the salon.->Europe18][$p = 10]]
<</page>>\
<<elseif $p eq 10>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
Outside it's a hot, beautiful afternoon in Paris. Still plenty of time before the big clubbing event that Claire's so excited about.
<img src="media/locations/paris/paris48.jpg" width=600 class="center" />
"We need cute dresses on a budget," say Claire, taking the lead as usual. "I wonder what the Parisian thrift shopping scene is like..."
[[Hit the thrift shops!->Europe17][$p = 11]]
<</page>>\
<<elseif $p eq 11>>\
<<silently>>\
<<emote-mouth-smile>>
<<set $header.line1 to "''ST. CHRISTOPHER'S INN''",
$header.line2 to "PARIS, FR / JUNE 2017">>
<<if $money gte 45>>
<<set $money -= 45>>
<<else>>
<<set $money = 0>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
\
By the time seven pm rolls around, your hostel room is a flurry of activity. You, <span class="imageLink"><<link "Claire">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/claire.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>, and <span class="imageLink"><<link "Steph">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/steph.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> are combing out your hair, picking out shoes, and choosing the perfect pump-up / pre-drink songs for the night. It's so frenetic, you're having a hard time remebering that you're just using these women for provocative Supergram photos and they're not really your friends.
<i>But the more real I pretend it is, the more authentic the photos become,</i> you rationalize, justifying your giddy excitement.
"Come on, $girlnickname," says Claire, <span class="imageLink"><<link "already fully dressed">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/paris/paris50.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>. "Get a move on!"
[[Put on your dress.->Europe18][$p = 12]]
<</page>>\
<<elseif $p eq 12>>\
<<silently>>\
<<wear-dress-blackBodyconSleevelessMiniDress>>
<</silently>>\
<<header>>\
<<page>>\
\
Paris had <i>tons</i> of thrift stores will all kinds of dresses. It was practically a sea of thrift markets. But finding the right dress in the right size for the price was still a bit of a challenge. In the end, Steph found this one for you. Tight, black, and short but not <i>slutty</i> short.
<i>I love it,</i> you think, staring at the gorgeous woman in the mirror. You've rarely ever felt so to be yourself before.
But maybe the best part of the dress was that [[Claire has a pair of matching heels you can borrow.->Europe18][$p = 13]]
\
<</page>>\
<<elseif $p eq 13>>\
<<silently>>\
<<wear-shoes-blackPatentHeels>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
\
Simple. Black. Elegant. You look ready for a classy cocktail party - or a high-society clubbing extravaganza. Either will do.
All your practicing with <span class="imageLink"><<link "Annie">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/annie.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> gave you some base level of skill and confidence in walking - and dancing - in heels. But throw in alcohol to the mix...
<i>Well, a sloppy white girl tripping over her heels after a few shots fits $kate.firstName's profile pretty cleanly...</i>
"Enough staring at yourself, $girlnickname," says Claire, as she paints masacara onto Steph's eyelashes. "Makeup time. And remember, we're aiming for 'classy Parisian hooker.'"
[[Do you makeup.->Europe18][$p = 14]]
<</page>>\
<<elseif $p eq 14>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
<div class="wrapperAccordion">\
<div class="wrap-1">\
<input type="radio" id="tab-2" name="tabs">\
<label for="tab-2"><div>Eyeliner</div><div class="cross"></div></label>\
<div class="contentAccordion">\
<span id="eyeliner-container">\
<<include "Europe Makeup Eyeliner">>
</span>\
</div>\
</div>\
<div class="wrap-1">\
<input type="radio" id="tab-4" name="tabs">\
<label for="tab-4"><div>Lipstick</div><div class="cross"></div></label>\
<div class="contentAccordion">\
<span id="lipstick-container">\
<<include "Europe Makeup Lipstick">>
</span>\
</div>\
</div>\
<div class="wrap-1">\
<input type="radio" id="tab-1" name="tabs">\
<label for="tab-1"><div>Blusher</div><div class="cross"></div></label>\
<div class="contentAccordion">\
<span id="blusher-container">\
<<include "Europe Makeup Blusher">>
</span>\
</div>\
</div>\
<div class="wrap-1">\
<input type="radio" id="tab-5" name="tabs">\
<label for="tab-5"><div>Nails</div><div class="cross"></div></label>\
<div class="contentAccordion">\
<span id="nails-container">\
<<include "Europe Makeup Nails">>
</span>\
</div>\
</div>\
</div>\
<span id="exit-navigation">\
<<include "Europe Makeup Exit Navigation">>
</span>\
\
<</page>>\
<<elseif $p eq 15>>\
<<silently>>\
<<emote-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
\
<i>Damn, I look good.</i> You think, taking out last look at the mirror before you leave.
Claire finishes upright at the same time. As you expected, she looks <span class="imageLink"><<link "stupid hot">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/paris/paris51.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> in her tight leather dress.
"I swear it wasn't as short when I tried it on in the thirst store," she says, trying to pull down the hem. "What do you think?"
<<if $affinity.temp6 lte 3>>[[It's a bit much.->Europe18][$p = 16, $i = 1]]<<else>><span class="greyedOut">//[Steph affinity too high] It's a bit much.//</span> <</if>>
[[You look great!->Europe18][$p = 16, $i = 2]]
<<if ($affinity.temp6 gte 5) or ($decisions.includes("parissteph69"))>>[[You're beautiful.->Europe18][$p = 16, $i = 3]]<<else>><span class="greyedOut">//[Steph affinity too low] You're beautiful.//</span> <</if>>
<</page>>\
<<elseif $p eq 16>>\
<<silently>>\
<<emote-calm>>
<<emote-eyes-big>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
"It's a bit much," you admit. When Claire said 'look like a Parisian hooker,' Steph really took it seriously.
"Oh no. Really?" Steph says, pulling at the material harder.
<span class="redHighlighter">Steph ''disliked'' that.</span>
<<set $affinity.temp6 -= 1>>\
\
<<elseif $i eq 2>>\
\
"You look great! Really sexy."
Steph's gives you an uncertain smile. "It's a bit showy, though, right?"
She starts to drag the dress further down her thighs.
\
<<else>>\
\
"You're beautiful." you say, smiling warmly at her.
There's an insant spark in her eyes. "I like when you say that," she says, mindlessly adjusting the dress as she stares at you.
<span class="greenHighlighter">Steph ''liked'' that.</span>
<<set $affinity.temp6 += 1>>\
<</if>>\
"Careful," you warn her, "It's a bit too low <span class="imageLink"><<link "at the chest">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/paris/paris52.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>, now."
She glances at the mirror. "<i>Fuck.</i>"
Claire opens the door to the hallway. "Ladies, we're going to be late! Steph, hide your nips. $girlfirstname, fix your hair. Let's <i>move</i>!"
[[Get going.->Europe18][$p = 17]]
<</page>>\
<<elseif $p eq 17>>\
<<silently>>\
<<emote-calm>>
<<emote-mouth-smile>>
<<set $header.line1 to "''STREETS OF PARIS''",
$header.line2 to "PARIS, FR / JUNE 2017">>
<</silently>>\
<<header>>\
<<page>>\
\
Soon, the three of you are in a Uber, fighting through the heavy evening traffic of the <div class="tooltip">Champs-Élysées<span class="tooltiptext">a wonderfully grand, wonderfully busy street that slices through the center of Paris.</span></div>.
<img src="media/locations/paris/paris53.jpg" width=700 class="center" />
Claire's seated at the front, with the Uber driver. An excitable young Frenchman, he's <i>more than pleased</i> to have three scantily-clad clubgoers as his clientelle.
Beside you, Steph is still fussing with her too-short dress. <i>She'll be getting lots of attention tonight.</i>
[[Your phone buzzes.->Europe18][$p = 18]]
<</page>>\
<<elseif $p eq 18>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
<div style="transform: scale(1,1);-webkit-transform-origin-x: 0;">\
<div class="marvel-device iphone-x">\
<div class="notch">\
<div class="camera"></div>\
<div class="speaker"></div>\
</div>\
<div class="top-bar"></div>\
<div class="sleep"></div>\
<div class="bottom-bar"></div>\
<div class="volume"></div>\
<div class="overflow">\
<div class="shadow shadow--tr"></div>\
<div class="shadow shadow--tl"></div>\
<div class="shadow shadow--br"></div>\
<div class="shadow shadow--bl"></div>\
</div>\
<div class="inner-shadow"></div>\
<div class="screenW">\
<div class="chat">\
<div class="chatHeaderSignal"><<= "<img src='" + $imagePath.ui + "phone/header.png' style='width: 100%;'>" >><div class="h3">20:20</div><div class="h2"><b>Uncle Duncan</b></div></div>
<div class="date">\
Text Message
Today 21:33
</div>\
<div class="npc messages">\
<div class="messageSignal last">\
Going somewhere?
</div>\
</div>\
</div>\
<<= "<img src='" + $imagePath.ui + "phone/footer.png' style='width: 95%; position: absolute; bottom: 0px;'>" >>
</div>\
</div>\
</div>\
</div>\
[[Steph glances at your phone.->Europe18][$p = 19]]
<</page>>\
<<elseif $p eq 19>>\
<<silently>>\
<<emote-brows-attentive>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
\
"Oh, he's my uncle," you say, delivering a practiced lie. "He's just checking in on me."
"He sounds nice."
[[He is!->Europe18][$p = 20, $i = 1]] <i>(lie)</i>
[[... he's not.->Europe18][$p = 20, $i = 2]] <i>(truth)</i>
<i>[[Shrug noncommittally->Europe18][$p = 20, $i = 3]]</i>
<</page>>\
<<elseif $p eq 20>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
"He's so nice. The nicest."
That lie tastes like acid on your lips. You might <i>respect</i> Duncan, but he's basically the opposite of nice. He's like the bizarro-land opposite version of <span class="imageLink"><<link "Winne the Pooh">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/paris/paris54.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>.
\
<<elseif $i eq 2>>\
\
"...he's not. He's basically the opposite of nice."
Steph looks confused. "But he's checking in on you?"
<i>Fair point.</i> "Yeah but it's a... mean check-in."
\
<<else>>\
/
You shrug, not wanting to go into any detail.
\
<</if>>\
[[Respond to Duncan.->Europe18][$p = 21]]
<</page>>\
<<elseif $p eq 21>>\
<<silently>>\
<<emote-mouth-calm>>
<</silently>>\
<<header>>\
<<page>>\
\
<div style="transform: scale(1,1);-webkit-transform-origin-x: 0;">\
<div class="marvel-device iphone-x">\
<div class="notch">\
<div class="camera"></div>\
<div class="speaker"></div>\
</div>\
<div class="top-bar"></div>\
<div class="sleep"></div>\
<div class="bottom-bar"></div>\
<div class="volume"></div>\
<div class="overflow">\
<div class="shadow shadow--tr"></div>\
<div class="shadow shadow--tl"></div>\
<div class="shadow shadow--br"></div>\
<div class="shadow shadow--bl"></div>\
</div>\
<div class="inner-shadow"></div>\
<div class="screenW">\
<div class="chat">\
<div class="chatHeaderSignal"><<= "<img src='" + $imagePath.ui + "phone/header.png' style='width: 100%;'>" >><div class="h3">20:20</div><div class="h2"><b>Uncle Duncan</b></div></div>
<div class="date">\
Text Message
Today 21:33
</div>\
<div class="npc messages">\
<div class="messageSignal last">\
Going somewhere?
</div>\
</div>\
<div class="pc messages">\
<div class="messageSignal last">\
Just going to a club called Le Carmen with my girlfriends!
</div>\
</div>\
</div>\
<<= "<img src='" + $imagePath.ui + "phone/footer.png' style='width: 95%; position: absolute; bottom: 0px;'>" >>
</div>\
</div>\
</div>\
</div>\
\
[[He immediately responds.->Europe18][$p = 22]]
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 22>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
<div style="transform: scale(1,1);-webkit-transform-origin-x: 0;">\
<div class="marvel-device iphone-x">\
<div class="notch">\
<div class="camera"></div>\
<div class="speaker"></div>\
</div>\
<div class="top-bar"></div>\
<div class="sleep"></div>\
<div class="bottom-bar"></div>\
<div class="volume"></div>\
<div class="overflow">\
<div class="shadow shadow--tr"></div>\
<div class="shadow shadow--tl"></div>\
<div class="shadow shadow--br"></div>\
<div class="shadow shadow--bl"></div>\
</div>\
<div class="inner-shadow"></div>\
<div class="screenW">\
<div class="chat">\
<div class="chatHeaderSignal"><<= "<img src='" + $imagePath.ui + "phone/header.png' style='width: 100%;'>" >><div class="h3">20:20</div><div class="h2"><b>Uncle Duncan</b></div></div>
<div class="date">\
Text Message
Today 21:33
</div>\
<div class="npc messages">\
<div class="messageSignal last">\
Going somewhere?
</div>\
</div>\
<div class="pc messages">\
<div class="messageSignal last">\
Just going to a club called Le Carmen with my girlfriends!
</div>\
</div>\
<div class="npc messages">\
<div class="messageSignal last">\
Have fun, $duncanname. Remember, if its not on Supergram, then whats the point of going?
</div>\
</div>\
</div>\
<<= "<img src='" + $imagePath.ui + "phone/footer.png' style='width: 95%; position: absolute; bottom: 0px;'>" >>
</div>\
</div>\
</div>\
</div>\
\
[[Message received.->Europe18][$p = 23]]
<</page>>\
<<elseif $p eq 23>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
<i>If <span class="imageLink"><<link "Duncan's">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/duncan.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> telling me to post something sweet to Supergram, he's definitely getting some heat from above. Probably <span class="imageLink"><<link "Francis">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/francis.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> or even <span class="imageLink"><<link "Jason">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/jason.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>.</i>
You take a deep breath, psyching youself up for the night ahead. <i>Just a few likes from Lord Ambrosia won't cut it. He needs to reach out.</i>
[[Tonight's post needs to be a scandal.->Europe18][$p = 24]]
<</page>>\
<<elseif $p eq 24>>\
<<silently>>\
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
\
"$girlnickname," says Claire, leaning over from the front of the car. "Stop looking so serious and do a shot with me!"
From her purse, she pulls out a little flask of vodka and four plastic shot glasses. The girl came prepared!
You glance at the Uber driver. "Is that allowed?"
"Only if I get one, too!" says the driver, before he turns up the heavy electronic beat playing in the car even louder.
[[Claire starts filling up shots.->Europe18][$p = 25]]
<</page>>\
<<elseif $p eq 25>>\
<<silently>>\
<<set $a = 0>>
<<set $b = 0>>
<</silently>>\
<<header>>\
<<page>>\
\
Steph gets hers. Then the driver gets his. <i>Definitely not in line with French traffic laws.</i>
Claire starts filling up a third glass.
[[Let's get this party started!->Europe18][$p = 26, $i = 1]]
[[None for me, please!->Europe18][$p = 26, $i = 2]]
<</page>>\
<<elseif $p eq 26>>\
<<silently>>\
<<if $i eq 1>>
<<emote-mouth-open>>
<<else>>
<<emote-mouth-talking>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
You take the shot, trying your best to hold it steady amid the stops and start of Parisian traffic.
"To my two favorite bitches in Paris!" Claire shouts, clinking your glass.
"WOOOOH!" you and Steph cheer in unison before [[downing your shots.->Europe18][$p = 27]]
<<elseif $i eq 2>>\
"None for me, please!" you shout over the music to Claire. "I don't want to get sick tonight."
"$girlnickmame, don't be laaaaame." Claire tries to push the glass into your hands. "Tonight's going to be <i>wild</i>."
"Yeah, $girlnickname," says Steph, cradling her own shot of clear liquid, "you don't want to be sober at the club."
[[Well... okay!->Europe18][$p = 26, $i = 1]]
[[No really, I'm good.->Europe18][$p = 26, $i = 3]]
<<elseif $i eq 3>>\
\
"No really, I'm good." you say, passing Claire your shot.
<span class="redHighlighter">Claire and Steph ''disliked'' that.</span>
<<set $affinity.temp5 -= 1>>\
<<set $affinity.temp6 -= 1>>\
"Fine, but you're definitely drinking in the club!" Claire says, before [[downing both shots.->Europe18][$p = 28]]
<</if>>\
\
<</page>>\
<<elseif $p eq 27>>\
<<silently>>\
<<emote-nose-scrunch>>
<<emote-eyes-closed>>
<<set $a = 1>>
<</silently>>\
<<header>>\
<<page>>\
\
You shut your eyes and force the vodka down. It burns like hell but then it's over, coursing down your gut into your relatively empty stomach.
<i>Fuck, I better not end up shitfaced tonight.</i>
Then again, you're going to need all the liquid courage you can get. You're going <i>clubbing!</i>
[[You're getting close.->Europe18][$p = 28]]
<</page>>\
<<elseif $p eq 28>>\
<<silently>>\
<<set $header.line1 to "''LE CARMEN''",
$header.line2 to "PARIS, FR / JUNE 2017">>
<<emote-calm>>
<<emote-eyes-big>>
<<if $a eq 1>>
<<addNotification "Drunk +1" "That shot is going straight your head.">>
<<set $drunk += 1>>\
<<set $a = 0>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
\
The Uber driver pulls up to the overly-styled, so-classy-it's-gaudy rococo building. Glowing in lurid neon red, the club's sign burns an afterimage into your eyes just from a moment's glance. <i>Carmen</i>
<img src="media/locations/paris/paris55.jpg" width=600 class="center" />
[[Make an entrance.->Europe18][$p = 29]]
<</page>>\
<<elseif $p eq 29>>\
<<silently>>\
<<emote-brows-raised>>
<<emote-mouth-open>>
<<set _kateD10 to random(1,10)>>
<<set $target = 3 + $stress - $skilldexterity + $drunk>>
<<set _diceDisplay to "1d10 @ "+_kateD10>> /*Show dice via formule, only used for display */
<</silently>>\
<<header>>\
<<page>>\
\
Just as you step onto the sidewalk, your heel catches a notch in the ground. You're keeling over!
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
<div id="skinnySkillCheck" class="greyHighlighter">
Make an ''Dexterity check'' catch yourself. Difficulty: Easy (3).
<<link "Roll $target or higher">>
<<rollDice _diceDisplay>>
<<replace '#skinnySkillCheck'>>
<<silently>>
<<if _kateD10 gte $target>>
<<set _skillCheckSucceeded to true>>
<</if>>
<</silently>>
''Dexterity check.'' Target: $target. You rolled: _kateD10. <<if _skillCheckSucceeded>>//Success.//<<else>>//Failure.//<</if>>
<</replace>>
<<replace '#exitNavigation'>>
<<if _skillCheckSucceeded>>
You grasp the car's door handle with you left hand, then steady yourself with your other food. [[A bit of a stumble, but nothing serious->Europe18][$p = 30, $i = 1]]
<<else>>
Your fingers just barely miss the car door. Flailing about, you [[topple onto the pavement.->Europe18][$p = 30, $i = 2]]<</if>>
<</replace>>
<</rollDice>>
<</link>> based on <div class="tooltip">modifiers<span class="tooltiptext">- $skilldexterity //Dexterity// skill + $stress //Stress// + $drunk //Drunk//</span></div>.
</div>
</td>
</tr>
</table>
<</nobr>></div>
<div id="exitNavigation">\
</div>\
\
\
<</page>>\
<<elseif $p eq 30>>\
<<silently>>\
<<emote-calm>>
<<if $i eq 1>>
<<emote-eyes-big>>
<<emote-mouth-smile>>
<<else>>
<<emote-brows-frown>>
<<emote-mouth-pout>>
<<addNotification "Stress +1" "That's embarrassing.">>
<<set $stress += 1>>\
<</if>>
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
You straighten your dress, pretending like that didn't even happen.
"Nice save," says Steph, giggling. <<if $decisions.includes("")>>Then she gives your ass a little slap for good measure.<</if>>
<<else>>\
\
You topple onto your knees. There's a collective <i>ooooh</i> from everyone waiting in line.
"I'm okay," you say, getting up on wobbling knees. "I'm fine."
"With moves like that," Claire says, linking her arm with you, "I can't wait to see you on the dance floor."
\
<</if>>\
[[Get in line.->Europe18][$p = 31]]
\
<</page>>\
<<elseif $p eq 31>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
You, Claire, and Steph make your way to the back of the line. As you walk down the sidewalk, you're definitely clocking some serious looks (or leers) from the men in the line. Women, too.
The first thing you notice is how <i>fucking good looking</i> everyone in line is. It's like a fashion show. You get the sense that your kitschy thrift shop dress is servicable on account of how it works with the rest of your outfit and you're cute fucking face, but otherwise you're way out of your league, here.
"This club's gonna be so expensive," Steph laments, sensing the same as you.
Claire's undeterred. "Ladies, we are not paying cover and we are <i>not</i> paying for drinks."
[[Line up.->Europe18][$p = 32]]
\
<</page>>\
<<elseif $p eq 32>>\
<<silently>>\
<<set $c = 0>>
<</silently>>\
<<header>>\
<<page>>\
\
The three of you form up right behind a group of guys, likely locals and in their early thirties.
One of them eyes you up with approval. "<div class="tooltip">Bonsoir, mesdames. Lequel d'entre vous est libre?<span class="tooltiptext">Good evening, ladies. Which of you are single?</span></div>"
"All of us. <div class="tooltip">Parlez vous anglais?<span class="tooltiptext">Do you speak English?</span></div>" Claire asks, checking herself out in her compact mirror and not even looking at them.
"<i>Oui</i>." Another of the guys say. "You're Canadian, then?"
[[They are, not me.->Europe18][$p = 33, $i = 1]]
<i>[[Say nothing.->Europe18][$p = 33, $i = 2]]</i>
\
<</page>>\
<<elseif $p eq 33>>\
<<silently>>\
<<emote-calm>>
<<if $i eq 1>>
<<emote-mouth-talking>>
<<else>>
<<emote-mouth-smile>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
"They are," you offer, stepping into the club-flirt-arena for the first time... ever. "But not me."
"Where, then?" another of the guys asks. Four of them are now standing in a semi-circle around the three of you. They're all well dressed and definitely cute. Not to mention they all tower over you.
"Connecticut." At their vague looks, you add, "It's a state beside New York. Basically a suburb of NYC."
<<else>>\
\
"Born in Montreal, living in Toronto," Claire replies, "same as my bestie, Steph."
Steph grins a small, coquettish smile.
"But our new friend $girlnickname is from New York."
<i>Actually, Connnecticut, but sure.</i>
\
<</if>>\
One of the guys laughs. "New York, Toronto, it's the same. <div class="tooltip">Les Amériques n'ont pas de culture véritable.<span class="tooltiptext">The Americas have no real culture.</span></div>"
"He says we have no culture," Claire says, giving you a wide-eyed, <i>this fucking guy, eh?</i> kind of look.
[[We do so have culture!->Europe18][$p = 34, $i = 1]]
[[Teach me some French culture.->Europe18][$p = 34, $i = 2]]
\
<</page>>\
<<elseif $p eq 34>>\
<<silently>>\
<<emote-calm>>
<<emote-brows-attentive>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
\
"We do so have culture!" you say, your local, state, regional, and national pride flaring up. "New England is like it's own little nation! Have you even been to Maine's <div class="tooltip">Lobster Fest<span class="tooltiptext">I've been told that I go well with melted butter.</span></div>? It's legit!"
<span class="greenHighlighter">Claire ''likes'' your enthusiasm.</span>
<<set $affinity.temp5 += 1>>\
"Yeah! And we've got, you know, poutine and maple syrup."
\
<<else>>\
\
"Teach me some French culture, then," you say, intrigued. "Make me a cultured woman."
The guy rolls his eyes. "It's not so simple."
"Baguettes, escargot, frog legs," Claire lists them off on her fingers. "There, French culture."
\
<</if>>\
The first guy who spoke to you all - maybe the friendliest of the bunch - barks out a hyena-like laugh. "<i>Food</i> is not <i>culture</i>. Culture is <div class="tooltip">l'histoire<span class="tooltiptext">history</span></div>, culture is <div class="tooltip">la langue<span class="tooltiptext">language</span></div>..."
[[You spot a bouncer walking down the line.->Europe18][$p = 35]]
<</page>>\
<<elseif $p eq 35>>\
<<silently>>\
<<emote-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
\
The bouncer takes one look at Steph's dress, probably imagines <span class="imageLink"><<link "what's underneath">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/paris/paris58.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>, and comes to a stop beside her.
"<div class="tooltip">Madame, voulez-vous entrer? C'est tout votre groupe?<span class="tooltiptext">Maam, would you like to enter? Is this all your group?</span></div>"
"That was easy," says Claire, ducking under the velvet rail. "Steph, he wants to know if the guys are with us."
Steph looks uncertain.
[[They're with us.->Europe18][$p = 36, $i = 1]]
[[They're not with us.->Europe18][$p = 36, $i = 2]]
<<if $affinity.temp6 gte 4>><i>[[Let Steph decide.->Europe18][$p = 36, $i = 3]]</i><<else>><span class="greyedOut">//[Steph affinity too low] Let Steph decide.//</span> <</if>> <i>(Requires 4+ Steph Affinity)</i>
\
<</page>>\
<<elseif $p eq 36>>\
<<silently>>\
<<if $i lt 3>>
<<emote-mouth-talking>>
<</if>>
<<if $i eq 1 or $i eq 3>>
<<set $b = 1>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
"Yeah, they're with us." you say, deciding for her.
Steph pouts. "Um, I guess so."
<span class="redHighlighter">Steph ''disliked'' that.</span>
<<set $affinity.temp6 -= 1>>\
\
<<elseif $i eq 2>>\
"Nope," you say, giving the guys a dark smile. "Just us three."
Steph pouts. "Um, I guess so."
<span class="redHighlighter">Steph ''disliked'' that.</span>
<<set $affinity.temp6 -= 1>>\
"Ah, so cruel," the guys say, as you walk away. "Forgive me, Ms. America!"
\
<<else>>\
You say nothing, letting Steph decide.
"Will you be buying us drinks inside?" she asks one of the guys.
"Drinks? <i>Oui</i> - whatever you want, <i><div class="tooltip">mon amour<span class="tooltiptext">My love</span></div></i>!"
She gives him a tight, curious smile. "Fine, they're with us."
<</if>>\
\
<<if $i eq 1 or $i eq 3>>[[Enter the club with the French guys.->Europe18][$p = 37]]<<else>>[[Enter the club.->Europe18][$p = 37]] <</if>>
<</page>>\
<<elseif $p eq 37>>\
<<silently>>\
<<emote-calm>>
<<emote-eyes-big>>
<<emote-mouth-oh>>
<<addNotification "Stress +1" "It's a bit overwhelming.">>
<<set $stress +1>>\
<</silently>>\
<<header>>\
<<page>>\
\
Inside, Le Carmen is opulent, loud, and <i>red</i>. The rococco elegance carries on inside, all carefully carved molding and fanciful filigree. From other room, live music carries through the club - a woman's voice, sweet and soulful, singing in French.
<img src="media/locations/paris/paris59.jpg" width=700 class="center" />
The bar is looking pretty crowded.
<i>We're in,</i> you think, your nerves spiking from some less than good memories of going to clubs in the past. <i>This won't be like that. I'm a fucking <div class="tooltip">agent<span class="tooltiptext">A Female Agent, in fact. You might even say that you're some kind of... Girl Spy.</span></div></i>.
<<if $b eq 1>>"<div class="tooltip">Venez mesdames,<span class="tooltiptext">Come, ladies,</span></div>" the guys say, three of them leading you and the girls by your waists. "Let's get some drinks."<<else>>"Come on," Claire says, taking Steph's hand and beckoning you over. "Let's get some idiots to buy of fancy drinks."<</if>>
[[Go to the bar.->Europe18][$p = 38]]
<</page>>\
<<elseif $p eq 38>>\
<<silently>>\
<<emote-mouth-open>>
<</silently>>\
<<header>>\
<<page>>\
\
Though the bar is crowded, you slip (and push) through the assembled hipsters, models, and influencers until you find a tight spot at the counter to crowd over with Steph and Claire.
<<if $b eq 0>>Three women unattended at a bar don't remain so for long, it seems. <span class="imageLink"><<link "A guy">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/man6.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> standing at the bar just a few feet from you give Claire 'fuck me' eyes for all of five seconds before walking over.
"Ladies! Fancy something to drink?" he asks in a pleasant Scottish accent. Not too harsh - Edinburgh, not Glasgow.
"Definitely!" says Claire, clearly liking what she sees.
<<else>>\
The French guys huddle behind you, one of them trying (and failing) to wave down the bartender.
"You'd think they'd have more than one man for such along bar, no?" one of them says.
Claire smirks. "<div class="tooltip">Regarde moi.<span class="tooltiptext">Watch me.</span></div>" She stretches out, <span class="imageLink"><<link "showing off her chest">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/paris/paris61.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>, and says, "<div class="tooltip">Est-ce mon tour?<span class="tooltiptext">Is it my turn?</span></div>"
And the bartender just <i>arrives</i>, eager to help.
\
<</if>>\
[[Order a gin and tonic.->Europe18][$p = 39, $i = 1]]
[[Order sex on the beach.->Europe18][$p = 39, $i = 2]]
[[Order an espresso martini.->Europe18][$p = 39, $i = 3]]
\
<</page>>\
<<elseif $p eq 39>>\
<<silently>>\
<<if $i eq 3>>
<<addNotification "Stress +1" "Your drink sucks.">>
<<set $stress += 1>>\
<</if>>
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
A minute later, your gin and tonic arrives. Fresh, light, and seriously alocholic, it's exactly what you need.
<img src="media/locations/paris/paris62.jpg" width=500 class="center" />
<<elseif $i eq 2>>\
A minute later, your sex on the beach arrives. Bold, fun, and sweet, it's the perfect way to get the night going.
<img src="media/locations/paris/paris63.jpg" width=500 class="center" />
<<else>>\
You heard good things about espresso martinis. They were lies.
<img src="media/locations/paris/paris64.jpg" width=500 class="center" />
<i>Ugh, this is gross.</i> you think, though you still intend to finish it for the alcohol alone. <i>Why are espressos the worst?</i>
<</if>>\
[[Take in the atmosphere.->Europe18][$p = 40, $i = 1]]
[[Ask Steph how her drink is.->Europe18][$p = 40, $i = 2]]
[[Ask Claire what she wants to do next.->Europe18][$p = 40, $i = 3]]
<</page>>\
<<elseif $p eq 40>>\
<<silently>>\
<<if $i eq 1>>
<<emote-mouth-smirk>>
<<addNotification "Stress -1" "This might be kind of fun.">>
<<set $stress -= 1>>\
<<else>>
<<emote-mouth-talking>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
\
You look around, just taking in the vibe of the place. The overwhelming <i>redness</i> of it all. The beautiful, boisterous, not-sober crowd. The haunted, edgy music playing from the other room...
<img src="media/locations/paris/paris65.jpg" width=700 class="center" />
<i>I could get used to this.</i> It's not so much that this club is different than the ones you used to go to - though it is different, it's more refined and less chaotic - it's really that you <i>feel</i> different. You feel like you actually fit in. <i>I belong here.</i>
Claire takes your hand. "Down that drink - let's boogey, bitches!"
\
<<elseif $i eq 2>>\
\
"How's the drink?" you ask Steph. She rocking something absolutely blood-red - or maybe that's just the lighting of the club.
<<if $b eq 1>>She's mid-conversation with one of the French dudes, but doesn't seem too interested. <</if>>She smiles at your question. "It's good. Strong. I'm more of a weed chick but I guess drinking helps at a place like this."
"Yeah, I can't be here sober."
<span class="greenHighlighter">Steph ''liked'' that.</span>
<<set $affinity.temp6 += 1>>\
Then Claire takes your hand. "Down that drink - let's boogey, bitches!"
\
<<else>>\
\
<<if $b eq 1>>You pull Claire away from the two French guys leering over her. "So, what's next?"
She smirks. "I'm thinking we finish our drinks, ditch these guys, and dance the night away."
<i>Dancing? In front of people? As a girl?</i> No pressure!
She sees your nerves. "Relax, it'll be so much fun!"
<<else>>\
Claire's pretty dug into her conversation with that <span class="imageLink"><<link "Scottish guy">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/man6.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>. He seems nice enough. Definitely handsome.
"Claire," you say into her ear, "Are we staying at the bar or..."
"Want to dance?" the guy asks, hearing you. "You three look like you can move your bodies."
Claire bites her lip. "Oh, I can <i>move</i>."
\
<</if>>\
<</if>>\
[[Go dancing.->Europe18][$p = 41]]
<</page>>\
<<elseif $p eq 41>>\
<<silently>>\
<<addNotification "Drunk +1" "Your feeling light and tipsy. Perfect for dancing!.">>
<<set $drunk += 1>>\
<</silently>>\
<<header>>\
<<page>>\
\
After finishing the rest of your drink, you follow Claire and Steph towards the next room. <<if $b eq 1>>The French guys ask where you three are going, but you slip away without giving them an answer. <</if>>In the next room, you spot the singer. You have no idea what she's singing, but her band's weird electric-swing sounds better than most club musc, at least.
<img src="media/locations/paris/paris66.jpg" width=700 class="center" />
[[Claire takes your hand.->Europe18][$p = 42]]
<</page>>\
<<elseif $p eq 42>>\
<<silently>>\
<<emote-brows-raised>>
<<emote-mouth-smile>>
<<set _kateD10 to random(1,10)>>
<<set $target = 6 + $stress - $skillallure - $drunk>>
<<set _diceDisplay to "1d10 @ "+_kateD10>> /*Show dice via formule, only used for display */
<</silently>>\
<<header>>\
<<page>>\
\
Claire and Steph are both trained dancers, and it shows. They move like flowing water, swaying their bodies, shifting from one cute move to another, always perfectly on beat. <<if $b neq 1>>The Scottish guy's not bad, either - he's doing enough to keep up with taking the spotlight off the girls.<</if>>
<i>I can do this.</i>
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
<div id="skinnySkillCheck" class="greyHighlighter">
Make an ''Allure check'' dance gracefully. Difficulty: Tricky (6).
<<link "Roll $target or higher">>
<<rollDice _diceDisplay>>
<<replace '#skinnySkillCheck'>>
<<silently>>
<<if _kateD10 gte $target>>
<<set _skillCheckSucceeded to true>>
<</if>>
<</silently>>
''Allure check.'' Target: $target. You rolled: _kateD10. <<if _skillCheckSucceeded>>//Success.//<<else>>//Failure.//<</if>>
<</replace>>
<<replace '#exitNavigation'>>
<<if _skillCheckSucceeded>>
Following Claire's lead and keeping to the rhythm, you let your body do the work without thinking too hard about it. [[You're having a great time, and Claire's loving what you're giving her.->Europe18][$p = 43, $i = 1]]
<<else>>
You try to follow Claire's lead and show off your skills, but it feels a bit rigid. [[You can tell you're being awkward.->Europe18][$p = 43, $i = 2]]<</if>>
<</replace>>
<</rollDice>>
<</link>> based on <div class="tooltip">modifiers<span class="tooltiptext">- $skillallure //Allure// skill + $stress //Stress// - $drunk //Drunk//</span></div>.
</div>
</td>
</tr>
</table>
<</nobr>></div>
<div id="exitNavigation">\
</div>\
\
\
<</page>>\
<<elseif $p eq 43>>\
<<silently>>\
<<if $i eq 2>>
<<emote-mouth-pout>>
<<else>>
<<addNotification "Transition +1" "You feel profoundly connected to your body.">>
<<set $transition += 1>>\
<</if>>
<</silently>>\
<<header>>\
<<page>>\
<<if $i eq 1>>\
\
"<i>Yes</i>, $girlnickname," says Claire, getting up in your face and basically grinding her hips to your crotch for a moment, "work that <i>boooooty</i>!"
<span class="greenHighlighter">Claire ''liked'' that.</span>
<<set $affinity.temp5 += 1>>\
You don't know how you're doing it, but you're <i>doing it</i>. You're dancing with your friends in a club and it's actually <i>fun</i>. You're in your space, with your people, and everyone here wants to be with you and near you.
<video loop muted autoplay src="media/locations/paris/paris4.mp4" class="center"></video>
\
<<else>>\
\
Your moves are a bit awkward and you can't quite get out of your head. Claire and Steph can definitely tell.
<span class="redHighlighter">Claire ''disliked'' that.</span>
<<set $affinity.temp5 -= 1>>\
Still, you start to get more into it as the first song shifts to the second. As you watch Steph, you remind yourself to do <i>less, but better</i>. That seems to help.
\
<</if>>\
<<if $affinity.temp5 gte 5>>[[Dance with Claire.->Europe18][$p = 44, $i = 1]]<<else>><span class="greyedOut">//[Claire affinity too low] Dance with Claire.//</span> <</if>>
<<if $affinity.temp6 gte 5>>[[Dance with Steph.->Europe18][$p = 44, $i = 2]]<<else>><span class="greyedOut">//[Steph affinity too low] Dance with Steph.//</span> <</if>>
[[Just dance.->Europe18][$p = 44, $i = 3]]
<</page>>\
<<elseif $p eq 44>>\
<<silently>>\
<<emote-calm>>
<<emote-mouth-smile>>
<<if $i eq 3>>
<<addNotification "Stress -1" "Dancing melts the stress away.">>
<<set $stress -= 1>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
\
You stay close to Claire, admiring her fiery energy. She's great on the dance floor and she knows it.
\
<<elseif $i eq 2>>\
\
You dance with Steph, pairing up and laughing as you jive together through the funky beat of band's own creation. She's clearly not super comfortable just dancing on her own or with a stranger - nor are you - so having a partner you trust works out well.
<<if $decisions.includes("parissteph69")>>At one point, her back's against your chest and she's looking back at you, a spark of giddy fire burning in her eyes. You feel it, too. But then the moment passes and neither of you say a word.
<</if>>\
<span class="greenHighlighter">Steph ''liked'' that.</span>
<<set $affinity.temp6 += 1>>\
\
<<else>>\
\
You just shut your eyes and let the music take you. Once you're in the swing of things, it's easy to just feel the moment out and let your body do the talking.
<video loop muted autoplay src="media/locations/paris/paris4.mp4" class="center"></video>
\
<</if>>\
Soon, you've worked up a sweat and could definitely use a breather. Just as the band takes a break, you take the opportunity [[to grab a drink from the bar.->Europe18][$p = 45]]
<</page>>\
<<elseif $p eq 45>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
It seems you've come to the bar at an opportune time - it's not nearly so busy as before.
<img src="media/locations/paris/paris56.jpg" width=550 class="center" />
\
"What can I get for you?" the bartender asks, a stocky Frenchman with a pretty clean accent. "A lady like yourself should have a drink in hand - and maybe a man to buy it for her."
[[Just water for now.->Europe18][$p = 46]]
<</page>>\
<<elseif $p eq 46>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
"Just water for now, thanks."
He chuckles. "A glass of water, and two shots of vodka, <i>oui</i>." At your look, he clarifies, "one for you, and one for <i>moi</i>. On the house."
Well, you can hardly refuse his generosity. As you wait for him to get the drinks, you look at all the many photos stuck onto the bar's [[far counter.->Europe18][$p = 47]]
<</page>>\
<<elseif $p eq 47>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
They appear to be polaroids and digital print-outs of women at Le Carmen. Judging by the hair styles, these photos have been being collected for at least ten years. All the <span class="imageLink"><<link "women in the photos">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/paris/paris67.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> are <span class="imageLink"><<link "pretty hot">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/paris/paris68.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>.
The bartender returns.
[[Nice photos.->Europe18][$p = 48, $i = 1]]
[[Who are the ladies?->Europe18][$p = 48, $i = 2]]
<</page>>\
<<elseif $p eq 48>>\
<<silently>>\
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
"Nice photos," you say, after taking a shot with bartender.
\
\
<<else>>\
"Who are the ladies?" you ask, after taking a shot with bartender.
\
<</if>>\
"Ah, you noticed my collection," he replies with pride. "A little thing I've done since I've been here. Every month, I find the most beautiful girl in <i>Le Carmen</i>, I take her photo. Like a collage of art."
[[And that's when you notice her.->Europe18][$p = 49]]
<</page>>\
<<elseif $p eq 49>>\
<<silently>>\
<<emote-calm>>
<<emote-brows-raised>>
<<emote-eyes-big>>
<<emote-mouth-oh>>
<</silently>>\
<<header>>\
<<page>>\
\
She's the twelfth photo from the end. It was taken exactly a year ago.
Looking just as sexy as she did on Supergram that night... it's <span class="imageLink"><<link "Allison Deveroux">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/paris/paris60.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>.
"Holy fucking fuck..." you say, before regaining your composure. "That woman, the blonde with the doe eyes. Yes - you took her picture?"
"<i>Oui!</i>" the bartender says, taking it from the counter and showing it to you. "I remember her well. Her name was..."
"Allison. Allison Deveroux."
His eyes flash with delight. "Then you know her? She was American, just like you."
[[Find out what this man knows about Allison.->Europe18][$p = 50]]
<</page>>\
<<elseif $p eq 50>>\
<<silently>>\
<<addNotification "Drunk +1" "The vodka is flowing, now.">>
<<set $drunk += 1>>\
<<emote-calm>>
<<emote-eyes-big>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
\
"She's a friend of mine," you say, deciding not to add <i>Who's currently missing.</i> "She mentioned this club being really cool."
He sighs, remembering her fondly. "Exceptionally beautiful, no? But <i>sad</i>, too. Too sad for vacation, I told her."
This could be great intel. "Did she mention what was bothering her?"
"Ah, <i>non</i>. Well..."
[[Push him for information.->Europe18][$p = 51]]
<</page>>\
<<elseif $p eq 51>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
"Well?"
"I remember only that she was going to <i><div class="tooltip">Hollande<span class="tooltiptext">Holland. The Netherlands.</span></div></i> the next day. Something about a date with <div class="tooltip">Le connecteur<span class="tooltiptext">The Connector.</span></div>."
You've never heard of such a thing. "The what?"
"The Connecter, she called him. <i>Oui</i>, it was a man. She was going to Hollande to speak with this Connector, and was filled with, ah...<div class="tooltip">inquiétude<span class="tooltiptext">trepidation</span></div>." He looks at you. "Is she alright?"
[[After assuring the bartender that Allison is fine, you leave him. and take out your phone.->Europe18][$p = 52]]
<</page>>\
<<elseif $p eq 52>>\
<<silently>>\
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
\
<div style="transform: scale(1,1);-webkit-transform-origin-x: 0;">\
<div class="marvel-device iphone-x">\
<div class="notch">\
<div class="camera"></div>\
<div class="speaker"></div>\
</div>\
<div class="top-bar"></div>\
<div class="sleep"></div>\
<div class="bottom-bar"></div>\
<div class="volume"></div>\
<div class="overflow">\
<div class="shadow shadow--tr"></div>\
<div class="shadow shadow--tl"></div>\
<div class="shadow shadow--br"></div>\
<div class="shadow shadow--bl"></div>\
</div>\
<div class="inner-shadow"></div>\
<div class="screenW">\
<div class="chat">\
<div class="chatHeaderSignal"><<= "<img src='" + $imagePath.ui + "phone/header.png' style='width: 100%;'>" >><div class="h3">20:20</div><div class="h2"><b>Uncle Duncan</b></div></div>
<div class="date">\
Text Message
Today 23:40
</div>\
<div class="pc messages">\
<div class="messageSignal last">\
I have new intel on Allison Deveroux. What do we know about a Dutch man known as the Connector?
</div>\
</div>\
</div>\
<<= "<img src='" + $imagePath.ui + "phone/footer.png' style='width: 95%; position: absolute; bottom: 0px;'>" >>
</div>\
</div>\
</div>\
</div>\
[[Duncan's reply is nearly instant.->Europe18][$p = 53]]
<</page>>\
<<elseif $p eq 53>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
<div style="transform: scale(1,1);-webkit-transform-origin-x: 0;">\
<div class="marvel-device iphone-x">\
<div class="notch">\
<div class="camera"></div>\
<div class="speaker"></div>\
</div>\
<div class="top-bar"></div>\
<div class="sleep"></div>\
<div class="bottom-bar"></div>\
<div class="volume"></div>\
<div class="overflow">\
<div class="shadow shadow--tr"></div>\
<div class="shadow shadow--tl"></div>\
<div class="shadow shadow--br"></div>\
<div class="shadow shadow--bl"></div>\
</div>\
<div class="inner-shadow"></div>\
<div class="screenW">\
<div class="chat">\
<div class="chatHeaderSignal"><<= "<img src='" + $imagePath.ui + "phone/header.png' style='width: 100%;'>" >><div class="h3">20:20</div><div class="h2"><b>Uncle Duncan</b></div></div>
<div class="date">\
Text Message
Today 23:40
</div>\
<div class="pc messages">\
<div class="messageSignal last">\
I have new intel on Allison Deveroux. What do we know about a Dutch man known as the Connector?
</div>\
</div>\
<div class="npc messages">\
<div class="messageSignal last">\
Dont text this kind of shit in public, u dumb cunt.
</div>\
</div>\
<div class="npc messages">\
<div class="messageSignal last">\
But also good work. Ill look into it.
</div>\
</div>\
</div>\
<<= "<img src='" + $imagePath.ui + "phone/footer.png' style='width: 95%; position: absolute; bottom: 0px;'>" >>
</div>\
</div>\
</div>\
</div>\
[[He makes a fair point.->Europe18][$p = 54]]
<</page>>\
<<elseif $p eq 54>>\
<<silently>>\
<<addNotification "Mission Complete!" "You found a clue!">>
<<CompleteQuest $main3.name>>\
<<set $activequests.push($main7)>>\
<<set $completedquests.push($main3)>>\
<</silently>>\
<<header>>\
<<page>>\
\
Just as you put your phone away, Steph pops up in front of you.
"<i>There</i> you are," she says, taking your hand. "I've found us <i>the best</i> selfie spot. You might die when you see it."
She must see something in your face. "What's wrong?"
<i>I need to compartmentalize the Allision mystery, for now.</i>
[[Let's take that photo->Europe18][$p = 55]]
<</page>>\
<<elseif $p eq 55>>\
<<silently>>\
<<emote-brows-attentive>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
\
As Steph leads you through the crowds, you ask, "Where's Claire?"
She shrugs. "Snorting coke with some guy, I think."
"No way."
"That's her thing," Steph says, clearly a bit pissed about it. "Ditch me, find a guy. Every night."
[[No wonder she's holding your hand so tight.->Europe18][$p = 56]]
<</page>>\
<<elseif $p eq 56>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
Steph leads you to what you can older describe as a <span class="imageLink"><<link "massive, golden cage.">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/paris/paris69.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>. It's like a birdcage for sexy people.
<<if $decisions.includes("parissteph69")>>"So," she says pulling you with her to the cage. "About last night."
"Oh yeah. Last night."
She beams. "So it wasn't a dream, then?"<<else>>"How cool is this"> Steph asks.
You're not going to lie. "It's pretty fucking cool."<</if>>
[[Get in the cage with Steph.->Europe18][$p = 57]]
<</page>>\
<<elseif $p eq 57>>\
<<silently>>\
<<emote-calm>>
<<emote-eyes-big>>
<<emote-mouth-pout>>
<</silently>>\
<<header>>\
<<page>>\
\
You and Steph take a series of selfies, some pawing at the cage, some pawing at each other. You can already imagine the caption you'll use: <i>Won't someone set me free?</i>
How could Lord Ambrosia resist?
"HEY! What the <i>fuck</i>?" says Claire, stepping up to the cage, her guy friend right behind her. Her pupils are dilated, and she won't stop fidgeting with her purse. Definitely on cocaine.
"You two started a photo session without me?" She narrows her gaze at Steph. "Looks who's ditching who now."
<i>Uh oh.</i>
[[Steph grits her teeth.->Europe18][$p = 58]]
\
<</page>>\
<<elseif $p eq 58>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
"You think I'm ditching <i>you</i>?" Steph steps out of the cage and gets in Claire's face. "You've ditch me for one limp dick after another every night of this vacation."
Claire doesn't flinch. "It's not my fault you don't like guys, <i>bitch</i>."
Steph instantly gets teary-eyed. "The only reason we're on this trip is because I CONVINCED MY PARENTS TO PAY FOR YOUR FLIGHT!"
[[People are watching.->Europe18][$p = 59]]
<</page>>\
<<elseif $p eq 59>>\
<<silently>>\
<<set $c = 0>>
<</silently>>\
<<header>>\
<<page>>\
\
You try to simmer the two down. "Umm, guys, we don't need to-"
"Aww, poor Steph," Claire says, "Her daddy needs to buy her friends."
"FUCK YOU!" Steph sobs, dashing past Claire and into the crowd.
<i>Fuck.</i>
[[Chase after Steph.->Europe18][$p = 61, $i = 1]]
[[Stay with Claire.->Europe18][$p = 150]]
<</page>>\
<<elseif $p eq 60>>\
\
<<elseif $p eq 61>>\
<<silently>>\
<<if $i eq 2>>
<<addNotification "Stress +1" "You can't find Steph">>
<<set $stress += 1>>\
<<set $c = 1>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
\
Steph's standing at the edge of the sidewalk, wiping her eyes and tugging at her too-short dress.
"Hey! Steph, are you alright."
She doesn't look at you. "I hate her."
[[No you don't.->Europe18][$p = 998]]
<<else>>\
You come to a stop near the bar, breathless. Steph probably went outside and took a taxi back to the hostel. You can't catch her now.
<i>I wonder if I could have handled that better...</i>
Sometimes, you suppose, drug-fueled catfights between best friends are inevitable.
[[Return to Claire.->Europe18][$p = 150]]
\
<</if>>\
\
<</page>>\
<<elseif $p eq 998>>\
<<silently>>\
<<emote-calm>>
<<emote-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
\
"You don't hate her. She's your best friend. She's just..."
"Selfish?"
That sounds right. "Exactly. And high. We can work it out in the morning. Do you want to go back inside, or-"
"I want to go back to the hostel with you."
That, of course, would mean actually ditching Claire.
[[Stay with Steph.->Europe18][$p = 62, $i = 1]]
[[Return to Claire.->Europe18][$p = 62, $i = 2]]
<</page>>\
<<elseif $p eq 62>>\
<<silently>>\
<<emote-mouth-talking>>
<<addNotification "Drunk -1" "This whole situation is sobering you up.">>
<<set $drunk -= 1>>\
<<if $i eq 2>>
<<set $c = 2>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
\
You drape an arm over her back. "Then let's go back to the hostel. My feet are killing me, anyway."
<span class="greenHighlighter">Steph ''liked'' that.</span>
<<set $affinity.temp6 += 1>>\
"Thanks, $girlnickname." Steph leans against your shoulder.
[[Go back to the hostel.->Europe18][$p = 63]]
<<else>>\
"Steph, I can't abandon Claire here with some random dude."
<span class="redHighlighter">Steph ''hated'' that.</span>
<<set $affinity.temp6 -= 2>>\
"Fine. Go." She crosses her arms. "I already called an Uber, anyway."
[[Return to Claire.->Europe18][$p = 150]]
<</if>>\
\
<</page>>\
<<elseif $p eq 63>>\
<<silently>>\
<<set $header.line1 to "''ST. CHRISTOPHER'S INN''",
$header.line2 to "PARIS, FR / JUNE 2017">>
<<emote-calm>>
<<removeShoes>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
\
Steph is in better spirits by the time the two of you return to the hostel room. She helps you out of your heels, and you help her <span class="imageLink"><<link "out of her dress">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/paris/paris70.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>.
Then the two of you sit on your bed, sharing a glass of water and [[waiting to sober up.->Europe18][$p = 64]]
<</page>>\
<<elseif $p eq 64>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
A few months ago, it would be hard to imagine you sitting on a bed with a half naked woman and not panicking. Now, you feel completely in control. <i>Greensboro training really works, I guess.</i>
"About what Claire said..." Steph starts, staring at her toes.
"Hm?"
"It's not that I'm not into guys. I'm just more comfortable around girls. Why do I have to choose?" She looks at you, ernest. "You don't have a preference, do you?"
<<if $attraction lte 30>>[[I prefer girls.->Europe18][$p = 65, $i = 1]]<<else>><span class="greyedOut">//[Attraction too high] I prefer girls.//</span> <</if>> <i>(Requires 30- Attraction)</i>
<<if $attraction gte 20 and $attraction lte 45>>[[I like both.->Europe18][$p = 65, $i = 2]]<<else>><span class="greyedOut">//[Attraction too low or too high] I like both.//</span> <</if>> <i>(Requires between 20 - 45 Attraction)</i>
<<if $attraction gte 40>>[[I prefer guys.->Europe18][$p = 65, $i = 2]]<<else>><span class="greyedOut">//[Attraction too low] I prefer guys.//</span> <</if>> <i>(Requires 40+ Attraction)</i>
<</page>>\
<<elseif $p eq 65>>\
<<silently>>\
<<if $i eq 1>>\
<<addNotification "Attraction -1" "You prefer women.">>
<<set $attraction -= 1>>\
<<elseif $i eq 2>>\
<<addNotification "Attraction +1" "You admitted that you're sexually attracted to men and women.">>
<<set $attraction += 1>>\
<<else>>\
<<addNotification "Attraction +2" "You admitted that you prefer men.">>
<<set $attraction += 2>>\
<</if>>\
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
"I prefer girls, actually." you say, speaking honestly. "I mean, there are quality guys out there, for sure. But for me, it's girls."
<span class="greenHighlighter">Steph ''loved'' that.</span>
<<set $affinity.temp6 += 2>>\
"I like girls, too," she admits, looking at you with warm eyes.
\
<<elseif $i eq 2>>\
"I like... both, actually." you say, speaking honestly. "How could you choose? There are some beautiful women out there and some.. uh, pretty cute guys, too."
<span class="greenHighlighter">Steph ''liked'' that.</span>
<<set $affinity.temp6 += 1>>\
"Exactly. Why close any door?" she says, while looking right at you.
\
<<else>>\
"I... I think I prefer guys, actually," you say, the words surprising even yourself. "I mean, of course I like women, but in terms of what makes my heart race... yeah."
<span class="redHighlighter">Steph ''disliked'' that.</span>
<<set $affinity.temp6 -= 1>>\
"Oh," she says, "well, that's good for you."
\
<</if>>\
[[She touches your knee.->Europe18][$p = 66]]
<</page>>\
<<elseif $p eq 66>>\
<<silently>>\
<<emote-calm>>
<<emote-eyes-big>>
<</silently>>\
<<header>>\
<<page>>\
\
"I'm not... broken, am I?" Steph asks, with a tremble to her voice.
<i>Steph...</i>
<<if $affinity.temp6 gte 10 and $decisions.includes("parissteph69")>>[[Kiss her.->Europe18][$p = 70]]<<else>><span class="greyedOut">//[Steph affinity too low or special condition unmet] Kiss her.//</span> <</if>> <i>(Requires 10+ Steph Affinity)</i>
[[Hug her.->Europe18][$p = 67]]
<</page>>\
<<elseif $p eq 67>>\
<<silently>>\
<<addNotification "Transition +1" "It feels good to play big sister for a woman in need.">>
<<set $transition += 1>>\
<</silently>>\
<<header>>\
<<page>>\
\
You hold her close. The hostel room is silent. The world feels silent.
"I think you're going to be fine," you tell her, whispering close to her ear. "You'd be amazed by how much you can learn about yourself in just a few months. You're nineteen. You're growing up. You'll have it all figured out soon and you'll be on top of the world. Even Claire knows it."
[[Lie down with Steph.->Europe18][$p = 68]]
<</page>>\
<<elseif $p eq 68>>\
<<silently>>\
<<emote-calm>>
<<emote-eyes-closed>>
<<avatar-stripNaked>>
<<set $avatar.clothing.push("teenRom/50_katesBedsheets2")>>
<</silently>>\
<<header>>\
<<page>>\
\
After stripping out of your dress and washing off your makeup, you lie down beside Steph in your bed.
<img src="media/locations/paris/paris71.jpg" width=600 class="center" />
"What a crazy night," she says, before closing her eyes.
[[Once she's asleep, you take out your phone.->Europe18][$p = 69]]
<</page>>\
<<elseif $p eq 69>>\
<<silently>>\
<<emote-eyes-squint>>
<</silently>>\
<<header>>\
<<page>>\
\
Under the glow of your phone in the dark room, you upload your next Supergram post. In it, you're licking the bars of the golden cage while Steph paws at your boobs over your dress. If that doesn't say 'free spirited and desperate,' then nothing ever will.
[[Go to sleep.->Europe19][$p = 0]]
<</page>>\
<<elseif $p eq 70>>\
<<silently>>\
<<emote-calm>>
<<emote-brows-naughty>>
<<emote-mouth-oh>>
<<addNotification "Arousal +1" "It is on like Donkey Kong!">>
<<set $arousal += 1>>\
<</silently>>\
<<header>>\
<<page>>\
\
The moment your lips touch, all the fire from that dreamlike encounter last night comes rushing back.
<img src="media/locations/paris/paris72.jpg" width=600 class="center" />
"<i>$girlnickname,</i>" Steph says between your kisses. "<i>Please fuck me.</i>"
[[Take off your dress.->Europe18][$p = 71]]
<</page>>\
<<elseif $p eq 71>>\
<<silently>>\
<<emote-mouth-smirk>>
<<addNotification "Arousal +1" "Aww yeah, take off that dress.">>
<<set $arousal += 1>>\
<<remove-dress-blackBodyconSleevelessMiniDress>>
<</silently>>\
<<header>>\
<<page>>\
\
You pull off your dress with Steph's help. Then she stands up and wiggles out of her own.
<video loop muted autoplay src="media/locations/paris/paris5.mp4" class="center"></video>
[[Take off your underwear.->Europe18][$p = 72]]
\
<</page>>\
<<elseif $p eq 72>>\
<<silently>>\
<<addNotification "Arousal +1" "You're both naked and ready to go.">>
<<set $arousal += 1>>\
<<addNotification "Stress +1" "This is happening.">>
<<set $stress += 1>>\
<<removeBra>>
<<removeKnickers>>
<<erect>>
<</silently>>\
<<header>>\
<<page>>\
\
Once you're both naked, you pin her to the bed and climb on top of her. Your cock, stiff and pulsing, rubs against her wet cleft.
<img src="media/locations/paris/paris73.jpg" width=600 class="center" />
You don't let any fears about your size get in the way. Steph's seen your length already. <<if $virgin eq 1>>You don't think about the fact that you're <i>about to lose your virginity</i>.<</if>>
Your eyes meet.
[[Steph grabs your ass and pulls you inside.->Europe18][$p = 73]]
<</page>>\
<<elseif $p eq 73>>\
<<silently>>\
<<emote-brows-raised>>
<<emote-eyes-big>>
<<emote-mouth-oh>>
<<addNotification "Arousal +1" "She feels incredible.">>
<<set $arousal += 1>>\
<<if $virgin eq 1>>
<<addNotification "Virginity Lost!" "You're no longer a virgin!">>
<<set $virgin = 0>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
\
From on top of Steph, you slam your cock as deep into her as you possibly can, bottoming out with every thrust, gasping at warm wetnes inside of her.
<video loop muted autoplay src="media/locations/paris/paris6.mp4" class="center"></video>
"How's my pussy, $girlfirstname?" Steph says, reaching around and squeezing your ass as you fuck her. "Tell me you love it."
[[I love it!->Europe18][$p = 74]]
\
<</page>>\
<<elseif $p eq 74>>\
<<silently>>\
<<addNotification "Arousal Reset" "You came inside of Steph.">>
<<set $arousal = 0>>\
<<addNotification "Stress Reset" "It felt so good.">>
<<set $stress = 0>>\
<<emote-cheeks-blush>>
<<emote-chest-flush>>
<</silently>>\
<<header>>\
<<page>>\
\
Too soon, the feelings became far too intense. You moan as your orgasm slams into you, and semen spurts into Steph's pussy.
"Fuck... I just came inside of you." you say, looking down at her.
<img src="media/locations/paris/paris74.jpg" width=500 class="center" />
She doesn't seem fazed. "I don't think trans women are fertile."
"Oh." <i>That's something I should probably find out.</i>
[[Slide out of her.->Europe18][$p = 75]]
<</page>>\
<<elseif $p eq 75>>\
<<silently>>\
<<avatar-stripNaked>>
<<emote-calm>>
<<flaccid>>
<<set $avatar.clothing.push("teenRom/50_katesBedsheets2")>>
<<set $decisions.push("parisstephsex")>>
<</silently>>\
<<header>>\
<<page>>\
\
Afterwards, you and Steph wash up together and then crawl back into bed. You kiss for a bit, until she falls soundly asleep.
[[You still have one task to do.->Europe18][$p = 69]]
<</page>>\
<<elseif $p eq 150>>\
<<silently>>\
<<set $b = 0>>
<<emote-calm>>
<</silently>>\
<<header>>\
<<page>>\
<<if $c eq 0>>\
You watch Steph run away. In a moment, she's lost from sight.
"Shit. <i>Shit.</i>" say Claire, rubbing at her face. "That was stupid."
"Should we go after her?" Claire's <span class="imageLink"><<link "new friend">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/man6.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> asks. He doesn't sound like he really wants to.
"No, she's just going to sulk in the hostel. She does this every now and then. What we <i>should</i> do is get a drink." Claire looks at you. "Right, $girlnickname?"
\
<<elseif $c eq 1>>\
\
When you return without Steph, Claire shakes her head.
"Shit. <i>Shit.</i> That was stupid of me."
"Should we go after her?" Claire's <span class="imageLink"><<link "new friend">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/man6.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> asks. He doesn't sound like he really wants to.
"No, she's just going to sulk in the hostel. She does this every now and then. What we <i>should</i> do is get a drink." Claire looks at you. "Right, $girlnickname?"
\
<<else>>\
When you return, Claire's still at the golden cage, looking pissed.
"Did you find her, then?"
You nod. "She's heading back to the hostel. I think she just needs some time alone."
"So the party continues?" Claire's <span class="imageLink"><<link "new friend">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/man6.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> asks.
"It definitely does. Let's get a drink!" Claire looks at you. "Right, $girlnickname?"
\
<</if>>\
[[I think just water will be fine for me.->Europe18][$p = 151, $i = 1]]
[[Yeah, a drink sounds great!->Europe18][$p = 151, $i = 2]]
<</page>>\
<<elseif $p eq 151>>\
<<silently>>\
<<emote-mouth-talking>>
<<if $i eq 2>> <<set $b = 1>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
"I don't know..." You're already pretty toasted. <i>Alcohol compromises judgement. Probably not a good idea to get wasted tonight.</i> "I think just water will be fine for me."
<span class="redHighlighter">Claire ''disliked'' that.</span>
<<set $affinity.temp5 -= 1>>\
"Ugh, fine. But just keep us company."
\
<<else>>\
"Yeah, a drink sounds great!" After that blow-up, a bit of alcohol is exactly what's need to get everyone back in the partying mood. You especially.
\
<</if>>\
[[Follow Claire and her friend.->Europe18][$p = 152]]
\
<</page>>\
<<elseif $p eq 152>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
On the way to the bar, you mett the guy who's been hanging around Claire all night. <span class="imageLink"><<link "Colin's">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/npcAvatars/man6.jpg']]")>>
<<set Dialog.open()>>
<</link>></span> an <div class="tooltip">INSEAD<span class="tooltiptext">Institut Européen d'Administration des Affaires, aka the European Institute of Business Administration</span></div> grad doing an internship for some Parisian mega-corp. His job sounds souless and well-paying, but judging by how he doesn't talk about anything else, it seems like it's all he does. Still he's friendly and generous.
<i>But he's pretty easy to read. He's friendly because he wants his dick in and around Claire's pussy. He's generous for the same reason.</i> You're not naive enough to assume otherwise, but how obvious he's being almost seems unattractive.
[[Hit the bar.->Europe18][$p = 153]]
<</page>>\
<<elseif $p eq 153>>\
<<silently>>\
<<if $b eq 1>>
<<emote-eyes-tearful>>
<<emote-mouth-open>>
<<addNotification "Drunk +1" "It feels like the shot hits you mmediately.">>
<<set $drunk += 1>>\
<<addNotification "Arousal +1" "You feel drunk and horny.">>
<<set $arousal += 1>>\
<</if>>
<</silently>>\
<<header>>\
<<page>>\
\
<<if $b eq 1>>\
\
Colin buys tequilla for the three of you. And not the cheap stuff either. It doesn't go down partiuclarly smoothly (it's still tequilla, after all), but it's better than you've had in the past.
"That's not half bad," says Colin, slamming his hot glass on the bar. You just quietly chew on your lime slice, still wincing from the burn.
\
<<else>>\
Colin buys tequilla for him and Claire. They even do that lame thing where they entwine arms and take the shot together. <i>Is this cocaine comradery?</i>
\
<</if>>\
"So," says Claire, randomly, "Colin, did you know that $girlnickname is trans?"
[[Umm... what?->Europe18][$p = 154]]
<</page>>\
<<elseif $p eq 154>>\
<<silently>>\
<<emote-calm>>
<<emote-brows-attentive>>
<<emote-mouth-pout>>
<</silently>>\
<<header>>\
<<page>>\
\
He eyes you from head to toe, startled. "You're fucking with me."
You cross your arms. "Claire..."
"What? It's nothing to be embarassed about."
Colin seems fascinated. "So you were born one way and you're going to the other?"
[[... Yes.->Europe18][$p = 155, $i = 1]]
[[... Sure, that's one way to put it.->Europe18][$p = 155, $i = 2]]
[[... Is that a serious question?->Europe18][$p = 155, $i = 3]]
<</page>>\
<<elseif $p eq 155>>\
<<silently>>\
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
You give him a blank look. "... Yes."
\
<<elseif $i eq 2>>\
You give him a blank look. "... Sure, that's one way to put it."
\
<<else>>\
You sigh. "Is that a serious question?"
\
<</if>>\
Colin smirks. "I just never met one like you before. So it turns you on, wearing women's clothes and the like?"
<<if $transition lte 30>><i>Not that I'm trans, but I need to set the record straight for the real trans ladies out there.</i><<else>><i>I guess I need to set the record straight.</i><</if>>
"Well, they're not women's clothes, they're <i>my clothes</i>, right?" You're too drunk and he's too crass to actually learn anything, but you try anyway. "I'm not a guy who wants to be a girl. I'm a woman born with the wrong sex chromosome, which I'm correcting, bit by bit."
He laughs. "You lost me, there. But no disrespect, lass. You're as pretty as they come. No beard or nothing, huh."
[[Claire pushes him.->Europe18][$p = 156]]
<</page>>\
<<elseif $p eq 156>>\
<<silently>>\
<<emote-mouth-pout>>
<<emote-eyes-squint>>
<</silently>>\
<<header>>\
<<page>>\
\
"You're so ignorant," Claire says, teasing him. "$girlnickname is literally more of a woman than I am."
His eyes bulge. "With all due respect, Claire, $girlnickname, I <i>highly</i> doubt that."
Now you're pissed. <<if $transition lte 30>><i>Not that I have any reason to be. I'm just sympathetic that real trans women need to put up with this.</i><<else>><i>What a dick.</i><</if>>
Claire boops his nose. "Maybe we should [[find out.->Europe18][$p = 157]]"
<</page>>\
<<elseif $p eq 157>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
\
Colin looks doubtful, but a bit intrigued. "Find out how, then?"
"Let's go the VIP room, and see if $girlnickname can turn you on. <i>No touching</i>, nothing rated R. Just a bit of a tease?"
"And if she can't?" Colin asks.
Claire grins. "I'll let you fuck me. But if she <i>can</i>... you owe me and her a hundred and fifty Euros. Each."
Colin takes a few moments to consider it, then decides.
"[[I'm game.->Europe18][$p = 158]]"
<</page>>\
<<elseif $p eq 158>>\
<<silently>>\
<<set $a = 0>>
<<emote-cheeks-blush-fading>>
<</silently>>\
<<header>>\
<<page>>\
\
Then both of them look at you.
"Come on, $girlnickname," says Claire, "Don't you want to teach mean old Colin a lesson?"
You swallow your saliva.
<i>On one hand, this is crazy. Stupid. Unnecessary.</i> Your heart races as you find yourself actualy considering it. <i>It's free-spirited and desperate. That's what Lord Ambrosia is looking for...</i>
<<if ($attraction gte 30 and $transition gte 30) or ($drunk gte 4)>>[[Do it.->Europe18][$p = 162, $i = 1]]<<else>><span class="greyedOut">//[Attraction or Transition too low] Do it.//</span> <</if>> <i>(Requires 30+ Attraction and 30+ Transition, or 4+ Drunk)</i>
<<if $affinity.temp5 gte 8>>[[Get Claire to help.->Europe18][$p = 162, $i = 2]]<<else>><span class="greyedOut">//[Claire affinity too low] Get Claire to help.//</span> <</if>> <i>(Requires 8+ Claire Affinity)</i>
[[Refuse.->Europe18][$p = 159]]
<</page>>\
<<elseif $p eq 159>>\
<<silently>>\
<<emote-calm>>
<<emote-brows-attentive>>
<<emote-mouth-talking>>
<</silently>>\
<<header>>\
<<page>>\
\
"No way," you say, taking a step back. "That's, like, fucking weird."
<span class="redHighlighter">Claire ''disliked'' that.</span>
<<set $affinity.temp5 -= 1>>\
"Bah! Claire, your friends are duds, all of them," Colin says, sounding like he just won a wager.
"Whatever," Claire says, taking his hand. "Let's dance."
[[They ditch you.->Europe18][$p = 160]]
<</page>>\
<<elseif $p eq 160>>\
<<silently>>\
<<emote-calm>>
<<set $header.line1 to "''ST. CHRISTOPHER'S INN''",
$header.line2 to "PARIS, FR / JUNE 2017">>
<</silently>>\
<<header>>\
<<page>>\
\
Not an hour later, you're back in the hostel. Steph's asleep in your bed, so you take hers for your own. It's decidedly uncomfortable.
[[Get ready for bed.->Europe18][$p = 161]]
<</page>>\
<<elseif $p eq 161>>\
<<silently>>\
<<avatar-stripNaked>>
<<set $avatar.clothing.push("teenRom/50_katesBedsheets2")>>
<</silently>>\
<<header>>\
<<page>>\
\
Soon enough, your makeup's washed off, your dress is on the floor, and you're sipping water and waiting for your drunkeness to fade enough to go sleep.
[[Still, there's one more task to complete.->Europe18][$p = 69]]
\
<</page>>\
<<elseif $p eq 162>>\
<<silently>>\
<<emote-calm>>
<<emote-eyes-big>>
<<emote-mouth-smirk>>
<<if $i eq 2>>
<<set $a = 1>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>\
"Fine," you say, looking Colin dead in the eye. "I'll do it. In private."
Colin smirks. "Fucking eh, let's do it."
\
<<else>>\
"Fine," you say, looking at Claire. "But only if you do it with me."
"Two of you at once?" says Colin, "That's a bit unfair for me, no?"
Claire gives him a playful look. "So you <i>don't</i> want me to strip for you?"
"Ah... oh. Right." Colin smirks. "Fucking eh, let's do it."
\
<</if>>\
[[Follow Colin to the VIP room.->Europe18][$p = 163]]
<</page>>\
<<elseif $p eq 163>>\
<<silently>>\
<<addNotification "Arousal +1" "You're anticipating something wild.">>
<<set $arousal += 1>>\
<</silently>>\
<<header>>\
<<page>>\
\
As you follow Colin and Claire to the VIP room, your stomach is doing backflips.
<img src="media/locations/paris/paris75.jpg" width=600 class="center" />
<i>So I'm stripping in front of a stranger for what? A bit of petty cash? To win a stupid argument?</i>
It doesn't make sense. But you're too drunk and too involved to think straight about it.
<i>It'll be good practice for Rome, I guess.</i>
[[Enter the VIP room.->Europe18][$p = 164]]
<</page>>\
<<elseif $p eq 164>>\
<<silently>>\
<<if $attraction lte 35>>
<<addNotification "Stress +1" "Thisis crazy.">>
<<set $stress += 1>>\
<</if>>
<</silently>>\
<<header>>\
<<page>>\
\
Colin's VIP room is empty. Sectioned off and insultated from the rest of the club, it may as well be on another planet.
<img src="media/locations/paris/paris76.jpg" width=600 class="center" />
After you walk in, Colin shuts the door beside you.
"Why don't you get comfortable, big man," Claire says, a witching grin on her lips, "and I'll find some music to get us started."
For your part, you stand in front of a mirror and pretend to fix your makeup (using your lip balm... with the lid on...). Meanwhile, you're freaking out inside.
<i>I can do this. I've trained for this for months. It's just dancing. No touching. <<if $a eq 1>>And Claire will be there, too.<</if>></i>
[[The music begins->Europe18][$p = 165]]
<</page>>\
<<elseif $p eq 165>>\
<<silently>>\
<<set $b = 0>>
<<emote-calm>>
<<emote-mouth-smirk>>
<<set _kateD10 to random(1,10)>>
<<set $target = 4 + $stress - $skillseduction>>
<<if $a eq 1>> <<set $target -= 2>><</if>>
<<set _diceDisplay to "1d10 @ "+_kateD10>> /*Show dice via formule, only used for display */
<</silently>>\
<<header>>\
<<page>>\
\
<i>Just be a sexy woman, $kate.firstName. Just be that.</i>
Steeling yourself, you turn around and smolder at Colin, giving him a sense of both mystery and desire.
At least, you try to.
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
<div id="skinnySkillCheck" class="greyHighlighter">
Make an ''Seduction check'' to turn Colin on. Difficulty: Not too bad (4).
<<link "Roll $target or higher">>
<<rollDice _diceDisplay>>
<<replace '#skinnySkillCheck'>>
<<silently>>
<<if _kateD10 gte $target>>
<<set _skillCheckSucceeded to true>>
<</if>>
<</silently>>
''Seduction check.'' Target: $target. You rolled: _kateD10. <<if _skillCheckSucceeded>>//Success.//<<else>>//Failure.//<</if>>
<</replace>>
<<replace '#exitNavigation'>>
<<if _skillCheckSucceeded>>
You ruffle your hair, letting it flow down to your shoulders. When you bite your lip, [[Colin does too.->Europe18][$p = 166, $i = 1]]
<<else>>
You ruffle your hair, letting it flow down to your shoulders. [[Colin doesn't react.->Europe18][$p = 166, $i = 2]]<</if>>
<</replace>>
<</rollDice>>
<</link>> based on <div class="tooltip">modifiers<span class="tooltiptext">- $skillseduction //Seduction// skill + $stress //Stress// <<if $a eq 1>>- 2 //Claire helping//<</if>></span></div>.
</div>
</td>
</tr>
</table>
<</nobr>></div>
<div id="exitNavigation">\
</div>\
\
\
<</page>>\
<<elseif $p eq 166>>\
<<silently>>\
<<if $i eq 1>> <<set $b += 1>> <</if>>
<<set _kateD10 to random(1,10)>>
<<set $target = 5 + $stress - $skillseduction>>
<<if $a eq 1>> <<set $target -= 2>><</if>>
<<set _diceDisplay to "1d10 @ "+_kateD10>> /*Show dice via formule, only used for display */
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>Colin is clearly liking your entrance.
<video loop muted autoplay src="media/locations/paris/paris8.mp4" class="center"></video>
<</if>>\
<<if $a eq 1>>
Beside you, Claire is <span class="imageLink"><<link "starting her own routine">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/paris/paris77.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>. She's certainly more to the point.
<</if>>\
<i>Now we give him the walk.</i>
You strut across the room, loosening your dress as you go.
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
<div id="skinnySkillCheck" class="greyHighlighter">
Make an ''Seduction check'' to turn Colin on. Difficulty: Normal (5).
<<link "Roll $target or higher">>
<<rollDice _diceDisplay>>
<<replace '#skinnySkillCheck'>>
<<silently>>
<<if _kateD10 gte $target>>
<<set _skillCheckSucceeded to true>>
<</if>>
<</silently>>
''Seduction check.'' Target: $target. You rolled: _kateD10. <<if _skillCheckSucceeded>>//Success.//<<else>>//Failure.//<</if>>
<</replace>>
<<replace '#exitNavigation'>>
<<if _skillCheckSucceeded>>
The sway of your hip, the pout of your lip, and the way your legs flow dow n to your sexy little heels. [[Colin is into it.->Europe18][$p = 167, $i = 1]]
<<else>>
You give him a sexy little walk, [[but he seems indifferent.->Europe18][$p = 167, $i = 2]]<</if>>
<</replace>>
<</rollDice>>
<</link>> based on <div class="tooltip">modifiers<span class="tooltiptext">- $skillseduction //Seduction// skill + $stress //Stress// <<if $a eq 1>>- 2 //Claire helping//<</if>></span></div>.
</div>
</td>
</tr>
</table>
<</nobr>></div>
<div id="exitNavigation">\
</div>\
\
\
<</page>>\
<<elseif $p eq 167>>\
<<silently>>\
<<showRear>>
<<if $i eq 1>> <<set $b += 1>> <</if>>
<<set _kateD10 to random(1,10)>>
<<set $target = 6 + $stress - $skillseduction>>
<<if $a eq 1>> <<set $target -= 2>><</if>>
<<set _diceDisplay to "1d10 @ "+_kateD10>> /*Show dice via formule, only used for display */
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>Colin is loving your movements so far.
<video loop muted autoplay src="media/locations/paris/paris9.mp4" class="center"></video>
<</if>>\
<<if $a eq 1>>
Beside you, Claire isn't <span class="imageLink"><<link "leaving anything for the imagination">>
<<set Dialog.setup()>>
<<set Dialog.wiki("[img[$imagePath.base+'/locations/paris/paris78.jpg']]")>>
<<set Dialog.open()>>
<</link>></span>.
<</if>>\
<i>Time for the big tease.</i>
You come to a stop three feet in front of him, and then turn, showing off your tight ass.
<div class="greyHighlighter"><<nobr>>
<table>
<tr>
<td style="padding: 0px 20px 0px;">
<<dice-showDiceImage "d10">>
</td>
<td>
<div id="skinnySkillCheck" class="greyHighlighter">
Make an ''Seduction check'' to turn Colin on. Difficulty: Harder (6).
<<link "Roll $target or higher">>
<<rollDice _diceDisplay>>
<<replace '#skinnySkillCheck'>>
<<silently>>
<<if _kateD10 gte $target>>
<<set _skillCheckSucceeded to true>>
<</if>>
<</silently>>
''Seduction check.'' Target: $target. You rolled: _kateD10. <<if _skillCheckSucceeded>>//Success.//<<else>>//Failure.//<</if>>
<</replace>>
<<replace '#exitNavigation'>>
<<if _skillCheckSucceeded>>
You shake what your mother gave you - not quickly, but sensually. Then you arch up your calf and let him admire your heels. [[Colin is loving it.->Europe18][$p = 168, $i = 1]]
<<else>>
You shake your ass, but maybe a bit too desperately. [[He seems a bit turned off.->Europe18][$p = 168, $i = 2]]<</if>>
<</replace>>
<</rollDice>>
<</link>> based on <div class="tooltip">modifiers<span class="tooltiptext">- $skillseduction //Seduction// skill + $stress //Stress// <<if $a eq 1>>- 2 //Claire helping//<</if>></span></div>.
</div>
</td>
</tr>
</table>
<</nobr>></div>
<div id="exitNavigation">\
</div>\
\
\
<</page>>\
<<elseif $p eq 168>>\
<<silently>>\
<<showFront>>
<<if $i eq 1>> <<set $b += 1>> <</if>>
<<set $decisions.push("parisclairetease")>>
<</silently>>\
<<header>>\
<<page>>\
\
<<if $i eq 1>>You know your ass is mesmerizing
<video loop muted autoplay src="media/locations/paris/paris10.mp4" class="center"></video>
<</if>>\
The song is almost done, now. There is one more move that comes to mind, but it's a bit... naughty.
[[Take off your panties.->Europe18][$p = 169, $i = 1]]
[[End the show.->Europe18][$p = 170, $i = 2]]
<</page>>\
<<elseif $p eq 169>>\
<<silently>>\
<<addNotification "Attraction +1" "You stripped out of your panties for a stranger's enjoyment.">>
<<set $attraction += 1>>\
<<set $b += 1>>
<<emote-cheeks-blush>>
<<removeKnickers>>
<</silently>>\
<<header>>\
<<page>>\
\
Swallowing away your pride, you wink at Colin, and then hike up your dress...
<video loop muted autoplay src="media/locations/paris/paris7.mp4" class="center"></video>
You twirl the panties around your finger before launching them at Claire.
"Woooo! So sexy!" Claire shouts, catching them with one hand.
[[Slap your ass as the song ends.->Europe18][$p = 170, $i = 1]]
\
<</page>>\
<<elseif $p eq 170>>\
<<silently>>\
<<emote-calm>>
<<emote-eyes-big>>
<<if $b gte 3>>
<<set $money += 150>>
<<else>>
<</if>>
<</silently>>\
<<header>>\
<<page>>\
\
"So," you say, standing over him. "You liked what you saw?"
<<if $b gte 3>>\
All evidence points to <i>yes</i>. Which is to say, Colin's erection is pushing against his pants.
<<if $a eq 1>>"Well, two ladies dancing like <i>that</i>,what'd you expect?" he offers as his defense.<<else>>"Well, consider me proven wrong," he says, "You're a lass and a half, $girlnickname!"<</if>>
From his wallet, he starts counting out your winnings. One-hundred and fifty Euros - sweet!
<<else>>\
He claps for you. "Not bad, not bad at all, lass."
Then he gestures at his tight pants. No erection in sight. "Good, but just not my cup of tea."
"O, M, G," Claire says, strutting towards him. "You forced back your hard-on just so you could fuck me?"
Colin grins like a wolf.
<</if>>\
<<if $a eq 0 and $b gte 3>>[[Count your money.->Europe18][$p = 171]]
<<else>>[[Just then, the door opens.->Europe18][$p = 172]]
<</if>>
<</page>>\
<<elseif $p eq 171>>\
<<silently>>\
<<addNotification "Seduction Skill +1!" "Your Seduction Skill permanently increased!">>
<<set $skillseduction += 1>>\
<<emote-mouth-smile>>
<</silently>>\
<<header>>\
<<page>>\
\
<i>I teased the fuck out of Colin and got paid for it. Seduction's not too hard after all.</i> And you even pulled it of without Claire's help.
You feel like you learned more about what makes men tick - and how to get them hard - from this experience.
[[Just then, the door opens.->Europe18][$p = 172]]
\
<</page>>\
<<elseif $p eq 172>>\
<<silently>>\
<<emote-calm>>
<<emote-brows-raised>>
<<emote-eyes-big>>
<</silently>>\
<<header>>\
<<page>>\
\
Two bouncers barge into the room. As they do, you and Claire hastily readjust your dresses. Colin leaps to his feet.
"<div class="tooltip">Pas de prostituées dans le club!<span class="tooltiptext">No prostitutes in the club!</span></div>" one of the bouncers shouts, pointing at you, and then at the door.
Claire shouts back, "<div class="tooltip">Nous ne sommes pas des putains! Et si nous l'étions, vous les ennuyeux ne pourriez jamais vous le permettre!<span class="tooltiptext">We're not whores! And if we were, you bores could never afford it!</span></div>"
You have no idea what they're saying, until the second bouncer says in English, "All three of you! Out! Now!"
[[Leave the club.->Europe18][$p = 173]]
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 173>>\
<<silently>>\
<<emote-calm>>
<<set $header.line1 to "''ST. CHRISTOPHER'S INN''",
$header.line2 to "PARIS, FR / JUNE 2017">>
<</silently>>\
<<header>>\
<<page>>\
\
Not an hour later, you're back in the hostel. Steph's asleep in your bed, so you take hers for your own. It's decidedly uncomfortable.
Claire rips off her dress and practically collapses ontothe top bunk.
[[Get ready for bed.->Europe18][$p = 161]]
<</page>>\
<<elseif $p eq 180>>\
<<silently>>\
<<emote-calm>>
<<emote-eyes-squint>>
<</silently>>\
<<header>>\
<<page>>\
You wake from a fitful slumber to the sound of your phone buzzing.
It's not a text.
It's a [[direct message from Supergram.->Europe18][$p = 181]]
<</page>>\
<<elseif $p eq 181>>\
<<silently>>\
<<emote-eyes-big>>
<<emote-brows-raised>>
<</silently>>\
<<header>>\
<<page>>\
\
You can hardly breathe.
<img src="media/locations/paris/paris79.jpg" width=500 class="center" />
[[Answer->End of content page]]
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<<elseif $p eq 1>>\
<<silently>>\
<</silently>>\
<<header>>\
<<page>>\
<</page>>\
<</if>><<if $kate.isWearing.includesAll("eyeliner", "lipstick")>>\
If you're happy with your look, you can [[head out to the club.->Europe18][$p = 15]]
<</if>>\Fingers
<<if !$avatar.clothing.includes("/makeup/manicure/5_manicure-blueMovie")>>\
<<link "Blue Movie">>\
<<apply-makeup-manicure-blueMovie>>\
<<replace "#nails-container">>\
<<include "Europe Makeup Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Europe Makeup Exit Navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Blue Movie">>\
<<remove-makeup-manicure-blueMovie>>\
<<replace "#nails-container">>\
<<include "Europe Makeup Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Europe Makeup Exit Navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/manicure/5_manicure-camOh")>>\
<<link "Cam Oh">>\
<<apply-makeup-manicure-camOh>>\
<<replace "#nails-container">>\
<<include "Europe Makeup Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Europe Makeup Exit Navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Cam Oh">>\
<<remove-makeup-manicure-camOh>>\
<<replace "#nails-container">>\
<<include "Europe Makeup Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Europe Makeup Exit Navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/manicure/5_manicure-cherryPopped")>>\
<<link "Cherry Popped">>\
<<apply-makeup-manicure-cherryPopped>>\
<<replace "#nails-container">>\
<<include "Europe Makeup Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Europe Makeup Exit Navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Cherry Popped">>\
<<remove-makeup-manicure-cherryPopped>>\
<<replace "#nails-container">>\
<<include "Europe Makeup Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Europe Makeup Exit Navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/manicure/5_manicure-flamingoPunch")>>\
<<link "Flamingo Punch">>\
<<apply-makeup-manicure-flamingoPunch>>\
<<replace "#nails-container">>\
<<include "Europe Makeup Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Europe Makeup Exit Navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Flamingo Punch">>\
<<remove-makeup-manicure-flamingoPunch>>\
<<replace "#nails-container">>\
<<include "Europe Makeup Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Europe Makeup Exit Navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/manicure/5_manicure-midnightMission")>>\
<<link "Midnight Mission">>\
<<apply-makeup-manicure-midnightMission>>\
<<replace "#nails-container">>\
<<include "Europe Makeup Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Europe Makeup Exit Navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Midnight Mission">>\
<<remove-makeup-manicure-midnightMission>>\
<<replace "#nails-container">>\
<<include "Europe Makeup Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Europe Makeup Exit Navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/manicure/5_manicure-redHotNights")>>\
<<link "Red Hot Nights">>\
<<apply-makeup-manicure-redHotNights>>\
<<replace "#nails-container">>\
<<include "Europe Makeup Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Europe Makeup Exit Navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Red Hot Nights">>\
<<remove-makeup-manicure-redHotNights>>\
<<replace "#nails-container">>\
<<include "Europe Makeup Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Europe Makeup Exit Navigation">>
<</replace>>\
<</link>>\
<</if>>
Toes
<<if !$avatar.clothing.includes("/makeup/pedicure/5_pedicure-blueMovie-barefoot")>>\
<<link "Blue Movie">>\
<<apply-makeup-pedicure-blueMovie>>\
<<replace "#nails-container">>\
<<include "Europe Makeup Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Europe Makeup Exit Navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Blue Movie">>\
<<remove-makeup-pedicure-blueMovie>>\
<<replace "#nails-container">>\
<<include "Europe Makeup Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Europe Makeup Exit Navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/pedicure/5_pedicure-camOh-barefoot")>>\
<<link "Cam Oh">>\
<<apply-makeup-pedicure-camOh>>\
<<replace "#nails-container">>\
<<include "Europe Makeup Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Europe Makeup Exit Navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Cam Oh">>\
<<remove-makeup-pedicure-camOh>>\
<<replace "#nails-container">>\
<<include "Europe Makeup Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Europe Makeup Exit Navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/pedicure/5_pedicure-cherryPopped-barefoot")>>\
<<link "Cherry Popped">>\
<<apply-makeup-pedicure-cherryPopped>>\
<<replace "#nails-container">>\
<<include "Europe Makeup Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Europe Makeup Exit Navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Cherry Popped">>\
<<remove-makeup-pedicure-cherryPopped>>\
<<replace "#nails-container">>\
<<include "Europe Makeup Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Europe Makeup Exit Navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/pedicure/5_pedicure-flamingoPunch-barefoot")>>\
<<link "Flamingo Punch">>\
<<apply-makeup-pedicure-flamingoPunch>>\
<<replace "#nails-container">>\
<<include "Europe Makeup Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Europe Makeup Exit Navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Flamingo Punch">>\
<<remove-makeup-pedicure-flamingoPunch>>\
<<replace "#nails-container">>\
<<include "Europe Makeup Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Europe Makeup Exit Navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/pedicure/5_pedicure-midnightMission-barefoot")>>\
<<link "Midnight Mission">>\
<<apply-makeup-pedicure-midnightMission>>\
<<replace "#nails-container">>\
<<include "Europe Makeup Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Europe Makeup Exit Navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Midnight Mission">>\
<<remove-makeup-pedicure-midnightMission>>\
<<replace "#nails-container">>\
<<include "Europe Makeup Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Europe Makeup Exit Navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/pedicure/5_pedicure-redHotNights-barefoot")>>\
<<link "Red Hot Nights">>\
<<apply-makeup-pedicure-redHotNights>>\
<<replace "#nails-container">>\
<<include "Europe Makeup Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Europe Makeup Exit Navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Red Hot Nights">>\
<<remove-makeup-pedicure-redHotNights>>\
<<replace "#nails-container">>\
<<include "Europe Makeup Nails">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Europe Makeup Exit Navigation">>
<</replace>>\
<</link>>\
<</if>><<if !$avatar.clothing.includes("/makeup/blush/15_blush-apricot")>>\
<<link "Apricot">>\
<<apply-makeup-blusher-apricot>>\
<<replace "#blusher-container">>\
<<include "Europe Makeup Blusher">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Europe Makeup Exit Navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Apricot">>\
<<remove-makeup-blusher-apricot>>\
<<replace "#blusher-container">>\
<<include "Europe Makeup Blusher">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Europe Makeup Exit Navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/blush/15_blush-rosy")>>\
<<link "Rosy">>\
<<apply-makeup-blusher-rosy>>\
<<replace "#blusher-container">>\
<<include "Europe Makeup Blusher">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Europe Makeup Exit Navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Rosy">>\
<<remove-makeup-blusher-rosy>>\
<<replace "#blusher-container">>\
<<include "Europe Makeup Blusher">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Europe Makeup Exit Navigation">>
<</replace>>\
<</link>>\
<</if>><<if !$avatar.clothing.includes("/114Lipsticks/10_lipstick-missMagenta-" + $kate.mouthShape)>>\
<<link "(L'Oreal) Miss Magenta">>\
<<apply-makeup-lipstick-missMagenta>>\
<<replace "#lipstick-container">>\
<<include "Europe Makeup Lipstick">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Europe Makeup Exit Navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// (L'Oreal) Miss Magenta">>\
<<remove-makeup-lipstick-missMagenta>>\
<<replace "#lipstick-container">>\
<<include "Europe Makeup Lipstick">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Europe Makeup Exit Navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/114Lipsticks/10_lipstick-rubyWoo-" + $kate.mouthShape)>>\
<<link "(MAC) Ruby Woo">>\
<<apply-makeup-lipstick-rubyWoo>>\
<<replace "#lipstick-container">>\
<<include "Europe Makeup Lipstick">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Europe Makeup Exit Navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// (MAC) Ruby Woo">>\
<<remove-makeup-lipstick-rubyWoo>>\
<<replace "#lipstick-container">>\
<<include "Europe Makeup Lipstick">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Europe Makeup Exit Navigation">>
<</replace>>\
<</link>>\
<</if>><<if !$avatar.clothing.includes("/makeup/eyeliner/20_eyeliner-elizabeth-" + $kate.eyeShape + "")>>\
<<link "Elizabeth">>\
<<apply-makeup-eyeliner-elizabeth>>\
<<replace "#eyeliner-container">>\
<<include "Europe Makeup Eyeliner">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Europe Makeup Exit Navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Elizabeth">>\
<<remove-makeup-eyeliner-elizabeth>>\
<<replace "#eyeliner-container">>\
<<include "Europe Makeup Eyeliner">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Europe Makeup Exit Navigation">>
<</replace>>\
<</link>>\
<</if>>
<<if !$avatar.clothing.includes("/makeup/eyeliner/20_eyeliner-jessica-" + $kate.eyeShape + "")>>\
<<link "Jessica">>\
<<apply-makeup-eyeliner-jessica>>\
<<replace "#eyeliner-container">>\
<<include "Europe Makeup Eyeliner">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Europe Makeup Exit Navigation">>
<</replace>>\
<</link>>\
<<else>>\
<<link "//[Remove]// Jessica">>\
<<remove-makeup-eyeliner-jessica>>\
<<replace "#eyeliner-container">>\
<<include "Europe Makeup Eyeliner">>
<</replace>>\
<<replace "#avatar-container">>\
<<avatar>>
<</replace>>\
<<replace "#exit-navigation">>\
<<include "Europe Makeup Exit Navigation">>
<</replace>>\
<</link>>\
<</if>><<silently>>
<<emote-calm>>
<<set $p = 180>>
<</silently>>\
<a data-passage="Europe18">
<<= '<img src='+ $imagePath.base + "locations/paris/paris38.jpg"+' >'>>
</a>